main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. var dealMap = (map)=>{//使不resize when image is not power of two
  30. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  31. map.minFilter = THREE.LinearFilter;
  32. map.magFilter = THREE.LinearFilter;
  33. map.generateMipmaps = true;
  34. }
  35. var dom = {//许钟文add
  36. getOffset: function(type, element, parent) {
  37. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  38. if (!parent) parent = $("body")[0];
  39. while (element = element.offsetParent) {
  40. if (element == parent) break;
  41. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  42. }
  43. return left;
  44. }
  45. };
  46. var getTransformSid = function(){
  47. var name
  48. if(player.mode == 'panorama'){
  49. name = player.currentPano ? player.currentPano.id : 'outside'
  50. }else{
  51. name = 'outside'
  52. }
  53. return name
  54. }
  55. /*
  56. var addMagnifier = function(){
  57. class Magnifier extends THREE.Object3D {
  58. constructor () {
  59. super()
  60. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  61. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  62. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  63. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  64. format: THREE.RGBAFormat ,
  65. //type: THREE.FloatType,
  66. //minFilter: THREE.NearestFilter,
  67. //magFilter: THREE.NearestFilter,
  68. } )
  69. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  70. side: THREE.DoubleSide ,
  71. map: this.renderTarget.texture ,
  72. transparent:true,
  73. depthTest: !1,
  74. depthWrite: !1,
  75. }))
  76. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  77. side: THREE.DoubleSide ,
  78. map: Texture.load('static/images/crosshair.png') ,
  79. transparent:true,
  80. depthTest: !1,
  81. depthWrite: !1,
  82. }))
  83. this.add(this.mesh)
  84. this.add(this.overlayMesh)
  85. player.model.add(this);
  86. player.magnifier = this;
  87. }
  88. update(aimPos){
  89. const magDistance_ = 0.3;
  90. var playerPos = player.position
  91. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  92. this.camera.position.copy(aimPos.clone().add(vec))
  93. this.camera.lookAt(aimPos)
  94. var playerCamera = player.camera
  95. this.quaternion.copy(playerCamera.quaternion);
  96. var pos2d = player.mouse.clone();
  97. var shift = 400;
  98. var clientHeight = player.domElement.clientHeight
  99. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  100. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  101. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  102. this.position.copy(newPos)
  103. var renderer = player.sceneRenderer.renderer
  104. var oldAutoClear = renderer.autoClear
  105. renderer.autoClear = false
  106. //renderer.clear( true, true, true );
  107. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  108. renderer.autoClear = oldAutoClear
  109. }
  110. }
  111. new Magnifier()
  112. }
  113. */
  114. var convertTool = {
  115. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  116. var camera = camera || player.camera;
  117. var dom = dom || player.domElement;
  118. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  119. var x,y;
  120. x = (pos.x + 1) / 2 * dom.clientWidth;
  121. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  122. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  123. && y <= dom.clientHeight && y >= 0
  124. return {
  125. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  126. vector: pos, //(范围 -1 ~ 1)
  127. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  128. inSight : inSight //在屏幕范围内可见
  129. };
  130. },
  131. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  132. var ori = player.position
  133. var dir = pos3d.clone().sub(ori).normalize()
  134. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  135. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  136. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  137. }else{ */
  138. var o = ray.intersectObjects(player.model.colliders);
  139. //}
  140. var len = pos3d.distanceTo(ori);
  141. if (o && o.length) {
  142. for(var i=0;i<o.length;i++){
  143. if(o[i].distance < len){ return true; }//有遮挡
  144. }
  145. }
  146. },
  147. /*
  148. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  149. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  150. */
  151. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  152. var A = pos;
  153. var player = player;
  154. var mouse = player.mouse;
  155. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  156. if(info.y != void 0){//地面线的
  157. var y = info.y;
  158. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  159. //intersectPlane和地面平行,无交点
  160. var x = pos.x, z = pos.z;
  161. }else{
  162. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  163. if(O.y == A.y){console.log('一样??');return;}
  164. if(A.y == y){console.log('一样2??');return;}
  165. var r = (O.y-y)/(A.y-y);
  166. var x = (r*A.x-O.x)/(r-1);
  167. var z = (r*A.z-O.z)/(r-1);
  168. }
  169. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  170. var N = info.normalVec;
  171. var P = info.pullPos;
  172. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  173. if(O.z==A.z){console.log('O.z==A.z?');return;}
  174. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  175. //console.log('N.z==0 && N.x == 0?');
  176. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  177. if(c == 0){console.log("分母为0?? return;");return;}
  178. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  179. var x = t * (A.x - O.x) + O.x;
  180. var y = t * (A.y - O.y) + O.y;
  181. var z = t * (A.z - O.z) + O.z;
  182. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  183. 求直线L与平面π的交点的坐标。
  184. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  185. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  186. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  187. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  188. 再代入参数方程即得交点的坐标(x,y,z). */
  189. }else if(N.x ==0 ){ //z与pullPos相等
  190. var z = P.z;
  191. if(O.y == A.y){console.log('一样??');return;}
  192. if(A.y == y){console.log('一样2??');return;}
  193. if(A.z == z){console.log('一样3??');return;}
  194. var r = (O.z-z)/(A.z-z);
  195. var x = (r*A.x-O.x)/(r-1);
  196. var y = (r*A.y-O.y)/(r-1);
  197. }else if(N.z == 0){//x与pullPos相等
  198. var x = P.x;
  199. if(O.y == A.y){console.log('一样??');return;}
  200. if(A.y == y){console.log('一样2??');return;}
  201. if(A.x == x){console.log('一样3??');return;}
  202. var r = (O.x-x)/(A.x-x);
  203. var y = (r*A.y-O.y)/(r-1);
  204. var z = (r*A.z-O.z)/(r-1);
  205. }
  206. }
  207. return new THREE.Vector3(x,y,z);
  208. },
  209. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  210. var raycaster = new THREE.Raycaster;
  211. camera.updateMatrixWorld();
  212. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  213. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  214. var dir = end.sub(origin).normalize()
  215. raycaster.set(origin, dir);
  216. var n = raycaster.intersectObjects(meshes);
  217. if (0 === n.length)
  218. return null;
  219. return n[0];
  220. },
  221. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  222. var dir = B.clone().sub(A).normalize();
  223. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  224. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  225. var o = ray.intersectObjects(options.model || player.model.colliders);
  226. if (o && o.length)return o;
  227. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  228. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  229. normal.multiplyScalar(options.throughWidth)
  230. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  231. var A2 = A.clone().add(normalVec3)
  232. ray.set(A2, dir);
  233. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  234. ray.set(A.clone().add(normalVec3.negate()), dir);
  235. if (o2 && o2.length)return o2;
  236. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  237. if (o3 && o3.length)return o3;
  238. }
  239. return null;
  240. },
  241. getPosAtSphere : function(pos3d, toPanoPos){
  242. var dir = pos3d.clone().sub(toPanoPos);
  243. dir.normalize();//然后计算在球中
  244. dir.multiplyScalar(Constants.skyRadius);
  245. dir.add(toPanoPos);
  246. return dir;
  247. }
  248. }
  249. !function() {
  250. "use strict";
  251. function t(t, i) {
  252. return typeof t === i
  253. }
  254. function i(t, i) {
  255. return t instanceof i
  256. }
  257. function n(t) {
  258. return t && t.nodeType
  259. }
  260. function e(t) {
  261. return n(t) ? t : i(t, g) ? t[0] : void 0
  262. }
  263. function o(t, i, n) {
  264. return g.each(t, function(t, e) {
  265. n = i.call(e, n, t, e)
  266. }),
  267. n
  268. }
  269. function r(t, i, n) {
  270. var e, o, r;
  271. if (t === i)
  272. return !0;
  273. if (!t || !i || t.constructor !== i.constructor)
  274. return !1;
  275. for (e = 0,
  276. o = n.length; o > e; e += 1) {
  277. if (r = n[e],
  278. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  279. return !1;
  280. if (t[r] !== i[r])
  281. return !1
  282. }
  283. return !0
  284. }
  285. function s(t, i, n, e) {
  286. this.left = E(t),
  287. this.top = E(i),
  288. this.width = E(n),
  289. this.height = E(e),
  290. this.right = this.left + this.width,
  291. this.bottom = this.top + this.height
  292. }
  293. function h(t, i, n, e) {
  294. this.visible = t || 0,
  295. this.viewport = i || 0,
  296. this.possible = n || 0,
  297. this.rects = e && T({}, e) || null
  298. }
  299. function l(t, i) {
  300. this.els = t,
  301. this.viewport = i
  302. }
  303. function c(t, i, n) {
  304. var e;
  305. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  306. e ? e[n] : 0
  307. }
  308. function u(t, i) {
  309. return t.val - i.val
  310. }
  311. function a(t, i) {
  312. return i.val - t.val
  313. }
  314. function f(t) {
  315. var i = s.ofContent(t, !0)
  316. , n = s.ofViewport(t, !0)
  317. , e = i.width - n.width
  318. , o = i.height - n.height;
  319. this.content = i,
  320. this.viewport = n,
  321. this.width = 0 >= e ? null : n.left / e,
  322. this.height = 0 >= o ? null : n.top / o,
  323. this.left = n.left,
  324. this.top = n.top,
  325. this.right = i.right - n.right,
  326. this.bottom = i.bottom - n.bottom
  327. }
  328. function p(t) {
  329. this.el = t || window
  330. }
  331. function d(t, i) {
  332. this.context = t,
  333. this.viewport = i,
  334. this.init()
  335. }
  336. function v(t, i, n, e) {
  337. this.context = new l(t,i),
  338. this.property = n,
  339. this.descending = e,
  340. this.init()
  341. }
  342. function w(t) {
  343. t && t !== window && t !== document ? (this.context = t,
  344. this.$autoTarget = g(t)) : this.context = window,
  345. this.init()
  346. }
  347. var g = jQuery
  348. , m = g(window)
  349. , b = g(document)
  350. , T = g.extend
  351. , y = g.isFunction
  352. , k = Math.max
  353. , V = Math.min
  354. , E = Math.round
  355. , x = function() {
  356. var t = {}
  357. , i = 1;
  358. return function(n) {
  359. return n ? (t[n] || (t[n] = i,
  360. i += 1),
  361. t[n]) : 0
  362. }
  363. }();
  364. T(s.prototype, {
  365. equals: function(t) {
  366. return r(this, t, ["left", "top", "width", "height"])
  367. },
  368. area: function() {
  369. return this.width * this.height
  370. },
  371. relativeTo: function(t) {
  372. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  373. },
  374. intersection: function(t) {
  375. if (!i(t, s))
  376. return null;
  377. var n = k(this.left, t.left)
  378. , e = V(this.right, t.right)
  379. , o = k(this.top, t.top)
  380. , r = V(this.bottom, t.bottom)
  381. , h = e - n
  382. , l = r - o;
  383. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  384. },
  385. envelope: function(t) {
  386. if (!i(t, s))
  387. return this;
  388. var n = V(this.left, t.left)
  389. , e = k(this.right, t.right)
  390. , o = V(this.top, t.top)
  391. , r = k(this.bottom, t.bottom)
  392. , h = e - n
  393. , l = r - o;
  394. return new s(n,o,h,l)
  395. }
  396. }),
  397. T(s, {
  398. ofContent: function(t, i) {
  399. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  400. },
  401. ofViewport: function(t, i) {
  402. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  403. },
  404. ofElement: function(t) {
  405. var i = g(t);
  406. if (!i.is(":visible"))
  407. return null;
  408. var n = i.offset();
  409. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  410. }
  411. }),
  412. T(h.prototype, {
  413. equals: function(t) {
  414. return this.fracsEqual(t) && this.rectsEqual(t)
  415. },
  416. fracsEqual: function(t) {
  417. return r(this, t, ["visible", "viewport", "possible"])
  418. },
  419. rectsEqual: function(t) {
  420. return r(this.rects, t.rects, ["document", "element", "viewport"])
  421. }
  422. }),
  423. T(h, {
  424. of: function(t, i) {
  425. var e, o, r;
  426. return t = n(t) && s.ofElement(t) || t,
  427. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  428. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  429. r = V(t.width, i.width) * V(t.height, i.height),
  430. new h(o / t.area(),o / i.area(),o / r,{
  431. document: e,
  432. element: e.relativeTo(t),
  433. viewport: e.relativeTo(i)
  434. })) : new h
  435. }
  436. });
  437. var q = ["width", "height", "left", "right", "top", "bottom"]
  438. , S = ["possible", "visible", "viewport"];
  439. T(l.prototype, {
  440. sorted: function(t, i) {
  441. var n = this.viewport;
  442. return g.map(this.els, function(i) {
  443. return {
  444. el: i,
  445. val: c(i, n, t)
  446. }
  447. }).sort(i ? a : u)
  448. },
  449. best: function(t, i) {
  450. return this.els.length ? this.sorted(t, i)[0] : null
  451. }
  452. }),
  453. T(f.prototype, {
  454. equals: function(t) {
  455. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  456. }
  457. }),
  458. T(p.prototype, {
  459. equals: function(t) {
  460. return r(this, t, ["el"])
  461. },
  462. scrollState: function() {
  463. return new f(this.el)
  464. },
  465. scrollTo: function(t, i, n) {
  466. var e = g(this.el === window ? "html,body" : this.el);
  467. t = t || 0,
  468. i = i || 0,
  469. n = isNaN(n) ? 1e3 : n,
  470. e.stop(!0).animate({
  471. scrollLeft: t,
  472. scrollTop: i
  473. }, n)
  474. },
  475. scroll: function(t, i, n) {
  476. var e = this.el === window ? m : g(this.el);
  477. t = t || 0,
  478. i = i || 0,
  479. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  480. },
  481. scrollToRect: function(t, i, n, e) {
  482. i = i || 0,
  483. n = n || 0,
  484. this.scrollTo(t.left - i, t.top - n, e)
  485. },
  486. scrollToElement: function(t, i, n, e) {
  487. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  488. this.scrollToRect(o, i, n, e)
  489. }
  490. });
  491. var C = {
  492. init: function() {
  493. this.callbacks = g.Callbacks("memory unique"),
  494. this.currVal = null,
  495. this.prevVal = null,
  496. this.checkProxy = g.proxy(this.check, this),
  497. this.autoCheck()
  498. },
  499. bind: function(t) {
  500. this.callbacks.add(t)
  501. },
  502. unbind: function(t) {
  503. t ? this.callbacks.remove(t) : this.callbacks.empty()
  504. },
  505. trigger: function() {
  506. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  507. },
  508. check: function(t) {
  509. var i = this.updatedValue(t);
  510. return void 0 !== i && (this.prevVal = this.currVal,
  511. this.currVal = i,
  512. this.trigger(),
  513. !0)
  514. },
  515. $autoTarget: m,
  516. autoEvents: "load resize scroll",
  517. autoCheck: function(t) {
  518. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  519. }
  520. };
  521. T(d.prototype, C, {
  522. updatedValue: function() {
  523. var t = h.of(this.context, this.viewport);
  524. return this.currVal && this.currVal.equals(t) ? void 0 : t
  525. }
  526. }),
  527. T(v.prototype, C, {
  528. updatedValue: function() {
  529. var t = this.context.best(this.property, this.descending);
  530. return t && (t = t.val > 0 ? t.el : null,
  531. this.currVal !== t) ? t : void 0
  532. }
  533. }),
  534. T(w.prototype, C, {
  535. updatedValue: function() {
  536. var t = new f(this.context);
  537. return this.currVal && this.currVal.equals(t) ? void 0 : t
  538. }
  539. });
  540. var L = function(t, i) {
  541. var n = [].slice
  542. , e = jQuery
  543. , o = e.extend
  544. , r = e.isFunction
  545. , s = o({}, i)
  546. , h = function(i, n, o, s) {
  547. return o = r(o) ? o.apply(i, n) : o,
  548. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  549. }
  550. , l = function() {
  551. return h(this, n.call(arguments), s.defaultStatic, l)
  552. }
  553. , c = function(t) {
  554. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  555. }
  556. , u = function(t) {
  557. t && (o(l, t.statics),
  558. o(c, t.methods)),
  559. l.modplug = u
  560. };
  561. u.prev = {
  562. statics: e[t],
  563. methods: e.fn[t]
  564. },
  565. u(i),
  566. e[t] = l,
  567. e.fn[t] = c
  568. }
  569. , M = "fracs";
  570. L(M, {
  571. statics: {
  572. version: "0.15.0",
  573. Rect: s,
  574. Fractions: h,
  575. Group: l,
  576. ScrollState: f,
  577. Viewport: p,
  578. FracsCallbacks: d,
  579. GroupCallbacks: v,
  580. ScrollStateCallbacks: w,
  581. fracs: function(t, i) {
  582. return h.of(t, i)
  583. }
  584. },
  585. methods: {
  586. content: function(t) {
  587. return this.length ? s.ofContent(this[0], t) : null
  588. },
  589. envelope: function() {
  590. return o(this, function(t) {
  591. var i = s.ofElement(this);
  592. return t ? t.envelope(i) : i
  593. })
  594. },
  595. fracs: function(i, n, o) {
  596. t(i, "string") || (o = n,
  597. n = i,
  598. i = null),
  599. y(n) || (o = n,
  600. n = null),
  601. o = e(o);
  602. var r = M + ".fracs." + x(o);
  603. return "unbind" === i ? this.each(function() {
  604. var t = g(this).data(r);
  605. t && t.unbind(n)
  606. }) : "check" === i ? this.each(function() {
  607. var t = g(this).data(r);
  608. t && t.check()
  609. }) : y(n) ? this.each(function() {
  610. var t = g(this)
  611. , i = t.data(r);
  612. i || (i = new d(this,o),
  613. t.data(r, i)),
  614. i.bind(n)
  615. }) : this.length ? h.of(this[0], o) : null
  616. },
  617. intersection: function() {
  618. return o(this, function(t) {
  619. var i = s.ofElement(this);
  620. return t ? t.intersection(i) : i
  621. })
  622. },
  623. max: function(t, i, n) {
  624. return y(i) || (n = i,
  625. i = null),
  626. n = e(n),
  627. i ? (new v(this,n,t,!0).bind(i),
  628. this) : this.pushStack(new l(this,n).best(t, !0).el)
  629. },
  630. min: function(t, i, n) {
  631. return y(i) || (n = i,
  632. i = null),
  633. n = e(n),
  634. i ? (new v(this,n,t).bind(i),
  635. this) : this.pushStack(new l(this,n).best(t).el)
  636. },
  637. rect: function() {
  638. return this.length ? s.ofElement(this[0]) : null
  639. },
  640. scrollState: function(i, n) {
  641. var e = M + ".scrollState";
  642. return t(i, "string") || (n = i,
  643. i = null),
  644. "unbind" === i ? this.each(function() {
  645. var t = g(this).data(e);
  646. t && t.unbind(n)
  647. }) : "check" === i ? this.each(function() {
  648. var t = g(this).data(e);
  649. t && t.check()
  650. }) : y(n) ? this.each(function() {
  651. var t = g(this)
  652. , i = t.data(e);
  653. i || (i = new w(this),
  654. t.data(e, i)),
  655. i.bind(n)
  656. }) : this.length ? new f(this[0]) : null
  657. },
  658. scroll: function(t, i, n) {
  659. return this.each(function() {
  660. new p(this).scroll(t, i, n)
  661. })
  662. },
  663. scrollTo: function(t, i, n, o) {
  664. return g.isNumeric(t) && (o = n,
  665. n = i,
  666. i = t,
  667. t = null),
  668. t = e(t),
  669. this.each(function() {
  670. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  671. })
  672. },
  673. scrollToThis: function(t, i, n, o) {
  674. return o = new p(e(o)),
  675. o.scrollToElement(this[0], t, i, n),
  676. this
  677. },
  678. softLink: function(t, i, n, o) {
  679. return o = new p(e(o)),
  680. this.filter("a[href^=#]").each(function() {
  681. var e = g(this);
  682. e.on("click", function() {
  683. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  684. })
  685. })
  686. },
  687. sort: function(i, n, o) {
  688. return t(n, "boolean") || (o = n,
  689. n = null),
  690. o = e(o),
  691. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  692. return t.el
  693. }))
  694. },
  695. viewport: function(t) {
  696. return this.length ? s.ofViewport(this[0], t) : null
  697. }
  698. },
  699. defaultStatic: "fracs",
  700. defaultMethod: "fracs"
  701. })
  702. }();
  703. if ("undefined" == typeof jQuery)
  704. throw new Error("Bootstrap's JavaScript requires jQuery");
  705. +function(t) {
  706. "use strict";
  707. function e(e) {
  708. return this.each(function() {
  709. var o = t(this)
  710. , s = o.data("bs.tooltip")
  711. , n = "object" == typeof e && e;
  712. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  713. "string" == typeof e && s[e]())
  714. })
  715. }
  716. var i = function(t, e) {
  717. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  718. this.init("tooltip", t, e)
  719. };
  720. i.VERSION = "3.2.0",
  721. i.DEFAULTS = {
  722. animation: !0,
  723. placement: "top",
  724. selector: !1,
  725. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  726. trigger: "hover focus",
  727. title: "",
  728. delay: 0,
  729. html: !1,
  730. container: !1,
  731. viewport: {
  732. selector: "body",
  733. padding: 0
  734. }
  735. },
  736. i.prototype.init = function(e, i, o) {
  737. this.enabled = !0,
  738. this.type = e,
  739. this.$element = t(i),
  740. this.options = this.getOptions(o),
  741. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  742. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  743. var r = s[n];
  744. if ("click" == r)
  745. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  746. else if ("manual" != r) {
  747. var a = "hover" == r ? "mouseenter" : "focusin"
  748. , l = "hover" == r ? "mouseleave" : "focusout";
  749. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  750. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  751. }
  752. }
  753. this.options.selector ? this._options = t.extend({}, this.options, {
  754. trigger: "manual",
  755. selector: ""
  756. }) : this.fixTitle()
  757. }
  758. ,
  759. i.prototype.getDefaults = function() {
  760. return i.DEFAULTS
  761. }
  762. ,
  763. i.prototype.getOptions = function(e) {
  764. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  765. e.delay && "number" == typeof e.delay && (e.delay = {
  766. show: e.delay,
  767. hide: e.delay
  768. }),
  769. e
  770. }
  771. ,
  772. i.prototype.getDelegateOptions = function() {
  773. var e = {}
  774. , i = this.getDefaults();
  775. return this._options && t.each(this._options, function(t, o) {
  776. i[t] != o && (e[t] = o)
  777. }),
  778. e
  779. }
  780. ,
  781. i.prototype.enter = function(e) {
  782. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  783. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  784. t(e.currentTarget).data("bs." + this.type, i)),
  785. clearTimeout(i.timeout),
  786. i.hoverState = "in",
  787. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  788. // "in" == i.hoverState && i.show()
  789. }, i.options.delay.show)) : i.show()
  790. }
  791. ,
  792. i.prototype.leave = function(e) {
  793. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  794. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  795. t(e.currentTarget).data("bs." + this.type, i)),
  796. clearTimeout(i.timeout),
  797. i.hoverState = "out",
  798. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  799. "out" == i.hoverState && i.hide()
  800. }, i.options.delay.hide)) : i.hide()
  801. }
  802. ,
  803. i.prototype.show = function() {
  804. var e = t.Event("show.bs." + this.type);
  805. if (this.hasContent() && this.enabled) {
  806. this.$element.trigger(e);
  807. var i = t.contains(document.documentElement, this.$element[0]);
  808. if (e.isDefaultPrevented() || !i)
  809. return;
  810. var o = this
  811. , s = this.tip()
  812. , n = this.getUID(this.type);
  813. this.setContent(),
  814. s.attr("id", n),
  815. this.$element.attr("aria-describedby", n),
  816. this.options.animation && s.addClass("fade");
  817. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  818. , a = /\s?auto?\s?/i
  819. , l = a.test(r);
  820. l && (r = r.replace(a, "") || "top"),
  821. s.detach().css({
  822. top: 0,
  823. left: 0,
  824. display: "block"
  825. }).addClass(r).data("bs." + this.type, this),
  826. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  827. var p = this.getPosition()
  828. , h = s[0].offsetWidth
  829. , f = s[0].offsetHeight;
  830. if (l) {
  831. var u = r
  832. , c = this.$element.parent()
  833. , d = this.getPosition(c);
  834. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  835. s.removeClass(u).addClass(r)
  836. }
  837. var g = this.getCalculatedOffset(r, p, h, f);
  838. this.applyPlacement(g, r);
  839. var y = function() {
  840. o.$element.trigger("shown.bs." + o.type),
  841. o.hoverState = null
  842. };
  843. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  844. }
  845. }
  846. ,
  847. i.prototype.applyPlacement = function(e, i) {
  848. var o = this.tip()
  849. , s = o[0].offsetWidth
  850. , n = o[0].offsetHeight
  851. , r = parseInt(o.css("margin-top"), 10)
  852. , a = parseInt(o.css("margin-left"), 10);
  853. isNaN(r) && (r = 0),
  854. isNaN(a) && (a = 0),
  855. e.top = e.top + r,
  856. e.left = e.left + a,
  857. t.offset.setOffset(o[0], t.extend({
  858. using: function(t) {
  859. o.css({
  860. top: Math.round(t.top),
  861. left: Math.round(t.left)
  862. })
  863. }
  864. }, e), 0),
  865. o.addClass("in");
  866. var l = o[0].offsetWidth
  867. , p = o[0].offsetHeight;
  868. "top" == i && p != n && (e.top = e.top + n - p);
  869. var h = this.getViewportAdjustedDelta(i, e, l, p);
  870. h.left ? e.left += h.left : e.top += h.top;
  871. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  872. , u = h.left ? "left" : "top"
  873. , c = h.left ? "offsetWidth" : "offsetHeight";
  874. o.offset(e),
  875. this.replaceArrow(f, o[0][c], u)
  876. }
  877. ,
  878. i.prototype.replaceArrow = function(t, e, i) {
  879. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  880. }
  881. ,
  882. i.prototype.setContent = function() {
  883. var t = this.tip()
  884. , e = this.getTitle();
  885. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  886. t.removeClass("fade in top bottom left right")
  887. }
  888. ,
  889. i.prototype.hide = function() {
  890. function e() {
  891. "in" != i.hoverState && o.detach(),
  892. i.$element.trigger("hidden.bs." + i.type)
  893. }
  894. var i = this
  895. , o = this.tip()
  896. , s = t.Event("hide.bs." + this.type);
  897. if (this.$element.removeAttr("aria-describedby"),
  898. this.$element.trigger(s),
  899. !s.isDefaultPrevented())
  900. return o.removeClass("in"),
  901. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  902. this.hoverState = null,
  903. this
  904. }
  905. ,
  906. i.prototype.fixTitle = function() {
  907. var t = this.$element;
  908. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  909. }
  910. ,
  911. i.prototype.hasContent = function() {
  912. return this.getTitle()
  913. }
  914. ,
  915. i.prototype.getPosition = function(e) {
  916. e = e || this.$element;
  917. var i = e[0]
  918. , o = "BODY" == i.tagName;
  919. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  920. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  921. width: o ? t(window).width() : e.outerWidth(),
  922. height: o ? t(window).height() : e.outerHeight()
  923. }, o ? {
  924. top: 0,
  925. left: 0
  926. } : e.offset())
  927. }
  928. ,
  929. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  930. return "bottom" == t ? {
  931. top: e.top + e.height,
  932. left: e.left + e.width / 2 - i / 2
  933. } : "top" == t ? {
  934. top: e.top - o,
  935. left: e.left + e.width / 2 - i / 2
  936. } : "left" == t ? {
  937. top: e.top + e.height / 2 - o / 2,
  938. left: e.left - i
  939. } : {
  940. top: e.top + e.height / 2 - o / 2,
  941. left: e.left + e.width
  942. }
  943. }
  944. ,
  945. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  946. var s = {
  947. top: 0,
  948. left: 0
  949. };
  950. if (!this.$viewport)
  951. return s;
  952. var n = this.options.viewport && this.options.viewport.padding || 0
  953. , r = this.getPosition(this.$viewport);
  954. if (/right|left/.test(t)) {
  955. var a = e.top - n - r.scroll
  956. , l = e.top + n - r.scroll + o;
  957. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  958. } else {
  959. var p = e.left - n
  960. , h = e.left + n + i;
  961. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  962. }
  963. return s
  964. }
  965. ,
  966. i.prototype.getTitle = function() {
  967. var t, e = this.$element, i = this.options;
  968. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  969. }
  970. ,
  971. i.prototype.getUID = function(t) {
  972. do
  973. t += ~~(1e6 * Math.random());
  974. while (document.getElementById(t));return t
  975. }
  976. ,
  977. i.prototype.tip = function() {
  978. return this.$tip = this.$tip || t(this.options.template)
  979. }
  980. ,
  981. i.prototype.arrow = function() {
  982. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  983. }
  984. ,
  985. i.prototype.validate = function() {
  986. this.$element[0].parentNode || (this.hide(),
  987. this.$element = null,
  988. this.options = null)
  989. }
  990. ,
  991. i.prototype.enable = function() {
  992. this.enabled = !0
  993. }
  994. ,
  995. i.prototype.disable = function() {
  996. this.enabled = !1
  997. }
  998. ,
  999. i.prototype.toggleEnabled = function() {
  1000. this.enabled = !this.enabled
  1001. }
  1002. ,
  1003. i.prototype.toggle = function(e) {
  1004. var i = this;
  1005. e && (i = t(e.currentTarget).data("bs." + this.type),
  1006. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1007. t(e.currentTarget).data("bs." + this.type, i))),
  1008. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1009. }
  1010. ,
  1011. i.prototype.destroy = function() {
  1012. clearTimeout(this.timeout),
  1013. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1014. }
  1015. ;
  1016. var o = t.fn.tooltip;
  1017. t.fn.tooltip = e,
  1018. t.fn.tooltip.Constructor = i,
  1019. t.fn.tooltip.noConflict = function() {
  1020. return t.fn.tooltip = o,
  1021. this
  1022. }
  1023. }(jQuery);
  1024. !function(e, t, n) {
  1025. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1026. }("Keen", this, function() {
  1027. "use strict";
  1028. function Keen() {
  1029. return _init.apply(this, arguments)
  1030. }
  1031. function _init(e) {
  1032. if (_isUndefined(e))
  1033. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1034. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1035. throw new Error("Please provide a projectId");
  1036. this.configure(e)
  1037. }
  1038. function _extend(e) {
  1039. for (var t = 1; t < arguments.length; t++)
  1040. for (var n in arguments[t])
  1041. e[n] = arguments[t][n];
  1042. return e
  1043. }
  1044. function _isUndefined(e) {
  1045. return void 0 === e
  1046. }
  1047. function _type(e) {
  1048. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1049. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1050. }
  1051. function _each(e, t, n) {
  1052. var r;
  1053. if (!e)
  1054. return 0;
  1055. if (n = n ? n : e,
  1056. "array" === _type(e)) {
  1057. for (r = 0; r < e.length; r++)
  1058. if (t.call(n, e[r], r, e) === !1)
  1059. return 0
  1060. } else
  1061. for (r in e)
  1062. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1063. return 0;
  1064. return 1
  1065. }
  1066. function _parse_params(e) {
  1067. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1068. return decodeURIComponent(e.replace(r, " "))
  1069. }, a = e.split("?")[1]; t = i.exec(a); )
  1070. n[o(t[1])] = o(t[2]);
  1071. return n
  1072. }
  1073. function _set_protocol(e) {
  1074. switch (e) {
  1075. case "http":
  1076. return "http";
  1077. case "auto":
  1078. return location.protocol.replace(/:/g, "");
  1079. case "https":
  1080. case void 0:
  1081. default:
  1082. return "https"
  1083. }
  1084. }
  1085. function _set_request_type(e) {
  1086. var t = e || "jsonp"
  1087. , n = !1;
  1088. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1089. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1090. }
  1091. function _build_url(e) {
  1092. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1093. }
  1094. function _uploadEvent(e, t, n, r, i) {
  1095. var o = _build_url.apply(this, ["/events/" + e])
  1096. , a = {};
  1097. n = n !== !1,
  1098. this.client.globalProperties && (a = this.client.globalProperties(e));
  1099. for (var c in t)
  1100. t.hasOwnProperty(c) && (a[c] = t[c]);
  1101. switch (this.client.requestType) {
  1102. case "xhr":
  1103. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1104. break;
  1105. case "jsonp":
  1106. var s = JSON.stringify(a)
  1107. , l = Keen.Base64.encode(s);
  1108. o = o + "?api_key=" + this.client.writeKey,
  1109. o = o + "&data=" + l,
  1110. o = o + "&modified=" + (new Date).getTime(),
  1111. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1112. break;
  1113. case "beacon":
  1114. var s = JSON.stringify(a)
  1115. , l = Keen.Base64.encode(s);
  1116. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1117. o = o + "&data=" + encodeURIComponent(l),
  1118. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1119. o += "&c=clv1",
  1120. _request.beacon.apply(this, [o, null, r, i])
  1121. }
  1122. }
  1123. Keen.prototype.configure = function(e) {
  1124. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1125. e.protocol = _set_protocol(e.protocol),
  1126. e.requestType = _set_request_type(e.requestType),
  1127. this.client = {
  1128. projectId: e.projectId,
  1129. writeKey: e.writeKey,
  1130. readKey: e.readKey,
  1131. globalProperties: null,
  1132. endpoint: e.protocol + "://" + e.host,
  1133. requestType: e.requestType
  1134. },
  1135. Keen.trigger("client", this, e),
  1136. this.trigger("ready"),
  1137. this
  1138. }
  1139. ;
  1140. var _request = {
  1141. xhr: function(e, t, n, r, i, o, a, c) {
  1142. if (!i)
  1143. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1144. var s = new XMLHttpRequest;
  1145. if (s.onreadystatechange = function() {
  1146. if (4 == s.readyState)
  1147. if (s.status >= 200 && s.status < 300) {
  1148. var e;
  1149. try {
  1150. e = JSON.parse(s.responseText)
  1151. } catch (e) {
  1152. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1153. c && c(s, e)
  1154. }
  1155. a && e && a(e)
  1156. } else
  1157. Keen.log("HTTP request failed."),
  1158. c && c(s, null)
  1159. }
  1160. ,
  1161. s.open(e, t, o),
  1162. i && s.setRequestHeader("Authorization", i),
  1163. r && s.setRequestHeader("Content-Type", "application/json"),
  1164. n)
  1165. for (var l in n)
  1166. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1167. var u = r ? JSON.stringify(r) : null;
  1168. s.send(u)
  1169. },
  1170. jsonp: function(e, t, n, r) {
  1171. if (!t)
  1172. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1173. if (t && e.indexOf("api_key") < 0) {
  1174. var i = e.indexOf("?") > 0 ? "&" : "?";
  1175. e = e + i + "api_key=" + t
  1176. }
  1177. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1178. o += "a";
  1179. var a = !1;
  1180. window[o] = function(e) {
  1181. a = !0,
  1182. n && e && n(e),
  1183. window[o] = void 0
  1184. }
  1185. ,
  1186. e = e + "&jsonp=" + o;
  1187. var c = document.createElement("script");
  1188. c.id = "keen-jsonp",
  1189. c.src = e,
  1190. document.getElementsByTagName("head")[0].appendChild(c),
  1191. c.onreadystatechange = function() {
  1192. a === !1 && "loaded" === this.readyState && (a = !0,
  1193. r && r())
  1194. }
  1195. ,
  1196. c.onerror = function() {
  1197. a === !1 && (a = !0,
  1198. r && r())
  1199. }
  1200. },
  1201. beacon: function(e, t, n, r) {
  1202. if (t && e.indexOf("api_key") < 0) {
  1203. var i = e.indexOf("?") > 0 ? "&" : "?";
  1204. e = e + i + "api_key=" + t
  1205. }
  1206. var o = !1
  1207. , a = document.createElement("img");
  1208. a.onload = function() {
  1209. if (o = !0,
  1210. "naturalHeight"in this) {
  1211. if (this.naturalHeight + this.naturalWidth === 0)
  1212. return void this.onerror()
  1213. } else if (this.width + this.height === 0)
  1214. return void this.onerror();
  1215. n && n({
  1216. created: !0
  1217. })
  1218. }
  1219. ,
  1220. a.onerror = function() {
  1221. o = !0,
  1222. r && r()
  1223. }
  1224. ,
  1225. a.src = e
  1226. }
  1227. }
  1228. , Events = Keen.Events = {
  1229. on: function(e, t) {
  1230. this.listeners || (this.listeners = {});
  1231. var n = this.listeners[e] || (this.listeners[e] = []);
  1232. return n.push({
  1233. callback: t
  1234. }),
  1235. this
  1236. },
  1237. off: function(e, t) {
  1238. if (!e && !t)
  1239. return this.listeners = void 0,
  1240. delete this.listeners,
  1241. this;
  1242. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1243. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1244. t && 0 != n.length || (this.listeners[e] = void 0,
  1245. delete this.listeners[e]);
  1246. return this
  1247. },
  1248. trigger: function(e) {
  1249. if (!this.listeners)
  1250. return this;
  1251. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1252. n[r].callback.apply(this, t);
  1253. return this
  1254. }
  1255. };
  1256. _extend(Keen.prototype, Events),
  1257. _extend(Keen, Events),
  1258. Keen.loaded = !0,
  1259. Keen.utils = {
  1260. each: _each,
  1261. extend: _extend,
  1262. parseParams: _parse_params
  1263. },
  1264. Keen.ready = function(e) {
  1265. Keen.loaded ? e() : Keen.on("ready", e)
  1266. }
  1267. ,
  1268. Keen.log = function(e) {
  1269. "object" == typeof console && console.log("[Keen IO]", e)
  1270. }
  1271. ;
  1272. var Plugins = Keen.Plugins = {};
  1273. Keen.prototype.addEvent = function() {
  1274. _uploadEvent.apply(this, arguments)
  1275. }
  1276. ,
  1277. Keen.prototype.addEventSync = function(e, t, n, r) {
  1278. _uploadEvent.apply(this, [e, t, !1, n, r])
  1279. }
  1280. ,
  1281. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1282. var o = e
  1283. , a = o.metaKey
  1284. , c = o.target
  1285. , s = !1
  1286. , l = function() {};
  1287. return void 0 === r && (r = 500),
  1288. "A" === c.nodeName ? l = function() {
  1289. a || s || (s = !0,
  1290. window.location = c.href)
  1291. }
  1292. : "FORM" === c.nodeName && (l = function() {
  1293. s || (s = !0,
  1294. c.submit())
  1295. }
  1296. ),
  1297. i && (l = function() {
  1298. s || (s = !0,
  1299. i())
  1300. }
  1301. ),
  1302. _uploadEvent.call(this, t, n, l, l),
  1303. setTimeout(function() {
  1304. l()
  1305. }, r),
  1306. !!a && void 0
  1307. }
  1308. ,
  1309. Keen.prototype.setGlobalProperties = function(e) {
  1310. if (!this.client)
  1311. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1312. if (!e || "function" != typeof e)
  1313. throw new Error("Invalid value for global properties: " + e);
  1314. this.client.globalProperties = e
  1315. }
  1316. ,
  1317. Keen.Base64 = {
  1318. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1319. encode: function(e) {
  1320. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1321. for (e = this.utf8.encode(e); l < e.length; )
  1322. t = e.charCodeAt(l++),
  1323. n = e.charCodeAt(l++),
  1324. r = e.charCodeAt(l++),
  1325. i = t >> 2,
  1326. o = (3 & t) << 4 | n >> 4,
  1327. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1328. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1329. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1330. return s
  1331. },
  1332. decode: function(e) {
  1333. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1334. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1335. t = u.indexOf(e.charAt(l++)),
  1336. n = u.indexOf(e.charAt(l++)),
  1337. r = u.indexOf(e.charAt(l++)),
  1338. i = u.indexOf(e.charAt(l++)),
  1339. o = t << 2 | n >> 4,
  1340. a = (15 & n) << 4 | r >> 2,
  1341. c = (3 & r) << 6 | i,
  1342. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1343. return this.utf8.decode(s)
  1344. },
  1345. utf8: {
  1346. encode: function(e) {
  1347. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1348. t = e.charCodeAt(r++),
  1349. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1350. return n
  1351. },
  1352. decode: function(e) {
  1353. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1354. n = e.charCodeAt(i),
  1355. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1356. return r
  1357. }
  1358. }
  1359. },
  1360. "object" != typeof JSON && (JSON = {}),
  1361. function() {
  1362. function f(e) {
  1363. return 10 > e ? "0" + e : e
  1364. }
  1365. function quote(e) {
  1366. return escapable.lastIndex = 0,
  1367. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1368. var t = meta[e];
  1369. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1370. }) + '"' : '"' + e + '"'
  1371. }
  1372. function str(e, t) {
  1373. var n, r, i, o, a, c = gap, s = t[e];
  1374. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1375. "function" == typeof rep && (s = rep.call(t, e, s)),
  1376. typeof s) {
  1377. case "string":
  1378. return quote(s);
  1379. case "number":
  1380. return isFinite(s) ? String(s) : "null";
  1381. case "boolean":
  1382. case "null":
  1383. return String(s);
  1384. case "object":
  1385. if (!s)
  1386. return "null";
  1387. if (gap += indent,
  1388. a = [],
  1389. "[object Array]" === Object.prototype.toString.apply(s)) {
  1390. for (o = s.length,
  1391. n = 0; o > n; n += 1)
  1392. a[n] = str(n, s) || "null";
  1393. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1394. gap = c,
  1395. i
  1396. }
  1397. if (rep && "object" == typeof rep)
  1398. for (o = rep.length,
  1399. n = 0; o > n; n += 1)
  1400. "string" == typeof rep[n] && (r = rep[n],
  1401. i = str(r, s),
  1402. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1403. else
  1404. for (r in s)
  1405. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1406. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1407. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1408. gap = c,
  1409. i
  1410. }
  1411. }
  1412. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1413. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1414. }
  1415. ,
  1416. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1417. return this.valueOf()
  1418. }
  1419. );
  1420. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1421. "\b": "\\b",
  1422. "\t": "\\t",
  1423. "\n": "\\n",
  1424. "\f": "\\f",
  1425. "\r": "\\r",
  1426. '"': '\\"',
  1427. "\\": "\\\\"
  1428. }, rep;
  1429. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1430. var r;
  1431. if (gap = "",
  1432. indent = "",
  1433. "number" == typeof n)
  1434. for (r = 0; n > r; r += 1)
  1435. indent += " ";
  1436. else
  1437. "string" == typeof n && (indent = n);
  1438. if (rep = t,
  1439. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1440. throw new Error("JSON.stringify");
  1441. return str("", {
  1442. "": e
  1443. })
  1444. }
  1445. ),
  1446. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1447. function walk(e, t) {
  1448. var n, r, i = e[t];
  1449. if (i && "object" == typeof i)
  1450. for (n in i)
  1451. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1452. void 0 !== r ? i[n] = r : delete i[n]);
  1453. return reviver.call(e, t, i)
  1454. }
  1455. var j;
  1456. if (text = String(text),
  1457. cx.lastIndex = 0,
  1458. cx.test(text) && (text = text.replace(cx, function(e) {
  1459. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1460. })),
  1461. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1462. return j = eval("(" + text + ")"),
  1463. "function" == typeof reviver ? walk({
  1464. "": j
  1465. }, "") : j;
  1466. throw new SyntaxError("JSON.parse")
  1467. }
  1468. )
  1469. }(),
  1470. !function(e, t, n) {
  1471. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1472. }("domready", Keen.utils, function(e) {
  1473. function t(e) {
  1474. for (d = 1; e = r.shift(); )
  1475. e()
  1476. }
  1477. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1478. return o[l] && o[l](s, n = function() {
  1479. o.removeEventListener(s, n, i),
  1480. t()
  1481. }
  1482. , i),
  1483. c && o.attachEvent(u, n = function() {
  1484. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1485. t())
  1486. }
  1487. ),
  1488. e = c ? function(t) {
  1489. self != top ? d ? t() : r.push(t) : function() {
  1490. try {
  1491. a.doScroll("left")
  1492. } catch (n) {
  1493. return setTimeout(function() {
  1494. e(t)
  1495. }, 50)
  1496. }
  1497. t()
  1498. }()
  1499. }
  1500. : function(e) {
  1501. d ? e() : r.push(e)
  1502. }
  1503. });
  1504. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1505. if (loaded && cached) {
  1506. clients = cached.clients || {},
  1507. ready = cached.ready || [];
  1508. for (var instance in clients)
  1509. if (clients.hasOwnProperty(instance)) {
  1510. var client = clients[instance];
  1511. for (var method in Keen.prototype)
  1512. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1513. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1514. ,
  1515. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1516. ,
  1517. client._config && (client.configure.call(client, client._config),
  1518. delete client._config),
  1519. client._setGlobalProperties) {
  1520. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1521. client.setGlobalProperties.apply(client, globals[i]);
  1522. delete client._setGlobalProperties
  1523. }
  1524. if (client._addEvent) {
  1525. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1526. client.addEvent.apply(client, queue[i]);
  1527. delete client._addEvent
  1528. }
  1529. var callback = client._on || [];
  1530. if (client._on) {
  1531. for (var i = 0; i < callback.length; i++)
  1532. client.on.apply(client, callback[i]);
  1533. client.trigger("ready"),
  1534. delete client._on
  1535. }
  1536. }
  1537. for (var i = 0; i < ready.length; i++) {
  1538. var callback = ready[i];
  1539. Keen.on("ready", function() {
  1540. callback()
  1541. })
  1542. }
  1543. }
  1544. return Keen.loaded && setTimeout(function() {
  1545. Keen.utils.domready(function() {
  1546. Keen.trigger("ready")
  1547. })
  1548. }, 0),
  1549. Keen
  1550. });
  1551. !function() {
  1552. var t = window.analytics = window.analytics || [];
  1553. if (!t.initialize) {
  1554. if (t.invoked)
  1555. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1556. t.invoked = !0,
  1557. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1558. t.factory = function(e) {
  1559. return function() {
  1560. var n = Array.prototype.slice.call(arguments);
  1561. return n.unshift(e),
  1562. t.push(n),
  1563. t
  1564. }
  1565. }
  1566. ;
  1567. for (var e = 0; e < t.methods.length; e++) {
  1568. var n = t.methods[e];
  1569. t[n] = t.factory(n)
  1570. }
  1571. t.load = function(t) {
  1572. var e = document.createElement("script");
  1573. e.type = "text/javascript",
  1574. e.async = !0,
  1575. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1576. var n = document.getElementsByTagName("script")[0];
  1577. n.parentNode.insertBefore(e, n)
  1578. }
  1579. ,
  1580. t.SNIPPET_VERSION = "4.0.0"
  1581. }
  1582. }();
  1583. !function(i, e) {
  1584. "use strict";
  1585. var s = ""
  1586. , r = "?"
  1587. , o = "function"
  1588. , a = "undefined"
  1589. , n = "object"
  1590. , t = "major"
  1591. , d = "model"
  1592. , w = "name"
  1593. , l = "type"
  1594. , p = "vendor"
  1595. , m = "version"
  1596. , c = "architecture"
  1597. , u = "console"
  1598. , g = "mobile"
  1599. , f = "tablet"
  1600. , h = "smarttv"
  1601. , b = {
  1602. has: function(i, e) {
  1603. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1604. },
  1605. lowerize: function(i) {
  1606. return i.toLowerCase()
  1607. }
  1608. }
  1609. , y = {
  1610. rgx: function() {
  1611. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1612. var c = m[p]
  1613. , u = m[p + 1];
  1614. if (typeof i === a) {
  1615. i = {};
  1616. for (t in u)
  1617. d = u[t],
  1618. typeof d === n ? i[d[0]] = e : i[d] = e
  1619. }
  1620. for (s = r = 0; s < c.length; s++)
  1621. if (w = c[s].exec(this.getUA())) {
  1622. for (t = 0; t < u.length; t++)
  1623. l = w[++r],
  1624. d = u[t],
  1625. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1626. break
  1627. }
  1628. if (w)
  1629. break
  1630. }
  1631. return i
  1632. },
  1633. str: function(i, s) {
  1634. for (var o in s)
  1635. if (typeof s[o] === n && s[o].length > 0) {
  1636. for (var a = 0; a < s[o].length; a++)
  1637. if (b.has(s[o][a], i))
  1638. return o === r ? e : o
  1639. } else if (b.has(s[o], i))
  1640. return o === r ? e : o;
  1641. return i
  1642. }
  1643. }
  1644. , v = {
  1645. browser: {
  1646. oldsafari: {
  1647. major: {
  1648. 1: ["/8", "/1", "/3"],
  1649. 2: "/4",
  1650. "?": "/"
  1651. },
  1652. version: {
  1653. "1.0": "/8",
  1654. 1.2: "/1",
  1655. 1.3: "/3",
  1656. "2.0": "/412",
  1657. "2.0.2": "/416",
  1658. "2.0.3": "/417",
  1659. "2.0.4": "/419",
  1660. "?": "/"
  1661. }
  1662. }
  1663. },
  1664. device: {
  1665. sprint: {
  1666. model: {
  1667. "Evo Shift 4G": "7373KT"
  1668. },
  1669. vendor: {
  1670. HTC: "APA",
  1671. Sprint: "Sprint"
  1672. }
  1673. }
  1674. },
  1675. os: {
  1676. windows: {
  1677. version: {
  1678. ME: "4.90",
  1679. "NT 3.11": "NT3.51",
  1680. "NT 4.0": "NT4.0",
  1681. 2e3: "NT 5.0",
  1682. XP: ["NT 5.1", "NT 5.2"],
  1683. Vista: "NT 6.0",
  1684. 7: "NT 6.1",
  1685. 8: "NT 6.2",
  1686. 8.1: "NT 6.3",
  1687. RT: "ARM"
  1688. }
  1689. }
  1690. }
  1691. }
  1692. , k = {
  1693. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1694. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1695. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1696. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1697. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1698. }
  1699. , x = function(e) {
  1700. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1701. return this instanceof x ? (this.getBrowser = function() {
  1702. return y.rgx.apply(this, k.browser)
  1703. }
  1704. ,
  1705. this.getCPU = function() {
  1706. return y.rgx.apply(this, k.cpu)
  1707. }
  1708. ,
  1709. this.getDevice = function() {
  1710. return y.rgx.apply(this, k.device)
  1711. }
  1712. ,
  1713. this.getEngine = function() {
  1714. return y.rgx.apply(this, k.engine)
  1715. }
  1716. ,
  1717. this.getOS = function() {
  1718. return y.rgx.apply(this, k.os)
  1719. }
  1720. ,
  1721. this.getResult = function() {
  1722. return {
  1723. ua: this.getUA(),
  1724. browser: this.getBrowser(),
  1725. engine: this.getEngine(),
  1726. os: this.getOS(),
  1727. device: this.getDevice(),
  1728. cpu: this.getCPU()
  1729. }
  1730. }
  1731. ,
  1732. this.getUA = function() {
  1733. return r
  1734. }
  1735. ,
  1736. this.setUA = function(i) {
  1737. return r = i,
  1738. this
  1739. }
  1740. ,
  1741. void this.setUA(r)) : new x(e).getResult()
  1742. };
  1743. if (typeof exports !== a)
  1744. typeof module !== a && module.exports && (exports = module.exports = x),
  1745. exports.UAParser = x;
  1746. else if (i.UAParser = x,
  1747. typeof define === o && define.amd && define(function() {
  1748. return x
  1749. }),
  1750. typeof i.jQuery !== a) {
  1751. var A = i.jQuery
  1752. , _ = new x;
  1753. A.ua = _.getResult(),
  1754. A.ua.get = function() {
  1755. return _.getUA()
  1756. }
  1757. ,
  1758. A.ua.set = function(i) {
  1759. _.setUA(i);
  1760. var e = _.getResult();
  1761. for (var s in e)
  1762. A.ua[s] = e[s]
  1763. }
  1764. }
  1765. }(this);
  1766. window.Modernizr = function(n, e, t) {
  1767. function o(n) {
  1768. d.cssText = n
  1769. }
  1770. function r(n, e) {
  1771. return typeof n === e
  1772. }
  1773. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1774. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1775. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1776. return e in n && r(n.constructor.prototype[e], "undefined")
  1777. }
  1778. : function(n, e) {
  1779. return v.call(n, e)
  1780. }
  1781. ,
  1782. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1783. var e = this;
  1784. if ("function" != typeof e)
  1785. throw new TypeError;
  1786. var t = b.call(arguments, 1)
  1787. , o = function() {
  1788. if (this instanceof o) {
  1789. var r = function() {};
  1790. r.prototype = e.prototype;
  1791. var i = new r
  1792. , c = e.apply(i, t.concat(b.call(arguments)));
  1793. return Object(c) === c ? c : i
  1794. }
  1795. return e.apply(n, t.concat(b.call(arguments)))
  1796. };
  1797. return o
  1798. }
  1799. ),
  1800. y.webgl = function() {
  1801. return !!n.WebGLRenderingContext
  1802. }
  1803. ;
  1804. for (var h in y)
  1805. u(y, h) && (c = h.toLowerCase(),
  1806. f[c] = y[h](),
  1807. w.push((f[c] ? "" : "no-") + c));
  1808. return f.addTest = function(n, e) {
  1809. if ("object" == typeof n)
  1810. for (var o in n)
  1811. u(n, o) && f.addTest(o, n[o]);
  1812. else {
  1813. if (n = n.toLowerCase(),
  1814. f[n] !== t)
  1815. return f;
  1816. e = "function" == typeof e ? e() : e,
  1817. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1818. f[n] = e
  1819. }
  1820. return f
  1821. }
  1822. ,
  1823. o(""),
  1824. p = i = null,
  1825. f._version = a,
  1826. f
  1827. }(this, this.document);
  1828. !function(e, t, a) {
  1829. "use strict";
  1830. function n(t, h, m) {
  1831. function H(a) {
  1832. var n = 0
  1833. , i = Ee.length;
  1834. if (Ce.old = e.extend({}, Ce),
  1835. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1836. ke = Be[ge.horizontal ? "width" : "height"](),
  1837. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1838. Ee.length = 0,
  1839. Ce.start = 0,
  1840. Ce.end = q(ze - Ie, 0),
  1841. Re) {
  1842. n = Ne.length,
  1843. qe = Pe.children(ge.itemSelector),
  1844. Ne.length = 0;
  1845. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1846. ze = 0,
  1847. qe.each(function(t, a) {
  1848. var n = e(a)
  1849. , i = a.getBoundingClientRect()
  1850. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1851. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1852. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1853. , h = l + d + p
  1854. , m = !d || !p
  1855. , g = {};
  1856. g.el = a,
  1857. g.size = m ? l : h,
  1858. g.half = g.size / 2,
  1859. g.start = ze + (m ? d : 0),
  1860. g.center = g.start - E(Ie / 2 - g.size / 2),
  1861. g.end = g.start - Ie + g.size,
  1862. t || (ze += s),
  1863. ze += h,
  1864. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1865. t === v && (g.end += o,
  1866. ze += o,
  1867. f = m ? p : 0),
  1868. Ne.push(g),
  1869. r = g
  1870. }),
  1871. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1872. ze -= f,
  1873. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1874. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1875. }
  1876. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1877. Q(),
  1878. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1879. Te = d(Te, ge.minHandleSize, ke),
  1880. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1881. xe.end = ke - Te,
  1882. it || j()),
  1883. !we && Ie > 0) {
  1884. var p = Ce.start
  1885. , h = "";
  1886. if (Re)
  1887. e.each(Ne, function(e, t) {
  1888. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1889. Ee.push(p),
  1890. p += Ie,
  1891. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1892. });
  1893. else
  1894. for (; p - Ie < Ce.end; )
  1895. Ee.push(p),
  1896. p += Ie;
  1897. if (De[0] && i !== Ee.length) {
  1898. for (var m = 0; m < Ee.length; m++)
  1899. h += ge.pageBuilder.call(ye, m);
  1900. Ae = De.html(h).children(),
  1901. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1902. }
  1903. }
  1904. if (Oe.slideeSize = ze,
  1905. Oe.frameSize = Ie,
  1906. Oe.sbSize = ke,
  1907. Oe.handleSize = Te,
  1908. Re) {
  1909. a && null != ge.startAt && (W(ge.startAt),
  1910. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1911. var g = Ne[Oe.activeItem];
  1912. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1913. } else
  1914. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1915. pe("load")
  1916. }
  1917. function X(e, t, a) {
  1918. if (Re && at.released && !a) {
  1919. var n = $(e)
  1920. , i = e > Ce.start && e < Ce.end;
  1921. Le ? (i && (e = Ne[n.centerItem].center),
  1922. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1923. }
  1924. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1925. et.start = +new Date,
  1926. et.time = 0,
  1927. et.from = Ce.cur,
  1928. et.to = e,
  1929. et.delta = e - Ce.cur,
  1930. et.tweesing = at.tweese || at.init && !at.slidee,
  1931. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1932. at.tweese = 0,
  1933. e !== Ce.dest && (Ce.dest = e,
  1934. pe("change"),
  1935. it || Y()),
  1936. K(),
  1937. Q(),
  1938. Z(),
  1939. F()
  1940. }
  1941. function Y() {
  1942. if (ye.initialized) {
  1943. if (!it)
  1944. return it = w(Y),
  1945. void (at.released && pe("moveStart"));
  1946. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1947. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1948. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1949. et.to === Ce.cur ? (Ce.cur = et.to,
  1950. at.tweese = it = 0) : it = w(Y),
  1951. pe("move"),
  1952. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1953. !it && at.released && pe("moveEnd"),
  1954. j()
  1955. }
  1956. }
  1957. function j() {
  1958. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1959. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1960. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1961. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1962. }
  1963. function F() {
  1964. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1965. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1966. pe("activePage", _e.page))
  1967. }
  1968. function M() {
  1969. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1970. ot = at.init ? w(M) : 0,
  1971. tt.now = +new Date,
  1972. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1973. X(at.init ? tt.pos : E(tt.pos)),
  1974. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1975. tt.lastTime = tt.now
  1976. }
  1977. function L(e, t, n) {
  1978. if ("boolean" === i(t) && (n = t,
  1979. t = a),
  1980. t === a)
  1981. X(Ce[e], n);
  1982. else {
  1983. if (Le && "center" !== e)
  1984. return;
  1985. var r = ye.getPos(t);
  1986. r && X(r[e], n, !Le)
  1987. }
  1988. }
  1989. function R(e) {
  1990. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1991. }
  1992. function U(e) {
  1993. return R(l(e) && 0 > e ? e + Ne.length : e)
  1994. }
  1995. function W(e, t) {
  1996. var a = R(e);
  1997. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1998. qe.eq(a).addClass(ge.activeClass),
  1999. _e.active = Oe.activeItem = a,
  2000. Z(),
  2001. pe("active", a)),
  2002. a)
  2003. }
  2004. function $(e) {
  2005. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2006. var t = {}
  2007. , a = Me ? 0 : Ie / 2;
  2008. if (!we)
  2009. for (var n = 0, i = Ee.length; i > n; n++) {
  2010. if (e >= Ce.end || n === Ee.length - 1) {
  2011. t.activePage = Ee.length - 1;
  2012. break
  2013. }
  2014. if (e <= Ee[n] + a) {
  2015. t.activePage = n;
  2016. break
  2017. }
  2018. }
  2019. if (Re) {
  2020. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2021. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2022. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2023. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2024. s = c;
  2025. break
  2026. }
  2027. t.firstItem = l(r) ? r : 0,
  2028. t.centerItem = l(o) ? o : t.firstItem,
  2029. t.lastItem = l(s) ? s : t.centerItem
  2030. }
  2031. return t
  2032. }
  2033. function Q(t) {
  2034. e.extend(Oe, $(t))
  2035. }
  2036. function Z() {
  2037. var e = Ce.dest <= Ce.start
  2038. , t = Ce.dest >= Ce.end
  2039. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2040. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2041. Je.is("button,input") && Je.prop("disabled", e),
  2042. Ke.is("button,input") && Ke.prop("disabled", t),
  2043. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2044. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2045. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2046. Qe.is("button,input") && Qe.prop("disabled", e),
  2047. $e.is("button,input") && $e.prop("disabled", t)),
  2048. Re && null != Oe.activeItem) {
  2049. var n = 0 === Oe.activeItem
  2050. , i = Oe.activeItem >= Ne.length - 1
  2051. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2052. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2053. Ze.is("button,input") && Ze.prop("disabled", n),
  2054. Ge.is("button,input") && Ge.prop("disabled", i),
  2055. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2056. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2057. }
  2058. }
  2059. function G(e, t, a) {
  2060. if (e = U(e),
  2061. t = U(t),
  2062. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2063. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2064. var n = t > e ? e : a ? t : t - 1
  2065. , i = e > t ? e : a ? t + 1 : t
  2066. , r = e > t;
  2067. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2068. H()
  2069. }
  2070. }
  2071. function J(e, t) {
  2072. for (var a = 0, n = Ve[e].length; n > a; a++)
  2073. if (Ve[e][a] === t)
  2074. return a;
  2075. return -1
  2076. }
  2077. function K() {
  2078. at.released && !ye.isPaused && ye.resume()
  2079. }
  2080. function V(e) {
  2081. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2082. }
  2083. function _() {
  2084. at.history[0] = at.history[1],
  2085. at.history[1] = at.history[2],
  2086. at.history[2] = at.history[3],
  2087. at.history[3] = at.delta
  2088. }
  2089. function ee(e) {
  2090. at.released = 0,
  2091. at.source = e,
  2092. at.slidee = "slidee" === e
  2093. }
  2094. function te(t) {
  2095. var a = "touchstart" === t.type
  2096. , n = t.data.source
  2097. , i = "slidee" === n;
  2098. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2099. ee(n),
  2100. at.init = 0,
  2101. at.$source = e(t.target),
  2102. at.touch = a,
  2103. at.pointer = a ? t.originalEvent.touches[0] : t,
  2104. at.initX = at.pointer.pageX,
  2105. at.initY = at.pointer.pageY,
  2106. at.initPos = i ? Ce.cur : xe.cur,
  2107. at.start = +new Date,
  2108. at.time = 0,
  2109. at.path = 0,
  2110. at.delta = 0,
  2111. at.locked = 0,
  2112. at.history = [0, 0, 0, 0],
  2113. at.pathToLock = i ? a ? 30 : 10 : 0,
  2114. b.on(a ? z : I, ae),
  2115. ye.pause(1),
  2116. (i ? Pe : Se).addClass(ge.draggedClass),
  2117. pe("moveStart"),
  2118. i && (rt = setInterval(_, 10)))
  2119. }
  2120. function ae(e) {
  2121. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2122. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2123. at.pathX = at.pointer.pageX - at.initX,
  2124. at.pathY = at.pointer.pageY - at.initY,
  2125. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2126. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2127. at.released || !(at.path < 1)) {
  2128. if (!at.init) {
  2129. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2130. return ne();
  2131. at.init = 1
  2132. }
  2133. r(e),
  2134. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2135. at.$source.on(B, s)),
  2136. at.released && (ne(),
  2137. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2138. at.delta += at.swing,
  2139. at.tweese = x(at.swing) > 10)),
  2140. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2141. }
  2142. }
  2143. function ne() {
  2144. clearInterval(rt),
  2145. at.released = !0,
  2146. b.off(at.touch ? z : I, ae),
  2147. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2148. setTimeout(function() {
  2149. at.$source.off(B, s)
  2150. }),
  2151. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2152. ye.resume(1),
  2153. at.init = 0
  2154. }
  2155. function ie(t) {
  2156. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2157. }
  2158. function re() {
  2159. ye.stop(),
  2160. b.off("mouseup", re)
  2161. }
  2162. function se(e) {
  2163. switch (r(e),
  2164. this) {
  2165. case $e[0]:
  2166. case Qe[0]:
  2167. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2168. b.on("mouseup", re);
  2169. break;
  2170. case Ze[0]:
  2171. ye.prev();
  2172. break;
  2173. case Ge[0]:
  2174. ye.next();
  2175. break;
  2176. case Je[0]:
  2177. ye.prevPage();
  2178. break;
  2179. case Ke[0]:
  2180. ye.nextPage()
  2181. }
  2182. }
  2183. function oe(e) {
  2184. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2185. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2186. Re ? (p = +new Date,
  2187. nt.last < p - nt.resetTime && (nt.delta = 0),
  2188. nt.last = p,
  2189. nt.delta += nt.curDelta,
  2190. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2191. nt.delta %= 1),
  2192. nt.finalDelta) : nt.curDelta
  2193. }
  2194. function le(e) {
  2195. e.originalEvent[g] = ye;
  2196. var t = +new Date;
  2197. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2198. return void (O = t);
  2199. if (ge.scrollBy && Ce.start !== Ce.end) {
  2200. var a = oe(e.originalEvent);
  2201. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2202. ye.slideBy(ge.scrollBy * a)
  2203. }
  2204. }
  2205. function ce(e) {
  2206. ge.clickBar && e.target === Be[0] && (r(e),
  2207. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2208. }
  2209. function de(e) {
  2210. if (ge.keyboardNavBy)
  2211. switch (e.which) {
  2212. case ge.horizontal ? 37 : 38:
  2213. r(e),
  2214. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2215. break;
  2216. case ge.horizontal ? 39 : 40:
  2217. r(e),
  2218. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2219. }
  2220. }
  2221. function ue(e) {
  2222. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2223. }
  2224. function fe() {
  2225. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2226. }
  2227. function ve(e) {
  2228. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2229. }
  2230. function pe(e, t) {
  2231. if (Ve[e]) {
  2232. for (me = Ve[e].length,
  2233. T.length = 0,
  2234. he = 0; me > he; he++)
  2235. T.push(Ve[e][he]);
  2236. for (he = 0; me > he; he++)
  2237. T[he].call(ye, e, t)
  2238. }
  2239. }
  2240. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2241. start: 0,
  2242. center: 0,
  2243. end: 0,
  2244. cur: 0,
  2245. dest: 0
  2246. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2247. start: 0,
  2248. end: 0,
  2249. cur: 0
  2250. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2251. firstItem: 0,
  2252. lastItem: 0,
  2253. centerItem: 0,
  2254. activeItem: null,
  2255. activePage: 0
  2256. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2257. released: 1
  2258. }, nt = {
  2259. last: 0,
  2260. delta: 0,
  2261. resetTime: 200
  2262. }, it = 0, rt = 0, st = 0, ot = 0;
  2263. we || (t = be[0]),
  2264. ye.initialized = 0,
  2265. ye.frame = t,
  2266. ye.slidee = Pe[0],
  2267. ye.pos = Ce,
  2268. ye.rel = Oe,
  2269. ye.items = Ne,
  2270. ye.pages = Ee,
  2271. ye.isPaused = 0,
  2272. ye.options = ge,
  2273. ye.dragging = at,
  2274. ye.reload = function() {
  2275. H()
  2276. }
  2277. ,
  2278. ye.getPos = function(e) {
  2279. if (Re) {
  2280. var t = R(e);
  2281. return -1 !== t && Ne[t]
  2282. }
  2283. var a = Pe.find(e).eq(0);
  2284. if (a[0]) {
  2285. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2286. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2287. return {
  2288. start: n,
  2289. center: n - Ie / 2 + i / 2,
  2290. end: n - Ie + i,
  2291. size: i
  2292. }
  2293. }
  2294. return !1
  2295. }
  2296. ,
  2297. ye.moveBy = function(e) {
  2298. tt.speed = e,
  2299. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2300. tt.startPos = Ce.cur,
  2301. ee("button"),
  2302. at.init = 1,
  2303. pe("moveStart"),
  2304. y(ot),
  2305. M())
  2306. }
  2307. ,
  2308. ye.stop = function() {
  2309. "button" === at.source && (at.init = 0,
  2310. at.released = 1)
  2311. }
  2312. ,
  2313. ye.prev = function() {
  2314. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2315. }
  2316. ,
  2317. ye.next = function() {
  2318. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2319. }
  2320. ,
  2321. ye.prevPage = function() {
  2322. ye.activatePage(Oe.activePage - 1)
  2323. }
  2324. ,
  2325. ye.nextPage = function() {
  2326. ye.activatePage(Oe.activePage + 1)
  2327. }
  2328. ,
  2329. ye.slideBy = function(e, t) {
  2330. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2331. }
  2332. ,
  2333. ye.slideTo = function(e, t) {
  2334. X(e, t)
  2335. }
  2336. ,
  2337. ye.toStart = function(e, t) {
  2338. L("start", e, t)
  2339. }
  2340. ,
  2341. ye.toEnd = function(e, t) {
  2342. L("end", e, t)
  2343. }
  2344. ,
  2345. ye.toCenter = function(e, t) {
  2346. L("center", e, t)
  2347. }
  2348. ,
  2349. ye.getIndex = R,
  2350. ye.activate = function(e, t) {
  2351. var a = W(e);
  2352. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2353. }
  2354. ,
  2355. ye.activatePage = function(e, t) {
  2356. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2357. }
  2358. ,
  2359. ye.resume = function(e) {
  2360. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2361. st ? st = clearTimeout(st) : pe("resume"),
  2362. st = setTimeout(function() {
  2363. switch (pe("cycle"),
  2364. ge.cycleBy) {
  2365. case "items":
  2366. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2367. break;
  2368. case "pages":
  2369. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2370. }
  2371. }, ge.cycleInterval))
  2372. }
  2373. ,
  2374. ye.pause = function(e) {
  2375. e < ye.isPaused || (ye.isPaused = e || 100,
  2376. st && (st = clearTimeout(st),
  2377. pe("pause")))
  2378. }
  2379. ,
  2380. ye.toggle = function() {
  2381. ye[st ? "pause" : "resume"]()
  2382. }
  2383. ,
  2384. ye.set = function(t, a) {
  2385. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2386. }
  2387. ,
  2388. ye.add = function(t, a) {
  2389. var n = e(t);
  2390. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2391. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2392. H()
  2393. }
  2394. ,
  2395. ye.remove = function(t) {
  2396. if (Re) {
  2397. var a = U(t);
  2398. if (a > -1) {
  2399. qe.eq(a).remove();
  2400. var n = a === Oe.activeItem;
  2401. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2402. H(),
  2403. n && (_e.active = null,
  2404. ye.activate(Oe.activeItem))
  2405. }
  2406. } else
  2407. e(t).remove(),
  2408. H()
  2409. }
  2410. ,
  2411. ye.moveAfter = function(e, t) {
  2412. G(e, t, 1)
  2413. }
  2414. ,
  2415. ye.moveBefore = function(e, t) {
  2416. G(e, t)
  2417. }
  2418. ,
  2419. ye.on = function(e, t) {
  2420. if ("object" === i(e))
  2421. for (var a in e)
  2422. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2423. else if ("function" === i(t))
  2424. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2425. Ve[n[r]] = Ve[n[r]] || [],
  2426. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2427. else if ("array" === i(t))
  2428. for (var o = 0, l = t.length; l > o; o++)
  2429. ye.on(e, t[o])
  2430. }
  2431. ,
  2432. ye.one = function(e, t) {
  2433. function a() {
  2434. t.apply(ye, arguments),
  2435. ye.off(e, a)
  2436. }
  2437. ye.on(e, a)
  2438. }
  2439. ,
  2440. ye.off = function(e, t) {
  2441. if (t instanceof Array)
  2442. for (var a = 0, n = t.length; n > a; a++)
  2443. ye.off(e, t[a]);
  2444. else
  2445. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2446. if (Ve[i[r]] = Ve[i[r]] || [],
  2447. null == t)
  2448. Ve[i[r]].length = 0;
  2449. else {
  2450. var o = J(i[r], t);
  2451. -1 !== o && Ve[i[r]].splice(o, 1)
  2452. }
  2453. }
  2454. ,
  2455. ye.destroy = function() {
  2456. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2457. b.off("keydown", de),
  2458. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2459. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2460. De.empty(),
  2461. we || (be.off("." + g),
  2462. He.restore(),
  2463. Xe.restore(),
  2464. Ye.restore(),
  2465. je.restore(),
  2466. e.removeData(t, g)),
  2467. Ne.length = Ee.length = 0,
  2468. _e = {},
  2469. ye.initialized = 0,
  2470. ye
  2471. }
  2472. ,
  2473. ye.init = function() {
  2474. if (!ye.initialized) {
  2475. ye.on(m);
  2476. var e = ["overflow", "position"]
  2477. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2478. He.save.apply(He, e),
  2479. Ye.save.apply(Ye, e),
  2480. Xe.save.apply(Xe, t),
  2481. je.save.apply(je, t);
  2482. var a = Se;
  2483. return we || (a = a.add(Pe),
  2484. be.css("overflow", "hidden"),
  2485. f || "static" !== be.css("position") || be.css("position", "relative")),
  2486. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2487. a.css({
  2488. position: "absolute"
  2489. })),
  2490. ge.forward && $e.on(S, se),
  2491. ge.backward && Qe.on(S, se),
  2492. ge.prev && Ze.on(B, se),
  2493. ge.next && Ge.on(B, se),
  2494. ge.prevPage && Je.on(B, se),
  2495. ge.nextPage && Ke.on(B, se),
  2496. Ue.on(C, le),
  2497. Be[0] && Be.on(B, ce),
  2498. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2499. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2500. We.on(P, {
  2501. source: "slidee"
  2502. }, te),
  2503. Se && Se.on(P, {
  2504. source: "handle"
  2505. }, te),
  2506. b.on("keydown", de),
  2507. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2508. be.on("scroll." + g, o)),
  2509. ye.initialized = 1,
  2510. H(!0),
  2511. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2512. ye
  2513. }
  2514. }
  2515. }
  2516. function i(e) {
  2517. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2518. }
  2519. function r(e, t) {
  2520. e.preventDefault(),
  2521. t && e.stopPropagation()
  2522. }
  2523. function s(t) {
  2524. r(t, 1),
  2525. e(this).off(t.type, s)
  2526. }
  2527. function o() {
  2528. this.scrollLeft = 0,
  2529. this.scrollTop = 0
  2530. }
  2531. function l(e) {
  2532. return !isNaN(parseFloat(e)) && isFinite(e)
  2533. }
  2534. function c(e, t) {
  2535. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2536. }
  2537. function d(e, t, a) {
  2538. return t > e ? t : e > a ? a : e
  2539. }
  2540. function u(e) {
  2541. var t = {};
  2542. return t.style = {},
  2543. t.save = function() {
  2544. if (e && e.nodeType) {
  2545. for (var a = 0; a < arguments.length; a++)
  2546. t.style[arguments[a]] = e.style[arguments[a]];
  2547. return t
  2548. }
  2549. }
  2550. ,
  2551. t.restore = function() {
  2552. if (e && e.nodeType) {
  2553. for (var a in t.style)
  2554. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2555. return t
  2556. }
  2557. }
  2558. ,
  2559. t
  2560. }
  2561. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2562. b.on(C, function(e) {
  2563. var t = e.originalEvent[g]
  2564. , a = +new Date;
  2565. (!t || t.options.scrollHijack < a - O) && (O = a)
  2566. }),
  2567. function(e) {
  2568. function t(e) {
  2569. var t = (new Date).getTime()
  2570. , n = Math.max(0, 16 - (t - a))
  2571. , i = setTimeout(e, n);
  2572. return a = t,
  2573. i
  2574. }
  2575. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2576. var a = (new Date).getTime()
  2577. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2578. y = function(t) {
  2579. n.call(e, t)
  2580. }
  2581. }(window),
  2582. function() {
  2583. function e(e) {
  2584. for (var n = 0, i = t.length; i > n; n++) {
  2585. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2586. if (null != a.style[r])
  2587. return r
  2588. }
  2589. }
  2590. var t = ["", "webkit", "moz", "ms", "o"]
  2591. , a = document.createElement("div");
  2592. f = e("transform"),
  2593. v = e("perspective") ? "translateZ(0) " : ""
  2594. }(),
  2595. t[m] = n,
  2596. e.fn[h] = function(t, a) {
  2597. var r, s;
  2598. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2599. s = Array.prototype.slice.call(arguments, 1)),
  2600. t = {}),
  2601. this.each(function(i, o) {
  2602. var l = e.data(o, g);
  2603. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2604. })
  2605. }
  2606. ,
  2607. n.defaults = {
  2608. slidee: null,
  2609. horizontal: !1,
  2610. itemNav: null,
  2611. itemSelector: null,
  2612. smart: !1,
  2613. activateOn: null,
  2614. activateMiddle: !1,
  2615. scrollSource: null,
  2616. scrollBy: 0,
  2617. scrollHijack: 300,
  2618. scrollTrap: !1,
  2619. dragSource: null,
  2620. mouseDragging: !1,
  2621. touchDragging: !1,
  2622. releaseSwing: !1,
  2623. swingSpeed: .2,
  2624. elasticBounds: !1,
  2625. interactive: null,
  2626. scrollBar: null,
  2627. dragHandle: !1,
  2628. dynamicHandle: !1,
  2629. minHandleSize: 50,
  2630. clickBar: !1,
  2631. syncSpeed: .5,
  2632. pagesBar: null,
  2633. activatePageOn: null,
  2634. pageBuilder: function(e) {
  2635. return "<li>" + (e + 1) + "</li>"
  2636. },
  2637. forward: null,
  2638. backward: null,
  2639. prev: null,
  2640. next: null,
  2641. prevPage: null,
  2642. nextPage: null,
  2643. cycleBy: null,
  2644. cycleInterval: 5e3,
  2645. pauseOnHover: !1,
  2646. startPaused: !1,
  2647. moveBy: 300,
  2648. speed: 0,
  2649. easing: "swing",
  2650. startAt: null,
  2651. keyboardNavBy: null,
  2652. draggedClass: "dragged",
  2653. activeClass: "active",
  2654. disabledClass: "disabled"
  2655. }
  2656. }(jQuery, window);
  2657. !function e(t, i, n) {
  2658. function r(a, s) {
  2659. if (!i[a]) {
  2660. if (!t[a]) {
  2661. var l = "function" == typeof require && require;
  2662. if (!s && l)
  2663. return l(a, !0);
  2664. if (o)
  2665. return o(a, !0);
  2666. var c = new Error("Cannot find module '" + a + "'");
  2667. throw c.code = "MODULE_NOT_FOUND",
  2668. c
  2669. }
  2670. var h = i[a] = {
  2671. exports: {}
  2672. };
  2673. t[a][0].call(h.exports, function(e) {
  2674. var i = t[a][1][e];
  2675. return r(i ? i : e)
  2676. }, h, h.exports, e, t, i, n)
  2677. }
  2678. return i[a].exports
  2679. }
  2680. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2681. r(n[a]);
  2682. return r
  2683. }({
  2684. 1: [function(e, t, i) {
  2685. (function(i) {
  2686. "use strict";
  2687. function n(e) {
  2688. this.player = null,
  2689. this.director = null,
  2690. this.modelManager = null,
  2691. this.container = null,
  2692. this.tagManager = null,
  2693. this.fadeInSpeed = e,
  2694. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2695. }
  2696. var r = e("three")
  2697. , o = e("./util/logger")
  2698. , a = (e("./util/common"),
  2699. e("./enum/PlayerEvents"))
  2700. , s = e("./enum/DirectorEvents")
  2701. , l = e("./settings")
  2702. , c = e("./enum/Viewmode")
  2703. , h = (e("./enum/WarpStyle"),
  2704. e("./enum/BlackoutStyle"),
  2705. e("./enum/ModelManagerEvents"))
  2706. , u = e("./enum/tagEvents")
  2707. , d = e("./util/transitions")
  2708. , p = e("./util/lerp")
  2709. , f = new o(i);
  2710. //window.THREE = r;
  2711. n.prototype.init = function(e, t, i, n, r) {
  2712. window.app = this;
  2713. this.player = t,
  2714. this.director = e,
  2715. this.modelManager = i,
  2716. this.tagManager = n,
  2717. this.container = r,
  2718. this.updateModel(),
  2719. this.bindEvents()
  2720. }
  2721. ,
  2722. n.prototype.bindEvents = function() {
  2723. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2724. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2725. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2726. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2727. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2728. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2729. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2730. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2731. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2732. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2733. }
  2734. ,
  2735. n.prototype.updateModel = function() {
  2736. //模型this.model
  2737. this.model = this.modelManager.getActiveModel()
  2738. }
  2739. ,
  2740. n.prototype.handleWarpStarted = function() {
  2741. this.hidePlayerReticule()
  2742. }
  2743. ,
  2744. n.prototype.ontagActivated = function() {
  2745. this.hidePlayerReticule()
  2746. }
  2747. ,
  2748. n.prototype.onNavigationTotag = function() {
  2749. this.hidePlayerReticule()
  2750. }
  2751. ,
  2752. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2753. var n = this.modelManager.getActiveModel()
  2754. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2755. n.fadePanoMarkers(r),
  2756. n.setMode(t)
  2757. }
  2758. ,
  2759. n.prototype.handlePlayerModeChanged = function(e, t) {
  2760. var i = this.modelManager.getActiveModel()
  2761. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2762. i.setSide(n),
  2763. i.setMode(t)
  2764. }
  2765. ,
  2766. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2767. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2768. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2769. }
  2770. ,
  2771. n.prototype.handleActionInterruption = function() {}
  2772. ,
  2773. n.prototype.handleStartInside = function(e) {
  2774. var t = l[this.player.mode]
  2775. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2776. this.fadeIn(this.fadeInSpeed),
  2777. this.model.alpha = 0,
  2778. this.model.skybox.material.uniforms.opacity.value = 1,
  2779. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2780. var n = this.player.reticule;
  2781. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2782. }
  2783. ,
  2784. n.prototype.handleStartOutside = function(e) {
  2785. this.fadeIn(e)
  2786. }
  2787. ,
  2788. n.prototype.fadeIn = function(e) {
  2789. null !== e && void 0 !== e || (e = 2e3,
  2790. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2791. $(this.container).fadeIn(e)
  2792. }
  2793. ,
  2794. n.prototype.hidePlayerReticule = function() {
  2795. this.player.reticule.hide()
  2796. }
  2797. ,
  2798. t.exports = n
  2799. }
  2800. ).call(this, "/js/DisplayController.js")
  2801. }
  2802. , {
  2803. "./enum/BlackoutStyle": 18,
  2804. "./enum/DirectorEvents": 23,
  2805. "./enum/tagEvents": 32,
  2806. "./enum/ModelManagerEvents": 33,
  2807. "./enum/PlayerEvents": 40,
  2808. "./enum/Viewmode": 51,
  2809. "./enum/WarpStyle": 52,
  2810. "./settings": 166,
  2811. "./util/common": 185,
  2812. "./util/lerp": 188,
  2813. "./util/logger": 189,
  2814. "./util/transitions": 195,
  2815. three: 217
  2816. }],
  2817. 2: [function(e, t, i) {
  2818. "use strict";
  2819. function n() {
  2820. this.baseStartTime = performance.timing.navigationStart,
  2821. this.loadingStartTime = null,
  2822. this.waitingStartTime = null,
  2823. this.appReadyTime = null
  2824. }
  2825. n.prototype.setBaseStartTime = function(e) {
  2826. this.baseStartTime = e || Date.now()
  2827. }
  2828. ,
  2829. n.prototype.setWaitingStartTime = function(e) {
  2830. this.waitingStartTime = e || Date.now()
  2831. }
  2832. ,
  2833. n.prototype.setLoadingStartTime = function(e) {
  2834. this.loadingStartTime = e || Date.now()
  2835. }
  2836. ,
  2837. n.prototype.setAppReadyTime = function(e) {
  2838. this.appReadyTime = e || Date.now()
  2839. }
  2840. ,
  2841. n.prototype.calcFullLoadingTime = function() {
  2842. var e = this.appReadyTime - this.baseStartTime;
  2843. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2844. e
  2845. }
  2846. ,
  2847. t.exports = n
  2848. }
  2849. , {}],
  2850. 3: [function(e, t, i) {
  2851. (function(i) {
  2852. "use strict";
  2853. function n() {
  2854. return 100 * Math.random()
  2855. }
  2856. var r = e("./util/logger")
  2857. , o = e("./util/browser")
  2858. , a = new r(i)
  2859. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2860. initialized: !1,
  2861. init: function(e, t) {
  2862. if (t = t || {},
  2863. !this.initialized) {
  2864. this.initialized = !0,
  2865. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2866. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2867. for (var i in e) {
  2868. var r = i.match("^sc_tilegen_([0-9]+)$");
  2869. r && (s.tilegen = n() < parseInt(r[1]));
  2870. var l = i.match("^sc_imgopt_([0-9]+)$");
  2871. l && (s.imgopt = n() < parseInt(l[1]))
  2872. }
  2873. for (var c in t)
  2874. s[c] = t[c],
  2875. a.debug("A/B override:", c, s[c])
  2876. }
  2877. },
  2878. changeIfTileGenerating: function(e) {
  2879. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2880. e += ""),
  2881. e
  2882. },
  2883. changeIfImageOptimzing: function(e) {
  2884. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2885. e += ""),
  2886. e
  2887. },
  2888. tilegen: !1,
  2889. imgopt: !1
  2890. };
  2891. t.exports = s
  2892. }
  2893. ).call(this, "/js/ab.js")
  2894. }
  2895. , {
  2896. "./util/browser": 182,
  2897. "./util/logger": 189
  2898. }],
  2899. 4: [function(e, t, i) {
  2900. (function(i) {
  2901. "use strict";
  2902. function n() {
  2903. return {
  2904. addons: [{
  2905. name: "keen:ua_parser",
  2906. input: {
  2907. ua_string: "user_agent"
  2908. },
  2909. output: "parsed_user_agent"
  2910. }]
  2911. }
  2912. }
  2913. function r(e, t, i, n) {
  2914. function r(t) {
  2915. l[t.sid] = !0;
  2916. var i = t.billboard.media && t.billboard.media.type
  2917. , n = {
  2918. tag_id: t.sid,
  2919. tags_visited: Object.keys(l).length,
  2920. tag_count: Object.keys(e.tags).length,
  2921. tag_view_count: ++E,
  2922. has_media: !!i
  2923. };
  2924. i && (n.media_type = i),
  2925. u("tag_opened", n)
  2926. }
  2927. var l = {}
  2928. , h = Date.now() - N
  2929. , f = null;
  2930. n && (f = Date.now() - window.navigationStart);
  2931. var g;
  2932. try {
  2933. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2934. } catch (e) {
  2935. g = !1
  2936. }
  2937. var v, A = e.supportsVR;
  2938. A || (v = "VR disabled at the model/account level",
  2939. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2940. u("model_loaded", {
  2941. duration: h,
  2942. duration_from_navigation_start: f,
  2943. has_hlr: g,
  2944. has_vr: A,
  2945. vr_reason: v
  2946. });
  2947. var I = 0;
  2948. e.panos.forEach(function(e) {
  2949. e.on("enter", function() {
  2950. c("pano_viewed", {
  2951. pano_id: e.id,
  2952. pano_view_count: ++I,
  2953. alignment_type: e.alignmentType,
  2954. interaction_source: O,
  2955. navigation_source: p
  2956. })
  2957. })
  2958. });
  2959. var E = 0;
  2960. for (var T in e.tags)
  2961. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2962. t.on("tour_auto", function(e) {
  2963. p = "tour_" + e
  2964. }),
  2965. t.on("tour_manual", function(e) {
  2966. O = "gui-" + e,
  2967. p = "tour_manual"
  2968. }),
  2969. i.on(C.InteractionKey, function() {
  2970. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2971. }),
  2972. i.on(C.InteractionDirect, function() {
  2973. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2974. }),
  2975. o(t),
  2976. a(),
  2977. s()
  2978. }
  2979. function o(e) {
  2980. I.on(T.OPENED, function() {
  2981. c("showcase_share_intent", {
  2982. pano_id: e.currentPano && e.currentPano.id
  2983. })
  2984. }),
  2985. I.on(T.LINK_CLICKED, function(t) {
  2986. c("showcase_share_action", {
  2987. channel: t.channel,
  2988. pano_id: e.currentPano && e.currentPano.id
  2989. })
  2990. }),
  2991. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2992. c("showcase_share_origin_link_clicked")
  2993. })
  2994. }
  2995. function a() {}
  2996. function s() {
  2997. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2998. gui_action: "click_vr_button"
  2999. })),
  3000. b.on(S.LAUNCH, function(e) {
  3001. c("showcase_gui", {
  3002. gui_action: "launch_vr",
  3003. vr_platform: e.vr_platform,
  3004. vr_app: e.vr_app
  3005. })
  3006. }),
  3007. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3008. gui_action: "vr_modal_prev"
  3009. })),
  3010. b.on(S.NEXT, function(e) {
  3011. c("showcase_gui", {
  3012. gui_action: e.nextAction
  3013. })
  3014. }),
  3015. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3016. gui_action: "vr_modal_close"
  3017. })),
  3018. b.on(S.falseICECHOSEN, function(e) {
  3019. c("showcase_gui", {
  3020. gui_action: e.name + " "
  3021. })
  3022. }),
  3023. b.on(S.STORE, function(e) {
  3024. c("showcase_gui", {
  3025. gui_action: "launch_store",
  3026. store: e
  3027. })
  3028. })
  3029. }
  3030. function l(e, t) {
  3031. if (f)
  3032. try {
  3033. f.addEvent(e, v.extendObject({
  3034. host: window.location.host,
  3035. keen: n(),
  3036. user_agent: "${keen.user_agent}",
  3037. referrer: {
  3038. url: v.normalizeUrl(document.referrer),
  3039. domain: v.domainFromUrl(document.referrer),
  3040. url_original: document.referrer
  3041. },
  3042. embedded: m.inIframe(),
  3043. is_mobile: m.isMobile(),
  3044. version: "2.25.6-0-gd87e5b1"
  3045. }, t))
  3046. } catch (e) {
  3047. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3048. }
  3049. }
  3050. function c(e, t) {
  3051. if (t = t || {},
  3052. L)
  3053. try {
  3054. window.analytics.track(e, v.extendObject(t, B), {
  3055. context: {
  3056. app: {
  3057. name: "showcase",
  3058. version: "2.25.6-0-gd87e5b1"
  3059. },
  3060. screen: {
  3061. width: window.screen.width,
  3062. height: window.screen.height,
  3063. density: window.devicePixelRatio
  3064. }
  3065. }
  3066. })
  3067. } catch (t) {
  3068. console.warn("Failed to send data to segment for " + e)
  3069. }
  3070. }
  3071. function h(e, t) {
  3072. if (t = t || {},
  3073. navigator.sendBeacon && L)
  3074. try {
  3075. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3076. event: e,
  3077. anonymousId: window.analytics.user().anonymousId(),
  3078. properties: v.extendObject(t, B),
  3079. writeKey: L,
  3080. sentAt: Date.now(),
  3081. type: "track",
  3082. context: {
  3083. userAgent: m.userAgent(),
  3084. library: {
  3085. name: "showcase-beacon",
  3086. version: "2.25.6-0-gd87e5b1"
  3087. },
  3088. app: {
  3089. name: "showcase",
  3090. version: "2.25.6-0-gd87e5b1"
  3091. }
  3092. }
  3093. }))
  3094. } catch (e) {
  3095. console.warn("Failed to send async segment request")
  3096. }
  3097. }
  3098. function u(e, t) {
  3099. t = t || {},
  3100. c(e, t)
  3101. }
  3102. function d(e, t) {
  3103. O = e === C.InteractionGui ? "gui-" + t : e,
  3104. p = "self_guided"
  3105. }
  3106. var p, f, g = (e("three"),
  3107. e("./util/ajax"),
  3108. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3109. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3110. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3111. t.exports = {
  3112. report: function(e, t, i, n) {
  3113. l("Session starts", {
  3114. model: e,
  3115. status: t,
  3116. loadtime: Date.now() - (N || Date.now()),
  3117. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3118. autoplay: i,
  3119. quickstart: n,
  3120. ab_tilegen: g.tilegen,
  3121. ab_imgopt: g.imgopt
  3122. })
  3123. },
  3124. impression: function(e) {
  3125. e = e || {};
  3126. var t = void 0 === e.isVisible || e.isVisible
  3127. , i = (void 0 !== e.immediate && e.immediate,
  3128. window.location.search.substr(1).split("&"));
  3129. u("impression", {
  3130. visible: t,
  3131. url_params: i
  3132. })
  3133. },
  3134. initKeen: function(e) {
  3135. return e.token && e.appId ? void (f = new Keen({
  3136. projectId: e.appId,
  3137. writeKey: e.token,
  3138. readKey: "",
  3139. requestType: "xhr"
  3140. })) : void P.warn("no keen token/appId")
  3141. },
  3142. initSegment: function(e) {
  3143. return e.token ? (L = e.token,
  3144. window.analytics.load(e.token),
  3145. B = {
  3146. model_id: e.model,
  3147. start_source: e.startSource,
  3148. autoplay: e.autoplay,
  3149. quickstart: e.quickstart,
  3150. language_tag: A.languageTag,
  3151. is_mobile: m.isMobile(),
  3152. iframe: m.inIframe(),
  3153. aspect_ratio: m.aspectRatio(),
  3154. session_id: F,
  3155. window: {
  3156. width: $("#player").width(),
  3157. height: $("#player").height()
  3158. },
  3159. platform: {
  3160. browser: {
  3161. name: $.ua.browser.name,
  3162. major: $.ua.browser.major,
  3163. version: $.ua.browser.version
  3164. },
  3165. os: {
  3166. name: $.ua.os.name,
  3167. version: $.ua.os.version
  3168. },
  3169. device: {
  3170. vendor: $.ua.device.vendor,
  3171. model: $.ua.device.model,
  3172. type: $.ua.device.type
  3173. }
  3174. }
  3175. },
  3176. D = Math.random() < A.analytics.sessionTrackingRate,
  3177. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3178. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3179. },
  3180. sessionStart: function(e) {
  3181. P.debug("analytics user_session_start"),
  3182. c("session_started"),
  3183. N = Date.now(),
  3184. window.addEventListener("unload", function() {
  3185. h("session_ended", {
  3186. duration: Date.now() - N
  3187. })
  3188. })
  3189. },
  3190. modelLoaded: function(e, t, i, n) {
  3191. r(e, t, i, n)
  3192. },
  3193. loadComplete: function(e) {
  3194. var t = {
  3195. time_to_app_start: e
  3196. };
  3197. c("load_times", t)
  3198. },
  3199. track: function(e, t) {
  3200. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3201. c(e, t))
  3202. },
  3203. trackAlways: function(e, t) {
  3204. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3205. c(e, t)
  3206. },
  3207. getSessionId: function() {
  3208. return F
  3209. },
  3210. updateInteraction: d
  3211. }
  3212. }
  3213. ).call(this, "/js/analytics.js")
  3214. }
  3215. , {
  3216. "./ab": 3,
  3217. "./enum/ControlEvents": 21,
  3218. "./enum/PlayerEvents": 40,
  3219. "./enum/VROption": 47,
  3220. "./enum/VRPlatforms": 49,
  3221. "./enum/Viewmode": 51,
  3222. "./gui/sharing/ShareEvents": 76,
  3223. "./gui/sharing/modal": 77,
  3224. "./gui/title/TitleEvents": 80,
  3225. "./gui/title/titleBar": 82,
  3226. "./gui/vr/vrEvent": 85,
  3227. "./gui/vr/vrModal": 87,
  3228. "./localization/localize": 108,
  3229. "./tag/Billboard/BillboardEvent": 120,
  3230. "./settings": 166,
  3231. "./util/ajax": 181,
  3232. "./util/browser": 182,
  3233. "./util/common": 185,
  3234. "./util/logger": 189,
  3235. three: 217
  3236. }],
  3237. 5: [function(e, t, i) {
  3238. "use strict";
  3239. function n() {
  3240. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3241. this.controls = null
  3242. }
  3243. var r = e("three")
  3244. , o = e("../constants")
  3245. , a = e("../util/cameraLight");
  3246. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3247. n.prototype.updateAspect = function(e) {
  3248. this.aspect = e,
  3249. this.updateProjectionMatrix()
  3250. }
  3251. ,
  3252. t.exports = n
  3253. }
  3254. , {
  3255. "../constants": 8,
  3256. "../util/cameraLight": 184,
  3257. three: 217
  3258. }],
  3259. 6: [function(e, t, i) {
  3260. "use strict";
  3261. function n() {
  3262. var e = $("#player").width() / $("#player").height();
  3263. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3264. this.controls = null,
  3265. this.updateAspect(e)
  3266. }
  3267. var r = e("three")
  3268. , o = e("../constants");
  3269. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3270. n.prototype.updateAspect = function(e) {
  3271. this.aspect = e,
  3272. this.top = o.orthoBase / e,
  3273. this.bottom = -o.orthoBase / e,
  3274. this.updateProjectionMatrix()
  3275. }
  3276. ,
  3277. t.exports = n
  3278. }
  3279. , {
  3280. "../constants": 8,
  3281. three: 217
  3282. }],
  3283. 7: [function(e, t, i) {
  3284. "use strict";
  3285. function n() {
  3286. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3287. this.controls = null
  3288. }
  3289. var r = e("three")
  3290. , o = e("../settings")
  3291. , a = e("../util/cameraLight");
  3292. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3293. n.prototype.updateAspect = function(e) {
  3294. this.aspect = e,
  3295. this.updateProjectionMatrix()
  3296. }
  3297. ,
  3298. t.exports = n
  3299. }
  3300. , {
  3301. "../settings": 166,
  3302. "../util/cameraLight": 184,
  3303. three: 217
  3304. }],
  3305. 8: [function(e, t, i) {
  3306. "use strict";
  3307. t.exports = {
  3308. signedUrlDefaultExpireTime: 24e4,
  3309. signedUrlCheckInterval: 1e4,
  3310. signedUrlRefreshBuffer: 15e3,
  3311. dollhouseFOV: 70,
  3312. dollhouseNear: 1,
  3313. dollhouseFar: 5e3,
  3314. insideFOV: 70,
  3315. insideFOVMax: 120,
  3316. insideNear: .1,
  3317. insideFar: 5e3,
  3318. insideLookSpeed: .12,
  3319. insideLookLimitUp: 20,
  3320. insideLookLimitDown: -20,
  3321. orthoNear: 1,
  3322. orthoFar: 5e3,
  3323. orthoBase: 10,
  3324. narrowLandscapeHeight: 290,
  3325. reallyNarrowLandscapeHeight: 250,
  3326. visionTilingStartDate: new Date("8/26/2016"),
  3327. visionTilingStartVersion: "1.1.407.13667",
  3328. windowHeightHighQualityThreshold: 900,
  3329. tourStepDelayDefault: 3500,
  3330. tourStepDelaySlideShow: 5e3,
  3331. workshopApsect: 9 / 16,
  3332. highQualityMaxZoom: 2,
  3333. ultraHighQualityMaxZoom: 3
  3334. }
  3335. }
  3336. , {}],
  3337. 9: [function(e, t, i) {
  3338. "use strict";
  3339. function n() {
  3340. this.activeControl = null,
  3341. this.controls = {},
  3342. this.cameras = {}
  3343. }
  3344. var r = e("./PanoramaControls")
  3345. , o = e("./DollhouseControls")
  3346. , a = e("./FloorplanControls")
  3347. , s = e("../cameras/PanoramaCamera")
  3348. , l = e("../cameras/DollhouseCamera")
  3349. , c = e("../cameras/FloorplanCamera")
  3350. , h = e("events").EventEmitter
  3351. , u = e("../enum/ControlEvents")
  3352. , d = e("../enum/ModelManagerEvents")
  3353. , p = e("../enum/Viewmode")
  3354. , f = e("../settings");
  3355. n.prototype = Object.create(h.prototype),
  3356. n.prototype.init = function(e, t) {
  3357. this.setUpControls(),
  3358. this.bindEvents(e, t)
  3359. }
  3360. ,
  3361. n.prototype.activateControls = function(e) {
  3362. this.activeControl && (this.activeControl.reset(),
  3363. this.activeControl.enabled = !1),
  3364. this.controls[e] && (this.controls[e].enabled = !0),
  3365. this.activeControl = this.controls[e]
  3366. }
  3367. ,
  3368. n.prototype.setUpControls = function() {
  3369. var e = {}
  3370. , t = {}
  3371. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3372. , n = [s, l, c]
  3373. , h = [r, o, a];
  3374. i.forEach(function(i, r) {
  3375. e[i] = new n[r],
  3376. t[i] = new h[r](e[i]),
  3377. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3378. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3379. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3380. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3381. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3382. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3383. }
  3384. .bind(this)),
  3385. this.controls = t,
  3386. this.cameras = e
  3387. }
  3388. ,
  3389. n.prototype.bindEvents = function(e, t) {
  3390. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3391. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3392. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3393. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3394. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3395. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3396. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3397. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3398. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3399. e.addEventListener("contextmenu", function(e) {
  3400. e.preventDefault()
  3401. }),
  3402. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3403. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3404. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3405. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3406. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3407. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3408. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3409. t.on(d.ActiveModelChanged, function(e) {
  3410. this.setModelForControls(e.model)
  3411. }
  3412. .bind(this))
  3413. }
  3414. ,
  3415. n.prototype.setModelForControls = function(e) {
  3416. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3417. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3418. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3419. this.controls[e].setBounds(t)
  3420. }
  3421. .bind(this))
  3422. }
  3423. ,
  3424. n.prototype.onMouseDown = function(e) {
  3425. e.preventDefault(),
  3426. this.activeControl && this.activeControl.onMouseDown(e)
  3427. }
  3428. ,
  3429. n.prototype.onMouseMove = function(e) {
  3430. e.preventDefault(),
  3431. this.activeControl && this.activeControl.onMouseMove(e)
  3432. }
  3433. ,
  3434. n.prototype.onMouseUp = function(e) {
  3435. e.preventDefault(),
  3436. this.activeControl && this.activeControl.onMouseUp(e)
  3437. }
  3438. ,
  3439. n.prototype.onMouseOver = function(e) {
  3440. e.preventDefault(),
  3441. this.activeControl && this.activeControl.onMouseOver(e)
  3442. }
  3443. ,
  3444. n.prototype.onMouseWheel = function(e) {
  3445. e.preventDefault(),
  3446. this.activeControl && this.activeControl.onMouseWheel(e)
  3447. }
  3448. ,
  3449. n.prototype.onTouchStart = function(e) {
  3450. e.preventDefault(),
  3451. this.activeControl && this.activeControl.onTouchStart(e);
  3452. var hotList = $('#hotListWrap')[0];
  3453. hotList.classList.remove('hotListActive');
  3454. $('#hotListContent ul .active').removeClass('active');
  3455. $('#hotList')[0].classList.remove('active')
  3456. }
  3457. ,
  3458. n.prototype.onTouchMove = function(e) {
  3459. e.preventDefault(),
  3460. this.activeControl && this.activeControl.onTouchMove(e)
  3461. }
  3462. ,
  3463. n.prototype.onTouchEnd = function(e) {
  3464. e.preventDefault(),
  3465. this.activeControl && this.activeControl.onTouchEnd(e)
  3466. }
  3467. ,
  3468. n.prototype.onPointerDown = function(e) {
  3469. if (e.preventDefault(),
  3470. this.activeControl)
  3471. switch (e.pointerType) {
  3472. case "mouse":
  3473. this.activeControl.onMouseDown(e);
  3474. break;
  3475. default:
  3476. this.activeControl.onPointerDown(e)
  3477. }
  3478. }
  3479. ,
  3480. n.prototype.onPointerMove = function(e) {
  3481. if (e.preventDefault(),
  3482. this.activeControl)
  3483. switch (e.pointerType) {
  3484. case "mouse":
  3485. this.activeControl.onMouseMove(e);
  3486. break;
  3487. default:
  3488. this.activeControl.onPointerMove(e)
  3489. }
  3490. }
  3491. ,
  3492. n.prototype.onPointerUp = function(e) {
  3493. if (e.preventDefault(),
  3494. this.activeControl)
  3495. switch (e.pointerType) {
  3496. case "mouse":
  3497. this.activeControl.onMouseUp(e);
  3498. break;
  3499. default:
  3500. this.activeControl.onPointerUp(e)
  3501. }
  3502. }
  3503. ,
  3504. n.prototype.onPointerCancel = function(e) {
  3505. e.preventDefault(),
  3506. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3507. }
  3508. ,
  3509. n.prototype.onKeyDown = function(e) {
  3510. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3511. this.activeControl && this.activeControl.onKeyDown(e))
  3512. }
  3513. ,
  3514. n.prototype.onKeyUp = function(e) {
  3515. e.preventDefault(),
  3516. this.activeControl && this.activeControl.onKeyUp(e)
  3517. }
  3518. ,
  3519. t.exports = n
  3520. }
  3521. , {
  3522. "../cameras/DollhouseCamera": 5,
  3523. "../cameras/FloorplanCamera": 6,
  3524. "../cameras/PanoramaCamera": 7,
  3525. "../enum/ControlEvents": 21,
  3526. "../enum/ModelManagerEvents": 33,
  3527. "../enum/Viewmode": 51,
  3528. "../settings": 166,
  3529. "./DollhouseControls": 10,
  3530. "./FloorplanControls": 11,
  3531. "./PanoramaControls": 13,
  3532. events: 202
  3533. }],
  3534. 10: [function(e, t, i) {
  3535. "use strict";
  3536. function n(e) {
  3537. a.call(this, e),
  3538. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3539. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3540. this.minDistance = o.dollhouseDefault.minDistance,
  3541. this.maxDistance = o.dollhouseDefault.maxDistance,
  3542. this.adjustedMinDistance = this.minDistance,
  3543. this.adjustedMaxDistance = this.maxDistance
  3544. }
  3545. var r = e("three")
  3546. , o = e("../settings")
  3547. , a = e("./OutsideControls");
  3548. n.prototype = Object.create(a.prototype),
  3549. n.prototype.pan = function(e, t) {
  3550. this.camera.updateMatrix();
  3551. var i = this.camera.position.clone().sub(this.target).length();
  3552. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3553. this.panLeft(2 * e * i / $("#player").height()),
  3554. this.panUp(-2 * t * i / $("#player").height())
  3555. }
  3556. ,
  3557. n.prototype.updateZoom = function() {
  3558. var e = this.offset.length();
  3559. return e * this.scale
  3560. }
  3561. ,
  3562. n.prototype.setZoomBounds = function(e) {
  3563. var t = e.min.distanceTo(e.max);
  3564. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3565. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3566. this.minDistance = this.adjustedMinDistance,
  3567. this.maxDistance = this.adjustedMaxDistance
  3568. }
  3569. ,
  3570. n.prototype.resetRanges = function(e, t) {
  3571. e ? (this.minDistance = Math.min(e, this.minDistance),
  3572. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3573. this.maxDistance = this.adjustedMaxDistance),
  3574. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3575. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3576. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3577. }
  3578. ,
  3579. n.prototype.toJSON = function() {
  3580. return a.prototype.toJSON.call(this)
  3581. }
  3582. ,
  3583. t.exports = n
  3584. }
  3585. , {
  3586. "../settings": 166,
  3587. "./OutsideControls": 12,
  3588. three: 217
  3589. }],
  3590. 11: [function(e, t, i) {
  3591. "use strict";
  3592. function n(e) {
  3593. a.call(this, e),
  3594. this.minDistance = 15,
  3595. this.maxDistance = 50,
  3596. this.noRotateUpDown = !0,
  3597. this.minPolarAngle = 0,
  3598. this.maxPolarAngle = 0,
  3599. this.mouseActions[l.LEFT] = s.PAN,
  3600. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3601. this.mouseActions[l.RIGHT] = s.ROTATE,
  3602. this.touchActions[1] = s.PAN,
  3603. this.touchActions[2] = s.ROTATE_DOLLY,
  3604. this.absoluteScale = 1,
  3605. this.currentScale = 1
  3606. }
  3607. var r = e("three")
  3608. , o = e("../settings")
  3609. , a = e("./OutsideControls")
  3610. , s = e("../enum/ControlActions")
  3611. , l = e("../enum/MouseButton")
  3612. , c = e("../util/math")
  3613. , h = e("../util/browser");
  3614. n.prototype = Object.create(a.prototype),
  3615. n.prototype.zoomToContain = function(e) {
  3616. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3617. this.currentScale = this.absoluteScale
  3618. }
  3619. ,
  3620. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3621. var t = Math.max(modelSize.x, modelSize.z)
  3622. , i = Math.min(modelSize.x, modelSize.z)
  3623. , n = Math.max(t, i * this.camera.aspect)
  3624. , r = Math.max(i, t * this.camera.aspect);
  3625. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3626. return absoluteScale
  3627. },
  3628. n.prototype.rotateToView = function(e, t) {
  3629. var i = 0
  3630. , n = h.aspectRatio() < 1
  3631. , r = e.x < e.z;
  3632. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3633. this.rotateLeft(i),
  3634. this.update(0)
  3635. }
  3636. ,
  3637. n.prototype.pan = function(e, t) {
  3638. this.camera.updateMatrix(),
  3639. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3640. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3641. }
  3642. ,
  3643. n.prototype.updateZoom = function() {
  3644. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3645. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3646. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3647. this.camera.left = -o.orthoBase * this.currentScale,
  3648. this.camera.right = o.orthoBase * this.currentScale,
  3649. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3650. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3651. this.camera.updateProjectionMatrix(),
  3652. this.offset.length()
  3653. }
  3654. ,
  3655. n.prototype.toJSON = function() {
  3656. var e = new r.Quaternion
  3657. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3658. , i = new r.Quaternion;
  3659. return function() {
  3660. var n = a.prototype.toJSON.call(this);
  3661. return e.copy(n.camera_quaternion),
  3662. i.copy(t),
  3663. i.multiply(e),
  3664. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3665. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3666. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3667. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3668. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3669. n
  3670. }
  3671. }(),
  3672. t.exports = n
  3673. }
  3674. , {
  3675. "../enum/ControlActions": 20,
  3676. "../enum/MouseButton": 34,
  3677. "../settings": 166,
  3678. "../util/browser": 182,
  3679. "../util/math": 190,
  3680. "./OutsideControls": 12,
  3681. three: 217
  3682. }],
  3683. 12: [function(e, t, i) {
  3684. "use strict";
  3685. function n(e) {
  3686. this.camera = e,
  3687. this.camera.controls = this,
  3688. this.enabled = !1,
  3689. this.target = new r.Vector3,
  3690. this.targetBounds = new r.Box3,
  3691. this.zoomSpeed = 1,
  3692. this.minDistance = 0,
  3693. this.maxDistance = 1 / 0,
  3694. this.noRotateUpDown = !1,
  3695. this.rotateSpeed = 1,
  3696. this.keyboardZoomSpeed = 0,
  3697. this.keyPanSpeed = 7,
  3698. this.autoRotate = !1,
  3699. this.autoRotateSpeed = 2,
  3700. this.autoPan = !1,
  3701. this.autoPanPosition = new r.Vector3,
  3702. this.minPolarAngle = r.Math.degToRad(25),
  3703. this.maxPolarAngle = r.Math.degToRad(65),
  3704. this.rotationAcceleration = new r.Vector2,
  3705. this.rotationSpeed = new r.Vector2,
  3706. this.panAcceleration = new r.Vector2,
  3707. this.panSpeed = new r.Vector2,
  3708. this.rotateStart = new r.Vector2,
  3709. this.rotateEnd = new r.Vector2,
  3710. this.rotateDelta = new r.Vector2,
  3711. this.panStart = new r.Vector2,
  3712. this.panEnd = new r.Vector2,
  3713. this.panDelta = new r.Vector2,
  3714. this.panOffset = new r.Vector3,
  3715. this.offset = new r.Vector3,
  3716. this.dollyStart = new r.Vector2,
  3717. this.dollyEnd = new r.Vector2,
  3718. this.dollyDelta = new r.Vector2,
  3719. this.phiDelta = 0,
  3720. this.thetaDelta = 0,
  3721. this.scale = 1,
  3722. this.panVector = new r.Vector3,
  3723. this.lastPosition = new r.Vector3,
  3724. this.state = c.NONE,
  3725. this.mouseActions = {},
  3726. this.mouseActions[h.LEFT] = c.ROTATE,
  3727. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3728. this.mouseActions[h.RIGHT] = c.PAN,
  3729. this.touchActions = {},
  3730. this.touchActions[1] = c.ROTATE,
  3731. this.touchActions[2] = c.PAN_DOLLY,
  3732. this.lastMoveTime = 0,
  3733. this.pointersLimit = 2,
  3734. this.pointers = []
  3735. }
  3736. var r = e("three")
  3737. , o = e("../settings")
  3738. , a = e("../util/common")
  3739. , s = e("../util/math")
  3740. , l = e("../enum/Vectors")
  3741. , c = e("../enum/ControlActions")
  3742. , h = e("../enum/MouseButton")
  3743. , u = e("../enum/Keys")
  3744. , d = e("../enum/ControlEvents")
  3745. , p = e("events").EventEmitter
  3746. , f = 1e-6;
  3747. n.prototype = Object.create(p.prototype),
  3748. n.prototype.setBounds = function(e) {
  3749. this.targetBounds = e
  3750. }
  3751. ,
  3752. n.prototype.isEngaged = function() {
  3753. return this.state !== c.NONE
  3754. }
  3755. ,
  3756. n.prototype.rotateLeft = function(e) {
  3757. void 0 === e && (e = this.getAutoRotationAngle()),
  3758. this.thetaDelta -= e
  3759. }
  3760. ,
  3761. n.prototype.rotateUp = function(e) {
  3762. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3763. this.phiDelta -= e)
  3764. }
  3765. ,
  3766. n.prototype.panLeft = function(e) {
  3767. var t = this.camera.matrix.elements;
  3768. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3769. this.panOffset.multiplyScalar(-e),
  3770. this.panVector.add(this.panOffset)
  3771. }
  3772. ,
  3773. n.prototype.panUp = function(e) {
  3774. var t = this.camera.matrix.elements;
  3775. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3776. this.panOffset.multiplyScalar(-e),
  3777. this.panVector.add(this.panOffset)
  3778. }
  3779. ,
  3780. n.prototype.startRotating = function(e, t) {
  3781. e && this.navRotationAcc("x", e),
  3782. t && this.navRotationAcc("y", t)
  3783. }
  3784. ,
  3785. n.prototype.stopRotating = function(e) {
  3786. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3787. this.navRotationAcc("x", 0),
  3788. this.navRotationAcc("y", 0)
  3789. }
  3790. ,
  3791. n.prototype.setAutoPanPosition = function(e, t) {
  3792. var i = new r.Vector3
  3793. , n = new r.Vector3;
  3794. return function(e, t) {
  3795. i.copy(this.camera.position),
  3796. void 0 === e && null === e || i.setX(e),
  3797. void 0 === t && null === t || i.setZ(t);
  3798. var r = this.camera.position.distanceTo(this.target)
  3799. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3800. this.targetClamped = !1,
  3801. n.copy(i).addScaledVector(o, r),
  3802. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3803. i.copy(n).addScaledVector(o, -r),
  3804. this.targetClamped = !0),
  3805. this.autoPanPosition.x = i.x,
  3806. this.autoPanPosition.z = i.z,
  3807. this.autoPan && this.stopAutoPanning()
  3808. }
  3809. }(),
  3810. n.prototype.stopAutoPanning = function() {
  3811. var e = this.autoPan;
  3812. this.autoPan = !1,
  3813. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3814. }
  3815. ,
  3816. n.prototype.dollyIn = function(e) {
  3817. void 0 === e && (e = this.getZoomScale()),
  3818. this.scale /= e
  3819. }
  3820. ,
  3821. n.prototype.dollyOut = function(e) {
  3822. void 0 === e && (e = this.getZoomScale()),
  3823. this.scale *= e
  3824. }
  3825. ,
  3826. n.prototype.updatePan = function(e) {
  3827. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3828. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3829. this.autoPan) {
  3830. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3831. t.setY(0).clampLength(0, 50 * e),
  3832. this.target.add(t),
  3833. this.camera.position.add(t),
  3834. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3835. this.stopAutoPanning())
  3836. }
  3837. }
  3838. ,
  3839. n.prototype.update = function(e) {
  3840. e || (e = 1 / 60),
  3841. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3842. this.rotateLeft(-this.rotationSpeed.x),
  3843. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3844. this.updatePan(e);
  3845. var t = this.camera.position;
  3846. this.offset.copy(t).sub(this.target);
  3847. var i = Math.atan2(this.offset.x, this.offset.z)
  3848. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3849. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3850. i += this.thetaDelta,
  3851. n += this.phiDelta,
  3852. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3853. n = Math.max(f, Math.min(Math.PI - f, n));
  3854. var r = this.updateZoom();
  3855. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3856. this.target.add(this.panVector),
  3857. this.targetBounds.clampPoint(this.target, this.target),
  3858. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3859. this.offset.y = r * Math.cos(n),
  3860. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3861. t.copy(this.target).add(this.offset),
  3862. this.camera.lookAt(this.target),
  3863. this.thetaDelta = 0,
  3864. this.phiDelta = 0,
  3865. this.scale = 1,
  3866. this.panVector.set(0, 0, 0),
  3867. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3868. }
  3869. ,
  3870. n.prototype.getAutoRotationAngle = function() {
  3871. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3872. }
  3873. ,
  3874. n.prototype.getZoomScale = function() {
  3875. return Math.pow(.95, this.zoomSpeed)
  3876. }
  3877. ,
  3878. n.prototype.onMouseDown = function(e) {
  3879. if (this.enabled) {
  3880. switch (e.preventDefault(),
  3881. this.stopAutoPanning(),
  3882. this.mouseDown = !0,
  3883. this.state = this.mouseActions[e.button],
  3884. this.state) {
  3885. case c.ROTATE:
  3886. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3887. this.rotationSpeed.set(0, 0);
  3888. break;
  3889. case c.DOLLY:
  3890. this.dollyStart.set(e.clientX, e.clientY);
  3891. break;
  3892. case c.PAN:
  3893. this.panStart.set(e.clientX, e.clientY)
  3894. }
  3895. this.emit(d.InputStart, "mouse")
  3896. }
  3897. }
  3898. ,
  3899. n.prototype.onMouseMove = function(e) {
  3900. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3901. switch (e.preventDefault(),
  3902. this.state) {
  3903. case c.ROTATE:
  3904. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3905. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3906. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3907. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3908. this.rotateStart.copy(this.rotateEnd);
  3909. break;
  3910. case c.DOLLY:
  3911. this.dollyEnd.set(e.clientX, e.clientY),
  3912. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3913. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3914. t.call(this),
  3915. this.dollyStart.copy(this.dollyEnd);
  3916. break;
  3917. case c.PAN:
  3918. this.panEnd.set(e.clientX, e.clientY),
  3919. this.panDelta.subVectors(this.panEnd, this.panStart),
  3920. this.pan(this.panDelta.x, this.panDelta.y),
  3921. this.panStart.copy(this.panEnd)
  3922. }
  3923. this.emit(d.Move, "mouse"),
  3924. this.lastMoveTime = e.timeStamp,
  3925. this.update()
  3926. }
  3927. }
  3928. ,
  3929. n.prototype.onMouseUp = function(e) {
  3930. this.enabled && (this.mouseDown = !1,
  3931. this.state = c.NONE,
  3932. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3933. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3934. this.update(),
  3935. this.rotationAcceleration.set(0, 0),
  3936. this.rotateDelta.set(0, 0)))
  3937. }
  3938. ,
  3939. n.prototype.onMouseOver = function(e) {
  3940. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3941. }
  3942. ,
  3943. n.prototype.onMouseWheel = function(e) {
  3944. if (this.enabled && o.useWheel) {
  3945. this.emit(d.Move, "wheel");
  3946. var t = e.wheelDelta || -e.detail
  3947. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3948. i.call(this),
  3949. this.update()
  3950. }
  3951. }
  3952. ,
  3953. n.prototype.onKeyDown = function(e) {
  3954. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3955. this.handleKeyDown(e.which)))
  3956. }
  3957. ,
  3958. n.prototype.navRotationAcc = function(e, t) {
  3959. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3960. }
  3961. ,
  3962. n.prototype.navPanAcc = function(e, t) {
  3963. this.stopAutoPanning(),
  3964. this.panAcceleration[e] = t
  3965. }
  3966. ,
  3967. n.prototype.handleKeyDown = function(e) {
  3968. var t = !0;
  3969. switch (e) {
  3970. case u.UPARROW:
  3971. case u.I:
  3972. this.navRotationAcc("y", 1);
  3973. break;
  3974. case u.DOWNARROW:
  3975. case u.K:
  3976. this.navRotationAcc("y", -1);
  3977. break;
  3978. case u.LEFTARROW:
  3979. case u.J:
  3980. this.navRotationAcc("x", -1);
  3981. break;
  3982. case u.RIGHTARROW:
  3983. case u.L:
  3984. this.navRotationAcc("x", 1);
  3985. break;
  3986. case u.W:
  3987. this.navPanAcc("y", 1);
  3988. break;
  3989. case u.S:
  3990. this.navPanAcc("y", -1);
  3991. break;
  3992. case u.A:
  3993. this.navPanAcc("x", -1);
  3994. break;
  3995. case u.D:
  3996. this.navPanAcc("x", 1);
  3997. break;
  3998. default:
  3999. t = !1
  4000. }
  4001. t && this.emit(d.Move, "key")
  4002. }
  4003. ,
  4004. n.prototype.onKeyUp = function(e) {
  4005. this.enabled && (e.preventDefault(),
  4006. e.stopPropagation(),
  4007. this.handleKeyUp(e.which))
  4008. }
  4009. ,
  4010. n.prototype.handleKeyUp = function(e) {
  4011. switch (e) {
  4012. case u.I:
  4013. case u.K:
  4014. case u.UPARROW:
  4015. case u.DOWNARROW:
  4016. this.keyboardZoomSpeed = 0,
  4017. this.rotationAcceleration.y = 0;
  4018. break;
  4019. case u.J:
  4020. case u.L:
  4021. case u.LEFTARROW:
  4022. case u.RIGHTARROW:
  4023. this.rotationAcceleration.x = 0;
  4024. break;
  4025. case u.S:
  4026. case u.W:
  4027. this.panAcceleration.y = 0;
  4028. break;
  4029. case u.A:
  4030. case u.D:
  4031. this.panAcceleration.x = 0
  4032. }
  4033. }
  4034. ,
  4035. n.prototype.onTouchStart = function(e) {
  4036. if (this.enabled || this.state === c.NONE) {
  4037. e.preventDefault(),
  4038. e.stopPropagation(),
  4039. this.stopAutoPanning();
  4040. var t = function() {
  4041. if (2 === e.touches.length) {
  4042. var t = e.touches[0].pageX - e.touches[1].pageX
  4043. , i = e.touches[0].pageY - e.touches[1].pageY;
  4044. this.dollyStart.set(t, i)
  4045. }
  4046. }
  4047. .bind(this)
  4048. , i = function() {
  4049. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4050. }
  4051. .bind(this)
  4052. , n = function() {
  4053. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4054. }
  4055. .bind(this);
  4056. switch (this.state = this.touchActions[e.touches.length],
  4057. this.state) {
  4058. case c.PAN_DOLLY:
  4059. t();
  4060. case c.PAN:
  4061. i();
  4062. break;
  4063. case c.ROTATE_DOLLY:
  4064. t();
  4065. case c.ROTATE:
  4066. n()
  4067. }
  4068. this.rotationSpeed.set(0, 0),
  4069. this.emit(d.InputStart, "touch")
  4070. }
  4071. }
  4072. ,
  4073. n.prototype.onTouchMove = function(e) {
  4074. if (this.enabled && this.state !== c.NONE) {
  4075. e.preventDefault(),
  4076. e.stopPropagation();
  4077. var t = function() {
  4078. var t = e.touches[0].pageX - e.touches[1].pageX
  4079. , i = e.touches[0].pageY - e.touches[1].pageY;
  4080. this.dollyEnd.set(t, i);
  4081. var n = this.dollyStart.length() - this.dollyEnd.length();
  4082. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4083. this.dollyStart.copy(this.dollyEnd)
  4084. }
  4085. .bind(this)
  4086. , i = function() {
  4087. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4088. this.panDelta.subVectors(this.panEnd, this.panStart),
  4089. this.pan(this.panDelta.x, this.panDelta.y),
  4090. this.panStart.copy(this.panEnd),
  4091. this.rotateDelta.set(0, 0)
  4092. }
  4093. .bind(this)
  4094. , n = function() {
  4095. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4096. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4097. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4098. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4099. this.rotateStart.copy(this.rotateEnd)
  4100. }
  4101. .bind(this)
  4102. , r = function() {
  4103. if (2 === e.touches.length) {
  4104. var i = window.devicePixelRatio || 1
  4105. , r = e.touches[1].pageX - e.touches[0].pageX
  4106. , s = e.touches[1].pageY - e.touches[0].pageY
  4107. , l = Math.sqrt(r * r + s * s)
  4108. , h = Math.abs(this.dollyStart.length() - l);
  4109. if (h > o.input.touchMoveThreshold * i)
  4110. this.state = c.DOLLY,
  4111. t();
  4112. else {
  4113. var u = a.average(e.touches, "pageX")
  4114. , d = a.average(e.touches, "pageY")
  4115. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4116. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4117. this.rotateStart.set(u, d),
  4118. n())
  4119. }
  4120. }
  4121. }
  4122. .bind(this);
  4123. switch (this.state) {
  4124. case c.PAN_DOLLY:
  4125. t();
  4126. case c.PAN:
  4127. i();
  4128. break;
  4129. case c.ROTATE_DOLLY:
  4130. r();
  4131. break;
  4132. case c.DOLLY:
  4133. t();
  4134. break;
  4135. case c.ROTATE:
  4136. n();
  4137. break;
  4138. default:
  4139. this.state = c.NONE
  4140. }
  4141. this.lastMoveTime = e.timeStamp,
  4142. this.emit(d.Move, "touch")
  4143. }
  4144. }
  4145. ,
  4146. n.prototype.onTouchEnd = function(e) {
  4147. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4148. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4149. this.state = c.NONE,
  4150. this.update(),
  4151. this.rotationAcceleration.set(0, 0),
  4152. this.rotateDelta.set(0, 0))
  4153. }
  4154. ,
  4155. n.prototype.onPointerDown = function(e) {
  4156. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4157. id: e.pointerId,
  4158. pageX: e.pageX,
  4159. pageY: e.pageY
  4160. }),
  4161. e.touches = this.pointers,
  4162. this.onTouchStart(e)),
  4163. this.emit(d.InputStart, "pointer"))
  4164. }
  4165. ,
  4166. n.prototype.onPointerMove = function(e) {
  4167. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4168. e.pointerId === t.id && (t.pageX = e.pageX,
  4169. t.pageY = e.pageY)
  4170. }),
  4171. e.touches = this.pointers,
  4172. this.onTouchMove(e))
  4173. }
  4174. ,
  4175. n.prototype.onPointerUp = function(e) {
  4176. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4177. e.pointerId === t.id && this.pointers.splice(i, 1)
  4178. }
  4179. .bind(this)),
  4180. e.touches = this.pointers,
  4181. this.onTouchEnd(e))
  4182. }
  4183. ,
  4184. n.prototype.reset = function() {
  4185. this.state = c.NONE,
  4186. this.stopAutoPanning(),
  4187. this.rotationSpeed.set(0, 0),
  4188. this.rotationAcceleration.set(0, 0),
  4189. this.panSpeed.set(0, 0),
  4190. this.panAcceleration.set(0, 0)
  4191. }
  4192. ,
  4193. n.prototype.toJSON = function() {
  4194. var e = {
  4195. camera_position: {
  4196. x: s.toPrecision(this.camera.position.x, 4),
  4197. y: s.toPrecision(this.camera.position.y, 4),
  4198. z: s.toPrecision(this.camera.position.z, 4)
  4199. },
  4200. camera_quaternion: {
  4201. x: s.toPrecision(this.camera.quaternion.x, 4),
  4202. y: s.toPrecision(this.camera.quaternion.y, 4),
  4203. z: s.toPrecision(this.camera.quaternion.z, 4),
  4204. w: s.toPrecision(this.camera.quaternion.w, 4)
  4205. }
  4206. };
  4207. return e
  4208. }
  4209. ,
  4210. t.exports = n
  4211. }
  4212. , {
  4213. "../enum/ControlActions": 20,
  4214. "../enum/ControlEvents": 21,
  4215. "../enum/Keys": 30,
  4216. "../enum/MouseButton": 34,
  4217. "../enum/Vectors": 50,
  4218. "../settings": 166,
  4219. "../util/common": 185,
  4220. "../util/math": 190,
  4221. events: 202,
  4222. three: 217
  4223. }],
  4224. 13: [function(e, t, i) {
  4225. (function(i) {
  4226. "use strict";
  4227. function n(e) {
  4228. this.camera = e,
  4229. this.camera.controls = this,
  4230. this.target = new r.Vector3(0,0,0),
  4231. this.lookVector = new r.Vector3,
  4232. this.lookSpeed = .05,
  4233. this.rotationAcc = new r.Vector2,
  4234. this.rotationSpeed = new r.Vector2,
  4235. this.lat = 0,
  4236. this.lon = 0,
  4237. this.phi = 0,
  4238. this.theta = 0,
  4239. this.enabled = !1,
  4240. this.locked = !1,
  4241. this.pointer = new r.Vector2(0,0),
  4242. this.rotationHistory = [],
  4243. this.rotationDifference = new r.Vector2,
  4244. this.pointerDragOn = !1,
  4245. this.pointerDragStart = new r.Vector2(0,0),
  4246. this.pinchDistance = 0,
  4247. this.moveStart = new r.Vector2,
  4248. this.moveTolerance = .01,
  4249. this.pointersLimit = 2,
  4250. this.pointers = []
  4251. }
  4252. var r = e("three")
  4253. , o = e("../util/logger")
  4254. , a = e("../settings")
  4255. , s = e("../util/common")
  4256. , l = e("../util/math")
  4257. , c = (e("../enum/Vectors"),
  4258. e("../enum/MouseButton"))
  4259. , h = e("../enum/Keys")
  4260. , u = e("../enum/ControlEvents")
  4261. , d = e("events").EventEmitter;
  4262. new o(i);
  4263. n.prototype = Object.create(d.prototype),
  4264. n.prototype.usable = function() {
  4265. return this.enabled && !this.locked
  4266. }
  4267. ,
  4268. n.prototype.lookAt = function(e) {
  4269. var t = this.camera.position.clone().sub(e)
  4270. , i = Math.atan(t.z / t.x);
  4271. i += t.x < 0 ? Math.PI : 0,
  4272. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4273. this.lon = r.Math.radToDeg(i) + 180;
  4274. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4275. , o = Math.atan(t.y / n);
  4276. this.lat = -r.Math.radToDeg(o)
  4277. }
  4278. ,
  4279. n.prototype.startRotationFrom = function(e, t) {
  4280. l.convertScreenPositionToNDC(e, t, this.pointer),
  4281. this.pointerDragOn = !0,
  4282. this.pointerDragStart.copy(this.pointer),
  4283. this.moveStart.copy(this.pointer),
  4284. this.rotationHistory = [],
  4285. this.rotationSpeed.set(0, 0)
  4286. }
  4287. ,
  4288. n.prototype.onMouseOver = function(e) {
  4289. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4290. }
  4291. ,
  4292. n.prototype.onTouchStart = function(e) {
  4293. if (this.usable()) {
  4294. switch (e.preventDefault(),
  4295. e.stopPropagation(),
  4296. e.touches.length) {
  4297. case 1:
  4298. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4299. break;
  4300. case 2:
  4301. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4302. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4303. this.pinchDistance = Math.sqrt(t * t + i * i)
  4304. }
  4305. this.emit(u.InputStart, "touch")
  4306. }
  4307. }
  4308. ,
  4309. n.prototype.onPointerDown = function(e) {
  4310. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4311. id: e.pointerId,
  4312. clientX: e.clientX,
  4313. clientY: e.clientY
  4314. }),
  4315. e.touches = this.pointers,
  4316. this.onTouchStart(e),
  4317. this.emit(u.InputStart, "pointer"))
  4318. }
  4319. ,
  4320. n.prototype.onMouseDown = function(e) {
  4321. if (this.usable()) {
  4322. switch (e.preventDefault(),
  4323. e.stopPropagation(),
  4324. e.button) {
  4325. case c.LEFT:
  4326. this.startRotationFrom(e.clientX, e.clientY)
  4327. }
  4328. this.emit(u.InputStart, "mouse")
  4329. }
  4330. }
  4331. ,
  4332. n.prototype.updateRotation = function() {
  4333. if (this.usable() && this.pointerDragOn) {
  4334. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4335. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4336. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4337. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4338. , o = Math.atan2(e.y, i)
  4339. , a = Math.atan2(t.y, n);
  4340. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4341. e.y = 0,
  4342. t.y = 0;
  4343. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4344. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4345. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4346. this.pointerDragStart.copy(this.pointer)
  4347. }
  4348. }
  4349. ,
  4350. n.prototype.onMouseMove = function(e) {
  4351. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4352. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4353. }
  4354. ,
  4355. n.prototype.onTouchMove = function(e) {
  4356. if (this.usable())
  4357. switch (this.emit(u.Move, "touch"),
  4358. e.touches.length) {
  4359. case 1:
  4360. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4361. break;
  4362. case 2:
  4363. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4364. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4365. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4366. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4367. this.emit(u.Pinch, n),
  4368. this.pinchDistance -= n)
  4369. }
  4370. }
  4371. ,
  4372. n.prototype.onPointerMove = function(e) {
  4373. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4374. e.pointerId === t.id && (t.clientX = e.clientX,
  4375. t.clientY = e.clientY)
  4376. }),
  4377. e.touches = this.pointers,
  4378. this.onTouchMove(e))
  4379. }
  4380. ,
  4381. n.prototype.endRotation = function() {
  4382. this.pointerDragOn = !1;
  4383. var e = s.averageVectors(this.rotationHistory);
  4384. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4385. }
  4386. ,
  4387. n.prototype.onTouchEnd = function(e) {
  4388. this.usable() && (e.preventDefault(),
  4389. e.stopPropagation(),
  4390. this.endRotation())
  4391. }
  4392. ,
  4393. n.prototype.onMouseUp = function(e) {
  4394. this.usable() && (e.preventDefault(),
  4395. e.stopPropagation(),
  4396. this.endRotation())
  4397. }
  4398. ,
  4399. n.prototype.onPointerUp = function(e) {
  4400. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4401. e.pointerId === t.id && this.pointers.splice(i, 1)
  4402. }
  4403. .bind(this)),
  4404. e.touches = this.pointers,
  4405. this.onTouchEnd(e))
  4406. }
  4407. ,
  4408. n.prototype.update = function(e) {
  4409. this.lon,
  4410. this.lat;
  4411. for (this.updateRotation(),
  4412. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4413. this.rotationHistory.shift();
  4414. this.lon += this.rotationDifference.x,
  4415. this.lat += this.rotationDifference.y,
  4416. this.rotationDifference.set(0, 0),
  4417. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4418. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4419. this.lon += this.rotationSpeed.x * e,
  4420. this.lat += this.rotationSpeed.y * e
  4421. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4422. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4423. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4424. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4425. this.phi = r.Math.degToRad(90 - this.lat),
  4426. this.theta = r.Math.degToRad(this.lon),
  4427. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4428. this.lookVector.y = Math.cos(this.phi),
  4429. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4430. this.target.copy(this.lookVector).add(this.camera.position),
  4431. this.camera.lookAt(this.target)
  4432. }
  4433. ,
  4434. n.prototype.onMouseWheel = function(e) {
  4435. if (this.usable()) {
  4436. var t = e.wheelDelta || -e.detail;
  4437. this.emit(u.InteractionDirect),
  4438. this.emit(u.Scroll, t)
  4439. }
  4440. }
  4441. ,
  4442. n.prototype.onKeyDown = function(e) {
  4443. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4444. this.handleKeyDown(e.which)))
  4445. }
  4446. ,
  4447. n.prototype.handleKeyDown = function(e) {
  4448. var t = function(e, t) {
  4449. this.rotationAcc[e] = t
  4450. }
  4451. .bind(this);
  4452. this.emit(u.InteractionKey);
  4453. var i = !0;
  4454. switch (e) {
  4455. case h.LEFTARROW:
  4456. case h.J:
  4457. t("x", -1);
  4458. break;
  4459. case h.RIGHTARROW:
  4460. case h.L:
  4461. t("x", 1);
  4462. break;
  4463. case h.I:
  4464. t("y", 1);
  4465. break;
  4466. case h.K:
  4467. t("y", -1);
  4468. break;
  4469. default:
  4470. i = !1
  4471. }
  4472. i && this.emit(u.Move, "key")
  4473. }
  4474. ,
  4475. n.prototype.onKeyUp = function(e) {
  4476. this.usable() && (e.preventDefault(),
  4477. e.stopPropagation(),
  4478. this.handleKeyUp(e.which))
  4479. }
  4480. ,
  4481. n.prototype.handleKeyUp = function(e) {
  4482. switch (e) {
  4483. case h.LEFTARROW:
  4484. case h.J:
  4485. case h.RIGHTARROW:
  4486. case h.L:
  4487. this.rotationAcc.x = 0;
  4488. break;
  4489. case h.I:
  4490. case h.K:
  4491. this.rotationAcc.y = 0
  4492. }
  4493. }
  4494. ,
  4495. n.prototype.startRotating = function(e, t) {
  4496. e && (this.rotationAcc.x = e),
  4497. t && (this.rotationAcc.y = t)
  4498. }
  4499. ,
  4500. n.prototype.stopRotating = function(e) {
  4501. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4502. this.rotationAcc.set(0, 0)
  4503. }
  4504. ,
  4505. n.prototype.reset = function() {
  4506. this.pointerDragOn = !1,
  4507. this.rotationAcc.set(0, 0),
  4508. this.rotationSpeed.set(0, 0),
  4509. this.pointers = []
  4510. }
  4511. ,
  4512. n.prototype.toJSON = function() {
  4513. var e = {
  4514. camera_position: {
  4515. x: l.toPrecision(this.camera.position.x, 4),
  4516. y: l.toPrecision(this.camera.position.y, 4),
  4517. z: l.toPrecision(this.camera.position.z, 4)
  4518. },
  4519. camera_quaternion: {
  4520. x: l.toPrecision(this.camera.quaternion.x, 4),
  4521. y: l.toPrecision(this.camera.quaternion.y, 4),
  4522. z: l.toPrecision(this.camera.quaternion.z, 4),
  4523. w: l.toPrecision(this.camera.quaternion.w, 4)
  4524. }
  4525. };
  4526. return e
  4527. }
  4528. ,
  4529. n.prototype.setStateFromJSON = function(e) {
  4530. this.camera.position.copy(e.camera_position),
  4531. this.camera.quaternion.copy(e.camera_quaternion)
  4532. }
  4533. ,
  4534. t.exports = n
  4535. }
  4536. ).call(this, "/js/controls/PanoramaControls.js")
  4537. }
  4538. , {
  4539. "../enum/ControlEvents": 21,
  4540. "../enum/Keys": 30,
  4541. "../enum/MouseButton": 34,
  4542. "../enum/Vectors": 50,
  4543. "../settings": 166,
  4544. "../util/common": 185,
  4545. "../util/logger": 189,
  4546. "../util/math": 190,
  4547. events: 202,
  4548. three: 217
  4549. }],
  4550. 14: [function(e, t, i) {
  4551. (function(i) {
  4552. "use strict";
  4553. var n = e("three")
  4554. , r = e("../enum/Viewmode")
  4555. , o = e("../util/logger")
  4556. , a = new o(i);
  4557. t.exports = {
  4558. serialize: function(e) {
  4559. return encodeURI(JSON.stringify(e))
  4560. },
  4561. deserialize: function(e) {
  4562. function t(e) {
  4563. function t(e, t) {
  4564. return e && "number" == typeof t && !isNaN(t)
  4565. }
  4566. return e.reduce(t, !0)
  4567. }
  4568. try {
  4569. var i = JSON.parse(decodeURI(e))
  4570. , o = {
  4571. mode: r.fromInt(i.camera_mode),
  4572. panoId: i.scan_id,
  4573. position: (new n.Vector3).copy(i.camera_position),
  4574. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4575. zoom: i.ortho_zoom,
  4576. floorVisibility: i.floor_visibility
  4577. }
  4578. , s = o.position;
  4579. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4580. var l = o.quaternion;
  4581. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4582. o
  4583. } catch (i) {
  4584. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4585. try {
  4586. var c = e.split(",")
  4587. , h = {
  4588. x: parseFloat(c[2]),
  4589. y: parseFloat(c[3]),
  4590. z: parseFloat(c[4])
  4591. }
  4592. , u = {
  4593. x: parseFloat(c[5]),
  4594. y: parseFloat(c[6]),
  4595. z: parseFloat(c[7]),
  4596. w: parseFloat(c[8])
  4597. };
  4598. return t([h.x, h.y, h.z]) || (h.x = 0,
  4599. h.y = 0,
  4600. h.z = 0),
  4601. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4602. u.y = 0,
  4603. u.z = 0,
  4604. u.w = 1),
  4605. {
  4606. mode: r.fromInt(c[0]),
  4607. panoId: c[1],
  4608. position: (new n.Vector3).copy(h),
  4609. quaternion: (new n.Quaternion).copy(u)
  4610. }
  4611. } catch (t) {
  4612. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4613. }
  4614. }
  4615. return null
  4616. }
  4617. }
  4618. }
  4619. ).call(this, "/js/controls/serializer.js")
  4620. }
  4621. , {
  4622. "../enum/Viewmode": 51,
  4623. "../util/logger": 189,
  4624. three: 217
  4625. }],
  4626. 15: [function(e, t, i) {
  4627. (function(i) {
  4628. "use strict";
  4629. function n() {
  4630. this.endlessLoop = a.warp.loop,
  4631. this.clock = new r.Clock(!0),
  4632. this.model = null,
  4633. this.player = null,
  4634. this.currentItem = null,
  4635. this.destinationItem = null,
  4636. this.tourIsPlaying = !1,
  4637. this.transitionStage = y.None,
  4638. this.nextFunc = null,
  4639. this.onTheBus = !1,
  4640. this.tourInProgress = !1,
  4641. this.reachSource = null,
  4642. this.interrupted = !1,
  4643. this.nItems = 0,
  4644. this.walkingSectionPaused = !1
  4645. }
  4646. var r = e("three")
  4647. , o = e("./util/logger")
  4648. , a = e("./settings")
  4649. , s = e("./util/transitions")
  4650. , l = e("events").EventEmitter
  4651. , c = e("./enum/Viewmode")
  4652. , h = e("./analytics")
  4653. , u = e("./enum/WarpStyle")
  4654. , s = e("./util/transitions")
  4655. , d = (e("./model/ModelManager"),
  4656. e("./enum/ModelManagerEvents"))
  4657. , p = e("./enum/DirectorEvents")
  4658. , f = e("./enum/PlayerEvents")
  4659. , g = (e("./enum/ControlEvents"),
  4660. e("./enum/BlackoutStyle"))
  4661. , m = e("./enum/PathDiscardMode")
  4662. , v = e("./enum/PathDisplayMode")
  4663. , A = (e("./player"),
  4664. new o(i))
  4665. , y = Object.freeze({
  4666. None: 0,
  4667. Moving: 1,
  4668. Aiming: 2,
  4669. Interlude: 3
  4670. })
  4671. , C = Object.freeze({
  4672. Forward: 1,
  4673. NoChange: 0,
  4674. Backwards: -1
  4675. })
  4676. , I = s.getUniqueId();
  4677. n.prototype = Object.create(l.prototype),
  4678. n.prototype.init = function(e, t) {
  4679. this.player = e,
  4680. this.modelManager = t,
  4681. this.updateModel(),
  4682. this.resetAll(),
  4683. this.bindEvents()
  4684. }
  4685. ,
  4686. n.prototype.resetAll = function() {
  4687. if (this.currentItem = null,
  4688. this.destinationItem = null,
  4689. this.tourIsPlaying = !1,
  4690. this.bgmReplay(),//xzw
  4691. this.transitionStage = y.None,
  4692. this.nextFunc = null,
  4693. this.onTheBus = !1,
  4694. this.reachSource = null,
  4695. this.interrupted = !1,
  4696. this.model) {
  4697. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4698. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4699. } else
  4700. this.defaultWarpStyle = u.BLACK,
  4701. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4702. this.resetSpecialTransition()
  4703. }
  4704. ,
  4705. n.prototype.updateModel = function() {
  4706. this.model = this.modelManager.getActiveModel(),
  4707. this.nItems = this.model.heroLocations.length
  4708. }
  4709. ,
  4710. n.prototype.bindEvents = function() {
  4711. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4712. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4713. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4714. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4715. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4716. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4717. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4718. this.player.once(f.Move, function() {
  4719. s.cancelById(I)
  4720. })
  4721. }
  4722. ,
  4723. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4724. return e === u.WALK && (this.interrupt(g.NONE),
  4725. this.pauseWalkingSection(),
  4726. this.player.fastForwardActivePanoFlight(),
  4727. !0)
  4728. }
  4729. ,
  4730. n.prototype.handlePlayerMove = function(e) {
  4731. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4732. this.emit("update.controls")
  4733. }
  4734. ,
  4735. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4736. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4737. this.emit("update.controls"))
  4738. }
  4739. ,
  4740. n.prototype.handlePlayerModeChanged = function(e, t) {
  4741. this.intermediateState() || e === t || (this.onTheBus = !1,
  4742. this.emit("update.controls"))
  4743. }
  4744. ,
  4745. n.prototype.handlePlayerInputStart = function(e) {
  4746. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4747. }
  4748. ,
  4749. n.prototype.handlePlayerFlyingStarted = function() {
  4750. this.clearWalkingSectionPaused()
  4751. }
  4752. ,
  4753. n.prototype.describe = function() {
  4754. return {
  4755. nItems: this.nItems,
  4756. currentItem: this.currentItem,
  4757. destinationItem: this.destinationItem,
  4758. tourIsPlaying: this.tourIsPlaying,
  4759. onTheBus: this.onTheBus,
  4760. endlessLoop: this.endlessLoop,
  4761. viewMode: this.player.mode,
  4762. inTransition: this._inTransition(),
  4763. transitionStage: this.transitionStage,
  4764. tourInProgress: this.tourInProgress
  4765. }
  4766. }
  4767. ,
  4768. n.prototype._inTransition = function() {
  4769. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4770. }
  4771. ,
  4772. n.prototype.bounceable = function() {
  4773. var e = this.clock.getDelta();
  4774. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4775. }
  4776. ,
  4777. n.prototype.itemCompare = function(item1, item2, type){//add
  4778. if(type == 'equal'){//==
  4779. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4780. }else if(type == 'less'){//<
  4781. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4782. }
  4783. }
  4784. n.prototype.currentMoveDirection = function() {
  4785. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4786. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4787. }
  4788. ,
  4789. n.prototype.clearPath = function() {
  4790. this._inTransition() || this.player.path.discardPathObject()
  4791. }
  4792. ,
  4793. n.prototype.allFloors = function() {
  4794. this.model.toggleAllFloors()
  4795. }
  4796. ,
  4797. n.prototype.actionComplete = function(e) {
  4798. if (this.interrupted = !1,
  4799. this.transitionStage = y.None,
  4800. this.resetSpecialTransition(),
  4801. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4802. this.tourIsPlaying || (this.player.disablePreRendering(),
  4803. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4804. this.emit("update.controls"),
  4805. this.nextFunc) {
  4806. var t = this.nextFunc;
  4807. this.nextFunc = null,
  4808. t()
  4809. }
  4810. }
  4811. ,
  4812. n.prototype.awaitCompletion = function(e, t) {
  4813. this.nextFunc = t,
  4814. e()
  4815. }
  4816. ,
  4817. n.prototype.updateSuccessFunction = function(e) {
  4818. this.nextFunc = e
  4819. }
  4820. ,
  4821. n.prototype.interrupt = function(e, t) {
  4822. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4823. this.tourIsPlaying = !1,
  4824. this.bgmReplay(),//xzw
  4825. this.interrupted = !0,
  4826. this.nextFunc = null,
  4827. this.emit(p.ActionInterrupted),
  4828. null !== e && void 0 !== e || (e = g.BEGINNING),
  4829. this.player.interruptAndFastForward(e, t),
  4830. !0)
  4831. }
  4832. ,
  4833. n.prototype.wouldInterrupt = function() {
  4834. return this.transitionStage !== y.None
  4835. }
  4836. ,
  4837. n.prototype.intermediateState = function() {
  4838. return this.transitionStage !== y.None
  4839. }
  4840. ,
  4841. n.prototype.isInterrupted = function() {
  4842. return this.interrupted
  4843. }
  4844. ,
  4845. n.prototype.pauseWalkingSection = function() {
  4846. this.walkingSectionPaused = !0
  4847. }
  4848. ,
  4849. n.prototype.clearWalkingSectionPaused = function() {
  4850. this.walkingSectionPaused = !1
  4851. }
  4852. ,
  4853. n.prototype.autoTour = function() {
  4854. var e = Date.now();
  4855. this.model.auxDataPromise.then(function() {
  4856. e = Date.now() - e;
  4857. var t = a.warp.auto
  4858. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4859. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4860. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4861. done: function() {
  4862. this.playTour()
  4863. }
  4864. .bind(this),
  4865. name: "_atr",
  4866. id: I
  4867. })
  4868. }
  4869. .bind(this))
  4870. }
  4871. ,
  4872. n.prototype.atDestinationPano = function() {
  4873. if (!this.player.currentPano || null === this.destinationItem)
  4874. return !1;
  4875. var e = this.player.currentPano.id;
  4876. if (void 0 === e)
  4877. return !1;
  4878. var t = this.model.heroLocations;
  4879. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4880. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4881. return destination && destination.panoId == e
  4882. }
  4883. ,
  4884. n.prototype.redirectToItem = function(e, t) {
  4885. if (null === e || void 0 === e)
  4886. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4887. if (!this.wouldInterrupt())
  4888. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4889. if (this.player.mode === c.TRANSITIONING)
  4890. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4891. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4892. var i = function() {
  4893. s.setTimeout(function() {
  4894. this.setDestinationItem(e),
  4895. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4896. }
  4897. .bind(this), 0)
  4898. }
  4899. .bind(this);
  4900. this.interrupt(g.END, 0),
  4901. this.updateSuccessFunction(i)
  4902. }
  4903. ,
  4904. n.prototype.useSpecialTransition = function(e) {
  4905. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4906. this.nextWarpStyle = u.BLACK
  4907. }
  4908. ,
  4909. n.prototype.resetSpecialTransition = function() {
  4910. this.nextWarpStyle = this.defaultWarpStyle
  4911. }
  4912. ,
  4913. n.prototype.arrivedAtDestination = function(e) {
  4914. if (this.player.flying || this.player.isWarping())
  4915. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4916. else {
  4917. this.transitionStage = y.Aiming;
  4918. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4919. this.player.model.fadePanoMarkers(0),
  4920. this.awaitCompletion(function() {
  4921. this.resetSpecialTransition(),
  4922. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4923. }
  4924. .bind(this), t)
  4925. }
  4926. }
  4927. ,
  4928. n.prototype.goToDestination = function(e, t, i, n) {
  4929. //音频
  4930. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4931. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4932. if(musicInfo && musicInfo.music){
  4933. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4934. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4935. let audioSrc2 = o.split('/').pop();
  4936. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4937. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4938. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4939. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4940. g_tourAudio.play()
  4941. }
  4942. }else{//很可能是该folder的起始
  4943. g_tourAudio.src = manage.dealURL(o);
  4944. g_tourAudio.load()
  4945. }
  4946. }
  4947. //}
  4948. if (this.onTheBus = !0,
  4949. this.emit("update.controls"),
  4950. this.player.updateLastView(),
  4951. !n && this.atDestinationPano()){
  4952. /*
  4953. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4954. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4955. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4956. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4957. } */
  4958. return void this.arrivedAtDestination(!0);
  4959. }
  4960. if (this.player.flying || this.player.isWarping())
  4961. A.warn("Cannot go to new destination while player is flying or warping.");
  4962. else {
  4963. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4964. , o = null
  4965. , a1 = null;
  4966. if (r.isPano()) {
  4967. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4968. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4969. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4970. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4971. o = this.arrivedAtDestination.bind(this, !0)
  4972. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4973. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4974. }
  4975. } else{
  4976. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4977. o = this.arrivedAtDestination.bind(this, !1);
  4978. }
  4979. this.transitionStage = y.Moving,
  4980. this.model.fadePanoMarkers(0),
  4981. this.awaitCompletion(function() {
  4982. a1();
  4983. }
  4984. .bind(this), o),
  4985. this.emit("update.controls")
  4986. }
  4987. }
  4988. ,
  4989. n.prototype.tourInterlude = function() {
  4990. if (h.trackAlways("reach_highlight", {
  4991. reach_source: this.reachSource
  4992. }),
  4993. this.model.fadePanoMarkers(0),
  4994. this.emit("update.controls"),
  4995. this.tourIsPlaying)
  4996. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4997. this.stopTour(true),
  4998. this.emit(p.TourEnd),
  4999. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5000. this.transitionStage = y.Interlude,
  5001. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5002. }
  5003. .bind(this), this.goNext.bind(this))
  5004. }
  5005. ,
  5006. n.prototype.playTour = function() {
  5007. if (!this.bounceable())
  5008. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5009. this.tourInProgress = !0,
  5010. this.reachSource = "play",
  5011. this.tourIsPlaying = !0,
  5012. this.wasZoomEnabled = this.player.zoomEnabled,
  5013. this.player.zoomEnabled = !1,
  5014. this.resetSpecialTransition(),
  5015. this.emit("update.controls"),
  5016. this.emit(p.TourStart),
  5017. this.player.enablePreRendering(),
  5018. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5019. this.goToDestination()) : this.goNext()))
  5020. }
  5021. ,
  5022. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5023. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5024. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5025. g_playAudio = g_bgAudio;
  5026. g_tourAudio && g_tourAudio.pause();
  5027. //window.tourAudio && window.tourAudio.pause();
  5028. manage.switchBgmState(true);
  5029. }
  5030. }
  5031. ,
  5032. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5033. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5034. this.tourIsPlaying = !1,
  5035. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5036. this.interrupt(),
  5037. this.clearWalkingSectionPaused(),
  5038. this.resetSpecialTransition(),
  5039. this.emit("update.controls"))
  5040. //window.tourAudio && window.tourAudio.pause();
  5041. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5042. {
  5043. g_tourAudio.pause();
  5044. //g_tourAudio.src = ""
  5045. }
  5046. }
  5047. ,
  5048. n.prototype.endTourProgress = function() {
  5049. this.tourInProgress = !1,
  5050. this.emit("update.controls"),
  5051. this.emit(p.TourEnd)
  5052. }
  5053. ,
  5054. n.prototype.goToHighlight = function(e) {
  5055. if (this.wouldInterrupt())
  5056. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5057. else {
  5058. if (A.debug("<tour.goto " + e + ">"),
  5059. this.isInterrupted())
  5060. return;
  5061. this.clearWalkingSectionPaused(),
  5062. this.setDestinationItem(e),
  5063. this.useSpecialTransition("Hilight"),
  5064. this.goToDestination(),
  5065. h.trackAlways("reach_highlight", {
  5066. reach_source: "thumb"
  5067. })
  5068. }
  5069. }
  5070. ,
  5071. n.prototype.prevHighlight = function() {
  5072. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5073. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5074. this.reachSource = "prev",
  5075. this.goPrev()))
  5076. }
  5077. ,
  5078. n.prototype.nextHighlight = function() {
  5079. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5080. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5081. this.reachSource = "next",
  5082. this.goNext()))
  5083. }
  5084. ,
  5085. n.prototype.changeMode = function(e) {
  5086. var t = $.Deferred()
  5087. , i = t.resolve.bind(t)
  5088. , n = t.reject.bind(t);
  5089. this.emit(p.StartModeChange);
  5090. var r = function() {
  5091. return this.clearWalkingSectionPaused(),
  5092. !!this.wouldInterrupt() && (this.interrupt(),
  5093. !0)
  5094. }
  5095. .bind(this);
  5096. if (!r()) {
  5097. switch (e) {
  5098. case c.PANORAMA:
  5099. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5100. break;
  5101. case c.DOLLHOUSE:
  5102. case c.FLOORPLAN:
  5103. this.player.flyToNewMode({
  5104. mode: e
  5105. }).done(i).fail(n);
  5106. break;
  5107. case c.OUTDOOR:
  5108. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5109. }
  5110. return t.promise()
  5111. }
  5112. }
  5113. ,
  5114. n.prototype.atEndOfTour = function() {
  5115. //return this.currentItem >= this.nItems - 1
  5116. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5117. if(end){
  5118. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5119. if(heroLocations){
  5120. end = this.currentItem[1] >= heroLocations.length - 1
  5121. }
  5122. }
  5123. return end;
  5124. }
  5125. ,
  5126. n.prototype.firstDestination = function() {
  5127. //return 0 < this.nItems ? 0 : null
  5128. return 0 < this.nItems ? [0,0]: null
  5129. }
  5130. ,
  5131. n.prototype.finalDestination = function() {
  5132. //return 0 < this.nItems ? this.nItems - 1 : null
  5133. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5134. }
  5135. ,
  5136. n.prototype.goPrev = function() {
  5137. this.tourAdvance(-1)
  5138. }
  5139. ,
  5140. n.prototype.goNext = function() {
  5141. this.tourAdvance(1)
  5142. }
  5143. ,
  5144. n.prototype.setDestinationItem = function(e) {
  5145. this.destinationItem = e,
  5146. this.emit("update.controls")
  5147. }
  5148. ,
  5149. n.prototype.setCurrentItem = function(e) {
  5150. this.currentItem = e,
  5151. this.emit("update.controls")
  5152. }
  5153. ,
  5154. n.prototype.nextItem = function(currentItem) {
  5155. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5156. if(currentItem == void 0)return this.firstDestination()
  5157. var currentLocation = this.model.heroLocations[currentItem[0]];
  5158. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5159. var item;
  5160. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5161. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5162. }else{
  5163. item = [currentItem[0] , currentItem[1]+1]
  5164. }
  5165. if(item[0] >= this.nItems ){
  5166. item = this.firstDestination()
  5167. }
  5168. return item;
  5169. //暂时不理会endlessLoop,默认为false
  5170. }
  5171. ,
  5172. n.prototype.prevItem = function(currentItem) {
  5173. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5174. if(currentItem == void 0)return this.firstDestination()
  5175. var item;
  5176. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5177. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5178. else{
  5179. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5180. if(this.currentItem[1] == 0){//子目录中第一个
  5181. return [currentItem[0] - 1, lastChildNum-1]
  5182. }else{
  5183. return [currentItem[0], currentItem[1]-1]
  5184. }
  5185. }
  5186. }
  5187. ,
  5188. n.prototype.tourAdvance = function(e) {//e是1或-1
  5189. A.debug("tourAdvance(" + e + ")")
  5190. if(null === this.currentItem || void 0 === this.currentItem){
  5191. this.setDestinationItem(this.firstDestination())
  5192. }else{
  5193. var item
  5194. if(e == 1){
  5195. item = this.nextItem(this.currentItem)
  5196. }else if(e == -1){
  5197. item = this.prevItem(this.currentItem)
  5198. }
  5199. this.setDestinationItem(item)
  5200. }
  5201. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5202. this.useSpecialTransition("reverse-looping to end")
  5203. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5204. this.useSpecialTransition("looping back to start")
  5205. }
  5206. /* var momentTour = this.getMomentTour(this.destinationItem);
  5207. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5208. var zoomLevel = this.player.zoomLevel;
  5209. this.player.zoomEnabled = true;
  5210. var zoom = function(e, d) {
  5211. this.player.zoomTo((1-e)*zoomLevel, true)
  5212. }.bind(this)
  5213. s.start(zoom, 1500, function(){
  5214. }, 0, d.easeOutQuad, "zoom")
  5215. } */
  5216. this.goToDestination()
  5217. }
  5218. ,
  5219. n.prototype.getMomentTour = function(destinationItem) {//add
  5220. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5221. if(!destinationItem) return wholeMomentTour
  5222. else{
  5223. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5224. if(currentLocation.momentTour)return currentLocation.momentTour;
  5225. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5226. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5227. }
  5228. }
  5229. ,
  5230. t.exports = n
  5231. }
  5232. ).call(this, "/js/director.js")
  5233. }
  5234. , {
  5235. "./analytics": 4,
  5236. "./enum/BlackoutStyle": 18,
  5237. "./enum/ControlEvents": 21,
  5238. "./enum/DirectorEvents": 23,
  5239. "./enum/ModelManagerEvents": 33,
  5240. "./enum/PathDiscardMode": 38,
  5241. "./enum/PathDisplayMode": 39,
  5242. "./enum/PlayerEvents": 40,
  5243. "./enum/Viewmode": 51,
  5244. "./enum/WarpStyle": 52,
  5245. "./model/ModelManager": 140,
  5246. "./player": 155,
  5247. "./settings": 166,
  5248. "./util/logger": 189,
  5249. "./util/transitions": 195,
  5250. events: 202,
  5251. three: 217
  5252. }],
  5253. 16: [function(e, t, i) {
  5254. "use strict";
  5255. var n = e("three")
  5256. , r = e("./enum/Viewmode")
  5257. , o = (e("./settings"),
  5258. e("./util/transitions"))
  5259. , a = e("./enum/PlayerEvents")
  5260. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5261. , l = new n.ShaderPass(n.VerticalBlurShader);
  5262. l.renderToScreen = !0;
  5263. var c = $("#player").width() / $("#player").height();
  5264. isNaN(c) && (c = 1);
  5265. initTransitionPass(n)
  5266. var h = {
  5267. currentBlur: 0,
  5268. aspect: c,
  5269. blurStrength: 1,
  5270. hblurPass: s,
  5271. vblurPass: l,
  5272. transitionMaskPass : new n.TransitionPass()
  5273. ,
  5274. bindEvents: function(e) {
  5275. e.on(a.ModeChanged, function(e, t) {
  5276. e === r.PANORAMA && (o.cancel(h.blur),
  5277. o.cancel(h.addBlur),
  5278. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5279. })
  5280. },
  5281. blur: function(e) {
  5282. h.currentBlur = e;
  5283. var t = e * h.blurStrength;
  5284. l.uniforms.v.value = t / 512 * h.aspect,
  5285. s.uniforms.h.value = t / 512
  5286. },
  5287. addBlur: function(e) {
  5288. e = Math.max(e, h.currentBlur),
  5289. h.blur(e)
  5290. },
  5291. removeBlur: function(e) {
  5292. e = Math.min(1 - e, h.currentBlur),
  5293. h.blur(e)
  5294. }
  5295. };
  5296. h.blur(0),
  5297. t.exports = h
  5298. }
  5299. , {
  5300. "./enum/PlayerEvents": 40,
  5301. "./enum/Viewmode": 51,
  5302. "./settings": 166,
  5303. "./util/transitions": 195,
  5304. three: 217
  5305. }],
  5306. 17: [function(e, t, i) {
  5307. "use strict";
  5308. t.exports = {
  5309. UNKNOWN: 0,
  5310. ALIGNED: 1,
  5311. UNALIGNED: 2,
  5312. PLACED: 3
  5313. }
  5314. }
  5315. , {}],
  5316. 18: [function(e, t, i) {
  5317. "use strict";
  5318. t.exports = {
  5319. NONE: 0,
  5320. MIDDLE: 1,
  5321. END: 2,
  5322. BEGINNING: 3,
  5323. FADEIN: 4
  5324. }
  5325. }
  5326. , {}],
  5327. 19: [function(e, t, i) {
  5328. "use strict";
  5329. var n = e("three");
  5330. t.exports = {
  5331. newBlue: new n.Color(4967932),
  5332. altBlue: new n.Color(47355),
  5333. tagDefault: new n.Color(223357),
  5334. classicBlue: new n.Color(53759),
  5335. mpYellow: new n.Color(16502016),
  5336. mpOrange: new n.Color(16428055),
  5337. mpBlue: new n.Color(12096),
  5338. mpLtGrey: new n.Color(13751252),
  5339. mpDkGrey: new n.Color(10000019),
  5340. mpRed: new n.Color(12525854),
  5341. mpOrangeDesat: new n.Color(16764529),
  5342. mpBlueDesat: new n.Color(4034734),
  5343. mpRedDesat: new n.Color(14705505),
  5344. white: new n.Color(16777215),
  5345. black: new n.Color(0),
  5346. _desat: function(e, t) {
  5347. var i = t || .3
  5348. , r = (new n.Color).copy(e).getHSL();
  5349. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5350. },
  5351. _darken: function(e, t) {
  5352. var i = t || .2
  5353. , r = e.getHSL();
  5354. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5355. }
  5356. }
  5357. }
  5358. , {
  5359. three: 217
  5360. }],
  5361. 20: [function(e, t, i) {
  5362. "use strict";
  5363. t.exports = {
  5364. NONE: -1,
  5365. ROTATE: 0,
  5366. DOLLY: 1,
  5367. PAN: 2,
  5368. ROTATE_DOLLY: 3,
  5369. PAN_DOLLY: 4
  5370. }
  5371. }
  5372. , {}],
  5373. 21: [function(e, t, i) {
  5374. "use strict";
  5375. t.exports = {
  5376. Move: "move",
  5377. InteractionDirect: "interaction.direct",
  5378. InteractionKey: "interaction.key",
  5379. InteractionGui: "interaction.gui",
  5380. FlyInDirection: "fly.direction",
  5381. InputStart: "input.start",
  5382. Pinch: "input.pinch",
  5383. Scroll: "input.scroll",
  5384. AutoPanInterrupt: "autopan.interrupt",
  5385. AutoPanComplete: "autopan.complete",
  5386. AutoPanClamped: "autopan.clamped",
  5387. LongTap: "longtap"
  5388. }
  5389. }
  5390. , {}],
  5391. 22: [function(e, t, i) {
  5392. "use strict";
  5393. t.exports = Object.freeze({
  5394. FORWARD: "FORWARD",
  5395. LEFT: "LEFT",
  5396. RIGHT: "RIGHT",
  5397. BACK: "BACK",
  5398. UP: "UP",
  5399. DOWN: "DOWN"
  5400. })
  5401. }
  5402. , {}],
  5403. 23: [function(e, t, i) {
  5404. "use strict";
  5405. t.exports = {
  5406. ActionInterrupted: "action.interrupted",
  5407. TourStart: "tour.start",
  5408. TourEnd: "tour.end",
  5409. StartModeChange: "mode.startChange"
  5410. }
  5411. }
  5412. , {}],
  5413. 24: [function(e, t, i) {
  5414. "use strict";
  5415. t.exports = Object.freeze({
  5416. None: 0,
  5417. Queued: 1,
  5418. ForceQueued: 2,
  5419. Downloading: 3,
  5420. Downloaded: 4,
  5421. DownloadFailed: 5
  5422. })
  5423. }
  5424. , {}],
  5425. 25: [function(e, t, i) {
  5426. "use strict";
  5427. t.exports = {
  5428. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5429. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5430. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5431. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5432. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5433. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5434. }
  5435. }
  5436. , {}],
  5437. 26: [function(e, t, i) {
  5438. "use strict";
  5439. t.exports = {
  5440. Texture2D: 0,
  5441. TextureCube: 1
  5442. }
  5443. }
  5444. , {}],
  5445. 27: [function(e, t, i) {
  5446. "use strict";
  5447. t.exports = {
  5448. SMALL: "small",
  5449. LARGE: "large"
  5450. }
  5451. }
  5452. , {}],
  5453. 28: [function(e, t, i) {
  5454. "use strict";
  5455. var n = e("./Viewmode")
  5456. , r = {
  5457. LANDING: {},
  5458. NAVIGATION: "navigation",
  5459. MORE_HELP: "moreHelp",
  5460. TOUR_INTERACTION: {}
  5461. };
  5462. r.LANDING[n.PANORAMA] = "panorama.landing",
  5463. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5464. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5465. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5466. r.TOUR_INTERACTION.standard = "standard.tour",
  5467. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5468. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5469. t.exports = r
  5470. }
  5471. , {
  5472. "./Viewmode": 51
  5473. }],
  5474. 29: [function(e, t, i) {
  5475. "use strict";
  5476. var n = {
  5477. UP: 1,
  5478. DOWN: -1,
  5479. LEFT: "L",
  5480. RIGHT: "R",
  5481. FORWARD: "F",
  5482. BACK: "B",
  5483. reverse: {},
  5484. opposite: function(e) {
  5485. return this.reverse[e.toString()]
  5486. }
  5487. };
  5488. !function() {
  5489. n.reverse[n.UP] = n.DOWN,
  5490. n.reverse[n.DOWN] = n.UP,
  5491. n.reverse[n.LEFT] = n.RIGHT,
  5492. n.reverse[n.RIGHT] = n.LEFT,
  5493. n.reverse[n.FORWARD] = n.BACK,
  5494. n.reverse[n.BACK] = n.FORWARD
  5495. }(),
  5496. t.exports = n
  5497. }
  5498. , {}],
  5499. 30: [function(e, t, i) {
  5500. "use strict";
  5501. var n = e("../util/browser")
  5502. , r = {
  5503. ZERO: 48,
  5504. ONE: 49,
  5505. TWO: 50,
  5506. THREE: 51,
  5507. FOUR: 52,
  5508. FIVE: 53,
  5509. SIX: 54,
  5510. SEVEN: 55,
  5511. EIGHT: 56,
  5512. NINE: 57,
  5513. LEFTARROW: 37,
  5514. UPARROW: 38,
  5515. RIGHTARROW: 39,
  5516. DOWNARROW: 40,
  5517. A: 65,
  5518. B: 66,
  5519. C: 67,
  5520. D: 68,
  5521. E: 69,
  5522. F: 70,
  5523. G: 71,
  5524. H: 72,
  5525. I: 73,
  5526. J: 74,
  5527. K: 75,
  5528. L: 76,
  5529. M: 77,
  5530. N: 78,
  5531. O: 79,
  5532. P: 80,
  5533. Q: 81,
  5534. R: 82,
  5535. S: 83,
  5536. T: 84,
  5537. U: 85,
  5538. V: 86,
  5539. W: 87,
  5540. X: 88,
  5541. Y: 89,
  5542. Z: 90,
  5543. SPACE: 32,
  5544. RETURN: 13,
  5545. SEMICOLON: 186,
  5546. PLUSEQUALS: 187,
  5547. DASHUNDERSCORE: 189,
  5548. OPENBRACKET: 219
  5549. };
  5550. n.detectFirefox() && (r.SEMICOLON = 59,
  5551. r.PLUSEQUALS = 61,
  5552. r.DASHUNDERSCORE = 173),
  5553. t.exports = r
  5554. }
  5555. , {
  5556. "../util/browser": 182
  5557. }],
  5558. 31: [function(e, t, i) {
  5559. "use strict";
  5560. t.exports = {
  5561. EN_US: "en-US",
  5562. ES_MX: "es-MX",
  5563. FR_FR: "fr-FR",
  5564. DE_DE: "de-DE",
  5565. RU_RU: "ru-RU",
  5566. CN_CN: "cn-CN",
  5567. JP_JP: "jp-JP"
  5568. }
  5569. }
  5570. , {}],
  5571. 32: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = {
  5574. TagActivated: "tag.activated",
  5575. TagDismissed: "tag.dismissed",
  5576. TagNavigation: "tag.navigation"
  5577. }
  5578. }
  5579. , {}],
  5580. 33: [function(e, t, i) {
  5581. "use strict";
  5582. t.exports = {
  5583. ModelAdded: "model-added",
  5584. ActiveModelChanged: "active-model-changed"
  5585. }
  5586. }
  5587. , {}],
  5588. 34: [function(e, t, i) {
  5589. "use strict";
  5590. t.exports = {
  5591. LEFT: 0,
  5592. MIDDLE: 1,
  5593. RIGHT: 2
  5594. }
  5595. }
  5596. , {}],
  5597. 35: [function(e, t, i) {
  5598. "use strict";
  5599. t.exports = {
  5600. PanoRenderComplete: "panorama.render.complete",
  5601. TileRenderFailure: "panorama.tile.render.failed",
  5602. TileRenderSuccess: "panorama.tile.render.success",
  5603. TileUploadAttempted: "panorama.tile.upload.attempted",
  5604. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5605. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5606. }
  5607. }
  5608. , {}],
  5609. 36: [function(e, t, i) {
  5610. "use strict";
  5611. t.exports = {
  5612. BASE: 1,
  5613. STANDARD: 2,
  5614. HIGH: 3,
  5615. ULTRAHIGH: 4
  5616. }
  5617. }
  5618. , {}],
  5619. 37: [function(e, t, i) {
  5620. "use strict";
  5621. t.exports = {
  5622. LoadComplete: "panorama.load.complete",
  5623. LoadFailed: "panorama.load.failed",
  5624. TileLoaded: "panorama.tile.loaded"
  5625. }
  5626. }
  5627. , {}],
  5628. 38: [function(e, t, i) {
  5629. "use strict";
  5630. t.exports = Object.freeze({
  5631. Standard: 0,
  5632. Slow: 1,
  5633. Retain: 2
  5634. })
  5635. }
  5636. , {}],
  5637. 39: [function(e, t, i) {
  5638. "use strict";
  5639. t.exports = Object.freeze({
  5640. Show: 0,
  5641. Hide: 1,
  5642. Retain: 2
  5643. })
  5644. }
  5645. , {}],
  5646. 40: [function(e, t, i) {
  5647. "use strict";
  5648. t.exports = {
  5649. Move: "move",
  5650. MoveComplete: "move.complete",
  5651. ModeChanged: "mode.changed",
  5652. ModeChanging: "mode.changing",
  5653. PanoChosen: "pano.chosen",
  5654. ClosestPanoChanging: "closest.pano.changing",
  5655. WarpStarted: "warp.started",
  5656. WarpInterrupted: "warp.interrupted",
  5657. WarpEnded: "warp.ended",
  5658. FlyinFinished: "flyin.finished",
  5659. FlyingStarted: "flying.started",
  5660. FlyingInterrupted: "flying.interrupted",
  5661. FlyingEnded: "flying.ended",
  5662. Ready: "ready",
  5663. StartInside: "start.inside",
  5664. StartOutside: "start.outside",
  5665. ViewChanged: "view.changed",
  5666. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5667. InputStart: "input.start"
  5668. }
  5669. }
  5670. , {}],
  5671. 41: [function(e, t, i) {
  5672. "use strict";
  5673. t.exports = Object.freeze({
  5674. DEFAULT: 0,
  5675. PANOMARKERS: 1,
  5676. RETICULE: 2,
  5677. TAG: 3
  5678. })
  5679. }
  5680. , {}],
  5681. 42: [function(e, t, i) {
  5682. "use strict";
  5683. t.exports = {
  5684. visibleFloor: 1,
  5685. ghostFloor: 3,
  5686. boundingSkybox: 1,
  5687. panoMarker: 2,
  5688. reticule: 3,
  5689. tagStem: 4,
  5690. tagDisc: 5,
  5691. ribbon: 100
  5692. }
  5693. }
  5694. , {}],
  5695. 43: [function(e, t, i) {
  5696. "use strict";
  5697. t.exports = {
  5698. ContextCreated: "scene-renderer-context-created",
  5699. AfterRender: "after-render",
  5700. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5701. }
  5702. }
  5703. , {}],
  5704. 44: [function(e, t, i) {
  5705. "use strict";
  5706. t.exports = {
  5707. IDLE: "idle",
  5708. BROWSE: "browse",
  5709. EXAMINE: "examine"
  5710. }
  5711. }
  5712. , {}],
  5713. 45: [function(e, t, i) {
  5714. "use strict";
  5715. t.exports = {
  5716. TileDownloadSuccess: "tiledownloader.download.success",
  5717. TileDownloadFailure: "tiledownloader.download.failure",
  5718. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5719. }
  5720. }
  5721. , {}],
  5722. 46: [function(e, t, i) {
  5723. "use strict";
  5724. t.exports = {
  5725. CardboardAndroid: "googlevr",
  5726. GearVR: "gearvr",
  5727. CardboardIOS: "googlevrios",
  5728. Cardboard: "googlevr"
  5729. }
  5730. }
  5731. , {}],
  5732. 47: [function(e, t, i) {
  5733. "use strict";
  5734. t.exports = {
  5735. NONE: 0,
  5736. CONTEXTUAL: 1,
  5737. ANDROID: 2
  5738. }
  5739. }
  5740. , {}],
  5741. 48: [function(e, t, i) {
  5742. "use strict";
  5743. var n = {
  5744. Title: 0,
  5745. Cardboard: 1
  5746. }
  5747. , r = {
  5748. Title: 0,
  5749. Cardboard: 1,
  5750. Gear: 2
  5751. };
  5752. !function() {
  5753. [n, r].forEach(function(e) {
  5754. e.pageCount = Object.keys(e).length
  5755. })
  5756. }(),
  5757. t.exports.ios = n,
  5758. t.exports.standard = r
  5759. }
  5760. , {}],
  5761. 49: [function(e, t, i) {
  5762. "use strict";
  5763. t.exports = {
  5764. Android: "android",
  5765. IOS: "ios",
  5766. Desktop: "desktop",
  5767. UnsupportedAndroid: "android-unsupported"
  5768. }
  5769. }
  5770. , {}],
  5771. 50: [function(e, t, i) {
  5772. "use strict";
  5773. var n = e("three");
  5774. t.exports = {
  5775. UP: new n.Vector3(0,1,0),
  5776. DOWN: new n.Vector3(0,-1,0),
  5777. LEFT: new n.Vector3(-1,0,0),
  5778. RIGHT: new n.Vector3(1,0,0),
  5779. FORWARD: new n.Vector3(0,0,-1),
  5780. BACK: new n.Vector3(0,0,1)
  5781. }
  5782. }
  5783. , {
  5784. three: 217
  5785. }],
  5786. 51: [function(e, t, i) {
  5787. "use strict";
  5788. var n = e("../exception/ViewmodeConvertException")
  5789. , r = e("./coreViewmodes")
  5790. , o = e("../util/common")
  5791. , a = {
  5792. MESH: "mesh",
  5793. OUTDOOR: "outdoor",
  5794. TRANSITIONING: "transitioning",
  5795. toInt: function(e) {
  5796. switch (e) {
  5797. case this.PANORAMA:
  5798. return 1;
  5799. case this.DOLLHOUSE:
  5800. return 2;
  5801. case this.FLOORPLAN:
  5802. return 3;
  5803. case this.OUTDOOR:
  5804. return 4;
  5805. case this.TRANSITIONING:
  5806. return -1
  5807. }
  5808. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5809. },
  5810. fromInt: function(e) {
  5811. switch (e) {
  5812. case "1":
  5813. case 1:
  5814. return this.PANORAMA;
  5815. case "2":
  5816. case 2:
  5817. return this.DOLLHOUSE;
  5818. case "3":
  5819. case 3:
  5820. return this.FLOORPLAN;
  5821. case "4":
  5822. case 4:
  5823. return this.OUTDOOR
  5824. }
  5825. throw new n("No known conversion for int to viewmode for int: " + e)
  5826. },
  5827. convertWorkshopModeInt: function(e) {
  5828. switch (e) {
  5829. case "0":
  5830. case 0:
  5831. case undefined: //xzw add
  5832. return this.PANORAMA;
  5833. case "1":
  5834. case 1:
  5835. return this.FLOORPLAN;
  5836. case "2":
  5837. case 2:
  5838. return this.DOLLHOUSE;
  5839. case "3":
  5840. case 3:
  5841. return this.MESH
  5842. }
  5843. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5844. }
  5845. };
  5846. o.extendObject(a, r),
  5847. t.exports = a
  5848. }
  5849. , {
  5850. "../exception/ViewmodeConvertException": 58,
  5851. "../util/common": 185,
  5852. "./coreViewmodes": 54
  5853. }],
  5854. 52: [function(e, t, i) {
  5855. "use strict";
  5856. t.exports = {
  5857. BLACK: "black",
  5858. STD: "std",
  5859. WALK: "walk"
  5860. }
  5861. }
  5862. , {}],
  5863. 53: [function(e, t, i) {
  5864. "use strict";
  5865. t.exports = {
  5866. ZoomIn: "zoom.in",
  5867. ZoomOut: "zoom.out",
  5868. ZoomMax: "zoom.max",
  5869. ZoomMin: "zoom.min"
  5870. }
  5871. }
  5872. , {}],
  5873. 54: [function(e, t, i) {
  5874. "use strict";
  5875. t.exports = {
  5876. PANORAMA: "panorama",
  5877. DOLLHOUSE: "dollhouse",
  5878. FLOORPLAN: "floorplan"
  5879. }
  5880. }
  5881. , {}],
  5882. 55: [function(e, t, i) {
  5883. "use strict";
  5884. function n(e) {
  5885. this.message = e
  5886. }
  5887. t.exports = n
  5888. }
  5889. , {}],
  5890. 56: [function(e, t, i) {
  5891. "use strict";
  5892. function n(e) {
  5893. r.call(this, e)
  5894. }
  5895. var r = e("./BasicException");
  5896. n.prototype = Object.create(r.prototype),
  5897. t.exports = n
  5898. }
  5899. , {
  5900. "./BasicException": 55
  5901. }],
  5902. 57: [function(e, t, i) {
  5903. "use strict";
  5904. function n(e) {
  5905. r.call(this, e)
  5906. }
  5907. var r = e("./BasicException");
  5908. n.prototype = Object.create(r.prototype),
  5909. t.exports = n
  5910. }
  5911. , {
  5912. "./BasicException": 55
  5913. }],
  5914. 58: [function(e, t, i) {
  5915. "use strict";
  5916. function n(e) {
  5917. r.call(this, e)
  5918. }
  5919. var r = e("./BasicException");
  5920. n.prototype = Object.create(r.prototype),
  5921. t.exports = n
  5922. }
  5923. , {
  5924. "./BasicException": 55
  5925. }],
  5926. 59: [function(e, t, i) {
  5927. (function(i) {
  5928. "use strict";
  5929. function n(e) {
  5930. var t = {};
  5931. if (e) {
  5932. var i = e.flags;
  5933. if (i)
  5934. for (var n in i)
  5935. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5936. return t
  5937. }
  5938. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5939. null
  5940. }
  5941. var r = e("./util/ajax")
  5942. , o = e("./util/showcase")
  5943. , a = e("./util/logger")
  5944. , s = ""
  5945. , l = new a(i)
  5946. , c = {};
  5947. t.exports = {
  5948. loadFeatureFlags: function(e) {
  5949. var t = $.Deferred();
  5950. return r.get(e.urlBase + s, {
  5951. responseType: "json",
  5952. prefetchFrom: "user",
  5953. auth: o.getAuthorizationHeader()
  5954. }).done(function(e) {
  5955. c = n(e),
  5956. c ? t.resolve(c) : t.reject("loading-failed")
  5957. }).fail(function() {
  5958. l.debug("Retrieval of feature flags failed."),
  5959. t.reject("loading-failed")
  5960. }),
  5961. t.promise()
  5962. },
  5963. getFlags: function() {
  5964. return c
  5965. },
  5966. updateDependentSettings: function(e, t) {
  5967. e = e || c,
  5968. e.labels && (t.labels.enabled = !0),
  5969. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5970. e.showcase_sdk && (t.sdkInit = !0),
  5971. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5972. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5973. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5974. e.hide_sc_sharing && (t.share.enabled = !1)
  5975. }
  5976. }
  5977. }
  5978. ).call(this, "/js/featureflags.js")
  5979. }
  5980. , {
  5981. "./util/ajax": 181,
  5982. "./util/logger": 189,
  5983. "./util/showcase": 193
  5984. }],
  5985. 60: [function(e, t, i) {
  5986. "use strict";
  5987. var n = (e("../util/common"),
  5988. {
  5989. status: 0,
  5990. set: function(e) {
  5991. if (isNaN(e))
  5992. return !1;
  5993. var t = $('.progressbar');
  5994. 0 > e && (e = 0);
  5995. e > 100 && (e = 100);
  5996. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5997. var barperc = e*width;
  5998. var perc = Math.round(e);
  5999. var labelpos = (parseInt(barperc)-15);
  6000. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6001. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6002. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6003. this.status = e
  6004. },
  6005. done: function(e) {
  6006. return e || this.status ? (this.status = null,
  6007. this.set(100)) : this
  6008. }
  6009. });
  6010. t.exports.circleLoader = n
  6011. }
  6012. , {
  6013. "../util/common": 185
  6014. }],
  6015. 61: [function(e, t, i) {
  6016. "use strict";
  6017. t.exports = Object.freeze({
  6018. CLOSE: "modal.closer.close"
  6019. })
  6020. }
  6021. , {}],
  6022. 62: [function(e, t, i) {
  6023. "use strict";
  6024. function n(e, t) {
  6025. t && (t.stopPropagation(),
  6026. t.preventDefault()),
  6027. e && this.emit(l.CLOSE, e),
  6028. g.reset()
  6029. }
  6030. function r(e, t) {
  6031. function i() {
  6032. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6033. t !== f && (f = t,
  6034. t ? (e.classList.add("closeByFooter"),
  6035. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6036. h.classList.remove("closeByFooter")))
  6037. }
  6038. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6039. }
  6040. var o = e("../../settings")
  6041. , a = (e("../../tag/Media/MediaEvent"),
  6042. e("../../util/browser"))
  6043. , s = e("../../util/common")
  6044. , l = e("./ModalCloserEvent")
  6045. , c = e("events").EventEmitter
  6046. , h = document.getElementsByClassName("footer")[0]
  6047. , u = h.querySelectorAll(".close")[0]
  6048. , d = null
  6049. , p = null
  6050. , f = null
  6051. , g = (a.isMobile(),
  6052. {
  6053. open: function(e) {
  6054. e && (r(e),
  6055. d && u.removeEventListener("click", d, !0),
  6056. d = n.bind(this, e.id),
  6057. u.addEventListener("click", d, !0),
  6058. p && window.removeEventListener("resize", p, !0),
  6059. p = r.bind(this, e),
  6060. window.addEventListener("resize", p, !0))
  6061. },
  6062. reset: function() {
  6063. h.classList.remove("closeByFooter"),
  6064. u.removeEventListener("click", d, !0),
  6065. window.removeEventListener("resize", p, !0),
  6066. d = p = f = null
  6067. }
  6068. });
  6069. s.extendObject(g, c.prototype),
  6070. t.exports = g
  6071. }
  6072. , {
  6073. "../../tag/Media/MediaEvent": 131,
  6074. "../../settings": 166,
  6075. "../../util/browser": 182,
  6076. "../../util/common": 185,
  6077. "./ModalCloserEvent": 61,
  6078. events: 202
  6079. }],
  6080. 63: [function(e, t, i) {
  6081. "use strict";
  6082. function n(e, t, i) {
  6083. var n = new r.GUI({
  6084. width: 400
  6085. })
  6086. , u = n.addFolder("Flydown from Dollhouse");
  6087. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6088. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6089. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6090. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6091. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6092. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6093. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6094. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6095. var d = n.addFolder("Transition between panos");
  6096. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6097. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6098. h.transition.flyTime = 0,
  6099. d.__controllers.forEach(function(e) {
  6100. e.updateDisplay()
  6101. })
  6102. }),
  6103. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6104. h.transition.flySpeed = 0,
  6105. d.__controllers.forEach(function(e) {
  6106. e.updateDisplay()
  6107. })
  6108. }),
  6109. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6110. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6111. d.add(h.transition, "movementEasing", Object.keys(a));
  6112. var p = n.addFolder("Path Display");
  6113. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6114. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6115. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6116. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6117. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6118. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6119. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6120. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6121. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6122. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6123. h.path.color = l[h.path.color],
  6124. h.path.colorUp = l._desat(h.path.color),
  6125. h.path.colorDown = l.darken(h.path.color)
  6126. }),
  6127. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6128. h.reticuleColor = l[h.reticuleColor]
  6129. });
  6130. var f = n.addFolder("Warping")
  6131. , g = f.addFolder("Warp/Teleport");
  6132. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6133. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6134. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6135. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6136. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6137. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6138. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6139. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6140. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6141. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6142. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6143. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6144. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6145. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6146. h.path.typ = c[h.path.typ]
  6147. }),
  6148. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6149. t.endlessLoop = h.warp.loop
  6150. }),
  6151. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6152. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6153. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6154. var m = f.addFolder("Long Warp Only");
  6155. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6156. h.warp.flySpeed = 0,
  6157. m.__controllers.forEach(function(e) {
  6158. e.updateDisplay()
  6159. })
  6160. }),
  6161. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6162. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6163. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6164. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6165. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6166. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6167. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6168. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6169. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6170. var v = n.addFolder("Warp Esoterica");
  6171. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6172. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6173. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6174. h.warp.minWarpTime = 0,
  6175. v.__controllers.forEach(function(e) {
  6176. e.updateDisplay()
  6177. })
  6178. }),
  6179. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6180. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6181. v.add(h.warp, "movementEasing", Object.keys(a));
  6182. var A = n.addFolder("Misc");
  6183. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6184. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6185. }),
  6186. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6187. i.cameras[s.PANORAMA].fov = h.insideFOV
  6188. }),
  6189. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6190. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6191. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6192. var y = n.addFolder("Navigation");
  6193. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6194. h.navigation.panoScores || e.panos.forEach(function(e) {
  6195. e.floor.remove(e.text3d),
  6196. e.text3d = null
  6197. })
  6198. }),
  6199. y.add(h.navigation, "mouseDirection"),
  6200. y.add(h.navigation, "filterStrictness", 0, 1),
  6201. y.add(h.navigation, "angleFactor", -60, 0),
  6202. y.add(h.navigation, "directionFactor", 1, 20),
  6203. y.add(h.navigation, "distanceFactor", -5, 5),
  6204. y.add(h.navigation, "optionalityFactor", .1, 10);
  6205. var C = n.addFolder("tags")
  6206. , I = C.addFolder("Tag Creation");
  6207. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6208. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6209. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6210. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6211. var E = C.addFolder("Visibility");
  6212. E.add(h.tags.visibility, "anyDistance"),
  6213. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6214. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6215. E.add(h.tags.visibility, "hideViaFloor"),
  6216. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6217. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6218. var b = C.addFolder("Disc Parameters");
  6219. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6220. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6221. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6222. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6223. }),
  6224. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6225. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6226. }),
  6227. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6228. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6229. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6230. var w = C.addFolder("Navigate");
  6231. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6232. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6233. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6234. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6235. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6236. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6237. var _ = n.addFolder("Debug");
  6238. _.add(h, "wireframe").onFinishChange(function() {
  6239. e.chunks.forEach(function(t) {
  6240. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6241. t.wireframeTwin.material.depthWrite = !1,
  6242. t.wireframeTwin.material.depthTest = !1,
  6243. t.wireframeTwin.material.opacity = .5,
  6244. t.wireframeTwin.material.transparent = !0),
  6245. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6246. })
  6247. }),
  6248. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6249. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6250. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6251. e.skybox.wireframe = null)
  6252. }),
  6253. _.add(h, "showSweeps").onFinishChange(function() {
  6254. e.setSweepVisibility(h.showSweeps)
  6255. }),
  6256. _.add(h, "showMesh").onFinishChange(function() {
  6257. e.chunks.forEach(function(e) {
  6258. e.visible = h.showMesh
  6259. })
  6260. }),
  6261. _.add(h, "showFloors").onFinishChange(function() {
  6262. e.floors.forEach(function(e) {
  6263. e.collider.children.forEach(function(e) {
  6264. e.material.visible = h.showFloors
  6265. })
  6266. })
  6267. }),
  6268. _.add(h, "showSkyboxes").onFinishChange(function() {
  6269. e.panos.forEach(function(e) {
  6270. e.skyboxMesh.visible = h.showSkyboxes
  6271. })
  6272. }),
  6273. _.add(h, "showNeighbors").onChange(function() {}),
  6274. _.add(e, "alpha", 0, 1)
  6275. }
  6276. var r = e("../lib/dat.gui")
  6277. , o = e("three")
  6278. , a = e("../util/easing")
  6279. , s = e("../enum/Viewmode")
  6280. , l = e("../enum/Colors")
  6281. , c = e("../enum/WarpStyle")
  6282. , h = e("../settings");
  6283. e("../tag/tag");
  6284. r.GUI.prototype.removeFolder = function(e) {
  6285. var t = this.__folders[e];
  6286. t && (t.close(),
  6287. this.__ul.removeChild(t.domElement.parentNode),
  6288. delete this.__folders[e],
  6289. this.onResize())
  6290. }
  6291. ,
  6292. t.exports.toggle = n
  6293. }
  6294. , {
  6295. "../enum/Colors": 19,
  6296. "../enum/Viewmode": 51,
  6297. "../enum/WarpStyle": 52,
  6298. "../lib/dat.gui": 93,
  6299. "../tag/tag": 123,
  6300. "../settings": 166,
  6301. "../util/easing": 186,
  6302. three: 217
  6303. }],
  6304. 64: [function(e, t, i) {
  6305. (function(i) {
  6306. "use strict";
  6307. function n(e, t, i, n) {
  6308. $(".gui-error .error-problem-text").text(e),
  6309. $(".gui-error .error-solution-text").text(t),
  6310. $(".gui-error .error-explanation").text(i),
  6311. $(".gui-error .error-actions").html(n),
  6312. $(window).resize(),
  6313. $(".gui-error").fadeIn(),
  6314. $("#bottom-logo").fadeIn()
  6315. }
  6316. function r(e) {
  6317. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6318. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6319. s.isMobile() || $("[rel=tiletip]").tooltip({
  6320. placement: "bottom",
  6321. delay: {
  6322. show: 50,
  6323. hide: 0
  6324. },
  6325. trigger: "hover",
  6326. viewport: {
  6327. selector: "body",
  6328. padding: 10
  6329. }
  6330. })
  6331. }
  6332. function o() {
  6333. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6334. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6335. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6336. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6337. e.preventDefault(),
  6338. e.stopPropagation(),
  6339. r(" ")
  6340. })
  6341. }
  6342. function a(e) {
  6343. if ($("head title").text(c.pageTitle),
  6344. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6345. $("#gui-loading").fadeOut(250),
  6346. $("#quick-blackout").hide(),
  6347. l.track("showcase_error", {
  6348. error_key: e
  6349. }),
  6350. h.locale || h.init(),
  6351. "webgl-unsupported" === e)
  6352. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6353. else if ("webgl-ios" === e)
  6354. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6355. else if ("webgl-safari" === e)
  6356. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6357. else if ("webgl-generic" === e)
  6358. o();
  6359. else if ("missing-urls" === e)
  6360. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6361. else if ("loading-failed" === e)
  6362. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6363. else {
  6364. if ("loading-failed-maintenance" !== e)
  6365. return void d.error("Unhandled error: " + e);
  6366. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6367. }
  6368. }
  6369. var s = e("./../util/browser")
  6370. , l = e("./../analytics")
  6371. , c = e("./../settings")
  6372. , h = e("../localization/localize")
  6373. , u = e("./../util/logger")
  6374. , d = new u(i)
  6375. , p = '"https://support.port.com/hc/articles/208220058"';
  6376. t.exports.error = a
  6377. }
  6378. ).call(this, "/js/gui/error.js")
  6379. }
  6380. , {
  6381. "../localization/localize": 108,
  6382. "./../analytics": 4,
  6383. "./../settings": 166,
  6384. "./../util/browser": 182,
  6385. "./../util/logger": 189
  6386. }],
  6387. 65: [function(e, t, i) {
  6388. (function(i) {
  6389. "use strict";
  6390. function n() {
  6391. Ue = [],
  6392. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6393. Ue.push(".hideTarget", ".pinTop.right")
  6394. }
  6395. function r() {
  6396. for (var e in je)
  6397. if (je.hasOwnProperty(e)) {
  6398. var t = je[e];
  6399. if (!t.visible)
  6400. for (var i = 0; i < t.elements.length; i++)
  6401. $(t.elements[i]).hide()
  6402. }
  6403. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6404. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6405. n()
  6406. }
  6407. function o(e, t) {
  6408. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6409. $("#gui-zoomin").toggle(i),
  6410. $("#gui-zoomout").toggle(i)
  6411. }
  6412. function a() {
  6413. c(),
  6414. $(".pinBottom").toggleClass("open"),
  6415. $("#drawer").toggleClass("open"),
  6416. $(".footer").toggleClass("open"),
  6417. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6418. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6419. ie.resetDrawer()),
  6420. setTimeout(function() {
  6421. $("#pullTab").toggleClass("opened");
  6422. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6423. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6424. }
  6425. function s(e) {
  6426. var t;
  6427. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6428. t = e.position().top + e.outerHeight(),
  6429. e.attr("style", "display: none"));
  6430. var i = $("#player").outerHeight()
  6431. , n = i - 130;
  6432. return n < t + 25
  6433. }
  6434. function l(e) {
  6435. "touchstart" === e.type && e.preventDefault(),
  6436. e.stopPropagation()
  6437. }
  6438. function c() {
  6439. W && (W.reload(),
  6440. W.init())
  6441. }
  6442. function h(e) {
  6443. ne.show(e),
  6444. r()
  6445. }
  6446. function u(e) {
  6447. ne.progress(e)
  6448. }
  6449. function d(e, t, i) {
  6450. var n = t.player;
  6451. $("#gui-thumb").fadeOut(2500),
  6452. ne.hide(function() {
  6453. Ge = !1
  6454. }),
  6455. me.init(e, i),
  6456. de.finishSetup(Object.keys(e.tags).length),
  6457. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6458. var s = function() {
  6459. i.dismissExaminedTag(),
  6460. i.disableHovering()
  6461. };
  6462. Ae.on(ye.OPENED, s),
  6463. Ce.on(Me.OPENED, s),
  6464. he.on(ue.OPENED, s),
  6465. fe.on(ge.OPENED, s);
  6466. var l = i.enableHovering.bind(i);
  6467. if (Ae.on(ye.CLOSED, l),
  6468. Ce.on(Me.CLOSED, l),
  6469. he.on(ue.CLOSED, l),
  6470. fe.on(ge.CLOSED, l),
  6471. Q.labels.enabled && Object.keys(e.labels).length,
  6472. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6473. C(e.currentFloor, n.mode)),
  6474. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6475. r(),
  6476. o(t, t.player),
  6477. $("#gui").fadeIn(1500),
  6478. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6479. a(),
  6480. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6481. }, 2e3),
  6482. !K.isMobile())
  6483. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6484. $(c[h]).addClass("hasHover");
  6485. O(e),
  6486. de.setupToggling();
  6487. //xzw:
  6488. window.editHotPanel && editHotPanel();
  6489. //czj
  6490. navBorderRadius(e);
  6491. //czj 编辑界面
  6492. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6493. window.EditTools && new EditTools(n.sceneRenderer);
  6494. }
  6495. function navBorderRadius(e){
  6496. var pullTab = $("#pullTab"),
  6497. mobileRadius = {
  6498. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6499. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6500. },
  6501. topRadius = {
  6502. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6503. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6504. };
  6505. function BorderRadius(bottom,top){
  6506. $("#gui-modes-map > div:visible:last").css(bottom);
  6507. if(pullTab.is(':visible')){
  6508. $(".viewContainer > div:visible:first").css(top);
  6509. }else{
  6510. $("#gui-modes-map > div:visible:first").css(top);
  6511. }
  6512. }
  6513. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6514. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6515. }else{
  6516. BorderRadius(topRadius.bottom,topRadius.top);
  6517. }
  6518. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6519. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6520. window.specialScene && specialScene.special().afterImplement();
  6521. }
  6522. }
  6523. function p(e) {
  6524. e || (e = 0),
  6525. We = !1,
  6526. window.setTimeout(function() {
  6527. We || (ze = !0,
  6528. $("#gui-spinner").stop(!0, !0).show())
  6529. }
  6530. .bind(this), e)
  6531. }
  6532. function f() {
  6533. $("#gui-spinner").stop(!0, !0),
  6534. $("#gui-spinner").fadeOut(1e3),
  6535. We = !0,
  6536. ze = !1
  6537. }
  6538. function g(e, t) {
  6539. var i = e.mode
  6540. , n = t || e.currentPano;
  6541. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6542. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6543. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6544. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6545. Q.show360Views.enabled && !n.isAligned() ? (
  6546. $(".gui-floor").addClass("hidden"),
  6547. $("#gui-modes-outside").addClass("desktop-only")) : (
  6548. $(".gui-floor").removeClass("hidden"),
  6549. $("#gui-modes-outside").removeClass("desktop-only")),
  6550. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6551. Be = i,
  6552. $("#gui-modes-outside").addClass("hidden"),
  6553. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6554. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6555. }
  6556. function m(e, t) {
  6557. var i = t.player;
  6558. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6559. l(e),
  6560. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6561. J.track("USER", {
  6562. event_type: "showcase_gui",
  6563. gui_action: "click_inside_mode_button"
  6564. }),
  6565. t.changeMode(_e.PANORAMA);
  6566. }),
  6567. $("#gui-modes-outside").find("a").on("click", function(e) {
  6568. l(e),
  6569. J.track("showcase_gui", {
  6570. gui_action: "click_outside_mode_button"
  6571. }),
  6572. t.changeMode(Be)
  6573. }),
  6574. $("#gui-modes-floorplan").on("click", function(e) {
  6575. l(e),
  6576. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6577. gui_action: "click_floorplan_mode_button"
  6578. }),
  6579. t.changeMode(_e.FLOORPLAN));
  6580. }),
  6581. $("#gui-modes-dollhouse").on("click", function(e) {
  6582. l(e),
  6583. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6584. gui_action: "click_dollhouse_mode_button"
  6585. }),
  6586. t.changeMode(_e.DOLLHOUSE));
  6587. })
  6588. }
  6589. function v(e, t) {
  6590. function i() {
  6591. document.getElementById("vr").classList.remove("hidden"),
  6592. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6593. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6594. $(".improper-embed").toggleClass("hidden", !1),
  6595. r())
  6596. }, function(e) {
  6597. r()
  6598. }) : r()
  6599. }
  6600. function n(i) {
  6601. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6602. Ie.init(e.data, t, i, q),
  6603. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6604. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6605. }
  6606. function r() {
  6607. De.info("WebVR support not found, VR button activates native app VR modal"),
  6608. Ae.init(e.data, q),
  6609. Ae.on(ye.OPENED, function() {
  6610. var e = document.getElementById("vr-modal");
  6611. return function() {
  6612. Ze("vr"),
  6613. le.open(e)
  6614. }
  6615. }()),
  6616. Ae.on(ye.CLOSED, le.reset)
  6617. }
  6618. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6619. /*********************** 方奕卓 VR功能事件监听 ********************/
  6620. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6621. switch (Q.vr.option) {
  6622. case Pe.CONTEXTUAL:
  6623. i();
  6624. break;
  6625. case Pe.ANDROID:
  6626. K.detectAndroid() && i();
  6627. break;
  6628. case Pe.NONE:
  6629. }
  6630. }
  6631. }
  6632. function A(e, t) {
  6633. $("#play").on("mousedown touchstart", function(e) {
  6634. l(e);
  6635. Ze("tour");
  6636. ve.play();
  6637. J.trackAlways("showcase_gui", {
  6638. gui_action: "play_highlights"
  6639. })
  6640. }),
  6641. window.startAndPlay = function(e) {
  6642. // l(e);
  6643. Ze("tour");
  6644. ve.play();
  6645. J.trackAlways("showcase_gui", {
  6646. gui_action: "play_highlights"
  6647. })
  6648. };
  6649. $("#pause").on("mousedown touchstart", function(e) {
  6650. l(e),
  6651. ve.pause(),
  6652. J.trackAlways("showcase_gui", {
  6653. gui_action: "pause_highlights"
  6654. })
  6655. }),
  6656. window.stopTour = function(e) {
  6657. ve.pause(),
  6658. J.trackAlways("showcase_gui", {
  6659. gui_action: "pause_highlights"
  6660. })
  6661. };
  6662. $("#gui-zoomin").find("a").on("click", function(e) {
  6663. l(e),
  6664. t.player.zoomInIncrementally()
  6665. }),
  6666. $("#gui-zoomout").find("a").on("click", function(e) {
  6667. l(e),
  6668. t.player.zoomOutIncrementally()
  6669. })
  6670. }
  6671. function y(e, t) {
  6672. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6673. if(getQueryVariable('m') === '372') continue;
  6674. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6675. $(".gui-floor").find(".container").prepend(r)
  6676. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6677. }
  6678. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6679. i.on("click", function(e) {
  6680. l(e),
  6681. Ze("floor"),
  6682. i.toggleClass("open")
  6683. }),
  6684. $(".floorChoice").on("click", function(e) {
  6685. l(e);
  6686. var n = $(this).data("index");
  6687. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6688. t.player.gotoFloor(n),
  6689. J.track("showcase_gui", {
  6690. gui_action: "click_floor_select_button",
  6691. interaction_source: "gui"
  6692. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6693. Ze("move"),
  6694. t.allFloors(),
  6695. J.track("showcase_gui", {
  6696. gui_action: "click_toggle_all_floors_button",
  6697. interaction_source: "gui"
  6698. })),
  6699. i.removeClass("open")
  6700. })
  6701. }
  6702. function C(e, t) {
  6703. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6704. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6705. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6706. $(".floorChoice").removeClass("active"),
  6707. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6708. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6709. $(".floorChoice").removeClass("active"),
  6710. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6711. }
  6712. function I(e) {
  6713. return e.describe().inTransition
  6714. }
  6715. function b(e, t, i) {
  6716. Fe = e.heroLocations.length;
  6717. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6718. , r = 100 / Fe + "%"
  6719. , o = $("#thumb-container")
  6720. , a = $("#progressBar");
  6721. $("#status").find(".totalSteps").text(Fe);
  6722. for (var s = 0; s < Fe; s++) {
  6723. var c = e.heroLocations[s]
  6724. , h = $(n);
  6725. var thumbUrl
  6726. if(c.heroLocations){//有子项,选第一张截图
  6727. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6728. }else{
  6729. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6730. }
  6731. h.attr("data-index", s)
  6732. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6733. if (c.name) {
  6734. var u = $('<div class="overlay"></div>').text(c.name);
  6735. h.prepend(u)
  6736. }
  6737. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6738. var d = e.panos.get(c.panoId)
  6739. , p = d && !d.isAligned()
  6740. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6741. h.prepend(f)
  6742. }
  6743. o.append(h),
  6744. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6745. }
  6746. j = 144 * Fe,
  6747. Y = 111 * Fe,
  6748. $(".thumbImg").on("mouseover", function() {
  6749. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6750. }),
  6751. $(".thumbImg").on("mouseout", function() {
  6752. t.clearPath()
  6753. }),
  6754. $(".thumbImg").on("click", function(e) {
  6755. l(e);
  6756. var i = $(this);
  6757. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6758. J.trackAlways("showcase_gui", {
  6759. gui_action: "click_highlight"
  6760. }),
  6761. t.goToHighlight([i.data("index"),0])//改
  6762. }),
  6763. $(".previous").find("a").on("click", function(e) {
  6764. l(e),
  6765. J.trackAlways("showcase_gui", {
  6766. gui_action: "prev_highlight"
  6767. }),
  6768. t.prevHighlight()
  6769. }),
  6770. $(".next").find("a").on("click", function(e) {
  6771. l(e),
  6772. J.trackAlways("showcase_gui", {
  6773. gui_action: "next_highlight"
  6774. }),
  6775. t.nextHighlight()
  6776. }),
  6777. $("#drawer").on("mouseleave", function(e) {
  6778. l(e);
  6779. var t;
  6780. try {
  6781. t = new MouseEvent("mouseup",{
  6782. clientX: e.clientX,
  6783. clientY: e.clientY,
  6784. screenX: e.screenX,
  6785. screenY: e.screenY
  6786. })
  6787. } catch (i) {
  6788. t = document.createEvent("MouseEvents"),
  6789. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6790. }
  6791. document.dispatchEvent(t)
  6792. }),
  6793. W = new Sly($("#scrollFrame"),{
  6794. horizontal: !0,
  6795. itemNav: "centered",
  6796. smart: !0,
  6797. scrollTrap: !0,
  6798. scrollBy: 1,
  6799. mouseDragging: !0,
  6800. touchDragging: !0,
  6801. speed: 300,
  6802. dragHandle: !0,
  6803. dynamicHandle: !0,
  6804. clickBar: !0,
  6805. scrollBar: $("#scroller"),
  6806. activateOn: null
  6807. }).init(),
  6808. W.on("active", function(e, t) {
  6809. Ve = t,
  6810. Ze("tour"),
  6811. $(".step").removeClass("active"),
  6812. $("#status").find(".curIdx").text(t + 1);
  6813. for (var i = 0; i <= t; i++)
  6814. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6815. }),
  6816. w()
  6817. }
  6818. function w() {
  6819. var e = $("#player").width() - 20
  6820. , t = $("#scroller")
  6821. , i = $("#drawer")
  6822. , n = $(".pinBottom");
  6823. if ($("#player").width() < 488 || $("#player").height() < 488)
  6824. t.addClass("hidden"),
  6825. i.addClass("noScroll"),
  6826. n.addClass("noScroll");
  6827. else {
  6828. var r = j > e
  6829. , o = !i.hasClass("noScroll")
  6830. , a = r !== o;
  6831. a && (t.toggleClass("hidden"),
  6832. i.toggleClass("noScroll"),
  6833. n.toggleClass("noScroll"))
  6834. }
  6835. }
  6836. function _(e) {
  6837. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6838. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6839. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6840. }
  6841. function T(e) {
  6842. function t(t, i) {
  6843. return !!e.player_options[t] && e[i || t]
  6844. }
  6845. $(".model-title").text(e.name);
  6846. var i = Q.pageTitle;
  6847. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6848. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6849. document.title = i ,
  6850. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6851. delay: {
  6852. show: 50,
  6853. hide: 0
  6854. },
  6855. trigger: "hover",
  6856. html: !1,
  6857. viewport: {
  6858. selector: "body",
  6859. padding: 10
  6860. }
  6861. }),
  6862. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6863. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6864. de.populate({
  6865. name: t("model_name", "name"),
  6866. coBrand: t("presented_by"),
  6867. description: t("model_summary", "summary") || "暂无内容",
  6868. contactName: t("contact_name"),
  6869. address: t("address"),
  6870. phone: t("contact_phone"),
  6871. formattedPhone: e.formatted_contact_phone,
  6872. email: t("contact_email"),
  6873. url: t("external_url"),
  6874. socialSharing: e.enable_social_sharing && e.is_public
  6875. })
  6876. }
  6877. function x(e, t, i, n, r, o) {
  6878. function a() {
  6879. o.setLoadingStartTime(),
  6880. H(),
  6881. r ? (re.showMessage(t, i, je.coBrand.visible),
  6882. l()) : h(l)
  6883. }
  6884. var s = $.Deferred()
  6885. , l = s.resolve.bind(s);
  6886. return Ge = !0,
  6887. O(e),
  6888. e.data.player_options && _(e.data.player_options),
  6889. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6890. Re.localizeGUI(),
  6891. T(e.data),
  6892. r || $(".quick").addClass("hidden"),
  6893. //e.data.image && !r && E(e.data.image),
  6894. n ? (J.impression(),
  6895. a()) : (o.setWaitingStartTime(),
  6896. oe.show(r, a)),
  6897. s
  6898. }
  6899. function S(e, t, i, n, r, a, s) {
  6900. q = s,
  6901. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6902. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6903. ae.init(),
  6904. re.init(e, a),
  6905. Oe.init(e, t, n),
  6906. $(".icon").on("mouseover", function() {
  6907. t.player && t.player.reticule.hide()
  6908. }),
  6909. m(e, t),
  6910. A(e, t),
  6911. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6912. Ce.on(Me.OPENED, function() {
  6913. var e = document.getElementById("share-modal");
  6914. return function() {
  6915. Ze("share"),
  6916. le.open(e)
  6917. }
  6918. }()),
  6919. Ce.on(Me.CLOSED, le.reset)),
  6920. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6921. je.tourControls.visible = !1),
  6922. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6923. z(),
  6924. g(i),
  6925. v(e, r),
  6926. e.on("floor.changed", C),
  6927. e.on("waiting", R.bind(this, e)),
  6928. e.on("waiting-done", P.bind(this, e)),
  6929. i.on(xe.ModeChanged, function(e, n) {
  6930. g(i),
  6931. o(t, i),
  6932. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6933. he.updateMode(n)
  6934. }),
  6935. n.on(Se.Move, Ze.bind(this, "move")),
  6936. i.on(xe.Ready, function() {
  6937. ie.init(n, i, i.tagManager, t),
  6938. i.on(xe.ModeChanged, function(e, t) {
  6939. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6940. })
  6941. }),
  6942. i.on(xe.PanoChosen, function(e, t) {
  6943. g(i, t),
  6944. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6945. }),
  6946. le.on(ce.CLOSE, function(e) {
  6947. switch (e) {
  6948. case "vr-modal":
  6949. Ae.dismiss();
  6950. break;
  6951. case "share-modal":
  6952. Ce.hide();
  6953. break;
  6954. case "terms-modal":
  6955. fe.hide()
  6956. }
  6957. });
  6958. var l = $("#play").eq(0)
  6959. , c = $("#pause").eq(0)
  6960. , h = $(".pinBottom").toArray()
  6961. , u = $("#drawer").eq(0)
  6962. , d = $("#playHead").eq(0)
  6963. , p = $("#progressBar").eq(0)
  6964. , f = $("#thumb-container").eq(0)
  6965. , y = f.children()
  6966. , I = p.children();
  6967. t.on("update.controls", function() {
  6968. var n = t.describe();
  6969. window.player.emit('onplayStatus', n),
  6970. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6971. c.show()),
  6972. n.tourInProgress && (h.forEach(function(e) {
  6973. e.classList.add("playing")
  6974. }),
  6975. u.addClass("playing"),
  6976. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6977. c.hide()),
  6978. n.tourInProgress || (ve.stopTour(),
  6979. h.forEach(function(e) {
  6980. e.classList.remove("playing")
  6981. }),
  6982. u.removeClass("playing"),
  6983. d.removeClass("playing")));
  6984. var r, a, s;
  6985. if (null !== n.currentItem) {
  6986. var p, f;
  6987. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6988. n.onTheBus ? (p = "active",
  6989. f = "recent") : (f = "active",
  6990. p = "recent");
  6991. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6992. for (r = 0; r < e.heroLocations.length; r += 1)
  6993. s = y.eq(r),
  6994. a = I.eq(r),
  6995. s.removeClass(f),
  6996. a.removeClass(f),
  6997. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6998. a.addClass(p),
  6999. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7000. a.addClass(p)) : (s.removeClass(p),
  7001. a.removeClass(p))
  7002. } else
  7003. for (r = 0; r < e.heroLocations.length; r += 1)
  7004. s = y.eq(r),
  7005. a = I.eq(r),
  7006. s.removeClass("active recent"),
  7007. a.removeClass("active recent");
  7008. o(t, i)
  7009. }),
  7010. document.addEventListener("keydown", function(n) {
  7011. switch (J.updateInteraction(Se.InteractionKey),
  7012. n.which) {
  7013. case we.ZERO:
  7014. Q.debug && e.toggleAlpha();
  7015. break;
  7016. case we.NINE:
  7017. Q.debug && se.toggle();
  7018. break;
  7019. case we.ONE:
  7020. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7021. break;
  7022. case we.TWO:
  7023. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7024. break;
  7025. case we.THREE:
  7026. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7027. break;
  7028. case we.FOUR:
  7029. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7030. break;
  7031. case we.SPACE:
  7032. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7033. break;
  7034. case we.RETURN:
  7035. Q.debug && e.toggleExplodeUp();
  7036. break;
  7037. case we.P:
  7038. k();
  7039. break;
  7040. case we.U:
  7041. B();
  7042. break;
  7043. case we.X:
  7044. Q.debug && e.toggleExplode();
  7045. break;
  7046. case we.PLUSEQUALS:
  7047. t.player.activatePersistentZooming(!0),
  7048. ie.hideUi();
  7049. break;
  7050. case we.DASHUNDERSCORE:
  7051. t.player.activatePersistentZooming(!1),
  7052. ie.hideUi();
  7053. break;
  7054. case we.SEVEN:
  7055. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7056. break;
  7057. case we.EIGHT:
  7058. t.player.decreaseZoomSpeed();
  7059. break;
  7060. case we.NINE:
  7061. t.player.increaseZoomSpeed()
  7062. }
  7063. return i && i.reticule.hide(),
  7064. !0
  7065. }
  7066. .bind(this)),
  7067. document.addEventListener("keyup", function(e) {
  7068. switch (e.which) {
  7069. case we.PLUSEQUALS:
  7070. t.player.deactivatePersistentZooming();
  7071. break;
  7072. case we.DASHUNDERSCORE:
  7073. t.player.deactivatePersistentZooming()
  7074. }
  7075. }
  7076. .bind(this)),
  7077. F(e),
  7078. L(e, t.player),
  7079. M(i),
  7080. te.setAutoPlay(e.heroCount()),
  7081. he.init(i, a.mode),
  7082. he.on(ue.OPENED, Ze.bind(this, "help")),
  7083. fe.init(),
  7084. fe.on(ge.OPENED, function() {
  7085. var e = document.getElementById("terms-modal");
  7086. return function() {
  7087. Ze("terms"),
  7088. le.open(e)
  7089. }
  7090. }()),
  7091. fe.on(ge.CLOSED, le.reset),
  7092. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7093. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7094. Q.profiling.enabled && se.show(),
  7095. ve.init(t)
  7096. }
  7097. function M(e) {
  7098. var t = function(e, t) {
  7099. $(e).find("a").each(function(e, i) {
  7100. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7101. i.style.pointerEvents = t ? "auto" : "none"
  7102. })
  7103. }
  7104. , i = function() {
  7105. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7106. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7107. };
  7108. e.on(Ne.ZoomMax, function() {
  7109. t("#gui-zoomin", !1),
  7110. t("#gui-zoomout", !0)
  7111. }),
  7112. e.on(Ne.ZoomMin, function() {
  7113. t("#gui-zoomin", !0),
  7114. t("#gui-zoomout", !1)
  7115. }),
  7116. e.on(Ne.ZoomIn, function() {
  7117. t("#gui-zoomout", !0)
  7118. }),
  7119. e.on(Ne.ZoomOut, function() {
  7120. t("#gui-zoomin", !0)
  7121. }),
  7122. i()
  7123. }
  7124. function R(e) {
  7125. O(e)
  7126. }
  7127. function P(e) {
  7128. O(e)
  7129. }
  7130. function O(e) {
  7131. var t = e.waitQueue.length;
  7132. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7133. }
  7134. function L(e, t) {
  7135. He = {
  7136. gui: null,
  7137. visible: !1,
  7138. model: e,
  7139. player: t
  7140. }
  7141. }
  7142. function D(e, t) {
  7143. function i() {
  7144. var i = t.toJSON();
  7145. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7146. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7147. }
  7148. var n = {}
  7149. , r = new Le.GUI({
  7150. autoPlace: !0,
  7151. width: "60%"
  7152. });
  7153. i(),
  7154. t.on(xe.ViewChanged, i),
  7155. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7156. r.domElement.id = "datLinks";
  7157. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7158. return o.forEach(function(e) {
  7159. if (!K.detectSafari()) {
  7160. var t = document.createElement("button");
  7161. t.classList.add("btn-deep-link"),
  7162. t.innerText = Re.MENU_COPY,
  7163. e.nextSibling.appendChild(t);
  7164. var i = function() {
  7165. alert(Re.LINK_ALERT_COPY),
  7166. t.hide()
  7167. };
  7168. t.addEventListener("click", function(e) {
  7169. try {
  7170. var t = e.target.parentNode.childNodes[0];
  7171. t.select();
  7172. var n = document.execCommand("copy");
  7173. t.blur(),
  7174. n || i()
  7175. } catch (e) {
  7176. i()
  7177. }
  7178. })
  7179. }
  7180. }),
  7181. $(r.__closeButton).hide(),
  7182. r
  7183. }
  7184. function N(e) {
  7185. He.gui || (He.gui = D(He.model, He.player)),
  7186. He.visible = e,
  7187. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7188. }
  7189. function B() {
  7190. N(!He.visible)
  7191. }
  7192. function F(e) {
  7193. ke = {
  7194. gui: null,
  7195. visible: !1,
  7196. model: e
  7197. }
  7198. }
  7199. function V(e) {
  7200. var t = new Le.GUI;
  7201. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7202. e.setSweepVisibility(Q.showSweeps)
  7203. }),
  7204. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7205. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7206. Q.transition.flySpeed = 0,
  7207. t.__controllers.forEach(function(e) {
  7208. e.updateDisplay()
  7209. })
  7210. }),
  7211. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7212. $(t.__closeButton).hide(),
  7213. t
  7214. }
  7215. function U(e) {
  7216. ke.gui || (ke.gui = V(ke.model)),
  7217. ke.visible = e,
  7218. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7219. }
  7220. function k() {
  7221. U(!ke.visible)
  7222. }
  7223. function H() {
  7224. function e(e) {
  7225. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7226. }
  7227. $("body").css("touch-action", "none"),
  7228. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7229. // e.preventDefault()
  7230. });
  7231. var t = document.getElementById("terms-text")
  7232. , i = document.getElementById("more-help-wrapper")
  7233. , n = (document.getElementById("navigation-help-wrapper"),
  7234. document.getElementById("help-dialog"),
  7235. document.getElementById("tag-billboards"));
  7236. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7237. document.body.addEventListener("DOMMouseScroll", e)),
  7238. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7239. e.stopPropagation()
  7240. })
  7241. }
  7242. function G(e, t) {
  7243. for (var i = []; e; )
  7244. i.push(e),
  7245. e = e.parentNode;
  7246. for (; t && i.indexOf(t) === -1; )
  7247. t = t.parentNode;
  7248. return t
  7249. }
  7250. function z() {
  7251. var e, t = function(t) {
  7252. e = 0 === t.button || 1 === t.which ? t.target : null
  7253. }, i = function(t) {
  7254. e !== t.target && (e = G(e, t.target));
  7255. var i = document.getElementById("gui-parent");
  7256. if (G(i, e) !== i && (e = null),
  7257. e) {
  7258. var n;
  7259. try {
  7260. n = new MouseEvent("click",t)
  7261. } catch (e) {
  7262. n = document.createEvent("MouseEvents"),
  7263. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7264. }
  7265. n.syntheticClick = !0,
  7266. e.dispatchEvent(n),
  7267. e = null
  7268. }
  7269. };
  7270. document.body.addEventListener("mousedown", t, !0),
  7271. document.body.addEventListener("mouseup", i, !0),
  7272. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7273. e.syntheticClick || (e.stopPropagation(),
  7274. "A" === e.target.nodeName && e.preventDefault())
  7275. }, !0)
  7276. }
  7277. var W, j, Y, X, Z, q, K = (e("three"),
  7278. e("../util/ajax"),
  7279. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7280. e("../util/camera"),
  7281. e("../util/logger")), te = (e("../objects/Snapshot"),
  7282. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7283. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7284. e("../enum/PathDisplayMode"),
  7285. e("../enum/DirectorEvents"),
  7286. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7287. e("../enum/WarpStyle"),
  7288. e("../enum/AlignmentType"),
  7289. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7290. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7291. coBrand: {
  7292. visible: !0,
  7293. elements: [".co-brand", "#loaderCoBrand"]
  7294. },
  7295. help: {
  7296. visible: !0,
  7297. elements: [".nav-help", "#nav-help"]
  7298. },
  7299. tourControls: {
  7300. visible: !0,
  7301. elements: [".next", ".previous", "#play"]
  7302. },
  7303. highlight: {
  7304. visible: !0,
  7305. elements: ["#drawer", "#pullTab"]
  7306. },
  7307. share: {
  7308. visible: !0,
  7309. elements: [".socialButton", "#share"]
  7310. },
  7311. fullScreen: {
  7312. visible: !0,
  7313. elements: ["#gui-fullscreen"]
  7314. },
  7315. floors: {
  7316. visible: !0,
  7317. elements: [".gui-floor"]
  7318. }
  7319. }, Ye = function() {
  7320. var e = document.getElementById("drawer");
  7321. return function() {
  7322. $("#player").height() < 400 && e.classList.contains("open") && a()
  7323. }
  7324. }(), Xe = function() {
  7325. var e = document.getElementById("meta-info");
  7326. return function() {
  7327. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7328. }
  7329. }(), Ze = function(e) {
  7330. function t() {
  7331. u.classList.contains("expand") && de.toggleMeta(!0)
  7332. }
  7333. function i() {
  7334. fe.hide()
  7335. }
  7336. function n() {
  7337. he.close()
  7338. }
  7339. function r() {
  7340. Ae.dismiss()
  7341. }
  7342. function o() {
  7343. p.hasClass("open") && a(!0)
  7344. }
  7345. function l() {
  7346. Ce.hide()
  7347. }
  7348. function c() {
  7349. f.hasClass("open") && f.removeClass("open")
  7350. }
  7351. function h() {
  7352. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7353. }
  7354. var u = document.getElementById("meta-info")
  7355. , d = document.getElementById("interaction-modal")
  7356. , p = $("#drawer").eq(0)
  7357. , f = $(".gui-floor").eq(0)
  7358. , g = $(".vr-popup").eq(0);
  7359. return function(e) {
  7360. switch (e) {
  7361. case "info":
  7362. i(),
  7363. n(),
  7364. Ye(),
  7365. l(),
  7366. c(),
  7367. r(),
  7368. h();
  7369. break;
  7370. case "terms":
  7371. t(),
  7372. n(),
  7373. o(),
  7374. l(),
  7375. c(),
  7376. r(),
  7377. h();
  7378. break;
  7379. case "help":
  7380. t(),
  7381. i(),
  7382. l(),
  7383. c(),
  7384. r(),
  7385. h();
  7386. break;
  7387. case "vr":
  7388. t(),
  7389. i(),
  7390. l(),
  7391. c(),
  7392. n(),
  7393. h(),
  7394. s(g) && o();
  7395. break;
  7396. case "highlights":
  7397. Xe(),
  7398. i(),
  7399. l(),
  7400. c();
  7401. break;
  7402. case "share":
  7403. t(),
  7404. i(),
  7405. n(),
  7406. c(),
  7407. r(),
  7408. h();
  7409. break;
  7410. case "floor":
  7411. i(),
  7412. l(),
  7413. r();
  7414. break;
  7415. case "view":
  7416. c(),
  7417. l(),
  7418. i(),
  7419. r();
  7420. break;
  7421. case "tour":
  7422. i(),
  7423. l(),
  7424. c(),
  7425. r();
  7426. break;
  7427. case "move":
  7428. i(),
  7429. l(),
  7430. c(),
  7431. r();
  7432. break;
  7433. case "resize":
  7434. t(),
  7435. Ye(),
  7436. c();
  7437. break;
  7438. case "tag":
  7439. i(),
  7440. n(),
  7441. l(),
  7442. c(),
  7443. r()
  7444. }
  7445. }
  7446. }();
  7447. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7448. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7449. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7450. setTimeout(function() {
  7451. $(".icon:visible").hide().show(0)
  7452. }, 100)
  7453. }),
  7454. $("#gui-fullscreen").find("a").on("click", function(e) {
  7455. l(e),
  7456. K.requestFullscreen($("body")[0]),
  7457. J.track("showcase_gui", {
  7458. gui_action: "click_enter_fullscreen",
  7459. interaction_source: "gui"
  7460. })
  7461. //czj
  7462. //W.reload()
  7463. }),
  7464. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7465. l(e),
  7466. K.exitFullscreen(),
  7467. J.track("showcase_gui", {
  7468. gui_action: "click_exit_fullscreen",
  7469. interaction_source: "gui"
  7470. })
  7471. })
  7472. $(window).on("resize", function(e) {
  7473. var t = e.target.innerHeight
  7474. , i = e.target.innerWidth;
  7475. t === X && i === Z || (je.highlight.visible && w(),
  7476. Ze("resize"),
  7477. $(".pinTop.right").removeClass("hideUnderMeta"),
  7478. c(),
  7479. X = t,
  7480. Z = i)
  7481. }).resize(),
  7482. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7483. $("#pullTab").on("click", function(e) {
  7484. l(e),
  7485. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7486. gui_action: "hide_highlight_reel"
  7487. }),
  7488. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7489. gui_action: "show_highlight_reel"
  7490. }),
  7491. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7492. a()
  7493. });
  7494. /***********************方奕卓 热点列表事件监听 ************************/
  7495. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7496. $('#hotList').css('display', '');
  7497. $('#hotList').on('click',function(e){
  7498. l(e);
  7499. var hotList = $('#hotListWrap')[0];
  7500. var isActive = hotList.classList.contains('hotListActive');
  7501. if(isActive){
  7502. hotList.classList.remove('hotListActive');
  7503. this.classList.remove('active')
  7504. }else{
  7505. hotList.classList.add('hotListActive');
  7506. this.classList.add('active')
  7507. }
  7508. }),
  7509. $('#hotListContent ul').on('mouseover', function(e){
  7510. l(e);
  7511. var target = e.target;
  7512. var hotList = document.getElementById('hotListWrap');
  7513. if(target.tagName === 'SPAN'){
  7514. var targetParent = target.parentElement.parentElement;
  7515. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7516. hotList.style.width = target.offsetWidth + 116 + 'px';
  7517. }else{
  7518. hotList.style.width = '';
  7519. }
  7520. }else if(target.tagName === 'LI'){
  7521. var targetParent = target.parentElement;
  7522. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7523. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7524. }else{
  7525. hotList.style.width = ''
  7526. }
  7527. }else {
  7528. hotList.style.width = '';
  7529. }
  7530. });
  7531. $('#hotListContent ul').on('click', function(e){
  7532. l(e);
  7533. this.preElem && this.preElem.classList.remove('active');
  7534. if(e.target.tagName === 'SPAN'){
  7535. e.target.parentElement.classList.add('active');
  7536. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7537. this.preElem = e.target.parentElement;
  7538. }else{
  7539. e.target.classList.add('active');
  7540. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7541. this.preElem = e.target;
  7542. }
  7543. })
  7544. $('#hotListClose').on('click', function(e){
  7545. l(e);
  7546. var hotList = $('#hotListWrap')[0];
  7547. hotList.classList.remove('hotListActive');
  7548. $('#hotListContent ul .active').removeClass('active');
  7549. $('#hotList')[0].classList.remove('active')
  7550. })
  7551. }
  7552. /*****************************************************************/
  7553. $("#more-menu-button").on("click", function(e) {
  7554. l(e);
  7555. var t = $("#more-menu");
  7556. t.toggleClass("open")
  7557. }),
  7558. t.exports.init = S,
  7559. t.exports.startLoading = x,
  7560. t.exports.endLoading = d,
  7561. t.exports.onProgress = u
  7562. }
  7563. ).call(this, "/js/gui/gui.js")
  7564. }
  7565. , {
  7566. "../analytics": 4,
  7567. "../controls/serializer": 14,
  7568. "../enum/AlignmentType": 17,
  7569. "../enum/BlackoutStyle": 18,
  7570. "../enum/ControlEvents": 21,
  7571. "../enum/DirectorEvents": 23,
  7572. "../enum/Keys": 30,
  7573. "../enum/PathDiscardMode": 38,
  7574. "../enum/PathDisplayMode": 39,
  7575. "../enum/PlayerEvents": 40,
  7576. "../enum/VROption": 47,
  7577. "../enum/Vectors": 50,
  7578. "../enum/Viewmode": 51,
  7579. "../enum/WarpStyle": 52,
  7580. "../enum/ZoomEvents": 53,
  7581. "../lib/dat.gui": 93,
  7582. "../localization/localize": 108,
  7583. "../tag/Media/MediaEvent": 131,
  7584. "../objects/Snapshot": 153,
  7585. "../settings": 166,
  7586. "../util/ajax": 181,
  7587. "../util/browser": 182,
  7588. "../util/camera": 183,
  7589. "../util/logger": 189,
  7590. "../util/showcase": 193,
  7591. "../util/transitions": 195,
  7592. "./closer/ModalCloserEvent": 61,
  7593. "./closer/modalCloser": 62,
  7594. "./help/HelpEvent": 66,
  7595. "./help/help": 67,
  7596. "./helpManager": 68,
  7597. "./immersiveMode": 69,
  7598. "./konami": 70,
  7599. "./landingScreen": 71,
  7600. "./loadingScreen": 72,
  7601. "./memoryUsage": 73,
  7602. "./playButton": 74,
  7603. "./populateModal": 75,
  7604. "./sharing/ShareEvents": 76,
  7605. "./sharing/modal": 77,
  7606. "./terms/TermsEvent": 78,
  7607. "./terms/terms": 79,
  7608. "./title/TitleEvents": 80,
  7609. "./title/tagToggle": 81,
  7610. "./title/titleBar": 82,
  7611. "./tourInteraction": 84,
  7612. "./vr/vrEvent": 85,
  7613. "./vr/vrModal": 87,
  7614. "./webvr/WebVrEvent": 88,
  7615. "./webvr/webVRgui": 89,
  7616. three: 217
  7617. }],
  7618. 66: [function(e, t, i) {
  7619. "use strict";
  7620. t.exports = Object.freeze({
  7621. OPENED: "help.opened",
  7622. CLOSED: "help.closed"
  7623. })
  7624. }
  7625. , {}],
  7626. 67: [function(e, t, i) {
  7627. "use strict";
  7628. function n() {
  7629. g.on("click", function(e) {
  7630. if (S && S !== l.TRANSITIONING) {
  7631. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7632. t && !M ? R.close() : r()
  7633. }
  7634. }),
  7635. w.on("click", function(e) {
  7636. R.close()
  7637. }),
  7638. E.on("click", function(e) {
  7639. S && S !== l.TRANSITIONING && (s(),
  7640. o())
  7641. }),
  7642. b.on("click", function(e) {
  7643. s(),
  7644. a()
  7645. })
  7646. }
  7647. function r() {
  7648. S && S !== l.TRANSITIONING && (M = !0,
  7649. setTimeout(function() {
  7650. M = !1
  7651. }, d.help.modalStayDuration),
  7652. R.emit(h.OPENED),
  7653. m.addClass("open " + S),
  7654. g.addClass("open"),
  7655. s(),
  7656. o(),
  7657. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7658. y.classList.add("fadeIn"))
  7659. }
  7660. function o() {
  7661. E.addClass("underline-tab"),
  7662. u.fill(_, c.NAVIGATION, S),
  7663. m.addClass(S)
  7664. }
  7665. function a() {
  7666. b.addClass("underline-tab"),
  7667. u.fill(T, c.MORE_HELP),
  7668. m.addClass("more-help")
  7669. }
  7670. function s(e, t) {
  7671. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7672. I.forEach(function(e) {
  7673. e.classList.remove("underline-tab")
  7674. })
  7675. }
  7676. var l = e("../../enum/Viewmode")
  7677. , c = e("../../enum/HelpModalType")
  7678. , h = e("./HelpEvent")
  7679. , u = (e("../helpManager"),
  7680. e("./../populateModal"))
  7681. , d = e("../../settings")
  7682. , p = e("../../util/common")
  7683. , f = e("events").EventEmitter
  7684. , g = $(".footer-help").eq(0)
  7685. , m = $("#help-dialog").eq(0)
  7686. , v = document.querySelector("#quick-logo")
  7687. , A = document.querySelector("#loaderCoBrand")
  7688. , y = document.querySelector("#help-dialog")
  7689. , C = document.querySelector(".footer")
  7690. , I = $(".help-tabs").children().toArray()
  7691. , E = $(".navigation-tab").eq(0)
  7692. , b = $(".more-help-tab").eq(0)
  7693. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7694. m.find(".close").eq(0))
  7695. , _ = m.find(".interactions").toArray()
  7696. , T = m.find(".ui-instructions").toArray()
  7697. , x = l.PANORAMA
  7698. , S = l.PANORAMA
  7699. , M = !1
  7700. , R = {
  7701. init: function(e, t) {
  7702. S = t,
  7703. x = t,
  7704. [y, A, v, C].forEach(function(e) {
  7705. e.classList.add(u.deviceType)
  7706. }),
  7707. n()
  7708. },
  7709. close: function() {
  7710. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7711. g.removeClass("open"),
  7712. m.removeClass("open"),
  7713. y.classList.contains("fadeIn"))) {
  7714. y.classList.remove("fadeIn");
  7715. var e = S === l.TRANSITIONING ? x : S;
  7716. u.clear(_, c.NAVIGATION, e)
  7717. }
  7718. },
  7719. updateMode: function(e) {
  7720. x = S,
  7721. S = e
  7722. }
  7723. };
  7724. p.extendObject(R, f.prototype),
  7725. t.exports = R
  7726. }
  7727. , {
  7728. "../../enum/HelpModalType": 28,
  7729. "../../enum/Viewmode": 51,
  7730. "../../settings": 166,
  7731. "../../util/common": 185,
  7732. "../helpManager": 68,
  7733. "./../populateModal": 75,
  7734. "./HelpEvent": 66,
  7735. events: 202
  7736. }],
  7737. 68: [function(e, t, i) {
  7738. (function(i) {
  7739. "use strict";
  7740. var n = e("../util/browser")
  7741. , r = e("./../util/logger")
  7742. , o = e("./../settings")
  7743. , a = new r(i)
  7744. , s = function() {
  7745. var e;
  7746. try {
  7747. return e = window.localStorage.getItem("visitCount") || "0",
  7748. e = (parseFloat(e) + 1).toString(),
  7749. window.localStorage.setItem("visitCount", e),
  7750. a.debug("visitCount = " + e),
  7751. e
  7752. } catch (t) {
  7753. e = "1",
  7754. a.debug("couldn't set local storage")
  7755. }
  7756. }()
  7757. , l = !1;
  7758. t.exports = {
  7759. isHelpDisabled: function() {
  7760. return "0" === n.valueFromHash("help", null) || l
  7761. },
  7762. isLargeHelpEnabled: function() {
  7763. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7764. },
  7765. isSmallHelpEnabled: function() {
  7766. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7767. },
  7768. isHelpEnabled: function() {
  7769. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7770. },
  7771. setAutoPlay: function(e) {
  7772. l = o.warp.auto >= 0 && e > 1
  7773. }
  7774. }
  7775. }
  7776. ).call(this, "/js/gui/helpManager.js")
  7777. }
  7778. , {
  7779. "../util/browser": 182,
  7780. "./../settings": 166,
  7781. "./../util/logger": 189
  7782. }],
  7783. 69: [function(e, t, i) {
  7784. "use strict";
  7785. function n(e, t, i, n) {
  7786. F = n,
  7787. r(e, t, i, F),
  7788. o(),
  7789. N = t.mode
  7790. }
  7791. function r(e, t, i, n) {
  7792. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7793. e.controls[t].on(v.Move, a),
  7794. e.controls[t].on(v.LongTap, c)
  7795. }),
  7796. M.on("mousewheel DOMMouseScroll", a),
  7797. i.on(m.TagActivated, a),
  7798. i.on(m.TagNavigation, a),
  7799. t.on(A.FlyingEnded, s),
  7800. t.on(A.ModeChanging, function(e, t) {
  7801. B = t !== C.PANORAMA && e !== C.PANORAMA
  7802. }),
  7803. t.on(A.ModeChanged, function(e, i) {
  7804. N = t.mode,
  7805. i !== C.TRANSITIONING ? l() : a("modeChange")
  7806. }),
  7807. n.on(y.TourStart, function() {
  7808. L = !0,
  7809. a()
  7810. }),
  7811. n.on(y.TourEnd, function() {
  7812. L = !1,
  7813. l()
  7814. }),
  7815. n.on(y.ActionInterrupted, function() {
  7816. L = !1
  7817. }),
  7818. R.addEventListener("touchend", function() {
  7819. $("#pullTab").hasClass("opened") && !L && l()
  7820. }, !0)
  7821. }
  7822. function o() {
  7823. p.isMobile() ? (b.forEach(function(e) {
  7824. e.classList.add("mobile")
  7825. }),
  7826. w.click(l)) : (b.forEach(function(e) {
  7827. e.addEventListener("mouseleave", function() {
  7828. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7829. }, !0)
  7830. }),
  7831. M.mouseleave(function() {
  7832. b[0].classList.contains("detectHover") && l()
  7833. }))
  7834. }
  7835. function a(e) {
  7836. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7837. P = !0,
  7838. g.close(),
  7839. h(e),
  7840. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7841. _.hasClass("playing") || (b.forEach(function(e) {
  7842. e.classList.add("detectHover")
  7843. }),
  7844. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7845. }
  7846. function s() {
  7847. _.hasClass("playing") || (clearTimeout(O),
  7848. O = setTimeout(l, f.immersive.timeToShowAgain))
  7849. }
  7850. function l() {
  7851. clearTimeout(O),
  7852. P = !1,
  7853. I.forEach(function(e) {
  7854. e.classList.remove("drawerOpen")
  7855. }),
  7856. L || E.forEach(function(e) {
  7857. e.classList.remove("duringTour")
  7858. }),
  7859. b.forEach(function(e) {
  7860. e.classList.remove("detectHover")
  7861. })
  7862. }
  7863. function c() {
  7864. P ? l() : a(),
  7865. D = !0,
  7866. setTimeout(function() {
  7867. D = !1
  7868. }, f.immersive.uiStayDuration)
  7869. }
  7870. function h(e) {
  7871. !d(e) && L ? E.forEach(function(e) {
  7872. e.classList.remove("drawerOpen"),
  7873. e.classList.add("duringTour")
  7874. }) : _.hasClass("open") ? E.forEach(function(e) {
  7875. e.classList.remove("duringTour"),
  7876. e.classList.add("drawerOpen")
  7877. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7878. e.classList.add("fadeOut")
  7879. })
  7880. }
  7881. function u() {
  7882. T.hasClass("duringTour") || (L = !1,
  7883. a("gui"),
  7884. l())
  7885. }
  7886. function d(e) {
  7887. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7888. }
  7889. var p = e("../util/browser")
  7890. , f = e("../settings")
  7891. , g = e("./help/help")
  7892. , m = e("../enum/tagEvents")
  7893. , v = e("../enum/ControlEvents")
  7894. , A = e("../enum/PlayerEvents")
  7895. , y = e("../enum/DirectorEvents")
  7896. , A = e("../enum/PlayerEvents")
  7897. , C = e("../enum/Viewmode")
  7898. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7899. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7900. , b = $("#hover-bottom, #hover-top").toArray()
  7901. , w = ($("#pullTab").eq(0),
  7902. $("#playHead").eq(0),
  7903. $(".pinBottom-container").eq(0))
  7904. , _ = $("#drawer").eq(0)
  7905. , T = $("#drawer-container").eq(0)
  7906. , x = $("#meta-info").eq(0)
  7907. , S = $(".pinTop.left").eq(0)
  7908. , M = $("#player").eq(0)
  7909. , R = document.getElementById("pullTab")
  7910. , P = !1
  7911. , O = null
  7912. , L = !1
  7913. , D = !1
  7914. , N = null
  7915. , B = !1
  7916. , F = null;
  7917. t.exports.init = n,
  7918. t.exports.hideUi = a,
  7919. t.exports.resetDrawer = u
  7920. }
  7921. , {
  7922. "../enum/ControlEvents": 21,
  7923. "../enum/DirectorEvents": 23,
  7924. "../enum/tagEvents": 32,
  7925. "../enum/PlayerEvents": 40,
  7926. "../enum/Viewmode": 51,
  7927. "../settings": 166,
  7928. "../util/browser": 182,
  7929. "./help/help": 67
  7930. }],
  7931. 70: [function(e, t, i) {
  7932. (function(i) {
  7933. "use strict";
  7934. function n(e, t, i) {
  7935. l.debug("konami has the modelInstance");
  7936. var n = [];
  7937. $(window).on("keydown", function(e) {
  7938. n.push(e.which),
  7939. n.length > o.secretPanelWord.length && n.shift(),
  7940. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7941. o.debug = !0)
  7942. }),
  7943. $(window).on("keydown", function n(r) {
  7944. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7945. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7946. })
  7947. }
  7948. var r = e("./../util/logger")
  7949. , o = e("./../settings")
  7950. , a = e("./debug")
  7951. , s = e("./../util/common")
  7952. , l = (e("./gui"),
  7953. new r(i));
  7954. o.console && $("body").append('<div id="debug-console"></div>'),
  7955. t.exports.init = n
  7956. }
  7957. ).call(this, "/js/gui/konami.js")
  7958. }
  7959. , {
  7960. "./../settings": 166,
  7961. "./../util/common": 185,
  7962. "./../util/logger": 189,
  7963. "./debug": 63,
  7964. "./gui": 65
  7965. }],
  7966. 71: [function(e, t, i) {
  7967. "use strict";
  7968. function n(e, t) {
  7969. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7970. }
  7971. function r(e) {
  7972. var t = $.Deferred();
  7973. e || t.resolve();
  7974. var i = c.startupFlyinDelay;
  7975. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7976. setTimeout(t.resolve.bind(t), i),
  7977. t
  7978. }
  7979. function o(e, t, i) {
  7980. var n = 0;
  7981. c.quickstart.enabled && (a(i),
  7982. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7983. var r = function() {
  7984. e.once(g.Move, l),
  7985. t.once(f.TourStart, l)
  7986. };
  7987. s(n, r)
  7988. }
  7989. function a(e) {
  7990. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7991. v.before(y),
  7992. A = $(".quick-brand").toArray()),*/
  7993. m.addClass("fadeOut"),
  7994. setTimeout(function() {
  7995. A.forEach(function(e) {
  7996. e.classList.add("fadeIn")
  7997. })
  7998. }, c.quickstart.showTextDelay),
  7999. setTimeout(function() {
  8000. A.forEach(function(e) {
  8001. e.classList.add("fadeOut")
  8002. })
  8003. }, c.quickstart.fadeOutDelay),
  8004. !0
  8005. }
  8006. function s(e, t) {
  8007. setTimeout(function() {
  8008. if (h.isHelpEnabled()) {
  8009. if (t(),
  8010. u.init(),
  8011. C.addClass("fadeIn landing " + u.deviceType),
  8012. h.isSmallHelpEnabled())
  8013. return void C.addClass("small");
  8014. u.fill(I, d.LANDING[E]),
  8015. C.addClass(E)
  8016. }
  8017. }, e)
  8018. //csz 用户引导界面
  8019. var helpData = {
  8020. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8021. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8022. }
  8023. var navIcon = $(".nav-icon .icon");
  8024. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8025. function paging(id){
  8026. id.on("click",function(){
  8027. var navPage = null;
  8028. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8029. if(navPage > helpData.length || navPage < 1) return false
  8030. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8031. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8032. }else{
  8033. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8034. }
  8035. })
  8036. };
  8037. paging($(".next-button"));
  8038. paging($(".prev-button"));
  8039. }
  8040. function l() {
  8041. u.clear(I, d.LANDING[E]),
  8042. C.removeClass("fadeIn")
  8043. }
  8044. var c = e("../settings")
  8045. , h = (e("./help/help"),
  8046. e("./helpManager"))
  8047. , u = e("./populateModal")
  8048. , d = e("../enum/HelpModalType")
  8049. , p = e("../enum/Viewmode")
  8050. , f = e("../enum/DirectorEvents")
  8051. , g = e("../enum/PlayerEvents")
  8052. , m = $("#quick-blackout").eq(0)
  8053. , v = $("#quick-logo").eq(0)
  8054. , A = $(".quick-brand").toArray()
  8055. , y = $("#loaderCoBrand").eq(0)
  8056. , C = $("#interaction-modal").eq(0)
  8057. , I = C.find(".interaction").toArray()
  8058. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8059. "");
  8060. t.exports.delayLanding = r,
  8061. t.exports.showMessage = o,
  8062. t.exports.init = n,
  8063. t.exports.dismissModal = l
  8064. }
  8065. , {
  8066. "../enum/DirectorEvents": 23,
  8067. "../enum/HelpModalType": 28,
  8068. "../enum/PlayerEvents": 40,
  8069. "../enum/Viewmode": 51,
  8070. "../settings": 166,
  8071. "./help/help": 67,
  8072. "./helpManager": 68,
  8073. "./populateModal": 75
  8074. }],
  8075. 72: [function(e, t, i) {
  8076. "use strict";
  8077. var n = e("./circleLoader").circleLoader;
  8078. t.exports = {
  8079. element: $("#gui-loading"),
  8080. hide: function(e) {
  8081. n.done(),
  8082. this.element.fadeOut(1500, e)
  8083. },
  8084. show: function(e) {
  8085. this.element.fadeIn(500, function() {
  8086. this.element.css("display", "table"),
  8087. e && e()
  8088. }
  8089. .bind(this))
  8090. },
  8091. progress: function(e) {
  8092. n.set(e)
  8093. }
  8094. }
  8095. }
  8096. , {
  8097. "./circleLoader": 60
  8098. }],
  8099. 73: [function(e, t, i) {
  8100. "use strict";
  8101. var n = e("../settings")
  8102. , r = $("#memory-info")
  8103. , o = r.find("#memory-gpu")
  8104. , a = !1;
  8105. t.exports = {
  8106. show: function() {
  8107. n.profiling.enabled && (r.show(),
  8108. a = !0)
  8109. },
  8110. hide: function() {
  8111. r.hide(),
  8112. a = !1
  8113. },
  8114. toggle: function() {
  8115. a ? this.hide() : this.show()
  8116. },
  8117. update: function(e) {
  8118. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8119. }
  8120. }
  8121. }
  8122. , {
  8123. "../settings": 166
  8124. }],
  8125. 74: [function(e, t, i) {
  8126. "use strict";
  8127. var n = e("../util/browser")
  8128. , r = e("../analytics");
  8129. e("../settings");
  8130. t.exports = {
  8131. show: function(e, t) {
  8132. $("#gui-message").fadeOut(500, function() {
  8133. t()
  8134. })
  8135. }
  8136. }
  8137. }
  8138. , {
  8139. "../analytics": 4,
  8140. "../settings": 166,
  8141. "../util/browser": 182
  8142. }],
  8143. 75: [function(e, t, i) {
  8144. "use strict";
  8145. function n(e, t, i, n) {
  8146. function r(e) {
  8147. return e.classList.contains(a)
  8148. }
  8149. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8150. //for (var a in o) {
  8151. //var s = e.find(r);
  8152. //for (var l in o[a]) {
  8153. //var c = o[a][l];
  8154. //if ("top-info" === l || "bottom-info" === l) {
  8155. //var h = n ? c : "";
  8156. //czj 注释掉第一次打开的用户引导
  8157. //s.querySelector("." + l).textContent = h
  8158. //} else {
  8159. //var u = n ? c : "";
  8160. //, d = s.querySelector("." + l);
  8161. //d.src = u,
  8162. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8163. //}
  8164. //}
  8165. //}
  8166. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8167. // p.forEach(function(e) {
  8168. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8169. // })
  8170. }
  8171. var r = e("../util/browser")
  8172. , o = e("../localization/localize")
  8173. , a = e("../enum/HelpModalType")
  8174. , s = (e("../enum/HelpModalSize"),
  8175. e("../enum/Viewmode"));
  8176. t.exports = {
  8177. init: function() {
  8178. if (!this.hasInitialized) {
  8179. this.hasInitialized = !0,
  8180. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8181. this.assets = {},
  8182. this.assets[a.LANDING[s.PANORAMA]] = {
  8183. desktop: {
  8184. left: {
  8185. "top-info": o.ROTATE,
  8186. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8187. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8188. },
  8189. middle: {
  8190. "top-info": o.MOVE,
  8191. "big-image": "static/images/nav_help_mouse_click.png",
  8192. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8193. },
  8194. right: {
  8195. "top-info": o.ZOOM,
  8196. "big-image": "static/images/nav_help_mouse_zoom.png",
  8197. keyboard: "static/images/nav_help_zoom_keys.png"
  8198. }
  8199. },
  8200. mobile: {
  8201. left: {
  8202. "top-info": o.ROTATE,
  8203. "big-image": "static/images/nav_help_gesture_drag.png"
  8204. },
  8205. middle: {
  8206. "top-info": o.MOVE,
  8207. "big-image": "static/images/nav_help_gesture_tap.png"
  8208. },
  8209. right: {
  8210. "top-info": o.ZOOM,
  8211. "big-image": "static/images/nav_help_gesture_pinch.png"
  8212. }
  8213. }
  8214. },
  8215. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8216. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8217. desktop: {
  8218. left: {
  8219. "top-info": o.ROTATE,
  8220. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8221. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8222. },
  8223. middle: {
  8224. "top-info": o.MOVE,
  8225. "big-image": "static/images/nav_help_mouse_position_right.png"
  8226. }
  8227. },
  8228. mobile: {
  8229. left: {
  8230. "top-info": o.ROTATE,
  8231. "big-image": "static/images/nav_help_gesture_drag.png"
  8232. },
  8233. middle: {
  8234. "top-info": o.MOVE,
  8235. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8236. }
  8237. }
  8238. },
  8239. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8240. desktop: {
  8241. left: {
  8242. "top-info": o.MOVE,
  8243. "big-image": "static/images/nav_help_mouse_position_left.png"
  8244. },
  8245. middle: {
  8246. "top-info": o.ROTATE,
  8247. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8248. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8249. }
  8250. },
  8251. mobile: {
  8252. left: {
  8253. "top-info": o.MOVE,
  8254. "big-image": "static/images/nav_help_gesture_position.png"
  8255. },
  8256. middle: {
  8257. "top-info": o.ROTATE,
  8258. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8259. }
  8260. }
  8261. };
  8262. var e = {
  8263. "top-info": o.INSIDE,
  8264. "big-image": "static/images/nav_help_click_inside.png",
  8265. keyboard: "static/images/nav_help_inside_key.png"
  8266. };
  8267. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8268. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8269. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8270. var t = {
  8271. "top-info": o.INSIDE,
  8272. "big-image": "static/images/nav_help_tap_inside.png"
  8273. };
  8274. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8275. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8276. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8277. this.assets[a.NAVIGATION] = {},
  8278. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8279. desktop: {
  8280. left: {
  8281. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8282. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8283. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8284. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8285. },
  8286. middle: {
  8287. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8288. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8289. "big-image": "static/images/nav_help_mouse_click.png",
  8290. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8291. },
  8292. right: {
  8293. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8294. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8295. "big-image": "static/images/nav_help_mouse_zoom.png",
  8296. keyboard: "static/images/nav_help_zoom_keys.png"
  8297. }
  8298. },
  8299. mobile: {
  8300. left: {
  8301. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8302. "big-image": "static/images/nav_help_gesture_drag.png"
  8303. },
  8304. middle: {
  8305. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8306. "big-image": "static/images/nav_help_gesture_tap.png"
  8307. },
  8308. right: {
  8309. "top-info": o.HELP_MOBILE_3,
  8310. "big-image": "static/images/nav_help_gesture_pinch.png"
  8311. }
  8312. }
  8313. },
  8314. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8315. desktop: {
  8316. left: {
  8317. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8318. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8319. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8320. keyboard: "static/images/nav_help_keyboard_all.png"
  8321. },
  8322. middle: {
  8323. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8324. "big-image": "static/images/nav_help_mouse_position_right.png"
  8325. },
  8326. right: {
  8327. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8328. "big-image": "static/images/nav_help_mouse_zoom.png"
  8329. }
  8330. },
  8331. mobile: {
  8332. left: {
  8333. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8334. "big-image": "static/images/nav_help_gesture_drag.png"
  8335. },
  8336. middle: {
  8337. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8338. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8339. },
  8340. right: {
  8341. "top-info": o.HELP_MOBILE_3,
  8342. "big-image": "static/images/nav_help_gesture_pinch.png"
  8343. }
  8344. }
  8345. },
  8346. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8347. desktop: {
  8348. left: {
  8349. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8350. "big-image": "static/images/nav_help_mouse_position_left.png"
  8351. },
  8352. middle: {
  8353. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8354. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8355. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8356. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8357. },
  8358. right: {
  8359. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8360. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8361. "big-image": "static/images/nav_help_mouse_zoom.png",
  8362. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8363. }
  8364. },
  8365. mobile: {
  8366. left: {
  8367. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8368. "big-image": "static/images/nav_help_gesture_position.png"
  8369. },
  8370. middle: {
  8371. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8372. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8373. },
  8374. right: {
  8375. "top-info": o.HELP_MOBILE_3,
  8376. "big-image": "static/images/nav_help_gesture_pinch.png"
  8377. }
  8378. }
  8379. },
  8380. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8381. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8382. "top-info": o.HELP_DESKTOP_360_2A,
  8383. "bottom-info": o.HELP_DESKTOP_360_2B,
  8384. "big-image": "static/images/nav_help_click_inside.png",
  8385. keyboard: "static/images/nav_help_inside_key.png"
  8386. },
  8387. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8388. "top-info": o.HELP_MOBILE_360_2,
  8389. "big-image": "static/images/nav_help_tap_inside.png"
  8390. },
  8391. this.assets[a.MORE_HELP] = {
  8392. desktop: {
  8393. "more-help-hlr": {
  8394. "top-info": o.HELP_MORE_HLR_A,
  8395. "big-image": "static/images/nav_help_expand.svg",
  8396. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8397. },
  8398. "more-help-dollhouse": {
  8399. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8400. "big-image": "static/images/nav_help_dollhouse.svg",
  8401. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8402. },
  8403. "more-help-floors": {
  8404. "top-info": o.HELP_MORE_FLOORS_A,
  8405. "big-image": "static/images/nav_help_floor picker.svg",
  8406. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8407. },
  8408. "more-help-tag": {
  8409. "top-info": o.HELP_MORE_TAG_A,
  8410. "big-image": "static/images/nav_help_tag.svg",
  8411. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8412. },
  8413. "more-help-zoom": {
  8414. "top-info": o.HELP_MORE_ZOOM_A,
  8415. "big-image": "static/images/nav_help_zoom.svg",
  8416. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8417. },
  8418. "more-help-tour": {
  8419. "top-info": o.HELP_MORE_TOUR_A,
  8420. "big-image": "static/images/nav_help_play.png",
  8421. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8422. },
  8423. "more-help-inside": {
  8424. "top-info": o.HELP_MORE_INSIDE_A,
  8425. "big-image": "static/images/nav_help_inside.svg",
  8426. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8427. },
  8428. "more-help-vr": {
  8429. "top-info": o.HELP_MORE_VR_A,
  8430. "big-image": "static/images/nav_help_vr.svg",
  8431. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8432. },
  8433. "more-help-360": {
  8434. "top-info": o.HELP_MORE_360_A,
  8435. "big-image": "static/images/nav_help_360.svg",
  8436. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8437. },
  8438. "more-help-fullscreen": {
  8439. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8440. "big-image": "static/images/nav_help_fullscreen.svg",
  8441. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8442. }
  8443. },
  8444. mobile: {
  8445. "more-help-hlr": {
  8446. "top-info": o.HELP_MORE_HLR_A,
  8447. "big-image": "static/images/nav_help_expand.svg",
  8448. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8449. },
  8450. "more-help-dollhouse": {
  8451. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8452. "big-image": "static/images/nav_help_dollhouse.svg",
  8453. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8454. },
  8455. "more-help-floors": {
  8456. "top-info": o.HELP_MORE_FLOORS_A,
  8457. "big-image": "static/images/nav_help_floor picker.svg",
  8458. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8459. },
  8460. "more-help-tag": {
  8461. "top-info": o.HELP_MORE_TAG_A,
  8462. "big-image": "static/images/nav_help_tag.svg",
  8463. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8464. },
  8465. "more-help-tour": {
  8466. "top-info": o.HELP_MORE_TOUR_A,
  8467. "big-image": "static/images/nav_help_play.png",
  8468. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8469. },
  8470. "more-help-inside": {
  8471. "top-info": o.HELP_MORE_INSIDE_A,
  8472. "big-image": "static/images/nav_help_inside.svg",
  8473. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8474. },
  8475. "more-help-vr": {
  8476. "top-info": o.HELP_MORE_VR_A,
  8477. "big-image": "static/images/webvr.svg",
  8478. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8479. },
  8480. "more-help-360": {
  8481. "top-info": o.HELP_MORE_360_A,
  8482. "big-image": "static/images/nav_help_360.svg",
  8483. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8484. }
  8485. }
  8486. },
  8487. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8488. desktop: {
  8489. left: {
  8490. "top-info": o.ROTATE,
  8491. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8492. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8493. },
  8494. middle: {
  8495. "top-info": o.MOVE,
  8496. "big-image": "static/images/nav_help_mouse_click.png",
  8497. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8498. },
  8499. right: {
  8500. "top-info": o.PLAY,
  8501. "big-image": "static/images/Desktop-help-play-button.svg",
  8502. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8503. }
  8504. },
  8505. mobile: {
  8506. left: {
  8507. "top-info": o.ROTATE,
  8508. "big-image": "static/images/nav_help_gesture_drag.png"
  8509. },
  8510. middle: {
  8511. "top-info": o.MOVE,
  8512. "big-image": "static/images/nav_help_gesture_tap.png"
  8513. },
  8514. right: {
  8515. "top-info": o.PLAY,
  8516. "big-image": "static/images/mobile-help-play-button.svg"
  8517. }
  8518. }
  8519. },
  8520. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8521. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8522. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8523. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8524. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8525. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8526. }
  8527. },
  8528. fill: function(e, t, i) {
  8529. n.call(this, e, t, i, !0)
  8530. },
  8531. clear: function(e, t, i) {
  8532. n.call(this, e, t, i, !1)
  8533. }
  8534. }
  8535. }
  8536. , {
  8537. "../enum/HelpModalSize": 27,
  8538. "../enum/HelpModalType": 28,
  8539. "../enum/Viewmode": 51,
  8540. "../localization/localize": 108,
  8541. "../util/browser": 182
  8542. }],
  8543. 76: [function(e, t, i) {
  8544. "use strict";
  8545. t.exports = Object.freeze({
  8546. OPENED: "share.open",
  8547. CLOSED: "share.closed",
  8548. LINK_CLICKED: "share.linked"
  8549. })
  8550. }
  8551. , {}],
  8552. 77: [function(e, t, i) {
  8553. "use strict";
  8554. function n(e) {
  8555. function t(t, i) {
  8556. var n = window.screenY + ($("#player").height() - i) / 2
  8557. , r = window.screenX + ($("#player").width() - t) / 2
  8558. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8559. I.emit(l.LINK_CLICKED, {
  8560. channel: e
  8561. }),
  8562. window.open(C[e], "shareWindow", o)
  8563. }
  8564. switch (e) {
  8565. case y.FACEBOOK:
  8566. t(580, 420);
  8567. break;
  8568. case y.TWITTER:
  8569. t(550, 440);
  8570. break;
  8571. case y.MAIL:
  8572. I.emit(l.LINK_CLICKED, {
  8573. channel: "email"
  8574. }),
  8575. window.open(C[e], "_blank");
  8576. break;
  8577. case y.LINKEDIN:
  8578. }
  8579. }
  8580. function r(e) {
  8581. I.emit(l.LINK_CLICKED, {
  8582. channel: "copylink"
  8583. });
  8584. var t = document.createRange();
  8585. t.selectNodeContents(v);
  8586. var i = window.getSelection();
  8587. i.removeAllRanges(),
  8588. i.addRange(t),
  8589. document.execCommand("copy"),
  8590. A.classList.remove("hidden"),
  8591. v.classList.add("highlighted")
  8592. }
  8593. function o(e) {
  8594. e && (e.stopPropagation(),
  8595. e.target === v) || (window.getSelection().removeAllRanges(),
  8596. v.classList.remove("highlighted"),
  8597. A.classList.add("hidden"))
  8598. }
  8599. var a = e("../../util/browser")
  8600. , s = e("../../localization/localize")
  8601. , l = e("./ShareEvents")
  8602. , c = e("../../util/common")
  8603. , h = e("events").EventEmitter
  8604. , u = document.getElementById("sharing")
  8605. , d = document.getElementById("share-modal")
  8606. , p = document.getElementById("share-close")
  8607. , f = document.getElementById("facebook-share")
  8608. , g = document.getElementById("twitter-share")
  8609. , m = document.getElementById("mail-share")
  8610. , v = document.getElementById("share-url-text")
  8611. , A = document.getElementById("copy-success")
  8612. , y = Object.freeze({
  8613. FACEBOOK: "facebook",
  8614. TWITTER: "twitter",
  8615. MAIL: "mail",
  8616. LINKEDIN: "linkedin"
  8617. })
  8618. , C = {};
  8619. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8620. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8621. C[y.MAIL] = "mailto:?subject=";
  8622. var I = {
  8623. init: function(e) {
  8624. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8625. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8626. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8627. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8628. u.addEventListener("click", this.toggle.bind(this)),
  8629. p.addEventListener("click", this.hide.bind(this)),
  8630. v.addEventListener("click", r),
  8631. d.addEventListener("click", o),
  8632. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8633. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8634. m.addEventListener("click", n.bind(this, y.MAIL)),
  8635. v.textContent = window.location.href + "&utm_source=4",
  8636. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8637. u.classList.remove("hidden")
  8638. },
  8639. show: function() {
  8640. this.emit(l.OPENED),
  8641. d.classList.add("fadeIn")
  8642. },
  8643. hide: function() {
  8644. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8645. document.selection && document.selection.empty(),
  8646. window.getSelection().removeAllRanges(),
  8647. o(),
  8648. d.classList.remove("fadeIn"))
  8649. },
  8650. toggle: function() {
  8651. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8652. }
  8653. };
  8654. c.extendObject(I, h.prototype),
  8655. t.exports = I
  8656. }
  8657. , {
  8658. "../../localization/localize": 108,
  8659. "../../util/browser": 182,
  8660. "../../util/common": 185,
  8661. "./ShareEvents": 76,
  8662. events: 202
  8663. }],
  8664. 78: [function(e, t, i) {
  8665. "use strict";
  8666. t.exports = Object.freeze({
  8667. OPENED: "terms.opened",
  8668. CLOSED: "terms.closed"
  8669. })
  8670. }
  8671. , {}],
  8672. 79: [function(e, t, i) {
  8673. "use strict";
  8674. var n = e("./TermsEvent")
  8675. , r = e("../../localization/localize")
  8676. , o = e("../../analytics")
  8677. , a = e("../../util/ajax")
  8678. , s = e("../../util/common")
  8679. , l = e("events").EventEmitter
  8680. , c = document.getElementById("terms-modal")
  8681. , h = {
  8682. init: function() {
  8683. $(".footer-terms").on("click", function(e) {
  8684. e.preventDefault(),
  8685. this.show()
  8686. }
  8687. .bind(this)),
  8688. $("#terms-modal .close").on("click", this.hide.bind(this))
  8689. },
  8690. show: function() {
  8691. this.emit(n.OPENED),
  8692. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8693. var t = $("#terms-text").html(e);
  8694. o.track("showcase_gui", {
  8695. gui_action: "click_terms_button",
  8696. interaction_source: "gui"
  8697. }),
  8698. t.find("a").attr("target", "_blank")
  8699. }).fail(function() {
  8700. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8701. }),
  8702. c.classList.add("fadeIn")
  8703. },
  8704. hide: function(e) {
  8705. e && e.preventDefault(),
  8706. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8707. c.classList.remove("fadeIn")
  8708. }
  8709. };
  8710. s.extendObject(h, l.prototype),
  8711. t.exports = h
  8712. }
  8713. , {
  8714. "../../analytics": 4,
  8715. "../../localization/localize": 108,
  8716. "../../util/ajax": 181,
  8717. "../../util/common": 185,
  8718. "./TermsEvent": 78,
  8719. events: 202
  8720. }],
  8721. 80: [function(e, t, i) {
  8722. "use strict";
  8723. t.exports = Object.freeze({
  8724. OPEN_INFO: "title.open.info",
  8725. CLOSE_INFO: "title.close.info",
  8726. SHOW_INFO: "title.show.info",
  8727. HIDE_INFO: "title.hide.info",
  8728. LINK_CLICKED: "title.link.click",
  8729. CONTACT_LINK_CLICKED: "title.contact.click",
  8730. ORIGIN_LINK_CLICKED: "title.origin.click"
  8731. })
  8732. }
  8733. , {}],
  8734. 81: [function(e, t, i) {
  8735. "use strict";
  8736. function n(e, t) {
  8737. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8738. }
  8739. function r(e, t) {
  8740. function i(i) {
  8741. e.shouldShowtags = "show" === this.value,
  8742. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8743. }
  8744. document.getElementById("tag-toggles").classList.remove("hidden"),
  8745. document.getElementById("radio-tag-show").checked = !0;
  8746. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8747. n[r].addEventListener("change", i)
  8748. }
  8749. var o = e("../../settings");
  8750. t.exports.init = n
  8751. }
  8752. , {
  8753. "../../settings": 166
  8754. }],
  8755. 82: [function(e, t, i) {
  8756. (function(i) {
  8757. "use strict";
  8758. function n(e, t) {
  8759. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8760. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8761. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8762. document.getElementById("gui-name").classList.add("noCoBrand"),
  8763. document.getElementById("cobrandTitle").classList.add("hidden")),
  8764. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8765. !1)
  8766. }
  8767. function r(e) {
  8768. return e ? (L = !0,
  8769. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8770. }
  8771. function o(e, t, i, n) {
  8772. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8773. return void T.classList.add("hidden");
  8774. L = !0;
  8775. var r = []
  8776. , o = c(r, "<br>");
  8777. if (e && o('<span id="contactName">' + e + "</span>"),
  8778. t) {
  8779. var a = n || t
  8780. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8781. o(s)
  8782. }
  8783. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8784. r[0] = "",
  8785. x.innerHTML = r.join("")
  8786. }
  8787. function a(e) {
  8788. if ("string" == typeof e)
  8789. try {
  8790. e = JSON.parse(e)
  8791. } catch (e) {
  8792. return y.warn("Unable to parse address data"),
  8793. void S.parentElement.classList.add("hidden")
  8794. }
  8795. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8796. return void S.parentElement.classList.add("hidden");
  8797. L = !0;
  8798. var t = []
  8799. , i = c(t, " ");
  8800. e.address_1 && i(e.address_1),
  8801. e.address_2 && i(e.address_2),
  8802. e.city && i(e.city, ", "),
  8803. e.state && i(e.state, ", "),
  8804. e.zip && i(e.zip, e.state ? " " : ", "),
  8805. t[0] = "",
  8806. S.innerText = t.join("")
  8807. }
  8808. function s(e) {
  8809. var t = document.createElement("a");
  8810. return t.id = "url",
  8811. t.target = "_blank",
  8812. t.href = e,
  8813. t.innerText = e,
  8814. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8815. t
  8816. }
  8817. function l(e) {
  8818. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8819. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8820. P.appendChild(s(e)),
  8821. O.forEach(function(e) {
  8822. e.classList.add("share-link")
  8823. }),
  8824. !0)
  8825. }
  8826. function c(e, t) {
  8827. var i = e
  8828. , n = t;
  8829. return function(e, t) {
  8830. i.push(t || n, e)
  8831. }
  8832. }
  8833. function h() {
  8834. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8835. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8836. var e = [].slice.call(_.querySelectorAll("a"));
  8837. e.forEach(function(e) {
  8838. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8839. });
  8840. var t = [].slice.call(T.querySelectorAll("a"));
  8841. t.forEach(function(e) {
  8842. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8843. contact_type: e.getAttribute("id")
  8844. }))
  8845. })
  8846. }
  8847. var u = e("../../util/browser")
  8848. , d = e("../../util/common")
  8849. , p = e("../../util/logger")
  8850. , f = e("../../localization/localize")
  8851. , g = e("./titleBarSettings")
  8852. , m = e("../../settings")
  8853. , v = e("./TitleEvents")
  8854. , A = e("events").EventEmitter
  8855. , y = new p(i)
  8856. , C = document.querySelector(".pinTop.left")
  8857. , I = document.getElementsByClassName("title-container")[0]
  8858. , E = document.getElementById("title-toggle").querySelector("i")
  8859. , b = document.getElementById("meta-info-wrapper")
  8860. , w = document.getElementById("meta-info")
  8861. , _ = document.getElementById("meta-description")
  8862. , T = document.getElementsByClassName("contact-info")[0]
  8863. , x = document.getElementById("contact-data")
  8864. , S = document.getElementById("addressTxt")
  8865. , M = document.getElementById("tag-toggles")
  8866. , R = document.getElementById("share-origin")
  8867. , P = document.getElementById("share-link-wrapper")
  8868. , O = [w, b, I]
  8869. , L = !1
  8870. , D = !1
  8871. , N = {
  8872. populate: function(e) {
  8873. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8874. if (r(e.description),
  8875. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8876. a(e.address),
  8877. L) {
  8878. var t = document.createElement("br");
  8879. M.insertBefore(t, M.firstElementChild)
  8880. }
  8881. e.socialSharing && m.share.enabled && (D = l(e.url))
  8882. }
  8883. },
  8884. finishSetup: function(e) {
  8885. L = L || !!e,
  8886. h(),
  8887. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8888. },
  8889. toggleMeta: function(e, t) {
  8890. var title = document.getElementById("model-title");
  8891. t && t.preventDefault();
  8892. var i = w.classList.contains("expand");
  8893. e && !i || (i ? (O.forEach(function(e) {
  8894. e.classList.remove("expand")
  8895. }),
  8896. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8897. e.classList.add("expand");
  8898. }),
  8899. title.classList.add("expand"),
  8900. this.emit(v.OPEN_INFO)))
  8901. },
  8902. setupToggling: function() {
  8903. b.style.height = w.offsetHeight + "px",
  8904. w.addEventListener("transitionend", function() {
  8905. b.style.height = w.offsetHeight + "px"
  8906. })
  8907. },
  8908. toggleTitle: function(e) {
  8909. e && e.preventDefault(),
  8910. C.classList.contains("closed") ? (C.classList.add("open"),
  8911. E.classList.remove("icon-dpad-right"),
  8912. E.classList.add("icon-dpad-left"),
  8913. this.emit(v.SHOW_INFO),
  8914. setTimeout(function() {
  8915. C.classList.remove("closed"),
  8916. C.classList.remove("open")
  8917. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8918. E.classList.remove("icon-dpad-left"),
  8919. E.classList.add("icon-dpad-right"),
  8920. this.emit(v.HIDE_INFO))
  8921. }
  8922. };
  8923. d.extendObject(N, A.prototype),
  8924. t.exports = N
  8925. }
  8926. ).call(this, "/js/gui/title/titleBar.js")
  8927. }
  8928. , {
  8929. "../../localization/localize": 108,
  8930. "../../settings": 166,
  8931. "../../util/browser": 182,
  8932. "../../util/common": 185,
  8933. "../../util/logger": 189,
  8934. "./TitleEvents": 80,
  8935. "./titleBarSettings": 83,
  8936. events: 202
  8937. }],
  8938. 83: [function(e, t, i) {
  8939. "use strict";
  8940. t.exports = Object.freeze({
  8941. minTooltipCharacters: 19,
  8942. removeAnimationClasses: 500
  8943. })
  8944. }
  8945. , {}],
  8946. 84: [function(e, t, i) {
  8947. "use strict";
  8948. function n(e) {
  8949. C = e,
  8950. P.forEach(function(e) {
  8951. b.addEventListener(e, u.bind(this, !1), !0),
  8952. w.addEventListener(e, u.bind(this, !0), !0),
  8953. E.addEventListener(e, o, !0),
  8954. S.forEach(function(t) {
  8955. t.addEventListener(e, a, !0)
  8956. }),
  8957. $("#drawer img").on(e, a)
  8958. }),
  8959. document.addEventListener("keydown", u.bind(this, !1), !0),
  8960. C.on(v.TourStart, function() {
  8961. E.classList.add("playing")
  8962. })
  8963. }
  8964. function r() {
  8965. C.playTour(),
  8966. I && clearTimeout(I),
  8967. d(),
  8968. _.removeClass("fadeIn")
  8969. }
  8970. function o() {
  8971. E.classList.contains("playing") && (C.stopTour(),
  8972. _.addClass("fadeIn"),
  8973. setTimeout(function() {
  8974. _.removeClass("fadeIn")
  8975. }, p.tourInteraction.showPauseButton),
  8976. O || (clearTimeout(I),
  8977. I = setTimeout(h, p.tourInteraction.showModal)),
  8978. setTimeout(function() {
  8979. E.classList.remove("playing")
  8980. }, p.tourInteraction.allowNextClick))
  8981. }
  8982. function a() {
  8983. C.tourInProgress && (C.stopTour(),
  8984. C.endTourProgress(),
  8985. E.classList.remove("playing"))
  8986. }
  8987. function s() {
  8988. T.is(":visible") ? r() : o()
  8989. }
  8990. function l() {
  8991. x.hasClass("playing") && (clearTimeout(I),
  8992. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8993. }
  8994. function c() {
  8995. E.classList.remove("playing"),
  8996. h()
  8997. }
  8998. function h() {//去掉导览结束时的提示
  8999. /* if (!p.tourInteraction.disabled) {
  9000. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9001. M.addClass("fadeIn tour " + m.deviceType);
  9002. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9003. if (!p.tourInteraction.smallModal) {
  9004. var t;
  9005. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9006. m.fill(R, A.TOUR_INTERACTION[t]),
  9007. M.addClass(t)
  9008. }
  9009. M.addClass(e)
  9010. } */
  9011. }
  9012. function u(e, t) {
  9013. if (t) {
  9014. var i = "keydown" === t.type
  9015. , n = t.which === f.SPACE || C.tourIsPlaying;
  9016. i && n || e || (O = !0),
  9017. C.atEndOfTour() && d(),
  9018. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9019. d(),
  9020. t.which !== f.SPACE && a()),
  9021. i && n && s()
  9022. }
  9023. }
  9024. function d() {
  9025. M.removeClass("fadeIn")
  9026. }
  9027. var p = (e("../util/browser"),
  9028. e("../settings"))
  9029. , f = e("../enum/Keys")
  9030. , g = e("../enum/Viewmode")
  9031. , m = (e("./helpManager"),
  9032. e("./populateModal"))
  9033. , v = e("../enum/DirectorEvents")
  9034. , A = e("../enum/HelpModalType")
  9035. , y = e("../enum/HelpModalSize")
  9036. , C = null
  9037. , I = null
  9038. , E = document.getElementById("pause-overlay")
  9039. , b = document.getElementById("player")
  9040. , w = document.getElementById("gui")
  9041. , _ = $("#pause-icon").eq(0)
  9042. , T = $("#play").eq(0)
  9043. , x = $("#playHead").eq(0)
  9044. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9045. , M = $("#interaction-modal").eq(0)
  9046. , R = $("#interaction-modal .interaction").toArray()
  9047. , P = ["touchstart", "mousedown", "pointerdown"]
  9048. , O = !1;
  9049. t.exports.init = n,
  9050. t.exports.play = r,
  9051. t.exports.pause = o,
  9052. t.exports.pauseWithoutCTA = a,
  9053. t.exports.togglePlay = s,
  9054. t.exports.stopTour = l,
  9055. t.exports.dismissModal = d
  9056. }
  9057. , {
  9058. "../enum/DirectorEvents": 23,
  9059. "../enum/HelpModalSize": 27,
  9060. "../enum/HelpModalType": 28,
  9061. "../enum/Keys": 30,
  9062. "../enum/Viewmode": 51,
  9063. "../settings": 166,
  9064. "../util/browser": 182,
  9065. "./helpManager": 68,
  9066. "./populateModal": 75
  9067. }],
  9068. 85: [function(e, t, i) {
  9069. "use strict";
  9070. t.exports = Object.freeze({
  9071. OPENED: "vr.modal.opened",
  9072. LAUNCH: "vr.modal.launch",
  9073. CLOSED: "vr.modal.closed",
  9074. NEXT: "vr.modal.next",
  9075. PREV: "vr.modal.prev",
  9076. STORE: "vr.modal.store",
  9077. falseICECHOSEN: "vr.modal.device"
  9078. })
  9079. }
  9080. , {}],
  9081. 86: [function(e, t, i) {
  9082. "use strict";
  9083. function n(e, t, i) {
  9084. function n(e, t, n, r) {
  9085. function o() {
  9086. return p + "&m=" + t + "&display=" + e
  9087. }
  9088. function s() {
  9089. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9090. , t = "&utm_source=" + u
  9091. , n = "&utm_showcase_session_id=" + i;
  9092. return e + t + n
  9093. }
  9094. function l() {
  9095. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9096. }
  9097. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9098. }
  9099. function r(e, t, i, r) {
  9100. var o = "https://api.branch.io/v1/url"
  9101. , a = n(e, t, i, r)
  9102. , s = {
  9103. responseType: "json",
  9104. data: {
  9105. branch_key: h.appConfig.branch_key,
  9106. data: {
  9107. m: t,
  9108. full_url: a,
  9109. $desktop_url: m,
  9110. $og_app_id: "331853976762864119",
  9111. $og_title: i,
  9112. $og_description: r,
  9113. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9114. $canonical_url: window.location.href
  9115. }
  9116. }
  9117. };
  9118. c.post(o, s).done(function(t) {
  9119. f[e] = t.url
  9120. }).fail(function(t) {
  9121. f[e] = t
  9122. }
  9123. .bind(this, a))
  9124. }
  9125. function o(e, t, i) {
  9126. for (var r in s) {
  9127. var o = s[r]
  9128. , a = n(o, e, t, i);
  9129. f[o] = a
  9130. }
  9131. }
  9132. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9133. , d = g + "/vr/dlist/?ret=" + u
  9134. , p = g + "/vr/show/?ret=" + u
  9135. , m = "";
  9136. switch (e) {
  9137. case l.IOS:
  9138. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9139. break;
  9140. default:
  9141. o(t.sid, t.name, t.summary)
  9142. }
  9143. }
  9144. function r(e) {
  9145. var t = f[e];
  9146. window.open(t, "_blank")
  9147. }
  9148. function o(e) {
  9149. var t = u[e];
  9150. window.open(t, "_blank")
  9151. }
  9152. var a = e("../../util/browser")
  9153. , s = e("../../enum/VRApps")
  9154. , l = e("../../enum/VRPlatforms")
  9155. , c = e("../../util/ajax")
  9156. , h = e("../../settings")
  9157. , u = {};
  9158. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9159. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9160. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9161. for (var d in s) {
  9162. var p = s[d];
  9163. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9164. }
  9165. var f = {}
  9166. , g = function() {
  9167. var e = window.location.host;
  9168. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9169. "https://" + e
  9170. }();
  9171. t.exports.init = n,
  9172. t.exports.launch = r,
  9173. t.exports.launchStore = o
  9174. }
  9175. , {
  9176. "../../enum/VRApps": 46,
  9177. "../../enum/VRPlatforms": 49,
  9178. "../../settings": 166,
  9179. "../../util/ajax": 181,
  9180. "../../util/browser": 182
  9181. }],
  9182. 87: [function(e, t, i) {
  9183. "use strict";
  9184. function n(e) {
  9185. var t;
  9186. switch (e) {
  9187. case m.IOS:
  9188. return t = p.iosVersion(),
  9189. t.major > 9 || 9 === t.major && t.minor >= 1;
  9190. case m.Android:
  9191. return t = p.androidVersion(),
  9192. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9193. }
  9194. return !1
  9195. }
  9196. function r(e, t) {
  9197. function i(e) {
  9198. K.emit(A.STORE, {
  9199. type: e
  9200. }),
  9201. f.launchStore(e)
  9202. }
  9203. function r(e) {
  9204. switch (e !== _.pageCount && (a(e),
  9205. N.text(e + 1 + " / " + _.pageCount)),
  9206. e) {
  9207. case _.Title:
  9208. O.css("display", "none"),
  9209. L.text(u[e]),
  9210. o(s);
  9211. break;
  9212. case _.Cardboard:
  9213. O.css("display", "block"),
  9214. L.text(u[e]),
  9215. M.filter(".cardboard").off(),
  9216. M.filter(".gearvr").off(),
  9217. c(e, s),
  9218. h(H, X, Z);
  9219. break;
  9220. case _.Gear:
  9221. L.text(u[e]),
  9222. c(e, s),
  9223. T.addClass("lastPage"),
  9224. h(G, X, Z);
  9225. break;
  9226. case _.pageCount:
  9227. T.removeClass("fadeIn"),
  9228. K.emit(A.CLOSED)
  9229. }
  9230. B.filter("[src='']").hide()
  9231. }
  9232. var s = function() {
  9233. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9234. w = ".show-supported",
  9235. m.Android) : (T.addClass("unsupported"),
  9236. w = ".show-unsupported",
  9237. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9238. w = ".show-ios",
  9239. _ = v.ios,
  9240. m.IOS) : (T.addClass("desktop"),
  9241. w = ".show-desktop",
  9242. m.Desktop)
  9243. }();
  9244. f.init(s, e, t),
  9245. s !== m.Desktop && T.addClass("mobile");
  9246. var l = function(e) {
  9247. K.emit(A.LAUNCH, {
  9248. vr_platform: s,
  9249. vr_app: e
  9250. }),
  9251. f.launch(e)
  9252. };
  9253. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9254. q.gear = l.bind(this, g.GearVR),
  9255. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9256. d(),
  9257. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9258. $(w).show();
  9259. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9260. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9261. s === m.IOS && (u.splice(1, 1),
  9262. y.splice(1, 1)),
  9263. $("#vr").on("click", function(e) {
  9264. e.preventDefault();
  9265. if(!window.vrEnabled) { // 开启VR
  9266. window.vrEnabled = true;
  9267. this.classList.add('active');
  9268. $('#gui div').not('#vrOff').addClass('vrHide');
  9269. $('#vrOffImg').css({'display':'inline-block'});
  9270. }else{
  9271. }
  9272. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9273. // r(b),
  9274. // T.addClass("fadeIn"),
  9275. // K.emit(A.OPENED))
  9276. });
  9277. $('#vrOff').on('click', function(){
  9278. window.vrEnabled = false;
  9279. $('#gui div').not('#vrOff').removeClass('vrHide');
  9280. $('#vrOffImg').css({'display':'none'});
  9281. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9282. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9283. })
  9284. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9285. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9286. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9287. $("span.modelLink").text(I),
  9288. O.on("click", function(e) {
  9289. K.emit(A.PREV),
  9290. b--,
  9291. r(b)
  9292. }),
  9293. L.on("click", function(e) {
  9294. L.text();
  9295. K.emit(A.NEXT, {
  9296. nextAction: y[b]
  9297. }),
  9298. b++,
  9299. r(b)
  9300. }),
  9301. T.find(".close").on("click", K.dismiss)
  9302. }
  9303. function o(e) {
  9304. switch (e) {
  9305. case m.Android:
  9306. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9307. M.filter(".gearvr").off().on("click", q.gear),
  9308. s(H, G, "logo-button", "same-line");
  9309. break;
  9310. case m.UnsupportedAndroid:
  9311. s("", z, "", "");
  9312. break;
  9313. case m.IOS:
  9314. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9315. s(H, "", "logo-button", "");
  9316. break;
  9317. case m.Desktop:
  9318. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9319. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9320. s(H, G, "logo-button", "same-line"),
  9321. Q.cardboard()
  9322. }
  9323. }
  9324. function a(e) {
  9325. $(".p1, .p2, .p3").hide(),
  9326. x.insertAfter(S),
  9327. T.removeClass("front-page"),
  9328. T.removeClass("details-page"),
  9329. T.removeClass("lastPage"),
  9330. M.removeClass("logo-button"),
  9331. M.removeClass("same-line"),
  9332. S.removeClass("headsetOptions"),
  9333. R.attr("src", ""),
  9334. R.filter(".second").removeClass("gear"),
  9335. R.css("display", "inline-block"),
  9336. R.off(),
  9337. P.filter(".second").css("display", ""),
  9338. D.css("display", "none"),
  9339. $(".p" + (e + 1) + w).show(),
  9340. R.filter(".third").insertBefore(P.filter(".third"))
  9341. }
  9342. function s(e, t, i, n) {
  9343. T.addClass("front-page"),
  9344. R.filter(".first").attr("src", e),
  9345. R.filter(".second").attr("src", t),
  9346. M.filter(".first").addClass(i),
  9347. M.filter(".second").addClass(i),
  9348. M.addClass(n),
  9349. ".show-desktop" === w && S.insertAfter(x)
  9350. }
  9351. function l(e, t, i) {
  9352. S.addClass("headsetOptions"),
  9353. M.off(),
  9354. R.filter(".second").attr("src", t),
  9355. D.css("display", "block"),
  9356. P.filter(".second").css("display", "none"),
  9357. D.on("click", function() {
  9358. a(_.Title),
  9359. o(m.Desktop)
  9360. }),
  9361. e && (K.emit(A.falseICECHOSEN, {
  9362. name: g.GearVR
  9363. }),
  9364. R.filter(".first").attr("src", e),
  9365. R.filter(".second").addClass("gear"),
  9366. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9367. Q.gearvr()),
  9368. i && (K.emit(A.falseICECHOSEN, {
  9369. name: g.Cardboard
  9370. }),
  9371. R.filter(".third").attr("src", i),
  9372. R.filter(".third").show(),
  9373. R.filter(".third").insertAfter(R.filter(".second")),
  9374. R.filter(".third").addClass("link"),
  9375. R.filter(".second").addClass("link"),
  9376. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9377. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9378. Q.cardboard())
  9379. }
  9380. function c(e, t) {
  9381. switch (t) {
  9382. case m.IOS:
  9383. X = Y,
  9384. Z = j;
  9385. break;
  9386. case m.Desktop:
  9387. e === _.Cardboard ? (X = F,
  9388. Z = U,
  9389. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9390. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9391. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9392. Z = "");
  9393. break;
  9394. default:
  9395. e === _.Cardboard ? (X = z,
  9396. Z = j) : (X = k,
  9397. Z = W)
  9398. }
  9399. }
  9400. function h(e, t, i) {
  9401. T.find(".inner").addClass("details-page"),
  9402. T.addClass("details-page"),
  9403. R.filter(".first").attr("src", e),
  9404. R.filter(".second").attr("src", t),
  9405. R.filter(".third").attr("src", i)
  9406. }
  9407. function u() {
  9408. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9409. K.emit(A.CLOSED))
  9410. }
  9411. function d() {
  9412. var e = p.aspectRatio() > 1 && p.isMobile();
  9413. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9414. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9415. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9416. }
  9417. var p = e("../../util/browser")
  9418. , f = e("./vrLink")
  9419. , g = e("../../enum/VRApps")
  9420. , m = e("../../enum/VRPlatforms")
  9421. , v = e("../../enum/VRPages")
  9422. , A = e("./vrEvent")
  9423. , y = (e("../../settings"),
  9424. e("../../constants"))
  9425. , C = e("../../localization/localize")
  9426. , I = e("../../util/common")
  9427. , E = e("events").EventEmitter
  9428. , b = 0
  9429. , w = null
  9430. , _ = v.standard
  9431. , T = $(".vr-popup")
  9432. , x = T.find(".vr-popup-body")
  9433. , S = T.find(".vr-images")
  9434. , M = T.find(".img-container")
  9435. , R = T.find(".vr-sm-image")
  9436. , P = M.find(".vr-img-caption")
  9437. , O = $(".vr-buttons").find(".prev-button")
  9438. , L = $(".vr-buttons").find(".next-button")
  9439. , D = S.find(".front-close")
  9440. , N = $(".vr-page")
  9441. , B = T.find("img")
  9442. , F = "static/images/apple-store.png"
  9443. , V = "static/images/badge-oculus.png"
  9444. , U = "static/images/badge-cardboard.png"
  9445. , k = "static/images/logo-samsung.png"
  9446. , H = "static/images/headset-cardboard.png"
  9447. , G = "static/images/headset-gearvr.png"
  9448. , z = "static/images/ico-android-robot.png"
  9449. , W = "static/images/ico-gearvr.png"
  9450. , j = "static/images/ico-vr.png"
  9451. , Y = "static/images/apple-logo-white.svg"
  9452. , X = null
  9453. , Z = null
  9454. , q = {}
  9455. , K = {
  9456. init: r,
  9457. dismiss: u,
  9458. isDeviceSupported: n
  9459. };
  9460. I.extendObject(K, E.prototype),
  9461. $(window).resize(d);
  9462. var Q = function() {
  9463. var e = P.filter(".first").find(".cardboard")
  9464. , t = P.filter(".first").find(".gearvr");
  9465. return {
  9466. cardboard: function() {
  9467. t.addClass("hidden"),
  9468. e.removeClass("hidden")
  9469. },
  9470. gearvr: function() {
  9471. e.addClass("hidden"),
  9472. t.removeClass("hidden")
  9473. }
  9474. }
  9475. }();
  9476. t.exports = K
  9477. }
  9478. , {
  9479. "../../constants": 8,
  9480. "../../enum/VRApps": 46,
  9481. "../../enum/VRPages": 48,
  9482. "../../enum/VRPlatforms": 49,
  9483. "../../localization/localize": 108,
  9484. "../../settings": 166,
  9485. "../../util/browser": 182,
  9486. "../../util/common": 185,
  9487. "./vrEvent": 85,
  9488. "./vrLink": 86,
  9489. events: 202
  9490. }],
  9491. 88: [function(e, t, i) {
  9492. "use strict";
  9493. t.exports = Object.freeze({
  9494. OPENED: "webvr.modal.opened",
  9495. SHOW_TERMS: "webvr.footer.show.terms"
  9496. })
  9497. }
  9498. , {}],
  9499. 89: [function(e, t, i) {
  9500. (function(i) {
  9501. "use strict";
  9502. function n(e, t, i, n) {
  9503. function r(e) {
  9504. e.preventDefault(),
  9505. a(e.currentTarget.id)
  9506. }
  9507. function a(e) {
  9508. ne[e](),
  9509. Object.keys(ne).map(function(t, i) {
  9510. $("#" + t).toggleClass("tabs-underlined", t === e)
  9511. })
  9512. }
  9513. y = i,
  9514. v = t,
  9515. w.init(E.Android, e, n),
  9516. m();
  9517. var l = new RegExp("daydream","i")
  9518. , c = l.test(y.displayName);
  9519. c ? (a("tabdaydream"),
  9520. B.filter(".device-headset-side").attr("src", H),
  9521. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9522. B.filter(".device-headset-side").attr("src", Y),
  9523. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9524. $("#vr").on("click", function(e) {
  9525. e.preventDefault(),
  9526. g("click_webvr_button"),
  9527. L.is(":hidden") && (ie.emit(_.OPENED),
  9528. o())
  9529. }),
  9530. $(".webvr-popup .close").on("click", function(e) {
  9531. e.preventDefault(),
  9532. D.hasClass("hidden") ? (g("webvr_help_close"),
  9533. p()) : s()
  9534. }),
  9535. $("#tabcardboard").on("click", r),
  9536. $("#tabdaydream").on("click", r),
  9537. $("#tabnative").on("click", r),
  9538. $(".webvr-popup .open-with-app").on("click", function(e) {
  9539. e.preventDefault(),
  9540. g("webvr_learn_more"),
  9541. a("tabnative"),
  9542. p()
  9543. }),
  9544. $(".webvr-popup .help").on("click", function(e) {
  9545. e.preventDefault(),
  9546. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9547. p()
  9548. }),
  9549. $(".webvr-popup .terms").on("click", function(e) {
  9550. e.preventDefault(),
  9551. g("webvr_click_terms"),
  9552. s(),
  9553. ie.emit(_.SHOW_TERMS)
  9554. }),
  9555. F.on("click", function(e) {
  9556. e.preventDefault(),
  9557. g(ee),
  9558. window.open(J, "_blank")
  9559. }),
  9560. V.on("click", function(e) {
  9561. e.preventDefault(),
  9562. g("webvr_phone_link"),
  9563. window.open(te, "_blank")
  9564. }),
  9565. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9566. e.preventDefault(),
  9567. g("webvr_cardboard_link"),
  9568. w.launch(b.CardboardAndroid)
  9569. }),
  9570. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9571. e.preventDefault(),
  9572. g("webvr_oculus_link"),
  9573. w.launch(b.GearVR)
  9574. })
  9575. }
  9576. function r() {
  9577. function e() {
  9578. y.isPresenting || (f(),
  9579. window.removeEventListener("vrdisplaypresentchange", e))
  9580. }
  9581. R.info("Headset mounted"),
  9582. v.suspend();
  9583. var t = document.createElement("canvas");
  9584. for (t.getContext("webgl"),
  9585. t.className = "webvr-canvas",
  9586. document.bgColor = "#000",
  9587. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9588. document.body.removeChild(document.body.firstChild);
  9589. document.body.appendChild(t),
  9590. g("webvr_enter_app"),
  9591. y.requestPresent([{
  9592. source: t,
  9593. predistorted: !0
  9594. }]).catch(function(t) {
  9595. R.error("Failed to present: " + t),
  9596. g("webvr_exit_calibrate"),
  9597. e()
  9598. }),
  9599. A.then(function() {
  9600. window.dispatchEvent(new Event("vrapp-start"))
  9601. }),
  9602. window.addEventListener("vrdisplaypresentchange", e)
  9603. }
  9604. function o() {
  9605. O.fadeOut(I.guiAnimationSpeed),
  9606. L.fadeIn(I.guiAnimationSpeed),
  9607. a()
  9608. }
  9609. function a() {
  9610. if (!A) {
  9611. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9612. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9613. A = new Promise(function(e, i) {
  9614. var n = document.createElement("script");
  9615. n.type = "text/javascript",
  9616. n.src = t,
  9617. n.onload = e,
  9618. document.head.appendChild(n)
  9619. }
  9620. )
  9621. }
  9622. D.find(".enter-button").on("click", r)
  9623. }
  9624. function s() {
  9625. g("webvr_modal_close"),
  9626. D.find(".enter-button").off("click", r),
  9627. L.fadeOut(I.guiAnimationSpeed, function() {
  9628. D.toggleClass("hidden", !1),
  9629. N.toggleClass("hidden", !0),
  9630. C.exitFullscreen()
  9631. }),
  9632. O.fadeIn(I.guiAnimationSpeed)
  9633. }
  9634. function l() {
  9635. k.toggleClass("hidden", !1),
  9636. U.toggleClass("hidden", !0)
  9637. }
  9638. function c() {
  9639. k.toggleClass("hidden", !0),
  9640. U.toggleClass("hidden", !1)
  9641. }
  9642. function h() {
  9643. B.filter(".device-headset").attr("src", G),
  9644. B.filter(".device-phone").attr("src", z),
  9645. J = Z,
  9646. ee = K,
  9647. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9648. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9649. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9650. c()
  9651. }
  9652. function u() {
  9653. B.filter(".badge-cardboard").attr("src", j),
  9654. B.filter(".badge-oculus").attr("src", X),
  9655. l()
  9656. }
  9657. function d() {
  9658. B.filter(".device-headset").attr("src", Y),
  9659. B.filter(".device-phone").attr("src", W),
  9660. J = q,
  9661. ee = Q,
  9662. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9663. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9664. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9665. c()
  9666. }
  9667. function p() {
  9668. D.toggleClass("hidden"),
  9669. N.toggleClass("hidden")
  9670. }
  9671. function f() {
  9672. R.info("exiting webVR"),
  9673. g("webvr_exit_app"),
  9674. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9675. }
  9676. function g(e) {
  9677. var t = C.isLandscape() ? "landscape" : "portrait";
  9678. T.trackAlways("showcase_gui", {
  9679. gui_action: e,
  9680. orientation: t
  9681. })
  9682. }
  9683. function m() {
  9684. var e = C.isLandscape();
  9685. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9686. }
  9687. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9688. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9689. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9690. init: n
  9691. }, ne = {
  9692. tabcardboard: d,
  9693. tabdaydream: h,
  9694. tabnative: u
  9695. };
  9696. S.extendObject(ie, P.prototype),
  9697. $(window).resize(m),
  9698. t.exports = ie
  9699. }
  9700. ).call(this, "/js/gui/webvr/webVRgui.js")
  9701. }
  9702. , {
  9703. "../../analytics": 4,
  9704. "../../constants": 8,
  9705. "../../enum/VRApps": 46,
  9706. "../../enum/VRPlatforms": 49,
  9707. "../../localization/localize": 108,
  9708. "../../settings": 166,
  9709. "../../util/browser": 182,
  9710. "../../util/common": 185,
  9711. "../../util/logger": 189,
  9712. "./../gui": 65,
  9713. "./../vr/vrLink": 86,
  9714. "./WebVrEvent": 88,
  9715. events: 202
  9716. }],
  9717. 90: [function(e, t, i) {
  9718. "use strict";
  9719. function n(e, t, i, n, o) {
  9720. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9721. this.roomId = o || "",
  9722. this.labelId = e,
  9723. this.position = (new r.Vector3).copy(t),
  9724. this.text = i
  9725. }
  9726. var r = e("three")
  9727. , o = e("../util/browser");
  9728. n.prototype.build = function() {
  9729. var e = window.document.createElement("div");
  9730. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9731. var t = window.document.createElement("div");
  9732. t.setAttribute("class", "gui-floorplan-label-text");
  9733. var i = window.document.createTextNode(this.text);
  9734. t.appendChild(i),
  9735. e.appendChild(t),
  9736. window.document.body.appendChild(e),
  9737. this.labelGui = e,
  9738. this.textBlock = t,
  9739. $(this.labelGui).hide();
  9740. var n = window.getComputedStyle(this.labelGui);
  9741. this.initialTransform = n.transform || n.webkitTransform
  9742. }
  9743. ,
  9744. t.exports = n
  9745. }
  9746. , {
  9747. "../util/browser": 182,
  9748. three: 217
  9749. }],
  9750. 91: [function(e, t, i) {
  9751. "use strict";
  9752. function n() {
  9753. this.player = null,
  9754. this.modelManager = null,
  9755. this.container = null
  9756. }
  9757. var r = e("three")
  9758. , o = (e("../util/common"),
  9759. e("../enum/PlayerEvents"))
  9760. , a = (e("../enum/DirectorEvents"),
  9761. e("../enum/ModelManagerEvents"))
  9762. , s = e("../settings")
  9763. , l = e("../enum/Viewmode")
  9764. , c = (e("../enum/WarpStyle"),
  9765. e("../util/transitions"),
  9766. e("../util/lerp"),
  9767. e("../util/browser"));
  9768. //场景初始化
  9769. n.prototype.init = function(e, t, i) {
  9770. this.player = e,
  9771. this.modelManager = t,
  9772. this.container = i,
  9773. this.updateModel(),
  9774. this.bindEvents()
  9775. }
  9776. ,
  9777. n.prototype.bindEvents = function() {
  9778. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9779. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9780. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9781. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9782. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9783. }
  9784. ,
  9785. n.prototype.updateModel = function() {
  9786. this.model = this.modelManager.getActiveModel()
  9787. }
  9788. ,
  9789. n.prototype.handlePlayerViewChanged = function() {
  9790. this.updateLabelVisibility(),
  9791. this.updateLabelDisplay()
  9792. }
  9793. ,
  9794. n.prototype.getLabelsForFloor = function(e, t) {
  9795. return t = t || [],
  9796. t.length = 0,
  9797. this.model.labels.forEach(function(i) {
  9798. this.labelVisibleForFloor(i, e) && t.push(i)
  9799. }
  9800. .bind(this)),
  9801. t
  9802. }
  9803. ,
  9804. n.prototype.getLabelsForCurrentFloor = function(e) {
  9805. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9806. }
  9807. ,
  9808. n.prototype.labelVisibleForFloor = function(e, t) {
  9809. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9810. if (!this.model.showingLabels || !e.labelGui || !i)
  9811. return !1;
  9812. var n = e.floorId === this.model.floors.size() - 1;
  9813. return this.model.allFloorsVisible ? n : e.floorId === t
  9814. }
  9815. ,
  9816. n.prototype.updateLabelVisibility = function(e) {
  9817. this.model.labels.forEach(function(e) {
  9818. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9819. }
  9820. .bind(this))
  9821. }
  9822. ,
  9823. n.prototype.showAllLabels = function(e, t) {
  9824. this.model.labels.forEach(function(i) {
  9825. this.showLabel(i, e, t)
  9826. }
  9827. .bind(this))
  9828. }
  9829. ,
  9830. n.prototype.hideAllLabels = function(e, t) {
  9831. this.model.labels.forEach(function(i) {
  9832. this.hideLabel(i, e, t)
  9833. }
  9834. .bind(this))
  9835. }
  9836. ,
  9837. n.prototype.showLabel = function(e, t, i) {
  9838. this.model.showingLabels && (e.visible || (e.visible = !0,
  9839. e.labelGui.style.display = "block",
  9840. e.labelGui.style.opacity = 0,
  9841. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9842. }
  9843. ,
  9844. n.prototype.hideLabel = function(e, t, i) {
  9845. e.visible && (e.visible = !1,
  9846. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9847. }
  9848. ,
  9849. n.prototype.supportedMode = function() {
  9850. return this.player.mode === l.FLOORPLAN
  9851. }
  9852. ,
  9853. n.prototype.updateLabelDisplay = function() {
  9854. var e = (new r.Vector3,
  9855. new r.Vector3,
  9856. []);
  9857. return function() {
  9858. var t = this.player.getLabelScaleFactor()
  9859. , i = .6
  9860. , n = 1.2
  9861. , r = (1 - t) * n + i
  9862. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9863. this.getLabelsForCurrentFloor(e);
  9864. for (var a = 0; a < e.length; a++) {
  9865. var l = e[a];
  9866. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9867. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9868. }
  9869. }
  9870. }(),
  9871. n.prototype.updateProjectedGuiElement = function() {
  9872. var e = new r.Vector3;
  9873. new r.Vector3;
  9874. return function(t, i, n, r, o) {
  9875. i.style.fontSize = 100 * o + "%";
  9876. var a = $("#player").width()
  9877. , s = $("#player").height()
  9878. , l = .5 * a
  9879. , c = .5 * s;
  9880. e.copy(n),
  9881. e.project(this.player.camera);
  9882. var h = e.x * l + l
  9883. , u = -(e.y * c) + c;
  9884. h -= t.offsetWidth / 2,
  9885. u -= t.offsetHeight / 2,
  9886. t.style.left = h + "px",
  9887. t.style.top = u + "px"
  9888. }
  9889. }(),
  9890. n.prototype.handleStartInside = function(e) {
  9891. this.updateLabelVisibility()
  9892. }
  9893. ,
  9894. n.prototype.handleStartOutside = function() {
  9895. this.updateLabelVisibility()
  9896. }
  9897. ,
  9898. t.exports = n
  9899. }
  9900. , {
  9901. "../enum/DirectorEvents": 23,
  9902. "../enum/ModelManagerEvents": 33,
  9903. "../enum/PlayerEvents": 40,
  9904. "../enum/Viewmode": 51,
  9905. "../enum/WarpStyle": 52,
  9906. "../settings": 166,
  9907. "../util/browser": 182,
  9908. "../util/common": 185,
  9909. "../util/lerp": 188,
  9910. "../util/transitions": 195,
  9911. three: 217
  9912. }],
  9913. 92: [function(e, t, i) {
  9914. "use strict";
  9915. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9916. if (null == this)
  9917. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9918. if ("function" != typeof e)
  9919. throw new TypeError("predicate must be a function");
  9920. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9921. if (t = i[o],
  9922. e.call(r, t, o, i))
  9923. return o;
  9924. return -1
  9925. }
  9926. ),
  9927. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9928. value: function(e) {
  9929. if (null == this)
  9930. throw new TypeError('"this" is null or not defined');
  9931. var t = Object(this)
  9932. , i = t.length >>> 0;
  9933. if ("function" != typeof e)
  9934. throw new TypeError("predicate must be a function");
  9935. for (var n = arguments[1], r = 0; r < i; ) {
  9936. var o = t[r];
  9937. if (e.call(n, o, r, t))
  9938. return o;
  9939. r++
  9940. }
  9941. }
  9942. })
  9943. }
  9944. , {}],
  9945. 93: [function(e, t, i) {
  9946. "use strict";
  9947. var n = n || {};
  9948. t.exports = n,
  9949. n.gui = n.gui || {},
  9950. n.utils = n.utils || {},
  9951. n.controllers = n.controllers || {},
  9952. n.dom = n.dom || {},
  9953. n.color = n.color || {},
  9954. n.utils.css = function() {
  9955. return {
  9956. load: function(e, t) {
  9957. t = t || document;
  9958. var i = t.createElement("link");
  9959. i.type = "text/css",
  9960. i.rel = "stylesheet",
  9961. i.href = e,
  9962. t.getElementsByTagName("head")[0].appendChild(i)
  9963. },
  9964. inject: function(e, t) {
  9965. t = t || document;
  9966. var i = document.createElement("style");
  9967. i.type = "text/css",
  9968. i.innerHTML = e,
  9969. t.getElementsByTagName("head")[0].appendChild(i)
  9970. }
  9971. }
  9972. }(),
  9973. n.utils.common = function() {
  9974. var e = Array.prototype.forEach
  9975. , t = Array.prototype.slice;
  9976. return {
  9977. BREAK: {},
  9978. extend: function(e) {
  9979. return this.each(t.call(arguments, 1), function(t) {
  9980. for (var i in t)
  9981. this.isUndefined(t[i]) || (e[i] = t[i])
  9982. }, this),
  9983. e
  9984. },
  9985. defaults: function(e) {
  9986. return this.each(t.call(arguments, 1), function(t) {
  9987. for (var i in t)
  9988. this.isUndefined(e[i]) && (e[i] = t[i])
  9989. }, this),
  9990. e
  9991. },
  9992. compose: function() {
  9993. var e = t.call(arguments);
  9994. return function() {
  9995. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9996. i = [e[n].apply(this, i)];
  9997. return i[0]
  9998. }
  9999. },
  10000. each: function(t, i, n) {
  10001. if (t)
  10002. if (e && t.forEach && t.forEach === e)
  10003. t.forEach(i, n);
  10004. else if (t.length === t.length + 0) {
  10005. for (var r = 0, o = t.length; r < o; r++)
  10006. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10007. return
  10008. } else
  10009. for (var r in t)
  10010. if (i.call(n, t[r], r) === this.BREAK)
  10011. return
  10012. },
  10013. defer: function(e) {
  10014. setTimeout(e, 0)
  10015. },
  10016. toArray: function(e) {
  10017. return e.toArray ? e.toArray() : t.call(e)
  10018. },
  10019. isUndefined: function(e) {
  10020. return void 0 === e
  10021. },
  10022. isNull: function(e) {
  10023. return null === e
  10024. },
  10025. isNaN: function(e) {
  10026. return e !== e
  10027. },
  10028. isArray: Array.isArray || function(e) {
  10029. return e.constructor === Array
  10030. }
  10031. ,
  10032. isObject: function(e) {
  10033. return e === Object(e)
  10034. },
  10035. isNumber: function(e) {
  10036. return e === e + 0
  10037. },
  10038. isString: function(e) {
  10039. return e === e + ""
  10040. },
  10041. isBoolean: function(e) {
  10042. return e === !1 || e === !0
  10043. },
  10044. isFunction: function(e) {
  10045. return "[object Function]" === Object.prototype.toString.call(e)
  10046. }
  10047. }
  10048. }(),
  10049. n.controllers.Controller = function(e) {
  10050. var t = function(e, t) {
  10051. this.initialValue = e[t],
  10052. this.domElement = document.createElement("div"),
  10053. this.object = e,
  10054. this.property = t,
  10055. this.__onChange = void 0,
  10056. this.__onFinishChange = void 0
  10057. };
  10058. return e.extend(t.prototype, {
  10059. onChange: function(e) {
  10060. return this.__onChange = e,
  10061. this
  10062. },
  10063. onFinishChange: function(e) {
  10064. return this.__onFinishChange = e,
  10065. this
  10066. },
  10067. setValue: function(e) {
  10068. return this.object[this.property] = e,
  10069. this.__onChange && this.__onChange.call(this, e),
  10070. this.updateDisplay(),
  10071. this
  10072. },
  10073. getValue: function() {
  10074. return this.object[this.property]
  10075. },
  10076. updateDisplay: function() {
  10077. return this
  10078. },
  10079. isModified: function() {
  10080. return this.initialValue !== this.getValue()
  10081. }
  10082. }),
  10083. t
  10084. }(n.utils.common),
  10085. n.dom.dom = function(e) {
  10086. function t(t) {
  10087. if ("0" === t || e.isUndefined(t))
  10088. return 0;
  10089. var i = t.match(r);
  10090. return e.isNull(i) ? 0 : parseFloat(i[1])
  10091. }
  10092. var i = {
  10093. HTMLEvents: ["change"],
  10094. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10095. KeyboardEvents: ["keydown"]
  10096. }
  10097. , n = {};
  10098. e.each(i, function(t, i) {
  10099. e.each(t, function(e) {
  10100. n[e] = i
  10101. })
  10102. });
  10103. var r = /(\d+(\.\d+)?)px/
  10104. , o = {
  10105. makeSelectable: function(e, t) {
  10106. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10107. return !1
  10108. }
  10109. : function() {}
  10110. ,
  10111. e.style.MozUserSelect = t ? "auto" : "none",
  10112. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10113. e.unselectable = t ? "on" : "off")
  10114. },
  10115. makeFullscreen: function(t, i, n) {
  10116. e.isUndefined(i) && (i = !0),
  10117. e.isUndefined(n) && (n = !0),
  10118. t.style.position = "absolute",
  10119. i && (t.style.left = 0,
  10120. t.style.right = 0),
  10121. n && (t.style.top = 0,
  10122. t.style.bottom = 0)
  10123. },
  10124. fakeEvent: function(t, i, r, o) {
  10125. r = r || {};
  10126. var a = n[i];
  10127. if (!a)
  10128. throw new Error("Event type " + i + " not supported.");
  10129. var s = document.createEvent(a);
  10130. switch (a) {
  10131. case "MouseEvents":
  10132. var l = r.x || r.clientX || 0
  10133. , c = r.y || r.clientY || 0;
  10134. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10135. break;
  10136. case "KeyboardEvents":
  10137. var h = s.initKeyboardEvent || s.initKeyEvent;
  10138. e.defaults(r, {
  10139. cancelable: !0,
  10140. ctrlKey: !1,
  10141. altKey: !1,
  10142. shiftKey: !1,
  10143. metaKey: !1,
  10144. keyCode: void 0,
  10145. charCode: void 0
  10146. }),
  10147. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10148. break;
  10149. default:
  10150. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10151. }
  10152. e.defaults(s, o),
  10153. t.dispatchEvent(s)
  10154. },
  10155. bind: function(e, t, i, n) {
  10156. return n = n || !1,
  10157. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10158. o
  10159. },
  10160. unbind: function(e, t, i, n) {
  10161. return n = n || !1,
  10162. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10163. o
  10164. },
  10165. addClass: function(e, t) {
  10166. if (void 0 === e.className)
  10167. e.className = t;
  10168. else if (e.className !== t) {
  10169. var i = e.className.split(/ +/);
  10170. i.indexOf(t) == -1 && (i.push(t),
  10171. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10172. }
  10173. return o
  10174. },
  10175. removeClass: function(e, t) {
  10176. if (t)
  10177. if (void 0 === e.className)
  10178. ;
  10179. else if (e.className === t)
  10180. e.removeAttribute("class");
  10181. else {
  10182. var i = e.className.split(/ +/)
  10183. , n = i.indexOf(t);
  10184. n != -1 && (i.splice(n, 1),
  10185. e.className = i.join(" "))
  10186. }
  10187. else
  10188. e.className = void 0;
  10189. return o
  10190. },
  10191. hasClass: function(e, t) {
  10192. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10193. },
  10194. getWidth: function(e) {
  10195. var i = getComputedStyle(e);
  10196. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10197. },
  10198. getHeight: function(e) {
  10199. var i = getComputedStyle(e);
  10200. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10201. },
  10202. getOffset: function(e) {
  10203. var t = {
  10204. left: 0,
  10205. top: 0
  10206. };
  10207. if (e.offsetParent)
  10208. do
  10209. t.left += e.offsetLeft,
  10210. t.top += e.offsetTop;
  10211. while (e = e.offsetParent);return t
  10212. },
  10213. isActive: function(e) {
  10214. return e === document.activeElement && (e.type || e.href)
  10215. }
  10216. };
  10217. return o
  10218. }(n.utils.common),
  10219. n.controllers.OptionController = function(e, t, i) {
  10220. var n = function(e, r, o) {
  10221. n.superclass.call(this, e, r);
  10222. var a = this;
  10223. if (this.__select = document.createElement("select"),
  10224. i.isArray(o)) {
  10225. var s = {};
  10226. i.each(o, function(e) {
  10227. s[e] = e
  10228. }),
  10229. o = s
  10230. }
  10231. i.each(o, function(e, t) {
  10232. var i = document.createElement("option");
  10233. i.innerHTML = t,
  10234. i.setAttribute("value", e),
  10235. a.__select.appendChild(i)
  10236. }),
  10237. this.updateDisplay(),
  10238. t.bind(this.__select, "change", function() {
  10239. var e = this.options[this.selectedIndex].value;
  10240. a.setValue(e)
  10241. }),
  10242. this.domElement.appendChild(this.__select)
  10243. };
  10244. return n.superclass = e,
  10245. i.extend(n.prototype, e.prototype, {
  10246. setValue: function(e) {
  10247. var t = n.superclass.prototype.setValue.call(this, e);
  10248. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10249. t
  10250. },
  10251. updateDisplay: function() {
  10252. return this.__select.value = this.getValue(),
  10253. n.superclass.prototype.updateDisplay.call(this)
  10254. }
  10255. }),
  10256. n
  10257. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10258. n.controllers.NumberController = function(e, t) {
  10259. function i(e) {
  10260. return e = e.toString(),
  10261. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10262. }
  10263. var n = function(e, r, o) {
  10264. n.superclass.call(this, e, r),
  10265. o = o || {},
  10266. this.__min = o.min,
  10267. this.__max = o.max,
  10268. this.__step = o.step,
  10269. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10270. this.__precision = i(this.__impliedStep)
  10271. };
  10272. return n.superclass = e,
  10273. t.extend(n.prototype, e.prototype, {
  10274. setValue: function(e) {
  10275. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10276. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10277. n.superclass.prototype.setValue.call(this, e)
  10278. },
  10279. min: function(e) {
  10280. return this.__min = e,
  10281. this
  10282. },
  10283. max: function(e) {
  10284. return this.__max = e,
  10285. this
  10286. },
  10287. step: function(e) {
  10288. return this.__step = e,
  10289. this.__impliedStep = e,
  10290. this.__precision = i(e),
  10291. this
  10292. }
  10293. }),
  10294. n
  10295. }(n.controllers.Controller, n.utils.common),
  10296. n.controllers.NumberControllerBox = function(e, t, i) {
  10297. function n(e, t) {
  10298. var i = Math.pow(10, t);
  10299. return Math.round(e * i) / i
  10300. }
  10301. var r = function(e, n, o) {
  10302. function a() {
  10303. var e = parseFloat(d.__input.value);
  10304. i.isNaN(e) || d.setValue(e)
  10305. }
  10306. function s() {
  10307. a(),
  10308. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10309. }
  10310. function l(e) {
  10311. t.bind(window, "mousemove", c),
  10312. t.bind(window, "mouseup", h),
  10313. u = e.clientY
  10314. }
  10315. function c(e) {
  10316. var t = u - e.clientY;
  10317. d.setValue(d.getValue() + t * d.__impliedStep),
  10318. u = e.clientY
  10319. }
  10320. function h() {
  10321. t.unbind(window, "mousemove", c),
  10322. t.unbind(window, "mouseup", h)
  10323. }
  10324. this.__truncationSuspended = !1,
  10325. r.superclass.call(this, e, n, o);
  10326. var u, d = this;
  10327. this.__input = document.createElement("input"),
  10328. this.__input.setAttribute("type", "text"),
  10329. t.bind(this.__input, "change", a),
  10330. t.bind(this.__input, "blur", s),
  10331. t.bind(this.__input, "mousedown", l),
  10332. t.bind(this.__input, "keydown", function(e) {
  10333. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10334. this.blur(),
  10335. d.__truncationSuspended = !1)
  10336. }),
  10337. this.updateDisplay(),
  10338. this.domElement.appendChild(this.__input)
  10339. };
  10340. return r.superclass = e,
  10341. i.extend(r.prototype, e.prototype, {
  10342. updateDisplay: function() {
  10343. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10344. r.superclass.prototype.updateDisplay.call(this)
  10345. }
  10346. }),
  10347. r
  10348. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10349. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10350. function o(e, t, i, n, r) {
  10351. return n + (r - n) * ((e - t) / (i - t))
  10352. }
  10353. var a = function(e, i, n, r, s) {
  10354. function l(e) {
  10355. t.bind(window, "mousemove", c),
  10356. t.bind(window, "mouseup", h),
  10357. c(e)
  10358. }
  10359. function c(e) {
  10360. e.preventDefault();
  10361. var i = t.getOffset(u.__background)
  10362. , n = t.getWidth(u.__background);
  10363. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10364. !1
  10365. }
  10366. function h() {
  10367. t.unbind(window, "mousemove", c),
  10368. t.unbind(window, "mouseup", h),
  10369. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10370. }
  10371. a.superclass.call(this, e, i, {
  10372. min: n,
  10373. max: r,
  10374. step: s
  10375. });
  10376. var u = this;
  10377. this.__background = document.createElement("div"),
  10378. this.__foreground = document.createElement("div"),
  10379. t.bind(this.__background, "mousedown", l),
  10380. t.addClass(this.__background, "slider"),
  10381. t.addClass(this.__foreground, "slider-fg"),
  10382. this.updateDisplay(),
  10383. this.__background.appendChild(this.__foreground),
  10384. this.domElement.appendChild(this.__background)
  10385. };
  10386. return a.superclass = e,
  10387. a.useDefaultStyles = function() {
  10388. i.inject(r)
  10389. }
  10390. ,
  10391. n.extend(a.prototype, e.prototype, {
  10392. updateDisplay: function() {
  10393. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10394. return this.__foreground.style.width = 100 * e + "%",
  10395. a.superclass.prototype.updateDisplay.call(this)
  10396. }
  10397. }),
  10398. a
  10399. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10400. n.controllers.FunctionController = function(e, t, i) {
  10401. var n = function(e, i, r) {
  10402. n.superclass.call(this, e, i);
  10403. var o = this;
  10404. this.__button = document.createElement("div"),
  10405. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10406. t.bind(this.__button, "click", function(e) {
  10407. return e.preventDefault(),
  10408. o.fire(),
  10409. !1
  10410. }),
  10411. t.addClass(this.__button, "button"),
  10412. this.domElement.appendChild(this.__button)
  10413. };
  10414. return n.superclass = e,
  10415. i.extend(n.prototype, e.prototype, {
  10416. fire: function() {
  10417. this.__onChange && this.__onChange.call(this),
  10418. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10419. this.getValue().call(this.object)
  10420. }
  10421. }),
  10422. n
  10423. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10424. n.controllers.BooleanController = function(e, t, i) {
  10425. var n = function(e, i) {
  10426. function r() {
  10427. o.setValue(!o.__prev)
  10428. }
  10429. n.superclass.call(this, e, i);
  10430. var o = this;
  10431. this.__prev = this.getValue(),
  10432. this.__checkbox = document.createElement("input"),
  10433. this.__checkbox.setAttribute("type", "checkbox"),
  10434. t.bind(this.__checkbox, "change", r, !1),
  10435. this.domElement.appendChild(this.__checkbox),
  10436. this.updateDisplay()
  10437. };
  10438. return n.superclass = e,
  10439. i.extend(n.prototype, e.prototype, {
  10440. setValue: function(e) {
  10441. var t = n.superclass.prototype.setValue.call(this, e);
  10442. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10443. this.__prev = this.getValue(),
  10444. t
  10445. },
  10446. updateDisplay: function() {
  10447. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10448. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10449. n.superclass.prototype.updateDisplay.call(this)
  10450. }
  10451. }),
  10452. n
  10453. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10454. n.color.toString = function(e) {
  10455. return function(t) {
  10456. if (1 == t.a || e.isUndefined(t.a)) {
  10457. for (var i = t.hex.toString(16); i.length < 6; )
  10458. i = "0" + i;
  10459. return "#" + i
  10460. }
  10461. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10462. }
  10463. }(n.utils.common),
  10464. n.color.interpret = function(e, t) {
  10465. var i, n, r = function() {
  10466. n = !1;
  10467. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10468. return t.each(o, function(r) {
  10469. if (r.litmus(e))
  10470. return t.each(r.conversions, function(r, o) {
  10471. if (i = r.read(e),
  10472. n === !1 && i !== !1)
  10473. return n = i,
  10474. i.conversionName = o,
  10475. i.conversion = r,
  10476. t.BREAK
  10477. }),
  10478. t.BREAK
  10479. }),
  10480. n
  10481. }, o = [{
  10482. litmus: t.isString,
  10483. conversions: {
  10484. THREE_CHAR_HEX: {
  10485. read: function(e) {
  10486. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10487. return null !== t && {
  10488. space: "HEX",
  10489. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10490. }
  10491. },
  10492. write: e
  10493. },
  10494. SIX_CHAR_HEX: {
  10495. read: function(e) {
  10496. var t = e.match(/^#([A-F0-9]{6})$/i);
  10497. return null !== t && {
  10498. space: "HEX",
  10499. hex: parseInt("0x" + t[1].toString())
  10500. }
  10501. },
  10502. write: e
  10503. },
  10504. CSS_RGB: {
  10505. read: function(e) {
  10506. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10507. return null !== t && {
  10508. space: "RGB",
  10509. r: parseFloat(t[1]),
  10510. g: parseFloat(t[2]),
  10511. b: parseFloat(t[3])
  10512. }
  10513. },
  10514. write: e
  10515. },
  10516. CSS_RGBA: {
  10517. read: function(e) {
  10518. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10519. return null !== t && {
  10520. space: "RGB",
  10521. r: parseFloat(t[1]),
  10522. g: parseFloat(t[2]),
  10523. b: parseFloat(t[3]),
  10524. a: parseFloat(t[4])
  10525. }
  10526. },
  10527. write: e
  10528. }
  10529. }
  10530. }, {
  10531. litmus: t.isNumber,
  10532. conversions: {
  10533. HEX: {
  10534. read: function(e) {
  10535. return {
  10536. space: "HEX",
  10537. hex: e,
  10538. conversionName: "HEX"
  10539. }
  10540. },
  10541. write: function(e) {
  10542. return e.hex
  10543. }
  10544. }
  10545. }
  10546. }, {
  10547. litmus: t.isArray,
  10548. conversions: {
  10549. RGB_ARRAY: {
  10550. read: function(e) {
  10551. return 3 == e.length && {
  10552. space: "RGB",
  10553. r: e[0],
  10554. g: e[1],
  10555. b: e[2]
  10556. }
  10557. },
  10558. write: function(e) {
  10559. return [e.r, e.g, e.b]
  10560. }
  10561. },
  10562. RGBA_ARRAY: {
  10563. read: function(e) {
  10564. return 4 == e.length && {
  10565. space: "RGB",
  10566. r: e[0],
  10567. g: e[1],
  10568. b: e[2],
  10569. a: e[3]
  10570. }
  10571. },
  10572. write: function(e) {
  10573. return [e.r, e.g, e.b, e.a]
  10574. }
  10575. }
  10576. }
  10577. }, {
  10578. litmus: t.isObject,
  10579. conversions: {
  10580. RGBA_OBJ: {
  10581. read: function(e) {
  10582. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10583. space: "RGB",
  10584. r: e.r,
  10585. g: e.g,
  10586. b: e.b,
  10587. a: e.a
  10588. }
  10589. },
  10590. write: function(e) {
  10591. return {
  10592. r: e.r,
  10593. g: e.g,
  10594. b: e.b,
  10595. a: e.a
  10596. }
  10597. }
  10598. },
  10599. RGB_OBJ: {
  10600. read: function(e) {
  10601. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10602. space: "RGB",
  10603. r: e.r,
  10604. g: e.g,
  10605. b: e.b
  10606. }
  10607. },
  10608. write: function(e) {
  10609. return {
  10610. r: e.r,
  10611. g: e.g,
  10612. b: e.b
  10613. }
  10614. }
  10615. },
  10616. HSVA_OBJ: {
  10617. read: function(e) {
  10618. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10619. space: "HSV",
  10620. h: e.h,
  10621. s: e.s,
  10622. v: e.v,
  10623. a: e.a
  10624. }
  10625. },
  10626. write: function(e) {
  10627. return {
  10628. h: e.h,
  10629. s: e.s,
  10630. v: e.v,
  10631. a: e.a
  10632. }
  10633. }
  10634. },
  10635. HSV_OBJ: {
  10636. read: function(e) {
  10637. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10638. space: "HSV",
  10639. h: e.h,
  10640. s: e.s,
  10641. v: e.v
  10642. }
  10643. },
  10644. write: function(e) {
  10645. return {
  10646. h: e.h,
  10647. s: e.s,
  10648. v: e.v
  10649. }
  10650. }
  10651. }
  10652. }
  10653. }];
  10654. return r
  10655. }(n.color.toString, n.utils.common),
  10656. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10657. function g(e, t, i, o) {
  10658. if (void 0 === t[i])
  10659. throw new Error("Object " + t + ' has no property "' + i + '"');
  10660. var a;
  10661. if (o.color)
  10662. a = new h(t,i);
  10663. else {
  10664. var s = [t, i].concat(o.factoryArgs);
  10665. a = n.apply(e, s)
  10666. }
  10667. o.before instanceof r && (o.before = o.before.__li),
  10668. A(e, a),
  10669. p.addClass(a.domElement, "c");
  10670. var l = document.createElement("span");
  10671. p.addClass(l, "property-name"),
  10672. l.innerHTML = a.property;
  10673. var c = document.createElement("div");
  10674. c.appendChild(l),
  10675. c.appendChild(a.domElement);
  10676. var u = m(e, c, o.before);
  10677. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10678. p.addClass(u, typeof a.getValue()),
  10679. v(e, u, a),
  10680. e.__controllers.push(a),
  10681. a
  10682. }
  10683. function m(e, t, i) {
  10684. var n = document.createElement("li");
  10685. return t && n.appendChild(t),
  10686. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10687. e.onResize(),
  10688. n
  10689. }
  10690. function v(e, t, i) {
  10691. if (i.__li = t,
  10692. i.__gui = e,
  10693. f.extend(i, {
  10694. options: function(t) {
  10695. return arguments.length > 1 ? (i.remove(),
  10696. g(e, i.object, i.property, {
  10697. before: i.__li.nextElementSibling,
  10698. factoryArgs: [f.toArray(arguments)]
  10699. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10700. g(e, i.object, i.property, {
  10701. before: i.__li.nextElementSibling,
  10702. factoryArgs: [t]
  10703. })) : void 0
  10704. },
  10705. name: function(e) {
  10706. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10707. i
  10708. },
  10709. listen: function() {
  10710. return i.__gui.listen(i),
  10711. i
  10712. },
  10713. remove: function() {
  10714. return i.__gui.remove(i),
  10715. i
  10716. }
  10717. }),
  10718. i instanceof l) {
  10719. var n = new s(i.object,i.property,{
  10720. min: i.__min,
  10721. max: i.__max,
  10722. step: i.__step
  10723. });
  10724. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10725. var t = i[e]
  10726. , r = n[e];
  10727. i[e] = n[e] = function() {
  10728. var e = Array.prototype.slice.call(arguments);
  10729. return t.apply(i, e),
  10730. r.apply(n, e)
  10731. }
  10732. }),
  10733. p.addClass(t, "has-slider"),
  10734. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10735. } else if (i instanceof s) {
  10736. var r = function(t) {
  10737. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10738. g(e, i.object, i.property, {
  10739. before: i.__li.nextElementSibling,
  10740. factoryArgs: [i.__min, i.__max, i.__step]
  10741. })) : t
  10742. };
  10743. i.min = f.compose(r, i.min),
  10744. i.max = f.compose(r, i.max)
  10745. } else
  10746. i instanceof o ? (p.bind(t, "click", function() {
  10747. p.fakeEvent(i.__checkbox, "click")
  10748. }),
  10749. p.bind(i.__checkbox, "click", function(e) {
  10750. e.stopPropagation()
  10751. })) : i instanceof a ? (p.bind(t, "click", function() {
  10752. p.fakeEvent(i.__button, "click")
  10753. }),
  10754. p.bind(t, "mouseover", function() {
  10755. p.addClass(i.__button, "hover")
  10756. }),
  10757. p.bind(t, "mouseout", function() {
  10758. p.removeClass(i.__button, "hover")
  10759. })) : i instanceof h && (p.addClass(t, "color"),
  10760. i.updateDisplay = f.compose(function(e) {
  10761. return t.style.borderLeftColor = i.__color.toString(),
  10762. e
  10763. }, i.updateDisplay),
  10764. i.updateDisplay());
  10765. i.setValue = f.compose(function(t) {
  10766. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10767. t
  10768. }, i.setValue)
  10769. }
  10770. function A(e, t) {
  10771. var i = e.getRoot()
  10772. , n = i.__rememberedObjects.indexOf(t.object);
  10773. if (n != -1) {
  10774. var r = i.__rememberedObjectIndecesToControllers[n];
  10775. if (void 0 === r && (r = {},
  10776. i.__rememberedObjectIndecesToControllers[n] = r),
  10777. r[t.property] = t,
  10778. i.load && i.load.remembered) {
  10779. var o, a = i.load.remembered;
  10780. if (a[e.preset])
  10781. o = a[e.preset];
  10782. else {
  10783. if (!a[L])
  10784. return;
  10785. o = a[L]
  10786. }
  10787. if (o[n] && void 0 !== o[n][t.property]) {
  10788. var s = o[n][t.property];
  10789. t.initialValue = s,
  10790. t.setValue(s)
  10791. }
  10792. }
  10793. }
  10794. }
  10795. function y(e, t) {
  10796. return document.location.href + "." + t
  10797. }
  10798. function C(e) {
  10799. var t = e.__save_row = document.createElement("li");
  10800. p.addClass(e.domElement, "has-save"),
  10801. e.__ul.insertBefore(t, e.__ul.firstChild),
  10802. p.addClass(t, "save-row");
  10803. var i = document.createElement("span");
  10804. i.innerHTML = "&nbsp;",
  10805. p.addClass(i, "button gears");
  10806. var n = document.createElement("span");
  10807. n.innerHTML = "Save",
  10808. p.addClass(n, "button"),
  10809. p.addClass(n, "save");
  10810. var r = document.createElement("span");
  10811. r.innerHTML = "New",
  10812. p.addClass(r, "button"),
  10813. p.addClass(r, "save-as");
  10814. var o = document.createElement("span");
  10815. o.innerHTML = "Revert",
  10816. p.addClass(o, "button"),
  10817. p.addClass(o, "revert");
  10818. var a = e.__preset_select = document.createElement("select");
  10819. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10820. w(e, i, i == e.preset)
  10821. }) : w(e, L, !1),
  10822. p.bind(a, "change", function() {
  10823. for (var t = 0; t < e.__preset_select.length; t++)
  10824. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10825. e.preset = this.value
  10826. }),
  10827. t.appendChild(a),
  10828. t.appendChild(i),
  10829. t.appendChild(n),
  10830. t.appendChild(r),
  10831. t.appendChild(o),
  10832. D) {
  10833. var s = document.getElementById("dg-save-locally")
  10834. , l = document.getElementById("dg-local-explain");
  10835. s.style.display = "block";
  10836. var c = document.getElementById("dg-local-storage");
  10837. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10838. var h = function() {
  10839. l.style.display = e.useLocalStorage ? "block" : "none"
  10840. };
  10841. h(),
  10842. p.bind(c, "change", function() {
  10843. e.useLocalStorage = !e.useLocalStorage,
  10844. h()
  10845. })
  10846. }
  10847. var u = document.getElementById("dg-new-constructor");
  10848. p.bind(u, "keydown", function(e) {
  10849. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10850. }),
  10851. p.bind(i, "click", function() {
  10852. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10853. S.show(),
  10854. u.focus(),
  10855. u.select()
  10856. }),
  10857. p.bind(n, "click", function() {
  10858. e.save()
  10859. }),
  10860. p.bind(r, "click", function() {
  10861. var t = prompt("Enter a new preset name.");
  10862. t && e.saveAs(t)
  10863. }),
  10864. p.bind(o, "click", function() {
  10865. e.revert()
  10866. })
  10867. }
  10868. function I(e) {
  10869. function t(t) {
  10870. return t.preventDefault(),
  10871. r = t.clientX,
  10872. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10873. p.bind(window, "mousemove", i),
  10874. p.bind(window, "mouseup", n),
  10875. !1
  10876. }
  10877. function i(t) {
  10878. return t.preventDefault(),
  10879. e.width += r - t.clientX,
  10880. e.onResize(),
  10881. r = t.clientX,
  10882. !1
  10883. }
  10884. function n() {
  10885. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10886. p.unbind(window, "mousemove", i),
  10887. p.unbind(window, "mouseup", n)
  10888. }
  10889. e.__resize_handle = document.createElement("div"),
  10890. f.extend(e.__resize_handle.style, {
  10891. width: "6px",
  10892. marginLeft: "-3px",
  10893. height: "200px",
  10894. cursor: "ew-resize",
  10895. position: "absolute"
  10896. });
  10897. var r;
  10898. p.bind(e.__resize_handle, "mousedown", t),
  10899. p.bind(e.__closeButton, "mousedown", t),
  10900. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10901. }
  10902. function E(e, t) {
  10903. e.domElement.style.width = t + "px",
  10904. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10905. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10906. }
  10907. function b(e, t) {
  10908. var i = {};
  10909. return f.each(e.__rememberedObjects, function(n, r) {
  10910. var o = {}
  10911. , a = e.__rememberedObjectIndecesToControllers[r];
  10912. f.each(a, function(e, i) {
  10913. o[i] = t ? e.initialValue : e.getValue()
  10914. }),
  10915. i[r] = o
  10916. }),
  10917. i
  10918. }
  10919. function w(e, t, i) {
  10920. var n = document.createElement("option");
  10921. n.innerHTML = t,
  10922. n.value = t,
  10923. e.__preset_select.appendChild(n),
  10924. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10925. }
  10926. function _(e) {
  10927. for (var t = 0; t < e.__preset_select.length; t++)
  10928. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10929. }
  10930. function T(e, t) {
  10931. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10932. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10933. }
  10934. function x(e) {
  10935. 0 != e.length && u(function() {
  10936. x(e)
  10937. }),
  10938. f.each(e, function(e) {
  10939. e.updateDisplay()
  10940. })
  10941. }
  10942. e.inject(i);
  10943. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10944. try {
  10945. return "localStorage"in window && null !== window.localStorage
  10946. } catch (e) {
  10947. return !1
  10948. }
  10949. }(), N = !0, B = !1, F = [], V = function(e) {
  10950. function t() {
  10951. var e = i.getRoot();
  10952. e.width += 1,
  10953. f.defer(function() {
  10954. e.width -= 1
  10955. })
  10956. }
  10957. var i = this;
  10958. this.domElement = document.createElement("div"),
  10959. this.__ul = document.createElement("ul"),
  10960. this.domElement.appendChild(this.__ul),
  10961. p.addClass(this.domElement, R),
  10962. this.__folders = {},
  10963. this.__controllers = [],
  10964. this.__rememberedObjects = [],
  10965. this.__rememberedObjectIndecesToControllers = [],
  10966. this.__listening = [],
  10967. e = e || {},
  10968. e = f.defaults(e, {
  10969. autoPlace: !0,
  10970. width: V.DEFAULT_WIDTH
  10971. }),
  10972. e = f.defaults(e, {
  10973. resizable: e.autoPlace,
  10974. hideable: e.autoPlace
  10975. }),
  10976. f.isUndefined(e.load) ? e.load = {
  10977. preset: L
  10978. } : e.preset && (e.load.preset = e.preset),
  10979. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10980. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10981. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10982. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10983. if (Object.defineProperties(this, {
  10984. parent: {
  10985. get: function() {
  10986. return e.parent
  10987. }
  10988. },
  10989. scrollable: {
  10990. get: function() {
  10991. return e.scrollable
  10992. }
  10993. },
  10994. autoPlace: {
  10995. get: function() {
  10996. return e.autoPlace
  10997. }
  10998. },
  10999. preset: {
  11000. get: function() {
  11001. return i.parent ? i.getRoot().preset : e.load.preset
  11002. },
  11003. set: function(t) {
  11004. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11005. _(this),
  11006. i.revert()
  11007. }
  11008. },
  11009. width: {
  11010. get: function() {
  11011. return e.width
  11012. },
  11013. set: function(t) {
  11014. e.width = t,
  11015. E(i, t)
  11016. }
  11017. },
  11018. name: {
  11019. get: function() {
  11020. return e.name
  11021. },
  11022. set: function(t) {
  11023. e.name = t,
  11024. a && (a.innerHTML = e.name)
  11025. }
  11026. },
  11027. closed: {
  11028. get: function() {
  11029. return e.closed
  11030. },
  11031. set: function(t) {
  11032. e.closed = t,
  11033. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11034. this.onResize(),
  11035. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11036. }
  11037. },
  11038. load: {
  11039. get: function() {
  11040. return e.load
  11041. }
  11042. },
  11043. useLocalStorage: {
  11044. get: function() {
  11045. return r
  11046. },
  11047. set: function(e) {
  11048. D && (r = e,
  11049. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11050. localStorage.setItem(y(i, "isLocal"), e))
  11051. }
  11052. }
  11053. }),
  11054. f.isUndefined(e.parent)) {
  11055. if (e.closed = !1,
  11056. p.addClass(this.domElement, V.CLASS_MAIN),
  11057. p.makeSelectable(this.domElement, !1),
  11058. D && r) {
  11059. i.useLocalStorage = !0;
  11060. var o = localStorage.getItem(y(this, "gui"));
  11061. o && (e.load = JSON.parse(o))
  11062. }
  11063. this.__closeButton = document.createElement("div"),
  11064. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11065. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11066. this.domElement.appendChild(this.__closeButton),
  11067. p.bind(this.__closeButton, "click", function() {
  11068. i.closed = !i.closed
  11069. })
  11070. } else {
  11071. void 0 === e.closed && (e.closed = !0);
  11072. var a = document.createTextNode(e.name);
  11073. p.addClass(a, "controller-name");
  11074. var s = m(i, a)
  11075. , l = function(e) {
  11076. return e.preventDefault(),
  11077. i.closed = !i.closed,
  11078. !1
  11079. };
  11080. p.addClass(this.__ul, V.CLASS_CLOSED),
  11081. p.addClass(s, "title"),
  11082. p.bind(s, "click", l),
  11083. e.closed || (this.closed = !1)
  11084. }
  11085. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11086. p.addClass(M, R),
  11087. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11088. document.body.appendChild(M),
  11089. N = !1),
  11090. M.appendChild(this.domElement),
  11091. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11092. this.parent || E(i, e.width)),
  11093. p.bind(window, "resize", function() {
  11094. i.onResize()
  11095. }),
  11096. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11097. i.onResize()
  11098. }),
  11099. p.bind(this.__ul, "transitionend", function() {
  11100. i.onResize()
  11101. }),
  11102. p.bind(this.__ul, "oTransitionEnd", function() {
  11103. i.onResize()
  11104. }),
  11105. this.onResize(),
  11106. e.resizable && I(this),
  11107. n = function() {
  11108. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11109. }
  11110. ,
  11111. this.saveToLocalStorageIfPossible = n;
  11112. i.getRoot();
  11113. e.parent || t()
  11114. };
  11115. return V.toggleHide = function() {
  11116. B = !B,
  11117. f.each(F, function(e) {
  11118. e.domElement.style.zIndex = B ? -999 : 999,
  11119. e.domElement.style.opacity = B ? 0 : 1
  11120. })
  11121. }
  11122. ,
  11123. V.CLASS_AUTO_PLACE = "a",
  11124. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11125. V.CLASS_MAIN = "main",
  11126. V.CLASS_CONTROLLER_ROW = "cr",
  11127. V.CLASS_TOO_TALL = "taller-than-window",
  11128. V.CLASS_CLOSED = "closed",
  11129. V.CLASS_CLOSE_BUTTON = "close-button",
  11130. V.CLASS_DRAG = "drag",
  11131. V.DEFAULT_WIDTH = 245,
  11132. V.TEXT_CLOSED = "Close Controls",
  11133. V.TEXT_OPEN = "Open Controls",
  11134. p.bind(window, "keydown", function(e) {
  11135. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11136. }, !1),
  11137. f.extend(V.prototype, {
  11138. add: function(e, t) {
  11139. return g(this, e, t, {
  11140. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11141. })
  11142. },
  11143. addColor: function(e, t) {
  11144. return g(this, e, t, {
  11145. color: !0
  11146. })
  11147. },
  11148. remove: function(e) {
  11149. this.__ul.removeChild(e.__li),
  11150. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11151. var t = this;
  11152. f.defer(function() {
  11153. t.onResize()
  11154. })
  11155. },
  11156. destroy: function() {
  11157. this.autoPlace && M.removeChild(this.domElement)
  11158. },
  11159. addFolder: function(e) {
  11160. if (void 0 !== this.__folders[e])
  11161. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11162. var t = {
  11163. name: e,
  11164. parent: this
  11165. };
  11166. t.autoPlace = this.autoPlace,
  11167. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11168. t.load = this.load.folders[e]);
  11169. var i = new V(t);
  11170. this.__folders[e] = i;
  11171. var n = m(this, i.domElement);
  11172. return p.addClass(n, "folder"),
  11173. i
  11174. },
  11175. open: function() {
  11176. this.closed = !1
  11177. },
  11178. close: function() {
  11179. this.closed = !0
  11180. },
  11181. onResize: function() {
  11182. var e = this.getRoot();
  11183. if (e.scrollable) {
  11184. var t = p.getOffset(e.__ul).top
  11185. , i = 0;
  11186. f.each(e.__ul.childNodes, function(t) {
  11187. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11188. }),
  11189. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11190. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11191. e.__ul.style.height = "auto")
  11192. }
  11193. e.__resize_handle && f.defer(function() {
  11194. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11195. }),
  11196. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11197. },
  11198. remember: function() {
  11199. if (f.isUndefined(S) && (S = new d,
  11200. S.domElement.innerHTML = t),
  11201. this.parent)
  11202. throw new Error("You can only call remember on a top level GUI.");
  11203. var e = this;
  11204. f.each(Array.prototype.slice.call(arguments), function(t) {
  11205. 0 == e.__rememberedObjects.length && C(e),
  11206. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11207. }),
  11208. this.autoPlace && E(this, this.width)
  11209. },
  11210. getRoot: function() {
  11211. for (var e = this; e.parent; )
  11212. e = e.parent;
  11213. return e
  11214. },
  11215. getSaveObject: function() {
  11216. var e = this.load;
  11217. return e.closed = this.closed,
  11218. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11219. e.remembered || (e.remembered = {}),
  11220. e.remembered[this.preset] = b(this)),
  11221. e.folders = {},
  11222. f.each(this.__folders, function(t, i) {
  11223. e.folders[i] = t.getSaveObject()
  11224. }),
  11225. e
  11226. },
  11227. save: function() {
  11228. this.load.remembered || (this.load.remembered = {}),
  11229. this.load.remembered[this.preset] = b(this),
  11230. T(this, !1),
  11231. this.saveToLocalStorageIfPossible()
  11232. },
  11233. saveAs: function(e) {
  11234. this.load.remembered || (this.load.remembered = {},
  11235. this.load.remembered[L] = b(this, !0)),
  11236. this.load.remembered[e] = b(this),
  11237. this.preset = e,
  11238. w(this, e, !0),
  11239. this.saveToLocalStorageIfPossible()
  11240. },
  11241. revert: function(e) {
  11242. f.each(this.__controllers, function(t) {
  11243. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11244. }, this),
  11245. f.each(this.__folders, function(e) {
  11246. e.revert(e)
  11247. }),
  11248. e || T(this.getRoot(), !1)
  11249. },
  11250. listen: function(e) {
  11251. var t = 0 == this.__listening.length;
  11252. this.__listening.push(e),
  11253. t && x(this.__listening)
  11254. }
  11255. }),
  11256. V
  11257. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11258. return function(s, l) {
  11259. var c = s[l];
  11260. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11261. min: arguments[2],
  11262. max: arguments[3]
  11263. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11264. }
  11265. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11266. var n = function(e, i) {
  11267. function r() {
  11268. a.setValue(a.__input.value)
  11269. }
  11270. function o() {
  11271. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11272. }
  11273. n.superclass.call(this, e, i);
  11274. var a = this;
  11275. this.__input = document.createElement("input"),
  11276. this.__input.setAttribute("type", "text"),
  11277. t.bind(this.__input, "keyup", r),
  11278. t.bind(this.__input, "change", r),
  11279. t.bind(this.__input, "blur", o),
  11280. t.bind(this.__input, "keydown", function(e) {
  11281. 13 === e.keyCode && this.blur()
  11282. }),
  11283. this.updateDisplay(),
  11284. this.domElement.appendChild(this.__input)
  11285. };
  11286. return n.superclass = e,
  11287. i.extend(n.prototype, e.prototype, {
  11288. updateDisplay: function() {
  11289. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11290. n.superclass.prototype.updateDisplay.call(this)
  11291. }
  11292. }),
  11293. n
  11294. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11295. function o(e, t, i, n) {
  11296. e.style.background = "",
  11297. r.each(l, function(r) {
  11298. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11299. })
  11300. }
  11301. function a(e) {
  11302. e.style.background = "",
  11303. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11304. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11305. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11306. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11307. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11308. }
  11309. var s = function(e, l) {
  11310. function c(e) {
  11311. p(e),
  11312. t.bind(window, "mousemove", p),
  11313. t.bind(window, "mouseup", h)
  11314. }
  11315. function h() {
  11316. t.unbind(window, "mousemove", p),
  11317. t.unbind(window, "mouseup", h)
  11318. }
  11319. function u() {
  11320. var e = n(this.value);
  11321. e !== !1 ? (g.__color.__state = e,
  11322. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11323. }
  11324. function d() {
  11325. t.unbind(window, "mousemove", f),
  11326. t.unbind(window, "mouseup", d)
  11327. }
  11328. function p(e) {
  11329. e.preventDefault();
  11330. var i = t.getWidth(g.__saturation_field)
  11331. , n = t.getOffset(g.__saturation_field)
  11332. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11333. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11334. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11335. r > 1 ? r = 1 : r < 0 && (r = 0),
  11336. g.__color.v = o,
  11337. g.__color.s = r,
  11338. g.setValue(g.__color.toOriginal()),
  11339. !1
  11340. }
  11341. function f(e) {
  11342. e.preventDefault();
  11343. var i = t.getHeight(g.__hue_field)
  11344. , n = t.getOffset(g.__hue_field)
  11345. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11346. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11347. g.__color.h = 360 * r,
  11348. g.setValue(g.__color.toOriginal()),
  11349. !1
  11350. }
  11351. s.superclass.call(this, e, l),
  11352. this.__color = new i(this.getValue()),
  11353. this.__temp = new i(0);
  11354. var g = this;
  11355. this.domElement = document.createElement("div"),
  11356. t.makeSelectable(this.domElement, !1),
  11357. this.__selector = document.createElement("div"),
  11358. this.__selector.className = "selector",
  11359. this.__saturation_field = document.createElement("div"),
  11360. this.__saturation_field.className = "saturation-field",
  11361. this.__field_knob = document.createElement("div"),
  11362. this.__field_knob.className = "field-knob",
  11363. this.__field_knob_border = "2px solid ",
  11364. this.__hue_knob = document.createElement("div"),
  11365. this.__hue_knob.className = "hue-knob",
  11366. this.__hue_field = document.createElement("div"),
  11367. this.__hue_field.className = "hue-field",
  11368. this.__input = document.createElement("input"),
  11369. this.__input.type = "text",
  11370. this.__input_textShadow = "0 1px 1px ",
  11371. t.bind(this.__input, "keydown", function(e) {
  11372. 13 === e.keyCode && u.call(this)
  11373. }),
  11374. t.bind(this.__input, "blur", u),
  11375. t.bind(this.__selector, "mousedown", function(e) {
  11376. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11377. t.removeClass(g.__selector, "drag")
  11378. })
  11379. });
  11380. var m = document.createElement("div");
  11381. r.extend(this.__selector.style, {
  11382. width: "122px",
  11383. height: "102px",
  11384. padding: "3px",
  11385. backgroundColor: "#222",
  11386. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11387. }),
  11388. r.extend(this.__field_knob.style, {
  11389. position: "absolute",
  11390. width: "12px",
  11391. height: "12px",
  11392. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11393. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11394. borderRadius: "12px",
  11395. zIndex: 1
  11396. }),
  11397. r.extend(this.__hue_knob.style, {
  11398. position: "absolute",
  11399. width: "15px",
  11400. height: "2px",
  11401. borderRight: "4px solid #fff",
  11402. zIndex: 1
  11403. }),
  11404. r.extend(this.__saturation_field.style, {
  11405. width: "100px",
  11406. height: "100px",
  11407. border: "1px solid #555",
  11408. marginRight: "3px",
  11409. display: "inline-block",
  11410. cursor: "pointer"
  11411. }),
  11412. r.extend(m.style, {
  11413. width: "100%",
  11414. height: "100%",
  11415. background: "none"
  11416. }),
  11417. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11418. r.extend(this.__hue_field.style, {
  11419. width: "15px",
  11420. height: "100px",
  11421. display: "inline-block",
  11422. border: "1px solid #555",
  11423. cursor: "ns-resize"
  11424. }),
  11425. a(this.__hue_field),
  11426. r.extend(this.__input.style, {
  11427. outline: "none",
  11428. textAlign: "center",
  11429. color: "#fff",
  11430. border: 0,
  11431. fontWeight: "bold",
  11432. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11433. }),
  11434. t.bind(this.__saturation_field, "mousedown", c),
  11435. t.bind(this.__field_knob, "mousedown", c),
  11436. t.bind(this.__hue_field, "mousedown", function(e) {
  11437. f(e),
  11438. t.bind(window, "mousemove", f),
  11439. t.bind(window, "mouseup", d)
  11440. }),
  11441. this.__saturation_field.appendChild(m),
  11442. this.__selector.appendChild(this.__field_knob),
  11443. this.__selector.appendChild(this.__saturation_field),
  11444. this.__selector.appendChild(this.__hue_field),
  11445. this.__hue_field.appendChild(this.__hue_knob),
  11446. this.domElement.appendChild(this.__input),
  11447. this.domElement.appendChild(this.__selector),
  11448. this.updateDisplay()
  11449. };
  11450. s.superclass = e,
  11451. r.extend(s.prototype, e.prototype, {
  11452. updateDisplay: function() {
  11453. var e = n(this.getValue());
  11454. if (e !== !1) {
  11455. var t = !1;
  11456. r.each(i.COMPONENTS, function(i) {
  11457. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11458. return t = !0,
  11459. {}
  11460. }, this),
  11461. t && r.extend(this.__color.__state, e)
  11462. }
  11463. r.extend(this.__temp.__state, this.__color.__state),
  11464. this.__temp.a = 1;
  11465. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11466. , s = 255 - a;
  11467. r.extend(this.__field_knob.style, {
  11468. marginLeft: 100 * this.__color.s - 7 + "px",
  11469. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11470. backgroundColor: this.__temp.toString(),
  11471. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11472. }),
  11473. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11474. this.__temp.s = 1,
  11475. this.__temp.v = 1,
  11476. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11477. r.extend(this.__input.style, {
  11478. backgroundColor: this.__input.value = this.__color.toString(),
  11479. color: "rgb(" + a + "," + a + "," + a + ")",
  11480. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11481. })
  11482. }
  11483. });
  11484. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11485. return s
  11486. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11487. function r(e, t, i) {
  11488. Object.defineProperty(e, t, {
  11489. get: function() {
  11490. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11491. this.__state[t])
  11492. },
  11493. set: function(e) {
  11494. "RGB" !== this.__state.space && (a(this, t, i),
  11495. this.__state.space = "RGB"),
  11496. this.__state[t] = e
  11497. }
  11498. })
  11499. }
  11500. function o(e, t) {
  11501. Object.defineProperty(e, t, {
  11502. get: function() {
  11503. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11504. this.__state[t])
  11505. },
  11506. set: function(e) {
  11507. "HSV" !== this.__state.space && (s(this),
  11508. this.__state.space = "HSV"),
  11509. this.__state[t] = e
  11510. }
  11511. })
  11512. }
  11513. function a(e, i, r) {
  11514. if ("HEX" === e.__state.space)
  11515. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11516. else {
  11517. if ("HSV" !== e.__state.space)
  11518. throw "Corrupted color state";
  11519. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11520. }
  11521. }
  11522. function s(e) {
  11523. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11524. n.extend(e.__state, {
  11525. s: i.s,
  11526. v: i.v
  11527. }),
  11528. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11529. }
  11530. var l = function() {
  11531. if (this.__state = e.apply(this, arguments),
  11532. this.__state === !1)
  11533. throw "Failed to interpret color arguments";
  11534. this.__state.a = this.__state.a || 1
  11535. };
  11536. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11537. n.extend(l.prototype, {
  11538. toString: function() {
  11539. return i(this)
  11540. },
  11541. toOriginal: function() {
  11542. return this.__state.conversion.write(this)
  11543. }
  11544. }),
  11545. r(l.prototype, "r", 2),
  11546. r(l.prototype, "g", 1),
  11547. r(l.prototype, "b", 0),
  11548. o(l.prototype, "h"),
  11549. o(l.prototype, "s"),
  11550. o(l.prototype, "v"),
  11551. Object.defineProperty(l.prototype, "a", {
  11552. get: function() {
  11553. return this.__state.a
  11554. },
  11555. set: function(e) {
  11556. this.__state.a = e
  11557. }
  11558. }),
  11559. Object.defineProperty(l.prototype, "hex", {
  11560. get: function() {
  11561. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11562. this.__state.hex
  11563. },
  11564. set: function(e) {
  11565. this.__state.space = "HEX",
  11566. this.__state.hex = e
  11567. }
  11568. }),
  11569. l
  11570. }(n.color.interpret, n.color.math = function() {
  11571. var e;
  11572. return {
  11573. hsv_to_rgb: function(e, t, i) {
  11574. var n = Math.floor(e / 60) % 6
  11575. , r = e / 60 - Math.floor(e / 60)
  11576. , o = i * (1 - t)
  11577. , a = i * (1 - r * t)
  11578. , s = i * (1 - (1 - r) * t)
  11579. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11580. return {
  11581. r: 255 * l[0],
  11582. g: 255 * l[1],
  11583. b: 255 * l[2]
  11584. }
  11585. },
  11586. rgb_to_hsv: function(e, t, i) {
  11587. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11588. return 0 == a ? {
  11589. h: NaN,
  11590. s: 0,
  11591. v: 0
  11592. } : (r = s / a,
  11593. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11594. n /= 6,
  11595. n < 0 && (n += 1),
  11596. {
  11597. h: 360 * n,
  11598. s: r,
  11599. v: a / 255
  11600. })
  11601. },
  11602. rgb_to_hex: function(e, t, i) {
  11603. var n = this.hex_with_component(0, 2, e);
  11604. return n = this.hex_with_component(n, 1, t),
  11605. n = this.hex_with_component(n, 0, i)
  11606. },
  11607. component_from_hex: function(e, t) {
  11608. return e >> 8 * t & 255
  11609. },
  11610. hex_with_component: function(t, i, n) {
  11611. return n << (e = 8 * i) | t & ~(255 << e)
  11612. }
  11613. }
  11614. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11615. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11616. window.setTimeout(e, 1e3 / 60)
  11617. }
  11618. }(), n.dom.CenteredDiv = function(e, t) {
  11619. var i = function() {
  11620. this.backgroundElement = document.createElement("div"),
  11621. t.extend(this.backgroundElement.style, {
  11622. backgroundColor: "rgba(0,0,0,0.8)",
  11623. top: 0,
  11624. left: 0,
  11625. display: "none",
  11626. zIndex: "1000",
  11627. opacity: 0,
  11628. WebkitTransition: "opacity 0.2s linear"
  11629. }),
  11630. e.makeFullscreen(this.backgroundElement),
  11631. this.backgroundElement.style.position = "fixed",
  11632. this.domElement = document.createElement("div"),
  11633. t.extend(this.domElement.style, {
  11634. position: "fixed",
  11635. display: "none",
  11636. zIndex: "1001",
  11637. opacity: 0,
  11638. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11639. }),
  11640. document.body.appendChild(this.backgroundElement),
  11641. document.body.appendChild(this.domElement);
  11642. var i = this;
  11643. e.bind(this.backgroundElement, "click", function() {
  11644. i.hide()
  11645. })
  11646. };
  11647. return i.prototype.show = function() {
  11648. var e = this;
  11649. this.backgroundElement.style.display = "block",
  11650. this.domElement.style.display = "block",
  11651. this.domElement.style.opacity = 0,
  11652. this.domElement.style.webkitTransform = "scale(1.1)",
  11653. this.layout(),
  11654. t.defer(function() {
  11655. e.backgroundElement.style.opacity = 1,
  11656. e.domElement.style.opacity = 1,
  11657. e.domElement.style.webkitTransform = "scale(1)"
  11658. })
  11659. }
  11660. ,
  11661. i.prototype.hide = function() {
  11662. var t = this
  11663. , i = function() {
  11664. t.domElement.style.display = "none",
  11665. t.backgroundElement.style.display = "none",
  11666. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11667. e.unbind(t.domElement, "transitionend", i),
  11668. e.unbind(t.domElement, "oTransitionEnd", i)
  11669. };
  11670. e.bind(this.domElement, "webkitTransitionEnd", i),
  11671. e.bind(this.domElement, "transitionend", i),
  11672. e.bind(this.domElement, "oTransitionEnd", i),
  11673. this.backgroundElement.style.opacity = 0,
  11674. this.domElement.style.opacity = 0,
  11675. this.domElement.style.webkitTransform = "scale(1.1)"
  11676. }
  11677. ,
  11678. i.prototype.layout = function() {
  11679. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11680. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11681. }
  11682. ,
  11683. i
  11684. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11685. }
  11686. , {}],
  11687. 94: [function(e, t, i) {
  11688. (function(e) {
  11689. "use strict";
  11690. function i(t) {
  11691. function i(e) {
  11692. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11693. var n = _((t[i] * e + 50) / 100);
  11694. n < 1 ? n = 1 : n > 255 && (n = 255),
  11695. T[G[i]] = n
  11696. }
  11697. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11698. var a = _((r[o] * e + 50) / 100);
  11699. a < 1 ? a = 1 : a > 255 && (a = 255),
  11700. x[G[o]] = a
  11701. }
  11702. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11703. for (var h = 0; h < 8; h++)
  11704. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11705. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11706. l++
  11707. }
  11708. function n(e, t) {
  11709. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11710. for (var a = 1; a <= e[o]; a++)
  11711. r[t[n]] = [],
  11712. r[t[n]][0] = i,
  11713. r[t[n]][1] = o,
  11714. n++,
  11715. i++;
  11716. i *= 2
  11717. }
  11718. return r
  11719. }
  11720. function r() {
  11721. C = n(z, W),
  11722. I = n(X, Z),
  11723. E = n(j, Y),
  11724. b = n(q, K)
  11725. }
  11726. function o() {
  11727. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11728. for (var n = e; n < t; n++)
  11729. P[32767 + n] = i,
  11730. R[32767 + n] = [],
  11731. R[32767 + n][1] = i,
  11732. R[32767 + n][0] = n;
  11733. for (var r = -(t - 1); r <= -e; r++)
  11734. P[32767 + r] = i,
  11735. R[32767 + r] = [],
  11736. R[32767 + r][1] = i,
  11737. R[32767 + r][0] = t - 1 + r;
  11738. e <<= 1,
  11739. t <<= 1
  11740. }
  11741. }
  11742. function a() {
  11743. for (var e = 0; e < 256; e++)
  11744. H[e] = 19595 * e,
  11745. H[e + 256 >> 0] = 38470 * e,
  11746. H[e + 512 >> 0] = 7471 * e + 32768,
  11747. H[e + 768 >> 0] = -11059 * e,
  11748. H[e + 1024 >> 0] = -21709 * e,
  11749. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11750. H[e + 1536 >> 0] = -27439 * e,
  11751. H[e + 1792 >> 0] = -5329 * e
  11752. }
  11753. function s(e) {
  11754. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11755. t & 1 << i && (N |= 1 << B),
  11756. i--,
  11757. B--,
  11758. B < 0 && (255 == N ? (l(255),
  11759. l(0)) : l(N),
  11760. B = 7,
  11761. N = 0)
  11762. }
  11763. function l(e) {
  11764. D.push(e)
  11765. }
  11766. function c(e) {
  11767. l(e >> 8 & 255),
  11768. l(255 & e)
  11769. }
  11770. function h(e, t) {
  11771. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11772. for (h = 0; h < d; ++h) {
  11773. i = e[u],
  11774. n = e[u + 1],
  11775. r = e[u + 2],
  11776. o = e[u + 3],
  11777. a = e[u + 4],
  11778. s = e[u + 5],
  11779. l = e[u + 6],
  11780. c = e[u + 7];
  11781. var f = i + c
  11782. , g = i - c
  11783. , m = n + l
  11784. , v = n - l
  11785. , A = r + s
  11786. , y = r - s
  11787. , C = o + a
  11788. , I = o - a
  11789. , E = f + C
  11790. , b = f - C
  11791. , w = m + A
  11792. , _ = m - A;
  11793. e[u] = E + w,
  11794. e[u + 4] = E - w;
  11795. var T = .707106781 * (_ + b);
  11796. e[u + 2] = b + T,
  11797. e[u + 6] = b - T,
  11798. E = I + y,
  11799. w = y + v,
  11800. _ = v + g;
  11801. var x = .382683433 * (E - _)
  11802. , S = .5411961 * E + x
  11803. , M = 1.306562965 * _ + x
  11804. , R = .707106781 * w
  11805. , P = g + R
  11806. , L = g - R;
  11807. e[u + 5] = L + S,
  11808. e[u + 3] = L - S,
  11809. e[u + 1] = P + M,
  11810. e[u + 7] = P - M,
  11811. u += 8
  11812. }
  11813. for (u = 0,
  11814. h = 0; h < d; ++h) {
  11815. i = e[u],
  11816. n = e[u + 8],
  11817. r = e[u + 16],
  11818. o = e[u + 24],
  11819. a = e[u + 32],
  11820. s = e[u + 40],
  11821. l = e[u + 48],
  11822. c = e[u + 56];
  11823. var D = i + c
  11824. , N = i - c
  11825. , B = n + l
  11826. , F = n - l
  11827. , V = r + s
  11828. , U = r - s
  11829. , k = o + a
  11830. , H = o - a
  11831. , G = D + k
  11832. , z = D - k
  11833. , W = B + V
  11834. , j = B - V;
  11835. e[u] = G + W,
  11836. e[u + 32] = G - W;
  11837. var Y = .707106781 * (j + z);
  11838. e[u + 16] = z + Y,
  11839. e[u + 48] = z - Y,
  11840. G = H + U,
  11841. W = U + F,
  11842. j = F + N;
  11843. var X = .382683433 * (G - j)
  11844. , Z = .5411961 * G + X
  11845. , q = 1.306562965 * j + X
  11846. , K = .707106781 * W
  11847. , Q = N + K
  11848. , J = N - K;
  11849. e[u + 40] = J + Z,
  11850. e[u + 24] = J - Z,
  11851. e[u + 8] = Q + q,
  11852. e[u + 56] = Q - q,
  11853. u++
  11854. }
  11855. var $;
  11856. for (h = 0; h < p; ++h)
  11857. $ = e[h] * t[h],
  11858. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11859. return O
  11860. }
  11861. function u() {
  11862. c(65504),
  11863. c(16),
  11864. l(74),
  11865. l(70),
  11866. l(73),
  11867. l(70),
  11868. l(0),
  11869. l(1),
  11870. l(1),
  11871. l(0),
  11872. c(1),
  11873. c(1),
  11874. l(0),
  11875. l(0)
  11876. }
  11877. function d(e, t) {
  11878. c(65472),
  11879. c(17),
  11880. l(8),
  11881. c(t),
  11882. c(e),
  11883. l(3),
  11884. l(1),
  11885. l(17),
  11886. l(0),
  11887. l(2),
  11888. l(17),
  11889. l(1),
  11890. l(3),
  11891. l(17),
  11892. l(1)
  11893. }
  11894. function p() {
  11895. c(65499),
  11896. c(132),
  11897. l(0);
  11898. for (var e = 0; e < 64; e++)
  11899. l(T[e]);
  11900. l(1);
  11901. for (var t = 0; t < 64; t++)
  11902. l(x[t])
  11903. }
  11904. function f() {
  11905. c(65476),
  11906. c(418),
  11907. l(0);
  11908. for (var e = 0; e < 16; e++)
  11909. l(z[e + 1]);
  11910. for (var t = 0; t <= 11; t++)
  11911. l(W[t]);
  11912. l(16);
  11913. for (var i = 0; i < 16; i++)
  11914. l(j[i + 1]);
  11915. for (var n = 0; n <= 161; n++)
  11916. l(Y[n]);
  11917. l(1);
  11918. for (var r = 0; r < 16; r++)
  11919. l(X[r + 1]);
  11920. for (var o = 0; o <= 11; o++)
  11921. l(Z[o]);
  11922. l(17);
  11923. for (var a = 0; a < 16; a++)
  11924. l(q[a + 1]);
  11925. for (var s = 0; s <= 161; s++)
  11926. l(K[s])
  11927. }
  11928. function g() {
  11929. c(65498),
  11930. c(12),
  11931. l(3),
  11932. l(1),
  11933. l(0),
  11934. l(2),
  11935. l(17),
  11936. l(3),
  11937. l(17),
  11938. l(0),
  11939. l(63),
  11940. l(0)
  11941. }
  11942. function m(e, t, i, n, r) {
  11943. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11944. L[G[f]] = p[f];
  11945. var g = L[0] - i;
  11946. i = L[0],
  11947. 0 == g ? s(n[0]) : (o = 32767 + g,
  11948. s(n[P[o]]),
  11949. s(R[o]));
  11950. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11951. ;
  11952. if (0 == m)
  11953. return s(a),
  11954. i;
  11955. for (var v, A = 1; A <= m; ) {
  11956. for (var y = A; 0 == L[A] && A <= m; ++A)
  11957. ;
  11958. var C = A - y;
  11959. if (C >= c) {
  11960. v = C >> 4;
  11961. for (var I = 1; I <= v; ++I)
  11962. s(l);
  11963. C &= 15
  11964. }
  11965. o = 32767 + L[A],
  11966. s(r[(C << 4) + P[o]]),
  11967. s(R[o]),
  11968. A++
  11969. }
  11970. return m != u && s(a),
  11971. i
  11972. }
  11973. function v() {
  11974. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11975. k[t] = e(t)
  11976. }
  11977. function A(e) {
  11978. if (e <= 0 && (e = 1),
  11979. e > 100 && (e = 100),
  11980. w != e) {
  11981. var t = 0;
  11982. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11983. i(t),
  11984. w = e
  11985. }
  11986. }
  11987. function y() {
  11988. var e = (new Date).getTime();
  11989. t || (t = 50),
  11990. v(),
  11991. r(),
  11992. o(),
  11993. a(),
  11994. A(t);
  11995. (new Date).getTime() - e
  11996. }
  11997. var C, I, E, b, w, _ = (Math.round,
  11998. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11999. this.encode = function(t, i) {
  12000. var n = ((new Date).getTime(),
  12001. i.quality);
  12002. n && A(n),
  12003. D = new Array,
  12004. N = 0,
  12005. B = 7,
  12006. c(65496),
  12007. u(),
  12008. p(),
  12009. d(t.width, t.height),
  12010. f(),
  12011. g();
  12012. var r = 0
  12013. , o = 0
  12014. , a = 0;
  12015. N = 0,
  12016. B = 7,
  12017. this.encode.displayName = "_encode_";
  12018. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12019. for (l = 0; l < G; ) {
  12020. for (w = G * z + l,
  12021. _ = w,
  12022. T = -1,
  12023. x = 0,
  12024. R = 0; R < 64; R++)
  12025. x = (k ? 63 - R : R) >> 3,
  12026. T = 4 * (7 & R),
  12027. _ = w + x * G + T,
  12028. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12029. l + T >= G && (_ -= l + T - G + 4),
  12030. h = P[_++],
  12031. v = P[_++],
  12032. y = P[_++],
  12033. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12034. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12035. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12036. r = m(F, S, r, C, E),
  12037. o = m(V, M, o, I, b),
  12038. a = m(U, M, a, I, b),
  12039. l += 32
  12040. }
  12041. z += W
  12042. }
  12043. if (B >= 0) {
  12044. var j = [];
  12045. j[1] = B + 1,
  12046. j[0] = (1 << B + 1) - 1,
  12047. s(j)
  12048. }
  12049. return c(65497),
  12050. new e(D)
  12051. }
  12052. ,
  12053. y()
  12054. }
  12055. function n(e, t) {
  12056. t = t || {},
  12057. t.quality = t.quality || 50;
  12058. var n = t.quality
  12059. , r = new i(n)
  12060. , o = r.encode(e, t);
  12061. return {
  12062. data: o,
  12063. width: e.width,
  12064. height: e.height
  12065. }
  12066. }
  12067. t.exports.encode = n
  12068. }
  12069. ).call(this, e("buffer").Buffer)
  12070. }
  12071. , {
  12072. buffer: 198
  12073. }],
  12074. 95: [function(e, t, i) {
  12075. "use strict";
  12076. !function() {
  12077. if ("performance"in window == !1 && (window.performance = {}),
  12078. Date.now = Date.now || function() {
  12079. return (new Date).getTime()
  12080. }
  12081. ,
  12082. "now"in window.performance == !1) {
  12083. var e = Date.now();
  12084. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12085. window.performance.now = function() {
  12086. return Date.now() - e
  12087. }
  12088. }
  12089. }()
  12090. }
  12091. , {}],
  12092. 96: [function(e, t, i) {
  12093. "use strict";
  12094. var n = e("three");
  12095. n.EffectComposer = function(e, t) {
  12096. if (this.renderer = e,
  12097. void 0 === t) {
  12098. var i = {
  12099. minFilter: n.LinearFilter,
  12100. magFilter: n.LinearFilter,
  12101. format: n.RGBAFormat,
  12102. stencilBuffer: !1
  12103. }
  12104. , r = e.getSize();
  12105. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12106. }
  12107. this.renderTarget1 = t,
  12108. this.renderTarget2 = t.clone(),
  12109. this.writeBuffer = this.renderTarget1,
  12110. this.readBuffer = this.renderTarget2,
  12111. this.passes = [],
  12112. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12113. this.copyPass = new n.ShaderPass(n.CopyShader)
  12114. }
  12115. ,
  12116. n.EffectComposer.prototype = {
  12117. swapBuffers: function() {
  12118. var e = this.readBuffer;
  12119. this.readBuffer = this.writeBuffer,
  12120. this.writeBuffer = e
  12121. },
  12122. addPass: function(e) {
  12123. this.passes.push(e)
  12124. },
  12125. insertPass: function(e, t) {
  12126. this.passes.splice(t, 0, e)
  12127. },
  12128. render: function(e) {
  12129. this.writeBuffer = this.renderTarget1,
  12130. this.readBuffer = this.renderTarget2;
  12131. var t, i, r = !1, o = this.passes.length;
  12132. for (i = 0; i < o; i++)
  12133. if (t = this.passes[i],
  12134. t.enabled) {
  12135. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12136. t.needsSwap) {
  12137. if (r) {
  12138. var a = this.renderer.context;
  12139. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12140. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12141. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12142. }
  12143. this.swapBuffers()
  12144. }
  12145. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12146. }
  12147. },
  12148. reset: function(e) {
  12149. if (void 0 === e) {
  12150. var t = this.renderer.getSize();
  12151. e = this.renderTarget1.clone(),
  12152. e.setSize(t.width, t.height)
  12153. }
  12154. this.renderTarget1.dispose(),
  12155. this.renderTarget2.dispose(),
  12156. this.renderTarget1 = e,
  12157. this.renderTarget2 = e.clone(),
  12158. this.writeBuffer = this.renderTarget1,
  12159. this.readBuffer = this.renderTarget2
  12160. },
  12161. setSize: function(e, t) {
  12162. this.renderTarget1.setSize(e, t),
  12163. this.renderTarget2.setSize(e, t)
  12164. this.passes.forEach(a=>{//add
  12165. a.setSize && a.setSize(e, t)
  12166. })
  12167. }
  12168. }
  12169. }
  12170. , {
  12171. three: 217
  12172. }],
  12173. 97: [function(e, t, i) {
  12174. "use strict";
  12175. var n = e("three");
  12176. n.MaskPass = function(e, t) {
  12177. this.scene = e,
  12178. this.camera = t,
  12179. this.enabled = !0,
  12180. this.clear = !0,
  12181. this.needsSwap = !1,
  12182. this.inverse = !1
  12183. }
  12184. ,
  12185. n.MaskPass.prototype = {
  12186. render: function(e, t, i, n) {
  12187. var r = e.context;
  12188. r.colorMask(!1, !1, !1, !1),
  12189. r.depthMask(!1);
  12190. var o, a;
  12191. this.inverse ? (o = 0,
  12192. a = 1) : (o = 1,
  12193. a = 0),
  12194. r.enable(r.STENCIL_TEST),
  12195. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12196. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12197. r.clearStencil(a),
  12198. e.render(this.scene, this.camera, i, this.clear),
  12199. e.render(this.scene, this.camera, t, this.clear),
  12200. r.colorMask(!0, !0, !0, !0),
  12201. r.depthMask(!0),
  12202. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12203. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12204. }
  12205. },
  12206. n.ClearMaskPass = function() {
  12207. this.enabled = !0
  12208. }
  12209. ,
  12210. n.ClearMaskPass.prototype = {
  12211. render: function(e, t, i, n) {
  12212. var r = e.context;
  12213. r.disable(r.STENCIL_TEST)
  12214. }
  12215. }
  12216. }
  12217. , {
  12218. three: 217
  12219. }],
  12220. 98: [function(e, t, i) {
  12221. "use strict";
  12222. var n = e("three");
  12223. n.RenderPass = function(e, t, i, r, o) {
  12224. this.scene = e,
  12225. this.camera = t,
  12226. this.overrideMaterial = i,
  12227. this.clearColor = r,
  12228. this.clearAlpha = void 0 !== o ? o : 1,
  12229. this.oldClearColor = new n.Color,
  12230. this.oldClearAlpha = 1,
  12231. this.enabled = !0,
  12232. this.clear = !0,
  12233. this.needsSwap = !1
  12234. }
  12235. ,
  12236. n.RenderPass.prototype = {
  12237. render: function(e, t, i, n) {
  12238. this.scene.overrideMaterial = this.overrideMaterial,
  12239. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12240. this.oldClearAlpha = e.getClearAlpha(),
  12241. e.setClearColor(this.clearColor, this.clearAlpha)),
  12242. e.render(this.scene, this.camera, i, this.clear),
  12243. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12244. this.scene.overrideMaterial = null
  12245. }
  12246. }
  12247. }
  12248. , {
  12249. three: 217
  12250. }],
  12251. 99: [function(e, t, i) {
  12252. "use strict";
  12253. var n = e("three");
  12254. n.ShaderPass = function(e, t) {
  12255. this.textureID = void 0 !== t ? t : "tDiffuse",
  12256. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12257. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12258. this.material = new n.ShaderMaterial({
  12259. defines: e.defines || {},
  12260. uniforms: this.uniforms,
  12261. vertexShader: e.vertexShader,
  12262. fragmentShader: e.fragmentShader
  12263. })),
  12264. this.renderToScreen = !1,
  12265. this.enabled = !0,
  12266. this.needsSwap = !0,
  12267. this.clear = !1,
  12268. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12269. this.scene = new n.Scene,
  12270. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12271. this.scene.add(this.quad)
  12272. }
  12273. ,
  12274. n.ShaderPass.prototype = {
  12275. render: function(e, t, i, n) {
  12276. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12277. this.quad.material = this.material,
  12278. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12279. }
  12280. }
  12281. }
  12282. , {
  12283. three: 217
  12284. }],
  12285. 100: [function(e, t, i) {
  12286. "use strict";
  12287. var n = e("three");
  12288. n.CopyShader = {
  12289. uniforms: {
  12290. tDiffuse: {
  12291. type: "t",
  12292. value: null
  12293. },
  12294. opacity: {
  12295. type: "f",
  12296. value: 1
  12297. }
  12298. },
  12299. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12300. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12301. }
  12302. }
  12303. , {
  12304. three: 217
  12305. }],
  12306. 101: [function(e, t, i) {
  12307. "use strict";
  12308. var n = e("three");
  12309. n.HorizontalBlurShader = {
  12310. uniforms: {
  12311. tDiffuse: {
  12312. type: "t",
  12313. value: null
  12314. },
  12315. h: {
  12316. type: "f",
  12317. value: 1 / 512
  12318. }
  12319. },
  12320. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12321. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12322. }
  12323. }
  12324. , {
  12325. three: 217
  12326. }],
  12327. 102: [function(e, t, i) {
  12328. "use strict";
  12329. var n = e("three");
  12330. n.VerticalBlurShader = {
  12331. uniforms: {
  12332. tDiffuse: {
  12333. type: "t",
  12334. value: null
  12335. },
  12336. v: {
  12337. type: "f",
  12338. value: 1 / 512
  12339. }
  12340. },
  12341. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12342. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12343. }
  12344. }
  12345. , {
  12346. three: 217
  12347. }],
  12348. 103: [function(e, t, i) {
  12349. "use strict";
  12350. var n = e("three");
  12351. !function() {
  12352. if ("performance"in window == 0 && (window.performance = {}),
  12353. "now"in window.performance == 0) {
  12354. var e = Date.now();
  12355. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12356. window.performance.now = function() {
  12357. return Date.now() - e
  12358. }
  12359. }
  12360. }(),
  12361. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12362. var t, i = this.extensions, r = this.context;
  12363. if (e === n.RepeatWrapping)
  12364. return r.REPEAT;
  12365. if (e === n.ClampToEdgeWrapping)
  12366. return r.CLAMP_TO_EDGE;
  12367. if (e === n.MirroredRepeatWrapping)
  12368. return r.MIRRORED_REPEAT;
  12369. if (e === n.NearestFilter)
  12370. return r.NEAREST;
  12371. if (e === n.NearestMipMapNearestFilter)
  12372. return r.NEAREST_MIPMAP_NEAREST;
  12373. if (e === n.NearestMipMapLinearFilter)
  12374. return r.NEAREST_MIPMAP_LINEAR;
  12375. if (e === n.LinearFilter)
  12376. return r.LINEAR;
  12377. if (e === n.LinearMipMapNearestFilter)
  12378. return r.LINEAR_MIPMAP_NEAREST;
  12379. if (e === n.LinearMipMapLinearFilter)
  12380. return r.LINEAR_MIPMAP_LINEAR;
  12381. if (e === n.UnsignedByteType)
  12382. return r.UNSIGNED_BYTE;
  12383. if (e === n.UnsignedShort4444Type)
  12384. return r.UNSIGNED_SHORT_4_4_4_4;
  12385. if (e === n.UnsignedShort5551Type)
  12386. return r.UNSIGNED_SHORT_5_5_5_1;
  12387. if (e === n.UnsignedShort565Type)
  12388. return r.UNSIGNED_SHORT_5_6_5;
  12389. if (e === n.ByteType)
  12390. return r.BYTE;
  12391. if (e === n.ShortType)
  12392. return r.SHORT;
  12393. if (e === n.UnsignedShortType)
  12394. return r.UNSIGNED_SHORT;
  12395. if (e === n.IntType)
  12396. return r.INT;
  12397. if (e === n.UnsignedIntType)
  12398. return r.UNSIGNED_INT;
  12399. if (e === n.FloatType)
  12400. return r.FLOAT;
  12401. if (t = i.get("OES_texture_half_float"),
  12402. null !== t && e === n.HalfFloatType)
  12403. return t.HALF_FLOAT_OES;
  12404. if (e === n.AlphaFormat)
  12405. return r.ALPHA;
  12406. if (e === n.RGBFormat)
  12407. return r.RGB;
  12408. if (e === n.RGBAFormat)
  12409. return r.RGBA;
  12410. if (e === n.LuminanceFormat)
  12411. return r.LUMINANCE;
  12412. if (e === n.LuminanceAlphaFormat)
  12413. return r.LUMINANCE_ALPHA;
  12414. if (e === n.AddEquation)
  12415. return r.FUNC_ADD;
  12416. if (e === n.SubtractEquation)
  12417. return r.FUNC_SUBTRACT;
  12418. if (e === n.ReverseSubtractEquation)
  12419. return r.FUNC_REVERSE_SUBTRACT;
  12420. if (e === n.ZeroFactor)
  12421. return r.ZERO;
  12422. if (e === n.OneFactor)
  12423. return r.ONE;
  12424. if (e === n.SrcColorFactor)
  12425. return r.SRC_COLOR;
  12426. if (e === n.OneMinusSrcColorFactor)
  12427. return r.ONE_MINUS_SRC_COLOR;
  12428. if (e === n.SrcAlphaFactor)
  12429. return r.SRC_ALPHA;
  12430. if (e === n.OneMinusSrcAlphaFactor)
  12431. return r.ONE_MINUS_SRC_ALPHA;
  12432. if (e === n.DstAlphaFactor)
  12433. return r.DST_ALPHA;
  12434. if (e === n.OneMinusDstAlphaFactor)
  12435. return r.ONE_MINUS_DST_ALPHA;
  12436. if (e === n.DstColorFactor)
  12437. return r.DST_COLOR;
  12438. if (e === n.OneMinusDstColorFactor)
  12439. return r.ONE_MINUS_DST_COLOR;
  12440. if (e === n.SrcAlphaSaturateFactor)
  12441. return r.SRC_ALPHA_SATURATE;
  12442. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12443. null !== t) {
  12444. if (e === n.RGB_S3TC_DXT1_Format)
  12445. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12446. if (e === n.RGBA_S3TC_DXT1_Format)
  12447. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12448. if (e === n.RGBA_S3TC_DXT3_Format)
  12449. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12450. if (e === n.RGBA_S3TC_DXT5_Format)
  12451. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12452. }
  12453. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12454. null !== t) {
  12455. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12456. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12457. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12458. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12459. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12460. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12461. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12462. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12463. }
  12464. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12465. null !== t && e === n.RGB_ETC1_Format)
  12466. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12467. if (t = i.get("EXT_blend_minmax"),
  12468. null !== t) {
  12469. if (e === n.MinEquation)
  12470. return t.MIN_EXT;
  12471. if (e === n.MaxEquation)
  12472. return t.MAX_EXT
  12473. }
  12474. return 0
  12475. }
  12476. ,
  12477. n.WebGLState = function(e, t, i) {
  12478. var r = this
  12479. , o = new n.Vector4
  12480. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12481. , s = new Uint8Array(a)
  12482. , l = new Uint8Array(a)
  12483. , c = new Uint8Array(a)
  12484. , h = {}
  12485. , u = null
  12486. , d = null
  12487. , p = null
  12488. , f = null
  12489. , g = null
  12490. , m = null
  12491. , v = null
  12492. , A = null
  12493. , y = !1
  12494. , C = null
  12495. , I = null
  12496. , E = null
  12497. , b = null
  12498. , w = null
  12499. , _ = null
  12500. , T = null
  12501. , x = null
  12502. , S = null
  12503. , M = null
  12504. , R = null
  12505. , P = null
  12506. , O = null
  12507. , L = null
  12508. , D = null
  12509. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12510. , B = void 0
  12511. , F = {}
  12512. , V = new n.Vector4
  12513. , U = null
  12514. , k = null
  12515. , H = new n.Vector4
  12516. , G = new n.Vector4;
  12517. this.init = function() {
  12518. this.clearColor(0, 0, 0, 1),
  12519. this.clearDepth(1),
  12520. this.clearStencil(0),
  12521. this.enable(e.DEPTH_TEST),
  12522. e.depthFunc(e.LEQUAL),
  12523. e.frontFace(e.CCW),
  12524. e.cullFace(e.BACK),
  12525. this.enable(e.CULL_FACE),
  12526. this.enable(e.BLEND),
  12527. e.blendEquation(e.FUNC_ADD),
  12528. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12529. }
  12530. ,
  12531. this.initAttributes = function() {
  12532. for (var e = 0, t = s.length; e < t; e++)
  12533. s[e] = 0
  12534. }
  12535. ,
  12536. this.enableAttribute = function(i) {
  12537. if (s[i] = 1,
  12538. 0 === l[i] && (e.enableVertexAttribArray(i),
  12539. l[i] = 1),
  12540. 0 !== c[i]) {
  12541. var n = t.get("ANGLE_instanced_arrays");
  12542. n.vertexAttribDivisorANGLE(i, 0),
  12543. c[i] = 0
  12544. }
  12545. }
  12546. ,
  12547. this.enableAttributeAndDivisor = function(t, i, n) {
  12548. s[t] = 1,
  12549. 0 === l[t] && (e.enableVertexAttribArray(t),
  12550. l[t] = 1),
  12551. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12552. c[t] = i)
  12553. }
  12554. ,
  12555. this.disableUnusedAttributes = function() {
  12556. for (var t = 0, i = l.length; t < i; t++)
  12557. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12558. l[t] = 0)
  12559. }
  12560. ,
  12561. this.enable = function(t) {
  12562. h[t] !== !0 && (e.enable(t),
  12563. h[t] = !0)
  12564. }
  12565. ,
  12566. this.disable = function(t) {
  12567. h[t] !== !1 && (e.disable(t),
  12568. h[t] = !1)
  12569. }
  12570. ,
  12571. this.getCompressedTextureFormats = function() {
  12572. if (null === u && (u = [],
  12573. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12574. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12575. u.push(i[n]);
  12576. return u
  12577. }
  12578. ,
  12579. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12580. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12581. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12582. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12583. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12584. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12585. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12586. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12587. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12588. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12589. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12590. d = t,
  12591. y = h),
  12592. t === n.CustomBlending ? (s = s || r,
  12593. l = l || o,
  12594. c = c || a,
  12595. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12596. p = r,
  12597. m = s),
  12598. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12599. f = o,
  12600. g = a,
  12601. v = l,
  12602. A = c)) : (p = null,
  12603. f = null,
  12604. g = null,
  12605. m = null,
  12606. v = null,
  12607. A = null)
  12608. }
  12609. ,
  12610. this.setDepthFunc = function(t) {
  12611. if (C !== t) {
  12612. if (t)
  12613. switch (t) {
  12614. case n.NeverDepth:
  12615. e.depthFunc(e.NEVER);
  12616. break;
  12617. case n.AlwaysDepth:
  12618. e.depthFunc(e.ALWAYS);
  12619. break;
  12620. case n.LessDepth:
  12621. e.depthFunc(e.LESS);
  12622. break;
  12623. case n.LessEqualDepth:
  12624. e.depthFunc(e.LEQUAL);
  12625. break;
  12626. case n.EqualDepth:
  12627. e.depthFunc(e.EQUAL);
  12628. break;
  12629. case n.GreaterEqualDepth:
  12630. e.depthFunc(e.GEQUAL);
  12631. break;
  12632. case n.GreaterDepth:
  12633. e.depthFunc(e.GREATER);
  12634. break;
  12635. case n.NotEqualDepth:
  12636. e.depthFunc(e.NOTEQUAL);
  12637. break;
  12638. default:
  12639. e.depthFunc(e.LEQUAL)
  12640. }
  12641. else
  12642. e.depthFunc(e.LEQUAL);
  12643. C = t
  12644. }
  12645. }
  12646. ,
  12647. this.setDepthTest = function(t) {
  12648. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12649. }
  12650. ,
  12651. this.setDepthWrite = function(t) {
  12652. I !== t && (e.depthMask(t),
  12653. I = t)
  12654. }
  12655. ,
  12656. this.setColorWrite = function(t) {
  12657. E !== t && (e.colorMask(t, t, t, t),
  12658. E = t)
  12659. }
  12660. ,
  12661. this.setStencilFunc = function(t, i, n) {
  12662. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12663. w = t,
  12664. _ = i,
  12665. T = n)
  12666. }
  12667. ,
  12668. this.setStencilOp = function(t, i, n) {
  12669. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12670. x = t,
  12671. S = i,
  12672. M = n)
  12673. }
  12674. ,
  12675. this.setStencilTest = function(t) {
  12676. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12677. }
  12678. ,
  12679. this.setStencilWrite = function(t) {
  12680. b !== t && (e.stencilMask(t),
  12681. b = t)
  12682. }
  12683. ,
  12684. this.setFlipSided = function(t) {
  12685. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12686. R = t)
  12687. }
  12688. ,
  12689. this.setLineWidth = function(t) {
  12690. t !== P && (e.lineWidth(t),
  12691. P = t)
  12692. }
  12693. ,
  12694. this.setPolygonOffset = function(t, i, n) {
  12695. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12696. !t || O === i && L === n || (e.polygonOffset(i, n),
  12697. O = i,
  12698. L = n)
  12699. }
  12700. ,
  12701. this.getScissorTest = function() {
  12702. return D
  12703. }
  12704. ,
  12705. this.setScissorTest = function(t) {
  12706. D = t,
  12707. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12708. }
  12709. ,
  12710. this.activeTexture = function(t) {
  12711. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12712. B !== t && (e.activeTexture(t),
  12713. B = t)
  12714. }
  12715. ,
  12716. this.bindTexture = function(t, i) {
  12717. void 0 === B && r.activeTexture();
  12718. var n = F[B];
  12719. void 0 === n && (n = {
  12720. type: void 0,
  12721. texture: void 0
  12722. },
  12723. F[B] = n),
  12724. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12725. n.type = t,
  12726. n.texture = i)
  12727. }
  12728. ,
  12729. this.compressedTexImage2D = function() {
  12730. try {
  12731. e.compressedTexImage2D.apply(e, arguments)
  12732. } catch (e) {
  12733. console.error(e)
  12734. }
  12735. }
  12736. ,
  12737. this.texImage2D = function() {
  12738. try {
  12739. e.texImage2D.apply(e, arguments)
  12740. } catch (e) {
  12741. console.error(e)
  12742. }
  12743. }
  12744. ,
  12745. this.clearColor = function(t, i, n, r) {
  12746. o.set(t, i, n, r),
  12747. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12748. V.copy(o))
  12749. }
  12750. ,
  12751. this.clearDepth = function(t) {
  12752. U !== t && (e.clearDepth(t),
  12753. U = t)
  12754. }
  12755. ,
  12756. this.clearStencil = function(t) {
  12757. k !== t && (e.clearStencil(t),
  12758. k = t)
  12759. }
  12760. ,
  12761. this.scissor = function(t) {
  12762. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12763. H.copy(t))
  12764. }
  12765. ,
  12766. this.viewport = function(t) {
  12767. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12768. G.copy(t))
  12769. }
  12770. ,
  12771. this.reset = function() {
  12772. for (var t = 0; t < l.length; t++)
  12773. 1 === l[t] && (e.disableVertexAttribArray(t),
  12774. l[t] = 0);
  12775. h = {},
  12776. u = null,
  12777. B = void 0,
  12778. F = {},
  12779. d = null,
  12780. E = null,
  12781. I = null,
  12782. b = null,
  12783. R = null
  12784. }
  12785. }
  12786. }
  12787. , {
  12788. three: 217
  12789. }],
  12790. 104: [function(e, t, i) {
  12791. (function(i, n) {
  12792. "use strict";
  12793. function r(e) {
  12794. this.urls = e;
  12795. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12796. this.builder = a.loadProto(t),
  12797. this.decoder = this.builder.build("binary_mesh")
  12798. }
  12799. var o = e("three")
  12800. , a = e("protobufjs")
  12801. , s = e("../util/logger")
  12802. , l = (e("../util/common"),
  12803. e("../util/ajax"))
  12804. , c = e("../objects/Chunk")
  12805. , h = new s(n);
  12806. r.prototype = {
  12807. constructor: r,
  12808. load: function(e, t, i, n) {
  12809. return h.time("download"),
  12810. l.get(e, {
  12811. responseType: "arraybuffer"
  12812. }).done(function(r) {
  12813. h.timeEnd("download"),
  12814. this.parse(r, e, t, i, n)
  12815. }
  12816. .bind(this)).fail(n)
  12817. },
  12818. parse: function(e, t, i, n, r) {
  12819. var o = this.readProtobuf(e);
  12820. if (!o)
  12821. return r();
  12822. try {
  12823. h.time("convert to webgl"),
  12824. this.convertProtobufToSceneObject(o, t, i, n, r),
  12825. h.timeEnd("convert to webgl")
  12826. } catch (e) {
  12827. return h.error("failed parsing .dam"),
  12828. h.error(e.message),
  12829. r()
  12830. }
  12831. },
  12832. readProtobuf: function(e) {
  12833. var t;
  12834. try {
  12835. h.time("parse proto"),
  12836. t = this.decoder.decode(e),
  12837. h.timeEnd("parse proto")
  12838. } catch (e) {
  12839. return h.error("failed parsing proto for .dam"),
  12840. h.error(e.message),
  12841. null
  12842. }
  12843. return t
  12844. },
  12845. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12846. function a(e) {
  12847. var i = new o.BufferGeometry;
  12848. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12849. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12850. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12851. i.applyMatrix(s),
  12852. i.computeBoundingBox(),
  12853. new c({
  12854. geometry: i,
  12855. textureName: e.material_name,
  12856. name: e.chunk_name,
  12857. meshUrl: t
  12858. })
  12859. }
  12860. if (0 === e.chunk.length)
  12861. return h.warn("No chunks in damfile..."),
  12862. i([]);
  12863. var s = new o.Matrix4;
  12864. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12865. var l = e.chunk.map(a);
  12866. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12867. r())
  12868. }
  12869. },
  12870. t.exports = r
  12871. }
  12872. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12873. }
  12874. , {
  12875. "../objects/Chunk": 144,
  12876. "../util/ajax": 181,
  12877. "../util/common": 185,
  12878. "../util/logger": 189,
  12879. buffer: 198,
  12880. protobufjs: 214,
  12881. three: 217
  12882. }],
  12883. 105: [function(e, t, i) {
  12884. (function(i) {
  12885. "use strict";
  12886. var n = (e("three"),
  12887. e("../settings"),
  12888. e("../util/browser"),
  12889. e("./DamLoader"))
  12890. , r = e("../util/logger")
  12891. , o = (e("../ab"),
  12892. new r(i));
  12893. t.exports = {
  12894. getLoaders: function() {
  12895. return [["_50k", ".dam", n], ["", ".dam", n]]
  12896. },
  12897. load: function(e, t, i, n, r, a) {
  12898. var s = this.getLoaders();
  12899. a = a || 0;
  12900. var l = s[a];
  12901. if (!l)
  12902. return void (r && r("No suitable model file found..."));
  12903. var c = l[0]
  12904. , h = l[1]
  12905. , u = new l[2](t)
  12906. , d = t.get(e + c + h);
  12907. d ? (o.debug("Trying " + c + h),
  12908. u.load(d, i, n, function() {
  12909. this.load(e, t, i, n, r, ++a)
  12910. }
  12911. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12912. this.load(e, t, i, n, r, ++a))
  12913. }
  12914. }
  12915. }
  12916. ).call(this, "/js/loaders/ModelLoader.js")
  12917. }
  12918. , {
  12919. "../ab": 3,
  12920. "../settings": 166,
  12921. "../util/browser": 182,
  12922. "../util/logger": 189,
  12923. "./DamLoader": 104,
  12924. three: 217
  12925. }],
  12926. 106: [function(e, t, i) {
  12927. (function(i) {
  12928. "use strict";
  12929. var n = e("../util/common")
  12930. , r = e("../util/texture")
  12931. , o = e("../util/browser")
  12932. , a = e("../util/logger")
  12933. , s = e("../settings")
  12934. , l = new a(i);
  12935. t.exports = {
  12936. load: function(e, t) {
  12937. function i(e, i) {
  12938. e || (t.push(i),
  12939. p++,
  12940. d.notify(p, a),
  12941. p === a && d.resolve())
  12942. }
  12943. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12944. return $.when();
  12945. var a = n.countUnique(e.chunks.map(function(e) {
  12946. return e.textureName
  12947. }))
  12948. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12949. , h = "_50k" === c ? "high" : "low";
  12950. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12951. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12952. h = "low"));
  12953. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12954. , d = $.Deferred()
  12955. , p = 0;
  12956. return e.chunks.forEach(function(t) {
  12957. if (!t.material.map && t.textureName) {
  12958. var n = e.urls.get(u + t.textureName);
  12959. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12960. }
  12961. }),
  12962. d.promise()
  12963. }
  12964. }
  12965. }
  12966. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12967. }
  12968. , {
  12969. "../settings": 166,
  12970. "../util/browser": 182,
  12971. "../util/common": 185,
  12972. "../util/logger": 189,
  12973. "../util/texture": 194
  12974. }],
  12975. 107: [function(e, t, i) {
  12976. (function(i, n) {
  12977. "use strict";
  12978. function r(e) {
  12979. this.model = e,
  12980. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12981. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12982. var t = i("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", "base64")
  12983. , n = o.loadProto(t);
  12984. this.decoder = n.build("VisionModeldata")
  12985. }
  12986. var o = e("protobufjs")
  12987. , a = e("../util/ajax")
  12988. , s = (e("../util/common"),
  12989. e("../util/math"))
  12990. , l = e("../util/logger")
  12991. , c = new l(n);
  12992. r.prototype.load = function() {
  12993. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12994. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12995. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12996. $.when([]))
  12997. }
  12998. ,
  12999. r.prototype.loadVisionModelData = function() {
  13000. return a.get(this.modelDataPath, {
  13001. responseType: "arraybuffer"
  13002. }).then(function(e) {
  13003. var t;
  13004. try {
  13005. t = this.decoder.decode(e)
  13006. } catch (e) {
  13007. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13008. this.loadSweepLocationsCSV()
  13009. }
  13010. var i = t.sweepLocations.map(function(e) {
  13011. return {
  13012. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13013. position: {
  13014. x: e.pose.translation.x,
  13015. y: e.pose.translation.y,
  13016. z: e.pose.translation.z
  13017. },
  13018. quaternion: {
  13019. x: e.pose.rotation.x,
  13020. y: e.pose.rotation.y,
  13021. z: e.pose.rotation.z,
  13022. w: e.pose.rotation.w
  13023. },
  13024. puck: {
  13025. x: e.puck.x,
  13026. y: e.puck.y,
  13027. z: e.puck.z
  13028. },
  13029. floor: e.group,
  13030. neighbours: e.visibles,
  13031. alignmentType: e.alignment_type
  13032. }
  13033. }).map(function(e) {
  13034. return e.position = s.convertVisionVector(e.position),
  13035. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13036. e.puck = s.convertVisionVector(e.puck),
  13037. e
  13038. });
  13039. return i.forEach(function(e) {
  13040. e.neighbours = e.neighbours.map(function(e) {
  13041. return i[e].uuid
  13042. })
  13043. }),
  13044. i
  13045. }
  13046. .bind(this), function() {
  13047. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13048. this.loadSweepLocationsCSV()
  13049. }
  13050. .bind(this))
  13051. }
  13052. ,
  13053. r.prototype.loadSweepLocationsCSV = function() {
  13054. return a.get(this.sweepLocationsPath).then(function(e) {
  13055. var t = e.split("\n").map(function(e) {
  13056. return e.split(", ")
  13057. }).filter(function(e) {
  13058. return e.length > 1
  13059. }).map(function(e) {
  13060. return {
  13061. uuid: e[0],
  13062. position: {
  13063. x: parseFloat(e[1]),
  13064. y: parseFloat(e[2]),
  13065. z: parseFloat(e[3])
  13066. },
  13067. quaternion: {
  13068. x: parseFloat(e[4]),
  13069. y: parseFloat(e[5]),
  13070. z: parseFloat(e[6]),
  13071. w: parseFloat(e[7])
  13072. }
  13073. }
  13074. }).map(function(e) {
  13075. return e.position = s.convertVisionVector(e.position),
  13076. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13077. e
  13078. });
  13079. return t
  13080. }).fail(function() {
  13081. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13082. })
  13083. }
  13084. ,
  13085. t.exports = r
  13086. }
  13087. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13088. }
  13089. , {
  13090. "../util/ajax": 181,
  13091. "../util/common": 185,
  13092. "../util/logger": 189,
  13093. "../util/math": 190,
  13094. buffer: 198,
  13095. protobufjs: 214
  13096. }],
  13097. 108: [function(e, t, i) {
  13098. (function(i) {
  13099. "use strict";
  13100. function n() {
  13101. this.locale = null
  13102. }
  13103. var r = e("../settings")
  13104. , o = e("../util/common")
  13105. , a = e("../util/logger")
  13106. , s = e("../enum/Locale")
  13107. , l = new a(i);
  13108. n.prototype.init = function() {
  13109. var t;
  13110. switch (r.languageTag) {
  13111. case null:
  13112. case "en":
  13113. case s.EN_US:
  13114. this.locale = s.EN_US,
  13115. t = e("./strings-en-US");
  13116. break;
  13117. case "es":
  13118. case s.ES_MX:
  13119. this.locale = s.ES_MX,
  13120. t = e("./strings-es-MX");
  13121. break;
  13122. case "fr":
  13123. case s.FR_FR:
  13124. this.locale = s.FR_FR,
  13125. t = e("./strings-fr-FR");
  13126. break;
  13127. case "de":
  13128. case s.DE_DE:
  13129. this.locale = s.DE_DE,
  13130. t = e("./strings-de-DE");
  13131. break;
  13132. case "ru":
  13133. case s.RU_RU:
  13134. this.locale = s.RU_RU,
  13135. t = e("./strings-ru-RU");
  13136. break;
  13137. case "cn":
  13138. case s.CN_CN:
  13139. this.locale = s.CN_CN,
  13140. t = e("./strings-cn-CN");
  13141. break;
  13142. case "jp":
  13143. case s.JP_JP:
  13144. this.locale = s.JP_JP,
  13145. t = e("./strings-jp-JP");
  13146. break;
  13147. default:
  13148. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13149. this.locale = s.EN_US,
  13150. t = e("./strings-en-US")
  13151. }
  13152. l.info("Using locale '" + this.locale + "'"),
  13153. o.extendObject(this, t)
  13154. }
  13155. ,
  13156. n.prototype.localizeGUI = function() {
  13157. var e = document.querySelector("#gui-parent");
  13158. this.localizeTree(e),
  13159. this.localizeLoadingText()
  13160. }
  13161. ,
  13162. n.prototype.localizeLoadingText = function() {
  13163. // var e = document.querySelector("#loader-cont")
  13164. // , t = e.getAttribute("title");
  13165. // e.removeAttribute("title"),
  13166. // e.setAttribute("data-status", t),
  13167. // e.classList.add(this.locale),
  13168. document.querySelector("#help-dialog").classList.add(this.locale),
  13169. document.querySelector("#interaction-modal").classList.add(this.locale),
  13170. document.querySelector("#gui").classList.add(this.locale);
  13171. }
  13172. ,
  13173. n.prototype.localizeTree = function(e) {
  13174. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13175. if (e.nodeType === Node.TEXT_NODE)
  13176. t = e.data.match(n),
  13177. t && (i = t[1],
  13178. e.data = this.localizeText(i) || i);
  13179. else if (e.nodeType === Node.ELEMENT_NODE) {
  13180. var r = e.getAttribute("title");
  13181. r && (t = r.match(n),
  13182. t && (i = t[1],
  13183. e.setAttribute("title", this.localizeText(i) || i)))
  13184. }
  13185. for (e = e.firstChild; e; )
  13186. this.localizeTree(e),
  13187. e = e.nextSibling
  13188. }
  13189. ,
  13190. n.prototype.localizeText = function(t) {
  13191. var i = this[t];
  13192. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13193. i = e("./strings-en-US")[t]),
  13194. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13195. i
  13196. }
  13197. ,
  13198. t.exports = new n
  13199. }
  13200. ).call(this, "/js/localization/localize.js")
  13201. }
  13202. , {
  13203. "../enum/Locale": 31,
  13204. "../settings": 166,
  13205. "../util/common": 185,
  13206. "../util/logger": 189,
  13207. "./strings-cn-CN": 109,
  13208. "./strings-de-DE": 110,
  13209. "./strings-en-US": 111,
  13210. "./strings-es-MX": 112,
  13211. "./strings-fr-FR": 113,
  13212. "./strings-jp-JP": 114,
  13213. "./strings-ru-RU": 115
  13214. }],
  13215. 109: [function(e, t, i) {
  13216. "use strict";
  13217. t.exports = {
  13218. PAGE_TITLE: "",
  13219. LOADING: "正在加载",
  13220. PRESENTED_BY_CAPS: "呈现者:",
  13221. POWERED_BY: "技术支持:",
  13222. POWERED_BY_CAPS: "技术支持:",
  13223. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13224. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13225. PRESENTED_BY: "呈现者:",
  13226. MORE: "更多 ",
  13227. LESS: "更少 ",
  13228. TAG_CONTENT: "tag™ 内容",
  13229. SHOW: "显示",
  13230. HIDE: "隐藏",
  13231. DOLLHOUSE: "场景屋",
  13232. FLOOR_PLAN: "楼层平面图",
  13233. OPEN_HIGHLIGHTS: "打开精彩片段",
  13234. CLOSE_HIGHLIGHTS: "关闭",
  13235. PREVIOUS: "上一个",
  13236. PLAY: "播放",
  13237. PAUSE: "暂停",
  13238. NEXT: "下一个",
  13239. EXPLORE_3D_SPACE: "探索 3D 空间",
  13240. VIEW_DOLLHOUSE: "观看场景屋",
  13241. SOCIAL_SHARING: "分享这个空间",
  13242. VIEW_IN_VR: "以 VR 观看",
  13243. VIEW_FULLSCREEN: "全屏观看",
  13244. EXIT_FULLSCREEN: " 退出全屏",
  13245. ZOOM_IN: "放大",
  13246. ZOOM_OUT: "缩小",
  13247. FLOOR_NAME: "楼层",
  13248. FLOOR_ALL: "ALL",
  13249. FLOOR_Lang: ["Floor",""],
  13250. TERMS: "条款",
  13251. PORT_TERMS: "port 条款",
  13252. TERMS_OF_USE: "使用条款",
  13253. CLOSE_TERMS: "关闭",
  13254. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13255. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13256. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13257. WEBVR_ENTER_WEBVR: "进入 VR",
  13258. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13259. WEBVR_LEARN_MORE: "了解更多",
  13260. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13261. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13262. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13263. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13264. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13265. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13266. VR_LEARN_MORE_CAPS: "了解更多",
  13267. VR_PREVIOUS_CAPS: "上一个’,",
  13268. VR_NEXT_CAPS: "下一个",
  13269. VR_GOT_IT_CAPS: "明白了",
  13270. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13271. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13272. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13273. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13274. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13275. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13276. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13277. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13278. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13279. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13280. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13281. VR_APP: "port VR 应用程序",
  13282. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13283. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13284. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13285. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13286. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13287. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13288. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13289. VR_ANDROID_DVICES: "Android 设备",
  13290. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13291. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13292. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13293. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13294. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13295. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13296. VR_DOWNLOAD_HERE: "在此下载",
  13297. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13298. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13299. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13300. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13301. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13302. SHARE_TO: "分享到",
  13303. SHARE_LINK: "直接链接",
  13304. SHARE_EXPLORE: "探索",
  13305. SHARE_AT: "在",
  13306. SHARE_WITH: "使用",
  13307. SHARE_3D: "以 3D",
  13308. SHARE_COPIED: "已复制!",
  13309. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13310. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13311. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13312. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13313. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13314. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13315. ERROR_GENERIC_ACTIONS_3: " 或",
  13316. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13317. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13318. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13319. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13320. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13321. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13322. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13323. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13324. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13325. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13326. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13327. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13328. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13329. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13330. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13331. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13332. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13333. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13334. LINK_TO_LOCATION: "地点链接",
  13335. MENU_COPY: "复制",
  13336. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13337. ROTATE: "旋转",
  13338. MOVE: "移动",
  13339. INSIDE: "内部",
  13340. ZOOM: "缩放",
  13341. HELP: "小帮手",
  13342. HELP_NAVIGATION_TAB: "导航",
  13343. HELP_MORE_HELP_TAB: "更多帮助",
  13344. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13345. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13346. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13347. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13348. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13349. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13350. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13351. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13352. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13353. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13354. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13355. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13356. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13357. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13358. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13359. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13360. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13361. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13362. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13363. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13364. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13365. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13366. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13367. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13368. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13369. HELP_MORE_HLR_A: "精彩片段集锦",
  13370. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13371. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13372. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13373. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13374. HELP_MORE_FLOORS_A: "楼层选择器",
  13375. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13376. HELP_MORE_TAG_A: "tag™ 贴文",
  13377. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13378. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13379. HELP_MORE_ZOOM_A: "缩放控件",
  13380. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13381. HELP_MORE_TOUR_A: "导览控件",
  13382. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13383. HELP_MORE_INSIDE_A: "内部视图",
  13384. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13385. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13386. HELP_MORE_VR_A: "VR 模式",
  13387. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13388. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13389. HELP_MORE_360_A: "360° 视图",
  13390. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13391. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13392. HELP_MORE_FULLSCREEN_A: "全屏",
  13393. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13394. CLOSE: "关闭"
  13395. }
  13396. }
  13397. , {}],
  13398. 110: [function(e, t, i) {
  13399. "use strict";
  13400. t.exports = {
  13401. PAGE_TITLE: "",
  13402. LOADING: "Lädt",
  13403. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13404. POWERED_BY: "Angetrieben von",
  13405. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13406. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13407. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13408. PRESENTED_BY: "Präsentiert von ",
  13409. MORE: "Mehr ",
  13410. LESS: "Weniger ",
  13411. TAG_CONTENT: "tag™ Inhalt",
  13412. SHOW: "Anzeigen",
  13413. HIDE: "Verbergen",
  13414. DOLLHOUSE: "Puppenhaus",
  13415. FLOOR_PLAN: "Grundriss",
  13416. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13417. CLOSE_HIGHLIGHTS: "Schließen",
  13418. PREVIOUS: "Vorheriges",
  13419. PLAY: "Abspielen",
  13420. PAUSE: "Pausieren",
  13421. NEXT: "Nächstes",
  13422. EXPLORE_3D_SPACE: "Innenraum betreten",
  13423. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13424. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13425. VIEW_IN_VR: "In VR ansehen",
  13426. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13427. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13428. ZOOM_IN: "Vergrößern",
  13429. ZOOM_OUT: "Verkleinern",
  13430. FLOOR_NAME: "Etage ",
  13431. FLOOR_ALL: "Alle",
  13432. TERMS: "Bedingungen",
  13433. PORT_TERMS: "port Bedingungen",
  13434. TERMS_OF_USE: "Nutzungsbedingungen",
  13435. TERMS_TEXT_FILE: "terms-de-DE.html",
  13436. CLOSE_TERMS: "Schließen",
  13437. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13438. HELP: "Hilfe",
  13439. HELP_NAVIGATION_TAB: "Navigation",
  13440. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13441. CLOSE: "Schließen",
  13442. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13443. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13444. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13445. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13446. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13447. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13448. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13449. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13450. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13451. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13452. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13453. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13454. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13455. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13456. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13457. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13458. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13459. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13460. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13461. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13462. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13463. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13464. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13465. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13466. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13467. HELP_MORE_HLR_A: "Liste das Highlight",
  13468. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13469. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13470. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13471. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13472. HELP_MORE_FLOORS_A: "Etage auswählen",
  13473. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13474. HELP_MORE_TAG_A: "tag™ Posts",
  13475. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13476. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13477. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13478. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13479. HELP_MORE_TOUR_A: "Tour Steuerung",
  13480. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13481. HELP_MORE_INSIDE_A: "Innenansicht",
  13482. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13483. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13484. HELP_MORE_VR_A: "VR Modus",
  13485. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13486. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13487. HELP_MORE_360_A: "360° Views Ansicht ",
  13488. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13489. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13490. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13491. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13492. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13493. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13494. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13495. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13496. WEBVR_LEARN_MORE: "Mehr Infos",
  13497. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13498. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13499. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13500. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13501. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13502. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13503. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13504. VR_APP: "port VR App",
  13505. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13506. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13507. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13508. VR_APP_FOR_ANDROID: "port VR app für Android",
  13509. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13510. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13511. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13512. VR_PREVIOUS_CAPS: "ZURÜCK",
  13513. VR_NEXT_CAPS: "WEITER",
  13514. VR_GOT_IT_CAPS: "VERSTANDEN",
  13515. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13516. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13517. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13518. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13519. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13520. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13521. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13522. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13523. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13524. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13525. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13526. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13527. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13528. VR_ANDROID_DVICES: "Android Geräte",
  13529. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13530. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13531. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13532. VR_DOWNLOAD_HERE: "Hier runterladen",
  13533. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13534. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13535. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13536. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13537. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13538. SHARE_TO: "Teilen auf",
  13539. SHARE_LINK: "Direkter Link",
  13540. SHARE_EXPLORE: "Umsehen",
  13541. SHARE_AT: "auf",
  13542. SHARE_WITH: "mit",
  13543. SHARE_3D: "in 3D",
  13544. SHARE_COPIED: "Kopiert!",
  13545. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13546. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13547. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13548. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13549. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13550. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13551. ERROR_GENERIC_ACTIONS_3: " oder ",
  13552. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13553. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13554. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13555. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13556. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13557. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13558. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13559. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13560. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13561. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13562. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13563. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13564. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13565. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13566. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13567. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13568. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13569. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13570. LINK_TO_LOCATION: "Link zu",
  13571. MENU_COPY: "Kopieren",
  13572. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13573. ROTATE: "Drehen",
  13574. INSIDE: "Drinnen",
  13575. MOVE: "Bewegen",
  13576. ZOOM: "Vergrößern"
  13577. }
  13578. }
  13579. , {}],
  13580. 111: [function(e, t, i) {
  13581. "use strict";
  13582. t.exports = {
  13583. PAGE_TITLE: "",
  13584. LOADING: "Loading",
  13585. PRESENTED_BY_CAPS: "PRESENTED BY",
  13586. POWERED_BY: "powered by ",
  13587. POWERED_BY_CAPS: "POWERED BY",
  13588. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13589. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13590. PRESENTED_BY: "Presented by ",
  13591. MORE: "More ",
  13592. LESS: "Less ",
  13593. TAG_CONTENT: "tag™ Content",
  13594. SHOW: "Show",
  13595. HIDE: "Hide",
  13596. DOLLHOUSE: "Dollhouse",
  13597. FLOOR_PLAN: "Floor plan",
  13598. OPEN_HIGHLIGHTS: "Open Highlights",
  13599. CLOSE_HIGHLIGHTS: "Close",
  13600. PREVIOUS: "Previous",
  13601. PLAY: "Play",
  13602. PAUSE: "Pause",
  13603. NEXT: "Next",
  13604. EXPLORE_3D_SPACE: "Explore 3D Space",
  13605. VIEW_DOLLHOUSE: "View dollhouse",
  13606. SOCIAL_SHARING: "Share this Space",
  13607. VIEW_IN_VR: "View in VR",
  13608. VIEW_FULLSCREEN: "全屏",
  13609. EXIT_FULLSCREEN: "退出全屏",
  13610. ZOOM_IN: "Zoom in",
  13611. ZOOM_OUT: "Zoom out",
  13612. FLOOR_NAME: "Floor ",
  13613. FLOOR_ALL: "全部",
  13614. TERMS: "Terms",
  13615. PORT_TERMS: "port terms",
  13616. TERMS_OF_USE: "Terms of Use",
  13617. TERMS_TEXT_FILE: "terms-en-US.html",
  13618. CLOSE_TERMS: "Close",
  13619. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13620. HELP: "Help",
  13621. HELP_NAVIGATION_TAB: "Navigation",
  13622. HELP_MORE_HELP_TAB: "More Help",
  13623. CLOSE: "Close",
  13624. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13625. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13626. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13627. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13628. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13629. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13630. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13631. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13632. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13633. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13634. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13635. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13636. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13637. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13638. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13639. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13640. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13641. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13642. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13643. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13644. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13645. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13646. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13647. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13648. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13649. HELP_MORE_HLR_A: "Highlight Reel",
  13650. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13651. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13652. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13653. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13654. HELP_MORE_FLOORS_A: "Floor Selector",
  13655. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13656. HELP_MORE_TAG_A: "tag™ Posts",
  13657. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13658. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13659. HELP_MORE_ZOOM_A: "Zoom Controls",
  13660. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13661. HELP_MORE_TOUR_A: "Tour Controls",
  13662. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13663. HELP_MORE_INSIDE_A: "Inside View",
  13664. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13665. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13666. HELP_MORE_VR_A: "VR Mode",
  13667. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13668. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13669. HELP_MORE_360_A: "360° Views",
  13670. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13671. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13672. HELP_MORE_FULLSCREEN_A: "Full screen",
  13673. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13674. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13675. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13676. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13677. WEBVR_ENTER_WEBVR: "ENTER VR",
  13678. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13679. WEBVR_LEARN_MORE: "Learn more",
  13680. WEBVR_VIEW_SPACE: "View Space in VR",
  13681. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13682. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13683. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13684. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13685. VR_PREVIOUS_CAPS: "PREVIOUS",
  13686. VR_NEXT_CAPS: "NEXT",
  13687. VR_GOT_IT_CAPS: "GOT IT",
  13688. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13689. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13690. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13691. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13692. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13693. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13694. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13695. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13696. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13697. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13698. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13699. VR_APP: "port VR App",
  13700. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13701. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13702. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13703. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13704. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13705. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13706. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13707. VR_ANDROID_DVICES: "Android Devices",
  13708. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13709. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13710. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13711. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13712. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13713. VR_APP_OPEN: "Open with the port VR app instead",
  13714. VR_DOWNLOAD_HERE: "Download here",
  13715. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13716. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13717. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13718. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13719. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13720. SHARE_TO: "Share to",
  13721. SHARE_LINK: "Direct Link",
  13722. SHARE_EXPLORE: "Explore ",
  13723. SHARE_AT: "at",
  13724. SHARE_WITH: "with",
  13725. SHARE_3D: " in 3D",
  13726. SHARE_COPIED: "Copied!",
  13727. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13728. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13729. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13730. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13731. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13732. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13733. ERROR_GENERIC_ACTIONS_3: " or ",
  13734. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13735. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13736. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13737. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13738. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13739. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13740. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13741. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13742. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13743. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13744. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13745. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13746. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13747. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13748. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13749. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13750. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13751. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13752. LINK_TO_LOCATION: "Link to location",
  13753. MENU_COPY: "Copy",
  13754. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13755. ROTATE: "Rotate",
  13756. INSIDE: "Inside",
  13757. MOVE: "Move",
  13758. ZOOM: "Zoom"
  13759. }
  13760. }
  13761. , {}],
  13762. 112: [function(e, t, i) {
  13763. "use strict";
  13764. t.exports = {
  13765. PAGE_TITLE: "",
  13766. LOADING: "Cargando",
  13767. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13768. POWERED_BY: "potenciando por ",
  13769. POWERED_BY_CAPS: "POTENCIADO POR ",
  13770. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13771. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13772. PRESENTED_BY: "Presentado por ",
  13773. MORE: "Más ",
  13774. LESS: "Menos ",
  13775. TAG_CONTENT: "Contenido de tag™",
  13776. SHOW: "Mostrar",
  13777. HIDE: "Ocultar",
  13778. DOLLHOUSE: "Dollhouse",
  13779. FLOOR_PLAN: "Planos",
  13780. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13781. CLOSE_HIGHLIGHTS: "Cerrar",
  13782. PREVIOUS: "Anterior",
  13783. PLAY: "Play",
  13784. PAUSE: "Pausa",
  13785. NEXT: "Siguiente",
  13786. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13787. VIEW_DOLLHOUSE: "Ver dollhouse",
  13788. SOCIAL_SHARING: "Compartir este espacio",
  13789. VIEW_IN_VR: "Ver en realidad virtual",
  13790. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13791. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13792. ZOOM_IN: "Acercar",
  13793. ZOOM_OUT: "Alejar",
  13794. FLOOR_NAME: "Piso ",
  13795. FLOOR_ALL: "Todas",
  13796. TERMS: "Condiciones",
  13797. PORT_TERMS: "port términos de uso",
  13798. TERMS_OF_USE: "Términos de uso",
  13799. TERMS_TEXT_FILE: "terms-es-MX.html",
  13800. CLOSE_TERMS: "Cerrar",
  13801. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13802. HELP: "Ayuda",
  13803. HELP_NAVIGATION_TAB: "Navegación",
  13804. HELP_MORE_HELP_TAB: "Más Ayuda",
  13805. CLOSE: "Cerrar",
  13806. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13807. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13808. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13809. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13810. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13811. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13812. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13813. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13814. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13815. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13816. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13817. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13818. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13819. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13820. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13821. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13822. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13823. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13824. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13825. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13826. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13827. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13828. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13829. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13830. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13831. HELP_MORE_HLR_A: "Galería destacada",
  13832. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13833. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13834. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13835. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13836. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13837. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13838. HELP_MORE_TAG_A: "tag™ Posts",
  13839. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13840. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13841. HELP_MORE_ZOOM_A: "Controles de zoom",
  13842. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13843. HELP_MORE_TOUR_A: "Controles de recorrido",
  13844. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13845. HELP_MORE_INSIDE_A: "Vista interior",
  13846. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13847. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13848. HELP_MORE_VR_A: "Modo de realidad virtual",
  13849. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13850. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13851. HELP_MORE_360_A: "360° Views",
  13852. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13853. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13854. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13855. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13856. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13857. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13858. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13859. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13860. WEBVR_LEARN_MORE: "Más información",
  13861. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13862. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13863. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13864. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13865. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13866. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13867. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13868. VR_APP: "port VR App",
  13869. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13870. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13871. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13872. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13873. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13874. VR_PREVIOUS_CAPS: "ANTERIOR",
  13875. VR_NEXT_CAPS: "SIGUIENTE",
  13876. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13877. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13878. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13879. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13880. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13881. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13882. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13883. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13884. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13885. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13886. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13887. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13888. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13889. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13890. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13891. VR_ANDROID_DVICES: "Dispositivos Android",
  13892. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13893. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13894. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13895. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13896. VR_DOWNLOAD_HERE: "Descargar aquí",
  13897. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13898. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13899. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13900. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13901. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13902. SHARE_TO: "Compartir en",
  13903. SHARE_LINK: "Enlace directo",
  13904. SHARE_EXPLORE: "Explorar ",
  13905. SHARE_AT: "en",
  13906. SHARE_WITH: "con",
  13907. SHARE_3D: " en 3D",
  13908. SHARE_COPIED: "¡Copiado!",
  13909. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13910. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13911. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13912. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13913. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13914. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13915. ERROR_GENERIC_ACTIONS_3: " o ",
  13916. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13917. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13918. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13919. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13920. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13921. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13922. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13923. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13924. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13925. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13926. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13927. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13928. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13929. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13930. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13931. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13932. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13933. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13934. LINK_TO_LOCATION: "Enlace a la ubicación",
  13935. MENU_COPY: "Copiar",
  13936. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13937. ROTATE: "Girar",
  13938. INSIDE: "Interior",
  13939. MOVE: "Moverse",
  13940. ZOOM: "Acercar o alejar"
  13941. }
  13942. }
  13943. , {}],
  13944. 113: [function(e, t, i) {
  13945. "use strict";
  13946. t.exports = {
  13947. PAGE_TITLE: "",
  13948. LOADING: "Chargement",
  13949. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13950. POWERED_BY: "alimenté par ",
  13951. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13952. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13953. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13954. PRESENTED_BY: "Présenté par ",
  13955. MORE: "Plus ",
  13956. LESS: "Moins ",
  13957. TAG_CONTENT: "Contenu tag™",
  13958. SHOW: "Montrer",
  13959. HIDE: "Cacher",
  13960. DOLLHOUSE: "Dollhouse",
  13961. FLOOR_PLAN: "Plan de sol",
  13962. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13963. CLOSE_HIGHLIGHTS: "Fermer",
  13964. PREVIOUS: "Précédent",
  13965. PLAY: "Lecture",
  13966. PAUSE: "Pause",
  13967. NEXT: "Suivant",
  13968. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13969. VIEW_DOLLHOUSE: "Voir dollhouse",
  13970. SOCIAL_SHARING: "Partager cet espace",
  13971. VIEW_IN_VR: "Voir en VR",
  13972. VIEW_FULLSCREEN: "Plein écran",
  13973. EXIT_FULLSCREEN: "Fermer plein écran",
  13974. ZOOM_IN: "Zoom avant",
  13975. ZOOM_OUT: "Zoom arrière",
  13976. FLOOR_NAME: "Étage ",
  13977. FLOOR_ALL: "Tous",
  13978. TERMS: "Mentions légales",
  13979. PORT_TERMS: "port mentions légales",
  13980. TERMS_OF_USE: "Conditions d'utilisation",
  13981. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13982. CLOSE_TERMS: "Fermer",
  13983. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13984. HELP: "Aide",
  13985. HELP_NAVIGATION_TAB: "Navigation",
  13986. HELP_MORE_HELP_TAB: "Aide",
  13987. CLOSE: "Fermer",
  13988. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13989. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13990. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13991. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13992. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13993. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13994. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13995. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13996. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13997. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13998. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13999. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14000. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14001. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14002. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14003. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14004. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14005. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14006. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14007. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14008. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14009. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14010. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14011. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14012. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14013. HELP_MORE_HLR_A: "Carrousel",
  14014. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14015. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14016. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14017. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14018. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14019. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14020. HELP_MORE_TAG_A: "tag™ Posts",
  14021. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14022. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14023. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14024. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14025. HELP_MORE_TOUR_A: "Commandes de la visite",
  14026. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14027. HELP_MORE_INSIDE_A: "Vue intérieure",
  14028. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14029. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14030. HELP_MORE_VR_A: "Mode RV",
  14031. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14032. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14033. HELP_MORE_360_A: "Vues 360°",
  14034. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14035. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14036. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14037. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14038. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14039. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14040. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14041. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14042. WEBVR_LEARN_MORE: "En savoir plus",
  14043. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14044. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14045. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14046. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14047. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14048. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14049. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14050. VR_NEXT_CAPS: "SUIVANT",
  14051. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14052. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14053. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14054. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14055. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14056. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14057. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14058. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14059. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14060. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14061. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14062. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14063. VR_APP: "port VR App",
  14064. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14065. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14066. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14067. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14068. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14069. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14070. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14071. VR_ANDROID_DVICES: "Appareils Android",
  14072. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14073. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14074. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14075. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14076. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14077. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14078. VR_DOWNLOAD_HERE: "Télécharger ici",
  14079. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14080. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14081. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14082. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14083. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14084. SHARE_TO: "Partager sur",
  14085. SHARE_LINK: "Lien direct",
  14086. SHARE_EXPLORE: "Explorer ",
  14087. SHARE_AT: "à",
  14088. SHARE_WITH: "avec",
  14089. SHARE_3D: " en 3D",
  14090. SHARE_COPIED: "Copié!",
  14091. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14092. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14093. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14094. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14095. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14096. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14097. ERROR_GENERIC_ACTIONS_3: " ou ",
  14098. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14099. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14100. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14101. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14102. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14103. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14104. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14105. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14106. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14107. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14108. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14109. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14110. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14111. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14112. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14113. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14114. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14115. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14116. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14117. MENU_COPY: "Copie",
  14118. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14119. ROTATE: "Faire pivoter",
  14120. INSIDE: "Intérieure",
  14121. MOVE: "Se déplacer",
  14122. ZOOM: "Zoom"
  14123. }
  14124. }
  14125. , {}],
  14126. 114: [function(e, t, i) {
  14127. "use strict";
  14128. t.exports = {
  14129. PAGE_TITLE: "",
  14130. LOADING: "読み込み中",
  14131. PRESENTED_BY_CAPS: "PRESENTED BY",
  14132. POWERED_BY: "powered by",
  14133. POWERED_BY_CAPS: "POWERED BY",
  14134. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14135. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14136. PRESENTED_BY: "Presented by ",
  14137. MORE: "全て表示 ",
  14138. LESS: "閉じる ",
  14139. TAG_CONTENT: "tag™コンテンツ ",
  14140. SHOW: "表示",
  14141. HIDE: "非表示",
  14142. DOLLHOUSE: "ドールハウス",
  14143. FLOOR_PLAN: "フロアプラン",
  14144. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14145. CLOSE_HIGHLIGHTS: "閉じる",
  14146. PREVIOUS: "前へ",
  14147. PLAY: "再生",
  14148. PAUSE: "一時停止",
  14149. NEXT: "次へ",
  14150. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14151. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14152. SOCIAL_SHARING: "このSpaceを共有する",
  14153. VIEW_IN_VR: "VRで表示",
  14154. VIEW_FULLSCREEN: "フルスクリーン表示",
  14155. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14156. ZOOM_IN: "ズームイン",
  14157. ZOOM_OUT: "ズームアウト",
  14158. FLOOR_NAME: "フロア ",
  14159. FLOOR_ALL: "すべて",
  14160. TERMS: "規約",
  14161. PORT_TERMS: "port規約",
  14162. TERMS_OF_USE: "利用規約",
  14163. CLOSE_TERMS: "閉じる",
  14164. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14165. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14166. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14167. WEBVR_ENTER_WEBVR: "VRに入る",
  14168. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14169. WEBVR_LEARN_MORE: "もっと詳しく",
  14170. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14171. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14172. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14173. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14174. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14175. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14176. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14177. VR_PREVIOUS_CAPS: "前へ",
  14178. VR_NEXT_CAPS: "次へ",
  14179. VR_GOT_IT_CAPS: "了解",
  14180. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14181. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14182. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14183. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14184. VR_WHAT_YOU_NEED: "必要なもの",
  14185. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14186. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14187. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14188. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14189. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14190. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14191. VR_APP: "port VRアプリ",
  14192. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14193. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14194. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14195. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14196. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14197. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14198. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14199. VR_ANDROID_DVICES: "Androidデバイス",
  14200. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14201. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14202. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14203. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14204. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14205. VR_APP_OPEN: "port VRアプリで開く",
  14206. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14207. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14208. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14209. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14210. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14211. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14212. SHARE_TO: "共有先",
  14213. SHARE_LINK: "ダイレクトリンク",
  14214. SHARE_EXPLORE: "探索",
  14215. SHARE_AT: "場所",
  14216. SHARE_WITH: "使用アプリ",
  14217. SHARE_3D: "3Dで",
  14218. SHARE_COPIED: "コピーされました!",
  14219. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14220. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14221. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14222. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14223. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14224. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14225. ERROR_GENERIC_ACTIONS_3: "または",
  14226. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14227. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14228. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14229. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14230. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14231. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14232. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14233. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14234. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14235. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14236. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14237. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14238. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14239. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14240. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14241. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14242. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14243. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14244. LINK_TO_LOCATION: "ロケーションへのリンク",
  14245. MENU_COPY: "コピー",
  14246. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14247. ROTATE: "回転",
  14248. MOVE: "移動",
  14249. INSIDE: "内側",
  14250. ZOOM: "ズーム",
  14251. HELP: "ヘルプ",
  14252. HELP_NAVIGATION_TAB: "ナビゲーション",
  14253. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14254. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14255. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14256. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14257. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14258. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14259. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14260. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14261. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14262. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14263. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14264. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14265. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14266. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14267. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14268. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14269. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14270. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14271. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14272. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14273. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14274. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14275. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14276. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14277. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14278. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14279. HELP_MORE_HLR_A: "ハイライト",
  14280. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14281. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14282. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14283. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14284. HELP_MORE_FLOORS_A: "フロアセレクター",
  14285. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14286. HELP_MORE_TAG_A: "tag™ Posts",
  14287. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14288. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14289. HELP_MORE_ZOOM_A: "ズームコントロール",
  14290. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14291. HELP_MORE_TOUR_A: "ツアーコントロール",
  14292. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14293. HELP_MORE_INSIDE_A: "内側ビュー",
  14294. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14295. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14296. HELP_MORE_VR_A: "VRモード",
  14297. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14298. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14299. HELP_MORE_360_A: "360° Views",
  14300. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14301. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14302. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14303. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14304. CLOSE: "閉じる"
  14305. }
  14306. }
  14307. , {}],
  14308. 115: [function(e, t, i) {
  14309. "use strict";
  14310. t.exports = {
  14311. PAGE_TITLE: "",
  14312. LOADING: "Загрузка",
  14313. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14314. POWERED_BY: "разработано на платформе ",
  14315. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14316. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14317. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14318. PRESENTED_BY: "Представлено ",
  14319. MORE: "Больше ",
  14320. LESS: "Меньше ",
  14321. TAG_CONTENT: "tag™ Контент",
  14322. SHOW: "Показать",
  14323. HIDE: "Скрыть",
  14324. DOLLHOUSE: "Dollhouse",
  14325. FLOOR_PLAN: "Планировка",
  14326. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14327. CLOSE_HIGHLIGHTS: "Закрыть",
  14328. PREVIOUS: "Предыдущий",
  14329. PLAY: "Воспроизвести",
  14330. PAUSE: "Пауза",
  14331. NEXT: "Следующий",
  14332. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14333. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14334. SOCIAL_SHARING: "Поделиться этой моделью",
  14335. VIEW_IN_VR: "Посмотреть в VR",
  14336. VIEW_FULLSCREEN: "Полный экран",
  14337. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14338. ZOOM_IN: "Увеличить",
  14339. ZOOM_OUT: "Уменьшить",
  14340. FLOOR_NAME: "Этаж ",
  14341. FLOOR_ALL: "Все",
  14342. TERMS: "Условия",
  14343. PORT_TERMS: "Правила пользования",
  14344. TERMS_OF_USE: "Условия использования",
  14345. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14346. CLOSE_TERMS: "Закрыть",
  14347. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14348. HELP: "Помощь",
  14349. HELP_NAVIGATION_TAB: "Навигация",
  14350. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14351. CLOSE: "Закрыть",
  14352. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14353. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14354. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14355. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14356. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14357. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14358. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14359. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14360. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14361. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14362. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14363. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14364. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14365. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14366. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14367. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14368. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14369. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14370. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14371. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14372. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14373. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14374. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14375. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14376. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14377. HELP_MORE_HLR_A: "Фотоколлаж",
  14378. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14379. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14380. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14381. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14382. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14383. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14384. HELP_MORE_TAG_A: "tag™ Posts",
  14385. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14386. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14387. HELP_MORE_ZOOM_A: "Масштаб",
  14388. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14389. HELP_MORE_TOUR_A: "Управление Туром",
  14390. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14391. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14392. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14393. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14394. HELP_MORE_VR_A: "Режим VR",
  14395. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14396. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14397. HELP_MORE_360_A: "360° Views",
  14398. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14399. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14400. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14401. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14402. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14403. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14404. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14405. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14406. WEBVR_LEARN_MORE: "Узнать больше",
  14407. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14408. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14409. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14410. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14411. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14412. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14413. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14414. VR_APP: "port VR App",
  14415. VR_APP_OPEN: "Или открыть через приложение port VR",
  14416. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14417. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14418. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14419. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14420. VR_VIEW_SPACE: "Запустить модель в VR",
  14421. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14422. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14423. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14424. VR_GOT_IT_CAPS: "ЯСНО",
  14425. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14426. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14427. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14428. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14429. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14430. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14431. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14432. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14433. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14434. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14435. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14436. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14437. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14438. VR_ANDROID_DVICES: "Android устройства",
  14439. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14440. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14441. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14442. VR_DOWNLOAD_HERE: "Скачать здесь",
  14443. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14444. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14445. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14446. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14447. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14448. SHARE_TO: "Поделиться",
  14449. SHARE_LINK: "Прямая ссылка",
  14450. SHARE_EXPLORE: "просмотреть",
  14451. SHARE_AT: "на",
  14452. SHARE_WITH: "с",
  14453. SHARE_3D: "в 3D",
  14454. SHARE_COPIED: "Скопировано!",
  14455. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14456. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14457. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14458. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14459. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14460. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14461. ERROR_GENERIC_ACTIONS_3: " или ",
  14462. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14463. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14464. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14465. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14466. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14467. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14468. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14469. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14470. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14471. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14472. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14473. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14474. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14475. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14476. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14477. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14478. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14479. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14480. LINK_TO_LOCATION: "Ссылка на местоположение",
  14481. MENU_COPY: "Копировать",
  14482. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14483. ROTATE: "Вращать",
  14484. MOVE: "Передвигаться",
  14485. INSIDE: "Вид изнутри",
  14486. ZOOM: "Масштаб"
  14487. }
  14488. }
  14489. , {}],
  14490. 116: [function(e, t, i) {//main.js
  14491. (function(t) {
  14492. "use strict";
  14493. var modelProgressBase = 0.4;
  14494. var progressUpdate = function(e){ // 0 <= e <= 1
  14495. console.log('e1:'+e)
  14496. e = Math.round(modelProgressBase * e * 100);
  14497. console.log('e2:'+e)
  14498. var t = $('.progressbar');
  14499. t.find('.bar').css('width',e+'%');
  14500. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14501. t.find('.perc').text(e +'%'); //具体数字的百分比
  14502. }
  14503. $('#gui-loading').fadeIn(200);
  14504. progressUpdate(0.1)
  14505. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14506. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14507. var data = matcher(e);
  14508. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14509. data.user = {
  14510. "is_authenticated": false,
  14511. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14512. }
  14513. try{//处理一下导览数据
  14514. data.model.images = data.model.images.filter(e=>{
  14515. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14516. if(e.locations && e.locations.length == 0)return;
  14517. return e
  14518. })
  14519. }catch(e){console.log(e) }
  14520. window.MP_PREFETCHED_MODELDATA = data;
  14521. data.model.summary = data.summary
  14522. data.model.name = data.name
  14523. for(let i in data){
  14524. data[i] == "false" && (data[i] = false)
  14525. }
  14526. progressUpdate(0.7);
  14527. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14528. if(data.weixinDesc){
  14529. g_weixinObj.desc = data.weixinDesc;
  14530. }
  14531. if(data.shareImgUrl){
  14532. g_weixinObj.imgUrl = data.shareImgUrl
  14533. }
  14534. window.wx && manage.weixinShare();
  14535. //初始画面
  14536. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14537. function E(e) {
  14538. $("<img/>").attr("src", e).on("load", function() {
  14539. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14540. $(this).remove()
  14541. })
  14542. }
  14543. //背景
  14544. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14545. settings.bgImg = settings.bgImg || data.bgImg || null
  14546. if(settings.bgImg){
  14547. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14548. "background-position": "center center"
  14549. })
  14550. }
  14551. })
  14552. function StartLoad(){//当加载完data后
  14553. function i() {
  14554. var e = Y.getModelIDFromQueryString();
  14555. if (!e)
  14556. return b(null, "loading-failed");
  14557. var t = Y.parseSidUrl(e)
  14558. , i = l()
  14559. , a = c()
  14560. , s = o()
  14561. , u = V.quickstart.enabled
  14562. , g = null
  14563. , m = null
  14564. , v = null
  14565. , w = null
  14566. , T = null
  14567. , x = null
  14568. , S = null
  14569. , M = null
  14570. , R = null
  14571. , P = null
  14572. , O = null
  14573. , L = null
  14574. , N = new ue;
  14575. r(s);
  14576. h({ //MP开头写法
  14577. urlBase: t.urlBase
  14578. }).then(function() {
  14579. return re.init(),
  14580. d(t, e) //getModel and load
  14581. }).then(function(e) {
  14582. progressUpdate(0.9)
  14583. return P = e,
  14584. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14585. startSource: i,
  14586. autoplay: V.autoplay,
  14587. quickstart: u
  14588. }),
  14589. P.urls.init()
  14590. }).then(function() {
  14591. return P.loadPanos()
  14592. }).then(function() {
  14593. m = X.getStartCameraOptions(P, P.panos),
  14594. S = A(P),
  14595. O = y(u, m.mode),
  14596. v = O.controls,
  14597. w = O.player,
  14598. T = O.director,
  14599. x = O.tagManager,
  14600. M = O.tileDownloader,
  14601. R = O.qualityManager,
  14602. L = O.panoRenderer,
  14603. C(P, S, O, s),
  14604. w.director = T,//xzw add
  14605. P.supportsTiles && M.start(),
  14606. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14607. u = !1);
  14608. var e = null;
  14609. if (u) {
  14610. de.warn("Quickstart engaged. Hold on to your knickers.");
  14611. var t = v.controls[D.PANORAMA];
  14612. g = new ie(R,S.scene,S.camera,t,s),
  14613. _(S, s, P),
  14614. e = g.load(m).then(function() {
  14615. S.addComponent(g),
  14616. S.once(le.AfterRender, function() {
  14617. de.warn("First render after quickstart load finished.")
  14618. })
  14619. })
  14620. }
  14621. window.flyToFirst = function(){//xzw add
  14622. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14623. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14624. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14625. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14626. };
  14627. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14628. }).then(function() {
  14629. return f(P, U.onProgress, i, !u, a)
  14630. }).then(function() {
  14631. if (m.quickstart = u,
  14632. I(P, S, O, s),
  14633. S.started || _(S, s, P),
  14634. H.modelLoaded(P, w, v, V.autoplay),
  14635. E(w, P, m, V.autoplay).done(function() {
  14636. T.autoTour()
  14637. }),
  14638. !P.supportsTiles) {
  14639. var e = new Z(P,w);
  14640. e.start()
  14641. }
  14642. u && (S.removeComponent(g),
  14643. g.destroy(),
  14644. m.pano.enter()),
  14645. U.init(P, T, w, v, S, m, H.getSessionId()),
  14646. U.endLoading(P, T, x),
  14647. S.once(le.AfterRender, function() {
  14648. N.setAppReadyTime();
  14649. var e = N.calcFullLoadingTime();
  14650. de.warn("Total load time: " + e / 1e3),
  14651. H.loadComplete(e),
  14652. window.dispatchEvent(window.evt);
  14653. de.warn("First render after model load finished.")
  14654. }),
  14655. S.on(le.MemoryUsageUpdated, n)
  14656. }).fail(b.bind(this, e))
  14657. }
  14658. function n(e) {
  14659. ce.update(e)
  14660. }
  14661. function r(e) {
  14662. de.info("Version", "2.25.6-0-gd87e5b1"),
  14663. q.defaultMaxListeners = 1e3,
  14664. a(e),
  14665. s()
  14666. }
  14667. function o() {
  14668. return document.getElementById("player")
  14669. }
  14670. function a(e) {
  14671. e.addEventListener("dragenter", T, !1),
  14672. e.addEventListener("dragover", T, !1)
  14673. }
  14674. function s() {
  14675. F.valueFromHash("title", !0) || $(document).ready(function() {
  14676. var e = $(".model-title");
  14677. e.hide()
  14678. })
  14679. }
  14680. function l() {
  14681. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14682. }
  14683. function c() {
  14684. return {
  14685. panoElementsToLoad: 6,
  14686. modelElementsToLoad: 0,
  14687. totalElementsLoaded: 0,
  14688. totalElementsToLoad: 0,
  14689. totalPercentageLoaded: 0,
  14690. progressCallback: null
  14691. }
  14692. }
  14693. function h(e) {
  14694. return K.loadFeatureFlags(e).done(function(e) {
  14695. K.updateDependentSettings(e, V)
  14696. })
  14697. }
  14698. // function u(e) {
  14699. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14700. // responseType: "json",
  14701. // prefetchFrom: "config"
  14702. // }).then(function(e) {
  14703. // return e ? void j.extendObject(V.appConfig, e) : {}
  14704. // }, function(e) {
  14705. // return de.warn("Failed loading runtime config, using defaults."),
  14706. // $.when({})
  14707. // })
  14708. // }
  14709. function d(e, t) {
  14710. var i = B.getModel({
  14711. url: t,
  14712. floors: F.valueFromHash("f", !0),
  14713. autoload: !1
  14714. })
  14715. ;
  14716. return $.when(i, n).then(null, function(e) {
  14717. return this
  14718. })
  14719. }
  14720. function p(e, t, i, n, r) {
  14721. de.info("Model data loaded"),
  14722. de.debug("UUID: " + e.data.job.uuid),
  14723. J.init(K.getFlags()),
  14724. i && H.initKeen({
  14725. token: i,
  14726. appId: n
  14727. }),
  14728. H.initSegment({
  14729. model: e.sid,
  14730. version: "2.25.6-0-gd87e5b1",
  14731. startSource: r.startSource,
  14732. token: t,
  14733. autoplay: r.autoplay,
  14734. quickstart: r.quickstart
  14735. })
  14736. }
  14737. function f(e, t, i, n, r) {
  14738. return r.progressCallback = t,
  14739. H.sessionStart(),
  14740. e.load(n).progress(g.bind(this, r))
  14741. }
  14742. function g(e, t) {
  14743. e.modelElementsToLoad = t[1],
  14744. v(e),
  14745. m(e)
  14746. }
  14747. function m(e) {
  14748. e.totalElementsLoaded++,
  14749. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14750. //----许钟文-----------------模型进度条向后调整
  14751. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14752. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14753. console.log('pro:'+e.totalPercentageLoaded)
  14754. //---------------------------
  14755. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14756. }
  14757. function v(e) {
  14758. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14759. }
  14760. function A(e) {
  14761. var t = new x.PerspectiveCamera;
  14762. t.layers.enable(he.PANOMARKERS),
  14763. t.layers.enable(he.RETICULE),
  14764. t.layers.enable(he.TAG);
  14765. var i = new x.Scene
  14766. , n = new x.AmbientLight(16777215);
  14767. i.add(n),
  14768. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14769. side: x.DoubleSide
  14770. })),
  14771. i.plane.position.y = 0,
  14772. i.plane.rotateX(-Math.PI / 2),
  14773. i.plane.material.visible = !1,
  14774. i.add(i.plane),
  14775. i.updateMatrixWorld(),
  14776. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14777. if (e.metadata && e.metadata.camera_position) {
  14778. var t = e.metadata.camera_position
  14779. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14780. n.position = t.clone(),
  14781. i.add(n);
  14782. var r = e.metadata.camera_quaternion
  14783. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14784. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14785. }
  14786. }),
  14787. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14788. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14789. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14790. //背景
  14791. if(!settings.transparentBg && !settings.bgImg){
  14792. i.skybox = new W
  14793. i.add(i.skybox)
  14794. }
  14795. var r = new te(i,t,z);
  14796. return r
  14797. }
  14798. function y(e, t) {
  14799. var i = e ? 1 : 1e3
  14800. , n = J.tilegen || J.imgopt ? 6 : 2;
  14801. n = F.valueFromHash("tileconc", n);
  14802. var r = new ne
  14803. , o = new ae({
  14804. concurrentDownloads: n
  14805. })
  14806. , a = new se
  14807. , s = new P
  14808. , l = new M
  14809. , c = new S(t)
  14810. , h = new R
  14811. , u = new O(i)
  14812. , d = new L
  14813. , p = new oe;
  14814. return {
  14815. qualityManager: r,
  14816. panoRenderer: a,
  14817. tileDownloader: o,
  14818. player: c,
  14819. director: l,
  14820. modelManager: s,
  14821. tagManager: p,
  14822. displayController: u,
  14823. labelDisplayController: d,
  14824. controls: h
  14825. }
  14826. }
  14827. function C(e, t, i, n) {
  14828. var r = i.controls
  14829. , o = i.qualityManager
  14830. , a = i.panoRenderer
  14831. , s = i.tileDownloader
  14832. , l = i.modelManager;
  14833. r.init(n, l),
  14834. ee.init(i.director, r, i.player, l, t),
  14835. o.init(l),
  14836. s.init(o),
  14837. a.init(t, s, o),
  14838. l.init(s, a, o),
  14839. l.addModel(e),
  14840. t.addComponent(G)
  14841. }
  14842. function I(e, t, i, n) {
  14843. var r = i.qualityManager
  14844. , o = i.panoRenderer
  14845. , a = i.tileDownloader
  14846. , s = i.modelManager
  14847. , l = i.player
  14848. , c = i.director
  14849. , h = i.tagManager
  14850. , u = i.displayController
  14851. , d = i.labelDisplayController
  14852. , p = i.controls;
  14853. t.scene.add(e),
  14854. t.qualityManager = r;
  14855. var f = {
  14856. camera: t.camera,
  14857. director: c,
  14858. modelManager: s,
  14859. tileDownloader: a,
  14860. panoRenderer: o,
  14861. qualityManager: r,
  14862. tagManager: h,
  14863. container: n,
  14864. controls: p
  14865. };
  14866. l.init(f),
  14867. l.setScene(t.scene),
  14868. h.init(s, l),
  14869. c.init(l, s),
  14870. u.init(c, l, s, h, n),
  14871. d.init(l, s, n),
  14872. z.bindEvents(l),
  14873. t.addComponent(h),
  14874. t.addComponent(l),
  14875. t.addComponent(o),
  14876. l.sceneRenderer = t; //xzw add 方便resize
  14877. }
  14878. function E(e, t, i, n) {
  14879. return de.info("Starting player in " + i.mode),
  14880. H.report(t.sid, "started-playing", n, i.quickstart),
  14881. e.start(i)
  14882. }
  14883. function b(e, t) {
  14884. de.error(t),
  14885. k.error(t),
  14886. H.report(e, "error-" + t)
  14887. }
  14888. function w(e) {
  14889. var t = F.details();
  14890. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14891. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14892. H.report(e, "error-webgl-generic"))
  14893. }
  14894. function _(e, t, i) {
  14895. try {
  14896. e.start(t)
  14897. } catch (e) {
  14898. throw de.warn(e.message),
  14899. w(i.sid),
  14900. e
  14901. }
  14902. }
  14903. function T(e) {
  14904. e.stopPropagation(),
  14905. e.preventDefault()
  14906. }
  14907. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14908. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14909. g_HotImage = {
  14910. point: './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14911. point2: './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14912. };
  14913. }
  14914. //czj 判断someData 有没有backgroundMusic 添加音乐
  14915. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14916. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14917. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14918. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14919. $("#volume").show();
  14920. }else if (g_version === "one"){
  14921. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14922. //g_bgAudio.src = manage.dealURL(src) ;
  14923. }
  14924. //隐藏公司logo
  14925. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14926. showLogo();
  14927. }
  14928. e("./lib/three75-shim"),
  14929. e("./lib/array-polyfill"),
  14930. e("./lib/performance-polyfill"),
  14931. e("./lib/shaders/CopyShader.js"),
  14932. e("./lib/shaders/HorizontalBlurShader.js"),
  14933. e("./lib/shaders/VerticalBlurShader.js"),
  14934. e("./lib/postprocessing/EffectComposer.js"),
  14935. e("./lib/postprocessing/RenderPass.js"),
  14936. e("./lib/postprocessing/MaskPass.js"),
  14937. e("./lib/postprocessing/ShaderPass.js"),
  14938. window.Promise || (window.Promise = e("promise-polyfill"));
  14939. var x = e("three")
  14940. , _x = e("three")
  14941. , S = (e("./util/sentry"),
  14942. e("./player"))
  14943. , M = e("./director")
  14944. , R = e("./controls/CameraControls")
  14945. , P = e("./model/ModelManager")
  14946. , O = e("./DisplayController")
  14947. , L = e("./label/LabelDisplayController")
  14948. , D = e("./enum/Viewmode")
  14949. , N = e("./util/logger")
  14950. , B = e("./showcase")
  14951. , F = e("./util/browser")
  14952. , V = e("./settings")
  14953. , U = e("./gui/gui")
  14954. , k = e("./gui/error")
  14955. , H = e("./analytics")
  14956. , G = e("./util/transitions")
  14957. , z = e("./effects")
  14958. , W = e("./objects/Skybox")
  14959. , j = e("./util/common")
  14960. , Y = (e("./util/PanoramaCollection"),
  14961. e("./util/math"),
  14962. e("./util/showcase"))
  14963. , X = e("./util/camera")
  14964. , Z = (e("./objects/Panorama"),
  14965. e("./cameras/PanoramaCamera"),
  14966. e("./preloaders"))
  14967. , q = e("events").EventEmitter
  14968. , K = e("./featureflags")
  14969. , Q = (e("./util/lerp"),
  14970. e("./util/ajax"))
  14971. , J = e("./ab")
  14972. , ee = e("./sdk/automation.js")
  14973. , te = e("./scene/SceneRenderer")
  14974. , ie = e("./scene/QuickstartManager")
  14975. , ne = e("./tile/QualityManager.js")
  14976. , re = e("./localization/localize")
  14977. , oe = e("./tag/tagManager")
  14978. , ae = e("./tile/TileDownloader")
  14979. , se = e("./tile/PanoRenderer")
  14980. , le = (e("./enum/PanoSizeClass"),
  14981. e("./enum/PanoramaEvents"),
  14982. e("./enum/SceneRendererEvents"))
  14983. , ce = e("./gui/memoryUsage")
  14984. , he = e("./enum/RenderLayers")
  14985. , ue = e("./TimingData")
  14986. , de = new N(t);
  14987. N.level = V.logLevel,
  14988. N.consoleEnabled = V.console,
  14989. i()
  14990. }
  14991. }
  14992. ).call(this, "/js/main.js")
  14993. }
  14994. , {
  14995. "./DisplayController": 1,
  14996. "./TimingData": 2,
  14997. "./ab": 3,
  14998. "./analytics": 4,
  14999. "./cameras/PanoramaCamera": 7,
  15000. "./controls/CameraControls": 9,
  15001. "./director": 15,
  15002. "./effects": 16,
  15003. "./enum/PanoSizeClass": 36,
  15004. "./enum/PanoramaEvents": 37,
  15005. "./enum/RenderLayers": 41,
  15006. "./enum/SceneRendererEvents": 43,
  15007. "./enum/Viewmode": 51,
  15008. "./featureflags": 59,
  15009. "./gui/error": 64,
  15010. "./gui/gui": 65,
  15011. "./gui/memoryUsage": 73,
  15012. "./label/LabelDisplayController": 91,
  15013. "./lib/array-polyfill": 92,
  15014. "./lib/performance-polyfill": 95,
  15015. "./lib/postprocessing/EffectComposer.js": 96,
  15016. "./lib/postprocessing/MaskPass.js": 97,
  15017. "./lib/postprocessing/RenderPass.js": 98,
  15018. "./lib/postprocessing/ShaderPass.js": 99,
  15019. "./lib/shaders/CopyShader.js": 100,
  15020. "./lib/shaders/HorizontalBlurShader.js": 101,
  15021. "./lib/shaders/VerticalBlurShader.js": 102,
  15022. "./lib/three75-shim": 103,
  15023. "./localization/localize": 108,
  15024. "./tag/tagManager": 124,
  15025. "./model/ModelManager": 140,
  15026. "./objects/Panorama": 148,
  15027. "./objects/Skybox": 152,
  15028. "./player": 155,
  15029. "./preloaders": 156,
  15030. "./scene/QuickstartManager": 157,
  15031. "./scene/SceneRenderer": 158,
  15032. "./sdk/automation.js": 164,
  15033. "./settings": 166,
  15034. "./showcase": 168,
  15035. "./tile/PanoRenderer": 169,
  15036. "./tile/QualityManager.js": 170,
  15037. "./tile/TileDownloader": 171,
  15038. "./util/PanoramaCollection": 178,
  15039. "./util/ajax": 181,
  15040. "./util/browser": 182,
  15041. "./util/camera": 183,
  15042. "./util/common": 185,
  15043. "./util/lerp": 188,
  15044. "./util/logger": 189,
  15045. "./util/math": 190,
  15046. "./util/sentry": 192,
  15047. "./util/showcase": 193,
  15048. "./util/transitions": 195,
  15049. events: 202,
  15050. "promise-polyfill": 213,
  15051. three: 217
  15052. }],
  15053. 117: [function(e, t, i) {
  15054. "use strict";
  15055. function n(e) {
  15056. e = e || {}
  15057. r.RawShaderMaterial.call(this, a.extendObject({
  15058. fragmentShader: o.cube.fragmentShader,
  15059. vertexShader: o.cube.vertexShader,
  15060. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15061. name: "CubemapMaterial",
  15062. }, e))
  15063. }
  15064. var r = e("three")
  15065. , o = e("../shaders")
  15066. , a = e("../util/common");
  15067. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15068. n.prototype.constructor = n,
  15069. t.exports = n
  15070. }
  15071. , {
  15072. "../shaders": 167,
  15073. "../util/common": 185,
  15074. three: 217
  15075. }],
  15076. 118: [function(e, t, i) {
  15077. "use strict";
  15078. function n(e) {
  15079. e = e || {}
  15080. r.RawShaderMaterial.call(this, a.extendObject({
  15081. fragmentShader: o.model.fragmentShader,
  15082. vertexShader: o.model.vertexShader,
  15083. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15084. name: "ModelTextureMaterial",
  15085. }, e))
  15086. }
  15087. var r = e("three")
  15088. , o = e("../shaders")
  15089. , a = e("../util/common");
  15090. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15091. n.prototype.constructor = n,
  15092. n.prototype.setProjectedPanos = function(e, t, i) {
  15093. i && (this.uniforms.progress.value = 0),
  15094. e.ensureSkyboxReadyForRender(),
  15095. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15096. this.uniforms.pano0Position.value.copy(e.position),
  15097. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15098. t.ensureSkyboxReadyForRender(),
  15099. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15100. this.uniforms.pano1Position.value.copy(t.position),
  15101. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15102. }
  15103. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15104. this.uniforms.eyeDir.value.copy(dir)
  15105. this.uniforms.eyePos.value.copy(pos)
  15106. }
  15107. n.prototype.setBendCameraQua = function(matrix) {//加
  15108. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15109. } */
  15110. ,
  15111. t.exports = n
  15112. }
  15113. , {
  15114. "../shaders": 167,
  15115. "../util/common": 185,
  15116. three: 217
  15117. }],
  15118. 119: [function(e, t, i) {
  15119. (function(i) {
  15120. "use strict";
  15121. function n(e, t, i, n) {
  15122. this.div = null,
  15123. this.body = null,
  15124. this.label = e,
  15125. this.description = t,
  15126. this.parsedDescription = [],
  15127. this.media = i || {
  15128. type: null
  15129. },
  15130. this.loadingSpinner = null,
  15131. this.parser = new r({
  15132. supportLinks: !u.valueFromHash("mls"),
  15133. keepLinkLabels: !0
  15134. }),
  15135. this.state = I.CLOSED,
  15136. this.orientation = "",
  15137. this.initialTransform = "",
  15138. this.hovering = !1,
  15139. this.openTransition = null,
  15140. this.closeTransition = null,
  15141. this.openPromise = null,
  15142. this.closePromise = null,
  15143. this.animationTransition = null,
  15144. this.animationScale = 0
  15145. }
  15146. var r = e("../Parser/DescriptionParser")
  15147. , o = e("../Media/Link")
  15148. , a = e("../Media/Image")
  15149. , s = e("../Media/EmbedlyPlayer")
  15150. , l = e("../Media/EmbedlyEmbed")
  15151. , c = e("../../util/transitions")
  15152. , h = e("../../util/lerp")
  15153. , u = e("../../util/browser")
  15154. , d = e("./BillboardEvent")
  15155. , p = e("../Media/MediaEvent")
  15156. , f = e("../Parser/DescriptionChunkType")
  15157. , g = e("events").EventEmitter
  15158. , m = e("./billboardSettings")
  15159. , v = e("./overlaySettings")
  15160. , A = e("../../util/logger")
  15161. , y = new A(i)
  15162. , C = document.getElementById("tag-billboards");
  15163. C.addEventListener("touchend", function(e) {
  15164. C.style.pointerEvents = "none"
  15165. }),
  15166. C.addEventListener("touchcancel", function(e) {
  15167. C.style.pointerEvents = "none"
  15168. });
  15169. var I = {
  15170. CLOSED: "closed",
  15171. OPENING: "opening",
  15172. OPEN: "open",
  15173. CLOSING: "closing",
  15174. ACTIVE: "active"
  15175. };
  15176. n.prototype = Object.create(g.prototype),
  15177. n.prototype.build = function(e) {
  15178. this.parsedDescription = this.parser.parse(this.description);
  15179. var t = document.createElement("div");
  15180. t.className = "tag-container has-hotzone",
  15181. this.div = t,
  15182. this.body = document.createElement("div"),
  15183. this.body.className = "tag-body";
  15184. var i = document.createElement("div");
  15185. i.classList.add("tag-content");
  15186. var n = document.createElement("div");
  15187. n.classList.add("tag-text-content");
  15188. var r = document.createElement("div");
  15189. r.className = "tag-label",
  15190. r.textContent = this.label,
  15191. n.appendChild(r);
  15192. var o = document.createElement("div");
  15193. o.className = "tag-desc",
  15194. n.appendChild(o),
  15195. i.appendChild(n),
  15196. this.body.appendChild(i),
  15197. this.appendDescriptionElements(this.parsedDescription, o),
  15198. this.appendMedia(),
  15199. t.appendChild(this.body),
  15200. C.appendChild(t),
  15201. this.bindEvents(t, this.body)
  15202. }
  15203. ,
  15204. n.prototype.bindEvents = function(e, t) {
  15205. var i = function(e) {
  15206. return function(t) {
  15207. if (!this.div.classList.contains("overlay")) {
  15208. var i, n = document.getElementById("player");
  15209. try {
  15210. i = new MouseEvent(e,t)
  15211. } catch (n) {
  15212. i = document.createEvent("MouseEvents"),
  15213. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15214. }
  15215. n.dispatchEvent(i)
  15216. }
  15217. }
  15218. };
  15219. t.addEventListener("mousedown", function(e) {
  15220. e.stopPropagation()
  15221. }),
  15222. t.addEventListener("mouseup", function(e) {
  15223. e.stopPropagation()
  15224. }),
  15225. e.addEventListener("touchstart", function(e) {
  15226. C.style.pointerEvents = "auto"
  15227. }),
  15228. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15229. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15230. t.addEventListener("mouseover", function(t) {
  15231. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15232. }
  15233. .bind(this)),
  15234. e.addEventListener("mouseenter", function(e) {
  15235. this.state !== I.CLOSING && (this.hovering = !0,
  15236. this.emit(d.ENTER))
  15237. }
  15238. .bind(this)),
  15239. e.addEventListener("mouseleave", function(e) {
  15240. this.hovering = !1,
  15241. this.emit(d.LEAVE)
  15242. }
  15243. .bind(this)),
  15244. e.addEventListener("gesturestart", function(e) {
  15245. e.preventDefault()
  15246. });
  15247. var n = e.querySelector(".tag-text-content")
  15248. , r = 0;
  15249. n.addEventListener("touchstart", function(e) {
  15250. r = e.changedTouches[0].clientY
  15251. }),
  15252. n.addEventListener("touchmove", function(t) {
  15253. function i(e) {
  15254. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15255. }
  15256. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15257. }),
  15258. e.addEventListener("touchmove", function(e) {
  15259. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15260. })
  15261. }
  15262. ,
  15263. n.prototype.appendDescriptionElements = function(e, t) {
  15264. e.length > 0 && this.div.classList.add("has-text"),
  15265. e.forEach(function(e, i) {
  15266. switch (e.type) {
  15267. case f.TEXT:
  15268. t.appendChild(this.createTextElement(e.text));
  15269. break;
  15270. case f.LINK:
  15271. t.appendChild(this.createLinkElement(e.link))
  15272. }
  15273. }
  15274. .bind(this))
  15275. }
  15276. ,
  15277. n.prototype.appendLoadingSpinner = function() {
  15278. this.loadingSpinner = document.createElement("div"),
  15279. this.loadingSpinner.classList.add("loading-spinner");
  15280. var e = document.createElement("div");
  15281. e.classList.add("gui-spinner-icon"),
  15282. this.loadingSpinner.appendChild(e),
  15283. this.body.appendChild(this.loadingSpinner)
  15284. }
  15285. ,
  15286. n.prototype.onMediaLoadFinished = function() {
  15287. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15288. this.applyOrientation(this.orientation),
  15289. this.loadingSpinner = null)
  15290. }
  15291. ,
  15292. n.prototype.appendMedia = function() {
  15293. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15294. this.appendLoadingSpinner();
  15295. var e = document.createElement("div");
  15296. e.classList.add("tag-media-content");
  15297. var t = document.createElement("i");
  15298. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15299. t.classList.add(e)
  15300. }),
  15301. this.body.appendChild(t),
  15302. this.body.appendChild(e),
  15303. this.media.type) {
  15304. case f.IMAGE:
  15305. e.appendChild(this.createImageElement(this.media, this.body));
  15306. break;
  15307. case f.VIDEO:
  15308. e.appendChild(this.createVideoElement(this.media, this.body));
  15309. break;
  15310. case f.RICH:
  15311. e.appendChild(this.createEmbedElement(this.media, this.body))
  15312. }
  15313. }
  15314. }
  15315. ,
  15316. n.prototype.createTextElement = function(e) {
  15317. var t = document.createElement("span");
  15318. return t.textContent = e,
  15319. t
  15320. }
  15321. ;
  15322. n.prototype.createLinkElement = function(e) {
  15323. var t = new o(e);
  15324. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15325. t.createDomElement()
  15326. }
  15327. ,
  15328. n.prototype.createImageElement = function(e, t) {
  15329. function i() {
  15330. function e() {
  15331. m || (r.classList.remove("view-image"),
  15332. c.classList.add("overlay"),
  15333. i(),
  15334. window.addEventListener("resize", b),
  15335. c.addEventListener("click", a),
  15336. g.addEventListener("click", l),
  15337. f.addEventListener("click", s),
  15338. m = !0,
  15339. o.emit(p.IMAGE_OPENED))
  15340. }
  15341. function i() {
  15342. t.classList.add("show-info"),
  15343. h.classList.remove("collapsible"),
  15344. h.style.height = "";
  15345. var e = parseFloat(getComputedStyle(I).lineHeight)
  15346. , i = y + e
  15347. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15348. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15349. , s = a
  15350. , l = s * n.aspect;
  15351. l > r && (l = r,
  15352. s = l / n.aspect),
  15353. s > a && (s = a,
  15354. l = s * n.aspect),
  15355. l += C,
  15356. s += C + i,
  15357. t.style.width = l + "px",
  15358. t.style.height = s + "px",
  15359. u.style.paddingTop = e + C + "px",
  15360. o.description.length > 0 && (h.classList.add("collapsible"),
  15361. h.style.height = h.clientHeight + 12 + "px",
  15362. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15363. }
  15364. function a(e) {
  15365. e.target === c && s()
  15366. }
  15367. function s() {
  15368. m && (m = !1,
  15369. r.classList.add("view-image"),
  15370. c.classList.remove("overlay"),
  15371. h.style.height = "",
  15372. u.style.paddingTop = "",
  15373. t.style.width = "",
  15374. t.style.height = "",
  15375. window.removeEventListener("resize", b),
  15376. c.removeEventListener("click", a),
  15377. g.removeEventListener("click", l),
  15378. f.removeEventListener("click", s),
  15379. o.emit(p.IMAGE_CLOSED),
  15380. o.close(!0))
  15381. }
  15382. function l(e) {
  15383. t.classList.toggle("show-info")
  15384. }
  15385. var c = o.div
  15386. , h = c.getElementsByClassName("tag-content")[0]
  15387. , u = c.getElementsByClassName("tag-media-content")[0]
  15388. , f = t.getElementsByClassName("close")[0]
  15389. , g = h.getElementsByClassName("tag-label")[0];
  15390. c.classList.add("has-image"),
  15391. r.classList.add("view-image"),
  15392. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15393. o.applyOrientation(o.orientation);
  15394. var m = !1
  15395. , A = getComputedStyle(h)
  15396. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15397. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15398. , I = h.querySelector(".tag-label")
  15399. , E = h.querySelector(".tag-desc")
  15400. , b = function() {
  15401. var e, t, n = 0;
  15402. return function() {
  15403. clearInterval(e),
  15404. clearTimeout(t),
  15405. e = setInterval(function() {
  15406. var e = c.clientHeight;
  15407. n !== e && (i(),
  15408. n = e)
  15409. }, 100),
  15410. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15411. }
  15412. }();
  15413. n.on(p.IMAGE_OPENING, e),
  15414. o.on(d.ACTIVATE, e),
  15415. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15416. o.on(d.CLOSING, s)
  15417. }
  15418. var n = new a
  15419. , r = n.createDomElement();
  15420. this.once(d.OPENED, function() {
  15421. n.load(e.src).then(i).catch(function(t) {
  15422. y.warn("Failed to load image:", e.src),
  15423. y.warn("with error:", t)
  15424. }).then(this.onMediaLoadFinished.bind(this))
  15425. });
  15426. var o = this;
  15427. return r
  15428. }
  15429. ,
  15430. n.prototype.createVideoElement = function(e, t) {
  15431. var i = new s({
  15432. autoPlay: !0,
  15433. autoResume: !0,
  15434. startMuted: !1,
  15435. loop: !1
  15436. })
  15437. , n = i.createDomElement();
  15438. return this.once(d.OPENED, function() {
  15439. i.load(e.src).then(function() {
  15440. this.div.classList.add("has-video"),
  15441. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15442. i.play()),
  15443. this.on(d.OPENING, i.show.bind(i)),
  15444. this.on(d.OPENED, i.play.bind(i)),
  15445. this.on(d.CLOSING, i.pause.bind(i)),
  15446. this.on(d.CLOSED, i.hide.bind(i))
  15447. }
  15448. .bind(this)).catch(function(t) {
  15449. y.warn("Failed to embed video:", e.src),
  15450. y.warn("with error:", t)
  15451. }).then(this.onMediaLoadFinished.bind(this))
  15452. }
  15453. .bind(this)),
  15454. n
  15455. }
  15456. ,
  15457. n.prototype.createEmbedElement = function(e, t) {
  15458. var i = new l
  15459. , n = i.createDomElement();
  15460. return this.once(d.OPENED, function() {
  15461. i.load(e.src).then(function() {
  15462. this.div.classList.add("has-embed"),
  15463. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15464. this.applyOrientation(this.orientation),
  15465. this.on(d.OPENING, i.show.bind(i)),
  15466. this.on(d.CLOSED, i.hide.bind(i))
  15467. }
  15468. .bind(this)).catch(function(t) {
  15469. y.warn("Failed to embed:", e.src),
  15470. y.warn("with error:", t)
  15471. }).then(this.onMediaLoadFinished.bind(this))
  15472. }
  15473. .bind(this)),
  15474. n
  15475. }
  15476. ,
  15477. n.prototype.open = function(e) {
  15478. return this.openPromise = $.Deferred(),
  15479. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15480. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15481. this.state !== I.OPEN && (this.emit(d.OPENING),
  15482. e && this.emit(d.ACTIVATING),
  15483. this.state = I.OPENING,
  15484. this.animateOpen(function() {
  15485. e && this.setActiveState(),
  15486. this.openPromise.resolve()
  15487. }
  15488. .bind(this)))
  15489. }
  15490. .bind(this), m.animation.openDelay),
  15491. c.cancel(this.closeTransition),
  15492. this.closePromise && this.closePromise.reject(),
  15493. this.closeTransition = void 0,
  15494. this.openPromise.promise())
  15495. }
  15496. ,
  15497. n.prototype.close = function(e) {
  15498. return this.closePromise = $.Deferred(),
  15499. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15500. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15501. this.state = I.CLOSING,
  15502. this.animateClose())
  15503. }
  15504. .bind(this), m.animation.closeDelay)),
  15505. c.cancel(this.openTransition),
  15506. this.openPromise && this.openPromise.reject(),
  15507. this.openTransition = void 0,
  15508. this.closePromise.resolve(),
  15509. this.closePromise.promise())
  15510. }
  15511. ,
  15512. n.prototype.setActiveState = function() {
  15513. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15514. this.emit(d.ACTIVATE),
  15515. this.div.classList.remove("has-hotzone"))
  15516. }
  15517. ,
  15518. n.prototype.animateOpen = function(e) {
  15519. if (this.state === I.OPENING) {
  15520. if (c.cancel(this.animationTransition),
  15521. u.detectSamsungNative())
  15522. return this.boardOrientation = null,
  15523. this.div.style.visibility = "visible",
  15524. this.emit(d.OPENED),
  15525. this.state = I.OPEN,
  15526. void (e && e());
  15527. this.div.style.webkitTransform = "scale(0)",
  15528. this.div.style.transform = "scale(0)",
  15529. this.div.style.visibility = "visible",
  15530. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15531. this.emit(d.OPENED),
  15532. this.state = I.OPEN,
  15533. e && e()
  15534. }
  15535. .bind(this))
  15536. }
  15537. }
  15538. ,
  15539. n.prototype.animateClose = function(e) {
  15540. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15541. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15542. this.emit(d.CLOSED),
  15543. this.state = I.CLOSED,
  15544. this.div.style.visibility = "hidden",
  15545. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15546. e && e()
  15547. }
  15548. .bind(this)))
  15549. }
  15550. ,
  15551. n.prototype.needsUpdate = function() {
  15552. return this.state !== I.CLOSED
  15553. }
  15554. ,
  15555. n.prototype.update = function(e, t) {
  15556. if (this.needsUpdate()) {
  15557. var i = (this.updateOrientation(e),
  15558. this.calcScale(t))
  15559. , n = {
  15560. x: (e.x + 1) * $("#player").width() / 2,
  15561. y: (e.y + 1) * $("#player").height() / 2
  15562. };
  15563. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15564. this.div.style.webkitTransform = this.div.screenTransform,
  15565. this.div.style.transform = this.div.screenTransform
  15566. }
  15567. }
  15568. ,
  15569. n.prototype.getDimensions = function() {
  15570. return this.div.getBoundingClientRect()
  15571. }
  15572. ,
  15573. n.prototype.calcScale = function(e) {
  15574. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15575. }
  15576. ,
  15577. n.prototype.updateOrientation = function(e) {
  15578. if (this.state !== I.ACTIVE) {
  15579. var t = 1 / 3
  15580. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15581. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15582. , r = "";
  15583. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15584. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15585. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15586. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15587. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15588. }
  15589. }
  15590. ,
  15591. n.prototype.applyOrientation = function(e) {
  15592. this.div.style.transform = this.div.style.webkitTransform = "",
  15593. this.div.classList.remove("tag-container-" + this.orientation),
  15594. this.div.classList.add("tag-container-" + e);
  15595. var t = window.getComputedStyle(this.div);
  15596. this.initialTransform = t.transform || t.webkitTransform,
  15597. "none" === this.initialTransform && (this.initialTransform = "");
  15598. var i = t.transform.slice(7, -1).split(",")
  15599. , n = -i[4]
  15600. , r = -i[5];
  15601. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15602. this.div.style.transformOrigin = n + "px " + r + "px",
  15603. this.orientation = e
  15604. }
  15605. ,
  15606. t.exports = n
  15607. }
  15608. ).call(this, "/js/tag/Billboard/Billboard.js")
  15609. }
  15610. , {
  15611. "../../util/browser": 182,
  15612. "../../util/lerp": 188,
  15613. "../../util/logger": 189,
  15614. "../../util/transitions": 195,
  15615. "../Media/EmbedlyEmbed": 125,
  15616. "../Media/EmbedlyPlayer": 126,
  15617. "../Media/Image": 128,
  15618. "../Media/Link": 129,
  15619. "../Media/MediaEvent": 131,
  15620. "../Parser/DescriptionChunkType": 133,
  15621. "../Parser/DescriptionParser": 134,
  15622. "./BillboardEvent": 120,
  15623. "./billboardSettings": 121,
  15624. "./overlaySettings": 122,
  15625. events: 202
  15626. }],
  15627. 120: [function(e, t, i) {
  15628. "use strict";
  15629. t.exports = Object.freeze({
  15630. ENTER: "billboard.enter",
  15631. LEAVE: "billboard.leave",
  15632. OPENING: "billboard.opening",
  15633. OPENED: "billboard.open",
  15634. CLOSING: "billboard.closing",
  15635. CLOSED: "billboard.closed",
  15636. ACTIVATING: "billboard.activating",
  15637. ACTIVATE: "billboard.activate"
  15638. })
  15639. }
  15640. , {}],
  15641. 121: [function(e, t, i) {
  15642. "use strict";
  15643. t.exports = Object.freeze({
  15644. animation: Object.freeze({
  15645. hoverOnClosing: !1,
  15646. openDelay: 100,
  15647. closeDelay: 50,
  15648. openDuration: 200,
  15649. closeDuration: 100
  15650. }),
  15651. boardToDiscRatio: 1.2
  15652. })
  15653. }
  15654. , {}],
  15655. 122: [function(e, t, i) {
  15656. "use strict";
  15657. t.exports = Object.freeze({
  15658. boundaryWidth: 30,
  15659. boundaryHeight: 0
  15660. })
  15661. }
  15662. , {}],
  15663. /*********************************创建热点模型************************************************** */
  15664. "hot": [function(e, t, i) {//热点
  15665. "use strict";
  15666. function hot(sid,d,model){
  15667. this.sid = sid;
  15668. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15669. if(d.quaternion){
  15670. this.quaternion = d.quaternion;
  15671. }else{
  15672. this.rotation = this.conversionArray(d.rotation)
  15673. } */
  15674. this.position = this.convertValue(d.position, r.Vector3)
  15675. if(d.quaternion){
  15676. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15677. }else{
  15678. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15679. }
  15680. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15681. this.isSprite = d.isSprite
  15682. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15683. this.linkType = d.linkType || "common"
  15684. this.link = d.link;
  15685. this.model = model;
  15686. this.size = d.size;
  15687. this.infoAttribute = d.infoAttribute || {};
  15688. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15689. this.transformAtPanos = d.transformAtPanos || {}
  15690. for (let i in this.transformAtPanos) {
  15691. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15692. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15693. }
  15694. this.build();
  15695. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15696. this.changeTex()
  15697. this.visibleData = d.visiblePanos
  15698. //this.setVisiblePanos(d.visiblePanos);
  15699. }
  15700. var r = e("three")
  15701. , f = e("../shaders")
  15702. , a = e("../settings")
  15703. , s = e("../enum/Viewmode")
  15704. , p = e("../objects/Panorama")
  15705. , math = e("../util/math")
  15706. , te = e("../util/texture");
  15707. var raycaster = new r.Raycaster;
  15708. //热点大小
  15709. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15710. var defaultTex1 = te.load(g_HotImage.point);
  15711. var defaultTex2 = te.load(g_HotImage.point2);
  15712. hot.prototype.changeTex = function(){
  15713. var u = this.mesh.material.uniforms
  15714. if(this.styleImg.length){
  15715. u.texture1.value = te.load(this.styleImg[0].src);
  15716. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15717. }else{
  15718. u.texture1.value = defaultTex1;
  15719. u.texture2.value = defaultTex2;
  15720. console.log(this.sid)
  15721. }
  15722. }
  15723. hot.prototype.initStyleImg = function(t){
  15724. this.styleImg = []
  15725. t.styleImg = t.styleImg || [];
  15726. t.styleImg.forEach((src)=>{
  15727. this.styleImg.push({src:manage.dealURL(src)})
  15728. })
  15729. this.changeTex()
  15730. }
  15731. hot.prototype.update = function(camera) {
  15732. if(this.isSprite){
  15733. this.mesh.quaternion.copy(camera.quaternion)
  15734. }
  15735. //this.showTitle()
  15736. }
  15737. hot.prototype.setVisiblePanos = function(visibleData){
  15738. this.visiblePanos = [];
  15739. let c = this.model.panos.list.length * this.model.colliders.length
  15740. if(c < 10000){
  15741. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15742. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15743. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15744. if(!isShelter){
  15745. this.visiblePanos.push(pano.id)
  15746. }
  15747. })
  15748. }else{
  15749. let c1 = Math.ceil(10000 / this.model.colliders.length)
  15750. let start = 0
  15751. let interval = setInterval(()=>{
  15752. let end = start + c1;
  15753. end = Math.min(end, this.model.panos.list.length)
  15754. let i = start
  15755. start = end
  15756. for(;i<end; i++){
  15757. var pano = this.model.panos.list[i]
  15758. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15759. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15760. if(!isShelter){
  15761. this.visiblePanos.push(pano.id)
  15762. }
  15763. }
  15764. if(end>=this.model.panos.list.length){
  15765. //console.log(window.hotsi ?(++window.hotsi): (window.hotsi = 1))
  15766. clearInterval(interval)
  15767. }
  15768. },16 )
  15769. }
  15770. }
  15771. //绘制热点
  15772. hot.prototype.build = function(){
  15773. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15774. var shaderMaterial = new r.ShaderMaterial({
  15775. uniforms: t,
  15776. vertexShader: f.hot.vertexShader,
  15777. fragmentShader: f.hot.fragmentShader,
  15778. transparent: !0
  15779. })
  15780. var sprite = new r.Mesh( geometry, shaderMaterial );
  15781. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15782. sprite.dynamic = true;
  15783. sprite.position.copy(this.position);
  15784. sprite.quaternion.copy(this.quaternion)
  15785. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15786. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15787. sprite.name = this.sid;
  15788. sprite.type = "hotSprite";
  15789. sprite.belongHot = this;
  15790. if(this.link) sprite.hotLink = this.link;
  15791. this.mesh = sprite;
  15792. this.model.add(sprite);
  15793. g_HotMeshes.push(sprite);
  15794. }
  15795. hot.prototype.setTitleElem = function(title){
  15796. var root = $("#hot");
  15797. var elem = $(`<div> ${title}</div>`)
  15798. root.append(elem);
  15799. this.titleElem = elem;
  15800. }
  15801. hot.prototype.showTitle = function(){
  15802. if(!this.titleElem)return;
  15803. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15804. if(pos.trueSide){//inSight
  15805. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15806. this.titleElem.css("display","block");
  15807. }else{
  15808. this.titleElem.css("display","none");
  15809. }
  15810. }
  15811. /* hot.prototype.showTitle = function(){//一直显示title的话
  15812. if(!this.titleElem)return;
  15813. var unvisi = ()=>{
  15814. this.titleElem.css("display","none");
  15815. }
  15816. var visi = ()=>{
  15817. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15818. if(pos.trueSide){//inSight
  15819. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15820. this.titleElem.css("display","block");
  15821. }else{
  15822. unvisi()
  15823. }
  15824. }
  15825. if(this.mesh.visible){
  15826. if(player.mode == 'panorama'){
  15827. visi()
  15828. }else{
  15829. var ifShelter = convertTool.ifShelter(this.position)
  15830. if(ifShelter)unvisi()
  15831. else visi()
  15832. }
  15833. }else{
  15834. unvisi()
  15835. }
  15836. }
  15837. */
  15838. hot.prototype.hideTitle = function(){
  15839. if(!this.titleElem)return;
  15840. this.titleElem.css("display","none");
  15841. }
  15842. hot.prototype.closestPanoTowardTag = function(e, t) {
  15843. var i = []
  15844. , o = []
  15845. , l = this.mesh.position;
  15846. if (e === s.PANORAMA) {
  15847. var c = .5
  15848. , h = t.position.clone().sub(l).normalize();
  15849. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15850. // i.push(p.filters.isPanoAligned()),
  15851. // i.push(p.filters.inPanoDirection(l, h, c)),
  15852. // i.push(p.filters.isNeighbourPanoTo(t)),
  15853. o.push(p.scoreFunctions.direction(l, h))
  15854. }
  15855. var u = new r.Vector3
  15856. , d = function(e) {
  15857. u.copy(l).sub(e.position);
  15858. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15859. , i = a.tags.navigate.tiltTolerance;
  15860. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15861. }
  15862. , f = function(e) {
  15863. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15864. };
  15865. i.push(f, d, (pano)=>{ // add
  15866. return player.checkHasNeighbor(pano)
  15867. }),
  15868. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15869. var g = t.model.panos.sortByScore(i, o);
  15870. if (g && a.tags.navigate.lineOfSight) {
  15871. for (var m = 0; m < g.length; m++) {
  15872. var v = g[m].pano
  15873. , A = v.position.distanceTo(l);
  15874. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15875. var y = raycaster.intersectObjects(t.model.colliders);
  15876. // return g[0].pano;
  15877. if (0 === y.length || y[0].distance > A) {
  15878. console.log(m);
  15879. return v
  15880. }
  15881. }
  15882. return null
  15883. }
  15884. return g && g.length > 0 && g[0].pano
  15885. }
  15886. var getLink = function(link){
  15887. var src = '';
  15888. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15889. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15890. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15891. return src
  15892. }
  15893. hot.prototype.examine = function(e, options) {
  15894. options = options || {}
  15895. if(!player.currentPano)return;
  15896. var hotPop = document.getElementById('popup');
  15897. //获取那个热点的链接
  15898. if(this.link){
  15899. g_currentHot = this;
  15900. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15901. //g_bgAudio && g_bgAudio.pause();
  15902. if(g_bgAudio && !g_bgAudio.paused){
  15903. manage.switchBgmState(false);
  15904. g_bgAudio.pauseByHot = true
  15905. }
  15906. if(g_tourAudio)g_tourAudio.pause()
  15907. }
  15908. // if(hotListSta) {
  15909. // hotPop.classList.remove("wait");
  15910. // return;
  15911. // }
  15912. var t = e.mode
  15913. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15914. , n = this.mesh.position;
  15915. e.flyingToTag = true;
  15916. var o = function() {
  15917. e.flyingToTag = false;
  15918. if(this.link){
  15919. window.player.emit('openHotspot', this.sid)
  15920. }
  15921. }.bind(this);
  15922. if(settings.dontExamHot){
  15923. o();
  15924. return;
  15925. }
  15926. if (t === s.PANORAMA){
  15927. var l = {
  15928. pano: i,
  15929. lookAtPoint: n,
  15930. duration: null,
  15931. maxDistanceOverride: null,
  15932. skipWarpingCheck: !1
  15933. };
  15934. e.flyToPano(l, o)
  15935. }else {
  15936. var c = {
  15937. pano: i
  15938. };
  15939. if (n) {
  15940. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15941. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15942. }
  15943. c.callback = o,
  15944. c.duration = 1500,
  15945. c.mode = s.PANORAMA,
  15946. e.flyToNewMode(c)
  15947. }
  15948. },
  15949. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15950. // if(window.MP_PREFETCHED_MODELDATA.special){
  15951. // specialScene.special().beforeImplement();
  15952. // }
  15953. //czj 判断是否是数组 如果不是将对象转换为数组
  15954. /* hot.prototype.conversionArray = function(obj){
  15955. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15956. var arr = []
  15957. for (var i in obj) {
  15958. arr.push(obj[i]); //属性
  15959. }
  15960. return arr
  15961. } */
  15962. hot.prototype.convertValue = function(v ,Type){
  15963. var value;
  15964. if(v instanceof Array){
  15965. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15966. value = new Type().fromArray(v);
  15967. }else{
  15968. for(let i in v){v[i] = parseFloat(v[i])}
  15969. value = new Type().copy(v);
  15970. }
  15971. return value
  15972. }
  15973. t.exports = hot;
  15974. }
  15975. , {
  15976. three: 217,
  15977. "../shaders":167,
  15978. "../enum/Viewmode":51,
  15979. "../objects/Panorama":148,
  15980. "../util/texture":194,
  15981. "../settings":166,
  15982. "../util/math": 190,
  15983. }],
  15984. /************************************创建热点模型************************************ */
  15985. 123: [function(e, t, i) {//tag
  15986. (function(i) {
  15987. "use strict";
  15988. function n(e, t, i) {
  15989. var n = i.version || "0";
  15990. "0" !== n && I.info("tag defined using version " + n),
  15991. this.model = e,
  15992. this.sid = t,
  15993. this.color = (new r.Color).set(i.color || l.tagDefault),
  15994. this.hoverColor = l._darken(this.color, .2),
  15995. this.floor = null,
  15996. this.floorIndex = i.floor,
  15997. this.mode = s.PANORAMA,
  15998. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15999. this.obj3d = null,
  16000. this.disc = null,
  16001. this.materials = {
  16002. disc: null,
  16003. pole: null
  16004. },
  16005. this.position = (new r.Vector3).copy(i.position),
  16006. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16007. this.discWorldPosition = null,
  16008. this.discScale = .05,
  16009. this.poleEnabled = i.stem.enabled,
  16010. this.billboard = new o(i.label,i.description,i.media,this),
  16011. this.visibleTransition = null,
  16012. this.hoveringDisc = !1
  16013. }
  16014. var r = e("three")
  16015. , o = e("./Billboard/Billboard")
  16016. , a = e("../settings")
  16017. , s = e("../enum/Viewmode")
  16018. , l = e("../enum/Colors")
  16019. , c = e("../enum/RenderLayers")
  16020. , h = e("../enum/RenderOrder")
  16021. , u = (e("../util/common"),
  16022. e("../util/math"))
  16023. , d = e("../util/texture")
  16024. , p = e("../objects/Panorama")
  16025. , f = e("../shaders")
  16026. , g = e("../util/transitions")
  16027. , m = e("../util/lerp")
  16028. , v = e("../util/easing")
  16029. , A = e("./Billboard/BillboardEvent")
  16030. , y = e("events").EventEmitter
  16031. , C = e("../util/logger")
  16032. , I = new C(i)
  16033. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16034. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16035. , w = new r.PlaneBufferGeometry(1,1);
  16036. n.prototype = Object.create(y.prototype),
  16037. n.raycaster = new r.Raycaster,
  16038. n.prototype.bindEvents = function() {
  16039. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16040. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16041. }
  16042. ,
  16043. n.prototype.build = function() {
  16044. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16045. this.floor && (this.billboard.build(this.model.sid),
  16046. this.obj3d = this.buildObject3D(),
  16047. this.floor.add(this.obj3d)),
  16048. this
  16049. }
  16050. ,
  16051. n.prototype.buildObject3D = function() {
  16052. var e = new r.Object3D;
  16053. e.position.copy(this.position);
  16054. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16055. t.bg.value = b,
  16056. t.mask.value = E,
  16057. t.color.value.copy(this.color),
  16058. this.materials.disc = new r.RawShaderMaterial({
  16059. transparent: !0,
  16060. vertexShader: f.tagDisc.vertexShader,
  16061. fragmentShader: f.tagDisc.fragmentShader,
  16062. uniforms: t
  16063. }),
  16064. this.disc = new r.Mesh(w,this.materials.disc),
  16065. this.disc.layers.set(c.TAG),
  16066. this.disc.position.copy(this.discPosition),
  16067. this.disc.renderOrder = h.tagDisc,
  16068. this.disc.tag = this;
  16069. var i = this.buildPole();
  16070. return i.layers.set(c.TAG),
  16071. i.renderOrder = h.tagStem,
  16072. e.add(i),
  16073. e.layers.set(c.TAG),
  16074. e.add(this.disc)
  16075. }
  16076. ,
  16077. n.prototype.buildPole = function() {
  16078. var e = new r.BufferGeometry
  16079. , t = new Float32Array(6);
  16080. return t[0] = t[1] = t[2] = 0,
  16081. t[3] = this.discPosition.x,
  16082. t[4] = this.discPosition.y,
  16083. t[5] = this.discPosition.z,
  16084. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16085. this.materials.pole = new r.LineBasicMaterial({
  16086. linewidth: a.tags.pole.width,
  16087. color: a.tags.pole.color,
  16088. opacity: 0,
  16089. visible: this.poleEnabled,
  16090. transparent: !0,
  16091. depthWrite: !1
  16092. }),
  16093. new r.Line(e,this.materials.pole)
  16094. }
  16095. ,
  16096. n.prototype.setFreeState = function(e) {
  16097. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16098. this.materials.disc.uniforms.color.value = this.color
  16099. }
  16100. .bind(this))
  16101. }
  16102. ,
  16103. n.prototype.setHoverState = function(e) {
  16104. this.billboard.open(e),
  16105. this.materials.disc.uniforms.color.value = this.hoverColor
  16106. }
  16107. ,
  16108. n.prototype.hide = function(e, t) {
  16109. var i = $.Deferred();
  16110. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16111. return i.resolve().promise();
  16112. e = e || 0,
  16113. t = t || 0,
  16114. g.cancel(this.visibleTransition);
  16115. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16116. , r = t + e
  16117. , o = t / r;
  16118. return this.visibleTransition = g.start(function(e) {
  16119. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16120. , i = m.property(e.materials.pole, "opacity", 0);
  16121. return function(n) {
  16122. t(n),
  16123. e.materials.pole && i(n)
  16124. }
  16125. }(this), r * n, function() {
  16126. i.resolve()
  16127. }, o, v[a.warp.blendEasing]),
  16128. i.promise()
  16129. }
  16130. ,
  16131. n.prototype.show = function(e, t) {
  16132. var i = $.Deferred();
  16133. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16134. return i.resolve().promise();
  16135. e = e || 0,
  16136. t = t || 0,
  16137. g.cancel(this.visibleTransition);
  16138. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16139. , r = t + e
  16140. , o = t / r;
  16141. return this.visibleTransition = g.start(function(e) {
  16142. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16143. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16144. return function(n) {
  16145. t(n),
  16146. e.materials.pole && i(n)
  16147. }
  16148. }(this), r * n, function() {
  16149. i.resolve()
  16150. }, o, v[a.warp.blendEasing]),
  16151. i.promise()
  16152. }
  16153. ,
  16154. n.prototype.closestPanoTowardTag = function(e, t) {
  16155. var i = []
  16156. , o = []
  16157. , l = this.disc.getWorldPosition();
  16158. if (e === s.PANORAMA) {
  16159. var c = .5
  16160. , h = t.position.clone().sub(l).normalize();
  16161. i.push(p.filters.isPanoAligned()),
  16162. i.push(p.filters.inPanoDirection(l, h, c)),
  16163. i.push(p.filters.isNeighbourPanoTo(t)),
  16164. o.push(p.scoreFunctions.direction(l, h))
  16165. }
  16166. var u = new r.Vector3
  16167. , d = function(e) {
  16168. u.copy(l).sub(e.position);
  16169. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16170. , i = a.tags.navigate.tiltTolerance;
  16171. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16172. }
  16173. , f = function(e) {
  16174. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16175. };
  16176. i.push(f, d),
  16177. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16178. var g = this.model.panos.sortByScore(i, o);
  16179. if (a.tags.navigate.lineOfSight) {
  16180. for (var m = 0; m < g.length; m++) {
  16181. var v = g[m].pano
  16182. , A = v.position.distanceTo(l);
  16183. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16184. return null;
  16185. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16186. var y = n.raycaster.intersectObjects(this.model.colliders);
  16187. if (0 === y.length || y[0].distance > A)
  16188. return v
  16189. }
  16190. return null
  16191. }
  16192. return g.length > 0 && g[0].pano
  16193. }
  16194. ,
  16195. n.prototype.examine = function(e) {
  16196. var t = e.mode
  16197. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16198. , n = this.disc.getWorldPosition();
  16199. this.billboard.setActiveState();
  16200. var o = function() {
  16201. var t = this.billboard.getDimensions()
  16202. , n = new r.Vector3;
  16203. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16204. n.unproject(e.camera),
  16205. e.flyToPano({
  16206. pano: i,
  16207. lookAtPoint: n
  16208. })
  16209. }
  16210. .bind(this);
  16211. if (t === s.PANORAMA)
  16212. if (i !== e.currentPano) {
  16213. var l = {
  16214. pano: i,
  16215. lookAtPoint: n,
  16216. duration: null,
  16217. maxDistanceOverride: null,
  16218. skipWarpingCheck: !1
  16219. };
  16220. e.flyToPano(l, o)
  16221. } else
  16222. setTimeout(function() {
  16223. this.billboard.open().then(function() {
  16224. o()
  16225. })
  16226. }
  16227. .bind(this), 0);
  16228. else {
  16229. var c = {
  16230. pano: i
  16231. };
  16232. if (n) {
  16233. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16234. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16235. }
  16236. c.callback = o,
  16237. c.duration = 1500,
  16238. c.mode = s.PANORAMA,
  16239. e.flyToNewMode(c)
  16240. }
  16241. }
  16242. ,
  16243. n.prototype.update = function(e, t) {
  16244. var i = new r.Vector3;
  16245. return function(e, t) {
  16246. this.discWorldPosition = this.disc.getWorldPosition(),
  16247. this.updateDisc(e, t),
  16248. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16249. i.z < 1 && (i.y *= -1,
  16250. this.billboard.update(i, this.getDiscRadius(i, t))))
  16251. }
  16252. }(),
  16253. n.prototype.updateDisc = function(e, t) {
  16254. var i = new r.Vector3
  16255. , o = new r.Vector3
  16256. , l = new r.Vector3
  16257. , c = new r.Vector3
  16258. , h = new r.Vector3;
  16259. return function(e, t) {
  16260. var u = a.tags.visibility
  16261. , d = a.tags.disc.scale
  16262. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16263. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16264. this.obj3d.visible) {
  16265. this.disc.quaternion.copy(t.quaternion);
  16266. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16267. i.copy(this.discWorldPosition).project(t),
  16268. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16269. l.set(f / 2, 0, 0).add(o),
  16270. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16271. h.copy(c).unproject(t);
  16272. var g = h.distanceTo(this.discWorldPosition)
  16273. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16274. this.discScale = g * m,
  16275. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16276. }
  16277. }
  16278. }(),
  16279. n.prototype.getDiscRadius = function(e, t) {
  16280. var i = new r.Vector3;
  16281. return function(e, t) {
  16282. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16283. Math.abs(e.x - i.x) * $("#player").width()
  16284. }
  16285. }(),
  16286. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16287. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16288. }
  16289. ,
  16290. n.prototype.offScreen = function(e, t) {
  16291. var i = e.getWorldPosition().project(t);
  16292. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16293. }
  16294. ,
  16295. n.viewportScale = function() {
  16296. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16297. n.viewportHeight = $("#player").height(),
  16298. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16299. n.currentViewportScale
  16300. }
  16301. ,
  16302. t.exports = n
  16303. }
  16304. ).call(this, "/js/tag/tag.js")
  16305. }
  16306. , {
  16307. "../enum/Colors": 19,
  16308. "../enum/RenderLayers": 41,
  16309. "../enum/RenderOrder": 42,
  16310. "../enum/Viewmode": 51,
  16311. "../objects/Panorama": 148,
  16312. "../settings": 166,
  16313. "../shaders": 167,
  16314. "../util/common": 185,
  16315. "../util/easing": 186,
  16316. "../util/lerp": 188,
  16317. "../util/logger": 189,
  16318. "../util/math": 190,
  16319. "../util/texture": 194,
  16320. "../util/transitions": 195,
  16321. "./Billboard/Billboard": 119,
  16322. "./Billboard/BillboardEvent": 120,
  16323. events: 202,
  16324. three: 217
  16325. }],
  16326. 124: [function(e, t, i) {
  16327. (function(i) {
  16328. "use strict";
  16329. function n() {
  16330. this.tagState = y.IDLE,
  16331. this.intersectTag = null,
  16332. this.hoveredTag = null,
  16333. this.activeTag = null,
  16334. this.tagDiscs = [],
  16335. this.raycaster = new r.Raycaster,
  16336. this.modelManager = null,
  16337. this.player = null,
  16338. this.totaltags = 0,
  16339. this.navigatingViaTag = !1,
  16340. this.enabled = !1
  16341. }
  16342. var r = e("three")
  16343. , o = e("../util/logger")
  16344. , a = e("../util/common")
  16345. , s = e("../controls/serializer")
  16346. , l = e("../objects/Snapshot")
  16347. , c = e("../settings")
  16348. , h = e("./Billboard/BillboardEvent")
  16349. , u = e("./Media/MediaEvent")
  16350. , d = e("./Media/LinkType")
  16351. , p = e("../enum/Viewmode")
  16352. , f = e("../enum/WarpStyle")
  16353. , g = e("../enum/BlackoutStyle")
  16354. , m = e("../enum/ModelManagerEvents")
  16355. , v = e("../enum/tagEvents")
  16356. , A = e("../enum/PlayerEvents")
  16357. , y = (e("../util/lerp"),
  16358. e("../enum/TagStates"))
  16359. , C = e("events").EventEmitter
  16360. , I = new o(i);
  16361. a.extend(n, C),
  16362. n.prototype.init = function(e, t) {
  16363. this.modelManager = e,
  16364. this.player = t,
  16365. this.updateModel(),
  16366. this.bindEvents()
  16367. }
  16368. ,
  16369. n.prototype.update = function(e) {
  16370. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16371. }
  16372. ,
  16373. n.prototype.updateTags = function(e, t, i, n) {
  16374. for (var r in this.model.tags)
  16375. this.model.tags[r].update(e, t, i, n)
  16376. }
  16377. ,
  16378. n.prototype.updateModel = function() {
  16379. this.model = this.modelManager.getActiveModel(),
  16380. this.gettagsFromModel(),
  16381. this.totaltags = Object.keys(this.model.tags).length
  16382. }
  16383. ,
  16384. n.prototype.gettagsFromModel = function() {
  16385. this.tagDiscs = [];
  16386. for (var e in this.model.tags) {
  16387. var t = this.model.tags[e].disc;
  16388. t && this.tagDiscs.push(t)
  16389. }
  16390. }
  16391. ,
  16392. n.prototype.bindEvents = function() {
  16393. function e() {
  16394. Object.keys(this.model.tags).forEach(function(e) {
  16395. var t = this.model.tags[e];
  16396. t.bindEvents(),
  16397. t.billboard.on(u.LINK_CLICK, function(e) {
  16398. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16399. }
  16400. .bind(this)),
  16401. t.billboard.on(u.IMAGE_OPENED, function() {
  16402. this.tagState = y.EXAMINE,
  16403. this.emit(u.IMAGE_OPENED)
  16404. }
  16405. .bind(this)),
  16406. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16407. }
  16408. .bind(this))
  16409. }
  16410. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16411. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16412. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16413. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16414. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16415. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16416. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16417. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16418. e.call(this)
  16419. }
  16420. ,
  16421. n.prototype.navigateViaLink = function(e) {
  16422. var t = s.deserialize(e);
  16423. if (t)
  16424. if (t.mode === p.PANORAMA) {
  16425. try {
  16426. this.player.model.panos.get(t.panoId)
  16427. } catch (e) {
  16428. return void I.warn("Unable to find panorama location", t.panoId)
  16429. }
  16430. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16431. } else {
  16432. var i = {
  16433. cameraMode: t.mode,
  16434. position: t.position,
  16435. quaternion: t.quaternion,
  16436. scanId: t.panoId,
  16437. orthoZoom: t.zoom,
  16438. floorVisibility: t.floorVisibility,
  16439. thumbUrl: null,
  16440. name: null
  16441. };
  16442. this.player.flyToNewMode({
  16443. mode: t.mode,
  16444. duration: c.warp.outsideTime,
  16445. warpDest: new l(i),
  16446. force: !0
  16447. })
  16448. }
  16449. }
  16450. ,
  16451. n.prototype.handleWarpStart = function(e, t, i, n) {
  16452. this.dismissExaminedTag(),
  16453. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16454. e && (i = g.END),
  16455. this.hideShowTagsForBlackoutStyle(i, n))
  16456. }
  16457. ,
  16458. n.prototype.handleWarpInterruption = function(e, t, i) {
  16459. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16460. this.hideShowTagsForBlackoutStyle(t, i)
  16461. }
  16462. ,
  16463. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16464. var i = 0
  16465. , n = 0
  16466. , r = t / 2;
  16467. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16468. e) {
  16469. case g.END:
  16470. this.hideAlltags(r);
  16471. break;
  16472. case g.BEGINNING:
  16473. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16474. break;
  16475. case g.NONE:
  16476. break;
  16477. case g.MIDDLE:
  16478. i = r,
  16479. n = r,
  16480. this.hideAlltags(n),
  16481. setTimeout(function() {
  16482. this.showAlltags(i)
  16483. }
  16484. .bind(this), n);
  16485. break;
  16486. case g.FADEIN:
  16487. setTimeout(function() {
  16488. this.showAlltags(r)
  16489. }
  16490. .bind(this), r)
  16491. }
  16492. }
  16493. ,
  16494. n.prototype.onPlayerModeChanging = function(e, t) {
  16495. t !== p.PANORAMA && this.dismissExaminedTag(),
  16496. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16497. var i = t !== p.OUTDOOR;
  16498. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16499. }
  16500. ,
  16501. n.prototype.onPanoChange = function(e, t) {
  16502. var i = this.navigatingViaTag;
  16503. if (this.navigatingViaTag = !1,
  16504. !i) {
  16505. this.dismissExaminedTag();
  16506. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16507. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16508. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16509. }
  16510. }
  16511. ,
  16512. n.prototype.onPlayerReady = function(e, t, i) {
  16513. this.startAlltags(e, t ? i : null)
  16514. }
  16515. ,
  16516. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16517. this.updateClosestTags(e)
  16518. }
  16519. ,
  16520. n.prototype.dismissExaminedTag = function() {
  16521. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16522. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16523. this.hoveredTag = null)
  16524. }
  16525. ,
  16526. n.prototype.startAlltags = function(e, t) {
  16527. this.model.shouldShowtags = c.tags.enabled,
  16528. this.enabled = !0,
  16529. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16530. t && setTimeout(function() {
  16531. this.activateTag(this.model.getTagBySid(t))
  16532. }
  16533. .bind(this), c.tags.startup.fadeInDuration / 2))
  16534. }
  16535. ,
  16536. n.prototype.showAlltags = function(e, t, i) {
  16537. function n() {
  16538. o++,
  16539. o === this.totaltags && (this.model.tagsShown = !0,
  16540. r.resolve())
  16541. }
  16542. var r = $.Deferred();
  16543. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16544. return r.resolve().promise();
  16545. var o = 0;
  16546. for (var a in this.model.tags) {
  16547. var s = this.model.tags[a];
  16548. s.show(e, t).done(n.bind(this))
  16549. }
  16550. return r.promise()
  16551. }
  16552. ,
  16553. n.prototype.hideAlltags = function(e, t) {
  16554. function i() {
  16555. r++,
  16556. r === this.totaltags && (this.model.tagsShown = !1,
  16557. n.resolve())
  16558. }
  16559. var n = $.Deferred()
  16560. , r = 0;
  16561. for (var o in this.model.tags) {
  16562. var a = this.model.tags[o];
  16563. a.hide(e, t).done(i.bind(this)),
  16564. a === this.activeTag && this.dismissActiveTag()
  16565. }
  16566. return n.promise()
  16567. }
  16568. ,
  16569. n.prototype.enableHovering = function() {
  16570. this.enabled = !0
  16571. }
  16572. ,
  16573. n.prototype.disableHovering = function() {
  16574. this.enabled = !1
  16575. }
  16576. ,
  16577. n.prototype.activateTag = function(e, t) {
  16578. t = t || y.EXAMINE,
  16579. this.activeTag = e,
  16580. this.activeTag.hoveringDisc = !0,
  16581. this.activeTag.setHoverState(t === y.EXAMINE),
  16582. this.tagState = t,
  16583. this.emit(v.TagActivated, e)
  16584. }
  16585. ,
  16586. n.prototype.dismissActiveTag = function() {
  16587. this.activeTag.hoveringDisc = !1,
  16588. this.activeTag.setFreeState(!0);
  16589. var e = this.activeTag;
  16590. this.activeTag = null,
  16591. this.tagState = y.IDLE,
  16592. this.emit(v.TagDismissed, e)
  16593. }
  16594. ,
  16595. n.prototype.clickedOnTag = function(e) {
  16596. var t = function() {
  16597. this.navigatingViaTag = !0,
  16598. this.activeTag.examine(this.player),
  16599. this.emit(v.TagNavigation, this.activeTag)
  16600. }
  16601. .bind(this);
  16602. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16603. this.activeTag = this.intersectTag,
  16604. t(),
  16605. !0) : (this.dismissActiveTag(),
  16606. !1)
  16607. }
  16608. ,
  16609. n.prototype.intersecttag = function() {
  16610. var e = new r.Vector3
  16611. , t = new r.Vector3
  16612. , i = new r.Vector3;
  16613. return function(n, r, o) {
  16614. if (!this.enabled)
  16615. return null;
  16616. var a = null
  16617. , s = this.tagDiscs.filter(function(e) {
  16618. return e.parent.visible
  16619. });
  16620. if (s.length > 0) {
  16621. var l = this.model.floors.reduce(function(e, t) {
  16622. return t.hidden ? e : e.concat(t.collider.children)
  16623. }, s);
  16624. e.set(n.x, n.y, -1).unproject(o),
  16625. t.set(n.x, n.y, 1).unproject(o),
  16626. i.copy(t).sub(e).normalize(),
  16627. this.raycaster.set(e, i);
  16628. var c = this.raycaster.intersectObjects(l);
  16629. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16630. }
  16631. return this.intersectTag = a,
  16632. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16633. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16634. this.hoveredTag = a
  16635. }
  16636. .bind(this)),
  16637. a.billboard.on(h.LEAVE, function() {
  16638. this.hoveredTag = null
  16639. }
  16640. .bind(this))),
  16641. this.activateTag(a, y.BROWSE))),
  16642. a
  16643. }
  16644. }(),
  16645. n.prototype.rankedtagInDirection = function() {
  16646. var e = []
  16647. , t = []
  16648. , i = new r.Vector3
  16649. , n = new r.Vector3
  16650. , o = new r.Vector3;
  16651. return function(r, a, s, l) {
  16652. var c = 0;
  16653. t.length = 0;
  16654. for (var h = 0; h < this.closesttags.length; h++) {
  16655. var u = this.closesttags[h];
  16656. n.copy(u.position),
  16657. n.add(u.discPosition),
  16658. i.copy(a),
  16659. i.sub(n).negate(),
  16660. i.normalize();
  16661. var d = i.dot(l);
  16662. if (d >= 0) {
  16663. o.copy(n),
  16664. o.project(s);
  16665. var p = this.intersecttag(o, !1, s);
  16666. if (p) {
  16667. if (c >= e.length)
  16668. for (var f = 0; f < 64; f++)
  16669. e.push({
  16670. tag: u,
  16671. dot: d
  16672. });
  16673. var g = e[c];
  16674. g.tag = u,
  16675. g.dot = d,
  16676. g.position = math.projectPositionToCanvas(n, s),
  16677. t.push(g),
  16678. c++
  16679. }
  16680. }
  16681. }
  16682. return t.sort(function(e, t) {
  16683. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16684. }),
  16685. r < t.length ? t[r].tag : null
  16686. }
  16687. }(),
  16688. n.prototype.updateClosestTags = function() {
  16689. var e = new r.Vector3
  16690. , t = 30;
  16691. return function(i) {
  16692. this.closesttags || (this.closesttags = []),
  16693. this.closesttags.length = 0;
  16694. var n = this.model.tags;
  16695. if (n)
  16696. for (var r in n)
  16697. if (n.hasOwnProperty(r)) {
  16698. var o = n[r]
  16699. , a = o.position;
  16700. e.copy(i),
  16701. e.sub(a).negate();
  16702. var s = e.lengthSq();
  16703. s < t && this.closesttags.push(o)
  16704. }
  16705. }
  16706. }(),
  16707. t.exports = n
  16708. }
  16709. ).call(this, "/js/tag/tagManager.js")
  16710. }
  16711. , {
  16712. "../controls/serializer": 14,
  16713. "../enum/BlackoutStyle": 18,
  16714. "../enum/tagEvents": 32,
  16715. "../enum/ModelManagerEvents": 33,
  16716. "../enum/PlayerEvents": 40,
  16717. "../enum/TagStates": 44,
  16718. "../enum/Viewmode": 51,
  16719. "../enum/WarpStyle": 52,
  16720. "../objects/Snapshot": 153,
  16721. "../settings": 166,
  16722. "../util/common": 185,
  16723. "../util/lerp": 188,
  16724. "../util/logger": 189,
  16725. "./Billboard/BillboardEvent": 120,
  16726. "./Media/LinkType": 130,
  16727. "./Media/MediaEvent": 131,
  16728. events: 202,
  16729. three: 217
  16730. }],
  16731. 125: [function(e, t, i) {
  16732. (function(i) {
  16733. "use strict";
  16734. function n() {
  16735. this.embedWrapper = null,
  16736. this.embedElement = null
  16737. }
  16738. var r = e("../../util/ajax")
  16739. , o = e("./mediaSettings")
  16740. , a = e("../../settings")
  16741. , s = e("../../util/logger")
  16742. , l = new s(i);
  16743. n.prototype.createDomElement = function() {
  16744. return this.embedWrapper = document.createElement("div"),
  16745. this.embedWrapper.classList.add("tag-embed"),
  16746. this.embedWrapper.classList.add("hidden"),
  16747. this.embedWrapper
  16748. }
  16749. ,
  16750. n.prototype.load = function(e) {
  16751. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16752. return new Promise(function(e, i) {
  16753. r.get(t).then(function(t) {
  16754. if (t = JSON.parse(t),
  16755. t.html && t.html.indexOf("<script") === -1) {
  16756. this.embedWrapper.innerHTML = t.html;
  16757. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16758. if (this.embedWrapper.style.width = n + "px",
  16759. t.height) {
  16760. var r = t.height / t.width;
  16761. this.embedWrapper.style.height = n * r + "px"
  16762. }
  16763. this.embedElement = this.embedWrapper.firstChild;
  16764. var a = [];
  16765. try {
  16766. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16767. } catch (e) {
  16768. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16769. }
  16770. a.forEach(function(e) {
  16771. e.setAttribute("target", "_blank")
  16772. }),
  16773. this.embedElement.classList.add("hidden"),
  16774. this.embedWrapper.classList.remove("hidden"),
  16775. e()
  16776. } else
  16777. i("Not a valid embed")
  16778. }
  16779. .bind(this), function(e) {
  16780. i(e.response)
  16781. })
  16782. }
  16783. .bind(this))
  16784. }
  16785. ,
  16786. n.prototype.show = function() {
  16787. this.embedElement && this.embedElement.classList.remove("hidden")
  16788. }
  16789. ,
  16790. n.prototype.hide = function() {
  16791. this.embedElement && this.embedElement.classList.add("hidden")
  16792. }
  16793. ,
  16794. t.exports = n
  16795. }
  16796. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16797. }
  16798. , {
  16799. "../../settings": 166,
  16800. "../../util/ajax": 181,
  16801. "../../util/logger": 189,
  16802. "./mediaSettings": 132
  16803. }],
  16804. 126: [function(e, t, i) {
  16805. (function(i) {
  16806. "use strict";
  16807. function n(e) {
  16808. o.call(this),
  16809. this.options = e,
  16810. this.playerControls = null,
  16811. this.state = s.NOT_READY
  16812. }
  16813. var r = e("../../util/browser")
  16814. , o = e("./EmbedlyEmbed")
  16815. , a = e("../../util/logger")
  16816. , s = (new a(i),
  16817. Object.freeze({
  16818. NOT_READY: "player.not.ready",
  16819. CUED: "player.cued",
  16820. PLAYING: "player.playing",
  16821. PAUSED: "player.paused"
  16822. }));
  16823. n.prototype = Object.create(o.prototype),
  16824. n.prototype.createDomElement = function() {
  16825. return this.embedWrapper = document.createElement("div"),
  16826. this.embedWrapper.classList.add("tag-video"),
  16827. this.embedWrapper.classList.add("hidden"),
  16828. this.embedWrapper
  16829. }
  16830. ,
  16831. n.prototype.load = function(e) {
  16832. var t = function() {
  16833. function e(e) {
  16834. this.playerState = s.CUED,
  16835. this.options.startMuted && this.playerControls.mute()
  16836. }
  16837. function t(e) {
  16838. this.playerState = e
  16839. }
  16840. function i(e) {
  16841. this.playerControls.setCurrentTime(0),
  16842. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16843. }
  16844. this.playerControls = new playerjs.Player(this.embedElement),
  16845. this.playerControls.on("ready", e.bind(this)),
  16846. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16847. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16848. this.playerControls.on("ended", i.bind(this))
  16849. }
  16850. .bind(this);
  16851. return o.prototype.load.call(this, e).then(t.bind(this))
  16852. }
  16853. ,
  16854. n.prototype.play = function() {
  16855. var e = r.isMobile();
  16856. return function() {
  16857. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16858. }
  16859. }(),
  16860. n.prototype.pause = function() {
  16861. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16862. }
  16863. ,
  16864. t.exports = n
  16865. }
  16866. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16867. }
  16868. , {
  16869. "../../util/browser": 182,
  16870. "../../util/logger": 189,
  16871. "./EmbedlyEmbed": 125
  16872. }],
  16873. 127: [function(e, t, i) {
  16874. (function(i) {
  16875. "use strict";
  16876. function n(e) {
  16877. function t() {
  16878. return a.debug("requesting file from embedly:", e.href),
  16879. r.get(e.href, {
  16880. responseType: e.responseType
  16881. }).then(function(t) {
  16882. return a.debug("requesting file finished:", e.href),
  16883. t
  16884. })
  16885. }
  16886. function i() {}
  16887. return s = new Promise(function(e, n) {
  16888. s.catch(i).then(function() {
  16889. t().then(e, n)
  16890. })
  16891. }
  16892. )
  16893. }
  16894. var r = e("../../util/ajax")
  16895. , o = (e("./mediaSettings"),
  16896. e("../../util/logger"))
  16897. , a = new o(i)
  16898. , s = Promise.resolve();
  16899. t.exports.enqueue = n
  16900. }
  16901. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16902. }
  16903. , {
  16904. "../../util/ajax": 181,
  16905. "../../util/logger": 189,
  16906. "./mediaSettings": 132
  16907. }],
  16908. 128: [function(e, t, i) {
  16909. (function(i) {
  16910. "use strict";
  16911. function n() {
  16912. this.imageWrapper = null,
  16913. this.width = 0,
  16914. this.height = 0,
  16915. this.aspect = 1
  16916. }
  16917. var r = e("./MediaEvent")
  16918. , o = e("./EmbedlyQueue")
  16919. , a = e("events").EventEmitter
  16920. , s = e("../../util/logger")
  16921. , l = e("../../settings");
  16922. new s(i);
  16923. n.prototype = Object.create(a.prototype),
  16924. n.prototype.createDomElement = function() {
  16925. return this.imageWrapper = document.createElement("div"),
  16926. this.imageWrapper.classList.add("tag-image"),
  16927. this.imageWrapper.classList.add("hidden"),
  16928. this.imageWrapper.addEventListener("click", function(e) {
  16929. e.stopPropagation(),
  16930. this.emit(r.IMAGE_OPENING),
  16931. this.imageWrapper.style.pointerEvents = "none"
  16932. }
  16933. .bind(this)),
  16934. this.imageWrapper
  16935. }
  16936. ,
  16937. n.prototype.onClosed = function() {
  16938. this.imageWrapper.style.pointerEvents = "auto"
  16939. }
  16940. ,
  16941. n.prototype.load = function(e) {
  16942. var t = Math.max(window.screen.height, window.screen.width)
  16943. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16944. return new Promise(function(e, t) {
  16945. function n(t) {
  16946. var i = t.target;
  16947. this.width = i.naturalWidth,
  16948. this.height = i.naturalHeight,
  16949. this.aspect = this.width / this.height;
  16950. var n = t.target.src;
  16951. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16952. this.imageWrapper.style.width = this.width + "px",
  16953. this.imageWrapper.style.height = this.height + "px",
  16954. this.imageWrapper.classList.remove("hidden"),
  16955. e()
  16956. }
  16957. o.enqueue({
  16958. href: i,
  16959. responseType: "arraybuffer"
  16960. }).then(function(e) {
  16961. var t = new Uint8Array(e)
  16962. , i = new Blob([t])
  16963. , r = new window.Image;
  16964. r.addEventListener("load", n.bind(this));
  16965. var o = URL.createObjectURL(i);
  16966. r.src = o
  16967. }
  16968. .bind(this), t)
  16969. }
  16970. .bind(this))
  16971. }
  16972. ,
  16973. t.exports = n
  16974. }
  16975. ).call(this, "/js/tag/Media/Image.js")
  16976. }
  16977. , {
  16978. "../../settings": 166,
  16979. "../../util/logger": 189,
  16980. "./EmbedlyQueue": 127,
  16981. "./MediaEvent": 131,
  16982. events: 202
  16983. }],
  16984. 129: [function(e, t, i) {
  16985. "use strict";
  16986. function n(e) {
  16987. this.label = e.label,
  16988. this.href = e.url,
  16989. this.type = this.updateLinkForType(),
  16990. this.domElement = null,
  16991. this.id = c++
  16992. }
  16993. var r = e("./LinkType")
  16994. , o = e("./MediaEvent")
  16995. , a = e("../../util/browser")
  16996. , s = e("../../analytics")
  16997. , l = e("events").EventEmitter
  16998. , c = 0;
  16999. n.prototype = Object.create(l.prototype),
  17000. n.prototype.updateLinkForType = function() {
  17001. function e(e) {
  17002. var t = new RegExp("[#&?]start=([^#&?]*)")
  17003. , i = t.exec(e);
  17004. return i[1]
  17005. }
  17006. function t(e) {
  17007. return e + "&play=1"
  17008. }
  17009. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17010. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17011. r.NAVIGATION) : (this.href = t(this.href),
  17012. r.MODEL) : r.EXT_LINK
  17013. }
  17014. ;
  17015. var h = {};
  17016. n.prototype.createDomElement = function() {
  17017. function e(e) {
  17018. switch (e.stopPropagation(),
  17019. h[this.id] = !0,
  17020. s.trackAlways("click_tag_link", {
  17021. link_type: this.type,
  17022. link_count: c,
  17023. links_clicked: Object.keys(h).length
  17024. }),
  17025. this.type) {
  17026. case r.MODEL:
  17027. window.location.replace(this.href);
  17028. break;
  17029. case r.EXT_LINK:
  17030. window.open(this.href, "_blank")
  17031. }
  17032. this.emit(o.LINK_CLICK, {
  17033. type: this.type,
  17034. url: this.href
  17035. })
  17036. }
  17037. if (this.domElement = document.createElement("a"),
  17038. this.domElement.classList.add("tag-link"),
  17039. this.domElement.textContent = this.label,
  17040. this.type === r.EXT_LINK) {
  17041. this.domElement.textContent += " ";
  17042. var t = document.createElement("i");
  17043. t.classList.add("icon-ext-link"),
  17044. t.title = "Link to external web site",
  17045. this.domElement.appendChild(t)
  17046. }
  17047. return this.domElement.addEventListener("click", e.bind(this)),
  17048. this.domElement
  17049. }
  17050. ,
  17051. t.exports = n
  17052. }
  17053. , {
  17054. "../../analytics": 4,
  17055. "../../util/browser": 182,
  17056. "./LinkType": 130,
  17057. "./MediaEvent": 131,
  17058. events: 202
  17059. }],
  17060. 130: [function(e, t, i) {
  17061. "use strict";
  17062. t.exports = {
  17063. NAVIGATION: "navigation",
  17064. MODEL: "model",
  17065. EXT_LINK: "ext-link"
  17066. }
  17067. }
  17068. , {}],
  17069. 131: [function(e, t, i) {
  17070. "use strict";
  17071. t.exports = Object.freeze({
  17072. LINK_CLICK: "mtmedia.link",
  17073. IMAGE_LOADED: "mtmedia.image.loaded",
  17074. IMAGE_OPENING: "mtmedia.image.opening",
  17075. IMAGE_OPENED: "mtmedia.image.opened",
  17076. IMAGE_CLOSING: "mtmedia.image.closing",
  17077. IMAGE_CLOSED: "mtmedia.image.closed",
  17078. VIDEO_START: "mtmedia.video.start",
  17079. VIDEO_PAUSE: "mtmedia.video.pause",
  17080. VIDEO_ENDED: "mtmedia.video.end"
  17081. })
  17082. }
  17083. , {}],
  17084. 132: [function(e, t, i) {
  17085. "use strict";
  17086. t.exports = Object.freeze({
  17087. maxEmbedWidth: 350,
  17088. defaultAspectRatio: .75
  17089. })
  17090. }
  17091. , {}],
  17092. 133: [function(e, t, i) {
  17093. "use strict";
  17094. t.exports = Object.freeze({
  17095. TEXT: "text",
  17096. LINK: "link",
  17097. IMAGE: "photo",
  17098. VIDEO: "video",
  17099. RICH: "rich"
  17100. })
  17101. }
  17102. , {}],
  17103. 134: [function(e, t, i) {
  17104. "use strict";
  17105. function n(e) {
  17106. this.capabilities = {
  17107. links: {
  17108. enable: e.supportLinks,
  17109. keepLabels: e.keepLinkLabels
  17110. }
  17111. }
  17112. }
  17113. var r = e("./DescriptionChunkType");
  17114. n.prototype.parse = function(e, t) {
  17115. var i = []
  17116. , n = e.split("[").map(function(e, t) {
  17117. return 0 === t ? e : "[" + e
  17118. });
  17119. return n.forEach(function(e) {
  17120. var n = this.findMarkdown(e);
  17121. if (n) {
  17122. if (n.url.indexOf("javascript:") !== -1)
  17123. return;
  17124. this.addLinkChunk(i, n, t),
  17125. this.addTextChunk(i, e.slice(n.markdown.length))
  17126. } else
  17127. this.addTextChunk(i, e)
  17128. }
  17129. .bind(this)),
  17130. i
  17131. }
  17132. ,
  17133. n.prototype.findMarkdown = function(e) {
  17134. var t = /\[([^\]]*)\]\((.*)\)/
  17135. , i = e.match(t);
  17136. if (i) {
  17137. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17138. 0 !== r); )
  17139. o++;
  17140. var a = n.length - o;
  17141. return {
  17142. markdown: i[0].substring(0, i[0].length - a),
  17143. label: i[1],
  17144. url: i[2].substring(0, o)
  17145. }
  17146. }
  17147. }
  17148. ,
  17149. n.prototype.addTextChunk = function(e, t) {
  17150. 0 !== t.length && e.push({
  17151. type: r.TEXT,
  17152. text: t
  17153. })
  17154. }
  17155. ,
  17156. n.prototype.addLinkChunk = function(e, t) {
  17157. if (!this.capabilities.links.enable)
  17158. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17159. var i = {
  17160. label: t.label,
  17161. url: t.url
  17162. };
  17163. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17164. e.push({
  17165. type: r.LINK,
  17166. link: i
  17167. })
  17168. }
  17169. ,
  17170. t.exports = n
  17171. }
  17172. , {
  17173. "./DescriptionChunkType": 133
  17174. }],
  17175. 135: [function(e, t, i) {
  17176. (function(i) {
  17177. "use strict";
  17178. var n = e("../util/logger")
  17179. , r = new n(i)
  17180. , o = {
  17181. parseIdsFromChunkName: function(e, t) {
  17182. t.floorId = o.parseFloor(e),
  17183. t.roomId = o.parseRoom(e)
  17184. },
  17185. parseFloor: function(e) {
  17186. var t = e.match(/_group([0-9]+)/);
  17187. if (!t)
  17188. return 0;
  17189. try {
  17190. return parseInt(t[1], 10)
  17191. } catch (e) {
  17192. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17193. 0
  17194. }
  17195. },
  17196. parseRoom: function(e) {
  17197. var t = e.match(/_sub([0-9]+)/);
  17198. if (!t)
  17199. return -1;
  17200. try {
  17201. return parseInt(t[1], 10)
  17202. } catch (e) {
  17203. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17204. 0
  17205. }
  17206. }
  17207. };
  17208. t.exports = o
  17209. }
  17210. ).call(this, "/js/model/Chunks.js")
  17211. }
  17212. , {
  17213. "../util/logger": 189
  17214. }],
  17215. 136: [function(e, t, i) {
  17216. (function(i) {
  17217. "use strict";
  17218. function n(e) {
  17219. s.call(this),
  17220. this.model = e,
  17221. this.exploded = !1
  17222. }
  17223. var r = e("../objects/Floor")
  17224. , o = (e("../settings"),
  17225. e("../util/logger"))
  17226. , a = e("../util/transitions")
  17227. , s = e("../util/IndexedCollection")
  17228. , l = e("../util/common")
  17229. , c = e("../util/easing");
  17230. new o(i);
  17231. l.inherit(n, s),
  17232. n.prototype.add = function(e) {
  17233. s.prototype.add.call(this, e),
  17234. this.model.add(e)
  17235. }
  17236. ,
  17237. n.prototype.getIndex = function(e) {
  17238. return e.floorIndex
  17239. }
  17240. ,
  17241. n.prototype.build = function() {
  17242. this.list.forEach(function(e) {
  17243. e.build()
  17244. })
  17245. }
  17246. ,
  17247. n.prototype.size = function() {
  17248. return this.length
  17249. }
  17250. ,
  17251. n.prototype.sort = function() {
  17252. s.prototype.sort.call(this, function(e, t) {
  17253. return e.floorIndex - t.floorIndex
  17254. })
  17255. }
  17256. ,
  17257. n.prototype.nextFloor = function(e, t) {
  17258. return this.index[e.floorIndex + t] || null
  17259. }
  17260. ,
  17261. n.prototype.getFloorAtPoint = function(e) {
  17262. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17263. var r = this.list[n]
  17264. , o = r.distanceToPoint(e);
  17265. (!t || i > o) && (i = o,
  17266. t = r)
  17267. }
  17268. return t
  17269. }
  17270. ,
  17271. n.prototype.getOrMakeFloor = function(e) {
  17272. var t = this.index[e];
  17273. return t || (t = new r(this.model,e),
  17274. this.add(t)),
  17275. t
  17276. }
  17277. ,
  17278. n.prototype.hide = function() {
  17279. this.list.forEach(function(e) {
  17280. e.hide()
  17281. })
  17282. }
  17283. ,
  17284. n.prototype.show = function() {
  17285. this.list.forEach(function(e) {
  17286. e.show()
  17287. })
  17288. }
  17289. ,
  17290. n.prototype.names = function() {
  17291. return this.list.reduce(function(e, t) {
  17292. return e.concat(t.name)
  17293. }, [])
  17294. }
  17295. ,
  17296. n.prototype.toggleExplodeHorizontal = function() {
  17297. function e(e, t) {
  17298. r.copy(e.position),
  17299. e.position.x = i[e.floorIndex] * t,
  17300. e.position.y = 1 * e.floorIndex * t,
  17301. r.sub(e.position).multiplyScalar(-1),
  17302. e.panos.forEach(function(e) {
  17303. e.translate(r)
  17304. })
  17305. }
  17306. var t, i = [], n = 0;
  17307. this.list.forEach(function(e, r, o) {
  17308. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17309. n += t,
  17310. i[r] = n
  17311. }),
  17312. i = i.map(function(e) {
  17313. return e - n / 2
  17314. });
  17315. var r = this.list[0].position.clone();
  17316. this.exploded ? this.list.forEach(function(t) {
  17317. a.start(function(i) {
  17318. e(t, 1 - i)
  17319. }, 1500, null, 0, c.easeOutExpo)
  17320. }) : this.list.forEach(function(t) {
  17321. a.start(function(i) {
  17322. e(t, i)
  17323. }, 1500, null, 0, c.easeOutExpo)
  17324. }),
  17325. this.exploded = !this.exploded
  17326. }
  17327. ,
  17328. n.prototype.toggleExplodeVertical = function() {
  17329. function e(e, i) {
  17330. var n = n.copy(e.position);
  17331. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17332. n.sub(e.position).multiplyScalar(-1),
  17333. e.panos.forEach(function(e) {
  17334. e.translate(n)
  17335. })
  17336. }
  17337. var t = this.model.size;
  17338. this.list[0].position.clone();
  17339. this.exploded ? this.list.forEach(function(t) {
  17340. a.start(function(i) {
  17341. e(t, 1 - i)
  17342. }, 1500, null, 0, c.easeOutExpo)
  17343. }) : this.list.forEach(function(t) {
  17344. a.start(function(i) {
  17345. e(t, i)
  17346. }, 1500, null, 0, c.easeOutExpo)
  17347. }),
  17348. this.exploded = !this.exploded
  17349. }
  17350. ,
  17351. t.exports = n
  17352. }
  17353. ).call(this, "/js/model/FloorCollection.js")
  17354. }
  17355. , {
  17356. "../objects/Floor": 146,
  17357. "../settings": 166,
  17358. "../util/IndexedCollection": 175,
  17359. "../util/common": 185,
  17360. "../util/easing": 186,
  17361. "../util/logger": 189,
  17362. "../util/transitions": 195
  17363. }],
  17364. 137: [function(e, t, i) {
  17365. (function(i) {
  17366. "use strict";
  17367. function n() {
  17368. c.call(this)
  17369. }
  17370. var r = e("../settings")
  17371. , o = e("../util/logger")
  17372. , a = e("../enum/Viewmode")
  17373. , s = e("../objects/Snapshot")
  17374. , l = (e("../util/math"),
  17375. e("../util/common"))
  17376. , c = e("../util/IndexedCollection")
  17377. , h = new o(i);
  17378. l.inherit(n, c),
  17379. n.prototype.getImage = function(e) {
  17380. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17381. }
  17382. ,
  17383. n.prototype.filterByModesAndReel = function(e, t) {
  17384. for (var i = [], n = 0; n < t.length; n += 1) {
  17385. var r = t[n]
  17386. , o = this.index[r.sid];
  17387. o && i.push(o)
  17388. }
  17389. var s = e[a.DOLLHOUSE]
  17390. , l = e[a.FLOORPLAN];
  17391. i = i.filter(function(e) {
  17392. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17393. return !0;
  17394. var t;
  17395. try {
  17396. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17397. } catch (e) {
  17398. return h.debug(e.message),
  17399. !1
  17400. }
  17401. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17402. }),
  17403. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17404. this.list = i,
  17405. this.reIndex()
  17406. }
  17407. ,
  17408. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17409. if (0 === this.list.length)
  17410. return [];
  17411. var locations = [];
  17412. var deal = (info, container)=>{
  17413. var src = info.thumbnail_signed_src,
  17414. o = info.name || "";
  17415. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17416. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17417. let a = panos.get(info.metadata.scan_id);
  17418. if (a && !a.isAligned()) return
  17419. }
  17420. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17421. if (cameraMode === a.MESH) return
  17422. if(window.isLocal)src = manage.dealURL(src)
  17423. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17424. var l = {
  17425. cameraMode: cameraMode,
  17426. position: info.metadata.camera_position,
  17427. quaternion: info.metadata.camera_quaternion,
  17428. zoom: info.metadata.zoom,
  17429. panoId: info.metadata.scan_id,
  17430. orthoZoom: info.metadata.ortho_zoom,
  17431. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17432. thumbUrl: src,
  17433. name: n.filterImageName(o),
  17434. sid: info.sid
  17435. }
  17436. var item = new s(l);
  17437. item.momentTour = info.momentTour
  17438. container.push(item)
  17439. return item
  17440. }
  17441. }
  17442. this.list.forEach(image=>{
  17443. if(image.images){
  17444. var folder = $.extend({}, image )
  17445. folder.heroLocations = [];
  17446. image.images.list.forEach(child=>{
  17447. deal(child, folder.heroLocations);
  17448. })
  17449. folder.musicInfo = folder.musicInfo || {}
  17450. locations.push(folder)
  17451. delete folder.images;
  17452. delete folder.locations;
  17453. }else{
  17454. var item = deal(image, locations);
  17455. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17456. }
  17457. })
  17458. return locations
  17459. }
  17460. ,
  17461. n.prototype.getIndex = function(e) {
  17462. return e.sid
  17463. }
  17464. ,
  17465. n.filterImageName = function(e) {
  17466. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17467. }
  17468. ,
  17469. t.exports = n
  17470. }
  17471. ).call(this, "/js/model/ImageCollection.js")
  17472. }
  17473. , {
  17474. "../enum/Viewmode": 51,
  17475. "../objects/Snapshot": 153,
  17476. "../settings": 166,
  17477. "../util/IndexedCollection": 175,
  17478. "../util/common": 185,
  17479. "../util/logger": 189,
  17480. "../util/math": 190
  17481. }],
  17482. 138: [function(e, t, i) {
  17483. (function(i) {
  17484. "use strict";
  17485. function n() {
  17486. u.call(this)
  17487. }
  17488. var r = e("../label/Label")
  17489. , o = e("../settings")
  17490. , a = e("../util/logger")
  17491. , s = e("../util/math")
  17492. , l = e("../util/ajax")
  17493. , c = e("./RoomCollection")
  17494. , h = e("../util/common")
  17495. , u = e("../util/IndexedCollection");
  17496. new a(i);
  17497. h.inherit(n, u),
  17498. n.prototype.getIndex = function(e) {
  17499. return e.labelId
  17500. }
  17501. ,
  17502. n.prototype.associateWithRooms = function(e) {
  17503. this.forEach(function(t) {
  17504. e.forEach(function(e) {
  17505. e.roomId === t.roomId && (t.room = e)
  17506. })
  17507. })
  17508. }
  17509. ,
  17510. n.prototype.createFromLabelData = function(e) {
  17511. e.forEach(function(e) {
  17512. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17513. t = c.generateRoomId(e.floorId, t);
  17514. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17515. i.position = s.convertWorkshopVector(i.position),
  17516. this.add(i),
  17517. i.build()
  17518. }
  17519. .bind(this))
  17520. }
  17521. ,
  17522. n.prototype.load = function(e, t) {
  17523. return l.get(e, {
  17524. responseType: "json",
  17525. auth: t ? o.authorizationHeader : null
  17526. }).done(function(e) {
  17527. var t = [];
  17528. for (var i in e) {
  17529. var n = e[i];
  17530. t.push(n)
  17531. }
  17532. this.createFromLabelData(t)
  17533. }
  17534. .bind(this))
  17535. }
  17536. ,
  17537. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17538. var t = -1;
  17539. if (e) {
  17540. var i = e.split("_");
  17541. t = parseInt(i[0])
  17542. }
  17543. return t
  17544. }
  17545. ,
  17546. t.exports = n
  17547. }
  17548. ).call(this, "/js/model/LabelCollection.js")
  17549. }
  17550. , {
  17551. "../label/Label": 90,
  17552. "../settings": 166,
  17553. "../util/IndexedCollection": 175,
  17554. "../util/ajax": 181,
  17555. "../util/common": 185,
  17556. "../util/logger": 189,
  17557. "../util/math": 190,
  17558. "./RoomCollection": 141
  17559. }],
  17560. 139: [function(e, t, i) {
  17561. (function(i) {
  17562. "use strict";
  17563. function n(e, t) {
  17564. o.Object3D.call(this)
  17565. this.sid = window.number;//t.sid,
  17566. this.data = t,
  17567. this.options = e,
  17568. this.urls = new s(e.urlFiles),
  17569. this.isPublic = void 0 !== t.is_public && t.is_public,
  17570. //创建heroLocations
  17571. this.images = new _(this),
  17572. this.images.extend(t.images),
  17573. this.images.forEach((info)=>{
  17574. if(info.locations){
  17575. info.images = new _(this);
  17576. info.images.extend(info.locations)
  17577. }
  17578. })
  17579. this.heroLocations = []
  17580. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17581. this.outdoorPanoLocations = [],
  17582. this.floors = new d(this),
  17583. this.floorsEnabled = void 0 === e.floors || e.floors,
  17584. this.changingFloor = !1,
  17585. this.chunks = [],
  17586. this.panos = new A,
  17587. this.colliders = [],
  17588. this.loadPanosPromise = null,
  17589. this.loadMeshTexturesPromise = null,
  17590. this.auxDataPromise = null,
  17591. this.meshTexturesLoaded = !1,
  17592. this.meshTextures = [],
  17593. this.tags = {},
  17594. this.tagsShown = !1,
  17595. this.shouldShowtags = !1,
  17596. this.has360Views = !1,
  17597. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17598. this.supportedModes = {},
  17599. this.supportedModes[c.PANORAMA] = !0,
  17600. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17601. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17602. this.supportedModes[c.TRANSITIONING] = !0,
  17603. this.supportsTiles = this.configureTiling(),
  17604. // this.supportsVR = t.is_vr,
  17605. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17606. this.mode = c.DOLLHOUSE,
  17607. this.size = null,
  17608. this.center = null,
  17609. this.boundingBox = new o.Box3,
  17610. this.currentFloor = null,
  17611. this.allFloorsVisible = !0,
  17612. this.projectedPano0 = null,
  17613. this.projectedPano1 = null,
  17614. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17615. this.addFloor(new u(this,t,e.trim()))
  17616. }
  17617. .bind(this)),
  17618. this.waitQueue = [],
  17619. this.on("load", function(e) {
  17620. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17621. return !e.isLoadedCallback()
  17622. }),
  17623. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17624. }
  17625. .bind(this)),
  17626. this.setupCustomProperties()
  17627. this.hots = {};
  17628. }
  17629. function r() {
  17630. try {
  17631. var e = document.createElement("canvas")
  17632. , t = e.getContext("webgl");
  17633. t || (t = e.getContext("experimental-webgl"));
  17634. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17635. return i
  17636. } catch (e) {
  17637. return 0
  17638. }
  17639. }
  17640. var o = e("three")
  17641. , a = e("../util/ajax")
  17642. , s = e("../util/ModelUrls")
  17643. , l = e("../objects/BoundingTextureSkybox")
  17644. , c = e("../enum/Viewmode")
  17645. , h = e("../enum/RenderOrder")
  17646. , u = (e("../enum/AlignmentType"),
  17647. e("../objects/Floor"))
  17648. , d = e("./FloorCollection")
  17649. , p = e("../objects/Chunk")
  17650. , f = (e("../objects/Room"),
  17651. e("../objects/Snapshot"),
  17652. e("../label/Label"),
  17653. e("../util/math"),
  17654. e("../settings"))
  17655. ,ss = e("../shaders")
  17656. , g = e("../util/logger")
  17657. , m = e("../tag/tag")
  17658. , v = (e("../tag/tagManager"),
  17659. e("../objects/Panorama"))
  17660. , A = e("../util/PanoramaCollection")
  17661. , y = e("../loaders/ModelLoader")
  17662. , C = e("../loaders/ModelTextureLoader")
  17663. , I = e("../loaders/SweepDataLoader")
  17664. , E = e("../util/transitions")
  17665. , b = e("../util/common")
  17666. , es = e("../util/easing")
  17667. ,lerp = e("../util/lerp")
  17668. ,tex = e("../util/texture")
  17669. , w = e("./../util/browser")
  17670. , _ = e("./ImageCollection")
  17671. , T = e("./RoomCollection")
  17672. , x = e("./LabelCollection")
  17673. , S = e("./Chunks")
  17674. , M = e("./../util/showcase")
  17675. , R = e("../exception/BasicException")
  17676. , P = (e("../constants")
  17677. ,e("events").EventEmitter)
  17678. ,Hot = e("hot")
  17679. , O = new g(i);
  17680. n.prototype = Object.create(o.Object3D.prototype),
  17681. b.extend(n, P),
  17682. n.prototype.setupCustomProperties = function() {
  17683. var e = f.modelAlpha;
  17684. Object.defineProperty(this, "alpha", {
  17685. get: function() {
  17686. return e
  17687. },
  17688. set: function(t) {
  17689. e = t,
  17690. this.chunks.forEach(function(t) {
  17691. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17692. })
  17693. }
  17694. })
  17695. }
  17696. ,
  17697. n.prototype.configureTiling = function() {
  17698. var e = r();
  17699. if (e < 2048)
  17700. return !1;
  17701. O.warn("Max cube texture size: " + e);
  17702. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17703. var i = f.tiling.tilingFlagNames[t];
  17704. if ("1" === w.valueFromHash(i, null))
  17705. return !0;
  17706. if ("0" === w.valueFromHash(i, null))
  17707. return !1
  17708. }
  17709. //--------------------------------------------许钟文-------------------------------------------
  17710. //return true;
  17711. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17712. //--------------------------------------------e n d -------------------------------------------
  17713. }
  17714. ,
  17715. n.prototype.toggleAlpha = function() {
  17716. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17717. }
  17718. ,
  17719. n.prototype.load = function(e) {
  17720. var t = function() {
  17721. return $.when(this.loadPanos(), this.loadMesh())
  17722. }
  17723. , i = this.urls.init().then(t.bind(this));
  17724. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17725. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17726. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17727. }
  17728. ,
  17729. n.prototype.loadMesh = function() {
  17730. function e(e) {
  17731. O.error(e),
  17732. n.reject("loading-failed")
  17733. }
  17734. function t(e, t) {
  17735. n.notify(e, t)
  17736. }
  17737. function i(e, t) {
  17738. if (0 === e.length) {
  17739. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17740. r.supportedModes[c.DOLLHOUSE] = !1,
  17741. r.supportedModes[c.FLOORPLAN] = !1;
  17742. var i = new p({
  17743. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17744. });
  17745. i.material.visible = !1,
  17746. i.rotateX(-Math.PI / 2),
  17747. i.geometry.computeBoundingBox(),
  17748. e = [i]
  17749. }
  17750. e.forEach(function(e) {
  17751. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17752. r.addChunk(t, e)
  17753. }),
  17754. r.floors.sort(),
  17755. n.resolve(r)
  17756. }
  17757. var n = $.Deferred()
  17758. , r = this;
  17759. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17760. n.promise()
  17761. }
  17762. ,
  17763. n.prototype.loadMeshTextures = function() {
  17764. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17765. this.meshTexturesLoaded = !0
  17766. }
  17767. .bind(this)),
  17768. this.loadTexturesPromise)
  17769. }
  17770. ,
  17771. /* n.prototype.loadtags = function() {//xzw改
  17772. var e = $.Deferred();
  17773. if (!f.tags.enabled)
  17774. return e.resolve();
  17775. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17776. t = "data/" + this.sid + "/tags.json"
  17777. return a.get(t, {
  17778. responseType: "json",
  17779. auth: this.isPublic ? null : f.authorizationHeader
  17780. }).done(function(t) {
  17781. var i = 0
  17782. , n = 0;
  17783. for (var r in t) {
  17784. var o = t[r];
  17785. o.enabled && (n++,
  17786. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17787. i++))
  17788. }
  17789. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17790. e.resolve()
  17791. }
  17792. .bind(this)).fail(function() {
  17793. O.warn("Getting tags failed, not displaying tags."),
  17794. e.resolve()
  17795. }),
  17796. e
  17797. } */
  17798. n.prototype.shineHots = function(){ //xzw
  17799. E.trigger({
  17800. func: function(e) {
  17801. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17802. for(var i in this.hots){
  17803. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17804. }
  17805. }.bind(this),
  17806. cycling: true,
  17807. duration: 3000,
  17808. //easing: "easeInOutQuad",
  17809. name: "hotShine"
  17810. })
  17811. },
  17812. n.prototype.createHotItem = function(data, hots) {
  17813. var docFragment = document.createDocumentFragment();
  17814. var keyAry = Object.keys(data);
  17815. for(var i = 0; i < keyAry.length; i++){
  17816. var li = document.createElement('li');
  17817. var span = document.createElement('span');
  17818. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17819. // console.log(span.innerHTML);
  17820. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17821. li.appendChild(span);
  17822. docFragment.appendChild(li);
  17823. }
  17824. var ul = document.querySelector('#hotListContent ul');
  17825. ul.appendChild(docFragment);
  17826. console.log(docFragment);
  17827. }
  17828. n.prototype.loadOverlays = function(overlays){
  17829. var overlays = window.data2 && window.data2.overlays
  17830. overlays && overlays.forEach((info)=>{
  17831. new Overlay(info)
  17832. })
  17833. Overlay.load()
  17834. }
  17835. n.prototype.loadhots = function() {//xzw
  17836. var e = $.Deferred();
  17837. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17838. return a.get(t, {
  17839. responseType: "json",
  17840. auth: this.isPublic ? null : f.authorizationHeader
  17841. }).done(function(t) {
  17842. window.data2 = t;
  17843. if(!t){
  17844. console.error("data2 is null")
  17845. }else{
  17846. g_data2 = hotMatcher(t);
  17847. this.hotsCount = 0;
  17848. /* for(var i in t.hots){
  17849. this.hotsCount ++;
  17850. this.hots[i] = new Hot(i, t.hots[i], this);
  17851. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17852. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17853. };
  17854. window.hotData = t.hots
  17855. t.hots && this.createHotItem(t.hots, this.hots); */
  17856. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17857. window.hotData = {}
  17858. if(t.hots){
  17859. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17860. sids.forEach((sid)=>{
  17861. this.hotsCount++,
  17862. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17863. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17864. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17865. window.hotData[sid] = t.hots[sid];
  17866. })
  17867. }
  17868. this.createHotItem(window.hotData, this.hots);
  17869. g_index = w.valueFromHash("m");
  17870. /* if(t.tourAudio){
  17871. g_tourAudio = new Audio;
  17872. g_tourAudio.loop = false;
  17873. g_tourAudio.addEventListener('ended', function () {
  17874. var ev = document.createEvent("MouseEvent");
  17875. ev.initEvent("tourAudioEnded",true,true);
  17876. window.dispatchEvent(ev);
  17877. });
  17878. }; */
  17879. }
  17880. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17881. /* var dataJsPromise = $.Deferred();
  17882. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17883. a.get(dataJsUrl,{
  17884. responseType: "json",
  17885. auth: this.isPublic ? null : f.authorizationHeader
  17886. }).done(function(data) {
  17887. window.hotData = data;
  17888. this.createHotItem(data, this.hots);
  17889. for(let i in this.hots){//add
  17890. data[i] && this.hots[i].initStyleImg(data[i]);
  17891. }
  17892. dataJsPromise.resolve();
  17893. }.bind(this)).fail(function(){
  17894. console.log('Data.js is empty');
  17895. dataJsPromise.resolve();
  17896. }) */
  17897. e.resolve();
  17898. }.bind(this)).fail(function() {
  17899. console.log('没有热点');
  17900. e.resolve()
  17901. }),
  17902. e
  17903. }
  17904. ,
  17905. n.prototype.loadPanos = function() {
  17906. if (this.loadPanosPromise)
  17907. return this.loadPanosPromise;
  17908. var e = new I(this);
  17909. return this.loadPanosPromise = e.load().then(function(e) {
  17910. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17911. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17912. else console.log(e.uuid)
  17913. }
  17914. .bind(this))),
  17915. this.panos.extend(e.map(function(e) {
  17916. return new v(this,e.uuid,e,this.supportsTiles)
  17917. }
  17918. .bind(this))),
  17919. this.panos.forEach(function(e) {
  17920. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17921. var i = this.panos.get(t);
  17922. i && this.panos.setNeighbour(e, i, !0)
  17923. }
  17924. .bind(this)),
  17925. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17926. }
  17927. .bind(this)),
  17928. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17929. this.supportedModes[c.PANORAMA] = !1),
  17930. $.when(this)
  17931. }
  17932. .bind(this)),
  17933. this.loadPanosPromise
  17934. }
  17935. ,
  17936. n.prototype.loadHighlightReel = function() {//xzw
  17937. var e = $.Deferred()
  17938. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17939. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17940. return a.get(t, {
  17941. responseType: "json",
  17942. auth: this.isPublic ? null : f.authorizationHeader
  17943. }).done(function(t) {
  17944. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17945. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17946. e.resolve()
  17947. }
  17948. .bind(this)).fail(function() {
  17949. O.warn("Getting highlight reel failed, no highlights available"),
  17950. e.resolve()
  17951. }),
  17952. e
  17953. }
  17954. ,
  17955. n.prototype.waitForLoad = function(e, t) {
  17956. t() || (this.waitQueue.push({
  17957. object: e,
  17958. isLoadedCallback: t
  17959. }),
  17960. 1 === this.waitQueue.length && this.emit("waiting"))
  17961. }
  17962. ,
  17963. n.prototype.hide = function() {
  17964. this.floors.hide()
  17965. }
  17966. ,
  17967. n.prototype.show = function() {
  17968. this.floors.show()
  17969. }
  17970. ,
  17971. n.prototype.floorNames = function() {
  17972. return this.floors.names()
  17973. }
  17974. ,
  17975. n.prototype.warpDestFloors = function(e, t) {
  17976. if (!e || this.floors.length !== e.length)
  17977. return void this.toggleAllFloors(!0);
  17978. var i = e.findIndex(function(e) {
  17979. return e
  17980. }
  17981. .bind(this));
  17982. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17983. }
  17984. ,
  17985. n.prototype.setFloor = function(e, t, i) {
  17986. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17987. this.allFloorsVisible = !1,
  17988. this._setFloor(e, t, i)
  17989. }
  17990. ,
  17991. n.prototype.toggleAllFloors = function(e) {
  17992. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17993. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17994. this._setFloor(this.currentFloor)
  17995. }
  17996. ,
  17997. n.prototype._setFloor = function(e, t, i) {
  17998. t = t || this.mode,
  17999. this.emit("floor.changed", e, t, this.currentFloor),
  18000. this.currentFloor = e;
  18001. var n;
  18002. if (t === c.PANORAMA) {
  18003. if (this.show(),
  18004. this.shouldShowtags && this.tagsShown)
  18005. for (n in this.tags)
  18006. this.tags[n].show(f.showFloorDuration)
  18007. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18008. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18009. }
  18010. .bind(this)),
  18011. this.shouldShowtags && this.tagsShown))
  18012. for (n in this.tags) {
  18013. var r = this.tags[n];
  18014. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18015. }
  18016. var o = this
  18017. , a = e;
  18018. E.start(function() {}, f.showFloorDelay, function() {
  18019. o.floors.forEach(function(e) {
  18020. e.chunks.forEach(function(t) {
  18021. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18022. })
  18023. })
  18024. }
  18025. .bind(this))
  18026. }
  18027. ,
  18028. n.prototype.toggleExplode = function() {
  18029. this.floors.toggleExplodeHorizontal()
  18030. }
  18031. ,
  18032. n.prototype.toggleExplodeUp = function() {
  18033. this.floors.toggleExplodeVertical()
  18034. }
  18035. ,
  18036. n.prototype.nextFloor = function(e) {
  18037. return this.floors.nextFloor(this.currentFloor, e)
  18038. }
  18039. ,
  18040. n.prototype.addFloor = function(e) {
  18041. this.floors.add(e)
  18042. }
  18043. ,
  18044. n.prototype.getFloorAtPoint = function(e) {
  18045. return this.floors.getFloorAtPoint(e)
  18046. }
  18047. ,
  18048. n.prototype.getTagBySid = function(e) {
  18049. return this.tags[e]
  18050. }
  18051. ,
  18052. n.prototype.addChunk = function(e, t) {
  18053. this.floors.getOrMakeFloor(e).addChunk(t),
  18054. this.chunks.push(t)
  18055. }
  18056. ,
  18057. n.prototype.setMode = function(e) {
  18058. if (!this.supportedModes[e])
  18059. throw new R("Mode not supported for this model: " + e);
  18060. this.mode = e;
  18061. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18062. this.chunks.forEach(function(t) {
  18063. t.setMode(e)
  18064. })
  18065. }
  18066. ,
  18067. n.prototype.build = function() {
  18068. this.heroLocations = this.images.getHeroLocations(this.panos);
  18069. var e = function() {
  18070. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18071. }
  18072. .bind(this)();
  18073. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18074. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18075. }
  18076. .bind(this)) || e,
  18077. null === this.heroImage && O.warn("No hero image defined."),
  18078. this.currentFloor = this.floors.last(),
  18079. this.floors.build(),
  18080. this.colliders = this.floors.reduce(function(e, t) {
  18081. return e.concat(t.collider.children)
  18082. }, []),
  18083. this.panos.forEach(function(e) {
  18084. e.build1(),
  18085. e.on("enter", function() {
  18086. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18087. }
  18088. .bind(this))
  18089. }
  18090. .bind(this)),
  18091. this.panos.forEach(function(e) {
  18092. e.build2()
  18093. }),
  18094. this.floors.forEach(function(e) {
  18095. this.boundingBox.union(e.boundingBox)
  18096. }
  18097. .bind(this)),
  18098. this.size = this.boundingBox.size(),
  18099. this.center = this.boundingBox.center(),
  18100. this.floors.forEach(function(e) {
  18101. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18102. }
  18103. .bind(this)),
  18104. this.panos.populate_path_graph(),
  18105. this.skybox = new l(this.boundingBox),
  18106. this.skybox.matrixWorldNeedsUpdate = !0,
  18107. this.add(this.skybox);
  18108. setTimeout(function(){
  18109. this.hotsCount && this.shineHots();
  18110. }.bind(this),1300);//xzw 热点开始闪烁
  18111. for (var t in this.tags)
  18112. this.tags[t].build();
  18113. //add-----
  18114. {
  18115. let c = this.panos.list.length * this.colliders.length
  18116. if(c < 10000){
  18117. for(let i in this.hots){
  18118. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18119. }
  18120. }else{//防止加载时间过长,分批计算
  18121. console.log('hot分批setVisiblePanos')
  18122. let hotsId = Object.keys(this.hots)
  18123. let i = 0
  18124. let hotVisiInterval = setInterval(()=>{
  18125. this.hots[hotsId[i]].setVisiblePanos(this.hots[hotsId[i]].visibleData);
  18126. i++;
  18127. if(i>=hotsId.length){
  18128. clearInterval(hotVisiInterval)
  18129. }
  18130. }, Math.round(c/600))
  18131. }
  18132. }
  18133. //---------
  18134. this.createFloorLogo()
  18135. return O.debug("Done building model"),
  18136. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18137. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18138. this.buildRooms(),
  18139. this.labels.associateWithRooms(this.rooms),
  18140. $.when(this)
  18141. }
  18142. ,
  18143. n.prototype.createFloorLogo = function(){
  18144. console.log('createFloorLogo')
  18145. if(this.floorLogos || !settings.floorlogoURL)return;
  18146. var url = settings.floorlogoURL
  18147. var map = tex.load(url);//可以追加done
  18148. this.floorLogos = [];
  18149. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18150. var material = new o.MeshBasicMaterial({
  18151. opacity:0,
  18152. map:map,
  18153. side: o.DoubleSide,
  18154. transparent: !0,
  18155. depthWrite: !1,
  18156. depthTest:false//改 在chunk\skybox外也可看到
  18157. });
  18158. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18159. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18160. //logo.scale.set(s,s,s);
  18161. logo.position.set(0,-1.5,0);
  18162. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18163. logo.renderOrder = 100;//cover the videoSkybox
  18164. //logo.layers.set(0)
  18165. this.add(logo);
  18166. this.floorLogos.push(logo);
  18167. }
  18168. this.floorLogos[1].visible = false;
  18169. }
  18170. n.prototype.adjustfloorLogoHeight = function(o){
  18171. var h = player.currentPano.floorPosition.y + 0.01;
  18172. this.floorLogos[1].position.setY(h);
  18173. this.floorLogos[0].position.setY(h);
  18174. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18175. },
  18176. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18177. if(!this.floorLogos) return;
  18178. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18179. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18180. if(!o.dur){//立刻
  18181. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18182. this.floorLogos[o.index].material.opacity = o.opa;
  18183. }else{
  18184. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18185. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18186. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18187. }
  18188. },
  18189. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18190. var lastQ, lastP;
  18191. var equals = function(v1, v2, min){
  18192. return Math.abs(v1-v2) < min
  18193. }
  18194. var isSame = function(now, last, k){//如果和上次相同就不改变
  18195. if(!last)return false;
  18196. var R = k.sceneRenderer;
  18197. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18198. //暂时:
  18199. var min = 0.0008
  18200. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18201. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18202. return same;
  18203. }
  18204. return function(Q, k){
  18205. if(!Q)return;
  18206. /* if(Config.ifFish && window.lowFPS){
  18207. this.fLCompute++;
  18208. if(R.AFPS < 38){
  18209. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18210. else if(k.flying && k.fLCompute%2 !=1) return;
  18211. k.fLCompute %= 4;
  18212. }else if(R.AFPS < 45){
  18213. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18214. else if(k.flying && k.fLCompute%2 !=1) return;
  18215. k.fLCompute %= 6;
  18216. }else{
  18217. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18218. //else if(k.flying && k.fLCompute%2 !=1) return;
  18219. k.fLCompute %= 2;
  18220. }
  18221. } */
  18222. var sameQ, sameP, quaternion, visible;
  18223. for(var i=0;i<2;i++){
  18224. var logo = this.floorLogos[i];
  18225. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18226. visible = true;
  18227. }
  18228. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18229. var c = k.cameraControls.activeControl;
  18230. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18231. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18232. for(var i=0;i<2;i++){
  18233. var logo = this.floorLogos[i];
  18234. if(!sameQ){
  18235. if(!quaternion){
  18236. var a = new THREE.Vector3(0,0,-1);
  18237. a.applyQuaternion(Q);
  18238. a.setY(0);
  18239. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18240. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18241. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18242. quaternion.multiply(a);
  18243. }
  18244. logo.quaternion.copy(quaternion);
  18245. }
  18246. }
  18247. }
  18248. }()
  18249. n.prototype.loadLabels = function() {//xzw
  18250. this.labels = new x(this);
  18251. var e = $.Deferred();
  18252. //加载俯视图的标签 注释这个备注就会加载
  18253. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18254. window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18255. if (!this.showingLabels)
  18256. return e.resolve();
  18257. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18258. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18259. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18260. O.warn("Getting labels failed, not displaying labels."),
  18261. e.resolve()
  18262. }),
  18263. e
  18264. }
  18265. ,
  18266. n.prototype.buildRooms = function() {
  18267. this.rooms = new T(this),
  18268. this.rooms.createFromChunks(this.chunks),
  18269. this.rooms.calcRoomBoundaries()
  18270. }
  18271. ,
  18272. n.prototype.updateProjectedPanos = function() {
  18273. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18274. }
  18275. ,
  18276. n.prototype.setProjectedPanos = function(e, t, i) {
  18277. void 0 !== i && null !== i || (i = !0),
  18278. i = !!i,
  18279. this.projectedPano0 = e,
  18280. this.projectedPano1 = t,
  18281. this.skybox.material.setProjectedPanos(e, t, i),
  18282. this.chunks.forEach(function(n) {
  18283. n.materialInside.setProjectedPanos(e, t, i)
  18284. })
  18285. }
  18286. ,
  18287. n.prototype.setSide = function(e) {
  18288. this.floors.forEach(function(t) {
  18289. t.collider.material.side = e
  18290. })
  18291. }
  18292. ,
  18293. n.prototype.heroCount = function() {
  18294. return this.heroLocations ? this.heroLocations.length : 0
  18295. }
  18296. ,
  18297. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18298. if (e[0] < 0)
  18299. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18300. null;
  18301. if (this.heroCount() < 1)
  18302. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18303. null;
  18304. var t = this.heroLocations[e[0]];
  18305. if(t.heroLocations && e[1]!=void 0){
  18306. t = t.heroLocations[e[1]];
  18307. }
  18308. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18309. null) : t
  18310. }
  18311. ,
  18312. n.prototype.findPanoramicHero = function() {
  18313. for (var e in this.heroLocations)
  18314. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18315. return this.heroLocations[e];
  18316. return null
  18317. }
  18318. ,
  18319. n.prototype.listImagePanos = function() {
  18320. var e = []
  18321. , t = this;
  18322. return this.images.forEach(function(i) {
  18323. if (i.metadata && i.metadata.scan_id) {
  18324. var n = t.panos.get(i.metadata.scan_id);
  18325. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18326. }
  18327. }),
  18328. e
  18329. }
  18330. ,
  18331. n.prototype.fadePanoMarkers = function(e, t) {
  18332. this.panos.fadeMarkerOpacity(e, t)
  18333. }
  18334. ,
  18335. n.prototype.setSweepVisibility = function(e) {
  18336. this.panos.forEach(function(t) {
  18337. t.marker && (t.marker.visible = e)
  18338. })
  18339. }
  18340. ,
  18341. n.prototype.outsideAllowed = function() {
  18342. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18343. }
  18344. ,
  18345. t.exports = n
  18346. }
  18347. ).call(this, "/js/model/Model.js")
  18348. }
  18349. , {
  18350. "../constants": 8,
  18351. "../enum/AlignmentType": 17,
  18352. "../enum/RenderOrder": 42,
  18353. "../enum/Viewmode": 51,
  18354. "../exception/BasicException": 55,
  18355. "../label/Label": 90,
  18356. "../loaders/ModelLoader": 105,
  18357. "../loaders/ModelTextureLoader": 106,
  18358. "../loaders/SweepDataLoader": 107,
  18359. "../tag/tag": 123,
  18360. "../tag/tagManager": 124,
  18361. "../objects/BoundingTextureSkybox": 143,
  18362. "../objects/Chunk": 144,
  18363. "../objects/Floor": 146,
  18364. "../objects/Panorama": 148,
  18365. "../objects/Room": 150,
  18366. "../objects/Snapshot": 153,
  18367. "../settings": 166,
  18368. "../shaders": 167,
  18369. "../util/ModelUrls": 177,
  18370. "../util/PanoramaCollection": 178,
  18371. "../util/ajax": 181,
  18372. "../util/common": 185,
  18373. "../util/easing": 186,
  18374. "../util/lerp": 188,
  18375. "../util/logger": 189,
  18376. "../util/math": 190,
  18377. "../util/texture": 194,
  18378. "../util/transitions": 195,
  18379. "./../util/browser": 182,
  18380. "./../util/showcase": 193,
  18381. "./Chunks": 135,
  18382. "./FloorCollection": 136,
  18383. "./ImageCollection": 137,
  18384. "./LabelCollection": 138,
  18385. "./RoomCollection": 141,
  18386. events: 202,
  18387. three: 217,
  18388. "hot": "hot"
  18389. }],
  18390. 140: [function(e, t, i) {
  18391. "use strict";
  18392. function n() {
  18393. this.modelMap = {},
  18394. this.activeModel = null,
  18395. this.modelCount = 0,
  18396. this.tileDownloader = null,
  18397. this.panoRenderer = null
  18398. }
  18399. var r = (e("three"),
  18400. e("../util/common"))
  18401. , o = e("../exception/BasicException")
  18402. , a = e("../enum/ModelManagerEvents")
  18403. , s = e("../enum/PanoRendererEvents")
  18404. , l = e("events").EventEmitter;
  18405. n.prototype.init = function(e, t, i) {
  18406. this.tileDownloader = e,
  18407. this.panoRenderer = t,
  18408. this.qualityManager = i,
  18409. this.bindEvents()
  18410. }
  18411. ,
  18412. n.prototype.bindEvents = function() {
  18413. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18414. }
  18415. ,
  18416. n.prototype.onTileRendered = function(e, t, i, n) {}
  18417. ,
  18418. n.prototype.addModel = function(e) {
  18419. this.modelMap[e.sid] = e,
  18420. 0 === this.modelCount && this.activateModel(e.sid),
  18421. this.modelCount++,
  18422. this.emit(a.ModelAdded)
  18423. }
  18424. ,
  18425. n.prototype.getModel = function(e) {
  18426. return this.modelMap[e]
  18427. }
  18428. ,
  18429. n.prototype.activateModel = function(e) {
  18430. var t = this.modelMap[e];
  18431. if (!t)
  18432. throw new o("Tried to activate invalid model!");
  18433. var i = this.activeModel;
  18434. this.activeModel = t,
  18435. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18436. this.tileDownloader.setUrls(t.urls),
  18437. t.panos.forEach(function(e) {
  18438. e.attachToPanoRenderer(this.panoRenderer),
  18439. e.tileDownloader = this.tileDownloader,
  18440. e.qualityManager = this.qualityManager
  18441. }
  18442. .bind(this)),
  18443. this.emit(a.ActiveModelChanged, {
  18444. oldModel: i,
  18445. model: t
  18446. })
  18447. }
  18448. ,
  18449. n.prototype.getActiveModel = function() {
  18450. return this.activeModel
  18451. }
  18452. ,
  18453. r.extend(n, l),
  18454. t.exports = n
  18455. }
  18456. , {
  18457. "../enum/ModelManagerEvents": 33,
  18458. "../enum/PanoRendererEvents": 35,
  18459. "../exception/BasicException": 55,
  18460. "../util/common": 185,
  18461. events: 202,
  18462. three: 217
  18463. }],
  18464. 141: [function(e, t, i) {
  18465. (function(i) {
  18466. "use strict";
  18467. function n() {
  18468. s.call(this)
  18469. }
  18470. var r = e("../objects/Room")
  18471. , o = (e("../settings"),
  18472. e("../util/logger"))
  18473. , a = (e("../util/transitions"),
  18474. e("../util/easing"),
  18475. e("../util/common"))
  18476. , s = e("../util/IndexedCollection")
  18477. , l = e("./Chunks");
  18478. new o(i);
  18479. a.inherit(n, s),
  18480. n.prototype.getIndex = function(e) {
  18481. return e.roomId
  18482. }
  18483. ,
  18484. n.prototype.calcRoomBoundaries = function() {
  18485. this.forEach(function(e) {
  18486. e.calcBoundaries()
  18487. })
  18488. }
  18489. ,
  18490. n.prototype.createFromChunks = function(e) {
  18491. var t = {
  18492. floorId: -1,
  18493. roomId: -1
  18494. }
  18495. , i = {};
  18496. e.forEach(function(e) {
  18497. l.parseIdsFromChunkName(e.name, t);
  18498. var o = i[t.roomId];
  18499. if (!o) {
  18500. var a = n.generateRoomId(t.floorId, t.roomId);
  18501. o = new r(t.floorId,a),
  18502. this.add(o),
  18503. i[t.roomId] = o
  18504. }
  18505. o.addChunk(e)
  18506. }
  18507. .bind(this)),
  18508. this.calcRoomBoundaries()
  18509. }
  18510. ,
  18511. n.generateRoomId = function(e, t) {
  18512. return e + "_" + t
  18513. }
  18514. ,
  18515. t.exports = n
  18516. }
  18517. ).call(this, "/js/model/RoomCollection.js")
  18518. }
  18519. , {
  18520. "../objects/Room": 150,
  18521. "../settings": 166,
  18522. "../util/IndexedCollection": 175,
  18523. "../util/common": 185,
  18524. "../util/easing": 186,
  18525. "../util/logger": 189,
  18526. "../util/transitions": 195,
  18527. "./Chunks": 135
  18528. }],
  18529. 142: [function(e, t, i) {
  18530. "use strict";
  18531. function n(e, t, i) {
  18532. e = e.clone().expandByScalar(0.01);//改
  18533. var n = e.size()
  18534. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18535. o.boundingBox = e,
  18536. r.Mesh.call(this, o, t),
  18537. this.position.copy(e.center()),
  18538. this.frustumCulled = !1,
  18539. i && this.add(new r.WireframeHelper(this))
  18540. }
  18541. var r = e("three");
  18542. n.prototype = Object.create(r.Mesh.prototype),
  18543. n.prototype.constructor = n,
  18544. t.exports = n
  18545. }
  18546. , {
  18547. three: 217
  18548. }],
  18549. 143: [function(e, t, i) {
  18550. (function(i) {
  18551. "use strict";
  18552. function n(e) {
  18553. h.time("Computing a nice bounding cubemap");
  18554. var t = new a({
  18555. side: r.BackSide,
  18556. transparent: !0
  18557. });
  18558. t.uniforms.modelAlpha.value = 0,
  18559. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18560. this.renderOrder = l.boundingSkybox,
  18561. o.call(this, e, t),
  18562. h.timeEnd("Computing a nice bounding cubemap")
  18563. }
  18564. var r = e("three")
  18565. , o = (e("../enum/Viewmode"),
  18566. e("../shaders"),
  18567. e("./BoundingMesh"))
  18568. , a = e("../materials/ModelTextureMaterial")
  18569. , s = e("../settings")
  18570. , l = e("../enum/RenderOrder")
  18571. , c = e("../util/logger")
  18572. , h = new c(i);
  18573. n.prototype = Object.create(o.prototype),
  18574. n.prototype.constructor = n,
  18575. t.exports = n
  18576. }
  18577. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18578. }
  18579. , {
  18580. "../enum/RenderOrder": 42,
  18581. "../enum/Viewmode": 51,
  18582. "../materials/ModelTextureMaterial": 118,
  18583. "../settings": 166,
  18584. "../shaders": 167,
  18585. "../util/logger": 189,
  18586. "./BoundingMesh": 142,
  18587. three: 217
  18588. }],
  18589. 144: [function(e, t, i) {
  18590. "use strict";
  18591. function n(e) {
  18592. this.materialInside = new s({
  18593. side: r.DoubleSide
  18594. });
  18595. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18596. this.materialOutside = new r.RawShaderMaterial({
  18597. fragmentShader: o.modelOutside.fragmentShader,
  18598. vertexShader: o.modelOutside.vertexShader,
  18599. uniforms: t,
  18600. side: r.FrontSide,
  18601. name: "chunkOut"
  18602. }),
  18603. r.Mesh.call(this, e.geometry, this.materialInside),
  18604. this.name = e.name || "",
  18605. this.textureName = e.textureName,
  18606. this.meshUrl = e.meshUrl
  18607. }
  18608. var r = e("three")
  18609. , o = e("../shaders")
  18610. , a = e("../enum/Viewmode")
  18611. , s = e("../materials/ModelTextureMaterial");
  18612. n.prototype = Object.create(r.Mesh.prototype),
  18613. n.prototype.setTextureMap = function(e) {
  18614. this.materialInside.uniforms.map.value = e,
  18615. this.materialOutside.uniforms.map.value = e
  18616. }
  18617. ,
  18618. n.prototype.setMode = function(e) {
  18619. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18620. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18621. t.transparent = this.material.transparent,
  18622. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18623. this.material = t
  18624. }
  18625. ,
  18626. t.exports = n
  18627. }
  18628. , {
  18629. "../enum/Viewmode": 51,
  18630. "../materials/ModelTextureMaterial": 118,
  18631. "../shaders": 167,
  18632. three: 217
  18633. }],
  18634. 145: [function(e, t, i) {
  18635. "use strict";
  18636. function n(e) {
  18637. this.chunksize = e || 10,
  18638. this.chunks = {},
  18639. this.boundingBoxes = {},
  18640. this.children = [],
  18641. this.offset = new r.Vector3(0,.5,0),
  18642. this.material = new r.MeshBasicMaterial({
  18643. color: 16777215 * Math.random(),
  18644. side: r.DoubleSide
  18645. })
  18646. }
  18647. var r = e("three");
  18648. e("../enum/Viewmode");
  18649. n.prototype.add = function(e) {
  18650. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18651. m ? (t = m.position.array,
  18652. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18653. n = e.faces);
  18654. var v = new r.Vector3;
  18655. if (i)
  18656. for (o = 0,
  18657. a = i.length; o < a; o += 3) {
  18658. var A = 3 * i[o]
  18659. , y = 3 * i[o + 1]
  18660. , C = 3 * i[o + 2];
  18661. s = (t[A] + t[y] + t[C]) / 3,
  18662. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18663. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18664. h = Math.floor(s / this.chunksize),
  18665. u = Math.floor(l / this.chunksize),
  18666. d = Math.floor(c / this.chunksize),
  18667. p = h + "." + u + "." + d,
  18668. p in this.chunks ? (g = this.chunks[p],
  18669. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18670. f = this.boundingBoxes[p] = new r.Box3),
  18671. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18672. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18673. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18674. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18675. }
  18676. else
  18677. for (o = 0,
  18678. a = t.length; o < a; o += 9)
  18679. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18680. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18681. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18682. h = Math.floor(s / this.chunksize),
  18683. u = Math.floor(l / this.chunksize),
  18684. d = Math.floor(c / this.chunksize),
  18685. p = h + "." + u + "." + d,
  18686. p in this.chunks ? (g = this.chunks[p],
  18687. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18688. f = this.boundingBoxes[p] = new r.Box3),
  18689. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18690. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18691. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18692. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18693. }
  18694. ,
  18695. n.prototype.build = function() {
  18696. var e = new r.Object3D;
  18697. e.material = this.material;
  18698. for (var t in this.chunks) {
  18699. var i = this.chunks[t]
  18700. , n = new r.BufferGeometry;
  18701. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18702. n.boundingBox = this.boundingBoxes[t];
  18703. var o = new r.Mesh(n,this.material);
  18704. o.material.visible = !1,
  18705. e.add(o),
  18706. this.chunks[t] = []
  18707. }
  18708. return e
  18709. }
  18710. ,
  18711. t.exports = n
  18712. }
  18713. , {
  18714. "../enum/Viewmode": 51,
  18715. three: 217
  18716. }],
  18717. 146: [function(e, t, i) {
  18718. "use strict";
  18719. var r = e("three")
  18720. , o = e("../settings")
  18721. , a = e("../util/common")
  18722. , s = e("../util/lerp")
  18723. , l = e("./ChunkedCollider")
  18724. , c = e("../util/transitions")
  18725. , h = e("../util/easing")
  18726. , u = (e("../objects/Panorama"),
  18727. e("../enum/RenderOrder"))
  18728. , d = e("../localization/localize");
  18729. function n(e, t, i) {
  18730. r.Object3D.call(this),
  18731. this.model = e,
  18732. this.floorIndex = t,
  18733. this.lang = o.languageTag,
  18734. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18735. this.panos = [],
  18736. this.chunks = [],
  18737. this.colliderBuilder = new l(3),
  18738. this.collider = null,
  18739. this.center = null,
  18740. this.boundingBox = new r.Box3,
  18741. this.size = null,
  18742. this.hidden = !1,
  18743. this.conservativeBoundingBox = new r.Box3,
  18744. this.debugColor = 16777215 * Math.random(),
  18745. this.transition = null
  18746. }
  18747. n.prototype = Object.create(r.Object3D.prototype),
  18748. n.prototype.enter = function(e) {
  18749. this.model.setFloor(this, e)
  18750. }
  18751. ,
  18752. n.prototype.hide = function(e) {
  18753. if (!this.hidden || this.transition) {
  18754. this.chunks.forEach(function(e) {
  18755. e.material.transparent = !0
  18756. }),
  18757. c.cancel(this.transition);
  18758. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18759. , i = e ? 0 : o.hideFloorDelay / t;
  18760. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18761. this.hidden = !0
  18762. }
  18763. .bind(this), i, h.easeInOutQuad)
  18764. }
  18765. }
  18766. ,
  18767. n.prototype.show = function(e) {
  18768. if (this.hidden || this.transition) {
  18769. this.hidden = !1,
  18770. c.cancel(this.transition);
  18771. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18772. , i = e ? 0 : o.showFloorDelay / t;
  18773. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18774. this.hidden || this.chunks.forEach(function(e) {
  18775. e.material.transparent = !1
  18776. })
  18777. }
  18778. .bind(this), i, h.easeInOutQuad)
  18779. }
  18780. }
  18781. ,
  18782. n.prototype.toggle = function(e, t) {
  18783. e = void 0 === e ? this.hidden : e,
  18784. e ? this.show(t) : this.hide(t)
  18785. }
  18786. ,
  18787. n.prototype.containsPoint = function(e) {
  18788. return this.collider.children.some(function(t) {
  18789. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18790. t.geometry.boundingBox.containsPoint(e)
  18791. })
  18792. }
  18793. ,
  18794. n.prototype.distanceToPoint = function(e) {
  18795. var t = null
  18796. , i = 1 / 0;
  18797. return this.collider.children.forEach(function(n) {
  18798. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18799. var r = n.geometry.boundingBox.distanceToPoint(e);
  18800. (!t || i > r) && (i = r,
  18801. t = n)
  18802. }),
  18803. i
  18804. }
  18805. ,
  18806. n.prototype.addChunk = function(e) {
  18807. e.renderOrder = u.ghostFloor,
  18808. this.add(e),
  18809. this.chunks.push(e),
  18810. this.boundingBox.union(e.geometry.boundingBox),
  18811. this.size = this.boundingBox.size(),
  18812. this.colliderBuilder.add(e.geometry)
  18813. }
  18814. ,
  18815. n.prototype.addPano = function(e) {
  18816. this.panos.push(e),
  18817. this.add(e.skyboxMesh),
  18818. e.marker && this.add(e.marker);
  18819. var t = new r.Vector3(1,1,1)
  18820. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18821. this.boundingBox.union(i)
  18822. }
  18823. ,
  18824. n.prototype.build = function() {
  18825. this.collider = this.colliderBuilder.build(!0),
  18826. this.add(this.collider),
  18827. this.center = this.boundingBox.center(),
  18828. this.conservativeBoundingBox.copy(this.boundingBox),
  18829. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18830. return e.geometry.boundingBox.min.y
  18831. }), 5),
  18832. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18833. return e.geometry.boundingBox.max.y
  18834. }), 5),
  18835. this.colliderBuilder = null
  18836. }
  18837. ,
  18838. n.prototype.toShortString = function() {
  18839. return a.nth(this.floorIndex + 1)
  18840. }
  18841. ,
  18842. n.prototype.toString = function() {
  18843. return this.name
  18844. }
  18845. ,
  18846. t.exports = n
  18847. }
  18848. , {
  18849. "../enum/RenderOrder": 42,
  18850. "../localization/localize": 108,
  18851. "./strings-cn-CN": 109,
  18852. "../objects/Panorama": 148,
  18853. "../settings": 166,
  18854. "../util/common": 185,
  18855. "../util/easing": 186,
  18856. "../util/lerp": 188,
  18857. "../util/transitions": 195,
  18858. "./ChunkedCollider": 145,
  18859. three: 217
  18860. }],
  18861. 147: [function(e, t, i) {
  18862. "use strict";
  18863. function n(e) {
  18864. this.player = e,
  18865. this.obj3d = null,
  18866. this.UP = new r.Vector3(0,1,0)
  18867. }
  18868. var r = e("three")
  18869. , o = e("../settings");
  18870. n.prototype.prefs = {
  18871. linewidth: 3,
  18872. height: .07,
  18873. opacity: .45,
  18874. endScale: .05
  18875. },
  18876. n.prototype.discard = function() {
  18877. if (this.obj3d) {
  18878. var e = this.obj3d.parent;
  18879. e && e.remove(this.obj3d)
  18880. }
  18881. this.obj3d = null
  18882. }
  18883. ,
  18884. n.prototype.draw = function() {
  18885. if (this.discard(),
  18886. o.showNeighbors) {
  18887. var e = this.player.currentPano.floor;
  18888. this.obj3d = new r.Object3D;
  18889. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18890. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18891. i.y += this.prefs.height;
  18892. var n = .1525
  18893. , a = .127
  18894. , s = .0127
  18895. , l = .1
  18896. , c = .19
  18897. , h = .2032
  18898. , u = .2286
  18899. , d = .255
  18900. , p = new r.Matrix4;
  18901. for (var f in t)
  18902. if (t[f]) {
  18903. var g = this.player.model.panos.get(f)
  18904. , m = (g.position.clone().sub(this.player.model.position),
  18905. g.position.clone().sub(g.floorPosition))
  18906. , v = g.floorPosition.clone().sub(this.player.model.position);
  18907. v.y += this.prefs.height;
  18908. var A = new r.Geometry;
  18909. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18910. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18911. p.identity().setPosition(m),
  18912. A.applyMatrix(p),
  18913. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18914. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18915. p.lookAt(v, i, this.UP).setPosition(v),
  18916. A.applyMatrix(p),
  18917. A.vertices.push(v, i);
  18918. var y = new r.Line(A,new r.LineBasicMaterial({
  18919. color: g.debugColor.getHex(),
  18920. transparent: !0,
  18921. opacity: this.prefs.opacity,
  18922. depthWrite: !1,
  18923. name: "sLine" + f,
  18924. linewidth: this.prefs.linewidth
  18925. }));
  18926. this.obj3d.add(y)
  18927. }
  18928. e.add(this.obj3d)
  18929. }
  18930. }
  18931. ,
  18932. n.prototype.update = function() {
  18933. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18934. }
  18935. ,
  18936. t.exports = n
  18937. }
  18938. , {
  18939. "../settings": 166,
  18940. three: 217
  18941. }],
  18942. 148: [function(e, t, i) {
  18943. (function(i) {
  18944. "use strict";
  18945. function n(e, t, i, n) {
  18946. this.model = e,
  18947. this.id = t,
  18948. this.alignmentType = i.alignmentType || l.ALIGNED,
  18949. this.neighbourUUIDs = i.neighbours || null,
  18950. this.neighbourPanos = null,
  18951. this.floor = null,
  18952. this.floorIndex = i.floor,
  18953. this.failedLoadingAt = 0,
  18954. this.maxLoadRetries = 4,
  18955. this.origin = i.position.clone(),
  18956. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18957. this.quaternion = i.quaternion.clone(),
  18958. this.skyboxMesh = new r.Mesh(E),
  18959. this.skyboxMesh.position.copy(this.position),
  18960. this.skyboxMesh.quaternion.copy(this.quaternion),
  18961. this.skyboxMesh.name = "skybox",
  18962. this.skyboxMesh.visible = !1,
  18963. this.skyboxMesh.updateMatrix(),
  18964. this.skyboxMesh.updateMatrixWorld(),
  18965. this.marker = null,
  18966. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18967. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18968. map: w,
  18969. side: r.DoubleSide,
  18970. opacity: 0,
  18971. transparent: !0,
  18972. depthWrite: !1
  18973. })),
  18974. this.marker.visible = this.showFloorMarker,
  18975. this.marker.renderOrder = s.panoMarker,
  18976. this.marker.name = "marker",
  18977. this.marker.pano = this,
  18978. this.marker.layers.set(v.PANOMARKERS),
  18979. this.marker.updateMatrixWorld(),
  18980. a.colorMarkerOnLoad && this.on("load", function() {
  18981. this.marker.material.color.set(65280)
  18982. })),
  18983. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18984. this.floorPosition = i.puck ? i.puck.clone() : null,
  18985. this.tiled = n,
  18986. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18987. this.solidSkybox.flipY = !1,
  18988. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18989. this.solidSkybox.magFilter = r.LinearFilter,
  18990. this.solidSkybox.generateMipmaps = !1)),
  18991. this.zoomed = !1,
  18992. this.panoRenderer = null,
  18993. this.qualityManager = null,
  18994. this.tileDownloader = null,
  18995. this.tiledPanoRenderTarget = null,
  18996. this.minimumTiledPanoLoaded = !1,
  18997. this.highestPartialTileRenderOpCompleted = 0,
  18998. this.highestFullTileRenderOpCompleted = 0,
  18999. this.shouldRedrawOnBaseLoaded = !1,
  19000. this.lockUntilRenderingComplete = !1,
  19001. a.colorMarkerOnLoad && this.on("load", function() {
  19002. this.marker.material.color.set(65280)
  19003. });
  19004. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19005. var e = new r.TextureLoader;
  19006. e.setCrossOrigin(!0);
  19007. var g = e.load("static/images/texture.jpg");
  19008. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19009. color: 16777215,
  19010. transparent: !0,
  19011. opacity: .75,
  19012. map: g
  19013. })),
  19014. this.vrMarker.boluoType = "vr",
  19015. this.vrMarker.position.z = 1,
  19016. this.vrMarker.enabled = !0,
  19017. this.vrMarker.visible = !1,
  19018. window.vrMarkers = window.vrMarkers || [],
  19019. window.vrMarkers.push(this.vrMarker),
  19020. this.marker && this.marker.add(this.vrMarker),
  19021. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19022. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19023. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19024. this.adjustAngleEnable) {
  19025. var i = new r.Quaternion;
  19026. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19027. this.skyboxMesh.quaternion.multiply(i);
  19028. var m = new r.Quaternion;
  19029. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19030. this.skyboxMesh.quaternion.multiply(m);
  19031. var n = new r.Quaternion;
  19032. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19033. this.skyboxMesh.quaternion.multiply(n),
  19034. this.skyboxMesh.updateMatrix(),
  19035. this.skyboxMesh.updateMatrixWorld(),
  19036. this.model.updateProjectedPanos()
  19037. }
  19038. /**************************************************************************************************************************************/
  19039. }
  19040. var r = e("three")
  19041. , o = e("../util/logger")
  19042. , a = e("../settings")
  19043. , s = (e("../enum/Viewmode"),
  19044. e("../enum/RenderOrder"))
  19045. , l = e("../enum/AlignmentType")
  19046. , c = (e("../util/common"),
  19047. e("../util/transitions"))
  19048. , h = e("../util/lerp")
  19049. , u = e("../util/ajax")
  19050. , d = e("../util/texture")
  19051. , p = e("../util/panorama")
  19052. , f = (e("../enum/TileDownloaderEvents"),
  19053. e("../enum/PanoramaEvents"))
  19054. , g = e("../enum/PanoRendererEvents")
  19055. , m = e("../enum/PanoSizeClass")
  19056. , v = e("../enum/RenderLayers")
  19057. , A = (e("../scene/SceneRenderer"),
  19058. e("../enum/GLCubeFaces"),
  19059. e("../exception/BasicException"))
  19060. , y = e("../tile/TileUtils")
  19061. , C = e("events").EventEmitter
  19062. , I = new o(i)
  19063. , E = new r.SphereBufferGeometry(.1)
  19064. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19065. , w = d.load("static/images/marker-256x256.png");
  19066. n.prototype = Object.create(C.prototype),
  19067. n.prototype.enter = function() {
  19068. var e = null;
  19069. return function() {
  19070. this.setZoomed(!1),
  19071. this.emit("enter", {
  19072. oldPano: e,
  19073. newPano: this
  19074. }),
  19075. e = this
  19076. }
  19077. }(),
  19078. n.prototype.exit = function() {
  19079. this.tiled ? (this.clearWaitDeferreds(),
  19080. this.minimumTiledPanoLoaded = !1,
  19081. this.tiledPanoRenderTarget = null,
  19082. this.setZoomed(!1),
  19083. this.panoRenderer.deactivateTiledPano(this),
  19084. this.highestPartialTileRenderOpCompleted = 0,
  19085. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19086. this.solidSkybox.loaded = !1,
  19087. this.solidSkybox.version = 0),
  19088. this.emit("exit")
  19089. }
  19090. ,
  19091. n.prototype.hoverOn = function(e) {
  19092. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19093. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19094. }
  19095. ,
  19096. n.prototype.hoverOff = function(e) {
  19097. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19098. }
  19099. ,
  19100. n.prototype.build1 = function() {
  19101. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19102. this.floor.addPano(this),
  19103. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19104. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19105. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19106. }
  19107. ,
  19108. n.prototype.build2 = function() {
  19109. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19110. this.height = this.position.distanceTo(this.floorPosition),
  19111. this.placeMarker()
  19112. }
  19113. ,
  19114. n.prototype.interpolateFloorPosition = function() {
  19115. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19116. return !!e.floorPosition
  19117. }).sort(function(e, t) {
  19118. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19119. }
  19120. .bind(this))
  19121. , t = this.position.clone();
  19122. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19123. t
  19124. }
  19125. ,
  19126. n.prototype.raycastFloorPosition = function() {
  19127. I.warn("Performance warning: Raycasting to find floor position");
  19128. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19129. , t = e.intersectObjects(this.model.colliders);
  19130. return t.length ? t[0].point : null
  19131. }
  19132. ,
  19133. n.prototype.raycastToFindFloor = function() {
  19134. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19135. return function() {
  19136. I.warn("Performance warning: Raycasting to find floor index");
  19137. for (var t = 0; t < e.length; t++) {
  19138. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19139. , n = i.intersectObjects(this.model.colliders);
  19140. if (n.length)
  19141. return n[0].object.parent.parent
  19142. }
  19143. return null
  19144. }
  19145. }(),
  19146. n.prototype.placeMarker = function() {
  19147. this.marker && (this.marker.position.copy(this.floorPosition),
  19148. this.marker.position.y += .05,
  19149. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19150. }
  19151. ,
  19152. n.prototype.translate = function(e) {
  19153. this.position.add(e),
  19154. this.floorPosition.add(e)
  19155. }
  19156. ,
  19157. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19158. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19159. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19160. }
  19161. ,
  19162. n.prototype.attachToPanoRenderer = function(e) {
  19163. this.panoRenderer = e,
  19164. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19165. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19166. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19167. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19168. }
  19169. ;
  19170. var _ = {};
  19171. n.prototype.getWaitDeferred = function(e) {
  19172. var t = _[this.id];
  19173. t || (t = {},
  19174. _[this.id] = t);
  19175. var i = t[e];
  19176. return i || (i = {
  19177. deferred: $.Deferred(),
  19178. active: !1
  19179. },
  19180. t[e] = i),
  19181. i
  19182. }
  19183. ,
  19184. n.prototype.resetWaitDeferred = function(e) {
  19185. var t = this.getWaitDeferred(e);
  19186. t.active = !1,
  19187. t.deferred = $.Deferred()
  19188. }
  19189. ,
  19190. n.prototype.clearWaitDeferreds = function() {
  19191. var e = _[this.id];
  19192. e || (e = {},
  19193. _[this.id] = e);
  19194. for (var t in e)
  19195. if (e.hasOwnProperty(t)) {
  19196. var i = e[t];
  19197. i.active = !1,
  19198. i.deferred = $.Deferred()
  19199. }
  19200. }
  19201. ,
  19202. n.prototype.loadTiledPano = function() {
  19203. var e = (new r.Vector3,
  19204. [])
  19205. , t = [];
  19206. return function(i, n, r, o, a, s) {
  19207. null !== o && void 0 !== o || (o = !0),
  19208. null !== a && void 0 !== a || (a = !0);
  19209. var l = this.getWaitDeferred(i)
  19210. , c = l.deferred
  19211. , h = null
  19212. , u = null;
  19213. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19214. u = r.vFov)),
  19215. !this.isLoaded(i)) {
  19216. if (!l.active) {
  19217. if (l.active = !0,
  19218. r) {
  19219. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19220. e[this.id + ":" + i] = {
  19221. tileCount: 0,
  19222. targetTileCount: d
  19223. },
  19224. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19225. }
  19226. t[this.id] || (t[this.id] = !0,
  19227. this.on(f.LoadComplete, function(e, t) {
  19228. var i = this.getWaitDeferred(e).deferred;
  19229. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19230. this.resetWaitDeferred(e))
  19231. }
  19232. .bind(this)),
  19233. this.on(f.LoadFailed, function(e) {
  19234. var t = this.getWaitDeferred(e).deferred;
  19235. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19236. this.resetWaitDeferred(e))
  19237. }
  19238. .bind(this)),
  19239. this.on(f.TileLoaded, function(t, i, n) {
  19240. var r = this.getWaitDeferred(t).deferred;
  19241. if (r && "pending" === r.state()) {
  19242. r.notify(t, i, n);
  19243. var o = e[this.id + ":" + t];
  19244. o && (o.tileCount++,
  19245. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19246. r.resolve(t, n),
  19247. this.resetWaitDeferred(t)))
  19248. }
  19249. }
  19250. .bind(this)))
  19251. }
  19252. this.tileDownloader.clearForceQueue(),
  19253. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19254. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19255. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19256. }
  19257. return c.promise()
  19258. }
  19259. }(),
  19260. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19261. if (e === this.id) {
  19262. var n = this.qualityManager.getPanoSize(m.BASE);
  19263. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19264. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19265. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19266. }
  19267. }
  19268. ,
  19269. n.prototype.onTileRendered = function(e, t, i, n) {
  19270. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19271. }
  19272. ,
  19273. n.prototype.onPanoRendered = function(e, t, i, n) {
  19274. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19275. this.updateSkyboxForZoomLevel(),
  19276. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19277. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19278. this.emit("load", t),
  19279. this.model.emit("load", this),
  19280. this.emit(f.LoadComplete, t, i))
  19281. }
  19282. ,
  19283. n.prototype.setZoomed = function(e) {
  19284. this.zoomed = e,
  19285. this.updateSkyboxForZoomLevel()
  19286. }
  19287. ,
  19288. n.prototype.ensureSkyboxReadyForRender = function() {
  19289. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19290. this.solidSkybox.loaded = !0)
  19291. }
  19292. ,
  19293. n.prototype.updateSkyboxForZoomLevel = function() {
  19294. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19295. }
  19296. ,
  19297. n.prototype.getSkyboxTexture = function() {
  19298. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19299. }
  19300. ,
  19301. n.prototype.onTileRenderFail = function(e, t, i) {
  19302. e === this.id && this.emit(f.LoadFailed, t)
  19303. }
  19304. ,
  19305. n.prototype.isLoaded = function(e) {
  19306. if (this.tiled) {
  19307. if (e && "string" == typeof e)
  19308. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19309. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19310. }
  19311. if (e && "number" == typeof e)
  19312. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19313. return !!this.solidSkybox.high || e in this.solidSkybox
  19314. }
  19315. ,
  19316. n.prototype.loadCube = function(e) {
  19317. if (this.isLoaded(e))
  19318. return I.info("Skipping load of pano, already loaded"),
  19319. $.when();
  19320. this.emit("loading", e),
  19321. this.model.emit("loading", this);
  19322. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19323. , i = t.filter(function(e) {
  19324. return !e
  19325. });
  19326. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19327. e = "high",
  19328. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19329. var n = 0
  19330. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19331. return u.getImage(t[i])
  19332. }
  19333. .bind(this));
  19334. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19335. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19336. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19337. this.solidSkybox.low = null),
  19338. this.solidSkybox.needsUpdate = !0,
  19339. this.emit("load", e),
  19340. this.model.emit("load", this),
  19341. this
  19342. }
  19343. .bind(this), function() {
  19344. I.error("Downloading cubemap for pano", this.id, "failed"),
  19345. this.failedLoadingAt = Date.now()
  19346. }
  19347. .bind(this), function() {
  19348. return $.when(++n, 6)
  19349. })
  19350. }
  19351. ,
  19352. n.raycastsSkipped = 0,
  19353. n.raycastsDone = 0,
  19354. n.prototype.findNeighourPanos = function() {
  19355. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19356. this.model.panos.forEach(function(e) {
  19357. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19358. var t = this.position.distanceTo(e.position);
  19359. if (t > a.panoramaNeighbourMaxDistance)
  19360. return this.model.panos.setNeighbour(this, e, !1),
  19361. void n.raycastsSkipped++;
  19362. var i = e.position.clone().sub(this.position).normalize()
  19363. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19364. , s = o.intersectObjects(this.model.colliders);
  19365. n.raycastsDone++,
  19366. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19367. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19368. }
  19369. }
  19370. .bind(this)),
  19371. this.model.panos.neighbourMap[this.id]
  19372. }
  19373. ,
  19374. n.prototype.worldPosition = function() {
  19375. return this.position
  19376. }
  19377. ,
  19378. n.prototype.addTextSprite = function(e, t) {
  19379. this.removeTextSprite();
  19380. var i = document.createElement("canvas")
  19381. , n = i.getContext("2d");
  19382. i.width = 256,
  19383. i.height = 256;
  19384. var o = "Arial"
  19385. , a = 60;
  19386. n.font = "bold " + a + "px " + o,
  19387. n.fillStyle = "white";
  19388. var s = n.measureText(e).width;
  19389. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19390. var l = new r.Texture(i);
  19391. l.needsUpdate = !0;
  19392. var c = new r.SpriteMaterial({
  19393. map: l,
  19394. color: t || 16428055
  19395. });
  19396. this.text3d = new r.Sprite(c),
  19397. this.text3d.position.copy(this.skyboxMesh.position),
  19398. this.floor.add(this.text3d)
  19399. }
  19400. ,
  19401. n.prototype.removeTextSprite = function() {
  19402. this.text3d && (this.floor.remove(this.text3d),
  19403. this.text3d = null)
  19404. }
  19405. ,
  19406. n.prototype.isAligned = function() {
  19407. return this.alignmentType === l.ALIGNED
  19408. }
  19409. ,
  19410. n.filters = {
  19411. inDirection: function(e, t, i) {
  19412. return function(n) {
  19413. var r = n.position.clone().sub(e).normalize();
  19414. return r.dot(t) > i
  19415. }
  19416. },
  19417. inFloorDirection: function(e, t, i) {
  19418. return function(n) {
  19419. var r = n.floorPosition.clone().sub(e).normalize();
  19420. return r.dot(t) > i
  19421. }
  19422. },
  19423. inPanoDirection: function(e, t, i) {
  19424. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19425. function(n) {
  19426. var r = n.floorPosition.clone().sub(e).normalize()
  19427. , o = n.position.clone().sub(e).normalize();
  19428. return r.dot(t) > i || o.dot(t) > i
  19429. }
  19430. },
  19431. atFloor: function(e) {
  19432. return function(t) {
  19433. return !e || t.floor === e
  19434. }
  19435. },
  19436. not: function(e) {
  19437. return function(t) {
  19438. return t !== e
  19439. }
  19440. },
  19441. notIn: function(e) {
  19442. return function(t) {
  19443. return e.indexOf(t) === -1
  19444. }
  19445. },
  19446. isLoaded: function() {
  19447. return function(e) {
  19448. return e.isLoaded()
  19449. }
  19450. },
  19451. isNotLoaded: function() {
  19452. return function(e) {
  19453. return !e.isLoaded()
  19454. }
  19455. },
  19456. isCloseEnoughTo: function(e, t) {
  19457. return function(i) {
  19458. return e.distanceTo(i.floorPosition) < t
  19459. }
  19460. },
  19461. hasMinimumHeightDifferenceTo: function(e, t) {
  19462. return function(i) {
  19463. return Math.abs(i.position.y - e.y) > t
  19464. }
  19465. },
  19466. isNotBehindNormal: function(e, t) {
  19467. var i = new r.Vector3;
  19468. return t = t.clone(),
  19469. function(n) {
  19470. var r = i.copy(n.position).sub(e).normalize();
  19471. return r.dot(t) > 0
  19472. }
  19473. },
  19474. isNeighbourPanoTo: function(e) {
  19475. return function(t) {
  19476. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19477. }
  19478. },
  19479. isNeighbourOfNeighbourTo: function(e) {
  19480. return function(t) {
  19481. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19482. var n = e.model.panos.get(i);
  19483. return !!n && n.neighbourPanos[t.id]
  19484. })
  19485. }
  19486. },
  19487. isNotRecentlyFailed: function(e) {
  19488. return function(t) {
  19489. return Date.now() - t.failedLoadingAt > e
  19490. }
  19491. },
  19492. isOnVisibleFloor: function() {
  19493. return function(e) {
  19494. return !e.floor.hidden
  19495. }
  19496. },
  19497. isPanoAligned: function() {
  19498. return function(e) {
  19499. return e.isAligned()
  19500. }
  19501. }
  19502. },
  19503. n.sortFunctions = {
  19504. distanceToPoint: function(e) {
  19505. return function(t, i) {
  19506. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19507. }
  19508. },
  19509. floorDistanceToPoint: function(e) {
  19510. return function(t, i) {
  19511. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19512. }
  19513. },
  19514. choose: function(e) {
  19515. return function(t, i) {
  19516. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19517. }
  19518. }
  19519. },
  19520. n.scoreFunctions = {
  19521. distance: function(e, t) {
  19522. return t = t || a.navigation.distanceFactor,
  19523. function(i) {
  19524. return e ? e.position.distanceTo(i.position) * t : 0
  19525. }
  19526. },
  19527. distanceSquared: function(e, t) {
  19528. return t = t || a.navigation.distanceFactor,
  19529. function(i) {
  19530. return e ? e.position.distanceToSquared(i.position) * t : 0
  19531. }
  19532. },
  19533. direction: function(e, t) {
  19534. return function(i) {
  19535. var n = i.position.clone().sub(e).normalize();
  19536. return n.dot(t) * a.navigation.directionFactor
  19537. }
  19538. },
  19539. angle: function(e, t) {
  19540. return function(i) {
  19541. var n = i.position.clone().sub(e).normalize();
  19542. return n.angleTo(t) * a.navigation.angleFactor
  19543. }
  19544. },
  19545. inFieldOfView: function(e, t) {
  19546. return function(i) {
  19547. var n = i.position.clone().sub(e).normalize();
  19548. return n.dot(t) > .75 ? 10 : -1
  19549. }
  19550. },
  19551. optionality: function(e) {
  19552. return function(t) {
  19553. var i = t.neighbourUUIDs.filter(function(t) {
  19554. return !(t in e.neighbourUUIDs) && t !== e.id
  19555. });
  19556. return i.length * a.navigation.optionalityFactor
  19557. }
  19558. },
  19559. penalizeHeightDifferenceUnder: function(e, t) {
  19560. return function(i) {
  19561. return e.y - i.position.y < t ? -20 : 0
  19562. }
  19563. }
  19564. },
  19565. t.exports = n
  19566. }
  19567. ).call(this, "/js/objects/Panorama.js")
  19568. }
  19569. , {
  19570. "../enum/AlignmentType": 17,
  19571. "../enum/GLCubeFaces": 25,
  19572. "../enum/PanoRendererEvents": 35,
  19573. "../enum/PanoSizeClass": 36,
  19574. "../enum/PanoramaEvents": 37,
  19575. "../enum/RenderLayers": 41,
  19576. "../enum/RenderOrder": 42,
  19577. "../enum/TileDownloaderEvents": 45,
  19578. "../enum/Viewmode": 51,
  19579. "../exception/BasicException": 55,
  19580. "../scene/SceneRenderer": 158,
  19581. "../settings": 166,
  19582. "../tile/TileUtils": 174,
  19583. "../util/ajax": 181,
  19584. "../util/common": 185,
  19585. "../util/lerp": 188,
  19586. "../util/logger": 189,
  19587. "../util/panorama": 191,
  19588. "../util/texture": 194,
  19589. "../util/transitions": 195,
  19590. events: 202,
  19591. three: 217
  19592. }],
  19593. 149: [function(e, t, i) {
  19594. "use strict";
  19595. function n(e) {
  19596. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19597. t.map.value = d,
  19598. t.opacity.value = 0,
  19599. t.color.value.set(o.reticuleColor),
  19600. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19601. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19602. side: r.DoubleSide,
  19603. depthWrite: !1,
  19604. depthTest: !1,
  19605. transparent: !0,
  19606. vertexShader: c.waypoint.vertexShader,
  19607. fragmentShader: c.waypoint.fragmentShader,
  19608. uniforms: t,
  19609. name: "waypoint",
  19610. opacity: 0,
  19611. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19612. })),
  19613. this.layers.set(h.RETICULE),
  19614. this.renderOrder = u.reticule,
  19615. this.player = e,
  19616. this.direction = new r.Vector3,
  19617. this.hidden = !0,
  19618. this.mouseLastMoveTime = Date.now()
  19619. }
  19620. var r = e("three")
  19621. , o = e("../settings")
  19622. , a = e("../util/transitions")
  19623. , s = e("../util/texture")
  19624. , l = e("../util/lerp")
  19625. , c = e("../shaders")
  19626. , h = e("../enum/RenderLayers")
  19627. , u = e("../enum/RenderOrder")
  19628. , d = s.load("static/images/reticule-256x256.png");
  19629. n.prototype = Object.create(r.Mesh.prototype),
  19630. n.prototype.move = function(e, t, i) {
  19631. this.hidden = i,
  19632. this.mouseLastMoveTime = Date.now()
  19633. }
  19634. ,
  19635. n.prototype.hide = function() {
  19636. this.hidden || (this.hidden = !0,
  19637. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19638. }
  19639. ,
  19640. n.prototype.show = function() {
  19641. this.hidden = !1,
  19642. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19643. }
  19644. ,
  19645. n.prototype.update = function() {
  19646. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19647. }
  19648. ,
  19649. n.prototype.updatePosition = function(e, t) {
  19650. if (!this.hidden) {
  19651. if (!t)
  19652. return this.hide();
  19653. var i = t.point
  19654. , n = e.distanceTo(i)
  19655. , r = 1 + .01 * n;
  19656. n < 1 && (r -= 1 - n),
  19657. this.show(),
  19658. this.scale.set(r, r, r),
  19659. this.direction = this.direction.multiplyScalar(.8),
  19660. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19661. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19662. this.lookAt(this.position.clone().add(this.direction))
  19663. }
  19664. }
  19665. ,
  19666. n.prototype.writeAstag = function() {
  19667. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19668. , t = new Date;
  19669. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19670. var i = {
  19671. enabled: !0,
  19672. version: "0",
  19673. created: t.toISOString(),
  19674. created_by: "APITest",
  19675. position: this.position.clone(),
  19676. stem: {
  19677. enabled: o.tags.pole.enabled,
  19678. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19679. },
  19680. label: "tag " + this.tagCount,
  19681. description: "Description " + e,
  19682. floor: function(e) {
  19683. if (e.currentFloor) {
  19684. var t = e.floors.indexOf(e.currentFloor);
  19685. return t > -1 ? t : void 0
  19686. }
  19687. }(this.player.model),
  19688. type: "info",
  19689. metadata: {
  19690. preferred_camera: {
  19691. mode: this.player.mode
  19692. }
  19693. }
  19694. };
  19695. console.log("--------------------------"),
  19696. console.log(JSON.stringify(i));
  19697. var n = this.player.model.addtag(e, i).build();
  19698. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19699. n.visible || n.show(o.tags.startup.fadeInDuration))
  19700. }
  19701. ,
  19702. t.exports = n
  19703. }
  19704. , {
  19705. "../enum/RenderLayers": 41,
  19706. "../enum/RenderOrder": 42,
  19707. "../settings": 166,
  19708. "../shaders": 167,
  19709. "../util/lerp": 188,
  19710. "../util/texture": 194,
  19711. "../util/transitions": 195,
  19712. three: 217
  19713. }],
  19714. 150: [function(e, t, i) {
  19715. "use strict";
  19716. function n(e, t) {
  19717. this.chunks = [],
  19718. this.floorId = e,
  19719. this.roomId = t,
  19720. this.position = new r.Vector3
  19721. }
  19722. var r = e("three");
  19723. n.prototype.addChunk = function(e) {
  19724. this.chunks.push(e)
  19725. }
  19726. ,
  19727. n.prototype.calcBoundaries = function() {
  19728. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19729. var s = this.chunks[a]
  19730. , l = s.geometry.attributes.position;
  19731. if (l)
  19732. for (var c = 0; c < l.array.length; c += 3)
  19733. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19734. t.add(e),
  19735. 0 === c ? (i.copy(e),
  19736. n.copy(e)) : (i.max(e),
  19737. n.min(e)),
  19738. o++
  19739. }
  19740. o > 0 ? (t.multiplyScalar(1 / o),
  19741. this.average = t) : this.average = null,
  19742. this.boundsMax = i,
  19743. this.boundsMin = n,
  19744. this.center = new r.Vector3,
  19745. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19746. }
  19747. ,
  19748. t.exports = n
  19749. }
  19750. , {
  19751. three: 217
  19752. }],
  19753. 151: [function(e, t, i) {
  19754. (function(i) {
  19755. "use strict";
  19756. function n(e, t, i) {
  19757. this.obj3d = null,
  19758. this.nodes = [],
  19759. this.colorHull = [],
  19760. this.shortPaths = {},
  19761. this.floorHull = null,
  19762. this.cameraHull = null,
  19763. this.floorPathDistance = 0,
  19764. this.floorCurvePoints = null,
  19765. this.floorCurveColors = null,
  19766. this.camCurvePoints = null,
  19767. this.warpDestHeroLoc = null,
  19768. this.warpDestPano = null,
  19769. this.warpPathPoints = null,
  19770. this.warpPathLengths = [0],
  19771. this.warpLength = 0,
  19772. this.closeWarpDistance = 4,
  19773. this.UP = A.UP.clone(),
  19774. this.longestStep = 0,
  19775. this.upcomingTransType = null,
  19776. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19777. this.prevNextDist = 0,
  19778. this.nextI = 0,
  19779. this.activeTransType = null,
  19780. this.lastTransType = null,
  19781. this.bunnyObj = null,
  19782. this.director = e,
  19783. this.player = t,
  19784. this.playerControls = i,
  19785. this.modelManager = t.modelManager,
  19786. this.updateModel(),
  19787. this.updateDefaultsFromModelData(),
  19788. this.bindEvents(),
  19789. this.warping = !1,
  19790. this.waitingToWarp = !1,
  19791. this.warpInterrupted = !1,
  19792. this.warpInterruptionBlackoutStyle = null,
  19793. this.warpInterruptionTravelTime = null
  19794. }
  19795. var r = e("three")
  19796. , o = e("../util/logger")
  19797. , a = e("../enum/Viewmode")
  19798. , s = e("../enum/RenderOrder")
  19799. , l = e("../enum/WarpStyle")
  19800. , c = e("../settings")
  19801. , h = e("../util/math")
  19802. , u = e("../util/lerp")
  19803. , d = e("../util/easing")
  19804. , p = e("../util/transitions")
  19805. , f = e("../objects/Snapshot")
  19806. , g = e("../effects")
  19807. , m = e("../shaders")
  19808. , v = (e("../gui/gui"),
  19809. e("../util/texture"))
  19810. , A = e("../enum/Vectors")
  19811. , y = (e("../model/ModelManager"),
  19812. new o(i))
  19813. , C = e("../enum/PlayerEvents")
  19814. , I = e("../enum/BlackoutStyle")
  19815. , E = e("../enum/ModelManagerEvents")
  19816. , b = e("../constants")
  19817. , w = {
  19818. path: 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  19820. pathStart: 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")
  19821. };
  19822. n.prototype.setScene = function(e) {
  19823. this.createCpm(e),
  19824. this.createBunnyObj(e)
  19825. }
  19826. ,
  19827. n.prototype.updateModel = function() {
  19828. this.model = this.modelManager.getActiveModel()
  19829. }
  19830. ,
  19831. n.prototype.bindEvents = function() {
  19832. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19833. }
  19834. ,
  19835. n.prototype.updateDefaultsFromModelData = function() {
  19836. this.model.data
  19837. }
  19838. ,
  19839. n.prototype.pointPathDistance = function(e) {
  19840. for (var t = 0, i = 1; i < e.length; i += 1)
  19841. t += e[i - 1].distanceTo(e[i]);
  19842. return t
  19843. }
  19844. ,
  19845. n.prototype.pointPathLengths = function(e) {
  19846. for (var t = [0], i = 1; i < e.length; i += 1)
  19847. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19848. return t
  19849. }
  19850. ,
  19851. n.prototype.interpAlongPath = function(e, t, i) {
  19852. var n, o = new r.Vector3, a = t[t.length - 1];
  19853. if (i < 1) {
  19854. n = i * a;
  19855. for (var s = 1; s < t.length; s += 1)
  19856. if (t[s] > n) {
  19857. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19858. return o.copy(e[s]),
  19859. o.sub(e[s - 1]),
  19860. o.multiplyScalar(l),
  19861. o.add(e[s - 1]),
  19862. o
  19863. }
  19864. } else
  19865. o.copy(e[e.length - 1]);
  19866. return o
  19867. }
  19868. ,
  19869. n.prototype.pathHeight = function() {
  19870. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19871. }
  19872. ,
  19873. n.prototype.createBunnyObj = function(e) {
  19874. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19875. this.bunnyObj.visible = c.warp.showBunny),
  19876. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19877. e.add(this.bunnyObj)
  19878. }
  19879. ,
  19880. n.prototype.createCpm = function(e) {
  19881. if (!this.currentPanoMarker) {
  19882. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19883. t.material.uniforms.opacity.value = 0,
  19884. this.currentPanoMarker = {
  19885. mesh: t,
  19886. placed: !1
  19887. }
  19888. }
  19889. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19890. this.placeCpm(),
  19891. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19892. }
  19893. ,
  19894. n.prototype.placeCpm = function() {
  19895. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19896. var e = this.player.currentPano.floor;
  19897. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19898. e.add(this.currentPanoMarker.mesh)),
  19899. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19900. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19901. this.currentPanoMarker.placed = !0
  19902. } else
  19903. this.popOutCpm()
  19904. }
  19905. ,
  19906. n.prototype.fadeInCpm = function(e) {
  19907. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19908. }
  19909. ,
  19910. n.prototype.fadeOutCpm = function(e) {
  19911. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19912. }
  19913. ,
  19914. n.prototype.popInCpm = function() {
  19915. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19916. }
  19917. ,
  19918. n.prototype.popOutCpm = function() {
  19919. this.fadeOutCpm(2)
  19920. }
  19921. ,
  19922. n.prototype.brushPrefs = {
  19923. linewidth: 7,
  19924. strokeWidth: 15,
  19925. cvSegments: 48,
  19926. paveStep: .1,
  19927. paveWidth: .2,
  19928. lookBlendDist: 3,
  19929. maxTurn: r.Math.degToRad(2)
  19930. },
  19931. n.prototype.panoPathDistance = function(e) {
  19932. var t = this.model.panos;
  19933. if (!e || e.length < 2)
  19934. return 0;
  19935. for (var i = [], n = 0; n < e.length; n += 1)
  19936. i.push(t.get(e[n]).floorPosition);
  19937. return this.pointPathDistance(i)
  19938. }
  19939. ,
  19940. n.prototype.loadTileTexture = function(e) {
  19941. var t = v.load(e, function(t) {
  19942. t.wrapS = r.RepeatWrapping,
  19943. t.wrapT = r.RepeatWrapping,
  19944. t.needsUpdate = !0,
  19945. y.debug('path texture "' + e + '" is ready')
  19946. }, function() {
  19947. y.error('path texture "' + e + '" failed')
  19948. });
  19949. return t.mapping = r.UVMapping,
  19950. t
  19951. }
  19952. ,
  19953. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19954. var a = {
  19955. cameraMode: n,
  19956. position: e,
  19957. quaternion: t,
  19958. panoId: i,
  19959. orthoZoom: o,
  19960. floorVisibility: r,
  19961. thumbUrl: null,
  19962. name: null
  19963. };
  19964. return new f(a)
  19965. }
  19966. ,
  19967. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19968. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19969. }
  19970. ,
  19971. n.prototype.setWarpDestination = function(e) {
  19972. this.warpDestHeroLoc = e
  19973. }
  19974. ,
  19975. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19976. var t = this.getHeroDescriptorByHeroIndex(e);
  19977. return null !== t && (this.setWarpDestination(t),
  19978. !0)
  19979. }
  19980. ,
  19981. n.prototype.setWarpDestinationByPano = function(e, t) {
  19982. var i = this.model.panos.get(e.id);
  19983. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19984. }
  19985. ,
  19986. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19987. var i = this.model.panos.get(e);
  19988. if (i) {
  19989. t = t || new r.Quaternion;
  19990. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19991. return this.setWarpDestination(n),
  19992. !0
  19993. }
  19994. return !1
  19995. }
  19996. ,
  19997. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19998. var t = this.model.heroCount();
  19999. /* if (null !== this.warpDestHeroLoc && t < 2)
  20000. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20001. this.model.getHeroDescriptorByIndex(0); */
  20002. var i = this.model.getHeroDescriptorByIndex(e);
  20003. if (i) {
  20004. var n = i.isPano() ? i.panoId : i.cameraMode;
  20005. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20006. }
  20007. return i
  20008. }
  20009. ,
  20010. n.prototype.getHeroDescriptorByPano = function(e) {
  20011. var t = this.model.panos.get(e.id);
  20012. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20013. }
  20014. ,
  20015. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20016. var t = this.getHeroIndexFromPanoId(e);
  20017. return this.getHeroDescriptorByHeroIndex(t)
  20018. }
  20019. ,
  20020. n.prototype.getHeroIndexFromPanoId = function(e) {
  20021. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20022. var i = this.model.heroLocations[t]
  20023. , n = this.getHeroId(i);
  20024. if (n && n === e)
  20025. return t
  20026. }
  20027. return -1
  20028. }
  20029. ,
  20030. n.prototype.getHeroPano = function(e) {
  20031. if (null === e)
  20032. return y.warn("getHeroPano(): no destination"),
  20033. null;
  20034. var t = this.getHeroId(e)
  20035. , i = this.model.panos.get(t);
  20036. return void 0 === i && (i = null,
  20037. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20038. i
  20039. }
  20040. ,
  20041. n.prototype.getHeroId = function(e) {
  20042. return e.panoId
  20043. }
  20044. ,
  20045. n.prototype.setWarpDestPano = function() {
  20046. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20047. this.warpDestPano
  20048. }
  20049. ,
  20050. n.prototype.brushToWarpPano = function(e, t) {
  20051. if (this.discardPathObject(),
  20052. !this.setWarpDestPano())
  20053. return !1;
  20054. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20055. !this.warpDestPano)
  20056. return y.info("No brush"),
  20057. !1;
  20058. if (!this.player.currentPano)
  20059. return y.debug("No current pano, visibility undefined"),
  20060. !1;
  20061. if (!this.warpDestPano)
  20062. return y.info("No wPano, visibility undefined"),
  20063. !1;
  20064. if (!this.warpDestPano.isAligned())
  20065. return y.debug("Cannot brush to unaligned pano"),
  20066. !1;
  20067. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20068. , n = !0;
  20069. if (this.player.currentPano.id === this.warpDestPano.id)
  20070. y.debug("Already at destination pano");
  20071. else {
  20072. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20073. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20074. this.obj3d = new r.Object3D,
  20075. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20076. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20077. e = t) : (this.setPathHulls(this.nodes),
  20078. this.setFloorCurves(),
  20079. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20080. this.player.currentPano.floor.add(this.obj3d);
  20081. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20082. , s = e === l.STD;
  20083. if (!n && (i || s)) {
  20084. if (o) {
  20085. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20086. this.obj3d.add(h)
  20087. }
  20088. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20089. this.obj3d.add(u)
  20090. }
  20091. this.appearSlow()
  20092. }
  20093. return this.upcomingTransType = e,
  20094. !n
  20095. }
  20096. ,
  20097. n.prototype.findShortestPath = function(e, t) {
  20098. if (!e || !t)
  20099. return null;
  20100. var i = c.warp.walkExtraPanosDistance
  20101. , n = e.id + ":" + t.id + ":" + i;
  20102. if (this.shortPaths.hasOwnProperty(n))
  20103. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20104. var r = t.id + ":" + e.id + ":" + i;
  20105. if (this.shortPaths.hasOwnProperty(r))
  20106. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20107. var o = this.model.panos.aStarSearch(e, t);
  20108. return this.model.panos.includeNodesNearPath(o, i),
  20109. this.shortPaths[n] = o ? o.slice() : null,
  20110. o
  20111. }
  20112. ,
  20113. n.prototype.makePathHulls = function(e) {
  20114. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20115. t = u.get(e[0]),
  20116. r = t.floor.floorIndex;
  20117. for (var d = 0; d < e.length; d += 1)
  20118. t = u.get(e[d]),
  20119. i = t.floorPosition.clone().sub(this.model.position),
  20120. i.y += this.pathHeight(),
  20121. s.push(i),
  20122. l.push(t.position.clone()),
  20123. n = t.floor.floorIndex,
  20124. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20125. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20126. o > a && (a = o));
  20127. return a > this.longestStep && (this.longestStep = a,
  20128. y.debug("path contains " + a + " meter segment")),
  20129. {
  20130. floor: s,
  20131. camera: l,
  20132. color: h
  20133. }
  20134. }
  20135. ,
  20136. n.prototype.makeFloorCurves = function(e, t, i) {
  20137. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20138. , o = this.pointPathDistance(e) - 2 * n
  20139. , s = e.slice(0)
  20140. , l = s[1].clone().sub(s[0]);
  20141. l.y = 0,
  20142. l.normalize().multiplyScalar(n),
  20143. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20144. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20145. l.y = 0,
  20146. l.normalize().multiplyScalar(n),
  20147. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20148. var h = new r.CatmullRomCurve3(s)
  20149. , u = Math.floor(o / i);
  20150. u = 4 * Math.floor(u / 4),
  20151. u = Math.max(4, u);
  20152. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20153. f = 0,
  20154. d = g[A].distanceTo(e[0]);
  20155. for (var y = 1; y < e.length; y += 1)
  20156. v.copy(g[A]).sub(e[y]),
  20157. v.y *= 4,
  20158. p = v.length(),
  20159. p < d && (f = y);
  20160. m.push(t[f])
  20161. }
  20162. return {
  20163. distance: o,
  20164. points: g,
  20165. colors: m
  20166. }
  20167. }
  20168. ,
  20169. n.prototype.makeCameraCurvePoints = function(e, t) {
  20170. var i = this.pointPathDistance(e)
  20171. , n = new r.CatmullRomCurve3(e);
  20172. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20173. }
  20174. ,
  20175. n.prototype.makeCameraCurveTangents = function(e, t) {
  20176. var i = this.pointPathDistance(e)
  20177. , n = new r.CatmullRomCurve3(e)
  20178. , o = Math.max(2, Math.floor(i / t));
  20179. o || (o = 5);
  20180. for (var a = [], s = 0; s <= o; s++)
  20181. a.push(n.getTangentAt(s / o));
  20182. return a
  20183. }
  20184. ,
  20185. n.prototype.setPathHulls = function(e) {
  20186. var t = this.makePathHulls(e);
  20187. this.floorHull = t.floor,
  20188. this.cameraHull = t.camera,
  20189. this.colorHull = t.color
  20190. }
  20191. ,
  20192. n.prototype.setFloorCurves = function() {
  20193. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20194. this.floorPathDistance = e.distance,
  20195. this.floorCurvePoints = e.points,
  20196. this.floorCurveColors = e.colors
  20197. }
  20198. ,
  20199. n.prototype.setCameraCurvePoints = function() {
  20200. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20201. }
  20202. ,
  20203. n.prototype.chooseWarpPath = function(e) {
  20204. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20205. if (this.player.currentPano === this.warpDestPano || !e)
  20206. return this.warpPathPoints = null,
  20207. this.warpLength = 0,
  20208. !1;
  20209. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20210. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20211. t = this.warpDestPano.position.clone().sub(o.position),
  20212. i = t.clone().negate(),
  20213. t.multiplyScalar(.15).add(o.position),
  20214. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20215. t.y = o.position.y,
  20216. i.y = this.warpDestPano.position.y,
  20217. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20218. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20219. this.setCameraCurvePoints(),
  20220. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20221. this.warpLength = 0,
  20222. this.warpPathLengths = [0];
  20223. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20224. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20225. var p = s.length();
  20226. s.y *= c.warp.climbEffort;
  20227. var f = s.length() / p;
  20228. if (d > 1) {
  20229. s.setY(0).normalize(),
  20230. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20231. var g = Math.min(1, s.dot(l))
  20232. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20233. f = Math.max(m, f)
  20234. }
  20235. this.warpLength += p * f,
  20236. this.warpPathLengths[d] = this.warpLength
  20237. }
  20238. return !0
  20239. }
  20240. ,
  20241. n.prototype.drawPathRibbon = function(e, t) {
  20242. this.bunnyObj.visible = c.warp.showBunny;
  20243. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20244. h.copy(e[u]),
  20245. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20246. h.normalize(),
  20247. n.crossVectors(h, A.UP),
  20248. n.multiplyScalar(i);
  20249. var d = (new r.Vector3).copy(e[u]).add(o);
  20250. d.sub(n),
  20251. l.vertices.push(d),
  20252. d = (new r.Vector3).copy(e[u]).add(o),
  20253. d.add(n),
  20254. l.vertices.push(d)
  20255. }
  20256. var p, f = 0;
  20257. for (u = 0; u < e.length - 1; u += 1) {
  20258. var g = 2 * u
  20259. , v = f;
  20260. f += e[u + 1].distanceTo(e[u]);
  20261. var y = f
  20262. , C = t[u]
  20263. , I = t[u + 1];
  20264. p = new r.Face3(g,g + 1,g + 2),
  20265. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20266. l.faces.push(p),
  20267. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20268. p = new r.Face3(g + 2,g + 1,g + 3),
  20269. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20270. l.faces.push(p),
  20271. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20272. }
  20273. l.computeFaceNormals(),
  20274. l.computeVertexNormals();
  20275. var E, b;
  20276. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20277. b.map.value = w.path,
  20278. b.opacity.value = 0,
  20279. b.color.value.set(c.path.color),
  20280. E = new r.RawShaderMaterial({
  20281. side: r.DoubleSide,
  20282. depthWrite: !1,
  20283. transparent: !0,
  20284. vertexShader: m.ribbon.vertexShader,
  20285. fragmentShader: m.ribbon.fragmentShader,
  20286. uniforms: b,
  20287. name: "ribbonT",
  20288. opacity: 0
  20289. })) : E = new r.MeshBasicMaterial({
  20290. color: 16777215,
  20291. side: r.DoubleSide,
  20292. name: "ribbonOut",
  20293. vertexColors: r.VertexColors
  20294. });
  20295. var _ = new r.Mesh(l,E);
  20296. return _.name = "ribbon",
  20297. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20298. _
  20299. }
  20300. ,
  20301. n.prototype.drawPathPavement = function(e) {
  20302. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20303. s.copy(e[l]),
  20304. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20305. s.normalize(),
  20306. n.crossVectors(s, A.UP),
  20307. n.multiplyScalar(this.brushPrefs.paveWidth),
  20308. t = (new r.Vector3).copy(e[l]),
  20309. t.sub(n),
  20310. o.vertices.push(t),
  20311. o.vertices.push((new r.Vector3).copy(e[l])),
  20312. t = (new r.Vector3).copy(e[l]),
  20313. t.add(n),
  20314. o.vertices.push(t);
  20315. var h, u, d;
  20316. for (l = 0; l < e.length - 1; l += 1)
  20317. h = 3 * l + 1,
  20318. u = l * i,
  20319. d = u + i,
  20320. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20321. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20322. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20323. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20324. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20325. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20326. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20327. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20328. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20329. color: c.path.color,
  20330. side: r.DoubleSide,
  20331. transparent: !0,
  20332. depthWrite: !1,
  20333. opacity: 0,
  20334. name: "paveT",
  20335. map: w.path
  20336. }) : new r.MeshBasicMaterial({
  20337. color: c.path.color,
  20338. side: r.DoubleSide,
  20339. transparent: !0,
  20340. depthWrite: !1,
  20341. opacity: 1,
  20342. name: "paveO",
  20343. map: w.path
  20344. });
  20345. return new r.Mesh(o,p)
  20346. }
  20347. ,
  20348. n.prototype.hintPrefs = {
  20349. rad: .18,
  20350. width: .0125,
  20351. depth: .0625,
  20352. setBack: -.04,
  20353. markRad: .25,
  20354. markInnerRad: .16
  20355. },
  20356. n.prototype.makeWaypointObj = function(e, t) {
  20357. var i = new r.Geometry
  20358. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20359. , o = this.pathHeight();
  20360. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20361. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20362. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20363. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20364. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20365. s.map.value = e,
  20366. s.opacity.value = 0,
  20367. s.color.value.set(c.path.color);
  20368. var l = {
  20369. side: r.DoubleSide,
  20370. depthWrite: !1,
  20371. transparent: !0,
  20372. vertexShader: m.waypoint.vertexShader,
  20373. fragmentShader: m.waypoint.fragmentShader,
  20374. uniforms: s,
  20375. name: "waypoint",
  20376. opacity: 0
  20377. };
  20378. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20379. l.name = "wayPtOut");
  20380. var h = new r.RawShaderMaterial(l)
  20381. , u = new r.Mesh(i,h);
  20382. return u.name = t,
  20383. u
  20384. }
  20385. ,
  20386. n.prototype.makeStartMarker = function(e, t) {
  20387. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20388. i.y = 0,
  20389. i.normalize();
  20390. var n = Math.acos(i.x)
  20391. , o = this.makeWaypointObj(w.pathStart, "Start");
  20392. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20393. o.position.copy(e),
  20394. o
  20395. }
  20396. ,
  20397. n.prototype.makeEndMarker = function(e) {
  20398. var t = this.makeWaypointObj(w.pathEnd, "End")
  20399. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20400. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20401. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20402. t.position.copy(e),
  20403. t
  20404. }
  20405. ,
  20406. n.prototype.pathClean = function(e) {
  20407. if (e) {
  20408. for (var t in e.children)
  20409. this.pathClean(e.children[t]);
  20410. e.geometry && e.geometry.dispose(),
  20411. e.material && e.material.dispose()
  20412. }
  20413. }
  20414. ,
  20415. n.prototype.discardPathObject = function() {
  20416. if (this.obj3d) {
  20417. var e = this.obj3d.parent;
  20418. e && e.remove(this.obj3d),
  20419. this.pathClean(this.obj3d)
  20420. }
  20421. this.obj3d = null,
  20422. this.popInCpm()
  20423. }
  20424. ,
  20425. n.prototype.discardSlow = function() {
  20426. if (this.obj3d) {
  20427. if (this.player.mode !== a.PANORAMA)
  20428. return void this.discardPathObject();
  20429. for (var e, t = this, i = 0, n = function() {
  20430. this.discardPathObject()
  20431. }
  20432. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20433. e = t.obj3d.children[r],
  20434. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20435. i += 1,
  20436. n = null);
  20437. 0 === i && this.discardPathObject(),
  20438. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20439. }
  20440. }
  20441. ,
  20442. n.prototype.appearSlow = function() {
  20443. var e, t = this;
  20444. this.fadeOutCpm(c.path.fadeInTime);
  20445. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20446. e = t.obj3d.children[n],
  20447. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20448. }
  20449. ,
  20450. n.prototype.update = function() {
  20451. this.obj3d && this.obj3d.updateMatrixWorld()
  20452. }
  20453. ,
  20454. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20455. var t = r.Math.degToRad(c.warp.burnsAngle);
  20456. if (this.player.mode === a.PANORAMA) {
  20457. var i = this.burnsDir * t;
  20458. if (this.upcomingTransType === l.BLACK)
  20459. return i;
  20460. var n = e;
  20461. if (null === n)
  20462. return y.warn("Transition request for non-highlight"),
  20463. i;
  20464. var o = this.getHeroDescriptorByHeroIndex(n);
  20465. if (null === o)
  20466. return i;
  20467. if (!o.isPano())
  20468. return i;
  20469. var s = this.getHeroPano(o)
  20470. , h = this.playerControls.cameras[a.PANORAMA]
  20471. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20472. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20473. , p = function(e) {
  20474. var i = Math.acos(Math.min(1, e.dot(u)))
  20475. , n = (new r.Vector3).crossVectors(u, e);
  20476. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20477. };
  20478. if (s === this.player.currentPano)
  20479. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20480. var f = this.findShortestPath(this.player.currentPano, s);
  20481. if (void 0 === f || null === f || f.length < 1)
  20482. return y.debug("Empty path ahead..."),
  20483. i;
  20484. var g = this.makePathHulls(f)
  20485. , m = new r.CatmullRomCurve3(g.camera)
  20486. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20487. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20488. }
  20489. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20490. }
  20491. ,
  20492. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20493. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20494. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20495. var n = new r.Euler
  20496. , o = new r.Vector3;
  20497. y.debug("Starting wait: " + (void 0 !== t));
  20498. var s = this.calcBurnsAmount(e)
  20499. , h = function() {
  20500. this.endWarpState(),
  20501. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20502. t && t()
  20503. }
  20504. .bind(this)
  20505. , u = function(e, t) {
  20506. if (this.warpInterrupted)
  20507. return h(),
  20508. !0;
  20509. var r = t || 1e3 / 60;
  20510. if (c.warp.doBurns)
  20511. if (this.player.mode === a.PANORAMA) {
  20512. var l = this.playerControls.cameras[a.PANORAMA];
  20513. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20514. var u = r * s / i;
  20515. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20516. n.y += u,
  20517. o.set(0, 0, -1),
  20518. o.applyEuler(n),
  20519. o.add(l.position),
  20520. l.controls.lookAt(o),
  20521. l.controls.lookVector.copy(o)
  20522. ,l.lookAt(o)
  20523. } else
  20524. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20525. }
  20526. .bind(this);
  20527. this.startWarpState(),
  20528. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20529. }
  20530. ,
  20531. n.prototype.warpToNonPano = function(e) {
  20532. if (this.discardPathObject(),
  20533. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20534. var t = function() {
  20535. e && e()
  20536. }
  20537. .bind(this);
  20538. this.player.flyToNewMode({
  20539. mode: this.warpDestHeroLoc.cameraMode,
  20540. duration: c.warp.outsideTime,
  20541. warpDest: this.warpDestHeroLoc,
  20542. callback: t,
  20543. force: !0
  20544. })
  20545. } else
  20546. y.warn("no warp destination!!!"),
  20547. e && e()
  20548. }
  20549. ,
  20550. n.prototype._resetWarpShaderParams = function(e) {//
  20551. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20552. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20553. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20554. delete e.material.defines.newBlack;
  20555. e.material.needsUpdate = true
  20556. } */
  20557. }
  20558. ,
  20559. n.prototype._clearWarpShading = function() {
  20560. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20561. this._resetWarpShaderParams(e[t]),
  20562. e[t].visible = !0;
  20563. this._resetWarpShaderParams(this.model.skybox)
  20564. }
  20565. ,
  20566. n.prototype._warpStopFlying = function() {
  20567. this.activeTransType = null,
  20568. this.placeCpm()
  20569. }
  20570. ,
  20571. n.prototype._wrapupTravelOnlyBits = function() {
  20572. this._warpStopFlying(),
  20573. this.warpPathPoints && (this.player.currentPano.exit(),
  20574. this.warpDestPano.enter(),
  20575. this.player.currentPano = this.warpDestPano),
  20576. this.player.spider.draw(),
  20577. this.placeCpm()
  20578. }
  20579. ,
  20580. n.prototype._wrapupTravel = function(e) {
  20581. this._wrapupTravelOnlyBits(),
  20582. this.warpCameraAim(e)
  20583. }
  20584. ,
  20585. n.prototype._wrapupWarpShading = function(e) {
  20586. this._clearWarpShading(),
  20587. this._wrapupTravel(e)
  20588. }
  20589. ,
  20590. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20591. t !== I.END && this._clearWarpShading(),
  20592. this._wrapupTravelOnlyBits(),
  20593. this.upcomingTransType = null,
  20594. e && e()
  20595. }
  20596. ,
  20597. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20598. var i = this.warpDestHeroLoc.quaternion
  20599. , n = this.playerControls.cameras[a.PANORAMA]
  20600. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20601. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20602. , l = s.dot(o)
  20603. , u = r.Math.radToDeg(Math.acos(l))
  20604. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20605. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20606. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20607. m.y = h.constrainedTurn(m.y),
  20608. this.burnsDir = Math.sign(m.y);
  20609. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20610. , A = new r.Vector3
  20611. , C = function(e, t) {
  20612. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20613. v.y = g.y + e * m.y,
  20614. v.z = g.z + e * m.z,
  20615. A.set(0, 0, -1),
  20616. A.applyEuler(v),
  20617. A.add(n.position),
  20618. n.controls.lookAt(A),
  20619. n.controls.lookVector.copy(A),
  20620. void n.lookAt(A))
  20621. }
  20622. .bind(this);
  20623. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20624. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20625. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20626. ):
  20627. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20628. ,void (t && t())
  20629. ) */
  20630. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20631. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20632. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20633. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20634. ,void (t && t())
  20635. )
  20636. }
  20637. ,
  20638. n.prototype._warpBendAim = function(e, t, i, n) {
  20639. var o = n || 0
  20640. , s = this.playerControls.cameras[a.PANORAMA]
  20641. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20642. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20643. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20644. f.y = h.constrainedTurn(f.y);
  20645. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20646. f.x = g * Math.sign(f.x),
  20647. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20648. this.burnsDir = Math.sign(f.y),
  20649. g *= Math.sign(f.y),
  20650. f.y = g;
  20651. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20652. , v = new r.Vector3
  20653. , A = function(e, t) {
  20654. if (e < .5)
  20655. m.x = u.x + e * f.x,
  20656. m.y = u.y + e * f.y,
  20657. m.z = u.z + e * f.z;
  20658. else {
  20659. var i = (1 - e) * c.warp.softBendEnd;
  20660. m.x = l.x - i * f.x,
  20661. m.y = l.y - i * f.y,
  20662. m.z = l.z - i * f.z
  20663. }
  20664. v.set(0, 0, -1),
  20665. v.applyEuler(m),
  20666. v.add(s.position);
  20667. s.controls.lookAt(v),
  20668. s.controls.lookVector.copy(v),
  20669. s.lookAt(v);
  20670. }
  20671. .bind(this);
  20672. if(momentTourBlackNewType){
  20673. A(1)
  20674. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20675. }
  20676. ,
  20677. n.prototype._warpStepCameraAim = function(e, t, i) {
  20678. var n = this.playerControls.cameras[a.PANORAMA]
  20679. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20680. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20681. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20682. l.y = h.constrainedTurn(l.y),
  20683. this.burnsDir = Math.sign(l.y);
  20684. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20685. , f = new r.Vector3
  20686. , g = function(e, t) {
  20687. e < .5 ? u.copy(s) : u.copy(o),
  20688. f.set(0, 0, -1),
  20689. f.applyEuler(u),
  20690. f.add(n.position),
  20691. n.controls.lookAt(f),
  20692. n.controls.lookVector.copy(f),
  20693. n.lookAt(f)
  20694. }
  20695. .bind(this);
  20696. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20697. }
  20698. ,
  20699. n.prototype.setBurnsDir = function() {
  20700. var e = this.playerControls.cameras[a.PANORAMA]
  20701. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20702. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20703. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20704. n.y = h.constrainedTurn(n.y),
  20705. this.burnsDir = Math.sign(n.y)
  20706. }
  20707. ,
  20708. n.prototype.stepWarpPath = function(e, t) {
  20709. var i = this.playerControls.cameras[a.PANORAMA];
  20710. if (!this.warpPathPoints)
  20711. return i.position.copy(this.warpDestPano.position),
  20712. !0;
  20713. var n = this.warpPathPoints[0]
  20714. , o = this.warpDestPano.position;
  20715. if (null !== this.nodes && this.cameraHull.length > 1) {
  20716. var s = new r.Vector3;
  20717. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20718. i.position.copy(s)
  20719. } else
  20720. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20721. }
  20722. ,
  20723. n.prototype.interruptAndFastForward = function(e, t) {
  20724. this.warping && (this.warpInterrupted = !0,
  20725. this.warpInterruptionBlackoutStyle = e,
  20726. this.warpInterruptionTravelTime = t,
  20727. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20728. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20729. }
  20730. ,
  20731. n.prototype.warpCameraAim = function(e) {
  20732. var t = c.warp.minWarpTime;
  20733. if (this.upcomingTransType === l.BLACK)
  20734. t = c.warp.teleportTime;
  20735. else {
  20736. var i = this.playerControls.cameras[a.PANORAMA]
  20737. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20738. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20739. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20740. s.y = h.constrainedTurn(s.y);
  20741. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20742. t = Math.max(t, u)
  20743. }
  20744. var d = function() {
  20745. this._warpStopFlying(),
  20746. this.discardSlow(),
  20747. e && e()
  20748. }
  20749. .bind(this);
  20750. this._warpCameraAim(t, d)
  20751. }
  20752. ,
  20753. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20754. this.model.skybox.material.uniforms.blackout.value = n;
  20755. var r = u.uniform(this.model.skybox, "progress", 1)
  20756. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20757. , a = !1
  20758. , s = function() {
  20759. if (this.warpInterrupted)
  20760. return a = !0,
  20761. !0
  20762. }
  20763. .bind(this)
  20764. , l = function(e, t) {
  20765. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20766. !0) : void r(e, t)
  20767. }
  20768. .bind(this)
  20769. , h = function(e, t) {
  20770. return i && a ? (o(0),
  20771. !0) : void o(e, t)
  20772. }
  20773. .bind(this);
  20774. p.start(s, e, null, t, null, "safeHaltWatch"),
  20775. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20776. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20777. }
  20778. ,
  20779. n.prototype.warpTravel_STD = function(e) {
  20780. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20781. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20782. w += this.warpLength * c.warp.timePerMeter,
  20783. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20784. var _ = !1
  20785. , T = this.warpDestHeroLoc.quaternion
  20786. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20787. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20788. , M = S.dot(x)
  20789. , R = r.Math.radToDeg(Math.acos(M))
  20790. , P = function(e) {
  20791. var t = o
  20792. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20793. return i
  20794. }
  20795. , O = function() {
  20796. return E.lookAt(C, t, A.UP),
  20797. s.setFromRotationMatrix(E, c.warp.eOrder),
  20798. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20799. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20800. h.constrainedTurn(b.y)
  20801. }
  20802. .bind(this)
  20803. , L = function(e, t) {
  20804. if (this.warpInterrupted)
  20805. return _ = !0,
  20806. !0
  20807. }
  20808. .bind(this)
  20809. , D = function(e, t) {
  20810. return _ || !this.warpPathPoints ? (g.blur(0),
  20811. !0) : void g.blur(e)
  20812. }
  20813. .bind(this)
  20814. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20815. , B = function(e, t) {
  20816. return _ || !this.warpPathPoints ? (N(0),
  20817. !0) : void N(e, t)
  20818. }
  20819. .bind(this)
  20820. , F = function(e, t) {
  20821. if (!this.warpPathPoints)
  20822. return n.position.copy(this.warpDestPano.position),
  20823. !0;
  20824. if (_)
  20825. return !0;
  20826. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20827. n.position.copy(i),
  20828. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20829. }
  20830. .bind(this)
  20831. , V = function(e, n) {
  20832. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20833. !0)
  20834. }
  20835. .bind(this)
  20836. , U = function(e, o) {
  20837. if (_)
  20838. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20839. !0;
  20840. if (!this.warpPathPoints)
  20841. return !0;
  20842. var a = this.warpLength * e
  20843. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20844. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20845. c.warp.matchCam && (l *= 1 - u),
  20846. E.lookAt(C, t, A.UP),
  20847. s.setFromRotationMatrix(E, c.warp.eOrder),
  20848. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20849. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20850. b.y = h.constrainedTurn(b.y),
  20851. s.x = m.x + l * b.x,
  20852. s.y = m.y + l * b.y,
  20853. s.z = m.z + l * b.z,
  20854. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20855. b.y = h.constrainedTurn(b.y);
  20856. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20857. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20858. v.x = v.x + b.x * c.warp.turnFriction,
  20859. v.y = v.y + b.y * c.warp.turnFriction,
  20860. v.z = v.z + b.z * c.warp.turnFriction,
  20861. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20862. var p = t.clone().sub(C).normalize();
  20863. if (R < c.warp.maxAimRotation && u > 0) {
  20864. var g = 1 - u;
  20865. p.x = p.x * g + u * S.x,
  20866. p.y = p.y * g + u * S.y,
  20867. p.z = p.z * g + u * S.z,
  20868. p.normalize()
  20869. }
  20870. this.bunnyObj.position.copy(n.position).add(p),
  20871. f.set(0, 0, -1).applyEuler(v).normalize(),
  20872. f.multiplyScalar(8),
  20873. f.add(n.position),
  20874. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20875. n.controls.lookVector.copy(f),
  20876. n.lookAt(f))
  20877. }
  20878. .bind(this)
  20879. , k = function() {
  20880. _ ? (this.discardSlow(),
  20881. this.upcomingTransType = l.BLACK,
  20882. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20883. }
  20884. .bind(this);
  20885. V(0);
  20886. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20887. w += H;
  20888. var G = H / w;
  20889. this.warpCommonParameters(w, G, !0, I.NONE),
  20890. p.start(L, w, null, 0, null, "_haltWatcher"),
  20891. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20892. p.start(D, w, null, G, P, "blurring")),
  20893. p.start(B, w, null, G, P, "modelAlpha"),
  20894. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20895. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20896. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20897. }
  20898. ,
  20899. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20900. var r = e || 0;
  20901. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20902. if(momentTourBlackNewType){
  20903. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20904. var camera = this.playerControls.cameras[a.PANORAMA];
  20905. var end = this.warpDestHeroLoc.position
  20906. camera.position.copy(end)
  20907. setTimeout(()=>{
  20908. player.sceneRenderer.effects.transitionMaskPass.stop()
  20909. this.wrapupWarpShadingOnly(n, i);
  20910. },t)
  20911. }else{
  20912. var o = function() {
  20913. this.wrapupWarpShadingOnly(n, i);
  20914. }
  20915. .bind(this);
  20916. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20917. }
  20918. this.warpCommonParameters(t, r, !1, i)
  20919. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20920. if(window.momentTourBlackNewType){
  20921. e.material.uniforms.blackout.value = 5//i 改
  20922. //e.material.defines.newBlack = ''
  20923. //e.material.needsUpdate = true
  20924. }else{
  20925. e.material.uniforms.blackout.value = i
  20926. }
  20927. }),
  20928. this._warpBendAim(null, t, null, r);
  20929. }
  20930. ,
  20931. n.prototype.flightStepWalk = function(e, t, i) {
  20932. var n = .001
  20933. , o = 1
  20934. , a = 1.2
  20935. , s = new r.Vector3
  20936. , h = new r.Vector3
  20937. , u = function(e, t) {
  20938. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20939. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20940. h.copy(A.FORWARD),
  20941. this.player.getDirection(h),
  20942. s.copy(t).sub(e.position).normalize();
  20943. var l = s.dot(h)
  20944. , u = Math.acos(l)
  20945. , d = u / r;
  20946. return d > n && (r *= d / n,
  20947. u < o && (r *= a)),
  20948. r
  20949. };
  20950. return function(e, t, i) {
  20951. if (this.warpInterrupted)
  20952. i && i();
  20953. else if (this.activeTransType !== l.WALK)
  20954. this._clearWarpShading(),
  20955. this._warpStopFlying(),
  20956. this.player.spider.draw(),
  20957. this.placeCpm(),
  20958. i && i();
  20959. else if (this.player.currentPano !== e) {
  20960. var n = {
  20961. pano: e,
  20962. lookAtPoint: t,
  20963. duration: null,
  20964. maxDistanceOverride: c.warp.walkMaxDist,
  20965. skipWarpingCheck: !1,
  20966. constantMoveSpeed: !0
  20967. };
  20968. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20969. n.zoomLevel = this.warpDestHeroLoc.zoom
  20970. }
  20971. n.duration = u.call(this, e, t),
  20972. this.player.nonInterruptingFlyToPano(n, i)
  20973. } else
  20974. i && i()
  20975. }
  20976. }(),
  20977. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20978. return this.flightStepWalk.bind(this, e, t, i)
  20979. }
  20980. ,
  20981. n.prototype.warpTravel_WALK = function() {
  20982. var e = [];
  20983. return function(t) {
  20984. var i = this.player.model.panos;
  20985. e.length = 0;
  20986. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20987. var s = this.nodes[a]
  20988. , l = i.get(s);
  20989. a === this.nodes.length - 1;
  20990. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20991. n && o || (e.push(s),
  20992. n = l)
  20993. }
  20994. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20995. var h = e.length
  20996. , u = i.get(e[h - 1])
  20997. , d = new Array(h + 1);
  20998. d[d.length - 1] = function() {
  20999. t && t()
  21000. }
  21001. .bind(this);
  21002. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21003. var g = e[p];
  21004. u = i.get(g);
  21005. var m = new r.Vector3;
  21006. this.getLookAtForWalkingTourNode(e, p, m),
  21007. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21008. p--
  21009. }
  21010. d[0]()
  21011. }
  21012. }(),
  21013. n.prototype.getLookAtForWalkingTourNode = function() {
  21014. var e = new r.Vector3
  21015. , t = new r.Vector3
  21016. , i = new r.Vector3
  21017. , n = new r.Vector3
  21018. , o = new r.Vector3
  21019. , a = .65
  21020. , s = .75
  21021. , l = .2
  21022. , c = .4
  21023. , h = .2
  21024. , u = 3;
  21025. return function(r, d, p) {
  21026. var f = r.length;
  21027. if (d >= f)
  21028. return !1;
  21029. var g = 1
  21030. , m = 1;
  21031. t.set(0, 0, 0),
  21032. o.set(0, 0, 0);
  21033. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21034. if (v = this.player.model.panos.get(r[A]),
  21035. this.getOrientationForWalkingTourNode(r, A, i),
  21036. A === d && e.copy(i),
  21037. n.copy(i),
  21038. A > d) {
  21039. var y = n.dot(e) < a;
  21040. g *= y ? l : s,
  21041. m *= y ? h : c
  21042. }
  21043. i.multiplyScalar(g),
  21044. t.add(i),
  21045. o.lerp(v.position, m)
  21046. }
  21047. return t.normalize(),
  21048. p.copy(o),
  21049. p.add(t),
  21050. !0
  21051. }
  21052. }(),
  21053. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21054. var n = e.length;
  21055. if (t >= n)
  21056. return !1;
  21057. if (t === n - 1)
  21058. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21059. else {
  21060. var r = this.player.model.panos.get(e[t])
  21061. , o = this.player.model.panos.get(e[t + 1]);
  21062. i.copy(o.position).sub(r.position)
  21063. }
  21064. return i.normalize(),
  21065. !0
  21066. }
  21067. ,
  21068. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21069. if (this.activeTransType = this.upcomingTransType,
  21070. this.lastTransType = this.activeTransType,
  21071. this.upcomingTransType = null,
  21072. !e) {
  21073. var r = function() {
  21074. this._wrapupTravel(n)
  21075. }
  21076. .bind(this)
  21077. , o = {
  21078. pano: this.warpDestPano,
  21079. lookAtPoint: null,
  21080. duration: null,
  21081. maxDistanceOverride: null,
  21082. skipWarpingCheck: !1
  21083. };
  21084. return void this.player.flyToPano(o, r)
  21085. }
  21086. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21087. this._clearWarpShading(),
  21088. this._warpStopFlying(),
  21089. this.player.spider.draw(),
  21090. this.placeCpm(),
  21091. n && n()
  21092. }
  21093. .bind(this)) : this.warpTravel_STD(n)
  21094. }
  21095. ,
  21096. n.prototype.startWarpState = function() {
  21097. this.warping = !0,
  21098. this.warpInterrupted = !1,
  21099. this.warpInterruptionBlackoutStyle = null,
  21100. this.warpInterruptionTravelTime = null
  21101. }
  21102. ,
  21103. n.prototype.endWarpState = function() {
  21104. this.warping = !1
  21105. }
  21106. ,
  21107. n.prototype.warpToPano = function(e, t, i, n) {
  21108. if (this.warping)
  21109. return void y.warn("Cannot warp when already warping");
  21110. if (this.upcomingTransType = e,
  21111. this.activeTransType = null,
  21112. !this.setWarpDestPano())
  21113. return this.upcomingTransType = null,
  21114. void this.warpToNonPano(n);
  21115. if (this.player.mode !== a.PANORAMA)
  21116. return this.upcomingTransType = null,
  21117. this.discardSlow(),
  21118. void this.player.flyToNewMode({
  21119. mode: a.PANORAMA,
  21120. pano: this.warpDestPano,
  21121. duration: c.warp.outsideTime,
  21122. warpDest: this.warpDestHeroLoc,
  21123. callback: n,
  21124. force: !0
  21125. });
  21126. if (!this.warpDestPano)
  21127. return y.warn("no warp destination, callback dropped"),
  21128. void (this.upcomingTransType = null);
  21129. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21130. , o = this.chooseWarpPath(r);
  21131. if (o && this.upcomingTransType !== l.WALK) {
  21132. var s = function() {
  21133. this.waitingToWarp = !1,
  21134. this.warpToPano(e, t, i, n)
  21135. }
  21136. .bind(this);
  21137. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21138. return void (this.waitingToWarp = !0)
  21139. }
  21140. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21141. this.player.currentPano = this.warpDestPano,
  21142. this.placeCpm(),
  21143. this.fadeOutCpm(c.path.fadeOutTime),
  21144. this.player.spider.draw()),
  21145. y.debug("Warping to pano ", this.warpDestPano.position),
  21146. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21147. this.startWarpState();
  21148. var h = function() {
  21149. this.endWarpState(),
  21150. n && n()
  21151. }
  21152. .bind(this);
  21153. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21154. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21155. }
  21156. ,
  21157. t.exports = n
  21158. }
  21159. ).call(this, "/js/objects/ShowPath.js")
  21160. }
  21161. , {
  21162. "../constants": 8,
  21163. "../effects": 16,
  21164. "../enum/BlackoutStyle": 18,
  21165. "../enum/ModelManagerEvents": 33,
  21166. "../enum/PlayerEvents": 40,
  21167. "../enum/RenderOrder": 42,
  21168. "../enum/Vectors": 50,
  21169. "../enum/Viewmode": 51,
  21170. "../enum/WarpStyle": 52,
  21171. "../gui/gui": 65,
  21172. "../model/ModelManager": 140,
  21173. "../objects/Snapshot": 153,
  21174. "../settings": 166,
  21175. "../shaders": 167,
  21176. "../util/easing": 186,
  21177. "../util/lerp": 188,
  21178. "../util/logger": 189,
  21179. "../util/math": 190,
  21180. "../util/texture": 194,
  21181. "../util/transitions": 195,
  21182. three: 217
  21183. }],
  21184. 152: [function(e, t, i) {
  21185. "use strict";
  21186. function n() {
  21187. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21188. , t = new r.RawShaderMaterial({
  21189. fragmentShader: o.skysphere.fragmentShader,
  21190. vertexShader: o.skysphere.vertexShader,
  21191. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21192. side: r.BackSide,
  21193. name: "skysphere"
  21194. });
  21195. t.uniforms.radius.value = e.parameters.radius,
  21196. r.Mesh.call(this, e, t)
  21197. }
  21198. var r = e("three")
  21199. , o = e("../shaders")
  21200. , a = e("../settings");
  21201. n.prototype = Object.create(r.Mesh.prototype),
  21202. n.prototype.constructor = n,
  21203. t.exports = n
  21204. }
  21205. , {
  21206. "../settings": 166,
  21207. "../shaders": 167,
  21208. three: 217
  21209. }],
  21210. 153: [function(e, t, i) {
  21211. (function(i) {
  21212. "use strict";
  21213. function n(e) {
  21214. o.call(this, e),
  21215. this.sid = e.sid,//xzw add
  21216. this.panoId = e.panoId,
  21217. this.orthoZoom = e.orthoZoom,
  21218. this.floorVisibility = e.floorVisibility,
  21219. this.thumbUrl = e.thumbUrl,
  21220. this.name = e.name,
  21221. this.zoom = e.zoom
  21222. }
  21223. var r = (e("three"),
  21224. e("../util/logger"))
  21225. , o = (e("../settings"),
  21226. e("../enum/Viewmode"),
  21227. e("../util/common"),
  21228. e("../util/transitions"),
  21229. e("../util/lerp"),
  21230. e("../util/ajax"),
  21231. e("../util/texture"),
  21232. e("./View"));
  21233. e("events").EventEmitter,
  21234. new r(i);
  21235. n.prototype = Object.create(o.prototype),
  21236. n.prototype.isPano = function() {
  21237. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21238. }
  21239. ,
  21240. t.exports = n
  21241. }
  21242. ).call(this, "/js/objects/Snapshot.js")
  21243. }
  21244. , {
  21245. "../enum/Viewmode": 51,
  21246. "../settings": 166,
  21247. "../util/ajax": 181,
  21248. "../util/common": 185,
  21249. "../util/lerp": 188,
  21250. "../util/logger": 189,
  21251. "../util/texture": 194,
  21252. "../util/transitions": 195,
  21253. "./View": 154,
  21254. events: 202,
  21255. three: 217
  21256. }],
  21257. 154: [function(e, t, i) {
  21258. (function(i) {
  21259. "use strict";
  21260. function n(e) {
  21261. e = e || {},
  21262. this.position = new r.Vector3,
  21263. this.quaternion = new r.Quaternion,
  21264. this.update(e)
  21265. }
  21266. var r = e("three")
  21267. , o = e("../util/logger")
  21268. , a = (e("../settings"),
  21269. e("../enum/Viewmode"),
  21270. e("../util/common"),
  21271. e("../util/transitions"),
  21272. e("../util/lerp"),
  21273. e("../util/ajax"),
  21274. e("../util/texture"),
  21275. e("events").EventEmitter);
  21276. new o(i);
  21277. n.prototype = Object.create(a.prototype),
  21278. n.prototype.isValid = function() {
  21279. return !!this.cameraMode
  21280. }
  21281. ,
  21282. n.prototype.update = function(e) {
  21283. return this.cameraMode = e.cameraMode || this.cameraMode,
  21284. this.pano = e.pano || this.pano,
  21285. e.position && this.position.copy(e.position),
  21286. e.quaternion && this.quaternion.copy(e.quaternion),
  21287. this
  21288. }
  21289. ,
  21290. t.exports = n
  21291. }
  21292. ).call(this, "/js/objects/View.js")
  21293. }
  21294. , {
  21295. "../enum/Viewmode": 51,
  21296. "../settings": 166,
  21297. "../util/ajax": 181,
  21298. "../util/common": 185,
  21299. "../util/lerp": 188,
  21300. "../util/logger": 189,
  21301. "../util/texture": 194,
  21302. "../util/transitions": 195,
  21303. events: 202,
  21304. three: 217
  21305. }],
  21306. 155: [function(e, t, i) {//player.js
  21307. (function(i) {
  21308. "use strict";
  21309. function n(e) {
  21310. this.currentPano = null,
  21311. this.nextPano = null,
  21312. this.camera = null,
  21313. this.paused = !1,
  21314. this.flying = !1,
  21315. this.sceneIntersectionPlane = null,
  21316. this.target = new r.Vector3,
  21317. this.mouse = new r.Vector3(1.1,1.1,.5),
  21318. this.mouseAtMouseDown = new r.Vector2,
  21319. this.mouseCouldBeClickToMove = !1,
  21320. this.mouseLastMoveTime = Date.now(),
  21321. this.mouseDown = !1,
  21322. this.mouseDownTimer = null,
  21323. this.couldBeLongTap = !1,
  21324. this.containsMouse = !1, //
  21325. this.isTouchEvent = !1,
  21326. this.isPanoHover = !1,
  21327. this.reticule = new a(this),
  21328. this.panoMarkers = [],
  21329. this.spider = new h(this),
  21330. this.quaternion = new r.Quaternion,
  21331. this.position = new r.Vector3(15,10,15),
  21332. this.previousState = null,
  21333. this.lastInsideView = new c,
  21334. this.last360View = new c,
  21335. this.raycaster = new r.Raycaster,
  21336. this.intersect = null,
  21337. this.lastChangeTime = Date.now(),
  21338. this.history = new I,
  21339. this.cameraControls = null,
  21340. this.path = null,
  21341. this.model = null,
  21342. this.domElement = null,
  21343. this.cachedPanoCandidates = null,
  21344. this.basePanoSize = 0,
  21345. this.standardPanoSize = 0,
  21346. this.highPanoSize = 0,
  21347. this.ultraHighPanoSize = 0,
  21348. this.zoomLevel = 1,
  21349. this.zooming = 0,
  21350. this.zoomSpeed = .5,
  21351. this.scrollZoomSpeed = .06,
  21352. this.zoomSpeedAdjust = .05,
  21353. this.defaultZoomIncrement = .2,
  21354. this.baseFov = f.insideFOV,
  21355. this.zoomFov = this.baseFov,
  21356. this.zoomEnabled = !0,
  21357. this.preRenderingEnabled = !1,
  21358. this.setupCustomProperties(e),
  21359. this.zoomStats = new L
  21360. }
  21361. var r = e("three")
  21362. , o = e("./util/logger")
  21363. , a = e("./objects/Reticule")
  21364. , s = e("./objects/Panorama")
  21365. , l = e("./objects/ShowPath")
  21366. , c = e("./objects/View")
  21367. , h = (e("./objects/Snapshot"),
  21368. e("./objects/NSpider"))
  21369. , u = e("./enum/Viewmode")
  21370. , d = (e("./enum/TagStates"),
  21371. e("./enum/Vectors"))
  21372. , p = e("./enum/Keys")
  21373. , f = (e("./enum/AlignmentType"),
  21374. e("./settings"))
  21375. , g = e("./util/common")
  21376. , m = (e("./util/browser"),
  21377. e("./util/math"))
  21378. , v = e("./util/lerp")
  21379. , A = e("./util/easing")
  21380. , y = e("./util/transitions")
  21381. , C = e("events").EventEmitter
  21382. , I = (e("./shaders"),
  21383. e("./util/history"))
  21384. , E = (e("./util/camera"),
  21385. e("./model/ModelManager"),
  21386. e("./enum/PathDiscardMode"))
  21387. , b = e("./enum/PathDisplayMode")
  21388. , w = e("./enum/PlayerEvents")
  21389. , _ = e("./enum/ControlEvents")
  21390. , T = e("./enum/ModelManagerEvents")
  21391. , x = e("./enum/WarpStyle")
  21392. , S = e("./enum/BlackoutStyle")
  21393. , M = e("./exception/BasicException")
  21394. , R = e("./enum/PanoSizeClass")
  21395. , P = (e("./tile/TileDownloader"),
  21396. e("./tile/TilePrioritizer"))
  21397. , O = (e("./enum/PanoramaEvents"),
  21398. e("./enum/ZoomEvents"))
  21399. , L = e("./util/ZoomStats")
  21400. , D = e("./constants")
  21401. , N = e("./util/common")
  21402. , B = e("./util/cameraLight")
  21403. , Hot = e('hot')
  21404. , F = new o(i)
  21405. , V = Object.freeze({
  21406. FlyToPano: y.getUniqueId(),
  21407. FlyToNewMode: y.getUniqueId(),
  21408. FlyToSameMode: y.getUniqueId(),
  21409. FlyToViewFloor: y.getUniqueId(),
  21410. LookTransition: y.getUniqueId(),
  21411. ZoomTransition: y.getUniqueId()
  21412. });
  21413. n.prototype = Object.create(C.prototype),
  21414. n.prototype.init = function(e) {
  21415. window.player = this
  21416. this.modelManager = e.modelManager,
  21417. this.tileDownloader = e.tileDownloader,
  21418. this.panoRenderer = e.panoRenderer,
  21419. this.qualityManager = e.qualityManager,
  21420. this.domElement = e.container,
  21421. this.camera = e.camera,
  21422. this.tagManager = e.tagManager,
  21423. this.cameraControls = e.controls,
  21424. this.path = new l(e.director,this,e.controls),
  21425. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21426. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21427. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21428. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21429. this.tileDownloader.processPriorityQueue = !1,
  21430. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21431. this.bindEvents(e.container),
  21432. this.updateModel()
  21433. }
  21434. //xzw add: 截图
  21435. function dataURLtoBlob(dataurl) {
  21436. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21437. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21438. while(n--){
  21439. u8arr[n] = bstr.charCodeAt(n);
  21440. };
  21441. return new Blob([u8arr], {type:mime});
  21442. }
  21443. n.prototype.screenShot = function(o){
  21444. if(this.flying || this.flyingToTag) return;
  21445. var R = this.sceneRenderer;
  21446. R.updateScreenSize(o);
  21447. for(var i in this.model.panos.index){
  21448. if(!this.model.panos.index[i].marker) continue;
  21449. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21450. this.model.panos.index[i].marker.visible = false;
  21451. }
  21452. for(var i in this.model.hots){
  21453. this.model.hots[i].mesh.visible = false;
  21454. }
  21455. this.reticule.visible = false;
  21456. this.reticule.forceUnvisible = true;
  21457. this.path.currentPanoMarker.mesh.visible = false;
  21458. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21459. R.renderer.clear(true,true,true);
  21460. R.renderer.render(R.scene, R.camera);
  21461. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21462. o.f && o.f(imgData)
  21463. R.updateScreenSize({resize:true});
  21464. this.reticule.visible = true;
  21465. for(var i in this.model.hots){
  21466. this.model.hots[i].mesh.visible = true;
  21467. }
  21468. for(var i in this.model.panos.index){
  21469. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21470. }
  21471. this.path.currentPanoMarker.mesh.visible = true;
  21472. R.renderer.render(R.scene, R.camera);
  21473. }.bind(this),30) //这个数字不能太小
  21474. }
  21475. var scaleImg = e("scaleImg");
  21476. var ResizeImg = function(img, option){
  21477. var img2; //不能直接改img 否则可能触发第二次img.onload
  21478. var compress = function(ratio,type){
  21479. var image = img2 || img;
  21480. var c = document.createElement('canvas');
  21481. c.width = image.width; c.height = image.height;
  21482. var ctx = c.getContext('2d');
  21483. ctx.drawImage(image,0,0,image.width,image.height);
  21484. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21485. }
  21486. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21487. var image = img2 || img;
  21488. var blob = dataURLtoBlob(image.src);
  21489. if(option.maxWeight && blob.size > option.maxWeight){
  21490. compress(option.maxWeight/blob.size, "jpeg")
  21491. blob = dataURLtoBlob(image.src);
  21492. }
  21493. if(!img2){
  21494. img2 = new Image();
  21495. }
  21496. img2.base64Src = image.src;
  21497. img2.src = window.URL.createObjectURL(blob);
  21498. }
  21499. var oldSize = Math.max(img.width, img.height);
  21500. if(option.toType != "png"){//不是非要png的话
  21501. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21502. if(oldSize > option.maxSize){
  21503. compress(option.maxSize/oldSize, "jpeg");
  21504. }
  21505. reCom();
  21506. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21507. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21508. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21509. reCom();
  21510. }
  21511. }
  21512. }else{
  21513. //?貌似png会越压缩越大?
  21514. }
  21515. return img2 || img;
  21516. }
  21517. var _fixType=function(type) {
  21518. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21519. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21520. return 'image/' + r;
  21521. };
  21522. var saveFile=function(data, filename){
  21523. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21524. save_link.href = data;
  21525. save_link.download = filename;
  21526. var event = document.createEvent('MouseEvents');
  21527. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21528. save_link.dispatchEvent(event);
  21529. };
  21530. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21531. var info = this.getSnapAngleInfo();
  21532. var str = ',{\r\t' + info;
  21533. var arg = arguments[0];
  21534. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21535. if (arg && arg.__callback) {
  21536. return arg.__callback(imgData, info)
  21537. }
  21538. var img = new Image();
  21539. img.src = imgData;
  21540. img.onload = function(){
  21541. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21542. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21543. var filename = "snap" + (new Date()).getTime();
  21544. saveFile(img2.src,filename + ".jpg");
  21545. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21546. str +=('\r\t"sid":"'+filename+'",');
  21547. str +=('\r\t"name":"'+filename+'"\r}');
  21548. logData(str)
  21549. }
  21550. }});
  21551. }
  21552. ,
  21553. n.prototype.getSnapAngleInfo = function(){
  21554. var info = {};
  21555. var str = '"metadata":{';
  21556. var q = this.camera.quaternion.clone();
  21557. switch (this.mode) {
  21558. case "panorama":
  21559. info.scan_id = this.currentPano.id;
  21560. str += ('"scan_id":"'+this.currentPano.id+'",');
  21561. break;
  21562. case "floorplan":
  21563. info.camera_mode = 1;
  21564. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21565. q.multiply(this.camera.quaternion);
  21566. str += ('"camera_mode":1,');
  21567. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21568. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21569. break;
  21570. case "dollhouse":
  21571. info.camera_mode = 2;
  21572. str += ('"camera_mode":2,');
  21573. break;
  21574. }
  21575. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21576. console.log(info.camera_position)
  21577. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21578. /**fyz 对相机截屏的角度进行校对 */
  21579. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21580. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21581. out.x *= -1;
  21582. out.w *= -1;
  21583. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21584. }else{
  21585. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21586. }
  21587. info.zoom = this.zoomLevel;
  21588. console.log(info.camera_quaternion)
  21589. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21590. // fyz 扩展编辑页面, 加上导览点缩放值
  21591. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21592. return str;
  21593. }
  21594. //------end
  21595. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21596. if(!g_currentHot) return;
  21597. g_currentHot = null;
  21598. var hotPop = document.getElementById('popup');
  21599. hotPop.style.display = "none";
  21600. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21601. $("#popup iframe:last").remove();
  21602. var _bgaudio = document.getElementById("bgaudio");
  21603. //判断音乐是否暂停或者是否存在
  21604. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21605. {
  21606. //g_bgAudio.play();
  21607. manage.switchBgmState(true)
  21608. }; */
  21609. if(g_bgAudio && g_bgAudio.pauseByHot){
  21610. manage.switchBgmState(true)
  21611. }
  21612. //$('#player').off("click",this.closePopup);
  21613. return false
  21614. }
  21615. n.prototype.setupCustomProperties = function(e) {
  21616. var t = e || u.PANORAMA;
  21617. Object.defineProperty(this, "mode", {
  21618. get: function() {
  21619. return t
  21620. },
  21621. set: function(e) {
  21622. var i = t;
  21623. t = e,
  21624. this.onModeUpdated(i, t)
  21625. }
  21626. })
  21627. }
  21628. ,
  21629. n.prototype.isInMode = function() {
  21630. for (var e = 0; e < arguments.length; e++)
  21631. if (this.mode === arguments[e])
  21632. return !0;
  21633. return !1
  21634. }
  21635. ,
  21636. n.prototype.isOutsideMode = function(e) {
  21637. return e = e || this.mode,
  21638. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21639. }
  21640. ,
  21641. n.prototype.is360View = function(e, t) {
  21642. return e === u.PANORAMA && t && !t.isAligned()
  21643. }
  21644. ,
  21645. n.prototype.setScene = function(e) {
  21646. this.sceneIntersectionPlane = e.plane,
  21647. this.path.setScene(e),
  21648. this.moveReticuleToScene(e)
  21649. }
  21650. ,
  21651. n.prototype.moveReticuleToScene = function(e) {
  21652. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21653. e.add(this.reticule)
  21654. }
  21655. ,
  21656. n.prototype.updateModel = function() {
  21657. function e(e, t, n) {
  21658. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21659. }
  21660. function t(e, t) {
  21661. if (this.mode === u.DOLLHOUSE) {
  21662. var n = e ? this.model.center.y : n = t.center.y;
  21663. i.call(this, n)
  21664. }
  21665. }
  21666. function i(e) {
  21667. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21668. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21669. , n = t.position.y + (e - i.target.y)
  21670. , r = f.showFloorDuration + f.showFloorDelay;
  21671. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21672. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21673. }
  21674. this.model = this.modelManager.getActiveModel(),
  21675. this.model.on("floor.changed", e.bind(this)),
  21676. this.model.on("allfloors.toggled", t.bind(this)),
  21677. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21678. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21679. var e2 = this;
  21680. this.model.panos.list.forEach(function(a) {
  21681. a.vrMarker.addEventListener("click", function() {
  21682. e2.flyToPano({
  21683. pano: a
  21684. })
  21685. })
  21686. })
  21687. /********************************************************************************************************************************************/
  21688. }
  21689. ,
  21690. n.prototype.updateModelDependentData = function() {
  21691. this.cameraControls.setModelForControls(this.model),
  21692. this.getPanoMarkersFromModel(this.model)
  21693. }
  21694. ,
  21695. n.prototype.onModelChanged = function() {
  21696. this.updateModel(),
  21697. this.updateModelDependentData()
  21698. }
  21699. ,
  21700. n.prototype.getPanoMarkersFromModel = function(e) {
  21701. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21702. return t.marker ? e.concat(t.marker) : e
  21703. }, [])
  21704. }
  21705. ,
  21706. n.prototype.handleControlMove = function(e) {
  21707. this.emit(w.Move, e)
  21708. }
  21709. ,
  21710. n.prototype.handleControlInputStart = function(e) {
  21711. this.emit(w.InputStart, e)
  21712. }
  21713. ,
  21714. n.prototype.onModeUpdated = function(e, t) {
  21715. this.cameraControls.activateControls(t),
  21716. this.emit(w.ModeChanged, e, t)
  21717. }
  21718. ,
  21719. n.prototype.isWarping = function() {
  21720. return this.path.warping
  21721. }
  21722. ,
  21723. n.prototype.isWaitingToWarp = function() {
  21724. return this.path.waitingToWarp
  21725. }
  21726. ,
  21727. n.prototype.getLabelScaleFactor = function() {
  21728. if (this.isOutsideMode()) {
  21729. var e = 10
  21730. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21731. return t
  21732. }
  21733. return .5
  21734. }
  21735. ,
  21736. n.prototype.changeMusic = function() {//xzw add
  21737. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21738. g_playAudio = g_bgAudio;
  21739. //g_bgAudio.play();
  21740. manage.switchBgmState(true)
  21741. }else{
  21742. if(!g_play){
  21743. g_playAudio = g_bgAudio;
  21744. }else{//防止再次播放时重播一遍
  21745. g_playAudio = null;
  21746. }
  21747. } */
  21748. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21749. manage.switchBgmState(true)
  21750. } */
  21751. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21752. }
  21753. ,
  21754. n.prototype.bindEvents = function(e) {
  21755. e !== document && e.setAttribute("tabindex", -1),
  21756. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21757. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21758. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21759. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21760. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21761. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21762. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21763. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21764. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21765. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21766. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21767. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21768. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21769. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21770. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21771. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21772. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21773. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21774. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21775. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21776. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21777. // lzb
  21778. window.getSeft && getSeft(this);
  21779. }
  21780. ,
  21781. n.prototype.onMouseDown = function(e) {
  21782. e.currentTarget !== document && e.currentTarget.focus(),
  21783. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21784. this.updateIntersect())
  21785. }
  21786. ,
  21787. n.prototype.onMouseMove = function(e) {
  21788. this.isTouchEvent = !1,
  21789. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21790. }
  21791. ,
  21792. n.prototype.onMouseOver = function(e) {
  21793. this.containsMouse = !0,
  21794. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21795. }
  21796. ,
  21797. n.prototype.onMouseOut = function(e) {
  21798. this.containsMouse = !1
  21799. }
  21800. ,
  21801. n.prototype.onMouseUp = function(e) {
  21802. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21803. }
  21804. ,
  21805. n.prototype.onTouchStart = function(e) {
  21806. if (e.currentTarget !== document && e.currentTarget.focus(),
  21807. !this.mouseDown) {
  21808. this.couldBeLongTap = !0;
  21809. var t = g.average(e.changedTouches, "clientX")
  21810. , i = g.average(e.changedTouches, "clientY");
  21811. this.handleInputStart.call(this, t, i, !0),
  21812. this.mouseDownTimer = setTimeout(function() {
  21813. this.updateIntersect(),
  21814. this.handleInputEnd.call(this, t, i, !0)
  21815. }
  21816. .bind(this), f.input.longTapThreshold)
  21817. }
  21818. }
  21819. ,
  21820. n.prototype.onTouchMove = function(e) {
  21821. var t = g.average(e.changedTouches, "clientX")
  21822. , i = g.average(e.changedTouches, "clientY");
  21823. this.handleInputMove.call(this, t, i, !0)
  21824. }
  21825. ,
  21826. n.prototype.onTouchEnd = function(e) {
  21827. if (clearTimeout(this.mouseDownTimer),
  21828. this.mouseDown) {
  21829. this.couldBeLongTap = !1,
  21830. this.updateIntersect();
  21831. var t = g.average(e.changedTouches, "clientX")
  21832. , i = g.average(e.changedTouches, "clientY");
  21833. this.handleInputEnd.call(this, t, i, !0)
  21834. }
  21835. }
  21836. ,
  21837. n.prototype.onPointerDown = function(e) {
  21838. return e.currentTarget !== document && e.currentTarget.focus(),
  21839. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21840. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21841. void (this.mouseDownTimer = setTimeout(function() {
  21842. this.updateIntersect(),
  21843. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21844. }
  21845. .bind(this), f.input.longTapThreshold)))
  21846. }
  21847. ,
  21848. n.prototype.onPointerMove = function(e) {
  21849. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21850. }
  21851. ,
  21852. n.prototype.onPointerUp = function(e) {
  21853. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21854. this.couldBeLongTap = !1,
  21855. this.updateIntersect(),
  21856. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21857. }
  21858. ,
  21859. n.prototype.onPointerOut = function(e) {
  21860. this.mouseDown = !1
  21861. }
  21862. ,
  21863. n.prototype.onPointerCancel = function(e) {
  21864. this.mouseDown = !1
  21865. }
  21866. ,
  21867. n.prototype.onKeyDown = function(e) {
  21868. var t = function() {
  21869. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21870. }
  21871. .bind(this)
  21872. , i = e.which;
  21873. switch (i) {
  21874. case p.F:
  21875. t(),
  21876. this.changeFloor(-1);
  21877. break;
  21878. case p.R:
  21879. t(),
  21880. this.changeFloor(1)
  21881. }
  21882. if (this.mode === u.PANORAMA)
  21883. switch (i) {
  21884. case p.UPARROW:
  21885. case p.W:
  21886. this.flyLocalDirection(d.FORWARD.clone());
  21887. break;
  21888. case p.DOWNARROW:
  21889. case p.S:
  21890. this.flyLocalDirection(d.BACK.clone());
  21891. break;
  21892. case p.A:
  21893. this.flyLocalDirection(d.LEFT.clone());
  21894. break;
  21895. case p.D:
  21896. this.flyLocalDirection(d.RIGHT.clone())
  21897. }
  21898. }
  21899. ,
  21900. n.prototype.handleScrollPinchZoom = function() {
  21901. return function(e) {
  21902. var t = e
  21903. , i = this.zoomLevel;
  21904. this.zoomBy(t),
  21905. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21906. }
  21907. }(),
  21908. n.prototype.handleControlPinch = function(e) {
  21909. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21910. }
  21911. ,
  21912. n.prototype.handleControlScroll = function(e) {
  21913. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21914. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21915. }
  21916. ,
  21917. n.prototype.handleInputStart = function(e, t, i) {
  21918. //许钟文加
  21919. var pad = this.handelPadding(e, t);
  21920. e = pad.x;
  21921. t = pad.y;
  21922. this.isTouchEvent = i,
  21923. m.convertScreenPositionToNDC(e, t, this.mouse),
  21924. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21925. this.mouseCouldBeClickToMove = !0,
  21926. this.mouseDown = !0;
  21927. if (this.mouseCouldBeClickToMove) {
  21928. //window.DownInterface && new DownInterface().state(this,Hot);
  21929. window.Hotpoint && new Hotpoint().state(this,Hot);
  21930. }
  21931. /* this.overlayGroup.children.forEach((overlay)=>{
  21932. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  21933. }) */
  21934. }
  21935. ,
  21936. n.prototype.handelPadding = function(x, y) {
  21937. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21938. if (!this.pad)
  21939. this.pad = {
  21940. x: dom.getOffset("left", $("#player")[0]),
  21941. y: dom.getOffset("top", $("#player")[0])
  21942. }
  21943. return {
  21944. x: x - this.pad.x,
  21945. y: y - this.pad.y
  21946. }
  21947. }
  21948. n.prototype.handleInputMove = function(e, t, i) {
  21949. //许钟文加
  21950. var pad = this.handelPadding(e, t);
  21951. e = pad.x;
  21952. t = pad.y;
  21953. this.isTouchEvent = i,
  21954. m.convertScreenPositionToNDC(e, t, this.mouse),
  21955. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21956. this.couldBeLongTap = !1,
  21957. clearTimeout(this.mouseDownTimer)),
  21958. this.mouseLastMoveTime = Date.now(),
  21959. this.reticule.move(e, t, i)
  21960. }
  21961. ,
  21962. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21963. if (this.isTouchEvent = i,
  21964. this.mouseDown = !1,
  21965. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21966. !i && this.couldBeLongTap)
  21967. return !0;
  21968. if (this.handleLongTap())
  21969. return !0;
  21970. if (this.mouseCouldBeClickToMove) {
  21971. if (this.flying)
  21972. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21973. !0;
  21974. //add----
  21975. if(this.checkHotClick())//add
  21976. return !0;
  21977. if(this.hoveringPlane){
  21978. this.clickOverlay(this.hoveringPlane)
  21979. return;
  21980. }
  21981. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21982. this.history.invalidate(),
  21983. this.intersect)
  21984. return this.flyToPanoClosestToMouse();
  21985. if (this.mode === u.PANORAMA) {
  21986. var n = this.closestPanoInDirection(this.getMouseDirection());
  21987. return n ? this.flyToPano({
  21988. pano: n
  21989. }) : this.bump(this.getMouseDirection())
  21990. }
  21991. }
  21992. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21993. }
  21994. ,
  21995. n.prototype.handleLongTap = function() {
  21996. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21997. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21998. !0
  21999. }
  22000. ,
  22001. n.prototype.checktagClick = function() {
  22002. if (this.tagManager.intersectTag) {
  22003. var e = this.isTouchEvent
  22004. , t = this.tagManager.clickedOnTag(e, this);
  22005. return e || t || y.cancelById(V.LookTransition),
  22006. !0
  22007. }
  22008. if (this.tagManager.activeTag)
  22009. return this.tagManager.dismissActiveTag(),
  22010. !1
  22011. }
  22012. ,
  22013. n.prototype.rankedtagInDirection = function(e, t) {
  22014. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22015. }
  22016. ,
  22017. n.prototype.start = function(e) {
  22018. //-------------------
  22019. window.initOverlay(r)
  22020. this.model.loadOverlays()
  22021. //-------------------
  22022. var t = e.mode
  22023. , i = e.pano
  22024. , n = e.position
  22025. , rr = e.quaternion
  22026. , o = e.tag
  22027. , a = e.quickstart
  22028. , s = $.Deferred();
  22029. this.updateModelDependentData(),
  22030. this.updateFromControls(),
  22031. this.findDefaultViews();
  22032. var l = this.is360View(t, i);
  22033. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22034. s.done(function(e) {
  22035. this.emit(w.Ready, l, e, o)
  22036. }
  22037. .bind(this)),
  22038. s.promise()
  22039. }
  22040. ,
  22041. n.prototype.startOutside = function(e, t) {
  22042. var i = e.mode
  22043. , n = e.pano
  22044. , r = e.position
  22045. , o = e.quaternion
  22046. , a = e.zoom
  22047. , s = e.floorVisibility
  22048. , l = e.tag;
  22049. this.emit(w.StartOutside, f[i].transitionTime),
  22050. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22051. y.cancelById(V.FlyToViewFloor),
  22052. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22053. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22054. }
  22055. ,
  22056. n.prototype.startInside = function(e, t, i, n, r) {
  22057. r = r || $.Deferred(),
  22058. this.currentPano = e;
  22059. var o = e && !e.isAligned();
  22060. if (t = o ? e.position : t || e.position,
  22061. i = i || e.quaternion,
  22062. e) {
  22063. var a = this.startInside.bind(this, e, t, i, n, r);
  22064. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22065. return
  22066. }
  22067. //add
  22068. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22069. this.updateHotVisible()
  22070. Overlay.updateVisibles([this.currentPano])
  22071. return this.mode = u.PANORAMA,
  22072. e.floor.enter(this.mode),
  22073. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22074. this.switchCameraMode(this.mode, i),
  22075. this.emit(w.StartInside, o),
  22076. r.resolve(!0),
  22077. r
  22078. }
  22079. ,
  22080. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22081. if (r = r || $.Deferred(),
  22082. this.dollhouseMode(),
  22083. !e)
  22084. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22085. r.resolve(!1),
  22086. r;
  22087. t = t || e.position;
  22088. var o = i || this.cameraControls.activeControl.camera.quaternion
  22089. , a = e.position;
  22090. return this.fitDollhouse(a, t, o),
  22091. setTimeout(function(t) {
  22092. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22093. var n = {
  22094. mode: u.PANORAMA,
  22095. pano: e,
  22096. quaternion: i,
  22097. callback: function() {
  22098. this.emit(w.FlyinFinished),
  22099. r.resolve(!0)
  22100. }
  22101. .bind(this)
  22102. };
  22103. this.flyToNewMode(n)
  22104. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22105. r
  22106. }
  22107. ,
  22108. n.prototype.checkAndWaitForPanoLoad = function() {
  22109. var e = {}
  22110. , t = {}
  22111. , i = 5e3
  22112. , n = function() {
  22113. for (var n in e)
  22114. if (e.hasOwnProperty(n) && e[n]) {
  22115. var r = performance.now() - t[n];
  22116. if (r < i)
  22117. return !0
  22118. }
  22119. return !1
  22120. };
  22121. return function(r, o, a, s, l, c, h, u, d, p) {
  22122. if (n())
  22123. return !0;
  22124. var f = function(t, i, n) {
  22125. N.delayOneFrame(function() {
  22126. e[t] = !1,
  22127. l && l(i, n)
  22128. }
  22129. .bind(this))
  22130. }
  22131. .bind(this, r.id)
  22132. , g = function(t, i) {
  22133. N.delayOneFrame(function() {
  22134. e[t] = !1,
  22135. c && c(i)
  22136. }
  22137. .bind(this))
  22138. }
  22139. .bind(this, r.id);
  22140. try {
  22141. return null !== u && void 0 !== u || (u = !0),
  22142. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22143. e[r.id] && (t[r.id] = performance.now()),
  22144. e[r.id]
  22145. } catch (n) {
  22146. throw e[r.id] = !1,
  22147. t[r.id] = performance.now() - i,
  22148. n
  22149. }
  22150. }
  22151. }(),
  22152. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22153. if (!e)
  22154. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22155. return r && this.model.waitForLoad(e, function() {
  22156. return e.isLoaded(i)
  22157. }),
  22158. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22159. !0)
  22160. }
  22161. ,
  22162. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22163. var e = new r.Vector3;
  22164. return function(t, i, n, r, o, a, s, l) {
  22165. if (!t)
  22166. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22167. return e.copy(d.FORWARD),
  22168. this.getDirection(e),
  22169. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22170. return t.isLoaded(i)
  22171. }),
  22172. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22173. n && n(e, t)
  22174. }
  22175. .bind(this)).fail(function(e) {
  22176. r && r(e)
  22177. }
  22178. .bind(this)).progress(function(e, t, i) {
  22179. o && o(e, t, i)
  22180. }
  22181. .bind(this)),
  22182. !0)
  22183. }
  22184. }(),
  22185. n.prototype.switchCameraMode = function(e, t) {
  22186. var i = this.cameraControls.controls[e]
  22187. , n = i.camera;
  22188. switch (e) {
  22189. case u.PANORAMA:
  22190. n.position.copy(this.currentPano.position);
  22191. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22192. i.lookAt(o.add(n.position));
  22193. break;
  22194. case u.DOLLHOUSE:
  22195. /* var a = this.position.clone();
  22196. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22197. n.position.copy(a),
  22198. i.target.copy(this.target.clone().setY(this.model.center.y));
  22199. break; */
  22200. //for多楼层 且 让模型刚好适应屏幕
  22201. var box = this.model.boundingBox.clone();
  22202. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22203. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22204. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22205. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22206. console.log(boxSize.x,distance, boxSize.length() / 2)
  22207. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22208. if(this.mode === u.PANORAMA){
  22209. i.target.copy(this.model.center);
  22210. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22211. }else{
  22212. i.target.copy(this.target.clone().setY(this.model.center.y))
  22213. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22214. }
  22215. vec.multiplyScalar(distance )
  22216. n.position.copy(i.target.clone().add(vec))
  22217. break
  22218. case u.FLOORPLAN:
  22219. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22220. i.target.copy(this.model.center).setY(0),
  22221. i.zoomToContain(this.model.size),
  22222. i.rotateToView(this.model.size, this.getDirection())
  22223. }
  22224. i.update(0)
  22225. }
  22226. ,
  22227. n.prototype.update = function() {
  22228. var e = (new r.Vector3,
  22229. {})
  22230. , t = [];
  22231. return function(i) {
  22232. this.updatePersistentZooming(i),
  22233. this.updateFromControls(i),
  22234. this.getCurrentNodePanos(t)
  22235. if(this.hasChanged(e) ) {
  22236. this.lastChangeTime = Date.now(),
  22237. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22238. this.emit(w.ViewChanged),
  22239. this.intersectHot && this.intersectHot.showTitle()
  22240. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22241. }
  22242. if(e.cameraChanged){
  22243. //this.controlVideosPlay()
  22244. for(var i in this.model.hots){
  22245. this.model.hots[i].update(this.camera)
  22246. }
  22247. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22248. if(overlay.overlayType == "video"){
  22249. if(overlay.visible && overlay.inSight()){
  22250. overlay.videoControl(true)
  22251. }else{
  22252. overlay.videoControl(false)
  22253. }
  22254. }else if(overlay.animateInfo){
  22255. if(overlay.visible && overlay.inSight()){
  22256. GifTexDeal.start(overlay.animation)
  22257. }else{
  22258. GifTexDeal.stop(overlay.animation)
  22259. }
  22260. }
  22261. })
  22262. }
  22263. this.model.supportsTiles && (this.updateTileDownloader(t),
  22264. this.updatePanoRenderer(t)),
  22265. this.updatePreRendering(t),
  22266. this.reticule.update(),
  22267. this.path.update(),
  22268. this.spider.update(),
  22269. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22270. this.updateControlLocks(),
  22271. this.model.supportsTiles && this.updateZoomPano()
  22272. }
  22273. }(),
  22274. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22275. var lastMode, lastPano;
  22276. return function(){
  22277. var mode = this.mode;
  22278. var pano = mode == "panorama" ? this.currentPano : "";
  22279. if(mode != "panorama" || pano != lastPano){
  22280. overlay.noBlock = null
  22281. }
  22282. this.overlayGroup.children.forEach((overlay)=>{
  22283. if(overlay.overlayType == "video" ){
  22284. var matrix = overlay.plane.matrixWorld;
  22285. var inSight = false;
  22286. var cameraDir = this.getDirection();
  22287. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22288. var vertexes = []
  22289. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22290. for(let i=0; i<4; i++){
  22291. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22292. vertexes.push(vertex)
  22293. if(overlay.noBlock == null){
  22294. if(!m.ifShelter(vertex)){
  22295. overlay.noBlock = true
  22296. }
  22297. inSight = true; break;
  22298. }else{
  22299. overlay.noBlock = true
  22300. }
  22301. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22302. inSight = true; break;
  22303. }
  22304. }
  22305. }
  22306. overlay.inSight = inSight
  22307. if(!inSight)overlay.plane.material.map.image.pause()
  22308. else overlay.plane.material.map.image.play()//maybe fail
  22309. }
  22310. })
  22311. lastMode = mode, lastPano = pano
  22312. }
  22313. }() */
  22314. n.prototype.updatePersistentZooming = function(e) {
  22315. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22316. }
  22317. ,
  22318. n.prototype.updateControlLocks = function() {
  22319. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22320. }
  22321. ,
  22322. n.prototype.updatePanoRenderer = function() {
  22323. var e = new r.Vector3;
  22324. return function(t) {
  22325. var i = this.nextPano || this.currentPano;
  22326. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22327. this.getDirection(e),
  22328. this.panoRenderer.updateDirection(e))
  22329. }
  22330. }(),
  22331. n.prototype.cleanupInactivePanos = function() {
  22332. var e = []
  22333. , t = [];
  22334. return function() {
  22335. e.length = 0,
  22336. e.push(this.currentPano),
  22337. this.nextPano && e.push(this.nextPano),
  22338. t.length = 0;
  22339. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22340. t.push(this.panoRenderer.activePanos[i]);
  22341. for (var n = 0; n < t.length; n++) {
  22342. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22343. r.id === e[a].id && (o = !1);
  22344. o && r.exit()
  22345. }
  22346. }
  22347. }(),
  22348. n.prototype.updatePreRendering = function() {
  22349. var e = {};
  22350. return function(t) {
  22351. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22352. var i = this.nextPano || this.currentPano;
  22353. if (i && t && t.length > 1) {
  22354. var n = t.findIndex(function(e) {
  22355. if (e.id === i.id)
  22356. return !0
  22357. });
  22358. if (n >= 0 && n + 1 < t.length) {
  22359. var r = t[n + 1];
  22360. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22361. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22362. window.setTimeout(function(t) {
  22363. e[t.id] = !1
  22364. }
  22365. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22366. }
  22367. .bind(this, r), f.tiling.panoPreRenderDelay),
  22368. e[r.id] = !0)
  22369. }
  22370. }
  22371. }
  22372. }
  22373. }(),
  22374. n.prototype.enablePreRendering = function() {
  22375. this.preRenderingEnabled = !0
  22376. }
  22377. ,
  22378. n.prototype.disablePreRendering = function() {
  22379. this.preRenderingEnabled = !1,
  22380. this.cleanupInactivePanos()
  22381. }
  22382. ,
  22383. n.prototype.updateTileDownloader = function() {
  22384. var e = new r.Vector3;
  22385. return function(t) {
  22386. var i = this.nextPano || this.currentPano;
  22387. i && (e.copy(d.FORWARD),
  22388. this.getDirection(e),
  22389. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22390. this.tileDownloader.processPriorityQueue = !0)
  22391. }
  22392. }(),
  22393. n.prototype.updateFromControls = function(e) {
  22394. null !== e && void 0 !== e || (e = 0),
  22395. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22396. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22397. this.position.copy(this.cameraControls.activeControl.camera.position),
  22398. this.target.copy(this.cameraControls.activeControl.target),
  22399. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22400. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22401. this.camera.position.copy(this.position),
  22402. this.camera.quaternion.copy(this.quaternion),
  22403. this.camera.updateMatrix(),
  22404. this.camera.updateMatrixWorld()
  22405. }
  22406. ,
  22407. n.prototype.hasChanged = function(e) {
  22408. /* if (!this.previousState)
  22409. return this.previousState = {
  22410. allFloorsVisible: this.model.allFloorsVisible,
  22411. position: this.position.clone(),
  22412. quaternion: this.quaternion.clone(),
  22413. mouse: this.mouse.clone(),
  22414. labelScaleFactor: this.getLabelScaleFactor(),
  22415. currentFloor: this.model.currentFloor,
  22416. projectionMatrix: this.camera.projectionMatrix.clone(),
  22417. worldMatrix: this.camera.matrixWorld.clone(),
  22418. mode: this.mode,
  22419. modelPosition: this.model.position.clone(),
  22420. modelCenter: this.model.center.clone(),
  22421. zoomLevel: this.zoomLevel
  22422. },
  22423. !0;
  22424. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22425. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22426. e.moved = !this.position.equals(this.previousState.position),
  22427. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22428. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22429. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22430. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22431. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22432. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22433. e.modeChanged = this.mode !== this.previousState.mode,
  22434. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22435. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22436. e.nextPanoActive = null !== this.nextPano,
  22437. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22438. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22439. this.previousState.position.copy(this.position),
  22440. this.previousState.quaternion.copy(this.quaternion),
  22441. this.previousState.mouse.copy(this.mouse),
  22442. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22443. this.previousState.currentFloor = this.model.currentFloor,
  22444. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22445. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22446. this.previousState.mode = this.mode,
  22447. this.previousState.modelPosition.copy(this.model.position),
  22448. this.previousState.modelCenter.copy(this.model.center),
  22449. this.previousState.zoomLevel = this.zoomLevel,
  22450. !t */
  22451. if (!this.previousState)
  22452. {
  22453. this.previousState = {
  22454. allFloorsVisible: this.model.allFloorsVisible,
  22455. position: this.position.clone(),
  22456. quaternion: this.quaternion.clone(),
  22457. mouse: this.mouse.clone(),
  22458. //labelScaleFactor: this.getLabelScaleFactor(),
  22459. currentFloor: this.model.currentFloor,
  22460. projectionMatrix: this.camera.projectionMatrix.clone(),
  22461. worldMatrix: this.camera.matrixWorld.clone(),
  22462. mode: this.mode,
  22463. modelPosition: this.model.position.clone(),
  22464. modelCenter: this.model.center.clone(),
  22465. zoomLevel: this.zoomLevel
  22466. };
  22467. return !0;
  22468. }
  22469. //许钟文改 分成相机是否改变cameraChanged 和其他
  22470. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22471. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22472. e.cameraChanged = !a;
  22473. /* if(!t){//主要判断相机是否旋转
  22474. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22475. }else e.cameraChanged2 = false */
  22476. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22477. e.moved = !this.position.equals(this.previousState.position),
  22478. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22479. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22480. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22481. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22482. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22483. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22484. e.modeChanged = this.mode !== this.previousState.mode,
  22485. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22486. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22487. e.nextPanoActive = null !== this.nextPano,
  22488. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22489. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22490. this.previousState.position.copy(this.position),
  22491. this.previousState.quaternion.copy(this.quaternion),
  22492. this.previousState.mouse.copy(this.mouse),
  22493. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22494. this.previousState.currentFloor = this.model.currentFloor,
  22495. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22496. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22497. this.previousState.mode = this.mode,
  22498. this.previousState.modelPosition.copy(this.model.position),
  22499. this.previousState.modelCenter.copy(this.model.center),
  22500. this.previousState.zoomLevel = this.zoomLevel;
  22501. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22502. return !t
  22503. }
  22504. ,
  22505. n.prototype.updateIntersect = function() {
  22506. var e = this.flying || this.isWarping()
  22507. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22508. , i = y.getById(V.LookTransition)
  22509. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22510. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22511. this.intersect = this.getMouseIntersect(); //xzw change
  22512. this.intersect && this.updateClosestPano(this.intersect),
  22513. // this.intersect && console.log(this.intersect.point),
  22514. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22515. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22516. }
  22517. ,
  22518. n.prototype.checkHotClick = function() {
  22519. if(this.intersectHot){
  22520. this.intersectHot.examine(this)
  22521. /* g_touraudio.pause();
  22522. g_bgaudio = false;
  22523. document.getElementById("bgaudio").pause();
  22524. var sWidth = document.body.scrollWidth;
  22525. var sHeight = document.body.scrollHeight;
  22526. var pop1 = document.getElementById('popup');
  22527. pop1.style.display = "block";
  22528. var myElement = document.createElement("iframe");
  22529. myElement.src = g_HotMeshes[i].hotLink;
  22530. myElement.id = "id1";
  22531. myElement.allowTransparency = "true";
  22532. myElement.style.width = "100%";
  22533. myElement.style.height = "100%";
  22534. myElement.scrolling = "no";
  22535. var element=document.getElementById("id1");
  22536. if (typeof(element)== "undefined" || element == null){
  22537. document.getElementById("popup").appendChild(myElement);
  22538. }
  22539. var oClose = document.getElementById("closepop");
  22540. oClose.onclick = function() {
  22541. pop1.style.display = "none";
  22542. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22543. $("#popup iframe:last").remove();
  22544. document.getElementById("bgaudio").play();
  22545. } */
  22546. return true;
  22547. }
  22548. },
  22549. n.prototype.getMouseDirection = function(e) {
  22550. e = e || this.mouse;
  22551. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22552. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22553. return i.sub(t).normalize()
  22554. }
  22555. ,
  22556. n.prototype.hoverOverlay = function(mesh){
  22557. if(!mesh){
  22558. this.hoveringPlane = null;
  22559. $("#player").css("cursor",this.currentCursor || "" );
  22560. }else{
  22561. var overlay = mesh.parent;
  22562. $("#player").css("cursor","pointer");
  22563. this.hoveringPlane = overlay;
  22564. return true;
  22565. }
  22566. },
  22567. n.prototype.clickOverlay = function(overlay){
  22568. if(this.openOverlay && !overlay)return;
  22569. var plane = overlay.plane;
  22570. if(overlay.overlayType == "video"){
  22571. if(plane.material.map.image.paused) plane.material.map.image.play()
  22572. else plane.material.map.image.pause()
  22573. }
  22574. /* if(window.EditOverlay &&EditOverlay.editing){
  22575. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22576. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22577. EditOverlay.endAddPlane();
  22578. EditOverlay.updateOverlayPanel(overlay)
  22579. EditOverlay.controlSelectOverlay(overlay)
  22580. return;
  22581. } */
  22582. },
  22583. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22584. e = e || this.mouse.clone(),
  22585. t = t || this.model.floors.reduce(function(e, t) {
  22586. return t.hidden ? e : e.concat(t.collider.children)
  22587. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22588. for(var i in this.model.hots){
  22589. t.push(this.model.hots[i].mesh);
  22590. }
  22591. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22592. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22593. this.raycaster.set(i, this.getMouseDirection(e));
  22594. var n = this.raycaster.intersectObjects(t, true);//add true
  22595. // n[0] && console.log(n[0].point);
  22596. if(g_HotStatus=="add"){
  22597. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22598. console.log(points[0]);
  22599. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22600. }
  22601. this.intersectHot && this.intersectHot.hideTitle()
  22602. if (0 === n.length){
  22603. this.intersectHot = null; //add
  22604. if(g_HotStatus!="add") $("#player").css("cursor","");
  22605. return null;
  22606. }
  22607. var o = n[0];
  22608. if(o.object.type == "hotSprite"){ //add
  22609. this.intersectHot = o.object.belongHot;
  22610. this.intersectHot.showTitle()
  22611. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22612. return;
  22613. }
  22614. this.intersectHot = null;
  22615. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22616. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22617. if (o.face) {
  22618. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22619. var a = this.position.clone().sub(o.point);
  22620. a.dot(o.normal) < 0 && o.normal.negate(),
  22621. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22622. o.horizontal = o.normal.y > .8
  22623. }
  22624. // console.log(o.point);
  22625. return o
  22626. }
  22627. ,
  22628. n.prototype.updateClosestPano = function(e) {
  22629. var t = [s.filters.isPanoAligned()];
  22630. if (this.mode === u.PANORAMA) {
  22631. if (!this.currentPano)
  22632. return;
  22633. t.push(s.filters.not(this.currentPano)),
  22634. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22635. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22636. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22637. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22638. } else{
  22639. t.push((pano)=>{ // add
  22640. return this.checkHasNeighbor(pano)
  22641. })
  22642. t.push(s.filters.isOnVisibleFloor()),
  22643. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22644. }
  22645. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22646. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22647. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22648. this.closestPano = i) : this.isPanoHover = !1
  22649. }
  22650. ,
  22651. n.prototype.dollhouseMode = function(e, t) {
  22652. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22653. this.mode = u.DOLLHOUSE,
  22654. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22655. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22656. , n = new r.Vector3(15,10,15);
  22657. if (e && t) {
  22658. var o = d.FORWARD.clone().applyQuaternion(t)
  22659. , a = this.model.center.clone().sub(e)
  22660. , s = a.dot(o);
  22661. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22662. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22663. }
  22664. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22665. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22666. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22667. this.updateFromControls(),
  22668. this.model.alpha = 1,
  22669. this.model.skybox.material.uniforms.opacity.value = 0
  22670. }
  22671. ,
  22672. n.prototype.insideMode = function(e, t) {
  22673. var i = $.Deferred()
  22674. , n = t || null;
  22675. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22676. var r = [s.filters.isPanoAligned()];
  22677. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22678. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22679. this.flyToNewMode({
  22680. mode: u.PANORAMA,
  22681. pano: e,
  22682. callback: n
  22683. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22684. } else {
  22685. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22686. i.reject(o)
  22687. }
  22688. return i.promise()
  22689. }
  22690. ,
  22691. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22692. //if(urlHasValue('oldEntry')){
  22693. //搬自一代。
  22694. var maxY = this.model.boundingBox.max.y;
  22695. var n = d.FORWARD.clone().applyQuaternion(i)
  22696. , i = n.clone().add(e);
  22697. this.cameraControls.activeControl.target.copy(i),
  22698. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22699. //return;
  22700. /* //this.camera.position.copy(this.model.center);
  22701. //this.camera.updateMatrixWorld()
  22702. this.switchCameraMode("dollhouse", i) */
  22703. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22704. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22705. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22706. this.cameraControls.activeControl.target.copy(n).add(e);
  22707. var o = d.RIGHT.clone().applyQuaternion(i)
  22708. , a = d.UP.clone()
  22709. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22710. , l = this.model.boundingBox.max.clone()
  22711. , c = this.model.boundingBox.min.clone()
  22712. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22713. , u = 0
  22714. , p = 0
  22715. , g = 0;
  22716. h.forEach(function(e, t, i) {
  22717. var n = Math.abs(e.dot(o))
  22718. , r = e.dot(s);
  22719. n > u && (u = n,
  22720. p = r),
  22721. r > g && (g = r)
  22722. });
  22723. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22724. , v = s.clone().multiplyScalar(p).add(t)
  22725. , A = s.clone().multiplyScalar(g).add(t);
  22726. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22727. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22728. p = Math.max(p, 10),
  22729. g = Math.max(g, 10);
  22730. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22731. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22732. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22733. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22734. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22735. */
  22736. }
  22737. ,
  22738. n.prototype.floorplanMode = function(e, t, i) {
  22739. this.mode = u.FLOORPLAN;
  22740. var n = this.cameraControls.controls[u.FLOORPLAN];
  22741. n.reset();
  22742. var r = e ? e : this.model.center;
  22743. if (n.target.copy(r).setY(0),
  22744. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22745. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22746. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22747. t) {
  22748. var o = d.LEFT.clone().applyQuaternion(t);
  22749. n.rotateLeft(-Math.atan2(o.x, o.z))
  22750. } else
  22751. n.rotateToView(this.model.size, this.getDirection());
  22752. n.update(0)
  22753. }
  22754. ,
  22755. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22756. return e.skipWarpingCheck = !0,
  22757. this.flyToPano(e, t)
  22758. }
  22759. ,
  22760. n.prototype.updateMarkerVisi = function() {//加
  22761. if(this.mode != "panorama")return;
  22762. this.model.panos.list.forEach((pano)=>{
  22763. if(!pano.marker)return;
  22764. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22765. })
  22766. }
  22767. ,
  22768. n.prototype.updateHotVisible = function(pano){
  22769. var hots = this.model.hots;
  22770. pano = pano || this.currentPano;
  22771. for (var index in hots){
  22772. var visible;
  22773. if(this.mode != "panorama"){
  22774. visible = true;
  22775. }else{
  22776. //hots[index].mesh.material.depthTest = false;
  22777. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22778. }
  22779. hots[index].mesh.visible = visible;
  22780. }
  22781. }
  22782. n.prototype.flyToPano = function(e, t) {
  22783. var i = e.pano
  22784. , aim = e.lookAtPoint
  22785. , aimQua = e.quaternion //ADD
  22786. , o = e.duration
  22787. , a = e.aimDuration
  22788. , s = e.maxDistanceOverride
  22789. , l = e.skipWarpingCheck
  22790. , c = e.constantMoveSpeed
  22791. , h = null
  22792. , p = null
  22793. if (aim){
  22794. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22795. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22796. }
  22797. else aimQua = aimQua
  22798. var zoomLevel = e.zoomLevel || 1 //add
  22799. if(this.flying) return t && t(e)
  22800. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22801. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22802. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22803. t && t(),
  22804. !1;
  22805. if (this.updateLastView(),
  22806. this.mode !== u.PANORAMA) {
  22807. var m;
  22808. void this.flyToNewMode({
  22809. mode: u.PANORAMA,
  22810. pano: i,
  22811. duration: o,
  22812. quaternion: aimQua ,
  22813. callback: t
  22814. })
  22815. }
  22816. if (!i || (h = g.deepExtend(e),
  22817. p = function() {
  22818. N.delayOneFrame(function() {
  22819. this.flyToPano(h, t)
  22820. }
  22821. .bind(this))
  22822. }
  22823. .bind(this),
  22824. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22825. var C = function(e) {
  22826. t && t(e)
  22827. }
  22828. .bind(this);
  22829. this.currentPano || (this.currentPano = i,
  22830. this.path.placeCpm(),
  22831. this.path.fadeOutCpm(f.path.fadeOutTime),
  22832. this.spider.draw());
  22833. var I = o;
  22834. if ("number" != typeof o) {
  22835. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22836. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22837. }
  22838. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22839. zoomLevel !== this.zoomLevel)
  22840. switch (f.zoom.transitionStyle) {
  22841. case 1:
  22842. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22843. break;
  22844. case 2:
  22845. return h = g.deepExtend(e),
  22846. p = this.flyToPano.bind(this, h, t),
  22847. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22848. }
  22849. if (aimQua) {
  22850. y.cancelById(V.LookTransition),
  22851. I *= f.transition.aimSlowFactor;
  22852. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22853. , S = b.clone()
  22854. , M = new r.Vector3;
  22855. if (i === this.currentPano) {
  22856. var R = d.FORWARD.clone().applyQuaternion(b)
  22857. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22858. , O = R.angleTo(P);
  22859. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22860. void y.start(function(e) {
  22861. S.copy(b),
  22862. v.quaternion(S, aimQua)(e),
  22863. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22864. this.cameraControls.activeControl.lookAt(M)
  22865. }
  22866. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22867. }
  22868. }
  22869. if (i === this.currentPano )
  22870. return void C();
  22871. this.flying = !0;
  22872. var L = this.position.clone()
  22873. , D = this.currentPano;
  22874. F.debug("Flying to pano ", i.position),
  22875. this.emit(w.PanoChosen, this.currentPano, i),
  22876. this.emit(w.FlyingStarted, i.position, L, i, D)
  22877. //---------before fly--------------- add
  22878. this.updateHotVisible(i); //更新热点显示
  22879. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22880. Overlay.updateVisibles([this.currentPano, i])
  22881. //地标变化
  22882. if(this.model.floorLogos){
  22883. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22884. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22885. //this.model.adjustfloorLogoHeight();
  22886. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22887. this.model.floorLogos[1].visible = true;
  22888. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22889. }
  22890. //=======================================
  22891. aimQua && y.start(function(e) {
  22892. S.copy(b),
  22893. v.quaternion(S, aimQua)(e),
  22894. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22895. this.cameraControls.activeControl.lookAt(M)
  22896. }
  22897. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22898. var B = c ? null : A[f.transition.movementEasing];
  22899. this.nextPano = i,
  22900. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22901. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22902. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22903. this.flying = !1,
  22904. this.currentPano !== i && this.currentPano.exit(),
  22905. i.enter(),
  22906. this.currentPano = i,
  22907. this.nextPano = null,
  22908. this.path.placeCpm(),
  22909. this.path.fadeOutCpm(f.path.fadeOutTime),
  22910. this.spider.draw(),
  22911. this.emit(w.FlyingEnded, i.position, L, i, D),
  22912. this.updateMarkerVisi(),//add
  22913. C(e)
  22914. //add:
  22915. if(this.mode == "panorama" ){
  22916. if(this.model.floorLogos){
  22917. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22918. //this.model.adjustfloorLogoHeight()
  22919. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22920. this.model.floorLogos[1].visible = false;
  22921. }
  22922. Overlay.updateVisibles([this.currentPano])//add
  22923. }
  22924. }
  22925. .bind(this), 0, B, "camFly", V.FlyToPano)
  22926. }
  22927. }
  22928. ,
  22929. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22930. o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22931. let oldPos = this.position.clone();
  22932. let oldPano = this.currentPano
  22933. let pano = o.pano || this.model.panos.index[o.panoId]
  22934. this.path.warpDestPano = pano
  22935. var retry = ()=>{
  22936. this.waitingToWarp = !1,
  22937. this.blackToPano(o)
  22938. }
  22939. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22940. return void (this.waitingToWarp = !0)
  22941. this.emit("pano.chosen", oldPano, pano),
  22942. this.path.warpDestHeroLoc = {
  22943. panoId : o.panoId,
  22944. position: pano.position,
  22945. quaternion: o.quaternion || this.quaternion.clone()
  22946. }
  22947. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22948. pano != this.currentPano && this.currentPano.exit()
  22949. pano.enter()
  22950. this.currentPano = pano
  22951. this.emit("flying.ended", pano.position, oldPos, pano, oldPano),
  22952. } )
  22953. }
  22954. window._transitionPosId = 9999
  22955. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22956. y.cancelById(_transitionPosId)
  22957. var begin = function(object, pos, qua, scale){
  22958. if(pos){
  22959. if(!same(object.position, pos, 0.01)){
  22960. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22961. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22962. }
  22963. if(qua && !same(object.quaternion, qua, 1e-6)){
  22964. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22965. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22966. }
  22967. if(scale && !same(object.scale, scale, 0.001)){
  22968. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22969. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22970. }
  22971. }
  22972. }
  22973. var same = function(vec1, vec2, diff){
  22974. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22975. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22976. return s
  22977. }
  22978. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22979. this.overlayGroup.children.forEach(overlay=>{
  22980. var panoData = overlay.transformAtPanos[sid]
  22981. var useCustom = !panoData
  22982. //if(overlay.usingTransformData || !useCustom){
  22983. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22984. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22985. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22986. overlay.getScaleBySize(panoData.width , panoData.height)
  22987. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22988. begin(overlay, pos, qua, scale )
  22989. //}
  22990. overlay.usingTransformData = !useCustom
  22991. })
  22992. for(let i in this.model.hots){//是否判断visible?
  22993. var hot = this.model.hots[i];
  22994. var panoData = hot.transformAtPanos[sid];
  22995. var useCustom = !panoData
  22996. //if(hot.usingTransformData || !useCustom){
  22997. var pos = useCustom ? hot.position : panoData.pos;
  22998. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  22999. begin(hot.mesh, pos, qua )
  23000. //}
  23001. hot.usingTransformData = !useCustom;
  23002. }
  23003. }
  23004. window._tranOutsideFocus = 4399
  23005. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23006. console.log("focusPoint")
  23007. if(this.mode == "floorplan"){
  23008. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23009. var control = this.cameraControls.controls.floorplan;
  23010. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23011. var currentScale = control.absoluteScale;
  23012. var currentTarget = control.target.clone()
  23013. y.cancelById(window._tranOutsideFocus, true);
  23014. y.start(function(progress){
  23015. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23016. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23017. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23018. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23019. }else if(player.mode == "dollhouse"){
  23020. var control = player.cameraControls.controls.dollhouse;
  23021. var radius = o.radius || 8;
  23022. var currentTarget = control.target.clone()
  23023. var dir = control.offset.clone().normalize()
  23024. var currentRadius = control.offset.length();
  23025. y.cancelById(window._tranOutsideFocus, true);
  23026. y.start(function(progress){
  23027. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23028. let radius_ = radius*progress+currentRadius*(1-progress)
  23029. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23030. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23031. }else if(this.mode == 'panorama'){
  23032. this.flyToPano({
  23033. lookAtPoint: o.aim.clone() ,
  23034. pano: this.currentPano,
  23035. aimDuration: o.dur || 600
  23036. })
  23037. }
  23038. }
  23039. n.prototype.fastForwardActivePanoFlight = function(e) {
  23040. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23041. y.adjustSpeed(V.FlyToPano, e),
  23042. y.adjustSpeed(V.LookTransition, e)
  23043. }
  23044. ,
  23045. n.prototype.flyToPanoClosestToMouse = function() {
  23046. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23047. this.intersect && this.updateClosestPano(this.intersect)),
  23048. this.closestPano)
  23049. return this.flyToPano({
  23050. pano: this.closestPano
  23051. });
  23052. var e = this.getMouseDirection();
  23053. this.flyDirection(e) || this.flyToPano({
  23054. pano: this.currentPano
  23055. })
  23056. }
  23057. ,
  23058. n.prototype.flyLocalDirection = function(e) {
  23059. var t = this.getDirection(e)
  23060. , i = 1 === e.z ? .4 : .75
  23061. , n = 1 === Math.abs(e.x);
  23062. return this.flyDirection(t, i, n)
  23063. }
  23064. ,
  23065. n.prototype.flyDirection = function(e, t, i) {
  23066. var n = $.Deferred();
  23067. this.history.invalidate();
  23068. var r = this.closestPanoInDirection(e, t, i);
  23069. return r ? this.flyToPano({
  23070. pano: r
  23071. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23072. n.resolve(!1)),
  23073. n.promise()
  23074. }
  23075. ,
  23076. n.prototype.closestPanoInDirection = function(e, t, i) {
  23077. return this.rankedPanoInDirection(0, e, t, i)
  23078. }
  23079. ,
  23080. n.prototype.rankedPanoInDirection = function() {
  23081. var e = {
  23082. pano: null,
  23083. candidates: []
  23084. };
  23085. return function(t, i, n, r) {
  23086. t || (t = 0),
  23087. n = void 0 !== n ? n : .75;
  23088. var o = r ? "angle" : "direction";
  23089. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23090. this.cachedPanoCandidates = e.candidates,
  23091. e.pano
  23092. }
  23093. }(),
  23094. n.prototype.bump = function(e) {
  23095. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23096. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23097. if (s)
  23098. t = function() {
  23099. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23100. }
  23101. .bind(this),
  23102. i = function() {
  23103. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23104. }
  23105. .bind(this);
  23106. else {
  23107. var l = this.camera.position.clone()
  23108. , c = e.clone();
  23109. this.raycaster.set(l, c);
  23110. var h = this.model.floors.reduce(function(e, t) {
  23111. return e.concat(t.collider.children)
  23112. }, [])
  23113. , d = this.raycaster.intersectObjects(h)
  23114. , p = d.length > 0 ? d[0].distance / 25 : .04
  23115. , g = l.clone().add(c.multiplyScalar(p));
  23116. t = function() {
  23117. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23118. }
  23119. .bind(this),
  23120. i = function() {
  23121. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23122. }
  23123. .bind(this)
  23124. }
  23125. n = function() {
  23126. this.flying = !1
  23127. }
  23128. .bind(this),
  23129. this.flying = !0,
  23130. t()
  23131. }
  23132. }
  23133. ,
  23134. n.prototype.changeFloor = function(e) {
  23135. if (!this.is360View(this.mode, this.currentPano))
  23136. if (this.mode === u.PANORAMA) {
  23137. var t = this.history.reversePano(e);
  23138. t && t.isAligned() ? this.flyToPano({
  23139. pano: t
  23140. }) : this.changeFloorByScore(e)
  23141. } else
  23142. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23143. }
  23144. ,
  23145. n.prototype.changeFloorByScore = function() {
  23146. var e = {
  23147. pano: null,
  23148. candidates: []
  23149. };
  23150. return function(t) {
  23151. var i = this.model.nextFloor(t);
  23152. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23153. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23154. this.history.push(t, this.currentPano),
  23155. this.flyToPano({
  23156. pano: e.pano
  23157. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23158. }
  23159. }(),
  23160. n.prototype.gotoFloor = function(e) {
  23161. var t = e - this.model.currentFloor.floorIndex;
  23162. this.changeFloor(t)
  23163. }
  23164. ,
  23165. n.prototype.getDirection = function(e) {
  23166. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23167. e.applyQuaternion(this.camera.quaternion)
  23168. }
  23169. ,
  23170. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23171. if (o = o || $.Deferred(),
  23172. this.mode === u.TRANSITIONING)
  23173. return F.warn("should not be transitioning here"),
  23174. n && n(!1),
  23175. o.reject().promise();
  23176. var a = i || !1
  23177. , s = i ? i.position : this.position
  23178. , l = this.position.clone()
  23179. , c = this.currentPano;
  23180. if (F.debug("New pose in mode " + this.mode),
  23181. !e || (retryCallback = function() {
  23182. N.delayOneFrame(function() {
  23183. this.flyToSameMode(e, t, i, n, o)
  23184. }
  23185. .bind(this))
  23186. }
  23187. .bind(this),
  23188. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23189. var h = function() {
  23190. this.emit(w.FlyingEnded, s, l, e, c),
  23191. n && n(!0)
  23192. }
  23193. .bind(this)
  23194. , d = f[this.mode]
  23195. , p = void 0 !== t ? t : d.transitionTime
  23196. , g = new r.Vector3
  23197. , C = new r.Vector3;
  23198. if (this.emit(w.FlyingStarted, s, l, e, c),
  23199. this.mode === u.PANORAMA)
  23200. F.warn("we should not be here for panorama views");
  23201. else if (this.mode === u.DOLLHOUSE)
  23202. if (a) {
  23203. var I = new r.Vector3(0,1,0);
  23204. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23205. this.model.warpDestFloors(i.floorVisibility),
  23206. C.copy(i.position);
  23207. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23208. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23209. , _ = b.intersectObjects(this.model.colliders)
  23210. , T = 3;
  23211. _.length ? (g.copy(_[0].point),
  23212. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23213. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23214. var x = (new r.Matrix4).lookAt(C, g, I)
  23215. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23216. , M = g.distanceTo(C)
  23217. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23218. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23219. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23220. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23221. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23222. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23223. this.path.burnsDir = Math.sign(L.y);
  23224. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23225. , B = new r.Vector3;
  23226. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23227. y.start(function(e, t) {
  23228. D.x = P.x + e * L.x,
  23229. D.y = P.y + e * L.y,
  23230. D.z = P.z + e * L.z;
  23231. var i = O + e * (M - O);
  23232. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23233. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23234. }
  23235. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23236. y.start(function(e, t) {
  23237. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23238. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23239. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23240. }
  23241. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23242. } else
  23243. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23244. else if (this.path.placeCpm(),
  23245. this.path.fadeInCpm(f.path.fadeInTime),
  23246. i) {
  23247. this.model.warpDestFloors(i.floorVisibility);
  23248. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23249. , k = this.cameraControls.controls[u.FLOORPLAN]
  23250. , H = k.target.clone()
  23251. , G = i.position.clone().sub(H)
  23252. , z = U.position.clone().sub(k.target)
  23253. , W = z.length()
  23254. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23255. , Y = Math.atan2(k.offset.x, k.offset.z)
  23256. , X = Math.atan2(j.x, j.z)
  23257. , Z = k.absoluteScale
  23258. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23259. y.start(function(e, t) {
  23260. k.target.copy(G).multiplyScalar(e).add(H);
  23261. var i = Y + (X - Y) * e;
  23262. k.offset.x = W * Math.sin(i),
  23263. k.offset.z = W * Math.cos(i),
  23264. U.position.copy(k.target).add(k.offset),
  23265. k.absoluteScale = Z + e * (q - Z),
  23266. k.update(),
  23267. this.quaternion.copy(U.quaternion),
  23268. this.position.copy(U.position),
  23269. this.target.copy(k.target),
  23270. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23271. }
  23272. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23273. } else
  23274. F.info("flyToSameMode() funny floorplan view? skipping");
  23275. return y.setTimeout(function(e) {
  23276. this.mode = e,
  23277. h(),
  23278. o.resolve(!0)
  23279. }
  23280. .bind(this, this.mode), p, V.FlyToSameMode),
  23281. this.mode = u.TRANSITIONING,
  23282. o.promise()
  23283. }
  23284. }
  23285. ,
  23286. n.prototype.flyToNewMode = function(e, t) {
  23287. e = e || {};
  23288. var i = e.mode
  23289. , n = e.pano
  23290. , o = e.duration
  23291. , a = e.warpDest
  23292. , s = e.callback
  23293. , l = e.force
  23294. , c = e.quaternion;
  23295. if (t = t || $.Deferred(),
  23296. this.isWarping())
  23297. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23298. s && s(!1),
  23299. t.reject("Cannot change mode during tour transition").promise();
  23300. if (this.mode === u.TRANSITIONING)
  23301. return s && s(!1),
  23302. t.reject("Cannot change mode during mode transition").promise();
  23303. if (i === this.mode)
  23304. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23305. t.promise()) : (s && s(!1),
  23306. t.reject("Already in " + i + " mode").promise());
  23307. var h = a || !1;
  23308. F.debug("Switching mode to " + i);
  23309. var d = function() {
  23310. N.delayOneFrame(function() {
  23311. this.flyToNewMode(e, t)
  23312. }
  23313. .bind(this))
  23314. }
  23315. .bind(this);
  23316. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23317. return t.promise();
  23318. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23319. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23320. this.model.waitForLoad(this.model, function() {
  23321. return this.model.meshTexturesLoaded;
  23322. }
  23323. .bind(this)),
  23324. this.model.loadMeshTextures().done(d),
  23325. t.promise();
  23326. this.history.invalidate(),
  23327. this.updateLastView();
  23328. var p = this.mode
  23329. , C = this.cameraControls.cameras[i];
  23330. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23331. var I = void 0 !== o ? o : e.transitionTime;
  23332. this.emit(w.ModeChanging, p, i, n),
  23333. n && (this.currentPano = n),
  23334. this.switchCameraMode(i, c),
  23335. y.cancelById(V.LookTransition);
  23336. //before fly---------------------
  23337. if(this.mode == "panorama"){
  23338. if(this.model.floorLogos){
  23339. this.model.floorLogos[0].visible = false;
  23340. this.model.floorLogos[1].visible = false;
  23341. }
  23342. }
  23343. if(i == "panorama"){
  23344. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23345. }else{
  23346. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23347. }
  23348. //------------------------------------
  23349. var _ = (new r.Vector3).copy(this.position);
  23350. if (i === u.PANORAMA){
  23351. this.emit(w.PanoChosen, n, n),
  23352. setTimeout(function() {
  23353. n.floor.enter(i)
  23354. }
  23355. .bind(this), I / 2),
  23356. this.path.fadeOutCpm(f.path.fadeOutTime);
  23357. if(this.model.floorLogos){
  23358. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23359. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23360. }
  23361. }else if (i === u.DOLLHOUSE) {
  23362. if (h && (this.model.stayPut = !0),
  23363. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23364. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23365. this.path.placeCpm(),
  23366. this.path.fadeInCpm(f.path.fadeInTime),
  23367. h) {
  23368. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23369. _.set(15, 10, 15);
  23370. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23371. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23372. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23373. P.length ? (T.copy(P[0].point),
  23374. _.copy(a.position),
  23375. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23376. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23377. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23378. _.add(this.model.position),
  23379. C.position.copy(_),
  23380. this.cameraControls.controls[u.DOLLHOUSE].update()
  23381. }
  23382. } else if (this.path.placeCpm(),
  23383. this.path.fadeInCpm(f.path.fadeInTime),
  23384. a) {
  23385. this.model.warpDestFloors(a.floorVisibility);
  23386. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23387. , L = this.cameraControls.controls[u.FLOORPLAN]
  23388. , D = O.position.clone().sub(L.target)
  23389. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23390. , U = Math.atan2(B.x, B.z);
  23391. L.target.copy(a.position);
  23392. var k = D.length();
  23393. L.offset.x = k * Math.sin(U),
  23394. L.offset.y = 0,
  23395. L.offset.z = k * Math.cos(U),
  23396. O.position.copy(L.target).add(L.offset);
  23397. L.target.clone().sub(C.position);
  23398. C.quaternion.copy(a.quaternion),
  23399. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23400. L.absoluteScale = L.currentScale,
  23401. L.update()
  23402. } else
  23403. this.model.currentFloor.enter(i);
  23404. var H = this.currentPano
  23405. , G = this.position.clone();
  23406. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23407. this.flying = !0,
  23408. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23409. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23410. C.controls.update()),
  23411. e.blackoutStyle = S.FADEIN,
  23412. I = f.show360Views.transitionTime,
  23413. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23414. this.mode = i,
  23415. this.path && this.path.popOutCpm(),
  23416. e.blackoutStyle = S.END,
  23417. I = f.show360Views.transitionTime,
  23418. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23419. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23420. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23421. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23422. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23423. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23424. y.setTimeout(function() {
  23425. this.flying = !1,
  23426. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23427. this.currentPano.enter(),
  23428. this.path.placeCpm(),
  23429. this.path.fadeOutCpm(f.path.fadeOutTime),
  23430. this.spider.draw()),
  23431. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23432. this.mode = i,
  23433. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23434. //add:
  23435. this.updateMarkerVisi() ;
  23436. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23437. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23438. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23439. this.model.floorLogos[0].visible = true
  23440. )
  23441. if(this.mode == u.PANORAMA){
  23442. Overlay.updateVisibles([this.currentPano])
  23443. }else{
  23444. Overlay.updateVisibles(true)
  23445. this.overlayGroup.children.forEach(overlay=>{
  23446. if(overlay.animateInfo){
  23447. GifTexDeal.start(overlay.animation)
  23448. }
  23449. })
  23450. }
  23451. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23452. t.resolve())
  23453. }
  23454. .bind(this), I, V.FlyToNewMode),
  23455. this.mode = u.TRANSITIONING,
  23456. p == "panorama" && this.updateHotVisible(),
  23457. t.promise()
  23458. }
  23459. ,
  23460. n.prototype.fade360View = function(e, t, i) {
  23461. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23462. $(this.domElement).fadeOut(.5 * e, function() {
  23463. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23464. this.model.alpha = i.modelAlpha,
  23465. this.position.copy(t.position),
  23466. this.quaternion.copy(t.quaternion),
  23467. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23468. $(this.domElement).fadeIn(.5 * e)
  23469. }
  23470. .bind(this))
  23471. }
  23472. ,
  23473. n.prototype.findDefaultViews = function() {
  23474. this.findDefaultView(this.lastInsideView, !0),
  23475. this.findDefaultView(this.last360View, !1)
  23476. }
  23477. ,
  23478. n.prototype.findDefaultView = function(e, t) {
  23479. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23480. if (e.cameraMode !== u.PANORAMA)
  23481. return !1;
  23482. var i = r.get(e.panoId);
  23483. return i && i.isAligned() === t
  23484. });
  23485. o >= 0 ? (i = r.get(n[o].panoId),
  23486. e.update({
  23487. cameraMode: u.PANORAMA,
  23488. pano: i,
  23489. position: n[o].position,
  23490. quaternion: n[o].quaternion
  23491. })) : (o = r.list.findIndex(function(e) {
  23492. return e.isAligned() === t
  23493. }),
  23494. o >= 0 ? (i = r.list[o],
  23495. e.update({
  23496. cameraMode: u.PANORAMA,
  23497. pano: i,
  23498. position: i.position
  23499. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23500. }
  23501. ,
  23502. n.prototype.updateLastView = function() {
  23503. if (this.mode === u.PANORAMA) {
  23504. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23505. e.update({
  23506. pano: this.currentPano,
  23507. position: this.position,
  23508. quaternion: this.quaternion
  23509. })
  23510. }
  23511. }
  23512. ,
  23513. n.prototype.goToLastView = function(e, t) {
  23514. var i = $.Deferred()
  23515. , n = i.resolve.bind(i)
  23516. , r = i.reject.bind(i)
  23517. , o = e ? this.lastInsideView : this.last360View;
  23518. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23519. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23520. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23521. mode: o.cameraMode,
  23522. pano: o.pano,
  23523. quaternion: o.quaternion,
  23524. callback: t
  23525. }).done(n).fail(r),
  23526. i.promise()
  23527. }
  23528. ,
  23529. n.prototype.fadeToView = function(e, t, i, n) {
  23530. var r = $.Deferred()
  23531. , o = r.resolve.bind(r)
  23532. , a = r.reject.bind(r);
  23533. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23534. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23535. a("Cannot go to illegal view"),
  23536. r.promise();
  23537. var s = (f[t.cameraMode],
  23538. function() {
  23539. $(this.domElement).fadeIn(.5 * i),
  23540. n && n(),
  23541. o()
  23542. }
  23543. .bind(this))
  23544. , l = e ? S.FADEIN : S.END;
  23545. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23546. $(this.domElement).fadeOut(.5 * i, function() {
  23547. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23548. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23549. pano: t.pano,
  23550. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23551. duration: 0
  23552. }, s) : this.flyToNewMode({
  23553. mode: t.cameraMode,
  23554. quaternion: t.quaternion,
  23555. duration: 0,
  23556. callback: s
  23557. })
  23558. }
  23559. .bind(this)),
  23560. r.promise()
  23561. }
  23562. ,
  23563. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23564. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23565. this.flying)
  23566. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23567. o && o(),
  23568. !1;
  23569. null !== e && void 0 !== e || (e = b.Show),
  23570. this.history.invalidate()
  23571. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23572. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23573. return this.emit(w.WarpStarted, a, i, n, r),
  23574. n = n || S.MIDDLE,
  23575. this.path.warpToPano(i, n, r, function() {
  23576. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23577. this.emit(w.WarpEnded, i),
  23578. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23579. o && o()
  23580. }
  23581. .bind(this)),
  23582. e === b.Hide && this.path.discardPathObject(),
  23583. !0
  23584. }
  23585. ,
  23586. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23587. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23588. s && s(),
  23589. !1)
  23590. }
  23591. ,
  23592. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23593. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23594. a && a(),
  23595. !1)
  23596. }
  23597. ,
  23598. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23599. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23600. }
  23601. ,
  23602. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23603. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23604. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23605. t && t(),
  23606. !1)
  23607. }
  23608. ,
  23609. n.prototype.aimTourCamera = function(e, t, i, n) {
  23610. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23611. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23612. }
  23613. ,
  23614. n.prototype.showPathToHeroLocation = function(e) {
  23615. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23616. }
  23617. ,
  23618. n.prototype.tourInterlude = function(e, t) {
  23619. this.history.invalidate();
  23620. this.path.discardSlow();
  23621. //xzw:
  23622. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23623. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23624. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23625. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23626. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23627. var timeEachItem = 2000;//假设每个item飞的时间
  23628. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23629. }
  23630. rotTime = Math.max(0, rotTime)
  23631. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23632. this.path.waitNextStep(e, function() {
  23633. t && t()
  23634. }.bind(this), rotTime)
  23635. }
  23636. ,
  23637. n.prototype.stopInterlude = function() {
  23638. this.interruptAndFastForward(null, 0)
  23639. }
  23640. ,
  23641. n.prototype.interruptAndFastForward = function(e, t) {
  23642. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23643. this.flying && this.emit(w.FlyingInterrupted),
  23644. this.path.interruptAndFastForward(e, t)
  23645. }
  23646. ,
  23647. n.prototype.setSize = function(e, t) {
  23648. var i = e / t;
  23649. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23650. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23651. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23652. for (var r in this.cameraControls.cameras) {
  23653. var o = this.cameraControls.cameras[r];
  23654. o.fov = this.baseFov * (1 / this.zoomLevel),
  23655. o.updateAspect(i)
  23656. }
  23657. }
  23658. ,
  23659. n.prototype.toJSON = function() {
  23660. var e = {};
  23661. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23662. e.camera_mode = u.toInt(this.mode),
  23663. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23664. return e.hidden ? 0 : 1
  23665. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23666. e) : e
  23667. }
  23668. ,
  23669. n.prototype.getCurrentNodePanos = function(e) {
  23670. this.model.panos.map;
  23671. if (e.length = 0, this.path.nodes){
  23672. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23673. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23674. if(this.path.nodes.length){
  23675. e.push(this.model.panos.get(this.path.nodes[0]))
  23676. }
  23677. if(this.path.nodes.length>1){
  23678. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23679. }
  23680. }else{
  23681. for (var t = 0; t < this.path.nodes.length; t++) {
  23682. var i = this.path.nodes[t];
  23683. e.push(this.model.panos.get(i))
  23684. }
  23685. }
  23686. }
  23687. }
  23688. ,
  23689. n.prototype.zoomIncrementally = function(e) {
  23690. var t = this.zoomLevel;
  23691. this.zoomTo(this.zoomLevel + e),
  23692. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23693. }
  23694. ,
  23695. n.prototype.zoomInIncrementally = function(e) {
  23696. e = e || this.defaultZoomIncrement,
  23697. this.zoomIncrementally(e)
  23698. }
  23699. ,
  23700. n.prototype.zoomOutIncrementally = function(e) {
  23701. e = e || -this.defaultZoomIncrement,
  23702. this.zoomIncrementally(e)
  23703. }
  23704. ,
  23705. n.prototype.zoomBy = function(e) {
  23706. this.zoomTo(this.zoomLevel * e)
  23707. }
  23708. ,
  23709. n.prototype.zoomIn = function() {
  23710. this.zoomBy(1 + this.zoomSpeed)
  23711. }
  23712. ,
  23713. n.prototype.zoomOut = function() {
  23714. this.zoomBy(1 - this.zoomSpeed)
  23715. }
  23716. ,
  23717. n.prototype.zoomTo = function(e, t) {
  23718. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23719. if (e < f.zoom.min && (e = f.zoom.min),
  23720. e > f.zoom.max && (e = f.zoom.max),
  23721. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23722. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23723. e === f.zoom.min && this.emit(O.ZoomMin)),
  23724. this.cameraControls.activeControl) {
  23725. var i = this.cameraControls.activeControl.camera;
  23726. this.zoomLevel = e,
  23727. i.fov = this.baseFov * (1 / this.zoomLevel),
  23728. i.updateProjectionMatrix(),
  23729. this.zoomFov = i.fov
  23730. }
  23731. }
  23732. }
  23733. ,
  23734. n.prototype.increaseZoomSpeed = function() {
  23735. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23736. }
  23737. ,
  23738. n.prototype.decreaseZoomSpeed = function() {
  23739. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23740. }
  23741. ,
  23742. n.prototype.clampZoomSpeed = function(e) {
  23743. return e < 0 ? 0 : e
  23744. }
  23745. ,
  23746. n.prototype.activatePersistentZooming = function(e) {
  23747. this.zooming = e ? 1 : -1
  23748. }
  23749. ,
  23750. n.prototype.deactivatePersistentZooming = function() {
  23751. this.zooming = 0
  23752. }
  23753. ,
  23754. n.prototype.zoomDefault = function() {
  23755. this.zoomTo(1, !0)
  23756. }
  23757. ,
  23758. window.fovTranId = 333;//add
  23759. n.prototype.smoothZoomToDefault = function(e, t) {
  23760. y.cancelById(window.fovTranId)
  23761. var i, n = this.zoomLevel,
  23762. r = function(e) {
  23763. e > 1 && (e = 1),
  23764. i = n * (1 - e) + e,
  23765. this.zoomTo(i, !0)
  23766. }.bind(this),
  23767. o = function() {
  23768. this.zoomDefault(),
  23769. t && window.setTimeout(t, 50)
  23770. }.bind(this);
  23771. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23772. }
  23773. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23774. y.cancelById(window.fovTranId)
  23775. console.log("smoothZoomFovTo "+zoomLevel)
  23776. var i,
  23777. n = this.zoomLevel,
  23778. aimLevel = zoomLevel || this.baseFov / fov
  23779. if (n == aimLevel) return
  23780. var fun = function (e) {
  23781. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23782. this.zoomTo(i, !0)
  23783. }.bind(this)
  23784. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23785. }
  23786. ,
  23787. n.prototype.updateZoomPano = function() {
  23788. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23789. var e = this.currentPano;
  23790. if (e) {
  23791. var t = this.zoomLevel > f.zoom.activationThreshold
  23792. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23793. , n = !i && !this.isWarping()
  23794. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23795. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23796. this.panoRenderer.setZoomingActive(r, e, !0);
  23797. var o = function(e, t) {
  23798. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23799. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23800. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23801. e.setZoomed(t)
  23802. }
  23803. .bind(this);
  23804. r && !e.zoomed ? (o(e, !0),
  23805. this.panoRenderer.enableUltraHighQualityMode(function() {
  23806. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23807. r && o(e, !0)
  23808. }
  23809. .bind(this))) : !t && e.zoomed && o(e, !1)
  23810. }
  23811. }
  23812. },
  23813. n.prototype.checkHasNeighbor = function(pano){//add
  23814. for(var i in pano.neighbourPanos ){
  23815. if(i == pano.id)continue;
  23816. if(pano.neighbourPanos[i]){
  23817. return true;
  23818. }
  23819. }
  23820. }
  23821. ,
  23822. t.exports = n
  23823. }
  23824. ).call(this, "/js/player.js")
  23825. }
  23826. , {
  23827. "./constants": 8,
  23828. "./enum/AlignmentType": 17,
  23829. "./enum/BlackoutStyle": 18,
  23830. "./enum/ControlEvents": 21,
  23831. "./enum/Keys": 30,
  23832. "./enum/ModelManagerEvents": 33,
  23833. "./enum/PanoSizeClass": 36,
  23834. "./enum/PanoramaEvents": 37,
  23835. "./enum/PathDiscardMode": 38,
  23836. "./enum/PathDisplayMode": 39,
  23837. "./enum/PlayerEvents": 40,
  23838. "./enum/TagStates": 44,
  23839. "./enum/Vectors": 50,
  23840. "./enum/Viewmode": 51,
  23841. "./enum/WarpStyle": 52,
  23842. "./enum/ZoomEvents": 53,
  23843. "./exception/BasicException": 55,
  23844. "./model/ModelManager": 140,
  23845. "./objects/NSpider": 147,
  23846. "./objects/Panorama": 148,
  23847. "./objects/Reticule": 149,
  23848. "./objects/ShowPath": 151,
  23849. "./objects/Snapshot": 153,
  23850. "./objects/View": 154,
  23851. "./settings": 166,
  23852. "./shaders": 167,
  23853. "./tile/TileDownloader": 171,
  23854. "./tile/TilePrioritizer": 172,
  23855. "./util/ZoomStats": 179,
  23856. "./util/browser": 182,
  23857. "./util/camera": 183,
  23858. "./util/cameraLight": 184,
  23859. "./util/common": 185,
  23860. "./util/easing": 186,
  23861. "./util/history": 187,
  23862. "./util/lerp": 188,
  23863. "./util/logger": 189,
  23864. "./util/math": 190,
  23865. "./util/transitions": 195,
  23866. "hot":"hot",
  23867. "scaleImg":"scaleImg",
  23868. events: 202,
  23869. three: 217
  23870. }],
  23871. "scaleImg":[function(t, e){// xzw
  23872. var OUTPUT = e;
  23873. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23874. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23875. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23876. return G.getImageData(0,0,s,f)}
  23877. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23878. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23879. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23880. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23881. else
  23882. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23883. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23884. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23885. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23886. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23887. W=new Float32Array(at);else
  23888. for(W=[],et=0;at>et;++et)
  23889. W[et]=0;for(b=0;w>b;b++)
  23890. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23891. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23892. delete p,h(),J=n(W)}
  23893. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23894. if("png-src"===i||"jpeg-src"===i)
  23895. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23896. return B}
  23897. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23898. OUTPUT.exports = c;
  23899. }, {}
  23900. ],
  23901. 156: [function(e, t, i) {
  23902. (function(i) {
  23903. "use strict";
  23904. function n(e, t) {
  23905. this.model = e,
  23906. this.panos = e.panos,
  23907. this.player = t,
  23908. this.imagePanos = this.listImagePanos(),
  23909. this.retryMinimumTime = 1e4
  23910. }
  23911. var r = (e("three"),
  23912. e("./enum/Viewmode"))
  23913. , o = (e("./settings"),
  23914. e("./objects/Panorama"))
  23915. , a = e("./util/logger")
  23916. , s = new a(i);
  23917. n.prototype.start = function() {
  23918. this.loadNextPano(function(e) {
  23919. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23920. setTimeout(function() {
  23921. this.start()
  23922. }
  23923. .bind(this), 1e3))
  23924. }
  23925. .bind(this))
  23926. }
  23927. ,
  23928. n.prototype.validLoadTarget = function(e) {
  23929. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23930. }
  23931. ,
  23932. n.prototype.listImagePanos = function() {
  23933. var e = []
  23934. , t = this;
  23935. return this.model.images.forEach(function(i) {
  23936. if (i.metadata && i.metadata.scan_id) {
  23937. var n = t.model.panos.get(i.metadata.scan_id);
  23938. n && !n.isLoaded("high") && e.push(n)
  23939. }
  23940. }),
  23941. e
  23942. }
  23943. ,
  23944. n.prototype.nextNotLoadedImage = function() {
  23945. for (; this.imagePanos.length > 0; ) {
  23946. var e = this.imagePanos[0];
  23947. if (!e.isLoaded("high"))
  23948. return e;
  23949. this.imagePanos.shift()
  23950. }
  23951. return null
  23952. }
  23953. ,
  23954. n.prototype.loadNextPano = function(e) {
  23955. var t, i, n = this.model.waitQueue.filter(function(e) {
  23956. return e.object instanceof o
  23957. });
  23958. n.length > 0 ? (t = n[0].object,
  23959. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23960. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23961. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23962. t = this.imagePanos[0],
  23963. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23964. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23965. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23966. s.debug("Preloading " + i + "-res pano " + t.id),
  23967. t.loadCube(i).done(e).fail(function() {
  23968. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23969. e()
  23970. })) : e && e(null)
  23971. }
  23972. ,
  23973. t.exports = n
  23974. }
  23975. ).call(this, "/js/preloaders.js")
  23976. }
  23977. , {
  23978. "./enum/Viewmode": 51,
  23979. "./objects/Panorama": 148,
  23980. "./settings": 166,
  23981. "./util/logger": 189,
  23982. three: 217
  23983. }],
  23984. 157: [function(e, t, i) {
  23985. (function(i) {
  23986. "use strict";
  23987. function n(e, t, i, n, r) {
  23988. this.qualityManager = e,
  23989. this.scene = t,
  23990. this.camera = i,
  23991. this.container = r,
  23992. this.controls = n,
  23993. this.controls.enabled = !0,
  23994. this.controls.locked = !0,
  23995. this.quickstartCamera = n.camera,
  23996. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23997. this.skybox = null
  23998. }
  23999. var r = e("three")
  24000. , o = e("../util/logger")
  24001. , a = e("../constants")
  24002. , s = (e("../util/transitions"),
  24003. e("../util/lerp"),
  24004. e("../util/easing"),
  24005. e("../enum/Vectors"))
  24006. , l = e("../enum/PanoSizeClass")
  24007. , c = (e("../materials/ModelTextureMaterial"),
  24008. e("../materials/CubemapMaterial"))
  24009. , h = (e("../cameras/PanoramaCamera"),
  24010. e("../controls/PanoramaControls"),
  24011. e("../tile/TileUtils"),
  24012. e("../util/camera"),
  24013. e("../util/cameraLight"))
  24014. , u = (e("../util/browser"),
  24015. e("../settings"),
  24016. e("../gui/helpManager"),
  24017. new o(i));
  24018. n.prototype.load = function(e) {
  24019. e.pano.shouldRedrawOnBaseLoaded = !0;
  24020. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24021. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24022. var a = this.qualityManager.getPanoSize(l.BASE)
  24023. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24024. if (e.pano.tiled) {
  24025. u.warn("Loading startPano, TILED", e.pano.id);
  24026. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24027. , p = this.quickstartCamera.fov;
  24028. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24029. t = e.pano.loadTiledPano(c, r, {
  24030. hFov: d,
  24031. vFov: p
  24032. }, !1, !1, !0),
  24033. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24034. } else
  24035. u.warn("Loading startPano", e.pano.id),
  24036. t = e.pano.loadCube("high");
  24037. return $.when(t).then(function() {
  24038. n.init(e.pano, e.quaternion),
  24039. e.pano.tiled ? i.done(function() {
  24040. e.pano.lockUntilRenderingComplete = !1,
  24041. this.controls.locked = !1
  24042. }
  24043. .bind(this)) : this.controls.locked = !1
  24044. }
  24045. .bind(this))
  24046. }
  24047. ,
  24048. n.prototype.init = function(e, t) {
  24049. u.info("Quickstart done loading, adding scene objects"),
  24050. e.lockUntilRenderingComplete = !0,
  24051. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24052. side: r.BackSide
  24053. })),
  24054. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24055. this.skybox.quaternion.copy(e.quaternion),
  24056. this.scene.add(this.skybox),
  24057. $(this.container).show()
  24058. }
  24059. ,
  24060. n.prototype.update = function(e) {
  24061. this.controls.update(e),
  24062. this.camera.copy(this.quickstartCamera)
  24063. }
  24064. ,
  24065. n.prototype.setSize = function(e, t) {
  24066. this.quickstartCamera.updateAspect(e / t)
  24067. }
  24068. ,
  24069. n.prototype.destroy = function() {
  24070. this.scene.remove(this.skybox)
  24071. }
  24072. ,
  24073. t.exports = n
  24074. }
  24075. ).call(this, "/js/scene/QuickstartManager.js")
  24076. }
  24077. , {
  24078. "../cameras/PanoramaCamera": 7,
  24079. "../constants": 8,
  24080. "../controls/PanoramaControls": 13,
  24081. "../enum/PanoSizeClass": 36,
  24082. "../enum/Vectors": 50,
  24083. "../gui/helpManager": 68,
  24084. "../materials/CubemapMaterial": 117,
  24085. "../materials/ModelTextureMaterial": 118,
  24086. "../settings": 166,
  24087. "../tile/TileUtils": 174,
  24088. "../util/browser": 182,
  24089. "../util/camera": 183,
  24090. "../util/cameraLight": 184,
  24091. "../util/easing": 186,
  24092. "../util/lerp": 188,
  24093. "../util/logger": 189,
  24094. "../util/transitions": 195,
  24095. three: 217
  24096. }],
  24097. 158: [function(e, t, i) {
  24098. "use strict";
  24099. function n(e, t, i) {
  24100. this.scene = e,
  24101. this.camera = t,
  24102. this.renderer = null,
  24103. this.effects = i,
  24104. this.animateCallback = null,
  24105. this.composer = null,
  24106. this.qualityManager = null,
  24107. e.renderWidth = 0,
  24108. e.renderHeight = 0,
  24109. this.updateClock = new r.Clock,
  24110. this.components = [],
  24111. this.updateListeners = [],
  24112. this.resizeListeners = [],
  24113. this.forceUpdateSize = !1,
  24114. this.started = !1,
  24115. this.textures = {},
  24116. this.suspendedObjects = []
  24117. }
  24118. var r = e("three")
  24119. , o = e("../shaders")
  24120. , a = e("../enum/SceneRendererEvents")
  24121. , s = e("../enum/GLTextureType")
  24122. , l = e("../enum/GLCubeFaces")
  24123. , c = e("../exception/BasicException")
  24124. , h = e("../exception/RendererCreationException")
  24125. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24126. , m = e("../util/browser")
  24127. /**************************************************************************************************************************************************/
  24128. , u = e("../settings")
  24129. , d = e("events").EventEmitter;
  24130. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24131. n.prototype = Object.create(d.prototype),
  24132. n.prototype.addComponent = function(e) {
  24133. this.components.push(e),
  24134. e.update && this.updateListeners.push(e),
  24135. e.setSize && (this.resizeListeners.push(e),
  24136. this.forceUpdateSize = !0)
  24137. }
  24138. ,
  24139. n.prototype.removeComponent = function(e) {
  24140. var t = function(t) {
  24141. return t !== e
  24142. };
  24143. this.components = this.components.filter(t),
  24144. this.updateListeners = this.updateListeners.filter(t),
  24145. this.resizeListeners = this.resizeListeners.filter(t)
  24146. }
  24147. ,
  24148. n.prototype.start = function(e) {
  24149. if (this.started)
  24150. throw new c("Can't start SceneRenderer, already started");
  24151. this.createContext(e),
  24152. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24153. m.isMobile() && this.boluoVrInit(),
  24154. /*******************************************************************************************************************************/
  24155. this.initComposer(),
  24156. this.started = !0,
  24157. (p = p.bind(this))()
  24158. }
  24159. ,
  24160. n.prototype.createContext = function(e) {
  24161. var transparent = !!(settings.transparentBg || settings.bgImg)
  24162. try {
  24163. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24164. this.renderer.autoClear = !0,
  24165. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24166. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24167. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24168. this.emit(a.ContextCreated)
  24169. } catch (e) {
  24170. throw new h("Unable to create a WebGL rendering context")
  24171. }
  24172. u.profiling.enabled && this.overrideTextures(),
  24173. e.appendChild(this.renderer.domElement)
  24174. /* window.stats = new Stats();
  24175. e.appendChild( stats.dom ); */
  24176. }
  24177. ,
  24178. n.prototype.overrideTextures = function() {
  24179. var e = this.renderer.context
  24180. , t = 0
  24181. , i = e.createTexture;
  24182. e.createTexture = function() {
  24183. var n = i.call(e);
  24184. return n.id = t++,
  24185. this.textures[n.id] = n,
  24186. n
  24187. }
  24188. .bind(this);
  24189. var n = e.texImage2D;
  24190. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24191. var d, p = this.getTextureTypeFromTarget(e, t);
  24192. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24193. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24194. h = a,
  24195. u = l,
  24196. o = u.naturalWidth,
  24197. a = u.naturalHeight,
  24198. n.call(e, t, i, r, c, h, u));
  24199. var f = this.textures[d.id];
  24200. f.width = p === s.TextureCube ? 6 * o : o,
  24201. f.height = a
  24202. }
  24203. .bind(this);
  24204. var r = e.deleteTexture;
  24205. e.deleteTexture = function(t) {
  24206. delete this.textures[t.id],
  24207. r.call(e, t)
  24208. }
  24209. .bind(this)
  24210. }
  24211. ,
  24212. n.prototype.updateTextureMemory = function() {
  24213. var e = null;
  24214. return function() {
  24215. var t = 0;
  24216. for (var i in this.textures) {
  24217. var n = this.textures[i];
  24218. n.width && n.height && (t += n.width * n.height * 4)
  24219. }
  24220. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24221. e = t
  24222. }
  24223. }(),
  24224. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24225. switch (t) {
  24226. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24227. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24228. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24229. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24230. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24231. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24232. return s.TextureCube;
  24233. case e.TEXTURE_2D:
  24234. return s.Texture2D;
  24235. default:
  24236. return null
  24237. }
  24238. }
  24239. ,
  24240. n.prototype.initComposer = function() {
  24241. this.composer = new r.EffectComposer(this.renderer),
  24242. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24243. //this.composer.addPass(this.effects.hblurPass),
  24244. //this.composer.addPass(this.effects.vblurPass)
  24245. this.composer.addPass(this.effects.transitionMaskPass)//add
  24246. }
  24247. ,
  24248. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24249. this.renderWidth = e,
  24250. this.renderHeight = t,
  24251. this.effects.aspect = e / t,
  24252. /* this.renderer.setSize(e, t), -----MP */
  24253. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24254. this.composer.setSize(e, t);
  24255. for (var i = 0; i < this.resizeListeners.length; i++)
  24256. this.resizeListeners[i].setSize(e, t)
  24257. }
  24258. ,
  24259. n.prototype.render = function() {
  24260. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24261. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24262. }
  24263. /******************************************************************************************************徐世廷**********************************************************************/
  24264. var vrPermission = {};
  24265. var vrPermissionCallBack = function(info1,info2){
  24266. if(info1 == "reset"){
  24267. vrPermission = {};
  24268. }else{
  24269. vrPermission[info1] = info2
  24270. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24271. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24272. }
  24273. }
  24274. }
  24275. n.prototype.boluoVrInit = function() {
  24276. console.log("boluoVrInit")
  24277. this.isHuawei5X = m.detectHUAWEI5X(),
  24278. this.oldRenderer = this.renderer,
  24279. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24280. window.panoCamera = this.camera;
  24281. var a = this;
  24282. window._vrEnabled = !1,
  24283. Object.defineProperty(window, "vrEnabled", {
  24284. get: function() {
  24285. return window._vrEnabled
  24286. },
  24287. set: function(b) {
  24288. b = !!b,
  24289. b ? (a.renderer = a.newRenderer,
  24290. window.vrMarkers.forEach(function(a) {
  24291. a.visible = !0
  24292. })) : (a.renderer = a.oldRenderer,
  24293. window.vrMarkers.forEach(function(a) {
  24294. a.visible = !1
  24295. })),
  24296. a.cursor.visible = b,
  24297. a.setSize(window.innerWidth, window.innerHeight),
  24298. window._vrEnabled = b
  24299. if(b){
  24300. setTimeout(function(){
  24301. console.log("orientEnable"+window.orientEnable)
  24302. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24303. if(m.detectIOS()/* && m.detectSafari() */){
  24304. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24305. console.log("开始获取权限 major"+b.major)
  24306. if(b.major == 12 && b.minor>=2){
  24307. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24308. else{//app??
  24309. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24310. }
  24311. }else if(b.major >= 13){
  24312. if(!window.location.href.includes("https://")){
  24313. console.log("需要https");
  24314. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24315. return;
  24316. }
  24317. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24318. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24319. if(!window.vrEnabled || window.orientEnable)return;
  24320. vrPermissionCallBack("reset")
  24321. console.log(window.DeviceMotionEvent)
  24322. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24323. console.log("开始获取权限1")
  24324. ///注意:需要https 本地服务器permissionState会得到denied
  24325. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24326. console.log("permissionState1: "+permissionState)
  24327. vrPermissionCallBack("deviceMotion", permissionState)
  24328. }).catch(function(e){
  24329. vrPermissionCallBack("deviceMotion", false)
  24330. console.log(e)
  24331. })
  24332. }else{
  24333. console.log("window.DeviceMotionEvent undefined")
  24334. vrPermissionCallBack("deviceMotion", false)
  24335. }
  24336. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24337. console.log("开始获取权限2")
  24338. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24339. console.log("permissionState2: "+permissionState)
  24340. vrPermissionCallBack("deviceOrientation", permissionState)
  24341. }).catch(function(e){
  24342. vrPermissionCallBack("deviceOrientation", false)
  24343. console.log(e)
  24344. })
  24345. }else{
  24346. console.log("window.DeviceOrientationEvent undefined")
  24347. vrPermissionCallBack("deviceOrientation", false)
  24348. }
  24349. },hasFailed ? 0 : 150)
  24350. /* /* setTimeout(function(){
  24351. if(settings.vrEnabled && !window.orientEnable){
  24352. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24353. }
  24354. },4000) */
  24355. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24356. }else{
  24357. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24358. }
  24359. }else{
  24360. //已经触发了
  24361. }
  24362. },200);
  24363. }
  24364. }
  24365. }),
  24366. this.createCursor(.5, !1, 1, 16777215, 0);
  24367. var b = {
  24368. setSize: function(b, c) {
  24369. a.camera.aspect = b / c
  24370. }
  24371. };
  24372. this.resizeListeners.push(b),
  24373. this.vrLoadingInit()
  24374. }
  24375. ,
  24376. n.prototype.vrLoadingInit = function() {
  24377. var a = function(camera) {
  24378. var a = this
  24379. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24380. , c = new r.MeshBasicMaterial({
  24381. color: 4967932,
  24382. side: r.DoubleSide
  24383. })
  24384. , d = new r.Mesh(b,c);
  24385. this.mesh = d,
  24386. d.position.z = -2,
  24387. d.scale.set(.08, .08, .08),
  24388. d.visible = !1,
  24389. camera.add(d),
  24390. //window.player.camera.add(d),
  24391. a.enabled = !1,
  24392. this.update = function(b) {
  24393. 1 == a.enabled && (d.rotation.z += 15 * b)
  24394. }
  24395. }
  24396. , a = new a(this.camera);
  24397. window.Loading = a,
  24398. this.updateListeners.push(a)
  24399. }
  24400. ,
  24401. n.prototype.createCursor = function(a, b, c, d, e) {
  24402. var g, h = new r.SpriteMaterial({
  24403. opacity: c,
  24404. color: d,
  24405. transparent: b,
  24406. map: this.boluoGetTexture("static/images/cursor.png"),
  24407. needsUpdate: !0,
  24408. side: r.DoubleSide
  24409. });
  24410. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24411. h.map.repeat = new r.Vector2(1 / 17,1),
  24412. h.depthTest = !1,
  24413. h.blending = r.AdditiveBlending,
  24414. g = new r.Sprite(h),
  24415. // g.scale.set(a, a, a),
  24416. g.scale.set(.3,.3,.3)
  24417. g.position.z = -2,
  24418. g.visible = !1,
  24419. g.name = "cursor",
  24420. this.camera.add(g),
  24421. this.scene.add(this.camera),
  24422. this.cursor = g;
  24423. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24424. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24425. this.updateListeners.push(i)
  24426. }
  24427. ,
  24428. window.orientEnable = 0; //是否能触发deviceorientation
  24429. n.prototype.CursorAnimation = function(a, b, c) {
  24430. function d() {
  24431. g.orient = r.Math.degToRad(window.orientation || 0)
  24432. }
  24433. function e(a) {
  24434. if(!window.vrEnabled && window.orientEnable) return;
  24435. window.orientEnable || (window.orientEnable = 1);
  24436. var b = r.Math.degToRad(a.alpha)
  24437. , c = r.Math.degToRad(a.beta)
  24438. , d = r.Math.degToRad(a.gamma);
  24439. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24440. -1e3 === g.beta && (g.beta = c),
  24441. -1e3 === g.gamma && (g.gamma = d),
  24442. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24443. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24444. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24445. g.beta = c,
  24446. g.gamma = d),
  24447. n.vrDebug) {
  24448. $("#info-device-orientation").css("display", "block");
  24449. var e = "";
  24450. e += "alpha=(" + g.alpha + ")<BR/>",
  24451. e += "beta=(" + g.beta + ")<BR/>",
  24452. e += "gamma=" + g.gamma + "<BR/>",
  24453. document.getElementById("info-device-orientation").innerHTML = e
  24454. }
  24455. }
  24456. this.cursor = b,
  24457. this.raycaster = new r.Raycaster,
  24458. this.targetEventObj = {},
  24459. this.type = 1,
  24460. this.tweenFlag = !0;
  24461. var g = this;
  24462. this.target = c,
  24463. console.log(c.uuid),
  24464. this.euler = new r.Euler,
  24465. this.q0 = new r.Quaternion,
  24466. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24467. this.zee = new r.Vector3(0,0,1),
  24468. this.alpha = -1e3,
  24469. this.beta = -1e3,
  24470. this.gamma = -1e3,
  24471. this.orient = r.Math.degToRad(window.orientation || 0),
  24472. window.addEventListener("orientationchange", d),
  24473. window.addEventListener("deviceorientation", e),
  24474. this.setObjectQuaternion = function(a, b, d, e, f) {
  24475. g.euler.set(d, b, -e, "YXZ"),
  24476. a.setFromEuler(g.euler),
  24477. a.multiply(g.q1),
  24478. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24479. c.updateMatrixWorld()
  24480. }
  24481. ,
  24482. parent !== window && window.addEventListener("message", function(a) {
  24483. var b = JSON.parse(a.data)
  24484. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24485. b && b.alpha && b.beta && b.gamma && function(a) {
  24486. var c = r.Math.degToRad(b.alpha)
  24487. , d = r.Math.degToRad(b.beta)
  24488. , e = r.Math.degToRad(b.gamma);
  24489. a ? (-1e3 === g.alpha && (g.alpha = c),
  24490. -1e3 === g.beta && (g.beta = d),
  24491. -1e3 === g.gamma && (g.gamma = e),
  24492. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24493. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24494. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24495. g.beta = d,
  24496. g.gamma = e)
  24497. }(c)
  24498. }),
  24499. this.update = function(a) {
  24500. TWEEN.update();
  24501. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24502. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24503. this.triggerTargetEvent())
  24504. }
  24505. ,
  24506. this.triggerTargetEvent = function() {
  24507. var a = this.choseObj()
  24508. , b = a ? a.object : void 0;
  24509. this.targetEventObj.currentObj = b,
  24510. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24511. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24512. b && b.enabled && this.startAnimate(function() {
  24513. this.clickCallback(b)
  24514. }
  24515. .bind(this))) : this.type,
  24516. this.targetEventObj.lastObj = b)
  24517. }
  24518. ,
  24519. this.choseObj = function() {
  24520. this.raycaster.setFromCamera({
  24521. x: 0,
  24522. y: 0
  24523. }, c);
  24524. var a = (this.raycaster.ray,
  24525. window.vrMarkers)
  24526. , b = this.raycaster.intersectObjects(a);
  24527. if (b.length > 0)
  24528. return b[0]
  24529. }
  24530. ,
  24531. this.clickCallback = function(a) {
  24532. this.runTHREEAction(a, "onclick")
  24533. }
  24534. ,
  24535. this.runTHREEAction = function(a, b) {
  24536. switch (b) {
  24537. case "onclick":
  24538. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24539. a()
  24540. });
  24541. break;
  24542. case "onhover":
  24543. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24544. a()
  24545. });
  24546. break;
  24547. case "onout":
  24548. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24549. a()
  24550. })
  24551. }
  24552. }
  24553. ,
  24554. this.startAnimate = function(a) {
  24555. this.tweenFlag && this.initAnimation(a)
  24556. }
  24557. ,
  24558. this.initAnimation = function(a) {
  24559. var b = this
  24560. , c = this.cursor.material.map.offset
  24561. , d = function(a) {
  24562. return Math.floor(17 * a) / 17
  24563. };
  24564. b.tweenFlag = !1,
  24565. this.cursorAnimate = new TWEEN.Tween(c).to({
  24566. x: 1
  24567. }, 1e3).onStart(function() {
  24568. b.tweenFlag = !1
  24569. }).onStop(function() {
  24570. b.tweenFlag = !0,
  24571. this.x = 0,
  24572. c.x = 0
  24573. }).onUpdate(function() {}).onComplete(function() {
  24574. a(),
  24575. c.x = 0,
  24576. setTimeout(function() {
  24577. b.tweenFlag = !0
  24578. }, 1500)
  24579. }),
  24580. this.cursorAnimate.easing(d),
  24581. this.cursorAnimate.start()
  24582. }
  24583. ,
  24584. this.autoCursorPosition = function(a) {
  24585. // var b = Math.abs(a.distance - 10);
  24586. // this.cursor.position.z = -b,
  24587. // b /= 10;
  24588. // alert(b);
  24589. // this.cursor.scale.set(b, b, b)
  24590. this.cursor.scale.set(.3,.3,.3)
  24591. }
  24592. }
  24593. ,
  24594. n.prototype.vrRenderer = function(a, b, c) {
  24595. var d = new b.vrCamera(c);
  24596. d.bananaAspect = .8,
  24597. this.width,
  24598. this.height;
  24599. var b = this;
  24600. this.setSize = function(c, d) {
  24601. a.setSize.call(this, c, d),
  24602. b.width = c,
  24603. b.height = d
  24604. }
  24605. ,
  24606. this.render = function(b, c, e, f) {
  24607. window.cameraQua = c.quaternion.clone();
  24608. var g, h;
  24609. if (c.__RESS__SKIP__STEREO__)
  24610. return a.render(b, c, e, f);
  24611. if ("PerspectiveCamera" === c.type)
  24612. g = d.cameraL,
  24613. h = d.cameraR,
  24614. b.updateMatrixWorld(),
  24615. null === c.parent && c.updateMatrixWorld(),
  24616. d.vrCameraUpdate(c);
  24617. else {
  24618. if ("OrthographicCamera" !== c.type)
  24619. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24620. g = h = c
  24621. }
  24622. a.setScissorTest(!0),
  24623. a.setScissor(0, 0, this.width / 2, this.height),
  24624. a.setViewport(0, 0, this.width / 2, this.height),
  24625. a.render.call(this, b, g, e, f),
  24626. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24627. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24628. a.render.call(this, b, h, e, f),
  24629. a.setScissorTest(!1)
  24630. }
  24631. ,
  24632. this.__proto__ = {
  24633. __proto__: a
  24634. }
  24635. }
  24636. ,
  24637. n.prototype.vrCamera = function(a) {
  24638. this.type = "StereoCamera",
  24639. this._aspect = 1,
  24640. this._overlap = .064,
  24641. this.cameraL = new r.PerspectiveCamera,
  24642. this.cameraL.layers.enable(1),
  24643. this.cameraL.near = 0.01,//xzw add
  24644. this.cameraL.matrixAutoUpdate = !1,
  24645. this.cameraR = new r.PerspectiveCamera,
  24646. this.cameraR.layers.enable(2),
  24647. this.cameraR.near = 0.01,//xzw add
  24648. this.cameraR.matrixAutoUpdate = !1,
  24649. this.eyeRight = new r.Matrix4,
  24650. this.eyeLeft = new r.Matrix4,
  24651. this.vrCameraNeedsUpdate = !0,
  24652. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24653. Object.defineProperty(this, "bananaAspect", {
  24654. get: function() {
  24655. return this._aspect
  24656. },
  24657. set: function(a) {
  24658. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24659. this._aspect = a
  24660. }
  24661. }),
  24662. Object.defineProperty(this, "overlap", {
  24663. get: function() {
  24664. return this._overlap
  24665. },
  24666. set: function(a) {
  24667. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24668. this._overlap = a
  24669. }
  24670. }),
  24671. this.vrCameraUpdate = function(a) {
  24672. this.vrCameraNeedsUpdate = true;
  24673. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24674. this.vrCameraNeedsUpdate) {
  24675. this.vrCameraNeedsUpdate = !1,
  24676. //console.debug("vrCameraUpdate"),
  24677. this.bananaFocus = a.focus,
  24678. this.bananaFov = a.fov,
  24679. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24680. this.bananaNear = a.near,
  24681. this.bananaFar = a.far,
  24682. //console.debug(a.aspect),
  24683. this.bananaFocus = 10;
  24684. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24685. this.eyeLeft.elements[12] = -e,
  24686. this.eyeRight.elements[12] = e,
  24687. b = -g * this.bananaReal_aspect + f,
  24688. c = g * this.bananaReal_aspect + f,
  24689. d.elements[0] = 2 * this.bananaNear / (c - b),
  24690. d.elements[8] = (c + b) / (c - b),
  24691. this.cameraL.projectionMatrix.copy(d),
  24692. b = -g * this.bananaReal_aspect - f,
  24693. c = g * this.bananaReal_aspect - f,
  24694. d.elements[0] = 2 * this.bananaNear / (c - b),
  24695. d.elements[8] = (c + b) / (c - b),
  24696. this.cameraR.projectionMatrix.copy(d)
  24697. }
  24698. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24699. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24700. }
  24701. }
  24702. ,
  24703. n.prototype.boluoGetTexture = function(a) {
  24704. var b = new r.TextureLoader;
  24705. return b.crossOrigin = "anonymous",
  24706. b.load(a)
  24707. }
  24708. ,
  24709. /***********************************************************************************************************************************************************************************/
  24710. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24711. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24712. return function(o){
  24713. var render = false;
  24714. var ratio;
  24715. var w, h; //记录应当render的大小
  24716. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24717. w = o.width, h = o.height, render = true, ratio=1;
  24718. }else{
  24719. w = $('#player').width();
  24720. h = $('#player').height();
  24721. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24722. (w !== W || h !== H || this.forceUpdateSize) &&
  24723. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24724. }
  24725. if(render){
  24726. this.setSize(w, h, ratio);
  24727. this.forceUpdateSize = !1
  24728. }
  24729. }
  24730. }()
  24731. ,
  24732. n.prototype.updateComponents = function() {
  24733. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24734. this.updateListeners[t].update(e)
  24735. }
  24736. ,
  24737. n.prototype.suspend = function() {
  24738. this.started = !1,
  24739. this.suspendedObjects = this.scene.children.map(function(e) {
  24740. return this.scene.remove(e),
  24741. e
  24742. }
  24743. .bind(this)),
  24744. this.render()
  24745. }
  24746. ,
  24747. n.prototype.resume = function() {
  24748. this.suspendedObjects.forEach(function(e) {
  24749. this.scene.add(e)
  24750. }
  24751. .bind(this)),
  24752. this.suspendedObjects = [],
  24753. this.started = !0,
  24754. p()
  24755. }
  24756. ;
  24757. var p = function() {
  24758. this.started && (window.requestAnimationFrame(p),
  24759. this.updateScreenSize(), // fyz resize
  24760. this.updateComponents(),
  24761. this.updateTextureMemory(),
  24762. this.render(),
  24763. window.stats && (window.fps = stats.update()),
  24764. this.emit(a.AfterRender))
  24765. };
  24766. n.prototype.getImageData = function() {
  24767. var e = document.createElement("canvas")
  24768. , t = e.getContext("2d");
  24769. return function(i, n, r) {
  24770. return e.width === n && e.height === r || (e.width = n,
  24771. e.height = r),
  24772. t.drawImage(i, 0, 0, n, r),
  24773. t.getImageData(0, 0, n, r)
  24774. }
  24775. }(),
  24776. n.prototype.initSizedTexture2D = function(e, t, i) {
  24777. var n = this.renderer
  24778. , o = n.context
  24779. , a = n.state
  24780. , s = new r.Texture(null);
  24781. s.flipY = !1,
  24782. i !== !0 && (i = !1),
  24783. s.generateMipmaps = i;
  24784. var l = n.paramThreeToGL(s.format)
  24785. , c = n.paramThreeToGL(s.type)
  24786. , h = n.properties.get(s)
  24787. , u = o.createTexture();
  24788. a.bindTexture(o.TEXTURE_2D, u),
  24789. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24790. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24791. s.wrapS = t,
  24792. s.wrapT = t;
  24793. var d = n.paramThreeToGL(t);
  24794. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24795. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24796. i ? (s.magFilter = r.LinearFilter,
  24797. s.minFilter = r.LinearMipMapLinearFilter,
  24798. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24799. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24800. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24801. s.minFilter = r.LinearFilter,
  24802. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24803. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24804. a.bindTexture(o.TEXTURE_2D, null),
  24805. h.__webglTexture = u,
  24806. s
  24807. }
  24808. ,
  24809. n.prototype.initSizedCubeMap = function(e, t) {
  24810. var i = this.renderer
  24811. , n = i.context
  24812. , o = i.state
  24813. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24814. a.flipY = !1,
  24815. a.generateMipmaps = t;
  24816. var s = i.paramThreeToGL(a.format)
  24817. , l = i.paramThreeToGL(a.type)
  24818. , c = i.properties.get(a)
  24819. , h = n.createTexture();
  24820. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24821. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24822. for (var u = 0; u < 6; u++)
  24823. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24824. return t ? (a.magFilter = r.LinearFilter,
  24825. a.minFilter = r.LinearMipMapLinearFilter,
  24826. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24827. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24828. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24829. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24830. a.minFilter = r.LinearFilter,
  24831. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24832. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24833. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24834. c.__image__webglTextureCube = h,
  24835. a
  24836. }
  24837. ,
  24838. n.prototype.deallocateCubeTexture = function(e) {
  24839. var t = this.renderer
  24840. , i = t.context
  24841. , n = t.properties.get(e);
  24842. i.deleteTexture(n.__image__webglTextureCube)
  24843. }
  24844. ,
  24845. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24846. var a = this.renderer
  24847. , s = a.context
  24848. , l = a.state
  24849. , c = a.properties.get(t);
  24850. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24851. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24852. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24853. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24854. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24855. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24856. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24857. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24858. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24859. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24860. l.bindTexture(s.TEXTURE_2D, null)
  24861. }
  24862. ,
  24863. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24864. var s = this.renderer
  24865. , l = s.context
  24866. , c = s.state
  24867. , h = s.properties.get(t);
  24868. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24869. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24870. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24871. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24872. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24873. }
  24874. ,
  24875. n.prototype.rebuildMipMaps2D = function(e) {
  24876. var t = this.renderer
  24877. , i = t.context
  24878. , n = t.state;
  24879. t.properties.get(e);
  24880. i.generateMipmap(i.TEXTURE_2D),
  24881. n.bindTexture(i.TEXTURE_2D, null)
  24882. }
  24883. ,
  24884. n.prototype.rebuildMipMaps3D = function(e) {
  24885. var t = this.renderer
  24886. , i = t.context
  24887. , n = t.state
  24888. , r = t.properties.get(e);
  24889. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24890. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24891. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24892. }
  24893. ,
  24894. n.prototype.renderToCubeMap = function() {
  24895. var e = !1
  24896. , t = null
  24897. , i = null
  24898. , n = null
  24899. , a = null
  24900. , s = null
  24901. , l = 1;
  24902. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24903. var _ = this.renderer;
  24904. _.context;
  24905. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24906. i.position.z = 150,
  24907. t = new r.Scene,
  24908. t.add(i),
  24909. n = new r.ShaderMaterial({
  24910. uniforms: {
  24911. tDiffuse: {
  24912. type: "t",
  24913. value: null
  24914. },
  24915. alpha: {
  24916. type: "f",
  24917. value: 1
  24918. }
  24919. },
  24920. vertexShader: o.basicTextured.vertexShader,
  24921. fragmentShader: o.basicTextured.fragmentShader,
  24922. depthWrite: !1,
  24923. depthTest: !1,
  24924. side: r.DoubleSide
  24925. }),
  24926. a = new r.PlaneBufferGeometry(l,l),
  24927. s = new r.Mesh(a,n),
  24928. s.position.z = 0,
  24929. t.add(s),
  24930. e = !0);
  24931. var T = a.getAttribute("uv");
  24932. T.setDynamic(!0),
  24933. T.needsUpdate = !0;
  24934. var x = T.array
  24935. , S = p / u
  24936. , M = f / d
  24937. , R = g / u
  24938. , P = m / d;
  24939. x[0] = S,
  24940. x[1] = M + P,
  24941. x[2] = S + R,
  24942. x[3] = M + P,
  24943. x[4] = S,
  24944. x[5] = M,
  24945. x[6] = S + R,
  24946. x[7] = M;
  24947. var O = a.getAttribute("position");
  24948. O.setDynamic(!0),
  24949. O.needsUpdate = !0;
  24950. var L = O.array
  24951. , D = v / h.width - l / 2
  24952. , N = A / h.height - l / 2
  24953. , B = y / h.width
  24954. , F = C / h.height;
  24955. L[0] = D,
  24956. L[1] = N + F,
  24957. L[3] = D + B,
  24958. L[4] = N + F,
  24959. L[6] = D,
  24960. L[7] = N,
  24961. L[9] = D + B,
  24962. L[10] = N;
  24963. this.renderer.properties.get(c);
  24964. n.uniforms.tDiffuse.value = c,
  24965. n.blending = E || r.NoBlending,
  24966. n.transparent = !!b,
  24967. void 0 !== w && null !== w || (w = 1),
  24968. n.uniforms.alpha.value = w,
  24969. n.needUpdate = !0,
  24970. h.activeCubeFace = I,
  24971. h.viewport.set(0, 0, h.width, h.height);
  24972. var V = this.renderer.autoClear;
  24973. this.renderer.autoClear = !1,
  24974. this.renderer.render(t, i, h, !1),
  24975. this.renderer.autoClear = V
  24976. }
  24977. }(),
  24978. n.prototype.copyCubeMap = function() {
  24979. var e = !1
  24980. , t = null
  24981. , i = null
  24982. , a = null
  24983. , s = null
  24984. , l = null
  24985. , c = new r.Euler;
  24986. new r.Vector3;
  24987. return function(h, u, d, p, f, g, m, v, A) {
  24988. this.renderer;
  24989. if (!e) {
  24990. var y = 2;
  24991. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24992. i.position.set(0, 0, 0),
  24993. t = new r.Scene,
  24994. t.add(i),
  24995. a = new r.ShaderMaterial({
  24996. uniforms: {
  24997. tDiffuse: {
  24998. type: "t",
  24999. value: null
  25000. },
  25001. alpha: {
  25002. type: "f",
  25003. value: 1
  25004. }
  25005. },
  25006. vertexShader: o.copyCubeMap.vertexShader,
  25007. fragmentShader: o.copyCubeMap.fragmentShader,
  25008. depthWrite: !1,
  25009. depthTest: !1,
  25010. side: r.DoubleSide
  25011. }),
  25012. s = new r.BoxGeometry(y,y,y),
  25013. l = new r.Mesh(s,a),
  25014. t.add(l),
  25015. e = !0
  25016. }
  25017. for (var C = 0; C < 6; C++)
  25018. n.getCubeOrientationForCubeFace(C, c),
  25019. l.rotation.copy(c),
  25020. l.matrixWorldNeedsUpdate = !0,
  25021. l.updateMatrixWorld(),
  25022. a.uniforms.tDiffuse.value = h,
  25023. a.blending = m || r.NoBlending,
  25024. a.transparent = !!v,
  25025. void 0 !== A && null !== A || (A = 1),
  25026. a.uniforms.alpha.value = A,
  25027. a.needUpdate = !0,
  25028. u.activeCubeFace = C,
  25029. u.viewport.set(0, 0, f, g),
  25030. this.renderer.render(t, i, u, !1)
  25031. }
  25032. }(),
  25033. n.getLookAtForCubeFace = function(e, t) {
  25034. switch (e) {
  25035. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25036. t.set(1, 0, 0);
  25037. break;
  25038. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25039. t.set(-1, 0, 0);
  25040. break;
  25041. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25042. t.set(0, 1, 0);
  25043. break;
  25044. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25045. t.set(0, -1, 0);
  25046. break;
  25047. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25048. t.set(0, 0, 1);
  25049. break;
  25050. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25051. t.set(0, 0, -1)
  25052. }
  25053. }
  25054. ,
  25055. n.getCubeOrientationForCubeFace = function(e, t) {
  25056. switch (e) {
  25057. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25058. t.set(0, -Math.PI / 2, 0);
  25059. break;
  25060. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25061. t.set(0, Math.PI / 2, 0);
  25062. break;
  25063. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25064. t.set(Math.PI / 2, Math.PI, 0);
  25065. break;
  25066. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25067. t.set(-Math.PI / 2, Math.PI, 0);
  25068. break;
  25069. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25070. t.set(0, -Math.PI, 0);
  25071. break;
  25072. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25073. t.set(0, 0, 0)
  25074. }
  25075. }
  25076. ,
  25077. t.exports = n
  25078. }
  25079. , {
  25080. "../enum/GLCubeFaces": 25,
  25081. "../enum/GLTextureType": 26,
  25082. "../enum/SceneRendererEvents": 43,
  25083. "../exception/BasicException": 55,
  25084. "../exception/RendererCreationException": 57,
  25085. "../settings": 166,
  25086. "../shaders": 167,
  25087. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25088. "../util/browser": 182,
  25089. /************************************************************************************************************************************************/
  25090. events: 202,
  25091. three: 217
  25092. }],
  25093. 159: [function(e, t, i) {
  25094. "use strict";
  25095. function n(e) {
  25096. this.messenger = new a(e),
  25097. this.clientKey = null
  25098. }
  25099. var r = e("../util/ajax")
  25100. , o = e("./PostMessageType")
  25101. , a = e("./postmessage")
  25102. , s = e("./VersionInfo")
  25103. , l = e("events").EventEmitter
  25104. , c = window.location.origin + "/api/v1/user/";
  25105. n.prototype = Object.create(l.prototype),
  25106. n.prototype.bindEvents = function() {
  25107. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25108. }
  25109. ,
  25110. n.prototype.waitForConnection = function() {
  25111. var e = new Promise(function(e, t) {
  25112. this.messenger.on(o.CONNECT, function(i) {
  25113. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25114. }
  25115. .bind(this))
  25116. }
  25117. .bind(this));
  25118. return e
  25119. }
  25120. ,
  25121. n.prototype.onConnectionReceived = function(e) {
  25122. return this.messenger.setTarget(e.source, e.origin),
  25123. this.verifyConnection(e).then(function(t, i) {
  25124. this.messenger.send({
  25125. type: o.ACCEPT,
  25126. toId: e.fromId,
  25127. warning: i
  25128. }),
  25129. this.clientKey = t,
  25130. this.messenger.removeAllListeners(o.CONNECT),
  25131. this.bindEvents()
  25132. }
  25133. .bind(this), function(t) {
  25134. this.messenger.send({
  25135. type: o.REJECT,
  25136. toId: e.fromId,
  25137. reason: t
  25138. }),
  25139. this.messenger.setTarget()
  25140. }
  25141. .bind(this))
  25142. }
  25143. ,
  25144. n.prototype.verifyConnection = function(e) {
  25145. return new Promise(function(t, i) {
  25146. var n;
  25147. if (s.isDeprecated(e.sdkVersion))
  25148. n = "这个版本正在被弃用";
  25149. else if (!s.isSupported(e.sdkVersion))
  25150. return i("不支持此版本的SDK");
  25151. var o = {
  25152. cache: !1,
  25153. headers: {
  25154. "X-port-Application-Key": e.applicationKey,
  25155. "X-port-Referrer": e.origin
  25156. }
  25157. };
  25158. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25159. }
  25160. )
  25161. }
  25162. ,
  25163. n.prototype.onMessageReceived = function(e) {
  25164. if (this.validateClientApplicationKey(e.applicationKey)) {
  25165. var t = this;
  25166. e.onDone = function(i) {
  25167. i.toId = e.fromId,
  25168. i.uid = e.uid,
  25169. i.type = o.RESPONSE,
  25170. t.messenger.send(i)
  25171. }
  25172. ,
  25173. this.emit(o.ACTION, e)
  25174. }
  25175. }
  25176. ,
  25177. n.prototype.validateClientApplicationKey = function(e) {
  25178. return this.clientKey === e
  25179. }
  25180. ,
  25181. n.prototype.sendEvent = function(e, t) {
  25182. this.messenger.send({
  25183. type: o.EVENT,
  25184. eventType: e,
  25185. eventData: t
  25186. })
  25187. }
  25188. ,
  25189. t.exports = n
  25190. }
  25191. , {
  25192. "../util/ajax": 181,
  25193. "./PostMessageType": 160,
  25194. "./VersionInfo": 163,
  25195. "./postmessage": 165,
  25196. events: 202
  25197. }],
  25198. 160: [function(e, t, i) {
  25199. "use strict";
  25200. t.exports = Object.freeze({
  25201. CONNECT: "postmessage.connect",
  25202. ACCEPT: "postmessage.accept",
  25203. REJECT: "postmessage.reject",
  25204. ACTION: "postmessage.action",
  25205. RESPONSE: "postmessage.response",
  25206. EVENT: "postmessage.event"
  25207. })
  25208. }
  25209. , {}],
  25210. 161: [function(e, t, i) {
  25211. "use strict";
  25212. t.exports = Object.freeze({
  25213. MOVE: "sdk.move",
  25214. ENTER_PANO: "sdk.enterpano",
  25215. MODEL_LOADED: "sdk.modelloaded"
  25216. })
  25217. }
  25218. , {}],
  25219. 162: [function(e, t, i) {
  25220. "use strict";
  25221. t.exports = Object.freeze({
  25222. FLY: "transition.fly",
  25223. FADEOUT: "transition.fade",
  25224. INSTANT: "transition.instant"
  25225. })
  25226. }
  25227. , {}],
  25228. 163: [function(e, t, i) {
  25229. "use strict";
  25230. t.exports = {
  25231. current: "1.0",
  25232. supported: ["1.0"],
  25233. deprecated: [],
  25234. isSupported: function(e) {
  25235. return this.supported.indexOf(e) !== -1
  25236. },
  25237. isDeprecated: function(e) {
  25238. return this.deprecated.indexOf(e) !== -1
  25239. },
  25240. isValid: function(e) {
  25241. return this.isSupported(e) || this.isDeprecated(e)
  25242. }
  25243. }
  25244. }
  25245. , {}],
  25246. 164: [function(e, t, i) {
  25247. (function(i) {
  25248. "use strict";
  25249. function n(e, t, i) {
  25250. e && (e = e.toLowerCase().trim());
  25251. var n = new I.UP.clone
  25252. , r = Math.PI / 3
  25253. , o = Math.PI / 2;
  25254. switch (e) {
  25255. case "left":
  25256. i.copy(t),
  25257. i.applyAxisAngle(n, o);
  25258. break;
  25259. case "right":
  25260. i.copy(t),
  25261. i.applyAxisAngle(n, -o);
  25262. break;
  25263. case "forwardleft":
  25264. i.copy(t),
  25265. i.applyAxisAngle(n, r);
  25266. break;
  25267. case "forwardright":
  25268. i.copy(t),
  25269. i.applyAxisAngle(n, -r);
  25270. break;
  25271. case "forward":
  25272. default:
  25273. i.copy(t)
  25274. }
  25275. return i
  25276. }
  25277. function r(e, t) {
  25278. if (e) {
  25279. var i = {
  25280. pano: e,
  25281. lookAtPoint: null,
  25282. duration: null,
  25283. maxDistanceOverride: null,
  25284. skipWarpingCheck: !1
  25285. };
  25286. this.player.flyToPano(i, function() {
  25287. t && t({
  25288. success: !0,
  25289. message: "Transition complete."
  25290. })
  25291. })
  25292. } else
  25293. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25294. t && t({
  25295. success: !1,
  25296. error: "Unable to find pano."
  25297. })
  25298. }
  25299. function o(e, t) {
  25300. var i = this.findRankedPano(e, t);
  25301. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25302. null)
  25303. }
  25304. function a(e, t) {
  25305. var i = this.findRankedtag(e, t);
  25306. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25307. null)
  25308. }
  25309. function s(e, t) {
  25310. t.copy(I.FORWARD),
  25311. e.getDirection(t)
  25312. }
  25313. function l(e) {
  25314. function t(e) {
  25315. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25316. return {
  25317. x: c.Math.radToDeg(t._x),
  25318. y: c.Math.radToDeg(t._y),
  25319. z: c.Math.radToDeg(t._z)
  25320. }
  25321. }
  25322. var i = function(e) {
  25323. return e.alignmentType !== m.ALIGNED ? null : {
  25324. x: e.position.x,
  25325. y: e.position.y,
  25326. z: e.position.z
  25327. }
  25328. };
  25329. return {
  25330. panos: e.panos.list.map(function(n) {
  25331. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25332. return {
  25333. uuid: n.id,
  25334. aligned: n.alignmentType === m.ALIGNED,
  25335. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25336. position: i(n),
  25337. rotation: t(n),
  25338. thumbnail: r
  25339. }
  25340. })
  25341. }
  25342. }
  25343. var c = e("three")
  25344. , h = e("./ApiHost")
  25345. , u = e("../util/logger")
  25346. , d = e("../util/common")
  25347. , p = e("../util/math")
  25348. , f = e("../enum/ModelManagerEvents")
  25349. , g = e("./PostMessageType")
  25350. , m = e("../enum/AlignmentType")
  25351. , v = e("../enum/Direction")
  25352. , A = e("./TransitionStyles")
  25353. , y = e("../util/panorama")
  25354. , C = e("../enum/GLCubeFaces")
  25355. , I = e("../enum/Vectors")
  25356. , E = e("../enum/Viewmode")
  25357. , b = e("../enum/WarpStyle")
  25358. , w = (e("../enum/Keys"),
  25359. e("../enum/PlayerEvents"))
  25360. , _ = e("../sdk/SdkEvents")
  25361. , I = e("../enum/Vectors")
  25362. , T = e("../enum/ControlEvents")
  25363. , x = e("../enum/RenderLayers")
  25364. , S = (e("../constants"),
  25365. e("../settings"))
  25366. , M = e("../lib/jpeg_encoder")
  25367. , R = new u(i)
  25368. , P = function() {
  25369. var e = function e() {
  25370. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25371. e.player.getDirection(e.playerDirection),
  25372. e.projectVectors();
  25373. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25374. if (e.angleTravelled += Math.abs(t),
  25375. e.angleTravelled >= Math.abs(e.angle)) {
  25376. if (e.active = !1,
  25377. e.onDone) {
  25378. var i = e.onDone;
  25379. i()
  25380. }
  25381. } else
  25382. e.lastFacingDirection.copy(e.playerDirection),
  25383. window.setTimeout(e, 4)
  25384. };
  25385. return e.active = !1,
  25386. e.angle = 0,
  25387. e.angleTravelled = 0,
  25388. e.playerDirection = new c.Vector3,
  25389. e.lastFacingDirection = new c.Vector3,
  25390. e.onDone = null,
  25391. e.player = null,
  25392. e.start = function(t, i, n, r) {
  25393. e.active = !0,
  25394. t && i && (i = 0),
  25395. e.angle = t || i,
  25396. e.xAngle = t,
  25397. e.yAngle = i,
  25398. e.angleTravelled = 0,
  25399. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25400. n.getDirection(e.playerDirection),
  25401. e.lastFacingDirection.copy(e.playerDirection),
  25402. e.projectVectors(),
  25403. e.onDone = r,
  25404. e.player = n,
  25405. e()
  25406. }
  25407. ,
  25408. e.projectVectors = function() {
  25409. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25410. e.lastFacingDirection.projectOnPlane(I.UP))
  25411. }
  25412. ,
  25413. e
  25414. }()
  25415. , O = function() {
  25416. var e = new c.Vector3;
  25417. return function(t) {
  25418. t ? (e.copy(t.position),
  25419. e.add(t.discPosition),
  25420. p.projectPositionToCanvas(e, this.player.camera, e),
  25421. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25422. }
  25423. }()
  25424. , L = function() {
  25425. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25426. }
  25427. , D = function() {
  25428. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25429. }
  25430. , N = function(e) {
  25431. var t = new c.Vector3;
  25432. return function(e) {
  25433. var i = this.player.getDirection();
  25434. t.copy(i);
  25435. var n = t.y;
  25436. t.y = 0,
  25437. t.normalize();
  25438. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25439. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25440. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25441. 0;
  25442. this.player.mode === E.DOLLHOUSE && (r = -r);
  25443. var o = L.call(this) - .1
  25444. , a = D.call(this) + .1
  25445. , s = r + e;
  25446. s > o ? s = o : s < a && (s = a);
  25447. var l = s - r;
  25448. return e > 0 && l < .01 && (l = 0),
  25449. e < 0 && l > -.01 && (l = 0),
  25450. l
  25451. }
  25452. }()
  25453. , B = function() {
  25454. var e = new c.Euler;
  25455. return function(t) {
  25456. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25457. {
  25458. position: {
  25459. x: t.position.x,
  25460. y: t.position.y,
  25461. z: t.position.z
  25462. },
  25463. rotation: {
  25464. x: c.Math.radToDeg(e.x),
  25465. y: c.Math.radToDeg(e.y),
  25466. z: 0
  25467. },
  25468. pano: t.currentPano ? t.currentPano.id : null,
  25469. mode: t.mode
  25470. }
  25471. }
  25472. }()
  25473. , F = null;
  25474. t.exports = {
  25475. init: function(e, t, i, n, r) {
  25476. V.init(e, t, i, r),
  25477. F = new Promise(function(e, t) {
  25478. i.on(w.Ready, function() {
  25479. e()
  25480. })
  25481. }
  25482. .bind(this));
  25483. var o = new h(window)
  25484. , a = o.waitForConnection();
  25485. a.then(function(e) {
  25486. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25487. });
  25488. var s = function() {
  25489. var e = Date.now();
  25490. return function() {
  25491. if (!(Date.now() - e < 100)) {
  25492. var t = B(i);
  25493. o.sendEvent(_.MOVE, {
  25494. state: t
  25495. }),
  25496. e = Date.now()
  25497. }
  25498. }
  25499. }();
  25500. i.on(w.Move, s),
  25501. i.on(w.ViewChanged, s),
  25502. n.on(f.ActiveModelChanged, function(e) {
  25503. function t(e) {
  25504. var t, i = e.newPano.id;
  25505. e.oldPano && (t = e.oldPano.id),
  25506. i !== t && o.sendEvent(_.ENTER_PANO, {
  25507. oldPano: t,
  25508. newPano: i
  25509. })
  25510. }
  25511. var i = e.model
  25512. , n = e.oldModel;
  25513. V.model = i,
  25514. a.then(function() {
  25515. o.sendEvent(_.MODEL_LOADED, {
  25516. metadata: l(i)
  25517. })
  25518. }),
  25519. n && n.panos.forEach(function(e) {
  25520. e.removeEventListener("enter", t)
  25521. }),
  25522. i.panos.forEach(function(e) {
  25523. e.on("enter", t)
  25524. })
  25525. })
  25526. }
  25527. };
  25528. var V = {
  25529. director: null,
  25530. player: null,
  25531. controls: null,
  25532. sceneRenderer: null,
  25533. model: null,
  25534. init: function(e, t, i, n) {
  25535. this.director = e,
  25536. this.player = i,
  25537. this.controls = t,
  25538. this.sceneRenderer = n
  25539. },
  25540. handleToObject: {},
  25541. objectToHandle: {},
  25542. handleCount: 0,
  25543. onMessageReceive: function(e) {
  25544. if (e) {
  25545. var t = e.targetFunction
  25546. , i = e.params
  25547. , n = e.onDone;
  25548. t && this[t] && this[t](i, n)
  25549. }
  25550. },
  25551. waitForInit: function(e, t) {
  25552. F.then(t.bind({
  25553. success: !0,
  25554. message: "Init complete."
  25555. }))
  25556. },
  25557. moveToPano: function(e, t) {
  25558. var i = new c.Euler(0,0,0,"YXZ")
  25559. , n = new c.Quaternion;
  25560. return function(e, t) {
  25561. var r = e.pano
  25562. , o = e.rotation
  25563. , a = e.transition;
  25564. if (!this.model)
  25565. return t({
  25566. success: !1,
  25567. error: "The model has not been loaded yet"
  25568. });
  25569. var s = this.model.panos.get(r);
  25570. if (!s)
  25571. return t({
  25572. success: !1,
  25573. error: r + " does not exist in this model"
  25574. });
  25575. if (!o)
  25576. return t({
  25577. sucess: !1,
  25578. erorr: o + " is not a valid rotation"
  25579. });
  25580. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25581. console.log(o.z);
  25582. var l = {
  25583. success: !0,
  25584. message: r
  25585. };
  25586. if (a === A.FADEOUT)
  25587. n.setFromEuler(i),
  25588. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25589. else {
  25590. var h, u;
  25591. a === A.INSTANT && (h = 0,
  25592. u = 0);
  25593. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25594. this.player.flyToPano({
  25595. pano: s,
  25596. lookAtPoint: d,
  25597. duration: h,
  25598. aimDuration: u
  25599. }, t.bind(this, l))
  25600. }
  25601. }
  25602. }(),
  25603. moveInDirection: function(e, t) {
  25604. var i = e.direction;
  25605. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25606. void (t && t({
  25607. success: !1,
  25608. error: "Invalid direction."
  25609. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25610. t(e ? {
  25611. success: !0,
  25612. message: "moved " + i
  25613. } : {
  25614. success: !1,
  25615. error: "Cannot move in direction: " + i
  25616. })
  25617. })
  25618. },
  25619. getPose: function(e, t) {
  25620. this.player.camera.position,
  25621. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25622. return t({
  25623. success: !0,
  25624. message: B(this.player)
  25625. })
  25626. },
  25627. takeScreenShot: function() {
  25628. var e = new c.PerspectiveCamera
  25629. , t = new c.WebGLRenderTarget;
  25630. return function(i, n) {
  25631. if (!i.resolution)
  25632. return n({
  25633. success: !1,
  25634. error: "An invalid resolution was specified"
  25635. });
  25636. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25637. var r = this.sceneRenderer.renderer.getSize();
  25638. i.resolution.width = r.width,
  25639. i.resolution.height = r.height
  25640. }
  25641. e.layers.set(x.DEFAULT),
  25642. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25643. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25644. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25645. var o = i.resolution.width
  25646. , a = i.resolution.height
  25647. , s = o / a;
  25648. e.position.copy(this.sceneRenderer.camera.position),
  25649. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25650. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25651. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25652. t.setSize(o, a),
  25653. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25654. var l = new Uint8Array(o * a * 4);
  25655. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25656. var c = M.encode({
  25657. data: l,
  25658. width: o,
  25659. height: a,
  25660. heading: 180,
  25661. pitch: 0
  25662. }, {
  25663. quality: 75,
  25664. flipY: !0
  25665. })
  25666. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25667. n({
  25668. success: !0,
  25669. message: h
  25670. })
  25671. }
  25672. }(),
  25673. findRankedPano: function(e, t) {
  25674. var i = new c.Vector3
  25675. , r = new c.Vector3;
  25676. return function(e, t) {
  25677. s(this.player, r),
  25678. n(t, r, i);
  25679. var o = this.player.rankedPanoInDirection(e, i);
  25680. if (o) {
  25681. var a = this.objectToHandle[o.id];
  25682. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25683. this.handleToObject[a] = o),
  25684. a
  25685. }
  25686. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25687. -1
  25688. }
  25689. }(),
  25690. findRankedtag: function(e, t) {
  25691. var i = new c.Vector3
  25692. , r = new c.Vector3;
  25693. return function(e, t) {
  25694. s(this.player, r),
  25695. n(t, r, i);
  25696. var o = this.player.rankedtagInDirection(e, i);
  25697. if (o) {
  25698. var a = this.objectToHandle[o.sid];
  25699. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25700. this.handleToObject[a] = o),
  25701. a
  25702. }
  25703. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25704. -1
  25705. }
  25706. }(),
  25707. clickNearesttag: function(e) {
  25708. this.clickRankedtag(0, e)
  25709. },
  25710. clickRankedtag: function(e, t) {
  25711. var i = a.call(this, e, t);
  25712. i && O.call(this, i)
  25713. },
  25714. clickNearestPano: function(e, t) {
  25715. this.clickRankedPano(0, e, t)
  25716. },
  25717. clickRankedPano: function(e, t, i) {
  25718. var n = o.call(this, e, t);
  25719. n ? r.call(this, n, i) : i(null)
  25720. },
  25721. clickPano: function(e, t) {
  25722. var i = this.handleTable[e];
  25723. i ? r.call(this, i, t) : t(null)
  25724. },
  25725. rotateDirection: function() {
  25726. return function(e, t) {
  25727. var i = e.direction
  25728. , n = e.angle;
  25729. if (!P.active) {
  25730. var r = 0
  25731. , o = 0
  25732. , a = 0
  25733. , s = 0;
  25734. if (!n || isNaN(n))
  25735. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25736. void (t && t({
  25737. success: !1,
  25738. error: "Invalid rotation angle."
  25739. }));
  25740. if (this.player.mode === E.TRANSITIONING)
  25741. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25742. void (t && t({
  25743. success: !1,
  25744. error: "Cannot rotate while transitioning"
  25745. }));
  25746. if (i === v.RIGHT || i === v.LEFT)
  25747. i === v.RIGHT && (n = -n),
  25748. r = n > 0 ? -1 : 1,
  25749. a = n;
  25750. else {
  25751. if (i !== v.UP && i !== v.DOWN)
  25752. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25753. void (t && t({
  25754. success: !1,
  25755. error: "Invalid direction for rotation."
  25756. }));
  25757. if (this.player.mode === E.FLOORPLAN)
  25758. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25759. void (t && t({
  25760. success: !1,
  25761. error: "Cannot rotate " + i + " in floorplan mode"
  25762. }));
  25763. if (i === v.DOWN && (n = -n),
  25764. n = N.call(this, n),
  25765. 0 === n)
  25766. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25767. void (t && t({
  25768. success: !1,
  25769. error: "Already at maximum rotation in direction: " + i
  25770. }));
  25771. o = n > 0 ? 1 : -1,
  25772. s = n
  25773. }
  25774. var l = n;
  25775. n = c.Math.degToRad(n),
  25776. a = c.Math.degToRad(a),
  25777. s = c.Math.degToRad(s);
  25778. var h = this.controls.activeControl
  25779. , u = function() {
  25780. h.stopRotating(!0),
  25781. t && t({
  25782. success: !0,
  25783. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25784. })
  25785. };
  25786. h.startRotating(r, o),
  25787. P.start(a, s, this.player, u)
  25788. }
  25789. }
  25790. }(),
  25791. rotate: function() {
  25792. var e = new c.Vector3
  25793. , t = new c.Vector3;
  25794. return function(i, n) {
  25795. var r = i.xAngle
  25796. , o = i.yAngle;
  25797. if (!P.active) {
  25798. if (r = r || 0,
  25799. o = o || 0,
  25800. isNaN(r) || isNaN(o))
  25801. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25802. void (n && n({
  25803. success: !1,
  25804. error: "Invalid rotation angle."
  25805. }));
  25806. if (this.player.mode === E.TRANSITIONING)
  25807. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25808. void (n && n({
  25809. success: !1,
  25810. error: "Cannot rotate while transitioning"
  25811. }));
  25812. Math.abs(r) < .01 && (r = 0),
  25813. Math.abs(o) < .01 && (o = 0);
  25814. var a = o;
  25815. o = N.call(this, o),
  25816. r = -r;
  25817. var s = a > 0 ? "UP" : "DOWN";
  25818. if (!r && a && !o)
  25819. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25820. void (n && n({
  25821. success: !1,
  25822. error: "Already at maximum rotation in direction: " + s
  25823. }));
  25824. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25825. var l = o;
  25826. o = c.Math.degToRad(o),
  25827. r = c.Math.degToRad(r),
  25828. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25829. this.player.getDirection(e),
  25830. t.copy(e).applyAxisAngle(I.UP, r),
  25831. t.applyAxisAngle(I.RIGHT, o);
  25832. var h = (e.angleTo(t),
  25833. r > 0 ? -1 : r < 0 ? 1 : 0)
  25834. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25835. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25836. var d = this.controls.activeControl
  25837. , p = function() {
  25838. d.stopRotating(!0),
  25839. n && n({
  25840. success: !0,
  25841. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25842. })
  25843. };
  25844. d.startRotating(h, u),
  25845. P.start(r, o, this.player, p)
  25846. }
  25847. }
  25848. }(),
  25849. panCamera: function(e, t) {
  25850. function i(e) {
  25851. switch (r.removeAllListeners(T.AutoPanComplete),
  25852. r.removeAllListeners(T.AutoPanInterrupt),
  25853. r.removeAllListeners(T.AutoPanClamped),
  25854. e) {
  25855. case T.AutoPanInterrupt:
  25856. t({
  25857. success: !0,
  25858. message: "Camera panning interrupted."
  25859. });
  25860. break;
  25861. case T.AutoPanClamped:
  25862. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25863. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25864. return void t({
  25865. success: !1,
  25866. error: "Already at edge of current model bounds."
  25867. });
  25868. var i = "The view point is outside the bounds for the current model. ";
  25869. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25870. console.warn(i)
  25871. }
  25872. case T.AutoPanComplete:
  25873. t({
  25874. success: !0,
  25875. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25876. })
  25877. }
  25878. }
  25879. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25880. return t({
  25881. success: !1,
  25882. error: "Camera panning is not available in the current mode: " + this.player.mode
  25883. });
  25884. var n = e.position
  25885. , r = this.player.control;
  25886. r.setAutoPanPosition(n.x, n.z),
  25887. r.autoPan = !0;
  25888. var o = function(e, t) {
  25889. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25890. };
  25891. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25892. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25893. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25894. },
  25895. click: function(e, t) {
  25896. var i = e.x
  25897. , n = e.y
  25898. , r = e.percentage;
  25899. r === !0 && (i = i / 100 * $("#player").width(),
  25900. n = n / 100 * $("#player").height()),
  25901. this.player.handleInputStart(i, n),
  25902. this.player.updateIntersect(),
  25903. this.player.handleInputEnd(i, n)
  25904. },
  25905. mouseOver: function(e, t) {
  25906. var i = e.x
  25907. , n = e.y
  25908. , r = e.percentage;
  25909. r === !0 && (i = i / 100 * $("#player").width(),
  25910. n = n / 100 * $("#player").height()),
  25911. this.player.handleInputMove(i, n),
  25912. this.player.updateIntersect()
  25913. },
  25914. moveToMode: function(e, t) {
  25915. function i(e) {
  25916. t(e ? {
  25917. success: !1,
  25918. error: "Failed to load new mode: " + e
  25919. } : {
  25920. success: !0,
  25921. message: "Moved to new mode: " + n
  25922. })
  25923. }
  25924. var n = e.mode;
  25925. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25926. i()
  25927. }, function(e) {
  25928. i(e)
  25929. }) : t({
  25930. success: !1,
  25931. error: "Invalid mode selection"
  25932. })
  25933. }
  25934. }
  25935. }
  25936. ).call(this, "/js/sdk/automation.js")
  25937. }
  25938. , {
  25939. "../constants": 8,
  25940. "../enum/AlignmentType": 17,
  25941. "../enum/ControlEvents": 21,
  25942. "../enum/Direction": 22,
  25943. "../enum/GLCubeFaces": 25,
  25944. "../enum/Keys": 30,
  25945. "../enum/ModelManagerEvents": 33,
  25946. "../enum/PlayerEvents": 40,
  25947. "../enum/RenderLayers": 41,
  25948. "../enum/Vectors": 50,
  25949. "../enum/Viewmode": 51,
  25950. "../enum/WarpStyle": 52,
  25951. "../lib/jpeg_encoder": 94,
  25952. "../sdk/SdkEvents": 161,
  25953. "../settings": 166,
  25954. "../util/common": 185,
  25955. "../util/logger": 189,
  25956. "../util/math": 190,
  25957. "../util/panorama": 191,
  25958. "./ApiHost": 159,
  25959. "./PostMessageType": 160,
  25960. "./TransitionStyles": 162,
  25961. three: 217
  25962. }],
  25963. 165: [function(e, t, i) {
  25964. "use strict";
  25965. function n(e) {
  25966. this.sourceWindow = e,
  25967. this.targetWindow = null,
  25968. this.targetOrigin = null,
  25969. this.id = Math.floor(1e5 * Math.random()),
  25970. this.bindEvents()
  25971. }
  25972. var r = e("./PostMessageType")
  25973. , o = e("events").EventEmitter;
  25974. n.prototype = Object.create(o.prototype),
  25975. n.prototype.bindEvents = function() {
  25976. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25977. }
  25978. ,
  25979. n.prototype.setTarget = function(e, t) {
  25980. this.targetWindow = e,
  25981. this.targetOrigin = t
  25982. }
  25983. ,
  25984. n.prototype.onPostmessageReceived = function(e) {
  25985. var t = e.origin || e.originalEvent.origin
  25986. , i = e.source;
  25987. switch (e.data.type) {
  25988. case r.CONNECT:
  25989. break;
  25990. case r.RESPONSE:
  25991. if (this.id !== e.data.toId)
  25992. return;
  25993. default:
  25994. if (!this.validateMessageOrigin(t))
  25995. return
  25996. }
  25997. var n = e.data;
  25998. n.source = i,
  25999. n.origin = t,
  26000. n.timestamp = Date.now(),
  26001. this.emit(e.data.type, n)
  26002. }
  26003. ,
  26004. n.prototype.validateMessageOrigin = function(e) {
  26005. return "*" === this.targetOrigin || e === this.targetOrigin
  26006. }
  26007. ,
  26008. n.prototype.send = function(e) {
  26009. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26010. this.targetWindow.postMessage(e, this.targetOrigin))
  26011. }
  26012. ,
  26013. t.exports = n
  26014. }
  26015. , {
  26016. "./PostMessageType": 160,
  26017. events: 202
  26018. }],
  26019. 166: [function(e, t, i) {
  26020. "use strict";
  26021. var n = e("three")
  26022. , r = e("./util/browser")
  26023. , o = e("./enum/Viewmode")
  26024. , a = e("./enum/VROption")
  26025. , s = e("./enum/Colors")
  26026. , l = e("./enum/WarpStyle")
  26027. , c = e("./util/easing")
  26028. , h = e("./util/common")
  26029. , u = e("./util/showcase")
  26030. , d = e("./constants")
  26031. , p = {
  26032. debug: !1,
  26033. version: "2.25.6-0-gd87e5b1",
  26034. languageTag: r.valueFromHash("lang", null),
  26035. pageTitle: "四维虚拟漫游",
  26036. authorizationHeader: u.getAuthorizationHeader(),
  26037. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26038. logLevel: r.valueFromHash("log", 2),
  26039. skyboxRadius: 2500,
  26040. modelBoundsPadding: 5,
  26041. showNeighbors: !1,
  26042. brand: r.valueFromHash("brand", !0),
  26043. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26044. startHighlights: r.valueFromHash("hl", -1),
  26045. specialEdition: r.valueFromHash("bn", 0),
  26046. useWheel: r.valueFromHash("wh", !0),
  26047. crossOrigin: "anonymous",
  26048. fancierTransition: !1,
  26049. wireframe: !1,
  26050. skyboxWireframe: !1,
  26051. modelAlpha: 1,
  26052. highlightPanoSelection: !1,
  26053. showSweeps: !0,
  26054. showSkyboxes: !1,
  26055. showMesh: !0,
  26056. showFloors: !1,
  26057. showFloorDuration: 300,
  26058. showFloorDelay: 300,
  26059. hideFloorDuration: 300,
  26060. hideFloorDelay: 0,
  26061. reticuleOpacityTransitionTime: 250,
  26062. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26063. markerOpacityTransitionTime: 500,
  26064. guiAnimationSpeed: 250,
  26065. highlightAnimationDuration: 500,
  26066. modelComponentLoadSpinnerDelay: 150,
  26067. captureErrors: !1,
  26068. maxMobileTextures: 6,
  26069. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26070. startupFlyinDelay: 3e3,
  26071. dollhouseDefault: {
  26072. minDistance: 15,
  26073. maxDistance: 50,
  26074. minPolarAngle: n.Math.degToRad(10),
  26075. maxPolarAngle: n.Math.degToRad(90)
  26076. },
  26077. hideReticuleTimeout: 1e3,
  26078. analytics: {
  26079. inactivityThreshold: 30,
  26080. sessionTrackingRate: .15,
  26081. maxTrackedErrors: 20,
  26082. sessionDurationPingFrequency: 10,
  26083. sessionDurationTimeout: 15
  26084. },
  26085. flydown: {
  26086. movementEasing: "easeInOutQuad",
  26087. movementDelay: .001,
  26088. rotationEasing: "easeInOutQuad",
  26089. rotationDelay: .5,
  26090. modelTextureDelay: .75,
  26091. skyboxDelay: .75
  26092. },
  26093. transition: {
  26094. flySpeed: .001,
  26095. flyTime: 750,
  26096. flytimeMaxDistanceThreshold: 5,
  26097. flytimeDistanceMultiplier: 150,
  26098. aimTime: 1500,
  26099. aimSlowFactor: 1.5,
  26100. blur: 0.8,
  26101. movementEasing: "easeInOutQuad",
  26102. blendEasing: "easeInOutQuad",
  26103. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26104. },
  26105. show360Views: {
  26106. enabled: !0,
  26107. transitionTime: 1e3
  26108. },
  26109. quickstart: {
  26110. enabled: true,
  26111. animation: 1400,
  26112. showTextDelay: 500,
  26113. fadeOutDelay: 3e3,
  26114. fovChange: 10
  26115. },
  26116. appConfig: {
  26117. webvr_version: null,
  26118. segment_key: null,
  26119. embedly_key: null,
  26120. branch_key: null,
  26121. keen_write_key: null,
  26122. keen_project_id: null
  26123. },
  26124. vr: {
  26125. enabled: !0,
  26126. allowWebVR: !1,
  26127. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26128. },
  26129. share: {
  26130. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26131. },
  26132. input: {
  26133. longTapThreshold: 200,
  26134. moveToleranceNDC: .08,
  26135. touchMoveThreshold: 25
  26136. },
  26137. help: {
  26138. modalStayDuration: 600
  26139. },
  26140. immersive: {
  26141. timeToShowAgain: 1250,
  26142. uiStayDuration: 600
  26143. },
  26144. tourInteraction: {
  26145. disabled: "0" === r.valueFromHash("tourcta", null),
  26146. showPauseButton: 1e3,
  26147. showModal: 1500,
  26148. allowNextClick: 200,
  26149. largeModal: "1" === r.valueFromHash("tourcta", null),
  26150. smallModal: "2" === r.valueFromHash("tourcta", null)
  26151. },
  26152. labels: {
  26153. enabled: !1,
  26154. hideUntilStart: !0,
  26155. fadeInDuration: 250,
  26156. fadeInDelay: 250,
  26157. fadeOutDuration: 250,
  26158. fadeOutDelay: 0,
  26159. zoomHideThreshhold: {
  26160. mobile: r.isSmallScreen() ? .45 : .6,
  26161. desktop: 2
  26162. },
  26163. zoomTruncateThreshhold: {
  26164. mobile: r.isSmallScreen() ? .35 : .45,
  26165. desktop: .85
  26166. },
  26167. minLengthForTruncate: 16,
  26168. truncateLength: 12,
  26169. truncateSuffix: "..."
  26170. },
  26171. tags: {
  26172. enabled: r.valueFromHash("mt", 1),
  26173. startup: {
  26174. hideUntilStart: !0,
  26175. fadeInDuration: 500,
  26176. fadeInDelay: 100
  26177. },
  26178. visibility: {
  26179. anyDistance: !0,
  26180. visibleDistance: 8,
  26181. cameraClearance: .1,
  26182. alphaTestLevel: .05,
  26183. hideViaFloor: !0,
  26184. hideOffScreenDisc: !1,
  26185. hideOffScreenObject: !1
  26186. },
  26187. disc: {
  26188. opacity: 1,
  26189. disabledOpacity: .5,
  26190. scale: {
  26191. nearBound: 1.5,
  26192. farBound: 4.8,
  26193. linkFarBound: !1,
  26194. linkPercent: 40,
  26195. maxSize: 80,
  26196. minSize: 40,
  26197. baseViewportSize: 800,
  26198. responsiveness: 100
  26199. }
  26200. },
  26201. pole: {
  26202. enabled: !0,
  26203. height: .5,
  26204. width: 2,
  26205. opacity: .5,
  26206. color: "white"
  26207. },
  26208. navigate: {
  26209. nearestPano: !0,
  26210. lineOfSight: !0,
  26211. reactivate: !0,
  26212. aimAt: "disc",
  26213. tiltTolerance: 25,
  26214. rotateSpeedFactor: .6
  26215. }
  26216. },
  26217. path: {
  26218. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26219. colorUp: s._desat(s.newBlue, .5),
  26220. colorDown: s._darken(s.newBlue, .35),
  26221. opacity: .5,
  26222. style: "ribbon",
  26223. height: .025,
  26224. ribbonWidth: .24,
  26225. outsideHeight: .5,
  26226. waypointRadius: .5,
  26227. waypointIndoorRadius: .24,
  26228. waypointPulse: 1e3,
  26229. typ: l.BLACK,
  26230. meshFree: r.valueFromHash("mf", 1),
  26231. mapGuides: r.valueFromHash("guides", !0),
  26232. fadeInTime: 400,
  26233. fadeOutTime: 300
  26234. },
  26235. warp: {
  26236. nearPanoDist: .1,
  26237. matchCam: !1,
  26238. blur: .33,
  26239. fastTime: 1500,
  26240. teleportTime: 1500,
  26241. outsideTime: 2e3,
  26242. lookAheadMax: .3,
  26243. lookAheadDist: 2.5,
  26244. softPushDist: .37,
  26245. softPushEnd: .3,
  26246. softBendAngle: 8,
  26247. softBendTilt: 4,
  26248. softBendEnd: .3,
  26249. doBurns: true, //r.valueFromHash("kb", !0),
  26250. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26251. minBurnsAngle: 35,
  26252. minDownAngle: -35,
  26253. maxTurnPerSec: 280,
  26254. maxAimPerSec: 35,
  26255. minRotation: 12,
  26256. maxAimRotation: 33.2,
  26257. turnFriction: .2,
  26258. flySpeed: .01,
  26259. minWarpTime: 1200,
  26260. warpInterruptionRedirectTime: 500,
  26261. tourStepDelay: r.valueFromHash("st", 0),
  26262. walkDelay: 0,
  26263. walkMaxDist: 50,
  26264. walkMinDist: .8,
  26265. walkSlideShowThreshhold: 3000,
  26266. walkExtraPanosDistance: .4,
  26267. timePerMeter: 1200,
  26268. motionLeadTime: 5000,
  26269. movementEasing: "easeInOutQuad",
  26270. blendEasing: "easeInOutQuad",
  26271. showBunny: !1,
  26272. loop: r.valueFromHash("lp", !1),
  26273. auto: r.valueFromHash("ts", -1),
  26274. eOrder: 'YXZ', //"YXZ",
  26275. stepFactor: .25,
  26276. brakeStrength: 2,
  26277. minBrakeAngle: .1,
  26278. maxBrakeAngle: 1.8,
  26279. climbEffort: 4
  26280. },
  26281. rotationFriction: .05,
  26282. rotationAccelerationInside: 4.5,
  26283. rotationAccelerationOutside: .15,
  26284. rotationAfterMoveMultiplier: 40,
  26285. rotationAfterMoveHistoryCount: 5,
  26286. panFriction: .09,
  26287. panAccelerationOutside: 60,
  26288. onload: r.valueFromHash("onload", o.PANORAMA),
  26289. zoomNearLimit: .1,
  26290. zoomFarLimit: 50,
  26291. navigation: {
  26292. panoScores: !1,
  26293. mouseDirection: !0,
  26294. filterStrictness: .75,
  26295. angleFactor: -30,
  26296. directionFactor: 10,
  26297. distanceFactor: -1,
  26298. optionalityFactor: 3
  26299. },
  26300. sdkInit: !1,
  26301. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26302. console: r.valueFromHash("console", !1),
  26303. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26304. panoramaNeighbourMaxDistance: 5,
  26305. panoFloorClickRadius: .35,
  26306. showScreenshotLocations: !1,
  26307. showAxis: !1,
  26308. showNeighbourRaycasts: !1,
  26309. colorMarkerOnLoad: !1,
  26310. colorMarkerByFloor: !1,
  26311. tiling: {
  26312. panoPreRenderRepeatDelay: 2500,
  26313. panoPreRenderDelay: 500,
  26314. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26315. tilingFlagNames: ["usetiles", "tiles"],
  26316. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26317. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26318. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26319. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26320. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26321. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26322. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26323. customCompression: r.valueFromHash("tilecustcomp", 0),
  26324. // mobileHighQualityOverride: !1,
  26325. mobileHighQualityOverride: 1,
  26326. allowUltraHighResolution: true
  26327. },
  26328. zoom: {
  26329. enabled: true,
  26330. forceOff: r.valueFromHash("nozoom", 0),
  26331. overridemax: r.valueFromHash("maxzoom", null),
  26332. overridemin: r.valueFromHash("minzoom", null),
  26333. max: d.highQualityMaxZoom,
  26334. min: 1,
  26335. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26336. activationThreshold: 1.1,
  26337. restoreTime: 500
  26338. },
  26339. profiling: {
  26340. enabled: r.valueFromHash("mem", !1)
  26341. }
  26342. };
  26343. p = h.deepExtend(p, d, {
  26344. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26345. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26346. panorama: {
  26347. transitionTime: 1e3,
  26348. modelAlpha: 0,
  26349. modelAlphaDelay: p.flydown.modelTextureDelay,
  26350. modelAlphaLength: 1,
  26351. skyboxOpacity: 1,
  26352. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26353. skyboxOpacityLength: .9,
  26354. fovLength: 1,
  26355. fovDelay: 0,
  26356. cameraMatrixDuration: .8,
  26357. cameraMatrixDelay: 0,
  26358. cameraMatrixEase: c.easeInCubic,
  26359. reticuleOpacity: 1,
  26360. markerOpacity: .3,
  26361. markerOpacityOnHover: 1
  26362. },
  26363. dollhouse: {
  26364. transitionTime: 1e3,
  26365. modelAlpha: 1,
  26366. modelAlphaDelay: 0,
  26367. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26368. skyboxOpacity: 0,
  26369. skyboxOpacityDelay: 0,
  26370. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26371. fovLength: 1,
  26372. fovDelay: 0,
  26373. cameraMatrixDuration: .8,
  26374. cameraMatrixDelay: .3,
  26375. cameraMatrixEase: c.easeInCubic,
  26376. reticuleOpacity: 1,
  26377. markerOpacity: 0,
  26378. markerOpacityOnHover: 0
  26379. },
  26380. floorplan: {
  26381. transitionTime: 1e3,
  26382. modelAlpha: 1,
  26383. modelAlphaDelay: 0,
  26384. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26385. skyboxOpacity: 0,
  26386. skyboxOpacityDelay: 0,
  26387. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26388. fovLength: 1,
  26389. fovDelay: 0,
  26390. cameraMatrixDuration: .5,
  26391. cameraMatrixDelay: 0,
  26392. cameraMatrixEase: c.easeOutCubic,
  26393. reticuleOpacity: 1,
  26394. markerOpacity: 0,
  26395. markerOpacityOnHover: 0,
  26396. cameraHeight: 50
  26397. },
  26398. transitioning: {
  26399. reticuleOpacity: 0,
  26400. markerOpacity: .3,
  26401. markerOpacityOnHover: 1
  26402. },
  26403. "floorplan-dollhouse": {
  26404. rotationDelay: 0,
  26405. rotationDuration: 1
  26406. },
  26407. "floorplan-panorama": {
  26408. rotationDelay: .5,
  26409. rotationDuration: 1
  26410. },
  26411. "dollhouse-panorama": {
  26412. rotationDelay: .5,
  26413. rotationDuration: 1
  26414. },
  26415. "dollhouse-floorplan": {
  26416. rotationDelay: 0,
  26417. rotationDuration: 1,
  26418. cameraMatrixDuration: 1.05,
  26419. cameraMatrixDelay: .5
  26420. },
  26421. "panorama-dollhouse": {
  26422. rotationDelay: 0,
  26423. rotationDuration: .5
  26424. },
  26425. "panorama-floorplan": {
  26426. transitionTime: 1500,
  26427. rotationDelay: 0,
  26428. rotationDuration: .5
  26429. }
  26430. }),
  26431. p.path.meshFree && (p.path.typ = l.WALK),
  26432. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26433. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26434. t.exports = p
  26435. }
  26436. , {
  26437. "./constants": 8,
  26438. "./enum/Colors": 19,
  26439. "./enum/VROption": 47,
  26440. "./enum/Viewmode": 51,
  26441. "./enum/WarpStyle": 52,
  26442. "./util/browser": 182,
  26443. "./util/common": 185,
  26444. "./util/easing": 186,
  26445. "./util/showcase": 193,
  26446. three: 217
  26447. }],
  26448. 167: [function(e, t, i) {
  26449. "use strict";
  26450. var n = e("three")
  26451. , r = e("./settings")
  26452. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26453. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26454. t.exports = {
  26455. basicTextured: {
  26456. uniforms: {
  26457. tDiffuse: {
  26458. type: "t",
  26459. value: null
  26460. },
  26461. alpha: {
  26462. type: "f",
  26463. value: 1
  26464. }
  26465. },
  26466. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26467. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26468. },
  26469. copyCubeMap: {
  26470. uniforms: {
  26471. tDiffuse: {
  26472. type: "t",
  26473. value: null
  26474. },
  26475. alpha: {
  26476. type: "f",
  26477. value: 1
  26478. }
  26479. },
  26480. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26481. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26482. },
  26483. cube: {
  26484. uniforms: {
  26485. map: {
  26486. type: "t",
  26487. value: null
  26488. },
  26489. opacity: {
  26490. type: "f",
  26491. value: 1
  26492. }
  26493. },
  26494. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26495. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26496. },
  26497. model: {
  26498. uniforms: {
  26499. map: {
  26500. type: "t",
  26501. value: null
  26502. },
  26503. modelAlpha: {
  26504. type: "f",
  26505. value: r.modelAlpha
  26506. },
  26507. opacity: {
  26508. type: "f",
  26509. value: 1
  26510. },
  26511. progress: {
  26512. type: "f",
  26513. value: 0
  26514. },
  26515. blackout: {
  26516. type: "i",
  26517. value: 0
  26518. },
  26519. pano0Map: {
  26520. type: "t",
  26521. value: null
  26522. },
  26523. pano0Position: {
  26524. type: "v3",
  26525. value: new n.Vector3
  26526. },
  26527. pano0Matrix: {
  26528. type: "m4",
  26529. value: new n.Matrix4
  26530. },
  26531. pano1Map: {
  26532. type: "t",
  26533. value: null
  26534. },
  26535. pano1Position: {
  26536. type: "v3",
  26537. value: new n.Vector3
  26538. },
  26539. pano1Matrix: {
  26540. type: "m4",
  26541. value: new n.Matrix4
  26542. }
  26543. },
  26544. vertexShader: o + `uniform vec3 pano0Position;
  26545. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26546. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26547. varying vec3 vWorldPosition0;
  26548. varying vec3 vWorldPosition1;
  26549. uniform int blackout;
  26550. void main() {
  26551. vUv = uv;
  26552. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26553. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26554. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26555. vWorldPosition0.x *= -1.0;
  26556. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26557. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26558. vWorldPosition1.x *= -1.0;
  26559. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26560. }`,
  26561. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26562. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26563. void main() {
  26564. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26565. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26566. vec4 colorFromPanos;
  26567. if (blackout == 5){
  26568. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26569. }else{
  26570. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26571. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26572. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26573. else if (blackout == 1) {
  26574. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26575. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26576. }
  26577. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26578. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26579. }
  26580. vec4 colorFromTexture = texture2D( map, vUv );
  26581. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26582. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26583. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26584. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26585. }`
  26586. },
  26587. hot:{
  26588. uniforms:{
  26589. color:{
  26590. type: "c",
  26591. value: new n.Color( 0xff2200 )
  26592. },
  26593. opac:{
  26594. type: "f",
  26595. value: 0
  26596. },
  26597. texture1:{
  26598. type: "t",
  26599. value: null
  26600. },
  26601. texture2:{
  26602. type: "t",
  26603. value: null
  26604. }
  26605. },
  26606. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26607. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26608. },
  26609. modelOutside: {
  26610. uniforms: {
  26611. map: {
  26612. type: "t",
  26613. value: null
  26614. },
  26615. opacity: {
  26616. type: "f",
  26617. value: 1
  26618. }
  26619. },
  26620. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26621. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26622. },
  26623. ribbon: {
  26624. uniforms: {
  26625. map: {
  26626. type: "t",
  26627. value: null
  26628. },
  26629. opacity: {
  26630. type: "f",
  26631. value: 1
  26632. },
  26633. color: {
  26634. type: "c",
  26635. value: new n.Color(r.path.color)
  26636. }
  26637. },
  26638. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26639. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26640. },
  26641. waypoint: {
  26642. uniforms: {
  26643. map: {
  26644. type: "t",
  26645. value: null
  26646. },
  26647. opacity: {
  26648. type: "f",
  26649. value: 1
  26650. },
  26651. pulse: {
  26652. type: "f",
  26653. value: 1
  26654. },
  26655. nearFade: {
  26656. type: "v2",
  26657. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26658. },
  26659. color: {
  26660. type: "c",
  26661. value: new n.Color(r.reticuleColor)
  26662. }
  26663. },
  26664. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26665. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26666. },
  26667. modelDebug: {
  26668. uniforms: {
  26669. map: {
  26670. type: "t",
  26671. value: null
  26672. },
  26673. modelAlpha: {
  26674. type: "f",
  26675. value: r.modelAlpha
  26676. },
  26677. depthmapRatio: {
  26678. type: "f",
  26679. value: 0
  26680. },
  26681. opacity: {
  26682. type: "f",
  26683. value: 1
  26684. },
  26685. progress: {
  26686. type: "f",
  26687. value: 0
  26688. },
  26689. considerOcclusion: {
  26690. type: "i",
  26691. value: r.fancierTransition
  26692. },
  26693. highlightPanoSelection: {
  26694. type: "i",
  26695. value: 0
  26696. },
  26697. useThirdPano: {
  26698. type: "i",
  26699. value: r.useThirdPano
  26700. },
  26701. pano0Map: {
  26702. type: "t",
  26703. value: null
  26704. },
  26705. pano0Depth: {
  26706. type: "t",
  26707. value: null
  26708. },
  26709. pano0Position: {
  26710. type: "v3",
  26711. value: new n.Vector3
  26712. },
  26713. pano0Matrix: {
  26714. type: "m4",
  26715. value: new n.Matrix4
  26716. },
  26717. pano0Weight: {
  26718. type: "f",
  26719. value: r.transition.pano0Weight
  26720. },
  26721. pano1Map: {
  26722. type: "t",
  26723. value: null
  26724. },
  26725. pano1Depth: {
  26726. type: "t",
  26727. value: null
  26728. },
  26729. pano1Position: {
  26730. type: "v3",
  26731. value: new n.Vector3
  26732. },
  26733. pano1Matrix: {
  26734. type: "m4",
  26735. value: new n.Matrix4
  26736. },
  26737. pano1Weight: {
  26738. type: "f",
  26739. value: r.transition.pano1Weight
  26740. },
  26741. pano2Map: {
  26742. type: "t",
  26743. value: null
  26744. },
  26745. pano2Depth: {
  26746. type: "t",
  26747. value: null
  26748. },
  26749. pano2Position: {
  26750. type: "v3",
  26751. value: new n.Vector3
  26752. },
  26753. pano2Matrix: {
  26754. type: "m4",
  26755. value: new n.Matrix4
  26756. },
  26757. pano2Weight: {
  26758. type: "f",
  26759. value: r.transition.pano2Weight
  26760. }
  26761. },
  26762. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26763. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26764. },
  26765. customDepth: {
  26766. uniforms: {
  26767. panoPosition: {
  26768. type: "v3",
  26769. value: new n.Vector3
  26770. }
  26771. },
  26772. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26773. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26774. },
  26775. skysphere: {
  26776. uniforms: {
  26777. radius: {
  26778. type: "f",
  26779. value: 0
  26780. }
  26781. },
  26782. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26783. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26784. },
  26785. tagDisc: {
  26786. uniforms: {
  26787. opacity: {
  26788. type: "f",
  26789. value: 0
  26790. },
  26791. color: {
  26792. type: "c",
  26793. value: new n.Color
  26794. },
  26795. bg: {
  26796. type: "t",
  26797. value: null
  26798. },
  26799. mask: {
  26800. type: "t",
  26801. value: null
  26802. }
  26803. },
  26804. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26805. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26806. }
  26807. }
  26808. }
  26809. , {
  26810. "./settings": 166,
  26811. three: 217
  26812. }],
  26813. 168: [function(e, t, i) {
  26814. (function(i) {
  26815. "use strict";
  26816. var n = e("three")
  26817. , r = (e("url"),
  26818. e("./util/ajax"))
  26819. , o = e("./settings")
  26820. , a = e("./util/logger")
  26821. , s = e("./util/math")
  26822. , l = e("./util/showcase")
  26823. , c = e("./objects/Panorama")
  26824. , h = new a(i)
  26825. , u = e("./model/Model")
  26826. , d = e("./shaders")
  26827. , p = e("./util/transitions")
  26828. , f = e("./objects/Chunk")
  26829. , g = e("./objects/Reticule")
  26830. , m = e("./objects/Skybox")
  26831. , v = e("./objects/Floor")
  26832. , A = e("./cameras/DollhouseCamera")
  26833. , y = e("./cameras/FloorplanCamera")
  26834. , C = e("./cameras/PanoramaCamera")
  26835. , I = e("./controls/DollhouseControls")
  26836. , E = e("./controls/FloorplanControls")
  26837. , b = e("./controls/PanoramaControls");
  26838. n.ImageUtils.crossOrigin = o.crossOrigin,
  26839. t.exports = {
  26840. shaders: d,
  26841. transitions: p,
  26842. Model: u,
  26843. Chunk: f,
  26844. Floor: v,
  26845. Skybox: m,
  26846. Reticule: g,
  26847. Panorama: c,
  26848. DollhouseCamera: A,
  26849. FloorplanCamera: y,
  26850. PanoramaCamera: C,
  26851. DollhouseControls: I,
  26852. FloorplanControls: E,
  26853. PanoramaControls: b,
  26854. getModel: function(e) {
  26855. if (!e.url)
  26856. throw 'getModel(): missing parameter "url"';
  26857. e.autoload = void 0 === e.autoload || e.autoload;
  26858. var t = l.parseSidUrl(e.url);
  26859. e.urlBase = t.urlBase,
  26860. e.urlModel = t.urlModel,
  26861. e.urlFiles = t.urlFiles;
  26862. var i = this._getPlatformError();
  26863. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26864. this._loadModel().then(this._buildModel.bind(this)))
  26865. },
  26866. _getPlatformError: function() {
  26867. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26868. },
  26869. _loadModel: function() {
  26870. return r.get(this.options.urlModel, {
  26871. responseType: "json",
  26872. prefetchFrom: "model",
  26873. auth: l.getAuthorizationHeader()
  26874. }).then(null, function() {
  26875. return h.warn("Model loading failed at initial metadata load"),
  26876. "loading-failed"
  26877. })
  26878. },
  26879. _buildModel: function(e) {
  26880. e = l.normalizeModeldata(e, s);
  26881. var t = new u(this.options,e);
  26882. return this.options.autoload ? t.load(!0) : $.when(t)
  26883. }
  26884. }
  26885. }
  26886. ).call(this, "/js/showcase.js")
  26887. }
  26888. , {
  26889. "./cameras/DollhouseCamera": 5,
  26890. "./cameras/FloorplanCamera": 6,
  26891. "./cameras/PanoramaCamera": 7,
  26892. "./controls/DollhouseControls": 10,
  26893. "./controls/FloorplanControls": 11,
  26894. "./controls/PanoramaControls": 13,
  26895. "./model/Model": 139,
  26896. "./objects/Chunk": 144,
  26897. "./objects/Floor": 146,
  26898. "./objects/Panorama": 148,
  26899. "./objects/Reticule": 149,
  26900. "./objects/Skybox": 152,
  26901. "./settings": 166,
  26902. "./shaders": 167,
  26903. "./util/ajax": 181,
  26904. "./util/logger": 189,
  26905. "./util/math": 190,
  26906. "./util/showcase": 193,
  26907. "./util/transitions": 195,
  26908. three: 217,
  26909. url: 208
  26910. }],
  26911. 169: [function(e, t, i) {
  26912. "use strict";
  26913. function n() {
  26914. var e = {
  26915. renderTarget: null,
  26916. inUse: !1,
  26917. size: -1,
  26918. pano: null
  26919. };
  26920. return e
  26921. }
  26922. function r(e) {
  26923. M.push(e)
  26924. }
  26925. function o(e) {
  26926. var t = n();
  26927. return t.inUse = !0,
  26928. t.size = e,
  26929. r(t),
  26930. t
  26931. }
  26932. function a(e) {
  26933. for (var t = 0; t < M.length; t++) {
  26934. var i = M[t];
  26935. if (!i.inUse && i.size === e)
  26936. return i.inUse = !0,
  26937. i
  26938. }
  26939. return null
  26940. }
  26941. function s(e) {
  26942. for (var t = 0; t < M.length; t++) {
  26943. var i = M[t];
  26944. if (i.renderTarget === e)
  26945. return i.inUse = !1,
  26946. !0
  26947. }
  26948. return !1
  26949. }
  26950. function l() {
  26951. this.tileDirectory = {},
  26952. this.activeRenderTargetDescriptors = {},
  26953. this.activePanos = [],
  26954. this.panoLODDescriptors = {},
  26955. this.panoDescriptors = {},
  26956. this.tileTrees = {},
  26957. this.sceneRenderer = null,
  26958. this.tileDownloader = null,
  26959. this.forceQueue = [],
  26960. this.uploadQueues = {},
  26961. this.uploadInterval = null,
  26962. this.uploadIntervalCancelled = !1,
  26963. this.usingTileOverlay = !1,
  26964. this.overlayTilesLoaded = !1,
  26965. this.overlayTileBase = null,
  26966. this.overlayTilesBasic = {},
  26967. this.overlayTilesEnhanced = {},
  26968. this.zoomRenderTarget = null,
  26969. this.zoomPano = null,
  26970. this.zoomingActive = !1,
  26971. this.zoomPanoId = null,
  26972. this.zoomPanoRenderingDisabled = !1,
  26973. this.direction = new h.Vector3,
  26974. this.initTime = -1,
  26975. this.maxBaseUploadsPerFrame = x,
  26976. this.maxNonBaseUploadsPerFrame = T
  26977. }
  26978. function c() {
  26979. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26980. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26981. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26982. }
  26983. var h = e("three")
  26984. , u = e("../exception/BasicException")
  26985. , d = e("../settings")
  26986. , p = e("../enum/PanoSizeClass")
  26987. , f = (e("../objects/Panorama"),
  26988. e("../enum/PanoRendererEvents"))
  26989. , g = e("../enum/SceneRendererEvents")
  26990. , m = e("../enum/TileDownloaderEvents")
  26991. , v = e("../enum/Vectors")
  26992. , A = (e("../enum/GLCubeFaces"),
  26993. e("../objects/Panorama"),
  26994. e("./TileTree"))
  26995. , y = (e("./TileDownloader"),
  26996. e("./TilePrioritizer"))
  26997. , C = e("./TileUtils")
  26998. , p = e("../enum/PanoSizeClass")
  26999. , I = (e("../util/browser"),
  27000. e("../util/panorama"))
  27001. , E = e("events").EventEmitter
  27002. , b = !1
  27003. , w = d.tiling.uploadIntervalDelay
  27004. , _ = d.tiling.initialIntervalDelay
  27005. , T = d.tiling.maxNonBaseUploadsPerFrame
  27006. , x = d.tiling.maxBaseUploadsPerFrame
  27007. , S = {
  27008. Base: 0,
  27009. Remaining: 1
  27010. }
  27011. , M = [];
  27012. l.prototype = Object.create(E.prototype),
  27013. l.prototype.init = function(e, t, i) {
  27014. this.sceneRenderer = e,
  27015. this.tileDownloader = t,
  27016. this.qualityManager = i,
  27017. this.bindEvents(),
  27018. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27019. this.initTime = performance.now()
  27020. }
  27021. ,
  27022. l.prototype.getActivePanoTextures = function(e) {
  27023. e = e || [];
  27024. for (var t = 0; t < M.length; t++) {
  27025. var i = M[t];
  27026. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27027. }
  27028. }
  27029. ,
  27030. l.prototype.hasQueuedTiles = function() {
  27031. var e = this.peekNextFromUploadQueue();
  27032. return null !== e && void 0 !== e
  27033. }
  27034. ,
  27035. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27036. return this.activeRenderTargetDescriptors[e]
  27037. }
  27038. ,
  27039. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27040. this.activeRenderTargetDescriptors[e] = t
  27041. }
  27042. ,
  27043. l.prototype.loadOverlayTiles = function() {
  27044. if (0 !== d.tiling.overlayStyle) {
  27045. var e = 0
  27046. , t = function(t, n, r) {
  27047. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27048. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27049. e++,
  27050. e === i.length && (this.overlayTilesLoaded = !0)
  27051. }
  27052. .bind(this)
  27053. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27054. i.forEach(function(e) {
  27055. this.tileDownloader.loadImage(e[0], 0, e[1])
  27056. }
  27057. .bind(this)),
  27058. this.usingTileOverlay = !0
  27059. } else
  27060. this.usingTileOverlay = !1
  27061. }
  27062. ,
  27063. l.prototype.bindEvents = function() {
  27064. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27065. }
  27066. ,
  27067. l.prototype.setupZoomRenderTarget = function() {
  27068. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27069. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27070. return;
  27071. var e = this.zoomRenderTarget;
  27072. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27073. e) {
  27074. var t = e.width
  27075. , i = this.zoomRenderTarget.width;
  27076. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27077. e.texture.dispose(),
  27078. e.texture.loaded = !1,
  27079. e.texture.version = 0,
  27080. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27081. e.texture = null
  27082. }
  27083. this.zoomPanoRenderingDisabled = !1
  27084. } else
  27085. this.zoomPanoRenderingDisabled = !0
  27086. }
  27087. ,
  27088. l.prototype.enableUltraHighQualityMode = function(e) {
  27089. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27090. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27091. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27092. t && (this.qualityManager.enableUltraHighQualityMode(),
  27093. this.setupZoomRenderTarget(),
  27094. e())
  27095. }
  27096. .bind(this))
  27097. }
  27098. }
  27099. ,
  27100. l.prototype.activateTiledPano = function(e, t, i) {
  27101. i && this.clearAllQueuedUploads();
  27102. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27103. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27104. this.linkAllTilesAndNodes(e);
  27105. var r = this.getActiveRenderTargetDescriptor(e.id)
  27106. , l = t;
  27107. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27108. !r || l !== r.size) {
  27109. if (r && s(r.renderTarget),
  27110. r = a(l),
  27111. !r) {
  27112. var c = this.initTiledPano(l, !1);
  27113. r = o(c.width),
  27114. r.renderTarget = c
  27115. }
  27116. r.pano = e,
  27117. this.resetPanoDescriptor(e.id),
  27118. this.resetPanoLODDescriptors(e.id),
  27119. this.resetRenderStatus(e.id, !0, !0)
  27120. }
  27121. this.setActiveRenderTargetDescriptor(e.id, r);
  27122. var h = i ? 0 : 1;
  27123. return this.updateActivePanos(e, h),
  27124. r.renderTarget
  27125. }
  27126. ,
  27127. l.prototype.deactivateTiledPano = function(e) {
  27128. var t = this.getActiveRenderTargetDescriptor(e.id);
  27129. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27130. this.setActiveRenderTargetDescriptor(e.id, null);
  27131. var i = this.getUploadQueueForPano(e.id);
  27132. this.clearUploadQueue(i),
  27133. this.updateActivePanos()
  27134. }
  27135. ,
  27136. l.prototype.updateActivePanos = function() {
  27137. var e = [];
  27138. return function(t, i) {
  27139. e.length = 0;
  27140. for (var n = 0; n < this.activePanos.length; n++) {
  27141. t && e.length === i && e.push(t);
  27142. var r = this.activePanos[n]
  27143. , o = this.getActiveRenderTargetDescriptor(r.id);
  27144. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27145. }
  27146. t && i >= e.length && e.push(t),
  27147. this.activePanos.length = 0,
  27148. this.activePanos.push.apply(this.activePanos, e)
  27149. }
  27150. }(),
  27151. l.prototype.getActivePanoCount = function() {
  27152. return this.activePanos.length
  27153. }
  27154. ,
  27155. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27156. var r = null;
  27157. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27158. for (var o = function(e, n, r, o) {
  27159. i && (n.tile.zoomUploaded = !1),
  27160. t && (n.tile.uploaded = !1)
  27161. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27162. var s = this.getTileTree(e, a);
  27163. s.breadthFirst({
  27164. callback: o.bind(this, a),
  27165. minLevel: r
  27166. })
  27167. }
  27168. }
  27169. ,
  27170. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27171. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27172. t.tile.zoomUploaded = t.tile.uploaded,
  27173. t.zoomCovered = t.covered
  27174. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27175. var r = this.getTileTree(e, n);
  27176. r.breadthFirst({
  27177. callback: i.bind(this, n),
  27178. maxLevel: t
  27179. })
  27180. }
  27181. }
  27182. ,
  27183. l.prototype.renderPanoTiles = function() {
  27184. var e = [];
  27185. return function(t, i, n, r) {
  27186. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27187. i = i || this.direction || v.FORWARD;
  27188. var o = this.getActiveRenderTargetDescriptor(t);
  27189. if (!this.isRenderTargetDescriptorValid(o))
  27190. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27191. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27192. var s = this.getTileTree(t, a);
  27193. e.length = 0,
  27194. s.breadthFirst({
  27195. saveVisited: e
  27196. });
  27197. for (var l = 0; l < e.length; l++) {
  27198. var c = e[l];
  27199. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27200. }
  27201. }
  27202. this.updateDirection(i)
  27203. }
  27204. }(),
  27205. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27206. return e && e.renderTarget
  27207. }
  27208. ,
  27209. l.prototype.isPanoActive = function(e) {
  27210. var t = this.getActiveRenderTargetDescriptor(e);
  27211. return this.isRenderTargetDescriptorValid(t)
  27212. }
  27213. ,
  27214. l.prototype.isPanoZoomed = function(e) {
  27215. return this.zoomingActive && this.zoomPanoId === e
  27216. }
  27217. ,
  27218. l.prototype.initTileTree = function(e, t, i) {
  27219. var n = this.tileTrees[e];
  27220. n || (n = [],
  27221. this.tileTrees[e] = n);
  27222. var r = n[t];
  27223. if (!r) {
  27224. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27225. r = new A(C.TILE_SIZE,o),
  27226. n[t] = r
  27227. }
  27228. }
  27229. ,
  27230. l.prototype.getTileTree = function(e, t) {
  27231. var i = this.tileTrees[e];
  27232. if (!i)
  27233. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27234. var n = i[t];
  27235. if (!n)
  27236. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27237. return n
  27238. }
  27239. ,
  27240. l.prototype.initTiledPano = function(e, t) {
  27241. var i = this.sceneRenderer.renderer
  27242. , n = (i.context,
  27243. new h.WebGLRenderTargetCube(e,e,{
  27244. stencilBuffer: !1
  27245. }))
  27246. , r = new h.CubeTexture([]);
  27247. n.texture = r,
  27248. r.image = [null, null, null, null, null, null],
  27249. r.flipY = !0,
  27250. t ? (r.generateMipmaps = !0,
  27251. r.magFilter = h.LinearFilter,
  27252. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27253. r.magFilter = h.LinearFilter,
  27254. r.minFilter = h.LinearFilter),
  27255. r.format = h.RGBAFormat,
  27256. i.setRenderTarget(n),
  27257. i.setRenderTarget(null);
  27258. var o = i.properties.get(r);
  27259. return o.__image__webglTextureCube = o.__webglTexture,
  27260. n
  27261. }
  27262. ,
  27263. l.prototype.getUploadQueueForPano = function(e) {
  27264. var t = this.uploadQueues[e];
  27265. return t || (t = [],
  27266. this.uploadQueues[e] = t),
  27267. t
  27268. }
  27269. ,
  27270. l.prototype.isTileUploaded = function(e) {
  27271. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27272. }
  27273. ,
  27274. l.prototype.setUploaded = function(e, t) {
  27275. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27276. }
  27277. ,
  27278. l.prototype.queueTileUpload = function(e, t, i) {
  27279. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27280. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27281. var r = this.getUploadQueueForPano(e.panoId);
  27282. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27283. e.uploadQueued = !0,
  27284. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27285. }
  27286. }
  27287. ,
  27288. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27289. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27290. }
  27291. ,
  27292. l.prototype.getTopUploadQueue = function() {
  27293. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27294. for (var n = 0; n < this.activePanos.length; n++)
  27295. if (e = this.activePanos[n],
  27296. t = this.getUploadQueueForPano(e.id),
  27297. t.length > 0)
  27298. switch (i) {
  27299. case S.Base:
  27300. if (0 === t[0].level)
  27301. return t;
  27302. break;
  27303. case S.Remaining:
  27304. return t
  27305. }
  27306. return null
  27307. }
  27308. ,
  27309. l.prototype.getNextFromUploadQueue = function() {
  27310. var e = function(e) {
  27311. var t = e.shift();
  27312. return t.uploadQueued = !1,
  27313. t
  27314. };
  27315. return function() {
  27316. if (this.forceQueue.length > 0)
  27317. return e(this.forceQueue);
  27318. var t = this.getTopUploadQueue();
  27319. return t && t.length > 0 ? e(t) : null
  27320. }
  27321. }(),
  27322. l.prototype.peekNextFromUploadQueue = function() {
  27323. if (this.forceQueue.length > 0)
  27324. return this.forceQueue[0];
  27325. var e = this.getTopUploadQueue();
  27326. return e && e.length > 0 ? e[0] : null
  27327. }
  27328. ,
  27329. l.prototype.clearAllQueuedUploads = function() {
  27330. this.clearAllUploadQueues(null, 0)
  27331. }
  27332. ,
  27333. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27334. this.clearAllUploadQueues(e, 0)
  27335. }
  27336. ,
  27337. l.prototype.clearAllUploadQueues = function(e, t) {
  27338. if (e)
  27339. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27340. this.clearUploadQueue(this.forceQueue, t, e);
  27341. else {
  27342. for (var i = 0; i < this.activePanos.length; i++) {
  27343. var n = this.activePanos[i];
  27344. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27345. }
  27346. this.clearUploadQueue(this.forceQueue, t)
  27347. }
  27348. }
  27349. ,
  27350. l.prototype.clearUploadQueue = function(e, t, i) {
  27351. void 0 !== t && null !== t || (t = 0);
  27352. for (var n = 0; n < e.length; ) {
  27353. var r = e[n];
  27354. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27355. e.splice(n, 1)) : n++
  27356. }
  27357. }
  27358. ,
  27359. l.prototype.refreshUploadInterval = function() {
  27360. var e = null;
  27361. return function(t) {
  27362. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27363. null !== t && void 0 !== t || (t = w),
  27364. b || (t = _),
  27365. this.uploadInterval = window.setTimeout(e, t),
  27366. this.uploadIntervalDelay = t)
  27367. }
  27368. }(),
  27369. l.prototype.update = function() {
  27370. var e = performance.now()
  27371. , t = 0;
  27372. return function() {
  27373. this.uploadIntervalCancelled = !0,
  27374. window.clearTimeout(this.uploadInterval),
  27375. this.uploadInterval = null;
  27376. var i = performance.now() - e;
  27377. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27378. e = performance.now()),
  27379. t++
  27380. }
  27381. }(),
  27382. l.prototype.updateUploadQueue = function(e, t) {
  27383. e || (e = 1);
  27384. for (var i = 0, n = 0; ; ) {
  27385. if (n >= t || i >= e)
  27386. break;
  27387. var r = this.getNextFromUploadQueue();
  27388. if (!r)
  27389. break;
  27390. if (0 !== r.level ? i++ : n++,
  27391. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27392. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27393. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27394. }
  27395. }
  27396. }
  27397. ,
  27398. l.prototype.updateDirection = function(e) {
  27399. if (e = e || this.direction) {
  27400. this.direction = e;
  27401. for (var t = 0; t < this.activePanos.length; t++) {
  27402. var i = this.activePanos[t]
  27403. , n = this.getUploadQueueForPano(i.id);
  27404. y.sortPanoTiles(n, i, this.direction)
  27405. }
  27406. }
  27407. }
  27408. ,
  27409. l.prototype.uploadTile = function() {
  27410. var e = {}
  27411. , t = (new h.Vector4,
  27412. d.tiling.overlayStyle);
  27413. return function(i, n) {
  27414. var r = i.panoId
  27415. , o = i.image
  27416. , a = i.tileSize
  27417. , s = i.panoSize
  27418. , l = i.tileIndex
  27419. , c = (i.faceTileIndex,
  27420. i.totalTiles)
  27421. , u = (i.face,
  27422. i.tileX)
  27423. , d = i.tileY
  27424. , p = !0
  27425. , g = !1
  27426. , m = (this.getPanoDescriptor(r),
  27427. this.getPanoLODDescriptor(r, s))
  27428. , v = this.getActiveRenderTargetDescriptor(r)
  27429. , A = v.renderTarget
  27430. , y = v.size;
  27431. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27432. y = this.qualityManager.getMaxZoomPanoSize()),
  27433. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27434. g = !1),
  27435. n || (this.anyUploaded(i.node) && (p = !1,
  27436. g = !0),
  27437. this.isTileUploaded(i) && (p = !1,
  27438. g = !1)),
  27439. p) {
  27440. var C = u * a
  27441. , I = d * a
  27442. , E = a / s * y
  27443. , b = C / s * y
  27444. , w = I / s * y;
  27445. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27446. var _ = e[a];
  27447. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27448. 1 === t || 2 === t) {
  27449. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27450. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27451. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27452. } else
  27453. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27454. m.uploadCount++,
  27455. this.emit(f.TileRenderSuccess, r, s, l, c),
  27456. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27457. this.setUploaded(i, !0),
  27458. this.addCoverageForNode(i.node)
  27459. } else
  27460. this.setUploaded(i, !1);
  27461. return i.uploadAttempted || (m.uploadAttempts++,
  27462. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27463. i.uploadAttempted = !0,
  27464. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27465. g
  27466. }
  27467. }(),
  27468. l.prototype.linkTileAndNode = function(e, t) {
  27469. t.tile = e,
  27470. e.node = t
  27471. }
  27472. ,
  27473. l.prototype.linkAllTilesAndNodes = function(e) {
  27474. for (var t = function(t, i, n, r, o) {
  27475. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27476. this.linkTileAndNode(a, n)
  27477. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27478. var n = this.getTileTree(e.id, i);
  27479. n.breadthFirst({
  27480. callback: t.bind(this, n, i)
  27481. })
  27482. }
  27483. }
  27484. ,
  27485. l.prototype.anyUploaded = function(e) {
  27486. if (!e)
  27487. return !1;
  27488. if (e.tile && this.isTileUploaded(e.tile))
  27489. return !0;
  27490. if (e.children)
  27491. for (var t = 0; t < e.children.length; t++) {
  27492. var i = e.children[t];
  27493. if (this.anyUploaded(i))
  27494. return !0
  27495. }
  27496. return !1
  27497. }
  27498. ,
  27499. l.prototype.setNodeCovered = function(e, t) {
  27500. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27501. }
  27502. ,
  27503. l.prototype.isNodeCovered = function(e) {
  27504. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27505. }
  27506. ,
  27507. l.prototype.addCoverageForNode = function(e) {
  27508. if (this.setNodeCovered(e, !0),
  27509. e.parent && e.covered) {
  27510. var t = e.parent;
  27511. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27512. }
  27513. }
  27514. ,
  27515. l.prototype.calcFullCoverage = function(e) {
  27516. var t = !1;
  27517. if (e.children)
  27518. for (var i = 0; i < e.children.length; i++) {
  27519. var n = e.children[i];
  27520. t = t || this.calcFullCoverage(n)
  27521. }
  27522. e.covered = e.tile.uploaded || t
  27523. }
  27524. ,
  27525. l.prototype.nodeSubcovered = function(e) {
  27526. if (!e.children)
  27527. return !1;
  27528. for (var t = 0; t < e.children.length; t++)
  27529. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27530. return !1;
  27531. return !0
  27532. }
  27533. ,
  27534. l.prototype.resetPanoDescriptor = function(e) {
  27535. this.getPanoDescriptor(e)
  27536. }
  27537. ,
  27538. l.prototype.getPanoDescriptor = function(e) {
  27539. var t = this.panoDescriptors[e];
  27540. return t || (t = {},
  27541. this.panoDescriptors[e] = t),
  27542. t
  27543. }
  27544. ,
  27545. l.prototype.resetPanoLODDescriptors = function(e) {
  27546. var t = this.getPanoLODDescriptors(e);
  27547. for (var i in t)
  27548. if (t.hasOwnProperty(i)) {
  27549. var n = t[i];
  27550. n.uploadCount = 0,
  27551. n.uploadAttempts = 0
  27552. }
  27553. }
  27554. ,
  27555. l.prototype.getPanoLODDescriptor = function(e, t) {
  27556. var i = this.getPanoLODDescriptors(e)
  27557. , n = i[t];
  27558. return n || (n = {
  27559. uploadCount: 0,
  27560. uploadAttempts: 0
  27561. },
  27562. i[t] = n),
  27563. n
  27564. }
  27565. ,
  27566. l.prototype.getPanoLODDescriptors = function(e) {
  27567. var t = this.panoLODDescriptors[e];
  27568. return t || (t = {},
  27569. this.panoLODDescriptors[e] = t),
  27570. t
  27571. }
  27572. ,
  27573. l.prototype.onTileDownloaded = function(e) {
  27574. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27575. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27576. if (i.downloaded = !0,
  27577. i.image = e.image,
  27578. i.panoSize = e.panoSize,
  27579. i.tileX = e.tileX,
  27580. i.tileY = e.tileY,
  27581. i.totalTiles = e.totalTiles,
  27582. i.tileIndex = e.tileIndex,
  27583. i.faceTileIndex = e.faceTileIndex,
  27584. i.face = e.face,
  27585. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27586. i.panoId = e.panoId,
  27587. i.tileSize = e.tileSize,
  27588. i.direction = (new h.Vector3).copy(e.direction),
  27589. i.node = null,
  27590. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27591. this.isPanoActive(i.panoId)) {
  27592. var n = this.getTileTree(i.panoId, i.face)
  27593. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27594. this.linkTileAndNode(i, r),
  27595. this.queueTileUpload(i, !0)
  27596. }
  27597. }
  27598. ,
  27599. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27600. var r = this.tileDirectory[e];
  27601. r || (r = {},
  27602. this.tileDirectory[e] = r);
  27603. var o = 16384 * t + 1024 * i + n
  27604. , a = r[o];
  27605. return a || (a = {
  27606. downloaded: !1,
  27607. uploaded: !1,
  27608. zoomUploaded: !1
  27609. },
  27610. r[o] = a),
  27611. a._key = e + ":" + t + ":" + i + ":" + n,
  27612. a._tileKey = o,
  27613. a
  27614. }
  27615. ,
  27616. l.prototype.setZoomingActive = function(e, t, i) {
  27617. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27618. this.zoomPanoId = t.id,
  27619. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27620. }
  27621. ,
  27622. l.prototype.updateZoomedPanoFromBase = function(e) {
  27623. if (!this.zoomPanoRenderingDisabled) {
  27624. var t = this.getActiveRenderTargetDescriptor(e.id);
  27625. if (t && t.renderTarget) {
  27626. var i = this.qualityManager.getMaxZoomPanoSize()
  27627. , n = t.renderTarget
  27628. , r = t.size;
  27629. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27630. this.copyBaseRenderStatusToZoomed(e.id)
  27631. }
  27632. }
  27633. }
  27634. ,
  27635. t.exports = l
  27636. }
  27637. , {
  27638. "../enum/GLCubeFaces": 25,
  27639. "../enum/PanoRendererEvents": 35,
  27640. "../enum/PanoSizeClass": 36,
  27641. "../enum/SceneRendererEvents": 43,
  27642. "../enum/TileDownloaderEvents": 45,
  27643. "../enum/Vectors": 50,
  27644. "../exception/BasicException": 55,
  27645. "../objects/Panorama": 148,
  27646. "../settings": 166,
  27647. "../util/browser": 182,
  27648. "../util/panorama": 191,
  27649. "./TileDownloader": 171,
  27650. "./TilePrioritizer": 172,
  27651. "./TileTree": 173,
  27652. "./TileUtils": 174,
  27653. events: 202,
  27654. three: 217
  27655. }],
  27656. 170: [function(e, t, i) {
  27657. "use strict";
  27658. function n(e, t, i) {
  27659. this.maxNavPanoSize = -1,
  27660. this.maxZoomPanoSize = -1,
  27661. this.devicePixelDensity = e,
  27662. this.deviceScreenSize = t,
  27663. this.clientBandwidth = i,
  27664. this.panoSizeClassMap = {},
  27665. this.useHighResolutionPanos = !0,
  27666. this.useUltraHighResolutionPanos = !1,
  27667. this.modelHasUltraHighPanos = !1
  27668. }
  27669. var r = e("../enum/PanoSizeClass")
  27670. , o = e("../settings")
  27671. , a = e("../util/browser")
  27672. , s = e("../constants")
  27673. , l = e("../util/showcase")
  27674. , c = e("../enum/ModelManagerEvents");
  27675. n.prototype.init = function(e) {
  27676. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27677. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27678. this.highSize = this.getPanoSize(r.HIGH),
  27679. this.standardSize = this.getPanoSize(r.STANDARD),
  27680. this.baseSize = this.getPanoSize(r.BASE),
  27681. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27682. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27683. this.updateMaximums(),
  27684. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27685. }
  27686. ,
  27687. n.prototype.updateFromModel = function(e) {
  27688. this.updateHighResolutionSettings(e),
  27689. this.updateUltraHighResolutionSettings(e)
  27690. }
  27691. ,
  27692. n.prototype.updateHighResolutionSettings = function(e) {
  27693. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27694. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27695. //this.useHighResolutionPanos = !0;
  27696. //----------------------e n d -----------------------------------------------------------------
  27697. this.updateMaximums()
  27698. }
  27699. ,
  27700. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27701. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27702. this.updateMaximums()
  27703. }
  27704. ,
  27705. n.prototype.enableUltraHighQualityMode = function() {
  27706. this.modelHasUltraHighPanos = !0,
  27707. this.updateUltraHighResolutionSettings(null)
  27708. }
  27709. ,
  27710. n.prototype.ultraHighQualityModeEnabled = function() {
  27711. return this.modelHasUltraHighPanos
  27712. }
  27713. ,
  27714. n.prototype.onModelChanged = function(e) {
  27715. this.updateFromModel(e.model),
  27716. this.updateMaximums()
  27717. }
  27718. ,
  27719. n.prototype.updateMaximums = function() {
  27720. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27721. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27722. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27723. }
  27724. ,
  27725. n.prototype.buildPanoSizeClassMap = function() {
  27726. this.panoSizeClassMap[r.BASE] = 512,
  27727. this.panoSizeClassMap[r.STANDARD] = 1024,
  27728. this.panoSizeClassMap[r.HIGH] = 2048,
  27729. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27730. }
  27731. ,
  27732. n.prototype.getPanoSize = function(e) {
  27733. return this.panoSizeClassMap[e]
  27734. }
  27735. ,
  27736. n.prototype.getMaxPossiblePanoSize = function() {
  27737. return this.getPanoSize(r.ULTRAHIGH)
  27738. }
  27739. ,
  27740. n.prototype.getMaxPanoSize = function() {
  27741. return this.maxZoomPanoSize
  27742. }
  27743. ,
  27744. n.prototype.getMaxNavPanoSize = function() {
  27745. return this.maxNavPanoSize
  27746. }
  27747. ,
  27748. n.prototype.getMaxZoomPanoSize = function() {
  27749. return this.maxZoomPanoSize
  27750. }
  27751. ,
  27752. n.prototype.detectMaxNavPanoSizeClass = function() {
  27753. if(settings.mobileNavHigh)return r.HIGH //改
  27754. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27755. }
  27756. ,
  27757. n.prototype.detectMaxNavPanoSize = function() {
  27758. var e = this.detectMaxNavPanoSizeClass();
  27759. return this.getPanoSize(e)
  27760. }
  27761. ,
  27762. n.prototype.detectMaxZoomPanoSize = function() {
  27763. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27764. }
  27765. ,
  27766. t.exports = n
  27767. }
  27768. , {
  27769. "../constants": 8,
  27770. "../enum/ModelManagerEvents": 33,
  27771. "../enum/PanoSizeClass": 36,
  27772. "../settings": 166,
  27773. "../util/browser": 182,
  27774. "../util/showcase": 193
  27775. }],
  27776. 171: [function(e, t, i) {
  27777. (function(i) {
  27778. "use strict";
  27779. function n(e) {
  27780. this.panos = null,
  27781. this.retryMinimumTime = 1e4,
  27782. this.urls = null,
  27783. this.panoLoadCallbacks = {},
  27784. this.downloadDescriptors = {},
  27785. this.priorityQueue = [],
  27786. this.forceQueue = [],
  27787. this.activeDownloads = [],
  27788. this.qualityManager = null,
  27789. this.tilePrioritizer = null,
  27790. this.refreshInterval = null,
  27791. this.processPriorityQueue = !1,
  27792. this.concurrentDownloads = e.concurrentDownloads || 1,
  27793. this.downloadTestResults = {}
  27794. }
  27795. var r = e("three")
  27796. , o = (e("../enum/Viewmode"),
  27797. e("../settings"))
  27798. , a = (e("../objects/Panorama"),
  27799. e("../util/logger"))
  27800. , s = (e("../enum/Vectors"),
  27801. e("../enum/PanoSizeClass"),
  27802. e("../enum/TileDownloaderEvents"))
  27803. , l = e("./TilePrioritizer")
  27804. , c = e("./TileUtils")
  27805. , h = (e("../enum/GLCubeFaces"),
  27806. e("../enum/DownloadStatus"))
  27807. , u = e("../util/panorama")
  27808. , d = e("../util/ajax")
  27809. , p = e("../ab")
  27810. , f = e("events").EventEmitter
  27811. , g = (new a(i),
  27812. Object.freeze({
  27813. Testing: 1,
  27814. Success: 2,
  27815. Fail: 3
  27816. }));
  27817. n.prototype = Object.create(f.prototype),
  27818. n.IDLE_REFRESH_DELAY = 500,
  27819. n.ACTIVE_REFRESH_DELAY = 16,
  27820. n.DOWNLOAD_RETRIES = 4,
  27821. n.prototype.init = function(e) {
  27822. this.qualityManager = e
  27823. }
  27824. ,
  27825. n.prototype.setUrls = function(e) {
  27826. this.urls = e
  27827. }
  27828. ,
  27829. n.prototype.setPanoData = function(e, t, i) {
  27830. this.panos = e,
  27831. this.imagePanos = t,
  27832. this.panoGroupId = i
  27833. }
  27834. ,
  27835. n.prototype.start = function() {
  27836. this.refreshUpdateInterval(0)
  27837. }
  27838. ,
  27839. n.prototype.stop = function() {
  27840. window.cancel(this.refreshInterval)
  27841. }
  27842. ,
  27843. n.prototype.refreshUpdateInterval = function(e) {
  27844. e || (e = 0),
  27845. this.refreshInterval = window.setTimeout(function() {
  27846. var e = this.update();
  27847. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27848. }
  27849. .bind(this), e)
  27850. }
  27851. ,
  27852. n.prototype.update = function() {
  27853. var e = this.forceQueue.length > 0;
  27854. return this.processQueueForDownloading(this.forceQueue),
  27855. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27856. this.priorityQueue.length > 0 && (e = !0),
  27857. this.processQueueForDownloading(this.priorityQueue)),
  27858. e
  27859. }
  27860. ,
  27861. n.prototype.forceQueueTilesForPano = function() {
  27862. var e = []
  27863. , t = [];
  27864. return function(i, n, r, o, a, s) {
  27865. e.length = 0;
  27866. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27867. var p = u[d];
  27868. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27869. }
  27870. if (r && e.length > 0) {
  27871. l.sortPanoTiles(e, i, r),
  27872. t.length = 0,
  27873. c.matchingTilesInDirection(i, n, r, o, a, t);
  27874. for (var f = 0, g = function(e) {
  27875. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27876. }; f < e.length; ) {
  27877. var m = e[f]
  27878. , v = t.findIndex(g);
  27879. v < 0 ? e.splice(f, 1) : f++
  27880. }
  27881. }
  27882. for (var A = 0; A < e.length; A++)
  27883. this.forceQueue.push(e[A]);
  27884. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27885. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27886. s && this.processQueueForDownloading(this.forceQueue, !0)
  27887. }
  27888. }(),
  27889. n.prototype.clearForceQueue = function() {
  27890. this.clearQueue(this.forceQueue)
  27891. }
  27892. ,
  27893. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27894. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27895. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27896. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27897. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27898. }
  27899. ,
  27900. n.prototype.clearQueue = function(e) {
  27901. this.setStatusForAllDescriptors(e, h.None),
  27902. e.length = 0
  27903. }
  27904. ,
  27905. n.prototype.clearFromQueue = function(e, t, i) {
  27906. for (var n = 0; n < e.length; n++) {
  27907. var r = e[n];
  27908. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27909. }
  27910. }
  27911. ,
  27912. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27913. for (var i = 0; i < e.length; i++) {
  27914. var n = e[i];
  27915. n && (n.status = t)
  27916. }
  27917. }
  27918. ,
  27919. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27920. for (var i = 0; i < e.length; i++) {
  27921. var n = e[i];
  27922. n && (n.status !== t ? n.status = t : e[i] = null)
  27923. }
  27924. }
  27925. ,
  27926. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27927. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27928. , n = i[t];
  27929. return n || (n = this.buildDownloadDescriptorArray(t),
  27930. i[t] = n,
  27931. this.initTileDownloadDescriptors(n, e, t)),
  27932. n
  27933. }
  27934. ,
  27935. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27936. var t = this.downloadDescriptors[e.id];
  27937. return t || (t = {},
  27938. this.downloadDescriptors[e.id] = t),
  27939. t
  27940. }
  27941. ,
  27942. n.prototype.processQueueForDownloading = function(e, t) {
  27943. if (this.cleanupActiveDownloads(),
  27944. this.activeDownloads.length < this.concurrentDownloads || t)
  27945. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27946. var o = e.shift();
  27947. o && (this.startDownload(o),
  27948. n++)
  27949. }
  27950. }
  27951. ,
  27952. n.prototype.testDownload = function(e, t, i) {
  27953. var n = this.downloadTestResults[e];
  27954. if (n)
  27955. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27956. this.downloadTestResults[e] = g.Testing;
  27957. var r = this.panos.list[0]
  27958. , o = this.getTileUrl(r.id, e, t, 0)
  27959. , a = function(t) {
  27960. this.downloadTestResults[e] = g.Success,
  27961. i(!0)
  27962. }
  27963. .bind(this)
  27964. , s = function() {
  27965. this.downloadTestResults[e] = g.Fail,
  27966. i(!1)
  27967. }
  27968. .bind(this);
  27969. this.loadImage(o, 0, a, s)
  27970. }
  27971. ,
  27972. n.prototype.startDownload = function(e) {
  27973. e.status = h.Downloading;
  27974. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27975. this.activeDownloads.push(e),
  27976. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27977. }
  27978. ,
  27979. n.prototype.downloadFailed = function(e, t) {}
  27980. ,
  27981. n.prototype.downloadComplete = function(e, t) {
  27982. if (e.panoGroupId === this.panoGroupId) {
  27983. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27984. e.status = h.Downloaded,
  27985. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27986. var n = {
  27987. panoId: e.pano.id,
  27988. image: t,
  27989. tileSize: e.tileSize,
  27990. panoSize: e.panoSize,
  27991. tileIndex: e.tileIndex,
  27992. faceTileIndex: e.faceTileIndex,
  27993. totalTiles: e.totalTiles,
  27994. face: e.face,
  27995. tileX: e.tileX,
  27996. tileY: e.tileY,
  27997. direction: e.direction
  27998. };
  27999. e.image = t,
  28000. this.emit(s.TileDownloadSuccess, n),
  28001. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28002. panoId: e.pano.id,
  28003. tileSize: e.tileSize,
  28004. panoSize: e.panoSize
  28005. },
  28006. this.emit(s.PanoDownloadComplete, n),
  28007. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28008. }
  28009. }
  28010. ,
  28011. n.prototype.cleanupActiveDownloads = function() {
  28012. var e = [];
  28013. return function() {
  28014. e.length = 0;
  28015. for (var t = 0; t < this.activeDownloads.length; t++) {
  28016. var i = this.activeDownloads[t];
  28017. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28018. }
  28019. this.activeDownloads.length = 0,
  28020. this.activeDownloads.push.apply(this.activeDownloads, e)
  28021. }
  28022. }(),
  28023. n.prototype.isPanoDownloaded = function(e, t) {
  28024. var i = this.getTileDownloadDescriptors(e, t);
  28025. if (i.length <= 0)
  28026. return !1;
  28027. for (var n = 0; n < i.length; n++) {
  28028. var r = i[n];
  28029. if (r.status !== h.Downloaded)
  28030. return !1
  28031. }
  28032. return !0
  28033. }
  28034. ,
  28035. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28036. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28037. this.panoLoadCallbacks[o] = {
  28038. onLoad: i,
  28039. onFail: n,
  28040. onProgress: r
  28041. }
  28042. }
  28043. ,
  28044. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28045. var i = e.id + ":" + t;
  28046. return this.panoLoadCallbacks[i]
  28047. }
  28048. ,
  28049. n.prototype.buildDownloadDescriptorArray = function(e) {
  28050. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28051. var r = this.buildDownloadDescriptor();
  28052. i.push(r)
  28053. }
  28054. return i
  28055. }
  28056. ,
  28057. n.prototype.buildDownloadDescriptor = function() {
  28058. var e = {
  28059. panoGroupId: null,
  28060. pano: null,
  28061. panoSize: -1,
  28062. tileSize: -1,
  28063. tileIndex: -1,
  28064. totalTiles: -1,
  28065. faceTileIndex: -1,
  28066. status: h.None,
  28067. url: null,
  28068. image: null,
  28069. direction: new r.Vector3,
  28070. face: -1,
  28071. cubeFace: -1,
  28072. tileX: -1,
  28073. tileY: -1
  28074. };
  28075. return e
  28076. }
  28077. ,
  28078. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28079. for (var n = 0; n < e.length; n++) {
  28080. var r = e[n];
  28081. this.initTileDownloadDescriptor(r, t, i, n)
  28082. }
  28083. }
  28084. ,
  28085. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28086. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28087. e.face = c.getFaceForTile(i, n),
  28088. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28089. e.panoGroupId = this.panoGroupId,
  28090. e.pano = t,
  28091. e.panoSize = i,
  28092. e.tileSize = r,
  28093. e.tileIndex = n,
  28094. e.totalTiles = c.getTileCountForSize(i),
  28095. e.status = h.None,
  28096. e.image = null,
  28097. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28098. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28099. }
  28100. ,
  28101. n.prototype.getTileUrl = function() {
  28102. var e = {
  28103. 256: "256",
  28104. 512: "512",
  28105. 1024: "1k",
  28106. 2048: "2k",
  28107. 4096: "4k"
  28108. }
  28109. , t = {
  28110. face: -1,
  28111. faceTileIndex: -1,
  28112. tileX: -1,
  28113. tileY: -1
  28114. };
  28115. return function(i, n, r, a) {
  28116. c.getTileLocation(n, a, t);
  28117. var s = Math.floor(n / r)
  28118. , l = s * s
  28119. , h = Math.floor(a / l)
  28120. , u = "";
  28121. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28122. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28123. return d = p.changeIfTileGenerating(d)
  28124. }
  28125. }(),
  28126. n.prototype.loadImage = function(e, t, i, n) {
  28127. d.getImage(e, t).then(function(e) {
  28128. i(e)
  28129. }).fail(n)
  28130. }
  28131. ,
  28132. t.exports = n
  28133. }
  28134. ).call(this, "/js/tile/TileDownloader.js")
  28135. }
  28136. , {
  28137. "../ab": 3,
  28138. "../enum/DownloadStatus": 24,
  28139. "../enum/GLCubeFaces": 25,
  28140. "../enum/PanoSizeClass": 36,
  28141. "../enum/TileDownloaderEvents": 45,
  28142. "../enum/Vectors": 50,
  28143. "../enum/Viewmode": 51,
  28144. "../objects/Panorama": 148,
  28145. "../settings": 166,
  28146. "../util/ajax": 181,
  28147. "../util/logger": 189,
  28148. "../util/panorama": 191,
  28149. "./TilePrioritizer": 172,
  28150. "./TileUtils": 174,
  28151. events: 202,
  28152. three: 217
  28153. }],
  28154. 172: [function(e, t, i) {
  28155. (function(i) {
  28156. "use strict";
  28157. function n(e, t, i, o, a) {
  28158. this.qualityManager = e,
  28159. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28160. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28161. this.baseSize = t,
  28162. this.standardSize = i,
  28163. this.highSize = o,
  28164. this.ultraHighSize = a,
  28165. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28166. }
  28167. var r = e("three")
  28168. , o = (e("../enum/Viewmode"),
  28169. e("../settings"),
  28170. e("../settings"),
  28171. e("../objects/Panorama"))
  28172. , a = e("../util/logger")
  28173. , s = (e("../enum/Vectors"),
  28174. e("../enum/PanoSizeClass"),
  28175. e("../enum/ModelManagerEvents"),
  28176. e("../enum/GLCubeFaces"),
  28177. e("../enum/DownloadStatus"))
  28178. , l = (e("../util/browser"),
  28179. e("./TileUtils"))
  28180. , c = e("../util/math")
  28181. , h = (e("events").EventEmitter,
  28182. new a(i),
  28183. Object.freeze({
  28184. None: 0,
  28185. DirectionalFOV: 1
  28186. }));
  28187. n.PriorityCriteria = function(e, t, i, n, o) {
  28188. this.pano = e,
  28189. this.cameraPosition = (new r.Vector3).copy(t),
  28190. this.cameraDir = (new r.Vector3).copy(i),
  28191. this.panoSpaceDir = (new r.Vector3).copy(n),
  28192. this.upcomingPanos = o,
  28193. this.copy = function(e) {
  28194. this.pano = e.pano,
  28195. this.cameraPosition.copy(e.cameraPosition),
  28196. this.cameraDir.copy(e.cameraDir),
  28197. this.panoSpaceDir.copy(e.panoSpaceDir),
  28198. this.upcomingPanos = o
  28199. }
  28200. ,
  28201. this.zoomingActive = !1
  28202. }
  28203. ,
  28204. n.DIRECTIONAL_FOV = 180,
  28205. n.DIRECTIONAL_FOV_NARROW = 120,
  28206. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28207. n.MAX_SCORED_PANOS_TOADD = 2,
  28208. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28209. n.DIRECTION_SCORE_STRICTNESS = .75,
  28210. n.appendQueue = function(e, t) {
  28211. if (e && t)
  28212. for (var i = 0; i < t.length; i++)
  28213. e.push(t[i])
  28214. }
  28215. ,
  28216. n.prototype.updateCriteria = function(e, t, i, n) {
  28217. this.priorityCriteria.pano = e,
  28218. this.priorityCriteria.cameraPosition.copy(t),
  28219. this.priorityCriteria.cameraDir.copy(i),
  28220. this.priorityCriteria.upcomingPanos = n,
  28221. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28222. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28223. }
  28224. ,
  28225. n.prototype.filterAndPrioritize = function() {
  28226. var e = []
  28227. , t = []
  28228. , i = [];
  28229. return function(r, o, a) {
  28230. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28231. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28232. var s = this.baseSize
  28233. , l = this.standardSize
  28234. , c = this.highSize
  28235. , h = this.ultraHighSize;
  28236. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28237. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28238. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024, n.MAX_UPCOMING_PANOS_TOADD), //更清晰些
  28239. i.length = 0,
  28240. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28241. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28242. n.appendQueue(r, i),
  28243. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28244. i.length = 0,
  28245. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28246. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28247. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28248. n.appendQueue(r, i),
  28249. i.length = 0,
  28250. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28251. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28252. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28253. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28254. n.appendQueue(r, i),
  28255. this.queueTilesForPanos(r, e, a, s)
  28256. }
  28257. }(),
  28258. n.prototype.canDownloadSize = function(e) {
  28259. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28260. }
  28261. ,
  28262. n.prototype.populateNeighborPanos = function(e, t, i) {
  28263. i = i || [],
  28264. i.length = 0;
  28265. var n = t.getNeighbours(e);
  28266. for (var r in n)
  28267. if (n.hasOwnProperty(r)) {
  28268. var o = t.get(r);
  28269. i.push(o)
  28270. }
  28271. return i
  28272. }
  28273. ,
  28274. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28275. i = i || [],
  28276. i.length = 0;
  28277. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28278. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28279. , c = t.sortByScore(s, l);
  28280. if (c)
  28281. for (var h = 0; h < c.length && h < a; h++) {
  28282. var u = c[h].pano;
  28283. i.push(u)
  28284. }
  28285. return i
  28286. }
  28287. ,
  28288. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28289. for (var o = 0, a = 0; a < t.length; a++) {
  28290. var s = t[a]
  28291. , l = this.queueTilesForPano(e, i, s, n);
  28292. if (o += l > 0 ? 1 : 0,
  28293. r && o >= r)
  28294. break
  28295. }
  28296. return o
  28297. }
  28298. ,
  28299. n.prototype.queueTilesForPano = function() {
  28300. var e = {
  28301. filter: h.None
  28302. };
  28303. return function(t, i, n, r) {
  28304. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28305. }
  28306. }(),
  28307. n.prototype.queueTilesForPanosInDirection = function() {
  28308. var e = new r.Vector3;
  28309. return function(t, i, n, r, o, a, s, l) {
  28310. for (var h = 0, u = 0; u < n.length; u++) {
  28311. var d = n[u];
  28312. e.copy(d.position),
  28313. e.sub(o),
  28314. e.normalize();
  28315. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28316. , f = c.getFOVDotThreshold(s);
  28317. if (p >= f) {
  28318. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28319. if (h += g > 0 ? 1 : 0,
  28320. l && h >= l)
  28321. break
  28322. }
  28323. }
  28324. return h
  28325. }
  28326. }(),
  28327. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28328. for (var l = 0, c = 0; c < i.length; c++) {
  28329. var h = i[c]
  28330. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28331. if (l += u > 0 ? 1 : 0,
  28332. s && l >= s)
  28333. break
  28334. }
  28335. return l
  28336. }
  28337. ,
  28338. n.prototype.queueTilesInDirectionForPano = function() {
  28339. var e = {
  28340. filter: h.DirectionalFOV,
  28341. direction: new r.Vector3,
  28342. fov: 60
  28343. }
  28344. , t = new r.Vector3;
  28345. return function(i, n, r, o, a, s, c) {
  28346. return t.copy(s),
  28347. l.getRelativeDirection(r.quaternion, t),
  28348. e.direction.copy(t),
  28349. e.fov = c,
  28350. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28351. }
  28352. }(),
  28353. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28354. var e = [];
  28355. return function(t, i, n, r, o) {
  28356. var a = i.getTileDownloadDescriptors(n, r);
  28357. e.length = 0,
  28358. this.filterTileDownloadDescriptors(n, a, e, o);
  28359. for (var s = 0, l = 0; l < e.length; l++) {
  28360. var c = e[l];
  28361. c && (t.push(c),
  28362. s++)
  28363. }
  28364. return s
  28365. }
  28366. }(),
  28367. n.prototype.filterTileDownloadDescriptors = function() {
  28368. new r.Vector3;
  28369. return function(e, t, i, n) {
  28370. var r, o;
  28371. switch (n.filter) {
  28372. case h.DirectionalFOV:
  28373. for (r = 0; r < t.length; r++)
  28374. o = t[r],
  28375. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28376. break;
  28377. default:
  28378. for (r = 0; r < t.length; r++)
  28379. o = t[r],
  28380. i.push(o)
  28381. }
  28382. for (r = 0; r < i.length; r++)
  28383. o = i[r],
  28384. this.canIncludeDescriptor(o) || (i[r] = null)
  28385. }
  28386. }(),
  28387. n.prototype.canIncludeDescriptor = function(e) {
  28388. return e.status !== s.Downloading && e.status !== s.Downloaded
  28389. }
  28390. ,
  28391. n.prototype.canIncludePano = function(e, t) {
  28392. return !e.isLoaded(t)
  28393. }
  28394. ,
  28395. n.getFOVDotThreshold = function(e) {
  28396. return Math.cos(r.Math.degToRad(e / 2))
  28397. }
  28398. ;
  28399. var u = function() {
  28400. var e = function e(t, i) {
  28401. var n = e._panoSpaceDir
  28402. , r = e._fovThreshold
  28403. , o = e._fovThresholdNarrow
  28404. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28405. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28406. return t._dot = a,
  28407. i._dot = s,
  28408. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28409. };
  28410. return e._panoSpaceDir = new r.Vector3,
  28411. e._fovThreshold = -1,
  28412. e._fovThresholdNarrow = -1,
  28413. e
  28414. }();
  28415. n.sortPanoTiles = function(e, t, i) {
  28416. u._panoSpaceDir.copy(i),
  28417. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28418. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28419. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28420. e.sort(u)
  28421. }
  28422. ,
  28423. n.insertSortedPanoTile = function(e, t, i, r) {
  28424. u._panoSpaceDir.copy(r),
  28425. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28426. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28427. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28428. for (var o = -1, a = 0; a < e.length; a++) {
  28429. var s = u(t, e[a]);
  28430. if (s <= 0) {
  28431. o = a;
  28432. break
  28433. }
  28434. }
  28435. if (o === -1)
  28436. e[e.length] = t;
  28437. else {
  28438. for (var h = e.length; h > o; h--)
  28439. e[h] = e[h - 1];
  28440. e[o] = t
  28441. }
  28442. }
  28443. ,
  28444. n.prototype.setZoomingActive = function(e) {
  28445. e !== this.zoomingActive && (this.zoomingActive = e)
  28446. }
  28447. ,
  28448. t.exports = n
  28449. }
  28450. ).call(this, "/js/tile/TilePrioritizer.js")
  28451. }
  28452. , {
  28453. "../enum/DownloadStatus": 24,
  28454. "../enum/GLCubeFaces": 25,
  28455. "../enum/ModelManagerEvents": 33,
  28456. "../enum/PanoSizeClass": 36,
  28457. "../enum/Vectors": 50,
  28458. "../enum/Viewmode": 51,
  28459. "../objects/Panorama": 148,
  28460. "../settings": 166,
  28461. "../util/browser": 182,
  28462. "../util/logger": 189,
  28463. "../util/math": 190,
  28464. "./TileUtils": 174,
  28465. events: 202,
  28466. three: 217
  28467. }],
  28468. 173: [function(e, t, i) {
  28469. "use strict";
  28470. function n(e, t) {
  28471. this.levels = t,
  28472. this.tileSize = e,
  28473. this.root = null,
  28474. this.allNodes = [],
  28475. a(this)
  28476. }
  28477. function r(e, t) {
  28478. this.tree = e,
  28479. this.parent = t,
  28480. this.children = [],
  28481. this.id = ++u
  28482. }
  28483. function o(e, t, i, r, a, s, l, h) {
  28484. if (e) {
  28485. l = l || n.TraversalType.PreOrder;
  28486. var u = r * c + i;
  28487. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28488. s && s.push(e)),
  28489. e.children && 0 !== e.children.length) {
  28490. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28491. for (var g = 0; g < c; g++)
  28492. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28493. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28494. s && s.push(e))
  28495. }
  28496. }
  28497. }
  28498. function a(e) {
  28499. e.root = s(e, null, 0)
  28500. }
  28501. function s(e, t, i) {
  28502. if (i > e.levels)
  28503. return null;
  28504. var n = new r(e,t);
  28505. e.allNodes.push(n);
  28506. for (var o = 0; o < h; o++)
  28507. n.children[o] = s(e, n, i + 1);
  28508. return n
  28509. }
  28510. function l(e, t, i, n, r) {
  28511. if (!e)
  28512. return null;
  28513. if (0 === i)
  28514. return e;
  28515. if (!e.children || 0 === e.children.length)
  28516. return null;
  28517. var o = Math.pow(c, i)
  28518. , a = o / c
  28519. , s = n % a
  28520. , h = r % a
  28521. , u = Math.floor(r / a)
  28522. , d = Math.floor(n / a)
  28523. , p = u * c + d
  28524. , f = e.children[p];
  28525. return l(f, t + 1, i - 1, s, h)
  28526. }
  28527. var c = (e("three"),
  28528. e("./TileUtils"),
  28529. e("../objects/Panorama"),
  28530. e("../util/panorama"),
  28531. e("events").EventEmitter,
  28532. 2)
  28533. , h = c * c;
  28534. n.TraversalType = Object.freeze({
  28535. PreOrder: 0,
  28536. PostOrder: 1
  28537. });
  28538. var u = 0;
  28539. n.getLevelCountForSize = function(e, t) {
  28540. var i = 0;
  28541. for (t < e && (t = e); ; ) {
  28542. if (t /= c,
  28543. t < e)
  28544. break;
  28545. i++
  28546. }
  28547. return i
  28548. }
  28549. ,
  28550. n.getSizeForLevel = function(e, t) {
  28551. return Math.pow(c, t) * e
  28552. }
  28553. ,
  28554. n.prototype.getSubNode = function(e, t, i) {
  28555. (!t || e < this.tileSize) && (t = 0),
  28556. (!i || e < this.tileSize) && (i = 0),
  28557. e < this.tileSize && (e = this.tileSize);
  28558. var r = n.getLevelCountForSize(this.tileSize, e)
  28559. , o = l(this.root, 0, r, t, i);
  28560. return o
  28561. }
  28562. ,
  28563. n.prototype.breadthFirst = function(e) {
  28564. e = e || {};
  28565. var t = !!e.nullLevelEnd
  28566. , i = e.maxLevel
  28567. , n = e.minLevel
  28568. , r = e.callback
  28569. , o = e.saveVisited
  28570. , a = []
  28571. , s = {}
  28572. , l = 0
  28573. , c = 0;
  28574. for (a.push(this.root),
  28575. a.push(s); a.length > 0 && !(i && l > i); ) {
  28576. var h = a.shift();
  28577. if (h === s)
  28578. (!n || l >= n) && (r && t && r(null),
  28579. o && t && o.push(null)),
  28580. a.length > 0 && a.push(s),
  28581. l++,
  28582. c = 0;
  28583. else {
  28584. if (h.children)
  28585. for (var u = 0; u < h.children.length; u++) {
  28586. var d = h.children[u];
  28587. d && a.push(h.children[u])
  28588. }
  28589. var p = this.getFaceIndexFromNode(h);
  28590. (!n || l >= n) && (r && r(h, l, p),
  28591. o && o.push(h)),
  28592. c++
  28593. }
  28594. }
  28595. }
  28596. ,
  28597. n.prototype.getFaceIndexFromNode = function(e) {
  28598. if (!e)
  28599. return -1;
  28600. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28601. var o = i.parent;
  28602. if (!o)
  28603. break;
  28604. for (var a = -1, s = 0; s < o.children.length; s++)
  28605. o.children[s] === i && (a = s);
  28606. var l = a % c
  28607. , h = Math.floor(a / c);
  28608. n = l * t + n,
  28609. r = h * t + r,
  28610. t *= c,
  28611. i = o
  28612. }
  28613. return r * t + n
  28614. }
  28615. ,
  28616. n.prototype.depthFirst = function(e, t, i) {
  28617. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28618. }
  28619. ,
  28620. t.exports = n
  28621. }
  28622. , {
  28623. "../objects/Panorama": 148,
  28624. "../util/panorama": 191,
  28625. "./TileUtils": 174,
  28626. events: 202,
  28627. three: 217
  28628. }],
  28629. 174: [function(e, t, i) {
  28630. "use strict";
  28631. var n = e("../enum/GLCubeFaces")
  28632. , r = e("../util/MathLight")
  28633. , o = {};
  28634. o.TILE_SIZE = 512,
  28635. o.FACES_PER_PANO = 6,
  28636. o.LocationOnTile = {
  28637. Center: 0,
  28638. UpperLeft: 1,
  28639. UpperRight: 2,
  28640. LowerRight: 3,
  28641. LowerLeft: 4
  28642. },
  28643. o.getTileVector = function() {
  28644. return function(e, t, i, a, s, l, c, h) {
  28645. l = l || o.LocationOnTile.Center;
  28646. var u = e / t
  28647. , d = a / u;
  28648. s = -s + (u - 1);
  28649. var p = s / u
  28650. , f = t / e
  28651. , g = 2 * f
  28652. , m = g / 2
  28653. , v = 2 * d - 1 + m
  28654. , A = 2 * p - 1 + m;
  28655. switch (l) {
  28656. case o.LocationOnTile.UpperLeft:
  28657. v -= m,
  28658. A += m,
  28659. v += c * g;
  28660. break;
  28661. case o.LocationOnTile.UpperRight:
  28662. v += m,
  28663. A += m,
  28664. A -= c * g;
  28665. break;
  28666. case o.LocationOnTile.LowerRight:
  28667. v += m,
  28668. A -= m,
  28669. v -= c * g;
  28670. break;
  28671. case o.LocationOnTile.LowerLeft:
  28672. v -= m,
  28673. A -= m,
  28674. A += c * g;
  28675. break;
  28676. case o.LocationOnTile.Center:
  28677. }
  28678. switch (i) {
  28679. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28680. r.setVector(h, -1, A, -v);
  28681. break;
  28682. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28683. r.setVector(h, 1, A, v);
  28684. break;
  28685. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28686. r.setVector(h, -v, 1, -A);
  28687. break;
  28688. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28689. r.setVector(h, -v, -1, A);
  28690. break;
  28691. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28692. r.setVector(h, -v, A, 1);
  28693. break;
  28694. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28695. r.setVector(h, v, A, -1)
  28696. }
  28697. r.normalize(h)
  28698. }
  28699. }(),
  28700. o.getFaceForTile = function(e, t) {
  28701. var i = o.TILE_SIZE;
  28702. e < o.TILE_SIZE && (i = e);
  28703. var n = Math.floor(e / i)
  28704. , r = n * n;
  28705. return Math.floor(t / r)
  28706. }
  28707. ,
  28708. o.getTileLocation = function(e, t, i) {
  28709. var n = o.TILE_SIZE;
  28710. e < o.TILE_SIZE && (n = e);
  28711. var r = o.getFaceForTile(e, t)
  28712. , a = Math.floor(e / n)
  28713. , s = a * a
  28714. , l = t - r * s;
  28715. i.tileX = l % a,
  28716. i.tileY = Math.floor(l / a),
  28717. i.face = r,
  28718. i.faceTileIndex = l
  28719. }
  28720. ,
  28721. o.getTileCountForSize = function(e) {
  28722. if (e <= o.TILE_SIZE)
  28723. return o.FACES_PER_PANO;
  28724. var t = Math.floor(e / o.TILE_SIZE)
  28725. , i = t * t
  28726. , n = i * o.FACES_PER_PANO;
  28727. return n
  28728. }
  28729. ,
  28730. o.getRelativeDirection = function() {
  28731. var e = new r.Matrix4
  28732. , t = new r.Quaternion;
  28733. return function(i, n) {
  28734. t.copy(i),
  28735. t.inverse(),
  28736. e.makeRotationFromQuaternion(t),
  28737. e.applyToVector3(n),
  28738. r.normalize(n)
  28739. }
  28740. }(),
  28741. o.matchingTilesInDirection = function() {
  28742. var e = new r.Vector3
  28743. , t = new r.Vector3(0,0,-1)
  28744. , i = new r.Quaternion
  28745. , n = function(e, t) {
  28746. e.push({
  28747. face: t.face,
  28748. faceTileIndex: t.faceTileIndex,
  28749. tileX: t.tileX,
  28750. tileY: t.tileY
  28751. })
  28752. }
  28753. , a = function() {
  28754. var e = {
  28755. face: -1,
  28756. faceTileIndex: -1,
  28757. tileX: -1,
  28758. tileY: -1
  28759. };
  28760. return function(t, i, r) {
  28761. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28762. o.getTileLocation(t, l, e),
  28763. i && !i(e) || (s++,
  28764. r && n(r, e));
  28765. return s
  28766. }
  28767. }();
  28768. return function(n, s, l, c, h, u) {
  28769. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28770. o.getTileCountForSize(s);
  28771. if (!c && !h)
  28772. return a(s, null, u);
  28773. var p = !!h;
  28774. if (h = h || c,
  28775. h = Math.max(0, Math.min(h, 360)),
  28776. c = Math.max(0, Math.min(c, 360)),
  28777. r.copyVector(l, e),
  28778. o.getRelativeDirection(n.quaternion, e),
  28779. p) {
  28780. i.setFromUnitVectors(e, t);
  28781. var f = function(e) {
  28782. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28783. };
  28784. return a(s, f, u)
  28785. }
  28786. var g = function(t) {
  28787. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28788. };
  28789. return a(s, g, u)
  28790. }
  28791. }(),
  28792. o.isTileWithinFrustum = function() {
  28793. var e = new r.Vector3
  28794. , t = 1e-5;
  28795. return function(i, n, a, s, l, c, h, u) {
  28796. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28797. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28798. r.applyQuaternionToVector(c, e),
  28799. e.z >= -t)
  28800. I++;
  28801. else {
  28802. var w = -1 / e.z
  28803. , _ = e.x * w
  28804. , T = e.y * w;
  28805. T > d ? v++ : T < p && A++,
  28806. _ > f ? y++ : _ < g && C++,
  28807. E++
  28808. }
  28809. return A !== E && v !== E && y !== E && C !== E
  28810. }
  28811. }(),
  28812. o.isTileWithinFOV = function() {
  28813. var e = new r.Vector3
  28814. , t = new r.Vector3(0,1,0)
  28815. , i = new r.Vector3(1,0,0);
  28816. return function(n, a, s, l, c, h, u) {
  28817. var d = o.mapFaceToCubemapFace(s);
  28818. if (r.cross(h, t, i),
  28819. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28820. o.isWithinFOV(e, h, u, null))
  28821. return !0;
  28822. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28823. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28824. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28825. o.isWithinFOV(e, h, u, null))
  28826. return !0;
  28827. g += p
  28828. }
  28829. return !1
  28830. }
  28831. }(),
  28832. o.isWithinFOV = function() {
  28833. var e = new r.Vector3
  28834. , t = new r.Vector3;
  28835. return function(i, n, o, a) {
  28836. if (r.copyVector(i, t),
  28837. a) {
  28838. r.copyVector(a, e),
  28839. r.normalize(e);
  28840. var s = r.dot(e, i);
  28841. e.x *= s,
  28842. e.y *= s,
  28843. e.z *= s,
  28844. r.subVector(t, e)
  28845. }
  28846. var l = o / 2 * r.RADIANS_PER_DEGREE
  28847. , c = Math.cos(l)
  28848. , h = r.dot(t, n);
  28849. return h >= c
  28850. }
  28851. }(),
  28852. o.mapFaceToCubemapFace = function() {
  28853. var e = {
  28854. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28855. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28856. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28857. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28858. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28859. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28860. };
  28861. return function(t) {
  28862. return e[t]
  28863. }
  28864. }(),
  28865. t.exports = o
  28866. }
  28867. , {
  28868. "../enum/GLCubeFaces": 25,
  28869. "../util/MathLight": 176
  28870. }],
  28871. 175: [function(e, t, i) {
  28872. (function(i) {
  28873. "use strict";
  28874. function n() {
  28875. this.list = [],
  28876. this.index = {},
  28877. Object.defineProperty(this, "length", {
  28878. get: function() {
  28879. return this.list.length
  28880. }
  28881. })
  28882. }
  28883. var r = (e("./common"),
  28884. e("./logger"));
  28885. new r(i);
  28886. n.prototype.forEach = function(e) {
  28887. this.list.forEach(e)
  28888. }
  28889. ,
  28890. n.prototype.add = function(e) {
  28891. this.list.push(e),
  28892. this.index[this.getIndex(e)] = e
  28893. }
  28894. ,
  28895. n.prototype.getIndex = function(e) {
  28896. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28897. }
  28898. ,
  28899. n.prototype.extend = function(e) {
  28900. for (var t = 0; t < e.length; t++)
  28901. this.add(e[t])
  28902. }
  28903. ,
  28904. n.prototype.get = function(e) {
  28905. return this.index[e]
  28906. }
  28907. ,
  28908. n.prototype.first = function() {
  28909. return this.list[0]
  28910. }
  28911. ,
  28912. n.prototype.last = function() {
  28913. return this.list[this.list.length - 1]
  28914. }
  28915. ,
  28916. n.prototype.reIndex = function() {
  28917. this.index = {};
  28918. var e = this;
  28919. this.forEach(function(t) {
  28920. e.index[e.getIndex(t)] = t
  28921. })
  28922. }
  28923. ,
  28924. n.prototype.filter = function(e) {
  28925. var t = this.list.filter(e);
  28926. return this.reIndex(),
  28927. t
  28928. }
  28929. ,
  28930. n.prototype.reduce = function(e, t) {
  28931. return this.list.reduce(e, t)
  28932. }
  28933. ,
  28934. n.prototype.sort = function(e) {
  28935. return this.list.sort(e)
  28936. }
  28937. ,
  28938. n.prototype.indexOf = function(e) {
  28939. for (var t = 0; t < this.list.length; ++t)
  28940. if (this.list[t] === e)
  28941. return t;
  28942. return -1
  28943. }
  28944. ,
  28945. t.exports = n
  28946. }
  28947. ).call(this, "/js/util/IndexedCollection.js")
  28948. }
  28949. , {
  28950. "./common": 185,
  28951. "./logger": 189
  28952. }],
  28953. 176: [function(e, t, i) {
  28954. "use strict";
  28955. var n = e("../constants")
  28956. , r = {};
  28957. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28958. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28959. r.Vector3 = function(e, t, i) {
  28960. this.x = e || 0,
  28961. this.y = t || 0,
  28962. this.z = i || 0
  28963. }
  28964. ,
  28965. r.Matrix4 = function() {
  28966. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28967. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28968. }
  28969. ,
  28970. r.Matrix4.prototype = {
  28971. identity: function() {
  28972. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28973. this
  28974. },
  28975. copy: function(e) {
  28976. return this.elements.set(e.elements),
  28977. this
  28978. },
  28979. applyToVector3: function(e) {
  28980. var t = e.x
  28981. , i = e.y
  28982. , n = e.z
  28983. , r = this.elements;
  28984. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28985. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28986. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28987. this
  28988. },
  28989. getInverse: function(e, t) {
  28990. var i = this.elements
  28991. , n = e.elements
  28992. , r = n[0]
  28993. , o = n[1]
  28994. , a = n[2]
  28995. , s = n[3]
  28996. , l = n[4]
  28997. , c = n[5]
  28998. , h = n[6]
  28999. , u = n[7]
  29000. , d = n[8]
  29001. , p = n[9]
  29002. , f = n[10]
  29003. , g = n[11]
  29004. , m = n[12]
  29005. , v = n[13]
  29006. , A = n[14]
  29007. , y = n[15]
  29008. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29009. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29010. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29011. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29012. , w = r * C + o * I + a * E + s * b;
  29013. if (0 === w) {
  29014. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29015. if (t)
  29016. throw new Error(_);
  29017. return console.warn(_),
  29018. this.identity()
  29019. }
  29020. var T = 1 / w;
  29021. return i[0] = C * T,
  29022. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29023. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29024. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29025. i[4] = I * T,
  29026. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29027. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29028. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29029. i[8] = E * T,
  29030. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29031. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29032. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29033. i[12] = b * T,
  29034. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29035. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29036. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29037. this
  29038. },
  29039. makeRotationFromQuaternion: function(e) {
  29040. var t = this.elements
  29041. , i = e.x
  29042. , n = e.y
  29043. , r = e.z
  29044. , o = e.w
  29045. , a = i + i
  29046. , s = n + n
  29047. , l = r + r
  29048. , c = i * a
  29049. , h = i * s
  29050. , u = i * l
  29051. , d = n * s
  29052. , p = n * l
  29053. , f = r * l
  29054. , g = o * a
  29055. , m = o * s
  29056. , v = o * l;
  29057. return t[0] = 1 - (d + f),
  29058. t[4] = h - v,
  29059. t[8] = u + m,
  29060. t[1] = h + v,
  29061. t[5] = 1 - (c + f),
  29062. t[9] = p - g,
  29063. t[2] = u - m,
  29064. t[6] = p + g,
  29065. t[10] = 1 - (c + d),
  29066. t[3] = 0,
  29067. t[7] = 0,
  29068. t[11] = 0,
  29069. t[12] = 0,
  29070. t[13] = 0,
  29071. t[14] = 0,
  29072. t[15] = 1,
  29073. this
  29074. }
  29075. },
  29076. r.Quaternion = function(e, t, i, n) {
  29077. this._x = e || 0,
  29078. this._y = t || 0,
  29079. this._z = i || 0,
  29080. this._w = void 0 !== n ? n : 1
  29081. }
  29082. ,
  29083. r.Quaternion.prototype = {
  29084. get x() {
  29085. return this._x
  29086. },
  29087. set x(e) {
  29088. this._x = e
  29089. },
  29090. get y() {
  29091. return this._y
  29092. },
  29093. set y(e) {
  29094. this._y = e
  29095. },
  29096. get z() {
  29097. return this._z
  29098. },
  29099. set z(e) {
  29100. this._z = e
  29101. },
  29102. get w() {
  29103. return this._w
  29104. },
  29105. set w(e) {
  29106. this._w = e
  29107. },
  29108. copy: function(e) {
  29109. this._x = e.x,
  29110. this._y = e.y,
  29111. this._z = e.z,
  29112. this._w = e.w
  29113. },
  29114. inverse: function() {
  29115. return this.conjugate().normalize()
  29116. },
  29117. conjugate: function() {
  29118. return this._x *= -1,
  29119. this._y *= -1,
  29120. this._z *= -1,
  29121. this
  29122. },
  29123. length: function() {
  29124. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29125. },
  29126. normalize: function() {
  29127. var e = this.length();
  29128. return 0 === e ? (this._x = 0,
  29129. this._y = 0,
  29130. this._z = 0,
  29131. this._w = 1) : (e = 1 / e,
  29132. this._x = this._x * e,
  29133. this._y = this._y * e,
  29134. this._z = this._z * e,
  29135. this._w = this._w * e),
  29136. this
  29137. },
  29138. setFromAxisAngle: function(e, t) {
  29139. var i = t / 2
  29140. , n = Math.sin(i);
  29141. return this._x = e.x * n,
  29142. this._y = e.y * n,
  29143. this._z = e.z * n,
  29144. this._w = Math.cos(i),
  29145. this
  29146. },
  29147. setFromUnitVectors: function() {
  29148. var e, t, i = 1e-6;
  29149. return function(n, o) {
  29150. return void 0 === e && (e = new r.Vector3),
  29151. t = r.dot(n, o) + 1,
  29152. t < i ? (t = 0,
  29153. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29154. this._x = e.x,
  29155. this._y = e.y,
  29156. this._z = e.z,
  29157. this._w = t,
  29158. this.normalize()
  29159. }
  29160. }(),
  29161. multiply: function(e) {
  29162. return this.multiplyQuaternions(this, e)
  29163. },
  29164. premultiply: function(e) {
  29165. return this.multiplyQuaternions(e, this)
  29166. },
  29167. multiplyQuaternions: function(e, t) {
  29168. var i = e._x
  29169. , n = e._y
  29170. , r = e._z
  29171. , o = e._w
  29172. , a = t._x
  29173. , s = t._y
  29174. , l = t._z
  29175. , c = t._w;
  29176. return this._x = i * c + o * a + n * l - r * s,
  29177. this._y = n * c + o * s + r * a - i * l,
  29178. this._z = r * c + o * l + i * s - n * a,
  29179. this._w = o * c - i * a - n * s - r * l,
  29180. this
  29181. }
  29182. },
  29183. r.convertWorkshopVector = function(e) {
  29184. return new r.Vector3(-e.x,e.y,e.z)
  29185. }
  29186. ,
  29187. r.convertWorkshopQuaternion = function(e) {
  29188. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29189. }
  29190. ;
  29191. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29192. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29193. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29194. }
  29195. ,
  29196. r.convertWorkshopPanoramaQuaternion = function(e) {
  29197. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29198. }
  29199. ,
  29200. r.normalize = function(e) {
  29201. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29202. , i = Math.sqrt(t);
  29203. e.x /= i,
  29204. e.y /= i,
  29205. e.z /= i
  29206. }
  29207. ,
  29208. r.dot = function(e, t) {
  29209. return e.x * t.x + e.y * t.y + e.z * t.z
  29210. }
  29211. ,
  29212. r.cross = function(e, t, i) {
  29213. var n = e.x
  29214. , r = e.y
  29215. , o = e.z;
  29216. i.x = r * t.z - o * t.y,
  29217. i.y = o * t.x - n * t.z,
  29218. i.z = n * t.y - r * t.x
  29219. }
  29220. ,
  29221. r.setVector = function(e, t, i, n) {
  29222. e.x = t,
  29223. e.y = i,
  29224. e.z = n
  29225. }
  29226. ,
  29227. r.copyVector = function(e, t) {
  29228. t.x = e.x,
  29229. t.y = e.y,
  29230. t.z = e.z
  29231. }
  29232. ,
  29233. r.addVector = function(e, t) {
  29234. e.x += t.x,
  29235. e.y += t.y,
  29236. e.z += t.z
  29237. }
  29238. ,
  29239. r.subVector = function(e, t) {
  29240. e.x -= t.x,
  29241. e.y -= t.y,
  29242. e.z -= t.z
  29243. }
  29244. ,
  29245. r.applyQuaternionToVector = function(e, t) {
  29246. var i = t.x
  29247. , n = t.y
  29248. , r = t.z
  29249. , o = e.x
  29250. , a = e.y
  29251. , s = e.z
  29252. , l = e.w
  29253. , c = l * i + a * r - s * n
  29254. , h = l * n + s * i - o * r
  29255. , u = l * r + o * n - a * i
  29256. , d = -o * i - a * n - s * r;
  29257. t.x = c * l + d * -o + h * -s - u * -a,
  29258. t.y = h * l + d * -a + u * -o - c * -s,
  29259. t.z = u * l + d * -s + c * -a - h * -o
  29260. }
  29261. ,
  29262. r.angleBetweenVectors = function(e, t) {
  29263. return Math.acos(r.dot(e, t))
  29264. }
  29265. ,
  29266. t.exports = r
  29267. }
  29268. , {
  29269. "../constants": 8
  29270. }],
  29271. 177: [function(e, t, i) {
  29272. (function(i) {
  29273. "use strict";
  29274. function n(e) {
  29275. this.cache = null,
  29276. this.expires = 0
  29277. }
  29278. function r() {
  29279. this.baseUrl = null,
  29280. this.cache = null,
  29281. this.expires = 0
  29282. }
  29283. function o() {
  29284. this.baseUrl = null,
  29285. this.expires = 0
  29286. }
  29287. function a(e) {
  29288. this.initialLoadingPromise = null,
  29289. this.endpoint = e + "?type=3",
  29290. this.urlContainer = null,
  29291. this.authorizationHeader = h.getAuthorizationHeader(),
  29292. this.containerClasses = [o, r, n]
  29293. }
  29294. var s = e("./ajax")
  29295. , l = e("./logger")
  29296. , c = e("../constants")
  29297. , h = e("./showcase")
  29298. , u = (e("../ab"),
  29299. new l(i));
  29300. n.prototype = {
  29301. version: 1,
  29302. validate: function(e) {
  29303. return "catalog.json"in e && Object.keys(e).length > 0
  29304. },
  29305. update: function(e) {
  29306. return this.cache = e,
  29307. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29308. $.when()
  29309. },
  29310. get: function(e) {
  29311. return this.cache[e]
  29312. }
  29313. },
  29314. r.prototype = {
  29315. version: 2,
  29316. validate: function(e) {
  29317. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29318. },
  29319. update: function(e) {
  29320. return this.baseUrl = e["base.url"],
  29321. this.cache = e,
  29322. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29323. $.when()
  29324. },
  29325. get: function(e) {
  29326. var t = this.cache[e];
  29327. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29328. }
  29329. },
  29330. o.prototype = {
  29331. version: 3,
  29332. validate: function(e) {
  29333. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29334. },
  29335. update: function(e) {
  29336. return this.baseUrl = e.templates[0],
  29337. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29338. $.when()
  29339. },
  29340. get: function(e) {
  29341. return this.baseUrl.replace("{{filename}}", e)
  29342. }
  29343. },
  29344. a.prototype = {
  29345. init: function() {
  29346. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29347. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29348. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29349. this.refresh().done(function() {
  29350. u.debug("Refreshed")
  29351. }).fail(function() {
  29352. u.error("Failed url refresh, urls might go stale soon")
  29353. }))
  29354. }
  29355. .bind(this), c.signedUrlCheckInterval),
  29356. this.initialLoadingPromise = this.refresh(),
  29357. this.initialLoadingPromise)
  29358. },
  29359. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29360. e = e || {};
  29361. /*var t = void 0 === e.cache || e.cache;
  29362. return s.get( this.endpoint , { //file
  29363. responseType: "json",
  29364. prefetchFrom: t ? "files" : null,
  29365. cache: t,
  29366. auth: this.authorizationHeader
  29367. }).then(function(e) {
  29368. if (this.urlContainer && this.urlContainer.validate(e))
  29369. return this.urlContainer.update(e);
  29370. for (var i = 0; i < this.containerClasses.length; i++) {
  29371. var n = this.containerClasses[i]
  29372. , r = new n;
  29373. if (r.validate(e))
  29374. return u.info("Using urls version " + r.version),
  29375. this.urlContainer = r,
  29376. this.urlContainer.update(e)
  29377. }
  29378. return t ? this.refresh({
  29379. cache: !1
  29380. }) : $.Deferred().reject("missing-urls")
  29381. }
  29382. .bind(this), function(e) {
  29383. return "loading-failed"
  29384. }) */
  29385. return $.Deferred().resolve();
  29386. },
  29387. get: function(e) {
  29388. //return this.urlContainer.get(e)
  29389. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29390. }
  29391. },
  29392. t.exports = a
  29393. }
  29394. ).call(this, "/js/util/ModelUrls.js")
  29395. }
  29396. , {
  29397. "../ab": 3,
  29398. "../constants": 8,
  29399. "./ajax": 181,
  29400. "./logger": 189,
  29401. "./showcase": 193
  29402. }],
  29403. 178: [function(e, t, i) {
  29404. (function(i) {
  29405. "use strict";
  29406. function n() {
  29407. u.call(this),
  29408. this.neighbourMap = {},
  29409. this.map = null
  29410. }
  29411. var r = e("three")
  29412. , o = e("./common")
  29413. , a = e("../settings")
  29414. , s = e("../objects/Panorama")
  29415. , a = e("../settings")
  29416. , l = e("./aStar")
  29417. , c = e("./logger")
  29418. , h = new c(i)
  29419. , u = e("./IndexedCollection")
  29420. , d = e("./transitions");
  29421. o.inherit(n, u),
  29422. n.prototype.getIndex = function(e) {
  29423. return e.id
  29424. }
  29425. ,
  29426. n.prototype.find = function(e, t) {
  29427. var i = o.filterAll(this.list, e);
  29428. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29429. i = o.stableSort(i, e)
  29430. }),
  29431. i[0])
  29432. }
  29433. ,
  29434. n.prototype.sortByScore = function(e, t) {
  29435. var i = o.filterAll(this.list, e);
  29436. return 0 === i.length ? null : i = i.map(function(e) {
  29437. return {
  29438. pano: e,
  29439. score: t.reduce(function(t, i) {
  29440. return t + i(e)
  29441. }, 0)
  29442. }
  29443. }).sort(function(e, t) {
  29444. return t.score - e.score;
  29445. })
  29446. }
  29447. ,
  29448. n.prototype.lowestByScore = function(e, t, i) {
  29449. return this.findRankedByScore(0, e, t, i)
  29450. }
  29451. ,
  29452. n.prototype.findRankedByScore = function(e, t, i, n) {
  29453. n && (n.candidates = null,
  29454. n.pano = null),
  29455. e || (e = 0);
  29456. var r = this.sortByScore(t, i);
  29457. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29458. n.pano = r[e].pano),
  29459. r[e].pano)
  29460. }
  29461. ,
  29462. n.prototype.showPanoScores = function(e) {
  29463. this.list.forEach(function(e) {
  29464. e.removeTextSprite()
  29465. });
  29466. var t = 6344768;
  29467. e.forEach(function(e) {
  29468. e.pano.addTextSprite(e.score.toFixed(2), t),
  29469. t = 16428055
  29470. })
  29471. }
  29472. ,
  29473. n.prototype.isNeighbour = function(e, t) {
  29474. return this.neighbourMap[e.id][t.id]
  29475. }
  29476. ,
  29477. n.prototype.getNeighbours = function(e) {
  29478. return this.neighbourMap[e.id]
  29479. }
  29480. ,
  29481. n.prototype.setNeighbour = function(e, t, i) {
  29482. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29483. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29484. this.neighbourMap[e.id][e.id] = !0,
  29485. this.neighbourMap[t.id][t.id] = !0,
  29486. this.neighbourMap[e.id][t.id] = i,
  29487. this.neighbourMap[t.id][e.id] = i,
  29488. this.neighbourMap[e.id]
  29489. }
  29490. ,
  29491. n.prototype.findClosest = function(e, t) {
  29492. var i = [s.filters.isPanoAligned()];
  29493. return t && i.push(s.filters.inDirection(e, t, .75)),
  29494. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29495. }
  29496. ,
  29497. n.prototype.dualNeighbors = function(e, t) {
  29498. var i, n = [];
  29499. for (i in this.neighbourMap[e.id])
  29500. this.neighbourMap[t.id][i] && n.push(i);
  29501. return n
  29502. }
  29503. ,
  29504. n.prototype.populate_path_graph = function() {
  29505. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29506. for (e = 0; e < this.list.length; e += 1) {
  29507. o = this.list[e],
  29508. s = {},
  29509. l = !1,
  29510. i = o.neighbourPanos || o.findNeighourPanos();
  29511. for (t in i)
  29512. if (i[t]) {
  29513. a = this.index[t],
  29514. p.copy(o.floorPosition),
  29515. p.sub(a.floorPosition);
  29516. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29517. , v = (Math.abs(p.y) / Math.max(m, .01),
  29518. Math.max(0, Math.abs(p.y) - .2));
  29519. v > 0 ? (f += 1,
  29520. v = Math.pow(4 * v, 2),
  29521. m = Math.pow(m, 2),
  29522. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29523. n = p.length()),
  29524. s[a.id] = n,
  29525. l = !0
  29526. }
  29527. l ? u[o.id] = s : d += 1
  29528. }
  29529. this.map = u,
  29530. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29531. }
  29532. ,
  29533. n.prototype.aStarSearch = function(e, t) {
  29534. var i = Date.now()
  29535. , n = new l({
  29536. start: e,
  29537. isEnd: function(e) {
  29538. return e === t
  29539. },
  29540. neighbor: function(e) {
  29541. var t = e.neighbourPanos || e.findNeighourPanos()
  29542. , i = [];
  29543. for (var n in t)
  29544. t[n] && i.push(this.index[n]); //add: t[n] &&
  29545. return i
  29546. }
  29547. .bind(this),
  29548. distance: function(e, t) {
  29549. var i = this.map[e.id]
  29550. , n = i[t.id];
  29551. return n
  29552. }
  29553. .bind(this),
  29554. heuristic: function(e, t) {
  29555. return 1
  29556. }
  29557. .bind(this),
  29558. hash: function(e) {
  29559. return e.id
  29560. },
  29561. timeout: 5e3
  29562. });
  29563. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29564. "success" !== n.status)
  29565. return h.debug("Did not find A* path from " + e + " to " + t),
  29566. null;
  29567. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29568. var r = [];
  29569. return n.path.forEach(function(e) {
  29570. r.push(e.id)
  29571. }),
  29572. r
  29573. }
  29574. ,
  29575. n.prototype.includeNodesNearPath = function() {
  29576. var e = new r.Vector3
  29577. , t = new r.Vector3
  29578. , i = new r.Vector3
  29579. , n = new r.Vector3
  29580. , o = new r.Vector3
  29581. , a = new r.Vector3
  29582. , s = new r.Vector3
  29583. , l = new r.Vector3
  29584. , c = []
  29585. , h = new r.Vector3
  29586. , u = new r.Vector3;
  29587. return function(r, d) {
  29588. if (r)
  29589. for (var p = function(e, t, i) {
  29590. return o.copy(t).sub(e),
  29591. o.dot(i)
  29592. }, f = function(e, t) {
  29593. return p(h, e.position, i) - p(h, t.position, i)
  29594. }, g = 0; g < r.length - 1; ) {
  29595. var m = r[g]
  29596. , v = r[g + 1]
  29597. , A = this.index[m]
  29598. , y = this.index[v];
  29599. h.copy(A.position),
  29600. u.copy(y.position),
  29601. c.length = 0,
  29602. e.copy(u).sub(h),
  29603. i.copy(e).normalize();
  29604. for (var C = 0; C < this.list.length; C++) {
  29605. var I = this.list[C];
  29606. o.copy(I.position).sub(h);
  29607. var E = o.dot(i);
  29608. if (E > 0) {
  29609. s.copy(i),
  29610. s.multiplyScalar(E),
  29611. a.copy(o),
  29612. a.sub(s);
  29613. var b = a.length();
  29614. if (b < d) {
  29615. t.copy(e).negate(),
  29616. n.copy(t).normalize(),
  29617. l.copy(I.position).sub(u);
  29618. var w = l.dot(n);
  29619. w > 0 && c.push(I)
  29620. }
  29621. }
  29622. }
  29623. if (c.length > 0) {
  29624. c.sort(f);
  29625. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29626. r[_] = r[_ - c.length];
  29627. for (var T = 0; T < c.length; T++)
  29628. r[T + g + 1] = c[T].id
  29629. }
  29630. g += c.length + 1
  29631. }
  29632. }
  29633. }(),
  29634. n.prototype.fadeMarkerOpacity = function(e, t) {
  29635. var i = void 0 === e ? a.panorama.markerOpacity : e
  29636. , n = this.list.findIndex(function(e) {
  29637. return e.marker
  29638. });
  29639. if (!(n < 0)) {
  29640. var r = this.list[n].marker.material.opacity;
  29641. if (r !== e) {
  29642. var o = i - r;
  29643. d.trigger({
  29644. func: function(e, t) {
  29645. var i = r + e * o;
  29646. this.forEach(function(e) {
  29647. e.marker && (e.marker.material.opacity = i)
  29648. })
  29649. }
  29650. .bind(this),
  29651. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29652. name: "_fpm"
  29653. })
  29654. }
  29655. }
  29656. }
  29657. ,
  29658. t.exports = n
  29659. }
  29660. ).call(this, "/js/util/PanoramaCollection.js")
  29661. }
  29662. , {
  29663. "../objects/Panorama": 148,
  29664. "../settings": 166,
  29665. "./IndexedCollection": 175,
  29666. "./aStar": 180,
  29667. "./common": 185,
  29668. "./logger": 189,
  29669. "./transitions": 195,
  29670. three: 217
  29671. }],
  29672. 179: [function(e, t, i) {
  29673. "use strict";
  29674. function n() {
  29675. this.actionSequence = [],
  29676. this.actionSequenceInProgress = !1
  29677. }
  29678. function r(e, t, i, n) {
  29679. s.trackAlways("zoom_" + e, {
  29680. from: t,
  29681. to: i,
  29682. pano: n
  29683. })
  29684. }
  29685. function o(e, t) {
  29686. r("initial", 1, e, t)
  29687. }
  29688. function a(e, t, i) {
  29689. r("followup", e, t, i)
  29690. }
  29691. var s = e("../analytics");
  29692. n.prototype.reset = function(e) {
  29693. this.actionSequenceInProgress = !1,
  29694. this.actionSequence.length = 0
  29695. }
  29696. ,
  29697. n.prototype.addZoomAction = function() {
  29698. var e = null
  29699. , t = null
  29700. , i = !1
  29701. , n = function() {
  29702. if (e = null,
  29703. this.actionSequence.length > 0) {
  29704. var i = this.actionSequence[0].start
  29705. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29706. 1 === i ? o(n, t) : a(i, n, t)
  29707. }
  29708. this.reset()
  29709. };
  29710. return function(r, o, a) {
  29711. if (r !== o) {
  29712. i || (n = n.bind(this),
  29713. i = !0),
  29714. e && (window.clearTimeout(e),
  29715. e = null),
  29716. a === t && this.actionSequenceInProgress || (this.reset(),
  29717. t = a),
  29718. this.actionSequenceInProgress = !0;
  29719. var s = {
  29720. start: r,
  29721. end: o
  29722. };
  29723. this.actionSequence.push(s),
  29724. e = window.setTimeout(n, 150)
  29725. }
  29726. }
  29727. }(),
  29728. t.exports = n
  29729. }
  29730. , {
  29731. "../analytics": 4
  29732. }],
  29733. 180: [function(e, t, i) {
  29734. "use strict";
  29735. function n(e) {
  29736. void 0 === e.timeout && (e.timeout = 1 / 0);
  29737. var t = e.hash || o
  29738. , i = {
  29739. data: e.start,
  29740. g: 0,
  29741. h: e.heuristic(e.start)
  29742. }
  29743. , n = i;
  29744. i.f = i.h;
  29745. var h = new s
  29746. , u = new l(a)
  29747. , d = c();
  29748. u.push(i),
  29749. d.set(t(i.data), i);
  29750. for (var p = new Date; u.size(); ) {
  29751. if (new Date - p > e.timeout)
  29752. return {
  29753. status: "timeout",
  29754. cost: n.g,
  29755. path: r(n)
  29756. };
  29757. var f = u.pop();
  29758. if (d.delete(t(f.data)),
  29759. e.isEnd(f.data))
  29760. return {
  29761. status: "success",
  29762. cost: f.g,
  29763. path: r(f)
  29764. };
  29765. h.add(t(f.data));
  29766. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29767. var v = g[m];
  29768. if (!h.contains(t(v))) {
  29769. var A = f.g + e.distance(f.data, v)
  29770. , y = d.get(t(v))
  29771. , C = !1;
  29772. if (void 0 === y)
  29773. y = {
  29774. data: v
  29775. },
  29776. d.set(t(v), y);
  29777. else {
  29778. if (y.g < A)
  29779. continue;
  29780. C = !0
  29781. }
  29782. y.parent = f,
  29783. y.g = A,
  29784. y.h = e.heuristic(v),
  29785. y.f = A + y.h,
  29786. y.h < n.h && (n = y),
  29787. C ? u.heapify() : u.push(y)
  29788. }
  29789. }
  29790. }
  29791. return {
  29792. status: "noPath",
  29793. cost: n.g,
  29794. path: r(n)
  29795. }
  29796. }
  29797. function r(e) {
  29798. if (void 0 !== e.parent) {
  29799. var t = r(e.parent);
  29800. return t.push(e.data),
  29801. t
  29802. }
  29803. return [e.data]
  29804. }
  29805. function o(e) {
  29806. return e.toString()
  29807. }
  29808. function a(e, t) {
  29809. return e.f - t.f
  29810. }
  29811. var s = e("Set")
  29812. , l = e("heap")
  29813. , c = e("dict");
  29814. t.exports = n
  29815. }
  29816. , {
  29817. Set: 196,
  29818. dict: 210,
  29819. heap: 211
  29820. }],
  29821. 181: [function(e, t, i) {
  29822. (function(i) {
  29823. "use strict";
  29824. function n(e, t, i) {
  29825. var n = new XMLHttpRequest;
  29826. if (i && "withCredentials"in n)
  29827. n.open(e, t, i);
  29828. else if ("undefined" != typeof XDomainRequest)
  29829. n = new XDomainRequest,
  29830. n.open(e, t);
  29831. else {
  29832. if (i)
  29833. throw "Browser does not support CORS!";
  29834. n.open(e, t)
  29835. }
  29836. return n
  29837. }
  29838. function r(e, t, i) {
  29839. function o() {
  29840. u.warn("Retrying ", t),
  29841. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29842. }
  29843. function a(e, t) {
  29844. var i = e.response;
  29845. if ("json" === t && "object" != typeof i)
  29846. try {
  29847. i = JSON.parse(e.responseText)
  29848. } catch (e) {
  29849. return void c.reject({
  29850. error: "Failed parsing JSON"
  29851. })
  29852. }
  29853. else if ("image/jpeg" === t) {
  29854. var n = new Uint8Array(e.response)
  29855. , r = new Blob([n],{
  29856. type: "image/jpeg"
  29857. })
  29858. , o = URL.createObjectURL(r);
  29859. i = new Image,
  29860. i.src = o,
  29861. i.crossOrigin = "Anonymous",
  29862. i.onload = function() {
  29863. URL.revokeObjectURL(o)
  29864. }
  29865. }
  29866. return i
  29867. }
  29868. var s = n(e, t, !1);
  29869. if (i = i || {},
  29870. i.retries = void 0 !== i.retries ? i.retries : 0,
  29871. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29872. i.responseType)
  29873. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29874. s.responseType = i.responseType;
  29875. else {
  29876. if ("image/jpeg" !== i.responseType)
  29877. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29878. s.responseType = "arraybuffer"
  29879. }
  29880. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29881. i.auth && s.setRequestHeader("Authorization", i.auth),
  29882. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29883. s.setRequestHeader("Content-Type", "application/json")),
  29884. "object" == typeof i.headers)
  29885. for (var l in i.headers)
  29886. s.setRequestHeader(l, i.headers[l]);
  29887. var c = $.Deferred();
  29888. return s.onreadystatechange = function(e) {
  29889. if (4 === this.readyState)
  29890. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29891. i.retries++,
  29892. setTimeout(o, 1e3);
  29893. else if (200 === this.status) {
  29894. var t = a(this, i.responseType);
  29895. c.resolve(t)
  29896. } else
  29897. c.reject(this)
  29898. }
  29899. ,
  29900. s.onprogress = function(e) {
  29901. c.notify(e)
  29902. }
  29903. ,
  29904. s.send(i.data),
  29905. c.promise()
  29906. }
  29907. function o(e) {
  29908. return Object.keys(e).sort().map(function(t) {
  29909. return {
  29910. key: t,
  29911. value: e[t]
  29912. }
  29913. })
  29914. }
  29915. function a(e, t) {
  29916. var i = t.responseType || null
  29917. , n = t.auth || null
  29918. , r = t.prefetchFrom || null
  29919. , a = e + "__" + i + "__" + n + "__" + r;
  29920. return t.headers && o(t.headers).forEach(function(e) {
  29921. a += "__" + e.key + ":" + e.value
  29922. }),
  29923. a
  29924. }
  29925. function s(e, t) {
  29926. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29927. }
  29928. function l(e, t, i) {
  29929. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29930. }
  29931. var c = e("./logger")
  29932. , h = e("../ab")
  29933. , u = new c(i);
  29934. window.URL = window.URL || window.webkitURL,
  29935. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29936. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29937. /* setTimeout(function() {//MP-- xzw delete
  29938. window.MP_REQUEST_CACHE = null,
  29939. window.MP_PREFETCHED_MODELDATA = {}
  29940. }, 6e4),
  29941. window.onpageshow = function(e) {
  29942. e.persisted && (window.MP_REQUEST_CACHE = null,
  29943. window.MP_PREFETCHED_MODELDATA = {})
  29944. } */
  29945. ,
  29946. t.exports = {
  29947. get: function(e, t) {
  29948. t = t || {};
  29949. var i = void 0 === t.cache || t.cache;
  29950. if (i) {
  29951. var n = s(e, t);
  29952. if (n)
  29953. return n
  29954. }
  29955. var o;
  29956. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29957. i && l(e, t, o),
  29958. o
  29959. },
  29960. post: function(e, t) {
  29961. return r("POST", e, t)
  29962. },
  29963. patch: function(e, t) {
  29964. return r("PATCH", e, t)
  29965. },
  29966. getImage: function(e, t) {
  29967. function i() {
  29968. u.warn("Retrying ", e),
  29969. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29970. }
  29971. var n = $.Deferred()
  29972. , r = new Image
  29973. , o = this;
  29974. return e = h.changeIfImageOptimzing(e),
  29975. null !== t && void 0 !== t || (t = 3),
  29976. r.onerror = function() {
  29977. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29978. }
  29979. ,
  29980. r.onload = function() {
  29981. n.resolve(r)
  29982. }
  29983. ,
  29984. r.crossOrigin = "anonymous",
  29985. r.src = e,
  29986. n
  29987. }
  29988. }
  29989. }
  29990. ).call(this, "/js/util/ajax.js")
  29991. }
  29992. , {
  29993. "../ab": 3,
  29994. "./logger": 189
  29995. }],
  29996. 182: [function(e, t, i) {
  29997. "use strict";
  29998. function n(e, t) {
  29999. var i = window.navigator.userAgent
  30000. , n = i.match(e);
  30001. return n = n ? n[1].split(t) : [],
  30002. {
  30003. major: parseInt(n[0]) || 0,
  30004. minor: parseInt(n[1]) || 0,
  30005. patch: parseInt(n[2]) || 0
  30006. }
  30007. }
  30008. var r = e("../exception/DeviceMismatchException");
  30009. window.browser = t.exports = {
  30010. isFullscreen: function() {
  30011. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30012. },
  30013. supportsFullscreen: function() {
  30014. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30015. },
  30016. isPointerLocked: function() {
  30017. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30018. },
  30019. requestFullscreen: function(e, t) {
  30020. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30021. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30022. },
  30023. requestPointerLock: function() {
  30024. var e;
  30025. if (document.fullscreenElement)
  30026. e = document.fullscreenElement();
  30027. else if (document.mozFullscreenElement)
  30028. e = document.mozFullscreenElement();
  30029. else if (document.mozFullScreenElement)
  30030. e = document.mozFullScreenElement();
  30031. else {
  30032. if (!document.webkitFullscreenElement)
  30033. return;
  30034. e = document.webkitFullscreenElement()
  30035. }
  30036. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30037. e.requestPointerLock(),
  30038. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30039. },
  30040. exitPointerLock: function() {
  30041. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30042. document.exitPointerLock()
  30043. },
  30044. exitFullscreen: function() {
  30045. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30046. },
  30047. details: function() {
  30048. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30049. return e ? {
  30050. name: e[1],
  30051. version: parseInt(e[2]),
  30052. platform: navigator.platform
  30053. } : {}
  30054. },
  30055. is: function(e) {
  30056. return this.details() && this.details().name === e
  30057. },
  30058. inIframe: function() {
  30059. return window.parent !== window
  30060. },
  30061. aspectRatio: function() {
  30062. var e = $("#player").width() / $("#player").height();
  30063. return isFinite(e) ? e : 0
  30064. },
  30065. userAgent: function() {
  30066. return window.navigator.userAgent
  30067. },
  30068. isMobile: function() {
  30069. var e = navigator.userAgent || navigator.vendor || window.opera;
  30070. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30071. },
  30072. isLandscape: function() {
  30073. return this.isMobile && this.aspectRatio() > 1
  30074. },
  30075. isSmallScreen: function() {
  30076. var e = screen.width / window.devicePixelRatio;
  30077. return e < 240
  30078. },
  30079. detectIE: function() {
  30080. var e = window.navigator.userAgent
  30081. , t = e.indexOf("MSIE ");
  30082. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30083. },
  30084. detectSafari: function() {
  30085. var e = window.navigator.userAgent
  30086. , t = e.indexOf("Safari");
  30087. return t !== -1 && !this.detectChrome()
  30088. },
  30089. detectFirefox: function() {
  30090. var e = window.navigator.userAgent;
  30091. return e.indexOf("Firefox") !== -1
  30092. },
  30093. detectChrome: function() {
  30094. var e = window.navigator.userAgent;
  30095. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30096. },
  30097. detectOpera: function() {
  30098. var e = window.navigator.userAgent;
  30099. return e.indexOf("OPR") !== -1
  30100. },
  30101. detectIOS: function() {
  30102. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30103. },
  30104. detectIPad: function() {
  30105. var e = window.navigator.userAgent
  30106. , t = /iPad/;
  30107. return t.test(e)
  30108. },
  30109. detectIPod: function() {
  30110. var e = window.navigator.userAgent
  30111. , t = /iPod/;
  30112. return t.test(e)
  30113. },
  30114. detectIPhone: function() {
  30115. var e = window.navigator.userAgent
  30116. , t = /iPhone/;
  30117. return t.test(e)
  30118. },
  30119. detectAndroid: function() {
  30120. var e = window.navigator.userAgent;
  30121. return e.indexOf("Android") !== -1
  30122. },
  30123. detectAndroidMobile: function() {
  30124. var e = window.navigator.userAgent;
  30125. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30126. },
  30127. detectSamsungNative: function() {
  30128. var e = window.navigator.userAgent;
  30129. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30130. },
  30131. detectSamsungS6: function() {
  30132. var e = window.navigator.userAgent;
  30133. return e.indexOf("SM-G92") !== -1
  30134. },
  30135. /************************************************************fyz改from徐世廷*************************************************************/
  30136. detectHUAWEI5X: function() {
  30137. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30138. },
  30139. /*******************************************************************************************************************************/
  30140. detectWebVR: function() {
  30141. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30142. },
  30143. getVRDisplay: function() {
  30144. var e = $.Deferred();
  30145. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30146. t.length >= 1 && e.resolve(t[0]),
  30147. e.reject(null)
  30148. }),
  30149. e) : e.reject(null)
  30150. },
  30151. iosVersion: function() {
  30152. if (!this.detectIOS())
  30153. throw new r("Did not detect an iDevice");
  30154. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30155. , t = "_";
  30156. return n(e, t)
  30157. },
  30158. androidVersion: function() {
  30159. if (!this.detectAndroid())
  30160. throw new r("Did not detect an Android based device");
  30161. var e = /Android ((?:\d+\.?){1,3})/
  30162. , t = ".";
  30163. return n(e, t)
  30164. },
  30165. valueFromCookie: function(e, t) {
  30166. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30167. if (!i)
  30168. return t;
  30169. var n = i[1];
  30170. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30171. },
  30172. valueFromHash: function(e, t) {
  30173. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30174. , n = i.exec(window.location.href);
  30175. if (!n)
  30176. return t;
  30177. var r = n[1];
  30178. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30179. }
  30180. }
  30181. }
  30182. , {
  30183. "../exception/DeviceMismatchException": 56
  30184. }],
  30185. 183: [function(e, t, i) {
  30186. (function(i) {
  30187. "use strict";
  30188. function n(e, t) {
  30189. var i = r(t);
  30190. var replaceAll = function (str, f, e) {
  30191. //f全部替换成e
  30192. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30193. return str.replace(reg, e);
  30194. };
  30195. var urlFirstView = c.valueFromHash('firstView');
  30196. if(urlFirstView){
  30197. try{
  30198. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30199. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30200. urlFirstView = "{"+urlFirstView+"]}"
  30201. let info = JSON.parse(urlFirstView);
  30202. i.pano = t.index[info.pano] //panos.get(info.pano)
  30203. if(!i.pano){
  30204. urlFirstView = false
  30205. console.error('检测到firstView但是 找不到该pano')
  30206. }else{
  30207. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30208. i.zoom = -1;
  30209. i.mode = "panorama"
  30210. i.setByUrl = true
  30211. }
  30212. }catch(e){
  30213. urlFirstView = false
  30214. console.error('检测到firstView但是解析出错'+e)
  30215. }
  30216. }
  30217. if (Object.keys(i).length > 0)
  30218. return i;
  30219. if (e.heroImage)
  30220. i = o(e, t);
  30221. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30222. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30223. try {
  30224. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30225. i.position = n.camera.position,
  30226. //i.quaternion = n.camera.quaternion,
  30227. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30228. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30229. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30230. d.debug("Using camera_start"),
  30231. d.debug("Modeldata pano: ", i.pano.quaternion),
  30232. d.debug("Camera start pano: ", n.pano.quaternion)),
  30233. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30234. } catch (e) {
  30235. d.warn(e.message)
  30236. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30237. }
  30238. }
  30239. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30240. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30241. i.pano = t.findClosest(i.position),
  30242. i.quaternion = i.pano.quaternion),
  30243. 0 === Object.keys(i).length) {
  30244. var a = t.list[0];
  30245. a && (i.mode = h.PANORAMA,
  30246. i.pano = a,
  30247. i.position = a.position,
  30248. i.quaternion = a.quaternion,
  30249. d.info("Starting at 1st pano " + a.id))
  30250. }
  30251. return i.mode = i.mode || h.DOLLHOUSE,
  30252. i
  30253. }
  30254. function r(e) {
  30255. var t = c.valueFromHash("start", "")
  30256. , i = {};
  30257. if ("" !== t) {
  30258. d.debug("Start override found in parameters, trying to parse..."),
  30259. i = a(t) || {};
  30260. var n = c.valueFromHash("tag", null);
  30261. n && (i.tag = n),
  30262. i.panoId && (i.pano = e.get(i.panoId))
  30263. }
  30264. return i
  30265. }
  30266. function o(e, t) {
  30267. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30268. return {};
  30269. var i = {}
  30270. , n = e.heroImage.metadata;
  30271. d.debug("Using start position from thumbnail image"),
  30272. i.position = n.camera_position,
  30273. i.quaternion = n.camera_quaternion;
  30274. try {
  30275. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30276. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30277. } catch (e) {
  30278. d.debug(e.message)
  30279. }
  30280. return i
  30281. }
  30282. function a(e) {
  30283. return s.deserialize(e)
  30284. }
  30285. var s = e("../controls/serializer")
  30286. , l = e("../util/math")
  30287. , c = e("./browser")
  30288. , h = e("../enum/Viewmode")
  30289. , u = e("../util/logger")
  30290. , th = e("three")//xzw
  30291. , d = new u(i);
  30292. t.exports = {
  30293. getStartCameraOptions: n
  30294. }
  30295. }
  30296. ).call(this, "/js/util/camera.js")
  30297. }
  30298. , {
  30299. "../controls/serializer": 14,
  30300. "../enum/Viewmode": 51,
  30301. "../util/logger": 189,
  30302. "../util/math": 190,
  30303. "./browser": 182,
  30304. "three": 217
  30305. }],
  30306. 184: [function(e, t, i) {
  30307. "use strict";
  30308. function n(e, t, i) {
  30309. return o(e.fov, t, i)
  30310. }
  30311. var r = e("./MathLight")
  30312. , o = function(e, t, i) {
  30313. var n = t
  30314. , o = i
  30315. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30316. return a
  30317. }
  30318. , a = function(e, t, i) {
  30319. var n = t
  30320. , o = i
  30321. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30322. return a
  30323. }
  30324. , s = function(e, t, i, n) {
  30325. var r = o(e, i, n);
  30326. return r > t ? a(t, i, n) : e
  30327. };
  30328. t.exports = {
  30329. clampVFOV: s,
  30330. getHFOVForCamera: n,
  30331. getHFOVFromVFOV: o,
  30332. getVFOVFromHFOV: a
  30333. }
  30334. window.MathLight = t.exports
  30335. }
  30336. , {
  30337. "./MathLight": 176
  30338. }],
  30339. 185: [function(e, t, i) {
  30340. "use strict";
  30341. var n = e("three");
  30342. t.exports = {
  30343. delayOneFrame: function(e) {
  30344. window.setTimeout(e, 1)
  30345. },
  30346. normalizeUrl: function(e) {
  30347. return e.replace("https://", "http://")
  30348. },
  30349. domainFromUrl: function(e) {
  30350. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30351. return t ? t[3] : e
  30352. },
  30353. average: function(e, t) {
  30354. if (0 === e.length)
  30355. return null;
  30356. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30357. var o = t ? e[r][t] : e[r];
  30358. i += o,
  30359. n++
  30360. }
  30361. return i / n
  30362. },
  30363. countUnique: function(e) {
  30364. for (var t = {}, i = 0; i < e.length; i++)
  30365. t[e[i]] = 1 + (t[e[i]] || 0);
  30366. return Object.keys(t).length
  30367. },
  30368. averageVectors: function(e, t) {
  30369. var i = new n.Vector3;
  30370. if (0 === e.length)
  30371. return i;
  30372. for (var r = 0, o = 0; o < e.length; o++) {
  30373. var a = t ? e[o][t] : e[o];
  30374. i.add(a),
  30375. r++
  30376. }
  30377. return i.divideScalar(r)
  30378. },
  30379. equalLists: function(e, t) {
  30380. if (e.length !== t.length)
  30381. return !1;
  30382. for (var i = 0; i < e.length; i++)
  30383. if (e[i] !== t[i])
  30384. return !1;
  30385. return !0
  30386. },
  30387. lowerMedian: function(e, t) {
  30388. if (0 === e.length)
  30389. return null;
  30390. t = t || 2,
  30391. e.sort(function(e, t) {
  30392. return e - t
  30393. });
  30394. var i = Math.floor(e.length / t);
  30395. return e[i]
  30396. },
  30397. stableSort: function(e, t) {
  30398. return e.map(function(e, t) {
  30399. return {
  30400. value: e,
  30401. index: t
  30402. }
  30403. }).sort(function(e, i) {
  30404. var n = t(e.value, i.value);
  30405. return 0 !== n ? n : e.index - i.index
  30406. }).map(function(e) {
  30407. return e.value
  30408. })
  30409. },
  30410. filterAll: function(e, t) {
  30411. return e.filter(function(e) {
  30412. return t.every(function(t) {
  30413. return t(e)
  30414. })
  30415. })
  30416. },
  30417. formatDate: function(e) {
  30418. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30419. },
  30420. formatDatetime: function(e) {
  30421. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30422. },
  30423. randomString: function(e) {
  30424. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30425. t += i.charAt(Math.floor(Math.random() * i.length));
  30426. return t
  30427. },
  30428. uint8ToBase64: function(e, t) {
  30429. t && "number" == typeof t || (t = 8192);
  30430. for (var i = [], n = 0; n < e.length; n += t)
  30431. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30432. return btoa(i.join(""))
  30433. },
  30434. uuid4: function e(t) {
  30435. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30436. },
  30437. nth: function(e) {
  30438. return e %= 10,
  30439. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30440. },
  30441. extendObject: function(e, t) {
  30442. return Object.keys(t).forEach(function(i) {
  30443. e[i] = t[i]
  30444. }),
  30445. e
  30446. },
  30447. deepExtend: function e(t) {
  30448. t = t || {};
  30449. for (var i = 1; i < arguments.length; i++) {
  30450. var n = arguments[i];
  30451. if (n)
  30452. for (var r in n)
  30453. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30454. }
  30455. return t
  30456. },
  30457. inherit: function(e, t) {
  30458. e.prototype = Object.create(t.prototype),
  30459. e.prototype.constructor = e
  30460. },
  30461. extend: function(e, t) {
  30462. for (var i in t.prototype)
  30463. e.prototype[i] = t.prototype[i]
  30464. }
  30465. ,
  30466. getVisiblePano : function(positions = [], options={}){//add
  30467. var visiblePanos = [];
  30468. var panos = options.panos || player.model.panos.list;
  30469. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30470. panos.forEach((pano)=>{
  30471. if(!pano.isAligned())return;
  30472. var A = pano.position.clone();
  30473. var posB = options.posAtPanos[pano.id] || positions;
  30474. var posLength = posB.length
  30475. for(let i=0;i<posLength;i++){
  30476. var B = posB[i];
  30477. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30478. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30479. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30480. visiblePanos.push(pano );
  30481. break;
  30482. }
  30483. }
  30484. })
  30485. return visiblePanos
  30486. }
  30487. ,
  30488. sortByScore : function(list, request, rank) {
  30489. var i = this.filterAll(list, request);
  30490. return 0 === i.length ? null : i = i.map(function(e) {
  30491. return {
  30492. item: e,
  30493. score: rank.reduce(function(t, i) {
  30494. return t + i(e);
  30495. }, 0)
  30496. };
  30497. }).sort(function(e, t) {
  30498. return t.score - e.score;
  30499. });
  30500. }
  30501. },
  30502. Math.sign = function(e) {
  30503. return e < 0 ? -1 : 1
  30504. }
  30505. window.common = t.exports
  30506. }
  30507. , {
  30508. three: 217
  30509. }],
  30510. 186: [function(e, t, i) {
  30511. "use strict";
  30512. var n = {};
  30513. n.linearTween = function(e, t, i, n) {
  30514. return i * e / n + t
  30515. }
  30516. ,
  30517. n.easeInQuad = function(e, t, i, n) {
  30518. return e /= n,
  30519. i * e * e + t
  30520. }
  30521. ,
  30522. n.easeOutQuad = function(e, t, i, n) {
  30523. return e /= n,
  30524. -i * e * (e - 2) + t
  30525. }
  30526. ,
  30527. n.easeInOutQuad = function(e, t, i, n) {
  30528. return e /= n / 2,
  30529. e < 1 ? i / 2 * e * e + t : (e--,
  30530. -i / 2 * (e * (e - 2) - 1) + t)
  30531. }
  30532. ,
  30533. n.easeInCubic = function(e, t, i, n) {
  30534. return e /= n,
  30535. i * e * e * e + t
  30536. }
  30537. ,
  30538. n.easeOutCubic = function(e, t, i, n) {
  30539. return e /= n,
  30540. e--,
  30541. i * (e * e * e + 1) + t
  30542. }
  30543. ,
  30544. n.easeInOutCubic = function(e, t, i, n) {
  30545. return e /= n / 2,
  30546. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30547. i / 2 * (e * e * e + 2) + t)
  30548. }
  30549. ,
  30550. n.easeInQuart = function(e, t, i, n) {
  30551. return e /= n,
  30552. i * e * e * e * e + t
  30553. }
  30554. ,
  30555. n.easeOutQuart = function(e, t, i, n) {
  30556. return e /= n,
  30557. e--,
  30558. -i * (e * e * e * e - 1) + t
  30559. }
  30560. ,
  30561. n.easeInOutQuart = function(e, t, i, n) {
  30562. return e /= n / 2,
  30563. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30564. -i / 2 * (e * e * e * e - 2) + t)
  30565. }
  30566. ,
  30567. n.easeInQuint = function(e, t, i, n) {
  30568. return e /= n,
  30569. i * e * e * e * e * e + t
  30570. }
  30571. ,
  30572. n.easeOutQuint = function(e, t, i, n) {
  30573. return e /= n,
  30574. e--,
  30575. i * (e * e * e * e * e + 1) + t
  30576. }
  30577. ,
  30578. n.easeInOutQuint = function(e, t, i, n) {
  30579. return e /= n / 2,
  30580. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30581. i / 2 * (e * e * e * e * e + 2) + t)
  30582. }
  30583. ,
  30584. n.easeInSine = function(e, t, i, n) {
  30585. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30586. }
  30587. ,
  30588. n.easeOutSine = function(e, t, i, n) {
  30589. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30590. }
  30591. ,
  30592. n.easeInOutSine = function(e, t, i, n) {
  30593. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30594. }
  30595. ,
  30596. n.easeInExpo = function(e, t, i, n) {
  30597. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30598. }
  30599. ,
  30600. n.easeOutExpo = function(e, t, i, n) {
  30601. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30602. }
  30603. ,
  30604. n.easeInOutExpo = function(e, t, i, n) {
  30605. return e /= n / 2,
  30606. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30607. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30608. }
  30609. ,
  30610. n.easeInCirc = function(e, t, i, n) {
  30611. return e /= n,
  30612. -i * (Math.sqrt(1 - e * e) - 1) + t
  30613. }
  30614. ,
  30615. n.easeOutCirc = function(e, t, i, n) {
  30616. return e /= n,
  30617. e--,
  30618. i * Math.sqrt(1 - e * e) + t
  30619. }
  30620. ,
  30621. n.easeInOutCirc = function(e, t, i, n) {
  30622. return e /= n / 2,
  30623. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30624. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30625. }
  30626. ,
  30627. n.easeInElastic = function(e, t, i, n) {
  30628. var r = 1.70158
  30629. , o = 0
  30630. , a = i;
  30631. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30632. a < Math.abs(i) ? (a = i,
  30633. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30634. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30635. }
  30636. ,
  30637. n.easeOutElastic = function(e, t, i, n) {
  30638. var r = 1.70158
  30639. , o = 0
  30640. , a = i;
  30641. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30642. a < Math.abs(i) ? (a = i,
  30643. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30644. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30645. }
  30646. ,
  30647. n.easeInOutElastic = function(e, t, i, n) {
  30648. var r = 1.70158
  30649. , o = 0
  30650. , a = i;
  30651. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30652. a < Math.abs(i) ? (a = i,
  30653. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30654. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30655. }
  30656. ,
  30657. n.easeInBack = function(e, t, i, n, r) {
  30658. return void 0 === r && (r = 1.70158),
  30659. i * (e /= n) * e * ((r + 1) * e - r) + t
  30660. }
  30661. ,
  30662. n.easeOutBack = function(e, t, i, n, r) {
  30663. return void 0 === r && (r = 1.70158),
  30664. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30665. }
  30666. ,
  30667. n.easeInOutBack = function(e, t, i, n, r) {
  30668. return void 0 === r && (r = 1.70158),
  30669. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30670. }
  30671. ,
  30672. n.easeOutBounce = function(e, t, i, n) {
  30673. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30674. }
  30675. ,
  30676. n.easeInBounce = function(e, t, i, r) {
  30677. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30678. }
  30679. ,
  30680. n.easeInOutBounce = function(e, t, i, r) {
  30681. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30682. }
  30683. ,
  30684. t.exports = n
  30685. window.easing = n
  30686. }
  30687. , {}],
  30688. 187: [function(e, t, i) {
  30689. "use strict";
  30690. function n() {
  30691. this.events = [],
  30692. this.valid = !1
  30693. }
  30694. var r = e("../enum/Joystick");
  30695. n.prototype.push = function(e, t) {
  30696. this.events.push({
  30697. direction: e,
  30698. pano: t
  30699. }),
  30700. this.valid = !0
  30701. }
  30702. ,
  30703. n.prototype.pop = function(e) {
  30704. var t = this.events.pop();
  30705. return this.events.length < 1 && (this.valid = !1),
  30706. t
  30707. }
  30708. ,
  30709. n.prototype.peek = function() {
  30710. return this.events.length ? this.events[this.events.length - 1] : {
  30711. direction: null,
  30712. pano: null
  30713. }
  30714. }
  30715. ,
  30716. n.prototype.invalidate = function() {
  30717. this.events = [],
  30718. this.valid = !1
  30719. }
  30720. ,
  30721. n.prototype.reversePano = function(e) {
  30722. if (!this.valid)
  30723. return null;
  30724. var t = this.peek();
  30725. return r.opposite(e) === t.direction ? (this.pop(),
  30726. t.pano) : null
  30727. }
  30728. ,
  30729. t.exports = n
  30730. }
  30731. , {
  30732. "../enum/Joystick": 29
  30733. }],
  30734. 188: [function(e, t, i) {
  30735. "use strict";
  30736. window.lerp = t.exports = {
  30737. vector: function(e, t) {
  30738. var i = e.clone();
  30739. return t = t.clone(),
  30740. function(n) {
  30741. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30742. }
  30743. },
  30744. quaternion: function(e, t) {
  30745. var i = e.clone();
  30746. return function(n) {
  30747. e.copy(i).slerp(t, n)
  30748. }
  30749. },
  30750. property: function(e, t, i, n) {
  30751. var r = e[t];
  30752. return function(o) {
  30753. e[t] = r * (1 - o) + i * o,
  30754. n && n(e[t])
  30755. }
  30756. },
  30757. uniform: function(e, t, i) {
  30758. var n = e.material.uniforms[t].value;
  30759. return function(r) {
  30760. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30761. }
  30762. },
  30763. matrix4: function(e, t) {
  30764. var i = e.clone();
  30765. return function(n) {
  30766. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30767. r[s] = o[s] * (1 - n) + a[s] * n
  30768. }
  30769. },
  30770. allUniforms: function(e, t, i) {
  30771. var n = e.map(function(e) {
  30772. return this.uniform(e, t, i)
  30773. }
  30774. .bind(this));
  30775. return function(e) {
  30776. n.forEach(function(t) {
  30777. t(e)
  30778. })
  30779. }
  30780. }
  30781. }
  30782. }
  30783. , {}],
  30784. 189: [function(e, t, i) {
  30785. "use strict";
  30786. function n(e) {
  30787. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30788. if (n.consoleEnabled) {
  30789. var h = function(e) {
  30790. $("#debug-console").append("<p>" + e + "</p>"),
  30791. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30792. };
  30793. t = function(e) {
  30794. h(Array.prototype.slice.call(arguments).join(" "))
  30795. }
  30796. ,
  30797. i = function(e) {
  30798. h(Array.prototype.slice.call(arguments).join(" "))
  30799. }
  30800. ,
  30801. o = function(e) {
  30802. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30803. }
  30804. ,
  30805. a = function(e) {
  30806. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30807. }
  30808. } else
  30809. console.log ? (t = console.log,
  30810. i = console.info ? console.info : console.log,
  30811. o = console.warn ? console.warn : console.log,
  30812. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30813. ;
  30814. var u = function(e) {
  30815. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30816. }
  30817. , d = function(t, i) {
  30818. if (r) {
  30819. var o = Array.prototype.slice.call(t).join(" ");
  30820. r.captureMessage(o, {
  30821. level: i,
  30822. path: e,
  30823. timestamp: n.timestamp()
  30824. })
  30825. }
  30826. }
  30827. , p = function(t, i) {
  30828. if (r) {
  30829. var o = Array.prototype.slice.call(t).join(" ");
  30830. r.captureException(new Error(o), {
  30831. level: i,
  30832. path: e,
  30833. timestamp: n.timestamp()
  30834. })
  30835. }
  30836. };
  30837. return {
  30838. debug: function() {
  30839. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30840. },
  30841. info: function() {
  30842. n.level >= n.levels.info && i.apply(console, u(arguments))
  30843. },
  30844. warn: function() {
  30845. d(arguments, "warn"),
  30846. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30847. },
  30848. error: function() {
  30849. p(arguments, "error"),
  30850. n.level >= n.levels.error && a.apply(console, u(arguments))
  30851. },
  30852. v3str: function(e, t) {
  30853. var i = void 0 === t ? 2 : t;
  30854. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30855. },
  30856. eulstr: function(e, t) {
  30857. var i = void 0 === t ? 2 : t;
  30858. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30859. },
  30860. time: function(e) {
  30861. n.level >= n.levels.debug && (c[e] = Date.now())
  30862. },
  30863. timeEnd: function(e) {
  30864. if (n.level >= n.levels.debug) {
  30865. var t = c[e];
  30866. if (!t)
  30867. return;
  30868. var i = (Date.now() - t) / 1e3;
  30869. this.debug(e, i + "s")
  30870. }
  30871. }
  30872. }
  30873. }
  30874. var r = window.Raven;
  30875. n.timestamp = function() {
  30876. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30877. }
  30878. ,
  30879. n.levels = {
  30880. debug: 3,
  30881. info: 2,
  30882. warn: 1,
  30883. error: 0
  30884. },
  30885. n.level = n.levels.info,
  30886. t.exports = n
  30887. }
  30888. , {}],
  30889. 190: [function(e, t, i) {
  30890. "use strict";
  30891. var n = e("three")
  30892. , r = e("../enum/GLCubeFaces")
  30893. , o = e("../constants");
  30894. t.exports = {
  30895. convertVisionVector: function(e) {
  30896. return new n.Vector3(e.x,e.z,-e.y)
  30897. },
  30898. convertVisionQuaternion: function(e) {
  30899. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30900. },
  30901. convertWorkshopVector: function(e) {
  30902. return new n.Vector3(-e.x,e.y,e.z)
  30903. },
  30904. convertWorkshopQuaternion: function(e) {
  30905. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30906. },
  30907. convertWorkshopPanoramaQuaternion: function(e) {
  30908. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30909. },
  30910. convertWorkshopOrthoZoom: function(e) {// xzw
  30911. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30912. //return e;
  30913. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30914. },
  30915. toPrecision: function(e, t) {//xzw change
  30916. var f = function(e, t){
  30917. var i = Math.pow(10, t);
  30918. return Math.round(e * i) / i
  30919. }
  30920. if(e instanceof Array){
  30921. for(var s=0; s<e.length; s++){
  30922. e[s] = f(e[s],t);
  30923. }
  30924. return e;
  30925. }
  30926. else return f(e,t)
  30927. },
  30928. isEmptyQuaternion: function(e) {
  30929. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30930. },
  30931. projectPositionToCanvas: function(e, t, i) {
  30932. i = i || new n.Vector3,
  30933. i.copy(e);
  30934. var r = .5 * $("#player").width()
  30935. , o = .5 * $("#player").height();
  30936. return i.project(t),
  30937. i.x = i.x * r + r,
  30938. i.y = -(i.y * o) + o,
  30939. i
  30940. },
  30941. convertScreenPositionToNDC: function(e, t, i) {
  30942. return i = i || new n.Vector2,
  30943. i.x = e / $("#player").width() * 2 - 1,
  30944. i.y = 2 * -(t / $("#player").height()) + 1,
  30945. i
  30946. },
  30947. constrainedTurn: function(e) {
  30948. var t = e % (2 * Math.PI);
  30949. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30950. },
  30951. getFOVDotThreshold: function(e) {
  30952. return Math.cos(n.Math.degToRad(e / 2))
  30953. },
  30954. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30955. switch (e) {
  30956. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30957. i.set(1, t.y, t.x);
  30958. break;
  30959. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30960. i.set(-1, t.y, -t.x);
  30961. break;
  30962. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30963. i.set(-t.x, 1, -t.y);
  30964. break;
  30965. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30966. i.set(-t.x, -1, t.y);
  30967. break;
  30968. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30969. i.set(-t.x, t.y, 1);
  30970. break;
  30971. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30972. i.set(t.x, t.y, -1)
  30973. }
  30974. n && i.normalize()
  30975. },
  30976. //add:
  30977. getPos2d : function(point, camera, dom){
  30978. var camera = camera ;
  30979. var dom = dom;
  30980. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30981. var x,y;
  30982. x = (pos.x + 1) / 2 * dom.clientWidth;
  30983. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30984. var inSight = x <= dom.clientWidth && x >= 0
  30985. && y <= dom.clientHeight && y >= 0
  30986. return {
  30987. pos: new THREE.Vector2(x,y),
  30988. vector: pos,
  30989. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30990. inSight : inSight //在屏幕范围内可见
  30991. };
  30992. }
  30993. }
  30994. window.math = t.exports
  30995. }
  30996. , {
  30997. "../constants": 8,
  30998. "../enum/GLCubeFaces": 25,
  30999. three: 217
  31000. }],
  31001. 191: [function(e, t, i) {
  31002. "use strict";
  31003. function n(e, t, i) {
  31004. return a.map(function(n, o) {
  31005. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31006. }
  31007. .bind(this))
  31008. }
  31009. function r(e) {
  31010. return s[e]
  31011. }
  31012. var o = e("../enum/GLCubeFaces")
  31013. , a = [0, 1, 2, 3, 4, 5]
  31014. , s = {
  31015. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31016. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31017. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31018. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31019. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31020. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31021. };
  31022. t.exports = {
  31023. mapFaceToCubemapFace: r,
  31024. getCubemapUrls: n
  31025. }
  31026. }
  31027. , {
  31028. "../enum/GLCubeFaces": 25
  31029. }],
  31030. 192: [function(e, t, i) {
  31031. "use strict";
  31032. t.exports = {
  31033. captureErrors: function(e, t, i) {
  31034. if ("Raven"in window) {
  31035. Raven.config(e, t).install(),
  31036. i && Raven.setTagsContext(i);
  31037. var n = console.warn
  31038. , r = console.error;
  31039. console.warn = function() {
  31040. var e = Array.prototype.slice.call(arguments);
  31041. Raven.captureMessage(e.join(" "), {
  31042. level: "warning"
  31043. }),
  31044. n.apply(console, e)
  31045. }
  31046. ,
  31047. console.error = function() {
  31048. var e = Array.prototype.slice.call(arguments);
  31049. Raven.captureException(new Error(e.join(" ")), {
  31050. level: "error"
  31051. }),
  31052. r.apply(console, e)
  31053. }
  31054. } else
  31055. console.error("Raven not found, not capturing errors.")
  31056. }
  31057. }
  31058. }
  31059. , {}],
  31060. 193: [function(e, t, i) {
  31061. (function(i) {
  31062. "use strict";
  31063. var n = e("./browser")
  31064. , r = e("../constants")
  31065. , o = e("url")
  31066. , a = e("./logger")
  31067. , ss = e('three')
  31068. , s = new a(i)
  31069. , l = {
  31070. getAuthorizationHeader: function() {
  31071. var e = n.valueFromHash("auth");
  31072. if (e)
  31073. return e.replace(",", " ");
  31074. var t = n.valueFromCookie("token");
  31075. return t ? "Token " + t : null
  31076. },
  31077. parseSidUrl: function(e) {
  31078. var t, i;
  31079. t=g_Prefix;
  31080. if (e = e || "",
  31081. e.match(/^https?/)) {
  31082. var n = o.parse(e);
  31083. t = g_Prefix,
  31084. i = e
  31085. } else{
  31086. //xzw 原先的不能用
  31087. //t = window.location.protocol + "//" + window.location.host, //MP
  31088. t = g_Prefix
  31089. //i = t + "/api/player/models/" + e; //MP
  31090. i = t + "data/" + e;
  31091. }
  31092. return {
  31093. urlBase: t,
  31094. urlModel: i,
  31095. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31096. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31097. }
  31098. },
  31099. getModelIDFromQueryString: function() {
  31100. return n.valueFromHash("model") || n.valueFromHash("m")
  31101. },
  31102. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31103. e = JSON.parse(JSON.stringify(e));
  31104. var i = null;
  31105. if (e.images.forEach(function(n) {
  31106. if(!n.metadata) return;
  31107. if ("string" == typeof n.metadata)
  31108. try {
  31109. n.metadata = JSON.parse(n.metadata)
  31110. } catch (e) {
  31111. s.warn("Unable to parse image metadata"),
  31112. n.metadata = null
  31113. }
  31114. else{
  31115. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31116. }
  31117. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31118. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31119. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31120. }else{
  31121. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31122. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31123. n.metadata.zoom = n.metadata.zoom || 1;
  31124. }
  31125. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31126. }),
  31127. //icon初始视角的:
  31128. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31129. var n = {};
  31130. n.pano = {
  31131. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31132. position: t.convertWorkshopVector(i.scan_position),
  31133. uuid: i.scan_id
  31134. },
  31135. n.camera = {
  31136. quaternion: i.camera_quaternion,
  31137. position: i.camera_position
  31138. },
  31139. e.startPano = n
  31140. }
  31141. return e
  31142. },
  31143. */
  31144. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31145. e = JSON.parse(JSON.stringify(e));
  31146. var i = null;
  31147. var deal = function(n) {
  31148. if(!n.metadata) return;
  31149. if ("string" == typeof n.metadata)
  31150. try {
  31151. n.metadata = JSON.parse(n.metadata)
  31152. } catch (e) {
  31153. s.warn("Unable to parse image metadata"),
  31154. n.metadata = null
  31155. }
  31156. else{
  31157. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31158. }
  31159. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31160. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31161. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31162. }else{
  31163. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31164. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31165. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31166. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31167. }
  31168. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31169. }
  31170. //改
  31171. e.images.forEach(info=>{
  31172. if(info.locations){
  31173. info.locations.forEach(a=>deal(a))
  31174. }else{
  31175. deal(info)
  31176. }
  31177. })
  31178. //icon初始视角的:
  31179. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31180. var n = {};
  31181. n.pano = {
  31182. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31183. position: t.convertWorkshopVector(i.scan_position),
  31184. uuid: i.scan_id
  31185. },
  31186. n.camera = {
  31187. quaternion: i.camera_quaternion,
  31188. position: i.camera_position
  31189. },
  31190. e.startPano = n
  31191. }
  31192. return e
  31193. },
  31194. visionVersionToInt: function() {
  31195. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31196. return function(t) {
  31197. if (!t)
  31198. throw new Error("Vision version is required");
  31199. var i = e.exec(t);
  31200. if (null === i)
  31201. throw new Error("String is not a vision version: " + t);
  31202. return parseInt(i[1])
  31203. }
  31204. }(),
  31205. modelDataPromisesTiles: function(e) {
  31206. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31207. if (vision_version)
  31208. try {
  31209. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31210. } catch (t) {
  31211. s.warn("Invalid vision version: " + vision_version)
  31212. }
  31213. // var t = e.created ? new Date(e.created) : null;
  31214. // return t && t >= r.visionTilingStartDate
  31215. return false
  31216. }
  31217. };
  31218. t.exports = l
  31219. }
  31220. ).call(this, "/js/util/showcase.js")
  31221. }
  31222. , {
  31223. "../constants": 8,
  31224. "./browser": 182,
  31225. "./logger": 189,
  31226. three:217,
  31227. url: 208
  31228. }],
  31229. 194: [function(e, t, i) {
  31230. "use strict";
  31231. var n = e("../util/ajax")
  31232. , r = e("three")
  31233. , o = e("../settings")
  31234. , a = {};
  31235. t.exports = {
  31236. load: function(e, t, i) {
  31237. var s = a[e];
  31238. return s ? (t && setTimeout(function() {
  31239. t(s)
  31240. }, 1),
  31241. s) : (s = new r.Texture,
  31242. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31243. s.magFilter = r.LinearFilter,
  31244. s.generateMipmaps = !1),
  31245. s.sourceFile = e,
  31246. a[e] = s,
  31247. n.getImage(e).then(function(e) {
  31248. s.image = e,
  31249. s.needsUpdate = !0,
  31250. t && t(s)
  31251. }).fail(i),
  31252. s)
  31253. },
  31254. loadBase64: function(e, t) {
  31255. t = t || "png";
  31256. var i = new r.Texture;
  31257. return i.image = document.createElement("img"),
  31258. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31259. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31260. i.magFilter = r.LinearFilter,
  31261. i.generateMipmaps = !1),
  31262. i.needsUpdate = !0,
  31263. i
  31264. },
  31265. isLoaded: function(e) {
  31266. return !!a[e]
  31267. }
  31268. }
  31269. window.Texture = t.exports
  31270. }
  31271. , {
  31272. "../settings": 166,
  31273. "../util/ajax": 181,
  31274. three: 217
  31275. }],
  31276. 195: [function(e, t, i) {
  31277. "use strict";
  31278. var n = e("./easing");
  31279. window.transitions = t.exports = {
  31280. globalDone: null,
  31281. funcs: [],
  31282. counter: 0,
  31283. uniqueID: 0,
  31284. start: function(e, t, i, r, o, a, s) {
  31285. return r = r || 0,
  31286. this.funcs.push({
  31287. func: e,
  31288. current: -r * Math.abs(t),
  31289. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31290. done: i,
  31291. easing: o || n.linearTween,
  31292. cycling: t < 0,
  31293. running: !0,
  31294. debug: r < 0,
  31295. name: a || "T" + this.counter,
  31296. id: void 0 === s ? this.counter : s,
  31297. paused: !1
  31298. }),
  31299. e(0, 16),
  31300. this.counter += 1,
  31301. e
  31302. },
  31303. trigger: function(e) {
  31304. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31305. , i = e.func || function() {}
  31306. , r = void 0 === e.duration ? 0 : e.duration;
  31307. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31308. var o = e.done || null
  31309. , a = e.easing || n.linearTween
  31310. , s = e.name || "R" + this.counter
  31311. , l = void 0 === e.id ? this.counter : e.id;
  31312. return this.start(i, r, o, t, a, s, l)
  31313. },
  31314. setTimeout: function(e, t, i) {
  31315. var n = void 0 === i ? this.counter : i;
  31316. return this.trigger({
  31317. done: e,
  31318. duration: void 0 === t ? 0 : t,
  31319. name: "O" + this.counter,
  31320. id: n
  31321. })
  31322. },
  31323. pause: function() {
  31324. this.paused = !0
  31325. },
  31326. resume: function() {
  31327. this.paused = !1
  31328. },
  31329. update: function(e) {
  31330. this.funcs.forEach(function(t) {
  31331. if (!(t.paused || (t.current += 1e3 * e,
  31332. t.current < 0)))
  31333. if (t.current >= t.duration && !t.cycling) {
  31334. var i = t.easing(1, 0, 1, 1);
  31335. t.func(i, 1e3 * e),
  31336. t.done && t.done(),
  31337. t.running = !1
  31338. } else {
  31339. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31340. , r = t.func(n, 1e3 * e) || !1;
  31341. r && (t.done && t.done(),
  31342. t.running = !1)
  31343. }
  31344. });
  31345. var t = this.funcs.length;
  31346. this.funcs = this.funcs.filter(function(e) {
  31347. return e.running
  31348. });
  31349. var i = this.funcs.length;
  31350. if (t > 0 && 0 === i && this.globalDone) {
  31351. var n = this.globalDone;
  31352. this.globalDone = null,
  31353. n()
  31354. }
  31355. },
  31356. adjustSpeed: function(e, t) {
  31357. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31358. var r = i[n];
  31359. r.duration /= t,
  31360. r.current /= t
  31361. }
  31362. },
  31363. getById: function(e) {
  31364. return this.funcs.filter(function(t) {
  31365. return e === t.id
  31366. })
  31367. },
  31368. get: function(e) {
  31369. for (var t = 0; t < this.funcs.length; t += 1)
  31370. if (this.funcs[t].func === e)
  31371. return this.funcs[t];
  31372. return null
  31373. },
  31374. isRunning: function(e) {
  31375. var t = this.get(e);
  31376. return null !== t && t.running
  31377. },
  31378. countActive: function() {
  31379. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31380. e += this.funcs[t].running;
  31381. return e
  31382. },
  31383. listActive: function() {
  31384. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31385. this.funcs[t].running && e.push(this.funcs[t].name);
  31386. return e
  31387. },
  31388. done: function(e) {
  31389. this.globalDone = e
  31390. },
  31391. cancelById: function(e) {
  31392. var t = void 0 === e ? 0 : e;
  31393. this.funcs = this.funcs.filter(function(e) {
  31394. return e.id !== t
  31395. })
  31396. },
  31397. cancel: function(e) {
  31398. this.funcs = this.funcs.filter(function(t) {
  31399. return t.func !== e
  31400. })
  31401. },
  31402. getUniqueId: function() {
  31403. return this.uniqueID -= 1,
  31404. this.uniqueID
  31405. }
  31406. }
  31407. }
  31408. , {
  31409. "./easing": 186
  31410. }],
  31411. 196: [function(e, t, i) {
  31412. function n(e) {
  31413. if (this.set = {},
  31414. this.infContains = function() {
  31415. return !0
  31416. }
  31417. ,
  31418. "object" == typeof e)
  31419. if (e instanceof Array)
  31420. for (var t = 0; t < e.length; t++)
  31421. this.set[e[t]] = !0;
  31422. else
  31423. this.set = e;
  31424. else if ("function" == typeof e)
  31425. this.infContains = e;
  31426. else if ("undefined" != typeof e)
  31427. throw new Error("set must be either an array or an object.")
  31428. }
  31429. t.exports = n,
  31430. n.prototype.contains = function(e) {
  31431. return !!this.set[e]
  31432. }
  31433. ,
  31434. n.prototype.has = n.prototype.contains,
  31435. n.prototype.add = function(e) {
  31436. if (1 == arguments.length)
  31437. this.set[e] = !0;
  31438. else
  31439. for (var t = 0; t < arguments.length; t++)
  31440. this.set[arguments[t]] = !0
  31441. }
  31442. ,
  31443. n.prototype.addAll = function(e) {
  31444. if ("object" != typeof e && !(e instanceof Array))
  31445. throw new Error("arr must be an array.");
  31446. for (var t = 0; t < e.length; t++)
  31447. this.add(e[t])
  31448. }
  31449. ,
  31450. n.prototype.remove = function(e) {
  31451. if (1 == arguments.length)
  31452. delete this.set[e];
  31453. else
  31454. for (var t = 0; t < arguments.length; t++)
  31455. delete this.set[arguments[t]]
  31456. }
  31457. ,
  31458. n.prototype.delete = n.prototype.remove,
  31459. n.prototype.clear = function() {
  31460. this.set = {}
  31461. }
  31462. ,
  31463. n.prototype.size = function() {
  31464. return Object.keys(this.set).length
  31465. }
  31466. ,
  31467. n.prototype.toString = function() {
  31468. return "{" + Object.keys(this.set).toString() + "}"
  31469. }
  31470. ,
  31471. n.prototype.toArray = function() {
  31472. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31473. }
  31474. ,
  31475. n.prototype["*values"] = n.prototype.toArray
  31476. }
  31477. , {}],
  31478. 197: [function(e, t, i) {}
  31479. , {}],
  31480. 198: [function(e, t, i) {
  31481. (function(t) {
  31482. "use strict";
  31483. function n() {
  31484. try {
  31485. var e = new Uint8Array(1);
  31486. return e.__proto__ = {
  31487. __proto__: Uint8Array.prototype,
  31488. foo: function() {
  31489. return 42
  31490. }
  31491. },
  31492. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31493. } catch (e) {
  31494. return !1
  31495. }
  31496. }
  31497. function r() {
  31498. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31499. }
  31500. function o(e, t) {
  31501. if (r() < t)
  31502. throw new RangeError("Invalid typed array length");
  31503. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31504. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31505. e.length = t),
  31506. e
  31507. }
  31508. function a(e, t, i) {
  31509. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31510. return new a(e,t,i);
  31511. if ("number" == typeof e) {
  31512. if ("string" == typeof t)
  31513. throw new Error("If encoding is specified then the first argument must be a string");
  31514. return h(this, e)
  31515. }
  31516. return s(this, e, t, i)
  31517. }
  31518. function s(e, t, i, n) {
  31519. if ("number" == typeof t)
  31520. throw new TypeError('"value" argument must not be a number');
  31521. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31522. }
  31523. function l(e) {
  31524. if ("number" != typeof e)
  31525. throw new TypeError('"size" argument must be a number');
  31526. if (e < 0)
  31527. throw new RangeError('"size" argument must not be negative')
  31528. }
  31529. function c(e, t, i, n) {
  31530. return l(t),
  31531. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31532. }
  31533. function h(e, t) {
  31534. if (l(t),
  31535. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31536. !a.TYPED_ARRAY_SUPPORT)
  31537. for (var i = 0; i < t; ++i)
  31538. e[i] = 0;
  31539. return e
  31540. }
  31541. function u(e, t, i) {
  31542. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31543. !a.isEncoding(i))
  31544. throw new TypeError('"encoding" must be a valid string encoding');
  31545. var n = 0 | v(t, i);
  31546. e = o(e, n);
  31547. var r = e.write(t, i);
  31548. return r !== n && (e = e.slice(0, r)),
  31549. e
  31550. }
  31551. function d(e, t) {
  31552. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31553. e = o(e, i);
  31554. for (var n = 0; n < i; n += 1)
  31555. e[n] = 255 & t[n];
  31556. return e
  31557. }
  31558. function p(e, t, i, n) {
  31559. if (t.byteLength,
  31560. i < 0 || t.byteLength < i)
  31561. throw new RangeError("'offset' is out of bounds");
  31562. if (t.byteLength < i + (n || 0))
  31563. throw new RangeError("'length' is out of bounds");
  31564. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31565. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31566. e.__proto__ = a.prototype) : e = d(e, t),
  31567. e
  31568. }
  31569. function f(e, t) {
  31570. if (a.isBuffer(t)) {
  31571. var i = 0 | g(t.length);
  31572. return e = o(e, i),
  31573. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31574. e)
  31575. }
  31576. if (t) {
  31577. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31578. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31579. if ("Buffer" === t.type && $(t.data))
  31580. return d(e, t.data)
  31581. }
  31582. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31583. }
  31584. function g(e) {
  31585. if (e >= r())
  31586. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31587. return 0 | e
  31588. }
  31589. function m(e) {
  31590. return +e != e && (e = 0),
  31591. a.alloc(+e)
  31592. }
  31593. function v(e, t) {
  31594. if (a.isBuffer(e))
  31595. return e.length;
  31596. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31597. return e.byteLength;
  31598. "string" != typeof e && (e = "" + e);
  31599. var i = e.length;
  31600. if (0 === i)
  31601. return 0;
  31602. for (var n = !1; ; )
  31603. switch (t) {
  31604. case "ascii":
  31605. case "latin1":
  31606. case "binary":
  31607. return i;
  31608. case "utf8":
  31609. case "utf-8":
  31610. case void 0:
  31611. return j(e).length;
  31612. case "ucs2":
  31613. case "ucs-2":
  31614. case "utf16le":
  31615. case "utf-16le":
  31616. return 2 * i;
  31617. case "hex":
  31618. return i >>> 1;
  31619. case "base64":
  31620. return Z(e).length;
  31621. default:
  31622. if (n)
  31623. return j(e).length;
  31624. t = ("" + t).toLowerCase(),
  31625. n = !0
  31626. }
  31627. }
  31628. function A(e, t, i) {
  31629. var n = !1;
  31630. if ((void 0 === t || t < 0) && (t = 0),
  31631. t > this.length)
  31632. return "";
  31633. if ((void 0 === i || i > this.length) && (i = this.length),
  31634. i <= 0)
  31635. return "";
  31636. if (i >>>= 0,
  31637. t >>>= 0,
  31638. i <= t)
  31639. return "";
  31640. for (e || (e = "utf8"); ; )
  31641. switch (e) {
  31642. case "hex":
  31643. return L(this, t, i);
  31644. case "utf8":
  31645. case "utf-8":
  31646. return M(this, t, i);
  31647. case "ascii":
  31648. return P(this, t, i);
  31649. case "latin1":
  31650. case "binary":
  31651. return O(this, t, i);
  31652. case "base64":
  31653. return S(this, t, i);
  31654. case "ucs2":
  31655. case "ucs-2":
  31656. case "utf16le":
  31657. case "utf-16le":
  31658. return D(this, t, i);
  31659. default:
  31660. if (n)
  31661. throw new TypeError("Unknown encoding: " + e);
  31662. e = (e + "").toLowerCase(),
  31663. n = !0
  31664. }
  31665. }
  31666. function y(e, t, i) {
  31667. var n = e[t];
  31668. e[t] = e[i],
  31669. e[i] = n
  31670. }
  31671. function C(e, t, i, n, r) {
  31672. if (0 === e.length)
  31673. return -1;
  31674. if ("string" == typeof i ? (n = i,
  31675. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31676. i = +i,
  31677. isNaN(i) && (i = r ? 0 : e.length - 1),
  31678. i < 0 && (i = e.length + i),
  31679. i >= e.length) {
  31680. if (r)
  31681. return -1;
  31682. i = e.length - 1
  31683. } else if (i < 0) {
  31684. if (!r)
  31685. return -1;
  31686. i = 0
  31687. }
  31688. if ("string" == typeof t && (t = a.from(t, n)),
  31689. a.isBuffer(t))
  31690. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31691. if ("number" == typeof t)
  31692. return t &= 255,
  31693. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31694. throw new TypeError("val must be string, number or Buffer")
  31695. }
  31696. function I(e, t, i, n, r) {
  31697. function o(e, t) {
  31698. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31699. }
  31700. var a = 1
  31701. , s = e.length
  31702. , l = t.length;
  31703. if (void 0 !== n && (n = String(n).toLowerCase(),
  31704. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31705. if (e.length < 2 || t.length < 2)
  31706. return -1;
  31707. a = 2,
  31708. s /= 2,
  31709. l /= 2,
  31710. i /= 2
  31711. }
  31712. var c;
  31713. if (r) {
  31714. var h = -1;
  31715. for (c = i; c < s; c++)
  31716. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31717. if (h === -1 && (h = c),
  31718. c - h + 1 === l)
  31719. return h * a
  31720. } else
  31721. h !== -1 && (c -= c - h),
  31722. h = -1
  31723. } else
  31724. for (i + l > s && (i = s - l),
  31725. c = i; c >= 0; c--) {
  31726. for (var u = !0, d = 0; d < l; d++)
  31727. if (o(e, c + d) !== o(t, d)) {
  31728. u = !1;
  31729. break
  31730. }
  31731. if (u)
  31732. return c
  31733. }
  31734. return -1
  31735. }
  31736. function E(e, t, i, n) {
  31737. i = Number(i) || 0;
  31738. var r = e.length - i;
  31739. n ? (n = Number(n),
  31740. n > r && (n = r)) : n = r;
  31741. var o = t.length;
  31742. if (o % 2 !== 0)
  31743. throw new TypeError("Invalid hex string");
  31744. n > o / 2 && (n = o / 2);
  31745. for (var a = 0; a < n; ++a) {
  31746. var s = parseInt(t.substr(2 * a, 2), 16);
  31747. if (isNaN(s))
  31748. return a;
  31749. e[i + a] = s
  31750. }
  31751. return a
  31752. }
  31753. function b(e, t, i, n) {
  31754. return q(j(t, e.length - i), e, i, n)
  31755. }
  31756. function w(e, t, i, n) {
  31757. return q(Y(t), e, i, n)
  31758. }
  31759. function _(e, t, i, n) {
  31760. return w(e, t, i, n)
  31761. }
  31762. function T(e, t, i, n) {
  31763. return q(Z(t), e, i, n)
  31764. }
  31765. function x(e, t, i, n) {
  31766. return q(X(t, e.length - i), e, i, n)
  31767. }
  31768. function S(e, t, i) {
  31769. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31770. }
  31771. function M(e, t, i) {
  31772. i = Math.min(e.length, i);
  31773. for (var n = [], r = t; r < i; ) {
  31774. var o = e[r]
  31775. , a = null
  31776. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31777. if (r + s <= i) {
  31778. var l, c, h, u;
  31779. switch (s) {
  31780. case 1:
  31781. o < 128 && (a = o);
  31782. break;
  31783. case 2:
  31784. l = e[r + 1],
  31785. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31786. u > 127 && (a = u));
  31787. break;
  31788. case 3:
  31789. l = e[r + 1],
  31790. c = e[r + 2],
  31791. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31792. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31793. break;
  31794. case 4:
  31795. l = e[r + 1],
  31796. c = e[r + 2],
  31797. h = e[r + 3],
  31798. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31799. u > 65535 && u < 1114112 && (a = u))
  31800. }
  31801. }
  31802. null === a ? (a = 65533,
  31803. s = 1) : a > 65535 && (a -= 65536,
  31804. n.push(a >>> 10 & 1023 | 55296),
  31805. a = 56320 | 1023 & a),
  31806. n.push(a),
  31807. r += s
  31808. }
  31809. return R(n)
  31810. }
  31811. function R(e) {
  31812. var t = e.length;
  31813. if (t <= ee)
  31814. return String.fromCharCode.apply(String, e);
  31815. for (var i = "", n = 0; n < t; )
  31816. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31817. return i
  31818. }
  31819. function P(e, t, i) {
  31820. var n = "";
  31821. i = Math.min(e.length, i);
  31822. for (var r = t; r < i; ++r)
  31823. n += String.fromCharCode(127 & e[r]);
  31824. return n
  31825. }
  31826. function O(e, t, i) {
  31827. var n = "";
  31828. i = Math.min(e.length, i);
  31829. for (var r = t; r < i; ++r)
  31830. n += String.fromCharCode(e[r]);
  31831. return n
  31832. }
  31833. function L(e, t, i) {
  31834. var n = e.length;
  31835. (!t || t < 0) && (t = 0),
  31836. (!i || i < 0 || i > n) && (i = n);
  31837. for (var r = "", o = t; o < i; ++o)
  31838. r += W(e[o]);
  31839. return r
  31840. }
  31841. function D(e, t, i) {
  31842. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31843. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31844. return r
  31845. }
  31846. function N(e, t, i) {
  31847. if (e % 1 !== 0 || e < 0)
  31848. throw new RangeError("offset is not uint");
  31849. if (e + t > i)
  31850. throw new RangeError("Trying to access beyond buffer length")
  31851. }
  31852. function B(e, t, i, n, r, o) {
  31853. if (!a.isBuffer(e))
  31854. throw new TypeError('"buffer" argument must be a Buffer instance');
  31855. if (t > r || t < o)
  31856. throw new RangeError('"value" argument is out of bounds');
  31857. if (i + n > e.length)
  31858. throw new RangeError("Index out of range")
  31859. }
  31860. function F(e, t, i, n) {
  31861. t < 0 && (t = 65535 + t + 1);
  31862. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31863. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31864. }
  31865. function V(e, t, i, n) {
  31866. t < 0 && (t = 4294967295 + t + 1);
  31867. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31868. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31869. }
  31870. function U(e, t, i, n, r, o) {
  31871. if (i + n > e.length)
  31872. throw new RangeError("Index out of range");
  31873. if (i < 0)
  31874. throw new RangeError("Index out of range")
  31875. }
  31876. function k(e, t, i, n, r) {
  31877. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31878. J.write(e, t, i, n, 23, 4),
  31879. i + 4
  31880. }
  31881. function H(e, t, i, n, r) {
  31882. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31883. J.write(e, t, i, n, 52, 8),
  31884. i + 8
  31885. }
  31886. function G(e) {
  31887. if (e = z(e).replace(te, ""),
  31888. e.length < 2)
  31889. return "";
  31890. for (; e.length % 4 !== 0; )
  31891. e += "=";
  31892. return e
  31893. }
  31894. function z(e) {
  31895. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31896. }
  31897. function W(e) {
  31898. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31899. }
  31900. function j(e, t) {
  31901. t = t || 1 / 0;
  31902. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31903. if (i = e.charCodeAt(a),
  31904. i > 55295 && i < 57344) {
  31905. if (!r) {
  31906. if (i > 56319) {
  31907. (t -= 3) > -1 && o.push(239, 191, 189);
  31908. continue
  31909. }
  31910. if (a + 1 === n) {
  31911. (t -= 3) > -1 && o.push(239, 191, 189);
  31912. continue
  31913. }
  31914. r = i;
  31915. continue
  31916. }
  31917. if (i < 56320) {
  31918. (t -= 3) > -1 && o.push(239, 191, 189),
  31919. r = i;
  31920. continue
  31921. }
  31922. i = (r - 55296 << 10 | i - 56320) + 65536
  31923. } else
  31924. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31925. if (r = null,
  31926. i < 128) {
  31927. if ((t -= 1) < 0)
  31928. break;
  31929. o.push(i)
  31930. } else if (i < 2048) {
  31931. if ((t -= 2) < 0)
  31932. break;
  31933. o.push(i >> 6 | 192, 63 & i | 128)
  31934. } else if (i < 65536) {
  31935. if ((t -= 3) < 0)
  31936. break;
  31937. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31938. } else {
  31939. if (!(i < 1114112))
  31940. throw new Error("Invalid code point");
  31941. if ((t -= 4) < 0)
  31942. break;
  31943. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31944. }
  31945. }
  31946. return o
  31947. }
  31948. function Y(e) {
  31949. for (var t = [], i = 0; i < e.length; ++i)
  31950. t.push(255 & e.charCodeAt(i));
  31951. return t
  31952. }
  31953. function X(e, t) {
  31954. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31955. i = e.charCodeAt(a),
  31956. n = i >> 8,
  31957. r = i % 256,
  31958. o.push(r),
  31959. o.push(n);
  31960. return o
  31961. }
  31962. function Z(e) {
  31963. return Q.toByteArray(G(e))
  31964. }
  31965. function q(e, t, i, n) {
  31966. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31967. t[r + i] = e[r];
  31968. return r
  31969. }
  31970. function K(e) {
  31971. return e !== e
  31972. }
  31973. var Q = e("base64-js")
  31974. , J = e("ieee754")
  31975. , $ = e("isarray");
  31976. i.Buffer = a,
  31977. i.SlowBuffer = m,
  31978. i.INSPECT_MAX_BYTES = 50,
  31979. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31980. i.kMaxLength = r(),
  31981. a.poolSize = 8192,
  31982. a._augment = function(e) {
  31983. return e.__proto__ = a.prototype,
  31984. e
  31985. }
  31986. ,
  31987. a.from = function(e, t, i) {
  31988. return s(null, e, t, i)
  31989. }
  31990. ,
  31991. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31992. a.__proto__ = Uint8Array,
  31993. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31994. value: null,
  31995. configurable: !0
  31996. })),
  31997. a.alloc = function(e, t, i) {
  31998. return c(null, e, t, i)
  31999. }
  32000. ,
  32001. a.allocUnsafe = function(e) {
  32002. return h(null, e)
  32003. }
  32004. ,
  32005. a.allocUnsafeSlow = function(e) {
  32006. return h(null, e)
  32007. }
  32008. ,
  32009. a.isBuffer = function(e) {
  32010. return !(null == e || !e._isBuffer)
  32011. }
  32012. ,
  32013. a.compare = function(e, t) {
  32014. if (!a.isBuffer(e) || !a.isBuffer(t))
  32015. throw new TypeError("Arguments must be Buffers");
  32016. if (e === t)
  32017. return 0;
  32018. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32019. if (e[r] !== t[r]) {
  32020. i = e[r],
  32021. n = t[r];
  32022. break
  32023. }
  32024. return i < n ? -1 : n < i ? 1 : 0
  32025. }
  32026. ,
  32027. a.isEncoding = function(e) {
  32028. switch (String(e).toLowerCase()) {
  32029. case "hex":
  32030. case "utf8":
  32031. case "utf-8":
  32032. case "ascii":
  32033. case "latin1":
  32034. case "binary":
  32035. case "base64":
  32036. case "ucs2":
  32037. case "ucs-2":
  32038. case "utf16le":
  32039. case "utf-16le":
  32040. return !0;
  32041. default:
  32042. return !1
  32043. }
  32044. }
  32045. ,
  32046. a.concat = function(e, t) {
  32047. if (!$(e))
  32048. throw new TypeError('"list" argument must be an Array of Buffers');
  32049. if (0 === e.length)
  32050. return a.alloc(0);
  32051. var i;
  32052. if (void 0 === t)
  32053. for (t = 0,
  32054. i = 0; i < e.length; ++i)
  32055. t += e[i].length;
  32056. var n = a.allocUnsafe(t)
  32057. , r = 0;
  32058. for (i = 0; i < e.length; ++i) {
  32059. var o = e[i];
  32060. if (!a.isBuffer(o))
  32061. throw new TypeError('"list" argument must be an Array of Buffers');
  32062. o.copy(n, r),
  32063. r += o.length
  32064. }
  32065. return n
  32066. }
  32067. ,
  32068. a.byteLength = v,
  32069. a.prototype._isBuffer = !0,
  32070. a.prototype.swap16 = function() {
  32071. var e = this.length;
  32072. if (e % 2 !== 0)
  32073. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32074. for (var t = 0; t < e; t += 2)
  32075. y(this, t, t + 1);
  32076. return this
  32077. }
  32078. ,
  32079. a.prototype.swap32 = function() {
  32080. var e = this.length;
  32081. if (e % 4 !== 0)
  32082. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32083. for (var t = 0; t < e; t += 4)
  32084. y(this, t, t + 3),
  32085. y(this, t + 1, t + 2);
  32086. return this
  32087. }
  32088. ,
  32089. a.prototype.swap64 = function() {
  32090. var e = this.length;
  32091. if (e % 8 !== 0)
  32092. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32093. for (var t = 0; t < e; t += 8)
  32094. y(this, t, t + 7),
  32095. y(this, t + 1, t + 6),
  32096. y(this, t + 2, t + 5),
  32097. y(this, t + 3, t + 4);
  32098. return this
  32099. }
  32100. ,
  32101. a.prototype.toString = function() {
  32102. var e = 0 | this.length;
  32103. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32104. }
  32105. ,
  32106. a.prototype.equals = function(e) {
  32107. if (!a.isBuffer(e))
  32108. throw new TypeError("Argument must be a Buffer");
  32109. return this === e || 0 === a.compare(this, e)
  32110. }
  32111. ,
  32112. a.prototype.inspect = function() {
  32113. var e = ""
  32114. , t = i.INSPECT_MAX_BYTES;
  32115. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32116. this.length > t && (e += " ... ")),
  32117. "<Buffer " + e + ">"
  32118. }
  32119. ,
  32120. a.prototype.compare = function(e, t, i, n, r) {
  32121. if (!a.isBuffer(e))
  32122. throw new TypeError("Argument must be a Buffer");
  32123. if (void 0 === t && (t = 0),
  32124. void 0 === i && (i = e ? e.length : 0),
  32125. void 0 === n && (n = 0),
  32126. void 0 === r && (r = this.length),
  32127. t < 0 || i > e.length || n < 0 || r > this.length)
  32128. throw new RangeError("out of range index");
  32129. if (n >= r && t >= i)
  32130. return 0;
  32131. if (n >= r)
  32132. return -1;
  32133. if (t >= i)
  32134. return 1;
  32135. if (t >>>= 0,
  32136. i >>>= 0,
  32137. n >>>= 0,
  32138. r >>>= 0,
  32139. this === e)
  32140. return 0;
  32141. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32142. if (c[u] !== h[u]) {
  32143. o = c[u],
  32144. s = h[u];
  32145. break
  32146. }
  32147. return o < s ? -1 : s < o ? 1 : 0
  32148. }
  32149. ,
  32150. a.prototype.includes = function(e, t, i) {
  32151. return this.indexOf(e, t, i) !== -1
  32152. }
  32153. ,
  32154. a.prototype.indexOf = function(e, t, i) {
  32155. return C(this, e, t, i, !0)
  32156. }
  32157. ,
  32158. a.prototype.lastIndexOf = function(e, t, i) {
  32159. return C(this, e, t, i, !1)
  32160. }
  32161. ,
  32162. a.prototype.write = function(e, t, i, n) {
  32163. if (void 0 === t)
  32164. n = "utf8",
  32165. i = this.length,
  32166. t = 0;
  32167. else if (void 0 === i && "string" == typeof t)
  32168. n = t,
  32169. i = this.length,
  32170. t = 0;
  32171. else {
  32172. if (!isFinite(t))
  32173. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32174. t |= 0,
  32175. isFinite(i) ? (i |= 0,
  32176. void 0 === n && (n = "utf8")) : (n = i,
  32177. i = void 0)
  32178. }
  32179. var r = this.length - t;
  32180. if ((void 0 === i || i > r) && (i = r),
  32181. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32182. throw new RangeError("Attempt to write outside buffer bounds");
  32183. n || (n = "utf8");
  32184. for (var o = !1; ; )
  32185. switch (n) {
  32186. case "hex":
  32187. return E(this, e, t, i);
  32188. case "utf8":
  32189. case "utf-8":
  32190. return b(this, e, t, i);
  32191. case "ascii":
  32192. return w(this, e, t, i);
  32193. case "latin1":
  32194. case "binary":
  32195. return _(this, e, t, i);
  32196. case "base64":
  32197. return T(this, e, t, i);
  32198. case "ucs2":
  32199. case "ucs-2":
  32200. case "utf16le":
  32201. case "utf-16le":
  32202. return x(this, e, t, i);
  32203. default:
  32204. if (o)
  32205. throw new TypeError("Unknown encoding: " + n);
  32206. n = ("" + n).toLowerCase(),
  32207. o = !0
  32208. }
  32209. }
  32210. ,
  32211. a.prototype.toJSON = function() {
  32212. return {
  32213. type: "Buffer",
  32214. data: Array.prototype.slice.call(this._arr || this, 0)
  32215. }
  32216. }
  32217. ;
  32218. var ee = 4096;
  32219. a.prototype.slice = function(e, t) {
  32220. var i = this.length;
  32221. e = ~~e,
  32222. t = void 0 === t ? i : ~~t,
  32223. e < 0 ? (e += i,
  32224. e < 0 && (e = 0)) : e > i && (e = i),
  32225. t < 0 ? (t += i,
  32226. t < 0 && (t = 0)) : t > i && (t = i),
  32227. t < e && (t = e);
  32228. var n;
  32229. if (a.TYPED_ARRAY_SUPPORT)
  32230. n = this.subarray(e, t),
  32231. n.__proto__ = a.prototype;
  32232. else {
  32233. var r = t - e;
  32234. n = new a(r,void 0);
  32235. for (var o = 0; o < r; ++o)
  32236. n[o] = this[o + e]
  32237. }
  32238. return n
  32239. }
  32240. ,
  32241. a.prototype.readUIntLE = function(e, t, i) {
  32242. e |= 0,
  32243. t |= 0,
  32244. i || N(e, t, this.length);
  32245. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32246. n += this[e + o] * r;
  32247. return n
  32248. }
  32249. ,
  32250. a.prototype.readUIntBE = function(e, t, i) {
  32251. e |= 0,
  32252. t |= 0,
  32253. i || N(e, t, this.length);
  32254. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32255. n += this[e + --t] * r;
  32256. return n
  32257. }
  32258. ,
  32259. a.prototype.readUInt8 = function(e, t) {
  32260. return t || N(e, 1, this.length),
  32261. this[e]
  32262. }
  32263. ,
  32264. a.prototype.readUInt16LE = function(e, t) {
  32265. return t || N(e, 2, this.length),
  32266. this[e] | this[e + 1] << 8
  32267. }
  32268. ,
  32269. a.prototype.readUInt16BE = function(e, t) {
  32270. return t || N(e, 2, this.length),
  32271. this[e] << 8 | this[e + 1]
  32272. }
  32273. ,
  32274. a.prototype.readUInt32LE = function(e, t) {
  32275. return t || N(e, 4, this.length),
  32276. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32277. }
  32278. ,
  32279. a.prototype.readUInt32BE = function(e, t) {
  32280. return t || N(e, 4, this.length),
  32281. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32282. }
  32283. ,
  32284. a.prototype.readIntLE = function(e, t, i) {
  32285. e |= 0,
  32286. t |= 0,
  32287. i || N(e, t, this.length);
  32288. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32289. n += this[e + o] * r;
  32290. return r *= 128,
  32291. n >= r && (n -= Math.pow(2, 8 * t)),
  32292. n
  32293. }
  32294. ,
  32295. a.prototype.readIntBE = function(e, t, i) {
  32296. e |= 0,
  32297. t |= 0,
  32298. i || N(e, t, this.length);
  32299. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32300. o += this[e + --n] * r;
  32301. return r *= 128,
  32302. o >= r && (o -= Math.pow(2, 8 * t)),
  32303. o
  32304. }
  32305. ,
  32306. a.prototype.readInt8 = function(e, t) {
  32307. return t || N(e, 1, this.length),
  32308. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32309. }
  32310. ,
  32311. a.prototype.readInt16LE = function(e, t) {
  32312. t || N(e, 2, this.length);
  32313. var i = this[e] | this[e + 1] << 8;
  32314. return 32768 & i ? 4294901760 | i : i
  32315. }
  32316. ,
  32317. a.prototype.readInt16BE = function(e, t) {
  32318. t || N(e, 2, this.length);
  32319. var i = this[e + 1] | this[e] << 8;
  32320. return 32768 & i ? 4294901760 | i : i
  32321. }
  32322. ,
  32323. a.prototype.readInt32LE = function(e, t) {
  32324. return t || N(e, 4, this.length),
  32325. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32326. }
  32327. ,
  32328. a.prototype.readInt32BE = function(e, t) {
  32329. return t || N(e, 4, this.length),
  32330. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32331. }
  32332. ,
  32333. a.prototype.readFloatLE = function(e, t) {
  32334. return t || N(e, 4, this.length),
  32335. J.read(this, e, !0, 23, 4)
  32336. }
  32337. ,
  32338. a.prototype.readFloatBE = function(e, t) {
  32339. return t || N(e, 4, this.length),
  32340. J.read(this, e, !1, 23, 4)
  32341. }
  32342. ,
  32343. a.prototype.readDoubleLE = function(e, t) {
  32344. return t || N(e, 8, this.length),
  32345. J.read(this, e, !0, 52, 8)
  32346. }
  32347. ,
  32348. a.prototype.readDoubleBE = function(e, t) {
  32349. return t || N(e, 8, this.length),
  32350. J.read(this, e, !1, 52, 8)
  32351. }
  32352. ,
  32353. a.prototype.writeUIntLE = function(e, t, i, n) {
  32354. if (e = +e,
  32355. t |= 0,
  32356. i |= 0,
  32357. !n) {
  32358. var r = Math.pow(2, 8 * i) - 1;
  32359. B(this, e, t, i, r, 0)
  32360. }
  32361. var o = 1
  32362. , a = 0;
  32363. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32364. this[t + a] = e / o & 255;
  32365. return t + i
  32366. }
  32367. ,
  32368. a.prototype.writeUIntBE = function(e, t, i, n) {
  32369. if (e = +e,
  32370. t |= 0,
  32371. i |= 0,
  32372. !n) {
  32373. var r = Math.pow(2, 8 * i) - 1;
  32374. B(this, e, t, i, r, 0)
  32375. }
  32376. var o = i - 1
  32377. , a = 1;
  32378. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32379. this[t + o] = e / a & 255;
  32380. return t + i
  32381. }
  32382. ,
  32383. a.prototype.writeUInt8 = function(e, t, i) {
  32384. return e = +e,
  32385. t |= 0,
  32386. i || B(this, e, t, 1, 255, 0),
  32387. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32388. this[t] = 255 & e,
  32389. t + 1
  32390. }
  32391. ,
  32392. a.prototype.writeUInt16LE = function(e, t, i) {
  32393. return e = +e,
  32394. t |= 0,
  32395. i || B(this, e, t, 2, 65535, 0),
  32396. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32397. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32398. t + 2
  32399. }
  32400. ,
  32401. a.prototype.writeUInt16BE = function(e, t, i) {
  32402. return e = +e,
  32403. t |= 0,
  32404. i || B(this, e, t, 2, 65535, 0),
  32405. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32406. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32407. t + 2
  32408. }
  32409. ,
  32410. a.prototype.writeUInt32LE = function(e, t, i) {
  32411. return e = +e,
  32412. t |= 0,
  32413. i || B(this, e, t, 4, 4294967295, 0),
  32414. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32415. this[t + 2] = e >>> 16,
  32416. this[t + 1] = e >>> 8,
  32417. this[t] = 255 & e) : V(this, e, t, !0),
  32418. t + 4
  32419. }
  32420. ,
  32421. a.prototype.writeUInt32BE = function(e, t, i) {
  32422. return e = +e,
  32423. t |= 0,
  32424. i || B(this, e, t, 4, 4294967295, 0),
  32425. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32426. this[t + 1] = e >>> 16,
  32427. this[t + 2] = e >>> 8,
  32428. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32429. t + 4
  32430. }
  32431. ,
  32432. a.prototype.writeIntLE = function(e, t, i, n) {
  32433. if (e = +e,
  32434. t |= 0,
  32435. !n) {
  32436. var r = Math.pow(2, 8 * i - 1);
  32437. B(this, e, t, i, r - 1, -r)
  32438. }
  32439. var o = 0
  32440. , a = 1
  32441. , s = 0;
  32442. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32443. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32444. this[t + o] = (e / a >> 0) - s & 255;
  32445. return t + i
  32446. }
  32447. ,
  32448. a.prototype.writeIntBE = function(e, t, i, n) {
  32449. if (e = +e,
  32450. t |= 0,
  32451. !n) {
  32452. var r = Math.pow(2, 8 * i - 1);
  32453. B(this, e, t, i, r - 1, -r)
  32454. }
  32455. var o = i - 1
  32456. , a = 1
  32457. , s = 0;
  32458. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32459. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32460. this[t + o] = (e / a >> 0) - s & 255;
  32461. return t + i
  32462. }
  32463. ,
  32464. a.prototype.writeInt8 = function(e, t, i) {
  32465. return e = +e,
  32466. t |= 0,
  32467. i || B(this, e, t, 1, 127, -128),
  32468. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32469. e < 0 && (e = 255 + e + 1),
  32470. this[t] = 255 & e,
  32471. t + 1
  32472. }
  32473. ,
  32474. a.prototype.writeInt16LE = function(e, t, i) {
  32475. return e = +e,
  32476. t |= 0,
  32477. i || B(this, e, t, 2, 32767, -32768),
  32478. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32479. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32480. t + 2
  32481. }
  32482. ,
  32483. a.prototype.writeInt16BE = function(e, t, i) {
  32484. return e = +e,
  32485. t |= 0,
  32486. i || B(this, e, t, 2, 32767, -32768),
  32487. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32488. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32489. t + 2
  32490. }
  32491. ,
  32492. a.prototype.writeInt32LE = function(e, t, i) {
  32493. return e = +e,
  32494. t |= 0,
  32495. i || B(this, e, t, 4, 2147483647, -2147483648),
  32496. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32497. this[t + 1] = e >>> 8,
  32498. this[t + 2] = e >>> 16,
  32499. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32500. t + 4
  32501. }
  32502. ,
  32503. a.prototype.writeInt32BE = function(e, t, i) {
  32504. return e = +e,
  32505. t |= 0,
  32506. i || B(this, e, t, 4, 2147483647, -2147483648),
  32507. e < 0 && (e = 4294967295 + e + 1),
  32508. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32509. this[t + 1] = e >>> 16,
  32510. this[t + 2] = e >>> 8,
  32511. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32512. t + 4
  32513. }
  32514. ,
  32515. a.prototype.writeFloatLE = function(e, t, i) {
  32516. return k(this, e, t, !0, i)
  32517. }
  32518. ,
  32519. a.prototype.writeFloatBE = function(e, t, i) {
  32520. return k(this, e, t, !1, i)
  32521. }
  32522. ,
  32523. a.prototype.writeDoubleLE = function(e, t, i) {
  32524. return H(this, e, t, !0, i)
  32525. }
  32526. ,
  32527. a.prototype.writeDoubleBE = function(e, t, i) {
  32528. return H(this, e, t, !1, i)
  32529. }
  32530. ,
  32531. a.prototype.copy = function(e, t, i, n) {
  32532. if (i || (i = 0),
  32533. n || 0 === n || (n = this.length),
  32534. t >= e.length && (t = e.length),
  32535. t || (t = 0),
  32536. n > 0 && n < i && (n = i),
  32537. n === i)
  32538. return 0;
  32539. if (0 === e.length || 0 === this.length)
  32540. return 0;
  32541. if (t < 0)
  32542. throw new RangeError("targetStart out of bounds");
  32543. if (i < 0 || i >= this.length)
  32544. throw new RangeError("sourceStart out of bounds");
  32545. if (n < 0)
  32546. throw new RangeError("sourceEnd out of bounds");
  32547. n > this.length && (n = this.length),
  32548. e.length - t < n - i && (n = e.length - t + i);
  32549. var r, o = n - i;
  32550. if (this === e && i < t && t < n)
  32551. for (r = o - 1; r >= 0; --r)
  32552. e[r + t] = this[r + i];
  32553. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32554. for (r = 0; r < o; ++r)
  32555. e[r + t] = this[r + i];
  32556. else
  32557. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32558. return o
  32559. }
  32560. ,
  32561. a.prototype.fill = function(e, t, i, n) {
  32562. if ("string" == typeof e) {
  32563. if ("string" == typeof t ? (n = t,
  32564. t = 0,
  32565. i = this.length) : "string" == typeof i && (n = i,
  32566. i = this.length),
  32567. 1 === e.length) {
  32568. var r = e.charCodeAt(0);
  32569. r < 256 && (e = r)
  32570. }
  32571. if (void 0 !== n && "string" != typeof n)
  32572. throw new TypeError("encoding must be a string");
  32573. if ("string" == typeof n && !a.isEncoding(n))
  32574. throw new TypeError("Unknown encoding: " + n)
  32575. } else
  32576. "number" == typeof e && (e &= 255);
  32577. if (t < 0 || this.length < t || this.length < i)
  32578. throw new RangeError("Out of range index");
  32579. if (i <= t)
  32580. return this;
  32581. t >>>= 0,
  32582. i = void 0 === i ? this.length : i >>> 0,
  32583. e || (e = 0);
  32584. var o;
  32585. if ("number" == typeof e)
  32586. for (o = t; o < i; ++o)
  32587. this[o] = e;
  32588. else {
  32589. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32590. , l = s.length;
  32591. for (o = 0; o < i - t; ++o)
  32592. this[o + t] = s[o % l]
  32593. }
  32594. return this
  32595. }
  32596. ;
  32597. var te = /[^+\/0-9A-Za-z-_]/g
  32598. }
  32599. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32600. }
  32601. , {
  32602. "base64-js": 199,
  32603. ieee754: 200,
  32604. isarray: 201
  32605. }],
  32606. 199: [function(e, t, i) {
  32607. "use strict";
  32608. function n(e) {
  32609. var t = e.length;
  32610. if (t % 4 > 0)
  32611. throw new Error("Invalid string. Length must be a multiple of 4");
  32612. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32613. }
  32614. function r(e) {
  32615. return 3 * e.length / 4 - n(e)
  32616. }
  32617. function o(e) {
  32618. var t, i, r, o, a, s, l = e.length;
  32619. a = n(e),
  32620. s = new u(3 * l / 4 - a),
  32621. r = a > 0 ? l - 4 : l;
  32622. var c = 0;
  32623. for (t = 0,
  32624. i = 0; t < r; t += 4,
  32625. i += 3)
  32626. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32627. s[c++] = o >> 16 & 255,
  32628. s[c++] = o >> 8 & 255,
  32629. s[c++] = 255 & o;
  32630. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32631. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32632. s[c++] = o >> 8 & 255,
  32633. s[c++] = 255 & o),
  32634. s
  32635. }
  32636. function a(e) {
  32637. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32638. }
  32639. function s(e, t, i) {
  32640. for (var n, r = [], o = t; o < i; o += 3)
  32641. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32642. r.push(a(n));
  32643. return r.join("")
  32644. }
  32645. function l(e) {
  32646. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32647. o.push(s(e, l, l + a > h ? h : l + a));
  32648. return 1 === n ? (t = e[i - 1],
  32649. r += c[t >> 2],
  32650. r += c[t << 4 & 63],
  32651. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32652. r += c[t >> 10],
  32653. r += c[t >> 4 & 63],
  32654. r += c[t << 2 & 63],
  32655. r += "="),
  32656. o.push(r),
  32657. o.join("")
  32658. }
  32659. i.byteLength = r,
  32660. i.toByteArray = o,
  32661. i.fromByteArray = l;
  32662. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32663. c[p] = d[p],
  32664. h[d.charCodeAt(p)] = p;
  32665. h["-".charCodeAt(0)] = 62,
  32666. h["_".charCodeAt(0)] = 63
  32667. }
  32668. , {}],
  32669. 200: [function(e, t, i) {
  32670. i.read = function(e, t, i, n, r) {
  32671. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32672. for (u += d,
  32673. o = p & (1 << -h) - 1,
  32674. p >>= -h,
  32675. h += s; h > 0; o = 256 * o + e[t + u],
  32676. u += d,
  32677. h -= 8)
  32678. ;
  32679. for (a = o & (1 << -h) - 1,
  32680. o >>= -h,
  32681. h += n; h > 0; a = 256 * a + e[t + u],
  32682. u += d,
  32683. h -= 8)
  32684. ;
  32685. if (0 === o)
  32686. o = 1 - c;
  32687. else {
  32688. if (o === l)
  32689. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32690. a += Math.pow(2, n),
  32691. o -= c
  32692. }
  32693. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32694. }
  32695. ,
  32696. i.write = function(e, t, i, n, r, o) {
  32697. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32698. for (t = Math.abs(t),
  32699. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32700. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32701. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32702. l *= 2),
  32703. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32704. t * l >= 2 && (a++,
  32705. l /= 2),
  32706. a + u >= h ? (s = 0,
  32707. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32708. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32709. a = 0)); r >= 8; e[i + p] = 255 & s,
  32710. p += f,
  32711. s /= 256,
  32712. r -= 8)
  32713. ;
  32714. for (a = a << r | s,
  32715. c += r; c > 0; e[i + p] = 255 & a,
  32716. p += f,
  32717. a /= 256,
  32718. c -= 8)
  32719. ;
  32720. e[i + p - f] |= 128 * g
  32721. }
  32722. }
  32723. , {}],
  32724. 201: [function(e, t, i) {
  32725. var n = {}.toString;
  32726. t.exports = Array.isArray || function(e) {
  32727. return "[object Array]" == n.call(e)
  32728. }
  32729. }
  32730. , {}],
  32731. 202: [function(e, t, i) {
  32732. function n() {
  32733. this._events = this._events || {},
  32734. this._maxListeners = this._maxListeners || void 0
  32735. }
  32736. function r(e) {
  32737. return "function" == typeof e
  32738. }
  32739. function o(e) {
  32740. return "number" == typeof e
  32741. }
  32742. function a(e) {
  32743. return "object" == typeof e && null !== e
  32744. }
  32745. function s(e) {
  32746. return void 0 === e
  32747. }
  32748. t.exports = n,
  32749. n.EventEmitter = n,
  32750. n.prototype._events = void 0,
  32751. n.prototype._maxListeners = void 0,
  32752. n.defaultMaxListeners = 10,
  32753. n.prototype.setMaxListeners = function(e) {
  32754. if (!o(e) || e < 0 || isNaN(e))
  32755. throw TypeError("n must be a positive number");
  32756. return this._maxListeners = e,
  32757. this
  32758. }
  32759. ,
  32760. n.prototype.emit = function(e) {
  32761. var t, i, n, o, l, c;
  32762. if (this._events || (this._events = {}),
  32763. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32764. if (t = arguments[1],
  32765. t instanceof Error)
  32766. throw t;
  32767. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32768. throw h.context = t,
  32769. h
  32770. }
  32771. if (i = this._events[e],
  32772. s(i))
  32773. return !1;
  32774. if (r(i))
  32775. switch (arguments.length) {
  32776. case 1:
  32777. i.call(this);
  32778. break;
  32779. case 2:
  32780. i.call(this, arguments[1]);
  32781. break;
  32782. case 3:
  32783. i.call(this, arguments[1], arguments[2]);
  32784. break;
  32785. default:
  32786. o = Array.prototype.slice.call(arguments, 1),
  32787. i.apply(this, o)
  32788. }
  32789. else if (a(i))
  32790. for (o = Array.prototype.slice.call(arguments, 1),
  32791. c = i.slice(),
  32792. n = c.length,
  32793. l = 0; l < n; l++)
  32794. c[l].apply(this, o);
  32795. return !0
  32796. }
  32797. ,
  32798. n.prototype.addListener = function(e, t) {
  32799. var i;
  32800. if (!r(t))
  32801. throw TypeError("listener must be a function");
  32802. return this._events || (this._events = {}),
  32803. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32804. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32805. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32806. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32807. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32808. "function" == typeof console.trace && console.trace())),
  32809. this
  32810. }
  32811. ,
  32812. n.prototype.on = n.prototype.addListener,
  32813. n.prototype.once = function(e, t) {
  32814. function i() {
  32815. this.removeListener(e, i),
  32816. n || (n = !0,
  32817. t.apply(this, arguments))
  32818. }
  32819. if (!r(t))
  32820. throw TypeError("listener must be a function");
  32821. var n = !1;
  32822. return i.listener = t,
  32823. this.on(e, i),
  32824. this
  32825. }
  32826. ,
  32827. n.prototype.removeListener = function(e, t) {
  32828. var i, n, o, s;
  32829. if (!r(t))
  32830. throw TypeError("listener must be a function");
  32831. if (!this._events || !this._events[e])
  32832. return this;
  32833. if (i = this._events[e],
  32834. o = i.length,
  32835. n = -1,
  32836. i === t || r(i.listener) && i.listener === t)
  32837. delete this._events[e],
  32838. this._events.removeListener && this.emit("removeListener", e, t);
  32839. else if (a(i)) {
  32840. for (s = o; s-- > 0; )
  32841. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32842. n = s;
  32843. break
  32844. }
  32845. if (n < 0)
  32846. return this;
  32847. 1 === i.length ? (i.length = 0,
  32848. delete this._events[e]) : i.splice(n, 1),
  32849. this._events.removeListener && this.emit("removeListener", e, t)
  32850. }
  32851. return this
  32852. }
  32853. ,
  32854. n.prototype.removeAllListeners = function(e) {
  32855. var t, i;
  32856. if (!this._events)
  32857. return this;
  32858. if (!this._events.removeListener)
  32859. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32860. this;
  32861. if (0 === arguments.length) {
  32862. for (t in this._events)
  32863. "removeListener" !== t && this.removeAllListeners(t);
  32864. return this.removeAllListeners("removeListener"),
  32865. this._events = {},
  32866. this
  32867. }
  32868. if (i = this._events[e],
  32869. r(i))
  32870. this.removeListener(e, i);
  32871. else if (i)
  32872. for (; i.length; )
  32873. this.removeListener(e, i[i.length - 1]);
  32874. return delete this._events[e],
  32875. this
  32876. }
  32877. ,
  32878. n.prototype.listeners = function(e) {
  32879. var t;
  32880. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32881. }
  32882. ,
  32883. n.prototype.listenerCount = function(e) {
  32884. if (this._events) {
  32885. var t = this._events[e];
  32886. if (r(t))
  32887. return 1;
  32888. if (t)
  32889. return t.length
  32890. }
  32891. return 0
  32892. }
  32893. ,
  32894. n.listenerCount = function(e, t) {
  32895. return e.listenerCount(t)
  32896. }
  32897. }
  32898. , {}],
  32899. 203: [function(e, t, i) {
  32900. function n() {
  32901. throw new Error("setTimeout has not been defined")
  32902. }
  32903. function r() {
  32904. throw new Error("clearTimeout has not been defined")
  32905. }
  32906. function o(e) {
  32907. if (u === setTimeout)
  32908. return setTimeout(e, 0);
  32909. if ((u === n || !u) && setTimeout)
  32910. return u = setTimeout,
  32911. setTimeout(e, 0);
  32912. try {
  32913. return u(e, 0)
  32914. } catch (t) {
  32915. try {
  32916. return u.call(null, e, 0)
  32917. } catch (t) {
  32918. return u.call(this, e, 0)
  32919. }
  32920. }
  32921. }
  32922. function a(e) {
  32923. if (d === clearTimeout)
  32924. return clearTimeout(e);
  32925. if ((d === r || !d) && clearTimeout)
  32926. return d = clearTimeout,
  32927. clearTimeout(e);
  32928. try {
  32929. return d(e)
  32930. } catch (t) {
  32931. try {
  32932. return d.call(null, e)
  32933. } catch (t) {
  32934. return d.call(this, e)
  32935. }
  32936. }
  32937. }
  32938. function s() {
  32939. m && f && (m = !1,
  32940. f.length ? g = f.concat(g) : v = -1,
  32941. g.length && l())
  32942. }
  32943. function l() {
  32944. if (!m) {
  32945. var e = o(s);
  32946. m = !0;
  32947. for (var t = g.length; t; ) {
  32948. for (f = g,
  32949. g = []; ++v < t; )
  32950. f && f[v].run();
  32951. v = -1,
  32952. t = g.length
  32953. }
  32954. f = null,
  32955. m = !1,
  32956. a(e)
  32957. }
  32958. }
  32959. function c(e, t) {
  32960. this.fun = e,
  32961. this.array = t
  32962. }
  32963. function h() {}
  32964. var u, d, p = t.exports = {};
  32965. !function() {
  32966. try {
  32967. u = "function" == typeof setTimeout ? setTimeout : n
  32968. } catch (e) {
  32969. u = n
  32970. }
  32971. try {
  32972. d = "function" == typeof clearTimeout ? clearTimeout : r
  32973. } catch (e) {
  32974. d = r
  32975. }
  32976. }();
  32977. var f, g = [], m = !1, v = -1;
  32978. p.nextTick = function(e) {
  32979. var t = new Array(arguments.length - 1);
  32980. if (arguments.length > 1)
  32981. for (var i = 1; i < arguments.length; i++)
  32982. t[i - 1] = arguments[i];
  32983. g.push(new c(e,t)),
  32984. 1 !== g.length || m || o(l)
  32985. }
  32986. ,
  32987. c.prototype.run = function() {
  32988. this.fun.apply(null, this.array)
  32989. }
  32990. ,
  32991. p.title = "browser",
  32992. p.browser = !0,
  32993. p.env = {},
  32994. p.argv = [],
  32995. p.version = "",
  32996. p.versions = {},
  32997. p.on = h,
  32998. p.addListener = h,
  32999. p.once = h,
  33000. p.off = h,
  33001. p.removeListener = h,
  33002. p.removeAllListeners = h,
  33003. p.emit = h,
  33004. p.binding = function(e) {
  33005. throw new Error("process.binding is not supported")
  33006. }
  33007. ,
  33008. p.cwd = function() {
  33009. return "/"
  33010. }
  33011. ,
  33012. p.chdir = function(e) {
  33013. throw new Error("process.chdir is not supported")
  33014. }
  33015. ,
  33016. p.umask = function() {
  33017. return 0
  33018. }
  33019. }
  33020. , {}],
  33021. 204: [function(e, t, i) {
  33022. (function(e) {
  33023. !function(n) {
  33024. function r(e) {
  33025. throw new RangeError(L[e])
  33026. }
  33027. function o(e, t) {
  33028. for (var i = e.length, n = []; i--; )
  33029. n[i] = t(e[i]);
  33030. return n
  33031. }
  33032. function a(e, t) {
  33033. var i = e.split("@")
  33034. , n = "";
  33035. i.length > 1 && (n = i[0] + "@",
  33036. e = i[1]),
  33037. e = e.replace(O, ".");
  33038. var r = e.split(".")
  33039. , a = o(r, t).join(".");
  33040. return n + a
  33041. }
  33042. function s(e) {
  33043. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33044. t = e.charCodeAt(r++),
  33045. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33046. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33047. r--)) : n.push(t);
  33048. return n
  33049. }
  33050. function l(e) {
  33051. return o(e, function(e) {
  33052. var t = "";
  33053. return e > 65535 && (e -= 65536,
  33054. t += B(e >>> 10 & 1023 | 55296),
  33055. e = 56320 | 1023 & e),
  33056. t += B(e)
  33057. }).join("")
  33058. }
  33059. function c(e) {
  33060. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33061. }
  33062. function h(e, t) {
  33063. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33064. }
  33065. function u(e, t, i) {
  33066. var n = 0;
  33067. for (e = i ? N(e / T) : e >> 1,
  33068. e += N(e / t); e > D * w >> 1; n += E)
  33069. e = N(e / D);
  33070. return N(n + (D + 1) * e / (e + _))
  33071. }
  33072. function d(e) {
  33073. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33074. for (i = e.lastIndexOf(M),
  33075. i < 0 && (i = 0),
  33076. n = 0; n < i; ++n)
  33077. e.charCodeAt(n) >= 128 && r("not-basic"),
  33078. g.push(e.charCodeAt(n));
  33079. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33080. for (a = v,
  33081. s = 1,
  33082. h = E; o >= m && r("invalid-input"),
  33083. d = c(e.charCodeAt(o++)),
  33084. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33085. v += d * s,
  33086. p = h <= y ? b : h >= y + w ? w : h - y,
  33087. !(d < p); h += E)
  33088. f = E - p,
  33089. s > N(I / f) && r("overflow"),
  33090. s *= f;
  33091. t = g.length + 1,
  33092. y = u(v - a, t, 0 == a),
  33093. N(v / t) > I - A && r("overflow"),
  33094. A += N(v / t),
  33095. v %= t,
  33096. g.splice(v++, 0, A)
  33097. }
  33098. return l(g)
  33099. }
  33100. function p(e) {
  33101. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33102. for (e = s(e),
  33103. m = e.length,
  33104. t = S,
  33105. i = 0,
  33106. a = x,
  33107. l = 0; l < m; ++l)
  33108. g = e[l],
  33109. g < 128 && C.push(B(g));
  33110. for (n = o = C.length,
  33111. o && C.push(M); n < m; ) {
  33112. for (c = I,
  33113. l = 0; l < m; ++l)
  33114. g = e[l],
  33115. g >= t && g < c && (c = g);
  33116. for (v = n + 1,
  33117. c - t > N((I - i) / v) && r("overflow"),
  33118. i += (c - t) * v,
  33119. t = c,
  33120. l = 0; l < m; ++l)
  33121. if (g = e[l],
  33122. g < t && ++i > I && r("overflow"),
  33123. g == t) {
  33124. for (d = i,
  33125. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33126. !(d < f); p += E)
  33127. y = d - f,
  33128. A = E - f,
  33129. C.push(B(h(f + y % A, 0))),
  33130. d = N(y / A);
  33131. C.push(B(h(d, 0))),
  33132. a = u(i, v, n == o),
  33133. i = 0,
  33134. ++n
  33135. }
  33136. ++i,
  33137. ++t
  33138. }
  33139. return C.join("")
  33140. }
  33141. function f(e) {
  33142. return a(e, function(e) {
  33143. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33144. })
  33145. }
  33146. function g(e) {
  33147. return a(e, function(e) {
  33148. return P.test(e) ? "xn--" + p(e) : e
  33149. })
  33150. }
  33151. var m = "object" == typeof i && i && !i.nodeType && i
  33152. , v = "object" == typeof t && t && !t.nodeType && t
  33153. , A = "object" == typeof e && e;
  33154. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33155. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33156. overflow: "Overflow: input needs wider integers to process",
  33157. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33158. "invalid-input": "Invalid input"
  33159. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33160. if (y = {
  33161. version: "1.4.1",
  33162. ucs2: {
  33163. decode: s,
  33164. encode: l
  33165. },
  33166. decode: d,
  33167. encode: p,
  33168. toASCII: g,
  33169. toUnicode: f
  33170. },
  33171. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33172. define("punycode", function() {
  33173. return y
  33174. });
  33175. else if (m && v)
  33176. if (t.exports == m)
  33177. v.exports = y;
  33178. else
  33179. for (C in y)
  33180. y.hasOwnProperty(C) && (m[C] = y[C]);
  33181. else
  33182. n.punycode = y
  33183. }(this)
  33184. }
  33185. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33186. }
  33187. , {}],
  33188. 205: [function(e, t, i) {
  33189. "use strict";
  33190. function n(e, t) {
  33191. return Object.prototype.hasOwnProperty.call(e, t)
  33192. }
  33193. t.exports = function(e, t, i, o) {
  33194. t = t || "&",
  33195. i = i || "=";
  33196. var a = {};
  33197. if ("string" != typeof e || 0 === e.length)
  33198. return a;
  33199. var s = /\+/g;
  33200. e = e.split(t);
  33201. var l = 1e3;
  33202. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33203. var c = e.length;
  33204. l > 0 && c > l && (c = l);
  33205. for (var h = 0; h < c; ++h) {
  33206. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33207. m >= 0 ? (u = g.substr(0, m),
  33208. d = g.substr(m + 1)) : (u = g,
  33209. d = ""),
  33210. p = decodeURIComponent(u),
  33211. f = decodeURIComponent(d),
  33212. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33213. }
  33214. return a
  33215. }
  33216. ;
  33217. var r = Array.isArray || function(e) {
  33218. return "[object Array]" === Object.prototype.toString.call(e)
  33219. }
  33220. }
  33221. , {}],
  33222. 206: [function(e, t, i) {
  33223. "use strict";
  33224. function n(e, t) {
  33225. if (e.map)
  33226. return e.map(t);
  33227. for (var i = [], n = 0; n < e.length; n++)
  33228. i.push(t(e[n], n));
  33229. return i
  33230. }
  33231. var r = function(e) {
  33232. switch (typeof e) {
  33233. case "string":
  33234. return e;
  33235. case "boolean":
  33236. return e ? "true" : "false";
  33237. case "number":
  33238. return isFinite(e) ? e : "";
  33239. default:
  33240. return ""
  33241. }
  33242. };
  33243. t.exports = function(e, t, i, s) {
  33244. return t = t || "&",
  33245. i = i || "=",
  33246. null === e && (e = void 0),
  33247. "object" == typeof e ? n(a(e), function(a) {
  33248. var s = encodeURIComponent(r(a)) + i;
  33249. return o(e[a]) ? n(e[a], function(e) {
  33250. return s + encodeURIComponent(r(e))
  33251. }).join(t) : s + encodeURIComponent(r(e[a]))
  33252. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33253. }
  33254. ;
  33255. var o = Array.isArray || function(e) {
  33256. return "[object Array]" === Object.prototype.toString.call(e)
  33257. }
  33258. , a = Object.keys || function(e) {
  33259. var t = [];
  33260. for (var i in e)
  33261. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33262. return t
  33263. }
  33264. }
  33265. , {}],
  33266. 207: [function(e, t, i) {
  33267. "use strict";
  33268. i.decode = i.parse = e("./decode"),
  33269. i.encode = i.stringify = e("./encode")
  33270. }
  33271. , {
  33272. "./decode": 205,
  33273. "./encode": 206
  33274. }],
  33275. 208: [function(e, t, i) {
  33276. "use strict";
  33277. function n() {
  33278. this.protocol = null,
  33279. this.slashes = null,
  33280. this.auth = null,
  33281. this.host = null,
  33282. this.port = null,
  33283. this.hostname = null,
  33284. this.hash = null,
  33285. this.search = null,
  33286. this.query = null,
  33287. this.pathname = null,
  33288. this.path = null,
  33289. this.href = null
  33290. }
  33291. function r(e, t, i) {
  33292. if (e && c.isObject(e) && e instanceof n)
  33293. return e;
  33294. var r = new n;
  33295. return r.parse(e, t, i),
  33296. r
  33297. }
  33298. function o(e) {
  33299. return c.isString(e) && (e = r(e)),
  33300. e instanceof n ? e.format() : n.prototype.format.call(e)
  33301. }
  33302. function a(e, t) {
  33303. return r(e, !1, !0).resolve(t)
  33304. }
  33305. function s(e, t) {
  33306. return e ? r(e, !1, !0).resolveObject(t) : t
  33307. }
  33308. var l = e("punycode")
  33309. , c = e("./util");
  33310. i.parse = r,
  33311. i.resolve = a,
  33312. i.resolveObject = s,
  33313. i.format = o,
  33314. i.Url = n;
  33315. var h = /^([a-z0-9.+-]+:)/i
  33316. , u = /:[0-9]*$/
  33317. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33318. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33319. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33320. , g = ["'"].concat(f)
  33321. , m = ["%", "/", "?", ";", "#"].concat(g)
  33322. , v = ["/", "?", "#"]
  33323. , A = 255
  33324. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33325. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33326. , I = {
  33327. javascript: !0,
  33328. "javascript:": !0
  33329. }
  33330. , E = {
  33331. javascript: !0,
  33332. "javascript:": !0
  33333. }
  33334. , b = {
  33335. http: !0,
  33336. https: !0,
  33337. ftp: !0,
  33338. gopher: !0,
  33339. file: !0,
  33340. "http:": !0,
  33341. "https:": !0,
  33342. "ftp:": !0,
  33343. "gopher:": !0,
  33344. "file:": !0
  33345. }
  33346. , w = e("querystring");
  33347. n.prototype.parse = function(e, t, i) {
  33348. if (!c.isString(e))
  33349. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33350. var n = e.indexOf("?")
  33351. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33352. , o = e.split(r)
  33353. , a = /\\/g;
  33354. o[0] = o[0].replace(a, "/"),
  33355. e = o.join(r);
  33356. var s = e;
  33357. if (s = s.trim(),
  33358. !i && 1 === e.split("#").length) {
  33359. var u = d.exec(s);
  33360. if (u)
  33361. return this.path = s,
  33362. this.href = s,
  33363. this.pathname = u[1],
  33364. u[2] ? (this.search = u[2],
  33365. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33366. this.query = {}),
  33367. this
  33368. }
  33369. var p = h.exec(s);
  33370. if (p) {
  33371. p = p[0];
  33372. var f = p.toLowerCase();
  33373. this.protocol = f,
  33374. s = s.substr(p.length)
  33375. }
  33376. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33377. var _ = "//" === s.substr(0, 2);
  33378. !_ || p && E[p] || (s = s.substr(2),
  33379. this.slashes = !0)
  33380. }
  33381. if (!E[p] && (_ || p && !b[p])) {
  33382. for (var T = -1, x = 0; x < v.length; x++) {
  33383. var S = s.indexOf(v[x]);
  33384. S !== -1 && (T === -1 || S < T) && (T = S)
  33385. }
  33386. var M, R;
  33387. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33388. R !== -1 && (M = s.slice(0, R),
  33389. s = s.slice(R + 1),
  33390. this.auth = decodeURIComponent(M)),
  33391. T = -1;
  33392. for (var x = 0; x < m.length; x++) {
  33393. var S = s.indexOf(m[x]);
  33394. S !== -1 && (T === -1 || S < T) && (T = S)
  33395. }
  33396. T === -1 && (T = s.length),
  33397. this.host = s.slice(0, T),
  33398. s = s.slice(T),
  33399. this.parseHost(),
  33400. this.hostname = this.hostname || "";
  33401. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33402. if (!P)
  33403. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33404. var D = O[x];
  33405. if (D && !D.match(y)) {
  33406. for (var N = "", B = 0, F = D.length; B < F; B++)
  33407. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33408. if (!N.match(y)) {
  33409. var V = O.slice(0, x)
  33410. , U = O.slice(x + 1)
  33411. , k = D.match(C);
  33412. k && (V.push(k[1]),
  33413. U.unshift(k[2])),
  33414. U.length && (s = "/" + U.join(".") + s),
  33415. this.hostname = V.join(".");
  33416. break
  33417. }
  33418. }
  33419. }
  33420. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33421. P || (this.hostname = l.toASCII(this.hostname));
  33422. var H = this.port ? ":" + this.port : ""
  33423. , G = this.hostname || "";
  33424. this.host = G + H,
  33425. this.href += this.host,
  33426. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33427. "/" !== s[0] && (s = "/" + s))
  33428. }
  33429. if (!I[f])
  33430. for (var x = 0, L = g.length; x < L; x++) {
  33431. var z = g[x];
  33432. if (s.indexOf(z) !== -1) {
  33433. var W = encodeURIComponent(z);
  33434. W === z && (W = escape(z)),
  33435. s = s.split(z).join(W)
  33436. }
  33437. }
  33438. var j = s.indexOf("#");
  33439. j !== -1 && (this.hash = s.substr(j),
  33440. s = s.slice(0, j));
  33441. var Y = s.indexOf("?");
  33442. if (Y !== -1 ? (this.search = s.substr(Y),
  33443. this.query = s.substr(Y + 1),
  33444. t && (this.query = w.parse(this.query)),
  33445. s = s.slice(0, Y)) : t && (this.search = "",
  33446. this.query = {}),
  33447. s && (this.pathname = s),
  33448. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33449. this.pathname || this.search) {
  33450. var H = this.pathname || ""
  33451. , X = this.search || "";
  33452. this.path = H + X
  33453. }
  33454. return this.href = this.format(),
  33455. this
  33456. }
  33457. ,
  33458. n.prototype.format = function() {
  33459. var e = this.auth || "";
  33460. e && (e = encodeURIComponent(e),
  33461. e = e.replace(/%3A/i, ":"),
  33462. e += "@");
  33463. var t = this.protocol || ""
  33464. , i = this.pathname || ""
  33465. , n = this.hash || ""
  33466. , r = !1
  33467. , o = "";
  33468. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33469. this.port && (r += ":" + this.port)),
  33470. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33471. var a = this.search || o && "?" + o || "";
  33472. return t && ":" !== t.substr(-1) && (t += ":"),
  33473. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33474. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33475. n && "#" !== n.charAt(0) && (n = "#" + n),
  33476. a && "?" !== a.charAt(0) && (a = "?" + a),
  33477. i = i.replace(/[?#]/g, function(e) {
  33478. return encodeURIComponent(e)
  33479. }),
  33480. a = a.replace("#", "%23"),
  33481. t + r + i + a + n
  33482. }
  33483. ,
  33484. n.prototype.resolve = function(e) {
  33485. return this.resolveObject(r(e, !1, !0)).format()
  33486. }
  33487. ,
  33488. n.prototype.resolveObject = function(e) {
  33489. if (c.isString(e)) {
  33490. var t = new n;
  33491. t.parse(e, !1, !0),
  33492. e = t
  33493. }
  33494. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33495. var a = r[o];
  33496. i[a] = this[a]
  33497. }
  33498. if (i.hash = e.hash,
  33499. "" === e.href)
  33500. return i.href = i.format(),
  33501. i;
  33502. if (e.slashes && !e.protocol) {
  33503. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33504. var h = s[l];
  33505. "protocol" !== h && (i[h] = e[h])
  33506. }
  33507. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33508. i.href = i.format(),
  33509. i
  33510. }
  33511. if (e.protocol && e.protocol !== i.protocol) {
  33512. if (!b[e.protocol]) {
  33513. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33514. var p = u[d];
  33515. i[p] = e[p]
  33516. }
  33517. return i.href = i.format(),
  33518. i
  33519. }
  33520. if (i.protocol = e.protocol,
  33521. e.host || E[e.protocol])
  33522. i.pathname = e.pathname;
  33523. else {
  33524. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33525. ;
  33526. e.host || (e.host = ""),
  33527. e.hostname || (e.hostname = ""),
  33528. "" !== f[0] && f.unshift(""),
  33529. f.length < 2 && f.unshift(""),
  33530. i.pathname = f.join("/")
  33531. }
  33532. if (i.search = e.search,
  33533. i.query = e.query,
  33534. i.host = e.host || "",
  33535. i.auth = e.auth,
  33536. i.hostname = e.hostname || e.host,
  33537. i.port = e.port,
  33538. i.pathname || i.search) {
  33539. var g = i.pathname || ""
  33540. , m = i.search || "";
  33541. i.path = g + m
  33542. }
  33543. return i.slashes = i.slashes || e.slashes,
  33544. i.href = i.format(),
  33545. i
  33546. }
  33547. var v = i.pathname && "/" === i.pathname.charAt(0)
  33548. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33549. , y = A || v || i.host && e.pathname
  33550. , C = y
  33551. , I = i.pathname && i.pathname.split("/") || []
  33552. , f = e.pathname && e.pathname.split("/") || []
  33553. , w = i.protocol && !b[i.protocol];
  33554. if (w && (i.hostname = "",
  33555. i.port = null,
  33556. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33557. i.host = "",
  33558. e.protocol && (e.hostname = null,
  33559. e.port = null,
  33560. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33561. e.host = null),
  33562. y = y && ("" === f[0] || "" === I[0])),
  33563. A)
  33564. i.host = e.host || "" === e.host ? e.host : i.host,
  33565. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33566. i.search = e.search,
  33567. i.query = e.query,
  33568. I = f;
  33569. else if (f.length)
  33570. I || (I = []),
  33571. I.pop(),
  33572. I = I.concat(f),
  33573. i.search = e.search,
  33574. i.query = e.query;
  33575. else if (!c.isNullOrUndefined(e.search)) {
  33576. if (w) {
  33577. i.hostname = i.host = I.shift();
  33578. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33579. _ && (i.auth = _.shift(),
  33580. i.host = i.hostname = _.shift())
  33581. }
  33582. return i.search = e.search,
  33583. i.query = e.query,
  33584. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33585. i.href = i.format(),
  33586. i
  33587. }
  33588. if (!I.length)
  33589. return i.pathname = null,
  33590. i.search ? i.path = "/" + i.search : i.path = null,
  33591. i.href = i.format(),
  33592. i;
  33593. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33594. T = I[M],
  33595. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33596. S++) : S && (I.splice(M, 1),
  33597. S--);
  33598. if (!y && !C)
  33599. for (; S--; S)
  33600. I.unshift("..");
  33601. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33602. x && "/" !== I.join("/").substr(-1) && I.push("");
  33603. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33604. if (w) {
  33605. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33606. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33607. _ && (i.auth = _.shift(),
  33608. i.host = i.hostname = _.shift())
  33609. }
  33610. return y = y || i.host && I.length,
  33611. y && !R && I.unshift(""),
  33612. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33613. i.path = null),
  33614. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33615. i.auth = e.auth || i.auth,
  33616. i.slashes = i.slashes || e.slashes,
  33617. i.href = i.format(),
  33618. i
  33619. }
  33620. ,
  33621. n.prototype.parseHost = function() {
  33622. var e = this.host
  33623. , t = u.exec(e);
  33624. t && (t = t[0],
  33625. ":" !== t && (this.port = t.substr(1)),
  33626. e = e.substr(0, e.length - t.length)),
  33627. e && (this.hostname = e)
  33628. }
  33629. }
  33630. , {
  33631. "./util": 209,
  33632. punycode: 204,
  33633. querystring: 207
  33634. }],
  33635. 209: [function(e, t, i) {
  33636. "use strict";
  33637. t.exports = {
  33638. isString: function(e) {
  33639. return "string" == typeof e
  33640. },
  33641. isObject: function(e) {
  33642. return "object" == typeof e && null !== e
  33643. },
  33644. isNull: function(e) {
  33645. return null === e
  33646. },
  33647. isNullOrUndefined: function(e) {
  33648. return null == e
  33649. }
  33650. }
  33651. }
  33652. , {}],
  33653. 210: [function(e, t, i) {
  33654. "use strict";
  33655. function n(e) {
  33656. return l + e
  33657. }
  33658. function r(e) {
  33659. return e.substring(l.length)
  33660. }
  33661. function o(e, t) {
  33662. for (var i in t)
  33663. Object.defineProperty(e, i, {
  33664. value: t[i],
  33665. configurable: !0,
  33666. writable: !0
  33667. })
  33668. }
  33669. function a(e) {
  33670. if ("string" != typeof e)
  33671. throw new TypeError("key must be a string.")
  33672. }
  33673. var s = Object.prototype.hasOwnProperty
  33674. , l = "~";
  33675. t.exports = function(e) {
  33676. var t = Object.create(null)
  33677. , i = 0
  33678. , l = {};
  33679. return o(l, {
  33680. get: function(e, i) {
  33681. a(e);
  33682. var r = n(e);
  33683. return r in t ? t[r] : i
  33684. },
  33685. set: function(e, r) {
  33686. a(e);
  33687. var o = n(e);
  33688. return o in t || ++i,
  33689. t[o] = r
  33690. },
  33691. has: function(e) {
  33692. return a(e),
  33693. n(e)in t
  33694. },
  33695. delete: function(e) {
  33696. a(e);
  33697. var r = n(e);
  33698. return r in t && (--i,
  33699. delete t[r],
  33700. !0)
  33701. },
  33702. clear: function() {
  33703. t = Object.create(null),
  33704. i = 0
  33705. },
  33706. forEach: function(e, i) {
  33707. if ("function" != typeof e)
  33708. throw new TypeError("`callback` must be a function");
  33709. for (var n in t)
  33710. if (s.call(t, n)) {
  33711. var o = r(n)
  33712. , a = t[n];
  33713. e.call(i, a, o, l)
  33714. }
  33715. }
  33716. }),
  33717. Object.defineProperty(l, "size", {
  33718. get: function() {
  33719. return i
  33720. },
  33721. configurable: !0
  33722. }),
  33723. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33724. l.set(t, e[t])
  33725. }),
  33726. l
  33727. }
  33728. }
  33729. , {}],
  33730. 211: [function(e, t, i) {
  33731. t.exports = e("./lib/heap")
  33732. }
  33733. , {
  33734. "./lib/heap": 212
  33735. }],
  33736. 212: [function(e, t, i) {
  33737. (function() {
  33738. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33739. r = Math.floor,
  33740. u = Math.min,
  33741. n = function(e, t) {
  33742. return e < t ? -1 : e > t ? 1 : 0
  33743. }
  33744. ,
  33745. h = function(e, t, i, o, a) {
  33746. var s;
  33747. if (null == i && (i = 0),
  33748. null == a && (a = n),
  33749. i < 0)
  33750. throw new Error("lo must be non-negative");
  33751. for (null == o && (o = e.length); i < o; )
  33752. s = r((i + o) / 2),
  33753. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33754. return [].splice.apply(e, [i, i - i].concat(t)),
  33755. t
  33756. }
  33757. ,
  33758. s = function(e, t, i) {
  33759. return null == i && (i = n),
  33760. e.push(t),
  33761. g(e, 0, e.length - 1, i)
  33762. }
  33763. ,
  33764. a = function(e, t) {
  33765. var i, r;
  33766. return null == t && (t = n),
  33767. i = e.pop(),
  33768. e.length ? (r = e[0],
  33769. e[0] = i,
  33770. m(e, 0, t)) : r = i,
  33771. r
  33772. }
  33773. ,
  33774. c = function(e, t, i) {
  33775. var r;
  33776. return null == i && (i = n),
  33777. r = e[0],
  33778. e[0] = t,
  33779. m(e, 0, i),
  33780. r
  33781. }
  33782. ,
  33783. l = function(e, t, i) {
  33784. var r;
  33785. return null == i && (i = n),
  33786. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33787. t = r[0],
  33788. e[0] = r[1],
  33789. m(e, 0, i)),
  33790. t
  33791. }
  33792. ,
  33793. o = function(e, t) {
  33794. var i, o, a, s, l, c;
  33795. for (null == t && (t = n),
  33796. s = function() {
  33797. c = [];
  33798. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33799. c.push(t);
  33800. return c
  33801. }
  33802. .apply(this).reverse(),
  33803. l = [],
  33804. o = 0,
  33805. a = s.length; o < a; o++)
  33806. i = s[o],
  33807. l.push(m(e, i, t));
  33808. return l
  33809. }
  33810. ,
  33811. f = function(e, t, i) {
  33812. var r;
  33813. if (null == i && (i = n),
  33814. r = e.indexOf(t),
  33815. r !== -1)
  33816. return g(e, 0, r, i),
  33817. m(e, r, i)
  33818. }
  33819. ,
  33820. d = function(e, t, i) {
  33821. var r, a, s, c, h;
  33822. if (null == i && (i = n),
  33823. a = e.slice(0, t),
  33824. !a.length)
  33825. return a;
  33826. for (o(a, i),
  33827. h = e.slice(t),
  33828. s = 0,
  33829. c = h.length; s < c; s++)
  33830. r = h[s],
  33831. l(a, r, i);
  33832. return a.sort(i).reverse()
  33833. }
  33834. ,
  33835. p = function(e, t, i) {
  33836. var r, s, l, c, d, p, f, g, m, v;
  33837. if (null == i && (i = n),
  33838. 10 * t <= e.length) {
  33839. if (c = e.slice(0, t).sort(i),
  33840. !c.length)
  33841. return c;
  33842. for (l = c[c.length - 1],
  33843. g = e.slice(t),
  33844. d = 0,
  33845. f = g.length; d < f; d++)
  33846. r = g[d],
  33847. i(r, l) < 0 && (h(c, r, 0, null, i),
  33848. c.pop(),
  33849. l = c[c.length - 1]);
  33850. return c
  33851. }
  33852. for (o(e, i),
  33853. v = [],
  33854. s = p = 0,
  33855. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33856. v.push(a(e, i));
  33857. return v
  33858. }
  33859. ,
  33860. g = function(e, t, i, r) {
  33861. var o, a, s;
  33862. for (null == r && (r = n),
  33863. o = e[i]; i > t && (s = i - 1 >> 1,
  33864. a = e[s],
  33865. r(o, a) < 0); )
  33866. e[i] = a,
  33867. i = s;
  33868. return e[i] = o
  33869. }
  33870. ,
  33871. m = function(e, t, i) {
  33872. var r, o, a, s, l;
  33873. for (null == i && (i = n),
  33874. o = e.length,
  33875. l = t,
  33876. a = e[t],
  33877. r = 2 * t + 1; r < o; )
  33878. s = r + 1,
  33879. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33880. e[t] = e[r],
  33881. t = r,
  33882. r = 2 * t + 1;
  33883. return e[t] = a,
  33884. g(e, l, t, i)
  33885. }
  33886. ,
  33887. e = function() {
  33888. function e(e) {
  33889. this.cmp = null != e ? e : n,
  33890. this.nodes = []
  33891. }
  33892. return e.push = s,
  33893. e.pop = a,
  33894. e.replace = c,
  33895. e.pushpop = l,
  33896. e.heapify = o,
  33897. e.updateItem = f,
  33898. e.nlargest = d,
  33899. e.nsmallest = p,
  33900. e.prototype.push = function(e) {
  33901. return s(this.nodes, e, this.cmp)
  33902. }
  33903. ,
  33904. e.prototype.pop = function() {
  33905. return a(this.nodes, this.cmp)
  33906. }
  33907. ,
  33908. e.prototype.peek = function() {
  33909. return this.nodes[0]
  33910. }
  33911. ,
  33912. e.prototype.contains = function(e) {
  33913. return this.nodes.indexOf(e) !== -1
  33914. }
  33915. ,
  33916. e.prototype.replace = function(e) {
  33917. return c(this.nodes, e, this.cmp)
  33918. }
  33919. ,
  33920. e.prototype.pushpop = function(e) {
  33921. return l(this.nodes, e, this.cmp)
  33922. }
  33923. ,
  33924. e.prototype.heapify = function() {
  33925. return o(this.nodes, this.cmp)
  33926. }
  33927. ,
  33928. e.prototype.updateItem = function(e) {
  33929. return f(this.nodes, e, this.cmp)
  33930. }
  33931. ,
  33932. e.prototype.clear = function() {
  33933. return this.nodes = []
  33934. }
  33935. ,
  33936. e.prototype.empty = function() {
  33937. return 0 === this.nodes.length
  33938. }
  33939. ,
  33940. e.prototype.size = function() {
  33941. return this.nodes.length
  33942. }
  33943. ,
  33944. e.prototype.clone = function() {
  33945. var t;
  33946. return t = new e,
  33947. t.nodes = this.nodes.slice(0),
  33948. t
  33949. }
  33950. ,
  33951. e.prototype.toArray = function() {
  33952. return this.nodes.slice(0)
  33953. }
  33954. ,
  33955. e.prototype.insert = e.prototype.push,
  33956. e.prototype.top = e.prototype.peek,
  33957. e.prototype.front = e.prototype.peek,
  33958. e.prototype.has = e.prototype.contains,
  33959. e.prototype.copy = e.prototype.clone,
  33960. e
  33961. }(),
  33962. function(e, n) {
  33963. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33964. }(this, function() {
  33965. return e
  33966. })
  33967. }
  33968. ).call(this)
  33969. }
  33970. , {}],
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  33972. !function(e) {
  33973. function i() {}
  33974. function n(e, t) {
  33975. return function() {
  33976. e.apply(t, arguments)
  33977. }
  33978. }
  33979. function r(e) {
  33980. if ("object" != typeof this)
  33981. throw new TypeError("Promises must be constructed via new");
  33982. if ("function" != typeof e)
  33983. throw new TypeError("not a function");
  33984. this._state = 0,
  33985. this._handled = !1,
  33986. this._value = void 0,
  33987. this._deferreds = [],
  33988. h(e, this)
  33989. }
  33990. function o(e, t) {
  33991. for (; 3 === e._state; )
  33992. e = e._value;
  33993. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33994. void r._immediateFn(function() {
  33995. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33996. if (null === i)
  33997. return void (1 === e._state ? a : s)(t.promise, e._value);
  33998. var n;
  33999. try {
  34000. n = i(e._value)
  34001. } catch (e) {
  34002. return void s(t.promise, e)
  34003. }
  34004. a(t.promise, n)
  34005. }))
  34006. }
  34007. function a(e, t) {
  34008. try {
  34009. if (t === e)
  34010. throw new TypeError("A promise cannot be resolved with itself.");
  34011. if (t && ("object" == typeof t || "function" == typeof t)) {
  34012. var i = t.then;
  34013. if (t instanceof r)
  34014. return e._state = 3,
  34015. e._value = t,
  34016. void l(e);
  34017. if ("function" == typeof i)
  34018. return void h(n(i, t), e)
  34019. }
  34020. e._state = 1,
  34021. e._value = t,
  34022. l(e)
  34023. } catch (t) {
  34024. s(e, t)
  34025. }
  34026. }
  34027. function s(e, t) {
  34028. e._state = 2,
  34029. e._value = t,
  34030. l(e)
  34031. }
  34032. function l(e) {
  34033. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34034. e._handled || r._unhandledRejectionFn(e._value)
  34035. });
  34036. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34037. o(e, e._deferreds[t]);
  34038. e._deferreds = null
  34039. }
  34040. function c(e, t, i) {
  34041. this.onFulfilled = "function" == typeof e ? e : null,
  34042. this.onRejected = "function" == typeof t ? t : null,
  34043. this.promise = i
  34044. }
  34045. function h(e, t) {
  34046. var i = !1;
  34047. try {
  34048. e(function(e) {
  34049. i || (i = !0,
  34050. a(t, e))
  34051. }, function(e) {
  34052. i || (i = !0,
  34053. s(t, e))
  34054. })
  34055. } catch (e) {
  34056. if (i)
  34057. return;
  34058. i = !0,
  34059. s(t, e)
  34060. }
  34061. }
  34062. var u = setTimeout;
  34063. r.prototype.catch = function(e) {
  34064. return this.then(null, e)
  34065. }
  34066. ,
  34067. r.prototype.then = function(e, t) {
  34068. var n = new this.constructor(i);
  34069. return o(this, new c(e,t,n)),
  34070. n
  34071. }
  34072. ,
  34073. r.all = function(e) {
  34074. var t = Array.prototype.slice.call(e);
  34075. return new r(function(e, i) {
  34076. function n(o, a) {
  34077. try {
  34078. if (a && ("object" == typeof a || "function" == typeof a)) {
  34079. var s = a.then;
  34080. if ("function" == typeof s)
  34081. return void s.call(a, function(e) {
  34082. n(o, e)
  34083. }, i)
  34084. }
  34085. t[o] = a,
  34086. 0 === --r && e(t)
  34087. } catch (e) {
  34088. i(e)
  34089. }
  34090. }
  34091. if (0 === t.length)
  34092. return e([]);
  34093. for (var r = t.length, o = 0; o < t.length; o++)
  34094. n(o, t[o])
  34095. }
  34096. )
  34097. }
  34098. ,
  34099. r.resolve = function(e) {
  34100. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34101. t(e)
  34102. }
  34103. )
  34104. }
  34105. ,
  34106. r.reject = function(e) {
  34107. return new r(function(t, i) {
  34108. i(e)
  34109. }
  34110. )
  34111. }
  34112. ,
  34113. r.race = function(e) {
  34114. return new r(function(t, i) {
  34115. for (var n = 0, r = e.length; n < r; n++)
  34116. e[n].then(t, i)
  34117. }
  34118. )
  34119. }
  34120. ,
  34121. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34122. setImmediate(e)
  34123. }
  34124. || function(e) {
  34125. u(e, 0)
  34126. }
  34127. ,
  34128. r._unhandledRejectionFn = function(e) {
  34129. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34130. }
  34131. ,
  34132. r._setImmediateFn = function(e) {
  34133. r._immediateFn = e
  34134. }
  34135. ,
  34136. r._setUnhandledRejectionFn = function(e) {
  34137. r._unhandledRejectionFn = e
  34138. }
  34139. ,
  34140. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34141. }(this)
  34142. }
  34143. , {}],
  34144. 214: [function(e, t, i) {
  34145. (function(i) {
  34146. !function(i, n) {
  34147. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34148. }(this, function(t, n) {
  34149. "use strict";
  34150. var r = {};
  34151. return r.ByteBuffer = t,
  34152. r.Long = t.Long || null,
  34153. r.VERSION = "5.0.1",
  34154. r.WIRE_TYPES = {},
  34155. r.WIRE_TYPES.VARINT = 0,
  34156. r.WIRE_TYPES.BITS64 = 1,
  34157. r.WIRE_TYPES.LDELIM = 2,
  34158. r.WIRE_TYPES.STARTGROUP = 3,
  34159. r.WIRE_TYPES.ENDGROUP = 4,
  34160. r.WIRE_TYPES.BITS32 = 5,
  34161. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34162. r.TYPES = {
  34163. int32: {
  34164. name: "int32",
  34165. wireType: r.WIRE_TYPES.VARINT,
  34166. defaultValue: 0
  34167. },
  34168. uint32: {
  34169. name: "uint32",
  34170. wireType: r.WIRE_TYPES.VARINT,
  34171. defaultValue: 0
  34172. },
  34173. sint32: {
  34174. name: "sint32",
  34175. wireType: r.WIRE_TYPES.VARINT,
  34176. defaultValue: 0
  34177. },
  34178. int64: {
  34179. name: "int64",
  34180. wireType: r.WIRE_TYPES.VARINT,
  34181. defaultValue: r.Long ? r.Long.ZERO : void 0
  34182. },
  34183. uint64: {
  34184. name: "uint64",
  34185. wireType: r.WIRE_TYPES.VARINT,
  34186. defaultValue: r.Long ? r.Long.UZERO : void 0
  34187. },
  34188. sint64: {
  34189. name: "sint64",
  34190. wireType: r.WIRE_TYPES.VARINT,
  34191. defaultValue: r.Long ? r.Long.ZERO : void 0
  34192. },
  34193. bool: {
  34194. name: "bool",
  34195. wireType: r.WIRE_TYPES.VARINT,
  34196. defaultValue: !1
  34197. },
  34198. double: {
  34199. name: "double",
  34200. wireType: r.WIRE_TYPES.BITS64,
  34201. defaultValue: 0
  34202. },
  34203. string: {
  34204. name: "string",
  34205. wireType: r.WIRE_TYPES.LDELIM,
  34206. defaultValue: ""
  34207. },
  34208. bytes: {
  34209. name: "bytes",
  34210. wireType: r.WIRE_TYPES.LDELIM,
  34211. defaultValue: null
  34212. },
  34213. fixed32: {
  34214. name: "fixed32",
  34215. wireType: r.WIRE_TYPES.BITS32,
  34216. defaultValue: 0
  34217. },
  34218. sfixed32: {
  34219. name: "sfixed32",
  34220. wireType: r.WIRE_TYPES.BITS32,
  34221. defaultValue: 0
  34222. },
  34223. fixed64: {
  34224. name: "fixed64",
  34225. wireType: r.WIRE_TYPES.BITS64,
  34226. defaultValue: r.Long ? r.Long.UZERO : void 0
  34227. },
  34228. sfixed64: {
  34229. name: "sfixed64",
  34230. wireType: r.WIRE_TYPES.BITS64,
  34231. defaultValue: r.Long ? r.Long.ZERO : void 0
  34232. },
  34233. float: {
  34234. name: "float",
  34235. wireType: r.WIRE_TYPES.BITS32,
  34236. defaultValue: 0
  34237. },
  34238. enum: {
  34239. name: "enum",
  34240. wireType: r.WIRE_TYPES.VARINT,
  34241. defaultValue: 0
  34242. },
  34243. message: {
  34244. name: "message",
  34245. wireType: r.WIRE_TYPES.LDELIM,
  34246. defaultValue: null
  34247. },
  34248. group: {
  34249. name: "group",
  34250. wireType: r.WIRE_TYPES.STARTGROUP,
  34251. defaultValue: null
  34252. }
  34253. },
  34254. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34255. r.ID_MIN = 1,
  34256. r.ID_MAX = 536870911,
  34257. r.convertFieldsToCamelCase = !1,
  34258. r.populateAccessors = !0,
  34259. r.populateDefaults = !0,
  34260. r.Util = function() {
  34261. var t = {};
  34262. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34263. t.XHR = function() {
  34264. for (var e = [function() {
  34265. return new XMLHttpRequest
  34266. }
  34267. , function() {
  34268. return new ActiveXObject("Msxml2.XMLHTTP")
  34269. }
  34270. , function() {
  34271. return new ActiveXObject("Msxml3.XMLHTTP")
  34272. }
  34273. , function() {
  34274. return new ActiveXObject("Microsoft.XMLHTTP")
  34275. }
  34276. ], t = null, i = 0; i < e.length; i++) {
  34277. try {
  34278. t = e[i]()
  34279. } catch (e) {
  34280. continue
  34281. }
  34282. break
  34283. }
  34284. if (!t)
  34285. throw Error("XMLHttpRequest is not supported");
  34286. return t
  34287. }
  34288. ,
  34289. t.fetch = function(i, n) {
  34290. if (n && "function" != typeof n && (n = null),
  34291. t.IS_NODE) {
  34292. var r = e("fs");
  34293. if (n)
  34294. r.readFile(i, function(e, t) {
  34295. n(e ? null : "" + t)
  34296. });
  34297. else
  34298. try {
  34299. return r.readFileSync(i)
  34300. } catch (e) {
  34301. return null
  34302. }
  34303. } else {
  34304. var o = t.XHR();
  34305. if (o.open("GET", i, !!n),
  34306. o.setRequestHeader("Accept", "text/plain"),
  34307. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34308. !n)
  34309. return o.send(null),
  34310. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34311. if (o.onreadystatechange = function() {
  34312. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34313. }
  34314. ,
  34315. 4 == o.readyState)
  34316. return;
  34317. o.send(null)
  34318. }
  34319. }
  34320. ,
  34321. t.toCamelCase = function(e) {
  34322. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34323. return t.toUpperCase()
  34324. })
  34325. }
  34326. ,
  34327. t
  34328. }(),
  34329. r.Lang = {
  34330. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34331. RULE: /^(?:required|optional|repeated|map)$/,
  34332. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34333. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34334. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34335. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34336. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34337. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34338. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34339. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34340. NUMBER_OCT: /^0[0-7]+$/,
  34341. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34342. BOOL: /^(?:true|false)$/i,
  34343. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34344. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34345. WHITESPACE: /\s/,
  34346. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34347. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34348. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34349. },
  34350. r.DotProto = function(e, t) {
  34351. function i(e, i) {
  34352. var n = -1
  34353. , r = 1;
  34354. if ("-" == e.charAt(0) && (r = -1,
  34355. e = e.substring(1)),
  34356. t.NUMBER_DEC.test(e))
  34357. n = parseInt(e);
  34358. else if (t.NUMBER_HEX.test(e))
  34359. n = parseInt(e.substring(2), 16);
  34360. else {
  34361. if (!t.NUMBER_OCT.test(e))
  34362. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34363. n = parseInt(e.substring(1), 8)
  34364. }
  34365. if (n = r * n | 0,
  34366. !i && n < 0)
  34367. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34368. return n
  34369. }
  34370. function n(e) {
  34371. var i = 1;
  34372. if ("-" == e.charAt(0) && (i = -1,
  34373. e = e.substring(1)),
  34374. t.NUMBER_DEC.test(e))
  34375. return i * parseInt(e, 10);
  34376. if (t.NUMBER_HEX.test(e))
  34377. return i * parseInt(e.substring(2), 16);
  34378. if (t.NUMBER_OCT.test(e))
  34379. return i * parseInt(e.substring(1), 8);
  34380. if ("inf" === e)
  34381. return i * (1 / 0);
  34382. if ("nan" === e)
  34383. return NaN;
  34384. if (t.NUMBER_FLT.test(e))
  34385. return i * parseFloat(e);
  34386. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34387. }
  34388. function r(e, t, i) {
  34389. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34390. e[t].push(i))
  34391. }
  34392. var o = {}
  34393. , a = function(e) {
  34394. this.source = e + "",
  34395. this.index = 0,
  34396. this.line = 1,
  34397. this.stack = [],
  34398. this._stringOpen = null
  34399. }
  34400. , s = a.prototype;
  34401. s._readString = function() {
  34402. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34403. e.lastIndex = this.index - 1;
  34404. var i = e.exec(this.source);
  34405. if (!i)
  34406. throw Error("unterminated string");
  34407. return this.index = e.lastIndex,
  34408. this.stack.push(this._stringOpen),
  34409. this._stringOpen = null,
  34410. i[1]
  34411. }
  34412. ,
  34413. s.next = function() {
  34414. if (this.stack.length > 0)
  34415. return this.stack.shift();
  34416. if (this.index >= this.source.length)
  34417. return null;
  34418. if (null !== this._stringOpen)
  34419. return this._readString();
  34420. var e, i, n;
  34421. do {
  34422. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34423. if ("\n" === n && ++this.line,
  34424. ++this.index === this.source.length)
  34425. return null;
  34426. if ("/" === this.source.charAt(this.index))
  34427. if (++this.index,
  34428. "/" === this.source.charAt(this.index)) {
  34429. for (; "\n" !== this.source.charAt(++this.index); )
  34430. if (this.index == this.source.length)
  34431. return null;
  34432. ++this.index,
  34433. ++this.line,
  34434. e = !0
  34435. } else {
  34436. if ("*" !== (n = this.source.charAt(this.index)))
  34437. return "/";
  34438. do {
  34439. if ("\n" === n && ++this.line,
  34440. ++this.index === this.source.length)
  34441. return null;
  34442. i = n,
  34443. n = this.source.charAt(this.index)
  34444. } while ("*" !== i || "/" !== n);++this.index,
  34445. e = !0
  34446. }
  34447. } while (e);if (this.index === this.source.length)
  34448. return null;
  34449. var r = this.index;
  34450. t.DELIM.lastIndex = 0;
  34451. var o = t.DELIM.test(this.source.charAt(r++));
  34452. if (!o)
  34453. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34454. ++r;
  34455. var a = this.source.substring(this.index, this.index = r);
  34456. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34457. a
  34458. }
  34459. ,
  34460. s.peek = function() {
  34461. if (0 === this.stack.length) {
  34462. var e = this.next();
  34463. if (null === e)
  34464. return null;
  34465. this.stack.push(e)
  34466. }
  34467. return this.stack[0]
  34468. }
  34469. ,
  34470. s.skip = function(e) {
  34471. var t = this.next();
  34472. if (t !== e)
  34473. throw Error("illegal '" + t + "', '" + e + "' expected")
  34474. }
  34475. ,
  34476. s.omit = function(e) {
  34477. return this.peek() === e && (this.next(),
  34478. !0)
  34479. }
  34480. ,
  34481. s.toString = function() {
  34482. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34483. }
  34484. ,
  34485. o.Tokenizer = a;
  34486. var l = function(e) {
  34487. this.tn = new a(e),
  34488. this.proto3 = !1
  34489. }
  34490. , c = l.prototype;
  34491. return c.parse = function() {
  34492. var e, i, n = {
  34493. name: "[ROOT]",
  34494. package: null,
  34495. messages: [],
  34496. enums: [],
  34497. imports: [],
  34498. options: {},
  34499. services: []
  34500. }, r = !0;
  34501. try {
  34502. for (; e = this.tn.next(); )
  34503. switch (e) {
  34504. case "package":
  34505. if (!r || null !== n.package)
  34506. throw Error("unexpected 'package'");
  34507. if (e = this.tn.next(),
  34508. !t.TYPEREF.test(e))
  34509. throw Error("illegal package name: " + e);
  34510. this.tn.skip(";"),
  34511. n.package = e;
  34512. break;
  34513. case "import":
  34514. if (!r)
  34515. throw Error("unexpected 'import'");
  34516. e = this.tn.peek(),
  34517. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34518. e = this._readString(),
  34519. this.tn.skip(";"),
  34520. i || n.imports.push(e);
  34521. break;
  34522. case "syntax":
  34523. if (!r)
  34524. throw Error("unexpected 'syntax'");
  34525. this.tn.skip("="),
  34526. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34527. this.tn.skip(";");
  34528. break;
  34529. case "message":
  34530. this._parseMessage(n, null),
  34531. r = !1;
  34532. break;
  34533. case "enum":
  34534. this._parseEnum(n),
  34535. r = !1;
  34536. break;
  34537. case "option":
  34538. this._parseOption(n);
  34539. break;
  34540. case "service":
  34541. this._parseService(n);
  34542. break;
  34543. case "extend":
  34544. this._parseExtend(n);
  34545. break;
  34546. default:
  34547. throw Error("unexpected '" + e + "'")
  34548. }
  34549. } catch (e) {
  34550. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34551. e
  34552. }
  34553. return delete n.name,
  34554. n
  34555. }
  34556. ,
  34557. l.parse = function(e) {
  34558. return new l(e).parse()
  34559. }
  34560. ,
  34561. c._readString = function() {
  34562. var e, t, i = "";
  34563. do {
  34564. if (t = this.tn.next(),
  34565. "'" !== t && '"' !== t)
  34566. throw Error("illegal string delimiter: " + t);
  34567. i += this.tn.next(),
  34568. this.tn.skip(t),
  34569. e = this.tn.peek()
  34570. } while ('"' === e || '"' === e);return i
  34571. }
  34572. ,
  34573. c._readValue = function(e) {
  34574. var i = this.tn.peek();
  34575. if ('"' === i || "'" === i)
  34576. return this._readString();
  34577. if (this.tn.next(),
  34578. t.NUMBER.test(i))
  34579. return n(i);
  34580. if (t.BOOL.test(i))
  34581. return "true" === i.toLowerCase();
  34582. if (e && t.TYPEREF.test(i))
  34583. return i;
  34584. throw Error("illegal value: " + i)
  34585. }
  34586. ,
  34587. c._parseOption = function(e, i) {
  34588. var n = this.tn.next()
  34589. , r = !1;
  34590. if ("(" === n && (r = !0,
  34591. n = this.tn.next()),
  34592. !t.TYPEREF.test(n))
  34593. throw Error("illegal option name: " + n);
  34594. var o = n;
  34595. r && (this.tn.skip(")"),
  34596. o = "(" + o + ")",
  34597. n = this.tn.peek(),
  34598. t.FQTYPEREF.test(n) && (o += n,
  34599. this.tn.next())),
  34600. this.tn.skip("="),
  34601. this._parseOptionValue(e, o),
  34602. i || this.tn.skip(";")
  34603. }
  34604. ,
  34605. c._parseOptionValue = function(e, i) {
  34606. var n = this.tn.peek();
  34607. if ("{" !== n)
  34608. r(e.options, i, this._readValue(!0));
  34609. else
  34610. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34611. if (!t.NAME.test(n))
  34612. throw Error("illegal option name: " + i + "." + n);
  34613. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34614. }
  34615. }
  34616. ,
  34617. c._parseService = function(e) {
  34618. var i = this.tn.next();
  34619. if (!t.NAME.test(i))
  34620. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34621. var n = i
  34622. , r = {
  34623. name: n,
  34624. rpc: {},
  34625. options: {}
  34626. };
  34627. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34628. if ("option" === i)
  34629. this._parseOption(r);
  34630. else {
  34631. if ("rpc" !== i)
  34632. throw Error("illegal service token: " + i);
  34633. this._parseServiceRPC(r)
  34634. }
  34635. this.tn.omit(";"),
  34636. e.services.push(r)
  34637. }
  34638. ,
  34639. c._parseServiceRPC = function(e) {
  34640. var i = "rpc"
  34641. , n = this.tn.next();
  34642. if (!t.NAME.test(n))
  34643. throw Error("illegal rpc service method name: " + n);
  34644. var r = n
  34645. , o = {
  34646. request: null,
  34647. response: null,
  34648. request_stream: !1,
  34649. response_stream: !1,
  34650. options: {}
  34651. };
  34652. if (this.tn.skip("("),
  34653. n = this.tn.next(),
  34654. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34655. n = this.tn.next()),
  34656. !t.TYPEREF.test(n))
  34657. throw Error("illegal rpc service request type: " + n);
  34658. if (o.request = n,
  34659. this.tn.skip(")"),
  34660. n = this.tn.next(),
  34661. "returns" !== n.toLowerCase())
  34662. throw Error("illegal rpc service request type delimiter: " + n);
  34663. if (this.tn.skip("("),
  34664. n = this.tn.next(),
  34665. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34666. n = this.tn.next()),
  34667. o.response = n,
  34668. this.tn.skip(")"),
  34669. n = this.tn.peek(),
  34670. "{" === n) {
  34671. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34672. if ("option" !== n)
  34673. throw Error("illegal rpc service token: " + n);
  34674. this._parseOption(o)
  34675. }
  34676. this.tn.omit(";")
  34677. } else
  34678. this.tn.skip(";");
  34679. "undefined" == typeof e[i] && (e[i] = {}),
  34680. e[i][r] = o
  34681. }
  34682. ,
  34683. c._parseMessage = function(e, n) {
  34684. var r = !!n
  34685. , o = this.tn.next()
  34686. , a = {
  34687. name: "",
  34688. fields: [],
  34689. enums: [],
  34690. messages: [],
  34691. options: {},
  34692. services: [],
  34693. oneofs: {}
  34694. };
  34695. if (!t.NAME.test(o))
  34696. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34697. for (a.name = o,
  34698. r && (this.tn.skip("="),
  34699. n.id = i(this.tn.next()),
  34700. a.isGroup = !0),
  34701. o = this.tn.peek(),
  34702. "[" === o && n && this._parseFieldOptions(n),
  34703. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34704. if (t.RULE.test(o))
  34705. this._parseMessageField(a, o);
  34706. else if ("oneof" === o)
  34707. this._parseMessageOneOf(a);
  34708. else if ("enum" === o)
  34709. this._parseEnum(a);
  34710. else if ("message" === o)
  34711. this._parseMessage(a);
  34712. else if ("option" === o)
  34713. this._parseOption(a);
  34714. else if ("service" === o)
  34715. this._parseService(a);
  34716. else if ("extensions" === o)
  34717. a.extensions = this._parseExtensionRanges();
  34718. else if ("reserved" === o)
  34719. this._parseIgnored();
  34720. else if ("extend" === o)
  34721. this._parseExtend(a);
  34722. else {
  34723. if (!t.TYPEREF.test(o))
  34724. throw Error("illegal message token: " + o);
  34725. if (!this.proto3)
  34726. throw Error("illegal field rule: " + o);
  34727. this._parseMessageField(a, "optional", o)
  34728. }
  34729. return this.tn.omit(";"),
  34730. e.messages.push(a),
  34731. a
  34732. }
  34733. ,
  34734. c._parseIgnored = function() {
  34735. for (; ";" !== this.tn.peek(); )
  34736. this.tn.next();
  34737. this.tn.skip(";")
  34738. }
  34739. ,
  34740. c._parseMessageField = function(e, n, r) {
  34741. if (!t.RULE.test(n))
  34742. throw Error("illegal message field rule: " + n);
  34743. var o, a = {
  34744. rule: n,
  34745. type: "",
  34746. name: "",
  34747. options: {},
  34748. id: 0
  34749. };
  34750. if ("map" === n) {
  34751. if (r)
  34752. throw Error("illegal type: " + r);
  34753. if (this.tn.skip("<"),
  34754. o = this.tn.next(),
  34755. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34756. throw Error("illegal message field type: " + o);
  34757. if (a.keytype = o,
  34758. this.tn.skip(","),
  34759. o = this.tn.next(),
  34760. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34761. throw Error("illegal message field: " + o);
  34762. if (a.type = o,
  34763. this.tn.skip(">"),
  34764. o = this.tn.next(),
  34765. !t.NAME.test(o))
  34766. throw Error("illegal message field name: " + o);
  34767. a.name = o,
  34768. this.tn.skip("="),
  34769. a.id = i(this.tn.next()),
  34770. o = this.tn.peek(),
  34771. "[" === o && this._parseFieldOptions(a),
  34772. this.tn.skip(";")
  34773. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34774. "group" === r) {
  34775. var s = this._parseMessage(e, a);
  34776. if (!/^[A-Z]/.test(s.name))
  34777. throw Error("illegal group name: " + s.name);
  34778. a.type = s.name,
  34779. a.name = s.name.toLowerCase(),
  34780. this.tn.omit(";")
  34781. } else {
  34782. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34783. throw Error("illegal message field type: " + r);
  34784. if (a.type = r,
  34785. o = this.tn.next(),
  34786. !t.NAME.test(o))
  34787. throw Error("illegal message field name: " + o);
  34788. a.name = o,
  34789. this.tn.skip("="),
  34790. a.id = i(this.tn.next()),
  34791. o = this.tn.peek(),
  34792. "[" === o && this._parseFieldOptions(a),
  34793. this.tn.skip(";")
  34794. }
  34795. return e.fields.push(a),
  34796. a
  34797. }
  34798. ,
  34799. c._parseMessageOneOf = function(e) {
  34800. var i = this.tn.next();
  34801. if (!t.NAME.test(i))
  34802. throw Error("illegal oneof name: " + i);
  34803. var n, r = i, o = [];
  34804. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34805. n = this._parseMessageField(e, "optional", i),
  34806. n.oneof = r,
  34807. o.push(n.id);
  34808. this.tn.omit(";"),
  34809. e.oneofs[r] = o
  34810. }
  34811. ,
  34812. c._parseFieldOptions = function(e) {
  34813. this.tn.skip("[");
  34814. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34815. i || this.tn.skip(","),
  34816. this._parseOption(e, !0),
  34817. i = !1;
  34818. this.tn.next()
  34819. }
  34820. ,
  34821. c._parseEnum = function(e) {
  34822. var n = {
  34823. name: "",
  34824. values: [],
  34825. options: {}
  34826. }
  34827. , r = this.tn.next();
  34828. if (!t.NAME.test(r))
  34829. throw Error("illegal name: " + r);
  34830. for (n.name = r,
  34831. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34832. if ("option" === r)
  34833. this._parseOption(n);
  34834. else {
  34835. if (!t.NAME.test(r))
  34836. throw Error("illegal name: " + r);
  34837. this.tn.skip("=");
  34838. var o = {
  34839. name: r,
  34840. id: i(this.tn.next(), !0)
  34841. };
  34842. r = this.tn.peek(),
  34843. "[" === r && this._parseFieldOptions({
  34844. options: {}
  34845. }),
  34846. this.tn.skip(";"),
  34847. n.values.push(o)
  34848. }
  34849. this.tn.omit(";"),
  34850. e.enums.push(n)
  34851. }
  34852. ,
  34853. c._parseExtensionRanges = function() {
  34854. var t, i, r, o = [];
  34855. do {
  34856. for (i = []; ; ) {
  34857. switch (t = this.tn.next()) {
  34858. case "min":
  34859. r = e.ID_MIN;
  34860. break;
  34861. case "max":
  34862. r = e.ID_MAX;
  34863. break;
  34864. default:
  34865. r = n(t)
  34866. }
  34867. if (i.push(r),
  34868. 2 === i.length)
  34869. break;
  34870. if ("to" !== this.tn.peek()) {
  34871. i.push(r);
  34872. break
  34873. }
  34874. this.tn.next()
  34875. }
  34876. o.push(i)
  34877. } while (this.tn.omit(","));return this.tn.skip(";"),
  34878. o
  34879. }
  34880. ,
  34881. c._parseExtend = function(e) {
  34882. var i = this.tn.next();
  34883. if (!t.TYPEREF.test(i))
  34884. throw Error("illegal extend reference: " + i);
  34885. var n = {
  34886. ref: i,
  34887. fields: []
  34888. };
  34889. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34890. if (t.RULE.test(i))
  34891. this._parseMessageField(n, i);
  34892. else {
  34893. if (!t.TYPEREF.test(i))
  34894. throw Error("illegal extend token: " + i);
  34895. if (!this.proto3)
  34896. throw Error("illegal field rule: " + i);
  34897. this._parseMessageField(n, "optional", i)
  34898. }
  34899. return this.tn.omit(";"),
  34900. e.messages.push(n),
  34901. n
  34902. }
  34903. ,
  34904. c.toString = function() {
  34905. return "Parser at line " + this.tn.line
  34906. }
  34907. ,
  34908. o.Parser = l,
  34909. o
  34910. }(r, r.Lang),
  34911. r.Reflect = function(e) {
  34912. function i(i) {
  34913. if ("string" == typeof i && (i = e.TYPES[i]),
  34914. "undefined" == typeof i.defaultValue)
  34915. throw Error("default value for type " + i.name + " is not supported");
  34916. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34917. }
  34918. function n(t, i) {
  34919. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34920. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34921. if ("string" == typeof t)
  34922. return e.Long.fromString(t, i || !1, 10);
  34923. if ("number" == typeof t)
  34924. return e.Long.fromNumber(t, i || !1);
  34925. throw Error("not convertible to Long")
  34926. }
  34927. function r(t, i) {
  34928. var n = i.readVarint32()
  34929. , o = 7 & n
  34930. , a = n >>> 3;
  34931. switch (o) {
  34932. case e.WIRE_TYPES.VARINT:
  34933. do
  34934. n = i.readUint8();
  34935. while (128 === (128 & n));break;
  34936. case e.WIRE_TYPES.BITS64:
  34937. i.offset += 8;
  34938. break;
  34939. case e.WIRE_TYPES.LDELIM:
  34940. n = i.readVarint32(),
  34941. i.offset += n;
  34942. break;
  34943. case e.WIRE_TYPES.STARTGROUP:
  34944. r(a, i);
  34945. break;
  34946. case e.WIRE_TYPES.ENDGROUP:
  34947. if (a === t)
  34948. return !1;
  34949. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34950. case e.WIRE_TYPES.BITS32:
  34951. i.offset += 4;
  34952. break;
  34953. default:
  34954. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34955. }
  34956. return !0
  34957. }
  34958. var o = {}
  34959. , a = function(e, t, i) {
  34960. this.builder = e,
  34961. this.parent = t,
  34962. this.name = i,
  34963. this.className
  34964. }
  34965. , s = a.prototype;
  34966. s.fqn = function() {
  34967. for (var e = this.name, t = this; ; ) {
  34968. if (t = t.parent,
  34969. null == t)
  34970. break;
  34971. e = t.name + "." + e
  34972. }
  34973. return e
  34974. }
  34975. ,
  34976. s.toString = function(e) {
  34977. return (e ? this.className + " " : "") + this.fqn()
  34978. }
  34979. ,
  34980. s.build = function() {
  34981. throw Error(this.toString(!0) + " cannot be built directly")
  34982. }
  34983. ,
  34984. o.T = a;
  34985. var l = function(e, t, i, n, r) {
  34986. a.call(this, e, t, i),
  34987. this.className = "Namespace",
  34988. this.children = [],
  34989. this.options = n || {},
  34990. this.syntax = r || "proto2"
  34991. }
  34992. , c = l.prototype = Object.create(a.prototype);
  34993. c.getChildren = function(e) {
  34994. if (e = e || null,
  34995. null == e)
  34996. return this.children.slice();
  34997. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34998. this.children[i]instanceof e && t.push(this.children[i]);
  34999. return t
  35000. }
  35001. ,
  35002. c.addChild = function(e) {
  35003. var t;
  35004. if (t = this.getChild(e.name))
  35005. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35006. t.name = t.originalName;
  35007. else {
  35008. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35009. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35010. e.name = e.originalName
  35011. }
  35012. this.children.push(e)
  35013. }
  35014. ,
  35015. c.getChild = function(e) {
  35016. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35017. if (this.children[i][t] === e)
  35018. return this.children[i];
  35019. return null
  35020. }
  35021. ,
  35022. c.resolve = function(e, t) {
  35023. var i = "string" == typeof e ? e.split(".") : e
  35024. , n = this
  35025. , r = 0;
  35026. if ("" === i[r]) {
  35027. for (; null !== n.parent; )
  35028. n = n.parent;
  35029. r++
  35030. }
  35031. var a;
  35032. do {
  35033. do {
  35034. if (!(n instanceof o.Namespace)) {
  35035. n = null;
  35036. break
  35037. }
  35038. if (a = n.getChild(i[r]),
  35039. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35040. n = null;
  35041. break
  35042. }
  35043. n = a,
  35044. r++
  35045. } while (r < i.length);if (null != n)
  35046. break;
  35047. if (null !== this.parent)
  35048. return this.parent.resolve(e, t)
  35049. } while (null != n);return n
  35050. }
  35051. ,
  35052. c.qn = function(e) {
  35053. var t = []
  35054. , i = e;
  35055. do
  35056. t.unshift(i.name),
  35057. i = i.parent;
  35058. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35059. var r = t.slice(t.length - n);
  35060. if (e === this.resolve(r, e instanceof o.Namespace))
  35061. return r.join(".")
  35062. }
  35063. return e.fqn()
  35064. }
  35065. ,
  35066. c.build = function() {
  35067. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35068. e = i[n],
  35069. e instanceof l && (t[e.name] = e.build());
  35070. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35071. value: this.buildOpt()
  35072. }),
  35073. t
  35074. }
  35075. ,
  35076. c.buildOpt = function() {
  35077. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35078. var r = t[i]
  35079. , o = this.options[t[i]];
  35080. e[r] = o
  35081. }
  35082. return e
  35083. }
  35084. ,
  35085. c.getOption = function(e) {
  35086. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35087. }
  35088. ,
  35089. o.Namespace = l;
  35090. var h = function(t, i, n, r) {
  35091. if (this.type = t,
  35092. this.resolvedType = i,
  35093. this.isMapKey = n,
  35094. this.syntax = r,
  35095. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35096. throw Error("Invalid map key type: " + t.name)
  35097. }
  35098. , u = h.prototype;
  35099. h.defaultFieldValue = i,
  35100. u.verifyValue = function(i) {
  35101. function r(e, t) {
  35102. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35103. }
  35104. var o = this;
  35105. switch (this.type) {
  35106. case e.TYPES.int32:
  35107. case e.TYPES.sint32:
  35108. case e.TYPES.sfixed32:
  35109. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35110. i > 4294967295 ? 0 | i : i;
  35111. case e.TYPES.uint32:
  35112. case e.TYPES.fixed32:
  35113. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35114. i < 0 ? i >>> 0 : i;
  35115. case e.TYPES.int64:
  35116. case e.TYPES.sint64:
  35117. case e.TYPES.sfixed64:
  35118. if (e.Long)
  35119. try {
  35120. return n(i, !1)
  35121. } catch (e) {
  35122. r(typeof i, e.message)
  35123. }
  35124. else
  35125. r(typeof i, "requires Long.js");
  35126. case e.TYPES.uint64:
  35127. case e.TYPES.fixed64:
  35128. if (e.Long)
  35129. try {
  35130. return n(i, !0)
  35131. } catch (e) {
  35132. r(typeof i, e.message)
  35133. }
  35134. else
  35135. r(typeof i, "requires Long.js");
  35136. case e.TYPES.bool:
  35137. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35138. i;
  35139. case e.TYPES.float:
  35140. case e.TYPES.double:
  35141. return "number" != typeof i && r(typeof i, "not a number"),
  35142. i;
  35143. case e.TYPES.string:
  35144. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35145. "" + i;
  35146. case e.TYPES.bytes:
  35147. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35148. case e.TYPES.enum:
  35149. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35150. for (l = 0; l < a.length; l++) {
  35151. if (a[l].name == i)
  35152. return a[l].id;
  35153. if (a[l].id == i)
  35154. return a[l].id
  35155. }
  35156. if ("proto3" === this.syntax)
  35157. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35158. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35159. i;
  35160. r(i, "not a valid enum value");
  35161. case e.TYPES.group:
  35162. case e.TYPES.message:
  35163. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35164. i instanceof this.resolvedType.clazz)
  35165. return i;
  35166. if (i instanceof e.Builder.Message) {
  35167. var s = {};
  35168. for (var l in i)
  35169. i.hasOwnProperty(l) && (s[l] = i[l]);
  35170. i = s
  35171. }
  35172. return new this.resolvedType.clazz(i)
  35173. }
  35174. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35175. }
  35176. ,
  35177. u.calculateLength = function(i, n) {
  35178. if (null === n)
  35179. return 0;
  35180. var r;
  35181. switch (this.type) {
  35182. case e.TYPES.int32:
  35183. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35184. case e.TYPES.uint32:
  35185. return t.calculateVarint32(n);
  35186. case e.TYPES.sint32:
  35187. return t.calculateVarint32(t.zigZagEncode32(n));
  35188. case e.TYPES.fixed32:
  35189. case e.TYPES.sfixed32:
  35190. case e.TYPES.float:
  35191. return 4;
  35192. case e.TYPES.int64:
  35193. case e.TYPES.uint64:
  35194. return t.calculateVarint64(n);
  35195. case e.TYPES.sint64:
  35196. return t.calculateVarint64(t.zigZagEncode64(n));
  35197. case e.TYPES.fixed64:
  35198. case e.TYPES.sfixed64:
  35199. return 8;
  35200. case e.TYPES.bool:
  35201. return 1;
  35202. case e.TYPES.enum:
  35203. return t.calculateVarint32(n);
  35204. case e.TYPES.double:
  35205. return 8;
  35206. case e.TYPES.string:
  35207. return r = t.calculateUTF8Bytes(n),
  35208. t.calculateVarint32(r) + r;
  35209. case e.TYPES.bytes:
  35210. if (n.remaining() < 0)
  35211. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35212. return t.calculateVarint32(n.remaining()) + n.remaining();
  35213. case e.TYPES.message:
  35214. return r = this.resolvedType.calculate(n),
  35215. t.calculateVarint32(r) + r;
  35216. case e.TYPES.group:
  35217. return r = this.resolvedType.calculate(n),
  35218. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35219. }
  35220. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35221. }
  35222. ,
  35223. u.encodeValue = function(i, n, r) {
  35224. if (null === n)
  35225. return r;
  35226. switch (this.type) {
  35227. case e.TYPES.int32:
  35228. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35229. break;
  35230. case e.TYPES.uint32:
  35231. r.writeVarint32(n);
  35232. break;
  35233. case e.TYPES.sint32:
  35234. r.writeVarint32ZigZag(n);
  35235. break;
  35236. case e.TYPES.fixed32:
  35237. r.writeUint32(n);
  35238. break;
  35239. case e.TYPES.sfixed32:
  35240. r.writeInt32(n);
  35241. break;
  35242. case e.TYPES.int64:
  35243. case e.TYPES.uint64:
  35244. r.writeVarint64(n);
  35245. break;
  35246. case e.TYPES.sint64:
  35247. r.writeVarint64ZigZag(n);
  35248. break;
  35249. case e.TYPES.fixed64:
  35250. r.writeUint64(n);
  35251. break;
  35252. case e.TYPES.sfixed64:
  35253. r.writeInt64(n);
  35254. break;
  35255. case e.TYPES.bool:
  35256. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35257. break;
  35258. case e.TYPES.enum:
  35259. r.writeVarint32(n);
  35260. break;
  35261. case e.TYPES.float:
  35262. r.writeFloat32(n);
  35263. break;
  35264. case e.TYPES.double:
  35265. r.writeFloat64(n);
  35266. break;
  35267. case e.TYPES.string:
  35268. r.writeVString(n);
  35269. break;
  35270. case e.TYPES.bytes:
  35271. if (n.remaining() < 0)
  35272. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35273. var o = n.offset;
  35274. r.writeVarint32(n.remaining()),
  35275. r.append(n),
  35276. n.offset = o;
  35277. break;
  35278. case e.TYPES.message:
  35279. var a = (new t).LE();
  35280. this.resolvedType.encode(n, a),
  35281. r.writeVarint32(a.offset),
  35282. r.append(a.flip());
  35283. break;
  35284. case e.TYPES.group:
  35285. this.resolvedType.encode(n, r),
  35286. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35287. break;
  35288. default:
  35289. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35290. }
  35291. return r
  35292. }
  35293. ,
  35294. u.decode = function(t, i, n) {
  35295. if (i != this.type.wireType)
  35296. throw Error("Unexpected wire type for element");
  35297. var r, o;
  35298. switch (this.type) {
  35299. case e.TYPES.int32:
  35300. return 0 | t.readVarint32();
  35301. case e.TYPES.uint32:
  35302. return t.readVarint32() >>> 0;
  35303. case e.TYPES.sint32:
  35304. return 0 | t.readVarint32ZigZag();
  35305. case e.TYPES.fixed32:
  35306. return t.readUint32() >>> 0;
  35307. case e.TYPES.sfixed32:
  35308. return 0 | t.readInt32();
  35309. case e.TYPES.int64:
  35310. return t.readVarint64();
  35311. case e.TYPES.uint64:
  35312. return t.readVarint64().toUnsigned();
  35313. case e.TYPES.sint64:
  35314. return t.readVarint64ZigZag();
  35315. case e.TYPES.fixed64:
  35316. return t.readUint64();
  35317. case e.TYPES.sfixed64:
  35318. return t.readInt64();
  35319. case e.TYPES.bool:
  35320. return !!t.readVarint32();
  35321. case e.TYPES.enum:
  35322. return t.readVarint32();
  35323. case e.TYPES.float:
  35324. return t.readFloat();
  35325. case e.TYPES.double:
  35326. return t.readDouble();
  35327. case e.TYPES.string:
  35328. return t.readVString();
  35329. case e.TYPES.bytes:
  35330. if (o = t.readVarint32(),
  35331. t.remaining() < o)
  35332. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35333. return r = t.clone(),
  35334. r.limit = r.offset + o,
  35335. t.offset += o,
  35336. r;
  35337. case e.TYPES.message:
  35338. return o = t.readVarint32(),
  35339. this.resolvedType.decode(t, o);
  35340. case e.TYPES.group:
  35341. return this.resolvedType.decode(t, -1, n)
  35342. }
  35343. throw Error("[INTERNAL] Illegal decode type")
  35344. }
  35345. ,
  35346. u.valueFromString = function(i) {
  35347. if (!this.isMapKey)
  35348. throw Error("valueFromString() called on non-map-key element");
  35349. switch (this.type) {
  35350. case e.TYPES.int32:
  35351. case e.TYPES.sint32:
  35352. case e.TYPES.sfixed32:
  35353. case e.TYPES.uint32:
  35354. case e.TYPES.fixed32:
  35355. return this.verifyValue(parseInt(i));
  35356. case e.TYPES.int64:
  35357. case e.TYPES.sint64:
  35358. case e.TYPES.sfixed64:
  35359. case e.TYPES.uint64:
  35360. case e.TYPES.fixed64:
  35361. return this.verifyValue(i);
  35362. case e.TYPES.bool:
  35363. return "true" === i;
  35364. case e.TYPES.string:
  35365. return this.verifyValue(i);
  35366. case e.TYPES.bytes:
  35367. return t.fromBinary(i)
  35368. }
  35369. }
  35370. ,
  35371. u.valueToString = function(t) {
  35372. if (!this.isMapKey)
  35373. throw Error("valueToString() called on non-map-key element");
  35374. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35375. }
  35376. ,
  35377. o.Element = h;
  35378. var d = function(e, t, i, n, r, o) {
  35379. l.call(this, e, t, i, n, o),
  35380. this.className = "Message",
  35381. this.extensions = void 0,
  35382. this.clazz = null,
  35383. this.isGroup = !!r,
  35384. this._fields = null,
  35385. this._fieldsById = null,
  35386. this._fieldsByName = null
  35387. }
  35388. , p = d.prototype = Object.create(l.prototype);
  35389. p.build = function(i) {
  35390. if (this.clazz && !i)
  35391. return this.clazz;
  35392. var n = function(e, i) {
  35393. function n(i, r, o, a) {
  35394. if (null === i || "object" != typeof i) {
  35395. if (a && a instanceof e.Reflect.Enum) {
  35396. var s = e.Reflect.Enum.getName(a.object, i);
  35397. if (null !== s)
  35398. return s
  35399. }
  35400. return i
  35401. }
  35402. if (t.isByteBuffer(i))
  35403. return r ? i.toBase64() : i.toBuffer();
  35404. if (e.Long.isLong(i))
  35405. return o ? i.toString() : e.Long.fromValue(i);
  35406. var l;
  35407. if (Array.isArray(i))
  35408. return l = [],
  35409. i.forEach(function(e, t) {
  35410. l[t] = n(e, r, o, a)
  35411. }),
  35412. l;
  35413. if (l = {},
  35414. i instanceof e.Map) {
  35415. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35416. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35417. return l
  35418. }
  35419. var u = i.$type
  35420. , d = void 0;
  35421. for (var p in i)
  35422. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35423. return l
  35424. }
  35425. var r = i.getChildren(e.Reflect.Message.Field)
  35426. , o = i.getChildren(e.Reflect.Message.OneOf)
  35427. , a = function(n, s) {
  35428. e.Builder.Message.call(this);
  35429. for (var l = 0, c = o.length; l < c; ++l)
  35430. this[o[l].name] = null;
  35431. for (l = 0,
  35432. c = r.length; l < c; ++l) {
  35433. var h = r[l];
  35434. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35435. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35436. }
  35437. if (arguments.length > 0) {
  35438. var u;
  35439. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35440. for (l = 0,
  35441. c = arguments.length; l < c; ++l)
  35442. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35443. else
  35444. this.$set(n)
  35445. }
  35446. }
  35447. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35448. s.add = function(t, n, r) {
  35449. var o = i._fieldsByName[t];
  35450. if (!r) {
  35451. if (!o)
  35452. throw Error(this + "#" + t + " is undefined");
  35453. if (!(o instanceof e.Reflect.Message.Field))
  35454. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35455. if (!o.repeated)
  35456. throw Error(this + "#" + t + " is not a repeated field");
  35457. n = o.verifyValue(n, !0)
  35458. }
  35459. return null === this[t] && (this[t] = []),
  35460. this[t].push(n),
  35461. this
  35462. }
  35463. ,
  35464. s.$add = s.add,
  35465. s.set = function(t, n, r) {
  35466. if (t && "object" == typeof t) {
  35467. r = n;
  35468. for (var o in t)
  35469. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35470. return this
  35471. }
  35472. var a = i._fieldsByName[t];
  35473. if (r)
  35474. this[t] = n;
  35475. else {
  35476. if (!a)
  35477. throw Error(this + "#" + t + " is not a field: undefined");
  35478. if (!(a instanceof e.Reflect.Message.Field))
  35479. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35480. this[a.name] = n = a.verifyValue(n)
  35481. }
  35482. if (a && a.oneof) {
  35483. var s = this[a.oneof.name];
  35484. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35485. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35486. }
  35487. return this
  35488. }
  35489. ,
  35490. s.$set = s.set,
  35491. s.get = function(t, n) {
  35492. if (n)
  35493. return this[t];
  35494. var r = i._fieldsByName[t];
  35495. if (!(r && r instanceof e.Reflect.Message.Field))
  35496. throw Error(this + "#" + t + " is not a field: undefined");
  35497. if (!(r instanceof e.Reflect.Message.Field))
  35498. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35499. return this[r.name]
  35500. }
  35501. ,
  35502. s.$get = s.get;
  35503. for (var l = 0; l < r.length; l++) {
  35504. var c = r[l];
  35505. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35506. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35507. return e.toUpperCase().replace("_", "")
  35508. });
  35509. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35510. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35511. return "_" + e
  35512. })
  35513. , r = function(t, i) {
  35514. return this[e.name] = i ? t : e.verifyValue(t),
  35515. this
  35516. }
  35517. , o = function() {
  35518. return this[e.name]
  35519. };
  35520. null === i.getChild("set" + t) && (s["set" + t] = r),
  35521. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35522. null === i.getChild("get" + t) && (s["get" + t] = o),
  35523. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35524. }(c)
  35525. }
  35526. s.encode = function(e, n) {
  35527. "boolean" == typeof e && (n = e,
  35528. e = void 0);
  35529. var r = !1;
  35530. e || (e = new t,
  35531. r = !0);
  35532. var o = e.littleEndian;
  35533. try {
  35534. return i.encode(this, e.LE(), n),
  35535. (r ? e.flip() : e).LE(o)
  35536. } catch (t) {
  35537. throw e.LE(o),
  35538. t
  35539. }
  35540. }
  35541. ,
  35542. a.encode = function(e, t, i) {
  35543. return new a(e).encode(t, i)
  35544. }
  35545. ,
  35546. s.calculate = function() {
  35547. return i.calculate(this)
  35548. }
  35549. ,
  35550. s.encodeDelimited = function(e, n) {
  35551. var r = !1;
  35552. e || (e = new t,
  35553. r = !0);
  35554. var o = (new t).LE();
  35555. return i.encode(this, o, n).flip(),
  35556. e.writeVarint32(o.remaining()),
  35557. e.append(o),
  35558. r ? e.flip() : e
  35559. }
  35560. ,
  35561. s.encodeAB = function() {
  35562. try {
  35563. return this.encode().toArrayBuffer()
  35564. } catch (e) {
  35565. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35566. e
  35567. }
  35568. }
  35569. ,
  35570. s.toArrayBuffer = s.encodeAB,
  35571. s.encodeNB = function() {
  35572. try {
  35573. return this.encode().toBuffer()
  35574. } catch (e) {
  35575. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35576. e
  35577. }
  35578. }
  35579. ,
  35580. s.toBuffer = s.encodeNB,
  35581. s.encode64 = function() {
  35582. try {
  35583. return this.encode().toBase64()
  35584. } catch (e) {
  35585. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35586. e
  35587. }
  35588. }
  35589. ,
  35590. s.toBase64 = s.encode64,
  35591. s.encodeHex = function() {
  35592. try {
  35593. return this.encode().toHex()
  35594. } catch (e) {
  35595. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35596. e
  35597. }
  35598. }
  35599. ,
  35600. s.toHex = s.encodeHex,
  35601. s.toRaw = function(e, t) {
  35602. return n(this, !!e, !!t, this.$type)
  35603. }
  35604. ,
  35605. s.encodeJSON = function() {
  35606. return JSON.stringify(n(this, !0, !0, this.$type))
  35607. }
  35608. ,
  35609. a.decode = function(e, n, r) {
  35610. "string" == typeof n && (r = n,
  35611. n = -1),
  35612. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35613. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35614. var o = e.littleEndian;
  35615. try {
  35616. var a = i.decode(e.LE());
  35617. return e.LE(o),
  35618. a
  35619. } catch (t) {
  35620. throw e.LE(o),
  35621. t
  35622. }
  35623. }
  35624. ,
  35625. a.decodeDelimited = function(e, n) {
  35626. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35627. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35628. e.remaining() < 1)
  35629. return null;
  35630. var r = e.offset
  35631. , o = e.readVarint32();
  35632. if (e.remaining() < o)
  35633. return e.offset = r,
  35634. null;
  35635. try {
  35636. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35637. return e.offset += o,
  35638. a
  35639. } catch (t) {
  35640. throw e.offset += o,
  35641. t
  35642. }
  35643. }
  35644. ,
  35645. a.decode64 = function(e) {
  35646. return a.decode(e, "base64")
  35647. }
  35648. ,
  35649. a.decodeHex = function(e) {
  35650. return a.decode(e, "hex")
  35651. }
  35652. ,
  35653. a.decodeJSON = function(e) {
  35654. return new a(JSON.parse(e))
  35655. }
  35656. ,
  35657. s.toString = function() {
  35658. return i.toString()
  35659. }
  35660. ;
  35661. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35662. value: i.buildOpt()
  35663. }),
  35664. Object.defineProperty(s, "$options", {
  35665. value: a.$options
  35666. }),
  35667. Object.defineProperty(a, "$type", {
  35668. value: i
  35669. }),
  35670. Object.defineProperty(s, "$type", {
  35671. value: i
  35672. })),
  35673. a
  35674. }(e, this);
  35675. this._fields = [],
  35676. this._fieldsById = {},
  35677. this._fieldsByName = {};
  35678. for (var r, o = 0, a = this.children.length; o < a; o++)
  35679. if (r = this.children[o],
  35680. r instanceof A || r instanceof d || r instanceof E) {
  35681. if (n.hasOwnProperty(r.name))
  35682. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35683. n[r.name] = r.build()
  35684. } else if (r instanceof d.Field)
  35685. r.build(),
  35686. this._fields.push(r),
  35687. this._fieldsById[r.id] = r,
  35688. this._fieldsByName[r.name] = r;
  35689. else if (!(r instanceof d.OneOf || r instanceof I))
  35690. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35691. return this.clazz = n
  35692. }
  35693. ,
  35694. p.encode = function(e, t, i) {
  35695. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35696. n = this._fields[a],
  35697. r = e[n.name],
  35698. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35699. if (null !== o) {
  35700. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35701. throw l.encoded = t,
  35702. l
  35703. }
  35704. return t
  35705. }
  35706. ,
  35707. p.calculate = function(e) {
  35708. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35709. if (t = this._fields[r],
  35710. i = e[t.name],
  35711. t.required && null === i)
  35712. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35713. n += t.calculate(i, e)
  35714. }
  35715. return n
  35716. }
  35717. ,
  35718. p.decode = function(t, i, n) {
  35719. i = "number" == typeof i ? i : -1;
  35720. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35721. if (o = t.readVarint32(),
  35722. a = 7 & o,
  35723. s = o >>> 3,
  35724. a === e.WIRE_TYPES.ENDGROUP) {
  35725. if (s !== n)
  35726. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35727. break
  35728. }
  35729. if (l = this._fieldsById[s]) {
  35730. if (l.repeated && !l.options.packed)
  35731. h[l.name].push(l.decode(a, t));
  35732. else if (l.map) {
  35733. var u = l.decode(a, t);
  35734. h[l.name].set(u[0], u[1])
  35735. } else if (h[l.name] = l.decode(a, t),
  35736. l.oneof) {
  35737. var d = h[l.oneof.name];
  35738. null !== d && d !== l.name && (h[d] = null),
  35739. h[l.oneof.name] = l.name
  35740. }
  35741. } else
  35742. switch (a) {
  35743. case e.WIRE_TYPES.VARINT:
  35744. t.readVarint32();
  35745. break;
  35746. case e.WIRE_TYPES.BITS32:
  35747. t.offset += 4;
  35748. break;
  35749. case e.WIRE_TYPES.BITS64:
  35750. t.offset += 8;
  35751. break;
  35752. case e.WIRE_TYPES.LDELIM:
  35753. var p = t.readVarint32();
  35754. t.offset += p;
  35755. break;
  35756. case e.WIRE_TYPES.STARTGROUP:
  35757. for (; r(s, t); )
  35758. ;
  35759. break;
  35760. default:
  35761. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35762. }
  35763. }
  35764. for (var f = 0, g = this._fields.length; f < g; ++f)
  35765. if (l = this._fields[f],
  35766. null === h[l.name])
  35767. if ("proto3" === this.syntax)
  35768. h[l.name] = l.defaultValue;
  35769. else {
  35770. if (l.required) {
  35771. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35772. throw m.decoded = h,
  35773. m
  35774. }
  35775. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35776. }
  35777. return h
  35778. }
  35779. ,
  35780. o.Message = d;
  35781. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35782. a.call(this, t, i, s),
  35783. this.className = "Message.Field",
  35784. this.required = "required" === n,
  35785. this.repeated = "repeated" === n,
  35786. this.map = "map" === n,
  35787. this.keyType = r || null,
  35788. this.type = o,
  35789. this.resolvedType = null,
  35790. this.id = l,
  35791. this.options = c || {},
  35792. this.defaultValue = null,
  35793. this.oneof = h || null,
  35794. this.syntax = u || "proto2",
  35795. this.originalName = this.name,
  35796. this.element = null,
  35797. this.keyElement = null,
  35798. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35799. }
  35800. , g = f.prototype = Object.create(a.prototype);
  35801. g.build = function() {
  35802. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35803. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35804. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35805. }
  35806. ,
  35807. g.verifyValue = function(t, i) {
  35808. function n(e, t) {
  35809. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35810. }
  35811. i = i || !1;
  35812. var r = this;
  35813. if (null === t)
  35814. return this.required && n(typeof t, "required"),
  35815. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35816. null;
  35817. var o;
  35818. if (this.repeated && !i) {
  35819. Array.isArray(t) || (t = [t]);
  35820. var a = [];
  35821. for (o = 0; o < t.length; o++)
  35822. a.push(this.element.verifyValue(t[o]));
  35823. return a
  35824. }
  35825. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35826. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35827. this.element.verifyValue(t))
  35828. }
  35829. ,
  35830. g.hasWirePresence = function(t, i) {
  35831. if ("proto3" !== this.syntax)
  35832. return null !== t;
  35833. if (this.oneof && i[this.oneof.name] === this.name)
  35834. return !0;
  35835. switch (this.type) {
  35836. case e.TYPES.int32:
  35837. case e.TYPES.sint32:
  35838. case e.TYPES.sfixed32:
  35839. case e.TYPES.uint32:
  35840. case e.TYPES.fixed32:
  35841. return 0 !== t;
  35842. case e.TYPES.int64:
  35843. case e.TYPES.sint64:
  35844. case e.TYPES.sfixed64:
  35845. case e.TYPES.uint64:
  35846. case e.TYPES.fixed64:
  35847. return 0 !== t.low || 0 !== t.high;
  35848. case e.TYPES.bool:
  35849. return t;
  35850. case e.TYPES.float:
  35851. case e.TYPES.double:
  35852. return 0 !== t;
  35853. case e.TYPES.string:
  35854. return t.length > 0;
  35855. case e.TYPES.bytes:
  35856. return t.remaining() > 0;
  35857. case e.TYPES.enum:
  35858. return 0 !== t;
  35859. case e.TYPES.message:
  35860. return null !== t;
  35861. default:
  35862. return !0
  35863. }
  35864. }
  35865. ,
  35866. g.encode = function(i, n, r) {
  35867. if (null === this.type || "object" != typeof this.type)
  35868. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35869. if (null === i || this.repeated && 0 == i.length)
  35870. return n;
  35871. try {
  35872. if (this.repeated) {
  35873. var o;
  35874. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35875. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35876. n.ensureCapacity(n.offset += 1);
  35877. var a = n.offset;
  35878. for (o = 0; o < i.length; o++)
  35879. this.element.encodeValue(this.id, i[o], n);
  35880. var s = n.offset - a
  35881. , l = t.calculateVarint32(s);
  35882. if (l > 1) {
  35883. var c = n.slice(a, n.offset);
  35884. a += l - 1,
  35885. n.offset = a,
  35886. n.append(c)
  35887. }
  35888. n.writeVarint32(s, a - l)
  35889. } else
  35890. for (o = 0; o < i.length; o++)
  35891. n.writeVarint32(this.id << 3 | this.type.wireType),
  35892. this.element.encodeValue(this.id, i[o], n)
  35893. } else
  35894. this.map ? i.forEach(function(i, r, o) {
  35895. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35896. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35897. n.writeVarint32(a),
  35898. n.writeVarint32(8 | this.keyType.wireType),
  35899. this.keyElement.encodeValue(1, r, n),
  35900. n.writeVarint32(16 | this.type.wireType),
  35901. this.element.encodeValue(2, i, n)
  35902. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35903. this.element.encodeValue(this.id, i, n))
  35904. } catch (e) {
  35905. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35906. }
  35907. return n
  35908. }
  35909. ,
  35910. g.calculate = function(i, n) {
  35911. if (i = this.verifyValue(i),
  35912. null === this.type || "object" != typeof this.type)
  35913. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35914. if (null === i || this.repeated && 0 == i.length)
  35915. return 0;
  35916. var r = 0;
  35917. try {
  35918. if (this.repeated) {
  35919. var o, a;
  35920. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35921. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35922. a = 0,
  35923. o = 0; o < i.length; o++)
  35924. a += this.element.calculateLength(this.id, i[o]);
  35925. r += t.calculateVarint32(a),
  35926. r += a
  35927. } else
  35928. for (o = 0; o < i.length; o++)
  35929. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35930. r += this.element.calculateLength(this.id, i[o])
  35931. } else
  35932. this.map ? i.forEach(function(i, n, o) {
  35933. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35934. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35935. r += t.calculateVarint32(a),
  35936. r += a
  35937. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35938. r += this.element.calculateLength(this.id, i))
  35939. } catch (e) {
  35940. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35941. }
  35942. return r
  35943. }
  35944. ,
  35945. g.decode = function(t, i, n) {
  35946. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35947. if (!a)
  35948. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35949. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35950. o = i.readVarint32(),
  35951. o = i.offset + o;
  35952. for (var s = []; i.offset < o; )
  35953. s.push(this.decode(this.type.wireType, i, !0));
  35954. return s
  35955. }
  35956. if (this.map) {
  35957. var l = h.defaultFieldValue(this.keyType);
  35958. if (r = h.defaultFieldValue(this.type),
  35959. o = i.readVarint32(),
  35960. i.remaining() < o)
  35961. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35962. var c = i.clone();
  35963. for (c.limit = c.offset + o,
  35964. i.offset += o; c.remaining() > 0; ) {
  35965. var u = c.readVarint32();
  35966. t = 7 & u;
  35967. var d = u >>> 3;
  35968. if (1 === d)
  35969. l = this.keyElement.decode(c, t, d);
  35970. else {
  35971. if (2 !== d)
  35972. throw Error("Unexpected tag in map field key/value submessage");
  35973. r = this.element.decode(c, t, d)
  35974. }
  35975. }
  35976. return [l, r]
  35977. }
  35978. return this.element.decode(i, t, this.id)
  35979. }
  35980. ,
  35981. o.Message.Field = f;
  35982. var m = function(e, t, i, n, r, o, a) {
  35983. f.call(this, e, t, i, null, n, r, o, a),
  35984. this.extension
  35985. };
  35986. m.prototype = Object.create(f.prototype),
  35987. o.Message.ExtensionField = m;
  35988. var v = function(e, t, i) {
  35989. a.call(this, e, t, i),
  35990. this.fields = []
  35991. };
  35992. o.Message.OneOf = v;
  35993. var A = function(e, t, i, n, r) {
  35994. l.call(this, e, t, i, n, r),
  35995. this.className = "Enum",
  35996. this.object = null
  35997. };
  35998. A.getName = function(e, t) {
  35999. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36000. if (e[i = n[r]] === t)
  36001. return i;
  36002. return null
  36003. }
  36004. ;
  36005. var y = A.prototype = Object.create(l.prototype);
  36006. y.build = function(t) {
  36007. if (this.object && !t)
  36008. return this.object;
  36009. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36010. i[n[r].name] = n[r].id;
  36011. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36012. value: this.buildOpt(),
  36013. enumerable: !1
  36014. }),
  36015. this.object = i
  36016. }
  36017. ,
  36018. o.Enum = A;
  36019. var C = function(e, t, i, n) {
  36020. a.call(this, e, t, i),
  36021. this.className = "Enum.Value",
  36022. this.id = n
  36023. };
  36024. C.prototype = Object.create(a.prototype),
  36025. o.Enum.Value = C;
  36026. var I = function(e, t, i, n) {
  36027. a.call(this, e, t, i),
  36028. this.field = n
  36029. };
  36030. I.prototype = Object.create(a.prototype),
  36031. o.Extension = I;
  36032. var E = function(e, t, i, n) {
  36033. l.call(this, e, t, i, n),
  36034. this.className = "Service",
  36035. this.clazz = null
  36036. }
  36037. , b = E.prototype = Object.create(l.prototype);
  36038. b.build = function(i) {
  36039. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36040. for (var n = function(t) {
  36041. e.Builder.Service.call(this),
  36042. this.rpcImpl = t || function(e, t, i) {
  36043. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36044. }
  36045. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36046. !function(e) {
  36047. r[e.name] = function(n, r) {
  36048. try {
  36049. try {
  36050. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36051. } catch (e) {
  36052. if (!(e instanceof TypeError))
  36053. throw e
  36054. }
  36055. if (null === n || "object" != typeof n)
  36056. throw Error("Illegal arguments");
  36057. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36058. this.rpcImpl(e.fqn(), n, function(t, n) {
  36059. if (t)
  36060. return void r(t);
  36061. null === n && (n = "");
  36062. try {
  36063. n = e.resolvedResponseType.clazz.decode(n)
  36064. } catch (e) {}
  36065. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36066. })
  36067. } catch (e) {
  36068. setTimeout(r.bind(this, e), 0)
  36069. }
  36070. }
  36071. ,
  36072. n[e.name] = function(t, i, r) {
  36073. new n(t)[e.name](i, r)
  36074. }
  36075. ,
  36076. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36077. value: e.buildOpt()
  36078. }),
  36079. Object.defineProperty(r[e.name], "$options", {
  36080. value: n[e.name].$options
  36081. }))
  36082. }(o[a]);
  36083. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36084. value: i.buildOpt()
  36085. }),
  36086. Object.defineProperty(r, "$options", {
  36087. value: n.$options
  36088. }),
  36089. Object.defineProperty(n, "$type", {
  36090. value: i
  36091. }),
  36092. Object.defineProperty(r, "$type", {
  36093. value: i
  36094. })),
  36095. n
  36096. }(e, this)
  36097. }
  36098. ,
  36099. o.Service = E;
  36100. var w = function(e, t, i, n) {
  36101. a.call(this, e, t, i),
  36102. this.className = "Service.Method",
  36103. this.options = n || {}
  36104. }
  36105. , _ = w.prototype = Object.create(a.prototype);
  36106. _.buildOpt = c.buildOpt,
  36107. o.Service.Method = w;
  36108. var T = function(e, t, i, n, r, o, a, s) {
  36109. w.call(this, e, t, i, s),
  36110. this.className = "Service.RPCMethod",
  36111. this.requestName = n,
  36112. this.responseName = r,
  36113. this.requestStream = o,
  36114. this.responseStream = a,
  36115. this.resolvedRequestType = null,
  36116. this.resolvedResponseType = null
  36117. };
  36118. return T.prototype = Object.create(w.prototype),
  36119. o.Service.RPCMethod = T,
  36120. o
  36121. }(r),
  36122. r.Builder = function(t, i, n) {
  36123. function r(e) {
  36124. e.messages && e.messages.forEach(function(t) {
  36125. t.syntax = e.syntax,
  36126. r(t)
  36127. }),
  36128. e.enums && e.enums.forEach(function(t) {
  36129. t.syntax = e.syntax
  36130. })
  36131. }
  36132. var o = function(e) {
  36133. this.ns = new n.Namespace(this,null,""),
  36134. this.ptr = this.ns,
  36135. this.resolved = !1,
  36136. this.result = null,
  36137. this.files = {},
  36138. this.importRoot = null,
  36139. this.options = e || {}
  36140. }
  36141. , a = o.prototype;
  36142. return o.isMessage = function(e) {
  36143. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36144. }
  36145. ,
  36146. o.isMessageField = function(e) {
  36147. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36148. }
  36149. ,
  36150. o.isEnum = function(e) {
  36151. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36152. }
  36153. ,
  36154. o.isService = function(e) {
  36155. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36156. }
  36157. ,
  36158. o.isExtend = function(e) {
  36159. return "string" == typeof e.ref
  36160. }
  36161. ,
  36162. a.reset = function() {
  36163. return this.ptr = this.ns,
  36164. this
  36165. }
  36166. ,
  36167. a.define = function(e) {
  36168. if ("string" != typeof e || !i.TYPEREF.test(e))
  36169. throw Error("illegal namespace: " + e);
  36170. return e.split(".").forEach(function(e) {
  36171. var t = this.ptr.getChild(e);
  36172. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36173. this.ptr = t
  36174. }, this),
  36175. this
  36176. }
  36177. ,
  36178. a.create = function(e) {
  36179. if (!e)
  36180. return this;
  36181. if (Array.isArray(e)) {
  36182. if (0 === e.length)
  36183. return this;
  36184. e = e.slice()
  36185. } else
  36186. e = [e];
  36187. for (var i = [e]; i.length > 0; ) {
  36188. if (e = i.pop(),
  36189. !Array.isArray(e))
  36190. throw Error("not a valid namespace: " + JSON.stringify(e));
  36191. for (; e.length > 0; ) {
  36192. var r = e.shift();
  36193. if (o.isMessage(r)) {
  36194. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36195. , s = {};
  36196. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36197. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36198. }, this),
  36199. r.fields && r.fields.forEach(function(e) {
  36200. if (null !== a.getChild(0 | e.id))
  36201. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36202. if (e.options && "object" != typeof e.options)
  36203. throw Error("illegal field options in " + a.name + "#" + e.name);
  36204. var t = null;
  36205. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36206. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36207. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36208. t && t.fields.push(e),
  36209. a.addChild(e)
  36210. }, this);
  36211. var l = [];
  36212. if (r.enums && r.enums.forEach(function(e) {
  36213. l.push(e)
  36214. }),
  36215. r.messages && r.messages.forEach(function(e) {
  36216. l.push(e)
  36217. }),
  36218. r.services && r.services.forEach(function(e) {
  36219. l.push(e)
  36220. }),
  36221. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36222. this.ptr.addChild(a),
  36223. l.length > 0) {
  36224. i.push(e),
  36225. e = l,
  36226. l = null,
  36227. this.ptr = a,
  36228. a = null;
  36229. continue
  36230. }
  36231. l = null
  36232. } else if (o.isEnum(r))
  36233. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36234. r.values.forEach(function(e) {
  36235. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36236. }, this),
  36237. this.ptr.addChild(a);
  36238. else if (o.isService(r))
  36239. a = new n.Service(this,this.ptr,r.name,r.options),
  36240. Object.keys(r.rpc).forEach(function(e) {
  36241. var t = r.rpc[e];
  36242. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36243. }, this),
  36244. this.ptr.addChild(a);
  36245. else {
  36246. if (!o.isExtend(r))
  36247. throw Error("not a valid definition: " + JSON.stringify(r));
  36248. if (a = this.ptr.resolve(r.ref, !0))
  36249. r.fields.forEach(function(e) {
  36250. if (null !== a.getChild(0 | e.id))
  36251. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36252. if (a.extensions) {
  36253. var i = !1;
  36254. if (a.extensions.forEach(function(t) {
  36255. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36256. }),
  36257. !i)
  36258. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36259. }
  36260. var r = e.name;
  36261. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36262. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36263. , s = new n.Extension(this,this.ptr,e.name,o);
  36264. o.extension = s,
  36265. this.ptr.addChild(s),
  36266. a.addChild(o)
  36267. }, this);
  36268. else if (!/\.?google\.protobuf\./.test(r.ref))
  36269. throw Error("extended message " + r.ref + " is not defined")
  36270. }
  36271. r = null,
  36272. a = null
  36273. }
  36274. e = null,
  36275. this.ptr = this.ptr.parent
  36276. }
  36277. return this.resolved = !1,
  36278. this.result = null,
  36279. this
  36280. }
  36281. ,
  36282. a.import = function(i, n) {
  36283. var o = "/";
  36284. if ("string" == typeof n) {
  36285. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36286. this.files[n] === !0)
  36287. return this.reset();
  36288. this.files[n] = !0
  36289. } else if ("object" == typeof n) {
  36290. var a = n.root;
  36291. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36292. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36293. var s = a + o + n.file;
  36294. if (this.files[s] === !0)
  36295. return this.reset();
  36296. this.files[s] = !0
  36297. }
  36298. if (i.imports && i.imports.length > 0) {
  36299. var l, c = !1;
  36300. "object" == typeof n ? (this.importRoot = n.root,
  36301. c = !0,
  36302. l = this.importRoot,
  36303. n = n.file,
  36304. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36305. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36306. o = "\\") : l = "." : l = null;
  36307. for (var h = 0; h < i.imports.length; h++)
  36308. if ("string" == typeof i.imports[h]) {
  36309. if (!l)
  36310. throw Error("cannot determine import root");
  36311. var u = i.imports[h];
  36312. if ("google/protobuf/descriptor.proto" === u)
  36313. continue;
  36314. if (u = l + o + u,
  36315. this.files[u] === !0)
  36316. continue;
  36317. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36318. var d = t.Util.fetch(u);
  36319. if (null === d)
  36320. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36321. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36322. } else
  36323. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36324. return t + "_import" + h + "." + i
  36325. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36326. c && (this.importRoot = null)
  36327. }
  36328. i.package && this.define(i.package),
  36329. i.syntax && r(i);
  36330. var p = this.ptr;
  36331. return i.options && Object.keys(i.options).forEach(function(e) {
  36332. p.options[e] = i.options[e]
  36333. }),
  36334. i.messages && (this.create(i.messages),
  36335. this.ptr = p),
  36336. i.enums && (this.create(i.enums),
  36337. this.ptr = p),
  36338. i.services && (this.create(i.services),
  36339. this.ptr = p),
  36340. i.extends && this.create(i.extends),
  36341. this.reset()
  36342. }
  36343. ,
  36344. a.resolveAll = function() {
  36345. var e;
  36346. if (null == this.ptr || "object" == typeof this.ptr.type)
  36347. return this;
  36348. if (this.ptr instanceof n.Namespace)
  36349. this.ptr.children.forEach(function(e) {
  36350. this.ptr = e,
  36351. this.resolveAll()
  36352. }, this);
  36353. else if (this.ptr instanceof n.Message.Field) {
  36354. if (i.TYPE.test(this.ptr.type))
  36355. this.ptr.type = t.TYPES[this.ptr.type];
  36356. else {
  36357. if (!i.TYPEREF.test(this.ptr.type))
  36358. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36359. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36360. !e)
  36361. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36362. if (this.ptr.resolvedType = e,
  36363. e instanceof n.Enum) {
  36364. if (this.ptr.type = t.TYPES.enum,
  36365. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36366. throw Error("proto3 message cannot reference proto2 enum")
  36367. } else {
  36368. if (!(e instanceof n.Message))
  36369. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36370. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36371. }
  36372. }
  36373. if (this.ptr.map) {
  36374. if (!i.TYPE.test(this.ptr.keyType))
  36375. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36376. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36377. }
  36378. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36379. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36380. throw Error("illegal service type in " + this.ptr.toString(!0));
  36381. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36382. !(e && e instanceof t.Reflect.Message))
  36383. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36384. if (this.ptr.resolvedRequestType = e,
  36385. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36386. !(e && e instanceof t.Reflect.Message))
  36387. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36388. this.ptr.resolvedResponseType = e
  36389. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36390. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36391. return this.reset()
  36392. }
  36393. ,
  36394. a.build = function(e) {
  36395. if (this.reset(),
  36396. this.resolved || (this.resolveAll(),
  36397. this.resolved = !0,
  36398. this.result = null),
  36399. null === this.result && (this.result = this.ns.build()),
  36400. !e)
  36401. return this.result;
  36402. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36403. if (!i[t[n]]) {
  36404. i = null;
  36405. break
  36406. }
  36407. i = i[t[n]]
  36408. }
  36409. return i
  36410. }
  36411. ,
  36412. a.lookup = function(e, t) {
  36413. return e ? this.ns.resolve(e, t) : this.ns
  36414. }
  36415. ,
  36416. a.toString = function() {
  36417. return "Builder"
  36418. }
  36419. ,
  36420. o.Message = function() {}
  36421. ,
  36422. o.Enum = function() {}
  36423. ,
  36424. o.Service = function() {}
  36425. ,
  36426. o
  36427. }(r, r.Lang, r.Reflect),
  36428. r.Map = function(e, t) {
  36429. function i(e) {
  36430. var t = 0;
  36431. return {
  36432. next: function() {
  36433. return t < e.length ? {
  36434. done: !1,
  36435. value: e[t++]
  36436. } : {
  36437. done: !0
  36438. }
  36439. }
  36440. }
  36441. }
  36442. var n = function(e, i) {
  36443. if (!e.map)
  36444. throw Error("field is not a map");
  36445. if (this.field = e,
  36446. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36447. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36448. this.map = {},
  36449. Object.defineProperty(this, "size", {
  36450. get: function() {
  36451. return Object.keys(this.map).length
  36452. }
  36453. }),
  36454. i)
  36455. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36456. var o = this.keyElem.valueFromString(n[r])
  36457. , a = this.valueElem.verifyValue(i[n[r]]);
  36458. this.map[this.keyElem.valueToString(o)] = {
  36459. key: o,
  36460. value: a
  36461. }
  36462. }
  36463. }
  36464. , r = n.prototype;
  36465. return r.clear = function() {
  36466. this.map = {}
  36467. }
  36468. ,
  36469. r.delete = function(e) {
  36470. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36471. , i = t in this.map;
  36472. return delete this.map[t],
  36473. i
  36474. }
  36475. ,
  36476. r.entries = function() {
  36477. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36478. t.push([(e = this.map[n[r]]).key, e.value]);
  36479. return i(t)
  36480. }
  36481. ,
  36482. r.keys = function() {
  36483. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36484. e.push(this.map[t[n]].key);
  36485. return i(e)
  36486. }
  36487. ,
  36488. r.values = function() {
  36489. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36490. e.push(this.map[t[n]].value);
  36491. return i(e)
  36492. }
  36493. ,
  36494. r.forEach = function(e, t) {
  36495. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36496. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36497. }
  36498. ,
  36499. r.set = function(e, t) {
  36500. var i = this.keyElem.verifyValue(e)
  36501. , n = this.valueElem.verifyValue(t);
  36502. return this.map[this.keyElem.valueToString(i)] = {
  36503. key: i,
  36504. value: n
  36505. },
  36506. this
  36507. }
  36508. ,
  36509. r.get = function(e) {
  36510. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36511. if (t in this.map)
  36512. return this.map[t].value
  36513. }
  36514. ,
  36515. r.has = function(e) {
  36516. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36517. return t in this.map
  36518. }
  36519. ,
  36520. n
  36521. }(r, r.Reflect),
  36522. r.loadProto = function(e, t, i) {
  36523. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36524. t = void 0),
  36525. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36526. }
  36527. ,
  36528. r.protoFromString = r.loadProto,
  36529. r.loadProtoFile = function(e, t, i) {
  36530. if (t && "object" == typeof t ? (i = t,
  36531. t = null) : t && "function" == typeof t || (t = null),
  36532. t)
  36533. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36534. if (null === n)
  36535. return void t(Error("Failed to fetch file"));
  36536. try {
  36537. t(null, r.loadProto(n, i, e))
  36538. } catch (e) {
  36539. t(e)
  36540. }
  36541. });
  36542. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36543. return null === n ? null : r.loadProto(n, i, e)
  36544. }
  36545. ,
  36546. r.protoFromFile = r.loadProtoFile,
  36547. r.newBuilder = function(e) {
  36548. return e = e || {},
  36549. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36550. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36551. new r.Builder(e)
  36552. }
  36553. ,
  36554. r.loadJson = function(e, t, i) {
  36555. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36556. t = null),
  36557. t && "object" == typeof t || (t = r.newBuilder()),
  36558. "string" == typeof e && (e = JSON.parse(e)),
  36559. t.import(e, i),
  36560. t.resolveAll(),
  36561. t
  36562. }
  36563. ,
  36564. r.loadJsonFile = function(e, t, i) {
  36565. if (t && "object" == typeof t ? (i = t,
  36566. t = null) : t && "function" == typeof t || (t = null),
  36567. t)
  36568. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36569. if (null === n)
  36570. return void t(Error("Failed to fetch file"));
  36571. try {
  36572. t(null, r.loadJson(JSON.parse(n), i, e))
  36573. } catch (e) {
  36574. t(e)
  36575. }
  36576. });
  36577. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36578. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36579. }
  36580. ,
  36581. r
  36582. })
  36583. }
  36584. ).call(this, e("_process"))
  36585. }
  36586. , {
  36587. _process: 203,
  36588. bytebuffer: 215,
  36589. fs: 197,
  36590. path: 197
  36591. }],
  36592. 215: [function(e, t, i) {
  36593. !function(i, n) {
  36594. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36595. var t;
  36596. try {
  36597. t = e("long")
  36598. } catch (e) {}
  36599. return n(t)
  36600. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36601. }(this, function(e) {
  36602. "use strict";
  36603. function t(e) {
  36604. var t = 0;
  36605. return function() {
  36606. return t < e.length ? e.charCodeAt(t++) : null
  36607. }
  36608. }
  36609. function i() {
  36610. var e = []
  36611. , t = [];
  36612. return function() {
  36613. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36614. e.length = 0),
  36615. void Array.prototype.push.apply(e, arguments))
  36616. }
  36617. }
  36618. function n(e, t, i, n, r) {
  36619. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36620. for (u += d,
  36621. o = p & (1 << -h) - 1,
  36622. p >>= -h,
  36623. h += s; h > 0; o = 256 * o + e[t + u],
  36624. u += d,
  36625. h -= 8)
  36626. ;
  36627. for (a = o & (1 << -h) - 1,
  36628. o >>= -h,
  36629. h += n; h > 0; a = 256 * a + e[t + u],
  36630. u += d,
  36631. h -= 8)
  36632. ;
  36633. if (0 === o)
  36634. o = 1 - c;
  36635. else {
  36636. if (o === l)
  36637. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36638. a += Math.pow(2, n),
  36639. o -= c
  36640. }
  36641. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36642. }
  36643. function r(e, t, i, n, r, o) {
  36644. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36645. for (t = Math.abs(t),
  36646. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36647. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36648. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36649. l *= 2),
  36650. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36651. t * l >= 2 && (a++,
  36652. l /= 2),
  36653. a + u >= h ? (s = 0,
  36654. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36655. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36656. a = 0)); r >= 8; e[i + p] = 255 & s,
  36657. p += f,
  36658. s /= 256,
  36659. r -= 8)
  36660. ;
  36661. for (a = a << r | s,
  36662. c += r; c > 0; e[i + p] = 255 & a,
  36663. p += f,
  36664. a /= 256,
  36665. c -= 8)
  36666. ;
  36667. e[i + p - f] |= 128 * g
  36668. }
  36669. var o = function(e, t, i) {
  36670. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36671. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36672. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36673. !i) {
  36674. if (e |= 0,
  36675. e < 0)
  36676. throw RangeError("Illegal capacity");
  36677. t = !!t,
  36678. i = !!i
  36679. }
  36680. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36681. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36682. this.offset = 0,
  36683. this.markedOffset = -1,
  36684. this.limit = e,
  36685. this.littleEndian = t,
  36686. this.noAssert = i
  36687. };
  36688. o.VERSION = "5.0.1",
  36689. o.LITTLE_ENDIAN = !0,
  36690. o.BIG_ENDIAN = !1,
  36691. o.DEFAULT_CAPACITY = 16,
  36692. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36693. o.DEFAULT_NOASSERT = !1,
  36694. o.Long = e || null;
  36695. var a = o.prototype;
  36696. a.__isByteBuffer__,
  36697. Object.defineProperty(a, "__isByteBuffer__", {
  36698. value: !0,
  36699. enumerable: !1,
  36700. configurable: !1
  36701. });
  36702. var s = new ArrayBuffer(0)
  36703. , l = String.fromCharCode;
  36704. o.accessor = function() {
  36705. return Uint8Array
  36706. }
  36707. ,
  36708. o.allocate = function(e, t, i) {
  36709. return new o(e,t,i)
  36710. }
  36711. ,
  36712. o.concat = function(e, t, i, n) {
  36713. "boolean" != typeof t && "string" == typeof t || (n = i,
  36714. i = t,
  36715. t = void 0);
  36716. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36717. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36718. r = e[s].limit - e[s].offset,
  36719. r > 0 && (a += r);
  36720. if (0 === a)
  36721. return new o(0,i,n);
  36722. var c, h = new o(a,i,n);
  36723. for (s = 0; s < l; )
  36724. c = e[s++],
  36725. r = c.limit - c.offset,
  36726. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36727. h.offset += r);
  36728. return h.limit = h.offset,
  36729. h.offset = 0,
  36730. h
  36731. }
  36732. ,
  36733. o.isByteBuffer = function(e) {
  36734. return (e && e.__isByteBuffer__) === !0
  36735. }
  36736. ,
  36737. o.type = function() {
  36738. return ArrayBuffer
  36739. }
  36740. ,
  36741. o.wrap = function(e, t, i, n) {
  36742. if ("string" != typeof t && (n = i,
  36743. i = t,
  36744. t = void 0),
  36745. "string" == typeof e)
  36746. switch ("undefined" == typeof t && (t = "utf8"),
  36747. t) {
  36748. case "base64":
  36749. return o.fromBase64(e, i);
  36750. case "hex":
  36751. return o.fromHex(e, i);
  36752. case "binary":
  36753. return o.fromBinary(e, i);
  36754. case "utf8":
  36755. return o.fromUTF8(e, i);
  36756. case "debug":
  36757. return o.fromDebug(e, i);
  36758. default:
  36759. throw Error("Unsupported encoding: " + t)
  36760. }
  36761. if (null === e || "object" != typeof e)
  36762. throw TypeError("Illegal buffer");
  36763. var r;
  36764. if (o.isByteBuffer(e))
  36765. return r = a.clone.call(e),
  36766. r.markedOffset = -1,
  36767. r;
  36768. if (e instanceof Uint8Array)
  36769. r = new o(0,i,n),
  36770. e.length > 0 && (r.buffer = e.buffer,
  36771. r.offset = e.byteOffset,
  36772. r.limit = e.byteOffset + e.byteLength,
  36773. r.view = new Uint8Array(e.buffer));
  36774. else if (e instanceof ArrayBuffer)
  36775. r = new o(0,i,n),
  36776. e.byteLength > 0 && (r.buffer = e,
  36777. r.offset = 0,
  36778. r.limit = e.byteLength,
  36779. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36780. else {
  36781. if ("[object Array]" !== Object.prototype.toString.call(e))
  36782. throw TypeError("Illegal buffer");
  36783. r = new o(e.length,i,n),
  36784. r.limit = e.length;
  36785. for (var s = 0; s < e.length; ++s)
  36786. r.view[s] = e[s]
  36787. }
  36788. return r
  36789. }
  36790. ,
  36791. a.writeBitSet = function(e, t) {
  36792. var i = "undefined" == typeof t;
  36793. if (i && (t = this.offset),
  36794. !this.noAssert) {
  36795. if (!(e instanceof Array))
  36796. throw TypeError("Illegal BitSet: Not an array");
  36797. if ("number" != typeof t || t % 1 !== 0)
  36798. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36799. if (t >>>= 0,
  36800. t < 0 || t + 0 > this.buffer.byteLength)
  36801. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36802. }
  36803. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36804. for (t += this.writeVarint32(o, t); a--; )
  36805. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36806. this.writeByte(n, t++);
  36807. if (s < o) {
  36808. var l = 0;
  36809. for (n = 0; s < o; )
  36810. n |= (1 & !!e[s++]) << l++;
  36811. this.writeByte(n, t++)
  36812. }
  36813. return i ? (this.offset = t,
  36814. this) : t - r
  36815. }
  36816. ,
  36817. a.readBitSet = function(e) {
  36818. var t = "undefined" == typeof e;
  36819. t && (e = this.offset);
  36820. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36821. for (e += n.length; o--; )
  36822. i = this.readByte(e++),
  36823. s[a++] = !!(1 & i),
  36824. s[a++] = !!(2 & i),
  36825. s[a++] = !!(4 & i),
  36826. s[a++] = !!(8 & i),
  36827. s[a++] = !!(16 & i),
  36828. s[a++] = !!(32 & i),
  36829. s[a++] = !!(64 & i),
  36830. s[a++] = !!(128 & i);
  36831. if (a < r) {
  36832. var l = 0;
  36833. for (i = this.readByte(e++); a < r; )
  36834. s[a++] = !!(i >> l++ & 1)
  36835. }
  36836. return t && (this.offset = e),
  36837. s
  36838. }
  36839. ,
  36840. a.readBytes = function(e, t) {
  36841. var i = "undefined" == typeof t;
  36842. if (i && (t = this.offset),
  36843. !this.noAssert) {
  36844. if ("number" != typeof t || t % 1 !== 0)
  36845. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36846. if (t >>>= 0,
  36847. t < 0 || t + e > this.buffer.byteLength)
  36848. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36849. }
  36850. var n = this.slice(t, t + e);
  36851. return i && (this.offset += e),
  36852. n
  36853. }
  36854. ,
  36855. a.writeBytes = a.append,
  36856. a.writeInt8 = function(e, t) {
  36857. var i = "undefined" == typeof t;
  36858. if (i && (t = this.offset),
  36859. !this.noAssert) {
  36860. if ("number" != typeof e || e % 1 !== 0)
  36861. throw TypeError("Illegal value: " + e + " (not an integer)");
  36862. if (e |= 0,
  36863. "number" != typeof t || t % 1 !== 0)
  36864. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36865. if (t >>>= 0,
  36866. t < 0 || t + 0 > this.buffer.byteLength)
  36867. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36868. }
  36869. t += 1;
  36870. var n = this.buffer.byteLength;
  36871. return t > n && this.resize((n *= 2) > t ? n : t),
  36872. t -= 1,
  36873. this.view[t] = e,
  36874. i && (this.offset += 1),
  36875. this
  36876. }
  36877. ,
  36878. a.writeByte = a.writeInt8,
  36879. a.readInt8 = function(e) {
  36880. var t = "undefined" == typeof e;
  36881. if (t && (e = this.offset),
  36882. !this.noAssert) {
  36883. if ("number" != typeof e || e % 1 !== 0)
  36884. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36885. if (e >>>= 0,
  36886. e < 0 || e + 1 > this.buffer.byteLength)
  36887. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36888. }
  36889. var i = this.view[e];
  36890. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36891. t && (this.offset += 1),
  36892. i
  36893. }
  36894. ,
  36895. a.readByte = a.readInt8,
  36896. a.writeUint8 = function(e, t) {
  36897. var i = "undefined" == typeof t;
  36898. if (i && (t = this.offset),
  36899. !this.noAssert) {
  36900. if ("number" != typeof e || e % 1 !== 0)
  36901. throw TypeError("Illegal value: " + e + " (not an integer)");
  36902. if (e >>>= 0,
  36903. "number" != typeof t || t % 1 !== 0)
  36904. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36905. if (t >>>= 0,
  36906. t < 0 || t + 0 > this.buffer.byteLength)
  36907. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36908. }
  36909. t += 1;
  36910. var n = this.buffer.byteLength;
  36911. return t > n && this.resize((n *= 2) > t ? n : t),
  36912. t -= 1,
  36913. this.view[t] = e,
  36914. i && (this.offset += 1),
  36915. this
  36916. }
  36917. ,
  36918. a.writeUInt8 = a.writeUint8,
  36919. a.readUint8 = function(e) {
  36920. var t = "undefined" == typeof e;
  36921. if (t && (e = this.offset),
  36922. !this.noAssert) {
  36923. if ("number" != typeof e || e % 1 !== 0)
  36924. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36925. if (e >>>= 0,
  36926. e < 0 || e + 1 > this.buffer.byteLength)
  36927. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36928. }
  36929. var i = this.view[e];
  36930. return t && (this.offset += 1),
  36931. i
  36932. }
  36933. ,
  36934. a.readUInt8 = a.readUint8,
  36935. a.writeInt16 = function(e, t) {
  36936. var i = "undefined" == typeof t;
  36937. if (i && (t = this.offset),
  36938. !this.noAssert) {
  36939. if ("number" != typeof e || e % 1 !== 0)
  36940. throw TypeError("Illegal value: " + e + " (not an integer)");
  36941. if (e |= 0,
  36942. "number" != typeof t || t % 1 !== 0)
  36943. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36944. if (t >>>= 0,
  36945. t < 0 || t + 0 > this.buffer.byteLength)
  36946. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36947. }
  36948. t += 2;
  36949. var n = this.buffer.byteLength;
  36950. return t > n && this.resize((n *= 2) > t ? n : t),
  36951. t -= 2,
  36952. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36953. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36954. this.view[t + 1] = 255 & e),
  36955. i && (this.offset += 2),
  36956. this
  36957. }
  36958. ,
  36959. a.writeShort = a.writeInt16,
  36960. a.readInt16 = function(e) {
  36961. var t = "undefined" == typeof e;
  36962. if (t && (e = this.offset),
  36963. !this.noAssert) {
  36964. if ("number" != typeof e || e % 1 !== 0)
  36965. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36966. if (e >>>= 0,
  36967. e < 0 || e + 2 > this.buffer.byteLength)
  36968. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36969. }
  36970. var i = 0;
  36971. return this.littleEndian ? (i = this.view[e],
  36972. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36973. i |= this.view[e + 1]),
  36974. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36975. t && (this.offset += 2),
  36976. i
  36977. }
  36978. ,
  36979. a.readShort = a.readInt16,
  36980. a.writeUint16 = function(e, t) {
  36981. var i = "undefined" == typeof t;
  36982. if (i && (t = this.offset),
  36983. !this.noAssert) {
  36984. if ("number" != typeof e || e % 1 !== 0)
  36985. throw TypeError("Illegal value: " + e + " (not an integer)");
  36986. if (e >>>= 0,
  36987. "number" != typeof t || t % 1 !== 0)
  36988. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36989. if (t >>>= 0,
  36990. t < 0 || t + 0 > this.buffer.byteLength)
  36991. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36992. }
  36993. t += 2;
  36994. var n = this.buffer.byteLength;
  36995. return t > n && this.resize((n *= 2) > t ? n : t),
  36996. t -= 2,
  36997. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36998. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36999. this.view[t + 1] = 255 & e),
  37000. i && (this.offset += 2),
  37001. this
  37002. }
  37003. ,
  37004. a.writeUInt16 = a.writeUint16,
  37005. a.readUint16 = function(e) {
  37006. var t = "undefined" == typeof e;
  37007. if (t && (e = this.offset),
  37008. !this.noAssert) {
  37009. if ("number" != typeof e || e % 1 !== 0)
  37010. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37011. if (e >>>= 0,
  37012. e < 0 || e + 2 > this.buffer.byteLength)
  37013. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37014. }
  37015. var i = 0;
  37016. return this.littleEndian ? (i = this.view[e],
  37017. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37018. i |= this.view[e + 1]),
  37019. t && (this.offset += 2),
  37020. i
  37021. }
  37022. ,
  37023. a.readUInt16 = a.readUint16,
  37024. a.writeInt32 = function(e, t) {
  37025. var i = "undefined" == typeof t;
  37026. if (i && (t = this.offset),
  37027. !this.noAssert) {
  37028. if ("number" != typeof e || e % 1 !== 0)
  37029. throw TypeError("Illegal value: " + e + " (not an integer)");
  37030. if (e |= 0,
  37031. "number" != typeof t || t % 1 !== 0)
  37032. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37033. if (t >>>= 0,
  37034. t < 0 || t + 0 > this.buffer.byteLength)
  37035. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37036. }
  37037. t += 4;
  37038. var n = this.buffer.byteLength;
  37039. return t > n && this.resize((n *= 2) > t ? n : t),
  37040. t -= 4,
  37041. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37042. this.view[t + 2] = e >>> 16 & 255,
  37043. this.view[t + 1] = e >>> 8 & 255,
  37044. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37045. this.view[t + 1] = e >>> 16 & 255,
  37046. this.view[t + 2] = e >>> 8 & 255,
  37047. this.view[t + 3] = 255 & e),
  37048. i && (this.offset += 4),
  37049. this
  37050. }
  37051. ,
  37052. a.writeInt = a.writeInt32,
  37053. a.readInt32 = function(e) {
  37054. var t = "undefined" == typeof e;
  37055. if (t && (e = this.offset),
  37056. !this.noAssert) {
  37057. if ("number" != typeof e || e % 1 !== 0)
  37058. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37059. if (e >>>= 0,
  37060. e < 0 || e + 4 > this.buffer.byteLength)
  37061. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37062. }
  37063. var i = 0;
  37064. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37065. i |= this.view[e + 1] << 8,
  37066. i |= this.view[e],
  37067. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37068. i |= this.view[e + 2] << 8,
  37069. i |= this.view[e + 3],
  37070. i += this.view[e] << 24 >>> 0),
  37071. i |= 0,
  37072. t && (this.offset += 4),
  37073. i
  37074. }
  37075. ,
  37076. a.readInt = a.readInt32,
  37077. a.writeUint32 = function(e, t) {
  37078. var i = "undefined" == typeof t;
  37079. if (i && (t = this.offset),
  37080. !this.noAssert) {
  37081. if ("number" != typeof e || e % 1 !== 0)
  37082. throw TypeError("Illegal value: " + e + " (not an integer)");
  37083. if (e >>>= 0,
  37084. "number" != typeof t || t % 1 !== 0)
  37085. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37086. if (t >>>= 0,
  37087. t < 0 || t + 0 > this.buffer.byteLength)
  37088. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37089. }
  37090. t += 4;
  37091. var n = this.buffer.byteLength;
  37092. return t > n && this.resize((n *= 2) > t ? n : t),
  37093. t -= 4,
  37094. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37095. this.view[t + 2] = e >>> 16 & 255,
  37096. this.view[t + 1] = e >>> 8 & 255,
  37097. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37098. this.view[t + 1] = e >>> 16 & 255,
  37099. this.view[t + 2] = e >>> 8 & 255,
  37100. this.view[t + 3] = 255 & e),
  37101. i && (this.offset += 4),
  37102. this
  37103. }
  37104. ,
  37105. a.writeUInt32 = a.writeUint32,
  37106. a.readUint32 = function(e) {
  37107. var t = "undefined" == typeof e;
  37108. if (t && (e = this.offset),
  37109. !this.noAssert) {
  37110. if ("number" != typeof e || e % 1 !== 0)
  37111. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37112. if (e >>>= 0,
  37113. e < 0 || e + 4 > this.buffer.byteLength)
  37114. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37115. }
  37116. var i = 0;
  37117. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37118. i |= this.view[e + 1] << 8,
  37119. i |= this.view[e],
  37120. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37121. i |= this.view[e + 2] << 8,
  37122. i |= this.view[e + 3],
  37123. i += this.view[e] << 24 >>> 0),
  37124. t && (this.offset += 4),
  37125. i
  37126. }
  37127. ,
  37128. a.readUInt32 = a.readUint32,
  37129. e && (a.writeInt64 = function(t, i) {
  37130. var n = "undefined" == typeof i;
  37131. if (n && (i = this.offset),
  37132. !this.noAssert) {
  37133. if ("number" == typeof t)
  37134. t = e.fromNumber(t);
  37135. else if ("string" == typeof t)
  37136. t = e.fromString(t);
  37137. else if (!(t && t instanceof e))
  37138. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37139. if ("number" != typeof i || i % 1 !== 0)
  37140. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37141. if (i >>>= 0,
  37142. i < 0 || i + 0 > this.buffer.byteLength)
  37143. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37144. }
  37145. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37146. i += 8;
  37147. var r = this.buffer.byteLength;
  37148. i > r && this.resize((r *= 2) > i ? r : i),
  37149. i -= 8;
  37150. var o = t.low
  37151. , a = t.high;
  37152. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37153. this.view[i + 2] = o >>> 16 & 255,
  37154. this.view[i + 1] = o >>> 8 & 255,
  37155. this.view[i] = 255 & o,
  37156. i += 4,
  37157. this.view[i + 3] = a >>> 24 & 255,
  37158. this.view[i + 2] = a >>> 16 & 255,
  37159. this.view[i + 1] = a >>> 8 & 255,
  37160. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37161. this.view[i + 1] = a >>> 16 & 255,
  37162. this.view[i + 2] = a >>> 8 & 255,
  37163. this.view[i + 3] = 255 & a,
  37164. i += 4,
  37165. this.view[i] = o >>> 24 & 255,
  37166. this.view[i + 1] = o >>> 16 & 255,
  37167. this.view[i + 2] = o >>> 8 & 255,
  37168. this.view[i + 3] = 255 & o),
  37169. n && (this.offset += 8),
  37170. this
  37171. }
  37172. ,
  37173. a.writeLong = a.writeInt64,
  37174. a.readInt64 = function(t) {
  37175. var i = "undefined" == typeof t;
  37176. if (i && (t = this.offset),
  37177. !this.noAssert) {
  37178. if ("number" != typeof t || t % 1 !== 0)
  37179. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37180. if (t >>>= 0,
  37181. t < 0 || t + 8 > this.buffer.byteLength)
  37182. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37183. }
  37184. var n = 0
  37185. , r = 0;
  37186. this.littleEndian ? (n = this.view[t + 2] << 16,
  37187. n |= this.view[t + 1] << 8,
  37188. n |= this.view[t],
  37189. n += this.view[t + 3] << 24 >>> 0,
  37190. t += 4,
  37191. r = this.view[t + 2] << 16,
  37192. r |= this.view[t + 1] << 8,
  37193. r |= this.view[t],
  37194. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37195. r |= this.view[t + 2] << 8,
  37196. r |= this.view[t + 3],
  37197. r += this.view[t] << 24 >>> 0,
  37198. t += 4,
  37199. n = this.view[t + 1] << 16,
  37200. n |= this.view[t + 2] << 8,
  37201. n |= this.view[t + 3],
  37202. n += this.view[t] << 24 >>> 0);
  37203. var o = new e(n,r,!1);
  37204. return i && (this.offset += 8),
  37205. o
  37206. }
  37207. ,
  37208. a.readLong = a.readInt64,
  37209. a.writeUint64 = function(t, i) {
  37210. var n = "undefined" == typeof i;
  37211. if (n && (i = this.offset),
  37212. !this.noAssert) {
  37213. if ("number" == typeof t)
  37214. t = e.fromNumber(t);
  37215. else if ("string" == typeof t)
  37216. t = e.fromString(t);
  37217. else if (!(t && t instanceof e))
  37218. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37219. if ("number" != typeof i || i % 1 !== 0)
  37220. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37221. if (i >>>= 0,
  37222. i < 0 || i + 0 > this.buffer.byteLength)
  37223. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37224. }
  37225. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37226. i += 8;
  37227. var r = this.buffer.byteLength;
  37228. i > r && this.resize((r *= 2) > i ? r : i),
  37229. i -= 8;
  37230. var o = t.low
  37231. , a = t.high;
  37232. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37233. this.view[i + 2] = o >>> 16 & 255,
  37234. this.view[i + 1] = o >>> 8 & 255,
  37235. this.view[i] = 255 & o,
  37236. i += 4,
  37237. this.view[i + 3] = a >>> 24 & 255,
  37238. this.view[i + 2] = a >>> 16 & 255,
  37239. this.view[i + 1] = a >>> 8 & 255,
  37240. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37241. this.view[i + 1] = a >>> 16 & 255,
  37242. this.view[i + 2] = a >>> 8 & 255,
  37243. this.view[i + 3] = 255 & a,
  37244. i += 4,
  37245. this.view[i] = o >>> 24 & 255,
  37246. this.view[i + 1] = o >>> 16 & 255,
  37247. this.view[i + 2] = o >>> 8 & 255,
  37248. this.view[i + 3] = 255 & o),
  37249. n && (this.offset += 8),
  37250. this
  37251. }
  37252. ,
  37253. a.writeUInt64 = a.writeUint64,
  37254. a.readUint64 = function(t) {
  37255. var i = "undefined" == typeof t;
  37256. if (i && (t = this.offset),
  37257. !this.noAssert) {
  37258. if ("number" != typeof t || t % 1 !== 0)
  37259. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37260. if (t >>>= 0,
  37261. t < 0 || t + 8 > this.buffer.byteLength)
  37262. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37263. }
  37264. var n = 0
  37265. , r = 0;
  37266. this.littleEndian ? (n = this.view[t + 2] << 16,
  37267. n |= this.view[t + 1] << 8,
  37268. n |= this.view[t],
  37269. n += this.view[t + 3] << 24 >>> 0,
  37270. t += 4,
  37271. r = this.view[t + 2] << 16,
  37272. r |= this.view[t + 1] << 8,
  37273. r |= this.view[t],
  37274. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37275. r |= this.view[t + 2] << 8,
  37276. r |= this.view[t + 3],
  37277. r += this.view[t] << 24 >>> 0,
  37278. t += 4,
  37279. n = this.view[t + 1] << 16,
  37280. n |= this.view[t + 2] << 8,
  37281. n |= this.view[t + 3],
  37282. n += this.view[t] << 24 >>> 0);
  37283. var o = new e(n,r,!0);
  37284. return i && (this.offset += 8),
  37285. o
  37286. }
  37287. ,
  37288. a.readUInt64 = a.readUint64),
  37289. a.writeFloat32 = function(e, t) {
  37290. var i = "undefined" == typeof t;
  37291. if (i && (t = this.offset),
  37292. !this.noAssert) {
  37293. if ("number" != typeof e)
  37294. throw TypeError("Illegal value: " + e + " (not a number)");
  37295. if ("number" != typeof t || t % 1 !== 0)
  37296. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37297. if (t >>>= 0,
  37298. t < 0 || t + 0 > this.buffer.byteLength)
  37299. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37300. }
  37301. t += 4;
  37302. var n = this.buffer.byteLength;
  37303. return t > n && this.resize((n *= 2) > t ? n : t),
  37304. t -= 4,
  37305. r(this.view, e, t, this.littleEndian, 23, 4),
  37306. i && (this.offset += 4),
  37307. this
  37308. }
  37309. ,
  37310. a.writeFloat = a.writeFloat32,
  37311. a.readFloat32 = function(e) {
  37312. var t = "undefined" == typeof e;
  37313. if (t && (e = this.offset),
  37314. !this.noAssert) {
  37315. if ("number" != typeof e || e % 1 !== 0)
  37316. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37317. if (e >>>= 0,
  37318. e < 0 || e + 4 > this.buffer.byteLength)
  37319. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37320. }
  37321. var i = n(this.view, e, this.littleEndian, 23, 4);
  37322. return t && (this.offset += 4),
  37323. i
  37324. }
  37325. ,
  37326. a.readFloat = a.readFloat32,
  37327. a.writeFloat64 = function(e, t) {
  37328. var i = "undefined" == typeof t;
  37329. if (i && (t = this.offset),
  37330. !this.noAssert) {
  37331. if ("number" != typeof e)
  37332. throw TypeError("Illegal value: " + e + " (not a number)");
  37333. if ("number" != typeof t || t % 1 !== 0)
  37334. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37335. if (t >>>= 0,
  37336. t < 0 || t + 0 > this.buffer.byteLength)
  37337. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37338. }
  37339. t += 8;
  37340. var n = this.buffer.byteLength;
  37341. return t > n && this.resize((n *= 2) > t ? n : t),
  37342. t -= 8,
  37343. r(this.view, e, t, this.littleEndian, 52, 8),
  37344. i && (this.offset += 8),
  37345. this
  37346. }
  37347. ,
  37348. a.writeDouble = a.writeFloat64,
  37349. a.readFloat64 = function(e) {
  37350. var t = "undefined" == typeof e;
  37351. if (t && (e = this.offset),
  37352. !this.noAssert) {
  37353. if ("number" != typeof e || e % 1 !== 0)
  37354. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37355. if (e >>>= 0,
  37356. e < 0 || e + 8 > this.buffer.byteLength)
  37357. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37358. }
  37359. var i = n(this.view, e, this.littleEndian, 52, 8);
  37360. return t && (this.offset += 8),
  37361. i
  37362. }
  37363. ,
  37364. a.readDouble = a.readFloat64,
  37365. o.MAX_VARINT32_BYTES = 5,
  37366. o.calculateVarint32 = function(e) {
  37367. return e >>>= 0,
  37368. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37369. }
  37370. ,
  37371. o.zigZagEncode32 = function(e) {
  37372. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37373. }
  37374. ,
  37375. o.zigZagDecode32 = function(e) {
  37376. return e >>> 1 ^ -(1 & e) | 0
  37377. }
  37378. ,
  37379. a.writeVarint32 = function(e, t) {
  37380. var i = "undefined" == typeof t;
  37381. if (i && (t = this.offset),
  37382. !this.noAssert) {
  37383. if ("number" != typeof e || e % 1 !== 0)
  37384. throw TypeError("Illegal value: " + e + " (not an integer)");
  37385. if (e |= 0,
  37386. "number" != typeof t || t % 1 !== 0)
  37387. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37388. if (t >>>= 0,
  37389. t < 0 || t + 0 > this.buffer.byteLength)
  37390. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37391. }
  37392. var n, r = o.calculateVarint32(e);
  37393. t += r;
  37394. var a = this.buffer.byteLength;
  37395. for (t > a && this.resize((a *= 2) > t ? a : t),
  37396. t -= r,
  37397. e >>>= 0; e >= 128; )
  37398. n = 127 & e | 128,
  37399. this.view[t++] = n,
  37400. e >>>= 7;
  37401. return this.view[t++] = e,
  37402. i ? (this.offset = t,
  37403. this) : r
  37404. }
  37405. ,
  37406. a.writeVarint32ZigZag = function(e, t) {
  37407. return this.writeVarint32(o.zigZagEncode32(e), t)
  37408. }
  37409. ,
  37410. a.readVarint32 = function(e) {
  37411. var t = "undefined" == typeof e;
  37412. if (t && (e = this.offset),
  37413. !this.noAssert) {
  37414. if ("number" != typeof e || e % 1 !== 0)
  37415. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37416. if (e >>>= 0,
  37417. e < 0 || e + 1 > this.buffer.byteLength)
  37418. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37419. }
  37420. var i, n = 0, r = 0;
  37421. do {
  37422. if (!this.noAssert && e > this.limit) {
  37423. var o = Error("Truncated");
  37424. throw o.truncated = !0,
  37425. o
  37426. }
  37427. i = this.view[e++],
  37428. n < 5 && (r |= (127 & i) << 7 * n),
  37429. ++n
  37430. } while (0 !== (128 & i));return r |= 0,
  37431. t ? (this.offset = e,
  37432. r) : {
  37433. value: r,
  37434. length: n
  37435. }
  37436. }
  37437. ,
  37438. a.readVarint32ZigZag = function(e) {
  37439. var t = this.readVarint32(e);
  37440. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37441. t
  37442. }
  37443. ,
  37444. e && (o.MAX_VARINT64_BYTES = 10,
  37445. o.calculateVarint64 = function(t) {
  37446. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37447. var i = t.toInt() >>> 0
  37448. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37449. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37450. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37451. }
  37452. ,
  37453. o.zigZagEncode64 = function(t) {
  37454. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37455. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37456. }
  37457. ,
  37458. o.zigZagDecode64 = function(t) {
  37459. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37460. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37461. }
  37462. ,
  37463. a.writeVarint64 = function(t, i) {
  37464. var n = "undefined" == typeof i;
  37465. if (n && (i = this.offset),
  37466. !this.noAssert) {
  37467. if ("number" == typeof t)
  37468. t = e.fromNumber(t);
  37469. else if ("string" == typeof t)
  37470. t = e.fromString(t);
  37471. else if (!(t && t instanceof e))
  37472. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37473. if ("number" != typeof i || i % 1 !== 0)
  37474. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37475. if (i >>>= 0,
  37476. i < 0 || i + 0 > this.buffer.byteLength)
  37477. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37478. }
  37479. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37480. var r = o.calculateVarint64(t)
  37481. , a = t.toInt() >>> 0
  37482. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37483. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37484. i += r;
  37485. var c = this.buffer.byteLength;
  37486. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37487. i -= r,
  37488. r) {
  37489. case 10:
  37490. this.view[i + 9] = l >>> 7 & 1;
  37491. case 9:
  37492. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37493. case 8:
  37494. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37495. case 7:
  37496. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37497. case 6:
  37498. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37499. case 5:
  37500. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37501. case 4:
  37502. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37503. case 3:
  37504. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37505. case 2:
  37506. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37507. case 1:
  37508. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37509. }
  37510. return n ? (this.offset += r,
  37511. this) : r
  37512. }
  37513. ,
  37514. a.writeVarint64ZigZag = function(e, t) {
  37515. return this.writeVarint64(o.zigZagEncode64(e), t)
  37516. }
  37517. ,
  37518. a.readVarint64 = function(t) {
  37519. var i = "undefined" == typeof t;
  37520. if (i && (t = this.offset),
  37521. !this.noAssert) {
  37522. if ("number" != typeof t || t % 1 !== 0)
  37523. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37524. if (t >>>= 0,
  37525. t < 0 || t + 1 > this.buffer.byteLength)
  37526. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37527. }
  37528. var n = t
  37529. , r = 0
  37530. , o = 0
  37531. , a = 0
  37532. , s = 0;
  37533. if (s = this.view[t++],
  37534. r = 127 & s,
  37535. 128 & s && (s = this.view[t++],
  37536. r |= (127 & s) << 7,
  37537. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37538. r |= (127 & s) << 14,
  37539. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37540. r |= (127 & s) << 21,
  37541. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37542. o = 127 & s,
  37543. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37544. o |= (127 & s) << 7,
  37545. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37546. o |= (127 & s) << 14,
  37547. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37548. o |= (127 & s) << 21,
  37549. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37550. a = 127 & s,
  37551. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37552. a |= (127 & s) << 7,
  37553. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37554. throw Error("Buffer overrun");
  37555. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37556. return i ? (this.offset = t,
  37557. l) : {
  37558. value: l,
  37559. length: t - n
  37560. }
  37561. }
  37562. ,
  37563. a.readVarint64ZigZag = function(t) {
  37564. var i = this.readVarint64(t);
  37565. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37566. i
  37567. }
  37568. ),
  37569. a.writeCString = function(e, i) {
  37570. var n = "undefined" == typeof i;
  37571. n && (i = this.offset);
  37572. var r, o = e.length;
  37573. if (!this.noAssert) {
  37574. if ("string" != typeof e)
  37575. throw TypeError("Illegal str: Not a string");
  37576. for (r = 0; r < o; ++r)
  37577. if (0 === e.charCodeAt(r))
  37578. throw RangeError("Illegal str: Contains NULL-characters");
  37579. if ("number" != typeof i || i % 1 !== 0)
  37580. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37581. if (i >>>= 0,
  37582. i < 0 || i + 0 > this.buffer.byteLength)
  37583. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37584. }
  37585. o = h.calculateUTF16asUTF8(t(e))[1],
  37586. i += o + 1;
  37587. var a = this.buffer.byteLength;
  37588. return i > a && this.resize((a *= 2) > i ? a : i),
  37589. i -= o + 1,
  37590. h.encodeUTF16toUTF8(t(e), function(e) {
  37591. this.view[i++] = e
  37592. }
  37593. .bind(this)),
  37594. this.view[i++] = 0,
  37595. n ? (this.offset = i,
  37596. this) : o
  37597. }
  37598. ,
  37599. a.readCString = function(e) {
  37600. var t = "undefined" == typeof e;
  37601. if (t && (e = this.offset),
  37602. !this.noAssert) {
  37603. if ("number" != typeof e || e % 1 !== 0)
  37604. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37605. if (e >>>= 0,
  37606. e < 0 || e + 1 > this.buffer.byteLength)
  37607. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37608. }
  37609. var n, r = e, o = -1;
  37610. return h.decodeUTF8toUTF16(function() {
  37611. if (0 === o)
  37612. return null;
  37613. if (e >= this.limit)
  37614. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37615. return o = this.view[e++],
  37616. 0 === o ? null : o
  37617. }
  37618. .bind(this), n = i(), !0),
  37619. t ? (this.offset = e,
  37620. n()) : {
  37621. string: n(),
  37622. length: e - r
  37623. }
  37624. }
  37625. ,
  37626. a.writeIString = function(e, i) {
  37627. var n = "undefined" == typeof i;
  37628. if (n && (i = this.offset),
  37629. !this.noAssert) {
  37630. if ("string" != typeof e)
  37631. throw TypeError("Illegal str: Not a string");
  37632. if ("number" != typeof i || i % 1 !== 0)
  37633. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37634. if (i >>>= 0,
  37635. i < 0 || i + 0 > this.buffer.byteLength)
  37636. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37637. }
  37638. var r, o = i;
  37639. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37640. i += 4 + r;
  37641. var a = this.buffer.byteLength;
  37642. if (i > a && this.resize((a *= 2) > i ? a : i),
  37643. i -= 4 + r,
  37644. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37645. this.view[i + 2] = r >>> 16 & 255,
  37646. this.view[i + 1] = r >>> 8 & 255,
  37647. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37648. this.view[i + 1] = r >>> 16 & 255,
  37649. this.view[i + 2] = r >>> 8 & 255,
  37650. this.view[i + 3] = 255 & r),
  37651. i += 4,
  37652. h.encodeUTF16toUTF8(t(e), function(e) {
  37653. this.view[i++] = e
  37654. }
  37655. .bind(this)),
  37656. i !== o + 4 + r)
  37657. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37658. return n ? (this.offset = i,
  37659. this) : i - o
  37660. }
  37661. ,
  37662. a.readIString = function(e) {
  37663. var t = "undefined" == typeof e;
  37664. if (t && (e = this.offset),
  37665. !this.noAssert) {
  37666. if ("number" != typeof e || e % 1 !== 0)
  37667. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37668. if (e >>>= 0,
  37669. e < 0 || e + 4 > this.buffer.byteLength)
  37670. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37671. }
  37672. var i = e
  37673. , n = this.readUint32(e)
  37674. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37675. return e += r.length,
  37676. t ? (this.offset = e,
  37677. r.string) : {
  37678. string: r.string,
  37679. length: e - i
  37680. }
  37681. }
  37682. ,
  37683. o.METRICS_CHARS = "c",
  37684. o.METRICS_BYTES = "b",
  37685. a.writeUTF8String = function(e, i) {
  37686. var n = "undefined" == typeof i;
  37687. if (n && (i = this.offset),
  37688. !this.noAssert) {
  37689. if ("number" != typeof i || i % 1 !== 0)
  37690. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37691. if (i >>>= 0,
  37692. i < 0 || i + 0 > this.buffer.byteLength)
  37693. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37694. }
  37695. var r, o = i;
  37696. r = h.calculateUTF16asUTF8(t(e))[1],
  37697. i += r;
  37698. var a = this.buffer.byteLength;
  37699. return i > a && this.resize((a *= 2) > i ? a : i),
  37700. i -= r,
  37701. h.encodeUTF16toUTF8(t(e), function(e) {
  37702. this.view[i++] = e
  37703. }
  37704. .bind(this)),
  37705. n ? (this.offset = i,
  37706. this) : i - o
  37707. }
  37708. ,
  37709. a.writeString = a.writeUTF8String,
  37710. o.calculateUTF8Chars = function(e) {
  37711. return h.calculateUTF16asUTF8(t(e))[0]
  37712. }
  37713. ,
  37714. o.calculateUTF8Bytes = function(e) {
  37715. return h.calculateUTF16asUTF8(t(e))[1]
  37716. }
  37717. ,
  37718. o.calculateString = o.calculateUTF8Bytes,
  37719. a.readUTF8String = function(e, t, n) {
  37720. "number" == typeof t && (n = t,
  37721. t = void 0);
  37722. var r = "undefined" == typeof n;
  37723. if (r && (n = this.offset),
  37724. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37725. !this.noAssert) {
  37726. if ("number" != typeof e || e % 1 !== 0)
  37727. throw TypeError("Illegal length: " + e + " (not an integer)");
  37728. if (e |= 0,
  37729. "number" != typeof n || n % 1 !== 0)
  37730. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37731. if (n >>>= 0,
  37732. n < 0 || n + 0 > this.buffer.byteLength)
  37733. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37734. }
  37735. var a, s = 0, l = n;
  37736. if (t === o.METRICS_CHARS) {
  37737. if (a = i(),
  37738. h.decodeUTF8(function() {
  37739. return s < e && n < this.limit ? this.view[n++] : null
  37740. }
  37741. .bind(this), function(e) {
  37742. ++s,
  37743. h.UTF8toUTF16(e, a)
  37744. }),
  37745. s !== e)
  37746. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37747. return r ? (this.offset = n,
  37748. a()) : {
  37749. string: a(),
  37750. length: n - l
  37751. }
  37752. }
  37753. if (t === o.METRICS_BYTES) {
  37754. if (!this.noAssert) {
  37755. if ("number" != typeof n || n % 1 !== 0)
  37756. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37757. if (n >>>= 0,
  37758. n < 0 || n + e > this.buffer.byteLength)
  37759. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37760. }
  37761. var c = n + e;
  37762. if (h.decodeUTF8toUTF16(function() {
  37763. return n < c ? this.view[n++] : null
  37764. }
  37765. .bind(this), a = i(), this.noAssert),
  37766. n !== c)
  37767. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37768. return r ? (this.offset = n,
  37769. a()) : {
  37770. string: a(),
  37771. length: n - l
  37772. }
  37773. }
  37774. throw TypeError("Unsupported metrics: " + t)
  37775. }
  37776. ,
  37777. a.readString = a.readUTF8String,
  37778. a.writeVString = function(e, i) {
  37779. var n = "undefined" == typeof i;
  37780. if (n && (i = this.offset),
  37781. !this.noAssert) {
  37782. if ("string" != typeof e)
  37783. throw TypeError("Illegal str: Not a string");
  37784. if ("number" != typeof i || i % 1 !== 0)
  37785. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37786. if (i >>>= 0,
  37787. i < 0 || i + 0 > this.buffer.byteLength)
  37788. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37789. }
  37790. var r, a, s = i;
  37791. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37792. a = o.calculateVarint32(r),
  37793. i += a + r;
  37794. var l = this.buffer.byteLength;
  37795. if (i > l && this.resize((l *= 2) > i ? l : i),
  37796. i -= a + r,
  37797. i += this.writeVarint32(r, i),
  37798. h.encodeUTF16toUTF8(t(e), function(e) {
  37799. this.view[i++] = e
  37800. }
  37801. .bind(this)),
  37802. i !== s + r + a)
  37803. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37804. return n ? (this.offset = i,
  37805. this) : i - s
  37806. }
  37807. ,
  37808. a.readVString = function(e) {
  37809. var t = "undefined" == typeof e;
  37810. if (t && (e = this.offset),
  37811. !this.noAssert) {
  37812. if ("number" != typeof e || e % 1 !== 0)
  37813. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37814. if (e >>>= 0,
  37815. e < 0 || e + 1 > this.buffer.byteLength)
  37816. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37817. }
  37818. var i = e
  37819. , n = this.readVarint32(e)
  37820. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37821. return e += r.length,
  37822. t ? (this.offset = e,
  37823. r.string) : {
  37824. string: r.string,
  37825. length: e - i
  37826. }
  37827. }
  37828. ,
  37829. a.append = function(e, t, i) {
  37830. "number" != typeof t && "string" == typeof t || (i = t,
  37831. t = void 0);
  37832. var n = "undefined" == typeof i;
  37833. if (n && (i = this.offset),
  37834. !this.noAssert) {
  37835. if ("number" != typeof i || i % 1 !== 0)
  37836. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37837. if (i >>>= 0,
  37838. i < 0 || i + 0 > this.buffer.byteLength)
  37839. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37840. }
  37841. e instanceof o || (e = o.wrap(e, t));
  37842. var r = e.limit - e.offset;
  37843. if (r <= 0)
  37844. return this;
  37845. i += r;
  37846. var a = this.buffer.byteLength;
  37847. return i > a && this.resize((a *= 2) > i ? a : i),
  37848. i -= r,
  37849. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37850. e.offset += r,
  37851. n && (this.offset += r),
  37852. this
  37853. }
  37854. ,
  37855. a.appendTo = function(e, t) {
  37856. return e.append(this, t),
  37857. this
  37858. }
  37859. ,
  37860. a.assert = function(e) {
  37861. return this.noAssert = !e,
  37862. this
  37863. }
  37864. ,
  37865. a.capacity = function() {
  37866. return this.buffer.byteLength
  37867. }
  37868. ,
  37869. a.clear = function() {
  37870. return this.offset = 0,
  37871. this.limit = this.buffer.byteLength,
  37872. this.markedOffset = -1,
  37873. this
  37874. }
  37875. ,
  37876. a.clone = function(e) {
  37877. var t = new o(0,this.littleEndian,this.noAssert);
  37878. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37879. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37880. t.view = this.view),
  37881. t.offset = this.offset,
  37882. t.markedOffset = this.markedOffset,
  37883. t.limit = this.limit,
  37884. t
  37885. }
  37886. ,
  37887. a.compact = function(e, t) {
  37888. if ("undefined" == typeof e && (e = this.offset),
  37889. "undefined" == typeof t && (t = this.limit),
  37890. !this.noAssert) {
  37891. if ("number" != typeof e || e % 1 !== 0)
  37892. throw TypeError("Illegal begin: Not an integer");
  37893. if (e >>>= 0,
  37894. "number" != typeof t || t % 1 !== 0)
  37895. throw TypeError("Illegal end: Not an integer");
  37896. if (t >>>= 0,
  37897. e < 0 || e > t || t > this.buffer.byteLength)
  37898. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37899. }
  37900. if (0 === e && t === this.buffer.byteLength)
  37901. return this;
  37902. var i = t - e;
  37903. if (0 === i)
  37904. return this.buffer = s,
  37905. this.view = null,
  37906. this.markedOffset >= 0 && (this.markedOffset -= e),
  37907. this.offset = 0,
  37908. this.limit = 0,
  37909. this;
  37910. var n = new ArrayBuffer(i)
  37911. , r = new Uint8Array(n);
  37912. return r.set(this.view.subarray(e, t)),
  37913. this.buffer = n,
  37914. this.view = r,
  37915. this.markedOffset >= 0 && (this.markedOffset -= e),
  37916. this.offset = 0,
  37917. this.limit = i,
  37918. this
  37919. }
  37920. ,
  37921. a.copy = function(e, t) {
  37922. if ("undefined" == typeof e && (e = this.offset),
  37923. "undefined" == typeof t && (t = this.limit),
  37924. !this.noAssert) {
  37925. if ("number" != typeof e || e % 1 !== 0)
  37926. throw TypeError("Illegal begin: Not an integer");
  37927. if (e >>>= 0,
  37928. "number" != typeof t || t % 1 !== 0)
  37929. throw TypeError("Illegal end: Not an integer");
  37930. if (t >>>= 0,
  37931. e < 0 || e > t || t > this.buffer.byteLength)
  37932. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37933. }
  37934. if (e === t)
  37935. return new o(0,this.littleEndian,this.noAssert);
  37936. var i = t - e
  37937. , n = new o(i,this.littleEndian,this.noAssert);
  37938. return n.offset = 0,
  37939. n.limit = i,
  37940. n.markedOffset >= 0 && (n.markedOffset -= e),
  37941. this.copyTo(n, 0, e, t),
  37942. n
  37943. }
  37944. ,
  37945. a.copyTo = function(e, t, i, n) {
  37946. var r, a;
  37947. if (!this.noAssert && !o.isByteBuffer(e))
  37948. throw TypeError("Illegal target: Not a ByteBuffer");
  37949. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37950. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37951. n = "undefined" == typeof n ? this.limit : 0 | n,
  37952. t < 0 || t > e.buffer.byteLength)
  37953. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37954. if (i < 0 || n > this.buffer.byteLength)
  37955. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37956. var s = n - i;
  37957. return 0 === s ? e : (e.ensureCapacity(t + s),
  37958. e.view.set(this.view.subarray(i, n), t),
  37959. r && (this.offset += s),
  37960. a && (e.offset += s),
  37961. this)
  37962. }
  37963. ,
  37964. a.ensureCapacity = function(e) {
  37965. var t = this.buffer.byteLength;
  37966. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37967. }
  37968. ,
  37969. a.fill = function(e, t, i) {
  37970. var n = "undefined" == typeof t;
  37971. if (n && (t = this.offset),
  37972. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37973. "undefined" == typeof t && (t = this.offset),
  37974. "undefined" == typeof i && (i = this.limit),
  37975. !this.noAssert) {
  37976. if ("number" != typeof e || e % 1 !== 0)
  37977. throw TypeError("Illegal value: " + e + " (not an integer)");
  37978. if (e |= 0,
  37979. "number" != typeof t || t % 1 !== 0)
  37980. throw TypeError("Illegal begin: Not an integer");
  37981. if (t >>>= 0,
  37982. "number" != typeof i || i % 1 !== 0)
  37983. throw TypeError("Illegal end: Not an integer");
  37984. if (i >>>= 0,
  37985. t < 0 || t > i || i > this.buffer.byteLength)
  37986. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37987. }
  37988. if (t >= i)
  37989. return this;
  37990. for (; t < i; )
  37991. this.view[t++] = e;
  37992. return n && (this.offset = t),
  37993. this
  37994. }
  37995. ,
  37996. a.flip = function() {
  37997. return this.limit = this.offset,
  37998. this.offset = 0,
  37999. this
  38000. }
  38001. ,
  38002. a.mark = function(e) {
  38003. if (e = "undefined" == typeof e ? this.offset : e,
  38004. !this.noAssert) {
  38005. if ("number" != typeof e || e % 1 !== 0)
  38006. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38007. if (e >>>= 0,
  38008. e < 0 || e + 0 > this.buffer.byteLength)
  38009. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38010. }
  38011. return this.markedOffset = e,
  38012. this
  38013. }
  38014. ,
  38015. a.order = function(e) {
  38016. if (!this.noAssert && "boolean" != typeof e)
  38017. throw TypeError("Illegal littleEndian: Not a boolean");
  38018. return this.littleEndian = !!e,
  38019. this
  38020. }
  38021. ,
  38022. a.LE = function(e) {
  38023. return this.littleEndian = "undefined" == typeof e || !!e,
  38024. this
  38025. }
  38026. ,
  38027. a.BE = function(e) {
  38028. return this.littleEndian = "undefined" != typeof e && !e,
  38029. this
  38030. }
  38031. ,
  38032. a.prepend = function(e, t, i) {
  38033. "number" != typeof t && "string" == typeof t || (i = t,
  38034. t = void 0);
  38035. var n = "undefined" == typeof i;
  38036. if (n && (i = this.offset),
  38037. !this.noAssert) {
  38038. if ("number" != typeof i || i % 1 !== 0)
  38039. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38040. if (i >>>= 0,
  38041. i < 0 || i + 0 > this.buffer.byteLength)
  38042. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38043. }
  38044. e instanceof o || (e = o.wrap(e, t));
  38045. var r = e.limit - e.offset;
  38046. if (r <= 0)
  38047. return this;
  38048. var a = r - i;
  38049. if (a > 0) {
  38050. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38051. , l = new Uint8Array(s);
  38052. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38053. this.buffer = s,
  38054. this.view = l,
  38055. this.offset += a,
  38056. this.markedOffset >= 0 && (this.markedOffset += a),
  38057. this.limit += a,
  38058. i += a
  38059. } else {
  38060. new Uint8Array(this.buffer)
  38061. }
  38062. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38063. e.offset = e.limit,
  38064. n && (this.offset -= r),
  38065. this
  38066. }
  38067. ,
  38068. a.prependTo = function(e, t) {
  38069. return e.prepend(this, t),
  38070. this
  38071. }
  38072. ,
  38073. a.printDebug = function(e) {
  38074. "function" != typeof e && (e = console.log.bind(console)),
  38075. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38076. }
  38077. ,
  38078. a.remaining = function() {
  38079. return this.limit - this.offset
  38080. }
  38081. ,
  38082. a.reset = function() {
  38083. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38084. this.markedOffset = -1) : this.offset = 0,
  38085. this
  38086. }
  38087. ,
  38088. a.resize = function(e) {
  38089. if (!this.noAssert) {
  38090. if ("number" != typeof e || e % 1 !== 0)
  38091. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38092. if (e |= 0,
  38093. e < 0)
  38094. throw RangeError("Illegal capacity: 0 <= " + e)
  38095. }
  38096. if (this.buffer.byteLength < e) {
  38097. var t = new ArrayBuffer(e)
  38098. , i = new Uint8Array(t);
  38099. i.set(this.view),
  38100. this.buffer = t,
  38101. this.view = i
  38102. }
  38103. return this
  38104. }
  38105. ,
  38106. a.reverse = function(e, t) {
  38107. if ("undefined" == typeof e && (e = this.offset),
  38108. "undefined" == typeof t && (t = this.limit),
  38109. !this.noAssert) {
  38110. if ("number" != typeof e || e % 1 !== 0)
  38111. throw TypeError("Illegal begin: Not an integer");
  38112. if (e >>>= 0,
  38113. "number" != typeof t || t % 1 !== 0)
  38114. throw TypeError("Illegal end: Not an integer");
  38115. if (t >>>= 0,
  38116. e < 0 || e > t || t > this.buffer.byteLength)
  38117. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38118. }
  38119. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38120. this)
  38121. }
  38122. ,
  38123. a.skip = function(e) {
  38124. if (!this.noAssert) {
  38125. if ("number" != typeof e || e % 1 !== 0)
  38126. throw TypeError("Illegal length: " + e + " (not an integer)");
  38127. e |= 0
  38128. }
  38129. var t = this.offset + e;
  38130. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38131. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38132. return this.offset = t,
  38133. this
  38134. }
  38135. ,
  38136. a.slice = function(e, t) {
  38137. if ("undefined" == typeof e && (e = this.offset),
  38138. "undefined" == typeof t && (t = this.limit),
  38139. !this.noAssert) {
  38140. if ("number" != typeof e || e % 1 !== 0)
  38141. throw TypeError("Illegal begin: Not an integer");
  38142. if (e >>>= 0,
  38143. "number" != typeof t || t % 1 !== 0)
  38144. throw TypeError("Illegal end: Not an integer");
  38145. if (t >>>= 0,
  38146. e < 0 || e > t || t > this.buffer.byteLength)
  38147. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38148. }
  38149. var i = this.clone();
  38150. return i.offset = e,
  38151. i.limit = t,
  38152. i
  38153. }
  38154. ,
  38155. a.toBuffer = function(e) {
  38156. var t = this.offset
  38157. , i = this.limit;
  38158. if (!this.noAssert) {
  38159. if ("number" != typeof t || t % 1 !== 0)
  38160. throw TypeError("Illegal offset: Not an integer");
  38161. if (t >>>= 0,
  38162. "number" != typeof i || i % 1 !== 0)
  38163. throw TypeError("Illegal limit: Not an integer");
  38164. if (i >>>= 0,
  38165. t < 0 || t > i || i > this.buffer.byteLength)
  38166. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38167. }
  38168. if (!e && 0 === t && i === this.buffer.byteLength)
  38169. return this.buffer;
  38170. if (t === i)
  38171. return s;
  38172. var n = new ArrayBuffer(i - t);
  38173. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38174. n
  38175. }
  38176. ,
  38177. a.toArrayBuffer = a.toBuffer,
  38178. a.toString = function(e, t, i) {
  38179. if ("undefined" == typeof e)
  38180. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38181. switch ("number" == typeof e && (e = "utf8",
  38182. t = e,
  38183. i = t),
  38184. e) {
  38185. case "utf8":
  38186. return this.toUTF8(t, i);
  38187. case "base64":
  38188. return this.toBase64(t, i);
  38189. case "hex":
  38190. return this.toHex(t, i);
  38191. case "binary":
  38192. return this.toBinary(t, i);
  38193. case "debug":
  38194. return this.toDebug();
  38195. case "columns":
  38196. return this.toColumns();
  38197. default:
  38198. throw Error("Unsupported encoding: " + e)
  38199. }
  38200. }
  38201. ;
  38202. var c = function() {
  38203. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38204. i[t[n]] = n;
  38205. return e.encode = function(e, i) {
  38206. for (var n, r; null !== (n = e()); )
  38207. i(t[n >> 2 & 63]),
  38208. r = (3 & n) << 4,
  38209. null !== (n = e()) ? (r |= n >> 4 & 15,
  38210. i(t[63 & (r | n >> 4 & 15)]),
  38211. r = (15 & n) << 2,
  38212. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38213. i(t[63 & n])) : (i(t[63 & r]),
  38214. i(61))) : (i(t[63 & r]),
  38215. i(61),
  38216. i(61))
  38217. }
  38218. ,
  38219. e.decode = function(e, t) {
  38220. function n(e) {
  38221. throw Error("Illegal character code: " + e)
  38222. }
  38223. for (var r, o, a; null !== (r = e()); )
  38224. if (o = i[r],
  38225. "undefined" == typeof o && n(r),
  38226. null !== (r = e()) && (a = i[r],
  38227. "undefined" == typeof a && n(r),
  38228. t(o << 2 >>> 0 | (48 & a) >> 4),
  38229. null !== (r = e()))) {
  38230. if (o = i[r],
  38231. "undefined" == typeof o) {
  38232. if (61 === r)
  38233. break;
  38234. n(r)
  38235. }
  38236. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38237. null !== (r = e())) {
  38238. if (a = i[r],
  38239. "undefined" == typeof a) {
  38240. if (61 === r)
  38241. break;
  38242. n(r)
  38243. }
  38244. t((3 & o) << 6 >>> 0 | a)
  38245. }
  38246. }
  38247. }
  38248. ,
  38249. e.test = function(e) {
  38250. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38251. }
  38252. ,
  38253. e
  38254. }();
  38255. a.toBase64 = function(e, t) {
  38256. if ("undefined" == typeof e && (e = this.offset),
  38257. "undefined" == typeof t && (t = this.limit),
  38258. e |= 0,
  38259. t |= 0,
  38260. e < 0 || t > this.capacity || e > t)
  38261. throw RangeError("begin, end");
  38262. var n;
  38263. return c.encode(function() {
  38264. return e < t ? this.view[e++] : null
  38265. }
  38266. .bind(this), n = i()),
  38267. n()
  38268. }
  38269. ,
  38270. o.fromBase64 = function(e, i) {
  38271. if ("string" != typeof e)
  38272. throw TypeError("str");
  38273. var n = new o(e.length / 4 * 3,i)
  38274. , r = 0;
  38275. return c.decode(t(e), function(e) {
  38276. n.view[r++] = e
  38277. }),
  38278. n.limit = r,
  38279. n
  38280. }
  38281. ,
  38282. o.btoa = function(e) {
  38283. return o.fromBinary(e).toBase64()
  38284. }
  38285. ,
  38286. o.atob = function(e) {
  38287. return o.fromBase64(e).toBinary()
  38288. }
  38289. ,
  38290. a.toBinary = function(e, t) {
  38291. if ("undefined" == typeof e && (e = this.offset),
  38292. "undefined" == typeof t && (t = this.limit),
  38293. e |= 0,
  38294. t |= 0,
  38295. e < 0 || t > this.capacity() || e > t)
  38296. throw RangeError("begin, end");
  38297. if (e === t)
  38298. return "";
  38299. for (var i = [], n = []; e < t; )
  38300. i.push(this.view[e++]),
  38301. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38302. i = []);
  38303. return n.join("") + String.fromCharCode.apply(String, i)
  38304. }
  38305. ,
  38306. o.fromBinary = function(e, t) {
  38307. if ("string" != typeof e)
  38308. throw TypeError("str");
  38309. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38310. if (i = e.charCodeAt(n),
  38311. i > 255)
  38312. throw RangeError("illegal char code: " + i);
  38313. a.view[n++] = i
  38314. }
  38315. return a.limit = r,
  38316. a
  38317. }
  38318. ,
  38319. a.toDebug = function(e) {
  38320. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38321. if (i !== -1 && (t = this.view[i],
  38322. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38323. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38324. ++i,
  38325. e && i > 0 && i % 16 === 0 && i !== n) {
  38326. for (; r.length < 51; )
  38327. r += " ";
  38328. a += r + o + "\n",
  38329. r = o = ""
  38330. }
  38331. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38332. }
  38333. if (e && " " !== r) {
  38334. for (; r.length < 51; )
  38335. r += " ";
  38336. a += r + o + "\n"
  38337. }
  38338. return e ? a : r
  38339. }
  38340. ,
  38341. o.fromDebug = function(e, t, i) {
  38342. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38343. switch (n = e.charAt(l++)) {
  38344. case "!":
  38345. if (!i) {
  38346. if (u || d || p) {
  38347. f = !0;
  38348. break
  38349. }
  38350. u = d = p = !0
  38351. }
  38352. s.offset = s.markedOffset = s.limit = c,
  38353. h = !1;
  38354. break;
  38355. case "|":
  38356. if (!i) {
  38357. if (u || p) {
  38358. f = !0;
  38359. break
  38360. }
  38361. u = p = !0
  38362. }
  38363. s.offset = s.limit = c,
  38364. h = !1;
  38365. break;
  38366. case "[":
  38367. if (!i) {
  38368. if (u || d) {
  38369. f = !0;
  38370. break
  38371. }
  38372. u = d = !0
  38373. }
  38374. s.offset = s.markedOffset = c,
  38375. h = !1;
  38376. break;
  38377. case "<":
  38378. if (!i) {
  38379. if (u) {
  38380. f = !0;
  38381. break
  38382. }
  38383. u = !0
  38384. }
  38385. s.offset = c,
  38386. h = !1;
  38387. break;
  38388. case "]":
  38389. if (!i) {
  38390. if (p || d) {
  38391. f = !0;
  38392. break
  38393. }
  38394. p = d = !0
  38395. }
  38396. s.limit = s.markedOffset = c,
  38397. h = !1;
  38398. break;
  38399. case ">":
  38400. if (!i) {
  38401. if (p) {
  38402. f = !0;
  38403. break
  38404. }
  38405. p = !0
  38406. }
  38407. s.limit = c,
  38408. h = !1;
  38409. break;
  38410. case "'":
  38411. if (!i) {
  38412. if (d) {
  38413. f = !0;
  38414. break
  38415. }
  38416. d = !0
  38417. }
  38418. s.markedOffset = c,
  38419. h = !1;
  38420. break;
  38421. case " ":
  38422. h = !1;
  38423. break;
  38424. default:
  38425. if (!i && h) {
  38426. f = !0;
  38427. break
  38428. }
  38429. if (r = parseInt(n + e.charAt(l++), 16),
  38430. !i && (isNaN(r) || r < 0 || r > 255))
  38431. throw TypeError("Illegal str: Not a debug encoded string");
  38432. s.view[c++] = r,
  38433. h = !0
  38434. }
  38435. if (f)
  38436. throw TypeError("Illegal str: Invalid symbol at " + l)
  38437. }
  38438. if (!i) {
  38439. if (!u || !p)
  38440. throw TypeError("Illegal str: Missing offset or limit");
  38441. if (c < s.buffer.byteLength)
  38442. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38443. }
  38444. return s
  38445. }
  38446. ,
  38447. a.toHex = function(e, t) {
  38448. if (e = "undefined" == typeof e ? this.offset : e,
  38449. t = "undefined" == typeof t ? this.limit : t,
  38450. !this.noAssert) {
  38451. if ("number" != typeof e || e % 1 !== 0)
  38452. throw TypeError("Illegal begin: Not an integer");
  38453. if (e >>>= 0,
  38454. "number" != typeof t || t % 1 !== 0)
  38455. throw TypeError("Illegal end: Not an integer");
  38456. if (t >>>= 0,
  38457. e < 0 || e > t || t > this.buffer.byteLength)
  38458. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38459. }
  38460. for (var i, n = new Array(t - e); e < t; )
  38461. i = this.view[e++],
  38462. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38463. return n.join("")
  38464. }
  38465. ,
  38466. o.fromHex = function(e, t, i) {
  38467. if (!i) {
  38468. if ("string" != typeof e)
  38469. throw TypeError("Illegal str: Not a string");
  38470. if (e.length % 2 !== 0)
  38471. throw TypeError("Illegal str: Length not a multiple of 2")
  38472. }
  38473. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38474. if (n = parseInt(e.substring(s, s + 2), 16),
  38475. !i && (!isFinite(n) || n < 0 || n > 255))
  38476. throw TypeError("Illegal str: Contains non-hex characters");
  38477. a.view[l++] = n
  38478. }
  38479. return a.limit = l,
  38480. a
  38481. }
  38482. ;
  38483. var h = function() {
  38484. var e = {};
  38485. return e.MAX_CODEPOINT = 1114111,
  38486. e.encodeUTF8 = function(e, t) {
  38487. var i = null;
  38488. for ("number" == typeof e && (i = e,
  38489. e = function() {
  38490. return null
  38491. }
  38492. ); null !== i || null !== (i = e()); )
  38493. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38494. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38495. t(i >> 6 & 63 | 128),
  38496. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38497. t(i >> 12 & 63 | 128),
  38498. t(i >> 6 & 63 | 128),
  38499. t(63 & i | 128)),
  38500. i = null
  38501. }
  38502. ,
  38503. e.decodeUTF8 = function(e, t) {
  38504. for (var i, n, r, o, a = function(e) {
  38505. e = e.slice(0, e.indexOf(null));
  38506. var t = Error(e.toString());
  38507. throw t.name = "TruncatedError",
  38508. t.bytes = e,
  38509. t
  38510. }; null !== (i = e()); )
  38511. if (0 === (128 & i))
  38512. t(i);
  38513. else if (192 === (224 & i))
  38514. null === (n = e()) && a([i, n]),
  38515. t((31 & i) << 6 | 63 & n);
  38516. else if (224 === (240 & i))
  38517. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38518. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38519. else {
  38520. if (240 !== (248 & i))
  38521. throw RangeError("Illegal starting byte: " + i);
  38522. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38523. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38524. }
  38525. }
  38526. ,
  38527. e.UTF16toUTF8 = function(e, t) {
  38528. for (var i, n = null; ; ) {
  38529. if (null === (i = null !== n ? n : e()))
  38530. break;
  38531. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38532. n = null) : t(i)
  38533. }
  38534. null !== n && t(n)
  38535. }
  38536. ,
  38537. e.UTF8toUTF16 = function(e, t) {
  38538. var i = null;
  38539. for ("number" == typeof e && (i = e,
  38540. e = function() {
  38541. return null
  38542. }
  38543. ); null !== i || null !== (i = e()); )
  38544. i <= 65535 ? t(i) : (i -= 65536,
  38545. t((i >> 10) + 55296),
  38546. t(i % 1024 + 56320)),
  38547. i = null
  38548. }
  38549. ,
  38550. e.encodeUTF16toUTF8 = function(t, i) {
  38551. e.UTF16toUTF8(t, function(t) {
  38552. e.encodeUTF8(t, i)
  38553. })
  38554. }
  38555. ,
  38556. e.decodeUTF8toUTF16 = function(t, i) {
  38557. e.decodeUTF8(t, function(t) {
  38558. e.UTF8toUTF16(t, i)
  38559. })
  38560. }
  38561. ,
  38562. e.calculateCodePoint = function(e) {
  38563. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38564. }
  38565. ,
  38566. e.calculateUTF8 = function(e) {
  38567. for (var t, i = 0; null !== (t = e()); )
  38568. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38569. return i
  38570. }
  38571. ,
  38572. e.calculateUTF16asUTF8 = function(t) {
  38573. var i = 0
  38574. , n = 0;
  38575. return e.UTF16toUTF8(t, function(e) {
  38576. ++i,
  38577. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38578. }),
  38579. [i, n]
  38580. }
  38581. ,
  38582. e
  38583. }();
  38584. return a.toUTF8 = function(e, t) {
  38585. if ("undefined" == typeof e && (e = this.offset),
  38586. "undefined" == typeof t && (t = this.limit),
  38587. !this.noAssert) {
  38588. if ("number" != typeof e || e % 1 !== 0)
  38589. throw TypeError("Illegal begin: Not an integer");
  38590. if (e >>>= 0,
  38591. "number" != typeof t || t % 1 !== 0)
  38592. throw TypeError("Illegal end: Not an integer");
  38593. if (t >>>= 0,
  38594. e < 0 || e > t || t > this.buffer.byteLength)
  38595. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38596. }
  38597. var n;
  38598. try {
  38599. h.decodeUTF8toUTF16(function() {
  38600. return e < t ? this.view[e++] : null
  38601. }
  38602. .bind(this), n = i())
  38603. } catch (i) {
  38604. if (e !== t)
  38605. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38606. }
  38607. return n()
  38608. }
  38609. ,
  38610. o.fromUTF8 = function(e, i, n) {
  38611. if (!n && "string" != typeof e)
  38612. throw TypeError("Illegal str: Not a string");
  38613. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38614. , a = 0;
  38615. return h.encodeUTF16toUTF8(t(e), function(e) {
  38616. r.view[a++] = e
  38617. }),
  38618. r.limit = a,
  38619. r
  38620. }
  38621. ,
  38622. o
  38623. })
  38624. }
  38625. , {
  38626. long: 216
  38627. }],
  38628. 216: [function(e, t, i) {
  38629. !function(i, n) {
  38630. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38631. }(this, function() {
  38632. "use strict";
  38633. function e(e, t, i) {
  38634. this.low = 0 | e,
  38635. this.high = 0 | t,
  38636. this.unsigned = !!i
  38637. }
  38638. function t(e) {
  38639. return (e && e.__isLong__) === !0
  38640. }
  38641. function i(e, t) {
  38642. var i, n, o;
  38643. return t ? (e >>>= 0,
  38644. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38645. o && (l[e] = i),
  38646. i)) : (e |= 0,
  38647. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38648. o && (s[e] = i),
  38649. i))
  38650. }
  38651. function n(e, t) {
  38652. if (isNaN(e) || !isFinite(e))
  38653. return t ? m : g;
  38654. if (t) {
  38655. if (e < 0)
  38656. return m;
  38657. if (e >= d)
  38658. return I
  38659. } else {
  38660. if (e <= -p)
  38661. return E;
  38662. if (e + 1 >= p)
  38663. return C
  38664. }
  38665. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38666. }
  38667. function r(t, i, n) {
  38668. return new e(t,i,n)
  38669. }
  38670. function o(e, t, i) {
  38671. if (0 === e.length)
  38672. throw Error("empty string");
  38673. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38674. return g;
  38675. if ("number" == typeof t ? (i = t,
  38676. t = !1) : t = !!t,
  38677. i = i || 10,
  38678. i < 2 || 36 < i)
  38679. throw RangeError("radix");
  38680. var r;
  38681. if ((r = e.indexOf("-")) > 0)
  38682. throw Error("interior hyphen");
  38683. if (0 === r)
  38684. return o(e.substring(1), t, i).neg();
  38685. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38686. var h = Math.min(8, e.length - l)
  38687. , u = parseInt(e.substring(l, l + h), i);
  38688. if (h < 8) {
  38689. var d = n(c(i, h));
  38690. s = s.mul(d).add(n(u))
  38691. } else
  38692. s = s.mul(a),
  38693. s = s.add(n(u))
  38694. }
  38695. return s.unsigned = t,
  38696. s
  38697. }
  38698. function a(t) {
  38699. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38700. }
  38701. e.prototype.__isLong__,
  38702. Object.defineProperty(e.prototype, "__isLong__", {
  38703. value: !0,
  38704. enumerable: !1,
  38705. configurable: !1
  38706. }),
  38707. e.isLong = t;
  38708. var s = {}
  38709. , l = {};
  38710. e.fromInt = i,
  38711. e.fromNumber = n,
  38712. e.fromBits = r;
  38713. var c = Math.pow;
  38714. e.fromString = o,
  38715. e.fromValue = a;
  38716. var h = 1 << 24
  38717. , u = 4294967296
  38718. , d = 0x10000000000000000
  38719. , p = d / 2
  38720. , f = i(h)
  38721. , g = i(0);
  38722. e.ZERO = g;
  38723. var m = i(0, !0);
  38724. e.UZERO = m;
  38725. var v = i(1);
  38726. e.ONE = v;
  38727. var A = i(1, !0);
  38728. e.UONE = A;
  38729. var y = i(-1);
  38730. e.NEG_ONE = y;
  38731. var C = r(-1, 2147483647, !1);
  38732. e.MAX_VALUE = C;
  38733. var I = r(-1, -1, !0);
  38734. e.MAX_UNSIGNED_VALUE = I;
  38735. var E = r(0, -2147483648, !1);
  38736. e.MIN_VALUE = E;
  38737. var b = e.prototype;
  38738. return b.toInt = function() {
  38739. return this.unsigned ? this.low >>> 0 : this.low
  38740. }
  38741. ,
  38742. b.toNumber = function() {
  38743. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38744. }
  38745. ,
  38746. b.toString = function(e) {
  38747. if (e = e || 10,
  38748. e < 2 || 36 < e)
  38749. throw RangeError("radix");
  38750. if (this.isZero())
  38751. return "0";
  38752. if (this.isNegative()) {
  38753. if (this.eq(E)) {
  38754. var t = n(e)
  38755. , i = this.div(t)
  38756. , r = i.mul(t).sub(this);
  38757. return i.toString(e) + r.toInt().toString(e)
  38758. }
  38759. return "-" + this.neg().toString(e)
  38760. }
  38761. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38762. var l = a.div(o)
  38763. , h = a.sub(l.mul(o)).toInt() >>> 0
  38764. , u = h.toString(e);
  38765. if (a = l,
  38766. a.isZero())
  38767. return u + s;
  38768. for (; u.length < 6; )
  38769. u = "0" + u;
  38770. s = "" + u + s
  38771. }
  38772. }
  38773. ,
  38774. b.getHighBits = function() {
  38775. return this.high
  38776. }
  38777. ,
  38778. b.getHighBitsUnsigned = function() {
  38779. return this.high >>> 0
  38780. }
  38781. ,
  38782. b.getLowBits = function() {
  38783. return this.low
  38784. }
  38785. ,
  38786. b.getLowBitsUnsigned = function() {
  38787. return this.low >>> 0
  38788. }
  38789. ,
  38790. b.getNumBitsAbs = function() {
  38791. if (this.isNegative())
  38792. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38793. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38794. ;
  38795. return 0 != this.high ? t + 33 : t + 1
  38796. }
  38797. ,
  38798. b.isZero = function() {
  38799. return 0 === this.high && 0 === this.low
  38800. }
  38801. ,
  38802. b.isNegative = function() {
  38803. return !this.unsigned && this.high < 0
  38804. }
  38805. ,
  38806. b.isPositive = function() {
  38807. return this.unsigned || this.high >= 0
  38808. }
  38809. ,
  38810. b.isOdd = function() {
  38811. return 1 === (1 & this.low)
  38812. }
  38813. ,
  38814. b.isEven = function() {
  38815. return 0 === (1 & this.low)
  38816. }
  38817. ,
  38818. b.equals = function(e) {
  38819. return t(e) || (e = a(e)),
  38820. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38821. }
  38822. ,
  38823. b.eq = b.equals,
  38824. b.notEquals = function(e) {
  38825. return !this.eq(e)
  38826. }
  38827. ,
  38828. b.neq = b.notEquals,
  38829. b.lessThan = function(e) {
  38830. return this.comp(e) < 0
  38831. }
  38832. ,
  38833. b.lt = b.lessThan,
  38834. b.lessThanOrEqual = function(e) {
  38835. return this.comp(e) <= 0
  38836. }
  38837. ,
  38838. b.lte = b.lessThanOrEqual,
  38839. b.greaterThan = function(e) {
  38840. return this.comp(e) > 0
  38841. }
  38842. ,
  38843. b.gt = b.greaterThan,
  38844. b.greaterThanOrEqual = function(e) {
  38845. return this.comp(e) >= 0
  38846. }
  38847. ,
  38848. b.gte = b.greaterThanOrEqual,
  38849. b.compare = function(e) {
  38850. if (t(e) || (e = a(e)),
  38851. this.eq(e))
  38852. return 0;
  38853. var i = this.isNegative()
  38854. , n = e.isNegative();
  38855. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38856. }
  38857. ,
  38858. b.comp = b.compare,
  38859. b.negate = function() {
  38860. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38861. }
  38862. ,
  38863. b.neg = b.negate,
  38864. b.add = function(e) {
  38865. t(e) || (e = a(e));
  38866. var i = this.high >>> 16
  38867. , n = 65535 & this.high
  38868. , o = this.low >>> 16
  38869. , s = 65535 & this.low
  38870. , l = e.high >>> 16
  38871. , c = 65535 & e.high
  38872. , h = e.low >>> 16
  38873. , u = 65535 & e.low
  38874. , d = 0
  38875. , p = 0
  38876. , f = 0
  38877. , g = 0;
  38878. return g += s + u,
  38879. f += g >>> 16,
  38880. g &= 65535,
  38881. f += o + h,
  38882. p += f >>> 16,
  38883. f &= 65535,
  38884. p += n + c,
  38885. d += p >>> 16,
  38886. p &= 65535,
  38887. d += i + l,
  38888. d &= 65535,
  38889. r(f << 16 | g, d << 16 | p, this.unsigned)
  38890. }
  38891. ,
  38892. b.subtract = function(e) {
  38893. return t(e) || (e = a(e)),
  38894. this.add(e.neg())
  38895. }
  38896. ,
  38897. b.sub = b.subtract,
  38898. b.multiply = function(e) {
  38899. if (this.isZero())
  38900. return g;
  38901. if (t(e) || (e = a(e)),
  38902. e.isZero())
  38903. return g;
  38904. if (this.eq(E))
  38905. return e.isOdd() ? E : g;
  38906. if (e.eq(E))
  38907. return this.isOdd() ? E : g;
  38908. if (this.isNegative())
  38909. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38910. if (e.isNegative())
  38911. return this.mul(e.neg()).neg();
  38912. if (this.lt(f) && e.lt(f))
  38913. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38914. var i = this.high >>> 16
  38915. , o = 65535 & this.high
  38916. , s = this.low >>> 16
  38917. , l = 65535 & this.low
  38918. , c = e.high >>> 16
  38919. , h = 65535 & e.high
  38920. , u = e.low >>> 16
  38921. , d = 65535 & e.low
  38922. , p = 0
  38923. , m = 0
  38924. , v = 0
  38925. , A = 0;
  38926. return A += l * d,
  38927. v += A >>> 16,
  38928. A &= 65535,
  38929. v += s * d,
  38930. m += v >>> 16,
  38931. v &= 65535,
  38932. v += l * u,
  38933. m += v >>> 16,
  38934. v &= 65535,
  38935. m += o * d,
  38936. p += m >>> 16,
  38937. m &= 65535,
  38938. m += s * u,
  38939. p += m >>> 16,
  38940. m &= 65535,
  38941. m += l * h,
  38942. p += m >>> 16,
  38943. m &= 65535,
  38944. p += i * d + o * u + s * h + l * c,
  38945. p &= 65535,
  38946. r(v << 16 | A, p << 16 | m, this.unsigned)
  38947. }
  38948. ,
  38949. b.mul = b.multiply,
  38950. b.divide = function(e) {
  38951. if (t(e) || (e = a(e)),
  38952. e.isZero())
  38953. throw Error("division by zero");
  38954. if (this.isZero())
  38955. return this.unsigned ? m : g;
  38956. var i, r, o;
  38957. if (this.unsigned) {
  38958. if (e.unsigned || (e = e.toUnsigned()),
  38959. e.gt(this))
  38960. return m;
  38961. if (e.gt(this.shru(1)))
  38962. return A;
  38963. o = m
  38964. } else {
  38965. if (this.eq(E)) {
  38966. if (e.eq(v) || e.eq(y))
  38967. return E;
  38968. if (e.eq(E))
  38969. return v;
  38970. var s = this.shr(1);
  38971. return i = s.div(e).shl(1),
  38972. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38973. o = i.add(r.div(e)))
  38974. }
  38975. if (e.eq(E))
  38976. return this.unsigned ? m : g;
  38977. if (this.isNegative())
  38978. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38979. if (e.isNegative())
  38980. return this.div(e.neg()).neg();
  38981. o = g
  38982. }
  38983. for (r = this; r.gte(e); ) {
  38984. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38985. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38986. i -= h,
  38987. u = n(i, this.unsigned),
  38988. d = u.mul(e);
  38989. u.isZero() && (u = v),
  38990. o = o.add(u),
  38991. r = r.sub(d)
  38992. }
  38993. return o
  38994. }
  38995. ,
  38996. b.div = b.divide,
  38997. b.modulo = function(e) {
  38998. return t(e) || (e = a(e)),
  38999. this.sub(this.div(e).mul(e))
  39000. }
  39001. ,
  39002. b.mod = b.modulo,
  39003. b.not = function() {
  39004. return r(~this.low, ~this.high, this.unsigned)
  39005. }
  39006. ,
  39007. b.and = function(e) {
  39008. return t(e) || (e = a(e)),
  39009. r(this.low & e.low, this.high & e.high, this.unsigned)
  39010. }
  39011. ,
  39012. b.or = function(e) {
  39013. return t(e) || (e = a(e)),
  39014. r(this.low | e.low, this.high | e.high, this.unsigned)
  39015. }
  39016. ,
  39017. b.xor = function(e) {
  39018. return t(e) || (e = a(e)),
  39019. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39020. }
  39021. ,
  39022. b.shiftLeft = function(e) {
  39023. return t(e) && (e = e.toInt()),
  39024. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39025. }
  39026. ,
  39027. b.shl = b.shiftLeft,
  39028. b.shiftRight = function(e) {
  39029. return t(e) && (e = e.toInt()),
  39030. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39031. }
  39032. ,
  39033. b.shr = b.shiftRight,
  39034. b.shiftRightUnsigned = function(e) {
  39035. if (t(e) && (e = e.toInt()),
  39036. e &= 63,
  39037. 0 === e)
  39038. return this;
  39039. var i = this.high;
  39040. if (e < 32) {
  39041. var n = this.low;
  39042. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39043. }
  39044. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39045. }
  39046. ,
  39047. b.shru = b.shiftRightUnsigned,
  39048. b.toSigned = function() {
  39049. return this.unsigned ? r(this.low, this.high, !1) : this
  39050. }
  39051. ,
  39052. b.toUnsigned = function() {
  39053. return this.unsigned ? this : r(this.low, this.high, !0)
  39054. }
  39055. ,
  39056. b.toBytes = function(e) {
  39057. return e ? this.toBytesLE() : this.toBytesBE()
  39058. }
  39059. ,
  39060. b.toBytesLE = function() {
  39061. var e = this.high
  39062. , t = this.low;
  39063. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39064. }
  39065. ,
  39066. b.toBytesBE = function() {
  39067. var e = this.high
  39068. , t = this.low;
  39069. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39070. }
  39071. ,
  39072. e
  39073. })
  39074. }
  39075. , {}],
  39076. 217: [function(e, t, i) {
  39077. var n = {
  39078. REVISION: "75"
  39079. };
  39080. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39081. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39082. void 0 === Math.sign && (Math.sign = function(e) {
  39083. return e < 0 ? -1 : e > 0 ? 1 : +e
  39084. }
  39085. ),
  39086. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39087. get: function() {
  39088. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39089. }
  39090. }),
  39091. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39092. writable: !0,
  39093. configurable: !0,
  39094. value: function(e) {
  39095. "use strict";
  39096. if (void 0 === e || null === e)
  39097. throw new TypeError("Cannot convert first argument to object");
  39098. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39099. var r = arguments[i];
  39100. if (void 0 !== r && null !== r) {
  39101. r = Object(r);
  39102. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39103. var l = o[a]
  39104. , c = Object.getOwnPropertyDescriptor(r, l);
  39105. void 0 !== c && c.enumerable && (t[l] = r[l])
  39106. }
  39107. }
  39108. }
  39109. return t
  39110. }
  39111. }),
  39112. n.MOUSE = {
  39113. LEFT: 0,
  39114. MIDDLE: 1,
  39115. RIGHT: 2
  39116. },
  39117. n.CullFaceNone = 0,
  39118. n.CullFaceBack = 1,
  39119. n.CullFaceFront = 2,
  39120. n.CullFaceFrontBack = 3,
  39121. n.FrontFaceDirectionCW = 0,
  39122. n.FrontFaceDirectionCCW = 1,
  39123. n.BasicShadowMap = 0,
  39124. n.PCFShadowMap = 1,
  39125. n.PCFSoftShadowMap = 2,
  39126. n.FrontSide = 0,
  39127. n.BackSide = 1,
  39128. n.DoubleSide = 2,
  39129. n.FlatShading = 1,
  39130. n.SmoothShading = 2,
  39131. n.NoColors = 0,
  39132. n.FaceColors = 1,
  39133. n.VertexColors = 2,
  39134. n.NoBlending = 0,
  39135. n.NormalBlending = 1,
  39136. n.AdditiveBlending = 2,
  39137. n.SubtractiveBlending = 3,
  39138. n.MultiplyBlending = 4,
  39139. n.CustomBlending = 5,
  39140. n.AddEquation = 100,
  39141. n.SubtractEquation = 101,
  39142. n.ReverseSubtractEquation = 102,
  39143. n.MinEquation = 103,
  39144. n.MaxEquation = 104,
  39145. n.ZeroFactor = 200,
  39146. n.OneFactor = 201,
  39147. n.SrcColorFactor = 202,
  39148. n.OneMinusSrcColorFactor = 203,
  39149. n.SrcAlphaFactor = 204,
  39150. n.OneMinusSrcAlphaFactor = 205,
  39151. n.DstAlphaFactor = 206,
  39152. n.OneMinusDstAlphaFactor = 207,
  39153. n.DstColorFactor = 208,
  39154. n.OneMinusDstColorFactor = 209,
  39155. n.SrcAlphaSaturateFactor = 210,
  39156. n.NeverDepth = 0,
  39157. n.AlwaysDepth = 1,
  39158. n.LessDepth = 2,
  39159. n.LessEqualDepth = 3,
  39160. n.EqualDepth = 4,
  39161. n.GreaterEqualDepth = 5,
  39162. n.GreaterDepth = 6,
  39163. n.NotEqualDepth = 7,
  39164. n.MultiplyOperation = 0,
  39165. n.MixOperation = 1,
  39166. n.AddOperation = 2,
  39167. n.NoToneMapping = 0,
  39168. n.LinearToneMapping = 1,
  39169. n.ReinhardToneMapping = 2,
  39170. n.Uncharted2ToneMapping = 3,
  39171. n.CineonToneMapping = 4,
  39172. n.UVMapping = 300,
  39173. n.CubeReflectionMapping = 301,
  39174. n.CubeRefractionMapping = 302,
  39175. n.EquirectangularReflectionMapping = 303,
  39176. n.EquirectangularRefractionMapping = 304,
  39177. n.SphericalReflectionMapping = 305,
  39178. n.CubeUVReflectionMapping = 306,
  39179. n.CubeUVRefractionMapping = 307,
  39180. n.RepeatWrapping = 1e3,
  39181. n.ClampToEdgeWrapping = 1001,
  39182. n.MirroredRepeatWrapping = 1002,
  39183. n.NearestFilter = 1003,
  39184. n.NearestMipMapNearestFilter = 1004,
  39185. n.NearestMipMapLinearFilter = 1005,
  39186. n.LinearFilter = 1006,
  39187. n.LinearMipMapNearestFilter = 1007,
  39188. n.LinearMipMapLinearFilter = 1008,
  39189. n.UnsignedByteType = 1009,
  39190. n.ByteType = 1010,
  39191. n.ShortType = 1011,
  39192. n.UnsignedShortType = 1012,
  39193. n.IntType = 1013,
  39194. n.UnsignedIntType = 1014,
  39195. n.FloatType = 1015,
  39196. n.HalfFloatType = 1025,
  39197. n.UnsignedShort4444Type = 1016,
  39198. n.UnsignedShort5551Type = 1017,
  39199. n.UnsignedShort565Type = 1018,
  39200. n.AlphaFormat = 1019,
  39201. n.RGBFormat = 1020,
  39202. n.RGBAFormat = 1021,
  39203. n.LuminanceFormat = 1022,
  39204. n.LuminanceAlphaFormat = 1023,
  39205. n.RGBEFormat = n.RGBAFormat,
  39206. n.RGB_S3TC_DXT1_Format = 2001,
  39207. n.RGBA_S3TC_DXT1_Format = 2002,
  39208. n.RGBA_S3TC_DXT3_Format = 2003,
  39209. n.RGBA_S3TC_DXT5_Format = 2004,
  39210. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39211. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39212. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39213. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39214. n.RGB_ETC1_Format = 2151,
  39215. n.LoopOnce = 2200,
  39216. n.LoopRepeat = 2201,
  39217. n.LoopPingPong = 2202,
  39218. n.InterpolateDiscrete = 2300,
  39219. n.InterpolateLinear = 2301,
  39220. n.InterpolateSmooth = 2302,
  39221. n.ZeroCurvatureEnding = 2400,
  39222. n.ZeroSlopeEnding = 2401,
  39223. n.WrapAroundEnding = 2402,
  39224. n.TrianglesDrawMode = 0,
  39225. n.TriangleStripDrawMode = 1,
  39226. n.TriangleFanDrawMode = 2,
  39227. n.LinearEncoding = 3e3,
  39228. n.sRGBEncoding = 3001,
  39229. n.GammaEncoding = 3007,
  39230. n.RGBEEncoding = 3002,
  39231. n.LogLuvEncoding = 3003,
  39232. n.RGBM7Encoding = 3004,
  39233. n.RGBM16Encoding = 3005,
  39234. n.RGBDEncoding = 3006,
  39235. n.Color = function(e) {
  39236. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39237. }
  39238. ,
  39239. n.Color.prototype = {
  39240. constructor: n.Color,
  39241. r: 1,
  39242. g: 1,
  39243. b: 1,
  39244. set: function(e) {
  39245. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39246. this
  39247. },
  39248. setScalar: function(e) {
  39249. this.r = e,
  39250. this.g = e,
  39251. this.b = e
  39252. },
  39253. setHex: function(e) {
  39254. return e = Math.floor(e),
  39255. this.r = (e >> 16 & 255) / 255,
  39256. this.g = (e >> 8 & 255) / 255,
  39257. this.b = (255 & e) / 255,
  39258. this
  39259. },
  39260. setRGB: function(e, t, i) {
  39261. return this.r = e,
  39262. this.g = t,
  39263. this.b = i,
  39264. this
  39265. },
  39266. setHSL: function() {
  39267. function e(e, t, i) {
  39268. return i < 0 && (i += 1),
  39269. i > 1 && (i -= 1),
  39270. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39271. }
  39272. return function(t, i, r) {
  39273. if (t = n.Math.euclideanModulo(t, 1),
  39274. i = n.Math.clamp(i, 0, 1),
  39275. r = n.Math.clamp(r, 0, 1),
  39276. 0 === i)
  39277. this.r = this.g = this.b = r;
  39278. else {
  39279. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39280. , a = 2 * r - o;
  39281. this.r = e(a, o, t + 1 / 3),
  39282. this.g = e(a, o, t),
  39283. this.b = e(a, o, t - 1 / 3)
  39284. }
  39285. return this
  39286. }
  39287. }(),
  39288. setStyle: function(e) {
  39289. function t(t) {
  39290. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39291. }
  39292. var i;
  39293. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39294. var r, o = i[1], a = i[2];
  39295. switch (o) {
  39296. case "rgb":
  39297. case "rgba":
  39298. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39299. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39300. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39301. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39302. t(r[5]),
  39303. this;
  39304. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39305. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39306. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39307. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39308. t(r[5]),
  39309. this;
  39310. break;
  39311. case "hsl":
  39312. case "hsla":
  39313. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39314. var s = parseFloat(r[1]) / 360
  39315. , l = parseInt(r[2], 10) / 100
  39316. , c = parseInt(r[3], 10) / 100;
  39317. return t(r[5]),
  39318. this.setHSL(s, l, c)
  39319. }
  39320. }
  39321. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39322. var h = i[1]
  39323. , u = h.length;
  39324. if (3 === u)
  39325. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39326. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39327. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39328. this;
  39329. if (6 === u)
  39330. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39331. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39332. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39333. this
  39334. }
  39335. if (e && e.length > 0) {
  39336. var h = n.ColorKeywords[e];
  39337. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39338. }
  39339. return this
  39340. },
  39341. clone: function() {
  39342. return new this.constructor(this.r,this.g,this.b)
  39343. },
  39344. copy: function(e) {
  39345. return this.r = e.r,
  39346. this.g = e.g,
  39347. this.b = e.b,
  39348. this
  39349. },
  39350. copyGammaToLinear: function(e, t) {
  39351. return void 0 === t && (t = 2),
  39352. this.r = Math.pow(e.r, t),
  39353. this.g = Math.pow(e.g, t),
  39354. this.b = Math.pow(e.b, t),
  39355. this
  39356. },
  39357. copyLinearToGamma: function(e, t) {
  39358. void 0 === t && (t = 2);
  39359. var i = t > 0 ? 1 / t : 1;
  39360. return this.r = Math.pow(e.r, i),
  39361. this.g = Math.pow(e.g, i),
  39362. this.b = Math.pow(e.b, i),
  39363. this
  39364. },
  39365. convertGammaToLinear: function() {
  39366. var e = this.r
  39367. , t = this.g
  39368. , i = this.b;
  39369. return this.r = e * e,
  39370. this.g = t * t,
  39371. this.b = i * i,
  39372. this
  39373. },
  39374. convertLinearToGamma: function() {
  39375. return this.r = Math.sqrt(this.r),
  39376. this.g = Math.sqrt(this.g),
  39377. this.b = Math.sqrt(this.b),
  39378. this
  39379. },
  39380. getHex: function() {
  39381. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39382. },
  39383. getHexString: function() {
  39384. return ("000000" + this.getHex().toString(16)).slice(-6)
  39385. },
  39386. getHSL: function(e) {
  39387. var t, i, n = e || {
  39388. h: 0,
  39389. s: 0,
  39390. l: 0
  39391. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39392. if (l === s)
  39393. t = 0,
  39394. i = 0;
  39395. else {
  39396. var h = s - l;
  39397. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39398. s) {
  39399. case r:
  39400. t = (o - a) / h + (o < a ? 6 : 0);
  39401. break;
  39402. case o:
  39403. t = (a - r) / h + 2;
  39404. break;
  39405. case a:
  39406. t = (r - o) / h + 4
  39407. }
  39408. t /= 6
  39409. }
  39410. return n.h = t,
  39411. n.s = i,
  39412. n.l = c,
  39413. n
  39414. },
  39415. getStyle: function() {
  39416. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39417. },
  39418. offsetHSL: function(e, t, i) {
  39419. var n = this.getHSL();
  39420. return n.h += e,
  39421. n.s += t,
  39422. n.l += i,
  39423. this.setHSL(n.h, n.s, n.l),
  39424. this
  39425. },
  39426. add: function(e) {
  39427. return this.r += e.r,
  39428. this.g += e.g,
  39429. this.b += e.b,
  39430. this
  39431. },
  39432. addColors: function(e, t) {
  39433. return this.r = e.r + t.r,
  39434. this.g = e.g + t.g,
  39435. this.b = e.b + t.b,
  39436. this
  39437. },
  39438. addScalar: function(e) {
  39439. return this.r += e,
  39440. this.g += e,
  39441. this.b += e,
  39442. this
  39443. },
  39444. multiply: function(e) {
  39445. return this.r *= e.r,
  39446. this.g *= e.g,
  39447. this.b *= e.b,
  39448. this
  39449. },
  39450. multiplyScalar: function(e) {
  39451. return this.r *= e,
  39452. this.g *= e,
  39453. this.b *= e,
  39454. this
  39455. },
  39456. lerp: function(e, t) {
  39457. return this.r += (e.r - this.r) * t,
  39458. this.g += (e.g - this.g) * t,
  39459. this.b += (e.b - this.b) * t,
  39460. this
  39461. },
  39462. equals: function(e) {
  39463. return e.r === this.r && e.g === this.g && e.b === this.b
  39464. },
  39465. fromArray: function(e, t) {
  39466. return void 0 === t && (t = 0),
  39467. this.r = e[t],
  39468. this.g = e[t + 1],
  39469. this.b = e[t + 2],
  39470. this
  39471. },
  39472. toArray: function(e, t) {
  39473. return void 0 === e && (e = []),
  39474. void 0 === t && (t = 0),
  39475. e[t] = this.r,
  39476. e[t + 1] = this.g,
  39477. e[t + 2] = this.b,
  39478. e
  39479. }
  39480. },
  39481. n.ColorKeywords = {
  39482. aliceblue: 15792383,
  39483. antiquewhite: 16444375,
  39484. aqua: 65535,
  39485. aquamarine: 8388564,
  39486. azure: 15794175,
  39487. beige: 16119260,
  39488. bisque: 16770244,
  39489. black: 0,
  39490. blanchedalmond: 16772045,
  39491. blue: 255,
  39492. blueviolet: 9055202,
  39493. brown: 10824234,
  39494. burlywood: 14596231,
  39495. cadetblue: 6266528,
  39496. chartreuse: 8388352,
  39497. chocolate: 13789470,
  39498. coral: 16744272,
  39499. cornflowerblue: 6591981,
  39500. cornsilk: 16775388,
  39501. crimson: 14423100,
  39502. cyan: 65535,
  39503. darkblue: 139,
  39504. darkcyan: 35723,
  39505. darkgoldenrod: 12092939,
  39506. darkgray: 11119017,
  39507. darkgreen: 25600,
  39508. darkgrey: 11119017,
  39509. darkkhaki: 12433259,
  39510. darkmagenta: 9109643,
  39511. darkolivegreen: 5597999,
  39512. darkorange: 16747520,
  39513. darkorchid: 10040012,
  39514. darkred: 9109504,
  39515. darksalmon: 15308410,
  39516. darkseagreen: 9419919,
  39517. darkslateblue: 4734347,
  39518. darkslategray: 3100495,
  39519. darkslategrey: 3100495,
  39520. darkturquoise: 52945,
  39521. darkviolet: 9699539,
  39522. deeppink: 16716947,
  39523. deepskyblue: 49151,
  39524. dimgray: 6908265,
  39525. dimgrey: 6908265,
  39526. dodgerblue: 2003199,
  39527. firebrick: 11674146,
  39528. floralwhite: 16775920,
  39529. forestgreen: 2263842,
  39530. fuchsia: 16711935,
  39531. gainsboro: 14474460,
  39532. ghostwhite: 16316671,
  39533. gold: 16766720,
  39534. goldenrod: 14329120,
  39535. gray: 8421504,
  39536. green: 32768,
  39537. greenyellow: 11403055,
  39538. grey: 8421504,
  39539. honeydew: 15794160,
  39540. hotpink: 16738740,
  39541. indianred: 13458524,
  39542. indigo: 4915330,
  39543. ivory: 16777200,
  39544. khaki: 15787660,
  39545. lavender: 15132410,
  39546. lavenderblush: 16773365,
  39547. lawngreen: 8190976,
  39548. lemonchiffon: 16775885,
  39549. lightblue: 11393254,
  39550. lightcoral: 15761536,
  39551. lightcyan: 14745599,
  39552. lightgoldenrodyellow: 16448210,
  39553. lightgray: 13882323,
  39554. lightgreen: 9498256,
  39555. lightgrey: 13882323,
  39556. lightpink: 16758465,
  39557. lightsalmon: 16752762,
  39558. lightseagreen: 2142890,
  39559. lightskyblue: 8900346,
  39560. lightslategray: 7833753,
  39561. lightslategrey: 7833753,
  39562. lightsteelblue: 11584734,
  39563. lightyellow: 16777184,
  39564. lime: 65280,
  39565. limegreen: 3329330,
  39566. linen: 16445670,
  39567. magenta: 16711935,
  39568. maroon: 8388608,
  39569. mediumaquamarine: 6737322,
  39570. mediumblue: 205,
  39571. mediumorchid: 12211667,
  39572. mediumpurple: 9662683,
  39573. mediumseagreen: 3978097,
  39574. mediumslateblue: 8087790,
  39575. mediumspringgreen: 64154,
  39576. mediumturquoise: 4772300,
  39577. mediumvioletred: 13047173,
  39578. midnightblue: 1644912,
  39579. mintcream: 16121850,
  39580. mistyrose: 16770273,
  39581. moccasin: 16770229,
  39582. navajowhite: 16768685,
  39583. navy: 128,
  39584. oldlace: 16643558,
  39585. olive: 8421376,
  39586. olivedrab: 7048739,
  39587. orange: 16753920,
  39588. orangered: 16729344,
  39589. orchid: 14315734,
  39590. palegoldenrod: 15657130,
  39591. palegreen: 10025880,
  39592. paleturquoise: 11529966,
  39593. palevioletred: 14381203,
  39594. papayawhip: 16773077,
  39595. peachpuff: 16767673,
  39596. peru: 13468991,
  39597. pink: 16761035,
  39598. plum: 14524637,
  39599. powderblue: 11591910,
  39600. purple: 8388736,
  39601. red: 16711680,
  39602. rosybrown: 12357519,
  39603. royalblue: 4286945,
  39604. saddlebrown: 9127187,
  39605. salmon: 16416882,
  39606. sandybrown: 16032864,
  39607. seagreen: 3050327,
  39608. seashell: 16774638,
  39609. sienna: 10506797,
  39610. silver: 12632256,
  39611. skyblue: 8900331,
  39612. slateblue: 6970061,
  39613. slategray: 7372944,
  39614. slategrey: 7372944,
  39615. snow: 16775930,
  39616. springgreen: 65407,
  39617. steelblue: 4620980,
  39618. tan: 13808780,
  39619. teal: 32896,
  39620. thistle: 14204888,
  39621. tomato: 16737095,
  39622. turquoise: 4251856,
  39623. violet: 15631086,
  39624. wheat: 16113331,
  39625. white: 16777215,
  39626. whitesmoke: 16119285,
  39627. yellow: 16776960,
  39628. yellowgreen: 10145074
  39629. },
  39630. n.Quaternion = function(e, t, i, n) {
  39631. this._x = e || 0,
  39632. this._y = t || 0,
  39633. this._z = i || 0,
  39634. this._w = void 0 !== n ? n : 1
  39635. }
  39636. ,
  39637. n.Quaternion.prototype = {
  39638. constructor: n.Quaternion,
  39639. get x() {
  39640. return this._x
  39641. },
  39642. set x(e) {
  39643. this._x = e,
  39644. this.onChangeCallback()
  39645. },
  39646. get y() {
  39647. return this._y
  39648. },
  39649. set y(e) {
  39650. this._y = e,
  39651. this.onChangeCallback()
  39652. },
  39653. get z() {
  39654. return this._z
  39655. },
  39656. set z(e) {
  39657. this._z = e,
  39658. this.onChangeCallback()
  39659. },
  39660. get w() {
  39661. return this._w
  39662. },
  39663. set w(e) {
  39664. this._w = e,
  39665. this.onChangeCallback()
  39666. },
  39667. set: function(e, t, i, n) {
  39668. return this._x = e,
  39669. this._y = t,
  39670. this._z = i,
  39671. this._w = n,
  39672. this.onChangeCallback(),
  39673. this
  39674. },
  39675. clone: function() {
  39676. return new this.constructor(this._x,this._y,this._z,this._w)
  39677. },
  39678. copy: function(e) {
  39679. return this._x = e.x,
  39680. this._y = e.y,
  39681. this._z = e.z,
  39682. this._w = e.w,
  39683. this.onChangeCallback(),
  39684. this
  39685. },
  39686. setFromEuler: function(e, t) {
  39687. if (e instanceof n.Euler == !1)
  39688. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39689. var i = Math.cos(e._x / 2)
  39690. , r = Math.cos(e._y / 2)
  39691. , o = Math.cos(e._z / 2)
  39692. , a = Math.sin(e._x / 2)
  39693. , s = Math.sin(e._y / 2)
  39694. , l = Math.sin(e._z / 2)
  39695. , c = e.order;
  39696. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39697. this._y = i * s * o - a * r * l,
  39698. this._z = i * r * l + a * s * o,
  39699. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39700. this._y = i * s * o - a * r * l,
  39701. this._z = i * r * l - a * s * o,
  39702. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39703. this._y = i * s * o + a * r * l,
  39704. this._z = i * r * l + a * s * o,
  39705. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39706. this._y = i * s * o + a * r * l,
  39707. this._z = i * r * l - a * s * o,
  39708. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39709. this._y = i * s * o + a * r * l,
  39710. this._z = i * r * l - a * s * o,
  39711. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39712. this._y = i * s * o - a * r * l,
  39713. this._z = i * r * l + a * s * o,
  39714. this._w = i * r * o + a * s * l),
  39715. t !== !1 && this.onChangeCallback(),
  39716. this
  39717. },
  39718. setFromAxisAngle: function(e, t) {
  39719. var i = t / 2
  39720. , n = Math.sin(i);
  39721. return this._x = e.x * n,
  39722. this._y = e.y * n,
  39723. this._z = e.z * n,
  39724. this._w = Math.cos(i),
  39725. this.onChangeCallback(),
  39726. this
  39727. },
  39728. setFromRotationMatrix: function(e) {
  39729. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39730. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39731. this._w = .25 / t,
  39732. this._x = (h - l) * t,
  39733. this._y = (o - c) * t,
  39734. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39735. this._w = (h - l) / t,
  39736. this._x = .25 * t,
  39737. this._y = (r + a) / t,
  39738. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39739. this._w = (o - c) / t,
  39740. this._x = (r + a) / t,
  39741. this._y = .25 * t,
  39742. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39743. this._w = (a - r) / t,
  39744. this._x = (o + c) / t,
  39745. this._y = (l + h) / t,
  39746. this._z = .25 * t),
  39747. this.onChangeCallback(),
  39748. this
  39749. },
  39750. setFromUnitVectors: function() {
  39751. var e, t, i = 1e-6;
  39752. return function(r, o) {
  39753. return void 0 === e && (e = new n.Vector3),
  39754. t = r.dot(o) + 1,
  39755. t < i ? (t = 0,
  39756. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39757. this._x = e.x,
  39758. this._y = e.y,
  39759. this._z = e.z,
  39760. this._w = t,
  39761. this.normalize(),
  39762. this
  39763. }
  39764. }(),
  39765. inverse: function() {
  39766. return this.conjugate().normalize(),
  39767. this
  39768. },
  39769. conjugate: function() {
  39770. return this._x *= -1,
  39771. this._y *= -1,
  39772. this._z *= -1,
  39773. this.onChangeCallback(),
  39774. this
  39775. },
  39776. dot: function(e) {
  39777. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39778. },
  39779. lengthSq: function() {
  39780. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39781. },
  39782. length: function() {
  39783. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39784. },
  39785. normalize: function() {
  39786. var e = this.length();
  39787. return 0 === e ? (this._x = 0,
  39788. this._y = 0,
  39789. this._z = 0,
  39790. this._w = 1) : (e = 1 / e,
  39791. this._x = this._x * e,
  39792. this._y = this._y * e,
  39793. this._z = this._z * e,
  39794. this._w = this._w * e),
  39795. this.onChangeCallback(),
  39796. this
  39797. },
  39798. multiply: function(e, t) {
  39799. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39800. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39801. },
  39802. multiplyQuaternions: function(e, t) {
  39803. var i = e._x
  39804. , n = e._y
  39805. , r = e._z
  39806. , o = e._w
  39807. , a = t._x
  39808. , s = t._y
  39809. , l = t._z
  39810. , c = t._w;
  39811. return this._x = i * c + o * a + n * l - r * s,
  39812. this._y = n * c + o * s + r * a - i * l,
  39813. this._z = r * c + o * l + i * s - n * a,
  39814. this._w = o * c - i * a - n * s - r * l,
  39815. this.onChangeCallback(),
  39816. this
  39817. },
  39818. slerp: function(e, t) {
  39819. if (0 === t)
  39820. return this;
  39821. if (1 === t)
  39822. return this.copy(e);
  39823. var i = this._x
  39824. , n = this._y
  39825. , r = this._z
  39826. , o = this._w
  39827. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39828. if (a < 0 ? (this._w = -e._w,
  39829. this._x = -e._x,
  39830. this._y = -e._y,
  39831. this._z = -e._z,
  39832. a = -a) : this.copy(e),
  39833. a >= 1)
  39834. return this._w = o,
  39835. this._x = i,
  39836. this._y = n,
  39837. this._z = r,
  39838. this;
  39839. var s = Math.sqrt(1 - a * a);
  39840. if (Math.abs(s) < .001)
  39841. return this._w = .5 * (o + this._w),
  39842. this._x = .5 * (i + this._x),
  39843. this._y = .5 * (n + this._y),
  39844. this._z = .5 * (r + this._z),
  39845. this;
  39846. var l = Math.atan2(s, a)
  39847. , c = Math.sin((1 - t) * l) / s
  39848. , h = Math.sin(t * l) / s;
  39849. return this._w = o * c + this._w * h,
  39850. this._x = i * c + this._x * h,
  39851. this._y = n * c + this._y * h,
  39852. this._z = r * c + this._z * h,
  39853. this.onChangeCallback(),
  39854. this
  39855. },
  39856. equals: function(e) {
  39857. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39858. },
  39859. fromArray: function(e, t) {
  39860. return void 0 === t && (t = 0),
  39861. this._x = e[t],
  39862. this._y = e[t + 1],
  39863. this._z = e[t + 2],
  39864. this._w = e[t + 3],
  39865. this.onChangeCallback(),
  39866. this
  39867. },
  39868. toArray: function(e, t) {
  39869. return void 0 === e && (e = []),
  39870. void 0 === t && (t = 0),
  39871. e[t] = this._x,
  39872. e[t + 1] = this._y,
  39873. e[t + 2] = this._z,
  39874. e[t + 3] = this._w,
  39875. e
  39876. },
  39877. onChange: function(e) {
  39878. return this.onChangeCallback = e,
  39879. this
  39880. },
  39881. onChangeCallback: function() {}
  39882. },
  39883. Object.assign(n.Quaternion, {
  39884. slerp: function(e, t, i, n) {
  39885. return i.copy(e).slerp(t, n)
  39886. },
  39887. slerpFlat: function(e, t, i, n, r, o, a) {
  39888. var s = i[n + 0]
  39889. , l = i[n + 1]
  39890. , c = i[n + 2]
  39891. , h = i[n + 3]
  39892. , u = r[o + 0]
  39893. , d = r[o + 1]
  39894. , p = r[o + 2]
  39895. , f = r[o + 3];
  39896. if (h !== f || s !== u || l !== d || c !== p) {
  39897. var g = 1 - a
  39898. , m = s * u + l * d + c * p + h * f
  39899. , v = m >= 0 ? 1 : -1
  39900. , A = 1 - m * m;
  39901. if (A > Number.EPSILON) {
  39902. var y = Math.sqrt(A)
  39903. , C = Math.atan2(y, m * v);
  39904. g = Math.sin(g * C) / y,
  39905. a = Math.sin(a * C) / y
  39906. }
  39907. var I = a * v;
  39908. if (s = s * g + u * I,
  39909. l = l * g + d * I,
  39910. c = c * g + p * I,
  39911. h = h * g + f * I,
  39912. g === 1 - a) {
  39913. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39914. s *= E,
  39915. l *= E,
  39916. c *= E,
  39917. h *= E
  39918. }
  39919. }
  39920. e[t] = s,
  39921. e[t + 1] = l,
  39922. e[t + 2] = c,
  39923. e[t + 3] = h
  39924. }
  39925. }),
  39926. n.Vector2 = function(e, t) {
  39927. this.x = e || 0,
  39928. this.y = t || 0
  39929. }
  39930. ,
  39931. n.Vector2.prototype = {
  39932. constructor: n.Vector2,
  39933. get width() {
  39934. return this.x
  39935. },
  39936. set width(e) {
  39937. this.x = e
  39938. },
  39939. get height() {
  39940. return this.y
  39941. },
  39942. set height(e) {
  39943. this.y = e
  39944. },
  39945. set: function(e, t) {
  39946. return this.x = e,
  39947. this.y = t,
  39948. this
  39949. },
  39950. setScalar: function(e) {
  39951. return this.x = e,
  39952. this.y = e,
  39953. this
  39954. },
  39955. setX: function(e) {
  39956. return this.x = e,
  39957. this
  39958. },
  39959. setY: function(e) {
  39960. return this.y = e,
  39961. this
  39962. },
  39963. setComponent: function(e, t) {
  39964. switch (e) {
  39965. case 0:
  39966. this.x = t;
  39967. break;
  39968. case 1:
  39969. this.y = t;
  39970. break;
  39971. default:
  39972. throw new Error("index is out of range: " + e)
  39973. }
  39974. },
  39975. getComponent: function(e) {
  39976. switch (e) {
  39977. case 0:
  39978. return this.x;
  39979. case 1:
  39980. return this.y;
  39981. default:
  39982. throw new Error("index is out of range: " + e)
  39983. }
  39984. },
  39985. clone: function() {
  39986. return new this.constructor(this.x,this.y)
  39987. },
  39988. copy: function(e) {
  39989. return this.x = e.x,
  39990. this.y = e.y,
  39991. this
  39992. },
  39993. add: function(e, t) {
  39994. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39995. this.addVectors(e, t)) : (this.x += e.x,
  39996. this.y += e.y,
  39997. this)
  39998. },
  39999. addScalar: function(e) {
  40000. return this.x += e,
  40001. this.y += e,
  40002. this
  40003. },
  40004. addVectors: function(e, t) {
  40005. return this.x = e.x + t.x,
  40006. this.y = e.y + t.y,
  40007. this
  40008. },
  40009. addScaledVector: function(e, t) {
  40010. return this.x += e.x * t,
  40011. this.y += e.y * t,
  40012. this
  40013. },
  40014. sub: function(e, t) {
  40015. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40016. this.subVectors(e, t)) : (this.x -= e.x,
  40017. this.y -= e.y,
  40018. this)
  40019. },
  40020. subScalar: function(e) {
  40021. return this.x -= e,
  40022. this.y -= e,
  40023. this
  40024. },
  40025. subVectors: function(e, t) {
  40026. return this.x = e.x - t.x,
  40027. this.y = e.y - t.y,
  40028. this
  40029. },
  40030. multiply: function(e) {
  40031. return this.x *= e.x,
  40032. this.y *= e.y,
  40033. this
  40034. },
  40035. multiplyScalar: function(e) {
  40036. return isFinite(e) ? (this.x *= e,
  40037. this.y *= e) : (this.x = 0,
  40038. this.y = 0),
  40039. this
  40040. },
  40041. divide: function(e) {
  40042. return this.x /= e.x,
  40043. this.y /= e.y,
  40044. this
  40045. },
  40046. divideScalar: function(e) {
  40047. return this.multiplyScalar(1 / e)
  40048. },
  40049. min: function(e) {
  40050. return this.x = Math.min(this.x, e.x),
  40051. this.y = Math.min(this.y, e.y),
  40052. this
  40053. },
  40054. max: function(e) {
  40055. return this.x = Math.max(this.x, e.x),
  40056. this.y = Math.max(this.y, e.y),
  40057. this
  40058. },
  40059. clamp: function(e, t) {
  40060. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40061. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40062. this
  40063. },
  40064. clampScalar: function() {
  40065. var e, t;
  40066. return function(i, r) {
  40067. return void 0 === e && (e = new n.Vector2,
  40068. t = new n.Vector2),
  40069. e.set(i, i),
  40070. t.set(r, r),
  40071. this.clamp(e, t)
  40072. }
  40073. }(),
  40074. clampLength: function(e, t) {
  40075. var i = this.length();
  40076. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40077. this
  40078. },
  40079. floor: function() {
  40080. return this.x = Math.floor(this.x),
  40081. this.y = Math.floor(this.y),
  40082. this
  40083. },
  40084. ceil: function() {
  40085. return this.x = Math.ceil(this.x),
  40086. this.y = Math.ceil(this.y),
  40087. this
  40088. },
  40089. round: function() {
  40090. return this.x = Math.round(this.x),
  40091. this.y = Math.round(this.y),
  40092. this
  40093. },
  40094. roundToZero: function() {
  40095. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40096. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40097. this
  40098. },
  40099. negate: function() {
  40100. return this.x = -this.x,
  40101. this.y = -this.y,
  40102. this
  40103. },
  40104. dot: function(e) {
  40105. return this.x * e.x + this.y * e.y
  40106. },
  40107. lengthSq: function() {
  40108. return this.x * this.x + this.y * this.y
  40109. },
  40110. length: function() {
  40111. return Math.sqrt(this.x * this.x + this.y * this.y)
  40112. },
  40113. lengthManhattan: function() {
  40114. return Math.abs(this.x) + Math.abs(this.y)
  40115. },
  40116. normalize: function() {
  40117. return this.divideScalar(this.length())
  40118. },
  40119. angle: function() {
  40120. var e = Math.atan2(this.y, this.x);
  40121. return e < 0 && (e += 2 * Math.PI),
  40122. e
  40123. },
  40124. distanceTo: function(e) {
  40125. return Math.sqrt(this.distanceToSquared(e))
  40126. },
  40127. distanceToSquared: function(e) {
  40128. var t = this.x - e.x
  40129. , i = this.y - e.y;
  40130. return t * t + i * i
  40131. },
  40132. setLength: function(e) {
  40133. return this.multiplyScalar(e / this.length())
  40134. },
  40135. lerp: function(e, t) {
  40136. return this.x += (e.x - this.x) * t,
  40137. this.y += (e.y - this.y) * t,
  40138. this
  40139. },
  40140. lerpVectors: function(e, t, i) {
  40141. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40142. this
  40143. },
  40144. equals: function(e) {
  40145. return e.x === this.x && e.y === this.y
  40146. },
  40147. fromArray: function(e, t) {
  40148. return void 0 === t && (t = 0),
  40149. this.x = e[t],
  40150. this.y = e[t + 1],
  40151. this
  40152. },
  40153. toArray: function(e, t) {
  40154. return void 0 === e && (e = []),
  40155. void 0 === t && (t = 0),
  40156. e[t] = this.x,
  40157. e[t + 1] = this.y,
  40158. e
  40159. },
  40160. fromAttribute: function(e, t, i) {
  40161. return void 0 === i && (i = 0),
  40162. t = t * e.itemSize + i,
  40163. this.x = e.array[t],
  40164. this.y = e.array[t + 1],
  40165. this
  40166. },
  40167. rotateAround: function(e, t) {
  40168. var i = Math.cos(t)
  40169. , n = Math.sin(t)
  40170. , r = this.x - e.x
  40171. , o = this.y - e.y;
  40172. return this.x = r * i - o * n + e.x,
  40173. this.y = r * n + o * i + e.y,
  40174. this
  40175. }
  40176. },
  40177. n.Vector3 = function(e, t, i) {
  40178. this.x = e || 0,
  40179. this.y = t || 0,
  40180. this.z = i || 0
  40181. }
  40182. ,
  40183. n.Vector3.prototype = {
  40184. constructor: n.Vector3,
  40185. set: function(e, t, i) {
  40186. return this.x = e,
  40187. this.y = t,
  40188. this.z = i,
  40189. this
  40190. },
  40191. setScalar: function(e) {
  40192. return this.x = e,
  40193. this.y = e,
  40194. this.z = e,
  40195. this
  40196. },
  40197. setX: function(e) {
  40198. return this.x = e,
  40199. this
  40200. },
  40201. setY: function(e) {
  40202. return this.y = e,
  40203. this
  40204. },
  40205. setZ: function(e) {
  40206. return this.z = e,
  40207. this
  40208. },
  40209. setComponent: function(e, t) {
  40210. switch (e) {
  40211. case 0:
  40212. this.x = t;
  40213. break;
  40214. case 1:
  40215. this.y = t;
  40216. break;
  40217. case 2:
  40218. this.z = t;
  40219. break;
  40220. default:
  40221. throw new Error("index is out of range: " + e)
  40222. }
  40223. },
  40224. getComponent: function(e) {
  40225. switch (e) {
  40226. case 0:
  40227. return this.x;
  40228. case 1:
  40229. return this.y;
  40230. case 2:
  40231. return this.z;
  40232. default:
  40233. throw new Error("index is out of range: " + e)
  40234. }
  40235. },
  40236. clone: function() {
  40237. return new this.constructor(this.x,this.y,this.z)
  40238. },
  40239. copy: function(e) {
  40240. return this.x = e.x,
  40241. this.y = e.y,
  40242. this.z = e.z,
  40243. this
  40244. },
  40245. add: function(e, t) {
  40246. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40247. this.addVectors(e, t)) : (this.x += e.x,
  40248. this.y += e.y,
  40249. this.z += e.z,
  40250. this)
  40251. },
  40252. addScalar: function(e) {
  40253. return this.x += e,
  40254. this.y += e,
  40255. this.z += e,
  40256. this
  40257. },
  40258. addVectors: function(e, t) {
  40259. return this.x = e.x + t.x,
  40260. this.y = e.y + t.y,
  40261. this.z = e.z + t.z,
  40262. this
  40263. },
  40264. addScaledVector: function(e, t) {
  40265. return this.x += e.x * t,
  40266. this.y += e.y * t,
  40267. this.z += e.z * t,
  40268. this
  40269. },
  40270. sub: function(e, t) {
  40271. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40272. this.subVectors(e, t)) : (this.x -= e.x,
  40273. this.y -= e.y,
  40274. this.z -= e.z,
  40275. this)
  40276. },
  40277. subScalar: function(e) {
  40278. return this.x -= e,
  40279. this.y -= e,
  40280. this.z -= e,
  40281. this
  40282. },
  40283. subVectors: function(e, t) {
  40284. return this.x = e.x - t.x,
  40285. this.y = e.y - t.y,
  40286. this.z = e.z - t.z,
  40287. this
  40288. },
  40289. multiply: function(e, t) {
  40290. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40291. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40292. this.y *= e.y,
  40293. this.z *= e.z,
  40294. this)
  40295. },
  40296. multiplyScalar: function(e) {
  40297. return isFinite(e) ? (this.x *= e,
  40298. this.y *= e,
  40299. this.z *= e) : (this.x = 0,
  40300. this.y = 0,
  40301. this.z = 0),
  40302. this
  40303. },
  40304. multiplyVectors: function(e, t) {
  40305. return this.x = e.x * t.x,
  40306. this.y = e.y * t.y,
  40307. this.z = e.z * t.z,
  40308. this
  40309. },
  40310. applyEuler: function() {
  40311. var e;
  40312. return function(t) {
  40313. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40314. void 0 === e && (e = new n.Quaternion),
  40315. this.applyQuaternion(e.setFromEuler(t)),
  40316. this
  40317. }
  40318. }(),
  40319. applyAxisAngle: function() {
  40320. var e;
  40321. return function(t, i) {
  40322. return void 0 === e && (e = new n.Quaternion),
  40323. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40324. this
  40325. }
  40326. }(),
  40327. applyMatrix3: function(e) {
  40328. var t = this.x
  40329. , i = this.y
  40330. , n = this.z
  40331. , r = e.elements;
  40332. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40333. this.y = r[1] * t + r[4] * i + r[7] * n,
  40334. this.z = r[2] * t + r[5] * i + r[8] * n,
  40335. this
  40336. },
  40337. applyMatrix4: function(e) {
  40338. var t = this.x
  40339. , i = this.y
  40340. , n = this.z
  40341. , r = e.elements;
  40342. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40343. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40344. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40345. this
  40346. },
  40347. applyProjection: function(e) {
  40348. var t = this.x
  40349. , i = this.y
  40350. , n = this.z
  40351. , r = e.elements
  40352. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40353. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40354. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40355. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40356. this
  40357. },
  40358. applyQuaternion: function(e) {
  40359. var t = this.x
  40360. , i = this.y
  40361. , n = this.z
  40362. , r = e.x
  40363. , o = e.y
  40364. , a = e.z
  40365. , s = e.w
  40366. , l = s * t + o * n - a * i
  40367. , c = s * i + a * t - r * n
  40368. , h = s * n + r * i - o * t
  40369. , u = -r * t - o * i - a * n;
  40370. return this.x = l * s + u * -r + c * -a - h * -o,
  40371. this.y = c * s + u * -o + h * -r - l * -a,
  40372. this.z = h * s + u * -a + l * -o - c * -r,
  40373. this
  40374. },
  40375. project: function() {
  40376. var e;
  40377. return function(t) {
  40378. return void 0 === e && (e = new n.Matrix4),
  40379. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40380. this.applyProjection(e)
  40381. }
  40382. }(),
  40383. unproject: function() {
  40384. var e;
  40385. return function(t) {
  40386. return void 0 === e && (e = new n.Matrix4),
  40387. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40388. this.applyProjection(e)
  40389. }
  40390. }(),
  40391. transformDirection: function(e) {
  40392. var t = this.x
  40393. , i = this.y
  40394. , n = this.z
  40395. , r = e.elements;
  40396. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40397. this.y = r[1] * t + r[5] * i + r[9] * n,
  40398. this.z = r[2] * t + r[6] * i + r[10] * n,
  40399. this.normalize(),
  40400. this
  40401. },
  40402. divide: function(e) {
  40403. return this.x /= e.x,
  40404. this.y /= e.y,
  40405. this.z /= e.z,
  40406. this
  40407. },
  40408. divideScalar: function(e) {
  40409. return this.multiplyScalar(1 / e)
  40410. },
  40411. min: function(e) {
  40412. return this.x = Math.min(this.x, e.x),
  40413. this.y = Math.min(this.y, e.y),
  40414. this.z = Math.min(this.z, e.z),
  40415. this
  40416. },
  40417. max: function(e) {
  40418. return this.x = Math.max(this.x, e.x),
  40419. this.y = Math.max(this.y, e.y),
  40420. this.z = Math.max(this.z, e.z),
  40421. this
  40422. },
  40423. clamp: function(e, t) {
  40424. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40425. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40426. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40427. this
  40428. },
  40429. clampScalar: function() {
  40430. var e, t;
  40431. return function(i, r) {
  40432. return void 0 === e && (e = new n.Vector3,
  40433. t = new n.Vector3),
  40434. e.set(i, i, i),
  40435. t.set(r, r, r),
  40436. this.clamp(e, t)
  40437. }
  40438. }(),
  40439. clampLength: function(e, t) {
  40440. var i = this.length();
  40441. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40442. this
  40443. },
  40444. floor: function() {
  40445. return this.x = Math.floor(this.x),
  40446. this.y = Math.floor(this.y),
  40447. this.z = Math.floor(this.z),
  40448. this
  40449. },
  40450. ceil: function() {
  40451. return this.x = Math.ceil(this.x),
  40452. this.y = Math.ceil(this.y),
  40453. this.z = Math.ceil(this.z),
  40454. this
  40455. },
  40456. round: function() {
  40457. return this.x = Math.round(this.x),
  40458. this.y = Math.round(this.y),
  40459. this.z = Math.round(this.z),
  40460. this
  40461. },
  40462. roundToZero: function() {
  40463. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40464. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40465. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40466. this
  40467. },
  40468. negate: function() {
  40469. return this.x = -this.x,
  40470. this.y = -this.y,
  40471. this.z = -this.z,
  40472. this
  40473. },
  40474. dot: function(e) {
  40475. return this.x * e.x + this.y * e.y + this.z * e.z
  40476. },
  40477. lengthSq: function() {
  40478. return this.x * this.x + this.y * this.y + this.z * this.z
  40479. },
  40480. length: function() {
  40481. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40482. },
  40483. lengthManhattan: function() {
  40484. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40485. },
  40486. normalize: function() {
  40487. return this.divideScalar(this.length())
  40488. },
  40489. setLength: function(e) {
  40490. return this.multiplyScalar(e / this.length())
  40491. },
  40492. lerp: function(e, t) {
  40493. return this.x += (e.x - this.x) * t,
  40494. this.y += (e.y - this.y) * t,
  40495. this.z += (e.z - this.z) * t,
  40496. this
  40497. },
  40498. lerpVectors: function(e, t, i) {
  40499. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40500. this
  40501. },
  40502. cross: function(e, t) {
  40503. if (void 0 !== t)
  40504. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40505. this.crossVectors(e, t);
  40506. var i = this.x
  40507. , n = this.y
  40508. , r = this.z;
  40509. return this.x = n * e.z - r * e.y,
  40510. this.y = r * e.x - i * e.z,
  40511. this.z = i * e.y - n * e.x,
  40512. this
  40513. },
  40514. crossVectors: function(e, t) {
  40515. var i = e.x
  40516. , n = e.y
  40517. , r = e.z
  40518. , o = t.x
  40519. , a = t.y
  40520. , s = t.z;
  40521. return this.x = n * s - r * a,
  40522. this.y = r * o - i * s,
  40523. this.z = i * a - n * o,
  40524. this
  40525. },
  40526. projectOnVector: function() {
  40527. var e, t;
  40528. return function(i) {
  40529. return void 0 === e && (e = new n.Vector3),
  40530. e.copy(i).normalize(),
  40531. t = this.dot(e),
  40532. this.copy(e).multiplyScalar(t)
  40533. }
  40534. }(),
  40535. projectOnPlane: function() {
  40536. var e;
  40537. return function(t) {
  40538. return void 0 === e && (e = new n.Vector3),
  40539. e.copy(this).projectOnVector(t),
  40540. this.sub(e)
  40541. }
  40542. }(),
  40543. reflect: function() {
  40544. var e;
  40545. return function(t) {
  40546. return void 0 === e && (e = new n.Vector3),
  40547. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40548. }
  40549. }(),
  40550. angleTo: function(e) {
  40551. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40552. return Math.acos(n.Math.clamp(t, -1, 1))
  40553. },
  40554. distanceTo: function(e) {
  40555. return Math.sqrt(this.distanceToSquared(e))
  40556. },
  40557. distanceToSquared: function(e) {
  40558. var t = this.x - e.x
  40559. , i = this.y - e.y
  40560. , n = this.z - e.z;
  40561. return t * t + i * i + n * n
  40562. },
  40563. setFromSpherical: function(e) {
  40564. var t = Math.sin(e.phi) * e.radius;
  40565. return this.x = t * Math.sin(e.theta),
  40566. this.y = Math.cos(e.phi) * e.radius,
  40567. this.z = t * Math.cos(e.theta),
  40568. this
  40569. },
  40570. setFromMatrixPosition: function(e) {
  40571. return this.setFromMatrixColumn(e, 3)
  40572. },
  40573. setFromMatrixScale: function(e) {
  40574. var t = this.setFromMatrixColumn(e, 0).length()
  40575. , i = this.setFromMatrixColumn(e, 1).length()
  40576. , n = this.setFromMatrixColumn(e, 2).length();
  40577. return this.x = t,
  40578. this.y = i,
  40579. this.z = n,
  40580. this
  40581. },
  40582. setFromMatrixColumn: function(e, t) {
  40583. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40584. e = arguments[1],
  40585. t = arguments[0]),
  40586. this.fromArray(e.elements, 4 * t)
  40587. },
  40588. equals: function(e) {
  40589. return e.x === this.x && e.y === this.y && e.z === this.z
  40590. },
  40591. fromArray: function(e, t) {
  40592. return void 0 === t && (t = 0),
  40593. this.x = e[t],
  40594. this.y = e[t + 1],
  40595. this.z = e[t + 2],
  40596. this
  40597. },
  40598. toArray: function(e, t) {
  40599. return void 0 === e && (e = []),
  40600. void 0 === t && (t = 0),
  40601. e[t] = this.x,
  40602. e[t + 1] = this.y,
  40603. e[t + 2] = this.z,
  40604. e
  40605. },
  40606. fromAttribute: function(e, t, i) {
  40607. return void 0 === i && (i = 0),
  40608. t = t * e.itemSize + i,
  40609. this.x = e.array[t],
  40610. this.y = e.array[t + 1],
  40611. this.z = e.array[t + 2],
  40612. this
  40613. }
  40614. },
  40615. n.Vector4 = function(e, t, i, n) {
  40616. this.x = e || 0,
  40617. this.y = t || 0,
  40618. this.z = i || 0,
  40619. this.w = void 0 !== n ? n : 1
  40620. }
  40621. ,
  40622. n.Vector4.prototype = {
  40623. constructor: n.Vector4,
  40624. set: function(e, t, i, n) {
  40625. return this.x = e,
  40626. this.y = t,
  40627. this.z = i,
  40628. this.w = n,
  40629. this
  40630. },
  40631. setScalar: function(e) {
  40632. return this.x = e,
  40633. this.y = e,
  40634. this.z = e,
  40635. this.w = e,
  40636. this
  40637. },
  40638. setX: function(e) {
  40639. return this.x = e,
  40640. this
  40641. },
  40642. setY: function(e) {
  40643. return this.y = e,
  40644. this
  40645. },
  40646. setZ: function(e) {
  40647. return this.z = e,
  40648. this
  40649. },
  40650. setW: function(e) {
  40651. return this.w = e,
  40652. this
  40653. },
  40654. setComponent: function(e, t) {
  40655. switch (e) {
  40656. case 0:
  40657. this.x = t;
  40658. break;
  40659. case 1:
  40660. this.y = t;
  40661. break;
  40662. case 2:
  40663. this.z = t;
  40664. break;
  40665. case 3:
  40666. this.w = t;
  40667. break;
  40668. default:
  40669. throw new Error("index is out of range: " + e)
  40670. }
  40671. },
  40672. getComponent: function(e) {
  40673. switch (e) {
  40674. case 0:
  40675. return this.x;
  40676. case 1:
  40677. return this.y;
  40678. case 2:
  40679. return this.z;
  40680. case 3:
  40681. return this.w;
  40682. default:
  40683. throw new Error("index is out of range: " + e)
  40684. }
  40685. },
  40686. clone: function() {
  40687. return new this.constructor(this.x,this.y,this.z,this.w)
  40688. },
  40689. copy: function(e) {
  40690. return this.x = e.x,
  40691. this.y = e.y,
  40692. this.z = e.z,
  40693. this.w = void 0 !== e.w ? e.w : 1,
  40694. this
  40695. },
  40696. add: function(e, t) {
  40697. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40698. this.addVectors(e, t)) : (this.x += e.x,
  40699. this.y += e.y,
  40700. this.z += e.z,
  40701. this.w += e.w,
  40702. this)
  40703. },
  40704. addScalar: function(e) {
  40705. return this.x += e,
  40706. this.y += e,
  40707. this.z += e,
  40708. this.w += e,
  40709. this
  40710. },
  40711. addVectors: function(e, t) {
  40712. return this.x = e.x + t.x,
  40713. this.y = e.y + t.y,
  40714. this.z = e.z + t.z,
  40715. this.w = e.w + t.w,
  40716. this
  40717. },
  40718. addScaledVector: function(e, t) {
  40719. return this.x += e.x * t,
  40720. this.y += e.y * t,
  40721. this.z += e.z * t,
  40722. this.w += e.w * t,
  40723. this
  40724. },
  40725. sub: function(e, t) {
  40726. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40727. this.subVectors(e, t)) : (this.x -= e.x,
  40728. this.y -= e.y,
  40729. this.z -= e.z,
  40730. this.w -= e.w,
  40731. this)
  40732. },
  40733. subScalar: function(e) {
  40734. return this.x -= e,
  40735. this.y -= e,
  40736. this.z -= e,
  40737. this.w -= e,
  40738. this
  40739. },
  40740. subVectors: function(e, t) {
  40741. return this.x = e.x - t.x,
  40742. this.y = e.y - t.y,
  40743. this.z = e.z - t.z,
  40744. this.w = e.w - t.w,
  40745. this
  40746. },
  40747. multiplyScalar: function(e) {
  40748. return isFinite(e) ? (this.x *= e,
  40749. this.y *= e,
  40750. this.z *= e,
  40751. this.w *= e) : (this.x = 0,
  40752. this.y = 0,
  40753. this.z = 0,
  40754. this.w = 0),
  40755. this
  40756. },
  40757. applyMatrix4: function(e) {
  40758. var t = this.x
  40759. , i = this.y
  40760. , n = this.z
  40761. , r = this.w
  40762. , o = e.elements;
  40763. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40764. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40765. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40766. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40767. this
  40768. },
  40769. divideScalar: function(e) {
  40770. return this.multiplyScalar(1 / e)
  40771. },
  40772. setAxisAngleFromQuaternion: function(e) {
  40773. this.w = 2 * Math.acos(e.w);
  40774. var t = Math.sqrt(1 - e.w * e.w);
  40775. return t < 1e-4 ? (this.x = 1,
  40776. this.y = 0,
  40777. this.z = 0) : (this.x = e.x / t,
  40778. this.y = e.y / t,
  40779. this.z = e.z / t),
  40780. this
  40781. },
  40782. setAxisAngleFromRotationMatrix: function(e) {
  40783. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40784. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40785. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40786. return this.set(1, 0, 0, 0),
  40787. this;
  40788. t = Math.PI;
  40789. var v = (l + 1) / 2
  40790. , A = (d + 1) / 2
  40791. , y = (m + 1) / 2
  40792. , C = (c + u) / 4
  40793. , I = (h + f) / 4
  40794. , E = (p + g) / 4;
  40795. return v > A && v > y ? v < o ? (i = 0,
  40796. n = .707106781,
  40797. r = .707106781) : (i = Math.sqrt(v),
  40798. n = C / i,
  40799. r = I / i) : A > y ? A < o ? (i = .707106781,
  40800. n = 0,
  40801. r = .707106781) : (n = Math.sqrt(A),
  40802. i = C / n,
  40803. r = E / n) : y < o ? (i = .707106781,
  40804. n = .707106781,
  40805. r = 0) : (r = Math.sqrt(y),
  40806. i = I / r,
  40807. n = E / r),
  40808. this.set(i, n, r, t),
  40809. this
  40810. }
  40811. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40812. return Math.abs(b) < .001 && (b = 1),
  40813. this.x = (g - p) / b,
  40814. this.y = (h - f) / b,
  40815. this.z = (u - c) / b,
  40816. this.w = Math.acos((l + d + m - 1) / 2),
  40817. this
  40818. },
  40819. min: function(e) {
  40820. return this.x = Math.min(this.x, e.x),
  40821. this.y = Math.min(this.y, e.y),
  40822. this.z = Math.min(this.z, e.z),
  40823. this.w = Math.min(this.w, e.w),
  40824. this
  40825. },
  40826. max: function(e) {
  40827. return this.x = Math.max(this.x, e.x),
  40828. this.y = Math.max(this.y, e.y),
  40829. this.z = Math.max(this.z, e.z),
  40830. this.w = Math.max(this.w, e.w),
  40831. this
  40832. },
  40833. clamp: function(e, t) {
  40834. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40835. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40836. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40837. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40838. this
  40839. },
  40840. clampScalar: function() {
  40841. var e, t;
  40842. return function(i, r) {
  40843. return void 0 === e && (e = new n.Vector4,
  40844. t = new n.Vector4),
  40845. e.set(i, i, i, i),
  40846. t.set(r, r, r, r),
  40847. this.clamp(e, t)
  40848. }
  40849. }(),
  40850. floor: function() {
  40851. return this.x = Math.floor(this.x),
  40852. this.y = Math.floor(this.y),
  40853. this.z = Math.floor(this.z),
  40854. this.w = Math.floor(this.w),
  40855. this
  40856. },
  40857. ceil: function() {
  40858. return this.x = Math.ceil(this.x),
  40859. this.y = Math.ceil(this.y),
  40860. this.z = Math.ceil(this.z),
  40861. this.w = Math.ceil(this.w),
  40862. this
  40863. },
  40864. round: function() {
  40865. return this.x = Math.round(this.x),
  40866. this.y = Math.round(this.y),
  40867. this.z = Math.round(this.z),
  40868. this.w = Math.round(this.w),
  40869. this
  40870. },
  40871. roundToZero: function() {
  40872. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40873. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40874. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40875. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40876. this
  40877. },
  40878. negate: function() {
  40879. return this.x = -this.x,
  40880. this.y = -this.y,
  40881. this.z = -this.z,
  40882. this.w = -this.w,
  40883. this
  40884. },
  40885. dot: function(e) {
  40886. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40887. },
  40888. lengthSq: function() {
  40889. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40890. },
  40891. length: function() {
  40892. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40893. },
  40894. lengthManhattan: function() {
  40895. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40896. },
  40897. normalize: function() {
  40898. return this.divideScalar(this.length())
  40899. },
  40900. setLength: function(e) {
  40901. return this.multiplyScalar(e / this.length())
  40902. },
  40903. lerp: function(e, t) {
  40904. return this.x += (e.x - this.x) * t,
  40905. this.y += (e.y - this.y) * t,
  40906. this.z += (e.z - this.z) * t,
  40907. this.w += (e.w - this.w) * t,
  40908. this
  40909. },
  40910. lerpVectors: function(e, t, i) {
  40911. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40912. this
  40913. },
  40914. equals: function(e) {
  40915. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40916. },
  40917. fromArray: function(e, t) {
  40918. return void 0 === t && (t = 0),
  40919. this.x = e[t],
  40920. this.y = e[t + 1],
  40921. this.z = e[t + 2],
  40922. this.w = e[t + 3],
  40923. this
  40924. },
  40925. toArray: function(e, t) {
  40926. return void 0 === e && (e = []),
  40927. void 0 === t && (t = 0),
  40928. e[t] = this.x,
  40929. e[t + 1] = this.y,
  40930. e[t + 2] = this.z,
  40931. e[t + 3] = this.w,
  40932. e
  40933. },
  40934. fromAttribute: function(e, t, i) {
  40935. return void 0 === i && (i = 0),
  40936. t = t * e.itemSize + i,
  40937. this.x = e.array[t],
  40938. this.y = e.array[t + 1],
  40939. this.z = e.array[t + 2],
  40940. this.w = e.array[t + 3],
  40941. this
  40942. }
  40943. },
  40944. n.Euler = function(e, t, i, r) {
  40945. this._x = e || 0,
  40946. this._y = t || 0,
  40947. this._z = i || 0,
  40948. this._order = r || n.Euler.DefaultOrder
  40949. }
  40950. ,
  40951. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40952. n.Euler.DefaultOrder = "XYZ",
  40953. n.Euler.prototype = {
  40954. constructor: n.Euler,
  40955. get x() {
  40956. return this._x
  40957. },
  40958. set x(e) {
  40959. this._x = e,
  40960. this.onChangeCallback()
  40961. },
  40962. get y() {
  40963. return this._y
  40964. },
  40965. set y(e) {
  40966. this._y = e,
  40967. this.onChangeCallback()
  40968. },
  40969. get z() {
  40970. return this._z
  40971. },
  40972. set z(e) {
  40973. this._z = e,
  40974. this.onChangeCallback()
  40975. },
  40976. get order() {
  40977. return this._order
  40978. },
  40979. set order(e) {
  40980. this._order = e,
  40981. this.onChangeCallback()
  40982. },
  40983. set: function(e, t, i, n) {
  40984. return this._x = e,
  40985. this._y = t,
  40986. this._z = i,
  40987. this._order = n || this._order,
  40988. this.onChangeCallback(),
  40989. this
  40990. },
  40991. clone: function() {
  40992. return new this.constructor(this._x,this._y,this._z,this._order)
  40993. },
  40994. copy: function(e) {
  40995. return this._x = e._x,
  40996. this._y = e._y,
  40997. this._z = e._z,
  40998. this._order = e._order,
  40999. this.onChangeCallback(),
  41000. this
  41001. },
  41002. setFromRotationMatrix: function(e, t, i) {
  41003. var r = n.Math.clamp
  41004. , o = e.elements
  41005. , a = o[0]
  41006. , s = o[4]
  41007. , l = o[8]
  41008. , c = o[1]
  41009. , h = o[5]
  41010. , u = o[9]
  41011. , d = o[2]
  41012. , p = o[6]
  41013. , f = o[10];
  41014. return t = t || this._order,
  41015. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41016. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41017. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41018. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41019. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41020. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41021. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41022. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41023. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41024. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41025. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41026. this._z = Math.atan2(c, a)) : (this._x = 0,
  41027. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41028. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41029. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41030. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41031. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41032. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41033. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41034. this._order = t,
  41035. i !== !1 && this.onChangeCallback(),
  41036. this
  41037. },
  41038. setFromQuaternion: function() {
  41039. var e;
  41040. return function(t, i, r) {
  41041. return void 0 === e && (e = new n.Matrix4),
  41042. e.makeRotationFromQuaternion(t),
  41043. this.setFromRotationMatrix(e, i, r),
  41044. this
  41045. }
  41046. }(),
  41047. setFromVector3: function(e, t) {
  41048. return this.set(e.x, e.y, e.z, t || this._order)
  41049. },
  41050. reorder: function() {
  41051. var e = new n.Quaternion;
  41052. return function(t) {
  41053. e.setFromEuler(this),
  41054. this.setFromQuaternion(e, t)
  41055. }
  41056. }(),
  41057. equals: function(e) {
  41058. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41059. },
  41060. fromArray: function(e) {
  41061. return this._x = e[0],
  41062. this._y = e[1],
  41063. this._z = e[2],
  41064. void 0 !== e[3] && (this._order = e[3]),
  41065. this.onChangeCallback(),
  41066. this
  41067. },
  41068. toArray: function(e, t) {
  41069. return void 0 === e && (e = []),
  41070. void 0 === t && (t = 0),
  41071. e[t] = this._x,
  41072. e[t + 1] = this._y,
  41073. e[t + 2] = this._z,
  41074. e[t + 3] = this._order,
  41075. e
  41076. },
  41077. toVector3: function(e) {
  41078. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41079. },
  41080. onChange: function(e) {
  41081. return this.onChangeCallback = e,
  41082. this
  41083. },
  41084. onChangeCallback: function() {}
  41085. },
  41086. n.Line3 = function(e, t) {
  41087. this.start = void 0 !== e ? e : new n.Vector3,
  41088. this.end = void 0 !== t ? t : new n.Vector3
  41089. }
  41090. ,
  41091. n.Line3.prototype = {
  41092. constructor: n.Line3,
  41093. set: function(e, t) {
  41094. return this.start.copy(e),
  41095. this.end.copy(t),
  41096. this
  41097. },
  41098. clone: function() {
  41099. return (new this.constructor).copy(this)
  41100. },
  41101. copy: function(e) {
  41102. return this.start.copy(e.start),
  41103. this.end.copy(e.end),
  41104. this
  41105. },
  41106. center: function(e) {
  41107. var t = e || new n.Vector3;
  41108. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41109. },
  41110. delta: function(e) {
  41111. var t = e || new n.Vector3;
  41112. return t.subVectors(this.end, this.start)
  41113. },
  41114. distanceSq: function() {
  41115. return this.start.distanceToSquared(this.end)
  41116. },
  41117. distance: function() {
  41118. return this.start.distanceTo(this.end)
  41119. },
  41120. at: function(e, t) {
  41121. var i = t || new n.Vector3;
  41122. return this.delta(i).multiplyScalar(e).add(this.start)
  41123. },
  41124. closestPointToPointParameter: function() {
  41125. var e = new n.Vector3
  41126. , t = new n.Vector3;
  41127. return function(i, r) {
  41128. e.subVectors(i, this.start),
  41129. t.subVectors(this.end, this.start);
  41130. var o = t.dot(t)
  41131. , a = t.dot(e)
  41132. , s = a / o;
  41133. return r && (s = n.Math.clamp(s, 0, 1)),
  41134. s
  41135. }
  41136. }(),
  41137. closestPointToPoint: function(e, t, i) {
  41138. var r = this.closestPointToPointParameter(e, t)
  41139. , o = i || new n.Vector3;
  41140. return this.delta(o).multiplyScalar(r).add(this.start)
  41141. },
  41142. applyMatrix4: function(e) {
  41143. return this.start.applyMatrix4(e),
  41144. this.end.applyMatrix4(e),
  41145. this
  41146. },
  41147. equals: function(e) {
  41148. return e.start.equals(this.start) && e.end.equals(this.end)
  41149. }
  41150. },
  41151. n.Box2 = function(e, t) {
  41152. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41153. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41154. }
  41155. ,
  41156. n.Box2.prototype = {
  41157. constructor: n.Box2,
  41158. set: function(e, t) {
  41159. return this.min.copy(e),
  41160. this.max.copy(t),
  41161. this
  41162. },
  41163. setFromPoints: function(e) {
  41164. this.makeEmpty();
  41165. for (var t = 0, i = e.length; t < i; t++)
  41166. this.expandByPoint(e[t]);
  41167. return this
  41168. },
  41169. setFromCenterAndSize: function() {
  41170. var e = new n.Vector2;
  41171. return function(t, i) {
  41172. var n = e.copy(i).multiplyScalar(.5);
  41173. return this.min.copy(t).sub(n),
  41174. this.max.copy(t).add(n),
  41175. this
  41176. }
  41177. }(),
  41178. clone: function() {
  41179. return (new this.constructor).copy(this)
  41180. },
  41181. copy: function(e) {
  41182. return this.min.copy(e.min),
  41183. this.max.copy(e.max),
  41184. this
  41185. },
  41186. makeEmpty: function() {
  41187. return this.min.x = this.min.y = +(1 / 0),
  41188. this.max.x = this.max.y = -(1 / 0),
  41189. this
  41190. },
  41191. isEmpty: function() {
  41192. return this.max.x < this.min.x || this.max.y < this.min.y
  41193. },
  41194. center: function(e) {
  41195. var t = e || new n.Vector2;
  41196. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41197. },
  41198. size: function(e) {
  41199. var t = e || new n.Vector2;
  41200. return t.subVectors(this.max, this.min)
  41201. },
  41202. expandByPoint: function(e) {
  41203. return this.min.min(e),
  41204. this.max.max(e),
  41205. this
  41206. },
  41207. expandByVector: function(e) {
  41208. return this.min.sub(e),
  41209. this.max.add(e),
  41210. this
  41211. },
  41212. expandByScalar: function(e) {
  41213. return this.min.addScalar(-e),
  41214. this.max.addScalar(e),
  41215. this
  41216. },
  41217. containsPoint: function(e) {
  41218. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41219. },
  41220. containsBox: function(e) {
  41221. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41222. },
  41223. getParameter: function(e, t) {
  41224. var i = t || new n.Vector2;
  41225. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41226. },
  41227. intersectsBox: function(e) {
  41228. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41229. },
  41230. clampPoint: function(e, t) {
  41231. var i = t || new n.Vector2;
  41232. return i.copy(e).clamp(this.min, this.max)
  41233. },
  41234. distanceToPoint: function() {
  41235. var e = new n.Vector2;
  41236. return function(t) {
  41237. var i = e.copy(t).clamp(this.min, this.max);
  41238. return i.sub(t).length()
  41239. }
  41240. }(),
  41241. intersect: function(e) {
  41242. return this.min.max(e.min),
  41243. this.max.min(e.max),
  41244. this
  41245. },
  41246. union: function(e) {
  41247. return this.min.min(e.min),
  41248. this.max.max(e.max),
  41249. this
  41250. },
  41251. translate: function(e) {
  41252. return this.min.add(e),
  41253. this.max.add(e),
  41254. this
  41255. },
  41256. equals: function(e) {
  41257. return e.min.equals(this.min) && e.max.equals(this.max)
  41258. }
  41259. },
  41260. n.Box3 = function(e, t) {
  41261. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41262. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41263. }
  41264. ,
  41265. n.Box3.prototype = {
  41266. constructor: n.Box3,
  41267. set: function(e, t) {
  41268. return this.min.copy(e),
  41269. this.max.copy(t),
  41270. this
  41271. },
  41272. setFromArray: function(e) {
  41273. this.makeEmpty();
  41274. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41275. var c = e[s]
  41276. , h = e[s + 1]
  41277. , u = e[s + 2];
  41278. c < t && (t = c),
  41279. h < i && (i = h),
  41280. u < n && (n = u),
  41281. c > r && (r = c),
  41282. h > o && (o = h),
  41283. u > a && (a = u)
  41284. }
  41285. this.min.set(t, i, n),
  41286. this.max.set(r, o, a)
  41287. },
  41288. setFromPoints: function(e) {
  41289. this.makeEmpty();
  41290. for (var t = 0, i = e.length; t < i; t++)
  41291. this.expandByPoint(e[t]);
  41292. return this
  41293. },
  41294. setFromCenterAndSize: function() {
  41295. var e = new n.Vector3;
  41296. return function(t, i) {
  41297. var n = e.copy(i).multiplyScalar(.5);
  41298. return this.min.copy(t).sub(n),
  41299. this.max.copy(t).add(n),
  41300. this
  41301. }
  41302. }(),
  41303. setFromObject: function() {
  41304. var e;
  41305. return function(t) {
  41306. void 0 === e && (e = new n.Box3);
  41307. var i = this;
  41308. return this.makeEmpty(),
  41309. t.updateMatrixWorld(!0),
  41310. t.traverse(function(t) {
  41311. var n = t.geometry;
  41312. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41313. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41314. e.applyMatrix4(t.matrixWorld),
  41315. i.union(e)))
  41316. }),
  41317. this
  41318. }
  41319. }(),
  41320. clone: function() {
  41321. return (new this.constructor).copy(this)
  41322. },
  41323. copy: function(e) {
  41324. return this.min.copy(e.min),
  41325. this.max.copy(e.max),
  41326. this
  41327. },
  41328. makeEmpty: function() {
  41329. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41330. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41331. this
  41332. },
  41333. isEmpty: function() {
  41334. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41335. },
  41336. center: function(e) {
  41337. var t = e || new n.Vector3;
  41338. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41339. },
  41340. size: function(e) {
  41341. var t = e || new n.Vector3;
  41342. return t.subVectors(this.max, this.min)
  41343. },
  41344. expandByPoint: function(e) {
  41345. return this.min.min(e),
  41346. this.max.max(e),
  41347. this
  41348. },
  41349. expandByVector: function(e) {
  41350. return this.min.sub(e),
  41351. this.max.add(e),
  41352. this
  41353. },
  41354. expandByScalar: function(e) {
  41355. return this.min.addScalar(-e),
  41356. this.max.addScalar(e),
  41357. this
  41358. },
  41359. containsPoint: function(e) {
  41360. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41361. },
  41362. containsBox: function(e) {
  41363. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41364. },
  41365. getParameter: function(e, t) {
  41366. var i = t || new n.Vector3;
  41367. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41368. },
  41369. intersectsBox: function(e) {
  41370. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41371. },
  41372. intersectsSphere: function() {
  41373. var e;
  41374. return function(t) {
  41375. return void 0 === e && (e = new n.Vector3),
  41376. this.clampPoint(t.center, e),
  41377. e.distanceToSquared(t.center) <= t.radius * t.radius
  41378. }
  41379. }(),
  41380. intersectsPlane: function(e) {
  41381. var t, i;
  41382. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41383. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41384. i = e.normal.x * this.min.x),
  41385. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41386. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41387. i += e.normal.y * this.min.y),
  41388. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41389. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41390. i += e.normal.z * this.min.z),
  41391. t <= e.constant && i >= e.constant
  41392. },
  41393. clampPoint: function(e, t) {
  41394. var i = t || new n.Vector3;
  41395. return i.copy(e).clamp(this.min, this.max)
  41396. },
  41397. distanceToPoint: function() {
  41398. var e = new n.Vector3;
  41399. return function(t) {
  41400. var i = e.copy(t).clamp(this.min, this.max);
  41401. return i.sub(t).length()
  41402. }
  41403. }(),
  41404. getBoundingSphere: function() {
  41405. var e = new n.Vector3;
  41406. return function(t) {
  41407. var i = t || new n.Sphere;
  41408. return i.center = this.center(),
  41409. i.radius = .5 * this.size(e).length(),
  41410. i
  41411. }
  41412. }(),
  41413. intersect: function(e) {
  41414. return this.min.max(e.min),
  41415. this.max.min(e.max),
  41416. this
  41417. },
  41418. union: function(e) {
  41419. return this.min.min(e.min),
  41420. this.max.max(e.max),
  41421. this
  41422. },
  41423. applyMatrix4: function() {
  41424. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41425. return function(t) {
  41426. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41427. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41428. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41429. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41430. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41431. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41432. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41433. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41434. this.makeEmpty(),
  41435. this.setFromPoints(e),
  41436. this
  41437. }
  41438. }(),
  41439. translate: function(e) {
  41440. return this.min.add(e),
  41441. this.max.add(e),
  41442. this
  41443. },
  41444. equals: function(e) {
  41445. return e.min.equals(this.min) && e.max.equals(this.max)
  41446. }
  41447. },
  41448. n.Matrix3 = function() {
  41449. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41450. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41451. }
  41452. ,
  41453. n.Matrix3.prototype = {
  41454. constructor: n.Matrix3,
  41455. set: function(e, t, i, n, r, o, a, s, l) {
  41456. var c = this.elements;
  41457. return c[0] = e,
  41458. c[1] = n,
  41459. c[2] = a,
  41460. c[3] = t,
  41461. c[4] = r,
  41462. c[5] = s,
  41463. c[6] = i,
  41464. c[7] = o,
  41465. c[8] = l,
  41466. this
  41467. },
  41468. identity: function() {
  41469. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41470. this
  41471. },
  41472. clone: function() {
  41473. return (new this.constructor).fromArray(this.elements)
  41474. },
  41475. copy: function(e) {
  41476. var t = e.elements;
  41477. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41478. this
  41479. },
  41480. setFromMatrix4: function(e) {
  41481. var t = e.elements;
  41482. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41483. this
  41484. },
  41485. applyToVector3Array: function() {
  41486. var e;
  41487. return function(t, i, r) {
  41488. void 0 === e && (e = new n.Vector3),
  41489. void 0 === i && (i = 0),
  41490. void 0 === r && (r = t.length);
  41491. for (var o = 0, a = i; o < r; o += 3,
  41492. a += 3)
  41493. e.fromArray(t, a),
  41494. e.applyMatrix3(this),
  41495. e.toArray(t, a);
  41496. return t
  41497. }
  41498. }(),
  41499. applyToBuffer: function() {
  41500. var e;
  41501. return function(t, i, r) {
  41502. void 0 === e && (e = new n.Vector3),
  41503. void 0 === i && (i = 0),
  41504. void 0 === r && (r = t.length / t.itemSize);
  41505. for (var o = 0, a = i; o < r; o++,
  41506. a++)
  41507. e.x = t.getX(a),
  41508. e.y = t.getY(a),
  41509. e.z = t.getZ(a),
  41510. e.applyMatrix3(this),
  41511. t.setXYZ(e.x, e.y, e.z);
  41512. return t
  41513. }
  41514. }(),
  41515. multiplyScalar: function(e) {
  41516. var t = this.elements;
  41517. return t[0] *= e,
  41518. t[3] *= e,
  41519. t[6] *= e,
  41520. t[1] *= e,
  41521. t[4] *= e,
  41522. t[7] *= e,
  41523. t[2] *= e,
  41524. t[5] *= e,
  41525. t[8] *= e,
  41526. this
  41527. },
  41528. determinant: function() {
  41529. var e = this.elements
  41530. , t = e[0]
  41531. , i = e[1]
  41532. , n = e[2]
  41533. , r = e[3]
  41534. , o = e[4]
  41535. , a = e[5]
  41536. , s = e[6]
  41537. , l = e[7]
  41538. , c = e[8];
  41539. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41540. },
  41541. getInverse: function(e, t) {
  41542. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41543. var i = e.elements
  41544. , r = this.elements
  41545. , o = i[0]
  41546. , a = i[1]
  41547. , s = i[2]
  41548. , l = i[3]
  41549. , c = i[4]
  41550. , h = i[5]
  41551. , u = i[6]
  41552. , d = i[7]
  41553. , p = i[8]
  41554. , f = p * c - h * d
  41555. , g = h * u - p * l
  41556. , m = d * l - c * u
  41557. , v = o * f + a * g + s * m;
  41558. if (0 === v) {
  41559. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41560. if (t)
  41561. throw new Error(A);
  41562. return console.warn(A),
  41563. this.identity()
  41564. }
  41565. return r[0] = f,
  41566. r[1] = s * d - p * a,
  41567. r[2] = h * a - s * c,
  41568. r[3] = g,
  41569. r[4] = p * o - s * u,
  41570. r[5] = s * l - h * o,
  41571. r[6] = m,
  41572. r[7] = a * u - d * o,
  41573. r[8] = c * o - a * l,
  41574. this.multiplyScalar(1 / v)
  41575. },
  41576. transpose: function() {
  41577. var e, t = this.elements;
  41578. return e = t[1],
  41579. t[1] = t[3],
  41580. t[3] = e,
  41581. e = t[2],
  41582. t[2] = t[6],
  41583. t[6] = e,
  41584. e = t[5],
  41585. t[5] = t[7],
  41586. t[7] = e,
  41587. this
  41588. },
  41589. flattenToArrayOffset: function(e, t) {
  41590. var i = this.elements;
  41591. return e[t] = i[0],
  41592. e[t + 1] = i[1],
  41593. e[t + 2] = i[2],
  41594. e[t + 3] = i[3],
  41595. e[t + 4] = i[4],
  41596. e[t + 5] = i[5],
  41597. e[t + 6] = i[6],
  41598. e[t + 7] = i[7],
  41599. e[t + 8] = i[8],
  41600. e
  41601. },
  41602. getNormalMatrix: function(e) {
  41603. return this.setFromMatrix4(e).getInverse(this).transpose()
  41604. },
  41605. transposeIntoArray: function(e) {
  41606. var t = this.elements;
  41607. return e[0] = t[0],
  41608. e[1] = t[3],
  41609. e[2] = t[6],
  41610. e[3] = t[1],
  41611. e[4] = t[4],
  41612. e[5] = t[7],
  41613. e[6] = t[2],
  41614. e[7] = t[5],
  41615. e[8] = t[8],
  41616. this
  41617. },
  41618. fromArray: function(e) {
  41619. return this.elements.set(e),
  41620. this
  41621. },
  41622. toArray: function() {
  41623. var e = this.elements;
  41624. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41625. }
  41626. },
  41627. n.Matrix4 = function() {
  41628. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41629. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41630. }
  41631. ,
  41632. n.Matrix4.prototype = {
  41633. constructor: n.Matrix4,
  41634. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41635. var m = this.elements;
  41636. return m[0] = e,
  41637. m[4] = t,
  41638. m[8] = i,
  41639. m[12] = n,
  41640. m[1] = r,
  41641. m[5] = o,
  41642. m[9] = a,
  41643. m[13] = s,
  41644. m[2] = l,
  41645. m[6] = c,
  41646. m[10] = h,
  41647. m[14] = u,
  41648. m[3] = d,
  41649. m[7] = p,
  41650. m[11] = f,
  41651. m[15] = g,
  41652. this
  41653. },
  41654. identity: function() {
  41655. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41656. this
  41657. },
  41658. clone: function() {
  41659. return (new n.Matrix4).fromArray(this.elements)
  41660. },
  41661. copy: function(e) {
  41662. return this.elements.set(e.elements),
  41663. this
  41664. },
  41665. copyPosition: function(e) {
  41666. var t = this.elements
  41667. , i = e.elements;
  41668. return t[12] = i[12],
  41669. t[13] = i[13],
  41670. t[14] = i[14],
  41671. this
  41672. },
  41673. extractBasis: function(e, t, i) {
  41674. return e.setFromMatrixColumn(this, 0),
  41675. t.setFromMatrixColumn(this, 1),
  41676. i.setFromMatrixColumn(this, 2),
  41677. this
  41678. },
  41679. makeBasis: function(e, t, i) {
  41680. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41681. this
  41682. },
  41683. extractRotation: function() {
  41684. var e;
  41685. return function(t) {
  41686. void 0 === e && (e = new n.Vector3);
  41687. var i = this.elements
  41688. , r = t.elements
  41689. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41690. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41691. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41692. return i[0] = r[0] * o,
  41693. i[1] = r[1] * o,
  41694. i[2] = r[2] * o,
  41695. i[4] = r[4] * a,
  41696. i[5] = r[5] * a,
  41697. i[6] = r[6] * a,
  41698. i[8] = r[8] * s,
  41699. i[9] = r[9] * s,
  41700. i[10] = r[10] * s,
  41701. this
  41702. }
  41703. }(),
  41704. makeRotationFromEuler: function(e) {
  41705. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41706. var t = this.elements
  41707. , i = e.x
  41708. , r = e.y
  41709. , o = e.z
  41710. , a = Math.cos(i)
  41711. , s = Math.sin(i)
  41712. , l = Math.cos(r)
  41713. , c = Math.sin(r)
  41714. , h = Math.cos(o)
  41715. , u = Math.sin(o);
  41716. if ("XYZ" === e.order) {
  41717. var d = a * h
  41718. , p = a * u
  41719. , f = s * h
  41720. , g = s * u;
  41721. t[0] = l * h,
  41722. t[4] = -l * u,
  41723. t[8] = c,
  41724. t[1] = p + f * c,
  41725. t[5] = d - g * c,
  41726. t[9] = -s * l,
  41727. t[2] = g - d * c,
  41728. t[6] = f + p * c,
  41729. t[10] = a * l
  41730. } else if ("YXZ" === e.order) {
  41731. var m = l * h
  41732. , v = l * u
  41733. , A = c * h
  41734. , y = c * u;
  41735. t[0] = m + y * s,
  41736. t[4] = A * s - v,
  41737. t[8] = a * c,
  41738. t[1] = a * u,
  41739. t[5] = a * h,
  41740. t[9] = -s,
  41741. t[2] = v * s - A,
  41742. t[6] = y + m * s,
  41743. t[10] = a * l
  41744. } else if ("ZXY" === e.order) {
  41745. var m = l * h
  41746. , v = l * u
  41747. , A = c * h
  41748. , y = c * u;
  41749. t[0] = m - y * s,
  41750. t[4] = -a * u,
  41751. t[8] = A + v * s,
  41752. t[1] = v + A * s,
  41753. t[5] = a * h,
  41754. t[9] = y - m * s,
  41755. t[2] = -a * c,
  41756. t[6] = s,
  41757. t[10] = a * l
  41758. } else if ("ZYX" === e.order) {
  41759. var d = a * h
  41760. , p = a * u
  41761. , f = s * h
  41762. , g = s * u;
  41763. t[0] = l * h,
  41764. t[4] = f * c - p,
  41765. t[8] = d * c + g,
  41766. t[1] = l * u,
  41767. t[5] = g * c + d,
  41768. t[9] = p * c - f,
  41769. t[2] = -c,
  41770. t[6] = s * l,
  41771. t[10] = a * l
  41772. } else if ("YZX" === e.order) {
  41773. var C = a * l
  41774. , I = a * c
  41775. , E = s * l
  41776. , b = s * c;
  41777. t[0] = l * h,
  41778. t[4] = b - C * u,
  41779. t[8] = E * u + I,
  41780. t[1] = u,
  41781. t[5] = a * h,
  41782. t[9] = -s * h,
  41783. t[2] = -c * h,
  41784. t[6] = I * u + E,
  41785. t[10] = C - b * u
  41786. } else if ("XZY" === e.order) {
  41787. var C = a * l
  41788. , I = a * c
  41789. , E = s * l
  41790. , b = s * c;
  41791. t[0] = l * h,
  41792. t[4] = -u,
  41793. t[8] = c * h,
  41794. t[1] = C * u + b,
  41795. t[5] = a * h,
  41796. t[9] = I * u - E,
  41797. t[2] = E * u - I,
  41798. t[6] = s * h,
  41799. t[10] = b * u + C
  41800. }
  41801. return t[3] = 0,
  41802. t[7] = 0,
  41803. t[11] = 0,
  41804. t[12] = 0,
  41805. t[13] = 0,
  41806. t[14] = 0,
  41807. t[15] = 1,
  41808. this
  41809. },
  41810. makeRotationFromQuaternion: function(e) {
  41811. var t = this.elements
  41812. , i = e.x
  41813. , n = e.y
  41814. , r = e.z
  41815. , o = e.w
  41816. , a = i + i
  41817. , s = n + n
  41818. , l = r + r
  41819. , c = i * a
  41820. , h = i * s
  41821. , u = i * l
  41822. , d = n * s
  41823. , p = n * l
  41824. , f = r * l
  41825. , g = o * a
  41826. , m = o * s
  41827. , v = o * l;
  41828. return t[0] = 1 - (d + f),
  41829. t[4] = h - v,
  41830. t[8] = u + m,
  41831. t[1] = h + v,
  41832. t[5] = 1 - (c + f),
  41833. t[9] = p - g,
  41834. t[2] = u - m,
  41835. t[6] = p + g,
  41836. t[10] = 1 - (c + d),
  41837. t[3] = 0,
  41838. t[7] = 0,
  41839. t[11] = 0,
  41840. t[12] = 0,
  41841. t[13] = 0,
  41842. t[14] = 0,
  41843. t[15] = 1,
  41844. this
  41845. },
  41846. lookAt: function() {
  41847. var e, t, i;
  41848. return function(r, o, a) {
  41849. void 0 === e && (e = new n.Vector3),
  41850. void 0 === t && (t = new n.Vector3),
  41851. void 0 === i && (i = new n.Vector3);
  41852. var s = this.elements;
  41853. return i.subVectors(r, o).normalize(),
  41854. 0 === i.lengthSq() && (i.z = 1),
  41855. e.crossVectors(a, i).normalize(),
  41856. 0 === e.lengthSq() && (i.x += 1e-4,
  41857. e.crossVectors(a, i).normalize()),
  41858. t.crossVectors(i, e),
  41859. s[0] = e.x,
  41860. s[4] = t.x,
  41861. s[8] = i.x,
  41862. s[1] = e.y,
  41863. s[5] = t.y,
  41864. s[9] = i.y,
  41865. s[2] = e.z,
  41866. s[6] = t.z,
  41867. s[10] = i.z,
  41868. this
  41869. }
  41870. }(),
  41871. multiply: function(e, t) {
  41872. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41873. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41874. },
  41875. multiplyMatrices: function(e, t) {
  41876. var i = e.elements
  41877. , n = t.elements
  41878. , r = this.elements
  41879. , o = i[0]
  41880. , a = i[4]
  41881. , s = i[8]
  41882. , l = i[12]
  41883. , c = i[1]
  41884. , h = i[5]
  41885. , u = i[9]
  41886. , d = i[13]
  41887. , p = i[2]
  41888. , f = i[6]
  41889. , g = i[10]
  41890. , m = i[14]
  41891. , v = i[3]
  41892. , A = i[7]
  41893. , y = i[11]
  41894. , C = i[15]
  41895. , I = n[0]
  41896. , E = n[4]
  41897. , b = n[8]
  41898. , w = n[12]
  41899. , _ = n[1]
  41900. , T = n[5]
  41901. , x = n[9]
  41902. , S = n[13]
  41903. , M = n[2]
  41904. , R = n[6]
  41905. , P = n[10]
  41906. , O = n[14]
  41907. , L = n[3]
  41908. , D = n[7]
  41909. , N = n[11]
  41910. , B = n[15];
  41911. return r[0] = o * I + a * _ + s * M + l * L,
  41912. r[4] = o * E + a * T + s * R + l * D,
  41913. r[8] = o * b + a * x + s * P + l * N,
  41914. r[12] = o * w + a * S + s * O + l * B,
  41915. r[1] = c * I + h * _ + u * M + d * L,
  41916. r[5] = c * E + h * T + u * R + d * D,
  41917. r[9] = c * b + h * x + u * P + d * N,
  41918. r[13] = c * w + h * S + u * O + d * B,
  41919. r[2] = p * I + f * _ + g * M + m * L,
  41920. r[6] = p * E + f * T + g * R + m * D,
  41921. r[10] = p * b + f * x + g * P + m * N,
  41922. r[14] = p * w + f * S + g * O + m * B,
  41923. r[3] = v * I + A * _ + y * M + C * L,
  41924. r[7] = v * E + A * T + y * R + C * D,
  41925. r[11] = v * b + A * x + y * P + C * N,
  41926. r[15] = v * w + A * S + y * O + C * B,
  41927. this
  41928. },
  41929. multiplyToArray: function(e, t, i) {
  41930. var n = this.elements;
  41931. return this.multiplyMatrices(e, t),
  41932. i[0] = n[0],
  41933. i[1] = n[1],
  41934. i[2] = n[2],
  41935. i[3] = n[3],
  41936. i[4] = n[4],
  41937. i[5] = n[5],
  41938. i[6] = n[6],
  41939. i[7] = n[7],
  41940. i[8] = n[8],
  41941. i[9] = n[9],
  41942. i[10] = n[10],
  41943. i[11] = n[11],
  41944. i[12] = n[12],
  41945. i[13] = n[13],
  41946. i[14] = n[14],
  41947. i[15] = n[15],
  41948. this
  41949. },
  41950. multiplyScalar: function(e) {
  41951. var t = this.elements;
  41952. return t[0] *= e,
  41953. t[4] *= e,
  41954. t[8] *= e,
  41955. t[12] *= e,
  41956. t[1] *= e,
  41957. t[5] *= e,
  41958. t[9] *= e,
  41959. t[13] *= e,
  41960. t[2] *= e,
  41961. t[6] *= e,
  41962. t[10] *= e,
  41963. t[14] *= e,
  41964. t[3] *= e,
  41965. t[7] *= e,
  41966. t[11] *= e,
  41967. t[15] *= e,
  41968. this
  41969. },
  41970. applyToVector3Array: function() {
  41971. var e;
  41972. return function(t, i, r) {
  41973. void 0 === e && (e = new n.Vector3),
  41974. void 0 === i && (i = 0),
  41975. void 0 === r && (r = t.length);
  41976. for (var o = 0, a = i; o < r; o += 3,
  41977. a += 3)
  41978. e.fromArray(t, a),
  41979. e.applyMatrix4(this),
  41980. e.toArray(t, a);
  41981. return t
  41982. }
  41983. }(),
  41984. applyToBuffer: function() {
  41985. var e;
  41986. return function(t, i, r) {
  41987. void 0 === e && (e = new n.Vector3),
  41988. void 0 === i && (i = 0),
  41989. void 0 === r && (r = t.length / t.itemSize);
  41990. for (var o = 0, a = i; o < r; o++,
  41991. a++)
  41992. e.x = t.getX(a),
  41993. e.y = t.getY(a),
  41994. e.z = t.getZ(a),
  41995. e.applyMatrix4(this),
  41996. t.setXYZ(e.x, e.y, e.z);
  41997. return t
  41998. }
  41999. }(),
  42000. determinant: function() {
  42001. var e = this.elements
  42002. , t = e[0]
  42003. , i = e[4]
  42004. , n = e[8]
  42005. , r = e[12]
  42006. , o = e[1]
  42007. , a = e[5]
  42008. , s = e[9]
  42009. , l = e[13]
  42010. , c = e[2]
  42011. , h = e[6]
  42012. , u = e[10]
  42013. , d = e[14]
  42014. , p = e[3]
  42015. , f = e[7]
  42016. , g = e[11]
  42017. , m = e[15];
  42018. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42019. },
  42020. transpose: function() {
  42021. var e, t = this.elements;
  42022. return e = t[1],
  42023. t[1] = t[4],
  42024. t[4] = e,
  42025. e = t[2],
  42026. t[2] = t[8],
  42027. t[8] = e,
  42028. e = t[6],
  42029. t[6] = t[9],
  42030. t[9] = e,
  42031. e = t[3],
  42032. t[3] = t[12],
  42033. t[12] = e,
  42034. e = t[7],
  42035. t[7] = t[13],
  42036. t[13] = e,
  42037. e = t[11],
  42038. t[11] = t[14],
  42039. t[14] = e,
  42040. this
  42041. },
  42042. flattenToArrayOffset: function(e, t) {
  42043. var i = this.elements;
  42044. return e[t] = i[0],
  42045. e[t + 1] = i[1],
  42046. e[t + 2] = i[2],
  42047. e[t + 3] = i[3],
  42048. e[t + 4] = i[4],
  42049. e[t + 5] = i[5],
  42050. e[t + 6] = i[6],
  42051. e[t + 7] = i[7],
  42052. e[t + 8] = i[8],
  42053. e[t + 9] = i[9],
  42054. e[t + 10] = i[10],
  42055. e[t + 11] = i[11],
  42056. e[t + 12] = i[12],
  42057. e[t + 13] = i[13],
  42058. e[t + 14] = i[14],
  42059. e[t + 15] = i[15],
  42060. e
  42061. },
  42062. getPosition: function() {
  42063. var e;
  42064. return function() {
  42065. return void 0 === e && (e = new n.Vector3),
  42066. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42067. e.setFromMatrixColumn(this, 3)
  42068. }
  42069. }(),
  42070. setPosition: function(e) {
  42071. var t = this.elements;
  42072. return t[12] = e.x,
  42073. t[13] = e.y,
  42074. t[14] = e.z,
  42075. this
  42076. },
  42077. getInverse: function(e, t) {
  42078. var i = this.elements
  42079. , n = e.elements
  42080. , r = n[0]
  42081. , o = n[1]
  42082. , a = n[2]
  42083. , s = n[3]
  42084. , l = n[4]
  42085. , c = n[5]
  42086. , h = n[6]
  42087. , u = n[7]
  42088. , d = n[8]
  42089. , p = n[9]
  42090. , f = n[10]
  42091. , g = n[11]
  42092. , m = n[12]
  42093. , v = n[13]
  42094. , A = n[14]
  42095. , y = n[15]
  42096. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42097. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42098. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42099. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42100. , w = r * C + o * I + a * E + s * b;
  42101. if (0 === w) {
  42102. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42103. if (t)
  42104. throw new Error(_);
  42105. return console.warn(_),
  42106. this.identity()
  42107. }
  42108. return i[0] = C,
  42109. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42110. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42111. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42112. i[4] = I,
  42113. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42114. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42115. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42116. i[8] = E,
  42117. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42118. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42119. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42120. i[12] = b,
  42121. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42122. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42123. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42124. this.multiplyScalar(1 / w)
  42125. },
  42126. scale: function(e) {
  42127. var t = this.elements
  42128. , i = e.x
  42129. , n = e.y
  42130. , r = e.z;
  42131. return t[0] *= i,
  42132. t[4] *= n,
  42133. t[8] *= r,
  42134. t[1] *= i,
  42135. t[5] *= n,
  42136. t[9] *= r,
  42137. t[2] *= i,
  42138. t[6] *= n,
  42139. t[10] *= r,
  42140. t[3] *= i,
  42141. t[7] *= n,
  42142. t[11] *= r,
  42143. this
  42144. },
  42145. getMaxScaleOnAxis: function() {
  42146. var e = this.elements
  42147. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42148. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42149. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42150. return Math.sqrt(Math.max(t, i, n))
  42151. },
  42152. makeTranslation: function(e, t, i) {
  42153. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42154. this
  42155. },
  42156. makeRotationX: function(e) {
  42157. var t = Math.cos(e)
  42158. , i = Math.sin(e);
  42159. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42160. this
  42161. },
  42162. makeRotationY: function(e) {
  42163. var t = Math.cos(e)
  42164. , i = Math.sin(e);
  42165. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42166. this
  42167. },
  42168. makeRotationZ: function(e) {
  42169. var t = Math.cos(e)
  42170. , i = Math.sin(e);
  42171. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42172. this
  42173. },
  42174. makeRotationAxis: function(e, t) {
  42175. var i = Math.cos(t)
  42176. , n = Math.sin(t)
  42177. , r = 1 - i
  42178. , o = e.x
  42179. , a = e.y
  42180. , s = e.z
  42181. , l = r * o
  42182. , c = r * a;
  42183. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42184. this
  42185. },
  42186. makeScale: function(e, t, i) {
  42187. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42188. this
  42189. },
  42190. compose: function(e, t, i) {
  42191. return this.makeRotationFromQuaternion(t),
  42192. this.scale(i),
  42193. this.setPosition(e),
  42194. this
  42195. },
  42196. decompose: function() {
  42197. var e, t;
  42198. return function(i, r, o) {
  42199. void 0 === e && (e = new n.Vector3),
  42200. void 0 === t && (t = new n.Matrix4);
  42201. var a = this.elements
  42202. , s = e.set(a[0], a[1], a[2]).length()
  42203. , l = e.set(a[4], a[5], a[6]).length()
  42204. , c = e.set(a[8], a[9], a[10]).length()
  42205. , h = this.determinant();
  42206. h < 0 && (s = -s),
  42207. i.x = a[12],
  42208. i.y = a[13],
  42209. i.z = a[14],
  42210. t.elements.set(this.elements);
  42211. var u = 1 / s
  42212. , d = 1 / l
  42213. , p = 1 / c;
  42214. return t.elements[0] *= u,
  42215. t.elements[1] *= u,
  42216. t.elements[2] *= u,
  42217. t.elements[4] *= d,
  42218. t.elements[5] *= d,
  42219. t.elements[6] *= d,
  42220. t.elements[8] *= p,
  42221. t.elements[9] *= p,
  42222. t.elements[10] *= p,
  42223. r.setFromRotationMatrix(t),
  42224. o.x = s,
  42225. o.y = l,
  42226. o.z = c,
  42227. this
  42228. }
  42229. }(),
  42230. makeFrustum: function(e, t, i, n, r, o) {
  42231. var a = this.elements
  42232. , s = 2 * r / (t - e)
  42233. , l = 2 * r / (n - i)
  42234. , c = (t + e) / (t - e)
  42235. , h = (n + i) / (n - i)
  42236. , u = -(o + r) / (o - r)
  42237. , d = -2 * o * r / (o - r);
  42238. return a[0] = s,
  42239. a[4] = 0,
  42240. a[8] = c,
  42241. a[12] = 0,
  42242. a[1] = 0,
  42243. a[5] = l,
  42244. a[9] = h,
  42245. a[13] = 0,
  42246. a[2] = 0,
  42247. a[6] = 0,
  42248. a[10] = u,
  42249. a[14] = d,
  42250. a[3] = 0,
  42251. a[7] = 0,
  42252. a[11] = -1,
  42253. a[15] = 0,
  42254. this
  42255. },
  42256. makePerspective: function(e, t, i, r) {
  42257. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42258. , a = -o
  42259. , s = a * t
  42260. , l = o * t;
  42261. return this.makeFrustum(s, l, a, o, i, r)
  42262. },
  42263. makeOrthographic: function(e, t, i, n, r, o) {
  42264. var a = this.elements
  42265. , s = 1 / (t - e)
  42266. , l = 1 / (i - n)
  42267. , c = 1 / (o - r)
  42268. , h = (t + e) * s
  42269. , u = (i + n) * l
  42270. , d = (o + r) * c;
  42271. return a[0] = 2 * s,
  42272. a[4] = 0,
  42273. a[8] = 0,
  42274. a[12] = -h,
  42275. a[1] = 0,
  42276. a[5] = 2 * l,
  42277. a[9] = 0,
  42278. a[13] = -u,
  42279. a[2] = 0,
  42280. a[6] = 0,
  42281. a[10] = -2 * c,
  42282. a[14] = -d,
  42283. a[3] = 0,
  42284. a[7] = 0,
  42285. a[11] = 0,
  42286. a[15] = 1,
  42287. this
  42288. },
  42289. equals: function(e) {
  42290. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42291. if (t[n] !== i[n])
  42292. return !1;
  42293. return !0
  42294. },
  42295. fromArray: function(e) {
  42296. return this.elements.set(e),
  42297. this
  42298. },
  42299. toArray: function() {
  42300. var e = this.elements;
  42301. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42302. }
  42303. },
  42304. n.Ray = function(e, t) {
  42305. this.origin = void 0 !== e ? e : new n.Vector3,
  42306. this.direction = void 0 !== t ? t : new n.Vector3
  42307. }
  42308. ,
  42309. n.Ray.prototype = {
  42310. constructor: n.Ray,
  42311. set: function(e, t) {
  42312. return this.origin.copy(e),
  42313. this.direction.copy(t),
  42314. this
  42315. },
  42316. clone: function() {
  42317. return (new this.constructor).copy(this)
  42318. },
  42319. copy: function(e) {
  42320. return this.origin.copy(e.origin),
  42321. this.direction.copy(e.direction),
  42322. this
  42323. },
  42324. at: function(e, t) {
  42325. var i = t || new n.Vector3;
  42326. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42327. },
  42328. lookAt: function(e) {
  42329. this.direction.copy(e).sub(this.origin).normalize()
  42330. },
  42331. recast: function() {
  42332. var e = new n.Vector3;
  42333. return function(t) {
  42334. return this.origin.copy(this.at(t, e)),
  42335. this
  42336. }
  42337. }(),
  42338. closestPointToPoint: function(e, t) {
  42339. var i = t || new n.Vector3;
  42340. i.subVectors(e, this.origin);
  42341. var r = i.dot(this.direction);
  42342. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42343. },
  42344. distanceToPoint: function(e) {
  42345. return Math.sqrt(this.distanceSqToPoint(e))
  42346. },
  42347. distanceSqToPoint: function() {
  42348. var e = new n.Vector3;
  42349. return function(t) {
  42350. var i = e.subVectors(t, this.origin).dot(this.direction);
  42351. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42352. e.distanceToSquared(t))
  42353. }
  42354. }(),
  42355. distanceSqToSegment: function() {
  42356. var e = new n.Vector3
  42357. , t = new n.Vector3
  42358. , i = new n.Vector3;
  42359. return function(n, r, o, a) {
  42360. e.copy(n).add(r).multiplyScalar(.5),
  42361. t.copy(r).sub(n).normalize(),
  42362. i.copy(this.origin).sub(e);
  42363. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42364. if (m > 0)
  42365. if (s = d * f - p,
  42366. l = d * p - f,
  42367. h = u * m,
  42368. s >= 0)
  42369. if (l >= -h)
  42370. if (l <= h) {
  42371. var v = 1 / m;
  42372. s *= v,
  42373. l *= v,
  42374. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42375. } else
  42376. l = u,
  42377. s = Math.max(0, -(d * l + p)),
  42378. c = -s * s + l * (l + 2 * f) + g;
  42379. else
  42380. l = -u,
  42381. s = Math.max(0, -(d * l + p)),
  42382. c = -s * s + l * (l + 2 * f) + g;
  42383. else
  42384. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42385. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42386. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42387. l = Math.min(Math.max(-u, -f), u),
  42388. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42389. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42390. c = -s * s + l * (l + 2 * f) + g);
  42391. else
  42392. l = d > 0 ? -u : u,
  42393. s = Math.max(0, -(d * l + p)),
  42394. c = -s * s + l * (l + 2 * f) + g;
  42395. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42396. a && a.copy(t).multiplyScalar(l).add(e),
  42397. c
  42398. }
  42399. }(),
  42400. intersectSphere: function() {
  42401. var e = new n.Vector3;
  42402. return function(t, i) {
  42403. e.subVectors(t.center, this.origin);
  42404. var n = e.dot(this.direction)
  42405. , r = e.dot(e) - n * n
  42406. , o = t.radius * t.radius;
  42407. if (r > o)
  42408. return null;
  42409. var a = Math.sqrt(o - r)
  42410. , s = n - a
  42411. , l = n + a;
  42412. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42413. }
  42414. }(),
  42415. intersectsSphere: function(e) {
  42416. return this.distanceToPoint(e.center) <= e.radius
  42417. },
  42418. distanceToPlane: function(e) {
  42419. var t = e.normal.dot(this.direction);
  42420. if (0 === t)
  42421. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42422. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42423. return i >= 0 ? i : null
  42424. },
  42425. intersectPlane: function(e, t) {
  42426. var i = this.distanceToPlane(e);
  42427. return null === i ? null : this.at(i, t)
  42428. },
  42429. intersectsPlane: function(e) {
  42430. var t = e.distanceToPoint(this.origin);
  42431. if (0 === t)
  42432. return !0;
  42433. var i = e.normal.dot(this.direction);
  42434. return i * t < 0
  42435. },
  42436. intersectBox: function(e, t) {
  42437. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42438. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42439. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42440. n = (e.min.x - u.x) * l),
  42441. c >= 0 ? (r = (e.min.y - u.y) * c,
  42442. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42443. o = (e.min.y - u.y) * c),
  42444. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42445. (o < n || n !== n) && (n = o),
  42446. h >= 0 ? (a = (e.min.z - u.z) * h,
  42447. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42448. s = (e.min.z - u.z) * h),
  42449. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42450. (s < n || n !== n) && (n = s),
  42451. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42452. },
  42453. intersectsBox: function() {
  42454. var e = new n.Vector3;
  42455. return function(t) {
  42456. return null !== this.intersectBox(t, e)
  42457. }
  42458. }(),
  42459. intersectTriangle: function() {
  42460. var e = new n.Vector3
  42461. , t = new n.Vector3
  42462. , i = new n.Vector3
  42463. , r = new n.Vector3;
  42464. return function(n, o, a, s, l) {
  42465. t.subVectors(o, n),
  42466. i.subVectors(a, n),
  42467. r.crossVectors(t, i);
  42468. var c, h = this.direction.dot(r);
  42469. if (h > 0) {
  42470. if (s)
  42471. return null;
  42472. c = 1
  42473. } else {
  42474. if (!(h < 0))
  42475. return null;
  42476. c = -1,
  42477. h = -h
  42478. }
  42479. e.subVectors(this.origin, n);
  42480. var u = c * this.direction.dot(i.crossVectors(e, i));
  42481. if (u < 0)
  42482. return null;
  42483. var d = c * this.direction.dot(t.cross(e));
  42484. if (d < 0)
  42485. return null;
  42486. if (u + d > h)
  42487. return null;
  42488. var p = -c * e.dot(r);
  42489. return p < 0 ? null : this.at(p / h, l)
  42490. }
  42491. }(),
  42492. applyMatrix4: function(e) {
  42493. return this.direction.add(this.origin).applyMatrix4(e),
  42494. this.origin.applyMatrix4(e),
  42495. this.direction.sub(this.origin),
  42496. this.direction.normalize(),
  42497. this
  42498. },
  42499. equals: function(e) {
  42500. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42501. }
  42502. },
  42503. n.Sphere = function(e, t) {
  42504. this.center = void 0 !== e ? e : new n.Vector3,
  42505. this.radius = void 0 !== t ? t : 0
  42506. }
  42507. ,
  42508. n.Sphere.prototype = {
  42509. constructor: n.Sphere,
  42510. set: function(e, t) {
  42511. return this.center.copy(e),
  42512. this.radius = t,
  42513. this
  42514. },
  42515. setFromPoints: function() {
  42516. var e = new n.Box3;
  42517. return function(t, i) {
  42518. var n = this.center;
  42519. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42520. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42521. r = Math.max(r, n.distanceToSquared(t[o]));
  42522. return this.radius = Math.sqrt(r),
  42523. this
  42524. }
  42525. }(),
  42526. clone: function() {
  42527. return (new this.constructor).copy(this)
  42528. },
  42529. copy: function(e) {
  42530. return this.center.copy(e.center),
  42531. this.radius = e.radius,
  42532. this
  42533. },
  42534. empty: function() {
  42535. return this.radius <= 0
  42536. },
  42537. containsPoint: function(e) {
  42538. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42539. },
  42540. distanceToPoint: function(e) {
  42541. return e.distanceTo(this.center) - this.radius
  42542. },
  42543. intersectsSphere: function(e) {
  42544. var t = this.radius + e.radius;
  42545. return e.center.distanceToSquared(this.center) <= t * t
  42546. },
  42547. intersectsBox: function(e) {
  42548. return e.intersectsSphere(this)
  42549. },
  42550. intersectsPlane: function(e) {
  42551. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42552. },
  42553. clampPoint: function(e, t) {
  42554. var i = this.center.distanceToSquared(e)
  42555. , r = t || new n.Vector3;
  42556. return r.copy(e),
  42557. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42558. r.multiplyScalar(this.radius).add(this.center)),
  42559. r
  42560. },
  42561. getBoundingBox: function(e) {
  42562. var t = e || new n.Box3;
  42563. return t.set(this.center, this.center),
  42564. t.expandByScalar(this.radius),
  42565. t
  42566. },
  42567. applyMatrix4: function(e) {
  42568. return this.center.applyMatrix4(e),
  42569. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42570. this
  42571. },
  42572. translate: function(e) {
  42573. return this.center.add(e),
  42574. this
  42575. },
  42576. equals: function(e) {
  42577. return e.center.equals(this.center) && e.radius === this.radius
  42578. }
  42579. },
  42580. n.Frustum = function(e, t, i, r, o, a) {
  42581. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42582. }
  42583. ,
  42584. n.Frustum.prototype = {
  42585. constructor: n.Frustum,
  42586. set: function(e, t, i, n, r, o) {
  42587. var a = this.planes;
  42588. return a[0].copy(e),
  42589. a[1].copy(t),
  42590. a[2].copy(i),
  42591. a[3].copy(n),
  42592. a[4].copy(r),
  42593. a[5].copy(o),
  42594. this
  42595. },
  42596. clone: function() {
  42597. return (new this.constructor).copy(this)
  42598. },
  42599. copy: function(e) {
  42600. for (var t = this.planes, i = 0; i < 6; i++)
  42601. t[i].copy(e.planes[i]);
  42602. return this
  42603. },
  42604. setFromMatrix: function(e) {
  42605. var t = this.planes
  42606. , i = e.elements
  42607. , n = i[0]
  42608. , r = i[1]
  42609. , o = i[2]
  42610. , a = i[3]
  42611. , s = i[4]
  42612. , l = i[5]
  42613. , c = i[6]
  42614. , h = i[7]
  42615. , u = i[8]
  42616. , d = i[9]
  42617. , p = i[10]
  42618. , f = i[11]
  42619. , g = i[12]
  42620. , m = i[13]
  42621. , v = i[14]
  42622. , A = i[15];
  42623. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42624. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42625. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42626. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42627. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42628. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42629. this
  42630. },
  42631. intersectsObject: function() {
  42632. var e = new n.Sphere;
  42633. return function(t) {
  42634. var i = t.geometry;
  42635. return null === i.boundingSphere && i.computeBoundingSphere(),
  42636. e.copy(i.boundingSphere),
  42637. e.applyMatrix4(t.matrixWorld),
  42638. this.intersectsSphere(e)
  42639. }
  42640. }(),
  42641. intersectsSphere: function(e) {
  42642. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42643. var o = t[r].distanceToPoint(i);
  42644. if (o < n)
  42645. return !1
  42646. }
  42647. return !0
  42648. },
  42649. intersectsBox: function() {
  42650. var e = new n.Vector3
  42651. , t = new n.Vector3;
  42652. return function(i) {
  42653. for (var n = this.planes, r = 0; r < 6; r++) {
  42654. var o = n[r];
  42655. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42656. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42657. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42658. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42659. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42660. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42661. var a = o.distanceToPoint(e)
  42662. , s = o.distanceToPoint(t);
  42663. if (a < 0 && s < 0)
  42664. return !1
  42665. }
  42666. return !0
  42667. }
  42668. }(),
  42669. containsPoint: function(e) {
  42670. for (var t = this.planes, i = 0; i < 6; i++)
  42671. if (t[i].distanceToPoint(e) < 0)
  42672. return !1;
  42673. return !0
  42674. }
  42675. },
  42676. n.Plane = function(e, t) {
  42677. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42678. this.constant = void 0 !== t ? t : 0
  42679. }
  42680. ,
  42681. n.Plane.prototype = {
  42682. constructor: n.Plane,
  42683. set: function(e, t) {
  42684. return this.normal.copy(e),
  42685. this.constant = t,
  42686. this
  42687. },
  42688. setComponents: function(e, t, i, n) {
  42689. return this.normal.set(e, t, i),
  42690. this.constant = n,
  42691. this
  42692. },
  42693. setFromNormalAndCoplanarPoint: function(e, t) {
  42694. return this.normal.copy(e),
  42695. this.constant = -t.dot(this.normal),
  42696. this
  42697. },
  42698. setFromCoplanarPoints: function() {
  42699. var e = new n.Vector3
  42700. , t = new n.Vector3;
  42701. return function(i, n, r) {
  42702. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42703. return this.setFromNormalAndCoplanarPoint(o, i),
  42704. this
  42705. }
  42706. }(),
  42707. clone: function() {
  42708. return (new this.constructor).copy(this)
  42709. },
  42710. copy: function(e) {
  42711. return this.normal.copy(e.normal),
  42712. this.constant = e.constant,
  42713. this
  42714. },
  42715. normalize: function() {
  42716. var e = 1 / this.normal.length();
  42717. return this.normal.multiplyScalar(e),
  42718. this.constant *= e,
  42719. this
  42720. },
  42721. negate: function() {
  42722. return this.constant *= -1,
  42723. this.normal.negate(),
  42724. this
  42725. },
  42726. distanceToPoint: function(e) {
  42727. return this.normal.dot(e) + this.constant
  42728. },
  42729. distanceToSphere: function(e) {
  42730. return this.distanceToPoint(e.center) - e.radius
  42731. },
  42732. projectPoint: function(e, t) {
  42733. return this.orthoPoint(e, t).sub(e).negate()
  42734. },
  42735. orthoPoint: function(e, t) {
  42736. var i = this.distanceToPoint(e)
  42737. , r = t || new n.Vector3;
  42738. return r.copy(this.normal).multiplyScalar(i)
  42739. },
  42740. intersectLine: function() {
  42741. var e = new n.Vector3;
  42742. return function(t, i) {
  42743. var r = i || new n.Vector3
  42744. , o = t.delta(e)
  42745. , a = this.normal.dot(o);
  42746. if (0 !== a) {
  42747. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42748. if (!(s < 0 || s > 1))
  42749. return r.copy(o).multiplyScalar(s).add(t.start)
  42750. } else if (0 === this.distanceToPoint(t.start))
  42751. return r.copy(t.start)
  42752. }
  42753. }(),
  42754. intersectsLine: function(e) {
  42755. var t = this.distanceToPoint(e.start)
  42756. , i = this.distanceToPoint(e.end);
  42757. return t < 0 && i > 0 || i < 0 && t > 0
  42758. },
  42759. intersectsBox: function(e) {
  42760. return e.intersectsPlane(this)
  42761. },
  42762. intersectsSphere: function(e) {
  42763. return e.intersectsPlane(this)
  42764. },
  42765. coplanarPoint: function(e) {
  42766. var t = e || new n.Vector3;
  42767. return t.copy(this.normal).multiplyScalar(-this.constant)
  42768. },
  42769. applyMatrix4: function() {
  42770. var e = new n.Vector3
  42771. , t = new n.Vector3
  42772. , i = new n.Matrix3;
  42773. return function(n, r) {
  42774. var o = r || i.getNormalMatrix(n)
  42775. , a = e.copy(this.normal).applyMatrix3(o)
  42776. , s = this.coplanarPoint(t);
  42777. return s.applyMatrix4(n),
  42778. this.setFromNormalAndCoplanarPoint(a, s),
  42779. this
  42780. }
  42781. }(),
  42782. translate: function(e) {
  42783. return this.constant = this.constant - e.dot(this.normal),
  42784. this
  42785. },
  42786. equals: function(e) {
  42787. return e.normal.equals(this.normal) && e.constant === this.constant
  42788. }
  42789. },
  42790. n.Spherical = function(e, t, i) {
  42791. return this.radius = void 0 !== e ? e : 1,
  42792. this.phi = void 0 !== t ? t : 0,
  42793. this.theta = void 0 !== i ? i : 0,
  42794. this
  42795. }
  42796. ,
  42797. n.Spherical.prototype = {
  42798. constructor: n.Spherical,
  42799. set: function(e, t, i) {
  42800. this.radius = e,
  42801. this.phi = t,
  42802. this.theta = i
  42803. },
  42804. clone: function() {
  42805. return (new this.constructor).copy(this)
  42806. },
  42807. copy: function(e) {
  42808. return this.radius.copy(e.radius),
  42809. this.phi.copy(e.phi),
  42810. this.theta.copy(e.theta),
  42811. this
  42812. },
  42813. makeSafe: function() {
  42814. var e = 1e-6;
  42815. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42816. },
  42817. setFromVector3: function(e) {
  42818. return this.radius = e.length(),
  42819. 0 === this.radius ? (this.theta = 0,
  42820. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42821. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42822. this
  42823. }
  42824. },
  42825. n.Math = {
  42826. generateUUID: function() {
  42827. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42828. return function() {
  42829. for (var r = 0; r < 36; r++)
  42830. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42831. e = 15 & n,
  42832. n >>= 4,
  42833. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42834. return i.join("")
  42835. }
  42836. }(),
  42837. clamp: function(e, t, i) {
  42838. return Math.max(t, Math.min(i, e))
  42839. },
  42840. euclideanModulo: function(e, t) {
  42841. return (e % t + t) % t
  42842. },
  42843. mapLinear: function(e, t, i, n, r) {
  42844. return n + (e - t) * (r - n) / (i - t)
  42845. },
  42846. smoothstep: function(e, t, i) {
  42847. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42848. e * e * (3 - 2 * e))
  42849. },
  42850. smootherstep: function(e, t, i) {
  42851. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42852. e * e * e * (e * (6 * e - 15) + 10))
  42853. },
  42854. random16: function() {
  42855. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42856. Math.random()
  42857. },
  42858. randInt: function(e, t) {
  42859. return e + Math.floor(Math.random() * (t - e + 1))
  42860. },
  42861. randFloat: function(e, t) {
  42862. return e + Math.random() * (t - e)
  42863. },
  42864. randFloatSpread: function(e) {
  42865. return e * (.5 - Math.random())
  42866. },
  42867. degToRad: function() {
  42868. var e = Math.PI / 180;
  42869. return function(t) {
  42870. return t * e
  42871. }
  42872. }(),
  42873. radToDeg: function() {
  42874. var e = 180 / Math.PI;
  42875. return function(t) {
  42876. return t * e
  42877. }
  42878. }(),
  42879. isPowerOfTwo: function(e) {
  42880. return 0 === (e & e - 1) && 0 !== e
  42881. },
  42882. nearestPowerOfTwo: function(e) {
  42883. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42884. },
  42885. nextPowerOfTwo: function(e) {
  42886. return e--,
  42887. e |= e >> 1,
  42888. e |= e >> 2,
  42889. e |= e >> 4,
  42890. e |= e >> 8,
  42891. e |= e >> 16,
  42892. e++,
  42893. e
  42894. }
  42895. },
  42896. n.Spline = function(e) {
  42897. function t(e, t, i, n, r, o, a) {
  42898. var s = .5 * (i - e)
  42899. , l = .5 * (n - t);
  42900. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42901. }
  42902. this.points = e;
  42903. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42904. x: 0,
  42905. y: 0,
  42906. z: 0
  42907. };
  42908. this.initFromArray = function(e) {
  42909. this.points = [];
  42910. for (var t = 0; t < e.length; t++)
  42911. this.points[t] = {
  42912. x: e[t][0],
  42913. y: e[t][1],
  42914. z: e[t][2]
  42915. }
  42916. }
  42917. ,
  42918. this.getPoint = function(e) {
  42919. return i = (this.points.length - 1) * e,
  42920. r = Math.floor(i),
  42921. o = i - r,
  42922. d[0] = 0 === r ? r : r - 1,
  42923. d[1] = r,
  42924. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42925. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42926. l = this.points[d[0]],
  42927. c = this.points[d[1]],
  42928. h = this.points[d[2]],
  42929. u = this.points[d[3]],
  42930. a = o * o,
  42931. s = o * a,
  42932. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42933. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42934. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42935. p
  42936. }
  42937. ,
  42938. this.getControlPointsArray = function() {
  42939. var e, t, i = this.points.length, n = [];
  42940. for (e = 0; e < i; e++)
  42941. t = this.points[e],
  42942. n[e] = [t.x, t.y, t.z];
  42943. return n
  42944. }
  42945. ,
  42946. this.getLength = function(e) {
  42947. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42948. for (u[0] = 0,
  42949. e || (e = 100),
  42950. r = this.points.length * e,
  42951. c.copy(this.points[0]),
  42952. t = 1; t < r; t++)
  42953. i = t / r,
  42954. o = this.getPoint(i),
  42955. h.copy(o),
  42956. d += h.distanceTo(c),
  42957. c.copy(o),
  42958. a = (this.points.length - 1) * i,
  42959. s = Math.floor(a),
  42960. s !== l && (u[s] = d,
  42961. l = s);
  42962. return u[u.length] = d,
  42963. {
  42964. chunks: u,
  42965. total: d
  42966. }
  42967. }
  42968. ,
  42969. this.reparametrizeByArcLength = function(e) {
  42970. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42971. for (h.push(u.copy(this.points[0]).clone()),
  42972. t = 1; t < this.points.length; t++) {
  42973. for (s = d.chunks[t] - d.chunks[t - 1],
  42974. l = Math.ceil(e * s / d.total),
  42975. o = (t - 1) / (this.points.length - 1),
  42976. a = t / (this.points.length - 1),
  42977. i = 1; i < l - 1; i++)
  42978. r = o + i * (1 / l) * (a - o),
  42979. c = this.getPoint(r),
  42980. h.push(u.copy(c).clone());
  42981. h.push(u.copy(this.points[t]).clone())
  42982. }
  42983. this.points = h
  42984. }
  42985. }
  42986. ,
  42987. n.Triangle = function(e, t, i) {
  42988. this.a = void 0 !== e ? e : new n.Vector3,
  42989. this.b = void 0 !== t ? t : new n.Vector3,
  42990. this.c = void 0 !== i ? i : new n.Vector3
  42991. }
  42992. ,
  42993. n.Triangle.normal = function() {
  42994. var e = new n.Vector3;
  42995. return function(t, i, r, o) {
  42996. var a = o || new n.Vector3;
  42997. a.subVectors(r, i),
  42998. e.subVectors(t, i),
  42999. a.cross(e);
  43000. var s = a.lengthSq();
  43001. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43002. }
  43003. }(),
  43004. n.Triangle.barycoordFromPoint = function() {
  43005. var e = new n.Vector3
  43006. , t = new n.Vector3
  43007. , i = new n.Vector3;
  43008. return function(r, o, a, s, l) {
  43009. e.subVectors(s, o),
  43010. t.subVectors(a, o),
  43011. i.subVectors(r, o);
  43012. var c = e.dot(e)
  43013. , h = e.dot(t)
  43014. , u = e.dot(i)
  43015. , d = t.dot(t)
  43016. , p = t.dot(i)
  43017. , f = c * d - h * h
  43018. , g = l || new n.Vector3;
  43019. if (0 === f)
  43020. return g.set(-2, -1, -1);
  43021. var m = 1 / f
  43022. , v = (d * u - h * p) * m
  43023. , A = (c * p - h * u) * m;
  43024. return g.set(1 - v - A, A, v)
  43025. }
  43026. }(),
  43027. n.Triangle.containsPoint = function() {
  43028. var e = new n.Vector3;
  43029. return function(t, i, r, o) {
  43030. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43031. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43032. }
  43033. }(),
  43034. n.Triangle.prototype = {
  43035. constructor: n.Triangle,
  43036. set: function(e, t, i) {
  43037. return this.a.copy(e),
  43038. this.b.copy(t),
  43039. this.c.copy(i),
  43040. this
  43041. },
  43042. setFromPointsAndIndices: function(e, t, i, n) {
  43043. return this.a.copy(e[t]),
  43044. this.b.copy(e[i]),
  43045. this.c.copy(e[n]),
  43046. this
  43047. },
  43048. clone: function() {
  43049. return (new this.constructor).copy(this)
  43050. },
  43051. copy: function(e) {
  43052. return this.a.copy(e.a),
  43053. this.b.copy(e.b),
  43054. this.c.copy(e.c),
  43055. this
  43056. },
  43057. area: function() {
  43058. var e = new n.Vector3
  43059. , t = new n.Vector3;
  43060. return function() {
  43061. return e.subVectors(this.c, this.b),
  43062. t.subVectors(this.a, this.b),
  43063. .5 * e.cross(t).length()
  43064. }
  43065. }(),
  43066. midpoint: function(e) {
  43067. var t = e || new n.Vector3;
  43068. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43069. },
  43070. normal: function(e) {
  43071. return n.Triangle.normal(this.a, this.b, this.c, e)
  43072. },
  43073. plane: function(e) {
  43074. var t = e || new n.Plane;
  43075. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43076. },
  43077. barycoordFromPoint: function(e, t) {
  43078. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43079. },
  43080. containsPoint: function(e) {
  43081. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43082. },
  43083. equals: function(e) {
  43084. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43085. }
  43086. },
  43087. n.Interpolant = function(e, t, i, n) {
  43088. this.parameterPositions = e,
  43089. this._cachedIndex = 0,
  43090. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43091. this.sampleValues = t,
  43092. this.valueSize = i
  43093. }
  43094. ,
  43095. n.Interpolant.prototype = {
  43096. constructor: n.Interpolant,
  43097. evaluate: function(e) {
  43098. var t = this.parameterPositions
  43099. , i = this._cachedIndex
  43100. , n = t[i]
  43101. , r = t[i - 1];
  43102. e: {
  43103. t: {
  43104. var o;
  43105. i: {
  43106. n: if (!(e < n)) {
  43107. for (var a = i + 2; ; ) {
  43108. if (void 0 === n) {
  43109. if (e < r)
  43110. break n;
  43111. return i = t.length,
  43112. this._cachedIndex = i,
  43113. this.afterEnd_(i - 1, e, r)
  43114. }
  43115. if (i === a)
  43116. break;
  43117. if (r = n,
  43118. n = t[++i],
  43119. e < n)
  43120. break t
  43121. }
  43122. o = t.length;
  43123. break i
  43124. }
  43125. {
  43126. if (e >= r)
  43127. break e;
  43128. var s = t[1];
  43129. e < s && (i = 2,
  43130. r = s);
  43131. for (var a = i - 2; ; ) {
  43132. if (void 0 === r)
  43133. return this._cachedIndex = 0,
  43134. this.beforeStart_(0, e, n);
  43135. if (i === a)
  43136. break;
  43137. if (n = r,
  43138. r = t[--i - 1],
  43139. e >= r)
  43140. break t
  43141. }
  43142. o = i,
  43143. i = 0
  43144. }
  43145. }
  43146. for (; i < o; ) {
  43147. var l = i + o >>> 1;
  43148. e < t[l] ? o = l : i = l + 1
  43149. }
  43150. if (n = t[i],
  43151. r = t[i - 1],
  43152. void 0 === r)
  43153. return this._cachedIndex = 0,
  43154. this.beforeStart_(0, e, n);
  43155. if (void 0 === n)
  43156. return i = t.length,
  43157. this._cachedIndex = i,
  43158. this.afterEnd_(i - 1, r, e)
  43159. }
  43160. this._cachedIndex = i,
  43161. this.intervalChanged_(i, r, n)
  43162. }
  43163. return this.interpolate_(i, r, e, n)
  43164. },
  43165. settings: null,
  43166. DefaultSettings_: {},
  43167. getSettings_: function() {
  43168. return this.settings || this.DefaultSettings_
  43169. },
  43170. copySampleValue_: function(e) {
  43171. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43172. t[o] = i[r + o];
  43173. return t
  43174. },
  43175. interpolate_: function(e, t, i, n) {
  43176. throw new Error("call to abstract method")
  43177. },
  43178. intervalChanged_: function(e, t, i) {}
  43179. },
  43180. Object.assign(n.Interpolant.prototype, {
  43181. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43182. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43183. }),
  43184. n.CubicInterpolant = function(e, t, i, r) {
  43185. n.Interpolant.call(this, e, t, i, r),
  43186. this._weightPrev = -0,
  43187. this._offsetPrev = -0,
  43188. this._weightNext = -0,
  43189. this._offsetNext = -0
  43190. }
  43191. ,
  43192. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43193. constructor: n.CubicInterpolant,
  43194. DefaultSettings_: {
  43195. endingStart: n.ZeroCurvatureEnding,
  43196. endingEnd: n.ZeroCurvatureEnding
  43197. },
  43198. intervalChanged_: function(e, t, i) {
  43199. var r = this.parameterPositions
  43200. , o = e - 2
  43201. , a = e + 1
  43202. , s = r[o]
  43203. , l = r[a];
  43204. if (void 0 === s)
  43205. switch (this.getSettings_().endingStart) {
  43206. case n.ZeroSlopeEnding:
  43207. o = e,
  43208. s = 2 * t - i;
  43209. break;
  43210. case n.WrapAroundEnding:
  43211. o = r.length - 2,
  43212. s = t + r[o] - r[o + 1];
  43213. break;
  43214. default:
  43215. o = e,
  43216. s = i
  43217. }
  43218. if (void 0 === l)
  43219. switch (this.getSettings_().endingEnd) {
  43220. case n.ZeroSlopeEnding:
  43221. a = e,
  43222. l = 2 * i - t;
  43223. break;
  43224. case n.WrapAroundEnding:
  43225. a = 1,
  43226. l = i + r[1] - r[0];
  43227. break;
  43228. default:
  43229. a = e - 1,
  43230. l = t
  43231. }
  43232. var c = .5 * (i - t)
  43233. , h = this.valueSize;
  43234. this._weightPrev = c / (t - s),
  43235. this._weightNext = c / (l - i),
  43236. this._offsetPrev = o * h,
  43237. this._offsetNext = a * h
  43238. },
  43239. interpolate_: function(e, t, i, n) {
  43240. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43241. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43242. return r
  43243. }
  43244. }),
  43245. n.DiscreteInterpolant = function(e, t, i, r) {
  43246. n.Interpolant.call(this, e, t, i, r)
  43247. }
  43248. ,
  43249. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43250. constructor: n.DiscreteInterpolant,
  43251. interpolate_: function(e, t, i, n) {
  43252. return this.copySampleValue_(e - 1)
  43253. }
  43254. }),
  43255. n.LinearInterpolant = function(e, t, i, r) {
  43256. n.Interpolant.call(this, e, t, i, r)
  43257. }
  43258. ,
  43259. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43260. constructor: n.LinearInterpolant,
  43261. interpolate_: function(e, t, i, n) {
  43262. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43263. r[u] = o[l + u] * h + o[s + u] * c;
  43264. return r
  43265. }
  43266. }),
  43267. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43268. n.Interpolant.call(this, e, t, i, r)
  43269. }
  43270. ,
  43271. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43272. constructor: n.QuaternionLinearInterpolant,
  43273. interpolate_: function(e, t, i, r) {
  43274. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43275. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43276. return o
  43277. }
  43278. }),
  43279. n.Clock = function(e) {
  43280. this.autoStart = void 0 === e || e,
  43281. this.startTime = 0,
  43282. this.oldTime = 0,
  43283. this.elapsedTime = 0,
  43284. this.running = !1
  43285. }
  43286. ,
  43287. n.Clock.prototype = {
  43288. constructor: n.Clock,
  43289. start: function() {
  43290. this.startTime = performance.now(),
  43291. this.oldTime = this.startTime,
  43292. this.running = !0
  43293. },
  43294. stop: function() {
  43295. this.getElapsedTime(),
  43296. this.running = !1
  43297. },
  43298. getElapsedTime: function() {
  43299. return this.getDelta(),
  43300. this.elapsedTime
  43301. },
  43302. getDelta: function() {
  43303. var e = 0;
  43304. if (this.autoStart && !this.running && this.start(),
  43305. this.running) {
  43306. var t = performance.now();
  43307. e = .001 * (t - this.oldTime),
  43308. this.oldTime = t,
  43309. this.elapsedTime += e
  43310. }
  43311. return e
  43312. }
  43313. },
  43314. n.EventDispatcher = function() {}
  43315. ,
  43316. n.EventDispatcher.prototype = {
  43317. constructor: n.EventDispatcher,
  43318. apply: function(e) {
  43319. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43320. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43321. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43322. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43323. },
  43324. addEventListener: function(e, t) {
  43325. void 0 === this._listeners && (this._listeners = {});
  43326. var i = this._listeners;
  43327. void 0 === i[e] && (i[e] = []),
  43328. i[e].indexOf(t) === -1 && i[e].push(t)
  43329. },
  43330. hasEventListener: function(e, t) {
  43331. if (void 0 === this._listeners)
  43332. return !1;
  43333. var i = this._listeners;
  43334. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43335. },
  43336. removeEventListener: function(e, t) {
  43337. if (void 0 !== this._listeners) {
  43338. var i = this._listeners
  43339. , n = i[e];
  43340. if (void 0 !== n) {
  43341. var r = n.indexOf(t);
  43342. r !== -1 && n.splice(r, 1)
  43343. }
  43344. }
  43345. },
  43346. dispatchEvent: function(e) {
  43347. if (void 0 !== this._listeners) {
  43348. var t = this._listeners
  43349. , i = t[e.type];
  43350. if (void 0 !== i) {
  43351. e.target = this;
  43352. for (var n = [], r = i.length, o = 0; o < r; o++)
  43353. n[o] = i[o];
  43354. for (var o = 0; o < r; o++)
  43355. n[o].call(this, e)
  43356. }
  43357. }
  43358. }
  43359. },
  43360. n.Layers = function() {
  43361. this.mask = 1
  43362. }
  43363. ,
  43364. n.Layers.prototype = {
  43365. constructor: n.Layers,
  43366. set: function(e) {
  43367. this.mask = 1 << e
  43368. },
  43369. enable: function(e) {
  43370. this.mask |= 1 << e
  43371. },
  43372. toggle: function(e) {
  43373. this.mask ^= 1 << e
  43374. },
  43375. disable: function(e) {
  43376. this.mask &= ~(1 << e)
  43377. },
  43378. test: function(e) {
  43379. return 0 !== (this.mask & e.mask)
  43380. }
  43381. },
  43382. function(e) {
  43383. function t(e, t) {
  43384. return e.distance - t.distance
  43385. }
  43386. function i(e, t, n, r) {
  43387. if (e.visible !== !1 && (e.raycast(t, n),
  43388. r === !0))
  43389. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43390. i(o[a], t, n, !0)
  43391. }
  43392. e.Raycaster = function(t, i, n, r) {
  43393. this.ray = new e.Ray(t,i),
  43394. this.near = n || 0,
  43395. this.far = r || 1 / 0,
  43396. this.params = {
  43397. Mesh: {},
  43398. Line: {},
  43399. LOD: {},
  43400. Points: {
  43401. threshold: 1
  43402. },
  43403. Sprite: {}
  43404. },
  43405. Object.defineProperties(this.params, {
  43406. PointCloud: {
  43407. get: function() {
  43408. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43409. this.Points
  43410. }
  43411. }
  43412. })
  43413. }
  43414. ,
  43415. e.Raycaster.prototype = {
  43416. constructor: e.Raycaster,
  43417. linePrecision: 1,
  43418. set: function(e, t) {
  43419. this.ray.set(e, t)
  43420. },
  43421. setFromCamera: function(t, i) {
  43422. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43423. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43424. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43425. },
  43426. intersectObject: function(e, n) {
  43427. var r = [];
  43428. return i(e, this, r, n),
  43429. r.sort(t),
  43430. r
  43431. },
  43432. intersectObjects: function(e, n) {
  43433. var r = [];
  43434. if (Array.isArray(e) === !1)
  43435. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43436. r;
  43437. for (var o = 0, a = e.length; o < a; o++)
  43438. i(e[o], this, r, n);
  43439. return r.sort(t),
  43440. r
  43441. }
  43442. }
  43443. }(n),
  43444. n.Object3D = function() {
  43445. function e() {
  43446. o.setFromEuler(r, !1)
  43447. }
  43448. function t() {
  43449. r.setFromQuaternion(o, void 0, !1)
  43450. }
  43451. Object.defineProperty(this, "id", {
  43452. value: n.Object3DIdCount++
  43453. }),
  43454. this.uuid = n.Math.generateUUID(),
  43455. this.name = "",
  43456. this.type = "Object3D",
  43457. this.parent = null,
  43458. this.children = [],
  43459. this.up = n.Object3D.DefaultUp.clone();
  43460. var i = new n.Vector3
  43461. , r = new n.Euler
  43462. , o = new n.Quaternion
  43463. , a = new n.Vector3(1,1,1);
  43464. r.onChange(e),
  43465. o.onChange(t),
  43466. Object.defineProperties(this, {
  43467. position: {
  43468. enumerable: !0,
  43469. value: i
  43470. },
  43471. rotation: {
  43472. enumerable: !0,
  43473. value: r
  43474. },
  43475. quaternion: {
  43476. enumerable: !0,
  43477. value: o
  43478. },
  43479. scale: {
  43480. enumerable: !0,
  43481. value: a
  43482. },
  43483. modelViewMatrix: {
  43484. value: new n.Matrix4
  43485. },
  43486. normalMatrix: {
  43487. value: new n.Matrix3
  43488. }
  43489. }),
  43490. this.rotationAutoUpdate = !0,
  43491. this.matrix = new n.Matrix4,
  43492. this.matrixWorld = new n.Matrix4,
  43493. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43494. this.matrixWorldNeedsUpdate = !1,
  43495. this.layers = new n.Layers,
  43496. this.visible = !0,
  43497. this.castShadow = !1,
  43498. this.receiveShadow = !1,
  43499. this.frustumCulled = !0,
  43500. this.renderOrder = 0,
  43501. this.userData = {}
  43502. }
  43503. ,
  43504. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43505. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43506. n.Object3D.prototype = {
  43507. constructor: n.Object3D,
  43508. applyMatrix: function(e) {
  43509. this.matrix.multiplyMatrices(e, this.matrix),
  43510. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43511. },
  43512. setRotationFromAxisAngle: function(e, t) {
  43513. this.quaternion.setFromAxisAngle(e, t)
  43514. },
  43515. setRotationFromEuler: function(e) {
  43516. this.quaternion.setFromEuler(e, !0)
  43517. },
  43518. setRotationFromMatrix: function(e) {
  43519. this.quaternion.setFromRotationMatrix(e)
  43520. },
  43521. setRotationFromQuaternion: function(e) {
  43522. this.quaternion.copy(e)
  43523. },
  43524. rotateOnAxis: function() {
  43525. var e = new n.Quaternion;
  43526. return function(t, i) {
  43527. return e.setFromAxisAngle(t, i),
  43528. this.quaternion.multiply(e),
  43529. this
  43530. }
  43531. }(),
  43532. rotateX: function() {
  43533. var e = new n.Vector3(1,0,0);
  43534. return function(t) {
  43535. return this.rotateOnAxis(e, t)
  43536. }
  43537. }(),
  43538. rotateY: function() {
  43539. var e = new n.Vector3(0,1,0);
  43540. return function(t) {
  43541. return this.rotateOnAxis(e, t)
  43542. }
  43543. }(),
  43544. rotateZ: function() {
  43545. var e = new n.Vector3(0,0,1);
  43546. return function(t) {
  43547. return this.rotateOnAxis(e, t)
  43548. }
  43549. }(),
  43550. translateOnAxis: function() {
  43551. var e = new n.Vector3;
  43552. return function(t, i) {
  43553. return e.copy(t).applyQuaternion(this.quaternion),
  43554. this.position.add(e.multiplyScalar(i)),
  43555. this
  43556. }
  43557. }(),
  43558. translateX: function() {
  43559. var e = new n.Vector3(1,0,0);
  43560. return function(t) {
  43561. return this.translateOnAxis(e, t)
  43562. }
  43563. }(),
  43564. translateY: function() {
  43565. var e = new n.Vector3(0,1,0);
  43566. return function(t) {
  43567. return this.translateOnAxis(e, t)
  43568. }
  43569. }(),
  43570. translateZ: function() {
  43571. var e = new n.Vector3(0,0,1);
  43572. return function(t) {
  43573. return this.translateOnAxis(e, t)
  43574. }
  43575. }(),
  43576. localToWorld: function(e) {
  43577. return e.applyMatrix4(this.matrixWorld)
  43578. },
  43579. worldToLocal: function() {
  43580. var e = new n.Matrix4;
  43581. return function(t) {
  43582. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43583. }
  43584. }(),
  43585. lookAt: function() {
  43586. var e = new n.Matrix4;
  43587. return function(t) {
  43588. e.lookAt(t, this.position, this.up),
  43589. this.quaternion.setFromRotationMatrix(e)
  43590. }
  43591. }(),
  43592. add: function(e) {
  43593. if (arguments.length > 1) {
  43594. for (var t = 0; t < arguments.length; t++)
  43595. this.add(arguments[t]);
  43596. return this
  43597. }
  43598. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43599. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43600. e.parent = this,
  43601. e.dispatchEvent({
  43602. type: "added"
  43603. }),
  43604. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43605. this)
  43606. },
  43607. remove: function(e) {
  43608. if (arguments.length > 1)
  43609. for (var t = 0; t < arguments.length; t++)
  43610. this.remove(arguments[t]);
  43611. var i = this.children.indexOf(e);
  43612. i !== -1 && (e.parent = null,
  43613. e.dispatchEvent({
  43614. type: "removed"
  43615. }),
  43616. this.children.splice(i, 1))
  43617. },
  43618. getObjectById: function(e) {
  43619. return this.getObjectByProperty("id", e)
  43620. },
  43621. getObjectByName: function(e) {
  43622. return this.getObjectByProperty("name", e)
  43623. },
  43624. getObjectByProperty: function(e, t) {
  43625. if (this[e] === t)
  43626. return this;
  43627. for (var i = 0, n = this.children.length; i < n; i++) {
  43628. var r = this.children[i]
  43629. , o = r.getObjectByProperty(e, t);
  43630. if (void 0 !== o)
  43631. return o
  43632. }
  43633. },
  43634. getWorldPosition: function(e) {
  43635. var t = e || new n.Vector3;
  43636. return this.updateMatrixWorld(!0),
  43637. t.setFromMatrixPosition(this.matrixWorld)
  43638. },
  43639. getWorldQuaternion: function() {
  43640. var e = new n.Vector3
  43641. , t = new n.Vector3;
  43642. return function(i) {
  43643. var r = i || new n.Quaternion;
  43644. return this.updateMatrixWorld(!0),
  43645. this.matrixWorld.decompose(e, r, t),
  43646. r
  43647. }
  43648. }(),
  43649. getWorldRotation: function() {
  43650. var e = new n.Quaternion;
  43651. return function(t) {
  43652. var i = t || new n.Euler;
  43653. return this.getWorldQuaternion(e),
  43654. i.setFromQuaternion(e, this.rotation.order, !1)
  43655. }
  43656. }(),
  43657. getWorldScale: function() {
  43658. var e = new n.Vector3
  43659. , t = new n.Quaternion;
  43660. return function(i) {
  43661. var r = i || new n.Vector3;
  43662. return this.updateMatrixWorld(!0),
  43663. this.matrixWorld.decompose(e, t, r),
  43664. r
  43665. }
  43666. }(),
  43667. getWorldDirection: function() {
  43668. var e = new n.Quaternion;
  43669. return function(t) {
  43670. var i = t || new n.Vector3;
  43671. return this.getWorldQuaternion(e),
  43672. i.set(0, 0, 1).applyQuaternion(e)
  43673. }
  43674. }(),
  43675. raycast: function() {},
  43676. traverse: function(e) {
  43677. e(this);
  43678. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43679. t[i].traverse(e)
  43680. },
  43681. traverseVisible: function(e) {
  43682. if (this.visible !== !1) {
  43683. e(this);
  43684. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43685. t[i].traverseVisible(e)
  43686. }
  43687. },
  43688. traverseAncestors: function(e) {
  43689. var t = this.parent;
  43690. null !== t && (e(t),
  43691. t.traverseAncestors(e))
  43692. },
  43693. updateMatrix: function() {
  43694. this.matrix.compose(this.position, this.quaternion, this.scale),
  43695. this.matrixWorldNeedsUpdate = !0
  43696. },
  43697. updateMatrixWorld: function(e) {
  43698. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43699. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43700. this.matrixWorldNeedsUpdate = !1,
  43701. e = !0);
  43702. for (var t = 0, i = this.children.length; t < i; t++)
  43703. this.children[t].updateMatrixWorld(e)
  43704. },
  43705. toJSON: function(e) {
  43706. function t(e) {
  43707. var t = [];
  43708. for (var i in e) {
  43709. var n = e[i];
  43710. delete n.metadata,
  43711. t.push(n)
  43712. }
  43713. return t
  43714. }
  43715. var i = void 0 === e
  43716. , n = {};
  43717. i && (e = {
  43718. geometries: {},
  43719. materials: {},
  43720. textures: {},
  43721. images: {}
  43722. },
  43723. n.metadata = {
  43724. version: 4.4,
  43725. type: "Object",
  43726. generator: "Object3D.toJSON"
  43727. });
  43728. var r = {};
  43729. if (r.uuid = this.uuid,
  43730. r.type = this.type,
  43731. "" !== this.name && (r.name = this.name),
  43732. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43733. this.castShadow === !0 && (r.castShadow = !0),
  43734. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43735. this.visible === !1 && (r.visible = !1),
  43736. r.matrix = this.matrix.toArray(),
  43737. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43738. r.geometry = this.geometry.uuid),
  43739. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43740. r.material = this.material.uuid),
  43741. this.children.length > 0) {
  43742. r.children = [];
  43743. for (var o = 0; o < this.children.length; o++)
  43744. r.children.push(this.children[o].toJSON(e).object)
  43745. }
  43746. if (i) {
  43747. var a = t(e.geometries)
  43748. , s = t(e.materials)
  43749. , l = t(e.textures)
  43750. , c = t(e.images);
  43751. a.length > 0 && (n.geometries = a),
  43752. s.length > 0 && (n.materials = s),
  43753. l.length > 0 && (n.textures = l),
  43754. c.length > 0 && (n.images = c)
  43755. }
  43756. return n.object = r,
  43757. n
  43758. },
  43759. clone: function(e) {
  43760. return (new this.constructor).copy(this, e)
  43761. },
  43762. copy: function(e, t) {
  43763. if (void 0 === t && (t = !0),
  43764. this.name = e.name,
  43765. this.up.copy(e.up),
  43766. this.position.copy(e.position),
  43767. this.quaternion.copy(e.quaternion),
  43768. this.scale.copy(e.scale),
  43769. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43770. this.matrix.copy(e.matrix),
  43771. this.matrixWorld.copy(e.matrixWorld),
  43772. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43773. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43774. this.visible = e.visible,
  43775. this.castShadow = e.castShadow,
  43776. this.receiveShadow = e.receiveShadow,
  43777. this.frustumCulled = e.frustumCulled,
  43778. this.renderOrder = e.renderOrder,
  43779. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43780. t === !0)
  43781. for (var i = 0; i < e.children.length; i++) {
  43782. var n = e.children[i];
  43783. this.add(n.clone())
  43784. }
  43785. return this
  43786. }
  43787. },
  43788. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43789. n.Object3DIdCount = 0,
  43790. n.Face3 = function(e, t, i, r, o, a) {
  43791. this.a = e,
  43792. this.b = t,
  43793. this.c = i,
  43794. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43795. this.vertexNormals = Array.isArray(r) ? r : [],
  43796. this.color = o instanceof n.Color ? o : new n.Color,
  43797. this.vertexColors = Array.isArray(o) ? o : [],
  43798. this.materialIndex = void 0 !== a ? a : 0
  43799. }
  43800. ,
  43801. n.Face3.prototype = {
  43802. constructor: n.Face3,
  43803. clone: function() {
  43804. return (new this.constructor).copy(this)
  43805. },
  43806. copy: function(e) {
  43807. this.a = e.a,
  43808. this.b = e.b,
  43809. this.c = e.c,
  43810. this.normal.copy(e.normal),
  43811. this.color.copy(e.color),
  43812. this.materialIndex = e.materialIndex;
  43813. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43814. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43815. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43816. this.vertexColors[t] = e.vertexColors[t].clone();
  43817. return this
  43818. }
  43819. },
  43820. n.BufferAttribute = function(e, t) {
  43821. this.uuid = n.Math.generateUUID(),
  43822. this.array = e,
  43823. this.itemSize = t,
  43824. this.dynamic = !1,
  43825. this.updateRange = {
  43826. offset: 0,
  43827. count: -1
  43828. },
  43829. this.version = 0
  43830. }
  43831. ,
  43832. n.BufferAttribute.prototype = {
  43833. constructor: n.BufferAttribute,
  43834. get count() {
  43835. return this.array.length / this.itemSize
  43836. },
  43837. set needsUpdate(e) {
  43838. e === !0 && this.version++
  43839. },
  43840. setDynamic: function(e) {
  43841. return this.dynamic = e,
  43842. this
  43843. },
  43844. copy: function(e) {
  43845. return this.array = new e.array.constructor(e.array),
  43846. this.itemSize = e.itemSize,
  43847. this.dynamic = e.dynamic,
  43848. this
  43849. },
  43850. copyAt: function(e, t, i) {
  43851. e *= this.itemSize,
  43852. i *= t.itemSize;
  43853. for (var n = 0, r = this.itemSize; n < r; n++)
  43854. this.array[e + n] = t.array[i + n];
  43855. return this
  43856. },
  43857. copyArray: function(e) {
  43858. return this.array.set(e),
  43859. this
  43860. },
  43861. copyColorsArray: function(e) {
  43862. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43863. var a = e[r];
  43864. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43865. a = new n.Color),
  43866. t[i++] = a.r,
  43867. t[i++] = a.g,
  43868. t[i++] = a.b
  43869. }
  43870. return this
  43871. },
  43872. copyIndicesArray: function(e) {
  43873. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43874. var o = e[n];
  43875. t[i++] = o.a,
  43876. t[i++] = o.b,
  43877. t[i++] = o.c
  43878. }
  43879. return this
  43880. },
  43881. copyVector2sArray: function(e) {
  43882. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43883. var a = e[r];
  43884. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43885. a = new n.Vector2),
  43886. t[i++] = a.x,
  43887. t[i++] = a.y
  43888. }
  43889. return this
  43890. },
  43891. copyVector3sArray: function(e) {
  43892. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43893. var a = e[r];
  43894. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43895. a = new n.Vector3),
  43896. t[i++] = a.x,
  43897. t[i++] = a.y,
  43898. t[i++] = a.z
  43899. }
  43900. return this
  43901. },
  43902. copyVector4sArray: function(e) {
  43903. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43904. var a = e[r];
  43905. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43906. a = new n.Vector4),
  43907. t[i++] = a.x,
  43908. t[i++] = a.y,
  43909. t[i++] = a.z,
  43910. t[i++] = a.w
  43911. }
  43912. return this
  43913. },
  43914. set: function(e, t) {
  43915. return void 0 === t && (t = 0),
  43916. this.array.set(e, t),
  43917. this
  43918. },
  43919. getX: function(e) {
  43920. return this.array[e * this.itemSize]
  43921. },
  43922. setX: function(e, t) {
  43923. return this.array[e * this.itemSize] = t,
  43924. this
  43925. },
  43926. getY: function(e) {
  43927. return this.array[e * this.itemSize + 1]
  43928. },
  43929. setY: function(e, t) {
  43930. return this.array[e * this.itemSize + 1] = t,
  43931. this
  43932. },
  43933. getZ: function(e) {
  43934. return this.array[e * this.itemSize + 2]
  43935. },
  43936. setZ: function(e, t) {
  43937. return this.array[e * this.itemSize + 2] = t,
  43938. this
  43939. },
  43940. getW: function(e) {
  43941. return this.array[e * this.itemSize + 3]
  43942. },
  43943. setW: function(e, t) {
  43944. return this.array[e * this.itemSize + 3] = t,
  43945. this
  43946. },
  43947. setXY: function(e, t, i) {
  43948. return e *= this.itemSize,
  43949. this.array[e + 0] = t,
  43950. this.array[e + 1] = i,
  43951. this
  43952. },
  43953. setXYZ: function(e, t, i, n) {
  43954. return e *= this.itemSize,
  43955. this.array[e + 0] = t,
  43956. this.array[e + 1] = i,
  43957. this.array[e + 2] = n,
  43958. this
  43959. },
  43960. setXYZW: function(e, t, i, n, r) {
  43961. return e *= this.itemSize,
  43962. this.array[e + 0] = t,
  43963. this.array[e + 1] = i,
  43964. this.array[e + 2] = n,
  43965. this.array[e + 3] = r,
  43966. this
  43967. },
  43968. clone: function() {
  43969. return (new this.constructor).copy(this)
  43970. }
  43971. },
  43972. n.Int8Attribute = function(e, t) {
  43973. return new n.BufferAttribute(new Int8Array(e),t)
  43974. }
  43975. ,
  43976. n.Uint8Attribute = function(e, t) {
  43977. return new n.BufferAttribute(new Uint8Array(e),t)
  43978. }
  43979. ,
  43980. n.Uint8ClampedAttribute = function(e, t) {
  43981. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43982. }
  43983. ,
  43984. n.Int16Attribute = function(e, t) {
  43985. return new n.BufferAttribute(new Int16Array(e),t)
  43986. }
  43987. ,
  43988. n.Uint16Attribute = function(e, t) {
  43989. return new n.BufferAttribute(new Uint16Array(e),t)
  43990. }
  43991. ;
  43992. n.Int32Attribute = function(e, t) {
  43993. return new n.BufferAttribute(new Int32Array(e),t)
  43994. }
  43995. ;
  43996. n.Uint32Attribute = function(e, t) {
  43997. return new n.BufferAttribute(new Uint32Array(e),t)
  43998. }
  43999. ,
  44000. n.Float32Attribute = function(e, t) {
  44001. return new n.BufferAttribute(new Float32Array(e),t)
  44002. }
  44003. ,
  44004. n.Float64Attribute = function(e, t) {
  44005. return new n.BufferAttribute(new Float64Array(e),t)
  44006. }
  44007. ,
  44008. n.DynamicBufferAttribute = function(e, t) {
  44009. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44010. new n.BufferAttribute(e,t).setDynamic(!0)
  44011. }
  44012. ,
  44013. n.InstancedBufferAttribute = function(e, t, i) {
  44014. n.BufferAttribute.call(this, e, t),
  44015. this.meshPerAttribute = i || 1
  44016. }
  44017. ,
  44018. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44019. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44020. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44021. return n.BufferAttribute.prototype.copy.call(this, e),
  44022. this.meshPerAttribute = e.meshPerAttribute,
  44023. this
  44024. }
  44025. ,
  44026. n.InterleavedBuffer = function(e, t) {
  44027. this.uuid = n.Math.generateUUID(),
  44028. this.array = e,
  44029. this.stride = t,
  44030. this.dynamic = !1,
  44031. this.updateRange = {
  44032. offset: 0,
  44033. count: -1
  44034. },
  44035. this.version = 0
  44036. }
  44037. ,
  44038. n.InterleavedBuffer.prototype = {
  44039. constructor: n.InterleavedBuffer,
  44040. get length() {
  44041. return this.array.length
  44042. },
  44043. get count() {
  44044. return this.array.length / this.stride
  44045. },
  44046. set needsUpdate(e) {
  44047. e === !0 && this.version++
  44048. },
  44049. setDynamic: function(e) {
  44050. return this.dynamic = e,
  44051. this
  44052. },
  44053. copy: function(e) {
  44054. return this.array = new e.array.constructor(e.array),
  44055. this.stride = e.stride,
  44056. this.dynamic = e.dynamic,
  44057. this
  44058. },
  44059. copyAt: function(e, t, i) {
  44060. e *= this.stride,
  44061. i *= t.stride;
  44062. for (var n = 0, r = this.stride; n < r; n++)
  44063. this.array[e + n] = t.array[i + n];
  44064. return this
  44065. },
  44066. set: function(e, t) {
  44067. return void 0 === t && (t = 0),
  44068. this.array.set(e, t),
  44069. this
  44070. },
  44071. clone: function() {
  44072. return (new this.constructor).copy(this)
  44073. }
  44074. },
  44075. n.InstancedInterleavedBuffer = function(e, t, i) {
  44076. n.InterleavedBuffer.call(this, e, t),
  44077. this.meshPerAttribute = i || 1
  44078. }
  44079. ,
  44080. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44081. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44082. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44083. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44084. this.meshPerAttribute = e.meshPerAttribute,
  44085. this
  44086. }
  44087. ,
  44088. n.InterleavedBufferAttribute = function(e, t, i) {
  44089. this.uuid = n.Math.generateUUID(),
  44090. this.data = e,
  44091. this.itemSize = t,
  44092. this.offset = i
  44093. }
  44094. ,
  44095. n.InterleavedBufferAttribute.prototype = {
  44096. constructor: n.InterleavedBufferAttribute,
  44097. get length() {
  44098. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44099. this.array.length
  44100. },
  44101. get count() {
  44102. return this.data.count
  44103. },
  44104. setX: function(e, t) {
  44105. return this.data.array[e * this.data.stride + this.offset] = t,
  44106. this
  44107. },
  44108. setY: function(e, t) {
  44109. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44110. this
  44111. },
  44112. setZ: function(e, t) {
  44113. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44114. this
  44115. },
  44116. setW: function(e, t) {
  44117. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44118. this
  44119. },
  44120. getX: function(e) {
  44121. return this.data.array[e * this.data.stride + this.offset]
  44122. },
  44123. getY: function(e) {
  44124. return this.data.array[e * this.data.stride + this.offset + 1]
  44125. },
  44126. getZ: function(e) {
  44127. return this.data.array[e * this.data.stride + this.offset + 2]
  44128. },
  44129. getW: function(e) {
  44130. return this.data.array[e * this.data.stride + this.offset + 3]
  44131. },
  44132. setXY: function(e, t, i) {
  44133. return e = e * this.data.stride + this.offset,
  44134. this.data.array[e + 0] = t,
  44135. this.data.array[e + 1] = i,
  44136. this
  44137. },
  44138. setXYZ: function(e, t, i, n) {
  44139. return e = e * this.data.stride + this.offset,
  44140. this.data.array[e + 0] = t,
  44141. this.data.array[e + 1] = i,
  44142. this.data.array[e + 2] = n,
  44143. this
  44144. },
  44145. setXYZW: function(e, t, i, n, r) {
  44146. return e = e * this.data.stride + this.offset,
  44147. this.data.array[e + 0] = t,
  44148. this.data.array[e + 1] = i,
  44149. this.data.array[e + 2] = n,
  44150. this.data.array[e + 3] = r,
  44151. this
  44152. }
  44153. },
  44154. n.Geometry = function() {
  44155. Object.defineProperty(this, "id", {
  44156. value: n.GeometryIdCount++
  44157. }),
  44158. this.uuid = n.Math.generateUUID(),
  44159. this.name = "",
  44160. this.type = "Geometry",
  44161. this.vertices = [],
  44162. this.colors = [],
  44163. this.faces = [],
  44164. this.faceVertexUvs = [[]],
  44165. this.morphTargets = [],
  44166. this.morphNormals = [],
  44167. this.skinWeights = [],
  44168. this.skinIndices = [],
  44169. this.lineDistances = [],
  44170. this.boundingBox = null,
  44171. this.boundingSphere = null,
  44172. this.verticesNeedUpdate = !1,
  44173. this.elementsNeedUpdate = !1,
  44174. this.uvsNeedUpdate = !1,
  44175. this.normalsNeedUpdate = !1,
  44176. this.colorsNeedUpdate = !1,
  44177. this.lineDistancesNeedUpdate = !1,
  44178. this.groupsNeedUpdate = !1
  44179. }
  44180. ,
  44181. n.Geometry.prototype = {
  44182. constructor: n.Geometry,
  44183. applyMatrix: function(e) {
  44184. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44185. var o = this.vertices[i];
  44186. o.applyMatrix4(e)
  44187. }
  44188. for (var i = 0, r = this.faces.length; i < r; i++) {
  44189. var a = this.faces[i];
  44190. a.normal.applyMatrix3(t).normalize();
  44191. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44192. a.vertexNormals[s].applyMatrix3(t).normalize()
  44193. }
  44194. return null !== this.boundingBox && this.computeBoundingBox(),
  44195. null !== this.boundingSphere && this.computeBoundingSphere(),
  44196. this.verticesNeedUpdate = !0,
  44197. this.normalsNeedUpdate = !0,
  44198. this
  44199. },
  44200. rotateX: function() {
  44201. var e;
  44202. return function(t) {
  44203. return void 0 === e && (e = new n.Matrix4),
  44204. e.makeRotationX(t),
  44205. this.applyMatrix(e),
  44206. this
  44207. }
  44208. }(),
  44209. rotateY: function() {
  44210. var e;
  44211. return function(t) {
  44212. return void 0 === e && (e = new n.Matrix4),
  44213. e.makeRotationY(t),
  44214. this.applyMatrix(e),
  44215. this
  44216. }
  44217. }(),
  44218. rotateZ: function() {
  44219. var e;
  44220. return function(t) {
  44221. return void 0 === e && (e = new n.Matrix4),
  44222. e.makeRotationZ(t),
  44223. this.applyMatrix(e),
  44224. this
  44225. }
  44226. }(),
  44227. translate: function() {
  44228. var e;
  44229. return function(t, i, r) {
  44230. return void 0 === e && (e = new n.Matrix4),
  44231. e.makeTranslation(t, i, r),
  44232. this.applyMatrix(e),
  44233. this
  44234. }
  44235. }(),
  44236. scale: function() {
  44237. var e;
  44238. return function(t, i, r) {
  44239. return void 0 === e && (e = new n.Matrix4),
  44240. e.makeScale(t, i, r),
  44241. this.applyMatrix(e),
  44242. this
  44243. }
  44244. }(),
  44245. lookAt: function() {
  44246. var e;
  44247. return function(t) {
  44248. void 0 === e && (e = new n.Object3D),
  44249. e.lookAt(t),
  44250. e.updateMatrix(),
  44251. this.applyMatrix(e.matrix)
  44252. }
  44253. }(),
  44254. fromBufferGeometry: function(e) {
  44255. function t(e, t, r, o) {
  44256. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44257. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44258. , g = new n.Face3(e,t,r,a,f,o);
  44259. i.faces.push(g),
  44260. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44261. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44262. }
  44263. var i = this
  44264. , r = null !== e.index ? e.index.array : void 0
  44265. , o = e.attributes
  44266. , a = o.position.array
  44267. , s = void 0 !== o.normal ? o.normal.array : void 0
  44268. , l = void 0 !== o.color ? o.color.array : void 0
  44269. , c = void 0 !== o.uv ? o.uv.array : void 0
  44270. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44271. void 0 !== h && (this.faceVertexUvs[1] = []);
  44272. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44273. g += 2)
  44274. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44275. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44276. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44277. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44278. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44279. if (void 0 !== r) {
  44280. var m = e.groups;
  44281. if (m.length > 0)
  44282. for (var f = 0; f < m.length; f++)
  44283. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44284. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44285. else
  44286. for (var f = 0; f < r.length; f += 3)
  44287. t(r[f], r[f + 1], r[f + 2])
  44288. } else
  44289. for (var f = 0; f < a.length / 3; f += 3)
  44290. t(f, f + 1, f + 2);
  44291. return this.computeFaceNormals(),
  44292. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44293. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44294. this
  44295. },
  44296. center: function() {
  44297. this.computeBoundingBox();
  44298. var e = this.boundingBox.center().negate();
  44299. return this.translate(e.x, e.y, e.z),
  44300. e
  44301. },
  44302. normalize: function() {
  44303. this.computeBoundingSphere();
  44304. var e = this.boundingSphere.center
  44305. , t = this.boundingSphere.radius
  44306. , i = 0 === t ? 1 : 1 / t
  44307. , r = new n.Matrix4;
  44308. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44309. this.applyMatrix(r),
  44310. this
  44311. },
  44312. computeFaceNormals: function() {
  44313. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44314. var o = this.faces[i]
  44315. , a = this.vertices[o.a]
  44316. , s = this.vertices[o.b]
  44317. , l = this.vertices[o.c];
  44318. e.subVectors(l, s),
  44319. t.subVectors(a, s),
  44320. e.cross(t),
  44321. e.normalize(),
  44322. o.normal.copy(e)
  44323. }
  44324. },
  44325. computeVertexNormals: function(e) {
  44326. void 0 === e && (e = !0);
  44327. var t, i, r, o, a, s;
  44328. for (s = new Array(this.vertices.length),
  44329. t = 0,
  44330. i = this.vertices.length; t < i; t++)
  44331. s[t] = new n.Vector3;
  44332. if (e) {
  44333. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44334. for (r = 0,
  44335. o = this.faces.length; r < o; r++)
  44336. a = this.faces[r],
  44337. l = this.vertices[a.a],
  44338. c = this.vertices[a.b],
  44339. h = this.vertices[a.c],
  44340. u.subVectors(h, c),
  44341. d.subVectors(l, c),
  44342. u.cross(d),
  44343. s[a.a].add(u),
  44344. s[a.b].add(u),
  44345. s[a.c].add(u)
  44346. } else
  44347. for (r = 0,
  44348. o = this.faces.length; r < o; r++)
  44349. a = this.faces[r],
  44350. s[a.a].add(a.normal),
  44351. s[a.b].add(a.normal),
  44352. s[a.c].add(a.normal);
  44353. for (t = 0,
  44354. i = this.vertices.length; t < i; t++)
  44355. s[t].normalize();
  44356. for (r = 0,
  44357. o = this.faces.length; r < o; r++) {
  44358. a = this.faces[r];
  44359. var p = a.vertexNormals;
  44360. 3 === p.length ? (p[0].copy(s[a.a]),
  44361. p[1].copy(s[a.b]),
  44362. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44363. p[1] = s[a.b].clone(),
  44364. p[2] = s[a.c].clone())
  44365. }
  44366. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44367. },
  44368. computeMorphNormals: function() {
  44369. var e, t, i, r, o;
  44370. for (i = 0,
  44371. r = this.faces.length; i < r; i++)
  44372. for (o = this.faces[i],
  44373. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44374. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44375. e = 0,
  44376. t = o.vertexNormals.length; e < t; e++)
  44377. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44378. var a = new n.Geometry;
  44379. for (a.faces = this.faces,
  44380. e = 0,
  44381. t = this.morphTargets.length; e < t; e++) {
  44382. if (!this.morphNormals[e]) {
  44383. this.morphNormals[e] = {},
  44384. this.morphNormals[e].faceNormals = [],
  44385. this.morphNormals[e].vertexNormals = [];
  44386. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44387. for (i = 0,
  44388. r = this.faces.length; i < r; i++)
  44389. s = new n.Vector3,
  44390. l = {
  44391. a: new n.Vector3,
  44392. b: new n.Vector3,
  44393. c: new n.Vector3
  44394. },
  44395. c.push(s),
  44396. h.push(l)
  44397. }
  44398. var u = this.morphNormals[e];
  44399. a.vertices = this.morphTargets[e].vertices,
  44400. a.computeFaceNormals(),
  44401. a.computeVertexNormals();
  44402. var s, l;
  44403. for (i = 0,
  44404. r = this.faces.length; i < r; i++)
  44405. o = this.faces[i],
  44406. s = u.faceNormals[i],
  44407. l = u.vertexNormals[i],
  44408. s.copy(o.normal),
  44409. l.a.copy(o.vertexNormals[0]),
  44410. l.b.copy(o.vertexNormals[1]),
  44411. l.c.copy(o.vertexNormals[2])
  44412. }
  44413. for (i = 0,
  44414. r = this.faces.length; i < r; i++)
  44415. o = this.faces[i],
  44416. o.normal = o.__originalFaceNormal,
  44417. o.vertexNormals = o.__originalVertexNormals
  44418. },
  44419. computeTangents: function() {
  44420. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44421. },
  44422. computeLineDistances: function() {
  44423. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44424. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44425. this.lineDistances[i] = e
  44426. },
  44427. computeBoundingBox: function() {
  44428. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44429. this.boundingBox.setFromPoints(this.vertices)
  44430. },
  44431. computeBoundingSphere: function() {
  44432. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44433. this.boundingSphere.setFromPoints(this.vertices)
  44434. },
  44435. merge: function(e, t, i) {
  44436. if (e instanceof n.Geometry == !1)
  44437. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44438. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44439. void 0 === i && (i = 0),
  44440. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44441. for (var d = 0, p = s.length; d < p; d++) {
  44442. var f = s[d]
  44443. , g = f.clone();
  44444. void 0 !== t && g.applyMatrix4(t),
  44445. a.push(g)
  44446. }
  44447. for (d = 0,
  44448. p = c.length; d < p; d++) {
  44449. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44450. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44451. m.normal.copy(y.normal),
  44452. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44453. for (var E = 0, b = C.length; E < b; E++)
  44454. v = C[E].clone(),
  44455. void 0 !== r && v.applyMatrix3(r).normalize(),
  44456. m.vertexNormals.push(v);
  44457. m.color.copy(y.color);
  44458. for (var E = 0, b = I.length; E < b; E++)
  44459. A = I[E],
  44460. m.vertexColors.push(A.clone());
  44461. m.materialIndex = y.materialIndex + i,
  44462. l.push(m)
  44463. }
  44464. for (d = 0,
  44465. p = u.length; d < p; d++) {
  44466. var w = u[d]
  44467. , _ = [];
  44468. if (void 0 !== w) {
  44469. for (var E = 0, b = w.length; E < b; E++)
  44470. _.push(w[E].clone());
  44471. h.push(_)
  44472. }
  44473. }
  44474. },
  44475. mergeMesh: function(e) {
  44476. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44477. void this.merge(e.geometry, e.matrix))
  44478. },
  44479. mergeVertices: function() {
  44480. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44481. for (i = 0,
  44482. n = this.vertices.length; i < n; i++)
  44483. e = this.vertices[i],
  44484. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44485. void 0 === l[t] ? (l[t] = i,
  44486. c.push(this.vertices[i]),
  44487. h[i] = c.length - 1) : h[i] = h[l[t]];
  44488. var p = [];
  44489. for (i = 0,
  44490. n = this.faces.length; i < n; i++) {
  44491. r = this.faces[i],
  44492. r.a = h[r.a],
  44493. r.b = h[r.b],
  44494. r.c = h[r.c],
  44495. o = [r.a, r.b, r.c];
  44496. for (var f = -1, g = 0; g < 3; g++)
  44497. if (o[g] === o[(g + 1) % 3]) {
  44498. f = g,
  44499. p.push(i);
  44500. break
  44501. }
  44502. }
  44503. for (i = p.length - 1; i >= 0; i--) {
  44504. var m = p[i];
  44505. for (this.faces.splice(m, 1),
  44506. a = 0,
  44507. s = this.faceVertexUvs.length; a < s; a++)
  44508. this.faceVertexUvs[a].splice(m, 1)
  44509. }
  44510. var v = this.vertices.length - c.length;
  44511. return this.vertices = c,
  44512. v
  44513. },
  44514. sortFacesByMaterialIndex: function() {
  44515. function e(e, t) {
  44516. return e.materialIndex - t.materialIndex
  44517. }
  44518. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44519. t[n]._id = n;
  44520. t.sort(e);
  44521. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44522. a && a.length === i && (r = []),
  44523. s && s.length === i && (o = []);
  44524. for (var n = 0; n < i; n++) {
  44525. var l = t[n]._id;
  44526. r && r.push(a[l]),
  44527. o && o.push(s[l])
  44528. }
  44529. r && (this.faceVertexUvs[0] = r),
  44530. o && (this.faceVertexUvs[1] = o)
  44531. },
  44532. toJSON: function() {
  44533. function e(e, t, i) {
  44534. return i ? e | 1 << t : e & ~(1 << t)
  44535. }
  44536. function t(e) {
  44537. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44538. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44539. u.push(e.x, e.y, e.z),
  44540. d[t])
  44541. }
  44542. function i(e) {
  44543. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44544. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44545. p.push(e.getHex()),
  44546. f[t])
  44547. }
  44548. function n(e) {
  44549. var t = e.x.toString() + e.y.toString();
  44550. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44551. g.push(e.x, e.y),
  44552. m[t])
  44553. }
  44554. var r = {
  44555. metadata: {
  44556. version: 4.4,
  44557. type: "Geometry",
  44558. generator: "Geometry.toJSON"
  44559. }
  44560. };
  44561. if (r.uuid = this.uuid,
  44562. r.type = this.type,
  44563. "" !== this.name && (r.name = this.name),
  44564. void 0 !== this.parameters) {
  44565. var o = this.parameters;
  44566. for (var a in o)
  44567. void 0 !== o[a] && (r[a] = o[a]);
  44568. return r
  44569. }
  44570. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44571. var c = this.vertices[l];
  44572. s.push(c.x, c.y, c.z)
  44573. }
  44574. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44575. var v = this.faces[l]
  44576. , A = !0
  44577. , y = !1
  44578. , C = void 0 !== this.faceVertexUvs[0][l]
  44579. , I = v.normal.length() > 0
  44580. , E = v.vertexNormals.length > 0
  44581. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44582. , w = v.vertexColors.length > 0
  44583. , _ = 0;
  44584. if (_ = e(_, 0, 0),
  44585. _ = e(_, 1, A),
  44586. _ = e(_, 2, y),
  44587. _ = e(_, 3, C),
  44588. _ = e(_, 4, I),
  44589. _ = e(_, 5, E),
  44590. _ = e(_, 6, b),
  44591. _ = e(_, 7, w),
  44592. h.push(_),
  44593. h.push(v.a, v.b, v.c),
  44594. h.push(v.materialIndex),
  44595. C) {
  44596. var T = this.faceVertexUvs[0][l];
  44597. h.push(n(T[0]), n(T[1]), n(T[2]))
  44598. }
  44599. if (I && h.push(t(v.normal)),
  44600. E) {
  44601. var x = v.vertexNormals;
  44602. h.push(t(x[0]), t(x[1]), t(x[2]))
  44603. }
  44604. if (b && h.push(i(v.color)),
  44605. w) {
  44606. var S = v.vertexColors;
  44607. h.push(i(S[0]), i(S[1]), i(S[2]))
  44608. }
  44609. }
  44610. return r.data = {},
  44611. r.data.vertices = s,
  44612. r.data.normals = u,
  44613. p.length > 0 && (r.data.colors = p),
  44614. g.length > 0 && (r.data.uvs = [g]),
  44615. r.data.faces = h,
  44616. r
  44617. },
  44618. clone: function() {
  44619. return (new n.Geometry).copy(this)
  44620. },
  44621. copy: function(e) {
  44622. this.vertices = [],
  44623. this.faces = [],
  44624. this.faceVertexUvs = [[]];
  44625. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44626. this.vertices.push(t[i].clone());
  44627. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44628. this.faces.push(r[i].clone());
  44629. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44630. var o = e.faceVertexUvs[i];
  44631. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44632. for (var a = 0, s = o.length; a < s; a++) {
  44633. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44634. var d = l[h];
  44635. c.push(d.clone())
  44636. }
  44637. this.faceVertexUvs[i].push(c)
  44638. }
  44639. }
  44640. return this
  44641. },
  44642. dispose: function() {
  44643. this.dispatchEvent({
  44644. type: "dispose"
  44645. })
  44646. }
  44647. },
  44648. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44649. n.GeometryIdCount = 0,
  44650. n.DirectGeometry = function() {
  44651. Object.defineProperty(this, "id", {
  44652. value: n.GeometryIdCount++
  44653. }),
  44654. this.uuid = n.Math.generateUUID(),
  44655. this.name = "",
  44656. this.type = "DirectGeometry",
  44657. this.indices = [],
  44658. this.vertices = [],
  44659. this.normals = [],
  44660. this.colors = [],
  44661. this.uvs = [],
  44662. this.uvs2 = [],
  44663. this.groups = [],
  44664. this.morphTargets = {},
  44665. this.skinWeights = [],
  44666. this.skinIndices = [],
  44667. this.boundingBox = null,
  44668. this.boundingSphere = null,
  44669. this.verticesNeedUpdate = !1,
  44670. this.normalsNeedUpdate = !1,
  44671. this.colorsNeedUpdate = !1,
  44672. this.uvsNeedUpdate = !1,
  44673. this.groupsNeedUpdate = !1
  44674. }
  44675. ,
  44676. n.DirectGeometry.prototype = {
  44677. constructor: n.DirectGeometry,
  44678. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44679. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44680. computeFaceNormals: function() {
  44681. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44682. },
  44683. computeVertexNormals: function() {
  44684. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44685. },
  44686. computeGroups: function(e) {
  44687. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44688. var a = r[o];
  44689. a.materialIndex !== i && (i = a.materialIndex,
  44690. void 0 !== t && (t.count = 3 * o - t.start,
  44691. n.push(t)),
  44692. t = {
  44693. start: 3 * o,
  44694. materialIndex: i
  44695. })
  44696. }
  44697. void 0 !== t && (t.count = 3 * o - t.start,
  44698. n.push(t)),
  44699. this.groups = n
  44700. },
  44701. fromGeometry: function(e) {
  44702. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44703. if (c > 0) {
  44704. t = [];
  44705. for (var h = 0; h < c; h++)
  44706. t[h] = [];
  44707. this.morphTargets.position = t
  44708. }
  44709. var u, d = e.morphNormals, p = d.length;
  44710. if (p > 0) {
  44711. u = [];
  44712. for (var h = 0; h < p; h++)
  44713. u[h] = [];
  44714. this.morphTargets.normal = u
  44715. }
  44716. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44717. var A = i[h];
  44718. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44719. var y = A.vertexNormals;
  44720. if (3 === y.length)
  44721. this.normals.push(y[0], y[1], y[2]);
  44722. else {
  44723. var C = A.normal;
  44724. this.normals.push(C, C, C)
  44725. }
  44726. var I = A.vertexColors;
  44727. if (3 === I.length)
  44728. this.colors.push(I[0], I[1], I[2]);
  44729. else {
  44730. var E = A.color;
  44731. this.colors.push(E, E, E)
  44732. }
  44733. if (a === !0) {
  44734. var b = o[0][h];
  44735. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44736. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44737. }
  44738. if (s === !0) {
  44739. var b = o[1][h];
  44740. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44741. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44742. }
  44743. for (var w = 0; w < c; w++) {
  44744. var _ = l[w].vertices;
  44745. t[w].push(_[A.a], _[A.b], _[A.c])
  44746. }
  44747. for (var w = 0; w < p; w++) {
  44748. var T = d[w].vertexNormals[h];
  44749. u[w].push(T.a, T.b, T.c)
  44750. }
  44751. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44752. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44753. }
  44754. return this.computeGroups(e),
  44755. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44756. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44757. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44758. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44759. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44760. this
  44761. },
  44762. dispose: function() {
  44763. this.dispatchEvent({
  44764. type: "dispose"
  44765. })
  44766. }
  44767. },
  44768. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44769. n.BufferGeometry = function() {
  44770. Object.defineProperty(this, "id", {
  44771. value: n.GeometryIdCount++
  44772. }),
  44773. this.uuid = n.Math.generateUUID(),
  44774. this.name = "",
  44775. this.type = "BufferGeometry",
  44776. this.index = null,
  44777. this.attributes = {},
  44778. this.morphAttributes = {},
  44779. this.groups = [],
  44780. this.boundingBox = null,
  44781. this.boundingSphere = null,
  44782. this.drawRange = {
  44783. start: 0,
  44784. count: 1 / 0
  44785. }
  44786. }
  44787. ,
  44788. n.BufferGeometry.prototype = {
  44789. constructor: n.BufferGeometry,
  44790. getIndex: function() {
  44791. return this.index
  44792. },
  44793. setIndex: function(e) {
  44794. this.index = e
  44795. },
  44796. addAttribute: function(e, t) {
  44797. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44798. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44799. void this.setIndex(t)) : (this.attributes[e] = t,
  44800. this)
  44801. },
  44802. getAttribute: function(e) {
  44803. return this.attributes[e]
  44804. },
  44805. removeAttribute: function(e) {
  44806. return delete this.attributes[e],
  44807. this
  44808. },
  44809. addGroup: function(e, t, i) {
  44810. this.groups.push({
  44811. start: e,
  44812. count: t,
  44813. materialIndex: void 0 !== i ? i : 0
  44814. })
  44815. },
  44816. clearGroups: function() {
  44817. this.groups = []
  44818. },
  44819. setDrawRange: function(e, t) {
  44820. this.drawRange.start = e,
  44821. this.drawRange.count = t
  44822. },
  44823. applyMatrix: function(e) {
  44824. var t = this.attributes.position;
  44825. void 0 !== t && (e.applyToVector3Array(t.array),
  44826. t.needsUpdate = !0);
  44827. var i = this.attributes.normal;
  44828. if (void 0 !== i) {
  44829. var r = (new n.Matrix3).getNormalMatrix(e);
  44830. r.applyToVector3Array(i.array),
  44831. i.needsUpdate = !0
  44832. }
  44833. return null !== this.boundingBox && this.computeBoundingBox(),
  44834. null !== this.boundingSphere && this.computeBoundingSphere(),
  44835. this
  44836. },
  44837. rotateX: function() {
  44838. var e;
  44839. return function(t) {
  44840. return void 0 === e && (e = new n.Matrix4),
  44841. e.makeRotationX(t),
  44842. this.applyMatrix(e),
  44843. this
  44844. }
  44845. }(),
  44846. rotateY: function() {
  44847. var e;
  44848. return function(t) {
  44849. return void 0 === e && (e = new n.Matrix4),
  44850. e.makeRotationY(t),
  44851. this.applyMatrix(e),
  44852. this
  44853. }
  44854. }(),
  44855. rotateZ: function() {
  44856. var e;
  44857. return function(t) {
  44858. return void 0 === e && (e = new n.Matrix4),
  44859. e.makeRotationZ(t),
  44860. this.applyMatrix(e),
  44861. this
  44862. }
  44863. }(),
  44864. translate: function() {
  44865. var e;
  44866. return function(t, i, r) {
  44867. return void 0 === e && (e = new n.Matrix4),
  44868. e.makeTranslation(t, i, r),
  44869. this.applyMatrix(e),
  44870. this
  44871. }
  44872. }(),
  44873. scale: function() {
  44874. var e;
  44875. return function(t, i, r) {
  44876. return void 0 === e && (e = new n.Matrix4),
  44877. e.makeScale(t, i, r),
  44878. this.applyMatrix(e),
  44879. this
  44880. }
  44881. }(),
  44882. lookAt: function() {
  44883. var e;
  44884. return function(t) {
  44885. void 0 === e && (e = new n.Object3D),
  44886. e.lookAt(t),
  44887. e.updateMatrix(),
  44888. this.applyMatrix(e.matrix)
  44889. }
  44890. }(),
  44891. center: function() {
  44892. this.computeBoundingBox();
  44893. var e = this.boundingBox.center().negate();
  44894. return this.translate(e.x, e.y, e.z),
  44895. e
  44896. },
  44897. setFromObject: function(e) {
  44898. var t = e.geometry;
  44899. if (e instanceof n.Points || e instanceof n.Line) {
  44900. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44901. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44902. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44903. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44904. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44905. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44906. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44907. }
  44908. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44909. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44910. } else
  44911. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44912. return this
  44913. },
  44914. updateFromObject: function(e) {
  44915. var t = e.geometry;
  44916. if (e instanceof n.Mesh) {
  44917. var i = t.__directGeometry;
  44918. if (void 0 === i)
  44919. return this.fromGeometry(t);
  44920. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44921. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44922. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44923. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44924. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44925. t.verticesNeedUpdate = !1,
  44926. t.normalsNeedUpdate = !1,
  44927. t.colorsNeedUpdate = !1,
  44928. t.uvsNeedUpdate = !1,
  44929. t.groupsNeedUpdate = !1,
  44930. t = i
  44931. }
  44932. if (t.verticesNeedUpdate === !0) {
  44933. var r = this.attributes.position;
  44934. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44935. r.needsUpdate = !0),
  44936. t.verticesNeedUpdate = !1
  44937. }
  44938. if (t.normalsNeedUpdate === !0) {
  44939. var r = this.attributes.normal;
  44940. void 0 !== r && (r.copyVector3sArray(t.normals),
  44941. r.needsUpdate = !0),
  44942. t.normalsNeedUpdate = !1
  44943. }
  44944. if (t.colorsNeedUpdate === !0) {
  44945. var r = this.attributes.color;
  44946. void 0 !== r && (r.copyColorsArray(t.colors),
  44947. r.needsUpdate = !0),
  44948. t.colorsNeedUpdate = !1
  44949. }
  44950. if (t.uvsNeedUpdate) {
  44951. var r = this.attributes.uv;
  44952. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44953. r.needsUpdate = !0),
  44954. t.uvsNeedUpdate = !1
  44955. }
  44956. if (t.lineDistancesNeedUpdate) {
  44957. var r = this.attributes.lineDistance;
  44958. void 0 !== r && (r.copyArray(t.lineDistances),
  44959. r.needsUpdate = !0),
  44960. t.lineDistancesNeedUpdate = !1
  44961. }
  44962. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44963. this.groups = t.groups,
  44964. t.groupsNeedUpdate = !1),
  44965. this
  44966. },
  44967. fromGeometry: function(e) {
  44968. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44969. this.fromDirectGeometry(e.__directGeometry)
  44970. },
  44971. fromDirectGeometry: function(e) {
  44972. var t = new Float32Array(3 * e.vertices.length);
  44973. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44974. e.normals.length > 0) {
  44975. var i = new Float32Array(3 * e.normals.length);
  44976. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44977. }
  44978. if (e.colors.length > 0) {
  44979. var r = new Float32Array(3 * e.colors.length);
  44980. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44981. }
  44982. if (e.uvs.length > 0) {
  44983. var o = new Float32Array(2 * e.uvs.length);
  44984. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44985. }
  44986. if (e.uvs2.length > 0) {
  44987. var a = new Float32Array(2 * e.uvs2.length);
  44988. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44989. }
  44990. if (e.indices.length > 0) {
  44991. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44992. , l = new s(3 * e.indices.length);
  44993. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44994. }
  44995. this.groups = e.groups;
  44996. for (var c in e.morphTargets) {
  44997. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44998. var f = u[d]
  44999. , g = new n.Float32Attribute(3 * f.length,3);
  45000. h.push(g.copyVector3sArray(f))
  45001. }
  45002. this.morphAttributes[c] = h
  45003. }
  45004. if (e.skinIndices.length > 0) {
  45005. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45006. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45007. }
  45008. if (e.skinWeights.length > 0) {
  45009. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45010. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45011. }
  45012. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45013. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45014. this
  45015. },
  45016. computeBoundingBox: function() {
  45017. new n.Vector3;
  45018. return function() {
  45019. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45020. var e = this.attributes.position.array;
  45021. e && this.boundingBox.setFromArray(e),
  45022. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45023. this.boundingBox.max.set(0, 0, 0)),
  45024. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45025. }
  45026. }(),
  45027. computeBoundingSphere: function() {
  45028. var e = new n.Box3
  45029. , t = new n.Vector3;
  45030. return function() {
  45031. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45032. var i = this.attributes.position.array;
  45033. if (i) {
  45034. var r = this.boundingSphere.center;
  45035. e.setFromArray(i),
  45036. e.center(r);
  45037. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45038. t.fromArray(i, a),
  45039. o = Math.max(o, r.distanceToSquared(t));
  45040. this.boundingSphere.radius = Math.sqrt(o),
  45041. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45042. }
  45043. }
  45044. }(),
  45045. computeFaceNormals: function() {},
  45046. computeVertexNormals: function() {
  45047. var e = this.index
  45048. , t = this.attributes
  45049. , i = this.groups;
  45050. if (t.position) {
  45051. var r = t.position.array;
  45052. if (void 0 === t.normal)
  45053. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45054. else
  45055. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45056. o[a] = 0;
  45057. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45058. if (e) {
  45059. var v = e.array;
  45060. 0 === i.length && this.addGroup(0, v.length);
  45061. for (var A = 0, y = i.length; A < y; ++A)
  45062. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45063. l = 3 * v[a + 0],
  45064. c = 3 * v[a + 1],
  45065. h = 3 * v[a + 2],
  45066. d.fromArray(r, l),
  45067. p.fromArray(r, c),
  45068. f.fromArray(r, h),
  45069. g.subVectors(f, p),
  45070. m.subVectors(d, p),
  45071. g.cross(m),
  45072. u[l] += g.x,
  45073. u[l + 1] += g.y,
  45074. u[l + 2] += g.z,
  45075. u[c] += g.x,
  45076. u[c + 1] += g.y,
  45077. u[c + 2] += g.z,
  45078. u[h] += g.x,
  45079. u[h + 1] += g.y,
  45080. u[h + 2] += g.z
  45081. } else
  45082. for (var a = 0, s = r.length; a < s; a += 9)
  45083. d.fromArray(r, a),
  45084. p.fromArray(r, a + 3),
  45085. f.fromArray(r, a + 6),
  45086. g.subVectors(f, p),
  45087. m.subVectors(d, p),
  45088. g.cross(m),
  45089. u[a] = g.x,
  45090. u[a + 1] = g.y,
  45091. u[a + 2] = g.z,
  45092. u[a + 3] = g.x,
  45093. u[a + 4] = g.y,
  45094. u[a + 5] = g.z,
  45095. u[a + 6] = g.x,
  45096. u[a + 7] = g.y,
  45097. u[a + 8] = g.z;
  45098. this.normalizeNormals(),
  45099. t.normal.needsUpdate = !0
  45100. }
  45101. },
  45102. merge: function(e, t) {
  45103. if (e instanceof n.BufferGeometry == !1)
  45104. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45105. void 0 === t && (t = 0);
  45106. var i = this.attributes;
  45107. for (var r in i)
  45108. if (void 0 !== e.attributes[r])
  45109. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45110. u++)
  45111. a[u] = l[h];
  45112. return this
  45113. },
  45114. normalizeNormals: function() {
  45115. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45116. e = r[o],
  45117. t = r[o + 1],
  45118. i = r[o + 2],
  45119. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45120. r[o] *= n,
  45121. r[o + 1] *= n,
  45122. r[o + 2] *= n
  45123. },
  45124. toNonIndexed: function() {
  45125. if (null === this.index)
  45126. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45127. this;
  45128. var e = new n.BufferGeometry
  45129. , t = this.index.array
  45130. , i = this.attributes;
  45131. for (var r in i) {
  45132. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45133. c = t[u] * s;
  45134. for (var p = 0; p < s; p++)
  45135. l[h++] = a[c++]
  45136. }
  45137. e.addAttribute(r, new n.BufferAttribute(l,s))
  45138. }
  45139. return e
  45140. },
  45141. toJSON: function() {
  45142. var e = {
  45143. metadata: {
  45144. version: 4.4,
  45145. type: "BufferGeometry",
  45146. generator: "BufferGeometry.toJSON"
  45147. }
  45148. };
  45149. if (e.uuid = this.uuid,
  45150. e.type = this.type,
  45151. "" !== this.name && (e.name = this.name),
  45152. void 0 !== this.parameters) {
  45153. var t = this.parameters;
  45154. for (var i in t)
  45155. void 0 !== t[i] && (e[i] = t[i]);
  45156. return e
  45157. }
  45158. e.data = {
  45159. attributes: {}
  45160. };
  45161. var n = this.index;
  45162. if (null !== n) {
  45163. var r = Array.prototype.slice.call(n.array);
  45164. e.data.index = {
  45165. type: n.array.constructor.name,
  45166. array: r
  45167. }
  45168. }
  45169. var o = this.attributes;
  45170. for (var i in o) {
  45171. var a = o[i]
  45172. , r = Array.prototype.slice.call(a.array);
  45173. e.data.attributes[i] = {
  45174. itemSize: a.itemSize,
  45175. type: a.array.constructor.name,
  45176. array: r
  45177. }
  45178. }
  45179. var s = this.groups;
  45180. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45181. var l = this.boundingSphere;
  45182. return null !== l && (e.data.boundingSphere = {
  45183. center: l.center.toArray(),
  45184. radius: l.radius
  45185. }),
  45186. e
  45187. },
  45188. clone: function() {
  45189. return (new n.BufferGeometry).copy(this)
  45190. },
  45191. copy: function(e) {
  45192. var t = e.index;
  45193. null !== t && this.setIndex(t.clone());
  45194. var i = e.attributes;
  45195. for (var n in i) {
  45196. var r = i[n];
  45197. this.addAttribute(n, r.clone())
  45198. }
  45199. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45200. var l = o[a];
  45201. this.addGroup(l.start, l.count)
  45202. }
  45203. return this
  45204. },
  45205. dispose: function() {
  45206. this.dispatchEvent({
  45207. type: "dispose"
  45208. })
  45209. }
  45210. },
  45211. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45212. n.BufferGeometry.MaxIndex = 65535,
  45213. n.InstancedBufferGeometry = function() {
  45214. n.BufferGeometry.call(this),
  45215. this.type = "InstancedBufferGeometry",
  45216. this.maxInstancedCount = void 0
  45217. }
  45218. ,
  45219. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45220. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45221. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45222. this.groups.push({
  45223. start: e,
  45224. count: t,
  45225. instances: i
  45226. })
  45227. }
  45228. ,
  45229. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45230. var t = e.index;
  45231. null !== t && this.setIndex(t.clone());
  45232. var i = e.attributes;
  45233. for (var n in i) {
  45234. var r = i[n];
  45235. this.addAttribute(n, r.clone())
  45236. }
  45237. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45238. var l = o[a];
  45239. this.addGroup(l.start, l.count, l.instances)
  45240. }
  45241. return this
  45242. }
  45243. ,
  45244. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45245. n.Uniform = function(e, t) {
  45246. this.type = e,
  45247. this.value = t,
  45248. this.dynamic = !1
  45249. }
  45250. ,
  45251. n.Uniform.prototype = {
  45252. constructor: n.Uniform,
  45253. onUpdate: function(e) {
  45254. return this.dynamic = !0,
  45255. this.onUpdateCallback = e,
  45256. this
  45257. }
  45258. },
  45259. n.AnimationClip = function(e, t, i) {
  45260. this.name = e || n.Math.generateUUID(),
  45261. this.tracks = i,
  45262. this.duration = void 0 !== t ? t : -1,
  45263. this.duration < 0 && this.resetDuration(),
  45264. this.trim(),
  45265. this.optimize()
  45266. }
  45267. ,
  45268. n.AnimationClip.prototype = {
  45269. constructor: n.AnimationClip,
  45270. resetDuration: function() {
  45271. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45272. var r = this.tracks[i];
  45273. t = Math.max(t, r.times[r.times.length - 1])
  45274. }
  45275. this.duration = t
  45276. },
  45277. trim: function() {
  45278. for (var e = 0; e < this.tracks.length; e++)
  45279. this.tracks[e].trim(0, this.duration);
  45280. return this
  45281. },
  45282. optimize: function() {
  45283. for (var e = 0; e < this.tracks.length; e++)
  45284. this.tracks[e].optimize();
  45285. return this
  45286. }
  45287. },
  45288. Object.assign(n.AnimationClip, {
  45289. parse: function(e) {
  45290. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45291. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45292. return new n.AnimationClip(e.name,e.duration,t)
  45293. },
  45294. toJSON: function(e) {
  45295. for (var t = [], i = e.tracks, r = {
  45296. name: e.name,
  45297. duration: e.duration,
  45298. tracks: t
  45299. }, o = 0, a = i.length; o !== a; ++o)
  45300. t.push(n.KeyframeTrack.toJSON(i[o]));
  45301. return r
  45302. },
  45303. CreateFromMorphTargetSequence: function(e, t, i) {
  45304. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45305. var s = []
  45306. , l = [];
  45307. s.push((a + r - 1) % r, a, (a + 1) % r),
  45308. l.push(0, 1, 0);
  45309. var c = n.AnimationUtils.getKeyframeOrder(s);
  45310. s = n.AnimationUtils.sortedArray(s, 1, c),
  45311. l = n.AnimationUtils.sortedArray(l, 1, c),
  45312. 0 === s[0] && (s.push(r),
  45313. l.push(l[0])),
  45314. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45315. }
  45316. return new n.AnimationClip(e,-1,o)
  45317. },
  45318. findByName: function(e, t) {
  45319. for (var i = 0; i < e.length; i++)
  45320. if (e[i].name === t)
  45321. return e[i];
  45322. return null
  45323. },
  45324. CreateClipsFromMorphTargetSequences: function(e, t) {
  45325. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45326. var s = e[o]
  45327. , l = s.name.match(r);
  45328. if (l && l.length > 1) {
  45329. var c = l[1]
  45330. , h = i[c];
  45331. h || (i[c] = h = []),
  45332. h.push(s)
  45333. }
  45334. }
  45335. var u = [];
  45336. for (var c in i)
  45337. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45338. return u
  45339. },
  45340. parseAnimation: function(e, t, i) {
  45341. if (!e)
  45342. return console.error(" no animation in JSONLoader data"),
  45343. null;
  45344. for (var r = function(e, t, i, r, o) {
  45345. if (0 !== i.length) {
  45346. var a = []
  45347. , s = [];
  45348. n.AnimationUtils.flattenJSON(i, a, s, r),
  45349. 0 !== a.length && o.push(new e(t,a,s))
  45350. }
  45351. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45352. var u = c[h].keys;
  45353. if (u && 0 != u.length)
  45354. if (u[0].morphTargets) {
  45355. for (var d = {}, p = 0; p < u.length; p++)
  45356. if (u[p].morphTargets)
  45357. for (var f = 0; f < u[p].morphTargets.length; f++)
  45358. d[u[p].morphTargets[f]] = -1;
  45359. for (var g in d) {
  45360. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45361. var A = u[p];
  45362. m.push(A.time),
  45363. v.push(A.morphTarget === g ? 1 : 0)
  45364. }
  45365. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45366. }
  45367. s = d.length * (l || 1)
  45368. } else {
  45369. var y = ".bones[" + t[h].name + "]";
  45370. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45371. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45372. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45373. }
  45374. }
  45375. if (0 === o.length)
  45376. return null;
  45377. var C = new n.AnimationClip(a,s,o);
  45378. return C
  45379. }
  45380. }),
  45381. n.AnimationMixer = function(e) {
  45382. this._root = e,
  45383. this._initMemoryManager(),
  45384. this._accuIndex = 0,
  45385. this.time = 0,
  45386. this.timeScale = 1
  45387. }
  45388. ,
  45389. n.AnimationMixer.prototype = {
  45390. constructor: n.AnimationMixer,
  45391. clipAction: function(e, t) {
  45392. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45393. if (void 0 !== l) {
  45394. var c = l.actionByRoot[o];
  45395. if (void 0 !== c)
  45396. return c;
  45397. if (i = l.knownActions[0],
  45398. s = i._clip,
  45399. e !== a && e !== s)
  45400. throw new Error("Different clips with the same name detected!")
  45401. }
  45402. if (null === s)
  45403. return null;
  45404. var h = new n.AnimationMixer._Action(this,s,t);
  45405. return this._bindAction(h, i),
  45406. this._addInactiveAction(h, a, o),
  45407. h
  45408. },
  45409. existingAction: function(e, t) {
  45410. var i = t || this._root
  45411. , n = i.uuid
  45412. , r = "string" == typeof e ? e : e.name
  45413. , o = this._actionsByClip[r];
  45414. return void 0 !== o ? o.actionByRoot[n] || null : null
  45415. },
  45416. stopAllAction: function() {
  45417. var e = this._actions
  45418. , t = this._nActiveActions
  45419. , i = this._bindings
  45420. , n = this._nActiveBindings;
  45421. this._nActiveActions = 0,
  45422. this._nActiveBindings = 0;
  45423. for (var r = 0; r !== t; ++r)
  45424. e[r].reset();
  45425. for (var r = 0; r !== n; ++r)
  45426. i[r].useCount = 0;
  45427. return this
  45428. },
  45429. update: function(e) {
  45430. e *= this.timeScale;
  45431. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45432. var s = t[a];
  45433. s.enabled && s._update(n, e, r, o)
  45434. }
  45435. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45436. l[a].apply(o);
  45437. return this
  45438. },
  45439. getRoot: function() {
  45440. return this._root
  45441. },
  45442. uncacheClip: function(e) {
  45443. var t = this._actions
  45444. , i = e.name
  45445. , n = this._actionsByClip
  45446. , r = n[i];
  45447. if (void 0 !== r) {
  45448. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45449. var l = o[a];
  45450. this._deactivateAction(l);
  45451. var c = l._cacheIndex
  45452. , h = t[t.length - 1];
  45453. l._cacheIndex = null,
  45454. l._byClipCacheIndex = null,
  45455. h._cacheIndex = c,
  45456. t[c] = h,
  45457. t.pop(),
  45458. this._removeInactiveBindingsForAction(l)
  45459. }
  45460. delete n[i]
  45461. }
  45462. },
  45463. uncacheRoot: function(e) {
  45464. var t = e.uuid
  45465. , i = this._actionsByClip;
  45466. for (var n in i) {
  45467. var r = i[n].actionByRoot
  45468. , o = r[t];
  45469. void 0 !== o && (this._deactivateAction(o),
  45470. this._removeInactiveAction(o))
  45471. }
  45472. var a = this._bindingsByRootAndName
  45473. , s = a[t];
  45474. if (void 0 !== s)
  45475. for (var l in s) {
  45476. var c = s[l];
  45477. c.restoreOriginalState(),
  45478. this._removeInactiveBinding(c)
  45479. }
  45480. },
  45481. uncacheAction: function(e, t) {
  45482. var i = this.existingAction(e, t);
  45483. null !== i && (this._deactivateAction(i),
  45484. this._removeInactiveAction(i))
  45485. }
  45486. },
  45487. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45488. n.AnimationMixer._Action = function(e, t, i) {
  45489. this._mixer = e,
  45490. this._clip = t,
  45491. this._localRoot = i || null;
  45492. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45493. endingStart: n.ZeroCurvatureEnding,
  45494. endingEnd: n.ZeroCurvatureEnding
  45495. }, l = 0; l !== o; ++l) {
  45496. var c = r[l].createInterpolant(null);
  45497. a[l] = c,
  45498. c.settings = s
  45499. }
  45500. this._interpolantSettings = s,
  45501. this._interpolants = a,
  45502. this._propertyBindings = new Array(o),
  45503. this._cacheIndex = null,
  45504. this._byClipCacheIndex = null,
  45505. this._timeScaleInterpolant = null,
  45506. this._weightInterpolant = null,
  45507. this.loop = n.LoopRepeat,
  45508. this._loopCount = -1,
  45509. this._startTime = null,
  45510. this.time = 0,
  45511. this.timeScale = 1,
  45512. this._effectiveTimeScale = 1,
  45513. this.weight = 1,
  45514. this._effectiveWeight = 1,
  45515. this.repetitions = 1 / 0,
  45516. this.paused = !1,
  45517. this.enabled = !0,
  45518. this.clampWhenFinished = !1,
  45519. this.zeroSlopeAtStart = !0,
  45520. this.zeroSlopeAtEnd = !0
  45521. }
  45522. ,
  45523. n.AnimationMixer._Action.prototype = {
  45524. constructor: n.AnimationMixer._Action,
  45525. play: function() {
  45526. return this._mixer._activateAction(this),
  45527. this
  45528. },
  45529. stop: function() {
  45530. return this._mixer._deactivateAction(this),
  45531. this.reset()
  45532. },
  45533. reset: function() {
  45534. return this.paused = !1,
  45535. this.enabled = !0,
  45536. this.time = 0,
  45537. this._loopCount = -1,
  45538. this._startTime = null,
  45539. this.stopFading().stopWarping()
  45540. },
  45541. isRunning: function() {
  45542. this._startTime;
  45543. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45544. },
  45545. isScheduled: function() {
  45546. return this._mixer._isActiveAction(this)
  45547. },
  45548. startAt: function(e) {
  45549. return this._startTime = e,
  45550. this
  45551. },
  45552. setLoop: function(e, t) {
  45553. return this.loop = e,
  45554. this.repetitions = t,
  45555. this
  45556. },
  45557. setEffectiveWeight: function(e) {
  45558. return this.weight = e,
  45559. this._effectiveWeight = this.enabled ? e : 0,
  45560. this.stopFading()
  45561. },
  45562. getEffectiveWeight: function() {
  45563. return this._effectiveWeight
  45564. },
  45565. fadeIn: function(e) {
  45566. return this._scheduleFading(e, 0, 1)
  45567. },
  45568. fadeOut: function(e) {
  45569. return this._scheduleFading(e, 1, 0)
  45570. },
  45571. crossFadeFrom: function(e, t, i) {
  45572. this._mixer;
  45573. if (e.fadeOut(t),
  45574. this.fadeIn(t),
  45575. i) {
  45576. var n = this._clip.duration
  45577. , r = e._clip.duration
  45578. , o = r / n
  45579. , a = n / r;
  45580. e.warp(1, o, t),
  45581. this.warp(a, 1, t)
  45582. }
  45583. return this
  45584. },
  45585. crossFadeTo: function(e, t, i) {
  45586. return e.crossFadeFrom(this, t, i)
  45587. },
  45588. stopFading: function() {
  45589. var e = this._weightInterpolant;
  45590. return null !== e && (this._weightInterpolant = null,
  45591. this._mixer._takeBackControlInterpolant(e)),
  45592. this
  45593. },
  45594. setEffectiveTimeScale: function(e) {
  45595. return this.timeScale = e,
  45596. this._effectiveTimeScale = this.paused ? 0 : e,
  45597. this.stopWarping()
  45598. },
  45599. getEffectiveTimeScale: function() {
  45600. return this._effectiveTimeScale
  45601. },
  45602. setDuration: function(e) {
  45603. return this.timeScale = this._clip.duration / e,
  45604. this.stopWarping()
  45605. },
  45606. syncWith: function(e) {
  45607. return this.time = e.time,
  45608. this.timeScale = e.timeScale,
  45609. this.stopWarping()
  45610. },
  45611. halt: function(e) {
  45612. return this.warp(this._currentTimeScale, 0, e)
  45613. },
  45614. warp: function(e, t, i) {
  45615. var n = this._mixer
  45616. , r = n.time
  45617. , o = this._timeScaleInterpolant
  45618. , a = this.timeScale;
  45619. null === o && (o = n._lendControlInterpolant(),
  45620. this._timeScaleInterpolant = o);
  45621. var s = o.parameterPositions
  45622. , l = o.sampleValues;
  45623. return s[0] = r,
  45624. s[1] = r + i,
  45625. l[0] = e / a,
  45626. l[1] = t / a,
  45627. this
  45628. },
  45629. stopWarping: function() {
  45630. var e = this._timeScaleInterpolant;
  45631. return null !== e && (this._timeScaleInterpolant = null,
  45632. this._mixer._takeBackControlInterpolant(e)),
  45633. this
  45634. },
  45635. getMixer: function() {
  45636. return this._mixer
  45637. },
  45638. getClip: function() {
  45639. return this._clip
  45640. },
  45641. getRoot: function() {
  45642. return this._localRoot || this._mixer._root
  45643. },
  45644. _update: function(e, t, i, n) {
  45645. var r = this._startTime;
  45646. if (null !== r) {
  45647. var o = (e - r) * i;
  45648. if (o < 0 || 0 === i)
  45649. return;
  45650. this._startTime = null,
  45651. t = i * o
  45652. }
  45653. t *= this._updateTimeScale(e);
  45654. var a = this._updateTime(t)
  45655. , s = this._updateWeight(e);
  45656. if (s > 0)
  45657. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45658. l[h].evaluate(a),
  45659. c[h].accumulate(n, s)
  45660. },
  45661. _updateWeight: function(e) {
  45662. var t = 0;
  45663. if (this.enabled) {
  45664. t = this.weight;
  45665. var i = this._weightInterpolant;
  45666. if (null !== i) {
  45667. var n = i.evaluate(e)[0];
  45668. t *= n,
  45669. e > i.parameterPositions[1] && (this.stopFading(),
  45670. 0 === n && (this.enabled = !1))
  45671. }
  45672. }
  45673. return this._effectiveWeight = t,
  45674. t
  45675. },
  45676. _updateTimeScale: function(e) {
  45677. var t = 0;
  45678. if (!this.paused) {
  45679. t = this.timeScale;
  45680. var i = this._timeScaleInterpolant;
  45681. if (null !== i) {
  45682. var n = i.evaluate(e)[0];
  45683. t *= n,
  45684. e > i.parameterPositions[1] && (this.stopWarping(),
  45685. 0 === t ? this.pause = !0 : this.timeScale = t)
  45686. }
  45687. }
  45688. return this._effectiveTimeScale = t,
  45689. t
  45690. },
  45691. _updateTime: function(e) {
  45692. var t = this.time + e;
  45693. if (0 === e)
  45694. return t;
  45695. var i = this._clip.duration
  45696. , r = this.loop
  45697. , o = this._loopCount
  45698. , a = !1;
  45699. switch (r) {
  45700. case n.LoopOnce:
  45701. if (o === -1 && (this.loopCount = 0,
  45702. this._setEndings(!0, !0, !1)),
  45703. t >= i)
  45704. t = i;
  45705. else {
  45706. if (!(t < 0))
  45707. break;
  45708. t = 0
  45709. }
  45710. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45711. this._mixer.dispatchEvent({
  45712. type: "finished",
  45713. action: this,
  45714. direction: e < 0 ? -1 : 1
  45715. });
  45716. break;
  45717. case n.LoopPingPong:
  45718. a = !0;
  45719. case n.LoopRepeat:
  45720. if (o === -1 && (e > 0 ? (o = 0,
  45721. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45722. t >= i || t < 0) {
  45723. var s = Math.floor(t / i);
  45724. t -= i * s,
  45725. o += Math.abs(s);
  45726. var l = this.repetitions - o;
  45727. if (l < 0) {
  45728. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45729. t = e > 0 ? i : 0,
  45730. this._mixer.dispatchEvent({
  45731. type: "finished",
  45732. action: this,
  45733. direction: e > 0 ? 1 : -1
  45734. });
  45735. break
  45736. }
  45737. if (0 === l) {
  45738. var c = e < 0;
  45739. this._setEndings(c, !c, a)
  45740. } else
  45741. this._setEndings(!1, !1, a);
  45742. this._loopCount = o,
  45743. this._mixer.dispatchEvent({
  45744. type: "loop",
  45745. action: this,
  45746. loopDelta: s
  45747. })
  45748. }
  45749. if (r === n.LoopPingPong && 1 === (1 & o))
  45750. return this.time = t,
  45751. i - t
  45752. }
  45753. return this.time = t,
  45754. t
  45755. },
  45756. _setEndings: function(e, t, i) {
  45757. var r = this._interpolantSettings;
  45758. i ? (r.endingStart = n.ZeroSlopeEnding,
  45759. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45760. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45761. },
  45762. _scheduleFading: function(e, t, i) {
  45763. var n = this._mixer
  45764. , r = n.time
  45765. , o = this._weightInterpolant;
  45766. null === o && (o = n._lendControlInterpolant(),
  45767. this._weightInterpolant = o);
  45768. var a = o.parameterPositions
  45769. , s = o.sampleValues;
  45770. return a[0] = r,
  45771. s[0] = t,
  45772. a[1] = r + e,
  45773. s[1] = i,
  45774. this
  45775. }
  45776. },
  45777. Object.assign(n.AnimationMixer.prototype, {
  45778. _bindAction: function(e, t) {
  45779. var i = e._localRoot || this._root
  45780. , r = e._clip.tracks
  45781. , o = r.length
  45782. , a = e._propertyBindings
  45783. , s = e._interpolants
  45784. , l = i.uuid
  45785. , c = this._bindingsByRootAndName
  45786. , h = c[l];
  45787. void 0 === h && (h = {},
  45788. c[l] = h);
  45789. for (var u = 0; u !== o; ++u) {
  45790. var d = r[u]
  45791. , p = d.name
  45792. , f = h[p];
  45793. if (void 0 !== f)
  45794. a[u] = f;
  45795. else {
  45796. if (f = a[u],
  45797. void 0 !== f) {
  45798. null === f._cacheIndex && (++f.referenceCount,
  45799. this._addInactiveBinding(f, l, p));
  45800. continue
  45801. }
  45802. var g = t && t._propertyBindings[u].binding.parsedPath;
  45803. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45804. ++f.referenceCount,
  45805. this._addInactiveBinding(f, l, p),
  45806. a[u] = f
  45807. }
  45808. s[u].resultBuffer = f.buffer
  45809. }
  45810. },
  45811. _activateAction: function(e) {
  45812. if (!this._isActiveAction(e)) {
  45813. if (null === e._cacheIndex) {
  45814. var t = (e._localRoot || this._root).uuid
  45815. , i = e._clip.name
  45816. , n = this._actionsByClip[i];
  45817. this._bindAction(e, n && n.knownActions[0]),
  45818. this._addInactiveAction(e, i, t)
  45819. }
  45820. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45821. var s = r[o];
  45822. 0 === s.useCount++ && (this._lendBinding(s),
  45823. s.saveOriginalState())
  45824. }
  45825. this._lendAction(e)
  45826. }
  45827. },
  45828. _deactivateAction: function(e) {
  45829. if (this._isActiveAction(e)) {
  45830. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45831. var r = t[i];
  45832. 0 === --r.useCount && (r.restoreOriginalState(),
  45833. this._takeBackBinding(r))
  45834. }
  45835. this._takeBackAction(e)
  45836. }
  45837. },
  45838. _initMemoryManager: function() {
  45839. this._actions = [],
  45840. this._nActiveActions = 0,
  45841. this._actionsByClip = {},
  45842. this._bindings = [],
  45843. this._nActiveBindings = 0,
  45844. this._bindingsByRootAndName = {},
  45845. this._controlInterpolants = [],
  45846. this._nActiveControlInterpolants = 0;
  45847. var e = this;
  45848. this.stats = {
  45849. actions: {
  45850. get total() {
  45851. return e._actions.length
  45852. },
  45853. get inUse() {
  45854. return e._nActiveActions
  45855. }
  45856. },
  45857. bindings: {
  45858. get total() {
  45859. return e._bindings.length
  45860. },
  45861. get inUse() {
  45862. return e._nActiveBindings
  45863. }
  45864. },
  45865. controlInterpolants: {
  45866. get total() {
  45867. return e._controlInterpolants.length
  45868. },
  45869. get inUse() {
  45870. return e._nActiveControlInterpolants
  45871. }
  45872. }
  45873. }
  45874. },
  45875. _isActiveAction: function(e) {
  45876. var t = e._cacheIndex;
  45877. return null !== t && t < this._nActiveActions
  45878. },
  45879. _addInactiveAction: function(e, t, i) {
  45880. var n = this._actions
  45881. , r = this._actionsByClip
  45882. , o = r[t];
  45883. if (void 0 === o)
  45884. o = {
  45885. knownActions: [e],
  45886. actionByRoot: {}
  45887. },
  45888. e._byClipCacheIndex = 0,
  45889. r[t] = o;
  45890. else {
  45891. var a = o.knownActions;
  45892. e._byClipCacheIndex = a.length,
  45893. a.push(e)
  45894. }
  45895. e._cacheIndex = n.length,
  45896. n.push(e),
  45897. o.actionByRoot[i] = e
  45898. },
  45899. _removeInactiveAction: function(e) {
  45900. var t = this._actions
  45901. , i = t[t.length - 1]
  45902. , n = e._cacheIndex;
  45903. i._cacheIndex = n,
  45904. t[n] = i,
  45905. t.pop(),
  45906. e._cacheIndex = null;
  45907. var r = e._clip.name
  45908. , o = this._actionsByClip
  45909. , a = o[r]
  45910. , s = a.knownActions
  45911. , l = s[s.length - 1]
  45912. , c = e._byClipCacheIndex;
  45913. l._byClipCacheIndex = c,
  45914. s[c] = l,
  45915. s.pop(),
  45916. e._byClipCacheIndex = null;
  45917. var h = a.actionByRoot
  45918. , u = (t._localRoot || this._root).uuid;
  45919. delete h[u],
  45920. 0 === s.length && delete o[r],
  45921. this._removeInactiveBindingsForAction(e)
  45922. },
  45923. _removeInactiveBindingsForAction: function(e) {
  45924. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45925. var r = t[i];
  45926. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45927. }
  45928. },
  45929. _lendAction: function(e) {
  45930. var t = this._actions
  45931. , i = e._cacheIndex
  45932. , n = this._nActiveActions++
  45933. , r = t[n];
  45934. e._cacheIndex = n,
  45935. t[n] = e,
  45936. r._cacheIndex = i,
  45937. t[i] = r
  45938. },
  45939. _takeBackAction: function(e) {
  45940. var t = this._actions
  45941. , i = e._cacheIndex
  45942. , n = --this._nActiveActions
  45943. , r = t[n];
  45944. e._cacheIndex = n,
  45945. t[n] = e,
  45946. r._cacheIndex = i,
  45947. t[i] = r
  45948. },
  45949. _addInactiveBinding: function(e, t, i) {
  45950. var n = this._bindingsByRootAndName
  45951. , r = n[t]
  45952. , o = this._bindings;
  45953. void 0 === r && (r = {},
  45954. n[t] = r),
  45955. r[i] = e,
  45956. e._cacheIndex = o.length,
  45957. o.push(e)
  45958. },
  45959. _removeInactiveBinding: function(e) {
  45960. var t = this._bindings
  45961. , i = e.binding
  45962. , n = i.rootNode.uuid
  45963. , r = i.path
  45964. , o = this._bindingsByRootAndName
  45965. , a = o[n]
  45966. , s = t[t.length - 1]
  45967. , l = e._cacheIndex;
  45968. s._cacheIndex = l,
  45969. t[l] = s,
  45970. t.pop(),
  45971. delete a[r];
  45972. e: {
  45973. for (var c in a)
  45974. break e;
  45975. delete o[n]
  45976. }
  45977. },
  45978. _lendBinding: function(e) {
  45979. var t = this._bindings
  45980. , i = e._cacheIndex
  45981. , n = this._nActiveBindings++
  45982. , r = t[n];
  45983. e._cacheIndex = n,
  45984. t[n] = e,
  45985. r._cacheIndex = i,
  45986. t[i] = r
  45987. },
  45988. _takeBackBinding: function(e) {
  45989. var t = this._bindings
  45990. , i = e._cacheIndex
  45991. , n = --this._nActiveBindings
  45992. , r = t[n];
  45993. e._cacheIndex = n,
  45994. t[n] = e,
  45995. r._cacheIndex = i,
  45996. t[i] = r
  45997. },
  45998. _lendControlInterpolant: function() {
  45999. var e = this._controlInterpolants
  46000. , t = this._nActiveControlInterpolants++
  46001. , i = e[t];
  46002. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46003. i.__cacheIndex = t,
  46004. e[t] = i),
  46005. i
  46006. },
  46007. _takeBackControlInterpolant: function(e) {
  46008. var t = this._controlInterpolants
  46009. , i = e.__cacheIndex
  46010. , n = --this._nActiveControlInterpolants
  46011. , r = t[n];
  46012. e.__cacheIndex = n,
  46013. t[n] = e,
  46014. r.__cacheIndex = i,
  46015. t[i] = r
  46016. },
  46017. _controlInterpolantsResultBuffer: new Float32Array(1)
  46018. }),
  46019. n.AnimationObjectGroup = function(e) {
  46020. this.uuid = n.Math.generateUUID(),
  46021. this._objects = Array.prototype.slice.call(arguments),
  46022. this.nCachedObjects_ = 0;
  46023. var t = {};
  46024. this._indicesByUUID = t;
  46025. for (var i = 0, r = arguments.length; i !== r; ++i)
  46026. t[arguments[i].uuid] = i;
  46027. this._paths = [],
  46028. this._parsedPaths = [],
  46029. this._bindings = [],
  46030. this._bindingsIndicesByPath = {};
  46031. var o = this;
  46032. this.stats = {
  46033. objects: {
  46034. get total() {
  46035. return o._objects.length
  46036. },
  46037. get inUse() {
  46038. return this.total - o.nCachedObjects_
  46039. }
  46040. },
  46041. get bindingsPerObject() {
  46042. return o._bindings.length
  46043. }
  46044. }
  46045. }
  46046. ,
  46047. n.AnimationObjectGroup.prototype = {
  46048. constructor: n.AnimationObjectGroup,
  46049. add: function(e) {
  46050. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46051. var d = arguments[h]
  46052. , p = d.uuid
  46053. , f = o[p];
  46054. if (void 0 === f) {
  46055. f = i++,
  46056. o[p] = f,
  46057. t.push(d);
  46058. for (var g = 0, m = c; g !== m; ++g)
  46059. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46060. } else if (f < r) {
  46061. var v = t[f]
  46062. , A = --r
  46063. , y = t[A];
  46064. o[y.uuid] = f,
  46065. t[f] = y,
  46066. o[p] = A,
  46067. t[A] = d;
  46068. for (var g = 0, m = c; g !== m; ++g) {
  46069. var C = l[g]
  46070. , I = C[A]
  46071. , E = C[f];
  46072. C[f] = I,
  46073. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46074. C[A] = E
  46075. }
  46076. } else
  46077. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46078. }
  46079. this.nCachedObjects_ = r
  46080. },
  46081. remove: function(e) {
  46082. for (var t = this._objects, i = (t.length,
  46083. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46084. var l = arguments[a]
  46085. , c = l.uuid
  46086. , h = n[c];
  46087. if (void 0 !== h && h >= i) {
  46088. var u = i++
  46089. , d = t[u];
  46090. n[d.uuid] = h,
  46091. t[h] = d,
  46092. n[c] = u,
  46093. t[u] = l;
  46094. for (var p = 0, f = o; p !== f; ++p) {
  46095. var g = r[p]
  46096. , m = g[u]
  46097. , v = g[h];
  46098. g[h] = m,
  46099. g[u] = v
  46100. }
  46101. }
  46102. }
  46103. this.nCachedObjects_ = i
  46104. },
  46105. uncache: function(e) {
  46106. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46107. var c = arguments[s]
  46108. , h = c.uuid
  46109. , u = r[h];
  46110. if (void 0 !== u)
  46111. if (delete r[h],
  46112. u < n) {
  46113. var d = --n
  46114. , p = t[d]
  46115. , f = --i
  46116. , g = t[f];
  46117. r[p.uuid] = u,
  46118. t[u] = p,
  46119. r[g.uuid] = d,
  46120. t[d] = g,
  46121. t.pop();
  46122. for (var m = 0, v = a; m !== v; ++m) {
  46123. var A = o[m]
  46124. , y = A[d]
  46125. , C = A[f];
  46126. A[u] = y,
  46127. A[d] = C,
  46128. A.pop()
  46129. }
  46130. } else {
  46131. var f = --i
  46132. , g = t[f];
  46133. r[g.uuid] = u,
  46134. t[u] = g,
  46135. t.pop();
  46136. for (var m = 0, v = a; m !== v; ++m) {
  46137. var A = o[m];
  46138. A[u] = A[f],
  46139. A.pop()
  46140. }
  46141. }
  46142. }
  46143. this.nCachedObjects_ = n
  46144. },
  46145. subscribe_: function(e, t) {
  46146. var i = this._bindingsIndicesByPath
  46147. , r = i[e]
  46148. , o = this._bindings;
  46149. if (void 0 !== r)
  46150. return o[r];
  46151. var a = this._paths
  46152. , s = this._parsedPaths
  46153. , l = this._objects
  46154. , c = l.length
  46155. , h = this.nCachedObjects_
  46156. , u = new Array(c);
  46157. r = o.length,
  46158. i[e] = r,
  46159. a.push(e),
  46160. s.push(t),
  46161. o.push(u);
  46162. for (var d = h, p = l.length; d !== p; ++d) {
  46163. var f = l[d];
  46164. u[d] = new n.PropertyBinding(f,e,t)
  46165. }
  46166. return u
  46167. },
  46168. unsubscribe_: function(e) {
  46169. var t = this._bindingsIndicesByPath
  46170. , i = t[e];
  46171. if (void 0 !== i) {
  46172. var n = this._paths
  46173. , r = this._parsedPaths
  46174. , o = this._bindings
  46175. , a = o.length - 1
  46176. , s = o[a]
  46177. , l = e[a];
  46178. t[l] = i,
  46179. o[i] = s,
  46180. o.pop(),
  46181. r[i] = r[a],
  46182. r.pop(),
  46183. n[i] = n[a],
  46184. n.pop()
  46185. }
  46186. }
  46187. },
  46188. n.AnimationUtils = {
  46189. arraySlice: function(e, t, i) {
  46190. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46191. },
  46192. convertArray: function(e, t, i) {
  46193. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46194. },
  46195. isTypedArray: function(e) {
  46196. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46197. },
  46198. getKeyframeOrder: function(e) {
  46199. function t(t, i) {
  46200. return e[t] - e[i]
  46201. }
  46202. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46203. n[r] = r;
  46204. return n.sort(t),
  46205. n
  46206. },
  46207. sortedArray: function(e, t, i) {
  46208. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46209. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46210. r[a++] = e[s + l];
  46211. return r
  46212. },
  46213. flattenJSON: function(e, t, i, n) {
  46214. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46215. o = e[r++];
  46216. if (void 0 !== o) {
  46217. var a = o[n];
  46218. if (void 0 !== a)
  46219. if (Array.isArray(a)) {
  46220. do
  46221. a = o[n],
  46222. void 0 !== a && (t.push(o.time),
  46223. i.push.apply(i, a)),
  46224. o = e[r++];
  46225. while (void 0 !== o)
  46226. } else if (void 0 !== a.toArray) {
  46227. do
  46228. a = o[n],
  46229. void 0 !== a && (t.push(o.time),
  46230. a.toArray(i, i.length)),
  46231. o = e[r++];
  46232. while (void 0 !== o)
  46233. } else
  46234. do
  46235. a = o[n],
  46236. void 0 !== a && (t.push(o.time),
  46237. i.push(a)),
  46238. o = e[r++];
  46239. while (void 0 !== o)
  46240. }
  46241. }
  46242. },
  46243. n.KeyframeTrack = function(e, t, i, r) {
  46244. if (void 0 === e)
  46245. throw new Error("track name is undefined");
  46246. if (void 0 === t || 0 === t.length)
  46247. throw new Error("no keyframes in track named " + e);
  46248. this.name = e,
  46249. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46250. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46251. this.setInterpolation(r || this.DefaultInterpolation),
  46252. this.validate(),
  46253. this.optimize()
  46254. }
  46255. ,
  46256. n.KeyframeTrack.prototype = {
  46257. constructor: n.KeyframeTrack,
  46258. TimeBufferType: Float32Array,
  46259. ValueBufferType: Float32Array,
  46260. DefaultInterpolation: n.InterpolateLinear,
  46261. InterpolantFactoryMethodDiscrete: function(e) {
  46262. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46263. },
  46264. InterpolantFactoryMethodLinear: function(e) {
  46265. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46266. },
  46267. InterpolantFactoryMethodSmooth: function(e) {
  46268. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46269. },
  46270. setInterpolation: function(e) {
  46271. var t = void 0;
  46272. switch (e) {
  46273. case n.InterpolateDiscrete:
  46274. t = this.InterpolantFactoryMethodDiscrete;
  46275. break;
  46276. case n.InterpolateLinear:
  46277. t = this.InterpolantFactoryMethodLinear;
  46278. break;
  46279. case n.InterpolateSmooth:
  46280. t = this.InterpolantFactoryMethodSmooth
  46281. }
  46282. if (void 0 === t) {
  46283. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46284. if (void 0 === this.createInterpolant) {
  46285. if (e === this.DefaultInterpolation)
  46286. throw new Error(i);
  46287. this.setInterpolation(this.DefaultInterpolation)
  46288. }
  46289. return void console.warn(i)
  46290. }
  46291. this.createInterpolant = t
  46292. },
  46293. getInterpolation: function() {
  46294. switch (this.createInterpolant) {
  46295. case this.InterpolantFactoryMethodDiscrete:
  46296. return n.InterpolateDiscrete;
  46297. case this.InterpolantFactoryMethodLinear:
  46298. return n.InterpolateLinear;
  46299. case this.InterpolantFactoryMethodSmooth:
  46300. return n.InterpolateSmooth
  46301. }
  46302. },
  46303. getValueSize: function() {
  46304. return this.values.length / this.times.length
  46305. },
  46306. shift: function(e) {
  46307. if (0 !== e)
  46308. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46309. t[i] += e;
  46310. return this
  46311. },
  46312. scale: function(e) {
  46313. if (1 !== e)
  46314. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46315. t[i] *= e;
  46316. return this
  46317. },
  46318. trim: function(e, t) {
  46319. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46320. ++o;
  46321. for (; a !== -1 && i[a] > t; )
  46322. --a;
  46323. if (++a,
  46324. 0 !== o || a !== r) {
  46325. o >= a && (a = Math.max(a, 1),
  46326. o = a - 1);
  46327. var s = this.getValueSize();
  46328. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46329. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46330. }
  46331. return this
  46332. },
  46333. validate: function() {
  46334. var e = !0
  46335. , t = this.getValueSize();
  46336. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46337. e = !1);
  46338. var i = this.times
  46339. , r = this.values
  46340. , o = i.length;
  46341. 0 === o && (console.error("track is empty", this),
  46342. e = !1);
  46343. for (var a = null, s = 0; s !== o; s++) {
  46344. var l = i[s];
  46345. if ("number" == typeof l && isNaN(l)) {
  46346. console.error("time is not a valid number", this, s, l),
  46347. e = !1;
  46348. break
  46349. }
  46350. if (null !== a && a > l) {
  46351. console.error("out of order keys", this, s, l, a),
  46352. e = !1;
  46353. break
  46354. }
  46355. a = l
  46356. }
  46357. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46358. for (var s = 0, c = r.length; s !== c; ++s) {
  46359. var h = r[s];
  46360. if (isNaN(h)) {
  46361. console.error("value is not a valid number", this, s, h),
  46362. e = !1;
  46363. break
  46364. }
  46365. }
  46366. return e
  46367. },
  46368. optimize: function() {
  46369. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46370. var s = !1
  46371. , l = e[o]
  46372. , c = e[o + 1];
  46373. if (l !== c && (1 !== o || l !== l[0]))
  46374. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46375. var f = t[h + p];
  46376. if (f !== t[u + p] || f !== t[d + p]) {
  46377. s = !0;
  46378. break
  46379. }
  46380. }
  46381. if (s) {
  46382. if (o !== r) {
  46383. e[r] = e[o];
  46384. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46385. t[m + p] = t[g + p]
  46386. }
  46387. ++r
  46388. }
  46389. }
  46390. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46391. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46392. this
  46393. }
  46394. },
  46395. Object.assign(n.KeyframeTrack, {
  46396. parse: function(e) {
  46397. if (void 0 === e.type)
  46398. throw new Error("track type undefined, can not parse");
  46399. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46400. if (void 0 === e.times) {
  46401. console.warn("legacy JSON format detected, converting");
  46402. var i = []
  46403. , r = [];
  46404. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46405. e.times = i,
  46406. e.values = r
  46407. }
  46408. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46409. },
  46410. toJSON: function(e) {
  46411. var t, i = e.constructor;
  46412. if (void 0 !== i.toJSON)
  46413. t = i.toJSON(e);
  46414. else {
  46415. t = {
  46416. name: e.name,
  46417. times: n.AnimationUtils.convertArray(e.times, Array),
  46418. values: n.AnimationUtils.convertArray(e.values, Array)
  46419. };
  46420. var r = e.getInterpolation();
  46421. r !== e.DefaultInterpolation && (t.interpolation = r)
  46422. }
  46423. return t.type = e.ValueTypeName,
  46424. t
  46425. },
  46426. _getTrackTypeForValueTypeName: function(e) {
  46427. switch (e.toLowerCase()) {
  46428. case "scalar":
  46429. case "double":
  46430. case "float":
  46431. case "number":
  46432. case "integer":
  46433. return n.NumberKeyframeTrack;
  46434. case "vector":
  46435. case "vector2":
  46436. case "vector3":
  46437. case "vector4":
  46438. return n.VectorKeyframeTrack;
  46439. case "color":
  46440. return n.ColorKeyframeTrack;
  46441. case "quaternion":
  46442. return n.QuaternionKeyframeTrack;
  46443. case "bool":
  46444. case "boolean":
  46445. return n.BooleanKeyframeTrack;
  46446. case "string":
  46447. return n.StringKeyframeTrack
  46448. }
  46449. throw new Error("Unsupported typeName: " + e)
  46450. }
  46451. }),
  46452. n.PropertyBinding = function(e, t, i) {
  46453. this.path = t,
  46454. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46455. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46456. this.rootNode = e
  46457. }
  46458. ,
  46459. n.PropertyBinding.prototype = {
  46460. constructor: n.PropertyBinding,
  46461. getValue: function(e, t) {
  46462. this.bind(),
  46463. this.getValue(e, t)
  46464. },
  46465. setValue: function(e, t) {
  46466. this.bind(),
  46467. this.setValue(e, t)
  46468. },
  46469. bind: function() {
  46470. var e = this.node
  46471. , t = this.parsedPath
  46472. , i = t.objectName
  46473. , r = t.propertyName
  46474. , o = t.propertyIndex;
  46475. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46476. this.node = e),
  46477. this.getValue = this._getValue_unavailable,
  46478. this.setValue = this._setValue_unavailable,
  46479. !e)
  46480. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46481. if (i) {
  46482. var a = t.objectIndex;
  46483. switch (i) {
  46484. case "materials":
  46485. if (!e.material)
  46486. return void console.error(" can not bind to material as node does not have a material", this);
  46487. if (!e.material.materials)
  46488. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46489. e = e.material.materials;
  46490. break;
  46491. case "bones":
  46492. if (!e.skeleton)
  46493. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46494. e = e.skeleton.bones;
  46495. for (var s = 0; s < e.length; s++)
  46496. if (e[s].name === a) {
  46497. a = s;
  46498. break
  46499. }
  46500. break;
  46501. default:
  46502. if (void 0 === e[i])
  46503. return void console.error(" can not bind to objectName of node, undefined", this);
  46504. e = e[i]
  46505. }
  46506. if (void 0 !== a) {
  46507. if (void 0 === e[a])
  46508. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46509. e = e[a]
  46510. }
  46511. }
  46512. var l = e[r];
  46513. if (!l) {
  46514. var c = t.nodeName;
  46515. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46516. }
  46517. var h = this.Versioning.None;
  46518. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46519. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46520. this.targetObject = e);
  46521. var u = this.BindingType.Direct;
  46522. if (void 0 !== o) {
  46523. if ("morphTargetInfluences" === r) {
  46524. if (!e.geometry)
  46525. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46526. if (!e.geometry.morphTargets)
  46527. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46528. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46529. if (e.geometry.morphTargets[s].name === o) {
  46530. o = s;
  46531. break
  46532. }
  46533. }
  46534. u = this.BindingType.ArrayElement,
  46535. this.resolvedProperty = l,
  46536. this.propertyIndex = o
  46537. } else
  46538. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46539. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46540. this.resolvedProperty = l) : this.propertyName = r;
  46541. this.getValue = this.GetterByBindingType[u],
  46542. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46543. },
  46544. unbind: function() {
  46545. this.node = null,
  46546. this.getValue = this._getValue_unbound,
  46547. this.setValue = this._setValue_unbound
  46548. }
  46549. },
  46550. Object.assign(n.PropertyBinding.prototype, {
  46551. _getValue_unavailable: function() {},
  46552. _setValue_unavailable: function() {},
  46553. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46554. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46555. BindingType: {
  46556. Direct: 0,
  46557. EntireArray: 1,
  46558. ArrayElement: 2,
  46559. HasFromToArray: 3
  46560. },
  46561. Versioning: {
  46562. None: 0,
  46563. NeedsUpdate: 1,
  46564. MatrixWorldNeedsUpdate: 2
  46565. },
  46566. GetterByBindingType: [function(e, t) {
  46567. e[t] = this.node[this.propertyName]
  46568. }
  46569. , function(e, t) {
  46570. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46571. e[t++] = i[n]
  46572. }
  46573. , function(e, t) {
  46574. e[t] = this.resolvedProperty[this.propertyIndex]
  46575. }
  46576. , function(e, t) {
  46577. this.resolvedProperty.toArray(e, t)
  46578. }
  46579. ],
  46580. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46581. this.node[this.propertyName] = e[t]
  46582. }
  46583. , function(e, t) {
  46584. this.node[this.propertyName] = e[t],
  46585. this.targetObject.needsUpdate = !0
  46586. }
  46587. , function(e, t) {
  46588. this.node[this.propertyName] = e[t],
  46589. this.targetObject.matrixWorldNeedsUpdate = !0
  46590. }
  46591. ], [function(e, t) {
  46592. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46593. i[n] = e[t++]
  46594. }
  46595. , function(e, t) {
  46596. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46597. i[n] = e[t++];
  46598. this.targetObject.needsUpdate = !0
  46599. }
  46600. , function(e, t) {
  46601. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46602. i[n] = e[t++];
  46603. this.targetObject.matrixWorldNeedsUpdate = !0
  46604. }
  46605. ], [function(e, t) {
  46606. this.resolvedProperty[this.propertyIndex] = e[t]
  46607. }
  46608. , function(e, t) {
  46609. this.resolvedProperty[this.propertyIndex] = e[t],
  46610. this.targetObject.needsUpdate = !0
  46611. }
  46612. , function(e, t) {
  46613. this.resolvedProperty[this.propertyIndex] = e[t],
  46614. this.targetObject.matrixWorldNeedsUpdate = !0
  46615. }
  46616. ], [function(e, t) {
  46617. this.resolvedProperty.fromArray(e, t)
  46618. }
  46619. , function(e, t) {
  46620. this.resolvedProperty.fromArray(e, t),
  46621. this.targetObject.needsUpdate = !0
  46622. }
  46623. , function(e, t) {
  46624. this.resolvedProperty.fromArray(e, t),
  46625. this.targetObject.matrixWorldNeedsUpdate = !0
  46626. }
  46627. ]]
  46628. }),
  46629. n.PropertyBinding.Composite = function(e, t, i) {
  46630. var r = i || n.PropertyBinding.parseTrackName(t);
  46631. this._targetGroup = e,
  46632. this._bindings = e.subscribe_(t, r)
  46633. }
  46634. ,
  46635. n.PropertyBinding.Composite.prototype = {
  46636. constructor: n.PropertyBinding.Composite,
  46637. getValue: function(e, t) {
  46638. this.bind();
  46639. var i = this._targetGroup.nCachedObjects_
  46640. , n = this._bindings[i];
  46641. void 0 !== n && n.getValue(e, t)
  46642. },
  46643. setValue: function(e, t) {
  46644. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46645. i[n].setValue(e, t)
  46646. },
  46647. bind: function() {
  46648. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46649. e[t].bind()
  46650. },
  46651. unbind: function() {
  46652. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46653. e[t].unbind()
  46654. }
  46655. },
  46656. n.PropertyBinding.create = function(e, t, i) {
  46657. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46658. }
  46659. ,
  46660. n.PropertyBinding.parseTrackName = function(e) {
  46661. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46662. , i = t.exec(e);
  46663. if (!i)
  46664. throw new Error("cannot parse trackName at all: " + e);
  46665. i.index === t.lastIndex && t.lastIndex++;
  46666. var n = {
  46667. nodeName: i[3],
  46668. objectName: i[5],
  46669. objectIndex: i[7],
  46670. propertyName: i[9],
  46671. propertyIndex: i[11]
  46672. };
  46673. if (null === n.propertyName || 0 === n.propertyName.length)
  46674. throw new Error("can not parse propertyName from trackName: " + e);
  46675. return n
  46676. }
  46677. ,
  46678. n.PropertyBinding.findNode = function(e, t) {
  46679. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46680. return e;
  46681. if (e.skeleton) {
  46682. var i = function(e) {
  46683. for (var i = 0; i < e.bones.length; i++) {
  46684. var n = e.bones[i];
  46685. if (n.name === t)
  46686. return n
  46687. }
  46688. return null
  46689. }
  46690. , n = i(e.skeleton);
  46691. if (n)
  46692. return n
  46693. }
  46694. if (e.children) {
  46695. var r = function(e) {
  46696. for (var i = 0; i < e.length; i++) {
  46697. var n = e[i];
  46698. if (n.name === t || n.uuid === t)
  46699. return n;
  46700. var o = r(n.children);
  46701. if (o)
  46702. return o
  46703. }
  46704. return null
  46705. }
  46706. , o = r(e.children);
  46707. if (o)
  46708. return o
  46709. }
  46710. return null
  46711. }
  46712. ,
  46713. n.PropertyMixer = function(e, t, i) {
  46714. this.binding = e,
  46715. this.valueSize = i;
  46716. var n, r = Float64Array;
  46717. switch (t) {
  46718. case "quaternion":
  46719. n = this._slerp;
  46720. break;
  46721. case "string":
  46722. case "bool":
  46723. r = Array,
  46724. n = this._select;
  46725. break;
  46726. default:
  46727. n = this._lerp
  46728. }
  46729. this.buffer = new r(4 * i),
  46730. this._mixBufferRegion = n,
  46731. this.cumulativeWeight = 0,
  46732. this.useCount = 0,
  46733. this.referenceCount = 0
  46734. }
  46735. ,
  46736. n.PropertyMixer.prototype = {
  46737. constructor: n.PropertyMixer,
  46738. accumulate: function(e, t) {
  46739. var i = this.buffer
  46740. , n = this.valueSize
  46741. , r = e * n + n
  46742. , o = this.cumulativeWeight;
  46743. if (0 === o) {
  46744. for (var a = 0; a !== n; ++a)
  46745. i[r + a] = i[a];
  46746. o = t
  46747. } else {
  46748. o += t;
  46749. var s = t / o;
  46750. this._mixBufferRegion(i, r, 0, s, n)
  46751. }
  46752. this.cumulativeWeight = o
  46753. },
  46754. apply: function(e) {
  46755. var t = this.valueSize
  46756. , i = this.buffer
  46757. , n = e * t + t
  46758. , r = this.cumulativeWeight
  46759. , o = this.binding;
  46760. if (this.cumulativeWeight = 0,
  46761. r < 1) {
  46762. var a = 3 * t;
  46763. this._mixBufferRegion(i, n, a, 1 - r, t)
  46764. }
  46765. for (var s = t, l = t + t; s !== l; ++s)
  46766. if (i[s] !== i[s + t]) {
  46767. o.setValue(i, n);
  46768. break
  46769. }
  46770. },
  46771. saveOriginalState: function() {
  46772. var e = this.binding
  46773. , t = this.buffer
  46774. , i = this.valueSize
  46775. , n = 3 * i;
  46776. e.getValue(t, n);
  46777. for (var r = i, o = n; r !== o; ++r)
  46778. t[r] = t[n + r % i];
  46779. this.cumulativeWeight = 0
  46780. },
  46781. restoreOriginalState: function() {
  46782. var e = 3 * this.valueSize;
  46783. this.binding.setValue(this.buffer, e)
  46784. },
  46785. _select: function(e, t, i, n, r) {
  46786. if (n >= .5)
  46787. for (var o = 0; o !== r; ++o)
  46788. e[t + o] = e[i + o]
  46789. },
  46790. _slerp: function(e, t, i, r, o) {
  46791. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46792. },
  46793. _lerp: function(e, t, i, n, r) {
  46794. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46795. var s = t + a;
  46796. e[s] = e[s] * o + e[i + a] * n
  46797. }
  46798. }
  46799. },
  46800. n.BooleanKeyframeTrack = function(e, t, i) {
  46801. n.KeyframeTrack.call(this, e, t, i)
  46802. }
  46803. ,
  46804. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46805. constructor: n.BooleanKeyframeTrack,
  46806. ValueTypeName: "bool",
  46807. ValueBufferType: Array,
  46808. DefaultInterpolation: n.IntepolateDiscrete,
  46809. InterpolantFactoryMethodLinear: void 0,
  46810. InterpolantFactoryMethodSmooth: void 0
  46811. }),
  46812. n.NumberKeyframeTrack = function(e, t, i, r) {
  46813. n.KeyframeTrack.call(this, e, t, i, r)
  46814. }
  46815. ,
  46816. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46817. constructor: n.NumberKeyframeTrack,
  46818. ValueTypeName: "number"
  46819. }),
  46820. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46821. n.KeyframeTrack.call(this, e, t, i, r)
  46822. }
  46823. ,
  46824. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46825. constructor: n.QuaternionKeyframeTrack,
  46826. ValueTypeName: "quaternion",
  46827. DefaultInterpolation: n.InterpolateLinear,
  46828. InterpolantFactoryMethodLinear: function(e) {
  46829. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46830. },
  46831. InterpolantFactoryMethodSmooth: void 0
  46832. }),
  46833. n.StringKeyframeTrack = function(e, t, i, r) {
  46834. n.KeyframeTrack.call(this, e, t, i, r)
  46835. }
  46836. ,
  46837. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46838. constructor: n.StringKeyframeTrack,
  46839. ValueTypeName: "string",
  46840. ValueBufferType: Array,
  46841. DefaultInterpolation: n.IntepolateDiscrete,
  46842. InterpolantFactoryMethodLinear: void 0,
  46843. InterpolantFactoryMethodSmooth: void 0
  46844. }),
  46845. n.VectorKeyframeTrack = function(e, t, i, r) {
  46846. n.KeyframeTrack.call(this, e, t, i, r)
  46847. }
  46848. ,
  46849. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46850. constructor: n.VectorKeyframeTrack,
  46851. ValueTypeName: "vector"
  46852. }),
  46853. n.Audio = function(e) {
  46854. n.Object3D.call(this),
  46855. this.type = "Audio",
  46856. this.context = e.context,
  46857. this.source = this.context.createBufferSource(),
  46858. this.source.onended = this.onEnded.bind(this),
  46859. this.gain = this.context.createGain(),
  46860. this.gain.connect(e.getInput()),
  46861. this.autoplay = !1,
  46862. this.startTime = 0,
  46863. this.playbackRate = 1,
  46864. this.isPlaying = !1,
  46865. this.hasPlaybackControl = !0,
  46866. this.sourceType = "empty",
  46867. this.filter = null
  46868. }
  46869. ,
  46870. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46871. n.Audio.prototype.constructor = n.Audio,
  46872. n.Audio.prototype.getOutput = function() {
  46873. return this.gain
  46874. }
  46875. ,
  46876. n.Audio.prototype.load = function(e) {
  46877. var t = new n.AudioBuffer(this.context);
  46878. return t.load(e),
  46879. this.setBuffer(t),
  46880. this
  46881. }
  46882. ,
  46883. n.Audio.prototype.setNodeSource = function(e) {
  46884. return this.hasPlaybackControl = !1,
  46885. this.sourceType = "audioNode",
  46886. this.source = e,
  46887. this.connect(),
  46888. this
  46889. }
  46890. ,
  46891. n.Audio.prototype.setBuffer = function(e) {
  46892. var t = this;
  46893. return e.onReady(function(e) {
  46894. t.source.buffer = e,
  46895. t.sourceType = "buffer",
  46896. t.autoplay && t.play()
  46897. }),
  46898. this
  46899. }
  46900. ,
  46901. n.Audio.prototype.play = function() {
  46902. if (this.isPlaying === !0)
  46903. return void console.warn("THREE.Audio: Audio is already playing.");
  46904. if (this.hasPlaybackControl === !1)
  46905. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46906. var e = this.context.createBufferSource();
  46907. e.buffer = this.source.buffer,
  46908. e.loop = this.source.loop,
  46909. e.onended = this.source.onended,
  46910. e.start(0, this.startTime),
  46911. e.playbackRate.value = this.playbackRate,
  46912. this.isPlaying = !0,
  46913. this.source = e,
  46914. this.connect()
  46915. }
  46916. ,
  46917. n.Audio.prototype.pause = function() {
  46918. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46919. void (this.startTime = this.context.currentTime))
  46920. }
  46921. ,
  46922. n.Audio.prototype.stop = function() {
  46923. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46924. void (this.startTime = 0))
  46925. }
  46926. ,
  46927. n.Audio.prototype.connect = function() {
  46928. null !== this.filter ? (this.source.connect(this.filter),
  46929. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46930. }
  46931. ,
  46932. n.Audio.prototype.disconnect = function() {
  46933. null !== this.filter ? (this.source.disconnect(this.filter),
  46934. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46935. }
  46936. ,
  46937. n.Audio.prototype.getFilter = function() {
  46938. return this.filter
  46939. }
  46940. ,
  46941. n.Audio.prototype.setFilter = function(e) {
  46942. void 0 === e && (e = null),
  46943. this.isPlaying === !0 ? (this.disconnect(),
  46944. this.filter = e,
  46945. this.connect()) : this.filter = e
  46946. }
  46947. ,
  46948. n.Audio.prototype.setPlaybackRate = function(e) {
  46949. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46950. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46951. }
  46952. ,
  46953. n.Audio.prototype.getPlaybackRate = function() {
  46954. return this.playbackRate
  46955. }
  46956. ,
  46957. n.Audio.prototype.onEnded = function() {
  46958. this.isPlaying = !1
  46959. }
  46960. ,
  46961. n.Audio.prototype.setLoop = function(e) {
  46962. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46963. }
  46964. ,
  46965. n.Audio.prototype.getLoop = function() {
  46966. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46967. !1) : this.source.loop
  46968. }
  46969. ,
  46970. n.Audio.prototype.setVolume = function(e) {
  46971. this.gain.gain.value = e
  46972. }
  46973. ,
  46974. n.Audio.prototype.getVolume = function() {
  46975. return this.gain.gain.value
  46976. }
  46977. ,
  46978. n.AudioAnalyser = function(e, t) {
  46979. this.analyser = e.context.createAnalyser(),
  46980. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46981. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46982. e.getOutput().connect(this.analyser)
  46983. }
  46984. ,
  46985. n.AudioAnalyser.prototype = {
  46986. constructor: n.AudioAnalyser,
  46987. getData: function() {
  46988. return this.analyser.getByteFrequencyData(this.data),
  46989. this.data
  46990. }
  46991. },
  46992. n.AudioBuffer = function(e) {
  46993. this.context = e,
  46994. this.ready = !1,
  46995. this.readyCallbacks = []
  46996. }
  46997. ,
  46998. n.AudioBuffer.prototype.load = function(e) {
  46999. var t = this
  47000. , i = new XMLHttpRequest;
  47001. return i.open("GET", e, !0),
  47002. i.responseType = "arraybuffer",
  47003. i.onload = function(e) {
  47004. t.context.decodeAudioData(this.response, function(e) {
  47005. t.buffer = e,
  47006. t.ready = !0;
  47007. for (var i = 0; i < t.readyCallbacks.length; i++)
  47008. t.readyCallbacks[i](t.buffer);
  47009. t.readyCallbacks = []
  47010. })
  47011. }
  47012. ,
  47013. i.send(),
  47014. this
  47015. }
  47016. ,
  47017. n.AudioBuffer.prototype.onReady = function(e) {
  47018. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47019. }
  47020. ,
  47021. n.PositionalAudio = function(e) {
  47022. n.Audio.call(this, e),
  47023. this.panner = this.context.createPanner(),
  47024. this.panner.connect(this.gain)
  47025. }
  47026. ,
  47027. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47028. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47029. n.PositionalAudio.prototype.getOutput = function() {
  47030. return this.panner
  47031. }
  47032. ,
  47033. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47034. this.panner.refDistance = e
  47035. }
  47036. ,
  47037. n.PositionalAudio.prototype.getRefDistance = function() {
  47038. return this.panner.refDistance
  47039. }
  47040. ,
  47041. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47042. this.panner.rolloffFactor = e
  47043. }
  47044. ,
  47045. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47046. return this.panner.rolloffFactor
  47047. }
  47048. ,
  47049. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47050. this.panner.distanceModel = e
  47051. }
  47052. ,
  47053. n.PositionalAudio.prototype.getDistanceModel = function() {
  47054. return this.panner.distanceModel
  47055. }
  47056. ,
  47057. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47058. this.panner.maxDistance = e
  47059. }
  47060. ,
  47061. n.PositionalAudio.prototype.getMaxDistance = function() {
  47062. return this.panner.maxDistance
  47063. }
  47064. ,
  47065. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47066. var e = new n.Vector3;
  47067. return function(t) {
  47068. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47069. e.setFromMatrixPosition(this.matrixWorld),
  47070. this.panner.setPosition(e.x, e.y, e.z)
  47071. }
  47072. }(),
  47073. n.AudioListener = function() {
  47074. n.Object3D.call(this),
  47075. this.type = "AudioListener",
  47076. this.context = new (window.AudioContext || window.webkitAudioContext),
  47077. this.gain = this.context.createGain(),
  47078. this.gain.connect(this.context.destination),
  47079. this.filter = null
  47080. }
  47081. ,
  47082. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47083. n.AudioListener.prototype.constructor = n.AudioListener,
  47084. n.AudioListener.prototype.getInput = function() {
  47085. return this.gain
  47086. }
  47087. ,
  47088. n.AudioListener.prototype.removeFilter = function() {
  47089. null !== this.filter && (this.gain.disconnect(this.filter),
  47090. this.filter.disconnect(this.context.destination),
  47091. this.gain.connect(this.context.destination),
  47092. this.filter = null)
  47093. }
  47094. ,
  47095. n.AudioListener.prototype.setFilter = function(e) {
  47096. null !== this.filter ? (this.gain.disconnect(this.filter),
  47097. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47098. this.filter = e,
  47099. this.gain.connect(this.filter),
  47100. this.filter.connect(this.context.destination)
  47101. }
  47102. ,
  47103. n.AudioListener.prototype.getFilter = function() {
  47104. return this.filter
  47105. }
  47106. ,
  47107. n.AudioListener.prototype.setMasterVolume = function(e) {
  47108. this.gain.gain.value = e
  47109. }
  47110. ,
  47111. n.AudioListener.prototype.getMasterVolume = function() {
  47112. return this.gain.gain.value
  47113. }
  47114. ,
  47115. n.AudioListener.prototype.updateMatrixWorld = function() {
  47116. var e = new n.Vector3
  47117. , t = new n.Quaternion
  47118. , i = new n.Vector3
  47119. , r = new n.Vector3;
  47120. return function(o) {
  47121. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47122. var a = this.context.listener
  47123. , s = this.up;
  47124. this.matrixWorld.decompose(e, t, i),
  47125. r.set(0, 0, -1).applyQuaternion(t),
  47126. a.setPosition(e.x, e.y, e.z),
  47127. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47128. }
  47129. }(),
  47130. n.Camera = function() {
  47131. n.Object3D.call(this),
  47132. this.type = "Camera",
  47133. this.matrixWorldInverse = new n.Matrix4,
  47134. this.projectionMatrix = new n.Matrix4
  47135. }
  47136. ,
  47137. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47138. n.Camera.prototype.constructor = n.Camera,
  47139. n.Camera.prototype.getWorldDirection = function() {
  47140. var e = new n.Quaternion;
  47141. return function(t) {
  47142. var i = t || new n.Vector3;
  47143. return this.getWorldQuaternion(e),
  47144. i.set(0, 0, -1).applyQuaternion(e)
  47145. }
  47146. }(),
  47147. n.Camera.prototype.lookAt = function() {
  47148. var e = new n.Matrix4;
  47149. return function(t) {
  47150. e.lookAt(this.position, t, this.up),
  47151. this.quaternion.setFromRotationMatrix(e)
  47152. }
  47153. }(),
  47154. n.Camera.prototype.clone = function() {
  47155. return (new this.constructor).copy(this)
  47156. }
  47157. ,
  47158. n.Camera.prototype.copy = function(e) {
  47159. return n.Object3D.prototype.copy.call(this, e),
  47160. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47161. this.projectionMatrix.copy(e.projectionMatrix),
  47162. this
  47163. }
  47164. ,
  47165. n.CubeCamera = function(e, t, i) {
  47166. n.Object3D.call(this),
  47167. this.type = "CubeCamera";
  47168. var r = 90
  47169. , o = 1
  47170. , a = new n.PerspectiveCamera(r,o,e,t);
  47171. a.up.set(0, -1, 0),
  47172. a.lookAt(new n.Vector3(1,0,0)),
  47173. this.add(a);
  47174. var s = new n.PerspectiveCamera(r,o,e,t);
  47175. s.up.set(0, -1, 0),
  47176. s.lookAt(new n.Vector3(-1,0,0)),
  47177. this.add(s);
  47178. var l = new n.PerspectiveCamera(r,o,e,t);
  47179. l.up.set(0, 0, 1),
  47180. l.lookAt(new n.Vector3(0,1,0)),
  47181. this.add(l);
  47182. var c = new n.PerspectiveCamera(r,o,e,t);
  47183. c.up.set(0, 0, -1),
  47184. c.lookAt(new n.Vector3(0,-1,0)),
  47185. this.add(c);
  47186. var h = new n.PerspectiveCamera(r,o,e,t);
  47187. h.up.set(0, -1, 0),
  47188. h.lookAt(new n.Vector3(0,0,1)),
  47189. this.add(h);
  47190. var u = new n.PerspectiveCamera(r,o,e,t);
  47191. u.up.set(0, -1, 0),
  47192. u.lookAt(new n.Vector3(0,0,-1)),
  47193. this.add(u);
  47194. var d = {
  47195. format: n.RGBFormat,
  47196. magFilter: n.LinearFilter,
  47197. minFilter: n.LinearFilter
  47198. };
  47199. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47200. this.updateCubeMap = function(e, t) {
  47201. null === this.parent && this.updateMatrixWorld();
  47202. var i = this.renderTarget
  47203. , n = i.texture.generateMipmaps;
  47204. i.texture.generateMipmaps = !1,
  47205. i.activeCubeFace = 0,
  47206. e.render(t, a, i),
  47207. i.activeCubeFace = 1,
  47208. e.render(t, s, i),
  47209. i.activeCubeFace = 2,
  47210. e.render(t, l, i),
  47211. i.activeCubeFace = 3,
  47212. e.render(t, c, i),
  47213. i.activeCubeFace = 4,
  47214. e.render(t, h, i),
  47215. i.texture.generateMipmaps = n,
  47216. i.activeCubeFace = 5,
  47217. e.render(t, u, i),
  47218. e.setRenderTarget(null)
  47219. }
  47220. }
  47221. ,
  47222. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47223. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47224. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47225. n.Camera.call(this),
  47226. this.type = "OrthographicCamera",
  47227. this.zoom = 1,
  47228. this.left = e,
  47229. this.right = t,
  47230. this.top = i,
  47231. this.bottom = r,
  47232. this.near = void 0 !== o ? o : .1,
  47233. this.far = void 0 !== a ? a : 2e3,
  47234. this.updateProjectionMatrix()
  47235. }
  47236. ,
  47237. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47238. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47239. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47240. var e = (this.right - this.left) / (2 * this.zoom)
  47241. , t = (this.top - this.bottom) / (2 * this.zoom)
  47242. , i = (this.right + this.left) / 2
  47243. , n = (this.top + this.bottom) / 2;
  47244. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47245. }
  47246. ,
  47247. n.OrthographicCamera.prototype.copy = function(e) {
  47248. return n.Camera.prototype.copy.call(this, e),
  47249. this.left = e.left,
  47250. this.right = e.right,
  47251. this.top = e.top,
  47252. this.bottom = e.bottom,
  47253. this.near = e.near,
  47254. this.far = e.far,
  47255. this.zoom = e.zoom,
  47256. this
  47257. }
  47258. ,
  47259. n.OrthographicCamera.prototype.toJSON = function(e) {
  47260. var t = n.Object3D.prototype.toJSON.call(this, e);
  47261. return t.object.zoom = this.zoom,
  47262. t.object.left = this.left,
  47263. t.object.right = this.right,
  47264. t.object.top = this.top,
  47265. t.object.bottom = this.bottom,
  47266. t.object.near = this.near,
  47267. t.object.far = this.far,
  47268. t
  47269. }
  47270. ,
  47271. n.PerspectiveCamera = function(e, t, i, r) {
  47272. n.Camera.call(this),
  47273. this.type = "PerspectiveCamera",
  47274. this.focalLength = 10,
  47275. this.zoom = 1,
  47276. this.fov = void 0 !== e ? e : 50,
  47277. this.aspect = void 0 !== t ? t : 1,
  47278. this.near = void 0 !== i ? i : .1,
  47279. this.far = void 0 !== r ? r : 2e3,
  47280. this.updateProjectionMatrix()
  47281. }
  47282. ,
  47283. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47284. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47285. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47286. void 0 === t && (t = 24),
  47287. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47288. this.updateProjectionMatrix()
  47289. }
  47290. ,
  47291. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47292. this.fullWidth = e,
  47293. this.fullHeight = t,
  47294. this.x = i,
  47295. this.y = n,
  47296. this.width = r,
  47297. this.height = o,
  47298. this.updateProjectionMatrix()
  47299. }
  47300. ,
  47301. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47302. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47303. if (this.fullWidth) {
  47304. var t = this.fullWidth / this.fullHeight
  47305. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47306. , r = -i
  47307. , o = t * r
  47308. , a = t * i
  47309. , s = Math.abs(a - o)
  47310. , l = Math.abs(i - r);
  47311. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47312. } else
  47313. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47314. }
  47315. ,
  47316. n.PerspectiveCamera.prototype.copy = function(e) {
  47317. return n.Camera.prototype.copy.call(this, e),
  47318. this.focalLength = e.focalLength,
  47319. this.zoom = e.zoom,
  47320. this.fov = e.fov,
  47321. this.aspect = e.aspect,
  47322. this.near = e.near,
  47323. this.far = e.far,
  47324. this
  47325. }
  47326. ,
  47327. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47328. var t = n.Object3D.prototype.toJSON.call(this, e);
  47329. return t.object.focalLength = this.focalLength,
  47330. t.object.zoom = this.zoom,
  47331. t.object.fov = this.fov,
  47332. t.object.aspect = this.aspect,
  47333. t.object.near = this.near,
  47334. t.object.far = this.far,
  47335. t
  47336. }
  47337. ,
  47338. n.StereoCamera = function() {
  47339. this.type = "StereoCamera",
  47340. this.aspect = 1,
  47341. this.cameraL = new n.PerspectiveCamera,
  47342. this.cameraL.layers.enable(1),
  47343. this.cameraL.matrixAutoUpdate = !1,
  47344. this.cameraR = new n.PerspectiveCamera,
  47345. this.cameraR.layers.enable(2),
  47346. this.cameraR.matrixAutoUpdate = !1
  47347. }
  47348. ,
  47349. n.StereoCamera.prototype = {
  47350. constructor: n.StereoCamera,
  47351. update: function() {
  47352. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47353. return function(l) {
  47354. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47355. if (c) {
  47356. e = l.focalLength,
  47357. t = l.fov,
  47358. i = l.aspect * this.aspect,
  47359. r = l.near,
  47360. o = l.far;
  47361. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47362. s.elements[12] = -p,
  47363. a.elements[12] = p,
  47364. h = -g * i + f,
  47365. u = g * i + f,
  47366. d.elements[0] = 2 * r / (u - h),
  47367. d.elements[8] = (u + h) / (u - h),
  47368. this.cameraL.projectionMatrix.copy(d),
  47369. h = -g * i - f,
  47370. u = g * i - f,
  47371. d.elements[0] = 2 * r / (u - h),
  47372. d.elements[8] = (u + h) / (u - h),
  47373. this.cameraR.projectionMatrix.copy(d)
  47374. }
  47375. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47376. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47377. }
  47378. }()
  47379. },
  47380. n.Light = function(e, t) {
  47381. n.Object3D.call(this),
  47382. this.type = "Light",
  47383. this.color = new n.Color(e),
  47384. this.intensity = void 0 !== t ? t : 1,
  47385. this.receiveShadow = void 0
  47386. }
  47387. ,
  47388. n.Light.prototype = Object.create(n.Object3D.prototype),
  47389. n.Light.prototype.constructor = n.Light,
  47390. n.Light.prototype.copy = function(e) {
  47391. return n.Object3D.prototype.copy.call(this, e),
  47392. this.color.copy(e.color),
  47393. this.intensity = e.intensity,
  47394. this
  47395. }
  47396. ,
  47397. n.Light.prototype.toJSON = function(e) {
  47398. var t = n.Object3D.prototype.toJSON.call(this, e);
  47399. return t.object.color = this.color.getHex(),
  47400. t.object.intensity = this.intensity,
  47401. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47402. void 0 !== this.distance && (t.object.distance = this.distance),
  47403. void 0 !== this.angle && (t.object.angle = this.angle),
  47404. void 0 !== this.decay && (t.object.decay = this.decay),
  47405. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47406. t
  47407. }
  47408. ,
  47409. n.LightShadow = function(e) {
  47410. this.camera = e,
  47411. this.bias = 0,
  47412. this.radius = 1,
  47413. this.mapSize = new n.Vector2(512,512),
  47414. this.map = null,
  47415. this.matrix = new n.Matrix4
  47416. }
  47417. ,
  47418. n.LightShadow.prototype = {
  47419. constructor: n.LightShadow,
  47420. copy: function(e) {
  47421. return this.camera = e.camera.clone(),
  47422. this.bias = e.bias,
  47423. this.radius = e.radius,
  47424. this.mapSize.copy(e.mapSize),
  47425. this
  47426. },
  47427. clone: function() {
  47428. return (new this.constructor).copy(this)
  47429. }
  47430. },
  47431. n.AmbientLight = function(e, t) {
  47432. n.Light.call(this, e, t),
  47433. this.type = "AmbientLight",
  47434. this.castShadow = void 0
  47435. }
  47436. ,
  47437. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47438. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47439. n.DirectionalLight = function(e, t) {
  47440. n.Light.call(this, e, t),
  47441. this.type = "DirectionalLight",
  47442. this.position.set(0, 1, 0),
  47443. this.updateMatrix(),
  47444. this.target = new n.Object3D,
  47445. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47446. }
  47447. ,
  47448. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47449. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47450. n.DirectionalLight.prototype.copy = function(e) {
  47451. return n.Light.prototype.copy.call(this, e),
  47452. this.target = e.target.clone(),
  47453. this.shadow = e.shadow.clone(),
  47454. this
  47455. }
  47456. ,
  47457. n.HemisphereLight = function(e, t, i) {
  47458. n.Light.call(this, e, i),
  47459. this.type = "HemisphereLight",
  47460. this.castShadow = void 0,
  47461. this.position.set(0, 1, 0),
  47462. this.updateMatrix(),
  47463. this.groundColor = new n.Color(t)
  47464. }
  47465. ,
  47466. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47467. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47468. n.HemisphereLight.prototype.copy = function(e) {
  47469. return n.Light.prototype.copy.call(this, e),
  47470. this.groundColor.copy(e.groundColor),
  47471. this
  47472. }
  47473. ,
  47474. n.PointLight = function(e, t, i, r) {
  47475. n.Light.call(this, e, t),
  47476. this.type = "PointLight",
  47477. this.distance = void 0 !== i ? i : 0,
  47478. this.decay = void 0 !== r ? r : 1,
  47479. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47480. }
  47481. ,
  47482. n.PointLight.prototype = Object.create(n.Light.prototype),
  47483. n.PointLight.prototype.constructor = n.PointLight,
  47484. Object.defineProperty(n.PointLight.prototype, "power", {
  47485. get: function() {
  47486. return 4 * this.intensity * Math.PI
  47487. },
  47488. set: function(e) {
  47489. this.intensity = e / (4 * Math.PI)
  47490. }
  47491. }),
  47492. n.PointLight.prototype.copy = function(e) {
  47493. return n.Light.prototype.copy.call(this, e),
  47494. this.distance = e.distance,
  47495. this.decay = e.decay,
  47496. this.shadow = e.shadow.clone(),
  47497. this
  47498. }
  47499. ,
  47500. n.SpotLight = function(e, t, i, r, o, a) {
  47501. n.Light.call(this, e, t),
  47502. this.type = "SpotLight",
  47503. this.position.set(0, 1, 0),
  47504. this.updateMatrix(),
  47505. this.target = new n.Object3D,
  47506. this.distance = void 0 !== i ? i : 0,
  47507. this.angle = void 0 !== r ? r : Math.PI / 3,
  47508. this.penumbra = void 0 !== o ? o : 0,
  47509. this.decay = void 0 !== a ? a : 1,
  47510. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47511. }
  47512. ,
  47513. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47514. n.SpotLight.prototype.constructor = n.SpotLight,
  47515. Object.defineProperty(n.SpotLight.prototype, "power", {
  47516. get: function() {
  47517. return this.intensity * Math.PI
  47518. },
  47519. set: function(e) {
  47520. this.intensity = e / Math.PI
  47521. }
  47522. }),
  47523. n.SpotLight.prototype.copy = function(e) {
  47524. return n.Light.prototype.copy.call(this, e),
  47525. this.distance = e.distance,
  47526. this.angle = e.angle,
  47527. this.penumbra = e.penumbra,
  47528. this.decay = e.decay,
  47529. this.target = e.target.clone(),
  47530. this.shadow = e.shadow.clone(),
  47531. this
  47532. }
  47533. ,
  47534. n.Cache = {
  47535. enabled: !1,
  47536. files: {},
  47537. add: function(e, t) {
  47538. this.enabled !== !1 && (this.files[e] = t)
  47539. },
  47540. get: function(e) {
  47541. if (this.enabled !== !1)
  47542. return this.files[e]
  47543. },
  47544. remove: function(e) {
  47545. delete this.files[e]
  47546. },
  47547. clear: function() {
  47548. this.files = {}
  47549. }
  47550. },
  47551. n.Loader = function() {
  47552. this.onLoadStart = function() {}
  47553. ,
  47554. this.onLoadProgress = function() {}
  47555. ,
  47556. this.onLoadComplete = function() {}
  47557. }
  47558. ,
  47559. n.Loader.prototype = {
  47560. constructor: n.Loader,
  47561. crossOrigin: void 0,
  47562. extractUrlBase: function(e) {
  47563. var t = e.split("/");
  47564. return 1 === t.length ? "./" : (t.pop(),
  47565. t.join("/") + "/")
  47566. },
  47567. initMaterials: function(e, t, i) {
  47568. for (var n = [], r = 0; r < e.length; ++r)
  47569. n[r] = this.createMaterial(e[r], t, i);
  47570. return n
  47571. },
  47572. createMaterial: function() {
  47573. var e, t, i;
  47574. return function(r, o, a) {
  47575. function s(e, i, r, s, c) {
  47576. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47577. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47578. h = t.load(u)),
  47579. void 0 !== i && (h.repeat.fromArray(i),
  47580. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47581. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47582. void 0 !== r && h.offset.fromArray(r),
  47583. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47584. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47585. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47586. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47587. void 0 !== c && (h.anisotropy = c);
  47588. var p = n.Math.generateUUID();
  47589. return l[p] = h,
  47590. p
  47591. }
  47592. void 0 === e && (e = new n.Color),
  47593. void 0 === t && (t = new n.TextureLoader),
  47594. void 0 === i && (i = new n.MaterialLoader);
  47595. var l = {}
  47596. , c = {
  47597. uuid: n.Math.generateUUID(),
  47598. type: "MeshLambertMaterial"
  47599. };
  47600. for (var h in r) {
  47601. var u = r[h];
  47602. switch (h) {
  47603. case "DbgColor":
  47604. case "DbgIndex":
  47605. case "opticalDensity":
  47606. case "illumination":
  47607. break;
  47608. case "DbgName":
  47609. c.name = u;
  47610. break;
  47611. case "blending":
  47612. c.blending = n[u];
  47613. break;
  47614. case "colorAmbient":
  47615. case "mapAmbient":
  47616. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47617. break;
  47618. case "colorDiffuse":
  47619. c.color = e.fromArray(u).getHex();
  47620. break;
  47621. case "colorSpecular":
  47622. c.specular = e.fromArray(u).getHex();
  47623. break;
  47624. case "colorEmissive":
  47625. c.emissive = e.fromArray(u).getHex();
  47626. break;
  47627. case "specularCoef":
  47628. c.shininess = u;
  47629. break;
  47630. case "shading":
  47631. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47632. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47633. break;
  47634. case "mapDiffuse":
  47635. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47636. break;
  47637. case "mapDiffuseRepeat":
  47638. case "mapDiffuseOffset":
  47639. case "mapDiffuseWrap":
  47640. case "mapDiffuseAnisotropy":
  47641. break;
  47642. case "mapLight":
  47643. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47644. break;
  47645. case "mapLightRepeat":
  47646. case "mapLightOffset":
  47647. case "mapLightWrap":
  47648. case "mapLightAnisotropy":
  47649. break;
  47650. case "mapAO":
  47651. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47652. break;
  47653. case "mapAORepeat":
  47654. case "mapAOOffset":
  47655. case "mapAOWrap":
  47656. case "mapAOAnisotropy":
  47657. break;
  47658. case "mapBump":
  47659. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47660. break;
  47661. case "mapBumpScale":
  47662. c.bumpScale = u;
  47663. break;
  47664. case "mapBumpRepeat":
  47665. case "mapBumpOffset":
  47666. case "mapBumpWrap":
  47667. case "mapBumpAnisotropy":
  47668. break;
  47669. case "mapNormal":
  47670. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47671. break;
  47672. case "mapNormalFactor":
  47673. c.normalScale = [u, u];
  47674. break;
  47675. case "mapNormalRepeat":
  47676. case "mapNormalOffset":
  47677. case "mapNormalWrap":
  47678. case "mapNormalAnisotropy":
  47679. break;
  47680. case "mapSpecular":
  47681. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47682. break;
  47683. case "mapSpecularRepeat":
  47684. case "mapSpecularOffset":
  47685. case "mapSpecularWrap":
  47686. case "mapSpecularAnisotropy":
  47687. break;
  47688. case "mapAlpha":
  47689. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47690. break;
  47691. case "mapAlphaRepeat":
  47692. case "mapAlphaOffset":
  47693. case "mapAlphaWrap":
  47694. case "mapAlphaAnisotropy":
  47695. break;
  47696. case "flipSided":
  47697. c.side = n.BackSide;
  47698. break;
  47699. case "doubleSided":
  47700. c.side = n.DoubleSide;
  47701. break;
  47702. case "transparency":
  47703. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47704. c.opacity = u;
  47705. break;
  47706. case "depthTest":
  47707. case "depthWrite":
  47708. case "colorWrite":
  47709. case "opacity":
  47710. case "reflectivity":
  47711. case "transparent":
  47712. case "visible":
  47713. case "wireframe":
  47714. c[h] = u;
  47715. break;
  47716. case "vertexColors":
  47717. u === !0 && (c.vertexColors = n.VertexColors),
  47718. "face" === u && (c.vertexColors = n.FaceColors);
  47719. break;
  47720. default:
  47721. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47722. }
  47723. }
  47724. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47725. "MeshPhongMaterial" !== c.type && delete c.specular,
  47726. c.opacity < 1 && (c.transparent = !0),
  47727. i.setTextures(l),
  47728. i.parse(c)
  47729. }
  47730. }()
  47731. },
  47732. n.Loader.Handlers = {
  47733. handlers: [],
  47734. add: function(e, t) {
  47735. this.handlers.push(e, t)
  47736. },
  47737. get: function(e) {
  47738. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47739. var r = t[i]
  47740. , o = t[i + 1];
  47741. if (r.test(e))
  47742. return o
  47743. }
  47744. return null
  47745. }
  47746. },
  47747. n.XHRLoader = function(e) {
  47748. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47749. }
  47750. ,
  47751. n.XHRLoader.prototype = {
  47752. constructor: n.XHRLoader,
  47753. load: function(e, t, i, r) {
  47754. void 0 !== this.path && (e = this.path + e);
  47755. var o = this
  47756. , a = n.Cache.get(e);
  47757. if (void 0 !== a)
  47758. return t && setTimeout(function() {
  47759. t(a)
  47760. }, 0),
  47761. a;
  47762. var s = new XMLHttpRequest;
  47763. return s.overrideMimeType("text/plain"),
  47764. s.open("GET", e, !0),
  47765. s.addEventListener("load", function(i) {
  47766. var a = i.target.response;
  47767. n.Cache.add(e, a),
  47768. 200 === this.status ? (t && t(a),
  47769. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47770. t && t(a),
  47771. o.manager.itemEnd(e)) : (r && r(i),
  47772. o.manager.itemError(e))
  47773. }, !1),
  47774. void 0 !== i && s.addEventListener("progress", function(e) {
  47775. i(e)
  47776. }, !1),
  47777. s.addEventListener("error", function(t) {
  47778. r && r(t),
  47779. o.manager.itemError(e)
  47780. }, !1),
  47781. void 0 !== this.responseType && (s.responseType = this.responseType),
  47782. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47783. s.send(null),
  47784. o.manager.itemStart(e),
  47785. s
  47786. },
  47787. setPath: function(e) {
  47788. this.path = e
  47789. },
  47790. setResponseType: function(e) {
  47791. this.responseType = e
  47792. },
  47793. setWithCredentials: function(e) {
  47794. this.withCredentials = e
  47795. }
  47796. },
  47797. n.FontLoader = function(e) {
  47798. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47799. }
  47800. ,
  47801. n.FontLoader.prototype = {
  47802. constructor: n.FontLoader,
  47803. load: function(e, t, i, r) {
  47804. var o = new n.XHRLoader(this.manager);
  47805. o.load(e, function(e) {
  47806. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47807. }, i, r)
  47808. }
  47809. },
  47810. n.ImageLoader = function(e) {
  47811. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47812. }
  47813. ,
  47814. n.ImageLoader.prototype = {
  47815. constructor: n.ImageLoader,
  47816. load: function(e, t, i, r) {
  47817. void 0 !== this.path && (e = this.path + e);
  47818. var o = this
  47819. , a = n.Cache.get(e);
  47820. if (void 0 !== a)
  47821. return o.manager.itemStart(e),
  47822. t ? setTimeout(function() {
  47823. t(a),
  47824. o.manager.itemEnd(e)
  47825. }, 0) : o.manager.itemEnd(e),
  47826. a;
  47827. var s = document.createElement("img");
  47828. return s.addEventListener("load", function(i) {
  47829. n.Cache.add(e, this),
  47830. t && t(this),
  47831. o.manager.itemEnd(e)
  47832. }, !1),
  47833. void 0 !== i && s.addEventListener("progress", function(e) {
  47834. i(e)
  47835. }, !1),
  47836. s.addEventListener("error", function(t) {
  47837. r && r(t),
  47838. o.manager.itemError(e)
  47839. }, !1),
  47840. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47841. o.manager.itemStart(e),
  47842. s.src = e,
  47843. s
  47844. },
  47845. setCrossOrigin: function(e) {
  47846. this.crossOrigin = e
  47847. },
  47848. setPath: function(e) {
  47849. this.path = e
  47850. }
  47851. },
  47852. n.JSONLoader = function(e) {
  47853. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47854. e = void 0),
  47855. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47856. this.withCredentials = !1
  47857. }
  47858. ,
  47859. n.JSONLoader.prototype = {
  47860. constructor: n.JSONLoader,
  47861. get statusDomElement() {
  47862. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47863. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47864. this._statusDomElement
  47865. },
  47866. load: function(e, t, i, r) {
  47867. var o = this
  47868. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47869. , s = new n.XHRLoader(this.manager);
  47870. s.setWithCredentials(this.withCredentials),
  47871. s.load(e, function(i) {
  47872. var n = JSON.parse(i)
  47873. , r = n.metadata;
  47874. if (void 0 !== r) {
  47875. var s = r.type;
  47876. if (void 0 !== s) {
  47877. if ("object" === s.toLowerCase())
  47878. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47879. if ("scene" === s.toLowerCase())
  47880. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47881. }
  47882. }
  47883. var l = o.parse(n, a);
  47884. t(l.geometry, l.materials)
  47885. }, i, r)
  47886. },
  47887. setTexturePath: function(e) {
  47888. this.texturePath = e
  47889. },
  47890. parse: function(e, t) {
  47891. function i(t) {
  47892. function i(e, t) {
  47893. return e & 1 << t
  47894. }
  47895. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47896. if (void 0 !== e.uvs) {
  47897. for (r = 0; r < e.uvs.length; r++)
  47898. e.uvs[r].length && B++;
  47899. for (r = 0; r < B; r++)
  47900. s.faceVertexUvs[r] = []
  47901. }
  47902. for (l = 0,
  47903. c = L.length; l < c; )
  47904. E = new n.Vector3,
  47905. E.x = L[l++] * t,
  47906. E.y = L[l++] * t,
  47907. E.z = L[l++] * t,
  47908. s.vertices.push(E);
  47909. for (l = 0,
  47910. c = O.length; l < c; )
  47911. if (f = O[l++],
  47912. g = i(f, 0),
  47913. m = i(f, 1),
  47914. v = i(f, 3),
  47915. A = i(f, 4),
  47916. y = i(f, 5),
  47917. C = i(f, 6),
  47918. I = i(f, 7),
  47919. g) {
  47920. if (w = new n.Face3,
  47921. w.a = O[l],
  47922. w.b = O[l + 1],
  47923. w.c = O[l + 3],
  47924. _ = new n.Face3,
  47925. _.a = O[l + 1],
  47926. _.b = O[l + 2],
  47927. _.c = O[l + 3],
  47928. l += 4,
  47929. m && (p = O[l++],
  47930. w.materialIndex = p,
  47931. _.materialIndex = p),
  47932. a = s.faces.length,
  47933. v)
  47934. for (r = 0; r < B; r++)
  47935. for (S = e.uvs[r],
  47936. s.faceVertexUvs[r][a] = [],
  47937. s.faceVertexUvs[r][a + 1] = [],
  47938. o = 0; o < 4; o++)
  47939. d = O[l++],
  47940. R = S[2 * d],
  47941. P = S[2 * d + 1],
  47942. M = new n.Vector2(R,P),
  47943. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47944. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47945. if (A && (u = 3 * O[l++],
  47946. w.normal.set(D[u++], D[u++], D[u]),
  47947. _.normal.copy(w.normal)),
  47948. y)
  47949. for (r = 0; r < 4; r++)
  47950. u = 3 * O[l++],
  47951. x = new n.Vector3(D[u++],D[u++],D[u]),
  47952. 2 !== r && w.vertexNormals.push(x),
  47953. 0 !== r && _.vertexNormals.push(x);
  47954. if (C && (h = O[l++],
  47955. T = N[h],
  47956. w.color.setHex(T),
  47957. _.color.setHex(T)),
  47958. I)
  47959. for (r = 0; r < 4; r++)
  47960. h = O[l++],
  47961. T = N[h],
  47962. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47963. 0 !== r && _.vertexColors.push(new n.Color(T));
  47964. s.faces.push(w),
  47965. s.faces.push(_)
  47966. } else {
  47967. if (b = new n.Face3,
  47968. b.a = O[l++],
  47969. b.b = O[l++],
  47970. b.c = O[l++],
  47971. m && (p = O[l++],
  47972. b.materialIndex = p),
  47973. a = s.faces.length,
  47974. v)
  47975. for (r = 0; r < B; r++)
  47976. for (S = e.uvs[r],
  47977. s.faceVertexUvs[r][a] = [],
  47978. o = 0; o < 3; o++)
  47979. d = O[l++],
  47980. R = S[2 * d],
  47981. P = S[2 * d + 1],
  47982. M = new n.Vector2(R,P),
  47983. s.faceVertexUvs[r][a].push(M);
  47984. if (A && (u = 3 * O[l++],
  47985. b.normal.set(D[u++], D[u++], D[u])),
  47986. y)
  47987. for (r = 0; r < 3; r++)
  47988. u = 3 * O[l++],
  47989. x = new n.Vector3(D[u++],D[u++],D[u]),
  47990. b.vertexNormals.push(x);
  47991. if (C && (h = O[l++],
  47992. b.color.setHex(N[h])),
  47993. I)
  47994. for (r = 0; r < 3; r++)
  47995. h = O[l++],
  47996. b.vertexColors.push(new n.Color(N[h]));
  47997. s.faces.push(b)
  47998. }
  47999. }
  48000. function r() {
  48001. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48002. if (e.skinWeights)
  48003. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48004. var o = e.skinWeights[i]
  48005. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48006. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48007. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48008. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48009. }
  48010. if (e.skinIndices)
  48011. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48012. var h = e.skinIndices[i]
  48013. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48014. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48015. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48016. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48017. }
  48018. s.bones = e.bones,
  48019. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48020. }
  48021. function o(t) {
  48022. if (void 0 !== e.morphTargets)
  48023. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48024. s.morphTargets[i] = {},
  48025. s.morphTargets[i].name = e.morphTargets[i].name,
  48026. s.morphTargets[i].vertices = [];
  48027. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48028. var h = new n.Vector3;
  48029. h.x = a[l] * t,
  48030. h.y = a[l + 1] * t,
  48031. h.z = a[l + 2] * t,
  48032. o.push(h)
  48033. }
  48034. }
  48035. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48036. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48037. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48038. u[i].color.fromArray(d, 3 * i)
  48039. }
  48040. }
  48041. function a() {
  48042. var t = []
  48043. , i = [];
  48044. void 0 !== e.animation && i.push(e.animation),
  48045. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48046. for (var r = 0; r < i.length; r++) {
  48047. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48048. o && t.push(o)
  48049. }
  48050. if (s.morphTargets) {
  48051. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48052. t = t.concat(a)
  48053. }
  48054. t.length > 0 && (s.animations = t)
  48055. }
  48056. var s = new n.Geometry
  48057. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48058. if (i(l),
  48059. r(),
  48060. o(l),
  48061. a(),
  48062. s.computeFaceNormals(),
  48063. s.computeBoundingSphere(),
  48064. void 0 === e.materials || 0 === e.materials.length)
  48065. return {
  48066. geometry: s
  48067. };
  48068. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48069. return {
  48070. geometry: s,
  48071. materials: c
  48072. }
  48073. }
  48074. },
  48075. n.LoadingManager = function(e, t, i) {
  48076. var n = this
  48077. , r = !1
  48078. , o = 0
  48079. , a = 0;
  48080. this.onStart = void 0,
  48081. this.onLoad = e,
  48082. this.onProgress = t,
  48083. this.onError = i,
  48084. this.itemStart = function(e) {
  48085. a++,
  48086. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48087. r = !0
  48088. }
  48089. ,
  48090. this.itemEnd = function(e) {
  48091. o++,
  48092. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48093. o === a && (r = !1,
  48094. void 0 !== n.onLoad && n.onLoad())
  48095. }
  48096. ,
  48097. this.itemError = function(e) {
  48098. void 0 !== n.onError && n.onError(e)
  48099. }
  48100. }
  48101. ,
  48102. n.DefaultLoadingManager = new n.LoadingManager,
  48103. n.BufferGeometryLoader = function(e) {
  48104. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48105. }
  48106. ,
  48107. n.BufferGeometryLoader.prototype = {
  48108. constructor: n.BufferGeometryLoader,
  48109. load: function(e, t, i, r) {
  48110. var o = this
  48111. , a = new n.XHRLoader(o.manager);
  48112. a.load(e, function(e) {
  48113. t(o.parse(JSON.parse(e)))
  48114. }, i, r)
  48115. },
  48116. parse: function(e) {
  48117. var t = new n.BufferGeometry
  48118. , i = e.data.index
  48119. , r = {
  48120. Int8Array: Int8Array,
  48121. Uint8Array: Uint8Array,
  48122. Uint8ClampedArray: Uint8ClampedArray,
  48123. Int16Array: Int16Array,
  48124. Uint16Array: Uint16Array,
  48125. Int32Array: Int32Array,
  48126. Uint32Array: Uint32Array,
  48127. Float32Array: Float32Array,
  48128. Float64Array: Float64Array
  48129. };
  48130. if (void 0 !== i) {
  48131. var o = new r[i.type](i.array);
  48132. t.setIndex(new n.BufferAttribute(o,1))
  48133. }
  48134. var a = e.data.attributes;
  48135. for (var s in a) {
  48136. var l = a[s]
  48137. , o = new r[l.type](l.array);
  48138. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48139. }
  48140. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48141. if (void 0 !== c)
  48142. for (var h = 0, u = c.length; h !== u; ++h) {
  48143. var d = c[h];
  48144. t.addGroup(d.start, d.count, d.materialIndex)
  48145. }
  48146. var p = e.data.boundingSphere;
  48147. if (void 0 !== p) {
  48148. var f = new n.Vector3;
  48149. void 0 !== p.center && f.fromArray(p.center),
  48150. t.boundingSphere = new n.Sphere(f,p.radius)
  48151. }
  48152. return t
  48153. }
  48154. },
  48155. n.MaterialLoader = function(e) {
  48156. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48157. this.textures = {}
  48158. }
  48159. ,
  48160. n.MaterialLoader.prototype = {
  48161. constructor: n.MaterialLoader,
  48162. load: function(e, t, i, r) {
  48163. var o = this
  48164. , a = new n.XHRLoader(o.manager);
  48165. a.load(e, function(e) {
  48166. t(o.parse(JSON.parse(e)))
  48167. }, i, r)
  48168. },
  48169. setTextures: function(e) {
  48170. this.textures = e
  48171. },
  48172. getTexture: function(e) {
  48173. var t = this.textures;
  48174. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48175. t[e]
  48176. },
  48177. parse: function(e) {
  48178. var t = new n[e.type];
  48179. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48180. void 0 !== e.name && (t.name = e.name),
  48181. void 0 !== e.color && t.color.setHex(e.color),
  48182. void 0 !== e.roughness && (t.roughness = e.roughness),
  48183. void 0 !== e.metalness && (t.metalness = e.metalness),
  48184. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48185. void 0 !== e.specular && t.specular.setHex(e.specular),
  48186. void 0 !== e.shininess && (t.shininess = e.shininess),
  48187. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48188. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48189. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48190. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48191. void 0 !== e.shading && (t.shading = e.shading),
  48192. void 0 !== e.blending && (t.blending = e.blending),
  48193. void 0 !== e.side && (t.side = e.side),
  48194. void 0 !== e.opacity && (t.opacity = e.opacity),
  48195. void 0 !== e.transparent && (t.transparent = e.transparent),
  48196. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48197. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48198. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48199. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48200. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48201. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48202. void 0 !== e.size && (t.size = e.size),
  48203. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48204. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48205. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48206. t.transparent = !0),
  48207. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48208. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48209. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48210. void 0 !== e.normalScale) {
  48211. var i = e.normalScale;
  48212. Array.isArray(i) === !1 && (i = [i, i]),
  48213. t.normalScale = (new n.Vector2).fromArray(i)
  48214. }
  48215. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48216. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48217. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48218. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48219. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48220. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48221. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48222. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48223. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48224. t.combine = n.MultiplyOperation),
  48225. e.reflectivity && (t.reflectivity = e.reflectivity),
  48226. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48227. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48228. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48229. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48230. void 0 !== e.materials)
  48231. for (var r = 0, o = e.materials.length; r < o; r++)
  48232. t.materials.push(this.parse(e.materials[r]));
  48233. return t
  48234. }
  48235. },
  48236. n.ObjectLoader = function(e) {
  48237. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48238. this.texturePath = ""
  48239. }
  48240. ,
  48241. n.ObjectLoader.prototype = {
  48242. constructor: n.ObjectLoader,
  48243. load: function(e, t, i, r) {
  48244. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48245. var o = this
  48246. , a = new n.XHRLoader(o.manager);
  48247. a.load(e, function(e) {
  48248. o.parse(JSON.parse(e), t)
  48249. }, i, r)
  48250. },
  48251. setTexturePath: function(e) {
  48252. this.texturePath = e
  48253. },
  48254. setCrossOrigin: function(e) {
  48255. this.crossOrigin = e
  48256. },
  48257. parse: function(e, t) {
  48258. var i = this.parseGeometries(e.geometries)
  48259. , n = this.parseImages(e.images, function() {
  48260. void 0 !== t && t(a)
  48261. })
  48262. , r = this.parseTextures(e.textures, n)
  48263. , o = this.parseMaterials(e.materials, r)
  48264. , a = this.parseObject(e.object, i, o);
  48265. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48266. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48267. a
  48268. },
  48269. parseGeometries: function(e) {
  48270. var t = {};
  48271. if (void 0 !== e)
  48272. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48273. var s, l = e[o];
  48274. switch (l.type) {
  48275. case "PlaneGeometry":
  48276. case "PlaneBufferGeometry":
  48277. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48278. break;
  48279. case "BoxGeometry":
  48280. case "BoxBufferGeometry":
  48281. case "CubeGeometry":
  48282. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48283. break;
  48284. case "CircleGeometry":
  48285. case "CircleBufferGeometry":
  48286. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48287. break;
  48288. case "CylinderGeometry":
  48289. case "CylinderBufferGeometry":
  48290. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48291. break;
  48292. case "SphereGeometry":
  48293. case "SphereBufferGeometry":
  48294. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48295. break;
  48296. case "DodecahedronGeometry":
  48297. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48298. break;
  48299. case "IcosahedronGeometry":
  48300. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48301. break;
  48302. case "OctahedronGeometry":
  48303. s = new n.OctahedronGeometry(l.radius,l.detail);
  48304. break;
  48305. case "TetrahedronGeometry":
  48306. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48307. break;
  48308. case "RingGeometry":
  48309. case "RingBufferGeometry":
  48310. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48311. break;
  48312. case "TorusGeometry":
  48313. case "TorusBufferGeometry":
  48314. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48315. break;
  48316. case "TorusKnotGeometry":
  48317. case "TorusKnotBufferGeometry":
  48318. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48319. break;
  48320. case "LatheGeometry":
  48321. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48322. break;
  48323. case "BufferGeometry":
  48324. s = r.parse(l);
  48325. break;
  48326. case "Geometry":
  48327. s = i.parse(l.data, this.texturePath).geometry;
  48328. break;
  48329. default:
  48330. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48331. continue
  48332. }
  48333. s.uuid = l.uuid,
  48334. void 0 !== l.name && (s.name = l.name),
  48335. t[l.uuid] = s
  48336. }
  48337. return t
  48338. },
  48339. parseMaterials: function(e, t) {
  48340. var i = {};
  48341. if (void 0 !== e) {
  48342. var r = new n.MaterialLoader;
  48343. r.setTextures(t);
  48344. for (var o = 0, a = e.length; o < a; o++) {
  48345. var s = r.parse(e[o]);
  48346. i[s.uuid] = s
  48347. }
  48348. }
  48349. return i
  48350. },
  48351. parseAnimations: function(e) {
  48352. for (var t = [], i = 0; i < e.length; i++) {
  48353. var r = n.AnimationClip.parse(e[i]);
  48354. t.push(r)
  48355. }
  48356. return t
  48357. },
  48358. parseImages: function(e, t) {
  48359. function i(e) {
  48360. return r.manager.itemStart(e),
  48361. s.load(e, function() {
  48362. r.manager.itemEnd(e)
  48363. })
  48364. }
  48365. var r = this
  48366. , o = {};
  48367. if (void 0 !== e && e.length > 0) {
  48368. var a = new n.LoadingManager(t)
  48369. , s = new n.ImageLoader(a);
  48370. s.setCrossOrigin(this.crossOrigin);
  48371. for (var l = 0, c = e.length; l < c; l++) {
  48372. var h = e[l]
  48373. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48374. o[h.uuid] = i(u)
  48375. }
  48376. }
  48377. return o
  48378. },
  48379. parseTextures: function(e, t) {
  48380. function i(e) {
  48381. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48382. n[e])
  48383. }
  48384. var r = {};
  48385. if (void 0 !== e)
  48386. for (var o = 0, a = e.length; o < a; o++) {
  48387. var s = e[o];
  48388. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48389. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48390. var l = new n.Texture(t[s.image]);
  48391. l.needsUpdate = !0,
  48392. l.uuid = s.uuid,
  48393. void 0 !== s.name && (l.name = s.name),
  48394. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48395. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48396. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48397. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48398. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48399. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48400. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48401. l.wrapT = i(s.wrap[1])),
  48402. r[s.uuid] = l
  48403. }
  48404. return r
  48405. },
  48406. parseObject: function() {
  48407. var e = new n.Matrix4;
  48408. return function(t, i, r) {
  48409. function o(e) {
  48410. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48411. i[e]
  48412. }
  48413. function a(e) {
  48414. if (void 0 !== e)
  48415. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48416. r[e]
  48417. }
  48418. var s;
  48419. switch (t.type) {
  48420. case "Scene":
  48421. s = new n.Scene;
  48422. break;
  48423. case "PerspectiveCamera":
  48424. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48425. break;
  48426. case "OrthographicCamera":
  48427. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48428. break;
  48429. case "AmbientLight":
  48430. s = new n.AmbientLight(t.color,t.intensity);
  48431. break;
  48432. case "DirectionalLight":
  48433. s = new n.DirectionalLight(t.color,t.intensity);
  48434. break;
  48435. case "PointLight":
  48436. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48437. break;
  48438. case "SpotLight":
  48439. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48440. break;
  48441. case "HemisphereLight":
  48442. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48443. break;
  48444. case "Mesh":
  48445. var l = o(t.geometry)
  48446. , c = a(t.material);
  48447. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48448. break;
  48449. case "LOD":
  48450. s = new n.LOD;
  48451. break;
  48452. case "Line":
  48453. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48454. break;
  48455. case "PointCloud":
  48456. case "Points":
  48457. s = new n.Points(o(t.geometry),a(t.material));
  48458. break;
  48459. case "Sprite":
  48460. s = new n.Sprite(a(t.material));
  48461. break;
  48462. case "Group":
  48463. s = new n.Group;
  48464. break;
  48465. default:
  48466. s = new n.Object3D
  48467. }
  48468. if (s.uuid = t.uuid,
  48469. void 0 !== t.name && (s.name = t.name),
  48470. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48471. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48472. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48473. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48474. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48475. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48476. void 0 !== t.visible && (s.visible = t.visible),
  48477. void 0 !== t.userData && (s.userData = t.userData),
  48478. void 0 !== t.children)
  48479. for (var h in t.children)
  48480. s.add(this.parseObject(t.children[h], i, r));
  48481. if ("LOD" === t.type)
  48482. for (var u = t.levels, d = 0; d < u.length; d++) {
  48483. var p = u[d]
  48484. , h = s.getObjectByProperty("uuid", p.object);
  48485. void 0 !== h && s.addLevel(h, p.distance)
  48486. }
  48487. return s
  48488. }
  48489. }()
  48490. },
  48491. n.TextureLoader = function(e) {
  48492. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48493. }
  48494. ,
  48495. n.TextureLoader.prototype = {
  48496. constructor: n.TextureLoader,
  48497. load: function(e, t, i, r) {
  48498. var o = new n.Texture
  48499. , a = new n.ImageLoader(this.manager);
  48500. return a.setCrossOrigin(this.crossOrigin),
  48501. a.setPath(this.path),
  48502. a.load(e, function(e) {
  48503. o.image = e,
  48504. o.needsUpdate = !0,
  48505. void 0 !== t && t(o)
  48506. }, i, r),
  48507. o
  48508. },
  48509. setCrossOrigin: function(e) {
  48510. this.crossOrigin = e
  48511. },
  48512. setPath: function(e) {
  48513. this.path = e
  48514. }
  48515. },
  48516. n.CubeTextureLoader = function(e) {
  48517. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48518. }
  48519. ,
  48520. n.CubeTextureLoader.prototype = {
  48521. constructor: n.CubeTextureLoader,
  48522. load: function(e, t, i, r) {
  48523. function o(i) {
  48524. s.load(e[i], function(e) {
  48525. a.images[i] = e,
  48526. l++,
  48527. 6 === l && (a.needsUpdate = !0,
  48528. t && t(a))
  48529. }, void 0, r)
  48530. }
  48531. var a = new n.CubeTexture
  48532. , s = new n.ImageLoader(this.manager);
  48533. s.setCrossOrigin(this.crossOrigin),
  48534. s.setPath(this.path);
  48535. for (var l = 0, c = 0; c < e.length; ++c)
  48536. o(c);
  48537. return a
  48538. },
  48539. setCrossOrigin: function(e) {
  48540. this.crossOrigin = e
  48541. },
  48542. setPath: function(e) {
  48543. this.path = e
  48544. }
  48545. },
  48546. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48547. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48548. this._parser = null
  48549. }
  48550. ,
  48551. n.BinaryTextureLoader.prototype = {
  48552. constructor: n.BinaryTextureLoader,
  48553. load: function(e, t, i, r) {
  48554. var o = this
  48555. , a = new n.DataTexture
  48556. , s = new n.XHRLoader(this.manager);
  48557. return s.setResponseType("arraybuffer"),
  48558. s.load(e, function(e) {
  48559. var i = o._parser(e);
  48560. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48561. a.image.height = i.height,
  48562. a.image.data = i.data),
  48563. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48564. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48565. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48566. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48567. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48568. void 0 !== i.format && (a.format = i.format),
  48569. void 0 !== i.type && (a.type = i.type),
  48570. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48571. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48572. a.needsUpdate = !0,
  48573. t && t(a, i))
  48574. }, i, r),
  48575. a
  48576. }
  48577. },
  48578. n.CompressedTextureLoader = function(e) {
  48579. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48580. this._parser = null
  48581. }
  48582. ;
  48583. n.CompressedTextureLoader.prototype = {
  48584. constructor: n.CompressedTextureLoader,
  48585. load: function(e, t, i, r) {
  48586. function o(o) {
  48587. c.load(e[o], function(e) {
  48588. var i = a._parser(e, !0);
  48589. s[o] = {
  48590. width: i.width,
  48591. height: i.height,
  48592. format: i.format,
  48593. mipmaps: i.mipmaps
  48594. },
  48595. h += 1,
  48596. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48597. l.format = i.format,
  48598. l.needsUpdate = !0,
  48599. t && t(l))
  48600. }, i, r)
  48601. }
  48602. var a = this
  48603. , s = []
  48604. , l = new n.CompressedTexture;
  48605. l.image = s;
  48606. var c = new n.XHRLoader(this.manager);
  48607. if (c.setPath(this.path),
  48608. c.setResponseType("arraybuffer"),
  48609. Array.isArray(e))
  48610. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48611. o(u);
  48612. else
  48613. c.load(e, function(e) {
  48614. var i = a._parser(e, !0);
  48615. if (i.isCubemap)
  48616. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48617. s[o] = {
  48618. mipmaps: []
  48619. };
  48620. for (var c = 0; c < i.mipmapCount; c++)
  48621. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48622. s[o].format = i.format,
  48623. s[o].width = i.width,
  48624. s[o].height = i.height
  48625. }
  48626. else
  48627. l.image.width = i.width,
  48628. l.image.height = i.height,
  48629. l.mipmaps = i.mipmaps;
  48630. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48631. l.format = i.format,
  48632. l.needsUpdate = !0,
  48633. t && t(l)
  48634. }, i, r);
  48635. return l
  48636. },
  48637. setPath: function(e) {
  48638. this.path = e
  48639. }
  48640. };
  48641. n.Material = function() {
  48642. Object.defineProperty(this, "id", {
  48643. value: n.MaterialIdCount++
  48644. }),
  48645. this.uuid = n.Math.generateUUID(),
  48646. this.name = "",
  48647. this.type = "Material",
  48648. this.side = n.FrontSide,
  48649. this.opacity = 1,
  48650. this.transparent = !1,
  48651. this.blending = n.NormalBlending,
  48652. this.blendSrc = n.SrcAlphaFactor,
  48653. this.blendDst = n.OneMinusSrcAlphaFactor,
  48654. this.blendEquation = n.AddEquation,
  48655. this.blendSrcAlpha = null,
  48656. this.blendDstAlpha = null,
  48657. this.blendEquationAlpha = null,
  48658. this.depthFunc = n.LessEqualDepth,
  48659. this.depthTest = !0,
  48660. this.depthWrite = !0,
  48661. this.colorWrite = !0,
  48662. this.precision = null,
  48663. this.polygonOffset = !1,
  48664. this.polygonOffsetFactor = 0,
  48665. this.polygonOffsetUnits = 0,
  48666. this.alphaTest = 0,
  48667. this.premultipliedAlpha = !1,
  48668. this.overdraw = 0,
  48669. this.visible = !0,
  48670. this._needsUpdate = !0
  48671. }
  48672. ,
  48673. n.Material.prototype = {
  48674. constructor: n.Material,
  48675. get needsUpdate() {
  48676. return this._needsUpdate
  48677. },
  48678. set needsUpdate(e) {
  48679. e === !0 && this.update(),
  48680. this._needsUpdate = e
  48681. },
  48682. setValues: function(e) {
  48683. if (void 0 !== e)
  48684. for (var t in e) {
  48685. var i = e[t];
  48686. if (void 0 !== i) {
  48687. var r = this[t];
  48688. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48689. } else
  48690. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48691. }
  48692. },
  48693. toJSON: function(e) {
  48694. function t(e) {
  48695. var t = [];
  48696. for (var i in e) {
  48697. var n = e[i];
  48698. delete n.metadata,
  48699. t.push(n)
  48700. }
  48701. return t
  48702. }
  48703. var i = void 0 === e;
  48704. i && (e = {
  48705. textures: {},
  48706. images: {}
  48707. });
  48708. var r = {
  48709. metadata: {
  48710. version: 4.4,
  48711. type: "Material",
  48712. generator: "Material.toJSON"
  48713. }
  48714. };
  48715. if (r.uuid = this.uuid,
  48716. r.type = this.type,
  48717. "" !== this.name && (r.name = this.name),
  48718. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48719. .5 !== this.roughness && (r.roughness = this.roughness),
  48720. .5 !== this.metalness && (r.metalness = this.metalness),
  48721. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48722. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48723. void 0 !== this.shininess && (r.shininess = this.shininess),
  48724. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48725. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48726. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48727. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48728. r.bumpScale = this.bumpScale),
  48729. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48730. r.normalScale = this.normalScale.toArray()),
  48731. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48732. r.displacementScale = this.displacementScale,
  48733. r.displacementBias = this.displacementBias),
  48734. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48735. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48736. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48737. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48738. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48739. r.reflectivity = this.reflectivity),
  48740. void 0 !== this.size && (r.size = this.size),
  48741. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48742. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48743. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48744. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48745. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48746. this.opacity < 1 && (r.opacity = this.opacity),
  48747. this.transparent === !0 && (r.transparent = this.transparent),
  48748. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48749. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48750. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48751. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48752. i) {
  48753. var o = t(e.textures)
  48754. , a = t(e.images);
  48755. o.length > 0 && (r.textures = o),
  48756. a.length > 0 && (r.images = a)
  48757. }
  48758. return r
  48759. },
  48760. clone: function() {
  48761. return (new this.constructor).copy(this)
  48762. },
  48763. copy: function(e) {
  48764. return this.name = e.name,
  48765. this.side = e.side,
  48766. this.opacity = e.opacity,
  48767. this.transparent = e.transparent,
  48768. this.blending = e.blending,
  48769. this.blendSrc = e.blendSrc,
  48770. this.blendDst = e.blendDst,
  48771. this.blendEquation = e.blendEquation,
  48772. this.blendSrcAlpha = e.blendSrcAlpha,
  48773. this.blendDstAlpha = e.blendDstAlpha,
  48774. this.blendEquationAlpha = e.blendEquationAlpha,
  48775. this.depthFunc = e.depthFunc,
  48776. this.depthTest = e.depthTest,
  48777. this.depthWrite = e.depthWrite,
  48778. this.colorWrite = e.colorWrite,
  48779. this.precision = e.precision,
  48780. this.polygonOffset = e.polygonOffset,
  48781. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48782. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48783. this.alphaTest = e.alphaTest,
  48784. this.premultipliedAlpha = e.premultipliedAlpha,
  48785. this.overdraw = e.overdraw,
  48786. this.visible = e.visible,
  48787. this
  48788. },
  48789. update: function() {
  48790. this.dispatchEvent({
  48791. type: "update"
  48792. })
  48793. },
  48794. dispose: function() {
  48795. this.dispatchEvent({
  48796. type: "dispose"
  48797. })
  48798. }
  48799. },
  48800. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48801. n.MaterialIdCount = 0,
  48802. n.LineBasicMaterial = function(e) {
  48803. n.Material.call(this),
  48804. this.type = "LineBasicMaterial",
  48805. this.color = new n.Color(16777215),
  48806. this.linewidth = 1,
  48807. this.linecap = "round",
  48808. this.linejoin = "round",
  48809. this.blending = n.NormalBlending,
  48810. this.vertexColors = n.NoColors,
  48811. this.fog = !0,
  48812. this.setValues(e)
  48813. }
  48814. ,
  48815. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48816. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48817. n.LineBasicMaterial.prototype.copy = function(e) {
  48818. return n.Material.prototype.copy.call(this, e),
  48819. this.color.copy(e.color),
  48820. this.linewidth = e.linewidth,
  48821. this.linecap = e.linecap,
  48822. this.linejoin = e.linejoin,
  48823. this.vertexColors = e.vertexColors,
  48824. this.fog = e.fog,
  48825. this
  48826. }
  48827. ,
  48828. n.LineDashedMaterial = function(e) {
  48829. n.Material.call(this),
  48830. this.type = "LineDashedMaterial",
  48831. this.color = new n.Color(16777215),
  48832. this.linewidth = 1,
  48833. this.scale = 1,
  48834. this.dashSize = 3,
  48835. this.gapSize = 1,
  48836. this.blending = n.NormalBlending,
  48837. this.vertexColors = n.NoColors,
  48838. this.fog = !0,
  48839. this.setValues(e)
  48840. }
  48841. ,
  48842. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48843. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48844. n.LineDashedMaterial.prototype.copy = function(e) {
  48845. return n.Material.prototype.copy.call(this, e),
  48846. this.color.copy(e.color),
  48847. this.linewidth = e.linewidth,
  48848. this.scale = e.scale,
  48849. this.dashSize = e.dashSize,
  48850. this.gapSize = e.gapSize,
  48851. this.vertexColors = e.vertexColors,
  48852. this.fog = e.fog,
  48853. this
  48854. }
  48855. ,
  48856. n.MeshBasicMaterial = function(e) {
  48857. n.Material.call(this),
  48858. this.type = "MeshBasicMaterial",
  48859. this.color = new n.Color(16777215),
  48860. this.map = null,
  48861. this.aoMap = null,
  48862. this.aoMapIntensity = 1,
  48863. this.specularMap = null,
  48864. this.alphaMap = null,
  48865. this.envMap = null,
  48866. this.combine = n.MultiplyOperation,
  48867. this.reflectivity = 1,
  48868. this.refractionRatio = .98,
  48869. this.fog = !0,
  48870. this.shading = n.SmoothShading,
  48871. this.blending = n.NormalBlending,
  48872. this.wireframe = !1,
  48873. this.wireframeLinewidth = 1,
  48874. this.wireframeLinecap = "round",
  48875. this.wireframeLinejoin = "round",
  48876. this.vertexColors = n.NoColors,
  48877. this.skinning = !1,
  48878. this.morphTargets = !1,
  48879. this.setValues(e)
  48880. }
  48881. ,
  48882. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48883. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48884. n.MeshBasicMaterial.prototype.copy = function(e) {
  48885. return n.Material.prototype.copy.call(this, e),
  48886. this.color.copy(e.color),
  48887. this.map = e.map,
  48888. this.aoMap = e.aoMap,
  48889. this.aoMapIntensity = e.aoMapIntensity,
  48890. this.specularMap = e.specularMap,
  48891. this.alphaMap = e.alphaMap,
  48892. this.envMap = e.envMap,
  48893. this.combine = e.combine,
  48894. this.reflectivity = e.reflectivity,
  48895. this.refractionRatio = e.refractionRatio,
  48896. this.fog = e.fog,
  48897. this.shading = e.shading,
  48898. this.wireframe = e.wireframe,
  48899. this.wireframeLinewidth = e.wireframeLinewidth,
  48900. this.wireframeLinecap = e.wireframeLinecap,
  48901. this.wireframeLinejoin = e.wireframeLinejoin,
  48902. this.vertexColors = e.vertexColors,
  48903. this.skinning = e.skinning,
  48904. this.morphTargets = e.morphTargets,
  48905. this
  48906. }
  48907. ,
  48908. n.MeshLambertMaterial = function(e) {
  48909. n.Material.call(this),
  48910. this.type = "MeshLambertMaterial",
  48911. this.color = new n.Color(16777215),
  48912. this.map = null,
  48913. this.lightMap = null,
  48914. this.lightMapIntensity = 1,
  48915. this.aoMap = null,
  48916. this.aoMapIntensity = 1,
  48917. this.emissive = new n.Color(0),
  48918. this.emissiveIntensity = 1,
  48919. this.emissiveMap = null,
  48920. this.specularMap = null,
  48921. this.alphaMap = null,
  48922. this.envMap = null,
  48923. this.combine = n.MultiplyOperation,
  48924. this.reflectivity = 1,
  48925. this.refractionRatio = .98,
  48926. this.fog = !0,
  48927. this.blending = n.NormalBlending,
  48928. this.wireframe = !1,
  48929. this.wireframeLinewidth = 1,
  48930. this.wireframeLinecap = "round",
  48931. this.wireframeLinejoin = "round",
  48932. this.vertexColors = n.NoColors,
  48933. this.skinning = !1,
  48934. this.morphTargets = !1,
  48935. this.morphNormals = !1,
  48936. this.setValues(e)
  48937. }
  48938. ,
  48939. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48940. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48941. n.MeshLambertMaterial.prototype.copy = function(e) {
  48942. return n.Material.prototype.copy.call(this, e),
  48943. this.color.copy(e.color),
  48944. this.map = e.map,
  48945. this.lightMap = e.lightMap,
  48946. this.lightMapIntensity = e.lightMapIntensity,
  48947. this.aoMap = e.aoMap,
  48948. this.aoMapIntensity = e.aoMapIntensity,
  48949. this.emissive.copy(e.emissive),
  48950. this.emissiveMap = e.emissiveMap,
  48951. this.emissiveIntensity = e.emissiveIntensity,
  48952. this.specularMap = e.specularMap,
  48953. this.alphaMap = e.alphaMap,
  48954. this.envMap = e.envMap,
  48955. this.combine = e.combine,
  48956. this.reflectivity = e.reflectivity,
  48957. this.refractionRatio = e.refractionRatio,
  48958. this.fog = e.fog,
  48959. this.wireframe = e.wireframe,
  48960. this.wireframeLinewidth = e.wireframeLinewidth,
  48961. this.wireframeLinecap = e.wireframeLinecap,
  48962. this.wireframeLinejoin = e.wireframeLinejoin,
  48963. this.vertexColors = e.vertexColors,
  48964. this.skinning = e.skinning,
  48965. this.morphTargets = e.morphTargets,
  48966. this.morphNormals = e.morphNormals,
  48967. this
  48968. }
  48969. ,
  48970. n.MeshPhongMaterial = function(e) {
  48971. n.Material.call(this),
  48972. this.type = "MeshPhongMaterial",
  48973. this.color = new n.Color(16777215),
  48974. this.specular = new n.Color(1118481),
  48975. this.shininess = 30,
  48976. this.map = null,
  48977. this.lightMap = null,
  48978. this.lightMapIntensity = 1,
  48979. this.aoMap = null,
  48980. this.aoMapIntensity = 1,
  48981. this.emissive = new n.Color(0),
  48982. this.emissiveIntensity = 1,
  48983. this.emissiveMap = null,
  48984. this.bumpMap = null,
  48985. this.bumpScale = 1,
  48986. this.normalMap = null,
  48987. this.normalScale = new n.Vector2(1,1),
  48988. this.displacementMap = null,
  48989. this.displacementScale = 1,
  48990. this.displacementBias = 0,
  48991. this.specularMap = null,
  48992. this.alphaMap = null,
  48993. this.envMap = null,
  48994. this.combine = n.MultiplyOperation,
  48995. this.reflectivity = 1,
  48996. this.refractionRatio = .98,
  48997. this.fog = !0,
  48998. this.shading = n.SmoothShading,
  48999. this.blending = n.NormalBlending,
  49000. this.wireframe = !1,
  49001. this.wireframeLinewidth = 1,
  49002. this.wireframeLinecap = "round",
  49003. this.wireframeLinejoin = "round",
  49004. this.vertexColors = n.NoColors,
  49005. this.skinning = !1,
  49006. this.morphTargets = !1,
  49007. this.morphNormals = !1,
  49008. this.setValues(e)
  49009. }
  49010. ,
  49011. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49012. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49013. n.MeshPhongMaterial.prototype.copy = function(e) {
  49014. return n.Material.prototype.copy.call(this, e),
  49015. this.color.copy(e.color),
  49016. this.specular.copy(e.specular),
  49017. this.shininess = e.shininess,
  49018. this.map = e.map,
  49019. this.lightMap = e.lightMap,
  49020. this.lightMapIntensity = e.lightMapIntensity,
  49021. this.aoMap = e.aoMap,
  49022. this.aoMapIntensity = e.aoMapIntensity,
  49023. this.emissive.copy(e.emissive),
  49024. this.emissiveMap = e.emissiveMap,
  49025. this.emissiveIntensity = e.emissiveIntensity,
  49026. this.bumpMap = e.bumpMap,
  49027. this.bumpScale = e.bumpScale,
  49028. this.normalMap = e.normalMap,
  49029. this.normalScale.copy(e.normalScale),
  49030. this.displacementMap = e.displacementMap,
  49031. this.displacementScale = e.displacementScale,
  49032. this.displacementBias = e.displacementBias,
  49033. this.specularMap = e.specularMap,
  49034. this.alphaMap = e.alphaMap,
  49035. this.envMap = e.envMap,
  49036. this.combine = e.combine,
  49037. this.reflectivity = e.reflectivity,
  49038. this.refractionRatio = e.refractionRatio,
  49039. this.fog = e.fog,
  49040. this.shading = e.shading,
  49041. this.wireframe = e.wireframe,
  49042. this.wireframeLinewidth = e.wireframeLinewidth,
  49043. this.wireframeLinecap = e.wireframeLinecap,
  49044. this.wireframeLinejoin = e.wireframeLinejoin,
  49045. this.vertexColors = e.vertexColors,
  49046. this.skinning = e.skinning,
  49047. this.morphTargets = e.morphTargets,
  49048. this.morphNormals = e.morphNormals,
  49049. this
  49050. }
  49051. ,
  49052. n.MeshStandardMaterial = function(e) {
  49053. n.Material.call(this),
  49054. this.type = "MeshStandardMaterial",
  49055. this.color = new n.Color(16777215),
  49056. this.roughness = .5,
  49057. this.metalness = .5,
  49058. this.map = null,
  49059. this.lightMap = null,
  49060. this.lightMapIntensity = 1,
  49061. this.aoMap = null,
  49062. this.aoMapIntensity = 1,
  49063. this.emissive = new n.Color(0),
  49064. this.emissiveIntensity = 1,
  49065. this.emissiveMap = null,
  49066. this.bumpMap = null,
  49067. this.bumpScale = 1,
  49068. this.normalMap = null,
  49069. this.normalScale = new n.Vector2(1,1),
  49070. this.displacementMap = null,
  49071. this.displacementScale = 1,
  49072. this.displacementBias = 0,
  49073. this.roughnessMap = null,
  49074. this.metalnessMap = null,
  49075. this.alphaMap = null,
  49076. this.envMap = null,
  49077. this.envMapIntensity = 1,
  49078. this.refractionRatio = .98,
  49079. this.fog = !0,
  49080. this.shading = n.SmoothShading,
  49081. this.blending = n.NormalBlending,
  49082. this.wireframe = !1,
  49083. this.wireframeLinewidth = 1,
  49084. this.wireframeLinecap = "round",
  49085. this.wireframeLinejoin = "round",
  49086. this.vertexColors = n.NoColors,
  49087. this.skinning = !1,
  49088. this.morphTargets = !1,
  49089. this.morphNormals = !1,
  49090. this.setValues(e)
  49091. }
  49092. ,
  49093. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49094. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49095. n.MeshStandardMaterial.prototype.copy = function(e) {
  49096. return n.Material.prototype.copy.call(this, e),
  49097. this.color.copy(e.color),
  49098. this.roughness = e.roughness,
  49099. this.metalness = e.metalness,
  49100. this.map = e.map,
  49101. this.lightMap = e.lightMap,
  49102. this.lightMapIntensity = e.lightMapIntensity,
  49103. this.aoMap = e.aoMap,
  49104. this.aoMapIntensity = e.aoMapIntensity,
  49105. this.emissive.copy(e.emissive),
  49106. this.emissiveMap = e.emissiveMap,
  49107. this.emissiveIntensity = e.emissiveIntensity,
  49108. this.bumpMap = e.bumpMap,
  49109. this.bumpScale = e.bumpScale,
  49110. this.normalMap = e.normalMap,
  49111. this.normalScale.copy(e.normalScale),
  49112. this.displacementMap = e.displacementMap,
  49113. this.displacementScale = e.displacementScale,
  49114. this.displacementBias = e.displacementBias,
  49115. this.roughnessMap = e.roughnessMap,
  49116. this.metalnessMap = e.metalnessMap,
  49117. this.alphaMap = e.alphaMap,
  49118. this.envMap = e.envMap,
  49119. this.envMapIntensity = e.envMapIntensity,
  49120. this.refractionRatio = e.refractionRatio,
  49121. this.fog = e.fog,
  49122. this.shading = e.shading,
  49123. this.wireframe = e.wireframe,
  49124. this.wireframeLinewidth = e.wireframeLinewidth,
  49125. this.wireframeLinecap = e.wireframeLinecap,
  49126. this.wireframeLinejoin = e.wireframeLinejoin,
  49127. this.vertexColors = e.vertexColors,
  49128. this.skinning = e.skinning,
  49129. this.morphTargets = e.morphTargets,
  49130. this.morphNormals = e.morphNormals,
  49131. this
  49132. }
  49133. ,
  49134. n.MeshDepthMaterial = function(e) {
  49135. n.Material.call(this),
  49136. this.type = "MeshDepthMaterial",
  49137. this.morphTargets = !1,
  49138. this.wireframe = !1,
  49139. this.wireframeLinewidth = 1,
  49140. this.setValues(e)
  49141. }
  49142. ,
  49143. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49144. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49145. n.MeshDepthMaterial.prototype.copy = function(e) {
  49146. return n.Material.prototype.copy.call(this, e),
  49147. this.wireframe = e.wireframe,
  49148. this.wireframeLinewidth = e.wireframeLinewidth,
  49149. this
  49150. }
  49151. ,
  49152. n.MeshNormalMaterial = function(e) {
  49153. n.Material.call(this, e),
  49154. this.type = "MeshNormalMaterial",
  49155. this.wireframe = !1,
  49156. this.wireframeLinewidth = 1,
  49157. this.morphTargets = !1,
  49158. this.setValues(e)
  49159. }
  49160. ,
  49161. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49162. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49163. n.MeshNormalMaterial.prototype.copy = function(e) {
  49164. return n.Material.prototype.copy.call(this, e),
  49165. this.wireframe = e.wireframe,
  49166. this.wireframeLinewidth = e.wireframeLinewidth,
  49167. this
  49168. }
  49169. ,
  49170. n.MultiMaterial = function(e) {
  49171. this.uuid = n.Math.generateUUID(),
  49172. this.type = "MultiMaterial",
  49173. this.materials = e instanceof Array ? e : [],
  49174. this.visible = !0
  49175. }
  49176. ,
  49177. n.MultiMaterial.prototype = {
  49178. constructor: n.MultiMaterial,
  49179. toJSON: function(e) {
  49180. for (var t = {
  49181. metadata: {
  49182. version: 4.2,
  49183. type: "material",
  49184. generator: "MaterialExporter"
  49185. },
  49186. uuid: this.uuid,
  49187. type: this.type,
  49188. materials: []
  49189. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49190. var o = i[n].toJSON(e);
  49191. delete o.metadata,
  49192. t.materials.push(o)
  49193. }
  49194. return t.visible = this.visible,
  49195. t
  49196. },
  49197. clone: function() {
  49198. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49199. e.materials.push(this.materials[t].clone());
  49200. return e.visible = this.visible,
  49201. e
  49202. }
  49203. },
  49204. n.PointsMaterial = function(e) {
  49205. n.Material.call(this),
  49206. this.type = "PointsMaterial",
  49207. this.color = new n.Color(16777215),
  49208. this.map = null,
  49209. this.size = 1,
  49210. this.sizeAttenuation = !0,
  49211. this.blending = n.NormalBlending,
  49212. this.vertexColors = n.NoColors,
  49213. this.fog = !0,
  49214. this.setValues(e)
  49215. }
  49216. ,
  49217. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49218. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49219. n.PointsMaterial.prototype.copy = function(e) {
  49220. return n.Material.prototype.copy.call(this, e),
  49221. this.color.copy(e.color),
  49222. this.map = e.map,
  49223. this.size = e.size,
  49224. this.sizeAttenuation = e.sizeAttenuation,
  49225. this.vertexColors = e.vertexColors,
  49226. this.fog = e.fog,
  49227. this
  49228. }
  49229. ,
  49230. n.ShaderMaterial = function(e) {
  49231. n.Material.call(this),
  49232. this.type = "ShaderMaterial",
  49233. this.defines = {},
  49234. this.uniforms = {},
  49235. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49236. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49237. this.shading = n.SmoothShading,
  49238. this.linewidth = 1,
  49239. this.wireframe = !1,
  49240. this.wireframeLinewidth = 1,
  49241. this.fog = !1,
  49242. this.lights = !1,
  49243. this.vertexColors = n.NoColors,
  49244. this.skinning = !1,
  49245. this.morphTargets = !1,
  49246. this.morphNormals = !1,
  49247. this.extensions = {
  49248. derivatives: !1,
  49249. fragDepth: !1,
  49250. drawBuffers: !1,
  49251. shaderTextureLOD: !1
  49252. },
  49253. this.defaultAttributeValues = {
  49254. color: [1, 1, 1],
  49255. uv: [0, 0],
  49256. uv2: [0, 0]
  49257. },
  49258. this.index0AttributeName = void 0,
  49259. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49260. this.setValues(e))
  49261. }
  49262. ,
  49263. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49264. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49265. n.ShaderMaterial.prototype.copy = function(e) {
  49266. return n.Material.prototype.copy.call(this, e),
  49267. this.fragmentShader = e.fragmentShader,
  49268. this.vertexShader = e.vertexShader,
  49269. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49270. this.defines = e.defines,
  49271. this.shading = e.shading,
  49272. this.wireframe = e.wireframe,
  49273. this.wireframeLinewidth = e.wireframeLinewidth,
  49274. this.fog = e.fog,
  49275. this.lights = e.lights,
  49276. this.vertexColors = e.vertexColors,
  49277. this.skinning = e.skinning,
  49278. this.morphTargets = e.morphTargets,
  49279. this.morphNormals = e.morphNormals,
  49280. this.extensions = e.extensions,
  49281. this
  49282. }
  49283. ,
  49284. n.ShaderMaterial.prototype.toJSON = function(e) {
  49285. var t = n.Material.prototype.toJSON.call(this, e);
  49286. return t.uniforms = this.uniforms,
  49287. t.vertexShader = this.vertexShader,
  49288. t.fragmentShader = this.fragmentShader,
  49289. t
  49290. }
  49291. ,
  49292. n.RawShaderMaterial = function(e) {
  49293. n.ShaderMaterial.call(this, e),
  49294. this.type = "RawShaderMaterial"
  49295. }
  49296. ,
  49297. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49298. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49299. n.SpriteMaterial = function(e) {
  49300. n.Material.call(this),
  49301. this.type = "SpriteMaterial",
  49302. this.color = new n.Color(16777215),
  49303. this.map = null,
  49304. this.rotation = 0,
  49305. this.fog = !1,
  49306. this.setValues(e)
  49307. }
  49308. ,
  49309. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49310. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49311. n.SpriteMaterial.prototype.copy = function(e) {
  49312. return n.Material.prototype.copy.call(this, e),
  49313. this.color.copy(e.color),
  49314. this.map = e.map,
  49315. this.rotation = e.rotation,
  49316. this.fog = e.fog,
  49317. this
  49318. }
  49319. ,
  49320. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49321. Object.defineProperty(this, "id", {
  49322. value: n.TextureIdCount++
  49323. }),
  49324. this.uuid = n.Math.generateUUID(),
  49325. this.name = "",
  49326. this.sourceFile = "",
  49327. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49328. this.mipmaps = [],
  49329. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49330. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49331. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49332. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49333. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49334. this.anisotropy = void 0 !== c ? c : 1,
  49335. this.format = void 0 !== s ? s : n.RGBAFormat,
  49336. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49337. this.offset = new n.Vector2(0,0),
  49338. this.repeat = new n.Vector2(1,1),
  49339. this.generateMipmaps = !0,
  49340. this.premultiplyAlpha = !1,
  49341. this.flipY = !0,
  49342. this.unpackAlignment = 4,
  49343. this.encoding = n.LinearEncoding,
  49344. this.version = 0,
  49345. this.onUpdate = null
  49346. }
  49347. ,
  49348. n.Texture.DEFAULT_IMAGE = void 0,
  49349. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49350. n.Texture.prototype = {
  49351. constructor: n.Texture,
  49352. set needsUpdate(e) {
  49353. e === !0 && this.version++
  49354. },
  49355. clone: function() {
  49356. return (new this.constructor).copy(this)
  49357. },
  49358. copy: function(e) {
  49359. return this.image = e.image,
  49360. this.mipmaps = e.mipmaps.slice(0),
  49361. this.mapping = e.mapping,
  49362. this.wrapS = e.wrapS,
  49363. this.wrapT = e.wrapT,
  49364. this.magFilter = e.magFilter,
  49365. this.minFilter = e.minFilter,
  49366. this.anisotropy = e.anisotropy,
  49367. this.format = e.format,
  49368. this.type = e.type,
  49369. this.offset.copy(e.offset),
  49370. this.repeat.copy(e.repeat),
  49371. this.generateMipmaps = e.generateMipmaps,
  49372. this.premultiplyAlpha = e.premultiplyAlpha,
  49373. this.flipY = e.flipY,
  49374. this.unpackAlignment = e.unpackAlignment,
  49375. this.encoding = e.encoding,
  49376. this
  49377. },
  49378. toJSON: function(e) {
  49379. function t(e) {
  49380. var t;
  49381. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49382. t.width = e.width,
  49383. t.height = e.height,
  49384. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49385. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49386. }
  49387. if (void 0 !== e.textures[this.uuid])
  49388. return e.textures[this.uuid];
  49389. var i = {
  49390. metadata: {
  49391. version: 4.4,
  49392. type: "Texture",
  49393. generator: "Texture.toJSON"
  49394. },
  49395. uuid: this.uuid,
  49396. name: this.name,
  49397. mapping: this.mapping,
  49398. repeat: [this.repeat.x, this.repeat.y],
  49399. offset: [this.offset.x, this.offset.y],
  49400. wrap: [this.wrapS, this.wrapT],
  49401. minFilter: this.minFilter,
  49402. magFilter: this.magFilter,
  49403. anisotropy: this.anisotropy
  49404. };
  49405. if (void 0 !== this.image) {
  49406. var r = this.image;
  49407. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49408. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49409. uuid: r.uuid,
  49410. url: t(r)
  49411. }),
  49412. i.image = r.uuid
  49413. }
  49414. return e.textures[this.uuid] = i,
  49415. i
  49416. },
  49417. dispose: function() {
  49418. this.dispatchEvent({
  49419. type: "dispose"
  49420. })
  49421. },
  49422. transformUv: function(e) {
  49423. if (this.mapping === n.UVMapping) {
  49424. if (e.multiply(this.repeat),
  49425. e.add(this.offset),
  49426. e.x < 0 || e.x > 1)
  49427. switch (this.wrapS) {
  49428. case n.RepeatWrapping:
  49429. e.x = e.x - Math.floor(e.x);
  49430. break;
  49431. case n.ClampToEdgeWrapping:
  49432. e.x = e.x < 0 ? 0 : 1;
  49433. break;
  49434. case n.MirroredRepeatWrapping:
  49435. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49436. }
  49437. if (e.y < 0 || e.y > 1)
  49438. switch (this.wrapT) {
  49439. case n.RepeatWrapping:
  49440. e.y = e.y - Math.floor(e.y);
  49441. break;
  49442. case n.ClampToEdgeWrapping:
  49443. e.y = e.y < 0 ? 0 : 1;
  49444. break;
  49445. case n.MirroredRepeatWrapping:
  49446. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49447. }
  49448. this.flipY && (e.y = 1 - e.y)
  49449. }
  49450. }
  49451. },
  49452. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49453. n.TextureIdCount = 0,
  49454. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49455. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49456. this.needsUpdate = !0
  49457. }
  49458. ,
  49459. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49460. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49461. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49462. e = void 0 !== e ? e : [],
  49463. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49464. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49465. this.flipY = !1
  49466. }
  49467. ,
  49468. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49469. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49470. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49471. get: function() {
  49472. return this.image
  49473. },
  49474. set: function(e) {
  49475. this.image = e
  49476. }
  49477. }),
  49478. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49479. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49480. this.image = {
  49481. width: t,
  49482. height: i
  49483. },
  49484. this.mipmaps = e,
  49485. this.flipY = !1,
  49486. this.generateMipmaps = !1
  49487. }
  49488. ,
  49489. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49490. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49491. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49492. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49493. this.image = {
  49494. data: e,
  49495. width: t,
  49496. height: i
  49497. },
  49498. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49499. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49500. this.flipY = !1,
  49501. this.generateMipmaps = !1
  49502. }
  49503. ,
  49504. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49505. n.DataTexture.prototype.constructor = n.DataTexture,
  49506. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49507. function h() {
  49508. requestAnimationFrame(h)
  49509. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49510. u.needsUpdate = !0
  49511. }
  49512. }
  49513. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49514. this.generateMipmaps = !1;
  49515. var u = this;
  49516. h()
  49517. }
  49518. ,
  49519. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49520. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49521. n.Group = function() {
  49522. n.Object3D.call(this),
  49523. this.type = "Group"
  49524. }
  49525. ,
  49526. n.Group.prototype = Object.create(n.Object3D.prototype),
  49527. n.Group.prototype.constructor = n.Group,
  49528. n.Points = function(e, t) {
  49529. n.Object3D.call(this),
  49530. this.type = "Points",
  49531. this.geometry = void 0 !== e ? e : new n.Geometry,
  49532. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49533. color: 16777215 * Math.random()
  49534. })
  49535. }
  49536. ,
  49537. n.Points.prototype = Object.create(n.Object3D.prototype),
  49538. n.Points.prototype.constructor = n.Points,
  49539. n.Points.prototype.raycast = function() {
  49540. var e = new n.Matrix4
  49541. , t = new n.Ray
  49542. , i = new n.Sphere;
  49543. return function(r, o) {
  49544. function a(e, i) {
  49545. var n = t.distanceSqToPoint(e);
  49546. if (n < d) {
  49547. var a = t.closestPointToPoint(e);
  49548. a.applyMatrix4(c);
  49549. var l = r.ray.origin.distanceTo(a);
  49550. if (l < r.near || l > r.far)
  49551. return;
  49552. o.push({
  49553. distance: l,
  49554. distanceToRay: Math.sqrt(n),
  49555. point: a.clone(),
  49556. index: i,
  49557. face: null,
  49558. object: s
  49559. })
  49560. }
  49561. }
  49562. var s = this
  49563. , l = this.geometry
  49564. , c = this.matrixWorld
  49565. , h = r.params.Points.threshold;
  49566. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49567. i.copy(l.boundingSphere),
  49568. i.applyMatrix4(c),
  49569. r.ray.intersectsSphere(i) !== !1) {
  49570. e.getInverse(c),
  49571. t.copy(r.ray).applyMatrix4(e);
  49572. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49573. , d = u * u
  49574. , p = new n.Vector3;
  49575. if (l instanceof n.BufferGeometry) {
  49576. var f = l.index
  49577. , g = l.attributes
  49578. , m = g.position.array;
  49579. if (null !== f)
  49580. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49581. var C = v[A];
  49582. p.fromArray(m, 3 * C),
  49583. a(p, C)
  49584. }
  49585. else
  49586. for (var A = 0, I = m.length / 3; A < I; A++)
  49587. p.fromArray(m, 3 * A),
  49588. a(p, A)
  49589. } else
  49590. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49591. a(E[A], A)
  49592. }
  49593. }
  49594. }(),
  49595. n.Points.prototype.clone = function() {
  49596. return new this.constructor(this.geometry,this.material).copy(this)
  49597. }
  49598. ,
  49599. n.Line = function(e, t, i) {
  49600. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49601. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49602. this.type = "Line",
  49603. this.geometry = void 0 !== e ? e : new n.Geometry,
  49604. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49605. color: 16777215 * Math.random()
  49606. })))
  49607. }
  49608. ,
  49609. n.Line.prototype = Object.create(n.Object3D.prototype),
  49610. n.Line.prototype.constructor = n.Line,
  49611. n.Line.prototype.raycast = function() {
  49612. var e = new n.Matrix4
  49613. , t = new n.Ray
  49614. , i = new n.Sphere;
  49615. return function(r, o) {
  49616. var a = r.linePrecision
  49617. , s = a * a
  49618. , l = this.geometry
  49619. , c = this.matrixWorld;
  49620. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49621. i.copy(l.boundingSphere),
  49622. i.applyMatrix4(c),
  49623. r.ray.intersectsSphere(i) !== !1) {
  49624. e.getInverse(c),
  49625. t.copy(r.ray).applyMatrix4(e);
  49626. var h = new n.Vector3
  49627. , u = new n.Vector3
  49628. , d = new n.Vector3
  49629. , p = new n.Vector3
  49630. , f = this instanceof n.LineSegments ? 2 : 1;
  49631. if (l instanceof n.BufferGeometry) {
  49632. var g = l.index
  49633. , m = l.attributes
  49634. , v = m.position.array;
  49635. if (null !== g)
  49636. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49637. var I = A[y]
  49638. , E = A[y + 1];
  49639. h.fromArray(v, 3 * I),
  49640. u.fromArray(v, 3 * E);
  49641. var b = t.distanceSqToSegment(h, u, p, d);
  49642. if (!(b > s)) {
  49643. p.applyMatrix4(this.matrixWorld);
  49644. var w = r.ray.origin.distanceTo(p);
  49645. w < r.near || w > r.far || o.push({
  49646. distance: w,
  49647. point: d.clone().applyMatrix4(this.matrixWorld),
  49648. index: y,
  49649. face: null,
  49650. faceIndex: null,
  49651. object: this
  49652. })
  49653. }
  49654. }
  49655. else
  49656. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49657. h.fromArray(v, 3 * y),
  49658. u.fromArray(v, 3 * y + 3);
  49659. var b = t.distanceSqToSegment(h, u, p, d);
  49660. if (!(b > s)) {
  49661. p.applyMatrix4(this.matrixWorld);
  49662. var w = r.ray.origin.distanceTo(p);
  49663. w < r.near || w > r.far || o.push({
  49664. distance: w,
  49665. point: d.clone().applyMatrix4(this.matrixWorld),
  49666. index: y,
  49667. face: null,
  49668. faceIndex: null,
  49669. object: this
  49670. })
  49671. }
  49672. }
  49673. } else if (l instanceof n.Geometry)
  49674. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49675. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49676. if (!(b > s)) {
  49677. p.applyMatrix4(this.matrixWorld);
  49678. var w = r.ray.origin.distanceTo(p);
  49679. w < r.near || w > r.far || o.push({
  49680. distance: w,
  49681. point: d.clone().applyMatrix4(this.matrixWorld),
  49682. index: y,
  49683. face: null,
  49684. faceIndex: null,
  49685. object: this
  49686. })
  49687. }
  49688. }
  49689. }
  49690. }
  49691. }(),
  49692. n.Line.prototype.clone = function() {
  49693. return new this.constructor(this.geometry,this.material).copy(this)
  49694. }
  49695. ,
  49696. n.LineStrip = 0,
  49697. n.LinePieces = 1,
  49698. n.LineSegments = function(e, t) {
  49699. n.Line.call(this, e, t),
  49700. this.type = "LineSegments"
  49701. }
  49702. ,
  49703. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49704. n.LineSegments.prototype.constructor = n.LineSegments,
  49705. n.Mesh = function(e, t) {
  49706. n.Object3D.call(this),
  49707. this.type = "Mesh",
  49708. this.geometry = void 0 !== e ? e : new n.Geometry,
  49709. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49710. color: 16777215 * Math.random()
  49711. }),
  49712. this.drawMode = n.TrianglesDrawMode,
  49713. this.updateMorphTargets()
  49714. }
  49715. ,
  49716. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49717. n.Mesh.prototype.constructor = n.Mesh,
  49718. n.Mesh.prototype.setDrawMode = function(e) {
  49719. this.drawMode = e
  49720. }
  49721. ,
  49722. n.Mesh.prototype.updateMorphTargets = function() {
  49723. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49724. this.morphTargetBase = -1,
  49725. this.morphTargetInfluences = [],
  49726. this.morphTargetDictionary = {};
  49727. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49728. this.morphTargetInfluences.push(0),
  49729. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49730. }
  49731. }
  49732. ,
  49733. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49734. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49735. 0)
  49736. }
  49737. ,
  49738. n.Mesh.prototype.raycast = function() {
  49739. function e(e, t, i, r, o, a, s) {
  49740. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49741. o.multiplyScalar(m.x),
  49742. a.multiplyScalar(m.y),
  49743. s.multiplyScalar(m.z),
  49744. o.add(a).add(s),
  49745. o.clone()
  49746. }
  49747. function t(e, t, i, r, o, a, s) {
  49748. var l, c = e.material;
  49749. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49750. null === l)
  49751. return null;
  49752. A.copy(s),
  49753. A.applyMatrix4(e.matrixWorld);
  49754. var h = t.ray.origin.distanceTo(A);
  49755. return h < t.near || h > t.far ? null : {
  49756. distance: h,
  49757. point: A.clone(),
  49758. object: e
  49759. }
  49760. }
  49761. function i(i, r, o, a, h, u, d, m) {
  49762. s.fromArray(a, 3 * u),
  49763. l.fromArray(a, 3 * d),
  49764. c.fromArray(a, 3 * m);
  49765. var A = t(i, r, o, s, l, c, v);
  49766. return A && (h && (p.fromArray(h, 2 * u),
  49767. f.fromArray(h, 2 * d),
  49768. g.fromArray(h, 2 * m),
  49769. A.uv = e(v, s, l, c, p, f, g)),
  49770. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49771. A.faceIndex = u),
  49772. A
  49773. }
  49774. var r = new n.Matrix4
  49775. , o = new n.Ray
  49776. , a = new n.Sphere
  49777. , s = new n.Vector3
  49778. , l = new n.Vector3
  49779. , c = new n.Vector3
  49780. , h = new n.Vector3
  49781. , u = new n.Vector3
  49782. , d = new n.Vector3
  49783. , p = new n.Vector2
  49784. , f = new n.Vector2
  49785. , g = new n.Vector2
  49786. , m = new n.Vector3
  49787. , v = new n.Vector3
  49788. , A = new n.Vector3;
  49789. return function(m, A) {
  49790. var y = this.geometry
  49791. , C = this.material
  49792. , I = this.matrixWorld;
  49793. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49794. a.copy(y.boundingSphere),
  49795. a.applyMatrix4(I),
  49796. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49797. o.copy(m.ray).applyMatrix4(r),
  49798. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49799. var E, b;
  49800. if (y instanceof n.BufferGeometry) {
  49801. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49802. if (void 0 !== S.uv && (E = S.uv.array),
  49803. null !== x)
  49804. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49805. w = R[P],
  49806. _ = R[P + 1],
  49807. T = R[P + 2],
  49808. b = i(this, m, o, M, E, w, _, T),
  49809. b && (b.faceIndex = Math.floor(P / 3),
  49810. A.push(b));
  49811. else
  49812. for (var P = 0, O = M.length; P < O; P += 9)
  49813. w = P / 3,
  49814. _ = w + 1,
  49815. T = w + 2,
  49816. b = i(this, m, o, M, E, w, _, T),
  49817. b && (b.index = w,
  49818. A.push(b))
  49819. } else if (y instanceof n.Geometry) {
  49820. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49821. k.length > 0 && (E = k);
  49822. for (var H = 0, G = U.length; H < G; H++) {
  49823. var z = U[H]
  49824. , W = B === !0 ? F[z.materialIndex] : C;
  49825. if (void 0 !== W) {
  49826. if (L = V[z.a],
  49827. D = V[z.b],
  49828. N = V[z.c],
  49829. W.morphTargets === !0) {
  49830. var j = y.morphTargets
  49831. , Y = this.morphTargetInfluences;
  49832. s.set(0, 0, 0),
  49833. l.set(0, 0, 0),
  49834. c.set(0, 0, 0);
  49835. for (var X = 0, Z = j.length; X < Z; X++) {
  49836. var q = Y[X];
  49837. if (0 !== q) {
  49838. var K = j[X].vertices;
  49839. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49840. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49841. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49842. }
  49843. }
  49844. s.add(L),
  49845. l.add(D),
  49846. c.add(N),
  49847. L = s,
  49848. D = l,
  49849. N = c
  49850. }
  49851. if (b = t(this, m, o, L, D, N, v)) {
  49852. if (E) {
  49853. var Q = E[H];
  49854. p.copy(Q[0]),
  49855. f.copy(Q[1]),
  49856. g.copy(Q[2]),
  49857. b.uv = e(v, L, D, N, p, f, g)
  49858. }
  49859. b.face = z,
  49860. b.faceIndex = H,
  49861. A.push(b)
  49862. }
  49863. }
  49864. }
  49865. }
  49866. }
  49867. }
  49868. }(),
  49869. n.Mesh.prototype.clone = function() {
  49870. return new this.constructor(this.geometry,this.material).copy(this)
  49871. }
  49872. ,
  49873. n.Bone = function(e) {
  49874. n.Object3D.call(this),
  49875. this.type = "Bone",
  49876. this.skin = e
  49877. }
  49878. ,
  49879. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49880. n.Bone.prototype.constructor = n.Bone,
  49881. n.Bone.prototype.copy = function(e) {
  49882. return n.Object3D.prototype.copy.call(this, e),
  49883. this.skin = e.skin,
  49884. this
  49885. }
  49886. ,
  49887. n.Skeleton = function(e, t, i) {
  49888. if (this.useVertexTexture = void 0 === i || i,
  49889. this.identityMatrix = new n.Matrix4,
  49890. e = e || [],
  49891. this.bones = e.slice(0),
  49892. this.useVertexTexture) {
  49893. var r = Math.sqrt(4 * this.bones.length);
  49894. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49895. r = Math.max(r, 4),
  49896. this.boneTextureWidth = r,
  49897. this.boneTextureHeight = r,
  49898. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49899. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49900. } else
  49901. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49902. if (void 0 === t)
  49903. this.calculateInverses();
  49904. else if (this.bones.length === t.length)
  49905. this.boneInverses = t.slice(0);
  49906. else {
  49907. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49908. this.boneInverses = [];
  49909. for (var o = 0, a = this.bones.length; o < a; o++)
  49910. this.boneInverses.push(new n.Matrix4)
  49911. }
  49912. }
  49913. ,
  49914. n.Skeleton.prototype.calculateInverses = function() {
  49915. this.boneInverses = [];
  49916. for (var e = 0, t = this.bones.length; e < t; e++) {
  49917. var i = new n.Matrix4;
  49918. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49919. this.boneInverses.push(i)
  49920. }
  49921. }
  49922. ,
  49923. n.Skeleton.prototype.pose = function() {
  49924. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49925. e = this.bones[t],
  49926. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49927. for (var t = 0, i = this.bones.length; t < i; t++)
  49928. e = this.bones[t],
  49929. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49930. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49931. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49932. }
  49933. ,
  49934. n.Skeleton.prototype.update = function() {
  49935. var e = new n.Matrix4;
  49936. return function() {
  49937. for (var t = 0, i = this.bones.length; t < i; t++) {
  49938. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49939. e.multiplyMatrices(n, this.boneInverses[t]),
  49940. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49941. }
  49942. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49943. }
  49944. }(),
  49945. n.Skeleton.prototype.clone = function() {
  49946. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49947. }
  49948. ,
  49949. n.SkinnedMesh = function(e, t, i) {
  49950. n.Mesh.call(this, e, t),
  49951. this.type = "SkinnedMesh",
  49952. this.bindMode = "attached",
  49953. this.bindMatrix = new n.Matrix4,
  49954. this.bindMatrixInverse = new n.Matrix4;
  49955. var r = [];
  49956. if (this.geometry && void 0 !== this.geometry.bones) {
  49957. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49958. a = this.geometry.bones[s],
  49959. o = new n.Bone(this),
  49960. r.push(o),
  49961. o.name = a.name,
  49962. o.position.fromArray(a.pos),
  49963. o.quaternion.fromArray(a.rotq),
  49964. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49965. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49966. a = this.geometry.bones[s],
  49967. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49968. }
  49969. this.normalizeSkinWeights(),
  49970. this.updateMatrixWorld(!0),
  49971. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49972. }
  49973. ,
  49974. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49975. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49976. n.SkinnedMesh.prototype.bind = function(e, t) {
  49977. this.skeleton = e,
  49978. void 0 === t && (this.updateMatrixWorld(!0),
  49979. this.skeleton.calculateInverses(),
  49980. t = this.matrixWorld),
  49981. this.bindMatrix.copy(t),
  49982. this.bindMatrixInverse.getInverse(t)
  49983. }
  49984. ,
  49985. n.SkinnedMesh.prototype.pose = function() {
  49986. this.skeleton.pose()
  49987. }
  49988. ,
  49989. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49990. if (this.geometry instanceof n.Geometry)
  49991. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49992. var t = this.geometry.skinWeights[e]
  49993. , i = 1 / t.lengthManhattan();
  49994. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49995. }
  49996. else if (this.geometry instanceof n.BufferGeometry)
  49997. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49998. r.x = o.getX(e),
  49999. r.y = o.getY(e),
  50000. r.z = o.getZ(e),
  50001. r.w = o.getW(e);
  50002. var i = 1 / r.lengthManhattan();
  50003. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50004. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50005. }
  50006. }
  50007. ,
  50008. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50009. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50010. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50011. }
  50012. ,
  50013. n.SkinnedMesh.prototype.clone = function() {
  50014. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50015. }
  50016. ,
  50017. n.LOD = function() {
  50018. n.Object3D.call(this),
  50019. this.type = "LOD",
  50020. Object.defineProperties(this, {
  50021. levels: {
  50022. enumerable: !0,
  50023. value: []
  50024. },
  50025. objects: {
  50026. get: function() {
  50027. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50028. this.levels
  50029. }
  50030. }
  50031. })
  50032. }
  50033. ,
  50034. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50035. n.LOD.prototype.constructor = n.LOD,
  50036. n.LOD.prototype.addLevel = function(e, t) {
  50037. void 0 === t && (t = 0),
  50038. t = Math.abs(t);
  50039. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50040. ;
  50041. i.splice(n, 0, {
  50042. distance: t,
  50043. object: e
  50044. }),
  50045. this.add(e)
  50046. }
  50047. ,
  50048. n.LOD.prototype.getObjectForDistance = function(e) {
  50049. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50050. ;
  50051. return t[i - 1].object
  50052. }
  50053. ,
  50054. n.LOD.prototype.raycast = function() {
  50055. var e = new n.Vector3;
  50056. return function(t, i) {
  50057. e.setFromMatrixPosition(this.matrixWorld);
  50058. var n = t.ray.origin.distanceTo(e);
  50059. this.getObjectForDistance(n).raycast(t, i)
  50060. }
  50061. }(),
  50062. n.LOD.prototype.update = function() {
  50063. var e = new n.Vector3
  50064. , t = new n.Vector3;
  50065. return function(i) {
  50066. var n = this.levels;
  50067. if (n.length > 1) {
  50068. e.setFromMatrixPosition(i.matrixWorld),
  50069. t.setFromMatrixPosition(this.matrixWorld);
  50070. var r = e.distanceTo(t);
  50071. n[0].object.visible = !0;
  50072. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50073. n[o - 1].object.visible = !1,
  50074. n[o].object.visible = !0;
  50075. for (; o < a; o++)
  50076. n[o].object.visible = !1
  50077. }
  50078. }
  50079. }(),
  50080. n.LOD.prototype.copy = function(e) {
  50081. n.Object3D.prototype.copy.call(this, e, !1);
  50082. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50083. var o = t[i];
  50084. this.addLevel(o.object.clone(), o.distance)
  50085. }
  50086. return this
  50087. }
  50088. ,
  50089. n.LOD.prototype.toJSON = function(e) {
  50090. var t = n.Object3D.prototype.toJSON.call(this, e);
  50091. t.object.levels = [];
  50092. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50093. var a = i[r];
  50094. t.object.levels.push({
  50095. object: a.object.uuid,
  50096. distance: a.distance
  50097. })
  50098. }
  50099. return t
  50100. }
  50101. ,
  50102. n.Sprite = function() {
  50103. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50104. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50105. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50106. , r = new n.BufferGeometry;
  50107. return r.setIndex(new n.BufferAttribute(e,1)),
  50108. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50109. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50110. function(e) {
  50111. n.Object3D.call(this),
  50112. this.type = "Sprite",
  50113. this.geometry = r,
  50114. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50115. }
  50116. }(),
  50117. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50118. n.Sprite.prototype.constructor = n.Sprite,
  50119. n.Sprite.prototype.raycast = function() {
  50120. var e = new n.Vector3;
  50121. return function(t, i) {
  50122. e.setFromMatrixPosition(this.matrixWorld);
  50123. var n = t.ray.distanceSqToPoint(e)
  50124. , r = this.scale.x * this.scale.y;
  50125. n > r || i.push({
  50126. distance: Math.sqrt(n),
  50127. point: this.position,
  50128. face: null,
  50129. object: this
  50130. })
  50131. }
  50132. }(),
  50133. n.Sprite.prototype.clone = function() {
  50134. return new this.constructor(this.material).copy(this)
  50135. }
  50136. ,
  50137. n.Particle = n.Sprite,
  50138. n.LensFlare = function(e, t, i, r, o) {
  50139. n.Object3D.call(this),
  50140. this.lensFlares = [],
  50141. this.positionScreen = new n.Vector3,
  50142. this.customUpdateCallback = void 0,
  50143. void 0 !== e && this.add(e, t, i, r, o)
  50144. }
  50145. ,
  50146. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50147. n.LensFlare.prototype.constructor = n.LensFlare,
  50148. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50149. void 0 === t && (t = -1),
  50150. void 0 === i && (i = 0),
  50151. void 0 === a && (a = 1),
  50152. void 0 === o && (o = new n.Color(16777215)),
  50153. void 0 === r && (r = n.NormalBlending),
  50154. i = Math.min(i, Math.max(0, i)),
  50155. this.lensFlares.push({
  50156. texture: e,
  50157. size: t,
  50158. distance: i,
  50159. x: 0,
  50160. y: 0,
  50161. z: 0,
  50162. scale: 1,
  50163. rotation: 0,
  50164. opacity: a,
  50165. color: o,
  50166. blending: r
  50167. })
  50168. }
  50169. ,
  50170. n.LensFlare.prototype.updateLensFlares = function() {
  50171. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50172. for (e = 0; e < i; e++)
  50173. t = this.lensFlares[e],
  50174. t.x = this.positionScreen.x + n * t.distance,
  50175. t.y = this.positionScreen.y + r * t.distance,
  50176. t.wantedRotation = t.x * Math.PI * .25,
  50177. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50178. }
  50179. ,
  50180. n.LensFlare.prototype.copy = function(e) {
  50181. n.Object3D.prototype.copy.call(this, e),
  50182. this.positionScreen.copy(e.positionScreen),
  50183. this.customUpdateCallback = e.customUpdateCallback;
  50184. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50185. this.lensFlares.push(e.lensFlares[t]);
  50186. return this
  50187. }
  50188. ,
  50189. n.Scene = function() {
  50190. n.Object3D.call(this),
  50191. this.type = "Scene",
  50192. this.fog = null,
  50193. this.overrideMaterial = null,
  50194. this.autoUpdate = !0
  50195. }
  50196. ,
  50197. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50198. n.Scene.prototype.constructor = n.Scene,
  50199. n.Scene.prototype.copy = function(e, t) {
  50200. return n.Object3D.prototype.copy.call(this, e, t),
  50201. null !== e.fog && (this.fog = e.fog.clone()),
  50202. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50203. this.autoUpdate = e.autoUpdate,
  50204. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50205. this
  50206. }
  50207. ,
  50208. n.Fog = function(e, t, i) {
  50209. this.name = "",
  50210. this.color = new n.Color(e),
  50211. this.near = void 0 !== t ? t : 1,
  50212. this.far = void 0 !== i ? i : 1e3
  50213. }
  50214. ,
  50215. n.Fog.prototype.clone = function() {
  50216. return new n.Fog(this.color.getHex(),this.near,this.far)
  50217. }
  50218. ,
  50219. n.FogExp2 = function(e, t) {
  50220. this.name = "",
  50221. this.color = new n.Color(e),
  50222. this.density = void 0 !== t ? t : 25e-5
  50223. }
  50224. ,
  50225. n.FogExp2.prototype.clone = function() {
  50226. return new n.FogExp2(this.color.getHex(),this.density)
  50227. }
  50228. ,
  50229. n.ShaderChunk = {},
  50230. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50231. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50232. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50233. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50234. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50235. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50236. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50237. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50238. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50239. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50240. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50241. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50242. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50243. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50244. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50245. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50246. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50247. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50248. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50249. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50250. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50251. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50252. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50253. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50254. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50255. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50256. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50257. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50258. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50259. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50260. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50261. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50262. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50263. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50264. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50265. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50266. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50267. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50268. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50269. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50270. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50271. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50272. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50273. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50274. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50275. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50276. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50277. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50278. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50279. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50280. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50281. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50282. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50283. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50284. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50285. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50286. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50287. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50288. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50289. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50290. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50291. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50292. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50293. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50294. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50295. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50296. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50297. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50298. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50299. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50300. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50301. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50302. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50303. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50304. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50305. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50306. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50307. n.UniformsUtils = {
  50308. merge: function(e) {
  50309. for (var t = {}, i = 0; i < e.length; i++) {
  50310. var n = this.clone(e[i]);
  50311. for (var r in n)
  50312. t[r] = n[r]
  50313. }
  50314. return t
  50315. },
  50316. clone: function(e) {
  50317. var t = {};
  50318. for (var i in e) {
  50319. t[i] = {};
  50320. for (var r in e[i]) {
  50321. var o = e[i][r];
  50322. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50323. }
  50324. }
  50325. return t
  50326. }
  50327. },
  50328. n.UniformsLib = {
  50329. common: {
  50330. diffuse: {
  50331. type: "c",
  50332. value: new n.Color(15658734)
  50333. },
  50334. opacity: {
  50335. type: "f",
  50336. value: 1
  50337. },
  50338. map: {
  50339. type: "t",
  50340. value: null
  50341. },
  50342. offsetRepeat: {
  50343. type: "v4",
  50344. value: new n.Vector4(0,0,1,1)
  50345. },
  50346. specularMap: {
  50347. type: "t",
  50348. value: null
  50349. },
  50350. alphaMap: {
  50351. type: "t",
  50352. value: null
  50353. },
  50354. envMap: {
  50355. type: "t",
  50356. value: null
  50357. },
  50358. flipEnvMap: {
  50359. type: "f",
  50360. value: -1
  50361. },
  50362. reflectivity: {
  50363. type: "f",
  50364. value: 1
  50365. },
  50366. refractionRatio: {
  50367. type: "f",
  50368. value: .98
  50369. }
  50370. },
  50371. aomap: {
  50372. aoMap: {
  50373. type: "t",
  50374. value: null
  50375. },
  50376. aoMapIntensity: {
  50377. type: "f",
  50378. value: 1
  50379. }
  50380. },
  50381. lightmap: {
  50382. lightMap: {
  50383. type: "t",
  50384. value: null
  50385. },
  50386. lightMapIntensity: {
  50387. type: "f",
  50388. value: 1
  50389. }
  50390. },
  50391. emissivemap: {
  50392. emissiveMap: {
  50393. type: "t",
  50394. value: null
  50395. }
  50396. },
  50397. bumpmap: {
  50398. bumpMap: {
  50399. type: "t",
  50400. value: null
  50401. },
  50402. bumpScale: {
  50403. type: "f",
  50404. value: 1
  50405. }
  50406. },
  50407. normalmap: {
  50408. normalMap: {
  50409. type: "t",
  50410. value: null
  50411. },
  50412. normalScale: {
  50413. type: "v2",
  50414. value: new n.Vector2(1,1)
  50415. }
  50416. },
  50417. displacementmap: {
  50418. displacementMap: {
  50419. type: "t",
  50420. value: null
  50421. },
  50422. displacementScale: {
  50423. type: "f",
  50424. value: 1
  50425. },
  50426. displacementBias: {
  50427. type: "f",
  50428. value: 0
  50429. }
  50430. },
  50431. roughnessmap: {
  50432. roughnessMap: {
  50433. type: "t",
  50434. value: null
  50435. }
  50436. },
  50437. metalnessmap: {
  50438. metalnessMap: {
  50439. type: "t",
  50440. value: null
  50441. }
  50442. },
  50443. fog: {
  50444. fogDensity: {
  50445. type: "f",
  50446. value: 25e-5
  50447. },
  50448. fogNear: {
  50449. type: "f",
  50450. value: 1
  50451. },
  50452. fogFar: {
  50453. type: "f",
  50454. value: 2e3
  50455. },
  50456. fogColor: {
  50457. type: "c",
  50458. value: new n.Color(16777215)
  50459. }
  50460. },
  50461. lights: {
  50462. ambientLightColor: {
  50463. type: "fv",
  50464. value: []
  50465. },
  50466. directionalLights: {
  50467. type: "sa",
  50468. value: [],
  50469. properties: {
  50470. direction: {
  50471. type: "v3"
  50472. },
  50473. color: {
  50474. type: "c"
  50475. },
  50476. shadow: {
  50477. type: "i"
  50478. },
  50479. shadowBias: {
  50480. type: "f"
  50481. },
  50482. shadowRadius: {
  50483. type: "f"
  50484. },
  50485. shadowMapSize: {
  50486. type: "v2"
  50487. }
  50488. }
  50489. },
  50490. directionalShadowMap: {
  50491. type: "tv",
  50492. value: []
  50493. },
  50494. directionalShadowMatrix: {
  50495. type: "m4v",
  50496. value: []
  50497. },
  50498. spotLights: {
  50499. type: "sa",
  50500. value: [],
  50501. properties: {
  50502. color: {
  50503. type: "c"
  50504. },
  50505. position: {
  50506. type: "v3"
  50507. },
  50508. direction: {
  50509. type: "v3"
  50510. },
  50511. distance: {
  50512. type: "f"
  50513. },
  50514. coneCos: {
  50515. type: "f"
  50516. },
  50517. penumbraCos: {
  50518. type: "f"
  50519. },
  50520. decay: {
  50521. type: "f"
  50522. },
  50523. shadow: {
  50524. type: "i"
  50525. },
  50526. shadowBias: {
  50527. type: "f"
  50528. },
  50529. shadowRadius: {
  50530. type: "f"
  50531. },
  50532. shadowMapSize: {
  50533. type: "v2"
  50534. }
  50535. }
  50536. },
  50537. spotShadowMap: {
  50538. type: "tv",
  50539. value: []
  50540. },
  50541. spotShadowMatrix: {
  50542. type: "m4v",
  50543. value: []
  50544. },
  50545. pointLights: {
  50546. type: "sa",
  50547. value: [],
  50548. properties: {
  50549. color: {
  50550. type: "c"
  50551. },
  50552. position: {
  50553. type: "v3"
  50554. },
  50555. decay: {
  50556. type: "f"
  50557. },
  50558. distance: {
  50559. type: "f"
  50560. },
  50561. shadow: {
  50562. type: "i"
  50563. },
  50564. shadowBias: {
  50565. type: "f"
  50566. },
  50567. shadowRadius: {
  50568. type: "f"
  50569. },
  50570. shadowMapSize: {
  50571. type: "v2"
  50572. }
  50573. }
  50574. },
  50575. pointShadowMap: {
  50576. type: "tv",
  50577. value: []
  50578. },
  50579. pointShadowMatrix: {
  50580. type: "m4v",
  50581. value: []
  50582. },
  50583. hemisphereLights: {
  50584. type: "sa",
  50585. value: [],
  50586. properties: {
  50587. direction: {
  50588. type: "v3"
  50589. },
  50590. skyColor: {
  50591. type: "c"
  50592. },
  50593. groundColor: {
  50594. type: "c"
  50595. }
  50596. }
  50597. }
  50598. },
  50599. points: {
  50600. diffuse: {
  50601. type: "c",
  50602. value: new n.Color(15658734)
  50603. },
  50604. opacity: {
  50605. type: "f",
  50606. value: 1
  50607. },
  50608. size: {
  50609. type: "f",
  50610. value: 1
  50611. },
  50612. scale: {
  50613. type: "f",
  50614. value: 1
  50615. },
  50616. map: {
  50617. type: "t",
  50618. value: null
  50619. },
  50620. offsetRepeat: {
  50621. type: "v4",
  50622. value: new n.Vector4(0,0,1,1)
  50623. }
  50624. }
  50625. },
  50626. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50627. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50628. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50629. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50630. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50631. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50632. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50633. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50634. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50635. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50636. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50637. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50638. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50639. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50640. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50641. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50642. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50643. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50644. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50645. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50646. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50647. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50648. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50649. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50650. n.ShaderLib = {
  50651. basic: {
  50652. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50653. vertexShader: n.ShaderChunk.meshbasic_vert,
  50654. fragmentShader: n.ShaderChunk.meshbasic_frag
  50655. },
  50656. lambert: {
  50657. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50658. emissive: {
  50659. type: "c",
  50660. value: new n.Color(0)
  50661. }
  50662. }]),
  50663. vertexShader: n.ShaderChunk.meshlambert_vert,
  50664. fragmentShader: n.ShaderChunk.meshlambert_frag
  50665. },
  50666. phong: {
  50667. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50668. emissive: {
  50669. type: "c",
  50670. value: new n.Color(0)
  50671. },
  50672. specular: {
  50673. type: "c",
  50674. value: new n.Color(1118481)
  50675. },
  50676. shininess: {
  50677. type: "f",
  50678. value: 30
  50679. }
  50680. }]),
  50681. vertexShader: n.ShaderChunk.meshphong_vert,
  50682. fragmentShader: n.ShaderChunk.meshphong_frag
  50683. },
  50684. standard: {
  50685. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50686. emissive: {
  50687. type: "c",
  50688. value: new n.Color(0)
  50689. },
  50690. roughness: {
  50691. type: "f",
  50692. value: .5
  50693. },
  50694. metalness: {
  50695. type: "f",
  50696. value: 0
  50697. },
  50698. envMapIntensity: {
  50699. type: "f",
  50700. value: 1
  50701. }
  50702. }]),
  50703. vertexShader: n.ShaderChunk.meshstandard_vert,
  50704. fragmentShader: n.ShaderChunk.meshstandard_frag
  50705. },
  50706. points: {
  50707. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50708. vertexShader: n.ShaderChunk.points_vert,
  50709. fragmentShader: n.ShaderChunk.points_frag
  50710. },
  50711. dashed: {
  50712. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50713. scale: {
  50714. type: "f",
  50715. value: 1
  50716. },
  50717. dashSize: {
  50718. type: "f",
  50719. value: 1
  50720. },
  50721. totalSize: {
  50722. type: "f",
  50723. value: 2
  50724. }
  50725. }]),
  50726. vertexShader: n.ShaderChunk.linedashed_vert,
  50727. fragmentShader: n.ShaderChunk.linedashed_frag
  50728. },
  50729. depth: {
  50730. uniforms: {
  50731. mNear: {
  50732. type: "f",
  50733. value: 1
  50734. },
  50735. mFar: {
  50736. type: "f",
  50737. value: 2e3
  50738. },
  50739. opacity: {
  50740. type: "f",
  50741. value: 1
  50742. }
  50743. },
  50744. vertexShader: n.ShaderChunk.depth_vert,
  50745. fragmentShader: n.ShaderChunk.depth_frag
  50746. },
  50747. normal: {
  50748. uniforms: {
  50749. opacity: {
  50750. type: "f",
  50751. value: 1
  50752. }
  50753. },
  50754. vertexShader: n.ShaderChunk.normal_vert,
  50755. fragmentShader: n.ShaderChunk.normal_frag
  50756. },
  50757. cube: {
  50758. uniforms: {
  50759. tCube: {
  50760. type: "t",
  50761. value: null
  50762. },
  50763. tFlip: {
  50764. type: "f",
  50765. value: -1
  50766. }
  50767. },
  50768. vertexShader: n.ShaderChunk.cube_vert,
  50769. fragmentShader: n.ShaderChunk.cube_frag
  50770. },
  50771. equirect: {
  50772. uniforms: {
  50773. tEquirect: {
  50774. type: "t",
  50775. value: null
  50776. },
  50777. tFlip: {
  50778. type: "f",
  50779. value: -1
  50780. }
  50781. },
  50782. vertexShader: n.ShaderChunk.equirect_vert,
  50783. fragmentShader: n.ShaderChunk.equirect_frag
  50784. },
  50785. depthRGBA: {
  50786. uniforms: {},
  50787. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50788. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50789. },
  50790. distanceRGBA: {
  50791. uniforms: {
  50792. lightPos: {
  50793. type: "v3",
  50794. value: new n.Vector3(0,0,0)
  50795. }
  50796. },
  50797. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50798. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50799. }
  50800. },
  50801. n.WebGLRenderer = function(e) {
  50802. function t() {
  50803. return null === ye ? Oe : 1
  50804. }
  50805. function i(e, t, i, n) {
  50806. se === !0 && (e *= n,
  50807. t *= n,
  50808. i *= n),
  50809. Ye.clearColor(e, t, i, n)
  50810. }
  50811. function r() {
  50812. Ye.init(),
  50813. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50814. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50815. i(Se.r, Se.g, Se.b, Me)
  50816. }
  50817. function o() {
  50818. Ae = null,
  50819. be = null,
  50820. Ee = "",
  50821. Ie = -1,
  50822. Ye.reset()
  50823. }
  50824. function a(e) {
  50825. e.preventDefault(),
  50826. o(),
  50827. r(),
  50828. Xe.clear()
  50829. }
  50830. function s(e) {
  50831. var t = e.target;
  50832. t.removeEventListener("dispose", s),
  50833. h(t),
  50834. ke.textures--
  50835. }
  50836. function l(e) {
  50837. var t = e.target;
  50838. t.removeEventListener("dispose", l),
  50839. u(t),
  50840. ke.textures--
  50841. }
  50842. function c(e) {
  50843. var t = e.target;
  50844. t.removeEventListener("dispose", c),
  50845. d(t)
  50846. }
  50847. function h(e) {
  50848. var t = Xe.get(e);
  50849. if (e.image && t.__image__webglTextureCube)
  50850. Ge.deleteTexture(t.__image__webglTextureCube);
  50851. else {
  50852. if (void 0 === t.__webglInit)
  50853. return;
  50854. Ge.deleteTexture(t.__webglTexture)
  50855. }
  50856. Xe.delete(e)
  50857. }
  50858. function u(e) {
  50859. var t = Xe.get(e)
  50860. , i = Xe.get(e.texture);
  50861. if (e && void 0 !== i.__webglTexture) {
  50862. if (Ge.deleteTexture(i.__webglTexture),
  50863. e instanceof n.WebGLRenderTargetCube)
  50864. for (var r = 0; r < 6; r++)
  50865. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50866. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50867. else
  50868. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50869. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50870. Xe.delete(e.texture),
  50871. Xe.delete(e)
  50872. }
  50873. }
  50874. function d(e) {
  50875. p(e),
  50876. Xe.delete(e)
  50877. }
  50878. function p(e) {
  50879. var t = Xe.get(e).program;
  50880. e.program = void 0,
  50881. void 0 !== t && qe.releaseProgram(t)
  50882. }
  50883. function f(e, t, i, r) {
  50884. var o;
  50885. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50886. null === o))
  50887. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50888. void 0 === r && (r = 0),
  50889. Ye.initAttributes();
  50890. var a = i.attributes
  50891. , s = t.getAttributes()
  50892. , l = e.defaultAttributeValues;
  50893. for (var c in s) {
  50894. var h = s[c];
  50895. if (h >= 0) {
  50896. var u = a[c];
  50897. if (void 0 !== u) {
  50898. var d = u.itemSize
  50899. , p = Ze.getAttributeBuffer(u);
  50900. if (u instanceof n.InterleavedBufferAttribute) {
  50901. var f = u.data
  50902. , g = f.stride
  50903. , m = u.offset;
  50904. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50905. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50906. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50907. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50908. } else
  50909. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50910. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50911. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50912. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50913. } else if (void 0 !== l) {
  50914. var v = l[c];
  50915. if (void 0 !== v)
  50916. switch (v.length) {
  50917. case 2:
  50918. Ge.vertexAttrib2fv(h, v);
  50919. break;
  50920. case 3:
  50921. Ge.vertexAttrib3fv(h, v);
  50922. break;
  50923. case 4:
  50924. Ge.vertexAttrib4fv(h, v);
  50925. break;
  50926. default:
  50927. Ge.vertexAttrib1fv(h, v)
  50928. }
  50929. }
  50930. }
  50931. }
  50932. Ye.disableUnusedAttributes()
  50933. }
  50934. function g(e, t) {
  50935. return Math.abs(t[0]) - Math.abs(e[0])
  50936. }
  50937. function m(e, t) {
  50938. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50939. }
  50940. function v(e, t) {
  50941. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50942. }
  50943. function A(e, t, i, n, r) {
  50944. var o, a;
  50945. i.transparent ? (o = de,
  50946. a = ++pe) : (o = he,
  50947. a = ++ue);
  50948. var s = o[a];
  50949. void 0 !== s ? (s.id = e.id,
  50950. s.object = e,
  50951. s.geometry = t,
  50952. s.material = i,
  50953. s.z = Ve.z,
  50954. s.group = r) : (s = {
  50955. id: e.id,
  50956. object: e,
  50957. geometry: t,
  50958. material: i,
  50959. z: Ve.z,
  50960. group: r
  50961. },
  50962. o.push(s))
  50963. }
  50964. function y(e, t) {
  50965. if (e.visible !== !1) {
  50966. if (e.layers.test(t.layers))
  50967. if (e instanceof n.Light)
  50968. ce.push(e);
  50969. else if (e instanceof n.Sprite)
  50970. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50971. else if (e instanceof n.LensFlare)
  50972. me.push(e);
  50973. else if (e instanceof n.ImmediateRenderObject)
  50974. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50975. Ve.applyProjection(Fe)),
  50976. A(e, null, e.material, Ve.z, null);
  50977. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50978. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50979. var i = e.material;
  50980. if (i.visible === !0) {
  50981. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50982. Ve.applyProjection(Fe));
  50983. var r = Ze.update(e);
  50984. if (i instanceof n.MultiMaterial)
  50985. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50986. var c = o[s]
  50987. , h = a[c.materialIndex];
  50988. h.visible === !0 && A(e, r, h, Ve.z, c)
  50989. }
  50990. else
  50991. A(e, r, i, Ve.z, null)
  50992. }
  50993. }
  50994. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50995. y(u[s], t)
  50996. }
  50997. }
  50998. function C(e, t, i, r) {
  50999. for (var o = 0, a = e.length; o < a; o++) {
  51000. var s = e[o]
  51001. , l = s.object
  51002. , c = s.geometry
  51003. , h = void 0 === r ? s.material : r
  51004. , u = s.group;
  51005. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51006. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51007. l instanceof n.ImmediateRenderObject) {
  51008. E(h);
  51009. var d = w(t, i, h, l);
  51010. Ee = "",
  51011. l.render(function(e) {
  51012. ve.renderBufferImmediate(e, d, h)
  51013. })
  51014. } else
  51015. ve.renderBufferDirect(t, i, c, h, l, u)
  51016. }
  51017. }
  51018. function I(e, t, i) {
  51019. var r = Xe.get(e)
  51020. , o = qe.getParameters(e, Ue, t, i)
  51021. , a = qe.getProgramCode(e, o)
  51022. , s = r.program
  51023. , l = !0;
  51024. if (void 0 === s)
  51025. e.addEventListener("dispose", c);
  51026. else if (s.code !== a)
  51027. p(e);
  51028. else {
  51029. if (void 0 !== o.shaderID)
  51030. return;
  51031. l = !1
  51032. }
  51033. if (l) {
  51034. if (o.shaderID) {
  51035. var h = n.ShaderLib[o.shaderID];
  51036. r.__webglShader = {
  51037. name: e.type,
  51038. uniforms: n.UniformsUtils.clone(h.uniforms),
  51039. vertexShader: h.vertexShader,
  51040. fragmentShader: h.fragmentShader
  51041. }
  51042. } else
  51043. r.__webglShader = {
  51044. name: e.type,
  51045. uniforms: e.uniforms,
  51046. vertexShader: e.vertexShader,
  51047. fragmentShader: e.fragmentShader
  51048. };
  51049. e.__webglShader = r.__webglShader,
  51050. s = qe.acquireProgram(e, o, a),
  51051. r.program = s,
  51052. e.program = s
  51053. }
  51054. var u = s.getAttributes();
  51055. if (e.morphTargets) {
  51056. e.numSupportedMorphTargets = 0;
  51057. for (var d = 0; d < ve.maxMorphTargets; d++)
  51058. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51059. }
  51060. if (e.morphNormals) {
  51061. e.numSupportedMorphNormals = 0;
  51062. for (var d = 0; d < ve.maxMorphNormals; d++)
  51063. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51064. }
  51065. r.uniformsList = [];
  51066. var f = r.__webglShader.uniforms
  51067. , g = r.program.getUniforms();
  51068. for (var m in f) {
  51069. var v = g[m];
  51070. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51071. }
  51072. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51073. f.ambientLightColor.value = Ue.ambient,
  51074. f.directionalLights.value = Ue.directional,
  51075. f.spotLights.value = Ue.spot,
  51076. f.pointLights.value = Ue.point,
  51077. f.hemisphereLights.value = Ue.hemi,
  51078. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51079. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51080. f.spotShadowMap.value = Ue.spotShadowMap,
  51081. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51082. f.pointShadowMap.value = Ue.pointShadowMap,
  51083. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51084. r.hasDynamicUniforms = !1;
  51085. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51086. var C = r.uniformsList[A][0];
  51087. if (C.dynamic === !0) {
  51088. r.hasDynamicUniforms = !0;
  51089. break
  51090. }
  51091. }
  51092. }
  51093. function E(e) {
  51094. b(e),
  51095. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51096. Ye.setDepthFunc(e.depthFunc),
  51097. Ye.setDepthTest(e.depthTest),
  51098. Ye.setDepthWrite(e.depthWrite),
  51099. Ye.setColorWrite(e.colorWrite),
  51100. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51101. }
  51102. function b(e) {
  51103. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51104. Ye.setFlipSided(e.side === n.BackSide)
  51105. }
  51106. function w(e, t, i, r) {
  51107. xe = 0;
  51108. var o = Xe.get(i);
  51109. void 0 === o.program && (i.needsUpdate = !0),
  51110. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51111. i.needsUpdate && (I(i, t, r),
  51112. i.needsUpdate = !1);
  51113. var a = !1
  51114. , s = !1
  51115. , l = !1
  51116. , c = o.program
  51117. , h = c.getUniforms()
  51118. , u = o.__webglShader.uniforms;
  51119. if (c.id !== Ae && (Ge.useProgram(c.program),
  51120. Ae = c.id,
  51121. a = !0,
  51122. s = !0,
  51123. l = !0),
  51124. i.id !== Ie && (Ie = i.id,
  51125. s = !0),
  51126. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51127. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51128. e !== be && (be = e,
  51129. s = !0,
  51130. l = !0),
  51131. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51132. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51133. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51134. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51135. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51136. i.skinning)
  51137. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51138. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51139. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51140. if (void 0 !== h.boneTexture) {
  51141. var d = B();
  51142. Ge.uniform1i(h.boneTexture, d),
  51143. ve.setTexture(r.skeleton.boneTexture, d)
  51144. }
  51145. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51146. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51147. } else
  51148. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51149. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51150. t && i.fog && R(u, t),
  51151. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51152. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51153. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51154. u.mFar.value = e.far,
  51155. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51156. V(o.uniformsList)),
  51157. N(h, r),
  51158. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51159. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51160. c
  51161. }
  51162. function _(e, t, i) {
  51163. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51164. var a = e[r][0]
  51165. , s = a.onUpdateCallback;
  51166. void 0 !== s && (s.bind(a)(t, i),
  51167. n.push(e[r]))
  51168. }
  51169. V(n)
  51170. }
  51171. function T(e, t) {
  51172. e.opacity.value = t.opacity,
  51173. e.diffuse.value = t.color,
  51174. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51175. e.map.value = t.map,
  51176. e.specularMap.value = t.specularMap,
  51177. e.alphaMap.value = t.alphaMap,
  51178. t.aoMap && (e.aoMap.value = t.aoMap,
  51179. e.aoMapIntensity.value = t.aoMapIntensity);
  51180. var i;
  51181. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51182. void 0 !== i) {
  51183. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51184. var r = i.offset
  51185. , o = i.repeat;
  51186. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51187. }
  51188. e.envMap.value = t.envMap,
  51189. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51190. e.reflectivity.value = t.reflectivity,
  51191. e.refractionRatio.value = t.refractionRatio
  51192. }
  51193. function x(e, t) {
  51194. e.diffuse.value = t.color,
  51195. e.opacity.value = t.opacity
  51196. }
  51197. function S(e, t) {
  51198. e.dashSize.value = t.dashSize,
  51199. e.totalSize.value = t.dashSize + t.gapSize,
  51200. e.scale.value = t.scale
  51201. }
  51202. function M(e, t) {
  51203. if (e.diffuse.value = t.color,
  51204. e.opacity.value = t.opacity,
  51205. e.size.value = t.size * Oe,
  51206. e.scale.value = te.clientHeight / 2,
  51207. e.map.value = t.map,
  51208. null !== t.map) {
  51209. var i = t.map.offset
  51210. , n = t.map.repeat;
  51211. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51212. }
  51213. }
  51214. function R(e, t) {
  51215. e.fogColor.value = t.color,
  51216. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51217. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51218. }
  51219. function P(e, t) {
  51220. t.lightMap && (e.lightMap.value = t.lightMap,
  51221. e.lightMapIntensity.value = t.lightMapIntensity),
  51222. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51223. }
  51224. function O(e, t) {
  51225. e.specular.value = t.specular,
  51226. e.shininess.value = Math.max(t.shininess, 1e-4),
  51227. t.lightMap && (e.lightMap.value = t.lightMap,
  51228. e.lightMapIntensity.value = t.lightMapIntensity),
  51229. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51230. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51231. e.bumpScale.value = t.bumpScale),
  51232. t.normalMap && (e.normalMap.value = t.normalMap,
  51233. e.normalScale.value.copy(t.normalScale)),
  51234. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51235. e.displacementScale.value = t.displacementScale,
  51236. e.displacementBias.value = t.displacementBias)
  51237. }
  51238. function L(e, t) {
  51239. e.roughness.value = t.roughness,
  51240. e.metalness.value = t.metalness,
  51241. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51242. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51243. t.lightMap && (e.lightMap.value = t.lightMap,
  51244. e.lightMapIntensity.value = t.lightMapIntensity),
  51245. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51246. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51247. e.bumpScale.value = t.bumpScale),
  51248. t.normalMap && (e.normalMap.value = t.normalMap,
  51249. e.normalScale.value.copy(t.normalScale)),
  51250. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51251. e.displacementScale.value = t.displacementScale,
  51252. e.displacementBias.value = t.displacementBias),
  51253. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51254. }
  51255. function D(e, t) {
  51256. e.ambientLightColor.needsUpdate = t,
  51257. e.directionalLights.needsUpdate = t,
  51258. e.pointLights.needsUpdate = t,
  51259. e.spotLights.needsUpdate = t,
  51260. e.hemisphereLights.needsUpdate = t
  51261. }
  51262. function N(e, t) {
  51263. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51264. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51265. }
  51266. function B() {
  51267. var e = xe;
  51268. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51269. xe += 1,
  51270. e
  51271. }
  51272. function F(e, t, i, r) {
  51273. var o, a;
  51274. if ("1i" === t)
  51275. Ge.uniform1i(i, r);
  51276. else if ("1f" === t)
  51277. Ge.uniform1f(i, r);
  51278. else if ("2f" === t)
  51279. Ge.uniform2f(i, r[0], r[1]);
  51280. else if ("3f" === t)
  51281. Ge.uniform3f(i, r[0], r[1], r[2]);
  51282. else if ("4f" === t)
  51283. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51284. else if ("1iv" === t)
  51285. Ge.uniform1iv(i, r);
  51286. else if ("3iv" === t)
  51287. Ge.uniform3iv(i, r);
  51288. else if ("1fv" === t)
  51289. Ge.uniform1fv(i, r);
  51290. else if ("2fv" === t)
  51291. Ge.uniform2fv(i, r);
  51292. else if ("3fv" === t)
  51293. Ge.uniform3fv(i, r);
  51294. else if ("4fv" === t)
  51295. Ge.uniform4fv(i, r);
  51296. else if ("Matrix2fv" === t)
  51297. Ge.uniformMatrix2fv(i, !1, r);
  51298. else if ("Matrix3fv" === t)
  51299. Ge.uniformMatrix3fv(i, !1, r);
  51300. else if ("Matrix4fv" === t)
  51301. Ge.uniformMatrix4fv(i, !1, r);
  51302. else if ("i" === t)
  51303. Ge.uniform1i(i, r);
  51304. else if ("f" === t)
  51305. Ge.uniform1f(i, r);
  51306. else if ("v2" === t)
  51307. Ge.uniform2f(i, r.x, r.y);
  51308. else if ("v3" === t)
  51309. Ge.uniform3f(i, r.x, r.y, r.z);
  51310. else if ("v4" === t)
  51311. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51312. else if ("c" === t)
  51313. Ge.uniform3f(i, r.r, r.g, r.b);
  51314. else if ("s" === t) {
  51315. var s = e.properties;
  51316. for (var l in s) {
  51317. var c = s[l]
  51318. , h = i[l]
  51319. , u = r[l];
  51320. F(c, c.type, h, u)
  51321. }
  51322. } else if ("sa" === t)
  51323. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51324. for (var l in s) {
  51325. var c = s[l]
  51326. , h = i[d][l]
  51327. , u = r[d][l];
  51328. F(c, c.type, h, u)
  51329. }
  51330. else if ("iv1" === t)
  51331. Ge.uniform1iv(i, r);
  51332. else if ("iv" === t)
  51333. Ge.uniform3iv(i, r);
  51334. else if ("fv1" === t)
  51335. Ge.uniform1fv(i, r);
  51336. else if ("fv" === t)
  51337. Ge.uniform3fv(i, r);
  51338. else if ("v2v" === t) {
  51339. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51340. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51341. f += 2)
  51342. e._array[f + 0] = r[d].x,
  51343. e._array[f + 1] = r[d].y;
  51344. Ge.uniform2fv(i, e._array)
  51345. } else if ("v3v" === t) {
  51346. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51347. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51348. m += 3)
  51349. e._array[m + 0] = r[d].x,
  51350. e._array[m + 1] = r[d].y,
  51351. e._array[m + 2] = r[d].z;
  51352. Ge.uniform3fv(i, e._array)
  51353. } else if ("v4v" === t) {
  51354. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51355. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51356. v += 4)
  51357. e._array[v + 0] = r[d].x,
  51358. e._array[v + 1] = r[d].y,
  51359. e._array[v + 2] = r[d].z,
  51360. e._array[v + 3] = r[d].w;
  51361. Ge.uniform4fv(i, e._array)
  51362. } else if ("m2" === t)
  51363. Ge.uniformMatrix2fv(i, !1, r.elements);
  51364. else if ("m3" === t)
  51365. Ge.uniformMatrix3fv(i, !1, r.elements);
  51366. else if ("m3v" === t) {
  51367. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51368. for (var d = 0, g = r.length; d < g; d++)
  51369. r[d].flattenToArrayOffset(e._array, 9 * d);
  51370. Ge.uniformMatrix3fv(i, !1, e._array)
  51371. } else if ("m4" === t)
  51372. Ge.uniformMatrix4fv(i, !1, r.elements);
  51373. else if ("m4v" === t) {
  51374. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51375. for (var d = 0, g = r.length; d < g; d++)
  51376. r[d].flattenToArrayOffset(e._array, 16 * d);
  51377. Ge.uniformMatrix4fv(i, !1, e._array)
  51378. } else if ("t" === t) {
  51379. if (o = r,
  51380. a = B(),
  51381. Ge.uniform1i(i, a),
  51382. !o)
  51383. return;
  51384. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51385. } else if ("tv" === t) {
  51386. void 0 === e._array && (e._array = []);
  51387. for (var d = 0, g = e.value.length; d < g; d++)
  51388. e._array[d] = B();
  51389. Ge.uniform1iv(i, e._array);
  51390. for (var d = 0, g = e.value.length; d < g; d++)
  51391. o = e.value[d],
  51392. a = e._array[d],
  51393. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51394. } else
  51395. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51396. }
  51397. function V(e) {
  51398. for (var t = 0, i = e.length; t < i; t++) {
  51399. var n = e[t][0];
  51400. if (n.needsUpdate !== !1) {
  51401. var r = n.type
  51402. , o = e[t][1]
  51403. , a = n.value;
  51404. F(n, r, o, a)
  51405. }
  51406. }
  51407. }
  51408. function U(e, t) {
  51409. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51410. for (Ue.shadowsPointLight = 0,
  51411. i = 0,
  51412. r = e.length; i < r; i++)
  51413. if (o = e[i],
  51414. a = o.color,
  51415. s = o.intensity,
  51416. l = o.distance,
  51417. o instanceof n.AmbientLight)
  51418. c += a.r * s,
  51419. h += a.g * s,
  51420. u += a.b * s;
  51421. else if (o instanceof n.DirectionalLight) {
  51422. var A = Ke.get(o);
  51423. A.color.copy(o.color).multiplyScalar(o.intensity),
  51424. A.direction.setFromMatrixPosition(o.matrixWorld),
  51425. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51426. A.direction.sub(Ve),
  51427. A.direction.transformDirection(d),
  51428. A.shadow = o.castShadow,
  51429. o.castShadow && (A.shadowBias = o.shadow.bias,
  51430. A.shadowRadius = o.shadow.radius,
  51431. A.shadowMapSize = o.shadow.mapSize,
  51432. Ue.shadows[v++] = o),
  51433. Ue.directionalShadowMap[p] = o.shadow.map,
  51434. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51435. Ue.directional[p++] = A
  51436. } else if (o instanceof n.SpotLight) {
  51437. var A = Ke.get(o);
  51438. A.position.setFromMatrixPosition(o.matrixWorld),
  51439. A.position.applyMatrix4(d),
  51440. A.color.copy(a).multiplyScalar(s),
  51441. A.distance = l,
  51442. A.direction.setFromMatrixPosition(o.matrixWorld),
  51443. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51444. A.direction.sub(Ve),
  51445. A.direction.transformDirection(d),
  51446. A.coneCos = Math.cos(o.angle),
  51447. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51448. A.decay = 0 === o.distance ? 0 : o.decay,
  51449. A.shadow = o.castShadow,
  51450. o.castShadow && (A.shadowBias = o.shadow.bias,
  51451. A.shadowRadius = o.shadow.radius,
  51452. A.shadowMapSize = o.shadow.mapSize,
  51453. Ue.shadows[v++] = o),
  51454. Ue.spotShadowMap[g] = o.shadow.map,
  51455. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51456. Ue.spot[g++] = A
  51457. } else if (o instanceof n.PointLight) {
  51458. var A = Ke.get(o);
  51459. A.position.setFromMatrixPosition(o.matrixWorld),
  51460. A.position.applyMatrix4(d),
  51461. A.color.copy(o.color).multiplyScalar(o.intensity),
  51462. A.distance = o.distance,
  51463. A.decay = 0 === o.distance ? 0 : o.decay,
  51464. A.shadow = o.castShadow,
  51465. o.castShadow && (A.shadowBias = o.shadow.bias,
  51466. A.shadowRadius = o.shadow.radius,
  51467. A.shadowMapSize = o.shadow.mapSize,
  51468. Ue.shadows[v++] = o),
  51469. Ue.pointShadowMap[f] = o.shadow.map,
  51470. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51471. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51472. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51473. Ue.point[f++] = A
  51474. } else if (o instanceof n.HemisphereLight) {
  51475. var A = Ke.get(o);
  51476. A.direction.setFromMatrixPosition(o.matrixWorld),
  51477. A.direction.transformDirection(d),
  51478. A.direction.normalize(),
  51479. A.skyColor.copy(o.color).multiplyScalar(s),
  51480. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51481. Ue.hemi[m++] = A
  51482. }
  51483. Ue.ambient[0] = c,
  51484. Ue.ambient[1] = h,
  51485. Ue.ambient[2] = u,
  51486. Ue.directional.length = p,
  51487. Ue.spot.length = g,
  51488. Ue.point.length = f,
  51489. Ue.hemi.length = m,
  51490. Ue.shadows.length = v,
  51491. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51492. }
  51493. function k(e, t, i) {
  51494. var r;
  51495. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51496. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51497. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51498. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51499. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51500. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51501. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51502. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51503. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51504. r = We.get("EXT_texture_filter_anisotropic")) {
  51505. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51506. return;
  51507. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51508. return;
  51509. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51510. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51511. }
  51512. }
  51513. function H(e, t, i) {
  51514. void 0 === e.__webglInit && (e.__webglInit = !0,
  51515. t.addEventListener("dispose", s),
  51516. e.__webglTexture = Ge.createTexture(),
  51517. ke.textures++),
  51518. Ye.activeTexture(Ge.TEXTURE0 + i),
  51519. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51520. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51521. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51522. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51523. var r = G(t.image, je.maxTextureSize);
  51524. W(t) && z(r) === !1 && (r = j(r));
  51525. var o = z(r)
  51526. , a = ee(t.format)
  51527. , l = ee(t.type);
  51528. k(Ge.TEXTURE_2D, t, o);
  51529. var c, h = t.mipmaps;
  51530. if (t instanceof n.DataTexture)
  51531. if (h.length > 0 && o) {
  51532. for (var u = 0, d = h.length; u < d; u++)
  51533. c = h[u],
  51534. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51535. t.generateMipmaps = !1
  51536. } else
  51537. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51538. else if (t instanceof n.CompressedTexture)
  51539. for (var u = 0, d = h.length; u < d; u++)
  51540. c = h[u],
  51541. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51542. else if (h.length > 0 && o) {
  51543. for (var u = 0, d = h.length; u < d; u++)
  51544. c = h[u],
  51545. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51546. t.generateMipmaps = !1
  51547. } else
  51548. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51549. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51550. e.__version = t.version,
  51551. t.onUpdate && t.onUpdate(t)
  51552. }
  51553. function G(e, t) {
  51554. if (e.width > t || e.height > t) {
  51555. var i = t / Math.max(e.width, e.height)
  51556. , n = document.createElement("canvas");
  51557. n.width = Math.floor(e.width * i),
  51558. n.height = Math.floor(e.height * i);
  51559. var r = n.getContext("2d");
  51560. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51561. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51562. n
  51563. }
  51564. return e
  51565. }
  51566. function z(e) {
  51567. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51568. }
  51569. function W(e) {
  51570. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51571. }
  51572. function j(e) {
  51573. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51574. var t = document.createElement("canvas");
  51575. t.width = n.Math.nearestPowerOfTwo(e.width),
  51576. t.height = n.Math.nearestPowerOfTwo(e.height);
  51577. var i = t.getContext("2d");
  51578. return i.drawImage(e, 0, 0, t.width, t.height),
  51579. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51580. t
  51581. }
  51582. return e
  51583. }
  51584. function Y(e, t) {
  51585. var i = Xe.get(e);
  51586. if (6 === e.image.length)
  51587. if (e.version > 0 && i.__version !== e.version) {
  51588. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51589. i.__image__webglTextureCube = Ge.createTexture(),
  51590. ke.textures++),
  51591. Ye.activeTexture(Ge.TEXTURE0 + t),
  51592. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51593. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51594. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51595. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51596. var c = a[0]
  51597. , h = z(c)
  51598. , u = ee(e.format)
  51599. , d = ee(e.type);
  51600. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51601. for (var l = 0; l < 6; l++)
  51602. if (r)
  51603. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51604. p = f[g],
  51605. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51606. else
  51607. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51608. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51609. i.__version = e.version,
  51610. e.onUpdate && e.onUpdate(e)
  51611. } else
  51612. Ye.activeTexture(Ge.TEXTURE0 + t),
  51613. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51614. }
  51615. function X(e, t) {
  51616. Ye.activeTexture(Ge.TEXTURE0 + t),
  51617. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51618. }
  51619. function Z(e, t, i, n) {
  51620. var r = ee(t.texture.format)
  51621. , o = ee(t.texture.type);
  51622. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51623. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51624. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51625. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51626. }
  51627. function q(e, t) {
  51628. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51629. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51630. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51631. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51632. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51633. }
  51634. function K(e) {
  51635. var t = Xe.get(e)
  51636. , i = e instanceof n.WebGLRenderTargetCube;
  51637. if (i) {
  51638. t.__webglDepthbuffer = [];
  51639. for (var r = 0; r < 6; r++)
  51640. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51641. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51642. q(t.__webglDepthbuffer[r], e)
  51643. } else
  51644. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51645. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51646. q(t.__webglDepthbuffer, e);
  51647. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51648. }
  51649. function Q(e) {
  51650. var t = Xe.get(e)
  51651. , i = Xe.get(e.texture);
  51652. e.addEventListener("dispose", l),
  51653. i.__webglTexture = Ge.createTexture(),
  51654. ke.textures++;
  51655. var r = e instanceof n.WebGLRenderTargetCube
  51656. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51657. if (r) {
  51658. t.__webglFramebuffer = [];
  51659. for (var a = 0; a < 6; a++)
  51660. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51661. } else
  51662. t.__webglFramebuffer = Ge.createFramebuffer();
  51663. if (r) {
  51664. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51665. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51666. for (var a = 0; a < 6; a++)
  51667. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51668. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51669. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51670. } else
  51671. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51672. k(Ge.TEXTURE_2D, e.texture, o),
  51673. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51674. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51675. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51676. e.depthBuffer && K(e)
  51677. }
  51678. function J(e) {
  51679. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51680. , i = Xe.get(e.texture).__webglTexture;
  51681. Ye.bindTexture(t, i),
  51682. Ge.generateMipmap(t),
  51683. Ye.bindTexture(t, null)
  51684. }
  51685. function $(e) {
  51686. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51687. }
  51688. function ee(e) {
  51689. var t;
  51690. if (e === n.RepeatWrapping)
  51691. return Ge.REPEAT;
  51692. if (e === n.ClampToEdgeWrapping)
  51693. return Ge.CLAMP_TO_EDGE;
  51694. if (e === n.MirroredRepeatWrapping)
  51695. return Ge.MIRRORED_REPEAT;
  51696. if (e === n.NearestFilter)
  51697. return Ge.NEAREST;
  51698. if (e === n.NearestMipMapNearestFilter)
  51699. return Ge.NEAREST_MIPMAP_NEAREST;
  51700. if (e === n.NearestMipMapLinearFilter)
  51701. return Ge.NEAREST_MIPMAP_LINEAR;
  51702. if (e === n.LinearFilter)
  51703. return Ge.LINEAR;
  51704. if (e === n.LinearMipMapNearestFilter)
  51705. return Ge.LINEAR_MIPMAP_NEAREST;
  51706. if (e === n.LinearMipMapLinearFilter)
  51707. return Ge.LINEAR_MIPMAP_LINEAR;
  51708. if (e === n.UnsignedByteType)
  51709. return Ge.UNSIGNED_BYTE;
  51710. if (e === n.UnsignedShort4444Type)
  51711. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51712. if (e === n.UnsignedShort5551Type)
  51713. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51714. if (e === n.UnsignedShort565Type)
  51715. return Ge.UNSIGNED_SHORT_5_6_5;
  51716. if (e === n.ByteType)
  51717. return Ge.BYTE;
  51718. if (e === n.ShortType)
  51719. return Ge.SHORT;
  51720. if (e === n.UnsignedShortType)
  51721. return Ge.UNSIGNED_SHORT;
  51722. if (e === n.IntType)
  51723. return Ge.INT;
  51724. if (e === n.UnsignedIntType)
  51725. return Ge.UNSIGNED_INT;
  51726. if (e === n.FloatType)
  51727. return Ge.FLOAT;
  51728. if (t = We.get("OES_texture_half_float"),
  51729. null !== t && e === n.HalfFloatType)
  51730. return t.HALF_FLOAT_OES;
  51731. if (e === n.AlphaFormat)
  51732. return Ge.ALPHA;
  51733. if (e === n.RGBFormat)
  51734. return Ge.RGB;
  51735. if (e === n.RGBAFormat)
  51736. return Ge.RGBA;
  51737. if (e === n.LuminanceFormat)
  51738. return Ge.LUMINANCE;
  51739. if (e === n.LuminanceAlphaFormat)
  51740. return Ge.LUMINANCE_ALPHA;
  51741. if (e === n.AddEquation)
  51742. return Ge.FUNC_ADD;
  51743. if (e === n.SubtractEquation)
  51744. return Ge.FUNC_SUBTRACT;
  51745. if (e === n.ReverseSubtractEquation)
  51746. return Ge.FUNC_REVERSE_SUBTRACT;
  51747. if (e === n.ZeroFactor)
  51748. return Ge.ZERO;
  51749. if (e === n.OneFactor)
  51750. return Ge.ONE;
  51751. if (e === n.SrcColorFactor)
  51752. return Ge.SRC_COLOR;
  51753. if (e === n.OneMinusSrcColorFactor)
  51754. return Ge.ONE_MINUS_SRC_COLOR;
  51755. if (e === n.SrcAlphaFactor)
  51756. return Ge.SRC_ALPHA;
  51757. if (e === n.OneMinusSrcAlphaFactor)
  51758. return Ge.ONE_MINUS_SRC_ALPHA;
  51759. if (e === n.DstAlphaFactor)
  51760. return Ge.DST_ALPHA;
  51761. if (e === n.OneMinusDstAlphaFactor)
  51762. return Ge.ONE_MINUS_DST_ALPHA;
  51763. if (e === n.DstColorFactor)
  51764. return Ge.DST_COLOR;
  51765. if (e === n.OneMinusDstColorFactor)
  51766. return Ge.ONE_MINUS_DST_COLOR;
  51767. if (e === n.SrcAlphaSaturateFactor)
  51768. return Ge.SRC_ALPHA_SATURATE;
  51769. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51770. null !== t) {
  51771. if (e === n.RGB_S3TC_DXT1_Format)
  51772. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51773. if (e === n.RGBA_S3TC_DXT1_Format)
  51774. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51775. if (e === n.RGBA_S3TC_DXT3_Format)
  51776. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51777. if (e === n.RGBA_S3TC_DXT5_Format)
  51778. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51779. }
  51780. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51781. null !== t) {
  51782. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51783. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51784. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51785. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51786. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51787. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51788. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51789. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51790. }
  51791. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51792. null !== t && e === n.RGB_ETC1_Format)
  51793. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51794. if (t = We.get("EXT_blend_minmax"),
  51795. null !== t) {
  51796. if (e === n.MinEquation)
  51797. return t.MIN_EXT;
  51798. if (e === n.MaxEquation)
  51799. return t.MAX_EXT
  51800. }
  51801. return 0
  51802. }
  51803. console.log("THREE.WebGLRenderer", n.REVISION),
  51804. e = e || {};
  51805. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51806. , ie = void 0 !== e.context ? e.context : null
  51807. , ne = void 0 !== e.alpha && e.alpha
  51808. , re = void 0 === e.depth || e.depth
  51809. , oe = void 0 === e.stencil || e.stencil
  51810. , ae = void 0 !== e.antialias && e.antialias
  51811. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51812. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51813. , ce = []
  51814. , he = []
  51815. , ue = -1
  51816. , de = []
  51817. , pe = -1
  51818. , fe = new Float32Array(8)
  51819. , ge = []
  51820. , me = [];
  51821. this.domElement = te,
  51822. this.context = null,
  51823. this.autoClear = !0,
  51824. this.autoClearColor = !0,
  51825. this.autoClearDepth = !0,
  51826. this.autoClearStencil = !0,
  51827. this.sortObjects = !0,
  51828. this.gammaFactor = 2,
  51829. this.gammaInput = !1,
  51830. this.gammaOutput = !1,
  51831. this.physicallyCorrectLights = !1,
  51832. this.toneMapping = n.LinearToneMapping,
  51833. this.toneMappingExposure = 1,
  51834. this.toneMappingWhitePoint = 1,
  51835. this.maxMorphTargets = 8,
  51836. this.maxMorphNormals = 4,
  51837. this.autoScaleCubemaps = !0;
  51838. var ve = this
  51839. , Ae = null
  51840. , ye = null
  51841. , Ce = null
  51842. , Ie = -1
  51843. , Ee = ""
  51844. , be = null
  51845. , we = new n.Vector4
  51846. , _e = null
  51847. , Te = new n.Vector4
  51848. , xe = 0
  51849. , Se = new n.Color(0)
  51850. , Me = 0
  51851. , Re = te.width
  51852. , Pe = te.height
  51853. , Oe = 1
  51854. , Le = new n.Vector4(0,0,Re,Pe)
  51855. , De = !1
  51856. , Ne = new n.Vector4(0,0,Re,Pe)
  51857. , Be = new n.Frustum
  51858. , Fe = new n.Matrix4
  51859. , Ve = new n.Vector3
  51860. , Ue = {
  51861. hash: "",
  51862. ambient: [0, 0, 0],
  51863. directional: [],
  51864. directionalShadowMap: [],
  51865. directionalShadowMatrix: [],
  51866. spot: [],
  51867. spotShadowMap: [],
  51868. spotShadowMatrix: [],
  51869. point: [],
  51870. pointShadowMap: [],
  51871. pointShadowMatrix: [],
  51872. hemi: [],
  51873. shadows: [],
  51874. shadowsPointLight: 0
  51875. }
  51876. , ke = {
  51877. geometries: 0,
  51878. textures: 0
  51879. }
  51880. , He = {
  51881. calls: 0,
  51882. vertices: 0,
  51883. faces: 0,
  51884. points: 0
  51885. };
  51886. this.info = {
  51887. render: He,
  51888. memory: ke,
  51889. programs: null
  51890. };
  51891. var Ge;
  51892. try {
  51893. var ze = {
  51894. alpha: ne,
  51895. depth: re,
  51896. stencil: oe,
  51897. antialias: ae,
  51898. premultipliedAlpha: se,
  51899. preserveDrawingBuffer: le
  51900. };
  51901. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51902. null === Ge)
  51903. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51904. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51905. return {
  51906. rangeMin: 1,
  51907. rangeMax: 1,
  51908. precision: 1
  51909. }
  51910. }
  51911. ),
  51912. te.addEventListener("webglcontextlost", a, !1)
  51913. } catch (e) {
  51914. console.error("THREE.WebGLRenderer: " + e)
  51915. }
  51916. var We = new n.WebGLExtensions(Ge);
  51917. We.get("OES_texture_float"),
  51918. We.get("OES_texture_float_linear"),
  51919. We.get("OES_texture_half_float"),
  51920. We.get("OES_texture_half_float_linear"),
  51921. We.get("OES_standard_derivatives"),
  51922. We.get("ANGLE_instanced_arrays"),
  51923. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51924. var je = new n.WebGLCapabilities(Ge,We,e)
  51925. , Ye = new n.WebGLState(Ge,We,ee)
  51926. , Xe = new n.WebGLProperties
  51927. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51928. , qe = new n.WebGLPrograms(this,je)
  51929. , Ke = new n.WebGLLights;
  51930. this.info.programs = qe.programs;
  51931. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51932. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51933. r(),
  51934. this.context = Ge,
  51935. this.capabilities = je,
  51936. this.extensions = We,
  51937. this.properties = Xe,
  51938. this.state = Ye;
  51939. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51940. this.shadowMap = $e;
  51941. var et = new n.SpritePlugin(this,ge)
  51942. , tt = new n.LensFlarePlugin(this,me);
  51943. this.getContext = function() {
  51944. return Ge
  51945. }
  51946. ,
  51947. this.getContextAttributes = function() {
  51948. return Ge.getContextAttributes()
  51949. }
  51950. ,
  51951. this.forceContextLoss = function() {
  51952. We.get("WEBGL_lose_context").loseContext()
  51953. }
  51954. ,
  51955. this.getMaxAnisotropy = function() {
  51956. var e;
  51957. return function() {
  51958. if (void 0 !== e)
  51959. return e;
  51960. var t = We.get("EXT_texture_filter_anisotropic");
  51961. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51962. }
  51963. }(),
  51964. this.getPrecision = function() {
  51965. return je.precision
  51966. }
  51967. ,
  51968. this.getPixelRatio = function() {
  51969. return Oe
  51970. }
  51971. ,
  51972. this.setPixelRatio = function(e) {
  51973. void 0 !== e && (Oe = e,
  51974. this.setSize(Ne.z, Ne.w, !1))
  51975. }
  51976. ,
  51977. this.getSize = function() {
  51978. return {
  51979. width: Re,
  51980. height: Pe
  51981. }
  51982. }
  51983. ,
  51984. this.setSize = function(e, t, i, devicePixelRatio) {
  51985. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51986. Re = e,
  51987. Pe = t,
  51988. te.width = e * Oe,
  51989. te.height = t * Oe,
  51990. i !== !1 && (te.style.width = e + "px",
  51991. te.style.height = t + "px"),
  51992. this.setViewport(0, 0, e, t)
  51993. }
  51994. ,
  51995. this.setViewport = function(e, t, i, n) {
  51996. Ye.viewport(Ne.set(e, t, i, n))
  51997. }
  51998. ,
  51999. this.setScissor = function(e, t, i, n) {
  52000. Ye.scissor(Le.set(e, t, i, n))
  52001. }
  52002. ,
  52003. this.setScissorTest = function(e) {
  52004. Ye.setScissorTest(De = e)
  52005. }
  52006. ,
  52007. this.getClearColor = function() {
  52008. return Se
  52009. }
  52010. ,
  52011. this.setClearColor = function(e, t) {
  52012. Se.set(e),
  52013. Me = void 0 !== t ? t : 1,
  52014. i(Se.r, Se.g, Se.b, Me)
  52015. }
  52016. ,
  52017. this.getClearAlpha = function() {
  52018. return Me
  52019. }
  52020. ,
  52021. this.setClearAlpha = function(e) {
  52022. Me = e,
  52023. i(Se.r, Se.g, Se.b, Me)
  52024. }
  52025. ,
  52026. this.clear = function(e, t, i) {
  52027. var n = 0;
  52028. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52029. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52030. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52031. Ge.clear(n)
  52032. }
  52033. ,
  52034. this.clearColor = function() {
  52035. this.clear(!0, !1, !1)
  52036. }
  52037. ,
  52038. this.clearDepth = function() {
  52039. this.clear(!1, !0, !1)
  52040. }
  52041. ,
  52042. this.clearStencil = function() {
  52043. this.clear(!1, !1, !0)
  52044. }
  52045. ,
  52046. this.clearTarget = function(e, t, i, n) {
  52047. this.setRenderTarget(e),
  52048. this.clear(t, i, n)
  52049. }
  52050. ,
  52051. this.resetGLState = o,
  52052. this.dispose = function() {
  52053. te.removeEventListener("webglcontextlost", a, !1)
  52054. }
  52055. ,
  52056. this.renderBufferImmediate = function(e, t, i) {
  52057. Ye.initAttributes();
  52058. var r = Xe.get(e);
  52059. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52060. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52061. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52062. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52063. var o = t.getAttributes();
  52064. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52065. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52066. Ye.enableAttribute(o.position),
  52067. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52068. e.hasNormals) {
  52069. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52070. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52071. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52072. var l = e.normalArray
  52073. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52074. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52075. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52076. l[a + 0] = c,
  52077. l[a + 1] = h,
  52078. l[a + 2] = u,
  52079. l[a + 3] = c,
  52080. l[a + 4] = h,
  52081. l[a + 5] = u,
  52082. l[a + 6] = c,
  52083. l[a + 7] = h,
  52084. l[a + 8] = u
  52085. }
  52086. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52087. Ye.enableAttribute(o.normal),
  52088. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52089. }
  52090. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52091. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52092. Ye.enableAttribute(o.uv),
  52093. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52094. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52095. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52096. Ye.enableAttribute(o.color),
  52097. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52098. Ye.disableUnusedAttributes(),
  52099. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52100. e.count = 0
  52101. }
  52102. ,
  52103. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52104. E(o);
  52105. var l = w(e, i, o, a)
  52106. , c = !1
  52107. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52108. h !== Ee && (Ee = h,
  52109. c = !0);
  52110. var u = a.morphTargetInfluences;
  52111. if (void 0 !== u) {
  52112. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52113. var v = u[p];
  52114. d.push([v, p])
  52115. }
  52116. d.sort(g),
  52117. d.length > 8 && (d.length = 8);
  52118. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52119. var v = d[p];
  52120. if (fe[p] = v[0],
  52121. 0 !== v[0]) {
  52122. var y = v[1];
  52123. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52124. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52125. } else
  52126. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52127. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52128. }
  52129. var C = l.getUniforms();
  52130. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52131. c = !0
  52132. }
  52133. var y = r.index
  52134. , I = r.attributes.position;
  52135. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52136. var b;
  52137. null !== y ? (b = Je,
  52138. b.setIndex(y)) : b = Qe,
  52139. c && (f(o, l, r),
  52140. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52141. var _ = 0
  52142. , T = 1 / 0;
  52143. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52144. var x = r.drawRange.start
  52145. , S = r.drawRange.count
  52146. , M = null !== s ? s.start : 0
  52147. , R = null !== s ? s.count : 1 / 0
  52148. , P = Math.max(_, x, M)
  52149. , O = Math.min(_ + T, x + S, M + R) - 1
  52150. , L = Math.max(0, O - P + 1);
  52151. if (a instanceof n.Mesh)
  52152. if (o.wireframe === !0)
  52153. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52154. b.setMode(Ge.LINES);
  52155. else
  52156. switch (a.drawMode) {
  52157. case n.TrianglesDrawMode:
  52158. b.setMode(Ge.TRIANGLES);
  52159. break;
  52160. case n.TriangleStripDrawMode:
  52161. b.setMode(Ge.TRIANGLE_STRIP);
  52162. break;
  52163. case n.TriangleFanDrawMode:
  52164. b.setMode(Ge.TRIANGLE_FAN)
  52165. }
  52166. else if (a instanceof n.Line) {
  52167. var D = o.linewidth;
  52168. void 0 === D && (D = 1),
  52169. Ye.setLineWidth(D * t()),
  52170. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52171. } else
  52172. a instanceof n.Points && b.setMode(Ge.POINTS);
  52173. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52174. }
  52175. ,
  52176. this.render = function(e, t, i, r) {
  52177. if (t instanceof n.Camera == !1)
  52178. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52179. var o = e.fog;
  52180. if (Ee = "",
  52181. Ie = -1,
  52182. be = null,
  52183. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52184. null === t.parent && t.updateMatrixWorld(),
  52185. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52186. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52187. Be.setFromMatrix(Fe),
  52188. ce.length = 0,
  52189. ue = -1,
  52190. pe = -1,
  52191. ge.length = 0,
  52192. me.length = 0,
  52193. y(e, t),
  52194. he.length = ue + 1,
  52195. de.length = pe + 1,
  52196. ve.sortObjects === !0 && (he.sort(m),
  52197. de.sort(v)),
  52198. U(ce, t),
  52199. $e.render(e, t),
  52200. He.calls = 0,
  52201. He.vertices = 0,
  52202. He.faces = 0,
  52203. He.points = 0,
  52204. void 0 === i && (i = null),
  52205. this.setRenderTarget(i),
  52206. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52207. e.overrideMaterial) {
  52208. var a = e.overrideMaterial;
  52209. C(he, t, o, a),
  52210. C(de, t, o, a)
  52211. } else
  52212. Ye.setBlending(n.NoBlending),
  52213. C(he, t, o),
  52214. C(de, t, o);
  52215. if (et.render(e, t),
  52216. tt.render(e, t, Te),
  52217. i) {
  52218. var s = i.texture;
  52219. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52220. }
  52221. Ye.setDepthTest(!0),
  52222. Ye.setDepthWrite(!0),
  52223. Ye.setColorWrite(!0)
  52224. }
  52225. ,
  52226. this.setFaceCulling = function(e, t) {
  52227. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52228. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52229. Ye.enable(Ge.CULL_FACE))
  52230. }
  52231. ,
  52232. this.setTexture = function(e, t) {
  52233. var i = Xe.get(e);
  52234. if (e.version > 0 && i.__version !== e.version) {
  52235. var n = e.image;
  52236. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52237. }
  52238. Ye.activeTexture(Ge.TEXTURE0 + t),
  52239. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52240. }
  52241. ,
  52242. this.getCurrentRenderTarget = function() {
  52243. return ye
  52244. }
  52245. ,
  52246. this.setRenderTarget = function(e) {
  52247. ye = e,
  52248. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52249. var t, i = e instanceof n.WebGLRenderTargetCube;
  52250. if (e) {
  52251. var r = Xe.get(e);
  52252. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52253. we.copy(e.scissor),
  52254. _e = e.scissorTest,
  52255. Te.copy(e.viewport)
  52256. } else
  52257. t = null,
  52258. we.copy(Le).multiplyScalar(Oe),
  52259. _e = De,
  52260. Te.copy(Ne).multiplyScalar(Oe);
  52261. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52262. Ce = t),
  52263. Ye.scissor(we),
  52264. Ye.setScissorTest(_e),
  52265. Ye.viewport(Te),
  52266. i) {
  52267. var o = Xe.get(e.texture);
  52268. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52269. }
  52270. }
  52271. ,
  52272. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52273. if (e instanceof n.WebGLRenderTarget == !1)
  52274. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52275. var s = Xe.get(e).__webglFramebuffer;
  52276. if (s) {
  52277. var l = !1;
  52278. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52279. l = !0);
  52280. try {
  52281. var c = e.texture;
  52282. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52283. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52284. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52285. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52286. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52287. } finally {
  52288. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52289. }
  52290. }
  52291. }
  52292. }
  52293. ,
  52294. n.WebGLRenderTarget = function(e, t, i) {
  52295. this.uuid = n.Math.generateUUID(),
  52296. this.width = e,
  52297. this.height = t,
  52298. this.scissor = new n.Vector4(0,0,e,t),
  52299. this.scissorTest = !1,
  52300. this.viewport = new n.Vector4(0,0,e,t),
  52301. i = i || {},
  52302. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52303. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52304. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52305. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52306. }
  52307. ,
  52308. n.WebGLRenderTarget.prototype = {
  52309. constructor: n.WebGLRenderTarget,
  52310. setSize: function(e, t) {
  52311. this.width === e && this.height === t || (this.width = e,
  52312. this.height = t,
  52313. this.dispose()),
  52314. this.viewport.set(0, 0, e, t),
  52315. this.scissor.set(0, 0, e, t)
  52316. },
  52317. clone: function() {
  52318. return (new this.constructor).copy(this)
  52319. },
  52320. copy: function(e) {
  52321. return this.width = e.width,
  52322. this.height = e.height,
  52323. this.viewport.copy(e.viewport),
  52324. this.texture = e.texture.clone(),
  52325. this.depthBuffer = e.depthBuffer,
  52326. this.stencilBuffer = e.stencilBuffer,
  52327. this
  52328. },
  52329. dispose: function() {
  52330. this.dispatchEvent({
  52331. type: "dispose"
  52332. })
  52333. }
  52334. },
  52335. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52336. n.WebGLRenderTargetCube = function(e, t, i) {
  52337. n.WebGLRenderTarget.call(this, e, t, i),
  52338. this.activeCubeFace = 0,
  52339. this.activeMipMapLevel = 0
  52340. }
  52341. ,
  52342. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52343. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52344. n.WebGLBufferRenderer = function(e, t, i) {
  52345. function r(e) {
  52346. s = e
  52347. }
  52348. function o(t, n) {
  52349. e.drawArrays(s, t, n),
  52350. i.calls++,
  52351. i.vertices += n,
  52352. s === e.TRIANGLES && (i.faces += n / 3)
  52353. }
  52354. function a(r) {
  52355. var o = t.get("ANGLE_instanced_arrays");
  52356. if (null === o)
  52357. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52358. var a = r.attributes.position
  52359. , l = 0;
  52360. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52361. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52362. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52363. i.calls++,
  52364. i.vertices += l * r.maxInstancedCount,
  52365. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52366. }
  52367. var s;
  52368. this.setMode = r,
  52369. this.render = o,
  52370. this.renderInstances = a
  52371. }
  52372. ,
  52373. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52374. function n(e) {
  52375. s = e
  52376. }
  52377. function r(i) {
  52378. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52379. c = 4) : (l = e.UNSIGNED_SHORT,
  52380. c = 2)
  52381. }
  52382. function o(t, n) {
  52383. e.drawElements(s, n, l, t * c),
  52384. i.calls++,
  52385. i.vertices += n,
  52386. s === e.TRIANGLES && (i.faces += n / 3)
  52387. }
  52388. function a(n, r, o) {
  52389. var a = t.get("ANGLE_instanced_arrays");
  52390. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52391. i.calls++,
  52392. i.vertices += o * n.maxInstancedCount,
  52393. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52394. }
  52395. var s, l, c;
  52396. this.setMode = n,
  52397. this.setIndex = r,
  52398. this.render = o,
  52399. this.renderInstances = a
  52400. }
  52401. ,
  52402. n.WebGLExtensions = function(e) {
  52403. var t = {};
  52404. this.get = function(i) {
  52405. if (void 0 !== t[i])
  52406. return t[i];
  52407. var n;
  52408. switch (i) {
  52409. case "EXT_texture_filter_anisotropic":
  52410. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52411. break;
  52412. case "WEBGL_compressed_texture_s3tc":
  52413. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52414. break;
  52415. case "WEBGL_compressed_texture_pvrtc":
  52416. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52417. break;
  52418. case "WEBGL_compressed_texture_etc1":
  52419. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52420. break;
  52421. default:
  52422. n = e.getExtension(i)
  52423. }
  52424. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52425. t[i] = n,
  52426. n
  52427. }
  52428. }
  52429. ,
  52430. n.WebGLCapabilities = function(e, t, i) {
  52431. function n(t) {
  52432. if ("highp" === t) {
  52433. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52434. return "highp";
  52435. t = "mediump"
  52436. }
  52437. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52438. }
  52439. this.getMaxPrecision = n,
  52440. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52441. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52442. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52443. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52444. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52445. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52446. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52447. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52448. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52449. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52450. this.vertexTextures = this.maxVertexTextures > 0,
  52451. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52452. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52453. var r = n(this.precision);
  52454. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52455. this.precision = r),
  52456. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52457. }
  52458. ,
  52459. n.WebGLGeometries = function(e, t, i) {
  52460. function r(e) {
  52461. var t = e.geometry;
  52462. if (void 0 !== h[t.id])
  52463. return h[t.id];
  52464. t.addEventListener("dispose", o);
  52465. var r;
  52466. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52467. r = t._bufferGeometry),
  52468. h[t.id] = r,
  52469. i.memory.geometries++,
  52470. r
  52471. }
  52472. function o(e) {
  52473. var n = e.target
  52474. , r = h[n.id];
  52475. null !== r.index && s(r.index),
  52476. l(r.attributes),
  52477. n.removeEventListener("dispose", o),
  52478. delete h[n.id];
  52479. var a = t.get(n);
  52480. a.wireframe && s(a.wireframe),
  52481. t.delete(n);
  52482. var c = t.get(r);
  52483. c.wireframe && s(c.wireframe),
  52484. t.delete(r),
  52485. i.memory.geometries--
  52486. }
  52487. function a(e) {
  52488. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52489. }
  52490. function s(t) {
  52491. var i = a(t);
  52492. void 0 !== i && (e.deleteBuffer(i),
  52493. c(t))
  52494. }
  52495. function l(e) {
  52496. for (var t in e)
  52497. s(e[t])
  52498. }
  52499. function c(e) {
  52500. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52501. }
  52502. var h = {};
  52503. this.get = r
  52504. }
  52505. ,
  52506. n.WebGLLights = function() {
  52507. var e = {};
  52508. this.get = function(t) {
  52509. if (void 0 !== e[t.id])
  52510. return e[t.id];
  52511. var i;
  52512. switch (t.type) {
  52513. case "DirectionalLight":
  52514. i = {
  52515. direction: new n.Vector3,
  52516. color: new n.Color,
  52517. shadow: !1,
  52518. shadowBias: 0,
  52519. shadowRadius: 1,
  52520. shadowMapSize: new n.Vector2
  52521. };
  52522. break;
  52523. case "SpotLight":
  52524. i = {
  52525. position: new n.Vector3,
  52526. direction: new n.Vector3,
  52527. color: new n.Color,
  52528. distance: 0,
  52529. coneCos: 0,
  52530. penumbraCos: 0,
  52531. decay: 0,
  52532. shadow: !1,
  52533. shadowBias: 0,
  52534. shadowRadius: 1,
  52535. shadowMapSize: new n.Vector2
  52536. };
  52537. break;
  52538. case "PointLight":
  52539. i = {
  52540. position: new n.Vector3,
  52541. color: new n.Color,
  52542. distance: 0,
  52543. decay: 0,
  52544. shadow: !1,
  52545. shadowBias: 0,
  52546. shadowRadius: 1,
  52547. shadowMapSize: new n.Vector2
  52548. };
  52549. break;
  52550. case "HemisphereLight":
  52551. i = {
  52552. direction: new n.Vector3,
  52553. skyColor: new n.Color,
  52554. groundColor: new n.Color
  52555. }
  52556. }
  52557. return e[t.id] = i,
  52558. i
  52559. }
  52560. }
  52561. ,
  52562. n.WebGLObjects = function(e, t, i) {
  52563. function r(t) {
  52564. var i = u.get(t);
  52565. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52566. var r = i.index
  52567. , a = i.attributes;
  52568. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52569. for (var s in a)
  52570. o(a[s], e.ARRAY_BUFFER);
  52571. var l = i.morphAttributes;
  52572. for (var s in l)
  52573. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52574. o(c[h], e.ARRAY_BUFFER);
  52575. return i
  52576. }
  52577. function o(e, i) {
  52578. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52579. , o = t.get(r);
  52580. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52581. }
  52582. function a(t, i, n) {
  52583. t.__webglBuffer = e.createBuffer(),
  52584. e.bindBuffer(n, t.__webglBuffer);
  52585. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52586. e.bufferData(n, i.array, r),
  52587. t.version = i.version
  52588. }
  52589. function s(t, i, n) {
  52590. e.bindBuffer(n, t.__webglBuffer),
  52591. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52592. i.updateRange.count = 0),
  52593. t.version = i.version
  52594. }
  52595. function l(e) {
  52596. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52597. }
  52598. function c(i) {
  52599. var r = t.get(i);
  52600. if (void 0 !== r.wireframe)
  52601. return r.wireframe;
  52602. var a = []
  52603. , s = i.index
  52604. , l = i.attributes
  52605. , c = l.position;
  52606. if (null !== s)
  52607. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52608. var g = d[p + 0]
  52609. , m = d[p + 1]
  52610. , v = d[p + 2];
  52611. h(u, g, m) && a.push(g, m),
  52612. h(u, m, v) && a.push(m, v),
  52613. h(u, v, g) && a.push(v, g)
  52614. }
  52615. else
  52616. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52617. var g = p + 0
  52618. , m = p + 1
  52619. , v = p + 2;
  52620. a.push(g, m, m, v, v, g)
  52621. }
  52622. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52623. , y = new n.BufferAttribute(new A(a),1);
  52624. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52625. r.wireframe = y,
  52626. y
  52627. }
  52628. function h(e, t, i) {
  52629. if (t > i) {
  52630. var n = t;
  52631. t = i,
  52632. i = n
  52633. }
  52634. var r = e[t];
  52635. return void 0 === r ? (e[t] = [i],
  52636. !0) : r.indexOf(i) === -1 && (r.push(i),
  52637. !0)
  52638. }
  52639. var u = new n.WebGLGeometries(e,t,i);
  52640. this.getAttributeBuffer = l,
  52641. this.getWireframeAttribute = c,
  52642. this.update = r
  52643. }
  52644. ,
  52645. n.WebGLProgram = function() {
  52646. function e(e) {
  52647. switch (e) {
  52648. case n.LinearEncoding:
  52649. return ["Linear", "( value )"];
  52650. case n.sRGBEncoding:
  52651. return ["sRGB", "( value )"];
  52652. case n.RGBEEncoding:
  52653. return ["RGBE", "( value )"];
  52654. case n.RGBM7Encoding:
  52655. return ["RGBM", "( value, 7.0 )"];
  52656. case n.RGBM16Encoding:
  52657. return ["RGBM", "( value, 16.0 )"];
  52658. case n.RGBDEncoding:
  52659. return ["RGBD", "( value, 256.0 )"];
  52660. case n.GammaEncoding:
  52661. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52662. default:
  52663. throw new Error("unsupported encoding: " + e)
  52664. }
  52665. }
  52666. function t(t, i) {
  52667. var n = e(i);
  52668. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52669. }
  52670. function i(t, i) {
  52671. var n = e(i);
  52672. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52673. }
  52674. function r(e, t) {
  52675. var i;
  52676. switch (t) {
  52677. case n.LinearToneMapping:
  52678. i = "Linear";
  52679. break;
  52680. case n.ReinhardToneMapping:
  52681. i = "Reinhard";
  52682. break;
  52683. case n.Uncharted2ToneMapping:
  52684. i = "Uncharted2";
  52685. break;
  52686. case n.CineonToneMapping:
  52687. i = "OptimizedCineon";
  52688. break;
  52689. default:
  52690. throw new Error("unsupported toneMapping: " + t)
  52691. }
  52692. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52693. }
  52694. function o(e, t, i) {
  52695. e = e || {};
  52696. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52697. return n.filter(c).join("\n")
  52698. }
  52699. function a(e) {
  52700. var t = [];
  52701. for (var i in e) {
  52702. var n = e[i];
  52703. n !== !1 && t.push("#define " + i + " " + n)
  52704. }
  52705. return t.join("\n")
  52706. }
  52707. function s(e, t, i) {
  52708. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52709. var a = e.getActiveUniform(t, o)
  52710. , s = a.name
  52711. , l = e.getUniformLocation(t, s)
  52712. , c = f.exec(s);
  52713. if (c) {
  52714. var h = c[1]
  52715. , u = c[2]
  52716. , d = n[h];
  52717. d || (d = n[h] = {}),
  52718. d[u] = l
  52719. } else if (c = g.exec(s)) {
  52720. var p = c[1]
  52721. , v = c[2]
  52722. , A = c[3]
  52723. , y = n[p];
  52724. y || (y = n[p] = []);
  52725. var C = y[v];
  52726. C || (C = y[v] = {}),
  52727. C[A] = l
  52728. } else if (c = m.exec(s)) {
  52729. var p = c[1];
  52730. n[p] = l
  52731. } else
  52732. n[s] = l
  52733. }
  52734. return n
  52735. }
  52736. function l(e, t, i) {
  52737. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52738. var a = e.getActiveAttrib(t, o)
  52739. , s = a.name;
  52740. n[s] = e.getAttribLocation(t, s)
  52741. }
  52742. return n
  52743. }
  52744. function c(e) {
  52745. return "" !== e
  52746. }
  52747. function h(e, t) {
  52748. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52749. }
  52750. function u(e) {
  52751. function t(e, t) {
  52752. var i = n.ShaderChunk[t];
  52753. if (void 0 === i)
  52754. throw new Error("Can not resolve #include <" + t + ">");
  52755. return u(i)
  52756. }
  52757. var i = /#include +<([\w\d.]+)>/g;
  52758. return e.replace(i, t)
  52759. }
  52760. function d(e) {
  52761. function t(e, t, i, n) {
  52762. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52763. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52764. return r
  52765. }
  52766. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52767. return e.replace(i, t)
  52768. }
  52769. var p = 0
  52770. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52771. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52772. , m = /^([\w\d_]+)\[0\]$/;
  52773. return function(e, f, g, m) {
  52774. var v = e.context
  52775. , A = g.extensions
  52776. , y = g.defines
  52777. , C = g.__webglShader.vertexShader
  52778. , I = g.__webglShader.fragmentShader
  52779. , E = "SHADOWMAP_TYPE_BASIC";
  52780. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52781. var b = "ENVMAP_TYPE_CUBE"
  52782. , w = "ENVMAP_MODE_REFLECTION"
  52783. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52784. if (m.envMap) {
  52785. switch (g.envMap.mapping) {
  52786. case n.CubeReflectionMapping:
  52787. case n.CubeRefractionMapping:
  52788. b = "ENVMAP_TYPE_CUBE";
  52789. break;
  52790. case n.CubeUVReflectionMapping:
  52791. case n.CubeUVRefractionMapping:
  52792. b = "ENVMAP_TYPE_CUBE_UV";
  52793. break;
  52794. case n.EquirectangularReflectionMapping:
  52795. case n.EquirectangularRefractionMapping:
  52796. b = "ENVMAP_TYPE_EQUIREC";
  52797. break;
  52798. case n.SphericalReflectionMapping:
  52799. b = "ENVMAP_TYPE_SPHERE"
  52800. }
  52801. switch (g.envMap.mapping) {
  52802. case n.CubeRefractionMapping:
  52803. case n.EquirectangularRefractionMapping:
  52804. w = "ENVMAP_MODE_REFRACTION"
  52805. }
  52806. switch (g.combine) {
  52807. case n.MultiplyOperation:
  52808. _ = "ENVMAP_BLENDING_MULTIPLY";
  52809. break;
  52810. case n.MixOperation:
  52811. _ = "ENVMAP_BLENDING_MIX";
  52812. break;
  52813. case n.AddOperation:
  52814. _ = "ENVMAP_BLENDING_ADD"
  52815. }
  52816. }
  52817. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52818. g instanceof n.RawShaderMaterial ? (T = "",
  52819. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52820. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52821. C = u(C, m),
  52822. C = h(C, m),
  52823. I = u(I, m),
  52824. I = h(I, m),
  52825. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52826. I = d(I));
  52827. var O = T + C
  52828. , L = x + I
  52829. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52830. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52831. v.attachShader(P, D),
  52832. v.attachShader(P, N),
  52833. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52834. v.linkProgram(P);
  52835. var B = v.getProgramInfoLog(P)
  52836. , F = v.getShaderInfoLog(D)
  52837. , V = v.getShaderInfoLog(N)
  52838. , U = !0
  52839. , k = !0;
  52840. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52841. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52842. k && (this.diagnostics = {
  52843. runnable: U,
  52844. material: g,
  52845. programLog: B,
  52846. vertexShader: {
  52847. log: F,
  52848. prefix: T
  52849. },
  52850. fragmentShader: {
  52851. log: V,
  52852. prefix: x
  52853. }
  52854. }),
  52855. v.deleteShader(D),
  52856. v.deleteShader(N);
  52857. var H;
  52858. this.getUniforms = function() {
  52859. return void 0 === H && (H = s(v, P)),
  52860. H
  52861. }
  52862. ;
  52863. var G;
  52864. return this.getAttributes = function() {
  52865. return void 0 === G && (G = l(v, P)),
  52866. G
  52867. }
  52868. ,
  52869. this.destroy = function() {
  52870. v.deleteProgram(P),
  52871. this.program = void 0
  52872. }
  52873. ,
  52874. Object.defineProperties(this, {
  52875. uniforms: {
  52876. get: function() {
  52877. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52878. this.getUniforms()
  52879. }
  52880. },
  52881. attributes: {
  52882. get: function() {
  52883. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52884. this.getAttributes()
  52885. }
  52886. }
  52887. }),
  52888. this.id = p++,
  52889. this.code = f,
  52890. this.usedTimes = 1,
  52891. this.program = P,
  52892. this.vertexShader = D,
  52893. this.fragmentShader = N,
  52894. this
  52895. }
  52896. }(),
  52897. n.WebGLPrograms = function(e, t) {
  52898. function i(e) {
  52899. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52900. return 1024;
  52901. var i = t.maxVertexUniforms
  52902. , r = Math.floor((i - 20) / 4)
  52903. , o = r;
  52904. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52905. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52906. o
  52907. }
  52908. function r(e, t) {
  52909. var i;
  52910. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52911. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52912. i
  52913. }
  52914. var o = []
  52915. , a = {
  52916. MeshDepthMaterial: "depth",
  52917. MeshNormalMaterial: "normal",
  52918. MeshBasicMaterial: "basic",
  52919. MeshLambertMaterial: "lambert",
  52920. MeshPhongMaterial: "phong",
  52921. MeshStandardMaterial: "standard",
  52922. LineBasicMaterial: "basic",
  52923. LineDashedMaterial: "dashed",
  52924. PointsMaterial: "points"
  52925. }
  52926. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52927. this.getParameters = function(o, s, l, c) {
  52928. var h = a[o.type]
  52929. , u = i(c)
  52930. , d = e.getPrecision();
  52931. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52932. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52933. var p = {
  52934. shaderID: h,
  52935. precision: d,
  52936. supportsVertexTextures: t.vertexTextures,
  52937. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52938. map: !!o.map,
  52939. mapEncoding: r(o.map, e.gammaInput),
  52940. envMap: !!o.envMap,
  52941. envMapMode: o.envMap && o.envMap.mapping,
  52942. envMapEncoding: r(o.envMap, e.gammaInput),
  52943. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52944. lightMap: !!o.lightMap,
  52945. aoMap: !!o.aoMap,
  52946. emissiveMap: !!o.emissiveMap,
  52947. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52948. bumpMap: !!o.bumpMap,
  52949. normalMap: !!o.normalMap,
  52950. displacementMap: !!o.displacementMap,
  52951. roughnessMap: !!o.roughnessMap,
  52952. metalnessMap: !!o.metalnessMap,
  52953. specularMap: !!o.specularMap,
  52954. alphaMap: !!o.alphaMap,
  52955. combine: o.combine,
  52956. vertexColors: o.vertexColors,
  52957. fog: l,
  52958. useFog: o.fog,
  52959. fogExp: l instanceof n.FogExp2,
  52960. flatShading: o.shading === n.FlatShading,
  52961. sizeAttenuation: o.sizeAttenuation,
  52962. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52963. skinning: o.skinning,
  52964. maxBones: u,
  52965. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52966. morphTargets: o.morphTargets,
  52967. morphNormals: o.morphNormals,
  52968. maxMorphTargets: e.maxMorphTargets,
  52969. maxMorphNormals: e.maxMorphNormals,
  52970. numDirLights: s.directional.length,
  52971. numPointLights: s.point.length,
  52972. numSpotLights: s.spot.length,
  52973. numHemiLights: s.hemi.length,
  52974. pointLightShadows: s.shadowsPointLight,
  52975. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52976. shadowMapType: e.shadowMap.type,
  52977. toneMapping: e.toneMapping,
  52978. physicallyCorrectLights: e.physicallyCorrectLights,
  52979. premultipliedAlpha: o.premultipliedAlpha,
  52980. alphaTest: o.alphaTest,
  52981. doubleSided: o.side === n.DoubleSide,
  52982. flipSided: o.side === n.BackSide
  52983. };
  52984. return p
  52985. }
  52986. ,
  52987. this.getProgramCode = function(e, t) {
  52988. var i = [];
  52989. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52990. i.push(e.vertexShader)),
  52991. void 0 !== e.defines)
  52992. for (var n in e.defines)
  52993. i.push(n),
  52994. i.push(e.defines[n]);
  52995. for (var r = 0; r < s.length; r++) {
  52996. var o = s[r];
  52997. i.push(o),
  52998. i.push(t[o])
  52999. }
  53000. return i.join()
  53001. }
  53002. ,
  53003. this.acquireProgram = function(t, i, r) {
  53004. for (var a, s = 0, l = o.length; s < l; s++) {
  53005. var c = o[s];
  53006. if (c.code === r) {
  53007. a = c,
  53008. ++a.usedTimes;
  53009. break
  53010. }
  53011. }
  53012. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53013. o.push(a)),
  53014. a
  53015. }
  53016. ,
  53017. this.releaseProgram = function(e) {
  53018. if (0 === --e.usedTimes) {
  53019. var t = o.indexOf(e);
  53020. o[t] = o[o.length - 1],
  53021. o.pop(),
  53022. e.destroy()
  53023. }
  53024. }
  53025. ,
  53026. this.programs = o
  53027. }
  53028. ,
  53029. n.WebGLProperties = function() {
  53030. var e = {};
  53031. this.get = function(t) {
  53032. var i = t.uuid
  53033. , n = e[i];
  53034. return void 0 === n && (n = {},
  53035. e[i] = n),
  53036. n
  53037. }
  53038. ,
  53039. this.delete = function(t) {
  53040. delete e[t.uuid]
  53041. }
  53042. ,
  53043. this.clear = function() {
  53044. e = {}
  53045. }
  53046. }
  53047. ,
  53048. n.WebGLShader = function() {
  53049. function e(e) {
  53050. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53051. t[i] = i + 1 + ": " + t[i];
  53052. return t.join("\n")
  53053. }
  53054. return function(t, i, n) {
  53055. var r = t.createShader(i);
  53056. return t.shaderSource(r, n),
  53057. t.compileShader(r),
  53058. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53059. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53060. r
  53061. }
  53062. }(),
  53063. n.WebGLShadowMap = function(e, t, i) {
  53064. function r(e, t, i, r) {
  53065. var o = e.geometry
  53066. , a = null
  53067. , s = v
  53068. , l = e.customDepthMaterial;
  53069. if (i && (s = A,
  53070. l = e.customDistanceMaterial),
  53071. l)
  53072. a = l;
  53073. else {
  53074. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53075. , h = e instanceof n.SkinnedMesh && t.skinning
  53076. , u = 0;
  53077. c && (u |= f),
  53078. h && (u |= g),
  53079. a = s[u]
  53080. }
  53081. return a.visible = t.visible,
  53082. a.wireframe = t.wireframe,
  53083. a.wireframeLinewidth = t.wireframeLinewidth,
  53084. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53085. a
  53086. }
  53087. function o(e, t, i) {
  53088. if (e.visible !== !1) {
  53089. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53090. var r = e.material;
  53091. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53092. p.push(e))
  53093. }
  53094. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53095. o(a[s], t, i)
  53096. }
  53097. }
  53098. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53099. var x = 0 !== (T & f)
  53100. , S = 0 !== (T & g)
  53101. , M = new n.ShaderMaterial({
  53102. uniforms: b,
  53103. vertexShader: E.vertexShader,
  53104. fragmentShader: E.fragmentShader,
  53105. morphTargets: x,
  53106. skinning: S
  53107. });
  53108. v[T] = M;
  53109. var R = new n.ShaderMaterial({
  53110. defines: {
  53111. USE_SHADOWMAP: ""
  53112. },
  53113. uniforms: _,
  53114. vertexShader: w.vertexShader,
  53115. fragmentShader: w.fragmentShader,
  53116. morphTargets: x,
  53117. skinning: S
  53118. });
  53119. A[T] = R
  53120. }
  53121. var P = this;
  53122. this.enabled = !1,
  53123. this.autoUpdate = !0,
  53124. this.needsUpdate = !1,
  53125. this.type = n.PCFShadowMap,
  53126. this.cullFace = n.CullFaceFront,
  53127. this.render = function(f, g) {
  53128. var m, v, A = t.shadows;
  53129. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53130. s.clearColor(1, 1, 1, 1),
  53131. s.disable(a.BLEND),
  53132. s.enable(a.CULL_FACE),
  53133. a.frontFace(a.CCW),
  53134. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53135. s.setDepthTest(!0),
  53136. s.setScissorTest(!1);
  53137. for (var E = 0, b = A.length; E < b; E++) {
  53138. var w = A[E]
  53139. , _ = w.shadow
  53140. , T = _.camera;
  53141. if (h.copy(_.mapSize),
  53142. w instanceof n.PointLight) {
  53143. m = 6,
  53144. v = !0;
  53145. var x = h.x
  53146. , S = h.y;
  53147. I[0].set(2 * x, S, x, S),
  53148. I[1].set(0, S, x, S),
  53149. I[2].set(3 * x, S, x, S),
  53150. I[3].set(x, S, x, S),
  53151. I[4].set(3 * x, 0, x, S),
  53152. I[5].set(x, 0, x, S),
  53153. h.x *= 4,
  53154. h.y *= 2
  53155. } else
  53156. m = 1,
  53157. v = !1;
  53158. if (null === _.map) {
  53159. var M = {
  53160. minFilter: n.NearestFilter,
  53161. magFilter: n.NearestFilter,
  53162. format: n.RGBAFormat
  53163. };
  53164. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53165. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53166. T.updateProjectionMatrix()
  53167. }
  53168. var R = _.map
  53169. , O = _.matrix;
  53170. d.setFromMatrixPosition(w.matrixWorld),
  53171. T.position.copy(d),
  53172. e.setRenderTarget(R),
  53173. e.clear();
  53174. for (var L = 0; L < m; L++) {
  53175. if (v) {
  53176. u.copy(T.position),
  53177. u.add(y[L]),
  53178. T.up.copy(C[L]),
  53179. T.lookAt(u);
  53180. var D = I[L];
  53181. s.viewport(D)
  53182. } else
  53183. u.setFromMatrixPosition(w.target.matrixWorld),
  53184. T.lookAt(u);
  53185. T.updateMatrixWorld(),
  53186. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53187. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53188. O.multiply(T.projectionMatrix),
  53189. O.multiply(T.matrixWorldInverse),
  53190. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53191. l.setFromMatrix(c),
  53192. p.length = 0,
  53193. o(f, g, T);
  53194. for (var N = 0, B = p.length; N < B; N++) {
  53195. var F = p[N]
  53196. , V = i.update(F)
  53197. , U = F.material;
  53198. if (U instanceof n.MultiMaterial)
  53199. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53200. var W = k[G]
  53201. , j = H[W.materialIndex];
  53202. if (j.visible === !0) {
  53203. var Y = r(F, j, v, d);
  53204. e.renderBufferDirect(T, null, V, Y, F, W)
  53205. }
  53206. }
  53207. else {
  53208. var Y = r(F, U, v, d);
  53209. e.renderBufferDirect(T, null, V, Y, F, null)
  53210. }
  53211. }
  53212. }
  53213. }
  53214. var X = e.getClearColor()
  53215. , Z = e.getClearAlpha();
  53216. e.setClearColor(X, Z),
  53217. s.enable(a.BLEND),
  53218. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53219. P.needsUpdate = !1
  53220. }
  53221. }
  53222. }
  53223. ,
  53224. n.WebGLState = function(e, t, i) {
  53225. var r = this
  53226. , o = new n.Vector4
  53227. , a = new Uint8Array(16)
  53228. , s = new Uint8Array(16)
  53229. , l = new Uint8Array(16)
  53230. , c = {}
  53231. , h = null
  53232. , u = null
  53233. , d = null
  53234. , p = null
  53235. , f = null
  53236. , g = null
  53237. , m = null
  53238. , v = null
  53239. , A = !1
  53240. , y = null
  53241. , C = null
  53242. , I = null
  53243. , E = null
  53244. , b = null
  53245. , w = null
  53246. , _ = null
  53247. , T = null
  53248. , x = null
  53249. , S = null
  53250. , M = null
  53251. , R = null
  53252. , P = null
  53253. , O = null
  53254. , L = null
  53255. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53256. , N = void 0
  53257. , B = {}
  53258. , F = new n.Vector4
  53259. , V = null
  53260. , U = null
  53261. , k = new n.Vector4
  53262. , H = new n.Vector4
  53263. , G = e.createTexture();
  53264. e.bindTexture(e.TEXTURE_2D, G),
  53265. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53266. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53267. this.init = function() {
  53268. this.clearColor(0, 0, 0, 1),
  53269. this.clearDepth(1),
  53270. this.clearStencil(0),
  53271. this.enable(e.DEPTH_TEST),
  53272. e.depthFunc(e.LEQUAL),
  53273. e.frontFace(e.CCW),
  53274. e.cullFace(e.BACK),
  53275. this.enable(e.CULL_FACE),
  53276. this.enable(e.BLEND),
  53277. e.blendEquation(e.FUNC_ADD),
  53278. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53279. }
  53280. ,
  53281. this.initAttributes = function() {
  53282. for (var e = 0, t = a.length; e < t; e++)
  53283. a[e] = 0
  53284. }
  53285. ,
  53286. this.enableAttribute = function(i) {
  53287. if (a[i] = 1,
  53288. 0 === s[i] && (e.enableVertexAttribArray(i),
  53289. s[i] = 1),
  53290. 0 !== l[i]) {
  53291. var n = t.get("ANGLE_instanced_arrays");
  53292. n.vertexAttribDivisorANGLE(i, 0),
  53293. l[i] = 0
  53294. }
  53295. }
  53296. ,
  53297. this.enableAttributeAndDivisor = function(t, i, n) {
  53298. a[t] = 1,
  53299. 0 === s[t] && (e.enableVertexAttribArray(t),
  53300. s[t] = 1),
  53301. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53302. l[t] = i)
  53303. }
  53304. ,
  53305. this.disableUnusedAttributes = function() {
  53306. for (var t = 0, i = s.length; t < i; t++)
  53307. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53308. s[t] = 0)
  53309. }
  53310. ,
  53311. this.enable = function(t) {
  53312. c[t] !== !0 && (e.enable(t),
  53313. c[t] = !0)
  53314. }
  53315. ,
  53316. this.disable = function(t) {
  53317. c[t] !== !1 && (e.disable(t),
  53318. c[t] = !1)
  53319. }
  53320. ,
  53321. this.getCompressedTextureFormats = function() {
  53322. if (null === h && (h = [],
  53323. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53324. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53325. h.push(i[n]);
  53326. return h
  53327. }
  53328. ,
  53329. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53330. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53331. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53332. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53333. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53334. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53335. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53336. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53337. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53338. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53339. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53340. u = t,
  53341. A = h),
  53342. t === n.CustomBlending ? (s = s || r,
  53343. l = l || o,
  53344. c = c || a,
  53345. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53346. d = r,
  53347. g = s),
  53348. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53349. p = o,
  53350. f = a,
  53351. m = l,
  53352. v = c)) : (d = null,
  53353. p = null,
  53354. f = null,
  53355. g = null,
  53356. m = null,
  53357. v = null)
  53358. }
  53359. ,
  53360. this.setDepthFunc = function(t) {
  53361. if (y !== t) {
  53362. if (t)
  53363. switch (t) {
  53364. case n.NeverDepth:
  53365. e.depthFunc(e.NEVER);
  53366. break;
  53367. case n.AlwaysDepth:
  53368. e.depthFunc(e.ALWAYS);
  53369. break;
  53370. case n.LessDepth:
  53371. e.depthFunc(e.LESS);
  53372. break;
  53373. case n.LessEqualDepth:
  53374. e.depthFunc(e.LEQUAL);
  53375. break;
  53376. case n.EqualDepth:
  53377. e.depthFunc(e.EQUAL);
  53378. break;
  53379. case n.GreaterEqualDepth:
  53380. e.depthFunc(e.GEQUAL);
  53381. break;
  53382. case n.GreaterDepth:
  53383. e.depthFunc(e.GREATER);
  53384. break;
  53385. case n.NotEqualDepth:
  53386. e.depthFunc(e.NOTEQUAL);
  53387. break;
  53388. default:
  53389. e.depthFunc(e.LEQUAL)
  53390. }
  53391. else
  53392. e.depthFunc(e.LEQUAL);
  53393. y = t
  53394. }
  53395. }
  53396. ,
  53397. this.setDepthTest = function(t) {
  53398. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53399. }
  53400. ,
  53401. this.setDepthWrite = function(t) {
  53402. C !== t && (e.depthMask(t),
  53403. C = t)
  53404. }
  53405. ,
  53406. this.setColorWrite = function(t) {
  53407. I !== t && (e.colorMask(t, t, t, t),
  53408. I = t)
  53409. }
  53410. ,
  53411. this.setStencilFunc = function(t, i, n) {
  53412. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53413. b = t,
  53414. w = i,
  53415. _ = n)
  53416. }
  53417. ,
  53418. this.setStencilOp = function(t, i, n) {
  53419. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53420. T = t,
  53421. x = i,
  53422. S = n)
  53423. }
  53424. ,
  53425. this.setStencilTest = function(t) {
  53426. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53427. }
  53428. ,
  53429. this.setStencilWrite = function(t) {
  53430. E !== t && (e.stencilMask(t),
  53431. E = t)
  53432. }
  53433. ,
  53434. this.setFlipSided = function(t) {
  53435. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53436. M = t)
  53437. }
  53438. ,
  53439. this.setLineWidth = function(t) {
  53440. t !== R && (e.lineWidth(t),
  53441. R = t)
  53442. }
  53443. ,
  53444. this.setPolygonOffset = function(t, i, n) {
  53445. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53446. !t || P === i && O === n || (e.polygonOffset(i, n),
  53447. P = i,
  53448. O = n)
  53449. }
  53450. ,
  53451. this.getScissorTest = function() {
  53452. return L
  53453. }
  53454. ,
  53455. this.setScissorTest = function(t) {
  53456. L = t,
  53457. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53458. }
  53459. ,
  53460. this.activeTexture = function(t) {
  53461. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53462. N !== t && (e.activeTexture(t),
  53463. N = t)
  53464. }
  53465. ,
  53466. this.bindTexture = function(t, i) {
  53467. void 0 === N && r.activeTexture();
  53468. var n = B[N];
  53469. void 0 === n && (n = {
  53470. type: void 0,
  53471. texture: void 0
  53472. },
  53473. B[N] = n),
  53474. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53475. n.type = t,
  53476. n.texture = i)
  53477. }
  53478. ,
  53479. this.compressedTexImage2D = function() {
  53480. try {
  53481. e.compressedTexImage2D.apply(e, arguments)
  53482. } catch (e) {
  53483. console.error(e)
  53484. }
  53485. }
  53486. ,
  53487. this.texImage2D = function() {
  53488. try {
  53489. e.texImage2D.apply(e, arguments)
  53490. } catch (e) {
  53491. console.error(e)
  53492. }
  53493. }
  53494. ,
  53495. this.clearColor = function(t, i, n, r) {
  53496. o.set(t, i, n, r),
  53497. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53498. F.copy(o))
  53499. }
  53500. ,
  53501. this.clearDepth = function(t) {
  53502. V !== t && (e.clearDepth(t),
  53503. V = t)
  53504. }
  53505. ,
  53506. this.clearStencil = function(t) {
  53507. U !== t && (e.clearStencil(t),
  53508. U = t)
  53509. }
  53510. ,
  53511. this.scissor = function(t) {
  53512. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53513. k.copy(t))
  53514. }
  53515. ,
  53516. this.viewport = function(t) {
  53517. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53518. H.copy(t))
  53519. }
  53520. ,
  53521. this.reset = function() {
  53522. for (var t = 0; t < s.length; t++)
  53523. 1 === s[t] && (e.disableVertexAttribArray(t),
  53524. s[t] = 0);
  53525. c = {},
  53526. h = null,
  53527. N = void 0,
  53528. B = {},
  53529. u = null,
  53530. I = null,
  53531. C = null,
  53532. E = null,
  53533. M = null
  53534. }
  53535. }
  53536. ,
  53537. n.LensFlarePlugin = function(e, t) {
  53538. function i() {
  53539. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53540. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53541. o = p.createBuffer(),
  53542. a = p.createBuffer(),
  53543. p.bindBuffer(p.ARRAY_BUFFER, o),
  53544. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53545. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53546. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53547. u = p.createTexture(),
  53548. d = p.createTexture(),
  53549. f.bindTexture(p.TEXTURE_2D, u),
  53550. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53551. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53552. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53553. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53554. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53555. f.bindTexture(p.TEXTURE_2D, d),
  53556. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53557. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53558. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53559. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53560. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53561. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53562. var i;
  53563. i = h ? {
  53564. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53565. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53566. } : {
  53567. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53568. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53569. },
  53570. s = r(i),
  53571. l = {
  53572. vertex: p.getAttribLocation(s, "position"),
  53573. uv: p.getAttribLocation(s, "uv")
  53574. },
  53575. c = {
  53576. renderType: p.getUniformLocation(s, "renderType"),
  53577. map: p.getUniformLocation(s, "map"),
  53578. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53579. opacity: p.getUniformLocation(s, "opacity"),
  53580. color: p.getUniformLocation(s, "color"),
  53581. scale: p.getUniformLocation(s, "scale"),
  53582. rotation: p.getUniformLocation(s, "rotation"),
  53583. screenPosition: p.getUniformLocation(s, "screenPosition")
  53584. }
  53585. }
  53586. function r(t) {
  53587. var i = p.createProgram()
  53588. , n = p.createShader(p.FRAGMENT_SHADER)
  53589. , r = p.createShader(p.VERTEX_SHADER)
  53590. , o = "precision " + e.getPrecision() + " float;\n";
  53591. return p.shaderSource(n, o + t.fragmentShader),
  53592. p.shaderSource(r, o + t.vertexShader),
  53593. p.compileShader(n),
  53594. p.compileShader(r),
  53595. p.attachShader(i, n),
  53596. p.attachShader(i, r),
  53597. p.linkProgram(i),
  53598. i
  53599. }
  53600. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53601. this.render = function(r, g, m) {
  53602. if (0 !== t.length) {
  53603. var v = new n.Vector3
  53604. , A = m.w / m.z
  53605. , y = .5 * m.z
  53606. , C = .5 * m.w
  53607. , I = 16 / m.w
  53608. , E = new n.Vector2(I * A,I)
  53609. , b = new n.Vector3(1,1,0)
  53610. , w = new n.Vector2(1,1);
  53611. void 0 === s && i(),
  53612. p.useProgram(s),
  53613. f.initAttributes(),
  53614. f.enableAttribute(l.vertex),
  53615. f.enableAttribute(l.uv),
  53616. f.disableUnusedAttributes(),
  53617. p.uniform1i(c.occlusionMap, 0),
  53618. p.uniform1i(c.map, 1),
  53619. p.bindBuffer(p.ARRAY_BUFFER, o),
  53620. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53621. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53622. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53623. f.disable(p.CULL_FACE),
  53624. f.setDepthWrite(!1);
  53625. for (var _ = 0, T = t.length; _ < T; _++) {
  53626. I = 16 / m.w,
  53627. E.set(I * A, I);
  53628. var x = t[_];
  53629. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53630. v.applyMatrix4(g.matrixWorldInverse),
  53631. v.applyProjection(g.projectionMatrix),
  53632. b.copy(v),
  53633. w.x = b.x * y + y,
  53634. w.y = b.y * C + C,
  53635. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53636. f.activeTexture(p.TEXTURE0),
  53637. f.bindTexture(p.TEXTURE_2D, null),
  53638. f.activeTexture(p.TEXTURE1),
  53639. f.bindTexture(p.TEXTURE_2D, u),
  53640. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53641. p.uniform1i(c.renderType, 0),
  53642. p.uniform2f(c.scale, E.x, E.y),
  53643. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53644. f.disable(p.BLEND),
  53645. f.enable(p.DEPTH_TEST),
  53646. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53647. f.activeTexture(p.TEXTURE0),
  53648. f.bindTexture(p.TEXTURE_2D, d),
  53649. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53650. p.uniform1i(c.renderType, 1),
  53651. f.disable(p.DEPTH_TEST),
  53652. f.activeTexture(p.TEXTURE1),
  53653. f.bindTexture(p.TEXTURE_2D, u),
  53654. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53655. x.positionScreen.copy(b),
  53656. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53657. p.uniform1i(c.renderType, 2),
  53658. f.enable(p.BLEND);
  53659. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53660. var R = x.lensFlares[S];
  53661. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53662. b.y = R.y,
  53663. b.z = R.z,
  53664. I = R.size * R.scale / m.w,
  53665. E.x = I * A,
  53666. E.y = I,
  53667. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53668. p.uniform2f(c.scale, E.x, E.y),
  53669. p.uniform1f(c.rotation, R.rotation),
  53670. p.uniform1f(c.opacity, R.opacity),
  53671. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53672. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53673. e.setTexture(R.texture, 1),
  53674. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53675. }
  53676. }
  53677. }
  53678. f.enable(p.CULL_FACE),
  53679. f.enable(p.DEPTH_TEST),
  53680. f.setDepthWrite(!0),
  53681. e.resetGLState()
  53682. }
  53683. }
  53684. }
  53685. ,
  53686. n.SpritePlugin = function(e, t) {
  53687. function i() {
  53688. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53689. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53690. a = d.createBuffer(),
  53691. s = d.createBuffer(),
  53692. d.bindBuffer(d.ARRAY_BUFFER, a),
  53693. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53694. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53695. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53696. l = r(),
  53697. c = {
  53698. position: d.getAttribLocation(l, "position"),
  53699. uv: d.getAttribLocation(l, "uv")
  53700. },
  53701. h = {
  53702. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53703. uvScale: d.getUniformLocation(l, "uvScale"),
  53704. rotation: d.getUniformLocation(l, "rotation"),
  53705. scale: d.getUniformLocation(l, "scale"),
  53706. color: d.getUniformLocation(l, "color"),
  53707. map: d.getUniformLocation(l, "map"),
  53708. opacity: d.getUniformLocation(l, "opacity"),
  53709. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53710. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53711. fogType: d.getUniformLocation(l, "fogType"),
  53712. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53713. fogNear: d.getUniformLocation(l, "fogNear"),
  53714. fogFar: d.getUniformLocation(l, "fogFar"),
  53715. fogColor: d.getUniformLocation(l, "fogColor"),
  53716. alphaTest: d.getUniformLocation(l, "alphaTest")
  53717. };
  53718. var i = document.createElement("canvas");
  53719. i.width = 8,
  53720. i.height = 8;
  53721. var o = i.getContext("2d");
  53722. o.fillStyle = "white",
  53723. o.fillRect(0, 0, 8, 8),
  53724. u = new n.Texture(i),
  53725. u.needsUpdate = !0
  53726. }
  53727. function r() {
  53728. var t = d.createProgram()
  53729. , i = d.createShader(d.VERTEX_SHADER)
  53730. , n = d.createShader(d.FRAGMENT_SHADER);
  53731. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53732. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53733. d.compileShader(i),
  53734. d.compileShader(n),
  53735. d.attachShader(t, i),
  53736. d.attachShader(t, n),
  53737. d.linkProgram(t),
  53738. t
  53739. }
  53740. function o(e, t) {
  53741. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53742. }
  53743. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53744. this.render = function(r, v) {
  53745. if (0 !== t.length) {
  53746. void 0 === l && i(),
  53747. d.useProgram(l),
  53748. p.initAttributes(),
  53749. p.enableAttribute(c.position),
  53750. p.enableAttribute(c.uv),
  53751. p.disableUnusedAttributes(),
  53752. p.disable(d.CULL_FACE),
  53753. p.enable(d.BLEND),
  53754. d.bindBuffer(d.ARRAY_BUFFER, a),
  53755. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53756. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53757. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53758. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53759. p.activeTexture(d.TEXTURE0),
  53760. d.uniform1i(h.map, 0);
  53761. var A = 0
  53762. , y = 0
  53763. , C = r.fog;
  53764. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53765. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53766. d.uniform1f(h.fogFar, C.far),
  53767. d.uniform1i(h.fogType, 1),
  53768. A = 1,
  53769. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53770. d.uniform1i(h.fogType, 2),
  53771. A = 2,
  53772. y = 2)) : (d.uniform1i(h.fogType, 0),
  53773. A = 0,
  53774. y = 0);
  53775. for (var I = 0, E = t.length; I < E; I++) {
  53776. var b = t[I];
  53777. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53778. b.z = -b.modelViewMatrix.elements[14]
  53779. }
  53780. t.sort(o);
  53781. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53782. var b = t[I]
  53783. , _ = b.material;
  53784. d.uniform1f(h.alphaTest, _.alphaTest),
  53785. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53786. b.matrixWorld.decompose(f, g, m),
  53787. w[0] = m.x,
  53788. w[1] = m.y;
  53789. var T = 0;
  53790. r.fog && _.fog && (T = y),
  53791. A !== T && (d.uniform1i(h.fogType, T),
  53792. A = T),
  53793. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53794. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53795. d.uniform2f(h.uvScale, 1, 1)),
  53796. d.uniform1f(h.opacity, _.opacity),
  53797. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53798. d.uniform1f(h.rotation, _.rotation),
  53799. d.uniform2fv(h.scale, w),
  53800. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53801. p.setDepthTest(_.depthTest),
  53802. p.setDepthWrite(_.depthWrite),
  53803. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53804. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53805. }
  53806. p.enable(d.CULL_FACE),
  53807. e.resetGLState()
  53808. }
  53809. }
  53810. }
  53811. ,
  53812. Object.defineProperties(n.Box2.prototype, {
  53813. empty: {
  53814. value: function() {
  53815. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53816. this.isEmpty()
  53817. }
  53818. },
  53819. isIntersectionBox: {
  53820. value: function(e) {
  53821. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53822. this.intersectsBox(e)
  53823. }
  53824. }
  53825. }),
  53826. Object.defineProperties(n.Box3.prototype, {
  53827. empty: {
  53828. value: function() {
  53829. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53830. this.isEmpty()
  53831. }
  53832. },
  53833. isIntersectionBox: {
  53834. value: function(e) {
  53835. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53836. this.intersectsBox(e)
  53837. }
  53838. },
  53839. isIntersectionSphere: {
  53840. value: function(e) {
  53841. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53842. this.intersectsSphere(e)
  53843. }
  53844. }
  53845. }),
  53846. Object.defineProperties(n.Matrix3.prototype, {
  53847. multiplyVector3: {
  53848. value: function(e) {
  53849. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53850. e.applyMatrix3(this)
  53851. }
  53852. },
  53853. multiplyVector3Array: {
  53854. value: function(e) {
  53855. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53856. this.applyToVector3Array(e)
  53857. }
  53858. }
  53859. }),
  53860. Object.defineProperties(n.Matrix4.prototype, {
  53861. extractPosition: {
  53862. value: function(e) {
  53863. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53864. this.copyPosition(e)
  53865. }
  53866. },
  53867. setRotationFromQuaternion: {
  53868. value: function(e) {
  53869. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53870. this.makeRotationFromQuaternion(e)
  53871. }
  53872. },
  53873. multiplyVector3: {
  53874. value: function(e) {
  53875. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53876. e.applyProjection(this)
  53877. }
  53878. },
  53879. multiplyVector4: {
  53880. value: function(e) {
  53881. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53882. e.applyMatrix4(this)
  53883. }
  53884. },
  53885. multiplyVector3Array: {
  53886. value: function(e) {
  53887. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53888. this.applyToVector3Array(e)
  53889. }
  53890. },
  53891. rotateAxis: {
  53892. value: function(e) {
  53893. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53894. e.transformDirection(this)
  53895. }
  53896. },
  53897. crossVector: {
  53898. value: function(e) {
  53899. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53900. e.applyMatrix4(this)
  53901. }
  53902. },
  53903. translate: {
  53904. value: function(e) {
  53905. console.error("THREE.Matrix4: .translate() has been removed.")
  53906. }
  53907. },
  53908. rotateX: {
  53909. value: function(e) {
  53910. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53911. }
  53912. },
  53913. rotateY: {
  53914. value: function(e) {
  53915. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53916. }
  53917. },
  53918. rotateZ: {
  53919. value: function(e) {
  53920. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53921. }
  53922. },
  53923. rotateByAxis: {
  53924. value: function(e, t) {
  53925. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53926. }
  53927. }
  53928. }),
  53929. Object.defineProperties(n.Plane.prototype, {
  53930. isIntersectionLine: {
  53931. value: function(e) {
  53932. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53933. this.intersectsLine(e)
  53934. }
  53935. }
  53936. }),
  53937. Object.defineProperties(n.Quaternion.prototype, {
  53938. multiplyVector3: {
  53939. value: function(e) {
  53940. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53941. e.applyQuaternion(this)
  53942. }
  53943. }
  53944. }),
  53945. Object.defineProperties(n.Ray.prototype, {
  53946. isIntersectionBox: {
  53947. value: function(e) {
  53948. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53949. this.intersectsBox(e)
  53950. }
  53951. },
  53952. isIntersectionPlane: {
  53953. value: function(e) {
  53954. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53955. this.intersectsPlane(e)
  53956. }
  53957. },
  53958. isIntersectionSphere: {
  53959. value: function(e) {
  53960. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53961. this.intersectsSphere(e)
  53962. }
  53963. }
  53964. }),
  53965. Object.defineProperties(n.Vector3.prototype, {
  53966. setEulerFromRotationMatrix: {
  53967. value: function() {
  53968. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53969. }
  53970. },
  53971. setEulerFromQuaternion: {
  53972. value: function() {
  53973. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53974. }
  53975. },
  53976. getPositionFromMatrix: {
  53977. value: function(e) {
  53978. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53979. this.setFromMatrixPosition(e)
  53980. }
  53981. },
  53982. getScaleFromMatrix: {
  53983. value: function(e) {
  53984. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53985. this.setFromMatrixScale(e)
  53986. }
  53987. },
  53988. getColumnFromMatrix: {
  53989. value: function(e, t) {
  53990. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53991. this.setFromMatrixColumn(e, t)
  53992. }
  53993. }
  53994. }),
  53995. n.Face4 = function(e, t, i, r, o, a, s) {
  53996. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53997. new n.Face3(e,t,i,o,a,s)
  53998. }
  53999. ,
  54000. n.Vertex = function(e, t, i) {
  54001. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54002. new n.Vector3(e,t,i)
  54003. }
  54004. ,
  54005. Object.defineProperties(n.Object3D.prototype, {
  54006. eulerOrder: {
  54007. get: function() {
  54008. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54009. this.rotation.order
  54010. },
  54011. set: function(e) {
  54012. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54013. this.rotation.order = e
  54014. }
  54015. },
  54016. getChildByName: {
  54017. value: function(e) {
  54018. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54019. this.getObjectByName(e)
  54020. }
  54021. },
  54022. renderDepth: {
  54023. set: function(e) {
  54024. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54025. }
  54026. },
  54027. translate: {
  54028. value: function(e, t) {
  54029. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54030. this.translateOnAxis(t, e)
  54031. }
  54032. },
  54033. useQuaternion: {
  54034. get: function() {
  54035. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54036. },
  54037. set: function(e) {
  54038. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54039. }
  54040. }
  54041. }),
  54042. Object.defineProperties(n, {
  54043. PointCloud: {
  54044. value: function(e, t) {
  54045. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54046. new n.Points(e,t)
  54047. }
  54048. },
  54049. ParticleSystem: {
  54050. value: function(e, t) {
  54051. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54052. new n.Points(e,t)
  54053. }
  54054. }
  54055. }),
  54056. Object.defineProperties(n.Light.prototype, {
  54057. onlyShadow: {
  54058. set: function(e) {
  54059. console.warn("THREE.Light: .onlyShadow has been removed.")
  54060. }
  54061. },
  54062. shadowCameraFov: {
  54063. set: function(e) {
  54064. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54065. this.shadow.camera.fov = e
  54066. }
  54067. },
  54068. shadowCameraLeft: {
  54069. set: function(e) {
  54070. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54071. this.shadow.camera.left = e
  54072. }
  54073. },
  54074. shadowCameraRight: {
  54075. set: function(e) {
  54076. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54077. this.shadow.camera.right = e
  54078. }
  54079. },
  54080. shadowCameraTop: {
  54081. set: function(e) {
  54082. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54083. this.shadow.camera.top = e
  54084. }
  54085. },
  54086. shadowCameraBottom: {
  54087. set: function(e) {
  54088. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54089. this.shadow.camera.bottom = e
  54090. }
  54091. },
  54092. shadowCameraNear: {
  54093. set: function(e) {
  54094. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54095. this.shadow.camera.near = e
  54096. }
  54097. },
  54098. shadowCameraFar: {
  54099. set: function(e) {
  54100. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54101. this.shadow.camera.far = e
  54102. }
  54103. },
  54104. shadowCameraVisible: {
  54105. set: function(e) {
  54106. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54107. }
  54108. },
  54109. shadowBias: {
  54110. set: function(e) {
  54111. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54112. this.shadow.bias = e
  54113. }
  54114. },
  54115. shadowDarkness: {
  54116. set: function(e) {
  54117. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54118. }
  54119. },
  54120. shadowMapWidth: {
  54121. set: function(e) {
  54122. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54123. this.shadow.mapSize.width = e
  54124. }
  54125. },
  54126. shadowMapHeight: {
  54127. set: function(e) {
  54128. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54129. this.shadow.mapSize.height = e
  54130. }
  54131. }
  54132. }),
  54133. Object.defineProperties(n.BufferAttribute.prototype, {
  54134. length: {
  54135. get: function() {
  54136. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54137. this.array.length
  54138. }
  54139. }
  54140. }),
  54141. Object.defineProperties(n.BufferGeometry.prototype, {
  54142. drawcalls: {
  54143. get: function() {
  54144. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54145. this.groups
  54146. }
  54147. },
  54148. offsets: {
  54149. get: function() {
  54150. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54151. this.groups
  54152. }
  54153. },
  54154. addIndex: {
  54155. value: function(e) {
  54156. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54157. this.setIndex(e)
  54158. }
  54159. },
  54160. addDrawCall: {
  54161. value: function(e, t, i) {
  54162. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54163. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54164. this.addGroup(e, t)
  54165. }
  54166. },
  54167. clearDrawCalls: {
  54168. value: function() {
  54169. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54170. this.clearGroups()
  54171. }
  54172. },
  54173. computeTangents: {
  54174. value: function() {
  54175. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54176. }
  54177. },
  54178. computeOffsets: {
  54179. value: function() {
  54180. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54181. }
  54182. }
  54183. }),
  54184. Object.defineProperties(n.Material.prototype, {
  54185. wrapAround: {
  54186. get: function() {
  54187. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54188. },
  54189. set: function(e) {
  54190. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54191. }
  54192. },
  54193. wrapRGB: {
  54194. get: function() {
  54195. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54196. new n.Color
  54197. }
  54198. }
  54199. }),
  54200. Object.defineProperties(n, {
  54201. PointCloudMaterial: {
  54202. value: function(e) {
  54203. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54204. new n.PointsMaterial(e)
  54205. }
  54206. },
  54207. ParticleBasicMaterial: {
  54208. value: function(e) {
  54209. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54210. new n.PointsMaterial(e)
  54211. }
  54212. },
  54213. ParticleSystemMaterial: {
  54214. value: function(e) {
  54215. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54216. new n.PointsMaterial(e)
  54217. }
  54218. }
  54219. }),
  54220. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54221. metal: {
  54222. get: function() {
  54223. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54224. !1
  54225. },
  54226. set: function(e) {
  54227. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54228. }
  54229. }
  54230. }),
  54231. Object.defineProperties(n.ShaderMaterial.prototype, {
  54232. derivatives: {
  54233. get: function() {
  54234. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54235. this.extensions.derivatives
  54236. },
  54237. set: function(e) {
  54238. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54239. this.extensions.derivatives = e
  54240. }
  54241. }
  54242. }),
  54243. Object.defineProperties(n.WebGLRenderer.prototype, {
  54244. supportsFloatTextures: {
  54245. value: function() {
  54246. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54247. this.extensions.get("OES_texture_float")
  54248. }
  54249. },
  54250. supportsHalfFloatTextures: {
  54251. value: function() {
  54252. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54253. this.extensions.get("OES_texture_half_float")
  54254. }
  54255. },
  54256. supportsStandardDerivatives: {
  54257. value: function() {
  54258. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54259. this.extensions.get("OES_standard_derivatives")
  54260. }
  54261. },
  54262. supportsCompressedTextureS3TC: {
  54263. value: function() {
  54264. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54265. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54266. }
  54267. },
  54268. supportsCompressedTexturePVRTC: {
  54269. value: function() {
  54270. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54271. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54272. }
  54273. },
  54274. supportsBlendMinMax: {
  54275. value: function() {
  54276. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54277. this.extensions.get("EXT_blend_minmax")
  54278. }
  54279. },
  54280. supportsVertexTextures: {
  54281. value: function() {
  54282. return this.capabilities.vertexTextures
  54283. }
  54284. },
  54285. supportsInstancedArrays: {
  54286. value: function() {
  54287. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54288. this.extensions.get("ANGLE_instanced_arrays")
  54289. }
  54290. },
  54291. enableScissorTest: {
  54292. value: function(e) {
  54293. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54294. this.setScissorTest(e)
  54295. }
  54296. },
  54297. initMaterial: {
  54298. value: function() {
  54299. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54300. }
  54301. },
  54302. addPrePlugin: {
  54303. value: function() {
  54304. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54305. }
  54306. },
  54307. addPostPlugin: {
  54308. value: function() {
  54309. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54310. }
  54311. },
  54312. updateShadowMap: {
  54313. value: function() {
  54314. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54315. }
  54316. },
  54317. shadowMapEnabled: {
  54318. get: function() {
  54319. return this.shadowMap.enabled
  54320. },
  54321. set: function(e) {
  54322. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54323. this.shadowMap.enabled = e
  54324. }
  54325. },
  54326. shadowMapType: {
  54327. get: function() {
  54328. return this.shadowMap.type
  54329. },
  54330. set: function(e) {
  54331. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54332. this.shadowMap.type = e
  54333. }
  54334. },
  54335. shadowMapCullFace: {
  54336. get: function() {
  54337. return this.shadowMap.cullFace
  54338. },
  54339. set: function(e) {
  54340. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54341. this.shadowMap.cullFace = e
  54342. }
  54343. }
  54344. }),
  54345. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54346. wrapS: {
  54347. get: function() {
  54348. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54349. this.texture.wrapS
  54350. },
  54351. set: function(e) {
  54352. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54353. this.texture.wrapS = e
  54354. }
  54355. },
  54356. wrapT: {
  54357. get: function() {
  54358. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54359. this.texture.wrapT
  54360. },
  54361. set: function(e) {
  54362. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54363. this.texture.wrapT = e
  54364. }
  54365. },
  54366. magFilter: {
  54367. get: function() {
  54368. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54369. this.texture.magFilter
  54370. },
  54371. set: function(e) {
  54372. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54373. this.texture.magFilter = e
  54374. }
  54375. },
  54376. minFilter: {
  54377. get: function() {
  54378. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54379. this.texture.minFilter
  54380. },
  54381. set: function(e) {
  54382. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54383. this.texture.minFilter = e
  54384. }
  54385. },
  54386. anisotropy: {
  54387. get: function() {
  54388. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54389. this.texture.anisotropy
  54390. },
  54391. set: function(e) {
  54392. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54393. this.texture.anisotropy = e
  54394. }
  54395. },
  54396. offset: {
  54397. get: function() {
  54398. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54399. this.texture.offset
  54400. },
  54401. set: function(e) {
  54402. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54403. this.texture.offset = e
  54404. }
  54405. },
  54406. repeat: {
  54407. get: function() {
  54408. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54409. this.texture.repeat
  54410. },
  54411. set: function(e) {
  54412. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54413. this.texture.repeat = e
  54414. }
  54415. },
  54416. format: {
  54417. get: function() {
  54418. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54419. this.texture.format
  54420. },
  54421. set: function(e) {
  54422. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54423. this.texture.format = e
  54424. }
  54425. },
  54426. type: {
  54427. get: function() {
  54428. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54429. this.texture.type
  54430. },
  54431. set: function(e) {
  54432. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54433. this.texture.type = e
  54434. }
  54435. },
  54436. generateMipmaps: {
  54437. get: function() {
  54438. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54439. this.texture.generateMipmaps
  54440. },
  54441. set: function(e) {
  54442. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54443. this.texture.generateMipmaps = e
  54444. }
  54445. }
  54446. }),
  54447. n.GeometryUtils = {
  54448. merge: function(e, t, i) {
  54449. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54450. var r;
  54451. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54452. r = t.matrix,
  54453. t = t.geometry),
  54454. e.merge(t, r, i)
  54455. },
  54456. center: function(e) {
  54457. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54458. e.center()
  54459. }
  54460. },
  54461. n.ImageUtils = {
  54462. crossOrigin: void 0,
  54463. loadTexture: function(e, t, i, r) {
  54464. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54465. var o = new n.TextureLoader;
  54466. o.setCrossOrigin(this.crossOrigin);
  54467. var a = o.load(e, i, void 0, r);
  54468. return t && (a.mapping = t),
  54469. a
  54470. },
  54471. loadTextureCube: function(e, t, i, r) {
  54472. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54473. var o = new n.CubeTextureLoader;
  54474. o.setCrossOrigin(this.crossOrigin);
  54475. var a = o.load(e, i, void 0, r);
  54476. return t && (a.mapping = t),
  54477. a
  54478. },
  54479. loadCompressedTexture: function() {
  54480. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54481. },
  54482. loadCompressedTextureCube: function() {
  54483. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54484. }
  54485. },
  54486. n.Projector = function() {
  54487. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54488. this.projectVector = function(e, t) {
  54489. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54490. e.project(t)
  54491. }
  54492. ,
  54493. this.unprojectVector = function(e, t) {
  54494. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54495. e.unproject(t)
  54496. }
  54497. ,
  54498. this.pickingRay = function(e, t) {
  54499. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54500. }
  54501. }
  54502. ,
  54503. n.CanvasRenderer = function() {
  54504. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54505. this.domElement = document.createElement("canvas"),
  54506. this.clear = function() {}
  54507. ,
  54508. this.render = function() {}
  54509. ,
  54510. this.setClearColor = function() {}
  54511. ,
  54512. this.setSize = function() {}
  54513. }
  54514. ,
  54515. n.MeshFaceMaterial = n.MultiMaterial,
  54516. n.CurveUtils = {
  54517. tangentQuadraticBezier: function(e, t, i, n) {
  54518. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54519. },
  54520. tangentCubicBezier: function(e, t, i, n, r) {
  54521. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54522. },
  54523. tangentSpline: function(e, t, i, n, r) {
  54524. var o = 6 * e * e - 6 * e
  54525. , a = 3 * e * e - 4 * e + 1
  54526. , s = -6 * e * e + 6 * e
  54527. , l = 3 * e * e - 2 * e;
  54528. return o + a + s + l
  54529. },
  54530. interpolate: function(e, t, i, n, r) {
  54531. var o = .5 * (i - e)
  54532. , a = .5 * (n - t)
  54533. , s = r * r
  54534. , l = r * s;
  54535. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54536. }
  54537. },
  54538. n.SceneUtils = {
  54539. createMultiMaterialObject: function(e, t) {
  54540. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54541. i.add(new n.Mesh(e,t[r]));
  54542. return i
  54543. },
  54544. detach: function(e, t, i) {
  54545. e.applyMatrix(t.matrixWorld),
  54546. t.remove(e),
  54547. i.add(e)
  54548. },
  54549. attach: function(e, t, i) {
  54550. var r = new n.Matrix4;
  54551. r.getInverse(i.matrixWorld),
  54552. e.applyMatrix(r),
  54553. t.remove(e),
  54554. i.add(e)
  54555. }
  54556. },
  54557. n.ShapeUtils = {
  54558. area: function(e) {
  54559. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54560. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54561. return .5 * i
  54562. },
  54563. triangulate: function() {
  54564. function e(e, t, i, n, r, o) {
  54565. var a, s, l, c, h, u, d, p, f;
  54566. if (s = e[o[t]].x,
  54567. l = e[o[t]].y,
  54568. c = e[o[i]].x,
  54569. h = e[o[i]].y,
  54570. u = e[o[n]].x,
  54571. d = e[o[n]].y,
  54572. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54573. return !1;
  54574. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54575. for (g = u - c,
  54576. m = d - h,
  54577. v = s - u,
  54578. A = l - d,
  54579. y = c - s,
  54580. C = h - l,
  54581. a = 0; a < r; a++)
  54582. if (p = e[o[a]].x,
  54583. f = e[o[a]].y,
  54584. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54585. E = f - l,
  54586. b = p - c,
  54587. w = f - h,
  54588. _ = p - u,
  54589. T = f - d,
  54590. M = g * w - m * b,
  54591. x = y * E - C * I,
  54592. S = v * T - A * _,
  54593. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54594. return !1;
  54595. return !0
  54596. }
  54597. return function(t, i) {
  54598. var r = t.length;
  54599. if (r < 3)
  54600. return null;
  54601. var o, a, s, l = [], c = [], h = [];
  54602. if (n.ShapeUtils.area(t) > 0)
  54603. for (a = 0; a < r; a++)
  54604. c[a] = a;
  54605. else
  54606. for (a = 0; a < r; a++)
  54607. c[a] = r - 1 - a;
  54608. var u = r
  54609. , d = 2 * u;
  54610. for (a = u - 1; u > 2; ) {
  54611. if (d-- <= 0)
  54612. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54613. i ? h : l;
  54614. if (o = a,
  54615. u <= o && (o = 0),
  54616. a = o + 1,
  54617. u <= a && (a = 0),
  54618. s = a + 1,
  54619. u <= s && (s = 0),
  54620. e(t, o, a, s, u, c)) {
  54621. var p, f, g, m, v;
  54622. for (p = c[o],
  54623. f = c[a],
  54624. g = c[s],
  54625. l.push([t[p], t[f], t[g]]),
  54626. h.push([c[o], c[a], c[s]]),
  54627. m = a,
  54628. v = a + 1; v < u; m++,
  54629. v++)
  54630. c[m] = c[v];
  54631. u--,
  54632. d = 2 * u
  54633. }
  54634. }
  54635. return i ? h : l
  54636. }
  54637. }(),
  54638. triangulateShape: function(e, t) {
  54639. function i(e, t, i) {
  54640. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54641. }
  54642. function r(e, t, n, r, o) {
  54643. var a = t.x - e.x
  54644. , s = t.y - e.y
  54645. , l = r.x - n.x
  54646. , c = r.y - n.y
  54647. , h = e.x - n.x
  54648. , u = e.y - n.y
  54649. , d = s * l - a * c
  54650. , p = s * h - a * u;
  54651. if (Math.abs(d) > Number.EPSILON) {
  54652. var f;
  54653. if (d > 0) {
  54654. if (p < 0 || p > d)
  54655. return [];
  54656. if (f = c * h - l * u,
  54657. f < 0 || f > d)
  54658. return []
  54659. } else {
  54660. if (p > 0 || p < d)
  54661. return [];
  54662. if (f = c * h - l * u,
  54663. f > 0 || f < d)
  54664. return []
  54665. }
  54666. if (0 === f)
  54667. return !o || 0 !== p && p !== d ? [e] : [];
  54668. if (f === d)
  54669. return !o || 0 !== p && p !== d ? [t] : [];
  54670. if (0 === p)
  54671. return [n];
  54672. if (p === d)
  54673. return [r];
  54674. var g = f / d;
  54675. return [{
  54676. x: e.x + g * a,
  54677. y: e.y + g * s
  54678. }]
  54679. }
  54680. if (0 !== p || c * h !== l * u)
  54681. return [];
  54682. var m = 0 === a && 0 === s
  54683. , v = 0 === l && 0 === c;
  54684. if (m && v)
  54685. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54686. if (m)
  54687. return i(n, r, e) ? [e] : [];
  54688. if (v)
  54689. return i(e, t, n) ? [n] : [];
  54690. var A, y, C, I, E, b, w, _;
  54691. return 0 !== a ? (e.x < t.x ? (A = e,
  54692. C = e.x,
  54693. y = t,
  54694. I = t.x) : (A = t,
  54695. C = t.x,
  54696. y = e,
  54697. I = e.x),
  54698. n.x < r.x ? (E = n,
  54699. w = n.x,
  54700. b = r,
  54701. _ = r.x) : (E = r,
  54702. w = r.x,
  54703. b = n,
  54704. _ = n.x)) : (e.y < t.y ? (A = e,
  54705. C = e.y,
  54706. y = t,
  54707. I = t.y) : (A = t,
  54708. C = t.y,
  54709. y = e,
  54710. I = e.y),
  54711. n.y < r.y ? (E = n,
  54712. w = n.y,
  54713. b = r,
  54714. _ = r.y) : (E = r,
  54715. w = r.y,
  54716. b = n,
  54717. _ = n.y)),
  54718. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54719. }
  54720. function o(e, t, i, n) {
  54721. var r = t.x - e.x
  54722. , o = t.y - e.y
  54723. , a = i.x - e.x
  54724. , s = i.y - e.y
  54725. , l = n.x - e.x
  54726. , c = n.y - e.y
  54727. , h = r * s - o * a
  54728. , u = r * c - o * l;
  54729. if (Math.abs(h) > Number.EPSILON) {
  54730. var d = l * s - c * a;
  54731. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54732. }
  54733. return u > 0
  54734. }
  54735. function a(e, t) {
  54736. function i(e, t) {
  54737. var i = A.length - 1
  54738. , n = e - 1;
  54739. n < 0 && (n = i);
  54740. var r = e + 1;
  54741. r > i && (r = 0);
  54742. var a = o(A[e], A[n], A[r], s[t]);
  54743. if (!a)
  54744. return !1;
  54745. var l = s.length - 1
  54746. , c = t - 1;
  54747. c < 0 && (c = l);
  54748. var h = t + 1;
  54749. return h > l && (h = 0),
  54750. a = o(s[t], s[c], s[h], A[e]),
  54751. !!a
  54752. }
  54753. function n(e, t) {
  54754. var i, n, o;
  54755. for (i = 0; i < A.length; i++)
  54756. if (n = i + 1,
  54757. n %= A.length,
  54758. o = r(e, t, A[i], A[n], !0),
  54759. o.length > 0)
  54760. return !0;
  54761. return !1
  54762. }
  54763. function a(e, i) {
  54764. var n, o, a, s, l;
  54765. for (n = 0; n < y.length; n++)
  54766. for (o = t[y[n]],
  54767. a = 0; a < o.length; a++)
  54768. if (s = a + 1,
  54769. s %= o.length,
  54770. l = r(e, i, o[a], o[s], !0),
  54771. l.length > 0)
  54772. return !0;
  54773. return !1
  54774. }
  54775. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54776. y.push(I);
  54777. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54778. if (w--,
  54779. w < 0) {
  54780. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54781. break
  54782. }
  54783. for (c = b; c < A.length; c++) {
  54784. h = A[c],
  54785. l = -1;
  54786. for (var I = 0; I < y.length; I++)
  54787. if (d = y[I],
  54788. p = h.x + ":" + h.y + ":" + d,
  54789. void 0 === C[p]) {
  54790. s = t[d];
  54791. for (var _ = 0; _ < s.length; _++)
  54792. if (u = s[_],
  54793. i(c, _) && !n(h, u) && !a(h, u)) {
  54794. l = _,
  54795. y.splice(I, 1),
  54796. f = A.slice(0, c + 1),
  54797. g = A.slice(c),
  54798. m = s.slice(l),
  54799. v = s.slice(0, l + 1),
  54800. A = f.concat(m).concat(v).concat(g),
  54801. b = c;
  54802. break
  54803. }
  54804. if (l >= 0)
  54805. break;
  54806. C[p] = !0
  54807. }
  54808. if (l >= 0)
  54809. break
  54810. }
  54811. }
  54812. return A
  54813. }
  54814. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54815. Array.prototype.push.apply(f, t[g]);
  54816. for (s = 0,
  54817. l = f.length; s < l; s++)
  54818. u = f[s].x + ":" + f[s].y,
  54819. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54820. p[u] = s;
  54821. var v = a(e, t)
  54822. , A = n.ShapeUtils.triangulate(v, !1);
  54823. for (s = 0,
  54824. l = A.length; s < l; s++)
  54825. for (h = A[s],
  54826. c = 0; c < 3; c++)
  54827. u = h[c].x + ":" + h[c].y,
  54828. d = p[u],
  54829. void 0 !== d && (h[c] = d);
  54830. return A.concat()
  54831. },
  54832. isClockWise: function(e) {
  54833. return n.ShapeUtils.area(e) < 0
  54834. },
  54835. b2: function() {
  54836. function e(e, t) {
  54837. var i = 1 - e;
  54838. return i * i * t
  54839. }
  54840. function t(e, t) {
  54841. return 2 * (1 - e) * e * t
  54842. }
  54843. function i(e, t) {
  54844. return e * e * t
  54845. }
  54846. return function(n, r, o, a) {
  54847. return e(n, r) + t(n, o) + i(n, a)
  54848. }
  54849. }(),
  54850. b3: function() {
  54851. function e(e, t) {
  54852. var i = 1 - e;
  54853. return i * i * i * t
  54854. }
  54855. function t(e, t) {
  54856. var i = 1 - e;
  54857. return 3 * i * i * e * t
  54858. }
  54859. function i(e, t) {
  54860. var i = 1 - e;
  54861. return 3 * i * e * e * t
  54862. }
  54863. function n(e, t) {
  54864. return e * e * e * t
  54865. }
  54866. return function(r, o, a, s, l) {
  54867. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54868. }
  54869. }()
  54870. },
  54871. n.Curve = function() {}
  54872. ,
  54873. n.Curve.prototype = {
  54874. constructor: n.Curve,
  54875. getPoint: function(e) {
  54876. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54877. null
  54878. },
  54879. getPointAt: function(e) {
  54880. var t = this.getUtoTmapping(e);
  54881. return this.getPoint(t)
  54882. },
  54883. getPoints: function(e) {
  54884. e || (e = 5);
  54885. var t, i = [];
  54886. for (t = 0; t <= e; t++)
  54887. i.push(this.getPoint(t / e));
  54888. return i
  54889. },
  54890. getSpacedPoints: function(e) {
  54891. e || (e = 5);
  54892. var t, i = [];
  54893. for (t = 0; t <= e; t++)
  54894. i.push(this.getPointAt(t / e));
  54895. return i
  54896. },
  54897. getLength: function() {
  54898. var e = this.getLengths();
  54899. return e[e.length - 1]
  54900. },
  54901. getLengths: function(e) {
  54902. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54903. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54904. return this.cacheArcLengths;
  54905. this.needsUpdate = !1;
  54906. var t, i, n = [], r = this.getPoint(0), o = 0;
  54907. for (n.push(0),
  54908. i = 1; i <= e; i++)
  54909. t = this.getPoint(i / e),
  54910. o += t.distanceTo(r),
  54911. n.push(o),
  54912. r = t;
  54913. return this.cacheArcLengths = n,
  54914. n
  54915. },
  54916. updateArcLengths: function() {
  54917. this.needsUpdate = !0,
  54918. this.getLengths()
  54919. },
  54920. getUtoTmapping: function(e, t) {
  54921. var i, n = this.getLengths(), r = 0, o = n.length;
  54922. i = t ? t : e * n[o - 1];
  54923. for (var a, s = 0, l = o - 1; s <= l; )
  54924. if (r = Math.floor(s + (l - s) / 2),
  54925. a = n[r] - i,
  54926. a < 0)
  54927. s = r + 1;
  54928. else {
  54929. if (!(a > 0)) {
  54930. l = r;
  54931. break
  54932. }
  54933. l = r - 1
  54934. }
  54935. if (r = l,
  54936. n[r] === i) {
  54937. var c = r / (o - 1);
  54938. return c
  54939. }
  54940. var h = n[r]
  54941. , u = n[r + 1]
  54942. , d = u - h
  54943. , p = (i - h) / d
  54944. , c = (r + p) / (o - 1);
  54945. return c
  54946. },
  54947. getTangent: function(e) {
  54948. var t = 1e-4
  54949. , i = e - t
  54950. , n = e + t;
  54951. i < 0 && (i = 0),
  54952. n > 1 && (n = 1);
  54953. var r = this.getPoint(i)
  54954. , o = this.getPoint(n)
  54955. , a = o.clone().sub(r);
  54956. return a.normalize()
  54957. },
  54958. getTangentAt: function(e) {
  54959. var t = this.getUtoTmapping(e);
  54960. return this.getTangent(t)
  54961. }
  54962. },
  54963. n.Curve.create = function(e, t) {
  54964. return e.prototype = Object.create(n.Curve.prototype),
  54965. e.prototype.constructor = e,
  54966. e.prototype.getPoint = t,
  54967. e
  54968. }
  54969. ,
  54970. n.CurvePath = function() {
  54971. this.curves = [],
  54972. this.autoClose = !1
  54973. }
  54974. ,
  54975. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54976. n.CurvePath.prototype.constructor = n.CurvePath,
  54977. n.CurvePath.prototype.add = function(e) {
  54978. this.curves.push(e)
  54979. }
  54980. ,
  54981. n.CurvePath.prototype.closePath = function() {
  54982. var e = this.curves[0].getPoint(0)
  54983. , t = this.curves[this.curves.length - 1].getPoint(1);
  54984. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54985. }
  54986. ,
  54987. n.CurvePath.prototype.getPoint = function(e) {
  54988. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54989. if (i[n] >= t) {
  54990. var r = i[n] - t
  54991. , o = this.curves[n]
  54992. , a = 1 - r / o.getLength();
  54993. return o.getPointAt(a)
  54994. }
  54995. n++
  54996. }
  54997. return null
  54998. }
  54999. ,
  55000. n.CurvePath.prototype.getLength = function() {
  55001. var e = this.getCurveLengths();
  55002. return e[e.length - 1]
  55003. }
  55004. ,
  55005. n.CurvePath.prototype.getCurveLengths = function() {
  55006. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55007. return this.cacheLengths;
  55008. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55009. t += this.curves[i].getLength(),
  55010. e.push(t);
  55011. return this.cacheLengths = e,
  55012. e
  55013. }
  55014. ,
  55015. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55016. var t = this.getPoints(e);
  55017. return this.createGeometry(t)
  55018. }
  55019. ,
  55020. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55021. var t = this.getSpacedPoints(e);
  55022. return this.createGeometry(t)
  55023. }
  55024. ,
  55025. n.CurvePath.prototype.createGeometry = function(e) {
  55026. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55027. var o = e[i];
  55028. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55029. }
  55030. return t
  55031. }
  55032. ,
  55033. n.Font = function(e) {
  55034. this.data = e
  55035. }
  55036. ,
  55037. n.Font.prototype = {
  55038. constructor: n.Font,
  55039. generateShapes: function(e, t, i) {
  55040. function r(e) {
  55041. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55042. var c = o(i[l], n, r);
  55043. r += c.offset,
  55044. s.push(c.path)
  55045. }
  55046. return s
  55047. }
  55048. function o(e, t, r) {
  55049. var o = a.glyphs[e] || a.glyphs["?"];
  55050. if (o) {
  55051. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55052. if (o.o)
  55053. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55054. var _ = E[b++];
  55055. switch (_) {
  55056. case "m":
  55057. s = E[b++] * t + r,
  55058. l = E[b++] * t,
  55059. A.moveTo(s, l);
  55060. break;
  55061. case "l":
  55062. s = E[b++] * t + r,
  55063. l = E[b++] * t,
  55064. A.lineTo(s, l);
  55065. break;
  55066. case "q":
  55067. if (c = E[b++] * t + r,
  55068. h = E[b++] * t,
  55069. p = E[b++] * t + r,
  55070. f = E[b++] * t,
  55071. A.quadraticCurveTo(p, f, c, h),
  55072. v = y[y.length - 1]) {
  55073. u = v.x,
  55074. d = v.y;
  55075. for (var T = 1; T <= i; T++) {
  55076. var x = T / i;
  55077. C(x, u, p, c),
  55078. C(x, d, f, h)
  55079. }
  55080. }
  55081. break;
  55082. case "b":
  55083. if (c = E[b++] * t + r,
  55084. h = E[b++] * t,
  55085. p = E[b++] * t + r,
  55086. f = E[b++] * t,
  55087. g = E[b++] * t + r,
  55088. m = E[b++] * t,
  55089. A.bezierCurveTo(p, f, g, m, c, h),
  55090. v = y[y.length - 1]) {
  55091. u = v.x,
  55092. d = v.y;
  55093. for (var T = 1; T <= i; T++) {
  55094. var x = T / i;
  55095. I(x, u, p, g, c),
  55096. I(x, d, f, m, h)
  55097. }
  55098. }
  55099. }
  55100. }
  55101. return {
  55102. offset: o.ha * t,
  55103. path: A
  55104. }
  55105. }
  55106. }
  55107. void 0 === t && (t = 100),
  55108. void 0 === i && (i = 4);
  55109. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55110. Array.prototype.push.apply(l, s[c].toShapes());
  55111. return l
  55112. }
  55113. },
  55114. n.Path = function(e) {
  55115. n.CurvePath.call(this),
  55116. this.actions = [],
  55117. e && this.fromPoints(e)
  55118. }
  55119. ,
  55120. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55121. n.Path.prototype.constructor = n.Path,
  55122. n.Path.prototype.fromPoints = function(e) {
  55123. this.moveTo(e[0].x, e[0].y);
  55124. for (var t = 1, i = e.length; t < i; t++)
  55125. this.lineTo(e[t].x, e[t].y)
  55126. }
  55127. ,
  55128. n.Path.prototype.moveTo = function(e, t) {
  55129. this.actions.push({
  55130. action: "moveTo",
  55131. args: [e, t]
  55132. })
  55133. }
  55134. ,
  55135. n.Path.prototype.lineTo = function(e, t) {
  55136. var i = this.actions[this.actions.length - 1].args
  55137. , r = i[i.length - 2]
  55138. , o = i[i.length - 1]
  55139. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55140. this.curves.push(a),
  55141. this.actions.push({
  55142. action: "lineTo",
  55143. args: [e, t]
  55144. })
  55145. }
  55146. ,
  55147. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55148. var o = this.actions[this.actions.length - 1].args
  55149. , a = o[o.length - 2]
  55150. , s = o[o.length - 1]
  55151. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55152. this.curves.push(l),
  55153. this.actions.push({
  55154. action: "quadraticCurveTo",
  55155. args: [e, t, i, r]
  55156. })
  55157. }
  55158. ,
  55159. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55160. var s = this.actions[this.actions.length - 1].args
  55161. , l = s[s.length - 2]
  55162. , c = s[s.length - 1]
  55163. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55164. this.curves.push(h),
  55165. this.actions.push({
  55166. action: "bezierCurveTo",
  55167. args: [e, t, i, r, o, a]
  55168. })
  55169. }
  55170. ,
  55171. n.Path.prototype.splineThru = function(e) {
  55172. var t = Array.prototype.slice.call(arguments)
  55173. , i = this.actions[this.actions.length - 1].args
  55174. , r = i[i.length - 2]
  55175. , o = i[i.length - 1]
  55176. , a = [new n.Vector2(r,o)];
  55177. Array.prototype.push.apply(a, e);
  55178. var s = new n.SplineCurve(a);
  55179. this.curves.push(s),
  55180. this.actions.push({
  55181. action: "splineThru",
  55182. args: t
  55183. })
  55184. }
  55185. ,
  55186. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55187. var a = this.actions[this.actions.length - 1].args
  55188. , s = a[a.length - 2]
  55189. , l = a[a.length - 1];
  55190. this.absarc(e + s, t + l, i, n, r, o)
  55191. }
  55192. ,
  55193. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55194. this.absellipse(e, t, i, i, n, r, o)
  55195. }
  55196. ,
  55197. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55198. var l = this.actions[this.actions.length - 1].args
  55199. , c = l[l.length - 2]
  55200. , h = l[l.length - 1];
  55201. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55202. }
  55203. ,
  55204. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55205. var c = [e, t, i, r, o, a, s, l || 0]
  55206. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55207. this.curves.push(h);
  55208. var u = h.getPoint(1);
  55209. c.push(u.x),
  55210. c.push(u.y),
  55211. this.actions.push({
  55212. action: "ellipse",
  55213. args: c
  55214. })
  55215. }
  55216. ,
  55217. n.Path.prototype.getSpacedPoints = function(e) {
  55218. e || (e = 40);
  55219. for (var t = [], i = 0; i < e; i++)
  55220. t.push(this.getPoint(i / e));
  55221. return this.autoClose && t.push(t[0]),
  55222. t
  55223. }
  55224. ,
  55225. n.Path.prototype.getPoints = function(e) {
  55226. e = e || 12;
  55227. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55228. var A = this.actions[m]
  55229. , y = A.action
  55230. , C = A.args;
  55231. switch (y) {
  55232. case "moveTo":
  55233. g.push(new n.Vector2(C[0],C[1]));
  55234. break;
  55235. case "lineTo":
  55236. g.push(new n.Vector2(C[0],C[1]));
  55237. break;
  55238. case "quadraticCurveTo":
  55239. t = C[2],
  55240. i = C[3],
  55241. a = C[0],
  55242. s = C[1],
  55243. g.length > 0 ? (h = g[g.length - 1],
  55244. l = h.x,
  55245. c = h.y) : (h = this.actions[m - 1].args,
  55246. l = h[h.length - 2],
  55247. c = h[h.length - 1]);
  55248. for (var I = 1; I <= e; I++) {
  55249. var E = I / e;
  55250. u = p(E, l, a, t),
  55251. d = p(E, c, s, i),
  55252. g.push(new n.Vector2(u,d))
  55253. }
  55254. break;
  55255. case "bezierCurveTo":
  55256. t = C[4],
  55257. i = C[5],
  55258. a = C[0],
  55259. s = C[1],
  55260. r = C[2],
  55261. o = C[3],
  55262. g.length > 0 ? (h = g[g.length - 1],
  55263. l = h.x,
  55264. c = h.y) : (h = this.actions[m - 1].args,
  55265. l = h[h.length - 2],
  55266. c = h[h.length - 1]);
  55267. for (var I = 1; I <= e; I++) {
  55268. var E = I / e;
  55269. u = f(E, l, a, r, t),
  55270. d = f(E, c, s, o, i),
  55271. g.push(new n.Vector2(u,d))
  55272. }
  55273. break;
  55274. case "splineThru":
  55275. h = this.actions[m - 1].args;
  55276. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55277. , w = [b]
  55278. , _ = e * C[0].length;
  55279. w = w.concat(C[0]);
  55280. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55281. g.push(T.getPointAt(I / _));
  55282. break;
  55283. case "arc":
  55284. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55285. var E = I / N;
  55286. L || (E = 1 - E),
  55287. x = P + E * D,
  55288. u = S + R * Math.cos(x),
  55289. d = M + R * Math.sin(x),
  55290. g.push(new n.Vector2(u,d))
  55291. }
  55292. break;
  55293. case "ellipse":
  55294. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55295. 0 !== k && (B = Math.cos(k),
  55296. F = Math.sin(k));
  55297. for (var I = 1; I <= N; I++) {
  55298. var E = I / N;
  55299. if (L || (E = 1 - E),
  55300. x = P + E * D,
  55301. u = S + V * Math.cos(x),
  55302. d = M + U * Math.sin(x),
  55303. 0 !== k) {
  55304. var H = u
  55305. , G = d;
  55306. u = (H - S) * B - (G - M) * F + S,
  55307. d = (H - S) * F + (G - M) * B + M
  55308. }
  55309. g.push(new n.Vector2(u,d))
  55310. }
  55311. }
  55312. }
  55313. var z = g[g.length - 1];
  55314. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55315. this.autoClose && g.push(g[0]),
  55316. g
  55317. }
  55318. ,
  55319. n.Path.prototype.toShapes = function(e, t) {
  55320. function i(e) {
  55321. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55322. var a = e[r]
  55323. , s = a.args
  55324. , l = a.action;
  55325. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55326. i = new n.Path),
  55327. i[l].apply(i, s)
  55328. }
  55329. return 0 !== i.actions.length && t.push(i),
  55330. t
  55331. }
  55332. function r(e) {
  55333. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55334. var o = e[i]
  55335. , a = new n.Shape;
  55336. a.actions = o.actions,
  55337. a.curves = o.curves,
  55338. t.push(a)
  55339. }
  55340. return t
  55341. }
  55342. function o(e, t) {
  55343. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55344. var a = t[r]
  55345. , s = t[o]
  55346. , l = s.x - a.x
  55347. , c = s.y - a.y;
  55348. if (Math.abs(c) > Number.EPSILON) {
  55349. if (c < 0 && (a = t[o],
  55350. l = -l,
  55351. s = t[r],
  55352. c = -c),
  55353. e.y < a.y || e.y > s.y)
  55354. continue;
  55355. if (e.y === a.y) {
  55356. if (e.x === a.x)
  55357. return !0
  55358. } else {
  55359. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55360. if (0 === h)
  55361. return !0;
  55362. if (h < 0)
  55363. continue;
  55364. n = !n
  55365. }
  55366. } else {
  55367. if (e.y !== a.y)
  55368. continue;
  55369. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55370. return !0
  55371. }
  55372. }
  55373. return n
  55374. }
  55375. var a = n.ShapeUtils.isClockWise
  55376. , s = i(this.actions);
  55377. if (0 === s.length)
  55378. return [];
  55379. if (t === !0)
  55380. return r(s);
  55381. var l, c, h, u = [];
  55382. if (1 === s.length)
  55383. return c = s[0],
  55384. h = new n.Shape,
  55385. h.actions = c.actions,
  55386. h.curves = c.curves,
  55387. u.push(h),
  55388. u;
  55389. var d = !a(s[0].getPoints());
  55390. d = e ? !d : d;
  55391. var p, f = [], g = [], m = [], v = 0;
  55392. g[v] = void 0,
  55393. m[v] = [];
  55394. for (var A = 0, y = s.length; A < y; A++)
  55395. c = s[A],
  55396. p = c.getPoints(),
  55397. l = a(p),
  55398. l = e ? !l : l,
  55399. l ? (!d && g[v] && v++,
  55400. g[v] = {
  55401. s: new n.Shape,
  55402. p: p
  55403. },
  55404. g[v].s.actions = c.actions,
  55405. g[v].s.curves = c.curves,
  55406. d && v++,
  55407. m[v] = []) : m[v].push({
  55408. h: c,
  55409. p: p[0]
  55410. });
  55411. if (!g[0])
  55412. return r(s);
  55413. if (g.length > 1) {
  55414. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55415. f[E] = [];
  55416. for (var E = 0, b = g.length; E < b; E++)
  55417. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55418. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55419. o(T.p, g[S].p) && (E !== S && I.push({
  55420. froms: E,
  55421. tos: S,
  55422. hole: _
  55423. }),
  55424. x ? (x = !1,
  55425. f[S].push(T)) : C = !0);
  55426. x && f[E].push(T)
  55427. }
  55428. I.length > 0 && (C || (m = f))
  55429. }
  55430. for (var M, A = 0, R = g.length; A < R; A++) {
  55431. h = g[A].s,
  55432. u.push(h),
  55433. M = m[A];
  55434. for (var P = 0, O = M.length; P < O; P++)
  55435. h.holes.push(M[P].h)
  55436. }
  55437. return u
  55438. }
  55439. ,
  55440. n.Shape = function() {
  55441. n.Path.apply(this, arguments),
  55442. this.holes = []
  55443. }
  55444. ,
  55445. n.Shape.prototype = Object.create(n.Path.prototype),
  55446. n.Shape.prototype.constructor = n.Shape,
  55447. n.Shape.prototype.extrude = function(e) {
  55448. return new n.ExtrudeGeometry(this,e)
  55449. }
  55450. ,
  55451. n.Shape.prototype.makeGeometry = function(e) {
  55452. return new n.ShapeGeometry(this,e)
  55453. }
  55454. ,
  55455. n.Shape.prototype.getPointsHoles = function(e) {
  55456. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55457. t[i] = this.holes[i].getPoints(e);
  55458. return t
  55459. }
  55460. ,
  55461. n.Shape.prototype.extractAllPoints = function(e) {
  55462. return {
  55463. shape: this.getPoints(e),
  55464. holes: this.getPointsHoles(e)
  55465. }
  55466. }
  55467. ,
  55468. n.Shape.prototype.extractPoints = function(e) {
  55469. return this.extractAllPoints(e)
  55470. }
  55471. ,
  55472. n.LineCurve = function(e, t) {
  55473. this.v1 = e,
  55474. this.v2 = t
  55475. }
  55476. ,
  55477. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55478. n.LineCurve.prototype.constructor = n.LineCurve,
  55479. n.LineCurve.prototype.getPoint = function(e) {
  55480. var t = this.v2.clone().sub(this.v1);
  55481. return t.multiplyScalar(e).add(this.v1),
  55482. t
  55483. }
  55484. ,
  55485. n.LineCurve.prototype.getPointAt = function(e) {
  55486. return this.getPoint(e)
  55487. }
  55488. ,
  55489. n.LineCurve.prototype.getTangent = function(e) {
  55490. var t = this.v2.clone().sub(this.v1);
  55491. return t.normalize()
  55492. }
  55493. ,
  55494. n.QuadraticBezierCurve = function(e, t, i) {
  55495. this.v0 = e,
  55496. this.v1 = t,
  55497. this.v2 = i
  55498. }
  55499. ,
  55500. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55501. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55502. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55503. var t = n.ShapeUtils.b2;
  55504. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55505. }
  55506. ,
  55507. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55508. var t = n.CurveUtils.tangentQuadraticBezier;
  55509. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55510. }
  55511. ,
  55512. n.CubicBezierCurve = function(e, t, i, n) {
  55513. this.v0 = e,
  55514. this.v1 = t,
  55515. this.v2 = i,
  55516. this.v3 = n
  55517. }
  55518. ,
  55519. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55520. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55521. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55522. var t = n.ShapeUtils.b3;
  55523. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55524. }
  55525. ,
  55526. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55527. var t = n.CurveUtils.tangentCubicBezier;
  55528. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55529. }
  55530. ,
  55531. n.SplineCurve = function(e) {
  55532. this.points = void 0 == e ? [] : e
  55533. }
  55534. ,
  55535. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55536. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55537. n.SplineCurve.prototype.getPoint = function(e) {
  55538. var t = this.points
  55539. , i = (t.length - 1) * e
  55540. , r = Math.floor(i)
  55541. , o = i - r
  55542. , a = t[0 === r ? r : r - 1]
  55543. , s = t[r]
  55544. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55545. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55546. , h = n.CurveUtils.interpolate;
  55547. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55548. }
  55549. ,
  55550. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55551. this.aX = e,
  55552. this.aY = t,
  55553. this.xRadius = i,
  55554. this.yRadius = n,
  55555. this.aStartAngle = r,
  55556. this.aEndAngle = o,
  55557. this.aClockwise = a,
  55558. this.aRotation = s || 0
  55559. }
  55560. ,
  55561. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55562. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55563. n.EllipseCurve.prototype.getPoint = function(e) {
  55564. var t = this.aEndAngle - this.aStartAngle;
  55565. t < 0 && (t += 2 * Math.PI),
  55566. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55567. var i;
  55568. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55569. var r = this.aX + this.xRadius * Math.cos(i)
  55570. , o = this.aY + this.yRadius * Math.sin(i);
  55571. if (0 !== this.aRotation) {
  55572. var a = Math.cos(this.aRotation)
  55573. , s = Math.sin(this.aRotation)
  55574. , l = r
  55575. , c = o;
  55576. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55577. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55578. }
  55579. return new n.Vector2(r,o)
  55580. }
  55581. ,
  55582. n.ArcCurve = function(e, t, i, r, o, a) {
  55583. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55584. }
  55585. ,
  55586. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55587. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55588. n.LineCurve3 = n.Curve.create(function(e, t) {
  55589. this.v1 = e,
  55590. this.v2 = t
  55591. }, function(e) {
  55592. var t = new n.Vector3;
  55593. return t.subVectors(this.v2, this.v1),
  55594. t.multiplyScalar(e),
  55595. t.add(this.v1),
  55596. t
  55597. }),
  55598. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55599. this.v0 = e,
  55600. this.v1 = t,
  55601. this.v2 = i
  55602. }, function(e) {
  55603. var t = n.ShapeUtils.b2;
  55604. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55605. }),
  55606. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55607. this.v0 = e,
  55608. this.v1 = t,
  55609. this.v2 = i,
  55610. this.v3 = n
  55611. }, function(e) {
  55612. var t = n.ShapeUtils.b3;
  55613. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55614. }),
  55615. n.SplineCurve3 = n.Curve.create(function(e) {
  55616. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55617. this.points = void 0 == e ? [] : e
  55618. }, function(e) {
  55619. var t = this.points
  55620. , i = (t.length - 1) * e
  55621. , r = Math.floor(i)
  55622. , o = i - r
  55623. , a = t[0 == r ? r : r - 1]
  55624. , s = t[r]
  55625. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55626. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55627. , h = n.CurveUtils.interpolate;
  55628. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55629. }),
  55630. n.CatmullRomCurve3 = function() {
  55631. function e() {}
  55632. var t = new n.Vector3
  55633. , i = new e
  55634. , r = new e
  55635. , o = new e;
  55636. return e.prototype.init = function(e, t, i, n) {
  55637. this.c0 = e,
  55638. this.c1 = i,
  55639. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55640. this.c3 = 2 * e - 2 * t + i + n
  55641. }
  55642. ,
  55643. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55644. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55645. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55646. s *= o,
  55647. l *= o,
  55648. this.init(t, i, s, l)
  55649. }
  55650. ,
  55651. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55652. this.init(t, i, r * (i - e), r * (n - t))
  55653. }
  55654. ,
  55655. e.prototype.calc = function(e) {
  55656. var t = e * e
  55657. , i = t * e;
  55658. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55659. }
  55660. ,
  55661. n.Curve.create(function(e) {
  55662. this.points = e || [],
  55663. this.closed = !1
  55664. }, function(e) {
  55665. var a, s, l, c, h = this.points;
  55666. c = h.length,
  55667. c < 2 && console.log("duh, you need at least 2 points"),
  55668. a = (c - (this.closed ? 0 : 1)) * e,
  55669. s = Math.floor(a),
  55670. l = a - s,
  55671. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55672. l = 1);
  55673. var u, d, p, f;
  55674. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55675. u = t),
  55676. d = h[s % c],
  55677. p = h[(s + 1) % c],
  55678. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55679. f = t),
  55680. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55681. var g = "chordal" === this.type ? .5 : .25
  55682. , m = Math.pow(u.distanceToSquared(d), g)
  55683. , v = Math.pow(d.distanceToSquared(p), g)
  55684. , A = Math.pow(p.distanceToSquared(f), g);
  55685. v < 1e-4 && (v = 1),
  55686. m < 1e-4 && (m = v),
  55687. A < 1e-4 && (A = v),
  55688. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55689. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55690. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55691. } else if ("catmullrom" === this.type) {
  55692. var y = void 0 !== this.tension ? this.tension : .5;
  55693. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55694. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55695. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55696. }
  55697. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55698. return C
  55699. })
  55700. }(),
  55701. n.ClosedSplineCurve3 = function(e) {
  55702. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55703. n.CatmullRomCurve3.call(this, e),
  55704. this.type = "catmullrom",
  55705. this.closed = !0
  55706. }
  55707. ,
  55708. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55709. n.BoxGeometry = function(e, t, i, r, o, a) {
  55710. n.Geometry.call(this),
  55711. this.type = "BoxGeometry",
  55712. this.parameters = {
  55713. width: e,
  55714. height: t,
  55715. depth: i,
  55716. widthSegments: r,
  55717. heightSegments: o,
  55718. depthSegments: a
  55719. },
  55720. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55721. this.mergeVertices()
  55722. }
  55723. ,
  55724. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55725. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55726. n.CubeGeometry = n.BoxGeometry,
  55727. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55728. function s(e, t, i) {
  55729. var n = 0;
  55730. return n += e * t * 2,
  55731. n += e * i * 2,
  55732. n += i * t * 2,
  55733. 4 * n
  55734. }
  55735. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55736. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55737. for (var L = O * b - _, D = 0; D < x; D++) {
  55738. var N = D * E - w;
  55739. P[e] = N * r,
  55740. P[t] = L * o,
  55741. P[i] = T,
  55742. p[m] = P.x,
  55743. p[m + 1] = P.y,
  55744. p[m + 2] = P.z,
  55745. P[e] = 0,
  55746. P[t] = 0,
  55747. P[i] = l > 0 ? 1 : -1,
  55748. f[m] = P.x,
  55749. f[m + 1] = P.y,
  55750. f[m + 2] = P.z,
  55751. g[v] = D / h,
  55752. g[v + 1] = 1 - O / u,
  55753. m += 3,
  55754. v += 2,
  55755. M += 1
  55756. }
  55757. for (O = 0; O < u; O++)
  55758. for (D = 0; D < h; D++) {
  55759. var B = y + D + x * O
  55760. , F = y + D + x * (O + 1)
  55761. , V = y + (D + 1) + x * (O + 1)
  55762. , U = y + (D + 1) + x * O;
  55763. d[A] = B,
  55764. d[A + 1] = F,
  55765. d[A + 2] = U,
  55766. d[A + 3] = F,
  55767. d[A + 4] = V,
  55768. d[A + 5] = U,
  55769. A += 6,
  55770. R += 6
  55771. }
  55772. c.addGroup(C, R, I),
  55773. C += R,
  55774. y += M
  55775. }
  55776. n.BufferGeometry.call(this),
  55777. this.type = "BoxBufferGeometry",
  55778. this.parameters = {
  55779. width: e,
  55780. height: t,
  55781. depth: i,
  55782. widthSegments: r,
  55783. heightSegments: o,
  55784. depthSegments: a
  55785. };
  55786. var c = this;
  55787. r = Math.floor(r) || 1,
  55788. o = Math.floor(o) || 1,
  55789. a = Math.floor(a) || 1;
  55790. var h = s(r, o, a)
  55791. , u = h / 4 * 6
  55792. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55793. , p = new Float32Array(3 * h)
  55794. , f = new Float32Array(3 * h)
  55795. , g = new Float32Array(2 * h)
  55796. , m = 0
  55797. , v = 0
  55798. , A = 0
  55799. , y = 0
  55800. , C = 0;
  55801. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55802. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55803. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55804. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55805. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55806. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55807. this.setIndex(new n.BufferAttribute(d,1)),
  55808. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55809. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55810. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55811. }
  55812. ,
  55813. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55814. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55815. n.CircleGeometry = function(e, t, i, r) {
  55816. n.Geometry.call(this),
  55817. this.type = "CircleGeometry",
  55818. this.parameters = {
  55819. radius: e,
  55820. segments: t,
  55821. thetaStart: i,
  55822. thetaLength: r
  55823. },
  55824. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55825. }
  55826. ,
  55827. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55828. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55829. n.CircleBufferGeometry = function(e, t, i, r) {
  55830. n.BufferGeometry.call(this),
  55831. this.type = "CircleBufferGeometry",
  55832. this.parameters = {
  55833. radius: e,
  55834. segments: t,
  55835. thetaStart: i,
  55836. thetaLength: r
  55837. },
  55838. e = e || 50,
  55839. t = void 0 !== t ? Math.max(3, t) : 8,
  55840. i = void 0 !== i ? i : 0,
  55841. r = void 0 !== r ? r : 2 * Math.PI;
  55842. var o = t + 2
  55843. , a = new Float32Array(3 * o)
  55844. , s = new Float32Array(3 * o)
  55845. , l = new Float32Array(2 * o);
  55846. s[2] = 1,
  55847. l[0] = .5,
  55848. l[1] = .5;
  55849. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55850. h += 3,
  55851. u += 2) {
  55852. var d = i + c / t * r;
  55853. a[h] = e * Math.cos(d),
  55854. a[h + 1] = e * Math.sin(d),
  55855. s[h + 2] = 1,
  55856. l[u] = (a[h] / e + 1) / 2,
  55857. l[u + 1] = (a[h + 1] / e + 1) / 2
  55858. }
  55859. for (var p = [], h = 1; h <= t; h++)
  55860. p.push(h, h + 1, 0);
  55861. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55862. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55863. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55864. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55865. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55866. }
  55867. ,
  55868. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55869. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55870. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55871. function c() {
  55872. var e = (r + 1) * (o + 1);
  55873. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55874. e
  55875. }
  55876. function h() {
  55877. var e = r * o * 2 * 3;
  55878. return a === !1 && (e += 2 * r * 3),
  55879. e
  55880. }
  55881. function u() {
  55882. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55883. for (c = 0; c <= o; c++) {
  55884. var p = []
  55885. , f = c / o
  55886. , b = f * (t - e) + e;
  55887. for (a = 0; a <= r; a++) {
  55888. var w = a / r;
  55889. u.x = b * Math.sin(w * l + s),
  55890. u.y = -f * i + E,
  55891. u.z = b * Math.cos(w * l + s),
  55892. m.setXYZ(y, u.x, u.y, u.z),
  55893. h.copy(u),
  55894. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55895. h.z = Math.cos(w * l + s)),
  55896. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55897. v.setXYZ(y, h.x, h.y, h.z),
  55898. A.setXY(y, w, 1 - f),
  55899. p.push(y),
  55900. y++
  55901. }
  55902. I.push(p)
  55903. }
  55904. for (a = 0; a < r; a++)
  55905. for (c = 0; c < o; c++) {
  55906. var _ = I[c][a]
  55907. , T = I[c + 1][a]
  55908. , x = I[c + 1][a + 1]
  55909. , S = I[c][a + 1];
  55910. g.setX(C, _),
  55911. C++,
  55912. g.setX(C, T),
  55913. C++,
  55914. g.setX(C, S),
  55915. C++,
  55916. g.setX(C, T),
  55917. C++,
  55918. g.setX(C, x),
  55919. C++,
  55920. g.setX(C, S),
  55921. C++
  55922. }
  55923. }
  55924. function d(i) {
  55925. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55926. for (a = y,
  55927. o = 1; o <= r; o++)
  55928. m.setXYZ(y, 0, E * p, 0),
  55929. v.setXYZ(y, 0, p, 0),
  55930. i === !0 ? (h.x = o / r,
  55931. h.y = 0) : (h.x = (o - 1) / r,
  55932. h.y = 1),
  55933. A.setXY(y, h.x, h.y),
  55934. y++;
  55935. for (c = y,
  55936. o = 0; o <= r; o++) {
  55937. var f = o / r;
  55938. u.x = d * Math.sin(f * l + s),
  55939. u.y = E * p,
  55940. u.z = d * Math.cos(f * l + s),
  55941. m.setXYZ(y, u.x, u.y, u.z),
  55942. v.setXYZ(y, 0, p, 0),
  55943. A.setXY(y, f, i === !0 ? 1 : 0),
  55944. y++
  55945. }
  55946. for (o = 0; o < r; o++) {
  55947. var I = a + o
  55948. , b = c + o;
  55949. i === !0 ? (g.setX(C, b),
  55950. C++,
  55951. g.setX(C, b + 1),
  55952. C++,
  55953. g.setX(C, I),
  55954. C++) : (g.setX(C, b + 1),
  55955. C++,
  55956. g.setX(C, b),
  55957. C++,
  55958. g.setX(C, I),
  55959. C++)
  55960. }
  55961. }
  55962. n.BufferGeometry.call(this),
  55963. this.type = "CylinderBufferGeometry",
  55964. this.parameters = {
  55965. radiusTop: e,
  55966. radiusBottom: t,
  55967. height: i,
  55968. radialSegments: r,
  55969. heightSegments: o,
  55970. openEnded: a,
  55971. thetaStart: s,
  55972. thetaLength: l
  55973. },
  55974. e = void 0 !== e ? e : 20,
  55975. t = void 0 !== t ? t : 20,
  55976. i = void 0 !== i ? i : 100,
  55977. r = Math.floor(r) || 8,
  55978. o = Math.floor(o) || 1,
  55979. a = void 0 !== a && a,
  55980. s = void 0 !== s ? s : 0,
  55981. l = void 0 !== l ? l : 2 * Math.PI;
  55982. var p = c()
  55983. , f = h()
  55984. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55985. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55986. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55987. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55988. , y = 0
  55989. , C = 0
  55990. , I = []
  55991. , E = i / 2;
  55992. u(),
  55993. a === !1 && (e > 0 && d(!0),
  55994. t > 0 && d(!1)),
  55995. this.setIndex(g),
  55996. this.addAttribute("position", m),
  55997. this.addAttribute("normal", v),
  55998. this.addAttribute("uv", A)
  55999. }
  56000. ,
  56001. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56002. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56003. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56004. n.Geometry.call(this),
  56005. this.type = "CylinderGeometry",
  56006. this.parameters = {
  56007. radiusTop: e,
  56008. radiusBottom: t,
  56009. height: i,
  56010. radialSegments: r,
  56011. heightSegments: o,
  56012. openEnded: a,
  56013. thetaStart: s,
  56014. thetaLength: l
  56015. },
  56016. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56017. this.mergeVertices()
  56018. }
  56019. ,
  56020. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56021. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56022. n.EdgesGeometry = function(e, t) {
  56023. function i(e, t) {
  56024. return e - t
  56025. }
  56026. n.BufferGeometry.call(this),
  56027. t = void 0 !== t ? t : 1;
  56028. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56029. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56030. r.fromBufferGeometry(e)) : r = e.clone(),
  56031. r.mergeVertices(),
  56032. r.computeFaceNormals();
  56033. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56034. for (var p = h[u], f = 0; f < 3; f++) {
  56035. a[0] = p[l[f]],
  56036. a[1] = p[l[(f + 1) % 3]],
  56037. a.sort(i);
  56038. var g = a.toString();
  56039. void 0 === s[g] ? s[g] = {
  56040. vert1: a[0],
  56041. vert2: a[1],
  56042. face1: u,
  56043. face2: void 0
  56044. } : s[g].face2 = u
  56045. }
  56046. var m = [];
  56047. for (var g in s) {
  56048. var v = s[g];
  56049. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56050. var A = c[v.vert1];
  56051. m.push(A.x),
  56052. m.push(A.y),
  56053. m.push(A.z),
  56054. A = c[v.vert2],
  56055. m.push(A.x),
  56056. m.push(A.y),
  56057. m.push(A.z)
  56058. }
  56059. }
  56060. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56061. }
  56062. ,
  56063. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56064. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56065. n.ExtrudeGeometry = function(e, t) {
  56066. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56067. this.type = "ExtrudeGeometry",
  56068. e = Array.isArray(e) ? e : [e],
  56069. this.addShapeList(e, t),
  56070. void this.computeFaceNormals())
  56071. }
  56072. ;
  56073. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56074. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56075. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56076. for (var i = e.length, n = 0; n < i; n++) {
  56077. var r = e[n];
  56078. this.addShape(r, t)
  56079. }
  56080. }
  56081. ,
  56082. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56083. function i(e, t, i) {
  56084. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56085. t.clone().multiplyScalar(i).add(e)
  56086. }
  56087. function r(e, t, i) {
  56088. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56089. if (Math.abs(d) > Number.EPSILON) {
  56090. var p = Math.sqrt(u)
  56091. , f = Math.sqrt(c * c + h * h)
  56092. , g = t.x - l / p
  56093. , m = t.y + s / p
  56094. , v = i.x - h / f
  56095. , A = i.y + c / f
  56096. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56097. r = g + s * y - e.x,
  56098. o = m + l * y - e.y;
  56099. var C = r * r + o * o;
  56100. if (C <= 2)
  56101. return new n.Vector2(r,o);
  56102. a = Math.sqrt(C / 2)
  56103. } else {
  56104. var I = !1;
  56105. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56106. I ? (r = -l,
  56107. o = s,
  56108. a = Math.sqrt(u)) : (r = s,
  56109. o = l,
  56110. a = Math.sqrt(u / 2))
  56111. }
  56112. return new n.Vector2(r / a,o / a)
  56113. }
  56114. function o() {
  56115. if (C) {
  56116. var e = 0
  56117. , t = z * e;
  56118. for (Y = 0; Y < W; Y++)
  56119. G = N[Y],
  56120. c(G[2] + t, G[1] + t, G[0] + t);
  56121. for (e = E + 2 * y,
  56122. t = z * e,
  56123. Y = 0; Y < W; Y++)
  56124. G = N[Y],
  56125. c(G[0] + t, G[1] + t, G[2] + t)
  56126. } else {
  56127. for (Y = 0; Y < W; Y++)
  56128. G = N[Y],
  56129. c(G[2], G[1], G[0]);
  56130. for (Y = 0; Y < W; Y++)
  56131. G = N[Y],
  56132. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56133. }
  56134. }
  56135. function a() {
  56136. var e = 0;
  56137. for (s(B, e),
  56138. e += B.length,
  56139. x = 0,
  56140. S = L.length; x < S; x++)
  56141. T = L[x],
  56142. s(T, e),
  56143. e += T.length
  56144. }
  56145. function s(e, t) {
  56146. var i, n;
  56147. for (Y = e.length; --Y >= 0; ) {
  56148. i = Y,
  56149. n = Y - 1,
  56150. n < 0 && (n = e.length - 1);
  56151. var r = 0
  56152. , o = E + 2 * y;
  56153. for (r = 0; r < o; r++) {
  56154. var a = z * r
  56155. , s = z * (r + 1)
  56156. , l = t + i + a
  56157. , c = t + n + a
  56158. , u = t + n + s
  56159. , d = t + i + s;
  56160. h(l, c, u, d, e, r, o, i, n)
  56161. }
  56162. }
  56163. }
  56164. function l(e, t, i) {
  56165. M.vertices.push(new n.Vector3(e,t,i))
  56166. }
  56167. function c(e, t, i) {
  56168. e += R,
  56169. t += R,
  56170. i += R,
  56171. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56172. var r = _.generateTopUV(M, e, t, i);
  56173. M.faceVertexUvs[0].push(r)
  56174. }
  56175. function h(e, t, i, r, o, a, s, l, c) {
  56176. e += R,
  56177. t += R,
  56178. i += R,
  56179. r += R,
  56180. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56181. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56182. var h = _.generateSideWallUV(M, e, t, i, r);
  56183. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56184. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56185. }
  56186. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56187. b && (u = b.getSpacedPoints(E),
  56188. w = !0,
  56189. C = !1,
  56190. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56191. p = new n.Vector3,
  56192. f = new n.Vector3,
  56193. g = new n.Vector3),
  56194. C || (y = 0,
  56195. v = 0,
  56196. A = 0);
  56197. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56198. if (D) {
  56199. for (O = O.reverse(),
  56200. x = 0,
  56201. S = L.length; x < S; x++)
  56202. T = L[x],
  56203. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56204. D = !1
  56205. }
  56206. var N = n.ShapeUtils.triangulateShape(O, L)
  56207. , B = O;
  56208. for (x = 0,
  56209. S = L.length; x < S; x++)
  56210. T = L[x],
  56211. O = O.concat(T);
  56212. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56213. Z++,
  56214. q++)
  56215. Z === X && (Z = 0),
  56216. q === X && (q = 0),
  56217. j[Y] = r(B[Y], B[Z], B[q]);
  56218. var K, Q = [], J = j.concat();
  56219. for (x = 0,
  56220. S = L.length; x < S; x++) {
  56221. for (T = L[x],
  56222. K = [],
  56223. Y = 0,
  56224. X = T.length,
  56225. Z = X - 1,
  56226. q = Y + 1; Y < X; Y++,
  56227. Z++,
  56228. q++)
  56229. Z === X && (Z = 0),
  56230. q === X && (q = 0),
  56231. K[Y] = r(T[Y], T[Z], T[q]);
  56232. Q.push(K),
  56233. J = J.concat(K)
  56234. }
  56235. for (F = 0; F < y; F++) {
  56236. for (U = F / y,
  56237. k = v * (1 - U),
  56238. V = A * Math.sin(U * Math.PI / 2),
  56239. Y = 0,
  56240. X = B.length; Y < X; Y++)
  56241. H = i(B[Y], j[Y], V),
  56242. l(H.x, H.y, -k);
  56243. for (x = 0,
  56244. S = L.length; x < S; x++)
  56245. for (T = L[x],
  56246. K = Q[x],
  56247. Y = 0,
  56248. X = T.length; Y < X; Y++)
  56249. H = i(T[Y], K[Y], V),
  56250. l(H.x, H.y, -k)
  56251. }
  56252. for (V = A,
  56253. Y = 0; Y < z; Y++)
  56254. H = C ? i(O[Y], J[Y], V) : O[Y],
  56255. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56256. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56257. g.copy(u[0]).add(f).add(p),
  56258. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56259. var $;
  56260. for ($ = 1; $ <= E; $++)
  56261. for (Y = 0; Y < z; Y++)
  56262. H = C ? i(O[Y], J[Y], V) : O[Y],
  56263. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56264. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56265. g.copy(u[$]).add(f).add(p),
  56266. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56267. for (F = y - 1; F >= 0; F--) {
  56268. for (U = F / y,
  56269. k = v * (1 - U),
  56270. V = A * Math.sin(U * Math.PI / 2),
  56271. Y = 0,
  56272. X = B.length; Y < X; Y++)
  56273. H = i(B[Y], j[Y], V),
  56274. l(H.x, H.y, m + k);
  56275. for (x = 0,
  56276. S = L.length; x < S; x++)
  56277. for (T = L[x],
  56278. K = Q[x],
  56279. Y = 0,
  56280. X = T.length; Y < X; Y++)
  56281. H = i(T[Y], K[Y], V),
  56282. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56283. }
  56284. o(),
  56285. a()
  56286. }
  56287. ,
  56288. n.ExtrudeGeometry.WorldUVGenerator = {
  56289. generateTopUV: function(e, t, i, r) {
  56290. var o = e.vertices
  56291. , a = o[t]
  56292. , s = o[i]
  56293. , l = o[r];
  56294. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56295. },
  56296. generateSideWallUV: function(e, t, i, r, o) {
  56297. var a = e.vertices
  56298. , s = a[t]
  56299. , l = a[i]
  56300. , c = a[r]
  56301. , h = a[o];
  56302. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56303. }
  56304. },
  56305. n.ShapeGeometry = function(e, t) {
  56306. n.Geometry.call(this),
  56307. this.type = "ShapeGeometry",
  56308. Array.isArray(e) === !1 && (e = [e]),
  56309. this.addShapeList(e, t),
  56310. this.computeFaceNormals()
  56311. }
  56312. ,
  56313. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56314. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56315. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56316. for (var i = 0, n = e.length; i < n; i++)
  56317. this.addShape(e[i], t);
  56318. return this
  56319. }
  56320. ,
  56321. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56322. void 0 === t && (t = {});
  56323. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56324. if (p) {
  56325. for (u = u.reverse(),
  56326. i = 0,
  56327. r = d.length; i < r; i++)
  56328. o = d[i],
  56329. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56330. p = !1
  56331. }
  56332. var f = n.ShapeUtils.triangulateShape(u, d);
  56333. for (i = 0,
  56334. r = d.length; i < r; i++)
  56335. o = d[i],
  56336. u = u.concat(o);
  56337. var g, m, v = u.length, A = f.length;
  56338. for (i = 0; i < v; i++)
  56339. g = u[i],
  56340. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56341. for (i = 0; i < A; i++) {
  56342. m = f[i];
  56343. var y = m[0] + c
  56344. , C = m[1] + c
  56345. , I = m[2] + c;
  56346. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56347. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56348. }
  56349. }
  56350. ,
  56351. n.LatheBufferGeometry = function(e, t, i, r) {
  56352. n.BufferGeometry.call(this),
  56353. this.type = "LatheBufferGeometry",
  56354. this.parameters = {
  56355. points: e,
  56356. segments: t,
  56357. phiStart: i,
  56358. phiLength: r
  56359. },
  56360. t = Math.floor(t) || 12,
  56361. i = i || 0,
  56362. r = r || 2 * Math.PI,
  56363. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56364. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56365. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56366. for (a = 0; a <= t; a++) {
  56367. var A = i + a * g * r
  56368. , y = Math.sin(A)
  56369. , C = Math.cos(A);
  56370. for (s = 0; s <= e.length - 1; s++)
  56371. m.x = e[s].x * y,
  56372. m.y = e[s].y,
  56373. m.z = e[s].x * C,
  56374. u.setXYZ(p, m.x, m.y, m.z),
  56375. v.x = a / t,
  56376. v.y = s / (e.length - 1),
  56377. d.setXY(p, v.x, v.y),
  56378. p++
  56379. }
  56380. for (a = 0; a < t; a++)
  56381. for (s = 0; s < e.length - 1; s++) {
  56382. o = s + a * e.length;
  56383. var I = o
  56384. , E = o + e.length
  56385. , b = o + e.length + 1
  56386. , w = o + 1;
  56387. h.setX(f, I),
  56388. f++,
  56389. h.setX(f, E),
  56390. f++,
  56391. h.setX(f, w),
  56392. f++,
  56393. h.setX(f, E),
  56394. f++,
  56395. h.setX(f, b),
  56396. f++,
  56397. h.setX(f, w),
  56398. f++
  56399. }
  56400. if (this.setIndex(h),
  56401. this.addAttribute("position", u),
  56402. this.addAttribute("uv", d),
  56403. this.computeVertexNormals(),
  56404. r === 2 * Math.PI) {
  56405. var _ = this.attributes.normal.array
  56406. , T = new n.Vector3
  56407. , x = new n.Vector3
  56408. , S = new n.Vector3;
  56409. for (o = t * e.length * 3,
  56410. a = 0,
  56411. s = 0; a < e.length; a++,
  56412. s += 3)
  56413. T.x = _[s + 0],
  56414. T.y = _[s + 1],
  56415. T.z = _[s + 2],
  56416. x.x = _[o + s + 0],
  56417. x.y = _[o + s + 1],
  56418. x.z = _[o + s + 2],
  56419. S.addVectors(T, x).normalize(),
  56420. _[s + 0] = _[o + s + 0] = S.x,
  56421. _[s + 1] = _[o + s + 1] = S.y,
  56422. _[s + 2] = _[o + s + 2] = S.z
  56423. }
  56424. }
  56425. ,
  56426. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56427. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56428. n.LatheGeometry = function(e, t, i, r) {
  56429. n.Geometry.call(this),
  56430. this.type = "LatheGeometry",
  56431. this.parameters = {
  56432. points: e,
  56433. segments: t,
  56434. phiStart: i,
  56435. phiLength: r
  56436. },
  56437. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56438. this.mergeVertices()
  56439. }
  56440. ,
  56441. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56442. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56443. n.PlaneGeometry = function(e, t, i, r) {
  56444. n.Geometry.call(this),
  56445. this.type = "PlaneGeometry",
  56446. this.parameters = {
  56447. width: e,
  56448. height: t,
  56449. widthSegments: i,
  56450. heightSegments: r
  56451. },
  56452. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56453. }
  56454. ,
  56455. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56456. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56457. n.PlaneBufferGeometry = function(e, t, i, r) {
  56458. n.BufferGeometry.call(this),
  56459. this.type = "PlaneBufferGeometry",
  56460. this.parameters = {
  56461. width: e,
  56462. height: t,
  56463. widthSegments: i,
  56464. heightSegments: r
  56465. };
  56466. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56467. for (var y = A * d - a, C = 0; C < c; C++) {
  56468. var I = C * u - o;
  56469. p[m] = I,
  56470. p[m + 1] = -y,
  56471. f[m + 2] = 1,
  56472. g[v] = C / s,
  56473. g[v + 1] = 1 - A / l,
  56474. m += 3,
  56475. v += 2
  56476. }
  56477. m = 0;
  56478. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56479. for (var C = 0; C < s; C++) {
  56480. var b = C + c * A
  56481. , w = C + c * (A + 1)
  56482. , _ = C + 1 + c * (A + 1)
  56483. , T = C + 1 + c * A;
  56484. E[m] = b,
  56485. E[m + 1] = w,
  56486. E[m + 2] = T,
  56487. E[m + 3] = w,
  56488. E[m + 4] = _,
  56489. E[m + 5] = T,
  56490. m += 6
  56491. }
  56492. this.setIndex(new n.BufferAttribute(E,1)),
  56493. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56494. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56495. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56496. }
  56497. ,
  56498. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56499. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56500. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56501. n.BufferGeometry.call(this),
  56502. this.type = "RingBufferGeometry",
  56503. this.parameters = {
  56504. innerRadius: e,
  56505. outerRadius: t,
  56506. thetaSegments: i,
  56507. phiSegments: r,
  56508. thetaStart: o,
  56509. thetaLength: a
  56510. },
  56511. e = e || 20,
  56512. t = t || 50,
  56513. o = void 0 !== o ? o : 0,
  56514. a = void 0 !== a ? a : 2 * Math.PI,
  56515. i = void 0 !== i ? Math.max(3, i) : 8,
  56516. r = void 0 !== r ? Math.max(1, r) : 1;
  56517. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56518. for (l = 0; l <= r; l++) {
  56519. for (c = 0; c <= i; c++)
  56520. s = o + c / i * a,
  56521. C.x = A * Math.cos(s),
  56522. C.y = A * Math.sin(s),
  56523. p.setXYZ(m, C.x, C.y, C.z),
  56524. f.setXYZ(m, 0, 0, 1),
  56525. I.x = (C.x / t + 1) / 2,
  56526. I.y = (C.y / t + 1) / 2,
  56527. g.setXY(m, I.x, I.y),
  56528. m++;
  56529. A += y
  56530. }
  56531. for (l = 0; l < r; l++) {
  56532. var E = l * (i + 1);
  56533. for (c = 0; c < i; c++) {
  56534. s = c + E;
  56535. var b = s
  56536. , w = s + i + 1
  56537. , _ = s + i + 2
  56538. , T = s + 1;
  56539. d.setX(v, b),
  56540. v++,
  56541. d.setX(v, w),
  56542. v++,
  56543. d.setX(v, _),
  56544. v++,
  56545. d.setX(v, b),
  56546. v++,
  56547. d.setX(v, _),
  56548. v++,
  56549. d.setX(v, T),
  56550. v++
  56551. }
  56552. }
  56553. this.setIndex(d),
  56554. this.addAttribute("position", p),
  56555. this.addAttribute("normal", f),
  56556. this.addAttribute("uv", g)
  56557. }
  56558. ,
  56559. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56560. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56561. n.RingGeometry = function(e, t, i, r, o, a) {
  56562. n.Geometry.call(this),
  56563. this.type = "RingGeometry",
  56564. this.parameters = {
  56565. innerRadius: e,
  56566. outerRadius: t,
  56567. thetaSegments: i,
  56568. phiSegments: r,
  56569. thetaStart: o,
  56570. thetaLength: a
  56571. },
  56572. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56573. }
  56574. ,
  56575. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56576. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56577. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56578. n.Geometry.call(this),
  56579. this.type = "SphereGeometry",
  56580. this.parameters = {
  56581. radius: e,
  56582. widthSegments: t,
  56583. heightSegments: i,
  56584. phiStart: r,
  56585. phiLength: o,
  56586. thetaStart: a,
  56587. thetaLength: s
  56588. },
  56589. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56590. }
  56591. ,
  56592. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56593. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56594. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56595. n.BufferGeometry.call(this),
  56596. this.type = "SphereBufferGeometry",
  56597. this.parameters = {
  56598. radius: e,
  56599. widthSegments: t,
  56600. heightSegments: i,
  56601. phiStart: r,
  56602. phiLength: o,
  56603. thetaStart: a,
  56604. thetaLength: s
  56605. },
  56606. e = e || 50,
  56607. t = Math.max(3, Math.floor(t) || 8),
  56608. i = Math.max(2, Math.floor(i) || 6),
  56609. r = void 0 !== r ? r : 0,
  56610. o = void 0 !== o ? o : 2 * Math.PI,
  56611. a = void 0 !== a ? a : 0,
  56612. s = void 0 !== s ? s : Math.PI;
  56613. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56614. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56615. var C = y / t
  56616. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56617. , E = e * Math.cos(a + A * s)
  56618. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56619. g.set(I, E, b).normalize(),
  56620. h.setXYZ(p, I, E, b),
  56621. u.setXYZ(p, g.x, g.y, g.z),
  56622. d.setXY(p, C, 1 - A),
  56623. v.push(p),
  56624. p++
  56625. }
  56626. f.push(v)
  56627. }
  56628. for (var w = [], m = 0; m < i; m++)
  56629. for (var y = 0; y < t; y++) {
  56630. var _ = f[m][y + 1]
  56631. , T = f[m][y]
  56632. , x = f[m + 1][y]
  56633. , S = f[m + 1][y + 1];
  56634. (0 !== m || a > 0) && w.push(_, T, S),
  56635. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56636. }
  56637. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56638. this.addAttribute("position", h),
  56639. this.addAttribute("normal", u),
  56640. this.addAttribute("uv", d),
  56641. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56642. }
  56643. ,
  56644. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56645. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56646. n.TextGeometry = function(e, t) {
  56647. t = t || {};
  56648. var i = t.font;
  56649. if (i instanceof n.Font == !1)
  56650. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56651. new n.Geometry;
  56652. var r = i.generateShapes(e, t.size, t.curveSegments);
  56653. t.amount = void 0 !== t.height ? t.height : 50,
  56654. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56655. void 0 === t.bevelSize && (t.bevelSize = 8),
  56656. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56657. n.ExtrudeGeometry.call(this, r, t),
  56658. this.type = "TextGeometry"
  56659. }
  56660. ,
  56661. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56662. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56663. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56664. n.BufferGeometry.call(this),
  56665. this.type = "TorusBufferGeometry",
  56666. this.parameters = {
  56667. radius: e,
  56668. tube: t,
  56669. radialSegments: i,
  56670. tubularSegments: r,
  56671. arc: o
  56672. },
  56673. e = e || 100,
  56674. t = t || 40,
  56675. i = Math.floor(i) || 8,
  56676. r = Math.floor(r) || 6,
  56677. o = o || 2 * Math.PI;
  56678. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56679. for (a = 0; a <= i; a++)
  56680. for (s = 0; s <= r; s++) {
  56681. var C = s / r * o
  56682. , I = a / i * Math.PI * 2;
  56683. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56684. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56685. A.z = t * Math.sin(I),
  56686. u[f] = A.x,
  56687. u[f + 1] = A.y,
  56688. u[f + 2] = A.z,
  56689. v.x = e * Math.cos(C),
  56690. v.y = e * Math.sin(C),
  56691. y.subVectors(A, v).normalize(),
  56692. d[f] = y.x,
  56693. d[f + 1] = y.y,
  56694. d[f + 2] = y.z,
  56695. p[g] = s / r,
  56696. p[g + 1] = a / i,
  56697. f += 3,
  56698. g += 2
  56699. }
  56700. for (a = 1; a <= i; a++)
  56701. for (s = 1; s <= r; s++) {
  56702. var E = (r + 1) * a + s - 1
  56703. , b = (r + 1) * (a - 1) + s - 1
  56704. , w = (r + 1) * (a - 1) + s
  56705. , _ = (r + 1) * a + s;
  56706. h[m] = E,
  56707. h[m + 1] = b,
  56708. h[m + 2] = _,
  56709. h[m + 3] = b,
  56710. h[m + 4] = w,
  56711. h[m + 5] = _,
  56712. m += 6
  56713. }
  56714. this.setIndex(new n.BufferAttribute(h,1)),
  56715. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56716. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56717. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56718. }
  56719. ,
  56720. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56721. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56722. n.TorusGeometry = function(e, t, i, r, o) {
  56723. n.Geometry.call(this),
  56724. this.type = "TorusGeometry",
  56725. this.parameters = {
  56726. radius: e,
  56727. tube: t,
  56728. radialSegments: i,
  56729. tubularSegments: r,
  56730. arc: o
  56731. },
  56732. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56733. }
  56734. ,
  56735. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56736. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56737. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56738. function s(e, t, i, n, r) {
  56739. var o = Math.cos(e)
  56740. , a = Math.sin(e)
  56741. , s = i / t * e
  56742. , l = Math.cos(s);
  56743. r.x = n * (2 + l) * .5 * o,
  56744. r.y = n * (2 + l) * a * .5,
  56745. r.z = n * Math.sin(s) * .5
  56746. }
  56747. n.BufferGeometry.call(this),
  56748. this.type = "TorusKnotBufferGeometry",
  56749. this.parameters = {
  56750. radius: e,
  56751. tube: t,
  56752. tubularSegments: i,
  56753. radialSegments: r,
  56754. p: o,
  56755. q: a
  56756. },
  56757. e = e || 100,
  56758. t = t || 40,
  56759. i = Math.floor(i) || 64,
  56760. r = Math.floor(r) || 8,
  56761. o = o || 2,
  56762. a = a || 3;
  56763. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56764. for (l = 0; l <= i; ++l) {
  56765. var T = l / i * o * Math.PI * 2;
  56766. for (s(T, o, a, e, I),
  56767. s(T + .01, o, a, e, E),
  56768. w.subVectors(E, I),
  56769. _.addVectors(E, I),
  56770. b.crossVectors(w, _),
  56771. _.crossVectors(b, w),
  56772. b.normalize(),
  56773. _.normalize(),
  56774. c = 0; c <= r; ++c) {
  56775. var x = c / r * Math.PI * 2
  56776. , S = -t * Math.cos(x)
  56777. , M = t * Math.sin(x);
  56778. A.x = I.x + (S * _.x + M * b.x),
  56779. A.y = I.y + (S * _.y + M * b.y),
  56780. A.z = I.z + (S * _.z + M * b.z),
  56781. p.setXYZ(m, A.x, A.y, A.z),
  56782. y.subVectors(A, I).normalize(),
  56783. f.setXYZ(m, y.x, y.y, y.z),
  56784. C.x = l / i,
  56785. C.y = c / r,
  56786. g.setXY(m, C.x, C.y),
  56787. m++
  56788. }
  56789. }
  56790. for (c = 1; c <= i; c++)
  56791. for (l = 1; l <= r; l++) {
  56792. var R = (r + 1) * (c - 1) + (l - 1)
  56793. , P = (r + 1) * c + (l - 1)
  56794. , O = (r + 1) * c + l
  56795. , L = (r + 1) * (c - 1) + l;
  56796. d.setX(v, R),
  56797. v++,
  56798. d.setX(v, P),
  56799. v++,
  56800. d.setX(v, L),
  56801. v++,
  56802. d.setX(v, P),
  56803. v++,
  56804. d.setX(v, O),
  56805. v++,
  56806. d.setX(v, L),
  56807. v++
  56808. }
  56809. this.setIndex(d),
  56810. this.addAttribute("position", p),
  56811. this.addAttribute("normal", f),
  56812. this.addAttribute("uv", g)
  56813. }
  56814. ,
  56815. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56816. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56817. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56818. n.Geometry.call(this),
  56819. this.type = "TorusKnotGeometry",
  56820. this.parameters = {
  56821. radius: e,
  56822. tube: t,
  56823. tubularSegments: i,
  56824. radialSegments: r,
  56825. p: o,
  56826. q: a
  56827. },
  56828. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56829. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56830. this.mergeVertices()
  56831. }
  56832. ,
  56833. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56834. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56835. n.TubeGeometry = function(e, t, i, r, o, a) {
  56836. function s(e, t, i) {
  56837. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56838. }
  56839. n.Geometry.call(this),
  56840. this.type = "TubeGeometry",
  56841. this.parameters = {
  56842. path: e,
  56843. segments: t,
  56844. radius: i,
  56845. radialSegments: r,
  56846. closed: o,
  56847. taper: a
  56848. },
  56849. t = t || 64,
  56850. i = i || 1,
  56851. r = r || 8,
  56852. o = o || !1,
  56853. a = a || n.TubeGeometry.NoTaper;
  56854. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56855. for (this.tangents = D,
  56856. this.normals = N,
  56857. this.binormals = B,
  56858. v = 0; v < P; v++)
  56859. for (M[v] = [],
  56860. u = v / (P - 1),
  56861. m = e.getPointAt(u),
  56862. l = D[v],
  56863. c = N[v],
  56864. h = B[v],
  56865. p = i * a(u),
  56866. A = 0; A < r; A++)
  56867. d = A / r * 2 * Math.PI,
  56868. f = -p * Math.cos(d),
  56869. g = p * Math.sin(d),
  56870. O.copy(m),
  56871. O.x += f * c.x + g * h.x,
  56872. O.y += f * c.y + g * h.y,
  56873. O.z += f * c.z + g * h.z,
  56874. M[v][A] = s(O.x, O.y, O.z);
  56875. for (v = 0; v < t; v++)
  56876. for (A = 0; A < r; A++)
  56877. y = o ? (v + 1) % t : v + 1,
  56878. C = (A + 1) % r,
  56879. I = M[v][A],
  56880. E = M[y][A],
  56881. b = M[y][C],
  56882. w = M[v][C],
  56883. _ = new n.Vector2(v / t,A / r),
  56884. T = new n.Vector2((v + 1) / t,A / r),
  56885. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56886. S = new n.Vector2(v / t,(A + 1) / r),
  56887. this.faces.push(new n.Face3(I,E,w)),
  56888. this.faceVertexUvs[0].push([_, T, S]),
  56889. this.faces.push(new n.Face3(E,b,w)),
  56890. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56891. this.computeFaceNormals(),
  56892. this.computeVertexNormals()
  56893. }
  56894. ,
  56895. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56896. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56897. n.TubeGeometry.NoTaper = function(e) {
  56898. return 1
  56899. }
  56900. ,
  56901. n.TubeGeometry.SinusoidalTaper = function(e) {
  56902. return Math.sin(Math.PI * e)
  56903. }
  56904. ,
  56905. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56906. function r() {
  56907. f[0] = new n.Vector3,
  56908. g[0] = new n.Vector3,
  56909. a = Number.MAX_VALUE,
  56910. s = Math.abs(p[0].x),
  56911. l = Math.abs(p[0].y),
  56912. c = Math.abs(p[0].z),
  56913. s <= a && (a = s,
  56914. d.set(1, 0, 0)),
  56915. l <= a && (a = l,
  56916. d.set(0, 1, 0)),
  56917. c <= a && d.set(0, 0, 1),
  56918. m.crossVectors(p[0], d).normalize(),
  56919. f[0].crossVectors(p[0], m),
  56920. g[0].crossVectors(p[0], f[0])
  56921. }
  56922. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56923. for (this.tangents = p,
  56924. this.normals = f,
  56925. this.binormals = g,
  56926. h = 0; h < A; h++)
  56927. u = h / (A - 1),
  56928. p[h] = e.getTangentAt(u),
  56929. p[h].normalize();
  56930. for (r(),
  56931. h = 1; h < A; h++)
  56932. f[h] = f[h - 1].clone(),
  56933. g[h] = g[h - 1].clone(),
  56934. m.crossVectors(p[h - 1], p[h]),
  56935. m.length() > Number.EPSILON && (m.normalize(),
  56936. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56937. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56938. g[h].crossVectors(p[h], f[h]);
  56939. if (i)
  56940. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56941. o /= A - 1,
  56942. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56943. h = 1; h < A; h++)
  56944. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56945. g[h].crossVectors(p[h], f[h])
  56946. }
  56947. ,
  56948. n.PolyhedronGeometry = function(e, t, i, r) {
  56949. function o(e) {
  56950. var t = e.normalize().clone();
  56951. t.index = u.vertices.push(t) - 1;
  56952. var i = l(e) / 2 / Math.PI + .5
  56953. , r = c(e) / Math.PI + .5;
  56954. return t.uv = new n.Vector2(i,1 - r),
  56955. t
  56956. }
  56957. function a(e, t, i, r) {
  56958. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56959. u.faces.push(o),
  56960. C.copy(e).add(t).add(i).divideScalar(3);
  56961. var a = l(C);
  56962. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56963. }
  56964. function s(e, t) {
  56965. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56966. l[h] = [];
  56967. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56968. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56969. }
  56970. for (var h = 0; h < i; h++)
  56971. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56972. var m = Math.floor(g / 2);
  56973. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56974. }
  56975. }
  56976. function l(e) {
  56977. return Math.atan2(e.z, -e.x)
  56978. }
  56979. function c(e) {
  56980. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56981. }
  56982. function h(e, t, i) {
  56983. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56984. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56985. e.clone()
  56986. }
  56987. n.Geometry.call(this),
  56988. this.type = "PolyhedronGeometry",
  56989. this.parameters = {
  56990. vertices: e,
  56991. indices: t,
  56992. radius: i,
  56993. detail: r
  56994. },
  56995. i = i || 1,
  56996. r = r || 0;
  56997. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56998. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56999. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57000. m++) {
  57001. var v = f[t[d]]
  57002. , A = f[t[d + 1]]
  57003. , y = f[t[d + 2]];
  57004. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57005. }
  57006. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57007. s(g[d], r);
  57008. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57009. var I = this.faceVertexUvs[0][d]
  57010. , E = I[0].x
  57011. , b = I[1].x
  57012. , w = I[2].x
  57013. , _ = Math.max(E, b, w)
  57014. , T = Math.min(E, b, w);
  57015. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57016. b < .2 && (I[1].x += 1),
  57017. w < .2 && (I[2].x += 1))
  57018. }
  57019. for (var d = 0, p = this.vertices.length; d < p; d++)
  57020. this.vertices[d].multiplyScalar(i);
  57021. this.mergeVertices(),
  57022. this.computeFaceNormals(),
  57023. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57024. }
  57025. ,
  57026. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57027. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57028. n.DodecahedronGeometry = function(e, t) {
  57029. var i = (1 + Math.sqrt(5)) / 2
  57030. , r = 1 / i
  57031. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57032. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57033. n.PolyhedronGeometry.call(this, o, a, e, t),
  57034. this.type = "DodecahedronGeometry",
  57035. this.parameters = {
  57036. radius: e,
  57037. detail: t
  57038. }
  57039. }
  57040. ,
  57041. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57042. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57043. n.IcosahedronGeometry = function(e, t) {
  57044. var i = (1 + Math.sqrt(5)) / 2
  57045. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57046. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57047. n.PolyhedronGeometry.call(this, r, o, e, t),
  57048. this.type = "IcosahedronGeometry",
  57049. this.parameters = {
  57050. radius: e,
  57051. detail: t
  57052. }
  57053. }
  57054. ,
  57055. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57056. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57057. n.OctahedronGeometry = function(e, t) {
  57058. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57059. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57060. n.PolyhedronGeometry.call(this, i, r, e, t),
  57061. this.type = "OctahedronGeometry",
  57062. this.parameters = {
  57063. radius: e,
  57064. detail: t
  57065. }
  57066. }
  57067. ,
  57068. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57069. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57070. n.TetrahedronGeometry = function(e, t) {
  57071. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57072. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57073. n.PolyhedronGeometry.call(this, i, r, e, t),
  57074. this.type = "TetrahedronGeometry",
  57075. this.parameters = {
  57076. radius: e,
  57077. detail: t
  57078. }
  57079. }
  57080. ,
  57081. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57082. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57083. n.ParametricGeometry = function(e, t, i) {
  57084. n.Geometry.call(this),
  57085. this.type = "ParametricGeometry",
  57086. this.parameters = {
  57087. func: e,
  57088. slices: t,
  57089. stacks: i
  57090. };
  57091. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57092. for (r = 0; r <= i; r++)
  57093. for (l = r / i,
  57094. o = 0; o <= t; o++)
  57095. s = o / t,
  57096. a = e(s, l),
  57097. c.push(a);
  57098. var p, f, g, m, v, A, y, C;
  57099. for (r = 0; r < i; r++)
  57100. for (o = 0; o < t; o++)
  57101. p = r * d + o,
  57102. f = r * d + o + 1,
  57103. g = (r + 1) * d + o + 1,
  57104. m = (r + 1) * d + o,
  57105. v = new n.Vector2(o / t,r / i),
  57106. A = new n.Vector2((o + 1) / t,r / i),
  57107. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57108. C = new n.Vector2(o / t,(r + 1) / i),
  57109. h.push(new n.Face3(p,f,m)),
  57110. u.push([v, A, C]),
  57111. h.push(new n.Face3(f,g,m)),
  57112. u.push([A.clone(), y, C.clone()]);
  57113. this.computeFaceNormals(),
  57114. this.computeVertexNormals()
  57115. }
  57116. ,
  57117. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57118. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57119. n.WireframeGeometry = function(e) {
  57120. function t(e, t) {
  57121. return e - t
  57122. }
  57123. n.BufferGeometry.call(this);
  57124. var i = [0, 0]
  57125. , r = {}
  57126. , o = ["a", "b", "c"];
  57127. if (e instanceof n.Geometry) {
  57128. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57129. for (var d = s[h], p = 0; p < 3; p++) {
  57130. i[0] = d[o[p]],
  57131. i[1] = d[o[(p + 1) % 3]],
  57132. i.sort(t);
  57133. var f = i.toString();
  57134. void 0 === r[f] && (c[2 * l] = i[0],
  57135. c[2 * l + 1] = i[1],
  57136. r[f] = !0,
  57137. l++)
  57138. }
  57139. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57140. for (var p = 0; p < 2; p++) {
  57141. var m = a[c[2 * h + p]]
  57142. , v = 6 * h + 3 * p;
  57143. g[v + 0] = m.x,
  57144. g[v + 1] = m.y,
  57145. g[v + 2] = m.z
  57146. }
  57147. this.addAttribute("position", new n.BufferAttribute(g,3))
  57148. } else if (e instanceof n.BufferGeometry)
  57149. if (null !== e.index) {
  57150. var A = e.index.array
  57151. , a = e.attributes.position
  57152. , y = e.groups
  57153. , l = 0;
  57154. 0 === y.length && e.addGroup(0, A.length);
  57155. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57156. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57157. for (var p = 0; p < 3; p++) {
  57158. i[0] = A[h + p],
  57159. i[1] = A[h + (p + 1) % 3],
  57160. i.sort(t);
  57161. var f = i.toString();
  57162. void 0 === r[f] && (c[2 * l] = i[0],
  57163. c[2 * l + 1] = i[1],
  57164. r[f] = !0,
  57165. l++)
  57166. }
  57167. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57168. for (var p = 0; p < 2; p++) {
  57169. var v = 6 * h + 3 * p
  57170. , T = c[2 * h + p];
  57171. g[v + 0] = a.getX(T),
  57172. g[v + 1] = a.getY(T),
  57173. g[v + 2] = a.getZ(T)
  57174. }
  57175. this.addAttribute("position", new n.BufferAttribute(g,3))
  57176. } else {
  57177. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57178. for (var p = 0; p < 3; p++) {
  57179. var v = 18 * h + 6 * p
  57180. , S = 9 * h + 3 * p;
  57181. g[v + 0] = a[S],
  57182. g[v + 1] = a[S + 1],
  57183. g[v + 2] = a[S + 2];
  57184. var T = 9 * h + 3 * ((p + 1) % 3);
  57185. g[v + 3] = a[T],
  57186. g[v + 4] = a[T + 1],
  57187. g[v + 5] = a[T + 2]
  57188. }
  57189. this.addAttribute("position", new n.BufferAttribute(g,3))
  57190. }
  57191. }
  57192. ,
  57193. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57194. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57195. n.AxisHelper = function(e) {
  57196. e = e || 1;
  57197. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57198. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57199. , r = new n.BufferGeometry;
  57200. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57201. r.addAttribute("color", new n.BufferAttribute(i,3));
  57202. var o = new n.LineBasicMaterial({
  57203. vertexColors: n.VertexColors
  57204. });
  57205. n.LineSegments.call(this, r, o)
  57206. }
  57207. ,
  57208. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57209. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57210. n.ArrowHelper = function() {
  57211. var e = new n.Geometry;
  57212. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57213. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57214. return t.translate(0, -.5, 0),
  57215. function(i, r, o, a, s, l) {
  57216. n.Object3D.call(this),
  57217. void 0 === a && (a = 16776960),
  57218. void 0 === o && (o = 1),
  57219. void 0 === s && (s = .2 * o),
  57220. void 0 === l && (l = .2 * s),
  57221. this.position.copy(r),
  57222. this.line = new n.Line(e,new n.LineBasicMaterial({
  57223. color: a
  57224. })),
  57225. this.line.matrixAutoUpdate = !1,
  57226. this.add(this.line),
  57227. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57228. color: a
  57229. })),
  57230. this.cone.matrixAutoUpdate = !1,
  57231. this.add(this.cone),
  57232. this.setDirection(i),
  57233. this.setLength(o, s, l)
  57234. }
  57235. }(),
  57236. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57237. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57238. n.ArrowHelper.prototype.setDirection = function() {
  57239. var e, t = new n.Vector3;
  57240. return function(i) {
  57241. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57242. e = Math.acos(i.y),
  57243. this.quaternion.setFromAxisAngle(t, e))
  57244. }
  57245. }(),
  57246. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57247. void 0 === t && (t = .2 * e),
  57248. void 0 === i && (i = .2 * t),
  57249. this.line.scale.set(1, Math.max(0, e - t), 1),
  57250. this.line.updateMatrix(),
  57251. this.cone.scale.set(i, t, i),
  57252. this.cone.position.y = e,
  57253. this.cone.updateMatrix()
  57254. }
  57255. ,
  57256. n.ArrowHelper.prototype.setColor = function(e) {
  57257. this.line.material.color.set(e),
  57258. this.cone.material.color.set(e)
  57259. }
  57260. ,
  57261. n.BoxHelper = function(e) {
  57262. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57263. , i = new Float32Array(24)
  57264. , r = new n.BufferGeometry;
  57265. r.setIndex(new n.BufferAttribute(t,1)),
  57266. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57267. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57268. color: 16776960
  57269. })),
  57270. void 0 !== e && this.update(e)
  57271. }
  57272. ,
  57273. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57274. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57275. n.BoxHelper.prototype.update = function() {
  57276. var e = new n.Box3;
  57277. return function(t) {
  57278. if (e.setFromObject(t),
  57279. !e.isEmpty()) {
  57280. var i = e.min
  57281. , n = e.max
  57282. , r = this.geometry.attributes.position
  57283. , o = r.array;
  57284. o[0] = n.x,
  57285. o[1] = n.y,
  57286. o[2] = n.z,
  57287. o[3] = i.x,
  57288. o[4] = n.y,
  57289. o[5] = n.z,
  57290. o[6] = i.x,
  57291. o[7] = i.y,
  57292. o[8] = n.z,
  57293. o[9] = n.x,
  57294. o[10] = i.y,
  57295. o[11] = n.z,
  57296. o[12] = n.x,
  57297. o[13] = n.y,
  57298. o[14] = i.z,
  57299. o[15] = i.x,
  57300. o[16] = n.y,
  57301. o[17] = i.z,
  57302. o[18] = i.x,
  57303. o[19] = i.y,
  57304. o[20] = i.z,
  57305. o[21] = n.x,
  57306. o[22] = i.y,
  57307. o[23] = i.z,
  57308. r.needsUpdate = !0,
  57309. this.geometry.computeBoundingSphere()
  57310. }
  57311. }
  57312. }(),
  57313. n.BoundingBoxHelper = function(e, t) {
  57314. var i = void 0 !== t ? t : 8947848;
  57315. this.object = e,
  57316. this.box = new n.Box3,
  57317. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57318. color: i,
  57319. wireframe: !0
  57320. }))
  57321. }
  57322. ,
  57323. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57324. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57325. n.BoundingBoxHelper.prototype.update = function() {
  57326. this.box.setFromObject(this.object),
  57327. this.box.size(this.scale),
  57328. this.box.center(this.position)
  57329. }
  57330. ,
  57331. n.CameraHelper = function(e) {
  57332. function t(e, t, n) {
  57333. i(e, n),
  57334. i(t, n)
  57335. }
  57336. function i(e, t) {
  57337. r.vertices.push(new n.Vector3),
  57338. r.colors.push(new n.Color(t)),
  57339. void 0 === a[e] && (a[e] = []),
  57340. a[e].push(r.vertices.length - 1)
  57341. }
  57342. var r = new n.Geometry
  57343. , o = new n.LineBasicMaterial({
  57344. color: 16777215,
  57345. vertexColors: n.FaceColors
  57346. })
  57347. , a = {}
  57348. , s = 16755200
  57349. , l = 16711680
  57350. , c = 43775
  57351. , h = 16777215
  57352. , u = 3355443;
  57353. t("n1", "n2", s),
  57354. t("n2", "n4", s),
  57355. t("n4", "n3", s),
  57356. t("n3", "n1", s),
  57357. t("f1", "f2", s),
  57358. t("f2", "f4", s),
  57359. t("f4", "f3", s),
  57360. t("f3", "f1", s),
  57361. t("n1", "f1", s),
  57362. t("n2", "f2", s),
  57363. t("n3", "f3", s),
  57364. t("n4", "f4", s),
  57365. t("p", "n1", l),
  57366. t("p", "n2", l),
  57367. t("p", "n3", l),
  57368. t("p", "n4", l),
  57369. t("u1", "u2", c),
  57370. t("u2", "u3", c),
  57371. t("u3", "u1", c),
  57372. t("c", "t", h),
  57373. t("p", "c", u),
  57374. t("cn1", "cn2", u),
  57375. t("cn3", "cn4", u),
  57376. t("cf1", "cf2", u),
  57377. t("cf3", "cf4", u),
  57378. n.LineSegments.call(this, r, o),
  57379. this.camera = e,
  57380. this.camera.updateProjectionMatrix(),
  57381. this.matrix = e.matrixWorld,
  57382. this.matrixAutoUpdate = !1,
  57383. this.pointMap = a,
  57384. this.update()
  57385. }
  57386. ,
  57387. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57388. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57389. n.CameraHelper.prototype.update = function() {
  57390. function e(e, n, a, s) {
  57391. r.set(n, a, s).unproject(o);
  57392. var l = i[e];
  57393. if (void 0 !== l)
  57394. for (var c = 0, h = l.length; c < h; c++)
  57395. t.vertices[l[c]].copy(r)
  57396. }
  57397. var t, i, r = new n.Vector3, o = new n.Camera;
  57398. return function() {
  57399. t = this.geometry,
  57400. i = this.pointMap;
  57401. var n = 1
  57402. , r = 1;
  57403. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57404. e("c", 0, 0, -1),
  57405. e("t", 0, 0, 1),
  57406. e("n1", -n, -r, -1),
  57407. e("n2", n, -r, -1),
  57408. e("n3", -n, r, -1),
  57409. e("n4", n, r, -1),
  57410. e("f1", -n, -r, 1),
  57411. e("f2", n, -r, 1),
  57412. e("f3", -n, r, 1),
  57413. e("f4", n, r, 1),
  57414. e("u1", .7 * n, 1.1 * r, -1),
  57415. e("u2", .7 * -n, 1.1 * r, -1),
  57416. e("u3", 0, 2 * r, -1),
  57417. e("cf1", -n, 0, 1),
  57418. e("cf2", n, 0, 1),
  57419. e("cf3", 0, -r, 1),
  57420. e("cf4", 0, r, 1),
  57421. e("cn1", -n, 0, -1),
  57422. e("cn2", n, 0, -1),
  57423. e("cn3", 0, -r, -1),
  57424. e("cn4", 0, r, -1),
  57425. t.verticesNeedUpdate = !0
  57426. }
  57427. }(),
  57428. n.DirectionalLightHelper = function(e, t) {
  57429. n.Object3D.call(this),
  57430. this.light = e,
  57431. this.light.updateMatrixWorld(),
  57432. this.matrix = e.matrixWorld,
  57433. this.matrixAutoUpdate = !1,
  57434. t = t || 1;
  57435. var i = new n.Geometry;
  57436. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57437. var r = new n.LineBasicMaterial({
  57438. fog: !1
  57439. });
  57440. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57441. this.lightPlane = new n.Line(i,r),
  57442. this.add(this.lightPlane),
  57443. i = new n.Geometry,
  57444. i.vertices.push(new n.Vector3, new n.Vector3),
  57445. r = new n.LineBasicMaterial({
  57446. fog: !1
  57447. }),
  57448. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57449. this.targetLine = new n.Line(i,r),
  57450. this.add(this.targetLine),
  57451. this.update()
  57452. }
  57453. ,
  57454. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57455. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57456. n.DirectionalLightHelper.prototype.dispose = function() {
  57457. this.lightPlane.geometry.dispose(),
  57458. this.lightPlane.material.dispose(),
  57459. this.targetLine.geometry.dispose(),
  57460. this.targetLine.material.dispose()
  57461. }
  57462. ,
  57463. n.DirectionalLightHelper.prototype.update = function() {
  57464. var e = new n.Vector3
  57465. , t = new n.Vector3
  57466. , i = new n.Vector3;
  57467. return function() {
  57468. e.setFromMatrixPosition(this.light.matrixWorld),
  57469. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57470. i.subVectors(t, e),
  57471. this.lightPlane.lookAt(i),
  57472. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57473. this.targetLine.geometry.vertices[1].copy(i),
  57474. this.targetLine.geometry.verticesNeedUpdate = !0,
  57475. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57476. }
  57477. }(),
  57478. n.EdgesHelper = function(e, t, i) {
  57479. var r = void 0 !== t ? t : 16777215;
  57480. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57481. color: r
  57482. })),
  57483. this.matrix = e.matrixWorld,
  57484. this.matrixAutoUpdate = !1
  57485. }
  57486. ,
  57487. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57488. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57489. n.FaceNormalsHelper = function(e, t, i, r) {
  57490. this.object = e,
  57491. this.size = void 0 !== t ? t : 1;
  57492. var o = void 0 !== i ? i : 16776960
  57493. , a = void 0 !== r ? r : 1
  57494. , s = 0
  57495. , l = this.object.geometry;
  57496. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57497. var c = new n.BufferGeometry
  57498. , h = new n.Float32Attribute(2 * s * 3,3);
  57499. c.addAttribute("position", h),
  57500. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57501. color: o,
  57502. linewidth: a
  57503. })),
  57504. this.matrixAutoUpdate = !1,
  57505. this.update()
  57506. }
  57507. ,
  57508. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57509. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57510. n.FaceNormalsHelper.prototype.update = function() {
  57511. var e = new n.Vector3
  57512. , t = new n.Vector3
  57513. , i = new n.Matrix3;
  57514. return function() {
  57515. this.object.updateMatrixWorld(!0),
  57516. i.getNormalMatrix(this.object.matrixWorld);
  57517. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57518. var u = s[c]
  57519. , d = u.normal;
  57520. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57521. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57522. r.setXYZ(l, e.x, e.y, e.z),
  57523. l += 1,
  57524. r.setXYZ(l, t.x, t.y, t.z),
  57525. l += 1
  57526. }
  57527. return r.needsUpdate = !0,
  57528. this
  57529. }
  57530. }(),
  57531. n.GridHelper = function(e, t) {
  57532. var i = new n.Geometry
  57533. , r = new n.LineBasicMaterial({
  57534. vertexColors: n.VertexColors
  57535. });
  57536. this.color1 = new n.Color(4473924),
  57537. this.color2 = new n.Color(8947848);
  57538. for (var o = -e; o <= e; o += t) {
  57539. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57540. var a = 0 === o ? this.color1 : this.color2;
  57541. i.colors.push(a, a, a, a)
  57542. }
  57543. n.LineSegments.call(this, i, r)
  57544. }
  57545. ,
  57546. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57547. n.GridHelper.prototype.constructor = n.GridHelper,
  57548. n.GridHelper.prototype.setColors = function(e, t) {
  57549. this.color1.set(e),
  57550. this.color2.set(t),
  57551. this.geometry.colorsNeedUpdate = !0
  57552. }
  57553. ,
  57554. n.HemisphereLightHelper = function(e, t) {
  57555. n.Object3D.call(this),
  57556. this.light = e,
  57557. this.light.updateMatrixWorld(),
  57558. this.matrix = e.matrixWorld,
  57559. this.matrixAutoUpdate = !1,
  57560. this.colors = [new n.Color, new n.Color];
  57561. var i = new n.SphereGeometry(t,4,2);
  57562. i.rotateX(-Math.PI / 2);
  57563. for (var r = 0, o = 8; r < o; r++)
  57564. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57565. var a = new n.MeshBasicMaterial({
  57566. vertexColors: n.FaceColors,
  57567. wireframe: !0
  57568. });
  57569. this.lightSphere = new n.Mesh(i,a),
  57570. this.add(this.lightSphere),
  57571. this.update()
  57572. }
  57573. ,
  57574. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57575. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57576. n.HemisphereLightHelper.prototype.dispose = function() {
  57577. this.lightSphere.geometry.dispose(),
  57578. this.lightSphere.material.dispose()
  57579. }
  57580. ,
  57581. n.HemisphereLightHelper.prototype.update = function() {
  57582. var e = new n.Vector3;
  57583. return function() {
  57584. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57585. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57586. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57587. this.lightSphere.geometry.colorsNeedUpdate = !0
  57588. }
  57589. }(),
  57590. n.PointLightHelper = function(e, t) {
  57591. this.light = e,
  57592. this.light.updateMatrixWorld();
  57593. var i = new n.SphereGeometry(t,4,2)
  57594. , r = new n.MeshBasicMaterial({
  57595. wireframe: !0,
  57596. fog: !1
  57597. });
  57598. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57599. n.Mesh.call(this, i, r),
  57600. this.matrix = this.light.matrixWorld,
  57601. this.matrixAutoUpdate = !1
  57602. }
  57603. ,
  57604. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57605. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57606. n.PointLightHelper.prototype.dispose = function() {
  57607. this.geometry.dispose(),
  57608. this.material.dispose()
  57609. }
  57610. ,
  57611. n.PointLightHelper.prototype.update = function() {
  57612. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57613. }
  57614. ,
  57615. n.SkeletonHelper = function(e) {
  57616. this.bones = this.getBoneList(e);
  57617. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57618. var r = this.bones[i];
  57619. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57620. t.vertices.push(new n.Vector3),
  57621. t.colors.push(new n.Color(0,0,1)),
  57622. t.colors.push(new n.Color(0,1,0)))
  57623. }
  57624. t.dynamic = !0;
  57625. var o = new n.LineBasicMaterial({
  57626. vertexColors: n.VertexColors,
  57627. depthTest: !1,
  57628. depthWrite: !1,
  57629. transparent: !0
  57630. });
  57631. n.LineSegments.call(this, t, o),
  57632. this.root = e,
  57633. this.matrix = e.matrixWorld,
  57634. this.matrixAutoUpdate = !1,
  57635. this.update()
  57636. }
  57637. ,
  57638. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57639. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57640. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57641. var t = [];
  57642. e instanceof n.Bone && t.push(e);
  57643. for (var i = 0; i < e.children.length; i++)
  57644. t.push.apply(t, this.getBoneList(e.children[i]));
  57645. return t
  57646. }
  57647. ,
  57648. n.SkeletonHelper.prototype.update = function() {
  57649. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57650. var a = this.bones[o];
  57651. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57652. e.vertices[r].setFromMatrixPosition(i),
  57653. i.multiplyMatrices(t, a.parent.matrixWorld),
  57654. e.vertices[r + 1].setFromMatrixPosition(i),
  57655. r += 2)
  57656. }
  57657. e.verticesNeedUpdate = !0,
  57658. e.computeBoundingSphere()
  57659. }
  57660. ,
  57661. n.SpotLightHelper = function(e) {
  57662. n.Object3D.call(this),
  57663. this.light = e,
  57664. this.light.updateMatrixWorld(),
  57665. this.matrix = e.matrixWorld,
  57666. this.matrixAutoUpdate = !1;
  57667. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57668. t.translate(0, -.5, 0),
  57669. t.rotateX(-Math.PI / 2);
  57670. var i = new n.MeshBasicMaterial({
  57671. wireframe: !0,
  57672. fog: !1
  57673. });
  57674. this.cone = new n.Mesh(t,i),
  57675. this.add(this.cone),
  57676. this.update()
  57677. }
  57678. ,
  57679. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57680. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57681. n.SpotLightHelper.prototype.dispose = function() {
  57682. this.cone.geometry.dispose(),
  57683. this.cone.material.dispose()
  57684. }
  57685. ,
  57686. n.SpotLightHelper.prototype.update = function() {
  57687. var e = new n.Vector3
  57688. , t = new n.Vector3;
  57689. return function() {
  57690. var i = this.light.distance ? this.light.distance : 1e4
  57691. , n = i * Math.tan(this.light.angle);
  57692. this.cone.scale.set(n, n, i),
  57693. e.setFromMatrixPosition(this.light.matrixWorld),
  57694. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57695. this.cone.lookAt(t.sub(e)),
  57696. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57697. }
  57698. }(),
  57699. n.VertexNormalsHelper = function(e, t, i, r) {
  57700. this.object = e,
  57701. this.size = void 0 !== t ? t : 1;
  57702. var o = void 0 !== i ? i : 16711680
  57703. , a = void 0 !== r ? r : 1
  57704. , s = 0
  57705. , l = this.object.geometry;
  57706. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57707. var c = new n.BufferGeometry
  57708. , h = new n.Float32Attribute(2 * s * 3,3);
  57709. c.addAttribute("position", h),
  57710. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57711. color: o,
  57712. linewidth: a
  57713. })),
  57714. this.matrixAutoUpdate = !1,
  57715. this.update()
  57716. }
  57717. ,
  57718. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57719. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57720. n.VertexNormalsHelper.prototype.update = function() {
  57721. var e = new n.Vector3
  57722. , t = new n.Vector3
  57723. , i = new n.Matrix3;
  57724. return function() {
  57725. var r = ["a", "b", "c"];
  57726. this.object.updateMatrixWorld(!0),
  57727. i.getNormalMatrix(this.object.matrixWorld);
  57728. var o = this.object.matrixWorld
  57729. , a = this.geometry.attributes.position
  57730. , s = this.object.geometry;
  57731. if (s instanceof n.Geometry)
  57732. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57733. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57734. var m = l[p[r[f]]]
  57735. , v = p.vertexNormals[f];
  57736. e.copy(m).applyMatrix4(o),
  57737. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57738. a.setXYZ(h, e.x, e.y, e.z),
  57739. h += 1,
  57740. a.setXYZ(h, t.x, t.y, t.z),
  57741. h += 1
  57742. }
  57743. else if (s instanceof n.BufferGeometry)
  57744. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57745. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57746. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57747. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57748. a.setXYZ(h, e.x, e.y, e.z),
  57749. h += 1,
  57750. a.setXYZ(h, t.x, t.y, t.z),
  57751. h += 1;
  57752. return a.needsUpdate = !0,
  57753. this
  57754. }
  57755. }(),
  57756. n.WireframeHelper = function(e, t) {
  57757. var i = void 0 !== t ? t : 16777215;
  57758. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57759. color: i
  57760. })),
  57761. this.matrix = e.matrixWorld,
  57762. this.matrixAutoUpdate = !1
  57763. }
  57764. ,
  57765. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57766. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57767. n.ImmediateRenderObject = function(e) {
  57768. n.Object3D.call(this),
  57769. this.material = e,
  57770. this.render = function(e) {}
  57771. }
  57772. ,
  57773. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57774. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57775. n.MorphBlendMesh = function(e, t) {
  57776. n.Mesh.call(this, e, t),
  57777. this.animationsMap = {},
  57778. this.animationsList = [];
  57779. var i = this.geometry.morphTargets.length
  57780. , r = "__default"
  57781. , o = 0
  57782. , a = i - 1
  57783. , s = i / 1;
  57784. this.createAnimation(r, o, a, s),
  57785. this.setAnimationWeight(r, 1)
  57786. }
  57787. ,
  57788. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57789. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57790. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57791. var r = {
  57792. start: t,
  57793. end: i,
  57794. length: i - t + 1,
  57795. fps: n,
  57796. duration: (i - t) / n,
  57797. lastFrame: 0,
  57798. currentFrame: 0,
  57799. active: !1,
  57800. time: 0,
  57801. direction: 1,
  57802. weight: 1,
  57803. directionBackwards: !1,
  57804. mirroredLoop: !1
  57805. };
  57806. this.animationsMap[e] = r,
  57807. this.animationsList.push(r)
  57808. }
  57809. ,
  57810. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57811. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57812. var s = r.morphTargets[o]
  57813. , l = s.name.match(i);
  57814. if (l && l.length > 1) {
  57815. var c = l[1];
  57816. n[c] || (n[c] = {
  57817. start: 1 / 0,
  57818. end: -(1 / 0)
  57819. });
  57820. var h = n[c];
  57821. o < h.start && (h.start = o),
  57822. o > h.end && (h.end = o),
  57823. t || (t = c)
  57824. }
  57825. }
  57826. for (var c in n) {
  57827. var h = n[c];
  57828. this.createAnimation(c, h.start, h.end, e)
  57829. }
  57830. this.firstAnimation = t
  57831. }
  57832. ,
  57833. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57834. var t = this.animationsMap[e];
  57835. t && (t.direction = 1,
  57836. t.directionBackwards = !1)
  57837. }
  57838. ,
  57839. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57840. var t = this.animationsMap[e];
  57841. t && (t.direction = -1,
  57842. t.directionBackwards = !0)
  57843. }
  57844. ,
  57845. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57846. var i = this.animationsMap[e];
  57847. i && (i.fps = t,
  57848. i.duration = (i.end - i.start) / i.fps)
  57849. }
  57850. ,
  57851. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57852. var i = this.animationsMap[e];
  57853. i && (i.duration = t,
  57854. i.fps = (i.end - i.start) / i.duration)
  57855. }
  57856. ,
  57857. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57858. var i = this.animationsMap[e];
  57859. i && (i.weight = t)
  57860. }
  57861. ,
  57862. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57863. var i = this.animationsMap[e];
  57864. i && (i.time = t)
  57865. }
  57866. ,
  57867. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57868. var t = 0
  57869. , i = this.animationsMap[e];
  57870. return i && (t = i.time),
  57871. t
  57872. }
  57873. ,
  57874. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57875. var t = -1
  57876. , i = this.animationsMap[e];
  57877. return i && (t = i.duration),
  57878. t
  57879. }
  57880. ,
  57881. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57882. var t = this.animationsMap[e];
  57883. t ? (t.time = 0,
  57884. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57885. }
  57886. ,
  57887. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57888. var t = this.animationsMap[e];
  57889. t && (t.active = !1)
  57890. }
  57891. ,
  57892. n.MorphBlendMesh.prototype.update = function(e) {
  57893. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57894. var r = this.animationsList[t];
  57895. if (r.active) {
  57896. var o = r.duration / r.length;
  57897. r.time += r.direction * e,
  57898. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57899. r.time > r.duration && (r.time = r.duration,
  57900. r.directionBackwards = !0),
  57901. r.time < 0 && (r.time = 0,
  57902. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57903. r.time < 0 && (r.time += r.duration));
  57904. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57905. , s = r.weight;
  57906. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57907. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57908. this.morphTargetInfluences[a] = 0,
  57909. r.lastFrame = r.currentFrame,
  57910. r.currentFrame = a);
  57911. var l = r.time % o / o;
  57912. r.directionBackwards && (l = 1 - l),
  57913. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57914. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57915. }
  57916. }
  57917. }
  57918. ,
  57919. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57920. i.THREE = n) : this.THREE = n
  57921. window.THREE = n
  57922. }
  57923. , {}]
  57924. }, {}, [116]);
  57925. function initTransitionPass(THREE){
  57926. THREE.TransitionPass = function ( scene, camera ) {
  57927. this.renderScene = scene;
  57928. this.renderCamera = camera;
  57929. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57930. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57931. format: THREE.RGBAFormat
  57932. });
  57933. this.coverTex = this.coverRenderTarget.texture;
  57934. this.enabled = false;
  57935. this.oldClearColor = new THREE.Color();
  57936. this.oldClearAlpha = 1;
  57937. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57938. this.scene = new THREE.Scene();
  57939. this.material = this.getMaskMaterial()
  57940. var copyShader = THREE.CopyShader;
  57941. this.materialCopy = new THREE.ShaderMaterial( {
  57942. uniforms: this.copyUniforms,
  57943. vertexShader: copyShader.vertexShader,
  57944. fragmentShader: copyShader.fragmentShader,
  57945. blending: THREE.NoBlending,
  57946. depthTest: false,
  57947. depthWrite: false,
  57948. transparent: true
  57949. } );
  57950. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57951. this.quad.frustumCulled = false; // Avoid getting clipped
  57952. this.scene.add( this.quad );
  57953. }
  57954. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57955. constructor: THREE.TransitionPass,
  57956. setSize: function ( width, height ) {
  57957. this.coverRenderTarget.setSize( width, height );
  57958. },
  57959. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57960. var oldAutoClear = renderer.autoClear;
  57961. renderer.autoClear = false;
  57962. var uniforms = this.quad.material.uniforms
  57963. uniforms.bgTex.value = readBuffer.texture;
  57964. uniforms.coverTex.value = this.coverTex;
  57965. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57966. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57967. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57968. renderer.render( this.scene, this.camera);
  57969. renderer.autoClear = oldAutoClear;
  57970. },
  57971. start:function(sceneRenderer){
  57972. this.enabled = true
  57973. //draw coverTex
  57974. this.quad.material.uniforms.progress.value = 1;
  57975. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57976. },
  57977. stop:function(){
  57978. this.enabled = false
  57979. }
  57980. ,
  57981. getMaskMaterial :function(){
  57982. return new THREE.ShaderMaterial( {
  57983. uniforms: {
  57984. coverTex: {
  57985. type: "t",
  57986. value: null
  57987. },
  57988. bgTex: {
  57989. type: "t",
  57990. value: null
  57991. },
  57992. progress:{
  57993. type: "f",
  57994. value: 0
  57995. },
  57996. screenRatio:{
  57997. type: "f",
  57998. value: 1
  57999. }
  58000. },
  58001. vertexShader: `
  58002. varying vec2 vUv;
  58003. void main()
  58004. {
  58005. vUv = uv;
  58006. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58007. }
  58008. `,
  58009. fragmentShader: `
  58010. uniform sampler2D coverTex;
  58011. uniform sampler2D bgTex;
  58012. uniform float progress;
  58013. uniform float screenRatio;
  58014. varying vec2 vUv;
  58015. void main() {
  58016. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58017. const float minRadius = 0.0 ;
  58018. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  58019. float diff = 0.292; //1.0-maxRadius;
  58020. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58021. float radiusOut = radiusIn + diff;
  58022. if(radius < radiusIn) {
  58023. gl_FragColor = texture2D(bgTex, vUv);
  58024. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58025. }else if(radius>radiusOut){
  58026. gl_FragColor = texture2D(coverTex, vUv) ;
  58027. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58028. }else{
  58029. vec4 color1 = texture2D(bgTex, vUv);
  58030. vec4 color2 = texture2D(coverTex, vUv);
  58031. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58032. gl_FragColor = mix(color1, color2, rotio);
  58033. }
  58034. }
  58035. `
  58036. } );
  58037. },
  58038. }
  58039. }
  58040. /*
  58041. 笔记:
  58042. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58043. */