System.register(["./application.js"], function (_export, _context) { "use strict"; var createApplication, canvas, $p, bcr; function loadJsListFile(url) { return new Promise(function (resolve, reject) { var err; function windowErrorListener(evt) { if (evt.filename === url) { err = evt.error; } } window.addEventListener('error', windowErrorListener); var script = document.createElement('script'); script.charset = 'utf-8'; script.async = true; script.crossOrigin = 'anonymous'; script.addEventListener('error', function () { window.removeEventListener('error', windowErrorListener); reject(Error('Error loading ' + url)); }); script.addEventListener('load', function () { window.removeEventListener('error', windowErrorListener); document.head.removeChild(script); // Note that if an error occurs that isn't caught by this if statement, // that getRegister will return null and a "did not instantiate" error will be thrown. if (err) { reject(err); } else { resolve(); } }); script.src = url; document.head.appendChild(script); }); } function fetchWasm(url) { return fetch(url).then(function (response) { return response.arrayBuffer(); }); } function findCanvas() { // Use canvas in outer context if (!canvas || canvas.tagName !== 'CANVAS') { console.error("unknown canvas id:", el); } var width = canvas.width; var height = canvas.height; var container = document.createElement('div'); if (canvas && canvas.parentNode) { canvas.parentNode.insertBefore(container, canvas); } container.setAttribute('id', 'Cocos3dGameContainer'); container.appendChild(canvas); var frame = container.parentNode === document.body ? document.documentElement : container.parentNode; addClass(canvas, 'gameCanvas'); canvas.setAttribute('width', width || '480'); canvas.setAttribute('height', height || '320'); canvas.setAttribute('tabindex', '99'); return { frame: frame, canvas: canvas, container: container }; } function addClass(element, name) { var hasClass = (' ' + element.className + ' ').indexOf(' ' + name + ' ') > -1; if (!hasClass) { if (element.className) { element.className += ' '; } element.className += name; } } return { setters: [function (_applicationJs) { createApplication = _applicationJs.createApplication; }], execute: function () { canvas = document.getElementById('GameCanvas'); $p = canvas.parentElement; bcr = $p.getBoundingClientRect(); canvas.width = bcr.width; canvas.height = bcr.height; createApplication({ loadJsListFile: loadJsListFile, fetchWasm: fetchWasm }).then(function (application) { return application.start({ findCanvas: findCanvas }); })["catch"](function (err) { console.error(err); }); } }; });