main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3376. let defaultRatio = 1.2 , absoluteScale
  3377. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3378. var angle = parseFloat(_settings.floorPlanAngle)
  3379. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3380. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3381. var screenSize = Math.min($("#player").width(), $("#player").height())
  3382. var maxSize = 800;//模型最大占据像素
  3383. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3384. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3385. }else{
  3386. var t = Math.max(modelSize.x, modelSize.z)
  3387. , i = Math.min(modelSize.x, modelSize.z)
  3388. , n = Math.max(t, i * this.camera.aspect)
  3389. , r = Math.max(i, t * this.camera.aspect);
  3390. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3391. }
  3392. return absoluteScale
  3393. },
  3394. /* n.prototype.rotateToView = function(e, t) {
  3395. var i = 0
  3396. , n = h.aspectRatio() < 1
  3397. , r = e.x < e.z;
  3398. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3399. this.rotateLeft(i),
  3400. this.update(0)
  3401. },
  3402. */
  3403. n.prototype.rotateToView = function(modelSize, direction) {
  3404. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3405. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3406. i = parseFloat(_settings.floorPlanAngle)
  3407. }else{
  3408. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3409. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3410. {
  3411. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3412. {
  3413. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3414. }
  3415. //(第二种情况) 不做处理
  3416. }
  3417. else if(direction.x > 0)
  3418. {
  3419. i = Math.PI / 2;
  3420. }
  3421. else
  3422. {
  3423. i = -Math.PI / 2;
  3424. }
  3425. }
  3426. this.rotateLeft(i);
  3427. this.update(0);
  3428. }
  3429. ,
  3430. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3431. this.rotateLeft(angle + this.lon);
  3432. this.update(0);
  3433. }
  3434. ,
  3435. n.prototype.pan = function(e, t) {
  3436. this.camera.updateMatrix(),
  3437. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3438. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3439. }
  3440. ,
  3441. n.prototype.updateZoom = function() {
  3442. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3443. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3444. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3445. this.camera.left = -o.orthoBase * this.currentScale,
  3446. this.camera.right = o.orthoBase * this.currentScale,
  3447. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3448. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.updateProjectionMatrix(),
  3450. this.offset.length()
  3451. }
  3452. ,
  3453. n.prototype.toJSON = function() {
  3454. var e = new r.Quaternion
  3455. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3456. , i = new r.Quaternion;
  3457. return function() {
  3458. var n = a.prototype.toJSON.call(this);
  3459. return e.copy(n.camera_quaternion),
  3460. i.copy(t),
  3461. i.multiply(e),
  3462. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3463. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3464. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3465. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3466. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3467. n
  3468. }
  3469. }(),
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../enum/ControlActions": 20,
  3474. "../enum/MouseButton": 34,
  3475. "../settings": 166,
  3476. "../util/browser": 182,
  3477. "../util/math": 190,
  3478. "./OutsideControls": 12,
  3479. three: 217
  3480. }],
  3481. 12: [function(e, t, i) {
  3482. "use strict";
  3483. function n(e) {
  3484. this.camera = e,
  3485. this.camera.controls = this,
  3486. this.enabled = !1,
  3487. this.target = new r.Vector3,
  3488. this.targetBounds = new r.Box3,
  3489. this.zoomSpeed = 1,
  3490. this.minDistance = 0,
  3491. this.maxDistance = 1 / 0,
  3492. this.noRotateUpDown = !1,
  3493. this.rotateSpeed = 1,
  3494. this.keyboardZoomSpeed = 0,
  3495. this.keyPanSpeed = 7,
  3496. this.autoRotate = !1,
  3497. this.autoRotateSpeed = 2,
  3498. this.autoPan = !1,
  3499. this.autoPanPosition = new r.Vector3,
  3500. this.minPolarAngle = r.Math.degToRad(25),
  3501. this.maxPolarAngle = r.Math.degToRad(65),
  3502. this.rotationAcceleration = new r.Vector2,
  3503. this.rotationSpeed = new r.Vector2,
  3504. this.panAcceleration = new r.Vector2,
  3505. this.panSpeed = new r.Vector2,
  3506. this.rotateStart = new r.Vector2,
  3507. this.rotateEnd = new r.Vector2,
  3508. this.rotateDelta = new r.Vector2,
  3509. this.panStart = new r.Vector2,
  3510. this.panEnd = new r.Vector2,
  3511. this.panDelta = new r.Vector2,
  3512. this.panOffset = new r.Vector3,
  3513. this.offset = new r.Vector3,
  3514. this.dollyStart = new r.Vector2,
  3515. this.dollyEnd = new r.Vector2,
  3516. this.dollyDelta = new r.Vector2,
  3517. this.phiDelta = 0,
  3518. this.thetaDelta = 0,
  3519. this.scale = 1,
  3520. this.panVector = new r.Vector3,
  3521. this.lastPosition = new r.Vector3,
  3522. this.state = c.NONE,
  3523. this.mouseActions = {},
  3524. this.mouseActions[h.LEFT] = c.ROTATE,
  3525. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3526. this.mouseActions[h.RIGHT] = c.PAN,
  3527. this.touchActions = {},
  3528. this.touchActions[1] = c.ROTATE,
  3529. this.touchActions[2] = c.PAN_DOLLY,
  3530. this.lastMoveTime = 0,
  3531. this.pointersLimit = 2,
  3532. this.pointers = []
  3533. }
  3534. var r = e("three")
  3535. , o = e("../settings")
  3536. , a = e("../util/common")
  3537. , s = e("../util/math")
  3538. , l = e("../enum/Vectors")
  3539. , c = e("../enum/ControlActions")
  3540. , h = e("../enum/MouseButton")
  3541. , u = e("../enum/Keys")
  3542. , d = e("../enum/ControlEvents")
  3543. , p = e("events").EventEmitter
  3544. , f = 1e-6;
  3545. n.prototype = Object.create(p.prototype),
  3546. n.prototype.setBounds = function(e) {
  3547. this.targetBounds = e
  3548. }
  3549. ,
  3550. n.prototype.isEngaged = function() {
  3551. return this.state !== c.NONE
  3552. }
  3553. ,
  3554. n.prototype.rotateLeft = function(e) {
  3555. void 0 === e && (e = this.getAutoRotationAngle()),
  3556. this.thetaDelta -= e
  3557. }
  3558. ,
  3559. n.prototype.rotateUp = function(e) {
  3560. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.phiDelta -= e)
  3562. }
  3563. ,
  3564. n.prototype.panLeft = function(e) {
  3565. var t = this.camera.matrix.elements;
  3566. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3567. this.panOffset.multiplyScalar(-e),
  3568. this.panVector.add(this.panOffset)
  3569. }
  3570. ,
  3571. n.prototype.panUp = function(e) {
  3572. var t = this.camera.matrix.elements;
  3573. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3574. this.panOffset.multiplyScalar(-e),
  3575. this.panVector.add(this.panOffset)
  3576. }
  3577. ,
  3578. n.prototype.startRotating = function(e, t) {
  3579. e && this.navRotationAcc("x", e),
  3580. t && this.navRotationAcc("y", t)
  3581. }
  3582. ,
  3583. n.prototype.stopRotating = function(e) {
  3584. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3585. this.navRotationAcc("x", 0),
  3586. this.navRotationAcc("y", 0)
  3587. }
  3588. ,
  3589. n.prototype.setAutoPanPosition = function(e, t) {
  3590. var i = new r.Vector3
  3591. , n = new r.Vector3;
  3592. return function(e, t) {
  3593. i.copy(this.camera.position),
  3594. void 0 === e && null === e || i.setX(e),
  3595. void 0 === t && null === t || i.setZ(t);
  3596. var r = this.camera.position.distanceTo(this.target)
  3597. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3598. this.targetClamped = !1,
  3599. n.copy(i).addScaledVector(o, r),
  3600. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3601. i.copy(n).addScaledVector(o, -r),
  3602. this.targetClamped = !0),
  3603. this.autoPanPosition.x = i.x,
  3604. this.autoPanPosition.z = i.z,
  3605. this.autoPan && this.stopAutoPanning()
  3606. }
  3607. }(),
  3608. n.prototype.stopAutoPanning = function() {
  3609. var e = this.autoPan;
  3610. this.autoPan = !1,
  3611. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3612. }
  3613. ,
  3614. n.prototype.dollyIn = function(e) {
  3615. void 0 === e && (e = this.getZoomScale()),
  3616. this.scale /= e
  3617. }
  3618. ,
  3619. n.prototype.dollyOut = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale *= e
  3622. }
  3623. ,
  3624. n.prototype.updatePan = function(e) {
  3625. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3626. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3627. this.autoPan) {
  3628. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3629. t.setY(0).clampLength(0, 50 * e),
  3630. this.target.add(t),
  3631. this.camera.position.add(t),
  3632. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3633. this.stopAutoPanning())
  3634. }
  3635. }
  3636. ,
  3637. n.prototype.update = function(e) {
  3638. e || (e = 1 / 60),
  3639. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3640. this.rotateLeft(-this.rotationSpeed.x),
  3641. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3642. this.updatePan(e);
  3643. var t = this.camera.position;
  3644. this.offset.copy(t).sub(this.target);
  3645. var i = Math.atan2(this.offset.x, this.offset.z)
  3646. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3647. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3648. i += this.thetaDelta,
  3649. n += this.phiDelta,
  3650. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3651. n = Math.max(f, Math.min(Math.PI - f, n));
  3652. this.lon = i, this.lat = n//add
  3653. var r = this.updateZoom();
  3654. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3655. this.target.add(this.panVector),
  3656. this.targetBounds.clampPoint(this.target, this.target),
  3657. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3658. this.offset.y = r * Math.cos(n),
  3659. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3660. t.copy(this.target).add(this.offset),
  3661. this.camera.lookAt(this.target),
  3662. this.thetaDelta = 0,
  3663. this.phiDelta = 0,
  3664. this.scale = 1,
  3665. this.panVector.set(0, 0, 0),
  3666. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3667. }
  3668. ,
  3669. n.prototype.getAutoRotationAngle = function() {
  3670. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3671. }
  3672. ,
  3673. n.prototype.getZoomScale = function() {
  3674. return Math.pow(.95, this.zoomSpeed)
  3675. }
  3676. ,
  3677. n.prototype.onMouseDown = function(e) {
  3678. if (this.enabled) {
  3679. switch (e.preventDefault(),
  3680. this.stopAutoPanning(),
  3681. this.mouseDown = !0,
  3682. this.state = this.mouseActions[e.button],
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotationSpeed.set(0, 0);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyStart.set(e.clientX, e.clientY);
  3690. break;
  3691. case c.PAN:
  3692. this.panStart.set(e.clientX, e.clientY)
  3693. }
  3694. this.emit(d.InputStart, "mouse")
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onMouseMove = function(e) {
  3699. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3700. switch (e.preventDefault(),
  3701. this.state) {
  3702. case c.ROTATE:
  3703. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3704. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3705. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3706. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3707. this.rotateStart.copy(this.rotateEnd);
  3708. break;
  3709. case c.DOLLY:
  3710. this.dollyEnd.set(e.clientX, e.clientY),
  3711. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3712. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3713. t.call(this),
  3714. this.dollyStart.copy(this.dollyEnd);
  3715. break;
  3716. case c.PAN:
  3717. this.panEnd.set(e.clientX, e.clientY),
  3718. this.panDelta.subVectors(this.panEnd, this.panStart),
  3719. this.pan(this.panDelta.x, this.panDelta.y),
  3720. this.panStart.copy(this.panEnd)
  3721. }
  3722. this.emit(d.Move, "mouse"),
  3723. this.lastMoveTime = e.timeStamp,
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onMouseUp = function(e) {
  3729. this.enabled && (this.mouseDown = !1,
  3730. this.state = c.NONE,
  3731. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3732. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3733. this.update(),
  3734. this.rotationAcceleration.set(0, 0),
  3735. this.rotateDelta.set(0, 0)))
  3736. }
  3737. ,
  3738. n.prototype.onMouseOver = function(e) {
  3739. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3740. }
  3741. ,
  3742. n.prototype.onMouseWheel = function(e) {
  3743. if (this.enabled && o.useWheel) {
  3744. this.emit(d.Move, "wheel");
  3745. var t = e.wheelDelta || -e.detail
  3746. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3747. i.call(this),
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onKeyDown = function(e) {
  3753. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3754. this.handleKeyDown(e.which)))
  3755. }
  3756. ,
  3757. n.prototype.navRotationAcc = function(e, t) {
  3758. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3759. }
  3760. ,
  3761. n.prototype.navPanAcc = function(e, t) {
  3762. this.stopAutoPanning(),
  3763. this.panAcceleration[e] = t
  3764. }
  3765. ,
  3766. n.prototype.handleKeyDown = function(e) {
  3767. var t = !0;
  3768. switch (e) {
  3769. case u.UPARROW:
  3770. case u.I:
  3771. this.navRotationAcc("y", 1);
  3772. break;
  3773. case u.DOWNARROW:
  3774. case u.K:
  3775. this.navRotationAcc("y", -1);
  3776. break;
  3777. case u.LEFTARROW:
  3778. case u.J:
  3779. this.navRotationAcc("x", -1);
  3780. break;
  3781. case u.RIGHTARROW:
  3782. case u.L:
  3783. this.navRotationAcc("x", 1);
  3784. break;
  3785. case u.W:
  3786. this.navPanAcc("y", 1);
  3787. break;
  3788. case u.S:
  3789. this.navPanAcc("y", -1);
  3790. break;
  3791. case u.A:
  3792. this.navPanAcc("x", -1);
  3793. break;
  3794. case u.D:
  3795. this.navPanAcc("x", 1);
  3796. break;
  3797. default:
  3798. t = !1
  3799. }
  3800. t && this.emit(d.Move, "key")
  3801. }
  3802. ,
  3803. n.prototype.onKeyUp = function(e) {
  3804. this.enabled && (e.preventDefault(),
  3805. e.stopPropagation(),
  3806. this.handleKeyUp(e.which))
  3807. }
  3808. ,
  3809. n.prototype.handleKeyUp = function(e) {
  3810. switch (e) {
  3811. case u.I:
  3812. case u.K:
  3813. case u.UPARROW:
  3814. case u.DOWNARROW:
  3815. this.keyboardZoomSpeed = 0,
  3816. this.rotationAcceleration.y = 0;
  3817. break;
  3818. case u.J:
  3819. case u.L:
  3820. case u.LEFTARROW:
  3821. case u.RIGHTARROW:
  3822. this.rotationAcceleration.x = 0;
  3823. break;
  3824. case u.S:
  3825. case u.W:
  3826. this.panAcceleration.y = 0;
  3827. break;
  3828. case u.A:
  3829. case u.D:
  3830. this.panAcceleration.x = 0
  3831. }
  3832. }
  3833. ,
  3834. n.prototype.onTouchStart = function(e) {
  3835. if (this.enabled || this.state === c.NONE) {
  3836. e.preventDefault(),
  3837. e.stopPropagation(),
  3838. this.stopAutoPanning();
  3839. var t = function() {
  3840. if (2 === e.touches.length) {
  3841. var t = e.touches[0].pageX - e.touches[1].pageX
  3842. , i = e.touches[0].pageY - e.touches[1].pageY;
  3843. this.dollyStart.set(t, i)
  3844. }
  3845. }
  3846. .bind(this)
  3847. , i = function() {
  3848. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3849. }
  3850. .bind(this)
  3851. , n = function() {
  3852. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this);
  3855. switch (this.state = this.touchActions[e.touches.length],
  3856. this.state) {
  3857. case c.PAN_DOLLY:
  3858. t();
  3859. case c.PAN:
  3860. i();
  3861. break;
  3862. case c.ROTATE_DOLLY:
  3863. t();
  3864. case c.ROTATE:
  3865. n()
  3866. }
  3867. this.rotationSpeed.set(0, 0),
  3868. this.emit(d.InputStart, "touch")
  3869. }
  3870. }
  3871. ,
  3872. n.prototype.onTouchMove = function(e) {
  3873. if (this.enabled && this.state !== c.NONE) {
  3874. e.preventDefault(),
  3875. e.stopPropagation();
  3876. var t = function() {
  3877. var t = e.touches[0].pageX - e.touches[1].pageX
  3878. , i = e.touches[0].pageY - e.touches[1].pageY;
  3879. this.dollyEnd.set(t, i);
  3880. var n = this.dollyStart.length() - this.dollyEnd.length();
  3881. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3882. this.dollyStart.copy(this.dollyEnd)
  3883. }
  3884. .bind(this)
  3885. , i = function() {
  3886. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3887. this.panDelta.subVectors(this.panEnd, this.panStart),
  3888. this.pan(this.panDelta.x, this.panDelta.y),
  3889. this.panStart.copy(this.panEnd),
  3890. this.rotateDelta.set(0, 0)
  3891. }
  3892. .bind(this)
  3893. , n = function() {
  3894. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3895. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3896. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3897. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3898. this.rotateStart.copy(this.rotateEnd)
  3899. }
  3900. .bind(this)
  3901. , r = function() {
  3902. if (2 === e.touches.length) {
  3903. var i = window.devicePixelRatio || 1
  3904. , r = e.touches[1].pageX - e.touches[0].pageX
  3905. , s = e.touches[1].pageY - e.touches[0].pageY
  3906. , l = Math.sqrt(r * r + s * s)
  3907. , h = Math.abs(this.dollyStart.length() - l);
  3908. if (h > o.input.touchMoveThreshold * i)
  3909. this.state = c.DOLLY,
  3910. t();
  3911. else {
  3912. var u = a.average(e.touches, "pageX")
  3913. , d = a.average(e.touches, "pageY")
  3914. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3915. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3916. this.rotateStart.set(u, d),
  3917. n())
  3918. }
  3919. }
  3920. }
  3921. .bind(this);
  3922. switch (this.state) {
  3923. case c.PAN_DOLLY:
  3924. t();
  3925. case c.PAN:
  3926. i();
  3927. break;
  3928. case c.ROTATE_DOLLY:
  3929. r();
  3930. break;
  3931. case c.DOLLY:
  3932. t();
  3933. break;
  3934. case c.ROTATE:
  3935. n();
  3936. break;
  3937. default:
  3938. this.state = c.NONE
  3939. }
  3940. this.lastMoveTime = e.timeStamp,
  3941. this.emit(d.Move, "touch")
  3942. }
  3943. }
  3944. ,
  3945. n.prototype.onTouchEnd = function(e) {
  3946. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3947. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3948. this.state = c.NONE,
  3949. this.update(),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.rotateDelta.set(0, 0))
  3952. }
  3953. ,
  3954. n.prototype.onPointerDown = function(e) {
  3955. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3956. id: e.pointerId,
  3957. pageX: e.pageX,
  3958. pageY: e.pageY
  3959. }),
  3960. e.touches = this.pointers,
  3961. this.onTouchStart(e)),
  3962. this.emit(d.InputStart, "pointer"))
  3963. }
  3964. ,
  3965. n.prototype.onPointerMove = function(e) {
  3966. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3967. e.pointerId === t.id && (t.pageX = e.pageX,
  3968. t.pageY = e.pageY)
  3969. }),
  3970. e.touches = this.pointers,
  3971. this.onTouchMove(e))
  3972. }
  3973. ,
  3974. n.prototype.onPointerUp = function(e) {
  3975. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3976. e.pointerId === t.id && this.pointers.splice(i, 1)
  3977. }
  3978. .bind(this)),
  3979. e.touches = this.pointers,
  3980. this.onTouchEnd(e))
  3981. }
  3982. ,
  3983. n.prototype.reset = function() {
  3984. this.state = c.NONE,
  3985. this.stopAutoPanning(),
  3986. this.rotationSpeed.set(0, 0),
  3987. this.rotationAcceleration.set(0, 0),
  3988. this.panSpeed.set(0, 0),
  3989. this.panAcceleration.set(0, 0)
  3990. }
  3991. ,
  3992. n.prototype.toJSON = function() {
  3993. var e = {
  3994. camera_position: {
  3995. x: s.toPrecision(this.camera.position.x, 4),
  3996. y: s.toPrecision(this.camera.position.y, 4),
  3997. z: s.toPrecision(this.camera.position.z, 4)
  3998. },
  3999. camera_quaternion: {
  4000. x: s.toPrecision(this.camera.quaternion.x, 4),
  4001. y: s.toPrecision(this.camera.quaternion.y, 4),
  4002. z: s.toPrecision(this.camera.quaternion.z, 4),
  4003. w: s.toPrecision(this.camera.quaternion.w, 4)
  4004. }
  4005. };
  4006. return e
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../enum/ControlActions": 20,
  4013. "../enum/ControlEvents": 21,
  4014. "../enum/Keys": 30,
  4015. "../enum/MouseButton": 34,
  4016. "../enum/Vectors": 50,
  4017. "../settings": 166,
  4018. "../util/common": 185,
  4019. "../util/math": 190,
  4020. events: 202,
  4021. three: 217
  4022. }],
  4023. 13: [function(e, t, i) {
  4024. (function(i) {
  4025. "use strict";
  4026. function n(e) {
  4027. this.camera = e,
  4028. this.camera.controls = this,
  4029. this.target = new r.Vector3(0,0,0),
  4030. this.lookVector = new r.Vector3,
  4031. this.lookSpeed = .05,
  4032. this.rotationAcc = new r.Vector2,
  4033. this.rotationSpeed = new r.Vector2,
  4034. this.lat = 0,
  4035. this.lon = 0,
  4036. this.phi = 0,
  4037. this.theta = 0,
  4038. this.enabled = !1,
  4039. this.locked = !1,
  4040. this.pointer = new r.Vector2(0,0),
  4041. this.rotationHistory = [],
  4042. this.rotationDifference = new r.Vector2,
  4043. this.pointerDragOn = !1,
  4044. this.pointerDragStart = new r.Vector2(0,0),
  4045. this.pinchDistance = 0,
  4046. this.moveStart = new r.Vector2,
  4047. this.moveTolerance = .01,
  4048. this.pointersLimit = 2,
  4049. this.pointers = []
  4050. }
  4051. var r = e("three")
  4052. , o = e("../util/logger")
  4053. , a = e("../settings")
  4054. , s = e("../util/common")
  4055. , l = e("../util/math")
  4056. , c = (e("../enum/Vectors"),
  4057. e("../enum/MouseButton"))
  4058. , h = e("../enum/Keys")
  4059. , u = e("../enum/ControlEvents")
  4060. , d = e("events").EventEmitter;
  4061. new o(i);
  4062. n.prototype = Object.create(d.prototype),
  4063. n.prototype.usable = function() {
  4064. return this.enabled && !this.locked
  4065. }
  4066. ,
  4067. /* n.prototype.lookAt = function(e) {
  4068. var t = this.camera.position.clone().sub(e)
  4069. , i = Math.atan(t.z / t.x);
  4070. i += t.x < 0 ? Math.PI : 0,
  4071. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4072. this.lon = r.Math.radToDeg(i) + 180;
  4073. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4074. , o = Math.atan(t.y / n);
  4075. this.lat = -r.Math.radToDeg(o)
  4076. }
  4077. */
  4078. n.prototype.lookAt = function(aim, dir) {
  4079. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4080. var i = Math.atan(t.z / t.x);
  4081. i += t.x < 0 ? Math.PI : 0;
  4082. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4083. this.lon = r.Math.radToDeg(i) + 180;
  4084. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4085. o = Math.atan(t.y / n);
  4086. this.lat = -r.Math.radToDeg(o);
  4087. }
  4088. ,
  4089. n.prototype.startRotationFrom = function(e, t) {
  4090. l.convertScreenPositionToNDC(e, t, this.pointer),
  4091. this.pointerDragOn = !0,
  4092. this.pointerDragStart.copy(this.pointer),
  4093. this.moveStart.copy(this.pointer),
  4094. this.rotationHistory = [],
  4095. this.rotationSpeed.set(0, 0)
  4096. }
  4097. ,
  4098. n.prototype.onMouseOver = function(e) {
  4099. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4100. }
  4101. ,
  4102. n.prototype.onTouchStart = function(e) {
  4103. if (this.usable()) {
  4104. switch (e.preventDefault(),
  4105. e.stopPropagation(),
  4106. e.touches.length) {
  4107. case 1:
  4108. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4109. break;
  4110. case 2:
  4111. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4112. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4113. this.pinchDistance = Math.sqrt(t * t + i * i)
  4114. }
  4115. this.emit(u.InputStart, "touch")
  4116. }
  4117. }
  4118. ,
  4119. n.prototype.onPointerDown = function(e) {
  4120. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4121. id: e.pointerId,
  4122. clientX: e.clientX,
  4123. clientY: e.clientY
  4124. }),
  4125. e.touches = this.pointers,
  4126. this.onTouchStart(e),
  4127. this.emit(u.InputStart, "pointer"))
  4128. }
  4129. ,
  4130. n.prototype.onMouseDown = function(e) {
  4131. if (this.usable()) {
  4132. switch (e.preventDefault(),
  4133. e.stopPropagation(),
  4134. e.button) {
  4135. case c.LEFT:
  4136. this.startRotationFrom(e.clientX, e.clientY)
  4137. }
  4138. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4139. this.emit(u.InputStart, "mouse")
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.updateRotation = function() {
  4144. if (this.usable() && this.pointerDragOn) {
  4145. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4146. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4147. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4148. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4149. , o = Math.atan2(e.y, i)
  4150. , a = Math.atan2(t.y, n);
  4151. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4152. e.y = 0,
  4153. t.y = 0;
  4154. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4155. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4156. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4157. this.pointerDragStart.copy(this.pointer)
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function(e) {
  4162. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4163. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4164. }
  4165. ,
  4166. n.prototype.onTouchMove = function(e) {
  4167. if (this.usable())
  4168. switch (this.emit(u.Move, "touch"),
  4169. e.touches.length) {
  4170. case 1:
  4171. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4172. break;
  4173. case 2:
  4174. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4175. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4176. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4177. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4178. this.emit(u.Pinch, n),
  4179. this.pinchDistance -= n)
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onPointerMove = function(e) {
  4184. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4185. e.pointerId === t.id && (t.clientX = e.clientX,
  4186. t.clientY = e.clientY)
  4187. }),
  4188. e.touches = this.pointers,
  4189. this.onTouchMove(e))
  4190. }
  4191. ,
  4192. n.prototype.endRotation = function() {
  4193. this.pointerDragOn = !1;
  4194. var e = s.averageVectors(this.rotationHistory);
  4195. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4196. }
  4197. ,
  4198. n.prototype.onTouchEnd = function(e) {
  4199. this.usable() && (e.preventDefault(),
  4200. e.stopPropagation(),
  4201. this.endRotation())
  4202. }
  4203. ,
  4204. n.prototype.onMouseUp = function(e) {
  4205. this.usable() && (e.preventDefault(),
  4206. e.stopPropagation(),
  4207. this.endRotation())
  4208. }
  4209. ,
  4210. n.prototype.onPointerUp = function(e) {
  4211. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4212. e.pointerId === t.id && this.pointers.splice(i, 1)
  4213. }
  4214. .bind(this)),
  4215. e.touches = this.pointers,
  4216. this.onTouchEnd(e))
  4217. }
  4218. ,
  4219. n.prototype.update = function(e) {
  4220. this.lon,
  4221. this.lat;
  4222. for (this.updateRotation(),
  4223. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4224. this.rotationHistory.shift();
  4225. this.lon += this.rotationDifference.x,
  4226. this.lat += this.rotationDifference.y,
  4227. this.rotationDifference.set(0, 0),
  4228. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4229. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4230. this.lon += this.rotationSpeed.x * e,
  4231. this.lat += this.rotationSpeed.y * e
  4232. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4233. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4234. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4235. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4236. this.phi = r.Math.degToRad(90 - this.lat),
  4237. this.theta = r.Math.degToRad(this.lon),
  4238. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4239. this.lookVector.y = Math.cos(this.phi),
  4240. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4241. this.target.copy(this.lookVector).add(this.camera.position),
  4242. this.camera.lookAt(this.target)
  4243. }
  4244. ,
  4245. n.prototype.onMouseWheel = function(e) {
  4246. if (this.usable()) {
  4247. var t = e.wheelDelta || -e.detail;
  4248. this.emit(u.InteractionDirect),
  4249. this.emit(u.Scroll, t)
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onKeyDown = function(e) {
  4254. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4255. this.handleKeyDown(e.which)))
  4256. }
  4257. ,
  4258. n.prototype.handleKeyDown = function(e) {
  4259. var t = function(e, t) {
  4260. this.rotationAcc[e] = t
  4261. }
  4262. .bind(this);
  4263. this.emit(u.InteractionKey);
  4264. var i = !0;
  4265. switch (e) {
  4266. case h.LEFTARROW:
  4267. case h.J:
  4268. t("x", -1);
  4269. break;
  4270. case h.RIGHTARROW:
  4271. case h.L:
  4272. t("x", 1);
  4273. break;
  4274. case h.I:
  4275. t("y", 1);
  4276. break;
  4277. case h.K:
  4278. t("y", -1);
  4279. break;
  4280. default:
  4281. i = !1
  4282. }
  4283. i && this.emit(u.Move, "key")
  4284. }
  4285. ,
  4286. n.prototype.onKeyUp = function(e) {
  4287. this.usable() && (e.preventDefault(),
  4288. e.stopPropagation(),
  4289. this.handleKeyUp(e.which))
  4290. }
  4291. ,
  4292. n.prototype.handleKeyUp = function(e) {
  4293. switch (e) {
  4294. case h.LEFTARROW:
  4295. case h.J:
  4296. case h.RIGHTARROW:
  4297. case h.L:
  4298. this.rotationAcc.x = 0;
  4299. break;
  4300. case h.I:
  4301. case h.K:
  4302. this.rotationAcc.y = 0
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.startRotating = function(e, t) {
  4307. e && (this.rotationAcc.x = e),
  4308. t && (this.rotationAcc.y = t)
  4309. }
  4310. ,
  4311. n.prototype.stopRotating = function(e) {
  4312. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4313. this.rotationAcc.set(0, 0)
  4314. }
  4315. ,
  4316. n.prototype.reset = function() {
  4317. this.pointerDragOn = !1,
  4318. this.rotationAcc.set(0, 0),
  4319. this.rotationSpeed.set(0, 0),
  4320. this.pointers = []
  4321. }
  4322. ,
  4323. n.prototype.toJSON = function() {
  4324. var e = {
  4325. camera_position: {
  4326. x: l.toPrecision(this.camera.position.x, 4),
  4327. y: l.toPrecision(this.camera.position.y, 4),
  4328. z: l.toPrecision(this.camera.position.z, 4)
  4329. },
  4330. camera_quaternion: {
  4331. x: l.toPrecision(this.camera.quaternion.x, 4),
  4332. y: l.toPrecision(this.camera.quaternion.y, 4),
  4333. z: l.toPrecision(this.camera.quaternion.z, 4),
  4334. w: l.toPrecision(this.camera.quaternion.w, 4)
  4335. }
  4336. };
  4337. return e
  4338. }
  4339. ,
  4340. n.prototype.setStateFromJSON = function(e) {
  4341. this.camera.position.copy(e.camera_position),
  4342. this.camera.quaternion.copy(e.camera_quaternion)
  4343. }
  4344. ,
  4345. t.exports = n
  4346. }
  4347. ).call(this, "/js/controls/PanoramaControls.js")
  4348. }
  4349. , {
  4350. "../enum/ControlEvents": 21,
  4351. "../enum/Keys": 30,
  4352. "../enum/MouseButton": 34,
  4353. "../enum/Vectors": 50,
  4354. "../settings": 166,
  4355. "../util/common": 185,
  4356. "../util/logger": 189,
  4357. "../util/math": 190,
  4358. events: 202,
  4359. three: 217
  4360. }],
  4361. 14: [function(e, t, i) {
  4362. (function(i) {
  4363. "use strict";
  4364. var n = e("three")
  4365. , r = e("../enum/Viewmode")
  4366. , o = e("../util/logger")
  4367. , a = new o(i);
  4368. t.exports = {
  4369. serialize: function(e) {
  4370. return encodeURI(JSON.stringify(e))
  4371. },
  4372. deserialize: function(e) {
  4373. function t(e) {
  4374. function t(e, t) {
  4375. return e && "number" == typeof t && !isNaN(t)
  4376. }
  4377. return e.reduce(t, !0)
  4378. }
  4379. try {
  4380. var i = JSON.parse(decodeURI(e))
  4381. , o = {
  4382. mode: r.fromInt(i.camera_mode),
  4383. panoId: i.scan_id,
  4384. position: (new n.Vector3).copy(i.camera_position),
  4385. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4386. zoom: i.ortho_zoom,
  4387. floorVisibility: i.floor_visibility
  4388. }
  4389. , s = o.position;
  4390. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4391. var l = o.quaternion;
  4392. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4393. o
  4394. } catch (i) {
  4395. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4396. try {
  4397. var c = e.split(",")
  4398. , h = {
  4399. x: parseFloat(c[2]),
  4400. y: parseFloat(c[3]),
  4401. z: parseFloat(c[4])
  4402. }
  4403. , u = {
  4404. x: parseFloat(c[5]),
  4405. y: parseFloat(c[6]),
  4406. z: parseFloat(c[7]),
  4407. w: parseFloat(c[8])
  4408. };
  4409. return t([h.x, h.y, h.z]) || (h.x = 0,
  4410. h.y = 0,
  4411. h.z = 0),
  4412. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4413. u.y = 0,
  4414. u.z = 0,
  4415. u.w = 1),
  4416. {
  4417. mode: r.fromInt(c[0]),
  4418. panoId: c[1],
  4419. position: (new n.Vector3).copy(h),
  4420. quaternion: (new n.Quaternion).copy(u)
  4421. }
  4422. } catch (t) {
  4423. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4424. }
  4425. }
  4426. return null
  4427. }
  4428. }
  4429. }
  4430. ).call(this, "/js/controls/serializer.js")
  4431. }
  4432. , {
  4433. "../enum/Viewmode": 51,
  4434. "../util/logger": 189,
  4435. three: 217
  4436. }],
  4437. 15: [function(e, t, i) {
  4438. (function(i) {
  4439. "use strict";
  4440. function n() {
  4441. this.endlessLoop = a.warp.loop,
  4442. this.clock = new r.Clock(!0),
  4443. this.model = null,
  4444. this.player = null,
  4445. this.currentItem = null,
  4446. this.destinationItem = null,
  4447. this.tourIsPlaying = !1,
  4448. this.transitionStage = y.None,
  4449. this.nextFunc = null,
  4450. this.onTheBus = !1,
  4451. this.tourInProgress = !1,
  4452. this.reachSource = null,
  4453. this.interrupted = !1,
  4454. this.nItems = 0,
  4455. this.walkingSectionPaused = !1
  4456. }
  4457. var r = e("three")
  4458. , o = e("./util/logger")
  4459. , a = e("./settings")
  4460. , s = e("./util/transitions")
  4461. , l = e("events").EventEmitter
  4462. , c = e("./enum/Viewmode")
  4463. , h = e("./analytics")
  4464. , u = e("./enum/WarpStyle")
  4465. , s = e("./util/transitions")
  4466. , d = (e("./model/ModelManager"),
  4467. e("./enum/ModelManagerEvents"))
  4468. , p = e("./enum/DirectorEvents")
  4469. , f = e("./enum/PlayerEvents")
  4470. , g = (e("./enum/ControlEvents"),
  4471. e("./enum/BlackoutStyle"))
  4472. , m = e("./enum/PathDiscardMode")
  4473. , v = e("./enum/PathDisplayMode")
  4474. , A = (e("./player"),
  4475. new o(i))
  4476. , y = Object.freeze({
  4477. None: 0,
  4478. Moving: 1,
  4479. Aiming: 2,
  4480. Interlude: 3
  4481. })
  4482. , C = Object.freeze({
  4483. Forward: 1,
  4484. NoChange: 0,
  4485. Backwards: -1
  4486. })
  4487. , I = s.getUniqueId();
  4488. n.prototype = Object.create(l.prototype),
  4489. n.prototype.init = function(e, t) {
  4490. this.player = e,
  4491. this.modelManager = t,
  4492. this.updateModel(),
  4493. this.resetAll(),
  4494. this.bindEvents()
  4495. // 周恩光 查询pano对应的导览片段
  4496. if(!this.panoIdMap) {
  4497. this.panoIdMap = new Map()
  4498. this.model.heroLocations.forEach( (value, index) => {
  4499. // value.heroLocations.forEach( hl => {
  4500. if(value.heroLocations){
  4501. let hl = value.heroLocations[0]
  4502. let arr = this.panoIdMap.get(hl.panoId)
  4503. if(arr){
  4504. this.panoIdMap.set(hl.panoId, [...arr, index])
  4505. } else {
  4506. this.panoIdMap.set(hl.panoId, [index])
  4507. }
  4508. }
  4509. // })
  4510. })
  4511. }
  4512. }
  4513. ,
  4514. n.prototype.resetAll = function() {
  4515. if (this.currentItem = null,
  4516. this.destinationItem = null,
  4517. this.tourIsPlaying = !1,
  4518. //this.bgmReplay(),//xzw
  4519. this.transitionStage = y.None,
  4520. this.nextFunc = null,
  4521. this.onTheBus = !1,
  4522. this.reachSource = null,
  4523. this.interrupted = !1,
  4524. this.model) {
  4525. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4526. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4527. } else
  4528. this.defaultWarpStyle = u.BLACK,
  4529. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4530. this.resetSpecialTransition()
  4531. }
  4532. ,
  4533. n.prototype.updateModel = function() {
  4534. this.model = this.modelManager.getActiveModel(),
  4535. this.nItems = this.model.heroLocations.length
  4536. }
  4537. ,
  4538. n.prototype.bindEvents = function() {
  4539. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4540. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4541. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4542. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4543. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4544. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4545. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4546. this.player.once(f.Move, function() {
  4547. s.cancelById(I)
  4548. })
  4549. }
  4550. ,
  4551. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4552. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4553. this.pauseWalkingSection(),
  4554. this.player.fastForwardActivePanoFlight(),
  4555. !0/* ) */
  4556. }
  4557. ,
  4558. n.prototype.handlePlayerMove = function(e) {
  4559. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4560. this.emit("update.controls")
  4561. }
  4562. ,
  4563. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4564. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4565. this.emit("update.controls"))
  4566. }
  4567. ,
  4568. n.prototype.handlePlayerModeChanged = function(e, t) {
  4569. this.intermediateState() || e === t || (this.onTheBus = !1,
  4570. this.emit("update.controls"))
  4571. }
  4572. ,
  4573. n.prototype.handlePlayerInputStart = function(e) {
  4574. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4575. }
  4576. ,
  4577. n.prototype.handlePlayerFlyingStarted = function() {
  4578. this.clearWalkingSectionPaused()
  4579. }
  4580. ,
  4581. n.prototype.describe = function() {
  4582. return {
  4583. nItems: this.nItems,
  4584. currentItem: this.currentItem,
  4585. destinationItem: this.destinationItem,
  4586. tourIsPlaying: this.tourIsPlaying,
  4587. onTheBus: this.onTheBus,
  4588. endlessLoop: this.endlessLoop,
  4589. viewMode: this.player.mode,
  4590. inTransition: this._inTransition(),
  4591. transitionStage: this.transitionStage,
  4592. tourInProgress: this.tourInProgress
  4593. }
  4594. }
  4595. ,
  4596. n.prototype._inTransition = function() {
  4597. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4598. }
  4599. ,
  4600. n.prototype.bounceable = function() {
  4601. var e = this.clock.getDelta();
  4602. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4603. }
  4604. ,
  4605. n.prototype.itemCompare = function(item1, item2, type){//add
  4606. if(type == 'equal'){//==
  4607. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4608. }else if(type == 'less'){//<
  4609. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4610. }
  4611. }
  4612. n.prototype.currentMoveDirection = function() {
  4613. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4614. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4615. }
  4616. ,
  4617. n.prototype.clearPath = function() {
  4618. this._inTransition() || this.player.path.discardPathObject()
  4619. }
  4620. ,
  4621. n.prototype.allFloors = function() {
  4622. this.model.toggleAllFloors()
  4623. }
  4624. ,
  4625. n.prototype.actionComplete = function(e) {
  4626. if (this.interrupted = !1,
  4627. this.transitionStage = y.None,
  4628. this.resetSpecialTransition(),
  4629. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4630. this.tourIsPlaying || (this.player.disablePreRendering(),
  4631. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4632. this.emit("update.controls"),
  4633. this.nextFunc) {
  4634. var t = this.nextFunc;
  4635. this.nextFunc = null,
  4636. t()
  4637. }
  4638. }
  4639. ,
  4640. n.prototype.awaitCompletion = function(e, t) {
  4641. this.nextFunc = t,
  4642. e()
  4643. }
  4644. ,
  4645. n.prototype.updateSuccessFunction = function(e) {
  4646. this.nextFunc = e
  4647. }
  4648. ,
  4649. n.prototype.interrupt = function(e, t) {
  4650. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4651. this.tourIsPlaying = !1,
  4652. //this.bgmReplay(),//xzw
  4653. this.interrupted = !0,
  4654. this.nextFunc = null,
  4655. this.emit(p.ActionInterrupted),
  4656. null !== e && void 0 !== e || (e = g.BEGINNING),
  4657. this.player.interruptAndFastForward(e, t),
  4658. !0)
  4659. }
  4660. ,
  4661. n.prototype.wouldInterrupt = function() {
  4662. return this.transitionStage !== y.None
  4663. }
  4664. ,
  4665. n.prototype.intermediateState = function() {
  4666. return this.transitionStage !== y.None
  4667. }
  4668. ,
  4669. n.prototype.isInterrupted = function() {
  4670. return this.interrupted
  4671. }
  4672. ,
  4673. n.prototype.pauseWalkingSection = function() {
  4674. this.walkingSectionPaused = !0
  4675. }
  4676. ,
  4677. n.prototype.clearWalkingSectionPaused = function() {
  4678. this.walkingSectionPaused = !1
  4679. }
  4680. ,
  4681. n.prototype.autoTour = function() {
  4682. var e = Date.now();
  4683. this.model.auxDataPromise.then(function() {
  4684. e = Date.now() - e;
  4685. var t = a.warp.auto
  4686. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4687. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4688. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4689. done: function() {
  4690. this.playTour()
  4691. }
  4692. .bind(this),
  4693. name: "_atr",
  4694. id: I
  4695. })
  4696. }
  4697. .bind(this))
  4698. }
  4699. ,
  4700. n.prototype.atDestinationPano = function() {
  4701. if (!this.player.currentPano || null === this.destinationItem)
  4702. return !1;
  4703. var e = this.player.currentPano.id;
  4704. if (void 0 === e)
  4705. return !1;
  4706. var t = this.model.heroLocations;
  4707. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4708. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4709. return destination && destination.panoId == e
  4710. }
  4711. ,
  4712. n.prototype.redirectToItem = function(e, t) {
  4713. if (null === e || void 0 === e)
  4714. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4715. if (!this.wouldInterrupt())
  4716. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4717. if (this.player.mode === c.TRANSITIONING)
  4718. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4719. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4720. var i = function() {
  4721. s.setTimeout(function() {
  4722. this.setDestinationItem(e),
  4723. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4724. }
  4725. .bind(this), 0)
  4726. }
  4727. .bind(this);
  4728. this.interrupt(g.END, 0),
  4729. this.updateSuccessFunction(i)
  4730. }
  4731. ,
  4732. n.prototype.useSpecialTransition = function(e) {
  4733. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4734. this.nextWarpStyle = u.BLACK
  4735. }
  4736. ,
  4737. n.prototype.resetSpecialTransition = function() {
  4738. this.nextWarpStyle = this.defaultWarpStyle
  4739. }
  4740. ,
  4741. n.prototype.arrivedAtDestination = function(e) {
  4742. if (this.player.flying || this.player.isWarping())
  4743. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4744. else {
  4745. this.transitionStage = y.Aiming;
  4746. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4747. this.player.model.fadePanoMarkers(0),
  4748. this.awaitCompletion(function() {
  4749. this.resetSpecialTransition(),
  4750. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4751. }
  4752. .bind(this), t)
  4753. }
  4754. }
  4755. ,
  4756. n.prototype.goToDestination = function(e, t, i, n) {
  4757. //音频
  4758. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4759. // 手动导览不播放音频
  4760. if(musicInfo && musicInfo.music && !e){
  4761. let musicType = localStorage.getItem('xunirole') || 'male'
  4762. let isMale = musicType.indexOf('female') < 0
  4763. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4764. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4765. let src = fixMusic
  4766. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4767. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4768. let audioSrc2 = common.getFileNameFromUrl(src)
  4769. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4770. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4771. SoundManager.play('tour',null,0) // currentTime = 0;
  4772. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4773. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4774. }
  4775. }else{//很可能是该folder的起始
  4776. SoundManager.play('tour', manage.dealURL(src))
  4777. }
  4778. }
  4779. let oldPos = this.player.position.clone();
  4780. let oldPano = this.player.currentPano
  4781. if (this.onTheBus = !0,
  4782. this.emit("update.controls"),
  4783. this.player.updateLastView(),
  4784. !n && this.atDestinationPano()){
  4785. /*
  4786. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4787. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4788. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4789. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4790. } */
  4791. return void this.arrivedAtDestination(!0);
  4792. }
  4793. if (this.player.flying || this.player.isWarping())
  4794. A.warn("Cannot go to new destination while player is flying or warping.");
  4795. else {
  4796. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4797. , o = null
  4798. , a1 = null;
  4799. // console.error(this.destinationItem)
  4800. if (r.isPano && r.isPano()) {
  4801. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4802. //var walk = window.DATA.black ? 'black' : 'walk';
  4803. //若是点击item,直接瞬间过渡。
  4804. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4805. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4806. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4807. o = this.arrivedAtDestination.bind(this, !0)
  4808. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4809. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4810. }
  4811. } else{
  4812. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4813. o = this.arrivedAtDestination.bind(this, !1);
  4814. }
  4815. this.transitionStage = y.Moving,
  4816. this.model.fadePanoMarkers(0),
  4817. this.awaitCompletion(function() {
  4818. a1();
  4819. }
  4820. .bind(this), o),
  4821. this.emit("update.controls")
  4822. // 周恩光加 更新右侧导览当前位置
  4823. let pano = this.model.panos.index[r.panoId]
  4824. pano && this.player.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  4825. }
  4826. }
  4827. ,
  4828. n.prototype.tourInterlude = function() {
  4829. if (h.trackAlways("reach_highlight", {
  4830. reach_source: this.reachSource
  4831. }),
  4832. this.model.fadePanoMarkers(0),
  4833. this.emit("update.controls"),
  4834. this.tourIsPlaying)
  4835. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4836. void this.awaitCompletion(function() {
  4837. this.transitionStage = y.Interlude,
  4838. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4839. }
  4840. .bind(this), function(){
  4841. this.currentItem = [0,0],
  4842. this.stopTour(true),
  4843. this.emit(p.TourEnd)
  4844. }.bind(this)),
  4845. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4846. this.transitionStage = y.Interlude,
  4847. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4848. }
  4849. .bind(this), this.goNext.bind(this))
  4850. }
  4851. ,
  4852. n.prototype.playTour = function() {
  4853. if (!this.bounceable()) {
  4854. if(!this.currentItem) this.currentItem = []
  4855. if((this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1) && this.player.hasMoved){
  4856. // 周恩光加 从当前pano进行自动导览
  4857. let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  4858. // this.model.heroLocations.forEach( (value, index) => {
  4859. // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4860. // currentPanoDestinations.push(index)
  4861. // }
  4862. // })
  4863. if(!currentPanoDestinations) {
  4864. // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  4865. let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  4866. let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  4867. for(var i = 0; i < neighbourIndex.length; i++) {
  4868. currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  4869. if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  4870. }
  4871. if(!currentPanoDestinations) currentPanoDestinations = [0];
  4872. }
  4873. if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  4874. this.currentItem[0] = currentPanoDestinations[0]
  4875. }
  4876. }
  4877. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4878. this.tourInProgress = !0,
  4879. this.reachSource = "play",
  4880. this.tourIsPlaying = !0,
  4881. this.wasZoomEnabled = this.player.zoomEnabled,
  4882. this.player.zoomEnabled = !1,
  4883. this.resetSpecialTransition(),
  4884. this.emit("update.controls"),
  4885. this.emit(p.TourStart),
  4886. this.player.enablePreRendering(),
  4887. this.player.hasMoved && (this.currentItem[1] = null),
  4888. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4889. this.goToDestination()) : this.goNext()))
  4890. }
  4891. }
  4892. ,
  4893. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4894. } */
  4895. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4896. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4897. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4898. this.tourIsPlaying = !1,
  4899. this.interrupt(),
  4900. this.clearWalkingSectionPaused(),
  4901. this.resetSpecialTransition(),
  4902. this.emit("update.controls"))
  4903. this.player.hasMoved = false // 周恩光加 用于标注暂停导览后是否有flytopano
  4904. }
  4905. ,
  4906. n.prototype.endTourProgress = function() {
  4907. this.tourInProgress = !1,
  4908. this.emit("update.controls"),
  4909. this.emit(p.TourEnd)
  4910. }
  4911. ,
  4912. n.prototype.goToHighlight = function(e) {
  4913. if (this.wouldInterrupt())
  4914. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4915. else {
  4916. if (A.debug("<tour.goto " + e + ">"),
  4917. this.isInterrupted())
  4918. return;
  4919. this.clearWalkingSectionPaused(),
  4920. this.setDestinationItem(e),
  4921. this.useSpecialTransition("Hilight")
  4922. this.goToDestination(true),//add true
  4923. h.trackAlways("reach_highlight", {
  4924. reach_source: "thumb"
  4925. })
  4926. }
  4927. }
  4928. ,
  4929. n.prototype.prevHighlight = function() {
  4930. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4931. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4932. this.reachSource = "prev",
  4933. this.goPrev()))
  4934. }
  4935. ,
  4936. n.prototype.nextHighlight = function() {
  4937. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4938. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4939. this.reachSource = "next",
  4940. this.goNext()))
  4941. }
  4942. ,
  4943. n.prototype.changeMode = function(e) {
  4944. var t = $.Deferred()
  4945. , i = t.resolve.bind(t)
  4946. , n = t.reject.bind(t);
  4947. this.emit(p.StartModeChange);
  4948. var r = function() {
  4949. return this.clearWalkingSectionPaused(),
  4950. !!this.wouldInterrupt() && (this.interrupt(),
  4951. !0)
  4952. }
  4953. .bind(this);
  4954. if (!r()) {
  4955. switch (e) {
  4956. case c.PANORAMA:
  4957. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4958. break;
  4959. case c.DOLLHOUSE:
  4960. case c.FLOORPLAN:
  4961. this.player.flyToNewMode({
  4962. mode: e
  4963. }).done(i).fail(n);
  4964. break;
  4965. case c.OUTDOOR:
  4966. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4967. }
  4968. return t.promise()
  4969. }
  4970. }
  4971. ,
  4972. n.prototype.atEndOfTour = function() {
  4973. //return this.currentItem >= this.nItems - 1
  4974. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4975. if(end){
  4976. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4977. if(heroLocations){
  4978. end = this.currentItem[1] >= heroLocations.length - 1
  4979. }
  4980. }
  4981. return end;
  4982. }
  4983. ,
  4984. n.prototype.firstDestination = function() {
  4985. //return 0 < this.nItems ? 0 : null
  4986. return 0 < this.nItems ? [0,0]: null
  4987. }
  4988. ,
  4989. n.prototype.finalDestination = function() {
  4990. //return 0 < this.nItems ? this.nItems - 1 : null
  4991. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4992. }
  4993. ,
  4994. n.prototype.goPrev = function() {
  4995. this.tourAdvance(-1)
  4996. }
  4997. ,
  4998. n.prototype.goNext = function() {
  4999. this.tourAdvance(1)
  5000. }
  5001. ,
  5002. n.prototype.setDestinationItem = function(e) {
  5003. this.destinationItem = e,
  5004. this.emit("update.controls")
  5005. }
  5006. ,
  5007. n.prototype.setCurrentItem = function(e) {
  5008. this.currentItem = e,
  5009. this.emit("update.controls")
  5010. }
  5011. ,
  5012. n.prototype.nextItem = function(currentItem) {
  5013. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5014. if(currentItem == void 0)return this.firstDestination()
  5015. var currentLocation = this.model.heroLocations[currentItem[0]];
  5016. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5017. var item;
  5018. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5019. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5020. }else{
  5021. item = [currentItem[0] , currentItem[1]+1]
  5022. }
  5023. if(item[0] >= this.nItems ){
  5024. item = this.firstDestination()
  5025. }
  5026. return item;
  5027. //暂时不理会endlessLoop,默认为false
  5028. }
  5029. ,
  5030. n.prototype.prevItem = function(currentItem) {
  5031. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5032. if(currentItem == void 0)return this.firstDestination()
  5033. var item;
  5034. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5035. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5036. else{
  5037. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5038. if(this.currentItem[1] == 0){//子目录中第一个
  5039. return [currentItem[0] - 1, lastChildNum-1]
  5040. }else{
  5041. return [currentItem[0], currentItem[1]-1]
  5042. }
  5043. }
  5044. }
  5045. ,
  5046. n.prototype.tourAdvance = function(e) {//e是1或-1
  5047. A.debug("tourAdvance(" + e + ")")
  5048. // 周恩光改
  5049. if(null === this.currentItem || void 0 === this.currentItem){
  5050. // this.setDestinationItem(this.firstDestination())
  5051. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5052. this.setDestinationItem([this.currentItem[0]||0, 0])
  5053. }
  5054. else if(this.currentItem[1] == null) {
  5055. this.setDestinationItem([this.currentItem[0]||0, 0])
  5056. }
  5057. else{
  5058. var item
  5059. if(e == 1){
  5060. item = this.nextItem(this.currentItem)
  5061. }else if(e == -1){
  5062. item = this.prevItem(this.currentItem)
  5063. }
  5064. this.setDestinationItem(item)
  5065. }
  5066. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5067. this.useSpecialTransition("reverse-looping to end")
  5068. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5069. this.useSpecialTransition("looping back to start")
  5070. }
  5071. /* var momentTour = this.getMomentTour(this.destinationItem);
  5072. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5073. var zoomLevel = this.player.zoomLevel;
  5074. this.player.zoomEnabled = true;
  5075. var zoom = function(e, d) {
  5076. this.player.zoomTo((1-e)*zoomLevel, true)
  5077. }.bind(this)
  5078. s.start(zoom, 1500, function(){
  5079. }, 0, d.easeOutQuad, "zoom")
  5080. } */
  5081. this.goToDestination()
  5082. }
  5083. ,
  5084. n.prototype.getMomentTour = function(destinationItem) {//add
  5085. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5086. if(!destinationItem) return wholeMomentTour
  5087. else{
  5088. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5089. if(currentLocation.momentTour)return currentLocation.momentTour;
  5090. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5091. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5092. }
  5093. }
  5094. ,
  5095. t.exports = n
  5096. }
  5097. ).call(this, "/js/director.js")
  5098. }
  5099. , {
  5100. "./analytics": 4,
  5101. "./enum/BlackoutStyle": 18,
  5102. "./enum/ControlEvents": 21,
  5103. "./enum/DirectorEvents": 23,
  5104. "./enum/ModelManagerEvents": 33,
  5105. "./enum/PathDiscardMode": 38,
  5106. "./enum/PathDisplayMode": 39,
  5107. "./enum/PlayerEvents": 40,
  5108. "./enum/Viewmode": 51,
  5109. "./enum/WarpStyle": 52,
  5110. "./model/ModelManager": 140,
  5111. "./player": 155,
  5112. "./settings": 166,
  5113. "./util/logger": 189,
  5114. "./util/transitions": 195,
  5115. events: 202,
  5116. three: 217
  5117. }],
  5118. 16: [function(e, t, i) {
  5119. "use strict";
  5120. var n = e("three")
  5121. , r = e("./enum/Viewmode")
  5122. , o = (e("./settings"),
  5123. e("./util/transitions"))
  5124. , a = e("./enum/PlayerEvents")
  5125. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5126. , l = new n.ShaderPass(n.VerticalBlurShader);
  5127. l.renderToScreen = !0;
  5128. var c = $("#player").width() / $("#player").height();
  5129. isNaN(c) && (c = 1);
  5130. initTransitionPass(n)
  5131. var h = {
  5132. currentBlur: 0,
  5133. aspect: c,
  5134. blurStrength: 1,
  5135. hblurPass: s,
  5136. vblurPass: l,
  5137. transitionMaskPass : new n.TransitionPass()
  5138. ,
  5139. bindEvents: function(e) {
  5140. e.on(a.ModeChanged, function(e, t) {
  5141. e === r.PANORAMA && (o.cancel(h.blur),
  5142. o.cancel(h.addBlur),
  5143. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5144. })
  5145. },
  5146. blur: function(e) {
  5147. h.currentBlur = e;
  5148. var t = e * h.blurStrength;
  5149. l.uniforms.v.value = t / 512 * h.aspect,
  5150. s.uniforms.h.value = t / 512
  5151. },
  5152. addBlur: function(e) {
  5153. e = Math.max(e, h.currentBlur),
  5154. h.blur(e)
  5155. },
  5156. removeBlur: function(e) {
  5157. e = Math.min(1 - e, h.currentBlur),
  5158. h.blur(e)
  5159. }
  5160. };
  5161. h.blur(0),
  5162. t.exports = h
  5163. }
  5164. , {
  5165. "./enum/PlayerEvents": 40,
  5166. "./enum/Viewmode": 51,
  5167. "./settings": 166,
  5168. "./util/transitions": 195,
  5169. three: 217
  5170. }],
  5171. 17: [function(e, t, i) {
  5172. "use strict";
  5173. t.exports = {
  5174. UNKNOWN: 0,
  5175. ALIGNED: 1,
  5176. UNALIGNED: 2,
  5177. PLACED: 3
  5178. }
  5179. }
  5180. , {}],
  5181. 18: [function(e, t, i) {
  5182. "use strict";
  5183. t.exports = {
  5184. NONE: 0,
  5185. MIDDLE: 1,
  5186. END: 2,
  5187. BEGINNING: 3,
  5188. FADEIN: 4
  5189. }
  5190. }
  5191. , {}],
  5192. 19: [function(e, t, i) {
  5193. "use strict";
  5194. var n = e("three");
  5195. t.exports = {
  5196. newBlue: new n.Color(4967932),
  5197. altBlue: new n.Color(47355),
  5198. tagDefault: new n.Color(223357),
  5199. classicBlue: new n.Color(53759),
  5200. mpYellow: new n.Color(16502016),
  5201. mpOrange: new n.Color(16428055),
  5202. mpBlue: new n.Color(12096),
  5203. mpLtGrey: new n.Color(13751252),
  5204. mpDkGrey: new n.Color(10000019),
  5205. mpRed: new n.Color(12525854),
  5206. mpOrangeDesat: new n.Color(16764529),
  5207. mpBlueDesat: new n.Color(4034734),
  5208. mpRedDesat: new n.Color(14705505),
  5209. white: new n.Color(16777215),
  5210. black: new n.Color(0),
  5211. _desat: function(e, t) {
  5212. var i = t || .3
  5213. , r = (new n.Color).copy(e).getHSL();
  5214. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5215. },
  5216. _darken: function(e, t) {
  5217. var i = t || .2
  5218. , r = e.getHSL();
  5219. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5220. }
  5221. }
  5222. }
  5223. , {
  5224. three: 217
  5225. }],
  5226. 20: [function(e, t, i) {
  5227. "use strict";
  5228. t.exports = {
  5229. NONE: -1,
  5230. ROTATE: 0,
  5231. DOLLY: 1,
  5232. PAN: 2,
  5233. ROTATE_DOLLY: 3,
  5234. PAN_DOLLY: 4
  5235. }
  5236. }
  5237. , {}],
  5238. 21: [function(e, t, i) {
  5239. "use strict";
  5240. t.exports = {
  5241. Move: "move",
  5242. InteractionDirect: "interaction.direct",
  5243. InteractionKey: "interaction.key",
  5244. InteractionGui: "interaction.gui",
  5245. FlyInDirection: "fly.direction",
  5246. InputStart: "input.start",
  5247. Pinch: "input.pinch",
  5248. Scroll: "input.scroll",
  5249. AutoPanInterrupt: "autopan.interrupt",
  5250. AutoPanComplete: "autopan.complete",
  5251. AutoPanClamped: "autopan.clamped",
  5252. LongTap: "longtap"
  5253. }
  5254. }
  5255. , {}],
  5256. 22: [function(e, t, i) {
  5257. "use strict";
  5258. t.exports = Object.freeze({
  5259. FORWARD: "FORWARD",
  5260. LEFT: "LEFT",
  5261. RIGHT: "RIGHT",
  5262. BACK: "BACK",
  5263. UP: "UP",
  5264. DOWN: "DOWN"
  5265. })
  5266. }
  5267. , {}],
  5268. 23: [function(e, t, i) {
  5269. "use strict";
  5270. t.exports = {
  5271. ActionInterrupted: "action.interrupted",
  5272. TourStart: "tour.start",
  5273. TourEnd: "tour.end",
  5274. StartModeChange: "mode.startChange"
  5275. }
  5276. }
  5277. , {}],
  5278. 24: [function(e, t, i) {
  5279. "use strict";
  5280. t.exports = Object.freeze({
  5281. None: 0,
  5282. Queued: 1,
  5283. ForceQueued: 2,
  5284. Downloading: 3,
  5285. Downloaded: 4,
  5286. DownloadFailed: 5
  5287. })
  5288. }
  5289. , {}],
  5290. 25: [function(e, t, i) {
  5291. "use strict";
  5292. t.exports = {
  5293. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5294. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5295. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5296. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5297. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5298. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5299. }
  5300. }
  5301. , {}],
  5302. 26: [function(e, t, i) {
  5303. "use strict";
  5304. t.exports = {
  5305. Texture2D: 0,
  5306. TextureCube: 1
  5307. }
  5308. }
  5309. , {}],
  5310. 27: [function(e, t, i) {
  5311. "use strict";
  5312. t.exports = {
  5313. SMALL: "small",
  5314. LARGE: "large"
  5315. }
  5316. }
  5317. , {}],
  5318. 28: [function(e, t, i) {
  5319. "use strict";
  5320. var n = e("./Viewmode")
  5321. , r = {
  5322. LANDING: {},
  5323. NAVIGATION: "navigation",
  5324. MORE_HELP: "moreHelp",
  5325. TOUR_INTERACTION: {}
  5326. };
  5327. r.LANDING[n.PANORAMA] = "panorama.landing",
  5328. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5329. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5330. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5331. r.TOUR_INTERACTION.standard = "standard.tour",
  5332. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5333. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5334. t.exports = r
  5335. }
  5336. , {
  5337. "./Viewmode": 51
  5338. }],
  5339. 29: [function(e, t, i) {
  5340. "use strict";
  5341. var n = {
  5342. UP: 1,
  5343. DOWN: -1,
  5344. LEFT: "L",
  5345. RIGHT: "R",
  5346. FORWARD: "F",
  5347. BACK: "B",
  5348. reverse: {},
  5349. opposite: function(e) {
  5350. return this.reverse[e.toString()]
  5351. }
  5352. };
  5353. !function() {
  5354. n.reverse[n.UP] = n.DOWN,
  5355. n.reverse[n.DOWN] = n.UP,
  5356. n.reverse[n.LEFT] = n.RIGHT,
  5357. n.reverse[n.RIGHT] = n.LEFT,
  5358. n.reverse[n.FORWARD] = n.BACK,
  5359. n.reverse[n.BACK] = n.FORWARD
  5360. }(),
  5361. t.exports = n
  5362. }
  5363. , {}],
  5364. 30: [function(e, t, i) {
  5365. "use strict";
  5366. var n = e("../util/browser")
  5367. , r = {
  5368. ZERO: 48,
  5369. ONE: 49,
  5370. TWO: 50,
  5371. THREE: 51,
  5372. FOUR: 52,
  5373. FIVE: 53,
  5374. SIX: 54,
  5375. SEVEN: 55,
  5376. EIGHT: 56,
  5377. NINE: 57,
  5378. LEFTARROW: 37,
  5379. UPARROW: 38,
  5380. RIGHTARROW: 39,
  5381. DOWNARROW: 40,
  5382. A: 65,
  5383. B: 66,
  5384. C: 67,
  5385. D: 68,
  5386. E: 69,
  5387. F: 70,
  5388. G: 71,
  5389. H: 72,
  5390. I: 73,
  5391. J: 74,
  5392. K: 75,
  5393. L: 76,
  5394. M: 77,
  5395. N: 78,
  5396. O: 79,
  5397. P: 80,
  5398. Q: 81,
  5399. R: 82,
  5400. S: 83,
  5401. T: 84,
  5402. U: 85,
  5403. V: 86,
  5404. W: 87,
  5405. X: 88,
  5406. Y: 89,
  5407. Z: 90,
  5408. SPACE: 32,
  5409. RETURN: 13,
  5410. SEMICOLON: 186,
  5411. PLUSEQUALS: 187,
  5412. DASHUNDERSCORE: 189,
  5413. OPENBRACKET: 219
  5414. };
  5415. n.detectFirefox() && (r.SEMICOLON = 59,
  5416. r.PLUSEQUALS = 61,
  5417. r.DASHUNDERSCORE = 173),
  5418. t.exports = r
  5419. }
  5420. , {
  5421. "../util/browser": 182
  5422. }],
  5423. 31: [function(e, t, i) {
  5424. "use strict";
  5425. t.exports = {
  5426. EN_US: "en-US",
  5427. ES_MX: "es-MX",
  5428. FR_FR: "fr-FR",
  5429. DE_DE: "de-DE",
  5430. RU_RU: "ru-RU",
  5431. CN_CN: "cn-CN",
  5432. JP_JP: "jp-JP"
  5433. }
  5434. }
  5435. , {}],
  5436. 32: [function(e, t, i) {
  5437. "use strict";
  5438. t.exports = {
  5439. TagActivated: "tag.activated",
  5440. TagDismissed: "tag.dismissed",
  5441. TagNavigation: "tag.navigation"
  5442. }
  5443. }
  5444. , {}],
  5445. 33: [function(e, t, i) {
  5446. "use strict";
  5447. t.exports = {
  5448. ModelAdded: "model-added",
  5449. ActiveModelChanged: "active-model-changed"
  5450. }
  5451. }
  5452. , {}],
  5453. 34: [function(e, t, i) {
  5454. "use strict";
  5455. t.exports = {
  5456. LEFT: 0,
  5457. MIDDLE: 1,
  5458. RIGHT: 2
  5459. }
  5460. }
  5461. , {}],
  5462. 35: [function(e, t, i) {
  5463. "use strict";
  5464. t.exports = {
  5465. PanoRenderComplete: "panorama.render.complete",
  5466. TileRenderFailure: "panorama.tile.render.failed",
  5467. TileRenderSuccess: "panorama.tile.render.success",
  5468. TileUploadAttempted: "panorama.tile.upload.attempted",
  5469. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5470. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5471. }
  5472. }
  5473. , {}],
  5474. 36: [function(e, t, i) {
  5475. "use strict";
  5476. t.exports = {
  5477. BASE: 1,
  5478. STANDARD: 2,
  5479. HIGH: 3,
  5480. ULTRAHIGH: 4
  5481. }
  5482. }
  5483. , {}],
  5484. 37: [function(e, t, i) {
  5485. "use strict";
  5486. t.exports = {
  5487. LoadComplete: "panorama.load.complete",
  5488. LoadFailed: "panorama.load.failed",
  5489. TileLoaded: "panorama.tile.loaded"
  5490. }
  5491. }
  5492. , {}],
  5493. 38: [function(e, t, i) {
  5494. "use strict";
  5495. t.exports = Object.freeze({
  5496. Standard: 0,
  5497. Slow: 1,
  5498. Retain: 2
  5499. })
  5500. }
  5501. , {}],
  5502. 39: [function(e, t, i) {
  5503. "use strict";
  5504. t.exports = Object.freeze({
  5505. Show: 0,
  5506. Hide: 1,
  5507. Retain: 2
  5508. })
  5509. }
  5510. , {}],
  5511. 40: [function(e, t, i) {
  5512. "use strict";
  5513. t.exports = {
  5514. Move: "move",
  5515. MoveComplete: "move.complete",
  5516. ModeChanged: "mode.changed",
  5517. ModeChanging: "mode.changing",
  5518. PanoChosen: "pano.chosen",
  5519. ClosestPanoChanging: "closest.pano.changing",
  5520. WarpStarted: "warp.started",
  5521. WarpInterrupted: "warp.interrupted",
  5522. WarpEnded: "warp.ended",
  5523. FlyinFinished: "flyin.finished",
  5524. FlyingStarted: "flying.started",
  5525. FlyingInterrupted: "flying.interrupted",
  5526. FlyingEnded: "flying.ended",
  5527. Ready: "ready",
  5528. StartInside: "start.inside",
  5529. StartOutside: "start.outside",
  5530. ViewChanged: "view.changed",
  5531. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5532. InputStart: "input.start"
  5533. }
  5534. }
  5535. , {}],
  5536. 41: [function(e, t, i) {
  5537. "use strict";
  5538. t.exports = Object.freeze({
  5539. DEFAULT: 0,
  5540. PANOMARKERS: 1,
  5541. RETICULE: 2,
  5542. TAG: 3
  5543. })
  5544. }
  5545. , {}],
  5546. 42: [function(e, t, i) {
  5547. "use strict";
  5548. t.exports = {
  5549. visibleFloor: 1,
  5550. ghostFloor: 3,
  5551. boundingSkybox: 1,
  5552. panoMarker: 2,
  5553. reticule: 3,
  5554. tagStem: 4,
  5555. tagDisc: 5,
  5556. ribbon: 100
  5557. }
  5558. }
  5559. , {}],
  5560. 43: [function(e, t, i) {
  5561. "use strict";
  5562. t.exports = {
  5563. ContextCreated: "scene-renderer-context-created",
  5564. AfterRender: "after-render",
  5565. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5566. }
  5567. }
  5568. , {}],
  5569. 44: [function(e, t, i) {
  5570. "use strict";
  5571. t.exports = {
  5572. IDLE: "idle",
  5573. BROWSE: "browse",
  5574. EXAMINE: "examine"
  5575. }
  5576. }
  5577. , {}],
  5578. 45: [function(e, t, i) {
  5579. "use strict";
  5580. t.exports = {
  5581. TileDownloadSuccess: "tiledownloader.download.success",
  5582. TileDownloadFailure: "tiledownloader.download.failure",
  5583. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5584. }
  5585. }
  5586. , {}],
  5587. 46: [function(e, t, i) {
  5588. "use strict";
  5589. t.exports = {
  5590. CardboardAndroid: "googlevr",
  5591. GearVR: "gearvr",
  5592. CardboardIOS: "googlevrios",
  5593. Cardboard: "googlevr"
  5594. }
  5595. }
  5596. , {}],
  5597. 47: [function(e, t, i) {
  5598. "use strict";
  5599. t.exports = {
  5600. NONE: 0,
  5601. CONTEXTUAL: 1,
  5602. ANDROID: 2
  5603. }
  5604. }
  5605. , {}],
  5606. 48: [function(e, t, i) {
  5607. "use strict";
  5608. var n = {
  5609. Title: 0,
  5610. Cardboard: 1
  5611. }
  5612. , r = {
  5613. Title: 0,
  5614. Cardboard: 1,
  5615. Gear: 2
  5616. };
  5617. !function() {
  5618. [n, r].forEach(function(e) {
  5619. e.pageCount = Object.keys(e).length
  5620. })
  5621. }(),
  5622. t.exports.ios = n,
  5623. t.exports.standard = r
  5624. }
  5625. , {}],
  5626. 49: [function(e, t, i) {
  5627. "use strict";
  5628. t.exports = {
  5629. Android: "android",
  5630. IOS: "ios",
  5631. Desktop: "desktop",
  5632. UnsupportedAndroid: "android-unsupported"
  5633. }
  5634. }
  5635. , {}],
  5636. 50: [function(e, t, i) {
  5637. "use strict";
  5638. var n = e("three");
  5639. t.exports = {
  5640. UP: new n.Vector3(0,1,0),
  5641. DOWN: new n.Vector3(0,-1,0),
  5642. LEFT: new n.Vector3(-1,0,0),
  5643. RIGHT: new n.Vector3(1,0,0),
  5644. FORWARD: new n.Vector3(0,0,-1),
  5645. BACK: new n.Vector3(0,0,1)
  5646. }
  5647. }
  5648. , {
  5649. three: 217
  5650. }],
  5651. 51: [function(e, t, i) {
  5652. "use strict";
  5653. var n = e("../exception/ViewmodeConvertException")
  5654. , r = e("./coreViewmodes")
  5655. , o = e("../util/common")
  5656. , a = {
  5657. MESH: "mesh",
  5658. OUTDOOR: "outdoor",
  5659. TRANSITIONING: "transitioning",
  5660. toInt: function(e) {
  5661. switch (e) {
  5662. case this.PANORAMA:
  5663. return 1;
  5664. case this.DOLLHOUSE:
  5665. return 2;
  5666. case this.FLOORPLAN:
  5667. return 3;
  5668. case this.OUTDOOR:
  5669. return 4;
  5670. case this.TRANSITIONING:
  5671. return -1
  5672. }
  5673. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5674. },
  5675. fromInt: function(e) {
  5676. switch (e) {
  5677. case "1":
  5678. case 1:
  5679. return this.PANORAMA;
  5680. case "2":
  5681. case 2:
  5682. return this.DOLLHOUSE;
  5683. case "3":
  5684. case 3:
  5685. return this.FLOORPLAN;
  5686. case "4":
  5687. case 4:
  5688. return this.OUTDOOR
  5689. }
  5690. throw new n("No known conversion for int to viewmode for int: " + e)
  5691. },
  5692. convertWorkshopModeInt: function(e) {
  5693. switch (e) {
  5694. case "0":
  5695. case 0:
  5696. case undefined: //xzw add
  5697. return this.PANORAMA;
  5698. case "1":
  5699. case 1:
  5700. return this.FLOORPLAN;
  5701. case "2":
  5702. case 2:
  5703. return this.DOLLHOUSE;
  5704. case "3":
  5705. case 3:
  5706. return this.MESH
  5707. }
  5708. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5709. }
  5710. };
  5711. o.extendObject(a, r),
  5712. t.exports = a
  5713. }
  5714. , {
  5715. "../exception/ViewmodeConvertException": 58,
  5716. "../util/common": 185,
  5717. "./coreViewmodes": 54
  5718. }],
  5719. 52: [function(e, t, i) {
  5720. "use strict";
  5721. t.exports = {
  5722. BLACK: "black",
  5723. STD: "std",
  5724. WALK: "walk"
  5725. }
  5726. }
  5727. , {}],
  5728. 53: [function(e, t, i) {
  5729. "use strict";
  5730. t.exports = {
  5731. ZoomIn: "zoom.in",
  5732. ZoomOut: "zoom.out",
  5733. ZoomMax: "zoom.max",
  5734. ZoomMin: "zoom.min"
  5735. }
  5736. }
  5737. , {}],
  5738. 54: [function(e, t, i) {
  5739. "use strict";
  5740. t.exports = {
  5741. PANORAMA: "panorama",
  5742. DOLLHOUSE: "dollhouse",
  5743. FLOORPLAN: "floorplan"
  5744. }
  5745. }
  5746. , {}],
  5747. 55: [function(e, t, i) {
  5748. "use strict";
  5749. function n(e) {
  5750. this.message = e
  5751. }
  5752. t.exports = n
  5753. }
  5754. , {}],
  5755. 56: [function(e, t, i) {
  5756. "use strict";
  5757. function n(e) {
  5758. r.call(this, e)
  5759. }
  5760. var r = e("./BasicException");
  5761. n.prototype = Object.create(r.prototype),
  5762. t.exports = n
  5763. }
  5764. , {
  5765. "./BasicException": 55
  5766. }],
  5767. 57: [function(e, t, i) {
  5768. "use strict";
  5769. function n(e) {
  5770. r.call(this, e)
  5771. }
  5772. var r = e("./BasicException");
  5773. n.prototype = Object.create(r.prototype),
  5774. t.exports = n
  5775. }
  5776. , {
  5777. "./BasicException": 55
  5778. }],
  5779. 58: [function(e, t, i) {
  5780. "use strict";
  5781. function n(e) {
  5782. r.call(this, e)
  5783. }
  5784. var r = e("./BasicException");
  5785. n.prototype = Object.create(r.prototype),
  5786. t.exports = n
  5787. }
  5788. , {
  5789. "./BasicException": 55
  5790. }],
  5791. 59: [function(e, t, i) {
  5792. (function(i) {
  5793. "use strict";
  5794. function n(e) {
  5795. var t = {};
  5796. if (e) {
  5797. var i = e.flags;
  5798. if (i)
  5799. for (var n in i)
  5800. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5801. return t
  5802. }
  5803. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5804. null
  5805. }
  5806. var r = e("./util/ajax")
  5807. , o = e("./util/showcase")
  5808. , a = e("./util/logger")
  5809. , s = ""
  5810. , l = new a(i)
  5811. , c = {};
  5812. t.exports = {
  5813. loadFeatureFlags: function(e) {
  5814. var t = $.Deferred();
  5815. return r.get(e.urlBase + s, {
  5816. responseType: "json",
  5817. prefetchFrom: "user",
  5818. auth: o.getAuthorizationHeader()
  5819. }).done(function(e) {
  5820. c = n(e),
  5821. c ? t.resolve(c) : t.reject("loading-failed")
  5822. }).fail(function() {
  5823. l.debug("Retrieval of feature flags failed."),
  5824. t.reject("loading-failed")
  5825. }),
  5826. t.promise()
  5827. },
  5828. getFlags: function() {
  5829. return c
  5830. },
  5831. updateDependentSettings: function(e, t) {
  5832. e = e || c,
  5833. e.labels && (t.labels.enabled = !0),
  5834. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5835. e.showcase_sdk && (t.sdkInit = !0),
  5836. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5837. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5838. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5839. e.hide_sc_sharing && (t.share.enabled = !1)
  5840. }
  5841. }
  5842. }
  5843. ).call(this, "/js/featureflags.js")
  5844. }
  5845. , {
  5846. "./util/ajax": 181,
  5847. "./util/logger": 189,
  5848. "./util/showcase": 193
  5849. }],
  5850. 60: [function(e, t, i) {
  5851. "use strict";
  5852. var n = (e("../util/common"),
  5853. {
  5854. status: 0,
  5855. set: function(e) {
  5856. if (isNaN(e))
  5857. return !1;
  5858. var t = $('.progressbar');
  5859. 0 > e && (e = 0);
  5860. e > 100 && (e = 100);
  5861. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5862. var barperc = e*width;
  5863. var perc = Math.round(e);
  5864. var labelpos = (parseInt(barperc)-15);
  5865. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5866. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5867. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5868. this.status = e
  5869. },
  5870. done: function(e) {
  5871. return e || this.status ? (this.status = null,
  5872. this.set(100)) : this
  5873. }
  5874. });
  5875. t.exports.circleLoader = n
  5876. }
  5877. , {
  5878. "../util/common": 185
  5879. }],
  5880. 61: [function(e, t, i) {
  5881. "use strict";
  5882. t.exports = Object.freeze({
  5883. CLOSE: "modal.closer.close"
  5884. })
  5885. }
  5886. , {}],
  5887. 62: [function(e, t, i) {
  5888. "use strict";
  5889. function n(e, t) {
  5890. t && (t.stopPropagation(),
  5891. t.preventDefault()),
  5892. e && this.emit(l.CLOSE, e),
  5893. g.reset()
  5894. }
  5895. function r(e, t) {
  5896. function i() {
  5897. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5898. t !== f && (f = t,
  5899. t ? (e.classList.add("closeByFooter"),
  5900. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5901. h.classList.remove("closeByFooter")))
  5902. }
  5903. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5904. }
  5905. var o = e("../../settings")
  5906. , a = (e("../../tag/Media/MediaEvent"),
  5907. e("../../util/browser"))
  5908. , s = e("../../util/common")
  5909. , l = e("./ModalCloserEvent")
  5910. , c = e("events").EventEmitter
  5911. , h = document.getElementsByClassName("footer")[0]
  5912. , u = h.querySelectorAll(".close")[0]
  5913. , d = null
  5914. , p = null
  5915. , f = null
  5916. , g = (a.isMobile(),
  5917. {
  5918. open: function(e) {
  5919. e && (r(e),
  5920. d && u.removeEventListener("click", d, !0),
  5921. d = n.bind(this, e.id),
  5922. u.addEventListener("click", d, !0),
  5923. p && window.removeEventListener("resize", p, !0),
  5924. p = r.bind(this, e),
  5925. window.addEventListener("resize", p, !0))
  5926. },
  5927. reset: function() {
  5928. h.classList.remove("closeByFooter"),
  5929. u.removeEventListener("click", d, !0),
  5930. window.removeEventListener("resize", p, !0),
  5931. d = p = f = null
  5932. }
  5933. });
  5934. s.extendObject(g, c.prototype),
  5935. t.exports = g
  5936. }
  5937. , {
  5938. "../../tag/Media/MediaEvent": 131,
  5939. "../../settings": 166,
  5940. "../../util/browser": 182,
  5941. "../../util/common": 185,
  5942. "./ModalCloserEvent": 61,
  5943. events: 202
  5944. }],
  5945. 63: [function(e, t, i) {
  5946. "use strict";
  5947. function n(e, t, i) {
  5948. var n = new r.GUI({
  5949. width: 400
  5950. })
  5951. , u = n.addFolder("Flydown from Dollhouse");
  5952. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5953. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5954. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5955. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5956. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5957. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5958. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5959. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5960. var d = n.addFolder("Transition between panos");
  5961. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5962. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5963. h.transition.flyTime = 0,
  5964. d.__controllers.forEach(function(e) {
  5965. e.updateDisplay()
  5966. })
  5967. }),
  5968. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5969. h.transition.flySpeed = 0,
  5970. d.__controllers.forEach(function(e) {
  5971. e.updateDisplay()
  5972. })
  5973. }),
  5974. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5975. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5976. d.add(h.transition, "movementEasing", Object.keys(a));
  5977. var p = n.addFolder("Path Display");
  5978. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5979. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5980. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5981. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5982. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5983. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5984. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5985. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5986. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5987. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5988. h.path.color = l[h.path.color],
  5989. h.path.colorUp = l._desat(h.path.color),
  5990. h.path.colorDown = l.darken(h.path.color)
  5991. }),
  5992. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5993. h.reticuleColor = l[h.reticuleColor]
  5994. });
  5995. var f = n.addFolder("Warping")
  5996. , g = f.addFolder("Warp/Teleport");
  5997. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5998. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5999. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6000. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6001. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6002. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6003. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6004. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6005. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6006. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6007. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6008. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6009. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6010. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6011. h.path.typ = c[h.path.typ]
  6012. }),
  6013. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6014. t.endlessLoop = h.warp.loop
  6015. }),
  6016. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6017. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6018. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6019. var m = f.addFolder("Long Warp Only");
  6020. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6021. h.warp.flySpeed = 0,
  6022. m.__controllers.forEach(function(e) {
  6023. e.updateDisplay()
  6024. })
  6025. }),
  6026. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6027. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6028. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6029. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6030. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6031. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6032. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6033. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6034. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6035. var v = n.addFolder("Warp Esoterica");
  6036. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6037. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6038. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6039. h.warp.minWarpTime = 0,
  6040. v.__controllers.forEach(function(e) {
  6041. e.updateDisplay()
  6042. })
  6043. }),
  6044. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6045. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6046. v.add(h.warp, "movementEasing", Object.keys(a));
  6047. var A = n.addFolder("Misc");
  6048. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6049. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6050. }),
  6051. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6052. i.cameras[s.PANORAMA].fov = h.insideFOV
  6053. }),
  6054. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6055. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6056. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6057. var y = n.addFolder("Navigation");
  6058. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6059. h.navigation.panoScores || e.panos.forEach(function(e) {
  6060. e.floor.remove(e.text3d),
  6061. e.text3d = null
  6062. })
  6063. }),
  6064. y.add(h.navigation, "mouseDirection"),
  6065. y.add(h.navigation, "filterStrictness", 0, 1),
  6066. y.add(h.navigation, "angleFactor", -60, 0),
  6067. y.add(h.navigation, "directionFactor", 1, 20),
  6068. y.add(h.navigation, "distanceFactor", -5, 5),
  6069. y.add(h.navigation, "optionalityFactor", .1, 10);
  6070. var C = n.addFolder("tags")
  6071. , I = C.addFolder("Tag Creation");
  6072. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6073. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6074. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6075. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6076. var E = C.addFolder("Visibility");
  6077. E.add(h.tags.visibility, "anyDistance"),
  6078. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6079. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6080. E.add(h.tags.visibility, "hideViaFloor"),
  6081. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6082. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6083. var b = C.addFolder("Disc Parameters");
  6084. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6085. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6086. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6087. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6088. }),
  6089. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6090. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6091. }),
  6092. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6093. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6094. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6095. var w = C.addFolder("Navigate");
  6096. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6097. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6098. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6099. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6100. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6101. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6102. var _ = n.addFolder("Debug");
  6103. _.add(h, "wireframe").onFinishChange(function() {
  6104. e.chunks.forEach(function(t) {
  6105. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6106. t.wireframeTwin.material.depthWrite = !1,
  6107. t.wireframeTwin.material.depthTest = !1,
  6108. t.wireframeTwin.material.opacity = .5,
  6109. t.wireframeTwin.material.transparent = !0),
  6110. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6111. })
  6112. }),
  6113. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6114. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6115. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6116. e.skybox.wireframe = null)
  6117. }),
  6118. _.add(h, "showSweeps").onFinishChange(function() {
  6119. e.setSweepVisibility(h.showSweeps)
  6120. }),
  6121. _.add(h, "showMesh").onFinishChange(function() {
  6122. e.chunks.forEach(function(e) {
  6123. e.visible = h.showMesh
  6124. })
  6125. }),
  6126. _.add(h, "showFloors").onFinishChange(function() {
  6127. e.floors.forEach(function(e) {
  6128. e.collider.children.forEach(function(e) {
  6129. e.material.visible = h.showFloors
  6130. })
  6131. })
  6132. }),
  6133. _.add(h, "showSkyboxes").onFinishChange(function() {
  6134. e.panos.forEach(function(e) {
  6135. e.skyboxMesh.visible = h.showSkyboxes
  6136. })
  6137. }),
  6138. _.add(h, "showNeighbors").onChange(function() {}),
  6139. _.add(e, "alpha", 0, 1)
  6140. }
  6141. var r = e("../lib/dat.gui")
  6142. , o = e("three")
  6143. , a = e("../util/easing")
  6144. , s = e("../enum/Viewmode")
  6145. , l = e("../enum/Colors")
  6146. , c = e("../enum/WarpStyle")
  6147. , h = e("../settings");
  6148. e("../tag/tag");
  6149. r.GUI.prototype.removeFolder = function(e) {
  6150. var t = this.__folders[e];
  6151. t && (t.close(),
  6152. this.__ul.removeChild(t.domElement.parentNode),
  6153. delete this.__folders[e],
  6154. this.onResize())
  6155. }
  6156. ,
  6157. t.exports.toggle = n
  6158. }
  6159. , {
  6160. "../enum/Colors": 19,
  6161. "../enum/Viewmode": 51,
  6162. "../enum/WarpStyle": 52,
  6163. "../lib/dat.gui": 93,
  6164. "../tag/tag": 123,
  6165. "../settings": 166,
  6166. "../util/easing": 186,
  6167. three: 217
  6168. }],
  6169. 64: [function(e, t, i) {
  6170. (function(i) {
  6171. "use strict";
  6172. function n(e, t, i, n) {
  6173. $(".gui-error .error-problem-text").text(e),
  6174. $(".gui-error .error-solution-text").text(t),
  6175. $(".gui-error .error-explanation").text(i),
  6176. $(".gui-error .error-actions").html(n),
  6177. $(window).resize(),
  6178. $(".gui-error").fadeIn(),
  6179. $("#bottom-logo").fadeIn()
  6180. }
  6181. function r(e) {
  6182. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6183. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6184. s.isMobile() || $("[rel=tiletip]").tooltip({
  6185. placement: "bottom",
  6186. delay: {
  6187. show: 50,
  6188. hide: 0
  6189. },
  6190. trigger: "hover",
  6191. viewport: {
  6192. selector: "body",
  6193. padding: 10
  6194. }
  6195. })
  6196. }
  6197. function o() {
  6198. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6199. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6200. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6201. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6202. e.preventDefault(),
  6203. e.stopPropagation(),
  6204. r(" ")
  6205. })
  6206. }
  6207. function a(e) {
  6208. if ($("head title").text(c.pageTitle),
  6209. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6210. $("#gui-loading").fadeOut(250),
  6211. $("#quick-blackout").hide(),
  6212. l.track("showcase_error", {
  6213. error_key: e
  6214. }),
  6215. h.locale || h.init(),
  6216. "webgl-unsupported" === e)
  6217. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6218. else if ("webgl-ios" === e)
  6219. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6220. else if ("webgl-safari" === e)
  6221. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6222. else if ("webgl-generic" === e)
  6223. o();
  6224. else if ("missing-urls" === e)
  6225. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6226. else if ("loading-failed" === e)
  6227. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6228. else {
  6229. if ("loading-failed-maintenance" !== e)
  6230. return void d.error("Unhandled error: " + e);
  6231. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6232. }
  6233. }
  6234. var s = e("./../util/browser")
  6235. , l = e("./../analytics")
  6236. , c = e("./../settings")
  6237. , h = e("../localization/localize")
  6238. , u = e("./../util/logger")
  6239. , d = new u(i)
  6240. , p = '"https://support.port.com/hc/articles/208220058"';
  6241. t.exports.error = a
  6242. }
  6243. ).call(this, "/js/gui/error.js")
  6244. }
  6245. , {
  6246. "../localization/localize": 108,
  6247. "./../analytics": 4,
  6248. "./../settings": 166,
  6249. "./../util/browser": 182,
  6250. "./../util/logger": 189
  6251. }],
  6252. 65: [function(e, t, i) {
  6253. (function(i) {
  6254. "use strict";
  6255. function n() {
  6256. Ue = [],
  6257. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6258. Ue.push(".hideTarget", ".pinTop.right")
  6259. }
  6260. function r() {
  6261. for (var e in je)
  6262. if (je.hasOwnProperty(e)) {
  6263. var t = je[e];
  6264. if (!t.visible)
  6265. for (var i = 0; i < t.elements.length; i++)
  6266. $(t.elements[i]).hide()
  6267. }
  6268. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6269. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6270. n()
  6271. }
  6272. function o(e, t) {
  6273. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6274. $("#gui-zoomin").toggle(i),
  6275. $("#gui-zoomout").toggle(i)
  6276. }
  6277. function a() {
  6278. c(),
  6279. $(".pinBottom").toggleClass("open"),
  6280. $("#drawer").toggleClass("open"),
  6281. $(".footer").toggleClass("open"),
  6282. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6283. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6284. ie.resetDrawer()),
  6285. setTimeout(function() {
  6286. $("#pullTab").toggleClass("opened");
  6287. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6288. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6289. }
  6290. function s(e) {
  6291. var t;
  6292. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6293. t = e.position().top + e.outerHeight(),
  6294. e.attr("style", "display: none"));
  6295. var i = $("#player").outerHeight()
  6296. , n = i - 130;
  6297. return n < t + 25
  6298. }
  6299. function l(e) {
  6300. "touchstart" === e.type && e.preventDefault(),
  6301. e.stopPropagation()
  6302. }
  6303. function c() {
  6304. W && (W.reload(),
  6305. W.init())
  6306. }
  6307. function h(e) {
  6308. ne.show(e),
  6309. r()
  6310. }
  6311. function u(e) {
  6312. ne.progress(e)
  6313. }
  6314. function d(e, t, i) {
  6315. var n = t.player;
  6316. $("#gui-thumb").fadeOut(2500),
  6317. ne.hide(function() {
  6318. Ge = !1
  6319. }),
  6320. me.init(e, i),
  6321. de.finishSetup(Object.keys(e.tags).length),
  6322. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6323. var s = function() {
  6324. i.dismissExaminedTag(),
  6325. i.disableHovering()
  6326. };
  6327. Ae.on(ye.OPENED, s),
  6328. Ce.on(Me.OPENED, s),
  6329. he.on(ue.OPENED, s),
  6330. fe.on(ge.OPENED, s);
  6331. var l = i.enableHovering.bind(i);
  6332. if (Ae.on(ye.CLOSED, l),
  6333. Ce.on(Me.CLOSED, l),
  6334. he.on(ue.CLOSED, l),
  6335. fe.on(ge.CLOSED, l),
  6336. Q.labels.enabled && Object.keys(e.labels).length,
  6337. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6338. C(e.currentFloor, n.mode)),
  6339. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6340. r(),
  6341. o(t, t.player),
  6342. $("#gui").fadeIn(1500),
  6343. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6344. a(),
  6345. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6346. }, 2e3),
  6347. !K.isMobile())
  6348. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6349. $(c[h]).addClass("hasHover");
  6350. O(e),
  6351. de.setupToggling();
  6352. //xzw:
  6353. window.editHotPanel && editHotPanel();
  6354. //czj
  6355. navBorderRadius(e);
  6356. //czj 编辑界面
  6357. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6358. window.EditTools && new EditTools(n.sceneRenderer);
  6359. }
  6360. function navBorderRadius(e){
  6361. var pullTab = $("#pullTab"),
  6362. mobileRadius = {
  6363. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6364. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6365. },
  6366. topRadius = {
  6367. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6368. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6369. };
  6370. function BorderRadius(bottom,top){
  6371. $("#gui-modes-map > div:visible:last").css(bottom);
  6372. if(pullTab.is(':visible')){
  6373. $(".viewContainer > div:visible:first").css(top);
  6374. }else{
  6375. $("#gui-modes-map > div:visible:first").css(top);
  6376. }
  6377. }
  6378. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6379. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6380. }else{
  6381. BorderRadius(topRadius.bottom,topRadius.top);
  6382. }
  6383. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6384. if(window.DATA.model.special || window.DATA.special){
  6385. window.specialScene && specialScene.special().afterImplement();
  6386. }
  6387. }
  6388. function p(e) {
  6389. e || (e = 0),
  6390. We = !1,
  6391. window.setTimeout(function() {
  6392. We || (ze = !0,
  6393. $("#gui-spinner").stop(!0, !0).show())
  6394. }
  6395. .bind(this), e)
  6396. }
  6397. function f() {
  6398. $("#gui-spinner").stop(!0, !0),
  6399. $("#gui-spinner").fadeOut(1e3),
  6400. We = !0,
  6401. ze = !1
  6402. }
  6403. function g(e, t) {
  6404. var i = e.mode
  6405. , n = t || e.currentPano;
  6406. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6407. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6408. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6409. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6410. Q.show360Views.enabled && !n.isAligned() ? (
  6411. $(".gui-floor").addClass("hidden"),
  6412. $("#gui-modes-outside").addClass("desktop-only")) : (
  6413. $(".gui-floor").removeClass("hidden"),
  6414. $("#gui-modes-outside").removeClass("desktop-only")),
  6415. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6416. Be = i,
  6417. $("#gui-modes-outside").addClass("hidden"),
  6418. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6419. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6420. }
  6421. function m(e, t) {
  6422. var i = t.player;
  6423. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6424. l(e),
  6425. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6426. J.track("USER", {
  6427. event_type: "showcase_gui",
  6428. gui_action: "click_inside_mode_button"
  6429. }),
  6430. t.changeMode(_e.PANORAMA);
  6431. }),
  6432. $("#gui-modes-outside").find("a").on("click", function(e) {
  6433. l(e),
  6434. J.track("showcase_gui", {
  6435. gui_action: "click_outside_mode_button"
  6436. }),
  6437. t.changeMode(Be)
  6438. }),
  6439. $("#gui-modes-floorplan").on("click", function(e) {
  6440. l(e),
  6441. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6442. gui_action: "click_floorplan_mode_button"
  6443. }),
  6444. t.changeMode(_e.FLOORPLAN));
  6445. }),
  6446. $("#gui-modes-dollhouse").on("click", function(e) {
  6447. l(e),
  6448. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6449. gui_action: "click_dollhouse_mode_button"
  6450. }),
  6451. t.changeMode(_e.DOLLHOUSE));
  6452. })
  6453. }
  6454. function v(e, t) {
  6455. function i() {
  6456. document.getElementById("vr").classList.remove("hidden"),
  6457. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6458. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6459. $(".improper-embed").toggleClass("hidden", !1),
  6460. r())
  6461. }, function(e) {
  6462. r()
  6463. }) : r()
  6464. }
  6465. function n(i) {
  6466. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6467. Ie.init(e.data, t, i, q),
  6468. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6469. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6470. }
  6471. function r() {
  6472. De.info("WebVR support not found, VR button activates native app VR modal"),
  6473. Ae.init(e.data, q),
  6474. Ae.on(ye.OPENED, function() {
  6475. var e = document.getElementById("vr-modal");
  6476. return function() {
  6477. Ze("vr"),
  6478. le.open(e)
  6479. }
  6480. }()),
  6481. Ae.on(ye.CLOSED, le.reset)
  6482. }
  6483. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6484. /*********************** 方奕卓 VR功能事件监听 ********************/
  6485. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6486. switch (Q.vr.option) {
  6487. case Pe.CONTEXTUAL:
  6488. i();
  6489. break;
  6490. case Pe.ANDROID:
  6491. K.detectAndroid() && i();
  6492. break;
  6493. case Pe.NONE:
  6494. }
  6495. }
  6496. }
  6497. function A(e, t) {
  6498. $("#play").on("mousedown touchstart", function(e) {
  6499. if (window.number == 'xinjiangout') {
  6500. if(window.hadWelcome){
  6501. l(e);
  6502. Ze("tour");
  6503. ve.play();
  6504. J.trackAlways("showcase_gui", {
  6505. gui_action: "play_highlights"
  6506. })
  6507. }
  6508. else{
  6509. window.player.director.emit('jieshao',true);
  6510. window.hadWelcome = true
  6511. }
  6512. }
  6513. else{
  6514. l(e);
  6515. Ze("tour");
  6516. ve.play();
  6517. J.trackAlways("showcase_gui", {
  6518. gui_action: "play_highlights"
  6519. })
  6520. }
  6521. }),
  6522. window.startAndPlay = function(e) {
  6523. // l(e);
  6524. Ze("tour");
  6525. ve.play();
  6526. J.trackAlways("showcase_gui", {
  6527. gui_action: "play_highlights"
  6528. })
  6529. };
  6530. $("#pause").on("mousedown touchstart", function(e) {
  6531. l(e),
  6532. ve.pause(),
  6533. J.trackAlways("showcase_gui", {
  6534. gui_action: "pause_highlights"
  6535. })
  6536. }),
  6537. $("#gui-zoomin").find("a").on("click", function(e) {
  6538. l(e),
  6539. t.player.zoomInIncrementally()
  6540. }),
  6541. $("#gui-zoomout").find("a").on("click", function(e) {
  6542. l(e),
  6543. t.player.zoomOutIncrementally()
  6544. })
  6545. }
  6546. function y(e, t) {
  6547. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6548. if(getQueryVariable('m') === '372') continue;
  6549. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6550. $(".gui-floor").find(".container").prepend(r)
  6551. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6552. }
  6553. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6554. i.on("click", function(e) {
  6555. l(e),
  6556. Ze("floor"),
  6557. i.toggleClass("open")
  6558. }),
  6559. $(".floorChoice").on("click", function(e) {
  6560. l(e);
  6561. var n = $(this).data("index");
  6562. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6563. t.player.gotoFloor(n),
  6564. J.track("showcase_gui", {
  6565. gui_action: "click_floor_select_button",
  6566. interaction_source: "gui"
  6567. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6568. Ze("move"),
  6569. t.allFloors(),
  6570. J.track("showcase_gui", {
  6571. gui_action: "click_toggle_all_floors_button",
  6572. interaction_source: "gui"
  6573. })),
  6574. i.removeClass("open")
  6575. })
  6576. }
  6577. function C(e, t) {
  6578. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6579. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6580. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6581. $(".floorChoice").removeClass("active"),
  6582. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6583. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6584. $(".floorChoice").removeClass("active"),
  6585. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6586. if(window.number == '1149_2'){
  6587. if(e.floorIndex===0){
  6588. $('.cad') && $('.cad').addClass('hidemap')
  6589. $('.cad1') && $('.cad1').removeClass('hidemap')
  6590. }
  6591. if(e.floorIndex===1){
  6592. $('.cad1') && $('.cad1').addClass('hidemap')
  6593. $('.cad') && $('.cad').removeClass('hidemap')
  6594. }
  6595. }
  6596. }
  6597. function I(e) {
  6598. return e.describe().inTransition
  6599. }
  6600. function b(e, t, i) {
  6601. Fe = e.heroLocations.length;
  6602. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6603. , r = 100 / Fe + "%"
  6604. , o = $("#thumb-container")
  6605. , a = $("#progressBar");
  6606. $("#status").find(".totalSteps").text(Fe);
  6607. for (var s = 0; s < Fe; s++) {
  6608. var c = e.heroLocations[s]
  6609. , h = $(n);
  6610. var thumbUrl
  6611. if(c.heroLocations){//有子项,选第一张截图
  6612. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6613. }else{
  6614. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6615. }
  6616. h.attr("data-index", s)
  6617. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6618. if (c.name) {
  6619. var u = $('<div class="overlay"></div>').text(c.name);
  6620. h.prepend(u)
  6621. }
  6622. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6623. var d = e.panos.get(c.panoId)
  6624. , p = d && !d.isAligned()
  6625. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6626. h.prepend(f)
  6627. }
  6628. o.append(h),
  6629. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6630. }
  6631. j = 144 * Fe,
  6632. Y = 111 * Fe,
  6633. $(".thumbImg").on("mouseover", function() {
  6634. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6635. }),
  6636. $(".thumbImg").on("mouseout", function() {
  6637. t.clearPath()
  6638. }),
  6639. $(".thumbImg").on("click", function(e) {
  6640. l(e);
  6641. var i = $(this);
  6642. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6643. J.trackAlways("showcase_gui", {
  6644. gui_action: "click_highlight"
  6645. }),
  6646. t.goToHighlight([i.data("index"),0])//改
  6647. }),
  6648. $(".previous").find("a").on("click", function(e) {
  6649. l(e),
  6650. J.trackAlways("showcase_gui", {
  6651. gui_action: "prev_highlight"
  6652. }),
  6653. t.prevHighlight()
  6654. }),
  6655. $(".next").find("a").on("click", function(e) {
  6656. l(e),
  6657. J.trackAlways("showcase_gui", {
  6658. gui_action: "next_highlight"
  6659. }),
  6660. t.nextHighlight()
  6661. }),
  6662. $("#drawer").on("mouseleave", function(e) {
  6663. l(e);
  6664. var t;
  6665. try {
  6666. t = new MouseEvent("mouseup",{
  6667. clientX: e.clientX,
  6668. clientY: e.clientY,
  6669. screenX: e.screenX,
  6670. screenY: e.screenY
  6671. })
  6672. } catch (i) {
  6673. t = document.createEvent("MouseEvents"),
  6674. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6675. }
  6676. document.dispatchEvent(t)
  6677. }),
  6678. W = new Sly($("#scrollFrame"),{
  6679. horizontal: !0,
  6680. itemNav: "centered",
  6681. smart: !0,
  6682. scrollTrap: !0,
  6683. scrollBy: 1,
  6684. mouseDragging: !0,
  6685. touchDragging: !0,
  6686. speed: 300,
  6687. dragHandle: !0,
  6688. dynamicHandle: !0,
  6689. clickBar: !0,
  6690. scrollBar: $("#scroller"),
  6691. activateOn: null
  6692. }).init(),
  6693. W.on("active", function(e, t) {
  6694. Ve = t,
  6695. Ze("tour"),
  6696. $(".step").removeClass("active"),
  6697. $("#status").find(".curIdx").text(t + 1);
  6698. for (var i = 0; i <= t; i++)
  6699. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6700. }),
  6701. w()
  6702. }
  6703. function w() {
  6704. var e = $("#player").width() - 20
  6705. , t = $("#scroller")
  6706. , i = $("#drawer")
  6707. , n = $(".pinBottom");
  6708. if ($("#player").width() < 488 || $("#player").height() < 488)
  6709. t.addClass("hidden"),
  6710. i.addClass("noScroll"),
  6711. n.addClass("noScroll");
  6712. else {
  6713. var r = j > e
  6714. , o = !i.hasClass("noScroll")
  6715. , a = r !== o;
  6716. a && (t.toggleClass("hidden"),
  6717. i.toggleClass("noScroll"),
  6718. n.toggleClass("noScroll"))
  6719. }
  6720. }
  6721. function _(e) {
  6722. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6723. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6724. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6725. }
  6726. function T(e) {
  6727. function t(t, i) {
  6728. return !!e.player_options[t] && e[i || t]
  6729. }
  6730. $(".model-title").text(e.name);
  6731. var i = Q.pageTitle;
  6732. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6733. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6734. document.title = i ,
  6735. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6736. delay: {
  6737. show: 50,
  6738. hide: 0
  6739. },
  6740. trigger: "hover",
  6741. html: !1,
  6742. viewport: {
  6743. selector: "body",
  6744. padding: 10
  6745. }
  6746. }),
  6747. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6748. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6749. de.populate({
  6750. name: t("model_name", "name"),
  6751. coBrand: t("presented_by"),
  6752. description: t("model_summary", "summary") || "暂无内容",
  6753. contactName: t("contact_name"),
  6754. address: t("address"),
  6755. phone: t("contact_phone"),
  6756. formattedPhone: e.formatted_contact_phone,
  6757. email: t("contact_email"),
  6758. url: t("external_url"),
  6759. socialSharing: e.enable_social_sharing && e.is_public
  6760. })
  6761. }
  6762. function x(e, t, i, n, r, o) {
  6763. function a() {
  6764. o.setLoadingStartTime(),
  6765. H(),
  6766. r ? (re.showMessage(t, i, je.coBrand.visible),
  6767. l()) : h(l)
  6768. }
  6769. var s = $.Deferred()
  6770. , l = s.resolve.bind(s);
  6771. return Ge = !0,
  6772. O(e),
  6773. e.data.player_options && _(e.data.player_options),
  6774. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6775. Re.localizeGUI(),
  6776. T(e.data),
  6777. r || $(".quick").addClass("hidden"),
  6778. //e.data.image && !r && E(e.data.image),
  6779. n ? (J.impression(),
  6780. a()) : (o.setWaitingStartTime(),
  6781. oe.show(r, a)),
  6782. s
  6783. }
  6784. function S(e, t, i, n, r, a, s) {
  6785. q = s,
  6786. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6787. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6788. ae.init(),
  6789. re.init(e, a),
  6790. Oe.init(e, t, n),
  6791. $(".icon").on("mouseover", function() {
  6792. t.player && t.player.reticule.hide()
  6793. }),
  6794. m(e, t),
  6795. A(e, t),
  6796. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6797. Ce.on(Me.OPENED, function() {
  6798. var e = document.getElementById("share-modal");
  6799. return function() {
  6800. Ze("share"),
  6801. le.open(e)
  6802. }
  6803. }()),
  6804. Ce.on(Me.CLOSED, le.reset)),
  6805. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6806. je.tourControls.visible = !1),
  6807. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6808. z(),
  6809. g(i),
  6810. v(e, r),
  6811. e.on("floor.changed", C),
  6812. e.on("waiting", R.bind(this, e)),
  6813. e.on("waiting-done", P.bind(this, e)),
  6814. i.on(xe.ModeChanged, function(e, n) {
  6815. g(i),
  6816. o(t, i),
  6817. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6818. he.updateMode(n)
  6819. }),
  6820. n.on(Se.Move, Ze.bind(this, "move")),
  6821. i.on(xe.Ready, function() {
  6822. ie.init(n, i, i.tagManager, t),
  6823. i.on(xe.ModeChanged, function(e, t) {
  6824. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6825. })
  6826. }),
  6827. i.on(xe.PanoChosen, function(e, t) {
  6828. g(i, t),
  6829. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6830. }),
  6831. le.on(ce.CLOSE, function(e) {
  6832. switch (e) {
  6833. case "vr-modal":
  6834. Ae.dismiss();
  6835. break;
  6836. case "share-modal":
  6837. Ce.hide();
  6838. break;
  6839. case "terms-modal":
  6840. fe.hide()
  6841. }
  6842. });
  6843. var l = $("#play").eq(0)
  6844. , c = $("#pause").eq(0)
  6845. , h = $(".pinBottom").toArray()
  6846. , u = $("#drawer").eq(0)
  6847. , d = $("#playHead").eq(0)
  6848. , p = $("#progressBar").eq(0)
  6849. , f = $("#thumb-container").eq(0)
  6850. , y = f.children()
  6851. , I = p.children();
  6852. t.on("update.controls", function() {
  6853. var n = t.describe();
  6854. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6855. c.show()),
  6856. n.tourInProgress && (h.forEach(function(e) {
  6857. e.classList.add("playing")
  6858. }),
  6859. u.addClass("playing"),
  6860. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6861. c.hide()),
  6862. n.tourInProgress || (ve.stopTour(),
  6863. h.forEach(function(e) {
  6864. e.classList.remove("playing")
  6865. }),
  6866. u.removeClass("playing"),
  6867. d.removeClass("playing")));
  6868. var r, a, s;
  6869. if (null !== n.currentItem) {
  6870. var p, f;
  6871. $("#status").find(".curIdx").text(n.currentItem[0] || 0 + 1),
  6872. n.onTheBus ? (p = "active",
  6873. f = "recent") : (f = "active",
  6874. p = "recent");
  6875. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6876. for (r = 0; r < e.heroLocations.length; r += 1)
  6877. s = y.eq(r),
  6878. a = I.eq(r),
  6879. s.removeClass(f),
  6880. a.removeClass(f),
  6881. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6882. a.addClass(p),
  6883. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6884. a.addClass(p)) : (s.removeClass(p),
  6885. a.removeClass(p))
  6886. } else
  6887. for (r = 0; r < e.heroLocations.length; r += 1)
  6888. s = y.eq(r),
  6889. a = I.eq(r),
  6890. s.removeClass("active recent"),
  6891. a.removeClass("active recent");
  6892. o(t, i)
  6893. }),
  6894. document.addEventListener("keydown", function(n) {
  6895. switch (J.updateInteraction(Se.InteractionKey),
  6896. n.which) {
  6897. case we.ZERO:
  6898. Q.debug && e.toggleAlpha();
  6899. break;
  6900. case we.NINE:
  6901. Q.debug && se.toggle();
  6902. break;
  6903. case we.ONE:
  6904. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6905. break;
  6906. case we.TWO:
  6907. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6908. break;
  6909. case we.THREE:
  6910. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6911. break;
  6912. case we.FOUR:
  6913. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6914. break;
  6915. case we.SPACE:
  6916. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6917. break;
  6918. case we.RETURN:
  6919. Q.debug && e.toggleExplodeUp();
  6920. break;
  6921. case we.P:
  6922. k();
  6923. break;
  6924. case we.U:
  6925. B();
  6926. break;
  6927. case we.X:
  6928. Q.debug && e.toggleExplode();
  6929. break;
  6930. case we.PLUSEQUALS:
  6931. t.player.activatePersistentZooming(!0),
  6932. ie.hideUi();
  6933. break;
  6934. case we.DASHUNDERSCORE:
  6935. t.player.activatePersistentZooming(!1),
  6936. ie.hideUi();
  6937. break;
  6938. case we.SEVEN:
  6939. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6940. break;
  6941. case we.EIGHT:
  6942. t.player.decreaseZoomSpeed();
  6943. break;
  6944. case we.NINE:
  6945. t.player.increaseZoomSpeed()
  6946. }
  6947. return i && i.reticule.hide(),
  6948. !0
  6949. }
  6950. .bind(this)),
  6951. document.addEventListener("keyup", function(e) {
  6952. switch (e.which) {
  6953. case we.PLUSEQUALS:
  6954. t.player.deactivatePersistentZooming();
  6955. break;
  6956. case we.DASHUNDERSCORE:
  6957. t.player.deactivatePersistentZooming()
  6958. }
  6959. }
  6960. .bind(this)),
  6961. F(e),
  6962. L(e, t.player),
  6963. M(i),
  6964. te.setAutoPlay(e.heroCount()),
  6965. he.init(i, a.mode),
  6966. he.on(ue.OPENED, Ze.bind(this, "help")),
  6967. fe.init(),
  6968. fe.on(ge.OPENED, function() {
  6969. var e = document.getElementById("terms-modal");
  6970. return function() {
  6971. Ze("terms"),
  6972. le.open(e)
  6973. }
  6974. }()),
  6975. fe.on(ge.CLOSED, le.reset),
  6976. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6977. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6978. Q.profiling.enabled && se.show(),
  6979. ve.init(t)
  6980. }
  6981. function M(e) {
  6982. var t = function(e, t) {
  6983. $(e).find("a").each(function(e, i) {
  6984. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6985. i.style.pointerEvents = t ? "auto" : "none"
  6986. })
  6987. }
  6988. , i = function() {
  6989. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6990. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6991. };
  6992. e.on(Ne.ZoomMax, function() {
  6993. t("#gui-zoomin", !1),
  6994. t("#gui-zoomout", !0)
  6995. }),
  6996. e.on(Ne.ZoomMin, function() {
  6997. t("#gui-zoomin", !0),
  6998. t("#gui-zoomout", !1)
  6999. }),
  7000. e.on(Ne.ZoomIn, function() {
  7001. t("#gui-zoomout", !0)
  7002. }),
  7003. e.on(Ne.ZoomOut, function() {
  7004. t("#gui-zoomin", !0)
  7005. }),
  7006. i()
  7007. }
  7008. function R(e) {
  7009. O(e)
  7010. }
  7011. function P(e) {
  7012. O(e)
  7013. }
  7014. function O(e) {
  7015. var t = e.waitQueue.length;
  7016. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7017. }
  7018. function L(e, t) {
  7019. He = {
  7020. gui: null,
  7021. visible: !1,
  7022. model: e,
  7023. player: t
  7024. }
  7025. }
  7026. function D(e, t) {
  7027. function i() {
  7028. var i = t.toJSON();
  7029. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7030. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7031. }
  7032. var n = {}
  7033. , r = new Le.GUI({
  7034. autoPlace: !0,
  7035. width: "60%"
  7036. });
  7037. i(),
  7038. t.on(xe.ViewChanged, i),
  7039. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7040. r.domElement.id = "datLinks";
  7041. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7042. return o.forEach(function(e) {
  7043. if (!K.detectSafari()) {
  7044. var t = document.createElement("button");
  7045. t.classList.add("btn-deep-link"),
  7046. t.innerText = Re.MENU_COPY,
  7047. e.nextSibling.appendChild(t);
  7048. var i = function() {
  7049. alert(Re.LINK_ALERT_COPY),
  7050. t.hide()
  7051. };
  7052. t.addEventListener("click", function(e) {
  7053. try {
  7054. var t = e.target.parentNode.childNodes[0];
  7055. t.select();
  7056. var n = document.execCommand("copy");
  7057. t.blur(),
  7058. n || i()
  7059. } catch (e) {
  7060. i()
  7061. }
  7062. })
  7063. }
  7064. }),
  7065. $(r.__closeButton).hide(),
  7066. r
  7067. }
  7068. function N(e) {
  7069. He.gui || (He.gui = D(He.model, He.player)),
  7070. He.visible = e,
  7071. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7072. }
  7073. function B() {
  7074. N(!He.visible)
  7075. }
  7076. function F(e) {
  7077. ke = {
  7078. gui: null,
  7079. visible: !1,
  7080. model: e
  7081. }
  7082. }
  7083. function V(e) {
  7084. var t = new Le.GUI;
  7085. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7086. e.setSweepVisibility(Q.showSweeps)
  7087. }),
  7088. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7089. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7090. Q.transition.flySpeed = 0,
  7091. t.__controllers.forEach(function(e) {
  7092. e.updateDisplay()
  7093. })
  7094. }),
  7095. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7096. $(t.__closeButton).hide(),
  7097. t
  7098. }
  7099. function U(e) {
  7100. ke.gui || (ke.gui = V(ke.model)),
  7101. ke.visible = e,
  7102. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7103. }
  7104. function k() {
  7105. U(!ke.visible)
  7106. }
  7107. function H() {
  7108. function e(e) {
  7109. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7110. }
  7111. $("body").css("touch-action", "none"),
  7112. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7113. // e.preventDefault()
  7114. });
  7115. var t = document.getElementById("terms-text")
  7116. , i = document.getElementById("more-help-wrapper")
  7117. , n = (document.getElementById("navigation-help-wrapper"),
  7118. document.getElementById("help-dialog"),
  7119. document.getElementById("tag-billboards"));
  7120. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7121. document.body.addEventListener("DOMMouseScroll", e)),
  7122. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7123. e.stopPropagation()
  7124. })
  7125. }
  7126. function G(e, t) {
  7127. for (var i = []; e; )
  7128. i.push(e),
  7129. e = e.parentNode;
  7130. for (; t && i.indexOf(t) === -1; )
  7131. t = t.parentNode;
  7132. return t
  7133. }
  7134. function z() {
  7135. var e, t = function(t) {
  7136. e = 0 === t.button || 1 === t.which ? t.target : null
  7137. }, i = function(t) {
  7138. e !== t.target && (e = G(e, t.target));
  7139. var i = document.getElementById("gui-parent");
  7140. if (G(i, e) !== i && (e = null),
  7141. e) {
  7142. var n;
  7143. try {
  7144. n = new MouseEvent("click",t)
  7145. } catch (e) {
  7146. n = document.createEvent("MouseEvents"),
  7147. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7148. }
  7149. n.syntheticClick = !0,
  7150. e.dispatchEvent(n),
  7151. e = null
  7152. }
  7153. };
  7154. document.body.addEventListener("mousedown", t, !0),
  7155. document.body.addEventListener("mouseup", i, !0),
  7156. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7157. e.syntheticClick || (e.stopPropagation(),
  7158. "A" === e.target.nodeName && e.preventDefault())
  7159. }, !0)
  7160. }
  7161. var W, j, Y, X, Z, q, K = (e("three"),
  7162. e("../util/ajax"),
  7163. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7164. e("../util/camera"),
  7165. e("../util/logger")), te = (e("../objects/Snapshot"),
  7166. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7167. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7168. e("../enum/PathDisplayMode"),
  7169. e("../enum/DirectorEvents"),
  7170. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7171. e("../enum/WarpStyle"),
  7172. e("../enum/AlignmentType"),
  7173. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7174. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7175. coBrand: {
  7176. visible: !0,
  7177. elements: [".co-brand", "#loaderCoBrand"]
  7178. },
  7179. help: {
  7180. visible: !0,
  7181. elements: [".nav-help", "#nav-help"]
  7182. },
  7183. tourControls: {
  7184. visible: !0,
  7185. elements: [".next", ".previous", "#play"]
  7186. },
  7187. highlight: {
  7188. visible: !0,
  7189. elements: ["#drawer", "#pullTab"]
  7190. },
  7191. share: {
  7192. visible: !0,
  7193. elements: [".socialButton", "#share"]
  7194. },
  7195. fullScreen: {
  7196. visible: !0,
  7197. elements: ["#gui-fullscreen"]
  7198. },
  7199. floors: {
  7200. visible: !0,
  7201. elements: [".gui-floor"]
  7202. }
  7203. }, Ye = function() {
  7204. var e = document.getElementById("drawer");
  7205. return function() {
  7206. $("#player").height() < 400 && e.classList.contains("open") && a()
  7207. }
  7208. }(), Xe = function() {
  7209. var e = document.getElementById("meta-info");
  7210. return function() {
  7211. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7212. }
  7213. }(), Ze = function(e) {
  7214. function t() {
  7215. u.classList.contains("expand") && de.toggleMeta(!0)
  7216. }
  7217. function i() {
  7218. fe.hide()
  7219. }
  7220. function n() {
  7221. he.close()
  7222. }
  7223. function r() {
  7224. Ae.dismiss()
  7225. }
  7226. function o() {
  7227. p.hasClass("open") && a(!0)
  7228. }
  7229. function l() {
  7230. Ce.hide()
  7231. }
  7232. function c() {
  7233. f.hasClass("open") && f.removeClass("open")
  7234. }
  7235. function h() {
  7236. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7237. }
  7238. var u = document.getElementById("meta-info")
  7239. , d = document.getElementById("interaction-modal")
  7240. , p = $("#drawer").eq(0)
  7241. , f = $(".gui-floor").eq(0)
  7242. , g = $(".vr-popup").eq(0);
  7243. return function(e) {
  7244. switch (e) {
  7245. case "info":
  7246. i(),
  7247. n(),
  7248. Ye(),
  7249. l(),
  7250. c(),
  7251. r(),
  7252. h();
  7253. break;
  7254. case "terms":
  7255. t(),
  7256. n(),
  7257. o(),
  7258. l(),
  7259. c(),
  7260. r(),
  7261. h();
  7262. break;
  7263. case "help":
  7264. t(),
  7265. i(),
  7266. l(),
  7267. c(),
  7268. r(),
  7269. h();
  7270. break;
  7271. case "vr":
  7272. t(),
  7273. i(),
  7274. l(),
  7275. c(),
  7276. n(),
  7277. h(),
  7278. s(g) && o();
  7279. break;
  7280. case "highlights":
  7281. Xe(),
  7282. i(),
  7283. l(),
  7284. c();
  7285. break;
  7286. case "share":
  7287. t(),
  7288. i(),
  7289. n(),
  7290. c(),
  7291. r(),
  7292. h();
  7293. break;
  7294. case "floor":
  7295. i(),
  7296. l(),
  7297. r();
  7298. break;
  7299. case "view":
  7300. c(),
  7301. l(),
  7302. i(),
  7303. r();
  7304. break;
  7305. case "tour":
  7306. i(),
  7307. l(),
  7308. c(),
  7309. r();
  7310. break;
  7311. case "move":
  7312. i(),
  7313. l(),
  7314. c(),
  7315. r();
  7316. break;
  7317. case "resize":
  7318. t(),
  7319. Ye(),
  7320. c();
  7321. break;
  7322. case "tag":
  7323. i(),
  7324. n(),
  7325. l(),
  7326. c(),
  7327. r()
  7328. }
  7329. }
  7330. }();
  7331. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7332. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7333. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7334. setTimeout(function() {
  7335. $(".icon:visible").hide().show(0)
  7336. }, 100)
  7337. }),
  7338. $("#gui-fullscreen").on("click", function(e) {
  7339. l(e),
  7340. K.requestFullscreen($("body")[0]),
  7341. J.track("showcase_gui", {
  7342. gui_action: "click_enter_fullscreen",
  7343. interaction_source: "gui"
  7344. })
  7345. //czj
  7346. //W.reload()
  7347. }),
  7348. $("#gui-fullscreen-exit").on("click", function(e) {
  7349. l(e),
  7350. K.exitFullscreen(),
  7351. J.track("showcase_gui", {
  7352. gui_action: "click_exit_fullscreen",
  7353. interaction_source: "gui"
  7354. })
  7355. })
  7356. $(window).on("resize", function(e) {
  7357. var t = e.target.innerHeight
  7358. , i = e.target.innerWidth;
  7359. t === X && i === Z || (je.highlight.visible && w(),
  7360. Ze("resize"),
  7361. $(".pinTop.right").removeClass("hideUnderMeta"),
  7362. c(),
  7363. X = t,
  7364. Z = i)
  7365. }).resize(),
  7366. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7367. $("#pullTab").on("click", function(e) {
  7368. l(e),
  7369. window.player.director.emit('isPulltttttt',!$("#drawer").hasClass("open"));
  7370. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7371. gui_action: "hide_highlight_reel"
  7372. }),
  7373. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7374. gui_action: "show_highlight_reel"
  7375. }),
  7376. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7377. a()
  7378. });
  7379. /***********************方奕卓 热点列表事件监听 ************************/
  7380. if(window.DATA.showHotListSta) {
  7381. $('#hotList').css('display', '');
  7382. $('#hotList').on('click',function(e){
  7383. l(e);
  7384. var hotList = $('#hotListWrap')[0];
  7385. var isActive = hotList.classList.contains('hotListActive');
  7386. if(isActive){
  7387. hotList.classList.remove('hotListActive');
  7388. this.classList.remove('active')
  7389. }else{
  7390. hotList.classList.add('hotListActive');
  7391. this.classList.add('active')
  7392. }
  7393. }),
  7394. $('#hotListContent ul').on('mouseover', function(e){
  7395. l(e);
  7396. var target = e.target;
  7397. var hotList = document.getElementById('hotListWrap');
  7398. if(target.tagName === 'SPAN'){
  7399. var targetParent = target.parentElement.parentElement;
  7400. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7401. hotList.style.width = target.offsetWidth + 116 + 'px';
  7402. }else{
  7403. hotList.style.width = '';
  7404. }
  7405. }else if(target.tagName === 'LI'){
  7406. var targetParent = target.parentElement;
  7407. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7408. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7409. }else{
  7410. hotList.style.width = ''
  7411. }
  7412. }else {
  7413. hotList.style.width = '';
  7414. }
  7415. });
  7416. $('#hotListContent ul').on('click', function(e){
  7417. l(e);
  7418. this.preElem && this.preElem.classList.remove('active');
  7419. if(e.target.tagName === 'SPAN'){
  7420. e.target.parentElement.classList.add('active');
  7421. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7422. this.preElem = e.target.parentElement;
  7423. }else{
  7424. e.target.classList.add('active');
  7425. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7426. this.preElem = e.target;
  7427. }
  7428. })
  7429. $('#hotListClose').on('click', function(e){
  7430. l(e);
  7431. var hotList = $('#hotListWrap')[0];
  7432. hotList.classList.remove('hotListActive');
  7433. $('#hotListContent ul .active').removeClass('active');
  7434. $('#hotList')[0].classList.remove('active')
  7435. })
  7436. }
  7437. /*****************************************************************/
  7438. $("#more-menu-button").on("click", function(e) {
  7439. l(e);
  7440. var t = $("#more-menu");
  7441. t.toggleClass("open")
  7442. }),
  7443. t.exports.init = S,
  7444. t.exports.startLoading = x,
  7445. t.exports.endLoading = d,
  7446. t.exports.onProgress = u
  7447. }
  7448. ).call(this, "/js/gui/gui.js")
  7449. }
  7450. , {
  7451. "../analytics": 4,
  7452. "../controls/serializer": 14,
  7453. "../enum/AlignmentType": 17,
  7454. "../enum/BlackoutStyle": 18,
  7455. "../enum/ControlEvents": 21,
  7456. "../enum/DirectorEvents": 23,
  7457. "../enum/Keys": 30,
  7458. "../enum/PathDiscardMode": 38,
  7459. "../enum/PathDisplayMode": 39,
  7460. "../enum/PlayerEvents": 40,
  7461. "../enum/VROption": 47,
  7462. "../enum/Vectors": 50,
  7463. "../enum/Viewmode": 51,
  7464. "../enum/WarpStyle": 52,
  7465. "../enum/ZoomEvents": 53,
  7466. "../lib/dat.gui": 93,
  7467. "../localization/localize": 108,
  7468. "../tag/Media/MediaEvent": 131,
  7469. "../objects/Snapshot": 153,
  7470. "../settings": 166,
  7471. "../util/ajax": 181,
  7472. "../util/browser": 182,
  7473. "../util/camera": 183,
  7474. "../util/logger": 189,
  7475. "../util/showcase": 193,
  7476. "../util/transitions": 195,
  7477. "./closer/ModalCloserEvent": 61,
  7478. "./closer/modalCloser": 62,
  7479. "./help/HelpEvent": 66,
  7480. "./help/help": 67,
  7481. "./helpManager": 68,
  7482. "./immersiveMode": 69,
  7483. "./konami": 70,
  7484. "./landingScreen": 71,
  7485. "./loadingScreen": 72,
  7486. "./memoryUsage": 73,
  7487. "./playButton": 74,
  7488. "./populateModal": 75,
  7489. "./sharing/ShareEvents": 76,
  7490. "./sharing/modal": 77,
  7491. "./terms/TermsEvent": 78,
  7492. "./terms/terms": 79,
  7493. "./title/TitleEvents": 80,
  7494. "./title/tagToggle": 81,
  7495. "./title/titleBar": 82,
  7496. "./tourInteraction": 84,
  7497. "./vr/vrEvent": 85,
  7498. "./vr/vrModal": 87,
  7499. "./webvr/WebVrEvent": 88,
  7500. "./webvr/webVRgui": 89,
  7501. three: 217
  7502. }],
  7503. 66: [function(e, t, i) {
  7504. "use strict";
  7505. t.exports = Object.freeze({
  7506. OPENED: "help.opened",
  7507. CLOSED: "help.closed"
  7508. })
  7509. }
  7510. , {}],
  7511. 67: [function(e, t, i) {
  7512. "use strict";
  7513. function n() {
  7514. g.on("click", function(e) {
  7515. if (S && S !== l.TRANSITIONING) {
  7516. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7517. t && !M ? R.close() : r()
  7518. }
  7519. }),
  7520. w.on("click", function(e) {
  7521. R.close()
  7522. }),
  7523. E.on("click", function(e) {
  7524. S && S !== l.TRANSITIONING && (s(),
  7525. o())
  7526. }),
  7527. b.on("click", function(e) {
  7528. s(),
  7529. a()
  7530. })
  7531. }
  7532. function r() {
  7533. S && S !== l.TRANSITIONING && (M = !0,
  7534. setTimeout(function() {
  7535. M = !1
  7536. }, d.help.modalStayDuration),
  7537. R.emit(h.OPENED),
  7538. m.addClass("open " + S),
  7539. g.addClass("open"),
  7540. s(),
  7541. o(),
  7542. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7543. y.classList.add("fadeIn"))
  7544. }
  7545. function o() {
  7546. E.addClass("underline-tab"),
  7547. u.fill(_, c.NAVIGATION, S),
  7548. m.addClass(S)
  7549. }
  7550. function a() {
  7551. b.addClass("underline-tab"),
  7552. u.fill(T, c.MORE_HELP),
  7553. m.addClass("more-help")
  7554. }
  7555. function s(e, t) {
  7556. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7557. I.forEach(function(e) {
  7558. e.classList.remove("underline-tab")
  7559. })
  7560. }
  7561. var l = e("../../enum/Viewmode")
  7562. , c = e("../../enum/HelpModalType")
  7563. , h = e("./HelpEvent")
  7564. , u = (e("../helpManager"),
  7565. e("./../populateModal"))
  7566. , d = e("../../settings")
  7567. , p = e("../../util/common")
  7568. , f = e("events").EventEmitter
  7569. , g = $(".footer-help").eq(0)
  7570. , m = $("#help-dialog").eq(0)
  7571. , v = document.querySelector("#quick-logo")
  7572. , A = document.querySelector("#loaderCoBrand")
  7573. , y = document.querySelector("#help-dialog")
  7574. , C = document.querySelector(".footer")
  7575. , I = $(".help-tabs").children().toArray()
  7576. , E = $(".navigation-tab").eq(0)
  7577. , b = $(".more-help-tab").eq(0)
  7578. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7579. m.find(".close").eq(0))
  7580. , _ = m.find(".interactions").toArray()
  7581. , T = m.find(".ui-instructions").toArray()
  7582. , x = l.PANORAMA
  7583. , S = l.PANORAMA
  7584. , M = !1
  7585. , R = {
  7586. init: function(e, t) {
  7587. S = t,
  7588. x = t,
  7589. [y, A, v, C].forEach(function(e) {
  7590. e.classList.add(u.deviceType)
  7591. }),
  7592. n()
  7593. },
  7594. close: function() {
  7595. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7596. g.removeClass("open"),
  7597. m.removeClass("open"),
  7598. y.classList.contains("fadeIn"))) {
  7599. y.classList.remove("fadeIn");
  7600. var e = S === l.TRANSITIONING ? x : S;
  7601. u.clear(_, c.NAVIGATION, e)
  7602. }
  7603. },
  7604. updateMode: function(e) {
  7605. x = S,
  7606. S = e
  7607. }
  7608. };
  7609. p.extendObject(R, f.prototype),
  7610. t.exports = R
  7611. }
  7612. , {
  7613. "../../enum/HelpModalType": 28,
  7614. "../../enum/Viewmode": 51,
  7615. "../../settings": 166,
  7616. "../../util/common": 185,
  7617. "../helpManager": 68,
  7618. "./../populateModal": 75,
  7619. "./HelpEvent": 66,
  7620. events: 202
  7621. }],
  7622. 68: [function(e, t, i) {
  7623. (function(i) {
  7624. "use strict";
  7625. var n = e("../util/browser")
  7626. , r = e("./../util/logger")
  7627. , o = e("./../settings")
  7628. , a = new r(i)
  7629. , s = function() {
  7630. var e;
  7631. try {
  7632. return e = window.localStorage.getItem("visitCount") || "0",
  7633. e = (parseFloat(e) + 1).toString(),
  7634. window.localStorage.setItem("visitCount", e),
  7635. a.debug("visitCount = " + e),
  7636. e
  7637. } catch (t) {
  7638. e = "1",
  7639. a.debug("couldn't set local storage")
  7640. }
  7641. }()
  7642. , l = !1;
  7643. t.exports = {
  7644. isHelpDisabled: function() {
  7645. return "0" === n.valueFromHash("help", null) || l
  7646. },
  7647. isLargeHelpEnabled: function() {
  7648. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7649. },
  7650. isSmallHelpEnabled: function() {
  7651. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7652. },
  7653. isHelpEnabled: function() {
  7654. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7655. },
  7656. setAutoPlay: function(e) {
  7657. l = o.warp.auto >= 0 && e > 1
  7658. }
  7659. }
  7660. }
  7661. ).call(this, "/js/gui/helpManager.js")
  7662. }
  7663. , {
  7664. "../util/browser": 182,
  7665. "./../settings": 166,
  7666. "./../util/logger": 189
  7667. }],
  7668. 69: [function(e, t, i) {
  7669. "use strict";
  7670. function n(e, t, i, n) {
  7671. F = n,
  7672. r(e, t, i, F),
  7673. o(),
  7674. N = t.mode
  7675. }
  7676. function r(e, t, i, n) {
  7677. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7678. e.controls[t].on(v.Move, a),
  7679. e.controls[t].on(v.LongTap, c)
  7680. }),
  7681. M.on("mousewheel DOMMouseScroll", a),
  7682. i.on(m.TagActivated, a),
  7683. i.on(m.TagNavigation, a),
  7684. t.on(A.FlyingEnded, s),
  7685. t.on(A.ModeChanging, function(e, t) {
  7686. B = t !== C.PANORAMA && e !== C.PANORAMA
  7687. }),
  7688. t.on(A.ModeChanged, function(e, i) {
  7689. N = t.mode,
  7690. i !== C.TRANSITIONING ? l() : a("modeChange")
  7691. }),
  7692. n.on(y.TourStart, function() {
  7693. L = !0,
  7694. a()
  7695. }),
  7696. n.on(y.TourEnd, function() {
  7697. L = !1,
  7698. l()
  7699. }),
  7700. n.on(y.ActionInterrupted, function() {
  7701. L = !1
  7702. }),
  7703. R.addEventListener("touchend", function() {
  7704. $("#pullTab").hasClass("opened") && !L && l()
  7705. }, !0)
  7706. }
  7707. function o() {
  7708. p.isMobile() ? (b.forEach(function(e) {
  7709. e.classList.add("mobile")
  7710. }),
  7711. w.click(l)) : (b.forEach(function(e) {
  7712. e.addEventListener("mouseleave", function() {
  7713. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7714. }, !0)
  7715. }),
  7716. M.mouseleave(function() {
  7717. b[0].classList.contains("detectHover") && l()
  7718. }))
  7719. }
  7720. function a(e) {
  7721. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7722. P = !0,
  7723. g.close(),
  7724. h(e),
  7725. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7726. _.hasClass("playing") || (b.forEach(function(e) {
  7727. e.classList.add("detectHover")
  7728. }),
  7729. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7730. }
  7731. function s() {
  7732. _.hasClass("playing") || (clearTimeout(O),
  7733. O = setTimeout(l, f.immersive.timeToShowAgain))
  7734. }
  7735. function l() {
  7736. clearTimeout(O),
  7737. P = !1,
  7738. I.forEach(function(e) {
  7739. e.classList.remove("drawerOpen")
  7740. }),
  7741. L || E.forEach(function(e) {
  7742. e.classList.remove("duringTour")
  7743. }),
  7744. b.forEach(function(e) {
  7745. e.classList.remove("detectHover")
  7746. })
  7747. }
  7748. function c() {
  7749. P ? l() : a(),
  7750. D = !0,
  7751. setTimeout(function() {
  7752. D = !1
  7753. }, f.immersive.uiStayDuration)
  7754. }
  7755. function h(e) {
  7756. !d(e) && L ? E.forEach(function(e) {
  7757. e.classList.remove("drawerOpen"),
  7758. e.classList.add("duringTour")
  7759. }) : _.hasClass("open") ? E.forEach(function(e) {
  7760. e.classList.remove("duringTour"),
  7761. e.classList.add("drawerOpen")
  7762. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7763. e.classList.add("fadeOut")
  7764. })
  7765. }
  7766. function u() {
  7767. T.hasClass("duringTour") || (L = !1,
  7768. a("gui"),
  7769. l())
  7770. }
  7771. function d(e) {
  7772. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7773. }
  7774. var p = e("../util/browser")
  7775. , f = e("../settings")
  7776. , g = e("./help/help")
  7777. , m = e("../enum/tagEvents")
  7778. , v = e("../enum/ControlEvents")
  7779. , A = e("../enum/PlayerEvents")
  7780. , y = e("../enum/DirectorEvents")
  7781. , A = e("../enum/PlayerEvents")
  7782. , C = e("../enum/Viewmode")
  7783. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7784. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7785. , b = $("#hover-bottom, #hover-top").toArray()
  7786. , w = ($("#pullTab").eq(0),
  7787. $("#playHead").eq(0),
  7788. $(".pinBottom-container").eq(0))
  7789. , _ = $("#drawer").eq(0)
  7790. , T = $("#drawer-container").eq(0)
  7791. , x = $("#meta-info").eq(0)
  7792. , S = $(".pinTop.left").eq(0)
  7793. , M = $("#player").eq(0)
  7794. , R = document.getElementById("pullTab")
  7795. , P = !1
  7796. , O = null
  7797. , L = !1
  7798. , D = !1
  7799. , N = null
  7800. , B = !1
  7801. , F = null;
  7802. t.exports.init = n,
  7803. t.exports.hideUi = a,
  7804. t.exports.resetDrawer = u
  7805. }
  7806. , {
  7807. "../enum/ControlEvents": 21,
  7808. "../enum/DirectorEvents": 23,
  7809. "../enum/tagEvents": 32,
  7810. "../enum/PlayerEvents": 40,
  7811. "../enum/Viewmode": 51,
  7812. "../settings": 166,
  7813. "../util/browser": 182,
  7814. "./help/help": 67
  7815. }],
  7816. 70: [function(e, t, i) {
  7817. (function(i) {
  7818. "use strict";
  7819. function n(e, t, i) {
  7820. l.debug("konami has the modelInstance");
  7821. var n = [];
  7822. $(window).on("keydown", function(e) {
  7823. n.push(e.which),
  7824. n.length > o.secretPanelWord.length && n.shift(),
  7825. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7826. o.debug = !0)
  7827. }),
  7828. $(window).on("keydown", function n(r) {
  7829. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7830. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7831. })
  7832. }
  7833. var r = e("./../util/logger")
  7834. , o = e("./../settings")
  7835. , a = e("./debug")
  7836. , s = e("./../util/common")
  7837. , l = (e("./gui"),
  7838. new r(i));
  7839. o.console && $("body").append('<div id="debug-console"></div>'),
  7840. t.exports.init = n
  7841. }
  7842. ).call(this, "/js/gui/konami.js")
  7843. }
  7844. , {
  7845. "./../settings": 166,
  7846. "./../util/common": 185,
  7847. "./../util/logger": 189,
  7848. "./debug": 63,
  7849. "./gui": 65
  7850. }],
  7851. 71: [function(e, t, i) {
  7852. "use strict";
  7853. function n(e, t) {
  7854. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7855. }
  7856. function r(e) {
  7857. var t = $.Deferred();
  7858. e || t.resolve();
  7859. var i = c.startupFlyinDelay;
  7860. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7861. setTimeout(t.resolve.bind(t), i),
  7862. t
  7863. }
  7864. function o(e, t, i) {
  7865. var n = 0;
  7866. c.quickstart.enabled && (a(i),
  7867. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7868. var r = function() {
  7869. e.once(g.Move, l),
  7870. t.once(f.TourStart, l)
  7871. };
  7872. s(n, r)
  7873. }
  7874. function a(e) {
  7875. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7876. v.before(y),
  7877. A = $(".quick-brand").toArray()),*/
  7878. m.addClass("fadeOut"),
  7879. setTimeout(function() {
  7880. A.forEach(function(e) {
  7881. e.classList.add("fadeIn")
  7882. })
  7883. }, c.quickstart.showTextDelay),
  7884. setTimeout(function() {
  7885. A.forEach(function(e) {
  7886. e.classList.add("fadeOut")
  7887. })
  7888. }, c.quickstart.fadeOutDelay),
  7889. !0
  7890. }
  7891. function s(e, t) {
  7892. setTimeout(function() {
  7893. // h.isHelpEnabled()
  7894. if (false) {
  7895. if (t(),
  7896. u.init(),
  7897. C.addClass("fadeIn landing " + u.deviceType),
  7898. h.isSmallHelpEnabled())
  7899. return void C.addClass("small");
  7900. u.fill(I, d.LANDING[E]),
  7901. C.addClass(E)
  7902. }
  7903. }, e)
  7904. //csz 用户引导界面
  7905. var helpData = {
  7906. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7907. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7908. }
  7909. var navIcon = $(".nav-icon .icon");
  7910. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7911. function paging(id){
  7912. id.on("click",function(){
  7913. var navPage = null;
  7914. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7915. if(navPage > helpData.length || navPage < 1) return false
  7916. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7917. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7918. }else{
  7919. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7920. }
  7921. })
  7922. };
  7923. paging($(".next-button"));
  7924. paging($(".prev-button"));
  7925. }
  7926. function l() {
  7927. u.clear(I, d.LANDING[E]),
  7928. C.removeClass("fadeIn")
  7929. }
  7930. var c = e("../settings")
  7931. , h = (e("./help/help"),
  7932. e("./helpManager"))
  7933. , u = e("./populateModal")
  7934. , d = e("../enum/HelpModalType")
  7935. , p = e("../enum/Viewmode")
  7936. , f = e("../enum/DirectorEvents")
  7937. , g = e("../enum/PlayerEvents")
  7938. , m = $("#quick-blackout").eq(0)
  7939. , v = $("#quick-logo").eq(0)
  7940. , A = $(".quick-brand").toArray()
  7941. , y = $("#loaderCoBrand").eq(0)
  7942. , C = $("#interaction-modal").eq(0)
  7943. , I = C.find(".interaction").toArray()
  7944. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7945. "");
  7946. t.exports.delayLanding = r,
  7947. t.exports.showMessage = o,
  7948. t.exports.init = n,
  7949. t.exports.dismissModal = l
  7950. }
  7951. , {
  7952. "../enum/DirectorEvents": 23,
  7953. "../enum/HelpModalType": 28,
  7954. "../enum/PlayerEvents": 40,
  7955. "../enum/Viewmode": 51,
  7956. "../settings": 166,
  7957. "./help/help": 67,
  7958. "./helpManager": 68,
  7959. "./populateModal": 75
  7960. }],
  7961. 72: [function(e, t, i) {
  7962. "use strict";
  7963. var n = e("./circleLoader").circleLoader;
  7964. t.exports = {
  7965. element: $("#gui-loading"),
  7966. hide: function(e) {
  7967. n.done(),
  7968. this.element.fadeOut(1500, e)
  7969. },
  7970. show: function(e) {
  7971. this.element.fadeIn(500, function() {
  7972. this.element.css("display", "table"),
  7973. e && e()
  7974. }
  7975. .bind(this))
  7976. },
  7977. progress: function(e) {
  7978. n.set(e)
  7979. }
  7980. }
  7981. }
  7982. , {
  7983. "./circleLoader": 60
  7984. }],
  7985. 73: [function(e, t, i) {
  7986. "use strict";
  7987. var n = e("../settings")
  7988. , r = $("#memory-info")
  7989. , o = r.find("#memory-gpu")
  7990. , a = !1;
  7991. t.exports = {
  7992. show: function() {
  7993. n.profiling.enabled && (r.show(),
  7994. a = !0)
  7995. },
  7996. hide: function() {
  7997. r.hide(),
  7998. a = !1
  7999. },
  8000. toggle: function() {
  8001. a ? this.hide() : this.show()
  8002. },
  8003. update: function(e) {
  8004. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8005. }
  8006. }
  8007. }
  8008. , {
  8009. "../settings": 166
  8010. }],
  8011. 74: [function(e, t, i) {
  8012. "use strict";
  8013. var n = e("../util/browser")
  8014. , r = e("../analytics");
  8015. e("../settings");
  8016. t.exports = {
  8017. show: function(e, t) {
  8018. $("#gui-message").fadeOut(500, function() {
  8019. t()
  8020. })
  8021. }
  8022. }
  8023. }
  8024. , {
  8025. "../analytics": 4,
  8026. "../settings": 166,
  8027. "../util/browser": 182
  8028. }],
  8029. 75: [function(e, t, i) {
  8030. "use strict";
  8031. function n(e, t, i, n) {
  8032. function r(e) {
  8033. return e.classList.contains(a)
  8034. }
  8035. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8036. //for (var a in o) {
  8037. //var s = e.find(r);
  8038. //for (var l in o[a]) {
  8039. //var c = o[a][l];
  8040. //if ("top-info" === l || "bottom-info" === l) {
  8041. //var h = n ? c : "";
  8042. //czj 注释掉第一次打开的用户引导
  8043. //s.querySelector("." + l).textContent = h
  8044. //} else {
  8045. //var u = n ? c : "";
  8046. //, d = s.querySelector("." + l);
  8047. //d.src = u,
  8048. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8049. //}
  8050. //}
  8051. //}
  8052. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8053. // p.forEach(function(e) {
  8054. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8055. // })
  8056. }
  8057. var r = e("../util/browser")
  8058. , o = e("../localization/localize")
  8059. , a = e("../enum/HelpModalType")
  8060. , s = (e("../enum/HelpModalSize"),
  8061. e("../enum/Viewmode"));
  8062. t.exports = {
  8063. init: function() {
  8064. if (!this.hasInitialized) {
  8065. this.hasInitialized = !0,
  8066. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8067. this.assets = {},
  8068. this.assets[a.LANDING[s.PANORAMA]] = {
  8069. desktop: {
  8070. left: {
  8071. "top-info": o.ROTATE,
  8072. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8073. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8074. },
  8075. middle: {
  8076. "top-info": o.MOVE,
  8077. "big-image": "static/images/nav_help_mouse_click.png",
  8078. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8079. },
  8080. right: {
  8081. "top-info": o.ZOOM,
  8082. "big-image": "static/images/nav_help_mouse_zoom.png",
  8083. keyboard: "static/images/nav_help_zoom_keys.png"
  8084. }
  8085. },
  8086. mobile: {
  8087. left: {
  8088. "top-info": o.ROTATE,
  8089. "big-image": "static/images/nav_help_gesture_drag.png"
  8090. },
  8091. middle: {
  8092. "top-info": o.MOVE,
  8093. "big-image": "static/images/nav_help_gesture_tap.png"
  8094. },
  8095. right: {
  8096. "top-info": o.ZOOM,
  8097. "big-image": "static/images/nav_help_gesture_pinch.png"
  8098. }
  8099. }
  8100. },
  8101. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8102. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8103. desktop: {
  8104. left: {
  8105. "top-info": o.ROTATE,
  8106. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8107. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8108. },
  8109. middle: {
  8110. "top-info": o.MOVE,
  8111. "big-image": "static/images/nav_help_mouse_position_right.png"
  8112. }
  8113. },
  8114. mobile: {
  8115. left: {
  8116. "top-info": o.ROTATE,
  8117. "big-image": "static/images/nav_help_gesture_drag.png"
  8118. },
  8119. middle: {
  8120. "top-info": o.MOVE,
  8121. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8122. }
  8123. }
  8124. },
  8125. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8126. desktop: {
  8127. left: {
  8128. "top-info": o.MOVE,
  8129. "big-image": "static/images/nav_help_mouse_position_left.png"
  8130. },
  8131. middle: {
  8132. "top-info": o.ROTATE,
  8133. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8134. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8135. }
  8136. },
  8137. mobile: {
  8138. left: {
  8139. "top-info": o.MOVE,
  8140. "big-image": "static/images/nav_help_gesture_position.png"
  8141. },
  8142. middle: {
  8143. "top-info": o.ROTATE,
  8144. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8145. }
  8146. }
  8147. };
  8148. var e = {
  8149. "top-info": o.INSIDE,
  8150. "big-image": "static/images/nav_help_click_inside.png",
  8151. keyboard: "static/images/nav_help_inside_key.png"
  8152. };
  8153. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8154. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8155. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8156. var t = {
  8157. "top-info": o.INSIDE,
  8158. "big-image": "static/images/nav_help_tap_inside.png"
  8159. };
  8160. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8161. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8162. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8163. this.assets[a.NAVIGATION] = {},
  8164. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8165. desktop: {
  8166. left: {
  8167. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8168. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8169. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8170. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8171. },
  8172. middle: {
  8173. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8174. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8175. "big-image": "static/images/nav_help_mouse_click.png",
  8176. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8177. },
  8178. right: {
  8179. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8180. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8181. "big-image": "static/images/nav_help_mouse_zoom.png",
  8182. keyboard: "static/images/nav_help_zoom_keys.png"
  8183. }
  8184. },
  8185. mobile: {
  8186. left: {
  8187. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8188. "big-image": "static/images/nav_help_gesture_drag.png"
  8189. },
  8190. middle: {
  8191. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8192. "big-image": "static/images/nav_help_gesture_tap.png"
  8193. },
  8194. right: {
  8195. "top-info": o.HELP_MOBILE_3,
  8196. "big-image": "static/images/nav_help_gesture_pinch.png"
  8197. }
  8198. }
  8199. },
  8200. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8201. desktop: {
  8202. left: {
  8203. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8204. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8205. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8206. keyboard: "static/images/nav_help_keyboard_all.png"
  8207. },
  8208. middle: {
  8209. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8210. "big-image": "static/images/nav_help_mouse_position_right.png"
  8211. },
  8212. right: {
  8213. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8214. "big-image": "static/images/nav_help_mouse_zoom.png"
  8215. }
  8216. },
  8217. mobile: {
  8218. left: {
  8219. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8220. "big-image": "static/images/nav_help_gesture_drag.png"
  8221. },
  8222. middle: {
  8223. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8224. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8225. },
  8226. right: {
  8227. "top-info": o.HELP_MOBILE_3,
  8228. "big-image": "static/images/nav_help_gesture_pinch.png"
  8229. }
  8230. }
  8231. },
  8232. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8233. desktop: {
  8234. left: {
  8235. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8236. "big-image": "static/images/nav_help_mouse_position_left.png"
  8237. },
  8238. middle: {
  8239. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8240. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8241. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8242. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8243. },
  8244. right: {
  8245. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8246. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8247. "big-image": "static/images/nav_help_mouse_zoom.png",
  8248. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8249. }
  8250. },
  8251. mobile: {
  8252. left: {
  8253. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8254. "big-image": "static/images/nav_help_gesture_position.png"
  8255. },
  8256. middle: {
  8257. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8258. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8259. },
  8260. right: {
  8261. "top-info": o.HELP_MOBILE_3,
  8262. "big-image": "static/images/nav_help_gesture_pinch.png"
  8263. }
  8264. }
  8265. },
  8266. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8267. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8268. "top-info": o.HELP_DESKTOP_360_2A,
  8269. "bottom-info": o.HELP_DESKTOP_360_2B,
  8270. "big-image": "static/images/nav_help_click_inside.png",
  8271. keyboard: "static/images/nav_help_inside_key.png"
  8272. },
  8273. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8274. "top-info": o.HELP_MOBILE_360_2,
  8275. "big-image": "static/images/nav_help_tap_inside.png"
  8276. },
  8277. this.assets[a.MORE_HELP] = {
  8278. desktop: {
  8279. "more-help-hlr": {
  8280. "top-info": o.HELP_MORE_HLR_A,
  8281. "big-image": "static/images/nav_help_expand.svg",
  8282. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8283. },
  8284. "more-help-dollhouse": {
  8285. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8286. "big-image": "static/images/nav_help_dollhouse.svg",
  8287. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8288. },
  8289. "more-help-floors": {
  8290. "top-info": o.HELP_MORE_FLOORS_A,
  8291. "big-image": "static/images/nav_help_floor picker.svg",
  8292. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8293. },
  8294. "more-help-tag": {
  8295. "top-info": o.HELP_MORE_TAG_A,
  8296. "big-image": "static/images/nav_help_tag.svg",
  8297. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8298. },
  8299. "more-help-zoom": {
  8300. "top-info": o.HELP_MORE_ZOOM_A,
  8301. "big-image": "static/images/nav_help_zoom.svg",
  8302. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8303. },
  8304. "more-help-tour": {
  8305. "top-info": o.HELP_MORE_TOUR_A,
  8306. "big-image": "static/images/nav_help_play.png",
  8307. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8308. },
  8309. "more-help-inside": {
  8310. "top-info": o.HELP_MORE_INSIDE_A,
  8311. "big-image": "static/images/nav_help_inside.svg",
  8312. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8313. },
  8314. "more-help-vr": {
  8315. "top-info": o.HELP_MORE_VR_A,
  8316. "big-image": "static/images/nav_help_vr.svg",
  8317. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8318. },
  8319. "more-help-360": {
  8320. "top-info": o.HELP_MORE_360_A,
  8321. "big-image": "static/images/nav_help_360.svg",
  8322. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8323. },
  8324. "more-help-fullscreen": {
  8325. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8326. "big-image": "static/images/nav_help_fullscreen.svg",
  8327. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8328. }
  8329. },
  8330. mobile: {
  8331. "more-help-hlr": {
  8332. "top-info": o.HELP_MORE_HLR_A,
  8333. "big-image": "static/images/nav_help_expand.svg",
  8334. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8335. },
  8336. "more-help-dollhouse": {
  8337. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8338. "big-image": "static/images/nav_help_dollhouse.svg",
  8339. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8340. },
  8341. "more-help-floors": {
  8342. "top-info": o.HELP_MORE_FLOORS_A,
  8343. "big-image": "static/images/nav_help_floor picker.svg",
  8344. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8345. },
  8346. "more-help-tag": {
  8347. "top-info": o.HELP_MORE_TAG_A,
  8348. "big-image": "static/images/nav_help_tag.svg",
  8349. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8350. },
  8351. "more-help-tour": {
  8352. "top-info": o.HELP_MORE_TOUR_A,
  8353. "big-image": "static/images/nav_help_play.png",
  8354. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8355. },
  8356. "more-help-inside": {
  8357. "top-info": o.HELP_MORE_INSIDE_A,
  8358. "big-image": "static/images/nav_help_inside.svg",
  8359. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8360. },
  8361. "more-help-vr": {
  8362. "top-info": o.HELP_MORE_VR_A,
  8363. "big-image": "static/images/webvr.svg",
  8364. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8365. },
  8366. "more-help-360": {
  8367. "top-info": o.HELP_MORE_360_A,
  8368. "big-image": "static/images/nav_help_360.svg",
  8369. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8370. }
  8371. }
  8372. },
  8373. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8374. desktop: {
  8375. left: {
  8376. "top-info": o.ROTATE,
  8377. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8378. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8379. },
  8380. middle: {
  8381. "top-info": o.MOVE,
  8382. "big-image": "static/images/nav_help_mouse_click.png",
  8383. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8384. },
  8385. right: {
  8386. "top-info": o.PLAY,
  8387. "big-image": "static/images/Desktop-help-play-button.svg",
  8388. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8389. }
  8390. },
  8391. mobile: {
  8392. left: {
  8393. "top-info": o.ROTATE,
  8394. "big-image": "static/images/nav_help_gesture_drag.png"
  8395. },
  8396. middle: {
  8397. "top-info": o.MOVE,
  8398. "big-image": "static/images/nav_help_gesture_tap.png"
  8399. },
  8400. right: {
  8401. "top-info": o.PLAY,
  8402. "big-image": "static/images/mobile-help-play-button.svg"
  8403. }
  8404. }
  8405. },
  8406. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8407. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8408. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8409. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8410. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8411. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8412. }
  8413. },
  8414. fill: function(e, t, i) {
  8415. n.call(this, e, t, i, !0)
  8416. },
  8417. clear: function(e, t, i) {
  8418. n.call(this, e, t, i, !1)
  8419. }
  8420. }
  8421. }
  8422. , {
  8423. "../enum/HelpModalSize": 27,
  8424. "../enum/HelpModalType": 28,
  8425. "../enum/Viewmode": 51,
  8426. "../localization/localize": 108,
  8427. "../util/browser": 182
  8428. }],
  8429. 76: [function(e, t, i) {
  8430. "use strict";
  8431. t.exports = Object.freeze({
  8432. OPENED: "share.open",
  8433. CLOSED: "share.closed",
  8434. LINK_CLICKED: "share.linked"
  8435. })
  8436. }
  8437. , {}],
  8438. 77: [function(e, t, i) {
  8439. "use strict";
  8440. function n(e) {
  8441. function t(t, i) {
  8442. var n = window.screenY + ($("#player").height() - i) / 2
  8443. , r = window.screenX + ($("#player").width() - t) / 2
  8444. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8445. I.emit(l.LINK_CLICKED, {
  8446. channel: e
  8447. }),
  8448. window.open(C[e], "shareWindow", o)
  8449. }
  8450. switch (e) {
  8451. case y.FACEBOOK:
  8452. t(580, 420);
  8453. break;
  8454. case y.TWITTER:
  8455. t(550, 440);
  8456. break;
  8457. case y.MAIL:
  8458. I.emit(l.LINK_CLICKED, {
  8459. channel: "email"
  8460. }),
  8461. window.open(C[e], "_blank");
  8462. break;
  8463. case y.LINKEDIN:
  8464. }
  8465. }
  8466. function r(e) {
  8467. I.emit(l.LINK_CLICKED, {
  8468. channel: "copylink"
  8469. });
  8470. var t = document.createRange();
  8471. t.selectNodeContents(v);
  8472. var i = window.getSelection();
  8473. i.removeAllRanges(),
  8474. i.addRange(t),
  8475. document.execCommand("copy"),
  8476. A.classList.remove("hidden"),
  8477. v.classList.add("highlighted")
  8478. }
  8479. function o(e) {
  8480. e && (e.stopPropagation(),
  8481. e.target === v) || (window.getSelection().removeAllRanges(),
  8482. v.classList.remove("highlighted"),
  8483. A.classList.add("hidden"))
  8484. }
  8485. var a = e("../../util/browser")
  8486. , s = e("../../localization/localize")
  8487. , l = e("./ShareEvents")
  8488. , c = e("../../util/common")
  8489. , h = e("events").EventEmitter
  8490. , u = document.getElementById("sharing")
  8491. , d = document.getElementById("share-modal")
  8492. , p = document.getElementById("share-close")
  8493. , f = document.getElementById("facebook-share")
  8494. , g = document.getElementById("twitter-share")
  8495. , m = document.getElementById("mail-share")
  8496. , v = document.getElementById("share-url-text")
  8497. , A = document.getElementById("copy-success")
  8498. , y = Object.freeze({
  8499. FACEBOOK: "facebook",
  8500. TWITTER: "twitter",
  8501. MAIL: "mail",
  8502. LINKEDIN: "linkedin"
  8503. })
  8504. , C = {};
  8505. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8506. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8507. C[y.MAIL] = "mailto:?subject=";
  8508. var I = {
  8509. init: function(e) {
  8510. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8511. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8512. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8513. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8514. u.addEventListener("click", this.toggle.bind(this)),
  8515. p.addEventListener("click", this.hide.bind(this)),
  8516. v.addEventListener("click", r),
  8517. d.addEventListener("click", o),
  8518. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8519. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8520. m.addEventListener("click", n.bind(this, y.MAIL)),
  8521. v.textContent = window.location.href + "&utm_source=4",
  8522. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8523. u.classList.remove("hidden")
  8524. },
  8525. show: function() {
  8526. this.emit(l.OPENED),
  8527. d.classList.add("fadeIn")
  8528. },
  8529. hide: function() {
  8530. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8531. document.selection && document.selection.empty(),
  8532. window.getSelection().removeAllRanges(),
  8533. o(),
  8534. d.classList.remove("fadeIn"))
  8535. },
  8536. toggle: function() {
  8537. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8538. }
  8539. };
  8540. c.extendObject(I, h.prototype),
  8541. t.exports = I
  8542. }
  8543. , {
  8544. "../../localization/localize": 108,
  8545. "../../util/browser": 182,
  8546. "../../util/common": 185,
  8547. "./ShareEvents": 76,
  8548. events: 202
  8549. }],
  8550. 78: [function(e, t, i) {
  8551. "use strict";
  8552. t.exports = Object.freeze({
  8553. OPENED: "terms.opened",
  8554. CLOSED: "terms.closed"
  8555. })
  8556. }
  8557. , {}],
  8558. 79: [function(e, t, i) {
  8559. "use strict";
  8560. var n = e("./TermsEvent")
  8561. , r = e("../../localization/localize")
  8562. , o = e("../../analytics")
  8563. , a = e("../../util/ajax")
  8564. , s = e("../../util/common")
  8565. , l = e("events").EventEmitter
  8566. , c = document.getElementById("terms-modal")
  8567. , h = {
  8568. init: function() {
  8569. $(".footer-terms").on("click", function(e) {
  8570. e.preventDefault(),
  8571. this.show()
  8572. }
  8573. .bind(this)),
  8574. $("#terms-modal .close").on("click", this.hide.bind(this))
  8575. },
  8576. show: function() {
  8577. this.emit(n.OPENED),
  8578. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8579. var t = $("#terms-text").html(e);
  8580. o.track("showcase_gui", {
  8581. gui_action: "click_terms_button",
  8582. interaction_source: "gui"
  8583. }),
  8584. t.find("a").attr("target", "_blank")
  8585. }).fail(function() {
  8586. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8587. }),
  8588. c.classList.add("fadeIn")
  8589. },
  8590. hide: function(e) {
  8591. e && e.preventDefault(),
  8592. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8593. c.classList.remove("fadeIn")
  8594. }
  8595. };
  8596. s.extendObject(h, l.prototype),
  8597. t.exports = h
  8598. }
  8599. , {
  8600. "../../analytics": 4,
  8601. "../../localization/localize": 108,
  8602. "../../util/ajax": 181,
  8603. "../../util/common": 185,
  8604. "./TermsEvent": 78,
  8605. events: 202
  8606. }],
  8607. 80: [function(e, t, i) {
  8608. "use strict";
  8609. t.exports = Object.freeze({
  8610. OPEN_INFO: "title.open.info",
  8611. CLOSE_INFO: "title.close.info",
  8612. SHOW_INFO: "title.show.info",
  8613. HIDE_INFO: "title.hide.info",
  8614. LINK_CLICKED: "title.link.click",
  8615. CONTACT_LINK_CLICKED: "title.contact.click",
  8616. ORIGIN_LINK_CLICKED: "title.origin.click"
  8617. })
  8618. }
  8619. , {}],
  8620. 81: [function(e, t, i) {
  8621. "use strict";
  8622. function n(e, t) {
  8623. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8624. }
  8625. function r(e, t) {
  8626. function i(i) {
  8627. e.shouldShowtags = "show" === this.value,
  8628. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8629. }
  8630. document.getElementById("tag-toggles").classList.remove("hidden"),
  8631. document.getElementById("radio-tag-show").checked = !0;
  8632. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8633. n[r].addEventListener("change", i)
  8634. }
  8635. var o = e("../../settings");
  8636. t.exports.init = n
  8637. }
  8638. , {
  8639. "../../settings": 166
  8640. }],
  8641. 82: [function(e, t, i) {
  8642. (function(i) {
  8643. "use strict";
  8644. function n(e, t) {
  8645. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8646. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8647. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8648. document.getElementById("gui-name").classList.add("noCoBrand"),
  8649. document.getElementById("cobrandTitle").classList.add("hidden")),
  8650. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8651. !1)
  8652. }
  8653. function r(e) {
  8654. return e ? (L = !0,
  8655. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8656. }
  8657. function o(e, t, i, n) {
  8658. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8659. return void T.classList.add("hidden");
  8660. L = !0;
  8661. var r = []
  8662. , o = c(r, "<br>");
  8663. if (e && o('<span id="contactName">' + e + "</span>"),
  8664. t) {
  8665. var a = n || t
  8666. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8667. o(s)
  8668. }
  8669. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8670. r[0] = "",
  8671. x.innerHTML = r.join("")
  8672. }
  8673. function a(e) {
  8674. if ("string" == typeof e)
  8675. try {
  8676. e = JSON.parse(e)
  8677. } catch (e) {
  8678. return y.warn("Unable to parse address data"),
  8679. void S.parentElement.classList.add("hidden")
  8680. }
  8681. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8682. return void S.parentElement.classList.add("hidden");
  8683. L = !0;
  8684. var t = []
  8685. , i = c(t, " ");
  8686. e.address_1 && i(e.address_1),
  8687. e.address_2 && i(e.address_2),
  8688. e.city && i(e.city, ", "),
  8689. e.state && i(e.state, ", "),
  8690. e.zip && i(e.zip, e.state ? " " : ", "),
  8691. t[0] = "",
  8692. S.innerText = t.join("")
  8693. }
  8694. function s(e) {
  8695. var t = document.createElement("a");
  8696. return t.id = "url",
  8697. t.target = "_blank",
  8698. t.href = e,
  8699. t.innerText = e,
  8700. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8701. t
  8702. }
  8703. function l(e) {
  8704. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8705. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8706. P.appendChild(s(e)),
  8707. O.forEach(function(e) {
  8708. e.classList.add("share-link")
  8709. }),
  8710. !0)
  8711. }
  8712. function c(e, t) {
  8713. var i = e
  8714. , n = t;
  8715. return function(e, t) {
  8716. i.push(t || n, e)
  8717. }
  8718. }
  8719. function h() {
  8720. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8721. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8722. var e = [].slice.call(_.querySelectorAll("a"));
  8723. e.forEach(function(e) {
  8724. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8725. });
  8726. var t = [].slice.call(T.querySelectorAll("a"));
  8727. t.forEach(function(e) {
  8728. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8729. contact_type: e.getAttribute("id")
  8730. }))
  8731. })
  8732. }
  8733. var u = e("../../util/browser")
  8734. , d = e("../../util/common")
  8735. , p = e("../../util/logger")
  8736. , f = e("../../localization/localize")
  8737. , g = e("./titleBarSettings")
  8738. , m = e("../../settings")
  8739. , v = e("./TitleEvents")
  8740. , A = e("events").EventEmitter
  8741. , y = new p(i)
  8742. , C = document.querySelector(".pinTop.left")
  8743. , I = document.getElementsByClassName("title-container")[0]
  8744. , E = document.getElementById("title-toggle").querySelector("i")
  8745. , b = document.getElementById("meta-info-wrapper")
  8746. , w = document.getElementById("meta-info")
  8747. , _ = document.getElementById("meta-description")
  8748. , T = document.getElementsByClassName("contact-info")[0]
  8749. , x = document.getElementById("contact-data")
  8750. , S = document.getElementById("addressTxt")
  8751. , M = document.getElementById("tag-toggles")
  8752. , R = document.getElementById("share-origin")
  8753. , P = document.getElementById("share-link-wrapper")
  8754. , O = [w, b, I]
  8755. , L = !1
  8756. , D = !1
  8757. , N = {
  8758. populate: function(e) {
  8759. if (n(window.DATA.name, e.coBrand)) {
  8760. if (r(e.description),
  8761. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8762. a(e.address),
  8763. L) {
  8764. var t = document.createElement("br");
  8765. M.insertBefore(t, M.firstElementChild)
  8766. }
  8767. e.socialSharing && m.share.enabled && (D = l(e.url))
  8768. }
  8769. },
  8770. finishSetup: function(e) {
  8771. L = L || !!e,
  8772. h(),
  8773. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8774. },
  8775. toggleMeta: function(e, t) {
  8776. var title = document.getElementById("model-title");
  8777. t && t.preventDefault();
  8778. var i = w.classList.contains("expand");
  8779. e && !i || (i ? (O.forEach(function(e) {
  8780. e.classList.remove("expand")
  8781. }),
  8782. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8783. e.classList.add("expand");
  8784. }),
  8785. title.classList.add("expand"),
  8786. this.emit(v.OPEN_INFO)))
  8787. },
  8788. setupToggling: function() {
  8789. b.style.height = w.offsetHeight + "px",
  8790. w.addEventListener("transitionend", function() {
  8791. b.style.height = w.offsetHeight + "px"
  8792. })
  8793. },
  8794. toggleTitle: function(e) {
  8795. e && e.preventDefault(),
  8796. C.classList.contains("closed") ? (C.classList.add("open"),
  8797. E.classList.remove("icon-dpad-right"),
  8798. E.classList.add("icon-dpad-left"),
  8799. this.emit(v.SHOW_INFO),
  8800. setTimeout(function() {
  8801. C.classList.remove("closed"),
  8802. C.classList.remove("open")
  8803. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8804. E.classList.remove("icon-dpad-left"),
  8805. E.classList.add("icon-dpad-right"),
  8806. this.emit(v.HIDE_INFO))
  8807. }
  8808. };
  8809. d.extendObject(N, A.prototype),
  8810. t.exports = N
  8811. }
  8812. ).call(this, "/js/gui/title/titleBar.js")
  8813. }
  8814. , {
  8815. "../../localization/localize": 108,
  8816. "../../settings": 166,
  8817. "../../util/browser": 182,
  8818. "../../util/common": 185,
  8819. "../../util/logger": 189,
  8820. "./TitleEvents": 80,
  8821. "./titleBarSettings": 83,
  8822. events: 202
  8823. }],
  8824. 83: [function(e, t, i) {
  8825. "use strict";
  8826. t.exports = Object.freeze({
  8827. minTooltipCharacters: 19,
  8828. removeAnimationClasses: 500
  8829. })
  8830. }
  8831. , {}],
  8832. 84: [function(e, t, i) {
  8833. "use strict";
  8834. function n(e) {
  8835. C = e,
  8836. P.forEach(function(e) {
  8837. b.addEventListener(e, u.bind(this, !1), !0),
  8838. w.addEventListener(e, u.bind(this, !0), !0),
  8839. E.addEventListener(e, o, !0)
  8840. S.forEach(function(t) {//会触发导览停止
  8841. t.addEventListener(e, a, !0)
  8842. })
  8843. $("#drawer img").on(e, a)
  8844. })
  8845. document.addEventListener("keydown", u.bind(this, !1), !0)
  8846. C.on(v.TourStart, function() {
  8847. E.classList.add("playing")
  8848. })
  8849. }
  8850. function r() {
  8851. C.playTour(),
  8852. I && clearTimeout(I),
  8853. d(),
  8854. _.removeClass("fadeIn")
  8855. }
  8856. function o() {
  8857. E.classList.contains("playing") && (C.stopTour(),
  8858. _.addClass("fadeIn"),
  8859. setTimeout(function() {
  8860. _.removeClass("fadeIn")
  8861. }, p.tourInteraction.showPauseButton),
  8862. O || (clearTimeout(I),
  8863. I = setTimeout(h, p.tourInteraction.showModal)),
  8864. setTimeout(function() {
  8865. E.classList.remove("playing")
  8866. }, p.tourInteraction.allowNextClick))
  8867. }
  8868. function a() {
  8869. C.tourInProgress && (C.stopTour(),
  8870. C.endTourProgress(),
  8871. E.classList.remove("playing"))
  8872. }
  8873. function s() {
  8874. T.is(":visible") ? r() : o()
  8875. }
  8876. function l() {
  8877. x.hasClass("playing") && (clearTimeout(I),
  8878. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8879. }
  8880. function c() {
  8881. E.classList.remove("playing"),
  8882. h()
  8883. }
  8884. function h() {//去掉导览结束时的提示
  8885. /* if (!p.tourInteraction.disabled) {
  8886. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8887. M.addClass("fadeIn tour " + m.deviceType);
  8888. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8889. if (!p.tourInteraction.smallModal) {
  8890. var t;
  8891. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8892. m.fill(R, A.TOUR_INTERACTION[t]),
  8893. M.addClass(t)
  8894. }
  8895. M.addClass(e)
  8896. } */
  8897. }
  8898. function u(e, t) {
  8899. if (t) {
  8900. // var i = "keydown" === t.type
  8901. // , n = t.which === f.SPACE || C.tourIsPlaying;
  8902. // i && n || e || (O = !0),
  8903. // C.atEndOfTour() && d(),
  8904. // !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8905. // d(),
  8906. // t.which !== f.SPACE && a()),
  8907. // i && n && s()
  8908. }
  8909. }
  8910. function d() {
  8911. M.removeClass("fadeIn")
  8912. }
  8913. var p = (e("../util/browser"),
  8914. e("../settings"))
  8915. , f = e("../enum/Keys")
  8916. , g = e("../enum/Viewmode")
  8917. , m = (e("./helpManager"),
  8918. e("./populateModal"))
  8919. , v = e("../enum/DirectorEvents")
  8920. , A = e("../enum/HelpModalType")
  8921. , y = e("../enum/HelpModalSize")
  8922. , C = null
  8923. , I = null
  8924. , E = document.getElementById("pause-overlay")
  8925. , b = document.getElementById("player")
  8926. , w = document.getElementById("gui")
  8927. , _ = $("#pause-icon").eq(0)
  8928. , T = $("#play").eq(0)
  8929. , x = $("#playHead").eq(0)
  8930. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8931. , M = $("#interaction-modal").eq(0)
  8932. , R = $("#interaction-modal .interaction").toArray()
  8933. , P = ["touchstart", "mousedown", "pointerdown"]
  8934. , O = !1;
  8935. t.exports.init = n,
  8936. t.exports.play = r,
  8937. t.exports.pause = o,
  8938. t.exports.pauseWithoutCTA = a,
  8939. t.exports.togglePlay = s,
  8940. t.exports.stopTour = l,
  8941. t.exports.dismissModal = d
  8942. }
  8943. , {
  8944. "../enum/DirectorEvents": 23,
  8945. "../enum/HelpModalSize": 27,
  8946. "../enum/HelpModalType": 28,
  8947. "../enum/Keys": 30,
  8948. "../enum/Viewmode": 51,
  8949. "../settings": 166,
  8950. "../util/browser": 182,
  8951. "./helpManager": 68,
  8952. "./populateModal": 75
  8953. }],
  8954. 85: [function(e, t, i) {
  8955. "use strict";
  8956. t.exports = Object.freeze({
  8957. OPENED: "vr.modal.opened",
  8958. LAUNCH: "vr.modal.launch",
  8959. CLOSED: "vr.modal.closed",
  8960. NEXT: "vr.modal.next",
  8961. PREV: "vr.modal.prev",
  8962. STORE: "vr.modal.store",
  8963. falseICECHOSEN: "vr.modal.device"
  8964. })
  8965. }
  8966. , {}],
  8967. 86: [function(e, t, i) {
  8968. "use strict";
  8969. function n(e, t, i) {
  8970. function n(e, t, n, r) {
  8971. function o() {
  8972. return p + "&m=" + t + "&display=" + e
  8973. }
  8974. function s() {
  8975. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8976. , t = "&utm_source=" + u
  8977. , n = "&utm_showcase_session_id=" + i;
  8978. return e + t + n
  8979. }
  8980. function l() {
  8981. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8982. }
  8983. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8984. }
  8985. function r(e, t, i, r) {
  8986. var o = "https://api.branch.io/v1/url"
  8987. , a = n(e, t, i, r)
  8988. , s = {
  8989. responseType: "json",
  8990. data: {
  8991. branch_key: h.appConfig.branch_key,
  8992. data: {
  8993. m: t,
  8994. full_url: a,
  8995. $desktop_url: m,
  8996. $og_app_id: "331853976762864119",
  8997. $og_title: i,
  8998. $og_description: r,
  8999. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9000. $canonical_url: window.location.href
  9001. }
  9002. }
  9003. };
  9004. c.post(o, s).done(function(t) {
  9005. f[e] = t.url
  9006. }).fail(function(t) {
  9007. f[e] = t
  9008. }
  9009. .bind(this, a))
  9010. }
  9011. function o(e, t, i) {
  9012. for (var r in s) {
  9013. var o = s[r]
  9014. , a = n(o, e, t, i);
  9015. f[o] = a
  9016. }
  9017. }
  9018. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9019. , d = g + "/vr/dlist/?ret=" + u
  9020. , p = g + "/vr/show/?ret=" + u
  9021. , m = "";
  9022. switch (e) {
  9023. case l.IOS:
  9024. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9025. break;
  9026. default:
  9027. o(t.sid, t.name, t.summary)
  9028. }
  9029. }
  9030. function r(e) {
  9031. var t = f[e];
  9032. window.open(t, "_blank")
  9033. }
  9034. function o(e) {
  9035. var t = u[e];
  9036. window.open(t, "_blank")
  9037. }
  9038. var a = e("../../util/browser")
  9039. , s = e("../../enum/VRApps")
  9040. , l = e("../../enum/VRPlatforms")
  9041. , c = e("../../util/ajax")
  9042. , h = e("../../settings")
  9043. , u = {};
  9044. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9045. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9046. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9047. for (var d in s) {
  9048. var p = s[d];
  9049. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9050. }
  9051. var f = {}
  9052. , g = function() {
  9053. var e = window.location.host;
  9054. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9055. "https://" + e
  9056. }();
  9057. t.exports.init = n,
  9058. t.exports.launch = r,
  9059. t.exports.launchStore = o
  9060. }
  9061. , {
  9062. "../../enum/VRApps": 46,
  9063. "../../enum/VRPlatforms": 49,
  9064. "../../settings": 166,
  9065. "../../util/ajax": 181,
  9066. "../../util/browser": 182
  9067. }],
  9068. 87: [function(e, t, i) {
  9069. "use strict";
  9070. function n(e) {
  9071. var t;
  9072. switch (e) {
  9073. case m.IOS:
  9074. return t = p.iosVersion(),
  9075. t.major > 9 || 9 === t.major && t.minor >= 1;
  9076. case m.Android:
  9077. return t = p.androidVersion(),
  9078. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9079. }
  9080. return !1
  9081. }
  9082. function r(e, t) {
  9083. function i(e) {
  9084. K.emit(A.STORE, {
  9085. type: e
  9086. }),
  9087. f.launchStore(e)
  9088. }
  9089. function r(e) {
  9090. switch (e !== _.pageCount && (a(e),
  9091. N.text(e + 1 + " / " + _.pageCount)),
  9092. e) {
  9093. case _.Title:
  9094. O.css("display", "none"),
  9095. L.text(u[e]),
  9096. o(s);
  9097. break;
  9098. case _.Cardboard:
  9099. O.css("display", "block"),
  9100. L.text(u[e]),
  9101. M.filter(".cardboard").off(),
  9102. M.filter(".gearvr").off(),
  9103. c(e, s),
  9104. h(H, X, Z);
  9105. break;
  9106. case _.Gear:
  9107. L.text(u[e]),
  9108. c(e, s),
  9109. T.addClass("lastPage"),
  9110. h(G, X, Z);
  9111. break;
  9112. case _.pageCount:
  9113. T.removeClass("fadeIn"),
  9114. K.emit(A.CLOSED)
  9115. }
  9116. B.filter("[src='']").hide()
  9117. }
  9118. var s = function() {
  9119. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9120. w = ".show-supported",
  9121. m.Android) : (T.addClass("unsupported"),
  9122. w = ".show-unsupported",
  9123. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9124. w = ".show-ios",
  9125. _ = v.ios,
  9126. m.IOS) : (T.addClass("desktop"),
  9127. w = ".show-desktop",
  9128. m.Desktop)
  9129. }();
  9130. f.init(s, e, t),
  9131. s !== m.Desktop && T.addClass("mobile");
  9132. var l = function(e) {
  9133. K.emit(A.LAUNCH, {
  9134. vr_platform: s,
  9135. vr_app: e
  9136. }),
  9137. f.launch(e)
  9138. };
  9139. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9140. q.gear = l.bind(this, g.GearVR),
  9141. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9142. d(),
  9143. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9144. $(w).show();
  9145. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9146. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9147. s === m.IOS && (u.splice(1, 1),
  9148. y.splice(1, 1)),
  9149. $("#vr").on("click", function(e) {
  9150. e.preventDefault();
  9151. player.FlyToMode("panorama", ()=>{
  9152. if(!window.vrEnabled) { // 开启VR
  9153. window.vrEnabled = true;
  9154. this.classList.add('active');
  9155. $('#gui div').not('#vrOff').addClass('vrHide');
  9156. $('#vrOffImg').css({'display':'inline-block'});
  9157. }else{
  9158. }
  9159. })
  9160. });
  9161. $('#vrOff').on('click', function(){
  9162. window.vrEnabled = false;
  9163. $('#gui div').not('#vrOff').removeClass('vrHide');
  9164. $('#vrOffImg').css({'display':'none'});
  9165. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9166. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9167. })
  9168. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9169. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9170. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9171. $("span.modelLink").text(I),
  9172. O.on("click", function(e) {
  9173. K.emit(A.PREV),
  9174. b--,
  9175. r(b)
  9176. }),
  9177. L.on("click", function(e) {
  9178. L.text();
  9179. K.emit(A.NEXT, {
  9180. nextAction: y[b]
  9181. }),
  9182. b++,
  9183. r(b)
  9184. }),
  9185. T.find(".close").on("click", K.dismiss)
  9186. }
  9187. function o(e) {
  9188. switch (e) {
  9189. case m.Android:
  9190. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9191. M.filter(".gearvr").off().on("click", q.gear),
  9192. s(H, G, "logo-button", "same-line");
  9193. break;
  9194. case m.UnsupportedAndroid:
  9195. s("", z, "", "");
  9196. break;
  9197. case m.IOS:
  9198. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9199. s(H, "", "logo-button", "");
  9200. break;
  9201. case m.Desktop:
  9202. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9203. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9204. s(H, G, "logo-button", "same-line"),
  9205. Q.cardboard()
  9206. }
  9207. }
  9208. function a(e) {
  9209. $(".p1, .p2, .p3").hide(),
  9210. x.insertAfter(S),
  9211. T.removeClass("front-page"),
  9212. T.removeClass("details-page"),
  9213. T.removeClass("lastPage"),
  9214. M.removeClass("logo-button"),
  9215. M.removeClass("same-line"),
  9216. S.removeClass("headsetOptions"),
  9217. R.attr("src", ""),
  9218. R.filter(".second").removeClass("gear"),
  9219. R.css("display", "inline-block"),
  9220. R.off(),
  9221. P.filter(".second").css("display", ""),
  9222. D.css("display", "none"),
  9223. $(".p" + (e + 1) + w).show(),
  9224. R.filter(".third").insertBefore(P.filter(".third"))
  9225. }
  9226. function s(e, t, i, n) {
  9227. T.addClass("front-page"),
  9228. R.filter(".first").attr("src", e),
  9229. R.filter(".second").attr("src", t),
  9230. M.filter(".first").addClass(i),
  9231. M.filter(".second").addClass(i),
  9232. M.addClass(n),
  9233. ".show-desktop" === w && S.insertAfter(x)
  9234. }
  9235. function l(e, t, i) {
  9236. S.addClass("headsetOptions"),
  9237. M.off(),
  9238. R.filter(".second").attr("src", t),
  9239. D.css("display", "block"),
  9240. P.filter(".second").css("display", "none"),
  9241. D.on("click", function() {
  9242. a(_.Title),
  9243. o(m.Desktop)
  9244. }),
  9245. e && (K.emit(A.falseICECHOSEN, {
  9246. name: g.GearVR
  9247. }),
  9248. R.filter(".first").attr("src", e),
  9249. R.filter(".second").addClass("gear"),
  9250. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9251. Q.gearvr()),
  9252. i && (K.emit(A.falseICECHOSEN, {
  9253. name: g.Cardboard
  9254. }),
  9255. R.filter(".third").attr("src", i),
  9256. R.filter(".third").show(),
  9257. R.filter(".third").insertAfter(R.filter(".second")),
  9258. R.filter(".third").addClass("link"),
  9259. R.filter(".second").addClass("link"),
  9260. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9261. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9262. Q.cardboard())
  9263. }
  9264. function c(e, t) {
  9265. switch (t) {
  9266. case m.IOS:
  9267. X = Y,
  9268. Z = j;
  9269. break;
  9270. case m.Desktop:
  9271. e === _.Cardboard ? (X = F,
  9272. Z = U,
  9273. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9274. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9275. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9276. Z = "");
  9277. break;
  9278. default:
  9279. e === _.Cardboard ? (X = z,
  9280. Z = j) : (X = k,
  9281. Z = W)
  9282. }
  9283. }
  9284. function h(e, t, i) {
  9285. T.find(".inner").addClass("details-page"),
  9286. T.addClass("details-page"),
  9287. R.filter(".first").attr("src", e),
  9288. R.filter(".second").attr("src", t),
  9289. R.filter(".third").attr("src", i)
  9290. }
  9291. function u() {
  9292. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9293. K.emit(A.CLOSED))
  9294. }
  9295. function d() {
  9296. var e = p.aspectRatio() > 1 && p.isMobile();
  9297. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9298. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9299. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9300. }
  9301. var p = e("../../util/browser")
  9302. , f = e("./vrLink")
  9303. , g = e("../../enum/VRApps")
  9304. , m = e("../../enum/VRPlatforms")
  9305. , v = e("../../enum/VRPages")
  9306. , A = e("./vrEvent")
  9307. , y = (e("../../settings"),
  9308. e("../../constants"))
  9309. , C = e("../../localization/localize")
  9310. , I = e("../../util/common")
  9311. , E = e("events").EventEmitter
  9312. , b = 0
  9313. , w = null
  9314. , _ = v.standard
  9315. , T = $(".vr-popup")
  9316. , x = T.find(".vr-popup-body")
  9317. , S = T.find(".vr-images")
  9318. , M = T.find(".img-container")
  9319. , R = T.find(".vr-sm-image")
  9320. , P = M.find(".vr-img-caption")
  9321. , O = $(".vr-buttons").find(".prev-button")
  9322. , L = $(".vr-buttons").find(".next-button")
  9323. , D = S.find(".front-close")
  9324. , N = $(".vr-page")
  9325. , B = T.find("img")
  9326. , F = "static/images/apple-store.png"
  9327. , V = "static/images/badge-oculus.png"
  9328. , U = "static/images/badge-cardboard.png"
  9329. , k = "static/images/logo-samsung.png"
  9330. , H = "static/images/headset-cardboard.png"
  9331. , G = "static/images/headset-gearvr.png"
  9332. , z = "static/images/ico-android-robot.png"
  9333. , W = "static/images/ico-gearvr.png"
  9334. , j = "static/images/ico-vr.png"
  9335. , Y = "static/images/apple-logo-white.svg"
  9336. , X = null
  9337. , Z = null
  9338. , q = {}
  9339. , K = {
  9340. init: r,
  9341. dismiss: u,
  9342. isDeviceSupported: n
  9343. };
  9344. I.extendObject(K, E.prototype),
  9345. $(window).resize(d);
  9346. var Q = function() {
  9347. var e = P.filter(".first").find(".cardboard")
  9348. , t = P.filter(".first").find(".gearvr");
  9349. return {
  9350. cardboard: function() {
  9351. t.addClass("hidden"),
  9352. e.removeClass("hidden")
  9353. },
  9354. gearvr: function() {
  9355. e.addClass("hidden"),
  9356. t.removeClass("hidden")
  9357. }
  9358. }
  9359. }();
  9360. t.exports = K
  9361. }
  9362. , {
  9363. "../../constants": 8,
  9364. "../../enum/VRApps": 46,
  9365. "../../enum/VRPages": 48,
  9366. "../../enum/VRPlatforms": 49,
  9367. "../../localization/localize": 108,
  9368. "../../settings": 166,
  9369. "../../util/browser": 182,
  9370. "../../util/common": 185,
  9371. "./vrEvent": 85,
  9372. "./vrLink": 86,
  9373. events: 202
  9374. }],
  9375. 88: [function(e, t, i) {
  9376. "use strict";
  9377. t.exports = Object.freeze({
  9378. OPENED: "webvr.modal.opened",
  9379. SHOW_TERMS: "webvr.footer.show.terms"
  9380. })
  9381. }
  9382. , {}],
  9383. 89: [function(e, t, i) {
  9384. (function(i) {
  9385. "use strict";
  9386. function n(e, t, i, n) {
  9387. function r(e) {
  9388. e.preventDefault(),
  9389. a(e.currentTarget.id)
  9390. }
  9391. function a(e) {
  9392. ne[e](),
  9393. Object.keys(ne).map(function(t, i) {
  9394. $("#" + t).toggleClass("tabs-underlined", t === e)
  9395. })
  9396. }
  9397. y = i,
  9398. v = t,
  9399. w.init(E.Android, e, n),
  9400. m();
  9401. var l = new RegExp("daydream","i")
  9402. , c = l.test(y.displayName);
  9403. c ? (a("tabdaydream"),
  9404. B.filter(".device-headset-side").attr("src", H),
  9405. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9406. B.filter(".device-headset-side").attr("src", Y),
  9407. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9408. $("#vr").on("click", function(e) {
  9409. e.preventDefault(),
  9410. g("click_webvr_button"),
  9411. L.is(":hidden") && (ie.emit(_.OPENED),
  9412. o())
  9413. }),
  9414. $(".webvr-popup .close").on("click", function(e) {
  9415. e.preventDefault(),
  9416. D.hasClass("hidden") ? (g("webvr_help_close"),
  9417. p()) : s()
  9418. }),
  9419. $("#tabcardboard").on("click", r),
  9420. $("#tabdaydream").on("click", r),
  9421. $("#tabnative").on("click", r),
  9422. $(".webvr-popup .open-with-app").on("click", function(e) {
  9423. e.preventDefault(),
  9424. g("webvr_learn_more"),
  9425. a("tabnative"),
  9426. p()
  9427. }),
  9428. $(".webvr-popup .help").on("click", function(e) {
  9429. e.preventDefault(),
  9430. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9431. p()
  9432. }),
  9433. $(".webvr-popup .terms").on("click", function(e) {
  9434. e.preventDefault(),
  9435. g("webvr_click_terms"),
  9436. s(),
  9437. ie.emit(_.SHOW_TERMS)
  9438. }),
  9439. F.on("click", function(e) {
  9440. e.preventDefault(),
  9441. g(ee),
  9442. window.open(J, "_blank")
  9443. }),
  9444. V.on("click", function(e) {
  9445. e.preventDefault(),
  9446. g("webvr_phone_link"),
  9447. window.open(te, "_blank")
  9448. }),
  9449. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9450. e.preventDefault(),
  9451. g("webvr_cardboard_link"),
  9452. w.launch(b.CardboardAndroid)
  9453. }),
  9454. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9455. e.preventDefault(),
  9456. g("webvr_oculus_link"),
  9457. w.launch(b.GearVR)
  9458. })
  9459. }
  9460. function r() {
  9461. function e() {
  9462. y.isPresenting || (f(),
  9463. window.removeEventListener("vrdisplaypresentchange", e))
  9464. }
  9465. R.info("Headset mounted"),
  9466. v.suspend();
  9467. var t = document.createElement("canvas");
  9468. for (t.getContext("webgl"),
  9469. t.className = "webvr-canvas",
  9470. document.bgColor = "#000",
  9471. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9472. document.body.removeChild(document.body.firstChild);
  9473. document.body.appendChild(t),
  9474. g("webvr_enter_app"),
  9475. y.requestPresent([{
  9476. source: t,
  9477. predistorted: !0
  9478. }]).catch(function(t) {
  9479. R.error("Failed to present: " + t),
  9480. g("webvr_exit_calibrate"),
  9481. e()
  9482. }),
  9483. A.then(function() {
  9484. window.dispatchEvent(new Event("vrapp-start"))
  9485. }),
  9486. window.addEventListener("vrdisplaypresentchange", e)
  9487. }
  9488. function o() {
  9489. O.fadeOut(I.guiAnimationSpeed),
  9490. L.fadeIn(I.guiAnimationSpeed),
  9491. a()
  9492. }
  9493. function a() {
  9494. if (!A) {
  9495. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9496. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9497. A = new Promise(function(e, i) {
  9498. var n = document.createElement("script");
  9499. n.type = "text/javascript",
  9500. n.src = t,
  9501. n.onload = e,
  9502. document.head.appendChild(n)
  9503. }
  9504. )
  9505. }
  9506. D.find(".enter-button").on("click", r)
  9507. }
  9508. function s() {
  9509. g("webvr_modal_close"),
  9510. D.find(".enter-button").off("click", r),
  9511. L.fadeOut(I.guiAnimationSpeed, function() {
  9512. D.toggleClass("hidden", !1),
  9513. N.toggleClass("hidden", !0),
  9514. C.exitFullscreen()
  9515. }),
  9516. O.fadeIn(I.guiAnimationSpeed)
  9517. }
  9518. function l() {
  9519. k.toggleClass("hidden", !1),
  9520. U.toggleClass("hidden", !0)
  9521. }
  9522. function c() {
  9523. k.toggleClass("hidden", !0),
  9524. U.toggleClass("hidden", !1)
  9525. }
  9526. function h() {
  9527. B.filter(".device-headset").attr("src", G),
  9528. B.filter(".device-phone").attr("src", z),
  9529. J = Z,
  9530. ee = K,
  9531. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9532. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9533. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9534. c()
  9535. }
  9536. function u() {
  9537. B.filter(".badge-cardboard").attr("src", j),
  9538. B.filter(".badge-oculus").attr("src", X),
  9539. l()
  9540. }
  9541. function d() {
  9542. B.filter(".device-headset").attr("src", Y),
  9543. B.filter(".device-phone").attr("src", W),
  9544. J = q,
  9545. ee = Q,
  9546. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9547. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9548. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9549. c()
  9550. }
  9551. function p() {
  9552. D.toggleClass("hidden"),
  9553. N.toggleClass("hidden")
  9554. }
  9555. function f() {
  9556. R.info("exiting webVR"),
  9557. g("webvr_exit_app"),
  9558. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9559. }
  9560. function g(e) {
  9561. var t = C.isLandscape() ? "landscape" : "portrait";
  9562. T.trackAlways("showcase_gui", {
  9563. gui_action: e,
  9564. orientation: t
  9565. })
  9566. }
  9567. function m() {
  9568. var e = C.isLandscape();
  9569. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9570. }
  9571. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9572. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9573. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9574. init: n
  9575. }, ne = {
  9576. tabcardboard: d,
  9577. tabdaydream: h,
  9578. tabnative: u
  9579. };
  9580. S.extendObject(ie, P.prototype),
  9581. $(window).resize(m),
  9582. t.exports = ie
  9583. }
  9584. ).call(this, "/js/gui/webvr/webVRgui.js")
  9585. }
  9586. , {
  9587. "../../analytics": 4,
  9588. "../../constants": 8,
  9589. "../../enum/VRApps": 46,
  9590. "../../enum/VRPlatforms": 49,
  9591. "../../localization/localize": 108,
  9592. "../../settings": 166,
  9593. "../../util/browser": 182,
  9594. "../../util/common": 185,
  9595. "../../util/logger": 189,
  9596. "./../gui": 65,
  9597. "./../vr/vrLink": 86,
  9598. "./WebVrEvent": 88,
  9599. events: 202
  9600. }],
  9601. 90: [function(e, t, i) {
  9602. "use strict";
  9603. function n(e, t, i, n, o) {
  9604. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9605. this.roomId = o || "",
  9606. this.labelId = e,
  9607. this.position = (new r.Vector3).copy(t),
  9608. this.text = i
  9609. }
  9610. var r = e("three")
  9611. , o = e("../util/browser");
  9612. n.prototype.build = function() {
  9613. var e = window.document.createElement("div");
  9614. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9615. var t = window.document.createElement("div");
  9616. t.setAttribute("class", "gui-floorplan-label-text");
  9617. var i = window.document.createTextNode(this.text);
  9618. t.appendChild(i),
  9619. e.appendChild(t),
  9620. window.document.body.appendChild(e),
  9621. this.labelGui = e,
  9622. this.textBlock = t,
  9623. $(this.labelGui).hide();
  9624. var n = window.getComputedStyle(this.labelGui);
  9625. this.initialTransform = n.transform || n.webkitTransform
  9626. }
  9627. ,
  9628. t.exports = n
  9629. }
  9630. , {
  9631. "../util/browser": 182,
  9632. three: 217
  9633. }],
  9634. 91: [function(e, t, i) {
  9635. "use strict";
  9636. function n() {
  9637. this.player = null,
  9638. this.modelManager = null,
  9639. this.container = null
  9640. }
  9641. var r = e("three")
  9642. , o = (e("../util/common"),
  9643. e("../enum/PlayerEvents"))
  9644. , a = (e("../enum/DirectorEvents"),
  9645. e("../enum/ModelManagerEvents"))
  9646. , s = e("../settings")
  9647. , l = e("../enum/Viewmode")
  9648. , c = (e("../enum/WarpStyle"),
  9649. e("../util/transitions"),
  9650. e("../util/lerp"),
  9651. e("../util/browser"));
  9652. //场景初始化
  9653. n.prototype.init = function(e, t, i) {
  9654. this.player = e,
  9655. this.modelManager = t,
  9656. this.container = i,
  9657. this.updateModel(),
  9658. this.bindEvents()
  9659. }
  9660. ,
  9661. n.prototype.bindEvents = function() {
  9662. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9663. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9664. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9665. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9666. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9667. }
  9668. ,
  9669. n.prototype.updateModel = function() {
  9670. this.model = this.modelManager.getActiveModel()
  9671. }
  9672. ,
  9673. n.prototype.handlePlayerViewChanged = function() {
  9674. this.updateLabelVisibility(),
  9675. this.updateLabelDisplay()
  9676. }
  9677. ,
  9678. n.prototype.getLabelsForFloor = function(e, t) {
  9679. return t = t || [],
  9680. t.length = 0,
  9681. this.model.labels.forEach(function(i) {
  9682. this.labelVisibleForFloor(i, e) && t.push(i)
  9683. }
  9684. .bind(this)),
  9685. t
  9686. }
  9687. ,
  9688. n.prototype.getLabelsForCurrentFloor = function(e) {
  9689. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9690. }
  9691. ,
  9692. n.prototype.labelVisibleForFloor = function(e, t) {
  9693. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9694. if (!this.model.showingLabels || !e.labelGui || !i)
  9695. return !1;
  9696. var n = e.floorId === this.model.floors.size() - 1;
  9697. return this.model.allFloorsVisible ? n : e.floorId === t
  9698. }
  9699. ,
  9700. n.prototype.updateLabelVisibility = function(e) {
  9701. this.model.labels.forEach(function(e) {
  9702. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9703. }
  9704. .bind(this))
  9705. }
  9706. ,
  9707. n.prototype.showAllLabels = function(e, t) {
  9708. this.model.labels.forEach(function(i) {
  9709. this.showLabel(i, e, t)
  9710. }
  9711. .bind(this))
  9712. }
  9713. ,
  9714. n.prototype.hideAllLabels = function(e, t) {
  9715. this.model.labels.forEach(function(i) {
  9716. this.hideLabel(i, e, t)
  9717. }
  9718. .bind(this))
  9719. }
  9720. ,
  9721. n.prototype.showLabel = function(e, t, i) {
  9722. this.model.showingLabels && (e.visible || (e.visible = !0,
  9723. e.labelGui.style.display = "block",
  9724. e.labelGui.style.opacity = 0,
  9725. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9726. }
  9727. ,
  9728. n.prototype.hideLabel = function(e, t, i) {
  9729. e.visible && (e.visible = !1,
  9730. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9731. }
  9732. ,
  9733. n.prototype.supportedMode = function() {
  9734. return this.player.mode === l.FLOORPLAN
  9735. }
  9736. ,
  9737. n.prototype.updateLabelDisplay = function() {
  9738. var e = (new r.Vector3,
  9739. new r.Vector3,
  9740. []);
  9741. return function() {
  9742. var t = this.player.getLabelScaleFactor()
  9743. , i = .6
  9744. , n = 1.2
  9745. , r = (1 - t) * n + i
  9746. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9747. this.getLabelsForCurrentFloor(e);
  9748. for (var a = 0; a < e.length; a++) {
  9749. var l = e[a];
  9750. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9751. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9752. }
  9753. }
  9754. }(),
  9755. n.prototype.updateProjectedGuiElement = function() {
  9756. var e = new r.Vector3;
  9757. new r.Vector3;
  9758. return function(t, i, n, r, o) {
  9759. i.style.fontSize = 100 * o + "%";
  9760. var a = $("#player").width()
  9761. , s = $("#player").height()
  9762. , l = .5 * a
  9763. , c = .5 * s;
  9764. e.copy(n),
  9765. e.project(this.player.camera);
  9766. var h = e.x * l + l
  9767. , u = -(e.y * c) + c;
  9768. h -= t.offsetWidth / 2,
  9769. u -= t.offsetHeight / 2,
  9770. t.style.left = h + "px",
  9771. t.style.top = u + "px"
  9772. }
  9773. }(),
  9774. n.prototype.handleStartInside = function(e) {
  9775. this.updateLabelVisibility()
  9776. }
  9777. ,
  9778. n.prototype.handleStartOutside = function() {
  9779. this.updateLabelVisibility()
  9780. }
  9781. ,
  9782. t.exports = n
  9783. }
  9784. , {
  9785. "../enum/DirectorEvents": 23,
  9786. "../enum/ModelManagerEvents": 33,
  9787. "../enum/PlayerEvents": 40,
  9788. "../enum/Viewmode": 51,
  9789. "../enum/WarpStyle": 52,
  9790. "../settings": 166,
  9791. "../util/browser": 182,
  9792. "../util/common": 185,
  9793. "../util/lerp": 188,
  9794. "../util/transitions": 195,
  9795. three: 217
  9796. }],
  9797. 92: [function(e, t, i) {
  9798. "use strict";
  9799. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9800. if (null == this)
  9801. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9802. if ("function" != typeof e)
  9803. throw new TypeError("predicate must be a function");
  9804. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9805. if (t = i[o],
  9806. e.call(r, t, o, i))
  9807. return o;
  9808. return -1
  9809. }
  9810. ),
  9811. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9812. value: function(e) {
  9813. if (null == this)
  9814. throw new TypeError('"this" is null or not defined');
  9815. var t = Object(this)
  9816. , i = t.length >>> 0;
  9817. if ("function" != typeof e)
  9818. throw new TypeError("predicate must be a function");
  9819. for (var n = arguments[1], r = 0; r < i; ) {
  9820. var o = t[r];
  9821. if (e.call(n, o, r, t))
  9822. return o;
  9823. r++
  9824. }
  9825. }
  9826. })
  9827. }
  9828. , {}],
  9829. 93: [function(e, t, i) {
  9830. "use strict";
  9831. var n = n || {};
  9832. t.exports = n,
  9833. n.gui = n.gui || {},
  9834. n.utils = n.utils || {},
  9835. n.controllers = n.controllers || {},
  9836. n.dom = n.dom || {},
  9837. n.color = n.color || {},
  9838. n.utils.css = function() {
  9839. return {
  9840. load: function(e, t) {
  9841. t = t || document;
  9842. var i = t.createElement("link");
  9843. i.type = "text/css",
  9844. i.rel = "stylesheet",
  9845. i.href = e,
  9846. t.getElementsByTagName("head")[0].appendChild(i)
  9847. },
  9848. inject: function(e, t) {
  9849. t = t || document;
  9850. var i = document.createElement("style");
  9851. i.type = "text/css",
  9852. i.innerHTML = e,
  9853. t.getElementsByTagName("head")[0].appendChild(i)
  9854. }
  9855. }
  9856. }(),
  9857. n.utils.common = function() {
  9858. var e = Array.prototype.forEach
  9859. , t = Array.prototype.slice;
  9860. return {
  9861. BREAK: {},
  9862. extend: function(e) {
  9863. return this.each(t.call(arguments, 1), function(t) {
  9864. for (var i in t)
  9865. this.isUndefined(t[i]) || (e[i] = t[i])
  9866. }, this),
  9867. e
  9868. },
  9869. defaults: function(e) {
  9870. return this.each(t.call(arguments, 1), function(t) {
  9871. for (var i in t)
  9872. this.isUndefined(e[i]) && (e[i] = t[i])
  9873. }, this),
  9874. e
  9875. },
  9876. compose: function() {
  9877. var e = t.call(arguments);
  9878. return function() {
  9879. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9880. i = [e[n].apply(this, i)];
  9881. return i[0]
  9882. }
  9883. },
  9884. each: function(t, i, n) {
  9885. if (t)
  9886. if (e && t.forEach && t.forEach === e)
  9887. t.forEach(i, n);
  9888. else if (t.length === t.length + 0) {
  9889. for (var r = 0, o = t.length; r < o; r++)
  9890. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9891. return
  9892. } else
  9893. for (var r in t)
  9894. if (i.call(n, t[r], r) === this.BREAK)
  9895. return
  9896. },
  9897. defer: function(e) {
  9898. setTimeout(e, 0)
  9899. },
  9900. toArray: function(e) {
  9901. return e.toArray ? e.toArray() : t.call(e)
  9902. },
  9903. isUndefined: function(e) {
  9904. return void 0 === e
  9905. },
  9906. isNull: function(e) {
  9907. return null === e
  9908. },
  9909. isNaN: function(e) {
  9910. return e !== e
  9911. },
  9912. isArray: Array.isArray || function(e) {
  9913. return e.constructor === Array
  9914. }
  9915. ,
  9916. isObject: function(e) {
  9917. return e === Object(e)
  9918. },
  9919. isNumber: function(e) {
  9920. return e === e + 0
  9921. },
  9922. isString: function(e) {
  9923. return e === e + ""
  9924. },
  9925. isBoolean: function(e) {
  9926. return e === !1 || e === !0
  9927. },
  9928. isFunction: function(e) {
  9929. return "[object Function]" === Object.prototype.toString.call(e)
  9930. }
  9931. }
  9932. }(),
  9933. n.controllers.Controller = function(e) {
  9934. var t = function(e, t) {
  9935. this.initialValue = e[t],
  9936. this.domElement = document.createElement("div"),
  9937. this.object = e,
  9938. this.property = t,
  9939. this.__onChange = void 0,
  9940. this.__onFinishChange = void 0
  9941. };
  9942. return e.extend(t.prototype, {
  9943. onChange: function(e) {
  9944. return this.__onChange = e,
  9945. this
  9946. },
  9947. onFinishChange: function(e) {
  9948. return this.__onFinishChange = e,
  9949. this
  9950. },
  9951. setValue: function(e) {
  9952. return this.object[this.property] = e,
  9953. this.__onChange && this.__onChange.call(this, e),
  9954. this.updateDisplay(),
  9955. this
  9956. },
  9957. getValue: function() {
  9958. return this.object[this.property]
  9959. },
  9960. updateDisplay: function() {
  9961. return this
  9962. },
  9963. isModified: function() {
  9964. return this.initialValue !== this.getValue()
  9965. }
  9966. }),
  9967. t
  9968. }(n.utils.common),
  9969. n.dom.dom = function(e) {
  9970. function t(t) {
  9971. if ("0" === t || e.isUndefined(t))
  9972. return 0;
  9973. var i = t.match(r);
  9974. return e.isNull(i) ? 0 : parseFloat(i[1])
  9975. }
  9976. var i = {
  9977. HTMLEvents: ["change"],
  9978. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9979. KeyboardEvents: ["keydown"]
  9980. }
  9981. , n = {};
  9982. e.each(i, function(t, i) {
  9983. e.each(t, function(e) {
  9984. n[e] = i
  9985. })
  9986. });
  9987. var r = /(\d+(\.\d+)?)px/
  9988. , o = {
  9989. makeSelectable: function(e, t) {
  9990. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9991. return !1
  9992. }
  9993. : function() {}
  9994. ,
  9995. e.style.MozUserSelect = t ? "auto" : "none",
  9996. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9997. e.unselectable = t ? "on" : "off")
  9998. },
  9999. makeFullscreen: function(t, i, n) {
  10000. e.isUndefined(i) && (i = !0),
  10001. e.isUndefined(n) && (n = !0),
  10002. t.style.position = "absolute",
  10003. i && (t.style.left = 0,
  10004. t.style.right = 0),
  10005. n && (t.style.top = 0,
  10006. t.style.bottom = 0)
  10007. },
  10008. fakeEvent: function(t, i, r, o) {
  10009. r = r || {};
  10010. var a = n[i];
  10011. if (!a)
  10012. throw new Error("Event type " + i + " not supported.");
  10013. var s = document.createEvent(a);
  10014. switch (a) {
  10015. case "MouseEvents":
  10016. var l = r.x || r.clientX || 0
  10017. , c = r.y || r.clientY || 0;
  10018. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10019. break;
  10020. case "KeyboardEvents":
  10021. var h = s.initKeyboardEvent || s.initKeyEvent;
  10022. e.defaults(r, {
  10023. cancelable: !0,
  10024. ctrlKey: !1,
  10025. altKey: !1,
  10026. shiftKey: !1,
  10027. metaKey: !1,
  10028. keyCode: void 0,
  10029. charCode: void 0
  10030. }),
  10031. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10032. break;
  10033. default:
  10034. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10035. }
  10036. e.defaults(s, o),
  10037. t.dispatchEvent(s)
  10038. },
  10039. bind: function(e, t, i, n) {
  10040. return n = n || !1,
  10041. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10042. o
  10043. },
  10044. unbind: function(e, t, i, n) {
  10045. return n = n || !1,
  10046. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10047. o
  10048. },
  10049. addClass: function(e, t) {
  10050. if (void 0 === e.className)
  10051. e.className = t;
  10052. else if (e.className !== t) {
  10053. var i = e.className.split(/ +/);
  10054. i.indexOf(t) == -1 && (i.push(t),
  10055. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10056. }
  10057. return o
  10058. },
  10059. removeClass: function(e, t) {
  10060. if (t)
  10061. if (void 0 === e.className)
  10062. ;
  10063. else if (e.className === t)
  10064. e.removeAttribute("class");
  10065. else {
  10066. var i = e.className.split(/ +/)
  10067. , n = i.indexOf(t);
  10068. n != -1 && (i.splice(n, 1),
  10069. e.className = i.join(" "))
  10070. }
  10071. else
  10072. e.className = void 0;
  10073. return o
  10074. },
  10075. hasClass: function(e, t) {
  10076. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10077. },
  10078. getWidth: function(e) {
  10079. var i = getComputedStyle(e);
  10080. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10081. },
  10082. getHeight: function(e) {
  10083. var i = getComputedStyle(e);
  10084. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10085. },
  10086. getOffset: function(e) {
  10087. var t = {
  10088. left: 0,
  10089. top: 0
  10090. };
  10091. if (e.offsetParent)
  10092. do
  10093. t.left += e.offsetLeft,
  10094. t.top += e.offsetTop;
  10095. while (e = e.offsetParent);return t
  10096. },
  10097. isActive: function(e) {
  10098. return e === document.activeElement && (e.type || e.href)
  10099. }
  10100. };
  10101. return o
  10102. }(n.utils.common),
  10103. n.controllers.OptionController = function(e, t, i) {
  10104. var n = function(e, r, o) {
  10105. n.superclass.call(this, e, r);
  10106. var a = this;
  10107. if (this.__select = document.createElement("select"),
  10108. i.isArray(o)) {
  10109. var s = {};
  10110. i.each(o, function(e) {
  10111. s[e] = e
  10112. }),
  10113. o = s
  10114. }
  10115. i.each(o, function(e, t) {
  10116. var i = document.createElement("option");
  10117. i.innerHTML = t,
  10118. i.setAttribute("value", e),
  10119. a.__select.appendChild(i)
  10120. }),
  10121. this.updateDisplay(),
  10122. t.bind(this.__select, "change", function() {
  10123. var e = this.options[this.selectedIndex].value;
  10124. a.setValue(e)
  10125. }),
  10126. this.domElement.appendChild(this.__select)
  10127. };
  10128. return n.superclass = e,
  10129. i.extend(n.prototype, e.prototype, {
  10130. setValue: function(e) {
  10131. var t = n.superclass.prototype.setValue.call(this, e);
  10132. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10133. t
  10134. },
  10135. updateDisplay: function() {
  10136. return this.__select.value = this.getValue(),
  10137. n.superclass.prototype.updateDisplay.call(this)
  10138. }
  10139. }),
  10140. n
  10141. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10142. n.controllers.NumberController = function(e, t) {
  10143. function i(e) {
  10144. return e = e.toString(),
  10145. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10146. }
  10147. var n = function(e, r, o) {
  10148. n.superclass.call(this, e, r),
  10149. o = o || {},
  10150. this.__min = o.min,
  10151. this.__max = o.max,
  10152. this.__step = o.step,
  10153. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10154. this.__precision = i(this.__impliedStep)
  10155. };
  10156. return n.superclass = e,
  10157. t.extend(n.prototype, e.prototype, {
  10158. setValue: function(e) {
  10159. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10160. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10161. n.superclass.prototype.setValue.call(this, e)
  10162. },
  10163. min: function(e) {
  10164. return this.__min = e,
  10165. this
  10166. },
  10167. max: function(e) {
  10168. return this.__max = e,
  10169. this
  10170. },
  10171. step: function(e) {
  10172. return this.__step = e,
  10173. this.__impliedStep = e,
  10174. this.__precision = i(e),
  10175. this
  10176. }
  10177. }),
  10178. n
  10179. }(n.controllers.Controller, n.utils.common),
  10180. n.controllers.NumberControllerBox = function(e, t, i) {
  10181. function n(e, t) {
  10182. var i = Math.pow(10, t);
  10183. return Math.round(e * i) / i
  10184. }
  10185. var r = function(e, n, o) {
  10186. function a() {
  10187. var e = parseFloat(d.__input.value);
  10188. i.isNaN(e) || d.setValue(e)
  10189. }
  10190. function s() {
  10191. a(),
  10192. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10193. }
  10194. function l(e) {
  10195. t.bind(window, "mousemove", c),
  10196. t.bind(window, "mouseup", h),
  10197. u = e.clientY
  10198. }
  10199. function c(e) {
  10200. var t = u - e.clientY;
  10201. d.setValue(d.getValue() + t * d.__impliedStep),
  10202. u = e.clientY
  10203. }
  10204. function h() {
  10205. t.unbind(window, "mousemove", c),
  10206. t.unbind(window, "mouseup", h)
  10207. }
  10208. this.__truncationSuspended = !1,
  10209. r.superclass.call(this, e, n, o);
  10210. var u, d = this;
  10211. this.__input = document.createElement("input"),
  10212. this.__input.setAttribute("type", "text"),
  10213. t.bind(this.__input, "change", a),
  10214. t.bind(this.__input, "blur", s),
  10215. t.bind(this.__input, "mousedown", l),
  10216. t.bind(this.__input, "keydown", function(e) {
  10217. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10218. this.blur(),
  10219. d.__truncationSuspended = !1)
  10220. }),
  10221. this.updateDisplay(),
  10222. this.domElement.appendChild(this.__input)
  10223. };
  10224. return r.superclass = e,
  10225. i.extend(r.prototype, e.prototype, {
  10226. updateDisplay: function() {
  10227. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10228. r.superclass.prototype.updateDisplay.call(this)
  10229. }
  10230. }),
  10231. r
  10232. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10233. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10234. function o(e, t, i, n, r) {
  10235. return n + (r - n) * ((e - t) / (i - t))
  10236. }
  10237. var a = function(e, i, n, r, s) {
  10238. function l(e) {
  10239. t.bind(window, "mousemove", c),
  10240. t.bind(window, "mouseup", h),
  10241. c(e)
  10242. }
  10243. function c(e) {
  10244. e.preventDefault();
  10245. var i = t.getOffset(u.__background)
  10246. , n = t.getWidth(u.__background);
  10247. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10248. !1
  10249. }
  10250. function h() {
  10251. t.unbind(window, "mousemove", c),
  10252. t.unbind(window, "mouseup", h),
  10253. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10254. }
  10255. a.superclass.call(this, e, i, {
  10256. min: n,
  10257. max: r,
  10258. step: s
  10259. });
  10260. var u = this;
  10261. this.__background = document.createElement("div"),
  10262. this.__foreground = document.createElement("div"),
  10263. t.bind(this.__background, "mousedown", l),
  10264. t.addClass(this.__background, "slider"),
  10265. t.addClass(this.__foreground, "slider-fg"),
  10266. this.updateDisplay(),
  10267. this.__background.appendChild(this.__foreground),
  10268. this.domElement.appendChild(this.__background)
  10269. };
  10270. return a.superclass = e,
  10271. a.useDefaultStyles = function() {
  10272. i.inject(r)
  10273. }
  10274. ,
  10275. n.extend(a.prototype, e.prototype, {
  10276. updateDisplay: function() {
  10277. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10278. return this.__foreground.style.width = 100 * e + "%",
  10279. a.superclass.prototype.updateDisplay.call(this)
  10280. }
  10281. }),
  10282. a
  10283. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10284. n.controllers.FunctionController = function(e, t, i) {
  10285. var n = function(e, i, r) {
  10286. n.superclass.call(this, e, i);
  10287. var o = this;
  10288. this.__button = document.createElement("div"),
  10289. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10290. t.bind(this.__button, "click", function(e) {
  10291. return e.preventDefault(),
  10292. o.fire(),
  10293. !1
  10294. }),
  10295. t.addClass(this.__button, "button"),
  10296. this.domElement.appendChild(this.__button)
  10297. };
  10298. return n.superclass = e,
  10299. i.extend(n.prototype, e.prototype, {
  10300. fire: function() {
  10301. this.__onChange && this.__onChange.call(this),
  10302. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10303. this.getValue().call(this.object)
  10304. }
  10305. }),
  10306. n
  10307. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10308. n.controllers.BooleanController = function(e, t, i) {
  10309. var n = function(e, i) {
  10310. function r() {
  10311. o.setValue(!o.__prev)
  10312. }
  10313. n.superclass.call(this, e, i);
  10314. var o = this;
  10315. this.__prev = this.getValue(),
  10316. this.__checkbox = document.createElement("input"),
  10317. this.__checkbox.setAttribute("type", "checkbox"),
  10318. t.bind(this.__checkbox, "change", r, !1),
  10319. this.domElement.appendChild(this.__checkbox),
  10320. this.updateDisplay()
  10321. };
  10322. return n.superclass = e,
  10323. i.extend(n.prototype, e.prototype, {
  10324. setValue: function(e) {
  10325. var t = n.superclass.prototype.setValue.call(this, e);
  10326. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10327. this.__prev = this.getValue(),
  10328. t
  10329. },
  10330. updateDisplay: function() {
  10331. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10332. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10333. n.superclass.prototype.updateDisplay.call(this)
  10334. }
  10335. }),
  10336. n
  10337. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10338. n.color.toString = function(e) {
  10339. return function(t) {
  10340. if (1 == t.a || e.isUndefined(t.a)) {
  10341. for (var i = t.hex.toString(16); i.length < 6; )
  10342. i = "0" + i;
  10343. return "#" + i
  10344. }
  10345. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10346. }
  10347. }(n.utils.common),
  10348. n.color.interpret = function(e, t) {
  10349. var i, n, r = function() {
  10350. n = !1;
  10351. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10352. return t.each(o, function(r) {
  10353. if (r.litmus(e))
  10354. return t.each(r.conversions, function(r, o) {
  10355. if (i = r.read(e),
  10356. n === !1 && i !== !1)
  10357. return n = i,
  10358. i.conversionName = o,
  10359. i.conversion = r,
  10360. t.BREAK
  10361. }),
  10362. t.BREAK
  10363. }),
  10364. n
  10365. }, o = [{
  10366. litmus: t.isString,
  10367. conversions: {
  10368. THREE_CHAR_HEX: {
  10369. read: function(e) {
  10370. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10371. return null !== t && {
  10372. space: "HEX",
  10373. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10374. }
  10375. },
  10376. write: e
  10377. },
  10378. SIX_CHAR_HEX: {
  10379. read: function(e) {
  10380. var t = e.match(/^#([A-F0-9]{6})$/i);
  10381. return null !== t && {
  10382. space: "HEX",
  10383. hex: parseInt("0x" + t[1].toString())
  10384. }
  10385. },
  10386. write: e
  10387. },
  10388. CSS_RGB: {
  10389. read: function(e) {
  10390. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10391. return null !== t && {
  10392. space: "RGB",
  10393. r: parseFloat(t[1]),
  10394. g: parseFloat(t[2]),
  10395. b: parseFloat(t[3])
  10396. }
  10397. },
  10398. write: e
  10399. },
  10400. CSS_RGBA: {
  10401. read: function(e) {
  10402. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10403. return null !== t && {
  10404. space: "RGB",
  10405. r: parseFloat(t[1]),
  10406. g: parseFloat(t[2]),
  10407. b: parseFloat(t[3]),
  10408. a: parseFloat(t[4])
  10409. }
  10410. },
  10411. write: e
  10412. }
  10413. }
  10414. }, {
  10415. litmus: t.isNumber,
  10416. conversions: {
  10417. HEX: {
  10418. read: function(e) {
  10419. return {
  10420. space: "HEX",
  10421. hex: e,
  10422. conversionName: "HEX"
  10423. }
  10424. },
  10425. write: function(e) {
  10426. return e.hex
  10427. }
  10428. }
  10429. }
  10430. }, {
  10431. litmus: t.isArray,
  10432. conversions: {
  10433. RGB_ARRAY: {
  10434. read: function(e) {
  10435. return 3 == e.length && {
  10436. space: "RGB",
  10437. r: e[0],
  10438. g: e[1],
  10439. b: e[2]
  10440. }
  10441. },
  10442. write: function(e) {
  10443. return [e.r, e.g, e.b]
  10444. }
  10445. },
  10446. RGBA_ARRAY: {
  10447. read: function(e) {
  10448. return 4 == e.length && {
  10449. space: "RGB",
  10450. r: e[0],
  10451. g: e[1],
  10452. b: e[2],
  10453. a: e[3]
  10454. }
  10455. },
  10456. write: function(e) {
  10457. return [e.r, e.g, e.b, e.a]
  10458. }
  10459. }
  10460. }
  10461. }, {
  10462. litmus: t.isObject,
  10463. conversions: {
  10464. RGBA_OBJ: {
  10465. read: function(e) {
  10466. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10467. space: "RGB",
  10468. r: e.r,
  10469. g: e.g,
  10470. b: e.b,
  10471. a: e.a
  10472. }
  10473. },
  10474. write: function(e) {
  10475. return {
  10476. r: e.r,
  10477. g: e.g,
  10478. b: e.b,
  10479. a: e.a
  10480. }
  10481. }
  10482. },
  10483. RGB_OBJ: {
  10484. read: function(e) {
  10485. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10486. space: "RGB",
  10487. r: e.r,
  10488. g: e.g,
  10489. b: e.b
  10490. }
  10491. },
  10492. write: function(e) {
  10493. return {
  10494. r: e.r,
  10495. g: e.g,
  10496. b: e.b
  10497. }
  10498. }
  10499. },
  10500. HSVA_OBJ: {
  10501. read: function(e) {
  10502. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10503. space: "HSV",
  10504. h: e.h,
  10505. s: e.s,
  10506. v: e.v,
  10507. a: e.a
  10508. }
  10509. },
  10510. write: function(e) {
  10511. return {
  10512. h: e.h,
  10513. s: e.s,
  10514. v: e.v,
  10515. a: e.a
  10516. }
  10517. }
  10518. },
  10519. HSV_OBJ: {
  10520. read: function(e) {
  10521. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10522. space: "HSV",
  10523. h: e.h,
  10524. s: e.s,
  10525. v: e.v
  10526. }
  10527. },
  10528. write: function(e) {
  10529. return {
  10530. h: e.h,
  10531. s: e.s,
  10532. v: e.v
  10533. }
  10534. }
  10535. }
  10536. }
  10537. }];
  10538. return r
  10539. }(n.color.toString, n.utils.common),
  10540. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10541. function g(e, t, i, o) {
  10542. if (void 0 === t[i])
  10543. throw new Error("Object " + t + ' has no property "' + i + '"');
  10544. var a;
  10545. if (o.color)
  10546. a = new h(t,i);
  10547. else {
  10548. var s = [t, i].concat(o.factoryArgs);
  10549. a = n.apply(e, s)
  10550. }
  10551. o.before instanceof r && (o.before = o.before.__li),
  10552. A(e, a),
  10553. p.addClass(a.domElement, "c");
  10554. var l = document.createElement("span");
  10555. p.addClass(l, "property-name"),
  10556. l.innerHTML = a.property;
  10557. var c = document.createElement("div");
  10558. c.appendChild(l),
  10559. c.appendChild(a.domElement);
  10560. var u = m(e, c, o.before);
  10561. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10562. p.addClass(u, typeof a.getValue()),
  10563. v(e, u, a),
  10564. e.__controllers.push(a),
  10565. a
  10566. }
  10567. function m(e, t, i) {
  10568. var n = document.createElement("li");
  10569. return t && n.appendChild(t),
  10570. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10571. e.onResize(),
  10572. n
  10573. }
  10574. function v(e, t, i) {
  10575. if (i.__li = t,
  10576. i.__gui = e,
  10577. f.extend(i, {
  10578. options: function(t) {
  10579. return arguments.length > 1 ? (i.remove(),
  10580. g(e, i.object, i.property, {
  10581. before: i.__li.nextElementSibling,
  10582. factoryArgs: [f.toArray(arguments)]
  10583. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10584. g(e, i.object, i.property, {
  10585. before: i.__li.nextElementSibling,
  10586. factoryArgs: [t]
  10587. })) : void 0
  10588. },
  10589. name: function(e) {
  10590. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10591. i
  10592. },
  10593. listen: function() {
  10594. return i.__gui.listen(i),
  10595. i
  10596. },
  10597. remove: function() {
  10598. return i.__gui.remove(i),
  10599. i
  10600. }
  10601. }),
  10602. i instanceof l) {
  10603. var n = new s(i.object,i.property,{
  10604. min: i.__min,
  10605. max: i.__max,
  10606. step: i.__step
  10607. });
  10608. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10609. var t = i[e]
  10610. , r = n[e];
  10611. i[e] = n[e] = function() {
  10612. var e = Array.prototype.slice.call(arguments);
  10613. return t.apply(i, e),
  10614. r.apply(n, e)
  10615. }
  10616. }),
  10617. p.addClass(t, "has-slider"),
  10618. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10619. } else if (i instanceof s) {
  10620. var r = function(t) {
  10621. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10622. g(e, i.object, i.property, {
  10623. before: i.__li.nextElementSibling,
  10624. factoryArgs: [i.__min, i.__max, i.__step]
  10625. })) : t
  10626. };
  10627. i.min = f.compose(r, i.min),
  10628. i.max = f.compose(r, i.max)
  10629. } else
  10630. i instanceof o ? (p.bind(t, "click", function() {
  10631. p.fakeEvent(i.__checkbox, "click")
  10632. }),
  10633. p.bind(i.__checkbox, "click", function(e) {
  10634. e.stopPropagation()
  10635. })) : i instanceof a ? (p.bind(t, "click", function() {
  10636. p.fakeEvent(i.__button, "click")
  10637. }),
  10638. p.bind(t, "mouseover", function() {
  10639. p.addClass(i.__button, "hover")
  10640. }),
  10641. p.bind(t, "mouseout", function() {
  10642. p.removeClass(i.__button, "hover")
  10643. })) : i instanceof h && (p.addClass(t, "color"),
  10644. i.updateDisplay = f.compose(function(e) {
  10645. return t.style.borderLeftColor = i.__color.toString(),
  10646. e
  10647. }, i.updateDisplay),
  10648. i.updateDisplay());
  10649. i.setValue = f.compose(function(t) {
  10650. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10651. t
  10652. }, i.setValue)
  10653. }
  10654. function A(e, t) {
  10655. var i = e.getRoot()
  10656. , n = i.__rememberedObjects.indexOf(t.object);
  10657. if (n != -1) {
  10658. var r = i.__rememberedObjectIndecesToControllers[n];
  10659. if (void 0 === r && (r = {},
  10660. i.__rememberedObjectIndecesToControllers[n] = r),
  10661. r[t.property] = t,
  10662. i.load && i.load.remembered) {
  10663. var o, a = i.load.remembered;
  10664. if (a[e.preset])
  10665. o = a[e.preset];
  10666. else {
  10667. if (!a[L])
  10668. return;
  10669. o = a[L]
  10670. }
  10671. if (o[n] && void 0 !== o[n][t.property]) {
  10672. var s = o[n][t.property];
  10673. t.initialValue = s,
  10674. t.setValue(s)
  10675. }
  10676. }
  10677. }
  10678. }
  10679. function y(e, t) {
  10680. return document.location.href + "." + t
  10681. }
  10682. function C(e) {
  10683. var t = e.__save_row = document.createElement("li");
  10684. p.addClass(e.domElement, "has-save"),
  10685. e.__ul.insertBefore(t, e.__ul.firstChild),
  10686. p.addClass(t, "save-row");
  10687. var i = document.createElement("span");
  10688. i.innerHTML = "&nbsp;",
  10689. p.addClass(i, "button gears");
  10690. var n = document.createElement("span");
  10691. n.innerHTML = "Save",
  10692. p.addClass(n, "button"),
  10693. p.addClass(n, "save");
  10694. var r = document.createElement("span");
  10695. r.innerHTML = "New",
  10696. p.addClass(r, "button"),
  10697. p.addClass(r, "save-as");
  10698. var o = document.createElement("span");
  10699. o.innerHTML = "Revert",
  10700. p.addClass(o, "button"),
  10701. p.addClass(o, "revert");
  10702. var a = e.__preset_select = document.createElement("select");
  10703. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10704. w(e, i, i == e.preset)
  10705. }) : w(e, L, !1),
  10706. p.bind(a, "change", function() {
  10707. for (var t = 0; t < e.__preset_select.length; t++)
  10708. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10709. e.preset = this.value
  10710. }),
  10711. t.appendChild(a),
  10712. t.appendChild(i),
  10713. t.appendChild(n),
  10714. t.appendChild(r),
  10715. t.appendChild(o),
  10716. D) {
  10717. var s = document.getElementById("dg-save-locally")
  10718. , l = document.getElementById("dg-local-explain");
  10719. s.style.display = "block";
  10720. var c = document.getElementById("dg-local-storage");
  10721. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10722. var h = function() {
  10723. l.style.display = e.useLocalStorage ? "block" : "none"
  10724. };
  10725. h(),
  10726. p.bind(c, "change", function() {
  10727. e.useLocalStorage = !e.useLocalStorage,
  10728. h()
  10729. })
  10730. }
  10731. var u = document.getElementById("dg-new-constructor");
  10732. p.bind(u, "keydown", function(e) {
  10733. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10734. }),
  10735. p.bind(i, "click", function() {
  10736. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10737. S.show(),
  10738. u.focus(),
  10739. u.select()
  10740. }),
  10741. p.bind(n, "click", function() {
  10742. e.save()
  10743. }),
  10744. p.bind(r, "click", function() {
  10745. var t = prompt("Enter a new preset name.");
  10746. t && e.saveAs(t)
  10747. }),
  10748. p.bind(o, "click", function() {
  10749. e.revert()
  10750. })
  10751. }
  10752. function I(e) {
  10753. function t(t) {
  10754. return t.preventDefault(),
  10755. r = t.clientX,
  10756. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10757. p.bind(window, "mousemove", i),
  10758. p.bind(window, "mouseup", n),
  10759. !1
  10760. }
  10761. function i(t) {
  10762. return t.preventDefault(),
  10763. e.width += r - t.clientX,
  10764. e.onResize(),
  10765. r = t.clientX,
  10766. !1
  10767. }
  10768. function n() {
  10769. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10770. p.unbind(window, "mousemove", i),
  10771. p.unbind(window, "mouseup", n)
  10772. }
  10773. e.__resize_handle = document.createElement("div"),
  10774. f.extend(e.__resize_handle.style, {
  10775. width: "6px",
  10776. marginLeft: "-3px",
  10777. height: "200px",
  10778. cursor: "ew-resize",
  10779. position: "absolute"
  10780. });
  10781. var r;
  10782. p.bind(e.__resize_handle, "mousedown", t),
  10783. p.bind(e.__closeButton, "mousedown", t),
  10784. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10785. }
  10786. function E(e, t) {
  10787. e.domElement.style.width = t + "px",
  10788. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10789. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10790. }
  10791. function b(e, t) {
  10792. var i = {};
  10793. return f.each(e.__rememberedObjects, function(n, r) {
  10794. var o = {}
  10795. , a = e.__rememberedObjectIndecesToControllers[r];
  10796. f.each(a, function(e, i) {
  10797. o[i] = t ? e.initialValue : e.getValue()
  10798. }),
  10799. i[r] = o
  10800. }),
  10801. i
  10802. }
  10803. function w(e, t, i) {
  10804. var n = document.createElement("option");
  10805. n.innerHTML = t,
  10806. n.value = t,
  10807. e.__preset_select.appendChild(n),
  10808. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10809. }
  10810. function _(e) {
  10811. for (var t = 0; t < e.__preset_select.length; t++)
  10812. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10813. }
  10814. function T(e, t) {
  10815. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10816. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10817. }
  10818. function x(e) {
  10819. 0 != e.length && u(function() {
  10820. x(e)
  10821. }),
  10822. f.each(e, function(e) {
  10823. e.updateDisplay()
  10824. })
  10825. }
  10826. e.inject(i);
  10827. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10828. try {
  10829. return "localStorage"in window && null !== window.localStorage
  10830. } catch (e) {
  10831. return !1
  10832. }
  10833. }(), N = !0, B = !1, F = [], V = function(e) {
  10834. function t() {
  10835. var e = i.getRoot();
  10836. e.width += 1,
  10837. f.defer(function() {
  10838. e.width -= 1
  10839. })
  10840. }
  10841. var i = this;
  10842. this.domElement = document.createElement("div"),
  10843. this.__ul = document.createElement("ul"),
  10844. this.domElement.appendChild(this.__ul),
  10845. p.addClass(this.domElement, R),
  10846. this.__folders = {},
  10847. this.__controllers = [],
  10848. this.__rememberedObjects = [],
  10849. this.__rememberedObjectIndecesToControllers = [],
  10850. this.__listening = [],
  10851. e = e || {},
  10852. e = f.defaults(e, {
  10853. autoPlace: !0,
  10854. width: V.DEFAULT_WIDTH
  10855. }),
  10856. e = f.defaults(e, {
  10857. resizable: e.autoPlace,
  10858. hideable: e.autoPlace
  10859. }),
  10860. f.isUndefined(e.load) ? e.load = {
  10861. preset: L
  10862. } : e.preset && (e.load.preset = e.preset),
  10863. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10864. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10865. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10866. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10867. if (Object.defineProperties(this, {
  10868. parent: {
  10869. get: function() {
  10870. return e.parent
  10871. }
  10872. },
  10873. scrollable: {
  10874. get: function() {
  10875. return e.scrollable
  10876. }
  10877. },
  10878. autoPlace: {
  10879. get: function() {
  10880. return e.autoPlace
  10881. }
  10882. },
  10883. preset: {
  10884. get: function() {
  10885. return i.parent ? i.getRoot().preset : e.load.preset
  10886. },
  10887. set: function(t) {
  10888. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10889. _(this),
  10890. i.revert()
  10891. }
  10892. },
  10893. width: {
  10894. get: function() {
  10895. return e.width
  10896. },
  10897. set: function(t) {
  10898. e.width = t,
  10899. E(i, t)
  10900. }
  10901. },
  10902. name: {
  10903. get: function() {
  10904. return e.name
  10905. },
  10906. set: function(t) {
  10907. e.name = t,
  10908. a && (a.innerHTML = e.name)
  10909. }
  10910. },
  10911. closed: {
  10912. get: function() {
  10913. return e.closed
  10914. },
  10915. set: function(t) {
  10916. e.closed = t,
  10917. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10918. this.onResize(),
  10919. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10920. }
  10921. },
  10922. load: {
  10923. get: function() {
  10924. return e.load
  10925. }
  10926. },
  10927. useLocalStorage: {
  10928. get: function() {
  10929. return r
  10930. },
  10931. set: function(e) {
  10932. D && (r = e,
  10933. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10934. localStorage.setItem(y(i, "isLocal"), e))
  10935. }
  10936. }
  10937. }),
  10938. f.isUndefined(e.parent)) {
  10939. if (e.closed = !1,
  10940. p.addClass(this.domElement, V.CLASS_MAIN),
  10941. p.makeSelectable(this.domElement, !1),
  10942. D && r) {
  10943. i.useLocalStorage = !0;
  10944. var o = localStorage.getItem(y(this, "gui"));
  10945. o && (e.load = JSON.parse(o))
  10946. }
  10947. this.__closeButton = document.createElement("div"),
  10948. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10949. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10950. this.domElement.appendChild(this.__closeButton),
  10951. p.bind(this.__closeButton, "click", function() {
  10952. i.closed = !i.closed
  10953. })
  10954. } else {
  10955. void 0 === e.closed && (e.closed = !0);
  10956. var a = document.createTextNode(e.name);
  10957. p.addClass(a, "controller-name");
  10958. var s = m(i, a)
  10959. , l = function(e) {
  10960. return e.preventDefault(),
  10961. i.closed = !i.closed,
  10962. !1
  10963. };
  10964. p.addClass(this.__ul, V.CLASS_CLOSED),
  10965. p.addClass(s, "title"),
  10966. p.bind(s, "click", l),
  10967. e.closed || (this.closed = !1)
  10968. }
  10969. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10970. p.addClass(M, R),
  10971. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10972. document.body.appendChild(M),
  10973. N = !1),
  10974. M.appendChild(this.domElement),
  10975. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10976. this.parent || E(i, e.width)),
  10977. p.bind(window, "resize", function() {
  10978. i.onResize()
  10979. }),
  10980. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10981. i.onResize()
  10982. }),
  10983. p.bind(this.__ul, "transitionend", function() {
  10984. i.onResize()
  10985. }),
  10986. p.bind(this.__ul, "oTransitionEnd", function() {
  10987. i.onResize()
  10988. }),
  10989. this.onResize(),
  10990. e.resizable && I(this),
  10991. n = function() {
  10992. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10993. }
  10994. ,
  10995. this.saveToLocalStorageIfPossible = n;
  10996. i.getRoot();
  10997. e.parent || t()
  10998. };
  10999. return V.toggleHide = function() {
  11000. B = !B,
  11001. f.each(F, function(e) {
  11002. e.domElement.style.zIndex = B ? -999 : 999,
  11003. e.domElement.style.opacity = B ? 0 : 1
  11004. })
  11005. }
  11006. ,
  11007. V.CLASS_AUTO_PLACE = "a",
  11008. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11009. V.CLASS_MAIN = "main",
  11010. V.CLASS_CONTROLLER_ROW = "cr",
  11011. V.CLASS_TOO_TALL = "taller-than-window",
  11012. V.CLASS_CLOSED = "closed",
  11013. V.CLASS_CLOSE_BUTTON = "close-button",
  11014. V.CLASS_DRAG = "drag",
  11015. V.DEFAULT_WIDTH = 245,
  11016. V.TEXT_CLOSED = "Close Controls",
  11017. V.TEXT_OPEN = "Open Controls",
  11018. p.bind(window, "keydown", function(e) {
  11019. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11020. }, !1),
  11021. f.extend(V.prototype, {
  11022. add: function(e, t) {
  11023. return g(this, e, t, {
  11024. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11025. })
  11026. },
  11027. addColor: function(e, t) {
  11028. return g(this, e, t, {
  11029. color: !0
  11030. })
  11031. },
  11032. remove: function(e) {
  11033. this.__ul.removeChild(e.__li),
  11034. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11035. var t = this;
  11036. f.defer(function() {
  11037. t.onResize()
  11038. })
  11039. },
  11040. destroy: function() {
  11041. this.autoPlace && M.removeChild(this.domElement)
  11042. },
  11043. addFolder: function(e) {
  11044. if (void 0 !== this.__folders[e])
  11045. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11046. var t = {
  11047. name: e,
  11048. parent: this
  11049. };
  11050. t.autoPlace = this.autoPlace,
  11051. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11052. t.load = this.load.folders[e]);
  11053. var i = new V(t);
  11054. this.__folders[e] = i;
  11055. var n = m(this, i.domElement);
  11056. return p.addClass(n, "folder"),
  11057. i
  11058. },
  11059. open: function() {
  11060. this.closed = !1
  11061. },
  11062. close: function() {
  11063. this.closed = !0
  11064. },
  11065. onResize: function() {
  11066. var e = this.getRoot();
  11067. if (e.scrollable) {
  11068. var t = p.getOffset(e.__ul).top
  11069. , i = 0;
  11070. f.each(e.__ul.childNodes, function(t) {
  11071. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11072. }),
  11073. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11074. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11075. e.__ul.style.height = "auto")
  11076. }
  11077. e.__resize_handle && f.defer(function() {
  11078. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11079. }),
  11080. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11081. },
  11082. remember: function() {
  11083. if (f.isUndefined(S) && (S = new d,
  11084. S.domElement.innerHTML = t),
  11085. this.parent)
  11086. throw new Error("You can only call remember on a top level GUI.");
  11087. var e = this;
  11088. f.each(Array.prototype.slice.call(arguments), function(t) {
  11089. 0 == e.__rememberedObjects.length && C(e),
  11090. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11091. }),
  11092. this.autoPlace && E(this, this.width)
  11093. },
  11094. getRoot: function() {
  11095. for (var e = this; e.parent; )
  11096. e = e.parent;
  11097. return e
  11098. },
  11099. getSaveObject: function() {
  11100. var e = this.load;
  11101. return e.closed = this.closed,
  11102. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11103. e.remembered || (e.remembered = {}),
  11104. e.remembered[this.preset] = b(this)),
  11105. e.folders = {},
  11106. f.each(this.__folders, function(t, i) {
  11107. e.folders[i] = t.getSaveObject()
  11108. }),
  11109. e
  11110. },
  11111. save: function() {
  11112. this.load.remembered || (this.load.remembered = {}),
  11113. this.load.remembered[this.preset] = b(this),
  11114. T(this, !1),
  11115. this.saveToLocalStorageIfPossible()
  11116. },
  11117. saveAs: function(e) {
  11118. this.load.remembered || (this.load.remembered = {},
  11119. this.load.remembered[L] = b(this, !0)),
  11120. this.load.remembered[e] = b(this),
  11121. this.preset = e,
  11122. w(this, e, !0),
  11123. this.saveToLocalStorageIfPossible()
  11124. },
  11125. revert: function(e) {
  11126. f.each(this.__controllers, function(t) {
  11127. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11128. }, this),
  11129. f.each(this.__folders, function(e) {
  11130. e.revert(e)
  11131. }),
  11132. e || T(this.getRoot(), !1)
  11133. },
  11134. listen: function(e) {
  11135. var t = 0 == this.__listening.length;
  11136. this.__listening.push(e),
  11137. t && x(this.__listening)
  11138. }
  11139. }),
  11140. V
  11141. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11142. return function(s, l) {
  11143. var c = s[l];
  11144. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11145. min: arguments[2],
  11146. max: arguments[3]
  11147. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11148. }
  11149. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11150. var n = function(e, i) {
  11151. function r() {
  11152. a.setValue(a.__input.value)
  11153. }
  11154. function o() {
  11155. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11156. }
  11157. n.superclass.call(this, e, i);
  11158. var a = this;
  11159. this.__input = document.createElement("input"),
  11160. this.__input.setAttribute("type", "text"),
  11161. t.bind(this.__input, "keyup", r),
  11162. t.bind(this.__input, "change", r),
  11163. t.bind(this.__input, "blur", o),
  11164. t.bind(this.__input, "keydown", function(e) {
  11165. 13 === e.keyCode && this.blur()
  11166. }),
  11167. this.updateDisplay(),
  11168. this.domElement.appendChild(this.__input)
  11169. };
  11170. return n.superclass = e,
  11171. i.extend(n.prototype, e.prototype, {
  11172. updateDisplay: function() {
  11173. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11174. n.superclass.prototype.updateDisplay.call(this)
  11175. }
  11176. }),
  11177. n
  11178. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11179. function o(e, t, i, n) {
  11180. e.style.background = "",
  11181. r.each(l, function(r) {
  11182. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11183. })
  11184. }
  11185. function a(e) {
  11186. e.style.background = "",
  11187. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11188. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11189. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11190. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11191. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11192. }
  11193. var s = function(e, l) {
  11194. function c(e) {
  11195. p(e),
  11196. t.bind(window, "mousemove", p),
  11197. t.bind(window, "mouseup", h)
  11198. }
  11199. function h() {
  11200. t.unbind(window, "mousemove", p),
  11201. t.unbind(window, "mouseup", h)
  11202. }
  11203. function u() {
  11204. var e = n(this.value);
  11205. e !== !1 ? (g.__color.__state = e,
  11206. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11207. }
  11208. function d() {
  11209. t.unbind(window, "mousemove", f),
  11210. t.unbind(window, "mouseup", d)
  11211. }
  11212. function p(e) {
  11213. e.preventDefault();
  11214. var i = t.getWidth(g.__saturation_field)
  11215. , n = t.getOffset(g.__saturation_field)
  11216. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11217. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11218. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11219. r > 1 ? r = 1 : r < 0 && (r = 0),
  11220. g.__color.v = o,
  11221. g.__color.s = r,
  11222. g.setValue(g.__color.toOriginal()),
  11223. !1
  11224. }
  11225. function f(e) {
  11226. e.preventDefault();
  11227. var i = t.getHeight(g.__hue_field)
  11228. , n = t.getOffset(g.__hue_field)
  11229. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11230. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11231. g.__color.h = 360 * r,
  11232. g.setValue(g.__color.toOriginal()),
  11233. !1
  11234. }
  11235. s.superclass.call(this, e, l),
  11236. this.__color = new i(this.getValue()),
  11237. this.__temp = new i(0);
  11238. var g = this;
  11239. this.domElement = document.createElement("div"),
  11240. t.makeSelectable(this.domElement, !1),
  11241. this.__selector = document.createElement("div"),
  11242. this.__selector.className = "selector",
  11243. this.__saturation_field = document.createElement("div"),
  11244. this.__saturation_field.className = "saturation-field",
  11245. this.__field_knob = document.createElement("div"),
  11246. this.__field_knob.className = "field-knob",
  11247. this.__field_knob_border = "2px solid ",
  11248. this.__hue_knob = document.createElement("div"),
  11249. this.__hue_knob.className = "hue-knob",
  11250. this.__hue_field = document.createElement("div"),
  11251. this.__hue_field.className = "hue-field",
  11252. this.__input = document.createElement("input"),
  11253. this.__input.type = "text",
  11254. this.__input_textShadow = "0 1px 1px ",
  11255. t.bind(this.__input, "keydown", function(e) {
  11256. 13 === e.keyCode && u.call(this)
  11257. }),
  11258. t.bind(this.__input, "blur", u),
  11259. t.bind(this.__selector, "mousedown", function(e) {
  11260. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11261. t.removeClass(g.__selector, "drag")
  11262. })
  11263. });
  11264. var m = document.createElement("div");
  11265. r.extend(this.__selector.style, {
  11266. width: "122px",
  11267. height: "102px",
  11268. padding: "3px",
  11269. backgroundColor: "#222",
  11270. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11271. }),
  11272. r.extend(this.__field_knob.style, {
  11273. position: "absolute",
  11274. width: "12px",
  11275. height: "12px",
  11276. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11277. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11278. borderRadius: "12px",
  11279. zIndex: 1
  11280. }),
  11281. r.extend(this.__hue_knob.style, {
  11282. position: "absolute",
  11283. width: "15px",
  11284. height: "2px",
  11285. borderRight: "4px solid #fff",
  11286. zIndex: 1
  11287. }),
  11288. r.extend(this.__saturation_field.style, {
  11289. width: "100px",
  11290. height: "100px",
  11291. border: "1px solid #555",
  11292. marginRight: "3px",
  11293. display: "inline-block",
  11294. cursor: "pointer"
  11295. }),
  11296. r.extend(m.style, {
  11297. width: "100%",
  11298. height: "100%",
  11299. background: "none"
  11300. }),
  11301. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11302. r.extend(this.__hue_field.style, {
  11303. width: "15px",
  11304. height: "100px",
  11305. display: "inline-block",
  11306. border: "1px solid #555",
  11307. cursor: "ns-resize"
  11308. }),
  11309. a(this.__hue_field),
  11310. r.extend(this.__input.style, {
  11311. outline: "none",
  11312. textAlign: "center",
  11313. color: "#fff",
  11314. border: 0,
  11315. fontWeight: "bold",
  11316. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11317. }),
  11318. t.bind(this.__saturation_field, "mousedown", c),
  11319. t.bind(this.__field_knob, "mousedown", c),
  11320. t.bind(this.__hue_field, "mousedown", function(e) {
  11321. f(e),
  11322. t.bind(window, "mousemove", f),
  11323. t.bind(window, "mouseup", d)
  11324. }),
  11325. this.__saturation_field.appendChild(m),
  11326. this.__selector.appendChild(this.__field_knob),
  11327. this.__selector.appendChild(this.__saturation_field),
  11328. this.__selector.appendChild(this.__hue_field),
  11329. this.__hue_field.appendChild(this.__hue_knob),
  11330. this.domElement.appendChild(this.__input),
  11331. this.domElement.appendChild(this.__selector),
  11332. this.updateDisplay()
  11333. };
  11334. s.superclass = e,
  11335. r.extend(s.prototype, e.prototype, {
  11336. updateDisplay: function() {
  11337. var e = n(this.getValue());
  11338. if (e !== !1) {
  11339. var t = !1;
  11340. r.each(i.COMPONENTS, function(i) {
  11341. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11342. return t = !0,
  11343. {}
  11344. }, this),
  11345. t && r.extend(this.__color.__state, e)
  11346. }
  11347. r.extend(this.__temp.__state, this.__color.__state),
  11348. this.__temp.a = 1;
  11349. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11350. , s = 255 - a;
  11351. r.extend(this.__field_knob.style, {
  11352. marginLeft: 100 * this.__color.s - 7 + "px",
  11353. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11354. backgroundColor: this.__temp.toString(),
  11355. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11356. }),
  11357. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11358. this.__temp.s = 1,
  11359. this.__temp.v = 1,
  11360. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11361. r.extend(this.__input.style, {
  11362. backgroundColor: this.__input.value = this.__color.toString(),
  11363. color: "rgb(" + a + "," + a + "," + a + ")",
  11364. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11365. })
  11366. }
  11367. });
  11368. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11369. return s
  11370. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11371. function r(e, t, i) {
  11372. Object.defineProperty(e, t, {
  11373. get: function() {
  11374. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11375. this.__state[t])
  11376. },
  11377. set: function(e) {
  11378. "RGB" !== this.__state.space && (a(this, t, i),
  11379. this.__state.space = "RGB"),
  11380. this.__state[t] = e
  11381. }
  11382. })
  11383. }
  11384. function o(e, t) {
  11385. Object.defineProperty(e, t, {
  11386. get: function() {
  11387. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11388. this.__state[t])
  11389. },
  11390. set: function(e) {
  11391. "HSV" !== this.__state.space && (s(this),
  11392. this.__state.space = "HSV"),
  11393. this.__state[t] = e
  11394. }
  11395. })
  11396. }
  11397. function a(e, i, r) {
  11398. if ("HEX" === e.__state.space)
  11399. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11400. else {
  11401. if ("HSV" !== e.__state.space)
  11402. throw "Corrupted color state";
  11403. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11404. }
  11405. }
  11406. function s(e) {
  11407. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11408. n.extend(e.__state, {
  11409. s: i.s,
  11410. v: i.v
  11411. }),
  11412. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11413. }
  11414. var l = function() {
  11415. if (this.__state = e.apply(this, arguments),
  11416. this.__state === !1)
  11417. throw "Failed to interpret color arguments";
  11418. this.__state.a = this.__state.a || 1
  11419. };
  11420. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11421. n.extend(l.prototype, {
  11422. toString: function() {
  11423. return i(this)
  11424. },
  11425. toOriginal: function() {
  11426. return this.__state.conversion.write(this)
  11427. }
  11428. }),
  11429. r(l.prototype, "r", 2),
  11430. r(l.prototype, "g", 1),
  11431. r(l.prototype, "b", 0),
  11432. o(l.prototype, "h"),
  11433. o(l.prototype, "s"),
  11434. o(l.prototype, "v"),
  11435. Object.defineProperty(l.prototype, "a", {
  11436. get: function() {
  11437. return this.__state.a
  11438. },
  11439. set: function(e) {
  11440. this.__state.a = e
  11441. }
  11442. }),
  11443. Object.defineProperty(l.prototype, "hex", {
  11444. get: function() {
  11445. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11446. this.__state.hex
  11447. },
  11448. set: function(e) {
  11449. this.__state.space = "HEX",
  11450. this.__state.hex = e
  11451. }
  11452. }),
  11453. l
  11454. }(n.color.interpret, n.color.math = function() {
  11455. var e;
  11456. return {
  11457. hsv_to_rgb: function(e, t, i) {
  11458. var n = Math.floor(e / 60) % 6
  11459. , r = e / 60 - Math.floor(e / 60)
  11460. , o = i * (1 - t)
  11461. , a = i * (1 - r * t)
  11462. , s = i * (1 - (1 - r) * t)
  11463. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11464. return {
  11465. r: 255 * l[0],
  11466. g: 255 * l[1],
  11467. b: 255 * l[2]
  11468. }
  11469. },
  11470. rgb_to_hsv: function(e, t, i) {
  11471. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11472. return 0 == a ? {
  11473. h: NaN,
  11474. s: 0,
  11475. v: 0
  11476. } : (r = s / a,
  11477. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11478. n /= 6,
  11479. n < 0 && (n += 1),
  11480. {
  11481. h: 360 * n,
  11482. s: r,
  11483. v: a / 255
  11484. })
  11485. },
  11486. rgb_to_hex: function(e, t, i) {
  11487. var n = this.hex_with_component(0, 2, e);
  11488. return n = this.hex_with_component(n, 1, t),
  11489. n = this.hex_with_component(n, 0, i)
  11490. },
  11491. component_from_hex: function(e, t) {
  11492. return e >> 8 * t & 255
  11493. },
  11494. hex_with_component: function(t, i, n) {
  11495. return n << (e = 8 * i) | t & ~(255 << e)
  11496. }
  11497. }
  11498. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11499. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11500. window.setTimeout(e, 1e3 / 60)
  11501. }
  11502. }(), n.dom.CenteredDiv = function(e, t) {
  11503. var i = function() {
  11504. this.backgroundElement = document.createElement("div"),
  11505. t.extend(this.backgroundElement.style, {
  11506. backgroundColor: "rgba(0,0,0,0.8)",
  11507. top: 0,
  11508. left: 0,
  11509. display: "none",
  11510. zIndex: "1000",
  11511. opacity: 0,
  11512. WebkitTransition: "opacity 0.2s linear"
  11513. }),
  11514. e.makeFullscreen(this.backgroundElement),
  11515. this.backgroundElement.style.position = "fixed",
  11516. this.domElement = document.createElement("div"),
  11517. t.extend(this.domElement.style, {
  11518. position: "fixed",
  11519. display: "none",
  11520. zIndex: "1001",
  11521. opacity: 0,
  11522. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11523. }),
  11524. document.body.appendChild(this.backgroundElement),
  11525. document.body.appendChild(this.domElement);
  11526. var i = this;
  11527. e.bind(this.backgroundElement, "click", function() {
  11528. i.hide()
  11529. })
  11530. };
  11531. return i.prototype.show = function() {
  11532. var e = this;
  11533. this.backgroundElement.style.display = "block",
  11534. this.domElement.style.display = "block",
  11535. this.domElement.style.opacity = 0,
  11536. this.domElement.style.webkitTransform = "scale(1.1)",
  11537. this.layout(),
  11538. t.defer(function() {
  11539. e.backgroundElement.style.opacity = 1,
  11540. e.domElement.style.opacity = 1,
  11541. e.domElement.style.webkitTransform = "scale(1)"
  11542. })
  11543. }
  11544. ,
  11545. i.prototype.hide = function() {
  11546. var t = this
  11547. , i = function() {
  11548. t.domElement.style.display = "none",
  11549. t.backgroundElement.style.display = "none",
  11550. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11551. e.unbind(t.domElement, "transitionend", i),
  11552. e.unbind(t.domElement, "oTransitionEnd", i)
  11553. };
  11554. e.bind(this.domElement, "webkitTransitionEnd", i),
  11555. e.bind(this.domElement, "transitionend", i),
  11556. e.bind(this.domElement, "oTransitionEnd", i),
  11557. this.backgroundElement.style.opacity = 0,
  11558. this.domElement.style.opacity = 0,
  11559. this.domElement.style.webkitTransform = "scale(1.1)"
  11560. }
  11561. ,
  11562. i.prototype.layout = function() {
  11563. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11564. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11565. }
  11566. ,
  11567. i
  11568. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11569. }
  11570. , {}],
  11571. 94: [function(e, t, i) {
  11572. (function(e) {
  11573. "use strict";
  11574. function i(t) {
  11575. function i(e) {
  11576. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11577. var n = _((t[i] * e + 50) / 100);
  11578. n < 1 ? n = 1 : n > 255 && (n = 255),
  11579. T[G[i]] = n
  11580. }
  11581. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11582. var a = _((r[o] * e + 50) / 100);
  11583. a < 1 ? a = 1 : a > 255 && (a = 255),
  11584. x[G[o]] = a
  11585. }
  11586. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11587. for (var h = 0; h < 8; h++)
  11588. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11589. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11590. l++
  11591. }
  11592. function n(e, t) {
  11593. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11594. for (var a = 1; a <= e[o]; a++)
  11595. r[t[n]] = [],
  11596. r[t[n]][0] = i,
  11597. r[t[n]][1] = o,
  11598. n++,
  11599. i++;
  11600. i *= 2
  11601. }
  11602. return r
  11603. }
  11604. function r() {
  11605. C = n(z, W),
  11606. I = n(X, Z),
  11607. E = n(j, Y),
  11608. b = n(q, K)
  11609. }
  11610. function o() {
  11611. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11612. for (var n = e; n < t; n++)
  11613. P[32767 + n] = i,
  11614. R[32767 + n] = [],
  11615. R[32767 + n][1] = i,
  11616. R[32767 + n][0] = n;
  11617. for (var r = -(t - 1); r <= -e; r++)
  11618. P[32767 + r] = i,
  11619. R[32767 + r] = [],
  11620. R[32767 + r][1] = i,
  11621. R[32767 + r][0] = t - 1 + r;
  11622. e <<= 1,
  11623. t <<= 1
  11624. }
  11625. }
  11626. function a() {
  11627. for (var e = 0; e < 256; e++)
  11628. H[e] = 19595 * e,
  11629. H[e + 256 >> 0] = 38470 * e,
  11630. H[e + 512 >> 0] = 7471 * e + 32768,
  11631. H[e + 768 >> 0] = -11059 * e,
  11632. H[e + 1024 >> 0] = -21709 * e,
  11633. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11634. H[e + 1536 >> 0] = -27439 * e,
  11635. H[e + 1792 >> 0] = -5329 * e
  11636. }
  11637. function s(e) {
  11638. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11639. t & 1 << i && (N |= 1 << B),
  11640. i--,
  11641. B--,
  11642. B < 0 && (255 == N ? (l(255),
  11643. l(0)) : l(N),
  11644. B = 7,
  11645. N = 0)
  11646. }
  11647. function l(e) {
  11648. D.push(e)
  11649. }
  11650. function c(e) {
  11651. l(e >> 8 & 255),
  11652. l(255 & e)
  11653. }
  11654. function h(e, t) {
  11655. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11656. for (h = 0; h < d; ++h) {
  11657. i = e[u],
  11658. n = e[u + 1],
  11659. r = e[u + 2],
  11660. o = e[u + 3],
  11661. a = e[u + 4],
  11662. s = e[u + 5],
  11663. l = e[u + 6],
  11664. c = e[u + 7];
  11665. var f = i + c
  11666. , g = i - c
  11667. , m = n + l
  11668. , v = n - l
  11669. , A = r + s
  11670. , y = r - s
  11671. , C = o + a
  11672. , I = o - a
  11673. , E = f + C
  11674. , b = f - C
  11675. , w = m + A
  11676. , _ = m - A;
  11677. e[u] = E + w,
  11678. e[u + 4] = E - w;
  11679. var T = .707106781 * (_ + b);
  11680. e[u + 2] = b + T,
  11681. e[u + 6] = b - T,
  11682. E = I + y,
  11683. w = y + v,
  11684. _ = v + g;
  11685. var x = .382683433 * (E - _)
  11686. , S = .5411961 * E + x
  11687. , M = 1.306562965 * _ + x
  11688. , R = .707106781 * w
  11689. , P = g + R
  11690. , L = g - R;
  11691. e[u + 5] = L + S,
  11692. e[u + 3] = L - S,
  11693. e[u + 1] = P + M,
  11694. e[u + 7] = P - M,
  11695. u += 8
  11696. }
  11697. for (u = 0,
  11698. h = 0; h < d; ++h) {
  11699. i = e[u],
  11700. n = e[u + 8],
  11701. r = e[u + 16],
  11702. o = e[u + 24],
  11703. a = e[u + 32],
  11704. s = e[u + 40],
  11705. l = e[u + 48],
  11706. c = e[u + 56];
  11707. var D = i + c
  11708. , N = i - c
  11709. , B = n + l
  11710. , F = n - l
  11711. , V = r + s
  11712. , U = r - s
  11713. , k = o + a
  11714. , H = o - a
  11715. , G = D + k
  11716. , z = D - k
  11717. , W = B + V
  11718. , j = B - V;
  11719. e[u] = G + W,
  11720. e[u + 32] = G - W;
  11721. var Y = .707106781 * (j + z);
  11722. e[u + 16] = z + Y,
  11723. e[u + 48] = z - Y,
  11724. G = H + U,
  11725. W = U + F,
  11726. j = F + N;
  11727. var X = .382683433 * (G - j)
  11728. , Z = .5411961 * G + X
  11729. , q = 1.306562965 * j + X
  11730. , K = .707106781 * W
  11731. , Q = N + K
  11732. , J = N - K;
  11733. e[u + 40] = J + Z,
  11734. e[u + 24] = J - Z,
  11735. e[u + 8] = Q + q,
  11736. e[u + 56] = Q - q,
  11737. u++
  11738. }
  11739. var $;
  11740. for (h = 0; h < p; ++h)
  11741. $ = e[h] * t[h],
  11742. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11743. return O
  11744. }
  11745. function u() {
  11746. c(65504),
  11747. c(16),
  11748. l(74),
  11749. l(70),
  11750. l(73),
  11751. l(70),
  11752. l(0),
  11753. l(1),
  11754. l(1),
  11755. l(0),
  11756. c(1),
  11757. c(1),
  11758. l(0),
  11759. l(0)
  11760. }
  11761. function d(e, t) {
  11762. c(65472),
  11763. c(17),
  11764. l(8),
  11765. c(t),
  11766. c(e),
  11767. l(3),
  11768. l(1),
  11769. l(17),
  11770. l(0),
  11771. l(2),
  11772. l(17),
  11773. l(1),
  11774. l(3),
  11775. l(17),
  11776. l(1)
  11777. }
  11778. function p() {
  11779. c(65499),
  11780. c(132),
  11781. l(0);
  11782. for (var e = 0; e < 64; e++)
  11783. l(T[e]);
  11784. l(1);
  11785. for (var t = 0; t < 64; t++)
  11786. l(x[t])
  11787. }
  11788. function f() {
  11789. c(65476),
  11790. c(418),
  11791. l(0);
  11792. for (var e = 0; e < 16; e++)
  11793. l(z[e + 1]);
  11794. for (var t = 0; t <= 11; t++)
  11795. l(W[t]);
  11796. l(16);
  11797. for (var i = 0; i < 16; i++)
  11798. l(j[i + 1]);
  11799. for (var n = 0; n <= 161; n++)
  11800. l(Y[n]);
  11801. l(1);
  11802. for (var r = 0; r < 16; r++)
  11803. l(X[r + 1]);
  11804. for (var o = 0; o <= 11; o++)
  11805. l(Z[o]);
  11806. l(17);
  11807. for (var a = 0; a < 16; a++)
  11808. l(q[a + 1]);
  11809. for (var s = 0; s <= 161; s++)
  11810. l(K[s])
  11811. }
  11812. function g() {
  11813. c(65498),
  11814. c(12),
  11815. l(3),
  11816. l(1),
  11817. l(0),
  11818. l(2),
  11819. l(17),
  11820. l(3),
  11821. l(17),
  11822. l(0),
  11823. l(63),
  11824. l(0)
  11825. }
  11826. function m(e, t, i, n, r) {
  11827. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11828. L[G[f]] = p[f];
  11829. var g = L[0] - i;
  11830. i = L[0],
  11831. 0 == g ? s(n[0]) : (o = 32767 + g,
  11832. s(n[P[o]]),
  11833. s(R[o]));
  11834. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11835. ;
  11836. if (0 == m)
  11837. return s(a),
  11838. i;
  11839. for (var v, A = 1; A <= m; ) {
  11840. for (var y = A; 0 == L[A] && A <= m; ++A)
  11841. ;
  11842. var C = A - y;
  11843. if (C >= c) {
  11844. v = C >> 4;
  11845. for (var I = 1; I <= v; ++I)
  11846. s(l);
  11847. C &= 15
  11848. }
  11849. o = 32767 + L[A],
  11850. s(r[(C << 4) + P[o]]),
  11851. s(R[o]),
  11852. A++
  11853. }
  11854. return m != u && s(a),
  11855. i
  11856. }
  11857. function v() {
  11858. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11859. k[t] = e(t)
  11860. }
  11861. function A(e) {
  11862. if (e <= 0 && (e = 1),
  11863. e > 100 && (e = 100),
  11864. w != e) {
  11865. var t = 0;
  11866. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11867. i(t),
  11868. w = e
  11869. }
  11870. }
  11871. function y() {
  11872. var e = (new Date).getTime();
  11873. t || (t = 50),
  11874. v(),
  11875. r(),
  11876. o(),
  11877. a(),
  11878. A(t);
  11879. (new Date).getTime() - e
  11880. }
  11881. var C, I, E, b, w, _ = (Math.round,
  11882. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11883. this.encode = function(t, i) {
  11884. var n = ((new Date).getTime(),
  11885. i.quality);
  11886. n && A(n),
  11887. D = new Array,
  11888. N = 0,
  11889. B = 7,
  11890. c(65496),
  11891. u(),
  11892. p(),
  11893. d(t.width, t.height),
  11894. f(),
  11895. g();
  11896. var r = 0
  11897. , o = 0
  11898. , a = 0;
  11899. N = 0,
  11900. B = 7,
  11901. this.encode.displayName = "_encode_";
  11902. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11903. for (l = 0; l < G; ) {
  11904. for (w = G * z + l,
  11905. _ = w,
  11906. T = -1,
  11907. x = 0,
  11908. R = 0; R < 64; R++)
  11909. x = (k ? 63 - R : R) >> 3,
  11910. T = 4 * (7 & R),
  11911. _ = w + x * G + T,
  11912. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11913. l + T >= G && (_ -= l + T - G + 4),
  11914. h = P[_++],
  11915. v = P[_++],
  11916. y = P[_++],
  11917. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11918. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11919. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11920. r = m(F, S, r, C, E),
  11921. o = m(V, M, o, I, b),
  11922. a = m(U, M, a, I, b),
  11923. l += 32
  11924. }
  11925. z += W
  11926. }
  11927. if (B >= 0) {
  11928. var j = [];
  11929. j[1] = B + 1,
  11930. j[0] = (1 << B + 1) - 1,
  11931. s(j)
  11932. }
  11933. return c(65497),
  11934. new e(D)
  11935. }
  11936. ,
  11937. y()
  11938. }
  11939. function n(e, t) {
  11940. t = t || {},
  11941. t.quality = t.quality || 50;
  11942. var n = t.quality
  11943. , r = new i(n)
  11944. , o = r.encode(e, t);
  11945. return {
  11946. data: o,
  11947. width: e.width,
  11948. height: e.height
  11949. }
  11950. }
  11951. t.exports.encode = n
  11952. }
  11953. ).call(this, e("buffer").Buffer)
  11954. }
  11955. , {
  11956. buffer: 198
  11957. }],
  11958. 95: [function(e, t, i) {
  11959. "use strict";
  11960. !function() {
  11961. if ("performance"in window == !1 && (window.performance = {}),
  11962. Date.now = Date.now || function() {
  11963. return (new Date).getTime()
  11964. }
  11965. ,
  11966. "now"in window.performance == !1) {
  11967. var e = Date.now();
  11968. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11969. window.performance.now = function() {
  11970. return Date.now() - e
  11971. }
  11972. }
  11973. }()
  11974. }
  11975. , {}],
  11976. 96: [function(e, t, i) {
  11977. "use strict";
  11978. var n = e("three");
  11979. n.EffectComposer = function(e, t) {
  11980. if (this.renderer = e,
  11981. void 0 === t) {
  11982. var i = {
  11983. minFilter: n.LinearFilter,
  11984. magFilter: n.LinearFilter,
  11985. format: n.RGBAFormat,
  11986. stencilBuffer: !1
  11987. }
  11988. , r = e.getSize();
  11989. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11990. }
  11991. this.renderTarget1 = t,
  11992. this.renderTarget2 = t.clone(),
  11993. this.writeBuffer = this.renderTarget1,
  11994. this.readBuffer = this.renderTarget2,
  11995. this.passes = [],
  11996. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11997. this.copyPass = new n.ShaderPass(n.CopyShader)
  11998. }
  11999. ,
  12000. n.EffectComposer.prototype = {
  12001. swapBuffers: function() {
  12002. var e = this.readBuffer;
  12003. this.readBuffer = this.writeBuffer,
  12004. this.writeBuffer = e
  12005. },
  12006. addPass: function(e) {
  12007. this.passes.push(e)
  12008. },
  12009. insertPass: function(e, t) {
  12010. this.passes.splice(t, 0, e)
  12011. },
  12012. render: function(e) {
  12013. this.writeBuffer = this.renderTarget1,
  12014. this.readBuffer = this.renderTarget2;
  12015. var t, i, r = !1, o = this.passes.length;
  12016. for (i = 0; i < o; i++)
  12017. if (t = this.passes[i],
  12018. t.enabled) {
  12019. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12020. t.needsSwap) {
  12021. if (r) {
  12022. var a = this.renderer.context;
  12023. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12024. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12025. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12026. }
  12027. this.swapBuffers()
  12028. }
  12029. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12030. }
  12031. },
  12032. reset: function(e) {
  12033. if (void 0 === e) {
  12034. var t = this.renderer.getSize();
  12035. e = this.renderTarget1.clone(),
  12036. e.setSize(t.width, t.height)
  12037. }
  12038. this.renderTarget1.dispose(),
  12039. this.renderTarget2.dispose(),
  12040. this.renderTarget1 = e,
  12041. this.renderTarget2 = e.clone(),
  12042. this.writeBuffer = this.renderTarget1,
  12043. this.readBuffer = this.renderTarget2
  12044. },
  12045. setSize: function(e, t) {
  12046. this.renderTarget1.setSize(e, t),
  12047. this.renderTarget2.setSize(e, t)
  12048. this.passes.forEach(a=>{//add
  12049. a.setSize && a.setSize(e, t)
  12050. })
  12051. }
  12052. }
  12053. }
  12054. , {
  12055. three: 217
  12056. }],
  12057. 97: [function(e, t, i) {
  12058. "use strict";
  12059. var n = e("three");
  12060. n.MaskPass = function(e, t) {
  12061. this.scene = e,
  12062. this.camera = t,
  12063. this.enabled = !0,
  12064. this.clear = !0,
  12065. this.needsSwap = !1,
  12066. this.inverse = !1
  12067. }
  12068. ,
  12069. n.MaskPass.prototype = {
  12070. render: function(e, t, i, n) {
  12071. var r = e.context;
  12072. r.colorMask(!1, !1, !1, !1),
  12073. r.depthMask(!1);
  12074. var o, a;
  12075. this.inverse ? (o = 0,
  12076. a = 1) : (o = 1,
  12077. a = 0),
  12078. r.enable(r.STENCIL_TEST),
  12079. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12080. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12081. r.clearStencil(a),
  12082. e.render(this.scene, this.camera, i, this.clear),
  12083. e.render(this.scene, this.camera, t, this.clear),
  12084. r.colorMask(!0, !0, !0, !0),
  12085. r.depthMask(!0),
  12086. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12087. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12088. }
  12089. },
  12090. n.ClearMaskPass = function() {
  12091. this.enabled = !0
  12092. }
  12093. ,
  12094. n.ClearMaskPass.prototype = {
  12095. render: function(e, t, i, n) {
  12096. var r = e.context;
  12097. r.disable(r.STENCIL_TEST)
  12098. }
  12099. }
  12100. }
  12101. , {
  12102. three: 217
  12103. }],
  12104. 98: [function(e, t, i) {
  12105. "use strict";
  12106. var n = e("three");
  12107. n.RenderPass = function(e, t, i, r, o) {
  12108. this.scene = e,
  12109. this.camera = t,
  12110. this.overrideMaterial = i,
  12111. this.clearColor = r,
  12112. this.clearAlpha = void 0 !== o ? o : 1,
  12113. this.oldClearColor = new n.Color,
  12114. this.oldClearAlpha = 1,
  12115. this.enabled = !0,
  12116. this.clear = !0,
  12117. this.needsSwap = !1
  12118. }
  12119. ,
  12120. n.RenderPass.prototype = {
  12121. render: function(e, t, i, n) {
  12122. this.scene.overrideMaterial = this.overrideMaterial,
  12123. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12124. this.oldClearAlpha = e.getClearAlpha(),
  12125. e.setClearColor(this.clearColor, this.clearAlpha)),
  12126. e.render(this.scene, this.camera, i, this.clear),
  12127. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12128. this.scene.overrideMaterial = null
  12129. }
  12130. }
  12131. }
  12132. , {
  12133. three: 217
  12134. }],
  12135. 99: [function(e, t, i) {
  12136. "use strict";
  12137. var n = e("three");
  12138. n.ShaderPass = function(e, t) {
  12139. this.textureID = void 0 !== t ? t : "tDiffuse",
  12140. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12141. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12142. this.material = new n.ShaderMaterial({
  12143. defines: e.defines || {},
  12144. uniforms: this.uniforms,
  12145. vertexShader: e.vertexShader,
  12146. fragmentShader: e.fragmentShader
  12147. })),
  12148. this.renderToScreen = !1,
  12149. this.enabled = !0,
  12150. this.needsSwap = !0,
  12151. this.clear = !1,
  12152. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12153. this.scene = new n.Scene,
  12154. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12155. this.scene.add(this.quad)
  12156. }
  12157. ,
  12158. n.ShaderPass.prototype = {
  12159. render: function(e, t, i, n) {
  12160. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12161. this.quad.material = this.material,
  12162. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12163. }
  12164. }
  12165. }
  12166. , {
  12167. three: 217
  12168. }],
  12169. 100: [function(e, t, i) {
  12170. "use strict";
  12171. var n = e("three");
  12172. n.CopyShader = {
  12173. uniforms: {
  12174. tDiffuse: {
  12175. type: "t",
  12176. value: null
  12177. },
  12178. opacity: {
  12179. type: "f",
  12180. value: 1
  12181. }
  12182. },
  12183. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12184. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12185. }
  12186. }
  12187. , {
  12188. three: 217
  12189. }],
  12190. 101: [function(e, t, i) {
  12191. "use strict";
  12192. var n = e("three");
  12193. n.HorizontalBlurShader = {
  12194. uniforms: {
  12195. tDiffuse: {
  12196. type: "t",
  12197. value: null
  12198. },
  12199. h: {
  12200. type: "f",
  12201. value: 1 / 512
  12202. }
  12203. },
  12204. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12205. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12206. }
  12207. }
  12208. , {
  12209. three: 217
  12210. }],
  12211. 102: [function(e, t, i) {
  12212. "use strict";
  12213. var n = e("three");
  12214. n.VerticalBlurShader = {
  12215. uniforms: {
  12216. tDiffuse: {
  12217. type: "t",
  12218. value: null
  12219. },
  12220. v: {
  12221. type: "f",
  12222. value: 1 / 512
  12223. }
  12224. },
  12225. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12226. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12227. }
  12228. }
  12229. , {
  12230. three: 217
  12231. }],
  12232. 103: [function(e, t, i) {
  12233. "use strict";
  12234. var n = e("three");
  12235. !function() {
  12236. if ("performance"in window == 0 && (window.performance = {}),
  12237. "now"in window.performance == 0) {
  12238. var e = Date.now();
  12239. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12240. window.performance.now = function() {
  12241. return Date.now() - e
  12242. }
  12243. }
  12244. }(),
  12245. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12246. var t, i = this.extensions, r = this.context;
  12247. if (e === n.RepeatWrapping)
  12248. return r.REPEAT;
  12249. if (e === n.ClampToEdgeWrapping)
  12250. return r.CLAMP_TO_EDGE;
  12251. if (e === n.MirroredRepeatWrapping)
  12252. return r.MIRRORED_REPEAT;
  12253. if (e === n.NearestFilter)
  12254. return r.NEAREST;
  12255. if (e === n.NearestMipMapNearestFilter)
  12256. return r.NEAREST_MIPMAP_NEAREST;
  12257. if (e === n.NearestMipMapLinearFilter)
  12258. return r.NEAREST_MIPMAP_LINEAR;
  12259. if (e === n.LinearFilter)
  12260. return r.LINEAR;
  12261. if (e === n.LinearMipMapNearestFilter)
  12262. return r.LINEAR_MIPMAP_NEAREST;
  12263. if (e === n.LinearMipMapLinearFilter)
  12264. return r.LINEAR_MIPMAP_LINEAR;
  12265. if (e === n.UnsignedByteType)
  12266. return r.UNSIGNED_BYTE;
  12267. if (e === n.UnsignedShort4444Type)
  12268. return r.UNSIGNED_SHORT_4_4_4_4;
  12269. if (e === n.UnsignedShort5551Type)
  12270. return r.UNSIGNED_SHORT_5_5_5_1;
  12271. if (e === n.UnsignedShort565Type)
  12272. return r.UNSIGNED_SHORT_5_6_5;
  12273. if (e === n.ByteType)
  12274. return r.BYTE;
  12275. if (e === n.ShortType)
  12276. return r.SHORT;
  12277. if (e === n.UnsignedShortType)
  12278. return r.UNSIGNED_SHORT;
  12279. if (e === n.IntType)
  12280. return r.INT;
  12281. if (e === n.UnsignedIntType)
  12282. return r.UNSIGNED_INT;
  12283. if (e === n.FloatType)
  12284. return r.FLOAT;
  12285. if (t = i.get("OES_texture_half_float"),
  12286. null !== t && e === n.HalfFloatType)
  12287. return t.HALF_FLOAT_OES;
  12288. if (e === n.AlphaFormat)
  12289. return r.ALPHA;
  12290. if (e === n.RGBFormat)
  12291. return r.RGB;
  12292. if (e === n.RGBAFormat)
  12293. return r.RGBA;
  12294. if (e === n.LuminanceFormat)
  12295. return r.LUMINANCE;
  12296. if (e === n.LuminanceAlphaFormat)
  12297. return r.LUMINANCE_ALPHA;
  12298. if (e === n.AddEquation)
  12299. return r.FUNC_ADD;
  12300. if (e === n.SubtractEquation)
  12301. return r.FUNC_SUBTRACT;
  12302. if (e === n.ReverseSubtractEquation)
  12303. return r.FUNC_REVERSE_SUBTRACT;
  12304. if (e === n.ZeroFactor)
  12305. return r.ZERO;
  12306. if (e === n.OneFactor)
  12307. return r.ONE;
  12308. if (e === n.SrcColorFactor)
  12309. return r.SRC_COLOR;
  12310. if (e === n.OneMinusSrcColorFactor)
  12311. return r.ONE_MINUS_SRC_COLOR;
  12312. if (e === n.SrcAlphaFactor)
  12313. return r.SRC_ALPHA;
  12314. if (e === n.OneMinusSrcAlphaFactor)
  12315. return r.ONE_MINUS_SRC_ALPHA;
  12316. if (e === n.DstAlphaFactor)
  12317. return r.DST_ALPHA;
  12318. if (e === n.OneMinusDstAlphaFactor)
  12319. return r.ONE_MINUS_DST_ALPHA;
  12320. if (e === n.DstColorFactor)
  12321. return r.DST_COLOR;
  12322. if (e === n.OneMinusDstColorFactor)
  12323. return r.ONE_MINUS_DST_COLOR;
  12324. if (e === n.SrcAlphaSaturateFactor)
  12325. return r.SRC_ALPHA_SATURATE;
  12326. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12327. null !== t) {
  12328. if (e === n.RGB_S3TC_DXT1_Format)
  12329. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12330. if (e === n.RGBA_S3TC_DXT1_Format)
  12331. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12332. if (e === n.RGBA_S3TC_DXT3_Format)
  12333. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12334. if (e === n.RGBA_S3TC_DXT5_Format)
  12335. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12336. }
  12337. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12338. null !== t) {
  12339. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12340. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12341. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12342. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12343. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12344. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12345. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12346. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12347. }
  12348. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12349. null !== t && e === n.RGB_ETC1_Format)
  12350. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12351. if (t = i.get("EXT_blend_minmax"),
  12352. null !== t) {
  12353. if (e === n.MinEquation)
  12354. return t.MIN_EXT;
  12355. if (e === n.MaxEquation)
  12356. return t.MAX_EXT
  12357. }
  12358. return 0
  12359. }
  12360. ,
  12361. n.WebGLState = function(e, t, i) {
  12362. var r = this
  12363. , o = new n.Vector4
  12364. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12365. , s = new Uint8Array(a)
  12366. , l = new Uint8Array(a)
  12367. , c = new Uint8Array(a)
  12368. , h = {}
  12369. , u = null
  12370. , d = null
  12371. , p = null
  12372. , f = null
  12373. , g = null
  12374. , m = null
  12375. , v = null
  12376. , A = null
  12377. , y = !1
  12378. , C = null
  12379. , I = null
  12380. , E = null
  12381. , b = null
  12382. , w = null
  12383. , _ = null
  12384. , T = null
  12385. , x = null
  12386. , S = null
  12387. , M = null
  12388. , R = null
  12389. , P = null
  12390. , O = null
  12391. , L = null
  12392. , D = null
  12393. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12394. , B = void 0
  12395. , F = {}
  12396. , V = new n.Vector4
  12397. , U = null
  12398. , k = null
  12399. , H = new n.Vector4
  12400. , G = new n.Vector4;
  12401. this.init = function() {
  12402. this.clearColor(0, 0, 0, 1),
  12403. this.clearDepth(1),
  12404. this.clearStencil(0),
  12405. this.enable(e.DEPTH_TEST),
  12406. e.depthFunc(e.LEQUAL),
  12407. e.frontFace(e.CCW),
  12408. e.cullFace(e.BACK),
  12409. this.enable(e.CULL_FACE),
  12410. this.enable(e.BLEND),
  12411. e.blendEquation(e.FUNC_ADD),
  12412. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12413. }
  12414. ,
  12415. this.initAttributes = function() {
  12416. for (var e = 0, t = s.length; e < t; e++)
  12417. s[e] = 0
  12418. }
  12419. ,
  12420. this.enableAttribute = function(i) {
  12421. if (s[i] = 1,
  12422. 0 === l[i] && (e.enableVertexAttribArray(i),
  12423. l[i] = 1),
  12424. 0 !== c[i]) {
  12425. var n = t.get("ANGLE_instanced_arrays");
  12426. n.vertexAttribDivisorANGLE(i, 0),
  12427. c[i] = 0
  12428. }
  12429. }
  12430. ,
  12431. this.enableAttributeAndDivisor = function(t, i, n) {
  12432. s[t] = 1,
  12433. 0 === l[t] && (e.enableVertexAttribArray(t),
  12434. l[t] = 1),
  12435. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12436. c[t] = i)
  12437. }
  12438. ,
  12439. this.disableUnusedAttributes = function() {
  12440. for (var t = 0, i = l.length; t < i; t++)
  12441. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12442. l[t] = 0)
  12443. }
  12444. ,
  12445. this.enable = function(t) {
  12446. h[t] !== !0 && (e.enable(t),
  12447. h[t] = !0)
  12448. }
  12449. ,
  12450. this.disable = function(t) {
  12451. h[t] !== !1 && (e.disable(t),
  12452. h[t] = !1)
  12453. }
  12454. ,
  12455. this.getCompressedTextureFormats = function() {
  12456. if (null === u && (u = [],
  12457. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12458. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12459. u.push(i[n]);
  12460. return u
  12461. }
  12462. ,
  12463. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12464. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12465. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12466. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12467. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12468. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12469. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12470. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12471. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12472. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12473. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12474. d = t,
  12475. y = h),
  12476. t === n.CustomBlending ? (s = s || r,
  12477. l = l || o,
  12478. c = c || a,
  12479. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12480. p = r,
  12481. m = s),
  12482. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12483. f = o,
  12484. g = a,
  12485. v = l,
  12486. A = c)) : (p = null,
  12487. f = null,
  12488. g = null,
  12489. m = null,
  12490. v = null,
  12491. A = null)
  12492. }
  12493. ,
  12494. this.setDepthFunc = function(t) {
  12495. if (C !== t) {
  12496. if (t)
  12497. switch (t) {
  12498. case n.NeverDepth:
  12499. e.depthFunc(e.NEVER);
  12500. break;
  12501. case n.AlwaysDepth:
  12502. e.depthFunc(e.ALWAYS);
  12503. break;
  12504. case n.LessDepth:
  12505. e.depthFunc(e.LESS);
  12506. break;
  12507. case n.LessEqualDepth:
  12508. e.depthFunc(e.LEQUAL);
  12509. break;
  12510. case n.EqualDepth:
  12511. e.depthFunc(e.EQUAL);
  12512. break;
  12513. case n.GreaterEqualDepth:
  12514. e.depthFunc(e.GEQUAL);
  12515. break;
  12516. case n.GreaterDepth:
  12517. e.depthFunc(e.GREATER);
  12518. break;
  12519. case n.NotEqualDepth:
  12520. e.depthFunc(e.NOTEQUAL);
  12521. break;
  12522. default:
  12523. e.depthFunc(e.LEQUAL)
  12524. }
  12525. else
  12526. e.depthFunc(e.LEQUAL);
  12527. C = t
  12528. }
  12529. }
  12530. ,
  12531. this.setDepthTest = function(t) {
  12532. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12533. }
  12534. ,
  12535. this.setDepthWrite = function(t) {
  12536. I !== t && (e.depthMask(t),
  12537. I = t)
  12538. }
  12539. ,
  12540. this.setColorWrite = function(t) {
  12541. E !== t && (e.colorMask(t, t, t, t),
  12542. E = t)
  12543. }
  12544. ,
  12545. this.setStencilFunc = function(t, i, n) {
  12546. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12547. w = t,
  12548. _ = i,
  12549. T = n)
  12550. }
  12551. ,
  12552. this.setStencilOp = function(t, i, n) {
  12553. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12554. x = t,
  12555. S = i,
  12556. M = n)
  12557. }
  12558. ,
  12559. this.setStencilTest = function(t) {
  12560. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12561. }
  12562. ,
  12563. this.setStencilWrite = function(t) {
  12564. b !== t && (e.stencilMask(t),
  12565. b = t)
  12566. }
  12567. ,
  12568. this.setFlipSided = function(t) {
  12569. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12570. R = t)
  12571. }
  12572. ,
  12573. this.setLineWidth = function(t) {
  12574. t !== P && (e.lineWidth(t),
  12575. P = t)
  12576. }
  12577. ,
  12578. this.setPolygonOffset = function(t, i, n) {
  12579. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12580. !t || O === i && L === n || (e.polygonOffset(i, n),
  12581. O = i,
  12582. L = n)
  12583. }
  12584. ,
  12585. this.getScissorTest = function() {
  12586. return D
  12587. }
  12588. ,
  12589. this.setScissorTest = function(t) {
  12590. D = t,
  12591. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12592. }
  12593. ,
  12594. this.activeTexture = function(t) {
  12595. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12596. B !== t && (e.activeTexture(t),
  12597. B = t)
  12598. }
  12599. ,
  12600. this.bindTexture = function(t, i) {
  12601. void 0 === B && r.activeTexture();
  12602. var n = F[B];
  12603. void 0 === n && (n = {
  12604. type: void 0,
  12605. texture: void 0
  12606. },
  12607. F[B] = n),
  12608. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12609. n.type = t,
  12610. n.texture = i)
  12611. }
  12612. ,
  12613. this.compressedTexImage2D = function() {
  12614. try {
  12615. e.compressedTexImage2D.apply(e, arguments)
  12616. } catch (e) {
  12617. console.error(e)
  12618. }
  12619. }
  12620. ,
  12621. this.texImage2D = function() {
  12622. try {
  12623. e.texImage2D.apply(e, arguments)
  12624. } catch (e) {
  12625. console.error(e)
  12626. }
  12627. }
  12628. ,
  12629. this.clearColor = function(t, i, n, r) {
  12630. o.set(t, i, n, r),
  12631. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12632. V.copy(o))
  12633. }
  12634. ,
  12635. this.clearDepth = function(t) {
  12636. U !== t && (e.clearDepth(t),
  12637. U = t)
  12638. }
  12639. ,
  12640. this.clearStencil = function(t) {
  12641. k !== t && (e.clearStencil(t),
  12642. k = t)
  12643. }
  12644. ,
  12645. this.scissor = function(t) {
  12646. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12647. H.copy(t))
  12648. }
  12649. ,
  12650. this.viewport = function(t) {
  12651. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12652. G.copy(t))
  12653. }
  12654. ,
  12655. this.reset = function() {
  12656. for (var t = 0; t < l.length; t++)
  12657. 1 === l[t] && (e.disableVertexAttribArray(t),
  12658. l[t] = 0);
  12659. h = {},
  12660. u = null,
  12661. B = void 0,
  12662. F = {},
  12663. d = null,
  12664. E = null,
  12665. I = null,
  12666. b = null,
  12667. R = null
  12668. }
  12669. }
  12670. }
  12671. , {
  12672. three: 217
  12673. }],
  12674. 104: [function(e, t, i) {
  12675. (function(i, n) {
  12676. "use strict";
  12677. function r(e) {
  12678. this.urls = e;
  12679. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12680. this.builder = a.loadProto(t),
  12681. this.decoder = this.builder.build("binary_mesh")
  12682. }
  12683. var o = e("three")
  12684. , a = e("protobufjs")
  12685. , s = e("../util/logger")
  12686. , l = (e("../util/common"),
  12687. e("../util/ajax"))
  12688. , c = e("../objects/Chunk")
  12689. , h = new s(n);
  12690. r.prototype = {
  12691. constructor: r,
  12692. load: function(e, t, i, n) {
  12693. return h.time("download"),
  12694. l.get(e, {
  12695. responseType: "arraybuffer"
  12696. }).done(function(r) {
  12697. h.timeEnd("download"),
  12698. this.parse(r, e, t, i, n)
  12699. }
  12700. .bind(this)).fail(n)
  12701. },
  12702. parse: function(e, t, i, n, r) {
  12703. var o = this.readProtobuf(e);
  12704. if (!o)
  12705. return r();
  12706. try {
  12707. h.time("convert to webgl"),
  12708. this.convertProtobufToSceneObject(o, t, i, n, r),
  12709. h.timeEnd("convert to webgl")
  12710. } catch (e) {
  12711. return h.error("failed parsing .dam"),
  12712. h.error(e.message),
  12713. r()
  12714. }
  12715. },
  12716. readProtobuf: function(e) {
  12717. var t;
  12718. try {
  12719. h.time("parse proto"),
  12720. t = this.decoder.decode(e),
  12721. h.timeEnd("parse proto")
  12722. } catch (e) {
  12723. return h.error("failed parsing proto for .dam"),
  12724. h.error(e.message),
  12725. null
  12726. }
  12727. return t
  12728. },
  12729. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12730. function a(e) {
  12731. var i = new o.BufferGeometry;
  12732. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12733. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12734. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12735. i.applyMatrix(s),
  12736. i.computeBoundingBox(),
  12737. new c({
  12738. geometry: i,
  12739. textureName: e.material_name,
  12740. name: e.chunk_name,
  12741. meshUrl: t
  12742. })
  12743. }
  12744. if (0 === e.chunk.length)
  12745. return h.warn("No chunks in damfile..."),
  12746. i([]);
  12747. var s = new o.Matrix4;
  12748. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12749. var l = e.chunk.map(a);
  12750. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12751. r())
  12752. }
  12753. },
  12754. t.exports = r
  12755. }
  12756. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12757. }
  12758. , {
  12759. "../objects/Chunk": 144,
  12760. "../util/ajax": 181,
  12761. "../util/common": 185,
  12762. "../util/logger": 189,
  12763. buffer: 198,
  12764. protobufjs: 214,
  12765. three: 217
  12766. }],
  12767. 105: [function(e, t, i) {
  12768. (function(i) {
  12769. "use strict";
  12770. var n = (e("three"),
  12771. e("../settings"),
  12772. e("../util/browser"),
  12773. e("./DamLoader"))
  12774. , r = e("../util/logger")
  12775. , o = (e("../ab"),
  12776. new r(i));
  12777. t.exports = {
  12778. getLoaders: function() {
  12779. return [["_50k", ".dam", n], ["", ".dam", n]]
  12780. },
  12781. load: function(e, t, i, n, r, a) {
  12782. var s = this.getLoaders();
  12783. a = a || 0;
  12784. var l = s[a];
  12785. if (!l)
  12786. return void (r && r("No suitable model file found..."));
  12787. var c = l[0]
  12788. , h = l[1]
  12789. , u = new l[2](t)
  12790. , d = t.get(e + c + h);
  12791. d ? (o.debug("Trying " + c + h),
  12792. u.load(d, i, n, function() {
  12793. this.load(e, t, i, n, r, ++a)
  12794. }
  12795. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12796. this.load(e, t, i, n, r, ++a))
  12797. }
  12798. }
  12799. }
  12800. ).call(this, "/js/loaders/ModelLoader.js")
  12801. }
  12802. , {
  12803. "../ab": 3,
  12804. "../settings": 166,
  12805. "../util/browser": 182,
  12806. "../util/logger": 189,
  12807. "./DamLoader": 104,
  12808. three: 217
  12809. }],
  12810. 106: [function(e, t, i) {
  12811. (function(i) {
  12812. "use strict";
  12813. var n = e("../util/common")
  12814. , r = e("../util/texture")
  12815. , o = e("../util/browser")
  12816. , a = e("../util/logger")
  12817. , s = e("../settings")
  12818. , l = new a(i);
  12819. t.exports = {
  12820. load: function(e, t) {
  12821. function i(e, i) {
  12822. e || (t.push(i),
  12823. p++,
  12824. d.notify(p, a),
  12825. p === a && d.resolve())
  12826. }
  12827. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12828. return $.when();
  12829. var a = n.countUnique(e.chunks.map(function(e) {
  12830. return e.textureName
  12831. }))
  12832. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12833. , h = "_50k" === c ? "high" : "low";
  12834. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12835. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12836. h = "low"));
  12837. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12838. , d = $.Deferred()
  12839. , p = 0;
  12840. return e.chunks.forEach(function(t) {
  12841. if (!t.material.map && t.textureName) {
  12842. var n = e.urls.get(u + t.textureName);
  12843. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12844. }
  12845. }),
  12846. d.promise()
  12847. }
  12848. }
  12849. }
  12850. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12851. }
  12852. , {
  12853. "../settings": 166,
  12854. "../util/browser": 182,
  12855. "../util/common": 185,
  12856. "../util/logger": 189,
  12857. "../util/texture": 194
  12858. }],
  12859. 107: [function(e, t, i) {
  12860. (function(i, n) {
  12861. "use strict";
  12862. function r(e) {
  12863. this.model = e,
  12864. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12865. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12866. var t = i("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", "base64")
  12867. , n = o.loadProto(t);
  12868. this.decoder = n.build("VisionModeldata")
  12869. }
  12870. var o = e("protobufjs")
  12871. , a = e("../util/ajax")
  12872. , s = (e("../util/common"),
  12873. e("../util/math"))
  12874. , l = e("../util/logger")
  12875. , c = new l(n);
  12876. r.prototype.load = function() {
  12877. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12878. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12879. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12880. $.when([]))
  12881. }
  12882. ,
  12883. r.prototype.loadVisionModelData = function() {
  12884. return a.get(this.modelDataPath, {
  12885. responseType: "arraybuffer"
  12886. }).then(function(e) {
  12887. var t;
  12888. try {
  12889. t = this.decoder.decode(e)
  12890. } catch (e) {
  12891. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12892. this.loadSweepLocationsCSV()
  12893. }
  12894. var i = t.sweepLocations.map(function(e) {
  12895. return {
  12896. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12897. position: {
  12898. x: e.pose.translation.x,
  12899. y: e.pose.translation.y,
  12900. z: e.pose.translation.z
  12901. },
  12902. quaternion: {
  12903. x: e.pose.rotation.x,
  12904. y: e.pose.rotation.y,
  12905. z: e.pose.rotation.z,
  12906. w: e.pose.rotation.w
  12907. },
  12908. puck: {
  12909. x: e.puck.x,
  12910. y: e.puck.y,
  12911. z: e.puck.z
  12912. },
  12913. floor: e.group,
  12914. neighbours: e.visibles,
  12915. alignmentType: e.alignment_type
  12916. }
  12917. }).map(function(e) {
  12918. return e.position = s.convertVisionVector(e.position),
  12919. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12920. e.puck = s.convertVisionVector(e.puck),
  12921. e
  12922. });
  12923. return i.forEach(function(e) {
  12924. e.neighbours = e.neighbours.map(function(e) {
  12925. return i[e].uuid
  12926. })
  12927. }),
  12928. i
  12929. }
  12930. .bind(this), function() {
  12931. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12932. this.loadSweepLocationsCSV()
  12933. }
  12934. .bind(this))
  12935. }
  12936. ,
  12937. r.prototype.loadSweepLocationsCSV = function() {
  12938. return a.get(this.sweepLocationsPath).then(function(e) {
  12939. var t = e.split("\n").map(function(e) {
  12940. return e.split(", ")
  12941. }).filter(function(e) {
  12942. return e.length > 1
  12943. }).map(function(e) {
  12944. return {
  12945. uuid: e[0],
  12946. position: {
  12947. x: parseFloat(e[1]),
  12948. y: parseFloat(e[2]),
  12949. z: parseFloat(e[3])
  12950. },
  12951. quaternion: {
  12952. x: parseFloat(e[4]),
  12953. y: parseFloat(e[5]),
  12954. z: parseFloat(e[6]),
  12955. w: parseFloat(e[7])
  12956. }
  12957. }
  12958. }).map(function(e) {
  12959. return e.position = s.convertVisionVector(e.position),
  12960. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12961. e
  12962. });
  12963. return t
  12964. }).fail(function() {
  12965. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12966. })
  12967. }
  12968. ,
  12969. t.exports = r
  12970. }
  12971. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12972. }
  12973. , {
  12974. "../util/ajax": 181,
  12975. "../util/common": 185,
  12976. "../util/logger": 189,
  12977. "../util/math": 190,
  12978. buffer: 198,
  12979. protobufjs: 214
  12980. }],
  12981. 108: [function(e, t, i) {
  12982. (function(i) {
  12983. "use strict";
  12984. function n() {
  12985. this.locale = null
  12986. }
  12987. var r = e("../settings")
  12988. , o = e("../util/common")
  12989. , a = e("../util/logger")
  12990. , s = e("../enum/Locale")
  12991. , l = new a(i);
  12992. n.prototype.init = function() {
  12993. var t;
  12994. switch (r.languageTag) {
  12995. case null:
  12996. case "en":
  12997. case s.EN_US:
  12998. this.locale = s.EN_US,
  12999. t = e("./strings-en-US");
  13000. break;
  13001. case "es":
  13002. case s.ES_MX:
  13003. this.locale = s.ES_MX,
  13004. t = e("./strings-es-MX");
  13005. break;
  13006. case "fr":
  13007. case s.FR_FR:
  13008. this.locale = s.FR_FR,
  13009. t = e("./strings-fr-FR");
  13010. break;
  13011. case "de":
  13012. case s.DE_DE:
  13013. this.locale = s.DE_DE,
  13014. t = e("./strings-de-DE");
  13015. break;
  13016. case "ru":
  13017. case s.RU_RU:
  13018. this.locale = s.RU_RU,
  13019. t = e("./strings-ru-RU");
  13020. break;
  13021. case "cn":
  13022. case s.CN_CN:
  13023. this.locale = s.CN_CN,
  13024. t = e("./strings-cn-CN");
  13025. break;
  13026. case "jp":
  13027. case s.JP_JP:
  13028. this.locale = s.JP_JP,
  13029. t = e("./strings-jp-JP");
  13030. break;
  13031. default:
  13032. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13033. this.locale = s.EN_US,
  13034. t = e("./strings-en-US")
  13035. }
  13036. l.info("Using locale '" + this.locale + "'"),
  13037. o.extendObject(this, t)
  13038. }
  13039. ,
  13040. n.prototype.localizeGUI = function() {
  13041. var e = document.querySelector("#gui-parent");
  13042. this.localizeTree(e),
  13043. this.localizeLoadingText()
  13044. }
  13045. ,
  13046. n.prototype.localizeLoadingText = function() {
  13047. // var e = document.querySelector("#loader-cont")
  13048. // , t = e.getAttribute("title");
  13049. // e.removeAttribute("title"),
  13050. // e.setAttribute("data-status", t),
  13051. // e.classList.add(this.locale),
  13052. document.querySelector("#help-dialog").classList.add(this.locale),
  13053. document.querySelector("#interaction-modal").classList.add(this.locale),
  13054. document.querySelector("#gui").classList.add(this.locale);
  13055. }
  13056. ,
  13057. n.prototype.localizeTree = function(e) {
  13058. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13059. if (e.nodeType === Node.TEXT_NODE)
  13060. t = e.data.match(n),
  13061. t && (i = t[1],
  13062. e.data = this.localizeText(i) || i);
  13063. else if (e.nodeType === Node.ELEMENT_NODE) {
  13064. var r = e.getAttribute("title");
  13065. r && (t = r.match(n),
  13066. t && (i = t[1],
  13067. e.setAttribute("title", this.localizeText(i) || i)))
  13068. }
  13069. for (e = e.firstChild; e; )
  13070. this.localizeTree(e),
  13071. e = e.nextSibling
  13072. }
  13073. ,
  13074. n.prototype.localizeText = function(t) {
  13075. var i = this[t];
  13076. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13077. i = e("./strings-en-US")[t]),
  13078. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13079. i
  13080. }
  13081. ,
  13082. t.exports = new n
  13083. }
  13084. ).call(this, "/js/localization/localize.js")
  13085. }
  13086. , {
  13087. "../enum/Locale": 31,
  13088. "../settings": 166,
  13089. "../util/common": 185,
  13090. "../util/logger": 189,
  13091. "./strings-cn-CN": 109,
  13092. "./strings-de-DE": 110,
  13093. "./strings-en-US": 111,
  13094. "./strings-es-MX": 112,
  13095. "./strings-fr-FR": 113,
  13096. "./strings-jp-JP": 114,
  13097. "./strings-ru-RU": 115
  13098. }],
  13099. 109: [function(e, t, i) {
  13100. "use strict";
  13101. t.exports = {
  13102. PAGE_TITLE: "",
  13103. LOADING: "正在加载",
  13104. PRESENTED_BY_CAPS: "呈现者:",
  13105. POWERED_BY: "技术支持:",
  13106. POWERED_BY_CAPS: "技术支持:",
  13107. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13108. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13109. PRESENTED_BY: "呈现者:",
  13110. MORE: "更多 ",
  13111. LESS: "更少 ",
  13112. TAG_CONTENT: "tag™ 内容",
  13113. SHOW: "显示",
  13114. HIDE: "隐藏",
  13115. DOLLHOUSE: "场景屋",
  13116. FLOOR_PLAN: "楼层平面图",
  13117. OPEN_HIGHLIGHTS: "打开精彩片段",
  13118. CLOSE_HIGHLIGHTS: "关闭",
  13119. PREVIOUS: "上一个",
  13120. PLAY: "播放",
  13121. PAUSE: "暂停",
  13122. NEXT: "下一个",
  13123. EXPLORE_3D_SPACE: "探索 3D 空间",
  13124. VIEW_DOLLHOUSE: "观看场景屋",
  13125. SOCIAL_SHARING: "分享这个空间",
  13126. VIEW_IN_VR: "以 VR 观看",
  13127. VIEW_FULLSCREEN: "全屏观看",
  13128. EXIT_FULLSCREEN: " 退出全屏",
  13129. ZOOM_IN: "放大",
  13130. ZOOM_OUT: "缩小",
  13131. FLOOR_NAME: "楼层",
  13132. FLOOR_ALL: "ALL",
  13133. FLOOR_Lang: ["Floor",""],
  13134. TERMS: "条款",
  13135. PORT_TERMS: "port 条款",
  13136. TERMS_OF_USE: "使用条款",
  13137. CLOSE_TERMS: "关闭",
  13138. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13139. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13140. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13141. WEBVR_ENTER_WEBVR: "进入 VR",
  13142. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13143. WEBVR_LEARN_MORE: "了解更多",
  13144. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13145. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13146. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13147. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13148. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13149. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13150. VR_LEARN_MORE_CAPS: "了解更多",
  13151. VR_PREVIOUS_CAPS: "上一个’,",
  13152. VR_NEXT_CAPS: "下一个",
  13153. VR_GOT_IT_CAPS: "明白了",
  13154. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13155. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13156. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13157. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13158. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13159. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13160. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13161. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13162. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13163. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13164. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13165. VR_APP: "port VR 应用程序",
  13166. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13167. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13168. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13169. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13170. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13171. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13172. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13173. VR_ANDROID_DVICES: "Android 设备",
  13174. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13175. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13176. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13177. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13178. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13179. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13180. VR_DOWNLOAD_HERE: "在此下载",
  13181. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13182. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13183. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13184. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13185. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13186. SHARE_TO: "分享到",
  13187. SHARE_LINK: "直接链接",
  13188. SHARE_EXPLORE: "探索",
  13189. SHARE_AT: "在",
  13190. SHARE_WITH: "使用",
  13191. SHARE_3D: "以 3D",
  13192. SHARE_COPIED: "已复制!",
  13193. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13194. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13195. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13196. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13197. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13198. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13199. ERROR_GENERIC_ACTIONS_3: " 或",
  13200. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13201. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13202. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13203. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13204. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13205. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13206. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13207. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13208. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13209. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13210. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13211. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13212. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13213. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13214. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13215. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13216. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13217. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13218. LINK_TO_LOCATION: "地点链接",
  13219. MENU_COPY: "复制",
  13220. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13221. ROTATE: "旋转",
  13222. MOVE: "移动",
  13223. INSIDE: "内部",
  13224. ZOOM: "缩放",
  13225. HELP: "小帮手",
  13226. HELP_NAVIGATION_TAB: "导航",
  13227. HELP_MORE_HELP_TAB: "更多帮助",
  13228. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13229. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13230. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13231. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13232. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13233. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13234. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13235. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13236. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13237. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13238. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13239. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13240. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13241. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13242. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13243. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13244. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13245. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13246. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13247. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13248. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13249. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13250. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13251. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13252. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13253. HELP_MORE_HLR_A: "精彩片段集锦",
  13254. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13255. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13256. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13257. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13258. HELP_MORE_FLOORS_A: "楼层选择器",
  13259. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13260. HELP_MORE_TAG_A: "tag™ 贴文",
  13261. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13262. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13263. HELP_MORE_ZOOM_A: "缩放控件",
  13264. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13265. HELP_MORE_TOUR_A: "导览控件",
  13266. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13267. HELP_MORE_INSIDE_A: "内部视图",
  13268. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13269. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13270. HELP_MORE_VR_A: "VR 模式",
  13271. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13272. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13273. HELP_MORE_360_A: "360° 视图",
  13274. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13275. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13276. HELP_MORE_FULLSCREEN_A: "全屏",
  13277. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13278. CLOSE: "关闭"
  13279. }
  13280. }
  13281. , {}],
  13282. 110: [function(e, t, i) {
  13283. "use strict";
  13284. t.exports = {
  13285. PAGE_TITLE: "",
  13286. LOADING: "Lädt",
  13287. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13288. POWERED_BY: "Angetrieben von",
  13289. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13290. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13291. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13292. PRESENTED_BY: "Präsentiert von ",
  13293. MORE: "Mehr ",
  13294. LESS: "Weniger ",
  13295. TAG_CONTENT: "tag™ Inhalt",
  13296. SHOW: "Anzeigen",
  13297. HIDE: "Verbergen",
  13298. DOLLHOUSE: "Puppenhaus",
  13299. FLOOR_PLAN: "Grundriss",
  13300. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13301. CLOSE_HIGHLIGHTS: "Schließen",
  13302. PREVIOUS: "Vorheriges",
  13303. PLAY: "Abspielen",
  13304. PAUSE: "Pausieren",
  13305. NEXT: "Nächstes",
  13306. EXPLORE_3D_SPACE: "Innenraum betreten",
  13307. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13308. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13309. VIEW_IN_VR: "In VR ansehen",
  13310. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13311. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13312. ZOOM_IN: "Vergrößern",
  13313. ZOOM_OUT: "Verkleinern",
  13314. FLOOR_NAME: "Etage ",
  13315. FLOOR_ALL: "Alle",
  13316. TERMS: "Bedingungen",
  13317. PORT_TERMS: "port Bedingungen",
  13318. TERMS_OF_USE: "Nutzungsbedingungen",
  13319. TERMS_TEXT_FILE: "terms-de-DE.html",
  13320. CLOSE_TERMS: "Schließen",
  13321. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13322. HELP: "Hilfe",
  13323. HELP_NAVIGATION_TAB: "Navigation",
  13324. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13325. CLOSE: "Schließen",
  13326. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13327. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13328. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13329. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13330. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13331. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13332. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13333. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13334. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13335. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13336. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13337. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13338. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13339. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13340. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13341. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13342. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13343. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13344. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13345. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13346. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13347. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13348. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13349. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13350. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13351. HELP_MORE_HLR_A: "Liste das Highlight",
  13352. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13353. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13354. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13355. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13356. HELP_MORE_FLOORS_A: "Etage auswählen",
  13357. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13358. HELP_MORE_TAG_A: "tag™ Posts",
  13359. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13360. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13361. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13362. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13363. HELP_MORE_TOUR_A: "Tour Steuerung",
  13364. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13365. HELP_MORE_INSIDE_A: "Innenansicht",
  13366. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13367. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13368. HELP_MORE_VR_A: "VR Modus",
  13369. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13370. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13371. HELP_MORE_360_A: "360° Views Ansicht ",
  13372. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13373. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13374. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13375. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13376. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13377. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13378. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13379. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13380. WEBVR_LEARN_MORE: "Mehr Infos",
  13381. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13382. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13383. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13384. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13385. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13386. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13387. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13388. VR_APP: "port VR App",
  13389. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13390. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13391. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13392. VR_APP_FOR_ANDROID: "port VR app für Android",
  13393. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13394. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13395. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13396. VR_PREVIOUS_CAPS: "ZURÜCK",
  13397. VR_NEXT_CAPS: "WEITER",
  13398. VR_GOT_IT_CAPS: "VERSTANDEN",
  13399. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13400. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13401. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13402. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13403. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13404. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13405. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13406. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13407. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13408. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13409. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13410. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13411. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13412. VR_ANDROID_DVICES: "Android Geräte",
  13413. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13414. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13415. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13416. VR_DOWNLOAD_HERE: "Hier runterladen",
  13417. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13418. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13419. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13420. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13421. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13422. SHARE_TO: "Teilen auf",
  13423. SHARE_LINK: "Direkter Link",
  13424. SHARE_EXPLORE: "Umsehen",
  13425. SHARE_AT: "auf",
  13426. SHARE_WITH: "mit",
  13427. SHARE_3D: "in 3D",
  13428. SHARE_COPIED: "Kopiert!",
  13429. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13430. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13431. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13432. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13433. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13434. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13435. ERROR_GENERIC_ACTIONS_3: " oder ",
  13436. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13437. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13438. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13439. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13440. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13441. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13442. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13443. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13444. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13445. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13446. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13447. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13448. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13449. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13450. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13451. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13452. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13453. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13454. LINK_TO_LOCATION: "Link zu",
  13455. MENU_COPY: "Kopieren",
  13456. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13457. ROTATE: "Drehen",
  13458. INSIDE: "Drinnen",
  13459. MOVE: "Bewegen",
  13460. ZOOM: "Vergrößern"
  13461. }
  13462. }
  13463. , {}],
  13464. 111: [function(e, t, i) {
  13465. "use strict";
  13466. t.exports = {
  13467. PAGE_TITLE: "",
  13468. LOADING: "Loading",
  13469. PRESENTED_BY_CAPS: "PRESENTED BY",
  13470. POWERED_BY: "powered by ",
  13471. POWERED_BY_CAPS: "POWERED BY",
  13472. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13473. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13474. PRESENTED_BY: "Presented by ",
  13475. MORE: "More ",
  13476. LESS: "Less ",
  13477. TAG_CONTENT: "tag™ Content",
  13478. SHOW: "Show",
  13479. HIDE: "Hide",
  13480. DOLLHOUSE: "Dollhouse",
  13481. FLOOR_PLAN: "Floor plan",
  13482. OPEN_HIGHLIGHTS: "Open Highlights",
  13483. CLOSE_HIGHLIGHTS: "Close",
  13484. PREVIOUS: "Previous",
  13485. PLAY: "Play",
  13486. PAUSE: "Pause",
  13487. NEXT: "Next",
  13488. EXPLORE_3D_SPACE: "Explore 3D Space",
  13489. VIEW_DOLLHOUSE: "View dollhouse",
  13490. SOCIAL_SHARING: "Share this Space",
  13491. VIEW_IN_VR: "View in VR",
  13492. VIEW_FULLSCREEN: "全屏",
  13493. EXIT_FULLSCREEN: "退出全屏",
  13494. ZOOM_IN: "Zoom in",
  13495. ZOOM_OUT: "Zoom out",
  13496. FLOOR_NAME: "Floor ",
  13497. FLOOR_ALL: "全部",
  13498. TERMS: "Terms",
  13499. PORT_TERMS: "port terms",
  13500. TERMS_OF_USE: "Terms of Use",
  13501. TERMS_TEXT_FILE: "terms-en-US.html",
  13502. CLOSE_TERMS: "Close",
  13503. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13504. HELP: "Help",
  13505. HELP_NAVIGATION_TAB: "Navigation",
  13506. HELP_MORE_HELP_TAB: "More Help",
  13507. CLOSE: "Close",
  13508. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13509. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13510. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13511. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13512. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13513. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13514. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13515. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13516. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13517. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13518. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13519. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13520. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13521. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13522. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13523. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13524. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13525. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13526. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13527. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13528. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13529. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13530. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13531. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13532. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13533. HELP_MORE_HLR_A: "Highlight Reel",
  13534. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13535. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13536. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13537. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13538. HELP_MORE_FLOORS_A: "Floor Selector",
  13539. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13540. HELP_MORE_TAG_A: "tag™ Posts",
  13541. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13542. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13543. HELP_MORE_ZOOM_A: "Zoom Controls",
  13544. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13545. HELP_MORE_TOUR_A: "Tour Controls",
  13546. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13547. HELP_MORE_INSIDE_A: "Inside View",
  13548. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13549. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13550. HELP_MORE_VR_A: "VR Mode",
  13551. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13552. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13553. HELP_MORE_360_A: "360° Views",
  13554. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13555. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13556. HELP_MORE_FULLSCREEN_A: "Full screen",
  13557. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13558. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13559. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13560. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13561. WEBVR_ENTER_WEBVR: "ENTER VR",
  13562. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13563. WEBVR_LEARN_MORE: "Learn more",
  13564. WEBVR_VIEW_SPACE: "View Space in VR",
  13565. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13566. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13567. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13568. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13569. VR_PREVIOUS_CAPS: "PREVIOUS",
  13570. VR_NEXT_CAPS: "NEXT",
  13571. VR_GOT_IT_CAPS: "GOT IT",
  13572. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13573. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13574. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13575. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13576. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13577. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13578. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13579. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13580. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13581. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13582. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13583. VR_APP: "port VR App",
  13584. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13585. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13586. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13587. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13588. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13589. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13590. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13591. VR_ANDROID_DVICES: "Android Devices",
  13592. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13593. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13594. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13595. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13596. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13597. VR_APP_OPEN: "Open with the port VR app instead",
  13598. VR_DOWNLOAD_HERE: "Download here",
  13599. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13600. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13601. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13602. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13603. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13604. SHARE_TO: "Share to",
  13605. SHARE_LINK: "Direct Link",
  13606. SHARE_EXPLORE: "Explore ",
  13607. SHARE_AT: "at",
  13608. SHARE_WITH: "with",
  13609. SHARE_3D: " in 3D",
  13610. SHARE_COPIED: "Copied!",
  13611. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13612. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13613. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13614. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13615. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13616. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13617. ERROR_GENERIC_ACTIONS_3: " or ",
  13618. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13619. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13620. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13621. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13622. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13623. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13624. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13625. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13626. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13627. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13628. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13629. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13630. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13631. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13632. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13633. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13634. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13635. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13636. LINK_TO_LOCATION: "Link to location",
  13637. MENU_COPY: "Copy",
  13638. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13639. ROTATE: "Rotate",
  13640. INSIDE: "Inside",
  13641. MOVE: "Move",
  13642. ZOOM: "Zoom"
  13643. }
  13644. }
  13645. , {}],
  13646. 112: [function(e, t, i) {
  13647. "use strict";
  13648. t.exports = {
  13649. PAGE_TITLE: "",
  13650. LOADING: "Cargando",
  13651. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13652. POWERED_BY: "potenciando por ",
  13653. POWERED_BY_CAPS: "POTENCIADO POR ",
  13654. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13655. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13656. PRESENTED_BY: "Presentado por ",
  13657. MORE: "Más ",
  13658. LESS: "Menos ",
  13659. TAG_CONTENT: "Contenido de tag™",
  13660. SHOW: "Mostrar",
  13661. HIDE: "Ocultar",
  13662. DOLLHOUSE: "Dollhouse",
  13663. FLOOR_PLAN: "Planos",
  13664. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13665. CLOSE_HIGHLIGHTS: "Cerrar",
  13666. PREVIOUS: "Anterior",
  13667. PLAY: "Play",
  13668. PAUSE: "Pausa",
  13669. NEXT: "Siguiente",
  13670. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13671. VIEW_DOLLHOUSE: "Ver dollhouse",
  13672. SOCIAL_SHARING: "Compartir este espacio",
  13673. VIEW_IN_VR: "Ver en realidad virtual",
  13674. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13675. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13676. ZOOM_IN: "Acercar",
  13677. ZOOM_OUT: "Alejar",
  13678. FLOOR_NAME: "Piso ",
  13679. FLOOR_ALL: "Todas",
  13680. TERMS: "Condiciones",
  13681. PORT_TERMS: "port términos de uso",
  13682. TERMS_OF_USE: "Términos de uso",
  13683. TERMS_TEXT_FILE: "terms-es-MX.html",
  13684. CLOSE_TERMS: "Cerrar",
  13685. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13686. HELP: "Ayuda",
  13687. HELP_NAVIGATION_TAB: "Navegación",
  13688. HELP_MORE_HELP_TAB: "Más Ayuda",
  13689. CLOSE: "Cerrar",
  13690. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13691. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13692. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13693. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13694. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13695. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13696. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13697. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13698. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13699. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13700. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13701. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13702. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13703. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13704. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13705. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13706. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13707. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13708. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13709. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13710. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13711. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13712. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13713. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13714. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13715. HELP_MORE_HLR_A: "Galería destacada",
  13716. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13717. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13718. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13719. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13720. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13721. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13722. HELP_MORE_TAG_A: "tag™ Posts",
  13723. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13724. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13725. HELP_MORE_ZOOM_A: "Controles de zoom",
  13726. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13727. HELP_MORE_TOUR_A: "Controles de recorrido",
  13728. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13729. HELP_MORE_INSIDE_A: "Vista interior",
  13730. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13731. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13732. HELP_MORE_VR_A: "Modo de realidad virtual",
  13733. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13734. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13735. HELP_MORE_360_A: "360° Views",
  13736. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13737. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13738. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13739. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13740. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13741. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13742. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13743. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13744. WEBVR_LEARN_MORE: "Más información",
  13745. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13746. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13747. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13748. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13749. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13750. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13751. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13752. VR_APP: "port VR App",
  13753. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13754. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13755. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13756. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13757. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13758. VR_PREVIOUS_CAPS: "ANTERIOR",
  13759. VR_NEXT_CAPS: "SIGUIENTE",
  13760. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13761. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13762. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13763. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13764. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13765. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13766. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13767. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13768. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13769. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13770. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13771. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13772. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13773. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13774. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13775. VR_ANDROID_DVICES: "Dispositivos Android",
  13776. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13777. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13778. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13779. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13780. VR_DOWNLOAD_HERE: "Descargar aquí",
  13781. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13782. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13783. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13784. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13785. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13786. SHARE_TO: "Compartir en",
  13787. SHARE_LINK: "Enlace directo",
  13788. SHARE_EXPLORE: "Explorar ",
  13789. SHARE_AT: "en",
  13790. SHARE_WITH: "con",
  13791. SHARE_3D: " en 3D",
  13792. SHARE_COPIED: "¡Copiado!",
  13793. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13794. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13795. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13796. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13797. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13798. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13799. ERROR_GENERIC_ACTIONS_3: " o ",
  13800. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13801. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13802. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13803. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13804. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13805. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13806. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13807. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13808. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13809. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13810. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13811. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13812. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13813. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13814. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13815. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13816. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13817. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13818. LINK_TO_LOCATION: "Enlace a la ubicación",
  13819. MENU_COPY: "Copiar",
  13820. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13821. ROTATE: "Girar",
  13822. INSIDE: "Interior",
  13823. MOVE: "Moverse",
  13824. ZOOM: "Acercar o alejar"
  13825. }
  13826. }
  13827. , {}],
  13828. 113: [function(e, t, i) {
  13829. "use strict";
  13830. t.exports = {
  13831. PAGE_TITLE: "",
  13832. LOADING: "Chargement",
  13833. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13834. POWERED_BY: "alimenté par ",
  13835. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13836. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13837. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13838. PRESENTED_BY: "Présenté par ",
  13839. MORE: "Plus ",
  13840. LESS: "Moins ",
  13841. TAG_CONTENT: "Contenu tag™",
  13842. SHOW: "Montrer",
  13843. HIDE: "Cacher",
  13844. DOLLHOUSE: "Dollhouse",
  13845. FLOOR_PLAN: "Plan de sol",
  13846. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13847. CLOSE_HIGHLIGHTS: "Fermer",
  13848. PREVIOUS: "Précédent",
  13849. PLAY: "Lecture",
  13850. PAUSE: "Pause",
  13851. NEXT: "Suivant",
  13852. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13853. VIEW_DOLLHOUSE: "Voir dollhouse",
  13854. SOCIAL_SHARING: "Partager cet espace",
  13855. VIEW_IN_VR: "Voir en VR",
  13856. VIEW_FULLSCREEN: "Plein écran",
  13857. EXIT_FULLSCREEN: "Fermer plein écran",
  13858. ZOOM_IN: "Zoom avant",
  13859. ZOOM_OUT: "Zoom arrière",
  13860. FLOOR_NAME: "Étage ",
  13861. FLOOR_ALL: "Tous",
  13862. TERMS: "Mentions légales",
  13863. PORT_TERMS: "port mentions légales",
  13864. TERMS_OF_USE: "Conditions d'utilisation",
  13865. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13866. CLOSE_TERMS: "Fermer",
  13867. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13868. HELP: "Aide",
  13869. HELP_NAVIGATION_TAB: "Navigation",
  13870. HELP_MORE_HELP_TAB: "Aide",
  13871. CLOSE: "Fermer",
  13872. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13873. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13874. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13875. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13876. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13877. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13878. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13879. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13880. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13881. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13882. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13883. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13884. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13885. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13886. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13887. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13888. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13889. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13890. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13891. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13892. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13893. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13894. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13895. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13896. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13897. HELP_MORE_HLR_A: "Carrousel",
  13898. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13899. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13900. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13901. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13902. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13903. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13904. HELP_MORE_TAG_A: "tag™ Posts",
  13905. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13906. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13907. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13908. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13909. HELP_MORE_TOUR_A: "Commandes de la visite",
  13910. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13911. HELP_MORE_INSIDE_A: "Vue intérieure",
  13912. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13913. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13914. HELP_MORE_VR_A: "Mode RV",
  13915. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13916. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13917. HELP_MORE_360_A: "Vues 360°",
  13918. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13919. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13920. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13921. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13922. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13923. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13924. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13925. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13926. WEBVR_LEARN_MORE: "En savoir plus",
  13927. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13928. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13929. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13930. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13931. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13932. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13933. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13934. VR_NEXT_CAPS: "SUIVANT",
  13935. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13936. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13937. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13938. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13939. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13940. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13941. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13942. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13943. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13944. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13945. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13946. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13947. VR_APP: "port VR App",
  13948. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13949. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13950. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13951. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13952. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13953. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13954. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13955. VR_ANDROID_DVICES: "Appareils Android",
  13956. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13957. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13958. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13959. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13960. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13961. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13962. VR_DOWNLOAD_HERE: "Télécharger ici",
  13963. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13964. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13965. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13966. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13967. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13968. SHARE_TO: "Partager sur",
  13969. SHARE_LINK: "Lien direct",
  13970. SHARE_EXPLORE: "Explorer ",
  13971. SHARE_AT: "à",
  13972. SHARE_WITH: "avec",
  13973. SHARE_3D: " en 3D",
  13974. SHARE_COPIED: "Copié!",
  13975. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13976. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13977. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13978. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13979. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13980. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13981. ERROR_GENERIC_ACTIONS_3: " ou ",
  13982. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13983. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13984. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13985. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13986. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13987. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13988. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13989. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13990. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13991. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13992. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13993. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13994. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13995. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13996. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13997. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13998. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13999. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14000. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14001. MENU_COPY: "Copie",
  14002. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14003. ROTATE: "Faire pivoter",
  14004. INSIDE: "Intérieure",
  14005. MOVE: "Se déplacer",
  14006. ZOOM: "Zoom"
  14007. }
  14008. }
  14009. , {}],
  14010. 114: [function(e, t, i) {
  14011. "use strict";
  14012. t.exports = {
  14013. PAGE_TITLE: "",
  14014. LOADING: "読み込み中",
  14015. PRESENTED_BY_CAPS: "PRESENTED BY",
  14016. POWERED_BY: "powered by",
  14017. POWERED_BY_CAPS: "POWERED BY",
  14018. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14019. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14020. PRESENTED_BY: "Presented by ",
  14021. MORE: "全て表示 ",
  14022. LESS: "閉じる ",
  14023. TAG_CONTENT: "tag™コンテンツ ",
  14024. SHOW: "表示",
  14025. HIDE: "非表示",
  14026. DOLLHOUSE: "ドールハウス",
  14027. FLOOR_PLAN: "フロアプラン",
  14028. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14029. CLOSE_HIGHLIGHTS: "閉じる",
  14030. PREVIOUS: "前へ",
  14031. PLAY: "再生",
  14032. PAUSE: "一時停止",
  14033. NEXT: "次へ",
  14034. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14035. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14036. SOCIAL_SHARING: "このSpaceを共有する",
  14037. VIEW_IN_VR: "VRで表示",
  14038. VIEW_FULLSCREEN: "フルスクリーン表示",
  14039. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14040. ZOOM_IN: "ズームイン",
  14041. ZOOM_OUT: "ズームアウト",
  14042. FLOOR_NAME: "フロア ",
  14043. FLOOR_ALL: "すべて",
  14044. TERMS: "規約",
  14045. PORT_TERMS: "port規約",
  14046. TERMS_OF_USE: "利用規約",
  14047. CLOSE_TERMS: "閉じる",
  14048. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14049. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14050. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14051. WEBVR_ENTER_WEBVR: "VRに入る",
  14052. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14053. WEBVR_LEARN_MORE: "もっと詳しく",
  14054. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14055. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14056. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14057. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14058. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14059. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14060. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14061. VR_PREVIOUS_CAPS: "前へ",
  14062. VR_NEXT_CAPS: "次へ",
  14063. VR_GOT_IT_CAPS: "了解",
  14064. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14065. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14066. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14067. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14068. VR_WHAT_YOU_NEED: "必要なもの",
  14069. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14070. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14071. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14072. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14073. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14074. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14075. VR_APP: "port VRアプリ",
  14076. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14077. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14078. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14079. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14080. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14081. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14082. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14083. VR_ANDROID_DVICES: "Androidデバイス",
  14084. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14085. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14086. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14087. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14088. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14089. VR_APP_OPEN: "port VRアプリで開く",
  14090. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14091. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14092. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14093. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14094. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14095. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14096. SHARE_TO: "共有先",
  14097. SHARE_LINK: "ダイレクトリンク",
  14098. SHARE_EXPLORE: "探索",
  14099. SHARE_AT: "場所",
  14100. SHARE_WITH: "使用アプリ",
  14101. SHARE_3D: "3Dで",
  14102. SHARE_COPIED: "コピーされました!",
  14103. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14104. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14105. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14106. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14107. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14108. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14109. ERROR_GENERIC_ACTIONS_3: "または",
  14110. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14111. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14112. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14113. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14114. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14115. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14116. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14117. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14118. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14119. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14120. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14121. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14122. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14123. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14124. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14125. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14126. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14127. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14128. LINK_TO_LOCATION: "ロケーションへのリンク",
  14129. MENU_COPY: "コピー",
  14130. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14131. ROTATE: "回転",
  14132. MOVE: "移動",
  14133. INSIDE: "内側",
  14134. ZOOM: "ズーム",
  14135. HELP: "ヘルプ",
  14136. HELP_NAVIGATION_TAB: "ナビゲーション",
  14137. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14138. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14139. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14140. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14141. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14142. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14143. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14144. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14145. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14146. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14147. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14148. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14149. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14150. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14151. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14152. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14153. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14154. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14155. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14156. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14157. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14158. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14159. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14160. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14161. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14162. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14163. HELP_MORE_HLR_A: "ハイライト",
  14164. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14165. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14166. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14167. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14168. HELP_MORE_FLOORS_A: "フロアセレクター",
  14169. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14170. HELP_MORE_TAG_A: "tag™ Posts",
  14171. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14172. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14173. HELP_MORE_ZOOM_A: "ズームコントロール",
  14174. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14175. HELP_MORE_TOUR_A: "ツアーコントロール",
  14176. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14177. HELP_MORE_INSIDE_A: "内側ビュー",
  14178. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14179. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14180. HELP_MORE_VR_A: "VRモード",
  14181. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14182. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14183. HELP_MORE_360_A: "360° Views",
  14184. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14185. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14186. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14187. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14188. CLOSE: "閉じる"
  14189. }
  14190. }
  14191. , {}],
  14192. 115: [function(e, t, i) {
  14193. "use strict";
  14194. t.exports = {
  14195. PAGE_TITLE: "",
  14196. LOADING: "Загрузка",
  14197. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14198. POWERED_BY: "разработано на платформе ",
  14199. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14200. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14201. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14202. PRESENTED_BY: "Представлено ",
  14203. MORE: "Больше ",
  14204. LESS: "Меньше ",
  14205. TAG_CONTENT: "tag™ Контент",
  14206. SHOW: "Показать",
  14207. HIDE: "Скрыть",
  14208. DOLLHOUSE: "Dollhouse",
  14209. FLOOR_PLAN: "Планировка",
  14210. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14211. CLOSE_HIGHLIGHTS: "Закрыть",
  14212. PREVIOUS: "Предыдущий",
  14213. PLAY: "Воспроизвести",
  14214. PAUSE: "Пауза",
  14215. NEXT: "Следующий",
  14216. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14217. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14218. SOCIAL_SHARING: "Поделиться этой моделью",
  14219. VIEW_IN_VR: "Посмотреть в VR",
  14220. VIEW_FULLSCREEN: "Полный экран",
  14221. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14222. ZOOM_IN: "Увеличить",
  14223. ZOOM_OUT: "Уменьшить",
  14224. FLOOR_NAME: "Этаж ",
  14225. FLOOR_ALL: "Все",
  14226. TERMS: "Условия",
  14227. PORT_TERMS: "Правила пользования",
  14228. TERMS_OF_USE: "Условия использования",
  14229. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14230. CLOSE_TERMS: "Закрыть",
  14231. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14232. HELP: "Помощь",
  14233. HELP_NAVIGATION_TAB: "Навигация",
  14234. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14235. CLOSE: "Закрыть",
  14236. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14237. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14238. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14239. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14240. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14241. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14242. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14243. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14244. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14245. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14246. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14247. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14248. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14249. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14250. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14251. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14252. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14253. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14254. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14255. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14256. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14257. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14258. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14259. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14260. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14261. HELP_MORE_HLR_A: "Фотоколлаж",
  14262. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14263. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14264. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14265. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14266. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14267. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14268. HELP_MORE_TAG_A: "tag™ Posts",
  14269. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14270. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14271. HELP_MORE_ZOOM_A: "Масштаб",
  14272. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14273. HELP_MORE_TOUR_A: "Управление Туром",
  14274. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14275. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14276. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14277. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14278. HELP_MORE_VR_A: "Режим VR",
  14279. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14280. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14281. HELP_MORE_360_A: "360° Views",
  14282. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14283. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14284. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14285. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14286. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14287. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14288. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14289. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14290. WEBVR_LEARN_MORE: "Узнать больше",
  14291. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14292. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14293. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14294. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14295. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14296. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14297. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14298. VR_APP: "port VR App",
  14299. VR_APP_OPEN: "Или открыть через приложение port VR",
  14300. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14301. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14302. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14303. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14304. VR_VIEW_SPACE: "Запустить модель в VR",
  14305. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14306. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14307. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14308. VR_GOT_IT_CAPS: "ЯСНО",
  14309. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14310. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14311. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14312. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14313. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14314. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14315. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14316. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14317. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14318. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14319. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14320. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14321. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14322. VR_ANDROID_DVICES: "Android устройства",
  14323. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14324. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14325. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14326. VR_DOWNLOAD_HERE: "Скачать здесь",
  14327. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14328. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14329. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14330. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14331. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14332. SHARE_TO: "Поделиться",
  14333. SHARE_LINK: "Прямая ссылка",
  14334. SHARE_EXPLORE: "просмотреть",
  14335. SHARE_AT: "на",
  14336. SHARE_WITH: "с",
  14337. SHARE_3D: "в 3D",
  14338. SHARE_COPIED: "Скопировано!",
  14339. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14340. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14341. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14342. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14343. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14344. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14345. ERROR_GENERIC_ACTIONS_3: " или ",
  14346. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14347. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14348. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14349. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14350. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14351. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14352. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14353. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14354. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14355. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14356. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14357. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14358. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14359. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14360. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14361. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14362. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14363. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14364. LINK_TO_LOCATION: "Ссылка на местоположение",
  14365. MENU_COPY: "Копировать",
  14366. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14367. ROTATE: "Вращать",
  14368. MOVE: "Передвигаться",
  14369. INSIDE: "Вид изнутри",
  14370. ZOOM: "Масштаб"
  14371. }
  14372. }
  14373. , {}],
  14374. 116: [function(e, t, i) {//main.js
  14375. (function(t) {
  14376. "use strict";
  14377. var modelProgressBase = 0.4;
  14378. var progressUpdate = function(e){ // 0 <= e <= 1
  14379. console.log('e1:'+e)
  14380. e = Math.round(modelProgressBase * e * 100);
  14381. console.log('e2:'+e)
  14382. var t = $('.progressbar');
  14383. t.find('.bar').css('width',e+'%');
  14384. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14385. t.find('.perc').text(e +'%'); //具体数字的百分比
  14386. }
  14387. $('#gui-loading').fadeIn(200);
  14388. progressUpdate(0.1)
  14389. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14390. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14391. var data = matcher(e);
  14392. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14393. data.user = {
  14394. "is_authenticated": false,
  14395. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14396. }
  14397. try{//处理一下导览数据
  14398. data.model.images = data.model.images.filter(e=>{
  14399. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14400. if(e.locations && e.locations.length == 0)return;
  14401. return e
  14402. })
  14403. }catch(e){console.log(e) }
  14404. window.DATA = data;
  14405. data.model.summary = data.summary
  14406. data.model.name = data.name
  14407. for(let i in data){
  14408. data[i] == "false" && (data[i] = false)
  14409. }
  14410. progressUpdate(0.7);
  14411. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14412. if(data.weixinDesc){
  14413. g_weixinObj.desc = data.weixinDesc;
  14414. }
  14415. if(data.shareImgUrl){
  14416. g_weixinObj.imgUrl = data.shareImgUrl
  14417. }
  14418. window.wx && manage.weixinShare();
  14419. //初始画面
  14420. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14421. function E(e) {
  14422. $("<img/>").attr("src", e).on("load", function() {
  14423. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14424. $(this).remove()
  14425. })
  14426. }
  14427. //背景
  14428. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14429. settings.bgImg = settings.bgImg || data.bgImg || null
  14430. if(settings.bgImg){
  14431. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14432. "background-position": "center center"
  14433. })
  14434. }
  14435. {//初始化导览时间
  14436. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14437. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14438. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14439. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14440. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14441. }
  14442. }
  14443. {//其他
  14444. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14445. }
  14446. }).fail(e=>{
  14447. alert("缺少someData文件,请检查场景码是否正确。")
  14448. })
  14449. function StartLoad(){//当加载完data后
  14450. function i() {
  14451. var e = window.number//Y.getModelIDFromQueryString();
  14452. if (!e)
  14453. return b(null, "loading-failed");
  14454. var t = Y.parseSidUrl(e)
  14455. , i = l()
  14456. , a = c()
  14457. , s = o()
  14458. , u = V.quickstart.enabled
  14459. , g = null
  14460. , m = null
  14461. , v = null
  14462. , w = null
  14463. , T = null
  14464. , x = null
  14465. , S = null
  14466. , M = null
  14467. , R = null
  14468. , P = null
  14469. , O = null
  14470. , L = null
  14471. , N = new ue;
  14472. r(s);
  14473. h({ //MP开头写法
  14474. urlBase: t.urlBase
  14475. }).then(function() {
  14476. return re.init(),
  14477. d(t, e) //getModel and load
  14478. }).then(function(e) {
  14479. progressUpdate(0.9)
  14480. return P = e,
  14481. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14482. startSource: i,
  14483. autoplay: V.autoplay,
  14484. quickstart: u
  14485. }),
  14486. P.urls.init()
  14487. }).then(function() {
  14488. return P.loadPanos()
  14489. }).then(function() {
  14490. m = X.getStartCameraOptions(P, P.panos),
  14491. S = A(P),
  14492. O = y(u, m.mode),
  14493. v = O.controls,
  14494. w = O.player,
  14495. T = O.director,
  14496. x = O.tagManager,
  14497. M = O.tileDownloader,
  14498. R = O.qualityManager,
  14499. L = O.panoRenderer,
  14500. C(P, S, O, s),
  14501. w.director = T,//xzw add
  14502. P.supportsTiles && M.start(),
  14503. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14504. u = !1);
  14505. var e = null;
  14506. if (u) {
  14507. de.warn("Quickstart engaged. Hold on to your knickers.");
  14508. var t = v.controls[D.PANORAMA];
  14509. g = new ie(R,S.scene,S.camera,t,s),
  14510. _(S, s, P),
  14511. e = g.load(m).then(function() {
  14512. S.addComponent(g),
  14513. S.once(le.AfterRender, function() {
  14514. de.warn("First render after quickstart load finished.")
  14515. })
  14516. })
  14517. }
  14518. window.flyToFirst = function(){//xzw add
  14519. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14520. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14521. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14522. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14523. };
  14524. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14525. }).then(function() {
  14526. return f(P, U.onProgress, i, !u, a)
  14527. }).then(function() {
  14528. if (m.quickstart = u,
  14529. I(P, S, O, s),
  14530. S.started || _(S, s, P),
  14531. H.modelLoaded(P, w, v, V.autoplay),
  14532. E(w, P, m, V.autoplay).done(function() {
  14533. T.autoTour()
  14534. }),
  14535. !P.supportsTiles) {
  14536. var e = new Z(P,w);
  14537. // e.start()
  14538. }
  14539. u && (S.removeComponent(g),
  14540. g.destroy(),
  14541. m.pano.enter()),
  14542. U.init(P, T, w, v, S, m, H.getSessionId()),
  14543. U.endLoading(P, T, x),
  14544. S.once(le.AfterRender, function() {
  14545. N.setAppReadyTime();
  14546. var e = N.calcFullLoadingTime();
  14547. de.warn("Total load time: " + e / 1e3),
  14548. H.loadComplete(e),
  14549. window.dispatchEvent(window.evt);
  14550. de.warn("First render after model load finished.")
  14551. try {
  14552. parent.postMessage({
  14553. cmd: "loaded",
  14554. }, "*")
  14555. } catch (err) {}
  14556. }),
  14557. S.on(le.MemoryUsageUpdated, n)
  14558. }).fail(b.bind(this, e))
  14559. }
  14560. function n(e) {
  14561. ce.update(e)
  14562. }
  14563. function r(e) {
  14564. de.info("Version", "2.25.6-0-gd87e5b1"),
  14565. q.defaultMaxListeners = 1e3,
  14566. a(e),
  14567. s()
  14568. }
  14569. function o() {
  14570. return document.getElementById("player")
  14571. }
  14572. function a(e) {
  14573. e.addEventListener("dragenter", T, !1),
  14574. e.addEventListener("dragover", T, !1)
  14575. }
  14576. function s() {
  14577. F.valueFromHash("title", !0) || $(document).ready(function() {
  14578. var e = $(".model-title");
  14579. e.hide()
  14580. })
  14581. }
  14582. function l() {
  14583. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14584. }
  14585. function c() {
  14586. return {
  14587. panoElementsToLoad: 6,
  14588. modelElementsToLoad: 0,
  14589. totalElementsLoaded: 0,
  14590. totalElementsToLoad: 0,
  14591. totalPercentageLoaded: 0,
  14592. progressCallback: null
  14593. }
  14594. }
  14595. function h(e) {
  14596. return K.loadFeatureFlags(e).done(function(e) {
  14597. K.updateDependentSettings(e, V)
  14598. })
  14599. }
  14600. // function u(e) {
  14601. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14602. // responseType: "json",
  14603. // prefetchFrom: "config"
  14604. // }).then(function(e) {
  14605. // return e ? void j.extendObject(V.appConfig, e) : {}
  14606. // }, function(e) {
  14607. // return de.warn("Failed loading runtime config, using defaults."),
  14608. // $.when({})
  14609. // })
  14610. // }
  14611. function d(e, t) {
  14612. var i = B.getModel({
  14613. url: t,
  14614. floors: F.valueFromHash("f", !0),
  14615. autoload: !1
  14616. })
  14617. ;
  14618. return $.when(i, n).then(null, function(e) {
  14619. return this
  14620. })
  14621. }
  14622. function p(e, t, i, n, r) {
  14623. de.info("Model data loaded"),
  14624. de.debug("UUID: " + e.data.job.uuid),
  14625. J.init(K.getFlags()),
  14626. i && H.initKeen({
  14627. token: i,
  14628. appId: n
  14629. }),
  14630. H.initSegment({
  14631. model: e.sid,
  14632. version: "2.25.6-0-gd87e5b1",
  14633. startSource: r.startSource,
  14634. token: t,
  14635. autoplay: r.autoplay,
  14636. quickstart: r.quickstart
  14637. })
  14638. }
  14639. function f(e, t, i, n, r) {
  14640. return r.progressCallback = t,
  14641. H.sessionStart(),
  14642. e.load(n).progress(g.bind(this, r))
  14643. }
  14644. function g(e, t) {
  14645. e.modelElementsToLoad = t[1],
  14646. v(e),
  14647. m(e)
  14648. }
  14649. function m(e) {
  14650. e.totalElementsLoaded++,
  14651. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14652. //----许钟文-----------------模型进度条向后调整
  14653. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14654. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14655. console.log('pro:'+e.totalPercentageLoaded)
  14656. //---------------------------
  14657. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14658. }
  14659. function v(e) {
  14660. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14661. }
  14662. function A(e) {
  14663. var t = new x.PerspectiveCamera;
  14664. t.layers.enable(he.PANOMARKERS),
  14665. t.layers.enable(he.RETICULE),
  14666. t.layers.enable(he.TAG);
  14667. var i = new x.Scene
  14668. , n = new x.AmbientLight(16777215);
  14669. i.add(n),
  14670. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14671. side: x.DoubleSide
  14672. })),
  14673. i.plane.position.y = 0,
  14674. i.plane.rotateX(-Math.PI / 2),
  14675. i.plane.material.visible = !1,
  14676. i.add(i.plane),
  14677. i.updateMatrixWorld(),
  14678. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14679. if (e.metadata && e.metadata.camera_position) {
  14680. var t = e.metadata.camera_position
  14681. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14682. n.position = t.clone(),
  14683. i.add(n);
  14684. var r = e.metadata.camera_quaternion
  14685. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14686. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14687. }
  14688. }),
  14689. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14690. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14691. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14692. //背景
  14693. if(!settings.transparentBg && !settings.bgImg){
  14694. i.skybox = new W
  14695. i.add(i.skybox)
  14696. }
  14697. var r = new te(i,t,z);
  14698. return r
  14699. }
  14700. function y(e, t) {
  14701. var i = e ? 1 : 1e3
  14702. , n = J.tilegen || J.imgopt ? 6 : 2;
  14703. n = F.valueFromHash("tileconc", n);
  14704. var r = new ne
  14705. , o = new ae({
  14706. concurrentDownloads: n
  14707. })
  14708. , a = new se
  14709. , s = new P
  14710. , l = new M
  14711. , c = new S(t)
  14712. , h = new R
  14713. , u = new O(i)
  14714. , d = new L
  14715. , p = new oe;
  14716. return {
  14717. qualityManager: r,
  14718. panoRenderer: a,
  14719. tileDownloader: o,
  14720. player: c,
  14721. director: l,
  14722. modelManager: s,
  14723. tagManager: p,
  14724. displayController: u,
  14725. labelDisplayController: d,
  14726. controls: h
  14727. }
  14728. }
  14729. function C(e, t, i, n) {
  14730. var r = i.controls
  14731. , o = i.qualityManager
  14732. , a = i.panoRenderer
  14733. , s = i.tileDownloader
  14734. , l = i.modelManager;
  14735. r.init(n, l),
  14736. ee.init(i.director, r, i.player, l, t),
  14737. o.init(l),
  14738. s.init(o),
  14739. a.init(t, s, o),
  14740. l.init(s, a, o),
  14741. l.addModel(e),
  14742. t.addComponent(G)
  14743. }
  14744. function I(e, t, i, n) {
  14745. var r = i.qualityManager
  14746. , o = i.panoRenderer
  14747. , a = i.tileDownloader
  14748. , s = i.modelManager
  14749. , l = i.player
  14750. , c = i.director
  14751. , h = i.tagManager
  14752. , u = i.displayController
  14753. , d = i.labelDisplayController
  14754. , p = i.controls;
  14755. t.scene.add(e),
  14756. t.qualityManager = r;
  14757. var f = {
  14758. camera: t.camera,
  14759. director: c,
  14760. modelManager: s,
  14761. tileDownloader: a,
  14762. panoRenderer: o,
  14763. qualityManager: r,
  14764. tagManager: h,
  14765. container: n,
  14766. controls: p
  14767. };
  14768. l.init(f),
  14769. l.setScene(t.scene),
  14770. h.init(s, l),
  14771. c.init(l, s),
  14772. u.init(c, l, s, h, n),
  14773. d.init(l, s, n),
  14774. z.bindEvents(l),
  14775. t.addComponent(h),
  14776. t.addComponent(l),
  14777. t.addComponent(o),
  14778. l.sceneRenderer = t; //xzw add 方便resize
  14779. }
  14780. function E(e, t, i, n) {
  14781. return de.info("Starting player in " + i.mode),
  14782. H.report(t.sid, "started-playing", n, i.quickstart),
  14783. e.start(i)
  14784. }
  14785. function b(e, t) {
  14786. de.error(t),
  14787. k.error(t),
  14788. H.report(e, "error-" + t)
  14789. }
  14790. function w(e) {
  14791. var t = F.details();
  14792. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14793. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14794. H.report(e, "error-webgl-generic"))
  14795. }
  14796. function _(e, t, i) {
  14797. try {
  14798. e.start(t)
  14799. } catch (e) {
  14800. throw de.warn(e.message),
  14801. w(i.sid),
  14802. e
  14803. }
  14804. }
  14805. function T(e) {
  14806. e.stopPropagation(),
  14807. e.preventDefault()
  14808. }
  14809. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14810. if (window.DATA.hoticon){
  14811. g_HotImage = {
  14812. point: ("static/"+window.DATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14813. point2: ("static/"+window.DATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14814. } ;
  14815. }
  14816. //czj 判断someData 有没有backgroundMusic 添加音乐
  14817. if (window.DATA.backgroundMusic) {
  14818. if(window.isLocal){
  14819. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14820. }else{
  14821. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14822. }
  14823. $("#volume").show();
  14824. }else if (g_version === "one"){
  14825. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14826. $("#volume").show();
  14827. }
  14828. //隐藏公司logo
  14829. if(window.DATA.loadlogo){
  14830. showLogo();
  14831. }
  14832. e("./lib/three75-shim"),
  14833. e("./lib/array-polyfill"),
  14834. e("./lib/performance-polyfill"),
  14835. e("./lib/shaders/CopyShader.js"),
  14836. e("./lib/shaders/HorizontalBlurShader.js"),
  14837. e("./lib/shaders/VerticalBlurShader.js"),
  14838. e("./lib/postprocessing/EffectComposer.js"),
  14839. e("./lib/postprocessing/RenderPass.js"),
  14840. e("./lib/postprocessing/MaskPass.js"),
  14841. e("./lib/postprocessing/ShaderPass.js"),
  14842. window.Promise || (window.Promise = e("promise-polyfill"));
  14843. var x = e("three")
  14844. , _x = e("three")
  14845. , S = (e("./util/sentry"),
  14846. e("./player"))
  14847. , M = e("./director")
  14848. , R = e("./controls/CameraControls")
  14849. , P = e("./model/ModelManager")
  14850. , O = e("./DisplayController")
  14851. , L = e("./label/LabelDisplayController")
  14852. , D = e("./enum/Viewmode")
  14853. , N = e("./util/logger")
  14854. , B = e("./showcase")
  14855. , F = e("./util/browser")
  14856. , V = e("./settings")
  14857. , U = e("./gui/gui")
  14858. , k = e("./gui/error")
  14859. , H = e("./analytics")
  14860. , G = e("./util/transitions")
  14861. , z = e("./effects")
  14862. , W = e("./objects/Skybox")
  14863. , j = e("./util/common")
  14864. , Y = (e("./util/PanoramaCollection"),
  14865. e("./util/math"),
  14866. e("./util/showcase"))
  14867. , X = e("./util/camera")
  14868. , Z = (e("./objects/Panorama"),
  14869. e("./cameras/PanoramaCamera"),
  14870. e("./preloaders"))
  14871. , q = e("events").EventEmitter
  14872. , K = e("./featureflags")
  14873. , Q = (e("./util/lerp"),
  14874. e("./util/ajax"))
  14875. , J = e("./ab")
  14876. , ee = e("./sdk/automation.js")
  14877. , te = e("./scene/SceneRenderer")
  14878. , ie = e("./scene/QuickstartManager")
  14879. , ne = e("./tile/QualityManager.js")
  14880. , re = e("./localization/localize")
  14881. , oe = e("./tag/tagManager")
  14882. , ae = e("./tile/TileDownloader")
  14883. , se = e("./tile/PanoRenderer")
  14884. , le = (e("./enum/PanoSizeClass"),
  14885. e("./enum/PanoramaEvents"),
  14886. e("./enum/SceneRendererEvents"))
  14887. , ce = e("./gui/memoryUsage")
  14888. , he = e("./enum/RenderLayers")
  14889. , ue = e("./TimingData")
  14890. , de = new N(t);
  14891. N.level = V.logLevel,
  14892. N.consoleEnabled = V.console,
  14893. i()
  14894. }
  14895. }
  14896. ).call(this, "/js/main.js")
  14897. }
  14898. , {
  14899. "./DisplayController": 1,
  14900. "./TimingData": 2,
  14901. "./ab": 3,
  14902. "./analytics": 4,
  14903. "./cameras/PanoramaCamera": 7,
  14904. "./controls/CameraControls": 9,
  14905. "./director": 15,
  14906. "./effects": 16,
  14907. "./enum/PanoSizeClass": 36,
  14908. "./enum/PanoramaEvents": 37,
  14909. "./enum/RenderLayers": 41,
  14910. "./enum/SceneRendererEvents": 43,
  14911. "./enum/Viewmode": 51,
  14912. "./featureflags": 59,
  14913. "./gui/error": 64,
  14914. "./gui/gui": 65,
  14915. "./gui/memoryUsage": 73,
  14916. "./label/LabelDisplayController": 91,
  14917. "./lib/array-polyfill": 92,
  14918. "./lib/performance-polyfill": 95,
  14919. "./lib/postprocessing/EffectComposer.js": 96,
  14920. "./lib/postprocessing/MaskPass.js": 97,
  14921. "./lib/postprocessing/RenderPass.js": 98,
  14922. "./lib/postprocessing/ShaderPass.js": 99,
  14923. "./lib/shaders/CopyShader.js": 100,
  14924. "./lib/shaders/HorizontalBlurShader.js": 101,
  14925. "./lib/shaders/VerticalBlurShader.js": 102,
  14926. "./lib/three75-shim": 103,
  14927. "./localization/localize": 108,
  14928. "./tag/tagManager": 124,
  14929. "./model/ModelManager": 140,
  14930. "./objects/Panorama": 148,
  14931. "./objects/Skybox": 152,
  14932. "./player": 155,
  14933. "./preloaders": 156,
  14934. "./scene/QuickstartManager": 157,
  14935. "./scene/SceneRenderer": 158,
  14936. "./sdk/automation.js": 164,
  14937. "./settings": 166,
  14938. "./showcase": 168,
  14939. "./tile/PanoRenderer": 169,
  14940. "./tile/QualityManager.js": 170,
  14941. "./tile/TileDownloader": 171,
  14942. "./util/PanoramaCollection": 178,
  14943. "./util/ajax": 181,
  14944. "./util/browser": 182,
  14945. "./util/camera": 183,
  14946. "./util/common": 185,
  14947. "./util/lerp": 188,
  14948. "./util/logger": 189,
  14949. "./util/math": 190,
  14950. "./util/sentry": 192,
  14951. "./util/showcase": 193,
  14952. "./util/transitions": 195,
  14953. events: 202,
  14954. "promise-polyfill": 213,
  14955. three: 217
  14956. }],
  14957. 117: [function(e, t, i) {
  14958. "use strict";
  14959. function n(e) {
  14960. e = e || {}
  14961. r.RawShaderMaterial.call(this, a.extendObject({
  14962. fragmentShader: o.cube.fragmentShader,
  14963. vertexShader: o.cube.vertexShader,
  14964. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14965. name: "CubemapMaterial",
  14966. }, e))
  14967. }
  14968. var r = e("three")
  14969. , o = e("../shaders")
  14970. , a = e("../util/common");
  14971. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14972. n.prototype.constructor = n,
  14973. t.exports = n
  14974. }
  14975. , {
  14976. "../shaders": 167,
  14977. "../util/common": 185,
  14978. three: 217
  14979. }],
  14980. 118: [function(e, t, i) {
  14981. "use strict";
  14982. function n(e) {
  14983. e = e || {}
  14984. r.RawShaderMaterial.call(this, a.extendObject({
  14985. fragmentShader: o.model.fragmentShader,
  14986. vertexShader: o.model.vertexShader,
  14987. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14988. name: "ModelTextureMaterial",
  14989. }, e))
  14990. }
  14991. var r = e("three")
  14992. , o = e("../shaders")
  14993. , a = e("../util/common");
  14994. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14995. n.prototype.constructor = n,
  14996. n.prototype.setProjectedPanos = function(e, t, i) {
  14997. i && (this.uniforms.progress.value = 0),
  14998. e.ensureSkyboxReadyForRender(),
  14999. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15000. this.uniforms.pano0Position.value.copy(e.position),
  15001. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15002. t.ensureSkyboxReadyForRender(),
  15003. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15004. this.uniforms.pano1Position.value.copy(t.position),
  15005. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15006. }
  15007. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15008. this.uniforms.eyeDir.value.copy(dir)
  15009. this.uniforms.eyePos.value.copy(pos)
  15010. }
  15011. n.prototype.setBendCameraQua = function(matrix) {//加
  15012. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15013. } */
  15014. ,
  15015. t.exports = n
  15016. }
  15017. , {
  15018. "../shaders": 167,
  15019. "../util/common": 185,
  15020. three: 217
  15021. }],
  15022. 119: [function(e, t, i) {
  15023. (function(i) {
  15024. "use strict";
  15025. function n(e, t, i, n) {
  15026. this.div = null,
  15027. this.body = null,
  15028. this.label = e,
  15029. this.description = t,
  15030. this.parsedDescription = [],
  15031. this.media = i || {
  15032. type: null
  15033. },
  15034. this.loadingSpinner = null,
  15035. this.parser = new r({
  15036. supportLinks: !u.valueFromHash("mls"),
  15037. keepLinkLabels: !0
  15038. }),
  15039. this.state = I.CLOSED,
  15040. this.orientation = "",
  15041. this.initialTransform = "",
  15042. this.hovering = !1,
  15043. this.openTransition = null,
  15044. this.closeTransition = null,
  15045. this.openPromise = null,
  15046. this.closePromise = null,
  15047. this.animationTransition = null,
  15048. this.animationScale = 0
  15049. }
  15050. var r = e("../Parser/DescriptionParser")
  15051. , o = e("../Media/Link")
  15052. , a = e("../Media/Image")
  15053. , s = e("../Media/EmbedlyPlayer")
  15054. , l = e("../Media/EmbedlyEmbed")
  15055. , c = e("../../util/transitions")
  15056. , h = e("../../util/lerp")
  15057. , u = e("../../util/browser")
  15058. , d = e("./BillboardEvent")
  15059. , p = e("../Media/MediaEvent")
  15060. , f = e("../Parser/DescriptionChunkType")
  15061. , g = e("events").EventEmitter
  15062. , m = e("./billboardSettings")
  15063. , v = e("./overlaySettings")
  15064. , A = e("../../util/logger")
  15065. , y = new A(i)
  15066. , C = document.getElementById("tag-billboards");
  15067. C.addEventListener("touchend", function(e) {
  15068. C.style.pointerEvents = "none"
  15069. }),
  15070. C.addEventListener("touchcancel", function(e) {
  15071. C.style.pointerEvents = "none"
  15072. });
  15073. var I = {
  15074. CLOSED: "closed",
  15075. OPENING: "opening",
  15076. OPEN: "open",
  15077. CLOSING: "closing",
  15078. ACTIVE: "active"
  15079. };
  15080. n.prototype = Object.create(g.prototype),
  15081. n.prototype.build = function(e) {
  15082. this.parsedDescription = this.parser.parse(this.description);
  15083. var t = document.createElement("div");
  15084. t.className = "tag-container has-hotzone",
  15085. this.div = t,
  15086. this.body = document.createElement("div"),
  15087. this.body.className = "tag-body";
  15088. var i = document.createElement("div");
  15089. i.classList.add("tag-content");
  15090. var n = document.createElement("div");
  15091. n.classList.add("tag-text-content");
  15092. var r = document.createElement("div");
  15093. r.className = "tag-label",
  15094. r.textContent = this.label,
  15095. n.appendChild(r);
  15096. var o = document.createElement("div");
  15097. o.className = "tag-desc",
  15098. n.appendChild(o),
  15099. i.appendChild(n),
  15100. this.body.appendChild(i),
  15101. this.appendDescriptionElements(this.parsedDescription, o),
  15102. this.appendMedia(),
  15103. t.appendChild(this.body),
  15104. C.appendChild(t),
  15105. this.bindEvents(t, this.body)
  15106. }
  15107. ,
  15108. n.prototype.bindEvents = function(e, t) {
  15109. var i = function(e) {
  15110. return function(t) {
  15111. if (!this.div.classList.contains("overlay")) {
  15112. var i, n = document.getElementById("player");
  15113. try {
  15114. i = new MouseEvent(e,t)
  15115. } catch (n) {
  15116. i = document.createEvent("MouseEvents"),
  15117. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15118. }
  15119. n.dispatchEvent(i)
  15120. }
  15121. }
  15122. };
  15123. t.addEventListener("mousedown", function(e) {
  15124. e.stopPropagation()
  15125. }),
  15126. t.addEventListener("mouseup", function(e) {
  15127. e.stopPropagation()
  15128. }),
  15129. e.addEventListener("touchstart", function(e) {
  15130. C.style.pointerEvents = "auto"
  15131. }),
  15132. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15133. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15134. t.addEventListener("mouseover", function(t) {
  15135. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15136. }
  15137. .bind(this)),
  15138. e.addEventListener("mouseenter", function(e) {
  15139. this.state !== I.CLOSING && (this.hovering = !0,
  15140. this.emit(d.ENTER))
  15141. }
  15142. .bind(this)),
  15143. e.addEventListener("mouseleave", function(e) {
  15144. this.hovering = !1,
  15145. this.emit(d.LEAVE)
  15146. }
  15147. .bind(this)),
  15148. e.addEventListener("gesturestart", function(e) {
  15149. e.preventDefault()
  15150. });
  15151. var n = e.querySelector(".tag-text-content")
  15152. , r = 0;
  15153. n.addEventListener("touchstart", function(e) {
  15154. r = e.changedTouches[0].clientY
  15155. }),
  15156. n.addEventListener("touchmove", function(t) {
  15157. function i(e) {
  15158. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15159. }
  15160. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15161. }),
  15162. e.addEventListener("touchmove", function(e) {
  15163. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15164. })
  15165. }
  15166. ,
  15167. n.prototype.appendDescriptionElements = function(e, t) {
  15168. e.length > 0 && this.div.classList.add("has-text"),
  15169. e.forEach(function(e, i) {
  15170. switch (e.type) {
  15171. case f.TEXT:
  15172. t.appendChild(this.createTextElement(e.text));
  15173. break;
  15174. case f.LINK:
  15175. t.appendChild(this.createLinkElement(e.link))
  15176. }
  15177. }
  15178. .bind(this))
  15179. }
  15180. ,
  15181. n.prototype.appendLoadingSpinner = function() {
  15182. this.loadingSpinner = document.createElement("div"),
  15183. this.loadingSpinner.classList.add("loading-spinner");
  15184. var e = document.createElement("div");
  15185. e.classList.add("gui-spinner-icon"),
  15186. this.loadingSpinner.appendChild(e),
  15187. this.body.appendChild(this.loadingSpinner)
  15188. }
  15189. ,
  15190. n.prototype.onMediaLoadFinished = function() {
  15191. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15192. this.applyOrientation(this.orientation),
  15193. this.loadingSpinner = null)
  15194. }
  15195. ,
  15196. n.prototype.appendMedia = function() {
  15197. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15198. this.appendLoadingSpinner();
  15199. var e = document.createElement("div");
  15200. e.classList.add("tag-media-content");
  15201. var t = document.createElement("i");
  15202. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15203. t.classList.add(e)
  15204. }),
  15205. this.body.appendChild(t),
  15206. this.body.appendChild(e),
  15207. this.media.type) {
  15208. case f.IMAGE:
  15209. e.appendChild(this.createImageElement(this.media, this.body));
  15210. break;
  15211. case f.VIDEO:
  15212. e.appendChild(this.createVideoElement(this.media, this.body));
  15213. break;
  15214. case f.RICH:
  15215. e.appendChild(this.createEmbedElement(this.media, this.body))
  15216. }
  15217. }
  15218. }
  15219. ,
  15220. n.prototype.createTextElement = function(e) {
  15221. var t = document.createElement("span");
  15222. return t.textContent = e,
  15223. t
  15224. }
  15225. ;
  15226. n.prototype.createLinkElement = function(e) {
  15227. var t = new o(e);
  15228. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15229. t.createDomElement()
  15230. }
  15231. ,
  15232. n.prototype.createImageElement = function(e, t) {
  15233. function i() {
  15234. function e() {
  15235. m || (r.classList.remove("view-image"),
  15236. c.classList.add("overlay"),
  15237. i(),
  15238. window.addEventListener("resize", b),
  15239. c.addEventListener("click", a),
  15240. g.addEventListener("click", l),
  15241. f.addEventListener("click", s),
  15242. m = !0,
  15243. o.emit(p.IMAGE_OPENED))
  15244. }
  15245. function i() {
  15246. t.classList.add("show-info"),
  15247. h.classList.remove("collapsible"),
  15248. h.style.height = "";
  15249. var e = parseFloat(getComputedStyle(I).lineHeight)
  15250. , i = y + e
  15251. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15252. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15253. , s = a
  15254. , l = s * n.aspect;
  15255. l > r && (l = r,
  15256. s = l / n.aspect),
  15257. s > a && (s = a,
  15258. l = s * n.aspect),
  15259. l += C,
  15260. s += C + i,
  15261. t.style.width = l + "px",
  15262. t.style.height = s + "px",
  15263. u.style.paddingTop = e + C + "px",
  15264. o.description.length > 0 && (h.classList.add("collapsible"),
  15265. h.style.height = h.clientHeight + 12 + "px",
  15266. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15267. }
  15268. function a(e) {
  15269. e.target === c && s()
  15270. }
  15271. function s() {
  15272. m && (m = !1,
  15273. r.classList.add("view-image"),
  15274. c.classList.remove("overlay"),
  15275. h.style.height = "",
  15276. u.style.paddingTop = "",
  15277. t.style.width = "",
  15278. t.style.height = "",
  15279. window.removeEventListener("resize", b),
  15280. c.removeEventListener("click", a),
  15281. g.removeEventListener("click", l),
  15282. f.removeEventListener("click", s),
  15283. o.emit(p.IMAGE_CLOSED),
  15284. o.close(!0))
  15285. }
  15286. function l(e) {
  15287. t.classList.toggle("show-info")
  15288. }
  15289. var c = o.div
  15290. , h = c.getElementsByClassName("tag-content")[0]
  15291. , u = c.getElementsByClassName("tag-media-content")[0]
  15292. , f = t.getElementsByClassName("close")[0]
  15293. , g = h.getElementsByClassName("tag-label")[0];
  15294. c.classList.add("has-image"),
  15295. r.classList.add("view-image"),
  15296. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15297. o.applyOrientation(o.orientation);
  15298. var m = !1
  15299. , A = getComputedStyle(h)
  15300. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15301. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15302. , I = h.querySelector(".tag-label")
  15303. , E = h.querySelector(".tag-desc")
  15304. , b = function() {
  15305. var e, t, n = 0;
  15306. return function() {
  15307. clearInterval(e),
  15308. clearTimeout(t),
  15309. e = setInterval(function() {
  15310. var e = c.clientHeight;
  15311. n !== e && (i(),
  15312. n = e)
  15313. }, 100),
  15314. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15315. }
  15316. }();
  15317. n.on(p.IMAGE_OPENING, e),
  15318. o.on(d.ACTIVATE, e),
  15319. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15320. o.on(d.CLOSING, s)
  15321. }
  15322. var n = new a
  15323. , r = n.createDomElement();
  15324. this.once(d.OPENED, function() {
  15325. n.load(e.src).then(i).catch(function(t) {
  15326. y.warn("Failed to load image:", e.src),
  15327. y.warn("with error:", t)
  15328. }).then(this.onMediaLoadFinished.bind(this))
  15329. });
  15330. var o = this;
  15331. return r
  15332. }
  15333. ,
  15334. n.prototype.createVideoElement = function(e, t) {
  15335. var i = new s({
  15336. autoPlay: !0,
  15337. autoResume: !0,
  15338. startMuted: !1,
  15339. loop: !1
  15340. })
  15341. , n = i.createDomElement();
  15342. return this.once(d.OPENED, function() {
  15343. i.load(e.src).then(function() {
  15344. this.div.classList.add("has-video"),
  15345. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15346. i.play()),
  15347. this.on(d.OPENING, i.show.bind(i)),
  15348. this.on(d.OPENED, i.play.bind(i)),
  15349. this.on(d.CLOSING, i.pause.bind(i)),
  15350. this.on(d.CLOSED, i.hide.bind(i))
  15351. }
  15352. .bind(this)).catch(function(t) {
  15353. y.warn("Failed to embed video:", e.src),
  15354. y.warn("with error:", t)
  15355. }).then(this.onMediaLoadFinished.bind(this))
  15356. }
  15357. .bind(this)),
  15358. n
  15359. }
  15360. ,
  15361. n.prototype.createEmbedElement = function(e, t) {
  15362. var i = new l
  15363. , n = i.createDomElement();
  15364. return this.once(d.OPENED, function() {
  15365. i.load(e.src).then(function() {
  15366. this.div.classList.add("has-embed"),
  15367. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15368. this.applyOrientation(this.orientation),
  15369. this.on(d.OPENING, i.show.bind(i)),
  15370. this.on(d.CLOSED, i.hide.bind(i))
  15371. }
  15372. .bind(this)).catch(function(t) {
  15373. y.warn("Failed to embed:", e.src),
  15374. y.warn("with error:", t)
  15375. }).then(this.onMediaLoadFinished.bind(this))
  15376. }
  15377. .bind(this)),
  15378. n
  15379. }
  15380. ,
  15381. n.prototype.open = function(e) {
  15382. return this.openPromise = $.Deferred(),
  15383. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15384. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15385. this.state !== I.OPEN && (this.emit(d.OPENING),
  15386. e && this.emit(d.ACTIVATING),
  15387. this.state = I.OPENING,
  15388. this.animateOpen(function() {
  15389. e && this.setActiveState(),
  15390. this.openPromise.resolve()
  15391. }
  15392. .bind(this)))
  15393. }
  15394. .bind(this), m.animation.openDelay),
  15395. c.cancel(this.closeTransition),
  15396. this.closePromise && this.closePromise.reject(),
  15397. this.closeTransition = void 0,
  15398. this.openPromise.promise())
  15399. }
  15400. ,
  15401. n.prototype.close = function(e) {
  15402. return this.closePromise = $.Deferred(),
  15403. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15404. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15405. this.state = I.CLOSING,
  15406. this.animateClose())
  15407. }
  15408. .bind(this), m.animation.closeDelay)),
  15409. c.cancel(this.openTransition),
  15410. this.openPromise && this.openPromise.reject(),
  15411. this.openTransition = void 0,
  15412. this.closePromise.resolve(),
  15413. this.closePromise.promise())
  15414. }
  15415. ,
  15416. n.prototype.setActiveState = function() {
  15417. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15418. this.emit(d.ACTIVATE),
  15419. this.div.classList.remove("has-hotzone"))
  15420. }
  15421. ,
  15422. n.prototype.animateOpen = function(e) {
  15423. if (this.state === I.OPENING) {
  15424. if (c.cancel(this.animationTransition),
  15425. u.detectSamsungNative())
  15426. return this.boardOrientation = null,
  15427. this.div.style.visibility = "visible",
  15428. this.emit(d.OPENED),
  15429. this.state = I.OPEN,
  15430. void (e && e());
  15431. this.div.style.webkitTransform = "scale(0)",
  15432. this.div.style.transform = "scale(0)",
  15433. this.div.style.visibility = "visible",
  15434. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15435. this.emit(d.OPENED),
  15436. this.state = I.OPEN,
  15437. e && e()
  15438. }
  15439. .bind(this))
  15440. }
  15441. }
  15442. ,
  15443. n.prototype.animateClose = function(e) {
  15444. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15445. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15446. this.emit(d.CLOSED),
  15447. this.state = I.CLOSED,
  15448. this.div.style.visibility = "hidden",
  15449. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15450. e && e()
  15451. }
  15452. .bind(this)))
  15453. }
  15454. ,
  15455. n.prototype.needsUpdate = function() {
  15456. return this.state !== I.CLOSED
  15457. }
  15458. ,
  15459. n.prototype.update = function(e, t) {
  15460. if (this.needsUpdate()) {
  15461. var i = (this.updateOrientation(e),
  15462. this.calcScale(t))
  15463. , n = {
  15464. x: (e.x + 1) * $("#player").width() / 2,
  15465. y: (e.y + 1) * $("#player").height() / 2
  15466. };
  15467. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15468. this.div.style.webkitTransform = this.div.screenTransform,
  15469. this.div.style.transform = this.div.screenTransform
  15470. }
  15471. }
  15472. ,
  15473. n.prototype.getDimensions = function() {
  15474. return this.div.getBoundingClientRect()
  15475. }
  15476. ,
  15477. n.prototype.calcScale = function(e) {
  15478. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15479. }
  15480. ,
  15481. n.prototype.updateOrientation = function(e) {
  15482. if (this.state !== I.ACTIVE) {
  15483. var t = 1 / 3
  15484. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15485. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15486. , r = "";
  15487. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15488. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15489. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15490. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15491. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15492. }
  15493. }
  15494. ,
  15495. n.prototype.applyOrientation = function(e) {
  15496. this.div.style.transform = this.div.style.webkitTransform = "",
  15497. this.div.classList.remove("tag-container-" + this.orientation),
  15498. this.div.classList.add("tag-container-" + e);
  15499. var t = window.getComputedStyle(this.div);
  15500. this.initialTransform = t.transform || t.webkitTransform,
  15501. "none" === this.initialTransform && (this.initialTransform = "");
  15502. var i = t.transform.slice(7, -1).split(",")
  15503. , n = -i[4]
  15504. , r = -i[5];
  15505. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15506. this.div.style.transformOrigin = n + "px " + r + "px",
  15507. this.orientation = e
  15508. }
  15509. ,
  15510. t.exports = n
  15511. }
  15512. ).call(this, "/js/tag/Billboard/Billboard.js")
  15513. }
  15514. , {
  15515. "../../util/browser": 182,
  15516. "../../util/lerp": 188,
  15517. "../../util/logger": 189,
  15518. "../../util/transitions": 195,
  15519. "../Media/EmbedlyEmbed": 125,
  15520. "../Media/EmbedlyPlayer": 126,
  15521. "../Media/Image": 128,
  15522. "../Media/Link": 129,
  15523. "../Media/MediaEvent": 131,
  15524. "../Parser/DescriptionChunkType": 133,
  15525. "../Parser/DescriptionParser": 134,
  15526. "./BillboardEvent": 120,
  15527. "./billboardSettings": 121,
  15528. "./overlaySettings": 122,
  15529. events: 202
  15530. }],
  15531. 120: [function(e, t, i) {
  15532. "use strict";
  15533. t.exports = Object.freeze({
  15534. ENTER: "billboard.enter",
  15535. LEAVE: "billboard.leave",
  15536. OPENING: "billboard.opening",
  15537. OPENED: "billboard.open",
  15538. CLOSING: "billboard.closing",
  15539. CLOSED: "billboard.closed",
  15540. ACTIVATING: "billboard.activating",
  15541. ACTIVATE: "billboard.activate"
  15542. })
  15543. }
  15544. , {}],
  15545. 121: [function(e, t, i) {
  15546. "use strict";
  15547. t.exports = Object.freeze({
  15548. animation: Object.freeze({
  15549. hoverOnClosing: !1,
  15550. openDelay: 100,
  15551. closeDelay: 50,
  15552. openDuration: 200,
  15553. closeDuration: 100
  15554. }),
  15555. boardToDiscRatio: 1.2
  15556. })
  15557. }
  15558. , {}],
  15559. 122: [function(e, t, i) {
  15560. "use strict";
  15561. t.exports = Object.freeze({
  15562. boundaryWidth: 30,
  15563. boundaryHeight: 0
  15564. })
  15565. }
  15566. , {}],
  15567. 123: [function(e, t, i) {//tag
  15568. (function(i) {
  15569. "use strict";
  15570. function n(e, t, i) {
  15571. var n = i.version || "0";
  15572. "0" !== n && I.info("tag defined using version " + n),
  15573. this.model = e,
  15574. this.sid = t,
  15575. this.color = (new r.Color).set(i.color || l.tagDefault),
  15576. this.hoverColor = l._darken(this.color, .2),
  15577. this.floor = null,
  15578. this.floorIndex = i.floor,
  15579. this.mode = s.PANORAMA,
  15580. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15581. this.obj3d = null,
  15582. this.disc = null,
  15583. this.materials = {
  15584. disc: null,
  15585. pole: null
  15586. },
  15587. this.position = (new r.Vector3).copy(i.position),
  15588. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15589. this.discWorldPosition = null,
  15590. this.discScale = .05,
  15591. this.poleEnabled = i.stem.enabled,
  15592. this.billboard = new o(i.label,i.description,i.media,this),
  15593. this.visibleTransition = null,
  15594. this.hoveringDisc = !1
  15595. }
  15596. var r = e("three")
  15597. , o = e("./Billboard/Billboard")
  15598. , a = e("../settings")
  15599. , s = e("../enum/Viewmode")
  15600. , l = e("../enum/Colors")
  15601. , c = e("../enum/RenderLayers")
  15602. , h = e("../enum/RenderOrder")
  15603. , u = (e("../util/common"),
  15604. e("../util/math"))
  15605. , d = e("../util/texture")
  15606. , p = e("../objects/Panorama")
  15607. , f = e("../shaders")
  15608. , g = e("../util/transitions")
  15609. , m = e("../util/lerp")
  15610. , v = e("../util/easing")
  15611. , A = e("./Billboard/BillboardEvent")
  15612. , y = e("events").EventEmitter
  15613. , C = e("../util/logger")
  15614. , I = new C(i)
  15615. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15616. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15617. , w = new r.PlaneBufferGeometry(1,1);
  15618. n.prototype = Object.create(y.prototype),
  15619. n.raycaster = new r.Raycaster,
  15620. n.prototype.bindEvents = function() {
  15621. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15622. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15623. }
  15624. ,
  15625. n.prototype.build = function() {
  15626. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15627. this.floor && (this.billboard.build(this.model.sid),
  15628. this.obj3d = this.buildObject3D(),
  15629. this.floor.add(this.obj3d)),
  15630. this
  15631. }
  15632. ,
  15633. n.prototype.buildObject3D = function() {
  15634. var e = new r.Object3D;
  15635. e.position.copy(this.position);
  15636. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15637. t.bg.value = b,
  15638. t.mask.value = E,
  15639. t.color.value.copy(this.color),
  15640. this.materials.disc = new r.RawShaderMaterial({
  15641. transparent: !0,
  15642. vertexShader: f.tagDisc.vertexShader,
  15643. fragmentShader: f.tagDisc.fragmentShader,
  15644. uniforms: t
  15645. }),
  15646. this.disc = new r.Mesh(w,this.materials.disc),
  15647. this.disc.layers.set(c.TAG),
  15648. this.disc.position.copy(this.discPosition),
  15649. this.disc.renderOrder = h.tagDisc,
  15650. this.disc.tag = this;
  15651. var i = this.buildPole();
  15652. return i.layers.set(c.TAG),
  15653. i.renderOrder = h.tagStem,
  15654. e.add(i),
  15655. e.layers.set(c.TAG),
  15656. e.add(this.disc)
  15657. }
  15658. ,
  15659. n.prototype.buildPole = function() {
  15660. var e = new r.BufferGeometry
  15661. , t = new Float32Array(6);
  15662. return t[0] = t[1] = t[2] = 0,
  15663. t[3] = this.discPosition.x,
  15664. t[4] = this.discPosition.y,
  15665. t[5] = this.discPosition.z,
  15666. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15667. this.materials.pole = new r.LineBasicMaterial({
  15668. linewidth: a.tags.pole.width,
  15669. color: a.tags.pole.color,
  15670. opacity: 0,
  15671. visible: this.poleEnabled,
  15672. transparent: !0,
  15673. depthWrite: !1
  15674. }),
  15675. new r.Line(e,this.materials.pole)
  15676. }
  15677. ,
  15678. n.prototype.setFreeState = function(e) {
  15679. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15680. this.materials.disc.uniforms.color.value = this.color
  15681. }
  15682. .bind(this))
  15683. }
  15684. ,
  15685. n.prototype.setHoverState = function(e) {
  15686. this.billboard.open(e),
  15687. this.materials.disc.uniforms.color.value = this.hoverColor
  15688. }
  15689. ,
  15690. n.prototype.hide = function(e, t) {
  15691. var i = $.Deferred();
  15692. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15693. return i.resolve().promise();
  15694. e = e || 0,
  15695. t = t || 0,
  15696. g.cancel(this.visibleTransition);
  15697. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15698. , r = t + e
  15699. , o = t / r;
  15700. return this.visibleTransition = g.start(function(e) {
  15701. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15702. , i = m.property(e.materials.pole, "opacity", 0);
  15703. return function(n) {
  15704. t(n),
  15705. e.materials.pole && i(n)
  15706. }
  15707. }(this), r * n, function() {
  15708. i.resolve()
  15709. }, o, v[a.warp.blendEasing]),
  15710. i.promise()
  15711. }
  15712. ,
  15713. n.prototype.show = function(e, t) {
  15714. var i = $.Deferred();
  15715. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15716. return i.resolve().promise();
  15717. e = e || 0,
  15718. t = t || 0,
  15719. g.cancel(this.visibleTransition);
  15720. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15721. , r = t + e
  15722. , o = t / r;
  15723. return this.visibleTransition = g.start(function(e) {
  15724. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15725. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15726. return function(n) {
  15727. t(n),
  15728. e.materials.pole && i(n)
  15729. }
  15730. }(this), r * n, function() {
  15731. i.resolve()
  15732. }, o, v[a.warp.blendEasing]),
  15733. i.promise()
  15734. }
  15735. ,
  15736. n.prototype.closestPanoTowardTag = function(e, t) {
  15737. var i = []
  15738. , o = []
  15739. , l = this.disc.getWorldPosition();
  15740. if (e === s.PANORAMA) {
  15741. var c = .5
  15742. , h = t.position.clone().sub(l).normalize();
  15743. i.push(p.filters.isPanoAligned()),
  15744. i.push(p.filters.inPanoDirection(l, h, c)),
  15745. i.push(p.filters.isNeighbourPanoTo(t)),
  15746. o.push(p.scoreFunctions.direction(l, h))
  15747. }
  15748. var u = new r.Vector3
  15749. , d = function(e) {
  15750. u.copy(l).sub(e.position);
  15751. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15752. , i = a.tags.navigate.tiltTolerance;
  15753. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15754. }
  15755. , f = function(e) {
  15756. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15757. };
  15758. i.push(f, d),
  15759. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15760. var g = this.model.panos.sortByScore(i, o);
  15761. if (a.tags.navigate.lineOfSight) {
  15762. for (var m = 0; m < g.length; m++) {
  15763. var v = g[m].pano
  15764. , A = v.position.distanceTo(l);
  15765. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15766. return null;
  15767. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15768. var y = n.raycaster.intersectObjects(this.model.colliders);
  15769. if (0 === y.length || y[0].distance > A)
  15770. return v
  15771. }
  15772. return null
  15773. }
  15774. return g.length > 0 && g[0].pano
  15775. }
  15776. ,
  15777. n.prototype.examine = function(e) {
  15778. var t = e.mode
  15779. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15780. , n = this.disc.getWorldPosition();
  15781. this.billboard.setActiveState();
  15782. var o = function() {
  15783. var t = this.billboard.getDimensions()
  15784. , n = new r.Vector3;
  15785. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15786. n.unproject(e.camera),
  15787. e.flyToPano({
  15788. pano: i,
  15789. lookAtPoint: n
  15790. })
  15791. }
  15792. .bind(this);
  15793. if (t === s.PANORAMA)
  15794. if (i !== e.currentPano) {
  15795. var l = {
  15796. pano: i,
  15797. lookAtPoint: n,
  15798. duration: null,
  15799. maxDistanceOverride: null,
  15800. skipWarpingCheck: !1
  15801. };
  15802. e.flyToPano(l, o)
  15803. } else
  15804. setTimeout(function() {
  15805. this.billboard.open().then(function() {
  15806. o()
  15807. })
  15808. }
  15809. .bind(this), 0);
  15810. else {
  15811. var c = {
  15812. pano: i
  15813. };
  15814. if (n) {
  15815. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15816. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15817. }
  15818. c.callback = o,
  15819. c.duration = 1500,
  15820. c.mode = s.PANORAMA,
  15821. e.flyToNewMode(c)
  15822. }
  15823. }
  15824. ,
  15825. n.prototype.update = function(e, t) {
  15826. var i = new r.Vector3;
  15827. return function(e, t) {
  15828. this.discWorldPosition = this.disc.getWorldPosition(),
  15829. this.updateDisc(e, t),
  15830. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15831. i.z < 1 && (i.y *= -1,
  15832. this.billboard.update(i, this.getDiscRadius(i, t))))
  15833. }
  15834. }(),
  15835. n.prototype.updateDisc = function(e, t) {
  15836. var i = new r.Vector3
  15837. , o = new r.Vector3
  15838. , l = new r.Vector3
  15839. , c = new r.Vector3
  15840. , h = new r.Vector3;
  15841. return function(e, t) {
  15842. var u = a.tags.visibility
  15843. , d = a.tags.disc.scale
  15844. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15845. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15846. this.obj3d.visible) {
  15847. this.disc.quaternion.copy(t.quaternion);
  15848. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15849. i.copy(this.discWorldPosition).project(t),
  15850. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15851. l.set(f / 2, 0, 0).add(o),
  15852. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15853. h.copy(c).unproject(t);
  15854. var g = h.distanceTo(this.discWorldPosition)
  15855. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15856. this.discScale = g * m,
  15857. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15858. }
  15859. }
  15860. }(),
  15861. n.prototype.getDiscRadius = function(e, t) {
  15862. var i = new r.Vector3;
  15863. return function(e, t) {
  15864. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15865. Math.abs(e.x - i.x) * $("#player").width()
  15866. }
  15867. }(),
  15868. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15869. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15870. }
  15871. ,
  15872. n.prototype.offScreen = function(e, t) {
  15873. var i = e.getWorldPosition().project(t);
  15874. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15875. }
  15876. ,
  15877. n.viewportScale = function() {
  15878. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15879. n.viewportHeight = $("#player").height(),
  15880. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15881. n.currentViewportScale
  15882. }
  15883. ,
  15884. t.exports = n
  15885. }
  15886. ).call(this, "/js/tag/tag.js")
  15887. }
  15888. , {
  15889. "../enum/Colors": 19,
  15890. "../enum/RenderLayers": 41,
  15891. "../enum/RenderOrder": 42,
  15892. "../enum/Viewmode": 51,
  15893. "../objects/Panorama": 148,
  15894. "../settings": 166,
  15895. "../shaders": 167,
  15896. "../util/common": 185,
  15897. "../util/easing": 186,
  15898. "../util/lerp": 188,
  15899. "../util/logger": 189,
  15900. "../util/math": 190,
  15901. "../util/texture": 194,
  15902. "../util/transitions": 195,
  15903. "./Billboard/Billboard": 119,
  15904. "./Billboard/BillboardEvent": 120,
  15905. events: 202,
  15906. three: 217
  15907. }],
  15908. 124: [function(e, t, i) {
  15909. (function(i) {
  15910. "use strict";
  15911. function n() {
  15912. this.tagState = y.IDLE,
  15913. this.intersectTag = null,
  15914. this.hoveredTag = null,
  15915. this.activeTag = null,
  15916. this.tagDiscs = [],
  15917. this.raycaster = new r.Raycaster,
  15918. this.modelManager = null,
  15919. this.player = null,
  15920. this.totaltags = 0,
  15921. this.navigatingViaTag = !1,
  15922. this.enabled = !1
  15923. }
  15924. var r = e("three")
  15925. , o = e("../util/logger")
  15926. , a = e("../util/common")
  15927. , s = e("../controls/serializer")
  15928. , l = e("../objects/Snapshot")
  15929. , c = e("../settings")
  15930. , h = e("./Billboard/BillboardEvent")
  15931. , u = e("./Media/MediaEvent")
  15932. , d = e("./Media/LinkType")
  15933. , p = e("../enum/Viewmode")
  15934. , f = e("../enum/WarpStyle")
  15935. , g = e("../enum/BlackoutStyle")
  15936. , m = e("../enum/ModelManagerEvents")
  15937. , v = e("../enum/tagEvents")
  15938. , A = e("../enum/PlayerEvents")
  15939. , y = (e("../util/lerp"),
  15940. e("../enum/TagStates"))
  15941. , C = e("events").EventEmitter
  15942. , I = new o(i);
  15943. a.extend(n, C),
  15944. n.prototype.init = function(e, t) {
  15945. this.modelManager = e,
  15946. this.player = t,
  15947. this.updateModel(),
  15948. this.bindEvents()
  15949. }
  15950. ,
  15951. n.prototype.update = function(e) {
  15952. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15953. }
  15954. ,
  15955. n.prototype.updateTags = function(e, t, i, n) {
  15956. for (var r in this.model.tags)
  15957. this.model.tags[r].update(e, t, i, n)
  15958. }
  15959. ,
  15960. n.prototype.updateModel = function() {
  15961. this.model = this.modelManager.getActiveModel(),
  15962. this.gettagsFromModel(),
  15963. this.totaltags = Object.keys(this.model.tags).length
  15964. }
  15965. ,
  15966. n.prototype.gettagsFromModel = function() {
  15967. this.tagDiscs = [];
  15968. for (var e in this.model.tags) {
  15969. var t = this.model.tags[e].disc;
  15970. t && this.tagDiscs.push(t)
  15971. }
  15972. }
  15973. ,
  15974. n.prototype.bindEvents = function() {
  15975. function e() {
  15976. Object.keys(this.model.tags).forEach(function(e) {
  15977. var t = this.model.tags[e];
  15978. t.bindEvents(),
  15979. t.billboard.on(u.LINK_CLICK, function(e) {
  15980. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15981. }
  15982. .bind(this)),
  15983. t.billboard.on(u.IMAGE_OPENED, function() {
  15984. this.tagState = y.EXAMINE,
  15985. this.emit(u.IMAGE_OPENED)
  15986. }
  15987. .bind(this)),
  15988. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15989. }
  15990. .bind(this))
  15991. }
  15992. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15993. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15994. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15995. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15996. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15997. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15998. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15999. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16000. e.call(this)
  16001. }
  16002. ,
  16003. n.prototype.navigateViaLink = function(e) {
  16004. var t = s.deserialize(e);
  16005. if (t)
  16006. if (t.mode === p.PANORAMA) {
  16007. try {
  16008. this.player.model.panos.get(t.panoId)
  16009. } catch (e) {
  16010. return void I.warn("Unable to find panorama location", t.panoId)
  16011. }
  16012. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16013. } else {
  16014. var i = {
  16015. cameraMode: t.mode,
  16016. position: t.position,
  16017. quaternion: t.quaternion,
  16018. scanId: t.panoId,
  16019. orthoZoom: t.zoom,
  16020. floorVisibility: t.floorVisibility,
  16021. thumbUrl: null,
  16022. name: null
  16023. };
  16024. this.player.flyToNewMode({
  16025. mode: t.mode,
  16026. duration: c.warp.outsideTime,
  16027. warpDest: new l(i),
  16028. force: !0
  16029. })
  16030. }
  16031. }
  16032. ,
  16033. n.prototype.handleWarpStart = function(e, t, i, n) {
  16034. this.dismissExaminedTag(),
  16035. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16036. e && (i = g.END),
  16037. this.hideShowTagsForBlackoutStyle(i, n))
  16038. }
  16039. ,
  16040. n.prototype.handleWarpInterruption = function(e, t, i) {
  16041. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16042. this.hideShowTagsForBlackoutStyle(t, i)
  16043. }
  16044. ,
  16045. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16046. var i = 0
  16047. , n = 0
  16048. , r = t / 2;
  16049. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16050. e) {
  16051. case g.END:
  16052. this.hideAlltags(r);
  16053. break;
  16054. case g.BEGINNING:
  16055. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16056. break;
  16057. case g.NONE:
  16058. break;
  16059. case g.MIDDLE:
  16060. i = r,
  16061. n = r,
  16062. this.hideAlltags(n),
  16063. setTimeout(function() {
  16064. this.showAlltags(i)
  16065. }
  16066. .bind(this), n);
  16067. break;
  16068. case g.FADEIN:
  16069. setTimeout(function() {
  16070. this.showAlltags(r)
  16071. }
  16072. .bind(this), r)
  16073. }
  16074. }
  16075. ,
  16076. n.prototype.onPlayerModeChanging = function(e, t) {
  16077. t !== p.PANORAMA && this.dismissExaminedTag(),
  16078. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16079. var i = t !== p.OUTDOOR;
  16080. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16081. }
  16082. ,
  16083. n.prototype.onPanoChange = function(e, t) {
  16084. var i = this.navigatingViaTag;
  16085. if (this.navigatingViaTag = !1,
  16086. !i) {
  16087. this.dismissExaminedTag();
  16088. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16089. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16090. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16091. }
  16092. }
  16093. ,
  16094. n.prototype.onPlayerReady = function(e, t, i) {
  16095. this.startAlltags(e, t ? i : null)
  16096. }
  16097. ,
  16098. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16099. this.updateClosestTags(e)
  16100. }
  16101. ,
  16102. n.prototype.dismissExaminedTag = function() {
  16103. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16104. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16105. this.hoveredTag = null)
  16106. }
  16107. ,
  16108. n.prototype.startAlltags = function(e, t) {
  16109. this.model.shouldShowtags = c.tags.enabled,
  16110. this.enabled = !0,
  16111. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16112. t && setTimeout(function() {
  16113. this.activateTag(this.model.getTagBySid(t))
  16114. }
  16115. .bind(this), c.tags.startup.fadeInDuration / 2))
  16116. }
  16117. ,
  16118. n.prototype.showAlltags = function(e, t, i) {
  16119. function n() {
  16120. o++,
  16121. o === this.totaltags && (this.model.tagsShown = !0,
  16122. r.resolve())
  16123. }
  16124. var r = $.Deferred();
  16125. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16126. return r.resolve().promise();
  16127. var o = 0;
  16128. for (var a in this.model.tags) {
  16129. var s = this.model.tags[a];
  16130. s.show(e, t).done(n.bind(this))
  16131. }
  16132. return r.promise()
  16133. }
  16134. ,
  16135. n.prototype.hideAlltags = function(e, t) {
  16136. function i() {
  16137. r++,
  16138. r === this.totaltags && (this.model.tagsShown = !1,
  16139. n.resolve())
  16140. }
  16141. var n = $.Deferred()
  16142. , r = 0;
  16143. for (var o in this.model.tags) {
  16144. var a = this.model.tags[o];
  16145. a.hide(e, t).done(i.bind(this)),
  16146. a === this.activeTag && this.dismissActiveTag()
  16147. }
  16148. return n.promise()
  16149. }
  16150. ,
  16151. n.prototype.enableHovering = function() {
  16152. this.enabled = !0
  16153. }
  16154. ,
  16155. n.prototype.disableHovering = function() {
  16156. this.enabled = !1
  16157. }
  16158. ,
  16159. n.prototype.activateTag = function(e, t) {
  16160. t = t || y.EXAMINE,
  16161. this.activeTag = e,
  16162. this.activeTag.hoveringDisc = !0,
  16163. this.activeTag.setHoverState(t === y.EXAMINE),
  16164. this.tagState = t,
  16165. this.emit(v.TagActivated, e)
  16166. }
  16167. ,
  16168. n.prototype.dismissActiveTag = function() {
  16169. this.activeTag.hoveringDisc = !1,
  16170. this.activeTag.setFreeState(!0);
  16171. var e = this.activeTag;
  16172. this.activeTag = null,
  16173. this.tagState = y.IDLE,
  16174. this.emit(v.TagDismissed, e)
  16175. }
  16176. ,
  16177. n.prototype.clickedOnTag = function(e) {
  16178. var t = function() {
  16179. this.navigatingViaTag = !0,
  16180. this.activeTag.examine(this.player),
  16181. this.emit(v.TagNavigation, this.activeTag)
  16182. }
  16183. .bind(this);
  16184. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16185. this.activeTag = this.intersectTag,
  16186. t(),
  16187. !0) : (this.dismissActiveTag(),
  16188. !1)
  16189. }
  16190. ,
  16191. n.prototype.intersecttag = function() {
  16192. var e = new r.Vector3
  16193. , t = new r.Vector3
  16194. , i = new r.Vector3;
  16195. return function(n, r, o) {
  16196. if (!this.enabled)
  16197. return null;
  16198. var a = null
  16199. , s = this.tagDiscs.filter(function(e) {
  16200. return e.parent.visible
  16201. });
  16202. if (s.length > 0) {
  16203. var l = this.model.floors.reduce(function(e, t) {
  16204. return t.hidden ? e : e.concat(t.collider.children)
  16205. }, s);
  16206. e.set(n.x, n.y, -1).unproject(o),
  16207. t.set(n.x, n.y, 1).unproject(o),
  16208. i.copy(t).sub(e).normalize(),
  16209. this.raycaster.set(e, i);
  16210. var c = this.raycaster.intersectObjects(l);
  16211. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16212. }
  16213. return this.intersectTag = a,
  16214. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16215. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16216. this.hoveredTag = a
  16217. }
  16218. .bind(this)),
  16219. a.billboard.on(h.LEAVE, function() {
  16220. this.hoveredTag = null
  16221. }
  16222. .bind(this))),
  16223. this.activateTag(a, y.BROWSE))),
  16224. a
  16225. }
  16226. }(),
  16227. n.prototype.rankedtagInDirection = function() {
  16228. var e = []
  16229. , t = []
  16230. , i = new r.Vector3
  16231. , n = new r.Vector3
  16232. , o = new r.Vector3;
  16233. return function(r, a, s, l) {
  16234. var c = 0;
  16235. t.length = 0;
  16236. for (var h = 0; h < this.closesttags.length; h++) {
  16237. var u = this.closesttags[h];
  16238. n.copy(u.position),
  16239. n.add(u.discPosition),
  16240. i.copy(a),
  16241. i.sub(n).negate(),
  16242. i.normalize();
  16243. var d = i.dot(l);
  16244. if (d >= 0) {
  16245. o.copy(n),
  16246. o.project(s);
  16247. var p = this.intersecttag(o, !1, s);
  16248. if (p) {
  16249. if (c >= e.length)
  16250. for (var f = 0; f < 64; f++)
  16251. e.push({
  16252. tag: u,
  16253. dot: d
  16254. });
  16255. var g = e[c];
  16256. g.tag = u,
  16257. g.dot = d,
  16258. g.position = math.projectPositionToCanvas(n, s),
  16259. t.push(g),
  16260. c++
  16261. }
  16262. }
  16263. }
  16264. return t.sort(function(e, t) {
  16265. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16266. }),
  16267. r < t.length ? t[r].tag : null
  16268. }
  16269. }(),
  16270. n.prototype.updateClosestTags = function() {
  16271. var e = new r.Vector3
  16272. , t = 30;
  16273. return function(i) {
  16274. this.closesttags || (this.closesttags = []),
  16275. this.closesttags.length = 0;
  16276. var n = this.model.tags;
  16277. if (n)
  16278. for (var r in n)
  16279. if (n.hasOwnProperty(r)) {
  16280. var o = n[r]
  16281. , a = o.position;
  16282. e.copy(i),
  16283. e.sub(a).negate();
  16284. var s = e.lengthSq();
  16285. s < t && this.closesttags.push(o)
  16286. }
  16287. }
  16288. }(),
  16289. t.exports = n
  16290. }
  16291. ).call(this, "/js/tag/tagManager.js")
  16292. }
  16293. , {
  16294. "../controls/serializer": 14,
  16295. "../enum/BlackoutStyle": 18,
  16296. "../enum/tagEvents": 32,
  16297. "../enum/ModelManagerEvents": 33,
  16298. "../enum/PlayerEvents": 40,
  16299. "../enum/TagStates": 44,
  16300. "../enum/Viewmode": 51,
  16301. "../enum/WarpStyle": 52,
  16302. "../objects/Snapshot": 153,
  16303. "../settings": 166,
  16304. "../util/common": 185,
  16305. "../util/lerp": 188,
  16306. "../util/logger": 189,
  16307. "./Billboard/BillboardEvent": 120,
  16308. "./Media/LinkType": 130,
  16309. "./Media/MediaEvent": 131,
  16310. events: 202,
  16311. three: 217
  16312. }],
  16313. 125: [function(e, t, i) {
  16314. (function(i) {
  16315. "use strict";
  16316. function n() {
  16317. this.embedWrapper = null,
  16318. this.embedElement = null
  16319. }
  16320. var r = e("../../util/ajax")
  16321. , o = e("./mediaSettings")
  16322. , a = e("../../settings")
  16323. , s = e("../../util/logger")
  16324. , l = new s(i);
  16325. n.prototype.createDomElement = function() {
  16326. return this.embedWrapper = document.createElement("div"),
  16327. this.embedWrapper.classList.add("tag-embed"),
  16328. this.embedWrapper.classList.add("hidden"),
  16329. this.embedWrapper
  16330. }
  16331. ,
  16332. n.prototype.load = function(e) {
  16333. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16334. return new Promise(function(e, i) {
  16335. r.get(t).then(function(t) {
  16336. if (t = JSON.parse(t),
  16337. t.html && t.html.indexOf("<script") === -1) {
  16338. this.embedWrapper.innerHTML = t.html;
  16339. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16340. if (this.embedWrapper.style.width = n + "px",
  16341. t.height) {
  16342. var r = t.height / t.width;
  16343. this.embedWrapper.style.height = n * r + "px"
  16344. }
  16345. this.embedElement = this.embedWrapper.firstChild;
  16346. var a = [];
  16347. try {
  16348. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16349. } catch (e) {
  16350. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16351. }
  16352. a.forEach(function(e) {
  16353. e.setAttribute("target", "_blank")
  16354. }),
  16355. this.embedElement.classList.add("hidden"),
  16356. this.embedWrapper.classList.remove("hidden"),
  16357. e()
  16358. } else
  16359. i("Not a valid embed")
  16360. }
  16361. .bind(this), function(e) {
  16362. i(e.response)
  16363. })
  16364. }
  16365. .bind(this))
  16366. }
  16367. ,
  16368. n.prototype.show = function() {
  16369. this.embedElement && this.embedElement.classList.remove("hidden")
  16370. }
  16371. ,
  16372. n.prototype.hide = function() {
  16373. this.embedElement && this.embedElement.classList.add("hidden")
  16374. }
  16375. ,
  16376. t.exports = n
  16377. }
  16378. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16379. }
  16380. , {
  16381. "../../settings": 166,
  16382. "../../util/ajax": 181,
  16383. "../../util/logger": 189,
  16384. "./mediaSettings": 132
  16385. }],
  16386. 126: [function(e, t, i) {
  16387. (function(i) {
  16388. "use strict";
  16389. function n(e) {
  16390. o.call(this),
  16391. this.options = e,
  16392. this.playerControls = null,
  16393. this.state = s.NOT_READY
  16394. }
  16395. var r = e("../../util/browser")
  16396. , o = e("./EmbedlyEmbed")
  16397. , a = e("../../util/logger")
  16398. , s = (new a(i),
  16399. Object.freeze({
  16400. NOT_READY: "player.not.ready",
  16401. CUED: "player.cued",
  16402. PLAYING: "player.playing",
  16403. PAUSED: "player.paused"
  16404. }));
  16405. n.prototype = Object.create(o.prototype),
  16406. n.prototype.createDomElement = function() {
  16407. return this.embedWrapper = document.createElement("div"),
  16408. this.embedWrapper.classList.add("tag-video"),
  16409. this.embedWrapper.classList.add("hidden"),
  16410. this.embedWrapper
  16411. }
  16412. ,
  16413. n.prototype.load = function(e) {
  16414. var t = function() {
  16415. function e(e) {
  16416. this.playerState = s.CUED,
  16417. this.options.startMuted && this.playerControls.mute()
  16418. }
  16419. function t(e) {
  16420. this.playerState = e
  16421. }
  16422. function i(e) {
  16423. this.playerControls.setCurrentTime(0),
  16424. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16425. }
  16426. this.playerControls = new playerjs.Player(this.embedElement),
  16427. this.playerControls.on("ready", e.bind(this)),
  16428. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16429. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16430. this.playerControls.on("ended", i.bind(this))
  16431. }
  16432. .bind(this);
  16433. return o.prototype.load.call(this, e).then(t.bind(this))
  16434. }
  16435. ,
  16436. n.prototype.play = function() {
  16437. var e = r.isMobile();
  16438. return function() {
  16439. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16440. }
  16441. }(),
  16442. n.prototype.pause = function() {
  16443. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16444. }
  16445. ,
  16446. t.exports = n
  16447. }
  16448. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16449. }
  16450. , {
  16451. "../../util/browser": 182,
  16452. "../../util/logger": 189,
  16453. "./EmbedlyEmbed": 125
  16454. }],
  16455. 127: [function(e, t, i) {
  16456. (function(i) {
  16457. "use strict";
  16458. function n(e) {
  16459. function t() {
  16460. return a.debug("requesting file from embedly:", e.href),
  16461. r.get(e.href, {
  16462. responseType: e.responseType
  16463. }).then(function(t) {
  16464. return a.debug("requesting file finished:", e.href),
  16465. t
  16466. })
  16467. }
  16468. function i() {}
  16469. return s = new Promise(function(e, n) {
  16470. s.catch(i).then(function() {
  16471. t().then(e, n)
  16472. })
  16473. }
  16474. )
  16475. }
  16476. var r = e("../../util/ajax")
  16477. , o = (e("./mediaSettings"),
  16478. e("../../util/logger"))
  16479. , a = new o(i)
  16480. , s = Promise.resolve();
  16481. t.exports.enqueue = n
  16482. }
  16483. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16484. }
  16485. , {
  16486. "../../util/ajax": 181,
  16487. "../../util/logger": 189,
  16488. "./mediaSettings": 132
  16489. }],
  16490. 128: [function(e, t, i) {
  16491. (function(i) {
  16492. "use strict";
  16493. function n() {
  16494. this.imageWrapper = null,
  16495. this.width = 0,
  16496. this.height = 0,
  16497. this.aspect = 1
  16498. }
  16499. var r = e("./MediaEvent")
  16500. , o = e("./EmbedlyQueue")
  16501. , a = e("events").EventEmitter
  16502. , s = e("../../util/logger")
  16503. , l = e("../../settings");
  16504. new s(i);
  16505. n.prototype = Object.create(a.prototype),
  16506. n.prototype.createDomElement = function() {
  16507. return this.imageWrapper = document.createElement("div"),
  16508. this.imageWrapper.classList.add("tag-image"),
  16509. this.imageWrapper.classList.add("hidden"),
  16510. this.imageWrapper.addEventListener("click", function(e) {
  16511. e.stopPropagation(),
  16512. this.emit(r.IMAGE_OPENING),
  16513. this.imageWrapper.style.pointerEvents = "none"
  16514. }
  16515. .bind(this)),
  16516. this.imageWrapper
  16517. }
  16518. ,
  16519. n.prototype.onClosed = function() {
  16520. this.imageWrapper.style.pointerEvents = "auto"
  16521. }
  16522. ,
  16523. n.prototype.load = function(e) {
  16524. var t = Math.max(window.screen.height, window.screen.width)
  16525. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16526. return new Promise(function(e, t) {
  16527. function n(t) {
  16528. var i = t.target;
  16529. this.width = i.naturalWidth,
  16530. this.height = i.naturalHeight,
  16531. this.aspect = this.width / this.height;
  16532. var n = t.target.src;
  16533. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16534. this.imageWrapper.style.width = this.width + "px",
  16535. this.imageWrapper.style.height = this.height + "px",
  16536. this.imageWrapper.classList.remove("hidden"),
  16537. e()
  16538. }
  16539. o.enqueue({
  16540. href: i,
  16541. responseType: "arraybuffer"
  16542. }).then(function(e) {
  16543. var t = new Uint8Array(e)
  16544. , i = new Blob([t])
  16545. , r = new window.Image;
  16546. r.addEventListener("load", n.bind(this));
  16547. var o = URL.createObjectURL(i);
  16548. r.src = o
  16549. }
  16550. .bind(this), t)
  16551. }
  16552. .bind(this))
  16553. }
  16554. ,
  16555. t.exports = n
  16556. }
  16557. ).call(this, "/js/tag/Media/Image.js")
  16558. }
  16559. , {
  16560. "../../settings": 166,
  16561. "../../util/logger": 189,
  16562. "./EmbedlyQueue": 127,
  16563. "./MediaEvent": 131,
  16564. events: 202
  16565. }],
  16566. 129: [function(e, t, i) {
  16567. "use strict";
  16568. function n(e) {
  16569. this.label = e.label,
  16570. this.href = e.url,
  16571. this.type = this.updateLinkForType(),
  16572. this.domElement = null,
  16573. this.id = c++
  16574. }
  16575. var r = e("./LinkType")
  16576. , o = e("./MediaEvent")
  16577. , a = e("../../util/browser")
  16578. , s = e("../../analytics")
  16579. , l = e("events").EventEmitter
  16580. , c = 0;
  16581. n.prototype = Object.create(l.prototype),
  16582. n.prototype.updateLinkForType = function() {
  16583. function e(e) {
  16584. var t = new RegExp("[#&?]start=([^#&?]*)")
  16585. , i = t.exec(e);
  16586. return i[1]
  16587. }
  16588. function t(e) {
  16589. return e + "&play=1"
  16590. }
  16591. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16592. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16593. r.NAVIGATION) : (this.href = t(this.href),
  16594. r.MODEL) : r.EXT_LINK
  16595. }
  16596. ;
  16597. var h = {};
  16598. n.prototype.createDomElement = function() {
  16599. function e(e) {
  16600. switch (e.stopPropagation(),
  16601. h[this.id] = !0,
  16602. s.trackAlways("click_tag_link", {
  16603. link_type: this.type,
  16604. link_count: c,
  16605. links_clicked: Object.keys(h).length
  16606. }),
  16607. this.type) {
  16608. case r.MODEL:
  16609. window.location.replace(this.href);
  16610. break;
  16611. case r.EXT_LINK:
  16612. window.open(this.href, "_blank")
  16613. }
  16614. this.emit(o.LINK_CLICK, {
  16615. type: this.type,
  16616. url: this.href
  16617. })
  16618. }
  16619. if (this.domElement = document.createElement("a"),
  16620. this.domElement.classList.add("tag-link"),
  16621. this.domElement.textContent = this.label,
  16622. this.type === r.EXT_LINK) {
  16623. this.domElement.textContent += " ";
  16624. var t = document.createElement("i");
  16625. t.classList.add("icon-ext-link"),
  16626. t.title = "Link to external web site",
  16627. this.domElement.appendChild(t)
  16628. }
  16629. return this.domElement.addEventListener("click", e.bind(this)),
  16630. this.domElement
  16631. }
  16632. ,
  16633. t.exports = n
  16634. }
  16635. , {
  16636. "../../analytics": 4,
  16637. "../../util/browser": 182,
  16638. "./LinkType": 130,
  16639. "./MediaEvent": 131,
  16640. events: 202
  16641. }],
  16642. 130: [function(e, t, i) {
  16643. "use strict";
  16644. t.exports = {
  16645. NAVIGATION: "navigation",
  16646. MODEL: "model",
  16647. EXT_LINK: "ext-link"
  16648. }
  16649. }
  16650. , {}],
  16651. 131: [function(e, t, i) {
  16652. "use strict";
  16653. t.exports = Object.freeze({
  16654. LINK_CLICK: "mtmedia.link",
  16655. IMAGE_LOADED: "mtmedia.image.loaded",
  16656. IMAGE_OPENING: "mtmedia.image.opening",
  16657. IMAGE_OPENED: "mtmedia.image.opened",
  16658. IMAGE_CLOSING: "mtmedia.image.closing",
  16659. IMAGE_CLOSED: "mtmedia.image.closed",
  16660. VIDEO_START: "mtmedia.video.start",
  16661. VIDEO_PAUSE: "mtmedia.video.pause",
  16662. VIDEO_ENDED: "mtmedia.video.end"
  16663. })
  16664. }
  16665. , {}],
  16666. 132: [function(e, t, i) {
  16667. "use strict";
  16668. t.exports = Object.freeze({
  16669. maxEmbedWidth: 350,
  16670. defaultAspectRatio: .75
  16671. })
  16672. }
  16673. , {}],
  16674. 133: [function(e, t, i) {
  16675. "use strict";
  16676. t.exports = Object.freeze({
  16677. TEXT: "text",
  16678. LINK: "link",
  16679. IMAGE: "photo",
  16680. VIDEO: "video",
  16681. RICH: "rich"
  16682. })
  16683. }
  16684. , {}],
  16685. 134: [function(e, t, i) {
  16686. "use strict";
  16687. function n(e) {
  16688. this.capabilities = {
  16689. links: {
  16690. enable: e.supportLinks,
  16691. keepLabels: e.keepLinkLabels
  16692. }
  16693. }
  16694. }
  16695. var r = e("./DescriptionChunkType");
  16696. n.prototype.parse = function(e, t) {
  16697. var i = []
  16698. , n = e.split("[").map(function(e, t) {
  16699. return 0 === t ? e : "[" + e
  16700. });
  16701. return n.forEach(function(e) {
  16702. var n = this.findMarkdown(e);
  16703. if (n) {
  16704. if (n.url.indexOf("javascript:") !== -1)
  16705. return;
  16706. this.addLinkChunk(i, n, t),
  16707. this.addTextChunk(i, e.slice(n.markdown.length))
  16708. } else
  16709. this.addTextChunk(i, e)
  16710. }
  16711. .bind(this)),
  16712. i
  16713. }
  16714. ,
  16715. n.prototype.findMarkdown = function(e) {
  16716. var t = /\[([^\]]*)\]\((.*)\)/
  16717. , i = e.match(t);
  16718. if (i) {
  16719. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16720. 0 !== r); )
  16721. o++;
  16722. var a = n.length - o;
  16723. return {
  16724. markdown: i[0].substring(0, i[0].length - a),
  16725. label: i[1],
  16726. url: i[2].substring(0, o)
  16727. }
  16728. }
  16729. }
  16730. ,
  16731. n.prototype.addTextChunk = function(e, t) {
  16732. 0 !== t.length && e.push({
  16733. type: r.TEXT,
  16734. text: t
  16735. })
  16736. }
  16737. ,
  16738. n.prototype.addLinkChunk = function(e, t) {
  16739. if (!this.capabilities.links.enable)
  16740. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16741. var i = {
  16742. label: t.label,
  16743. url: t.url
  16744. };
  16745. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16746. e.push({
  16747. type: r.LINK,
  16748. link: i
  16749. })
  16750. }
  16751. ,
  16752. t.exports = n
  16753. }
  16754. , {
  16755. "./DescriptionChunkType": 133
  16756. }],
  16757. 135: [function(e, t, i) {
  16758. (function(i) {
  16759. "use strict";
  16760. var n = e("../util/logger")
  16761. , r = new n(i)
  16762. , o = {
  16763. parseIdsFromChunkName: function(e, t) {
  16764. t.floorId = o.parseFloor(e),
  16765. t.roomId = o.parseRoom(e)
  16766. },
  16767. parseFloor: function(e) {
  16768. var t = e.match(/_group([0-9]+)/);
  16769. if (!t)
  16770. return 0;
  16771. try {
  16772. return parseInt(t[1], 10)
  16773. } catch (e) {
  16774. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16775. 0
  16776. }
  16777. },
  16778. parseRoom: function(e) {
  16779. var t = e.match(/_sub([0-9]+)/);
  16780. if (!t)
  16781. return -1;
  16782. try {
  16783. return parseInt(t[1], 10)
  16784. } catch (e) {
  16785. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16786. 0
  16787. }
  16788. }
  16789. };
  16790. t.exports = o
  16791. }
  16792. ).call(this, "/js/model/Chunks.js")
  16793. }
  16794. , {
  16795. "../util/logger": 189
  16796. }],
  16797. 136: [function(e, t, i) {
  16798. (function(i) {
  16799. "use strict";
  16800. function n(e) {
  16801. s.call(this),
  16802. this.model = e,
  16803. this.exploded = !1
  16804. }
  16805. var r = e("../objects/Floor")
  16806. , o = (e("../settings"),
  16807. e("../util/logger"))
  16808. , a = e("../util/transitions")
  16809. , s = e("../util/IndexedCollection")
  16810. , l = e("../util/common")
  16811. , c = e("../util/easing");
  16812. new o(i);
  16813. l.inherit(n, s),
  16814. n.prototype.add = function(e) {
  16815. s.prototype.add.call(this, e),
  16816. this.model.add(e)
  16817. }
  16818. ,
  16819. n.prototype.getIndex = function(e) {
  16820. return e.floorIndex
  16821. }
  16822. ,
  16823. n.prototype.build = function() {
  16824. this.list.forEach(function(e) {
  16825. e.build()
  16826. })
  16827. }
  16828. ,
  16829. n.prototype.size = function() {
  16830. return this.length
  16831. }
  16832. ,
  16833. n.prototype.sort = function() {
  16834. s.prototype.sort.call(this, function(e, t) {
  16835. return e.floorIndex - t.floorIndex
  16836. })
  16837. }
  16838. ,
  16839. n.prototype.nextFloor = function(e, t) {
  16840. return this.index[e.floorIndex + t] || null
  16841. }
  16842. ,
  16843. n.prototype.getFloorAtPoint = function(e) {
  16844. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16845. var r = this.list[n]
  16846. , o = r.distanceToPoint(e);
  16847. (!t || i > o) && (i = o,
  16848. t = r)
  16849. }
  16850. return t
  16851. }
  16852. ,
  16853. n.prototype.getOrMakeFloor = function(e) {
  16854. var t = this.index[e];
  16855. return t || (t = new r(this.model,e),
  16856. this.add(t)),
  16857. t
  16858. }
  16859. ,
  16860. n.prototype.hide = function() {
  16861. this.list.forEach(function(e) {
  16862. e.hide()
  16863. })
  16864. }
  16865. ,
  16866. n.prototype.show = function() {
  16867. this.list.forEach(function(e) {
  16868. e.show()
  16869. })
  16870. }
  16871. ,
  16872. n.prototype.names = function() {
  16873. return this.list.reduce(function(e, t) {
  16874. return e.concat(t.name)
  16875. }, [])
  16876. }
  16877. ,
  16878. n.prototype.toggleExplodeHorizontal = function() {
  16879. function e(e, t) {
  16880. r.copy(e.position),
  16881. e.position.x = i[e.floorIndex] * t,
  16882. e.position.y = 1 * e.floorIndex * t,
  16883. r.sub(e.position).multiplyScalar(-1),
  16884. e.panos.forEach(function(e) {
  16885. e.translate(r)
  16886. })
  16887. }
  16888. var t, i = [], n = 0;
  16889. this.list.forEach(function(e, r, o) {
  16890. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16891. n += t,
  16892. i[r] = n
  16893. }),
  16894. i = i.map(function(e) {
  16895. return e - n / 2
  16896. });
  16897. var r = this.list[0].position.clone();
  16898. this.exploded ? this.list.forEach(function(t) {
  16899. a.start(function(i) {
  16900. e(t, 1 - i)
  16901. }, 1500, null, 0, c.easeOutExpo)
  16902. }) : this.list.forEach(function(t) {
  16903. a.start(function(i) {
  16904. e(t, i)
  16905. }, 1500, null, 0, c.easeOutExpo)
  16906. }),
  16907. this.exploded = !this.exploded
  16908. }
  16909. ,
  16910. n.prototype.toggleExplodeVertical = function() {
  16911. function e(e, i) {
  16912. var n = n.copy(e.position);
  16913. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16914. n.sub(e.position).multiplyScalar(-1),
  16915. e.panos.forEach(function(e) {
  16916. e.translate(n)
  16917. })
  16918. }
  16919. var t = this.model.size;
  16920. this.list[0].position.clone();
  16921. this.exploded ? this.list.forEach(function(t) {
  16922. a.start(function(i) {
  16923. e(t, 1 - i)
  16924. }, 1500, null, 0, c.easeOutExpo)
  16925. }) : this.list.forEach(function(t) {
  16926. a.start(function(i) {
  16927. e(t, i)
  16928. }, 1500, null, 0, c.easeOutExpo)
  16929. }),
  16930. this.exploded = !this.exploded
  16931. }
  16932. ,
  16933. t.exports = n
  16934. }
  16935. ).call(this, "/js/model/FloorCollection.js")
  16936. }
  16937. , {
  16938. "../objects/Floor": 146,
  16939. "../settings": 166,
  16940. "../util/IndexedCollection": 175,
  16941. "../util/common": 185,
  16942. "../util/easing": 186,
  16943. "../util/logger": 189,
  16944. "../util/transitions": 195
  16945. }],
  16946. 137: [function(e, t, i) {
  16947. (function(i) {
  16948. "use strict";
  16949. function n() {
  16950. c.call(this)
  16951. }
  16952. var r = e("../settings")
  16953. , o = e("../util/logger")
  16954. , a = e("../enum/Viewmode")
  16955. , s = e("../objects/Snapshot")
  16956. , l = (e("../util/math"),
  16957. e("../util/common"))
  16958. , c = e("../util/IndexedCollection")
  16959. , h = new o(i);
  16960. l.inherit(n, c),
  16961. n.prototype.getImage = function(e) {
  16962. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16963. }
  16964. ,
  16965. n.prototype.filterByModesAndReel = function(e, t) {
  16966. for (var i = [], n = 0; n < t.length; n += 1) {
  16967. var r = t[n]
  16968. , o = this.index[r.sid];
  16969. o && i.push(o)
  16970. }
  16971. var s = e[a.DOLLHOUSE]
  16972. , l = e[a.FLOORPLAN];
  16973. i = i.filter(function(e) {
  16974. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16975. return !0;
  16976. var t;
  16977. try {
  16978. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16979. } catch (e) {
  16980. return h.debug(e.message),
  16981. !1
  16982. }
  16983. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16984. }),
  16985. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16986. this.list = i,
  16987. this.reIndex()
  16988. }
  16989. ,
  16990. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16991. if (0 === this.list.length)
  16992. return [];
  16993. var locations = [];
  16994. var deal = (info, container)=>{
  16995. var src = info.thumbnail_signed_src,
  16996. o = info.name || "";
  16997. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16998. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16999. let a = panos.get(info.metadata.scan_id);
  17000. if (a && !a.isAligned()) return
  17001. }
  17002. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17003. if (cameraMode === a.MESH) return
  17004. if(window.isLocal){
  17005. src = manage.dealURL(src)
  17006. //本地文件莫名少了个"."
  17007. if(src[src.length-1]=='.'){
  17008. src = src.slice(0,-1)
  17009. }
  17010. }
  17011. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17012. var l = {
  17013. cameraMode: cameraMode,
  17014. position: info.metadata.camera_position,
  17015. quaternion: info.metadata.camera_quaternion,
  17016. zoom: info.metadata.zoom,
  17017. panoId: info.metadata.scan_id,
  17018. orthoZoom: info.metadata.ortho_zoom,
  17019. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17020. thumbUrl: src,
  17021. name: n.filterImageName(o),
  17022. sid: info.sid
  17023. }
  17024. var item = new s(l);
  17025. item.momentTour = info.momentTour
  17026. item.dontRot = info.dontRot
  17027. item.rotTime = info.rotTime
  17028. container.push(item)
  17029. return item
  17030. }
  17031. }
  17032. this.list.forEach(image=>{
  17033. if(image.images){
  17034. var folder = $.extend({}, image )
  17035. folder.heroLocations = [];
  17036. image.images.list.forEach(child=>{
  17037. deal(child, folder.heroLocations);
  17038. })
  17039. folder.musicInfo = folder.musicInfo || {}
  17040. locations.push(folder)
  17041. delete folder.images;
  17042. delete folder.locations;
  17043. }else{
  17044. var item = deal(image, locations);
  17045. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17046. }
  17047. })
  17048. return locations
  17049. }
  17050. ,
  17051. n.prototype.getIndex = function(e) {
  17052. return e.sid
  17053. }
  17054. ,
  17055. n.filterImageName = function(e) {
  17056. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17057. }
  17058. ,
  17059. t.exports = n
  17060. }
  17061. ).call(this, "/js/model/ImageCollection.js")
  17062. }
  17063. , {
  17064. "../enum/Viewmode": 51,
  17065. "../objects/Snapshot": 153,
  17066. "../settings": 166,
  17067. "../util/IndexedCollection": 175,
  17068. "../util/common": 185,
  17069. "../util/logger": 189,
  17070. "../util/math": 190
  17071. }],
  17072. 138: [function(e, t, i) {
  17073. (function(i) {
  17074. "use strict";
  17075. function n() {
  17076. u.call(this)
  17077. }
  17078. var r = e("../label/Label")
  17079. , o = e("../settings")
  17080. , a = e("../util/logger")
  17081. , s = e("../util/math")
  17082. , l = e("../util/ajax")
  17083. , c = e("./RoomCollection")
  17084. , h = e("../util/common")
  17085. , u = e("../util/IndexedCollection");
  17086. new a(i);
  17087. h.inherit(n, u),
  17088. n.prototype.getIndex = function(e) {
  17089. return e.labelId
  17090. }
  17091. ,
  17092. n.prototype.associateWithRooms = function(e) {
  17093. this.forEach(function(t) {
  17094. e.forEach(function(e) {
  17095. e.roomId === t.roomId && (t.room = e)
  17096. })
  17097. })
  17098. }
  17099. ,
  17100. n.prototype.createFromLabelData = function(e) {
  17101. e.forEach(function(e) {
  17102. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17103. t = c.generateRoomId(e.floorId, t);
  17104. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17105. i.position = s.convertWorkshopVector(i.position),
  17106. this.add(i),
  17107. i.build()
  17108. }
  17109. .bind(this))
  17110. }
  17111. ,
  17112. n.prototype.load = function(e, t) {
  17113. return l.get(e, {
  17114. responseType: "json",
  17115. auth: t ? o.authorizationHeader : null
  17116. }).done(function(e) {
  17117. var t = [];
  17118. for (var i in e) {
  17119. var n = e[i];
  17120. t.push(n)
  17121. }
  17122. this.createFromLabelData(t)
  17123. }
  17124. .bind(this))
  17125. }
  17126. ,
  17127. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17128. var t = -1;
  17129. if (e) {
  17130. if(typeof e == 'number'){//add
  17131. t = parseInt(e)
  17132. }else{
  17133. var i = e.split("_");
  17134. t = parseInt(i[0])
  17135. }
  17136. }
  17137. return t
  17138. },
  17139. t.exports = n
  17140. }
  17141. ).call(this, "/js/model/LabelCollection.js")
  17142. }
  17143. , {
  17144. "../label/Label": 90,
  17145. "../settings": 166,
  17146. "../util/IndexedCollection": 175,
  17147. "../util/ajax": 181,
  17148. "../util/common": 185,
  17149. "../util/logger": 189,
  17150. "../util/math": 190,
  17151. "./RoomCollection": 141
  17152. }],
  17153. 139: [function(e, t, i) {
  17154. (function(i) {
  17155. "use strict";
  17156. function n(e, t) {
  17157. o.Object3D.call(this)
  17158. this.sid = window.number;//t.sid,
  17159. this.data = t,
  17160. this.options = e,
  17161. this.urls = new s(e.urlFiles),
  17162. this.isPublic = void 0 !== t.is_public && t.is_public,
  17163. //创建heroLocations
  17164. this.images = new _(this),
  17165. this.images.extend(t.images),
  17166. this.images.forEach((info)=>{
  17167. if(info.locations){
  17168. info.images = new _(this);
  17169. info.images.extend(info.locations)
  17170. }
  17171. })
  17172. this.heroLocations = []
  17173. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17174. this.outdoorPanoLocations = [],
  17175. this.floors = new d(this),
  17176. this.floorsEnabled = void 0 === e.floors || e.floors,
  17177. this.changingFloor = !1,
  17178. this.chunks = [],
  17179. this.panos = new A,
  17180. this.colliders = [],
  17181. this.loadPanosPromise = null,
  17182. this.loadMeshTexturesPromise = null,
  17183. this.auxDataPromise = null,
  17184. this.meshTexturesLoaded = !1,
  17185. this.meshTextures = [],
  17186. this.tags = {},
  17187. this.tagsShown = !1,
  17188. this.shouldShowtags = !1,
  17189. this.has360Views = !1,
  17190. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17191. this.supportedModes = {},
  17192. this.supportedModes[c.PANORAMA] = !0,
  17193. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17194. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17195. this.supportedModes[c.TRANSITIONING] = !0,
  17196. this.supportsTiles = this.configureTiling(),
  17197. // this.supportsVR = t.is_vr,
  17198. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17199. this.mode = c.DOLLHOUSE,
  17200. this.size = null,
  17201. this.center = null,
  17202. this.boundingBox = new o.Box3,
  17203. this.currentFloor = null,
  17204. this.allFloorsVisible = !0,
  17205. this.projectedPano0 = null,
  17206. this.projectedPano1 = null,
  17207. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17208. this.addFloor(new u(this,t,e.trim()))
  17209. }
  17210. .bind(this)),
  17211. this.waitQueue = [],
  17212. this.on("load", function(e) {
  17213. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17214. return !e.isLoadedCallback()
  17215. }),
  17216. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17217. }
  17218. .bind(this)),
  17219. this.setupCustomProperties()
  17220. this.hots = {};
  17221. }
  17222. function r() {
  17223. try {
  17224. var e = document.createElement("canvas")
  17225. , t = e.getContext("webgl");
  17226. t || (t = e.getContext("experimental-webgl"));
  17227. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17228. return i
  17229. } catch (e) {
  17230. return 0
  17231. }
  17232. }
  17233. var o = e("three")
  17234. , a = e("../util/ajax")
  17235. , s = e("../util/ModelUrls")
  17236. , l = e("../objects/BoundingTextureSkybox")
  17237. , c = e("../enum/Viewmode")
  17238. , h = e("../enum/RenderOrder")
  17239. , u = (e("../enum/AlignmentType"),
  17240. e("../objects/Floor"))
  17241. , d = e("./FloorCollection")
  17242. , p = e("../objects/Chunk")
  17243. , f = (e("../objects/Room"),
  17244. e("../objects/Snapshot"),
  17245. e("../label/Label"),
  17246. e("../util/math"),
  17247. e("../settings"))
  17248. ,ss = e("../shaders")
  17249. , g = e("../util/logger")
  17250. , m = e("../tag/tag")
  17251. , v = (e("../tag/tagManager"),
  17252. e("../objects/Panorama"))
  17253. , A = e("../util/PanoramaCollection")
  17254. , y = e("../loaders/ModelLoader")
  17255. , C = e("../loaders/ModelTextureLoader")
  17256. , I = e("../loaders/SweepDataLoader")
  17257. , E = e("../util/transitions")
  17258. , b = e("../util/common")
  17259. , es = e("../util/easing")
  17260. ,lerp = e("../util/lerp")
  17261. ,tex = e("../util/texture")
  17262. , w = e("./../util/browser")
  17263. , _ = e("./ImageCollection")
  17264. , T = e("./RoomCollection")
  17265. , x = e("./LabelCollection")
  17266. , S = e("./Chunks")
  17267. , M = e("./../util/showcase")
  17268. , R = e("../exception/BasicException")
  17269. , P = (e("../constants")
  17270. ,e("events").EventEmitter)
  17271. //,Hot = e("hot")
  17272. , O = new g(i);
  17273. n.prototype = Object.create(o.Object3D.prototype),
  17274. b.extend(n, P),
  17275. n.prototype.setupCustomProperties = function() {
  17276. var e = f.modelAlpha;
  17277. Object.defineProperty(this, "alpha", {
  17278. get: function() {
  17279. return e
  17280. },
  17281. set: function(t) {
  17282. e = t,
  17283. this.chunks.forEach(function(t) {
  17284. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17285. })
  17286. }
  17287. })
  17288. }
  17289. ,
  17290. n.prototype.configureTiling = function() {
  17291. var e = r();
  17292. if (e < 2048)
  17293. return !1;
  17294. O.warn("Max cube texture size: " + e);
  17295. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17296. var i = f.tiling.tilingFlagNames[t];
  17297. if ("1" === w.valueFromHash(i, null))
  17298. return !0;
  17299. if ("0" === w.valueFromHash(i, null))
  17300. return !1
  17301. }
  17302. //--------------------------------------------许钟文-------------------------------------------
  17303. //return true;
  17304. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17305. //--------------------------------------------e n d -------------------------------------------
  17306. }
  17307. ,
  17308. n.prototype.toggleAlpha = function() {
  17309. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17310. }
  17311. ,
  17312. n.prototype.load = function(e) {
  17313. var t = function() {
  17314. return $.when(this.loadPanos(), this.loadMesh())
  17315. }
  17316. , i = this.urls.init().then(t.bind(this));
  17317. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17318. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17319. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17320. }
  17321. ,
  17322. n.prototype.loadMesh = function() {
  17323. function e(e) {
  17324. O.error(e),
  17325. n.reject("loading-failed")
  17326. }
  17327. function t(e, t) {
  17328. n.notify(e, t)
  17329. }
  17330. function i(e, t) {
  17331. if (0 === e.length) {
  17332. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17333. r.supportedModes[c.DOLLHOUSE] = !1,
  17334. r.supportedModes[c.FLOORPLAN] = !1;
  17335. var i = new p({
  17336. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17337. });
  17338. i.material.visible = !1,
  17339. i.rotateX(-Math.PI / 2),
  17340. i.geometry.computeBoundingBox(),
  17341. e = [i]
  17342. }
  17343. e.forEach(function(e) {
  17344. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17345. r.addChunk(t, e)
  17346. }),
  17347. r.floors.sort(),
  17348. n.resolve(r)
  17349. }
  17350. var n = $.Deferred()
  17351. , r = this;
  17352. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17353. n.promise()
  17354. }
  17355. ,
  17356. n.prototype.loadMeshTextures = function() {
  17357. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17358. this.meshTexturesLoaded = !0
  17359. }
  17360. .bind(this)),
  17361. this.loadTexturesPromise)
  17362. }
  17363. ,
  17364. /* n.prototype.loadtags = function() {//xzw改
  17365. var e = $.Deferred();
  17366. if (!f.tags.enabled)
  17367. return e.resolve();
  17368. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17369. t = "data/" + this.sid + "/tags.json"
  17370. return a.get(t, {
  17371. responseType: "json",
  17372. auth: this.isPublic ? null : f.authorizationHeader
  17373. }).done(function(t) {
  17374. var i = 0
  17375. , n = 0;
  17376. for (var r in t) {
  17377. var o = t[r];
  17378. o.enabled && (n++,
  17379. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17380. i++))
  17381. }
  17382. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17383. e.resolve()
  17384. }
  17385. .bind(this)).fail(function() {
  17386. O.warn("Getting tags failed, not displaying tags."),
  17387. e.resolve()
  17388. }),
  17389. e
  17390. } */
  17391. n.prototype.shineHots = function(){ //xzw
  17392. E.trigger({
  17393. func: function(e) {
  17394. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17395. for(var i in this.hots){
  17396. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17397. }
  17398. }.bind(this),
  17399. cycling: true,
  17400. duration: 3000,
  17401. //easing: "easeInOutQuad",
  17402. name: "hotShine"
  17403. })
  17404. },
  17405. /* n.prototype.loadOverlays = function(overlays){
  17406. var overlays = window.data2 && window.data2.overlays
  17407. overlays && overlays.forEach((info)=>{
  17408. new Overlay(info)
  17409. })
  17410. Overlay.load()
  17411. }
  17412. */
  17413. n.prototype.loadhots = function() {//xzw
  17414. initHot(this)
  17415. var r = $.Deferred();
  17416. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17417. return a.get(t, {
  17418. responseType: "json",
  17419. auth: this.isPublic ? null : f.authorizationHeader
  17420. }).done(function(e) {
  17421. window.data2 = e;
  17422. if(!e){
  17423. console.error("data2 is null")
  17424. }else{
  17425. g_data2 = hotMatcher(e);
  17426. this.hotsCount = 0;
  17427. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17428. if(e.hots){
  17429. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17430. sids.forEach((sid)=>{
  17431. e.hots[sid].sid = sid
  17432. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17433. })
  17434. }
  17435. if(e.overlays){
  17436. e.overlays.forEach((info)=>{
  17437. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17438. new Hot(info, 'byOverlay')
  17439. })
  17440. }
  17441. Hot.createHotList();
  17442. Hot.startLoad()
  17443. g_index = w.valueFromHash("m");
  17444. }
  17445. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17446. /* var dataJsPromise = $.Deferred();
  17447. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17448. a.get(dataJsUrl,{
  17449. responseType: "json",
  17450. auth: this.isPublic ? null : f.authorizationHeader
  17451. }).done(function(data) {
  17452. window.hotData = data;
  17453. this.createHotItem(data, this.hots);
  17454. for(let i in this.hots){//add
  17455. data[i] && this.hots[i].initStyleImg(data[i]);
  17456. }
  17457. dataJsPromise.resolve();
  17458. }.bind(this)).fail(function(){
  17459. console.log('Data.js is empty');
  17460. dataJsPromise.resolve();
  17461. }) */
  17462. r.resolve();
  17463. }.bind(this)).fail(function() {
  17464. console.log('没有热点');
  17465. r.resolve()
  17466. }),
  17467. r
  17468. }
  17469. ,
  17470. n.prototype.loadPanos = function() {
  17471. if (this.loadPanosPromise)
  17472. return this.loadPanosPromise;
  17473. var e = new I(this);
  17474. return this.loadPanosPromise = e.load().then(function(e) {
  17475. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17476. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17477. else console.log(e.uuid)
  17478. }
  17479. .bind(this))),
  17480. this.panos.extend(e.map(function(e) {
  17481. return new v(this,e.uuid,e,this.supportsTiles)
  17482. }
  17483. .bind(this))),
  17484. this.panos.forEach(function(e) {
  17485. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17486. var i = this.panos.get(t);
  17487. i && this.panos.setNeighbour(e, i, !0)
  17488. }
  17489. .bind(this)),
  17490. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17491. }
  17492. .bind(this)),
  17493. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17494. this.supportedModes[c.PANORAMA] = !1),
  17495. $.when(this)
  17496. }
  17497. .bind(this)),
  17498. this.loadPanosPromise
  17499. }
  17500. ,
  17501. n.prototype.loadHighlightReel = function() {//xzw
  17502. var e = $.Deferred()
  17503. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17504. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17505. return a.get(t, {
  17506. responseType: "json",
  17507. auth: this.isPublic ? null : f.authorizationHeader
  17508. }).done(function(t) {
  17509. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17510. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17511. e.resolve()
  17512. }
  17513. .bind(this)).fail(function() {
  17514. O.warn("Getting highlight reel failed, no highlights available"),
  17515. e.resolve()
  17516. }),
  17517. e
  17518. }
  17519. ,
  17520. n.prototype.waitForLoad = function(e, t) {
  17521. t() || (this.waitQueue.push({
  17522. object: e,
  17523. isLoadedCallback: t
  17524. }),
  17525. 1 === this.waitQueue.length && this.emit("waiting"))
  17526. }
  17527. ,
  17528. n.prototype.hide = function() {
  17529. this.floors.hide()
  17530. }
  17531. ,
  17532. n.prototype.show = function() {
  17533. this.floors.show()
  17534. }
  17535. ,
  17536. n.prototype.floorNames = function() {
  17537. return this.floors.names()
  17538. }
  17539. ,
  17540. n.prototype.warpDestFloors = function(e, t) {
  17541. if (!e || this.floors.length !== e.length)
  17542. return void this.toggleAllFloors(!0);
  17543. var i = e.findIndex(function(e) {
  17544. return e
  17545. }
  17546. .bind(this));
  17547. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17548. }
  17549. ,
  17550. n.prototype.setFloor = function(e, t, i) {
  17551. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17552. this.allFloorsVisible = !1,
  17553. this._setFloor(e, t, i)
  17554. }
  17555. ,
  17556. n.prototype.toggleAllFloors = function(e) {
  17557. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17558. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17559. this._setFloor(this.currentFloor)
  17560. }
  17561. ,
  17562. n.prototype._setFloor = function(e, t, i) {
  17563. t = t || this.mode,
  17564. this.emit("floor.changed", e, t, this.currentFloor),
  17565. this.currentFloor = e;
  17566. var n;
  17567. if (t === c.PANORAMA) {
  17568. if (this.show(),
  17569. this.shouldShowtags && this.tagsShown)
  17570. for (n in this.tags)
  17571. this.tags[n].show(f.showFloorDuration)
  17572. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17573. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17574. }
  17575. .bind(this)),
  17576. this.shouldShowtags && this.tagsShown))
  17577. for (n in this.tags) {
  17578. var r = this.tags[n];
  17579. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17580. }
  17581. var o = this
  17582. , a = e;
  17583. E.start(function() {}, f.showFloorDelay, function() {
  17584. o.floors.forEach(function(e) {
  17585. e.chunks.forEach(function(t) {
  17586. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17587. })
  17588. })
  17589. }
  17590. .bind(this))
  17591. }
  17592. ,
  17593. n.prototype.toggleExplode = function() {
  17594. this.floors.toggleExplodeHorizontal()
  17595. }
  17596. ,
  17597. n.prototype.toggleExplodeUp = function() {
  17598. this.floors.toggleExplodeVertical()
  17599. }
  17600. ,
  17601. n.prototype.nextFloor = function(e) {
  17602. return this.floors.nextFloor(this.currentFloor, e)
  17603. }
  17604. ,
  17605. n.prototype.addFloor = function(e) {
  17606. this.floors.add(e)
  17607. }
  17608. ,
  17609. n.prototype.getFloorAtPoint = function(e) {
  17610. return this.floors.getFloorAtPoint(e)
  17611. }
  17612. ,
  17613. n.prototype.getTagBySid = function(e) {
  17614. return this.tags[e]
  17615. }
  17616. ,
  17617. n.prototype.addChunk = function(e, t) {
  17618. this.floors.getOrMakeFloor(e).addChunk(t),
  17619. this.chunks.push(t)
  17620. }
  17621. ,
  17622. n.prototype.setMode = function(e) {
  17623. if (!this.supportedModes[e])
  17624. throw new R("Mode not supported for this model: " + e);
  17625. this.mode = e;
  17626. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17627. this.chunks.forEach(function(t) {
  17628. t.setMode(e)
  17629. })
  17630. }
  17631. ,
  17632. n.prototype.build = function() {
  17633. this.heroLocations = this.images.getHeroLocations(this.panos);
  17634. var e = function() {
  17635. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17636. }
  17637. .bind(this)();
  17638. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17639. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17640. }
  17641. .bind(this)) || e,
  17642. null === this.heroImage && O.warn("No hero image defined."),
  17643. this.currentFloor = this.floors.last(),
  17644. this.floors.build(),
  17645. this.colliders = this.floors.reduce(function(e, t) {
  17646. return e.concat(t.collider.children)
  17647. }, []),
  17648. this.panos.forEach(function(e) {
  17649. e.build1(),
  17650. e.on("enter", function() {
  17651. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17652. }
  17653. .bind(this))
  17654. }
  17655. .bind(this)),
  17656. this.panos.forEach(function(e) {
  17657. e.build2()
  17658. }),
  17659. this.floors.forEach(function(e) {
  17660. this.boundingBox.union(e.boundingBox)
  17661. }
  17662. .bind(this)),
  17663. this.size = this.boundingBox.size(),
  17664. this.center = this.boundingBox.center(),
  17665. this.floors.forEach(function(e) {
  17666. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17667. }
  17668. .bind(this)),
  17669. this.panos.populate_path_graph(),
  17670. this.skybox = new l(this.boundingBox),
  17671. this.skybox.matrixWorldNeedsUpdate = !0,
  17672. this.add(this.skybox);
  17673. setTimeout(function() {
  17674. //this.hotsCount && this.shineHots()
  17675. Hot.beginShineHot()
  17676. }
  17677. .bind(this), 1300)
  17678. //add-----
  17679. {
  17680. let maxCount = browser.isMobile() ? 200000 : 400000
  17681. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17682. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17683. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17684. if(c > maxCount){ //防止加载时间过长,分批计算
  17685. console.log('hot分批setVisiblePanos')
  17686. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17687. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17688. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17689. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17690. if(noVisiHots.length){
  17691. let i = 0
  17692. let hotVisiInterval = setInterval(()=>{
  17693. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17694. i++;
  17695. if(i>=noVisiHots.length){
  17696. clearInterval(hotVisiInterval)
  17697. }
  17698. }, dur)
  17699. }
  17700. }
  17701. }
  17702. //---------
  17703. this.createFloorLogo()
  17704. return O.debug("Done building model"),
  17705. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17706. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17707. this.buildRooms(),
  17708. this.labels.associateWithRooms(this.rooms),
  17709. $.when(this)
  17710. }
  17711. ,
  17712. n.prototype.createFloorLogo = function(){
  17713. console.log('createFloorLogo')
  17714. if(this.floorLogos || !settings.floorlogoURL)return;
  17715. var url = settings.floorlogoURL
  17716. var map = tex.load(url);//可以追加done
  17717. this.floorLogos = [];
  17718. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17719. var material = new o.MeshBasicMaterial({
  17720. opacity:0,
  17721. map:map,
  17722. side: o.DoubleSide,
  17723. transparent: !0,
  17724. depthWrite: !1,
  17725. depthTest:false//改 在chunk\skybox外也可看到
  17726. });
  17727. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17728. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17729. //logo.scale.set(s,s,s);
  17730. logo.position.set(0,-1.5,0);
  17731. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17732. logo.renderOrder = 100;//cover the videoSkybox
  17733. //logo.layers.set(0)
  17734. this.add(logo);
  17735. this.floorLogos.push(logo);
  17736. }
  17737. this.floorLogos[1].visible = false;
  17738. }
  17739. n.prototype.adjustfloorLogoHeight = function(o){
  17740. var h = player.currentPano.floorPosition.y + 0.01;
  17741. this.floorLogos[1].position.setY(h);
  17742. this.floorLogos[0].position.setY(h);
  17743. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17744. },
  17745. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17746. if(!this.floorLogos) return;
  17747. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17748. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17749. if(!o.dur){//立刻
  17750. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17751. this.floorLogos[o.index].material.opacity = o.opa;
  17752. }else{
  17753. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17754. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17755. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17756. }
  17757. },
  17758. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17759. var lastQ, lastP;
  17760. var equals = function(v1, v2, min){
  17761. return Math.abs(v1-v2) < min
  17762. }
  17763. var isSame = function(now, last, k){//如果和上次相同就不改变
  17764. if(!last)return false;
  17765. var R = k.sceneRenderer;
  17766. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17767. //暂时:
  17768. var min = 0.0008
  17769. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17770. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17771. return same;
  17772. }
  17773. return function(Q, k){
  17774. if(!Q)return;
  17775. /* if(Config.ifFish && window.lowFPS){
  17776. this.fLCompute++;
  17777. if(R.AFPS < 38){
  17778. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17779. else if(k.flying && k.fLCompute%2 !=1) return;
  17780. k.fLCompute %= 4;
  17781. }else if(R.AFPS < 45){
  17782. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17783. else if(k.flying && k.fLCompute%2 !=1) return;
  17784. k.fLCompute %= 6;
  17785. }else{
  17786. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17787. //else if(k.flying && k.fLCompute%2 !=1) return;
  17788. k.fLCompute %= 2;
  17789. }
  17790. } */
  17791. var sameQ, sameP, quaternion, visible;
  17792. for(var i=0;i<2;i++){
  17793. var logo = this.floorLogos[i];
  17794. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17795. visible = true;
  17796. }
  17797. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17798. var c = k.cameraControls.activeControl;
  17799. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17800. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17801. for(var i=0;i<2;i++){
  17802. var logo = this.floorLogos[i];
  17803. if(!sameQ){
  17804. if(!quaternion){
  17805. var a = new THREE.Vector3(0,0,-1);
  17806. a.applyQuaternion(Q);
  17807. a.setY(0);
  17808. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17809. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17810. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17811. quaternion.multiply(a);
  17812. }
  17813. logo.quaternion.copy(quaternion);
  17814. }
  17815. }
  17816. }
  17817. }()
  17818. n.prototype.loadLabels = function() {//xzw
  17819. this.labels = new x(this);
  17820. var e = $.Deferred();
  17821. //加载俯视图的标签 注释这个备注就会加载
  17822. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17823. window.DATA.showingLabels ? this.showingLabels = true : '';
  17824. if (!this.showingLabels)
  17825. return e.resolve();
  17826. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17827. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17828. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17829. O.warn("Getting labels failed, not displaying labels."),
  17830. e.resolve()
  17831. }),
  17832. e
  17833. }
  17834. ,
  17835. n.prototype.buildRooms = function() {
  17836. this.rooms = new T(this),
  17837. this.rooms.createFromChunks(this.chunks),
  17838. this.rooms.calcRoomBoundaries()
  17839. }
  17840. ,
  17841. n.prototype.updateProjectedPanos = function() {
  17842. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17843. }
  17844. ,
  17845. n.prototype.setProjectedPanos = function(e, t, i) {
  17846. void 0 !== i && null !== i || (i = !0),
  17847. i = !!i,
  17848. this.projectedPano0 = e,
  17849. this.projectedPano1 = t,
  17850. this.skybox.material.setProjectedPanos(e, t, i),
  17851. this.chunks.forEach(function(n) {
  17852. n.materialInside.setProjectedPanos(e, t, i)
  17853. })
  17854. }
  17855. ,
  17856. n.prototype.setSide = function(e) {
  17857. this.floors.forEach(function(t) {
  17858. t.collider.material.side = e
  17859. })
  17860. }
  17861. ,
  17862. n.prototype.heroCount = function() {
  17863. return this.heroLocations ? this.heroLocations.length : 0
  17864. }
  17865. ,
  17866. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17867. if (e[0] < 0)
  17868. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17869. null;
  17870. if (this.heroCount() < 1)
  17871. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17872. null;
  17873. var t = this.heroLocations[e[0]];
  17874. if(t.heroLocations && e[1]!=void 0){
  17875. t = t.heroLocations[e[1]];
  17876. }
  17877. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17878. null) : t
  17879. }
  17880. ,
  17881. n.prototype.findPanoramicHero = function() {
  17882. for (var e in this.heroLocations)
  17883. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17884. return this.heroLocations[e];
  17885. return null
  17886. }
  17887. ,
  17888. n.prototype.listImagePanos = function() {
  17889. var e = []
  17890. , t = this;
  17891. return this.images.forEach(function(i) {
  17892. if (i.metadata && i.metadata.scan_id) {
  17893. var n = t.panos.get(i.metadata.scan_id);
  17894. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17895. }
  17896. }),
  17897. e
  17898. }
  17899. ,
  17900. n.prototype.fadePanoMarkers = function(e, t) {
  17901. this.panos.fadeMarkerOpacity(e, t)
  17902. }
  17903. ,
  17904. n.prototype.setSweepVisibility = function(e) {
  17905. this.panos.forEach(function(t) {
  17906. t.marker && (t.marker.visible = e)
  17907. })
  17908. }
  17909. ,
  17910. n.prototype.outsideAllowed = function() {
  17911. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17912. }
  17913. ,
  17914. t.exports = n
  17915. }
  17916. ).call(this, "/js/model/Model.js")
  17917. }
  17918. , {
  17919. "../constants": 8,
  17920. "../enum/AlignmentType": 17,
  17921. "../enum/RenderOrder": 42,
  17922. "../enum/Viewmode": 51,
  17923. "../exception/BasicException": 55,
  17924. "../label/Label": 90,
  17925. "../loaders/ModelLoader": 105,
  17926. "../loaders/ModelTextureLoader": 106,
  17927. "../loaders/SweepDataLoader": 107,
  17928. "../tag/tag": 123,
  17929. "../tag/tagManager": 124,
  17930. "../objects/BoundingTextureSkybox": 143,
  17931. "../objects/Chunk": 144,
  17932. "../objects/Floor": 146,
  17933. "../objects/Panorama": 148,
  17934. "../objects/Room": 150,
  17935. "../objects/Snapshot": 153,
  17936. "../settings": 166,
  17937. "../shaders": 167,
  17938. "../util/ModelUrls": 177,
  17939. "../util/PanoramaCollection": 178,
  17940. "../util/ajax": 181,
  17941. "../util/common": 185,
  17942. "../util/easing": 186,
  17943. "../util/lerp": 188,
  17944. "../util/logger": 189,
  17945. "../util/math": 190,
  17946. "../util/texture": 194,
  17947. "../util/transitions": 195,
  17948. "./../util/browser": 182,
  17949. "./../util/showcase": 193,
  17950. "./Chunks": 135,
  17951. "./FloorCollection": 136,
  17952. "./ImageCollection": 137,
  17953. "./LabelCollection": 138,
  17954. "./RoomCollection": 141,
  17955. events: 202,
  17956. three: 217,
  17957. "hot": "hot"
  17958. }],
  17959. 140: [function(e, t, i) {
  17960. "use strict";
  17961. function n() {
  17962. this.modelMap = {},
  17963. this.activeModel = null,
  17964. this.modelCount = 0,
  17965. this.tileDownloader = null,
  17966. this.panoRenderer = null
  17967. }
  17968. var r = (e("three"),
  17969. e("../util/common"))
  17970. , o = e("../exception/BasicException")
  17971. , a = e("../enum/ModelManagerEvents")
  17972. , s = e("../enum/PanoRendererEvents")
  17973. , l = e("events").EventEmitter;
  17974. n.prototype.init = function(e, t, i) {
  17975. this.tileDownloader = e,
  17976. this.panoRenderer = t,
  17977. this.qualityManager = i,
  17978. this.bindEvents()
  17979. }
  17980. ,
  17981. n.prototype.bindEvents = function() {
  17982. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17983. }
  17984. ,
  17985. n.prototype.onTileRendered = function(e, t, i, n) {}
  17986. ,
  17987. n.prototype.addModel = function(e) {
  17988. this.modelMap[e.sid] = e,
  17989. 0 === this.modelCount && this.activateModel(e.sid),
  17990. this.modelCount++,
  17991. this.emit(a.ModelAdded)
  17992. }
  17993. ,
  17994. n.prototype.getModel = function(e) {
  17995. return this.modelMap[e]
  17996. }
  17997. ,
  17998. n.prototype.activateModel = function(e) {
  17999. var t = this.modelMap[e];
  18000. if (!t)
  18001. throw new o("Tried to activate invalid model!");
  18002. var i = this.activeModel;
  18003. this.activeModel = t,
  18004. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18005. this.tileDownloader.setUrls(t.urls),
  18006. t.panos.forEach(function(e) {
  18007. e.attachToPanoRenderer(this.panoRenderer),
  18008. e.tileDownloader = this.tileDownloader,
  18009. e.qualityManager = this.qualityManager
  18010. }
  18011. .bind(this)),
  18012. this.emit(a.ActiveModelChanged, {
  18013. oldModel: i,
  18014. model: t
  18015. })
  18016. }
  18017. ,
  18018. n.prototype.getActiveModel = function() {
  18019. return this.activeModel
  18020. }
  18021. ,
  18022. r.extend(n, l),
  18023. t.exports = n
  18024. }
  18025. , {
  18026. "../enum/ModelManagerEvents": 33,
  18027. "../enum/PanoRendererEvents": 35,
  18028. "../exception/BasicException": 55,
  18029. "../util/common": 185,
  18030. events: 202,
  18031. three: 217
  18032. }],
  18033. 141: [function(e, t, i) {
  18034. (function(i) {
  18035. "use strict";
  18036. function n() {
  18037. s.call(this)
  18038. }
  18039. var r = e("../objects/Room")
  18040. , o = (e("../settings"),
  18041. e("../util/logger"))
  18042. , a = (e("../util/transitions"),
  18043. e("../util/easing"),
  18044. e("../util/common"))
  18045. , s = e("../util/IndexedCollection")
  18046. , l = e("./Chunks");
  18047. new o(i);
  18048. a.inherit(n, s),
  18049. n.prototype.getIndex = function(e) {
  18050. return e.roomId
  18051. }
  18052. ,
  18053. n.prototype.calcRoomBoundaries = function() {
  18054. this.forEach(function(e) {
  18055. e.calcBoundaries()
  18056. })
  18057. }
  18058. ,
  18059. n.prototype.createFromChunks = function(e) {
  18060. var t = {
  18061. floorId: -1,
  18062. roomId: -1
  18063. }
  18064. , i = {};
  18065. e.forEach(function(e) {
  18066. l.parseIdsFromChunkName(e.name, t);
  18067. var o = i[t.roomId];
  18068. if (!o) {
  18069. var a = n.generateRoomId(t.floorId, t.roomId);
  18070. o = new r(t.floorId,a),
  18071. this.add(o),
  18072. i[t.roomId] = o
  18073. }
  18074. o.addChunk(e)
  18075. }
  18076. .bind(this)),
  18077. this.calcRoomBoundaries()
  18078. }
  18079. ,
  18080. n.generateRoomId = function(e, t) {
  18081. return e + "_" + t
  18082. }
  18083. ,
  18084. t.exports = n
  18085. }
  18086. ).call(this, "/js/model/RoomCollection.js")
  18087. }
  18088. , {
  18089. "../objects/Room": 150,
  18090. "../settings": 166,
  18091. "../util/IndexedCollection": 175,
  18092. "../util/common": 185,
  18093. "../util/easing": 186,
  18094. "../util/logger": 189,
  18095. "../util/transitions": 195,
  18096. "./Chunks": 135
  18097. }],
  18098. 142: [function(e, t, i) {
  18099. "use strict";
  18100. function n(e, t, i) {
  18101. e = e.clone().expandByScalar(0.01);//改
  18102. var n = e.size()
  18103. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18104. o.boundingBox = e,
  18105. r.Mesh.call(this, o, t),
  18106. this.position.copy(e.center()),
  18107. this.frustumCulled = !1,
  18108. i && this.add(new r.WireframeHelper(this))
  18109. }
  18110. var r = e("three");
  18111. n.prototype = Object.create(r.Mesh.prototype),
  18112. n.prototype.constructor = n,
  18113. t.exports = n
  18114. }
  18115. , {
  18116. three: 217
  18117. }],
  18118. 143: [function(e, t, i) {
  18119. (function(i) {
  18120. "use strict";
  18121. function n(e) {
  18122. h.time("Computing a nice bounding cubemap");
  18123. var t = new a({
  18124. side: r.BackSide,
  18125. transparent: !0
  18126. });
  18127. t.uniforms.modelAlpha.value = 0,
  18128. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18129. this.renderOrder = l.boundingSkybox,
  18130. o.call(this, e, t),
  18131. h.timeEnd("Computing a nice bounding cubemap")
  18132. }
  18133. var r = e("three")
  18134. , o = (e("../enum/Viewmode"),
  18135. e("../shaders"),
  18136. e("./BoundingMesh"))
  18137. , a = e("../materials/ModelTextureMaterial")
  18138. , s = e("../settings")
  18139. , l = e("../enum/RenderOrder")
  18140. , c = e("../util/logger")
  18141. , h = new c(i);
  18142. n.prototype = Object.create(o.prototype),
  18143. n.prototype.constructor = n,
  18144. t.exports = n
  18145. }
  18146. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18147. }
  18148. , {
  18149. "../enum/RenderOrder": 42,
  18150. "../enum/Viewmode": 51,
  18151. "../materials/ModelTextureMaterial": 118,
  18152. "../settings": 166,
  18153. "../shaders": 167,
  18154. "../util/logger": 189,
  18155. "./BoundingMesh": 142,
  18156. three: 217
  18157. }],
  18158. 144: [function(e, t, i) {
  18159. "use strict";
  18160. function n(e) {
  18161. this.materialInside = new s({
  18162. side: r.DoubleSide
  18163. });
  18164. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18165. this.materialOutside = new r.RawShaderMaterial({
  18166. fragmentShader: o.modelOutside.fragmentShader,
  18167. vertexShader: o.modelOutside.vertexShader,
  18168. uniforms: t,
  18169. side: r.FrontSide,
  18170. name: "chunkOut"
  18171. }),
  18172. r.Mesh.call(this, e.geometry, this.materialInside),
  18173. this.name = e.name || "",
  18174. this.textureName = e.textureName,
  18175. this.meshUrl = e.meshUrl
  18176. }
  18177. var r = e("three")
  18178. , o = e("../shaders")
  18179. , a = e("../enum/Viewmode")
  18180. , s = e("../materials/ModelTextureMaterial");
  18181. n.prototype = Object.create(r.Mesh.prototype),
  18182. n.prototype.setTextureMap = function(e) {
  18183. this.materialInside.uniforms.map.value = e,
  18184. this.materialOutside.uniforms.map.value = e
  18185. }
  18186. ,
  18187. n.prototype.setMode = function(e) {
  18188. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18189. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18190. t.transparent = this.material.transparent,
  18191. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18192. this.material = t
  18193. }
  18194. ,
  18195. t.exports = n
  18196. }
  18197. , {
  18198. "../enum/Viewmode": 51,
  18199. "../materials/ModelTextureMaterial": 118,
  18200. "../shaders": 167,
  18201. three: 217
  18202. }],
  18203. 145: [function(e, t, i) {
  18204. "use strict";
  18205. function n(e) {
  18206. this.chunksize = e || 10,
  18207. this.chunks = {},
  18208. this.boundingBoxes = {},
  18209. this.children = [],
  18210. this.offset = new r.Vector3(0,.5,0),
  18211. this.material = new r.MeshBasicMaterial({
  18212. color: 16777215 * Math.random(),
  18213. side: r.DoubleSide
  18214. })
  18215. }
  18216. var r = e("three");
  18217. e("../enum/Viewmode");
  18218. n.prototype.add = function(e) {
  18219. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18220. m ? (t = m.position.array,
  18221. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18222. n = e.faces);
  18223. var v = new r.Vector3;
  18224. if (i)
  18225. for (o = 0,
  18226. a = i.length; o < a; o += 3) {
  18227. var A = 3 * i[o]
  18228. , y = 3 * i[o + 1]
  18229. , C = 3 * i[o + 2];
  18230. s = (t[A] + t[y] + t[C]) / 3,
  18231. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18232. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18233. h = Math.floor(s / this.chunksize),
  18234. u = Math.floor(l / this.chunksize),
  18235. d = Math.floor(c / this.chunksize),
  18236. p = h + "." + u + "." + d,
  18237. p in this.chunks ? (g = this.chunks[p],
  18238. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18239. f = this.boundingBoxes[p] = new r.Box3),
  18240. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18241. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18242. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18243. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18244. }
  18245. else
  18246. for (o = 0,
  18247. a = t.length; o < a; o += 9)
  18248. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18249. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18250. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18251. h = Math.floor(s / this.chunksize),
  18252. u = Math.floor(l / this.chunksize),
  18253. d = Math.floor(c / this.chunksize),
  18254. p = h + "." + u + "." + d,
  18255. p in this.chunks ? (g = this.chunks[p],
  18256. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18257. f = this.boundingBoxes[p] = new r.Box3),
  18258. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18259. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18260. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18261. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18262. }
  18263. ,
  18264. n.prototype.build = function() {
  18265. var e = new r.Object3D;
  18266. e.material = this.material;
  18267. for (var t in this.chunks) {
  18268. var i = this.chunks[t]
  18269. , n = new r.BufferGeometry;
  18270. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18271. n.boundingBox = this.boundingBoxes[t];
  18272. var o = new r.Mesh(n,this.material);
  18273. o.material.visible = !1,
  18274. e.add(o),
  18275. this.chunks[t] = []
  18276. }
  18277. return e
  18278. }
  18279. ,
  18280. t.exports = n
  18281. }
  18282. , {
  18283. "../enum/Viewmode": 51,
  18284. three: 217
  18285. }],
  18286. 146: [function(e, t, i) {
  18287. "use strict";
  18288. var r = e("three")
  18289. , o = e("../settings")
  18290. , a = e("../util/common")
  18291. , s = e("../util/lerp")
  18292. , l = e("./ChunkedCollider")
  18293. , c = e("../util/transitions")
  18294. , h = e("../util/easing")
  18295. , u = (e("../objects/Panorama"),
  18296. e("../enum/RenderOrder"))
  18297. , d = e("../localization/localize");
  18298. function n(e, t, i) {
  18299. r.Object3D.call(this),
  18300. this.model = e,
  18301. this.floorIndex = t,
  18302. this.lang = o.languageTag,
  18303. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18304. this.panos = [],
  18305. this.chunks = [],
  18306. this.colliderBuilder = new l(3),
  18307. this.collider = null,
  18308. this.center = null,
  18309. this.boundingBox = new r.Box3,
  18310. this.size = null,
  18311. this.hidden = !1,
  18312. this.conservativeBoundingBox = new r.Box3,
  18313. this.debugColor = 16777215 * Math.random(),
  18314. this.transition = null
  18315. }
  18316. n.prototype = Object.create(r.Object3D.prototype),
  18317. n.prototype.enter = function(e) {
  18318. this.model.setFloor(this, e)
  18319. }
  18320. ,
  18321. n.prototype.hide = function(e) {
  18322. if (!this.hidden || this.transition) {
  18323. this.chunks.forEach(function(e) {
  18324. e.material.transparent = !0
  18325. }),
  18326. c.cancel(this.transition);
  18327. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18328. , i = e ? 0 : o.hideFloorDelay / t;
  18329. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18330. this.hidden = !0
  18331. }
  18332. .bind(this), i, h.easeInOutQuad)
  18333. }
  18334. }
  18335. ,
  18336. n.prototype.show = function(e) {
  18337. if (this.hidden || this.transition) {
  18338. this.hidden = !1,
  18339. c.cancel(this.transition);
  18340. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18341. , i = e ? 0 : o.showFloorDelay / t;
  18342. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18343. this.hidden || this.chunks.forEach(function(e) {
  18344. e.material.transparent = !1
  18345. })
  18346. }
  18347. .bind(this), i, h.easeInOutQuad)
  18348. }
  18349. }
  18350. ,
  18351. n.prototype.toggle = function(e, t) {
  18352. e = void 0 === e ? this.hidden : e,
  18353. e ? this.show(t) : this.hide(t)
  18354. }
  18355. ,
  18356. n.prototype.containsPoint = function(e) {
  18357. return this.collider.children.some(function(t) {
  18358. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18359. t.geometry.boundingBox.containsPoint(e)
  18360. })
  18361. }
  18362. ,
  18363. n.prototype.distanceToPoint = function(e) {
  18364. var t = null
  18365. , i = 1 / 0;
  18366. return this.collider.children.forEach(function(n) {
  18367. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18368. var r = n.geometry.boundingBox.distanceToPoint(e);
  18369. (!t || i > r) && (i = r,
  18370. t = n)
  18371. }),
  18372. i
  18373. }
  18374. ,
  18375. n.prototype.addChunk = function(e) {
  18376. e.renderOrder = u.ghostFloor,
  18377. this.add(e),
  18378. this.chunks.push(e),
  18379. this.boundingBox.union(e.geometry.boundingBox),
  18380. this.size = this.boundingBox.size(),
  18381. this.colliderBuilder.add(e.geometry)
  18382. }
  18383. ,
  18384. n.prototype.addPano = function(e) {
  18385. this.panos.push(e),
  18386. this.add(e.skyboxMesh),
  18387. e.marker && this.add(e.marker);
  18388. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18389. var t = new r.Vector3(1,1,1)
  18390. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18391. this.boundingBox.union(i)
  18392. }
  18393. }
  18394. ,
  18395. n.prototype.build = function() {
  18396. this.collider = this.colliderBuilder.build(!0),
  18397. this.add(this.collider),
  18398. this.center = this.boundingBox.center(),
  18399. this.conservativeBoundingBox.copy(this.boundingBox),
  18400. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18401. return e.geometry.boundingBox.min.y
  18402. }), 5),
  18403. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18404. return e.geometry.boundingBox.max.y
  18405. }), 5),
  18406. this.colliderBuilder = null
  18407. }
  18408. ,
  18409. n.prototype.toShortString = function() {
  18410. return a.nth(this.floorIndex + 1)
  18411. }
  18412. ,
  18413. n.prototype.toString = function() {
  18414. return this.name
  18415. }
  18416. ,
  18417. t.exports = n
  18418. }
  18419. , {
  18420. "../enum/RenderOrder": 42,
  18421. "../localization/localize": 108,
  18422. "./strings-cn-CN": 109,
  18423. "../objects/Panorama": 148,
  18424. "../settings": 166,
  18425. "../util/common": 185,
  18426. "../util/easing": 186,
  18427. "../util/lerp": 188,
  18428. "../util/transitions": 195,
  18429. "./ChunkedCollider": 145,
  18430. three: 217
  18431. }],
  18432. 147: [function(e, t, i) {
  18433. "use strict";
  18434. function n(e) {
  18435. this.player = e,
  18436. this.obj3d = null,
  18437. this.UP = new r.Vector3(0,1,0)
  18438. }
  18439. var r = e("three")
  18440. , o = e("../settings");
  18441. n.prototype.prefs = {
  18442. linewidth: 3,
  18443. height: .07,
  18444. opacity: .45,
  18445. endScale: .05
  18446. },
  18447. n.prototype.discard = function() {
  18448. if (this.obj3d) {
  18449. var e = this.obj3d.parent;
  18450. e && e.remove(this.obj3d)
  18451. }
  18452. this.obj3d = null
  18453. }
  18454. ,
  18455. n.prototype.draw = function() {
  18456. if (this.discard(),
  18457. o.showNeighbors) {
  18458. var e = this.player.currentPano.floor;
  18459. this.obj3d = new r.Object3D;
  18460. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18461. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18462. i.y += this.prefs.height;
  18463. var n = .1525
  18464. , a = .127
  18465. , s = .0127
  18466. , l = .1
  18467. , c = .19
  18468. , h = .2032
  18469. , u = .2286
  18470. , d = .255
  18471. , p = new r.Matrix4;
  18472. for (var f in t)
  18473. if (t[f]) {
  18474. var g = this.player.model.panos.get(f)
  18475. , m = (g.position.clone().sub(this.player.model.position),
  18476. g.position.clone().sub(g.floorPosition))
  18477. , v = g.floorPosition.clone().sub(this.player.model.position);
  18478. v.y += this.prefs.height;
  18479. var A = new r.Geometry;
  18480. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18481. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18482. p.identity().setPosition(m),
  18483. A.applyMatrix(p),
  18484. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18485. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18486. p.lookAt(v, i, this.UP).setPosition(v),
  18487. A.applyMatrix(p),
  18488. A.vertices.push(v, i);
  18489. var y = new r.Line(A,new r.LineBasicMaterial({
  18490. color: g.debugColor.getHex(),
  18491. transparent: !0,
  18492. opacity: this.prefs.opacity,
  18493. depthWrite: !1,
  18494. name: "sLine" + f,
  18495. linewidth: this.prefs.linewidth
  18496. }));
  18497. this.obj3d.add(y)
  18498. }
  18499. e.add(this.obj3d)
  18500. }
  18501. }
  18502. ,
  18503. n.prototype.update = function() {
  18504. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18505. }
  18506. ,
  18507. t.exports = n
  18508. }
  18509. , {
  18510. "../settings": 166,
  18511. three: 217
  18512. }],
  18513. 148: [function(e, t, i) {
  18514. (function(i) {
  18515. "use strict";
  18516. function n(e, t, i, n) {
  18517. this.model = e,
  18518. this.id = t,
  18519. this.alignmentType = i.alignmentType || l.ALIGNED,
  18520. this.neighbourUUIDs = i.neighbours || null,
  18521. this.neighbourPanos = null,
  18522. this.floor = null,
  18523. this.floorIndex = i.floor,
  18524. this.failedLoadingAt = 0,
  18525. this.maxLoadRetries = 4,
  18526. this.origin = i.position.clone(),
  18527. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18528. this.quaternion = i.quaternion.clone(),
  18529. this.skyboxMesh = new r.Mesh(E),
  18530. this.skyboxMesh.position.copy(this.position),
  18531. this.skyboxMesh.quaternion.copy(this.quaternion),
  18532. this.skyboxMesh.name = "skybox",
  18533. this.skyboxMesh.visible = !1,
  18534. this.skyboxMesh.updateMatrix(),
  18535. this.skyboxMesh.updateMatrixWorld(),
  18536. this.marker = null,
  18537. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18538. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18539. map: w,
  18540. side: r.DoubleSide,
  18541. opacity: 0,
  18542. transparent: !0,
  18543. depthWrite: !1
  18544. })),
  18545. this.marker.visible = this.showFloorMarker,
  18546. this.marker.renderOrder = s.panoMarker,
  18547. this.marker.name = "marker",
  18548. this.marker.pano = this,
  18549. this.marker.layers.set(v.PANOMARKERS),
  18550. this.marker.updateMatrixWorld(),
  18551. a.colorMarkerOnLoad && this.on("load", function() {
  18552. this.marker.material.color.set(65280)
  18553. })),
  18554. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18555. this.floorPosition = i.puck ? i.puck.clone() : null,
  18556. this.tiled = n,
  18557. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18558. this.solidSkybox.flipY = !1,
  18559. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18560. this.solidSkybox.magFilter = r.LinearFilter,
  18561. this.solidSkybox.generateMipmaps = !1)),
  18562. this.zoomed = !1,
  18563. this.panoRenderer = null,
  18564. this.qualityManager = null,
  18565. this.tileDownloader = null,
  18566. this.tiledPanoRenderTarget = null,
  18567. this.minimumTiledPanoLoaded = !1,
  18568. this.highestPartialTileRenderOpCompleted = 0,
  18569. this.highestFullTileRenderOpCompleted = 0,
  18570. this.shouldRedrawOnBaseLoaded = !1,
  18571. this.lockUntilRenderingComplete = !1,
  18572. a.colorMarkerOnLoad && this.on("load", function() {
  18573. this.marker.material.color.set(65280)
  18574. });
  18575. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18576. var e = new r.TextureLoader;
  18577. e.setCrossOrigin(!0);
  18578. var g = e.load("static/images/texture.jpg");
  18579. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18580. color: 16777215,
  18581. transparent: !0,
  18582. opacity: .75,
  18583. map: g
  18584. })),
  18585. this.vrMarker.boluoType = "vr",
  18586. this.vrMarker.position.z = 1,
  18587. this.vrMarker.enabled = !0,
  18588. this.vrMarker.visible = !1,
  18589. window.vrMarkers = window.vrMarkers || [],
  18590. window.vrMarkers.push(this.vrMarker),
  18591. this.marker && this.marker.add(this.vrMarker),
  18592. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18593. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18594. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18595. this.adjustAngleEnable) {
  18596. var i = new r.Quaternion;
  18597. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18598. this.skyboxMesh.quaternion.multiply(i);
  18599. var m = new r.Quaternion;
  18600. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18601. this.skyboxMesh.quaternion.multiply(m);
  18602. var n = new r.Quaternion;
  18603. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18604. this.skyboxMesh.quaternion.multiply(n),
  18605. this.skyboxMesh.updateMatrix(),
  18606. this.skyboxMesh.updateMatrixWorld(),
  18607. this.model.updateProjectedPanos()
  18608. }
  18609. /**************************************************************************************************************************************/
  18610. }
  18611. var r = e("three")
  18612. , o = e("../util/logger")
  18613. , a = e("../settings")
  18614. , s = (e("../enum/Viewmode"),
  18615. e("../enum/RenderOrder"))
  18616. , l = e("../enum/AlignmentType")
  18617. , c = (e("../util/common"),
  18618. e("../util/transitions"))
  18619. , h = e("../util/lerp")
  18620. , u = e("../util/ajax")
  18621. , d = e("../util/texture")
  18622. , p = e("../util/panorama")
  18623. , f = (e("../enum/TileDownloaderEvents"),
  18624. e("../enum/PanoramaEvents"))
  18625. , g = e("../enum/PanoRendererEvents")
  18626. , m = e("../enum/PanoSizeClass")
  18627. , v = e("../enum/RenderLayers")
  18628. , A = (e("../scene/SceneRenderer"),
  18629. e("../enum/GLCubeFaces"),
  18630. e("../exception/BasicException"))
  18631. , y = e("../tile/TileUtils")
  18632. , C = e("events").EventEmitter
  18633. , I = new o(i)
  18634. , E = new r.SphereBufferGeometry(.1)
  18635. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18636. , w = d.load("static/images/marker-256x256.png");
  18637. n.prototype = Object.create(C.prototype),
  18638. n.prototype.enter = function() {
  18639. var e = null;
  18640. return function() {
  18641. this.setZoomed(!1),
  18642. this.emit("enter", {
  18643. oldPano: e,
  18644. newPano: this
  18645. }),
  18646. e = this
  18647. }
  18648. }(),
  18649. n.prototype.exit = function() {
  18650. this.tiled ? (this.clearWaitDeferreds(),
  18651. this.minimumTiledPanoLoaded = !1,
  18652. this.tiledPanoRenderTarget = null,
  18653. this.setZoomed(!1),
  18654. this.panoRenderer.deactivateTiledPano(this),
  18655. this.highestPartialTileRenderOpCompleted = 0,
  18656. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18657. this.solidSkybox.loaded = !1,
  18658. this.solidSkybox.version = 0),
  18659. this.emit("exit")
  18660. }
  18661. ,
  18662. n.prototype.hoverOn = function(e) {
  18663. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18664. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18665. }
  18666. ,
  18667. n.prototype.hoverOff = function(e) {
  18668. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18669. }
  18670. ,
  18671. n.prototype.build1 = function() {
  18672. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18673. this.floor.addPano(this),
  18674. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18675. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18676. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18677. }
  18678. ,
  18679. n.prototype.build2 = function() {
  18680. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18681. this.height = this.position.distanceTo(this.floorPosition),
  18682. this.placeMarker()
  18683. }
  18684. ,
  18685. n.prototype.interpolateFloorPosition = function() {
  18686. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18687. return !!e.floorPosition
  18688. }).sort(function(e, t) {
  18689. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18690. }
  18691. .bind(this))
  18692. , t = this.position.clone();
  18693. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18694. t
  18695. }
  18696. ,
  18697. n.prototype.raycastFloorPosition = function() {
  18698. I.warn("Performance warning: Raycasting to find floor position");
  18699. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18700. , t = e.intersectObjects(this.model.colliders);
  18701. return t.length ? t[0].point : null
  18702. }
  18703. ,
  18704. n.prototype.raycastToFindFloor = function() {
  18705. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18706. return function() {
  18707. I.warn("Performance warning: Raycasting to find floor index");
  18708. for (var t = 0; t < e.length; t++) {
  18709. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18710. , n = i.intersectObjects(this.model.colliders);
  18711. if (n.length)
  18712. return n[0].object.parent.parent
  18713. }
  18714. return null
  18715. }
  18716. }(),
  18717. n.prototype.placeMarker = function() {
  18718. this.marker && (this.marker.position.copy(this.floorPosition),
  18719. this.marker.position.y += .05,
  18720. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18721. }
  18722. ,
  18723. n.prototype.translate = function(e) {
  18724. this.position.add(e),
  18725. this.floorPosition.add(e)
  18726. }
  18727. ,
  18728. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18729. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18730. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18731. }
  18732. ,
  18733. n.prototype.attachToPanoRenderer = function(e) {
  18734. this.panoRenderer = e,
  18735. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18736. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18737. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18738. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18739. }
  18740. ;
  18741. var _ = {};
  18742. n.prototype.getWaitDeferred = function(e) {
  18743. var t = _[this.id];
  18744. t || (t = {},
  18745. _[this.id] = t);
  18746. var i = t[e];
  18747. return i || (i = {
  18748. deferred: $.Deferred(),
  18749. active: !1
  18750. },
  18751. t[e] = i),
  18752. i
  18753. }
  18754. ,
  18755. n.prototype.resetWaitDeferred = function(e) {
  18756. var t = this.getWaitDeferred(e);
  18757. t.active = !1,
  18758. t.deferred = $.Deferred()
  18759. }
  18760. ,
  18761. n.prototype.clearWaitDeferreds = function() {
  18762. var e = _[this.id];
  18763. e || (e = {},
  18764. _[this.id] = e);
  18765. for (var t in e)
  18766. if (e.hasOwnProperty(t)) {
  18767. var i = e[t];
  18768. i.active = !1,
  18769. i.deferred = $.Deferred()
  18770. }
  18771. }
  18772. ,
  18773. n.prototype.loadTiledPano = function() {
  18774. var e = (new r.Vector3,
  18775. [])
  18776. , t = [];
  18777. return function(i, n, r, o, a, s) {
  18778. null !== o && void 0 !== o || (o = !0),
  18779. null !== a && void 0 !== a || (a = !0);
  18780. var l = this.getWaitDeferred(i)
  18781. , c = l.deferred
  18782. , h = null
  18783. , u = null;
  18784. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18785. u = r.vFov)),
  18786. !this.isLoaded(i)) {
  18787. if (!l.active) {
  18788. if (l.active = !0,
  18789. r) {
  18790. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18791. e[this.id + ":" + i] = {
  18792. tileCount: 0,
  18793. targetTileCount: d
  18794. },
  18795. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18796. }
  18797. t[this.id] || (t[this.id] = !0,
  18798. this.on(f.LoadComplete, function(e, t) {
  18799. var i = this.getWaitDeferred(e).deferred;
  18800. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18801. this.resetWaitDeferred(e))
  18802. }
  18803. .bind(this)),
  18804. this.on(f.LoadFailed, function(e) {
  18805. var t = this.getWaitDeferred(e).deferred;
  18806. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18807. this.resetWaitDeferred(e))
  18808. }
  18809. .bind(this)),
  18810. this.on(f.TileLoaded, function(t, i, n) {
  18811. var r = this.getWaitDeferred(t).deferred;
  18812. if (r && "pending" === r.state()) {
  18813. r.notify(t, i, n);
  18814. var o = e[this.id + ":" + t];
  18815. o && (o.tileCount++,
  18816. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18817. r.resolve(t, n),
  18818. this.resetWaitDeferred(t)))
  18819. }
  18820. }
  18821. .bind(this)))
  18822. }
  18823. this.tileDownloader.clearForceQueue(),
  18824. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18825. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18826. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18827. }
  18828. return c.promise()
  18829. }
  18830. }(),
  18831. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18832. if (e === this.id) {
  18833. var n = this.qualityManager.getPanoSize(m.BASE);
  18834. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18835. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18836. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18837. }
  18838. }
  18839. ,
  18840. n.prototype.onTileRendered = function(e, t, i, n) {
  18841. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18842. }
  18843. ,
  18844. n.prototype.onPanoRendered = function(e, t, i, n) {
  18845. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18846. this.updateSkyboxForZoomLevel(),
  18847. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18848. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18849. this.emit("load", t),
  18850. this.model.emit("load", this),
  18851. this.emit(f.LoadComplete, t, i))
  18852. }
  18853. ,
  18854. n.prototype.setZoomed = function(e) {
  18855. this.zoomed = e,
  18856. this.updateSkyboxForZoomLevel()
  18857. }
  18858. ,
  18859. n.prototype.ensureSkyboxReadyForRender = function() {
  18860. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18861. this.solidSkybox.loaded = !0)
  18862. }
  18863. ,
  18864. n.prototype.updateSkyboxForZoomLevel = function() {
  18865. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18866. }
  18867. ,
  18868. n.prototype.getSkyboxTexture = function() {
  18869. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18870. }
  18871. ,
  18872. n.prototype.onTileRenderFail = function(e, t, i) {
  18873. e === this.id && this.emit(f.LoadFailed, t)
  18874. }
  18875. ,
  18876. n.prototype.isLoaded = function(e) {
  18877. if (this.tiled) {
  18878. if (e && "string" == typeof e)
  18879. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18880. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18881. }
  18882. if (e && "number" == typeof e)
  18883. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18884. return !!this.solidSkybox.high || e in this.solidSkybox
  18885. }
  18886. ,
  18887. n.prototype.loadCube = function(e) {
  18888. if (this.isLoaded(e))
  18889. return I.info("Skipping load of pano, already loaded"),
  18890. $.when();
  18891. this.emit("loading", e),
  18892. this.model.emit("loading", this);
  18893. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18894. , i = t.filter(function(e) {
  18895. return !e
  18896. });
  18897. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18898. e = "high",
  18899. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18900. var n = 0
  18901. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18902. return u.getImage(t[i])
  18903. }
  18904. .bind(this));
  18905. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18906. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18907. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18908. this.solidSkybox.low = null),
  18909. this.solidSkybox.needsUpdate = !0,
  18910. this.emit("load", e),
  18911. this.model.emit("load", this),
  18912. this
  18913. }
  18914. .bind(this), function() {
  18915. I.error("Downloading cubemap for pano", this.id, "failed"),
  18916. this.failedLoadingAt = Date.now()
  18917. }
  18918. .bind(this), function() {
  18919. return $.when(++n, 6)
  18920. })
  18921. }
  18922. ,
  18923. n.raycastsSkipped = 0,
  18924. n.raycastsDone = 0,
  18925. n.prototype.findNeighourPanos = function() {
  18926. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18927. this.model.panos.forEach(function(e) {
  18928. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18929. var t = this.position.distanceTo(e.position);
  18930. if (t > a.panoramaNeighbourMaxDistance)
  18931. return this.model.panos.setNeighbour(this, e, !1),
  18932. void n.raycastsSkipped++;
  18933. var i = e.position.clone().sub(this.position).normalize()
  18934. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18935. , s = o.intersectObjects(this.model.colliders);
  18936. n.raycastsDone++,
  18937. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18938. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18939. }
  18940. }
  18941. .bind(this)),
  18942. this.model.panos.neighbourMap[this.id]
  18943. }
  18944. ,
  18945. n.prototype.worldPosition = function() {
  18946. return this.position
  18947. }
  18948. ,
  18949. n.prototype.addTextSprite = function(e, t) {
  18950. this.removeTextSprite();
  18951. var i = document.createElement("canvas")
  18952. , n = i.getContext("2d");
  18953. i.width = 256,
  18954. i.height = 256;
  18955. var o = "Arial"
  18956. , a = 60;
  18957. n.font = "bold " + a + "px " + o,
  18958. n.fillStyle = "white";
  18959. var s = n.measureText(e).width;
  18960. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18961. var l = new r.Texture(i);
  18962. l.needsUpdate = !0;
  18963. var c = new r.SpriteMaterial({
  18964. map: l,
  18965. color: t || 16428055
  18966. });
  18967. this.text3d = new r.Sprite(c),
  18968. this.text3d.position.copy(this.skyboxMesh.position),
  18969. this.floor.add(this.text3d)
  18970. }
  18971. ,
  18972. n.prototype.removeTextSprite = function() {
  18973. this.text3d && (this.floor.remove(this.text3d),
  18974. this.text3d = null)
  18975. }
  18976. ,
  18977. n.prototype.isAligned = function() {
  18978. return this.alignmentType === l.ALIGNED
  18979. }
  18980. ,
  18981. n.filters = {
  18982. inDirection: function(e, t, i) {
  18983. return function(n) {
  18984. var r = n.position.clone().sub(e).normalize();
  18985. return r.dot(t) > i
  18986. }
  18987. },
  18988. inFloorDirection: function(e, t, i) {
  18989. return function(n) {
  18990. var r = n.floorPosition.clone().sub(e).normalize();
  18991. return r.dot(t) > i
  18992. }
  18993. },
  18994. inPanoDirection: function(e, t, i) {
  18995. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18996. function(n) {
  18997. var r = n.floorPosition.clone().sub(e).normalize()
  18998. , o = n.position.clone().sub(e).normalize();
  18999. return r.dot(t) > i || o.dot(t) > i
  19000. }
  19001. },
  19002. atFloor: function(e) {
  19003. return function(t) {
  19004. return !e || t.floor === e
  19005. }
  19006. },
  19007. not: function(e) {
  19008. return function(t) {
  19009. return t !== e
  19010. }
  19011. },
  19012. notIn: function(e) {
  19013. return function(t) {
  19014. return e.indexOf(t) === -1
  19015. }
  19016. },
  19017. isLoaded: function() {
  19018. return function(e) {
  19019. return e.isLoaded()
  19020. }
  19021. },
  19022. isNotLoaded: function() {
  19023. return function(e) {
  19024. return !e.isLoaded()
  19025. }
  19026. },
  19027. isCloseEnoughTo: function(e, t) {
  19028. return function(i) {
  19029. return e.distanceTo(i.floorPosition) < t
  19030. }
  19031. },
  19032. hasMinimumHeightDifferenceTo: function(e, t) {
  19033. return function(i) {
  19034. return Math.abs(i.position.y - e.y) > t
  19035. }
  19036. },
  19037. isNotBehindNormal: function(e, t) {
  19038. var i = new r.Vector3;
  19039. return t = t.clone(),
  19040. function(n) {
  19041. var r = i.copy(n.position).sub(e).normalize();
  19042. return r.dot(t) > 0
  19043. }
  19044. },
  19045. isNeighbourPanoTo: function(e) {
  19046. return function(t) {
  19047. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19048. }
  19049. },
  19050. isNeighbourOfNeighbourTo: function(e) {
  19051. return function(t) {
  19052. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19053. var n = e.model.panos.get(i);
  19054. return !!n && n.neighbourPanos[t.id]
  19055. })
  19056. }
  19057. },
  19058. isNotRecentlyFailed: function(e) {
  19059. return function(t) {
  19060. return Date.now() - t.failedLoadingAt > e
  19061. }
  19062. },
  19063. isOnVisibleFloor: function() {
  19064. return function(e) {
  19065. return !e.floor.hidden
  19066. }
  19067. },
  19068. isPanoAligned: function() {
  19069. return function(e) {
  19070. return e.isAligned()
  19071. }
  19072. }
  19073. },
  19074. n.sortFunctions = {
  19075. distanceToPoint: function(e) {
  19076. return function(t, i) {
  19077. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19078. }
  19079. },
  19080. floorDistanceToPoint: function(e) {
  19081. return function(t, i) {
  19082. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19083. }
  19084. },
  19085. choose: function(e) {
  19086. return function(t, i) {
  19087. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19088. }
  19089. }
  19090. },
  19091. n.scoreFunctions = {
  19092. distance: function(e, t) {
  19093. return t = t || a.navigation.distanceFactor,
  19094. function(i) {
  19095. return e ? e.position.distanceTo(i.position) * t : 0
  19096. }
  19097. },
  19098. distanceSquared: function(e, t) {
  19099. return t = t || a.navigation.distanceFactor,
  19100. function(i) {
  19101. return e ? e.position.distanceToSquared(i.position) * t : 0
  19102. }
  19103. },
  19104. direction: function(e, t) {
  19105. return function(i) {
  19106. var n = i.position.clone().sub(e).normalize();
  19107. return n.dot(t) * a.navigation.directionFactor
  19108. }
  19109. },
  19110. angle: function(e, t) {
  19111. return function(i) {
  19112. var n = i.position.clone().sub(e).normalize();
  19113. return n.angleTo(t) * a.navigation.angleFactor
  19114. }
  19115. },
  19116. inFieldOfView: function(e, t) {
  19117. return function(i) {
  19118. var n = i.position.clone().sub(e).normalize();
  19119. return n.dot(t) > .75 ? 10 : -1
  19120. }
  19121. },
  19122. optionality: function(e) {
  19123. return function(t) {
  19124. var i = t.neighbourUUIDs.filter(function(t) {
  19125. return !(t in e.neighbourUUIDs) && t !== e.id
  19126. });
  19127. return i.length * a.navigation.optionalityFactor
  19128. }
  19129. },
  19130. penalizeHeightDifferenceUnder: function(e, t) {
  19131. return function(i) {
  19132. return e.y - i.position.y < t ? -20 : 0
  19133. }
  19134. }
  19135. },
  19136. t.exports = n
  19137. }
  19138. ).call(this, "/js/objects/Panorama.js")
  19139. }
  19140. , {
  19141. "../enum/AlignmentType": 17,
  19142. "../enum/GLCubeFaces": 25,
  19143. "../enum/PanoRendererEvents": 35,
  19144. "../enum/PanoSizeClass": 36,
  19145. "../enum/PanoramaEvents": 37,
  19146. "../enum/RenderLayers": 41,
  19147. "../enum/RenderOrder": 42,
  19148. "../enum/TileDownloaderEvents": 45,
  19149. "../enum/Viewmode": 51,
  19150. "../exception/BasicException": 55,
  19151. "../scene/SceneRenderer": 158,
  19152. "../settings": 166,
  19153. "../tile/TileUtils": 174,
  19154. "../util/ajax": 181,
  19155. "../util/common": 185,
  19156. "../util/lerp": 188,
  19157. "../util/logger": 189,
  19158. "../util/panorama": 191,
  19159. "../util/texture": 194,
  19160. "../util/transitions": 195,
  19161. events: 202,
  19162. three: 217
  19163. }],
  19164. 149: [function(e, t, i) {
  19165. "use strict";
  19166. function n(e) {
  19167. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19168. t.map.value = d,
  19169. t.opacity.value = 0,
  19170. t.color.value.set(o.reticuleColor),
  19171. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19172. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19173. side: r.DoubleSide,
  19174. depthWrite: !1,
  19175. depthTest: !1,
  19176. transparent: !0,
  19177. vertexShader: c.waypoint.vertexShader,
  19178. fragmentShader: c.waypoint.fragmentShader,
  19179. uniforms: t,
  19180. name: "waypoint",
  19181. opacity: 0,
  19182. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19183. })),
  19184. this.layers.set(h.RETICULE),
  19185. this.renderOrder = u.reticule,
  19186. this.player = e,
  19187. this.direction = new r.Vector3,
  19188. this.hidden = !0,
  19189. this.mouseLastMoveTime = Date.now()
  19190. }
  19191. var r = e("three")
  19192. , o = e("../settings")
  19193. , a = e("../util/transitions")
  19194. , s = e("../util/texture")
  19195. , l = e("../util/lerp")
  19196. , c = e("../shaders")
  19197. , h = e("../enum/RenderLayers")
  19198. , u = e("../enum/RenderOrder")
  19199. , d = s.load("static/images/reticule-256x256.png");
  19200. n.prototype = Object.create(r.Mesh.prototype),
  19201. n.prototype.move = function(e, t, i) {
  19202. this.hidden = i,
  19203. this.mouseLastMoveTime = Date.now()
  19204. }
  19205. ,
  19206. n.prototype.hide = function() {
  19207. this.hidden || (this.hidden = !0,
  19208. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19209. }
  19210. ,
  19211. n.prototype.show = function() {
  19212. this.hidden = !1,
  19213. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19214. }
  19215. ,
  19216. n.prototype.update = function() {
  19217. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19218. }
  19219. ,
  19220. n.prototype.updatePosition = function(e, t) {
  19221. if (!this.hidden) {
  19222. if (!t)
  19223. return this.hide();
  19224. var i = t.point
  19225. , n = e.distanceTo(i)
  19226. , r = 1 + .01 * n;
  19227. n < 1 && (r -= 1 - n),
  19228. this.show(),
  19229. this.scale.set(r, r, r),
  19230. this.direction = this.direction.multiplyScalar(.8),
  19231. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19232. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19233. this.lookAt(this.position.clone().add(this.direction))
  19234. }
  19235. }
  19236. ,
  19237. n.prototype.writeAstag = function() {
  19238. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19239. , t = new Date;
  19240. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19241. var i = {
  19242. enabled: !0,
  19243. version: "0",
  19244. created: t.toISOString(),
  19245. created_by: "APITest",
  19246. position: this.position.clone(),
  19247. stem: {
  19248. enabled: o.tags.pole.enabled,
  19249. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19250. },
  19251. label: "tag " + this.tagCount,
  19252. description: "Description " + e,
  19253. floor: function(e) {
  19254. if (e.currentFloor) {
  19255. var t = e.floors.indexOf(e.currentFloor);
  19256. return t > -1 ? t : void 0
  19257. }
  19258. }(this.player.model),
  19259. type: "info",
  19260. metadata: {
  19261. preferred_camera: {
  19262. mode: this.player.mode
  19263. }
  19264. }
  19265. };
  19266. console.log("--------------------------"),
  19267. console.log(JSON.stringify(i));
  19268. var n = this.player.model.addtag(e, i).build();
  19269. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19270. n.visible || n.show(o.tags.startup.fadeInDuration))
  19271. }
  19272. ,
  19273. t.exports = n
  19274. }
  19275. , {
  19276. "../enum/RenderLayers": 41,
  19277. "../enum/RenderOrder": 42,
  19278. "../settings": 166,
  19279. "../shaders": 167,
  19280. "../util/lerp": 188,
  19281. "../util/texture": 194,
  19282. "../util/transitions": 195,
  19283. three: 217
  19284. }],
  19285. 150: [function(e, t, i) {
  19286. "use strict";
  19287. function n(e, t) {
  19288. this.chunks = [],
  19289. this.floorId = e,
  19290. this.roomId = t,
  19291. this.position = new r.Vector3
  19292. }
  19293. var r = e("three");
  19294. n.prototype.addChunk = function(e) {
  19295. this.chunks.push(e)
  19296. }
  19297. ,
  19298. n.prototype.calcBoundaries = function() {
  19299. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19300. var s = this.chunks[a]
  19301. , l = s.geometry.attributes.position;
  19302. if (l)
  19303. for (var c = 0; c < l.array.length; c += 3)
  19304. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19305. t.add(e),
  19306. 0 === c ? (i.copy(e),
  19307. n.copy(e)) : (i.max(e),
  19308. n.min(e)),
  19309. o++
  19310. }
  19311. o > 0 ? (t.multiplyScalar(1 / o),
  19312. this.average = t) : this.average = null,
  19313. this.boundsMax = i,
  19314. this.boundsMin = n,
  19315. this.center = new r.Vector3,
  19316. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19317. }
  19318. ,
  19319. t.exports = n
  19320. }
  19321. , {
  19322. three: 217
  19323. }],
  19324. 151: [function(e, t, i) {
  19325. (function(i) {
  19326. "use strict";
  19327. function n(e, t, i) {
  19328. this.obj3d = null,
  19329. this.nodes = [],
  19330. this.colorHull = [],
  19331. this.shortPaths = {},
  19332. this.floorHull = null,
  19333. this.cameraHull = null,
  19334. this.floorPathDistance = 0,
  19335. this.floorCurvePoints = null,
  19336. this.floorCurveColors = null,
  19337. this.camCurvePoints = null,
  19338. this.warpDestHeroLoc = null,
  19339. this.warpDestPano = null,
  19340. this.warpPathPoints = null,
  19341. this.warpPathLengths = [0],
  19342. this.warpLength = 0,
  19343. this.closeWarpDistance = 4,
  19344. this.UP = A.UP.clone(),
  19345. this.longestStep = 0,
  19346. this.upcomingTransType = null,
  19347. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19348. this.prevNextDist = 0,
  19349. this.nextI = 0,
  19350. this.activeTransType = null,
  19351. this.lastTransType = null,
  19352. this.bunnyObj = null,
  19353. this.director = e,
  19354. this.player = t,
  19355. this.playerControls = i,
  19356. this.modelManager = t.modelManager,
  19357. this.updateModel(),
  19358. this.updateDefaultsFromModelData(),
  19359. this.bindEvents(),
  19360. this.warping = !1,
  19361. this.waitingToWarp = !1,
  19362. this.warpInterrupted = !1,
  19363. this.warpInterruptionBlackoutStyle = null,
  19364. this.warpInterruptionTravelTime = null
  19365. }
  19366. var r = e("three")
  19367. , o = e("../util/logger")
  19368. , a = e("../enum/Viewmode")
  19369. , s = e("../enum/RenderOrder")
  19370. , l = e("../enum/WarpStyle")
  19371. , c = e("../settings")
  19372. , h = e("../util/math")
  19373. , u = e("../util/lerp")
  19374. , d = e("../util/easing")
  19375. , p = e("../util/transitions")
  19376. , f = e("../objects/Snapshot")
  19377. , g = e("../effects")
  19378. , m = e("../shaders")
  19379. , v = (e("../gui/gui"),
  19380. e("../util/texture"))
  19381. , A = e("../enum/Vectors")
  19382. , y = (e("../model/ModelManager"),
  19383. new o(i))
  19384. , C = e("../enum/PlayerEvents")
  19385. , I = e("../enum/BlackoutStyle")
  19386. , E = e("../enum/ModelManagerEvents")
  19387. , b = e("../constants")
  19388. , w = {
  19389. path: 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  19390. pathEnd: v.load("static/images/End.png"),
  19391. pathStart: 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")
  19392. };
  19393. n.prototype.setScene = function(e) {
  19394. this.createCpm(e),
  19395. this.createBunnyObj(e)
  19396. }
  19397. ,
  19398. n.prototype.updateModel = function() {
  19399. this.model = this.modelManager.getActiveModel()
  19400. }
  19401. ,
  19402. n.prototype.bindEvents = function() {
  19403. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19404. }
  19405. ,
  19406. n.prototype.updateDefaultsFromModelData = function() {
  19407. this.model.data
  19408. }
  19409. ,
  19410. n.prototype.pointPathDistance = function(e) {
  19411. for (var t = 0, i = 1; i < e.length; i += 1)
  19412. t += e[i - 1].distanceTo(e[i]);
  19413. return t
  19414. }
  19415. ,
  19416. n.prototype.pointPathLengths = function(e) {
  19417. for (var t = [0], i = 1; i < e.length; i += 1)
  19418. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19419. return t
  19420. }
  19421. ,
  19422. n.prototype.interpAlongPath = function(e, t, i) {
  19423. var n, o = new r.Vector3, a = t[t.length - 1];
  19424. if (i < 1) {
  19425. n = i * a;
  19426. for (var s = 1; s < t.length; s += 1)
  19427. if (t[s] > n) {
  19428. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19429. return o.copy(e[s]),
  19430. o.sub(e[s - 1]),
  19431. o.multiplyScalar(l),
  19432. o.add(e[s - 1]),
  19433. o
  19434. }
  19435. } else
  19436. o.copy(e[e.length - 1]);
  19437. return o
  19438. }
  19439. ,
  19440. n.prototype.pathHeight = function() {
  19441. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19442. }
  19443. ,
  19444. n.prototype.createBunnyObj = function(e) {
  19445. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19446. this.bunnyObj.visible = c.warp.showBunny),
  19447. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19448. e.add(this.bunnyObj)
  19449. }
  19450. ,
  19451. n.prototype.createCpm = function(e) {
  19452. if (!this.currentPanoMarker) {
  19453. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19454. t.material.uniforms.opacity.value = 0,
  19455. this.currentPanoMarker = {
  19456. mesh: t,
  19457. placed: !1
  19458. }
  19459. }
  19460. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19461. this.placeCpm(),
  19462. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19463. }
  19464. ,
  19465. n.prototype.placeCpm = function() {
  19466. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19467. var e = this.player.currentPano.floor;
  19468. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19469. e.add(this.currentPanoMarker.mesh)),
  19470. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19471. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19472. this.currentPanoMarker.placed = !0
  19473. } else
  19474. this.popOutCpm()
  19475. }
  19476. ,
  19477. n.prototype.fadeInCpm = function(e) {
  19478. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19479. }
  19480. ,
  19481. n.prototype.fadeOutCpm = function(e) {
  19482. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19483. }
  19484. ,
  19485. n.prototype.popInCpm = function() {
  19486. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19487. }
  19488. ,
  19489. n.prototype.popOutCpm = function() {
  19490. this.fadeOutCpm(2)
  19491. }
  19492. ,
  19493. n.prototype.brushPrefs = {
  19494. linewidth: 7,
  19495. strokeWidth: 15,
  19496. cvSegments: 48,
  19497. paveStep: .1,
  19498. paveWidth: .2,
  19499. lookBlendDist: 3,
  19500. maxTurn: r.Math.degToRad(2)
  19501. },
  19502. n.prototype.panoPathDistance = function(e) {
  19503. var t = this.model.panos;
  19504. if (!e || e.length < 2)
  19505. return 0;
  19506. for (var i = [], n = 0; n < e.length; n += 1)
  19507. i.push(t.get(e[n]).floorPosition);
  19508. return this.pointPathDistance(i)
  19509. }
  19510. ,
  19511. n.prototype.loadTileTexture = function(e) {
  19512. var t = v.load(e, function(t) {
  19513. t.wrapS = r.RepeatWrapping,
  19514. t.wrapT = r.RepeatWrapping,
  19515. t.needsUpdate = !0,
  19516. y.debug('path texture "' + e + '" is ready')
  19517. }, function() {
  19518. y.error('path texture "' + e + '" failed')
  19519. });
  19520. return t.mapping = r.UVMapping,
  19521. t
  19522. }
  19523. ,
  19524. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19525. var a = {
  19526. cameraMode: n,
  19527. position: e,
  19528. quaternion: t,
  19529. panoId: i,
  19530. orthoZoom: o,
  19531. floorVisibility: r,
  19532. thumbUrl: null,
  19533. name: null
  19534. };
  19535. return new f(a)
  19536. }
  19537. ,
  19538. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19539. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19540. }
  19541. ,
  19542. n.prototype.setWarpDestination = function(e) {
  19543. this.warpDestHeroLoc = e
  19544. }
  19545. ,
  19546. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19547. var t = this.getHeroDescriptorByHeroIndex(e);
  19548. return null !== t && (this.setWarpDestination(t),
  19549. !0)
  19550. }
  19551. ,
  19552. n.prototype.setWarpDestinationByPano = function(e, t) {
  19553. var i = this.model.panos.get(e.id);
  19554. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19555. }
  19556. ,
  19557. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19558. var i = this.model.panos.get(e);
  19559. if (i) {
  19560. t = t || new r.Quaternion;
  19561. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19562. return this.setWarpDestination(n),
  19563. !0
  19564. }
  19565. return !1
  19566. }
  19567. ,
  19568. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19569. var t = this.model.heroCount();
  19570. /* if (null !== this.warpDestHeroLoc && t < 2)
  19571. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19572. this.model.getHeroDescriptorByIndex(0); */
  19573. var i = this.model.getHeroDescriptorByIndex(e);
  19574. if (i) {
  19575. var n = i.isPano && i.isPano() ? i.panoId : i.cameraMode;
  19576. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19577. }
  19578. return i
  19579. }
  19580. ,
  19581. n.prototype.getHeroDescriptorByPano = function(e) {
  19582. var t = this.model.panos.get(e.id);
  19583. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19584. }
  19585. ,
  19586. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19587. var t = this.getHeroIndexFromPanoId(e);
  19588. return this.getHeroDescriptorByHeroIndex(t)
  19589. }
  19590. ,
  19591. n.prototype.getHeroIndexFromPanoId = function(e) {
  19592. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19593. var i = this.model.heroLocations[t]
  19594. , n = this.getHeroId(i);
  19595. if (n && n === e)
  19596. return t
  19597. }
  19598. return -1
  19599. }
  19600. ,
  19601. n.prototype.getHeroPano = function(e) {
  19602. if (null === e)
  19603. return y.warn("getHeroPano(): no destination"),
  19604. null;
  19605. var t = this.getHeroId(e)
  19606. , i = this.model.panos.get(t);
  19607. return void 0 === i && (i = null,
  19608. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19609. i
  19610. }
  19611. ,
  19612. n.prototype.getHeroId = function(e) {
  19613. return e.panoId
  19614. }
  19615. ,
  19616. n.prototype.setWarpDestPano = function() {
  19617. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19618. this.warpDestPano
  19619. }
  19620. ,
  19621. n.prototype.brushToWarpPano = function(e, t) {
  19622. if (this.discardPathObject(),
  19623. !this.setWarpDestPano())
  19624. return !1;
  19625. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19626. !this.warpDestPano)
  19627. return y.info("No brush"),
  19628. !1;
  19629. if (!this.player.currentPano)
  19630. return y.debug("No current pano, visibility undefined"),
  19631. !1;
  19632. if (!this.warpDestPano)
  19633. return y.info("No wPano, visibility undefined"),
  19634. !1;
  19635. if (!this.warpDestPano.isAligned())
  19636. return y.debug("Cannot brush to unaligned pano"),
  19637. !1;
  19638. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19639. , n = !0;
  19640. if (this.player.currentPano.id === this.warpDestPano.id)
  19641. y.debug("Already at destination pano");
  19642. else {
  19643. // this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19644. this.nodes = [this.player.currentPano.id, this.warpDestPano.id], // 周恩光加 导览点之间直线路径
  19645. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19646. this.obj3d = new r.Object3D,
  19647. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19648. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19649. e = t) : (this.setPathHulls(this.nodes),
  19650. this.setFloorCurves(),
  19651. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19652. this.player.currentPano.floor.add(this.obj3d);
  19653. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19654. , s = e === l.STD;
  19655. if (!n && (i || s)) {
  19656. if (o) {
  19657. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19658. this.obj3d.add(h)
  19659. }
  19660. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19661. this.obj3d.add(u)
  19662. }
  19663. this.appearSlow()
  19664. }
  19665. return this.upcomingTransType = e,
  19666. !n
  19667. }
  19668. ,
  19669. n.prototype.findShortestPath = function(e, t) {
  19670. if (!e || !t)
  19671. return null;
  19672. var i = c.warp.walkExtraPanosDistance
  19673. , n = e.id + ":" + t.id + ":" + i;
  19674. if (this.shortPaths.hasOwnProperty(n))
  19675. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19676. var r = t.id + ":" + e.id + ":" + i;
  19677. if (this.shortPaths.hasOwnProperty(r))
  19678. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19679. var o = this.model.panos.aStarSearch(e, t);
  19680. return this.model.panos.includeNodesNearPath(o, i),
  19681. this.shortPaths[n] = o ? o.slice() : null,
  19682. o
  19683. }
  19684. ,
  19685. n.prototype.makePathHulls = function(e) {
  19686. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19687. t = u.get(e[0]),
  19688. r = t.floor.floorIndex;
  19689. for (var d = 0; d < e.length; d += 1)
  19690. t = u.get(e[d]),
  19691. i = t.floorPosition.clone().sub(this.model.position),
  19692. i.y += this.pathHeight(),
  19693. s.push(i),
  19694. l.push(t.position.clone()),
  19695. n = t.floor.floorIndex,
  19696. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19697. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19698. o > a && (a = o));
  19699. return a > this.longestStep && (this.longestStep = a,
  19700. y.debug("path contains " + a + " meter segment")),
  19701. {
  19702. floor: s,
  19703. camera: l,
  19704. color: h
  19705. }
  19706. }
  19707. ,
  19708. n.prototype.makeFloorCurves = function(e, t, i) {
  19709. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19710. , o = this.pointPathDistance(e) - 2 * n
  19711. , s = e.slice(0)
  19712. , l = s[1].clone().sub(s[0]);
  19713. l.y = 0,
  19714. l.normalize().multiplyScalar(n),
  19715. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19716. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19717. l.y = 0,
  19718. l.normalize().multiplyScalar(n),
  19719. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19720. var h = new r.CatmullRomCurve3(s)
  19721. , u = Math.floor(o / i);
  19722. u = 4 * Math.floor(u / 4),
  19723. u = Math.max(4, u);
  19724. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19725. f = 0,
  19726. d = g[A].distanceTo(e[0]);
  19727. for (var y = 1; y < e.length; y += 1)
  19728. v.copy(g[A]).sub(e[y]),
  19729. v.y *= 4,
  19730. p = v.length(),
  19731. p < d && (f = y);
  19732. m.push(t[f])
  19733. }
  19734. return {
  19735. distance: o,
  19736. points: g,
  19737. colors: m
  19738. }
  19739. }
  19740. ,
  19741. n.prototype.makeCameraCurvePoints = function(e, t) {
  19742. var i = this.pointPathDistance(e)
  19743. , n = new r.CatmullRomCurve3(e);
  19744. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19745. }
  19746. ,
  19747. n.prototype.makeCameraCurveTangents = function(e, t) {
  19748. var i = this.pointPathDistance(e)
  19749. , n = new r.CatmullRomCurve3(e)
  19750. , o = Math.max(2, Math.floor(i / t));
  19751. o || (o = 5);
  19752. for (var a = [], s = 0; s <= o; s++)
  19753. a.push(n.getTangentAt(s / o));
  19754. return a
  19755. }
  19756. ,
  19757. n.prototype.setPathHulls = function(e) {
  19758. var t = this.makePathHulls(e);
  19759. this.floorHull = t.floor,
  19760. this.cameraHull = t.camera,
  19761. this.colorHull = t.color
  19762. }
  19763. ,
  19764. n.prototype.setFloorCurves = function() {
  19765. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19766. this.floorPathDistance = e.distance,
  19767. this.floorCurvePoints = e.points,
  19768. this.floorCurveColors = e.colors
  19769. }
  19770. ,
  19771. n.prototype.setCameraCurvePoints = function() {
  19772. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19773. }
  19774. ,
  19775. n.prototype.chooseWarpPath = function(e) {
  19776. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19777. if (this.player.currentPano === this.warpDestPano || !e)
  19778. return this.warpPathPoints = null,
  19779. this.warpLength = 0,
  19780. !1;
  19781. // this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19782. this.nodes = [this.player.currentPano.id, this.warpDestPano.id], // 周恩光加 导览点之间相机直线跳转
  19783. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19784. t = this.warpDestPano.position.clone().sub(o.position),
  19785. i = t.clone().negate(),
  19786. t.multiplyScalar(.15).add(o.position),
  19787. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19788. t.y = o.position.y,
  19789. i.y = this.warpDestPano.position.y,
  19790. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19791. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19792. this.setCameraCurvePoints(),
  19793. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19794. this.warpLength = 0,
  19795. this.warpPathLengths = [0];
  19796. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19797. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19798. var p = s.length();
  19799. s.y *= c.warp.climbEffort;
  19800. var f = s.length() / p;
  19801. if (d > 1) {
  19802. s.setY(0).normalize(),
  19803. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19804. var g = Math.min(1, s.dot(l))
  19805. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19806. f = Math.max(m, f)
  19807. }
  19808. this.warpLength += p * f,
  19809. this.warpPathLengths[d] = this.warpLength
  19810. }
  19811. return !0
  19812. }
  19813. ,
  19814. n.prototype.drawPathRibbon = function(e, t) {
  19815. this.bunnyObj.visible = c.warp.showBunny;
  19816. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19817. h.copy(e[u]),
  19818. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19819. h.normalize(),
  19820. n.crossVectors(h, A.UP),
  19821. n.multiplyScalar(i);
  19822. var d = (new r.Vector3).copy(e[u]).add(o);
  19823. d.sub(n),
  19824. l.vertices.push(d),
  19825. d = (new r.Vector3).copy(e[u]).add(o),
  19826. d.add(n),
  19827. l.vertices.push(d)
  19828. }
  19829. var p, f = 0;
  19830. for (u = 0; u < e.length - 1; u += 1) {
  19831. var g = 2 * u
  19832. , v = f;
  19833. f += e[u + 1].distanceTo(e[u]);
  19834. var y = f
  19835. , C = t[u]
  19836. , I = t[u + 1];
  19837. p = new r.Face3(g,g + 1,g + 2),
  19838. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19839. l.faces.push(p),
  19840. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19841. p = new r.Face3(g + 2,g + 1,g + 3),
  19842. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19843. l.faces.push(p),
  19844. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19845. }
  19846. l.computeFaceNormals(),
  19847. l.computeVertexNormals();
  19848. var E, b;
  19849. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19850. b.map.value = w.path,
  19851. b.opacity.value = 0,
  19852. b.color.value.set(c.path.color),
  19853. E = new r.RawShaderMaterial({
  19854. side: r.DoubleSide,
  19855. depthWrite: !1,
  19856. transparent: !0,
  19857. vertexShader: m.ribbon.vertexShader,
  19858. fragmentShader: m.ribbon.fragmentShader,
  19859. uniforms: b,
  19860. name: "ribbonT",
  19861. opacity: 0
  19862. })) : E = new r.MeshBasicMaterial({
  19863. color: 16777215,
  19864. side: r.DoubleSide,
  19865. name: "ribbonOut",
  19866. vertexColors: r.VertexColors
  19867. });
  19868. var _ = new r.Mesh(l,E);
  19869. return _.name = "ribbon",
  19870. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19871. _
  19872. }
  19873. ,
  19874. n.prototype.drawPathPavement = function(e) {
  19875. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19876. s.copy(e[l]),
  19877. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19878. s.normalize(),
  19879. n.crossVectors(s, A.UP),
  19880. n.multiplyScalar(this.brushPrefs.paveWidth),
  19881. t = (new r.Vector3).copy(e[l]),
  19882. t.sub(n),
  19883. o.vertices.push(t),
  19884. o.vertices.push((new r.Vector3).copy(e[l])),
  19885. t = (new r.Vector3).copy(e[l]),
  19886. t.add(n),
  19887. o.vertices.push(t);
  19888. var h, u, d;
  19889. for (l = 0; l < e.length - 1; l += 1)
  19890. h = 3 * l + 1,
  19891. u = l * i,
  19892. d = u + i,
  19893. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19894. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19895. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19896. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19897. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19898. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19899. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19900. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19901. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19902. color: c.path.color,
  19903. side: r.DoubleSide,
  19904. transparent: !0,
  19905. depthWrite: !1,
  19906. opacity: 0,
  19907. name: "paveT",
  19908. map: w.path
  19909. }) : new r.MeshBasicMaterial({
  19910. color: c.path.color,
  19911. side: r.DoubleSide,
  19912. transparent: !0,
  19913. depthWrite: !1,
  19914. opacity: 1,
  19915. name: "paveO",
  19916. map: w.path
  19917. });
  19918. return new r.Mesh(o,p)
  19919. }
  19920. ,
  19921. n.prototype.hintPrefs = {
  19922. rad: .18,
  19923. width: .0125,
  19924. depth: .0625,
  19925. setBack: -.04,
  19926. markRad: .25,
  19927. markInnerRad: .16
  19928. },
  19929. n.prototype.makeWaypointObj = function(e, t) {
  19930. var i = new r.Geometry
  19931. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19932. , o = this.pathHeight();
  19933. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19934. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19935. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19936. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19937. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19938. s.map.value = e,
  19939. s.opacity.value = 0,
  19940. s.color.value.set(c.path.color);
  19941. var l = {
  19942. side: r.DoubleSide,
  19943. depthWrite: !1,
  19944. transparent: !0,
  19945. vertexShader: m.waypoint.vertexShader,
  19946. fragmentShader: m.waypoint.fragmentShader,
  19947. uniforms: s,
  19948. name: "waypoint",
  19949. opacity: 0
  19950. };
  19951. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19952. l.name = "wayPtOut");
  19953. var h = new r.RawShaderMaterial(l)
  19954. , u = new r.Mesh(i,h);
  19955. return u.name = t,
  19956. u
  19957. }
  19958. ,
  19959. n.prototype.makeStartMarker = function(e, t) {
  19960. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19961. i.y = 0,
  19962. i.normalize();
  19963. var n = Math.acos(i.x)
  19964. , o = this.makeWaypointObj(w.pathStart, "Start");
  19965. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19966. o.position.copy(e),
  19967. o
  19968. }
  19969. ,
  19970. n.prototype.makeEndMarker = function(e) {
  19971. var t = this.makeWaypointObj(w.pathEnd, "End")
  19972. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19973. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19974. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19975. t.position.copy(e),
  19976. t
  19977. }
  19978. ,
  19979. n.prototype.pathClean = function(e) {
  19980. if (e) {
  19981. for (var t in e.children)
  19982. this.pathClean(e.children[t]);
  19983. e.geometry && e.geometry.dispose(),
  19984. e.material && e.material.dispose()
  19985. }
  19986. }
  19987. ,
  19988. n.prototype.discardPathObject = function() {
  19989. if (this.obj3d) {
  19990. var e = this.obj3d.parent;
  19991. e && e.remove(this.obj3d),
  19992. this.pathClean(this.obj3d)
  19993. }
  19994. this.obj3d = null,
  19995. this.popInCpm()
  19996. }
  19997. ,
  19998. n.prototype.discardSlow = function() {
  19999. if (this.obj3d) {
  20000. if (this.player.mode !== a.PANORAMA)
  20001. return void this.discardPathObject();
  20002. for (var e, t = this, i = 0, n = function() {
  20003. this.discardPathObject()
  20004. }
  20005. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20006. e = t.obj3d.children[r],
  20007. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20008. i += 1,
  20009. n = null);
  20010. 0 === i && this.discardPathObject(),
  20011. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20012. }
  20013. }
  20014. ,
  20015. n.prototype.appearSlow = function() {
  20016. var e, t = this;
  20017. this.fadeOutCpm(c.path.fadeInTime);
  20018. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20019. e = t.obj3d.children[n],
  20020. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20021. }
  20022. ,
  20023. n.prototype.update = function() {
  20024. this.obj3d && this.obj3d.updateMatrixWorld()
  20025. }
  20026. ,
  20027. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20028. var t = r.Math.degToRad(c.warp.burnsAngle);
  20029. if (this.player.mode === a.PANORAMA) {
  20030. var i = this.burnsDir * t;
  20031. if (this.upcomingTransType === l.BLACK)
  20032. return i;
  20033. var n = e;
  20034. if (null === n)
  20035. return y.warn("Transition request for non-highlight"),
  20036. i;
  20037. var o = this.getHeroDescriptorByHeroIndex(n);
  20038. if (null === o)
  20039. return i;
  20040. if (!o.isPano || !o.isPano())
  20041. return i;
  20042. var s = this.getHeroPano(o)
  20043. , h = this.playerControls.cameras[a.PANORAMA]
  20044. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20045. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20046. , p = function(e) {
  20047. var i = Math.acos(Math.min(1, e.dot(u)))
  20048. , n = (new r.Vector3).crossVectors(u, e);
  20049. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20050. };
  20051. if (s === this.player.currentPano)
  20052. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20053. var f = this.findShortestPath(this.player.currentPano, s);
  20054. if (void 0 === f || null === f || f.length < 1)
  20055. return y.debug("Empty path ahead..."),
  20056. i;
  20057. var g = this.makePathHulls(f)
  20058. , m = new r.CatmullRomCurve3(g.camera)
  20059. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20060. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20061. }
  20062. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20063. }
  20064. ,
  20065. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20066. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20067. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20068. var n = new r.Euler
  20069. , o = new r.Vector3;
  20070. y.debug("Starting wait: " + (void 0 !== t));
  20071. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20072. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20073. , h = function() {
  20074. this.endWarpState(),
  20075. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20076. t && t()
  20077. }
  20078. .bind(this)
  20079. , u = function(e, t) {
  20080. if (this.warpInterrupted)
  20081. return h(),
  20082. !0;
  20083. var r = t || 1e3 / 60;
  20084. if (c.warp.doBurns && !currentLocation.dontRot )
  20085. if (this.player.mode === a.PANORAMA) {
  20086. var l = this.playerControls.cameras[a.PANORAMA];
  20087. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20088. var u = i == 0 ? s : r * s / i;
  20089. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20090. n.y += u,
  20091. o.set(0, 0, -1),
  20092. o.applyEuler(n),
  20093. o.add(l.position),
  20094. l.controls.lookAt(o),
  20095. l.controls.lookVector.copy(o)
  20096. ,l.lookAt(o)
  20097. } else
  20098. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20099. }
  20100. .bind(this);
  20101. this.startWarpState(),
  20102. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20103. }
  20104. ,
  20105. n.prototype.warpToNonPano = function(e) {
  20106. if (this.discardPathObject(),
  20107. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20108. var t = function() {
  20109. e && e()
  20110. }
  20111. .bind(this);
  20112. this.player.flyToNewMode({
  20113. mode: this.warpDestHeroLoc.cameraMode,
  20114. duration: c.warp.outsideTime,
  20115. warpDest: this.warpDestHeroLoc,
  20116. callback: t,
  20117. force: !0
  20118. })
  20119. } else
  20120. y.warn("no warp destination!!!"),
  20121. e && e()
  20122. }
  20123. ,
  20124. n.prototype._resetWarpShaderParams = function(e) {//
  20125. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20126. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20127. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20128. delete e.material.defines.newBlack;
  20129. e.material.needsUpdate = true
  20130. } */
  20131. }
  20132. ,
  20133. n.prototype._clearWarpShading = function() {
  20134. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20135. this._resetWarpShaderParams(e[t]),
  20136. e[t].visible = !0;
  20137. this._resetWarpShaderParams(this.model.skybox)
  20138. }
  20139. ,
  20140. n.prototype._warpStopFlying = function() {
  20141. this.activeTransType = null,
  20142. this.placeCpm()
  20143. }
  20144. ,
  20145. n.prototype._wrapupTravelOnlyBits = function() {
  20146. this._warpStopFlying(),
  20147. this.warpPathPoints && (this.player.currentPano.exit(),
  20148. this.warpDestPano.enter(),
  20149. this.player.currentPano = this.warpDestPano),
  20150. this.player.spider.draw(),
  20151. this.placeCpm()
  20152. }
  20153. ,
  20154. n.prototype._wrapupTravel = function(e) {
  20155. this._wrapupTravelOnlyBits(),
  20156. this.warpCameraAim(e)
  20157. }
  20158. ,
  20159. n.prototype._wrapupWarpShading = function(e) {
  20160. this._clearWarpShading(),
  20161. this._wrapupTravel(e)
  20162. }
  20163. ,
  20164. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20165. t !== I.END && this._clearWarpShading(),
  20166. this._wrapupTravelOnlyBits(),
  20167. this.upcomingTransType = null,
  20168. e && e()
  20169. }
  20170. ,
  20171. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20172. var i = this.warpDestHeroLoc.quaternion
  20173. , n = this.playerControls.cameras[a.PANORAMA]
  20174. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20175. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20176. , l = s.dot(o)
  20177. , u = r.Math.radToDeg(Math.acos(l))
  20178. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20179. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20180. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20181. m.y = h.constrainedTurn(m.y),
  20182. this.burnsDir = Math.sign(m.y);
  20183. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20184. , A = new r.Vector3
  20185. , C = function(e, t) {
  20186. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20187. v.y = g.y + e * m.y,
  20188. v.z = g.z + e * m.z,
  20189. A.set(0, 0, -1),
  20190. A.applyEuler(v),
  20191. A.add(n.position),
  20192. n.controls.lookAt(A),
  20193. n.controls.lookVector.copy(A),
  20194. void n.lookAt(A))
  20195. }
  20196. .bind(this);
  20197. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20198. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20199. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20200. ):
  20201. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20202. ,void (t && t())
  20203. ) */
  20204. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20205. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20206. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20207. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20208. ,void (t && t())
  20209. )
  20210. }
  20211. ,
  20212. n.prototype._warpBendAim = function(e, t, i, n) {
  20213. var o = n || 0
  20214. , s = this.playerControls.cameras[a.PANORAMA]
  20215. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20216. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20217. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20218. f.y = h.constrainedTurn(f.y);
  20219. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20220. f.x = g * Math.sign(f.x),
  20221. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20222. this.burnsDir = Math.sign(f.y),
  20223. g *= Math.sign(f.y),
  20224. f.y = g;
  20225. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20226. , v = new r.Vector3
  20227. , A = function(e, t) {
  20228. if (e < .5)
  20229. m.x = u.x + e * f.x,
  20230. m.y = u.y + e * f.y,
  20231. m.z = u.z + e * f.z;
  20232. else {
  20233. var i = (1 - e) * c.warp.softBendEnd;
  20234. m.x = l.x - i * f.x,
  20235. m.y = l.y - i * f.y,
  20236. m.z = l.z - i * f.z
  20237. }
  20238. v.set(0, 0, -1),
  20239. v.applyEuler(m),
  20240. v.add(s.position);
  20241. s.controls.lookAt(v),
  20242. s.controls.lookVector.copy(v),
  20243. s.lookAt(v);
  20244. }
  20245. .bind(this);
  20246. if(momentTourBlackNewType){
  20247. A(1)
  20248. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20249. }
  20250. ,
  20251. n.prototype._warpStepCameraAim = function(e, t, i) {
  20252. var n = this.playerControls.cameras[a.PANORAMA]
  20253. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20254. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20255. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20256. l.y = h.constrainedTurn(l.y),
  20257. this.burnsDir = Math.sign(l.y);
  20258. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20259. , f = new r.Vector3
  20260. , g = function(e, t) {
  20261. e < .5 ? u.copy(s) : u.copy(o),
  20262. f.set(0, 0, -1),
  20263. f.applyEuler(u),
  20264. f.add(n.position),
  20265. n.controls.lookAt(f),
  20266. n.controls.lookVector.copy(f),
  20267. n.lookAt(f)
  20268. }
  20269. .bind(this);
  20270. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20271. }
  20272. ,
  20273. n.prototype.setBurnsDir = function() {
  20274. var e = this.playerControls.cameras[a.PANORAMA]
  20275. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20276. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20277. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20278. n.y = h.constrainedTurn(n.y),
  20279. this.burnsDir = Math.sign(n.y)
  20280. }
  20281. ,
  20282. n.prototype.stepWarpPath = function(firstPos, e ) {
  20283. var i = this.playerControls.cameras[a.PANORAMA];
  20284. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20285. if (!n){
  20286. return i.position.copy(this.warpDestPano.position),
  20287. !0;
  20288. }
  20289. /* if (!this.warpPathPoints)
  20290. return i.position.copy(this.warpDestPano.position),
  20291. !0;
  20292. var n = this.warpPathPoints[0] */
  20293. var o = this.warpDestPano.position;
  20294. /* console.log(firstPos)
  20295. console.log(o) */
  20296. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20297. var s = new r.Vector3;
  20298. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20299. i.position.copy(s)
  20300. } else
  20301. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20302. }
  20303. ,
  20304. n.prototype.interruptAndFastForward = function(e, t) {
  20305. this.warping && (this.warpInterrupted = !0,
  20306. this.warpInterruptionBlackoutStyle = e,
  20307. this.warpInterruptionTravelTime = t,
  20308. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20309. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20310. }
  20311. ,
  20312. n.prototype.warpCameraAim = function(e) {
  20313. var t = c.warp.minWarpTime;
  20314. if (this.upcomingTransType === l.BLACK)
  20315. t = c.warp.teleportTime;
  20316. else {
  20317. var i = this.playerControls.cameras[a.PANORAMA]
  20318. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20319. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20320. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20321. s.y = h.constrainedTurn(s.y);
  20322. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20323. t = Math.max(t, u)
  20324. }
  20325. var d = function() {
  20326. this._warpStopFlying(),
  20327. this.discardSlow(),
  20328. e && e()
  20329. }
  20330. .bind(this);
  20331. this._warpCameraAim(t, d)
  20332. }
  20333. ,
  20334. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20335. this.model.skybox.material.uniforms.blackout.value = n;
  20336. var r = u.uniform(this.model.skybox, "progress", 1)
  20337. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20338. , a = !1
  20339. , s = function() {
  20340. if (this.warpInterrupted)
  20341. return a = !0,
  20342. !0
  20343. }
  20344. .bind(this)
  20345. , l = function(e, t) {
  20346. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20347. !0) : void r(e, t)
  20348. }
  20349. .bind(this)
  20350. , h = function(e, t) {
  20351. return i && a ? (o(0),
  20352. !0) : void o(e, t)
  20353. }
  20354. .bind(this);
  20355. p.start(s, e, null, t, null, "safeHaltWatch"),
  20356. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20357. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20358. }
  20359. ,
  20360. n.prototype.warpTravel_STD = function(e) {
  20361. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20362. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20363. w += this.warpLength * c.warp.timePerMeter,
  20364. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20365. var _ = !1
  20366. , T = this.warpDestHeroLoc.quaternion
  20367. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20368. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20369. , M = S.dot(x)
  20370. , R = r.Math.radToDeg(Math.acos(M))
  20371. , P = function(e) {
  20372. var t = o
  20373. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20374. return i
  20375. }
  20376. , O = function() {
  20377. return E.lookAt(C, t, A.UP),
  20378. s.setFromRotationMatrix(E, c.warp.eOrder),
  20379. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20380. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20381. h.constrainedTurn(b.y)
  20382. }
  20383. .bind(this)
  20384. , L = function(e, t) {
  20385. if (this.warpInterrupted)
  20386. return _ = !0,
  20387. !0
  20388. }
  20389. .bind(this)
  20390. , D = function(e, t) {
  20391. return _ || !this.warpPathPoints ? (g.blur(0),
  20392. !0) : void g.blur(e)
  20393. }
  20394. .bind(this)
  20395. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20396. , B = function(e, t) {
  20397. return _ || !this.warpPathPoints ? (N(0),
  20398. !0) : void N(e, t)
  20399. }
  20400. .bind(this)
  20401. , F = function(e, t) {
  20402. if (!this.warpPathPoints)
  20403. return n.position.copy(this.warpDestPano.position),
  20404. !0;
  20405. if (_)
  20406. return !0;
  20407. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20408. n.position.copy(i),
  20409. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20410. }
  20411. .bind(this)
  20412. , V = function(e, n) {
  20413. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20414. !0)
  20415. }
  20416. .bind(this)
  20417. , U = function(e, o) {
  20418. if (_)
  20419. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20420. !0;
  20421. if (!this.warpPathPoints)
  20422. return !0;
  20423. var a = this.warpLength * e
  20424. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20425. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20426. c.warp.matchCam && (l *= 1 - u),
  20427. E.lookAt(C, t, A.UP),
  20428. s.setFromRotationMatrix(E, c.warp.eOrder),
  20429. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20430. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20431. b.y = h.constrainedTurn(b.y),
  20432. s.x = m.x + l * b.x,
  20433. s.y = m.y + l * b.y,
  20434. s.z = m.z + l * b.z,
  20435. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20436. b.y = h.constrainedTurn(b.y);
  20437. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20438. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20439. v.x = v.x + b.x * c.warp.turnFriction,
  20440. v.y = v.y + b.y * c.warp.turnFriction,
  20441. v.z = v.z + b.z * c.warp.turnFriction,
  20442. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20443. var p = t.clone().sub(C).normalize();
  20444. if (R < c.warp.maxAimRotation && u > 0) {
  20445. var g = 1 - u;
  20446. p.x = p.x * g + u * S.x,
  20447. p.y = p.y * g + u * S.y,
  20448. p.z = p.z * g + u * S.z,
  20449. p.normalize()
  20450. }
  20451. this.bunnyObj.position.copy(n.position).add(p),
  20452. f.set(0, 0, -1).applyEuler(v).normalize(),
  20453. f.multiplyScalar(8),
  20454. f.add(n.position),
  20455. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20456. n.controls.lookVector.copy(f),
  20457. n.lookAt(f))
  20458. }
  20459. .bind(this)
  20460. , k = function() {
  20461. _ ? (this.discardSlow(),
  20462. this.upcomingTransType = l.BLACK,
  20463. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20464. }
  20465. .bind(this);
  20466. V(0);
  20467. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20468. w += H;
  20469. var G = H / w;
  20470. this.warpCommonParameters(w, G, !0, I.NONE),
  20471. p.start(L, w, null, 0, null, "_haltWatcher"),
  20472. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20473. p.start(D, w, null, G, P, "blurring")),
  20474. p.start(B, w, null, G, P, "modelAlpha"),
  20475. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20476. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20477. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20478. }
  20479. ,
  20480. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20481. var r = e || 0;
  20482. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20483. //add
  20484. var done = ()=>{
  20485. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20486. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20487. }
  20488. if(momentTourBlackNewType){
  20489. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20490. var camera = this.playerControls.cameras[a.PANORAMA];
  20491. var end = this.warpDestHeroLoc.position
  20492. camera.position.copy(end)
  20493. setTimeout(()=>{
  20494. player.sceneRenderer.effects.transitionMaskPass.stop()
  20495. this.wrapupWarpShadingOnly(n, i);
  20496. done()
  20497. },t)
  20498. }else{
  20499. var o = function() {
  20500. this.wrapupWarpShadingOnly(n, i);
  20501. done()
  20502. }
  20503. .bind(this);
  20504. var firstPos = this.player.position.clone()//add
  20505. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20506. }
  20507. this.warpCommonParameters(t, r, !1, i)
  20508. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20509. if(window.momentTourBlackNewType){
  20510. e.material.uniforms.blackout.value = 5//i 改
  20511. //e.material.defines.newBlack = ''
  20512. //e.material.needsUpdate = true
  20513. }else{
  20514. e.material.uniforms.blackout.value = i
  20515. }
  20516. }),
  20517. this._warpBendAim(null, t, null, r);
  20518. }
  20519. ,
  20520. n.prototype.flightStepWalk = function(e, t, i) {
  20521. var n = .001
  20522. , o = 1
  20523. , a = 1.2
  20524. , s = new r.Vector3
  20525. , h = new r.Vector3
  20526. , u = function(e, t) {
  20527. //导览速度
  20528. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20529. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20530. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20531. h.copy(A.FORWARD),
  20532. this.player.getDirection(h),
  20533. s.copy(t).sub(e.position).normalize();
  20534. var l = s.dot(h)
  20535. , u = Math.acos(l)
  20536. , d = u / r;
  20537. d > n && (r *= d / n,
  20538. u < o && (r *= a))
  20539. return r / DATA.tourWalkSpeed * 100 // 改
  20540. };
  20541. return function(e, t, i) {
  20542. if (this.warpInterrupted)
  20543. i && i();
  20544. else if (this.activeTransType !== l.WALK)
  20545. this._clearWarpShading(),
  20546. this._warpStopFlying(),
  20547. this.player.spider.draw(),
  20548. this.placeCpm(),
  20549. i && i();
  20550. else if (this.player.currentPano !== e) {
  20551. var n = {
  20552. pano: e,
  20553. lookAtPoint: t,
  20554. duration: null,
  20555. maxDistanceOverride: c.warp.walkMaxDist,
  20556. skipWarpingCheck: !1,
  20557. constantMoveSpeed: !0
  20558. };
  20559. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20560. n.zoomLevel = this.warpDestHeroLoc.zoom
  20561. }
  20562. n.duration = u.call(this, e, t),
  20563. this.player.nonInterruptingFlyToPano(n, i)
  20564. } else
  20565. i && i()
  20566. }
  20567. }(),
  20568. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20569. return this.flightStepWalk.bind(this, e, t, i)
  20570. }
  20571. ,
  20572. n.prototype.warpTravel_WALK = function() {
  20573. var e = [];
  20574. return function(t) {
  20575. var i = this.player.model.panos;
  20576. e.length = 0;
  20577. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20578. var s = this.nodes[a]
  20579. , l = i.get(s);
  20580. a === this.nodes.length - 1;
  20581. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20582. n && o || (e.push(s),
  20583. n = l)
  20584. }
  20585. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20586. var h = e.length
  20587. , u = i.get(e[h - 1])
  20588. , d = new Array(h + 1);
  20589. d[d.length - 1] = function() {
  20590. t && t()
  20591. }
  20592. .bind(this);
  20593. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20594. var g = e[p];
  20595. u = i.get(g);
  20596. var m = new r.Vector3;
  20597. this.getLookAtForWalkingTourNode(e, p, m),
  20598. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20599. p--
  20600. }
  20601. d[0]()
  20602. }
  20603. }(),
  20604. n.prototype.getLookAtForWalkingTourNode = function() {
  20605. var e = new r.Vector3
  20606. , t = new r.Vector3
  20607. , i = new r.Vector3
  20608. , n = new r.Vector3
  20609. , o = new r.Vector3
  20610. , a = .65
  20611. , s = .75
  20612. , l = .2
  20613. , c = .4
  20614. , h = .2
  20615. , u = 3;
  20616. return function(r, d, p) {
  20617. var f = r.length;
  20618. if (d >= f)
  20619. return !1;
  20620. var g = 1
  20621. , m = 1;
  20622. t.set(0, 0, 0),
  20623. o.set(0, 0, 0);
  20624. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20625. if (v = this.player.model.panos.get(r[A]),
  20626. this.getOrientationForWalkingTourNode(r, A, i),
  20627. A === d && e.copy(i),
  20628. n.copy(i),
  20629. A > d) {
  20630. var y = n.dot(e) < a;
  20631. g *= y ? l : s,
  20632. m *= y ? h : c
  20633. }
  20634. i.multiplyScalar(g),
  20635. t.add(i),
  20636. o.lerp(v.position, m)
  20637. }
  20638. return t.normalize(),
  20639. p.copy(o),
  20640. p.add(t),
  20641. !0
  20642. }
  20643. }(),
  20644. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20645. var n = e.length;
  20646. if (t >= n)
  20647. return !1;
  20648. if (t === n - 1)
  20649. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20650. else {
  20651. var r = this.player.model.panos.get(e[t])
  20652. , o = this.player.model.panos.get(e[t + 1]);
  20653. i.copy(o.position).sub(r.position)
  20654. }
  20655. return i.normalize(),
  20656. !0
  20657. }
  20658. ,
  20659. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20660. if (this.activeTransType = this.upcomingTransType,
  20661. this.lastTransType = this.activeTransType,
  20662. this.upcomingTransType = null,
  20663. !e) {
  20664. var r = function() {
  20665. this._wrapupTravel(n)
  20666. }
  20667. .bind(this)
  20668. , o = {
  20669. pano: this.warpDestPano,
  20670. lookAtPoint: null,
  20671. duration: null,
  20672. maxDistanceOverride: null,
  20673. skipWarpingCheck: !1
  20674. };
  20675. return void this.player.flyToPano(o, r)
  20676. }
  20677. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20678. this._clearWarpShading(),
  20679. this._warpStopFlying(),
  20680. this.player.spider.draw(),
  20681. this.placeCpm(),
  20682. n && n()
  20683. }
  20684. .bind(this)) : this.warpTravel_STD(n)
  20685. }
  20686. ,
  20687. n.prototype.startWarpState = function() {
  20688. this.warping = !0,
  20689. this.warpInterrupted = !1,
  20690. this.warpInterruptionBlackoutStyle = null,
  20691. this.warpInterruptionTravelTime = null
  20692. }
  20693. ,
  20694. n.prototype.endWarpState = function() {
  20695. this.warping = !1
  20696. }
  20697. ,
  20698. n.prototype.warpToPano = function(e, t, i, n) {
  20699. if (this.warping)
  20700. return void y.warn("Cannot warp when already warping");
  20701. if (this.upcomingTransType = e,
  20702. this.activeTransType = null,
  20703. !this.setWarpDestPano())
  20704. return this.upcomingTransType = null,
  20705. void this.warpToNonPano(n);
  20706. if (this.player.mode !== a.PANORAMA)
  20707. return this.upcomingTransType = null,
  20708. this.discardSlow(),
  20709. void this.player.flyToNewMode({
  20710. mode: a.PANORAMA,
  20711. pano: this.warpDestPano,
  20712. duration: c.warp.outsideTime,
  20713. warpDest: this.warpDestHeroLoc,
  20714. callback: n,
  20715. force: !0
  20716. });
  20717. if (!this.warpDestPano)
  20718. return y.warn("no warp destination, callback dropped"),
  20719. void (this.upcomingTransType = null);
  20720. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20721. , o = this.chooseWarpPath(r);
  20722. if (o && this.upcomingTransType !== l.WALK) {
  20723. var s = function() {
  20724. this.waitingToWarp = !1,
  20725. this.warpToPano(e, t, i, n)
  20726. }
  20727. .bind(this);
  20728. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20729. return void (this.waitingToWarp = !0)
  20730. }
  20731. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20732. this.player.currentPano = this.warpDestPano,
  20733. this.placeCpm(),
  20734. this.fadeOutCpm(c.path.fadeOutTime),
  20735. this.player.spider.draw()),
  20736. y.debug("Warping to pano ", this.warpDestPano.position),
  20737. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20738. this.startWarpState();
  20739. var h = function() {
  20740. this.endWarpState(),
  20741. n && n()
  20742. }
  20743. .bind(this);
  20744. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20745. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20746. }
  20747. ,
  20748. t.exports = n
  20749. }
  20750. ).call(this, "/js/objects/ShowPath.js")
  20751. }
  20752. , {
  20753. "../constants": 8,
  20754. "../effects": 16,
  20755. "../enum/BlackoutStyle": 18,
  20756. "../enum/ModelManagerEvents": 33,
  20757. "../enum/PlayerEvents": 40,
  20758. "../enum/RenderOrder": 42,
  20759. "../enum/Vectors": 50,
  20760. "../enum/Viewmode": 51,
  20761. "../enum/WarpStyle": 52,
  20762. "../gui/gui": 65,
  20763. "../model/ModelManager": 140,
  20764. "../objects/Snapshot": 153,
  20765. "../settings": 166,
  20766. "../shaders": 167,
  20767. "../util/easing": 186,
  20768. "../util/lerp": 188,
  20769. "../util/logger": 189,
  20770. "../util/math": 190,
  20771. "../util/texture": 194,
  20772. "../util/transitions": 195,
  20773. three: 217
  20774. }],
  20775. 152: [function(e, t, i) {
  20776. "use strict";
  20777. function n() {
  20778. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20779. , t = new r.RawShaderMaterial({
  20780. fragmentShader: o.skysphere.fragmentShader,
  20781. vertexShader: o.skysphere.vertexShader,
  20782. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20783. side: r.BackSide,
  20784. name: "skysphere"
  20785. });
  20786. t.uniforms.radius.value = e.parameters.radius,
  20787. r.Mesh.call(this, e, t)
  20788. }
  20789. var r = e("three")
  20790. , o = e("../shaders")
  20791. , a = e("../settings");
  20792. n.prototype = Object.create(r.Mesh.prototype),
  20793. n.prototype.constructor = n,
  20794. t.exports = n
  20795. }
  20796. , {
  20797. "../settings": 166,
  20798. "../shaders": 167,
  20799. three: 217
  20800. }],
  20801. 153: [function(e, t, i) {
  20802. (function(i) {
  20803. "use strict";
  20804. function n(e) {
  20805. o.call(this, e),
  20806. this.sid = e.sid,//xzw add
  20807. this.panoId = e.panoId,
  20808. this.orthoZoom = e.orthoZoom,
  20809. this.floorVisibility = e.floorVisibility,
  20810. this.thumbUrl = e.thumbUrl,
  20811. this.name = e.name,
  20812. this.zoom = e.zoom
  20813. }
  20814. var r = (e("three"),
  20815. e("../util/logger"))
  20816. , o = (e("../settings"),
  20817. e("../enum/Viewmode"),
  20818. e("../util/common"),
  20819. e("../util/transitions"),
  20820. e("../util/lerp"),
  20821. e("../util/ajax"),
  20822. e("../util/texture"),
  20823. e("./View"));
  20824. e("events").EventEmitter,
  20825. new r(i);
  20826. n.prototype = Object.create(o.prototype),
  20827. n.prototype.isPano = function() {
  20828. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20829. }
  20830. ,
  20831. t.exports = n
  20832. }
  20833. ).call(this, "/js/objects/Snapshot.js")
  20834. }
  20835. , {
  20836. "../enum/Viewmode": 51,
  20837. "../settings": 166,
  20838. "../util/ajax": 181,
  20839. "../util/common": 185,
  20840. "../util/lerp": 188,
  20841. "../util/logger": 189,
  20842. "../util/texture": 194,
  20843. "../util/transitions": 195,
  20844. "./View": 154,
  20845. events: 202,
  20846. three: 217
  20847. }],
  20848. 154: [function(e, t, i) {
  20849. (function(i) {
  20850. "use strict";
  20851. function n(e) {
  20852. e = e || {},
  20853. this.position = new r.Vector3,
  20854. this.quaternion = new r.Quaternion,
  20855. this.update(e)
  20856. }
  20857. var r = e("three")
  20858. , o = e("../util/logger")
  20859. , a = (e("../settings"),
  20860. e("../enum/Viewmode"),
  20861. e("../util/common"),
  20862. e("../util/transitions"),
  20863. e("../util/lerp"),
  20864. e("../util/ajax"),
  20865. e("../util/texture"),
  20866. e("events").EventEmitter);
  20867. new o(i);
  20868. n.prototype = Object.create(a.prototype),
  20869. n.prototype.isValid = function() {
  20870. return !!this.cameraMode
  20871. }
  20872. ,
  20873. n.prototype.update = function(e) {
  20874. return this.cameraMode = e.cameraMode || this.cameraMode,
  20875. this.pano = e.pano || this.pano,
  20876. e.position && this.position.copy(e.position),
  20877. e.quaternion && this.quaternion.copy(e.quaternion),
  20878. this
  20879. }
  20880. ,
  20881. t.exports = n
  20882. }
  20883. ).call(this, "/js/objects/View.js")
  20884. }
  20885. , {
  20886. "../enum/Viewmode": 51,
  20887. "../settings": 166,
  20888. "../util/ajax": 181,
  20889. "../util/common": 185,
  20890. "../util/lerp": 188,
  20891. "../util/logger": 189,
  20892. "../util/texture": 194,
  20893. "../util/transitions": 195,
  20894. events: 202,
  20895. three: 217
  20896. }],
  20897. 155: [function(e, t, i) {//player.js
  20898. (function(i) {
  20899. "use strict";
  20900. function n(e) {
  20901. this.currentPano = null,
  20902. this.nextPano = null,
  20903. this.camera = null,
  20904. this.paused = !1,
  20905. this.flying = !1,
  20906. this.sceneIntersectionPlane = null,
  20907. this.target = new r.Vector3,
  20908. this.mouse = new r.Vector3(1.1,1.1,.5),
  20909. this.mouseAtMouseDown = new r.Vector2,
  20910. this.mouseCouldBeClickToMove = !1,
  20911. this.mouseLastMoveTime = Date.now(),
  20912. this.mouseDown = !1,
  20913. this.mouseDownTimer = null,
  20914. this.couldBeLongTap = !1,
  20915. this.containsMouse = !1, //
  20916. this.isTouchEvent = !1,
  20917. this.isPanoHover = !1,
  20918. this.reticule = new a(this),
  20919. this.panoMarkers = [],
  20920. this.spider = new h(this),
  20921. this.quaternion = new r.Quaternion,
  20922. this.position = new r.Vector3(15,10,15),
  20923. this.previousState = null,
  20924. this.lastInsideView = new c,
  20925. this.last360View = new c,
  20926. this.raycaster = new r.Raycaster,
  20927. this.intersect = null,
  20928. this.lastChangeTime = Date.now(),
  20929. this.history = new I,
  20930. this.cameraControls = null,
  20931. this.path = null,
  20932. this.model = null,
  20933. this.domElement = null,
  20934. this.cachedPanoCandidates = null,
  20935. this.basePanoSize = 0,
  20936. this.standardPanoSize = 0,
  20937. this.highPanoSize = 0,
  20938. this.ultraHighPanoSize = 0,
  20939. this.zoomLevel = 1,
  20940. this.zooming = 0,
  20941. this.zoomSpeed = .5,
  20942. this.scrollZoomSpeed = .06,
  20943. this.zoomSpeedAdjust = .05,
  20944. this.defaultZoomIncrement = .2,
  20945. this.baseFov = f.insideFOV,
  20946. this.zoomFov = this.baseFov,
  20947. this.zoomEnabled = !0,
  20948. this.preRenderingEnabled = !1,
  20949. this.setupCustomProperties(e),
  20950. this.zoomStats = new L
  20951. }
  20952. var r = e("three")
  20953. , o = e("./util/logger")
  20954. , a = e("./objects/Reticule")
  20955. , s = e("./objects/Panorama")
  20956. , l = e("./objects/ShowPath")
  20957. , c = e("./objects/View")
  20958. , h = (e("./objects/Snapshot"),
  20959. e("./objects/NSpider"))
  20960. , u = e("./enum/Viewmode")
  20961. , d = (e("./enum/TagStates"),
  20962. e("./enum/Vectors"))
  20963. , p = e("./enum/Keys")
  20964. , f = (e("./enum/AlignmentType"),
  20965. e("./settings"))
  20966. , g = e("./util/common")
  20967. , m = (e("./util/browser"),
  20968. e("./util/math"))
  20969. , v = e("./util/lerp")
  20970. , A = e("./util/easing")
  20971. , y = e("./util/transitions")
  20972. , C = e("events").EventEmitter
  20973. , I = (e("./shaders"),
  20974. e("./util/history"))
  20975. , E = (e("./util/camera"),
  20976. e("./model/ModelManager"),
  20977. e("./enum/PathDiscardMode"))
  20978. , b = e("./enum/PathDisplayMode")
  20979. , w = e("./enum/PlayerEvents")
  20980. , _ = e("./enum/ControlEvents")
  20981. , T = e("./enum/ModelManagerEvents")
  20982. , x = e("./enum/WarpStyle")
  20983. , S = e("./enum/BlackoutStyle")
  20984. , M = e("./exception/BasicException")
  20985. , R = e("./enum/PanoSizeClass")
  20986. , P = (e("./tile/TileDownloader"),
  20987. e("./tile/TilePrioritizer"))
  20988. , O = (e("./enum/PanoramaEvents"),
  20989. e("./enum/ZoomEvents"))
  20990. , L = e("./util/ZoomStats")
  20991. , D = e("./constants")
  20992. , N = e("./util/common")
  20993. , B = e("./util/cameraLight")
  20994. //, Hot = e('hot')
  20995. , F = new o(i)
  20996. , V = Object.freeze({
  20997. FlyToPano: y.getUniqueId(),
  20998. FlyToNewMode: y.getUniqueId(),
  20999. FlyToSameMode: y.getUniqueId(),
  21000. FlyToViewFloor: y.getUniqueId(),
  21001. LookTransition: y.getUniqueId(),
  21002. ZoomTransition: y.getUniqueId()
  21003. });
  21004. n.prototype = Object.create(C.prototype),
  21005. n.prototype.init = function(e) {
  21006. window.player = this
  21007. this.modelManager = e.modelManager,
  21008. this.tileDownloader = e.tileDownloader,
  21009. this.panoRenderer = e.panoRenderer,
  21010. this.qualityManager = e.qualityManager,
  21011. this.domElement = e.container,
  21012. this.camera = e.camera,
  21013. this.tagManager = e.tagManager,
  21014. this.cameraControls = e.controls,
  21015. this.path = new l(e.director,this,e.controls),
  21016. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21017. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21018. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21019. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21020. this.tileDownloader.processPriorityQueue = !1,
  21021. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21022. this.bindEvents(e.container),
  21023. this.updateModel()
  21024. this.modeTran = ''
  21025. }
  21026. //xzw add: 截图
  21027. function dataURLtoBlob(dataurl) {
  21028. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21029. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21030. while(n--){
  21031. u8arr[n] = bstr.charCodeAt(n);
  21032. };
  21033. return new Blob([u8arr], {type:mime});
  21034. }
  21035. n.prototype.screenShot = function(o){
  21036. if(this.flying || this.flyingToTag) return;
  21037. var R = this.sceneRenderer;
  21038. R.updateScreenSize(o);
  21039. for(var i in this.model.panos.index){
  21040. if(!this.model.panos.index[i].marker) continue;
  21041. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21042. this.model.panos.index[i].marker.visible = false;
  21043. }
  21044. for(var i in this.model.hots){
  21045. this.model.hots[i].mesh.visible = false;
  21046. }
  21047. this.reticule.visible = false;
  21048. this.reticule.forceUnvisible = true;
  21049. this.path.currentPanoMarker.mesh.visible = false;
  21050. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21051. R.renderer.clear(true,true,true);
  21052. R.renderer.render(R.scene, R.camera);
  21053. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21054. o.f && o.f(imgData)
  21055. R.updateScreenSize({resize:true});
  21056. this.reticule.visible = true;
  21057. for(var i in this.model.hots){
  21058. this.model.hots[i].mesh.visible = true;
  21059. }
  21060. for(var i in this.model.panos.index){
  21061. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21062. }
  21063. this.path.currentPanoMarker.mesh.visible = true;
  21064. R.renderer.render(R.scene, R.camera);
  21065. }.bind(this),30) //这个数字不能太小
  21066. }
  21067. var scaleImg = e("scaleImg");
  21068. var ResizeImg = function(img, option){
  21069. var img2; //不能直接改img 否则可能触发第二次img.onload
  21070. var compress = function(ratio,type){
  21071. var image = img2 || img;
  21072. var c = document.createElement('canvas');
  21073. c.width = image.width; c.height = image.height;
  21074. var ctx = c.getContext('2d');
  21075. ctx.drawImage(image,0,0,image.width,image.height);
  21076. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21077. }
  21078. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21079. var image = img2 || img;
  21080. var blob = dataURLtoBlob(image.src);
  21081. if(option.maxWeight && blob.size > option.maxWeight){
  21082. compress(option.maxWeight/blob.size, "jpeg")
  21083. blob = dataURLtoBlob(image.src);
  21084. }
  21085. if(!img2){
  21086. img2 = new Image();
  21087. }
  21088. img2.base64Src = image.src;
  21089. img2.src = window.URL.createObjectURL(blob);
  21090. }
  21091. var oldSize = Math.max(img.width, img.height);
  21092. if(option.toType != "png"){//不是非要png的话
  21093. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21094. if(oldSize > option.maxSize){
  21095. compress(option.maxSize/oldSize, "jpeg");
  21096. }
  21097. reCom();
  21098. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21099. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21100. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21101. reCom();
  21102. }
  21103. }
  21104. }else{
  21105. //?貌似png会越压缩越大?
  21106. }
  21107. return img2 || img;
  21108. }
  21109. var _fixType=function(type) {
  21110. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21111. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21112. return 'image/' + r;
  21113. };
  21114. var saveFile=function(data, filename){
  21115. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21116. save_link.href = data;
  21117. save_link.download = filename;
  21118. var event = document.createEvent('MouseEvents');
  21119. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21120. save_link.dispatchEvent(event);
  21121. };
  21122. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21123. var info = this.getSnapAngleInfo();
  21124. var str = ',{\r\t' + info;
  21125. var arg = arguments[0];
  21126. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21127. if (arg && arg.__callback) {
  21128. return arg.__callback(imgData, info)
  21129. }
  21130. var img = new Image();
  21131. img.src = imgData;
  21132. img.onload = function(){
  21133. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21134. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21135. var filename = "snap" + (new Date()).getTime();
  21136. saveFile(img2.src,filename + ".jpg");
  21137. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21138. str +=('\r\t"sid":"'+filename+'",');
  21139. str +=('\r\t"name":"'+filename+'"\r}');
  21140. logData(str)
  21141. }
  21142. }});
  21143. }
  21144. ,
  21145. n.prototype.getSnapAngleInfo = function(){
  21146. var info = {};
  21147. var str = '"metadata":{';
  21148. var q = this.camera.quaternion.clone();
  21149. switch (this.mode) {
  21150. case "panorama":
  21151. info.scan_id = this.currentPano.id;
  21152. str += ('"scan_id":"'+this.currentPano.id+'",');
  21153. break;
  21154. case "floorplan":
  21155. info.camera_mode = 1;
  21156. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21157. q.multiply(this.camera.quaternion);
  21158. str += ('"camera_mode":1,');
  21159. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21160. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21161. break;
  21162. case "dollhouse":
  21163. info.camera_mode = 2;
  21164. str += ('"camera_mode":2,');
  21165. break;
  21166. }
  21167. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21168. console.log(info.camera_position)
  21169. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21170. /**fyz 对相机截屏的角度进行校对 */
  21171. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21172. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21173. out.x *= -1;
  21174. out.w *= -1;
  21175. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21176. }else{
  21177. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21178. }
  21179. info.zoom = this.zoomLevel;
  21180. console.log(info.camera_quaternion)
  21181. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21182. // fyz 扩展编辑页面, 加上导览点缩放值
  21183. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21184. return str;
  21185. }
  21186. //------end
  21187. n.prototype.setupCustomProperties = function(e) {
  21188. var t = e || u.PANORAMA;
  21189. Object.defineProperty(this, "mode", {
  21190. get: function() {
  21191. return t
  21192. },
  21193. set: function(e) {
  21194. var i = t;
  21195. t = e,
  21196. this.onModeUpdated(i, t)
  21197. }
  21198. })
  21199. }
  21200. ,
  21201. n.prototype.isInMode = function() {
  21202. for (var e = 0; e < arguments.length; e++)
  21203. if (this.mode === arguments[e])
  21204. return !0;
  21205. return !1
  21206. }
  21207. ,
  21208. n.prototype.isOutsideMode = function(e) {
  21209. return e = e || this.mode,
  21210. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21211. }
  21212. ,
  21213. n.prototype.is360View = function(e, t) {
  21214. return e === u.PANORAMA && t && !t.isAligned()
  21215. }
  21216. ,
  21217. n.prototype.setScene = function(e) {
  21218. this.sceneIntersectionPlane = e.plane,
  21219. this.path.setScene(e),
  21220. this.moveReticuleToScene(e)
  21221. }
  21222. ,
  21223. n.prototype.moveReticuleToScene = function(e) {
  21224. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21225. e.add(this.reticule)
  21226. }
  21227. ,
  21228. n.prototype.updateModel = function() {
  21229. function e(e, t, n) {
  21230. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21231. }
  21232. function t(e, t) {
  21233. if (this.mode === u.DOLLHOUSE) {
  21234. var n = e ? this.model.center.y : n = t.center.y;
  21235. i.call(this, n)
  21236. }
  21237. }
  21238. function i(e) {
  21239. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21240. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21241. , n = t.position.y + (e - i.target.y)
  21242. , r = f.showFloorDuration + f.showFloorDelay;
  21243. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21244. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21245. }
  21246. this.model = this.modelManager.getActiveModel(),
  21247. this.model.on("floor.changed", e.bind(this)),
  21248. this.model.on("allfloors.toggled", t.bind(this)),
  21249. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21250. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21251. var e2 = this;
  21252. this.model.panos.list.forEach(function(a) {
  21253. a.vrMarker.addEventListener("click", function() {
  21254. e2.flyToPano({
  21255. pano: a
  21256. })
  21257. })
  21258. })
  21259. /********************************************************************************************************************************************/
  21260. }
  21261. ,
  21262. n.prototype.updateModelDependentData = function() {
  21263. this.cameraControls.setModelForControls(this.model),
  21264. this.getPanoMarkersFromModel(this.model)
  21265. }
  21266. ,
  21267. n.prototype.onModelChanged = function() {
  21268. this.updateModel(),
  21269. this.updateModelDependentData()
  21270. }
  21271. ,
  21272. n.prototype.getPanoMarkersFromModel = function(e) {
  21273. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21274. return t.marker ? e.concat(t.marker) : e
  21275. }, [])
  21276. }
  21277. ,
  21278. n.prototype.handleControlMove = function(e) {
  21279. this.emit(w.Move, e)
  21280. }
  21281. ,
  21282. n.prototype.handleControlInputStart = function(e) {
  21283. this.emit(w.InputStart, e)
  21284. }
  21285. ,
  21286. n.prototype.onModeUpdated = function(e, t) {
  21287. this.cameraControls.activateControls(t),
  21288. this.emit(w.ModeChanged, e, t)
  21289. }
  21290. ,
  21291. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21292. return this.path.warping
  21293. }
  21294. ,
  21295. n.prototype.isWaitingToWarp = function() {
  21296. return this.path.waitingToWarp
  21297. }
  21298. ,
  21299. n.prototype.getLabelScaleFactor = function() {
  21300. if (this.isOutsideMode()) {
  21301. var e = 10
  21302. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21303. return t
  21304. }
  21305. return .5
  21306. }
  21307. ,
  21308. /* n.prototype.changeMusic = function() {//xzw add
  21309. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21310. } */
  21311. n.prototype.bindEvents = function(e) {
  21312. e !== document && e.setAttribute("tabindex", -1),
  21313. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21314. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21315. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21316. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21317. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21318. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21319. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21320. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21321. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21322. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21323. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21324. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21325. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21326. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21327. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21328. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21329. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21330. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21331. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21332. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21333. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21334. // lzb
  21335. window.getSeft && getSeft(this);
  21336. }
  21337. ,
  21338. n.prototype.onMouseDown = function(e) {
  21339. e.currentTarget !== document && e.currentTarget.focus(),
  21340. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21341. this.updateIntersect())
  21342. }
  21343. ,
  21344. n.prototype.onMouseMove = function(e) {
  21345. this.isTouchEvent = !1,
  21346. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21347. }
  21348. ,
  21349. n.prototype.onMouseOver = function(e) {
  21350. this.containsMouse = !0,
  21351. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21352. }
  21353. ,
  21354. n.prototype.onMouseOut = function(e) {
  21355. this.containsMouse = !1
  21356. }
  21357. ,
  21358. n.prototype.onMouseUp = function(e) {
  21359. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21360. }
  21361. ,
  21362. n.prototype.onTouchStart = function(e) {
  21363. if (e.currentTarget !== document && e.currentTarget.focus(),
  21364. !this.mouseDown) {
  21365. this.couldBeLongTap = !0;
  21366. var t = g.average(e.changedTouches, "clientX")
  21367. , i = g.average(e.changedTouches, "clientY");
  21368. this.handleInputStart.call(this, t, i, !0),
  21369. this.mouseDownTimer = setTimeout(function() {
  21370. this.updateIntersect(),
  21371. this.handleInputEnd.call(this, t, i, !0)
  21372. }
  21373. .bind(this), f.input.longTapThreshold)
  21374. }
  21375. }
  21376. ,
  21377. n.prototype.onTouchMove = function(e) {
  21378. var t = g.average(e.changedTouches, "clientX")
  21379. , i = g.average(e.changedTouches, "clientY");
  21380. this.handleInputMove.call(this, t, i, !0)
  21381. }
  21382. ,
  21383. n.prototype.onTouchEnd = function(e) {
  21384. if (clearTimeout(this.mouseDownTimer),
  21385. this.mouseDown) {
  21386. this.couldBeLongTap = !1,
  21387. this.updateIntersect();
  21388. var t = g.average(e.changedTouches, "clientX")
  21389. , i = g.average(e.changedTouches, "clientY");
  21390. this.handleInputEnd.call(this, t, i, !0)
  21391. }
  21392. }
  21393. ,
  21394. n.prototype.onPointerDown = function(e) {
  21395. return e.currentTarget !== document && e.currentTarget.focus(),
  21396. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21397. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21398. void (this.mouseDownTimer = setTimeout(function() {
  21399. this.updateIntersect(),
  21400. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21401. }
  21402. .bind(this), f.input.longTapThreshold)))
  21403. }
  21404. ,
  21405. n.prototype.onPointerMove = function(e) {
  21406. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21407. }
  21408. ,
  21409. n.prototype.onPointerUp = function(e) {
  21410. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21411. this.couldBeLongTap = !1,
  21412. this.updateIntersect(),
  21413. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21414. }
  21415. ,
  21416. n.prototype.onPointerOut = function(e) {
  21417. this.mouseDown = !1
  21418. }
  21419. ,
  21420. n.prototype.onPointerCancel = function(e) {
  21421. this.mouseDown = !1
  21422. }
  21423. ,
  21424. n.prototype.onKeyDown = function(e) {
  21425. var t = function() {
  21426. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21427. }
  21428. .bind(this)
  21429. , i = e.which;
  21430. switch (i) {
  21431. case p.F:
  21432. t(),
  21433. this.changeFloor(-1);
  21434. break;
  21435. case p.R:
  21436. t(),
  21437. this.changeFloor(1)
  21438. }
  21439. if (this.mode === u.PANORAMA)
  21440. switch (i) {
  21441. case p.UPARROW:
  21442. case p.W:
  21443. this.flyLocalDirection(d.FORWARD.clone());
  21444. break;
  21445. case p.DOWNARROW:
  21446. case p.S:
  21447. this.flyLocalDirection(d.BACK.clone());
  21448. break;
  21449. case p.A:
  21450. this.flyLocalDirection(d.LEFT.clone());
  21451. break;
  21452. case p.D:
  21453. this.flyLocalDirection(d.RIGHT.clone())
  21454. }
  21455. }
  21456. ,
  21457. n.prototype.handleScrollPinchZoom = function() {
  21458. return function(e) {
  21459. var t = e
  21460. , i = this.zoomLevel;
  21461. this.zoomBy(t),
  21462. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21463. }
  21464. }(),
  21465. n.prototype.handleControlPinch = function(e) {
  21466. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21467. }
  21468. ,
  21469. n.prototype.handleControlScroll = function(e) {
  21470. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21471. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21472. }
  21473. ,
  21474. n.prototype.handleInputStart = function(e, t, i) {
  21475. //许钟文加
  21476. var pad = this.handelPadding(e, t);
  21477. e = pad.x;
  21478. t = pad.y;
  21479. this.isTouchEvent = i,
  21480. m.convertScreenPositionToNDC(e, t, this.mouse),
  21481. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21482. this.mouseCouldBeClickToMove = !0,
  21483. this.mouseDown = !0;
  21484. }
  21485. ,
  21486. n.prototype.handelPadding = function(x, y) {
  21487. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21488. if (!this.pad)
  21489. this.pad = {
  21490. x: dom.getOffset("left", $("#player")[0]),
  21491. y: dom.getOffset("top", $("#player")[0])
  21492. }
  21493. return {
  21494. x: x - this.pad.x,
  21495. y: y - this.pad.y
  21496. }
  21497. }
  21498. n.prototype.handleInputMove = function(e, t, i) {
  21499. //许钟文加
  21500. var pad = this.handelPadding(e, t);
  21501. e = pad.x;
  21502. t = pad.y;
  21503. this.isTouchEvent = i,
  21504. m.convertScreenPositionToNDC(e, t, this.mouse),
  21505. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21506. this.couldBeLongTap = !1,
  21507. clearTimeout(this.mouseDownTimer)),
  21508. this.mouseLastMoveTime = Date.now(),
  21509. this.reticule.move(e, t, i)
  21510. }
  21511. ,
  21512. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21513. if (this.isTouchEvent = i,
  21514. this.mouseDown = !1,
  21515. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21516. !i && this.couldBeLongTap)
  21517. return !0;
  21518. if (this.handleLongTap())
  21519. return !0;
  21520. if (this.mouseCouldBeClickToMove) {
  21521. if (this.flying)
  21522. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21523. !0;
  21524. //add----
  21525. if(this.checkHotClick())//add
  21526. return !0;
  21527. if(this.hoveringPlane){
  21528. this.clickOverlay(this.hoveringPlane)
  21529. return;
  21530. }
  21531. this.hasMoved = true // 周恩光加
  21532. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21533. this.history.invalidate(),
  21534. this.intersect)
  21535. return this.flyToPanoClosestToMouse();
  21536. if (this.mode === u.PANORAMA) {
  21537. var n = this.closestPanoInDirection(this.getMouseDirection());
  21538. return n ? this.flyToPano({
  21539. pano: n
  21540. }) : this.bump(this.getMouseDirection())
  21541. }
  21542. }
  21543. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21544. }
  21545. ,
  21546. n.prototype.handleLongTap = function() {
  21547. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21548. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21549. !0
  21550. }
  21551. ,
  21552. n.prototype.checktagClick = function() {
  21553. if (this.tagManager.intersectTag) {
  21554. var e = this.isTouchEvent
  21555. , t = this.tagManager.clickedOnTag(e, this);
  21556. return e || t || y.cancelById(V.LookTransition),
  21557. !0
  21558. }
  21559. if (this.tagManager.activeTag)
  21560. return this.tagManager.dismissActiveTag(),
  21561. !1
  21562. }
  21563. ,
  21564. n.prototype.rankedtagInDirection = function(e, t) {
  21565. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21566. }
  21567. ,
  21568. n.prototype.start = function(e) {
  21569. //-------------------
  21570. //-------------------
  21571. var t = e.mode
  21572. , i = e.pano
  21573. , n = e.position
  21574. , rr = e.quaternion
  21575. , o = e.tag
  21576. , a = e.quickstart
  21577. , s = $.Deferred();
  21578. this.updateModelDependentData(),
  21579. this.updateFromControls(),
  21580. this.findDefaultViews();
  21581. var l = this.is360View(t, i);
  21582. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21583. s.done(function(e) {
  21584. this.emit(w.Ready, l, e, o)
  21585. }
  21586. .bind(this)),
  21587. s.promise()
  21588. }
  21589. ,
  21590. n.prototype.startOutside = function(e, t) {
  21591. var i = e.mode
  21592. , n = e.pano
  21593. , r = e.position
  21594. , o = e.quaternion
  21595. , a = e.zoom
  21596. , s = e.floorVisibility
  21597. , l = e.tag;
  21598. this.emit(w.StartOutside, f[i].transitionTime),
  21599. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21600. y.cancelById(V.FlyToViewFloor),
  21601. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21602. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21603. }
  21604. ,
  21605. n.prototype.startInside = function(e, t, i, n, r) {
  21606. r = r || $.Deferred(),
  21607. this.currentPano = e;
  21608. var o = e && !e.isAligned();
  21609. if (t = o ? e.position : t || e.position,
  21610. i = i || e.quaternion,
  21611. e) {
  21612. var a = this.startInside.bind(this, e, t, i, n, r);
  21613. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21614. return
  21615. }
  21616. //add
  21617. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21618. this.updateHotVisible()
  21619. Hot.updateVisibles([this.currentPano])
  21620. this.modeTran = "panorama-panorama"
  21621. return this.mode = u.PANORAMA,
  21622. e.floor.enter(this.mode),
  21623. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21624. this.switchCameraMode(this.mode, i),
  21625. this.emit(w.StartInside, o),
  21626. r.resolve(!0),
  21627. r
  21628. }
  21629. ,
  21630. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21631. if (r = r || $.Deferred(),
  21632. this.dollhouseMode(),
  21633. !e)
  21634. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21635. r.resolve(!1),
  21636. r;
  21637. t = t || e.position;
  21638. var o = i || this.cameraControls.activeControl.camera.quaternion
  21639. , a = e.position;
  21640. return this.fitDollhouse(a, t, o),
  21641. setTimeout(function(t) {
  21642. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21643. var n = {
  21644. mode: u.PANORAMA,
  21645. pano: e,
  21646. quaternion: i,
  21647. callback: function() {
  21648. this.emit(w.FlyinFinished),
  21649. r.resolve(!0)
  21650. }
  21651. .bind(this)
  21652. };
  21653. this.flyToNewMode(n)
  21654. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21655. r
  21656. }
  21657. ,
  21658. n.prototype.checkAndWaitForPanoLoad = function() {
  21659. var e = {}
  21660. , t = {}
  21661. , i = 5e3
  21662. , n = function() {
  21663. for (var n in e)
  21664. if (e.hasOwnProperty(n) && e[n]) {
  21665. var r = performance.now() - t[n];
  21666. if (r < i)
  21667. return !0
  21668. }
  21669. return !1
  21670. };
  21671. return function(r, o, a, s, l, c, h, u, d, p) {
  21672. if (n())
  21673. return !0;
  21674. var f = function(t, i, n) {
  21675. N.delayOneFrame(function() {
  21676. e[t] = !1,
  21677. l && l(i, n)
  21678. }
  21679. .bind(this))
  21680. }
  21681. .bind(this, r.id)
  21682. , g = function(t, i) {
  21683. N.delayOneFrame(function() {
  21684. e[t] = !1,
  21685. c && c(i)
  21686. }
  21687. .bind(this))
  21688. }
  21689. .bind(this, r.id);
  21690. try {
  21691. return null !== u && void 0 !== u || (u = !0),
  21692. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21693. e[r.id] && (t[r.id] = performance.now()),
  21694. e[r.id]
  21695. } catch (n) {
  21696. throw e[r.id] = !1,
  21697. t[r.id] = performance.now() - i,
  21698. n
  21699. }
  21700. }
  21701. }(),
  21702. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21703. if (!e)
  21704. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21705. return r && this.model.waitForLoad(e, function() {
  21706. return e.isLoaded(i)
  21707. }),
  21708. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21709. !0)
  21710. }
  21711. ,
  21712. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21713. var e = new r.Vector3;
  21714. return function(t, i, n, r, o, a, s, l) {
  21715. if (!t)
  21716. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21717. return e.copy(d.FORWARD),
  21718. this.getDirection(e),
  21719. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21720. return t.isLoaded(i)
  21721. }),
  21722. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21723. n && n(e, t)
  21724. }
  21725. .bind(this)).fail(function(e) {
  21726. r && r(e)
  21727. }
  21728. .bind(this)).progress(function(e, t, i) {
  21729. o && o(e, t, i)
  21730. }
  21731. .bind(this)),
  21732. !0)
  21733. }
  21734. }(),
  21735. n.prototype.switchCameraMode = function(e, t) {
  21736. var i = this.cameraControls.controls[e]
  21737. , n = i.camera;
  21738. switch (e) {
  21739. case u.PANORAMA:
  21740. n.position.copy(this.currentPano.position);
  21741. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21742. i.lookAt(o.add(n.position));
  21743. break;
  21744. case u.DOLLHOUSE:
  21745. /* var a = this.position.clone();
  21746. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21747. n.position.copy(a),
  21748. i.target.copy(this.target.clone().setY(this.model.center.y));
  21749. break; */
  21750. //for多楼层 且 让模型刚好适应屏幕
  21751. var box = this.model.boundingBox.clone();
  21752. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21753. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21754. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21755. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21756. console.log(boxSize.x,distance, boxSize.length() / 2)
  21757. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21758. if(this.mode === u.PANORAMA){
  21759. i.target.copy(this.model.center);
  21760. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21761. }else{
  21762. i.target.copy(this.target.clone().setY(this.model.center.y))
  21763. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21764. }
  21765. vec.multiplyScalar(distance )
  21766. n.position.copy(i.target.clone().add(vec))
  21767. break
  21768. case u.FLOORPLAN:
  21769. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21770. i.target.copy(this.model.center).setY(0),
  21771. i.zoomToContain(this.model.size),
  21772. i.rotateToView(this.model.size, this.getDirection())
  21773. }
  21774. i.update(0)
  21775. }
  21776. ,
  21777. n.prototype.update = function() {
  21778. var e = (new r.Vector3,
  21779. {})
  21780. , t = [];
  21781. return function(i) {
  21782. this.updatePersistentZooming(i),
  21783. this.updateFromControls(i),
  21784. this.getCurrentNodePanos(t)
  21785. if(this.hasChanged(e) ) {
  21786. this.lastChangeTime = Date.now(),
  21787. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21788. this.emit(w.ViewChanged),
  21789. this.intersectHot && this.intersectHot.showTitle()
  21790. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21791. }
  21792. if(e.cameraChanged){
  21793. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21794. }
  21795. if(e.cameraChanged2){ //变化要更大些
  21796. for(var i in this.model.hots){
  21797. this.model.hots[i].update(this)
  21798. }
  21799. }
  21800. this.model.supportsTiles && (this.updateTileDownloader(t),
  21801. this.updatePanoRenderer(t)),
  21802. this.updatePreRendering(t),
  21803. this.reticule.update(),
  21804. this.path.update(),
  21805. this.spider.update(),
  21806. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21807. this.updateControlLocks(),
  21808. this.model.supportsTiles && this.updateZoomPano()
  21809. }
  21810. }(),
  21811. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21812. var lastMode, lastPano;
  21813. return function(){
  21814. var mode = this.mode;
  21815. var pano = mode == "panorama" ? this.currentPano : "";
  21816. if(mode != "panorama" || pano != lastPano){
  21817. overlay.noBlock = null
  21818. }
  21819. this.overlayGroup.children.forEach((overlay)=>{
  21820. if(overlay.overlayType == "video" ){
  21821. var matrix = overlay.plane.matrixWorld;
  21822. var inSight = false;
  21823. var cameraDir = this.getDirection();
  21824. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21825. var vertexes = []
  21826. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21827. for(let i=0; i<4; i++){
  21828. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21829. vertexes.push(vertex)
  21830. if(overlay.noBlock == null){
  21831. if(!m.ifShelter(vertex)){
  21832. overlay.noBlock = true
  21833. }
  21834. inSight = true; break;
  21835. }else{
  21836. overlay.noBlock = true
  21837. }
  21838. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21839. inSight = true; break;
  21840. }
  21841. }
  21842. }
  21843. overlay.inSight = inSight
  21844. if(!inSight)overlay.plane.material.map.image.pause()
  21845. else overlay.plane.material.map.image.play()//maybe fail
  21846. }
  21847. })
  21848. lastMode = mode, lastPano = pano
  21849. }
  21850. }() */
  21851. n.prototype.updatePersistentZooming = function(e) {
  21852. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21853. }
  21854. ,
  21855. n.prototype.updateControlLocks = function() {
  21856. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21857. }
  21858. ,
  21859. n.prototype.updatePanoRenderer = function() {
  21860. var e = new r.Vector3;
  21861. return function(t) {
  21862. var i = this.nextPano || this.currentPano;
  21863. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21864. this.getDirection(e),
  21865. this.panoRenderer.updateDirection(e))
  21866. }
  21867. }(),
  21868. n.prototype.cleanupInactivePanos = function() {
  21869. var e = []
  21870. , t = [];
  21871. return function() {
  21872. e.length = 0,
  21873. e.push(this.currentPano),
  21874. this.nextPano && e.push(this.nextPano),
  21875. t.length = 0;
  21876. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21877. t.push(this.panoRenderer.activePanos[i]);
  21878. for (var n = 0; n < t.length; n++) {
  21879. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21880. r.id === e[a].id && (o = !1);
  21881. o && r.exit()
  21882. }
  21883. }
  21884. }(),
  21885. n.prototype.updatePreRendering = function() {
  21886. var e = {};
  21887. return function(t) {
  21888. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21889. var i = this.nextPano || this.currentPano;
  21890. if (i && t && t.length > 1) {
  21891. var n = t.findIndex(function(e) {
  21892. if (e.id === i.id)
  21893. return !0
  21894. });
  21895. if (n >= 0 && n + 1 < t.length) {
  21896. var r = t[n + 1];
  21897. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21898. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21899. window.setTimeout(function(t) {
  21900. e[t.id] = !1
  21901. }
  21902. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21903. }
  21904. .bind(this, r), f.tiling.panoPreRenderDelay),
  21905. e[r.id] = !0)
  21906. }
  21907. }
  21908. }
  21909. }
  21910. }(),
  21911. n.prototype.enablePreRendering = function() {
  21912. this.preRenderingEnabled = !0
  21913. }
  21914. ,
  21915. n.prototype.disablePreRendering = function() {
  21916. this.preRenderingEnabled = !1,
  21917. this.cleanupInactivePanos()
  21918. }
  21919. ,
  21920. n.prototype.updateTileDownloader = function() {
  21921. var e = new r.Vector3;
  21922. return function(t) {
  21923. var i = this.nextPano || this.currentPano;
  21924. i && (e.copy(d.FORWARD),
  21925. this.getDirection(e),
  21926. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21927. this.tileDownloader.processPriorityQueue = !0)
  21928. }
  21929. }(),
  21930. n.prototype.updateFromControls = function(e) {
  21931. null !== e && void 0 !== e || (e = 0),
  21932. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21933. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21934. this.position.copy(this.cameraControls.activeControl.camera.position),
  21935. this.target.copy(this.cameraControls.activeControl.target),
  21936. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21937. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21938. this.camera.position.copy(this.position),
  21939. this.camera.quaternion.copy(this.quaternion),
  21940. this.camera.updateMatrix(),
  21941. this.camera.updateMatrixWorld()
  21942. }
  21943. ,
  21944. n.prototype.hasChanged = function(e) {
  21945. /* if (!this.previousState)
  21946. return this.previousState = {
  21947. allFloorsVisible: this.model.allFloorsVisible,
  21948. position: this.position.clone(),
  21949. quaternion: this.quaternion.clone(),
  21950. mouse: this.mouse.clone(),
  21951. labelScaleFactor: this.getLabelScaleFactor(),
  21952. currentFloor: this.model.currentFloor,
  21953. projectionMatrix: this.camera.projectionMatrix.clone(),
  21954. worldMatrix: this.camera.matrixWorld.clone(),
  21955. mode: this.mode,
  21956. modelPosition: this.model.position.clone(),
  21957. modelCenter: this.model.center.clone(),
  21958. zoomLevel: this.zoomLevel
  21959. },
  21960. !0;
  21961. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21962. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21963. e.moved = !this.position.equals(this.previousState.position),
  21964. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21965. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21966. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21967. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21968. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21969. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21970. e.modeChanged = this.mode !== this.previousState.mode,
  21971. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21972. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21973. e.nextPanoActive = null !== this.nextPano,
  21974. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21975. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21976. this.previousState.position.copy(this.position),
  21977. this.previousState.quaternion.copy(this.quaternion),
  21978. this.previousState.mouse.copy(this.mouse),
  21979. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21980. this.previousState.currentFloor = this.model.currentFloor,
  21981. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21982. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21983. this.previousState.mode = this.mode,
  21984. this.previousState.modelPosition.copy(this.model.position),
  21985. this.previousState.modelCenter.copy(this.model.center),
  21986. this.previousState.zoomLevel = this.zoomLevel,
  21987. !t */
  21988. if (!this.previousState)
  21989. {
  21990. this.previousState = {
  21991. allFloorsVisible: this.model.allFloorsVisible,
  21992. position: this.position.clone(),
  21993. quaternion: this.quaternion.clone(),
  21994. mouse: this.mouse.clone(),
  21995. //labelScaleFactor: this.getLabelScaleFactor(),
  21996. currentFloor: this.model.currentFloor,
  21997. projectionMatrix: this.camera.projectionMatrix.clone(),
  21998. worldMatrix: this.camera.matrixWorld.clone(),
  21999. mode: this.mode,
  22000. modelPosition: this.model.position.clone(),
  22001. modelCenter: this.model.center.clone(),
  22002. zoomLevel: this.zoomLevel
  22003. };
  22004. return !0;
  22005. }
  22006. //许钟文改 分成相机是否改变cameraChanged 和其他
  22007. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22008. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22009. e.cameraChanged = !a;
  22010. if(e.cameraChanged){//
  22011. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22012. }else e.cameraChanged2 = false
  22013. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22014. e.moved = !this.position.equals(this.previousState.position),
  22015. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22016. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22017. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22018. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22019. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22020. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22021. e.modeChanged = this.mode !== this.previousState.mode,
  22022. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22023. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22024. e.nextPanoActive = null !== this.nextPano,
  22025. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22026. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22027. this.previousState.position.copy(this.position),
  22028. this.previousState.quaternion.copy(this.quaternion),
  22029. this.previousState.mouse.copy(this.mouse),
  22030. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22031. this.previousState.currentFloor = this.model.currentFloor,
  22032. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22033. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22034. this.previousState.mode = this.mode,
  22035. this.previousState.modelPosition.copy(this.model.position),
  22036. this.previousState.modelCenter.copy(this.model.center),
  22037. this.previousState.zoomLevel = this.zoomLevel;
  22038. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22039. return !t
  22040. }
  22041. ,
  22042. n.prototype.updateIntersect = function() {
  22043. var e = this.flying || this.isWarping()
  22044. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22045. , i = y.getById(V.LookTransition)
  22046. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22047. {//clear:
  22048. if(this.intersectHot) this.intersectHot.hideTitle()
  22049. this.intersectHot = null
  22050. $("#player").css("cursor", "")
  22051. }
  22052. var deal = ()=>{
  22053. if(this.intersect && this.intersect.object.visible ){
  22054. if("hotSprite" == this.intersect.object.type){
  22055. this.intersectHot = this.intersect.object
  22056. while(!(this.intersectHot instanceof Hot)){
  22057. this.intersectHot = this.intersectHot.parent
  22058. }
  22059. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22060. this.intersectHot.showTitle()
  22061. }
  22062. }
  22063. }
  22064. if(this.model.hotGroup){
  22065. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22066. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22067. if(this.intersect){
  22068. deal()
  22069. this.intersectHot && $("#player").css("cursor", "pointer");
  22070. }
  22071. }
  22072. this.intersect = this.getMouseIntersect(),
  22073. this.intersect && this.updateClosestPano(this.intersect),
  22074. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22075. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22076. }
  22077. ,
  22078. n.prototype.checkHotClick = function() {
  22079. if(this.intersectHot){
  22080. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22081. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22082. }
  22083. this.intersectHot.examine(this)
  22084. return true;
  22085. }
  22086. },
  22087. n.prototype.getMouseDirection = function(e) {
  22088. e = e || this.mouse;
  22089. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22090. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22091. return i.sub(t).normalize()
  22092. }
  22093. ,
  22094. n.prototype.hoverOverlay = function(mesh){
  22095. if(!mesh){
  22096. this.hoveringPlane = null;
  22097. $("#player").css("cursor",this.currentCursor || "" );
  22098. }else{
  22099. var overlay = mesh.parent;
  22100. $("#player").css("cursor","pointer");
  22101. this.hoveringPlane = overlay;
  22102. return true;
  22103. }
  22104. },
  22105. n.prototype.clickOverlay = function(overlay){
  22106. if(this.openOverlay && !overlay)return;
  22107. var plane = overlay.plane;
  22108. /* if(overlay.overlayType == "video"){
  22109. if(plane.material.map.image.paused) plane.material.map.image.play()
  22110. else plane.material.map.image.pause()
  22111. } */
  22112. if(overlay.overlayType == "video"){
  22113. overlay.switchPlay(!!overlay.pausedByUser)
  22114. }
  22115. /* if(window.EditOverlay &&EditOverlay.editing){
  22116. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22117. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22118. EditOverlay.endAddPlane();
  22119. EditOverlay.updateOverlayPanel(overlay)
  22120. EditOverlay.controlSelectOverlay(overlay)
  22121. return;
  22122. } */
  22123. },
  22124. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22125. e = e || this.mouse.clone(),
  22126. t = t || this.model.floors.reduce(function(e, t) {
  22127. return t.hidden ? e : e.concat(t.collider.children)
  22128. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22129. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22130. this.raycaster.set(i, this.getMouseDirection(e));
  22131. var n = this.raycaster.intersectObjects(t, true);//add true
  22132. var o = n[0];
  22133. if(o){
  22134. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22135. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22136. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22137. o.horizontal = .8 < o.normal.y);
  22138. return o
  22139. }
  22140. }
  22141. ,
  22142. n.prototype.updateClosestPano = function(e) {
  22143. var t = [s.filters.isPanoAligned()];
  22144. if (this.mode === u.PANORAMA) {
  22145. if (!this.currentPano)
  22146. return;
  22147. t.push(s.filters.not(this.currentPano)),
  22148. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22149. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22150. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22151. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22152. } else{
  22153. t.push((pano)=>{ // add
  22154. return this.checkHasNeighbor(pano)
  22155. })
  22156. t.push(s.filters.isOnVisibleFloor()),
  22157. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22158. }
  22159. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22160. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22161. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22162. this.closestPano = i) : this.isPanoHover = !1
  22163. }
  22164. ,
  22165. n.prototype.dollhouseMode = function(e, t) {
  22166. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22167. this.mode = u.DOLLHOUSE,
  22168. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22169. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22170. , n = new r.Vector3(15,10,15);
  22171. if (e && t) {
  22172. var o = d.FORWARD.clone().applyQuaternion(t)
  22173. , a = this.model.center.clone().sub(e)
  22174. , s = a.dot(o);
  22175. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22176. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22177. }
  22178. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22179. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22180. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22181. this.updateFromControls(),
  22182. this.model.alpha = 1,
  22183. this.model.skybox.material.uniforms.opacity.value = 0
  22184. }
  22185. ,
  22186. n.prototype.insideMode = function(e, t) {
  22187. var i = $.Deferred()
  22188. , n = t || null;
  22189. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22190. var r = [s.filters.isPanoAligned()];
  22191. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22192. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22193. this.flyToNewMode({
  22194. mode: u.PANORAMA,
  22195. pano: e,
  22196. callback: n
  22197. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22198. } else {
  22199. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22200. i.reject(o)
  22201. }
  22202. return i.promise()
  22203. }
  22204. ,
  22205. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22206. //if(urlHasValue('oldEntry')){
  22207. //搬自一代。
  22208. var maxY = this.model.boundingBox.max.y;
  22209. var n = d.FORWARD.clone().applyQuaternion(i)
  22210. , i = n.clone().add(e);
  22211. this.cameraControls.activeControl.target.copy(i),
  22212. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22213. //return;
  22214. /* //this.camera.position.copy(this.model.center);
  22215. //this.camera.updateMatrixWorld()
  22216. this.switchCameraMode("dollhouse", i) */
  22217. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22218. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22219. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22220. this.cameraControls.activeControl.target.copy(n).add(e);
  22221. var o = d.RIGHT.clone().applyQuaternion(i)
  22222. , a = d.UP.clone()
  22223. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22224. , l = this.model.boundingBox.max.clone()
  22225. , c = this.model.boundingBox.min.clone()
  22226. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22227. , u = 0
  22228. , p = 0
  22229. , g = 0;
  22230. h.forEach(function(e, t, i) {
  22231. var n = Math.abs(e.dot(o))
  22232. , r = e.dot(s);
  22233. n > u && (u = n,
  22234. p = r),
  22235. r > g && (g = r)
  22236. });
  22237. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22238. , v = s.clone().multiplyScalar(p).add(t)
  22239. , A = s.clone().multiplyScalar(g).add(t);
  22240. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22241. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22242. p = Math.max(p, 10),
  22243. g = Math.max(g, 10);
  22244. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22245. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22246. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22247. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22248. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22249. */
  22250. }
  22251. ,
  22252. n.prototype.floorplanMode = function(e, t, i) {
  22253. this.mode = u.FLOORPLAN;
  22254. var n = this.cameraControls.controls[u.FLOORPLAN];
  22255. n.reset();
  22256. var r = e ? e : this.model.center;
  22257. if (n.target.copy(r).setY(0),
  22258. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22259. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22260. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22261. t) {
  22262. var o = d.LEFT.clone().applyQuaternion(t);
  22263. n.rotateLeft(-Math.atan2(o.x, o.z))
  22264. } else
  22265. n.rotateToView(this.model.size, this.getDirection());
  22266. n.update(0)
  22267. }
  22268. ,
  22269. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22270. return e.skipWarpingCheck = !0,
  22271. this.flyToPano(e, t)
  22272. }
  22273. ,
  22274. n.prototype.updateMarkerVisi = function() {//加
  22275. if(this.mode != "panorama")return;
  22276. this.model.panos.list.forEach((pano)=>{
  22277. if(!pano.marker)return;
  22278. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22279. })
  22280. }
  22281. ,
  22282. n.prototype.updateHotVisible = function(pano){
  22283. var hots = this.model.hots;
  22284. pano = pano || this.currentPano;
  22285. for (var index in hots){
  22286. var visible;
  22287. if(this.mode != "panorama"){
  22288. // visible = true;
  22289. visible = false; // 周恩光改 非全景模式下隐藏热点
  22290. }else{
  22291. //hots[index].mesh.material.depthTest = false;
  22292. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22293. }
  22294. hots[index].mesh.visible = visible;
  22295. }
  22296. }
  22297. n.prototype.flyToPano = function(e, t) {
  22298. var i = e.pano
  22299. , aim = e.lookAtPoint
  22300. , aimQua = e.quaternion //ADD
  22301. , o = e.duration
  22302. , a = e.aimDuration
  22303. , s = e.maxDistanceOverride
  22304. , l = e.skipWarpingCheck
  22305. , c = e.constantMoveSpeed
  22306. , h = null
  22307. , p = null
  22308. if (aim){
  22309. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22310. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22311. }
  22312. else aimQua = aimQua
  22313. var zoomLevel = e.zoomLevel || 1 //add
  22314. if(this.flying) return t && t(e)
  22315. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22316. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22317. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22318. t && t(),
  22319. !1;
  22320. if (this.updateLastView(),
  22321. this.mode !== u.PANORAMA) {
  22322. var m;
  22323. void this.flyToNewMode({
  22324. mode: u.PANORAMA,
  22325. pano: i,
  22326. duration: o,
  22327. quaternion: aimQua ,
  22328. callback: t
  22329. })
  22330. }
  22331. if (!i || (h = g.deepExtend(e),
  22332. p = function() {
  22333. N.delayOneFrame(function() {
  22334. this.flyToPano(h, t)
  22335. }
  22336. .bind(this))
  22337. }
  22338. .bind(this),
  22339. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22340. var C = function(e) {
  22341. t && t(e)
  22342. }
  22343. .bind(this);
  22344. this.currentPano || (this.currentPano = i,
  22345. this.path.placeCpm(),
  22346. this.path.fadeOutCpm(f.path.fadeOutTime),
  22347. this.spider.draw());
  22348. var I = o;
  22349. if ("number" != typeof o) {
  22350. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22351. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22352. }
  22353. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22354. zoomLevel !== this.zoomLevel)
  22355. switch (f.zoom.transitionStyle) {
  22356. case 1:
  22357. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22358. break;
  22359. case 2:
  22360. return h = g.deepExtend(e),
  22361. p = this.flyToPano.bind(this, h, t),
  22362. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22363. }
  22364. if (aimQua) {
  22365. y.cancelById(V.LookTransition),
  22366. I *= f.transition.aimSlowFactor;
  22367. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22368. , S = b.clone()
  22369. , M = new r.Vector3;
  22370. if (i === this.currentPano) {
  22371. var R = d.FORWARD.clone().applyQuaternion(b)
  22372. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22373. , O = R.angleTo(P);
  22374. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22375. void y.start(function(e) {
  22376. S.copy(b),
  22377. v.quaternion(S, aimQua)(e),
  22378. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22379. this.cameraControls.activeControl.lookAt(M)
  22380. }
  22381. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22382. }
  22383. }
  22384. if (i === this.currentPano )
  22385. return void C();
  22386. this.flying = !0;
  22387. var L = this.position.clone()
  22388. , D = this.currentPano;
  22389. F.debug("Flying to pano ", i.position),
  22390. this.emit(w.PanoChosen, this.currentPano, i),
  22391. this.emit(w.FlyingStarted, i.position, L, i, D)
  22392. //---------before fly--------------- add
  22393. this.updateHotVisible(i); //更新热点显示
  22394. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22395. //Hot.updateVisibles([this.currentPano, i]) // 周恩光 注释 只在fly完成时再显示热点
  22396. //地标变化
  22397. if(this.model.floorLogos){
  22398. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22399. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22400. //this.model.adjustfloorLogoHeight();
  22401. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22402. this.model.floorLogos[1].visible = true;
  22403. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22404. }
  22405. //=======================================
  22406. aimQua && y.start(function(e) {
  22407. S.copy(b),
  22408. v.quaternion(S, aimQua)(e),
  22409. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22410. this.cameraControls.activeControl.lookAt(M)
  22411. }
  22412. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22413. var B = c ? null : A[f.transition.movementEasing];
  22414. this.nextPano = i,
  22415. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22416. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22417. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22418. this.flying = !1,
  22419. this.currentPano !== i && this.currentPano.exit(),
  22420. i.enter(),
  22421. this.currentPano = i,
  22422. this.nextPano = null,
  22423. this.path.placeCpm(),
  22424. this.path.fadeOutCpm(f.path.fadeOutTime),
  22425. this.spider.draw(),
  22426. this.emit(w.FlyingEnded, i.position, L, i, D),
  22427. this.updateMarkerVisi(),//add
  22428. C(e)
  22429. //add:
  22430. if(this.mode == "panorama" ){
  22431. if(this.model.floorLogos){
  22432. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22433. //this.model.adjustfloorLogoHeight()
  22434. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22435. this.model.floorLogos[1].visible = false;
  22436. }
  22437. Hot.updateVisibles([this.currentPano])//add
  22438. }
  22439. }
  22440. .bind(this), 0, B, "camFly", V.FlyToPano)
  22441. }
  22442. }
  22443. ,
  22444. n.prototype.warpToPano = function(o={}) {
  22445. }
  22446. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22447. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22448. if(this.flying || this.isWarping() )return;
  22449. let oldPos = this.position.clone();
  22450. let oldPano = this.currentPano
  22451. let pano = o.pano || this.model.panos.index[o.panoId]
  22452. this.path.warpDestPano = pano
  22453. var retry = ()=>{
  22454. this.waitingToWarp = !1,
  22455. this.blackToPano(o)
  22456. }
  22457. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22458. return void (this.waitingToWarp = !0)
  22459. this.emit("pano.chosen", oldPano, pano)
  22460. /* if(window.momentTourBlackNewType == 1) { */
  22461. this.flying = true
  22462. this.path.warpDestHeroLoc = {
  22463. panoId : o.panoId,
  22464. position: pano.position,
  22465. quaternion: o.quaternion || this.quaternion.clone()
  22466. }
  22467. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22468. pano != this.currentPano && this.currentPano.exit()
  22469. pano.enter()
  22470. this.currentPano = pano
  22471. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22472. this.flying = false
  22473. } )
  22474. }
  22475. window._transitionPosId = 9999
  22476. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22477. y.cancelById(_transitionPosId)
  22478. var begin = function(object, pos, qua, scale){
  22479. if(pos){
  22480. if(!same(object.position, pos, 0.01)){
  22481. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22482. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22483. }
  22484. if(qua && !same(object.quaternion, qua, 1e-6)){
  22485. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22486. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22487. }
  22488. if(scale && !same(object.scale, scale, 0.001)){
  22489. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22490. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22491. }
  22492. }
  22493. }
  22494. var same = function(vec1, vec2, diff){
  22495. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22496. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22497. return s
  22498. }
  22499. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22500. for(let i in this.model.hots){//是否判断visible?
  22501. var hot = this.model.hots[i];
  22502. var panoData = hot.info.transformAtPanos[sid];
  22503. var useCustom = !panoData
  22504. //if(hot.usingTransformData || !useCustom){
  22505. var pos = useCustom ? hot.info.position : panoData.pos;
  22506. begin(hot, pos/* , qua */ )
  22507. //}
  22508. }
  22509. }
  22510. window._tranOutsideFocus = 4399
  22511. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22512. console.log("focusPoint")
  22513. if(this.mode == "floorplan"){
  22514. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22515. var control = this.cameraControls.controls.floorplan;
  22516. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22517. var currentScale = control.absoluteScale;
  22518. var currentTarget = control.target.clone()
  22519. y.cancelById(window._tranOutsideFocus, true);
  22520. y.start(function(progress){
  22521. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22522. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22523. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22524. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22525. }else if(player.mode == "dollhouse"){
  22526. var control = player.cameraControls.controls.dollhouse;
  22527. var radius = o.radius || 8;
  22528. var currentTarget = control.target.clone()
  22529. var dir = control.offset.clone().normalize()
  22530. var currentRadius = control.offset.length();
  22531. y.cancelById(window._tranOutsideFocus, true);
  22532. y.start(function(progress){
  22533. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22534. let radius_ = radius*progress+currentRadius*(1-progress)
  22535. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22536. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22537. }else if(this.mode == 'panorama'){
  22538. this.flyToPano({
  22539. lookAtPoint: o.aim.clone() ,
  22540. pano: this.currentPano,
  22541. aimDuration: o.dur || 600
  22542. })
  22543. }
  22544. }
  22545. /*
  22546. 切换到某个模式后再执行函数
  22547. */
  22548. n.prototype.FlyToMode = function(mode, f1, duration){
  22549. var f2;
  22550. if (this.mode == mode) {
  22551. f1 && f1()
  22552. } else {
  22553. f2 = f1;
  22554. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22555. this.afterCModeFuc = function() {
  22556. /* objects.gui.modeChange[mode](null, {
  22557. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22558. }); */
  22559. this.afterCModeFuc = f2
  22560. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22561. //callback : f2
  22562. });
  22563. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22564. }.bind(this)
  22565. } else {
  22566. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22567. this.afterCModeFuc = f2;//飞入后执行
  22568. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22569. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22570. }catch(e){
  22571. console.log('FlyToMode遇到问题?')
  22572. }
  22573. }
  22574. }
  22575. }
  22576. n.prototype.fastForwardActivePanoFlight = function(e) {
  22577. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22578. y.adjustSpeed(V.FlyToPano, e)
  22579. y.adjustSpeed(V.LookTransition, e)
  22580. }
  22581. ,
  22582. n.prototype.flyToPanoClosestToMouse = function() {
  22583. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22584. this.intersect && this.updateClosestPano(this.intersect)),
  22585. this.closestPano)
  22586. return this.flyToPano({
  22587. pano: this.closestPano
  22588. });
  22589. var e = this.getMouseDirection();
  22590. this.flyDirection(e) || this.flyToPano({
  22591. pano: this.currentPano
  22592. })
  22593. }
  22594. ,
  22595. n.prototype.flyLocalDirection = function(e) {
  22596. var t = this.getDirection(e)
  22597. , i = 1 === e.z ? .4 : .75
  22598. , n = 1 === Math.abs(e.x);
  22599. return this.flyDirection(t, i, n)
  22600. }
  22601. ,
  22602. n.prototype.flyDirection = function(e, t, i) {
  22603. Hot && Hot.closePopup();//xzw add
  22604. var n = $.Deferred();
  22605. this.history.invalidate();
  22606. var r = this.closestPanoInDirection(e, t, i);
  22607. return r ? this.flyToPano({
  22608. pano: r
  22609. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22610. n.resolve(!1)),
  22611. n.promise()
  22612. }
  22613. ,
  22614. n.prototype.closestPanoInDirection = function(e, t, i) {
  22615. return this.rankedPanoInDirection(0, e, t, i)
  22616. }
  22617. ,
  22618. n.prototype.rankedPanoInDirection = function() {
  22619. var e = {
  22620. pano: null,
  22621. candidates: []
  22622. };
  22623. return function(t, i, n, r) {
  22624. t || (t = 0),
  22625. n = void 0 !== n ? n : .75;
  22626. var o = r ? "angle" : "direction";
  22627. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22628. this.cachedPanoCandidates = e.candidates,
  22629. e.pano
  22630. }
  22631. }(),
  22632. n.prototype.bump = function(e) {
  22633. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22634. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22635. if (s)
  22636. t = function() {
  22637. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22638. }
  22639. .bind(this),
  22640. i = function() {
  22641. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22642. }
  22643. .bind(this);
  22644. else {
  22645. var l = this.camera.position.clone()
  22646. , c = e.clone();
  22647. this.raycaster.set(l, c);
  22648. var h = this.model.floors.reduce(function(e, t) {
  22649. return e.concat(t.collider.children)
  22650. }, [])
  22651. , d = this.raycaster.intersectObjects(h)
  22652. , p = d.length > 0 ? d[0].distance / 25 : .04
  22653. , g = l.clone().add(c.multiplyScalar(p));
  22654. t = function() {
  22655. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22656. }
  22657. .bind(this),
  22658. i = function() {
  22659. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22660. }
  22661. .bind(this)
  22662. }
  22663. n = function() {
  22664. this.flying = !1
  22665. }
  22666. .bind(this),
  22667. this.flying = !0,
  22668. t()
  22669. }
  22670. }
  22671. ,
  22672. n.prototype.changeFloor = function(e) {
  22673. if (!this.is360View(this.mode, this.currentPano))
  22674. if (this.mode === u.PANORAMA) {
  22675. var t = this.history.reversePano(e);
  22676. t && t.isAligned() ? this.flyToPano({
  22677. pano: t
  22678. }) : this.changeFloorByScore(e)
  22679. } else
  22680. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22681. }
  22682. ,
  22683. n.prototype.changeFloorByScore = function() {
  22684. var e = {
  22685. pano: null,
  22686. candidates: []
  22687. };
  22688. return function(t) {
  22689. var i = this.model.nextFloor(t);
  22690. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22691. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22692. this.history.push(t, this.currentPano),
  22693. this.flyToPano({
  22694. pano: e.pano
  22695. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22696. }
  22697. }(),
  22698. n.prototype.gotoFloor = function(e) {
  22699. var t = e - this.model.currentFloor.floorIndex;
  22700. this.changeFloor(t)
  22701. }
  22702. ,
  22703. n.prototype.getDirection = function(e) {
  22704. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22705. e.applyQuaternion(this.camera.quaternion)
  22706. }
  22707. ,
  22708. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22709. if (o = o || $.Deferred(),
  22710. this.mode === u.TRANSITIONING)
  22711. return F.warn("should not be transitioning here"),
  22712. n && n(!1),
  22713. o.reject().promise();
  22714. var a = i || !1
  22715. , s = i ? i.position : this.position
  22716. , l = this.position.clone()
  22717. , c = this.currentPano;
  22718. if (F.debug("New pose in mode " + this.mode),
  22719. !e || (retryCallback = function() {
  22720. N.delayOneFrame(function() {
  22721. this.flyToSameMode(e, t, i, n, o)
  22722. }
  22723. .bind(this))
  22724. }
  22725. .bind(this),
  22726. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22727. var h = function() {
  22728. this.emit(w.FlyingEnded, s, l, e, c),
  22729. n && n(!0)
  22730. }
  22731. .bind(this)
  22732. , d = f[this.mode]
  22733. , p = void 0 !== t ? t : d.transitionTime
  22734. , g = new r.Vector3
  22735. , C = new r.Vector3;
  22736. if (this.emit(w.FlyingStarted, s, l, e, c),
  22737. this.mode === u.PANORAMA)
  22738. F.warn("we should not be here for panorama views");
  22739. else if (this.mode === u.DOLLHOUSE)
  22740. if (a) {
  22741. var I = new r.Vector3(0,1,0);
  22742. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22743. this.model.warpDestFloors(i.floorVisibility),
  22744. C.copy(i.position);
  22745. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22746. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22747. , _ = b.intersectObjects(this.model.colliders)
  22748. , T = 3;
  22749. _.length ? (g.copy(_[0].point),
  22750. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22751. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22752. var x = (new r.Matrix4).lookAt(C, g, I)
  22753. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22754. , M = g.distanceTo(C)
  22755. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22756. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22757. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22758. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22759. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22760. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22761. this.path.burnsDir = Math.sign(L.y);
  22762. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22763. , B = new r.Vector3;
  22764. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22765. y.start(function(e, t) {
  22766. D.x = P.x + e * L.x,
  22767. D.y = P.y + e * L.y,
  22768. D.z = P.z + e * L.z;
  22769. var i = O + e * (M - O);
  22770. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22771. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22772. }
  22773. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22774. y.start(function(e, t) {
  22775. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22776. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22777. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22778. }
  22779. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22780. } else
  22781. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22782. else if (this.path.placeCpm(),
  22783. this.path.fadeInCpm(f.path.fadeInTime),
  22784. i) {
  22785. this.model.warpDestFloors(i.floorVisibility);
  22786. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22787. , k = this.cameraControls.controls[u.FLOORPLAN]
  22788. , H = k.target.clone()
  22789. , G = i.position.clone().sub(H)
  22790. , z = U.position.clone().sub(k.target)
  22791. , W = z.length()
  22792. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22793. , Y = Math.atan2(k.offset.x, k.offset.z)
  22794. , X = Math.atan2(j.x, j.z)
  22795. , Z = k.absoluteScale
  22796. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22797. y.start(function(e, t) {
  22798. k.target.copy(G).multiplyScalar(e).add(H);
  22799. var i = Y + (X - Y) * e;
  22800. k.offset.x = W * Math.sin(i),
  22801. k.offset.z = W * Math.cos(i),
  22802. U.position.copy(k.target).add(k.offset),
  22803. k.absoluteScale = Z + e * (q - Z),
  22804. k.update(),
  22805. this.quaternion.copy(U.quaternion),
  22806. this.position.copy(U.position),
  22807. this.target.copy(k.target),
  22808. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22809. }
  22810. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22811. } else
  22812. F.info("flyToSameMode() funny floorplan view? skipping");
  22813. return y.setTimeout(function(e) {
  22814. this.mode = e,
  22815. h(),
  22816. o.resolve(!0)
  22817. }
  22818. .bind(this, this.mode), p, V.FlyToSameMode),
  22819. this.mode = u.TRANSITIONING,
  22820. o.promise()
  22821. }
  22822. }
  22823. ,
  22824. n.prototype.flyToNewMode = function(e, t) {
  22825. Hot.closePopup();//xzw add
  22826. e = e || {};
  22827. var i = e.mode
  22828. , n = e.pano
  22829. , o = e.duration
  22830. , a = e.warpDest
  22831. , s = e.callback
  22832. , l = e.force
  22833. , c = e.quaternion;
  22834. if (t = t || $.Deferred(),
  22835. this.isWarping())
  22836. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22837. s && s(!1),
  22838. t.reject("Cannot change mode during tour transition").promise();
  22839. if (this.mode === u.TRANSITIONING)
  22840. return s && s(!1),
  22841. t.reject("Cannot change mode during mode transition").promise();
  22842. if (i === this.mode)
  22843. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22844. t.promise()) : (s && s(!1),
  22845. t.reject("Already in " + i + " mode").promise());
  22846. var h = a || !1;
  22847. F.debug("Switching mode to " + i);
  22848. var d = function() {
  22849. N.delayOneFrame(function() {
  22850. this.flyToNewMode(e, t)
  22851. }
  22852. .bind(this))
  22853. }
  22854. .bind(this);
  22855. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22856. return t.promise();
  22857. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22858. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22859. this.model.waitForLoad(this.model, function() {
  22860. return this.model.meshTexturesLoaded;
  22861. }
  22862. .bind(this)),
  22863. this.model.loadMeshTextures().done(d),
  22864. t.promise();
  22865. this.history.invalidate(),
  22866. this.updateLastView();
  22867. var p = this.mode
  22868. , C = this.cameraControls.cameras[i];
  22869. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22870. var I = void 0 !== o ? o : e.transitionTime;
  22871. this.emit(w.ModeChanging, p, i, n),
  22872. n && (this.currentPano = n),
  22873. this.switchCameraMode(i, c),
  22874. y.cancelById(V.LookTransition);
  22875. //before fly---------------------
  22876. this.modeTran = p + "-" + i; //add
  22877. if(this.mode == "panorama"){
  22878. if(this.model.floorLogos){
  22879. this.model.floorLogos[0].visible = false;
  22880. this.model.floorLogos[1].visible = false;
  22881. }
  22882. }
  22883. if(i == "panorama"){
  22884. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22885. }else{
  22886. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22887. }
  22888. //------------------------------------
  22889. var _ = (new r.Vector3).copy(this.position);
  22890. if (i === u.PANORAMA){
  22891. this.emit(w.PanoChosen, n, n),
  22892. setTimeout(function() {
  22893. n.floor.enter(i)
  22894. }
  22895. .bind(this), I / 2),
  22896. this.path.fadeOutCpm(f.path.fadeOutTime);
  22897. if(this.model.floorLogos){
  22898. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22899. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22900. }
  22901. }else if (i === u.DOLLHOUSE) {
  22902. if (h && (this.model.stayPut = !0),
  22903. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22904. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22905. this.path.placeCpm(),
  22906. this.path.fadeInCpm(f.path.fadeInTime),
  22907. h) {
  22908. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22909. _.set(15, 10, 15);
  22910. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22911. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22912. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22913. P.length ? (T.copy(P[0].point),
  22914. _.copy(a.position),
  22915. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22916. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22917. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22918. _.add(this.model.position),
  22919. C.position.copy(_),
  22920. this.cameraControls.controls[u.DOLLHOUSE].update()
  22921. }
  22922. } else if (this.path.placeCpm(),
  22923. this.path.fadeInCpm(f.path.fadeInTime),
  22924. a) {
  22925. this.model.warpDestFloors(a.floorVisibility);
  22926. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22927. , L = this.cameraControls.controls[u.FLOORPLAN]
  22928. , D = O.position.clone().sub(L.target)
  22929. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22930. , U = Math.atan2(B.x, B.z);
  22931. L.target.copy(a.position);
  22932. var k = D.length();
  22933. L.offset.x = k * Math.sin(U),
  22934. L.offset.y = 0,
  22935. L.offset.z = k * Math.cos(U),
  22936. O.position.copy(L.target).add(L.offset);
  22937. L.target.clone().sub(C.position);
  22938. C.quaternion.copy(a.quaternion),
  22939. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22940. L.absoluteScale = L.currentScale,
  22941. L.update()
  22942. } else
  22943. this.model.currentFloor.enter(i);
  22944. var H = this.currentPano
  22945. , G = this.position.clone();
  22946. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22947. this.flying = !0,
  22948. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22949. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22950. C.controls.update()),
  22951. e.blackoutStyle = S.FADEIN,
  22952. I = f.show360Views.transitionTime,
  22953. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22954. this.mode = i,
  22955. this.path && this.path.popOutCpm(),
  22956. e.blackoutStyle = S.END,
  22957. I = f.show360Views.transitionTime,
  22958. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22959. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22960. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22961. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22962. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22963. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22964. y.setTimeout(function() {
  22965. this.flying = !1,
  22966. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22967. this.currentPano.enter(),
  22968. this.path.placeCpm(),
  22969. this.path.fadeOutCpm(f.path.fadeOutTime),
  22970. this.spider.draw()),
  22971. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22972. this.mode = i,
  22973. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22974. //add:
  22975. this.updateMarkerVisi() ;
  22976. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22977. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22978. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22979. this.model.floorLogos[0].visible = true
  22980. )
  22981. if (this.afterCModeFuc) {
  22982. //手动加的函数
  22983. var cf = this.afterCModeFuc;
  22984. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22985. cf();
  22986. }
  22987. if(this.mode == u.PANORAMA){
  22988. Hot.updateVisibles([this.currentPano])
  22989. }else{
  22990. Hot.updateVisibles(true)
  22991. this.model.hotGroup.children.forEach(overlay=>{
  22992. if(overlay.animateInfo){
  22993. GifTexDeal.start(overlay.animation)
  22994. }
  22995. })
  22996. }
  22997. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22998. t.resolve())
  22999. }
  23000. .bind(this), I, V.FlyToNewMode),
  23001. this.mode = u.TRANSITIONING,
  23002. p == "panorama" && this.updateHotVisible(),
  23003. t.promise()
  23004. }
  23005. ,
  23006. n.prototype.fade360View = function(e, t, i) {
  23007. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23008. $(this.domElement).fadeOut(.5 * e, function() {
  23009. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23010. this.model.alpha = i.modelAlpha,
  23011. this.position.copy(t.position),
  23012. this.quaternion.copy(t.quaternion),
  23013. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23014. $(this.domElement).fadeIn(.5 * e)
  23015. }
  23016. .bind(this))
  23017. }
  23018. ,
  23019. n.prototype.findDefaultViews = function() {
  23020. this.findDefaultView(this.lastInsideView, !0),
  23021. this.findDefaultView(this.last360View, !1)
  23022. }
  23023. ,
  23024. n.prototype.findDefaultView = function(e, t) {
  23025. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23026. if (e.cameraMode !== u.PANORAMA)
  23027. return !1;
  23028. var i = r.get(e.panoId);
  23029. return i && i.isAligned() === t
  23030. });
  23031. o >= 0 ? (i = r.get(n[o].panoId),
  23032. e.update({
  23033. cameraMode: u.PANORAMA,
  23034. pano: i,
  23035. position: n[o].position,
  23036. quaternion: n[o].quaternion
  23037. })) : (o = r.list.findIndex(function(e) {
  23038. return e.isAligned() === t
  23039. }),
  23040. o >= 0 ? (i = r.list[o],
  23041. e.update({
  23042. cameraMode: u.PANORAMA,
  23043. pano: i,
  23044. position: i.position
  23045. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23046. }
  23047. ,
  23048. n.prototype.updateLastView = function() {
  23049. if (this.mode === u.PANORAMA) {
  23050. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23051. e.update({
  23052. pano: this.currentPano,
  23053. position: this.position,
  23054. quaternion: this.quaternion
  23055. })
  23056. }
  23057. }
  23058. ,
  23059. n.prototype.goToLastView = function(e, t) {
  23060. var i = $.Deferred()
  23061. , n = i.resolve.bind(i)
  23062. , r = i.reject.bind(i)
  23063. , o = e ? this.lastInsideView : this.last360View;
  23064. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23065. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23066. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23067. mode: o.cameraMode,
  23068. pano: o.pano,
  23069. quaternion: o.quaternion,
  23070. callback: t
  23071. }).done(n).fail(r),
  23072. i.promise()
  23073. }
  23074. ,
  23075. n.prototype.fadeToView = function(e, t, i, n) {
  23076. var r = $.Deferred()
  23077. , o = r.resolve.bind(r)
  23078. , a = r.reject.bind(r);
  23079. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23080. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23081. a("Cannot go to illegal view"),
  23082. r.promise();
  23083. var s = (f[t.cameraMode],
  23084. function() {
  23085. $(this.domElement).fadeIn(.5 * i),
  23086. n && n(),
  23087. o()
  23088. }
  23089. .bind(this))
  23090. , l = e ? S.FADEIN : S.END;
  23091. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23092. $(this.domElement).fadeOut(.5 * i, function() {
  23093. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23094. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23095. pano: t.pano,
  23096. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23097. duration: 0
  23098. }, s) : this.flyToNewMode({
  23099. mode: t.cameraMode,
  23100. quaternion: t.quaternion,
  23101. duration: 0,
  23102. callback: s
  23103. })
  23104. }
  23105. .bind(this)),
  23106. r.promise()
  23107. }
  23108. ,
  23109. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23110. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23111. this.flying)
  23112. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23113. o && o(),
  23114. !1;
  23115. null !== e && void 0 !== e || (e = b.Show),
  23116. this.history.invalidate()
  23117. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23118. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23119. return this.emit(w.WarpStarted, a, i, n, r),
  23120. n = n || S.MIDDLE,
  23121. this.path.warpToPano(i, n, r, function() {
  23122. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23123. this.emit(w.WarpEnded, i),
  23124. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23125. o && o()
  23126. }
  23127. .bind(this)),
  23128. e === b.Hide && this.path.discardPathObject(),
  23129. !0
  23130. }
  23131. ,
  23132. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23133. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23134. s && s(),
  23135. !1)
  23136. }
  23137. ,
  23138. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23139. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23140. a && a(),
  23141. !1)
  23142. }
  23143. ,
  23144. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23145. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23146. }
  23147. ,
  23148. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23149. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23150. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23151. t && t(),
  23152. !1)
  23153. }
  23154. ,
  23155. n.prototype.aimTourCamera = function(e, t, i, n) {
  23156. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23157. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23158. }
  23159. ,
  23160. n.prototype.showPathToHeroLocation = function(e) {
  23161. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23162. }
  23163. ,
  23164. n.prototype.tourInterlude = function(e, t) {
  23165. this.history.invalidate();
  23166. this.path.discardSlow();
  23167. //xzw:
  23168. var defaultRotTime = DATA.tourRotTime * 1000
  23169. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23170. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23171. var rotTime
  23172. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23173. // 周恩光加 使用片段时长覆盖音乐时长
  23174. rotTime = currentLocation.heroLocations[this.director.currentItem[1]].rotTime * 1000
  23175. if(!rotTime) {
  23176. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23177. var hasMusic = currentLocation && currentLocation.musicInfo && currentLocation.musicInfo.music
  23178. if(hasMusic){
  23179. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23180. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23181. rotTime = currentLocation.musicInfo.time - current
  23182. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23183. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23184. }
  23185. }else{
  23186. rotTime = defaultRotTime
  23187. }
  23188. rotTime = Math.max(0, rotTime)
  23189. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23190. } else {
  23191. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23192. }
  23193. }else{
  23194. rotTime = currentLocation.rotTime * 1000
  23195. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23196. }
  23197. this.path.waitNextStep(e, function() {
  23198. t && t()
  23199. }.bind(this), rotTime)
  23200. }
  23201. ,
  23202. n.prototype.stopInterlude = function() {
  23203. this.interruptAndFastForward(null, 0)
  23204. }
  23205. ,
  23206. n.prototype.interruptAndFastForward = function(e, t) {
  23207. //Log('interruptAndFastForward' , '#f00')
  23208. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23209. this.flying && this.emit(w.FlyingInterrupted),
  23210. this.path.interruptAndFastForward(e, t)
  23211. }
  23212. ,
  23213. n.prototype.setSize = function(e, t) {
  23214. var i = e / t;
  23215. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23216. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23217. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23218. for (var r in this.cameraControls.cameras) {
  23219. var o = this.cameraControls.cameras[r];
  23220. o.fov = this.baseFov * (1 / this.zoomLevel),
  23221. o.updateAspect(i)
  23222. }
  23223. }
  23224. ,
  23225. n.prototype.toJSON = function() {
  23226. var e = {};
  23227. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23228. e.camera_mode = u.toInt(this.mode),
  23229. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23230. return e.hidden ? 0 : 1
  23231. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23232. e) : e
  23233. }
  23234. ,
  23235. n.prototype.getCurrentNodePanos = function(e) {
  23236. this.model.panos.map;
  23237. if (e.length = 0, this.path.nodes){
  23238. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23239. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23240. if(this.path.nodes.length){
  23241. e.push(this.model.panos.get(this.path.nodes[0]))
  23242. }
  23243. if(this.path.nodes.length>1){
  23244. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23245. }
  23246. }else{
  23247. for (var t = 0; t < this.path.nodes.length; t++) {
  23248. var i = this.path.nodes[t];
  23249. e.push(this.model.panos.get(i))
  23250. }
  23251. }
  23252. }
  23253. }
  23254. ,
  23255. n.prototype.zoomIncrementally = function(e) {
  23256. var t = this.zoomLevel;
  23257. this.zoomTo(this.zoomLevel + e),
  23258. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23259. }
  23260. ,
  23261. n.prototype.zoomInIncrementally = function(e) {
  23262. e = e || this.defaultZoomIncrement,
  23263. this.zoomIncrementally(e)
  23264. }
  23265. ,
  23266. n.prototype.zoomOutIncrementally = function(e) {
  23267. e = e || -this.defaultZoomIncrement,
  23268. this.zoomIncrementally(e)
  23269. }
  23270. ,
  23271. n.prototype.zoomBy = function(e) {
  23272. this.zoomTo(this.zoomLevel * e)
  23273. }
  23274. ,
  23275. n.prototype.zoomIn = function() {
  23276. this.zoomBy(1 + this.zoomSpeed)
  23277. }
  23278. ,
  23279. n.prototype.zoomOut = function() {
  23280. this.zoomBy(1 - this.zoomSpeed)
  23281. }
  23282. ,
  23283. n.prototype.zoomTo = function(e, t) {
  23284. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23285. if (e < f.zoom.min && (e = f.zoom.min),
  23286. e > f.zoom.max && (e = f.zoom.max),
  23287. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23288. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23289. e === f.zoom.min && this.emit(O.ZoomMin)),
  23290. this.cameraControls.activeControl) {
  23291. var i = this.cameraControls.activeControl.camera;
  23292. this.zoomLevel = e,
  23293. i.fov = this.baseFov * (1 / this.zoomLevel),
  23294. i.updateProjectionMatrix(),
  23295. this.zoomFov = i.fov
  23296. }
  23297. }
  23298. }
  23299. ,
  23300. n.prototype.increaseZoomSpeed = function() {
  23301. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23302. }
  23303. ,
  23304. n.prototype.decreaseZoomSpeed = function() {
  23305. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23306. }
  23307. ,
  23308. n.prototype.clampZoomSpeed = function(e) {
  23309. return e < 0 ? 0 : e
  23310. }
  23311. ,
  23312. n.prototype.activatePersistentZooming = function(e) {
  23313. this.zooming = e ? 1 : -1
  23314. }
  23315. ,
  23316. n.prototype.deactivatePersistentZooming = function() {
  23317. this.zooming = 0
  23318. }
  23319. ,
  23320. n.prototype.zoomDefault = function() {
  23321. this.zoomTo(1, !0)
  23322. }
  23323. ,
  23324. window.fovTranId = 333;//add
  23325. n.prototype.smoothZoomToDefault = function(e, t) {
  23326. y.cancelById(window.fovTranId)
  23327. var i, n = this.zoomLevel,
  23328. r = function(e) {
  23329. e > 1 && (e = 1),
  23330. i = n * (1 - e) + e,
  23331. this.zoomTo(i, !0)
  23332. }.bind(this),
  23333. o = function() {
  23334. this.zoomDefault(),
  23335. t && window.setTimeout(t, 50)
  23336. }.bind(this);
  23337. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23338. }
  23339. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23340. y.cancelById(window.fovTranId)
  23341. console.log("smoothZoomFovTo "+zoomLevel)
  23342. var i,
  23343. n = this.zoomLevel,
  23344. aimLevel = zoomLevel || this.baseFov / fov
  23345. if (n == aimLevel) return
  23346. var fun = function (e) {
  23347. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23348. this.zoomTo(i, !0)
  23349. }.bind(this)
  23350. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23351. }
  23352. ,
  23353. n.prototype.updateZoomPano = function() {
  23354. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23355. var e = this.currentPano;
  23356. if (e) {
  23357. var t = this.zoomLevel > f.zoom.activationThreshold
  23358. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23359. , n = !i && !this.isWarping()
  23360. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23361. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23362. this.panoRenderer.setZoomingActive(r, e, !0);
  23363. var o = function(e, t) {
  23364. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23365. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23366. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23367. e.setZoomed(t)
  23368. }
  23369. .bind(this);
  23370. r && !e.zoomed ? (o(e, !0),
  23371. this.panoRenderer.enableUltraHighQualityMode(function() {
  23372. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23373. r && o(e, !0)
  23374. }
  23375. .bind(this))) : !t && e.zoomed && o(e, !1)
  23376. }
  23377. }
  23378. },
  23379. n.prototype.checkHasNeighbor = function(pano){//add
  23380. for(var i in pano.neighbourPanos ){
  23381. if(i == pano.id)continue;
  23382. if(pano.neighbourPanos[i]){
  23383. return true;
  23384. }
  23385. }
  23386. }
  23387. ,
  23388. t.exports = n
  23389. }
  23390. ).call(this, "/js/player.js")
  23391. }
  23392. , {
  23393. "./constants": 8,
  23394. "./enum/AlignmentType": 17,
  23395. "./enum/BlackoutStyle": 18,
  23396. "./enum/ControlEvents": 21,
  23397. "./enum/Keys": 30,
  23398. "./enum/ModelManagerEvents": 33,
  23399. "./enum/PanoSizeClass": 36,
  23400. "./enum/PanoramaEvents": 37,
  23401. "./enum/PathDiscardMode": 38,
  23402. "./enum/PathDisplayMode": 39,
  23403. "./enum/PlayerEvents": 40,
  23404. "./enum/TagStates": 44,
  23405. "./enum/Vectors": 50,
  23406. "./enum/Viewmode": 51,
  23407. "./enum/WarpStyle": 52,
  23408. "./enum/ZoomEvents": 53,
  23409. "./exception/BasicException": 55,
  23410. "./model/ModelManager": 140,
  23411. "./objects/NSpider": 147,
  23412. "./objects/Panorama": 148,
  23413. "./objects/Reticule": 149,
  23414. "./objects/ShowPath": 151,
  23415. "./objects/Snapshot": 153,
  23416. "./objects/View": 154,
  23417. "./settings": 166,
  23418. "./shaders": 167,
  23419. "./tile/TileDownloader": 171,
  23420. "./tile/TilePrioritizer": 172,
  23421. "./util/ZoomStats": 179,
  23422. "./util/browser": 182,
  23423. "./util/camera": 183,
  23424. "./util/cameraLight": 184,
  23425. "./util/common": 185,
  23426. "./util/easing": 186,
  23427. "./util/history": 187,
  23428. "./util/lerp": 188,
  23429. "./util/logger": 189,
  23430. "./util/math": 190,
  23431. "./util/transitions": 195,
  23432. "hot":"hot",
  23433. "scaleImg":"scaleImg",
  23434. events: 202,
  23435. three: 217
  23436. }],
  23437. "scaleImg":[function(t, e){// xzw
  23438. var OUTPUT = e;
  23439. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23440. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23441. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23442. return G.getImageData(0,0,s,f)}
  23443. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23444. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23445. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23446. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23447. else
  23448. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23449. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23450. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23451. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23452. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23453. W=new Float32Array(at);else
  23454. for(W=[],et=0;at>et;++et)
  23455. W[et]=0;for(b=0;w>b;b++)
  23456. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23457. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23458. delete p,h(),J=n(W)}
  23459. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23460. if("png-src"===i||"jpeg-src"===i)
  23461. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23462. return B}
  23463. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23464. OUTPUT.exports = c;
  23465. }, {}
  23466. ],
  23467. 156: [function(e, t, i) {
  23468. (function(i) {
  23469. "use strict";
  23470. function n(e, t) {
  23471. this.model = e,
  23472. this.panos = e.panos,
  23473. this.player = t,
  23474. this.imagePanos = this.listImagePanos(),
  23475. this.retryMinimumTime = 1e4
  23476. }
  23477. var r = (e("three"),
  23478. e("./enum/Viewmode"))
  23479. , o = (e("./settings"),
  23480. e("./objects/Panorama"))
  23481. , a = e("./util/logger")
  23482. , s = new a(i);
  23483. n.prototype.start = function() {
  23484. this.loadNextPano(function(e) {
  23485. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"))
  23486. }
  23487. .bind(this))
  23488. }
  23489. ,
  23490. n.prototype.validLoadTarget = function(e) {
  23491. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23492. }
  23493. ,
  23494. n.prototype.listImagePanos = function() {
  23495. var e = []
  23496. , t = this;
  23497. return this.model.images.forEach(function(i) {
  23498. if (i.metadata && i.metadata.scan_id) {
  23499. var n = t.model.panos.get(i.metadata.scan_id);
  23500. n && !n.isLoaded("high") && e.push(n)
  23501. }
  23502. }),
  23503. e
  23504. }
  23505. ,
  23506. n.prototype.nextNotLoadedImage = function() {
  23507. for (; this.imagePanos.length > 0; ) {
  23508. var e = this.imagePanos[0];
  23509. if (!e.isLoaded("high"))
  23510. return e;
  23511. this.imagePanos.shift()
  23512. }
  23513. return null
  23514. }
  23515. ,
  23516. n.prototype.loadNextPano = function(e) {
  23517. var t, i, n = this.model.waitQueue.filter(function(e) {
  23518. return e.object instanceof o
  23519. });
  23520. n.length > 0 ? (t = n[0].object,
  23521. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23522. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23523. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23524. t = this.imagePanos[0],
  23525. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23526. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23527. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23528. s.debug("Preloading " + i + "-res pano " + t.id),
  23529. t.loadCube(i).done(e).fail(function() {
  23530. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23531. e()
  23532. })) : e && e(null)
  23533. }
  23534. ,
  23535. t.exports = n
  23536. }
  23537. ).call(this, "/js/preloaders.js")
  23538. }
  23539. , {
  23540. "./enum/Viewmode": 51,
  23541. "./objects/Panorama": 148,
  23542. "./settings": 166,
  23543. "./util/logger": 189,
  23544. three: 217
  23545. }],
  23546. 157: [function(e, t, i) {
  23547. (function(i) {
  23548. "use strict";
  23549. function n(e, t, i, n, r) {
  23550. this.qualityManager = e,
  23551. this.scene = t,
  23552. this.camera = i,
  23553. this.container = r,
  23554. this.controls = n,
  23555. this.controls.enabled = !0,
  23556. this.controls.locked = !0,
  23557. this.quickstartCamera = n.camera,
  23558. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23559. this.skybox = null
  23560. }
  23561. var r = e("three")
  23562. , o = e("../util/logger")
  23563. , a = e("../constants")
  23564. , s = (e("../util/transitions"),
  23565. e("../util/lerp"),
  23566. e("../util/easing"),
  23567. e("../enum/Vectors"))
  23568. , l = e("../enum/PanoSizeClass")
  23569. , c = (e("../materials/ModelTextureMaterial"),
  23570. e("../materials/CubemapMaterial"))
  23571. , h = (e("../cameras/PanoramaCamera"),
  23572. e("../controls/PanoramaControls"),
  23573. e("../tile/TileUtils"),
  23574. e("../util/camera"),
  23575. e("../util/cameraLight"))
  23576. , u = (e("../util/browser"),
  23577. e("../settings"),
  23578. e("../gui/helpManager"),
  23579. new o(i));
  23580. n.prototype.load = function(e) {
  23581. e.pano.shouldRedrawOnBaseLoaded = !0;
  23582. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23583. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23584. var a = this.qualityManager.getPanoSize(l.BASE)
  23585. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23586. if (e.pano.tiled) {
  23587. u.warn("Loading startPano, TILED", e.pano.id);
  23588. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23589. , p = this.quickstartCamera.fov;
  23590. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23591. t = e.pano.loadTiledPano(c, r, {
  23592. hFov: d,
  23593. vFov: p
  23594. }, !1, !1, !0),
  23595. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23596. } else
  23597. u.warn("Loading startPano", e.pano.id),
  23598. t = e.pano.loadCube("high");
  23599. return $.when(t).then(function() {
  23600. n.init(e.pano, e.quaternion),
  23601. e.pano.tiled ? i.done(function() {
  23602. e.pano.lockUntilRenderingComplete = !1,
  23603. this.controls.locked = !1
  23604. }
  23605. .bind(this)) : this.controls.locked = !1
  23606. }
  23607. .bind(this))
  23608. }
  23609. ,
  23610. n.prototype.init = function(e, t) {
  23611. u.info("Quickstart done loading, adding scene objects"),
  23612. e.lockUntilRenderingComplete = !0,
  23613. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23614. side: r.BackSide
  23615. })),
  23616. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23617. this.skybox.quaternion.copy(e.quaternion),
  23618. this.scene.add(this.skybox),
  23619. $(this.container).show()
  23620. }
  23621. ,
  23622. n.prototype.update = function(e) {
  23623. this.controls.update(e),
  23624. this.camera.copy(this.quickstartCamera)
  23625. }
  23626. ,
  23627. n.prototype.setSize = function(e, t) {
  23628. this.quickstartCamera.updateAspect(e / t)
  23629. }
  23630. ,
  23631. n.prototype.destroy = function() {
  23632. this.scene.remove(this.skybox)
  23633. }
  23634. ,
  23635. t.exports = n
  23636. }
  23637. ).call(this, "/js/scene/QuickstartManager.js")
  23638. }
  23639. , {
  23640. "../cameras/PanoramaCamera": 7,
  23641. "../constants": 8,
  23642. "../controls/PanoramaControls": 13,
  23643. "../enum/PanoSizeClass": 36,
  23644. "../enum/Vectors": 50,
  23645. "../gui/helpManager": 68,
  23646. "../materials/CubemapMaterial": 117,
  23647. "../materials/ModelTextureMaterial": 118,
  23648. "../settings": 166,
  23649. "../tile/TileUtils": 174,
  23650. "../util/browser": 182,
  23651. "../util/camera": 183,
  23652. "../util/cameraLight": 184,
  23653. "../util/easing": 186,
  23654. "../util/lerp": 188,
  23655. "../util/logger": 189,
  23656. "../util/transitions": 195,
  23657. three: 217
  23658. }],
  23659. 158: [function(e, t, i) {
  23660. "use strict";
  23661. function n(e, t, i) {
  23662. this.scene = e,
  23663. this.camera = t,
  23664. this.renderer = null,
  23665. this.effects = i,
  23666. this.animateCallback = null,
  23667. this.composer = null,
  23668. this.qualityManager = null,
  23669. e.renderWidth = 0,
  23670. e.renderHeight = 0,
  23671. this.updateClock = new r.Clock,
  23672. this.components = [],
  23673. this.updateListeners = [],
  23674. this.resizeListeners = [],
  23675. this.forceUpdateSize = !1,
  23676. this.started = !1,
  23677. this.textures = {},
  23678. this.suspendedObjects = []
  23679. }
  23680. var r = e("three")
  23681. , o = e("../shaders")
  23682. , a = e("../enum/SceneRendererEvents")
  23683. , s = e("../enum/GLTextureType")
  23684. , l = e("../enum/GLCubeFaces")
  23685. , c = e("../exception/BasicException")
  23686. , h = e("../exception/RendererCreationException")
  23687. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23688. , m = e("../util/browser")
  23689. /**************************************************************************************************************************************************/
  23690. , u = e("../settings")
  23691. , d = e("events").EventEmitter;
  23692. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23693. n.prototype = Object.create(d.prototype),
  23694. n.prototype.addComponent = function(e) {
  23695. this.components.push(e),
  23696. e.update && this.updateListeners.push(e),
  23697. e.setSize && (this.resizeListeners.push(e),
  23698. this.forceUpdateSize = !0)
  23699. }
  23700. ,
  23701. n.prototype.removeComponent = function(e) {
  23702. var t = function(t) {
  23703. return t !== e
  23704. };
  23705. this.components = this.components.filter(t),
  23706. this.updateListeners = this.updateListeners.filter(t),
  23707. this.resizeListeners = this.resizeListeners.filter(t)
  23708. }
  23709. ,
  23710. n.prototype.start = function(e) {
  23711. if (this.started)
  23712. throw new c("Can't start SceneRenderer, already started");
  23713. this.createContext(e),
  23714. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23715. m.isMobile() && this.boluoVrInit(),
  23716. /*******************************************************************************************************************************/
  23717. this.initComposer(),
  23718. this.started = !0,
  23719. (p = p.bind(this))()
  23720. }
  23721. ,
  23722. n.prototype.createContext = function(e) {
  23723. var transparent = !!(settings.transparentBg || settings.bgImg)
  23724. try {
  23725. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23726. this.renderer.autoClear = !0,
  23727. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23728. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23729. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23730. this.emit(a.ContextCreated)
  23731. } catch (e) {
  23732. throw new h("Unable to create a WebGL rendering context")
  23733. }
  23734. u.profiling.enabled && this.overrideTextures(),
  23735. e.appendChild(this.renderer.domElement)
  23736. /* window.stats = new Stats();
  23737. e.appendChild( stats.dom ); */
  23738. }
  23739. ,
  23740. n.prototype.overrideTextures = function() {
  23741. var e = this.renderer.context
  23742. , t = 0
  23743. , i = e.createTexture;
  23744. e.createTexture = function() {
  23745. var n = i.call(e);
  23746. return n.id = t++,
  23747. this.textures[n.id] = n,
  23748. n
  23749. }
  23750. .bind(this);
  23751. var n = e.texImage2D;
  23752. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23753. var d, p = this.getTextureTypeFromTarget(e, t);
  23754. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23755. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23756. h = a,
  23757. u = l,
  23758. o = u.naturalWidth,
  23759. a = u.naturalHeight,
  23760. n.call(e, t, i, r, c, h, u));
  23761. var f = this.textures[d.id];
  23762. f.width = p === s.TextureCube ? 6 * o : o,
  23763. f.height = a
  23764. }
  23765. .bind(this);
  23766. var r = e.deleteTexture;
  23767. e.deleteTexture = function(t) {
  23768. delete this.textures[t.id],
  23769. r.call(e, t)
  23770. }
  23771. .bind(this)
  23772. }
  23773. ,
  23774. n.prototype.updateTextureMemory = function() {
  23775. var e = null;
  23776. return function() {
  23777. var t = 0;
  23778. for (var i in this.textures) {
  23779. var n = this.textures[i];
  23780. n.width && n.height && (t += n.width * n.height * 4)
  23781. }
  23782. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23783. e = t
  23784. }
  23785. }(),
  23786. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23787. switch (t) {
  23788. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23789. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23790. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23791. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23792. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23793. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23794. return s.TextureCube;
  23795. case e.TEXTURE_2D:
  23796. return s.Texture2D;
  23797. default:
  23798. return null
  23799. }
  23800. }
  23801. ,
  23802. n.prototype.initComposer = function() {
  23803. this.composer = new r.EffectComposer(this.renderer),
  23804. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23805. //this.composer.addPass(this.effects.hblurPass),
  23806. //this.composer.addPass(this.effects.vblurPass)
  23807. this.composer.addPass(this.effects.transitionMaskPass)//add
  23808. }
  23809. ,
  23810. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23811. this.renderWidth = e,
  23812. this.renderHeight = t,
  23813. this.effects.aspect = e / t,
  23814. /* this.renderer.setSize(e, t), -----MP */
  23815. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23816. this.composer.setSize(e, t);
  23817. for (var i = 0; i < this.resizeListeners.length; i++)
  23818. this.resizeListeners[i].setSize(e, t)
  23819. }
  23820. ,
  23821. n.prototype.render = function() {
  23822. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23823. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23824. }
  23825. /******************************************************************************************************徐世廷**********************************************************************/
  23826. var vrPermission = {};
  23827. var vrPermissionCallBack = function(info1,info2){
  23828. if(info1 == "reset"){
  23829. vrPermission = {};
  23830. }else{
  23831. vrPermission[info1] = info2
  23832. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23833. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23834. }
  23835. }
  23836. }
  23837. n.prototype.boluoVrInit = function() {
  23838. console.log("boluoVrInit")
  23839. this.isHuawei5X = m.detectHUAWEI5X(),
  23840. this.oldRenderer = this.renderer,
  23841. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23842. window.panoCamera = this.camera;
  23843. var a = this;
  23844. window._vrEnabled = !1,
  23845. Object.defineProperty(window, "vrEnabled", {
  23846. get: function() {
  23847. return window._vrEnabled
  23848. },
  23849. set: function(b) {
  23850. b = !!b,
  23851. b ? (a.renderer = a.newRenderer,
  23852. window.vrMarkers.forEach(function(a) {
  23853. a.visible = !0
  23854. })) : (a.renderer = a.oldRenderer,
  23855. window.vrMarkers.forEach(function(a) {
  23856. a.visible = !1
  23857. })),
  23858. a.cursor.visible = b,
  23859. a.setSize(window.innerWidth, window.innerHeight),
  23860. window._vrEnabled = b
  23861. if(b){
  23862. setTimeout(function(){
  23863. console.log("orientEnable"+window.orientEnable)
  23864. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23865. if(m.detectIOS()/* && m.detectSafari() */){
  23866. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23867. console.log("开始获取权限 major"+b.major)
  23868. if(b.major == 12 && b.minor>=2){
  23869. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23870. else{//app??
  23871. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23872. }
  23873. }else if(b.major >= 13){
  23874. if(!window.location.href.includes("https://")){
  23875. console.log("需要https");
  23876. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23877. return;
  23878. }
  23879. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23880. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23881. if(!window.vrEnabled || window.orientEnable)return;
  23882. vrPermissionCallBack("reset")
  23883. console.log(window.DeviceMotionEvent)
  23884. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23885. console.log("开始获取权限1")
  23886. ///注意:需要https 本地服务器permissionState会得到denied
  23887. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23888. console.log("permissionState1: "+permissionState)
  23889. vrPermissionCallBack("deviceMotion", permissionState)
  23890. }).catch(function(e){
  23891. vrPermissionCallBack("deviceMotion", false)
  23892. console.log(e)
  23893. })
  23894. }else{
  23895. console.log("window.DeviceMotionEvent undefined")
  23896. vrPermissionCallBack("deviceMotion", false)
  23897. }
  23898. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23899. console.log("开始获取权限2")
  23900. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23901. console.log("permissionState2: "+permissionState)
  23902. vrPermissionCallBack("deviceOrientation", permissionState)
  23903. }).catch(function(e){
  23904. vrPermissionCallBack("deviceOrientation", false)
  23905. console.log(e)
  23906. })
  23907. }else{
  23908. console.log("window.DeviceOrientationEvent undefined")
  23909. vrPermissionCallBack("deviceOrientation", false)
  23910. }
  23911. },hasFailed ? 0 : 150)
  23912. /* /* setTimeout(function(){
  23913. if(settings.vrEnabled && !window.orientEnable){
  23914. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23915. }
  23916. },4000) */
  23917. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23918. }else{
  23919. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23920. }
  23921. }else{
  23922. //已经触发了
  23923. }
  23924. },200);
  23925. }
  23926. }
  23927. }),
  23928. this.createCursor(.5, !1, 1, 16777215, 0);
  23929. var b = {
  23930. setSize: function(b, c) {
  23931. a.camera.aspect = b / c
  23932. }
  23933. };
  23934. this.resizeListeners.push(b),
  23935. this.vrLoadingInit()
  23936. }
  23937. ,
  23938. n.prototype.vrLoadingInit = function() {
  23939. var a = function(camera) {
  23940. var a = this
  23941. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23942. , c = new r.MeshBasicMaterial({
  23943. color: 4967932,
  23944. side: r.DoubleSide
  23945. })
  23946. , d = new r.Mesh(b,c);
  23947. this.mesh = d,
  23948. d.position.z = -2,
  23949. d.scale.set(.08, .08, .08),
  23950. d.visible = !1,
  23951. camera.add(d),
  23952. //window.player.camera.add(d),
  23953. a.enabled = !1,
  23954. this.update = function(b) {
  23955. 1 == a.enabled && (d.rotation.z += 15 * b)
  23956. }
  23957. }
  23958. , a = new a(this.camera);
  23959. window.Loading = a,
  23960. this.updateListeners.push(a)
  23961. }
  23962. ,
  23963. n.prototype.createCursor = function(a, b, c, d, e) {
  23964. var g, h = new r.SpriteMaterial({
  23965. opacity: c,
  23966. color: d,
  23967. transparent: b,
  23968. map: this.boluoGetTexture("static/images/cursor.png"),
  23969. needsUpdate: !0,
  23970. side: r.DoubleSide
  23971. });
  23972. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23973. h.map.repeat = new r.Vector2(1 / 17,1),
  23974. h.depthTest = !1,
  23975. h.blending = r.AdditiveBlending,
  23976. g = new r.Sprite(h),
  23977. // g.scale.set(a, a, a),
  23978. g.scale.set(.3,.3,.3)
  23979. g.position.z = -2,
  23980. g.visible = !1,
  23981. g.name = "cursor",
  23982. this.camera.add(g),
  23983. this.scene.add(this.camera),
  23984. this.cursor = g;
  23985. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23986. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23987. this.updateListeners.push(i)
  23988. }
  23989. ,
  23990. window.orientEnable = 0; //是否能触发deviceorientation
  23991. n.prototype.CursorAnimation = function(a, b, c) {
  23992. function d() {
  23993. g.orient = r.Math.degToRad(window.orientation || 0)
  23994. }
  23995. function e(a) {
  23996. if(!window.vrEnabled && window.orientEnable) return;
  23997. window.orientEnable || (window.orientEnable = 1);
  23998. var b = r.Math.degToRad(a.alpha)
  23999. , c = r.Math.degToRad(a.beta)
  24000. , d = r.Math.degToRad(a.gamma);
  24001. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24002. -1e3 === g.beta && (g.beta = c),
  24003. -1e3 === g.gamma && (g.gamma = d),
  24004. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24005. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24006. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24007. g.beta = c,
  24008. g.gamma = d),
  24009. n.vrDebug) {
  24010. $("#info-device-orientation").css("display", "block");
  24011. var e = "";
  24012. e += "alpha=(" + g.alpha + ")<BR/>",
  24013. e += "beta=(" + g.beta + ")<BR/>",
  24014. e += "gamma=" + g.gamma + "<BR/>",
  24015. document.getElementById("info-device-orientation").innerHTML = e
  24016. }
  24017. }
  24018. this.cursor = b,
  24019. this.raycaster = new r.Raycaster,
  24020. this.targetEventObj = {},
  24021. this.type = 1,
  24022. this.tweenFlag = !0;
  24023. var g = this;
  24024. this.target = c,
  24025. console.log(c.uuid),
  24026. this.euler = new r.Euler,
  24027. this.q0 = new r.Quaternion,
  24028. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24029. this.zee = new r.Vector3(0,0,1),
  24030. this.alpha = -1e3,
  24031. this.beta = -1e3,
  24032. this.gamma = -1e3,
  24033. this.orient = r.Math.degToRad(window.orientation || 0),
  24034. window.addEventListener("orientationchange", d),
  24035. window.addEventListener("deviceorientation", e),
  24036. this.setObjectQuaternion = function(a, b, d, e, f) {
  24037. g.euler.set(d, b, -e, "YXZ"),
  24038. a.setFromEuler(g.euler),
  24039. a.multiply(g.q1),
  24040. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24041. c.updateMatrixWorld()
  24042. }
  24043. ,
  24044. parent !== window && window.addEventListener("message", function(a) {
  24045. var b = JSON.parse(a.data)
  24046. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24047. b && b.alpha && b.beta && b.gamma && function(a) {
  24048. var c = r.Math.degToRad(b.alpha)
  24049. , d = r.Math.degToRad(b.beta)
  24050. , e = r.Math.degToRad(b.gamma);
  24051. a ? (-1e3 === g.alpha && (g.alpha = c),
  24052. -1e3 === g.beta && (g.beta = d),
  24053. -1e3 === g.gamma && (g.gamma = e),
  24054. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24055. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24056. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24057. g.beta = d,
  24058. g.gamma = e)
  24059. }(c)
  24060. }),
  24061. this.update = function(a) {
  24062. TWEEN.update();
  24063. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24064. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24065. this.triggerTargetEvent())
  24066. }
  24067. ,
  24068. this.triggerTargetEvent = function() {
  24069. var a = this.choseObj()
  24070. , b = a ? a.object : void 0;
  24071. this.targetEventObj.currentObj = b,
  24072. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24073. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24074. b && b.enabled && this.startAnimate(function() {
  24075. this.clickCallback(b)
  24076. }
  24077. .bind(this))) : this.type,
  24078. this.targetEventObj.lastObj = b)
  24079. }
  24080. ,
  24081. this.choseObj = function() {
  24082. this.raycaster.setFromCamera({
  24083. x: 0,
  24084. y: 0
  24085. }, c);
  24086. var a = (this.raycaster.ray,
  24087. window.vrMarkers)
  24088. , b = this.raycaster.intersectObjects(a);
  24089. if (b.length > 0)
  24090. return b[0]
  24091. }
  24092. ,
  24093. this.clickCallback = function(a) {
  24094. this.runTHREEAction(a, "onclick")
  24095. }
  24096. ,
  24097. this.runTHREEAction = function(a, b) {
  24098. switch (b) {
  24099. case "onclick":
  24100. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24101. a()
  24102. });
  24103. break;
  24104. case "onhover":
  24105. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24106. a()
  24107. });
  24108. break;
  24109. case "onout":
  24110. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24111. a()
  24112. })
  24113. }
  24114. }
  24115. ,
  24116. this.startAnimate = function(a) {
  24117. this.tweenFlag && this.initAnimation(a)
  24118. }
  24119. ,
  24120. this.initAnimation = function(a) {
  24121. var b = this
  24122. , c = this.cursor.material.map.offset
  24123. , d = function(a) {
  24124. return Math.floor(17 * a) / 17
  24125. };
  24126. b.tweenFlag = !1,
  24127. this.cursorAnimate = new TWEEN.Tween(c).to({
  24128. x: 1
  24129. }, 1e3).onStart(function() {
  24130. b.tweenFlag = !1
  24131. }).onStop(function() {
  24132. b.tweenFlag = !0,
  24133. this.x = 0,
  24134. c.x = 0
  24135. }).onUpdate(function() {}).onComplete(function() {
  24136. a(),
  24137. c.x = 0,
  24138. setTimeout(function() {
  24139. b.tweenFlag = !0
  24140. }, 1500)
  24141. }),
  24142. this.cursorAnimate.easing(d),
  24143. this.cursorAnimate.start()
  24144. }
  24145. ,
  24146. this.autoCursorPosition = function(a) {
  24147. // var b = Math.abs(a.distance - 10);
  24148. // this.cursor.position.z = -b,
  24149. // b /= 10;
  24150. // alert(b);
  24151. // this.cursor.scale.set(b, b, b)
  24152. this.cursor.scale.set(.3,.3,.3)
  24153. }
  24154. }
  24155. ,
  24156. n.prototype.vrRenderer = function(a, b, c) {
  24157. var d = new b.vrCamera(c);
  24158. d.bananaAspect = .8,
  24159. this.width,
  24160. this.height;
  24161. var b = this;
  24162. this.setSize = function(c, d) {
  24163. a.setSize.call(this, c, d),
  24164. b.width = c,
  24165. b.height = d
  24166. }
  24167. ,
  24168. this.render = function(b, c, e, f) {
  24169. window.cameraQua = c.quaternion.clone();
  24170. var g, h;
  24171. if (c.__RESS__SKIP__STEREO__)
  24172. return a.render(b, c, e, f);
  24173. if ("PerspectiveCamera" === c.type)
  24174. g = d.cameraL,
  24175. h = d.cameraR,
  24176. b.updateMatrixWorld(),
  24177. null === c.parent && c.updateMatrixWorld(),
  24178. d.vrCameraUpdate(c);
  24179. else {
  24180. if ("OrthographicCamera" !== c.type)
  24181. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24182. g = h = c
  24183. }
  24184. a.setScissorTest(!0),
  24185. a.setScissor(0, 0, this.width / 2, this.height),
  24186. a.setViewport(0, 0, this.width / 2, this.height),
  24187. a.render.call(this, b, g, e, f),
  24188. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24189. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24190. a.render.call(this, b, h, e, f),
  24191. a.setScissorTest(!1)
  24192. }
  24193. ,
  24194. this.__proto__ = {
  24195. __proto__: a
  24196. }
  24197. }
  24198. ,
  24199. n.prototype.vrCamera = function(a) {
  24200. this.type = "StereoCamera",
  24201. this._aspect = 1,
  24202. this._overlap = .064,
  24203. this.cameraL = new r.PerspectiveCamera,
  24204. this.cameraL.layers.enable(1),
  24205. this.cameraL.near = 0.01,//xzw add
  24206. this.cameraL.matrixAutoUpdate = !1,
  24207. this.cameraR = new r.PerspectiveCamera,
  24208. this.cameraR.layers.enable(2),
  24209. this.cameraR.near = 0.01,//xzw add
  24210. this.cameraR.matrixAutoUpdate = !1,
  24211. this.eyeRight = new r.Matrix4,
  24212. this.eyeLeft = new r.Matrix4,
  24213. this.vrCameraNeedsUpdate = !0,
  24214. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24215. Object.defineProperty(this, "bananaAspect", {
  24216. get: function() {
  24217. return this._aspect
  24218. },
  24219. set: function(a) {
  24220. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24221. this._aspect = a
  24222. }
  24223. }),
  24224. Object.defineProperty(this, "overlap", {
  24225. get: function() {
  24226. return this._overlap
  24227. },
  24228. set: function(a) {
  24229. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24230. this._overlap = a
  24231. }
  24232. }),
  24233. this.vrCameraUpdate = function(a) {
  24234. this.vrCameraNeedsUpdate = true;
  24235. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24236. this.vrCameraNeedsUpdate) {
  24237. this.vrCameraNeedsUpdate = !1,
  24238. //console.debug("vrCameraUpdate"),
  24239. this.bananaFocus = a.focus,
  24240. this.bananaFov = a.fov,
  24241. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24242. this.bananaNear = a.near,
  24243. this.bananaFar = a.far,
  24244. //console.debug(a.aspect),
  24245. this.bananaFocus = 10;
  24246. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24247. this.eyeLeft.elements[12] = -e,
  24248. this.eyeRight.elements[12] = e,
  24249. b = -g * this.bananaReal_aspect + f,
  24250. c = g * this.bananaReal_aspect + f,
  24251. d.elements[0] = 2 * this.bananaNear / (c - b),
  24252. d.elements[8] = (c + b) / (c - b),
  24253. this.cameraL.projectionMatrix.copy(d),
  24254. b = -g * this.bananaReal_aspect - f,
  24255. c = g * this.bananaReal_aspect - f,
  24256. d.elements[0] = 2 * this.bananaNear / (c - b),
  24257. d.elements[8] = (c + b) / (c - b),
  24258. this.cameraR.projectionMatrix.copy(d)
  24259. }
  24260. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24261. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24262. }
  24263. }
  24264. ,
  24265. n.prototype.boluoGetTexture = function(a) {
  24266. var b = new r.TextureLoader;
  24267. return b.crossOrigin = "anonymous",
  24268. b.load(a)
  24269. }
  24270. ,
  24271. /***********************************************************************************************************************************************************************************/
  24272. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24273. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24274. return function(o){
  24275. var render = false;
  24276. var ratio;
  24277. var w, h; //记录应当render的大小
  24278. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24279. w = o.width, h = o.height, render = true, ratio=1;
  24280. }else{
  24281. w = $('#player').width();
  24282. h = $('#player').height();
  24283. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24284. (w !== W || h !== H || this.forceUpdateSize) &&
  24285. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24286. }
  24287. if(render){
  24288. this.setSize(w, h, ratio);
  24289. this.forceUpdateSize = !1
  24290. }
  24291. }
  24292. }()
  24293. ,
  24294. n.prototype.updateComponents = function() {
  24295. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24296. this.updateListeners[t].update(e)
  24297. }
  24298. ,
  24299. n.prototype.suspend = function() {
  24300. this.started = !1,
  24301. this.suspendedObjects = this.scene.children.map(function(e) {
  24302. return this.scene.remove(e),
  24303. e
  24304. }
  24305. .bind(this)),
  24306. this.render()
  24307. }
  24308. ,
  24309. n.prototype.resume = function() {
  24310. this.suspendedObjects.forEach(function(e) {
  24311. this.scene.add(e)
  24312. }
  24313. .bind(this)),
  24314. this.suspendedObjects = [],
  24315. this.started = !0,
  24316. p()
  24317. }
  24318. ;
  24319. var p = function() {
  24320. this.started && (window.requestAnimationFrame(p),
  24321. this.updateScreenSize(), // fyz resize
  24322. this.updateComponents(),
  24323. this.updateTextureMemory(),
  24324. this.render(),
  24325. window.stats && (window.fps = stats.update()),
  24326. this.emit(a.AfterRender))
  24327. };
  24328. n.prototype.getImageData = function() {
  24329. var e = document.createElement("canvas")
  24330. , t = e.getContext("2d");
  24331. return function(i, n, r) {
  24332. return e.width === n && e.height === r || (e.width = n,
  24333. e.height = r),
  24334. t.drawImage(i, 0, 0, n, r),
  24335. t.getImageData(0, 0, n, r)
  24336. }
  24337. }(),
  24338. n.prototype.initSizedTexture2D = function(e, t, i) {
  24339. var n = this.renderer
  24340. , o = n.context
  24341. , a = n.state
  24342. , s = new r.Texture(null);
  24343. s.flipY = !1,
  24344. i !== !0 && (i = !1),
  24345. s.generateMipmaps = i;
  24346. var l = n.paramThreeToGL(s.format)
  24347. , c = n.paramThreeToGL(s.type)
  24348. , h = n.properties.get(s)
  24349. , u = o.createTexture();
  24350. a.bindTexture(o.TEXTURE_2D, u),
  24351. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24352. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24353. s.wrapS = t,
  24354. s.wrapT = t;
  24355. var d = n.paramThreeToGL(t);
  24356. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24357. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24358. i ? (s.magFilter = r.LinearFilter,
  24359. s.minFilter = r.LinearMipMapLinearFilter,
  24360. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24361. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24362. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24363. s.minFilter = r.LinearFilter,
  24364. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24365. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24366. a.bindTexture(o.TEXTURE_2D, null),
  24367. h.__webglTexture = u,
  24368. s
  24369. }
  24370. ,
  24371. n.prototype.initSizedCubeMap = function(e, t) {
  24372. var i = this.renderer
  24373. , n = i.context
  24374. , o = i.state
  24375. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24376. a.flipY = !1,
  24377. a.generateMipmaps = t;
  24378. var s = i.paramThreeToGL(a.format)
  24379. , l = i.paramThreeToGL(a.type)
  24380. , c = i.properties.get(a)
  24381. , h = n.createTexture();
  24382. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24383. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24384. for (var u = 0; u < 6; u++)
  24385. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24386. return t ? (a.magFilter = r.LinearFilter,
  24387. a.minFilter = r.LinearMipMapLinearFilter,
  24388. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24389. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24390. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24391. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24392. a.minFilter = r.LinearFilter,
  24393. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24394. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24395. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24396. c.__image__webglTextureCube = h,
  24397. a
  24398. }
  24399. ,
  24400. n.prototype.deallocateCubeTexture = function(e) {
  24401. var t = this.renderer
  24402. , i = t.context
  24403. , n = t.properties.get(e);
  24404. i.deleteTexture(n.__image__webglTextureCube)
  24405. }
  24406. ,
  24407. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24408. var a = this.renderer
  24409. , s = a.context
  24410. , l = a.state
  24411. , c = a.properties.get(t);
  24412. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24413. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24414. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24415. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24416. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24417. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24418. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24419. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24420. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24421. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24422. l.bindTexture(s.TEXTURE_2D, null)
  24423. }
  24424. ,
  24425. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24426. var s = this.renderer
  24427. , l = s.context
  24428. , c = s.state
  24429. , h = s.properties.get(t);
  24430. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24431. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24432. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24433. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24434. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24435. }
  24436. ,
  24437. n.prototype.rebuildMipMaps2D = function(e) {
  24438. var t = this.renderer
  24439. , i = t.context
  24440. , n = t.state;
  24441. t.properties.get(e);
  24442. i.generateMipmap(i.TEXTURE_2D),
  24443. n.bindTexture(i.TEXTURE_2D, null)
  24444. }
  24445. ,
  24446. n.prototype.rebuildMipMaps3D = function(e) {
  24447. var t = this.renderer
  24448. , i = t.context
  24449. , n = t.state
  24450. , r = t.properties.get(e);
  24451. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24452. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24453. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24454. }
  24455. ,
  24456. n.prototype.renderToCubeMap = function() {
  24457. var e = !1
  24458. , t = null
  24459. , i = null
  24460. , n = null
  24461. , a = null
  24462. , s = null
  24463. , l = 1;
  24464. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24465. var _ = this.renderer;
  24466. _.context;
  24467. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24468. i.position.z = 150,
  24469. t = new r.Scene,
  24470. t.add(i),
  24471. n = new r.ShaderMaterial({
  24472. uniforms: {
  24473. tDiffuse: {
  24474. type: "t",
  24475. value: null
  24476. },
  24477. alpha: {
  24478. type: "f",
  24479. value: 1
  24480. }
  24481. },
  24482. vertexShader: o.basicTextured.vertexShader,
  24483. fragmentShader: o.basicTextured.fragmentShader,
  24484. depthWrite: !1,
  24485. depthTest: !1,
  24486. side: r.DoubleSide
  24487. }),
  24488. a = new r.PlaneBufferGeometry(l,l),
  24489. s = new r.Mesh(a,n),
  24490. s.position.z = 0,
  24491. t.add(s),
  24492. e = !0);
  24493. var T = a.getAttribute("uv");
  24494. T.setDynamic(!0),
  24495. T.needsUpdate = !0;
  24496. var x = T.array
  24497. , S = p / u
  24498. , M = f / d
  24499. , R = g / u
  24500. , P = m / d;
  24501. x[0] = S,
  24502. x[1] = M + P,
  24503. x[2] = S + R,
  24504. x[3] = M + P,
  24505. x[4] = S,
  24506. x[5] = M,
  24507. x[6] = S + R,
  24508. x[7] = M;
  24509. var O = a.getAttribute("position");
  24510. O.setDynamic(!0),
  24511. O.needsUpdate = !0;
  24512. var L = O.array
  24513. , D = v / h.width - l / 2
  24514. , N = A / h.height - l / 2
  24515. , B = y / h.width
  24516. , F = C / h.height;
  24517. L[0] = D,
  24518. L[1] = N + F,
  24519. L[3] = D + B,
  24520. L[4] = N + F,
  24521. L[6] = D,
  24522. L[7] = N,
  24523. L[9] = D + B,
  24524. L[10] = N;
  24525. this.renderer.properties.get(c);
  24526. n.uniforms.tDiffuse.value = c,
  24527. n.blending = E || r.NoBlending,
  24528. n.transparent = !!b,
  24529. void 0 !== w && null !== w || (w = 1),
  24530. n.uniforms.alpha.value = w,
  24531. n.needUpdate = !0,
  24532. h.activeCubeFace = I,
  24533. h.viewport.set(0, 0, h.width, h.height);
  24534. var V = this.renderer.autoClear;
  24535. this.renderer.autoClear = !1,
  24536. this.renderer.render(t, i, h, !1),
  24537. this.renderer.autoClear = V
  24538. }
  24539. }(),
  24540. n.prototype.copyCubeMap = function() {
  24541. var e = !1
  24542. , t = null
  24543. , i = null
  24544. , a = null
  24545. , s = null
  24546. , l = null
  24547. , c = new r.Euler;
  24548. new r.Vector3;
  24549. return function(h, u, d, p, f, g, m, v, A) {
  24550. this.renderer;
  24551. if (!e) {
  24552. var y = 2;
  24553. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24554. i.position.set(0, 0, 0),
  24555. t = new r.Scene,
  24556. t.add(i),
  24557. a = new r.ShaderMaterial({
  24558. uniforms: {
  24559. tDiffuse: {
  24560. type: "t",
  24561. value: null
  24562. },
  24563. alpha: {
  24564. type: "f",
  24565. value: 1
  24566. }
  24567. },
  24568. vertexShader: o.copyCubeMap.vertexShader,
  24569. fragmentShader: o.copyCubeMap.fragmentShader,
  24570. depthWrite: !1,
  24571. depthTest: !1,
  24572. side: r.DoubleSide
  24573. }),
  24574. s = new r.BoxGeometry(y,y,y),
  24575. l = new r.Mesh(s,a),
  24576. t.add(l),
  24577. e = !0
  24578. }
  24579. for (var C = 0; C < 6; C++)
  24580. n.getCubeOrientationForCubeFace(C, c),
  24581. l.rotation.copy(c),
  24582. l.matrixWorldNeedsUpdate = !0,
  24583. l.updateMatrixWorld(),
  24584. a.uniforms.tDiffuse.value = h,
  24585. a.blending = m || r.NoBlending,
  24586. a.transparent = !!v,
  24587. void 0 !== A && null !== A || (A = 1),
  24588. a.uniforms.alpha.value = A,
  24589. a.needUpdate = !0,
  24590. u.activeCubeFace = C,
  24591. u.viewport.set(0, 0, f, g),
  24592. this.renderer.render(t, i, u, !1)
  24593. }
  24594. }(),
  24595. n.getLookAtForCubeFace = function(e, t) {
  24596. switch (e) {
  24597. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24598. t.set(1, 0, 0);
  24599. break;
  24600. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24601. t.set(-1, 0, 0);
  24602. break;
  24603. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24604. t.set(0, 1, 0);
  24605. break;
  24606. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24607. t.set(0, -1, 0);
  24608. break;
  24609. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24610. t.set(0, 0, 1);
  24611. break;
  24612. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24613. t.set(0, 0, -1)
  24614. }
  24615. }
  24616. ,
  24617. n.getCubeOrientationForCubeFace = function(e, t) {
  24618. switch (e) {
  24619. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24620. t.set(0, -Math.PI / 2, 0);
  24621. break;
  24622. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24623. t.set(0, Math.PI / 2, 0);
  24624. break;
  24625. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24626. t.set(Math.PI / 2, Math.PI, 0);
  24627. break;
  24628. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24629. t.set(-Math.PI / 2, Math.PI, 0);
  24630. break;
  24631. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24632. t.set(0, -Math.PI, 0);
  24633. break;
  24634. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24635. t.set(0, 0, 0)
  24636. }
  24637. }
  24638. ,
  24639. t.exports = n
  24640. }
  24641. , {
  24642. "../enum/GLCubeFaces": 25,
  24643. "../enum/GLTextureType": 26,
  24644. "../enum/SceneRendererEvents": 43,
  24645. "../exception/BasicException": 55,
  24646. "../exception/RendererCreationException": 57,
  24647. "../settings": 166,
  24648. "../shaders": 167,
  24649. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24650. "../util/browser": 182,
  24651. /************************************************************************************************************************************************/
  24652. events: 202,
  24653. three: 217
  24654. }],
  24655. 159: [function(e, t, i) {
  24656. "use strict";
  24657. function n(e) {
  24658. this.messenger = new a(e),
  24659. this.clientKey = null
  24660. }
  24661. var r = e("../util/ajax")
  24662. , o = e("./PostMessageType")
  24663. , a = e("./postmessage")
  24664. , s = e("./VersionInfo")
  24665. , l = e("events").EventEmitter
  24666. , c = window.location.origin + "/api/v1/user/";
  24667. n.prototype = Object.create(l.prototype),
  24668. n.prototype.bindEvents = function() {
  24669. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24670. }
  24671. ,
  24672. n.prototype.waitForConnection = function() {
  24673. var e = new Promise(function(e, t) {
  24674. this.messenger.on(o.CONNECT, function(i) {
  24675. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24676. }
  24677. .bind(this))
  24678. }
  24679. .bind(this));
  24680. return e
  24681. }
  24682. ,
  24683. n.prototype.onConnectionReceived = function(e) {
  24684. return this.messenger.setTarget(e.source, e.origin),
  24685. this.verifyConnection(e).then(function(t, i) {
  24686. this.messenger.send({
  24687. type: o.ACCEPT,
  24688. toId: e.fromId,
  24689. warning: i
  24690. }),
  24691. this.clientKey = t,
  24692. this.messenger.removeAllListeners(o.CONNECT),
  24693. this.bindEvents()
  24694. }
  24695. .bind(this), function(t) {
  24696. this.messenger.send({
  24697. type: o.REJECT,
  24698. toId: e.fromId,
  24699. reason: t
  24700. }),
  24701. this.messenger.setTarget()
  24702. }
  24703. .bind(this))
  24704. }
  24705. ,
  24706. n.prototype.verifyConnection = function(e) {
  24707. return new Promise(function(t, i) {
  24708. var n;
  24709. if (s.isDeprecated(e.sdkVersion))
  24710. n = "这个版本正在被弃用";
  24711. else if (!s.isSupported(e.sdkVersion))
  24712. return i("不支持此版本的SDK");
  24713. var o = {
  24714. cache: !1,
  24715. headers: {
  24716. "X-port-Application-Key": e.applicationKey,
  24717. "X-port-Referrer": e.origin
  24718. }
  24719. };
  24720. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24721. }
  24722. )
  24723. }
  24724. ,
  24725. n.prototype.onMessageReceived = function(e) {
  24726. if (this.validateClientApplicationKey(e.applicationKey)) {
  24727. var t = this;
  24728. e.onDone = function(i) {
  24729. i.toId = e.fromId,
  24730. i.uid = e.uid,
  24731. i.type = o.RESPONSE,
  24732. t.messenger.send(i)
  24733. }
  24734. ,
  24735. this.emit(o.ACTION, e)
  24736. }
  24737. }
  24738. ,
  24739. n.prototype.validateClientApplicationKey = function(e) {
  24740. return this.clientKey === e
  24741. }
  24742. ,
  24743. n.prototype.sendEvent = function(e, t) {
  24744. this.messenger.send({
  24745. type: o.EVENT,
  24746. eventType: e,
  24747. eventData: t
  24748. })
  24749. }
  24750. ,
  24751. t.exports = n
  24752. }
  24753. , {
  24754. "../util/ajax": 181,
  24755. "./PostMessageType": 160,
  24756. "./VersionInfo": 163,
  24757. "./postmessage": 165,
  24758. events: 202
  24759. }],
  24760. 160: [function(e, t, i) {
  24761. "use strict";
  24762. t.exports = Object.freeze({
  24763. CONNECT: "postmessage.connect",
  24764. ACCEPT: "postmessage.accept",
  24765. REJECT: "postmessage.reject",
  24766. ACTION: "postmessage.action",
  24767. RESPONSE: "postmessage.response",
  24768. EVENT: "postmessage.event"
  24769. })
  24770. }
  24771. , {}],
  24772. 161: [function(e, t, i) {
  24773. "use strict";
  24774. t.exports = Object.freeze({
  24775. MOVE: "sdk.move",
  24776. ENTER_PANO: "sdk.enterpano",
  24777. MODEL_LOADED: "sdk.modelloaded"
  24778. })
  24779. }
  24780. , {}],
  24781. 162: [function(e, t, i) {
  24782. "use strict";
  24783. t.exports = Object.freeze({
  24784. FLY: "transition.fly",
  24785. FADEOUT: "transition.fade",
  24786. INSTANT: "transition.instant"
  24787. })
  24788. }
  24789. , {}],
  24790. 163: [function(e, t, i) {
  24791. "use strict";
  24792. t.exports = {
  24793. current: "1.0",
  24794. supported: ["1.0"],
  24795. deprecated: [],
  24796. isSupported: function(e) {
  24797. return this.supported.indexOf(e) !== -1
  24798. },
  24799. isDeprecated: function(e) {
  24800. return this.deprecated.indexOf(e) !== -1
  24801. },
  24802. isValid: function(e) {
  24803. return this.isSupported(e) || this.isDeprecated(e)
  24804. }
  24805. }
  24806. }
  24807. , {}],
  24808. 164: [function(e, t, i) {
  24809. (function(i) {
  24810. "use strict";
  24811. function n(e, t, i) {
  24812. e && (e = e.toLowerCase().trim());
  24813. var n = new I.UP.clone
  24814. , r = Math.PI / 3
  24815. , o = Math.PI / 2;
  24816. switch (e) {
  24817. case "left":
  24818. i.copy(t),
  24819. i.applyAxisAngle(n, o);
  24820. break;
  24821. case "right":
  24822. i.copy(t),
  24823. i.applyAxisAngle(n, -o);
  24824. break;
  24825. case "forwardleft":
  24826. i.copy(t),
  24827. i.applyAxisAngle(n, r);
  24828. break;
  24829. case "forwardright":
  24830. i.copy(t),
  24831. i.applyAxisAngle(n, -r);
  24832. break;
  24833. case "forward":
  24834. default:
  24835. i.copy(t)
  24836. }
  24837. return i
  24838. }
  24839. function r(e, t) {
  24840. if (e) {
  24841. var i = {
  24842. pano: e,
  24843. lookAtPoint: null,
  24844. duration: null,
  24845. maxDistanceOverride: null,
  24846. skipWarpingCheck: !1
  24847. };
  24848. this.player.flyToPano(i, function() {
  24849. t && t({
  24850. success: !0,
  24851. message: "Transition complete."
  24852. })
  24853. })
  24854. } else
  24855. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24856. t && t({
  24857. success: !1,
  24858. error: "Unable to find pano."
  24859. })
  24860. }
  24861. function o(e, t) {
  24862. var i = this.findRankedPano(e, t);
  24863. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24864. null)
  24865. }
  24866. function a(e, t) {
  24867. var i = this.findRankedtag(e, t);
  24868. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24869. null)
  24870. }
  24871. function s(e, t) {
  24872. t.copy(I.FORWARD),
  24873. e.getDirection(t)
  24874. }
  24875. function l(e) {
  24876. function t(e) {
  24877. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24878. return {
  24879. x: c.Math.radToDeg(t._x),
  24880. y: c.Math.radToDeg(t._y),
  24881. z: c.Math.radToDeg(t._z)
  24882. }
  24883. }
  24884. var i = function(e) {
  24885. return e.alignmentType !== m.ALIGNED ? null : {
  24886. x: e.position.x,
  24887. y: e.position.y,
  24888. z: e.position.z
  24889. }
  24890. };
  24891. return {
  24892. panos: e.panos.list.map(function(n) {
  24893. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24894. return {
  24895. uuid: n.id,
  24896. aligned: n.alignmentType === m.ALIGNED,
  24897. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24898. position: i(n),
  24899. rotation: t(n),
  24900. thumbnail: r
  24901. }
  24902. })
  24903. }
  24904. }
  24905. var c = e("three")
  24906. , h = e("./ApiHost")
  24907. , u = e("../util/logger")
  24908. , d = e("../util/common")
  24909. , p = e("../util/math")
  24910. , f = e("../enum/ModelManagerEvents")
  24911. , g = e("./PostMessageType")
  24912. , m = e("../enum/AlignmentType")
  24913. , v = e("../enum/Direction")
  24914. , A = e("./TransitionStyles")
  24915. , y = e("../util/panorama")
  24916. , C = e("../enum/GLCubeFaces")
  24917. , I = e("../enum/Vectors")
  24918. , E = e("../enum/Viewmode")
  24919. , b = e("../enum/WarpStyle")
  24920. , w = (e("../enum/Keys"),
  24921. e("../enum/PlayerEvents"))
  24922. , _ = e("../sdk/SdkEvents")
  24923. , I = e("../enum/Vectors")
  24924. , T = e("../enum/ControlEvents")
  24925. , x = e("../enum/RenderLayers")
  24926. , S = (e("../constants"),
  24927. e("../settings"))
  24928. , M = e("../lib/jpeg_encoder")
  24929. , R = new u(i)
  24930. , P = function() {
  24931. var e = function e() {
  24932. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24933. e.player.getDirection(e.playerDirection),
  24934. e.projectVectors();
  24935. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24936. if (e.angleTravelled += Math.abs(t),
  24937. e.angleTravelled >= Math.abs(e.angle)) {
  24938. if (e.active = !1,
  24939. e.onDone) {
  24940. var i = e.onDone;
  24941. i()
  24942. }
  24943. } else
  24944. e.lastFacingDirection.copy(e.playerDirection),
  24945. window.setTimeout(e, 4)
  24946. };
  24947. return e.active = !1,
  24948. e.angle = 0,
  24949. e.angleTravelled = 0,
  24950. e.playerDirection = new c.Vector3,
  24951. e.lastFacingDirection = new c.Vector3,
  24952. e.onDone = null,
  24953. e.player = null,
  24954. e.start = function(t, i, n, r) {
  24955. e.active = !0,
  24956. t && i && (i = 0),
  24957. e.angle = t || i,
  24958. e.xAngle = t,
  24959. e.yAngle = i,
  24960. e.angleTravelled = 0,
  24961. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24962. n.getDirection(e.playerDirection),
  24963. e.lastFacingDirection.copy(e.playerDirection),
  24964. e.projectVectors(),
  24965. e.onDone = r,
  24966. e.player = n,
  24967. e()
  24968. }
  24969. ,
  24970. e.projectVectors = function() {
  24971. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24972. e.lastFacingDirection.projectOnPlane(I.UP))
  24973. }
  24974. ,
  24975. e
  24976. }()
  24977. , O = function() {
  24978. var e = new c.Vector3;
  24979. return function(t) {
  24980. t ? (e.copy(t.position),
  24981. e.add(t.discPosition),
  24982. p.projectPositionToCanvas(e, this.player.camera, e),
  24983. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24984. }
  24985. }()
  24986. , L = function() {
  24987. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24988. }
  24989. , D = function() {
  24990. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24991. }
  24992. , N = function(e) {
  24993. var t = new c.Vector3;
  24994. return function(e) {
  24995. var i = this.player.getDirection();
  24996. t.copy(i);
  24997. var n = t.y;
  24998. t.y = 0,
  24999. t.normalize();
  25000. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25001. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25002. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25003. 0;
  25004. this.player.mode === E.DOLLHOUSE && (r = -r);
  25005. var o = L.call(this) - .1
  25006. , a = D.call(this) + .1
  25007. , s = r + e;
  25008. s > o ? s = o : s < a && (s = a);
  25009. var l = s - r;
  25010. return e > 0 && l < .01 && (l = 0),
  25011. e < 0 && l > -.01 && (l = 0),
  25012. l
  25013. }
  25014. }()
  25015. , B = function() {
  25016. var e = new c.Euler;
  25017. return function(t) {
  25018. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25019. {
  25020. position: {
  25021. x: t.position.x,
  25022. y: t.position.y,
  25023. z: t.position.z
  25024. },
  25025. rotation: {
  25026. x: c.Math.radToDeg(e.x),
  25027. y: c.Math.radToDeg(e.y),
  25028. z: 0
  25029. },
  25030. pano: t.currentPano ? t.currentPano.id : null,
  25031. mode: t.mode
  25032. }
  25033. }
  25034. }()
  25035. , F = null;
  25036. t.exports = {
  25037. init: function(e, t, i, n, r) {
  25038. V.init(e, t, i, r),
  25039. F = new Promise(function(e, t) {
  25040. i.on(w.Ready, function() {
  25041. e()
  25042. })
  25043. }
  25044. .bind(this));
  25045. var o = new h(window)
  25046. , a = o.waitForConnection();
  25047. a.then(function(e) {
  25048. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25049. });
  25050. var s = function() {
  25051. var e = Date.now();
  25052. return function() {
  25053. if (!(Date.now() - e < 100)) {
  25054. var t = B(i);
  25055. o.sendEvent(_.MOVE, {
  25056. state: t
  25057. }),
  25058. e = Date.now()
  25059. }
  25060. }
  25061. }();
  25062. i.on(w.Move, s),
  25063. i.on(w.ViewChanged, s),
  25064. n.on(f.ActiveModelChanged, function(e) {
  25065. function t(e) {
  25066. var t, i = e.newPano.id;
  25067. e.oldPano && (t = e.oldPano.id),
  25068. i !== t && o.sendEvent(_.ENTER_PANO, {
  25069. oldPano: t,
  25070. newPano: i
  25071. })
  25072. }
  25073. var i = e.model
  25074. , n = e.oldModel;
  25075. V.model = i,
  25076. a.then(function() {
  25077. o.sendEvent(_.MODEL_LOADED, {
  25078. metadata: l(i)
  25079. })
  25080. }),
  25081. n && n.panos.forEach(function(e) {
  25082. e.removeEventListener("enter", t)
  25083. }),
  25084. i.panos.forEach(function(e) {
  25085. e.on("enter", t)
  25086. })
  25087. })
  25088. }
  25089. };
  25090. var V = {
  25091. director: null,
  25092. player: null,
  25093. controls: null,
  25094. sceneRenderer: null,
  25095. model: null,
  25096. init: function(e, t, i, n) {
  25097. this.director = e,
  25098. this.player = i,
  25099. this.controls = t,
  25100. this.sceneRenderer = n
  25101. },
  25102. handleToObject: {},
  25103. objectToHandle: {},
  25104. handleCount: 0,
  25105. onMessageReceive: function(e) {
  25106. if (e) {
  25107. var t = e.targetFunction
  25108. , i = e.params
  25109. , n = e.onDone;
  25110. t && this[t] && this[t](i, n)
  25111. }
  25112. },
  25113. waitForInit: function(e, t) {
  25114. F.then(t.bind({
  25115. success: !0,
  25116. message: "Init complete."
  25117. }))
  25118. },
  25119. moveToPano: function(e, t) {
  25120. var i = new c.Euler(0,0,0,"YXZ")
  25121. , n = new c.Quaternion;
  25122. return function(e, t) {
  25123. var r = e.pano
  25124. , o = e.rotation
  25125. , a = e.transition;
  25126. if (!this.model)
  25127. return t({
  25128. success: !1,
  25129. error: "The model has not been loaded yet"
  25130. });
  25131. var s = this.model.panos.get(r);
  25132. if (!s)
  25133. return t({
  25134. success: !1,
  25135. error: r + " does not exist in this model"
  25136. });
  25137. if (!o)
  25138. return t({
  25139. sucess: !1,
  25140. erorr: o + " is not a valid rotation"
  25141. });
  25142. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25143. console.log(o.z);
  25144. var l = {
  25145. success: !0,
  25146. message: r
  25147. };
  25148. if (a === A.FADEOUT)
  25149. n.setFromEuler(i),
  25150. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25151. else {
  25152. var h, u;
  25153. a === A.INSTANT && (h = 0,
  25154. u = 0);
  25155. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25156. this.player.flyToPano({
  25157. pano: s,
  25158. lookAtPoint: d,
  25159. duration: h,
  25160. aimDuration: u
  25161. }, t.bind(this, l))
  25162. }
  25163. }
  25164. }(),
  25165. moveInDirection: function(e, t) {
  25166. var i = e.direction;
  25167. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25168. void (t && t({
  25169. success: !1,
  25170. error: "Invalid direction."
  25171. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25172. t(e ? {
  25173. success: !0,
  25174. message: "moved " + i
  25175. } : {
  25176. success: !1,
  25177. error: "Cannot move in direction: " + i
  25178. })
  25179. })
  25180. },
  25181. getPose: function(e, t) {
  25182. this.player.camera.position,
  25183. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25184. return t({
  25185. success: !0,
  25186. message: B(this.player)
  25187. })
  25188. },
  25189. takeScreenShot: function() {
  25190. var e = new c.PerspectiveCamera
  25191. , t = new c.WebGLRenderTarget;
  25192. return function(i, n) {
  25193. if (!i.resolution)
  25194. return n({
  25195. success: !1,
  25196. error: "An invalid resolution was specified"
  25197. });
  25198. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25199. var r = this.sceneRenderer.renderer.getSize();
  25200. i.resolution.width = r.width,
  25201. i.resolution.height = r.height
  25202. }
  25203. e.layers.set(x.DEFAULT),
  25204. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25205. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25206. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25207. var o = i.resolution.width
  25208. , a = i.resolution.height
  25209. , s = o / a;
  25210. e.position.copy(this.sceneRenderer.camera.position),
  25211. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25212. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25213. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25214. t.setSize(o, a),
  25215. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25216. var l = new Uint8Array(o * a * 4);
  25217. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25218. var c = M.encode({
  25219. data: l,
  25220. width: o,
  25221. height: a,
  25222. heading: 180,
  25223. pitch: 0
  25224. }, {
  25225. quality: 75,
  25226. flipY: !0
  25227. })
  25228. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25229. n({
  25230. success: !0,
  25231. message: h
  25232. })
  25233. }
  25234. }(),
  25235. findRankedPano: function(e, t) {
  25236. var i = new c.Vector3
  25237. , r = new c.Vector3;
  25238. return function(e, t) {
  25239. s(this.player, r),
  25240. n(t, r, i);
  25241. var o = this.player.rankedPanoInDirection(e, i);
  25242. if (o) {
  25243. var a = this.objectToHandle[o.id];
  25244. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25245. this.handleToObject[a] = o),
  25246. a
  25247. }
  25248. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25249. -1
  25250. }
  25251. }(),
  25252. findRankedtag: function(e, t) {
  25253. var i = new c.Vector3
  25254. , r = new c.Vector3;
  25255. return function(e, t) {
  25256. s(this.player, r),
  25257. n(t, r, i);
  25258. var o = this.player.rankedtagInDirection(e, i);
  25259. if (o) {
  25260. var a = this.objectToHandle[o.sid];
  25261. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25262. this.handleToObject[a] = o),
  25263. a
  25264. }
  25265. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25266. -1
  25267. }
  25268. }(),
  25269. clickNearesttag: function(e) {
  25270. this.clickRankedtag(0, e)
  25271. },
  25272. clickRankedtag: function(e, t) {
  25273. var i = a.call(this, e, t);
  25274. i && O.call(this, i)
  25275. },
  25276. clickNearestPano: function(e, t) {
  25277. this.clickRankedPano(0, e, t)
  25278. },
  25279. clickRankedPano: function(e, t, i) {
  25280. var n = o.call(this, e, t);
  25281. n ? r.call(this, n, i) : i(null)
  25282. },
  25283. clickPano: function(e, t) {
  25284. var i = this.handleTable[e];
  25285. i ? r.call(this, i, t) : t(null)
  25286. },
  25287. rotateDirection: function() {
  25288. return function(e, t) {
  25289. var i = e.direction
  25290. , n = e.angle;
  25291. if (!P.active) {
  25292. var r = 0
  25293. , o = 0
  25294. , a = 0
  25295. , s = 0;
  25296. if (!n || isNaN(n))
  25297. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25298. void (t && t({
  25299. success: !1,
  25300. error: "Invalid rotation angle."
  25301. }));
  25302. if (this.player.mode === E.TRANSITIONING)
  25303. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25304. void (t && t({
  25305. success: !1,
  25306. error: "Cannot rotate while transitioning"
  25307. }));
  25308. if (i === v.RIGHT || i === v.LEFT)
  25309. i === v.RIGHT && (n = -n),
  25310. r = n > 0 ? -1 : 1,
  25311. a = n;
  25312. else {
  25313. if (i !== v.UP && i !== v.DOWN)
  25314. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25315. void (t && t({
  25316. success: !1,
  25317. error: "Invalid direction for rotation."
  25318. }));
  25319. if (this.player.mode === E.FLOORPLAN)
  25320. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25321. void (t && t({
  25322. success: !1,
  25323. error: "Cannot rotate " + i + " in floorplan mode"
  25324. }));
  25325. if (i === v.DOWN && (n = -n),
  25326. n = N.call(this, n),
  25327. 0 === n)
  25328. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25329. void (t && t({
  25330. success: !1,
  25331. error: "Already at maximum rotation in direction: " + i
  25332. }));
  25333. o = n > 0 ? 1 : -1,
  25334. s = n
  25335. }
  25336. var l = n;
  25337. n = c.Math.degToRad(n),
  25338. a = c.Math.degToRad(a),
  25339. s = c.Math.degToRad(s);
  25340. var h = this.controls.activeControl
  25341. , u = function() {
  25342. h.stopRotating(!0),
  25343. t && t({
  25344. success: !0,
  25345. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25346. })
  25347. };
  25348. h.startRotating(r, o),
  25349. P.start(a, s, this.player, u)
  25350. }
  25351. }
  25352. }(),
  25353. rotate: function() {
  25354. var e = new c.Vector3
  25355. , t = new c.Vector3;
  25356. return function(i, n) {
  25357. var r = i.xAngle
  25358. , o = i.yAngle;
  25359. if (!P.active) {
  25360. if (r = r || 0,
  25361. o = o || 0,
  25362. isNaN(r) || isNaN(o))
  25363. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25364. void (n && n({
  25365. success: !1,
  25366. error: "Invalid rotation angle."
  25367. }));
  25368. if (this.player.mode === E.TRANSITIONING)
  25369. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25370. void (n && n({
  25371. success: !1,
  25372. error: "Cannot rotate while transitioning"
  25373. }));
  25374. Math.abs(r) < .01 && (r = 0),
  25375. Math.abs(o) < .01 && (o = 0);
  25376. var a = o;
  25377. o = N.call(this, o),
  25378. r = -r;
  25379. var s = a > 0 ? "UP" : "DOWN";
  25380. if (!r && a && !o)
  25381. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25382. void (n && n({
  25383. success: !1,
  25384. error: "Already at maximum rotation in direction: " + s
  25385. }));
  25386. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25387. var l = o;
  25388. o = c.Math.degToRad(o),
  25389. r = c.Math.degToRad(r),
  25390. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25391. this.player.getDirection(e),
  25392. t.copy(e).applyAxisAngle(I.UP, r),
  25393. t.applyAxisAngle(I.RIGHT, o);
  25394. var h = (e.angleTo(t),
  25395. r > 0 ? -1 : r < 0 ? 1 : 0)
  25396. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25397. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25398. var d = this.controls.activeControl
  25399. , p = function() {
  25400. d.stopRotating(!0),
  25401. n && n({
  25402. success: !0,
  25403. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25404. })
  25405. };
  25406. d.startRotating(h, u),
  25407. P.start(r, o, this.player, p)
  25408. }
  25409. }
  25410. }(),
  25411. panCamera: function(e, t) {
  25412. function i(e) {
  25413. switch (r.removeAllListeners(T.AutoPanComplete),
  25414. r.removeAllListeners(T.AutoPanInterrupt),
  25415. r.removeAllListeners(T.AutoPanClamped),
  25416. e) {
  25417. case T.AutoPanInterrupt:
  25418. t({
  25419. success: !0,
  25420. message: "Camera panning interrupted."
  25421. });
  25422. break;
  25423. case T.AutoPanClamped:
  25424. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25425. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25426. return void t({
  25427. success: !1,
  25428. error: "Already at edge of current model bounds."
  25429. });
  25430. var i = "The view point is outside the bounds for the current model. ";
  25431. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25432. console.warn(i)
  25433. }
  25434. case T.AutoPanComplete:
  25435. t({
  25436. success: !0,
  25437. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25438. })
  25439. }
  25440. }
  25441. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25442. return t({
  25443. success: !1,
  25444. error: "Camera panning is not available in the current mode: " + this.player.mode
  25445. });
  25446. var n = e.position
  25447. , r = this.player.control;
  25448. r.setAutoPanPosition(n.x, n.z),
  25449. r.autoPan = !0;
  25450. var o = function(e, t) {
  25451. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25452. };
  25453. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25454. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25455. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25456. },
  25457. click: function(e, t) {
  25458. var i = e.x
  25459. , n = e.y
  25460. , r = e.percentage;
  25461. r === !0 && (i = i / 100 * $("#player").width(),
  25462. n = n / 100 * $("#player").height()),
  25463. this.player.handleInputStart(i, n),
  25464. this.player.updateIntersect(),
  25465. this.player.handleInputEnd(i, n)
  25466. },
  25467. mouseOver: function(e, t) {
  25468. var i = e.x
  25469. , n = e.y
  25470. , r = e.percentage;
  25471. r === !0 && (i = i / 100 * $("#player").width(),
  25472. n = n / 100 * $("#player").height()),
  25473. this.player.handleInputMove(i, n),
  25474. this.player.updateIntersect()
  25475. },
  25476. moveToMode: function(e, t) {
  25477. function i(e) {
  25478. t(e ? {
  25479. success: !1,
  25480. error: "Failed to load new mode: " + e
  25481. } : {
  25482. success: !0,
  25483. message: "Moved to new mode: " + n
  25484. })
  25485. }
  25486. var n = e.mode;
  25487. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25488. i()
  25489. }, function(e) {
  25490. i(e)
  25491. }) : t({
  25492. success: !1,
  25493. error: "Invalid mode selection"
  25494. })
  25495. }
  25496. }
  25497. }
  25498. ).call(this, "/js/sdk/automation.js")
  25499. }
  25500. , {
  25501. "../constants": 8,
  25502. "../enum/AlignmentType": 17,
  25503. "../enum/ControlEvents": 21,
  25504. "../enum/Direction": 22,
  25505. "../enum/GLCubeFaces": 25,
  25506. "../enum/Keys": 30,
  25507. "../enum/ModelManagerEvents": 33,
  25508. "../enum/PlayerEvents": 40,
  25509. "../enum/RenderLayers": 41,
  25510. "../enum/Vectors": 50,
  25511. "../enum/Viewmode": 51,
  25512. "../enum/WarpStyle": 52,
  25513. "../lib/jpeg_encoder": 94,
  25514. "../sdk/SdkEvents": 161,
  25515. "../settings": 166,
  25516. "../util/common": 185,
  25517. "../util/logger": 189,
  25518. "../util/math": 190,
  25519. "../util/panorama": 191,
  25520. "./ApiHost": 159,
  25521. "./PostMessageType": 160,
  25522. "./TransitionStyles": 162,
  25523. three: 217
  25524. }],
  25525. 165: [function(e, t, i) {
  25526. "use strict";
  25527. function n(e) {
  25528. this.sourceWindow = e,
  25529. this.targetWindow = null,
  25530. this.targetOrigin = null,
  25531. this.id = Math.floor(1e5 * Math.random()),
  25532. this.bindEvents()
  25533. }
  25534. var r = e("./PostMessageType")
  25535. , o = e("events").EventEmitter;
  25536. n.prototype = Object.create(o.prototype),
  25537. n.prototype.bindEvents = function() {
  25538. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25539. }
  25540. ,
  25541. n.prototype.setTarget = function(e, t) {
  25542. this.targetWindow = e,
  25543. this.targetOrigin = t
  25544. }
  25545. ,
  25546. n.prototype.onPostmessageReceived = function(e) {
  25547. var t = e.origin || e.originalEvent.origin
  25548. , i = e.source;
  25549. switch (e.data.type) {
  25550. case r.CONNECT:
  25551. break;
  25552. case r.RESPONSE:
  25553. if (this.id !== e.data.toId)
  25554. return;
  25555. default:
  25556. if (!this.validateMessageOrigin(t))
  25557. return
  25558. }
  25559. var n = e.data;
  25560. n.source = i,
  25561. n.origin = t,
  25562. n.timestamp = Date.now(),
  25563. this.emit(e.data.type, n)
  25564. }
  25565. ,
  25566. n.prototype.validateMessageOrigin = function(e) {
  25567. return "*" === this.targetOrigin || e === this.targetOrigin
  25568. }
  25569. ,
  25570. n.prototype.send = function(e) {
  25571. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25572. this.targetWindow.postMessage(e, this.targetOrigin))
  25573. }
  25574. ,
  25575. t.exports = n
  25576. }
  25577. , {
  25578. "./PostMessageType": 160,
  25579. events: 202
  25580. }],
  25581. 166: [function(e, t, i) {
  25582. "use strict";
  25583. var n = e("three")
  25584. , r = e("./util/browser")
  25585. , o = e("./enum/Viewmode")
  25586. , a = e("./enum/VROption")
  25587. , s = e("./enum/Colors")
  25588. , l = e("./enum/WarpStyle")
  25589. , c = e("./util/easing")
  25590. , h = e("./util/common")
  25591. , u = e("./util/showcase")
  25592. , d = e("./constants")
  25593. , p = {
  25594. debug: !1,
  25595. version: "2.25.6-0-gd87e5b1",
  25596. languageTag: r.valueFromHash("lang", null),
  25597. pageTitle: "四维虚拟漫游",
  25598. authorizationHeader: u.getAuthorizationHeader(),
  25599. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25600. logLevel: r.valueFromHash("log", 2),
  25601. skyboxRadius: 2500,
  25602. modelBoundsPadding: 5,
  25603. showNeighbors: !1,
  25604. brand: r.valueFromHash("brand", !0),
  25605. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25606. startHighlights: r.valueFromHash("hl", -1),
  25607. specialEdition: r.valueFromHash("bn", 0),
  25608. useWheel: r.valueFromHash("wh", !0),
  25609. crossOrigin: "anonymous",
  25610. fancierTransition: !1,
  25611. wireframe: !1,
  25612. skyboxWireframe: !1,
  25613. modelAlpha: 1,
  25614. highlightPanoSelection: !1,
  25615. showSweeps: !0,
  25616. showSkyboxes: !1,
  25617. showMesh: !0,
  25618. showFloors: !1,
  25619. showFloorDuration: 300,
  25620. showFloorDelay: 300,
  25621. hideFloorDuration: 300,
  25622. hideFloorDelay: 0,
  25623. reticuleOpacityTransitionTime: 250,
  25624. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25625. markerOpacityTransitionTime: 500,
  25626. guiAnimationSpeed: 250,
  25627. highlightAnimationDuration: 500,
  25628. modelComponentLoadSpinnerDelay: 150,
  25629. captureErrors: !1,
  25630. maxMobileTextures: 6,
  25631. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25632. startupFlyinDelay: 3e3,
  25633. dollhouseDefault: {
  25634. minDistance: 15,
  25635. maxDistance: 50,
  25636. minPolarAngle: n.Math.degToRad(10),
  25637. maxPolarAngle: n.Math.degToRad(90)
  25638. },
  25639. hideReticuleTimeout: 1e3,
  25640. analytics: {
  25641. inactivityThreshold: 30,
  25642. sessionTrackingRate: .15,
  25643. maxTrackedErrors: 20,
  25644. sessionDurationPingFrequency: 10,
  25645. sessionDurationTimeout: 15
  25646. },
  25647. flydown: {
  25648. movementEasing: "easeInOutQuad",
  25649. movementDelay: .001,
  25650. rotationEasing: "easeInOutQuad",
  25651. rotationDelay: .5,
  25652. modelTextureDelay: .75,
  25653. skyboxDelay: .75
  25654. },
  25655. transition: {
  25656. flySpeed: .001,
  25657. flyTime: 750,
  25658. flytimeMaxDistanceThreshold: 5,
  25659. flytimeDistanceMultiplier: 150,
  25660. aimTime: 1500,
  25661. aimSlowFactor: 1.5,
  25662. blur: 0.8,
  25663. movementEasing: "easeInOutQuad",
  25664. blendEasing: "easeInOutQuad",
  25665. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25666. },
  25667. show360Views: {
  25668. enabled: !0,
  25669. transitionTime: 1e3
  25670. },
  25671. quickstart: {
  25672. enabled: true,
  25673. animation: 1400,
  25674. showTextDelay: 500,
  25675. fadeOutDelay: 3e3,
  25676. fovChange: 10
  25677. },
  25678. appConfig: {
  25679. webvr_version: null,
  25680. segment_key: null,
  25681. embedly_key: null,
  25682. branch_key: null,
  25683. keen_write_key: null,
  25684. keen_project_id: null
  25685. },
  25686. vr: {
  25687. enabled: !0,
  25688. allowWebVR: !1,
  25689. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25690. },
  25691. share: {
  25692. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25693. },
  25694. input: {
  25695. longTapThreshold: 200,
  25696. moveToleranceNDC: .08,
  25697. touchMoveThreshold: 25
  25698. },
  25699. help: {
  25700. modalStayDuration: 600
  25701. },
  25702. immersive: {
  25703. timeToShowAgain: 1250,
  25704. uiStayDuration: 600
  25705. },
  25706. tourInteraction: {
  25707. disabled: "0" === r.valueFromHash("tourcta", null),
  25708. showPauseButton: 1e3,
  25709. showModal: 1500,
  25710. allowNextClick: 200,
  25711. largeModal: "1" === r.valueFromHash("tourcta", null),
  25712. smallModal: "2" === r.valueFromHash("tourcta", null)
  25713. },
  25714. labels: {
  25715. enabled: !1,
  25716. hideUntilStart: !0,
  25717. fadeInDuration: 250,
  25718. fadeInDelay: 250,
  25719. fadeOutDuration: 250,
  25720. fadeOutDelay: 0,
  25721. zoomHideThreshhold: {
  25722. mobile: r.isSmallScreen() ? .45 : .6,
  25723. desktop: 2
  25724. },
  25725. zoomTruncateThreshhold: {
  25726. mobile: r.isSmallScreen() ? .35 : .45,
  25727. desktop: .85
  25728. },
  25729. minLengthForTruncate: 16,
  25730. truncateLength: 12,
  25731. truncateSuffix: "..."
  25732. },
  25733. tags: {
  25734. enabled: r.valueFromHash("mt", 1),
  25735. startup: {
  25736. hideUntilStart: !0,
  25737. fadeInDuration: 500,
  25738. fadeInDelay: 100
  25739. },
  25740. visibility: {
  25741. anyDistance: !0,
  25742. visibleDistance: 8,
  25743. cameraClearance: .1,
  25744. alphaTestLevel: .05,
  25745. hideViaFloor: !0,
  25746. hideOffScreenDisc: !1,
  25747. hideOffScreenObject: !1
  25748. },
  25749. disc: {
  25750. opacity: 1,
  25751. disabledOpacity: .5,
  25752. scale: {
  25753. nearBound: 1.5,
  25754. farBound: 4.8,
  25755. linkFarBound: !1,
  25756. linkPercent: 40,
  25757. maxSize: 80,
  25758. minSize: 40,
  25759. baseViewportSize: 800,
  25760. responsiveness: 100
  25761. }
  25762. },
  25763. pole: {
  25764. enabled: !0,
  25765. height: .5,
  25766. width: 2,
  25767. opacity: .5,
  25768. color: "white"
  25769. },
  25770. navigate: {
  25771. nearestPano: !0,
  25772. lineOfSight: !0,
  25773. reactivate: !0,
  25774. aimAt: "disc",
  25775. tiltTolerance: 25,
  25776. rotateSpeedFactor: .6
  25777. }
  25778. },
  25779. path: {
  25780. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25781. colorUp: s._desat(s.newBlue, .5),
  25782. colorDown: s._darken(s.newBlue, .35),
  25783. opacity: .5,
  25784. style: "ribbon",
  25785. height: .025,
  25786. ribbonWidth: .24,
  25787. outsideHeight: .5,
  25788. waypointRadius: .5,
  25789. waypointIndoorRadius: .24,
  25790. waypointPulse: 1e3,
  25791. typ: l.BLACK,
  25792. meshFree: r.valueFromHash("mf", 1),
  25793. mapGuides: r.valueFromHash("guides", !0),
  25794. fadeInTime: 400,
  25795. fadeOutTime: 300
  25796. },
  25797. warp: {
  25798. nearPanoDist: .1,
  25799. matchCam: !1,
  25800. blur: .33,
  25801. fastTime: 1500,
  25802. teleportTime: 1500,//瞬间过渡的时间
  25803. flytimeDistanceMultiplier:150,//add
  25804. flyTime:750,//add
  25805. outsideTime: 2e3,
  25806. lookAheadMax: .3,
  25807. lookAheadDist: 2.5,
  25808. softPushDist: .37,
  25809. softPushEnd: .3,
  25810. softBendAngle: 8,
  25811. softBendTilt: 4,
  25812. softBendEnd: .3,
  25813. doBurns: true, //r.valueFromHash("kb", !0),
  25814. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25815. minBurnsAngle: 35,
  25816. minDownAngle: -35,
  25817. maxTurnPerSec: 280,
  25818. maxAimPerSec: 35,
  25819. minRotation: 12,
  25820. maxAimRotation: 33.2,
  25821. turnFriction: .2,
  25822. flySpeed: .01,
  25823. minWarpTime: 1200,
  25824. warpInterruptionRedirectTime: 500,
  25825. tourStepDelay: r.valueFromHash("st", 0),
  25826. walkDelay: 0,
  25827. walkMaxDist: 50,
  25828. walkMinDist: .8,
  25829. walkSlideShowThreshhold: 3000,
  25830. walkExtraPanosDistance: .4,
  25831. timePerMeter: 1200,
  25832. motionLeadTime: 5000,
  25833. movementEasing: "easeInOutQuad",
  25834. blendEasing: "easeInOutQuad",
  25835. showBunny: !1,
  25836. loop: r.valueFromHash("lp", !1),
  25837. auto: r.valueFromHash("ts", -1),
  25838. eOrder: 'YXZ', //"YXZ",
  25839. stepFactor: .25,
  25840. brakeStrength: 2,
  25841. minBrakeAngle: .1,
  25842. maxBrakeAngle: 1.8,
  25843. climbEffort: 4
  25844. },
  25845. rotationFriction: .05,
  25846. rotationAccelerationInside: 4.5,
  25847. rotationAccelerationOutside: .15,
  25848. rotationAfterMoveMultiplier: 40,
  25849. rotationAfterMoveHistoryCount: 5,
  25850. panFriction: .09,
  25851. panAccelerationOutside: 60,
  25852. onload: r.valueFromHash("onload", o.PANORAMA),
  25853. zoomNearLimit: .1,
  25854. zoomFarLimit: 50,
  25855. navigation: {
  25856. panoScores: !1,
  25857. mouseDirection: !0,
  25858. filterStrictness: .75,
  25859. angleFactor: -30,
  25860. directionFactor: 10,
  25861. distanceFactor: -1,
  25862. optionalityFactor: 3
  25863. },
  25864. sdkInit: !1,
  25865. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25866. console: r.valueFromHash("console", !1),
  25867. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25868. panoramaNeighbourMaxDistance: 5,
  25869. panoFloorClickRadius: .35,
  25870. showScreenshotLocations: !1,
  25871. showAxis: !1,
  25872. showNeighbourRaycasts: !1,
  25873. colorMarkerOnLoad: !1,
  25874. colorMarkerByFloor: !1,
  25875. tiling: {
  25876. panoPreRenderRepeatDelay: 2500,
  25877. panoPreRenderDelay: 500,
  25878. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25879. tilingFlagNames: ["usetiles", "tiles"],
  25880. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25881. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25882. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25883. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25884. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25885. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25886. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25887. customCompression: r.valueFromHash("tilecustcomp", 0),
  25888. // mobileHighQualityOverride: !1,
  25889. mobileHighQualityOverride: 1,
  25890. allowUltraHighResolution: true
  25891. },
  25892. zoom: {
  25893. enabled: true,
  25894. forceOff: r.valueFromHash("nozoom", 0),
  25895. overridemax: r.valueFromHash("maxzoom", null),
  25896. overridemin: r.valueFromHash("minzoom", null),
  25897. max: d.highQualityMaxZoom,
  25898. min: 1,
  25899. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25900. activationThreshold: 1.1,
  25901. restoreTime: 500
  25902. },
  25903. profiling: {
  25904. enabled: r.valueFromHash("mem", !1)
  25905. }
  25906. };
  25907. p = h.deepExtend(p, d, {
  25908. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25909. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25910. panorama: {
  25911. transitionTime: 1e3,
  25912. modelAlpha: 0,
  25913. modelAlphaDelay: p.flydown.modelTextureDelay,
  25914. modelAlphaLength: 1,
  25915. skyboxOpacity: 1,
  25916. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25917. skyboxOpacityLength: .9,
  25918. fovLength: 1,
  25919. fovDelay: 0,
  25920. cameraMatrixDuration: .8,
  25921. cameraMatrixDelay: 0,
  25922. cameraMatrixEase: c.easeInCubic,
  25923. reticuleOpacity: 1,
  25924. markerOpacity: .3,
  25925. markerOpacityOnHover: 1
  25926. },
  25927. dollhouse: {
  25928. transitionTime: 1e3,
  25929. modelAlpha: 1,
  25930. modelAlphaDelay: 0,
  25931. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25932. skyboxOpacity: 0,
  25933. skyboxOpacityDelay: 0,
  25934. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25935. fovLength: 1,
  25936. fovDelay: 0,
  25937. cameraMatrixDuration: .8,
  25938. cameraMatrixDelay: .3,
  25939. cameraMatrixEase: c.easeInCubic,
  25940. reticuleOpacity: 1,
  25941. markerOpacity: 0,
  25942. markerOpacityOnHover: 0
  25943. },
  25944. floorplan: {
  25945. transitionTime: 1e3,
  25946. modelAlpha: 1,
  25947. modelAlphaDelay: 0,
  25948. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25949. skyboxOpacity: 0,
  25950. skyboxOpacityDelay: 0,
  25951. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25952. fovLength: 1,
  25953. fovDelay: 0,
  25954. cameraMatrixDuration: .5,
  25955. cameraMatrixDelay: 0,
  25956. cameraMatrixEase: c.easeOutCubic,
  25957. reticuleOpacity: 1,
  25958. markerOpacity: 0,
  25959. markerOpacityOnHover: 0,
  25960. cameraHeight: 50
  25961. },
  25962. transitioning: {
  25963. reticuleOpacity: 0,
  25964. markerOpacity: .3,
  25965. markerOpacityOnHover: 1
  25966. },
  25967. "floorplan-dollhouse": {
  25968. rotationDelay: 0,
  25969. rotationDuration: 1
  25970. },
  25971. "floorplan-panorama": {
  25972. rotationDelay: .5,
  25973. rotationDuration: 1
  25974. },
  25975. "dollhouse-panorama": {
  25976. rotationDelay: .5,
  25977. rotationDuration: 1
  25978. },
  25979. "dollhouse-floorplan": {
  25980. rotationDelay: 0,
  25981. rotationDuration: 1,
  25982. cameraMatrixDuration: 1.05,
  25983. cameraMatrixDelay: .5
  25984. },
  25985. "panorama-dollhouse": {
  25986. rotationDelay: 0,
  25987. rotationDuration: .5
  25988. },
  25989. "panorama-floorplan": {
  25990. transitionTime: 1500,
  25991. rotationDelay: 0,
  25992. rotationDuration: .5
  25993. }
  25994. }),
  25995. p.path.meshFree && (p.path.typ = l.WALK),
  25996. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25997. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25998. window._settings = t.exports = p
  25999. }
  26000. , {
  26001. "./constants": 8,
  26002. "./enum/Colors": 19,
  26003. "./enum/VROption": 47,
  26004. "./enum/Viewmode": 51,
  26005. "./enum/WarpStyle": 52,
  26006. "./util/browser": 182,
  26007. "./util/common": 185,
  26008. "./util/easing": 186,
  26009. "./util/showcase": 193,
  26010. three: 217
  26011. }],
  26012. 167: [function(e, t, i) {
  26013. "use strict";
  26014. var n = e("three")
  26015. , r = e("./settings")
  26016. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26017. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26018. t.exports = {
  26019. basicTextured: {
  26020. uniforms: {
  26021. tDiffuse: {
  26022. type: "t",
  26023. value: null
  26024. },
  26025. alpha: {
  26026. type: "f",
  26027. value: 1
  26028. }
  26029. },
  26030. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26031. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26032. },
  26033. copyCubeMap: {
  26034. uniforms: {
  26035. tDiffuse: {
  26036. type: "t",
  26037. value: null
  26038. },
  26039. alpha: {
  26040. type: "f",
  26041. value: 1
  26042. }
  26043. },
  26044. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26045. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26046. },
  26047. cube: {
  26048. uniforms: {
  26049. map: {
  26050. type: "t",
  26051. value: null
  26052. },
  26053. opacity: {
  26054. type: "f",
  26055. value: 1
  26056. }
  26057. },
  26058. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26059. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26060. },
  26061. model: {
  26062. uniforms: {
  26063. map: {
  26064. type: "t",
  26065. value: null
  26066. },
  26067. modelAlpha: {
  26068. type: "f",
  26069. value: r.modelAlpha
  26070. },
  26071. opacity: {
  26072. type: "f",
  26073. value: 1
  26074. },
  26075. progress: {
  26076. type: "f",
  26077. value: 0
  26078. },
  26079. blackout: {
  26080. type: "i",
  26081. value: 0
  26082. },
  26083. pano0Map: {
  26084. type: "t",
  26085. value: null
  26086. },
  26087. pano0Position: {
  26088. type: "v3",
  26089. value: new n.Vector3
  26090. },
  26091. pano0Matrix: {
  26092. type: "m4",
  26093. value: new n.Matrix4
  26094. },
  26095. pano1Map: {
  26096. type: "t",
  26097. value: null
  26098. },
  26099. pano1Position: {
  26100. type: "v3",
  26101. value: new n.Vector3
  26102. },
  26103. pano1Matrix: {
  26104. type: "m4",
  26105. value: new n.Matrix4
  26106. }
  26107. },
  26108. vertexShader: o + `uniform vec3 pano0Position;
  26109. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26110. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26111. varying vec3 vWorldPosition0;
  26112. varying vec3 vWorldPosition1;
  26113. uniform int blackout;
  26114. void main() {
  26115. vUv = uv;
  26116. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26117. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26118. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26119. vWorldPosition0.x *= -1.0;
  26120. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26121. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26122. vWorldPosition1.x *= -1.0;
  26123. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26124. }`,
  26125. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26126. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26127. void main() {
  26128. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26129. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26130. vec4 colorFromPanos;
  26131. if (blackout == 5){
  26132. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26133. }else{
  26134. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26135. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26136. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26137. else if (blackout == 1) {
  26138. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26139. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26140. }
  26141. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26142. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26143. }
  26144. vec4 colorFromTexture = texture2D( map, vUv );
  26145. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26146. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26147. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26148. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26149. }`
  26150. },
  26151. hot:{
  26152. uniforms:{
  26153. color:{
  26154. type: "c",
  26155. value: new n.Color( 0xff2200 )
  26156. },
  26157. opac:{
  26158. type: "f",
  26159. value: 0
  26160. },
  26161. texture1:{
  26162. type: "t",
  26163. value: null
  26164. },
  26165. texture2:{
  26166. type: "t",
  26167. value: null
  26168. }
  26169. },
  26170. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26171. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26172. },
  26173. modelOutside: {
  26174. uniforms: {
  26175. map: {
  26176. type: "t",
  26177. value: null
  26178. },
  26179. opacity: {
  26180. type: "f",
  26181. value: 1
  26182. }
  26183. },
  26184. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26185. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26186. },
  26187. ribbon: {
  26188. uniforms: {
  26189. map: {
  26190. type: "t",
  26191. value: null
  26192. },
  26193. opacity: {
  26194. type: "f",
  26195. value: 1
  26196. },
  26197. color: {
  26198. type: "c",
  26199. value: new n.Color(r.path.color)
  26200. }
  26201. },
  26202. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26203. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26204. },
  26205. waypoint: {
  26206. uniforms: {
  26207. map: {
  26208. type: "t",
  26209. value: null
  26210. },
  26211. opacity: {
  26212. type: "f",
  26213. value: 1
  26214. },
  26215. pulse: {
  26216. type: "f",
  26217. value: 1
  26218. },
  26219. nearFade: {
  26220. type: "v2",
  26221. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26222. },
  26223. color: {
  26224. type: "c",
  26225. value: new n.Color(r.reticuleColor)
  26226. }
  26227. },
  26228. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26229. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26230. },
  26231. modelDebug: {
  26232. uniforms: {
  26233. map: {
  26234. type: "t",
  26235. value: null
  26236. },
  26237. modelAlpha: {
  26238. type: "f",
  26239. value: r.modelAlpha
  26240. },
  26241. depthmapRatio: {
  26242. type: "f",
  26243. value: 0
  26244. },
  26245. opacity: {
  26246. type: "f",
  26247. value: 1
  26248. },
  26249. progress: {
  26250. type: "f",
  26251. value: 0
  26252. },
  26253. considerOcclusion: {
  26254. type: "i",
  26255. value: r.fancierTransition
  26256. },
  26257. highlightPanoSelection: {
  26258. type: "i",
  26259. value: 0
  26260. },
  26261. useThirdPano: {
  26262. type: "i",
  26263. value: r.useThirdPano
  26264. },
  26265. pano0Map: {
  26266. type: "t",
  26267. value: null
  26268. },
  26269. pano0Depth: {
  26270. type: "t",
  26271. value: null
  26272. },
  26273. pano0Position: {
  26274. type: "v3",
  26275. value: new n.Vector3
  26276. },
  26277. pano0Matrix: {
  26278. type: "m4",
  26279. value: new n.Matrix4
  26280. },
  26281. pano0Weight: {
  26282. type: "f",
  26283. value: r.transition.pano0Weight
  26284. },
  26285. pano1Map: {
  26286. type: "t",
  26287. value: null
  26288. },
  26289. pano1Depth: {
  26290. type: "t",
  26291. value: null
  26292. },
  26293. pano1Position: {
  26294. type: "v3",
  26295. value: new n.Vector3
  26296. },
  26297. pano1Matrix: {
  26298. type: "m4",
  26299. value: new n.Matrix4
  26300. },
  26301. pano1Weight: {
  26302. type: "f",
  26303. value: r.transition.pano1Weight
  26304. },
  26305. pano2Map: {
  26306. type: "t",
  26307. value: null
  26308. },
  26309. pano2Depth: {
  26310. type: "t",
  26311. value: null
  26312. },
  26313. pano2Position: {
  26314. type: "v3",
  26315. value: new n.Vector3
  26316. },
  26317. pano2Matrix: {
  26318. type: "m4",
  26319. value: new n.Matrix4
  26320. },
  26321. pano2Weight: {
  26322. type: "f",
  26323. value: r.transition.pano2Weight
  26324. }
  26325. },
  26326. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26327. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26328. },
  26329. customDepth: {
  26330. uniforms: {
  26331. panoPosition: {
  26332. type: "v3",
  26333. value: new n.Vector3
  26334. }
  26335. },
  26336. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26337. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26338. },
  26339. skysphere: {
  26340. uniforms: {
  26341. radius: {
  26342. type: "f",
  26343. value: 0
  26344. }
  26345. },
  26346. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26347. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26348. },
  26349. tagDisc: {
  26350. uniforms: {
  26351. opacity: {
  26352. type: "f",
  26353. value: 0
  26354. },
  26355. color: {
  26356. type: "c",
  26357. value: new n.Color
  26358. },
  26359. bg: {
  26360. type: "t",
  26361. value: null
  26362. },
  26363. mask: {
  26364. type: "t",
  26365. value: null
  26366. }
  26367. },
  26368. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26369. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26370. }
  26371. }
  26372. }
  26373. , {
  26374. "./settings": 166,
  26375. three: 217
  26376. }],
  26377. 168: [function(e, t, i) {
  26378. (function(i) {
  26379. "use strict";
  26380. var n = e("three")
  26381. , r = (e("url"),
  26382. e("./util/ajax"))
  26383. , o = e("./settings")
  26384. , a = e("./util/logger")
  26385. , s = e("./util/math")
  26386. , l = e("./util/showcase")
  26387. , c = e("./objects/Panorama")
  26388. , h = new a(i)
  26389. , u = e("./model/Model")
  26390. , d = e("./shaders")
  26391. , p = e("./util/transitions")
  26392. , f = e("./objects/Chunk")
  26393. , g = e("./objects/Reticule")
  26394. , m = e("./objects/Skybox")
  26395. , v = e("./objects/Floor")
  26396. , A = e("./cameras/DollhouseCamera")
  26397. , y = e("./cameras/FloorplanCamera")
  26398. , C = e("./cameras/PanoramaCamera")
  26399. , I = e("./controls/DollhouseControls")
  26400. , E = e("./controls/FloorplanControls")
  26401. , b = e("./controls/PanoramaControls");
  26402. n.ImageUtils.crossOrigin = o.crossOrigin,
  26403. t.exports = {
  26404. shaders: d,
  26405. transitions: p,
  26406. Model: u,
  26407. Chunk: f,
  26408. Floor: v,
  26409. Skybox: m,
  26410. Reticule: g,
  26411. Panorama: c,
  26412. DollhouseCamera: A,
  26413. FloorplanCamera: y,
  26414. PanoramaCamera: C,
  26415. DollhouseControls: I,
  26416. FloorplanControls: E,
  26417. PanoramaControls: b,
  26418. getModel: function(e) {
  26419. if (!e.url)
  26420. throw 'getModel(): missing parameter "url"';
  26421. e.autoload = void 0 === e.autoload || e.autoload;
  26422. var t = l.parseSidUrl(e.url);
  26423. e.urlBase = t.urlBase,
  26424. e.urlModel = t.urlModel,
  26425. e.urlFiles = t.urlFiles;
  26426. var i = this._getPlatformError();
  26427. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26428. this._loadModel().then(this._buildModel.bind(this)))
  26429. },
  26430. _getPlatformError: function() {
  26431. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26432. },
  26433. _loadModel: function() {
  26434. return r.get(this.options.urlModel, {
  26435. responseType: "json",
  26436. prefetchFrom: "model",
  26437. auth: l.getAuthorizationHeader()
  26438. }).then(null, function() {
  26439. return h.warn("Model loading failed at initial metadata load"),
  26440. "loading-failed"
  26441. })
  26442. },
  26443. _buildModel: function(e) {
  26444. e = l.normalizeModeldata(e, s);
  26445. var t = new u(this.options,e);
  26446. return this.options.autoload ? t.load(!0) : $.when(t)
  26447. }
  26448. }
  26449. }
  26450. ).call(this, "/js/showcase.js")
  26451. }
  26452. , {
  26453. "./cameras/DollhouseCamera": 5,
  26454. "./cameras/FloorplanCamera": 6,
  26455. "./cameras/PanoramaCamera": 7,
  26456. "./controls/DollhouseControls": 10,
  26457. "./controls/FloorplanControls": 11,
  26458. "./controls/PanoramaControls": 13,
  26459. "./model/Model": 139,
  26460. "./objects/Chunk": 144,
  26461. "./objects/Floor": 146,
  26462. "./objects/Panorama": 148,
  26463. "./objects/Reticule": 149,
  26464. "./objects/Skybox": 152,
  26465. "./settings": 166,
  26466. "./shaders": 167,
  26467. "./util/ajax": 181,
  26468. "./util/logger": 189,
  26469. "./util/math": 190,
  26470. "./util/showcase": 193,
  26471. "./util/transitions": 195,
  26472. three: 217,
  26473. url: 208
  26474. }],
  26475. 169: [function(e, t, i) {
  26476. "use strict";
  26477. function n() {
  26478. var e = {
  26479. renderTarget: null,
  26480. inUse: !1,
  26481. size: -1,
  26482. pano: null
  26483. };
  26484. return e
  26485. }
  26486. function r(e) {
  26487. M.push(e)
  26488. }
  26489. function o(e) {
  26490. var t = n();
  26491. return t.inUse = !0,
  26492. t.size = e,
  26493. r(t),
  26494. t
  26495. }
  26496. function a(e) {
  26497. for (var t = 0; t < M.length; t++) {
  26498. var i = M[t];
  26499. if (!i.inUse && i.size === e)
  26500. return i.inUse = !0,
  26501. i
  26502. }
  26503. return null
  26504. }
  26505. function s(e) {
  26506. for (var t = 0; t < M.length; t++) {
  26507. var i = M[t];
  26508. if (i.renderTarget === e)
  26509. return i.inUse = !1,
  26510. !0
  26511. }
  26512. return !1
  26513. }
  26514. function l() {
  26515. this.tileDirectory = {},
  26516. this.activeRenderTargetDescriptors = {},
  26517. this.activePanos = [],
  26518. this.panoLODDescriptors = {},
  26519. this.panoDescriptors = {},
  26520. this.tileTrees = {},
  26521. this.sceneRenderer = null,
  26522. this.tileDownloader = null,
  26523. this.forceQueue = [],
  26524. this.uploadQueues = {},
  26525. this.uploadInterval = null,
  26526. this.uploadIntervalCancelled = !1,
  26527. this.usingTileOverlay = !1,
  26528. this.overlayTilesLoaded = !1,
  26529. this.overlayTileBase = null,
  26530. this.overlayTilesBasic = {},
  26531. this.overlayTilesEnhanced = {},
  26532. this.zoomRenderTarget = null,
  26533. this.zoomPano = null,
  26534. this.zoomingActive = !1,
  26535. this.zoomPanoId = null,
  26536. this.zoomPanoRenderingDisabled = !1,
  26537. this.direction = new h.Vector3,
  26538. this.initTime = -1,
  26539. this.maxBaseUploadsPerFrame = x,
  26540. this.maxNonBaseUploadsPerFrame = T
  26541. }
  26542. function c() {
  26543. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26544. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26545. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26546. }
  26547. var h = e("three")
  26548. , u = e("../exception/BasicException")
  26549. , d = e("../settings")
  26550. , p = e("../enum/PanoSizeClass")
  26551. , f = (e("../objects/Panorama"),
  26552. e("../enum/PanoRendererEvents"))
  26553. , g = e("../enum/SceneRendererEvents")
  26554. , m = e("../enum/TileDownloaderEvents")
  26555. , v = e("../enum/Vectors")
  26556. , A = (e("../enum/GLCubeFaces"),
  26557. e("../objects/Panorama"),
  26558. e("./TileTree"))
  26559. , y = (e("./TileDownloader"),
  26560. e("./TilePrioritizer"))
  26561. , C = e("./TileUtils")
  26562. , p = e("../enum/PanoSizeClass")
  26563. , I = (e("../util/browser"),
  26564. e("../util/panorama"))
  26565. , E = e("events").EventEmitter
  26566. , b = !1
  26567. , w = d.tiling.uploadIntervalDelay
  26568. , _ = d.tiling.initialIntervalDelay
  26569. , T = d.tiling.maxNonBaseUploadsPerFrame
  26570. , x = d.tiling.maxBaseUploadsPerFrame
  26571. , S = {
  26572. Base: 0,
  26573. Remaining: 1
  26574. }
  26575. , M = [];
  26576. l.prototype = Object.create(E.prototype),
  26577. l.prototype.init = function(e, t, i) {
  26578. this.sceneRenderer = e,
  26579. this.tileDownloader = t,
  26580. this.qualityManager = i,
  26581. this.bindEvents(),
  26582. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26583. this.initTime = performance.now()
  26584. }
  26585. ,
  26586. l.prototype.getActivePanoTextures = function(e) {
  26587. e = e || [];
  26588. for (var t = 0; t < M.length; t++) {
  26589. var i = M[t];
  26590. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26591. }
  26592. }
  26593. ,
  26594. l.prototype.hasQueuedTiles = function() {
  26595. var e = this.peekNextFromUploadQueue();
  26596. return null !== e && void 0 !== e
  26597. }
  26598. ,
  26599. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26600. return this.activeRenderTargetDescriptors[e]
  26601. }
  26602. ,
  26603. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26604. this.activeRenderTargetDescriptors[e] = t
  26605. }
  26606. ,
  26607. l.prototype.loadOverlayTiles = function() {
  26608. if (0 !== d.tiling.overlayStyle) {
  26609. var e = 0
  26610. , t = function(t, n, r) {
  26611. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26612. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26613. e++,
  26614. e === i.length && (this.overlayTilesLoaded = !0)
  26615. }
  26616. .bind(this)
  26617. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26618. i.forEach(function(e) {
  26619. this.tileDownloader.loadImage(e[0], 0, e[1])
  26620. }
  26621. .bind(this)),
  26622. this.usingTileOverlay = !0
  26623. } else
  26624. this.usingTileOverlay = !1
  26625. }
  26626. ,
  26627. l.prototype.bindEvents = function() {
  26628. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26629. }
  26630. ,
  26631. l.prototype.setupZoomRenderTarget = function() {
  26632. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26633. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26634. return;
  26635. var e = this.zoomRenderTarget;
  26636. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26637. e) {
  26638. var t = e.width
  26639. , i = this.zoomRenderTarget.width;
  26640. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26641. e.texture.dispose(),
  26642. e.texture.loaded = !1,
  26643. e.texture.version = 0,
  26644. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26645. e.texture = null
  26646. }
  26647. this.zoomPanoRenderingDisabled = !1
  26648. } else
  26649. this.zoomPanoRenderingDisabled = !0
  26650. }
  26651. ,
  26652. l.prototype.enableUltraHighQualityMode = function(e) {
  26653. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26654. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26655. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26656. t && (this.qualityManager.enableUltraHighQualityMode(),
  26657. this.setupZoomRenderTarget(),
  26658. e())
  26659. }
  26660. .bind(this))
  26661. }
  26662. }
  26663. ,
  26664. l.prototype.activateTiledPano = function(e, t, i) {
  26665. i && this.clearAllQueuedUploads();
  26666. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26667. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26668. this.linkAllTilesAndNodes(e);
  26669. var r = this.getActiveRenderTargetDescriptor(e.id)
  26670. , l = t;
  26671. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26672. !r || l !== r.size) {
  26673. if (r && s(r.renderTarget),
  26674. r = a(l),
  26675. !r) {
  26676. var c = this.initTiledPano(l, !1);
  26677. r = o(c.width),
  26678. r.renderTarget = c
  26679. }
  26680. r.pano = e,
  26681. this.resetPanoDescriptor(e.id),
  26682. this.resetPanoLODDescriptors(e.id),
  26683. this.resetRenderStatus(e.id, !0, !0)
  26684. }
  26685. this.setActiveRenderTargetDescriptor(e.id, r);
  26686. var h = i ? 0 : 1;
  26687. return this.updateActivePanos(e, h),
  26688. r.renderTarget
  26689. }
  26690. ,
  26691. l.prototype.deactivateTiledPano = function(e) {
  26692. var t = this.getActiveRenderTargetDescriptor(e.id);
  26693. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26694. this.setActiveRenderTargetDescriptor(e.id, null);
  26695. var i = this.getUploadQueueForPano(e.id);
  26696. this.clearUploadQueue(i),
  26697. this.updateActivePanos()
  26698. }
  26699. ,
  26700. l.prototype.updateActivePanos = function() {
  26701. var e = [];
  26702. return function(t, i) {
  26703. e.length = 0;
  26704. for (var n = 0; n < this.activePanos.length; n++) {
  26705. t && e.length === i && e.push(t);
  26706. var r = this.activePanos[n]
  26707. , o = this.getActiveRenderTargetDescriptor(r.id);
  26708. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26709. }
  26710. t && i >= e.length && e.push(t),
  26711. this.activePanos.length = 0,
  26712. this.activePanos.push.apply(this.activePanos, e)
  26713. }
  26714. }(),
  26715. l.prototype.getActivePanoCount = function() {
  26716. return this.activePanos.length
  26717. }
  26718. ,
  26719. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26720. var r = null;
  26721. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26722. for (var o = function(e, n, r, o) {
  26723. i && (n.tile.zoomUploaded = !1),
  26724. t && (n.tile.uploaded = !1)
  26725. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26726. var s = this.getTileTree(e, a);
  26727. s.breadthFirst({
  26728. callback: o.bind(this, a),
  26729. minLevel: r
  26730. })
  26731. }
  26732. }
  26733. ,
  26734. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26735. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26736. t.tile.zoomUploaded = t.tile.uploaded,
  26737. t.zoomCovered = t.covered
  26738. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26739. var r = this.getTileTree(e, n);
  26740. r.breadthFirst({
  26741. callback: i.bind(this, n),
  26742. maxLevel: t
  26743. })
  26744. }
  26745. }
  26746. ,
  26747. l.prototype.renderPanoTiles = function() {
  26748. var e = [];
  26749. return function(t, i, n, r) {
  26750. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26751. i = i || this.direction || v.FORWARD;
  26752. var o = this.getActiveRenderTargetDescriptor(t);
  26753. if (!this.isRenderTargetDescriptorValid(o))
  26754. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26755. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26756. var s = this.getTileTree(t, a);
  26757. e.length = 0,
  26758. s.breadthFirst({
  26759. saveVisited: e
  26760. });
  26761. for (var l = 0; l < e.length; l++) {
  26762. var c = e[l];
  26763. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26764. }
  26765. }
  26766. this.updateDirection(i)
  26767. }
  26768. }(),
  26769. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26770. return e && e.renderTarget
  26771. }
  26772. ,
  26773. l.prototype.isPanoActive = function(e) {
  26774. var t = this.getActiveRenderTargetDescriptor(e);
  26775. return this.isRenderTargetDescriptorValid(t)
  26776. }
  26777. ,
  26778. l.prototype.isPanoZoomed = function(e) {
  26779. return this.zoomingActive && this.zoomPanoId === e
  26780. }
  26781. ,
  26782. l.prototype.initTileTree = function(e, t, i) {
  26783. var n = this.tileTrees[e];
  26784. n || (n = [],
  26785. this.tileTrees[e] = n);
  26786. var r = n[t];
  26787. if (!r) {
  26788. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26789. r = new A(C.TILE_SIZE,o),
  26790. n[t] = r
  26791. }
  26792. }
  26793. ,
  26794. l.prototype.getTileTree = function(e, t) {
  26795. var i = this.tileTrees[e];
  26796. if (!i)
  26797. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26798. var n = i[t];
  26799. if (!n)
  26800. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26801. return n
  26802. }
  26803. ,
  26804. l.prototype.initTiledPano = function(e, t) {
  26805. var i = this.sceneRenderer.renderer
  26806. , n = (i.context,
  26807. new h.WebGLRenderTargetCube(e,e,{
  26808. stencilBuffer: !1
  26809. }))
  26810. , r = new h.CubeTexture([]);
  26811. n.texture = r,
  26812. r.image = [null, null, null, null, null, null],
  26813. r.flipY = !0,
  26814. t ? (r.generateMipmaps = !0,
  26815. r.magFilter = h.LinearFilter,
  26816. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26817. r.magFilter = h.LinearFilter,
  26818. r.minFilter = h.LinearFilter),
  26819. r.format = h.RGBAFormat,
  26820. i.setRenderTarget(n),
  26821. i.setRenderTarget(null);
  26822. var o = i.properties.get(r);
  26823. return o.__image__webglTextureCube = o.__webglTexture,
  26824. n
  26825. }
  26826. ,
  26827. l.prototype.getUploadQueueForPano = function(e) {
  26828. var t = this.uploadQueues[e];
  26829. return t || (t = [],
  26830. this.uploadQueues[e] = t),
  26831. t
  26832. }
  26833. ,
  26834. l.prototype.isTileUploaded = function(e) {
  26835. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26836. }
  26837. ,
  26838. l.prototype.setUploaded = function(e, t) {
  26839. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26840. }
  26841. ,
  26842. l.prototype.queueTileUpload = function(e, t, i) {
  26843. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26844. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26845. var r = this.getUploadQueueForPano(e.panoId);
  26846. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26847. e.uploadQueued = !0,
  26848. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26849. }
  26850. }
  26851. ,
  26852. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26853. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26854. }
  26855. ,
  26856. l.prototype.getTopUploadQueue = function() {
  26857. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26858. for (var n = 0; n < this.activePanos.length; n++)
  26859. if (e = this.activePanos[n],
  26860. t = this.getUploadQueueForPano(e.id),
  26861. t.length > 0)
  26862. switch (i) {
  26863. case S.Base:
  26864. if (0 === t[0].level)
  26865. return t;
  26866. break;
  26867. case S.Remaining:
  26868. return t
  26869. }
  26870. return null
  26871. }
  26872. ,
  26873. l.prototype.getNextFromUploadQueue = function() {
  26874. var e = function(e) {
  26875. var t = e.shift();
  26876. return t.uploadQueued = !1,
  26877. t
  26878. };
  26879. return function() {
  26880. if (this.forceQueue.length > 0)
  26881. return e(this.forceQueue);
  26882. var t = this.getTopUploadQueue();
  26883. return t && t.length > 0 ? e(t) : null
  26884. }
  26885. }(),
  26886. l.prototype.peekNextFromUploadQueue = function() {
  26887. if (this.forceQueue.length > 0)
  26888. return this.forceQueue[0];
  26889. var e = this.getTopUploadQueue();
  26890. return e && e.length > 0 ? e[0] : null
  26891. }
  26892. ,
  26893. l.prototype.clearAllQueuedUploads = function() {
  26894. this.clearAllUploadQueues(null, 0)
  26895. }
  26896. ,
  26897. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26898. this.clearAllUploadQueues(e, 0)
  26899. }
  26900. ,
  26901. l.prototype.clearAllUploadQueues = function(e, t) {
  26902. if (e)
  26903. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26904. this.clearUploadQueue(this.forceQueue, t, e);
  26905. else {
  26906. for (var i = 0; i < this.activePanos.length; i++) {
  26907. var n = this.activePanos[i];
  26908. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26909. }
  26910. this.clearUploadQueue(this.forceQueue, t)
  26911. }
  26912. }
  26913. ,
  26914. l.prototype.clearUploadQueue = function(e, t, i) {
  26915. if(!r || !r.tile) return
  26916. void 0 !== t && null !== t || (t = 0);
  26917. for (var n = 0; n < e.length; ) {
  26918. var r = e[n];
  26919. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26920. e.splice(n, 1)) : n++
  26921. }
  26922. }
  26923. ,
  26924. l.prototype.refreshUploadInterval = function() {
  26925. var e = null;
  26926. return function(t) {
  26927. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26928. null !== t && void 0 !== t || (t = w),
  26929. b || (t = _),
  26930. this.uploadInterval = window.setTimeout(e, t),
  26931. this.uploadIntervalDelay = t)
  26932. }
  26933. }(),
  26934. l.prototype.update = function() {
  26935. var e = performance.now()
  26936. , t = 0;
  26937. return function() {
  26938. this.uploadIntervalCancelled = !0,
  26939. window.clearTimeout(this.uploadInterval),
  26940. this.uploadInterval = null;
  26941. var i = performance.now() - e;
  26942. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26943. e = performance.now()),
  26944. t++
  26945. }
  26946. }(),
  26947. l.prototype.updateUploadQueue = function(e, t) {
  26948. e || (e = 1);
  26949. for (var i = 0, n = 0; ; ) {
  26950. if (n >= t || i >= e)
  26951. break;
  26952. var r = this.getNextFromUploadQueue();
  26953. if (!r)
  26954. break;
  26955. if (0 !== r.level ? i++ : n++,
  26956. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26957. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26958. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26959. }
  26960. }
  26961. }
  26962. ,
  26963. l.prototype.updateDirection = function(e) {
  26964. if (e = e || this.direction) {
  26965. this.direction = e;
  26966. for (var t = 0; t < this.activePanos.length; t++) {
  26967. var i = this.activePanos[t]
  26968. , n = this.getUploadQueueForPano(i.id);
  26969. y.sortPanoTiles(n, i, this.direction)
  26970. }
  26971. }
  26972. }
  26973. ,
  26974. l.prototype.uploadTile = function() {
  26975. var e = {}
  26976. , t = (new h.Vector4,
  26977. d.tiling.overlayStyle);
  26978. return function(i, n) {
  26979. var r = i.panoId
  26980. , o = i.image
  26981. , a = i.tileSize
  26982. , s = i.panoSize
  26983. , l = i.tileIndex
  26984. , c = (i.faceTileIndex,
  26985. i.totalTiles)
  26986. , u = (i.face,
  26987. i.tileX)
  26988. , d = i.tileY
  26989. , p = !0
  26990. , g = !1
  26991. , m = (this.getPanoDescriptor(r),
  26992. this.getPanoLODDescriptor(r, s))
  26993. , v = this.getActiveRenderTargetDescriptor(r)
  26994. , A = v.renderTarget
  26995. , y = v.size;
  26996. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26997. y = this.qualityManager.getMaxZoomPanoSize()),
  26998. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26999. g = !1),
  27000. n || (this.anyUploaded(i.node) && (p = !1,
  27001. g = !0),
  27002. this.isTileUploaded(i) && (p = !1,
  27003. g = !1)),
  27004. p) {
  27005. var C = u * a
  27006. , I = d * a
  27007. , E = a / s * y
  27008. , b = C / s * y
  27009. , w = I / s * y;
  27010. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27011. var _ = e[a];
  27012. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27013. 1 === t || 2 === t) {
  27014. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27015. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27016. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27017. } else
  27018. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27019. m.uploadCount++,
  27020. this.emit(f.TileRenderSuccess, r, s, l, c),
  27021. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27022. this.setUploaded(i, !0),
  27023. this.addCoverageForNode(i.node)
  27024. } else
  27025. this.setUploaded(i, !1);
  27026. return i.uploadAttempted || (m.uploadAttempts++,
  27027. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27028. i.uploadAttempted = !0,
  27029. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27030. g
  27031. }
  27032. }(),
  27033. l.prototype.linkTileAndNode = function(e, t) {
  27034. t.tile = e,
  27035. e.node = t
  27036. }
  27037. ,
  27038. l.prototype.linkAllTilesAndNodes = function(e) {
  27039. for (var t = function(t, i, n, r, o) {
  27040. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27041. this.linkTileAndNode(a, n)
  27042. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27043. var n = this.getTileTree(e.id, i);
  27044. n.breadthFirst({
  27045. callback: t.bind(this, n, i)
  27046. })
  27047. }
  27048. }
  27049. ,
  27050. l.prototype.anyUploaded = function(e) {
  27051. if (!e)
  27052. return !1;
  27053. if (e.tile && this.isTileUploaded(e.tile))
  27054. return !0;
  27055. if (e.children)
  27056. for (var t = 0; t < e.children.length; t++) {
  27057. var i = e.children[t];
  27058. if (this.anyUploaded(i))
  27059. return !0
  27060. }
  27061. return !1
  27062. }
  27063. ,
  27064. l.prototype.setNodeCovered = function(e, t) {
  27065. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27066. }
  27067. ,
  27068. l.prototype.isNodeCovered = function(e) {
  27069. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27070. }
  27071. ,
  27072. l.prototype.addCoverageForNode = function(e) {
  27073. if (this.setNodeCovered(e, !0),
  27074. e.parent && e.covered) {
  27075. var t = e.parent;
  27076. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27077. }
  27078. }
  27079. ,
  27080. l.prototype.calcFullCoverage = function(e) {
  27081. var t = !1;
  27082. if (e.children)
  27083. for (var i = 0; i < e.children.length; i++) {
  27084. var n = e.children[i];
  27085. t = t || this.calcFullCoverage(n)
  27086. }
  27087. e.covered = e.tile.uploaded || t
  27088. }
  27089. ,
  27090. l.prototype.nodeSubcovered = function(e) {
  27091. if (!e.children)
  27092. return !1;
  27093. for (var t = 0; t < e.children.length; t++)
  27094. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27095. return !1;
  27096. return !0
  27097. }
  27098. ,
  27099. l.prototype.resetPanoDescriptor = function(e) {
  27100. this.getPanoDescriptor(e)
  27101. }
  27102. ,
  27103. l.prototype.getPanoDescriptor = function(e) {
  27104. var t = this.panoDescriptors[e];
  27105. return t || (t = {},
  27106. this.panoDescriptors[e] = t),
  27107. t
  27108. }
  27109. ,
  27110. l.prototype.resetPanoLODDescriptors = function(e) {
  27111. var t = this.getPanoLODDescriptors(e);
  27112. for (var i in t)
  27113. if (t.hasOwnProperty(i)) {
  27114. var n = t[i];
  27115. n.uploadCount = 0,
  27116. n.uploadAttempts = 0
  27117. }
  27118. }
  27119. ,
  27120. l.prototype.getPanoLODDescriptor = function(e, t) {
  27121. var i = this.getPanoLODDescriptors(e)
  27122. , n = i[t];
  27123. return n || (n = {
  27124. uploadCount: 0,
  27125. uploadAttempts: 0
  27126. },
  27127. i[t] = n),
  27128. n
  27129. }
  27130. ,
  27131. l.prototype.getPanoLODDescriptors = function(e) {
  27132. var t = this.panoLODDescriptors[e];
  27133. return t || (t = {},
  27134. this.panoLODDescriptors[e] = t),
  27135. t
  27136. }
  27137. ,
  27138. l.prototype.onTileDownloaded = function(e) {
  27139. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27140. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27141. if (i.downloaded = !0,
  27142. i.image = e.image,
  27143. i.panoSize = e.panoSize,
  27144. i.tileX = e.tileX,
  27145. i.tileY = e.tileY,
  27146. i.totalTiles = e.totalTiles,
  27147. i.tileIndex = e.tileIndex,
  27148. i.faceTileIndex = e.faceTileIndex,
  27149. i.face = e.face,
  27150. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27151. i.panoId = e.panoId,
  27152. i.tileSize = e.tileSize,
  27153. i.direction = (new h.Vector3).copy(e.direction),
  27154. i.node = null,
  27155. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27156. this.isPanoActive(i.panoId)) {
  27157. var n = this.getTileTree(i.panoId, i.face)
  27158. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27159. this.linkTileAndNode(i, r),
  27160. this.queueTileUpload(i, !0)
  27161. }
  27162. }
  27163. ,
  27164. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27165. var r = this.tileDirectory[e];
  27166. r || (r = {},
  27167. this.tileDirectory[e] = r);
  27168. var o = 16384 * t + 1024 * i + n
  27169. , a = r[o];
  27170. return a || (a = {
  27171. downloaded: !1,
  27172. uploaded: !1,
  27173. zoomUploaded: !1
  27174. },
  27175. r[o] = a),
  27176. a._key = e + ":" + t + ":" + i + ":" + n,
  27177. a._tileKey = o,
  27178. a
  27179. }
  27180. ,
  27181. l.prototype.setZoomingActive = function(e, t, i) {
  27182. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27183. this.zoomPanoId = t.id,
  27184. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27185. }
  27186. ,
  27187. l.prototype.updateZoomedPanoFromBase = function(e) {
  27188. if (!this.zoomPanoRenderingDisabled) {
  27189. var t = this.getActiveRenderTargetDescriptor(e.id);
  27190. if (t && t.renderTarget) {
  27191. var i = this.qualityManager.getMaxZoomPanoSize()
  27192. , n = t.renderTarget
  27193. , r = t.size;
  27194. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27195. this.copyBaseRenderStatusToZoomed(e.id)
  27196. }
  27197. }
  27198. }
  27199. ,
  27200. t.exports = l
  27201. }
  27202. , {
  27203. "../enum/GLCubeFaces": 25,
  27204. "../enum/PanoRendererEvents": 35,
  27205. "../enum/PanoSizeClass": 36,
  27206. "../enum/SceneRendererEvents": 43,
  27207. "../enum/TileDownloaderEvents": 45,
  27208. "../enum/Vectors": 50,
  27209. "../exception/BasicException": 55,
  27210. "../objects/Panorama": 148,
  27211. "../settings": 166,
  27212. "../util/browser": 182,
  27213. "../util/panorama": 191,
  27214. "./TileDownloader": 171,
  27215. "./TilePrioritizer": 172,
  27216. "./TileTree": 173,
  27217. "./TileUtils": 174,
  27218. events: 202,
  27219. three: 217
  27220. }],
  27221. 170: [function(e, t, i) {
  27222. "use strict";
  27223. function n(e, t, i) {
  27224. this.maxNavPanoSize = -1,
  27225. this.maxZoomPanoSize = -1,
  27226. this.devicePixelDensity = e,
  27227. this.deviceScreenSize = t,
  27228. this.clientBandwidth = i,
  27229. this.panoSizeClassMap = {},
  27230. this.useHighResolutionPanos = !0,
  27231. this.useUltraHighResolutionPanos = !1,
  27232. this.modelHasUltraHighPanos = !1
  27233. }
  27234. var r = e("../enum/PanoSizeClass")
  27235. , o = e("../settings")
  27236. , a = e("../util/browser")
  27237. , s = e("../constants")
  27238. , l = e("../util/showcase")
  27239. , c = e("../enum/ModelManagerEvents");
  27240. n.prototype.init = function(e) {
  27241. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27242. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27243. this.highSize = this.getPanoSize(r.HIGH),
  27244. this.standardSize = this.getPanoSize(r.STANDARD),
  27245. this.baseSize = this.getPanoSize(r.BASE),
  27246. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27247. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27248. this.updateMaximums(),
  27249. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27250. }
  27251. ,
  27252. n.prototype.updateFromModel = function(e) {
  27253. this.updateHighResolutionSettings(e),
  27254. this.updateUltraHighResolutionSettings(e)
  27255. }
  27256. ,
  27257. n.prototype.updateHighResolutionSettings = function(e) {
  27258. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27259. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27260. //this.useHighResolutionPanos = !0;
  27261. //----------------------e n d -----------------------------------------------------------------
  27262. this.updateMaximums()
  27263. }
  27264. ,
  27265. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27266. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27267. this.updateMaximums()
  27268. }
  27269. ,
  27270. n.prototype.enableUltraHighQualityMode = function() {
  27271. this.modelHasUltraHighPanos = !0,
  27272. this.updateUltraHighResolutionSettings(null)
  27273. }
  27274. ,
  27275. n.prototype.ultraHighQualityModeEnabled = function() {
  27276. return this.modelHasUltraHighPanos
  27277. }
  27278. ,
  27279. n.prototype.onModelChanged = function(e) {
  27280. this.updateFromModel(e.model),
  27281. this.updateMaximums()
  27282. }
  27283. ,
  27284. n.prototype.updateMaximums = function() {
  27285. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27286. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27287. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27288. }
  27289. ,
  27290. n.prototype.buildPanoSizeClassMap = function() {
  27291. this.panoSizeClassMap[r.BASE] = 512,
  27292. this.panoSizeClassMap[r.STANDARD] = 1024,
  27293. this.panoSizeClassMap[r.HIGH] = 2048,
  27294. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27295. }
  27296. ,
  27297. n.prototype.getPanoSize = function(e) {
  27298. return this.panoSizeClassMap[e]
  27299. }
  27300. ,
  27301. n.prototype.getMaxPossiblePanoSize = function() {
  27302. return this.getPanoSize(r.ULTRAHIGH)
  27303. }
  27304. ,
  27305. n.prototype.getMaxPanoSize = function() {
  27306. return this.maxZoomPanoSize
  27307. }
  27308. ,
  27309. n.prototype.getMaxNavPanoSize = function() {
  27310. return this.maxNavPanoSize
  27311. }
  27312. ,
  27313. n.prototype.getMaxZoomPanoSize = function() {
  27314. return this.maxZoomPanoSize
  27315. }
  27316. ,
  27317. n.prototype.detectMaxNavPanoSizeClass = function() {
  27318. if(settings.mobileNavHigh)return r.HIGH //改
  27319. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27320. }
  27321. ,
  27322. n.prototype.detectMaxNavPanoSize = function() {
  27323. var e = this.detectMaxNavPanoSizeClass();
  27324. return this.getPanoSize(e)
  27325. }
  27326. ,
  27327. n.prototype.detectMaxZoomPanoSize = function() {
  27328. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27329. }
  27330. ,
  27331. t.exports = n
  27332. }
  27333. , {
  27334. "../constants": 8,
  27335. "../enum/ModelManagerEvents": 33,
  27336. "../enum/PanoSizeClass": 36,
  27337. "../settings": 166,
  27338. "../util/browser": 182,
  27339. "../util/showcase": 193
  27340. }],
  27341. 171: [function(e, t, i) {
  27342. (function(i) {
  27343. "use strict";
  27344. function n(e) {
  27345. this.panos = null,
  27346. this.retryMinimumTime = 1e4,
  27347. this.urls = null,
  27348. this.panoLoadCallbacks = {},
  27349. this.downloadDescriptors = {},
  27350. this.priorityQueue = [],
  27351. this.forceQueue = [],
  27352. this.activeDownloads = [],
  27353. this.qualityManager = null,
  27354. this.tilePrioritizer = null,
  27355. this.refreshInterval = null,
  27356. this.processPriorityQueue = !1,
  27357. this.concurrentDownloads = e.concurrentDownloads || 1,
  27358. this.downloadTestResults = {}
  27359. }
  27360. var r = e("three")
  27361. , o = (e("../enum/Viewmode"),
  27362. e("../settings"))
  27363. , a = (e("../objects/Panorama"),
  27364. e("../util/logger"))
  27365. , s = (e("../enum/Vectors"),
  27366. e("../enum/PanoSizeClass"),
  27367. e("../enum/TileDownloaderEvents"))
  27368. , l = e("./TilePrioritizer")
  27369. , c = e("./TileUtils")
  27370. , h = (e("../enum/GLCubeFaces"),
  27371. e("../enum/DownloadStatus"))
  27372. , u = e("../util/panorama")
  27373. , d = e("../util/ajax")
  27374. , p = e("../ab")
  27375. , f = e("events").EventEmitter
  27376. , g = (new a(i),
  27377. Object.freeze({
  27378. Testing: 1,
  27379. Success: 2,
  27380. Fail: 3
  27381. }));
  27382. n.prototype = Object.create(f.prototype),
  27383. n.IDLE_REFRESH_DELAY = 500,
  27384. n.ACTIVE_REFRESH_DELAY = 16,
  27385. n.DOWNLOAD_RETRIES = 4,
  27386. n.prototype.init = function(e) {
  27387. this.qualityManager = e
  27388. }
  27389. ,
  27390. n.prototype.setUrls = function(e) {
  27391. this.urls = e
  27392. }
  27393. ,
  27394. n.prototype.setPanoData = function(e, t, i) {
  27395. this.panos = e,
  27396. this.imagePanos = t,
  27397. this.panoGroupId = i
  27398. }
  27399. ,
  27400. n.prototype.start = function() {
  27401. this.refreshUpdateInterval(0)
  27402. }
  27403. ,
  27404. n.prototype.stop = function() {
  27405. window.cancel(this.refreshInterval)
  27406. }
  27407. ,
  27408. n.prototype.refreshUpdateInterval = function(e) {
  27409. e || (e = 0),
  27410. this.refreshInterval = window.setTimeout(function() {
  27411. var e = this.update();
  27412. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27413. }
  27414. .bind(this), e)
  27415. }
  27416. ,
  27417. n.prototype.update = function() {
  27418. var e = this.forceQueue.length > 0;
  27419. return this.processQueueForDownloading(this.forceQueue),
  27420. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27421. this.priorityQueue.length > 0 && (e = !0),
  27422. this.processQueueForDownloading(this.priorityQueue)),
  27423. e
  27424. }
  27425. ,
  27426. n.prototype.forceQueueTilesForPano = function() {
  27427. var e = []
  27428. , t = [];
  27429. return function(i, n, r, o, a, s) {
  27430. e.length = 0;
  27431. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27432. var p = u[d];
  27433. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27434. }
  27435. if (r && e.length > 0) {
  27436. l.sortPanoTiles(e, i, r),
  27437. t.length = 0,
  27438. c.matchingTilesInDirection(i, n, r, o, a, t);
  27439. for (var f = 0, g = function(e) {
  27440. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27441. }; f < e.length; ) {
  27442. var m = e[f]
  27443. , v = t.findIndex(g);
  27444. v < 0 ? e.splice(f, 1) : f++
  27445. }
  27446. }
  27447. for (var A = 0; A < e.length; A++)
  27448. this.forceQueue.push(e[A]);
  27449. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27450. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27451. s && this.processQueueForDownloading(this.forceQueue, !0)
  27452. }
  27453. }(),
  27454. n.prototype.clearForceQueue = function() {
  27455. this.clearQueue(this.forceQueue)
  27456. }
  27457. ,
  27458. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27459. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27460. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27461. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27462. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27463. }
  27464. ,
  27465. n.prototype.clearQueue = function(e) {
  27466. this.setStatusForAllDescriptors(e, h.None),
  27467. e.length = 0
  27468. }
  27469. ,
  27470. n.prototype.clearFromQueue = function(e, t, i) {
  27471. for (var n = 0; n < e.length; n++) {
  27472. var r = e[n];
  27473. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27474. }
  27475. }
  27476. ,
  27477. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27478. for (var i = 0; i < e.length; i++) {
  27479. var n = e[i];
  27480. n && (n.status = t)
  27481. }
  27482. }
  27483. ,
  27484. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27485. for (var i = 0; i < e.length; i++) {
  27486. var n = e[i];
  27487. n && (n.status !== t ? n.status = t : e[i] = null)
  27488. }
  27489. }
  27490. ,
  27491. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27492. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27493. , n = i[t];
  27494. return n || (n = this.buildDownloadDescriptorArray(t),
  27495. i[t] = n,
  27496. this.initTileDownloadDescriptors(n, e, t)),
  27497. n
  27498. }
  27499. ,
  27500. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27501. var t = this.downloadDescriptors[e.id];
  27502. return t || (t = {},
  27503. this.downloadDescriptors[e.id] = t),
  27504. t
  27505. }
  27506. ,
  27507. n.prototype.processQueueForDownloading = function(e, t) {
  27508. if (this.cleanupActiveDownloads(),
  27509. this.activeDownloads.length < this.concurrentDownloads || t)
  27510. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27511. var o = e.shift();
  27512. o && (this.startDownload(o),
  27513. n++)
  27514. }
  27515. }
  27516. ,
  27517. n.prototype.testDownload = function(e, t, i) {
  27518. var n = this.downloadTestResults[e];
  27519. if (n)
  27520. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27521. this.downloadTestResults[e] = g.Testing;
  27522. var r = this.panos.list[0]
  27523. , o = this.getTileUrl(r.id, e, t, 0)
  27524. , a = function(t) {
  27525. this.downloadTestResults[e] = g.Success,
  27526. i(!0)
  27527. }
  27528. .bind(this)
  27529. , s = function() {
  27530. this.downloadTestResults[e] = g.Fail,
  27531. i(!1)
  27532. }
  27533. .bind(this);
  27534. this.loadImage(o, 0, a, s)
  27535. }
  27536. ,
  27537. n.prototype.startDownload = function(e) {
  27538. e.status = h.Downloading;
  27539. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27540. this.activeDownloads.push(e),
  27541. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27542. }
  27543. ,
  27544. n.prototype.downloadFailed = function(e, t) {}
  27545. ,
  27546. n.prototype.downloadComplete = function(e, t) {
  27547. if (e.panoGroupId === this.panoGroupId) {
  27548. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27549. e.status = h.Downloaded,
  27550. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27551. var n = {
  27552. panoId: e.pano.id,
  27553. image: t,
  27554. tileSize: e.tileSize,
  27555. panoSize: e.panoSize,
  27556. tileIndex: e.tileIndex,
  27557. faceTileIndex: e.faceTileIndex,
  27558. totalTiles: e.totalTiles,
  27559. face: e.face,
  27560. tileX: e.tileX,
  27561. tileY: e.tileY,
  27562. direction: e.direction
  27563. };
  27564. e.image = t,
  27565. this.emit(s.TileDownloadSuccess, n),
  27566. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27567. panoId: e.pano.id,
  27568. tileSize: e.tileSize,
  27569. panoSize: e.panoSize
  27570. },
  27571. this.emit(s.PanoDownloadComplete, n),
  27572. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27573. }
  27574. }
  27575. ,
  27576. n.prototype.cleanupActiveDownloads = function() {
  27577. var e = [];
  27578. return function() {
  27579. e.length = 0;
  27580. for (var t = 0; t < this.activeDownloads.length; t++) {
  27581. var i = this.activeDownloads[t];
  27582. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27583. }
  27584. this.activeDownloads.length = 0,
  27585. this.activeDownloads.push.apply(this.activeDownloads, e)
  27586. }
  27587. }(),
  27588. n.prototype.isPanoDownloaded = function(e, t) {
  27589. var i = this.getTileDownloadDescriptors(e, t);
  27590. if (i.length <= 0)
  27591. return !1;
  27592. for (var n = 0; n < i.length; n++) {
  27593. var r = i[n];
  27594. if (r.status !== h.Downloaded)
  27595. return !1
  27596. }
  27597. return !0
  27598. }
  27599. ,
  27600. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27601. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27602. this.panoLoadCallbacks[o] = {
  27603. onLoad: i,
  27604. onFail: n,
  27605. onProgress: r
  27606. }
  27607. }
  27608. ,
  27609. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27610. var i = e.id + ":" + t;
  27611. return this.panoLoadCallbacks[i]
  27612. }
  27613. ,
  27614. n.prototype.buildDownloadDescriptorArray = function(e) {
  27615. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27616. var r = this.buildDownloadDescriptor();
  27617. i.push(r)
  27618. }
  27619. return i
  27620. }
  27621. ,
  27622. n.prototype.buildDownloadDescriptor = function() {
  27623. var e = {
  27624. panoGroupId: null,
  27625. pano: null,
  27626. panoSize: -1,
  27627. tileSize: -1,
  27628. tileIndex: -1,
  27629. totalTiles: -1,
  27630. faceTileIndex: -1,
  27631. status: h.None,
  27632. url: null,
  27633. image: null,
  27634. direction: new r.Vector3,
  27635. face: -1,
  27636. cubeFace: -1,
  27637. tileX: -1,
  27638. tileY: -1
  27639. };
  27640. return e
  27641. }
  27642. ,
  27643. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27644. for (var n = 0; n < e.length; n++) {
  27645. var r = e[n];
  27646. this.initTileDownloadDescriptor(r, t, i, n)
  27647. }
  27648. }
  27649. ,
  27650. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27651. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27652. e.face = c.getFaceForTile(i, n),
  27653. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27654. e.panoGroupId = this.panoGroupId,
  27655. e.pano = t,
  27656. e.panoSize = i,
  27657. e.tileSize = r,
  27658. e.tileIndex = n,
  27659. e.totalTiles = c.getTileCountForSize(i),
  27660. e.status = h.None,
  27661. e.image = null,
  27662. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27663. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27664. }
  27665. ,
  27666. n.prototype.getTileUrl = function() {
  27667. var e = {
  27668. 256: "256",
  27669. 512: "512",
  27670. 1024: "1k",
  27671. 2048: "2k",
  27672. 4096: "4k"
  27673. }
  27674. , t = {
  27675. face: -1,
  27676. faceTileIndex: -1,
  27677. tileX: -1,
  27678. tileY: -1
  27679. };
  27680. return function(i, n, r, a) {
  27681. c.getTileLocation(n, a, t);
  27682. var s = Math.floor(n / r)
  27683. , l = s * s
  27684. , h = Math.floor(a / l)
  27685. , u = "";
  27686. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27687. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27688. return d = p.changeIfTileGenerating(d)
  27689. }
  27690. }(),
  27691. n.prototype.loadImage = function(e, t, i, n) {
  27692. d.getImage(e, t).then(function(e) {
  27693. i(e)
  27694. }).fail(n)
  27695. }
  27696. ,
  27697. t.exports = n
  27698. }
  27699. ).call(this, "/js/tile/TileDownloader.js")
  27700. }
  27701. , {
  27702. "../ab": 3,
  27703. "../enum/DownloadStatus": 24,
  27704. "../enum/GLCubeFaces": 25,
  27705. "../enum/PanoSizeClass": 36,
  27706. "../enum/TileDownloaderEvents": 45,
  27707. "../enum/Vectors": 50,
  27708. "../enum/Viewmode": 51,
  27709. "../objects/Panorama": 148,
  27710. "../settings": 166,
  27711. "../util/ajax": 181,
  27712. "../util/logger": 189,
  27713. "../util/panorama": 191,
  27714. "./TilePrioritizer": 172,
  27715. "./TileUtils": 174,
  27716. events: 202,
  27717. three: 217
  27718. }],
  27719. 172: [function(e, t, i) {
  27720. (function(i) {
  27721. "use strict";
  27722. function n(e, t, i, o, a) {
  27723. this.qualityManager = e,
  27724. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27725. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27726. this.baseSize = t,
  27727. this.standardSize = i,
  27728. this.highSize = o,
  27729. this.ultraHighSize = a,
  27730. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27731. }
  27732. var r = e("three")
  27733. , o = (e("../enum/Viewmode"),
  27734. e("../settings"),
  27735. e("../settings"),
  27736. e("../objects/Panorama"))
  27737. , a = e("../util/logger")
  27738. , s = (e("../enum/Vectors"),
  27739. e("../enum/PanoSizeClass"),
  27740. e("../enum/ModelManagerEvents"),
  27741. e("../enum/GLCubeFaces"),
  27742. e("../enum/DownloadStatus"))
  27743. , l = (e("../util/browser"),
  27744. e("./TileUtils"))
  27745. , c = e("../util/math")
  27746. , h = (e("events").EventEmitter,
  27747. new a(i),
  27748. Object.freeze({
  27749. None: 0,
  27750. DirectionalFOV: 1
  27751. }));
  27752. n.PriorityCriteria = function(e, t, i, n, o) {
  27753. this.pano = e,
  27754. this.cameraPosition = (new r.Vector3).copy(t),
  27755. this.cameraDir = (new r.Vector3).copy(i),
  27756. this.panoSpaceDir = (new r.Vector3).copy(n),
  27757. this.upcomingPanos = o,
  27758. this.copy = function(e) {
  27759. this.pano = e.pano,
  27760. this.cameraPosition.copy(e.cameraPosition),
  27761. this.cameraDir.copy(e.cameraDir),
  27762. this.panoSpaceDir.copy(e.panoSpaceDir),
  27763. this.upcomingPanos = o
  27764. }
  27765. ,
  27766. this.zoomingActive = !1
  27767. }
  27768. ,
  27769. n.DIRECTIONAL_FOV = 180,
  27770. n.DIRECTIONAL_FOV_NARROW = 120,
  27771. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27772. n.MAX_SCORED_PANOS_TOADD = 2,
  27773. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27774. n.DIRECTION_SCORE_STRICTNESS = .75,
  27775. n.appendQueue = function(e, t) {
  27776. if (e && t)
  27777. for (var i = 0; i < t.length; i++)
  27778. e.push(t[i])
  27779. }
  27780. ,
  27781. n.prototype.updateCriteria = function(e, t, i, n) {
  27782. this.priorityCriteria.pano = e,
  27783. this.priorityCriteria.cameraPosition.copy(t),
  27784. this.priorityCriteria.cameraDir.copy(i),
  27785. this.priorityCriteria.upcomingPanos = n,
  27786. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27787. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27788. }
  27789. ,
  27790. n.prototype.filterAndPrioritize = function() {
  27791. var e = []
  27792. , t = []
  27793. , i = [];
  27794. return function(r, o, a) {
  27795. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27796. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27797. var s = this.baseSize
  27798. , l = this.standardSize
  27799. , c = this.highSize
  27800. , h = this.ultraHighSize;
  27801. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27802. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27803. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27804. i.length = 0,
  27805. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27806. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27807. n.appendQueue(r, i),
  27808. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27809. i.length = 0,
  27810. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27811. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27812. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27813. n.appendQueue(r, i),
  27814. i.length = 0,
  27815. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27816. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27817. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27818. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27819. n.appendQueue(r, i),
  27820. this.queueTilesForPanos(r, e, a, s)
  27821. }
  27822. }(),
  27823. n.prototype.canDownloadSize = function(e) {
  27824. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27825. }
  27826. ,
  27827. n.prototype.populateNeighborPanos = function(e, t, i) {
  27828. i = i || [],
  27829. i.length = 0;
  27830. var n = t.getNeighbours(e);
  27831. for (var r in n)
  27832. if (n.hasOwnProperty(r)) {
  27833. var o = t.get(r);
  27834. i.push(o)
  27835. }
  27836. return i
  27837. }
  27838. ,
  27839. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27840. i = i || [],
  27841. i.length = 0;
  27842. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27843. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27844. , c = t.sortByScore(s, l);
  27845. if (c)
  27846. for (var h = 0; h < c.length && h < a; h++) {
  27847. var u = c[h].pano;
  27848. i.push(u)
  27849. }
  27850. return i
  27851. }
  27852. ,
  27853. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27854. for (var o = 0, a = 0; a < t.length; a++) {
  27855. var s = t[a]
  27856. , l = this.queueTilesForPano(e, i, s, n);
  27857. if (o += l > 0 ? 1 : 0,
  27858. r && o >= r)
  27859. break
  27860. }
  27861. return o
  27862. }
  27863. ,
  27864. n.prototype.queueTilesForPano = function() {
  27865. var e = {
  27866. filter: h.None
  27867. };
  27868. return function(t, i, n, r) {
  27869. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27870. }
  27871. }(),
  27872. n.prototype.queueTilesForPanosInDirection = function() {
  27873. var e = new r.Vector3;
  27874. return function(t, i, n, r, o, a, s, l) {
  27875. for (var h = 0, u = 0; u < n.length; u++) {
  27876. var d = n[u];
  27877. e.copy(d.position),
  27878. e.sub(o),
  27879. e.normalize();
  27880. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27881. , f = c.getFOVDotThreshold(s);
  27882. if (p >= f) {
  27883. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27884. if (h += g > 0 ? 1 : 0,
  27885. l && h >= l)
  27886. break
  27887. }
  27888. }
  27889. return h
  27890. }
  27891. }(),
  27892. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27893. for (var l = 0, c = 0; c < i.length; c++) {
  27894. var h = i[c]
  27895. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27896. if (l += u > 0 ? 1 : 0,
  27897. s && l >= s)
  27898. break
  27899. }
  27900. return l
  27901. }
  27902. ,
  27903. n.prototype.queueTilesInDirectionForPano = function() {
  27904. var e = {
  27905. filter: h.DirectionalFOV,
  27906. direction: new r.Vector3,
  27907. fov: 60
  27908. }
  27909. , t = new r.Vector3;
  27910. return function(i, n, r, o, a, s, c) {
  27911. return t.copy(s),
  27912. l.getRelativeDirection(r.quaternion, t),
  27913. e.direction.copy(t),
  27914. e.fov = c,
  27915. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27916. }
  27917. }(),
  27918. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27919. var e = [];
  27920. return function(t, i, n, r, o) {
  27921. var a = i.getTileDownloadDescriptors(n, r);
  27922. e.length = 0,
  27923. this.filterTileDownloadDescriptors(n, a, e, o);
  27924. for (var s = 0, l = 0; l < e.length; l++) {
  27925. var c = e[l];
  27926. c && (t.push(c),
  27927. s++)
  27928. }
  27929. return s
  27930. }
  27931. }(),
  27932. n.prototype.filterTileDownloadDescriptors = function() {
  27933. new r.Vector3;
  27934. return function(e, t, i, n) {
  27935. var r, o;
  27936. switch (n.filter) {
  27937. case h.DirectionalFOV:
  27938. for (r = 0; r < t.length; r++)
  27939. o = t[r],
  27940. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27941. break;
  27942. default:
  27943. for (r = 0; r < t.length; r++)
  27944. o = t[r],
  27945. i.push(o)
  27946. }
  27947. for (r = 0; r < i.length; r++)
  27948. o = i[r],
  27949. this.canIncludeDescriptor(o) || (i[r] = null)
  27950. }
  27951. }(),
  27952. n.prototype.canIncludeDescriptor = function(e) {
  27953. return e.status !== s.Downloading && e.status !== s.Downloaded
  27954. }
  27955. ,
  27956. n.prototype.canIncludePano = function(e, t) {
  27957. return !e.isLoaded(t)
  27958. }
  27959. ,
  27960. n.getFOVDotThreshold = function(e) {
  27961. return Math.cos(r.Math.degToRad(e / 2))
  27962. }
  27963. ;
  27964. var u = function() {
  27965. var e = function e(t, i) {
  27966. var n = e._panoSpaceDir
  27967. , r = e._fovThreshold
  27968. , o = e._fovThresholdNarrow
  27969. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27970. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27971. return t._dot = a,
  27972. i._dot = s,
  27973. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27974. };
  27975. return e._panoSpaceDir = new r.Vector3,
  27976. e._fovThreshold = -1,
  27977. e._fovThresholdNarrow = -1,
  27978. e
  27979. }();
  27980. n.sortPanoTiles = function(e, t, i) {
  27981. u._panoSpaceDir.copy(i),
  27982. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27983. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27984. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27985. e.sort(u)
  27986. }
  27987. ,
  27988. n.insertSortedPanoTile = function(e, t, i, r) {
  27989. u._panoSpaceDir.copy(r),
  27990. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27991. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27992. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27993. for (var o = -1, a = 0; a < e.length; a++) {
  27994. var s = u(t, e[a]);
  27995. if (s <= 0) {
  27996. o = a;
  27997. break
  27998. }
  27999. }
  28000. if (o === -1)
  28001. e[e.length] = t;
  28002. else {
  28003. for (var h = e.length; h > o; h--)
  28004. e[h] = e[h - 1];
  28005. e[o] = t
  28006. }
  28007. }
  28008. ,
  28009. n.prototype.setZoomingActive = function(e) {
  28010. e !== this.zoomingActive && (this.zoomingActive = e)
  28011. }
  28012. ,
  28013. t.exports = n
  28014. }
  28015. ).call(this, "/js/tile/TilePrioritizer.js")
  28016. }
  28017. , {
  28018. "../enum/DownloadStatus": 24,
  28019. "../enum/GLCubeFaces": 25,
  28020. "../enum/ModelManagerEvents": 33,
  28021. "../enum/PanoSizeClass": 36,
  28022. "../enum/Vectors": 50,
  28023. "../enum/Viewmode": 51,
  28024. "../objects/Panorama": 148,
  28025. "../settings": 166,
  28026. "../util/browser": 182,
  28027. "../util/logger": 189,
  28028. "../util/math": 190,
  28029. "./TileUtils": 174,
  28030. events: 202,
  28031. three: 217
  28032. }],
  28033. 173: [function(e, t, i) {
  28034. "use strict";
  28035. function n(e, t) {
  28036. this.levels = t,
  28037. this.tileSize = e,
  28038. this.root = null,
  28039. this.allNodes = [],
  28040. a(this)
  28041. }
  28042. function r(e, t) {
  28043. this.tree = e,
  28044. this.parent = t,
  28045. this.children = [],
  28046. this.id = ++u
  28047. }
  28048. function o(e, t, i, r, a, s, l, h) {
  28049. if (e) {
  28050. l = l || n.TraversalType.PreOrder;
  28051. var u = r * c + i;
  28052. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28053. s && s.push(e)),
  28054. e.children && 0 !== e.children.length) {
  28055. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28056. for (var g = 0; g < c; g++)
  28057. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28058. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28059. s && s.push(e))
  28060. }
  28061. }
  28062. }
  28063. function a(e) {
  28064. e.root = s(e, null, 0)
  28065. }
  28066. function s(e, t, i) {
  28067. if (i > e.levels)
  28068. return null;
  28069. var n = new r(e,t);
  28070. e.allNodes.push(n);
  28071. for (var o = 0; o < h; o++)
  28072. n.children[o] = s(e, n, i + 1);
  28073. return n
  28074. }
  28075. function l(e, t, i, n, r) {
  28076. if (!e)
  28077. return null;
  28078. if (0 === i)
  28079. return e;
  28080. if (!e.children || 0 === e.children.length)
  28081. return null;
  28082. var o = Math.pow(c, i)
  28083. , a = o / c
  28084. , s = n % a
  28085. , h = r % a
  28086. , u = Math.floor(r / a)
  28087. , d = Math.floor(n / a)
  28088. , p = u * c + d
  28089. , f = e.children[p];
  28090. return l(f, t + 1, i - 1, s, h)
  28091. }
  28092. var c = (e("three"),
  28093. e("./TileUtils"),
  28094. e("../objects/Panorama"),
  28095. e("../util/panorama"),
  28096. e("events").EventEmitter,
  28097. 2)
  28098. , h = c * c;
  28099. n.TraversalType = Object.freeze({
  28100. PreOrder: 0,
  28101. PostOrder: 1
  28102. });
  28103. var u = 0;
  28104. n.getLevelCountForSize = function(e, t) {
  28105. var i = 0;
  28106. for (t < e && (t = e); ; ) {
  28107. if (t /= c,
  28108. t < e)
  28109. break;
  28110. i++
  28111. }
  28112. return i
  28113. }
  28114. ,
  28115. n.getSizeForLevel = function(e, t) {
  28116. return Math.pow(c, t) * e
  28117. }
  28118. ,
  28119. n.prototype.getSubNode = function(e, t, i) {
  28120. (!t || e < this.tileSize) && (t = 0),
  28121. (!i || e < this.tileSize) && (i = 0),
  28122. e < this.tileSize && (e = this.tileSize);
  28123. var r = n.getLevelCountForSize(this.tileSize, e)
  28124. , o = l(this.root, 0, r, t, i);
  28125. return o
  28126. }
  28127. ,
  28128. n.prototype.breadthFirst = function(e) {
  28129. e = e || {};
  28130. var t = !!e.nullLevelEnd
  28131. , i = e.maxLevel
  28132. , n = e.minLevel
  28133. , r = e.callback
  28134. , o = e.saveVisited
  28135. , a = []
  28136. , s = {}
  28137. , l = 0
  28138. , c = 0;
  28139. for (a.push(this.root),
  28140. a.push(s); a.length > 0 && !(i && l > i); ) {
  28141. var h = a.shift();
  28142. if (h === s)
  28143. (!n || l >= n) && (r && t && r(null),
  28144. o && t && o.push(null)),
  28145. a.length > 0 && a.push(s),
  28146. l++,
  28147. c = 0;
  28148. else {
  28149. if (h.children)
  28150. for (var u = 0; u < h.children.length; u++) {
  28151. var d = h.children[u];
  28152. d && a.push(h.children[u])
  28153. }
  28154. var p = this.getFaceIndexFromNode(h);
  28155. (!n || l >= n) && (r && r(h, l, p),
  28156. o && o.push(h)),
  28157. c++
  28158. }
  28159. }
  28160. }
  28161. ,
  28162. n.prototype.getFaceIndexFromNode = function(e) {
  28163. if (!e)
  28164. return -1;
  28165. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28166. var o = i.parent;
  28167. if (!o)
  28168. break;
  28169. for (var a = -1, s = 0; s < o.children.length; s++)
  28170. o.children[s] === i && (a = s);
  28171. var l = a % c
  28172. , h = Math.floor(a / c);
  28173. n = l * t + n,
  28174. r = h * t + r,
  28175. t *= c,
  28176. i = o
  28177. }
  28178. return r * t + n
  28179. }
  28180. ,
  28181. n.prototype.depthFirst = function(e, t, i) {
  28182. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28183. }
  28184. ,
  28185. t.exports = n
  28186. }
  28187. , {
  28188. "../objects/Panorama": 148,
  28189. "../util/panorama": 191,
  28190. "./TileUtils": 174,
  28191. events: 202,
  28192. three: 217
  28193. }],
  28194. 174: [function(e, t, i) {
  28195. "use strict";
  28196. var n = e("../enum/GLCubeFaces")
  28197. , r = e("../util/MathLight")
  28198. , o = {};
  28199. o.TILE_SIZE = 512,
  28200. o.FACES_PER_PANO = 6,
  28201. o.LocationOnTile = {
  28202. Center: 0,
  28203. UpperLeft: 1,
  28204. UpperRight: 2,
  28205. LowerRight: 3,
  28206. LowerLeft: 4
  28207. },
  28208. o.getTileVector = function() {
  28209. return function(e, t, i, a, s, l, c, h) {
  28210. l = l || o.LocationOnTile.Center;
  28211. var u = e / t
  28212. , d = a / u;
  28213. s = -s + (u - 1);
  28214. var p = s / u
  28215. , f = t / e
  28216. , g = 2 * f
  28217. , m = g / 2
  28218. , v = 2 * d - 1 + m
  28219. , A = 2 * p - 1 + m;
  28220. switch (l) {
  28221. case o.LocationOnTile.UpperLeft:
  28222. v -= m,
  28223. A += m,
  28224. v += c * g;
  28225. break;
  28226. case o.LocationOnTile.UpperRight:
  28227. v += m,
  28228. A += m,
  28229. A -= c * g;
  28230. break;
  28231. case o.LocationOnTile.LowerRight:
  28232. v += m,
  28233. A -= m,
  28234. v -= c * g;
  28235. break;
  28236. case o.LocationOnTile.LowerLeft:
  28237. v -= m,
  28238. A -= m,
  28239. A += c * g;
  28240. break;
  28241. case o.LocationOnTile.Center:
  28242. }
  28243. switch (i) {
  28244. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28245. r.setVector(h, -1, A, -v);
  28246. break;
  28247. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28248. r.setVector(h, 1, A, v);
  28249. break;
  28250. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28251. r.setVector(h, -v, 1, -A);
  28252. break;
  28253. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28254. r.setVector(h, -v, -1, A);
  28255. break;
  28256. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28257. r.setVector(h, -v, A, 1);
  28258. break;
  28259. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28260. r.setVector(h, v, A, -1)
  28261. }
  28262. r.normalize(h)
  28263. }
  28264. }(),
  28265. o.getFaceForTile = function(e, t) {
  28266. var i = o.TILE_SIZE;
  28267. e < o.TILE_SIZE && (i = e);
  28268. var n = Math.floor(e / i)
  28269. , r = n * n;
  28270. return Math.floor(t / r)
  28271. }
  28272. ,
  28273. o.getTileLocation = function(e, t, i) {
  28274. var n = o.TILE_SIZE;
  28275. e < o.TILE_SIZE && (n = e);
  28276. var r = o.getFaceForTile(e, t)
  28277. , a = Math.floor(e / n)
  28278. , s = a * a
  28279. , l = t - r * s;
  28280. i.tileX = l % a,
  28281. i.tileY = Math.floor(l / a),
  28282. i.face = r,
  28283. i.faceTileIndex = l
  28284. }
  28285. ,
  28286. o.getTileCountForSize = function(e) {
  28287. if (e <= o.TILE_SIZE)
  28288. return o.FACES_PER_PANO;
  28289. var t = Math.floor(e / o.TILE_SIZE)
  28290. , i = t * t
  28291. , n = i * o.FACES_PER_PANO;
  28292. return n
  28293. }
  28294. ,
  28295. o.getRelativeDirection = function() {
  28296. var e = new r.Matrix4
  28297. , t = new r.Quaternion;
  28298. return function(i, n) {
  28299. t.copy(i),
  28300. t.inverse(),
  28301. e.makeRotationFromQuaternion(t),
  28302. e.applyToVector3(n),
  28303. r.normalize(n)
  28304. }
  28305. }(),
  28306. o.matchingTilesInDirection = function() {
  28307. var e = new r.Vector3
  28308. , t = new r.Vector3(0,0,-1)
  28309. , i = new r.Quaternion
  28310. , n = function(e, t) {
  28311. e.push({
  28312. face: t.face,
  28313. faceTileIndex: t.faceTileIndex,
  28314. tileX: t.tileX,
  28315. tileY: t.tileY
  28316. })
  28317. }
  28318. , a = function() {
  28319. var e = {
  28320. face: -1,
  28321. faceTileIndex: -1,
  28322. tileX: -1,
  28323. tileY: -1
  28324. };
  28325. return function(t, i, r) {
  28326. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28327. o.getTileLocation(t, l, e),
  28328. i && !i(e) || (s++,
  28329. r && n(r, e));
  28330. return s
  28331. }
  28332. }();
  28333. return function(n, s, l, c, h, u) {
  28334. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28335. o.getTileCountForSize(s);
  28336. if (!c && !h)
  28337. return a(s, null, u);
  28338. var p = !!h;
  28339. if (h = h || c,
  28340. h = Math.max(0, Math.min(h, 360)),
  28341. c = Math.max(0, Math.min(c, 360)),
  28342. r.copyVector(l, e),
  28343. o.getRelativeDirection(n.quaternion, e),
  28344. p) {
  28345. i.setFromUnitVectors(e, t);
  28346. var f = function(e) {
  28347. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28348. };
  28349. return a(s, f, u)
  28350. }
  28351. var g = function(t) {
  28352. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28353. };
  28354. return a(s, g, u)
  28355. }
  28356. }(),
  28357. o.isTileWithinFrustum = function() {
  28358. var e = new r.Vector3
  28359. , t = 1e-5;
  28360. return function(i, n, a, s, l, c, h, u) {
  28361. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28362. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28363. r.applyQuaternionToVector(c, e),
  28364. e.z >= -t)
  28365. I++;
  28366. else {
  28367. var w = -1 / e.z
  28368. , _ = e.x * w
  28369. , T = e.y * w;
  28370. T > d ? v++ : T < p && A++,
  28371. _ > f ? y++ : _ < g && C++,
  28372. E++
  28373. }
  28374. return A !== E && v !== E && y !== E && C !== E
  28375. }
  28376. }(),
  28377. o.isTileWithinFOV = function() {
  28378. var e = new r.Vector3
  28379. , t = new r.Vector3(0,1,0)
  28380. , i = new r.Vector3(1,0,0);
  28381. return function(n, a, s, l, c, h, u) {
  28382. var d = o.mapFaceToCubemapFace(s);
  28383. if (r.cross(h, t, i),
  28384. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28385. o.isWithinFOV(e, h, u, null))
  28386. return !0;
  28387. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28388. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28389. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28390. o.isWithinFOV(e, h, u, null))
  28391. return !0;
  28392. g += p
  28393. }
  28394. return !1
  28395. }
  28396. }(),
  28397. o.isWithinFOV = function() {
  28398. var e = new r.Vector3
  28399. , t = new r.Vector3;
  28400. return function(i, n, o, a) {
  28401. if (r.copyVector(i, t),
  28402. a) {
  28403. r.copyVector(a, e),
  28404. r.normalize(e);
  28405. var s = r.dot(e, i);
  28406. e.x *= s,
  28407. e.y *= s,
  28408. e.z *= s,
  28409. r.subVector(t, e)
  28410. }
  28411. var l = o / 2 * r.RADIANS_PER_DEGREE
  28412. , c = Math.cos(l)
  28413. , h = r.dot(t, n);
  28414. return h >= c
  28415. }
  28416. }(),
  28417. o.mapFaceToCubemapFace = function() {
  28418. var e = {
  28419. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28420. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28421. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28422. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28423. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28424. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28425. };
  28426. return function(t) {
  28427. return e[t]
  28428. }
  28429. }(),
  28430. t.exports = o
  28431. }
  28432. , {
  28433. "../enum/GLCubeFaces": 25,
  28434. "../util/MathLight": 176
  28435. }],
  28436. 175: [function(e, t, i) {
  28437. (function(i) {
  28438. "use strict";
  28439. function n() {
  28440. this.list = [],
  28441. this.index = {},
  28442. Object.defineProperty(this, "length", {
  28443. get: function() {
  28444. return this.list.length
  28445. }
  28446. })
  28447. }
  28448. var r = (e("./common"),
  28449. e("./logger"));
  28450. new r(i);
  28451. n.prototype.forEach = function(e) {
  28452. this.list.forEach(e)
  28453. }
  28454. ,
  28455. n.prototype.add = function(e) {
  28456. this.list.push(e),
  28457. this.index[this.getIndex(e)] = e
  28458. }
  28459. ,
  28460. n.prototype.getIndex = function(e) {
  28461. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28462. }
  28463. ,
  28464. n.prototype.extend = function(e) {
  28465. for (var t = 0; t < e.length; t++)
  28466. this.add(e[t])
  28467. }
  28468. ,
  28469. n.prototype.get = function(e) {
  28470. return this.index[e]
  28471. }
  28472. ,
  28473. n.prototype.first = function() {
  28474. return this.list[0]
  28475. }
  28476. ,
  28477. n.prototype.last = function() {
  28478. return this.list[this.list.length - 1]
  28479. }
  28480. ,
  28481. n.prototype.reIndex = function() {
  28482. this.index = {};
  28483. var e = this;
  28484. this.forEach(function(t) {
  28485. e.index[e.getIndex(t)] = t
  28486. })
  28487. }
  28488. ,
  28489. n.prototype.filter = function(e) {
  28490. var t = this.list.filter(e);
  28491. return this.reIndex(),
  28492. t
  28493. }
  28494. ,
  28495. n.prototype.reduce = function(e, t) {
  28496. return this.list.reduce(e, t)
  28497. }
  28498. ,
  28499. n.prototype.sort = function(e) {
  28500. return this.list.sort(e)
  28501. }
  28502. ,
  28503. n.prototype.indexOf = function(e) {
  28504. for (var t = 0; t < this.list.length; ++t)
  28505. if (this.list[t] === e)
  28506. return t;
  28507. return -1
  28508. }
  28509. ,
  28510. t.exports = n
  28511. }
  28512. ).call(this, "/js/util/IndexedCollection.js")
  28513. }
  28514. , {
  28515. "./common": 185,
  28516. "./logger": 189
  28517. }],
  28518. 176: [function(e, t, i) {
  28519. "use strict";
  28520. var n = e("../constants")
  28521. , r = {};
  28522. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28523. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28524. r.Vector3 = function(e, t, i) {
  28525. this.x = e || 0,
  28526. this.y = t || 0,
  28527. this.z = i || 0
  28528. }
  28529. ,
  28530. r.Matrix4 = function() {
  28531. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28532. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28533. }
  28534. ,
  28535. r.Matrix4.prototype = {
  28536. identity: function() {
  28537. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28538. this
  28539. },
  28540. copy: function(e) {
  28541. return this.elements.set(e.elements),
  28542. this
  28543. },
  28544. applyToVector3: function(e) {
  28545. var t = e.x
  28546. , i = e.y
  28547. , n = e.z
  28548. , r = this.elements;
  28549. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28550. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28551. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28552. this
  28553. },
  28554. getInverse: function(e, t) {
  28555. var i = this.elements
  28556. , n = e.elements
  28557. , r = n[0]
  28558. , o = n[1]
  28559. , a = n[2]
  28560. , s = n[3]
  28561. , l = n[4]
  28562. , c = n[5]
  28563. , h = n[6]
  28564. , u = n[7]
  28565. , d = n[8]
  28566. , p = n[9]
  28567. , f = n[10]
  28568. , g = n[11]
  28569. , m = n[12]
  28570. , v = n[13]
  28571. , A = n[14]
  28572. , y = n[15]
  28573. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28574. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28575. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28576. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28577. , w = r * C + o * I + a * E + s * b;
  28578. if (0 === w) {
  28579. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28580. if (t)
  28581. throw new Error(_);
  28582. return console.warn(_),
  28583. this.identity()
  28584. }
  28585. var T = 1 / w;
  28586. return i[0] = C * T,
  28587. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28588. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28589. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28590. i[4] = I * T,
  28591. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28592. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28593. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28594. i[8] = E * T,
  28595. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28596. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28597. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28598. i[12] = b * T,
  28599. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28600. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28601. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28602. this
  28603. },
  28604. makeRotationFromQuaternion: function(e) {
  28605. var t = this.elements
  28606. , i = e.x
  28607. , n = e.y
  28608. , r = e.z
  28609. , o = e.w
  28610. , a = i + i
  28611. , s = n + n
  28612. , l = r + r
  28613. , c = i * a
  28614. , h = i * s
  28615. , u = i * l
  28616. , d = n * s
  28617. , p = n * l
  28618. , f = r * l
  28619. , g = o * a
  28620. , m = o * s
  28621. , v = o * l;
  28622. return t[0] = 1 - (d + f),
  28623. t[4] = h - v,
  28624. t[8] = u + m,
  28625. t[1] = h + v,
  28626. t[5] = 1 - (c + f),
  28627. t[9] = p - g,
  28628. t[2] = u - m,
  28629. t[6] = p + g,
  28630. t[10] = 1 - (c + d),
  28631. t[3] = 0,
  28632. t[7] = 0,
  28633. t[11] = 0,
  28634. t[12] = 0,
  28635. t[13] = 0,
  28636. t[14] = 0,
  28637. t[15] = 1,
  28638. this
  28639. }
  28640. },
  28641. r.Quaternion = function(e, t, i, n) {
  28642. this._x = e || 0,
  28643. this._y = t || 0,
  28644. this._z = i || 0,
  28645. this._w = void 0 !== n ? n : 1
  28646. }
  28647. ,
  28648. r.Quaternion.prototype = {
  28649. get x() {
  28650. return this._x
  28651. },
  28652. set x(e) {
  28653. this._x = e
  28654. },
  28655. get y() {
  28656. return this._y
  28657. },
  28658. set y(e) {
  28659. this._y = e
  28660. },
  28661. get z() {
  28662. return this._z
  28663. },
  28664. set z(e) {
  28665. this._z = e
  28666. },
  28667. get w() {
  28668. return this._w
  28669. },
  28670. set w(e) {
  28671. this._w = e
  28672. },
  28673. copy: function(e) {
  28674. this._x = e.x,
  28675. this._y = e.y,
  28676. this._z = e.z,
  28677. this._w = e.w
  28678. },
  28679. inverse: function() {
  28680. return this.conjugate().normalize()
  28681. },
  28682. conjugate: function() {
  28683. return this._x *= -1,
  28684. this._y *= -1,
  28685. this._z *= -1,
  28686. this
  28687. },
  28688. length: function() {
  28689. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28690. },
  28691. normalize: function() {
  28692. var e = this.length();
  28693. return 0 === e ? (this._x = 0,
  28694. this._y = 0,
  28695. this._z = 0,
  28696. this._w = 1) : (e = 1 / e,
  28697. this._x = this._x * e,
  28698. this._y = this._y * e,
  28699. this._z = this._z * e,
  28700. this._w = this._w * e),
  28701. this
  28702. },
  28703. setFromAxisAngle: function(e, t) {
  28704. var i = t / 2
  28705. , n = Math.sin(i);
  28706. return this._x = e.x * n,
  28707. this._y = e.y * n,
  28708. this._z = e.z * n,
  28709. this._w = Math.cos(i),
  28710. this
  28711. },
  28712. setFromUnitVectors: function() {
  28713. var e, t, i = 1e-6;
  28714. return function(n, o) {
  28715. return void 0 === e && (e = new r.Vector3),
  28716. t = r.dot(n, o) + 1,
  28717. t < i ? (t = 0,
  28718. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28719. this._x = e.x,
  28720. this._y = e.y,
  28721. this._z = e.z,
  28722. this._w = t,
  28723. this.normalize()
  28724. }
  28725. }(),
  28726. multiply: function(e) {
  28727. return this.multiplyQuaternions(this, e)
  28728. },
  28729. premultiply: function(e) {
  28730. return this.multiplyQuaternions(e, this)
  28731. },
  28732. multiplyQuaternions: function(e, t) {
  28733. var i = e._x
  28734. , n = e._y
  28735. , r = e._z
  28736. , o = e._w
  28737. , a = t._x
  28738. , s = t._y
  28739. , l = t._z
  28740. , c = t._w;
  28741. return this._x = i * c + o * a + n * l - r * s,
  28742. this._y = n * c + o * s + r * a - i * l,
  28743. this._z = r * c + o * l + i * s - n * a,
  28744. this._w = o * c - i * a - n * s - r * l,
  28745. this
  28746. }
  28747. },
  28748. r.convertWorkshopVector = function(e) {
  28749. return new r.Vector3(-e.x,e.y,e.z)
  28750. }
  28751. ,
  28752. r.convertWorkshopQuaternion = function(e) {
  28753. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28754. }
  28755. ;
  28756. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28757. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28758. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28759. }
  28760. ,
  28761. r.convertWorkshopPanoramaQuaternion = function(e) {
  28762. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28763. }
  28764. ,
  28765. r.normalize = function(e) {
  28766. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28767. , i = Math.sqrt(t);
  28768. e.x /= i,
  28769. e.y /= i,
  28770. e.z /= i
  28771. }
  28772. ,
  28773. r.dot = function(e, t) {
  28774. return e.x * t.x + e.y * t.y + e.z * t.z
  28775. }
  28776. ,
  28777. r.cross = function(e, t, i) {
  28778. var n = e.x
  28779. , r = e.y
  28780. , o = e.z;
  28781. i.x = r * t.z - o * t.y,
  28782. i.y = o * t.x - n * t.z,
  28783. i.z = n * t.y - r * t.x
  28784. }
  28785. ,
  28786. r.setVector = function(e, t, i, n) {
  28787. e.x = t,
  28788. e.y = i,
  28789. e.z = n
  28790. }
  28791. ,
  28792. r.copyVector = function(e, t) {
  28793. t.x = e.x,
  28794. t.y = e.y,
  28795. t.z = e.z
  28796. }
  28797. ,
  28798. r.addVector = function(e, t) {
  28799. e.x += t.x,
  28800. e.y += t.y,
  28801. e.z += t.z
  28802. }
  28803. ,
  28804. r.subVector = function(e, t) {
  28805. e.x -= t.x,
  28806. e.y -= t.y,
  28807. e.z -= t.z
  28808. }
  28809. ,
  28810. r.applyQuaternionToVector = function(e, t) {
  28811. var i = t.x
  28812. , n = t.y
  28813. , r = t.z
  28814. , o = e.x
  28815. , a = e.y
  28816. , s = e.z
  28817. , l = e.w
  28818. , c = l * i + a * r - s * n
  28819. , h = l * n + s * i - o * r
  28820. , u = l * r + o * n - a * i
  28821. , d = -o * i - a * n - s * r;
  28822. t.x = c * l + d * -o + h * -s - u * -a,
  28823. t.y = h * l + d * -a + u * -o - c * -s,
  28824. t.z = u * l + d * -s + c * -a - h * -o
  28825. }
  28826. ,
  28827. r.angleBetweenVectors = function(e, t) {
  28828. return Math.acos(r.dot(e, t))
  28829. }
  28830. ,
  28831. t.exports = r
  28832. }
  28833. , {
  28834. "../constants": 8
  28835. }],
  28836. 177: [function(e, t, i) {
  28837. (function(i) {
  28838. "use strict";
  28839. function n(e) {
  28840. this.cache = null,
  28841. this.expires = 0
  28842. }
  28843. function r() {
  28844. this.baseUrl = null,
  28845. this.cache = null,
  28846. this.expires = 0
  28847. }
  28848. function o() {
  28849. this.baseUrl = null,
  28850. this.expires = 0
  28851. }
  28852. function a(e) {
  28853. this.initialLoadingPromise = null,
  28854. this.endpoint = e + "?type=3",
  28855. this.urlContainer = null,
  28856. this.authorizationHeader = h.getAuthorizationHeader(),
  28857. this.containerClasses = [o, r, n]
  28858. }
  28859. var s = e("./ajax")
  28860. , l = e("./logger")
  28861. , c = e("../constants")
  28862. , h = e("./showcase")
  28863. , u = (e("../ab"),
  28864. new l(i));
  28865. n.prototype = {
  28866. version: 1,
  28867. validate: function(e) {
  28868. return "catalog.json"in e && Object.keys(e).length > 0
  28869. },
  28870. update: function(e) {
  28871. return this.cache = e,
  28872. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28873. $.when()
  28874. },
  28875. get: function(e) {
  28876. return this.cache[e]
  28877. }
  28878. },
  28879. r.prototype = {
  28880. version: 2,
  28881. validate: function(e) {
  28882. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28883. },
  28884. update: function(e) {
  28885. return this.baseUrl = e["base.url"],
  28886. this.cache = e,
  28887. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28888. $.when()
  28889. },
  28890. get: function(e) {
  28891. var t = this.cache[e];
  28892. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28893. }
  28894. },
  28895. o.prototype = {
  28896. version: 3,
  28897. validate: function(e) {
  28898. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28899. },
  28900. update: function(e) {
  28901. return this.baseUrl = e.templates[0],
  28902. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28903. $.when()
  28904. },
  28905. get: function(e) {
  28906. return this.baseUrl.replace("{{filename}}", e)
  28907. }
  28908. },
  28909. a.prototype = {
  28910. init: function() {
  28911. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28912. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28913. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28914. this.refresh().done(function() {
  28915. u.debug("Refreshed")
  28916. }).fail(function() {
  28917. u.error("Failed url refresh, urls might go stale soon")
  28918. }))
  28919. }
  28920. .bind(this), c.signedUrlCheckInterval),
  28921. this.initialLoadingPromise = this.refresh(),
  28922. this.initialLoadingPromise)
  28923. },
  28924. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28925. e = e || {};
  28926. /*var t = void 0 === e.cache || e.cache;
  28927. return s.get( this.endpoint , { //file
  28928. responseType: "json",
  28929. prefetchFrom: t ? "files" : null,
  28930. cache: t,
  28931. auth: this.authorizationHeader
  28932. }).then(function(e) {
  28933. if (this.urlContainer && this.urlContainer.validate(e))
  28934. return this.urlContainer.update(e);
  28935. for (var i = 0; i < this.containerClasses.length; i++) {
  28936. var n = this.containerClasses[i]
  28937. , r = new n;
  28938. if (r.validate(e))
  28939. return u.info("Using urls version " + r.version),
  28940. this.urlContainer = r,
  28941. this.urlContainer.update(e)
  28942. }
  28943. return t ? this.refresh({
  28944. cache: !1
  28945. }) : $.Deferred().reject("missing-urls")
  28946. }
  28947. .bind(this), function(e) {
  28948. return "loading-failed"
  28949. }) */
  28950. return $.Deferred().resolve();
  28951. },
  28952. get: function(e) {
  28953. //return this.urlContainer.get(e)
  28954. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28955. }
  28956. },
  28957. t.exports = a
  28958. }
  28959. ).call(this, "/js/util/ModelUrls.js")
  28960. }
  28961. , {
  28962. "../ab": 3,
  28963. "../constants": 8,
  28964. "./ajax": 181,
  28965. "./logger": 189,
  28966. "./showcase": 193
  28967. }],
  28968. 178: [function(e, t, i) {
  28969. (function(i) {
  28970. "use strict";
  28971. function n() {
  28972. u.call(this),
  28973. this.neighbourMap = {},
  28974. this.map = null
  28975. }
  28976. var r = e("three")
  28977. , o = e("./common")
  28978. , a = e("../settings")
  28979. , s = e("../objects/Panorama")
  28980. , a = e("../settings")
  28981. , l = e("./aStar")
  28982. , c = e("./logger")
  28983. , h = new c(i)
  28984. , u = e("./IndexedCollection")
  28985. , d = e("./transitions");
  28986. o.inherit(n, u),
  28987. n.prototype.getIndex = function(e) {
  28988. return e.id
  28989. }
  28990. ,
  28991. n.prototype.find = function(e, t) {
  28992. var i = o.filterAll(this.list, e);
  28993. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28994. i = o.stableSort(i, e)
  28995. }),
  28996. i[0])
  28997. }
  28998. ,
  28999. n.prototype.sortByScore = function(e, t) {
  29000. var i = o.filterAll(this.list, e);
  29001. return 0 === i.length ? null : i = i.map(function(e) {
  29002. return {
  29003. pano: e,
  29004. score: t.reduce(function(t, i) {
  29005. return t + i(e)
  29006. }, 0)
  29007. }
  29008. }).sort(function(e, t) {
  29009. return t.score - e.score;
  29010. })
  29011. }
  29012. ,
  29013. n.prototype.lowestByScore = function(e, t, i) {
  29014. return this.findRankedByScore(0, e, t, i)
  29015. }
  29016. ,
  29017. n.prototype.findRankedByScore = function(e, t, i, n) {
  29018. n && (n.candidates = null,
  29019. n.pano = null),
  29020. e || (e = 0);
  29021. var r = this.sortByScore(t, i);
  29022. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29023. n.pano = r[e].pano),
  29024. r[e].pano)
  29025. }
  29026. ,
  29027. n.prototype.showPanoScores = function(e) {
  29028. this.list.forEach(function(e) {
  29029. e.removeTextSprite()
  29030. });
  29031. var t = 6344768;
  29032. e.forEach(function(e) {
  29033. e.pano.addTextSprite(e.score.toFixed(2), t),
  29034. t = 16428055
  29035. })
  29036. }
  29037. ,
  29038. n.prototype.isNeighbour = function(e, t) {
  29039. return this.neighbourMap[e.id][t.id]
  29040. }
  29041. ,
  29042. n.prototype.getNeighbours = function(e) {
  29043. return this.neighbourMap[e.id]
  29044. }
  29045. ,
  29046. n.prototype.setNeighbour = function(e, t, i) {
  29047. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29048. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29049. this.neighbourMap[e.id][e.id] = !0,
  29050. this.neighbourMap[t.id][t.id] = !0,
  29051. this.neighbourMap[e.id][t.id] = i,
  29052. this.neighbourMap[t.id][e.id] = i,
  29053. this.neighbourMap[e.id]
  29054. }
  29055. ,
  29056. n.prototype.findClosest = function(e, t) {
  29057. var i = [s.filters.isPanoAligned()];
  29058. return t && i.push(s.filters.inDirection(e, t, .75)),
  29059. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29060. }
  29061. ,
  29062. n.prototype.dualNeighbors = function(e, t) {
  29063. var i, n = [];
  29064. for (i in this.neighbourMap[e.id])
  29065. this.neighbourMap[t.id][i] && n.push(i);
  29066. return n
  29067. }
  29068. ,
  29069. n.prototype.populate_path_graph = function() {
  29070. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29071. for (e = 0; e < this.list.length; e += 1) {
  29072. o = this.list[e],
  29073. s = {},
  29074. l = !1,
  29075. i = o.neighbourPanos || o.findNeighourPanos();
  29076. for (t in i)
  29077. if (i[t]) {
  29078. a = this.index[t],
  29079. p.copy(o.floorPosition),
  29080. p.sub(a.floorPosition);
  29081. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29082. , v = (Math.abs(p.y) / Math.max(m, .01),
  29083. Math.max(0, Math.abs(p.y) - .2));
  29084. v > 0 ? (f += 1,
  29085. v = Math.pow(4 * v, 2),
  29086. m = Math.pow(m, 2),
  29087. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29088. n = p.length()),
  29089. s[a.id] = n,
  29090. l = !0
  29091. }
  29092. l ? u[o.id] = s : d += 1
  29093. }
  29094. this.map = u,
  29095. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29096. }
  29097. ,
  29098. n.prototype.aStarSearch = function(e, t) {
  29099. var i = Date.now()
  29100. , n = new l({
  29101. start: e,
  29102. isEnd: function(e) {
  29103. return e === t
  29104. },
  29105. neighbor: function(e) {
  29106. var t = e.neighbourPanos || e.findNeighourPanos()
  29107. , i = [];
  29108. for (var n in t)
  29109. t[n] && i.push(this.index[n]); //add: t[n] &&
  29110. return i
  29111. }
  29112. .bind(this),
  29113. distance: function(e, t) {
  29114. var i = this.map[e.id]
  29115. , n = i[t.id];
  29116. return n
  29117. }
  29118. .bind(this),
  29119. heuristic: function(e, t) {
  29120. return 1
  29121. }
  29122. .bind(this),
  29123. hash: function(e) {
  29124. return e.id
  29125. },
  29126. timeout: 5e3
  29127. });
  29128. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29129. "success" !== n.status)
  29130. return h.debug("Did not find A* path from " + e + " to " + t),
  29131. null;
  29132. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29133. var r = [];
  29134. return n.path.forEach(function(e) {
  29135. r.push(e.id)
  29136. }),
  29137. r
  29138. }
  29139. ,
  29140. n.prototype.includeNodesNearPath = function() {
  29141. var e = new r.Vector3
  29142. , t = new r.Vector3
  29143. , i = new r.Vector3
  29144. , n = new r.Vector3
  29145. , o = new r.Vector3
  29146. , a = new r.Vector3
  29147. , s = new r.Vector3
  29148. , l = new r.Vector3
  29149. , c = []
  29150. , h = new r.Vector3
  29151. , u = new r.Vector3;
  29152. return function(r, d) {
  29153. if (r)
  29154. for (var p = function(e, t, i) {
  29155. return o.copy(t).sub(e),
  29156. o.dot(i)
  29157. }, f = function(e, t) {
  29158. return p(h, e.position, i) - p(h, t.position, i)
  29159. }, g = 0; g < r.length - 1; ) {
  29160. var m = r[g]
  29161. , v = r[g + 1]
  29162. , A = this.index[m]
  29163. , y = this.index[v];
  29164. h.copy(A.position),
  29165. u.copy(y.position),
  29166. c.length = 0,
  29167. e.copy(u).sub(h),
  29168. i.copy(e).normalize();
  29169. for (var C = 0; C < this.list.length; C++) {
  29170. var I = this.list[C];
  29171. o.copy(I.position).sub(h);
  29172. var E = o.dot(i);
  29173. if (E > 0) {
  29174. s.copy(i),
  29175. s.multiplyScalar(E),
  29176. a.copy(o),
  29177. a.sub(s);
  29178. var b = a.length();
  29179. if (b < d) {
  29180. t.copy(e).negate(),
  29181. n.copy(t).normalize(),
  29182. l.copy(I.position).sub(u);
  29183. var w = l.dot(n);
  29184. w > 0 && c.push(I)
  29185. }
  29186. }
  29187. }
  29188. if (c.length > 0) {
  29189. c.sort(f);
  29190. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29191. r[_] = r[_ - c.length];
  29192. for (var T = 0; T < c.length; T++)
  29193. r[T + g + 1] = c[T].id
  29194. }
  29195. g += c.length + 1
  29196. }
  29197. }
  29198. }(),
  29199. n.prototype.fadeMarkerOpacity = function(e, t) {
  29200. var i = void 0 === e ? a.panorama.markerOpacity : e
  29201. , n = this.list.findIndex(function(e) {
  29202. return e.marker
  29203. });
  29204. if (!(n < 0)) {
  29205. var r = this.list[n].marker.material.opacity;
  29206. if (r !== e) {
  29207. var o = i - r;
  29208. d.trigger({
  29209. func: function(e, t) {
  29210. var i = r + e * o;
  29211. this.forEach(function(e) {
  29212. e.marker && (e.marker.material.opacity = i)
  29213. })
  29214. }
  29215. .bind(this),
  29216. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29217. name: "_fpm"
  29218. })
  29219. }
  29220. }
  29221. }
  29222. ,
  29223. t.exports = n
  29224. }
  29225. ).call(this, "/js/util/PanoramaCollection.js")
  29226. }
  29227. , {
  29228. "../objects/Panorama": 148,
  29229. "../settings": 166,
  29230. "./IndexedCollection": 175,
  29231. "./aStar": 180,
  29232. "./common": 185,
  29233. "./logger": 189,
  29234. "./transitions": 195,
  29235. three: 217
  29236. }],
  29237. 179: [function(e, t, i) {
  29238. "use strict";
  29239. function n() {
  29240. this.actionSequence = [],
  29241. this.actionSequenceInProgress = !1
  29242. }
  29243. function r(e, t, i, n) {
  29244. s.trackAlways("zoom_" + e, {
  29245. from: t,
  29246. to: i,
  29247. pano: n
  29248. })
  29249. }
  29250. function o(e, t) {
  29251. r("initial", 1, e, t)
  29252. }
  29253. function a(e, t, i) {
  29254. r("followup", e, t, i)
  29255. }
  29256. var s = e("../analytics");
  29257. n.prototype.reset = function(e) {
  29258. this.actionSequenceInProgress = !1,
  29259. this.actionSequence.length = 0
  29260. }
  29261. ,
  29262. n.prototype.addZoomAction = function() {
  29263. var e = null
  29264. , t = null
  29265. , i = !1
  29266. , n = function() {
  29267. if (e = null,
  29268. this.actionSequence.length > 0) {
  29269. var i = this.actionSequence[0].start
  29270. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29271. 1 === i ? o(n, t) : a(i, n, t)
  29272. }
  29273. this.reset()
  29274. };
  29275. return function(r, o, a) {
  29276. if (r !== o) {
  29277. i || (n = n.bind(this),
  29278. i = !0),
  29279. e && (window.clearTimeout(e),
  29280. e = null),
  29281. a === t && this.actionSequenceInProgress || (this.reset(),
  29282. t = a),
  29283. this.actionSequenceInProgress = !0;
  29284. var s = {
  29285. start: r,
  29286. end: o
  29287. };
  29288. this.actionSequence.push(s),
  29289. e = window.setTimeout(n, 150)
  29290. }
  29291. }
  29292. }(),
  29293. t.exports = n
  29294. }
  29295. , {
  29296. "../analytics": 4
  29297. }],
  29298. 180: [function(e, t, i) {
  29299. "use strict";
  29300. function n(e) {
  29301. void 0 === e.timeout && (e.timeout = 1 / 0);
  29302. var t = e.hash || o
  29303. , i = {
  29304. data: e.start,
  29305. g: 0,
  29306. h: e.heuristic(e.start)
  29307. }
  29308. , n = i;
  29309. i.f = i.h;
  29310. var h = new s
  29311. , u = new l(a)
  29312. , d = c();
  29313. u.push(i),
  29314. d.set(t(i.data), i);
  29315. for (var p = new Date; u.size(); ) {
  29316. if (new Date - p > e.timeout)
  29317. return {
  29318. status: "timeout",
  29319. cost: n.g,
  29320. path: r(n)
  29321. };
  29322. var f = u.pop();
  29323. if (d.delete(t(f.data)),
  29324. e.isEnd(f.data))
  29325. return {
  29326. status: "success",
  29327. cost: f.g,
  29328. path: r(f)
  29329. };
  29330. h.add(t(f.data));
  29331. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29332. var v = g[m];
  29333. if (!h.contains(t(v))) {
  29334. var A = f.g + e.distance(f.data, v)
  29335. , y = d.get(t(v))
  29336. , C = !1;
  29337. if (void 0 === y)
  29338. y = {
  29339. data: v
  29340. },
  29341. d.set(t(v), y);
  29342. else {
  29343. if (y.g < A)
  29344. continue;
  29345. C = !0
  29346. }
  29347. y.parent = f,
  29348. y.g = A,
  29349. y.h = e.heuristic(v),
  29350. y.f = A + y.h,
  29351. y.h < n.h && (n = y),
  29352. C ? u.heapify() : u.push(y)
  29353. }
  29354. }
  29355. }
  29356. return {
  29357. status: "noPath",
  29358. cost: n.g,
  29359. path: r(n)
  29360. }
  29361. }
  29362. function r(e) {
  29363. if (void 0 !== e.parent) {
  29364. var t = r(e.parent);
  29365. return t.push(e.data),
  29366. t
  29367. }
  29368. return [e.data]
  29369. }
  29370. function o(e) {
  29371. return e.toString()
  29372. }
  29373. function a(e, t) {
  29374. return e.f - t.f
  29375. }
  29376. var s = e("Set")
  29377. , l = e("heap")
  29378. , c = e("dict");
  29379. t.exports = n
  29380. }
  29381. , {
  29382. Set: 196,
  29383. dict: 210,
  29384. heap: 211
  29385. }],
  29386. 181: [function(e, t, i) {
  29387. (function(i) {
  29388. "use strict";
  29389. function n(e, t, i) {
  29390. var n = new XMLHttpRequest;
  29391. if (i && "withCredentials"in n)
  29392. n.open(e, t, i);
  29393. else if ("undefined" != typeof XDomainRequest)
  29394. n = new XDomainRequest,
  29395. n.open(e, t);
  29396. else {
  29397. if (i)
  29398. throw "Browser does not support CORS!";
  29399. n.open(e, t)
  29400. }
  29401. return n
  29402. }
  29403. function r(e, t, i) {
  29404. function o() {
  29405. u.warn("Retrying ", t),
  29406. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29407. }
  29408. function a(e, t) {
  29409. var i = e.response;
  29410. if ("json" === t && "object" != typeof i)
  29411. try {
  29412. i = JSON.parse(e.responseText)
  29413. } catch (e) {
  29414. return void c.reject({
  29415. error: "Failed parsing JSON"
  29416. })
  29417. }
  29418. else if ("image/jpeg" === t) {
  29419. var n = new Uint8Array(e.response)
  29420. , r = new Blob([n],{
  29421. type: "image/jpeg"
  29422. })
  29423. , o = URL.createObjectURL(r);
  29424. i = new Image,
  29425. i.src = o,
  29426. i.crossOrigin = "Anonymous",
  29427. i.onload = function() {
  29428. URL.revokeObjectURL(o)
  29429. }
  29430. }
  29431. return i
  29432. }
  29433. var s = n(e, t, !1);
  29434. if (i = i || {},
  29435. i.retries = void 0 !== i.retries ? i.retries : 0,
  29436. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29437. i.responseType)
  29438. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29439. s.responseType = i.responseType;
  29440. else {
  29441. if ("image/jpeg" !== i.responseType)
  29442. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29443. s.responseType = "arraybuffer"
  29444. }
  29445. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29446. i.auth && s.setRequestHeader("Authorization", i.auth),
  29447. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29448. s.setRequestHeader("Content-Type", "application/json")),
  29449. "object" == typeof i.headers)
  29450. for (var l in i.headers)
  29451. s.setRequestHeader(l, i.headers[l]);
  29452. var c = $.Deferred();
  29453. return s.onreadystatechange = function(e) {
  29454. if (4 === this.readyState)
  29455. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29456. i.retries++,
  29457. setTimeout(o, 1e3);
  29458. else if (200 === this.status) {
  29459. var t = a(this, i.responseType);
  29460. c.resolve(t)
  29461. } else
  29462. c.reject(this)
  29463. }
  29464. ,
  29465. s.onprogress = function(e) {
  29466. c.notify(e)
  29467. }
  29468. ,
  29469. s.send(i.data),
  29470. c.promise()
  29471. }
  29472. function o(e) {
  29473. return Object.keys(e).sort().map(function(t) {
  29474. return {
  29475. key: t,
  29476. value: e[t]
  29477. }
  29478. })
  29479. }
  29480. function a(e, t) {
  29481. var i = t.responseType || null
  29482. , n = t.auth || null
  29483. , r = t.prefetchFrom || null
  29484. , a = e + "__" + i + "__" + n + "__" + r;
  29485. return t.headers && o(t.headers).forEach(function(e) {
  29486. a += "__" + e.key + ":" + e.value
  29487. }),
  29488. a
  29489. }
  29490. function s(e, t) {
  29491. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29492. }
  29493. function l(e, t, i) {
  29494. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29495. }
  29496. var c = e("./logger")
  29497. , h = e("../ab")
  29498. , u = new c(i);
  29499. window.URL = window.URL || window.webkitURL,
  29500. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29501. window.DATA = window.DATA || {}
  29502. /* setTimeout(function() {//MP-- xzw delete
  29503. window.MP_REQUEST_CACHE = null,
  29504. window.DATA = {}
  29505. }, 6e4),
  29506. window.onpageshow = function(e) {
  29507. e.persisted && (window.MP_REQUEST_CACHE = null,
  29508. window.DATA = {})
  29509. } */
  29510. ,
  29511. t.exports = {
  29512. get: function(e, t) {
  29513. t = t || {};
  29514. var i = void 0 === t.cache || t.cache;
  29515. if (i) {
  29516. var n = s(e, t);
  29517. if (n)
  29518. return n
  29519. }
  29520. var o;
  29521. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29522. i && l(e, t, o),
  29523. o
  29524. },
  29525. post: function(e, t) {
  29526. return r("POST", e, t)
  29527. },
  29528. patch: function(e, t) {
  29529. return r("PATCH", e, t)
  29530. },
  29531. getImage: function(e, t) {
  29532. if(!e){
  29533. return
  29534. }
  29535. function i() {
  29536. u.warn("Retrying ", e),
  29537. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29538. }
  29539. var n = $.Deferred()
  29540. , r = new Image
  29541. , o = this;
  29542. return e = h.changeIfImageOptimzing(e),
  29543. null !== t && void 0 !== t || (t = 3),
  29544. r.onerror = function() {
  29545. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29546. }
  29547. ,
  29548. r.onload = function() {
  29549. n.resolve(r)
  29550. }
  29551. ,
  29552. r.crossOrigin = "anonymous",
  29553. r.src = e,
  29554. n
  29555. }
  29556. }
  29557. }
  29558. ).call(this, "/js/util/ajax.js")
  29559. }
  29560. , {
  29561. "../ab": 3,
  29562. "./logger": 189
  29563. }],
  29564. 182: [function(e, t, i) {
  29565. "use strict";
  29566. function n(e, t) {
  29567. var i = window.navigator.userAgent
  29568. , n = i.match(e);
  29569. return n = n ? n[1].split(t) : [],
  29570. {
  29571. major: parseInt(n[0]) || 0,
  29572. minor: parseInt(n[1]) || 0,
  29573. patch: parseInt(n[2]) || 0
  29574. }
  29575. }
  29576. var r = e("../exception/DeviceMismatchException");
  29577. window.browser = t.exports = {
  29578. isFullscreen: function() {
  29579. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29580. },
  29581. supportsFullscreen: function() {
  29582. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29583. },
  29584. isPointerLocked: function() {
  29585. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29586. },
  29587. requestFullscreen: function(e, t) {
  29588. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29589. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29590. },
  29591. requestPointerLock: function() {
  29592. var e;
  29593. if (document.fullscreenElement)
  29594. e = document.fullscreenElement();
  29595. else if (document.mozFullscreenElement)
  29596. e = document.mozFullscreenElement();
  29597. else if (document.mozFullScreenElement)
  29598. e = document.mozFullScreenElement();
  29599. else {
  29600. if (!document.webkitFullscreenElement)
  29601. return;
  29602. e = document.webkitFullscreenElement()
  29603. }
  29604. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29605. e.requestPointerLock(),
  29606. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29607. },
  29608. exitPointerLock: function() {
  29609. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29610. document.exitPointerLock()
  29611. },
  29612. exitFullscreen: function() {
  29613. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29614. },
  29615. details: function() {
  29616. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29617. return e ? {
  29618. name: e[1],
  29619. version: parseInt(e[2]),
  29620. platform: navigator.platform
  29621. } : {}
  29622. },
  29623. is: function(e) {
  29624. return this.details() && this.details().name === e
  29625. },
  29626. inIframe: function() {
  29627. return window.parent !== window
  29628. },
  29629. aspectRatio: function() {
  29630. var e = $("#player").width() / $("#player").height();
  29631. return isFinite(e) ? e : 0
  29632. },
  29633. userAgent: function() {
  29634. return window.navigator.userAgent
  29635. },
  29636. isMobile: function() {
  29637. var e = navigator.userAgent || navigator.vendor || window.opera;
  29638. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29639. },
  29640. isLandscape: function() {
  29641. return this.isMobile && this.aspectRatio() > 1
  29642. },
  29643. isSmallScreen: function() {
  29644. var e = screen.width / window.devicePixelRatio;
  29645. return e < 240
  29646. },
  29647. detectIE: function() {
  29648. var e = window.navigator.userAgent
  29649. , t = e.indexOf("MSIE ");
  29650. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29651. },
  29652. detectSafari: function() {
  29653. var e = window.navigator.userAgent
  29654. , t = e.indexOf("Safari");
  29655. return t !== -1 && !this.detectChrome()
  29656. },
  29657. detectFirefox: function() {
  29658. var e = window.navigator.userAgent;
  29659. return e.indexOf("Firefox") !== -1
  29660. },
  29661. detectChrome: function() {
  29662. var e = window.navigator.userAgent;
  29663. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29664. },
  29665. detectOpera: function() {
  29666. var e = window.navigator.userAgent;
  29667. return e.indexOf("OPR") !== -1
  29668. },
  29669. detectIOS: function() {
  29670. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29671. },
  29672. detectIPad: function() {
  29673. var e = window.navigator.userAgent
  29674. , t = /iPad/;
  29675. return t.test(e)
  29676. },
  29677. detectIPod: function() {
  29678. var e = window.navigator.userAgent
  29679. , t = /iPod/;
  29680. return t.test(e)
  29681. },
  29682. detectIPhone: function() {
  29683. var e = window.navigator.userAgent
  29684. , t = /iPhone/;
  29685. return t.test(e)
  29686. },
  29687. detectAndroid: function() {
  29688. var e = window.navigator.userAgent;
  29689. return e.indexOf("Android") !== -1
  29690. },
  29691. detectAndroidMobile: function() {
  29692. var e = window.navigator.userAgent;
  29693. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29694. },
  29695. detectSamsungNative: function() {
  29696. var e = window.navigator.userAgent;
  29697. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29698. },
  29699. detectSamsungS6: function() {
  29700. var e = window.navigator.userAgent;
  29701. return e.indexOf("SM-G92") !== -1
  29702. },
  29703. /************************************************************fyz改from徐世廷*************************************************************/
  29704. detectHUAWEI5X: function() {
  29705. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29706. },
  29707. /*******************************************************************************************************************************/
  29708. detectWebVR: function() {
  29709. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29710. },
  29711. getVRDisplay: function() {
  29712. var e = $.Deferred();
  29713. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29714. t.length >= 1 && e.resolve(t[0]),
  29715. e.reject(null)
  29716. }),
  29717. e) : e.reject(null)
  29718. },
  29719. iosVersion: function() {
  29720. if (!this.detectIOS())
  29721. throw new r("Did not detect an iDevice");
  29722. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29723. , t = "_";
  29724. return n(e, t)
  29725. },
  29726. androidVersion: function() {
  29727. if (!this.detectAndroid())
  29728. throw new r("Did not detect an Android based device");
  29729. var e = /Android ((?:\d+\.?){1,3})/
  29730. , t = ".";
  29731. return n(e, t)
  29732. },
  29733. valueFromCookie: function(e, t) {
  29734. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29735. if (!i)
  29736. return t;
  29737. var n = i[1];
  29738. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29739. },
  29740. valueFromHash: function(e, t) {
  29741. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29742. , n = i.exec(window.location.href);
  29743. if (!n)
  29744. return t;
  29745. var r = n[1];
  29746. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29747. }
  29748. }
  29749. }
  29750. , {
  29751. "../exception/DeviceMismatchException": 56
  29752. }],
  29753. 183: [function(e, t, i) {
  29754. (function(i) {
  29755. "use strict";
  29756. function n(e, t) {
  29757. var i = r(t);
  29758. var replaceAll = function (str, f, e) {
  29759. //f全部替换成e
  29760. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29761. return str.replace(reg, e);
  29762. };
  29763. var urlFirstView = c.valueFromHash('firstView');
  29764. if(urlFirstView){
  29765. try{
  29766. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29767. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29768. urlFirstView = "{"+urlFirstView+"]}"
  29769. let info = JSON.parse(urlFirstView);
  29770. i.pano = t.index[info.pano] //panos.get(info.pano)
  29771. if(!i.pano){
  29772. urlFirstView = false
  29773. console.error('检测到firstView但是 找不到该pano')
  29774. }else{
  29775. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29776. i.zoom = -1;
  29777. i.mode = "panorama"
  29778. i.setByUrl = true
  29779. }
  29780. }catch(e){
  29781. urlFirstView = false
  29782. console.error('检测到firstView但是解析出错'+e)
  29783. }
  29784. }
  29785. if (Object.keys(i).length > 0)
  29786. return i;
  29787. if (e.heroImage)
  29788. i = o(e, t);
  29789. else if (window.DATA.camera_start) {
  29790. var n = window.DATA.camera_start;
  29791. try {
  29792. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29793. i.position = n.camera.position,
  29794. //i.quaternion = n.camera.quaternion,
  29795. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29796. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29797. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29798. d.debug("Using camera_start"),
  29799. d.debug("Modeldata pano: ", i.pano.quaternion),
  29800. d.debug("Camera start pano: ", n.pano.quaternion)),
  29801. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29802. } catch (e) {
  29803. d.warn(e.message)
  29804. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29805. }
  29806. }
  29807. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29808. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29809. i.pano = t.findClosest(i.position),
  29810. i.quaternion = i.pano.quaternion),
  29811. 0 === Object.keys(i).length) {
  29812. var a = t.list[0];
  29813. a && (i.mode = h.PANORAMA,
  29814. i.pano = a,
  29815. i.position = a.position,
  29816. i.quaternion = a.quaternion,
  29817. d.info("Starting at 1st pano " + a.id))
  29818. }
  29819. return i.mode = i.mode || h.DOLLHOUSE,
  29820. i
  29821. }
  29822. function r(e) {
  29823. var t = c.valueFromHash("start", "")
  29824. , i = {};
  29825. if ("" !== t) {
  29826. d.debug("Start override found in parameters, trying to parse..."),
  29827. i = a(t) || {};
  29828. var n = c.valueFromHash("tag", null);
  29829. n && (i.tag = n),
  29830. i.panoId && (i.pano = e.get(i.panoId))
  29831. }
  29832. return i
  29833. }
  29834. function o(e, t) {
  29835. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29836. return {};
  29837. var i = {}
  29838. , n = e.heroImage.metadata;
  29839. d.debug("Using start position from thumbnail image"),
  29840. i.position = n.camera_position,
  29841. i.quaternion = n.camera_quaternion;
  29842. try {
  29843. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29844. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29845. } catch (e) {
  29846. d.debug(e.message)
  29847. }
  29848. return i
  29849. }
  29850. function a(e) {
  29851. return s.deserialize(e)
  29852. }
  29853. var s = e("../controls/serializer")
  29854. , l = e("../util/math")
  29855. , c = e("./browser")
  29856. , h = e("../enum/Viewmode")
  29857. , u = e("../util/logger")
  29858. , th = e("three")//xzw
  29859. , d = new u(i);
  29860. t.exports = {
  29861. getStartCameraOptions: n
  29862. }
  29863. }
  29864. ).call(this, "/js/util/camera.js")
  29865. }
  29866. , {
  29867. "../controls/serializer": 14,
  29868. "../enum/Viewmode": 51,
  29869. "../util/logger": 189,
  29870. "../util/math": 190,
  29871. "./browser": 182,
  29872. "three": 217
  29873. }],
  29874. 184: [function(e, t, i) {
  29875. "use strict";
  29876. function n(e, t, i) {
  29877. return o(e.fov, t, i)
  29878. }
  29879. var r = e("./MathLight")
  29880. , o = function(e, t, i) {
  29881. var n = t
  29882. , o = i
  29883. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29884. return a
  29885. }
  29886. , a = function(e, t, i) {
  29887. var n = t
  29888. , o = i
  29889. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29890. return a
  29891. }
  29892. , s = function(e, t, i, n) {
  29893. var r = o(e, i, n);
  29894. return r > t ? a(t, i, n) : e
  29895. };
  29896. t.exports = {
  29897. clampVFOV: s,
  29898. getHFOVForCamera: n,
  29899. getHFOVFromVFOV: o,
  29900. getVFOVFromHFOV: a
  29901. }
  29902. window.MathLight = t.exports
  29903. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29904. var prec = Math.pow(10, - (precision || 4));
  29905. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29906. if(e1.w){
  29907. return s1 && Math.abs(e1.w - e2.w) < prec
  29908. }else return s1
  29909. }
  29910. }
  29911. , {
  29912. "./MathLight": 176
  29913. }],
  29914. 185: [function(e, t, i) {
  29915. "use strict";
  29916. var n = e("three");
  29917. t.exports = {
  29918. delayOneFrame: function(e) {
  29919. window.setTimeout(e, 1)
  29920. },
  29921. normalizeUrl: function(e) {
  29922. return e.replace("https://", "http://")
  29923. },
  29924. domainFromUrl: function(e) {
  29925. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29926. return t ? t[3] : e
  29927. },
  29928. average: function(e, t) {
  29929. if (0 === e.length)
  29930. return null;
  29931. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29932. var o = t ? e[r][t] : e[r];
  29933. i += o,
  29934. n++
  29935. }
  29936. return i / n
  29937. },
  29938. countUnique: function(e) {
  29939. for (var t = {}, i = 0; i < e.length; i++)
  29940. t[e[i]] = 1 + (t[e[i]] || 0);
  29941. return Object.keys(t).length
  29942. },
  29943. averageVectors: function(e, t) {
  29944. var i = new n.Vector3;
  29945. if (0 === e.length)
  29946. return i;
  29947. for (var r = 0, o = 0; o < e.length; o++) {
  29948. var a = t ? e[o][t] : e[o];
  29949. i.add(a),
  29950. r++
  29951. }
  29952. return i.divideScalar(r)
  29953. },
  29954. equalLists: function(e, t) {
  29955. if (e.length !== t.length)
  29956. return !1;
  29957. for (var i = 0; i < e.length; i++)
  29958. if (e[i] !== t[i])
  29959. return !1;
  29960. return !0
  29961. },
  29962. lowerMedian: function(e, t) {
  29963. if (0 === e.length)
  29964. return null;
  29965. t = t || 2,
  29966. e.sort(function(e, t) {
  29967. return e - t
  29968. });
  29969. var i = Math.floor(e.length / t);
  29970. return e[i]
  29971. },
  29972. stableSort: function(e, t) {
  29973. return e.map(function(e, t) {
  29974. return {
  29975. value: e,
  29976. index: t
  29977. }
  29978. }).sort(function(e, i) {
  29979. var n = t(e.value, i.value);
  29980. return 0 !== n ? n : e.index - i.index
  29981. }).map(function(e) {
  29982. return e.value
  29983. })
  29984. },
  29985. filterAll: function(e, t) {
  29986. return e.filter(function(e) {
  29987. return t.every(function(t) {
  29988. return t(e)
  29989. })
  29990. })
  29991. },
  29992. formatDate: function(e) {
  29993. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29994. },
  29995. formatDatetime: function(e) {
  29996. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29997. },
  29998. randomString: function(e) {
  29999. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30000. t += i.charAt(Math.floor(Math.random() * i.length));
  30001. return t
  30002. },
  30003. uint8ToBase64: function(e, t) {
  30004. t && "number" == typeof t || (t = 8192);
  30005. for (var i = [], n = 0; n < e.length; n += t)
  30006. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30007. return btoa(i.join(""))
  30008. },
  30009. uuid4: function e(t) {
  30010. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30011. },
  30012. nth: function(e) {
  30013. return e %= 10,
  30014. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30015. },
  30016. extendObject: function(e, t) {
  30017. return Object.keys(t).forEach(function(i) {
  30018. e[i] = t[i]
  30019. }),
  30020. e
  30021. },
  30022. deepExtend: function e(t) {
  30023. t = t || {};
  30024. for (var i = 1; i < arguments.length; i++) {
  30025. var n = arguments[i];
  30026. if (n)
  30027. for (var r in n)
  30028. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30029. }
  30030. return t
  30031. },
  30032. inherit: function(e, t) {
  30033. e.prototype = Object.create(t.prototype),
  30034. e.prototype.constructor = e
  30035. },
  30036. extend: function(e, t) {
  30037. for (var i in t.prototype)
  30038. e.prototype[i] = t.prototype[i]
  30039. }
  30040. ,
  30041. getVisiblePano : function(positions = [], panos, options={}){//add
  30042. var visiblePanos = [];
  30043. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30044. panos.forEach((pano)=>{
  30045. if(!pano.isAligned())return;
  30046. var A = pano.position.clone();
  30047. var posB = options.posAtPanos[pano.id] || positions;
  30048. var posLength = posB.length
  30049. for(let i=0;i<posLength;i++){
  30050. var B = posB[i];
  30051. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30052. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30053. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30054. visiblePanos.push(pano.id);
  30055. break;
  30056. }
  30057. }
  30058. })
  30059. return visiblePanos
  30060. }
  30061. ,
  30062. sortByScore : function(list, request, rank) {
  30063. var i = this.filterAll(list, request);
  30064. return 0 === i.length ? null : i = i.map(function(e) {
  30065. return {
  30066. item: e,
  30067. score: rank.reduce(function(t, i) {
  30068. return t + i(e);
  30069. }, 0)
  30070. };
  30071. }).sort(function(e, t) {
  30072. return t.score - e.score;
  30073. });
  30074. },
  30075. getFileNameFromUrl:function(url){
  30076. return url.split('/').pop();
  30077. }
  30078. },
  30079. Math.sign = function(e) {
  30080. return e < 0 ? -1 : 1
  30081. }
  30082. window.common = t.exports
  30083. }
  30084. , {
  30085. three: 217
  30086. }],
  30087. 186: [function(e, t, i) {
  30088. "use strict";
  30089. var n = {};
  30090. n.linearTween = function(e, t, i, n) {
  30091. return i * e / n + t
  30092. }
  30093. ,
  30094. n.easeInQuad = function(e, t, i, n) {
  30095. return e /= n,
  30096. i * e * e + t
  30097. }
  30098. ,
  30099. n.easeOutQuad = function(e, t, i, n) {
  30100. return e /= n,
  30101. -i * e * (e - 2) + t
  30102. }
  30103. ,
  30104. n.easeInOutQuad = function(e, t, i, n) {
  30105. return e /= n / 2,
  30106. e < 1 ? i / 2 * e * e + t : (e--,
  30107. -i / 2 * (e * (e - 2) - 1) + t)
  30108. }
  30109. ,
  30110. n.easeInCubic = function(e, t, i, n) {
  30111. return e /= n,
  30112. i * e * e * e + t
  30113. }
  30114. ,
  30115. n.easeOutCubic = function(e, t, i, n) {
  30116. return e /= n,
  30117. e--,
  30118. i * (e * e * e + 1) + t
  30119. }
  30120. ,
  30121. n.easeInOutCubic = function(e, t, i, n) {
  30122. return e /= n / 2,
  30123. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30124. i / 2 * (e * e * e + 2) + t)
  30125. }
  30126. ,
  30127. n.easeInQuart = function(e, t, i, n) {
  30128. return e /= n,
  30129. i * e * e * e * e + t
  30130. }
  30131. ,
  30132. n.easeOutQuart = function(e, t, i, n) {
  30133. return e /= n,
  30134. e--,
  30135. -i * (e * e * e * e - 1) + t
  30136. }
  30137. ,
  30138. n.easeInOutQuart = function(e, t, i, n) {
  30139. return e /= n / 2,
  30140. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30141. -i / 2 * (e * e * e * e - 2) + t)
  30142. }
  30143. ,
  30144. n.easeInQuint = function(e, t, i, n) {
  30145. return e /= n,
  30146. i * e * e * e * e * e + t
  30147. }
  30148. ,
  30149. n.easeOutQuint = function(e, t, i, n) {
  30150. return e /= n,
  30151. e--,
  30152. i * (e * e * e * e * e + 1) + t
  30153. }
  30154. ,
  30155. n.easeInOutQuint = function(e, t, i, n) {
  30156. return e /= n / 2,
  30157. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30158. i / 2 * (e * e * e * e * e + 2) + t)
  30159. }
  30160. ,
  30161. n.easeInSine = function(e, t, i, n) {
  30162. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30163. }
  30164. ,
  30165. n.easeOutSine = function(e, t, i, n) {
  30166. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30167. }
  30168. ,
  30169. n.easeInOutSine = function(e, t, i, n) {
  30170. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30171. }
  30172. ,
  30173. n.easeInExpo = function(e, t, i, n) {
  30174. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30175. }
  30176. ,
  30177. n.easeOutExpo = function(e, t, i, n) {
  30178. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30179. }
  30180. ,
  30181. n.easeInOutExpo = function(e, t, i, n) {
  30182. return e /= n / 2,
  30183. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30184. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30185. }
  30186. ,
  30187. n.easeInCirc = function(e, t, i, n) {
  30188. return e /= n,
  30189. -i * (Math.sqrt(1 - e * e) - 1) + t
  30190. }
  30191. ,
  30192. n.easeOutCirc = function(e, t, i, n) {
  30193. return e /= n,
  30194. e--,
  30195. i * Math.sqrt(1 - e * e) + t
  30196. }
  30197. ,
  30198. n.easeInOutCirc = function(e, t, i, n) {
  30199. return e /= n / 2,
  30200. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30201. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30202. }
  30203. ,
  30204. n.easeInElastic = function(e, t, i, n) {
  30205. var r = 1.70158
  30206. , o = 0
  30207. , a = i;
  30208. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30209. a < Math.abs(i) ? (a = i,
  30210. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30211. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30212. }
  30213. ,
  30214. n.easeOutElastic = function(e, t, i, n) {
  30215. var r = 1.70158
  30216. , o = 0
  30217. , a = i;
  30218. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30219. a < Math.abs(i) ? (a = i,
  30220. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30221. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30222. }
  30223. ,
  30224. n.easeInOutElastic = function(e, t, i, n) {
  30225. var r = 1.70158
  30226. , o = 0
  30227. , a = i;
  30228. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30229. a < Math.abs(i) ? (a = i,
  30230. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30231. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30232. }
  30233. ,
  30234. n.easeInBack = function(e, t, i, n, r) {
  30235. return void 0 === r && (r = 1.70158),
  30236. i * (e /= n) * e * ((r + 1) * e - r) + t
  30237. }
  30238. ,
  30239. n.easeOutBack = function(e, t, i, n, r) {
  30240. return void 0 === r && (r = 1.70158),
  30241. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30242. }
  30243. ,
  30244. n.easeInOutBack = function(e, t, i, n, r) {
  30245. return void 0 === r && (r = 1.70158),
  30246. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30247. }
  30248. ,
  30249. n.easeOutBounce = function(e, t, i, n) {
  30250. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30251. }
  30252. ,
  30253. n.easeInBounce = function(e, t, i, r) {
  30254. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30255. }
  30256. ,
  30257. n.easeInOutBounce = function(e, t, i, r) {
  30258. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30259. }
  30260. ,
  30261. t.exports = n
  30262. window.easing = n
  30263. }
  30264. , {}],
  30265. 187: [function(e, t, i) {
  30266. "use strict";
  30267. function n() {
  30268. this.events = [],
  30269. this.valid = !1
  30270. }
  30271. var r = e("../enum/Joystick");
  30272. n.prototype.push = function(e, t) {
  30273. this.events.push({
  30274. direction: e,
  30275. pano: t
  30276. }),
  30277. this.valid = !0
  30278. }
  30279. ,
  30280. n.prototype.pop = function(e) {
  30281. var t = this.events.pop();
  30282. return this.events.length < 1 && (this.valid = !1),
  30283. t
  30284. }
  30285. ,
  30286. n.prototype.peek = function() {
  30287. return this.events.length ? this.events[this.events.length - 1] : {
  30288. direction: null,
  30289. pano: null
  30290. }
  30291. }
  30292. ,
  30293. n.prototype.invalidate = function() {
  30294. this.events = [],
  30295. this.valid = !1
  30296. }
  30297. ,
  30298. n.prototype.reversePano = function(e) {
  30299. if (!this.valid)
  30300. return null;
  30301. var t = this.peek();
  30302. return r.opposite(e) === t.direction ? (this.pop(),
  30303. t.pano) : null
  30304. }
  30305. ,
  30306. t.exports = n
  30307. }
  30308. , {
  30309. "../enum/Joystick": 29
  30310. }],
  30311. 188: [function(e, t, i) {
  30312. "use strict";
  30313. window.lerp = t.exports = {
  30314. vector: function(e, t) {
  30315. var i = e.clone();
  30316. return t = t.clone(),
  30317. function(n) {
  30318. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30319. }
  30320. },
  30321. quaternion: function(e, t) {
  30322. var i = e.clone();
  30323. return function(n) {
  30324. e.copy(i).slerp(t, n)
  30325. }
  30326. },
  30327. property: function(e, t, i, n) {
  30328. var r = e[t];
  30329. return function(o) {
  30330. e[t] = r * (1 - o) + i * o,
  30331. n && n(e[t])
  30332. }
  30333. },
  30334. uniform: function(e, t, i) {
  30335. var n = e.material.uniforms[t].value;
  30336. return function(r) {
  30337. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30338. }
  30339. },
  30340. matrix4: function(e, t) {
  30341. var i = e.clone();
  30342. return function(n) {
  30343. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30344. r[s] = o[s] * (1 - n) + a[s] * n
  30345. }
  30346. },
  30347. allUniforms: function(e, t, i) {
  30348. var n = e.map(function(e) {
  30349. return this.uniform(e, t, i)
  30350. }
  30351. .bind(this));
  30352. return function(e) {
  30353. n.forEach(function(t) {
  30354. t(e)
  30355. })
  30356. }
  30357. }
  30358. }
  30359. }
  30360. , {}],
  30361. 189: [function(e, t, i) {
  30362. "use strict";
  30363. function n(e) {
  30364. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30365. if (n.consoleEnabled) {
  30366. var h = function(e) {
  30367. $("#debug-console").append("<p>" + e + "</p>"),
  30368. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30369. };
  30370. t = function(e) {
  30371. h(Array.prototype.slice.call(arguments).join(" "))
  30372. }
  30373. ,
  30374. i = function(e) {
  30375. h(Array.prototype.slice.call(arguments).join(" "))
  30376. }
  30377. ,
  30378. o = function(e) {
  30379. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30380. }
  30381. ,
  30382. a = function(e) {
  30383. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30384. }
  30385. } else
  30386. console.log ? (t = console.log,
  30387. i = console.info ? console.info : console.log,
  30388. o = console.warn ? console.warn : console.log,
  30389. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30390. ;
  30391. var u = function(e) {
  30392. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30393. }
  30394. , d = function(t, i) {
  30395. if (r) {
  30396. var o = Array.prototype.slice.call(t).join(" ");
  30397. r.captureMessage(o, {
  30398. level: i,
  30399. path: e,
  30400. timestamp: n.timestamp()
  30401. })
  30402. }
  30403. }
  30404. , p = function(t, i) {
  30405. if (r) {
  30406. var o = Array.prototype.slice.call(t).join(" ");
  30407. r.captureException(new Error(o), {
  30408. level: i,
  30409. path: e,
  30410. timestamp: n.timestamp()
  30411. })
  30412. }
  30413. };
  30414. return {
  30415. debug: function() {
  30416. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30417. },
  30418. info: function() {
  30419. n.level >= n.levels.info && i.apply(console, u(arguments))
  30420. },
  30421. warn: function() {
  30422. d(arguments, "warn"),
  30423. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30424. },
  30425. error: function() {
  30426. p(arguments, "error"),
  30427. n.level >= n.levels.error && a.apply(console, u(arguments))
  30428. },
  30429. v3str: function(e, t) {
  30430. var i = void 0 === t ? 2 : t;
  30431. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30432. },
  30433. eulstr: function(e, t) {
  30434. var i = void 0 === t ? 2 : t;
  30435. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30436. },
  30437. time: function(e) {
  30438. n.level >= n.levels.debug && (c[e] = Date.now())
  30439. },
  30440. timeEnd: function(e) {
  30441. if (n.level >= n.levels.debug) {
  30442. var t = c[e];
  30443. if (!t)
  30444. return;
  30445. var i = (Date.now() - t) / 1e3;
  30446. this.debug(e, i + "s")
  30447. }
  30448. }
  30449. }
  30450. }
  30451. var r = window.Raven;
  30452. n.timestamp = function() {
  30453. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30454. }
  30455. ,
  30456. n.levels = {
  30457. debug: 3,
  30458. info: 2,
  30459. warn: 1,
  30460. error: 0
  30461. },
  30462. n.level = n.levels.info,
  30463. t.exports = n
  30464. }
  30465. , {}],
  30466. 190: [function(e, t, i) {
  30467. "use strict";
  30468. var n = e("three")
  30469. , r = e("../enum/GLCubeFaces")
  30470. , o = e("../constants");
  30471. t.exports = {
  30472. convertVisionVector: function(e) {
  30473. return new n.Vector3(e.x,e.z,-e.y)
  30474. },
  30475. convertVisionQuaternion: function(e) {
  30476. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30477. },
  30478. convertWorkshopVector: function(e) {
  30479. return new n.Vector3(-e.x,e.y,e.z)
  30480. },
  30481. convertWorkshopQuaternion: function(e) {
  30482. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30483. },
  30484. convertWorkshopPanoramaQuaternion: function(e) {
  30485. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30486. },
  30487. convertWorkshopOrthoZoom: function(e) {// xzw
  30488. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30489. //return e;
  30490. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30491. },
  30492. toPrecision: function(e, t) {//xzw change
  30493. var f = function(e, t){
  30494. var i = Math.pow(10, t);
  30495. return Math.round(e * i) / i
  30496. }
  30497. if(e instanceof Array){
  30498. for(var s=0; s<e.length; s++){
  30499. e[s] = f(e[s],t);
  30500. }
  30501. return e;
  30502. }
  30503. else return f(e,t)
  30504. },
  30505. isEmptyQuaternion: function(e) {
  30506. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30507. },
  30508. projectPositionToCanvas: function(e, t, i) {
  30509. i = i || new n.Vector3,
  30510. i.copy(e);
  30511. var r = .5 * $("#player").width()
  30512. , o = .5 * $("#player").height();
  30513. return i.project(t),
  30514. i.x = i.x * r + r,
  30515. i.y = -(i.y * o) + o,
  30516. i
  30517. },
  30518. convertScreenPositionToNDC: function(e, t, i) {
  30519. return i = i || new n.Vector2,
  30520. i.x = e / $("#player").width() * 2 - 1,
  30521. i.y = 2 * -(t / $("#player").height()) + 1,
  30522. i
  30523. },
  30524. constrainedTurn: function(e) {
  30525. var t = e % (2 * Math.PI);
  30526. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30527. },
  30528. getFOVDotThreshold: function(e) {
  30529. return Math.cos(n.Math.degToRad(e / 2))
  30530. },
  30531. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30532. switch (e) {
  30533. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30534. i.set(1, t.y, t.x);
  30535. break;
  30536. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30537. i.set(-1, t.y, -t.x);
  30538. break;
  30539. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30540. i.set(-t.x, 1, -t.y);
  30541. break;
  30542. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30543. i.set(-t.x, -1, t.y);
  30544. break;
  30545. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30546. i.set(-t.x, t.y, 1);
  30547. break;
  30548. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30549. i.set(t.x, t.y, -1)
  30550. }
  30551. n && i.normalize()
  30552. },
  30553. //add:
  30554. getPos2d : function(point, camera, dom){
  30555. var camera = camera ;
  30556. var dom = dom;
  30557. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30558. var x,y;
  30559. x = (pos.x + 1) / 2 * dom.clientWidth;
  30560. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30561. var inSight = x <= dom.clientWidth && x >= 0
  30562. && y <= dom.clientHeight && y >= 0
  30563. return {
  30564. pos: new THREE.Vector2(x,y),
  30565. vector: pos,
  30566. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30567. inSight : inSight //在屏幕范围内可见
  30568. };
  30569. },
  30570. getDirByLonLat: function(lon, lat) {
  30571. var dir = new THREE.Vector3();
  30572. var phi = THREE.Math.degToRad(90 - lat);
  30573. var theta = THREE.Math.degToRad(lon);
  30574. dir.x = Math.sin(phi) * Math.cos(theta);
  30575. dir.y = Math.cos(phi);
  30576. dir.z = Math.sin(phi) * Math.sin(theta);
  30577. return dir.negate();
  30578. }
  30579. }
  30580. window.math = t.exports
  30581. }
  30582. , {
  30583. "../constants": 8,
  30584. "../enum/GLCubeFaces": 25,
  30585. three: 217
  30586. }],
  30587. 191: [function(e, t, i) {
  30588. "use strict";
  30589. function n(e, t, i) {
  30590. return a.map(function(n, o) {
  30591. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30592. }
  30593. .bind(this))
  30594. }
  30595. function r(e) {
  30596. return s[e]
  30597. }
  30598. var o = e("../enum/GLCubeFaces")
  30599. , a = [0, 1, 2, 3, 4, 5]
  30600. , s = {
  30601. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30602. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30603. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30604. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30605. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30606. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30607. };
  30608. t.exports = {
  30609. mapFaceToCubemapFace: r,
  30610. getCubemapUrls: n
  30611. }
  30612. }
  30613. , {
  30614. "../enum/GLCubeFaces": 25
  30615. }],
  30616. 192: [function(e, t, i) {
  30617. "use strict";
  30618. t.exports = {
  30619. captureErrors: function(e, t, i) {
  30620. if ("Raven"in window) {
  30621. Raven.config(e, t).install(),
  30622. i && Raven.setTagsContext(i);
  30623. var n = console.warn
  30624. , r = console.error;
  30625. console.warn = function() {
  30626. var e = Array.prototype.slice.call(arguments);
  30627. Raven.captureMessage(e.join(" "), {
  30628. level: "warning"
  30629. }),
  30630. n.apply(console, e)
  30631. }
  30632. ,
  30633. console.error = function() {
  30634. var e = Array.prototype.slice.call(arguments);
  30635. Raven.captureException(new Error(e.join(" ")), {
  30636. level: "error"
  30637. }),
  30638. r.apply(console, e)
  30639. }
  30640. } else
  30641. console.error("Raven not found, not capturing errors.")
  30642. }
  30643. }
  30644. }
  30645. , {}],
  30646. 193: [function(e, t, i) {
  30647. (function(i) {
  30648. "use strict";
  30649. var n = e("./browser")
  30650. , r = e("../constants")
  30651. , o = e("url")
  30652. , a = e("./logger")
  30653. , ss = e('three')
  30654. , s = new a(i)
  30655. , l = {
  30656. getAuthorizationHeader: function() {
  30657. var e = n.valueFromHash("auth");
  30658. if (e)
  30659. return e.replace(",", " ");
  30660. var t = n.valueFromCookie("token");
  30661. return t ? "Token " + t : null
  30662. },
  30663. parseSidUrl: function(e) {
  30664. var t, i;
  30665. t=g_Prefix;
  30666. if (e = e || "",
  30667. e.match(/^https?/)) {
  30668. var n = o.parse(e);
  30669. t = g_Prefix,
  30670. i = e
  30671. } else{
  30672. //xzw 原先的不能用
  30673. //t = window.location.protocol + "//" + window.location.host, //MP
  30674. t = g_Prefix
  30675. //i = t + "/api/player/models/" + e; //MP
  30676. i = t + "data/" + e;
  30677. }
  30678. return {
  30679. urlBase: t,
  30680. urlModel: i,
  30681. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30682. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30683. }
  30684. },
  30685. getModelIDFromQueryString: function() {
  30686. return n.valueFromHash("model") || n.valueFromHash("m")
  30687. },
  30688. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30689. e = JSON.parse(JSON.stringify(e));
  30690. var i = null;
  30691. if (e.images.forEach(function(n) {
  30692. if(!n.metadata) return;
  30693. if ("string" == typeof n.metadata)
  30694. try {
  30695. n.metadata = JSON.parse(n.metadata)
  30696. } catch (e) {
  30697. s.warn("Unable to parse image metadata"),
  30698. n.metadata = null
  30699. }
  30700. else{
  30701. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30702. }
  30703. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30704. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30705. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30706. }else{
  30707. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30708. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30709. n.metadata.zoom = n.metadata.zoom || 1;
  30710. }
  30711. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30712. }),
  30713. //icon初始视角的:
  30714. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30715. var n = {};
  30716. n.pano = {
  30717. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30718. position: t.convertWorkshopVector(i.scan_position),
  30719. uuid: i.scan_id
  30720. },
  30721. n.camera = {
  30722. quaternion: i.camera_quaternion,
  30723. position: i.camera_position
  30724. },
  30725. e.startPano = n
  30726. }
  30727. return e
  30728. },
  30729. */
  30730. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30731. e = JSON.parse(JSON.stringify(e));
  30732. var i = null;
  30733. var deal = function(n) {
  30734. if(!n.metadata) return;
  30735. if ("string" == typeof n.metadata)
  30736. try {
  30737. n.metadata = JSON.parse(n.metadata)
  30738. } catch (e) {
  30739. s.warn("Unable to parse image metadata"),
  30740. n.metadata = null
  30741. }
  30742. else{
  30743. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30744. }
  30745. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30746. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30747. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30748. }else{
  30749. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30750. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30751. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30752. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30753. }
  30754. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30755. }
  30756. //改
  30757. e.images.forEach(info=>{
  30758. if(info.locations){
  30759. info.locations.forEach(a=>deal(a))
  30760. }else{
  30761. deal(info)
  30762. }
  30763. })
  30764. //icon初始视角的:
  30765. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30766. var n = {};
  30767. n.pano = {
  30768. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30769. position: t.convertWorkshopVector(i.scan_position),
  30770. uuid: i.scan_id
  30771. },
  30772. n.camera = {
  30773. quaternion: i.camera_quaternion,
  30774. position: i.camera_position
  30775. },
  30776. e.startPano = n
  30777. }
  30778. return e
  30779. },
  30780. visionVersionToInt: function() {
  30781. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30782. return function(t) {
  30783. if (!t)
  30784. throw new Error("Vision version is required");
  30785. var i = e.exec(t);
  30786. if (null === i)
  30787. throw new Error("String is not a vision version: " + t);
  30788. return parseInt(i[1])
  30789. }
  30790. }(),
  30791. modelDataPromisesTiles: function(e) {
  30792. var vision_version = e.vision_version || window.DATA.vision_version
  30793. if (vision_version)
  30794. try {
  30795. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30796. } catch (t) {
  30797. s.warn("Invalid vision version: " + vision_version)
  30798. }
  30799. // var t = e.created ? new Date(e.created) : null;
  30800. // return t && t >= r.visionTilingStartDate
  30801. return false
  30802. }
  30803. };
  30804. t.exports = l
  30805. }
  30806. ).call(this, "/js/util/showcase.js")
  30807. }
  30808. , {
  30809. "../constants": 8,
  30810. "./browser": 182,
  30811. "./logger": 189,
  30812. three:217,
  30813. url: 208
  30814. }],
  30815. 194: [function(e, t, i) {
  30816. "use strict";
  30817. var n = e("../util/ajax")
  30818. , r = e("three")
  30819. , o = e("../settings")
  30820. , a = {};
  30821. t.exports = {
  30822. load: function(e, t, i) {
  30823. if(!e) return;
  30824. var s = a[e];
  30825. return s ? (t && setTimeout(function() {
  30826. t(s)
  30827. }, 1),
  30828. s) : (s = new r.Texture,
  30829. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30830. s.magFilter = r.LinearFilter,
  30831. s.generateMipmaps = !1),
  30832. s.sourceFile = e,
  30833. a[e] = s,
  30834. n.getImage(e).then(function(e) {
  30835. s.image = e,
  30836. s.needsUpdate = !0,
  30837. t && t(s)
  30838. }).fail(i),
  30839. s)
  30840. },
  30841. loadBase64: function(e, t) {
  30842. t = t || "png";
  30843. var i = new r.Texture;
  30844. return i.image = document.createElement("img"),
  30845. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30846. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30847. i.magFilter = r.LinearFilter,
  30848. i.generateMipmaps = !1),
  30849. i.needsUpdate = !0,
  30850. i
  30851. },
  30852. isLoaded: function(e) {
  30853. return !!a[e]
  30854. }
  30855. }
  30856. window.Texture = t.exports
  30857. }
  30858. , {
  30859. "../settings": 166,
  30860. "../util/ajax": 181,
  30861. three: 217
  30862. }],
  30863. 195: [function(e, t, i) {
  30864. "use strict";
  30865. var n = e("./easing");
  30866. window.transitions = t.exports = {
  30867. globalDone: null,
  30868. funcs: [],
  30869. counter: 0,
  30870. uniqueID: 0,
  30871. start: function(e, t, i, r, o, a, s) {
  30872. return r = r || 0,
  30873. this.funcs.push({
  30874. func: e,
  30875. current: -r * Math.abs(t),
  30876. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30877. done: i,
  30878. easing: o || n.linearTween,
  30879. cycling: t < 0,
  30880. running: !0,
  30881. debug: r < 0,
  30882. name: a || "T" + this.counter,
  30883. id: void 0 === s ? this.counter : s,
  30884. paused: !1
  30885. }),
  30886. e(0, 16),
  30887. this.counter += 1,
  30888. e
  30889. },
  30890. trigger: function(e) {
  30891. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30892. , i = e.func || function() {}
  30893. , r = void 0 === e.duration ? 0 : e.duration;
  30894. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30895. var o = e.done || null
  30896. , a = e.easing || n.linearTween
  30897. , s = e.name || "R" + this.counter
  30898. , l = void 0 === e.id ? this.counter : e.id;
  30899. return this.start(i, r, o, t, a, s, l)
  30900. },
  30901. setTimeout: function(e, t, i) {
  30902. var n = void 0 === i ? this.counter : i;
  30903. return this.trigger({
  30904. done: e,
  30905. duration: void 0 === t ? 0 : t,
  30906. name: "O" + this.counter,
  30907. id: n
  30908. })
  30909. },
  30910. pause: function() {
  30911. this.paused = !0
  30912. },
  30913. resume: function() {
  30914. this.paused = !1
  30915. },
  30916. update: function(e) {
  30917. this.funcs.forEach(function(t) {
  30918. if (!(t.paused || (t.current += 1e3 * e,
  30919. t.current < 0)))
  30920. if (t.current >= t.duration && !t.cycling) {
  30921. var i = t.easing(1, 0, 1, 1);
  30922. t.func(i, 1e3 * e),
  30923. t.done && t.done(),
  30924. t.running = !1
  30925. } else {
  30926. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30927. , r = t.func(n, 1e3 * e) || !1;
  30928. r && (t.done && t.done(),
  30929. t.running = !1)
  30930. }
  30931. });
  30932. var t = this.funcs.length;
  30933. this.funcs = this.funcs.filter(function(e) {
  30934. return e.running
  30935. });
  30936. var i = this.funcs.length;
  30937. if (t > 0 && 0 === i && this.globalDone) {
  30938. var n = this.globalDone;
  30939. this.globalDone = null,
  30940. n()
  30941. }
  30942. },
  30943. adjustSpeed: function(e, t) {
  30944. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30945. var r = i[n];
  30946. r.duration /= t,
  30947. r.current /= t
  30948. }
  30949. },
  30950. getById: function(e) {
  30951. return this.funcs.filter(function(t) {
  30952. return e === t.id
  30953. })
  30954. },
  30955. get: function(e) {
  30956. for (var t = 0; t < this.funcs.length; t += 1)
  30957. if (this.funcs[t].func === e)
  30958. return this.funcs[t];
  30959. return null
  30960. },
  30961. isRunning: function(e) {
  30962. var t = this.get(e);
  30963. return null !== t && t.running
  30964. },
  30965. countActive: function() {
  30966. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30967. e += this.funcs[t].running;
  30968. return e
  30969. },
  30970. listActive: function() {
  30971. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30972. this.funcs[t].running && e.push(this.funcs[t].name);
  30973. return e
  30974. },
  30975. done: function(e) {
  30976. this.globalDone = e
  30977. },
  30978. cancelById: function(e) {
  30979. var t = void 0 === e ? 0 : e;
  30980. this.funcs = this.funcs.filter(function(e) {
  30981. return e.id !== t
  30982. })
  30983. },
  30984. cancel: function(e) {
  30985. this.funcs = this.funcs.filter(function(t) {
  30986. return t.func !== e
  30987. })
  30988. },
  30989. getUniqueId: function() {
  30990. return this.uniqueID -= 1,
  30991. this.uniqueID
  30992. }
  30993. }
  30994. }
  30995. , {
  30996. "./easing": 186
  30997. }],
  30998. 196: [function(e, t, i) {
  30999. function n(e) {
  31000. if (this.set = {},
  31001. this.infContains = function() {
  31002. return !0
  31003. }
  31004. ,
  31005. "object" == typeof e)
  31006. if (e instanceof Array)
  31007. for (var t = 0; t < e.length; t++)
  31008. this.set[e[t]] = !0;
  31009. else
  31010. this.set = e;
  31011. else if ("function" == typeof e)
  31012. this.infContains = e;
  31013. else if ("undefined" != typeof e)
  31014. throw new Error("set must be either an array or an object.")
  31015. }
  31016. t.exports = n,
  31017. n.prototype.contains = function(e) {
  31018. return !!this.set[e]
  31019. }
  31020. ,
  31021. n.prototype.has = n.prototype.contains,
  31022. n.prototype.add = function(e) {
  31023. if (1 == arguments.length)
  31024. this.set[e] = !0;
  31025. else
  31026. for (var t = 0; t < arguments.length; t++)
  31027. this.set[arguments[t]] = !0
  31028. }
  31029. ,
  31030. n.prototype.addAll = function(e) {
  31031. if ("object" != typeof e && !(e instanceof Array))
  31032. throw new Error("arr must be an array.");
  31033. for (var t = 0; t < e.length; t++)
  31034. this.add(e[t])
  31035. }
  31036. ,
  31037. n.prototype.remove = function(e) {
  31038. if (1 == arguments.length)
  31039. delete this.set[e];
  31040. else
  31041. for (var t = 0; t < arguments.length; t++)
  31042. delete this.set[arguments[t]]
  31043. }
  31044. ,
  31045. n.prototype.delete = n.prototype.remove,
  31046. n.prototype.clear = function() {
  31047. this.set = {}
  31048. }
  31049. ,
  31050. n.prototype.size = function() {
  31051. return Object.keys(this.set).length
  31052. }
  31053. ,
  31054. n.prototype.toString = function() {
  31055. return "{" + Object.keys(this.set).toString() + "}"
  31056. }
  31057. ,
  31058. n.prototype.toArray = function() {
  31059. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31060. }
  31061. ,
  31062. n.prototype["*values"] = n.prototype.toArray
  31063. }
  31064. , {}],
  31065. 197: [function(e, t, i) {}
  31066. , {}],
  31067. 198: [function(e, t, i) {
  31068. (function(t) {
  31069. "use strict";
  31070. function n() {
  31071. try {
  31072. var e = new Uint8Array(1);
  31073. return e.__proto__ = {
  31074. __proto__: Uint8Array.prototype,
  31075. foo: function() {
  31076. return 42
  31077. }
  31078. },
  31079. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31080. } catch (e) {
  31081. return !1
  31082. }
  31083. }
  31084. function r() {
  31085. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31086. }
  31087. function o(e, t) {
  31088. if (r() < t)
  31089. throw new RangeError("Invalid typed array length");
  31090. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31091. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31092. e.length = t),
  31093. e
  31094. }
  31095. function a(e, t, i) {
  31096. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31097. return new a(e,t,i);
  31098. if ("number" == typeof e) {
  31099. if ("string" == typeof t)
  31100. throw new Error("If encoding is specified then the first argument must be a string");
  31101. return h(this, e)
  31102. }
  31103. return s(this, e, t, i)
  31104. }
  31105. function s(e, t, i, n) {
  31106. if ("number" == typeof t)
  31107. throw new TypeError('"value" argument must not be a number');
  31108. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31109. }
  31110. function l(e) {
  31111. if ("number" != typeof e)
  31112. throw new TypeError('"size" argument must be a number');
  31113. if (e < 0)
  31114. throw new RangeError('"size" argument must not be negative')
  31115. }
  31116. function c(e, t, i, n) {
  31117. return l(t),
  31118. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31119. }
  31120. function h(e, t) {
  31121. if (l(t),
  31122. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31123. !a.TYPED_ARRAY_SUPPORT)
  31124. for (var i = 0; i < t; ++i)
  31125. e[i] = 0;
  31126. return e
  31127. }
  31128. function u(e, t, i) {
  31129. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31130. !a.isEncoding(i))
  31131. throw new TypeError('"encoding" must be a valid string encoding');
  31132. var n = 0 | v(t, i);
  31133. e = o(e, n);
  31134. var r = e.write(t, i);
  31135. return r !== n && (e = e.slice(0, r)),
  31136. e
  31137. }
  31138. function d(e, t) {
  31139. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31140. e = o(e, i);
  31141. for (var n = 0; n < i; n += 1)
  31142. e[n] = 255 & t[n];
  31143. return e
  31144. }
  31145. function p(e, t, i, n) {
  31146. if (t.byteLength,
  31147. i < 0 || t.byteLength < i)
  31148. throw new RangeError("'offset' is out of bounds");
  31149. if (t.byteLength < i + (n || 0))
  31150. throw new RangeError("'length' is out of bounds");
  31151. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31152. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31153. e.__proto__ = a.prototype) : e = d(e, t),
  31154. e
  31155. }
  31156. function f(e, t) {
  31157. if (a.isBuffer(t)) {
  31158. var i = 0 | g(t.length);
  31159. return e = o(e, i),
  31160. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31161. e)
  31162. }
  31163. if (t) {
  31164. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31165. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31166. if ("Buffer" === t.type && $(t.data))
  31167. return d(e, t.data)
  31168. }
  31169. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31170. }
  31171. function g(e) {
  31172. if (e >= r())
  31173. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31174. return 0 | e
  31175. }
  31176. function m(e) {
  31177. return +e != e && (e = 0),
  31178. a.alloc(+e)
  31179. }
  31180. function v(e, t) {
  31181. if (a.isBuffer(e))
  31182. return e.length;
  31183. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31184. return e.byteLength;
  31185. "string" != typeof e && (e = "" + e);
  31186. var i = e.length;
  31187. if (0 === i)
  31188. return 0;
  31189. for (var n = !1; ; )
  31190. switch (t) {
  31191. case "ascii":
  31192. case "latin1":
  31193. case "binary":
  31194. return i;
  31195. case "utf8":
  31196. case "utf-8":
  31197. case void 0:
  31198. return j(e).length;
  31199. case "ucs2":
  31200. case "ucs-2":
  31201. case "utf16le":
  31202. case "utf-16le":
  31203. return 2 * i;
  31204. case "hex":
  31205. return i >>> 1;
  31206. case "base64":
  31207. return Z(e).length;
  31208. default:
  31209. if (n)
  31210. return j(e).length;
  31211. t = ("" + t).toLowerCase(),
  31212. n = !0
  31213. }
  31214. }
  31215. function A(e, t, i) {
  31216. var n = !1;
  31217. if ((void 0 === t || t < 0) && (t = 0),
  31218. t > this.length)
  31219. return "";
  31220. if ((void 0 === i || i > this.length) && (i = this.length),
  31221. i <= 0)
  31222. return "";
  31223. if (i >>>= 0,
  31224. t >>>= 0,
  31225. i <= t)
  31226. return "";
  31227. for (e || (e = "utf8"); ; )
  31228. switch (e) {
  31229. case "hex":
  31230. return L(this, t, i);
  31231. case "utf8":
  31232. case "utf-8":
  31233. return M(this, t, i);
  31234. case "ascii":
  31235. return P(this, t, i);
  31236. case "latin1":
  31237. case "binary":
  31238. return O(this, t, i);
  31239. case "base64":
  31240. return S(this, t, i);
  31241. case "ucs2":
  31242. case "ucs-2":
  31243. case "utf16le":
  31244. case "utf-16le":
  31245. return D(this, t, i);
  31246. default:
  31247. if (n)
  31248. throw new TypeError("Unknown encoding: " + e);
  31249. e = (e + "").toLowerCase(),
  31250. n = !0
  31251. }
  31252. }
  31253. function y(e, t, i) {
  31254. var n = e[t];
  31255. e[t] = e[i],
  31256. e[i] = n
  31257. }
  31258. function C(e, t, i, n, r) {
  31259. if (0 === e.length)
  31260. return -1;
  31261. if ("string" == typeof i ? (n = i,
  31262. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31263. i = +i,
  31264. isNaN(i) && (i = r ? 0 : e.length - 1),
  31265. i < 0 && (i = e.length + i),
  31266. i >= e.length) {
  31267. if (r)
  31268. return -1;
  31269. i = e.length - 1
  31270. } else if (i < 0) {
  31271. if (!r)
  31272. return -1;
  31273. i = 0
  31274. }
  31275. if ("string" == typeof t && (t = a.from(t, n)),
  31276. a.isBuffer(t))
  31277. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31278. if ("number" == typeof t)
  31279. return t &= 255,
  31280. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31281. throw new TypeError("val must be string, number or Buffer")
  31282. }
  31283. function I(e, t, i, n, r) {
  31284. function o(e, t) {
  31285. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31286. }
  31287. var a = 1
  31288. , s = e.length
  31289. , l = t.length;
  31290. if (void 0 !== n && (n = String(n).toLowerCase(),
  31291. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31292. if (e.length < 2 || t.length < 2)
  31293. return -1;
  31294. a = 2,
  31295. s /= 2,
  31296. l /= 2,
  31297. i /= 2
  31298. }
  31299. var c;
  31300. if (r) {
  31301. var h = -1;
  31302. for (c = i; c < s; c++)
  31303. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31304. if (h === -1 && (h = c),
  31305. c - h + 1 === l)
  31306. return h * a
  31307. } else
  31308. h !== -1 && (c -= c - h),
  31309. h = -1
  31310. } else
  31311. for (i + l > s && (i = s - l),
  31312. c = i; c >= 0; c--) {
  31313. for (var u = !0, d = 0; d < l; d++)
  31314. if (o(e, c + d) !== o(t, d)) {
  31315. u = !1;
  31316. break
  31317. }
  31318. if (u)
  31319. return c
  31320. }
  31321. return -1
  31322. }
  31323. function E(e, t, i, n) {
  31324. i = Number(i) || 0;
  31325. var r = e.length - i;
  31326. n ? (n = Number(n),
  31327. n > r && (n = r)) : n = r;
  31328. var o = t.length;
  31329. if (o % 2 !== 0)
  31330. throw new TypeError("Invalid hex string");
  31331. n > o / 2 && (n = o / 2);
  31332. for (var a = 0; a < n; ++a) {
  31333. var s = parseInt(t.substr(2 * a, 2), 16);
  31334. if (isNaN(s))
  31335. return a;
  31336. e[i + a] = s
  31337. }
  31338. return a
  31339. }
  31340. function b(e, t, i, n) {
  31341. return q(j(t, e.length - i), e, i, n)
  31342. }
  31343. function w(e, t, i, n) {
  31344. return q(Y(t), e, i, n)
  31345. }
  31346. function _(e, t, i, n) {
  31347. return w(e, t, i, n)
  31348. }
  31349. function T(e, t, i, n) {
  31350. return q(Z(t), e, i, n)
  31351. }
  31352. function x(e, t, i, n) {
  31353. return q(X(t, e.length - i), e, i, n)
  31354. }
  31355. function S(e, t, i) {
  31356. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31357. }
  31358. function M(e, t, i) {
  31359. i = Math.min(e.length, i);
  31360. for (var n = [], r = t; r < i; ) {
  31361. var o = e[r]
  31362. , a = null
  31363. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31364. if (r + s <= i) {
  31365. var l, c, h, u;
  31366. switch (s) {
  31367. case 1:
  31368. o < 128 && (a = o);
  31369. break;
  31370. case 2:
  31371. l = e[r + 1],
  31372. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31373. u > 127 && (a = u));
  31374. break;
  31375. case 3:
  31376. l = e[r + 1],
  31377. c = e[r + 2],
  31378. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31379. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31380. break;
  31381. case 4:
  31382. l = e[r + 1],
  31383. c = e[r + 2],
  31384. h = e[r + 3],
  31385. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31386. u > 65535 && u < 1114112 && (a = u))
  31387. }
  31388. }
  31389. null === a ? (a = 65533,
  31390. s = 1) : a > 65535 && (a -= 65536,
  31391. n.push(a >>> 10 & 1023 | 55296),
  31392. a = 56320 | 1023 & a),
  31393. n.push(a),
  31394. r += s
  31395. }
  31396. return R(n)
  31397. }
  31398. function R(e) {
  31399. var t = e.length;
  31400. if (t <= ee)
  31401. return String.fromCharCode.apply(String, e);
  31402. for (var i = "", n = 0; n < t; )
  31403. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31404. return i
  31405. }
  31406. function P(e, t, i) {
  31407. var n = "";
  31408. i = Math.min(e.length, i);
  31409. for (var r = t; r < i; ++r)
  31410. n += String.fromCharCode(127 & e[r]);
  31411. return n
  31412. }
  31413. function O(e, t, i) {
  31414. var n = "";
  31415. i = Math.min(e.length, i);
  31416. for (var r = t; r < i; ++r)
  31417. n += String.fromCharCode(e[r]);
  31418. return n
  31419. }
  31420. function L(e, t, i) {
  31421. var n = e.length;
  31422. (!t || t < 0) && (t = 0),
  31423. (!i || i < 0 || i > n) && (i = n);
  31424. for (var r = "", o = t; o < i; ++o)
  31425. r += W(e[o]);
  31426. return r
  31427. }
  31428. function D(e, t, i) {
  31429. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31430. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31431. return r
  31432. }
  31433. function N(e, t, i) {
  31434. if (e % 1 !== 0 || e < 0)
  31435. throw new RangeError("offset is not uint");
  31436. if (e + t > i)
  31437. throw new RangeError("Trying to access beyond buffer length")
  31438. }
  31439. function B(e, t, i, n, r, o) {
  31440. if (!a.isBuffer(e))
  31441. throw new TypeError('"buffer" argument must be a Buffer instance');
  31442. if (t > r || t < o)
  31443. throw new RangeError('"value" argument is out of bounds');
  31444. if (i + n > e.length)
  31445. throw new RangeError("Index out of range")
  31446. }
  31447. function F(e, t, i, n) {
  31448. t < 0 && (t = 65535 + t + 1);
  31449. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31450. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31451. }
  31452. function V(e, t, i, n) {
  31453. t < 0 && (t = 4294967295 + t + 1);
  31454. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31455. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31456. }
  31457. function U(e, t, i, n, r, o) {
  31458. if (i + n > e.length)
  31459. throw new RangeError("Index out of range");
  31460. if (i < 0)
  31461. throw new RangeError("Index out of range")
  31462. }
  31463. function k(e, t, i, n, r) {
  31464. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31465. J.write(e, t, i, n, 23, 4),
  31466. i + 4
  31467. }
  31468. function H(e, t, i, n, r) {
  31469. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31470. J.write(e, t, i, n, 52, 8),
  31471. i + 8
  31472. }
  31473. function G(e) {
  31474. if (e = z(e).replace(te, ""),
  31475. e.length < 2)
  31476. return "";
  31477. for (; e.length % 4 !== 0; )
  31478. e += "=";
  31479. return e
  31480. }
  31481. function z(e) {
  31482. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31483. }
  31484. function W(e) {
  31485. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31486. }
  31487. function j(e, t) {
  31488. t = t || 1 / 0;
  31489. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31490. if (i = e.charCodeAt(a),
  31491. i > 55295 && i < 57344) {
  31492. if (!r) {
  31493. if (i > 56319) {
  31494. (t -= 3) > -1 && o.push(239, 191, 189);
  31495. continue
  31496. }
  31497. if (a + 1 === n) {
  31498. (t -= 3) > -1 && o.push(239, 191, 189);
  31499. continue
  31500. }
  31501. r = i;
  31502. continue
  31503. }
  31504. if (i < 56320) {
  31505. (t -= 3) > -1 && o.push(239, 191, 189),
  31506. r = i;
  31507. continue
  31508. }
  31509. i = (r - 55296 << 10 | i - 56320) + 65536
  31510. } else
  31511. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31512. if (r = null,
  31513. i < 128) {
  31514. if ((t -= 1) < 0)
  31515. break;
  31516. o.push(i)
  31517. } else if (i < 2048) {
  31518. if ((t -= 2) < 0)
  31519. break;
  31520. o.push(i >> 6 | 192, 63 & i | 128)
  31521. } else if (i < 65536) {
  31522. if ((t -= 3) < 0)
  31523. break;
  31524. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31525. } else {
  31526. if (!(i < 1114112))
  31527. throw new Error("Invalid code point");
  31528. if ((t -= 4) < 0)
  31529. break;
  31530. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31531. }
  31532. }
  31533. return o
  31534. }
  31535. function Y(e) {
  31536. for (var t = [], i = 0; i < e.length; ++i)
  31537. t.push(255 & e.charCodeAt(i));
  31538. return t
  31539. }
  31540. function X(e, t) {
  31541. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31542. i = e.charCodeAt(a),
  31543. n = i >> 8,
  31544. r = i % 256,
  31545. o.push(r),
  31546. o.push(n);
  31547. return o
  31548. }
  31549. function Z(e) {
  31550. return Q.toByteArray(G(e))
  31551. }
  31552. function q(e, t, i, n) {
  31553. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31554. t[r + i] = e[r];
  31555. return r
  31556. }
  31557. function K(e) {
  31558. return e !== e
  31559. }
  31560. var Q = e("base64-js")
  31561. , J = e("ieee754")
  31562. , $ = e("isarray");
  31563. i.Buffer = a,
  31564. i.SlowBuffer = m,
  31565. i.INSPECT_MAX_BYTES = 50,
  31566. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31567. i.kMaxLength = r(),
  31568. a.poolSize = 8192,
  31569. a._augment = function(e) {
  31570. return e.__proto__ = a.prototype,
  31571. e
  31572. }
  31573. ,
  31574. a.from = function(e, t, i) {
  31575. return s(null, e, t, i)
  31576. }
  31577. ,
  31578. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31579. a.__proto__ = Uint8Array,
  31580. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31581. value: null,
  31582. configurable: !0
  31583. })),
  31584. a.alloc = function(e, t, i) {
  31585. return c(null, e, t, i)
  31586. }
  31587. ,
  31588. a.allocUnsafe = function(e) {
  31589. return h(null, e)
  31590. }
  31591. ,
  31592. a.allocUnsafeSlow = function(e) {
  31593. return h(null, e)
  31594. }
  31595. ,
  31596. a.isBuffer = function(e) {
  31597. return !(null == e || !e._isBuffer)
  31598. }
  31599. ,
  31600. a.compare = function(e, t) {
  31601. if (!a.isBuffer(e) || !a.isBuffer(t))
  31602. throw new TypeError("Arguments must be Buffers");
  31603. if (e === t)
  31604. return 0;
  31605. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31606. if (e[r] !== t[r]) {
  31607. i = e[r],
  31608. n = t[r];
  31609. break
  31610. }
  31611. return i < n ? -1 : n < i ? 1 : 0
  31612. }
  31613. ,
  31614. a.isEncoding = function(e) {
  31615. switch (String(e).toLowerCase()) {
  31616. case "hex":
  31617. case "utf8":
  31618. case "utf-8":
  31619. case "ascii":
  31620. case "latin1":
  31621. case "binary":
  31622. case "base64":
  31623. case "ucs2":
  31624. case "ucs-2":
  31625. case "utf16le":
  31626. case "utf-16le":
  31627. return !0;
  31628. default:
  31629. return !1
  31630. }
  31631. }
  31632. ,
  31633. a.concat = function(e, t) {
  31634. if (!$(e))
  31635. throw new TypeError('"list" argument must be an Array of Buffers');
  31636. if (0 === e.length)
  31637. return a.alloc(0);
  31638. var i;
  31639. if (void 0 === t)
  31640. for (t = 0,
  31641. i = 0; i < e.length; ++i)
  31642. t += e[i].length;
  31643. var n = a.allocUnsafe(t)
  31644. , r = 0;
  31645. for (i = 0; i < e.length; ++i) {
  31646. var o = e[i];
  31647. if (!a.isBuffer(o))
  31648. throw new TypeError('"list" argument must be an Array of Buffers');
  31649. o.copy(n, r),
  31650. r += o.length
  31651. }
  31652. return n
  31653. }
  31654. ,
  31655. a.byteLength = v,
  31656. a.prototype._isBuffer = !0,
  31657. a.prototype.swap16 = function() {
  31658. var e = this.length;
  31659. if (e % 2 !== 0)
  31660. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31661. for (var t = 0; t < e; t += 2)
  31662. y(this, t, t + 1);
  31663. return this
  31664. }
  31665. ,
  31666. a.prototype.swap32 = function() {
  31667. var e = this.length;
  31668. if (e % 4 !== 0)
  31669. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31670. for (var t = 0; t < e; t += 4)
  31671. y(this, t, t + 3),
  31672. y(this, t + 1, t + 2);
  31673. return this
  31674. }
  31675. ,
  31676. a.prototype.swap64 = function() {
  31677. var e = this.length;
  31678. if (e % 8 !== 0)
  31679. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31680. for (var t = 0; t < e; t += 8)
  31681. y(this, t, t + 7),
  31682. y(this, t + 1, t + 6),
  31683. y(this, t + 2, t + 5),
  31684. y(this, t + 3, t + 4);
  31685. return this
  31686. }
  31687. ,
  31688. a.prototype.toString = function() {
  31689. var e = 0 | this.length;
  31690. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31691. }
  31692. ,
  31693. a.prototype.equals = function(e) {
  31694. if (!a.isBuffer(e))
  31695. throw new TypeError("Argument must be a Buffer");
  31696. return this === e || 0 === a.compare(this, e)
  31697. }
  31698. ,
  31699. a.prototype.inspect = function() {
  31700. var e = ""
  31701. , t = i.INSPECT_MAX_BYTES;
  31702. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31703. this.length > t && (e += " ... ")),
  31704. "<Buffer " + e + ">"
  31705. }
  31706. ,
  31707. a.prototype.compare = function(e, t, i, n, r) {
  31708. if (!a.isBuffer(e))
  31709. throw new TypeError("Argument must be a Buffer");
  31710. if (void 0 === t && (t = 0),
  31711. void 0 === i && (i = e ? e.length : 0),
  31712. void 0 === n && (n = 0),
  31713. void 0 === r && (r = this.length),
  31714. t < 0 || i > e.length || n < 0 || r > this.length)
  31715. throw new RangeError("out of range index");
  31716. if (n >= r && t >= i)
  31717. return 0;
  31718. if (n >= r)
  31719. return -1;
  31720. if (t >= i)
  31721. return 1;
  31722. if (t >>>= 0,
  31723. i >>>= 0,
  31724. n >>>= 0,
  31725. r >>>= 0,
  31726. this === e)
  31727. return 0;
  31728. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31729. if (c[u] !== h[u]) {
  31730. o = c[u],
  31731. s = h[u];
  31732. break
  31733. }
  31734. return o < s ? -1 : s < o ? 1 : 0
  31735. }
  31736. ,
  31737. a.prototype.includes = function(e, t, i) {
  31738. return this.indexOf(e, t, i) !== -1
  31739. }
  31740. ,
  31741. a.prototype.indexOf = function(e, t, i) {
  31742. return C(this, e, t, i, !0)
  31743. }
  31744. ,
  31745. a.prototype.lastIndexOf = function(e, t, i) {
  31746. return C(this, e, t, i, !1)
  31747. }
  31748. ,
  31749. a.prototype.write = function(e, t, i, n) {
  31750. if (void 0 === t)
  31751. n = "utf8",
  31752. i = this.length,
  31753. t = 0;
  31754. else if (void 0 === i && "string" == typeof t)
  31755. n = t,
  31756. i = this.length,
  31757. t = 0;
  31758. else {
  31759. if (!isFinite(t))
  31760. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31761. t |= 0,
  31762. isFinite(i) ? (i |= 0,
  31763. void 0 === n && (n = "utf8")) : (n = i,
  31764. i = void 0)
  31765. }
  31766. var r = this.length - t;
  31767. if ((void 0 === i || i > r) && (i = r),
  31768. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31769. throw new RangeError("Attempt to write outside buffer bounds");
  31770. n || (n = "utf8");
  31771. for (var o = !1; ; )
  31772. switch (n) {
  31773. case "hex":
  31774. return E(this, e, t, i);
  31775. case "utf8":
  31776. case "utf-8":
  31777. return b(this, e, t, i);
  31778. case "ascii":
  31779. return w(this, e, t, i);
  31780. case "latin1":
  31781. case "binary":
  31782. return _(this, e, t, i);
  31783. case "base64":
  31784. return T(this, e, t, i);
  31785. case "ucs2":
  31786. case "ucs-2":
  31787. case "utf16le":
  31788. case "utf-16le":
  31789. return x(this, e, t, i);
  31790. default:
  31791. if (o)
  31792. throw new TypeError("Unknown encoding: " + n);
  31793. n = ("" + n).toLowerCase(),
  31794. o = !0
  31795. }
  31796. }
  31797. ,
  31798. a.prototype.toJSON = function() {
  31799. return {
  31800. type: "Buffer",
  31801. data: Array.prototype.slice.call(this._arr || this, 0)
  31802. }
  31803. }
  31804. ;
  31805. var ee = 4096;
  31806. a.prototype.slice = function(e, t) {
  31807. var i = this.length;
  31808. e = ~~e,
  31809. t = void 0 === t ? i : ~~t,
  31810. e < 0 ? (e += i,
  31811. e < 0 && (e = 0)) : e > i && (e = i),
  31812. t < 0 ? (t += i,
  31813. t < 0 && (t = 0)) : t > i && (t = i),
  31814. t < e && (t = e);
  31815. var n;
  31816. if (a.TYPED_ARRAY_SUPPORT)
  31817. n = this.subarray(e, t),
  31818. n.__proto__ = a.prototype;
  31819. else {
  31820. var r = t - e;
  31821. n = new a(r,void 0);
  31822. for (var o = 0; o < r; ++o)
  31823. n[o] = this[o + e]
  31824. }
  31825. return n
  31826. }
  31827. ,
  31828. a.prototype.readUIntLE = function(e, t, i) {
  31829. e |= 0,
  31830. t |= 0,
  31831. i || N(e, t, this.length);
  31832. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31833. n += this[e + o] * r;
  31834. return n
  31835. }
  31836. ,
  31837. a.prototype.readUIntBE = function(e, t, i) {
  31838. e |= 0,
  31839. t |= 0,
  31840. i || N(e, t, this.length);
  31841. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31842. n += this[e + --t] * r;
  31843. return n
  31844. }
  31845. ,
  31846. a.prototype.readUInt8 = function(e, t) {
  31847. return t || N(e, 1, this.length),
  31848. this[e]
  31849. }
  31850. ,
  31851. a.prototype.readUInt16LE = function(e, t) {
  31852. return t || N(e, 2, this.length),
  31853. this[e] | this[e + 1] << 8
  31854. }
  31855. ,
  31856. a.prototype.readUInt16BE = function(e, t) {
  31857. return t || N(e, 2, this.length),
  31858. this[e] << 8 | this[e + 1]
  31859. }
  31860. ,
  31861. a.prototype.readUInt32LE = function(e, t) {
  31862. return t || N(e, 4, this.length),
  31863. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31864. }
  31865. ,
  31866. a.prototype.readUInt32BE = function(e, t) {
  31867. return t || N(e, 4, this.length),
  31868. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31869. }
  31870. ,
  31871. a.prototype.readIntLE = function(e, t, i) {
  31872. e |= 0,
  31873. t |= 0,
  31874. i || N(e, t, this.length);
  31875. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31876. n += this[e + o] * r;
  31877. return r *= 128,
  31878. n >= r && (n -= Math.pow(2, 8 * t)),
  31879. n
  31880. }
  31881. ,
  31882. a.prototype.readIntBE = function(e, t, i) {
  31883. e |= 0,
  31884. t |= 0,
  31885. i || N(e, t, this.length);
  31886. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31887. o += this[e + --n] * r;
  31888. return r *= 128,
  31889. o >= r && (o -= Math.pow(2, 8 * t)),
  31890. o
  31891. }
  31892. ,
  31893. a.prototype.readInt8 = function(e, t) {
  31894. return t || N(e, 1, this.length),
  31895. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31896. }
  31897. ,
  31898. a.prototype.readInt16LE = function(e, t) {
  31899. t || N(e, 2, this.length);
  31900. var i = this[e] | this[e + 1] << 8;
  31901. return 32768 & i ? 4294901760 | i : i
  31902. }
  31903. ,
  31904. a.prototype.readInt16BE = function(e, t) {
  31905. t || N(e, 2, this.length);
  31906. var i = this[e + 1] | this[e] << 8;
  31907. return 32768 & i ? 4294901760 | i : i
  31908. }
  31909. ,
  31910. a.prototype.readInt32LE = function(e, t) {
  31911. return t || N(e, 4, this.length),
  31912. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31913. }
  31914. ,
  31915. a.prototype.readInt32BE = function(e, t) {
  31916. return t || N(e, 4, this.length),
  31917. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31918. }
  31919. ,
  31920. a.prototype.readFloatLE = function(e, t) {
  31921. return t || N(e, 4, this.length),
  31922. J.read(this, e, !0, 23, 4)
  31923. }
  31924. ,
  31925. a.prototype.readFloatBE = function(e, t) {
  31926. return t || N(e, 4, this.length),
  31927. J.read(this, e, !1, 23, 4)
  31928. }
  31929. ,
  31930. a.prototype.readDoubleLE = function(e, t) {
  31931. return t || N(e, 8, this.length),
  31932. J.read(this, e, !0, 52, 8)
  31933. }
  31934. ,
  31935. a.prototype.readDoubleBE = function(e, t) {
  31936. return t || N(e, 8, this.length),
  31937. J.read(this, e, !1, 52, 8)
  31938. }
  31939. ,
  31940. a.prototype.writeUIntLE = function(e, t, i, n) {
  31941. if (e = +e,
  31942. t |= 0,
  31943. i |= 0,
  31944. !n) {
  31945. var r = Math.pow(2, 8 * i) - 1;
  31946. B(this, e, t, i, r, 0)
  31947. }
  31948. var o = 1
  31949. , a = 0;
  31950. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31951. this[t + a] = e / o & 255;
  31952. return t + i
  31953. }
  31954. ,
  31955. a.prototype.writeUIntBE = function(e, t, i, n) {
  31956. if (e = +e,
  31957. t |= 0,
  31958. i |= 0,
  31959. !n) {
  31960. var r = Math.pow(2, 8 * i) - 1;
  31961. B(this, e, t, i, r, 0)
  31962. }
  31963. var o = i - 1
  31964. , a = 1;
  31965. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31966. this[t + o] = e / a & 255;
  31967. return t + i
  31968. }
  31969. ,
  31970. a.prototype.writeUInt8 = function(e, t, i) {
  31971. return e = +e,
  31972. t |= 0,
  31973. i || B(this, e, t, 1, 255, 0),
  31974. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31975. this[t] = 255 & e,
  31976. t + 1
  31977. }
  31978. ,
  31979. a.prototype.writeUInt16LE = function(e, t, i) {
  31980. return e = +e,
  31981. t |= 0,
  31982. i || B(this, e, t, 2, 65535, 0),
  31983. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31984. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31985. t + 2
  31986. }
  31987. ,
  31988. a.prototype.writeUInt16BE = function(e, t, i) {
  31989. return e = +e,
  31990. t |= 0,
  31991. i || B(this, e, t, 2, 65535, 0),
  31992. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31993. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31994. t + 2
  31995. }
  31996. ,
  31997. a.prototype.writeUInt32LE = function(e, t, i) {
  31998. return e = +e,
  31999. t |= 0,
  32000. i || B(this, e, t, 4, 4294967295, 0),
  32001. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32002. this[t + 2] = e >>> 16,
  32003. this[t + 1] = e >>> 8,
  32004. this[t] = 255 & e) : V(this, e, t, !0),
  32005. t + 4
  32006. }
  32007. ,
  32008. a.prototype.writeUInt32BE = function(e, t, i) {
  32009. return e = +e,
  32010. t |= 0,
  32011. i || B(this, e, t, 4, 4294967295, 0),
  32012. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32013. this[t + 1] = e >>> 16,
  32014. this[t + 2] = e >>> 8,
  32015. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32016. t + 4
  32017. }
  32018. ,
  32019. a.prototype.writeIntLE = function(e, t, i, n) {
  32020. if (e = +e,
  32021. t |= 0,
  32022. !n) {
  32023. var r = Math.pow(2, 8 * i - 1);
  32024. B(this, e, t, i, r - 1, -r)
  32025. }
  32026. var o = 0
  32027. , a = 1
  32028. , s = 0;
  32029. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32030. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32031. this[t + o] = (e / a >> 0) - s & 255;
  32032. return t + i
  32033. }
  32034. ,
  32035. a.prototype.writeIntBE = function(e, t, i, n) {
  32036. if (e = +e,
  32037. t |= 0,
  32038. !n) {
  32039. var r = Math.pow(2, 8 * i - 1);
  32040. B(this, e, t, i, r - 1, -r)
  32041. }
  32042. var o = i - 1
  32043. , a = 1
  32044. , s = 0;
  32045. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32046. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32047. this[t + o] = (e / a >> 0) - s & 255;
  32048. return t + i
  32049. }
  32050. ,
  32051. a.prototype.writeInt8 = function(e, t, i) {
  32052. return e = +e,
  32053. t |= 0,
  32054. i || B(this, e, t, 1, 127, -128),
  32055. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32056. e < 0 && (e = 255 + e + 1),
  32057. this[t] = 255 & e,
  32058. t + 1
  32059. }
  32060. ,
  32061. a.prototype.writeInt16LE = function(e, t, i) {
  32062. return e = +e,
  32063. t |= 0,
  32064. i || B(this, e, t, 2, 32767, -32768),
  32065. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32066. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32067. t + 2
  32068. }
  32069. ,
  32070. a.prototype.writeInt16BE = function(e, t, i) {
  32071. return e = +e,
  32072. t |= 0,
  32073. i || B(this, e, t, 2, 32767, -32768),
  32074. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32075. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32076. t + 2
  32077. }
  32078. ,
  32079. a.prototype.writeInt32LE = function(e, t, i) {
  32080. return e = +e,
  32081. t |= 0,
  32082. i || B(this, e, t, 4, 2147483647, -2147483648),
  32083. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32084. this[t + 1] = e >>> 8,
  32085. this[t + 2] = e >>> 16,
  32086. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32087. t + 4
  32088. }
  32089. ,
  32090. a.prototype.writeInt32BE = function(e, t, i) {
  32091. return e = +e,
  32092. t |= 0,
  32093. i || B(this, e, t, 4, 2147483647, -2147483648),
  32094. e < 0 && (e = 4294967295 + e + 1),
  32095. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32096. this[t + 1] = e >>> 16,
  32097. this[t + 2] = e >>> 8,
  32098. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32099. t + 4
  32100. }
  32101. ,
  32102. a.prototype.writeFloatLE = function(e, t, i) {
  32103. return k(this, e, t, !0, i)
  32104. }
  32105. ,
  32106. a.prototype.writeFloatBE = function(e, t, i) {
  32107. return k(this, e, t, !1, i)
  32108. }
  32109. ,
  32110. a.prototype.writeDoubleLE = function(e, t, i) {
  32111. return H(this, e, t, !0, i)
  32112. }
  32113. ,
  32114. a.prototype.writeDoubleBE = function(e, t, i) {
  32115. return H(this, e, t, !1, i)
  32116. }
  32117. ,
  32118. a.prototype.copy = function(e, t, i, n) {
  32119. if (i || (i = 0),
  32120. n || 0 === n || (n = this.length),
  32121. t >= e.length && (t = e.length),
  32122. t || (t = 0),
  32123. n > 0 && n < i && (n = i),
  32124. n === i)
  32125. return 0;
  32126. if (0 === e.length || 0 === this.length)
  32127. return 0;
  32128. if (t < 0)
  32129. throw new RangeError("targetStart out of bounds");
  32130. if (i < 0 || i >= this.length)
  32131. throw new RangeError("sourceStart out of bounds");
  32132. if (n < 0)
  32133. throw new RangeError("sourceEnd out of bounds");
  32134. n > this.length && (n = this.length),
  32135. e.length - t < n - i && (n = e.length - t + i);
  32136. var r, o = n - i;
  32137. if (this === e && i < t && t < n)
  32138. for (r = o - 1; r >= 0; --r)
  32139. e[r + t] = this[r + i];
  32140. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32141. for (r = 0; r < o; ++r)
  32142. e[r + t] = this[r + i];
  32143. else
  32144. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32145. return o
  32146. }
  32147. ,
  32148. a.prototype.fill = function(e, t, i, n) {
  32149. if ("string" == typeof e) {
  32150. if ("string" == typeof t ? (n = t,
  32151. t = 0,
  32152. i = this.length) : "string" == typeof i && (n = i,
  32153. i = this.length),
  32154. 1 === e.length) {
  32155. var r = e.charCodeAt(0);
  32156. r < 256 && (e = r)
  32157. }
  32158. if (void 0 !== n && "string" != typeof n)
  32159. throw new TypeError("encoding must be a string");
  32160. if ("string" == typeof n && !a.isEncoding(n))
  32161. throw new TypeError("Unknown encoding: " + n)
  32162. } else
  32163. "number" == typeof e && (e &= 255);
  32164. if (t < 0 || this.length < t || this.length < i)
  32165. throw new RangeError("Out of range index");
  32166. if (i <= t)
  32167. return this;
  32168. t >>>= 0,
  32169. i = void 0 === i ? this.length : i >>> 0,
  32170. e || (e = 0);
  32171. var o;
  32172. if ("number" == typeof e)
  32173. for (o = t; o < i; ++o)
  32174. this[o] = e;
  32175. else {
  32176. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32177. , l = s.length;
  32178. for (o = 0; o < i - t; ++o)
  32179. this[o + t] = s[o % l]
  32180. }
  32181. return this
  32182. }
  32183. ;
  32184. var te = /[^+\/0-9A-Za-z-_]/g
  32185. }
  32186. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32187. }
  32188. , {
  32189. "base64-js": 199,
  32190. ieee754: 200,
  32191. isarray: 201
  32192. }],
  32193. 199: [function(e, t, i) {
  32194. "use strict";
  32195. function n(e) {
  32196. var t = e.length;
  32197. if (t % 4 > 0)
  32198. throw new Error("Invalid string. Length must be a multiple of 4");
  32199. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32200. }
  32201. function r(e) {
  32202. return 3 * e.length / 4 - n(e)
  32203. }
  32204. function o(e) {
  32205. var t, i, r, o, a, s, l = e.length;
  32206. a = n(e),
  32207. s = new u(3 * l / 4 - a),
  32208. r = a > 0 ? l - 4 : l;
  32209. var c = 0;
  32210. for (t = 0,
  32211. i = 0; t < r; t += 4,
  32212. i += 3)
  32213. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32214. s[c++] = o >> 16 & 255,
  32215. s[c++] = o >> 8 & 255,
  32216. s[c++] = 255 & o;
  32217. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32218. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32219. s[c++] = o >> 8 & 255,
  32220. s[c++] = 255 & o),
  32221. s
  32222. }
  32223. function a(e) {
  32224. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32225. }
  32226. function s(e, t, i) {
  32227. for (var n, r = [], o = t; o < i; o += 3)
  32228. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32229. r.push(a(n));
  32230. return r.join("")
  32231. }
  32232. function l(e) {
  32233. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32234. o.push(s(e, l, l + a > h ? h : l + a));
  32235. return 1 === n ? (t = e[i - 1],
  32236. r += c[t >> 2],
  32237. r += c[t << 4 & 63],
  32238. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32239. r += c[t >> 10],
  32240. r += c[t >> 4 & 63],
  32241. r += c[t << 2 & 63],
  32242. r += "="),
  32243. o.push(r),
  32244. o.join("")
  32245. }
  32246. i.byteLength = r,
  32247. i.toByteArray = o,
  32248. i.fromByteArray = l;
  32249. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32250. c[p] = d[p],
  32251. h[d.charCodeAt(p)] = p;
  32252. h["-".charCodeAt(0)] = 62,
  32253. h["_".charCodeAt(0)] = 63
  32254. }
  32255. , {}],
  32256. 200: [function(e, t, i) {
  32257. i.read = function(e, t, i, n, r) {
  32258. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32259. for (u += d,
  32260. o = p & (1 << -h) - 1,
  32261. p >>= -h,
  32262. h += s; h > 0; o = 256 * o + e[t + u],
  32263. u += d,
  32264. h -= 8)
  32265. ;
  32266. for (a = o & (1 << -h) - 1,
  32267. o >>= -h,
  32268. h += n; h > 0; a = 256 * a + e[t + u],
  32269. u += d,
  32270. h -= 8)
  32271. ;
  32272. if (0 === o)
  32273. o = 1 - c;
  32274. else {
  32275. if (o === l)
  32276. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32277. a += Math.pow(2, n),
  32278. o -= c
  32279. }
  32280. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32281. }
  32282. ,
  32283. i.write = function(e, t, i, n, r, o) {
  32284. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32285. for (t = Math.abs(t),
  32286. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32287. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32288. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32289. l *= 2),
  32290. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32291. t * l >= 2 && (a++,
  32292. l /= 2),
  32293. a + u >= h ? (s = 0,
  32294. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32295. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32296. a = 0)); r >= 8; e[i + p] = 255 & s,
  32297. p += f,
  32298. s /= 256,
  32299. r -= 8)
  32300. ;
  32301. for (a = a << r | s,
  32302. c += r; c > 0; e[i + p] = 255 & a,
  32303. p += f,
  32304. a /= 256,
  32305. c -= 8)
  32306. ;
  32307. e[i + p - f] |= 128 * g
  32308. }
  32309. }
  32310. , {}],
  32311. 201: [function(e, t, i) {
  32312. var n = {}.toString;
  32313. t.exports = Array.isArray || function(e) {
  32314. return "[object Array]" == n.call(e)
  32315. }
  32316. }
  32317. , {}],
  32318. 202: [function(e, t, i) {
  32319. function n() {
  32320. this._events = this._events || {},
  32321. this._maxListeners = this._maxListeners || void 0
  32322. }
  32323. function r(e) {
  32324. return "function" == typeof e
  32325. }
  32326. function o(e) {
  32327. return "number" == typeof e
  32328. }
  32329. function a(e) {
  32330. return "object" == typeof e && null !== e
  32331. }
  32332. function s(e) {
  32333. return void 0 === e
  32334. }
  32335. t.exports = n,
  32336. n.EventEmitter = n,
  32337. n.prototype._events = void 0,
  32338. n.prototype._maxListeners = void 0,
  32339. n.defaultMaxListeners = 10,
  32340. n.prototype.setMaxListeners = function(e) {
  32341. if (!o(e) || e < 0 || isNaN(e))
  32342. throw TypeError("n must be a positive number");
  32343. return this._maxListeners = e,
  32344. this
  32345. }
  32346. ,
  32347. n.prototype.emit = function(e) {
  32348. var t, i, n, o, l, c;
  32349. if (this._events || (this._events = {}),
  32350. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32351. if (t = arguments[1],
  32352. t instanceof Error)
  32353. throw t;
  32354. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32355. throw h.context = t,
  32356. h
  32357. }
  32358. if (i = this._events[e],
  32359. s(i))
  32360. return !1;
  32361. if (r(i))
  32362. switch (arguments.length) {
  32363. case 1:
  32364. i.call(this);
  32365. break;
  32366. case 2:
  32367. i.call(this, arguments[1]);
  32368. break;
  32369. case 3:
  32370. i.call(this, arguments[1], arguments[2]);
  32371. break;
  32372. default:
  32373. o = Array.prototype.slice.call(arguments, 1),
  32374. i.apply(this, o)
  32375. }
  32376. else if (a(i))
  32377. for (o = Array.prototype.slice.call(arguments, 1),
  32378. c = i.slice(),
  32379. n = c.length,
  32380. l = 0; l < n; l++)
  32381. c[l].apply(this, o);
  32382. return !0
  32383. }
  32384. ,
  32385. n.prototype.addListener = function(e, t) {
  32386. var i;
  32387. if (!r(t))
  32388. throw TypeError("listener must be a function");
  32389. return this._events || (this._events = {}),
  32390. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32391. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32392. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32393. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32394. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32395. "function" == typeof console.trace && console.trace())),
  32396. this
  32397. }
  32398. ,
  32399. n.prototype.on = n.prototype.addListener,
  32400. n.prototype.once = function(e, t) {
  32401. function i() {
  32402. this.removeListener(e, i),
  32403. n || (n = !0,
  32404. t.apply(this, arguments))
  32405. }
  32406. if (!r(t))
  32407. throw TypeError("listener must be a function");
  32408. var n = !1;
  32409. return i.listener = t,
  32410. this.on(e, i),
  32411. this
  32412. }
  32413. ,
  32414. n.prototype.removeListener = function(e, t) {
  32415. var i, n, o, s;
  32416. if (!r(t))
  32417. throw TypeError("listener must be a function");
  32418. if (!this._events || !this._events[e])
  32419. return this;
  32420. if (i = this._events[e],
  32421. o = i.length,
  32422. n = -1,
  32423. i === t || r(i.listener) && i.listener === t)
  32424. delete this._events[e],
  32425. this._events.removeListener && this.emit("removeListener", e, t);
  32426. else if (a(i)) {
  32427. for (s = o; s-- > 0; )
  32428. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32429. n = s;
  32430. break
  32431. }
  32432. if (n < 0)
  32433. return this;
  32434. 1 === i.length ? (i.length = 0,
  32435. delete this._events[e]) : i.splice(n, 1),
  32436. this._events.removeListener && this.emit("removeListener", e, t)
  32437. }
  32438. return this
  32439. }
  32440. ,
  32441. n.prototype.removeAllListeners = function(e) {
  32442. var t, i;
  32443. if (!this._events)
  32444. return this;
  32445. if (!this._events.removeListener)
  32446. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32447. this;
  32448. if (0 === arguments.length) {
  32449. for (t in this._events)
  32450. "removeListener" !== t && this.removeAllListeners(t);
  32451. return this.removeAllListeners("removeListener"),
  32452. this._events = {},
  32453. this
  32454. }
  32455. if (i = this._events[e],
  32456. r(i))
  32457. this.removeListener(e, i);
  32458. else if (i)
  32459. for (; i.length; )
  32460. this.removeListener(e, i[i.length - 1]);
  32461. return delete this._events[e],
  32462. this
  32463. }
  32464. ,
  32465. n.prototype.listeners = function(e) {
  32466. var t;
  32467. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32468. }
  32469. ,
  32470. n.prototype.listenerCount = function(e) {
  32471. if (this._events) {
  32472. var t = this._events[e];
  32473. if (r(t))
  32474. return 1;
  32475. if (t)
  32476. return t.length
  32477. }
  32478. return 0
  32479. }
  32480. ,
  32481. n.listenerCount = function(e, t) {
  32482. return e.listenerCount(t)
  32483. }
  32484. }
  32485. , {}],
  32486. 203: [function(e, t, i) {
  32487. function n() {
  32488. throw new Error("setTimeout has not been defined")
  32489. }
  32490. function r() {
  32491. throw new Error("clearTimeout has not been defined")
  32492. }
  32493. function o(e) {
  32494. if (u === setTimeout)
  32495. return setTimeout(e, 0);
  32496. if ((u === n || !u) && setTimeout)
  32497. return u = setTimeout,
  32498. setTimeout(e, 0);
  32499. try {
  32500. return u(e, 0)
  32501. } catch (t) {
  32502. try {
  32503. return u.call(null, e, 0)
  32504. } catch (t) {
  32505. return u.call(this, e, 0)
  32506. }
  32507. }
  32508. }
  32509. function a(e) {
  32510. if (d === clearTimeout)
  32511. return clearTimeout(e);
  32512. if ((d === r || !d) && clearTimeout)
  32513. return d = clearTimeout,
  32514. clearTimeout(e);
  32515. try {
  32516. return d(e)
  32517. } catch (t) {
  32518. try {
  32519. return d.call(null, e)
  32520. } catch (t) {
  32521. return d.call(this, e)
  32522. }
  32523. }
  32524. }
  32525. function s() {
  32526. m && f && (m = !1,
  32527. f.length ? g = f.concat(g) : v = -1,
  32528. g.length && l())
  32529. }
  32530. function l() {
  32531. if (!m) {
  32532. var e = o(s);
  32533. m = !0;
  32534. for (var t = g.length; t; ) {
  32535. for (f = g,
  32536. g = []; ++v < t; )
  32537. f && f[v].run();
  32538. v = -1,
  32539. t = g.length
  32540. }
  32541. f = null,
  32542. m = !1,
  32543. a(e)
  32544. }
  32545. }
  32546. function c(e, t) {
  32547. this.fun = e,
  32548. this.array = t
  32549. }
  32550. function h() {}
  32551. var u, d, p = t.exports = {};
  32552. !function() {
  32553. try {
  32554. u = "function" == typeof setTimeout ? setTimeout : n
  32555. } catch (e) {
  32556. u = n
  32557. }
  32558. try {
  32559. d = "function" == typeof clearTimeout ? clearTimeout : r
  32560. } catch (e) {
  32561. d = r
  32562. }
  32563. }();
  32564. var f, g = [], m = !1, v = -1;
  32565. p.nextTick = function(e) {
  32566. var t = new Array(arguments.length - 1);
  32567. if (arguments.length > 1)
  32568. for (var i = 1; i < arguments.length; i++)
  32569. t[i - 1] = arguments[i];
  32570. g.push(new c(e,t)),
  32571. 1 !== g.length || m || o(l)
  32572. }
  32573. ,
  32574. c.prototype.run = function() {
  32575. this.fun.apply(null, this.array)
  32576. }
  32577. ,
  32578. p.title = "browser",
  32579. p.browser = !0,
  32580. p.env = {},
  32581. p.argv = [],
  32582. p.version = "",
  32583. p.versions = {},
  32584. p.on = h,
  32585. p.addListener = h,
  32586. p.once = h,
  32587. p.off = h,
  32588. p.removeListener = h,
  32589. p.removeAllListeners = h,
  32590. p.emit = h,
  32591. p.binding = function(e) {
  32592. throw new Error("process.binding is not supported")
  32593. }
  32594. ,
  32595. p.cwd = function() {
  32596. return "/"
  32597. }
  32598. ,
  32599. p.chdir = function(e) {
  32600. throw new Error("process.chdir is not supported")
  32601. }
  32602. ,
  32603. p.umask = function() {
  32604. return 0
  32605. }
  32606. }
  32607. , {}],
  32608. 204: [function(e, t, i) {
  32609. (function(e) {
  32610. !function(n) {
  32611. function r(e) {
  32612. throw new RangeError(L[e])
  32613. }
  32614. function o(e, t) {
  32615. for (var i = e.length, n = []; i--; )
  32616. n[i] = t(e[i]);
  32617. return n
  32618. }
  32619. function a(e, t) {
  32620. var i = e.split("@")
  32621. , n = "";
  32622. i.length > 1 && (n = i[0] + "@",
  32623. e = i[1]),
  32624. e = e.replace(O, ".");
  32625. var r = e.split(".")
  32626. , a = o(r, t).join(".");
  32627. return n + a
  32628. }
  32629. function s(e) {
  32630. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32631. t = e.charCodeAt(r++),
  32632. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32633. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32634. r--)) : n.push(t);
  32635. return n
  32636. }
  32637. function l(e) {
  32638. return o(e, function(e) {
  32639. var t = "";
  32640. return e > 65535 && (e -= 65536,
  32641. t += B(e >>> 10 & 1023 | 55296),
  32642. e = 56320 | 1023 & e),
  32643. t += B(e)
  32644. }).join("")
  32645. }
  32646. function c(e) {
  32647. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32648. }
  32649. function h(e, t) {
  32650. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32651. }
  32652. function u(e, t, i) {
  32653. var n = 0;
  32654. for (e = i ? N(e / T) : e >> 1,
  32655. e += N(e / t); e > D * w >> 1; n += E)
  32656. e = N(e / D);
  32657. return N(n + (D + 1) * e / (e + _))
  32658. }
  32659. function d(e) {
  32660. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32661. for (i = e.lastIndexOf(M),
  32662. i < 0 && (i = 0),
  32663. n = 0; n < i; ++n)
  32664. e.charCodeAt(n) >= 128 && r("not-basic"),
  32665. g.push(e.charCodeAt(n));
  32666. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32667. for (a = v,
  32668. s = 1,
  32669. h = E; o >= m && r("invalid-input"),
  32670. d = c(e.charCodeAt(o++)),
  32671. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32672. v += d * s,
  32673. p = h <= y ? b : h >= y + w ? w : h - y,
  32674. !(d < p); h += E)
  32675. f = E - p,
  32676. s > N(I / f) && r("overflow"),
  32677. s *= f;
  32678. t = g.length + 1,
  32679. y = u(v - a, t, 0 == a),
  32680. N(v / t) > I - A && r("overflow"),
  32681. A += N(v / t),
  32682. v %= t,
  32683. g.splice(v++, 0, A)
  32684. }
  32685. return l(g)
  32686. }
  32687. function p(e) {
  32688. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32689. for (e = s(e),
  32690. m = e.length,
  32691. t = S,
  32692. i = 0,
  32693. a = x,
  32694. l = 0; l < m; ++l)
  32695. g = e[l],
  32696. g < 128 && C.push(B(g));
  32697. for (n = o = C.length,
  32698. o && C.push(M); n < m; ) {
  32699. for (c = I,
  32700. l = 0; l < m; ++l)
  32701. g = e[l],
  32702. g >= t && g < c && (c = g);
  32703. for (v = n + 1,
  32704. c - t > N((I - i) / v) && r("overflow"),
  32705. i += (c - t) * v,
  32706. t = c,
  32707. l = 0; l < m; ++l)
  32708. if (g = e[l],
  32709. g < t && ++i > I && r("overflow"),
  32710. g == t) {
  32711. for (d = i,
  32712. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32713. !(d < f); p += E)
  32714. y = d - f,
  32715. A = E - f,
  32716. C.push(B(h(f + y % A, 0))),
  32717. d = N(y / A);
  32718. C.push(B(h(d, 0))),
  32719. a = u(i, v, n == o),
  32720. i = 0,
  32721. ++n
  32722. }
  32723. ++i,
  32724. ++t
  32725. }
  32726. return C.join("")
  32727. }
  32728. function f(e) {
  32729. return a(e, function(e) {
  32730. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32731. })
  32732. }
  32733. function g(e) {
  32734. return a(e, function(e) {
  32735. return P.test(e) ? "xn--" + p(e) : e
  32736. })
  32737. }
  32738. var m = "object" == typeof i && i && !i.nodeType && i
  32739. , v = "object" == typeof t && t && !t.nodeType && t
  32740. , A = "object" == typeof e && e;
  32741. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32742. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32743. overflow: "Overflow: input needs wider integers to process",
  32744. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32745. "invalid-input": "Invalid input"
  32746. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32747. if (y = {
  32748. version: "1.4.1",
  32749. ucs2: {
  32750. decode: s,
  32751. encode: l
  32752. },
  32753. decode: d,
  32754. encode: p,
  32755. toASCII: g,
  32756. toUnicode: f
  32757. },
  32758. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32759. define("punycode", function() {
  32760. return y
  32761. });
  32762. else if (m && v)
  32763. if (t.exports == m)
  32764. v.exports = y;
  32765. else
  32766. for (C in y)
  32767. y.hasOwnProperty(C) && (m[C] = y[C]);
  32768. else
  32769. n.punycode = y
  32770. }(this)
  32771. }
  32772. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32773. }
  32774. , {}],
  32775. 205: [function(e, t, i) {
  32776. "use strict";
  32777. function n(e, t) {
  32778. return Object.prototype.hasOwnProperty.call(e, t)
  32779. }
  32780. t.exports = function(e, t, i, o) {
  32781. t = t || "&",
  32782. i = i || "=";
  32783. var a = {};
  32784. if ("string" != typeof e || 0 === e.length)
  32785. return a;
  32786. var s = /\+/g;
  32787. e = e.split(t);
  32788. var l = 1e3;
  32789. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32790. var c = e.length;
  32791. l > 0 && c > l && (c = l);
  32792. for (var h = 0; h < c; ++h) {
  32793. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32794. m >= 0 ? (u = g.substr(0, m),
  32795. d = g.substr(m + 1)) : (u = g,
  32796. d = ""),
  32797. p = decodeURIComponent(u),
  32798. f = decodeURIComponent(d),
  32799. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32800. }
  32801. return a
  32802. }
  32803. ;
  32804. var r = Array.isArray || function(e) {
  32805. return "[object Array]" === Object.prototype.toString.call(e)
  32806. }
  32807. }
  32808. , {}],
  32809. 206: [function(e, t, i) {
  32810. "use strict";
  32811. function n(e, t) {
  32812. if (e.map)
  32813. return e.map(t);
  32814. for (var i = [], n = 0; n < e.length; n++)
  32815. i.push(t(e[n], n));
  32816. return i
  32817. }
  32818. var r = function(e) {
  32819. switch (typeof e) {
  32820. case "string":
  32821. return e;
  32822. case "boolean":
  32823. return e ? "true" : "false";
  32824. case "number":
  32825. return isFinite(e) ? e : "";
  32826. default:
  32827. return ""
  32828. }
  32829. };
  32830. t.exports = function(e, t, i, s) {
  32831. return t = t || "&",
  32832. i = i || "=",
  32833. null === e && (e = void 0),
  32834. "object" == typeof e ? n(a(e), function(a) {
  32835. var s = encodeURIComponent(r(a)) + i;
  32836. return o(e[a]) ? n(e[a], function(e) {
  32837. return s + encodeURIComponent(r(e))
  32838. }).join(t) : s + encodeURIComponent(r(e[a]))
  32839. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32840. }
  32841. ;
  32842. var o = Array.isArray || function(e) {
  32843. return "[object Array]" === Object.prototype.toString.call(e)
  32844. }
  32845. , a = Object.keys || function(e) {
  32846. var t = [];
  32847. for (var i in e)
  32848. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32849. return t
  32850. }
  32851. }
  32852. , {}],
  32853. 207: [function(e, t, i) {
  32854. "use strict";
  32855. i.decode = i.parse = e("./decode"),
  32856. i.encode = i.stringify = e("./encode")
  32857. }
  32858. , {
  32859. "./decode": 205,
  32860. "./encode": 206
  32861. }],
  32862. 208: [function(e, t, i) {
  32863. "use strict";
  32864. function n() {
  32865. this.protocol = null,
  32866. this.slashes = null,
  32867. this.auth = null,
  32868. this.host = null,
  32869. this.port = null,
  32870. this.hostname = null,
  32871. this.hash = null,
  32872. this.search = null,
  32873. this.query = null,
  32874. this.pathname = null,
  32875. this.path = null,
  32876. this.href = null
  32877. }
  32878. function r(e, t, i) {
  32879. if (e && c.isObject(e) && e instanceof n)
  32880. return e;
  32881. var r = new n;
  32882. return r.parse(e, t, i),
  32883. r
  32884. }
  32885. function o(e) {
  32886. return c.isString(e) && (e = r(e)),
  32887. e instanceof n ? e.format() : n.prototype.format.call(e)
  32888. }
  32889. function a(e, t) {
  32890. return r(e, !1, !0).resolve(t)
  32891. }
  32892. function s(e, t) {
  32893. return e ? r(e, !1, !0).resolveObject(t) : t
  32894. }
  32895. var l = e("punycode")
  32896. , c = e("./util");
  32897. i.parse = r,
  32898. i.resolve = a,
  32899. i.resolveObject = s,
  32900. i.format = o,
  32901. i.Url = n;
  32902. var h = /^([a-z0-9.+-]+:)/i
  32903. , u = /:[0-9]*$/
  32904. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32905. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32906. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32907. , g = ["'"].concat(f)
  32908. , m = ["%", "/", "?", ";", "#"].concat(g)
  32909. , v = ["/", "?", "#"]
  32910. , A = 255
  32911. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32912. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32913. , I = {
  32914. javascript: !0,
  32915. "javascript:": !0
  32916. }
  32917. , E = {
  32918. javascript: !0,
  32919. "javascript:": !0
  32920. }
  32921. , b = {
  32922. http: !0,
  32923. https: !0,
  32924. ftp: !0,
  32925. gopher: !0,
  32926. file: !0,
  32927. "http:": !0,
  32928. "https:": !0,
  32929. "ftp:": !0,
  32930. "gopher:": !0,
  32931. "file:": !0
  32932. }
  32933. , w = e("querystring");
  32934. n.prototype.parse = function(e, t, i) {
  32935. if (!c.isString(e))
  32936. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32937. var n = e.indexOf("?")
  32938. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32939. , o = e.split(r)
  32940. , a = /\\/g;
  32941. o[0] = o[0].replace(a, "/"),
  32942. e = o.join(r);
  32943. var s = e;
  32944. if (s = s.trim(),
  32945. !i && 1 === e.split("#").length) {
  32946. var u = d.exec(s);
  32947. if (u)
  32948. return this.path = s,
  32949. this.href = s,
  32950. this.pathname = u[1],
  32951. u[2] ? (this.search = u[2],
  32952. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32953. this.query = {}),
  32954. this
  32955. }
  32956. var p = h.exec(s);
  32957. if (p) {
  32958. p = p[0];
  32959. var f = p.toLowerCase();
  32960. this.protocol = f,
  32961. s = s.substr(p.length)
  32962. }
  32963. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32964. var _ = "//" === s.substr(0, 2);
  32965. !_ || p && E[p] || (s = s.substr(2),
  32966. this.slashes = !0)
  32967. }
  32968. if (!E[p] && (_ || p && !b[p])) {
  32969. for (var T = -1, x = 0; x < v.length; x++) {
  32970. var S = s.indexOf(v[x]);
  32971. S !== -1 && (T === -1 || S < T) && (T = S)
  32972. }
  32973. var M, R;
  32974. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32975. R !== -1 && (M = s.slice(0, R),
  32976. s = s.slice(R + 1),
  32977. this.auth = decodeURIComponent(M)),
  32978. T = -1;
  32979. for (var x = 0; x < m.length; x++) {
  32980. var S = s.indexOf(m[x]);
  32981. S !== -1 && (T === -1 || S < T) && (T = S)
  32982. }
  32983. T === -1 && (T = s.length),
  32984. this.host = s.slice(0, T),
  32985. s = s.slice(T),
  32986. this.parseHost(),
  32987. this.hostname = this.hostname || "";
  32988. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32989. if (!P)
  32990. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32991. var D = O[x];
  32992. if (D && !D.match(y)) {
  32993. for (var N = "", B = 0, F = D.length; B < F; B++)
  32994. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32995. if (!N.match(y)) {
  32996. var V = O.slice(0, x)
  32997. , U = O.slice(x + 1)
  32998. , k = D.match(C);
  32999. k && (V.push(k[1]),
  33000. U.unshift(k[2])),
  33001. U.length && (s = "/" + U.join(".") + s),
  33002. this.hostname = V.join(".");
  33003. break
  33004. }
  33005. }
  33006. }
  33007. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33008. P || (this.hostname = l.toASCII(this.hostname));
  33009. var H = this.port ? ":" + this.port : ""
  33010. , G = this.hostname || "";
  33011. this.host = G + H,
  33012. this.href += this.host,
  33013. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33014. "/" !== s[0] && (s = "/" + s))
  33015. }
  33016. if (!I[f])
  33017. for (var x = 0, L = g.length; x < L; x++) {
  33018. var z = g[x];
  33019. if (s.indexOf(z) !== -1) {
  33020. var W = encodeURIComponent(z);
  33021. W === z && (W = escape(z)),
  33022. s = s.split(z).join(W)
  33023. }
  33024. }
  33025. var j = s.indexOf("#");
  33026. j !== -1 && (this.hash = s.substr(j),
  33027. s = s.slice(0, j));
  33028. var Y = s.indexOf("?");
  33029. if (Y !== -1 ? (this.search = s.substr(Y),
  33030. this.query = s.substr(Y + 1),
  33031. t && (this.query = w.parse(this.query)),
  33032. s = s.slice(0, Y)) : t && (this.search = "",
  33033. this.query = {}),
  33034. s && (this.pathname = s),
  33035. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33036. this.pathname || this.search) {
  33037. var H = this.pathname || ""
  33038. , X = this.search || "";
  33039. this.path = H + X
  33040. }
  33041. return this.href = this.format(),
  33042. this
  33043. }
  33044. ,
  33045. n.prototype.format = function() {
  33046. var e = this.auth || "";
  33047. e && (e = encodeURIComponent(e),
  33048. e = e.replace(/%3A/i, ":"),
  33049. e += "@");
  33050. var t = this.protocol || ""
  33051. , i = this.pathname || ""
  33052. , n = this.hash || ""
  33053. , r = !1
  33054. , o = "";
  33055. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33056. this.port && (r += ":" + this.port)),
  33057. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33058. var a = this.search || o && "?" + o || "";
  33059. return t && ":" !== t.substr(-1) && (t += ":"),
  33060. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33061. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33062. n && "#" !== n.charAt(0) && (n = "#" + n),
  33063. a && "?" !== a.charAt(0) && (a = "?" + a),
  33064. i = i.replace(/[?#]/g, function(e) {
  33065. return encodeURIComponent(e)
  33066. }),
  33067. a = a.replace("#", "%23"),
  33068. t + r + i + a + n
  33069. }
  33070. ,
  33071. n.prototype.resolve = function(e) {
  33072. return this.resolveObject(r(e, !1, !0)).format()
  33073. }
  33074. ,
  33075. n.prototype.resolveObject = function(e) {
  33076. if (c.isString(e)) {
  33077. var t = new n;
  33078. t.parse(e, !1, !0),
  33079. e = t
  33080. }
  33081. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33082. var a = r[o];
  33083. i[a] = this[a]
  33084. }
  33085. if (i.hash = e.hash,
  33086. "" === e.href)
  33087. return i.href = i.format(),
  33088. i;
  33089. if (e.slashes && !e.protocol) {
  33090. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33091. var h = s[l];
  33092. "protocol" !== h && (i[h] = e[h])
  33093. }
  33094. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33095. i.href = i.format(),
  33096. i
  33097. }
  33098. if (e.protocol && e.protocol !== i.protocol) {
  33099. if (!b[e.protocol]) {
  33100. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33101. var p = u[d];
  33102. i[p] = e[p]
  33103. }
  33104. return i.href = i.format(),
  33105. i
  33106. }
  33107. if (i.protocol = e.protocol,
  33108. e.host || E[e.protocol])
  33109. i.pathname = e.pathname;
  33110. else {
  33111. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33112. ;
  33113. e.host || (e.host = ""),
  33114. e.hostname || (e.hostname = ""),
  33115. "" !== f[0] && f.unshift(""),
  33116. f.length < 2 && f.unshift(""),
  33117. i.pathname = f.join("/")
  33118. }
  33119. if (i.search = e.search,
  33120. i.query = e.query,
  33121. i.host = e.host || "",
  33122. i.auth = e.auth,
  33123. i.hostname = e.hostname || e.host,
  33124. i.port = e.port,
  33125. i.pathname || i.search) {
  33126. var g = i.pathname || ""
  33127. , m = i.search || "";
  33128. i.path = g + m
  33129. }
  33130. return i.slashes = i.slashes || e.slashes,
  33131. i.href = i.format(),
  33132. i
  33133. }
  33134. var v = i.pathname && "/" === i.pathname.charAt(0)
  33135. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33136. , y = A || v || i.host && e.pathname
  33137. , C = y
  33138. , I = i.pathname && i.pathname.split("/") || []
  33139. , f = e.pathname && e.pathname.split("/") || []
  33140. , w = i.protocol && !b[i.protocol];
  33141. if (w && (i.hostname = "",
  33142. i.port = null,
  33143. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33144. i.host = "",
  33145. e.protocol && (e.hostname = null,
  33146. e.port = null,
  33147. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33148. e.host = null),
  33149. y = y && ("" === f[0] || "" === I[0])),
  33150. A)
  33151. i.host = e.host || "" === e.host ? e.host : i.host,
  33152. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33153. i.search = e.search,
  33154. i.query = e.query,
  33155. I = f;
  33156. else if (f.length)
  33157. I || (I = []),
  33158. I.pop(),
  33159. I = I.concat(f),
  33160. i.search = e.search,
  33161. i.query = e.query;
  33162. else if (!c.isNullOrUndefined(e.search)) {
  33163. if (w) {
  33164. i.hostname = i.host = I.shift();
  33165. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33166. _ && (i.auth = _.shift(),
  33167. i.host = i.hostname = _.shift())
  33168. }
  33169. return i.search = e.search,
  33170. i.query = e.query,
  33171. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33172. i.href = i.format(),
  33173. i
  33174. }
  33175. if (!I.length)
  33176. return i.pathname = null,
  33177. i.search ? i.path = "/" + i.search : i.path = null,
  33178. i.href = i.format(),
  33179. i;
  33180. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33181. T = I[M],
  33182. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33183. S++) : S && (I.splice(M, 1),
  33184. S--);
  33185. if (!y && !C)
  33186. for (; S--; S)
  33187. I.unshift("..");
  33188. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33189. x && "/" !== I.join("/").substr(-1) && I.push("");
  33190. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33191. if (w) {
  33192. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33193. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33194. _ && (i.auth = _.shift(),
  33195. i.host = i.hostname = _.shift())
  33196. }
  33197. return y = y || i.host && I.length,
  33198. y && !R && I.unshift(""),
  33199. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33200. i.path = null),
  33201. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33202. i.auth = e.auth || i.auth,
  33203. i.slashes = i.slashes || e.slashes,
  33204. i.href = i.format(),
  33205. i
  33206. }
  33207. ,
  33208. n.prototype.parseHost = function() {
  33209. var e = this.host
  33210. , t = u.exec(e);
  33211. t && (t = t[0],
  33212. ":" !== t && (this.port = t.substr(1)),
  33213. e = e.substr(0, e.length - t.length)),
  33214. e && (this.hostname = e)
  33215. }
  33216. }
  33217. , {
  33218. "./util": 209,
  33219. punycode: 204,
  33220. querystring: 207
  33221. }],
  33222. 209: [function(e, t, i) {
  33223. "use strict";
  33224. t.exports = {
  33225. isString: function(e) {
  33226. return "string" == typeof e
  33227. },
  33228. isObject: function(e) {
  33229. return "object" == typeof e && null !== e
  33230. },
  33231. isNull: function(e) {
  33232. return null === e
  33233. },
  33234. isNullOrUndefined: function(e) {
  33235. return null == e
  33236. }
  33237. }
  33238. }
  33239. , {}],
  33240. 210: [function(e, t, i) {
  33241. "use strict";
  33242. function n(e) {
  33243. return l + e
  33244. }
  33245. function r(e) {
  33246. return e.substring(l.length)
  33247. }
  33248. function o(e, t) {
  33249. for (var i in t)
  33250. Object.defineProperty(e, i, {
  33251. value: t[i],
  33252. configurable: !0,
  33253. writable: !0
  33254. })
  33255. }
  33256. function a(e) {
  33257. if ("string" != typeof e)
  33258. throw new TypeError("key must be a string.")
  33259. }
  33260. var s = Object.prototype.hasOwnProperty
  33261. , l = "~";
  33262. t.exports = function(e) {
  33263. var t = Object.create(null)
  33264. , i = 0
  33265. , l = {};
  33266. return o(l, {
  33267. get: function(e, i) {
  33268. a(e);
  33269. var r = n(e);
  33270. return r in t ? t[r] : i
  33271. },
  33272. set: function(e, r) {
  33273. a(e);
  33274. var o = n(e);
  33275. return o in t || ++i,
  33276. t[o] = r
  33277. },
  33278. has: function(e) {
  33279. return a(e),
  33280. n(e)in t
  33281. },
  33282. delete: function(e) {
  33283. a(e);
  33284. var r = n(e);
  33285. return r in t && (--i,
  33286. delete t[r],
  33287. !0)
  33288. },
  33289. clear: function() {
  33290. t = Object.create(null),
  33291. i = 0
  33292. },
  33293. forEach: function(e, i) {
  33294. if ("function" != typeof e)
  33295. throw new TypeError("`callback` must be a function");
  33296. for (var n in t)
  33297. if (s.call(t, n)) {
  33298. var o = r(n)
  33299. , a = t[n];
  33300. e.call(i, a, o, l)
  33301. }
  33302. }
  33303. }),
  33304. Object.defineProperty(l, "size", {
  33305. get: function() {
  33306. return i
  33307. },
  33308. configurable: !0
  33309. }),
  33310. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33311. l.set(t, e[t])
  33312. }),
  33313. l
  33314. }
  33315. }
  33316. , {}],
  33317. 211: [function(e, t, i) {
  33318. t.exports = e("./lib/heap")
  33319. }
  33320. , {
  33321. "./lib/heap": 212
  33322. }],
  33323. 212: [function(e, t, i) {
  33324. (function() {
  33325. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33326. r = Math.floor,
  33327. u = Math.min,
  33328. n = function(e, t) {
  33329. return e < t ? -1 : e > t ? 1 : 0
  33330. }
  33331. ,
  33332. h = function(e, t, i, o, a) {
  33333. var s;
  33334. if (null == i && (i = 0),
  33335. null == a && (a = n),
  33336. i < 0)
  33337. throw new Error("lo must be non-negative");
  33338. for (null == o && (o = e.length); i < o; )
  33339. s = r((i + o) / 2),
  33340. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33341. return [].splice.apply(e, [i, i - i].concat(t)),
  33342. t
  33343. }
  33344. ,
  33345. s = function(e, t, i) {
  33346. return null == i && (i = n),
  33347. e.push(t),
  33348. g(e, 0, e.length - 1, i)
  33349. }
  33350. ,
  33351. a = function(e, t) {
  33352. var i, r;
  33353. return null == t && (t = n),
  33354. i = e.pop(),
  33355. e.length ? (r = e[0],
  33356. e[0] = i,
  33357. m(e, 0, t)) : r = i,
  33358. r
  33359. }
  33360. ,
  33361. c = function(e, t, i) {
  33362. var r;
  33363. return null == i && (i = n),
  33364. r = e[0],
  33365. e[0] = t,
  33366. m(e, 0, i),
  33367. r
  33368. }
  33369. ,
  33370. l = function(e, t, i) {
  33371. var r;
  33372. return null == i && (i = n),
  33373. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33374. t = r[0],
  33375. e[0] = r[1],
  33376. m(e, 0, i)),
  33377. t
  33378. }
  33379. ,
  33380. o = function(e, t) {
  33381. var i, o, a, s, l, c;
  33382. for (null == t && (t = n),
  33383. s = function() {
  33384. c = [];
  33385. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33386. c.push(t);
  33387. return c
  33388. }
  33389. .apply(this).reverse(),
  33390. l = [],
  33391. o = 0,
  33392. a = s.length; o < a; o++)
  33393. i = s[o],
  33394. l.push(m(e, i, t));
  33395. return l
  33396. }
  33397. ,
  33398. f = function(e, t, i) {
  33399. var r;
  33400. if (null == i && (i = n),
  33401. r = e.indexOf(t),
  33402. r !== -1)
  33403. return g(e, 0, r, i),
  33404. m(e, r, i)
  33405. }
  33406. ,
  33407. d = function(e, t, i) {
  33408. var r, a, s, c, h;
  33409. if (null == i && (i = n),
  33410. a = e.slice(0, t),
  33411. !a.length)
  33412. return a;
  33413. for (o(a, i),
  33414. h = e.slice(t),
  33415. s = 0,
  33416. c = h.length; s < c; s++)
  33417. r = h[s],
  33418. l(a, r, i);
  33419. return a.sort(i).reverse()
  33420. }
  33421. ,
  33422. p = function(e, t, i) {
  33423. var r, s, l, c, d, p, f, g, m, v;
  33424. if (null == i && (i = n),
  33425. 10 * t <= e.length) {
  33426. if (c = e.slice(0, t).sort(i),
  33427. !c.length)
  33428. return c;
  33429. for (l = c[c.length - 1],
  33430. g = e.slice(t),
  33431. d = 0,
  33432. f = g.length; d < f; d++)
  33433. r = g[d],
  33434. i(r, l) < 0 && (h(c, r, 0, null, i),
  33435. c.pop(),
  33436. l = c[c.length - 1]);
  33437. return c
  33438. }
  33439. for (o(e, i),
  33440. v = [],
  33441. s = p = 0,
  33442. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33443. v.push(a(e, i));
  33444. return v
  33445. }
  33446. ,
  33447. g = function(e, t, i, r) {
  33448. var o, a, s;
  33449. for (null == r && (r = n),
  33450. o = e[i]; i > t && (s = i - 1 >> 1,
  33451. a = e[s],
  33452. r(o, a) < 0); )
  33453. e[i] = a,
  33454. i = s;
  33455. return e[i] = o
  33456. }
  33457. ,
  33458. m = function(e, t, i) {
  33459. var r, o, a, s, l;
  33460. for (null == i && (i = n),
  33461. o = e.length,
  33462. l = t,
  33463. a = e[t],
  33464. r = 2 * t + 1; r < o; )
  33465. s = r + 1,
  33466. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33467. e[t] = e[r],
  33468. t = r,
  33469. r = 2 * t + 1;
  33470. return e[t] = a,
  33471. g(e, l, t, i)
  33472. }
  33473. ,
  33474. e = function() {
  33475. function e(e) {
  33476. this.cmp = null != e ? e : n,
  33477. this.nodes = []
  33478. }
  33479. return e.push = s,
  33480. e.pop = a,
  33481. e.replace = c,
  33482. e.pushpop = l,
  33483. e.heapify = o,
  33484. e.updateItem = f,
  33485. e.nlargest = d,
  33486. e.nsmallest = p,
  33487. e.prototype.push = function(e) {
  33488. return s(this.nodes, e, this.cmp)
  33489. }
  33490. ,
  33491. e.prototype.pop = function() {
  33492. return a(this.nodes, this.cmp)
  33493. }
  33494. ,
  33495. e.prototype.peek = function() {
  33496. return this.nodes[0]
  33497. }
  33498. ,
  33499. e.prototype.contains = function(e) {
  33500. return this.nodes.indexOf(e) !== -1
  33501. }
  33502. ,
  33503. e.prototype.replace = function(e) {
  33504. return c(this.nodes, e, this.cmp)
  33505. }
  33506. ,
  33507. e.prototype.pushpop = function(e) {
  33508. return l(this.nodes, e, this.cmp)
  33509. }
  33510. ,
  33511. e.prototype.heapify = function() {
  33512. return o(this.nodes, this.cmp)
  33513. }
  33514. ,
  33515. e.prototype.updateItem = function(e) {
  33516. return f(this.nodes, e, this.cmp)
  33517. }
  33518. ,
  33519. e.prototype.clear = function() {
  33520. return this.nodes = []
  33521. }
  33522. ,
  33523. e.prototype.empty = function() {
  33524. return 0 === this.nodes.length
  33525. }
  33526. ,
  33527. e.prototype.size = function() {
  33528. return this.nodes.length
  33529. }
  33530. ,
  33531. e.prototype.clone = function() {
  33532. var t;
  33533. return t = new e,
  33534. t.nodes = this.nodes.slice(0),
  33535. t
  33536. }
  33537. ,
  33538. e.prototype.toArray = function() {
  33539. return this.nodes.slice(0)
  33540. }
  33541. ,
  33542. e.prototype.insert = e.prototype.push,
  33543. e.prototype.top = e.prototype.peek,
  33544. e.prototype.front = e.prototype.peek,
  33545. e.prototype.has = e.prototype.contains,
  33546. e.prototype.copy = e.prototype.clone,
  33547. e
  33548. }(),
  33549. function(e, n) {
  33550. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33551. }(this, function() {
  33552. return e
  33553. })
  33554. }
  33555. ).call(this)
  33556. }
  33557. , {}],
  33558. 213: [function(e, t, i) {
  33559. !function(e) {
  33560. function i() {}
  33561. function n(e, t) {
  33562. return function() {
  33563. e.apply(t, arguments)
  33564. }
  33565. }
  33566. function r(e) {
  33567. if ("object" != typeof this)
  33568. throw new TypeError("Promises must be constructed via new");
  33569. if ("function" != typeof e)
  33570. throw new TypeError("not a function");
  33571. this._state = 0,
  33572. this._handled = !1,
  33573. this._value = void 0,
  33574. this._deferreds = [],
  33575. h(e, this)
  33576. }
  33577. function o(e, t) {
  33578. for (; 3 === e._state; )
  33579. e = e._value;
  33580. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33581. void r._immediateFn(function() {
  33582. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33583. if (null === i)
  33584. return void (1 === e._state ? a : s)(t.promise, e._value);
  33585. var n;
  33586. try {
  33587. n = i(e._value)
  33588. } catch (e) {
  33589. return void s(t.promise, e)
  33590. }
  33591. a(t.promise, n)
  33592. }))
  33593. }
  33594. function a(e, t) {
  33595. try {
  33596. if (t === e)
  33597. throw new TypeError("A promise cannot be resolved with itself.");
  33598. if (t && ("object" == typeof t || "function" == typeof t)) {
  33599. var i = t.then;
  33600. if (t instanceof r)
  33601. return e._state = 3,
  33602. e._value = t,
  33603. void l(e);
  33604. if ("function" == typeof i)
  33605. return void h(n(i, t), e)
  33606. }
  33607. e._state = 1,
  33608. e._value = t,
  33609. l(e)
  33610. } catch (t) {
  33611. s(e, t)
  33612. }
  33613. }
  33614. function s(e, t) {
  33615. e._state = 2,
  33616. e._value = t,
  33617. l(e)
  33618. }
  33619. function l(e) {
  33620. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33621. e._handled || r._unhandledRejectionFn(e._value)
  33622. });
  33623. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33624. o(e, e._deferreds[t]);
  33625. e._deferreds = null
  33626. }
  33627. function c(e, t, i) {
  33628. this.onFulfilled = "function" == typeof e ? e : null,
  33629. this.onRejected = "function" == typeof t ? t : null,
  33630. this.promise = i
  33631. }
  33632. function h(e, t) {
  33633. var i = !1;
  33634. try {
  33635. e(function(e) {
  33636. i || (i = !0,
  33637. a(t, e))
  33638. }, function(e) {
  33639. i || (i = !0,
  33640. s(t, e))
  33641. })
  33642. } catch (e) {
  33643. if (i)
  33644. return;
  33645. i = !0,
  33646. s(t, e)
  33647. }
  33648. }
  33649. var u = setTimeout;
  33650. r.prototype.catch = function(e) {
  33651. return this.then(null, e)
  33652. }
  33653. ,
  33654. r.prototype.then = function(e, t) {
  33655. var n = new this.constructor(i);
  33656. return o(this, new c(e,t,n)),
  33657. n
  33658. }
  33659. ,
  33660. r.all = function(e) {
  33661. var t = Array.prototype.slice.call(e);
  33662. return new r(function(e, i) {
  33663. function n(o, a) {
  33664. try {
  33665. if (a && ("object" == typeof a || "function" == typeof a)) {
  33666. var s = a.then;
  33667. if ("function" == typeof s)
  33668. return void s.call(a, function(e) {
  33669. n(o, e)
  33670. }, i)
  33671. }
  33672. t[o] = a,
  33673. 0 === --r && e(t)
  33674. } catch (e) {
  33675. i(e)
  33676. }
  33677. }
  33678. if (0 === t.length)
  33679. return e([]);
  33680. for (var r = t.length, o = 0; o < t.length; o++)
  33681. n(o, t[o])
  33682. }
  33683. )
  33684. }
  33685. ,
  33686. r.resolve = function(e) {
  33687. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33688. t(e)
  33689. }
  33690. )
  33691. }
  33692. ,
  33693. r.reject = function(e) {
  33694. return new r(function(t, i) {
  33695. i(e)
  33696. }
  33697. )
  33698. }
  33699. ,
  33700. r.race = function(e) {
  33701. return new r(function(t, i) {
  33702. for (var n = 0, r = e.length; n < r; n++)
  33703. e[n].then(t, i)
  33704. }
  33705. )
  33706. }
  33707. ,
  33708. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33709. setImmediate(e)
  33710. }
  33711. || function(e) {
  33712. u(e, 0)
  33713. }
  33714. ,
  33715. r._unhandledRejectionFn = function(e) {
  33716. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33717. }
  33718. ,
  33719. r._setImmediateFn = function(e) {
  33720. r._immediateFn = e
  33721. }
  33722. ,
  33723. r._setUnhandledRejectionFn = function(e) {
  33724. r._unhandledRejectionFn = e
  33725. }
  33726. ,
  33727. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33728. }(this)
  33729. }
  33730. , {}],
  33731. 214: [function(e, t, i) {
  33732. (function(i) {
  33733. !function(i, n) {
  33734. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33735. }(this, function(t, n) {
  33736. "use strict";
  33737. var r = {};
  33738. return r.ByteBuffer = t,
  33739. r.Long = t.Long || null,
  33740. r.VERSION = "5.0.1",
  33741. r.WIRE_TYPES = {},
  33742. r.WIRE_TYPES.VARINT = 0,
  33743. r.WIRE_TYPES.BITS64 = 1,
  33744. r.WIRE_TYPES.LDELIM = 2,
  33745. r.WIRE_TYPES.STARTGROUP = 3,
  33746. r.WIRE_TYPES.ENDGROUP = 4,
  33747. r.WIRE_TYPES.BITS32 = 5,
  33748. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33749. r.TYPES = {
  33750. int32: {
  33751. name: "int32",
  33752. wireType: r.WIRE_TYPES.VARINT,
  33753. defaultValue: 0
  33754. },
  33755. uint32: {
  33756. name: "uint32",
  33757. wireType: r.WIRE_TYPES.VARINT,
  33758. defaultValue: 0
  33759. },
  33760. sint32: {
  33761. name: "sint32",
  33762. wireType: r.WIRE_TYPES.VARINT,
  33763. defaultValue: 0
  33764. },
  33765. int64: {
  33766. name: "int64",
  33767. wireType: r.WIRE_TYPES.VARINT,
  33768. defaultValue: r.Long ? r.Long.ZERO : void 0
  33769. },
  33770. uint64: {
  33771. name: "uint64",
  33772. wireType: r.WIRE_TYPES.VARINT,
  33773. defaultValue: r.Long ? r.Long.UZERO : void 0
  33774. },
  33775. sint64: {
  33776. name: "sint64",
  33777. wireType: r.WIRE_TYPES.VARINT,
  33778. defaultValue: r.Long ? r.Long.ZERO : void 0
  33779. },
  33780. bool: {
  33781. name: "bool",
  33782. wireType: r.WIRE_TYPES.VARINT,
  33783. defaultValue: !1
  33784. },
  33785. double: {
  33786. name: "double",
  33787. wireType: r.WIRE_TYPES.BITS64,
  33788. defaultValue: 0
  33789. },
  33790. string: {
  33791. name: "string",
  33792. wireType: r.WIRE_TYPES.LDELIM,
  33793. defaultValue: ""
  33794. },
  33795. bytes: {
  33796. name: "bytes",
  33797. wireType: r.WIRE_TYPES.LDELIM,
  33798. defaultValue: null
  33799. },
  33800. fixed32: {
  33801. name: "fixed32",
  33802. wireType: r.WIRE_TYPES.BITS32,
  33803. defaultValue: 0
  33804. },
  33805. sfixed32: {
  33806. name: "sfixed32",
  33807. wireType: r.WIRE_TYPES.BITS32,
  33808. defaultValue: 0
  33809. },
  33810. fixed64: {
  33811. name: "fixed64",
  33812. wireType: r.WIRE_TYPES.BITS64,
  33813. defaultValue: r.Long ? r.Long.UZERO : void 0
  33814. },
  33815. sfixed64: {
  33816. name: "sfixed64",
  33817. wireType: r.WIRE_TYPES.BITS64,
  33818. defaultValue: r.Long ? r.Long.ZERO : void 0
  33819. },
  33820. float: {
  33821. name: "float",
  33822. wireType: r.WIRE_TYPES.BITS32,
  33823. defaultValue: 0
  33824. },
  33825. enum: {
  33826. name: "enum",
  33827. wireType: r.WIRE_TYPES.VARINT,
  33828. defaultValue: 0
  33829. },
  33830. message: {
  33831. name: "message",
  33832. wireType: r.WIRE_TYPES.LDELIM,
  33833. defaultValue: null
  33834. },
  33835. group: {
  33836. name: "group",
  33837. wireType: r.WIRE_TYPES.STARTGROUP,
  33838. defaultValue: null
  33839. }
  33840. },
  33841. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33842. r.ID_MIN = 1,
  33843. r.ID_MAX = 536870911,
  33844. r.convertFieldsToCamelCase = !1,
  33845. r.populateAccessors = !0,
  33846. r.populateDefaults = !0,
  33847. r.Util = function() {
  33848. var t = {};
  33849. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33850. t.XHR = function() {
  33851. for (var e = [function() {
  33852. return new XMLHttpRequest
  33853. }
  33854. , function() {
  33855. return new ActiveXObject("Msxml2.XMLHTTP")
  33856. }
  33857. , function() {
  33858. return new ActiveXObject("Msxml3.XMLHTTP")
  33859. }
  33860. , function() {
  33861. return new ActiveXObject("Microsoft.XMLHTTP")
  33862. }
  33863. ], t = null, i = 0; i < e.length; i++) {
  33864. try {
  33865. t = e[i]()
  33866. } catch (e) {
  33867. continue
  33868. }
  33869. break
  33870. }
  33871. if (!t)
  33872. throw Error("XMLHttpRequest is not supported");
  33873. return t
  33874. }
  33875. ,
  33876. t.fetch = function(i, n) {
  33877. if (n && "function" != typeof n && (n = null),
  33878. t.IS_NODE) {
  33879. var r = e("fs");
  33880. if (n)
  33881. r.readFile(i, function(e, t) {
  33882. n(e ? null : "" + t)
  33883. });
  33884. else
  33885. try {
  33886. return r.readFileSync(i)
  33887. } catch (e) {
  33888. return null
  33889. }
  33890. } else {
  33891. var o = t.XHR();
  33892. if (o.open("GET", i, !!n),
  33893. o.setRequestHeader("Accept", "text/plain"),
  33894. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33895. !n)
  33896. return o.send(null),
  33897. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33898. if (o.onreadystatechange = function() {
  33899. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33900. }
  33901. ,
  33902. 4 == o.readyState)
  33903. return;
  33904. o.send(null)
  33905. }
  33906. }
  33907. ,
  33908. t.toCamelCase = function(e) {
  33909. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33910. return t.toUpperCase()
  33911. })
  33912. }
  33913. ,
  33914. t
  33915. }(),
  33916. r.Lang = {
  33917. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33918. RULE: /^(?:required|optional|repeated|map)$/,
  33919. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33920. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33921. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33922. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33923. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33924. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33925. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33926. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33927. NUMBER_OCT: /^0[0-7]+$/,
  33928. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33929. BOOL: /^(?:true|false)$/i,
  33930. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33931. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33932. WHITESPACE: /\s/,
  33933. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33934. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33935. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33936. },
  33937. r.DotProto = function(e, t) {
  33938. function i(e, i) {
  33939. var n = -1
  33940. , r = 1;
  33941. if ("-" == e.charAt(0) && (r = -1,
  33942. e = e.substring(1)),
  33943. t.NUMBER_DEC.test(e))
  33944. n = parseInt(e);
  33945. else if (t.NUMBER_HEX.test(e))
  33946. n = parseInt(e.substring(2), 16);
  33947. else {
  33948. if (!t.NUMBER_OCT.test(e))
  33949. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33950. n = parseInt(e.substring(1), 8)
  33951. }
  33952. if (n = r * n | 0,
  33953. !i && n < 0)
  33954. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33955. return n
  33956. }
  33957. function n(e) {
  33958. var i = 1;
  33959. if ("-" == e.charAt(0) && (i = -1,
  33960. e = e.substring(1)),
  33961. t.NUMBER_DEC.test(e))
  33962. return i * parseInt(e, 10);
  33963. if (t.NUMBER_HEX.test(e))
  33964. return i * parseInt(e.substring(2), 16);
  33965. if (t.NUMBER_OCT.test(e))
  33966. return i * parseInt(e.substring(1), 8);
  33967. if ("inf" === e)
  33968. return i * (1 / 0);
  33969. if ("nan" === e)
  33970. return NaN;
  33971. if (t.NUMBER_FLT.test(e))
  33972. return i * parseFloat(e);
  33973. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33974. }
  33975. function r(e, t, i) {
  33976. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33977. e[t].push(i))
  33978. }
  33979. var o = {}
  33980. , a = function(e) {
  33981. this.source = e + "",
  33982. this.index = 0,
  33983. this.line = 1,
  33984. this.stack = [],
  33985. this._stringOpen = null
  33986. }
  33987. , s = a.prototype;
  33988. s._readString = function() {
  33989. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33990. e.lastIndex = this.index - 1;
  33991. var i = e.exec(this.source);
  33992. if (!i)
  33993. throw Error("unterminated string");
  33994. return this.index = e.lastIndex,
  33995. this.stack.push(this._stringOpen),
  33996. this._stringOpen = null,
  33997. i[1]
  33998. }
  33999. ,
  34000. s.next = function() {
  34001. if (this.stack.length > 0)
  34002. return this.stack.shift();
  34003. if (this.index >= this.source.length)
  34004. return null;
  34005. if (null !== this._stringOpen)
  34006. return this._readString();
  34007. var e, i, n;
  34008. do {
  34009. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34010. if ("\n" === n && ++this.line,
  34011. ++this.index === this.source.length)
  34012. return null;
  34013. if ("/" === this.source.charAt(this.index))
  34014. if (++this.index,
  34015. "/" === this.source.charAt(this.index)) {
  34016. for (; "\n" !== this.source.charAt(++this.index); )
  34017. if (this.index == this.source.length)
  34018. return null;
  34019. ++this.index,
  34020. ++this.line,
  34021. e = !0
  34022. } else {
  34023. if ("*" !== (n = this.source.charAt(this.index)))
  34024. return "/";
  34025. do {
  34026. if ("\n" === n && ++this.line,
  34027. ++this.index === this.source.length)
  34028. return null;
  34029. i = n,
  34030. n = this.source.charAt(this.index)
  34031. } while ("*" !== i || "/" !== n);++this.index,
  34032. e = !0
  34033. }
  34034. } while (e);if (this.index === this.source.length)
  34035. return null;
  34036. var r = this.index;
  34037. t.DELIM.lastIndex = 0;
  34038. var o = t.DELIM.test(this.source.charAt(r++));
  34039. if (!o)
  34040. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34041. ++r;
  34042. var a = this.source.substring(this.index, this.index = r);
  34043. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34044. a
  34045. }
  34046. ,
  34047. s.peek = function() {
  34048. if (0 === this.stack.length) {
  34049. var e = this.next();
  34050. if (null === e)
  34051. return null;
  34052. this.stack.push(e)
  34053. }
  34054. return this.stack[0]
  34055. }
  34056. ,
  34057. s.skip = function(e) {
  34058. var t = this.next();
  34059. if (t !== e)
  34060. throw Error("illegal '" + t + "', '" + e + "' expected")
  34061. }
  34062. ,
  34063. s.omit = function(e) {
  34064. return this.peek() === e && (this.next(),
  34065. !0)
  34066. }
  34067. ,
  34068. s.toString = function() {
  34069. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34070. }
  34071. ,
  34072. o.Tokenizer = a;
  34073. var l = function(e) {
  34074. this.tn = new a(e),
  34075. this.proto3 = !1
  34076. }
  34077. , c = l.prototype;
  34078. return c.parse = function() {
  34079. var e, i, n = {
  34080. name: "[ROOT]",
  34081. package: null,
  34082. messages: [],
  34083. enums: [],
  34084. imports: [],
  34085. options: {},
  34086. services: []
  34087. }, r = !0;
  34088. try {
  34089. for (; e = this.tn.next(); )
  34090. switch (e) {
  34091. case "package":
  34092. if (!r || null !== n.package)
  34093. throw Error("unexpected 'package'");
  34094. if (e = this.tn.next(),
  34095. !t.TYPEREF.test(e))
  34096. throw Error("illegal package name: " + e);
  34097. this.tn.skip(";"),
  34098. n.package = e;
  34099. break;
  34100. case "import":
  34101. if (!r)
  34102. throw Error("unexpected 'import'");
  34103. e = this.tn.peek(),
  34104. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34105. e = this._readString(),
  34106. this.tn.skip(";"),
  34107. i || n.imports.push(e);
  34108. break;
  34109. case "syntax":
  34110. if (!r)
  34111. throw Error("unexpected 'syntax'");
  34112. this.tn.skip("="),
  34113. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34114. this.tn.skip(";");
  34115. break;
  34116. case "message":
  34117. this._parseMessage(n, null),
  34118. r = !1;
  34119. break;
  34120. case "enum":
  34121. this._parseEnum(n),
  34122. r = !1;
  34123. break;
  34124. case "option":
  34125. this._parseOption(n);
  34126. break;
  34127. case "service":
  34128. this._parseService(n);
  34129. break;
  34130. case "extend":
  34131. this._parseExtend(n);
  34132. break;
  34133. default:
  34134. throw Error("unexpected '" + e + "'")
  34135. }
  34136. } catch (e) {
  34137. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34138. e
  34139. }
  34140. return delete n.name,
  34141. n
  34142. }
  34143. ,
  34144. l.parse = function(e) {
  34145. return new l(e).parse()
  34146. }
  34147. ,
  34148. c._readString = function() {
  34149. var e, t, i = "";
  34150. do {
  34151. if (t = this.tn.next(),
  34152. "'" !== t && '"' !== t)
  34153. throw Error("illegal string delimiter: " + t);
  34154. i += this.tn.next(),
  34155. this.tn.skip(t),
  34156. e = this.tn.peek()
  34157. } while ('"' === e || '"' === e);return i
  34158. }
  34159. ,
  34160. c._readValue = function(e) {
  34161. var i = this.tn.peek();
  34162. if ('"' === i || "'" === i)
  34163. return this._readString();
  34164. if (this.tn.next(),
  34165. t.NUMBER.test(i))
  34166. return n(i);
  34167. if (t.BOOL.test(i))
  34168. return "true" === i.toLowerCase();
  34169. if (e && t.TYPEREF.test(i))
  34170. return i;
  34171. throw Error("illegal value: " + i)
  34172. }
  34173. ,
  34174. c._parseOption = function(e, i) {
  34175. var n = this.tn.next()
  34176. , r = !1;
  34177. if ("(" === n && (r = !0,
  34178. n = this.tn.next()),
  34179. !t.TYPEREF.test(n))
  34180. throw Error("illegal option name: " + n);
  34181. var o = n;
  34182. r && (this.tn.skip(")"),
  34183. o = "(" + o + ")",
  34184. n = this.tn.peek(),
  34185. t.FQTYPEREF.test(n) && (o += n,
  34186. this.tn.next())),
  34187. this.tn.skip("="),
  34188. this._parseOptionValue(e, o),
  34189. i || this.tn.skip(";")
  34190. }
  34191. ,
  34192. c._parseOptionValue = function(e, i) {
  34193. var n = this.tn.peek();
  34194. if ("{" !== n)
  34195. r(e.options, i, this._readValue(!0));
  34196. else
  34197. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34198. if (!t.NAME.test(n))
  34199. throw Error("illegal option name: " + i + "." + n);
  34200. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34201. }
  34202. }
  34203. ,
  34204. c._parseService = function(e) {
  34205. var i = this.tn.next();
  34206. if (!t.NAME.test(i))
  34207. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34208. var n = i
  34209. , r = {
  34210. name: n,
  34211. rpc: {},
  34212. options: {}
  34213. };
  34214. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34215. if ("option" === i)
  34216. this._parseOption(r);
  34217. else {
  34218. if ("rpc" !== i)
  34219. throw Error("illegal service token: " + i);
  34220. this._parseServiceRPC(r)
  34221. }
  34222. this.tn.omit(";"),
  34223. e.services.push(r)
  34224. }
  34225. ,
  34226. c._parseServiceRPC = function(e) {
  34227. var i = "rpc"
  34228. , n = this.tn.next();
  34229. if (!t.NAME.test(n))
  34230. throw Error("illegal rpc service method name: " + n);
  34231. var r = n
  34232. , o = {
  34233. request: null,
  34234. response: null,
  34235. request_stream: !1,
  34236. response_stream: !1,
  34237. options: {}
  34238. };
  34239. if (this.tn.skip("("),
  34240. n = this.tn.next(),
  34241. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34242. n = this.tn.next()),
  34243. !t.TYPEREF.test(n))
  34244. throw Error("illegal rpc service request type: " + n);
  34245. if (o.request = n,
  34246. this.tn.skip(")"),
  34247. n = this.tn.next(),
  34248. "returns" !== n.toLowerCase())
  34249. throw Error("illegal rpc service request type delimiter: " + n);
  34250. if (this.tn.skip("("),
  34251. n = this.tn.next(),
  34252. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34253. n = this.tn.next()),
  34254. o.response = n,
  34255. this.tn.skip(")"),
  34256. n = this.tn.peek(),
  34257. "{" === n) {
  34258. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34259. if ("option" !== n)
  34260. throw Error("illegal rpc service token: " + n);
  34261. this._parseOption(o)
  34262. }
  34263. this.tn.omit(";")
  34264. } else
  34265. this.tn.skip(";");
  34266. "undefined" == typeof e[i] && (e[i] = {}),
  34267. e[i][r] = o
  34268. }
  34269. ,
  34270. c._parseMessage = function(e, n) {
  34271. var r = !!n
  34272. , o = this.tn.next()
  34273. , a = {
  34274. name: "",
  34275. fields: [],
  34276. enums: [],
  34277. messages: [],
  34278. options: {},
  34279. services: [],
  34280. oneofs: {}
  34281. };
  34282. if (!t.NAME.test(o))
  34283. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34284. for (a.name = o,
  34285. r && (this.tn.skip("="),
  34286. n.id = i(this.tn.next()),
  34287. a.isGroup = !0),
  34288. o = this.tn.peek(),
  34289. "[" === o && n && this._parseFieldOptions(n),
  34290. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34291. if (t.RULE.test(o))
  34292. this._parseMessageField(a, o);
  34293. else if ("oneof" === o)
  34294. this._parseMessageOneOf(a);
  34295. else if ("enum" === o)
  34296. this._parseEnum(a);
  34297. else if ("message" === o)
  34298. this._parseMessage(a);
  34299. else if ("option" === o)
  34300. this._parseOption(a);
  34301. else if ("service" === o)
  34302. this._parseService(a);
  34303. else if ("extensions" === o)
  34304. a.extensions = this._parseExtensionRanges();
  34305. else if ("reserved" === o)
  34306. this._parseIgnored();
  34307. else if ("extend" === o)
  34308. this._parseExtend(a);
  34309. else {
  34310. if (!t.TYPEREF.test(o))
  34311. throw Error("illegal message token: " + o);
  34312. if (!this.proto3)
  34313. throw Error("illegal field rule: " + o);
  34314. this._parseMessageField(a, "optional", o)
  34315. }
  34316. return this.tn.omit(";"),
  34317. e.messages.push(a),
  34318. a
  34319. }
  34320. ,
  34321. c._parseIgnored = function() {
  34322. for (; ";" !== this.tn.peek(); )
  34323. this.tn.next();
  34324. this.tn.skip(";")
  34325. }
  34326. ,
  34327. c._parseMessageField = function(e, n, r) {
  34328. if (!t.RULE.test(n))
  34329. throw Error("illegal message field rule: " + n);
  34330. var o, a = {
  34331. rule: n,
  34332. type: "",
  34333. name: "",
  34334. options: {},
  34335. id: 0
  34336. };
  34337. if ("map" === n) {
  34338. if (r)
  34339. throw Error("illegal type: " + r);
  34340. if (this.tn.skip("<"),
  34341. o = this.tn.next(),
  34342. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34343. throw Error("illegal message field type: " + o);
  34344. if (a.keytype = o,
  34345. this.tn.skip(","),
  34346. o = this.tn.next(),
  34347. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34348. throw Error("illegal message field: " + o);
  34349. if (a.type = o,
  34350. this.tn.skip(">"),
  34351. o = this.tn.next(),
  34352. !t.NAME.test(o))
  34353. throw Error("illegal message field name: " + o);
  34354. a.name = o,
  34355. this.tn.skip("="),
  34356. a.id = i(this.tn.next()),
  34357. o = this.tn.peek(),
  34358. "[" === o && this._parseFieldOptions(a),
  34359. this.tn.skip(";")
  34360. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34361. "group" === r) {
  34362. var s = this._parseMessage(e, a);
  34363. if (!/^[A-Z]/.test(s.name))
  34364. throw Error("illegal group name: " + s.name);
  34365. a.type = s.name,
  34366. a.name = s.name.toLowerCase(),
  34367. this.tn.omit(";")
  34368. } else {
  34369. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34370. throw Error("illegal message field type: " + r);
  34371. if (a.type = r,
  34372. o = this.tn.next(),
  34373. !t.NAME.test(o))
  34374. throw Error("illegal message field name: " + o);
  34375. a.name = o,
  34376. this.tn.skip("="),
  34377. a.id = i(this.tn.next()),
  34378. o = this.tn.peek(),
  34379. "[" === o && this._parseFieldOptions(a),
  34380. this.tn.skip(";")
  34381. }
  34382. return e.fields.push(a),
  34383. a
  34384. }
  34385. ,
  34386. c._parseMessageOneOf = function(e) {
  34387. var i = this.tn.next();
  34388. if (!t.NAME.test(i))
  34389. throw Error("illegal oneof name: " + i);
  34390. var n, r = i, o = [];
  34391. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34392. n = this._parseMessageField(e, "optional", i),
  34393. n.oneof = r,
  34394. o.push(n.id);
  34395. this.tn.omit(";"),
  34396. e.oneofs[r] = o
  34397. }
  34398. ,
  34399. c._parseFieldOptions = function(e) {
  34400. this.tn.skip("[");
  34401. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34402. i || this.tn.skip(","),
  34403. this._parseOption(e, !0),
  34404. i = !1;
  34405. this.tn.next()
  34406. }
  34407. ,
  34408. c._parseEnum = function(e) {
  34409. var n = {
  34410. name: "",
  34411. values: [],
  34412. options: {}
  34413. }
  34414. , r = this.tn.next();
  34415. if (!t.NAME.test(r))
  34416. throw Error("illegal name: " + r);
  34417. for (n.name = r,
  34418. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34419. if ("option" === r)
  34420. this._parseOption(n);
  34421. else {
  34422. if (!t.NAME.test(r))
  34423. throw Error("illegal name: " + r);
  34424. this.tn.skip("=");
  34425. var o = {
  34426. name: r,
  34427. id: i(this.tn.next(), !0)
  34428. };
  34429. r = this.tn.peek(),
  34430. "[" === r && this._parseFieldOptions({
  34431. options: {}
  34432. }),
  34433. this.tn.skip(";"),
  34434. n.values.push(o)
  34435. }
  34436. this.tn.omit(";"),
  34437. e.enums.push(n)
  34438. }
  34439. ,
  34440. c._parseExtensionRanges = function() {
  34441. var t, i, r, o = [];
  34442. do {
  34443. for (i = []; ; ) {
  34444. switch (t = this.tn.next()) {
  34445. case "min":
  34446. r = e.ID_MIN;
  34447. break;
  34448. case "max":
  34449. r = e.ID_MAX;
  34450. break;
  34451. default:
  34452. r = n(t)
  34453. }
  34454. if (i.push(r),
  34455. 2 === i.length)
  34456. break;
  34457. if ("to" !== this.tn.peek()) {
  34458. i.push(r);
  34459. break
  34460. }
  34461. this.tn.next()
  34462. }
  34463. o.push(i)
  34464. } while (this.tn.omit(","));return this.tn.skip(";"),
  34465. o
  34466. }
  34467. ,
  34468. c._parseExtend = function(e) {
  34469. var i = this.tn.next();
  34470. if (!t.TYPEREF.test(i))
  34471. throw Error("illegal extend reference: " + i);
  34472. var n = {
  34473. ref: i,
  34474. fields: []
  34475. };
  34476. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34477. if (t.RULE.test(i))
  34478. this._parseMessageField(n, i);
  34479. else {
  34480. if (!t.TYPEREF.test(i))
  34481. throw Error("illegal extend token: " + i);
  34482. if (!this.proto3)
  34483. throw Error("illegal field rule: " + i);
  34484. this._parseMessageField(n, "optional", i)
  34485. }
  34486. return this.tn.omit(";"),
  34487. e.messages.push(n),
  34488. n
  34489. }
  34490. ,
  34491. c.toString = function() {
  34492. return "Parser at line " + this.tn.line
  34493. }
  34494. ,
  34495. o.Parser = l,
  34496. o
  34497. }(r, r.Lang),
  34498. r.Reflect = function(e) {
  34499. function i(i) {
  34500. if ("string" == typeof i && (i = e.TYPES[i]),
  34501. "undefined" == typeof i.defaultValue)
  34502. throw Error("default value for type " + i.name + " is not supported");
  34503. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34504. }
  34505. function n(t, i) {
  34506. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34507. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34508. if ("string" == typeof t)
  34509. return e.Long.fromString(t, i || !1, 10);
  34510. if ("number" == typeof t)
  34511. return e.Long.fromNumber(t, i || !1);
  34512. throw Error("not convertible to Long")
  34513. }
  34514. function r(t, i) {
  34515. var n = i.readVarint32()
  34516. , o = 7 & n
  34517. , a = n >>> 3;
  34518. switch (o) {
  34519. case e.WIRE_TYPES.VARINT:
  34520. do
  34521. n = i.readUint8();
  34522. while (128 === (128 & n));break;
  34523. case e.WIRE_TYPES.BITS64:
  34524. i.offset += 8;
  34525. break;
  34526. case e.WIRE_TYPES.LDELIM:
  34527. n = i.readVarint32(),
  34528. i.offset += n;
  34529. break;
  34530. case e.WIRE_TYPES.STARTGROUP:
  34531. r(a, i);
  34532. break;
  34533. case e.WIRE_TYPES.ENDGROUP:
  34534. if (a === t)
  34535. return !1;
  34536. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34537. case e.WIRE_TYPES.BITS32:
  34538. i.offset += 4;
  34539. break;
  34540. default:
  34541. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34542. }
  34543. return !0
  34544. }
  34545. var o = {}
  34546. , a = function(e, t, i) {
  34547. this.builder = e,
  34548. this.parent = t,
  34549. this.name = i,
  34550. this.className
  34551. }
  34552. , s = a.prototype;
  34553. s.fqn = function() {
  34554. for (var e = this.name, t = this; ; ) {
  34555. if (t = t.parent,
  34556. null == t)
  34557. break;
  34558. e = t.name + "." + e
  34559. }
  34560. return e
  34561. }
  34562. ,
  34563. s.toString = function(e) {
  34564. return (e ? this.className + " " : "") + this.fqn()
  34565. }
  34566. ,
  34567. s.build = function() {
  34568. throw Error(this.toString(!0) + " cannot be built directly")
  34569. }
  34570. ,
  34571. o.T = a;
  34572. var l = function(e, t, i, n, r) {
  34573. a.call(this, e, t, i),
  34574. this.className = "Namespace",
  34575. this.children = [],
  34576. this.options = n || {},
  34577. this.syntax = r || "proto2"
  34578. }
  34579. , c = l.prototype = Object.create(a.prototype);
  34580. c.getChildren = function(e) {
  34581. if (e = e || null,
  34582. null == e)
  34583. return this.children.slice();
  34584. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34585. this.children[i]instanceof e && t.push(this.children[i]);
  34586. return t
  34587. }
  34588. ,
  34589. c.addChild = function(e) {
  34590. var t;
  34591. if (t = this.getChild(e.name))
  34592. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34593. t.name = t.originalName;
  34594. else {
  34595. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34596. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34597. e.name = e.originalName
  34598. }
  34599. this.children.push(e)
  34600. }
  34601. ,
  34602. c.getChild = function(e) {
  34603. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34604. if (this.children[i][t] === e)
  34605. return this.children[i];
  34606. return null
  34607. }
  34608. ,
  34609. c.resolve = function(e, t) {
  34610. var i = "string" == typeof e ? e.split(".") : e
  34611. , n = this
  34612. , r = 0;
  34613. if ("" === i[r]) {
  34614. for (; null !== n.parent; )
  34615. n = n.parent;
  34616. r++
  34617. }
  34618. var a;
  34619. do {
  34620. do {
  34621. if (!(n instanceof o.Namespace)) {
  34622. n = null;
  34623. break
  34624. }
  34625. if (a = n.getChild(i[r]),
  34626. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34627. n = null;
  34628. break
  34629. }
  34630. n = a,
  34631. r++
  34632. } while (r < i.length);if (null != n)
  34633. break;
  34634. if (null !== this.parent)
  34635. return this.parent.resolve(e, t)
  34636. } while (null != n);return n
  34637. }
  34638. ,
  34639. c.qn = function(e) {
  34640. var t = []
  34641. , i = e;
  34642. do
  34643. t.unshift(i.name),
  34644. i = i.parent;
  34645. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34646. var r = t.slice(t.length - n);
  34647. if (e === this.resolve(r, e instanceof o.Namespace))
  34648. return r.join(".")
  34649. }
  34650. return e.fqn()
  34651. }
  34652. ,
  34653. c.build = function() {
  34654. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34655. e = i[n],
  34656. e instanceof l && (t[e.name] = e.build());
  34657. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34658. value: this.buildOpt()
  34659. }),
  34660. t
  34661. }
  34662. ,
  34663. c.buildOpt = function() {
  34664. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34665. var r = t[i]
  34666. , o = this.options[t[i]];
  34667. e[r] = o
  34668. }
  34669. return e
  34670. }
  34671. ,
  34672. c.getOption = function(e) {
  34673. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34674. }
  34675. ,
  34676. o.Namespace = l;
  34677. var h = function(t, i, n, r) {
  34678. if (this.type = t,
  34679. this.resolvedType = i,
  34680. this.isMapKey = n,
  34681. this.syntax = r,
  34682. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34683. throw Error("Invalid map key type: " + t.name)
  34684. }
  34685. , u = h.prototype;
  34686. h.defaultFieldValue = i,
  34687. u.verifyValue = function(i) {
  34688. function r(e, t) {
  34689. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34690. }
  34691. var o = this;
  34692. switch (this.type) {
  34693. case e.TYPES.int32:
  34694. case e.TYPES.sint32:
  34695. case e.TYPES.sfixed32:
  34696. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34697. i > 4294967295 ? 0 | i : i;
  34698. case e.TYPES.uint32:
  34699. case e.TYPES.fixed32:
  34700. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34701. i < 0 ? i >>> 0 : i;
  34702. case e.TYPES.int64:
  34703. case e.TYPES.sint64:
  34704. case e.TYPES.sfixed64:
  34705. if (e.Long)
  34706. try {
  34707. return n(i, !1)
  34708. } catch (e) {
  34709. r(typeof i, e.message)
  34710. }
  34711. else
  34712. r(typeof i, "requires Long.js");
  34713. case e.TYPES.uint64:
  34714. case e.TYPES.fixed64:
  34715. if (e.Long)
  34716. try {
  34717. return n(i, !0)
  34718. } catch (e) {
  34719. r(typeof i, e.message)
  34720. }
  34721. else
  34722. r(typeof i, "requires Long.js");
  34723. case e.TYPES.bool:
  34724. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34725. i;
  34726. case e.TYPES.float:
  34727. case e.TYPES.double:
  34728. return "number" != typeof i && r(typeof i, "not a number"),
  34729. i;
  34730. case e.TYPES.string:
  34731. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34732. "" + i;
  34733. case e.TYPES.bytes:
  34734. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34735. case e.TYPES.enum:
  34736. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34737. for (l = 0; l < a.length; l++) {
  34738. if (a[l].name == i)
  34739. return a[l].id;
  34740. if (a[l].id == i)
  34741. return a[l].id
  34742. }
  34743. if ("proto3" === this.syntax)
  34744. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34745. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34746. i;
  34747. r(i, "not a valid enum value");
  34748. case e.TYPES.group:
  34749. case e.TYPES.message:
  34750. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34751. i instanceof this.resolvedType.clazz)
  34752. return i;
  34753. if (i instanceof e.Builder.Message) {
  34754. var s = {};
  34755. for (var l in i)
  34756. i.hasOwnProperty(l) && (s[l] = i[l]);
  34757. i = s
  34758. }
  34759. return new this.resolvedType.clazz(i)
  34760. }
  34761. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34762. }
  34763. ,
  34764. u.calculateLength = function(i, n) {
  34765. if (null === n)
  34766. return 0;
  34767. var r;
  34768. switch (this.type) {
  34769. case e.TYPES.int32:
  34770. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34771. case e.TYPES.uint32:
  34772. return t.calculateVarint32(n);
  34773. case e.TYPES.sint32:
  34774. return t.calculateVarint32(t.zigZagEncode32(n));
  34775. case e.TYPES.fixed32:
  34776. case e.TYPES.sfixed32:
  34777. case e.TYPES.float:
  34778. return 4;
  34779. case e.TYPES.int64:
  34780. case e.TYPES.uint64:
  34781. return t.calculateVarint64(n);
  34782. case e.TYPES.sint64:
  34783. return t.calculateVarint64(t.zigZagEncode64(n));
  34784. case e.TYPES.fixed64:
  34785. case e.TYPES.sfixed64:
  34786. return 8;
  34787. case e.TYPES.bool:
  34788. return 1;
  34789. case e.TYPES.enum:
  34790. return t.calculateVarint32(n);
  34791. case e.TYPES.double:
  34792. return 8;
  34793. case e.TYPES.string:
  34794. return r = t.calculateUTF8Bytes(n),
  34795. t.calculateVarint32(r) + r;
  34796. case e.TYPES.bytes:
  34797. if (n.remaining() < 0)
  34798. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34799. return t.calculateVarint32(n.remaining()) + n.remaining();
  34800. case e.TYPES.message:
  34801. return r = this.resolvedType.calculate(n),
  34802. t.calculateVarint32(r) + r;
  34803. case e.TYPES.group:
  34804. return r = this.resolvedType.calculate(n),
  34805. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34806. }
  34807. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34808. }
  34809. ,
  34810. u.encodeValue = function(i, n, r) {
  34811. if (null === n)
  34812. return r;
  34813. switch (this.type) {
  34814. case e.TYPES.int32:
  34815. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34816. break;
  34817. case e.TYPES.uint32:
  34818. r.writeVarint32(n);
  34819. break;
  34820. case e.TYPES.sint32:
  34821. r.writeVarint32ZigZag(n);
  34822. break;
  34823. case e.TYPES.fixed32:
  34824. r.writeUint32(n);
  34825. break;
  34826. case e.TYPES.sfixed32:
  34827. r.writeInt32(n);
  34828. break;
  34829. case e.TYPES.int64:
  34830. case e.TYPES.uint64:
  34831. r.writeVarint64(n);
  34832. break;
  34833. case e.TYPES.sint64:
  34834. r.writeVarint64ZigZag(n);
  34835. break;
  34836. case e.TYPES.fixed64:
  34837. r.writeUint64(n);
  34838. break;
  34839. case e.TYPES.sfixed64:
  34840. r.writeInt64(n);
  34841. break;
  34842. case e.TYPES.bool:
  34843. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34844. break;
  34845. case e.TYPES.enum:
  34846. r.writeVarint32(n);
  34847. break;
  34848. case e.TYPES.float:
  34849. r.writeFloat32(n);
  34850. break;
  34851. case e.TYPES.double:
  34852. r.writeFloat64(n);
  34853. break;
  34854. case e.TYPES.string:
  34855. r.writeVString(n);
  34856. break;
  34857. case e.TYPES.bytes:
  34858. if (n.remaining() < 0)
  34859. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34860. var o = n.offset;
  34861. r.writeVarint32(n.remaining()),
  34862. r.append(n),
  34863. n.offset = o;
  34864. break;
  34865. case e.TYPES.message:
  34866. var a = (new t).LE();
  34867. this.resolvedType.encode(n, a),
  34868. r.writeVarint32(a.offset),
  34869. r.append(a.flip());
  34870. break;
  34871. case e.TYPES.group:
  34872. this.resolvedType.encode(n, r),
  34873. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34874. break;
  34875. default:
  34876. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34877. }
  34878. return r
  34879. }
  34880. ,
  34881. u.decode = function(t, i, n) {
  34882. if (i != this.type.wireType)
  34883. throw Error("Unexpected wire type for element");
  34884. var r, o;
  34885. switch (this.type) {
  34886. case e.TYPES.int32:
  34887. return 0 | t.readVarint32();
  34888. case e.TYPES.uint32:
  34889. return t.readVarint32() >>> 0;
  34890. case e.TYPES.sint32:
  34891. return 0 | t.readVarint32ZigZag();
  34892. case e.TYPES.fixed32:
  34893. return t.readUint32() >>> 0;
  34894. case e.TYPES.sfixed32:
  34895. return 0 | t.readInt32();
  34896. case e.TYPES.int64:
  34897. return t.readVarint64();
  34898. case e.TYPES.uint64:
  34899. return t.readVarint64().toUnsigned();
  34900. case e.TYPES.sint64:
  34901. return t.readVarint64ZigZag();
  34902. case e.TYPES.fixed64:
  34903. return t.readUint64();
  34904. case e.TYPES.sfixed64:
  34905. return t.readInt64();
  34906. case e.TYPES.bool:
  34907. return !!t.readVarint32();
  34908. case e.TYPES.enum:
  34909. return t.readVarint32();
  34910. case e.TYPES.float:
  34911. return t.readFloat();
  34912. case e.TYPES.double:
  34913. return t.readDouble();
  34914. case e.TYPES.string:
  34915. return t.readVString();
  34916. case e.TYPES.bytes:
  34917. if (o = t.readVarint32(),
  34918. t.remaining() < o)
  34919. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34920. return r = t.clone(),
  34921. r.limit = r.offset + o,
  34922. t.offset += o,
  34923. r;
  34924. case e.TYPES.message:
  34925. return o = t.readVarint32(),
  34926. this.resolvedType.decode(t, o);
  34927. case e.TYPES.group:
  34928. return this.resolvedType.decode(t, -1, n)
  34929. }
  34930. throw Error("[INTERNAL] Illegal decode type")
  34931. }
  34932. ,
  34933. u.valueFromString = function(i) {
  34934. if (!this.isMapKey)
  34935. throw Error("valueFromString() called on non-map-key element");
  34936. switch (this.type) {
  34937. case e.TYPES.int32:
  34938. case e.TYPES.sint32:
  34939. case e.TYPES.sfixed32:
  34940. case e.TYPES.uint32:
  34941. case e.TYPES.fixed32:
  34942. return this.verifyValue(parseInt(i));
  34943. case e.TYPES.int64:
  34944. case e.TYPES.sint64:
  34945. case e.TYPES.sfixed64:
  34946. case e.TYPES.uint64:
  34947. case e.TYPES.fixed64:
  34948. return this.verifyValue(i);
  34949. case e.TYPES.bool:
  34950. return "true" === i;
  34951. case e.TYPES.string:
  34952. return this.verifyValue(i);
  34953. case e.TYPES.bytes:
  34954. return t.fromBinary(i)
  34955. }
  34956. }
  34957. ,
  34958. u.valueToString = function(t) {
  34959. if (!this.isMapKey)
  34960. throw Error("valueToString() called on non-map-key element");
  34961. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34962. }
  34963. ,
  34964. o.Element = h;
  34965. var d = function(e, t, i, n, r, o) {
  34966. l.call(this, e, t, i, n, o),
  34967. this.className = "Message",
  34968. this.extensions = void 0,
  34969. this.clazz = null,
  34970. this.isGroup = !!r,
  34971. this._fields = null,
  34972. this._fieldsById = null,
  34973. this._fieldsByName = null
  34974. }
  34975. , p = d.prototype = Object.create(l.prototype);
  34976. p.build = function(i) {
  34977. if (this.clazz && !i)
  34978. return this.clazz;
  34979. var n = function(e, i) {
  34980. function n(i, r, o, a) {
  34981. if (null === i || "object" != typeof i) {
  34982. if (a && a instanceof e.Reflect.Enum) {
  34983. var s = e.Reflect.Enum.getName(a.object, i);
  34984. if (null !== s)
  34985. return s
  34986. }
  34987. return i
  34988. }
  34989. if (t.isByteBuffer(i))
  34990. return r ? i.toBase64() : i.toBuffer();
  34991. if (e.Long.isLong(i))
  34992. return o ? i.toString() : e.Long.fromValue(i);
  34993. var l;
  34994. if (Array.isArray(i))
  34995. return l = [],
  34996. i.forEach(function(e, t) {
  34997. l[t] = n(e, r, o, a)
  34998. }),
  34999. l;
  35000. if (l = {},
  35001. i instanceof e.Map) {
  35002. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35003. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35004. return l
  35005. }
  35006. var u = i.$type
  35007. , d = void 0;
  35008. for (var p in i)
  35009. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35010. return l
  35011. }
  35012. var r = i.getChildren(e.Reflect.Message.Field)
  35013. , o = i.getChildren(e.Reflect.Message.OneOf)
  35014. , a = function(n, s) {
  35015. e.Builder.Message.call(this);
  35016. for (var l = 0, c = o.length; l < c; ++l)
  35017. this[o[l].name] = null;
  35018. for (l = 0,
  35019. c = r.length; l < c; ++l) {
  35020. var h = r[l];
  35021. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35022. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35023. }
  35024. if (arguments.length > 0) {
  35025. var u;
  35026. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35027. for (l = 0,
  35028. c = arguments.length; l < c; ++l)
  35029. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35030. else
  35031. this.$set(n)
  35032. }
  35033. }
  35034. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35035. s.add = function(t, n, r) {
  35036. var o = i._fieldsByName[t];
  35037. if (!r) {
  35038. if (!o)
  35039. throw Error(this + "#" + t + " is undefined");
  35040. if (!(o instanceof e.Reflect.Message.Field))
  35041. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35042. if (!o.repeated)
  35043. throw Error(this + "#" + t + " is not a repeated field");
  35044. n = o.verifyValue(n, !0)
  35045. }
  35046. return null === this[t] && (this[t] = []),
  35047. this[t].push(n),
  35048. this
  35049. }
  35050. ,
  35051. s.$add = s.add,
  35052. s.set = function(t, n, r) {
  35053. if (t && "object" == typeof t) {
  35054. r = n;
  35055. for (var o in t)
  35056. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35057. return this
  35058. }
  35059. var a = i._fieldsByName[t];
  35060. if (r)
  35061. this[t] = n;
  35062. else {
  35063. if (!a)
  35064. throw Error(this + "#" + t + " is not a field: undefined");
  35065. if (!(a instanceof e.Reflect.Message.Field))
  35066. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35067. this[a.name] = n = a.verifyValue(n)
  35068. }
  35069. if (a && a.oneof) {
  35070. var s = this[a.oneof.name];
  35071. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35072. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35073. }
  35074. return this
  35075. }
  35076. ,
  35077. s.$set = s.set,
  35078. s.get = function(t, n) {
  35079. if (n)
  35080. return this[t];
  35081. var r = i._fieldsByName[t];
  35082. if (!(r && r instanceof e.Reflect.Message.Field))
  35083. throw Error(this + "#" + t + " is not a field: undefined");
  35084. if (!(r instanceof e.Reflect.Message.Field))
  35085. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35086. return this[r.name]
  35087. }
  35088. ,
  35089. s.$get = s.get;
  35090. for (var l = 0; l < r.length; l++) {
  35091. var c = r[l];
  35092. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35093. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35094. return e.toUpperCase().replace("_", "")
  35095. });
  35096. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35097. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35098. return "_" + e
  35099. })
  35100. , r = function(t, i) {
  35101. return this[e.name] = i ? t : e.verifyValue(t),
  35102. this
  35103. }
  35104. , o = function() {
  35105. return this[e.name]
  35106. };
  35107. null === i.getChild("set" + t) && (s["set" + t] = r),
  35108. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35109. null === i.getChild("get" + t) && (s["get" + t] = o),
  35110. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35111. }(c)
  35112. }
  35113. s.encode = function(e, n) {
  35114. "boolean" == typeof e && (n = e,
  35115. e = void 0);
  35116. var r = !1;
  35117. e || (e = new t,
  35118. r = !0);
  35119. var o = e.littleEndian;
  35120. try {
  35121. return i.encode(this, e.LE(), n),
  35122. (r ? e.flip() : e).LE(o)
  35123. } catch (t) {
  35124. throw e.LE(o),
  35125. t
  35126. }
  35127. }
  35128. ,
  35129. a.encode = function(e, t, i) {
  35130. return new a(e).encode(t, i)
  35131. }
  35132. ,
  35133. s.calculate = function() {
  35134. return i.calculate(this)
  35135. }
  35136. ,
  35137. s.encodeDelimited = function(e, n) {
  35138. var r = !1;
  35139. e || (e = new t,
  35140. r = !0);
  35141. var o = (new t).LE();
  35142. return i.encode(this, o, n).flip(),
  35143. e.writeVarint32(o.remaining()),
  35144. e.append(o),
  35145. r ? e.flip() : e
  35146. }
  35147. ,
  35148. s.encodeAB = function() {
  35149. try {
  35150. return this.encode().toArrayBuffer()
  35151. } catch (e) {
  35152. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35153. e
  35154. }
  35155. }
  35156. ,
  35157. s.toArrayBuffer = s.encodeAB,
  35158. s.encodeNB = function() {
  35159. try {
  35160. return this.encode().toBuffer()
  35161. } catch (e) {
  35162. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35163. e
  35164. }
  35165. }
  35166. ,
  35167. s.toBuffer = s.encodeNB,
  35168. s.encode64 = function() {
  35169. try {
  35170. return this.encode().toBase64()
  35171. } catch (e) {
  35172. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35173. e
  35174. }
  35175. }
  35176. ,
  35177. s.toBase64 = s.encode64,
  35178. s.encodeHex = function() {
  35179. try {
  35180. return this.encode().toHex()
  35181. } catch (e) {
  35182. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35183. e
  35184. }
  35185. }
  35186. ,
  35187. s.toHex = s.encodeHex,
  35188. s.toRaw = function(e, t) {
  35189. return n(this, !!e, !!t, this.$type)
  35190. }
  35191. ,
  35192. s.encodeJSON = function() {
  35193. return JSON.stringify(n(this, !0, !0, this.$type))
  35194. }
  35195. ,
  35196. a.decode = function(e, n, r) {
  35197. "string" == typeof n && (r = n,
  35198. n = -1),
  35199. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35200. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35201. var o = e.littleEndian;
  35202. try {
  35203. var a = i.decode(e.LE());
  35204. return e.LE(o),
  35205. a
  35206. } catch (t) {
  35207. throw e.LE(o),
  35208. t
  35209. }
  35210. }
  35211. ,
  35212. a.decodeDelimited = function(e, n) {
  35213. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35214. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35215. e.remaining() < 1)
  35216. return null;
  35217. var r = e.offset
  35218. , o = e.readVarint32();
  35219. if (e.remaining() < o)
  35220. return e.offset = r,
  35221. null;
  35222. try {
  35223. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35224. return e.offset += o,
  35225. a
  35226. } catch (t) {
  35227. throw e.offset += o,
  35228. t
  35229. }
  35230. }
  35231. ,
  35232. a.decode64 = function(e) {
  35233. return a.decode(e, "base64")
  35234. }
  35235. ,
  35236. a.decodeHex = function(e) {
  35237. return a.decode(e, "hex")
  35238. }
  35239. ,
  35240. a.decodeJSON = function(e) {
  35241. return new a(JSON.parse(e))
  35242. }
  35243. ,
  35244. s.toString = function() {
  35245. return i.toString()
  35246. }
  35247. ;
  35248. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35249. value: i.buildOpt()
  35250. }),
  35251. Object.defineProperty(s, "$options", {
  35252. value: a.$options
  35253. }),
  35254. Object.defineProperty(a, "$type", {
  35255. value: i
  35256. }),
  35257. Object.defineProperty(s, "$type", {
  35258. value: i
  35259. })),
  35260. a
  35261. }(e, this);
  35262. this._fields = [],
  35263. this._fieldsById = {},
  35264. this._fieldsByName = {};
  35265. for (var r, o = 0, a = this.children.length; o < a; o++)
  35266. if (r = this.children[o],
  35267. r instanceof A || r instanceof d || r instanceof E) {
  35268. if (n.hasOwnProperty(r.name))
  35269. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35270. n[r.name] = r.build()
  35271. } else if (r instanceof d.Field)
  35272. r.build(),
  35273. this._fields.push(r),
  35274. this._fieldsById[r.id] = r,
  35275. this._fieldsByName[r.name] = r;
  35276. else if (!(r instanceof d.OneOf || r instanceof I))
  35277. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35278. return this.clazz = n
  35279. }
  35280. ,
  35281. p.encode = function(e, t, i) {
  35282. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35283. n = this._fields[a],
  35284. r = e[n.name],
  35285. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35286. if (null !== o) {
  35287. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35288. throw l.encoded = t,
  35289. l
  35290. }
  35291. return t
  35292. }
  35293. ,
  35294. p.calculate = function(e) {
  35295. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35296. if (t = this._fields[r],
  35297. i = e[t.name],
  35298. t.required && null === i)
  35299. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35300. n += t.calculate(i, e)
  35301. }
  35302. return n
  35303. }
  35304. ,
  35305. p.decode = function(t, i, n) {
  35306. i = "number" == typeof i ? i : -1;
  35307. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35308. if (o = t.readVarint32(),
  35309. a = 7 & o,
  35310. s = o >>> 3,
  35311. a === e.WIRE_TYPES.ENDGROUP) {
  35312. if (s !== n)
  35313. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35314. break
  35315. }
  35316. if (l = this._fieldsById[s]) {
  35317. if (l.repeated && !l.options.packed)
  35318. h[l.name].push(l.decode(a, t));
  35319. else if (l.map) {
  35320. var u = l.decode(a, t);
  35321. h[l.name].set(u[0], u[1])
  35322. } else if (h[l.name] = l.decode(a, t),
  35323. l.oneof) {
  35324. var d = h[l.oneof.name];
  35325. null !== d && d !== l.name && (h[d] = null),
  35326. h[l.oneof.name] = l.name
  35327. }
  35328. } else
  35329. switch (a) {
  35330. case e.WIRE_TYPES.VARINT:
  35331. t.readVarint32();
  35332. break;
  35333. case e.WIRE_TYPES.BITS32:
  35334. t.offset += 4;
  35335. break;
  35336. case e.WIRE_TYPES.BITS64:
  35337. t.offset += 8;
  35338. break;
  35339. case e.WIRE_TYPES.LDELIM:
  35340. var p = t.readVarint32();
  35341. t.offset += p;
  35342. break;
  35343. case e.WIRE_TYPES.STARTGROUP:
  35344. for (; r(s, t); )
  35345. ;
  35346. break;
  35347. default:
  35348. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35349. }
  35350. }
  35351. for (var f = 0, g = this._fields.length; f < g; ++f)
  35352. if (l = this._fields[f],
  35353. null === h[l.name])
  35354. if ("proto3" === this.syntax)
  35355. h[l.name] = l.defaultValue;
  35356. else {
  35357. if (l.required) {
  35358. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35359. throw m.decoded = h,
  35360. m
  35361. }
  35362. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35363. }
  35364. return h
  35365. }
  35366. ,
  35367. o.Message = d;
  35368. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35369. a.call(this, t, i, s),
  35370. this.className = "Message.Field",
  35371. this.required = "required" === n,
  35372. this.repeated = "repeated" === n,
  35373. this.map = "map" === n,
  35374. this.keyType = r || null,
  35375. this.type = o,
  35376. this.resolvedType = null,
  35377. this.id = l,
  35378. this.options = c || {},
  35379. this.defaultValue = null,
  35380. this.oneof = h || null,
  35381. this.syntax = u || "proto2",
  35382. this.originalName = this.name,
  35383. this.element = null,
  35384. this.keyElement = null,
  35385. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35386. }
  35387. , g = f.prototype = Object.create(a.prototype);
  35388. g.build = function() {
  35389. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35390. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35391. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35392. }
  35393. ,
  35394. g.verifyValue = function(t, i) {
  35395. function n(e, t) {
  35396. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35397. }
  35398. i = i || !1;
  35399. var r = this;
  35400. if (null === t)
  35401. return this.required && n(typeof t, "required"),
  35402. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35403. null;
  35404. var o;
  35405. if (this.repeated && !i) {
  35406. Array.isArray(t) || (t = [t]);
  35407. var a = [];
  35408. for (o = 0; o < t.length; o++)
  35409. a.push(this.element.verifyValue(t[o]));
  35410. return a
  35411. }
  35412. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35413. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35414. this.element.verifyValue(t))
  35415. }
  35416. ,
  35417. g.hasWirePresence = function(t, i) {
  35418. if ("proto3" !== this.syntax)
  35419. return null !== t;
  35420. if (this.oneof && i[this.oneof.name] === this.name)
  35421. return !0;
  35422. switch (this.type) {
  35423. case e.TYPES.int32:
  35424. case e.TYPES.sint32:
  35425. case e.TYPES.sfixed32:
  35426. case e.TYPES.uint32:
  35427. case e.TYPES.fixed32:
  35428. return 0 !== t;
  35429. case e.TYPES.int64:
  35430. case e.TYPES.sint64:
  35431. case e.TYPES.sfixed64:
  35432. case e.TYPES.uint64:
  35433. case e.TYPES.fixed64:
  35434. return 0 !== t.low || 0 !== t.high;
  35435. case e.TYPES.bool:
  35436. return t;
  35437. case e.TYPES.float:
  35438. case e.TYPES.double:
  35439. return 0 !== t;
  35440. case e.TYPES.string:
  35441. return t.length > 0;
  35442. case e.TYPES.bytes:
  35443. return t.remaining() > 0;
  35444. case e.TYPES.enum:
  35445. return 0 !== t;
  35446. case e.TYPES.message:
  35447. return null !== t;
  35448. default:
  35449. return !0
  35450. }
  35451. }
  35452. ,
  35453. g.encode = function(i, n, r) {
  35454. if (null === this.type || "object" != typeof this.type)
  35455. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35456. if (null === i || this.repeated && 0 == i.length)
  35457. return n;
  35458. try {
  35459. if (this.repeated) {
  35460. var o;
  35461. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35462. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35463. n.ensureCapacity(n.offset += 1);
  35464. var a = n.offset;
  35465. for (o = 0; o < i.length; o++)
  35466. this.element.encodeValue(this.id, i[o], n);
  35467. var s = n.offset - a
  35468. , l = t.calculateVarint32(s);
  35469. if (l > 1) {
  35470. var c = n.slice(a, n.offset);
  35471. a += l - 1,
  35472. n.offset = a,
  35473. n.append(c)
  35474. }
  35475. n.writeVarint32(s, a - l)
  35476. } else
  35477. for (o = 0; o < i.length; o++)
  35478. n.writeVarint32(this.id << 3 | this.type.wireType),
  35479. this.element.encodeValue(this.id, i[o], n)
  35480. } else
  35481. this.map ? i.forEach(function(i, r, o) {
  35482. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35483. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35484. n.writeVarint32(a),
  35485. n.writeVarint32(8 | this.keyType.wireType),
  35486. this.keyElement.encodeValue(1, r, n),
  35487. n.writeVarint32(16 | this.type.wireType),
  35488. this.element.encodeValue(2, i, n)
  35489. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35490. this.element.encodeValue(this.id, i, n))
  35491. } catch (e) {
  35492. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35493. }
  35494. return n
  35495. }
  35496. ,
  35497. g.calculate = function(i, n) {
  35498. if (i = this.verifyValue(i),
  35499. null === this.type || "object" != typeof this.type)
  35500. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35501. if (null === i || this.repeated && 0 == i.length)
  35502. return 0;
  35503. var r = 0;
  35504. try {
  35505. if (this.repeated) {
  35506. var o, a;
  35507. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35508. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35509. a = 0,
  35510. o = 0; o < i.length; o++)
  35511. a += this.element.calculateLength(this.id, i[o]);
  35512. r += t.calculateVarint32(a),
  35513. r += a
  35514. } else
  35515. for (o = 0; o < i.length; o++)
  35516. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35517. r += this.element.calculateLength(this.id, i[o])
  35518. } else
  35519. this.map ? i.forEach(function(i, n, o) {
  35520. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35521. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35522. r += t.calculateVarint32(a),
  35523. r += a
  35524. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35525. r += this.element.calculateLength(this.id, i))
  35526. } catch (e) {
  35527. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35528. }
  35529. return r
  35530. }
  35531. ,
  35532. g.decode = function(t, i, n) {
  35533. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35534. if (!a)
  35535. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35536. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35537. o = i.readVarint32(),
  35538. o = i.offset + o;
  35539. for (var s = []; i.offset < o; )
  35540. s.push(this.decode(this.type.wireType, i, !0));
  35541. return s
  35542. }
  35543. if (this.map) {
  35544. var l = h.defaultFieldValue(this.keyType);
  35545. if (r = h.defaultFieldValue(this.type),
  35546. o = i.readVarint32(),
  35547. i.remaining() < o)
  35548. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35549. var c = i.clone();
  35550. for (c.limit = c.offset + o,
  35551. i.offset += o; c.remaining() > 0; ) {
  35552. var u = c.readVarint32();
  35553. t = 7 & u;
  35554. var d = u >>> 3;
  35555. if (1 === d)
  35556. l = this.keyElement.decode(c, t, d);
  35557. else {
  35558. if (2 !== d)
  35559. throw Error("Unexpected tag in map field key/value submessage");
  35560. r = this.element.decode(c, t, d)
  35561. }
  35562. }
  35563. return [l, r]
  35564. }
  35565. return this.element.decode(i, t, this.id)
  35566. }
  35567. ,
  35568. o.Message.Field = f;
  35569. var m = function(e, t, i, n, r, o, a) {
  35570. f.call(this, e, t, i, null, n, r, o, a),
  35571. this.extension
  35572. };
  35573. m.prototype = Object.create(f.prototype),
  35574. o.Message.ExtensionField = m;
  35575. var v = function(e, t, i) {
  35576. a.call(this, e, t, i),
  35577. this.fields = []
  35578. };
  35579. o.Message.OneOf = v;
  35580. var A = function(e, t, i, n, r) {
  35581. l.call(this, e, t, i, n, r),
  35582. this.className = "Enum",
  35583. this.object = null
  35584. };
  35585. A.getName = function(e, t) {
  35586. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35587. if (e[i = n[r]] === t)
  35588. return i;
  35589. return null
  35590. }
  35591. ;
  35592. var y = A.prototype = Object.create(l.prototype);
  35593. y.build = function(t) {
  35594. if (this.object && !t)
  35595. return this.object;
  35596. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35597. i[n[r].name] = n[r].id;
  35598. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35599. value: this.buildOpt(),
  35600. enumerable: !1
  35601. }),
  35602. this.object = i
  35603. }
  35604. ,
  35605. o.Enum = A;
  35606. var C = function(e, t, i, n) {
  35607. a.call(this, e, t, i),
  35608. this.className = "Enum.Value",
  35609. this.id = n
  35610. };
  35611. C.prototype = Object.create(a.prototype),
  35612. o.Enum.Value = C;
  35613. var I = function(e, t, i, n) {
  35614. a.call(this, e, t, i),
  35615. this.field = n
  35616. };
  35617. I.prototype = Object.create(a.prototype),
  35618. o.Extension = I;
  35619. var E = function(e, t, i, n) {
  35620. l.call(this, e, t, i, n),
  35621. this.className = "Service",
  35622. this.clazz = null
  35623. }
  35624. , b = E.prototype = Object.create(l.prototype);
  35625. b.build = function(i) {
  35626. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35627. for (var n = function(t) {
  35628. e.Builder.Service.call(this),
  35629. this.rpcImpl = t || function(e, t, i) {
  35630. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35631. }
  35632. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35633. !function(e) {
  35634. r[e.name] = function(n, r) {
  35635. try {
  35636. try {
  35637. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35638. } catch (e) {
  35639. if (!(e instanceof TypeError))
  35640. throw e
  35641. }
  35642. if (null === n || "object" != typeof n)
  35643. throw Error("Illegal arguments");
  35644. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35645. this.rpcImpl(e.fqn(), n, function(t, n) {
  35646. if (t)
  35647. return void r(t);
  35648. null === n && (n = "");
  35649. try {
  35650. n = e.resolvedResponseType.clazz.decode(n)
  35651. } catch (e) {}
  35652. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35653. })
  35654. } catch (e) {
  35655. setTimeout(r.bind(this, e), 0)
  35656. }
  35657. }
  35658. ,
  35659. n[e.name] = function(t, i, r) {
  35660. new n(t)[e.name](i, r)
  35661. }
  35662. ,
  35663. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35664. value: e.buildOpt()
  35665. }),
  35666. Object.defineProperty(r[e.name], "$options", {
  35667. value: n[e.name].$options
  35668. }))
  35669. }(o[a]);
  35670. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35671. value: i.buildOpt()
  35672. }),
  35673. Object.defineProperty(r, "$options", {
  35674. value: n.$options
  35675. }),
  35676. Object.defineProperty(n, "$type", {
  35677. value: i
  35678. }),
  35679. Object.defineProperty(r, "$type", {
  35680. value: i
  35681. })),
  35682. n
  35683. }(e, this)
  35684. }
  35685. ,
  35686. o.Service = E;
  35687. var w = function(e, t, i, n) {
  35688. a.call(this, e, t, i),
  35689. this.className = "Service.Method",
  35690. this.options = n || {}
  35691. }
  35692. , _ = w.prototype = Object.create(a.prototype);
  35693. _.buildOpt = c.buildOpt,
  35694. o.Service.Method = w;
  35695. var T = function(e, t, i, n, r, o, a, s) {
  35696. w.call(this, e, t, i, s),
  35697. this.className = "Service.RPCMethod",
  35698. this.requestName = n,
  35699. this.responseName = r,
  35700. this.requestStream = o,
  35701. this.responseStream = a,
  35702. this.resolvedRequestType = null,
  35703. this.resolvedResponseType = null
  35704. };
  35705. return T.prototype = Object.create(w.prototype),
  35706. o.Service.RPCMethod = T,
  35707. o
  35708. }(r),
  35709. r.Builder = function(t, i, n) {
  35710. function r(e) {
  35711. e.messages && e.messages.forEach(function(t) {
  35712. t.syntax = e.syntax,
  35713. r(t)
  35714. }),
  35715. e.enums && e.enums.forEach(function(t) {
  35716. t.syntax = e.syntax
  35717. })
  35718. }
  35719. var o = function(e) {
  35720. this.ns = new n.Namespace(this,null,""),
  35721. this.ptr = this.ns,
  35722. this.resolved = !1,
  35723. this.result = null,
  35724. this.files = {},
  35725. this.importRoot = null,
  35726. this.options = e || {}
  35727. }
  35728. , a = o.prototype;
  35729. return o.isMessage = function(e) {
  35730. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35731. }
  35732. ,
  35733. o.isMessageField = function(e) {
  35734. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35735. }
  35736. ,
  35737. o.isEnum = function(e) {
  35738. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35739. }
  35740. ,
  35741. o.isService = function(e) {
  35742. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35743. }
  35744. ,
  35745. o.isExtend = function(e) {
  35746. return "string" == typeof e.ref
  35747. }
  35748. ,
  35749. a.reset = function() {
  35750. return this.ptr = this.ns,
  35751. this
  35752. }
  35753. ,
  35754. a.define = function(e) {
  35755. if ("string" != typeof e || !i.TYPEREF.test(e))
  35756. throw Error("illegal namespace: " + e);
  35757. return e.split(".").forEach(function(e) {
  35758. var t = this.ptr.getChild(e);
  35759. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35760. this.ptr = t
  35761. }, this),
  35762. this
  35763. }
  35764. ,
  35765. a.create = function(e) {
  35766. if (!e)
  35767. return this;
  35768. if (Array.isArray(e)) {
  35769. if (0 === e.length)
  35770. return this;
  35771. e = e.slice()
  35772. } else
  35773. e = [e];
  35774. for (var i = [e]; i.length > 0; ) {
  35775. if (e = i.pop(),
  35776. !Array.isArray(e))
  35777. throw Error("not a valid namespace: " + JSON.stringify(e));
  35778. for (; e.length > 0; ) {
  35779. var r = e.shift();
  35780. if (o.isMessage(r)) {
  35781. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35782. , s = {};
  35783. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35784. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35785. }, this),
  35786. r.fields && r.fields.forEach(function(e) {
  35787. if (null !== a.getChild(0 | e.id))
  35788. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35789. if (e.options && "object" != typeof e.options)
  35790. throw Error("illegal field options in " + a.name + "#" + e.name);
  35791. var t = null;
  35792. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35793. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35794. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35795. t && t.fields.push(e),
  35796. a.addChild(e)
  35797. }, this);
  35798. var l = [];
  35799. if (r.enums && r.enums.forEach(function(e) {
  35800. l.push(e)
  35801. }),
  35802. r.messages && r.messages.forEach(function(e) {
  35803. l.push(e)
  35804. }),
  35805. r.services && r.services.forEach(function(e) {
  35806. l.push(e)
  35807. }),
  35808. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35809. this.ptr.addChild(a),
  35810. l.length > 0) {
  35811. i.push(e),
  35812. e = l,
  35813. l = null,
  35814. this.ptr = a,
  35815. a = null;
  35816. continue
  35817. }
  35818. l = null
  35819. } else if (o.isEnum(r))
  35820. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35821. r.values.forEach(function(e) {
  35822. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35823. }, this),
  35824. this.ptr.addChild(a);
  35825. else if (o.isService(r))
  35826. a = new n.Service(this,this.ptr,r.name,r.options),
  35827. Object.keys(r.rpc).forEach(function(e) {
  35828. var t = r.rpc[e];
  35829. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35830. }, this),
  35831. this.ptr.addChild(a);
  35832. else {
  35833. if (!o.isExtend(r))
  35834. throw Error("not a valid definition: " + JSON.stringify(r));
  35835. if (a = this.ptr.resolve(r.ref, !0))
  35836. r.fields.forEach(function(e) {
  35837. if (null !== a.getChild(0 | e.id))
  35838. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35839. if (a.extensions) {
  35840. var i = !1;
  35841. if (a.extensions.forEach(function(t) {
  35842. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35843. }),
  35844. !i)
  35845. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35846. }
  35847. var r = e.name;
  35848. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35849. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35850. , s = new n.Extension(this,this.ptr,e.name,o);
  35851. o.extension = s,
  35852. this.ptr.addChild(s),
  35853. a.addChild(o)
  35854. }, this);
  35855. else if (!/\.?google\.protobuf\./.test(r.ref))
  35856. throw Error("extended message " + r.ref + " is not defined")
  35857. }
  35858. r = null,
  35859. a = null
  35860. }
  35861. e = null,
  35862. this.ptr = this.ptr.parent
  35863. }
  35864. return this.resolved = !1,
  35865. this.result = null,
  35866. this
  35867. }
  35868. ,
  35869. a.import = function(i, n) {
  35870. var o = "/";
  35871. if ("string" == typeof n) {
  35872. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35873. this.files[n] === !0)
  35874. return this.reset();
  35875. this.files[n] = !0
  35876. } else if ("object" == typeof n) {
  35877. var a = n.root;
  35878. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35879. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35880. var s = a + o + n.file;
  35881. if (this.files[s] === !0)
  35882. return this.reset();
  35883. this.files[s] = !0
  35884. }
  35885. if (i.imports && i.imports.length > 0) {
  35886. var l, c = !1;
  35887. "object" == typeof n ? (this.importRoot = n.root,
  35888. c = !0,
  35889. l = this.importRoot,
  35890. n = n.file,
  35891. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35892. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35893. o = "\\") : l = "." : l = null;
  35894. for (var h = 0; h < i.imports.length; h++)
  35895. if ("string" == typeof i.imports[h]) {
  35896. if (!l)
  35897. throw Error("cannot determine import root");
  35898. var u = i.imports[h];
  35899. if ("google/protobuf/descriptor.proto" === u)
  35900. continue;
  35901. if (u = l + o + u,
  35902. this.files[u] === !0)
  35903. continue;
  35904. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35905. var d = t.Util.fetch(u);
  35906. if (null === d)
  35907. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35908. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35909. } else
  35910. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35911. return t + "_import" + h + "." + i
  35912. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35913. c && (this.importRoot = null)
  35914. }
  35915. i.package && this.define(i.package),
  35916. i.syntax && r(i);
  35917. var p = this.ptr;
  35918. return i.options && Object.keys(i.options).forEach(function(e) {
  35919. p.options[e] = i.options[e]
  35920. }),
  35921. i.messages && (this.create(i.messages),
  35922. this.ptr = p),
  35923. i.enums && (this.create(i.enums),
  35924. this.ptr = p),
  35925. i.services && (this.create(i.services),
  35926. this.ptr = p),
  35927. i.extends && this.create(i.extends),
  35928. this.reset()
  35929. }
  35930. ,
  35931. a.resolveAll = function() {
  35932. var e;
  35933. if (null == this.ptr || "object" == typeof this.ptr.type)
  35934. return this;
  35935. if (this.ptr instanceof n.Namespace)
  35936. this.ptr.children.forEach(function(e) {
  35937. this.ptr = e,
  35938. this.resolveAll()
  35939. }, this);
  35940. else if (this.ptr instanceof n.Message.Field) {
  35941. if (i.TYPE.test(this.ptr.type))
  35942. this.ptr.type = t.TYPES[this.ptr.type];
  35943. else {
  35944. if (!i.TYPEREF.test(this.ptr.type))
  35945. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35946. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35947. !e)
  35948. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35949. if (this.ptr.resolvedType = e,
  35950. e instanceof n.Enum) {
  35951. if (this.ptr.type = t.TYPES.enum,
  35952. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35953. throw Error("proto3 message cannot reference proto2 enum")
  35954. } else {
  35955. if (!(e instanceof n.Message))
  35956. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35957. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35958. }
  35959. }
  35960. if (this.ptr.map) {
  35961. if (!i.TYPE.test(this.ptr.keyType))
  35962. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35963. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35964. }
  35965. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35966. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35967. throw Error("illegal service type in " + this.ptr.toString(!0));
  35968. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35969. !(e && e instanceof t.Reflect.Message))
  35970. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35971. if (this.ptr.resolvedRequestType = e,
  35972. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35973. !(e && e instanceof t.Reflect.Message))
  35974. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35975. this.ptr.resolvedResponseType = e
  35976. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35977. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35978. return this.reset()
  35979. }
  35980. ,
  35981. a.build = function(e) {
  35982. if (this.reset(),
  35983. this.resolved || (this.resolveAll(),
  35984. this.resolved = !0,
  35985. this.result = null),
  35986. null === this.result && (this.result = this.ns.build()),
  35987. !e)
  35988. return this.result;
  35989. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35990. if (!i[t[n]]) {
  35991. i = null;
  35992. break
  35993. }
  35994. i = i[t[n]]
  35995. }
  35996. return i
  35997. }
  35998. ,
  35999. a.lookup = function(e, t) {
  36000. return e ? this.ns.resolve(e, t) : this.ns
  36001. }
  36002. ,
  36003. a.toString = function() {
  36004. return "Builder"
  36005. }
  36006. ,
  36007. o.Message = function() {}
  36008. ,
  36009. o.Enum = function() {}
  36010. ,
  36011. o.Service = function() {}
  36012. ,
  36013. o
  36014. }(r, r.Lang, r.Reflect),
  36015. r.Map = function(e, t) {
  36016. function i(e) {
  36017. var t = 0;
  36018. return {
  36019. next: function() {
  36020. return t < e.length ? {
  36021. done: !1,
  36022. value: e[t++]
  36023. } : {
  36024. done: !0
  36025. }
  36026. }
  36027. }
  36028. }
  36029. var n = function(e, i) {
  36030. if (!e.map)
  36031. throw Error("field is not a map");
  36032. if (this.field = e,
  36033. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36034. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36035. this.map = {},
  36036. Object.defineProperty(this, "size", {
  36037. get: function() {
  36038. return Object.keys(this.map).length
  36039. }
  36040. }),
  36041. i)
  36042. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36043. var o = this.keyElem.valueFromString(n[r])
  36044. , a = this.valueElem.verifyValue(i[n[r]]);
  36045. this.map[this.keyElem.valueToString(o)] = {
  36046. key: o,
  36047. value: a
  36048. }
  36049. }
  36050. }
  36051. , r = n.prototype;
  36052. return r.clear = function() {
  36053. this.map = {}
  36054. }
  36055. ,
  36056. r.delete = function(e) {
  36057. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36058. , i = t in this.map;
  36059. return delete this.map[t],
  36060. i
  36061. }
  36062. ,
  36063. r.entries = function() {
  36064. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36065. t.push([(e = this.map[n[r]]).key, e.value]);
  36066. return i(t)
  36067. }
  36068. ,
  36069. r.keys = function() {
  36070. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36071. e.push(this.map[t[n]].key);
  36072. return i(e)
  36073. }
  36074. ,
  36075. r.values = function() {
  36076. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36077. e.push(this.map[t[n]].value);
  36078. return i(e)
  36079. }
  36080. ,
  36081. r.forEach = function(e, t) {
  36082. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36083. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36084. }
  36085. ,
  36086. r.set = function(e, t) {
  36087. var i = this.keyElem.verifyValue(e)
  36088. , n = this.valueElem.verifyValue(t);
  36089. return this.map[this.keyElem.valueToString(i)] = {
  36090. key: i,
  36091. value: n
  36092. },
  36093. this
  36094. }
  36095. ,
  36096. r.get = function(e) {
  36097. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36098. if (t in this.map)
  36099. return this.map[t].value
  36100. }
  36101. ,
  36102. r.has = function(e) {
  36103. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36104. return t in this.map
  36105. }
  36106. ,
  36107. n
  36108. }(r, r.Reflect),
  36109. r.loadProto = function(e, t, i) {
  36110. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36111. t = void 0),
  36112. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36113. }
  36114. ,
  36115. r.protoFromString = r.loadProto,
  36116. r.loadProtoFile = function(e, t, i) {
  36117. if (t && "object" == typeof t ? (i = t,
  36118. t = null) : t && "function" == typeof t || (t = null),
  36119. t)
  36120. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36121. if (null === n)
  36122. return void t(Error("Failed to fetch file"));
  36123. try {
  36124. t(null, r.loadProto(n, i, e))
  36125. } catch (e) {
  36126. t(e)
  36127. }
  36128. });
  36129. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36130. return null === n ? null : r.loadProto(n, i, e)
  36131. }
  36132. ,
  36133. r.protoFromFile = r.loadProtoFile,
  36134. r.newBuilder = function(e) {
  36135. return e = e || {},
  36136. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36137. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36138. new r.Builder(e)
  36139. }
  36140. ,
  36141. r.loadJson = function(e, t, i) {
  36142. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36143. t = null),
  36144. t && "object" == typeof t || (t = r.newBuilder()),
  36145. "string" == typeof e && (e = JSON.parse(e)),
  36146. t.import(e, i),
  36147. t.resolveAll(),
  36148. t
  36149. }
  36150. ,
  36151. r.loadJsonFile = function(e, t, i) {
  36152. if (t && "object" == typeof t ? (i = t,
  36153. t = null) : t && "function" == typeof t || (t = null),
  36154. t)
  36155. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36156. if (null === n)
  36157. return void t(Error("Failed to fetch file"));
  36158. try {
  36159. t(null, r.loadJson(JSON.parse(n), i, e))
  36160. } catch (e) {
  36161. t(e)
  36162. }
  36163. });
  36164. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36165. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36166. }
  36167. ,
  36168. r
  36169. })
  36170. }
  36171. ).call(this, e("_process"))
  36172. }
  36173. , {
  36174. _process: 203,
  36175. bytebuffer: 215,
  36176. fs: 197,
  36177. path: 197
  36178. }],
  36179. 215: [function(e, t, i) {
  36180. !function(i, n) {
  36181. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36182. var t;
  36183. try {
  36184. t = e("long")
  36185. } catch (e) {}
  36186. return n(t)
  36187. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36188. }(this, function(e) {
  36189. "use strict";
  36190. function t(e) {
  36191. var t = 0;
  36192. return function() {
  36193. return t < e.length ? e.charCodeAt(t++) : null
  36194. }
  36195. }
  36196. function i() {
  36197. var e = []
  36198. , t = [];
  36199. return function() {
  36200. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36201. e.length = 0),
  36202. void Array.prototype.push.apply(e, arguments))
  36203. }
  36204. }
  36205. function n(e, t, i, n, r) {
  36206. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36207. for (u += d,
  36208. o = p & (1 << -h) - 1,
  36209. p >>= -h,
  36210. h += s; h > 0; o = 256 * o + e[t + u],
  36211. u += d,
  36212. h -= 8)
  36213. ;
  36214. for (a = o & (1 << -h) - 1,
  36215. o >>= -h,
  36216. h += n; h > 0; a = 256 * a + e[t + u],
  36217. u += d,
  36218. h -= 8)
  36219. ;
  36220. if (0 === o)
  36221. o = 1 - c;
  36222. else {
  36223. if (o === l)
  36224. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36225. a += Math.pow(2, n),
  36226. o -= c
  36227. }
  36228. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36229. }
  36230. function r(e, t, i, n, r, o) {
  36231. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36232. for (t = Math.abs(t),
  36233. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36234. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36235. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36236. l *= 2),
  36237. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36238. t * l >= 2 && (a++,
  36239. l /= 2),
  36240. a + u >= h ? (s = 0,
  36241. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36242. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36243. a = 0)); r >= 8; e[i + p] = 255 & s,
  36244. p += f,
  36245. s /= 256,
  36246. r -= 8)
  36247. ;
  36248. for (a = a << r | s,
  36249. c += r; c > 0; e[i + p] = 255 & a,
  36250. p += f,
  36251. a /= 256,
  36252. c -= 8)
  36253. ;
  36254. e[i + p - f] |= 128 * g
  36255. }
  36256. var o = function(e, t, i) {
  36257. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36258. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36259. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36260. !i) {
  36261. if (e |= 0,
  36262. e < 0)
  36263. throw RangeError("Illegal capacity");
  36264. t = !!t,
  36265. i = !!i
  36266. }
  36267. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36268. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36269. this.offset = 0,
  36270. this.markedOffset = -1,
  36271. this.limit = e,
  36272. this.littleEndian = t,
  36273. this.noAssert = i
  36274. };
  36275. o.VERSION = "5.0.1",
  36276. o.LITTLE_ENDIAN = !0,
  36277. o.BIG_ENDIAN = !1,
  36278. o.DEFAULT_CAPACITY = 16,
  36279. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36280. o.DEFAULT_NOASSERT = !1,
  36281. o.Long = e || null;
  36282. var a = o.prototype;
  36283. a.__isByteBuffer__,
  36284. Object.defineProperty(a, "__isByteBuffer__", {
  36285. value: !0,
  36286. enumerable: !1,
  36287. configurable: !1
  36288. });
  36289. var s = new ArrayBuffer(0)
  36290. , l = String.fromCharCode;
  36291. o.accessor = function() {
  36292. return Uint8Array
  36293. }
  36294. ,
  36295. o.allocate = function(e, t, i) {
  36296. return new o(e,t,i)
  36297. }
  36298. ,
  36299. o.concat = function(e, t, i, n) {
  36300. "boolean" != typeof t && "string" == typeof t || (n = i,
  36301. i = t,
  36302. t = void 0);
  36303. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36304. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36305. r = e[s].limit - e[s].offset,
  36306. r > 0 && (a += r);
  36307. if (0 === a)
  36308. return new o(0,i,n);
  36309. var c, h = new o(a,i,n);
  36310. for (s = 0; s < l; )
  36311. c = e[s++],
  36312. r = c.limit - c.offset,
  36313. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36314. h.offset += r);
  36315. return h.limit = h.offset,
  36316. h.offset = 0,
  36317. h
  36318. }
  36319. ,
  36320. o.isByteBuffer = function(e) {
  36321. return (e && e.__isByteBuffer__) === !0
  36322. }
  36323. ,
  36324. o.type = function() {
  36325. return ArrayBuffer
  36326. }
  36327. ,
  36328. o.wrap = function(e, t, i, n) {
  36329. if ("string" != typeof t && (n = i,
  36330. i = t,
  36331. t = void 0),
  36332. "string" == typeof e)
  36333. switch ("undefined" == typeof t && (t = "utf8"),
  36334. t) {
  36335. case "base64":
  36336. return o.fromBase64(e, i);
  36337. case "hex":
  36338. return o.fromHex(e, i);
  36339. case "binary":
  36340. return o.fromBinary(e, i);
  36341. case "utf8":
  36342. return o.fromUTF8(e, i);
  36343. case "debug":
  36344. return o.fromDebug(e, i);
  36345. default:
  36346. throw Error("Unsupported encoding: " + t)
  36347. }
  36348. if (null === e || "object" != typeof e)
  36349. throw TypeError("Illegal buffer");
  36350. var r;
  36351. if (o.isByteBuffer(e))
  36352. return r = a.clone.call(e),
  36353. r.markedOffset = -1,
  36354. r;
  36355. if (e instanceof Uint8Array)
  36356. r = new o(0,i,n),
  36357. e.length > 0 && (r.buffer = e.buffer,
  36358. r.offset = e.byteOffset,
  36359. r.limit = e.byteOffset + e.byteLength,
  36360. r.view = new Uint8Array(e.buffer));
  36361. else if (e instanceof ArrayBuffer)
  36362. r = new o(0,i,n),
  36363. e.byteLength > 0 && (r.buffer = e,
  36364. r.offset = 0,
  36365. r.limit = e.byteLength,
  36366. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36367. else {
  36368. if ("[object Array]" !== Object.prototype.toString.call(e))
  36369. throw TypeError("Illegal buffer");
  36370. r = new o(e.length,i,n),
  36371. r.limit = e.length;
  36372. for (var s = 0; s < e.length; ++s)
  36373. r.view[s] = e[s]
  36374. }
  36375. return r
  36376. }
  36377. ,
  36378. a.writeBitSet = function(e, t) {
  36379. var i = "undefined" == typeof t;
  36380. if (i && (t = this.offset),
  36381. !this.noAssert) {
  36382. if (!(e instanceof Array))
  36383. throw TypeError("Illegal BitSet: Not an array");
  36384. if ("number" != typeof t || t % 1 !== 0)
  36385. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36386. if (t >>>= 0,
  36387. t < 0 || t + 0 > this.buffer.byteLength)
  36388. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36389. }
  36390. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36391. for (t += this.writeVarint32(o, t); a--; )
  36392. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36393. this.writeByte(n, t++);
  36394. if (s < o) {
  36395. var l = 0;
  36396. for (n = 0; s < o; )
  36397. n |= (1 & !!e[s++]) << l++;
  36398. this.writeByte(n, t++)
  36399. }
  36400. return i ? (this.offset = t,
  36401. this) : t - r
  36402. }
  36403. ,
  36404. a.readBitSet = function(e) {
  36405. var t = "undefined" == typeof e;
  36406. t && (e = this.offset);
  36407. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36408. for (e += n.length; o--; )
  36409. i = this.readByte(e++),
  36410. s[a++] = !!(1 & i),
  36411. s[a++] = !!(2 & i),
  36412. s[a++] = !!(4 & i),
  36413. s[a++] = !!(8 & i),
  36414. s[a++] = !!(16 & i),
  36415. s[a++] = !!(32 & i),
  36416. s[a++] = !!(64 & i),
  36417. s[a++] = !!(128 & i);
  36418. if (a < r) {
  36419. var l = 0;
  36420. for (i = this.readByte(e++); a < r; )
  36421. s[a++] = !!(i >> l++ & 1)
  36422. }
  36423. return t && (this.offset = e),
  36424. s
  36425. }
  36426. ,
  36427. a.readBytes = function(e, t) {
  36428. var i = "undefined" == typeof t;
  36429. if (i && (t = this.offset),
  36430. !this.noAssert) {
  36431. if ("number" != typeof t || t % 1 !== 0)
  36432. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36433. if (t >>>= 0,
  36434. t < 0 || t + e > this.buffer.byteLength)
  36435. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36436. }
  36437. var n = this.slice(t, t + e);
  36438. return i && (this.offset += e),
  36439. n
  36440. }
  36441. ,
  36442. a.writeBytes = a.append,
  36443. a.writeInt8 = function(e, t) {
  36444. var i = "undefined" == typeof t;
  36445. if (i && (t = this.offset),
  36446. !this.noAssert) {
  36447. if ("number" != typeof e || e % 1 !== 0)
  36448. throw TypeError("Illegal value: " + e + " (not an integer)");
  36449. if (e |= 0,
  36450. "number" != typeof t || t % 1 !== 0)
  36451. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36452. if (t >>>= 0,
  36453. t < 0 || t + 0 > this.buffer.byteLength)
  36454. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36455. }
  36456. t += 1;
  36457. var n = this.buffer.byteLength;
  36458. return t > n && this.resize((n *= 2) > t ? n : t),
  36459. t -= 1,
  36460. this.view[t] = e,
  36461. i && (this.offset += 1),
  36462. this
  36463. }
  36464. ,
  36465. a.writeByte = a.writeInt8,
  36466. a.readInt8 = function(e) {
  36467. var t = "undefined" == typeof e;
  36468. if (t && (e = this.offset),
  36469. !this.noAssert) {
  36470. if ("number" != typeof e || e % 1 !== 0)
  36471. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36472. if (e >>>= 0,
  36473. e < 0 || e + 1 > this.buffer.byteLength)
  36474. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36475. }
  36476. var i = this.view[e];
  36477. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36478. t && (this.offset += 1),
  36479. i
  36480. }
  36481. ,
  36482. a.readByte = a.readInt8,
  36483. a.writeUint8 = function(e, t) {
  36484. var i = "undefined" == typeof t;
  36485. if (i && (t = this.offset),
  36486. !this.noAssert) {
  36487. if ("number" != typeof e || e % 1 !== 0)
  36488. throw TypeError("Illegal value: " + e + " (not an integer)");
  36489. if (e >>>= 0,
  36490. "number" != typeof t || t % 1 !== 0)
  36491. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36492. if (t >>>= 0,
  36493. t < 0 || t + 0 > this.buffer.byteLength)
  36494. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36495. }
  36496. t += 1;
  36497. var n = this.buffer.byteLength;
  36498. return t > n && this.resize((n *= 2) > t ? n : t),
  36499. t -= 1,
  36500. this.view[t] = e,
  36501. i && (this.offset += 1),
  36502. this
  36503. }
  36504. ,
  36505. a.writeUInt8 = a.writeUint8,
  36506. a.readUint8 = function(e) {
  36507. var t = "undefined" == typeof e;
  36508. if (t && (e = this.offset),
  36509. !this.noAssert) {
  36510. if ("number" != typeof e || e % 1 !== 0)
  36511. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36512. if (e >>>= 0,
  36513. e < 0 || e + 1 > this.buffer.byteLength)
  36514. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36515. }
  36516. var i = this.view[e];
  36517. return t && (this.offset += 1),
  36518. i
  36519. }
  36520. ,
  36521. a.readUInt8 = a.readUint8,
  36522. a.writeInt16 = function(e, t) {
  36523. var i = "undefined" == typeof t;
  36524. if (i && (t = this.offset),
  36525. !this.noAssert) {
  36526. if ("number" != typeof e || e % 1 !== 0)
  36527. throw TypeError("Illegal value: " + e + " (not an integer)");
  36528. if (e |= 0,
  36529. "number" != typeof t || t % 1 !== 0)
  36530. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36531. if (t >>>= 0,
  36532. t < 0 || t + 0 > this.buffer.byteLength)
  36533. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36534. }
  36535. t += 2;
  36536. var n = this.buffer.byteLength;
  36537. return t > n && this.resize((n *= 2) > t ? n : t),
  36538. t -= 2,
  36539. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36540. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36541. this.view[t + 1] = 255 & e),
  36542. i && (this.offset += 2),
  36543. this
  36544. }
  36545. ,
  36546. a.writeShort = a.writeInt16,
  36547. a.readInt16 = function(e) {
  36548. var t = "undefined" == typeof e;
  36549. if (t && (e = this.offset),
  36550. !this.noAssert) {
  36551. if ("number" != typeof e || e % 1 !== 0)
  36552. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36553. if (e >>>= 0,
  36554. e < 0 || e + 2 > this.buffer.byteLength)
  36555. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36556. }
  36557. var i = 0;
  36558. return this.littleEndian ? (i = this.view[e],
  36559. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36560. i |= this.view[e + 1]),
  36561. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36562. t && (this.offset += 2),
  36563. i
  36564. }
  36565. ,
  36566. a.readShort = a.readInt16,
  36567. a.writeUint16 = function(e, t) {
  36568. var i = "undefined" == typeof t;
  36569. if (i && (t = this.offset),
  36570. !this.noAssert) {
  36571. if ("number" != typeof e || e % 1 !== 0)
  36572. throw TypeError("Illegal value: " + e + " (not an integer)");
  36573. if (e >>>= 0,
  36574. "number" != typeof t || t % 1 !== 0)
  36575. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36576. if (t >>>= 0,
  36577. t < 0 || t + 0 > this.buffer.byteLength)
  36578. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36579. }
  36580. t += 2;
  36581. var n = this.buffer.byteLength;
  36582. return t > n && this.resize((n *= 2) > t ? n : t),
  36583. t -= 2,
  36584. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36585. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36586. this.view[t + 1] = 255 & e),
  36587. i && (this.offset += 2),
  36588. this
  36589. }
  36590. ,
  36591. a.writeUInt16 = a.writeUint16,
  36592. a.readUint16 = function(e) {
  36593. var t = "undefined" == typeof e;
  36594. if (t && (e = this.offset),
  36595. !this.noAssert) {
  36596. if ("number" != typeof e || e % 1 !== 0)
  36597. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36598. if (e >>>= 0,
  36599. e < 0 || e + 2 > this.buffer.byteLength)
  36600. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36601. }
  36602. var i = 0;
  36603. return this.littleEndian ? (i = this.view[e],
  36604. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36605. i |= this.view[e + 1]),
  36606. t && (this.offset += 2),
  36607. i
  36608. }
  36609. ,
  36610. a.readUInt16 = a.readUint16,
  36611. a.writeInt32 = function(e, t) {
  36612. var i = "undefined" == typeof t;
  36613. if (i && (t = this.offset),
  36614. !this.noAssert) {
  36615. if ("number" != typeof e || e % 1 !== 0)
  36616. throw TypeError("Illegal value: " + e + " (not an integer)");
  36617. if (e |= 0,
  36618. "number" != typeof t || t % 1 !== 0)
  36619. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36620. if (t >>>= 0,
  36621. t < 0 || t + 0 > this.buffer.byteLength)
  36622. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36623. }
  36624. t += 4;
  36625. var n = this.buffer.byteLength;
  36626. return t > n && this.resize((n *= 2) > t ? n : t),
  36627. t -= 4,
  36628. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36629. this.view[t + 2] = e >>> 16 & 255,
  36630. this.view[t + 1] = e >>> 8 & 255,
  36631. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36632. this.view[t + 1] = e >>> 16 & 255,
  36633. this.view[t + 2] = e >>> 8 & 255,
  36634. this.view[t + 3] = 255 & e),
  36635. i && (this.offset += 4),
  36636. this
  36637. }
  36638. ,
  36639. a.writeInt = a.writeInt32,
  36640. a.readInt32 = function(e) {
  36641. var t = "undefined" == typeof e;
  36642. if (t && (e = this.offset),
  36643. !this.noAssert) {
  36644. if ("number" != typeof e || e % 1 !== 0)
  36645. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36646. if (e >>>= 0,
  36647. e < 0 || e + 4 > this.buffer.byteLength)
  36648. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36649. }
  36650. var i = 0;
  36651. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36652. i |= this.view[e + 1] << 8,
  36653. i |= this.view[e],
  36654. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36655. i |= this.view[e + 2] << 8,
  36656. i |= this.view[e + 3],
  36657. i += this.view[e] << 24 >>> 0),
  36658. i |= 0,
  36659. t && (this.offset += 4),
  36660. i
  36661. }
  36662. ,
  36663. a.readInt = a.readInt32,
  36664. a.writeUint32 = function(e, t) {
  36665. var i = "undefined" == typeof t;
  36666. if (i && (t = this.offset),
  36667. !this.noAssert) {
  36668. if ("number" != typeof e || e % 1 !== 0)
  36669. throw TypeError("Illegal value: " + e + " (not an integer)");
  36670. if (e >>>= 0,
  36671. "number" != typeof t || t % 1 !== 0)
  36672. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36673. if (t >>>= 0,
  36674. t < 0 || t + 0 > this.buffer.byteLength)
  36675. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36676. }
  36677. t += 4;
  36678. var n = this.buffer.byteLength;
  36679. return t > n && this.resize((n *= 2) > t ? n : t),
  36680. t -= 4,
  36681. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36682. this.view[t + 2] = e >>> 16 & 255,
  36683. this.view[t + 1] = e >>> 8 & 255,
  36684. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36685. this.view[t + 1] = e >>> 16 & 255,
  36686. this.view[t + 2] = e >>> 8 & 255,
  36687. this.view[t + 3] = 255 & e),
  36688. i && (this.offset += 4),
  36689. this
  36690. }
  36691. ,
  36692. a.writeUInt32 = a.writeUint32,
  36693. a.readUint32 = function(e) {
  36694. var t = "undefined" == typeof e;
  36695. if (t && (e = this.offset),
  36696. !this.noAssert) {
  36697. if ("number" != typeof e || e % 1 !== 0)
  36698. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36699. if (e >>>= 0,
  36700. e < 0 || e + 4 > this.buffer.byteLength)
  36701. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36702. }
  36703. var i = 0;
  36704. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36705. i |= this.view[e + 1] << 8,
  36706. i |= this.view[e],
  36707. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36708. i |= this.view[e + 2] << 8,
  36709. i |= this.view[e + 3],
  36710. i += this.view[e] << 24 >>> 0),
  36711. t && (this.offset += 4),
  36712. i
  36713. }
  36714. ,
  36715. a.readUInt32 = a.readUint32,
  36716. e && (a.writeInt64 = function(t, i) {
  36717. var n = "undefined" == typeof i;
  36718. if (n && (i = this.offset),
  36719. !this.noAssert) {
  36720. if ("number" == typeof t)
  36721. t = e.fromNumber(t);
  36722. else if ("string" == typeof t)
  36723. t = e.fromString(t);
  36724. else if (!(t && t instanceof e))
  36725. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36726. if ("number" != typeof i || i % 1 !== 0)
  36727. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36728. if (i >>>= 0,
  36729. i < 0 || i + 0 > this.buffer.byteLength)
  36730. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36731. }
  36732. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36733. i += 8;
  36734. var r = this.buffer.byteLength;
  36735. i > r && this.resize((r *= 2) > i ? r : i),
  36736. i -= 8;
  36737. var o = t.low
  36738. , a = t.high;
  36739. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36740. this.view[i + 2] = o >>> 16 & 255,
  36741. this.view[i + 1] = o >>> 8 & 255,
  36742. this.view[i] = 255 & o,
  36743. i += 4,
  36744. this.view[i + 3] = a >>> 24 & 255,
  36745. this.view[i + 2] = a >>> 16 & 255,
  36746. this.view[i + 1] = a >>> 8 & 255,
  36747. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36748. this.view[i + 1] = a >>> 16 & 255,
  36749. this.view[i + 2] = a >>> 8 & 255,
  36750. this.view[i + 3] = 255 & a,
  36751. i += 4,
  36752. this.view[i] = o >>> 24 & 255,
  36753. this.view[i + 1] = o >>> 16 & 255,
  36754. this.view[i + 2] = o >>> 8 & 255,
  36755. this.view[i + 3] = 255 & o),
  36756. n && (this.offset += 8),
  36757. this
  36758. }
  36759. ,
  36760. a.writeLong = a.writeInt64,
  36761. a.readInt64 = function(t) {
  36762. var i = "undefined" == typeof t;
  36763. if (i && (t = this.offset),
  36764. !this.noAssert) {
  36765. if ("number" != typeof t || t % 1 !== 0)
  36766. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36767. if (t >>>= 0,
  36768. t < 0 || t + 8 > this.buffer.byteLength)
  36769. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36770. }
  36771. var n = 0
  36772. , r = 0;
  36773. this.littleEndian ? (n = this.view[t + 2] << 16,
  36774. n |= this.view[t + 1] << 8,
  36775. n |= this.view[t],
  36776. n += this.view[t + 3] << 24 >>> 0,
  36777. t += 4,
  36778. r = this.view[t + 2] << 16,
  36779. r |= this.view[t + 1] << 8,
  36780. r |= this.view[t],
  36781. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36782. r |= this.view[t + 2] << 8,
  36783. r |= this.view[t + 3],
  36784. r += this.view[t] << 24 >>> 0,
  36785. t += 4,
  36786. n = this.view[t + 1] << 16,
  36787. n |= this.view[t + 2] << 8,
  36788. n |= this.view[t + 3],
  36789. n += this.view[t] << 24 >>> 0);
  36790. var o = new e(n,r,!1);
  36791. return i && (this.offset += 8),
  36792. o
  36793. }
  36794. ,
  36795. a.readLong = a.readInt64,
  36796. a.writeUint64 = function(t, i) {
  36797. var n = "undefined" == typeof i;
  36798. if (n && (i = this.offset),
  36799. !this.noAssert) {
  36800. if ("number" == typeof t)
  36801. t = e.fromNumber(t);
  36802. else if ("string" == typeof t)
  36803. t = e.fromString(t);
  36804. else if (!(t && t instanceof e))
  36805. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36806. if ("number" != typeof i || i % 1 !== 0)
  36807. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36808. if (i >>>= 0,
  36809. i < 0 || i + 0 > this.buffer.byteLength)
  36810. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36811. }
  36812. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36813. i += 8;
  36814. var r = this.buffer.byteLength;
  36815. i > r && this.resize((r *= 2) > i ? r : i),
  36816. i -= 8;
  36817. var o = t.low
  36818. , a = t.high;
  36819. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36820. this.view[i + 2] = o >>> 16 & 255,
  36821. this.view[i + 1] = o >>> 8 & 255,
  36822. this.view[i] = 255 & o,
  36823. i += 4,
  36824. this.view[i + 3] = a >>> 24 & 255,
  36825. this.view[i + 2] = a >>> 16 & 255,
  36826. this.view[i + 1] = a >>> 8 & 255,
  36827. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36828. this.view[i + 1] = a >>> 16 & 255,
  36829. this.view[i + 2] = a >>> 8 & 255,
  36830. this.view[i + 3] = 255 & a,
  36831. i += 4,
  36832. this.view[i] = o >>> 24 & 255,
  36833. this.view[i + 1] = o >>> 16 & 255,
  36834. this.view[i + 2] = o >>> 8 & 255,
  36835. this.view[i + 3] = 255 & o),
  36836. n && (this.offset += 8),
  36837. this
  36838. }
  36839. ,
  36840. a.writeUInt64 = a.writeUint64,
  36841. a.readUint64 = function(t) {
  36842. var i = "undefined" == typeof t;
  36843. if (i && (t = this.offset),
  36844. !this.noAssert) {
  36845. if ("number" != typeof t || t % 1 !== 0)
  36846. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36847. if (t >>>= 0,
  36848. t < 0 || t + 8 > this.buffer.byteLength)
  36849. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36850. }
  36851. var n = 0
  36852. , r = 0;
  36853. this.littleEndian ? (n = this.view[t + 2] << 16,
  36854. n |= this.view[t + 1] << 8,
  36855. n |= this.view[t],
  36856. n += this.view[t + 3] << 24 >>> 0,
  36857. t += 4,
  36858. r = this.view[t + 2] << 16,
  36859. r |= this.view[t + 1] << 8,
  36860. r |= this.view[t],
  36861. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36862. r |= this.view[t + 2] << 8,
  36863. r |= this.view[t + 3],
  36864. r += this.view[t] << 24 >>> 0,
  36865. t += 4,
  36866. n = this.view[t + 1] << 16,
  36867. n |= this.view[t + 2] << 8,
  36868. n |= this.view[t + 3],
  36869. n += this.view[t] << 24 >>> 0);
  36870. var o = new e(n,r,!0);
  36871. return i && (this.offset += 8),
  36872. o
  36873. }
  36874. ,
  36875. a.readUInt64 = a.readUint64),
  36876. a.writeFloat32 = function(e, t) {
  36877. var i = "undefined" == typeof t;
  36878. if (i && (t = this.offset),
  36879. !this.noAssert) {
  36880. if ("number" != typeof e)
  36881. throw TypeError("Illegal value: " + e + " (not a number)");
  36882. if ("number" != typeof t || t % 1 !== 0)
  36883. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36884. if (t >>>= 0,
  36885. t < 0 || t + 0 > this.buffer.byteLength)
  36886. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36887. }
  36888. t += 4;
  36889. var n = this.buffer.byteLength;
  36890. return t > n && this.resize((n *= 2) > t ? n : t),
  36891. t -= 4,
  36892. r(this.view, e, t, this.littleEndian, 23, 4),
  36893. i && (this.offset += 4),
  36894. this
  36895. }
  36896. ,
  36897. a.writeFloat = a.writeFloat32,
  36898. a.readFloat32 = function(e) {
  36899. var t = "undefined" == typeof e;
  36900. if (t && (e = this.offset),
  36901. !this.noAssert) {
  36902. if ("number" != typeof e || e % 1 !== 0)
  36903. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36904. if (e >>>= 0,
  36905. e < 0 || e + 4 > this.buffer.byteLength)
  36906. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36907. }
  36908. var i = n(this.view, e, this.littleEndian, 23, 4);
  36909. return t && (this.offset += 4),
  36910. i
  36911. }
  36912. ,
  36913. a.readFloat = a.readFloat32,
  36914. a.writeFloat64 = function(e, t) {
  36915. var i = "undefined" == typeof t;
  36916. if (i && (t = this.offset),
  36917. !this.noAssert) {
  36918. if ("number" != typeof e)
  36919. throw TypeError("Illegal value: " + e + " (not a number)");
  36920. if ("number" != typeof t || t % 1 !== 0)
  36921. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36922. if (t >>>= 0,
  36923. t < 0 || t + 0 > this.buffer.byteLength)
  36924. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36925. }
  36926. t += 8;
  36927. var n = this.buffer.byteLength;
  36928. return t > n && this.resize((n *= 2) > t ? n : t),
  36929. t -= 8,
  36930. r(this.view, e, t, this.littleEndian, 52, 8),
  36931. i && (this.offset += 8),
  36932. this
  36933. }
  36934. ,
  36935. a.writeDouble = a.writeFloat64,
  36936. a.readFloat64 = function(e) {
  36937. var t = "undefined" == typeof e;
  36938. if (t && (e = this.offset),
  36939. !this.noAssert) {
  36940. if ("number" != typeof e || e % 1 !== 0)
  36941. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36942. if (e >>>= 0,
  36943. e < 0 || e + 8 > this.buffer.byteLength)
  36944. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36945. }
  36946. var i = n(this.view, e, this.littleEndian, 52, 8);
  36947. return t && (this.offset += 8),
  36948. i
  36949. }
  36950. ,
  36951. a.readDouble = a.readFloat64,
  36952. o.MAX_VARINT32_BYTES = 5,
  36953. o.calculateVarint32 = function(e) {
  36954. return e >>>= 0,
  36955. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36956. }
  36957. ,
  36958. o.zigZagEncode32 = function(e) {
  36959. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36960. }
  36961. ,
  36962. o.zigZagDecode32 = function(e) {
  36963. return e >>> 1 ^ -(1 & e) | 0
  36964. }
  36965. ,
  36966. a.writeVarint32 = function(e, t) {
  36967. var i = "undefined" == typeof t;
  36968. if (i && (t = this.offset),
  36969. !this.noAssert) {
  36970. if ("number" != typeof e || e % 1 !== 0)
  36971. throw TypeError("Illegal value: " + e + " (not an integer)");
  36972. if (e |= 0,
  36973. "number" != typeof t || t % 1 !== 0)
  36974. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36975. if (t >>>= 0,
  36976. t < 0 || t + 0 > this.buffer.byteLength)
  36977. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36978. }
  36979. var n, r = o.calculateVarint32(e);
  36980. t += r;
  36981. var a = this.buffer.byteLength;
  36982. for (t > a && this.resize((a *= 2) > t ? a : t),
  36983. t -= r,
  36984. e >>>= 0; e >= 128; )
  36985. n = 127 & e | 128,
  36986. this.view[t++] = n,
  36987. e >>>= 7;
  36988. return this.view[t++] = e,
  36989. i ? (this.offset = t,
  36990. this) : r
  36991. }
  36992. ,
  36993. a.writeVarint32ZigZag = function(e, t) {
  36994. return this.writeVarint32(o.zigZagEncode32(e), t)
  36995. }
  36996. ,
  36997. a.readVarint32 = function(e) {
  36998. var t = "undefined" == typeof e;
  36999. if (t && (e = this.offset),
  37000. !this.noAssert) {
  37001. if ("number" != typeof e || e % 1 !== 0)
  37002. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37003. if (e >>>= 0,
  37004. e < 0 || e + 1 > this.buffer.byteLength)
  37005. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37006. }
  37007. var i, n = 0, r = 0;
  37008. do {
  37009. if (!this.noAssert && e > this.limit) {
  37010. var o = Error("Truncated");
  37011. throw o.truncated = !0,
  37012. o
  37013. }
  37014. i = this.view[e++],
  37015. n < 5 && (r |= (127 & i) << 7 * n),
  37016. ++n
  37017. } while (0 !== (128 & i));return r |= 0,
  37018. t ? (this.offset = e,
  37019. r) : {
  37020. value: r,
  37021. length: n
  37022. }
  37023. }
  37024. ,
  37025. a.readVarint32ZigZag = function(e) {
  37026. var t = this.readVarint32(e);
  37027. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37028. t
  37029. }
  37030. ,
  37031. e && (o.MAX_VARINT64_BYTES = 10,
  37032. o.calculateVarint64 = function(t) {
  37033. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37034. var i = t.toInt() >>> 0
  37035. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37036. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37037. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37038. }
  37039. ,
  37040. o.zigZagEncode64 = function(t) {
  37041. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37042. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37043. }
  37044. ,
  37045. o.zigZagDecode64 = function(t) {
  37046. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37047. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37048. }
  37049. ,
  37050. a.writeVarint64 = function(t, i) {
  37051. var n = "undefined" == typeof i;
  37052. if (n && (i = this.offset),
  37053. !this.noAssert) {
  37054. if ("number" == typeof t)
  37055. t = e.fromNumber(t);
  37056. else if ("string" == typeof t)
  37057. t = e.fromString(t);
  37058. else if (!(t && t instanceof e))
  37059. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37060. if ("number" != typeof i || i % 1 !== 0)
  37061. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37062. if (i >>>= 0,
  37063. i < 0 || i + 0 > this.buffer.byteLength)
  37064. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37065. }
  37066. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37067. var r = o.calculateVarint64(t)
  37068. , a = t.toInt() >>> 0
  37069. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37070. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37071. i += r;
  37072. var c = this.buffer.byteLength;
  37073. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37074. i -= r,
  37075. r) {
  37076. case 10:
  37077. this.view[i + 9] = l >>> 7 & 1;
  37078. case 9:
  37079. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37080. case 8:
  37081. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37082. case 7:
  37083. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37084. case 6:
  37085. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37086. case 5:
  37087. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37088. case 4:
  37089. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37090. case 3:
  37091. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37092. case 2:
  37093. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37094. case 1:
  37095. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37096. }
  37097. return n ? (this.offset += r,
  37098. this) : r
  37099. }
  37100. ,
  37101. a.writeVarint64ZigZag = function(e, t) {
  37102. return this.writeVarint64(o.zigZagEncode64(e), t)
  37103. }
  37104. ,
  37105. a.readVarint64 = function(t) {
  37106. var i = "undefined" == typeof t;
  37107. if (i && (t = this.offset),
  37108. !this.noAssert) {
  37109. if ("number" != typeof t || t % 1 !== 0)
  37110. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37111. if (t >>>= 0,
  37112. t < 0 || t + 1 > this.buffer.byteLength)
  37113. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37114. }
  37115. var n = t
  37116. , r = 0
  37117. , o = 0
  37118. , a = 0
  37119. , s = 0;
  37120. if (s = this.view[t++],
  37121. r = 127 & s,
  37122. 128 & s && (s = this.view[t++],
  37123. r |= (127 & s) << 7,
  37124. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37125. r |= (127 & s) << 14,
  37126. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37127. r |= (127 & s) << 21,
  37128. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37129. o = 127 & s,
  37130. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37131. o |= (127 & s) << 7,
  37132. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37133. o |= (127 & s) << 14,
  37134. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37135. o |= (127 & s) << 21,
  37136. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37137. a = 127 & s,
  37138. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37139. a |= (127 & s) << 7,
  37140. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37141. throw Error("Buffer overrun");
  37142. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37143. return i ? (this.offset = t,
  37144. l) : {
  37145. value: l,
  37146. length: t - n
  37147. }
  37148. }
  37149. ,
  37150. a.readVarint64ZigZag = function(t) {
  37151. var i = this.readVarint64(t);
  37152. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37153. i
  37154. }
  37155. ),
  37156. a.writeCString = function(e, i) {
  37157. var n = "undefined" == typeof i;
  37158. n && (i = this.offset);
  37159. var r, o = e.length;
  37160. if (!this.noAssert) {
  37161. if ("string" != typeof e)
  37162. throw TypeError("Illegal str: Not a string");
  37163. for (r = 0; r < o; ++r)
  37164. if (0 === e.charCodeAt(r))
  37165. throw RangeError("Illegal str: Contains NULL-characters");
  37166. if ("number" != typeof i || i % 1 !== 0)
  37167. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37168. if (i >>>= 0,
  37169. i < 0 || i + 0 > this.buffer.byteLength)
  37170. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37171. }
  37172. o = h.calculateUTF16asUTF8(t(e))[1],
  37173. i += o + 1;
  37174. var a = this.buffer.byteLength;
  37175. return i > a && this.resize((a *= 2) > i ? a : i),
  37176. i -= o + 1,
  37177. h.encodeUTF16toUTF8(t(e), function(e) {
  37178. this.view[i++] = e
  37179. }
  37180. .bind(this)),
  37181. this.view[i++] = 0,
  37182. n ? (this.offset = i,
  37183. this) : o
  37184. }
  37185. ,
  37186. a.readCString = function(e) {
  37187. var t = "undefined" == typeof e;
  37188. if (t && (e = this.offset),
  37189. !this.noAssert) {
  37190. if ("number" != typeof e || e % 1 !== 0)
  37191. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37192. if (e >>>= 0,
  37193. e < 0 || e + 1 > this.buffer.byteLength)
  37194. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37195. }
  37196. var n, r = e, o = -1;
  37197. return h.decodeUTF8toUTF16(function() {
  37198. if (0 === o)
  37199. return null;
  37200. if (e >= this.limit)
  37201. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37202. return o = this.view[e++],
  37203. 0 === o ? null : o
  37204. }
  37205. .bind(this), n = i(), !0),
  37206. t ? (this.offset = e,
  37207. n()) : {
  37208. string: n(),
  37209. length: e - r
  37210. }
  37211. }
  37212. ,
  37213. a.writeIString = function(e, i) {
  37214. var n = "undefined" == typeof i;
  37215. if (n && (i = this.offset),
  37216. !this.noAssert) {
  37217. if ("string" != typeof e)
  37218. throw TypeError("Illegal str: Not a string");
  37219. if ("number" != typeof i || i % 1 !== 0)
  37220. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37221. if (i >>>= 0,
  37222. i < 0 || i + 0 > this.buffer.byteLength)
  37223. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37224. }
  37225. var r, o = i;
  37226. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37227. i += 4 + r;
  37228. var a = this.buffer.byteLength;
  37229. if (i > a && this.resize((a *= 2) > i ? a : i),
  37230. i -= 4 + r,
  37231. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37232. this.view[i + 2] = r >>> 16 & 255,
  37233. this.view[i + 1] = r >>> 8 & 255,
  37234. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37235. this.view[i + 1] = r >>> 16 & 255,
  37236. this.view[i + 2] = r >>> 8 & 255,
  37237. this.view[i + 3] = 255 & r),
  37238. i += 4,
  37239. h.encodeUTF16toUTF8(t(e), function(e) {
  37240. this.view[i++] = e
  37241. }
  37242. .bind(this)),
  37243. i !== o + 4 + r)
  37244. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37245. return n ? (this.offset = i,
  37246. this) : i - o
  37247. }
  37248. ,
  37249. a.readIString = function(e) {
  37250. var t = "undefined" == typeof e;
  37251. if (t && (e = this.offset),
  37252. !this.noAssert) {
  37253. if ("number" != typeof e || e % 1 !== 0)
  37254. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37255. if (e >>>= 0,
  37256. e < 0 || e + 4 > this.buffer.byteLength)
  37257. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37258. }
  37259. var i = e
  37260. , n = this.readUint32(e)
  37261. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37262. return e += r.length,
  37263. t ? (this.offset = e,
  37264. r.string) : {
  37265. string: r.string,
  37266. length: e - i
  37267. }
  37268. }
  37269. ,
  37270. o.METRICS_CHARS = "c",
  37271. o.METRICS_BYTES = "b",
  37272. a.writeUTF8String = function(e, i) {
  37273. var n = "undefined" == typeof i;
  37274. if (n && (i = this.offset),
  37275. !this.noAssert) {
  37276. if ("number" != typeof i || i % 1 !== 0)
  37277. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37278. if (i >>>= 0,
  37279. i < 0 || i + 0 > this.buffer.byteLength)
  37280. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37281. }
  37282. var r, o = i;
  37283. r = h.calculateUTF16asUTF8(t(e))[1],
  37284. i += r;
  37285. var a = this.buffer.byteLength;
  37286. return i > a && this.resize((a *= 2) > i ? a : i),
  37287. i -= r,
  37288. h.encodeUTF16toUTF8(t(e), function(e) {
  37289. this.view[i++] = e
  37290. }
  37291. .bind(this)),
  37292. n ? (this.offset = i,
  37293. this) : i - o
  37294. }
  37295. ,
  37296. a.writeString = a.writeUTF8String,
  37297. o.calculateUTF8Chars = function(e) {
  37298. return h.calculateUTF16asUTF8(t(e))[0]
  37299. }
  37300. ,
  37301. o.calculateUTF8Bytes = function(e) {
  37302. return h.calculateUTF16asUTF8(t(e))[1]
  37303. }
  37304. ,
  37305. o.calculateString = o.calculateUTF8Bytes,
  37306. a.readUTF8String = function(e, t, n) {
  37307. "number" == typeof t && (n = t,
  37308. t = void 0);
  37309. var r = "undefined" == typeof n;
  37310. if (r && (n = this.offset),
  37311. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37312. !this.noAssert) {
  37313. if ("number" != typeof e || e % 1 !== 0)
  37314. throw TypeError("Illegal length: " + e + " (not an integer)");
  37315. if (e |= 0,
  37316. "number" != typeof n || n % 1 !== 0)
  37317. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37318. if (n >>>= 0,
  37319. n < 0 || n + 0 > this.buffer.byteLength)
  37320. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37321. }
  37322. var a, s = 0, l = n;
  37323. if (t === o.METRICS_CHARS) {
  37324. if (a = i(),
  37325. h.decodeUTF8(function() {
  37326. return s < e && n < this.limit ? this.view[n++] : null
  37327. }
  37328. .bind(this), function(e) {
  37329. ++s,
  37330. h.UTF8toUTF16(e, a)
  37331. }),
  37332. s !== e)
  37333. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37334. return r ? (this.offset = n,
  37335. a()) : {
  37336. string: a(),
  37337. length: n - l
  37338. }
  37339. }
  37340. if (t === o.METRICS_BYTES) {
  37341. if (!this.noAssert) {
  37342. if ("number" != typeof n || n % 1 !== 0)
  37343. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37344. if (n >>>= 0,
  37345. n < 0 || n + e > this.buffer.byteLength)
  37346. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37347. }
  37348. var c = n + e;
  37349. if (h.decodeUTF8toUTF16(function() {
  37350. return n < c ? this.view[n++] : null
  37351. }
  37352. .bind(this), a = i(), this.noAssert),
  37353. n !== c)
  37354. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37355. return r ? (this.offset = n,
  37356. a()) : {
  37357. string: a(),
  37358. length: n - l
  37359. }
  37360. }
  37361. throw TypeError("Unsupported metrics: " + t)
  37362. }
  37363. ,
  37364. a.readString = a.readUTF8String,
  37365. a.writeVString = function(e, i) {
  37366. var n = "undefined" == typeof i;
  37367. if (n && (i = this.offset),
  37368. !this.noAssert) {
  37369. if ("string" != typeof e)
  37370. throw TypeError("Illegal str: Not a string");
  37371. if ("number" != typeof i || i % 1 !== 0)
  37372. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37373. if (i >>>= 0,
  37374. i < 0 || i + 0 > this.buffer.byteLength)
  37375. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37376. }
  37377. var r, a, s = i;
  37378. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37379. a = o.calculateVarint32(r),
  37380. i += a + r;
  37381. var l = this.buffer.byteLength;
  37382. if (i > l && this.resize((l *= 2) > i ? l : i),
  37383. i -= a + r,
  37384. i += this.writeVarint32(r, i),
  37385. h.encodeUTF16toUTF8(t(e), function(e) {
  37386. this.view[i++] = e
  37387. }
  37388. .bind(this)),
  37389. i !== s + r + a)
  37390. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37391. return n ? (this.offset = i,
  37392. this) : i - s
  37393. }
  37394. ,
  37395. a.readVString = function(e) {
  37396. var t = "undefined" == typeof e;
  37397. if (t && (e = this.offset),
  37398. !this.noAssert) {
  37399. if ("number" != typeof e || e % 1 !== 0)
  37400. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37401. if (e >>>= 0,
  37402. e < 0 || e + 1 > this.buffer.byteLength)
  37403. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37404. }
  37405. var i = e
  37406. , n = this.readVarint32(e)
  37407. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37408. return e += r.length,
  37409. t ? (this.offset = e,
  37410. r.string) : {
  37411. string: r.string,
  37412. length: e - i
  37413. }
  37414. }
  37415. ,
  37416. a.append = function(e, t, i) {
  37417. "number" != typeof t && "string" == typeof t || (i = t,
  37418. t = void 0);
  37419. var n = "undefined" == typeof i;
  37420. if (n && (i = this.offset),
  37421. !this.noAssert) {
  37422. if ("number" != typeof i || i % 1 !== 0)
  37423. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37424. if (i >>>= 0,
  37425. i < 0 || i + 0 > this.buffer.byteLength)
  37426. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37427. }
  37428. e instanceof o || (e = o.wrap(e, t));
  37429. var r = e.limit - e.offset;
  37430. if (r <= 0)
  37431. return this;
  37432. i += r;
  37433. var a = this.buffer.byteLength;
  37434. return i > a && this.resize((a *= 2) > i ? a : i),
  37435. i -= r,
  37436. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37437. e.offset += r,
  37438. n && (this.offset += r),
  37439. this
  37440. }
  37441. ,
  37442. a.appendTo = function(e, t) {
  37443. return e.append(this, t),
  37444. this
  37445. }
  37446. ,
  37447. a.assert = function(e) {
  37448. return this.noAssert = !e,
  37449. this
  37450. }
  37451. ,
  37452. a.capacity = function() {
  37453. return this.buffer.byteLength
  37454. }
  37455. ,
  37456. a.clear = function() {
  37457. return this.offset = 0,
  37458. this.limit = this.buffer.byteLength,
  37459. this.markedOffset = -1,
  37460. this
  37461. }
  37462. ,
  37463. a.clone = function(e) {
  37464. var t = new o(0,this.littleEndian,this.noAssert);
  37465. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37466. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37467. t.view = this.view),
  37468. t.offset = this.offset,
  37469. t.markedOffset = this.markedOffset,
  37470. t.limit = this.limit,
  37471. t
  37472. }
  37473. ,
  37474. a.compact = function(e, t) {
  37475. if ("undefined" == typeof e && (e = this.offset),
  37476. "undefined" == typeof t && (t = this.limit),
  37477. !this.noAssert) {
  37478. if ("number" != typeof e || e % 1 !== 0)
  37479. throw TypeError("Illegal begin: Not an integer");
  37480. if (e >>>= 0,
  37481. "number" != typeof t || t % 1 !== 0)
  37482. throw TypeError("Illegal end: Not an integer");
  37483. if (t >>>= 0,
  37484. e < 0 || e > t || t > this.buffer.byteLength)
  37485. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37486. }
  37487. if (0 === e && t === this.buffer.byteLength)
  37488. return this;
  37489. var i = t - e;
  37490. if (0 === i)
  37491. return this.buffer = s,
  37492. this.view = null,
  37493. this.markedOffset >= 0 && (this.markedOffset -= e),
  37494. this.offset = 0,
  37495. this.limit = 0,
  37496. this;
  37497. var n = new ArrayBuffer(i)
  37498. , r = new Uint8Array(n);
  37499. return r.set(this.view.subarray(e, t)),
  37500. this.buffer = n,
  37501. this.view = r,
  37502. this.markedOffset >= 0 && (this.markedOffset -= e),
  37503. this.offset = 0,
  37504. this.limit = i,
  37505. this
  37506. }
  37507. ,
  37508. a.copy = function(e, t) {
  37509. if ("undefined" == typeof e && (e = this.offset),
  37510. "undefined" == typeof t && (t = this.limit),
  37511. !this.noAssert) {
  37512. if ("number" != typeof e || e % 1 !== 0)
  37513. throw TypeError("Illegal begin: Not an integer");
  37514. if (e >>>= 0,
  37515. "number" != typeof t || t % 1 !== 0)
  37516. throw TypeError("Illegal end: Not an integer");
  37517. if (t >>>= 0,
  37518. e < 0 || e > t || t > this.buffer.byteLength)
  37519. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37520. }
  37521. if (e === t)
  37522. return new o(0,this.littleEndian,this.noAssert);
  37523. var i = t - e
  37524. , n = new o(i,this.littleEndian,this.noAssert);
  37525. return n.offset = 0,
  37526. n.limit = i,
  37527. n.markedOffset >= 0 && (n.markedOffset -= e),
  37528. this.copyTo(n, 0, e, t),
  37529. n
  37530. }
  37531. ,
  37532. a.copyTo = function(e, t, i, n) {
  37533. var r, a;
  37534. if (!this.noAssert && !o.isByteBuffer(e))
  37535. throw TypeError("Illegal target: Not a ByteBuffer");
  37536. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37537. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37538. n = "undefined" == typeof n ? this.limit : 0 | n,
  37539. t < 0 || t > e.buffer.byteLength)
  37540. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37541. if (i < 0 || n > this.buffer.byteLength)
  37542. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37543. var s = n - i;
  37544. return 0 === s ? e : (e.ensureCapacity(t + s),
  37545. e.view.set(this.view.subarray(i, n), t),
  37546. r && (this.offset += s),
  37547. a && (e.offset += s),
  37548. this)
  37549. }
  37550. ,
  37551. a.ensureCapacity = function(e) {
  37552. var t = this.buffer.byteLength;
  37553. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37554. }
  37555. ,
  37556. a.fill = function(e, t, i) {
  37557. var n = "undefined" == typeof t;
  37558. if (n && (t = this.offset),
  37559. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37560. "undefined" == typeof t && (t = this.offset),
  37561. "undefined" == typeof i && (i = this.limit),
  37562. !this.noAssert) {
  37563. if ("number" != typeof e || e % 1 !== 0)
  37564. throw TypeError("Illegal value: " + e + " (not an integer)");
  37565. if (e |= 0,
  37566. "number" != typeof t || t % 1 !== 0)
  37567. throw TypeError("Illegal begin: Not an integer");
  37568. if (t >>>= 0,
  37569. "number" != typeof i || i % 1 !== 0)
  37570. throw TypeError("Illegal end: Not an integer");
  37571. if (i >>>= 0,
  37572. t < 0 || t > i || i > this.buffer.byteLength)
  37573. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37574. }
  37575. if (t >= i)
  37576. return this;
  37577. for (; t < i; )
  37578. this.view[t++] = e;
  37579. return n && (this.offset = t),
  37580. this
  37581. }
  37582. ,
  37583. a.flip = function() {
  37584. return this.limit = this.offset,
  37585. this.offset = 0,
  37586. this
  37587. }
  37588. ,
  37589. a.mark = function(e) {
  37590. if (e = "undefined" == typeof e ? this.offset : e,
  37591. !this.noAssert) {
  37592. if ("number" != typeof e || e % 1 !== 0)
  37593. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37594. if (e >>>= 0,
  37595. e < 0 || e + 0 > this.buffer.byteLength)
  37596. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37597. }
  37598. return this.markedOffset = e,
  37599. this
  37600. }
  37601. ,
  37602. a.order = function(e) {
  37603. if (!this.noAssert && "boolean" != typeof e)
  37604. throw TypeError("Illegal littleEndian: Not a boolean");
  37605. return this.littleEndian = !!e,
  37606. this
  37607. }
  37608. ,
  37609. a.LE = function(e) {
  37610. return this.littleEndian = "undefined" == typeof e || !!e,
  37611. this
  37612. }
  37613. ,
  37614. a.BE = function(e) {
  37615. return this.littleEndian = "undefined" != typeof e && !e,
  37616. this
  37617. }
  37618. ,
  37619. a.prepend = function(e, t, i) {
  37620. "number" != typeof t && "string" == typeof t || (i = t,
  37621. t = void 0);
  37622. var n = "undefined" == typeof i;
  37623. if (n && (i = this.offset),
  37624. !this.noAssert) {
  37625. if ("number" != typeof i || i % 1 !== 0)
  37626. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37627. if (i >>>= 0,
  37628. i < 0 || i + 0 > this.buffer.byteLength)
  37629. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37630. }
  37631. e instanceof o || (e = o.wrap(e, t));
  37632. var r = e.limit - e.offset;
  37633. if (r <= 0)
  37634. return this;
  37635. var a = r - i;
  37636. if (a > 0) {
  37637. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37638. , l = new Uint8Array(s);
  37639. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37640. this.buffer = s,
  37641. this.view = l,
  37642. this.offset += a,
  37643. this.markedOffset >= 0 && (this.markedOffset += a),
  37644. this.limit += a,
  37645. i += a
  37646. } else {
  37647. new Uint8Array(this.buffer)
  37648. }
  37649. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37650. e.offset = e.limit,
  37651. n && (this.offset -= r),
  37652. this
  37653. }
  37654. ,
  37655. a.prependTo = function(e, t) {
  37656. return e.prepend(this, t),
  37657. this
  37658. }
  37659. ,
  37660. a.printDebug = function(e) {
  37661. "function" != typeof e && (e = console.log.bind(console)),
  37662. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37663. }
  37664. ,
  37665. a.remaining = function() {
  37666. return this.limit - this.offset
  37667. }
  37668. ,
  37669. a.reset = function() {
  37670. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37671. this.markedOffset = -1) : this.offset = 0,
  37672. this
  37673. }
  37674. ,
  37675. a.resize = function(e) {
  37676. if (!this.noAssert) {
  37677. if ("number" != typeof e || e % 1 !== 0)
  37678. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37679. if (e |= 0,
  37680. e < 0)
  37681. throw RangeError("Illegal capacity: 0 <= " + e)
  37682. }
  37683. if (this.buffer.byteLength < e) {
  37684. var t = new ArrayBuffer(e)
  37685. , i = new Uint8Array(t);
  37686. i.set(this.view),
  37687. this.buffer = t,
  37688. this.view = i
  37689. }
  37690. return this
  37691. }
  37692. ,
  37693. a.reverse = function(e, t) {
  37694. if ("undefined" == typeof e && (e = this.offset),
  37695. "undefined" == typeof t && (t = this.limit),
  37696. !this.noAssert) {
  37697. if ("number" != typeof e || e % 1 !== 0)
  37698. throw TypeError("Illegal begin: Not an integer");
  37699. if (e >>>= 0,
  37700. "number" != typeof t || t % 1 !== 0)
  37701. throw TypeError("Illegal end: Not an integer");
  37702. if (t >>>= 0,
  37703. e < 0 || e > t || t > this.buffer.byteLength)
  37704. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37705. }
  37706. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37707. this)
  37708. }
  37709. ,
  37710. a.skip = function(e) {
  37711. if (!this.noAssert) {
  37712. if ("number" != typeof e || e % 1 !== 0)
  37713. throw TypeError("Illegal length: " + e + " (not an integer)");
  37714. e |= 0
  37715. }
  37716. var t = this.offset + e;
  37717. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37718. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37719. return this.offset = t,
  37720. this
  37721. }
  37722. ,
  37723. a.slice = function(e, t) {
  37724. if ("undefined" == typeof e && (e = this.offset),
  37725. "undefined" == typeof t && (t = this.limit),
  37726. !this.noAssert) {
  37727. if ("number" != typeof e || e % 1 !== 0)
  37728. throw TypeError("Illegal begin: Not an integer");
  37729. if (e >>>= 0,
  37730. "number" != typeof t || t % 1 !== 0)
  37731. throw TypeError("Illegal end: Not an integer");
  37732. if (t >>>= 0,
  37733. e < 0 || e > t || t > this.buffer.byteLength)
  37734. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37735. }
  37736. var i = this.clone();
  37737. return i.offset = e,
  37738. i.limit = t,
  37739. i
  37740. }
  37741. ,
  37742. a.toBuffer = function(e) {
  37743. var t = this.offset
  37744. , i = this.limit;
  37745. if (!this.noAssert) {
  37746. if ("number" != typeof t || t % 1 !== 0)
  37747. throw TypeError("Illegal offset: Not an integer");
  37748. if (t >>>= 0,
  37749. "number" != typeof i || i % 1 !== 0)
  37750. throw TypeError("Illegal limit: Not an integer");
  37751. if (i >>>= 0,
  37752. t < 0 || t > i || i > this.buffer.byteLength)
  37753. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37754. }
  37755. if (!e && 0 === t && i === this.buffer.byteLength)
  37756. return this.buffer;
  37757. if (t === i)
  37758. return s;
  37759. var n = new ArrayBuffer(i - t);
  37760. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37761. n
  37762. }
  37763. ,
  37764. a.toArrayBuffer = a.toBuffer,
  37765. a.toString = function(e, t, i) {
  37766. if ("undefined" == typeof e)
  37767. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37768. switch ("number" == typeof e && (e = "utf8",
  37769. t = e,
  37770. i = t),
  37771. e) {
  37772. case "utf8":
  37773. return this.toUTF8(t, i);
  37774. case "base64":
  37775. return this.toBase64(t, i);
  37776. case "hex":
  37777. return this.toHex(t, i);
  37778. case "binary":
  37779. return this.toBinary(t, i);
  37780. case "debug":
  37781. return this.toDebug();
  37782. case "columns":
  37783. return this.toColumns();
  37784. default:
  37785. throw Error("Unsupported encoding: " + e)
  37786. }
  37787. }
  37788. ;
  37789. var c = function() {
  37790. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37791. i[t[n]] = n;
  37792. return e.encode = function(e, i) {
  37793. for (var n, r; null !== (n = e()); )
  37794. i(t[n >> 2 & 63]),
  37795. r = (3 & n) << 4,
  37796. null !== (n = e()) ? (r |= n >> 4 & 15,
  37797. i(t[63 & (r | n >> 4 & 15)]),
  37798. r = (15 & n) << 2,
  37799. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37800. i(t[63 & n])) : (i(t[63 & r]),
  37801. i(61))) : (i(t[63 & r]),
  37802. i(61),
  37803. i(61))
  37804. }
  37805. ,
  37806. e.decode = function(e, t) {
  37807. function n(e) {
  37808. throw Error("Illegal character code: " + e)
  37809. }
  37810. for (var r, o, a; null !== (r = e()); )
  37811. if (o = i[r],
  37812. "undefined" == typeof o && n(r),
  37813. null !== (r = e()) && (a = i[r],
  37814. "undefined" == typeof a && n(r),
  37815. t(o << 2 >>> 0 | (48 & a) >> 4),
  37816. null !== (r = e()))) {
  37817. if (o = i[r],
  37818. "undefined" == typeof o) {
  37819. if (61 === r)
  37820. break;
  37821. n(r)
  37822. }
  37823. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37824. null !== (r = e())) {
  37825. if (a = i[r],
  37826. "undefined" == typeof a) {
  37827. if (61 === r)
  37828. break;
  37829. n(r)
  37830. }
  37831. t((3 & o) << 6 >>> 0 | a)
  37832. }
  37833. }
  37834. }
  37835. ,
  37836. e.test = function(e) {
  37837. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37838. }
  37839. ,
  37840. e
  37841. }();
  37842. a.toBase64 = function(e, t) {
  37843. if ("undefined" == typeof e && (e = this.offset),
  37844. "undefined" == typeof t && (t = this.limit),
  37845. e |= 0,
  37846. t |= 0,
  37847. e < 0 || t > this.capacity || e > t)
  37848. throw RangeError("begin, end");
  37849. var n;
  37850. return c.encode(function() {
  37851. return e < t ? this.view[e++] : null
  37852. }
  37853. .bind(this), n = i()),
  37854. n()
  37855. }
  37856. ,
  37857. o.fromBase64 = function(e, i) {
  37858. if ("string" != typeof e)
  37859. throw TypeError("str");
  37860. var n = new o(e.length / 4 * 3,i)
  37861. , r = 0;
  37862. return c.decode(t(e), function(e) {
  37863. n.view[r++] = e
  37864. }),
  37865. n.limit = r,
  37866. n
  37867. }
  37868. ,
  37869. o.btoa = function(e) {
  37870. return o.fromBinary(e).toBase64()
  37871. }
  37872. ,
  37873. o.atob = function(e) {
  37874. return o.fromBase64(e).toBinary()
  37875. }
  37876. ,
  37877. a.toBinary = function(e, t) {
  37878. if ("undefined" == typeof e && (e = this.offset),
  37879. "undefined" == typeof t && (t = this.limit),
  37880. e |= 0,
  37881. t |= 0,
  37882. e < 0 || t > this.capacity() || e > t)
  37883. throw RangeError("begin, end");
  37884. if (e === t)
  37885. return "";
  37886. for (var i = [], n = []; e < t; )
  37887. i.push(this.view[e++]),
  37888. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37889. i = []);
  37890. return n.join("") + String.fromCharCode.apply(String, i)
  37891. }
  37892. ,
  37893. o.fromBinary = function(e, t) {
  37894. if ("string" != typeof e)
  37895. throw TypeError("str");
  37896. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37897. if (i = e.charCodeAt(n),
  37898. i > 255)
  37899. throw RangeError("illegal char code: " + i);
  37900. a.view[n++] = i
  37901. }
  37902. return a.limit = r,
  37903. a
  37904. }
  37905. ,
  37906. a.toDebug = function(e) {
  37907. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37908. if (i !== -1 && (t = this.view[i],
  37909. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37910. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37911. ++i,
  37912. e && i > 0 && i % 16 === 0 && i !== n) {
  37913. for (; r.length < 51; )
  37914. r += " ";
  37915. a += r + o + "\n",
  37916. r = o = ""
  37917. }
  37918. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37919. }
  37920. if (e && " " !== r) {
  37921. for (; r.length < 51; )
  37922. r += " ";
  37923. a += r + o + "\n"
  37924. }
  37925. return e ? a : r
  37926. }
  37927. ,
  37928. o.fromDebug = function(e, t, i) {
  37929. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37930. switch (n = e.charAt(l++)) {
  37931. case "!":
  37932. if (!i) {
  37933. if (u || d || p) {
  37934. f = !0;
  37935. break
  37936. }
  37937. u = d = p = !0
  37938. }
  37939. s.offset = s.markedOffset = s.limit = c,
  37940. h = !1;
  37941. break;
  37942. case "|":
  37943. if (!i) {
  37944. if (u || p) {
  37945. f = !0;
  37946. break
  37947. }
  37948. u = p = !0
  37949. }
  37950. s.offset = s.limit = c,
  37951. h = !1;
  37952. break;
  37953. case "[":
  37954. if (!i) {
  37955. if (u || d) {
  37956. f = !0;
  37957. break
  37958. }
  37959. u = d = !0
  37960. }
  37961. s.offset = s.markedOffset = c,
  37962. h = !1;
  37963. break;
  37964. case "<":
  37965. if (!i) {
  37966. if (u) {
  37967. f = !0;
  37968. break
  37969. }
  37970. u = !0
  37971. }
  37972. s.offset = c,
  37973. h = !1;
  37974. break;
  37975. case "]":
  37976. if (!i) {
  37977. if (p || d) {
  37978. f = !0;
  37979. break
  37980. }
  37981. p = d = !0
  37982. }
  37983. s.limit = s.markedOffset = c,
  37984. h = !1;
  37985. break;
  37986. case ">":
  37987. if (!i) {
  37988. if (p) {
  37989. f = !0;
  37990. break
  37991. }
  37992. p = !0
  37993. }
  37994. s.limit = c,
  37995. h = !1;
  37996. break;
  37997. case "'":
  37998. if (!i) {
  37999. if (d) {
  38000. f = !0;
  38001. break
  38002. }
  38003. d = !0
  38004. }
  38005. s.markedOffset = c,
  38006. h = !1;
  38007. break;
  38008. case " ":
  38009. h = !1;
  38010. break;
  38011. default:
  38012. if (!i && h) {
  38013. f = !0;
  38014. break
  38015. }
  38016. if (r = parseInt(n + e.charAt(l++), 16),
  38017. !i && (isNaN(r) || r < 0 || r > 255))
  38018. throw TypeError("Illegal str: Not a debug encoded string");
  38019. s.view[c++] = r,
  38020. h = !0
  38021. }
  38022. if (f)
  38023. throw TypeError("Illegal str: Invalid symbol at " + l)
  38024. }
  38025. if (!i) {
  38026. if (!u || !p)
  38027. throw TypeError("Illegal str: Missing offset or limit");
  38028. if (c < s.buffer.byteLength)
  38029. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38030. }
  38031. return s
  38032. }
  38033. ,
  38034. a.toHex = function(e, t) {
  38035. if (e = "undefined" == typeof e ? this.offset : e,
  38036. t = "undefined" == typeof t ? this.limit : t,
  38037. !this.noAssert) {
  38038. if ("number" != typeof e || e % 1 !== 0)
  38039. throw TypeError("Illegal begin: Not an integer");
  38040. if (e >>>= 0,
  38041. "number" != typeof t || t % 1 !== 0)
  38042. throw TypeError("Illegal end: Not an integer");
  38043. if (t >>>= 0,
  38044. e < 0 || e > t || t > this.buffer.byteLength)
  38045. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38046. }
  38047. for (var i, n = new Array(t - e); e < t; )
  38048. i = this.view[e++],
  38049. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38050. return n.join("")
  38051. }
  38052. ,
  38053. o.fromHex = function(e, t, i) {
  38054. if (!i) {
  38055. if ("string" != typeof e)
  38056. throw TypeError("Illegal str: Not a string");
  38057. if (e.length % 2 !== 0)
  38058. throw TypeError("Illegal str: Length not a multiple of 2")
  38059. }
  38060. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38061. if (n = parseInt(e.substring(s, s + 2), 16),
  38062. !i && (!isFinite(n) || n < 0 || n > 255))
  38063. throw TypeError("Illegal str: Contains non-hex characters");
  38064. a.view[l++] = n
  38065. }
  38066. return a.limit = l,
  38067. a
  38068. }
  38069. ;
  38070. var h = function() {
  38071. var e = {};
  38072. return e.MAX_CODEPOINT = 1114111,
  38073. e.encodeUTF8 = function(e, t) {
  38074. var i = null;
  38075. for ("number" == typeof e && (i = e,
  38076. e = function() {
  38077. return null
  38078. }
  38079. ); null !== i || null !== (i = e()); )
  38080. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38081. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38082. t(i >> 6 & 63 | 128),
  38083. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38084. t(i >> 12 & 63 | 128),
  38085. t(i >> 6 & 63 | 128),
  38086. t(63 & i | 128)),
  38087. i = null
  38088. }
  38089. ,
  38090. e.decodeUTF8 = function(e, t) {
  38091. for (var i, n, r, o, a = function(e) {
  38092. e = e.slice(0, e.indexOf(null));
  38093. var t = Error(e.toString());
  38094. throw t.name = "TruncatedError",
  38095. t.bytes = e,
  38096. t
  38097. }; null !== (i = e()); )
  38098. if (0 === (128 & i))
  38099. t(i);
  38100. else if (192 === (224 & i))
  38101. null === (n = e()) && a([i, n]),
  38102. t((31 & i) << 6 | 63 & n);
  38103. else if (224 === (240 & i))
  38104. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38105. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38106. else {
  38107. if (240 !== (248 & i))
  38108. throw RangeError("Illegal starting byte: " + i);
  38109. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38110. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38111. }
  38112. }
  38113. ,
  38114. e.UTF16toUTF8 = function(e, t) {
  38115. for (var i, n = null; ; ) {
  38116. if (null === (i = null !== n ? n : e()))
  38117. break;
  38118. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38119. n = null) : t(i)
  38120. }
  38121. null !== n && t(n)
  38122. }
  38123. ,
  38124. e.UTF8toUTF16 = function(e, t) {
  38125. var i = null;
  38126. for ("number" == typeof e && (i = e,
  38127. e = function() {
  38128. return null
  38129. }
  38130. ); null !== i || null !== (i = e()); )
  38131. i <= 65535 ? t(i) : (i -= 65536,
  38132. t((i >> 10) + 55296),
  38133. t(i % 1024 + 56320)),
  38134. i = null
  38135. }
  38136. ,
  38137. e.encodeUTF16toUTF8 = function(t, i) {
  38138. e.UTF16toUTF8(t, function(t) {
  38139. e.encodeUTF8(t, i)
  38140. })
  38141. }
  38142. ,
  38143. e.decodeUTF8toUTF16 = function(t, i) {
  38144. e.decodeUTF8(t, function(t) {
  38145. e.UTF8toUTF16(t, i)
  38146. })
  38147. }
  38148. ,
  38149. e.calculateCodePoint = function(e) {
  38150. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38151. }
  38152. ,
  38153. e.calculateUTF8 = function(e) {
  38154. for (var t, i = 0; null !== (t = e()); )
  38155. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38156. return i
  38157. }
  38158. ,
  38159. e.calculateUTF16asUTF8 = function(t) {
  38160. var i = 0
  38161. , n = 0;
  38162. return e.UTF16toUTF8(t, function(e) {
  38163. ++i,
  38164. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38165. }),
  38166. [i, n]
  38167. }
  38168. ,
  38169. e
  38170. }();
  38171. return a.toUTF8 = function(e, t) {
  38172. if ("undefined" == typeof e && (e = this.offset),
  38173. "undefined" == typeof t && (t = this.limit),
  38174. !this.noAssert) {
  38175. if ("number" != typeof e || e % 1 !== 0)
  38176. throw TypeError("Illegal begin: Not an integer");
  38177. if (e >>>= 0,
  38178. "number" != typeof t || t % 1 !== 0)
  38179. throw TypeError("Illegal end: Not an integer");
  38180. if (t >>>= 0,
  38181. e < 0 || e > t || t > this.buffer.byteLength)
  38182. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38183. }
  38184. var n;
  38185. try {
  38186. h.decodeUTF8toUTF16(function() {
  38187. return e < t ? this.view[e++] : null
  38188. }
  38189. .bind(this), n = i())
  38190. } catch (i) {
  38191. if (e !== t)
  38192. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38193. }
  38194. return n()
  38195. }
  38196. ,
  38197. o.fromUTF8 = function(e, i, n) {
  38198. if (!n && "string" != typeof e)
  38199. throw TypeError("Illegal str: Not a string");
  38200. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38201. , a = 0;
  38202. return h.encodeUTF16toUTF8(t(e), function(e) {
  38203. r.view[a++] = e
  38204. }),
  38205. r.limit = a,
  38206. r
  38207. }
  38208. ,
  38209. o
  38210. })
  38211. }
  38212. , {
  38213. long: 216
  38214. }],
  38215. 216: [function(e, t, i) {
  38216. !function(i, n) {
  38217. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38218. }(this, function() {
  38219. "use strict";
  38220. function e(e, t, i) {
  38221. this.low = 0 | e,
  38222. this.high = 0 | t,
  38223. this.unsigned = !!i
  38224. }
  38225. function t(e) {
  38226. return (e && e.__isLong__) === !0
  38227. }
  38228. function i(e, t) {
  38229. var i, n, o;
  38230. return t ? (e >>>= 0,
  38231. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38232. o && (l[e] = i),
  38233. i)) : (e |= 0,
  38234. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38235. o && (s[e] = i),
  38236. i))
  38237. }
  38238. function n(e, t) {
  38239. if (isNaN(e) || !isFinite(e))
  38240. return t ? m : g;
  38241. if (t) {
  38242. if (e < 0)
  38243. return m;
  38244. if (e >= d)
  38245. return I
  38246. } else {
  38247. if (e <= -p)
  38248. return E;
  38249. if (e + 1 >= p)
  38250. return C
  38251. }
  38252. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38253. }
  38254. function r(t, i, n) {
  38255. return new e(t,i,n)
  38256. }
  38257. function o(e, t, i) {
  38258. if (0 === e.length)
  38259. throw Error("empty string");
  38260. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38261. return g;
  38262. if ("number" == typeof t ? (i = t,
  38263. t = !1) : t = !!t,
  38264. i = i || 10,
  38265. i < 2 || 36 < i)
  38266. throw RangeError("radix");
  38267. var r;
  38268. if ((r = e.indexOf("-")) > 0)
  38269. throw Error("interior hyphen");
  38270. if (0 === r)
  38271. return o(e.substring(1), t, i).neg();
  38272. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38273. var h = Math.min(8, e.length - l)
  38274. , u = parseInt(e.substring(l, l + h), i);
  38275. if (h < 8) {
  38276. var d = n(c(i, h));
  38277. s = s.mul(d).add(n(u))
  38278. } else
  38279. s = s.mul(a),
  38280. s = s.add(n(u))
  38281. }
  38282. return s.unsigned = t,
  38283. s
  38284. }
  38285. function a(t) {
  38286. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38287. }
  38288. e.prototype.__isLong__,
  38289. Object.defineProperty(e.prototype, "__isLong__", {
  38290. value: !0,
  38291. enumerable: !1,
  38292. configurable: !1
  38293. }),
  38294. e.isLong = t;
  38295. var s = {}
  38296. , l = {};
  38297. e.fromInt = i,
  38298. e.fromNumber = n,
  38299. e.fromBits = r;
  38300. var c = Math.pow;
  38301. e.fromString = o,
  38302. e.fromValue = a;
  38303. var h = 1 << 24
  38304. , u = 4294967296
  38305. , d = 0x10000000000000000
  38306. , p = d / 2
  38307. , f = i(h)
  38308. , g = i(0);
  38309. e.ZERO = g;
  38310. var m = i(0, !0);
  38311. e.UZERO = m;
  38312. var v = i(1);
  38313. e.ONE = v;
  38314. var A = i(1, !0);
  38315. e.UONE = A;
  38316. var y = i(-1);
  38317. e.NEG_ONE = y;
  38318. var C = r(-1, 2147483647, !1);
  38319. e.MAX_VALUE = C;
  38320. var I = r(-1, -1, !0);
  38321. e.MAX_UNSIGNED_VALUE = I;
  38322. var E = r(0, -2147483648, !1);
  38323. e.MIN_VALUE = E;
  38324. var b = e.prototype;
  38325. return b.toInt = function() {
  38326. return this.unsigned ? this.low >>> 0 : this.low
  38327. }
  38328. ,
  38329. b.toNumber = function() {
  38330. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38331. }
  38332. ,
  38333. b.toString = function(e) {
  38334. if (e = e || 10,
  38335. e < 2 || 36 < e)
  38336. throw RangeError("radix");
  38337. if (this.isZero())
  38338. return "0";
  38339. if (this.isNegative()) {
  38340. if (this.eq(E)) {
  38341. var t = n(e)
  38342. , i = this.div(t)
  38343. , r = i.mul(t).sub(this);
  38344. return i.toString(e) + r.toInt().toString(e)
  38345. }
  38346. return "-" + this.neg().toString(e)
  38347. }
  38348. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38349. var l = a.div(o)
  38350. , h = a.sub(l.mul(o)).toInt() >>> 0
  38351. , u = h.toString(e);
  38352. if (a = l,
  38353. a.isZero())
  38354. return u + s;
  38355. for (; u.length < 6; )
  38356. u = "0" + u;
  38357. s = "" + u + s
  38358. }
  38359. }
  38360. ,
  38361. b.getHighBits = function() {
  38362. return this.high
  38363. }
  38364. ,
  38365. b.getHighBitsUnsigned = function() {
  38366. return this.high >>> 0
  38367. }
  38368. ,
  38369. b.getLowBits = function() {
  38370. return this.low
  38371. }
  38372. ,
  38373. b.getLowBitsUnsigned = function() {
  38374. return this.low >>> 0
  38375. }
  38376. ,
  38377. b.getNumBitsAbs = function() {
  38378. if (this.isNegative())
  38379. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38380. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38381. ;
  38382. return 0 != this.high ? t + 33 : t + 1
  38383. }
  38384. ,
  38385. b.isZero = function() {
  38386. return 0 === this.high && 0 === this.low
  38387. }
  38388. ,
  38389. b.isNegative = function() {
  38390. return !this.unsigned && this.high < 0
  38391. }
  38392. ,
  38393. b.isPositive = function() {
  38394. return this.unsigned || this.high >= 0
  38395. }
  38396. ,
  38397. b.isOdd = function() {
  38398. return 1 === (1 & this.low)
  38399. }
  38400. ,
  38401. b.isEven = function() {
  38402. return 0 === (1 & this.low)
  38403. }
  38404. ,
  38405. b.equals = function(e) {
  38406. return t(e) || (e = a(e)),
  38407. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38408. }
  38409. ,
  38410. b.eq = b.equals,
  38411. b.notEquals = function(e) {
  38412. return !this.eq(e)
  38413. }
  38414. ,
  38415. b.neq = b.notEquals,
  38416. b.lessThan = function(e) {
  38417. return this.comp(e) < 0
  38418. }
  38419. ,
  38420. b.lt = b.lessThan,
  38421. b.lessThanOrEqual = function(e) {
  38422. return this.comp(e) <= 0
  38423. }
  38424. ,
  38425. b.lte = b.lessThanOrEqual,
  38426. b.greaterThan = function(e) {
  38427. return this.comp(e) > 0
  38428. }
  38429. ,
  38430. b.gt = b.greaterThan,
  38431. b.greaterThanOrEqual = function(e) {
  38432. return this.comp(e) >= 0
  38433. }
  38434. ,
  38435. b.gte = b.greaterThanOrEqual,
  38436. b.compare = function(e) {
  38437. if (t(e) || (e = a(e)),
  38438. this.eq(e))
  38439. return 0;
  38440. var i = this.isNegative()
  38441. , n = e.isNegative();
  38442. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38443. }
  38444. ,
  38445. b.comp = b.compare,
  38446. b.negate = function() {
  38447. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38448. }
  38449. ,
  38450. b.neg = b.negate,
  38451. b.add = function(e) {
  38452. t(e) || (e = a(e));
  38453. var i = this.high >>> 16
  38454. , n = 65535 & this.high
  38455. , o = this.low >>> 16
  38456. , s = 65535 & this.low
  38457. , l = e.high >>> 16
  38458. , c = 65535 & e.high
  38459. , h = e.low >>> 16
  38460. , u = 65535 & e.low
  38461. , d = 0
  38462. , p = 0
  38463. , f = 0
  38464. , g = 0;
  38465. return g += s + u,
  38466. f += g >>> 16,
  38467. g &= 65535,
  38468. f += o + h,
  38469. p += f >>> 16,
  38470. f &= 65535,
  38471. p += n + c,
  38472. d += p >>> 16,
  38473. p &= 65535,
  38474. d += i + l,
  38475. d &= 65535,
  38476. r(f << 16 | g, d << 16 | p, this.unsigned)
  38477. }
  38478. ,
  38479. b.subtract = function(e) {
  38480. return t(e) || (e = a(e)),
  38481. this.add(e.neg())
  38482. }
  38483. ,
  38484. b.sub = b.subtract,
  38485. b.multiply = function(e) {
  38486. if (this.isZero())
  38487. return g;
  38488. if (t(e) || (e = a(e)),
  38489. e.isZero())
  38490. return g;
  38491. if (this.eq(E))
  38492. return e.isOdd() ? E : g;
  38493. if (e.eq(E))
  38494. return this.isOdd() ? E : g;
  38495. if (this.isNegative())
  38496. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38497. if (e.isNegative())
  38498. return this.mul(e.neg()).neg();
  38499. if (this.lt(f) && e.lt(f))
  38500. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38501. var i = this.high >>> 16
  38502. , o = 65535 & this.high
  38503. , s = this.low >>> 16
  38504. , l = 65535 & this.low
  38505. , c = e.high >>> 16
  38506. , h = 65535 & e.high
  38507. , u = e.low >>> 16
  38508. , d = 65535 & e.low
  38509. , p = 0
  38510. , m = 0
  38511. , v = 0
  38512. , A = 0;
  38513. return A += l * d,
  38514. v += A >>> 16,
  38515. A &= 65535,
  38516. v += s * d,
  38517. m += v >>> 16,
  38518. v &= 65535,
  38519. v += l * u,
  38520. m += v >>> 16,
  38521. v &= 65535,
  38522. m += o * d,
  38523. p += m >>> 16,
  38524. m &= 65535,
  38525. m += s * u,
  38526. p += m >>> 16,
  38527. m &= 65535,
  38528. m += l * h,
  38529. p += m >>> 16,
  38530. m &= 65535,
  38531. p += i * d + o * u + s * h + l * c,
  38532. p &= 65535,
  38533. r(v << 16 | A, p << 16 | m, this.unsigned)
  38534. }
  38535. ,
  38536. b.mul = b.multiply,
  38537. b.divide = function(e) {
  38538. if (t(e) || (e = a(e)),
  38539. e.isZero())
  38540. throw Error("division by zero");
  38541. if (this.isZero())
  38542. return this.unsigned ? m : g;
  38543. var i, r, o;
  38544. if (this.unsigned) {
  38545. if (e.unsigned || (e = e.toUnsigned()),
  38546. e.gt(this))
  38547. return m;
  38548. if (e.gt(this.shru(1)))
  38549. return A;
  38550. o = m
  38551. } else {
  38552. if (this.eq(E)) {
  38553. if (e.eq(v) || e.eq(y))
  38554. return E;
  38555. if (e.eq(E))
  38556. return v;
  38557. var s = this.shr(1);
  38558. return i = s.div(e).shl(1),
  38559. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38560. o = i.add(r.div(e)))
  38561. }
  38562. if (e.eq(E))
  38563. return this.unsigned ? m : g;
  38564. if (this.isNegative())
  38565. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38566. if (e.isNegative())
  38567. return this.div(e.neg()).neg();
  38568. o = g
  38569. }
  38570. for (r = this; r.gte(e); ) {
  38571. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38572. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38573. i -= h,
  38574. u = n(i, this.unsigned),
  38575. d = u.mul(e);
  38576. u.isZero() && (u = v),
  38577. o = o.add(u),
  38578. r = r.sub(d)
  38579. }
  38580. return o
  38581. }
  38582. ,
  38583. b.div = b.divide,
  38584. b.modulo = function(e) {
  38585. return t(e) || (e = a(e)),
  38586. this.sub(this.div(e).mul(e))
  38587. }
  38588. ,
  38589. b.mod = b.modulo,
  38590. b.not = function() {
  38591. return r(~this.low, ~this.high, this.unsigned)
  38592. }
  38593. ,
  38594. b.and = function(e) {
  38595. return t(e) || (e = a(e)),
  38596. r(this.low & e.low, this.high & e.high, this.unsigned)
  38597. }
  38598. ,
  38599. b.or = function(e) {
  38600. return t(e) || (e = a(e)),
  38601. r(this.low | e.low, this.high | e.high, this.unsigned)
  38602. }
  38603. ,
  38604. b.xor = function(e) {
  38605. return t(e) || (e = a(e)),
  38606. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38607. }
  38608. ,
  38609. b.shiftLeft = function(e) {
  38610. return t(e) && (e = e.toInt()),
  38611. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38612. }
  38613. ,
  38614. b.shl = b.shiftLeft,
  38615. b.shiftRight = function(e) {
  38616. return t(e) && (e = e.toInt()),
  38617. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38618. }
  38619. ,
  38620. b.shr = b.shiftRight,
  38621. b.shiftRightUnsigned = function(e) {
  38622. if (t(e) && (e = e.toInt()),
  38623. e &= 63,
  38624. 0 === e)
  38625. return this;
  38626. var i = this.high;
  38627. if (e < 32) {
  38628. var n = this.low;
  38629. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38630. }
  38631. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38632. }
  38633. ,
  38634. b.shru = b.shiftRightUnsigned,
  38635. b.toSigned = function() {
  38636. return this.unsigned ? r(this.low, this.high, !1) : this
  38637. }
  38638. ,
  38639. b.toUnsigned = function() {
  38640. return this.unsigned ? this : r(this.low, this.high, !0)
  38641. }
  38642. ,
  38643. b.toBytes = function(e) {
  38644. return e ? this.toBytesLE() : this.toBytesBE()
  38645. }
  38646. ,
  38647. b.toBytesLE = function() {
  38648. var e = this.high
  38649. , t = this.low;
  38650. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38651. }
  38652. ,
  38653. b.toBytesBE = function() {
  38654. var e = this.high
  38655. , t = this.low;
  38656. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38657. }
  38658. ,
  38659. e
  38660. })
  38661. }
  38662. , {}],
  38663. 217: [function(e, t, i) {
  38664. var n = {
  38665. REVISION: "75"
  38666. };
  38667. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38668. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38669. void 0 === Math.sign && (Math.sign = function(e) {
  38670. return e < 0 ? -1 : e > 0 ? 1 : +e
  38671. }
  38672. ),
  38673. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38674. get: function() {
  38675. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38676. }
  38677. }),
  38678. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38679. writable: !0,
  38680. configurable: !0,
  38681. value: function(e) {
  38682. "use strict";
  38683. if (void 0 === e || null === e)
  38684. throw new TypeError("Cannot convert first argument to object");
  38685. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38686. var r = arguments[i];
  38687. if (void 0 !== r && null !== r) {
  38688. r = Object(r);
  38689. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38690. var l = o[a]
  38691. , c = Object.getOwnPropertyDescriptor(r, l);
  38692. void 0 !== c && c.enumerable && (t[l] = r[l])
  38693. }
  38694. }
  38695. }
  38696. return t
  38697. }
  38698. }),
  38699. n.MOUSE = {
  38700. LEFT: 0,
  38701. MIDDLE: 1,
  38702. RIGHT: 2
  38703. },
  38704. n.CullFaceNone = 0,
  38705. n.CullFaceBack = 1,
  38706. n.CullFaceFront = 2,
  38707. n.CullFaceFrontBack = 3,
  38708. n.FrontFaceDirectionCW = 0,
  38709. n.FrontFaceDirectionCCW = 1,
  38710. n.BasicShadowMap = 0,
  38711. n.PCFShadowMap = 1,
  38712. n.PCFSoftShadowMap = 2,
  38713. n.FrontSide = 0,
  38714. n.BackSide = 1,
  38715. n.DoubleSide = 2,
  38716. n.FlatShading = 1,
  38717. n.SmoothShading = 2,
  38718. n.NoColors = 0,
  38719. n.FaceColors = 1,
  38720. n.VertexColors = 2,
  38721. n.NoBlending = 0,
  38722. n.NormalBlending = 1,
  38723. n.AdditiveBlending = 2,
  38724. n.SubtractiveBlending = 3,
  38725. n.MultiplyBlending = 4,
  38726. n.CustomBlending = 5,
  38727. n.AddEquation = 100,
  38728. n.SubtractEquation = 101,
  38729. n.ReverseSubtractEquation = 102,
  38730. n.MinEquation = 103,
  38731. n.MaxEquation = 104,
  38732. n.ZeroFactor = 200,
  38733. n.OneFactor = 201,
  38734. n.SrcColorFactor = 202,
  38735. n.OneMinusSrcColorFactor = 203,
  38736. n.SrcAlphaFactor = 204,
  38737. n.OneMinusSrcAlphaFactor = 205,
  38738. n.DstAlphaFactor = 206,
  38739. n.OneMinusDstAlphaFactor = 207,
  38740. n.DstColorFactor = 208,
  38741. n.OneMinusDstColorFactor = 209,
  38742. n.SrcAlphaSaturateFactor = 210,
  38743. n.NeverDepth = 0,
  38744. n.AlwaysDepth = 1,
  38745. n.LessDepth = 2,
  38746. n.LessEqualDepth = 3,
  38747. n.EqualDepth = 4,
  38748. n.GreaterEqualDepth = 5,
  38749. n.GreaterDepth = 6,
  38750. n.NotEqualDepth = 7,
  38751. n.MultiplyOperation = 0,
  38752. n.MixOperation = 1,
  38753. n.AddOperation = 2,
  38754. n.NoToneMapping = 0,
  38755. n.LinearToneMapping = 1,
  38756. n.ReinhardToneMapping = 2,
  38757. n.Uncharted2ToneMapping = 3,
  38758. n.CineonToneMapping = 4,
  38759. n.UVMapping = 300,
  38760. n.CubeReflectionMapping = 301,
  38761. n.CubeRefractionMapping = 302,
  38762. n.EquirectangularReflectionMapping = 303,
  38763. n.EquirectangularRefractionMapping = 304,
  38764. n.SphericalReflectionMapping = 305,
  38765. n.CubeUVReflectionMapping = 306,
  38766. n.CubeUVRefractionMapping = 307,
  38767. n.RepeatWrapping = 1e3,
  38768. n.ClampToEdgeWrapping = 1001,
  38769. n.MirroredRepeatWrapping = 1002,
  38770. n.NearestFilter = 1003,
  38771. n.NearestMipMapNearestFilter = 1004,
  38772. n.NearestMipMapLinearFilter = 1005,
  38773. n.LinearFilter = 1006,
  38774. n.LinearMipMapNearestFilter = 1007,
  38775. n.LinearMipMapLinearFilter = 1008,
  38776. n.UnsignedByteType = 1009,
  38777. n.ByteType = 1010,
  38778. n.ShortType = 1011,
  38779. n.UnsignedShortType = 1012,
  38780. n.IntType = 1013,
  38781. n.UnsignedIntType = 1014,
  38782. n.FloatType = 1015,
  38783. n.HalfFloatType = 1025,
  38784. n.UnsignedShort4444Type = 1016,
  38785. n.UnsignedShort5551Type = 1017,
  38786. n.UnsignedShort565Type = 1018,
  38787. n.AlphaFormat = 1019,
  38788. n.RGBFormat = 1020,
  38789. n.RGBAFormat = 1021,
  38790. n.LuminanceFormat = 1022,
  38791. n.LuminanceAlphaFormat = 1023,
  38792. n.RGBEFormat = n.RGBAFormat,
  38793. n.RGB_S3TC_DXT1_Format = 2001,
  38794. n.RGBA_S3TC_DXT1_Format = 2002,
  38795. n.RGBA_S3TC_DXT3_Format = 2003,
  38796. n.RGBA_S3TC_DXT5_Format = 2004,
  38797. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38798. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38799. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38800. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38801. n.RGB_ETC1_Format = 2151,
  38802. n.LoopOnce = 2200,
  38803. n.LoopRepeat = 2201,
  38804. n.LoopPingPong = 2202,
  38805. n.InterpolateDiscrete = 2300,
  38806. n.InterpolateLinear = 2301,
  38807. n.InterpolateSmooth = 2302,
  38808. n.ZeroCurvatureEnding = 2400,
  38809. n.ZeroSlopeEnding = 2401,
  38810. n.WrapAroundEnding = 2402,
  38811. n.TrianglesDrawMode = 0,
  38812. n.TriangleStripDrawMode = 1,
  38813. n.TriangleFanDrawMode = 2,
  38814. n.LinearEncoding = 3e3,
  38815. n.sRGBEncoding = 3001,
  38816. n.GammaEncoding = 3007,
  38817. n.RGBEEncoding = 3002,
  38818. n.LogLuvEncoding = 3003,
  38819. n.RGBM7Encoding = 3004,
  38820. n.RGBM16Encoding = 3005,
  38821. n.RGBDEncoding = 3006,
  38822. n.Color = function(e) {
  38823. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38824. }
  38825. ,
  38826. n.Color.prototype = {
  38827. constructor: n.Color,
  38828. r: 1,
  38829. g: 1,
  38830. b: 1,
  38831. set: function(e) {
  38832. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38833. this
  38834. },
  38835. setScalar: function(e) {
  38836. this.r = e,
  38837. this.g = e,
  38838. this.b = e
  38839. },
  38840. setHex: function(e) {
  38841. return e = Math.floor(e),
  38842. this.r = (e >> 16 & 255) / 255,
  38843. this.g = (e >> 8 & 255) / 255,
  38844. this.b = (255 & e) / 255,
  38845. this
  38846. },
  38847. setRGB: function(e, t, i) {
  38848. return this.r = e,
  38849. this.g = t,
  38850. this.b = i,
  38851. this
  38852. },
  38853. setHSL: function() {
  38854. function e(e, t, i) {
  38855. return i < 0 && (i += 1),
  38856. i > 1 && (i -= 1),
  38857. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38858. }
  38859. return function(t, i, r) {
  38860. if (t = n.Math.euclideanModulo(t, 1),
  38861. i = n.Math.clamp(i, 0, 1),
  38862. r = n.Math.clamp(r, 0, 1),
  38863. 0 === i)
  38864. this.r = this.g = this.b = r;
  38865. else {
  38866. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38867. , a = 2 * r - o;
  38868. this.r = e(a, o, t + 1 / 3),
  38869. this.g = e(a, o, t),
  38870. this.b = e(a, o, t - 1 / 3)
  38871. }
  38872. return this
  38873. }
  38874. }(),
  38875. setStyle: function(e) {
  38876. function t(t) {
  38877. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38878. }
  38879. var i;
  38880. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38881. var r, o = i[1], a = i[2];
  38882. switch (o) {
  38883. case "rgb":
  38884. case "rgba":
  38885. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38886. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38887. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38888. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38889. t(r[5]),
  38890. this;
  38891. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38892. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38893. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38894. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38895. t(r[5]),
  38896. this;
  38897. break;
  38898. case "hsl":
  38899. case "hsla":
  38900. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38901. var s = parseFloat(r[1]) / 360
  38902. , l = parseInt(r[2], 10) / 100
  38903. , c = parseInt(r[3], 10) / 100;
  38904. return t(r[5]),
  38905. this.setHSL(s, l, c)
  38906. }
  38907. }
  38908. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38909. var h = i[1]
  38910. , u = h.length;
  38911. if (3 === u)
  38912. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38913. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38914. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38915. this;
  38916. if (6 === u)
  38917. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38918. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38919. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38920. this
  38921. }
  38922. if (e && e.length > 0) {
  38923. var h = n.ColorKeywords[e];
  38924. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38925. }
  38926. return this
  38927. },
  38928. clone: function() {
  38929. return new this.constructor(this.r,this.g,this.b)
  38930. },
  38931. copy: function(e) {
  38932. return this.r = e.r,
  38933. this.g = e.g,
  38934. this.b = e.b,
  38935. this
  38936. },
  38937. copyGammaToLinear: function(e, t) {
  38938. return void 0 === t && (t = 2),
  38939. this.r = Math.pow(e.r, t),
  38940. this.g = Math.pow(e.g, t),
  38941. this.b = Math.pow(e.b, t),
  38942. this
  38943. },
  38944. copyLinearToGamma: function(e, t) {
  38945. void 0 === t && (t = 2);
  38946. var i = t > 0 ? 1 / t : 1;
  38947. return this.r = Math.pow(e.r, i),
  38948. this.g = Math.pow(e.g, i),
  38949. this.b = Math.pow(e.b, i),
  38950. this
  38951. },
  38952. convertGammaToLinear: function() {
  38953. var e = this.r
  38954. , t = this.g
  38955. , i = this.b;
  38956. return this.r = e * e,
  38957. this.g = t * t,
  38958. this.b = i * i,
  38959. this
  38960. },
  38961. convertLinearToGamma: function() {
  38962. return this.r = Math.sqrt(this.r),
  38963. this.g = Math.sqrt(this.g),
  38964. this.b = Math.sqrt(this.b),
  38965. this
  38966. },
  38967. getHex: function() {
  38968. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38969. },
  38970. getHexString: function() {
  38971. return ("000000" + this.getHex().toString(16)).slice(-6)
  38972. },
  38973. getHSL: function(e) {
  38974. var t, i, n = e || {
  38975. h: 0,
  38976. s: 0,
  38977. l: 0
  38978. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38979. if (l === s)
  38980. t = 0,
  38981. i = 0;
  38982. else {
  38983. var h = s - l;
  38984. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38985. s) {
  38986. case r:
  38987. t = (o - a) / h + (o < a ? 6 : 0);
  38988. break;
  38989. case o:
  38990. t = (a - r) / h + 2;
  38991. break;
  38992. case a:
  38993. t = (r - o) / h + 4
  38994. }
  38995. t /= 6
  38996. }
  38997. return n.h = t,
  38998. n.s = i,
  38999. n.l = c,
  39000. n
  39001. },
  39002. getStyle: function() {
  39003. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39004. },
  39005. offsetHSL: function(e, t, i) {
  39006. var n = this.getHSL();
  39007. return n.h += e,
  39008. n.s += t,
  39009. n.l += i,
  39010. this.setHSL(n.h, n.s, n.l),
  39011. this
  39012. },
  39013. add: function(e) {
  39014. return this.r += e.r,
  39015. this.g += e.g,
  39016. this.b += e.b,
  39017. this
  39018. },
  39019. addColors: function(e, t) {
  39020. return this.r = e.r + t.r,
  39021. this.g = e.g + t.g,
  39022. this.b = e.b + t.b,
  39023. this
  39024. },
  39025. addScalar: function(e) {
  39026. return this.r += e,
  39027. this.g += e,
  39028. this.b += e,
  39029. this
  39030. },
  39031. multiply: function(e) {
  39032. return this.r *= e.r,
  39033. this.g *= e.g,
  39034. this.b *= e.b,
  39035. this
  39036. },
  39037. multiplyScalar: function(e) {
  39038. return this.r *= e,
  39039. this.g *= e,
  39040. this.b *= e,
  39041. this
  39042. },
  39043. lerp: function(e, t) {
  39044. return this.r += (e.r - this.r) * t,
  39045. this.g += (e.g - this.g) * t,
  39046. this.b += (e.b - this.b) * t,
  39047. this
  39048. },
  39049. equals: function(e) {
  39050. return e.r === this.r && e.g === this.g && e.b === this.b
  39051. },
  39052. fromArray: function(e, t) {
  39053. return void 0 === t && (t = 0),
  39054. this.r = e[t],
  39055. this.g = e[t + 1],
  39056. this.b = e[t + 2],
  39057. this
  39058. },
  39059. toArray: function(e, t) {
  39060. return void 0 === e && (e = []),
  39061. void 0 === t && (t = 0),
  39062. e[t] = this.r,
  39063. e[t + 1] = this.g,
  39064. e[t + 2] = this.b,
  39065. e
  39066. }
  39067. },
  39068. n.ColorKeywords = {
  39069. aliceblue: 15792383,
  39070. antiquewhite: 16444375,
  39071. aqua: 65535,
  39072. aquamarine: 8388564,
  39073. azure: 15794175,
  39074. beige: 16119260,
  39075. bisque: 16770244,
  39076. black: 0,
  39077. blanchedalmond: 16772045,
  39078. blue: 255,
  39079. blueviolet: 9055202,
  39080. brown: 10824234,
  39081. burlywood: 14596231,
  39082. cadetblue: 6266528,
  39083. chartreuse: 8388352,
  39084. chocolate: 13789470,
  39085. coral: 16744272,
  39086. cornflowerblue: 6591981,
  39087. cornsilk: 16775388,
  39088. crimson: 14423100,
  39089. cyan: 65535,
  39090. darkblue: 139,
  39091. darkcyan: 35723,
  39092. darkgoldenrod: 12092939,
  39093. darkgray: 11119017,
  39094. darkgreen: 25600,
  39095. darkgrey: 11119017,
  39096. darkkhaki: 12433259,
  39097. darkmagenta: 9109643,
  39098. darkolivegreen: 5597999,
  39099. darkorange: 16747520,
  39100. darkorchid: 10040012,
  39101. darkred: 9109504,
  39102. darksalmon: 15308410,
  39103. darkseagreen: 9419919,
  39104. darkslateblue: 4734347,
  39105. darkslategray: 3100495,
  39106. darkslategrey: 3100495,
  39107. darkturquoise: 52945,
  39108. darkviolet: 9699539,
  39109. deeppink: 16716947,
  39110. deepskyblue: 49151,
  39111. dimgray: 6908265,
  39112. dimgrey: 6908265,
  39113. dodgerblue: 2003199,
  39114. firebrick: 11674146,
  39115. floralwhite: 16775920,
  39116. forestgreen: 2263842,
  39117. fuchsia: 16711935,
  39118. gainsboro: 14474460,
  39119. ghostwhite: 16316671,
  39120. gold: 16766720,
  39121. goldenrod: 14329120,
  39122. gray: 8421504,
  39123. green: 32768,
  39124. greenyellow: 11403055,
  39125. grey: 8421504,
  39126. honeydew: 15794160,
  39127. hotpink: 16738740,
  39128. indianred: 13458524,
  39129. indigo: 4915330,
  39130. ivory: 16777200,
  39131. khaki: 15787660,
  39132. lavender: 15132410,
  39133. lavenderblush: 16773365,
  39134. lawngreen: 8190976,
  39135. lemonchiffon: 16775885,
  39136. lightblue: 11393254,
  39137. lightcoral: 15761536,
  39138. lightcyan: 14745599,
  39139. lightgoldenrodyellow: 16448210,
  39140. lightgray: 13882323,
  39141. lightgreen: 9498256,
  39142. lightgrey: 13882323,
  39143. lightpink: 16758465,
  39144. lightsalmon: 16752762,
  39145. lightseagreen: 2142890,
  39146. lightskyblue: 8900346,
  39147. lightslategray: 7833753,
  39148. lightslategrey: 7833753,
  39149. lightsteelblue: 11584734,
  39150. lightyellow: 16777184,
  39151. lime: 65280,
  39152. limegreen: 3329330,
  39153. linen: 16445670,
  39154. magenta: 16711935,
  39155. maroon: 8388608,
  39156. mediumaquamarine: 6737322,
  39157. mediumblue: 205,
  39158. mediumorchid: 12211667,
  39159. mediumpurple: 9662683,
  39160. mediumseagreen: 3978097,
  39161. mediumslateblue: 8087790,
  39162. mediumspringgreen: 64154,
  39163. mediumturquoise: 4772300,
  39164. mediumvioletred: 13047173,
  39165. midnightblue: 1644912,
  39166. mintcream: 16121850,
  39167. mistyrose: 16770273,
  39168. moccasin: 16770229,
  39169. navajowhite: 16768685,
  39170. navy: 128,
  39171. oldlace: 16643558,
  39172. olive: 8421376,
  39173. olivedrab: 7048739,
  39174. orange: 16753920,
  39175. orangered: 16729344,
  39176. orchid: 14315734,
  39177. palegoldenrod: 15657130,
  39178. palegreen: 10025880,
  39179. paleturquoise: 11529966,
  39180. palevioletred: 14381203,
  39181. papayawhip: 16773077,
  39182. peachpuff: 16767673,
  39183. peru: 13468991,
  39184. pink: 16761035,
  39185. plum: 14524637,
  39186. powderblue: 11591910,
  39187. purple: 8388736,
  39188. red: 16711680,
  39189. rosybrown: 12357519,
  39190. royalblue: 4286945,
  39191. saddlebrown: 9127187,
  39192. salmon: 16416882,
  39193. sandybrown: 16032864,
  39194. seagreen: 3050327,
  39195. seashell: 16774638,
  39196. sienna: 10506797,
  39197. silver: 12632256,
  39198. skyblue: 8900331,
  39199. slateblue: 6970061,
  39200. slategray: 7372944,
  39201. slategrey: 7372944,
  39202. snow: 16775930,
  39203. springgreen: 65407,
  39204. steelblue: 4620980,
  39205. tan: 13808780,
  39206. teal: 32896,
  39207. thistle: 14204888,
  39208. tomato: 16737095,
  39209. turquoise: 4251856,
  39210. violet: 15631086,
  39211. wheat: 16113331,
  39212. white: 16777215,
  39213. whitesmoke: 16119285,
  39214. yellow: 16776960,
  39215. yellowgreen: 10145074
  39216. },
  39217. n.Quaternion = function(e, t, i, n) {
  39218. this._x = e || 0,
  39219. this._y = t || 0,
  39220. this._z = i || 0,
  39221. this._w = void 0 !== n ? n : 1
  39222. }
  39223. ,
  39224. n.Quaternion.prototype = {
  39225. constructor: n.Quaternion,
  39226. get x() {
  39227. return this._x
  39228. },
  39229. set x(e) {
  39230. this._x = e,
  39231. this.onChangeCallback()
  39232. },
  39233. get y() {
  39234. return this._y
  39235. },
  39236. set y(e) {
  39237. this._y = e,
  39238. this.onChangeCallback()
  39239. },
  39240. get z() {
  39241. return this._z
  39242. },
  39243. set z(e) {
  39244. this._z = e,
  39245. this.onChangeCallback()
  39246. },
  39247. get w() {
  39248. return this._w
  39249. },
  39250. set w(e) {
  39251. this._w = e,
  39252. this.onChangeCallback()
  39253. },
  39254. set: function(e, t, i, n) {
  39255. return this._x = e,
  39256. this._y = t,
  39257. this._z = i,
  39258. this._w = n,
  39259. this.onChangeCallback(),
  39260. this
  39261. },
  39262. clone: function() {
  39263. return new this.constructor(this._x,this._y,this._z,this._w)
  39264. },
  39265. copy: function(e) {
  39266. return this._x = e.x,
  39267. this._y = e.y,
  39268. this._z = e.z,
  39269. this._w = e.w,
  39270. this.onChangeCallback(),
  39271. this
  39272. },
  39273. setFromEuler: function(e, t) {
  39274. if (e instanceof n.Euler == !1)
  39275. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39276. var i = Math.cos(e._x / 2)
  39277. , r = Math.cos(e._y / 2)
  39278. , o = Math.cos(e._z / 2)
  39279. , a = Math.sin(e._x / 2)
  39280. , s = Math.sin(e._y / 2)
  39281. , l = Math.sin(e._z / 2)
  39282. , c = e.order;
  39283. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39284. this._y = i * s * o - a * r * l,
  39285. this._z = i * r * l + a * s * o,
  39286. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39287. this._y = i * s * o - a * r * l,
  39288. this._z = i * r * l - a * s * o,
  39289. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39290. this._y = i * s * o + a * r * l,
  39291. this._z = i * r * l + a * s * o,
  39292. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39293. this._y = i * s * o + a * r * l,
  39294. this._z = i * r * l - a * s * o,
  39295. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39296. this._y = i * s * o + a * r * l,
  39297. this._z = i * r * l - a * s * o,
  39298. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39299. this._y = i * s * o - a * r * l,
  39300. this._z = i * r * l + a * s * o,
  39301. this._w = i * r * o + a * s * l),
  39302. t !== !1 && this.onChangeCallback(),
  39303. this
  39304. },
  39305. setFromAxisAngle: function(e, t) {
  39306. var i = t / 2
  39307. , n = Math.sin(i);
  39308. return this._x = e.x * n,
  39309. this._y = e.y * n,
  39310. this._z = e.z * n,
  39311. this._w = Math.cos(i),
  39312. this.onChangeCallback(),
  39313. this
  39314. },
  39315. setFromRotationMatrix: function(e) {
  39316. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39317. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39318. this._w = .25 / t,
  39319. this._x = (h - l) * t,
  39320. this._y = (o - c) * t,
  39321. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39322. this._w = (h - l) / t,
  39323. this._x = .25 * t,
  39324. this._y = (r + a) / t,
  39325. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39326. this._w = (o - c) / t,
  39327. this._x = (r + a) / t,
  39328. this._y = .25 * t,
  39329. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39330. this._w = (a - r) / t,
  39331. this._x = (o + c) / t,
  39332. this._y = (l + h) / t,
  39333. this._z = .25 * t),
  39334. this.onChangeCallback(),
  39335. this
  39336. },
  39337. setFromUnitVectors: function() {
  39338. var e, t, i = 1e-6;
  39339. return function(r, o) {
  39340. return void 0 === e && (e = new n.Vector3),
  39341. t = r.dot(o) + 1,
  39342. t < i ? (t = 0,
  39343. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39344. this._x = e.x,
  39345. this._y = e.y,
  39346. this._z = e.z,
  39347. this._w = t,
  39348. this.normalize(),
  39349. this
  39350. }
  39351. }(),
  39352. inverse: function() {
  39353. return this.conjugate().normalize(),
  39354. this
  39355. },
  39356. conjugate: function() {
  39357. return this._x *= -1,
  39358. this._y *= -1,
  39359. this._z *= -1,
  39360. this.onChangeCallback(),
  39361. this
  39362. },
  39363. dot: function(e) {
  39364. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39365. },
  39366. lengthSq: function() {
  39367. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39368. },
  39369. length: function() {
  39370. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39371. },
  39372. normalize: function() {
  39373. var e = this.length();
  39374. return 0 === e ? (this._x = 0,
  39375. this._y = 0,
  39376. this._z = 0,
  39377. this._w = 1) : (e = 1 / e,
  39378. this._x = this._x * e,
  39379. this._y = this._y * e,
  39380. this._z = this._z * e,
  39381. this._w = this._w * e),
  39382. this.onChangeCallback(),
  39383. this
  39384. },
  39385. multiply: function(e, t) {
  39386. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39387. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39388. },
  39389. multiplyQuaternions: function(e, t) {
  39390. var i = e._x
  39391. , n = e._y
  39392. , r = e._z
  39393. , o = e._w
  39394. , a = t._x
  39395. , s = t._y
  39396. , l = t._z
  39397. , c = t._w;
  39398. return this._x = i * c + o * a + n * l - r * s,
  39399. this._y = n * c + o * s + r * a - i * l,
  39400. this._z = r * c + o * l + i * s - n * a,
  39401. this._w = o * c - i * a - n * s - r * l,
  39402. this.onChangeCallback(),
  39403. this
  39404. },
  39405. slerp: function(e, t) {
  39406. if (0 === t)
  39407. return this;
  39408. if (1 === t)
  39409. return this.copy(e);
  39410. var i = this._x
  39411. , n = this._y
  39412. , r = this._z
  39413. , o = this._w
  39414. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39415. if (a < 0 ? (this._w = -e._w,
  39416. this._x = -e._x,
  39417. this._y = -e._y,
  39418. this._z = -e._z,
  39419. a = -a) : this.copy(e),
  39420. a >= 1)
  39421. return this._w = o,
  39422. this._x = i,
  39423. this._y = n,
  39424. this._z = r,
  39425. this;
  39426. var s = Math.sqrt(1 - a * a);
  39427. if (Math.abs(s) < .001)
  39428. return this._w = .5 * (o + this._w),
  39429. this._x = .5 * (i + this._x),
  39430. this._y = .5 * (n + this._y),
  39431. this._z = .5 * (r + this._z),
  39432. this;
  39433. var l = Math.atan2(s, a)
  39434. , c = Math.sin((1 - t) * l) / s
  39435. , h = Math.sin(t * l) / s;
  39436. return this._w = o * c + this._w * h,
  39437. this._x = i * c + this._x * h,
  39438. this._y = n * c + this._y * h,
  39439. this._z = r * c + this._z * h,
  39440. this.onChangeCallback(),
  39441. this
  39442. },
  39443. equals: function(e) {
  39444. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39445. },
  39446. fromArray: function(e, t) {
  39447. return void 0 === t && (t = 0),
  39448. this._x = e[t],
  39449. this._y = e[t + 1],
  39450. this._z = e[t + 2],
  39451. this._w = e[t + 3],
  39452. this.onChangeCallback(),
  39453. this
  39454. },
  39455. toArray: function(e, t) {
  39456. return void 0 === e && (e = []),
  39457. void 0 === t && (t = 0),
  39458. e[t] = this._x,
  39459. e[t + 1] = this._y,
  39460. e[t + 2] = this._z,
  39461. e[t + 3] = this._w,
  39462. e
  39463. },
  39464. onChange: function(e) {
  39465. return this.onChangeCallback = e,
  39466. this
  39467. },
  39468. onChangeCallback: function() {}
  39469. },
  39470. Object.assign(n.Quaternion, {
  39471. slerp: function(e, t, i, n) {
  39472. return i.copy(e).slerp(t, n)
  39473. },
  39474. slerpFlat: function(e, t, i, n, r, o, a) {
  39475. var s = i[n + 0]
  39476. , l = i[n + 1]
  39477. , c = i[n + 2]
  39478. , h = i[n + 3]
  39479. , u = r[o + 0]
  39480. , d = r[o + 1]
  39481. , p = r[o + 2]
  39482. , f = r[o + 3];
  39483. if (h !== f || s !== u || l !== d || c !== p) {
  39484. var g = 1 - a
  39485. , m = s * u + l * d + c * p + h * f
  39486. , v = m >= 0 ? 1 : -1
  39487. , A = 1 - m * m;
  39488. if (A > Number.EPSILON) {
  39489. var y = Math.sqrt(A)
  39490. , C = Math.atan2(y, m * v);
  39491. g = Math.sin(g * C) / y,
  39492. a = Math.sin(a * C) / y
  39493. }
  39494. var I = a * v;
  39495. if (s = s * g + u * I,
  39496. l = l * g + d * I,
  39497. c = c * g + p * I,
  39498. h = h * g + f * I,
  39499. g === 1 - a) {
  39500. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39501. s *= E,
  39502. l *= E,
  39503. c *= E,
  39504. h *= E
  39505. }
  39506. }
  39507. e[t] = s,
  39508. e[t + 1] = l,
  39509. e[t + 2] = c,
  39510. e[t + 3] = h
  39511. }
  39512. }),
  39513. n.Vector2 = function(e, t) {
  39514. this.x = e || 0,
  39515. this.y = t || 0
  39516. }
  39517. ,
  39518. n.Vector2.prototype = {
  39519. constructor: n.Vector2,
  39520. get width() {
  39521. return this.x
  39522. },
  39523. set width(e) {
  39524. this.x = e
  39525. },
  39526. get height() {
  39527. return this.y
  39528. },
  39529. set height(e) {
  39530. this.y = e
  39531. },
  39532. set: function(e, t) {
  39533. return this.x = e,
  39534. this.y = t,
  39535. this
  39536. },
  39537. setScalar: function(e) {
  39538. return this.x = e,
  39539. this.y = e,
  39540. this
  39541. },
  39542. setX: function(e) {
  39543. return this.x = e,
  39544. this
  39545. },
  39546. setY: function(e) {
  39547. return this.y = e,
  39548. this
  39549. },
  39550. setComponent: function(e, t) {
  39551. switch (e) {
  39552. case 0:
  39553. this.x = t;
  39554. break;
  39555. case 1:
  39556. this.y = t;
  39557. break;
  39558. default:
  39559. throw new Error("index is out of range: " + e)
  39560. }
  39561. },
  39562. getComponent: function(e) {
  39563. switch (e) {
  39564. case 0:
  39565. return this.x;
  39566. case 1:
  39567. return this.y;
  39568. default:
  39569. throw new Error("index is out of range: " + e)
  39570. }
  39571. },
  39572. clone: function() {
  39573. return new this.constructor(this.x,this.y)
  39574. },
  39575. copy: function(e) {
  39576. return this.x = e.x,
  39577. this.y = e.y,
  39578. this
  39579. },
  39580. add: function(e, t) {
  39581. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39582. this.addVectors(e, t)) : (this.x += e.x,
  39583. this.y += e.y,
  39584. this)
  39585. },
  39586. addScalar: function(e) {
  39587. return this.x += e,
  39588. this.y += e,
  39589. this
  39590. },
  39591. addVectors: function(e, t) {
  39592. return this.x = e.x + t.x,
  39593. this.y = e.y + t.y,
  39594. this
  39595. },
  39596. addScaledVector: function(e, t) {
  39597. return this.x += e.x * t,
  39598. this.y += e.y * t,
  39599. this
  39600. },
  39601. sub: function(e, t) {
  39602. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39603. this.subVectors(e, t)) : (this.x -= e.x,
  39604. this.y -= e.y,
  39605. this)
  39606. },
  39607. subScalar: function(e) {
  39608. return this.x -= e,
  39609. this.y -= e,
  39610. this
  39611. },
  39612. subVectors: function(e, t) {
  39613. return this.x = e.x - t.x,
  39614. this.y = e.y - t.y,
  39615. this
  39616. },
  39617. multiply: function(e) {
  39618. return this.x *= e.x,
  39619. this.y *= e.y,
  39620. this
  39621. },
  39622. multiplyScalar: function(e) {
  39623. return isFinite(e) ? (this.x *= e,
  39624. this.y *= e) : (this.x = 0,
  39625. this.y = 0),
  39626. this
  39627. },
  39628. divide: function(e) {
  39629. return this.x /= e.x,
  39630. this.y /= e.y,
  39631. this
  39632. },
  39633. divideScalar: function(e) {
  39634. return this.multiplyScalar(1 / e)
  39635. },
  39636. min: function(e) {
  39637. return this.x = Math.min(this.x, e.x),
  39638. this.y = Math.min(this.y, e.y),
  39639. this
  39640. },
  39641. max: function(e) {
  39642. return this.x = Math.max(this.x, e.x),
  39643. this.y = Math.max(this.y, e.y),
  39644. this
  39645. },
  39646. clamp: function(e, t) {
  39647. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39648. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39649. this
  39650. },
  39651. clampScalar: function() {
  39652. var e, t;
  39653. return function(i, r) {
  39654. return void 0 === e && (e = new n.Vector2,
  39655. t = new n.Vector2),
  39656. e.set(i, i),
  39657. t.set(r, r),
  39658. this.clamp(e, t)
  39659. }
  39660. }(),
  39661. clampLength: function(e, t) {
  39662. var i = this.length();
  39663. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39664. this
  39665. },
  39666. floor: function() {
  39667. return this.x = Math.floor(this.x),
  39668. this.y = Math.floor(this.y),
  39669. this
  39670. },
  39671. ceil: function() {
  39672. return this.x = Math.ceil(this.x),
  39673. this.y = Math.ceil(this.y),
  39674. this
  39675. },
  39676. round: function() {
  39677. return this.x = Math.round(this.x),
  39678. this.y = Math.round(this.y),
  39679. this
  39680. },
  39681. roundToZero: function() {
  39682. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39683. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39684. this
  39685. },
  39686. negate: function() {
  39687. return this.x = -this.x,
  39688. this.y = -this.y,
  39689. this
  39690. },
  39691. dot: function(e) {
  39692. return this.x * e.x + this.y * e.y
  39693. },
  39694. lengthSq: function() {
  39695. return this.x * this.x + this.y * this.y
  39696. },
  39697. length: function() {
  39698. return Math.sqrt(this.x * this.x + this.y * this.y)
  39699. },
  39700. lengthManhattan: function() {
  39701. return Math.abs(this.x) + Math.abs(this.y)
  39702. },
  39703. normalize: function() {
  39704. return this.divideScalar(this.length())
  39705. },
  39706. angle: function() {
  39707. var e = Math.atan2(this.y, this.x);
  39708. return e < 0 && (e += 2 * Math.PI),
  39709. e
  39710. },
  39711. distanceTo: function(e) {
  39712. return Math.sqrt(this.distanceToSquared(e))
  39713. },
  39714. distanceToSquared: function(e) {
  39715. var t = this.x - e.x
  39716. , i = this.y - e.y;
  39717. return t * t + i * i
  39718. },
  39719. setLength: function(e) {
  39720. return this.multiplyScalar(e / this.length())
  39721. },
  39722. lerp: function(e, t) {
  39723. return this.x += (e.x - this.x) * t,
  39724. this.y += (e.y - this.y) * t,
  39725. this
  39726. },
  39727. lerpVectors: function(e, t, i) {
  39728. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39729. this
  39730. },
  39731. equals: function(e) {
  39732. return e.x === this.x && e.y === this.y
  39733. },
  39734. fromArray: function(e, t) {
  39735. return void 0 === t && (t = 0),
  39736. this.x = e[t],
  39737. this.y = e[t + 1],
  39738. this
  39739. },
  39740. toArray: function(e, t) {
  39741. return void 0 === e && (e = []),
  39742. void 0 === t && (t = 0),
  39743. e[t] = this.x,
  39744. e[t + 1] = this.y,
  39745. e
  39746. },
  39747. fromAttribute: function(e, t, i) {
  39748. return void 0 === i && (i = 0),
  39749. t = t * e.itemSize + i,
  39750. this.x = e.array[t],
  39751. this.y = e.array[t + 1],
  39752. this
  39753. },
  39754. rotateAround: function(e, t) {
  39755. var i = Math.cos(t)
  39756. , n = Math.sin(t)
  39757. , r = this.x - e.x
  39758. , o = this.y - e.y;
  39759. return this.x = r * i - o * n + e.x,
  39760. this.y = r * n + o * i + e.y,
  39761. this
  39762. }
  39763. },
  39764. n.Vector3 = function(e, t, i) {
  39765. this.x = e || 0,
  39766. this.y = t || 0,
  39767. this.z = i || 0
  39768. }
  39769. ,
  39770. n.Vector3.prototype = {
  39771. constructor: n.Vector3,
  39772. set: function(e, t, i) {
  39773. return this.x = e,
  39774. this.y = t,
  39775. this.z = i,
  39776. this
  39777. },
  39778. setScalar: function(e) {
  39779. return this.x = e,
  39780. this.y = e,
  39781. this.z = e,
  39782. this
  39783. },
  39784. setX: function(e) {
  39785. return this.x = e,
  39786. this
  39787. },
  39788. setY: function(e) {
  39789. return this.y = e,
  39790. this
  39791. },
  39792. setZ: function(e) {
  39793. return this.z = e,
  39794. this
  39795. },
  39796. setComponent: function(e, t) {
  39797. switch (e) {
  39798. case 0:
  39799. this.x = t;
  39800. break;
  39801. case 1:
  39802. this.y = t;
  39803. break;
  39804. case 2:
  39805. this.z = t;
  39806. break;
  39807. default:
  39808. throw new Error("index is out of range: " + e)
  39809. }
  39810. },
  39811. getComponent: function(e) {
  39812. switch (e) {
  39813. case 0:
  39814. return this.x;
  39815. case 1:
  39816. return this.y;
  39817. case 2:
  39818. return this.z;
  39819. default:
  39820. throw new Error("index is out of range: " + e)
  39821. }
  39822. },
  39823. clone: function() {
  39824. return new this.constructor(this.x,this.y,this.z)
  39825. },
  39826. copy: function(e) {
  39827. return this.x = e.x,
  39828. this.y = e.y,
  39829. this.z = e.z,
  39830. this
  39831. },
  39832. add: function(e, t) {
  39833. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39834. this.addVectors(e, t)) : (this.x += e.x,
  39835. this.y += e.y,
  39836. this.z += e.z,
  39837. this)
  39838. },
  39839. addScalar: function(e) {
  39840. return this.x += e,
  39841. this.y += e,
  39842. this.z += e,
  39843. this
  39844. },
  39845. addVectors: function(e, t) {
  39846. return this.x = e.x + t.x,
  39847. this.y = e.y + t.y,
  39848. this.z = e.z + t.z,
  39849. this
  39850. },
  39851. addScaledVector: function(e, t) {
  39852. return this.x += e.x * t,
  39853. this.y += e.y * t,
  39854. this.z += e.z * t,
  39855. this
  39856. },
  39857. sub: function(e, t) {
  39858. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39859. this.subVectors(e, t)) : (this.x -= e.x,
  39860. this.y -= e.y,
  39861. this.z -= e.z,
  39862. this)
  39863. },
  39864. subScalar: function(e) {
  39865. return this.x -= e,
  39866. this.y -= e,
  39867. this.z -= e,
  39868. this
  39869. },
  39870. subVectors: function(e, t) {
  39871. return this.x = e.x - t.x,
  39872. this.y = e.y - t.y,
  39873. this.z = e.z - t.z,
  39874. this
  39875. },
  39876. multiply: function(e, t) {
  39877. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39878. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39879. this.y *= e.y,
  39880. this.z *= e.z,
  39881. this)
  39882. },
  39883. multiplyScalar: function(e) {
  39884. return isFinite(e) ? (this.x *= e,
  39885. this.y *= e,
  39886. this.z *= e) : (this.x = 0,
  39887. this.y = 0,
  39888. this.z = 0),
  39889. this
  39890. },
  39891. multiplyVectors: function(e, t) {
  39892. return this.x = e.x * t.x,
  39893. this.y = e.y * t.y,
  39894. this.z = e.z * t.z,
  39895. this
  39896. },
  39897. applyEuler: function() {
  39898. var e;
  39899. return function(t) {
  39900. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39901. void 0 === e && (e = new n.Quaternion),
  39902. this.applyQuaternion(e.setFromEuler(t)),
  39903. this
  39904. }
  39905. }(),
  39906. applyAxisAngle: function() {
  39907. var e;
  39908. return function(t, i) {
  39909. return void 0 === e && (e = new n.Quaternion),
  39910. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39911. this
  39912. }
  39913. }(),
  39914. applyMatrix3: function(e) {
  39915. var t = this.x
  39916. , i = this.y
  39917. , n = this.z
  39918. , r = e.elements;
  39919. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39920. this.y = r[1] * t + r[4] * i + r[7] * n,
  39921. this.z = r[2] * t + r[5] * i + r[8] * n,
  39922. this
  39923. },
  39924. applyMatrix4: function(e) {
  39925. var t = this.x
  39926. , i = this.y
  39927. , n = this.z
  39928. , r = e.elements;
  39929. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39930. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39931. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39932. this
  39933. },
  39934. applyProjection: function(e) {
  39935. var t = this.x
  39936. , i = this.y
  39937. , n = this.z
  39938. , r = e.elements
  39939. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39940. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39941. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39942. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39943. this
  39944. },
  39945. applyQuaternion: function(e) {
  39946. var t = this.x
  39947. , i = this.y
  39948. , n = this.z
  39949. , r = e.x
  39950. , o = e.y
  39951. , a = e.z
  39952. , s = e.w
  39953. , l = s * t + o * n - a * i
  39954. , c = s * i + a * t - r * n
  39955. , h = s * n + r * i - o * t
  39956. , u = -r * t - o * i - a * n;
  39957. return this.x = l * s + u * -r + c * -a - h * -o,
  39958. this.y = c * s + u * -o + h * -r - l * -a,
  39959. this.z = h * s + u * -a + l * -o - c * -r,
  39960. this
  39961. },
  39962. project: function() {
  39963. var e;
  39964. return function(t) {
  39965. return void 0 === e && (e = new n.Matrix4),
  39966. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39967. this.applyProjection(e)
  39968. }
  39969. }(),
  39970. unproject: function() {
  39971. var e;
  39972. return function(t) {
  39973. return void 0 === e && (e = new n.Matrix4),
  39974. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39975. this.applyProjection(e)
  39976. }
  39977. }(),
  39978. transformDirection: function(e) {
  39979. var t = this.x
  39980. , i = this.y
  39981. , n = this.z
  39982. , r = e.elements;
  39983. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39984. this.y = r[1] * t + r[5] * i + r[9] * n,
  39985. this.z = r[2] * t + r[6] * i + r[10] * n,
  39986. this.normalize(),
  39987. this
  39988. },
  39989. divide: function(e) {
  39990. return this.x /= e.x,
  39991. this.y /= e.y,
  39992. this.z /= e.z,
  39993. this
  39994. },
  39995. divideScalar: function(e) {
  39996. return this.multiplyScalar(1 / e)
  39997. },
  39998. min: function(e) {
  39999. return this.x = Math.min(this.x, e.x),
  40000. this.y = Math.min(this.y, e.y),
  40001. this.z = Math.min(this.z, e.z),
  40002. this
  40003. },
  40004. max: function(e) {
  40005. return this.x = Math.max(this.x, e.x),
  40006. this.y = Math.max(this.y, e.y),
  40007. this.z = Math.max(this.z, e.z),
  40008. this
  40009. },
  40010. clamp: function(e, t) {
  40011. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40012. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40013. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40014. this
  40015. },
  40016. clampScalar: function() {
  40017. var e, t;
  40018. return function(i, r) {
  40019. return void 0 === e && (e = new n.Vector3,
  40020. t = new n.Vector3),
  40021. e.set(i, i, i),
  40022. t.set(r, r, r),
  40023. this.clamp(e, t)
  40024. }
  40025. }(),
  40026. clampLength: function(e, t) {
  40027. var i = this.length();
  40028. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40029. this
  40030. },
  40031. floor: function() {
  40032. return this.x = Math.floor(this.x),
  40033. this.y = Math.floor(this.y),
  40034. this.z = Math.floor(this.z),
  40035. this
  40036. },
  40037. ceil: function() {
  40038. return this.x = Math.ceil(this.x),
  40039. this.y = Math.ceil(this.y),
  40040. this.z = Math.ceil(this.z),
  40041. this
  40042. },
  40043. round: function() {
  40044. return this.x = Math.round(this.x),
  40045. this.y = Math.round(this.y),
  40046. this.z = Math.round(this.z),
  40047. this
  40048. },
  40049. roundToZero: function() {
  40050. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40051. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40052. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40053. this
  40054. },
  40055. negate: function() {
  40056. return this.x = -this.x,
  40057. this.y = -this.y,
  40058. this.z = -this.z,
  40059. this
  40060. },
  40061. dot: function(e) {
  40062. return this.x * e.x + this.y * e.y + this.z * e.z
  40063. },
  40064. lengthSq: function() {
  40065. return this.x * this.x + this.y * this.y + this.z * this.z
  40066. },
  40067. length: function() {
  40068. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40069. },
  40070. lengthManhattan: function() {
  40071. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40072. },
  40073. normalize: function() {
  40074. return this.divideScalar(this.length())
  40075. },
  40076. setLength: function(e) {
  40077. return this.multiplyScalar(e / this.length())
  40078. },
  40079. lerp: function(e, t) {
  40080. return this.x += (e.x - this.x) * t,
  40081. this.y += (e.y - this.y) * t,
  40082. this.z += (e.z - this.z) * t,
  40083. this
  40084. },
  40085. lerpVectors: function(e, t, i) {
  40086. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40087. this
  40088. },
  40089. cross: function(e, t) {
  40090. if (void 0 !== t)
  40091. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40092. this.crossVectors(e, t);
  40093. var i = this.x
  40094. , n = this.y
  40095. , r = this.z;
  40096. return this.x = n * e.z - r * e.y,
  40097. this.y = r * e.x - i * e.z,
  40098. this.z = i * e.y - n * e.x,
  40099. this
  40100. },
  40101. crossVectors: function(e, t) {
  40102. var i = e.x
  40103. , n = e.y
  40104. , r = e.z
  40105. , o = t.x
  40106. , a = t.y
  40107. , s = t.z;
  40108. return this.x = n * s - r * a,
  40109. this.y = r * o - i * s,
  40110. this.z = i * a - n * o,
  40111. this
  40112. },
  40113. projectOnVector: function() {
  40114. var e, t;
  40115. return function(i) {
  40116. return void 0 === e && (e = new n.Vector3),
  40117. e.copy(i).normalize(),
  40118. t = this.dot(e),
  40119. this.copy(e).multiplyScalar(t)
  40120. }
  40121. }(),
  40122. projectOnPlane: function() {
  40123. var e;
  40124. return function(t) {
  40125. return void 0 === e && (e = new n.Vector3),
  40126. e.copy(this).projectOnVector(t),
  40127. this.sub(e)
  40128. }
  40129. }(),
  40130. reflect: function() {
  40131. var e;
  40132. return function(t) {
  40133. return void 0 === e && (e = new n.Vector3),
  40134. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40135. }
  40136. }(),
  40137. angleTo: function(e) {
  40138. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40139. return Math.acos(n.Math.clamp(t, -1, 1))
  40140. },
  40141. distanceTo: function(e) {
  40142. return Math.sqrt(this.distanceToSquared(e))
  40143. },
  40144. distanceToSquared: function(e) {
  40145. var t = this.x - e.x
  40146. , i = this.y - e.y
  40147. , n = this.z - e.z;
  40148. return t * t + i * i + n * n
  40149. },
  40150. setFromSpherical: function(e) {
  40151. var t = Math.sin(e.phi) * e.radius;
  40152. return this.x = t * Math.sin(e.theta),
  40153. this.y = Math.cos(e.phi) * e.radius,
  40154. this.z = t * Math.cos(e.theta),
  40155. this
  40156. },
  40157. setFromMatrixPosition: function(e) {
  40158. return this.setFromMatrixColumn(e, 3)
  40159. },
  40160. setFromMatrixScale: function(e) {
  40161. var t = this.setFromMatrixColumn(e, 0).length()
  40162. , i = this.setFromMatrixColumn(e, 1).length()
  40163. , n = this.setFromMatrixColumn(e, 2).length();
  40164. return this.x = t,
  40165. this.y = i,
  40166. this.z = n,
  40167. this
  40168. },
  40169. setFromMatrixColumn: function(e, t) {
  40170. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40171. e = arguments[1],
  40172. t = arguments[0]),
  40173. this.fromArray(e.elements, 4 * t)
  40174. },
  40175. equals: function(e) {
  40176. return e.x === this.x && e.y === this.y && e.z === this.z
  40177. },
  40178. fromArray: function(e, t) {
  40179. return void 0 === t && (t = 0),
  40180. this.x = e[t],
  40181. this.y = e[t + 1],
  40182. this.z = e[t + 2],
  40183. this
  40184. },
  40185. toArray: function(e, t) {
  40186. return void 0 === e && (e = []),
  40187. void 0 === t && (t = 0),
  40188. e[t] = this.x,
  40189. e[t + 1] = this.y,
  40190. e[t + 2] = this.z,
  40191. e
  40192. },
  40193. fromAttribute: function(e, t, i) {
  40194. return void 0 === i && (i = 0),
  40195. t = t * e.itemSize + i,
  40196. this.x = e.array[t],
  40197. this.y = e.array[t + 1],
  40198. this.z = e.array[t + 2],
  40199. this
  40200. }
  40201. },
  40202. n.Vector4 = function(e, t, i, n) {
  40203. this.x = e || 0,
  40204. this.y = t || 0,
  40205. this.z = i || 0,
  40206. this.w = void 0 !== n ? n : 1
  40207. }
  40208. ,
  40209. n.Vector4.prototype = {
  40210. constructor: n.Vector4,
  40211. set: function(e, t, i, n) {
  40212. return this.x = e,
  40213. this.y = t,
  40214. this.z = i,
  40215. this.w = n,
  40216. this
  40217. },
  40218. setScalar: function(e) {
  40219. return this.x = e,
  40220. this.y = e,
  40221. this.z = e,
  40222. this.w = e,
  40223. this
  40224. },
  40225. setX: function(e) {
  40226. return this.x = e,
  40227. this
  40228. },
  40229. setY: function(e) {
  40230. return this.y = e,
  40231. this
  40232. },
  40233. setZ: function(e) {
  40234. return this.z = e,
  40235. this
  40236. },
  40237. setW: function(e) {
  40238. return this.w = e,
  40239. this
  40240. },
  40241. setComponent: function(e, t) {
  40242. switch (e) {
  40243. case 0:
  40244. this.x = t;
  40245. break;
  40246. case 1:
  40247. this.y = t;
  40248. break;
  40249. case 2:
  40250. this.z = t;
  40251. break;
  40252. case 3:
  40253. this.w = t;
  40254. break;
  40255. default:
  40256. throw new Error("index is out of range: " + e)
  40257. }
  40258. },
  40259. getComponent: function(e) {
  40260. switch (e) {
  40261. case 0:
  40262. return this.x;
  40263. case 1:
  40264. return this.y;
  40265. case 2:
  40266. return this.z;
  40267. case 3:
  40268. return this.w;
  40269. default:
  40270. throw new Error("index is out of range: " + e)
  40271. }
  40272. },
  40273. clone: function() {
  40274. return new this.constructor(this.x,this.y,this.z,this.w)
  40275. },
  40276. copy: function(e) {
  40277. return this.x = e.x,
  40278. this.y = e.y,
  40279. this.z = e.z,
  40280. this.w = void 0 !== e.w ? e.w : 1,
  40281. this
  40282. },
  40283. add: function(e, t) {
  40284. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40285. this.addVectors(e, t)) : (this.x += e.x,
  40286. this.y += e.y,
  40287. this.z += e.z,
  40288. this.w += e.w,
  40289. this)
  40290. },
  40291. addScalar: function(e) {
  40292. return this.x += e,
  40293. this.y += e,
  40294. this.z += e,
  40295. this.w += e,
  40296. this
  40297. },
  40298. addVectors: function(e, t) {
  40299. return this.x = e.x + t.x,
  40300. this.y = e.y + t.y,
  40301. this.z = e.z + t.z,
  40302. this.w = e.w + t.w,
  40303. this
  40304. },
  40305. addScaledVector: function(e, t) {
  40306. return this.x += e.x * t,
  40307. this.y += e.y * t,
  40308. this.z += e.z * t,
  40309. this.w += e.w * t,
  40310. this
  40311. },
  40312. sub: function(e, t) {
  40313. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40314. this.subVectors(e, t)) : (this.x -= e.x,
  40315. this.y -= e.y,
  40316. this.z -= e.z,
  40317. this.w -= e.w,
  40318. this)
  40319. },
  40320. subScalar: function(e) {
  40321. return this.x -= e,
  40322. this.y -= e,
  40323. this.z -= e,
  40324. this.w -= e,
  40325. this
  40326. },
  40327. subVectors: function(e, t) {
  40328. return this.x = e.x - t.x,
  40329. this.y = e.y - t.y,
  40330. this.z = e.z - t.z,
  40331. this.w = e.w - t.w,
  40332. this
  40333. },
  40334. multiplyScalar: function(e) {
  40335. return isFinite(e) ? (this.x *= e,
  40336. this.y *= e,
  40337. this.z *= e,
  40338. this.w *= e) : (this.x = 0,
  40339. this.y = 0,
  40340. this.z = 0,
  40341. this.w = 0),
  40342. this
  40343. },
  40344. applyMatrix4: function(e) {
  40345. var t = this.x
  40346. , i = this.y
  40347. , n = this.z
  40348. , r = this.w
  40349. , o = e.elements;
  40350. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40351. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40352. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40353. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40354. this
  40355. },
  40356. divideScalar: function(e) {
  40357. return this.multiplyScalar(1 / e)
  40358. },
  40359. setAxisAngleFromQuaternion: function(e) {
  40360. this.w = 2 * Math.acos(e.w);
  40361. var t = Math.sqrt(1 - e.w * e.w);
  40362. return t < 1e-4 ? (this.x = 1,
  40363. this.y = 0,
  40364. this.z = 0) : (this.x = e.x / t,
  40365. this.y = e.y / t,
  40366. this.z = e.z / t),
  40367. this
  40368. },
  40369. setAxisAngleFromRotationMatrix: function(e) {
  40370. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40371. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40372. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40373. return this.set(1, 0, 0, 0),
  40374. this;
  40375. t = Math.PI;
  40376. var v = (l + 1) / 2
  40377. , A = (d + 1) / 2
  40378. , y = (m + 1) / 2
  40379. , C = (c + u) / 4
  40380. , I = (h + f) / 4
  40381. , E = (p + g) / 4;
  40382. return v > A && v > y ? v < o ? (i = 0,
  40383. n = .707106781,
  40384. r = .707106781) : (i = Math.sqrt(v),
  40385. n = C / i,
  40386. r = I / i) : A > y ? A < o ? (i = .707106781,
  40387. n = 0,
  40388. r = .707106781) : (n = Math.sqrt(A),
  40389. i = C / n,
  40390. r = E / n) : y < o ? (i = .707106781,
  40391. n = .707106781,
  40392. r = 0) : (r = Math.sqrt(y),
  40393. i = I / r,
  40394. n = E / r),
  40395. this.set(i, n, r, t),
  40396. this
  40397. }
  40398. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40399. return Math.abs(b) < .001 && (b = 1),
  40400. this.x = (g - p) / b,
  40401. this.y = (h - f) / b,
  40402. this.z = (u - c) / b,
  40403. this.w = Math.acos((l + d + m - 1) / 2),
  40404. this
  40405. },
  40406. min: function(e) {
  40407. return this.x = Math.min(this.x, e.x),
  40408. this.y = Math.min(this.y, e.y),
  40409. this.z = Math.min(this.z, e.z),
  40410. this.w = Math.min(this.w, e.w),
  40411. this
  40412. },
  40413. max: function(e) {
  40414. return this.x = Math.max(this.x, e.x),
  40415. this.y = Math.max(this.y, e.y),
  40416. this.z = Math.max(this.z, e.z),
  40417. this.w = Math.max(this.w, e.w),
  40418. this
  40419. },
  40420. clamp: function(e, t) {
  40421. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40422. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40423. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40424. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40425. this
  40426. },
  40427. clampScalar: function() {
  40428. var e, t;
  40429. return function(i, r) {
  40430. return void 0 === e && (e = new n.Vector4,
  40431. t = new n.Vector4),
  40432. e.set(i, i, i, i),
  40433. t.set(r, r, r, r),
  40434. this.clamp(e, t)
  40435. }
  40436. }(),
  40437. floor: function() {
  40438. return this.x = Math.floor(this.x),
  40439. this.y = Math.floor(this.y),
  40440. this.z = Math.floor(this.z),
  40441. this.w = Math.floor(this.w),
  40442. this
  40443. },
  40444. ceil: function() {
  40445. return this.x = Math.ceil(this.x),
  40446. this.y = Math.ceil(this.y),
  40447. this.z = Math.ceil(this.z),
  40448. this.w = Math.ceil(this.w),
  40449. this
  40450. },
  40451. round: function() {
  40452. return this.x = Math.round(this.x),
  40453. this.y = Math.round(this.y),
  40454. this.z = Math.round(this.z),
  40455. this.w = Math.round(this.w),
  40456. this
  40457. },
  40458. roundToZero: function() {
  40459. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40460. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40461. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40462. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40463. this
  40464. },
  40465. negate: function() {
  40466. return this.x = -this.x,
  40467. this.y = -this.y,
  40468. this.z = -this.z,
  40469. this.w = -this.w,
  40470. this
  40471. },
  40472. dot: function(e) {
  40473. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40474. },
  40475. lengthSq: function() {
  40476. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40477. },
  40478. length: function() {
  40479. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40480. },
  40481. lengthManhattan: function() {
  40482. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40483. },
  40484. normalize: function() {
  40485. return this.divideScalar(this.length())
  40486. },
  40487. setLength: function(e) {
  40488. return this.multiplyScalar(e / this.length())
  40489. },
  40490. lerp: function(e, t) {
  40491. return this.x += (e.x - this.x) * t,
  40492. this.y += (e.y - this.y) * t,
  40493. this.z += (e.z - this.z) * t,
  40494. this.w += (e.w - this.w) * t,
  40495. this
  40496. },
  40497. lerpVectors: function(e, t, i) {
  40498. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40499. this
  40500. },
  40501. equals: function(e) {
  40502. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40503. },
  40504. fromArray: function(e, t) {
  40505. return void 0 === t && (t = 0),
  40506. this.x = e[t],
  40507. this.y = e[t + 1],
  40508. this.z = e[t + 2],
  40509. this.w = e[t + 3],
  40510. this
  40511. },
  40512. toArray: function(e, t) {
  40513. return void 0 === e && (e = []),
  40514. void 0 === t && (t = 0),
  40515. e[t] = this.x,
  40516. e[t + 1] = this.y,
  40517. e[t + 2] = this.z,
  40518. e[t + 3] = this.w,
  40519. e
  40520. },
  40521. fromAttribute: function(e, t, i) {
  40522. return void 0 === i && (i = 0),
  40523. t = t * e.itemSize + i,
  40524. this.x = e.array[t],
  40525. this.y = e.array[t + 1],
  40526. this.z = e.array[t + 2],
  40527. this.w = e.array[t + 3],
  40528. this
  40529. }
  40530. },
  40531. n.Euler = function(e, t, i, r) {
  40532. this._x = e || 0,
  40533. this._y = t || 0,
  40534. this._z = i || 0,
  40535. this._order = r || n.Euler.DefaultOrder
  40536. }
  40537. ,
  40538. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40539. n.Euler.DefaultOrder = "XYZ",
  40540. n.Euler.prototype = {
  40541. constructor: n.Euler,
  40542. get x() {
  40543. return this._x
  40544. },
  40545. set x(e) {
  40546. this._x = e,
  40547. this.onChangeCallback()
  40548. },
  40549. get y() {
  40550. return this._y
  40551. },
  40552. set y(e) {
  40553. this._y = e,
  40554. this.onChangeCallback()
  40555. },
  40556. get z() {
  40557. return this._z
  40558. },
  40559. set z(e) {
  40560. this._z = e,
  40561. this.onChangeCallback()
  40562. },
  40563. get order() {
  40564. return this._order
  40565. },
  40566. set order(e) {
  40567. this._order = e,
  40568. this.onChangeCallback()
  40569. },
  40570. set: function(e, t, i, n) {
  40571. return this._x = e,
  40572. this._y = t,
  40573. this._z = i,
  40574. this._order = n || this._order,
  40575. this.onChangeCallback(),
  40576. this
  40577. },
  40578. clone: function() {
  40579. return new this.constructor(this._x,this._y,this._z,this._order)
  40580. },
  40581. copy: function(e) {
  40582. return this._x = e._x,
  40583. this._y = e._y,
  40584. this._z = e._z,
  40585. this._order = e._order,
  40586. this.onChangeCallback(),
  40587. this
  40588. },
  40589. setFromRotationMatrix: function(e, t, i) {
  40590. var r = n.Math.clamp
  40591. , o = e.elements
  40592. , a = o[0]
  40593. , s = o[4]
  40594. , l = o[8]
  40595. , c = o[1]
  40596. , h = o[5]
  40597. , u = o[9]
  40598. , d = o[2]
  40599. , p = o[6]
  40600. , f = o[10];
  40601. return t = t || this._order,
  40602. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40603. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40604. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40605. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40606. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40607. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40608. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40609. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40610. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40611. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40612. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40613. this._z = Math.atan2(c, a)) : (this._x = 0,
  40614. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40615. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40616. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40617. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40618. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40619. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40620. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40621. this._order = t,
  40622. i !== !1 && this.onChangeCallback(),
  40623. this
  40624. },
  40625. setFromQuaternion: function() {
  40626. var e;
  40627. return function(t, i, r) {
  40628. return void 0 === e && (e = new n.Matrix4),
  40629. e.makeRotationFromQuaternion(t),
  40630. this.setFromRotationMatrix(e, i, r),
  40631. this
  40632. }
  40633. }(),
  40634. setFromVector3: function(e, t) {
  40635. return this.set(e.x, e.y, e.z, t || this._order)
  40636. },
  40637. reorder: function() {
  40638. var e = new n.Quaternion;
  40639. return function(t) {
  40640. e.setFromEuler(this),
  40641. this.setFromQuaternion(e, t)
  40642. }
  40643. }(),
  40644. equals: function(e) {
  40645. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40646. },
  40647. fromArray: function(e) {
  40648. return this._x = e[0],
  40649. this._y = e[1],
  40650. this._z = e[2],
  40651. void 0 !== e[3] && (this._order = e[3]),
  40652. this.onChangeCallback(),
  40653. this
  40654. },
  40655. toArray: function(e, t) {
  40656. return void 0 === e && (e = []),
  40657. void 0 === t && (t = 0),
  40658. e[t] = this._x,
  40659. e[t + 1] = this._y,
  40660. e[t + 2] = this._z,
  40661. e[t + 3] = this._order,
  40662. e
  40663. },
  40664. toVector3: function(e) {
  40665. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40666. },
  40667. onChange: function(e) {
  40668. return this.onChangeCallback = e,
  40669. this
  40670. },
  40671. onChangeCallback: function() {}
  40672. },
  40673. n.Line3 = function(e, t) {
  40674. this.start = void 0 !== e ? e : new n.Vector3,
  40675. this.end = void 0 !== t ? t : new n.Vector3
  40676. }
  40677. ,
  40678. n.Line3.prototype = {
  40679. constructor: n.Line3,
  40680. set: function(e, t) {
  40681. return this.start.copy(e),
  40682. this.end.copy(t),
  40683. this
  40684. },
  40685. clone: function() {
  40686. return (new this.constructor).copy(this)
  40687. },
  40688. copy: function(e) {
  40689. return this.start.copy(e.start),
  40690. this.end.copy(e.end),
  40691. this
  40692. },
  40693. center: function(e) {
  40694. var t = e || new n.Vector3;
  40695. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40696. },
  40697. delta: function(e) {
  40698. var t = e || new n.Vector3;
  40699. return t.subVectors(this.end, this.start)
  40700. },
  40701. distanceSq: function() {
  40702. return this.start.distanceToSquared(this.end)
  40703. },
  40704. distance: function() {
  40705. return this.start.distanceTo(this.end)
  40706. },
  40707. at: function(e, t) {
  40708. var i = t || new n.Vector3;
  40709. return this.delta(i).multiplyScalar(e).add(this.start)
  40710. },
  40711. closestPointToPointParameter: function() {
  40712. var e = new n.Vector3
  40713. , t = new n.Vector3;
  40714. return function(i, r) {
  40715. e.subVectors(i, this.start),
  40716. t.subVectors(this.end, this.start);
  40717. var o = t.dot(t)
  40718. , a = t.dot(e)
  40719. , s = a / o;
  40720. return r && (s = n.Math.clamp(s, 0, 1)),
  40721. s
  40722. }
  40723. }(),
  40724. closestPointToPoint: function(e, t, i) {
  40725. var r = this.closestPointToPointParameter(e, t)
  40726. , o = i || new n.Vector3;
  40727. return this.delta(o).multiplyScalar(r).add(this.start)
  40728. },
  40729. applyMatrix4: function(e) {
  40730. return this.start.applyMatrix4(e),
  40731. this.end.applyMatrix4(e),
  40732. this
  40733. },
  40734. equals: function(e) {
  40735. return e.start.equals(this.start) && e.end.equals(this.end)
  40736. }
  40737. },
  40738. n.Box2 = function(e, t) {
  40739. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40740. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40741. }
  40742. ,
  40743. n.Box2.prototype = {
  40744. constructor: n.Box2,
  40745. set: function(e, t) {
  40746. return this.min.copy(e),
  40747. this.max.copy(t),
  40748. this
  40749. },
  40750. setFromPoints: function(e) {
  40751. this.makeEmpty();
  40752. for (var t = 0, i = e.length; t < i; t++)
  40753. this.expandByPoint(e[t]);
  40754. return this
  40755. },
  40756. setFromCenterAndSize: function() {
  40757. var e = new n.Vector2;
  40758. return function(t, i) {
  40759. var n = e.copy(i).multiplyScalar(.5);
  40760. return this.min.copy(t).sub(n),
  40761. this.max.copy(t).add(n),
  40762. this
  40763. }
  40764. }(),
  40765. clone: function() {
  40766. return (new this.constructor).copy(this)
  40767. },
  40768. copy: function(e) {
  40769. return this.min.copy(e.min),
  40770. this.max.copy(e.max),
  40771. this
  40772. },
  40773. makeEmpty: function() {
  40774. return this.min.x = this.min.y = +(1 / 0),
  40775. this.max.x = this.max.y = -(1 / 0),
  40776. this
  40777. },
  40778. isEmpty: function() {
  40779. return this.max.x < this.min.x || this.max.y < this.min.y
  40780. },
  40781. center: function(e) {
  40782. var t = e || new n.Vector2;
  40783. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40784. },
  40785. size: function(e) {
  40786. var t = e || new n.Vector2;
  40787. return t.subVectors(this.max, this.min)
  40788. },
  40789. expandByPoint: function(e) {
  40790. return this.min.min(e),
  40791. this.max.max(e),
  40792. this
  40793. },
  40794. expandByVector: function(e) {
  40795. return this.min.sub(e),
  40796. this.max.add(e),
  40797. this
  40798. },
  40799. expandByScalar: function(e) {
  40800. return this.min.addScalar(-e),
  40801. this.max.addScalar(e),
  40802. this
  40803. },
  40804. containsPoint: function(e) {
  40805. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40806. },
  40807. containsBox: function(e) {
  40808. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40809. },
  40810. getParameter: function(e, t) {
  40811. var i = t || new n.Vector2;
  40812. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40813. },
  40814. intersectsBox: function(e) {
  40815. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40816. },
  40817. clampPoint: function(e, t) {
  40818. var i = t || new n.Vector2;
  40819. return i.copy(e).clamp(this.min, this.max)
  40820. },
  40821. distanceToPoint: function() {
  40822. var e = new n.Vector2;
  40823. return function(t) {
  40824. var i = e.copy(t).clamp(this.min, this.max);
  40825. return i.sub(t).length()
  40826. }
  40827. }(),
  40828. intersect: function(e) {
  40829. return this.min.max(e.min),
  40830. this.max.min(e.max),
  40831. this
  40832. },
  40833. union: function(e) {
  40834. return this.min.min(e.min),
  40835. this.max.max(e.max),
  40836. this
  40837. },
  40838. translate: function(e) {
  40839. return this.min.add(e),
  40840. this.max.add(e),
  40841. this
  40842. },
  40843. equals: function(e) {
  40844. return e.min.equals(this.min) && e.max.equals(this.max)
  40845. }
  40846. },
  40847. n.Box3 = function(e, t) {
  40848. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40849. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40850. }
  40851. ,
  40852. n.Box3.prototype = {
  40853. constructor: n.Box3,
  40854. set: function(e, t) {
  40855. return this.min.copy(e),
  40856. this.max.copy(t),
  40857. this
  40858. },
  40859. setFromArray: function(e) {
  40860. this.makeEmpty();
  40861. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40862. var c = e[s]
  40863. , h = e[s + 1]
  40864. , u = e[s + 2];
  40865. c < t && (t = c),
  40866. h < i && (i = h),
  40867. u < n && (n = u),
  40868. c > r && (r = c),
  40869. h > o && (o = h),
  40870. u > a && (a = u)
  40871. }
  40872. this.min.set(t, i, n),
  40873. this.max.set(r, o, a)
  40874. },
  40875. setFromPoints: function(e) {
  40876. this.makeEmpty();
  40877. for (var t = 0, i = e.length; t < i; t++)
  40878. this.expandByPoint(e[t]);
  40879. return this
  40880. },
  40881. setFromCenterAndSize: function() {
  40882. var e = new n.Vector3;
  40883. return function(t, i) {
  40884. var n = e.copy(i).multiplyScalar(.5);
  40885. return this.min.copy(t).sub(n),
  40886. this.max.copy(t).add(n),
  40887. this
  40888. }
  40889. }(),
  40890. setFromObject: function() {
  40891. var e;
  40892. return function(t) {
  40893. void 0 === e && (e = new n.Box3);
  40894. var i = this;
  40895. return this.makeEmpty(),
  40896. t.updateMatrixWorld(!0),
  40897. t.traverse(function(t) {
  40898. var n = t.geometry;
  40899. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40900. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40901. e.applyMatrix4(t.matrixWorld),
  40902. i.union(e)))
  40903. }),
  40904. this
  40905. }
  40906. }(),
  40907. clone: function() {
  40908. return (new this.constructor).copy(this)
  40909. },
  40910. copy: function(e) {
  40911. return this.min.copy(e.min),
  40912. this.max.copy(e.max),
  40913. this
  40914. },
  40915. makeEmpty: function() {
  40916. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40917. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40918. this
  40919. },
  40920. isEmpty: function() {
  40921. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40922. },
  40923. center: function(e) {
  40924. var t = e || new n.Vector3;
  40925. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40926. },
  40927. size: function(e) {
  40928. var t = e || new n.Vector3;
  40929. return t.subVectors(this.max, this.min)
  40930. },
  40931. expandByPoint: function(e) {
  40932. return this.min.min(e),
  40933. this.max.max(e),
  40934. this
  40935. },
  40936. expandByVector: function(e) {
  40937. return this.min.sub(e),
  40938. this.max.add(e),
  40939. this
  40940. },
  40941. expandByScalar: function(e) {
  40942. return this.min.addScalar(-e),
  40943. this.max.addScalar(e),
  40944. this
  40945. },
  40946. containsPoint: function(e) {
  40947. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40948. },
  40949. containsBox: function(e) {
  40950. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40951. },
  40952. getParameter: function(e, t) {
  40953. var i = t || new n.Vector3;
  40954. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40955. },
  40956. intersectsBox: function(e) {
  40957. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40958. },
  40959. intersectsSphere: function() {
  40960. var e;
  40961. return function(t) {
  40962. return void 0 === e && (e = new n.Vector3),
  40963. this.clampPoint(t.center, e),
  40964. e.distanceToSquared(t.center) <= t.radius * t.radius
  40965. }
  40966. }(),
  40967. intersectsPlane: function(e) {
  40968. var t, i;
  40969. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40970. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40971. i = e.normal.x * this.min.x),
  40972. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40973. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40974. i += e.normal.y * this.min.y),
  40975. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40976. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40977. i += e.normal.z * this.min.z),
  40978. t <= e.constant && i >= e.constant
  40979. },
  40980. clampPoint: function(e, t) {
  40981. var i = t || new n.Vector3;
  40982. return i.copy(e).clamp(this.min, this.max)
  40983. },
  40984. distanceToPoint: function() {
  40985. var e = new n.Vector3;
  40986. return function(t) {
  40987. var i = e.copy(t).clamp(this.min, this.max);
  40988. return i.sub(t).length()
  40989. }
  40990. }(),
  40991. getBoundingSphere: function() {
  40992. var e = new n.Vector3;
  40993. return function(t) {
  40994. var i = t || new n.Sphere;
  40995. return i.center = this.center(),
  40996. i.radius = .5 * this.size(e).length(),
  40997. i
  40998. }
  40999. }(),
  41000. intersect: function(e) {
  41001. return this.min.max(e.min),
  41002. this.max.min(e.max),
  41003. this
  41004. },
  41005. union: function(e) {
  41006. return this.min.min(e.min),
  41007. this.max.max(e.max),
  41008. this
  41009. },
  41010. applyMatrix4: function() {
  41011. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41012. return function(t) {
  41013. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41014. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41015. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41016. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41017. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41018. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41019. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41020. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41021. this.makeEmpty(),
  41022. this.setFromPoints(e),
  41023. this
  41024. }
  41025. }(),
  41026. translate: function(e) {
  41027. return this.min.add(e),
  41028. this.max.add(e),
  41029. this
  41030. },
  41031. equals: function(e) {
  41032. return e.min.equals(this.min) && e.max.equals(this.max)
  41033. }
  41034. },
  41035. n.Matrix3 = function() {
  41036. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41037. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41038. }
  41039. ,
  41040. n.Matrix3.prototype = {
  41041. constructor: n.Matrix3,
  41042. set: function(e, t, i, n, r, o, a, s, l) {
  41043. var c = this.elements;
  41044. return c[0] = e,
  41045. c[1] = n,
  41046. c[2] = a,
  41047. c[3] = t,
  41048. c[4] = r,
  41049. c[5] = s,
  41050. c[6] = i,
  41051. c[7] = o,
  41052. c[8] = l,
  41053. this
  41054. },
  41055. identity: function() {
  41056. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41057. this
  41058. },
  41059. clone: function() {
  41060. return (new this.constructor).fromArray(this.elements)
  41061. },
  41062. copy: function(e) {
  41063. var t = e.elements;
  41064. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41065. this
  41066. },
  41067. setFromMatrix4: function(e) {
  41068. var t = e.elements;
  41069. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41070. this
  41071. },
  41072. applyToVector3Array: function() {
  41073. var e;
  41074. return function(t, i, r) {
  41075. void 0 === e && (e = new n.Vector3),
  41076. void 0 === i && (i = 0),
  41077. void 0 === r && (r = t.length);
  41078. for (var o = 0, a = i; o < r; o += 3,
  41079. a += 3)
  41080. e.fromArray(t, a),
  41081. e.applyMatrix3(this),
  41082. e.toArray(t, a);
  41083. return t
  41084. }
  41085. }(),
  41086. applyToBuffer: function() {
  41087. var e;
  41088. return function(t, i, r) {
  41089. void 0 === e && (e = new n.Vector3),
  41090. void 0 === i && (i = 0),
  41091. void 0 === r && (r = t.length / t.itemSize);
  41092. for (var o = 0, a = i; o < r; o++,
  41093. a++)
  41094. e.x = t.getX(a),
  41095. e.y = t.getY(a),
  41096. e.z = t.getZ(a),
  41097. e.applyMatrix3(this),
  41098. t.setXYZ(e.x, e.y, e.z);
  41099. return t
  41100. }
  41101. }(),
  41102. multiplyScalar: function(e) {
  41103. var t = this.elements;
  41104. return t[0] *= e,
  41105. t[3] *= e,
  41106. t[6] *= e,
  41107. t[1] *= e,
  41108. t[4] *= e,
  41109. t[7] *= e,
  41110. t[2] *= e,
  41111. t[5] *= e,
  41112. t[8] *= e,
  41113. this
  41114. },
  41115. determinant: function() {
  41116. var e = this.elements
  41117. , t = e[0]
  41118. , i = e[1]
  41119. , n = e[2]
  41120. , r = e[3]
  41121. , o = e[4]
  41122. , a = e[5]
  41123. , s = e[6]
  41124. , l = e[7]
  41125. , c = e[8];
  41126. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41127. },
  41128. getInverse: function(e, t) {
  41129. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41130. var i = e.elements
  41131. , r = this.elements
  41132. , o = i[0]
  41133. , a = i[1]
  41134. , s = i[2]
  41135. , l = i[3]
  41136. , c = i[4]
  41137. , h = i[5]
  41138. , u = i[6]
  41139. , d = i[7]
  41140. , p = i[8]
  41141. , f = p * c - h * d
  41142. , g = h * u - p * l
  41143. , m = d * l - c * u
  41144. , v = o * f + a * g + s * m;
  41145. if (0 === v) {
  41146. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41147. if (t)
  41148. throw new Error(A);
  41149. return console.warn(A),
  41150. this.identity()
  41151. }
  41152. return r[0] = f,
  41153. r[1] = s * d - p * a,
  41154. r[2] = h * a - s * c,
  41155. r[3] = g,
  41156. r[4] = p * o - s * u,
  41157. r[5] = s * l - h * o,
  41158. r[6] = m,
  41159. r[7] = a * u - d * o,
  41160. r[8] = c * o - a * l,
  41161. this.multiplyScalar(1 / v)
  41162. },
  41163. transpose: function() {
  41164. var e, t = this.elements;
  41165. return e = t[1],
  41166. t[1] = t[3],
  41167. t[3] = e,
  41168. e = t[2],
  41169. t[2] = t[6],
  41170. t[6] = e,
  41171. e = t[5],
  41172. t[5] = t[7],
  41173. t[7] = e,
  41174. this
  41175. },
  41176. flattenToArrayOffset: function(e, t) {
  41177. var i = this.elements;
  41178. return e[t] = i[0],
  41179. e[t + 1] = i[1],
  41180. e[t + 2] = i[2],
  41181. e[t + 3] = i[3],
  41182. e[t + 4] = i[4],
  41183. e[t + 5] = i[5],
  41184. e[t + 6] = i[6],
  41185. e[t + 7] = i[7],
  41186. e[t + 8] = i[8],
  41187. e
  41188. },
  41189. getNormalMatrix: function(e) {
  41190. return this.setFromMatrix4(e).getInverse(this).transpose()
  41191. },
  41192. transposeIntoArray: function(e) {
  41193. var t = this.elements;
  41194. return e[0] = t[0],
  41195. e[1] = t[3],
  41196. e[2] = t[6],
  41197. e[3] = t[1],
  41198. e[4] = t[4],
  41199. e[5] = t[7],
  41200. e[6] = t[2],
  41201. e[7] = t[5],
  41202. e[8] = t[8],
  41203. this
  41204. },
  41205. fromArray: function(e) {
  41206. return this.elements.set(e),
  41207. this
  41208. },
  41209. toArray: function() {
  41210. var e = this.elements;
  41211. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41212. }
  41213. },
  41214. n.Matrix4 = function() {
  41215. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41216. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41217. }
  41218. ,
  41219. n.Matrix4.prototype = {
  41220. constructor: n.Matrix4,
  41221. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41222. var m = this.elements;
  41223. return m[0] = e,
  41224. m[4] = t,
  41225. m[8] = i,
  41226. m[12] = n,
  41227. m[1] = r,
  41228. m[5] = o,
  41229. m[9] = a,
  41230. m[13] = s,
  41231. m[2] = l,
  41232. m[6] = c,
  41233. m[10] = h,
  41234. m[14] = u,
  41235. m[3] = d,
  41236. m[7] = p,
  41237. m[11] = f,
  41238. m[15] = g,
  41239. this
  41240. },
  41241. identity: function() {
  41242. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41243. this
  41244. },
  41245. clone: function() {
  41246. return (new n.Matrix4).fromArray(this.elements)
  41247. },
  41248. copy: function(e) {
  41249. return this.elements.set(e.elements),
  41250. this
  41251. },
  41252. copyPosition: function(e) {
  41253. var t = this.elements
  41254. , i = e.elements;
  41255. return t[12] = i[12],
  41256. t[13] = i[13],
  41257. t[14] = i[14],
  41258. this
  41259. },
  41260. extractBasis: function(e, t, i) {
  41261. return e.setFromMatrixColumn(this, 0),
  41262. t.setFromMatrixColumn(this, 1),
  41263. i.setFromMatrixColumn(this, 2),
  41264. this
  41265. },
  41266. makeBasis: function(e, t, i) {
  41267. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41268. this
  41269. },
  41270. extractRotation: function() {
  41271. var e;
  41272. return function(t) {
  41273. void 0 === e && (e = new n.Vector3);
  41274. var i = this.elements
  41275. , r = t.elements
  41276. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41277. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41278. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41279. return i[0] = r[0] * o,
  41280. i[1] = r[1] * o,
  41281. i[2] = r[2] * o,
  41282. i[4] = r[4] * a,
  41283. i[5] = r[5] * a,
  41284. i[6] = r[6] * a,
  41285. i[8] = r[8] * s,
  41286. i[9] = r[9] * s,
  41287. i[10] = r[10] * s,
  41288. this
  41289. }
  41290. }(),
  41291. makeRotationFromEuler: function(e) {
  41292. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41293. var t = this.elements
  41294. , i = e.x
  41295. , r = e.y
  41296. , o = e.z
  41297. , a = Math.cos(i)
  41298. , s = Math.sin(i)
  41299. , l = Math.cos(r)
  41300. , c = Math.sin(r)
  41301. , h = Math.cos(o)
  41302. , u = Math.sin(o);
  41303. if ("XYZ" === e.order) {
  41304. var d = a * h
  41305. , p = a * u
  41306. , f = s * h
  41307. , g = s * u;
  41308. t[0] = l * h,
  41309. t[4] = -l * u,
  41310. t[8] = c,
  41311. t[1] = p + f * c,
  41312. t[5] = d - g * c,
  41313. t[9] = -s * l,
  41314. t[2] = g - d * c,
  41315. t[6] = f + p * c,
  41316. t[10] = a * l
  41317. } else if ("YXZ" === e.order) {
  41318. var m = l * h
  41319. , v = l * u
  41320. , A = c * h
  41321. , y = c * u;
  41322. t[0] = m + y * s,
  41323. t[4] = A * s - v,
  41324. t[8] = a * c,
  41325. t[1] = a * u,
  41326. t[5] = a * h,
  41327. t[9] = -s,
  41328. t[2] = v * s - A,
  41329. t[6] = y + m * s,
  41330. t[10] = a * l
  41331. } else if ("ZXY" === e.order) {
  41332. var m = l * h
  41333. , v = l * u
  41334. , A = c * h
  41335. , y = c * u;
  41336. t[0] = m - y * s,
  41337. t[4] = -a * u,
  41338. t[8] = A + v * s,
  41339. t[1] = v + A * s,
  41340. t[5] = a * h,
  41341. t[9] = y - m * s,
  41342. t[2] = -a * c,
  41343. t[6] = s,
  41344. t[10] = a * l
  41345. } else if ("ZYX" === e.order) {
  41346. var d = a * h
  41347. , p = a * u
  41348. , f = s * h
  41349. , g = s * u;
  41350. t[0] = l * h,
  41351. t[4] = f * c - p,
  41352. t[8] = d * c + g,
  41353. t[1] = l * u,
  41354. t[5] = g * c + d,
  41355. t[9] = p * c - f,
  41356. t[2] = -c,
  41357. t[6] = s * l,
  41358. t[10] = a * l
  41359. } else if ("YZX" === e.order) {
  41360. var C = a * l
  41361. , I = a * c
  41362. , E = s * l
  41363. , b = s * c;
  41364. t[0] = l * h,
  41365. t[4] = b - C * u,
  41366. t[8] = E * u + I,
  41367. t[1] = u,
  41368. t[5] = a * h,
  41369. t[9] = -s * h,
  41370. t[2] = -c * h,
  41371. t[6] = I * u + E,
  41372. t[10] = C - b * u
  41373. } else if ("XZY" === e.order) {
  41374. var C = a * l
  41375. , I = a * c
  41376. , E = s * l
  41377. , b = s * c;
  41378. t[0] = l * h,
  41379. t[4] = -u,
  41380. t[8] = c * h,
  41381. t[1] = C * u + b,
  41382. t[5] = a * h,
  41383. t[9] = I * u - E,
  41384. t[2] = E * u - I,
  41385. t[6] = s * h,
  41386. t[10] = b * u + C
  41387. }
  41388. return t[3] = 0,
  41389. t[7] = 0,
  41390. t[11] = 0,
  41391. t[12] = 0,
  41392. t[13] = 0,
  41393. t[14] = 0,
  41394. t[15] = 1,
  41395. this
  41396. },
  41397. makeRotationFromQuaternion: function(e) {
  41398. var t = this.elements
  41399. , i = e.x
  41400. , n = e.y
  41401. , r = e.z
  41402. , o = e.w
  41403. , a = i + i
  41404. , s = n + n
  41405. , l = r + r
  41406. , c = i * a
  41407. , h = i * s
  41408. , u = i * l
  41409. , d = n * s
  41410. , p = n * l
  41411. , f = r * l
  41412. , g = o * a
  41413. , m = o * s
  41414. , v = o * l;
  41415. return t[0] = 1 - (d + f),
  41416. t[4] = h - v,
  41417. t[8] = u + m,
  41418. t[1] = h + v,
  41419. t[5] = 1 - (c + f),
  41420. t[9] = p - g,
  41421. t[2] = u - m,
  41422. t[6] = p + g,
  41423. t[10] = 1 - (c + d),
  41424. t[3] = 0,
  41425. t[7] = 0,
  41426. t[11] = 0,
  41427. t[12] = 0,
  41428. t[13] = 0,
  41429. t[14] = 0,
  41430. t[15] = 1,
  41431. this
  41432. },
  41433. lookAt: function() {
  41434. var e, t, i;
  41435. return function(r, o, a) {
  41436. void 0 === e && (e = new n.Vector3),
  41437. void 0 === t && (t = new n.Vector3),
  41438. void 0 === i && (i = new n.Vector3);
  41439. var s = this.elements;
  41440. return i.subVectors(r, o).normalize(),
  41441. 0 === i.lengthSq() && (i.z = 1),
  41442. e.crossVectors(a, i).normalize(),
  41443. 0 === e.lengthSq() && (i.x += 1e-4,
  41444. e.crossVectors(a, i).normalize()),
  41445. t.crossVectors(i, e),
  41446. s[0] = e.x,
  41447. s[4] = t.x,
  41448. s[8] = i.x,
  41449. s[1] = e.y,
  41450. s[5] = t.y,
  41451. s[9] = i.y,
  41452. s[2] = e.z,
  41453. s[6] = t.z,
  41454. s[10] = i.z,
  41455. this
  41456. }
  41457. }(),
  41458. multiply: function(e, t) {
  41459. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41460. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41461. },
  41462. multiplyMatrices: function(e, t) {
  41463. var i = e.elements
  41464. , n = t.elements
  41465. , r = this.elements
  41466. , o = i[0]
  41467. , a = i[4]
  41468. , s = i[8]
  41469. , l = i[12]
  41470. , c = i[1]
  41471. , h = i[5]
  41472. , u = i[9]
  41473. , d = i[13]
  41474. , p = i[2]
  41475. , f = i[6]
  41476. , g = i[10]
  41477. , m = i[14]
  41478. , v = i[3]
  41479. , A = i[7]
  41480. , y = i[11]
  41481. , C = i[15]
  41482. , I = n[0]
  41483. , E = n[4]
  41484. , b = n[8]
  41485. , w = n[12]
  41486. , _ = n[1]
  41487. , T = n[5]
  41488. , x = n[9]
  41489. , S = n[13]
  41490. , M = n[2]
  41491. , R = n[6]
  41492. , P = n[10]
  41493. , O = n[14]
  41494. , L = n[3]
  41495. , D = n[7]
  41496. , N = n[11]
  41497. , B = n[15];
  41498. return r[0] = o * I + a * _ + s * M + l * L,
  41499. r[4] = o * E + a * T + s * R + l * D,
  41500. r[8] = o * b + a * x + s * P + l * N,
  41501. r[12] = o * w + a * S + s * O + l * B,
  41502. r[1] = c * I + h * _ + u * M + d * L,
  41503. r[5] = c * E + h * T + u * R + d * D,
  41504. r[9] = c * b + h * x + u * P + d * N,
  41505. r[13] = c * w + h * S + u * O + d * B,
  41506. r[2] = p * I + f * _ + g * M + m * L,
  41507. r[6] = p * E + f * T + g * R + m * D,
  41508. r[10] = p * b + f * x + g * P + m * N,
  41509. r[14] = p * w + f * S + g * O + m * B,
  41510. r[3] = v * I + A * _ + y * M + C * L,
  41511. r[7] = v * E + A * T + y * R + C * D,
  41512. r[11] = v * b + A * x + y * P + C * N,
  41513. r[15] = v * w + A * S + y * O + C * B,
  41514. this
  41515. },
  41516. multiplyToArray: function(e, t, i) {
  41517. var n = this.elements;
  41518. return this.multiplyMatrices(e, t),
  41519. i[0] = n[0],
  41520. i[1] = n[1],
  41521. i[2] = n[2],
  41522. i[3] = n[3],
  41523. i[4] = n[4],
  41524. i[5] = n[5],
  41525. i[6] = n[6],
  41526. i[7] = n[7],
  41527. i[8] = n[8],
  41528. i[9] = n[9],
  41529. i[10] = n[10],
  41530. i[11] = n[11],
  41531. i[12] = n[12],
  41532. i[13] = n[13],
  41533. i[14] = n[14],
  41534. i[15] = n[15],
  41535. this
  41536. },
  41537. multiplyScalar: function(e) {
  41538. var t = this.elements;
  41539. return t[0] *= e,
  41540. t[4] *= e,
  41541. t[8] *= e,
  41542. t[12] *= e,
  41543. t[1] *= e,
  41544. t[5] *= e,
  41545. t[9] *= e,
  41546. t[13] *= e,
  41547. t[2] *= e,
  41548. t[6] *= e,
  41549. t[10] *= e,
  41550. t[14] *= e,
  41551. t[3] *= e,
  41552. t[7] *= e,
  41553. t[11] *= e,
  41554. t[15] *= e,
  41555. this
  41556. },
  41557. applyToVector3Array: function() {
  41558. var e;
  41559. return function(t, i, r) {
  41560. void 0 === e && (e = new n.Vector3),
  41561. void 0 === i && (i = 0),
  41562. void 0 === r && (r = t.length);
  41563. for (var o = 0, a = i; o < r; o += 3,
  41564. a += 3)
  41565. e.fromArray(t, a),
  41566. e.applyMatrix4(this),
  41567. e.toArray(t, a);
  41568. return t
  41569. }
  41570. }(),
  41571. applyToBuffer: function() {
  41572. var e;
  41573. return function(t, i, r) {
  41574. void 0 === e && (e = new n.Vector3),
  41575. void 0 === i && (i = 0),
  41576. void 0 === r && (r = t.length / t.itemSize);
  41577. for (var o = 0, a = i; o < r; o++,
  41578. a++)
  41579. e.x = t.getX(a),
  41580. e.y = t.getY(a),
  41581. e.z = t.getZ(a),
  41582. e.applyMatrix4(this),
  41583. t.setXYZ(e.x, e.y, e.z);
  41584. return t
  41585. }
  41586. }(),
  41587. determinant: function() {
  41588. var e = this.elements
  41589. , t = e[0]
  41590. , i = e[4]
  41591. , n = e[8]
  41592. , r = e[12]
  41593. , o = e[1]
  41594. , a = e[5]
  41595. , s = e[9]
  41596. , l = e[13]
  41597. , c = e[2]
  41598. , h = e[6]
  41599. , u = e[10]
  41600. , d = e[14]
  41601. , p = e[3]
  41602. , f = e[7]
  41603. , g = e[11]
  41604. , m = e[15];
  41605. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41606. },
  41607. transpose: function() {
  41608. var e, t = this.elements;
  41609. return e = t[1],
  41610. t[1] = t[4],
  41611. t[4] = e,
  41612. e = t[2],
  41613. t[2] = t[8],
  41614. t[8] = e,
  41615. e = t[6],
  41616. t[6] = t[9],
  41617. t[9] = e,
  41618. e = t[3],
  41619. t[3] = t[12],
  41620. t[12] = e,
  41621. e = t[7],
  41622. t[7] = t[13],
  41623. t[13] = e,
  41624. e = t[11],
  41625. t[11] = t[14],
  41626. t[14] = e,
  41627. this
  41628. },
  41629. flattenToArrayOffset: function(e, t) {
  41630. var i = this.elements;
  41631. return e[t] = i[0],
  41632. e[t + 1] = i[1],
  41633. e[t + 2] = i[2],
  41634. e[t + 3] = i[3],
  41635. e[t + 4] = i[4],
  41636. e[t + 5] = i[5],
  41637. e[t + 6] = i[6],
  41638. e[t + 7] = i[7],
  41639. e[t + 8] = i[8],
  41640. e[t + 9] = i[9],
  41641. e[t + 10] = i[10],
  41642. e[t + 11] = i[11],
  41643. e[t + 12] = i[12],
  41644. e[t + 13] = i[13],
  41645. e[t + 14] = i[14],
  41646. e[t + 15] = i[15],
  41647. e
  41648. },
  41649. getPosition: function() {
  41650. var e;
  41651. return function() {
  41652. return void 0 === e && (e = new n.Vector3),
  41653. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41654. e.setFromMatrixColumn(this, 3)
  41655. }
  41656. }(),
  41657. setPosition: function(e) {
  41658. var t = this.elements;
  41659. return t[12] = e.x,
  41660. t[13] = e.y,
  41661. t[14] = e.z,
  41662. this
  41663. },
  41664. getInverse: function(e, t) {
  41665. var i = this.elements
  41666. , n = e.elements
  41667. , r = n[0]
  41668. , o = n[1]
  41669. , a = n[2]
  41670. , s = n[3]
  41671. , l = n[4]
  41672. , c = n[5]
  41673. , h = n[6]
  41674. , u = n[7]
  41675. , d = n[8]
  41676. , p = n[9]
  41677. , f = n[10]
  41678. , g = n[11]
  41679. , m = n[12]
  41680. , v = n[13]
  41681. , A = n[14]
  41682. , y = n[15]
  41683. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41684. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41685. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41686. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41687. , w = r * C + o * I + a * E + s * b;
  41688. if (0 === w) {
  41689. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41690. if (t)
  41691. throw new Error(_);
  41692. return console.warn(_),
  41693. this.identity()
  41694. }
  41695. return i[0] = C,
  41696. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41697. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41698. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41699. i[4] = I,
  41700. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41701. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41702. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41703. i[8] = E,
  41704. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41705. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41706. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41707. i[12] = b,
  41708. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41709. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41710. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41711. this.multiplyScalar(1 / w)
  41712. },
  41713. scale: function(e) {
  41714. var t = this.elements
  41715. , i = e.x
  41716. , n = e.y
  41717. , r = e.z;
  41718. return t[0] *= i,
  41719. t[4] *= n,
  41720. t[8] *= r,
  41721. t[1] *= i,
  41722. t[5] *= n,
  41723. t[9] *= r,
  41724. t[2] *= i,
  41725. t[6] *= n,
  41726. t[10] *= r,
  41727. t[3] *= i,
  41728. t[7] *= n,
  41729. t[11] *= r,
  41730. this
  41731. },
  41732. getMaxScaleOnAxis: function() {
  41733. var e = this.elements
  41734. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41735. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41736. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41737. return Math.sqrt(Math.max(t, i, n))
  41738. },
  41739. makeTranslation: function(e, t, i) {
  41740. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41741. this
  41742. },
  41743. makeRotationX: function(e) {
  41744. var t = Math.cos(e)
  41745. , i = Math.sin(e);
  41746. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41747. this
  41748. },
  41749. makeRotationY: function(e) {
  41750. var t = Math.cos(e)
  41751. , i = Math.sin(e);
  41752. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41753. this
  41754. },
  41755. makeRotationZ: function(e) {
  41756. var t = Math.cos(e)
  41757. , i = Math.sin(e);
  41758. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41759. this
  41760. },
  41761. makeRotationAxis: function(e, t) {
  41762. var i = Math.cos(t)
  41763. , n = Math.sin(t)
  41764. , r = 1 - i
  41765. , o = e.x
  41766. , a = e.y
  41767. , s = e.z
  41768. , l = r * o
  41769. , c = r * a;
  41770. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41771. this
  41772. },
  41773. makeScale: function(e, t, i) {
  41774. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41775. this
  41776. },
  41777. compose: function(e, t, i) {
  41778. return this.makeRotationFromQuaternion(t),
  41779. this.scale(i),
  41780. this.setPosition(e),
  41781. this
  41782. },
  41783. decompose: function() {
  41784. var e, t;
  41785. return function(i, r, o) {
  41786. void 0 === e && (e = new n.Vector3),
  41787. void 0 === t && (t = new n.Matrix4);
  41788. var a = this.elements
  41789. , s = e.set(a[0], a[1], a[2]).length()
  41790. , l = e.set(a[4], a[5], a[6]).length()
  41791. , c = e.set(a[8], a[9], a[10]).length()
  41792. , h = this.determinant();
  41793. h < 0 && (s = -s),
  41794. i.x = a[12],
  41795. i.y = a[13],
  41796. i.z = a[14],
  41797. t.elements.set(this.elements);
  41798. var u = 1 / s
  41799. , d = 1 / l
  41800. , p = 1 / c;
  41801. return t.elements[0] *= u,
  41802. t.elements[1] *= u,
  41803. t.elements[2] *= u,
  41804. t.elements[4] *= d,
  41805. t.elements[5] *= d,
  41806. t.elements[6] *= d,
  41807. t.elements[8] *= p,
  41808. t.elements[9] *= p,
  41809. t.elements[10] *= p,
  41810. r.setFromRotationMatrix(t),
  41811. o.x = s,
  41812. o.y = l,
  41813. o.z = c,
  41814. this
  41815. }
  41816. }(),
  41817. makeFrustum: function(e, t, i, n, r, o) {
  41818. var a = this.elements
  41819. , s = 2 * r / (t - e)
  41820. , l = 2 * r / (n - i)
  41821. , c = (t + e) / (t - e)
  41822. , h = (n + i) / (n - i)
  41823. , u = -(o + r) / (o - r)
  41824. , d = -2 * o * r / (o - r);
  41825. return a[0] = s,
  41826. a[4] = 0,
  41827. a[8] = c,
  41828. a[12] = 0,
  41829. a[1] = 0,
  41830. a[5] = l,
  41831. a[9] = h,
  41832. a[13] = 0,
  41833. a[2] = 0,
  41834. a[6] = 0,
  41835. a[10] = u,
  41836. a[14] = d,
  41837. a[3] = 0,
  41838. a[7] = 0,
  41839. a[11] = -1,
  41840. a[15] = 0,
  41841. this
  41842. },
  41843. makePerspective: function(e, t, i, r) {
  41844. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41845. , a = -o
  41846. , s = a * t
  41847. , l = o * t;
  41848. return this.makeFrustum(s, l, a, o, i, r)
  41849. },
  41850. makeOrthographic: function(e, t, i, n, r, o) {
  41851. var a = this.elements
  41852. , s = 1 / (t - e)
  41853. , l = 1 / (i - n)
  41854. , c = 1 / (o - r)
  41855. , h = (t + e) * s
  41856. , u = (i + n) * l
  41857. , d = (o + r) * c;
  41858. return a[0] = 2 * s,
  41859. a[4] = 0,
  41860. a[8] = 0,
  41861. a[12] = -h,
  41862. a[1] = 0,
  41863. a[5] = 2 * l,
  41864. a[9] = 0,
  41865. a[13] = -u,
  41866. a[2] = 0,
  41867. a[6] = 0,
  41868. a[10] = -2 * c,
  41869. a[14] = -d,
  41870. a[3] = 0,
  41871. a[7] = 0,
  41872. a[11] = 0,
  41873. a[15] = 1,
  41874. this
  41875. },
  41876. equals: function(e) {
  41877. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41878. if (t[n] !== i[n])
  41879. return !1;
  41880. return !0
  41881. },
  41882. fromArray: function(e) {
  41883. return this.elements.set(e),
  41884. this
  41885. },
  41886. toArray: function() {
  41887. var e = this.elements;
  41888. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41889. }
  41890. },
  41891. n.Ray = function(e, t) {
  41892. this.origin = void 0 !== e ? e : new n.Vector3,
  41893. this.direction = void 0 !== t ? t : new n.Vector3
  41894. }
  41895. ,
  41896. n.Ray.prototype = {
  41897. constructor: n.Ray,
  41898. set: function(e, t) {
  41899. return this.origin.copy(e),
  41900. this.direction.copy(t),
  41901. this
  41902. },
  41903. clone: function() {
  41904. return (new this.constructor).copy(this)
  41905. },
  41906. copy: function(e) {
  41907. return this.origin.copy(e.origin),
  41908. this.direction.copy(e.direction),
  41909. this
  41910. },
  41911. at: function(e, t) {
  41912. var i = t || new n.Vector3;
  41913. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41914. },
  41915. lookAt: function(e) {
  41916. this.direction.copy(e).sub(this.origin).normalize()
  41917. },
  41918. recast: function() {
  41919. var e = new n.Vector3;
  41920. return function(t) {
  41921. return this.origin.copy(this.at(t, e)),
  41922. this
  41923. }
  41924. }(),
  41925. closestPointToPoint: function(e, t) {
  41926. var i = t || new n.Vector3;
  41927. i.subVectors(e, this.origin);
  41928. var r = i.dot(this.direction);
  41929. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41930. },
  41931. distanceToPoint: function(e) {
  41932. return Math.sqrt(this.distanceSqToPoint(e))
  41933. },
  41934. distanceSqToPoint: function() {
  41935. var e = new n.Vector3;
  41936. return function(t) {
  41937. var i = e.subVectors(t, this.origin).dot(this.direction);
  41938. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41939. e.distanceToSquared(t))
  41940. }
  41941. }(),
  41942. distanceSqToSegment: function() {
  41943. var e = new n.Vector3
  41944. , t = new n.Vector3
  41945. , i = new n.Vector3;
  41946. return function(n, r, o, a) {
  41947. e.copy(n).add(r).multiplyScalar(.5),
  41948. t.copy(r).sub(n).normalize(),
  41949. i.copy(this.origin).sub(e);
  41950. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41951. if (m > 0)
  41952. if (s = d * f - p,
  41953. l = d * p - f,
  41954. h = u * m,
  41955. s >= 0)
  41956. if (l >= -h)
  41957. if (l <= h) {
  41958. var v = 1 / m;
  41959. s *= v,
  41960. l *= v,
  41961. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41962. } else
  41963. l = u,
  41964. s = Math.max(0, -(d * l + p)),
  41965. c = -s * s + l * (l + 2 * f) + g;
  41966. else
  41967. l = -u,
  41968. s = Math.max(0, -(d * l + p)),
  41969. c = -s * s + l * (l + 2 * f) + g;
  41970. else
  41971. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41972. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41973. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41974. l = Math.min(Math.max(-u, -f), u),
  41975. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41976. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41977. c = -s * s + l * (l + 2 * f) + g);
  41978. else
  41979. l = d > 0 ? -u : u,
  41980. s = Math.max(0, -(d * l + p)),
  41981. c = -s * s + l * (l + 2 * f) + g;
  41982. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41983. a && a.copy(t).multiplyScalar(l).add(e),
  41984. c
  41985. }
  41986. }(),
  41987. intersectSphere: function() {
  41988. var e = new n.Vector3;
  41989. return function(t, i) {
  41990. e.subVectors(t.center, this.origin);
  41991. var n = e.dot(this.direction)
  41992. , r = e.dot(e) - n * n
  41993. , o = t.radius * t.radius;
  41994. if (r > o)
  41995. return null;
  41996. var a = Math.sqrt(o - r)
  41997. , s = n - a
  41998. , l = n + a;
  41999. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42000. }
  42001. }(),
  42002. intersectsSphere: function(e) {
  42003. return this.distanceToPoint(e.center) <= e.radius
  42004. },
  42005. distanceToPlane: function(e) {
  42006. var t = e.normal.dot(this.direction);
  42007. if (0 === t)
  42008. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42009. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42010. return i >= 0 ? i : null
  42011. },
  42012. intersectPlane: function(e, t) {
  42013. var i = this.distanceToPlane(e);
  42014. return null === i ? null : this.at(i, t)
  42015. },
  42016. intersectsPlane: function(e) {
  42017. var t = e.distanceToPoint(this.origin);
  42018. if (0 === t)
  42019. return !0;
  42020. var i = e.normal.dot(this.direction);
  42021. return i * t < 0
  42022. },
  42023. intersectBox: function(e, t) {
  42024. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42025. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42026. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42027. n = (e.min.x - u.x) * l),
  42028. c >= 0 ? (r = (e.min.y - u.y) * c,
  42029. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42030. o = (e.min.y - u.y) * c),
  42031. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42032. (o < n || n !== n) && (n = o),
  42033. h >= 0 ? (a = (e.min.z - u.z) * h,
  42034. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42035. s = (e.min.z - u.z) * h),
  42036. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42037. (s < n || n !== n) && (n = s),
  42038. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42039. },
  42040. intersectsBox: function() {
  42041. var e = new n.Vector3;
  42042. return function(t) {
  42043. return null !== this.intersectBox(t, e)
  42044. }
  42045. }(),
  42046. intersectTriangle: function() {
  42047. var e = new n.Vector3
  42048. , t = new n.Vector3
  42049. , i = new n.Vector3
  42050. , r = new n.Vector3;
  42051. return function(n, o, a, s, l) {
  42052. t.subVectors(o, n),
  42053. i.subVectors(a, n),
  42054. r.crossVectors(t, i);
  42055. var c, h = this.direction.dot(r);
  42056. if (h > 0) {
  42057. if (s)
  42058. return null;
  42059. c = 1
  42060. } else {
  42061. if (!(h < 0))
  42062. return null;
  42063. c = -1,
  42064. h = -h
  42065. }
  42066. e.subVectors(this.origin, n);
  42067. var u = c * this.direction.dot(i.crossVectors(e, i));
  42068. if (u < 0)
  42069. return null;
  42070. var d = c * this.direction.dot(t.cross(e));
  42071. if (d < 0)
  42072. return null;
  42073. if (u + d > h)
  42074. return null;
  42075. var p = -c * e.dot(r);
  42076. return p < 0 ? null : this.at(p / h, l)
  42077. }
  42078. }(),
  42079. applyMatrix4: function(e) {
  42080. return this.direction.add(this.origin).applyMatrix4(e),
  42081. this.origin.applyMatrix4(e),
  42082. this.direction.sub(this.origin),
  42083. this.direction.normalize(),
  42084. this
  42085. },
  42086. equals: function(e) {
  42087. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42088. }
  42089. },
  42090. n.Sphere = function(e, t) {
  42091. this.center = void 0 !== e ? e : new n.Vector3,
  42092. this.radius = void 0 !== t ? t : 0
  42093. }
  42094. ,
  42095. n.Sphere.prototype = {
  42096. constructor: n.Sphere,
  42097. set: function(e, t) {
  42098. return this.center.copy(e),
  42099. this.radius = t,
  42100. this
  42101. },
  42102. setFromPoints: function() {
  42103. var e = new n.Box3;
  42104. return function(t, i) {
  42105. var n = this.center;
  42106. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42107. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42108. r = Math.max(r, n.distanceToSquared(t[o]));
  42109. return this.radius = Math.sqrt(r),
  42110. this
  42111. }
  42112. }(),
  42113. clone: function() {
  42114. return (new this.constructor).copy(this)
  42115. },
  42116. copy: function(e) {
  42117. return this.center.copy(e.center),
  42118. this.radius = e.radius,
  42119. this
  42120. },
  42121. empty: function() {
  42122. return this.radius <= 0
  42123. },
  42124. containsPoint: function(e) {
  42125. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42126. },
  42127. distanceToPoint: function(e) {
  42128. return e.distanceTo(this.center) - this.radius
  42129. },
  42130. intersectsSphere: function(e) {
  42131. var t = this.radius + e.radius;
  42132. return e.center.distanceToSquared(this.center) <= t * t
  42133. },
  42134. intersectsBox: function(e) {
  42135. return e.intersectsSphere(this)
  42136. },
  42137. intersectsPlane: function(e) {
  42138. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42139. },
  42140. clampPoint: function(e, t) {
  42141. var i = this.center.distanceToSquared(e)
  42142. , r = t || new n.Vector3;
  42143. return r.copy(e),
  42144. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42145. r.multiplyScalar(this.radius).add(this.center)),
  42146. r
  42147. },
  42148. getBoundingBox: function(e) {
  42149. var t = e || new n.Box3;
  42150. return t.set(this.center, this.center),
  42151. t.expandByScalar(this.radius),
  42152. t
  42153. },
  42154. applyMatrix4: function(e) {
  42155. return this.center.applyMatrix4(e),
  42156. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42157. this
  42158. },
  42159. translate: function(e) {
  42160. return this.center.add(e),
  42161. this
  42162. },
  42163. equals: function(e) {
  42164. return e.center.equals(this.center) && e.radius === this.radius
  42165. }
  42166. },
  42167. n.Frustum = function(e, t, i, r, o, a) {
  42168. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42169. }
  42170. ,
  42171. n.Frustum.prototype = {
  42172. constructor: n.Frustum,
  42173. set: function(e, t, i, n, r, o) {
  42174. var a = this.planes;
  42175. return a[0].copy(e),
  42176. a[1].copy(t),
  42177. a[2].copy(i),
  42178. a[3].copy(n),
  42179. a[4].copy(r),
  42180. a[5].copy(o),
  42181. this
  42182. },
  42183. clone: function() {
  42184. return (new this.constructor).copy(this)
  42185. },
  42186. copy: function(e) {
  42187. for (var t = this.planes, i = 0; i < 6; i++)
  42188. t[i].copy(e.planes[i]);
  42189. return this
  42190. },
  42191. setFromMatrix: function(e) {
  42192. var t = this.planes
  42193. , i = e.elements
  42194. , n = i[0]
  42195. , r = i[1]
  42196. , o = i[2]
  42197. , a = i[3]
  42198. , s = i[4]
  42199. , l = i[5]
  42200. , c = i[6]
  42201. , h = i[7]
  42202. , u = i[8]
  42203. , d = i[9]
  42204. , p = i[10]
  42205. , f = i[11]
  42206. , g = i[12]
  42207. , m = i[13]
  42208. , v = i[14]
  42209. , A = i[15];
  42210. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42211. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42212. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42213. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42214. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42215. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42216. this
  42217. },
  42218. intersectsObject: function() {
  42219. var e = new n.Sphere;
  42220. return function(t) {
  42221. var i = t.geometry;
  42222. return null === i.boundingSphere && i.computeBoundingSphere(),
  42223. e.copy(i.boundingSphere),
  42224. e.applyMatrix4(t.matrixWorld),
  42225. this.intersectsSphere(e)
  42226. }
  42227. }(),
  42228. intersectsSphere: function(e) {
  42229. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42230. var o = t[r].distanceToPoint(i);
  42231. if (o < n)
  42232. return !1
  42233. }
  42234. return !0
  42235. },
  42236. intersectsBox: function() {
  42237. var e = new n.Vector3
  42238. , t = new n.Vector3;
  42239. return function(i) {
  42240. for (var n = this.planes, r = 0; r < 6; r++) {
  42241. var o = n[r];
  42242. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42243. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42244. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42245. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42246. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42247. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42248. var a = o.distanceToPoint(e)
  42249. , s = o.distanceToPoint(t);
  42250. if (a < 0 && s < 0)
  42251. return !1
  42252. }
  42253. return !0
  42254. }
  42255. }(),
  42256. containsPoint: function(e) {
  42257. for (var t = this.planes, i = 0; i < 6; i++)
  42258. if (t[i].distanceToPoint(e) < 0)
  42259. return !1;
  42260. return !0
  42261. }
  42262. },
  42263. n.Plane = function(e, t) {
  42264. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42265. this.constant = void 0 !== t ? t : 0
  42266. }
  42267. ,
  42268. n.Plane.prototype = {
  42269. constructor: n.Plane,
  42270. set: function(e, t) {
  42271. return this.normal.copy(e),
  42272. this.constant = t,
  42273. this
  42274. },
  42275. setComponents: function(e, t, i, n) {
  42276. return this.normal.set(e, t, i),
  42277. this.constant = n,
  42278. this
  42279. },
  42280. setFromNormalAndCoplanarPoint: function(e, t) {
  42281. return this.normal.copy(e),
  42282. this.constant = -t.dot(this.normal),
  42283. this
  42284. },
  42285. setFromCoplanarPoints: function() {
  42286. var e = new n.Vector3
  42287. , t = new n.Vector3;
  42288. return function(i, n, r) {
  42289. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42290. return this.setFromNormalAndCoplanarPoint(o, i),
  42291. this
  42292. }
  42293. }(),
  42294. clone: function() {
  42295. return (new this.constructor).copy(this)
  42296. },
  42297. copy: function(e) {
  42298. return this.normal.copy(e.normal),
  42299. this.constant = e.constant,
  42300. this
  42301. },
  42302. normalize: function() {
  42303. var e = 1 / this.normal.length();
  42304. return this.normal.multiplyScalar(e),
  42305. this.constant *= e,
  42306. this
  42307. },
  42308. negate: function() {
  42309. return this.constant *= -1,
  42310. this.normal.negate(),
  42311. this
  42312. },
  42313. distanceToPoint: function(e) {
  42314. return this.normal.dot(e) + this.constant
  42315. },
  42316. distanceToSphere: function(e) {
  42317. return this.distanceToPoint(e.center) - e.radius
  42318. },
  42319. projectPoint: function(e, t) {
  42320. return this.orthoPoint(e, t).sub(e).negate()
  42321. },
  42322. orthoPoint: function(e, t) {
  42323. var i = this.distanceToPoint(e)
  42324. , r = t || new n.Vector3;
  42325. return r.copy(this.normal).multiplyScalar(i)
  42326. },
  42327. intersectLine: function() {
  42328. var e = new n.Vector3;
  42329. return function(t, i) {
  42330. var r = i || new n.Vector3
  42331. , o = t.delta(e)
  42332. , a = this.normal.dot(o);
  42333. if (0 !== a) {
  42334. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42335. if (!(s < 0 || s > 1))
  42336. return r.copy(o).multiplyScalar(s).add(t.start)
  42337. } else if (0 === this.distanceToPoint(t.start))
  42338. return r.copy(t.start)
  42339. }
  42340. }(),
  42341. intersectsLine: function(e) {
  42342. var t = this.distanceToPoint(e.start)
  42343. , i = this.distanceToPoint(e.end);
  42344. return t < 0 && i > 0 || i < 0 && t > 0
  42345. },
  42346. intersectsBox: function(e) {
  42347. return e.intersectsPlane(this)
  42348. },
  42349. intersectsSphere: function(e) {
  42350. return e.intersectsPlane(this)
  42351. },
  42352. coplanarPoint: function(e) {
  42353. var t = e || new n.Vector3;
  42354. return t.copy(this.normal).multiplyScalar(-this.constant)
  42355. },
  42356. applyMatrix4: function() {
  42357. var e = new n.Vector3
  42358. , t = new n.Vector3
  42359. , i = new n.Matrix3;
  42360. return function(n, r) {
  42361. var o = r || i.getNormalMatrix(n)
  42362. , a = e.copy(this.normal).applyMatrix3(o)
  42363. , s = this.coplanarPoint(t);
  42364. return s.applyMatrix4(n),
  42365. this.setFromNormalAndCoplanarPoint(a, s),
  42366. this
  42367. }
  42368. }(),
  42369. translate: function(e) {
  42370. return this.constant = this.constant - e.dot(this.normal),
  42371. this
  42372. },
  42373. equals: function(e) {
  42374. return e.normal.equals(this.normal) && e.constant === this.constant
  42375. }
  42376. },
  42377. n.Spherical = function(e, t, i) {
  42378. return this.radius = void 0 !== e ? e : 1,
  42379. this.phi = void 0 !== t ? t : 0,
  42380. this.theta = void 0 !== i ? i : 0,
  42381. this
  42382. }
  42383. ,
  42384. n.Spherical.prototype = {
  42385. constructor: n.Spherical,
  42386. set: function(e, t, i) {
  42387. this.radius = e,
  42388. this.phi = t,
  42389. this.theta = i
  42390. },
  42391. clone: function() {
  42392. return (new this.constructor).copy(this)
  42393. },
  42394. copy: function(e) {
  42395. return this.radius.copy(e.radius),
  42396. this.phi.copy(e.phi),
  42397. this.theta.copy(e.theta),
  42398. this
  42399. },
  42400. makeSafe: function() {
  42401. var e = 1e-6;
  42402. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42403. },
  42404. setFromVector3: function(e) {
  42405. return this.radius = e.length(),
  42406. 0 === this.radius ? (this.theta = 0,
  42407. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42408. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42409. this
  42410. }
  42411. },
  42412. n.Math = {
  42413. generateUUID: function() {
  42414. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42415. return function() {
  42416. for (var r = 0; r < 36; r++)
  42417. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42418. e = 15 & n,
  42419. n >>= 4,
  42420. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42421. return i.join("")
  42422. }
  42423. }(),
  42424. clamp: function(e, t, i) {
  42425. return Math.max(t, Math.min(i, e))
  42426. },
  42427. euclideanModulo: function(e, t) {
  42428. return (e % t + t) % t
  42429. },
  42430. mapLinear: function(e, t, i, n, r) {
  42431. return n + (e - t) * (r - n) / (i - t)
  42432. },
  42433. smoothstep: function(e, t, i) {
  42434. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42435. e * e * (3 - 2 * e))
  42436. },
  42437. smootherstep: function(e, t, i) {
  42438. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42439. e * e * e * (e * (6 * e - 15) + 10))
  42440. },
  42441. random16: function() {
  42442. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42443. Math.random()
  42444. },
  42445. randInt: function(e, t) {
  42446. return e + Math.floor(Math.random() * (t - e + 1))
  42447. },
  42448. randFloat: function(e, t) {
  42449. return e + Math.random() * (t - e)
  42450. },
  42451. randFloatSpread: function(e) {
  42452. return e * (.5 - Math.random())
  42453. },
  42454. degToRad: function() {
  42455. var e = Math.PI / 180;
  42456. return function(t) {
  42457. return t * e
  42458. }
  42459. }(),
  42460. radToDeg: function() {
  42461. var e = 180 / Math.PI;
  42462. return function(t) {
  42463. return t * e
  42464. }
  42465. }(),
  42466. isPowerOfTwo: function(e) {
  42467. return 0 === (e & e - 1) && 0 !== e
  42468. },
  42469. nearestPowerOfTwo: function(e) {
  42470. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42471. },
  42472. nextPowerOfTwo: function(e) {
  42473. return e--,
  42474. e |= e >> 1,
  42475. e |= e >> 2,
  42476. e |= e >> 4,
  42477. e |= e >> 8,
  42478. e |= e >> 16,
  42479. e++,
  42480. e
  42481. }
  42482. },
  42483. n.Spline = function(e) {
  42484. function t(e, t, i, n, r, o, a) {
  42485. var s = .5 * (i - e)
  42486. , l = .5 * (n - t);
  42487. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42488. }
  42489. this.points = e;
  42490. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42491. x: 0,
  42492. y: 0,
  42493. z: 0
  42494. };
  42495. this.initFromArray = function(e) {
  42496. this.points = [];
  42497. for (var t = 0; t < e.length; t++)
  42498. this.points[t] = {
  42499. x: e[t][0],
  42500. y: e[t][1],
  42501. z: e[t][2]
  42502. }
  42503. }
  42504. ,
  42505. this.getPoint = function(e) {
  42506. return i = (this.points.length - 1) * e,
  42507. r = Math.floor(i),
  42508. o = i - r,
  42509. d[0] = 0 === r ? r : r - 1,
  42510. d[1] = r,
  42511. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42512. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42513. l = this.points[d[0]],
  42514. c = this.points[d[1]],
  42515. h = this.points[d[2]],
  42516. u = this.points[d[3]],
  42517. a = o * o,
  42518. s = o * a,
  42519. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42520. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42521. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42522. p
  42523. }
  42524. ,
  42525. this.getControlPointsArray = function() {
  42526. var e, t, i = this.points.length, n = [];
  42527. for (e = 0; e < i; e++)
  42528. t = this.points[e],
  42529. n[e] = [t.x, t.y, t.z];
  42530. return n
  42531. }
  42532. ,
  42533. this.getLength = function(e) {
  42534. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42535. for (u[0] = 0,
  42536. e || (e = 100),
  42537. r = this.points.length * e,
  42538. c.copy(this.points[0]),
  42539. t = 1; t < r; t++)
  42540. i = t / r,
  42541. o = this.getPoint(i),
  42542. h.copy(o),
  42543. d += h.distanceTo(c),
  42544. c.copy(o),
  42545. a = (this.points.length - 1) * i,
  42546. s = Math.floor(a),
  42547. s !== l && (u[s] = d,
  42548. l = s);
  42549. return u[u.length] = d,
  42550. {
  42551. chunks: u,
  42552. total: d
  42553. }
  42554. }
  42555. ,
  42556. this.reparametrizeByArcLength = function(e) {
  42557. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42558. for (h.push(u.copy(this.points[0]).clone()),
  42559. t = 1; t < this.points.length; t++) {
  42560. for (s = d.chunks[t] - d.chunks[t - 1],
  42561. l = Math.ceil(e * s / d.total),
  42562. o = (t - 1) / (this.points.length - 1),
  42563. a = t / (this.points.length - 1),
  42564. i = 1; i < l - 1; i++)
  42565. r = o + i * (1 / l) * (a - o),
  42566. c = this.getPoint(r),
  42567. h.push(u.copy(c).clone());
  42568. h.push(u.copy(this.points[t]).clone())
  42569. }
  42570. this.points = h
  42571. }
  42572. }
  42573. ,
  42574. n.Triangle = function(e, t, i) {
  42575. this.a = void 0 !== e ? e : new n.Vector3,
  42576. this.b = void 0 !== t ? t : new n.Vector3,
  42577. this.c = void 0 !== i ? i : new n.Vector3
  42578. }
  42579. ,
  42580. n.Triangle.normal = function() {
  42581. var e = new n.Vector3;
  42582. return function(t, i, r, o) {
  42583. var a = o || new n.Vector3;
  42584. a.subVectors(r, i),
  42585. e.subVectors(t, i),
  42586. a.cross(e);
  42587. var s = a.lengthSq();
  42588. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42589. }
  42590. }(),
  42591. n.Triangle.barycoordFromPoint = function() {
  42592. var e = new n.Vector3
  42593. , t = new n.Vector3
  42594. , i = new n.Vector3;
  42595. return function(r, o, a, s, l) {
  42596. e.subVectors(s, o),
  42597. t.subVectors(a, o),
  42598. i.subVectors(r, o);
  42599. var c = e.dot(e)
  42600. , h = e.dot(t)
  42601. , u = e.dot(i)
  42602. , d = t.dot(t)
  42603. , p = t.dot(i)
  42604. , f = c * d - h * h
  42605. , g = l || new n.Vector3;
  42606. if (0 === f)
  42607. return g.set(-2, -1, -1);
  42608. var m = 1 / f
  42609. , v = (d * u - h * p) * m
  42610. , A = (c * p - h * u) * m;
  42611. return g.set(1 - v - A, A, v)
  42612. }
  42613. }(),
  42614. n.Triangle.containsPoint = function() {
  42615. var e = new n.Vector3;
  42616. return function(t, i, r, o) {
  42617. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42618. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42619. }
  42620. }(),
  42621. n.Triangle.prototype = {
  42622. constructor: n.Triangle,
  42623. set: function(e, t, i) {
  42624. return this.a.copy(e),
  42625. this.b.copy(t),
  42626. this.c.copy(i),
  42627. this
  42628. },
  42629. setFromPointsAndIndices: function(e, t, i, n) {
  42630. return this.a.copy(e[t]),
  42631. this.b.copy(e[i]),
  42632. this.c.copy(e[n]),
  42633. this
  42634. },
  42635. clone: function() {
  42636. return (new this.constructor).copy(this)
  42637. },
  42638. copy: function(e) {
  42639. return this.a.copy(e.a),
  42640. this.b.copy(e.b),
  42641. this.c.copy(e.c),
  42642. this
  42643. },
  42644. area: function() {
  42645. var e = new n.Vector3
  42646. , t = new n.Vector3;
  42647. return function() {
  42648. return e.subVectors(this.c, this.b),
  42649. t.subVectors(this.a, this.b),
  42650. .5 * e.cross(t).length()
  42651. }
  42652. }(),
  42653. midpoint: function(e) {
  42654. var t = e || new n.Vector3;
  42655. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42656. },
  42657. normal: function(e) {
  42658. return n.Triangle.normal(this.a, this.b, this.c, e)
  42659. },
  42660. plane: function(e) {
  42661. var t = e || new n.Plane;
  42662. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42663. },
  42664. barycoordFromPoint: function(e, t) {
  42665. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42666. },
  42667. containsPoint: function(e) {
  42668. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42669. },
  42670. equals: function(e) {
  42671. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42672. }
  42673. },
  42674. n.Interpolant = function(e, t, i, n) {
  42675. this.parameterPositions = e,
  42676. this._cachedIndex = 0,
  42677. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42678. this.sampleValues = t,
  42679. this.valueSize = i
  42680. }
  42681. ,
  42682. n.Interpolant.prototype = {
  42683. constructor: n.Interpolant,
  42684. evaluate: function(e) {
  42685. var t = this.parameterPositions
  42686. , i = this._cachedIndex
  42687. , n = t[i]
  42688. , r = t[i - 1];
  42689. e: {
  42690. t: {
  42691. var o;
  42692. i: {
  42693. n: if (!(e < n)) {
  42694. for (var a = i + 2; ; ) {
  42695. if (void 0 === n) {
  42696. if (e < r)
  42697. break n;
  42698. return i = t.length,
  42699. this._cachedIndex = i,
  42700. this.afterEnd_(i - 1, e, r)
  42701. }
  42702. if (i === a)
  42703. break;
  42704. if (r = n,
  42705. n = t[++i],
  42706. e < n)
  42707. break t
  42708. }
  42709. o = t.length;
  42710. break i
  42711. }
  42712. {
  42713. if (e >= r)
  42714. break e;
  42715. var s = t[1];
  42716. e < s && (i = 2,
  42717. r = s);
  42718. for (var a = i - 2; ; ) {
  42719. if (void 0 === r)
  42720. return this._cachedIndex = 0,
  42721. this.beforeStart_(0, e, n);
  42722. if (i === a)
  42723. break;
  42724. if (n = r,
  42725. r = t[--i - 1],
  42726. e >= r)
  42727. break t
  42728. }
  42729. o = i,
  42730. i = 0
  42731. }
  42732. }
  42733. for (; i < o; ) {
  42734. var l = i + o >>> 1;
  42735. e < t[l] ? o = l : i = l + 1
  42736. }
  42737. if (n = t[i],
  42738. r = t[i - 1],
  42739. void 0 === r)
  42740. return this._cachedIndex = 0,
  42741. this.beforeStart_(0, e, n);
  42742. if (void 0 === n)
  42743. return i = t.length,
  42744. this._cachedIndex = i,
  42745. this.afterEnd_(i - 1, r, e)
  42746. }
  42747. this._cachedIndex = i,
  42748. this.intervalChanged_(i, r, n)
  42749. }
  42750. return this.interpolate_(i, r, e, n)
  42751. },
  42752. settings: null,
  42753. DefaultSettings_: {},
  42754. getSettings_: function() {
  42755. return this.settings || this.DefaultSettings_
  42756. },
  42757. copySampleValue_: function(e) {
  42758. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42759. t[o] = i[r + o];
  42760. return t
  42761. },
  42762. interpolate_: function(e, t, i, n) {
  42763. throw new Error("call to abstract method")
  42764. },
  42765. intervalChanged_: function(e, t, i) {}
  42766. },
  42767. Object.assign(n.Interpolant.prototype, {
  42768. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42769. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42770. }),
  42771. n.CubicInterpolant = function(e, t, i, r) {
  42772. n.Interpolant.call(this, e, t, i, r),
  42773. this._weightPrev = -0,
  42774. this._offsetPrev = -0,
  42775. this._weightNext = -0,
  42776. this._offsetNext = -0
  42777. }
  42778. ,
  42779. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42780. constructor: n.CubicInterpolant,
  42781. DefaultSettings_: {
  42782. endingStart: n.ZeroCurvatureEnding,
  42783. endingEnd: n.ZeroCurvatureEnding
  42784. },
  42785. intervalChanged_: function(e, t, i) {
  42786. var r = this.parameterPositions
  42787. , o = e - 2
  42788. , a = e + 1
  42789. , s = r[o]
  42790. , l = r[a];
  42791. if (void 0 === s)
  42792. switch (this.getSettings_().endingStart) {
  42793. case n.ZeroSlopeEnding:
  42794. o = e,
  42795. s = 2 * t - i;
  42796. break;
  42797. case n.WrapAroundEnding:
  42798. o = r.length - 2,
  42799. s = t + r[o] - r[o + 1];
  42800. break;
  42801. default:
  42802. o = e,
  42803. s = i
  42804. }
  42805. if (void 0 === l)
  42806. switch (this.getSettings_().endingEnd) {
  42807. case n.ZeroSlopeEnding:
  42808. a = e,
  42809. l = 2 * i - t;
  42810. break;
  42811. case n.WrapAroundEnding:
  42812. a = 1,
  42813. l = i + r[1] - r[0];
  42814. break;
  42815. default:
  42816. a = e - 1,
  42817. l = t
  42818. }
  42819. var c = .5 * (i - t)
  42820. , h = this.valueSize;
  42821. this._weightPrev = c / (t - s),
  42822. this._weightNext = c / (l - i),
  42823. this._offsetPrev = o * h,
  42824. this._offsetNext = a * h
  42825. },
  42826. interpolate_: function(e, t, i, n) {
  42827. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42828. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42829. return r
  42830. }
  42831. }),
  42832. n.DiscreteInterpolant = function(e, t, i, r) {
  42833. n.Interpolant.call(this, e, t, i, r)
  42834. }
  42835. ,
  42836. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42837. constructor: n.DiscreteInterpolant,
  42838. interpolate_: function(e, t, i, n) {
  42839. return this.copySampleValue_(e - 1)
  42840. }
  42841. }),
  42842. n.LinearInterpolant = function(e, t, i, r) {
  42843. n.Interpolant.call(this, e, t, i, r)
  42844. }
  42845. ,
  42846. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42847. constructor: n.LinearInterpolant,
  42848. interpolate_: function(e, t, i, n) {
  42849. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42850. r[u] = o[l + u] * h + o[s + u] * c;
  42851. return r
  42852. }
  42853. }),
  42854. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42855. n.Interpolant.call(this, e, t, i, r)
  42856. }
  42857. ,
  42858. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42859. constructor: n.QuaternionLinearInterpolant,
  42860. interpolate_: function(e, t, i, r) {
  42861. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42862. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42863. return o
  42864. }
  42865. }),
  42866. n.Clock = function(e) {
  42867. this.autoStart = void 0 === e || e,
  42868. this.startTime = 0,
  42869. this.oldTime = 0,
  42870. this.elapsedTime = 0,
  42871. this.running = !1
  42872. }
  42873. ,
  42874. n.Clock.prototype = {
  42875. constructor: n.Clock,
  42876. start: function() {
  42877. this.startTime = performance.now(),
  42878. this.oldTime = this.startTime,
  42879. this.running = !0
  42880. },
  42881. stop: function() {
  42882. this.getElapsedTime(),
  42883. this.running = !1
  42884. },
  42885. getElapsedTime: function() {
  42886. return this.getDelta(),
  42887. this.elapsedTime
  42888. },
  42889. getDelta: function() {
  42890. var e = 0;
  42891. if (this.autoStart && !this.running && this.start(),
  42892. this.running) {
  42893. var t = performance.now();
  42894. e = .001 * (t - this.oldTime),
  42895. this.oldTime = t,
  42896. this.elapsedTime += e
  42897. }
  42898. return e
  42899. }
  42900. },
  42901. n.EventDispatcher = function() {}
  42902. ,
  42903. n.EventDispatcher.prototype = {
  42904. constructor: n.EventDispatcher,
  42905. apply: function(e) {
  42906. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42907. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42908. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42909. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42910. },
  42911. addEventListener: function(e, t) {
  42912. void 0 === this._listeners && (this._listeners = {});
  42913. var i = this._listeners;
  42914. void 0 === i[e] && (i[e] = []),
  42915. i[e].indexOf(t) === -1 && i[e].push(t)
  42916. },
  42917. hasEventListener: function(e, t) {
  42918. if (void 0 === this._listeners)
  42919. return !1;
  42920. var i = this._listeners;
  42921. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42922. },
  42923. removeEventListener: function(e, t) {
  42924. if (void 0 !== this._listeners) {
  42925. var i = this._listeners
  42926. , n = i[e];
  42927. if (void 0 !== n) {
  42928. var r = n.indexOf(t);
  42929. r !== -1 && n.splice(r, 1)
  42930. }
  42931. }
  42932. },
  42933. dispatchEvent: function(e) {
  42934. if (void 0 !== this._listeners) {
  42935. var t = this._listeners
  42936. , i = t[e.type];
  42937. if (void 0 !== i) {
  42938. e.target = this;
  42939. for (var n = [], r = i.length, o = 0; o < r; o++)
  42940. n[o] = i[o];
  42941. for (var o = 0; o < r; o++)
  42942. n[o].call(this, e)
  42943. }
  42944. }
  42945. }
  42946. },
  42947. n.Layers = function() {
  42948. this.mask = 1
  42949. }
  42950. ,
  42951. n.Layers.prototype = {
  42952. constructor: n.Layers,
  42953. set: function(e) {
  42954. this.mask = 1 << e
  42955. },
  42956. enable: function(e) {
  42957. this.mask |= 1 << e
  42958. },
  42959. toggle: function(e) {
  42960. this.mask ^= 1 << e
  42961. },
  42962. disable: function(e) {
  42963. this.mask &= ~(1 << e)
  42964. },
  42965. test: function(e) {
  42966. return 0 !== (this.mask & e.mask)
  42967. }
  42968. },
  42969. function(e) {
  42970. function t(e, t) {
  42971. return e.distance - t.distance
  42972. }
  42973. function i(e, t, n, r) {
  42974. if (e.visible !== !1 && (e.raycast(t, n),
  42975. r === !0))
  42976. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42977. i(o[a], t, n, !0)
  42978. }
  42979. e.Raycaster = function(t, i, n, r) {
  42980. this.ray = new e.Ray(t,i),
  42981. this.near = n || 0,
  42982. this.far = r || 1 / 0,
  42983. this.params = {
  42984. Mesh: {},
  42985. Line: {},
  42986. LOD: {},
  42987. Points: {
  42988. threshold: 1
  42989. },
  42990. Sprite: {}
  42991. },
  42992. Object.defineProperties(this.params, {
  42993. PointCloud: {
  42994. get: function() {
  42995. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42996. this.Points
  42997. }
  42998. }
  42999. })
  43000. }
  43001. ,
  43002. e.Raycaster.prototype = {
  43003. constructor: e.Raycaster,
  43004. linePrecision: 1,
  43005. set: function(e, t) {
  43006. this.ray.set(e, t)
  43007. },
  43008. setFromCamera: function(t, i) {
  43009. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43010. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43011. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43012. },
  43013. intersectObject: function(e, n) {
  43014. var r = [];
  43015. return i(e, this, r, n),
  43016. r.sort(t),
  43017. r
  43018. },
  43019. intersectObjects: function(e, n) {
  43020. var r = [];
  43021. if (Array.isArray(e) === !1)
  43022. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43023. r;
  43024. for (var o = 0, a = e.length; o < a; o++)
  43025. i(e[o], this, r, n);
  43026. return r.sort(t),
  43027. r
  43028. }
  43029. }
  43030. }(n),
  43031. n.Object3D = function() {
  43032. function e() {
  43033. o.setFromEuler(r, !1)
  43034. }
  43035. function t() {
  43036. r.setFromQuaternion(o, void 0, !1)
  43037. }
  43038. Object.defineProperty(this, "id", {
  43039. value: n.Object3DIdCount++
  43040. }),
  43041. this.uuid = n.Math.generateUUID(),
  43042. this.name = "",
  43043. this.type = "Object3D",
  43044. this.parent = null,
  43045. this.children = [],
  43046. this.up = n.Object3D.DefaultUp.clone();
  43047. var i = new n.Vector3
  43048. , r = new n.Euler
  43049. , o = new n.Quaternion
  43050. , a = new n.Vector3(1,1,1);
  43051. r.onChange(e),
  43052. o.onChange(t),
  43053. Object.defineProperties(this, {
  43054. position: {
  43055. enumerable: !0,
  43056. value: i
  43057. },
  43058. rotation: {
  43059. enumerable: !0,
  43060. value: r
  43061. },
  43062. quaternion: {
  43063. enumerable: !0,
  43064. value: o
  43065. },
  43066. scale: {
  43067. enumerable: !0,
  43068. value: a
  43069. },
  43070. modelViewMatrix: {
  43071. value: new n.Matrix4
  43072. },
  43073. normalMatrix: {
  43074. value: new n.Matrix3
  43075. }
  43076. }),
  43077. this.rotationAutoUpdate = !0,
  43078. this.matrix = new n.Matrix4,
  43079. this.matrixWorld = new n.Matrix4,
  43080. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43081. this.matrixWorldNeedsUpdate = !1,
  43082. this.layers = new n.Layers,
  43083. this.visible = !0,
  43084. this.castShadow = !1,
  43085. this.receiveShadow = !1,
  43086. this.frustumCulled = !0,
  43087. this.renderOrder = 0,
  43088. this.userData = {}
  43089. }
  43090. ,
  43091. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43092. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43093. n.Object3D.prototype = {
  43094. constructor: n.Object3D,
  43095. applyMatrix: function(e) {
  43096. this.matrix.multiplyMatrices(e, this.matrix),
  43097. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43098. },
  43099. setRotationFromAxisAngle: function(e, t) {
  43100. this.quaternion.setFromAxisAngle(e, t)
  43101. },
  43102. setRotationFromEuler: function(e) {
  43103. this.quaternion.setFromEuler(e, !0)
  43104. },
  43105. setRotationFromMatrix: function(e) {
  43106. this.quaternion.setFromRotationMatrix(e)
  43107. },
  43108. setRotationFromQuaternion: function(e) {
  43109. this.quaternion.copy(e)
  43110. },
  43111. rotateOnAxis: function() {
  43112. var e = new n.Quaternion;
  43113. return function(t, i) {
  43114. return e.setFromAxisAngle(t, i),
  43115. this.quaternion.multiply(e),
  43116. this
  43117. }
  43118. }(),
  43119. rotateX: function() {
  43120. var e = new n.Vector3(1,0,0);
  43121. return function(t) {
  43122. return this.rotateOnAxis(e, t)
  43123. }
  43124. }(),
  43125. rotateY: function() {
  43126. var e = new n.Vector3(0,1,0);
  43127. return function(t) {
  43128. return this.rotateOnAxis(e, t)
  43129. }
  43130. }(),
  43131. rotateZ: function() {
  43132. var e = new n.Vector3(0,0,1);
  43133. return function(t) {
  43134. return this.rotateOnAxis(e, t)
  43135. }
  43136. }(),
  43137. translateOnAxis: function() {
  43138. var e = new n.Vector3;
  43139. return function(t, i) {
  43140. return e.copy(t).applyQuaternion(this.quaternion),
  43141. this.position.add(e.multiplyScalar(i)),
  43142. this
  43143. }
  43144. }(),
  43145. translateX: function() {
  43146. var e = new n.Vector3(1,0,0);
  43147. return function(t) {
  43148. return this.translateOnAxis(e, t)
  43149. }
  43150. }(),
  43151. translateY: function() {
  43152. var e = new n.Vector3(0,1,0);
  43153. return function(t) {
  43154. return this.translateOnAxis(e, t)
  43155. }
  43156. }(),
  43157. translateZ: function() {
  43158. var e = new n.Vector3(0,0,1);
  43159. return function(t) {
  43160. return this.translateOnAxis(e, t)
  43161. }
  43162. }(),
  43163. localToWorld: function(e) {
  43164. return e.applyMatrix4(this.matrixWorld)
  43165. },
  43166. worldToLocal: function() {
  43167. var e = new n.Matrix4;
  43168. return function(t) {
  43169. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43170. }
  43171. }(),
  43172. lookAt: function() {
  43173. var e = new n.Matrix4;
  43174. return function(t) {
  43175. e.lookAt(t, this.position, this.up),
  43176. this.quaternion.setFromRotationMatrix(e)
  43177. }
  43178. }(),
  43179. add: function(e) {
  43180. if (arguments.length > 1) {
  43181. for (var t = 0; t < arguments.length; t++)
  43182. this.add(arguments[t]);
  43183. return this
  43184. }
  43185. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43186. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43187. e.parent = this,
  43188. e.dispatchEvent({
  43189. type: "added"
  43190. }),
  43191. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43192. this)
  43193. },
  43194. remove: function(e) {
  43195. if (arguments.length > 1)
  43196. for (var t = 0; t < arguments.length; t++)
  43197. this.remove(arguments[t]);
  43198. var i = this.children.indexOf(e);
  43199. i !== -1 && (e.parent = null,
  43200. e.dispatchEvent({
  43201. type: "removed"
  43202. }),
  43203. this.children.splice(i, 1))
  43204. },
  43205. getObjectById: function(e) {
  43206. return this.getObjectByProperty("id", e)
  43207. },
  43208. getObjectByName: function(e) {
  43209. return this.getObjectByProperty("name", e)
  43210. },
  43211. getObjectByProperty: function(e, t) {
  43212. if (this[e] === t)
  43213. return this;
  43214. for (var i = 0, n = this.children.length; i < n; i++) {
  43215. var r = this.children[i]
  43216. , o = r.getObjectByProperty(e, t);
  43217. if (void 0 !== o)
  43218. return o
  43219. }
  43220. },
  43221. getWorldPosition: function(e) {
  43222. var t = e || new n.Vector3;
  43223. return this.updateMatrixWorld(!0),
  43224. t.setFromMatrixPosition(this.matrixWorld)
  43225. },
  43226. getWorldQuaternion: function() {
  43227. var e = new n.Vector3
  43228. , t = new n.Vector3;
  43229. return function(i) {
  43230. var r = i || new n.Quaternion;
  43231. return this.updateMatrixWorld(!0),
  43232. this.matrixWorld.decompose(e, r, t),
  43233. r
  43234. }
  43235. }(),
  43236. getWorldRotation: function() {
  43237. var e = new n.Quaternion;
  43238. return function(t) {
  43239. var i = t || new n.Euler;
  43240. return this.getWorldQuaternion(e),
  43241. i.setFromQuaternion(e, this.rotation.order, !1)
  43242. }
  43243. }(),
  43244. getWorldScale: function() {
  43245. var e = new n.Vector3
  43246. , t = new n.Quaternion;
  43247. return function(i) {
  43248. var r = i || new n.Vector3;
  43249. return this.updateMatrixWorld(!0),
  43250. this.matrixWorld.decompose(e, t, r),
  43251. r
  43252. }
  43253. }(),
  43254. getWorldDirection: function() {
  43255. var e = new n.Quaternion;
  43256. return function(t) {
  43257. var i = t || new n.Vector3;
  43258. return this.getWorldQuaternion(e),
  43259. i.set(0, 0, 1).applyQuaternion(e)
  43260. }
  43261. }(),
  43262. raycast: function() {},
  43263. traverse: function(e) {
  43264. e(this);
  43265. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43266. t[i].traverse(e)
  43267. },
  43268. traverseVisible: function(e) {
  43269. if (this.visible !== !1) {
  43270. e(this);
  43271. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43272. t[i].traverseVisible(e)
  43273. }
  43274. },
  43275. traverseAncestors: function(e) {
  43276. var t = this.parent;
  43277. null !== t && (e(t),
  43278. t.traverseAncestors(e))
  43279. },
  43280. updateMatrix: function() {
  43281. this.matrix.compose(this.position, this.quaternion, this.scale),
  43282. this.matrixWorldNeedsUpdate = !0
  43283. },
  43284. updateMatrixWorld: function(e) {
  43285. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43286. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43287. this.matrixWorldNeedsUpdate = !1,
  43288. e = !0);
  43289. for (var t = 0, i = this.children.length; t < i; t++)
  43290. this.children[t].updateMatrixWorld(e)
  43291. },
  43292. toJSON: function(e) {
  43293. function t(e) {
  43294. var t = [];
  43295. for (var i in e) {
  43296. var n = e[i];
  43297. delete n.metadata,
  43298. t.push(n)
  43299. }
  43300. return t
  43301. }
  43302. var i = void 0 === e
  43303. , n = {};
  43304. i && (e = {
  43305. geometries: {},
  43306. materials: {},
  43307. textures: {},
  43308. images: {}
  43309. },
  43310. n.metadata = {
  43311. version: 4.4,
  43312. type: "Object",
  43313. generator: "Object3D.toJSON"
  43314. });
  43315. var r = {};
  43316. if (r.uuid = this.uuid,
  43317. r.type = this.type,
  43318. "" !== this.name && (r.name = this.name),
  43319. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43320. this.castShadow === !0 && (r.castShadow = !0),
  43321. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43322. this.visible === !1 && (r.visible = !1),
  43323. r.matrix = this.matrix.toArray(),
  43324. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43325. r.geometry = this.geometry.uuid),
  43326. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43327. r.material = this.material.uuid),
  43328. this.children.length > 0) {
  43329. r.children = [];
  43330. for (var o = 0; o < this.children.length; o++)
  43331. r.children.push(this.children[o].toJSON(e).object)
  43332. }
  43333. if (i) {
  43334. var a = t(e.geometries)
  43335. , s = t(e.materials)
  43336. , l = t(e.textures)
  43337. , c = t(e.images);
  43338. a.length > 0 && (n.geometries = a),
  43339. s.length > 0 && (n.materials = s),
  43340. l.length > 0 && (n.textures = l),
  43341. c.length > 0 && (n.images = c)
  43342. }
  43343. return n.object = r,
  43344. n
  43345. },
  43346. clone: function(e) {
  43347. return (new this.constructor).copy(this, e)
  43348. },
  43349. copy: function(e, t) {
  43350. if (void 0 === t && (t = !0),
  43351. this.name = e.name,
  43352. this.up.copy(e.up),
  43353. this.position.copy(e.position),
  43354. this.quaternion.copy(e.quaternion),
  43355. this.scale.copy(e.scale),
  43356. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43357. this.matrix.copy(e.matrix),
  43358. this.matrixWorld.copy(e.matrixWorld),
  43359. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43360. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43361. this.visible = e.visible,
  43362. this.castShadow = e.castShadow,
  43363. this.receiveShadow = e.receiveShadow,
  43364. this.frustumCulled = e.frustumCulled,
  43365. this.renderOrder = e.renderOrder,
  43366. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43367. t === !0)
  43368. for (var i = 0; i < e.children.length; i++) {
  43369. var n = e.children[i];
  43370. this.add(n.clone())
  43371. }
  43372. return this
  43373. }
  43374. },
  43375. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43376. n.Object3DIdCount = 0,
  43377. n.Face3 = function(e, t, i, r, o, a) {
  43378. this.a = e,
  43379. this.b = t,
  43380. this.c = i,
  43381. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43382. this.vertexNormals = Array.isArray(r) ? r : [],
  43383. this.color = o instanceof n.Color ? o : new n.Color,
  43384. this.vertexColors = Array.isArray(o) ? o : [],
  43385. this.materialIndex = void 0 !== a ? a : 0
  43386. }
  43387. ,
  43388. n.Face3.prototype = {
  43389. constructor: n.Face3,
  43390. clone: function() {
  43391. return (new this.constructor).copy(this)
  43392. },
  43393. copy: function(e) {
  43394. this.a = e.a,
  43395. this.b = e.b,
  43396. this.c = e.c,
  43397. this.normal.copy(e.normal),
  43398. this.color.copy(e.color),
  43399. this.materialIndex = e.materialIndex;
  43400. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43401. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43402. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43403. this.vertexColors[t] = e.vertexColors[t].clone();
  43404. return this
  43405. }
  43406. },
  43407. n.BufferAttribute = function(e, t) {
  43408. this.uuid = n.Math.generateUUID(),
  43409. this.array = e,
  43410. this.itemSize = t,
  43411. this.dynamic = !1,
  43412. this.updateRange = {
  43413. offset: 0,
  43414. count: -1
  43415. },
  43416. this.version = 0
  43417. }
  43418. ,
  43419. n.BufferAttribute.prototype = {
  43420. constructor: n.BufferAttribute,
  43421. get count() {
  43422. return this.array.length / this.itemSize
  43423. },
  43424. set needsUpdate(e) {
  43425. e === !0 && this.version++
  43426. },
  43427. setDynamic: function(e) {
  43428. return this.dynamic = e,
  43429. this
  43430. },
  43431. copy: function(e) {
  43432. return this.array = new e.array.constructor(e.array),
  43433. this.itemSize = e.itemSize,
  43434. this.dynamic = e.dynamic,
  43435. this
  43436. },
  43437. copyAt: function(e, t, i) {
  43438. e *= this.itemSize,
  43439. i *= t.itemSize;
  43440. for (var n = 0, r = this.itemSize; n < r; n++)
  43441. this.array[e + n] = t.array[i + n];
  43442. return this
  43443. },
  43444. copyArray: function(e) {
  43445. return this.array.set(e),
  43446. this
  43447. },
  43448. copyColorsArray: function(e) {
  43449. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43450. var a = e[r];
  43451. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43452. a = new n.Color),
  43453. t[i++] = a.r,
  43454. t[i++] = a.g,
  43455. t[i++] = a.b
  43456. }
  43457. return this
  43458. },
  43459. copyIndicesArray: function(e) {
  43460. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43461. var o = e[n];
  43462. t[i++] = o.a,
  43463. t[i++] = o.b,
  43464. t[i++] = o.c
  43465. }
  43466. return this
  43467. },
  43468. copyVector2sArray: function(e) {
  43469. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43470. var a = e[r];
  43471. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43472. a = new n.Vector2),
  43473. t[i++] = a.x,
  43474. t[i++] = a.y
  43475. }
  43476. return this
  43477. },
  43478. copyVector3sArray: function(e) {
  43479. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43480. var a = e[r];
  43481. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43482. a = new n.Vector3),
  43483. t[i++] = a.x,
  43484. t[i++] = a.y,
  43485. t[i++] = a.z
  43486. }
  43487. return this
  43488. },
  43489. copyVector4sArray: function(e) {
  43490. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43491. var a = e[r];
  43492. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43493. a = new n.Vector4),
  43494. t[i++] = a.x,
  43495. t[i++] = a.y,
  43496. t[i++] = a.z,
  43497. t[i++] = a.w
  43498. }
  43499. return this
  43500. },
  43501. set: function(e, t) {
  43502. return void 0 === t && (t = 0),
  43503. this.array.set(e, t),
  43504. this
  43505. },
  43506. getX: function(e) {
  43507. return this.array[e * this.itemSize]
  43508. },
  43509. setX: function(e, t) {
  43510. return this.array[e * this.itemSize] = t,
  43511. this
  43512. },
  43513. getY: function(e) {
  43514. return this.array[e * this.itemSize + 1]
  43515. },
  43516. setY: function(e, t) {
  43517. return this.array[e * this.itemSize + 1] = t,
  43518. this
  43519. },
  43520. getZ: function(e) {
  43521. return this.array[e * this.itemSize + 2]
  43522. },
  43523. setZ: function(e, t) {
  43524. return this.array[e * this.itemSize + 2] = t,
  43525. this
  43526. },
  43527. getW: function(e) {
  43528. return this.array[e * this.itemSize + 3]
  43529. },
  43530. setW: function(e, t) {
  43531. return this.array[e * this.itemSize + 3] = t,
  43532. this
  43533. },
  43534. setXY: function(e, t, i) {
  43535. return e *= this.itemSize,
  43536. this.array[e + 0] = t,
  43537. this.array[e + 1] = i,
  43538. this
  43539. },
  43540. setXYZ: function(e, t, i, n) {
  43541. return e *= this.itemSize,
  43542. this.array[e + 0] = t,
  43543. this.array[e + 1] = i,
  43544. this.array[e + 2] = n,
  43545. this
  43546. },
  43547. setXYZW: function(e, t, i, n, r) {
  43548. return e *= this.itemSize,
  43549. this.array[e + 0] = t,
  43550. this.array[e + 1] = i,
  43551. this.array[e + 2] = n,
  43552. this.array[e + 3] = r,
  43553. this
  43554. },
  43555. clone: function() {
  43556. return (new this.constructor).copy(this)
  43557. }
  43558. },
  43559. n.Int8Attribute = function(e, t) {
  43560. return new n.BufferAttribute(new Int8Array(e),t)
  43561. }
  43562. ,
  43563. n.Uint8Attribute = function(e, t) {
  43564. return new n.BufferAttribute(new Uint8Array(e),t)
  43565. }
  43566. ,
  43567. n.Uint8ClampedAttribute = function(e, t) {
  43568. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43569. }
  43570. ,
  43571. n.Int16Attribute = function(e, t) {
  43572. return new n.BufferAttribute(new Int16Array(e),t)
  43573. }
  43574. ,
  43575. n.Uint16Attribute = function(e, t) {
  43576. return new n.BufferAttribute(new Uint16Array(e),t)
  43577. }
  43578. ;
  43579. n.Int32Attribute = function(e, t) {
  43580. return new n.BufferAttribute(new Int32Array(e),t)
  43581. }
  43582. ;
  43583. n.Uint32Attribute = function(e, t) {
  43584. return new n.BufferAttribute(new Uint32Array(e),t)
  43585. }
  43586. ,
  43587. n.Float32Attribute = function(e, t) {
  43588. return new n.BufferAttribute(new Float32Array(e),t)
  43589. }
  43590. ,
  43591. n.Float64Attribute = function(e, t) {
  43592. return new n.BufferAttribute(new Float64Array(e),t)
  43593. }
  43594. ,
  43595. n.DynamicBufferAttribute = function(e, t) {
  43596. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43597. new n.BufferAttribute(e,t).setDynamic(!0)
  43598. }
  43599. ,
  43600. n.InstancedBufferAttribute = function(e, t, i) {
  43601. n.BufferAttribute.call(this, e, t),
  43602. this.meshPerAttribute = i || 1
  43603. }
  43604. ,
  43605. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43606. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43607. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43608. return n.BufferAttribute.prototype.copy.call(this, e),
  43609. this.meshPerAttribute = e.meshPerAttribute,
  43610. this
  43611. }
  43612. ,
  43613. n.InterleavedBuffer = function(e, t) {
  43614. this.uuid = n.Math.generateUUID(),
  43615. this.array = e,
  43616. this.stride = t,
  43617. this.dynamic = !1,
  43618. this.updateRange = {
  43619. offset: 0,
  43620. count: -1
  43621. },
  43622. this.version = 0
  43623. }
  43624. ,
  43625. n.InterleavedBuffer.prototype = {
  43626. constructor: n.InterleavedBuffer,
  43627. get length() {
  43628. return this.array.length
  43629. },
  43630. get count() {
  43631. return this.array.length / this.stride
  43632. },
  43633. set needsUpdate(e) {
  43634. e === !0 && this.version++
  43635. },
  43636. setDynamic: function(e) {
  43637. return this.dynamic = e,
  43638. this
  43639. },
  43640. copy: function(e) {
  43641. return this.array = new e.array.constructor(e.array),
  43642. this.stride = e.stride,
  43643. this.dynamic = e.dynamic,
  43644. this
  43645. },
  43646. copyAt: function(e, t, i) {
  43647. e *= this.stride,
  43648. i *= t.stride;
  43649. for (var n = 0, r = this.stride; n < r; n++)
  43650. this.array[e + n] = t.array[i + n];
  43651. return this
  43652. },
  43653. set: function(e, t) {
  43654. return void 0 === t && (t = 0),
  43655. this.array.set(e, t),
  43656. this
  43657. },
  43658. clone: function() {
  43659. return (new this.constructor).copy(this)
  43660. }
  43661. },
  43662. n.InstancedInterleavedBuffer = function(e, t, i) {
  43663. n.InterleavedBuffer.call(this, e, t),
  43664. this.meshPerAttribute = i || 1
  43665. }
  43666. ,
  43667. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43668. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43669. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43670. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43671. this.meshPerAttribute = e.meshPerAttribute,
  43672. this
  43673. }
  43674. ,
  43675. n.InterleavedBufferAttribute = function(e, t, i) {
  43676. this.uuid = n.Math.generateUUID(),
  43677. this.data = e,
  43678. this.itemSize = t,
  43679. this.offset = i
  43680. }
  43681. ,
  43682. n.InterleavedBufferAttribute.prototype = {
  43683. constructor: n.InterleavedBufferAttribute,
  43684. get length() {
  43685. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43686. this.array.length
  43687. },
  43688. get count() {
  43689. return this.data.count
  43690. },
  43691. setX: function(e, t) {
  43692. return this.data.array[e * this.data.stride + this.offset] = t,
  43693. this
  43694. },
  43695. setY: function(e, t) {
  43696. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43697. this
  43698. },
  43699. setZ: function(e, t) {
  43700. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43701. this
  43702. },
  43703. setW: function(e, t) {
  43704. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43705. this
  43706. },
  43707. getX: function(e) {
  43708. return this.data.array[e * this.data.stride + this.offset]
  43709. },
  43710. getY: function(e) {
  43711. return this.data.array[e * this.data.stride + this.offset + 1]
  43712. },
  43713. getZ: function(e) {
  43714. return this.data.array[e * this.data.stride + this.offset + 2]
  43715. },
  43716. getW: function(e) {
  43717. return this.data.array[e * this.data.stride + this.offset + 3]
  43718. },
  43719. setXY: function(e, t, i) {
  43720. return e = e * this.data.stride + this.offset,
  43721. this.data.array[e + 0] = t,
  43722. this.data.array[e + 1] = i,
  43723. this
  43724. },
  43725. setXYZ: function(e, t, i, n) {
  43726. return e = e * this.data.stride + this.offset,
  43727. this.data.array[e + 0] = t,
  43728. this.data.array[e + 1] = i,
  43729. this.data.array[e + 2] = n,
  43730. this
  43731. },
  43732. setXYZW: function(e, t, i, n, r) {
  43733. return e = e * this.data.stride + this.offset,
  43734. this.data.array[e + 0] = t,
  43735. this.data.array[e + 1] = i,
  43736. this.data.array[e + 2] = n,
  43737. this.data.array[e + 3] = r,
  43738. this
  43739. }
  43740. },
  43741. n.Geometry = function() {
  43742. Object.defineProperty(this, "id", {
  43743. value: n.GeometryIdCount++
  43744. }),
  43745. this.uuid = n.Math.generateUUID(),
  43746. this.name = "",
  43747. this.type = "Geometry",
  43748. this.vertices = [],
  43749. this.colors = [],
  43750. this.faces = [],
  43751. this.faceVertexUvs = [[]],
  43752. this.morphTargets = [],
  43753. this.morphNormals = [],
  43754. this.skinWeights = [],
  43755. this.skinIndices = [],
  43756. this.lineDistances = [],
  43757. this.boundingBox = null,
  43758. this.boundingSphere = null,
  43759. this.verticesNeedUpdate = !1,
  43760. this.elementsNeedUpdate = !1,
  43761. this.uvsNeedUpdate = !1,
  43762. this.normalsNeedUpdate = !1,
  43763. this.colorsNeedUpdate = !1,
  43764. this.lineDistancesNeedUpdate = !1,
  43765. this.groupsNeedUpdate = !1
  43766. }
  43767. ,
  43768. n.Geometry.prototype = {
  43769. constructor: n.Geometry,
  43770. applyMatrix: function(e) {
  43771. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43772. var o = this.vertices[i];
  43773. o.applyMatrix4(e)
  43774. }
  43775. for (var i = 0, r = this.faces.length; i < r; i++) {
  43776. var a = this.faces[i];
  43777. a.normal.applyMatrix3(t).normalize();
  43778. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43779. a.vertexNormals[s].applyMatrix3(t).normalize()
  43780. }
  43781. return null !== this.boundingBox && this.computeBoundingBox(),
  43782. null !== this.boundingSphere && this.computeBoundingSphere(),
  43783. this.verticesNeedUpdate = !0,
  43784. this.normalsNeedUpdate = !0,
  43785. this
  43786. },
  43787. rotateX: function() {
  43788. var e;
  43789. return function(t) {
  43790. return void 0 === e && (e = new n.Matrix4),
  43791. e.makeRotationX(t),
  43792. this.applyMatrix(e),
  43793. this
  43794. }
  43795. }(),
  43796. rotateY: function() {
  43797. var e;
  43798. return function(t) {
  43799. return void 0 === e && (e = new n.Matrix4),
  43800. e.makeRotationY(t),
  43801. this.applyMatrix(e),
  43802. this
  43803. }
  43804. }(),
  43805. rotateZ: function() {
  43806. var e;
  43807. return function(t) {
  43808. return void 0 === e && (e = new n.Matrix4),
  43809. e.makeRotationZ(t),
  43810. this.applyMatrix(e),
  43811. this
  43812. }
  43813. }(),
  43814. translate: function() {
  43815. var e;
  43816. return function(t, i, r) {
  43817. return void 0 === e && (e = new n.Matrix4),
  43818. e.makeTranslation(t, i, r),
  43819. this.applyMatrix(e),
  43820. this
  43821. }
  43822. }(),
  43823. scale: function() {
  43824. var e;
  43825. return function(t, i, r) {
  43826. return void 0 === e && (e = new n.Matrix4),
  43827. e.makeScale(t, i, r),
  43828. this.applyMatrix(e),
  43829. this
  43830. }
  43831. }(),
  43832. lookAt: function() {
  43833. var e;
  43834. return function(t) {
  43835. void 0 === e && (e = new n.Object3D),
  43836. e.lookAt(t),
  43837. e.updateMatrix(),
  43838. this.applyMatrix(e.matrix)
  43839. }
  43840. }(),
  43841. fromBufferGeometry: function(e) {
  43842. function t(e, t, r, o) {
  43843. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43844. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43845. , g = new n.Face3(e,t,r,a,f,o);
  43846. i.faces.push(g),
  43847. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43848. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43849. }
  43850. var i = this
  43851. , r = null !== e.index ? e.index.array : void 0
  43852. , o = e.attributes
  43853. , a = o.position.array
  43854. , s = void 0 !== o.normal ? o.normal.array : void 0
  43855. , l = void 0 !== o.color ? o.color.array : void 0
  43856. , c = void 0 !== o.uv ? o.uv.array : void 0
  43857. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43858. void 0 !== h && (this.faceVertexUvs[1] = []);
  43859. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43860. g += 2)
  43861. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43862. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43863. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43864. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43865. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43866. if (void 0 !== r) {
  43867. var m = e.groups;
  43868. if (m.length > 0)
  43869. for (var f = 0; f < m.length; f++)
  43870. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43871. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43872. else
  43873. for (var f = 0; f < r.length; f += 3)
  43874. t(r[f], r[f + 1], r[f + 2])
  43875. } else
  43876. for (var f = 0; f < a.length / 3; f += 3)
  43877. t(f, f + 1, f + 2);
  43878. return this.computeFaceNormals(),
  43879. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43880. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43881. this
  43882. },
  43883. center: function() {
  43884. this.computeBoundingBox();
  43885. var e = this.boundingBox.center().negate();
  43886. return this.translate(e.x, e.y, e.z),
  43887. e
  43888. },
  43889. normalize: function() {
  43890. this.computeBoundingSphere();
  43891. var e = this.boundingSphere.center
  43892. , t = this.boundingSphere.radius
  43893. , i = 0 === t ? 1 : 1 / t
  43894. , r = new n.Matrix4;
  43895. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43896. this.applyMatrix(r),
  43897. this
  43898. },
  43899. computeFaceNormals: function() {
  43900. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43901. var o = this.faces[i]
  43902. , a = this.vertices[o.a]
  43903. , s = this.vertices[o.b]
  43904. , l = this.vertices[o.c];
  43905. e.subVectors(l, s),
  43906. t.subVectors(a, s),
  43907. e.cross(t),
  43908. e.normalize(),
  43909. o.normal.copy(e)
  43910. }
  43911. },
  43912. computeVertexNormals: function(e) {
  43913. void 0 === e && (e = !0);
  43914. var t, i, r, o, a, s;
  43915. for (s = new Array(this.vertices.length),
  43916. t = 0,
  43917. i = this.vertices.length; t < i; t++)
  43918. s[t] = new n.Vector3;
  43919. if (e) {
  43920. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43921. for (r = 0,
  43922. o = this.faces.length; r < o; r++)
  43923. a = this.faces[r],
  43924. l = this.vertices[a.a],
  43925. c = this.vertices[a.b],
  43926. h = this.vertices[a.c],
  43927. u.subVectors(h, c),
  43928. d.subVectors(l, c),
  43929. u.cross(d),
  43930. s[a.a].add(u),
  43931. s[a.b].add(u),
  43932. s[a.c].add(u)
  43933. } else
  43934. for (r = 0,
  43935. o = this.faces.length; r < o; r++)
  43936. a = this.faces[r],
  43937. s[a.a].add(a.normal),
  43938. s[a.b].add(a.normal),
  43939. s[a.c].add(a.normal);
  43940. for (t = 0,
  43941. i = this.vertices.length; t < i; t++)
  43942. s[t].normalize();
  43943. for (r = 0,
  43944. o = this.faces.length; r < o; r++) {
  43945. a = this.faces[r];
  43946. var p = a.vertexNormals;
  43947. 3 === p.length ? (p[0].copy(s[a.a]),
  43948. p[1].copy(s[a.b]),
  43949. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43950. p[1] = s[a.b].clone(),
  43951. p[2] = s[a.c].clone())
  43952. }
  43953. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43954. },
  43955. computeMorphNormals: function() {
  43956. var e, t, i, r, o;
  43957. for (i = 0,
  43958. r = this.faces.length; i < r; i++)
  43959. for (o = this.faces[i],
  43960. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43961. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43962. e = 0,
  43963. t = o.vertexNormals.length; e < t; e++)
  43964. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43965. var a = new n.Geometry;
  43966. for (a.faces = this.faces,
  43967. e = 0,
  43968. t = this.morphTargets.length; e < t; e++) {
  43969. if (!this.morphNormals[e]) {
  43970. this.morphNormals[e] = {},
  43971. this.morphNormals[e].faceNormals = [],
  43972. this.morphNormals[e].vertexNormals = [];
  43973. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43974. for (i = 0,
  43975. r = this.faces.length; i < r; i++)
  43976. s = new n.Vector3,
  43977. l = {
  43978. a: new n.Vector3,
  43979. b: new n.Vector3,
  43980. c: new n.Vector3
  43981. },
  43982. c.push(s),
  43983. h.push(l)
  43984. }
  43985. var u = this.morphNormals[e];
  43986. a.vertices = this.morphTargets[e].vertices,
  43987. a.computeFaceNormals(),
  43988. a.computeVertexNormals();
  43989. var s, l;
  43990. for (i = 0,
  43991. r = this.faces.length; i < r; i++)
  43992. o = this.faces[i],
  43993. s = u.faceNormals[i],
  43994. l = u.vertexNormals[i],
  43995. s.copy(o.normal),
  43996. l.a.copy(o.vertexNormals[0]),
  43997. l.b.copy(o.vertexNormals[1]),
  43998. l.c.copy(o.vertexNormals[2])
  43999. }
  44000. for (i = 0,
  44001. r = this.faces.length; i < r; i++)
  44002. o = this.faces[i],
  44003. o.normal = o.__originalFaceNormal,
  44004. o.vertexNormals = o.__originalVertexNormals
  44005. },
  44006. computeTangents: function() {
  44007. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44008. },
  44009. computeLineDistances: function() {
  44010. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44011. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44012. this.lineDistances[i] = e
  44013. },
  44014. computeBoundingBox: function() {
  44015. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44016. this.boundingBox.setFromPoints(this.vertices)
  44017. },
  44018. computeBoundingSphere: function() {
  44019. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44020. this.boundingSphere.setFromPoints(this.vertices)
  44021. },
  44022. merge: function(e, t, i) {
  44023. if (e instanceof n.Geometry == !1)
  44024. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44025. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44026. void 0 === i && (i = 0),
  44027. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44028. for (var d = 0, p = s.length; d < p; d++) {
  44029. var f = s[d]
  44030. , g = f.clone();
  44031. void 0 !== t && g.applyMatrix4(t),
  44032. a.push(g)
  44033. }
  44034. for (d = 0,
  44035. p = c.length; d < p; d++) {
  44036. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44037. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44038. m.normal.copy(y.normal),
  44039. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44040. for (var E = 0, b = C.length; E < b; E++)
  44041. v = C[E].clone(),
  44042. void 0 !== r && v.applyMatrix3(r).normalize(),
  44043. m.vertexNormals.push(v);
  44044. m.color.copy(y.color);
  44045. for (var E = 0, b = I.length; E < b; E++)
  44046. A = I[E],
  44047. m.vertexColors.push(A.clone());
  44048. m.materialIndex = y.materialIndex + i,
  44049. l.push(m)
  44050. }
  44051. for (d = 0,
  44052. p = u.length; d < p; d++) {
  44053. var w = u[d]
  44054. , _ = [];
  44055. if (void 0 !== w) {
  44056. for (var E = 0, b = w.length; E < b; E++)
  44057. _.push(w[E].clone());
  44058. h.push(_)
  44059. }
  44060. }
  44061. },
  44062. mergeMesh: function(e) {
  44063. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44064. void this.merge(e.geometry, e.matrix))
  44065. },
  44066. mergeVertices: function() {
  44067. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44068. for (i = 0,
  44069. n = this.vertices.length; i < n; i++)
  44070. e = this.vertices[i],
  44071. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44072. void 0 === l[t] ? (l[t] = i,
  44073. c.push(this.vertices[i]),
  44074. h[i] = c.length - 1) : h[i] = h[l[t]];
  44075. var p = [];
  44076. for (i = 0,
  44077. n = this.faces.length; i < n; i++) {
  44078. r = this.faces[i],
  44079. r.a = h[r.a],
  44080. r.b = h[r.b],
  44081. r.c = h[r.c],
  44082. o = [r.a, r.b, r.c];
  44083. for (var f = -1, g = 0; g < 3; g++)
  44084. if (o[g] === o[(g + 1) % 3]) {
  44085. f = g,
  44086. p.push(i);
  44087. break
  44088. }
  44089. }
  44090. for (i = p.length - 1; i >= 0; i--) {
  44091. var m = p[i];
  44092. for (this.faces.splice(m, 1),
  44093. a = 0,
  44094. s = this.faceVertexUvs.length; a < s; a++)
  44095. this.faceVertexUvs[a].splice(m, 1)
  44096. }
  44097. var v = this.vertices.length - c.length;
  44098. return this.vertices = c,
  44099. v
  44100. },
  44101. sortFacesByMaterialIndex: function() {
  44102. function e(e, t) {
  44103. return e.materialIndex - t.materialIndex
  44104. }
  44105. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44106. t[n]._id = n;
  44107. t.sort(e);
  44108. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44109. a && a.length === i && (r = []),
  44110. s && s.length === i && (o = []);
  44111. for (var n = 0; n < i; n++) {
  44112. var l = t[n]._id;
  44113. r && r.push(a[l]),
  44114. o && o.push(s[l])
  44115. }
  44116. r && (this.faceVertexUvs[0] = r),
  44117. o && (this.faceVertexUvs[1] = o)
  44118. },
  44119. toJSON: function() {
  44120. function e(e, t, i) {
  44121. return i ? e | 1 << t : e & ~(1 << t)
  44122. }
  44123. function t(e) {
  44124. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44125. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44126. u.push(e.x, e.y, e.z),
  44127. d[t])
  44128. }
  44129. function i(e) {
  44130. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44131. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44132. p.push(e.getHex()),
  44133. f[t])
  44134. }
  44135. function n(e) {
  44136. var t = e.x.toString() + e.y.toString();
  44137. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44138. g.push(e.x, e.y),
  44139. m[t])
  44140. }
  44141. var r = {
  44142. metadata: {
  44143. version: 4.4,
  44144. type: "Geometry",
  44145. generator: "Geometry.toJSON"
  44146. }
  44147. };
  44148. if (r.uuid = this.uuid,
  44149. r.type = this.type,
  44150. "" !== this.name && (r.name = this.name),
  44151. void 0 !== this.parameters) {
  44152. var o = this.parameters;
  44153. for (var a in o)
  44154. void 0 !== o[a] && (r[a] = o[a]);
  44155. return r
  44156. }
  44157. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44158. var c = this.vertices[l];
  44159. s.push(c.x, c.y, c.z)
  44160. }
  44161. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44162. var v = this.faces[l]
  44163. , A = !0
  44164. , y = !1
  44165. , C = void 0 !== this.faceVertexUvs[0][l]
  44166. , I = v.normal.length() > 0
  44167. , E = v.vertexNormals.length > 0
  44168. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44169. , w = v.vertexColors.length > 0
  44170. , _ = 0;
  44171. if (_ = e(_, 0, 0),
  44172. _ = e(_, 1, A),
  44173. _ = e(_, 2, y),
  44174. _ = e(_, 3, C),
  44175. _ = e(_, 4, I),
  44176. _ = e(_, 5, E),
  44177. _ = e(_, 6, b),
  44178. _ = e(_, 7, w),
  44179. h.push(_),
  44180. h.push(v.a, v.b, v.c),
  44181. h.push(v.materialIndex),
  44182. C) {
  44183. var T = this.faceVertexUvs[0][l];
  44184. h.push(n(T[0]), n(T[1]), n(T[2]))
  44185. }
  44186. if (I && h.push(t(v.normal)),
  44187. E) {
  44188. var x = v.vertexNormals;
  44189. h.push(t(x[0]), t(x[1]), t(x[2]))
  44190. }
  44191. if (b && h.push(i(v.color)),
  44192. w) {
  44193. var S = v.vertexColors;
  44194. h.push(i(S[0]), i(S[1]), i(S[2]))
  44195. }
  44196. }
  44197. return r.data = {},
  44198. r.data.vertices = s,
  44199. r.data.normals = u,
  44200. p.length > 0 && (r.data.colors = p),
  44201. g.length > 0 && (r.data.uvs = [g]),
  44202. r.data.faces = h,
  44203. r
  44204. },
  44205. clone: function() {
  44206. return (new n.Geometry).copy(this)
  44207. },
  44208. copy: function(e) {
  44209. this.vertices = [],
  44210. this.faces = [],
  44211. this.faceVertexUvs = [[]];
  44212. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44213. this.vertices.push(t[i].clone());
  44214. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44215. this.faces.push(r[i].clone());
  44216. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44217. var o = e.faceVertexUvs[i];
  44218. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44219. for (var a = 0, s = o.length; a < s; a++) {
  44220. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44221. var d = l[h];
  44222. c.push(d.clone())
  44223. }
  44224. this.faceVertexUvs[i].push(c)
  44225. }
  44226. }
  44227. return this
  44228. },
  44229. dispose: function() {
  44230. this.dispatchEvent({
  44231. type: "dispose"
  44232. })
  44233. }
  44234. },
  44235. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44236. n.GeometryIdCount = 0,
  44237. n.DirectGeometry = function() {
  44238. Object.defineProperty(this, "id", {
  44239. value: n.GeometryIdCount++
  44240. }),
  44241. this.uuid = n.Math.generateUUID(),
  44242. this.name = "",
  44243. this.type = "DirectGeometry",
  44244. this.indices = [],
  44245. this.vertices = [],
  44246. this.normals = [],
  44247. this.colors = [],
  44248. this.uvs = [],
  44249. this.uvs2 = [],
  44250. this.groups = [],
  44251. this.morphTargets = {},
  44252. this.skinWeights = [],
  44253. this.skinIndices = [],
  44254. this.boundingBox = null,
  44255. this.boundingSphere = null,
  44256. this.verticesNeedUpdate = !1,
  44257. this.normalsNeedUpdate = !1,
  44258. this.colorsNeedUpdate = !1,
  44259. this.uvsNeedUpdate = !1,
  44260. this.groupsNeedUpdate = !1
  44261. }
  44262. ,
  44263. n.DirectGeometry.prototype = {
  44264. constructor: n.DirectGeometry,
  44265. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44266. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44267. computeFaceNormals: function() {
  44268. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44269. },
  44270. computeVertexNormals: function() {
  44271. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44272. },
  44273. computeGroups: function(e) {
  44274. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44275. var a = r[o];
  44276. a.materialIndex !== i && (i = a.materialIndex,
  44277. void 0 !== t && (t.count = 3 * o - t.start,
  44278. n.push(t)),
  44279. t = {
  44280. start: 3 * o,
  44281. materialIndex: i
  44282. })
  44283. }
  44284. void 0 !== t && (t.count = 3 * o - t.start,
  44285. n.push(t)),
  44286. this.groups = n
  44287. },
  44288. fromGeometry: function(e) {
  44289. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44290. if (c > 0) {
  44291. t = [];
  44292. for (var h = 0; h < c; h++)
  44293. t[h] = [];
  44294. this.morphTargets.position = t
  44295. }
  44296. var u, d = e.morphNormals, p = d.length;
  44297. if (p > 0) {
  44298. u = [];
  44299. for (var h = 0; h < p; h++)
  44300. u[h] = [];
  44301. this.morphTargets.normal = u
  44302. }
  44303. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44304. var A = i[h];
  44305. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44306. var y = A.vertexNormals;
  44307. if (3 === y.length)
  44308. this.normals.push(y[0], y[1], y[2]);
  44309. else {
  44310. var C = A.normal;
  44311. this.normals.push(C, C, C)
  44312. }
  44313. var I = A.vertexColors;
  44314. if (3 === I.length)
  44315. this.colors.push(I[0], I[1], I[2]);
  44316. else {
  44317. var E = A.color;
  44318. this.colors.push(E, E, E)
  44319. }
  44320. if (a === !0) {
  44321. var b = o[0][h];
  44322. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44323. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44324. }
  44325. if (s === !0) {
  44326. var b = o[1][h];
  44327. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44328. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44329. }
  44330. for (var w = 0; w < c; w++) {
  44331. var _ = l[w].vertices;
  44332. t[w].push(_[A.a], _[A.b], _[A.c])
  44333. }
  44334. for (var w = 0; w < p; w++) {
  44335. var T = d[w].vertexNormals[h];
  44336. u[w].push(T.a, T.b, T.c)
  44337. }
  44338. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44339. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44340. }
  44341. return this.computeGroups(e),
  44342. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44343. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44344. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44345. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44346. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44347. this
  44348. },
  44349. dispose: function() {
  44350. this.dispatchEvent({
  44351. type: "dispose"
  44352. })
  44353. }
  44354. },
  44355. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44356. n.BufferGeometry = function() {
  44357. Object.defineProperty(this, "id", {
  44358. value: n.GeometryIdCount++
  44359. }),
  44360. this.uuid = n.Math.generateUUID(),
  44361. this.name = "",
  44362. this.type = "BufferGeometry",
  44363. this.index = null,
  44364. this.attributes = {},
  44365. this.morphAttributes = {},
  44366. this.groups = [],
  44367. this.boundingBox = null,
  44368. this.boundingSphere = null,
  44369. this.drawRange = {
  44370. start: 0,
  44371. count: 1 / 0
  44372. }
  44373. }
  44374. ,
  44375. n.BufferGeometry.prototype = {
  44376. constructor: n.BufferGeometry,
  44377. getIndex: function() {
  44378. return this.index
  44379. },
  44380. setIndex: function(e) {
  44381. this.index = e
  44382. },
  44383. addAttribute: function(e, t) {
  44384. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44385. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44386. void this.setIndex(t)) : (this.attributes[e] = t,
  44387. this)
  44388. },
  44389. getAttribute: function(e) {
  44390. return this.attributes[e]
  44391. },
  44392. removeAttribute: function(e) {
  44393. return delete this.attributes[e],
  44394. this
  44395. },
  44396. addGroup: function(e, t, i) {
  44397. this.groups.push({
  44398. start: e,
  44399. count: t,
  44400. materialIndex: void 0 !== i ? i : 0
  44401. })
  44402. },
  44403. clearGroups: function() {
  44404. this.groups = []
  44405. },
  44406. setDrawRange: function(e, t) {
  44407. this.drawRange.start = e,
  44408. this.drawRange.count = t
  44409. },
  44410. applyMatrix: function(e) {
  44411. var t = this.attributes.position;
  44412. void 0 !== t && (e.applyToVector3Array(t.array),
  44413. t.needsUpdate = !0);
  44414. var i = this.attributes.normal;
  44415. if (void 0 !== i) {
  44416. var r = (new n.Matrix3).getNormalMatrix(e);
  44417. r.applyToVector3Array(i.array),
  44418. i.needsUpdate = !0
  44419. }
  44420. return null !== this.boundingBox && this.computeBoundingBox(),
  44421. null !== this.boundingSphere && this.computeBoundingSphere(),
  44422. this
  44423. },
  44424. rotateX: function() {
  44425. var e;
  44426. return function(t) {
  44427. return void 0 === e && (e = new n.Matrix4),
  44428. e.makeRotationX(t),
  44429. this.applyMatrix(e),
  44430. this
  44431. }
  44432. }(),
  44433. rotateY: function() {
  44434. var e;
  44435. return function(t) {
  44436. return void 0 === e && (e = new n.Matrix4),
  44437. e.makeRotationY(t),
  44438. this.applyMatrix(e),
  44439. this
  44440. }
  44441. }(),
  44442. rotateZ: function() {
  44443. var e;
  44444. return function(t) {
  44445. return void 0 === e && (e = new n.Matrix4),
  44446. e.makeRotationZ(t),
  44447. this.applyMatrix(e),
  44448. this
  44449. }
  44450. }(),
  44451. translate: function() {
  44452. var e;
  44453. return function(t, i, r) {
  44454. return void 0 === e && (e = new n.Matrix4),
  44455. e.makeTranslation(t, i, r),
  44456. this.applyMatrix(e),
  44457. this
  44458. }
  44459. }(),
  44460. scale: function() {
  44461. var e;
  44462. return function(t, i, r) {
  44463. return void 0 === e && (e = new n.Matrix4),
  44464. e.makeScale(t, i, r),
  44465. this.applyMatrix(e),
  44466. this
  44467. }
  44468. }(),
  44469. lookAt: function() {
  44470. var e;
  44471. return function(t) {
  44472. void 0 === e && (e = new n.Object3D),
  44473. e.lookAt(t),
  44474. e.updateMatrix(),
  44475. this.applyMatrix(e.matrix)
  44476. }
  44477. }(),
  44478. center: function() {
  44479. this.computeBoundingBox();
  44480. var e = this.boundingBox.center().negate();
  44481. return this.translate(e.x, e.y, e.z),
  44482. e
  44483. },
  44484. setFromObject: function(e) {
  44485. var t = e.geometry;
  44486. if (e instanceof n.Points || e instanceof n.Line) {
  44487. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44488. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44489. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44490. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44491. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44492. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44493. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44494. }
  44495. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44496. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44497. } else
  44498. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44499. return this
  44500. },
  44501. updateFromObject: function(e) {
  44502. var t = e.geometry;
  44503. if (e instanceof n.Mesh) {
  44504. var i = t.__directGeometry;
  44505. if (void 0 === i)
  44506. return this.fromGeometry(t);
  44507. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44508. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44509. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44510. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44511. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44512. t.verticesNeedUpdate = !1,
  44513. t.normalsNeedUpdate = !1,
  44514. t.colorsNeedUpdate = !1,
  44515. t.uvsNeedUpdate = !1,
  44516. t.groupsNeedUpdate = !1,
  44517. t = i
  44518. }
  44519. if (t.verticesNeedUpdate === !0) {
  44520. var r = this.attributes.position;
  44521. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44522. r.needsUpdate = !0),
  44523. t.verticesNeedUpdate = !1
  44524. }
  44525. if (t.normalsNeedUpdate === !0) {
  44526. var r = this.attributes.normal;
  44527. void 0 !== r && (r.copyVector3sArray(t.normals),
  44528. r.needsUpdate = !0),
  44529. t.normalsNeedUpdate = !1
  44530. }
  44531. if (t.colorsNeedUpdate === !0) {
  44532. var r = this.attributes.color;
  44533. void 0 !== r && (r.copyColorsArray(t.colors),
  44534. r.needsUpdate = !0),
  44535. t.colorsNeedUpdate = !1
  44536. }
  44537. if (t.uvsNeedUpdate) {
  44538. var r = this.attributes.uv;
  44539. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44540. r.needsUpdate = !0),
  44541. t.uvsNeedUpdate = !1
  44542. }
  44543. if (t.lineDistancesNeedUpdate) {
  44544. var r = this.attributes.lineDistance;
  44545. void 0 !== r && (r.copyArray(t.lineDistances),
  44546. r.needsUpdate = !0),
  44547. t.lineDistancesNeedUpdate = !1
  44548. }
  44549. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44550. this.groups = t.groups,
  44551. t.groupsNeedUpdate = !1),
  44552. this
  44553. },
  44554. fromGeometry: function(e) {
  44555. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44556. this.fromDirectGeometry(e.__directGeometry)
  44557. },
  44558. fromDirectGeometry: function(e) {
  44559. var t = new Float32Array(3 * e.vertices.length);
  44560. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44561. e.normals.length > 0) {
  44562. var i = new Float32Array(3 * e.normals.length);
  44563. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44564. }
  44565. if (e.colors.length > 0) {
  44566. var r = new Float32Array(3 * e.colors.length);
  44567. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44568. }
  44569. if (e.uvs.length > 0) {
  44570. var o = new Float32Array(2 * e.uvs.length);
  44571. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44572. }
  44573. if (e.uvs2.length > 0) {
  44574. var a = new Float32Array(2 * e.uvs2.length);
  44575. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44576. }
  44577. if (e.indices.length > 0) {
  44578. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44579. , l = new s(3 * e.indices.length);
  44580. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44581. }
  44582. this.groups = e.groups;
  44583. for (var c in e.morphTargets) {
  44584. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44585. var f = u[d]
  44586. , g = new n.Float32Attribute(3 * f.length,3);
  44587. h.push(g.copyVector3sArray(f))
  44588. }
  44589. this.morphAttributes[c] = h
  44590. }
  44591. if (e.skinIndices.length > 0) {
  44592. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44593. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44594. }
  44595. if (e.skinWeights.length > 0) {
  44596. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44597. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44598. }
  44599. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44600. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44601. this
  44602. },
  44603. computeBoundingBox: function() {
  44604. new n.Vector3;
  44605. return function() {
  44606. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44607. var e = this.attributes.position.array;
  44608. e && this.boundingBox.setFromArray(e),
  44609. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44610. this.boundingBox.max.set(0, 0, 0)),
  44611. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44612. }
  44613. }(),
  44614. computeBoundingSphere: function() {
  44615. var e = new n.Box3
  44616. , t = new n.Vector3;
  44617. return function() {
  44618. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44619. var i = this.attributes.position.array;
  44620. if (i) {
  44621. var r = this.boundingSphere.center;
  44622. e.setFromArray(i),
  44623. e.center(r);
  44624. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44625. t.fromArray(i, a),
  44626. o = Math.max(o, r.distanceToSquared(t));
  44627. this.boundingSphere.radius = Math.sqrt(o),
  44628. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44629. }
  44630. }
  44631. }(),
  44632. computeFaceNormals: function() {},
  44633. computeVertexNormals: function() {
  44634. var e = this.index
  44635. , t = this.attributes
  44636. , i = this.groups;
  44637. if (t.position) {
  44638. var r = t.position.array;
  44639. if (void 0 === t.normal)
  44640. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44641. else
  44642. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44643. o[a] = 0;
  44644. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44645. if (e) {
  44646. var v = e.array;
  44647. 0 === i.length && this.addGroup(0, v.length);
  44648. for (var A = 0, y = i.length; A < y; ++A)
  44649. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44650. l = 3 * v[a + 0],
  44651. c = 3 * v[a + 1],
  44652. h = 3 * v[a + 2],
  44653. d.fromArray(r, l),
  44654. p.fromArray(r, c),
  44655. f.fromArray(r, h),
  44656. g.subVectors(f, p),
  44657. m.subVectors(d, p),
  44658. g.cross(m),
  44659. u[l] += g.x,
  44660. u[l + 1] += g.y,
  44661. u[l + 2] += g.z,
  44662. u[c] += g.x,
  44663. u[c + 1] += g.y,
  44664. u[c + 2] += g.z,
  44665. u[h] += g.x,
  44666. u[h + 1] += g.y,
  44667. u[h + 2] += g.z
  44668. } else
  44669. for (var a = 0, s = r.length; a < s; a += 9)
  44670. d.fromArray(r, a),
  44671. p.fromArray(r, a + 3),
  44672. f.fromArray(r, a + 6),
  44673. g.subVectors(f, p),
  44674. m.subVectors(d, p),
  44675. g.cross(m),
  44676. u[a] = g.x,
  44677. u[a + 1] = g.y,
  44678. u[a + 2] = g.z,
  44679. u[a + 3] = g.x,
  44680. u[a + 4] = g.y,
  44681. u[a + 5] = g.z,
  44682. u[a + 6] = g.x,
  44683. u[a + 7] = g.y,
  44684. u[a + 8] = g.z;
  44685. this.normalizeNormals(),
  44686. t.normal.needsUpdate = !0
  44687. }
  44688. },
  44689. merge: function(e, t) {
  44690. if (e instanceof n.BufferGeometry == !1)
  44691. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44692. void 0 === t && (t = 0);
  44693. var i = this.attributes;
  44694. for (var r in i)
  44695. if (void 0 !== e.attributes[r])
  44696. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44697. u++)
  44698. a[u] = l[h];
  44699. return this
  44700. },
  44701. normalizeNormals: function() {
  44702. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44703. e = r[o],
  44704. t = r[o + 1],
  44705. i = r[o + 2],
  44706. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44707. r[o] *= n,
  44708. r[o + 1] *= n,
  44709. r[o + 2] *= n
  44710. },
  44711. toNonIndexed: function() {
  44712. if (null === this.index)
  44713. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44714. this;
  44715. var e = new n.BufferGeometry
  44716. , t = this.index.array
  44717. , i = this.attributes;
  44718. for (var r in i) {
  44719. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44720. c = t[u] * s;
  44721. for (var p = 0; p < s; p++)
  44722. l[h++] = a[c++]
  44723. }
  44724. e.addAttribute(r, new n.BufferAttribute(l,s))
  44725. }
  44726. return e
  44727. },
  44728. toJSON: function() {
  44729. var e = {
  44730. metadata: {
  44731. version: 4.4,
  44732. type: "BufferGeometry",
  44733. generator: "BufferGeometry.toJSON"
  44734. }
  44735. };
  44736. if (e.uuid = this.uuid,
  44737. e.type = this.type,
  44738. "" !== this.name && (e.name = this.name),
  44739. void 0 !== this.parameters) {
  44740. var t = this.parameters;
  44741. for (var i in t)
  44742. void 0 !== t[i] && (e[i] = t[i]);
  44743. return e
  44744. }
  44745. e.data = {
  44746. attributes: {}
  44747. };
  44748. var n = this.index;
  44749. if (null !== n) {
  44750. var r = Array.prototype.slice.call(n.array);
  44751. e.data.index = {
  44752. type: n.array.constructor.name,
  44753. array: r
  44754. }
  44755. }
  44756. var o = this.attributes;
  44757. for (var i in o) {
  44758. var a = o[i]
  44759. , r = Array.prototype.slice.call(a.array);
  44760. e.data.attributes[i] = {
  44761. itemSize: a.itemSize,
  44762. type: a.array.constructor.name,
  44763. array: r
  44764. }
  44765. }
  44766. var s = this.groups;
  44767. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44768. var l = this.boundingSphere;
  44769. return null !== l && (e.data.boundingSphere = {
  44770. center: l.center.toArray(),
  44771. radius: l.radius
  44772. }),
  44773. e
  44774. },
  44775. clone: function() {
  44776. return (new n.BufferGeometry).copy(this)
  44777. },
  44778. copy: function(e) {
  44779. var t = e.index;
  44780. null !== t && this.setIndex(t.clone());
  44781. var i = e.attributes;
  44782. for (var n in i) {
  44783. var r = i[n];
  44784. this.addAttribute(n, r.clone())
  44785. }
  44786. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44787. var l = o[a];
  44788. this.addGroup(l.start, l.count)
  44789. }
  44790. return this
  44791. },
  44792. dispose: function() {
  44793. this.dispatchEvent({
  44794. type: "dispose"
  44795. })
  44796. }
  44797. },
  44798. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44799. n.BufferGeometry.MaxIndex = 65535,
  44800. n.InstancedBufferGeometry = function() {
  44801. n.BufferGeometry.call(this),
  44802. this.type = "InstancedBufferGeometry",
  44803. this.maxInstancedCount = void 0
  44804. }
  44805. ,
  44806. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44807. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44808. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44809. this.groups.push({
  44810. start: e,
  44811. count: t,
  44812. instances: i
  44813. })
  44814. }
  44815. ,
  44816. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44817. var t = e.index;
  44818. null !== t && this.setIndex(t.clone());
  44819. var i = e.attributes;
  44820. for (var n in i) {
  44821. var r = i[n];
  44822. this.addAttribute(n, r.clone())
  44823. }
  44824. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44825. var l = o[a];
  44826. this.addGroup(l.start, l.count, l.instances)
  44827. }
  44828. return this
  44829. }
  44830. ,
  44831. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44832. n.Uniform = function(e, t) {
  44833. this.type = e,
  44834. this.value = t,
  44835. this.dynamic = !1
  44836. }
  44837. ,
  44838. n.Uniform.prototype = {
  44839. constructor: n.Uniform,
  44840. onUpdate: function(e) {
  44841. return this.dynamic = !0,
  44842. this.onUpdateCallback = e,
  44843. this
  44844. }
  44845. },
  44846. n.AnimationClip = function(e, t, i) {
  44847. this.name = e || n.Math.generateUUID(),
  44848. this.tracks = i,
  44849. this.duration = void 0 !== t ? t : -1,
  44850. this.duration < 0 && this.resetDuration(),
  44851. this.trim(),
  44852. this.optimize()
  44853. }
  44854. ,
  44855. n.AnimationClip.prototype = {
  44856. constructor: n.AnimationClip,
  44857. resetDuration: function() {
  44858. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44859. var r = this.tracks[i];
  44860. t = Math.max(t, r.times[r.times.length - 1])
  44861. }
  44862. this.duration = t
  44863. },
  44864. trim: function() {
  44865. for (var e = 0; e < this.tracks.length; e++)
  44866. this.tracks[e].trim(0, this.duration);
  44867. return this
  44868. },
  44869. optimize: function() {
  44870. for (var e = 0; e < this.tracks.length; e++)
  44871. this.tracks[e].optimize();
  44872. return this
  44873. }
  44874. },
  44875. Object.assign(n.AnimationClip, {
  44876. parse: function(e) {
  44877. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44878. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44879. return new n.AnimationClip(e.name,e.duration,t)
  44880. },
  44881. toJSON: function(e) {
  44882. for (var t = [], i = e.tracks, r = {
  44883. name: e.name,
  44884. duration: e.duration,
  44885. tracks: t
  44886. }, o = 0, a = i.length; o !== a; ++o)
  44887. t.push(n.KeyframeTrack.toJSON(i[o]));
  44888. return r
  44889. },
  44890. CreateFromMorphTargetSequence: function(e, t, i) {
  44891. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44892. var s = []
  44893. , l = [];
  44894. s.push((a + r - 1) % r, a, (a + 1) % r),
  44895. l.push(0, 1, 0);
  44896. var c = n.AnimationUtils.getKeyframeOrder(s);
  44897. s = n.AnimationUtils.sortedArray(s, 1, c),
  44898. l = n.AnimationUtils.sortedArray(l, 1, c),
  44899. 0 === s[0] && (s.push(r),
  44900. l.push(l[0])),
  44901. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44902. }
  44903. return new n.AnimationClip(e,-1,o)
  44904. },
  44905. findByName: function(e, t) {
  44906. for (var i = 0; i < e.length; i++)
  44907. if (e[i].name === t)
  44908. return e[i];
  44909. return null
  44910. },
  44911. CreateClipsFromMorphTargetSequences: function(e, t) {
  44912. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44913. var s = e[o]
  44914. , l = s.name.match(r);
  44915. if (l && l.length > 1) {
  44916. var c = l[1]
  44917. , h = i[c];
  44918. h || (i[c] = h = []),
  44919. h.push(s)
  44920. }
  44921. }
  44922. var u = [];
  44923. for (var c in i)
  44924. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44925. return u
  44926. },
  44927. parseAnimation: function(e, t, i) {
  44928. if (!e)
  44929. return console.error(" no animation in JSONLoader data"),
  44930. null;
  44931. for (var r = function(e, t, i, r, o) {
  44932. if (0 !== i.length) {
  44933. var a = []
  44934. , s = [];
  44935. n.AnimationUtils.flattenJSON(i, a, s, r),
  44936. 0 !== a.length && o.push(new e(t,a,s))
  44937. }
  44938. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44939. var u = c[h].keys;
  44940. if (u && 0 != u.length)
  44941. if (u[0].morphTargets) {
  44942. for (var d = {}, p = 0; p < u.length; p++)
  44943. if (u[p].morphTargets)
  44944. for (var f = 0; f < u[p].morphTargets.length; f++)
  44945. d[u[p].morphTargets[f]] = -1;
  44946. for (var g in d) {
  44947. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44948. var A = u[p];
  44949. m.push(A.time),
  44950. v.push(A.morphTarget === g ? 1 : 0)
  44951. }
  44952. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44953. }
  44954. s = d.length * (l || 1)
  44955. } else {
  44956. var y = ".bones[" + t[h].name + "]";
  44957. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44958. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44959. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44960. }
  44961. }
  44962. if (0 === o.length)
  44963. return null;
  44964. var C = new n.AnimationClip(a,s,o);
  44965. return C
  44966. }
  44967. }),
  44968. n.AnimationMixer = function(e) {
  44969. this._root = e,
  44970. this._initMemoryManager(),
  44971. this._accuIndex = 0,
  44972. this.time = 0,
  44973. this.timeScale = 1
  44974. }
  44975. ,
  44976. n.AnimationMixer.prototype = {
  44977. constructor: n.AnimationMixer,
  44978. clipAction: function(e, t) {
  44979. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44980. if (void 0 !== l) {
  44981. var c = l.actionByRoot[o];
  44982. if (void 0 !== c)
  44983. return c;
  44984. if (i = l.knownActions[0],
  44985. s = i._clip,
  44986. e !== a && e !== s)
  44987. throw new Error("Different clips with the same name detected!")
  44988. }
  44989. if (null === s)
  44990. return null;
  44991. var h = new n.AnimationMixer._Action(this,s,t);
  44992. return this._bindAction(h, i),
  44993. this._addInactiveAction(h, a, o),
  44994. h
  44995. },
  44996. existingAction: function(e, t) {
  44997. var i = t || this._root
  44998. , n = i.uuid
  44999. , r = "string" == typeof e ? e : e.name
  45000. , o = this._actionsByClip[r];
  45001. return void 0 !== o ? o.actionByRoot[n] || null : null
  45002. },
  45003. stopAllAction: function() {
  45004. var e = this._actions
  45005. , t = this._nActiveActions
  45006. , i = this._bindings
  45007. , n = this._nActiveBindings;
  45008. this._nActiveActions = 0,
  45009. this._nActiveBindings = 0;
  45010. for (var r = 0; r !== t; ++r)
  45011. e[r].reset();
  45012. for (var r = 0; r !== n; ++r)
  45013. i[r].useCount = 0;
  45014. return this
  45015. },
  45016. update: function(e) {
  45017. e *= this.timeScale;
  45018. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45019. var s = t[a];
  45020. s.enabled && s._update(n, e, r, o)
  45021. }
  45022. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45023. l[a].apply(o);
  45024. return this
  45025. },
  45026. getRoot: function() {
  45027. return this._root
  45028. },
  45029. uncacheClip: function(e) {
  45030. var t = this._actions
  45031. , i = e.name
  45032. , n = this._actionsByClip
  45033. , r = n[i];
  45034. if (void 0 !== r) {
  45035. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45036. var l = o[a];
  45037. this._deactivateAction(l);
  45038. var c = l._cacheIndex
  45039. , h = t[t.length - 1];
  45040. l._cacheIndex = null,
  45041. l._byClipCacheIndex = null,
  45042. h._cacheIndex = c,
  45043. t[c] = h,
  45044. t.pop(),
  45045. this._removeInactiveBindingsForAction(l)
  45046. }
  45047. delete n[i]
  45048. }
  45049. },
  45050. uncacheRoot: function(e) {
  45051. var t = e.uuid
  45052. , i = this._actionsByClip;
  45053. for (var n in i) {
  45054. var r = i[n].actionByRoot
  45055. , o = r[t];
  45056. void 0 !== o && (this._deactivateAction(o),
  45057. this._removeInactiveAction(o))
  45058. }
  45059. var a = this._bindingsByRootAndName
  45060. , s = a[t];
  45061. if (void 0 !== s)
  45062. for (var l in s) {
  45063. var c = s[l];
  45064. c.restoreOriginalState(),
  45065. this._removeInactiveBinding(c)
  45066. }
  45067. },
  45068. uncacheAction: function(e, t) {
  45069. var i = this.existingAction(e, t);
  45070. null !== i && (this._deactivateAction(i),
  45071. this._removeInactiveAction(i))
  45072. }
  45073. },
  45074. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45075. n.AnimationMixer._Action = function(e, t, i) {
  45076. this._mixer = e,
  45077. this._clip = t,
  45078. this._localRoot = i || null;
  45079. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45080. endingStart: n.ZeroCurvatureEnding,
  45081. endingEnd: n.ZeroCurvatureEnding
  45082. }, l = 0; l !== o; ++l) {
  45083. var c = r[l].createInterpolant(null);
  45084. a[l] = c,
  45085. c.settings = s
  45086. }
  45087. this._interpolantSettings = s,
  45088. this._interpolants = a,
  45089. this._propertyBindings = new Array(o),
  45090. this._cacheIndex = null,
  45091. this._byClipCacheIndex = null,
  45092. this._timeScaleInterpolant = null,
  45093. this._weightInterpolant = null,
  45094. this.loop = n.LoopRepeat,
  45095. this._loopCount = -1,
  45096. this._startTime = null,
  45097. this.time = 0,
  45098. this.timeScale = 1,
  45099. this._effectiveTimeScale = 1,
  45100. this.weight = 1,
  45101. this._effectiveWeight = 1,
  45102. this.repetitions = 1 / 0,
  45103. this.paused = !1,
  45104. this.enabled = !0,
  45105. this.clampWhenFinished = !1,
  45106. this.zeroSlopeAtStart = !0,
  45107. this.zeroSlopeAtEnd = !0
  45108. }
  45109. ,
  45110. n.AnimationMixer._Action.prototype = {
  45111. constructor: n.AnimationMixer._Action,
  45112. play: function() {
  45113. return this._mixer._activateAction(this),
  45114. this
  45115. },
  45116. stop: function() {
  45117. return this._mixer._deactivateAction(this),
  45118. this.reset()
  45119. },
  45120. reset: function() {
  45121. return this.paused = !1,
  45122. this.enabled = !0,
  45123. this.time = 0,
  45124. this._loopCount = -1,
  45125. this._startTime = null,
  45126. this.stopFading().stopWarping()
  45127. },
  45128. isRunning: function() {
  45129. this._startTime;
  45130. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45131. },
  45132. isScheduled: function() {
  45133. return this._mixer._isActiveAction(this)
  45134. },
  45135. startAt: function(e) {
  45136. return this._startTime = e,
  45137. this
  45138. },
  45139. setLoop: function(e, t) {
  45140. return this.loop = e,
  45141. this.repetitions = t,
  45142. this
  45143. },
  45144. setEffectiveWeight: function(e) {
  45145. return this.weight = e,
  45146. this._effectiveWeight = this.enabled ? e : 0,
  45147. this.stopFading()
  45148. },
  45149. getEffectiveWeight: function() {
  45150. return this._effectiveWeight
  45151. },
  45152. fadeIn: function(e) {
  45153. return this._scheduleFading(e, 0, 1)
  45154. },
  45155. fadeOut: function(e) {
  45156. return this._scheduleFading(e, 1, 0)
  45157. },
  45158. crossFadeFrom: function(e, t, i) {
  45159. this._mixer;
  45160. if (e.fadeOut(t),
  45161. this.fadeIn(t),
  45162. i) {
  45163. var n = this._clip.duration
  45164. , r = e._clip.duration
  45165. , o = r / n
  45166. , a = n / r;
  45167. e.warp(1, o, t),
  45168. this.warp(a, 1, t)
  45169. }
  45170. return this
  45171. },
  45172. crossFadeTo: function(e, t, i) {
  45173. return e.crossFadeFrom(this, t, i)
  45174. },
  45175. stopFading: function() {
  45176. var e = this._weightInterpolant;
  45177. return null !== e && (this._weightInterpolant = null,
  45178. this._mixer._takeBackControlInterpolant(e)),
  45179. this
  45180. },
  45181. setEffectiveTimeScale: function(e) {
  45182. return this.timeScale = e,
  45183. this._effectiveTimeScale = this.paused ? 0 : e,
  45184. this.stopWarping()
  45185. },
  45186. getEffectiveTimeScale: function() {
  45187. return this._effectiveTimeScale
  45188. },
  45189. setDuration: function(e) {
  45190. return this.timeScale = this._clip.duration / e,
  45191. this.stopWarping()
  45192. },
  45193. syncWith: function(e) {
  45194. return this.time = e.time,
  45195. this.timeScale = e.timeScale,
  45196. this.stopWarping()
  45197. },
  45198. halt: function(e) {
  45199. return this.warp(this._currentTimeScale, 0, e)
  45200. },
  45201. warp: function(e, t, i) {
  45202. var n = this._mixer
  45203. , r = n.time
  45204. , o = this._timeScaleInterpolant
  45205. , a = this.timeScale;
  45206. null === o && (o = n._lendControlInterpolant(),
  45207. this._timeScaleInterpolant = o);
  45208. var s = o.parameterPositions
  45209. , l = o.sampleValues;
  45210. return s[0] = r,
  45211. s[1] = r + i,
  45212. l[0] = e / a,
  45213. l[1] = t / a,
  45214. this
  45215. },
  45216. stopWarping: function() {
  45217. var e = this._timeScaleInterpolant;
  45218. return null !== e && (this._timeScaleInterpolant = null,
  45219. this._mixer._takeBackControlInterpolant(e)),
  45220. this
  45221. },
  45222. getMixer: function() {
  45223. return this._mixer
  45224. },
  45225. getClip: function() {
  45226. return this._clip
  45227. },
  45228. getRoot: function() {
  45229. return this._localRoot || this._mixer._root
  45230. },
  45231. _update: function(e, t, i, n) {
  45232. var r = this._startTime;
  45233. if (null !== r) {
  45234. var o = (e - r) * i;
  45235. if (o < 0 || 0 === i)
  45236. return;
  45237. this._startTime = null,
  45238. t = i * o
  45239. }
  45240. t *= this._updateTimeScale(e);
  45241. var a = this._updateTime(t)
  45242. , s = this._updateWeight(e);
  45243. if (s > 0)
  45244. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45245. l[h].evaluate(a),
  45246. c[h].accumulate(n, s)
  45247. },
  45248. _updateWeight: function(e) {
  45249. var t = 0;
  45250. if (this.enabled) {
  45251. t = this.weight;
  45252. var i = this._weightInterpolant;
  45253. if (null !== i) {
  45254. var n = i.evaluate(e)[0];
  45255. t *= n,
  45256. e > i.parameterPositions[1] && (this.stopFading(),
  45257. 0 === n && (this.enabled = !1))
  45258. }
  45259. }
  45260. return this._effectiveWeight = t,
  45261. t
  45262. },
  45263. _updateTimeScale: function(e) {
  45264. var t = 0;
  45265. if (!this.paused) {
  45266. t = this.timeScale;
  45267. var i = this._timeScaleInterpolant;
  45268. if (null !== i) {
  45269. var n = i.evaluate(e)[0];
  45270. t *= n,
  45271. e > i.parameterPositions[1] && (this.stopWarping(),
  45272. 0 === t ? this.pause = !0 : this.timeScale = t)
  45273. }
  45274. }
  45275. return this._effectiveTimeScale = t,
  45276. t
  45277. },
  45278. _updateTime: function(e) {
  45279. var t = this.time + e;
  45280. if (0 === e)
  45281. return t;
  45282. var i = this._clip.duration
  45283. , r = this.loop
  45284. , o = this._loopCount
  45285. , a = !1;
  45286. switch (r) {
  45287. case n.LoopOnce:
  45288. if (o === -1 && (this.loopCount = 0,
  45289. this._setEndings(!0, !0, !1)),
  45290. t >= i)
  45291. t = i;
  45292. else {
  45293. if (!(t < 0))
  45294. break;
  45295. t = 0
  45296. }
  45297. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45298. this._mixer.dispatchEvent({
  45299. type: "finished",
  45300. action: this,
  45301. direction: e < 0 ? -1 : 1
  45302. });
  45303. break;
  45304. case n.LoopPingPong:
  45305. a = !0;
  45306. case n.LoopRepeat:
  45307. if (o === -1 && (e > 0 ? (o = 0,
  45308. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45309. t >= i || t < 0) {
  45310. var s = Math.floor(t / i);
  45311. t -= i * s,
  45312. o += Math.abs(s);
  45313. var l = this.repetitions - o;
  45314. if (l < 0) {
  45315. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45316. t = e > 0 ? i : 0,
  45317. this._mixer.dispatchEvent({
  45318. type: "finished",
  45319. action: this,
  45320. direction: e > 0 ? 1 : -1
  45321. });
  45322. break
  45323. }
  45324. if (0 === l) {
  45325. var c = e < 0;
  45326. this._setEndings(c, !c, a)
  45327. } else
  45328. this._setEndings(!1, !1, a);
  45329. this._loopCount = o,
  45330. this._mixer.dispatchEvent({
  45331. type: "loop",
  45332. action: this,
  45333. loopDelta: s
  45334. })
  45335. }
  45336. if (r === n.LoopPingPong && 1 === (1 & o))
  45337. return this.time = t,
  45338. i - t
  45339. }
  45340. return this.time = t,
  45341. t
  45342. },
  45343. _setEndings: function(e, t, i) {
  45344. var r = this._interpolantSettings;
  45345. i ? (r.endingStart = n.ZeroSlopeEnding,
  45346. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45347. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45348. },
  45349. _scheduleFading: function(e, t, i) {
  45350. var n = this._mixer
  45351. , r = n.time
  45352. , o = this._weightInterpolant;
  45353. null === o && (o = n._lendControlInterpolant(),
  45354. this._weightInterpolant = o);
  45355. var a = o.parameterPositions
  45356. , s = o.sampleValues;
  45357. return a[0] = r,
  45358. s[0] = t,
  45359. a[1] = r + e,
  45360. s[1] = i,
  45361. this
  45362. }
  45363. },
  45364. Object.assign(n.AnimationMixer.prototype, {
  45365. _bindAction: function(e, t) {
  45366. var i = e._localRoot || this._root
  45367. , r = e._clip.tracks
  45368. , o = r.length
  45369. , a = e._propertyBindings
  45370. , s = e._interpolants
  45371. , l = i.uuid
  45372. , c = this._bindingsByRootAndName
  45373. , h = c[l];
  45374. void 0 === h && (h = {},
  45375. c[l] = h);
  45376. for (var u = 0; u !== o; ++u) {
  45377. var d = r[u]
  45378. , p = d.name
  45379. , f = h[p];
  45380. if (void 0 !== f)
  45381. a[u] = f;
  45382. else {
  45383. if (f = a[u],
  45384. void 0 !== f) {
  45385. null === f._cacheIndex && (++f.referenceCount,
  45386. this._addInactiveBinding(f, l, p));
  45387. continue
  45388. }
  45389. var g = t && t._propertyBindings[u].binding.parsedPath;
  45390. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45391. ++f.referenceCount,
  45392. this._addInactiveBinding(f, l, p),
  45393. a[u] = f
  45394. }
  45395. s[u].resultBuffer = f.buffer
  45396. }
  45397. },
  45398. _activateAction: function(e) {
  45399. if (!this._isActiveAction(e)) {
  45400. if (null === e._cacheIndex) {
  45401. var t = (e._localRoot || this._root).uuid
  45402. , i = e._clip.name
  45403. , n = this._actionsByClip[i];
  45404. this._bindAction(e, n && n.knownActions[0]),
  45405. this._addInactiveAction(e, i, t)
  45406. }
  45407. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45408. var s = r[o];
  45409. 0 === s.useCount++ && (this._lendBinding(s),
  45410. s.saveOriginalState())
  45411. }
  45412. this._lendAction(e)
  45413. }
  45414. },
  45415. _deactivateAction: function(e) {
  45416. if (this._isActiveAction(e)) {
  45417. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45418. var r = t[i];
  45419. 0 === --r.useCount && (r.restoreOriginalState(),
  45420. this._takeBackBinding(r))
  45421. }
  45422. this._takeBackAction(e)
  45423. }
  45424. },
  45425. _initMemoryManager: function() {
  45426. this._actions = [],
  45427. this._nActiveActions = 0,
  45428. this._actionsByClip = {},
  45429. this._bindings = [],
  45430. this._nActiveBindings = 0,
  45431. this._bindingsByRootAndName = {},
  45432. this._controlInterpolants = [],
  45433. this._nActiveControlInterpolants = 0;
  45434. var e = this;
  45435. this.stats = {
  45436. actions: {
  45437. get total() {
  45438. return e._actions.length
  45439. },
  45440. get inUse() {
  45441. return e._nActiveActions
  45442. }
  45443. },
  45444. bindings: {
  45445. get total() {
  45446. return e._bindings.length
  45447. },
  45448. get inUse() {
  45449. return e._nActiveBindings
  45450. }
  45451. },
  45452. controlInterpolants: {
  45453. get total() {
  45454. return e._controlInterpolants.length
  45455. },
  45456. get inUse() {
  45457. return e._nActiveControlInterpolants
  45458. }
  45459. }
  45460. }
  45461. },
  45462. _isActiveAction: function(e) {
  45463. var t = e._cacheIndex;
  45464. return null !== t && t < this._nActiveActions
  45465. },
  45466. _addInactiveAction: function(e, t, i) {
  45467. var n = this._actions
  45468. , r = this._actionsByClip
  45469. , o = r[t];
  45470. if (void 0 === o)
  45471. o = {
  45472. knownActions: [e],
  45473. actionByRoot: {}
  45474. },
  45475. e._byClipCacheIndex = 0,
  45476. r[t] = o;
  45477. else {
  45478. var a = o.knownActions;
  45479. e._byClipCacheIndex = a.length,
  45480. a.push(e)
  45481. }
  45482. e._cacheIndex = n.length,
  45483. n.push(e),
  45484. o.actionByRoot[i] = e
  45485. },
  45486. _removeInactiveAction: function(e) {
  45487. var t = this._actions
  45488. , i = t[t.length - 1]
  45489. , n = e._cacheIndex;
  45490. i._cacheIndex = n,
  45491. t[n] = i,
  45492. t.pop(),
  45493. e._cacheIndex = null;
  45494. var r = e._clip.name
  45495. , o = this._actionsByClip
  45496. , a = o[r]
  45497. , s = a.knownActions
  45498. , l = s[s.length - 1]
  45499. , c = e._byClipCacheIndex;
  45500. l._byClipCacheIndex = c,
  45501. s[c] = l,
  45502. s.pop(),
  45503. e._byClipCacheIndex = null;
  45504. var h = a.actionByRoot
  45505. , u = (t._localRoot || this._root).uuid;
  45506. delete h[u],
  45507. 0 === s.length && delete o[r],
  45508. this._removeInactiveBindingsForAction(e)
  45509. },
  45510. _removeInactiveBindingsForAction: function(e) {
  45511. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45512. var r = t[i];
  45513. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45514. }
  45515. },
  45516. _lendAction: function(e) {
  45517. var t = this._actions
  45518. , i = e._cacheIndex
  45519. , n = this._nActiveActions++
  45520. , r = t[n];
  45521. e._cacheIndex = n,
  45522. t[n] = e,
  45523. r._cacheIndex = i,
  45524. t[i] = r
  45525. },
  45526. _takeBackAction: function(e) {
  45527. var t = this._actions
  45528. , i = e._cacheIndex
  45529. , n = --this._nActiveActions
  45530. , r = t[n];
  45531. e._cacheIndex = n,
  45532. t[n] = e,
  45533. r._cacheIndex = i,
  45534. t[i] = r
  45535. },
  45536. _addInactiveBinding: function(e, t, i) {
  45537. var n = this._bindingsByRootAndName
  45538. , r = n[t]
  45539. , o = this._bindings;
  45540. void 0 === r && (r = {},
  45541. n[t] = r),
  45542. r[i] = e,
  45543. e._cacheIndex = o.length,
  45544. o.push(e)
  45545. },
  45546. _removeInactiveBinding: function(e) {
  45547. var t = this._bindings
  45548. , i = e.binding
  45549. , n = i.rootNode.uuid
  45550. , r = i.path
  45551. , o = this._bindingsByRootAndName
  45552. , a = o[n]
  45553. , s = t[t.length - 1]
  45554. , l = e._cacheIndex;
  45555. s._cacheIndex = l,
  45556. t[l] = s,
  45557. t.pop(),
  45558. delete a[r];
  45559. e: {
  45560. for (var c in a)
  45561. break e;
  45562. delete o[n]
  45563. }
  45564. },
  45565. _lendBinding: function(e) {
  45566. var t = this._bindings
  45567. , i = e._cacheIndex
  45568. , n = this._nActiveBindings++
  45569. , r = t[n];
  45570. e._cacheIndex = n,
  45571. t[n] = e,
  45572. r._cacheIndex = i,
  45573. t[i] = r
  45574. },
  45575. _takeBackBinding: function(e) {
  45576. var t = this._bindings
  45577. , i = e._cacheIndex
  45578. , n = --this._nActiveBindings
  45579. , r = t[n];
  45580. e._cacheIndex = n,
  45581. t[n] = e,
  45582. r._cacheIndex = i,
  45583. t[i] = r
  45584. },
  45585. _lendControlInterpolant: function() {
  45586. var e = this._controlInterpolants
  45587. , t = this._nActiveControlInterpolants++
  45588. , i = e[t];
  45589. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45590. i.__cacheIndex = t,
  45591. e[t] = i),
  45592. i
  45593. },
  45594. _takeBackControlInterpolant: function(e) {
  45595. var t = this._controlInterpolants
  45596. , i = e.__cacheIndex
  45597. , n = --this._nActiveControlInterpolants
  45598. , r = t[n];
  45599. e.__cacheIndex = n,
  45600. t[n] = e,
  45601. r.__cacheIndex = i,
  45602. t[i] = r
  45603. },
  45604. _controlInterpolantsResultBuffer: new Float32Array(1)
  45605. }),
  45606. n.AnimationObjectGroup = function(e) {
  45607. this.uuid = n.Math.generateUUID(),
  45608. this._objects = Array.prototype.slice.call(arguments),
  45609. this.nCachedObjects_ = 0;
  45610. var t = {};
  45611. this._indicesByUUID = t;
  45612. for (var i = 0, r = arguments.length; i !== r; ++i)
  45613. t[arguments[i].uuid] = i;
  45614. this._paths = [],
  45615. this._parsedPaths = [],
  45616. this._bindings = [],
  45617. this._bindingsIndicesByPath = {};
  45618. var o = this;
  45619. this.stats = {
  45620. objects: {
  45621. get total() {
  45622. return o._objects.length
  45623. },
  45624. get inUse() {
  45625. return this.total - o.nCachedObjects_
  45626. }
  45627. },
  45628. get bindingsPerObject() {
  45629. return o._bindings.length
  45630. }
  45631. }
  45632. }
  45633. ,
  45634. n.AnimationObjectGroup.prototype = {
  45635. constructor: n.AnimationObjectGroup,
  45636. add: function(e) {
  45637. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45638. var d = arguments[h]
  45639. , p = d.uuid
  45640. , f = o[p];
  45641. if (void 0 === f) {
  45642. f = i++,
  45643. o[p] = f,
  45644. t.push(d);
  45645. for (var g = 0, m = c; g !== m; ++g)
  45646. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45647. } else if (f < r) {
  45648. var v = t[f]
  45649. , A = --r
  45650. , y = t[A];
  45651. o[y.uuid] = f,
  45652. t[f] = y,
  45653. o[p] = A,
  45654. t[A] = d;
  45655. for (var g = 0, m = c; g !== m; ++g) {
  45656. var C = l[g]
  45657. , I = C[A]
  45658. , E = C[f];
  45659. C[f] = I,
  45660. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45661. C[A] = E
  45662. }
  45663. } else
  45664. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45665. }
  45666. this.nCachedObjects_ = r
  45667. },
  45668. remove: function(e) {
  45669. for (var t = this._objects, i = (t.length,
  45670. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45671. var l = arguments[a]
  45672. , c = l.uuid
  45673. , h = n[c];
  45674. if (void 0 !== h && h >= i) {
  45675. var u = i++
  45676. , d = t[u];
  45677. n[d.uuid] = h,
  45678. t[h] = d,
  45679. n[c] = u,
  45680. t[u] = l;
  45681. for (var p = 0, f = o; p !== f; ++p) {
  45682. var g = r[p]
  45683. , m = g[u]
  45684. , v = g[h];
  45685. g[h] = m,
  45686. g[u] = v
  45687. }
  45688. }
  45689. }
  45690. this.nCachedObjects_ = i
  45691. },
  45692. uncache: function(e) {
  45693. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45694. var c = arguments[s]
  45695. , h = c.uuid
  45696. , u = r[h];
  45697. if (void 0 !== u)
  45698. if (delete r[h],
  45699. u < n) {
  45700. var d = --n
  45701. , p = t[d]
  45702. , f = --i
  45703. , g = t[f];
  45704. r[p.uuid] = u,
  45705. t[u] = p,
  45706. r[g.uuid] = d,
  45707. t[d] = g,
  45708. t.pop();
  45709. for (var m = 0, v = a; m !== v; ++m) {
  45710. var A = o[m]
  45711. , y = A[d]
  45712. , C = A[f];
  45713. A[u] = y,
  45714. A[d] = C,
  45715. A.pop()
  45716. }
  45717. } else {
  45718. var f = --i
  45719. , g = t[f];
  45720. r[g.uuid] = u,
  45721. t[u] = g,
  45722. t.pop();
  45723. for (var m = 0, v = a; m !== v; ++m) {
  45724. var A = o[m];
  45725. A[u] = A[f],
  45726. A.pop()
  45727. }
  45728. }
  45729. }
  45730. this.nCachedObjects_ = n
  45731. },
  45732. subscribe_: function(e, t) {
  45733. var i = this._bindingsIndicesByPath
  45734. , r = i[e]
  45735. , o = this._bindings;
  45736. if (void 0 !== r)
  45737. return o[r];
  45738. var a = this._paths
  45739. , s = this._parsedPaths
  45740. , l = this._objects
  45741. , c = l.length
  45742. , h = this.nCachedObjects_
  45743. , u = new Array(c);
  45744. r = o.length,
  45745. i[e] = r,
  45746. a.push(e),
  45747. s.push(t),
  45748. o.push(u);
  45749. for (var d = h, p = l.length; d !== p; ++d) {
  45750. var f = l[d];
  45751. u[d] = new n.PropertyBinding(f,e,t)
  45752. }
  45753. return u
  45754. },
  45755. unsubscribe_: function(e) {
  45756. var t = this._bindingsIndicesByPath
  45757. , i = t[e];
  45758. if (void 0 !== i) {
  45759. var n = this._paths
  45760. , r = this._parsedPaths
  45761. , o = this._bindings
  45762. , a = o.length - 1
  45763. , s = o[a]
  45764. , l = e[a];
  45765. t[l] = i,
  45766. o[i] = s,
  45767. o.pop(),
  45768. r[i] = r[a],
  45769. r.pop(),
  45770. n[i] = n[a],
  45771. n.pop()
  45772. }
  45773. }
  45774. },
  45775. n.AnimationUtils = {
  45776. arraySlice: function(e, t, i) {
  45777. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45778. },
  45779. convertArray: function(e, t, i) {
  45780. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45781. },
  45782. isTypedArray: function(e) {
  45783. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45784. },
  45785. getKeyframeOrder: function(e) {
  45786. function t(t, i) {
  45787. return e[t] - e[i]
  45788. }
  45789. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45790. n[r] = r;
  45791. return n.sort(t),
  45792. n
  45793. },
  45794. sortedArray: function(e, t, i) {
  45795. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45796. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45797. r[a++] = e[s + l];
  45798. return r
  45799. },
  45800. flattenJSON: function(e, t, i, n) {
  45801. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45802. o = e[r++];
  45803. if (void 0 !== o) {
  45804. var a = o[n];
  45805. if (void 0 !== a)
  45806. if (Array.isArray(a)) {
  45807. do
  45808. a = o[n],
  45809. void 0 !== a && (t.push(o.time),
  45810. i.push.apply(i, a)),
  45811. o = e[r++];
  45812. while (void 0 !== o)
  45813. } else if (void 0 !== a.toArray) {
  45814. do
  45815. a = o[n],
  45816. void 0 !== a && (t.push(o.time),
  45817. a.toArray(i, i.length)),
  45818. o = e[r++];
  45819. while (void 0 !== o)
  45820. } else
  45821. do
  45822. a = o[n],
  45823. void 0 !== a && (t.push(o.time),
  45824. i.push(a)),
  45825. o = e[r++];
  45826. while (void 0 !== o)
  45827. }
  45828. }
  45829. },
  45830. n.KeyframeTrack = function(e, t, i, r) {
  45831. if (void 0 === e)
  45832. throw new Error("track name is undefined");
  45833. if (void 0 === t || 0 === t.length)
  45834. throw new Error("no keyframes in track named " + e);
  45835. this.name = e,
  45836. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45837. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45838. this.setInterpolation(r || this.DefaultInterpolation),
  45839. this.validate(),
  45840. this.optimize()
  45841. }
  45842. ,
  45843. n.KeyframeTrack.prototype = {
  45844. constructor: n.KeyframeTrack,
  45845. TimeBufferType: Float32Array,
  45846. ValueBufferType: Float32Array,
  45847. DefaultInterpolation: n.InterpolateLinear,
  45848. InterpolantFactoryMethodDiscrete: function(e) {
  45849. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45850. },
  45851. InterpolantFactoryMethodLinear: function(e) {
  45852. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45853. },
  45854. InterpolantFactoryMethodSmooth: function(e) {
  45855. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45856. },
  45857. setInterpolation: function(e) {
  45858. var t = void 0;
  45859. switch (e) {
  45860. case n.InterpolateDiscrete:
  45861. t = this.InterpolantFactoryMethodDiscrete;
  45862. break;
  45863. case n.InterpolateLinear:
  45864. t = this.InterpolantFactoryMethodLinear;
  45865. break;
  45866. case n.InterpolateSmooth:
  45867. t = this.InterpolantFactoryMethodSmooth
  45868. }
  45869. if (void 0 === t) {
  45870. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45871. if (void 0 === this.createInterpolant) {
  45872. if (e === this.DefaultInterpolation)
  45873. throw new Error(i);
  45874. this.setInterpolation(this.DefaultInterpolation)
  45875. }
  45876. return void console.warn(i)
  45877. }
  45878. this.createInterpolant = t
  45879. },
  45880. getInterpolation: function() {
  45881. switch (this.createInterpolant) {
  45882. case this.InterpolantFactoryMethodDiscrete:
  45883. return n.InterpolateDiscrete;
  45884. case this.InterpolantFactoryMethodLinear:
  45885. return n.InterpolateLinear;
  45886. case this.InterpolantFactoryMethodSmooth:
  45887. return n.InterpolateSmooth
  45888. }
  45889. },
  45890. getValueSize: function() {
  45891. return this.values.length / this.times.length
  45892. },
  45893. shift: function(e) {
  45894. if (0 !== e)
  45895. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45896. t[i] += e;
  45897. return this
  45898. },
  45899. scale: function(e) {
  45900. if (1 !== e)
  45901. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45902. t[i] *= e;
  45903. return this
  45904. },
  45905. trim: function(e, t) {
  45906. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45907. ++o;
  45908. for (; a !== -1 && i[a] > t; )
  45909. --a;
  45910. if (++a,
  45911. 0 !== o || a !== r) {
  45912. o >= a && (a = Math.max(a, 1),
  45913. o = a - 1);
  45914. var s = this.getValueSize();
  45915. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45916. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45917. }
  45918. return this
  45919. },
  45920. validate: function() {
  45921. var e = !0
  45922. , t = this.getValueSize();
  45923. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45924. e = !1);
  45925. var i = this.times
  45926. , r = this.values
  45927. , o = i.length;
  45928. 0 === o && (console.error("track is empty", this),
  45929. e = !1);
  45930. for (var a = null, s = 0; s !== o; s++) {
  45931. var l = i[s];
  45932. if ("number" == typeof l && isNaN(l)) {
  45933. console.error("time is not a valid number", this, s, l),
  45934. e = !1;
  45935. break
  45936. }
  45937. if (null !== a && a > l) {
  45938. console.error("out of order keys", this, s, l, a),
  45939. e = !1;
  45940. break
  45941. }
  45942. a = l
  45943. }
  45944. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45945. for (var s = 0, c = r.length; s !== c; ++s) {
  45946. var h = r[s];
  45947. if (isNaN(h)) {
  45948. console.error("value is not a valid number", this, s, h),
  45949. e = !1;
  45950. break
  45951. }
  45952. }
  45953. return e
  45954. },
  45955. optimize: function() {
  45956. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45957. var s = !1
  45958. , l = e[o]
  45959. , c = e[o + 1];
  45960. if (l !== c && (1 !== o || l !== l[0]))
  45961. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45962. var f = t[h + p];
  45963. if (f !== t[u + p] || f !== t[d + p]) {
  45964. s = !0;
  45965. break
  45966. }
  45967. }
  45968. if (s) {
  45969. if (o !== r) {
  45970. e[r] = e[o];
  45971. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45972. t[m + p] = t[g + p]
  45973. }
  45974. ++r
  45975. }
  45976. }
  45977. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45978. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45979. this
  45980. }
  45981. },
  45982. Object.assign(n.KeyframeTrack, {
  45983. parse: function(e) {
  45984. if (void 0 === e.type)
  45985. throw new Error("track type undefined, can not parse");
  45986. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45987. if (void 0 === e.times) {
  45988. console.warn("legacy JSON format detected, converting");
  45989. var i = []
  45990. , r = [];
  45991. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45992. e.times = i,
  45993. e.values = r
  45994. }
  45995. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45996. },
  45997. toJSON: function(e) {
  45998. var t, i = e.constructor;
  45999. if (void 0 !== i.toJSON)
  46000. t = i.toJSON(e);
  46001. else {
  46002. t = {
  46003. name: e.name,
  46004. times: n.AnimationUtils.convertArray(e.times, Array),
  46005. values: n.AnimationUtils.convertArray(e.values, Array)
  46006. };
  46007. var r = e.getInterpolation();
  46008. r !== e.DefaultInterpolation && (t.interpolation = r)
  46009. }
  46010. return t.type = e.ValueTypeName,
  46011. t
  46012. },
  46013. _getTrackTypeForValueTypeName: function(e) {
  46014. switch (e.toLowerCase()) {
  46015. case "scalar":
  46016. case "double":
  46017. case "float":
  46018. case "number":
  46019. case "integer":
  46020. return n.NumberKeyframeTrack;
  46021. case "vector":
  46022. case "vector2":
  46023. case "vector3":
  46024. case "vector4":
  46025. return n.VectorKeyframeTrack;
  46026. case "color":
  46027. return n.ColorKeyframeTrack;
  46028. case "quaternion":
  46029. return n.QuaternionKeyframeTrack;
  46030. case "bool":
  46031. case "boolean":
  46032. return n.BooleanKeyframeTrack;
  46033. case "string":
  46034. return n.StringKeyframeTrack
  46035. }
  46036. throw new Error("Unsupported typeName: " + e)
  46037. }
  46038. }),
  46039. n.PropertyBinding = function(e, t, i) {
  46040. this.path = t,
  46041. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46042. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46043. this.rootNode = e
  46044. }
  46045. ,
  46046. n.PropertyBinding.prototype = {
  46047. constructor: n.PropertyBinding,
  46048. getValue: function(e, t) {
  46049. this.bind(),
  46050. this.getValue(e, t)
  46051. },
  46052. setValue: function(e, t) {
  46053. this.bind(),
  46054. this.setValue(e, t)
  46055. },
  46056. bind: function() {
  46057. var e = this.node
  46058. , t = this.parsedPath
  46059. , i = t.objectName
  46060. , r = t.propertyName
  46061. , o = t.propertyIndex;
  46062. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46063. this.node = e),
  46064. this.getValue = this._getValue_unavailable,
  46065. this.setValue = this._setValue_unavailable,
  46066. !e)
  46067. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46068. if (i) {
  46069. var a = t.objectIndex;
  46070. switch (i) {
  46071. case "materials":
  46072. if (!e.material)
  46073. return void console.error(" can not bind to material as node does not have a material", this);
  46074. if (!e.material.materials)
  46075. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46076. e = e.material.materials;
  46077. break;
  46078. case "bones":
  46079. if (!e.skeleton)
  46080. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46081. e = e.skeleton.bones;
  46082. for (var s = 0; s < e.length; s++)
  46083. if (e[s].name === a) {
  46084. a = s;
  46085. break
  46086. }
  46087. break;
  46088. default:
  46089. if (void 0 === e[i])
  46090. return void console.error(" can not bind to objectName of node, undefined", this);
  46091. e = e[i]
  46092. }
  46093. if (void 0 !== a) {
  46094. if (void 0 === e[a])
  46095. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46096. e = e[a]
  46097. }
  46098. }
  46099. var l = e[r];
  46100. if (!l) {
  46101. var c = t.nodeName;
  46102. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46103. }
  46104. var h = this.Versioning.None;
  46105. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46106. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46107. this.targetObject = e);
  46108. var u = this.BindingType.Direct;
  46109. if (void 0 !== o) {
  46110. if ("morphTargetInfluences" === r) {
  46111. if (!e.geometry)
  46112. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46113. if (!e.geometry.morphTargets)
  46114. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46115. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46116. if (e.geometry.morphTargets[s].name === o) {
  46117. o = s;
  46118. break
  46119. }
  46120. }
  46121. u = this.BindingType.ArrayElement,
  46122. this.resolvedProperty = l,
  46123. this.propertyIndex = o
  46124. } else
  46125. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46126. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46127. this.resolvedProperty = l) : this.propertyName = r;
  46128. this.getValue = this.GetterByBindingType[u],
  46129. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46130. },
  46131. unbind: function() {
  46132. this.node = null,
  46133. this.getValue = this._getValue_unbound,
  46134. this.setValue = this._setValue_unbound
  46135. }
  46136. },
  46137. Object.assign(n.PropertyBinding.prototype, {
  46138. _getValue_unavailable: function() {},
  46139. _setValue_unavailable: function() {},
  46140. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46141. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46142. BindingType: {
  46143. Direct: 0,
  46144. EntireArray: 1,
  46145. ArrayElement: 2,
  46146. HasFromToArray: 3
  46147. },
  46148. Versioning: {
  46149. None: 0,
  46150. NeedsUpdate: 1,
  46151. MatrixWorldNeedsUpdate: 2
  46152. },
  46153. GetterByBindingType: [function(e, t) {
  46154. e[t] = this.node[this.propertyName]
  46155. }
  46156. , function(e, t) {
  46157. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46158. e[t++] = i[n]
  46159. }
  46160. , function(e, t) {
  46161. e[t] = this.resolvedProperty[this.propertyIndex]
  46162. }
  46163. , function(e, t) {
  46164. this.resolvedProperty.toArray(e, t)
  46165. }
  46166. ],
  46167. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46168. this.node[this.propertyName] = e[t]
  46169. }
  46170. , function(e, t) {
  46171. this.node[this.propertyName] = e[t],
  46172. this.targetObject.needsUpdate = !0
  46173. }
  46174. , function(e, t) {
  46175. this.node[this.propertyName] = e[t],
  46176. this.targetObject.matrixWorldNeedsUpdate = !0
  46177. }
  46178. ], [function(e, t) {
  46179. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46180. i[n] = e[t++]
  46181. }
  46182. , function(e, t) {
  46183. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46184. i[n] = e[t++];
  46185. this.targetObject.needsUpdate = !0
  46186. }
  46187. , function(e, t) {
  46188. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46189. i[n] = e[t++];
  46190. this.targetObject.matrixWorldNeedsUpdate = !0
  46191. }
  46192. ], [function(e, t) {
  46193. this.resolvedProperty[this.propertyIndex] = e[t]
  46194. }
  46195. , function(e, t) {
  46196. this.resolvedProperty[this.propertyIndex] = e[t],
  46197. this.targetObject.needsUpdate = !0
  46198. }
  46199. , function(e, t) {
  46200. this.resolvedProperty[this.propertyIndex] = e[t],
  46201. this.targetObject.matrixWorldNeedsUpdate = !0
  46202. }
  46203. ], [function(e, t) {
  46204. this.resolvedProperty.fromArray(e, t)
  46205. }
  46206. , function(e, t) {
  46207. this.resolvedProperty.fromArray(e, t),
  46208. this.targetObject.needsUpdate = !0
  46209. }
  46210. , function(e, t) {
  46211. this.resolvedProperty.fromArray(e, t),
  46212. this.targetObject.matrixWorldNeedsUpdate = !0
  46213. }
  46214. ]]
  46215. }),
  46216. n.PropertyBinding.Composite = function(e, t, i) {
  46217. var r = i || n.PropertyBinding.parseTrackName(t);
  46218. this._targetGroup = e,
  46219. this._bindings = e.subscribe_(t, r)
  46220. }
  46221. ,
  46222. n.PropertyBinding.Composite.prototype = {
  46223. constructor: n.PropertyBinding.Composite,
  46224. getValue: function(e, t) {
  46225. this.bind();
  46226. var i = this._targetGroup.nCachedObjects_
  46227. , n = this._bindings[i];
  46228. void 0 !== n && n.getValue(e, t)
  46229. },
  46230. setValue: function(e, t) {
  46231. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46232. i[n].setValue(e, t)
  46233. },
  46234. bind: function() {
  46235. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46236. e[t].bind()
  46237. },
  46238. unbind: function() {
  46239. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46240. e[t].unbind()
  46241. }
  46242. },
  46243. n.PropertyBinding.create = function(e, t, i) {
  46244. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46245. }
  46246. ,
  46247. n.PropertyBinding.parseTrackName = function(e) {
  46248. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46249. , i = t.exec(e);
  46250. if (!i)
  46251. throw new Error("cannot parse trackName at all: " + e);
  46252. i.index === t.lastIndex && t.lastIndex++;
  46253. var n = {
  46254. nodeName: i[3],
  46255. objectName: i[5],
  46256. objectIndex: i[7],
  46257. propertyName: i[9],
  46258. propertyIndex: i[11]
  46259. };
  46260. if (null === n.propertyName || 0 === n.propertyName.length)
  46261. throw new Error("can not parse propertyName from trackName: " + e);
  46262. return n
  46263. }
  46264. ,
  46265. n.PropertyBinding.findNode = function(e, t) {
  46266. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46267. return e;
  46268. if (e.skeleton) {
  46269. var i = function(e) {
  46270. for (var i = 0; i < e.bones.length; i++) {
  46271. var n = e.bones[i];
  46272. if (n.name === t)
  46273. return n
  46274. }
  46275. return null
  46276. }
  46277. , n = i(e.skeleton);
  46278. if (n)
  46279. return n
  46280. }
  46281. if (e.children) {
  46282. var r = function(e) {
  46283. for (var i = 0; i < e.length; i++) {
  46284. var n = e[i];
  46285. if (n.name === t || n.uuid === t)
  46286. return n;
  46287. var o = r(n.children);
  46288. if (o)
  46289. return o
  46290. }
  46291. return null
  46292. }
  46293. , o = r(e.children);
  46294. if (o)
  46295. return o
  46296. }
  46297. return null
  46298. }
  46299. ,
  46300. n.PropertyMixer = function(e, t, i) {
  46301. this.binding = e,
  46302. this.valueSize = i;
  46303. var n, r = Float64Array;
  46304. switch (t) {
  46305. case "quaternion":
  46306. n = this._slerp;
  46307. break;
  46308. case "string":
  46309. case "bool":
  46310. r = Array,
  46311. n = this._select;
  46312. break;
  46313. default:
  46314. n = this._lerp
  46315. }
  46316. this.buffer = new r(4 * i),
  46317. this._mixBufferRegion = n,
  46318. this.cumulativeWeight = 0,
  46319. this.useCount = 0,
  46320. this.referenceCount = 0
  46321. }
  46322. ,
  46323. n.PropertyMixer.prototype = {
  46324. constructor: n.PropertyMixer,
  46325. accumulate: function(e, t) {
  46326. var i = this.buffer
  46327. , n = this.valueSize
  46328. , r = e * n + n
  46329. , o = this.cumulativeWeight;
  46330. if (0 === o) {
  46331. for (var a = 0; a !== n; ++a)
  46332. i[r + a] = i[a];
  46333. o = t
  46334. } else {
  46335. o += t;
  46336. var s = t / o;
  46337. this._mixBufferRegion(i, r, 0, s, n)
  46338. }
  46339. this.cumulativeWeight = o
  46340. },
  46341. apply: function(e) {
  46342. var t = this.valueSize
  46343. , i = this.buffer
  46344. , n = e * t + t
  46345. , r = this.cumulativeWeight
  46346. , o = this.binding;
  46347. if (this.cumulativeWeight = 0,
  46348. r < 1) {
  46349. var a = 3 * t;
  46350. this._mixBufferRegion(i, n, a, 1 - r, t)
  46351. }
  46352. for (var s = t, l = t + t; s !== l; ++s)
  46353. if (i[s] !== i[s + t]) {
  46354. o.setValue(i, n);
  46355. break
  46356. }
  46357. },
  46358. saveOriginalState: function() {
  46359. var e = this.binding
  46360. , t = this.buffer
  46361. , i = this.valueSize
  46362. , n = 3 * i;
  46363. e.getValue(t, n);
  46364. for (var r = i, o = n; r !== o; ++r)
  46365. t[r] = t[n + r % i];
  46366. this.cumulativeWeight = 0
  46367. },
  46368. restoreOriginalState: function() {
  46369. var e = 3 * this.valueSize;
  46370. this.binding.setValue(this.buffer, e)
  46371. },
  46372. _select: function(e, t, i, n, r) {
  46373. if (n >= .5)
  46374. for (var o = 0; o !== r; ++o)
  46375. e[t + o] = e[i + o]
  46376. },
  46377. _slerp: function(e, t, i, r, o) {
  46378. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46379. },
  46380. _lerp: function(e, t, i, n, r) {
  46381. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46382. var s = t + a;
  46383. e[s] = e[s] * o + e[i + a] * n
  46384. }
  46385. }
  46386. },
  46387. n.BooleanKeyframeTrack = function(e, t, i) {
  46388. n.KeyframeTrack.call(this, e, t, i)
  46389. }
  46390. ,
  46391. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46392. constructor: n.BooleanKeyframeTrack,
  46393. ValueTypeName: "bool",
  46394. ValueBufferType: Array,
  46395. DefaultInterpolation: n.IntepolateDiscrete,
  46396. InterpolantFactoryMethodLinear: void 0,
  46397. InterpolantFactoryMethodSmooth: void 0
  46398. }),
  46399. n.NumberKeyframeTrack = function(e, t, i, r) {
  46400. n.KeyframeTrack.call(this, e, t, i, r)
  46401. }
  46402. ,
  46403. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46404. constructor: n.NumberKeyframeTrack,
  46405. ValueTypeName: "number"
  46406. }),
  46407. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46408. n.KeyframeTrack.call(this, e, t, i, r)
  46409. }
  46410. ,
  46411. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46412. constructor: n.QuaternionKeyframeTrack,
  46413. ValueTypeName: "quaternion",
  46414. DefaultInterpolation: n.InterpolateLinear,
  46415. InterpolantFactoryMethodLinear: function(e) {
  46416. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46417. },
  46418. InterpolantFactoryMethodSmooth: void 0
  46419. }),
  46420. n.StringKeyframeTrack = function(e, t, i, r) {
  46421. n.KeyframeTrack.call(this, e, t, i, r)
  46422. }
  46423. ,
  46424. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46425. constructor: n.StringKeyframeTrack,
  46426. ValueTypeName: "string",
  46427. ValueBufferType: Array,
  46428. DefaultInterpolation: n.IntepolateDiscrete,
  46429. InterpolantFactoryMethodLinear: void 0,
  46430. InterpolantFactoryMethodSmooth: void 0
  46431. }),
  46432. n.VectorKeyframeTrack = function(e, t, i, r) {
  46433. n.KeyframeTrack.call(this, e, t, i, r)
  46434. }
  46435. ,
  46436. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46437. constructor: n.VectorKeyframeTrack,
  46438. ValueTypeName: "vector"
  46439. }),
  46440. n.Audio = function(e) {
  46441. n.Object3D.call(this),
  46442. this.type = "Audio",
  46443. this.context = e.context,
  46444. this.source = this.context.createBufferSource(),
  46445. this.source.onended = this.onEnded.bind(this),
  46446. this.gain = this.context.createGain(),
  46447. this.gain.connect(e.getInput()),
  46448. this.autoplay = !1,
  46449. this.startTime = 0,
  46450. this.playbackRate = 1,
  46451. this.isPlaying = !1,
  46452. this.hasPlaybackControl = !0,
  46453. this.sourceType = "empty",
  46454. this.filter = null
  46455. }
  46456. ,
  46457. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46458. n.Audio.prototype.constructor = n.Audio,
  46459. n.Audio.prototype.getOutput = function() {
  46460. return this.gain
  46461. }
  46462. ,
  46463. n.Audio.prototype.load = function(e) {
  46464. var t = new n.AudioBuffer(this.context);
  46465. return t.load(e),
  46466. this.setBuffer(t),
  46467. this
  46468. }
  46469. ,
  46470. n.Audio.prototype.setNodeSource = function(e) {
  46471. return this.hasPlaybackControl = !1,
  46472. this.sourceType = "audioNode",
  46473. this.source = e,
  46474. this.connect(),
  46475. this
  46476. }
  46477. ,
  46478. n.Audio.prototype.setBuffer = function(e) {
  46479. var t = this;
  46480. return e.onReady(function(e) {
  46481. t.source.buffer = e,
  46482. t.sourceType = "buffer",
  46483. t.autoplay && t.play()
  46484. }),
  46485. this
  46486. }
  46487. ,
  46488. n.Audio.prototype.play = function() {
  46489. if (this.isPlaying === !0)
  46490. return void console.warn("THREE.Audio: Audio is already playing.");
  46491. if (this.hasPlaybackControl === !1)
  46492. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46493. var e = this.context.createBufferSource();
  46494. e.buffer = this.source.buffer,
  46495. e.loop = this.source.loop,
  46496. e.onended = this.source.onended,
  46497. e.start(0, this.startTime),
  46498. e.playbackRate.value = this.playbackRate,
  46499. this.isPlaying = !0,
  46500. this.source = e,
  46501. this.connect()
  46502. }
  46503. ,
  46504. n.Audio.prototype.pause = function() {
  46505. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46506. void (this.startTime = this.context.currentTime))
  46507. }
  46508. ,
  46509. n.Audio.prototype.stop = function() {
  46510. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46511. void (this.startTime = 0))
  46512. }
  46513. ,
  46514. n.Audio.prototype.connect = function() {
  46515. null !== this.filter ? (this.source.connect(this.filter),
  46516. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46517. }
  46518. ,
  46519. n.Audio.prototype.disconnect = function() {
  46520. null !== this.filter ? (this.source.disconnect(this.filter),
  46521. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46522. }
  46523. ,
  46524. n.Audio.prototype.getFilter = function() {
  46525. return this.filter
  46526. }
  46527. ,
  46528. n.Audio.prototype.setFilter = function(e) {
  46529. void 0 === e && (e = null),
  46530. this.isPlaying === !0 ? (this.disconnect(),
  46531. this.filter = e,
  46532. this.connect()) : this.filter = e
  46533. }
  46534. ,
  46535. n.Audio.prototype.setPlaybackRate = function(e) {
  46536. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46537. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46538. }
  46539. ,
  46540. n.Audio.prototype.getPlaybackRate = function() {
  46541. return this.playbackRate
  46542. }
  46543. ,
  46544. n.Audio.prototype.onEnded = function() {
  46545. this.isPlaying = !1
  46546. }
  46547. ,
  46548. n.Audio.prototype.setLoop = function(e) {
  46549. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46550. }
  46551. ,
  46552. n.Audio.prototype.getLoop = function() {
  46553. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46554. !1) : this.source.loop
  46555. }
  46556. ,
  46557. n.Audio.prototype.setVolume = function(e) {
  46558. this.gain.gain.value = e
  46559. }
  46560. ,
  46561. n.Audio.prototype.getVolume = function() {
  46562. return this.gain.gain.value
  46563. }
  46564. ,
  46565. n.AudioAnalyser = function(e, t) {
  46566. this.analyser = e.context.createAnalyser(),
  46567. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46568. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46569. e.getOutput().connect(this.analyser)
  46570. }
  46571. ,
  46572. n.AudioAnalyser.prototype = {
  46573. constructor: n.AudioAnalyser,
  46574. getData: function() {
  46575. return this.analyser.getByteFrequencyData(this.data),
  46576. this.data
  46577. }
  46578. },
  46579. n.AudioBuffer = function(e) {
  46580. this.context = e,
  46581. this.ready = !1,
  46582. this.readyCallbacks = []
  46583. }
  46584. ,
  46585. n.AudioBuffer.prototype.load = function(e) {
  46586. var t = this
  46587. , i = new XMLHttpRequest;
  46588. return i.open("GET", e, !0),
  46589. i.responseType = "arraybuffer",
  46590. i.onload = function(e) {
  46591. t.context.decodeAudioData(this.response, function(e) {
  46592. t.buffer = e,
  46593. t.ready = !0;
  46594. for (var i = 0; i < t.readyCallbacks.length; i++)
  46595. t.readyCallbacks[i](t.buffer);
  46596. t.readyCallbacks = []
  46597. })
  46598. }
  46599. ,
  46600. i.send(),
  46601. this
  46602. }
  46603. ,
  46604. n.AudioBuffer.prototype.onReady = function(e) {
  46605. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46606. }
  46607. ,
  46608. n.PositionalAudio = function(e) {
  46609. n.Audio.call(this, e),
  46610. this.panner = this.context.createPanner(),
  46611. this.panner.connect(this.gain)
  46612. }
  46613. ,
  46614. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46615. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46616. n.PositionalAudio.prototype.getOutput = function() {
  46617. return this.panner
  46618. }
  46619. ,
  46620. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46621. this.panner.refDistance = e
  46622. }
  46623. ,
  46624. n.PositionalAudio.prototype.getRefDistance = function() {
  46625. return this.panner.refDistance
  46626. }
  46627. ,
  46628. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46629. this.panner.rolloffFactor = e
  46630. }
  46631. ,
  46632. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46633. return this.panner.rolloffFactor
  46634. }
  46635. ,
  46636. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46637. this.panner.distanceModel = e
  46638. }
  46639. ,
  46640. n.PositionalAudio.prototype.getDistanceModel = function() {
  46641. return this.panner.distanceModel
  46642. }
  46643. ,
  46644. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46645. this.panner.maxDistance = e
  46646. }
  46647. ,
  46648. n.PositionalAudio.prototype.getMaxDistance = function() {
  46649. return this.panner.maxDistance
  46650. }
  46651. ,
  46652. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46653. var e = new n.Vector3;
  46654. return function(t) {
  46655. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46656. e.setFromMatrixPosition(this.matrixWorld),
  46657. this.panner.setPosition(e.x, e.y, e.z)
  46658. }
  46659. }(),
  46660. n.AudioListener = function() {
  46661. n.Object3D.call(this),
  46662. this.type = "AudioListener",
  46663. this.context = new (window.AudioContext || window.webkitAudioContext),
  46664. this.gain = this.context.createGain(),
  46665. this.gain.connect(this.context.destination),
  46666. this.filter = null
  46667. }
  46668. ,
  46669. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46670. n.AudioListener.prototype.constructor = n.AudioListener,
  46671. n.AudioListener.prototype.getInput = function() {
  46672. return this.gain
  46673. }
  46674. ,
  46675. n.AudioListener.prototype.removeFilter = function() {
  46676. null !== this.filter && (this.gain.disconnect(this.filter),
  46677. this.filter.disconnect(this.context.destination),
  46678. this.gain.connect(this.context.destination),
  46679. this.filter = null)
  46680. }
  46681. ,
  46682. n.AudioListener.prototype.setFilter = function(e) {
  46683. null !== this.filter ? (this.gain.disconnect(this.filter),
  46684. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46685. this.filter = e,
  46686. this.gain.connect(this.filter),
  46687. this.filter.connect(this.context.destination)
  46688. }
  46689. ,
  46690. n.AudioListener.prototype.getFilter = function() {
  46691. return this.filter
  46692. }
  46693. ,
  46694. n.AudioListener.prototype.setMasterVolume = function(e) {
  46695. this.gain.gain.value = e
  46696. }
  46697. ,
  46698. n.AudioListener.prototype.getMasterVolume = function() {
  46699. return this.gain.gain.value
  46700. }
  46701. ,
  46702. n.AudioListener.prototype.updateMatrixWorld = function() {
  46703. var e = new n.Vector3
  46704. , t = new n.Quaternion
  46705. , i = new n.Vector3
  46706. , r = new n.Vector3;
  46707. return function(o) {
  46708. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46709. var a = this.context.listener
  46710. , s = this.up;
  46711. this.matrixWorld.decompose(e, t, i),
  46712. r.set(0, 0, -1).applyQuaternion(t),
  46713. a.setPosition(e.x, e.y, e.z),
  46714. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46715. }
  46716. }(),
  46717. n.Camera = function() {
  46718. n.Object3D.call(this),
  46719. this.type = "Camera",
  46720. this.matrixWorldInverse = new n.Matrix4,
  46721. this.projectionMatrix = new n.Matrix4
  46722. }
  46723. ,
  46724. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46725. n.Camera.prototype.constructor = n.Camera,
  46726. n.Camera.prototype.getWorldDirection = function() {
  46727. var e = new n.Quaternion;
  46728. return function(t) {
  46729. var i = t || new n.Vector3;
  46730. return this.getWorldQuaternion(e),
  46731. i.set(0, 0, -1).applyQuaternion(e)
  46732. }
  46733. }(),
  46734. n.Camera.prototype.lookAt = function() {
  46735. var e = new n.Matrix4;
  46736. return function(t) {
  46737. e.lookAt(this.position, t, this.up),
  46738. this.quaternion.setFromRotationMatrix(e)
  46739. }
  46740. }(),
  46741. n.Camera.prototype.clone = function() {
  46742. return (new this.constructor).copy(this)
  46743. }
  46744. ,
  46745. n.Camera.prototype.copy = function(e) {
  46746. return n.Object3D.prototype.copy.call(this, e),
  46747. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46748. this.projectionMatrix.copy(e.projectionMatrix),
  46749. this
  46750. }
  46751. ,
  46752. n.CubeCamera = function(e, t, i) {
  46753. n.Object3D.call(this),
  46754. this.type = "CubeCamera";
  46755. var r = 90
  46756. , o = 1
  46757. , a = new n.PerspectiveCamera(r,o,e,t);
  46758. a.up.set(0, -1, 0),
  46759. a.lookAt(new n.Vector3(1,0,0)),
  46760. this.add(a);
  46761. var s = new n.PerspectiveCamera(r,o,e,t);
  46762. s.up.set(0, -1, 0),
  46763. s.lookAt(new n.Vector3(-1,0,0)),
  46764. this.add(s);
  46765. var l = new n.PerspectiveCamera(r,o,e,t);
  46766. l.up.set(0, 0, 1),
  46767. l.lookAt(new n.Vector3(0,1,0)),
  46768. this.add(l);
  46769. var c = new n.PerspectiveCamera(r,o,e,t);
  46770. c.up.set(0, 0, -1),
  46771. c.lookAt(new n.Vector3(0,-1,0)),
  46772. this.add(c);
  46773. var h = new n.PerspectiveCamera(r,o,e,t);
  46774. h.up.set(0, -1, 0),
  46775. h.lookAt(new n.Vector3(0,0,1)),
  46776. this.add(h);
  46777. var u = new n.PerspectiveCamera(r,o,e,t);
  46778. u.up.set(0, -1, 0),
  46779. u.lookAt(new n.Vector3(0,0,-1)),
  46780. this.add(u);
  46781. var d = {
  46782. format: n.RGBFormat,
  46783. magFilter: n.LinearFilter,
  46784. minFilter: n.LinearFilter
  46785. };
  46786. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46787. this.updateCubeMap = function(e, t) {
  46788. null === this.parent && this.updateMatrixWorld();
  46789. var i = this.renderTarget
  46790. , n = i.texture.generateMipmaps;
  46791. i.texture.generateMipmaps = !1,
  46792. i.activeCubeFace = 0,
  46793. e.render(t, a, i),
  46794. i.activeCubeFace = 1,
  46795. e.render(t, s, i),
  46796. i.activeCubeFace = 2,
  46797. e.render(t, l, i),
  46798. i.activeCubeFace = 3,
  46799. e.render(t, c, i),
  46800. i.activeCubeFace = 4,
  46801. e.render(t, h, i),
  46802. i.texture.generateMipmaps = n,
  46803. i.activeCubeFace = 5,
  46804. e.render(t, u, i),
  46805. e.setRenderTarget(null)
  46806. }
  46807. }
  46808. ,
  46809. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46810. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46811. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46812. n.Camera.call(this),
  46813. this.type = "OrthographicCamera",
  46814. this.zoom = 1,
  46815. this.left = e,
  46816. this.right = t,
  46817. this.top = i,
  46818. this.bottom = r,
  46819. this.near = void 0 !== o ? o : .1,
  46820. this.far = void 0 !== a ? a : 2e3,
  46821. this.updateProjectionMatrix()
  46822. }
  46823. ,
  46824. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46825. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46826. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46827. var e = (this.right - this.left) / (2 * this.zoom)
  46828. , t = (this.top - this.bottom) / (2 * this.zoom)
  46829. , i = (this.right + this.left) / 2
  46830. , n = (this.top + this.bottom) / 2;
  46831. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46832. }
  46833. ,
  46834. n.OrthographicCamera.prototype.copy = function(e) {
  46835. return n.Camera.prototype.copy.call(this, e),
  46836. this.left = e.left,
  46837. this.right = e.right,
  46838. this.top = e.top,
  46839. this.bottom = e.bottom,
  46840. this.near = e.near,
  46841. this.far = e.far,
  46842. this.zoom = e.zoom,
  46843. this
  46844. }
  46845. ,
  46846. n.OrthographicCamera.prototype.toJSON = function(e) {
  46847. var t = n.Object3D.prototype.toJSON.call(this, e);
  46848. return t.object.zoom = this.zoom,
  46849. t.object.left = this.left,
  46850. t.object.right = this.right,
  46851. t.object.top = this.top,
  46852. t.object.bottom = this.bottom,
  46853. t.object.near = this.near,
  46854. t.object.far = this.far,
  46855. t
  46856. }
  46857. ,
  46858. n.PerspectiveCamera = function(e, t, i, r) {
  46859. n.Camera.call(this),
  46860. this.type = "PerspectiveCamera",
  46861. this.focalLength = 10,
  46862. this.zoom = 1,
  46863. this.fov = void 0 !== e ? e : 50,
  46864. this.aspect = void 0 !== t ? t : 1,
  46865. this.near = void 0 !== i ? i : .1,
  46866. this.far = void 0 !== r ? r : 2e3,
  46867. this.updateProjectionMatrix()
  46868. }
  46869. ,
  46870. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46871. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46872. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46873. void 0 === t && (t = 24),
  46874. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46875. this.updateProjectionMatrix()
  46876. }
  46877. ,
  46878. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46879. this.fullWidth = e,
  46880. this.fullHeight = t,
  46881. this.x = i,
  46882. this.y = n,
  46883. this.width = r,
  46884. this.height = o,
  46885. this.updateProjectionMatrix()
  46886. }
  46887. ,
  46888. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46889. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46890. if (this.fullWidth) {
  46891. var t = this.fullWidth / this.fullHeight
  46892. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46893. , r = -i
  46894. , o = t * r
  46895. , a = t * i
  46896. , s = Math.abs(a - o)
  46897. , l = Math.abs(i - r);
  46898. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46899. } else
  46900. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46901. }
  46902. ,
  46903. n.PerspectiveCamera.prototype.copy = function(e) {
  46904. return n.Camera.prototype.copy.call(this, e),
  46905. this.focalLength = e.focalLength,
  46906. this.zoom = e.zoom,
  46907. this.fov = e.fov,
  46908. this.aspect = e.aspect,
  46909. this.near = e.near,
  46910. this.far = e.far,
  46911. this
  46912. }
  46913. ,
  46914. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46915. var t = n.Object3D.prototype.toJSON.call(this, e);
  46916. return t.object.focalLength = this.focalLength,
  46917. t.object.zoom = this.zoom,
  46918. t.object.fov = this.fov,
  46919. t.object.aspect = this.aspect,
  46920. t.object.near = this.near,
  46921. t.object.far = this.far,
  46922. t
  46923. }
  46924. ,
  46925. n.StereoCamera = function() {
  46926. this.type = "StereoCamera",
  46927. this.aspect = 1,
  46928. this.cameraL = new n.PerspectiveCamera,
  46929. this.cameraL.layers.enable(1),
  46930. this.cameraL.matrixAutoUpdate = !1,
  46931. this.cameraR = new n.PerspectiveCamera,
  46932. this.cameraR.layers.enable(2),
  46933. this.cameraR.matrixAutoUpdate = !1
  46934. }
  46935. ,
  46936. n.StereoCamera.prototype = {
  46937. constructor: n.StereoCamera,
  46938. update: function() {
  46939. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46940. return function(l) {
  46941. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46942. if (c) {
  46943. e = l.focalLength,
  46944. t = l.fov,
  46945. i = l.aspect * this.aspect,
  46946. r = l.near,
  46947. o = l.far;
  46948. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46949. s.elements[12] = -p,
  46950. a.elements[12] = p,
  46951. h = -g * i + f,
  46952. u = g * i + f,
  46953. d.elements[0] = 2 * r / (u - h),
  46954. d.elements[8] = (u + h) / (u - h),
  46955. this.cameraL.projectionMatrix.copy(d),
  46956. h = -g * i - f,
  46957. u = g * i - f,
  46958. d.elements[0] = 2 * r / (u - h),
  46959. d.elements[8] = (u + h) / (u - h),
  46960. this.cameraR.projectionMatrix.copy(d)
  46961. }
  46962. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46963. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46964. }
  46965. }()
  46966. },
  46967. n.Light = function(e, t) {
  46968. n.Object3D.call(this),
  46969. this.type = "Light",
  46970. this.color = new n.Color(e),
  46971. this.intensity = void 0 !== t ? t : 1,
  46972. this.receiveShadow = void 0
  46973. }
  46974. ,
  46975. n.Light.prototype = Object.create(n.Object3D.prototype),
  46976. n.Light.prototype.constructor = n.Light,
  46977. n.Light.prototype.copy = function(e) {
  46978. return n.Object3D.prototype.copy.call(this, e),
  46979. this.color.copy(e.color),
  46980. this.intensity = e.intensity,
  46981. this
  46982. }
  46983. ,
  46984. n.Light.prototype.toJSON = function(e) {
  46985. var t = n.Object3D.prototype.toJSON.call(this, e);
  46986. return t.object.color = this.color.getHex(),
  46987. t.object.intensity = this.intensity,
  46988. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46989. void 0 !== this.distance && (t.object.distance = this.distance),
  46990. void 0 !== this.angle && (t.object.angle = this.angle),
  46991. void 0 !== this.decay && (t.object.decay = this.decay),
  46992. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46993. t
  46994. }
  46995. ,
  46996. n.LightShadow = function(e) {
  46997. this.camera = e,
  46998. this.bias = 0,
  46999. this.radius = 1,
  47000. this.mapSize = new n.Vector2(512,512),
  47001. this.map = null,
  47002. this.matrix = new n.Matrix4
  47003. }
  47004. ,
  47005. n.LightShadow.prototype = {
  47006. constructor: n.LightShadow,
  47007. copy: function(e) {
  47008. return this.camera = e.camera.clone(),
  47009. this.bias = e.bias,
  47010. this.radius = e.radius,
  47011. this.mapSize.copy(e.mapSize),
  47012. this
  47013. },
  47014. clone: function() {
  47015. return (new this.constructor).copy(this)
  47016. }
  47017. },
  47018. n.AmbientLight = function(e, t) {
  47019. n.Light.call(this, e, t),
  47020. this.type = "AmbientLight",
  47021. this.castShadow = void 0
  47022. }
  47023. ,
  47024. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47025. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47026. n.DirectionalLight = function(e, t) {
  47027. n.Light.call(this, e, t),
  47028. this.type = "DirectionalLight",
  47029. this.position.set(0, 1, 0),
  47030. this.updateMatrix(),
  47031. this.target = new n.Object3D,
  47032. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47033. }
  47034. ,
  47035. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47036. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47037. n.DirectionalLight.prototype.copy = function(e) {
  47038. return n.Light.prototype.copy.call(this, e),
  47039. this.target = e.target.clone(),
  47040. this.shadow = e.shadow.clone(),
  47041. this
  47042. }
  47043. ,
  47044. n.HemisphereLight = function(e, t, i) {
  47045. n.Light.call(this, e, i),
  47046. this.type = "HemisphereLight",
  47047. this.castShadow = void 0,
  47048. this.position.set(0, 1, 0),
  47049. this.updateMatrix(),
  47050. this.groundColor = new n.Color(t)
  47051. }
  47052. ,
  47053. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47054. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47055. n.HemisphereLight.prototype.copy = function(e) {
  47056. return n.Light.prototype.copy.call(this, e),
  47057. this.groundColor.copy(e.groundColor),
  47058. this
  47059. }
  47060. ,
  47061. n.PointLight = function(e, t, i, r) {
  47062. n.Light.call(this, e, t),
  47063. this.type = "PointLight",
  47064. this.distance = void 0 !== i ? i : 0,
  47065. this.decay = void 0 !== r ? r : 1,
  47066. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47067. }
  47068. ,
  47069. n.PointLight.prototype = Object.create(n.Light.prototype),
  47070. n.PointLight.prototype.constructor = n.PointLight,
  47071. Object.defineProperty(n.PointLight.prototype, "power", {
  47072. get: function() {
  47073. return 4 * this.intensity * Math.PI
  47074. },
  47075. set: function(e) {
  47076. this.intensity = e / (4 * Math.PI)
  47077. }
  47078. }),
  47079. n.PointLight.prototype.copy = function(e) {
  47080. return n.Light.prototype.copy.call(this, e),
  47081. this.distance = e.distance,
  47082. this.decay = e.decay,
  47083. this.shadow = e.shadow.clone(),
  47084. this
  47085. }
  47086. ,
  47087. n.SpotLight = function(e, t, i, r, o, a) {
  47088. n.Light.call(this, e, t),
  47089. this.type = "SpotLight",
  47090. this.position.set(0, 1, 0),
  47091. this.updateMatrix(),
  47092. this.target = new n.Object3D,
  47093. this.distance = void 0 !== i ? i : 0,
  47094. this.angle = void 0 !== r ? r : Math.PI / 3,
  47095. this.penumbra = void 0 !== o ? o : 0,
  47096. this.decay = void 0 !== a ? a : 1,
  47097. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47098. }
  47099. ,
  47100. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47101. n.SpotLight.prototype.constructor = n.SpotLight,
  47102. Object.defineProperty(n.SpotLight.prototype, "power", {
  47103. get: function() {
  47104. return this.intensity * Math.PI
  47105. },
  47106. set: function(e) {
  47107. this.intensity = e / Math.PI
  47108. }
  47109. }),
  47110. n.SpotLight.prototype.copy = function(e) {
  47111. return n.Light.prototype.copy.call(this, e),
  47112. this.distance = e.distance,
  47113. this.angle = e.angle,
  47114. this.penumbra = e.penumbra,
  47115. this.decay = e.decay,
  47116. this.target = e.target.clone(),
  47117. this.shadow = e.shadow.clone(),
  47118. this
  47119. }
  47120. ,
  47121. n.Cache = {
  47122. enabled: !1,
  47123. files: {},
  47124. add: function(e, t) {
  47125. this.enabled !== !1 && (this.files[e] = t)
  47126. },
  47127. get: function(e) {
  47128. if (this.enabled !== !1)
  47129. return this.files[e]
  47130. },
  47131. remove: function(e) {
  47132. delete this.files[e]
  47133. },
  47134. clear: function() {
  47135. this.files = {}
  47136. }
  47137. },
  47138. n.Loader = function() {
  47139. this.onLoadStart = function() {}
  47140. ,
  47141. this.onLoadProgress = function() {}
  47142. ,
  47143. this.onLoadComplete = function() {}
  47144. }
  47145. ,
  47146. n.Loader.prototype = {
  47147. constructor: n.Loader,
  47148. crossOrigin: void 0,
  47149. extractUrlBase: function(e) {
  47150. var t = e.split("/");
  47151. return 1 === t.length ? "./" : (t.pop(),
  47152. t.join("/") + "/")
  47153. },
  47154. initMaterials: function(e, t, i) {
  47155. for (var n = [], r = 0; r < e.length; ++r)
  47156. n[r] = this.createMaterial(e[r], t, i);
  47157. return n
  47158. },
  47159. createMaterial: function() {
  47160. var e, t, i;
  47161. return function(r, o, a) {
  47162. function s(e, i, r, s, c) {
  47163. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47164. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47165. h = t.load(u)),
  47166. void 0 !== i && (h.repeat.fromArray(i),
  47167. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47168. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47169. void 0 !== r && h.offset.fromArray(r),
  47170. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47171. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47172. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47173. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47174. void 0 !== c && (h.anisotropy = c);
  47175. var p = n.Math.generateUUID();
  47176. return l[p] = h,
  47177. p
  47178. }
  47179. void 0 === e && (e = new n.Color),
  47180. void 0 === t && (t = new n.TextureLoader),
  47181. void 0 === i && (i = new n.MaterialLoader);
  47182. var l = {}
  47183. , c = {
  47184. uuid: n.Math.generateUUID(),
  47185. type: "MeshLambertMaterial"
  47186. };
  47187. for (var h in r) {
  47188. var u = r[h];
  47189. switch (h) {
  47190. case "DbgColor":
  47191. case "DbgIndex":
  47192. case "opticalDensity":
  47193. case "illumination":
  47194. break;
  47195. case "DbgName":
  47196. c.name = u;
  47197. break;
  47198. case "blending":
  47199. c.blending = n[u];
  47200. break;
  47201. case "colorAmbient":
  47202. case "mapAmbient":
  47203. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47204. break;
  47205. case "colorDiffuse":
  47206. c.color = e.fromArray(u).getHex();
  47207. break;
  47208. case "colorSpecular":
  47209. c.specular = e.fromArray(u).getHex();
  47210. break;
  47211. case "colorEmissive":
  47212. c.emissive = e.fromArray(u).getHex();
  47213. break;
  47214. case "specularCoef":
  47215. c.shininess = u;
  47216. break;
  47217. case "shading":
  47218. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47219. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47220. break;
  47221. case "mapDiffuse":
  47222. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47223. break;
  47224. case "mapDiffuseRepeat":
  47225. case "mapDiffuseOffset":
  47226. case "mapDiffuseWrap":
  47227. case "mapDiffuseAnisotropy":
  47228. break;
  47229. case "mapLight":
  47230. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47231. break;
  47232. case "mapLightRepeat":
  47233. case "mapLightOffset":
  47234. case "mapLightWrap":
  47235. case "mapLightAnisotropy":
  47236. break;
  47237. case "mapAO":
  47238. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47239. break;
  47240. case "mapAORepeat":
  47241. case "mapAOOffset":
  47242. case "mapAOWrap":
  47243. case "mapAOAnisotropy":
  47244. break;
  47245. case "mapBump":
  47246. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47247. break;
  47248. case "mapBumpScale":
  47249. c.bumpScale = u;
  47250. break;
  47251. case "mapBumpRepeat":
  47252. case "mapBumpOffset":
  47253. case "mapBumpWrap":
  47254. case "mapBumpAnisotropy":
  47255. break;
  47256. case "mapNormal":
  47257. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47258. break;
  47259. case "mapNormalFactor":
  47260. c.normalScale = [u, u];
  47261. break;
  47262. case "mapNormalRepeat":
  47263. case "mapNormalOffset":
  47264. case "mapNormalWrap":
  47265. case "mapNormalAnisotropy":
  47266. break;
  47267. case "mapSpecular":
  47268. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47269. break;
  47270. case "mapSpecularRepeat":
  47271. case "mapSpecularOffset":
  47272. case "mapSpecularWrap":
  47273. case "mapSpecularAnisotropy":
  47274. break;
  47275. case "mapAlpha":
  47276. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47277. break;
  47278. case "mapAlphaRepeat":
  47279. case "mapAlphaOffset":
  47280. case "mapAlphaWrap":
  47281. case "mapAlphaAnisotropy":
  47282. break;
  47283. case "flipSided":
  47284. c.side = n.BackSide;
  47285. break;
  47286. case "doubleSided":
  47287. c.side = n.DoubleSide;
  47288. break;
  47289. case "transparency":
  47290. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47291. c.opacity = u;
  47292. break;
  47293. case "depthTest":
  47294. case "depthWrite":
  47295. case "colorWrite":
  47296. case "opacity":
  47297. case "reflectivity":
  47298. case "transparent":
  47299. case "visible":
  47300. case "wireframe":
  47301. c[h] = u;
  47302. break;
  47303. case "vertexColors":
  47304. u === !0 && (c.vertexColors = n.VertexColors),
  47305. "face" === u && (c.vertexColors = n.FaceColors);
  47306. break;
  47307. default:
  47308. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47309. }
  47310. }
  47311. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47312. "MeshPhongMaterial" !== c.type && delete c.specular,
  47313. c.opacity < 1 && (c.transparent = !0),
  47314. i.setTextures(l),
  47315. i.parse(c)
  47316. }
  47317. }()
  47318. },
  47319. n.Loader.Handlers = {
  47320. handlers: [],
  47321. add: function(e, t) {
  47322. this.handlers.push(e, t)
  47323. },
  47324. get: function(e) {
  47325. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47326. var r = t[i]
  47327. , o = t[i + 1];
  47328. if (r.test(e))
  47329. return o
  47330. }
  47331. return null
  47332. }
  47333. },
  47334. n.XHRLoader = function(e) {
  47335. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47336. }
  47337. ,
  47338. n.XHRLoader.prototype = {
  47339. constructor: n.XHRLoader,
  47340. load: function(e, t, i, r) {
  47341. void 0 !== this.path && (e = this.path + e);
  47342. var o = this
  47343. , a = n.Cache.get(e);
  47344. if (void 0 !== a)
  47345. return t && setTimeout(function() {
  47346. t(a)
  47347. }, 0),
  47348. a;
  47349. var s = new XMLHttpRequest;
  47350. return s.overrideMimeType("text/plain"),
  47351. s.open("GET", e, !0),
  47352. s.addEventListener("load", function(i) {
  47353. var a = i.target.response;
  47354. n.Cache.add(e, a),
  47355. 200 === this.status ? (t && t(a),
  47356. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47357. t && t(a),
  47358. o.manager.itemEnd(e)) : (r && r(i),
  47359. o.manager.itemError(e))
  47360. }, !1),
  47361. void 0 !== i && s.addEventListener("progress", function(e) {
  47362. i(e)
  47363. }, !1),
  47364. s.addEventListener("error", function(t) {
  47365. r && r(t),
  47366. o.manager.itemError(e)
  47367. }, !1),
  47368. void 0 !== this.responseType && (s.responseType = this.responseType),
  47369. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47370. s.send(null),
  47371. o.manager.itemStart(e),
  47372. s
  47373. },
  47374. setPath: function(e) {
  47375. this.path = e
  47376. },
  47377. setResponseType: function(e) {
  47378. this.responseType = e
  47379. },
  47380. setWithCredentials: function(e) {
  47381. this.withCredentials = e
  47382. }
  47383. },
  47384. n.FontLoader = function(e) {
  47385. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47386. }
  47387. ,
  47388. n.FontLoader.prototype = {
  47389. constructor: n.FontLoader,
  47390. load: function(e, t, i, r) {
  47391. var o = new n.XHRLoader(this.manager);
  47392. o.load(e, function(e) {
  47393. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47394. }, i, r)
  47395. }
  47396. },
  47397. n.ImageLoader = function(e) {
  47398. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47399. }
  47400. ,
  47401. n.ImageLoader.prototype = {
  47402. constructor: n.ImageLoader,
  47403. load: function(e, t, i, r) {
  47404. void 0 !== this.path && (e = this.path + e);
  47405. var o = this
  47406. , a = n.Cache.get(e);
  47407. if (void 0 !== a)
  47408. return o.manager.itemStart(e),
  47409. t ? setTimeout(function() {
  47410. t(a),
  47411. o.manager.itemEnd(e)
  47412. }, 0) : o.manager.itemEnd(e),
  47413. a;
  47414. var s = document.createElement("img");
  47415. return s.addEventListener("load", function(i) {
  47416. n.Cache.add(e, this),
  47417. t && t(this),
  47418. o.manager.itemEnd(e)
  47419. }, !1),
  47420. void 0 !== i && s.addEventListener("progress", function(e) {
  47421. i(e)
  47422. }, !1),
  47423. s.addEventListener("error", function(t) {
  47424. r && r(t),
  47425. o.manager.itemError(e)
  47426. }, !1),
  47427. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47428. o.manager.itemStart(e),
  47429. s.src = e,
  47430. s
  47431. },
  47432. setCrossOrigin: function(e) {
  47433. this.crossOrigin = e
  47434. },
  47435. setPath: function(e) {
  47436. this.path = e
  47437. }
  47438. },
  47439. n.JSONLoader = function(e) {
  47440. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47441. e = void 0),
  47442. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47443. this.withCredentials = !1
  47444. }
  47445. ,
  47446. n.JSONLoader.prototype = {
  47447. constructor: n.JSONLoader,
  47448. get statusDomElement() {
  47449. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47450. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47451. this._statusDomElement
  47452. },
  47453. load: function(e, t, i, r) {
  47454. var o = this
  47455. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47456. , s = new n.XHRLoader(this.manager);
  47457. s.setWithCredentials(this.withCredentials),
  47458. s.load(e, function(i) {
  47459. var n = JSON.parse(i)
  47460. , r = n.metadata;
  47461. if (void 0 !== r) {
  47462. var s = r.type;
  47463. if (void 0 !== s) {
  47464. if ("object" === s.toLowerCase())
  47465. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47466. if ("scene" === s.toLowerCase())
  47467. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47468. }
  47469. }
  47470. var l = o.parse(n, a);
  47471. t(l.geometry, l.materials)
  47472. }, i, r)
  47473. },
  47474. setTexturePath: function(e) {
  47475. this.texturePath = e
  47476. },
  47477. parse: function(e, t) {
  47478. function i(t) {
  47479. function i(e, t) {
  47480. return e & 1 << t
  47481. }
  47482. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47483. if (void 0 !== e.uvs) {
  47484. for (r = 0; r < e.uvs.length; r++)
  47485. e.uvs[r].length && B++;
  47486. for (r = 0; r < B; r++)
  47487. s.faceVertexUvs[r] = []
  47488. }
  47489. for (l = 0,
  47490. c = L.length; l < c; )
  47491. E = new n.Vector3,
  47492. E.x = L[l++] * t,
  47493. E.y = L[l++] * t,
  47494. E.z = L[l++] * t,
  47495. s.vertices.push(E);
  47496. for (l = 0,
  47497. c = O.length; l < c; )
  47498. if (f = O[l++],
  47499. g = i(f, 0),
  47500. m = i(f, 1),
  47501. v = i(f, 3),
  47502. A = i(f, 4),
  47503. y = i(f, 5),
  47504. C = i(f, 6),
  47505. I = i(f, 7),
  47506. g) {
  47507. if (w = new n.Face3,
  47508. w.a = O[l],
  47509. w.b = O[l + 1],
  47510. w.c = O[l + 3],
  47511. _ = new n.Face3,
  47512. _.a = O[l + 1],
  47513. _.b = O[l + 2],
  47514. _.c = O[l + 3],
  47515. l += 4,
  47516. m && (p = O[l++],
  47517. w.materialIndex = p,
  47518. _.materialIndex = p),
  47519. a = s.faces.length,
  47520. v)
  47521. for (r = 0; r < B; r++)
  47522. for (S = e.uvs[r],
  47523. s.faceVertexUvs[r][a] = [],
  47524. s.faceVertexUvs[r][a + 1] = [],
  47525. o = 0; o < 4; o++)
  47526. d = O[l++],
  47527. R = S[2 * d],
  47528. P = S[2 * d + 1],
  47529. M = new n.Vector2(R,P),
  47530. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47531. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47532. if (A && (u = 3 * O[l++],
  47533. w.normal.set(D[u++], D[u++], D[u]),
  47534. _.normal.copy(w.normal)),
  47535. y)
  47536. for (r = 0; r < 4; r++)
  47537. u = 3 * O[l++],
  47538. x = new n.Vector3(D[u++],D[u++],D[u]),
  47539. 2 !== r && w.vertexNormals.push(x),
  47540. 0 !== r && _.vertexNormals.push(x);
  47541. if (C && (h = O[l++],
  47542. T = N[h],
  47543. w.color.setHex(T),
  47544. _.color.setHex(T)),
  47545. I)
  47546. for (r = 0; r < 4; r++)
  47547. h = O[l++],
  47548. T = N[h],
  47549. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47550. 0 !== r && _.vertexColors.push(new n.Color(T));
  47551. s.faces.push(w),
  47552. s.faces.push(_)
  47553. } else {
  47554. if (b = new n.Face3,
  47555. b.a = O[l++],
  47556. b.b = O[l++],
  47557. b.c = O[l++],
  47558. m && (p = O[l++],
  47559. b.materialIndex = p),
  47560. a = s.faces.length,
  47561. v)
  47562. for (r = 0; r < B; r++)
  47563. for (S = e.uvs[r],
  47564. s.faceVertexUvs[r][a] = [],
  47565. o = 0; o < 3; o++)
  47566. d = O[l++],
  47567. R = S[2 * d],
  47568. P = S[2 * d + 1],
  47569. M = new n.Vector2(R,P),
  47570. s.faceVertexUvs[r][a].push(M);
  47571. if (A && (u = 3 * O[l++],
  47572. b.normal.set(D[u++], D[u++], D[u])),
  47573. y)
  47574. for (r = 0; r < 3; r++)
  47575. u = 3 * O[l++],
  47576. x = new n.Vector3(D[u++],D[u++],D[u]),
  47577. b.vertexNormals.push(x);
  47578. if (C && (h = O[l++],
  47579. b.color.setHex(N[h])),
  47580. I)
  47581. for (r = 0; r < 3; r++)
  47582. h = O[l++],
  47583. b.vertexColors.push(new n.Color(N[h]));
  47584. s.faces.push(b)
  47585. }
  47586. }
  47587. function r() {
  47588. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47589. if (e.skinWeights)
  47590. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47591. var o = e.skinWeights[i]
  47592. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47593. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47594. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47595. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47596. }
  47597. if (e.skinIndices)
  47598. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47599. var h = e.skinIndices[i]
  47600. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47601. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47602. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47603. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47604. }
  47605. s.bones = e.bones,
  47606. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47607. }
  47608. function o(t) {
  47609. if (void 0 !== e.morphTargets)
  47610. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47611. s.morphTargets[i] = {},
  47612. s.morphTargets[i].name = e.morphTargets[i].name,
  47613. s.morphTargets[i].vertices = [];
  47614. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47615. var h = new n.Vector3;
  47616. h.x = a[l] * t,
  47617. h.y = a[l + 1] * t,
  47618. h.z = a[l + 2] * t,
  47619. o.push(h)
  47620. }
  47621. }
  47622. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47623. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47624. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47625. u[i].color.fromArray(d, 3 * i)
  47626. }
  47627. }
  47628. function a() {
  47629. var t = []
  47630. , i = [];
  47631. void 0 !== e.animation && i.push(e.animation),
  47632. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47633. for (var r = 0; r < i.length; r++) {
  47634. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47635. o && t.push(o)
  47636. }
  47637. if (s.morphTargets) {
  47638. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47639. t = t.concat(a)
  47640. }
  47641. t.length > 0 && (s.animations = t)
  47642. }
  47643. var s = new n.Geometry
  47644. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47645. if (i(l),
  47646. r(),
  47647. o(l),
  47648. a(),
  47649. s.computeFaceNormals(),
  47650. s.computeBoundingSphere(),
  47651. void 0 === e.materials || 0 === e.materials.length)
  47652. return {
  47653. geometry: s
  47654. };
  47655. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47656. return {
  47657. geometry: s,
  47658. materials: c
  47659. }
  47660. }
  47661. },
  47662. n.LoadingManager = function(e, t, i) {
  47663. var n = this
  47664. , r = !1
  47665. , o = 0
  47666. , a = 0;
  47667. this.onStart = void 0,
  47668. this.onLoad = e,
  47669. this.onProgress = t,
  47670. this.onError = i,
  47671. this.itemStart = function(e) {
  47672. a++,
  47673. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47674. r = !0
  47675. }
  47676. ,
  47677. this.itemEnd = function(e) {
  47678. o++,
  47679. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47680. o === a && (r = !1,
  47681. void 0 !== n.onLoad && n.onLoad())
  47682. }
  47683. ,
  47684. this.itemError = function(e) {
  47685. void 0 !== n.onError && n.onError(e)
  47686. }
  47687. }
  47688. ,
  47689. n.DefaultLoadingManager = new n.LoadingManager,
  47690. n.BufferGeometryLoader = function(e) {
  47691. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47692. }
  47693. ,
  47694. n.BufferGeometryLoader.prototype = {
  47695. constructor: n.BufferGeometryLoader,
  47696. load: function(e, t, i, r) {
  47697. var o = this
  47698. , a = new n.XHRLoader(o.manager);
  47699. a.load(e, function(e) {
  47700. t(o.parse(JSON.parse(e)))
  47701. }, i, r)
  47702. },
  47703. parse: function(e) {
  47704. var t = new n.BufferGeometry
  47705. , i = e.data.index
  47706. , r = {
  47707. Int8Array: Int8Array,
  47708. Uint8Array: Uint8Array,
  47709. Uint8ClampedArray: Uint8ClampedArray,
  47710. Int16Array: Int16Array,
  47711. Uint16Array: Uint16Array,
  47712. Int32Array: Int32Array,
  47713. Uint32Array: Uint32Array,
  47714. Float32Array: Float32Array,
  47715. Float64Array: Float64Array
  47716. };
  47717. if (void 0 !== i) {
  47718. var o = new r[i.type](i.array);
  47719. t.setIndex(new n.BufferAttribute(o,1))
  47720. }
  47721. var a = e.data.attributes;
  47722. for (var s in a) {
  47723. var l = a[s]
  47724. , o = new r[l.type](l.array);
  47725. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47726. }
  47727. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47728. if (void 0 !== c)
  47729. for (var h = 0, u = c.length; h !== u; ++h) {
  47730. var d = c[h];
  47731. t.addGroup(d.start, d.count, d.materialIndex)
  47732. }
  47733. var p = e.data.boundingSphere;
  47734. if (void 0 !== p) {
  47735. var f = new n.Vector3;
  47736. void 0 !== p.center && f.fromArray(p.center),
  47737. t.boundingSphere = new n.Sphere(f,p.radius)
  47738. }
  47739. return t
  47740. }
  47741. },
  47742. n.MaterialLoader = function(e) {
  47743. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47744. this.textures = {}
  47745. }
  47746. ,
  47747. n.MaterialLoader.prototype = {
  47748. constructor: n.MaterialLoader,
  47749. load: function(e, t, i, r) {
  47750. var o = this
  47751. , a = new n.XHRLoader(o.manager);
  47752. a.load(e, function(e) {
  47753. t(o.parse(JSON.parse(e)))
  47754. }, i, r)
  47755. },
  47756. setTextures: function(e) {
  47757. this.textures = e
  47758. },
  47759. getTexture: function(e) {
  47760. var t = this.textures;
  47761. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47762. t[e]
  47763. },
  47764. parse: function(e) {
  47765. var t = new n[e.type];
  47766. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47767. void 0 !== e.name && (t.name = e.name),
  47768. void 0 !== e.color && t.color.setHex(e.color),
  47769. void 0 !== e.roughness && (t.roughness = e.roughness),
  47770. void 0 !== e.metalness && (t.metalness = e.metalness),
  47771. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47772. void 0 !== e.specular && t.specular.setHex(e.specular),
  47773. void 0 !== e.shininess && (t.shininess = e.shininess),
  47774. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47775. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47776. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47777. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47778. void 0 !== e.shading && (t.shading = e.shading),
  47779. void 0 !== e.blending && (t.blending = e.blending),
  47780. void 0 !== e.side && (t.side = e.side),
  47781. void 0 !== e.opacity && (t.opacity = e.opacity),
  47782. void 0 !== e.transparent && (t.transparent = e.transparent),
  47783. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47784. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47785. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47786. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47787. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47788. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47789. void 0 !== e.size && (t.size = e.size),
  47790. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47791. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47792. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47793. t.transparent = !0),
  47794. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47795. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47796. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47797. void 0 !== e.normalScale) {
  47798. var i = e.normalScale;
  47799. Array.isArray(i) === !1 && (i = [i, i]),
  47800. t.normalScale = (new n.Vector2).fromArray(i)
  47801. }
  47802. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47803. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47804. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47805. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47806. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47807. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47808. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47809. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47810. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47811. t.combine = n.MultiplyOperation),
  47812. e.reflectivity && (t.reflectivity = e.reflectivity),
  47813. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47814. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47815. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47816. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47817. void 0 !== e.materials)
  47818. for (var r = 0, o = e.materials.length; r < o; r++)
  47819. t.materials.push(this.parse(e.materials[r]));
  47820. return t
  47821. }
  47822. },
  47823. n.ObjectLoader = function(e) {
  47824. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47825. this.texturePath = ""
  47826. }
  47827. ,
  47828. n.ObjectLoader.prototype = {
  47829. constructor: n.ObjectLoader,
  47830. load: function(e, t, i, r) {
  47831. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47832. var o = this
  47833. , a = new n.XHRLoader(o.manager);
  47834. a.load(e, function(e) {
  47835. o.parse(JSON.parse(e), t)
  47836. }, i, r)
  47837. },
  47838. setTexturePath: function(e) {
  47839. this.texturePath = e
  47840. },
  47841. setCrossOrigin: function(e) {
  47842. this.crossOrigin = e
  47843. },
  47844. parse: function(e, t) {
  47845. var i = this.parseGeometries(e.geometries)
  47846. , n = this.parseImages(e.images, function() {
  47847. void 0 !== t && t(a)
  47848. })
  47849. , r = this.parseTextures(e.textures, n)
  47850. , o = this.parseMaterials(e.materials, r)
  47851. , a = this.parseObject(e.object, i, o);
  47852. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47853. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47854. a
  47855. },
  47856. parseGeometries: function(e) {
  47857. var t = {};
  47858. if (void 0 !== e)
  47859. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47860. var s, l = e[o];
  47861. switch (l.type) {
  47862. case "PlaneGeometry":
  47863. case "PlaneBufferGeometry":
  47864. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47865. break;
  47866. case "BoxGeometry":
  47867. case "BoxBufferGeometry":
  47868. case "CubeGeometry":
  47869. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47870. break;
  47871. case "CircleGeometry":
  47872. case "CircleBufferGeometry":
  47873. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47874. break;
  47875. case "CylinderGeometry":
  47876. case "CylinderBufferGeometry":
  47877. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47878. break;
  47879. case "SphereGeometry":
  47880. case "SphereBufferGeometry":
  47881. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47882. break;
  47883. case "DodecahedronGeometry":
  47884. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47885. break;
  47886. case "IcosahedronGeometry":
  47887. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47888. break;
  47889. case "OctahedronGeometry":
  47890. s = new n.OctahedronGeometry(l.radius,l.detail);
  47891. break;
  47892. case "TetrahedronGeometry":
  47893. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47894. break;
  47895. case "RingGeometry":
  47896. case "RingBufferGeometry":
  47897. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47898. break;
  47899. case "TorusGeometry":
  47900. case "TorusBufferGeometry":
  47901. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47902. break;
  47903. case "TorusKnotGeometry":
  47904. case "TorusKnotBufferGeometry":
  47905. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47906. break;
  47907. case "LatheGeometry":
  47908. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47909. break;
  47910. case "BufferGeometry":
  47911. s = r.parse(l);
  47912. break;
  47913. case "Geometry":
  47914. s = i.parse(l.data, this.texturePath).geometry;
  47915. break;
  47916. default:
  47917. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47918. continue
  47919. }
  47920. s.uuid = l.uuid,
  47921. void 0 !== l.name && (s.name = l.name),
  47922. t[l.uuid] = s
  47923. }
  47924. return t
  47925. },
  47926. parseMaterials: function(e, t) {
  47927. var i = {};
  47928. if (void 0 !== e) {
  47929. var r = new n.MaterialLoader;
  47930. r.setTextures(t);
  47931. for (var o = 0, a = e.length; o < a; o++) {
  47932. var s = r.parse(e[o]);
  47933. i[s.uuid] = s
  47934. }
  47935. }
  47936. return i
  47937. },
  47938. parseAnimations: function(e) {
  47939. for (var t = [], i = 0; i < e.length; i++) {
  47940. var r = n.AnimationClip.parse(e[i]);
  47941. t.push(r)
  47942. }
  47943. return t
  47944. },
  47945. parseImages: function(e, t) {
  47946. function i(e) {
  47947. return r.manager.itemStart(e),
  47948. s.load(e, function() {
  47949. r.manager.itemEnd(e)
  47950. })
  47951. }
  47952. var r = this
  47953. , o = {};
  47954. if (void 0 !== e && e.length > 0) {
  47955. var a = new n.LoadingManager(t)
  47956. , s = new n.ImageLoader(a);
  47957. s.setCrossOrigin(this.crossOrigin);
  47958. for (var l = 0, c = e.length; l < c; l++) {
  47959. var h = e[l]
  47960. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47961. o[h.uuid] = i(u)
  47962. }
  47963. }
  47964. return o
  47965. },
  47966. parseTextures: function(e, t) {
  47967. function i(e) {
  47968. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47969. n[e])
  47970. }
  47971. var r = {};
  47972. if (void 0 !== e)
  47973. for (var o = 0, a = e.length; o < a; o++) {
  47974. var s = e[o];
  47975. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47976. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47977. var l = new n.Texture(t[s.image]);
  47978. l.needsUpdate = !0,
  47979. l.uuid = s.uuid,
  47980. void 0 !== s.name && (l.name = s.name),
  47981. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47982. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47983. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47984. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47985. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47986. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47987. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47988. l.wrapT = i(s.wrap[1])),
  47989. r[s.uuid] = l
  47990. }
  47991. return r
  47992. },
  47993. parseObject: function() {
  47994. var e = new n.Matrix4;
  47995. return function(t, i, r) {
  47996. function o(e) {
  47997. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47998. i[e]
  47999. }
  48000. function a(e) {
  48001. if (void 0 !== e)
  48002. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48003. r[e]
  48004. }
  48005. var s;
  48006. switch (t.type) {
  48007. case "Scene":
  48008. s = new n.Scene;
  48009. break;
  48010. case "PerspectiveCamera":
  48011. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48012. break;
  48013. case "OrthographicCamera":
  48014. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48015. break;
  48016. case "AmbientLight":
  48017. s = new n.AmbientLight(t.color,t.intensity);
  48018. break;
  48019. case "DirectionalLight":
  48020. s = new n.DirectionalLight(t.color,t.intensity);
  48021. break;
  48022. case "PointLight":
  48023. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48024. break;
  48025. case "SpotLight":
  48026. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48027. break;
  48028. case "HemisphereLight":
  48029. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48030. break;
  48031. case "Mesh":
  48032. var l = o(t.geometry)
  48033. , c = a(t.material);
  48034. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48035. break;
  48036. case "LOD":
  48037. s = new n.LOD;
  48038. break;
  48039. case "Line":
  48040. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48041. break;
  48042. case "PointCloud":
  48043. case "Points":
  48044. s = new n.Points(o(t.geometry),a(t.material));
  48045. break;
  48046. case "Sprite":
  48047. s = new n.Sprite(a(t.material));
  48048. break;
  48049. case "Group":
  48050. s = new n.Group;
  48051. break;
  48052. default:
  48053. s = new n.Object3D
  48054. }
  48055. if (s.uuid = t.uuid,
  48056. void 0 !== t.name && (s.name = t.name),
  48057. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48058. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48059. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48060. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48061. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48062. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48063. void 0 !== t.visible && (s.visible = t.visible),
  48064. void 0 !== t.userData && (s.userData = t.userData),
  48065. void 0 !== t.children)
  48066. for (var h in t.children)
  48067. s.add(this.parseObject(t.children[h], i, r));
  48068. if ("LOD" === t.type)
  48069. for (var u = t.levels, d = 0; d < u.length; d++) {
  48070. var p = u[d]
  48071. , h = s.getObjectByProperty("uuid", p.object);
  48072. void 0 !== h && s.addLevel(h, p.distance)
  48073. }
  48074. return s
  48075. }
  48076. }()
  48077. },
  48078. n.TextureLoader = function(e) {
  48079. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48080. }
  48081. ,
  48082. n.TextureLoader.prototype = {
  48083. constructor: n.TextureLoader,
  48084. load: function(e, t, i, r) {
  48085. var o = new n.Texture
  48086. , a = new n.ImageLoader(this.manager);
  48087. return a.setCrossOrigin(this.crossOrigin),
  48088. a.setPath(this.path),
  48089. a.load(e, function(e) {
  48090. o.image = e,
  48091. o.needsUpdate = !0,
  48092. void 0 !== t && t(o)
  48093. }, i, r),
  48094. o
  48095. },
  48096. setCrossOrigin: function(e) {
  48097. this.crossOrigin = e
  48098. },
  48099. setPath: function(e) {
  48100. this.path = e
  48101. }
  48102. },
  48103. n.CubeTextureLoader = function(e) {
  48104. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48105. }
  48106. ,
  48107. n.CubeTextureLoader.prototype = {
  48108. constructor: n.CubeTextureLoader,
  48109. load: function(e, t, i, r) {
  48110. function o(i) {
  48111. s.load(e[i], function(e) {
  48112. a.images[i] = e,
  48113. l++,
  48114. 6 === l && (a.needsUpdate = !0,
  48115. t && t(a))
  48116. }, void 0, r)
  48117. }
  48118. var a = new n.CubeTexture
  48119. , s = new n.ImageLoader(this.manager);
  48120. s.setCrossOrigin(this.crossOrigin),
  48121. s.setPath(this.path);
  48122. for (var l = 0, c = 0; c < e.length; ++c)
  48123. o(c);
  48124. return a
  48125. },
  48126. setCrossOrigin: function(e) {
  48127. this.crossOrigin = e
  48128. },
  48129. setPath: function(e) {
  48130. this.path = e
  48131. }
  48132. },
  48133. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48134. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48135. this._parser = null
  48136. }
  48137. ,
  48138. n.BinaryTextureLoader.prototype = {
  48139. constructor: n.BinaryTextureLoader,
  48140. load: function(e, t, i, r) {
  48141. var o = this
  48142. , a = new n.DataTexture
  48143. , s = new n.XHRLoader(this.manager);
  48144. return s.setResponseType("arraybuffer"),
  48145. s.load(e, function(e) {
  48146. var i = o._parser(e);
  48147. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48148. a.image.height = i.height,
  48149. a.image.data = i.data),
  48150. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48151. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48152. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48153. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48154. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48155. void 0 !== i.format && (a.format = i.format),
  48156. void 0 !== i.type && (a.type = i.type),
  48157. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48158. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48159. a.needsUpdate = !0,
  48160. t && t(a, i))
  48161. }, i, r),
  48162. a
  48163. }
  48164. },
  48165. n.CompressedTextureLoader = function(e) {
  48166. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48167. this._parser = null
  48168. }
  48169. ;
  48170. n.CompressedTextureLoader.prototype = {
  48171. constructor: n.CompressedTextureLoader,
  48172. load: function(e, t, i, r) {
  48173. function o(o) {
  48174. c.load(e[o], function(e) {
  48175. var i = a._parser(e, !0);
  48176. s[o] = {
  48177. width: i.width,
  48178. height: i.height,
  48179. format: i.format,
  48180. mipmaps: i.mipmaps
  48181. },
  48182. h += 1,
  48183. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48184. l.format = i.format,
  48185. l.needsUpdate = !0,
  48186. t && t(l))
  48187. }, i, r)
  48188. }
  48189. var a = this
  48190. , s = []
  48191. , l = new n.CompressedTexture;
  48192. l.image = s;
  48193. var c = new n.XHRLoader(this.manager);
  48194. if (c.setPath(this.path),
  48195. c.setResponseType("arraybuffer"),
  48196. Array.isArray(e))
  48197. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48198. o(u);
  48199. else
  48200. c.load(e, function(e) {
  48201. var i = a._parser(e, !0);
  48202. if (i.isCubemap)
  48203. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48204. s[o] = {
  48205. mipmaps: []
  48206. };
  48207. for (var c = 0; c < i.mipmapCount; c++)
  48208. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48209. s[o].format = i.format,
  48210. s[o].width = i.width,
  48211. s[o].height = i.height
  48212. }
  48213. else
  48214. l.image.width = i.width,
  48215. l.image.height = i.height,
  48216. l.mipmaps = i.mipmaps;
  48217. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48218. l.format = i.format,
  48219. l.needsUpdate = !0,
  48220. t && t(l)
  48221. }, i, r);
  48222. return l
  48223. },
  48224. setPath: function(e) {
  48225. this.path = e
  48226. }
  48227. };
  48228. n.Material = function() {
  48229. Object.defineProperty(this, "id", {
  48230. value: n.MaterialIdCount++
  48231. }),
  48232. this.uuid = n.Math.generateUUID(),
  48233. this.name = "",
  48234. this.type = "Material",
  48235. this.side = n.FrontSide,
  48236. this.opacity = 1,
  48237. this.transparent = !1,
  48238. this.blending = n.NormalBlending,
  48239. this.blendSrc = n.SrcAlphaFactor,
  48240. this.blendDst = n.OneMinusSrcAlphaFactor,
  48241. this.blendEquation = n.AddEquation,
  48242. this.blendSrcAlpha = null,
  48243. this.blendDstAlpha = null,
  48244. this.blendEquationAlpha = null,
  48245. this.depthFunc = n.LessEqualDepth,
  48246. this.depthTest = !0,
  48247. this.depthWrite = !0,
  48248. this.colorWrite = !0,
  48249. this.precision = null,
  48250. this.polygonOffset = !1,
  48251. this.polygonOffsetFactor = 0,
  48252. this.polygonOffsetUnits = 0,
  48253. this.alphaTest = 0,
  48254. this.premultipliedAlpha = !1,
  48255. this.overdraw = 0,
  48256. this.visible = !0,
  48257. this._needsUpdate = !0
  48258. }
  48259. ,
  48260. n.Material.prototype = {
  48261. constructor: n.Material,
  48262. get needsUpdate() {
  48263. return this._needsUpdate
  48264. },
  48265. set needsUpdate(e) {
  48266. e === !0 && this.update(),
  48267. this._needsUpdate = e
  48268. },
  48269. setValues: function(e) {
  48270. if (void 0 !== e)
  48271. for (var t in e) {
  48272. var i = e[t];
  48273. if (void 0 !== i) {
  48274. var r = this[t];
  48275. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48276. } else
  48277. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48278. }
  48279. },
  48280. toJSON: function(e) {
  48281. function t(e) {
  48282. var t = [];
  48283. for (var i in e) {
  48284. var n = e[i];
  48285. delete n.metadata,
  48286. t.push(n)
  48287. }
  48288. return t
  48289. }
  48290. var i = void 0 === e;
  48291. i && (e = {
  48292. textures: {},
  48293. images: {}
  48294. });
  48295. var r = {
  48296. metadata: {
  48297. version: 4.4,
  48298. type: "Material",
  48299. generator: "Material.toJSON"
  48300. }
  48301. };
  48302. if (r.uuid = this.uuid,
  48303. r.type = this.type,
  48304. "" !== this.name && (r.name = this.name),
  48305. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48306. .5 !== this.roughness && (r.roughness = this.roughness),
  48307. .5 !== this.metalness && (r.metalness = this.metalness),
  48308. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48309. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48310. void 0 !== this.shininess && (r.shininess = this.shininess),
  48311. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48312. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48313. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48314. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48315. r.bumpScale = this.bumpScale),
  48316. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48317. r.normalScale = this.normalScale.toArray()),
  48318. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48319. r.displacementScale = this.displacementScale,
  48320. r.displacementBias = this.displacementBias),
  48321. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48322. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48323. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48324. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48325. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48326. r.reflectivity = this.reflectivity),
  48327. void 0 !== this.size && (r.size = this.size),
  48328. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48329. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48330. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48331. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48332. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48333. this.opacity < 1 && (r.opacity = this.opacity),
  48334. this.transparent === !0 && (r.transparent = this.transparent),
  48335. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48336. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48337. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48338. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48339. i) {
  48340. var o = t(e.textures)
  48341. , a = t(e.images);
  48342. o.length > 0 && (r.textures = o),
  48343. a.length > 0 && (r.images = a)
  48344. }
  48345. return r
  48346. },
  48347. clone: function() {
  48348. return (new this.constructor).copy(this)
  48349. },
  48350. copy: function(e) {
  48351. return this.name = e.name,
  48352. this.side = e.side,
  48353. this.opacity = e.opacity,
  48354. this.transparent = e.transparent,
  48355. this.blending = e.blending,
  48356. this.blendSrc = e.blendSrc,
  48357. this.blendDst = e.blendDst,
  48358. this.blendEquation = e.blendEquation,
  48359. this.blendSrcAlpha = e.blendSrcAlpha,
  48360. this.blendDstAlpha = e.blendDstAlpha,
  48361. this.blendEquationAlpha = e.blendEquationAlpha,
  48362. this.depthFunc = e.depthFunc,
  48363. this.depthTest = e.depthTest,
  48364. this.depthWrite = e.depthWrite,
  48365. this.colorWrite = e.colorWrite,
  48366. this.precision = e.precision,
  48367. this.polygonOffset = e.polygonOffset,
  48368. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48369. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48370. this.alphaTest = e.alphaTest,
  48371. this.premultipliedAlpha = e.premultipliedAlpha,
  48372. this.overdraw = e.overdraw,
  48373. this.visible = e.visible,
  48374. this
  48375. },
  48376. update: function() {
  48377. this.dispatchEvent({
  48378. type: "update"
  48379. })
  48380. },
  48381. dispose: function() {
  48382. this.dispatchEvent({
  48383. type: "dispose"
  48384. })
  48385. }
  48386. },
  48387. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48388. n.MaterialIdCount = 0,
  48389. n.LineBasicMaterial = function(e) {
  48390. n.Material.call(this),
  48391. this.type = "LineBasicMaterial",
  48392. this.color = new n.Color(16777215),
  48393. this.linewidth = 1,
  48394. this.linecap = "round",
  48395. this.linejoin = "round",
  48396. this.blending = n.NormalBlending,
  48397. this.vertexColors = n.NoColors,
  48398. this.fog = !0,
  48399. this.setValues(e)
  48400. }
  48401. ,
  48402. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48403. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48404. n.LineBasicMaterial.prototype.copy = function(e) {
  48405. return n.Material.prototype.copy.call(this, e),
  48406. this.color.copy(e.color),
  48407. this.linewidth = e.linewidth,
  48408. this.linecap = e.linecap,
  48409. this.linejoin = e.linejoin,
  48410. this.vertexColors = e.vertexColors,
  48411. this.fog = e.fog,
  48412. this
  48413. }
  48414. ,
  48415. n.LineDashedMaterial = function(e) {
  48416. n.Material.call(this),
  48417. this.type = "LineDashedMaterial",
  48418. this.color = new n.Color(16777215),
  48419. this.linewidth = 1,
  48420. this.scale = 1,
  48421. this.dashSize = 3,
  48422. this.gapSize = 1,
  48423. this.blending = n.NormalBlending,
  48424. this.vertexColors = n.NoColors,
  48425. this.fog = !0,
  48426. this.setValues(e)
  48427. }
  48428. ,
  48429. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48430. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48431. n.LineDashedMaterial.prototype.copy = function(e) {
  48432. return n.Material.prototype.copy.call(this, e),
  48433. this.color.copy(e.color),
  48434. this.linewidth = e.linewidth,
  48435. this.scale = e.scale,
  48436. this.dashSize = e.dashSize,
  48437. this.gapSize = e.gapSize,
  48438. this.vertexColors = e.vertexColors,
  48439. this.fog = e.fog,
  48440. this
  48441. }
  48442. ,
  48443. n.MeshBasicMaterial = function(e) {
  48444. n.Material.call(this),
  48445. this.type = "MeshBasicMaterial",
  48446. this.color = new n.Color(16777215),
  48447. this.map = null,
  48448. this.aoMap = null,
  48449. this.aoMapIntensity = 1,
  48450. this.specularMap = null,
  48451. this.alphaMap = null,
  48452. this.envMap = null,
  48453. this.combine = n.MultiplyOperation,
  48454. this.reflectivity = 1,
  48455. this.refractionRatio = .98,
  48456. this.fog = !0,
  48457. this.shading = n.SmoothShading,
  48458. this.blending = n.NormalBlending,
  48459. this.wireframe = !1,
  48460. this.wireframeLinewidth = 1,
  48461. this.wireframeLinecap = "round",
  48462. this.wireframeLinejoin = "round",
  48463. this.vertexColors = n.NoColors,
  48464. this.skinning = !1,
  48465. this.morphTargets = !1,
  48466. this.setValues(e)
  48467. }
  48468. ,
  48469. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48470. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48471. n.MeshBasicMaterial.prototype.copy = function(e) {
  48472. return n.Material.prototype.copy.call(this, e),
  48473. this.color.copy(e.color),
  48474. this.map = e.map,
  48475. this.aoMap = e.aoMap,
  48476. this.aoMapIntensity = e.aoMapIntensity,
  48477. this.specularMap = e.specularMap,
  48478. this.alphaMap = e.alphaMap,
  48479. this.envMap = e.envMap,
  48480. this.combine = e.combine,
  48481. this.reflectivity = e.reflectivity,
  48482. this.refractionRatio = e.refractionRatio,
  48483. this.fog = e.fog,
  48484. this.shading = e.shading,
  48485. this.wireframe = e.wireframe,
  48486. this.wireframeLinewidth = e.wireframeLinewidth,
  48487. this.wireframeLinecap = e.wireframeLinecap,
  48488. this.wireframeLinejoin = e.wireframeLinejoin,
  48489. this.vertexColors = e.vertexColors,
  48490. this.skinning = e.skinning,
  48491. this.morphTargets = e.morphTargets,
  48492. this
  48493. }
  48494. ,
  48495. n.MeshLambertMaterial = function(e) {
  48496. n.Material.call(this),
  48497. this.type = "MeshLambertMaterial",
  48498. this.color = new n.Color(16777215),
  48499. this.map = null,
  48500. this.lightMap = null,
  48501. this.lightMapIntensity = 1,
  48502. this.aoMap = null,
  48503. this.aoMapIntensity = 1,
  48504. this.emissive = new n.Color(0),
  48505. this.emissiveIntensity = 1,
  48506. this.emissiveMap = null,
  48507. this.specularMap = null,
  48508. this.alphaMap = null,
  48509. this.envMap = null,
  48510. this.combine = n.MultiplyOperation,
  48511. this.reflectivity = 1,
  48512. this.refractionRatio = .98,
  48513. this.fog = !0,
  48514. this.blending = n.NormalBlending,
  48515. this.wireframe = !1,
  48516. this.wireframeLinewidth = 1,
  48517. this.wireframeLinecap = "round",
  48518. this.wireframeLinejoin = "round",
  48519. this.vertexColors = n.NoColors,
  48520. this.skinning = !1,
  48521. this.morphTargets = !1,
  48522. this.morphNormals = !1,
  48523. this.setValues(e)
  48524. }
  48525. ,
  48526. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48527. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48528. n.MeshLambertMaterial.prototype.copy = function(e) {
  48529. return n.Material.prototype.copy.call(this, e),
  48530. this.color.copy(e.color),
  48531. this.map = e.map,
  48532. this.lightMap = e.lightMap,
  48533. this.lightMapIntensity = e.lightMapIntensity,
  48534. this.aoMap = e.aoMap,
  48535. this.aoMapIntensity = e.aoMapIntensity,
  48536. this.emissive.copy(e.emissive),
  48537. this.emissiveMap = e.emissiveMap,
  48538. this.emissiveIntensity = e.emissiveIntensity,
  48539. this.specularMap = e.specularMap,
  48540. this.alphaMap = e.alphaMap,
  48541. this.envMap = e.envMap,
  48542. this.combine = e.combine,
  48543. this.reflectivity = e.reflectivity,
  48544. this.refractionRatio = e.refractionRatio,
  48545. this.fog = e.fog,
  48546. this.wireframe = e.wireframe,
  48547. this.wireframeLinewidth = e.wireframeLinewidth,
  48548. this.wireframeLinecap = e.wireframeLinecap,
  48549. this.wireframeLinejoin = e.wireframeLinejoin,
  48550. this.vertexColors = e.vertexColors,
  48551. this.skinning = e.skinning,
  48552. this.morphTargets = e.morphTargets,
  48553. this.morphNormals = e.morphNormals,
  48554. this
  48555. }
  48556. ,
  48557. n.MeshPhongMaterial = function(e) {
  48558. n.Material.call(this),
  48559. this.type = "MeshPhongMaterial",
  48560. this.color = new n.Color(16777215),
  48561. this.specular = new n.Color(1118481),
  48562. this.shininess = 30,
  48563. this.map = null,
  48564. this.lightMap = null,
  48565. this.lightMapIntensity = 1,
  48566. this.aoMap = null,
  48567. this.aoMapIntensity = 1,
  48568. this.emissive = new n.Color(0),
  48569. this.emissiveIntensity = 1,
  48570. this.emissiveMap = null,
  48571. this.bumpMap = null,
  48572. this.bumpScale = 1,
  48573. this.normalMap = null,
  48574. this.normalScale = new n.Vector2(1,1),
  48575. this.displacementMap = null,
  48576. this.displacementScale = 1,
  48577. this.displacementBias = 0,
  48578. this.specularMap = null,
  48579. this.alphaMap = null,
  48580. this.envMap = null,
  48581. this.combine = n.MultiplyOperation,
  48582. this.reflectivity = 1,
  48583. this.refractionRatio = .98,
  48584. this.fog = !0,
  48585. this.shading = n.SmoothShading,
  48586. this.blending = n.NormalBlending,
  48587. this.wireframe = !1,
  48588. this.wireframeLinewidth = 1,
  48589. this.wireframeLinecap = "round",
  48590. this.wireframeLinejoin = "round",
  48591. this.vertexColors = n.NoColors,
  48592. this.skinning = !1,
  48593. this.morphTargets = !1,
  48594. this.morphNormals = !1,
  48595. this.setValues(e)
  48596. }
  48597. ,
  48598. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48599. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48600. n.MeshPhongMaterial.prototype.copy = function(e) {
  48601. return n.Material.prototype.copy.call(this, e),
  48602. this.color.copy(e.color),
  48603. this.specular.copy(e.specular),
  48604. this.shininess = e.shininess,
  48605. this.map = e.map,
  48606. this.lightMap = e.lightMap,
  48607. this.lightMapIntensity = e.lightMapIntensity,
  48608. this.aoMap = e.aoMap,
  48609. this.aoMapIntensity = e.aoMapIntensity,
  48610. this.emissive.copy(e.emissive),
  48611. this.emissiveMap = e.emissiveMap,
  48612. this.emissiveIntensity = e.emissiveIntensity,
  48613. this.bumpMap = e.bumpMap,
  48614. this.bumpScale = e.bumpScale,
  48615. this.normalMap = e.normalMap,
  48616. this.normalScale.copy(e.normalScale),
  48617. this.displacementMap = e.displacementMap,
  48618. this.displacementScale = e.displacementScale,
  48619. this.displacementBias = e.displacementBias,
  48620. this.specularMap = e.specularMap,
  48621. this.alphaMap = e.alphaMap,
  48622. this.envMap = e.envMap,
  48623. this.combine = e.combine,
  48624. this.reflectivity = e.reflectivity,
  48625. this.refractionRatio = e.refractionRatio,
  48626. this.fog = e.fog,
  48627. this.shading = e.shading,
  48628. this.wireframe = e.wireframe,
  48629. this.wireframeLinewidth = e.wireframeLinewidth,
  48630. this.wireframeLinecap = e.wireframeLinecap,
  48631. this.wireframeLinejoin = e.wireframeLinejoin,
  48632. this.vertexColors = e.vertexColors,
  48633. this.skinning = e.skinning,
  48634. this.morphTargets = e.morphTargets,
  48635. this.morphNormals = e.morphNormals,
  48636. this
  48637. }
  48638. ,
  48639. n.MeshStandardMaterial = function(e) {
  48640. n.Material.call(this),
  48641. this.type = "MeshStandardMaterial",
  48642. this.color = new n.Color(16777215),
  48643. this.roughness = .5,
  48644. this.metalness = .5,
  48645. this.map = null,
  48646. this.lightMap = null,
  48647. this.lightMapIntensity = 1,
  48648. this.aoMap = null,
  48649. this.aoMapIntensity = 1,
  48650. this.emissive = new n.Color(0),
  48651. this.emissiveIntensity = 1,
  48652. this.emissiveMap = null,
  48653. this.bumpMap = null,
  48654. this.bumpScale = 1,
  48655. this.normalMap = null,
  48656. this.normalScale = new n.Vector2(1,1),
  48657. this.displacementMap = null,
  48658. this.displacementScale = 1,
  48659. this.displacementBias = 0,
  48660. this.roughnessMap = null,
  48661. this.metalnessMap = null,
  48662. this.alphaMap = null,
  48663. this.envMap = null,
  48664. this.envMapIntensity = 1,
  48665. this.refractionRatio = .98,
  48666. this.fog = !0,
  48667. this.shading = n.SmoothShading,
  48668. this.blending = n.NormalBlending,
  48669. this.wireframe = !1,
  48670. this.wireframeLinewidth = 1,
  48671. this.wireframeLinecap = "round",
  48672. this.wireframeLinejoin = "round",
  48673. this.vertexColors = n.NoColors,
  48674. this.skinning = !1,
  48675. this.morphTargets = !1,
  48676. this.morphNormals = !1,
  48677. this.setValues(e)
  48678. }
  48679. ,
  48680. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48681. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48682. n.MeshStandardMaterial.prototype.copy = function(e) {
  48683. return n.Material.prototype.copy.call(this, e),
  48684. this.color.copy(e.color),
  48685. this.roughness = e.roughness,
  48686. this.metalness = e.metalness,
  48687. this.map = e.map,
  48688. this.lightMap = e.lightMap,
  48689. this.lightMapIntensity = e.lightMapIntensity,
  48690. this.aoMap = e.aoMap,
  48691. this.aoMapIntensity = e.aoMapIntensity,
  48692. this.emissive.copy(e.emissive),
  48693. this.emissiveMap = e.emissiveMap,
  48694. this.emissiveIntensity = e.emissiveIntensity,
  48695. this.bumpMap = e.bumpMap,
  48696. this.bumpScale = e.bumpScale,
  48697. this.normalMap = e.normalMap,
  48698. this.normalScale.copy(e.normalScale),
  48699. this.displacementMap = e.displacementMap,
  48700. this.displacementScale = e.displacementScale,
  48701. this.displacementBias = e.displacementBias,
  48702. this.roughnessMap = e.roughnessMap,
  48703. this.metalnessMap = e.metalnessMap,
  48704. this.alphaMap = e.alphaMap,
  48705. this.envMap = e.envMap,
  48706. this.envMapIntensity = e.envMapIntensity,
  48707. this.refractionRatio = e.refractionRatio,
  48708. this.fog = e.fog,
  48709. this.shading = e.shading,
  48710. this.wireframe = e.wireframe,
  48711. this.wireframeLinewidth = e.wireframeLinewidth,
  48712. this.wireframeLinecap = e.wireframeLinecap,
  48713. this.wireframeLinejoin = e.wireframeLinejoin,
  48714. this.vertexColors = e.vertexColors,
  48715. this.skinning = e.skinning,
  48716. this.morphTargets = e.morphTargets,
  48717. this.morphNormals = e.morphNormals,
  48718. this
  48719. }
  48720. ,
  48721. n.MeshDepthMaterial = function(e) {
  48722. n.Material.call(this),
  48723. this.type = "MeshDepthMaterial",
  48724. this.morphTargets = !1,
  48725. this.wireframe = !1,
  48726. this.wireframeLinewidth = 1,
  48727. this.setValues(e)
  48728. }
  48729. ,
  48730. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48731. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48732. n.MeshDepthMaterial.prototype.copy = function(e) {
  48733. return n.Material.prototype.copy.call(this, e),
  48734. this.wireframe = e.wireframe,
  48735. this.wireframeLinewidth = e.wireframeLinewidth,
  48736. this
  48737. }
  48738. ,
  48739. n.MeshNormalMaterial = function(e) {
  48740. n.Material.call(this, e),
  48741. this.type = "MeshNormalMaterial",
  48742. this.wireframe = !1,
  48743. this.wireframeLinewidth = 1,
  48744. this.morphTargets = !1,
  48745. this.setValues(e)
  48746. }
  48747. ,
  48748. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48749. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48750. n.MeshNormalMaterial.prototype.copy = function(e) {
  48751. return n.Material.prototype.copy.call(this, e),
  48752. this.wireframe = e.wireframe,
  48753. this.wireframeLinewidth = e.wireframeLinewidth,
  48754. this
  48755. }
  48756. ,
  48757. n.MultiMaterial = function(e) {
  48758. this.uuid = n.Math.generateUUID(),
  48759. this.type = "MultiMaterial",
  48760. this.materials = e instanceof Array ? e : [],
  48761. this.visible = !0
  48762. }
  48763. ,
  48764. n.MultiMaterial.prototype = {
  48765. constructor: n.MultiMaterial,
  48766. toJSON: function(e) {
  48767. for (var t = {
  48768. metadata: {
  48769. version: 4.2,
  48770. type: "material",
  48771. generator: "MaterialExporter"
  48772. },
  48773. uuid: this.uuid,
  48774. type: this.type,
  48775. materials: []
  48776. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48777. var o = i[n].toJSON(e);
  48778. delete o.metadata,
  48779. t.materials.push(o)
  48780. }
  48781. return t.visible = this.visible,
  48782. t
  48783. },
  48784. clone: function() {
  48785. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48786. e.materials.push(this.materials[t].clone());
  48787. return e.visible = this.visible,
  48788. e
  48789. }
  48790. },
  48791. n.PointsMaterial = function(e) {
  48792. n.Material.call(this),
  48793. this.type = "PointsMaterial",
  48794. this.color = new n.Color(16777215),
  48795. this.map = null,
  48796. this.size = 1,
  48797. this.sizeAttenuation = !0,
  48798. this.blending = n.NormalBlending,
  48799. this.vertexColors = n.NoColors,
  48800. this.fog = !0,
  48801. this.setValues(e)
  48802. }
  48803. ,
  48804. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48805. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48806. n.PointsMaterial.prototype.copy = function(e) {
  48807. return n.Material.prototype.copy.call(this, e),
  48808. this.color.copy(e.color),
  48809. this.map = e.map,
  48810. this.size = e.size,
  48811. this.sizeAttenuation = e.sizeAttenuation,
  48812. this.vertexColors = e.vertexColors,
  48813. this.fog = e.fog,
  48814. this
  48815. }
  48816. ,
  48817. n.ShaderMaterial = function(e) {
  48818. n.Material.call(this),
  48819. this.type = "ShaderMaterial",
  48820. this.defines = {},
  48821. this.uniforms = {},
  48822. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48823. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48824. this.shading = n.SmoothShading,
  48825. this.linewidth = 1,
  48826. this.wireframe = !1,
  48827. this.wireframeLinewidth = 1,
  48828. this.fog = !1,
  48829. this.lights = !1,
  48830. this.vertexColors = n.NoColors,
  48831. this.skinning = !1,
  48832. this.morphTargets = !1,
  48833. this.morphNormals = !1,
  48834. this.extensions = {
  48835. derivatives: !1,
  48836. fragDepth: !1,
  48837. drawBuffers: !1,
  48838. shaderTextureLOD: !1
  48839. },
  48840. this.defaultAttributeValues = {
  48841. color: [1, 1, 1],
  48842. uv: [0, 0],
  48843. uv2: [0, 0]
  48844. },
  48845. this.index0AttributeName = void 0,
  48846. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48847. this.setValues(e))
  48848. }
  48849. ,
  48850. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48851. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48852. n.ShaderMaterial.prototype.copy = function(e) {
  48853. return n.Material.prototype.copy.call(this, e),
  48854. this.fragmentShader = e.fragmentShader,
  48855. this.vertexShader = e.vertexShader,
  48856. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48857. this.defines = e.defines,
  48858. this.shading = e.shading,
  48859. this.wireframe = e.wireframe,
  48860. this.wireframeLinewidth = e.wireframeLinewidth,
  48861. this.fog = e.fog,
  48862. this.lights = e.lights,
  48863. this.vertexColors = e.vertexColors,
  48864. this.skinning = e.skinning,
  48865. this.morphTargets = e.morphTargets,
  48866. this.morphNormals = e.morphNormals,
  48867. this.extensions = e.extensions,
  48868. this
  48869. }
  48870. ,
  48871. n.ShaderMaterial.prototype.toJSON = function(e) {
  48872. var t = n.Material.prototype.toJSON.call(this, e);
  48873. return t.uniforms = this.uniforms,
  48874. t.vertexShader = this.vertexShader,
  48875. t.fragmentShader = this.fragmentShader,
  48876. t
  48877. }
  48878. ,
  48879. n.RawShaderMaterial = function(e) {
  48880. n.ShaderMaterial.call(this, e),
  48881. this.type = "RawShaderMaterial"
  48882. }
  48883. ,
  48884. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48885. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48886. n.SpriteMaterial = function(e) {
  48887. n.Material.call(this),
  48888. this.type = "SpriteMaterial",
  48889. this.color = new n.Color(16777215),
  48890. this.map = null,
  48891. this.rotation = 0,
  48892. this.fog = !1,
  48893. this.setValues(e)
  48894. }
  48895. ,
  48896. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48897. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48898. n.SpriteMaterial.prototype.copy = function(e) {
  48899. return n.Material.prototype.copy.call(this, e),
  48900. this.color.copy(e.color),
  48901. this.map = e.map,
  48902. this.rotation = e.rotation,
  48903. this.fog = e.fog,
  48904. this
  48905. }
  48906. ,
  48907. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48908. Object.defineProperty(this, "id", {
  48909. value: n.TextureIdCount++
  48910. }),
  48911. this.uuid = n.Math.generateUUID(),
  48912. this.name = "",
  48913. this.sourceFile = "",
  48914. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48915. this.mipmaps = [],
  48916. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48917. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48918. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48919. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48920. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48921. this.anisotropy = void 0 !== c ? c : 1,
  48922. this.format = void 0 !== s ? s : n.RGBAFormat,
  48923. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48924. this.offset = new n.Vector2(0,0),
  48925. this.repeat = new n.Vector2(1,1),
  48926. this.generateMipmaps = !0,
  48927. this.premultiplyAlpha = !1,
  48928. this.flipY = !0,
  48929. this.unpackAlignment = 4,
  48930. this.encoding = n.LinearEncoding,
  48931. this.version = 0,
  48932. this.onUpdate = null
  48933. }
  48934. ,
  48935. n.Texture.DEFAULT_IMAGE = void 0,
  48936. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48937. n.Texture.prototype = {
  48938. constructor: n.Texture,
  48939. set needsUpdate(e) {
  48940. e === !0 && this.version++
  48941. },
  48942. clone: function() {
  48943. return (new this.constructor).copy(this)
  48944. },
  48945. copy: function(e) {
  48946. return this.image = e.image,
  48947. this.mipmaps = e.mipmaps.slice(0),
  48948. this.mapping = e.mapping,
  48949. this.wrapS = e.wrapS,
  48950. this.wrapT = e.wrapT,
  48951. this.magFilter = e.magFilter,
  48952. this.minFilter = e.minFilter,
  48953. this.anisotropy = e.anisotropy,
  48954. this.format = e.format,
  48955. this.type = e.type,
  48956. this.offset.copy(e.offset),
  48957. this.repeat.copy(e.repeat),
  48958. this.generateMipmaps = e.generateMipmaps,
  48959. this.premultiplyAlpha = e.premultiplyAlpha,
  48960. this.flipY = e.flipY,
  48961. this.unpackAlignment = e.unpackAlignment,
  48962. this.encoding = e.encoding,
  48963. this
  48964. },
  48965. toJSON: function(e) {
  48966. function t(e) {
  48967. var t;
  48968. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48969. t.width = e.width,
  48970. t.height = e.height,
  48971. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48972. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48973. }
  48974. if (void 0 !== e.textures[this.uuid])
  48975. return e.textures[this.uuid];
  48976. var i = {
  48977. metadata: {
  48978. version: 4.4,
  48979. type: "Texture",
  48980. generator: "Texture.toJSON"
  48981. },
  48982. uuid: this.uuid,
  48983. name: this.name,
  48984. mapping: this.mapping,
  48985. repeat: [this.repeat.x, this.repeat.y],
  48986. offset: [this.offset.x, this.offset.y],
  48987. wrap: [this.wrapS, this.wrapT],
  48988. minFilter: this.minFilter,
  48989. magFilter: this.magFilter,
  48990. anisotropy: this.anisotropy
  48991. };
  48992. if (void 0 !== this.image) {
  48993. var r = this.image;
  48994. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48995. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48996. uuid: r.uuid,
  48997. url: t(r)
  48998. }),
  48999. i.image = r.uuid
  49000. }
  49001. return e.textures[this.uuid] = i,
  49002. i
  49003. },
  49004. dispose: function() {
  49005. this.dispatchEvent({
  49006. type: "dispose"
  49007. })
  49008. },
  49009. transformUv: function(e) {
  49010. if (this.mapping === n.UVMapping) {
  49011. if (e.multiply(this.repeat),
  49012. e.add(this.offset),
  49013. e.x < 0 || e.x > 1)
  49014. switch (this.wrapS) {
  49015. case n.RepeatWrapping:
  49016. e.x = e.x - Math.floor(e.x);
  49017. break;
  49018. case n.ClampToEdgeWrapping:
  49019. e.x = e.x < 0 ? 0 : 1;
  49020. break;
  49021. case n.MirroredRepeatWrapping:
  49022. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49023. }
  49024. if (e.y < 0 || e.y > 1)
  49025. switch (this.wrapT) {
  49026. case n.RepeatWrapping:
  49027. e.y = e.y - Math.floor(e.y);
  49028. break;
  49029. case n.ClampToEdgeWrapping:
  49030. e.y = e.y < 0 ? 0 : 1;
  49031. break;
  49032. case n.MirroredRepeatWrapping:
  49033. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49034. }
  49035. this.flipY && (e.y = 1 - e.y)
  49036. }
  49037. }
  49038. },
  49039. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49040. n.TextureIdCount = 0,
  49041. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49042. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49043. this.needsUpdate = !0
  49044. }
  49045. ,
  49046. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49047. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49048. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49049. e = void 0 !== e ? e : [],
  49050. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49051. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49052. this.flipY = !1
  49053. }
  49054. ,
  49055. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49056. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49057. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49058. get: function() {
  49059. return this.image
  49060. },
  49061. set: function(e) {
  49062. this.image = e
  49063. }
  49064. }),
  49065. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49066. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49067. this.image = {
  49068. width: t,
  49069. height: i
  49070. },
  49071. this.mipmaps = e,
  49072. this.flipY = !1,
  49073. this.generateMipmaps = !1
  49074. }
  49075. ,
  49076. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49077. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49078. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49079. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49080. this.image = {
  49081. data: e,
  49082. width: t,
  49083. height: i
  49084. },
  49085. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49086. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49087. this.flipY = !1,
  49088. this.generateMipmaps = !1
  49089. }
  49090. ,
  49091. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49092. n.DataTexture.prototype.constructor = n.DataTexture,
  49093. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49094. function h() {
  49095. requestAnimationFrame(h)
  49096. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49097. u.needsUpdate = !0
  49098. }
  49099. }
  49100. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49101. this.generateMipmaps = !1;
  49102. var u = this;
  49103. h()
  49104. }
  49105. ,
  49106. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49107. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49108. n.Group = function() {
  49109. n.Object3D.call(this),
  49110. this.type = "Group"
  49111. }
  49112. ,
  49113. n.Group.prototype = Object.create(n.Object3D.prototype),
  49114. n.Group.prototype.constructor = n.Group,
  49115. n.Points = function(e, t) {
  49116. n.Object3D.call(this),
  49117. this.type = "Points",
  49118. this.geometry = void 0 !== e ? e : new n.Geometry,
  49119. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49120. color: 16777215 * Math.random()
  49121. })
  49122. }
  49123. ,
  49124. n.Points.prototype = Object.create(n.Object3D.prototype),
  49125. n.Points.prototype.constructor = n.Points,
  49126. n.Points.prototype.raycast = function() {
  49127. var e = new n.Matrix4
  49128. , t = new n.Ray
  49129. , i = new n.Sphere;
  49130. return function(r, o) {
  49131. function a(e, i) {
  49132. var n = t.distanceSqToPoint(e);
  49133. if (n < d) {
  49134. var a = t.closestPointToPoint(e);
  49135. a.applyMatrix4(c);
  49136. var l = r.ray.origin.distanceTo(a);
  49137. if (l < r.near || l > r.far)
  49138. return;
  49139. o.push({
  49140. distance: l,
  49141. distanceToRay: Math.sqrt(n),
  49142. point: a.clone(),
  49143. index: i,
  49144. face: null,
  49145. object: s
  49146. })
  49147. }
  49148. }
  49149. var s = this
  49150. , l = this.geometry
  49151. , c = this.matrixWorld
  49152. , h = r.params.Points.threshold;
  49153. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49154. i.copy(l.boundingSphere),
  49155. i.applyMatrix4(c),
  49156. r.ray.intersectsSphere(i) !== !1) {
  49157. e.getInverse(c),
  49158. t.copy(r.ray).applyMatrix4(e);
  49159. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49160. , d = u * u
  49161. , p = new n.Vector3;
  49162. if (l instanceof n.BufferGeometry) {
  49163. var f = l.index
  49164. , g = l.attributes
  49165. , m = g.position.array;
  49166. if (null !== f)
  49167. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49168. var C = v[A];
  49169. p.fromArray(m, 3 * C),
  49170. a(p, C)
  49171. }
  49172. else
  49173. for (var A = 0, I = m.length / 3; A < I; A++)
  49174. p.fromArray(m, 3 * A),
  49175. a(p, A)
  49176. } else
  49177. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49178. a(E[A], A)
  49179. }
  49180. }
  49181. }(),
  49182. n.Points.prototype.clone = function() {
  49183. return new this.constructor(this.geometry,this.material).copy(this)
  49184. }
  49185. ,
  49186. n.Line = function(e, t, i) {
  49187. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49188. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49189. this.type = "Line",
  49190. this.geometry = void 0 !== e ? e : new n.Geometry,
  49191. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49192. color: 16777215 * Math.random()
  49193. })))
  49194. }
  49195. ,
  49196. n.Line.prototype = Object.create(n.Object3D.prototype),
  49197. n.Line.prototype.constructor = n.Line,
  49198. n.Line.prototype.raycast = function() {
  49199. var e = new n.Matrix4
  49200. , t = new n.Ray
  49201. , i = new n.Sphere;
  49202. return function(r, o) {
  49203. var a = r.linePrecision
  49204. , s = a * a
  49205. , l = this.geometry
  49206. , c = this.matrixWorld;
  49207. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49208. i.copy(l.boundingSphere),
  49209. i.applyMatrix4(c),
  49210. r.ray.intersectsSphere(i) !== !1) {
  49211. e.getInverse(c),
  49212. t.copy(r.ray).applyMatrix4(e);
  49213. var h = new n.Vector3
  49214. , u = new n.Vector3
  49215. , d = new n.Vector3
  49216. , p = new n.Vector3
  49217. , f = this instanceof n.LineSegments ? 2 : 1;
  49218. if (l instanceof n.BufferGeometry) {
  49219. var g = l.index
  49220. , m = l.attributes
  49221. , v = m.position.array;
  49222. if (null !== g)
  49223. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49224. var I = A[y]
  49225. , E = A[y + 1];
  49226. h.fromArray(v, 3 * I),
  49227. u.fromArray(v, 3 * E);
  49228. var b = t.distanceSqToSegment(h, u, p, d);
  49229. if (!(b > s)) {
  49230. p.applyMatrix4(this.matrixWorld);
  49231. var w = r.ray.origin.distanceTo(p);
  49232. w < r.near || w > r.far || o.push({
  49233. distance: w,
  49234. point: d.clone().applyMatrix4(this.matrixWorld),
  49235. index: y,
  49236. face: null,
  49237. faceIndex: null,
  49238. object: this
  49239. })
  49240. }
  49241. }
  49242. else
  49243. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49244. h.fromArray(v, 3 * y),
  49245. u.fromArray(v, 3 * y + 3);
  49246. var b = t.distanceSqToSegment(h, u, p, d);
  49247. if (!(b > s)) {
  49248. p.applyMatrix4(this.matrixWorld);
  49249. var w = r.ray.origin.distanceTo(p);
  49250. w < r.near || w > r.far || o.push({
  49251. distance: w,
  49252. point: d.clone().applyMatrix4(this.matrixWorld),
  49253. index: y,
  49254. face: null,
  49255. faceIndex: null,
  49256. object: this
  49257. })
  49258. }
  49259. }
  49260. } else if (l instanceof n.Geometry)
  49261. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49262. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49263. if (!(b > s)) {
  49264. p.applyMatrix4(this.matrixWorld);
  49265. var w = r.ray.origin.distanceTo(p);
  49266. w < r.near || w > r.far || o.push({
  49267. distance: w,
  49268. point: d.clone().applyMatrix4(this.matrixWorld),
  49269. index: y,
  49270. face: null,
  49271. faceIndex: null,
  49272. object: this
  49273. })
  49274. }
  49275. }
  49276. }
  49277. }
  49278. }(),
  49279. n.Line.prototype.clone = function() {
  49280. return new this.constructor(this.geometry,this.material).copy(this)
  49281. }
  49282. ,
  49283. n.LineStrip = 0,
  49284. n.LinePieces = 1,
  49285. n.LineSegments = function(e, t) {
  49286. n.Line.call(this, e, t),
  49287. this.type = "LineSegments"
  49288. }
  49289. ,
  49290. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49291. n.LineSegments.prototype.constructor = n.LineSegments,
  49292. n.Mesh = function(e, t) {
  49293. n.Object3D.call(this),
  49294. this.type = "Mesh",
  49295. this.geometry = void 0 !== e ? e : new n.Geometry,
  49296. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49297. color: 16777215 * Math.random()
  49298. }),
  49299. this.drawMode = n.TrianglesDrawMode,
  49300. this.updateMorphTargets()
  49301. }
  49302. ,
  49303. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49304. n.Mesh.prototype.constructor = n.Mesh,
  49305. n.Mesh.prototype.setDrawMode = function(e) {
  49306. this.drawMode = e
  49307. }
  49308. ,
  49309. n.Mesh.prototype.updateMorphTargets = function() {
  49310. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49311. this.morphTargetBase = -1,
  49312. this.morphTargetInfluences = [],
  49313. this.morphTargetDictionary = {};
  49314. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49315. this.morphTargetInfluences.push(0),
  49316. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49317. }
  49318. }
  49319. ,
  49320. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49321. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49322. 0)
  49323. }
  49324. ,
  49325. n.Mesh.prototype.raycast = function() {
  49326. function e(e, t, i, r, o, a, s) {
  49327. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49328. o.multiplyScalar(m.x),
  49329. a.multiplyScalar(m.y),
  49330. s.multiplyScalar(m.z),
  49331. o.add(a).add(s),
  49332. o.clone()
  49333. }
  49334. function t(e, t, i, r, o, a, s) {
  49335. var l, c = e.material;
  49336. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49337. null === l)
  49338. return null;
  49339. A.copy(s),
  49340. A.applyMatrix4(e.matrixWorld);
  49341. var h = t.ray.origin.distanceTo(A);
  49342. return h < t.near || h > t.far ? null : {
  49343. distance: h,
  49344. point: A.clone(),
  49345. object: e
  49346. }
  49347. }
  49348. function i(i, r, o, a, h, u, d, m) {
  49349. s.fromArray(a, 3 * u),
  49350. l.fromArray(a, 3 * d),
  49351. c.fromArray(a, 3 * m);
  49352. var A = t(i, r, o, s, l, c, v);
  49353. return A && (h && (p.fromArray(h, 2 * u),
  49354. f.fromArray(h, 2 * d),
  49355. g.fromArray(h, 2 * m),
  49356. A.uv = e(v, s, l, c, p, f, g)),
  49357. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49358. A.faceIndex = u),
  49359. A
  49360. }
  49361. var r = new n.Matrix4
  49362. , o = new n.Ray
  49363. , a = new n.Sphere
  49364. , s = new n.Vector3
  49365. , l = new n.Vector3
  49366. , c = new n.Vector3
  49367. , h = new n.Vector3
  49368. , u = new n.Vector3
  49369. , d = new n.Vector3
  49370. , p = new n.Vector2
  49371. , f = new n.Vector2
  49372. , g = new n.Vector2
  49373. , m = new n.Vector3
  49374. , v = new n.Vector3
  49375. , A = new n.Vector3;
  49376. return function(m, A) {
  49377. var y = this.geometry
  49378. , C = this.material
  49379. , I = this.matrixWorld;
  49380. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49381. a.copy(y.boundingSphere),
  49382. a.applyMatrix4(I),
  49383. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49384. o.copy(m.ray).applyMatrix4(r),
  49385. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49386. var E, b;
  49387. if (y instanceof n.BufferGeometry) {
  49388. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49389. if (void 0 !== S.uv && (E = S.uv.array),
  49390. null !== x)
  49391. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49392. w = R[P],
  49393. _ = R[P + 1],
  49394. T = R[P + 2],
  49395. b = i(this, m, o, M, E, w, _, T),
  49396. b && (b.faceIndex = Math.floor(P / 3),
  49397. A.push(b));
  49398. else
  49399. for (var P = 0, O = M.length; P < O; P += 9)
  49400. w = P / 3,
  49401. _ = w + 1,
  49402. T = w + 2,
  49403. b = i(this, m, o, M, E, w, _, T),
  49404. b && (b.index = w,
  49405. A.push(b))
  49406. } else if (y instanceof n.Geometry) {
  49407. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49408. k.length > 0 && (E = k);
  49409. for (var H = 0, G = U.length; H < G; H++) {
  49410. var z = U[H]
  49411. , W = B === !0 ? F[z.materialIndex] : C;
  49412. if (void 0 !== W) {
  49413. if (L = V[z.a],
  49414. D = V[z.b],
  49415. N = V[z.c],
  49416. W.morphTargets === !0) {
  49417. var j = y.morphTargets
  49418. , Y = this.morphTargetInfluences;
  49419. s.set(0, 0, 0),
  49420. l.set(0, 0, 0),
  49421. c.set(0, 0, 0);
  49422. for (var X = 0, Z = j.length; X < Z; X++) {
  49423. var q = Y[X];
  49424. if (0 !== q) {
  49425. var K = j[X].vertices;
  49426. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49427. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49428. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49429. }
  49430. }
  49431. s.add(L),
  49432. l.add(D),
  49433. c.add(N),
  49434. L = s,
  49435. D = l,
  49436. N = c
  49437. }
  49438. if (b = t(this, m, o, L, D, N, v)) {
  49439. if (E) {
  49440. var Q = E[H];
  49441. p.copy(Q[0]),
  49442. f.copy(Q[1]),
  49443. g.copy(Q[2]),
  49444. b.uv = e(v, L, D, N, p, f, g)
  49445. }
  49446. b.face = z,
  49447. b.faceIndex = H,
  49448. A.push(b)
  49449. }
  49450. }
  49451. }
  49452. }
  49453. }
  49454. }
  49455. }(),
  49456. n.Mesh.prototype.clone = function() {
  49457. return new this.constructor(this.geometry,this.material).copy(this)
  49458. }
  49459. ,
  49460. n.Bone = function(e) {
  49461. n.Object3D.call(this),
  49462. this.type = "Bone",
  49463. this.skin = e
  49464. }
  49465. ,
  49466. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49467. n.Bone.prototype.constructor = n.Bone,
  49468. n.Bone.prototype.copy = function(e) {
  49469. return n.Object3D.prototype.copy.call(this, e),
  49470. this.skin = e.skin,
  49471. this
  49472. }
  49473. ,
  49474. n.Skeleton = function(e, t, i) {
  49475. if (this.useVertexTexture = void 0 === i || i,
  49476. this.identityMatrix = new n.Matrix4,
  49477. e = e || [],
  49478. this.bones = e.slice(0),
  49479. this.useVertexTexture) {
  49480. var r = Math.sqrt(4 * this.bones.length);
  49481. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49482. r = Math.max(r, 4),
  49483. this.boneTextureWidth = r,
  49484. this.boneTextureHeight = r,
  49485. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49486. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49487. } else
  49488. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49489. if (void 0 === t)
  49490. this.calculateInverses();
  49491. else if (this.bones.length === t.length)
  49492. this.boneInverses = t.slice(0);
  49493. else {
  49494. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49495. this.boneInverses = [];
  49496. for (var o = 0, a = this.bones.length; o < a; o++)
  49497. this.boneInverses.push(new n.Matrix4)
  49498. }
  49499. }
  49500. ,
  49501. n.Skeleton.prototype.calculateInverses = function() {
  49502. this.boneInverses = [];
  49503. for (var e = 0, t = this.bones.length; e < t; e++) {
  49504. var i = new n.Matrix4;
  49505. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49506. this.boneInverses.push(i)
  49507. }
  49508. }
  49509. ,
  49510. n.Skeleton.prototype.pose = function() {
  49511. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49512. e = this.bones[t],
  49513. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49514. for (var t = 0, i = this.bones.length; t < i; t++)
  49515. e = this.bones[t],
  49516. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49517. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49518. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49519. }
  49520. ,
  49521. n.Skeleton.prototype.update = function() {
  49522. var e = new n.Matrix4;
  49523. return function() {
  49524. for (var t = 0, i = this.bones.length; t < i; t++) {
  49525. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49526. e.multiplyMatrices(n, this.boneInverses[t]),
  49527. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49528. }
  49529. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49530. }
  49531. }(),
  49532. n.Skeleton.prototype.clone = function() {
  49533. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49534. }
  49535. ,
  49536. n.SkinnedMesh = function(e, t, i) {
  49537. n.Mesh.call(this, e, t),
  49538. this.type = "SkinnedMesh",
  49539. this.bindMode = "attached",
  49540. this.bindMatrix = new n.Matrix4,
  49541. this.bindMatrixInverse = new n.Matrix4;
  49542. var r = [];
  49543. if (this.geometry && void 0 !== this.geometry.bones) {
  49544. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49545. a = this.geometry.bones[s],
  49546. o = new n.Bone(this),
  49547. r.push(o),
  49548. o.name = a.name,
  49549. o.position.fromArray(a.pos),
  49550. o.quaternion.fromArray(a.rotq),
  49551. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49552. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49553. a = this.geometry.bones[s],
  49554. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49555. }
  49556. this.normalizeSkinWeights(),
  49557. this.updateMatrixWorld(!0),
  49558. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49559. }
  49560. ,
  49561. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49562. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49563. n.SkinnedMesh.prototype.bind = function(e, t) {
  49564. this.skeleton = e,
  49565. void 0 === t && (this.updateMatrixWorld(!0),
  49566. this.skeleton.calculateInverses(),
  49567. t = this.matrixWorld),
  49568. this.bindMatrix.copy(t),
  49569. this.bindMatrixInverse.getInverse(t)
  49570. }
  49571. ,
  49572. n.SkinnedMesh.prototype.pose = function() {
  49573. this.skeleton.pose()
  49574. }
  49575. ,
  49576. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49577. if (this.geometry instanceof n.Geometry)
  49578. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49579. var t = this.geometry.skinWeights[e]
  49580. , i = 1 / t.lengthManhattan();
  49581. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49582. }
  49583. else if (this.geometry instanceof n.BufferGeometry)
  49584. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49585. r.x = o.getX(e),
  49586. r.y = o.getY(e),
  49587. r.z = o.getZ(e),
  49588. r.w = o.getW(e);
  49589. var i = 1 / r.lengthManhattan();
  49590. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49591. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49592. }
  49593. }
  49594. ,
  49595. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49596. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49597. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49598. }
  49599. ,
  49600. n.SkinnedMesh.prototype.clone = function() {
  49601. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49602. }
  49603. ,
  49604. n.LOD = function() {
  49605. n.Object3D.call(this),
  49606. this.type = "LOD",
  49607. Object.defineProperties(this, {
  49608. levels: {
  49609. enumerable: !0,
  49610. value: []
  49611. },
  49612. objects: {
  49613. get: function() {
  49614. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49615. this.levels
  49616. }
  49617. }
  49618. })
  49619. }
  49620. ,
  49621. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49622. n.LOD.prototype.constructor = n.LOD,
  49623. n.LOD.prototype.addLevel = function(e, t) {
  49624. void 0 === t && (t = 0),
  49625. t = Math.abs(t);
  49626. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49627. ;
  49628. i.splice(n, 0, {
  49629. distance: t,
  49630. object: e
  49631. }),
  49632. this.add(e)
  49633. }
  49634. ,
  49635. n.LOD.prototype.getObjectForDistance = function(e) {
  49636. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49637. ;
  49638. return t[i - 1].object
  49639. }
  49640. ,
  49641. n.LOD.prototype.raycast = function() {
  49642. var e = new n.Vector3;
  49643. return function(t, i) {
  49644. e.setFromMatrixPosition(this.matrixWorld);
  49645. var n = t.ray.origin.distanceTo(e);
  49646. this.getObjectForDistance(n).raycast(t, i)
  49647. }
  49648. }(),
  49649. n.LOD.prototype.update = function() {
  49650. var e = new n.Vector3
  49651. , t = new n.Vector3;
  49652. return function(i) {
  49653. var n = this.levels;
  49654. if (n.length > 1) {
  49655. e.setFromMatrixPosition(i.matrixWorld),
  49656. t.setFromMatrixPosition(this.matrixWorld);
  49657. var r = e.distanceTo(t);
  49658. n[0].object.visible = !0;
  49659. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49660. n[o - 1].object.visible = !1,
  49661. n[o].object.visible = !0;
  49662. for (; o < a; o++)
  49663. n[o].object.visible = !1
  49664. }
  49665. }
  49666. }(),
  49667. n.LOD.prototype.copy = function(e) {
  49668. n.Object3D.prototype.copy.call(this, e, !1);
  49669. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49670. var o = t[i];
  49671. this.addLevel(o.object.clone(), o.distance)
  49672. }
  49673. return this
  49674. }
  49675. ,
  49676. n.LOD.prototype.toJSON = function(e) {
  49677. var t = n.Object3D.prototype.toJSON.call(this, e);
  49678. t.object.levels = [];
  49679. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49680. var a = i[r];
  49681. t.object.levels.push({
  49682. object: a.object.uuid,
  49683. distance: a.distance
  49684. })
  49685. }
  49686. return t
  49687. }
  49688. ,
  49689. n.Sprite = function() {
  49690. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49691. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49692. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49693. , r = new n.BufferGeometry;
  49694. return r.setIndex(new n.BufferAttribute(e,1)),
  49695. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49696. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49697. function(e) {
  49698. n.Object3D.call(this),
  49699. this.type = "Sprite",
  49700. this.geometry = r,
  49701. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49702. }
  49703. }(),
  49704. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49705. n.Sprite.prototype.constructor = n.Sprite,
  49706. n.Sprite.prototype.raycast = function() {
  49707. var e = new n.Vector3;
  49708. return function(t, i) {
  49709. e.setFromMatrixPosition(this.matrixWorld);
  49710. var n = t.ray.distanceSqToPoint(e)
  49711. , r = this.scale.x * this.scale.y;
  49712. n > r || i.push({
  49713. distance: Math.sqrt(n),
  49714. point: this.position,
  49715. face: null,
  49716. object: this
  49717. })
  49718. }
  49719. }(),
  49720. n.Sprite.prototype.clone = function() {
  49721. return new this.constructor(this.material).copy(this)
  49722. }
  49723. ,
  49724. n.Particle = n.Sprite,
  49725. n.LensFlare = function(e, t, i, r, o) {
  49726. n.Object3D.call(this),
  49727. this.lensFlares = [],
  49728. this.positionScreen = new n.Vector3,
  49729. this.customUpdateCallback = void 0,
  49730. void 0 !== e && this.add(e, t, i, r, o)
  49731. }
  49732. ,
  49733. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49734. n.LensFlare.prototype.constructor = n.LensFlare,
  49735. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49736. void 0 === t && (t = -1),
  49737. void 0 === i && (i = 0),
  49738. void 0 === a && (a = 1),
  49739. void 0 === o && (o = new n.Color(16777215)),
  49740. void 0 === r && (r = n.NormalBlending),
  49741. i = Math.min(i, Math.max(0, i)),
  49742. this.lensFlares.push({
  49743. texture: e,
  49744. size: t,
  49745. distance: i,
  49746. x: 0,
  49747. y: 0,
  49748. z: 0,
  49749. scale: 1,
  49750. rotation: 0,
  49751. opacity: a,
  49752. color: o,
  49753. blending: r
  49754. })
  49755. }
  49756. ,
  49757. n.LensFlare.prototype.updateLensFlares = function() {
  49758. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49759. for (e = 0; e < i; e++)
  49760. t = this.lensFlares[e],
  49761. t.x = this.positionScreen.x + n * t.distance,
  49762. t.y = this.positionScreen.y + r * t.distance,
  49763. t.wantedRotation = t.x * Math.PI * .25,
  49764. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49765. }
  49766. ,
  49767. n.LensFlare.prototype.copy = function(e) {
  49768. n.Object3D.prototype.copy.call(this, e),
  49769. this.positionScreen.copy(e.positionScreen),
  49770. this.customUpdateCallback = e.customUpdateCallback;
  49771. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49772. this.lensFlares.push(e.lensFlares[t]);
  49773. return this
  49774. }
  49775. ,
  49776. n.Scene = function() {
  49777. n.Object3D.call(this),
  49778. this.type = "Scene",
  49779. this.fog = null,
  49780. this.overrideMaterial = null,
  49781. this.autoUpdate = !0
  49782. }
  49783. ,
  49784. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49785. n.Scene.prototype.constructor = n.Scene,
  49786. n.Scene.prototype.copy = function(e, t) {
  49787. return n.Object3D.prototype.copy.call(this, e, t),
  49788. null !== e.fog && (this.fog = e.fog.clone()),
  49789. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49790. this.autoUpdate = e.autoUpdate,
  49791. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49792. this
  49793. }
  49794. ,
  49795. n.Fog = function(e, t, i) {
  49796. this.name = "",
  49797. this.color = new n.Color(e),
  49798. this.near = void 0 !== t ? t : 1,
  49799. this.far = void 0 !== i ? i : 1e3
  49800. }
  49801. ,
  49802. n.Fog.prototype.clone = function() {
  49803. return new n.Fog(this.color.getHex(),this.near,this.far)
  49804. }
  49805. ,
  49806. n.FogExp2 = function(e, t) {
  49807. this.name = "",
  49808. this.color = new n.Color(e),
  49809. this.density = void 0 !== t ? t : 25e-5
  49810. }
  49811. ,
  49812. n.FogExp2.prototype.clone = function() {
  49813. return new n.FogExp2(this.color.getHex(),this.density)
  49814. }
  49815. ,
  49816. n.ShaderChunk = {},
  49817. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49818. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49819. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49820. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49821. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49822. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49823. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49824. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49825. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49826. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49827. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49828. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49829. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49830. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49831. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49832. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49833. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49834. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49835. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49836. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49837. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49838. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49839. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49840. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49841. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49842. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49843. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49844. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49845. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49846. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49847. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49848. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49849. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49850. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49851. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49852. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49853. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49854. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49855. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49856. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49857. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49858. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49859. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49860. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49861. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49862. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49863. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49864. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49865. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49866. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49867. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49868. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49869. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49870. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49871. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49872. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49873. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49874. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49875. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49876. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49877. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49878. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49879. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49880. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49881. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49882. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49883. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49884. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49885. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49886. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49887. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49888. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49889. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49890. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49891. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49892. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49893. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49894. n.UniformsUtils = {
  49895. merge: function(e) {
  49896. for (var t = {}, i = 0; i < e.length; i++) {
  49897. var n = this.clone(e[i]);
  49898. for (var r in n)
  49899. t[r] = n[r]
  49900. }
  49901. return t
  49902. },
  49903. clone: function(e) {
  49904. var t = {};
  49905. for (var i in e) {
  49906. t[i] = {};
  49907. for (var r in e[i]) {
  49908. var o = e[i][r];
  49909. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49910. }
  49911. }
  49912. return t
  49913. }
  49914. },
  49915. n.UniformsLib = {
  49916. common: {
  49917. diffuse: {
  49918. type: "c",
  49919. value: new n.Color(15658734)
  49920. },
  49921. opacity: {
  49922. type: "f",
  49923. value: 1
  49924. },
  49925. map: {
  49926. type: "t",
  49927. value: null
  49928. },
  49929. offsetRepeat: {
  49930. type: "v4",
  49931. value: new n.Vector4(0,0,1,1)
  49932. },
  49933. specularMap: {
  49934. type: "t",
  49935. value: null
  49936. },
  49937. alphaMap: {
  49938. type: "t",
  49939. value: null
  49940. },
  49941. envMap: {
  49942. type: "t",
  49943. value: null
  49944. },
  49945. flipEnvMap: {
  49946. type: "f",
  49947. value: -1
  49948. },
  49949. reflectivity: {
  49950. type: "f",
  49951. value: 1
  49952. },
  49953. refractionRatio: {
  49954. type: "f",
  49955. value: .98
  49956. }
  49957. },
  49958. aomap: {
  49959. aoMap: {
  49960. type: "t",
  49961. value: null
  49962. },
  49963. aoMapIntensity: {
  49964. type: "f",
  49965. value: 1
  49966. }
  49967. },
  49968. lightmap: {
  49969. lightMap: {
  49970. type: "t",
  49971. value: null
  49972. },
  49973. lightMapIntensity: {
  49974. type: "f",
  49975. value: 1
  49976. }
  49977. },
  49978. emissivemap: {
  49979. emissiveMap: {
  49980. type: "t",
  49981. value: null
  49982. }
  49983. },
  49984. bumpmap: {
  49985. bumpMap: {
  49986. type: "t",
  49987. value: null
  49988. },
  49989. bumpScale: {
  49990. type: "f",
  49991. value: 1
  49992. }
  49993. },
  49994. normalmap: {
  49995. normalMap: {
  49996. type: "t",
  49997. value: null
  49998. },
  49999. normalScale: {
  50000. type: "v2",
  50001. value: new n.Vector2(1,1)
  50002. }
  50003. },
  50004. displacementmap: {
  50005. displacementMap: {
  50006. type: "t",
  50007. value: null
  50008. },
  50009. displacementScale: {
  50010. type: "f",
  50011. value: 1
  50012. },
  50013. displacementBias: {
  50014. type: "f",
  50015. value: 0
  50016. }
  50017. },
  50018. roughnessmap: {
  50019. roughnessMap: {
  50020. type: "t",
  50021. value: null
  50022. }
  50023. },
  50024. metalnessmap: {
  50025. metalnessMap: {
  50026. type: "t",
  50027. value: null
  50028. }
  50029. },
  50030. fog: {
  50031. fogDensity: {
  50032. type: "f",
  50033. value: 25e-5
  50034. },
  50035. fogNear: {
  50036. type: "f",
  50037. value: 1
  50038. },
  50039. fogFar: {
  50040. type: "f",
  50041. value: 2e3
  50042. },
  50043. fogColor: {
  50044. type: "c",
  50045. value: new n.Color(16777215)
  50046. }
  50047. },
  50048. lights: {
  50049. ambientLightColor: {
  50050. type: "fv",
  50051. value: []
  50052. },
  50053. directionalLights: {
  50054. type: "sa",
  50055. value: [],
  50056. properties: {
  50057. direction: {
  50058. type: "v3"
  50059. },
  50060. color: {
  50061. type: "c"
  50062. },
  50063. shadow: {
  50064. type: "i"
  50065. },
  50066. shadowBias: {
  50067. type: "f"
  50068. },
  50069. shadowRadius: {
  50070. type: "f"
  50071. },
  50072. shadowMapSize: {
  50073. type: "v2"
  50074. }
  50075. }
  50076. },
  50077. directionalShadowMap: {
  50078. type: "tv",
  50079. value: []
  50080. },
  50081. directionalShadowMatrix: {
  50082. type: "m4v",
  50083. value: []
  50084. },
  50085. spotLights: {
  50086. type: "sa",
  50087. value: [],
  50088. properties: {
  50089. color: {
  50090. type: "c"
  50091. },
  50092. position: {
  50093. type: "v3"
  50094. },
  50095. direction: {
  50096. type: "v3"
  50097. },
  50098. distance: {
  50099. type: "f"
  50100. },
  50101. coneCos: {
  50102. type: "f"
  50103. },
  50104. penumbraCos: {
  50105. type: "f"
  50106. },
  50107. decay: {
  50108. type: "f"
  50109. },
  50110. shadow: {
  50111. type: "i"
  50112. },
  50113. shadowBias: {
  50114. type: "f"
  50115. },
  50116. shadowRadius: {
  50117. type: "f"
  50118. },
  50119. shadowMapSize: {
  50120. type: "v2"
  50121. }
  50122. }
  50123. },
  50124. spotShadowMap: {
  50125. type: "tv",
  50126. value: []
  50127. },
  50128. spotShadowMatrix: {
  50129. type: "m4v",
  50130. value: []
  50131. },
  50132. pointLights: {
  50133. type: "sa",
  50134. value: [],
  50135. properties: {
  50136. color: {
  50137. type: "c"
  50138. },
  50139. position: {
  50140. type: "v3"
  50141. },
  50142. decay: {
  50143. type: "f"
  50144. },
  50145. distance: {
  50146. type: "f"
  50147. },
  50148. shadow: {
  50149. type: "i"
  50150. },
  50151. shadowBias: {
  50152. type: "f"
  50153. },
  50154. shadowRadius: {
  50155. type: "f"
  50156. },
  50157. shadowMapSize: {
  50158. type: "v2"
  50159. }
  50160. }
  50161. },
  50162. pointShadowMap: {
  50163. type: "tv",
  50164. value: []
  50165. },
  50166. pointShadowMatrix: {
  50167. type: "m4v",
  50168. value: []
  50169. },
  50170. hemisphereLights: {
  50171. type: "sa",
  50172. value: [],
  50173. properties: {
  50174. direction: {
  50175. type: "v3"
  50176. },
  50177. skyColor: {
  50178. type: "c"
  50179. },
  50180. groundColor: {
  50181. type: "c"
  50182. }
  50183. }
  50184. }
  50185. },
  50186. points: {
  50187. diffuse: {
  50188. type: "c",
  50189. value: new n.Color(15658734)
  50190. },
  50191. opacity: {
  50192. type: "f",
  50193. value: 1
  50194. },
  50195. size: {
  50196. type: "f",
  50197. value: 1
  50198. },
  50199. scale: {
  50200. type: "f",
  50201. value: 1
  50202. },
  50203. map: {
  50204. type: "t",
  50205. value: null
  50206. },
  50207. offsetRepeat: {
  50208. type: "v4",
  50209. value: new n.Vector4(0,0,1,1)
  50210. }
  50211. }
  50212. },
  50213. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50214. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50215. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50216. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50217. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50218. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50219. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50220. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50221. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50222. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50223. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50224. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50225. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50226. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50227. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50228. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50229. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50230. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50231. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50232. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50233. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50234. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50235. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50236. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50237. n.ShaderLib = {
  50238. basic: {
  50239. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50240. vertexShader: n.ShaderChunk.meshbasic_vert,
  50241. fragmentShader: n.ShaderChunk.meshbasic_frag
  50242. },
  50243. lambert: {
  50244. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50245. emissive: {
  50246. type: "c",
  50247. value: new n.Color(0)
  50248. }
  50249. }]),
  50250. vertexShader: n.ShaderChunk.meshlambert_vert,
  50251. fragmentShader: n.ShaderChunk.meshlambert_frag
  50252. },
  50253. phong: {
  50254. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50255. emissive: {
  50256. type: "c",
  50257. value: new n.Color(0)
  50258. },
  50259. specular: {
  50260. type: "c",
  50261. value: new n.Color(1118481)
  50262. },
  50263. shininess: {
  50264. type: "f",
  50265. value: 30
  50266. }
  50267. }]),
  50268. vertexShader: n.ShaderChunk.meshphong_vert,
  50269. fragmentShader: n.ShaderChunk.meshphong_frag
  50270. },
  50271. standard: {
  50272. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50273. emissive: {
  50274. type: "c",
  50275. value: new n.Color(0)
  50276. },
  50277. roughness: {
  50278. type: "f",
  50279. value: .5
  50280. },
  50281. metalness: {
  50282. type: "f",
  50283. value: 0
  50284. },
  50285. envMapIntensity: {
  50286. type: "f",
  50287. value: 1
  50288. }
  50289. }]),
  50290. vertexShader: n.ShaderChunk.meshstandard_vert,
  50291. fragmentShader: n.ShaderChunk.meshstandard_frag
  50292. },
  50293. points: {
  50294. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50295. vertexShader: n.ShaderChunk.points_vert,
  50296. fragmentShader: n.ShaderChunk.points_frag
  50297. },
  50298. dashed: {
  50299. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50300. scale: {
  50301. type: "f",
  50302. value: 1
  50303. },
  50304. dashSize: {
  50305. type: "f",
  50306. value: 1
  50307. },
  50308. totalSize: {
  50309. type: "f",
  50310. value: 2
  50311. }
  50312. }]),
  50313. vertexShader: n.ShaderChunk.linedashed_vert,
  50314. fragmentShader: n.ShaderChunk.linedashed_frag
  50315. },
  50316. depth: {
  50317. uniforms: {
  50318. mNear: {
  50319. type: "f",
  50320. value: 1
  50321. },
  50322. mFar: {
  50323. type: "f",
  50324. value: 2e3
  50325. },
  50326. opacity: {
  50327. type: "f",
  50328. value: 1
  50329. }
  50330. },
  50331. vertexShader: n.ShaderChunk.depth_vert,
  50332. fragmentShader: n.ShaderChunk.depth_frag
  50333. },
  50334. normal: {
  50335. uniforms: {
  50336. opacity: {
  50337. type: "f",
  50338. value: 1
  50339. }
  50340. },
  50341. vertexShader: n.ShaderChunk.normal_vert,
  50342. fragmentShader: n.ShaderChunk.normal_frag
  50343. },
  50344. cube: {
  50345. uniforms: {
  50346. tCube: {
  50347. type: "t",
  50348. value: null
  50349. },
  50350. tFlip: {
  50351. type: "f",
  50352. value: -1
  50353. }
  50354. },
  50355. vertexShader: n.ShaderChunk.cube_vert,
  50356. fragmentShader: n.ShaderChunk.cube_frag
  50357. },
  50358. equirect: {
  50359. uniforms: {
  50360. tEquirect: {
  50361. type: "t",
  50362. value: null
  50363. },
  50364. tFlip: {
  50365. type: "f",
  50366. value: -1
  50367. }
  50368. },
  50369. vertexShader: n.ShaderChunk.equirect_vert,
  50370. fragmentShader: n.ShaderChunk.equirect_frag
  50371. },
  50372. depthRGBA: {
  50373. uniforms: {},
  50374. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50375. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50376. },
  50377. distanceRGBA: {
  50378. uniforms: {
  50379. lightPos: {
  50380. type: "v3",
  50381. value: new n.Vector3(0,0,0)
  50382. }
  50383. },
  50384. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50385. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50386. }
  50387. },
  50388. n.WebGLRenderer = function(e) {
  50389. function t() {
  50390. return null === ye ? Oe : 1
  50391. }
  50392. function i(e, t, i, n) {
  50393. se === !0 && (e *= n,
  50394. t *= n,
  50395. i *= n),
  50396. Ye.clearColor(e, t, i, n)
  50397. }
  50398. function r() {
  50399. Ye.init(),
  50400. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50401. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50402. i(Se.r, Se.g, Se.b, Me)
  50403. }
  50404. function o() {
  50405. Ae = null,
  50406. be = null,
  50407. Ee = "",
  50408. Ie = -1,
  50409. Ye.reset()
  50410. }
  50411. function a(e) {
  50412. e.preventDefault(),
  50413. o(),
  50414. r(),
  50415. Xe.clear()
  50416. }
  50417. function s(e) {
  50418. var t = e.target;
  50419. t.removeEventListener("dispose", s),
  50420. h(t),
  50421. ke.textures--
  50422. }
  50423. function l(e) {
  50424. var t = e.target;
  50425. t.removeEventListener("dispose", l),
  50426. u(t),
  50427. ke.textures--
  50428. }
  50429. function c(e) {
  50430. var t = e.target;
  50431. t.removeEventListener("dispose", c),
  50432. d(t)
  50433. }
  50434. function h(e) {
  50435. var t = Xe.get(e);
  50436. if (e.image && t.__image__webglTextureCube)
  50437. Ge.deleteTexture(t.__image__webglTextureCube);
  50438. else {
  50439. if (void 0 === t.__webglInit)
  50440. return;
  50441. Ge.deleteTexture(t.__webglTexture)
  50442. }
  50443. Xe.delete(e)
  50444. }
  50445. function u(e) {
  50446. var t = Xe.get(e)
  50447. , i = Xe.get(e.texture);
  50448. if (e && void 0 !== i.__webglTexture) {
  50449. if (Ge.deleteTexture(i.__webglTexture),
  50450. e instanceof n.WebGLRenderTargetCube)
  50451. for (var r = 0; r < 6; r++)
  50452. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50453. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50454. else
  50455. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50456. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50457. Xe.delete(e.texture),
  50458. Xe.delete(e)
  50459. }
  50460. }
  50461. function d(e) {
  50462. p(e),
  50463. Xe.delete(e)
  50464. }
  50465. function p(e) {
  50466. var t = Xe.get(e).program;
  50467. e.program = void 0,
  50468. void 0 !== t && qe.releaseProgram(t)
  50469. }
  50470. function f(e, t, i, r) {
  50471. var o;
  50472. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50473. null === o))
  50474. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50475. void 0 === r && (r = 0),
  50476. Ye.initAttributes();
  50477. var a = i.attributes
  50478. , s = t.getAttributes()
  50479. , l = e.defaultAttributeValues;
  50480. for (var c in s) {
  50481. var h = s[c];
  50482. if (h >= 0) {
  50483. var u = a[c];
  50484. if (void 0 !== u) {
  50485. var d = u.itemSize
  50486. , p = Ze.getAttributeBuffer(u);
  50487. if (u instanceof n.InterleavedBufferAttribute) {
  50488. var f = u.data
  50489. , g = f.stride
  50490. , m = u.offset;
  50491. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50492. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50493. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50494. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50495. } else
  50496. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50497. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50498. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50499. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50500. } else if (void 0 !== l) {
  50501. var v = l[c];
  50502. if (void 0 !== v)
  50503. switch (v.length) {
  50504. case 2:
  50505. Ge.vertexAttrib2fv(h, v);
  50506. break;
  50507. case 3:
  50508. Ge.vertexAttrib3fv(h, v);
  50509. break;
  50510. case 4:
  50511. Ge.vertexAttrib4fv(h, v);
  50512. break;
  50513. default:
  50514. Ge.vertexAttrib1fv(h, v)
  50515. }
  50516. }
  50517. }
  50518. }
  50519. Ye.disableUnusedAttributes()
  50520. }
  50521. function g(e, t) {
  50522. return Math.abs(t[0]) - Math.abs(e[0])
  50523. }
  50524. function m(e, t) {
  50525. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50526. }
  50527. function v(e, t) {
  50528. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50529. }
  50530. function A(e, t, i, n, r) {
  50531. var o, a;
  50532. i.transparent ? (o = de,
  50533. a = ++pe) : (o = he,
  50534. a = ++ue);
  50535. var s = o[a];
  50536. void 0 !== s ? (s.id = e.id,
  50537. s.object = e,
  50538. s.geometry = t,
  50539. s.material = i,
  50540. s.z = Ve.z,
  50541. s.group = r) : (s = {
  50542. id: e.id,
  50543. object: e,
  50544. geometry: t,
  50545. material: i,
  50546. z: Ve.z,
  50547. group: r
  50548. },
  50549. o.push(s))
  50550. }
  50551. function y(e, t) {
  50552. if (e.visible !== !1) {
  50553. if (e.layers.test(t.layers))
  50554. if (e instanceof n.Light)
  50555. ce.push(e);
  50556. else if (e instanceof n.Sprite)
  50557. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50558. else if (e instanceof n.LensFlare)
  50559. me.push(e);
  50560. else if (e instanceof n.ImmediateRenderObject)
  50561. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50562. Ve.applyProjection(Fe)),
  50563. A(e, null, e.material, Ve.z, null);
  50564. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50565. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50566. var i = e.material;
  50567. if (i.visible === !0) {
  50568. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50569. Ve.applyProjection(Fe));
  50570. var r = Ze.update(e);
  50571. if (i instanceof n.MultiMaterial)
  50572. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50573. var c = o[s]
  50574. , h = a[c.materialIndex];
  50575. h.visible === !0 && A(e, r, h, Ve.z, c)
  50576. }
  50577. else
  50578. A(e, r, i, Ve.z, null)
  50579. }
  50580. }
  50581. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50582. y(u[s], t)
  50583. }
  50584. }
  50585. function C(e, t, i, r) {
  50586. for (var o = 0, a = e.length; o < a; o++) {
  50587. var s = e[o]
  50588. , l = s.object
  50589. , c = s.geometry
  50590. , h = void 0 === r ? s.material : r
  50591. , u = s.group;
  50592. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50593. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50594. l instanceof n.ImmediateRenderObject) {
  50595. E(h);
  50596. var d = w(t, i, h, l);
  50597. Ee = "",
  50598. l.render(function(e) {
  50599. ve.renderBufferImmediate(e, d, h)
  50600. })
  50601. } else
  50602. ve.renderBufferDirect(t, i, c, h, l, u)
  50603. }
  50604. }
  50605. function I(e, t, i) {
  50606. var r = Xe.get(e)
  50607. , o = qe.getParameters(e, Ue, t, i)
  50608. , a = qe.getProgramCode(e, o)
  50609. , s = r.program
  50610. , l = !0;
  50611. if (void 0 === s)
  50612. e.addEventListener("dispose", c);
  50613. else if (s.code !== a)
  50614. p(e);
  50615. else {
  50616. if (void 0 !== o.shaderID)
  50617. return;
  50618. l = !1
  50619. }
  50620. if (l) {
  50621. if (o.shaderID) {
  50622. var h = n.ShaderLib[o.shaderID];
  50623. r.__webglShader = {
  50624. name: e.type,
  50625. uniforms: n.UniformsUtils.clone(h.uniforms),
  50626. vertexShader: h.vertexShader,
  50627. fragmentShader: h.fragmentShader
  50628. }
  50629. } else
  50630. r.__webglShader = {
  50631. name: e.type,
  50632. uniforms: e.uniforms,
  50633. vertexShader: e.vertexShader,
  50634. fragmentShader: e.fragmentShader
  50635. };
  50636. e.__webglShader = r.__webglShader,
  50637. s = qe.acquireProgram(e, o, a),
  50638. r.program = s,
  50639. e.program = s
  50640. }
  50641. var u = s.getAttributes();
  50642. if (e.morphTargets) {
  50643. e.numSupportedMorphTargets = 0;
  50644. for (var d = 0; d < ve.maxMorphTargets; d++)
  50645. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50646. }
  50647. if (e.morphNormals) {
  50648. e.numSupportedMorphNormals = 0;
  50649. for (var d = 0; d < ve.maxMorphNormals; d++)
  50650. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50651. }
  50652. r.uniformsList = [];
  50653. var f = r.__webglShader.uniforms
  50654. , g = r.program.getUniforms();
  50655. for (var m in f) {
  50656. var v = g[m];
  50657. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50658. }
  50659. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50660. f.ambientLightColor.value = Ue.ambient,
  50661. f.directionalLights.value = Ue.directional,
  50662. f.spotLights.value = Ue.spot,
  50663. f.pointLights.value = Ue.point,
  50664. f.hemisphereLights.value = Ue.hemi,
  50665. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50666. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50667. f.spotShadowMap.value = Ue.spotShadowMap,
  50668. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50669. f.pointShadowMap.value = Ue.pointShadowMap,
  50670. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50671. r.hasDynamicUniforms = !1;
  50672. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50673. var C = r.uniformsList[A][0];
  50674. if (C.dynamic === !0) {
  50675. r.hasDynamicUniforms = !0;
  50676. break
  50677. }
  50678. }
  50679. }
  50680. function E(e) {
  50681. b(e),
  50682. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50683. Ye.setDepthFunc(e.depthFunc),
  50684. Ye.setDepthTest(e.depthTest),
  50685. Ye.setDepthWrite(e.depthWrite),
  50686. Ye.setColorWrite(e.colorWrite),
  50687. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50688. }
  50689. function b(e) {
  50690. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50691. Ye.setFlipSided(e.side === n.BackSide)
  50692. }
  50693. function w(e, t, i, r) {
  50694. xe = 0;
  50695. var o = Xe.get(i);
  50696. void 0 === o.program && (i.needsUpdate = !0),
  50697. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50698. i.needsUpdate && (I(i, t, r),
  50699. i.needsUpdate = !1);
  50700. var a = !1
  50701. , s = !1
  50702. , l = !1
  50703. , c = o.program
  50704. , h = c.getUniforms()
  50705. , u = o.__webglShader.uniforms;
  50706. if (c.id !== Ae && (Ge.useProgram(c.program),
  50707. Ae = c.id,
  50708. a = !0,
  50709. s = !0,
  50710. l = !0),
  50711. i.id !== Ie && (Ie = i.id,
  50712. s = !0),
  50713. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50714. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50715. e !== be && (be = e,
  50716. s = !0,
  50717. l = !0),
  50718. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50719. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50720. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50721. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50722. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50723. i.skinning)
  50724. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50725. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50726. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50727. if (void 0 !== h.boneTexture) {
  50728. var d = B();
  50729. Ge.uniform1i(h.boneTexture, d),
  50730. ve.setTexture(r.skeleton.boneTexture, d)
  50731. }
  50732. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50733. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50734. } else
  50735. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50736. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50737. t && i.fog && R(u, t),
  50738. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50739. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50740. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50741. u.mFar.value = e.far,
  50742. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50743. V(o.uniformsList)),
  50744. N(h, r),
  50745. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50746. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50747. c
  50748. }
  50749. function _(e, t, i) {
  50750. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50751. var a = e[r][0]
  50752. , s = a.onUpdateCallback;
  50753. void 0 !== s && (s.bind(a)(t, i),
  50754. n.push(e[r]))
  50755. }
  50756. V(n)
  50757. }
  50758. function T(e, t) {
  50759. e.opacity.value = t.opacity,
  50760. e.diffuse.value = t.color,
  50761. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50762. e.map.value = t.map,
  50763. e.specularMap.value = t.specularMap,
  50764. e.alphaMap.value = t.alphaMap,
  50765. t.aoMap && (e.aoMap.value = t.aoMap,
  50766. e.aoMapIntensity.value = t.aoMapIntensity);
  50767. var i;
  50768. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50769. void 0 !== i) {
  50770. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50771. var r = i.offset
  50772. , o = i.repeat;
  50773. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50774. }
  50775. e.envMap.value = t.envMap,
  50776. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50777. e.reflectivity.value = t.reflectivity,
  50778. e.refractionRatio.value = t.refractionRatio
  50779. }
  50780. function x(e, t) {
  50781. e.diffuse.value = t.color,
  50782. e.opacity.value = t.opacity
  50783. }
  50784. function S(e, t) {
  50785. e.dashSize.value = t.dashSize,
  50786. e.totalSize.value = t.dashSize + t.gapSize,
  50787. e.scale.value = t.scale
  50788. }
  50789. function M(e, t) {
  50790. if (e.diffuse.value = t.color,
  50791. e.opacity.value = t.opacity,
  50792. e.size.value = t.size * Oe,
  50793. e.scale.value = te.clientHeight / 2,
  50794. e.map.value = t.map,
  50795. null !== t.map) {
  50796. var i = t.map.offset
  50797. , n = t.map.repeat;
  50798. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50799. }
  50800. }
  50801. function R(e, t) {
  50802. e.fogColor.value = t.color,
  50803. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50804. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50805. }
  50806. function P(e, t) {
  50807. t.lightMap && (e.lightMap.value = t.lightMap,
  50808. e.lightMapIntensity.value = t.lightMapIntensity),
  50809. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50810. }
  50811. function O(e, t) {
  50812. e.specular.value = t.specular,
  50813. e.shininess.value = Math.max(t.shininess, 1e-4),
  50814. t.lightMap && (e.lightMap.value = t.lightMap,
  50815. e.lightMapIntensity.value = t.lightMapIntensity),
  50816. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50817. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50818. e.bumpScale.value = t.bumpScale),
  50819. t.normalMap && (e.normalMap.value = t.normalMap,
  50820. e.normalScale.value.copy(t.normalScale)),
  50821. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50822. e.displacementScale.value = t.displacementScale,
  50823. e.displacementBias.value = t.displacementBias)
  50824. }
  50825. function L(e, t) {
  50826. e.roughness.value = t.roughness,
  50827. e.metalness.value = t.metalness,
  50828. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50829. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50830. t.lightMap && (e.lightMap.value = t.lightMap,
  50831. e.lightMapIntensity.value = t.lightMapIntensity),
  50832. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50833. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50834. e.bumpScale.value = t.bumpScale),
  50835. t.normalMap && (e.normalMap.value = t.normalMap,
  50836. e.normalScale.value.copy(t.normalScale)),
  50837. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50838. e.displacementScale.value = t.displacementScale,
  50839. e.displacementBias.value = t.displacementBias),
  50840. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50841. }
  50842. function D(e, t) {
  50843. e.ambientLightColor.needsUpdate = t,
  50844. e.directionalLights.needsUpdate = t,
  50845. e.pointLights.needsUpdate = t,
  50846. e.spotLights.needsUpdate = t,
  50847. e.hemisphereLights.needsUpdate = t
  50848. }
  50849. function N(e, t) {
  50850. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50851. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50852. }
  50853. function B() {
  50854. var e = xe;
  50855. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50856. xe += 1,
  50857. e
  50858. }
  50859. function F(e, t, i, r) {
  50860. var o, a;
  50861. if ("1i" === t)
  50862. Ge.uniform1i(i, r);
  50863. else if ("1f" === t)
  50864. Ge.uniform1f(i, r);
  50865. else if ("2f" === t)
  50866. Ge.uniform2f(i, r[0], r[1]);
  50867. else if ("3f" === t)
  50868. Ge.uniform3f(i, r[0], r[1], r[2]);
  50869. else if ("4f" === t)
  50870. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50871. else if ("1iv" === t)
  50872. Ge.uniform1iv(i, r);
  50873. else if ("3iv" === t)
  50874. Ge.uniform3iv(i, r);
  50875. else if ("1fv" === t)
  50876. Ge.uniform1fv(i, r);
  50877. else if ("2fv" === t)
  50878. Ge.uniform2fv(i, r);
  50879. else if ("3fv" === t)
  50880. Ge.uniform3fv(i, r);
  50881. else if ("4fv" === t)
  50882. Ge.uniform4fv(i, r);
  50883. else if ("Matrix2fv" === t)
  50884. Ge.uniformMatrix2fv(i, !1, r);
  50885. else if ("Matrix3fv" === t)
  50886. Ge.uniformMatrix3fv(i, !1, r);
  50887. else if ("Matrix4fv" === t)
  50888. Ge.uniformMatrix4fv(i, !1, r);
  50889. else if ("i" === t)
  50890. Ge.uniform1i(i, r);
  50891. else if ("f" === t)
  50892. Ge.uniform1f(i, r);
  50893. else if ("v2" === t)
  50894. Ge.uniform2f(i, r.x, r.y);
  50895. else if ("v3" === t)
  50896. Ge.uniform3f(i, r.x, r.y, r.z);
  50897. else if ("v4" === t)
  50898. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50899. else if ("c" === t)
  50900. Ge.uniform3f(i, r.r, r.g, r.b);
  50901. else if ("s" === t) {
  50902. var s = e.properties;
  50903. for (var l in s) {
  50904. var c = s[l]
  50905. , h = i[l]
  50906. , u = r[l];
  50907. F(c, c.type, h, u)
  50908. }
  50909. } else if ("sa" === t)
  50910. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50911. for (var l in s) {
  50912. var c = s[l]
  50913. , h = i[d][l]
  50914. , u = r[d][l];
  50915. F(c, c.type, h, u)
  50916. }
  50917. else if ("iv1" === t)
  50918. Ge.uniform1iv(i, r);
  50919. else if ("iv" === t)
  50920. Ge.uniform3iv(i, r);
  50921. else if ("fv1" === t)
  50922. Ge.uniform1fv(i, r);
  50923. else if ("fv" === t)
  50924. Ge.uniform3fv(i, r);
  50925. else if ("v2v" === t) {
  50926. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50927. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50928. f += 2)
  50929. e._array[f + 0] = r[d].x,
  50930. e._array[f + 1] = r[d].y;
  50931. Ge.uniform2fv(i, e._array)
  50932. } else if ("v3v" === t) {
  50933. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50934. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50935. m += 3)
  50936. e._array[m + 0] = r[d].x,
  50937. e._array[m + 1] = r[d].y,
  50938. e._array[m + 2] = r[d].z;
  50939. Ge.uniform3fv(i, e._array)
  50940. } else if ("v4v" === t) {
  50941. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50942. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50943. v += 4)
  50944. e._array[v + 0] = r[d].x,
  50945. e._array[v + 1] = r[d].y,
  50946. e._array[v + 2] = r[d].z,
  50947. e._array[v + 3] = r[d].w;
  50948. Ge.uniform4fv(i, e._array)
  50949. } else if ("m2" === t)
  50950. Ge.uniformMatrix2fv(i, !1, r.elements);
  50951. else if ("m3" === t)
  50952. Ge.uniformMatrix3fv(i, !1, r.elements);
  50953. else if ("m3v" === t) {
  50954. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50955. for (var d = 0, g = r.length; d < g; d++)
  50956. r[d].flattenToArrayOffset(e._array, 9 * d);
  50957. Ge.uniformMatrix3fv(i, !1, e._array)
  50958. } else if ("m4" === t)
  50959. Ge.uniformMatrix4fv(i, !1, r.elements);
  50960. else if ("m4v" === t) {
  50961. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50962. for (var d = 0, g = r.length; d < g; d++)
  50963. r[d].flattenToArrayOffset(e._array, 16 * d);
  50964. Ge.uniformMatrix4fv(i, !1, e._array)
  50965. } else if ("t" === t) {
  50966. if (o = r,
  50967. a = B(),
  50968. Ge.uniform1i(i, a),
  50969. !o)
  50970. return;
  50971. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50972. } else if ("tv" === t) {
  50973. void 0 === e._array && (e._array = []);
  50974. for (var d = 0, g = e.value.length; d < g; d++)
  50975. e._array[d] = B();
  50976. Ge.uniform1iv(i, e._array);
  50977. for (var d = 0, g = e.value.length; d < g; d++)
  50978. o = e.value[d],
  50979. a = e._array[d],
  50980. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50981. } else
  50982. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50983. }
  50984. function V(e) {
  50985. for (var t = 0, i = e.length; t < i; t++) {
  50986. var n = e[t][0];
  50987. if (n.needsUpdate !== !1) {
  50988. var r = n.type
  50989. , o = e[t][1]
  50990. , a = n.value;
  50991. F(n, r, o, a)
  50992. }
  50993. }
  50994. }
  50995. function U(e, t) {
  50996. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50997. for (Ue.shadowsPointLight = 0,
  50998. i = 0,
  50999. r = e.length; i < r; i++)
  51000. if (o = e[i],
  51001. a = o.color,
  51002. s = o.intensity,
  51003. l = o.distance,
  51004. o instanceof n.AmbientLight)
  51005. c += a.r * s,
  51006. h += a.g * s,
  51007. u += a.b * s;
  51008. else if (o instanceof n.DirectionalLight) {
  51009. var A = Ke.get(o);
  51010. A.color.copy(o.color).multiplyScalar(o.intensity),
  51011. A.direction.setFromMatrixPosition(o.matrixWorld),
  51012. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51013. A.direction.sub(Ve),
  51014. A.direction.transformDirection(d),
  51015. A.shadow = o.castShadow,
  51016. o.castShadow && (A.shadowBias = o.shadow.bias,
  51017. A.shadowRadius = o.shadow.radius,
  51018. A.shadowMapSize = o.shadow.mapSize,
  51019. Ue.shadows[v++] = o),
  51020. Ue.directionalShadowMap[p] = o.shadow.map,
  51021. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51022. Ue.directional[p++] = A
  51023. } else if (o instanceof n.SpotLight) {
  51024. var A = Ke.get(o);
  51025. A.position.setFromMatrixPosition(o.matrixWorld),
  51026. A.position.applyMatrix4(d),
  51027. A.color.copy(a).multiplyScalar(s),
  51028. A.distance = l,
  51029. A.direction.setFromMatrixPosition(o.matrixWorld),
  51030. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51031. A.direction.sub(Ve),
  51032. A.direction.transformDirection(d),
  51033. A.coneCos = Math.cos(o.angle),
  51034. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51035. A.decay = 0 === o.distance ? 0 : o.decay,
  51036. A.shadow = o.castShadow,
  51037. o.castShadow && (A.shadowBias = o.shadow.bias,
  51038. A.shadowRadius = o.shadow.radius,
  51039. A.shadowMapSize = o.shadow.mapSize,
  51040. Ue.shadows[v++] = o),
  51041. Ue.spotShadowMap[g] = o.shadow.map,
  51042. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51043. Ue.spot[g++] = A
  51044. } else if (o instanceof n.PointLight) {
  51045. var A = Ke.get(o);
  51046. A.position.setFromMatrixPosition(o.matrixWorld),
  51047. A.position.applyMatrix4(d),
  51048. A.color.copy(o.color).multiplyScalar(o.intensity),
  51049. A.distance = o.distance,
  51050. A.decay = 0 === o.distance ? 0 : o.decay,
  51051. A.shadow = o.castShadow,
  51052. o.castShadow && (A.shadowBias = o.shadow.bias,
  51053. A.shadowRadius = o.shadow.radius,
  51054. A.shadowMapSize = o.shadow.mapSize,
  51055. Ue.shadows[v++] = o),
  51056. Ue.pointShadowMap[f] = o.shadow.map,
  51057. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51058. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51059. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51060. Ue.point[f++] = A
  51061. } else if (o instanceof n.HemisphereLight) {
  51062. var A = Ke.get(o);
  51063. A.direction.setFromMatrixPosition(o.matrixWorld),
  51064. A.direction.transformDirection(d),
  51065. A.direction.normalize(),
  51066. A.skyColor.copy(o.color).multiplyScalar(s),
  51067. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51068. Ue.hemi[m++] = A
  51069. }
  51070. Ue.ambient[0] = c,
  51071. Ue.ambient[1] = h,
  51072. Ue.ambient[2] = u,
  51073. Ue.directional.length = p,
  51074. Ue.spot.length = g,
  51075. Ue.point.length = f,
  51076. Ue.hemi.length = m,
  51077. Ue.shadows.length = v,
  51078. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51079. }
  51080. function k(e, t, i) {
  51081. var r;
  51082. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51083. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51084. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51085. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51086. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51087. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51088. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51089. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51090. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51091. r = We.get("EXT_texture_filter_anisotropic")) {
  51092. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51093. return;
  51094. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51095. return;
  51096. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51097. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51098. }
  51099. }
  51100. function H(e, t, i) {
  51101. void 0 === e.__webglInit && (e.__webglInit = !0,
  51102. t.addEventListener("dispose", s),
  51103. e.__webglTexture = Ge.createTexture(),
  51104. ke.textures++),
  51105. Ye.activeTexture(Ge.TEXTURE0 + i),
  51106. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51107. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51108. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51109. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51110. var r = G(t.image, je.maxTextureSize);
  51111. W(t) && z(r) === !1 && (r = j(r));
  51112. var o = z(r)
  51113. , a = ee(t.format)
  51114. , l = ee(t.type);
  51115. k(Ge.TEXTURE_2D, t, o);
  51116. var c, h = t.mipmaps;
  51117. if (t instanceof n.DataTexture)
  51118. if (h.length > 0 && o) {
  51119. for (var u = 0, d = h.length; u < d; u++)
  51120. c = h[u],
  51121. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51122. t.generateMipmaps = !1
  51123. } else
  51124. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51125. else if (t instanceof n.CompressedTexture)
  51126. for (var u = 0, d = h.length; u < d; u++)
  51127. c = h[u],
  51128. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51129. else if (h.length > 0 && o) {
  51130. for (var u = 0, d = h.length; u < d; u++)
  51131. c = h[u],
  51132. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51133. t.generateMipmaps = !1
  51134. } else
  51135. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51136. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51137. e.__version = t.version,
  51138. t.onUpdate && t.onUpdate(t)
  51139. }
  51140. function G(e, t) {
  51141. if (e.width > t || e.height > t) {
  51142. var i = t / Math.max(e.width, e.height)
  51143. , n = document.createElement("canvas");
  51144. n.width = Math.floor(e.width * i),
  51145. n.height = Math.floor(e.height * i);
  51146. var r = n.getContext("2d");
  51147. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51148. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51149. n
  51150. }
  51151. return e
  51152. }
  51153. function z(e) {
  51154. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51155. }
  51156. function W(e) {
  51157. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51158. }
  51159. function j(e) {
  51160. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51161. var t = document.createElement("canvas");
  51162. t.width = n.Math.nearestPowerOfTwo(e.width),
  51163. t.height = n.Math.nearestPowerOfTwo(e.height);
  51164. var i = t.getContext("2d");
  51165. return i.drawImage(e, 0, 0, t.width, t.height),
  51166. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51167. t
  51168. }
  51169. return e
  51170. }
  51171. function Y(e, t) {
  51172. var i = Xe.get(e);
  51173. if (6 === e.image.length)
  51174. if (e.version > 0 && i.__version !== e.version) {
  51175. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51176. i.__image__webglTextureCube = Ge.createTexture(),
  51177. ke.textures++),
  51178. Ye.activeTexture(Ge.TEXTURE0 + t),
  51179. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51180. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51181. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51182. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51183. var c = a[0]
  51184. , h = z(c)
  51185. , u = ee(e.format)
  51186. , d = ee(e.type);
  51187. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51188. for (var l = 0; l < 6; l++)
  51189. if (r)
  51190. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51191. p = f[g],
  51192. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51193. else
  51194. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51195. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51196. i.__version = e.version,
  51197. e.onUpdate && e.onUpdate(e)
  51198. } else
  51199. Ye.activeTexture(Ge.TEXTURE0 + t),
  51200. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51201. }
  51202. function X(e, t) {
  51203. Ye.activeTexture(Ge.TEXTURE0 + t),
  51204. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51205. }
  51206. function Z(e, t, i, n) {
  51207. var r = ee(t.texture.format)
  51208. , o = ee(t.texture.type);
  51209. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51210. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51211. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51212. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51213. }
  51214. function q(e, t) {
  51215. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51216. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51217. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51218. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51219. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51220. }
  51221. function K(e) {
  51222. var t = Xe.get(e)
  51223. , i = e instanceof n.WebGLRenderTargetCube;
  51224. if (i) {
  51225. t.__webglDepthbuffer = [];
  51226. for (var r = 0; r < 6; r++)
  51227. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51228. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51229. q(t.__webglDepthbuffer[r], e)
  51230. } else
  51231. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51232. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51233. q(t.__webglDepthbuffer, e);
  51234. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51235. }
  51236. function Q(e) {
  51237. var t = Xe.get(e)
  51238. , i = Xe.get(e.texture);
  51239. e.addEventListener("dispose", l),
  51240. i.__webglTexture = Ge.createTexture(),
  51241. ke.textures++;
  51242. var r = e instanceof n.WebGLRenderTargetCube
  51243. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51244. if (r) {
  51245. t.__webglFramebuffer = [];
  51246. for (var a = 0; a < 6; a++)
  51247. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51248. } else
  51249. t.__webglFramebuffer = Ge.createFramebuffer();
  51250. if (r) {
  51251. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51252. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51253. for (var a = 0; a < 6; a++)
  51254. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51255. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51256. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51257. } else
  51258. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51259. k(Ge.TEXTURE_2D, e.texture, o),
  51260. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51261. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51262. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51263. e.depthBuffer && K(e)
  51264. }
  51265. function J(e) {
  51266. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51267. , i = Xe.get(e.texture).__webglTexture;
  51268. Ye.bindTexture(t, i),
  51269. Ge.generateMipmap(t),
  51270. Ye.bindTexture(t, null)
  51271. }
  51272. function $(e) {
  51273. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51274. }
  51275. function ee(e) {
  51276. var t;
  51277. if (e === n.RepeatWrapping)
  51278. return Ge.REPEAT;
  51279. if (e === n.ClampToEdgeWrapping)
  51280. return Ge.CLAMP_TO_EDGE;
  51281. if (e === n.MirroredRepeatWrapping)
  51282. return Ge.MIRRORED_REPEAT;
  51283. if (e === n.NearestFilter)
  51284. return Ge.NEAREST;
  51285. if (e === n.NearestMipMapNearestFilter)
  51286. return Ge.NEAREST_MIPMAP_NEAREST;
  51287. if (e === n.NearestMipMapLinearFilter)
  51288. return Ge.NEAREST_MIPMAP_LINEAR;
  51289. if (e === n.LinearFilter)
  51290. return Ge.LINEAR;
  51291. if (e === n.LinearMipMapNearestFilter)
  51292. return Ge.LINEAR_MIPMAP_NEAREST;
  51293. if (e === n.LinearMipMapLinearFilter)
  51294. return Ge.LINEAR_MIPMAP_LINEAR;
  51295. if (e === n.UnsignedByteType)
  51296. return Ge.UNSIGNED_BYTE;
  51297. if (e === n.UnsignedShort4444Type)
  51298. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51299. if (e === n.UnsignedShort5551Type)
  51300. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51301. if (e === n.UnsignedShort565Type)
  51302. return Ge.UNSIGNED_SHORT_5_6_5;
  51303. if (e === n.ByteType)
  51304. return Ge.BYTE;
  51305. if (e === n.ShortType)
  51306. return Ge.SHORT;
  51307. if (e === n.UnsignedShortType)
  51308. return Ge.UNSIGNED_SHORT;
  51309. if (e === n.IntType)
  51310. return Ge.INT;
  51311. if (e === n.UnsignedIntType)
  51312. return Ge.UNSIGNED_INT;
  51313. if (e === n.FloatType)
  51314. return Ge.FLOAT;
  51315. if (t = We.get("OES_texture_half_float"),
  51316. null !== t && e === n.HalfFloatType)
  51317. return t.HALF_FLOAT_OES;
  51318. if (e === n.AlphaFormat)
  51319. return Ge.ALPHA;
  51320. if (e === n.RGBFormat)
  51321. return Ge.RGB;
  51322. if (e === n.RGBAFormat)
  51323. return Ge.RGBA;
  51324. if (e === n.LuminanceFormat)
  51325. return Ge.LUMINANCE;
  51326. if (e === n.LuminanceAlphaFormat)
  51327. return Ge.LUMINANCE_ALPHA;
  51328. if (e === n.AddEquation)
  51329. return Ge.FUNC_ADD;
  51330. if (e === n.SubtractEquation)
  51331. return Ge.FUNC_SUBTRACT;
  51332. if (e === n.ReverseSubtractEquation)
  51333. return Ge.FUNC_REVERSE_SUBTRACT;
  51334. if (e === n.ZeroFactor)
  51335. return Ge.ZERO;
  51336. if (e === n.OneFactor)
  51337. return Ge.ONE;
  51338. if (e === n.SrcColorFactor)
  51339. return Ge.SRC_COLOR;
  51340. if (e === n.OneMinusSrcColorFactor)
  51341. return Ge.ONE_MINUS_SRC_COLOR;
  51342. if (e === n.SrcAlphaFactor)
  51343. return Ge.SRC_ALPHA;
  51344. if (e === n.OneMinusSrcAlphaFactor)
  51345. return Ge.ONE_MINUS_SRC_ALPHA;
  51346. if (e === n.DstAlphaFactor)
  51347. return Ge.DST_ALPHA;
  51348. if (e === n.OneMinusDstAlphaFactor)
  51349. return Ge.ONE_MINUS_DST_ALPHA;
  51350. if (e === n.DstColorFactor)
  51351. return Ge.DST_COLOR;
  51352. if (e === n.OneMinusDstColorFactor)
  51353. return Ge.ONE_MINUS_DST_COLOR;
  51354. if (e === n.SrcAlphaSaturateFactor)
  51355. return Ge.SRC_ALPHA_SATURATE;
  51356. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51357. null !== t) {
  51358. if (e === n.RGB_S3TC_DXT1_Format)
  51359. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51360. if (e === n.RGBA_S3TC_DXT1_Format)
  51361. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51362. if (e === n.RGBA_S3TC_DXT3_Format)
  51363. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51364. if (e === n.RGBA_S3TC_DXT5_Format)
  51365. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51366. }
  51367. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51368. null !== t) {
  51369. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51370. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51371. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51372. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51373. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51374. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51375. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51376. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51377. }
  51378. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51379. null !== t && e === n.RGB_ETC1_Format)
  51380. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51381. if (t = We.get("EXT_blend_minmax"),
  51382. null !== t) {
  51383. if (e === n.MinEquation)
  51384. return t.MIN_EXT;
  51385. if (e === n.MaxEquation)
  51386. return t.MAX_EXT
  51387. }
  51388. return 0
  51389. }
  51390. console.log("THREE.WebGLRenderer", n.REVISION),
  51391. e = e || {};
  51392. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51393. , ie = void 0 !== e.context ? e.context : null
  51394. , ne = void 0 !== e.alpha && e.alpha
  51395. , re = void 0 === e.depth || e.depth
  51396. , oe = void 0 === e.stencil || e.stencil
  51397. , ae = void 0 !== e.antialias && e.antialias
  51398. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51399. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51400. , ce = []
  51401. , he = []
  51402. , ue = -1
  51403. , de = []
  51404. , pe = -1
  51405. , fe = new Float32Array(8)
  51406. , ge = []
  51407. , me = [];
  51408. this.domElement = te,
  51409. this.context = null,
  51410. this.autoClear = !0,
  51411. this.autoClearColor = !0,
  51412. this.autoClearDepth = !0,
  51413. this.autoClearStencil = !0,
  51414. this.sortObjects = !0,
  51415. this.gammaFactor = 2,
  51416. this.gammaInput = !1,
  51417. this.gammaOutput = !1,
  51418. this.physicallyCorrectLights = !1,
  51419. this.toneMapping = n.LinearToneMapping,
  51420. this.toneMappingExposure = 1,
  51421. this.toneMappingWhitePoint = 1,
  51422. this.maxMorphTargets = 8,
  51423. this.maxMorphNormals = 4,
  51424. this.autoScaleCubemaps = !0;
  51425. var ve = this
  51426. , Ae = null
  51427. , ye = null
  51428. , Ce = null
  51429. , Ie = -1
  51430. , Ee = ""
  51431. , be = null
  51432. , we = new n.Vector4
  51433. , _e = null
  51434. , Te = new n.Vector4
  51435. , xe = 0
  51436. , Se = new n.Color(0)
  51437. , Me = 0
  51438. , Re = te.width
  51439. , Pe = te.height
  51440. , Oe = 1
  51441. , Le = new n.Vector4(0,0,Re,Pe)
  51442. , De = !1
  51443. , Ne = new n.Vector4(0,0,Re,Pe)
  51444. , Be = new n.Frustum
  51445. , Fe = new n.Matrix4
  51446. , Ve = new n.Vector3
  51447. , Ue = {
  51448. hash: "",
  51449. ambient: [0, 0, 0],
  51450. directional: [],
  51451. directionalShadowMap: [],
  51452. directionalShadowMatrix: [],
  51453. spot: [],
  51454. spotShadowMap: [],
  51455. spotShadowMatrix: [],
  51456. point: [],
  51457. pointShadowMap: [],
  51458. pointShadowMatrix: [],
  51459. hemi: [],
  51460. shadows: [],
  51461. shadowsPointLight: 0
  51462. }
  51463. , ke = {
  51464. geometries: 0,
  51465. textures: 0
  51466. }
  51467. , He = {
  51468. calls: 0,
  51469. vertices: 0,
  51470. faces: 0,
  51471. points: 0
  51472. };
  51473. this.info = {
  51474. render: He,
  51475. memory: ke,
  51476. programs: null
  51477. };
  51478. var Ge;
  51479. try {
  51480. var ze = {
  51481. alpha: ne,
  51482. depth: re,
  51483. stencil: oe,
  51484. antialias: ae,
  51485. premultipliedAlpha: se,
  51486. preserveDrawingBuffer: le
  51487. };
  51488. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51489. null === Ge)
  51490. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51491. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51492. return {
  51493. rangeMin: 1,
  51494. rangeMax: 1,
  51495. precision: 1
  51496. }
  51497. }
  51498. ),
  51499. te.addEventListener("webglcontextlost", a, !1)
  51500. } catch (e) {
  51501. console.error("THREE.WebGLRenderer: " + e)
  51502. }
  51503. var We = new n.WebGLExtensions(Ge);
  51504. We.get("OES_texture_float"),
  51505. We.get("OES_texture_float_linear"),
  51506. We.get("OES_texture_half_float"),
  51507. We.get("OES_texture_half_float_linear"),
  51508. We.get("OES_standard_derivatives"),
  51509. We.get("ANGLE_instanced_arrays"),
  51510. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51511. var je = new n.WebGLCapabilities(Ge,We,e)
  51512. , Ye = new n.WebGLState(Ge,We,ee)
  51513. , Xe = new n.WebGLProperties
  51514. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51515. , qe = new n.WebGLPrograms(this,je)
  51516. , Ke = new n.WebGLLights;
  51517. this.info.programs = qe.programs;
  51518. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51519. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51520. r(),
  51521. this.context = Ge,
  51522. this.capabilities = je,
  51523. this.extensions = We,
  51524. this.properties = Xe,
  51525. this.state = Ye;
  51526. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51527. this.shadowMap = $e;
  51528. var et = new n.SpritePlugin(this,ge)
  51529. , tt = new n.LensFlarePlugin(this,me);
  51530. this.getContext = function() {
  51531. return Ge
  51532. }
  51533. ,
  51534. this.getContextAttributes = function() {
  51535. return Ge.getContextAttributes()
  51536. }
  51537. ,
  51538. this.forceContextLoss = function() {
  51539. We.get("WEBGL_lose_context").loseContext()
  51540. }
  51541. ,
  51542. this.getMaxAnisotropy = function() {
  51543. var e;
  51544. return function() {
  51545. if (void 0 !== e)
  51546. return e;
  51547. var t = We.get("EXT_texture_filter_anisotropic");
  51548. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51549. }
  51550. }(),
  51551. this.getPrecision = function() {
  51552. return je.precision
  51553. }
  51554. ,
  51555. this.getPixelRatio = function() {
  51556. return Oe
  51557. }
  51558. ,
  51559. this.setPixelRatio = function(e) {
  51560. void 0 !== e && (Oe = e,
  51561. this.setSize(Ne.z, Ne.w, !1))
  51562. }
  51563. ,
  51564. this.getSize = function() {
  51565. return {
  51566. width: Re,
  51567. height: Pe
  51568. }
  51569. }
  51570. ,
  51571. this.setSize = function(e, t, i, devicePixelRatio) {
  51572. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51573. Re = e,
  51574. Pe = t,
  51575. te.width = e * Oe,
  51576. te.height = t * Oe,
  51577. i !== !1 && (te.style.width = e + "px",
  51578. te.style.height = t + "px"),
  51579. this.setViewport(0, 0, e, t)
  51580. }
  51581. ,
  51582. this.setViewport = function(e, t, i, n) {
  51583. Ye.viewport(Ne.set(e, t, i, n))
  51584. }
  51585. ,
  51586. this.setScissor = function(e, t, i, n) {
  51587. Ye.scissor(Le.set(e, t, i, n))
  51588. }
  51589. ,
  51590. this.setScissorTest = function(e) {
  51591. Ye.setScissorTest(De = e)
  51592. }
  51593. ,
  51594. this.getClearColor = function() {
  51595. return Se
  51596. }
  51597. ,
  51598. this.setClearColor = function(e, t) {
  51599. Se.set(e),
  51600. Me = void 0 !== t ? t : 1,
  51601. i(Se.r, Se.g, Se.b, Me)
  51602. }
  51603. ,
  51604. this.getClearAlpha = function() {
  51605. return Me
  51606. }
  51607. ,
  51608. this.setClearAlpha = function(e) {
  51609. Me = e,
  51610. i(Se.r, Se.g, Se.b, Me)
  51611. }
  51612. ,
  51613. this.clear = function(e, t, i) {
  51614. var n = 0;
  51615. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51616. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51617. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51618. Ge.clear(n)
  51619. }
  51620. ,
  51621. this.clearColor = function() {
  51622. this.clear(!0, !1, !1)
  51623. }
  51624. ,
  51625. this.clearDepth = function() {
  51626. this.clear(!1, !0, !1)
  51627. }
  51628. ,
  51629. this.clearStencil = function() {
  51630. this.clear(!1, !1, !0)
  51631. }
  51632. ,
  51633. this.clearTarget = function(e, t, i, n) {
  51634. this.setRenderTarget(e),
  51635. this.clear(t, i, n)
  51636. }
  51637. ,
  51638. this.resetGLState = o,
  51639. this.dispose = function() {
  51640. te.removeEventListener("webglcontextlost", a, !1)
  51641. }
  51642. ,
  51643. this.renderBufferImmediate = function(e, t, i) {
  51644. Ye.initAttributes();
  51645. var r = Xe.get(e);
  51646. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51647. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51648. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51649. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51650. var o = t.getAttributes();
  51651. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51652. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51653. Ye.enableAttribute(o.position),
  51654. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51655. e.hasNormals) {
  51656. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51657. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51658. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51659. var l = e.normalArray
  51660. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51661. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51662. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51663. l[a + 0] = c,
  51664. l[a + 1] = h,
  51665. l[a + 2] = u,
  51666. l[a + 3] = c,
  51667. l[a + 4] = h,
  51668. l[a + 5] = u,
  51669. l[a + 6] = c,
  51670. l[a + 7] = h,
  51671. l[a + 8] = u
  51672. }
  51673. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51674. Ye.enableAttribute(o.normal),
  51675. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51676. }
  51677. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51678. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51679. Ye.enableAttribute(o.uv),
  51680. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51681. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51682. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51683. Ye.enableAttribute(o.color),
  51684. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51685. Ye.disableUnusedAttributes(),
  51686. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51687. e.count = 0
  51688. }
  51689. ,
  51690. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51691. E(o);
  51692. var l = w(e, i, o, a)
  51693. , c = !1
  51694. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51695. h !== Ee && (Ee = h,
  51696. c = !0);
  51697. var u = a.morphTargetInfluences;
  51698. if (void 0 !== u) {
  51699. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51700. var v = u[p];
  51701. d.push([v, p])
  51702. }
  51703. d.sort(g),
  51704. d.length > 8 && (d.length = 8);
  51705. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51706. var v = d[p];
  51707. if (fe[p] = v[0],
  51708. 0 !== v[0]) {
  51709. var y = v[1];
  51710. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51711. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51712. } else
  51713. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51714. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51715. }
  51716. var C = l.getUniforms();
  51717. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51718. c = !0
  51719. }
  51720. var y = r.index
  51721. , I = r.attributes.position;
  51722. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51723. var b;
  51724. null !== y ? (b = Je,
  51725. b.setIndex(y)) : b = Qe,
  51726. c && (f(o, l, r),
  51727. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51728. var _ = 0
  51729. , T = 1 / 0;
  51730. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51731. var x = r.drawRange.start
  51732. , S = r.drawRange.count
  51733. , M = null !== s ? s.start : 0
  51734. , R = null !== s ? s.count : 1 / 0
  51735. , P = Math.max(_, x, M)
  51736. , O = Math.min(_ + T, x + S, M + R) - 1
  51737. , L = Math.max(0, O - P + 1);
  51738. if (a instanceof n.Mesh)
  51739. if (o.wireframe === !0)
  51740. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51741. b.setMode(Ge.LINES);
  51742. else
  51743. switch (a.drawMode) {
  51744. case n.TrianglesDrawMode:
  51745. b.setMode(Ge.TRIANGLES);
  51746. break;
  51747. case n.TriangleStripDrawMode:
  51748. b.setMode(Ge.TRIANGLE_STRIP);
  51749. break;
  51750. case n.TriangleFanDrawMode:
  51751. b.setMode(Ge.TRIANGLE_FAN)
  51752. }
  51753. else if (a instanceof n.Line) {
  51754. var D = o.linewidth;
  51755. void 0 === D && (D = 1),
  51756. Ye.setLineWidth(D * t()),
  51757. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51758. } else
  51759. a instanceof n.Points && b.setMode(Ge.POINTS);
  51760. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51761. }
  51762. ,
  51763. this.render = function(e, t, i, r) {
  51764. if (t instanceof n.Camera == !1)
  51765. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51766. var o = e.fog;
  51767. if (Ee = "",
  51768. Ie = -1,
  51769. be = null,
  51770. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51771. null === t.parent && t.updateMatrixWorld(),
  51772. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51773. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51774. Be.setFromMatrix(Fe),
  51775. ce.length = 0,
  51776. ue = -1,
  51777. pe = -1,
  51778. ge.length = 0,
  51779. me.length = 0,
  51780. y(e, t),
  51781. he.length = ue + 1,
  51782. de.length = pe + 1,
  51783. ve.sortObjects === !0 && (he.sort(m),
  51784. de.sort(v)),
  51785. U(ce, t),
  51786. $e.render(e, t),
  51787. He.calls = 0,
  51788. He.vertices = 0,
  51789. He.faces = 0,
  51790. He.points = 0,
  51791. void 0 === i && (i = null),
  51792. this.setRenderTarget(i),
  51793. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51794. e.overrideMaterial) {
  51795. var a = e.overrideMaterial;
  51796. C(he, t, o, a),
  51797. C(de, t, o, a)
  51798. } else
  51799. Ye.setBlending(n.NoBlending),
  51800. C(he, t, o),
  51801. C(de, t, o);
  51802. if (et.render(e, t),
  51803. tt.render(e, t, Te),
  51804. i) {
  51805. var s = i.texture;
  51806. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51807. }
  51808. Ye.setDepthTest(!0),
  51809. Ye.setDepthWrite(!0),
  51810. Ye.setColorWrite(!0)
  51811. }
  51812. ,
  51813. this.setFaceCulling = function(e, t) {
  51814. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51815. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51816. Ye.enable(Ge.CULL_FACE))
  51817. }
  51818. ,
  51819. this.setTexture = function(e, t) {
  51820. var i = Xe.get(e);
  51821. if (e.version > 0 && i.__version !== e.version) {
  51822. var n = e.image;
  51823. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51824. }
  51825. Ye.activeTexture(Ge.TEXTURE0 + t),
  51826. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51827. }
  51828. ,
  51829. this.getCurrentRenderTarget = function() {
  51830. return ye
  51831. }
  51832. ,
  51833. this.setRenderTarget = function(e) {
  51834. ye = e,
  51835. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51836. var t, i = e instanceof n.WebGLRenderTargetCube;
  51837. if (e) {
  51838. var r = Xe.get(e);
  51839. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51840. we.copy(e.scissor),
  51841. _e = e.scissorTest,
  51842. Te.copy(e.viewport)
  51843. } else
  51844. t = null,
  51845. we.copy(Le).multiplyScalar(Oe),
  51846. _e = De,
  51847. Te.copy(Ne).multiplyScalar(Oe);
  51848. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51849. Ce = t),
  51850. Ye.scissor(we),
  51851. Ye.setScissorTest(_e),
  51852. Ye.viewport(Te),
  51853. i) {
  51854. var o = Xe.get(e.texture);
  51855. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51856. }
  51857. }
  51858. ,
  51859. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51860. if (e instanceof n.WebGLRenderTarget == !1)
  51861. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51862. var s = Xe.get(e).__webglFramebuffer;
  51863. if (s) {
  51864. var l = !1;
  51865. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51866. l = !0);
  51867. try {
  51868. var c = e.texture;
  51869. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51870. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51871. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51872. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51873. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51874. } finally {
  51875. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51876. }
  51877. }
  51878. }
  51879. }
  51880. ,
  51881. n.WebGLRenderTarget = function(e, t, i) {
  51882. this.uuid = n.Math.generateUUID(),
  51883. this.width = e,
  51884. this.height = t,
  51885. this.scissor = new n.Vector4(0,0,e,t),
  51886. this.scissorTest = !1,
  51887. this.viewport = new n.Vector4(0,0,e,t),
  51888. i = i || {},
  51889. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51890. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51891. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51892. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51893. }
  51894. ,
  51895. n.WebGLRenderTarget.prototype = {
  51896. constructor: n.WebGLRenderTarget,
  51897. setSize: function(e, t) {
  51898. this.width === e && this.height === t || (this.width = e,
  51899. this.height = t,
  51900. this.dispose()),
  51901. this.viewport.set(0, 0, e, t),
  51902. this.scissor.set(0, 0, e, t)
  51903. },
  51904. clone: function() {
  51905. return (new this.constructor).copy(this)
  51906. },
  51907. copy: function(e) {
  51908. return this.width = e.width,
  51909. this.height = e.height,
  51910. this.viewport.copy(e.viewport),
  51911. this.texture = e.texture.clone(),
  51912. this.depthBuffer = e.depthBuffer,
  51913. this.stencilBuffer = e.stencilBuffer,
  51914. this
  51915. },
  51916. dispose: function() {
  51917. this.dispatchEvent({
  51918. type: "dispose"
  51919. })
  51920. }
  51921. },
  51922. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51923. n.WebGLRenderTargetCube = function(e, t, i) {
  51924. n.WebGLRenderTarget.call(this, e, t, i),
  51925. this.activeCubeFace = 0,
  51926. this.activeMipMapLevel = 0
  51927. }
  51928. ,
  51929. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51930. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51931. n.WebGLBufferRenderer = function(e, t, i) {
  51932. function r(e) {
  51933. s = e
  51934. }
  51935. function o(t, n) {
  51936. e.drawArrays(s, t, n),
  51937. i.calls++,
  51938. i.vertices += n,
  51939. s === e.TRIANGLES && (i.faces += n / 3)
  51940. }
  51941. function a(r) {
  51942. var o = t.get("ANGLE_instanced_arrays");
  51943. if (null === o)
  51944. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51945. var a = r.attributes.position
  51946. , l = 0;
  51947. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51948. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51949. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51950. i.calls++,
  51951. i.vertices += l * r.maxInstancedCount,
  51952. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51953. }
  51954. var s;
  51955. this.setMode = r,
  51956. this.render = o,
  51957. this.renderInstances = a
  51958. }
  51959. ,
  51960. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51961. function n(e) {
  51962. s = e
  51963. }
  51964. function r(i) {
  51965. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51966. c = 4) : (l = e.UNSIGNED_SHORT,
  51967. c = 2)
  51968. }
  51969. function o(t, n) {
  51970. e.drawElements(s, n, l, t * c),
  51971. i.calls++,
  51972. i.vertices += n,
  51973. s === e.TRIANGLES && (i.faces += n / 3)
  51974. }
  51975. function a(n, r, o) {
  51976. var a = t.get("ANGLE_instanced_arrays");
  51977. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51978. i.calls++,
  51979. i.vertices += o * n.maxInstancedCount,
  51980. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51981. }
  51982. var s, l, c;
  51983. this.setMode = n,
  51984. this.setIndex = r,
  51985. this.render = o,
  51986. this.renderInstances = a
  51987. }
  51988. ,
  51989. n.WebGLExtensions = function(e) {
  51990. var t = {};
  51991. this.get = function(i) {
  51992. if (void 0 !== t[i])
  51993. return t[i];
  51994. var n;
  51995. switch (i) {
  51996. case "EXT_texture_filter_anisotropic":
  51997. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51998. break;
  51999. case "WEBGL_compressed_texture_s3tc":
  52000. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52001. break;
  52002. case "WEBGL_compressed_texture_pvrtc":
  52003. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52004. break;
  52005. case "WEBGL_compressed_texture_etc1":
  52006. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52007. break;
  52008. default:
  52009. n = e.getExtension(i)
  52010. }
  52011. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52012. t[i] = n,
  52013. n
  52014. }
  52015. }
  52016. ,
  52017. n.WebGLCapabilities = function(e, t, i) {
  52018. function n(t) {
  52019. if ("highp" === t) {
  52020. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52021. return "highp";
  52022. t = "mediump"
  52023. }
  52024. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52025. }
  52026. this.getMaxPrecision = n,
  52027. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52028. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52029. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52030. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52031. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52032. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52033. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52034. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52035. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52036. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52037. this.vertexTextures = this.maxVertexTextures > 0,
  52038. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52039. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52040. var r = n(this.precision);
  52041. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52042. this.precision = r),
  52043. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52044. }
  52045. ,
  52046. n.WebGLGeometries = function(e, t, i) {
  52047. function r(e) {
  52048. var t = e.geometry;
  52049. if (void 0 !== h[t.id])
  52050. return h[t.id];
  52051. t.addEventListener("dispose", o);
  52052. var r;
  52053. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52054. r = t._bufferGeometry),
  52055. h[t.id] = r,
  52056. i.memory.geometries++,
  52057. r
  52058. }
  52059. function o(e) {
  52060. var n = e.target
  52061. , r = h[n.id];
  52062. null !== r.index && s(r.index),
  52063. l(r.attributes),
  52064. n.removeEventListener("dispose", o),
  52065. delete h[n.id];
  52066. var a = t.get(n);
  52067. a.wireframe && s(a.wireframe),
  52068. t.delete(n);
  52069. var c = t.get(r);
  52070. c.wireframe && s(c.wireframe),
  52071. t.delete(r),
  52072. i.memory.geometries--
  52073. }
  52074. function a(e) {
  52075. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52076. }
  52077. function s(t) {
  52078. var i = a(t);
  52079. void 0 !== i && (e.deleteBuffer(i),
  52080. c(t))
  52081. }
  52082. function l(e) {
  52083. for (var t in e)
  52084. s(e[t])
  52085. }
  52086. function c(e) {
  52087. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52088. }
  52089. var h = {};
  52090. this.get = r
  52091. }
  52092. ,
  52093. n.WebGLLights = function() {
  52094. var e = {};
  52095. this.get = function(t) {
  52096. if (void 0 !== e[t.id])
  52097. return e[t.id];
  52098. var i;
  52099. switch (t.type) {
  52100. case "DirectionalLight":
  52101. i = {
  52102. direction: new n.Vector3,
  52103. color: new n.Color,
  52104. shadow: !1,
  52105. shadowBias: 0,
  52106. shadowRadius: 1,
  52107. shadowMapSize: new n.Vector2
  52108. };
  52109. break;
  52110. case "SpotLight":
  52111. i = {
  52112. position: new n.Vector3,
  52113. direction: new n.Vector3,
  52114. color: new n.Color,
  52115. distance: 0,
  52116. coneCos: 0,
  52117. penumbraCos: 0,
  52118. decay: 0,
  52119. shadow: !1,
  52120. shadowBias: 0,
  52121. shadowRadius: 1,
  52122. shadowMapSize: new n.Vector2
  52123. };
  52124. break;
  52125. case "PointLight":
  52126. i = {
  52127. position: new n.Vector3,
  52128. color: new n.Color,
  52129. distance: 0,
  52130. decay: 0,
  52131. shadow: !1,
  52132. shadowBias: 0,
  52133. shadowRadius: 1,
  52134. shadowMapSize: new n.Vector2
  52135. };
  52136. break;
  52137. case "HemisphereLight":
  52138. i = {
  52139. direction: new n.Vector3,
  52140. skyColor: new n.Color,
  52141. groundColor: new n.Color
  52142. }
  52143. }
  52144. return e[t.id] = i,
  52145. i
  52146. }
  52147. }
  52148. ,
  52149. n.WebGLObjects = function(e, t, i) {
  52150. function r(t) {
  52151. var i = u.get(t);
  52152. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52153. var r = i.index
  52154. , a = i.attributes;
  52155. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52156. for (var s in a)
  52157. o(a[s], e.ARRAY_BUFFER);
  52158. var l = i.morphAttributes;
  52159. for (var s in l)
  52160. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52161. o(c[h], e.ARRAY_BUFFER);
  52162. return i
  52163. }
  52164. function o(e, i) {
  52165. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52166. , o = t.get(r);
  52167. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52168. }
  52169. function a(t, i, n) {
  52170. t.__webglBuffer = e.createBuffer(),
  52171. e.bindBuffer(n, t.__webglBuffer);
  52172. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52173. e.bufferData(n, i.array, r),
  52174. t.version = i.version
  52175. }
  52176. function s(t, i, n) {
  52177. e.bindBuffer(n, t.__webglBuffer),
  52178. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52179. i.updateRange.count = 0),
  52180. t.version = i.version
  52181. }
  52182. function l(e) {
  52183. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52184. }
  52185. function c(i) {
  52186. var r = t.get(i);
  52187. if (void 0 !== r.wireframe)
  52188. return r.wireframe;
  52189. var a = []
  52190. , s = i.index
  52191. , l = i.attributes
  52192. , c = l.position;
  52193. if (null !== s)
  52194. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52195. var g = d[p + 0]
  52196. , m = d[p + 1]
  52197. , v = d[p + 2];
  52198. h(u, g, m) && a.push(g, m),
  52199. h(u, m, v) && a.push(m, v),
  52200. h(u, v, g) && a.push(v, g)
  52201. }
  52202. else
  52203. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52204. var g = p + 0
  52205. , m = p + 1
  52206. , v = p + 2;
  52207. a.push(g, m, m, v, v, g)
  52208. }
  52209. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52210. , y = new n.BufferAttribute(new A(a),1);
  52211. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52212. r.wireframe = y,
  52213. y
  52214. }
  52215. function h(e, t, i) {
  52216. if (t > i) {
  52217. var n = t;
  52218. t = i,
  52219. i = n
  52220. }
  52221. var r = e[t];
  52222. return void 0 === r ? (e[t] = [i],
  52223. !0) : r.indexOf(i) === -1 && (r.push(i),
  52224. !0)
  52225. }
  52226. var u = new n.WebGLGeometries(e,t,i);
  52227. this.getAttributeBuffer = l,
  52228. this.getWireframeAttribute = c,
  52229. this.update = r
  52230. }
  52231. ,
  52232. n.WebGLProgram = function() {
  52233. function e(e) {
  52234. switch (e) {
  52235. case n.LinearEncoding:
  52236. return ["Linear", "( value )"];
  52237. case n.sRGBEncoding:
  52238. return ["sRGB", "( value )"];
  52239. case n.RGBEEncoding:
  52240. return ["RGBE", "( value )"];
  52241. case n.RGBM7Encoding:
  52242. return ["RGBM", "( value, 7.0 )"];
  52243. case n.RGBM16Encoding:
  52244. return ["RGBM", "( value, 16.0 )"];
  52245. case n.RGBDEncoding:
  52246. return ["RGBD", "( value, 256.0 )"];
  52247. case n.GammaEncoding:
  52248. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52249. default:
  52250. throw new Error("unsupported encoding: " + e)
  52251. }
  52252. }
  52253. function t(t, i) {
  52254. var n = e(i);
  52255. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52256. }
  52257. function i(t, i) {
  52258. var n = e(i);
  52259. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52260. }
  52261. function r(e, t) {
  52262. var i;
  52263. switch (t) {
  52264. case n.LinearToneMapping:
  52265. i = "Linear";
  52266. break;
  52267. case n.ReinhardToneMapping:
  52268. i = "Reinhard";
  52269. break;
  52270. case n.Uncharted2ToneMapping:
  52271. i = "Uncharted2";
  52272. break;
  52273. case n.CineonToneMapping:
  52274. i = "OptimizedCineon";
  52275. break;
  52276. default:
  52277. throw new Error("unsupported toneMapping: " + t)
  52278. }
  52279. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52280. }
  52281. function o(e, t, i) {
  52282. e = e || {};
  52283. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52284. return n.filter(c).join("\n")
  52285. }
  52286. function a(e) {
  52287. var t = [];
  52288. for (var i in e) {
  52289. var n = e[i];
  52290. n !== !1 && t.push("#define " + i + " " + n)
  52291. }
  52292. return t.join("\n")
  52293. }
  52294. function s(e, t, i) {
  52295. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52296. var a = e.getActiveUniform(t, o)
  52297. , s = a.name
  52298. , l = e.getUniformLocation(t, s)
  52299. , c = f.exec(s);
  52300. if (c) {
  52301. var h = c[1]
  52302. , u = c[2]
  52303. , d = n[h];
  52304. d || (d = n[h] = {}),
  52305. d[u] = l
  52306. } else if (c = g.exec(s)) {
  52307. var p = c[1]
  52308. , v = c[2]
  52309. , A = c[3]
  52310. , y = n[p];
  52311. y || (y = n[p] = []);
  52312. var C = y[v];
  52313. C || (C = y[v] = {}),
  52314. C[A] = l
  52315. } else if (c = m.exec(s)) {
  52316. var p = c[1];
  52317. n[p] = l
  52318. } else
  52319. n[s] = l
  52320. }
  52321. return n
  52322. }
  52323. function l(e, t, i) {
  52324. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52325. var a = e.getActiveAttrib(t, o)
  52326. , s = a.name;
  52327. n[s] = e.getAttribLocation(t, s)
  52328. }
  52329. return n
  52330. }
  52331. function c(e) {
  52332. return "" !== e
  52333. }
  52334. function h(e, t) {
  52335. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52336. }
  52337. function u(e) {
  52338. function t(e, t) {
  52339. var i = n.ShaderChunk[t];
  52340. if (void 0 === i)
  52341. throw new Error("Can not resolve #include <" + t + ">");
  52342. return u(i)
  52343. }
  52344. var i = /#include +<([\w\d.]+)>/g;
  52345. return e.replace(i, t)
  52346. }
  52347. function d(e) {
  52348. function t(e, t, i, n) {
  52349. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52350. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52351. return r
  52352. }
  52353. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52354. return e.replace(i, t)
  52355. }
  52356. var p = 0
  52357. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52358. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52359. , m = /^([\w\d_]+)\[0\]$/;
  52360. return function(e, f, g, m) {
  52361. var v = e.context
  52362. , A = g.extensions
  52363. , y = g.defines
  52364. , C = g.__webglShader.vertexShader
  52365. , I = g.__webglShader.fragmentShader
  52366. , E = "SHADOWMAP_TYPE_BASIC";
  52367. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52368. var b = "ENVMAP_TYPE_CUBE"
  52369. , w = "ENVMAP_MODE_REFLECTION"
  52370. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52371. if (m.envMap) {
  52372. switch (g.envMap.mapping) {
  52373. case n.CubeReflectionMapping:
  52374. case n.CubeRefractionMapping:
  52375. b = "ENVMAP_TYPE_CUBE";
  52376. break;
  52377. case n.CubeUVReflectionMapping:
  52378. case n.CubeUVRefractionMapping:
  52379. b = "ENVMAP_TYPE_CUBE_UV";
  52380. break;
  52381. case n.EquirectangularReflectionMapping:
  52382. case n.EquirectangularRefractionMapping:
  52383. b = "ENVMAP_TYPE_EQUIREC";
  52384. break;
  52385. case n.SphericalReflectionMapping:
  52386. b = "ENVMAP_TYPE_SPHERE"
  52387. }
  52388. switch (g.envMap.mapping) {
  52389. case n.CubeRefractionMapping:
  52390. case n.EquirectangularRefractionMapping:
  52391. w = "ENVMAP_MODE_REFRACTION"
  52392. }
  52393. switch (g.combine) {
  52394. case n.MultiplyOperation:
  52395. _ = "ENVMAP_BLENDING_MULTIPLY";
  52396. break;
  52397. case n.MixOperation:
  52398. _ = "ENVMAP_BLENDING_MIX";
  52399. break;
  52400. case n.AddOperation:
  52401. _ = "ENVMAP_BLENDING_ADD"
  52402. }
  52403. }
  52404. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52405. g instanceof n.RawShaderMaterial ? (T = "",
  52406. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52407. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52408. C = u(C, m),
  52409. C = h(C, m),
  52410. I = u(I, m),
  52411. I = h(I, m),
  52412. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52413. I = d(I));
  52414. var O = T + C
  52415. , L = x + I
  52416. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52417. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52418. v.attachShader(P, D),
  52419. v.attachShader(P, N),
  52420. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52421. v.linkProgram(P);
  52422. var B = v.getProgramInfoLog(P)
  52423. , F = v.getShaderInfoLog(D)
  52424. , V = v.getShaderInfoLog(N)
  52425. , U = !0
  52426. , k = !0;
  52427. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52428. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52429. k && (this.diagnostics = {
  52430. runnable: U,
  52431. material: g,
  52432. programLog: B,
  52433. vertexShader: {
  52434. log: F,
  52435. prefix: T
  52436. },
  52437. fragmentShader: {
  52438. log: V,
  52439. prefix: x
  52440. }
  52441. }),
  52442. v.deleteShader(D),
  52443. v.deleteShader(N);
  52444. var H;
  52445. this.getUniforms = function() {
  52446. return void 0 === H && (H = s(v, P)),
  52447. H
  52448. }
  52449. ;
  52450. var G;
  52451. return this.getAttributes = function() {
  52452. return void 0 === G && (G = l(v, P)),
  52453. G
  52454. }
  52455. ,
  52456. this.destroy = function() {
  52457. v.deleteProgram(P),
  52458. this.program = void 0
  52459. }
  52460. ,
  52461. Object.defineProperties(this, {
  52462. uniforms: {
  52463. get: function() {
  52464. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52465. this.getUniforms()
  52466. }
  52467. },
  52468. attributes: {
  52469. get: function() {
  52470. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52471. this.getAttributes()
  52472. }
  52473. }
  52474. }),
  52475. this.id = p++,
  52476. this.code = f,
  52477. this.usedTimes = 1,
  52478. this.program = P,
  52479. this.vertexShader = D,
  52480. this.fragmentShader = N,
  52481. this
  52482. }
  52483. }(),
  52484. n.WebGLPrograms = function(e, t) {
  52485. function i(e) {
  52486. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52487. return 1024;
  52488. var i = t.maxVertexUniforms
  52489. , r = Math.floor((i - 20) / 4)
  52490. , o = r;
  52491. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52492. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52493. o
  52494. }
  52495. function r(e, t) {
  52496. var i;
  52497. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52498. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52499. i
  52500. }
  52501. var o = []
  52502. , a = {
  52503. MeshDepthMaterial: "depth",
  52504. MeshNormalMaterial: "normal",
  52505. MeshBasicMaterial: "basic",
  52506. MeshLambertMaterial: "lambert",
  52507. MeshPhongMaterial: "phong",
  52508. MeshStandardMaterial: "standard",
  52509. LineBasicMaterial: "basic",
  52510. LineDashedMaterial: "dashed",
  52511. PointsMaterial: "points"
  52512. }
  52513. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52514. this.getParameters = function(o, s, l, c) {
  52515. var h = a[o.type]
  52516. , u = i(c)
  52517. , d = e.getPrecision();
  52518. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52519. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52520. var p = {
  52521. shaderID: h,
  52522. precision: d,
  52523. supportsVertexTextures: t.vertexTextures,
  52524. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52525. map: !!o.map,
  52526. mapEncoding: r(o.map, e.gammaInput),
  52527. envMap: !!o.envMap,
  52528. envMapMode: o.envMap && o.envMap.mapping,
  52529. envMapEncoding: r(o.envMap, e.gammaInput),
  52530. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52531. lightMap: !!o.lightMap,
  52532. aoMap: !!o.aoMap,
  52533. emissiveMap: !!o.emissiveMap,
  52534. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52535. bumpMap: !!o.bumpMap,
  52536. normalMap: !!o.normalMap,
  52537. displacementMap: !!o.displacementMap,
  52538. roughnessMap: !!o.roughnessMap,
  52539. metalnessMap: !!o.metalnessMap,
  52540. specularMap: !!o.specularMap,
  52541. alphaMap: !!o.alphaMap,
  52542. combine: o.combine,
  52543. vertexColors: o.vertexColors,
  52544. fog: l,
  52545. useFog: o.fog,
  52546. fogExp: l instanceof n.FogExp2,
  52547. flatShading: o.shading === n.FlatShading,
  52548. sizeAttenuation: o.sizeAttenuation,
  52549. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52550. skinning: o.skinning,
  52551. maxBones: u,
  52552. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52553. morphTargets: o.morphTargets,
  52554. morphNormals: o.morphNormals,
  52555. maxMorphTargets: e.maxMorphTargets,
  52556. maxMorphNormals: e.maxMorphNormals,
  52557. numDirLights: s.directional.length,
  52558. numPointLights: s.point.length,
  52559. numSpotLights: s.spot.length,
  52560. numHemiLights: s.hemi.length,
  52561. pointLightShadows: s.shadowsPointLight,
  52562. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52563. shadowMapType: e.shadowMap.type,
  52564. toneMapping: e.toneMapping,
  52565. physicallyCorrectLights: e.physicallyCorrectLights,
  52566. premultipliedAlpha: o.premultipliedAlpha,
  52567. alphaTest: o.alphaTest,
  52568. doubleSided: o.side === n.DoubleSide,
  52569. flipSided: o.side === n.BackSide
  52570. };
  52571. return p
  52572. }
  52573. ,
  52574. this.getProgramCode = function(e, t) {
  52575. var i = [];
  52576. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52577. i.push(e.vertexShader)),
  52578. void 0 !== e.defines)
  52579. for (var n in e.defines)
  52580. i.push(n),
  52581. i.push(e.defines[n]);
  52582. for (var r = 0; r < s.length; r++) {
  52583. var o = s[r];
  52584. i.push(o),
  52585. i.push(t[o])
  52586. }
  52587. return i.join()
  52588. }
  52589. ,
  52590. this.acquireProgram = function(t, i, r) {
  52591. for (var a, s = 0, l = o.length; s < l; s++) {
  52592. var c = o[s];
  52593. if (c.code === r) {
  52594. a = c,
  52595. ++a.usedTimes;
  52596. break
  52597. }
  52598. }
  52599. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52600. o.push(a)),
  52601. a
  52602. }
  52603. ,
  52604. this.releaseProgram = function(e) {
  52605. if (0 === --e.usedTimes) {
  52606. var t = o.indexOf(e);
  52607. o[t] = o[o.length - 1],
  52608. o.pop(),
  52609. e.destroy()
  52610. }
  52611. }
  52612. ,
  52613. this.programs = o
  52614. }
  52615. ,
  52616. n.WebGLProperties = function() {
  52617. var e = {};
  52618. this.get = function(t) {
  52619. var i = t.uuid
  52620. , n = e[i];
  52621. return void 0 === n && (n = {},
  52622. e[i] = n),
  52623. n
  52624. }
  52625. ,
  52626. this.delete = function(t) {
  52627. delete e[t.uuid]
  52628. }
  52629. ,
  52630. this.clear = function() {
  52631. e = {}
  52632. }
  52633. }
  52634. ,
  52635. n.WebGLShader = function() {
  52636. function e(e) {
  52637. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52638. t[i] = i + 1 + ": " + t[i];
  52639. return t.join("\n")
  52640. }
  52641. return function(t, i, n) {
  52642. var r = t.createShader(i);
  52643. return t.shaderSource(r, n),
  52644. t.compileShader(r),
  52645. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52646. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52647. r
  52648. }
  52649. }(),
  52650. n.WebGLShadowMap = function(e, t, i) {
  52651. function r(e, t, i, r) {
  52652. var o = e.geometry
  52653. , a = null
  52654. , s = v
  52655. , l = e.customDepthMaterial;
  52656. if (i && (s = A,
  52657. l = e.customDistanceMaterial),
  52658. l)
  52659. a = l;
  52660. else {
  52661. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52662. , h = e instanceof n.SkinnedMesh && t.skinning
  52663. , u = 0;
  52664. c && (u |= f),
  52665. h && (u |= g),
  52666. a = s[u]
  52667. }
  52668. return a.visible = t.visible,
  52669. a.wireframe = t.wireframe,
  52670. a.wireframeLinewidth = t.wireframeLinewidth,
  52671. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52672. a
  52673. }
  52674. function o(e, t, i) {
  52675. if (e.visible !== !1) {
  52676. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52677. var r = e.material;
  52678. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52679. p.push(e))
  52680. }
  52681. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52682. o(a[s], t, i)
  52683. }
  52684. }
  52685. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52686. var x = 0 !== (T & f)
  52687. , S = 0 !== (T & g)
  52688. , M = new n.ShaderMaterial({
  52689. uniforms: b,
  52690. vertexShader: E.vertexShader,
  52691. fragmentShader: E.fragmentShader,
  52692. morphTargets: x,
  52693. skinning: S
  52694. });
  52695. v[T] = M;
  52696. var R = new n.ShaderMaterial({
  52697. defines: {
  52698. USE_SHADOWMAP: ""
  52699. },
  52700. uniforms: _,
  52701. vertexShader: w.vertexShader,
  52702. fragmentShader: w.fragmentShader,
  52703. morphTargets: x,
  52704. skinning: S
  52705. });
  52706. A[T] = R
  52707. }
  52708. var P = this;
  52709. this.enabled = !1,
  52710. this.autoUpdate = !0,
  52711. this.needsUpdate = !1,
  52712. this.type = n.PCFShadowMap,
  52713. this.cullFace = n.CullFaceFront,
  52714. this.render = function(f, g) {
  52715. var m, v, A = t.shadows;
  52716. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52717. s.clearColor(1, 1, 1, 1),
  52718. s.disable(a.BLEND),
  52719. s.enable(a.CULL_FACE),
  52720. a.frontFace(a.CCW),
  52721. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52722. s.setDepthTest(!0),
  52723. s.setScissorTest(!1);
  52724. for (var E = 0, b = A.length; E < b; E++) {
  52725. var w = A[E]
  52726. , _ = w.shadow
  52727. , T = _.camera;
  52728. if (h.copy(_.mapSize),
  52729. w instanceof n.PointLight) {
  52730. m = 6,
  52731. v = !0;
  52732. var x = h.x
  52733. , S = h.y;
  52734. I[0].set(2 * x, S, x, S),
  52735. I[1].set(0, S, x, S),
  52736. I[2].set(3 * x, S, x, S),
  52737. I[3].set(x, S, x, S),
  52738. I[4].set(3 * x, 0, x, S),
  52739. I[5].set(x, 0, x, S),
  52740. h.x *= 4,
  52741. h.y *= 2
  52742. } else
  52743. m = 1,
  52744. v = !1;
  52745. if (null === _.map) {
  52746. var M = {
  52747. minFilter: n.NearestFilter,
  52748. magFilter: n.NearestFilter,
  52749. format: n.RGBAFormat
  52750. };
  52751. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52752. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52753. T.updateProjectionMatrix()
  52754. }
  52755. var R = _.map
  52756. , O = _.matrix;
  52757. d.setFromMatrixPosition(w.matrixWorld),
  52758. T.position.copy(d),
  52759. e.setRenderTarget(R),
  52760. e.clear();
  52761. for (var L = 0; L < m; L++) {
  52762. if (v) {
  52763. u.copy(T.position),
  52764. u.add(y[L]),
  52765. T.up.copy(C[L]),
  52766. T.lookAt(u);
  52767. var D = I[L];
  52768. s.viewport(D)
  52769. } else
  52770. u.setFromMatrixPosition(w.target.matrixWorld),
  52771. T.lookAt(u);
  52772. T.updateMatrixWorld(),
  52773. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52774. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52775. O.multiply(T.projectionMatrix),
  52776. O.multiply(T.matrixWorldInverse),
  52777. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52778. l.setFromMatrix(c),
  52779. p.length = 0,
  52780. o(f, g, T);
  52781. for (var N = 0, B = p.length; N < B; N++) {
  52782. var F = p[N]
  52783. , V = i.update(F)
  52784. , U = F.material;
  52785. if (U instanceof n.MultiMaterial)
  52786. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52787. var W = k[G]
  52788. , j = H[W.materialIndex];
  52789. if (j.visible === !0) {
  52790. var Y = r(F, j, v, d);
  52791. e.renderBufferDirect(T, null, V, Y, F, W)
  52792. }
  52793. }
  52794. else {
  52795. var Y = r(F, U, v, d);
  52796. e.renderBufferDirect(T, null, V, Y, F, null)
  52797. }
  52798. }
  52799. }
  52800. }
  52801. var X = e.getClearColor()
  52802. , Z = e.getClearAlpha();
  52803. e.setClearColor(X, Z),
  52804. s.enable(a.BLEND),
  52805. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52806. P.needsUpdate = !1
  52807. }
  52808. }
  52809. }
  52810. ,
  52811. n.WebGLState = function(e, t, i) {
  52812. var r = this
  52813. , o = new n.Vector4
  52814. , a = new Uint8Array(16)
  52815. , s = new Uint8Array(16)
  52816. , l = new Uint8Array(16)
  52817. , c = {}
  52818. , h = null
  52819. , u = null
  52820. , d = null
  52821. , p = null
  52822. , f = null
  52823. , g = null
  52824. , m = null
  52825. , v = null
  52826. , A = !1
  52827. , y = null
  52828. , C = null
  52829. , I = null
  52830. , E = null
  52831. , b = null
  52832. , w = null
  52833. , _ = null
  52834. , T = null
  52835. , x = null
  52836. , S = null
  52837. , M = null
  52838. , R = null
  52839. , P = null
  52840. , O = null
  52841. , L = null
  52842. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52843. , N = void 0
  52844. , B = {}
  52845. , F = new n.Vector4
  52846. , V = null
  52847. , U = null
  52848. , k = new n.Vector4
  52849. , H = new n.Vector4
  52850. , G = e.createTexture();
  52851. e.bindTexture(e.TEXTURE_2D, G),
  52852. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52853. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52854. this.init = function() {
  52855. this.clearColor(0, 0, 0, 1),
  52856. this.clearDepth(1),
  52857. this.clearStencil(0),
  52858. this.enable(e.DEPTH_TEST),
  52859. e.depthFunc(e.LEQUAL),
  52860. e.frontFace(e.CCW),
  52861. e.cullFace(e.BACK),
  52862. this.enable(e.CULL_FACE),
  52863. this.enable(e.BLEND),
  52864. e.blendEquation(e.FUNC_ADD),
  52865. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52866. }
  52867. ,
  52868. this.initAttributes = function() {
  52869. for (var e = 0, t = a.length; e < t; e++)
  52870. a[e] = 0
  52871. }
  52872. ,
  52873. this.enableAttribute = function(i) {
  52874. if (a[i] = 1,
  52875. 0 === s[i] && (e.enableVertexAttribArray(i),
  52876. s[i] = 1),
  52877. 0 !== l[i]) {
  52878. var n = t.get("ANGLE_instanced_arrays");
  52879. n.vertexAttribDivisorANGLE(i, 0),
  52880. l[i] = 0
  52881. }
  52882. }
  52883. ,
  52884. this.enableAttributeAndDivisor = function(t, i, n) {
  52885. a[t] = 1,
  52886. 0 === s[t] && (e.enableVertexAttribArray(t),
  52887. s[t] = 1),
  52888. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52889. l[t] = i)
  52890. }
  52891. ,
  52892. this.disableUnusedAttributes = function() {
  52893. for (var t = 0, i = s.length; t < i; t++)
  52894. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52895. s[t] = 0)
  52896. }
  52897. ,
  52898. this.enable = function(t) {
  52899. c[t] !== !0 && (e.enable(t),
  52900. c[t] = !0)
  52901. }
  52902. ,
  52903. this.disable = function(t) {
  52904. c[t] !== !1 && (e.disable(t),
  52905. c[t] = !1)
  52906. }
  52907. ,
  52908. this.getCompressedTextureFormats = function() {
  52909. if (null === h && (h = [],
  52910. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52911. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52912. h.push(i[n]);
  52913. return h
  52914. }
  52915. ,
  52916. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52917. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52918. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52919. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52920. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52921. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52922. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52923. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52924. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52925. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52926. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52927. u = t,
  52928. A = h),
  52929. t === n.CustomBlending ? (s = s || r,
  52930. l = l || o,
  52931. c = c || a,
  52932. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52933. d = r,
  52934. g = s),
  52935. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52936. p = o,
  52937. f = a,
  52938. m = l,
  52939. v = c)) : (d = null,
  52940. p = null,
  52941. f = null,
  52942. g = null,
  52943. m = null,
  52944. v = null)
  52945. }
  52946. ,
  52947. this.setDepthFunc = function(t) {
  52948. if (y !== t) {
  52949. if (t)
  52950. switch (t) {
  52951. case n.NeverDepth:
  52952. e.depthFunc(e.NEVER);
  52953. break;
  52954. case n.AlwaysDepth:
  52955. e.depthFunc(e.ALWAYS);
  52956. break;
  52957. case n.LessDepth:
  52958. e.depthFunc(e.LESS);
  52959. break;
  52960. case n.LessEqualDepth:
  52961. e.depthFunc(e.LEQUAL);
  52962. break;
  52963. case n.EqualDepth:
  52964. e.depthFunc(e.EQUAL);
  52965. break;
  52966. case n.GreaterEqualDepth:
  52967. e.depthFunc(e.GEQUAL);
  52968. break;
  52969. case n.GreaterDepth:
  52970. e.depthFunc(e.GREATER);
  52971. break;
  52972. case n.NotEqualDepth:
  52973. e.depthFunc(e.NOTEQUAL);
  52974. break;
  52975. default:
  52976. e.depthFunc(e.LEQUAL)
  52977. }
  52978. else
  52979. e.depthFunc(e.LEQUAL);
  52980. y = t
  52981. }
  52982. }
  52983. ,
  52984. this.setDepthTest = function(t) {
  52985. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52986. }
  52987. ,
  52988. this.setDepthWrite = function(t) {
  52989. C !== t && (e.depthMask(t),
  52990. C = t)
  52991. }
  52992. ,
  52993. this.setColorWrite = function(t) {
  52994. I !== t && (e.colorMask(t, t, t, t),
  52995. I = t)
  52996. }
  52997. ,
  52998. this.setStencilFunc = function(t, i, n) {
  52999. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53000. b = t,
  53001. w = i,
  53002. _ = n)
  53003. }
  53004. ,
  53005. this.setStencilOp = function(t, i, n) {
  53006. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53007. T = t,
  53008. x = i,
  53009. S = n)
  53010. }
  53011. ,
  53012. this.setStencilTest = function(t) {
  53013. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53014. }
  53015. ,
  53016. this.setStencilWrite = function(t) {
  53017. E !== t && (e.stencilMask(t),
  53018. E = t)
  53019. }
  53020. ,
  53021. this.setFlipSided = function(t) {
  53022. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53023. M = t)
  53024. }
  53025. ,
  53026. this.setLineWidth = function(t) {
  53027. t !== R && (e.lineWidth(t),
  53028. R = t)
  53029. }
  53030. ,
  53031. this.setPolygonOffset = function(t, i, n) {
  53032. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53033. !t || P === i && O === n || (e.polygonOffset(i, n),
  53034. P = i,
  53035. O = n)
  53036. }
  53037. ,
  53038. this.getScissorTest = function() {
  53039. return L
  53040. }
  53041. ,
  53042. this.setScissorTest = function(t) {
  53043. L = t,
  53044. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53045. }
  53046. ,
  53047. this.activeTexture = function(t) {
  53048. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53049. N !== t && (e.activeTexture(t),
  53050. N = t)
  53051. }
  53052. ,
  53053. this.bindTexture = function(t, i) {
  53054. void 0 === N && r.activeTexture();
  53055. var n = B[N];
  53056. void 0 === n && (n = {
  53057. type: void 0,
  53058. texture: void 0
  53059. },
  53060. B[N] = n),
  53061. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53062. n.type = t,
  53063. n.texture = i)
  53064. }
  53065. ,
  53066. this.compressedTexImage2D = function() {
  53067. try {
  53068. e.compressedTexImage2D.apply(e, arguments)
  53069. } catch (e) {
  53070. console.error(e)
  53071. }
  53072. }
  53073. ,
  53074. this.texImage2D = function() {
  53075. try {
  53076. e.texImage2D.apply(e, arguments)
  53077. } catch (e) {
  53078. console.error(e)
  53079. }
  53080. }
  53081. ,
  53082. this.clearColor = function(t, i, n, r) {
  53083. o.set(t, i, n, r),
  53084. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53085. F.copy(o))
  53086. }
  53087. ,
  53088. this.clearDepth = function(t) {
  53089. V !== t && (e.clearDepth(t),
  53090. V = t)
  53091. }
  53092. ,
  53093. this.clearStencil = function(t) {
  53094. U !== t && (e.clearStencil(t),
  53095. U = t)
  53096. }
  53097. ,
  53098. this.scissor = function(t) {
  53099. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53100. k.copy(t))
  53101. }
  53102. ,
  53103. this.viewport = function(t) {
  53104. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53105. H.copy(t))
  53106. }
  53107. ,
  53108. this.reset = function() {
  53109. for (var t = 0; t < s.length; t++)
  53110. 1 === s[t] && (e.disableVertexAttribArray(t),
  53111. s[t] = 0);
  53112. c = {},
  53113. h = null,
  53114. N = void 0,
  53115. B = {},
  53116. u = null,
  53117. I = null,
  53118. C = null,
  53119. E = null,
  53120. M = null
  53121. }
  53122. }
  53123. ,
  53124. n.LensFlarePlugin = function(e, t) {
  53125. function i() {
  53126. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53127. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53128. o = p.createBuffer(),
  53129. a = p.createBuffer(),
  53130. p.bindBuffer(p.ARRAY_BUFFER, o),
  53131. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53132. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53133. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53134. u = p.createTexture(),
  53135. d = p.createTexture(),
  53136. f.bindTexture(p.TEXTURE_2D, u),
  53137. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53138. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53139. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53140. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53141. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53142. f.bindTexture(p.TEXTURE_2D, d),
  53143. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53144. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53145. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53146. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53147. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53148. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53149. var i;
  53150. i = h ? {
  53151. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53152. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53153. } : {
  53154. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53155. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53156. },
  53157. s = r(i),
  53158. l = {
  53159. vertex: p.getAttribLocation(s, "position"),
  53160. uv: p.getAttribLocation(s, "uv")
  53161. },
  53162. c = {
  53163. renderType: p.getUniformLocation(s, "renderType"),
  53164. map: p.getUniformLocation(s, "map"),
  53165. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53166. opacity: p.getUniformLocation(s, "opacity"),
  53167. color: p.getUniformLocation(s, "color"),
  53168. scale: p.getUniformLocation(s, "scale"),
  53169. rotation: p.getUniformLocation(s, "rotation"),
  53170. screenPosition: p.getUniformLocation(s, "screenPosition")
  53171. }
  53172. }
  53173. function r(t) {
  53174. var i = p.createProgram()
  53175. , n = p.createShader(p.FRAGMENT_SHADER)
  53176. , r = p.createShader(p.VERTEX_SHADER)
  53177. , o = "precision " + e.getPrecision() + " float;\n";
  53178. return p.shaderSource(n, o + t.fragmentShader),
  53179. p.shaderSource(r, o + t.vertexShader),
  53180. p.compileShader(n),
  53181. p.compileShader(r),
  53182. p.attachShader(i, n),
  53183. p.attachShader(i, r),
  53184. p.linkProgram(i),
  53185. i
  53186. }
  53187. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53188. this.render = function(r, g, m) {
  53189. if (0 !== t.length) {
  53190. var v = new n.Vector3
  53191. , A = m.w / m.z
  53192. , y = .5 * m.z
  53193. , C = .5 * m.w
  53194. , I = 16 / m.w
  53195. , E = new n.Vector2(I * A,I)
  53196. , b = new n.Vector3(1,1,0)
  53197. , w = new n.Vector2(1,1);
  53198. void 0 === s && i(),
  53199. p.useProgram(s),
  53200. f.initAttributes(),
  53201. f.enableAttribute(l.vertex),
  53202. f.enableAttribute(l.uv),
  53203. f.disableUnusedAttributes(),
  53204. p.uniform1i(c.occlusionMap, 0),
  53205. p.uniform1i(c.map, 1),
  53206. p.bindBuffer(p.ARRAY_BUFFER, o),
  53207. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53208. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53209. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53210. f.disable(p.CULL_FACE),
  53211. f.setDepthWrite(!1);
  53212. for (var _ = 0, T = t.length; _ < T; _++) {
  53213. I = 16 / m.w,
  53214. E.set(I * A, I);
  53215. var x = t[_];
  53216. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53217. v.applyMatrix4(g.matrixWorldInverse),
  53218. v.applyProjection(g.projectionMatrix),
  53219. b.copy(v),
  53220. w.x = b.x * y + y,
  53221. w.y = b.y * C + C,
  53222. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53223. f.activeTexture(p.TEXTURE0),
  53224. f.bindTexture(p.TEXTURE_2D, null),
  53225. f.activeTexture(p.TEXTURE1),
  53226. f.bindTexture(p.TEXTURE_2D, u),
  53227. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53228. p.uniform1i(c.renderType, 0),
  53229. p.uniform2f(c.scale, E.x, E.y),
  53230. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53231. f.disable(p.BLEND),
  53232. f.enable(p.DEPTH_TEST),
  53233. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53234. f.activeTexture(p.TEXTURE0),
  53235. f.bindTexture(p.TEXTURE_2D, d),
  53236. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53237. p.uniform1i(c.renderType, 1),
  53238. f.disable(p.DEPTH_TEST),
  53239. f.activeTexture(p.TEXTURE1),
  53240. f.bindTexture(p.TEXTURE_2D, u),
  53241. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53242. x.positionScreen.copy(b),
  53243. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53244. p.uniform1i(c.renderType, 2),
  53245. f.enable(p.BLEND);
  53246. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53247. var R = x.lensFlares[S];
  53248. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53249. b.y = R.y,
  53250. b.z = R.z,
  53251. I = R.size * R.scale / m.w,
  53252. E.x = I * A,
  53253. E.y = I,
  53254. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53255. p.uniform2f(c.scale, E.x, E.y),
  53256. p.uniform1f(c.rotation, R.rotation),
  53257. p.uniform1f(c.opacity, R.opacity),
  53258. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53259. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53260. e.setTexture(R.texture, 1),
  53261. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53262. }
  53263. }
  53264. }
  53265. f.enable(p.CULL_FACE),
  53266. f.enable(p.DEPTH_TEST),
  53267. f.setDepthWrite(!0),
  53268. e.resetGLState()
  53269. }
  53270. }
  53271. }
  53272. ,
  53273. n.SpritePlugin = function(e, t) {
  53274. function i() {
  53275. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53276. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53277. a = d.createBuffer(),
  53278. s = d.createBuffer(),
  53279. d.bindBuffer(d.ARRAY_BUFFER, a),
  53280. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53281. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53282. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53283. l = r(),
  53284. c = {
  53285. position: d.getAttribLocation(l, "position"),
  53286. uv: d.getAttribLocation(l, "uv")
  53287. },
  53288. h = {
  53289. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53290. uvScale: d.getUniformLocation(l, "uvScale"),
  53291. rotation: d.getUniformLocation(l, "rotation"),
  53292. scale: d.getUniformLocation(l, "scale"),
  53293. color: d.getUniformLocation(l, "color"),
  53294. map: d.getUniformLocation(l, "map"),
  53295. opacity: d.getUniformLocation(l, "opacity"),
  53296. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53297. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53298. fogType: d.getUniformLocation(l, "fogType"),
  53299. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53300. fogNear: d.getUniformLocation(l, "fogNear"),
  53301. fogFar: d.getUniformLocation(l, "fogFar"),
  53302. fogColor: d.getUniformLocation(l, "fogColor"),
  53303. alphaTest: d.getUniformLocation(l, "alphaTest")
  53304. };
  53305. var i = document.createElement("canvas");
  53306. i.width = 8,
  53307. i.height = 8;
  53308. var o = i.getContext("2d");
  53309. o.fillStyle = "white",
  53310. o.fillRect(0, 0, 8, 8),
  53311. u = new n.Texture(i),
  53312. u.needsUpdate = !0
  53313. }
  53314. function r() {
  53315. var t = d.createProgram()
  53316. , i = d.createShader(d.VERTEX_SHADER)
  53317. , n = d.createShader(d.FRAGMENT_SHADER);
  53318. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53319. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53320. d.compileShader(i),
  53321. d.compileShader(n),
  53322. d.attachShader(t, i),
  53323. d.attachShader(t, n),
  53324. d.linkProgram(t),
  53325. t
  53326. }
  53327. function o(e, t) {
  53328. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53329. }
  53330. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53331. this.render = function(r, v) {
  53332. if (0 !== t.length) {
  53333. void 0 === l && i(),
  53334. d.useProgram(l),
  53335. p.initAttributes(),
  53336. p.enableAttribute(c.position),
  53337. p.enableAttribute(c.uv),
  53338. p.disableUnusedAttributes(),
  53339. p.disable(d.CULL_FACE),
  53340. p.enable(d.BLEND),
  53341. d.bindBuffer(d.ARRAY_BUFFER, a),
  53342. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53343. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53344. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53345. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53346. p.activeTexture(d.TEXTURE0),
  53347. d.uniform1i(h.map, 0);
  53348. var A = 0
  53349. , y = 0
  53350. , C = r.fog;
  53351. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53352. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53353. d.uniform1f(h.fogFar, C.far),
  53354. d.uniform1i(h.fogType, 1),
  53355. A = 1,
  53356. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53357. d.uniform1i(h.fogType, 2),
  53358. A = 2,
  53359. y = 2)) : (d.uniform1i(h.fogType, 0),
  53360. A = 0,
  53361. y = 0);
  53362. for (var I = 0, E = t.length; I < E; I++) {
  53363. var b = t[I];
  53364. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53365. b.z = -b.modelViewMatrix.elements[14]
  53366. }
  53367. t.sort(o);
  53368. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53369. var b = t[I]
  53370. , _ = b.material;
  53371. d.uniform1f(h.alphaTest, _.alphaTest),
  53372. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53373. b.matrixWorld.decompose(f, g, m),
  53374. w[0] = m.x,
  53375. w[1] = m.y;
  53376. var T = 0;
  53377. r.fog && _.fog && (T = y),
  53378. A !== T && (d.uniform1i(h.fogType, T),
  53379. A = T),
  53380. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53381. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53382. d.uniform2f(h.uvScale, 1, 1)),
  53383. d.uniform1f(h.opacity, _.opacity),
  53384. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53385. d.uniform1f(h.rotation, _.rotation),
  53386. d.uniform2fv(h.scale, w),
  53387. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53388. p.setDepthTest(_.depthTest),
  53389. p.setDepthWrite(_.depthWrite),
  53390. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53391. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53392. }
  53393. p.enable(d.CULL_FACE),
  53394. e.resetGLState()
  53395. }
  53396. }
  53397. }
  53398. ,
  53399. Object.defineProperties(n.Box2.prototype, {
  53400. empty: {
  53401. value: function() {
  53402. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53403. this.isEmpty()
  53404. }
  53405. },
  53406. isIntersectionBox: {
  53407. value: function(e) {
  53408. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53409. this.intersectsBox(e)
  53410. }
  53411. }
  53412. }),
  53413. Object.defineProperties(n.Box3.prototype, {
  53414. empty: {
  53415. value: function() {
  53416. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53417. this.isEmpty()
  53418. }
  53419. },
  53420. isIntersectionBox: {
  53421. value: function(e) {
  53422. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53423. this.intersectsBox(e)
  53424. }
  53425. },
  53426. isIntersectionSphere: {
  53427. value: function(e) {
  53428. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53429. this.intersectsSphere(e)
  53430. }
  53431. }
  53432. }),
  53433. Object.defineProperties(n.Matrix3.prototype, {
  53434. multiplyVector3: {
  53435. value: function(e) {
  53436. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53437. e.applyMatrix3(this)
  53438. }
  53439. },
  53440. multiplyVector3Array: {
  53441. value: function(e) {
  53442. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53443. this.applyToVector3Array(e)
  53444. }
  53445. }
  53446. }),
  53447. Object.defineProperties(n.Matrix4.prototype, {
  53448. extractPosition: {
  53449. value: function(e) {
  53450. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53451. this.copyPosition(e)
  53452. }
  53453. },
  53454. setRotationFromQuaternion: {
  53455. value: function(e) {
  53456. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53457. this.makeRotationFromQuaternion(e)
  53458. }
  53459. },
  53460. multiplyVector3: {
  53461. value: function(e) {
  53462. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53463. e.applyProjection(this)
  53464. }
  53465. },
  53466. multiplyVector4: {
  53467. value: function(e) {
  53468. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53469. e.applyMatrix4(this)
  53470. }
  53471. },
  53472. multiplyVector3Array: {
  53473. value: function(e) {
  53474. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53475. this.applyToVector3Array(e)
  53476. }
  53477. },
  53478. rotateAxis: {
  53479. value: function(e) {
  53480. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53481. e.transformDirection(this)
  53482. }
  53483. },
  53484. crossVector: {
  53485. value: function(e) {
  53486. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53487. e.applyMatrix4(this)
  53488. }
  53489. },
  53490. translate: {
  53491. value: function(e) {
  53492. console.error("THREE.Matrix4: .translate() has been removed.")
  53493. }
  53494. },
  53495. rotateX: {
  53496. value: function(e) {
  53497. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53498. }
  53499. },
  53500. rotateY: {
  53501. value: function(e) {
  53502. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53503. }
  53504. },
  53505. rotateZ: {
  53506. value: function(e) {
  53507. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53508. }
  53509. },
  53510. rotateByAxis: {
  53511. value: function(e, t) {
  53512. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53513. }
  53514. }
  53515. }),
  53516. Object.defineProperties(n.Plane.prototype, {
  53517. isIntersectionLine: {
  53518. value: function(e) {
  53519. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53520. this.intersectsLine(e)
  53521. }
  53522. }
  53523. }),
  53524. Object.defineProperties(n.Quaternion.prototype, {
  53525. multiplyVector3: {
  53526. value: function(e) {
  53527. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53528. e.applyQuaternion(this)
  53529. }
  53530. }
  53531. }),
  53532. Object.defineProperties(n.Ray.prototype, {
  53533. isIntersectionBox: {
  53534. value: function(e) {
  53535. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53536. this.intersectsBox(e)
  53537. }
  53538. },
  53539. isIntersectionPlane: {
  53540. value: function(e) {
  53541. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53542. this.intersectsPlane(e)
  53543. }
  53544. },
  53545. isIntersectionSphere: {
  53546. value: function(e) {
  53547. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53548. this.intersectsSphere(e)
  53549. }
  53550. }
  53551. }),
  53552. Object.defineProperties(n.Vector3.prototype, {
  53553. setEulerFromRotationMatrix: {
  53554. value: function() {
  53555. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53556. }
  53557. },
  53558. setEulerFromQuaternion: {
  53559. value: function() {
  53560. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53561. }
  53562. },
  53563. getPositionFromMatrix: {
  53564. value: function(e) {
  53565. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53566. this.setFromMatrixPosition(e)
  53567. }
  53568. },
  53569. getScaleFromMatrix: {
  53570. value: function(e) {
  53571. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53572. this.setFromMatrixScale(e)
  53573. }
  53574. },
  53575. getColumnFromMatrix: {
  53576. value: function(e, t) {
  53577. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53578. this.setFromMatrixColumn(e, t)
  53579. }
  53580. }
  53581. }),
  53582. n.Face4 = function(e, t, i, r, o, a, s) {
  53583. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53584. new n.Face3(e,t,i,o,a,s)
  53585. }
  53586. ,
  53587. n.Vertex = function(e, t, i) {
  53588. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53589. new n.Vector3(e,t,i)
  53590. }
  53591. ,
  53592. Object.defineProperties(n.Object3D.prototype, {
  53593. eulerOrder: {
  53594. get: function() {
  53595. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53596. this.rotation.order
  53597. },
  53598. set: function(e) {
  53599. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53600. this.rotation.order = e
  53601. }
  53602. },
  53603. getChildByName: {
  53604. value: function(e) {
  53605. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53606. this.getObjectByName(e)
  53607. }
  53608. },
  53609. renderDepth: {
  53610. set: function(e) {
  53611. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53612. }
  53613. },
  53614. translate: {
  53615. value: function(e, t) {
  53616. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53617. this.translateOnAxis(t, e)
  53618. }
  53619. },
  53620. useQuaternion: {
  53621. get: function() {
  53622. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53623. },
  53624. set: function(e) {
  53625. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53626. }
  53627. }
  53628. }),
  53629. Object.defineProperties(n, {
  53630. PointCloud: {
  53631. value: function(e, t) {
  53632. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53633. new n.Points(e,t)
  53634. }
  53635. },
  53636. ParticleSystem: {
  53637. value: function(e, t) {
  53638. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53639. new n.Points(e,t)
  53640. }
  53641. }
  53642. }),
  53643. Object.defineProperties(n.Light.prototype, {
  53644. onlyShadow: {
  53645. set: function(e) {
  53646. console.warn("THREE.Light: .onlyShadow has been removed.")
  53647. }
  53648. },
  53649. shadowCameraFov: {
  53650. set: function(e) {
  53651. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53652. this.shadow.camera.fov = e
  53653. }
  53654. },
  53655. shadowCameraLeft: {
  53656. set: function(e) {
  53657. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53658. this.shadow.camera.left = e
  53659. }
  53660. },
  53661. shadowCameraRight: {
  53662. set: function(e) {
  53663. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53664. this.shadow.camera.right = e
  53665. }
  53666. },
  53667. shadowCameraTop: {
  53668. set: function(e) {
  53669. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53670. this.shadow.camera.top = e
  53671. }
  53672. },
  53673. shadowCameraBottom: {
  53674. set: function(e) {
  53675. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53676. this.shadow.camera.bottom = e
  53677. }
  53678. },
  53679. shadowCameraNear: {
  53680. set: function(e) {
  53681. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53682. this.shadow.camera.near = e
  53683. }
  53684. },
  53685. shadowCameraFar: {
  53686. set: function(e) {
  53687. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53688. this.shadow.camera.far = e
  53689. }
  53690. },
  53691. shadowCameraVisible: {
  53692. set: function(e) {
  53693. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53694. }
  53695. },
  53696. shadowBias: {
  53697. set: function(e) {
  53698. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53699. this.shadow.bias = e
  53700. }
  53701. },
  53702. shadowDarkness: {
  53703. set: function(e) {
  53704. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53705. }
  53706. },
  53707. shadowMapWidth: {
  53708. set: function(e) {
  53709. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53710. this.shadow.mapSize.width = e
  53711. }
  53712. },
  53713. shadowMapHeight: {
  53714. set: function(e) {
  53715. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53716. this.shadow.mapSize.height = e
  53717. }
  53718. }
  53719. }),
  53720. Object.defineProperties(n.BufferAttribute.prototype, {
  53721. length: {
  53722. get: function() {
  53723. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53724. this.array.length
  53725. }
  53726. }
  53727. }),
  53728. Object.defineProperties(n.BufferGeometry.prototype, {
  53729. drawcalls: {
  53730. get: function() {
  53731. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53732. this.groups
  53733. }
  53734. },
  53735. offsets: {
  53736. get: function() {
  53737. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53738. this.groups
  53739. }
  53740. },
  53741. addIndex: {
  53742. value: function(e) {
  53743. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53744. this.setIndex(e)
  53745. }
  53746. },
  53747. addDrawCall: {
  53748. value: function(e, t, i) {
  53749. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53750. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53751. this.addGroup(e, t)
  53752. }
  53753. },
  53754. clearDrawCalls: {
  53755. value: function() {
  53756. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53757. this.clearGroups()
  53758. }
  53759. },
  53760. computeTangents: {
  53761. value: function() {
  53762. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53763. }
  53764. },
  53765. computeOffsets: {
  53766. value: function() {
  53767. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53768. }
  53769. }
  53770. }),
  53771. Object.defineProperties(n.Material.prototype, {
  53772. wrapAround: {
  53773. get: function() {
  53774. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53775. },
  53776. set: function(e) {
  53777. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53778. }
  53779. },
  53780. wrapRGB: {
  53781. get: function() {
  53782. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53783. new n.Color
  53784. }
  53785. }
  53786. }),
  53787. Object.defineProperties(n, {
  53788. PointCloudMaterial: {
  53789. value: function(e) {
  53790. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53791. new n.PointsMaterial(e)
  53792. }
  53793. },
  53794. ParticleBasicMaterial: {
  53795. value: function(e) {
  53796. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53797. new n.PointsMaterial(e)
  53798. }
  53799. },
  53800. ParticleSystemMaterial: {
  53801. value: function(e) {
  53802. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53803. new n.PointsMaterial(e)
  53804. }
  53805. }
  53806. }),
  53807. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53808. metal: {
  53809. get: function() {
  53810. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53811. !1
  53812. },
  53813. set: function(e) {
  53814. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53815. }
  53816. }
  53817. }),
  53818. Object.defineProperties(n.ShaderMaterial.prototype, {
  53819. derivatives: {
  53820. get: function() {
  53821. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53822. this.extensions.derivatives
  53823. },
  53824. set: function(e) {
  53825. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53826. this.extensions.derivatives = e
  53827. }
  53828. }
  53829. }),
  53830. Object.defineProperties(n.WebGLRenderer.prototype, {
  53831. supportsFloatTextures: {
  53832. value: function() {
  53833. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53834. this.extensions.get("OES_texture_float")
  53835. }
  53836. },
  53837. supportsHalfFloatTextures: {
  53838. value: function() {
  53839. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53840. this.extensions.get("OES_texture_half_float")
  53841. }
  53842. },
  53843. supportsStandardDerivatives: {
  53844. value: function() {
  53845. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53846. this.extensions.get("OES_standard_derivatives")
  53847. }
  53848. },
  53849. supportsCompressedTextureS3TC: {
  53850. value: function() {
  53851. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53852. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53853. }
  53854. },
  53855. supportsCompressedTexturePVRTC: {
  53856. value: function() {
  53857. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53858. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53859. }
  53860. },
  53861. supportsBlendMinMax: {
  53862. value: function() {
  53863. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53864. this.extensions.get("EXT_blend_minmax")
  53865. }
  53866. },
  53867. supportsVertexTextures: {
  53868. value: function() {
  53869. return this.capabilities.vertexTextures
  53870. }
  53871. },
  53872. supportsInstancedArrays: {
  53873. value: function() {
  53874. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53875. this.extensions.get("ANGLE_instanced_arrays")
  53876. }
  53877. },
  53878. enableScissorTest: {
  53879. value: function(e) {
  53880. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53881. this.setScissorTest(e)
  53882. }
  53883. },
  53884. initMaterial: {
  53885. value: function() {
  53886. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53887. }
  53888. },
  53889. addPrePlugin: {
  53890. value: function() {
  53891. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53892. }
  53893. },
  53894. addPostPlugin: {
  53895. value: function() {
  53896. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53897. }
  53898. },
  53899. updateShadowMap: {
  53900. value: function() {
  53901. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53902. }
  53903. },
  53904. shadowMapEnabled: {
  53905. get: function() {
  53906. return this.shadowMap.enabled
  53907. },
  53908. set: function(e) {
  53909. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53910. this.shadowMap.enabled = e
  53911. }
  53912. },
  53913. shadowMapType: {
  53914. get: function() {
  53915. return this.shadowMap.type
  53916. },
  53917. set: function(e) {
  53918. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53919. this.shadowMap.type = e
  53920. }
  53921. },
  53922. shadowMapCullFace: {
  53923. get: function() {
  53924. return this.shadowMap.cullFace
  53925. },
  53926. set: function(e) {
  53927. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53928. this.shadowMap.cullFace = e
  53929. }
  53930. }
  53931. }),
  53932. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53933. wrapS: {
  53934. get: function() {
  53935. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53936. this.texture.wrapS
  53937. },
  53938. set: function(e) {
  53939. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53940. this.texture.wrapS = e
  53941. }
  53942. },
  53943. wrapT: {
  53944. get: function() {
  53945. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53946. this.texture.wrapT
  53947. },
  53948. set: function(e) {
  53949. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53950. this.texture.wrapT = e
  53951. }
  53952. },
  53953. magFilter: {
  53954. get: function() {
  53955. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53956. this.texture.magFilter
  53957. },
  53958. set: function(e) {
  53959. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53960. this.texture.magFilter = e
  53961. }
  53962. },
  53963. minFilter: {
  53964. get: function() {
  53965. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53966. this.texture.minFilter
  53967. },
  53968. set: function(e) {
  53969. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53970. this.texture.minFilter = e
  53971. }
  53972. },
  53973. anisotropy: {
  53974. get: function() {
  53975. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53976. this.texture.anisotropy
  53977. },
  53978. set: function(e) {
  53979. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53980. this.texture.anisotropy = e
  53981. }
  53982. },
  53983. offset: {
  53984. get: function() {
  53985. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53986. this.texture.offset
  53987. },
  53988. set: function(e) {
  53989. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53990. this.texture.offset = e
  53991. }
  53992. },
  53993. repeat: {
  53994. get: function() {
  53995. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53996. this.texture.repeat
  53997. },
  53998. set: function(e) {
  53999. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54000. this.texture.repeat = e
  54001. }
  54002. },
  54003. format: {
  54004. get: function() {
  54005. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54006. this.texture.format
  54007. },
  54008. set: function(e) {
  54009. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54010. this.texture.format = e
  54011. }
  54012. },
  54013. type: {
  54014. get: function() {
  54015. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54016. this.texture.type
  54017. },
  54018. set: function(e) {
  54019. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54020. this.texture.type = e
  54021. }
  54022. },
  54023. generateMipmaps: {
  54024. get: function() {
  54025. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54026. this.texture.generateMipmaps
  54027. },
  54028. set: function(e) {
  54029. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54030. this.texture.generateMipmaps = e
  54031. }
  54032. }
  54033. }),
  54034. n.GeometryUtils = {
  54035. merge: function(e, t, i) {
  54036. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54037. var r;
  54038. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54039. r = t.matrix,
  54040. t = t.geometry),
  54041. e.merge(t, r, i)
  54042. },
  54043. center: function(e) {
  54044. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54045. e.center()
  54046. }
  54047. },
  54048. n.ImageUtils = {
  54049. crossOrigin: void 0,
  54050. loadTexture: function(e, t, i, r) {
  54051. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54052. var o = new n.TextureLoader;
  54053. o.setCrossOrigin(this.crossOrigin);
  54054. var a = o.load(e, i, void 0, r);
  54055. return t && (a.mapping = t),
  54056. a
  54057. },
  54058. loadTextureCube: function(e, t, i, r) {
  54059. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54060. var o = new n.CubeTextureLoader;
  54061. o.setCrossOrigin(this.crossOrigin);
  54062. var a = o.load(e, i, void 0, r);
  54063. return t && (a.mapping = t),
  54064. a
  54065. },
  54066. loadCompressedTexture: function() {
  54067. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54068. },
  54069. loadCompressedTextureCube: function() {
  54070. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54071. }
  54072. },
  54073. n.Projector = function() {
  54074. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54075. this.projectVector = function(e, t) {
  54076. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54077. e.project(t)
  54078. }
  54079. ,
  54080. this.unprojectVector = function(e, t) {
  54081. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54082. e.unproject(t)
  54083. }
  54084. ,
  54085. this.pickingRay = function(e, t) {
  54086. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54087. }
  54088. }
  54089. ,
  54090. n.CanvasRenderer = function() {
  54091. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54092. this.domElement = document.createElement("canvas"),
  54093. this.clear = function() {}
  54094. ,
  54095. this.render = function() {}
  54096. ,
  54097. this.setClearColor = function() {}
  54098. ,
  54099. this.setSize = function() {}
  54100. }
  54101. ,
  54102. n.MeshFaceMaterial = n.MultiMaterial,
  54103. n.CurveUtils = {
  54104. tangentQuadraticBezier: function(e, t, i, n) {
  54105. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54106. },
  54107. tangentCubicBezier: function(e, t, i, n, r) {
  54108. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54109. },
  54110. tangentSpline: function(e, t, i, n, r) {
  54111. var o = 6 * e * e - 6 * e
  54112. , a = 3 * e * e - 4 * e + 1
  54113. , s = -6 * e * e + 6 * e
  54114. , l = 3 * e * e - 2 * e;
  54115. return o + a + s + l
  54116. },
  54117. interpolate: function(e, t, i, n, r) {
  54118. var o = .5 * (i - e)
  54119. , a = .5 * (n - t)
  54120. , s = r * r
  54121. , l = r * s;
  54122. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54123. }
  54124. },
  54125. n.SceneUtils = {
  54126. createMultiMaterialObject: function(e, t) {
  54127. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54128. i.add(new n.Mesh(e,t[r]));
  54129. return i
  54130. },
  54131. detach: function(e, t, i) {
  54132. e.applyMatrix(t.matrixWorld),
  54133. t.remove(e),
  54134. i.add(e)
  54135. },
  54136. attach: function(e, t, i) {
  54137. var r = new n.Matrix4;
  54138. r.getInverse(i.matrixWorld),
  54139. e.applyMatrix(r),
  54140. t.remove(e),
  54141. i.add(e)
  54142. }
  54143. },
  54144. n.ShapeUtils = {
  54145. area: function(e) {
  54146. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54147. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54148. return .5 * i
  54149. },
  54150. triangulate: function() {
  54151. function e(e, t, i, n, r, o) {
  54152. var a, s, l, c, h, u, d, p, f;
  54153. if (s = e[o[t]].x,
  54154. l = e[o[t]].y,
  54155. c = e[o[i]].x,
  54156. h = e[o[i]].y,
  54157. u = e[o[n]].x,
  54158. d = e[o[n]].y,
  54159. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54160. return !1;
  54161. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54162. for (g = u - c,
  54163. m = d - h,
  54164. v = s - u,
  54165. A = l - d,
  54166. y = c - s,
  54167. C = h - l,
  54168. a = 0; a < r; a++)
  54169. if (p = e[o[a]].x,
  54170. f = e[o[a]].y,
  54171. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54172. E = f - l,
  54173. b = p - c,
  54174. w = f - h,
  54175. _ = p - u,
  54176. T = f - d,
  54177. M = g * w - m * b,
  54178. x = y * E - C * I,
  54179. S = v * T - A * _,
  54180. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54181. return !1;
  54182. return !0
  54183. }
  54184. return function(t, i) {
  54185. var r = t.length;
  54186. if (r < 3)
  54187. return null;
  54188. var o, a, s, l = [], c = [], h = [];
  54189. if (n.ShapeUtils.area(t) > 0)
  54190. for (a = 0; a < r; a++)
  54191. c[a] = a;
  54192. else
  54193. for (a = 0; a < r; a++)
  54194. c[a] = r - 1 - a;
  54195. var u = r
  54196. , d = 2 * u;
  54197. for (a = u - 1; u > 2; ) {
  54198. if (d-- <= 0)
  54199. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54200. i ? h : l;
  54201. if (o = a,
  54202. u <= o && (o = 0),
  54203. a = o + 1,
  54204. u <= a && (a = 0),
  54205. s = a + 1,
  54206. u <= s && (s = 0),
  54207. e(t, o, a, s, u, c)) {
  54208. var p, f, g, m, v;
  54209. for (p = c[o],
  54210. f = c[a],
  54211. g = c[s],
  54212. l.push([t[p], t[f], t[g]]),
  54213. h.push([c[o], c[a], c[s]]),
  54214. m = a,
  54215. v = a + 1; v < u; m++,
  54216. v++)
  54217. c[m] = c[v];
  54218. u--,
  54219. d = 2 * u
  54220. }
  54221. }
  54222. return i ? h : l
  54223. }
  54224. }(),
  54225. triangulateShape: function(e, t) {
  54226. function i(e, t, i) {
  54227. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54228. }
  54229. function r(e, t, n, r, o) {
  54230. var a = t.x - e.x
  54231. , s = t.y - e.y
  54232. , l = r.x - n.x
  54233. , c = r.y - n.y
  54234. , h = e.x - n.x
  54235. , u = e.y - n.y
  54236. , d = s * l - a * c
  54237. , p = s * h - a * u;
  54238. if (Math.abs(d) > Number.EPSILON) {
  54239. var f;
  54240. if (d > 0) {
  54241. if (p < 0 || p > d)
  54242. return [];
  54243. if (f = c * h - l * u,
  54244. f < 0 || f > d)
  54245. return []
  54246. } else {
  54247. if (p > 0 || p < d)
  54248. return [];
  54249. if (f = c * h - l * u,
  54250. f > 0 || f < d)
  54251. return []
  54252. }
  54253. if (0 === f)
  54254. return !o || 0 !== p && p !== d ? [e] : [];
  54255. if (f === d)
  54256. return !o || 0 !== p && p !== d ? [t] : [];
  54257. if (0 === p)
  54258. return [n];
  54259. if (p === d)
  54260. return [r];
  54261. var g = f / d;
  54262. return [{
  54263. x: e.x + g * a,
  54264. y: e.y + g * s
  54265. }]
  54266. }
  54267. if (0 !== p || c * h !== l * u)
  54268. return [];
  54269. var m = 0 === a && 0 === s
  54270. , v = 0 === l && 0 === c;
  54271. if (m && v)
  54272. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54273. if (m)
  54274. return i(n, r, e) ? [e] : [];
  54275. if (v)
  54276. return i(e, t, n) ? [n] : [];
  54277. var A, y, C, I, E, b, w, _;
  54278. return 0 !== a ? (e.x < t.x ? (A = e,
  54279. C = e.x,
  54280. y = t,
  54281. I = t.x) : (A = t,
  54282. C = t.x,
  54283. y = e,
  54284. I = e.x),
  54285. n.x < r.x ? (E = n,
  54286. w = n.x,
  54287. b = r,
  54288. _ = r.x) : (E = r,
  54289. w = r.x,
  54290. b = n,
  54291. _ = n.x)) : (e.y < t.y ? (A = e,
  54292. C = e.y,
  54293. y = t,
  54294. I = t.y) : (A = t,
  54295. C = t.y,
  54296. y = e,
  54297. I = e.y),
  54298. n.y < r.y ? (E = n,
  54299. w = n.y,
  54300. b = r,
  54301. _ = r.y) : (E = r,
  54302. w = r.y,
  54303. b = n,
  54304. _ = n.y)),
  54305. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54306. }
  54307. function o(e, t, i, n) {
  54308. var r = t.x - e.x
  54309. , o = t.y - e.y
  54310. , a = i.x - e.x
  54311. , s = i.y - e.y
  54312. , l = n.x - e.x
  54313. , c = n.y - e.y
  54314. , h = r * s - o * a
  54315. , u = r * c - o * l;
  54316. if (Math.abs(h) > Number.EPSILON) {
  54317. var d = l * s - c * a;
  54318. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54319. }
  54320. return u > 0
  54321. }
  54322. function a(e, t) {
  54323. function i(e, t) {
  54324. var i = A.length - 1
  54325. , n = e - 1;
  54326. n < 0 && (n = i);
  54327. var r = e + 1;
  54328. r > i && (r = 0);
  54329. var a = o(A[e], A[n], A[r], s[t]);
  54330. if (!a)
  54331. return !1;
  54332. var l = s.length - 1
  54333. , c = t - 1;
  54334. c < 0 && (c = l);
  54335. var h = t + 1;
  54336. return h > l && (h = 0),
  54337. a = o(s[t], s[c], s[h], A[e]),
  54338. !!a
  54339. }
  54340. function n(e, t) {
  54341. var i, n, o;
  54342. for (i = 0; i < A.length; i++)
  54343. if (n = i + 1,
  54344. n %= A.length,
  54345. o = r(e, t, A[i], A[n], !0),
  54346. o.length > 0)
  54347. return !0;
  54348. return !1
  54349. }
  54350. function a(e, i) {
  54351. var n, o, a, s, l;
  54352. for (n = 0; n < y.length; n++)
  54353. for (o = t[y[n]],
  54354. a = 0; a < o.length; a++)
  54355. if (s = a + 1,
  54356. s %= o.length,
  54357. l = r(e, i, o[a], o[s], !0),
  54358. l.length > 0)
  54359. return !0;
  54360. return !1
  54361. }
  54362. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54363. y.push(I);
  54364. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54365. if (w--,
  54366. w < 0) {
  54367. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54368. break
  54369. }
  54370. for (c = b; c < A.length; c++) {
  54371. h = A[c],
  54372. l = -1;
  54373. for (var I = 0; I < y.length; I++)
  54374. if (d = y[I],
  54375. p = h.x + ":" + h.y + ":" + d,
  54376. void 0 === C[p]) {
  54377. s = t[d];
  54378. for (var _ = 0; _ < s.length; _++)
  54379. if (u = s[_],
  54380. i(c, _) && !n(h, u) && !a(h, u)) {
  54381. l = _,
  54382. y.splice(I, 1),
  54383. f = A.slice(0, c + 1),
  54384. g = A.slice(c),
  54385. m = s.slice(l),
  54386. v = s.slice(0, l + 1),
  54387. A = f.concat(m).concat(v).concat(g),
  54388. b = c;
  54389. break
  54390. }
  54391. if (l >= 0)
  54392. break;
  54393. C[p] = !0
  54394. }
  54395. if (l >= 0)
  54396. break
  54397. }
  54398. }
  54399. return A
  54400. }
  54401. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54402. Array.prototype.push.apply(f, t[g]);
  54403. for (s = 0,
  54404. l = f.length; s < l; s++)
  54405. u = f[s].x + ":" + f[s].y,
  54406. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54407. p[u] = s;
  54408. var v = a(e, t)
  54409. , A = n.ShapeUtils.triangulate(v, !1);
  54410. for (s = 0,
  54411. l = A.length; s < l; s++)
  54412. for (h = A[s],
  54413. c = 0; c < 3; c++)
  54414. u = h[c].x + ":" + h[c].y,
  54415. d = p[u],
  54416. void 0 !== d && (h[c] = d);
  54417. return A.concat()
  54418. },
  54419. isClockWise: function(e) {
  54420. return n.ShapeUtils.area(e) < 0
  54421. },
  54422. b2: function() {
  54423. function e(e, t) {
  54424. var i = 1 - e;
  54425. return i * i * t
  54426. }
  54427. function t(e, t) {
  54428. return 2 * (1 - e) * e * t
  54429. }
  54430. function i(e, t) {
  54431. return e * e * t
  54432. }
  54433. return function(n, r, o, a) {
  54434. return e(n, r) + t(n, o) + i(n, a)
  54435. }
  54436. }(),
  54437. b3: function() {
  54438. function e(e, t) {
  54439. var i = 1 - e;
  54440. return i * i * i * t
  54441. }
  54442. function t(e, t) {
  54443. var i = 1 - e;
  54444. return 3 * i * i * e * t
  54445. }
  54446. function i(e, t) {
  54447. var i = 1 - e;
  54448. return 3 * i * e * e * t
  54449. }
  54450. function n(e, t) {
  54451. return e * e * e * t
  54452. }
  54453. return function(r, o, a, s, l) {
  54454. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54455. }
  54456. }()
  54457. },
  54458. n.Curve = function() {}
  54459. ,
  54460. n.Curve.prototype = {
  54461. constructor: n.Curve,
  54462. getPoint: function(e) {
  54463. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54464. null
  54465. },
  54466. getPointAt: function(e) {
  54467. var t = this.getUtoTmapping(e);
  54468. return this.getPoint(t)
  54469. },
  54470. getPoints: function(e) {
  54471. e || (e = 5);
  54472. var t, i = [];
  54473. for (t = 0; t <= e; t++)
  54474. i.push(this.getPoint(t / e));
  54475. return i
  54476. },
  54477. getSpacedPoints: function(e) {
  54478. e || (e = 5);
  54479. var t, i = [];
  54480. for (t = 0; t <= e; t++)
  54481. i.push(this.getPointAt(t / e));
  54482. return i
  54483. },
  54484. getLength: function() {
  54485. var e = this.getLengths();
  54486. return e[e.length - 1]
  54487. },
  54488. getLengths: function(e) {
  54489. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54490. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54491. return this.cacheArcLengths;
  54492. this.needsUpdate = !1;
  54493. var t, i, n = [], r = this.getPoint(0), o = 0;
  54494. for (n.push(0),
  54495. i = 1; i <= e; i++)
  54496. t = this.getPoint(i / e),
  54497. o += t.distanceTo(r),
  54498. n.push(o),
  54499. r = t;
  54500. return this.cacheArcLengths = n,
  54501. n
  54502. },
  54503. updateArcLengths: function() {
  54504. this.needsUpdate = !0,
  54505. this.getLengths()
  54506. },
  54507. getUtoTmapping: function(e, t) {
  54508. var i, n = this.getLengths(), r = 0, o = n.length;
  54509. i = t ? t : e * n[o - 1];
  54510. for (var a, s = 0, l = o - 1; s <= l; )
  54511. if (r = Math.floor(s + (l - s) / 2),
  54512. a = n[r] - i,
  54513. a < 0)
  54514. s = r + 1;
  54515. else {
  54516. if (!(a > 0)) {
  54517. l = r;
  54518. break
  54519. }
  54520. l = r - 1
  54521. }
  54522. if (r = l,
  54523. n[r] === i) {
  54524. var c = r / (o - 1);
  54525. return c
  54526. }
  54527. var h = n[r]
  54528. , u = n[r + 1]
  54529. , d = u - h
  54530. , p = (i - h) / d
  54531. , c = (r + p) / (o - 1);
  54532. return c
  54533. },
  54534. getTangent: function(e) {
  54535. var t = 1e-4
  54536. , i = e - t
  54537. , n = e + t;
  54538. i < 0 && (i = 0),
  54539. n > 1 && (n = 1);
  54540. var r = this.getPoint(i)
  54541. , o = this.getPoint(n)
  54542. , a = o.clone().sub(r);
  54543. return a.normalize()
  54544. },
  54545. getTangentAt: function(e) {
  54546. var t = this.getUtoTmapping(e);
  54547. return this.getTangent(t)
  54548. }
  54549. },
  54550. n.Curve.create = function(e, t) {
  54551. return e.prototype = Object.create(n.Curve.prototype),
  54552. e.prototype.constructor = e,
  54553. e.prototype.getPoint = t,
  54554. e
  54555. }
  54556. ,
  54557. n.CurvePath = function() {
  54558. this.curves = [],
  54559. this.autoClose = !1
  54560. }
  54561. ,
  54562. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54563. n.CurvePath.prototype.constructor = n.CurvePath,
  54564. n.CurvePath.prototype.add = function(e) {
  54565. this.curves.push(e)
  54566. }
  54567. ,
  54568. n.CurvePath.prototype.closePath = function() {
  54569. var e = this.curves[0].getPoint(0)
  54570. , t = this.curves[this.curves.length - 1].getPoint(1);
  54571. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54572. }
  54573. ,
  54574. n.CurvePath.prototype.getPoint = function(e) {
  54575. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54576. if (i[n] >= t) {
  54577. var r = i[n] - t
  54578. , o = this.curves[n]
  54579. , a = 1 - r / o.getLength();
  54580. return o.getPointAt(a)
  54581. }
  54582. n++
  54583. }
  54584. return null
  54585. }
  54586. ,
  54587. n.CurvePath.prototype.getLength = function() {
  54588. var e = this.getCurveLengths();
  54589. return e[e.length - 1]
  54590. }
  54591. ,
  54592. n.CurvePath.prototype.getCurveLengths = function() {
  54593. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54594. return this.cacheLengths;
  54595. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54596. t += this.curves[i].getLength(),
  54597. e.push(t);
  54598. return this.cacheLengths = e,
  54599. e
  54600. }
  54601. ,
  54602. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54603. var t = this.getPoints(e);
  54604. return this.createGeometry(t)
  54605. }
  54606. ,
  54607. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54608. var t = this.getSpacedPoints(e);
  54609. return this.createGeometry(t)
  54610. }
  54611. ,
  54612. n.CurvePath.prototype.createGeometry = function(e) {
  54613. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54614. var o = e[i];
  54615. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54616. }
  54617. return t
  54618. }
  54619. ,
  54620. n.Font = function(e) {
  54621. this.data = e
  54622. }
  54623. ,
  54624. n.Font.prototype = {
  54625. constructor: n.Font,
  54626. generateShapes: function(e, t, i) {
  54627. function r(e) {
  54628. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54629. var c = o(i[l], n, r);
  54630. r += c.offset,
  54631. s.push(c.path)
  54632. }
  54633. return s
  54634. }
  54635. function o(e, t, r) {
  54636. var o = a.glyphs[e] || a.glyphs["?"];
  54637. if (o) {
  54638. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54639. if (o.o)
  54640. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54641. var _ = E[b++];
  54642. switch (_) {
  54643. case "m":
  54644. s = E[b++] * t + r,
  54645. l = E[b++] * t,
  54646. A.moveTo(s, l);
  54647. break;
  54648. case "l":
  54649. s = E[b++] * t + r,
  54650. l = E[b++] * t,
  54651. A.lineTo(s, l);
  54652. break;
  54653. case "q":
  54654. if (c = E[b++] * t + r,
  54655. h = E[b++] * t,
  54656. p = E[b++] * t + r,
  54657. f = E[b++] * t,
  54658. A.quadraticCurveTo(p, f, c, h),
  54659. v = y[y.length - 1]) {
  54660. u = v.x,
  54661. d = v.y;
  54662. for (var T = 1; T <= i; T++) {
  54663. var x = T / i;
  54664. C(x, u, p, c),
  54665. C(x, d, f, h)
  54666. }
  54667. }
  54668. break;
  54669. case "b":
  54670. if (c = E[b++] * t + r,
  54671. h = E[b++] * t,
  54672. p = E[b++] * t + r,
  54673. f = E[b++] * t,
  54674. g = E[b++] * t + r,
  54675. m = E[b++] * t,
  54676. A.bezierCurveTo(p, f, g, m, c, h),
  54677. v = y[y.length - 1]) {
  54678. u = v.x,
  54679. d = v.y;
  54680. for (var T = 1; T <= i; T++) {
  54681. var x = T / i;
  54682. I(x, u, p, g, c),
  54683. I(x, d, f, m, h)
  54684. }
  54685. }
  54686. }
  54687. }
  54688. return {
  54689. offset: o.ha * t,
  54690. path: A
  54691. }
  54692. }
  54693. }
  54694. void 0 === t && (t = 100),
  54695. void 0 === i && (i = 4);
  54696. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54697. Array.prototype.push.apply(l, s[c].toShapes());
  54698. return l
  54699. }
  54700. },
  54701. n.Path = function(e) {
  54702. n.CurvePath.call(this),
  54703. this.actions = [],
  54704. e && this.fromPoints(e)
  54705. }
  54706. ,
  54707. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54708. n.Path.prototype.constructor = n.Path,
  54709. n.Path.prototype.fromPoints = function(e) {
  54710. this.moveTo(e[0].x, e[0].y);
  54711. for (var t = 1, i = e.length; t < i; t++)
  54712. this.lineTo(e[t].x, e[t].y)
  54713. }
  54714. ,
  54715. n.Path.prototype.moveTo = function(e, t) {
  54716. this.actions.push({
  54717. action: "moveTo",
  54718. args: [e, t]
  54719. })
  54720. }
  54721. ,
  54722. n.Path.prototype.lineTo = function(e, t) {
  54723. var i = this.actions[this.actions.length - 1].args
  54724. , r = i[i.length - 2]
  54725. , o = i[i.length - 1]
  54726. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54727. this.curves.push(a),
  54728. this.actions.push({
  54729. action: "lineTo",
  54730. args: [e, t]
  54731. })
  54732. }
  54733. ,
  54734. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54735. var o = this.actions[this.actions.length - 1].args
  54736. , a = o[o.length - 2]
  54737. , s = o[o.length - 1]
  54738. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54739. this.curves.push(l),
  54740. this.actions.push({
  54741. action: "quadraticCurveTo",
  54742. args: [e, t, i, r]
  54743. })
  54744. }
  54745. ,
  54746. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54747. var s = this.actions[this.actions.length - 1].args
  54748. , l = s[s.length - 2]
  54749. , c = s[s.length - 1]
  54750. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54751. this.curves.push(h),
  54752. this.actions.push({
  54753. action: "bezierCurveTo",
  54754. args: [e, t, i, r, o, a]
  54755. })
  54756. }
  54757. ,
  54758. n.Path.prototype.splineThru = function(e) {
  54759. var t = Array.prototype.slice.call(arguments)
  54760. , i = this.actions[this.actions.length - 1].args
  54761. , r = i[i.length - 2]
  54762. , o = i[i.length - 1]
  54763. , a = [new n.Vector2(r,o)];
  54764. Array.prototype.push.apply(a, e);
  54765. var s = new n.SplineCurve(a);
  54766. this.curves.push(s),
  54767. this.actions.push({
  54768. action: "splineThru",
  54769. args: t
  54770. })
  54771. }
  54772. ,
  54773. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54774. var a = this.actions[this.actions.length - 1].args
  54775. , s = a[a.length - 2]
  54776. , l = a[a.length - 1];
  54777. this.absarc(e + s, t + l, i, n, r, o)
  54778. }
  54779. ,
  54780. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54781. this.absellipse(e, t, i, i, n, r, o)
  54782. }
  54783. ,
  54784. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54785. var l = this.actions[this.actions.length - 1].args
  54786. , c = l[l.length - 2]
  54787. , h = l[l.length - 1];
  54788. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54789. }
  54790. ,
  54791. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54792. var c = [e, t, i, r, o, a, s, l || 0]
  54793. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54794. this.curves.push(h);
  54795. var u = h.getPoint(1);
  54796. c.push(u.x),
  54797. c.push(u.y),
  54798. this.actions.push({
  54799. action: "ellipse",
  54800. args: c
  54801. })
  54802. }
  54803. ,
  54804. n.Path.prototype.getSpacedPoints = function(e) {
  54805. e || (e = 40);
  54806. for (var t = [], i = 0; i < e; i++)
  54807. t.push(this.getPoint(i / e));
  54808. return this.autoClose && t.push(t[0]),
  54809. t
  54810. }
  54811. ,
  54812. n.Path.prototype.getPoints = function(e) {
  54813. e = e || 12;
  54814. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54815. var A = this.actions[m]
  54816. , y = A.action
  54817. , C = A.args;
  54818. switch (y) {
  54819. case "moveTo":
  54820. g.push(new n.Vector2(C[0],C[1]));
  54821. break;
  54822. case "lineTo":
  54823. g.push(new n.Vector2(C[0],C[1]));
  54824. break;
  54825. case "quadraticCurveTo":
  54826. t = C[2],
  54827. i = C[3],
  54828. a = C[0],
  54829. s = C[1],
  54830. g.length > 0 ? (h = g[g.length - 1],
  54831. l = h.x,
  54832. c = h.y) : (h = this.actions[m - 1].args,
  54833. l = h[h.length - 2],
  54834. c = h[h.length - 1]);
  54835. for (var I = 1; I <= e; I++) {
  54836. var E = I / e;
  54837. u = p(E, l, a, t),
  54838. d = p(E, c, s, i),
  54839. g.push(new n.Vector2(u,d))
  54840. }
  54841. break;
  54842. case "bezierCurveTo":
  54843. t = C[4],
  54844. i = C[5],
  54845. a = C[0],
  54846. s = C[1],
  54847. r = C[2],
  54848. o = C[3],
  54849. g.length > 0 ? (h = g[g.length - 1],
  54850. l = h.x,
  54851. c = h.y) : (h = this.actions[m - 1].args,
  54852. l = h[h.length - 2],
  54853. c = h[h.length - 1]);
  54854. for (var I = 1; I <= e; I++) {
  54855. var E = I / e;
  54856. u = f(E, l, a, r, t),
  54857. d = f(E, c, s, o, i),
  54858. g.push(new n.Vector2(u,d))
  54859. }
  54860. break;
  54861. case "splineThru":
  54862. h = this.actions[m - 1].args;
  54863. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54864. , w = [b]
  54865. , _ = e * C[0].length;
  54866. w = w.concat(C[0]);
  54867. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54868. g.push(T.getPointAt(I / _));
  54869. break;
  54870. case "arc":
  54871. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54872. var E = I / N;
  54873. L || (E = 1 - E),
  54874. x = P + E * D,
  54875. u = S + R * Math.cos(x),
  54876. d = M + R * Math.sin(x),
  54877. g.push(new n.Vector2(u,d))
  54878. }
  54879. break;
  54880. case "ellipse":
  54881. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54882. 0 !== k && (B = Math.cos(k),
  54883. F = Math.sin(k));
  54884. for (var I = 1; I <= N; I++) {
  54885. var E = I / N;
  54886. if (L || (E = 1 - E),
  54887. x = P + E * D,
  54888. u = S + V * Math.cos(x),
  54889. d = M + U * Math.sin(x),
  54890. 0 !== k) {
  54891. var H = u
  54892. , G = d;
  54893. u = (H - S) * B - (G - M) * F + S,
  54894. d = (H - S) * F + (G - M) * B + M
  54895. }
  54896. g.push(new n.Vector2(u,d))
  54897. }
  54898. }
  54899. }
  54900. var z = g[g.length - 1];
  54901. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54902. this.autoClose && g.push(g[0]),
  54903. g
  54904. }
  54905. ,
  54906. n.Path.prototype.toShapes = function(e, t) {
  54907. function i(e) {
  54908. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54909. var a = e[r]
  54910. , s = a.args
  54911. , l = a.action;
  54912. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54913. i = new n.Path),
  54914. i[l].apply(i, s)
  54915. }
  54916. return 0 !== i.actions.length && t.push(i),
  54917. t
  54918. }
  54919. function r(e) {
  54920. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54921. var o = e[i]
  54922. , a = new n.Shape;
  54923. a.actions = o.actions,
  54924. a.curves = o.curves,
  54925. t.push(a)
  54926. }
  54927. return t
  54928. }
  54929. function o(e, t) {
  54930. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54931. var a = t[r]
  54932. , s = t[o]
  54933. , l = s.x - a.x
  54934. , c = s.y - a.y;
  54935. if (Math.abs(c) > Number.EPSILON) {
  54936. if (c < 0 && (a = t[o],
  54937. l = -l,
  54938. s = t[r],
  54939. c = -c),
  54940. e.y < a.y || e.y > s.y)
  54941. continue;
  54942. if (e.y === a.y) {
  54943. if (e.x === a.x)
  54944. return !0
  54945. } else {
  54946. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54947. if (0 === h)
  54948. return !0;
  54949. if (h < 0)
  54950. continue;
  54951. n = !n
  54952. }
  54953. } else {
  54954. if (e.y !== a.y)
  54955. continue;
  54956. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54957. return !0
  54958. }
  54959. }
  54960. return n
  54961. }
  54962. var a = n.ShapeUtils.isClockWise
  54963. , s = i(this.actions);
  54964. if (0 === s.length)
  54965. return [];
  54966. if (t === !0)
  54967. return r(s);
  54968. var l, c, h, u = [];
  54969. if (1 === s.length)
  54970. return c = s[0],
  54971. h = new n.Shape,
  54972. h.actions = c.actions,
  54973. h.curves = c.curves,
  54974. u.push(h),
  54975. u;
  54976. var d = !a(s[0].getPoints());
  54977. d = e ? !d : d;
  54978. var p, f = [], g = [], m = [], v = 0;
  54979. g[v] = void 0,
  54980. m[v] = [];
  54981. for (var A = 0, y = s.length; A < y; A++)
  54982. c = s[A],
  54983. p = c.getPoints(),
  54984. l = a(p),
  54985. l = e ? !l : l,
  54986. l ? (!d && g[v] && v++,
  54987. g[v] = {
  54988. s: new n.Shape,
  54989. p: p
  54990. },
  54991. g[v].s.actions = c.actions,
  54992. g[v].s.curves = c.curves,
  54993. d && v++,
  54994. m[v] = []) : m[v].push({
  54995. h: c,
  54996. p: p[0]
  54997. });
  54998. if (!g[0])
  54999. return r(s);
  55000. if (g.length > 1) {
  55001. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55002. f[E] = [];
  55003. for (var E = 0, b = g.length; E < b; E++)
  55004. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55005. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55006. o(T.p, g[S].p) && (E !== S && I.push({
  55007. froms: E,
  55008. tos: S,
  55009. hole: _
  55010. }),
  55011. x ? (x = !1,
  55012. f[S].push(T)) : C = !0);
  55013. x && f[E].push(T)
  55014. }
  55015. I.length > 0 && (C || (m = f))
  55016. }
  55017. for (var M, A = 0, R = g.length; A < R; A++) {
  55018. h = g[A].s,
  55019. u.push(h),
  55020. M = m[A];
  55021. for (var P = 0, O = M.length; P < O; P++)
  55022. h.holes.push(M[P].h)
  55023. }
  55024. return u
  55025. }
  55026. ,
  55027. n.Shape = function() {
  55028. n.Path.apply(this, arguments),
  55029. this.holes = []
  55030. }
  55031. ,
  55032. n.Shape.prototype = Object.create(n.Path.prototype),
  55033. n.Shape.prototype.constructor = n.Shape,
  55034. n.Shape.prototype.extrude = function(e) {
  55035. return new n.ExtrudeGeometry(this,e)
  55036. }
  55037. ,
  55038. n.Shape.prototype.makeGeometry = function(e) {
  55039. return new n.ShapeGeometry(this,e)
  55040. }
  55041. ,
  55042. n.Shape.prototype.getPointsHoles = function(e) {
  55043. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55044. t[i] = this.holes[i].getPoints(e);
  55045. return t
  55046. }
  55047. ,
  55048. n.Shape.prototype.extractAllPoints = function(e) {
  55049. return {
  55050. shape: this.getPoints(e),
  55051. holes: this.getPointsHoles(e)
  55052. }
  55053. }
  55054. ,
  55055. n.Shape.prototype.extractPoints = function(e) {
  55056. return this.extractAllPoints(e)
  55057. }
  55058. ,
  55059. n.LineCurve = function(e, t) {
  55060. this.v1 = e,
  55061. this.v2 = t
  55062. }
  55063. ,
  55064. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55065. n.LineCurve.prototype.constructor = n.LineCurve,
  55066. n.LineCurve.prototype.getPoint = function(e) {
  55067. var t = this.v2.clone().sub(this.v1);
  55068. return t.multiplyScalar(e).add(this.v1),
  55069. t
  55070. }
  55071. ,
  55072. n.LineCurve.prototype.getPointAt = function(e) {
  55073. return this.getPoint(e)
  55074. }
  55075. ,
  55076. n.LineCurve.prototype.getTangent = function(e) {
  55077. var t = this.v2.clone().sub(this.v1);
  55078. return t.normalize()
  55079. }
  55080. ,
  55081. n.QuadraticBezierCurve = function(e, t, i) {
  55082. this.v0 = e,
  55083. this.v1 = t,
  55084. this.v2 = i
  55085. }
  55086. ,
  55087. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55088. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55089. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55090. var t = n.ShapeUtils.b2;
  55091. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55092. }
  55093. ,
  55094. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55095. var t = n.CurveUtils.tangentQuadraticBezier;
  55096. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55097. }
  55098. ,
  55099. n.CubicBezierCurve = function(e, t, i, n) {
  55100. this.v0 = e,
  55101. this.v1 = t,
  55102. this.v2 = i,
  55103. this.v3 = n
  55104. }
  55105. ,
  55106. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55107. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55108. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55109. var t = n.ShapeUtils.b3;
  55110. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55111. }
  55112. ,
  55113. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55114. var t = n.CurveUtils.tangentCubicBezier;
  55115. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55116. }
  55117. ,
  55118. n.SplineCurve = function(e) {
  55119. this.points = void 0 == e ? [] : e
  55120. }
  55121. ,
  55122. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55123. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55124. n.SplineCurve.prototype.getPoint = function(e) {
  55125. var t = this.points
  55126. , i = (t.length - 1) * e
  55127. , r = Math.floor(i)
  55128. , o = i - r
  55129. , a = t[0 === r ? r : r - 1]
  55130. , s = t[r]
  55131. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55132. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55133. , h = n.CurveUtils.interpolate;
  55134. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55135. }
  55136. ,
  55137. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55138. this.aX = e,
  55139. this.aY = t,
  55140. this.xRadius = i,
  55141. this.yRadius = n,
  55142. this.aStartAngle = r,
  55143. this.aEndAngle = o,
  55144. this.aClockwise = a,
  55145. this.aRotation = s || 0
  55146. }
  55147. ,
  55148. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55149. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55150. n.EllipseCurve.prototype.getPoint = function(e) {
  55151. var t = this.aEndAngle - this.aStartAngle;
  55152. t < 0 && (t += 2 * Math.PI),
  55153. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55154. var i;
  55155. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55156. var r = this.aX + this.xRadius * Math.cos(i)
  55157. , o = this.aY + this.yRadius * Math.sin(i);
  55158. if (0 !== this.aRotation) {
  55159. var a = Math.cos(this.aRotation)
  55160. , s = Math.sin(this.aRotation)
  55161. , l = r
  55162. , c = o;
  55163. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55164. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55165. }
  55166. return new n.Vector2(r,o)
  55167. }
  55168. ,
  55169. n.ArcCurve = function(e, t, i, r, o, a) {
  55170. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55171. }
  55172. ,
  55173. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55174. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55175. n.LineCurve3 = n.Curve.create(function(e, t) {
  55176. this.v1 = e,
  55177. this.v2 = t
  55178. }, function(e) {
  55179. var t = new n.Vector3;
  55180. return t.subVectors(this.v2, this.v1),
  55181. t.multiplyScalar(e),
  55182. t.add(this.v1),
  55183. t
  55184. }),
  55185. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55186. this.v0 = e,
  55187. this.v1 = t,
  55188. this.v2 = i
  55189. }, function(e) {
  55190. var t = n.ShapeUtils.b2;
  55191. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55192. }),
  55193. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55194. this.v0 = e,
  55195. this.v1 = t,
  55196. this.v2 = i,
  55197. this.v3 = n
  55198. }, function(e) {
  55199. var t = n.ShapeUtils.b3;
  55200. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55201. }),
  55202. n.SplineCurve3 = n.Curve.create(function(e) {
  55203. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55204. this.points = void 0 == e ? [] : e
  55205. }, function(e) {
  55206. var t = this.points
  55207. , i = (t.length - 1) * e
  55208. , r = Math.floor(i)
  55209. , o = i - r
  55210. , a = t[0 == r ? r : r - 1]
  55211. , s = t[r]
  55212. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55213. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55214. , h = n.CurveUtils.interpolate;
  55215. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55216. }),
  55217. n.CatmullRomCurve3 = function() {
  55218. function e() {}
  55219. var t = new n.Vector3
  55220. , i = new e
  55221. , r = new e
  55222. , o = new e;
  55223. return e.prototype.init = function(e, t, i, n) {
  55224. this.c0 = e,
  55225. this.c1 = i,
  55226. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55227. this.c3 = 2 * e - 2 * t + i + n
  55228. }
  55229. ,
  55230. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55231. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55232. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55233. s *= o,
  55234. l *= o,
  55235. this.init(t, i, s, l)
  55236. }
  55237. ,
  55238. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55239. this.init(t, i, r * (i - e), r * (n - t))
  55240. }
  55241. ,
  55242. e.prototype.calc = function(e) {
  55243. var t = e * e
  55244. , i = t * e;
  55245. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55246. }
  55247. ,
  55248. n.Curve.create(function(e) {
  55249. this.points = e || [],
  55250. this.closed = !1
  55251. }, function(e) {
  55252. var a, s, l, c, h = this.points;
  55253. c = h.length,
  55254. c < 2 && console.log("duh, you need at least 2 points"),
  55255. a = (c - (this.closed ? 0 : 1)) * e,
  55256. s = Math.floor(a),
  55257. l = a - s,
  55258. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55259. l = 1);
  55260. var u, d, p, f;
  55261. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55262. u = t),
  55263. d = h[s % c],
  55264. p = h[(s + 1) % c],
  55265. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55266. f = t),
  55267. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55268. var g = "chordal" === this.type ? .5 : .25
  55269. , m = Math.pow(u.distanceToSquared(d), g)
  55270. , v = Math.pow(d.distanceToSquared(p), g)
  55271. , A = Math.pow(p.distanceToSquared(f), g);
  55272. v < 1e-4 && (v = 1),
  55273. m < 1e-4 && (m = v),
  55274. A < 1e-4 && (A = v),
  55275. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55276. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55277. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55278. } else if ("catmullrom" === this.type) {
  55279. var y = void 0 !== this.tension ? this.tension : .5;
  55280. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55281. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55282. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55283. }
  55284. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55285. return C
  55286. })
  55287. }(),
  55288. n.ClosedSplineCurve3 = function(e) {
  55289. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55290. n.CatmullRomCurve3.call(this, e),
  55291. this.type = "catmullrom",
  55292. this.closed = !0
  55293. }
  55294. ,
  55295. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55296. n.BoxGeometry = function(e, t, i, r, o, a) {
  55297. n.Geometry.call(this),
  55298. this.type = "BoxGeometry",
  55299. this.parameters = {
  55300. width: e,
  55301. height: t,
  55302. depth: i,
  55303. widthSegments: r,
  55304. heightSegments: o,
  55305. depthSegments: a
  55306. },
  55307. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55308. this.mergeVertices()
  55309. }
  55310. ,
  55311. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55312. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55313. n.CubeGeometry = n.BoxGeometry,
  55314. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55315. function s(e, t, i) {
  55316. var n = 0;
  55317. return n += e * t * 2,
  55318. n += e * i * 2,
  55319. n += i * t * 2,
  55320. 4 * n
  55321. }
  55322. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55323. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55324. for (var L = O * b - _, D = 0; D < x; D++) {
  55325. var N = D * E - w;
  55326. P[e] = N * r,
  55327. P[t] = L * o,
  55328. P[i] = T,
  55329. p[m] = P.x,
  55330. p[m + 1] = P.y,
  55331. p[m + 2] = P.z,
  55332. P[e] = 0,
  55333. P[t] = 0,
  55334. P[i] = l > 0 ? 1 : -1,
  55335. f[m] = P.x,
  55336. f[m + 1] = P.y,
  55337. f[m + 2] = P.z,
  55338. g[v] = D / h,
  55339. g[v + 1] = 1 - O / u,
  55340. m += 3,
  55341. v += 2,
  55342. M += 1
  55343. }
  55344. for (O = 0; O < u; O++)
  55345. for (D = 0; D < h; D++) {
  55346. var B = y + D + x * O
  55347. , F = y + D + x * (O + 1)
  55348. , V = y + (D + 1) + x * (O + 1)
  55349. , U = y + (D + 1) + x * O;
  55350. d[A] = B,
  55351. d[A + 1] = F,
  55352. d[A + 2] = U,
  55353. d[A + 3] = F,
  55354. d[A + 4] = V,
  55355. d[A + 5] = U,
  55356. A += 6,
  55357. R += 6
  55358. }
  55359. c.addGroup(C, R, I),
  55360. C += R,
  55361. y += M
  55362. }
  55363. n.BufferGeometry.call(this),
  55364. this.type = "BoxBufferGeometry",
  55365. this.parameters = {
  55366. width: e,
  55367. height: t,
  55368. depth: i,
  55369. widthSegments: r,
  55370. heightSegments: o,
  55371. depthSegments: a
  55372. };
  55373. var c = this;
  55374. r = Math.floor(r) || 1,
  55375. o = Math.floor(o) || 1,
  55376. a = Math.floor(a) || 1;
  55377. var h = s(r, o, a)
  55378. , u = h / 4 * 6
  55379. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55380. , p = new Float32Array(3 * h)
  55381. , f = new Float32Array(3 * h)
  55382. , g = new Float32Array(2 * h)
  55383. , m = 0
  55384. , v = 0
  55385. , A = 0
  55386. , y = 0
  55387. , C = 0;
  55388. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55389. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55390. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55391. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55392. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55393. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55394. this.setIndex(new n.BufferAttribute(d,1)),
  55395. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55396. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55397. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55398. }
  55399. ,
  55400. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55401. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55402. n.CircleGeometry = function(e, t, i, r) {
  55403. n.Geometry.call(this),
  55404. this.type = "CircleGeometry",
  55405. this.parameters = {
  55406. radius: e,
  55407. segments: t,
  55408. thetaStart: i,
  55409. thetaLength: r
  55410. },
  55411. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55412. }
  55413. ,
  55414. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55415. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55416. n.CircleBufferGeometry = function(e, t, i, r) {
  55417. n.BufferGeometry.call(this),
  55418. this.type = "CircleBufferGeometry",
  55419. this.parameters = {
  55420. radius: e,
  55421. segments: t,
  55422. thetaStart: i,
  55423. thetaLength: r
  55424. },
  55425. e = e || 50,
  55426. t = void 0 !== t ? Math.max(3, t) : 8,
  55427. i = void 0 !== i ? i : 0,
  55428. r = void 0 !== r ? r : 2 * Math.PI;
  55429. var o = t + 2
  55430. , a = new Float32Array(3 * o)
  55431. , s = new Float32Array(3 * o)
  55432. , l = new Float32Array(2 * o);
  55433. s[2] = 1,
  55434. l[0] = .5,
  55435. l[1] = .5;
  55436. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55437. h += 3,
  55438. u += 2) {
  55439. var d = i + c / t * r;
  55440. a[h] = e * Math.cos(d),
  55441. a[h + 1] = e * Math.sin(d),
  55442. s[h + 2] = 1,
  55443. l[u] = (a[h] / e + 1) / 2,
  55444. l[u + 1] = (a[h + 1] / e + 1) / 2
  55445. }
  55446. for (var p = [], h = 1; h <= t; h++)
  55447. p.push(h, h + 1, 0);
  55448. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55449. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55450. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55451. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55452. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55453. }
  55454. ,
  55455. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55456. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55457. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55458. function c() {
  55459. var e = (r + 1) * (o + 1);
  55460. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55461. e
  55462. }
  55463. function h() {
  55464. var e = r * o * 2 * 3;
  55465. return a === !1 && (e += 2 * r * 3),
  55466. e
  55467. }
  55468. function u() {
  55469. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55470. for (c = 0; c <= o; c++) {
  55471. var p = []
  55472. , f = c / o
  55473. , b = f * (t - e) + e;
  55474. for (a = 0; a <= r; a++) {
  55475. var w = a / r;
  55476. u.x = b * Math.sin(w * l + s),
  55477. u.y = -f * i + E,
  55478. u.z = b * Math.cos(w * l + s),
  55479. m.setXYZ(y, u.x, u.y, u.z),
  55480. h.copy(u),
  55481. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55482. h.z = Math.cos(w * l + s)),
  55483. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55484. v.setXYZ(y, h.x, h.y, h.z),
  55485. A.setXY(y, w, 1 - f),
  55486. p.push(y),
  55487. y++
  55488. }
  55489. I.push(p)
  55490. }
  55491. for (a = 0; a < r; a++)
  55492. for (c = 0; c < o; c++) {
  55493. var _ = I[c][a]
  55494. , T = I[c + 1][a]
  55495. , x = I[c + 1][a + 1]
  55496. , S = I[c][a + 1];
  55497. g.setX(C, _),
  55498. C++,
  55499. g.setX(C, T),
  55500. C++,
  55501. g.setX(C, S),
  55502. C++,
  55503. g.setX(C, T),
  55504. C++,
  55505. g.setX(C, x),
  55506. C++,
  55507. g.setX(C, S),
  55508. C++
  55509. }
  55510. }
  55511. function d(i) {
  55512. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55513. for (a = y,
  55514. o = 1; o <= r; o++)
  55515. m.setXYZ(y, 0, E * p, 0),
  55516. v.setXYZ(y, 0, p, 0),
  55517. i === !0 ? (h.x = o / r,
  55518. h.y = 0) : (h.x = (o - 1) / r,
  55519. h.y = 1),
  55520. A.setXY(y, h.x, h.y),
  55521. y++;
  55522. for (c = y,
  55523. o = 0; o <= r; o++) {
  55524. var f = o / r;
  55525. u.x = d * Math.sin(f * l + s),
  55526. u.y = E * p,
  55527. u.z = d * Math.cos(f * l + s),
  55528. m.setXYZ(y, u.x, u.y, u.z),
  55529. v.setXYZ(y, 0, p, 0),
  55530. A.setXY(y, f, i === !0 ? 1 : 0),
  55531. y++
  55532. }
  55533. for (o = 0; o < r; o++) {
  55534. var I = a + o
  55535. , b = c + o;
  55536. i === !0 ? (g.setX(C, b),
  55537. C++,
  55538. g.setX(C, b + 1),
  55539. C++,
  55540. g.setX(C, I),
  55541. C++) : (g.setX(C, b + 1),
  55542. C++,
  55543. g.setX(C, b),
  55544. C++,
  55545. g.setX(C, I),
  55546. C++)
  55547. }
  55548. }
  55549. n.BufferGeometry.call(this),
  55550. this.type = "CylinderBufferGeometry",
  55551. this.parameters = {
  55552. radiusTop: e,
  55553. radiusBottom: t,
  55554. height: i,
  55555. radialSegments: r,
  55556. heightSegments: o,
  55557. openEnded: a,
  55558. thetaStart: s,
  55559. thetaLength: l
  55560. },
  55561. e = void 0 !== e ? e : 20,
  55562. t = void 0 !== t ? t : 20,
  55563. i = void 0 !== i ? i : 100,
  55564. r = Math.floor(r) || 8,
  55565. o = Math.floor(o) || 1,
  55566. a = void 0 !== a && a,
  55567. s = void 0 !== s ? s : 0,
  55568. l = void 0 !== l ? l : 2 * Math.PI;
  55569. var p = c()
  55570. , f = h()
  55571. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55572. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55573. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55574. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55575. , y = 0
  55576. , C = 0
  55577. , I = []
  55578. , E = i / 2;
  55579. u(),
  55580. a === !1 && (e > 0 && d(!0),
  55581. t > 0 && d(!1)),
  55582. this.setIndex(g),
  55583. this.addAttribute("position", m),
  55584. this.addAttribute("normal", v),
  55585. this.addAttribute("uv", A)
  55586. }
  55587. ,
  55588. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55589. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55590. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55591. n.Geometry.call(this),
  55592. this.type = "CylinderGeometry",
  55593. this.parameters = {
  55594. radiusTop: e,
  55595. radiusBottom: t,
  55596. height: i,
  55597. radialSegments: r,
  55598. heightSegments: o,
  55599. openEnded: a,
  55600. thetaStart: s,
  55601. thetaLength: l
  55602. },
  55603. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55604. this.mergeVertices()
  55605. }
  55606. ,
  55607. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55608. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55609. n.EdgesGeometry = function(e, t) {
  55610. function i(e, t) {
  55611. return e - t
  55612. }
  55613. n.BufferGeometry.call(this),
  55614. t = void 0 !== t ? t : 1;
  55615. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55616. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55617. r.fromBufferGeometry(e)) : r = e.clone(),
  55618. r.mergeVertices(),
  55619. r.computeFaceNormals();
  55620. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55621. for (var p = h[u], f = 0; f < 3; f++) {
  55622. a[0] = p[l[f]],
  55623. a[1] = p[l[(f + 1) % 3]],
  55624. a.sort(i);
  55625. var g = a.toString();
  55626. void 0 === s[g] ? s[g] = {
  55627. vert1: a[0],
  55628. vert2: a[1],
  55629. face1: u,
  55630. face2: void 0
  55631. } : s[g].face2 = u
  55632. }
  55633. var m = [];
  55634. for (var g in s) {
  55635. var v = s[g];
  55636. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55637. var A = c[v.vert1];
  55638. m.push(A.x),
  55639. m.push(A.y),
  55640. m.push(A.z),
  55641. A = c[v.vert2],
  55642. m.push(A.x),
  55643. m.push(A.y),
  55644. m.push(A.z)
  55645. }
  55646. }
  55647. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55648. }
  55649. ,
  55650. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55651. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55652. n.ExtrudeGeometry = function(e, t) {
  55653. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55654. this.type = "ExtrudeGeometry",
  55655. e = Array.isArray(e) ? e : [e],
  55656. this.addShapeList(e, t),
  55657. void this.computeFaceNormals())
  55658. }
  55659. ;
  55660. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55661. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55662. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55663. for (var i = e.length, n = 0; n < i; n++) {
  55664. var r = e[n];
  55665. this.addShape(r, t)
  55666. }
  55667. }
  55668. ,
  55669. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55670. function i(e, t, i) {
  55671. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55672. t.clone().multiplyScalar(i).add(e)
  55673. }
  55674. function r(e, t, i) {
  55675. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55676. if (Math.abs(d) > Number.EPSILON) {
  55677. var p = Math.sqrt(u)
  55678. , f = Math.sqrt(c * c + h * h)
  55679. , g = t.x - l / p
  55680. , m = t.y + s / p
  55681. , v = i.x - h / f
  55682. , A = i.y + c / f
  55683. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55684. r = g + s * y - e.x,
  55685. o = m + l * y - e.y;
  55686. var C = r * r + o * o;
  55687. if (C <= 2)
  55688. return new n.Vector2(r,o);
  55689. a = Math.sqrt(C / 2)
  55690. } else {
  55691. var I = !1;
  55692. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55693. I ? (r = -l,
  55694. o = s,
  55695. a = Math.sqrt(u)) : (r = s,
  55696. o = l,
  55697. a = Math.sqrt(u / 2))
  55698. }
  55699. return new n.Vector2(r / a,o / a)
  55700. }
  55701. function o() {
  55702. if (C) {
  55703. var e = 0
  55704. , t = z * e;
  55705. for (Y = 0; Y < W; Y++)
  55706. G = N[Y],
  55707. c(G[2] + t, G[1] + t, G[0] + t);
  55708. for (e = E + 2 * y,
  55709. t = z * e,
  55710. Y = 0; Y < W; Y++)
  55711. G = N[Y],
  55712. c(G[0] + t, G[1] + t, G[2] + t)
  55713. } else {
  55714. for (Y = 0; Y < W; Y++)
  55715. G = N[Y],
  55716. c(G[2], G[1], G[0]);
  55717. for (Y = 0; Y < W; Y++)
  55718. G = N[Y],
  55719. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55720. }
  55721. }
  55722. function a() {
  55723. var e = 0;
  55724. for (s(B, e),
  55725. e += B.length,
  55726. x = 0,
  55727. S = L.length; x < S; x++)
  55728. T = L[x],
  55729. s(T, e),
  55730. e += T.length
  55731. }
  55732. function s(e, t) {
  55733. var i, n;
  55734. for (Y = e.length; --Y >= 0; ) {
  55735. i = Y,
  55736. n = Y - 1,
  55737. n < 0 && (n = e.length - 1);
  55738. var r = 0
  55739. , o = E + 2 * y;
  55740. for (r = 0; r < o; r++) {
  55741. var a = z * r
  55742. , s = z * (r + 1)
  55743. , l = t + i + a
  55744. , c = t + n + a
  55745. , u = t + n + s
  55746. , d = t + i + s;
  55747. h(l, c, u, d, e, r, o, i, n)
  55748. }
  55749. }
  55750. }
  55751. function l(e, t, i) {
  55752. M.vertices.push(new n.Vector3(e,t,i))
  55753. }
  55754. function c(e, t, i) {
  55755. e += R,
  55756. t += R,
  55757. i += R,
  55758. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55759. var r = _.generateTopUV(M, e, t, i);
  55760. M.faceVertexUvs[0].push(r)
  55761. }
  55762. function h(e, t, i, r, o, a, s, l, c) {
  55763. e += R,
  55764. t += R,
  55765. i += R,
  55766. r += R,
  55767. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55768. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55769. var h = _.generateSideWallUV(M, e, t, i, r);
  55770. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55771. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55772. }
  55773. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55774. b && (u = b.getSpacedPoints(E),
  55775. w = !0,
  55776. C = !1,
  55777. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55778. p = new n.Vector3,
  55779. f = new n.Vector3,
  55780. g = new n.Vector3),
  55781. C || (y = 0,
  55782. v = 0,
  55783. A = 0);
  55784. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55785. if (D) {
  55786. for (O = O.reverse(),
  55787. x = 0,
  55788. S = L.length; x < S; x++)
  55789. T = L[x],
  55790. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55791. D = !1
  55792. }
  55793. var N = n.ShapeUtils.triangulateShape(O, L)
  55794. , B = O;
  55795. for (x = 0,
  55796. S = L.length; x < S; x++)
  55797. T = L[x],
  55798. O = O.concat(T);
  55799. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55800. Z++,
  55801. q++)
  55802. Z === X && (Z = 0),
  55803. q === X && (q = 0),
  55804. j[Y] = r(B[Y], B[Z], B[q]);
  55805. var K, Q = [], J = j.concat();
  55806. for (x = 0,
  55807. S = L.length; x < S; x++) {
  55808. for (T = L[x],
  55809. K = [],
  55810. Y = 0,
  55811. X = T.length,
  55812. Z = X - 1,
  55813. q = Y + 1; Y < X; Y++,
  55814. Z++,
  55815. q++)
  55816. Z === X && (Z = 0),
  55817. q === X && (q = 0),
  55818. K[Y] = r(T[Y], T[Z], T[q]);
  55819. Q.push(K),
  55820. J = J.concat(K)
  55821. }
  55822. for (F = 0; F < y; F++) {
  55823. for (U = F / y,
  55824. k = v * (1 - U),
  55825. V = A * Math.sin(U * Math.PI / 2),
  55826. Y = 0,
  55827. X = B.length; Y < X; Y++)
  55828. H = i(B[Y], j[Y], V),
  55829. l(H.x, H.y, -k);
  55830. for (x = 0,
  55831. S = L.length; x < S; x++)
  55832. for (T = L[x],
  55833. K = Q[x],
  55834. Y = 0,
  55835. X = T.length; Y < X; Y++)
  55836. H = i(T[Y], K[Y], V),
  55837. l(H.x, H.y, -k)
  55838. }
  55839. for (V = A,
  55840. Y = 0; Y < z; Y++)
  55841. H = C ? i(O[Y], J[Y], V) : O[Y],
  55842. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55843. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55844. g.copy(u[0]).add(f).add(p),
  55845. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55846. var $;
  55847. for ($ = 1; $ <= E; $++)
  55848. for (Y = 0; Y < z; Y++)
  55849. H = C ? i(O[Y], J[Y], V) : O[Y],
  55850. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55851. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55852. g.copy(u[$]).add(f).add(p),
  55853. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55854. for (F = y - 1; F >= 0; F--) {
  55855. for (U = F / y,
  55856. k = v * (1 - U),
  55857. V = A * Math.sin(U * Math.PI / 2),
  55858. Y = 0,
  55859. X = B.length; Y < X; Y++)
  55860. H = i(B[Y], j[Y], V),
  55861. l(H.x, H.y, m + k);
  55862. for (x = 0,
  55863. S = L.length; x < S; x++)
  55864. for (T = L[x],
  55865. K = Q[x],
  55866. Y = 0,
  55867. X = T.length; Y < X; Y++)
  55868. H = i(T[Y], K[Y], V),
  55869. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55870. }
  55871. o(),
  55872. a()
  55873. }
  55874. ,
  55875. n.ExtrudeGeometry.WorldUVGenerator = {
  55876. generateTopUV: function(e, t, i, r) {
  55877. var o = e.vertices
  55878. , a = o[t]
  55879. , s = o[i]
  55880. , l = o[r];
  55881. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55882. },
  55883. generateSideWallUV: function(e, t, i, r, o) {
  55884. var a = e.vertices
  55885. , s = a[t]
  55886. , l = a[i]
  55887. , c = a[r]
  55888. , h = a[o];
  55889. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55890. }
  55891. },
  55892. n.ShapeGeometry = function(e, t) {
  55893. n.Geometry.call(this),
  55894. this.type = "ShapeGeometry",
  55895. Array.isArray(e) === !1 && (e = [e]),
  55896. this.addShapeList(e, t),
  55897. this.computeFaceNormals()
  55898. }
  55899. ,
  55900. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55901. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55902. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55903. for (var i = 0, n = e.length; i < n; i++)
  55904. this.addShape(e[i], t);
  55905. return this
  55906. }
  55907. ,
  55908. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55909. void 0 === t && (t = {});
  55910. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55911. if (p) {
  55912. for (u = u.reverse(),
  55913. i = 0,
  55914. r = d.length; i < r; i++)
  55915. o = d[i],
  55916. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55917. p = !1
  55918. }
  55919. var f = n.ShapeUtils.triangulateShape(u, d);
  55920. for (i = 0,
  55921. r = d.length; i < r; i++)
  55922. o = d[i],
  55923. u = u.concat(o);
  55924. var g, m, v = u.length, A = f.length;
  55925. for (i = 0; i < v; i++)
  55926. g = u[i],
  55927. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55928. for (i = 0; i < A; i++) {
  55929. m = f[i];
  55930. var y = m[0] + c
  55931. , C = m[1] + c
  55932. , I = m[2] + c;
  55933. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55934. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55935. }
  55936. }
  55937. ,
  55938. n.LatheBufferGeometry = function(e, t, i, r) {
  55939. n.BufferGeometry.call(this),
  55940. this.type = "LatheBufferGeometry",
  55941. this.parameters = {
  55942. points: e,
  55943. segments: t,
  55944. phiStart: i,
  55945. phiLength: r
  55946. },
  55947. t = Math.floor(t) || 12,
  55948. i = i || 0,
  55949. r = r || 2 * Math.PI,
  55950. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55951. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55952. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55953. for (a = 0; a <= t; a++) {
  55954. var A = i + a * g * r
  55955. , y = Math.sin(A)
  55956. , C = Math.cos(A);
  55957. for (s = 0; s <= e.length - 1; s++)
  55958. m.x = e[s].x * y,
  55959. m.y = e[s].y,
  55960. m.z = e[s].x * C,
  55961. u.setXYZ(p, m.x, m.y, m.z),
  55962. v.x = a / t,
  55963. v.y = s / (e.length - 1),
  55964. d.setXY(p, v.x, v.y),
  55965. p++
  55966. }
  55967. for (a = 0; a < t; a++)
  55968. for (s = 0; s < e.length - 1; s++) {
  55969. o = s + a * e.length;
  55970. var I = o
  55971. , E = o + e.length
  55972. , b = o + e.length + 1
  55973. , w = o + 1;
  55974. h.setX(f, I),
  55975. f++,
  55976. h.setX(f, E),
  55977. f++,
  55978. h.setX(f, w),
  55979. f++,
  55980. h.setX(f, E),
  55981. f++,
  55982. h.setX(f, b),
  55983. f++,
  55984. h.setX(f, w),
  55985. f++
  55986. }
  55987. if (this.setIndex(h),
  55988. this.addAttribute("position", u),
  55989. this.addAttribute("uv", d),
  55990. this.computeVertexNormals(),
  55991. r === 2 * Math.PI) {
  55992. var _ = this.attributes.normal.array
  55993. , T = new n.Vector3
  55994. , x = new n.Vector3
  55995. , S = new n.Vector3;
  55996. for (o = t * e.length * 3,
  55997. a = 0,
  55998. s = 0; a < e.length; a++,
  55999. s += 3)
  56000. T.x = _[s + 0],
  56001. T.y = _[s + 1],
  56002. T.z = _[s + 2],
  56003. x.x = _[o + s + 0],
  56004. x.y = _[o + s + 1],
  56005. x.z = _[o + s + 2],
  56006. S.addVectors(T, x).normalize(),
  56007. _[s + 0] = _[o + s + 0] = S.x,
  56008. _[s + 1] = _[o + s + 1] = S.y,
  56009. _[s + 2] = _[o + s + 2] = S.z
  56010. }
  56011. }
  56012. ,
  56013. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56014. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56015. n.LatheGeometry = function(e, t, i, r) {
  56016. n.Geometry.call(this),
  56017. this.type = "LatheGeometry",
  56018. this.parameters = {
  56019. points: e,
  56020. segments: t,
  56021. phiStart: i,
  56022. phiLength: r
  56023. },
  56024. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56025. this.mergeVertices()
  56026. }
  56027. ,
  56028. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56029. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56030. n.PlaneGeometry = function(e, t, i, r) {
  56031. n.Geometry.call(this),
  56032. this.type = "PlaneGeometry",
  56033. this.parameters = {
  56034. width: e,
  56035. height: t,
  56036. widthSegments: i,
  56037. heightSegments: r
  56038. },
  56039. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56040. }
  56041. ,
  56042. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56043. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56044. n.PlaneBufferGeometry = function(e, t, i, r) {
  56045. n.BufferGeometry.call(this),
  56046. this.type = "PlaneBufferGeometry",
  56047. this.parameters = {
  56048. width: e,
  56049. height: t,
  56050. widthSegments: i,
  56051. heightSegments: r
  56052. };
  56053. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56054. for (var y = A * d - a, C = 0; C < c; C++) {
  56055. var I = C * u - o;
  56056. p[m] = I,
  56057. p[m + 1] = -y,
  56058. f[m + 2] = 1,
  56059. g[v] = C / s,
  56060. g[v + 1] = 1 - A / l,
  56061. m += 3,
  56062. v += 2
  56063. }
  56064. m = 0;
  56065. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56066. for (var C = 0; C < s; C++) {
  56067. var b = C + c * A
  56068. , w = C + c * (A + 1)
  56069. , _ = C + 1 + c * (A + 1)
  56070. , T = C + 1 + c * A;
  56071. E[m] = b,
  56072. E[m + 1] = w,
  56073. E[m + 2] = T,
  56074. E[m + 3] = w,
  56075. E[m + 4] = _,
  56076. E[m + 5] = T,
  56077. m += 6
  56078. }
  56079. this.setIndex(new n.BufferAttribute(E,1)),
  56080. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56081. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56082. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56083. }
  56084. ,
  56085. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56086. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56087. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56088. n.BufferGeometry.call(this),
  56089. this.type = "RingBufferGeometry",
  56090. this.parameters = {
  56091. innerRadius: e,
  56092. outerRadius: t,
  56093. thetaSegments: i,
  56094. phiSegments: r,
  56095. thetaStart: o,
  56096. thetaLength: a
  56097. },
  56098. e = e || 20,
  56099. t = t || 50,
  56100. o = void 0 !== o ? o : 0,
  56101. a = void 0 !== a ? a : 2 * Math.PI,
  56102. i = void 0 !== i ? Math.max(3, i) : 8,
  56103. r = void 0 !== r ? Math.max(1, r) : 1;
  56104. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56105. for (l = 0; l <= r; l++) {
  56106. for (c = 0; c <= i; c++)
  56107. s = o + c / i * a,
  56108. C.x = A * Math.cos(s),
  56109. C.y = A * Math.sin(s),
  56110. p.setXYZ(m, C.x, C.y, C.z),
  56111. f.setXYZ(m, 0, 0, 1),
  56112. I.x = (C.x / t + 1) / 2,
  56113. I.y = (C.y / t + 1) / 2,
  56114. g.setXY(m, I.x, I.y),
  56115. m++;
  56116. A += y
  56117. }
  56118. for (l = 0; l < r; l++) {
  56119. var E = l * (i + 1);
  56120. for (c = 0; c < i; c++) {
  56121. s = c + E;
  56122. var b = s
  56123. , w = s + i + 1
  56124. , _ = s + i + 2
  56125. , T = s + 1;
  56126. d.setX(v, b),
  56127. v++,
  56128. d.setX(v, w),
  56129. v++,
  56130. d.setX(v, _),
  56131. v++,
  56132. d.setX(v, b),
  56133. v++,
  56134. d.setX(v, _),
  56135. v++,
  56136. d.setX(v, T),
  56137. v++
  56138. }
  56139. }
  56140. this.setIndex(d),
  56141. this.addAttribute("position", p),
  56142. this.addAttribute("normal", f),
  56143. this.addAttribute("uv", g)
  56144. }
  56145. ,
  56146. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56147. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56148. n.RingGeometry = function(e, t, i, r, o, a) {
  56149. n.Geometry.call(this),
  56150. this.type = "RingGeometry",
  56151. this.parameters = {
  56152. innerRadius: e,
  56153. outerRadius: t,
  56154. thetaSegments: i,
  56155. phiSegments: r,
  56156. thetaStart: o,
  56157. thetaLength: a
  56158. },
  56159. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56160. }
  56161. ,
  56162. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56163. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56164. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56165. n.Geometry.call(this),
  56166. this.type = "SphereGeometry",
  56167. this.parameters = {
  56168. radius: e,
  56169. widthSegments: t,
  56170. heightSegments: i,
  56171. phiStart: r,
  56172. phiLength: o,
  56173. thetaStart: a,
  56174. thetaLength: s
  56175. },
  56176. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56177. }
  56178. ,
  56179. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56180. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56181. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56182. n.BufferGeometry.call(this),
  56183. this.type = "SphereBufferGeometry",
  56184. this.parameters = {
  56185. radius: e,
  56186. widthSegments: t,
  56187. heightSegments: i,
  56188. phiStart: r,
  56189. phiLength: o,
  56190. thetaStart: a,
  56191. thetaLength: s
  56192. },
  56193. e = e || 50,
  56194. t = Math.max(3, Math.floor(t) || 8),
  56195. i = Math.max(2, Math.floor(i) || 6),
  56196. r = void 0 !== r ? r : 0,
  56197. o = void 0 !== o ? o : 2 * Math.PI,
  56198. a = void 0 !== a ? a : 0,
  56199. s = void 0 !== s ? s : Math.PI;
  56200. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56201. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56202. var C = y / t
  56203. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56204. , E = e * Math.cos(a + A * s)
  56205. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56206. g.set(I, E, b).normalize(),
  56207. h.setXYZ(p, I, E, b),
  56208. u.setXYZ(p, g.x, g.y, g.z),
  56209. d.setXY(p, C, 1 - A),
  56210. v.push(p),
  56211. p++
  56212. }
  56213. f.push(v)
  56214. }
  56215. for (var w = [], m = 0; m < i; m++)
  56216. for (var y = 0; y < t; y++) {
  56217. var _ = f[m][y + 1]
  56218. , T = f[m][y]
  56219. , x = f[m + 1][y]
  56220. , S = f[m + 1][y + 1];
  56221. (0 !== m || a > 0) && w.push(_, T, S),
  56222. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56223. }
  56224. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56225. this.addAttribute("position", h),
  56226. this.addAttribute("normal", u),
  56227. this.addAttribute("uv", d),
  56228. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56229. }
  56230. ,
  56231. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56232. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56233. n.TextGeometry = function(e, t) {
  56234. t = t || {};
  56235. var i = t.font;
  56236. if (i instanceof n.Font == !1)
  56237. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56238. new n.Geometry;
  56239. var r = i.generateShapes(e, t.size, t.curveSegments);
  56240. t.amount = void 0 !== t.height ? t.height : 50,
  56241. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56242. void 0 === t.bevelSize && (t.bevelSize = 8),
  56243. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56244. n.ExtrudeGeometry.call(this, r, t),
  56245. this.type = "TextGeometry"
  56246. }
  56247. ,
  56248. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56249. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56250. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56251. n.BufferGeometry.call(this),
  56252. this.type = "TorusBufferGeometry",
  56253. this.parameters = {
  56254. radius: e,
  56255. tube: t,
  56256. radialSegments: i,
  56257. tubularSegments: r,
  56258. arc: o
  56259. },
  56260. e = e || 100,
  56261. t = t || 40,
  56262. i = Math.floor(i) || 8,
  56263. r = Math.floor(r) || 6,
  56264. o = o || 2 * Math.PI;
  56265. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56266. for (a = 0; a <= i; a++)
  56267. for (s = 0; s <= r; s++) {
  56268. var C = s / r * o
  56269. , I = a / i * Math.PI * 2;
  56270. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56271. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56272. A.z = t * Math.sin(I),
  56273. u[f] = A.x,
  56274. u[f + 1] = A.y,
  56275. u[f + 2] = A.z,
  56276. v.x = e * Math.cos(C),
  56277. v.y = e * Math.sin(C),
  56278. y.subVectors(A, v).normalize(),
  56279. d[f] = y.x,
  56280. d[f + 1] = y.y,
  56281. d[f + 2] = y.z,
  56282. p[g] = s / r,
  56283. p[g + 1] = a / i,
  56284. f += 3,
  56285. g += 2
  56286. }
  56287. for (a = 1; a <= i; a++)
  56288. for (s = 1; s <= r; s++) {
  56289. var E = (r + 1) * a + s - 1
  56290. , b = (r + 1) * (a - 1) + s - 1
  56291. , w = (r + 1) * (a - 1) + s
  56292. , _ = (r + 1) * a + s;
  56293. h[m] = E,
  56294. h[m + 1] = b,
  56295. h[m + 2] = _,
  56296. h[m + 3] = b,
  56297. h[m + 4] = w,
  56298. h[m + 5] = _,
  56299. m += 6
  56300. }
  56301. this.setIndex(new n.BufferAttribute(h,1)),
  56302. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56303. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56304. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56305. }
  56306. ,
  56307. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56308. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56309. n.TorusGeometry = function(e, t, i, r, o) {
  56310. n.Geometry.call(this),
  56311. this.type = "TorusGeometry",
  56312. this.parameters = {
  56313. radius: e,
  56314. tube: t,
  56315. radialSegments: i,
  56316. tubularSegments: r,
  56317. arc: o
  56318. },
  56319. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56320. }
  56321. ,
  56322. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56323. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56324. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56325. function s(e, t, i, n, r) {
  56326. var o = Math.cos(e)
  56327. , a = Math.sin(e)
  56328. , s = i / t * e
  56329. , l = Math.cos(s);
  56330. r.x = n * (2 + l) * .5 * o,
  56331. r.y = n * (2 + l) * a * .5,
  56332. r.z = n * Math.sin(s) * .5
  56333. }
  56334. n.BufferGeometry.call(this),
  56335. this.type = "TorusKnotBufferGeometry",
  56336. this.parameters = {
  56337. radius: e,
  56338. tube: t,
  56339. tubularSegments: i,
  56340. radialSegments: r,
  56341. p: o,
  56342. q: a
  56343. },
  56344. e = e || 100,
  56345. t = t || 40,
  56346. i = Math.floor(i) || 64,
  56347. r = Math.floor(r) || 8,
  56348. o = o || 2,
  56349. a = a || 3;
  56350. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56351. for (l = 0; l <= i; ++l) {
  56352. var T = l / i * o * Math.PI * 2;
  56353. for (s(T, o, a, e, I),
  56354. s(T + .01, o, a, e, E),
  56355. w.subVectors(E, I),
  56356. _.addVectors(E, I),
  56357. b.crossVectors(w, _),
  56358. _.crossVectors(b, w),
  56359. b.normalize(),
  56360. _.normalize(),
  56361. c = 0; c <= r; ++c) {
  56362. var x = c / r * Math.PI * 2
  56363. , S = -t * Math.cos(x)
  56364. , M = t * Math.sin(x);
  56365. A.x = I.x + (S * _.x + M * b.x),
  56366. A.y = I.y + (S * _.y + M * b.y),
  56367. A.z = I.z + (S * _.z + M * b.z),
  56368. p.setXYZ(m, A.x, A.y, A.z),
  56369. y.subVectors(A, I).normalize(),
  56370. f.setXYZ(m, y.x, y.y, y.z),
  56371. C.x = l / i,
  56372. C.y = c / r,
  56373. g.setXY(m, C.x, C.y),
  56374. m++
  56375. }
  56376. }
  56377. for (c = 1; c <= i; c++)
  56378. for (l = 1; l <= r; l++) {
  56379. var R = (r + 1) * (c - 1) + (l - 1)
  56380. , P = (r + 1) * c + (l - 1)
  56381. , O = (r + 1) * c + l
  56382. , L = (r + 1) * (c - 1) + l;
  56383. d.setX(v, R),
  56384. v++,
  56385. d.setX(v, P),
  56386. v++,
  56387. d.setX(v, L),
  56388. v++,
  56389. d.setX(v, P),
  56390. v++,
  56391. d.setX(v, O),
  56392. v++,
  56393. d.setX(v, L),
  56394. v++
  56395. }
  56396. this.setIndex(d),
  56397. this.addAttribute("position", p),
  56398. this.addAttribute("normal", f),
  56399. this.addAttribute("uv", g)
  56400. }
  56401. ,
  56402. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56403. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56404. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56405. n.Geometry.call(this),
  56406. this.type = "TorusKnotGeometry",
  56407. this.parameters = {
  56408. radius: e,
  56409. tube: t,
  56410. tubularSegments: i,
  56411. radialSegments: r,
  56412. p: o,
  56413. q: a
  56414. },
  56415. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56416. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56417. this.mergeVertices()
  56418. }
  56419. ,
  56420. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56421. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56422. n.TubeGeometry = function(e, t, i, r, o, a) {
  56423. function s(e, t, i) {
  56424. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56425. }
  56426. n.Geometry.call(this),
  56427. this.type = "TubeGeometry",
  56428. this.parameters = {
  56429. path: e,
  56430. segments: t,
  56431. radius: i,
  56432. radialSegments: r,
  56433. closed: o,
  56434. taper: a
  56435. },
  56436. t = t || 64,
  56437. i = i || 1,
  56438. r = r || 8,
  56439. o = o || !1,
  56440. a = a || n.TubeGeometry.NoTaper;
  56441. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56442. for (this.tangents = D,
  56443. this.normals = N,
  56444. this.binormals = B,
  56445. v = 0; v < P; v++)
  56446. for (M[v] = [],
  56447. u = v / (P - 1),
  56448. m = e.getPointAt(u),
  56449. l = D[v],
  56450. c = N[v],
  56451. h = B[v],
  56452. p = i * a(u),
  56453. A = 0; A < r; A++)
  56454. d = A / r * 2 * Math.PI,
  56455. f = -p * Math.cos(d),
  56456. g = p * Math.sin(d),
  56457. O.copy(m),
  56458. O.x += f * c.x + g * h.x,
  56459. O.y += f * c.y + g * h.y,
  56460. O.z += f * c.z + g * h.z,
  56461. M[v][A] = s(O.x, O.y, O.z);
  56462. for (v = 0; v < t; v++)
  56463. for (A = 0; A < r; A++)
  56464. y = o ? (v + 1) % t : v + 1,
  56465. C = (A + 1) % r,
  56466. I = M[v][A],
  56467. E = M[y][A],
  56468. b = M[y][C],
  56469. w = M[v][C],
  56470. _ = new n.Vector2(v / t,A / r),
  56471. T = new n.Vector2((v + 1) / t,A / r),
  56472. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56473. S = new n.Vector2(v / t,(A + 1) / r),
  56474. this.faces.push(new n.Face3(I,E,w)),
  56475. this.faceVertexUvs[0].push([_, T, S]),
  56476. this.faces.push(new n.Face3(E,b,w)),
  56477. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56478. this.computeFaceNormals(),
  56479. this.computeVertexNormals()
  56480. }
  56481. ,
  56482. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56483. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56484. n.TubeGeometry.NoTaper = function(e) {
  56485. return 1
  56486. }
  56487. ,
  56488. n.TubeGeometry.SinusoidalTaper = function(e) {
  56489. return Math.sin(Math.PI * e)
  56490. }
  56491. ,
  56492. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56493. function r() {
  56494. f[0] = new n.Vector3,
  56495. g[0] = new n.Vector3,
  56496. a = Number.MAX_VALUE,
  56497. s = Math.abs(p[0].x),
  56498. l = Math.abs(p[0].y),
  56499. c = Math.abs(p[0].z),
  56500. s <= a && (a = s,
  56501. d.set(1, 0, 0)),
  56502. l <= a && (a = l,
  56503. d.set(0, 1, 0)),
  56504. c <= a && d.set(0, 0, 1),
  56505. m.crossVectors(p[0], d).normalize(),
  56506. f[0].crossVectors(p[0], m),
  56507. g[0].crossVectors(p[0], f[0])
  56508. }
  56509. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56510. for (this.tangents = p,
  56511. this.normals = f,
  56512. this.binormals = g,
  56513. h = 0; h < A; h++)
  56514. u = h / (A - 1),
  56515. p[h] = e.getTangentAt(u),
  56516. p[h].normalize();
  56517. for (r(),
  56518. h = 1; h < A; h++)
  56519. f[h] = f[h - 1].clone(),
  56520. g[h] = g[h - 1].clone(),
  56521. m.crossVectors(p[h - 1], p[h]),
  56522. m.length() > Number.EPSILON && (m.normalize(),
  56523. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56524. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56525. g[h].crossVectors(p[h], f[h]);
  56526. if (i)
  56527. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56528. o /= A - 1,
  56529. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56530. h = 1; h < A; h++)
  56531. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56532. g[h].crossVectors(p[h], f[h])
  56533. }
  56534. ,
  56535. n.PolyhedronGeometry = function(e, t, i, r) {
  56536. function o(e) {
  56537. var t = e.normalize().clone();
  56538. t.index = u.vertices.push(t) - 1;
  56539. var i = l(e) / 2 / Math.PI + .5
  56540. , r = c(e) / Math.PI + .5;
  56541. return t.uv = new n.Vector2(i,1 - r),
  56542. t
  56543. }
  56544. function a(e, t, i, r) {
  56545. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56546. u.faces.push(o),
  56547. C.copy(e).add(t).add(i).divideScalar(3);
  56548. var a = l(C);
  56549. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56550. }
  56551. function s(e, t) {
  56552. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56553. l[h] = [];
  56554. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56555. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56556. }
  56557. for (var h = 0; h < i; h++)
  56558. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56559. var m = Math.floor(g / 2);
  56560. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56561. }
  56562. }
  56563. function l(e) {
  56564. return Math.atan2(e.z, -e.x)
  56565. }
  56566. function c(e) {
  56567. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56568. }
  56569. function h(e, t, i) {
  56570. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56571. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56572. e.clone()
  56573. }
  56574. n.Geometry.call(this),
  56575. this.type = "PolyhedronGeometry",
  56576. this.parameters = {
  56577. vertices: e,
  56578. indices: t,
  56579. radius: i,
  56580. detail: r
  56581. },
  56582. i = i || 1,
  56583. r = r || 0;
  56584. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56585. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56586. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56587. m++) {
  56588. var v = f[t[d]]
  56589. , A = f[t[d + 1]]
  56590. , y = f[t[d + 2]];
  56591. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56592. }
  56593. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56594. s(g[d], r);
  56595. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56596. var I = this.faceVertexUvs[0][d]
  56597. , E = I[0].x
  56598. , b = I[1].x
  56599. , w = I[2].x
  56600. , _ = Math.max(E, b, w)
  56601. , T = Math.min(E, b, w);
  56602. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56603. b < .2 && (I[1].x += 1),
  56604. w < .2 && (I[2].x += 1))
  56605. }
  56606. for (var d = 0, p = this.vertices.length; d < p; d++)
  56607. this.vertices[d].multiplyScalar(i);
  56608. this.mergeVertices(),
  56609. this.computeFaceNormals(),
  56610. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56611. }
  56612. ,
  56613. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56614. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56615. n.DodecahedronGeometry = function(e, t) {
  56616. var i = (1 + Math.sqrt(5)) / 2
  56617. , r = 1 / i
  56618. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56619. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56620. n.PolyhedronGeometry.call(this, o, a, e, t),
  56621. this.type = "DodecahedronGeometry",
  56622. this.parameters = {
  56623. radius: e,
  56624. detail: t
  56625. }
  56626. }
  56627. ,
  56628. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56629. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56630. n.IcosahedronGeometry = function(e, t) {
  56631. var i = (1 + Math.sqrt(5)) / 2
  56632. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56633. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56634. n.PolyhedronGeometry.call(this, r, o, e, t),
  56635. this.type = "IcosahedronGeometry",
  56636. this.parameters = {
  56637. radius: e,
  56638. detail: t
  56639. }
  56640. }
  56641. ,
  56642. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56643. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56644. n.OctahedronGeometry = function(e, t) {
  56645. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56646. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56647. n.PolyhedronGeometry.call(this, i, r, e, t),
  56648. this.type = "OctahedronGeometry",
  56649. this.parameters = {
  56650. radius: e,
  56651. detail: t
  56652. }
  56653. }
  56654. ,
  56655. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56656. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56657. n.TetrahedronGeometry = function(e, t) {
  56658. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56659. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56660. n.PolyhedronGeometry.call(this, i, r, e, t),
  56661. this.type = "TetrahedronGeometry",
  56662. this.parameters = {
  56663. radius: e,
  56664. detail: t
  56665. }
  56666. }
  56667. ,
  56668. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56669. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56670. n.ParametricGeometry = function(e, t, i) {
  56671. n.Geometry.call(this),
  56672. this.type = "ParametricGeometry",
  56673. this.parameters = {
  56674. func: e,
  56675. slices: t,
  56676. stacks: i
  56677. };
  56678. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56679. for (r = 0; r <= i; r++)
  56680. for (l = r / i,
  56681. o = 0; o <= t; o++)
  56682. s = o / t,
  56683. a = e(s, l),
  56684. c.push(a);
  56685. var p, f, g, m, v, A, y, C;
  56686. for (r = 0; r < i; r++)
  56687. for (o = 0; o < t; o++)
  56688. p = r * d + o,
  56689. f = r * d + o + 1,
  56690. g = (r + 1) * d + o + 1,
  56691. m = (r + 1) * d + o,
  56692. v = new n.Vector2(o / t,r / i),
  56693. A = new n.Vector2((o + 1) / t,r / i),
  56694. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56695. C = new n.Vector2(o / t,(r + 1) / i),
  56696. h.push(new n.Face3(p,f,m)),
  56697. u.push([v, A, C]),
  56698. h.push(new n.Face3(f,g,m)),
  56699. u.push([A.clone(), y, C.clone()]);
  56700. this.computeFaceNormals(),
  56701. this.computeVertexNormals()
  56702. }
  56703. ,
  56704. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56705. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56706. n.WireframeGeometry = function(e) {
  56707. function t(e, t) {
  56708. return e - t
  56709. }
  56710. n.BufferGeometry.call(this);
  56711. var i = [0, 0]
  56712. , r = {}
  56713. , o = ["a", "b", "c"];
  56714. if (e instanceof n.Geometry) {
  56715. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56716. for (var d = s[h], p = 0; p < 3; p++) {
  56717. i[0] = d[o[p]],
  56718. i[1] = d[o[(p + 1) % 3]],
  56719. i.sort(t);
  56720. var f = i.toString();
  56721. void 0 === r[f] && (c[2 * l] = i[0],
  56722. c[2 * l + 1] = i[1],
  56723. r[f] = !0,
  56724. l++)
  56725. }
  56726. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56727. for (var p = 0; p < 2; p++) {
  56728. var m = a[c[2 * h + p]]
  56729. , v = 6 * h + 3 * p;
  56730. g[v + 0] = m.x,
  56731. g[v + 1] = m.y,
  56732. g[v + 2] = m.z
  56733. }
  56734. this.addAttribute("position", new n.BufferAttribute(g,3))
  56735. } else if (e instanceof n.BufferGeometry)
  56736. if (null !== e.index) {
  56737. var A = e.index.array
  56738. , a = e.attributes.position
  56739. , y = e.groups
  56740. , l = 0;
  56741. 0 === y.length && e.addGroup(0, A.length);
  56742. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56743. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56744. for (var p = 0; p < 3; p++) {
  56745. i[0] = A[h + p],
  56746. i[1] = A[h + (p + 1) % 3],
  56747. i.sort(t);
  56748. var f = i.toString();
  56749. void 0 === r[f] && (c[2 * l] = i[0],
  56750. c[2 * l + 1] = i[1],
  56751. r[f] = !0,
  56752. l++)
  56753. }
  56754. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56755. for (var p = 0; p < 2; p++) {
  56756. var v = 6 * h + 3 * p
  56757. , T = c[2 * h + p];
  56758. g[v + 0] = a.getX(T),
  56759. g[v + 1] = a.getY(T),
  56760. g[v + 2] = a.getZ(T)
  56761. }
  56762. this.addAttribute("position", new n.BufferAttribute(g,3))
  56763. } else {
  56764. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56765. for (var p = 0; p < 3; p++) {
  56766. var v = 18 * h + 6 * p
  56767. , S = 9 * h + 3 * p;
  56768. g[v + 0] = a[S],
  56769. g[v + 1] = a[S + 1],
  56770. g[v + 2] = a[S + 2];
  56771. var T = 9 * h + 3 * ((p + 1) % 3);
  56772. g[v + 3] = a[T],
  56773. g[v + 4] = a[T + 1],
  56774. g[v + 5] = a[T + 2]
  56775. }
  56776. this.addAttribute("position", new n.BufferAttribute(g,3))
  56777. }
  56778. }
  56779. ,
  56780. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56781. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56782. n.AxisHelper = function(e) {
  56783. e = e || 1;
  56784. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56785. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56786. , r = new n.BufferGeometry;
  56787. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56788. r.addAttribute("color", new n.BufferAttribute(i,3));
  56789. var o = new n.LineBasicMaterial({
  56790. vertexColors: n.VertexColors
  56791. });
  56792. n.LineSegments.call(this, r, o)
  56793. }
  56794. ,
  56795. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56796. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56797. n.ArrowHelper = function() {
  56798. var e = new n.Geometry;
  56799. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56800. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56801. return t.translate(0, -.5, 0),
  56802. function(i, r, o, a, s, l) {
  56803. n.Object3D.call(this),
  56804. void 0 === a && (a = 16776960),
  56805. void 0 === o && (o = 1),
  56806. void 0 === s && (s = .2 * o),
  56807. void 0 === l && (l = .2 * s),
  56808. this.position.copy(r),
  56809. this.line = new n.Line(e,new n.LineBasicMaterial({
  56810. color: a
  56811. })),
  56812. this.line.matrixAutoUpdate = !1,
  56813. this.add(this.line),
  56814. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56815. color: a
  56816. })),
  56817. this.cone.matrixAutoUpdate = !1,
  56818. this.add(this.cone),
  56819. this.setDirection(i),
  56820. this.setLength(o, s, l)
  56821. }
  56822. }(),
  56823. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56824. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56825. n.ArrowHelper.prototype.setDirection = function() {
  56826. var e, t = new n.Vector3;
  56827. return function(i) {
  56828. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56829. e = Math.acos(i.y),
  56830. this.quaternion.setFromAxisAngle(t, e))
  56831. }
  56832. }(),
  56833. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56834. void 0 === t && (t = .2 * e),
  56835. void 0 === i && (i = .2 * t),
  56836. this.line.scale.set(1, Math.max(0, e - t), 1),
  56837. this.line.updateMatrix(),
  56838. this.cone.scale.set(i, t, i),
  56839. this.cone.position.y = e,
  56840. this.cone.updateMatrix()
  56841. }
  56842. ,
  56843. n.ArrowHelper.prototype.setColor = function(e) {
  56844. this.line.material.color.set(e),
  56845. this.cone.material.color.set(e)
  56846. }
  56847. ,
  56848. n.BoxHelper = function(e) {
  56849. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56850. , i = new Float32Array(24)
  56851. , r = new n.BufferGeometry;
  56852. r.setIndex(new n.BufferAttribute(t,1)),
  56853. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56854. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56855. color: 16776960
  56856. })),
  56857. void 0 !== e && this.update(e)
  56858. }
  56859. ,
  56860. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56861. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56862. n.BoxHelper.prototype.update = function() {
  56863. var e = new n.Box3;
  56864. return function(t) {
  56865. if (e.setFromObject(t),
  56866. !e.isEmpty()) {
  56867. var i = e.min
  56868. , n = e.max
  56869. , r = this.geometry.attributes.position
  56870. , o = r.array;
  56871. o[0] = n.x,
  56872. o[1] = n.y,
  56873. o[2] = n.z,
  56874. o[3] = i.x,
  56875. o[4] = n.y,
  56876. o[5] = n.z,
  56877. o[6] = i.x,
  56878. o[7] = i.y,
  56879. o[8] = n.z,
  56880. o[9] = n.x,
  56881. o[10] = i.y,
  56882. o[11] = n.z,
  56883. o[12] = n.x,
  56884. o[13] = n.y,
  56885. o[14] = i.z,
  56886. o[15] = i.x,
  56887. o[16] = n.y,
  56888. o[17] = i.z,
  56889. o[18] = i.x,
  56890. o[19] = i.y,
  56891. o[20] = i.z,
  56892. o[21] = n.x,
  56893. o[22] = i.y,
  56894. o[23] = i.z,
  56895. r.needsUpdate = !0,
  56896. this.geometry.computeBoundingSphere()
  56897. }
  56898. }
  56899. }(),
  56900. n.BoundingBoxHelper = function(e, t) {
  56901. var i = void 0 !== t ? t : 8947848;
  56902. this.object = e,
  56903. this.box = new n.Box3,
  56904. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56905. color: i,
  56906. wireframe: !0
  56907. }))
  56908. }
  56909. ,
  56910. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56911. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56912. n.BoundingBoxHelper.prototype.update = function() {
  56913. this.box.setFromObject(this.object),
  56914. this.box.size(this.scale),
  56915. this.box.center(this.position)
  56916. }
  56917. ,
  56918. n.CameraHelper = function(e) {
  56919. function t(e, t, n) {
  56920. i(e, n),
  56921. i(t, n)
  56922. }
  56923. function i(e, t) {
  56924. r.vertices.push(new n.Vector3),
  56925. r.colors.push(new n.Color(t)),
  56926. void 0 === a[e] && (a[e] = []),
  56927. a[e].push(r.vertices.length - 1)
  56928. }
  56929. var r = new n.Geometry
  56930. , o = new n.LineBasicMaterial({
  56931. color: 16777215,
  56932. vertexColors: n.FaceColors
  56933. })
  56934. , a = {}
  56935. , s = 16755200
  56936. , l = 16711680
  56937. , c = 43775
  56938. , h = 16777215
  56939. , u = 3355443;
  56940. t("n1", "n2", s),
  56941. t("n2", "n4", s),
  56942. t("n4", "n3", s),
  56943. t("n3", "n1", s),
  56944. t("f1", "f2", s),
  56945. t("f2", "f4", s),
  56946. t("f4", "f3", s),
  56947. t("f3", "f1", s),
  56948. t("n1", "f1", s),
  56949. t("n2", "f2", s),
  56950. t("n3", "f3", s),
  56951. t("n4", "f4", s),
  56952. t("p", "n1", l),
  56953. t("p", "n2", l),
  56954. t("p", "n3", l),
  56955. t("p", "n4", l),
  56956. t("u1", "u2", c),
  56957. t("u2", "u3", c),
  56958. t("u3", "u1", c),
  56959. t("c", "t", h),
  56960. t("p", "c", u),
  56961. t("cn1", "cn2", u),
  56962. t("cn3", "cn4", u),
  56963. t("cf1", "cf2", u),
  56964. t("cf3", "cf4", u),
  56965. n.LineSegments.call(this, r, o),
  56966. this.camera = e,
  56967. this.camera.updateProjectionMatrix(),
  56968. this.matrix = e.matrixWorld,
  56969. this.matrixAutoUpdate = !1,
  56970. this.pointMap = a,
  56971. this.update()
  56972. }
  56973. ,
  56974. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56975. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56976. n.CameraHelper.prototype.update = function() {
  56977. function e(e, n, a, s) {
  56978. r.set(n, a, s).unproject(o);
  56979. var l = i[e];
  56980. if (void 0 !== l)
  56981. for (var c = 0, h = l.length; c < h; c++)
  56982. t.vertices[l[c]].copy(r)
  56983. }
  56984. var t, i, r = new n.Vector3, o = new n.Camera;
  56985. return function() {
  56986. t = this.geometry,
  56987. i = this.pointMap;
  56988. var n = 1
  56989. , r = 1;
  56990. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56991. e("c", 0, 0, -1),
  56992. e("t", 0, 0, 1),
  56993. e("n1", -n, -r, -1),
  56994. e("n2", n, -r, -1),
  56995. e("n3", -n, r, -1),
  56996. e("n4", n, r, -1),
  56997. e("f1", -n, -r, 1),
  56998. e("f2", n, -r, 1),
  56999. e("f3", -n, r, 1),
  57000. e("f4", n, r, 1),
  57001. e("u1", .7 * n, 1.1 * r, -1),
  57002. e("u2", .7 * -n, 1.1 * r, -1),
  57003. e("u3", 0, 2 * r, -1),
  57004. e("cf1", -n, 0, 1),
  57005. e("cf2", n, 0, 1),
  57006. e("cf3", 0, -r, 1),
  57007. e("cf4", 0, r, 1),
  57008. e("cn1", -n, 0, -1),
  57009. e("cn2", n, 0, -1),
  57010. e("cn3", 0, -r, -1),
  57011. e("cn4", 0, r, -1),
  57012. t.verticesNeedUpdate = !0
  57013. }
  57014. }(),
  57015. n.DirectionalLightHelper = function(e, t) {
  57016. n.Object3D.call(this),
  57017. this.light = e,
  57018. this.light.updateMatrixWorld(),
  57019. this.matrix = e.matrixWorld,
  57020. this.matrixAutoUpdate = !1,
  57021. t = t || 1;
  57022. var i = new n.Geometry;
  57023. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57024. var r = new n.LineBasicMaterial({
  57025. fog: !1
  57026. });
  57027. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57028. this.lightPlane = new n.Line(i,r),
  57029. this.add(this.lightPlane),
  57030. i = new n.Geometry,
  57031. i.vertices.push(new n.Vector3, new n.Vector3),
  57032. r = new n.LineBasicMaterial({
  57033. fog: !1
  57034. }),
  57035. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57036. this.targetLine = new n.Line(i,r),
  57037. this.add(this.targetLine),
  57038. this.update()
  57039. }
  57040. ,
  57041. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57042. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57043. n.DirectionalLightHelper.prototype.dispose = function() {
  57044. this.lightPlane.geometry.dispose(),
  57045. this.lightPlane.material.dispose(),
  57046. this.targetLine.geometry.dispose(),
  57047. this.targetLine.material.dispose()
  57048. }
  57049. ,
  57050. n.DirectionalLightHelper.prototype.update = function() {
  57051. var e = new n.Vector3
  57052. , t = new n.Vector3
  57053. , i = new n.Vector3;
  57054. return function() {
  57055. e.setFromMatrixPosition(this.light.matrixWorld),
  57056. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57057. i.subVectors(t, e),
  57058. this.lightPlane.lookAt(i),
  57059. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57060. this.targetLine.geometry.vertices[1].copy(i),
  57061. this.targetLine.geometry.verticesNeedUpdate = !0,
  57062. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57063. }
  57064. }(),
  57065. n.EdgesHelper = function(e, t, i) {
  57066. var r = void 0 !== t ? t : 16777215;
  57067. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57068. color: r
  57069. })),
  57070. this.matrix = e.matrixWorld,
  57071. this.matrixAutoUpdate = !1
  57072. }
  57073. ,
  57074. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57075. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57076. n.FaceNormalsHelper = function(e, t, i, r) {
  57077. this.object = e,
  57078. this.size = void 0 !== t ? t : 1;
  57079. var o = void 0 !== i ? i : 16776960
  57080. , a = void 0 !== r ? r : 1
  57081. , s = 0
  57082. , l = this.object.geometry;
  57083. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57084. var c = new n.BufferGeometry
  57085. , h = new n.Float32Attribute(2 * s * 3,3);
  57086. c.addAttribute("position", h),
  57087. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57088. color: o,
  57089. linewidth: a
  57090. })),
  57091. this.matrixAutoUpdate = !1,
  57092. this.update()
  57093. }
  57094. ,
  57095. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57096. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57097. n.FaceNormalsHelper.prototype.update = function() {
  57098. var e = new n.Vector3
  57099. , t = new n.Vector3
  57100. , i = new n.Matrix3;
  57101. return function() {
  57102. this.object.updateMatrixWorld(!0),
  57103. i.getNormalMatrix(this.object.matrixWorld);
  57104. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57105. var u = s[c]
  57106. , d = u.normal;
  57107. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57108. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57109. r.setXYZ(l, e.x, e.y, e.z),
  57110. l += 1,
  57111. r.setXYZ(l, t.x, t.y, t.z),
  57112. l += 1
  57113. }
  57114. return r.needsUpdate = !0,
  57115. this
  57116. }
  57117. }(),
  57118. n.GridHelper = function(e, t) {
  57119. var i = new n.Geometry
  57120. , r = new n.LineBasicMaterial({
  57121. vertexColors: n.VertexColors
  57122. });
  57123. this.color1 = new n.Color(4473924),
  57124. this.color2 = new n.Color(8947848);
  57125. for (var o = -e; o <= e; o += t) {
  57126. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57127. var a = 0 === o ? this.color1 : this.color2;
  57128. i.colors.push(a, a, a, a)
  57129. }
  57130. n.LineSegments.call(this, i, r)
  57131. }
  57132. ,
  57133. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57134. n.GridHelper.prototype.constructor = n.GridHelper,
  57135. n.GridHelper.prototype.setColors = function(e, t) {
  57136. this.color1.set(e),
  57137. this.color2.set(t),
  57138. this.geometry.colorsNeedUpdate = !0
  57139. }
  57140. ,
  57141. n.HemisphereLightHelper = function(e, t) {
  57142. n.Object3D.call(this),
  57143. this.light = e,
  57144. this.light.updateMatrixWorld(),
  57145. this.matrix = e.matrixWorld,
  57146. this.matrixAutoUpdate = !1,
  57147. this.colors = [new n.Color, new n.Color];
  57148. var i = new n.SphereGeometry(t,4,2);
  57149. i.rotateX(-Math.PI / 2);
  57150. for (var r = 0, o = 8; r < o; r++)
  57151. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57152. var a = new n.MeshBasicMaterial({
  57153. vertexColors: n.FaceColors,
  57154. wireframe: !0
  57155. });
  57156. this.lightSphere = new n.Mesh(i,a),
  57157. this.add(this.lightSphere),
  57158. this.update()
  57159. }
  57160. ,
  57161. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57162. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57163. n.HemisphereLightHelper.prototype.dispose = function() {
  57164. this.lightSphere.geometry.dispose(),
  57165. this.lightSphere.material.dispose()
  57166. }
  57167. ,
  57168. n.HemisphereLightHelper.prototype.update = function() {
  57169. var e = new n.Vector3;
  57170. return function() {
  57171. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57172. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57173. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57174. this.lightSphere.geometry.colorsNeedUpdate = !0
  57175. }
  57176. }(),
  57177. n.PointLightHelper = function(e, t) {
  57178. this.light = e,
  57179. this.light.updateMatrixWorld();
  57180. var i = new n.SphereGeometry(t,4,2)
  57181. , r = new n.MeshBasicMaterial({
  57182. wireframe: !0,
  57183. fog: !1
  57184. });
  57185. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57186. n.Mesh.call(this, i, r),
  57187. this.matrix = this.light.matrixWorld,
  57188. this.matrixAutoUpdate = !1
  57189. }
  57190. ,
  57191. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57192. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57193. n.PointLightHelper.prototype.dispose = function() {
  57194. this.geometry.dispose(),
  57195. this.material.dispose()
  57196. }
  57197. ,
  57198. n.PointLightHelper.prototype.update = function() {
  57199. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57200. }
  57201. ,
  57202. n.SkeletonHelper = function(e) {
  57203. this.bones = this.getBoneList(e);
  57204. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57205. var r = this.bones[i];
  57206. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57207. t.vertices.push(new n.Vector3),
  57208. t.colors.push(new n.Color(0,0,1)),
  57209. t.colors.push(new n.Color(0,1,0)))
  57210. }
  57211. t.dynamic = !0;
  57212. var o = new n.LineBasicMaterial({
  57213. vertexColors: n.VertexColors,
  57214. depthTest: !1,
  57215. depthWrite: !1,
  57216. transparent: !0
  57217. });
  57218. n.LineSegments.call(this, t, o),
  57219. this.root = e,
  57220. this.matrix = e.matrixWorld,
  57221. this.matrixAutoUpdate = !1,
  57222. this.update()
  57223. }
  57224. ,
  57225. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57226. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57227. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57228. var t = [];
  57229. e instanceof n.Bone && t.push(e);
  57230. for (var i = 0; i < e.children.length; i++)
  57231. t.push.apply(t, this.getBoneList(e.children[i]));
  57232. return t
  57233. }
  57234. ,
  57235. n.SkeletonHelper.prototype.update = function() {
  57236. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57237. var a = this.bones[o];
  57238. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57239. e.vertices[r].setFromMatrixPosition(i),
  57240. i.multiplyMatrices(t, a.parent.matrixWorld),
  57241. e.vertices[r + 1].setFromMatrixPosition(i),
  57242. r += 2)
  57243. }
  57244. e.verticesNeedUpdate = !0,
  57245. e.computeBoundingSphere()
  57246. }
  57247. ,
  57248. n.SpotLightHelper = function(e) {
  57249. n.Object3D.call(this),
  57250. this.light = e,
  57251. this.light.updateMatrixWorld(),
  57252. this.matrix = e.matrixWorld,
  57253. this.matrixAutoUpdate = !1;
  57254. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57255. t.translate(0, -.5, 0),
  57256. t.rotateX(-Math.PI / 2);
  57257. var i = new n.MeshBasicMaterial({
  57258. wireframe: !0,
  57259. fog: !1
  57260. });
  57261. this.cone = new n.Mesh(t,i),
  57262. this.add(this.cone),
  57263. this.update()
  57264. }
  57265. ,
  57266. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57267. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57268. n.SpotLightHelper.prototype.dispose = function() {
  57269. this.cone.geometry.dispose(),
  57270. this.cone.material.dispose()
  57271. }
  57272. ,
  57273. n.SpotLightHelper.prototype.update = function() {
  57274. var e = new n.Vector3
  57275. , t = new n.Vector3;
  57276. return function() {
  57277. var i = this.light.distance ? this.light.distance : 1e4
  57278. , n = i * Math.tan(this.light.angle);
  57279. this.cone.scale.set(n, n, i),
  57280. e.setFromMatrixPosition(this.light.matrixWorld),
  57281. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57282. this.cone.lookAt(t.sub(e)),
  57283. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57284. }
  57285. }(),
  57286. n.VertexNormalsHelper = function(e, t, i, r) {
  57287. this.object = e,
  57288. this.size = void 0 !== t ? t : 1;
  57289. var o = void 0 !== i ? i : 16711680
  57290. , a = void 0 !== r ? r : 1
  57291. , s = 0
  57292. , l = this.object.geometry;
  57293. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57294. var c = new n.BufferGeometry
  57295. , h = new n.Float32Attribute(2 * s * 3,3);
  57296. c.addAttribute("position", h),
  57297. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57298. color: o,
  57299. linewidth: a
  57300. })),
  57301. this.matrixAutoUpdate = !1,
  57302. this.update()
  57303. }
  57304. ,
  57305. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57306. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57307. n.VertexNormalsHelper.prototype.update = function() {
  57308. var e = new n.Vector3
  57309. , t = new n.Vector3
  57310. , i = new n.Matrix3;
  57311. return function() {
  57312. var r = ["a", "b", "c"];
  57313. this.object.updateMatrixWorld(!0),
  57314. i.getNormalMatrix(this.object.matrixWorld);
  57315. var o = this.object.matrixWorld
  57316. , a = this.geometry.attributes.position
  57317. , s = this.object.geometry;
  57318. if (s instanceof n.Geometry)
  57319. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57320. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57321. var m = l[p[r[f]]]
  57322. , v = p.vertexNormals[f];
  57323. e.copy(m).applyMatrix4(o),
  57324. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57325. a.setXYZ(h, e.x, e.y, e.z),
  57326. h += 1,
  57327. a.setXYZ(h, t.x, t.y, t.z),
  57328. h += 1
  57329. }
  57330. else if (s instanceof n.BufferGeometry)
  57331. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57332. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57333. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57334. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57335. a.setXYZ(h, e.x, e.y, e.z),
  57336. h += 1,
  57337. a.setXYZ(h, t.x, t.y, t.z),
  57338. h += 1;
  57339. return a.needsUpdate = !0,
  57340. this
  57341. }
  57342. }(),
  57343. n.WireframeHelper = function(e, t) {
  57344. var i = void 0 !== t ? t : 16777215;
  57345. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57346. color: i
  57347. })),
  57348. this.matrix = e.matrixWorld,
  57349. this.matrixAutoUpdate = !1
  57350. }
  57351. ,
  57352. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57353. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57354. n.ImmediateRenderObject = function(e) {
  57355. n.Object3D.call(this),
  57356. this.material = e,
  57357. this.render = function(e) {}
  57358. }
  57359. ,
  57360. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57361. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57362. n.MorphBlendMesh = function(e, t) {
  57363. n.Mesh.call(this, e, t),
  57364. this.animationsMap = {},
  57365. this.animationsList = [];
  57366. var i = this.geometry.morphTargets.length
  57367. , r = "__default"
  57368. , o = 0
  57369. , a = i - 1
  57370. , s = i / 1;
  57371. this.createAnimation(r, o, a, s),
  57372. this.setAnimationWeight(r, 1)
  57373. }
  57374. ,
  57375. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57376. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57377. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57378. var r = {
  57379. start: t,
  57380. end: i,
  57381. length: i - t + 1,
  57382. fps: n,
  57383. duration: (i - t) / n,
  57384. lastFrame: 0,
  57385. currentFrame: 0,
  57386. active: !1,
  57387. time: 0,
  57388. direction: 1,
  57389. weight: 1,
  57390. directionBackwards: !1,
  57391. mirroredLoop: !1
  57392. };
  57393. this.animationsMap[e] = r,
  57394. this.animationsList.push(r)
  57395. }
  57396. ,
  57397. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57398. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57399. var s = r.morphTargets[o]
  57400. , l = s.name.match(i);
  57401. if (l && l.length > 1) {
  57402. var c = l[1];
  57403. n[c] || (n[c] = {
  57404. start: 1 / 0,
  57405. end: -(1 / 0)
  57406. });
  57407. var h = n[c];
  57408. o < h.start && (h.start = o),
  57409. o > h.end && (h.end = o),
  57410. t || (t = c)
  57411. }
  57412. }
  57413. for (var c in n) {
  57414. var h = n[c];
  57415. this.createAnimation(c, h.start, h.end, e)
  57416. }
  57417. this.firstAnimation = t
  57418. }
  57419. ,
  57420. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57421. var t = this.animationsMap[e];
  57422. t && (t.direction = 1,
  57423. t.directionBackwards = !1)
  57424. }
  57425. ,
  57426. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57427. var t = this.animationsMap[e];
  57428. t && (t.direction = -1,
  57429. t.directionBackwards = !0)
  57430. }
  57431. ,
  57432. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57433. var i = this.animationsMap[e];
  57434. i && (i.fps = t,
  57435. i.duration = (i.end - i.start) / i.fps)
  57436. }
  57437. ,
  57438. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57439. var i = this.animationsMap[e];
  57440. i && (i.duration = t,
  57441. i.fps = (i.end - i.start) / i.duration)
  57442. }
  57443. ,
  57444. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57445. var i = this.animationsMap[e];
  57446. i && (i.weight = t)
  57447. }
  57448. ,
  57449. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57450. var i = this.animationsMap[e];
  57451. i && (i.time = t)
  57452. }
  57453. ,
  57454. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57455. var t = 0
  57456. , i = this.animationsMap[e];
  57457. return i && (t = i.time),
  57458. t
  57459. }
  57460. ,
  57461. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57462. var t = -1
  57463. , i = this.animationsMap[e];
  57464. return i && (t = i.duration),
  57465. t
  57466. }
  57467. ,
  57468. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57469. var t = this.animationsMap[e];
  57470. t ? (t.time = 0,
  57471. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57472. }
  57473. ,
  57474. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57475. var t = this.animationsMap[e];
  57476. t && (t.active = !1)
  57477. }
  57478. ,
  57479. n.MorphBlendMesh.prototype.update = function(e) {
  57480. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57481. var r = this.animationsList[t];
  57482. if (r.active) {
  57483. var o = r.duration / r.length;
  57484. r.time += r.direction * e,
  57485. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57486. r.time > r.duration && (r.time = r.duration,
  57487. r.directionBackwards = !0),
  57488. r.time < 0 && (r.time = 0,
  57489. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57490. r.time < 0 && (r.time += r.duration));
  57491. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57492. , s = r.weight;
  57493. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57494. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57495. this.morphTargetInfluences[a] = 0,
  57496. r.lastFrame = r.currentFrame,
  57497. r.currentFrame = a);
  57498. var l = r.time % o / o;
  57499. r.directionBackwards && (l = 1 - l),
  57500. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57501. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57502. }
  57503. }
  57504. }
  57505. ,
  57506. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57507. i.THREE = n) : this.THREE = n
  57508. window.THREE = n
  57509. getObjLoader()
  57510. }
  57511. , {}]
  57512. }, {}, [116]);
  57513. function initTransitionPass(THREE){
  57514. THREE.TransitionPass = function ( scene, camera ) {
  57515. this.renderScene = scene;
  57516. this.renderCamera = camera;
  57517. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57518. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57519. format: THREE.RGBAFormat
  57520. });
  57521. this.coverTex = this.coverRenderTarget.texture;
  57522. this.enabled = false;
  57523. this.oldClearColor = new THREE.Color();
  57524. this.oldClearAlpha = 1;
  57525. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57526. this.scene = new THREE.Scene();
  57527. this.material = this.getMaskMaterial()
  57528. var copyShader = THREE.CopyShader;
  57529. this.materialCopy = new THREE.ShaderMaterial( {
  57530. uniforms: this.copyUniforms,
  57531. vertexShader: copyShader.vertexShader,
  57532. fragmentShader: copyShader.fragmentShader,
  57533. blending: THREE.NoBlending,
  57534. depthTest: false,
  57535. depthWrite: false,
  57536. transparent: true
  57537. } );
  57538. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57539. this.quad.frustumCulled = false; // Avoid getting clipped
  57540. this.scene.add( this.quad );
  57541. }
  57542. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57543. constructor: THREE.TransitionPass,
  57544. setSize: function ( width, height ) {
  57545. this.coverRenderTarget.setSize( width, height );
  57546. },
  57547. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57548. var oldAutoClear = renderer.autoClear;
  57549. renderer.autoClear = false;
  57550. var uniforms = this.quad.material.uniforms
  57551. uniforms.bgTex.value = readBuffer.texture;
  57552. uniforms.coverTex.value = this.coverTex;
  57553. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57554. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57555. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57556. renderer.render( this.scene, this.camera);
  57557. renderer.autoClear = oldAutoClear;
  57558. },
  57559. start:function(sceneRenderer){
  57560. this.enabled = true
  57561. //draw coverTex
  57562. this.quad.material.uniforms.progress.value = 1;
  57563. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57564. },
  57565. stop:function(){
  57566. this.enabled = false
  57567. }
  57568. ,
  57569. getMaskMaterial :function(){
  57570. return new THREE.ShaderMaterial( {
  57571. uniforms: {
  57572. coverTex: {
  57573. type: "t",
  57574. value: null
  57575. },
  57576. bgTex: {
  57577. type: "t",
  57578. value: null
  57579. },
  57580. progress:{
  57581. type: "f",
  57582. value: 0
  57583. },
  57584. screenRatio:{
  57585. type: "f",
  57586. value: 1
  57587. }
  57588. },
  57589. vertexShader: `
  57590. varying vec2 vUv;
  57591. void main()
  57592. {
  57593. vUv = uv;
  57594. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57595. }
  57596. `,
  57597. fragmentShader: `
  57598. uniform sampler2D coverTex;
  57599. uniform sampler2D bgTex;
  57600. uniform float progress;
  57601. uniform float screenRatio;
  57602. varying vec2 vUv;
  57603. void main() {
  57604. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57605. const float minRadius = 0.0 ;
  57606. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57607. float diff = 0.292; //1.0-maxRadius;
  57608. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57609. float radiusOut = radiusIn + diff;
  57610. if(radius < radiusIn) {
  57611. gl_FragColor = texture2D(bgTex, vUv);
  57612. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57613. }else if(radius>radiusOut){
  57614. gl_FragColor = texture2D(coverTex, vUv) ;
  57615. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57616. }else{
  57617. vec4 color1 = texture2D(bgTex, vUv);
  57618. vec4 color2 = texture2D(coverTex, vUv);
  57619. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57620. gl_FragColor = mix(color1, color2, rotio);
  57621. }
  57622. }
  57623. `
  57624. } );
  57625. },
  57626. }
  57627. }
  57628. /*
  57629. var addMagnifier = function(){
  57630. class Magnifier extends THREE.Object3D {
  57631. constructor () {
  57632. super()
  57633. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57634. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57635. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57636. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57637. format: THREE.RGBAFormat ,
  57638. //type: THREE.FloatType,
  57639. //minFilter: THREE.NearestFilter,
  57640. //magFilter: THREE.NearestFilter,
  57641. } )
  57642. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57643. side: THREE.DoubleSide ,
  57644. map: this.renderTarget.texture ,
  57645. transparent:true,
  57646. depthTest: !1,
  57647. depthWrite: !1,
  57648. }))
  57649. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57650. side: THREE.DoubleSide ,
  57651. map: Texture.load('images/crosshair.png') ,
  57652. transparent:true,
  57653. depthTest: !1,
  57654. depthWrite: !1,
  57655. }))
  57656. this.add(this.mesh)
  57657. this.add(this.overlayMesh)
  57658. player.model.add(this);
  57659. player.magnifier = this;
  57660. }
  57661. update(aimPos){
  57662. const magDistance_ = 0.3;
  57663. var playerPos = player.position
  57664. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57665. this.camera.position.copy(aimPos.clone().add(vec))
  57666. this.camera.lookAt(aimPos)
  57667. var playerCamera = player.camera
  57668. this.quaternion.copy(playerCamera.quaternion);
  57669. var pos2d = player.mouse.clone();
  57670. var shift = 400;
  57671. var clientHeight = player.domElement.clientHeight
  57672. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57673. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57674. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57675. this.position.copy(newPos)
  57676. var renderer = player.sceneRenderer.renderer
  57677. var oldAutoClear = renderer.autoClear
  57678. renderer.autoClear = false
  57679. //renderer.clear( true, true, true );
  57680. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57681. renderer.autoClear = oldAutoClear
  57682. }
  57683. }
  57684. new Magnifier()
  57685. }
  57686. */
  57687. /*
  57688. 笔记:
  57689. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57690. {
  57691. //到导览中某个点位(假设点位不重复)
  57692. var id = 73
  57693. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57694. var i = player.model.heroLocations.indexOf(p)
  57695. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57696. var j = p.heroLocations.indexOf(p1)
  57697. player.director.goToHighlight([i,j])
  57698. }
  57699. */