main_2020_show.js 2.8 MB

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  1. window.hadLoad = false
  2. window.loadMainJs = ()=>{
  3. /* 许钟文修改的 标记 xzw
  4. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  5. */
  6. window.common = null;
  7. window.MathLight = null;
  8. window.math = null
  9. window.easing = null
  10. window.lerp = null
  11. window.transitions = null
  12. window.browser = null
  13. window.momentTourBlackNewType = 0//true
  14. g_playAudio = null
  15. g_tourAudio = new Audio
  16. g_tourAudio.loop = !1
  17. g_tourAudio.crossOrigin = "anonymous"
  18. g_tourAudio.addEventListener("ended", function() {
  19. var e = document.createEvent("MouseEvent");
  20. e.initEvent("tourAudioEnded", !0, !0),
  21. window.dispatchEvent(e)
  22. })
  23. g_tourAudio.oncanplaythrough = function() {
  24. g_tourAudio.play();
  25. if(g_bgAudio && !g_bgAudio.paused){
  26. manage.switchBgmState(false);
  27. g_bgAudio.pauseByTour = true
  28. }
  29. g_playAudio = g_tourAudio;
  30. }
  31. var dealMap = (map)=>{//使不resize when image is not power of two
  32. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  33. map.minFilter = THREE.LinearFilter;
  34. map.magFilter = THREE.LinearFilter;
  35. map.generateMipmaps = true;
  36. }
  37. var dom = {//许钟文add
  38. getOffset: function(type, element, parent) {
  39. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  40. if (!parent) parent = $("body")[0];
  41. while (element = element.offsetParent) {
  42. if (element == parent) break;
  43. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  44. }
  45. return left;
  46. }
  47. };
  48. var convertTool = {
  49. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  50. var camera = camera || player.camera;
  51. var dom = dom || player.domElement;
  52. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  53. var x,y;
  54. x = (pos.x + 1) / 2 * dom.clientWidth;
  55. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  56. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  57. && y <= dom.clientHeight && y >= 0
  58. return {
  59. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  60. vector: pos, //(范围 -1 ~ 1)
  61. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  62. inSight : inSight //在屏幕范围内可见
  63. };
  64. },
  65. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  66. var ori = player.position
  67. var dir = pos3d.clone().sub(ori).normalize()
  68. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  69. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  70. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  71. }else{ */
  72. var o = ray.intersectObjects(player.model.colliders);
  73. //}
  74. var len = pos3d.distanceTo(ori);
  75. if (o && o.length) {
  76. for(var i=0;i<o.length;i++){
  77. if(o[i].distance < len){ return true; }//有遮挡
  78. }
  79. }
  80. },
  81. /*
  82. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  83. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  84. */
  85. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  86. var A = pos;
  87. var player = player;
  88. var mouse = player.mouse;
  89. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  90. if(info.y != void 0){//地面线的
  91. var y = info.y;
  92. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  93. //intersectPlane和地面平行,无交点
  94. var x = pos.x, z = pos.z;
  95. }else{
  96. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  97. if(O.y == A.y){console.log('一样??');return;}
  98. if(A.y == y){console.log('一样2??');return;}
  99. var r = (O.y-y)/(A.y-y);
  100. var x = (r*A.x-O.x)/(r-1);
  101. var z = (r*A.z-O.z)/(r-1);
  102. }
  103. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  104. var N = info.normalVec;
  105. var P = info.pullPos;
  106. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  107. if(O.z==A.z){console.log('O.z==A.z?');return;}
  108. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  109. //console.log('N.z==0 && N.x == 0?');
  110. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  111. if(c == 0){console.log("分母为0?? return;");return;}
  112. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  113. var x = t * (A.x - O.x) + O.x;
  114. var y = t * (A.y - O.y) + O.y;
  115. var z = t * (A.z - O.z) + O.z;
  116. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  117. 求直线L与平面π的交点的坐标。
  118. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  119. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  120. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  121. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  122. 再代入参数方程即得交点的坐标(x,y,z). */
  123. }else if(N.x ==0 ){ //z与pullPos相等
  124. var z = P.z;
  125. if(O.y == A.y){console.log('一样??');return;}
  126. if(A.y == y){console.log('一样2??');return;}
  127. if(A.z == z){console.log('一样3??');return;}
  128. var r = (O.z-z)/(A.z-z);
  129. var x = (r*A.x-O.x)/(r-1);
  130. var y = (r*A.y-O.y)/(r-1);
  131. }else if(N.z == 0){//x与pullPos相等
  132. var x = P.x;
  133. if(O.y == A.y){console.log('一样??');return;}
  134. if(A.y == y){console.log('一样2??');return;}
  135. if(A.x == x){console.log('一样3??');return;}
  136. var r = (O.x-x)/(A.x-x);
  137. var y = (r*A.y-O.y)/(r-1);
  138. var z = (r*A.z-O.z)/(r-1);
  139. }
  140. }
  141. return new THREE.Vector3(x,y,z);
  142. },
  143. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  144. var raycaster = new THREE.Raycaster;
  145. camera.updateMatrixWorld();
  146. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  147. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  148. var dir = end.sub(origin).normalize()
  149. raycaster.set(origin, dir);
  150. var n = raycaster.intersectObjects(meshes);
  151. if (0 === n.length)
  152. return null;
  153. return n[0];
  154. },
  155. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  156. var dir = B.clone().sub(A).normalize();
  157. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  158. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  159. var o = ray.intersectObjects(options.model || player.model.colliders);
  160. if (o && o.length)return o;
  161. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  162. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  163. normal.multiplyScalar(options.throughWidth)
  164. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  165. var A2 = A.clone().add(normalVec3)
  166. ray.set(A2, dir);
  167. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  168. ray.set(A.clone().add(normalVec3.negate()), dir);
  169. if (o2 && o2.length)return o2;
  170. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  171. if (o3 && o3.length)return o3;
  172. }
  173. return null;
  174. },
  175. getPosAtSphere : function(pos3d, toPanoPos){
  176. var dir = pos3d.clone().sub(toPanoPos);
  177. dir.normalize();//然后计算在球中
  178. dir.multiplyScalar(Constants.skyRadius);
  179. dir.add(toPanoPos);
  180. return dir;
  181. }
  182. }
  183. !function() {
  184. "use strict";
  185. function t(t, i) {
  186. return typeof t === i
  187. }
  188. function i(t, i) {
  189. return t instanceof i
  190. }
  191. function n(t) {
  192. return t && t.nodeType
  193. }
  194. function e(t) {
  195. return n(t) ? t : i(t, g) ? t[0] : void 0
  196. }
  197. function o(t, i, n) {
  198. return g.each(t, function(t, e) {
  199. n = i.call(e, n, t, e)
  200. }),
  201. n
  202. }
  203. function r(t, i, n) {
  204. var e, o, r;
  205. if (t === i)
  206. return !0;
  207. if (!t || !i || t.constructor !== i.constructor)
  208. return !1;
  209. for (e = 0,
  210. o = n.length; o > e; e += 1) {
  211. if (r = n[e],
  212. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  213. return !1;
  214. if (t[r] !== i[r])
  215. return !1
  216. }
  217. return !0
  218. }
  219. function s(t, i, n, e) {
  220. this.left = E(t),
  221. this.top = E(i),
  222. this.width = E(n),
  223. this.height = E(e),
  224. this.right = this.left + this.width,
  225. this.bottom = this.top + this.height
  226. }
  227. function h(t, i, n, e) {
  228. this.visible = t || 0,
  229. this.viewport = i || 0,
  230. this.possible = n || 0,
  231. this.rects = e && T({}, e) || null
  232. }
  233. function l(t, i) {
  234. this.els = t,
  235. this.viewport = i
  236. }
  237. function c(t, i, n) {
  238. var e;
  239. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  240. e ? e[n] : 0
  241. }
  242. function u(t, i) {
  243. return t.val - i.val
  244. }
  245. function a(t, i) {
  246. return i.val - t.val
  247. }
  248. function f(t) {
  249. var i = s.ofContent(t, !0)
  250. , n = s.ofViewport(t, !0)
  251. , e = i.width - n.width
  252. , o = i.height - n.height;
  253. this.content = i,
  254. this.viewport = n,
  255. this.width = 0 >= e ? null : n.left / e,
  256. this.height = 0 >= o ? null : n.top / o,
  257. this.left = n.left,
  258. this.top = n.top,
  259. this.right = i.right - n.right,
  260. this.bottom = i.bottom - n.bottom
  261. }
  262. function p(t) {
  263. this.el = t || window
  264. }
  265. function d(t, i) {
  266. this.context = t,
  267. this.viewport = i,
  268. this.init()
  269. }
  270. function v(t, i, n, e) {
  271. this.context = new l(t,i),
  272. this.property = n,
  273. this.descending = e,
  274. this.init()
  275. }
  276. function w(t) {
  277. t && t !== window && t !== document ? (this.context = t,
  278. this.$autoTarget = g(t)) : this.context = window,
  279. this.init()
  280. }
  281. var g = jQuery
  282. , m = g(window)
  283. , b = g(document)
  284. , T = g.extend
  285. , y = g.isFunction
  286. , k = Math.max
  287. , V = Math.min
  288. , E = Math.round
  289. , x = function() {
  290. var t = {}
  291. , i = 1;
  292. return function(n) {
  293. return n ? (t[n] || (t[n] = i,
  294. i += 1),
  295. t[n]) : 0
  296. }
  297. }();
  298. T(s.prototype, {
  299. equals: function(t) {
  300. return r(this, t, ["left", "top", "width", "height"])
  301. },
  302. area: function() {
  303. return this.width * this.height
  304. },
  305. relativeTo: function(t) {
  306. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  307. },
  308. intersection: function(t) {
  309. if (!i(t, s))
  310. return null;
  311. var n = k(this.left, t.left)
  312. , e = V(this.right, t.right)
  313. , o = k(this.top, t.top)
  314. , r = V(this.bottom, t.bottom)
  315. , h = e - n
  316. , l = r - o;
  317. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  318. },
  319. envelope: function(t) {
  320. if (!i(t, s))
  321. return this;
  322. var n = V(this.left, t.left)
  323. , e = k(this.right, t.right)
  324. , o = V(this.top, t.top)
  325. , r = k(this.bottom, t.bottom)
  326. , h = e - n
  327. , l = r - o;
  328. return new s(n,o,h,l)
  329. }
  330. }),
  331. T(s, {
  332. ofContent: function(t, i) {
  333. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  334. },
  335. ofViewport: function(t, i) {
  336. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  337. },
  338. ofElement: function(t) {
  339. var i = g(t);
  340. if (!i.is(":visible"))
  341. return null;
  342. var n = i.offset();
  343. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  344. }
  345. }),
  346. T(h.prototype, {
  347. equals: function(t) {
  348. return this.fracsEqual(t) && this.rectsEqual(t)
  349. },
  350. fracsEqual: function(t) {
  351. return r(this, t, ["visible", "viewport", "possible"])
  352. },
  353. rectsEqual: function(t) {
  354. return r(this.rects, t.rects, ["document", "element", "viewport"])
  355. }
  356. }),
  357. T(h, {
  358. of: function(t, i) {
  359. var e, o, r;
  360. return t = n(t) && s.ofElement(t) || t,
  361. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  362. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  363. r = V(t.width, i.width) * V(t.height, i.height),
  364. new h(o / t.area(),o / i.area(),o / r,{
  365. document: e,
  366. element: e.relativeTo(t),
  367. viewport: e.relativeTo(i)
  368. })) : new h
  369. }
  370. });
  371. var q = ["width", "height", "left", "right", "top", "bottom"]
  372. , S = ["possible", "visible", "viewport"];
  373. T(l.prototype, {
  374. sorted: function(t, i) {
  375. var n = this.viewport;
  376. return g.map(this.els, function(i) {
  377. return {
  378. el: i,
  379. val: c(i, n, t)
  380. }
  381. }).sort(i ? a : u)
  382. },
  383. best: function(t, i) {
  384. return this.els.length ? this.sorted(t, i)[0] : null
  385. }
  386. }),
  387. T(f.prototype, {
  388. equals: function(t) {
  389. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  390. }
  391. }),
  392. T(p.prototype, {
  393. equals: function(t) {
  394. return r(this, t, ["el"])
  395. },
  396. scrollState: function() {
  397. return new f(this.el)
  398. },
  399. scrollTo: function(t, i, n) {
  400. var e = g(this.el === window ? "html,body" : this.el);
  401. t = t || 0,
  402. i = i || 0,
  403. n = isNaN(n) ? 1e3 : n,
  404. e.stop(!0).animate({
  405. scrollLeft: t,
  406. scrollTop: i
  407. }, n)
  408. },
  409. scroll: function(t, i, n) {
  410. var e = this.el === window ? m : g(this.el);
  411. t = t || 0,
  412. i = i || 0,
  413. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  414. },
  415. scrollToRect: function(t, i, n, e) {
  416. i = i || 0,
  417. n = n || 0,
  418. this.scrollTo(t.left - i, t.top - n, e)
  419. },
  420. scrollToElement: function(t, i, n, e) {
  421. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  422. this.scrollToRect(o, i, n, e)
  423. }
  424. });
  425. var C = {
  426. init: function() {
  427. this.callbacks = g.Callbacks("memory unique"),
  428. this.currVal = null,
  429. this.prevVal = null,
  430. this.checkProxy = g.proxy(this.check, this),
  431. this.autoCheck()
  432. },
  433. bind: function(t) {
  434. this.callbacks.add(t)
  435. },
  436. unbind: function(t) {
  437. t ? this.callbacks.remove(t) : this.callbacks.empty()
  438. },
  439. trigger: function() {
  440. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  441. },
  442. check: function(t) {
  443. var i = this.updatedValue(t);
  444. return void 0 !== i && (this.prevVal = this.currVal,
  445. this.currVal = i,
  446. this.trigger(),
  447. !0)
  448. },
  449. $autoTarget: m,
  450. autoEvents: "load resize scroll",
  451. autoCheck: function(t) {
  452. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  453. }
  454. };
  455. T(d.prototype, C, {
  456. updatedValue: function() {
  457. var t = h.of(this.context, this.viewport);
  458. return this.currVal && this.currVal.equals(t) ? void 0 : t
  459. }
  460. }),
  461. T(v.prototype, C, {
  462. updatedValue: function() {
  463. var t = this.context.best(this.property, this.descending);
  464. return t && (t = t.val > 0 ? t.el : null,
  465. this.currVal !== t) ? t : void 0
  466. }
  467. }),
  468. T(w.prototype, C, {
  469. updatedValue: function() {
  470. var t = new f(this.context);
  471. return this.currVal && this.currVal.equals(t) ? void 0 : t
  472. }
  473. });
  474. var L = function(t, i) {
  475. var n = [].slice
  476. , e = jQuery
  477. , o = e.extend
  478. , r = e.isFunction
  479. , s = o({}, i)
  480. , h = function(i, n, o, s) {
  481. return o = r(o) ? o.apply(i, n) : o,
  482. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  483. }
  484. , l = function() {
  485. return h(this, n.call(arguments), s.defaultStatic, l)
  486. }
  487. , c = function(t) {
  488. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  489. }
  490. , u = function(t) {
  491. t && (o(l, t.statics),
  492. o(c, t.methods)),
  493. l.modplug = u
  494. };
  495. u.prev = {
  496. statics: e[t],
  497. methods: e.fn[t]
  498. },
  499. u(i),
  500. e[t] = l,
  501. e.fn[t] = c
  502. }
  503. , M = "fracs";
  504. L(M, {
  505. statics: {
  506. version: "0.15.0",
  507. Rect: s,
  508. Fractions: h,
  509. Group: l,
  510. ScrollState: f,
  511. Viewport: p,
  512. FracsCallbacks: d,
  513. GroupCallbacks: v,
  514. ScrollStateCallbacks: w,
  515. fracs: function(t, i) {
  516. return h.of(t, i)
  517. }
  518. },
  519. methods: {
  520. content: function(t) {
  521. return this.length ? s.ofContent(this[0], t) : null
  522. },
  523. envelope: function() {
  524. return o(this, function(t) {
  525. var i = s.ofElement(this);
  526. return t ? t.envelope(i) : i
  527. })
  528. },
  529. fracs: function(i, n, o) {
  530. t(i, "string") || (o = n,
  531. n = i,
  532. i = null),
  533. y(n) || (o = n,
  534. n = null),
  535. o = e(o);
  536. var r = M + ".fracs." + x(o);
  537. return "unbind" === i ? this.each(function() {
  538. var t = g(this).data(r);
  539. t && t.unbind(n)
  540. }) : "check" === i ? this.each(function() {
  541. var t = g(this).data(r);
  542. t && t.check()
  543. }) : y(n) ? this.each(function() {
  544. var t = g(this)
  545. , i = t.data(r);
  546. i || (i = new d(this,o),
  547. t.data(r, i)),
  548. i.bind(n)
  549. }) : this.length ? h.of(this[0], o) : null
  550. },
  551. intersection: function() {
  552. return o(this, function(t) {
  553. var i = s.ofElement(this);
  554. return t ? t.intersection(i) : i
  555. })
  556. },
  557. max: function(t, i, n) {
  558. return y(i) || (n = i,
  559. i = null),
  560. n = e(n),
  561. i ? (new v(this,n,t,!0).bind(i),
  562. this) : this.pushStack(new l(this,n).best(t, !0).el)
  563. },
  564. min: function(t, i, n) {
  565. return y(i) || (n = i,
  566. i = null),
  567. n = e(n),
  568. i ? (new v(this,n,t).bind(i),
  569. this) : this.pushStack(new l(this,n).best(t).el)
  570. },
  571. rect: function() {
  572. return this.length ? s.ofElement(this[0]) : null
  573. },
  574. scrollState: function(i, n) {
  575. var e = M + ".scrollState";
  576. return t(i, "string") || (n = i,
  577. i = null),
  578. "unbind" === i ? this.each(function() {
  579. var t = g(this).data(e);
  580. t && t.unbind(n)
  581. }) : "check" === i ? this.each(function() {
  582. var t = g(this).data(e);
  583. t && t.check()
  584. }) : y(n) ? this.each(function() {
  585. var t = g(this)
  586. , i = t.data(e);
  587. i || (i = new w(this),
  588. t.data(e, i)),
  589. i.bind(n)
  590. }) : this.length ? new f(this[0]) : null
  591. },
  592. scroll: function(t, i, n) {
  593. return this.each(function() {
  594. new p(this).scroll(t, i, n)
  595. })
  596. },
  597. scrollTo: function(t, i, n, o) {
  598. return g.isNumeric(t) && (o = n,
  599. n = i,
  600. i = t,
  601. t = null),
  602. t = e(t),
  603. this.each(function() {
  604. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  605. })
  606. },
  607. scrollToThis: function(t, i, n, o) {
  608. return o = new p(e(o)),
  609. o.scrollToElement(this[0], t, i, n),
  610. this
  611. },
  612. softLink: function(t, i, n, o) {
  613. return o = new p(e(o)),
  614. this.filter("a[href^=#]").each(function() {
  615. var e = g(this);
  616. e.on("click", function() {
  617. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  618. })
  619. })
  620. },
  621. sort: function(i, n, o) {
  622. return t(n, "boolean") || (o = n,
  623. n = null),
  624. o = e(o),
  625. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  626. return t.el
  627. }))
  628. },
  629. viewport: function(t) {
  630. return this.length ? s.ofViewport(this[0], t) : null
  631. }
  632. },
  633. defaultStatic: "fracs",
  634. defaultMethod: "fracs"
  635. })
  636. }();
  637. if ("undefined" == typeof jQuery)
  638. throw new Error("Bootstrap's JavaScript requires jQuery");
  639. +function(t) {
  640. "use strict";
  641. function e(e) {
  642. return this.each(function() {
  643. var o = t(this)
  644. , s = o.data("bs.tooltip")
  645. , n = "object" == typeof e && e;
  646. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  647. "string" == typeof e && s[e]())
  648. })
  649. }
  650. var i = function(t, e) {
  651. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  652. this.init("tooltip", t, e)
  653. };
  654. i.VERSION = "3.2.0",
  655. i.DEFAULTS = {
  656. animation: !0,
  657. placement: "top",
  658. selector: !1,
  659. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  660. trigger: "hover focus",
  661. title: "",
  662. delay: 0,
  663. html: !1,
  664. container: !1,
  665. viewport: {
  666. selector: "body",
  667. padding: 0
  668. }
  669. },
  670. i.prototype.init = function(e, i, o) {
  671. this.enabled = !0,
  672. this.type = e,
  673. this.$element = t(i),
  674. this.options = this.getOptions(o),
  675. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  676. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  677. var r = s[n];
  678. if ("click" == r)
  679. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  680. else if ("manual" != r) {
  681. var a = "hover" == r ? "mouseenter" : "focusin"
  682. , l = "hover" == r ? "mouseleave" : "focusout";
  683. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  684. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  685. }
  686. }
  687. this.options.selector ? this._options = t.extend({}, this.options, {
  688. trigger: "manual",
  689. selector: ""
  690. }) : this.fixTitle()
  691. }
  692. ,
  693. i.prototype.getDefaults = function() {
  694. return i.DEFAULTS
  695. }
  696. ,
  697. i.prototype.getOptions = function(e) {
  698. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  699. e.delay && "number" == typeof e.delay && (e.delay = {
  700. show: e.delay,
  701. hide: e.delay
  702. }),
  703. e
  704. }
  705. ,
  706. i.prototype.getDelegateOptions = function() {
  707. var e = {}
  708. , i = this.getDefaults();
  709. return this._options && t.each(this._options, function(t, o) {
  710. i[t] != o && (e[t] = o)
  711. }),
  712. e
  713. }
  714. ,
  715. i.prototype.enter = function(e) {
  716. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  717. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  718. t(e.currentTarget).data("bs." + this.type, i)),
  719. clearTimeout(i.timeout),
  720. i.hoverState = "in",
  721. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  722. // "in" == i.hoverState && i.show()
  723. }, i.options.delay.show)) : i.show()
  724. }
  725. ,
  726. i.prototype.leave = function(e) {
  727. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  728. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  729. t(e.currentTarget).data("bs." + this.type, i)),
  730. clearTimeout(i.timeout),
  731. i.hoverState = "out",
  732. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  733. "out" == i.hoverState && i.hide()
  734. }, i.options.delay.hide)) : i.hide()
  735. }
  736. ,
  737. i.prototype.show = function() {
  738. var e = t.Event("show.bs." + this.type);
  739. if (this.hasContent() && this.enabled) {
  740. this.$element.trigger(e);
  741. var i = t.contains(document.documentElement, this.$element[0]);
  742. if (e.isDefaultPrevented() || !i)
  743. return;
  744. var o = this
  745. , s = this.tip()
  746. , n = this.getUID(this.type);
  747. this.setContent(),
  748. s.attr("id", n),
  749. this.$element.attr("aria-describedby", n),
  750. this.options.animation && s.addClass("fade");
  751. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  752. , a = /\s?auto?\s?/i
  753. , l = a.test(r);
  754. l && (r = r.replace(a, "") || "top"),
  755. s.detach().css({
  756. top: 0,
  757. left: 0,
  758. display: "block"
  759. }).addClass(r).data("bs." + this.type, this),
  760. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  761. var p = this.getPosition()
  762. , h = s[0].offsetWidth
  763. , f = s[0].offsetHeight;
  764. if (l) {
  765. var u = r
  766. , c = this.$element.parent()
  767. , d = this.getPosition(c);
  768. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  769. s.removeClass(u).addClass(r)
  770. }
  771. var g = this.getCalculatedOffset(r, p, h, f);
  772. this.applyPlacement(g, r);
  773. var y = function() {
  774. o.$element.trigger("shown.bs." + o.type),
  775. o.hoverState = null
  776. };
  777. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  778. }
  779. }
  780. ,
  781. i.prototype.applyPlacement = function(e, i) {
  782. var o = this.tip()
  783. , s = o[0].offsetWidth
  784. , n = o[0].offsetHeight
  785. , r = parseInt(o.css("margin-top"), 10)
  786. , a = parseInt(o.css("margin-left"), 10);
  787. isNaN(r) && (r = 0),
  788. isNaN(a) && (a = 0),
  789. e.top = e.top + r,
  790. e.left = e.left + a,
  791. t.offset.setOffset(o[0], t.extend({
  792. using: function(t) {
  793. o.css({
  794. top: Math.round(t.top),
  795. left: Math.round(t.left)
  796. })
  797. }
  798. }, e), 0),
  799. o.addClass("in");
  800. var l = o[0].offsetWidth
  801. , p = o[0].offsetHeight;
  802. "top" == i && p != n && (e.top = e.top + n - p);
  803. var h = this.getViewportAdjustedDelta(i, e, l, p);
  804. h.left ? e.left += h.left : e.top += h.top;
  805. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  806. , u = h.left ? "left" : "top"
  807. , c = h.left ? "offsetWidth" : "offsetHeight";
  808. o.offset(e),
  809. this.replaceArrow(f, o[0][c], u)
  810. }
  811. ,
  812. i.prototype.replaceArrow = function(t, e, i) {
  813. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  814. }
  815. ,
  816. i.prototype.setContent = function() {
  817. var t = this.tip()
  818. , e = this.getTitle();
  819. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  820. t.removeClass("fade in top bottom left right")
  821. }
  822. ,
  823. i.prototype.hide = function() {
  824. function e() {
  825. "in" != i.hoverState && o.detach(),
  826. i.$element.trigger("hidden.bs." + i.type)
  827. }
  828. var i = this
  829. , o = this.tip()
  830. , s = t.Event("hide.bs." + this.type);
  831. if (this.$element.removeAttr("aria-describedby"),
  832. this.$element.trigger(s),
  833. !s.isDefaultPrevented())
  834. return o.removeClass("in"),
  835. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  836. this.hoverState = null,
  837. this
  838. }
  839. ,
  840. i.prototype.fixTitle = function() {
  841. var t = this.$element;
  842. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  843. }
  844. ,
  845. i.prototype.hasContent = function() {
  846. return this.getTitle()
  847. }
  848. ,
  849. i.prototype.getPosition = function(e) {
  850. e = e || this.$element;
  851. var i = e[0]
  852. , o = "BODY" == i.tagName;
  853. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  854. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  855. width: o ? t(window).width() : e.outerWidth(),
  856. height: o ? t(window).height() : e.outerHeight()
  857. }, o ? {
  858. top: 0,
  859. left: 0
  860. } : e.offset())
  861. }
  862. ,
  863. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  864. return "bottom" == t ? {
  865. top: e.top + e.height,
  866. left: e.left + e.width / 2 - i / 2
  867. } : "top" == t ? {
  868. top: e.top - o,
  869. left: e.left + e.width / 2 - i / 2
  870. } : "left" == t ? {
  871. top: e.top + e.height / 2 - o / 2,
  872. left: e.left - i
  873. } : {
  874. top: e.top + e.height / 2 - o / 2,
  875. left: e.left + e.width
  876. }
  877. }
  878. ,
  879. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  880. var s = {
  881. top: 0,
  882. left: 0
  883. };
  884. if (!this.$viewport)
  885. return s;
  886. var n = this.options.viewport && this.options.viewport.padding || 0
  887. , r = this.getPosition(this.$viewport);
  888. if (/right|left/.test(t)) {
  889. var a = e.top - n - r.scroll
  890. , l = e.top + n - r.scroll + o;
  891. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  892. } else {
  893. var p = e.left - n
  894. , h = e.left + n + i;
  895. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  896. }
  897. return s
  898. }
  899. ,
  900. i.prototype.getTitle = function() {
  901. var t, e = this.$element, i = this.options;
  902. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  903. }
  904. ,
  905. i.prototype.getUID = function(t) {
  906. do
  907. t += ~~(1e6 * Math.random());
  908. while (document.getElementById(t));return t
  909. }
  910. ,
  911. i.prototype.tip = function() {
  912. return this.$tip = this.$tip || t(this.options.template)
  913. }
  914. ,
  915. i.prototype.arrow = function() {
  916. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  917. }
  918. ,
  919. i.prototype.validate = function() {
  920. this.$element[0].parentNode || (this.hide(),
  921. this.$element = null,
  922. this.options = null)
  923. }
  924. ,
  925. i.prototype.enable = function() {
  926. this.enabled = !0
  927. }
  928. ,
  929. i.prototype.disable = function() {
  930. this.enabled = !1
  931. }
  932. ,
  933. i.prototype.toggleEnabled = function() {
  934. this.enabled = !this.enabled
  935. }
  936. ,
  937. i.prototype.toggle = function(e) {
  938. var i = this;
  939. e && (i = t(e.currentTarget).data("bs." + this.type),
  940. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  941. t(e.currentTarget).data("bs." + this.type, i))),
  942. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  943. }
  944. ,
  945. i.prototype.destroy = function() {
  946. clearTimeout(this.timeout),
  947. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  948. }
  949. ;
  950. var o = t.fn.tooltip;
  951. t.fn.tooltip = e,
  952. t.fn.tooltip.Constructor = i,
  953. t.fn.tooltip.noConflict = function() {
  954. return t.fn.tooltip = o,
  955. this
  956. }
  957. }(jQuery);
  958. !function(e, t, n) {
  959. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  960. }("Keen", this, function() {
  961. "use strict";
  962. function Keen() {
  963. return _init.apply(this, arguments)
  964. }
  965. function _init(e) {
  966. if (_isUndefined(e))
  967. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  968. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  969. throw new Error("Please provide a projectId");
  970. this.configure(e)
  971. }
  972. function _extend(e) {
  973. for (var t = 1; t < arguments.length; t++)
  974. for (var n in arguments[t])
  975. e[n] = arguments[t][n];
  976. return e
  977. }
  978. function _isUndefined(e) {
  979. return void 0 === e
  980. }
  981. function _type(e) {
  982. var t = e && e.constructor ? e.constructor.toString() : void 0;
  983. return t ? t.match(/function (.*)\(/)[1] : "Null"
  984. }
  985. function _each(e, t, n) {
  986. var r;
  987. if (!e)
  988. return 0;
  989. if (n = n ? n : e,
  990. "array" === _type(e)) {
  991. for (r = 0; r < e.length; r++)
  992. if (t.call(n, e[r], r, e) === !1)
  993. return 0
  994. } else
  995. for (r in e)
  996. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  997. return 0;
  998. return 1
  999. }
  1000. function _parse_params(e) {
  1001. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1002. return decodeURIComponent(e.replace(r, " "))
  1003. }, a = e.split("?")[1]; t = i.exec(a); )
  1004. n[o(t[1])] = o(t[2]);
  1005. return n
  1006. }
  1007. function _set_protocol(e) {
  1008. switch (e) {
  1009. case "http":
  1010. return "http";
  1011. case "auto":
  1012. return location.protocol.replace(/:/g, "");
  1013. case "https":
  1014. case void 0:
  1015. default:
  1016. return "https"
  1017. }
  1018. }
  1019. function _set_request_type(e) {
  1020. var t = e || "jsonp"
  1021. , n = !1;
  1022. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1023. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1024. }
  1025. function _build_url(e) {
  1026. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1027. }
  1028. function _uploadEvent(e, t, n, r, i) {
  1029. var o = _build_url.apply(this, ["/events/" + e])
  1030. , a = {};
  1031. n = n !== !1,
  1032. this.client.globalProperties && (a = this.client.globalProperties(e));
  1033. for (var c in t)
  1034. t.hasOwnProperty(c) && (a[c] = t[c]);
  1035. switch (this.client.requestType) {
  1036. case "xhr":
  1037. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1038. break;
  1039. case "jsonp":
  1040. var s = JSON.stringify(a)
  1041. , l = Keen.Base64.encode(s);
  1042. o = o + "?api_key=" + this.client.writeKey,
  1043. o = o + "&data=" + l,
  1044. o = o + "&modified=" + (new Date).getTime(),
  1045. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1046. break;
  1047. case "beacon":
  1048. var s = JSON.stringify(a)
  1049. , l = Keen.Base64.encode(s);
  1050. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1051. o = o + "&data=" + encodeURIComponent(l),
  1052. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1053. o += "&c=clv1",
  1054. _request.beacon.apply(this, [o, null, r, i])
  1055. }
  1056. }
  1057. Keen.prototype.configure = function(e) {
  1058. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1059. e.protocol = _set_protocol(e.protocol),
  1060. e.requestType = _set_request_type(e.requestType),
  1061. this.client = {
  1062. projectId: e.projectId,
  1063. writeKey: e.writeKey,
  1064. readKey: e.readKey,
  1065. globalProperties: null,
  1066. endpoint: e.protocol + "://" + e.host,
  1067. requestType: e.requestType
  1068. },
  1069. Keen.trigger("client", this, e),
  1070. this.trigger("ready"),
  1071. this
  1072. }
  1073. ;
  1074. var _request = {
  1075. xhr: function(e, t, n, r, i, o, a, c) {
  1076. if (!i)
  1077. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1078. var s = new XMLHttpRequest;
  1079. if (s.onreadystatechange = function() {
  1080. if (4 == s.readyState)
  1081. if (s.status >= 200 && s.status < 300) {
  1082. var e;
  1083. try {
  1084. e = JSON.parse(s.responseText)
  1085. } catch (e) {
  1086. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1087. c && c(s, e)
  1088. }
  1089. a && e && a(e)
  1090. } else
  1091. Keen.log("HTTP request failed."),
  1092. c && c(s, null)
  1093. }
  1094. ,
  1095. s.open(e, t, o),
  1096. i && s.setRequestHeader("Authorization", i),
  1097. r && s.setRequestHeader("Content-Type", "application/json"),
  1098. n)
  1099. for (var l in n)
  1100. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1101. var u = r ? JSON.stringify(r) : null;
  1102. s.send(u)
  1103. },
  1104. jsonp: function(e, t, n, r) {
  1105. if (!t)
  1106. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1107. if (t && e.indexOf("api_key") < 0) {
  1108. var i = e.indexOf("?") > 0 ? "&" : "?";
  1109. e = e + i + "api_key=" + t
  1110. }
  1111. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1112. o += "a";
  1113. var a = !1;
  1114. window[o] = function(e) {
  1115. a = !0,
  1116. n && e && n(e),
  1117. window[o] = void 0
  1118. }
  1119. ,
  1120. e = e + "&jsonp=" + o;
  1121. var c = document.createElement("script");
  1122. c.id = "keen-jsonp",
  1123. c.src = e,
  1124. document.getElementsByTagName("head")[0].appendChild(c),
  1125. c.onreadystatechange = function() {
  1126. a === !1 && "loaded" === this.readyState && (a = !0,
  1127. r && r())
  1128. }
  1129. ,
  1130. c.onerror = function() {
  1131. a === !1 && (a = !0,
  1132. r && r())
  1133. }
  1134. },
  1135. beacon: function(e, t, n, r) {
  1136. if (t && e.indexOf("api_key") < 0) {
  1137. var i = e.indexOf("?") > 0 ? "&" : "?";
  1138. e = e + i + "api_key=" + t
  1139. }
  1140. var o = !1
  1141. , a = document.createElement("img");
  1142. a.onload = function() {
  1143. if (o = !0,
  1144. "naturalHeight"in this) {
  1145. if (this.naturalHeight + this.naturalWidth === 0)
  1146. return void this.onerror()
  1147. } else if (this.width + this.height === 0)
  1148. return void this.onerror();
  1149. n && n({
  1150. created: !0
  1151. })
  1152. }
  1153. ,
  1154. a.onerror = function() {
  1155. o = !0,
  1156. r && r()
  1157. }
  1158. ,
  1159. a.src = e
  1160. }
  1161. }
  1162. , Events = Keen.Events = {
  1163. on: function(e, t) {
  1164. this.listeners || (this.listeners = {});
  1165. var n = this.listeners[e] || (this.listeners[e] = []);
  1166. return n.push({
  1167. callback: t
  1168. }),
  1169. this
  1170. },
  1171. off: function(e, t) {
  1172. if (!e && !t)
  1173. return this.listeners = void 0,
  1174. delete this.listeners,
  1175. this;
  1176. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1177. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1178. t && 0 != n.length || (this.listeners[e] = void 0,
  1179. delete this.listeners[e]);
  1180. return this
  1181. },
  1182. trigger: function(e) {
  1183. if (!this.listeners)
  1184. return this;
  1185. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1186. n[r].callback.apply(this, t);
  1187. return this
  1188. }
  1189. };
  1190. _extend(Keen.prototype, Events),
  1191. _extend(Keen, Events),
  1192. Keen.loaded = !0,
  1193. Keen.utils = {
  1194. each: _each,
  1195. extend: _extend,
  1196. parseParams: _parse_params
  1197. },
  1198. Keen.ready = function(e) {
  1199. Keen.loaded ? e() : Keen.on("ready", e)
  1200. }
  1201. ,
  1202. Keen.log = function(e) {
  1203. "object" == typeof console && console.log("[Keen IO]", e)
  1204. }
  1205. ;
  1206. var Plugins = Keen.Plugins = {};
  1207. Keen.prototype.addEvent = function() {
  1208. _uploadEvent.apply(this, arguments)
  1209. }
  1210. ,
  1211. Keen.prototype.addEventSync = function(e, t, n, r) {
  1212. _uploadEvent.apply(this, [e, t, !1, n, r])
  1213. }
  1214. ,
  1215. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1216. var o = e
  1217. , a = o.metaKey
  1218. , c = o.target
  1219. , s = !1
  1220. , l = function() {};
  1221. return void 0 === r && (r = 500),
  1222. "A" === c.nodeName ? l = function() {
  1223. a || s || (s = !0,
  1224. window.location = c.href)
  1225. }
  1226. : "FORM" === c.nodeName && (l = function() {
  1227. s || (s = !0,
  1228. c.submit())
  1229. }
  1230. ),
  1231. i && (l = function() {
  1232. s || (s = !0,
  1233. i())
  1234. }
  1235. ),
  1236. _uploadEvent.call(this, t, n, l, l),
  1237. setTimeout(function() {
  1238. l()
  1239. }, r),
  1240. !!a && void 0
  1241. }
  1242. ,
  1243. Keen.prototype.setGlobalProperties = function(e) {
  1244. if (!this.client)
  1245. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1246. if (!e || "function" != typeof e)
  1247. throw new Error("Invalid value for global properties: " + e);
  1248. this.client.globalProperties = e
  1249. }
  1250. ,
  1251. Keen.Base64 = {
  1252. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1253. encode: function(e) {
  1254. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1255. for (e = this.utf8.encode(e); l < e.length; )
  1256. t = e.charCodeAt(l++),
  1257. n = e.charCodeAt(l++),
  1258. r = e.charCodeAt(l++),
  1259. i = t >> 2,
  1260. o = (3 & t) << 4 | n >> 4,
  1261. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1262. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1263. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1264. return s
  1265. },
  1266. decode: function(e) {
  1267. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1268. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1269. t = u.indexOf(e.charAt(l++)),
  1270. n = u.indexOf(e.charAt(l++)),
  1271. r = u.indexOf(e.charAt(l++)),
  1272. i = u.indexOf(e.charAt(l++)),
  1273. o = t << 2 | n >> 4,
  1274. a = (15 & n) << 4 | r >> 2,
  1275. c = (3 & r) << 6 | i,
  1276. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1277. return this.utf8.decode(s)
  1278. },
  1279. utf8: {
  1280. encode: function(e) {
  1281. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1282. t = e.charCodeAt(r++),
  1283. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1284. return n
  1285. },
  1286. decode: function(e) {
  1287. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1288. n = e.charCodeAt(i),
  1289. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1290. return r
  1291. }
  1292. }
  1293. },
  1294. "object" != typeof JSON && (JSON = {}),
  1295. function() {
  1296. function f(e) {
  1297. return 10 > e ? "0" + e : e
  1298. }
  1299. function quote(e) {
  1300. return escapable.lastIndex = 0,
  1301. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1302. var t = meta[e];
  1303. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1304. }) + '"' : '"' + e + '"'
  1305. }
  1306. function str(e, t) {
  1307. var n, r, i, o, a, c = gap, s = t[e];
  1308. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1309. "function" == typeof rep && (s = rep.call(t, e, s)),
  1310. typeof s) {
  1311. case "string":
  1312. return quote(s);
  1313. case "number":
  1314. return isFinite(s) ? String(s) : "null";
  1315. case "boolean":
  1316. case "null":
  1317. return String(s);
  1318. case "object":
  1319. if (!s)
  1320. return "null";
  1321. if (gap += indent,
  1322. a = [],
  1323. "[object Array]" === Object.prototype.toString.apply(s)) {
  1324. for (o = s.length,
  1325. n = 0; o > n; n += 1)
  1326. a[n] = str(n, s) || "null";
  1327. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1328. gap = c,
  1329. i
  1330. }
  1331. if (rep && "object" == typeof rep)
  1332. for (o = rep.length,
  1333. n = 0; o > n; n += 1)
  1334. "string" == typeof rep[n] && (r = rep[n],
  1335. i = str(r, s),
  1336. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1337. else
  1338. for (r in s)
  1339. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1340. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1341. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1342. gap = c,
  1343. i
  1344. }
  1345. }
  1346. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1347. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1348. }
  1349. ,
  1350. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1351. return this.valueOf()
  1352. }
  1353. );
  1354. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1355. "\b": "\\b",
  1356. "\t": "\\t",
  1357. "\n": "\\n",
  1358. "\f": "\\f",
  1359. "\r": "\\r",
  1360. '"': '\\"',
  1361. "\\": "\\\\"
  1362. }, rep;
  1363. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1364. var r;
  1365. if (gap = "",
  1366. indent = "",
  1367. "number" == typeof n)
  1368. for (r = 0; n > r; r += 1)
  1369. indent += " ";
  1370. else
  1371. "string" == typeof n && (indent = n);
  1372. if (rep = t,
  1373. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1374. throw new Error("JSON.stringify");
  1375. return str("", {
  1376. "": e
  1377. })
  1378. }
  1379. ),
  1380. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1381. function walk(e, t) {
  1382. var n, r, i = e[t];
  1383. if (i && "object" == typeof i)
  1384. for (n in i)
  1385. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1386. void 0 !== r ? i[n] = r : delete i[n]);
  1387. return reviver.call(e, t, i)
  1388. }
  1389. var j;
  1390. if (text = String(text),
  1391. cx.lastIndex = 0,
  1392. cx.test(text) && (text = text.replace(cx, function(e) {
  1393. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1394. })),
  1395. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1396. return j = eval("(" + text + ")"),
  1397. "function" == typeof reviver ? walk({
  1398. "": j
  1399. }, "") : j;
  1400. throw new SyntaxError("JSON.parse")
  1401. }
  1402. )
  1403. }(),
  1404. !function(e, t, n) {
  1405. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1406. }("domready", Keen.utils, function(e) {
  1407. function t(e) {
  1408. for (d = 1; e = r.shift(); )
  1409. e()
  1410. }
  1411. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1412. return (!window.hadLoad&&o[l]) && o[l](s, n = function() {
  1413. o.removeEventListener(s, n, i),
  1414. t()
  1415. }
  1416. , i),
  1417. c && o.attachEvent(u, n = function() {
  1418. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1419. t())
  1420. }
  1421. ),
  1422. e = c ? function(t) {
  1423. self != top ? d ? t() : r.push(t) : function() {
  1424. try {
  1425. a.doScroll("left")
  1426. } catch (n) {
  1427. return setTimeout(function() {
  1428. e(t)
  1429. }, 50)
  1430. }
  1431. t()
  1432. }()
  1433. }
  1434. : function(e) {
  1435. d ? e() : r.push(e)
  1436. }
  1437. });
  1438. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1439. if (loaded && cached) {
  1440. clients = cached.clients || {},
  1441. ready = cached.ready || [];
  1442. for (var instance in clients)
  1443. if (clients.hasOwnProperty(instance)) {
  1444. var client = clients[instance];
  1445. for (var method in Keen.prototype)
  1446. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1447. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1448. ,
  1449. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1450. ,
  1451. client._config && (client.configure.call(client, client._config),
  1452. delete client._config),
  1453. client._setGlobalProperties) {
  1454. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1455. client.setGlobalProperties.apply(client, globals[i]);
  1456. delete client._setGlobalProperties
  1457. }
  1458. if (client._addEvent) {
  1459. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1460. client.addEvent.apply(client, queue[i]);
  1461. delete client._addEvent
  1462. }
  1463. var callback = client._on || [];
  1464. if (client._on) {
  1465. for (var i = 0; i < callback.length; i++)
  1466. client.on.apply(client, callback[i]);
  1467. client.trigger("ready"),
  1468. delete client._on
  1469. }
  1470. }
  1471. for (var i = 0; i < ready.length; i++) {
  1472. var callback = ready[i];
  1473. Keen.on("ready", function() {
  1474. callback()
  1475. })
  1476. }
  1477. }
  1478. return Keen.loaded && setTimeout(function() {
  1479. Keen.utils.domready(function() {
  1480. Keen.trigger("ready")
  1481. })
  1482. }, 0),
  1483. Keen
  1484. });
  1485. !function() {
  1486. var t = window.analytics = window.analytics || [];
  1487. if (!t.initialize) {
  1488. if (t.invoked)
  1489. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1490. t.invoked = !0,
  1491. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1492. t.factory = function(e) {
  1493. return function() {
  1494. var n = Array.prototype.slice.call(arguments);
  1495. return n.unshift(e),
  1496. t.push(n),
  1497. t
  1498. }
  1499. }
  1500. ;
  1501. for (var e = 0; e < t.methods.length; e++) {
  1502. var n = t.methods[e];
  1503. t[n] = t.factory(n)
  1504. }
  1505. t.load = function(t) {
  1506. var e = document.createElement("script");
  1507. e.type = "text/javascript",
  1508. e.async = !0,
  1509. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1510. var n = document.getElementsByTagName("script")[0];
  1511. n.parentNode.insertBefore(e, n)
  1512. }
  1513. ,
  1514. t.SNIPPET_VERSION = "4.0.0"
  1515. }
  1516. }();
  1517. !function(i, e) {
  1518. "use strict";
  1519. var s = ""
  1520. , r = "?"
  1521. , o = "function"
  1522. , a = "undefined"
  1523. , n = "object"
  1524. , t = "major"
  1525. , d = "model"
  1526. , w = "name"
  1527. , l = "type"
  1528. , p = "vendor"
  1529. , m = "version"
  1530. , c = "architecture"
  1531. , u = "console"
  1532. , g = "mobile"
  1533. , f = "tablet"
  1534. , h = "smarttv"
  1535. , b = {
  1536. has: function(i, e) {
  1537. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1538. },
  1539. lowerize: function(i) {
  1540. return i.toLowerCase()
  1541. }
  1542. }
  1543. , y = {
  1544. rgx: function() {
  1545. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1546. var c = m[p]
  1547. , u = m[p + 1];
  1548. if (typeof i === a) {
  1549. i = {};
  1550. for (t in u)
  1551. d = u[t],
  1552. typeof d === n ? i[d[0]] = e : i[d] = e
  1553. }
  1554. for (s = r = 0; s < c.length; s++)
  1555. if (w = c[s].exec(this.getUA())) {
  1556. for (t = 0; t < u.length; t++)
  1557. l = w[++r],
  1558. d = u[t],
  1559. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1560. break
  1561. }
  1562. if (w)
  1563. break
  1564. }
  1565. return i
  1566. },
  1567. str: function(i, s) {
  1568. for (var o in s)
  1569. if (typeof s[o] === n && s[o].length > 0) {
  1570. for (var a = 0; a < s[o].length; a++)
  1571. if (b.has(s[o][a], i))
  1572. return o === r ? e : o
  1573. } else if (b.has(s[o], i))
  1574. return o === r ? e : o;
  1575. return i
  1576. }
  1577. }
  1578. , v = {
  1579. browser: {
  1580. oldsafari: {
  1581. major: {
  1582. 1: ["/8", "/1", "/3"],
  1583. 2: "/4",
  1584. "?": "/"
  1585. },
  1586. version: {
  1587. "1.0": "/8",
  1588. 1.2: "/1",
  1589. 1.3: "/3",
  1590. "2.0": "/412",
  1591. "2.0.2": "/416",
  1592. "2.0.3": "/417",
  1593. "2.0.4": "/419",
  1594. "?": "/"
  1595. }
  1596. }
  1597. },
  1598. device: {
  1599. sprint: {
  1600. model: {
  1601. "Evo Shift 4G": "7373KT"
  1602. },
  1603. vendor: {
  1604. HTC: "APA",
  1605. Sprint: "Sprint"
  1606. }
  1607. }
  1608. },
  1609. os: {
  1610. windows: {
  1611. version: {
  1612. ME: "4.90",
  1613. "NT 3.11": "NT3.51",
  1614. "NT 4.0": "NT4.0",
  1615. 2e3: "NT 5.0",
  1616. XP: ["NT 5.1", "NT 5.2"],
  1617. Vista: "NT 6.0",
  1618. 7: "NT 6.1",
  1619. 8: "NT 6.2",
  1620. 8.1: "NT 6.3",
  1621. RT: "ARM"
  1622. }
  1623. }
  1624. }
  1625. }
  1626. , k = {
  1627. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1628. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1629. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1630. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1631. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1632. }
  1633. , x = function(e) {
  1634. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1635. return this instanceof x ? (this.getBrowser = function() {
  1636. return y.rgx.apply(this, k.browser)
  1637. }
  1638. ,
  1639. this.getCPU = function() {
  1640. return y.rgx.apply(this, k.cpu)
  1641. }
  1642. ,
  1643. this.getDevice = function() {
  1644. return y.rgx.apply(this, k.device)
  1645. }
  1646. ,
  1647. this.getEngine = function() {
  1648. return y.rgx.apply(this, k.engine)
  1649. }
  1650. ,
  1651. this.getOS = function() {
  1652. return y.rgx.apply(this, k.os)
  1653. }
  1654. ,
  1655. this.getResult = function() {
  1656. return {
  1657. ua: this.getUA(),
  1658. browser: this.getBrowser(),
  1659. engine: this.getEngine(),
  1660. os: this.getOS(),
  1661. device: this.getDevice(),
  1662. cpu: this.getCPU()
  1663. }
  1664. }
  1665. ,
  1666. this.getUA = function() {
  1667. return r
  1668. }
  1669. ,
  1670. this.setUA = function(i) {
  1671. return r = i,
  1672. this
  1673. }
  1674. ,
  1675. void this.setUA(r)) : new x(e).getResult()
  1676. };
  1677. if (typeof exports !== a)
  1678. typeof module !== a && module.exports && (exports = module.exports = x),
  1679. exports.UAParser = x;
  1680. else if (i.UAParser = x,
  1681. typeof define === o && define.amd && define(function() {
  1682. return x
  1683. }),
  1684. typeof i.jQuery !== a) {
  1685. var A = i.jQuery
  1686. , _ = new x;
  1687. A.ua = _.getResult(),
  1688. A.ua.get = function() {
  1689. return _.getUA()
  1690. }
  1691. ,
  1692. A.ua.set = function(i) {
  1693. _.setUA(i);
  1694. var e = _.getResult();
  1695. for (var s in e)
  1696. A.ua[s] = e[s]
  1697. }
  1698. }
  1699. }(this);
  1700. window.Modernizr = function(n, e, t) {
  1701. function o(n) {
  1702. d.cssText = n
  1703. }
  1704. function r(n, e) {
  1705. return typeof n === e
  1706. }
  1707. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1708. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1709. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1710. return e in n && r(n.constructor.prototype[e], "undefined")
  1711. }
  1712. : function(n, e) {
  1713. return v.call(n, e)
  1714. }
  1715. ,
  1716. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1717. var e = this;
  1718. if ("function" != typeof e)
  1719. throw new TypeError;
  1720. var t = b.call(arguments, 1)
  1721. , o = function() {
  1722. if (this instanceof o) {
  1723. var r = function() {};
  1724. r.prototype = e.prototype;
  1725. var i = new r
  1726. , c = e.apply(i, t.concat(b.call(arguments)));
  1727. return Object(c) === c ? c : i
  1728. }
  1729. return e.apply(n, t.concat(b.call(arguments)))
  1730. };
  1731. return o
  1732. }
  1733. ),
  1734. y.webgl = function() {
  1735. return !!n.WebGLRenderingContext
  1736. }
  1737. ;
  1738. for (var h in y)
  1739. u(y, h) && (c = h.toLowerCase(),
  1740. f[c] = y[h](),
  1741. w.push((f[c] ? "" : "no-") + c));
  1742. return f.addTest = function(n, e) {
  1743. if ("object" == typeof n)
  1744. for (var o in n)
  1745. u(n, o) && f.addTest(o, n[o]);
  1746. else {
  1747. if (n = n.toLowerCase(),
  1748. f[n] !== t)
  1749. return f;
  1750. e = "function" == typeof e ? e() : e,
  1751. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1752. f[n] = e
  1753. }
  1754. return f
  1755. }
  1756. ,
  1757. o(""),
  1758. p = i = null,
  1759. f._version = a,
  1760. f
  1761. }(this, this.document);
  1762. !function(e, t, a) {
  1763. "use strict";
  1764. function n(t, h, m) {
  1765. function H(a) {
  1766. var n = 0
  1767. , i = Ee.length;
  1768. if (Ce.old = e.extend({}, Ce),
  1769. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1770. ke = Be[ge.horizontal ? "width" : "height"](),
  1771. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1772. Ee.length = 0,
  1773. Ce.start = 0,
  1774. Ce.end = q(ze - Ie, 0),
  1775. Re) {
  1776. n = Ne.length,
  1777. qe = Pe.children(ge.itemSelector),
  1778. Ne.length = 0;
  1779. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1780. ze = 0,
  1781. qe.each(function(t, a) {
  1782. var n = e(a)
  1783. , i = a.getBoundingClientRect()
  1784. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1785. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1786. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1787. , h = l + d + p
  1788. , m = !d || !p
  1789. , g = {};
  1790. g.el = a,
  1791. g.size = m ? l : h,
  1792. g.half = g.size / 2,
  1793. g.start = ze + (m ? d : 0),
  1794. g.center = g.start - E(Ie / 2 - g.size / 2),
  1795. g.end = g.start - Ie + g.size,
  1796. t || (ze += s),
  1797. ze += h,
  1798. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1799. t === v && (g.end += o,
  1800. ze += o,
  1801. f = m ? p : 0),
  1802. Ne.push(g),
  1803. r = g
  1804. }),
  1805. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1806. ze -= f,
  1807. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1808. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1809. }
  1810. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1811. Q(),
  1812. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1813. Te = d(Te, ge.minHandleSize, ke),
  1814. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1815. xe.end = ke - Te,
  1816. it || j()),
  1817. !we && Ie > 0) {
  1818. var p = Ce.start
  1819. , h = "";
  1820. if (Re)
  1821. e.each(Ne, function(e, t) {
  1822. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1823. Ee.push(p),
  1824. p += Ie,
  1825. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1826. });
  1827. else
  1828. for (; p - Ie < Ce.end; )
  1829. Ee.push(p),
  1830. p += Ie;
  1831. if (De[0] && i !== Ee.length) {
  1832. for (var m = 0; m < Ee.length; m++)
  1833. h += ge.pageBuilder.call(ye, m);
  1834. Ae = De.html(h).children(),
  1835. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1836. }
  1837. }
  1838. if (Oe.slideeSize = ze,
  1839. Oe.frameSize = Ie,
  1840. Oe.sbSize = ke,
  1841. Oe.handleSize = Te,
  1842. Re) {
  1843. a && null != ge.startAt && (W(ge.startAt),
  1844. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1845. var g = Ne[Oe.activeItem];
  1846. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1847. } else
  1848. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1849. pe("load")
  1850. }
  1851. function X(e, t, a) {
  1852. if (Re && at.released && !a) {
  1853. var n = $(e)
  1854. , i = e > Ce.start && e < Ce.end;
  1855. Le ? (i && (e = Ne[n.centerItem].center),
  1856. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1857. }
  1858. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1859. et.start = +new Date,
  1860. et.time = 0,
  1861. et.from = Ce.cur,
  1862. et.to = e,
  1863. et.delta = e - Ce.cur,
  1864. et.tweesing = at.tweese || at.init && !at.slidee,
  1865. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1866. at.tweese = 0,
  1867. e !== Ce.dest && (Ce.dest = e,
  1868. pe("change"),
  1869. it || Y()),
  1870. K(),
  1871. Q(),
  1872. Z(),
  1873. F()
  1874. }
  1875. function Y() {
  1876. if (ye.initialized) {
  1877. if (!it)
  1878. return it = w(Y),
  1879. void (at.released && pe("moveStart"));
  1880. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1881. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1882. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1883. et.to === Ce.cur ? (Ce.cur = et.to,
  1884. at.tweese = it = 0) : it = w(Y),
  1885. pe("move"),
  1886. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1887. !it && at.released && pe("moveEnd"),
  1888. j()
  1889. }
  1890. }
  1891. function j() {
  1892. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1893. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1894. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1895. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1896. }
  1897. function F() {
  1898. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1899. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1900. pe("activePage", _e.page))
  1901. }
  1902. function M() {
  1903. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1904. ot = at.init ? w(M) : 0,
  1905. tt.now = +new Date,
  1906. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1907. X(at.init ? tt.pos : E(tt.pos)),
  1908. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1909. tt.lastTime = tt.now
  1910. }
  1911. function L(e, t, n) {
  1912. if ("boolean" === i(t) && (n = t,
  1913. t = a),
  1914. t === a)
  1915. X(Ce[e], n);
  1916. else {
  1917. if (Le && "center" !== e)
  1918. return;
  1919. var r = ye.getPos(t);
  1920. r && X(r[e], n, !Le)
  1921. }
  1922. }
  1923. function R(e) {
  1924. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1925. }
  1926. function U(e) {
  1927. return R(l(e) && 0 > e ? e + Ne.length : e)
  1928. }
  1929. function W(e, t) {
  1930. var a = R(e);
  1931. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1932. qe.eq(a).addClass(ge.activeClass),
  1933. _e.active = Oe.activeItem = a,
  1934. Z(),
  1935. pe("active", a)),
  1936. a)
  1937. }
  1938. function $(e) {
  1939. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1940. var t = {}
  1941. , a = Me ? 0 : Ie / 2;
  1942. if (!we)
  1943. for (var n = 0, i = Ee.length; i > n; n++) {
  1944. if (e >= Ce.end || n === Ee.length - 1) {
  1945. t.activePage = Ee.length - 1;
  1946. break
  1947. }
  1948. if (e <= Ee[n] + a) {
  1949. t.activePage = n;
  1950. break
  1951. }
  1952. }
  1953. if (Re) {
  1954. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1955. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1956. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1957. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1958. s = c;
  1959. break
  1960. }
  1961. t.firstItem = l(r) ? r : 0,
  1962. t.centerItem = l(o) ? o : t.firstItem,
  1963. t.lastItem = l(s) ? s : t.centerItem
  1964. }
  1965. return t
  1966. }
  1967. function Q(t) {
  1968. e.extend(Oe, $(t))
  1969. }
  1970. function Z() {
  1971. var e = Ce.dest <= Ce.start
  1972. , t = Ce.dest >= Ce.end
  1973. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1974. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1975. Je.is("button,input") && Je.prop("disabled", e),
  1976. Ke.is("button,input") && Ke.prop("disabled", t),
  1977. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1978. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1979. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1980. Qe.is("button,input") && Qe.prop("disabled", e),
  1981. $e.is("button,input") && $e.prop("disabled", t)),
  1982. Re && null != Oe.activeItem) {
  1983. var n = 0 === Oe.activeItem
  1984. , i = Oe.activeItem >= Ne.length - 1
  1985. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1986. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1987. Ze.is("button,input") && Ze.prop("disabled", n),
  1988. Ge.is("button,input") && Ge.prop("disabled", i),
  1989. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1990. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1991. }
  1992. }
  1993. function G(e, t, a) {
  1994. if (e = U(e),
  1995. t = U(t),
  1996. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1997. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1998. var n = t > e ? e : a ? t : t - 1
  1999. , i = e > t ? e : a ? t + 1 : t
  2000. , r = e > t;
  2001. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2002. H()
  2003. }
  2004. }
  2005. function J(e, t) {
  2006. for (var a = 0, n = Ve[e].length; n > a; a++)
  2007. if (Ve[e][a] === t)
  2008. return a;
  2009. return -1
  2010. }
  2011. function K() {
  2012. at.released && !ye.isPaused && ye.resume()
  2013. }
  2014. function V(e) {
  2015. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2016. }
  2017. function _() {
  2018. at.history[0] = at.history[1],
  2019. at.history[1] = at.history[2],
  2020. at.history[2] = at.history[3],
  2021. at.history[3] = at.delta
  2022. }
  2023. function ee(e) {
  2024. at.released = 0,
  2025. at.source = e,
  2026. at.slidee = "slidee" === e
  2027. }
  2028. function te(t) {
  2029. var a = "touchstart" === t.type
  2030. , n = t.data.source
  2031. , i = "slidee" === n;
  2032. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2033. ee(n),
  2034. at.init = 0,
  2035. at.$source = e(t.target),
  2036. at.touch = a,
  2037. at.pointer = a ? t.originalEvent.touches[0] : t,
  2038. at.initX = at.pointer.pageX,
  2039. at.initY = at.pointer.pageY,
  2040. at.initPos = i ? Ce.cur : xe.cur,
  2041. at.start = +new Date,
  2042. at.time = 0,
  2043. at.path = 0,
  2044. at.delta = 0,
  2045. at.locked = 0,
  2046. at.history = [0, 0, 0, 0],
  2047. at.pathToLock = i ? a ? 30 : 10 : 0,
  2048. b.on(a ? z : I, ae),
  2049. ye.pause(1),
  2050. (i ? Pe : Se).addClass(ge.draggedClass),
  2051. pe("moveStart"),
  2052. i && (rt = setInterval(_, 10)))
  2053. }
  2054. function ae(e) {
  2055. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2056. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2057. at.pathX = at.pointer.pageX - at.initX,
  2058. at.pathY = at.pointer.pageY - at.initY,
  2059. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2060. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2061. at.released || !(at.path < 1)) {
  2062. if (!at.init) {
  2063. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2064. return ne();
  2065. at.init = 1
  2066. }
  2067. r(e),
  2068. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2069. at.$source.on(B, s)),
  2070. at.released && (ne(),
  2071. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2072. at.delta += at.swing,
  2073. at.tweese = x(at.swing) > 10)),
  2074. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2075. }
  2076. }
  2077. function ne() {
  2078. clearInterval(rt),
  2079. at.released = !0,
  2080. b.off(at.touch ? z : I, ae),
  2081. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2082. setTimeout(function() {
  2083. at.$source.off(B, s)
  2084. }),
  2085. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2086. ye.resume(1),
  2087. at.init = 0
  2088. }
  2089. function ie(t) {
  2090. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2091. }
  2092. function re() {
  2093. ye.stop(),
  2094. b.off("mouseup", re)
  2095. }
  2096. function se(e) {
  2097. switch (r(e),
  2098. this) {
  2099. case $e[0]:
  2100. case Qe[0]:
  2101. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2102. b.on("mouseup", re);
  2103. break;
  2104. case Ze[0]:
  2105. ye.prev();
  2106. break;
  2107. case Ge[0]:
  2108. ye.next();
  2109. break;
  2110. case Je[0]:
  2111. ye.prevPage();
  2112. break;
  2113. case Ke[0]:
  2114. ye.nextPage()
  2115. }
  2116. }
  2117. function oe(e) {
  2118. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2119. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2120. Re ? (p = +new Date,
  2121. nt.last < p - nt.resetTime && (nt.delta = 0),
  2122. nt.last = p,
  2123. nt.delta += nt.curDelta,
  2124. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2125. nt.delta %= 1),
  2126. nt.finalDelta) : nt.curDelta
  2127. }
  2128. function le(e) {
  2129. e.originalEvent[g] = ye;
  2130. var t = +new Date;
  2131. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2132. return void (O = t);
  2133. if (ge.scrollBy && Ce.start !== Ce.end) {
  2134. var a = oe(e.originalEvent);
  2135. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2136. ye.slideBy(ge.scrollBy * a)
  2137. }
  2138. }
  2139. function ce(e) {
  2140. ge.clickBar && e.target === Be[0] && (r(e),
  2141. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2142. }
  2143. function de(e) {
  2144. if (ge.keyboardNavBy)
  2145. switch (e.which) {
  2146. case ge.horizontal ? 37 : 38:
  2147. r(e),
  2148. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2149. break;
  2150. case ge.horizontal ? 39 : 40:
  2151. r(e),
  2152. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2153. }
  2154. }
  2155. function ue(e) {
  2156. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2157. }
  2158. function fe() {
  2159. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2160. }
  2161. function ve(e) {
  2162. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2163. }
  2164. function pe(e, t) {
  2165. if (Ve[e]) {
  2166. for (me = Ve[e].length,
  2167. T.length = 0,
  2168. he = 0; me > he; he++)
  2169. T.push(Ve[e][he]);
  2170. for (he = 0; me > he; he++)
  2171. T[he].call(ye, e, t)
  2172. }
  2173. }
  2174. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2175. start: 0,
  2176. center: 0,
  2177. end: 0,
  2178. cur: 0,
  2179. dest: 0
  2180. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2181. start: 0,
  2182. end: 0,
  2183. cur: 0
  2184. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2185. firstItem: 0,
  2186. lastItem: 0,
  2187. centerItem: 0,
  2188. activeItem: null,
  2189. activePage: 0
  2190. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2191. released: 1
  2192. }, nt = {
  2193. last: 0,
  2194. delta: 0,
  2195. resetTime: 200
  2196. }, it = 0, rt = 0, st = 0, ot = 0;
  2197. we || (t = be[0]),
  2198. ye.initialized = 0,
  2199. ye.frame = t,
  2200. ye.slidee = Pe[0],
  2201. ye.pos = Ce,
  2202. ye.rel = Oe,
  2203. ye.items = Ne,
  2204. ye.pages = Ee,
  2205. ye.isPaused = 0,
  2206. ye.options = ge,
  2207. ye.dragging = at,
  2208. ye.reload = function() {
  2209. H()
  2210. }
  2211. ,
  2212. ye.getPos = function(e) {
  2213. if (Re) {
  2214. var t = R(e);
  2215. return -1 !== t && Ne[t]
  2216. }
  2217. var a = Pe.find(e).eq(0);
  2218. if (a[0]) {
  2219. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2220. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2221. return {
  2222. start: n,
  2223. center: n - Ie / 2 + i / 2,
  2224. end: n - Ie + i,
  2225. size: i
  2226. }
  2227. }
  2228. return !1
  2229. }
  2230. ,
  2231. ye.moveBy = function(e) {
  2232. tt.speed = e,
  2233. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2234. tt.startPos = Ce.cur,
  2235. ee("button"),
  2236. at.init = 1,
  2237. pe("moveStart"),
  2238. y(ot),
  2239. M())
  2240. }
  2241. ,
  2242. ye.stop = function() {
  2243. "button" === at.source && (at.init = 0,
  2244. at.released = 1)
  2245. }
  2246. ,
  2247. ye.prev = function() {
  2248. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2249. }
  2250. ,
  2251. ye.next = function() {
  2252. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2253. }
  2254. ,
  2255. ye.prevPage = function() {
  2256. ye.activatePage(Oe.activePage - 1)
  2257. }
  2258. ,
  2259. ye.nextPage = function() {
  2260. ye.activatePage(Oe.activePage + 1)
  2261. }
  2262. ,
  2263. ye.slideBy = function(e, t) {
  2264. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2265. }
  2266. ,
  2267. ye.slideTo = function(e, t) {
  2268. X(e, t)
  2269. }
  2270. ,
  2271. ye.toStart = function(e, t) {
  2272. L("start", e, t)
  2273. }
  2274. ,
  2275. ye.toEnd = function(e, t) {
  2276. L("end", e, t)
  2277. }
  2278. ,
  2279. ye.toCenter = function(e, t) {
  2280. L("center", e, t)
  2281. }
  2282. ,
  2283. ye.getIndex = R,
  2284. ye.activate = function(e, t) {
  2285. var a = W(e);
  2286. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2287. }
  2288. ,
  2289. ye.activatePage = function(e, t) {
  2290. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2291. }
  2292. ,
  2293. ye.resume = function(e) {
  2294. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2295. st ? st = clearTimeout(st) : pe("resume"),
  2296. st = setTimeout(function() {
  2297. switch (pe("cycle"),
  2298. ge.cycleBy) {
  2299. case "items":
  2300. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2301. break;
  2302. case "pages":
  2303. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2304. }
  2305. }, ge.cycleInterval))
  2306. }
  2307. ,
  2308. ye.pause = function(e) {
  2309. e < ye.isPaused || (ye.isPaused = e || 100,
  2310. st && (st = clearTimeout(st),
  2311. pe("pause")))
  2312. }
  2313. ,
  2314. ye.toggle = function() {
  2315. ye[st ? "pause" : "resume"]()
  2316. }
  2317. ,
  2318. ye.set = function(t, a) {
  2319. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2320. }
  2321. ,
  2322. ye.add = function(t, a) {
  2323. var n = e(t);
  2324. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2325. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2326. H()
  2327. }
  2328. ,
  2329. ye.remove = function(t) {
  2330. if (Re) {
  2331. var a = U(t);
  2332. if (a > -1) {
  2333. qe.eq(a).remove();
  2334. var n = a === Oe.activeItem;
  2335. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2336. H(),
  2337. n && (_e.active = null,
  2338. ye.activate(Oe.activeItem))
  2339. }
  2340. } else
  2341. e(t).remove(),
  2342. H()
  2343. }
  2344. ,
  2345. ye.moveAfter = function(e, t) {
  2346. G(e, t, 1)
  2347. }
  2348. ,
  2349. ye.moveBefore = function(e, t) {
  2350. G(e, t)
  2351. }
  2352. ,
  2353. ye.on = function(e, t) {
  2354. if ("object" === i(e))
  2355. for (var a in e)
  2356. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2357. else if ("function" === i(t))
  2358. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2359. Ve[n[r]] = Ve[n[r]] || [],
  2360. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2361. else if ("array" === i(t))
  2362. for (var o = 0, l = t.length; l > o; o++)
  2363. ye.on(e, t[o])
  2364. }
  2365. ,
  2366. ye.one = function(e, t) {
  2367. function a() {
  2368. t.apply(ye, arguments),
  2369. ye.off(e, a)
  2370. }
  2371. ye.on(e, a)
  2372. }
  2373. ,
  2374. ye.off = function(e, t) {
  2375. if (t instanceof Array)
  2376. for (var a = 0, n = t.length; n > a; a++)
  2377. ye.off(e, t[a]);
  2378. else
  2379. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2380. if (Ve[i[r]] = Ve[i[r]] || [],
  2381. null == t)
  2382. Ve[i[r]].length = 0;
  2383. else {
  2384. var o = J(i[r], t);
  2385. -1 !== o && Ve[i[r]].splice(o, 1)
  2386. }
  2387. }
  2388. ,
  2389. ye.destroy = function() {
  2390. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2391. b.off("keydown", de),
  2392. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2393. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2394. De.empty(),
  2395. we || (be.off("." + g),
  2396. He.restore(),
  2397. Xe.restore(),
  2398. Ye.restore(),
  2399. je.restore(),
  2400. e.removeData(t, g)),
  2401. Ne.length = Ee.length = 0,
  2402. _e = {},
  2403. ye.initialized = 0,
  2404. ye
  2405. }
  2406. ,
  2407. ye.init = function() {
  2408. if (!ye.initialized) {
  2409. ye.on(m);
  2410. var e = ["overflow", "position"]
  2411. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2412. He.save.apply(He, e),
  2413. Ye.save.apply(Ye, e),
  2414. Xe.save.apply(Xe, t),
  2415. je.save.apply(je, t);
  2416. var a = Se;
  2417. return we || (a = a.add(Pe),
  2418. be.css("overflow", "hidden"),
  2419. f || "static" !== be.css("position") || be.css("position", "relative")),
  2420. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2421. a.css({
  2422. position: "absolute"
  2423. })),
  2424. ge.forward && $e.on(S, se),
  2425. ge.backward && Qe.on(S, se),
  2426. ge.prev && Ze.on(B, se),
  2427. ge.next && Ge.on(B, se),
  2428. ge.prevPage && Je.on(B, se),
  2429. ge.nextPage && Ke.on(B, se),
  2430. Ue.on(C, le),
  2431. Be[0] && Be.on(B, ce),
  2432. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2433. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2434. We.on(P, {
  2435. source: "slidee"
  2436. }, te),
  2437. Se && Se.on(P, {
  2438. source: "handle"
  2439. }, te),
  2440. b.on("keydown", de),
  2441. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2442. be.on("scroll." + g, o)),
  2443. ye.initialized = 1,
  2444. H(!0),
  2445. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2446. ye
  2447. }
  2448. }
  2449. }
  2450. function i(e) {
  2451. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2452. }
  2453. function r(e, t) {
  2454. e.preventDefault(),
  2455. t && e.stopPropagation()
  2456. }
  2457. function s(t) {
  2458. r(t, 1),
  2459. e(this).off(t.type, s)
  2460. }
  2461. function o() {
  2462. this.scrollLeft = 0,
  2463. this.scrollTop = 0
  2464. }
  2465. function l(e) {
  2466. return !isNaN(parseFloat(e)) && isFinite(e)
  2467. }
  2468. function c(e, t) {
  2469. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2470. }
  2471. function d(e, t, a) {
  2472. return t > e ? t : e > a ? a : e
  2473. }
  2474. function u(e) {
  2475. var t = {};
  2476. return t.style = {},
  2477. t.save = function() {
  2478. if (e && e.nodeType) {
  2479. for (var a = 0; a < arguments.length; a++)
  2480. t.style[arguments[a]] = e.style[arguments[a]];
  2481. return t
  2482. }
  2483. }
  2484. ,
  2485. t.restore = function() {
  2486. if (e && e.nodeType) {
  2487. for (var a in t.style)
  2488. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2489. return t
  2490. }
  2491. }
  2492. ,
  2493. t
  2494. }
  2495. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2496. !window.hadLoad&&b.on(C, function(e) {
  2497. var t = e.originalEvent[g]
  2498. , a = +new Date;
  2499. (!t || t.options.scrollHijack < a - O) && (O = a)
  2500. }),
  2501. function(e) {
  2502. function t(e) {
  2503. var t = (new Date).getTime()
  2504. , n = Math.max(0, 16 - (t - a))
  2505. , i = setTimeout(e, n);
  2506. return a = t,
  2507. i
  2508. }
  2509. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2510. var a = (new Date).getTime()
  2511. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2512. y = function(t) {
  2513. n.call(e, t)
  2514. }
  2515. }(window),
  2516. function() {
  2517. function e(e) {
  2518. for (var n = 0, i = t.length; i > n; n++) {
  2519. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2520. if (null != a.style[r])
  2521. return r
  2522. }
  2523. }
  2524. var t = ["", "webkit", "moz", "ms", "o"]
  2525. , a = document.createElement("div");
  2526. f = e("transform"),
  2527. v = e("perspective") ? "translateZ(0) " : ""
  2528. }(),
  2529. t[m] = n,
  2530. e.fn[h] = function(t, a) {
  2531. var r, s;
  2532. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2533. s = Array.prototype.slice.call(arguments, 1)),
  2534. t = {}),
  2535. this.each(function(i, o) {
  2536. var l = e.data(o, g);
  2537. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2538. })
  2539. }
  2540. ,
  2541. n.defaults = {
  2542. slidee: null,
  2543. horizontal: !1,
  2544. itemNav: null,
  2545. itemSelector: null,
  2546. smart: !1,
  2547. activateOn: null,
  2548. activateMiddle: !1,
  2549. scrollSource: null,
  2550. scrollBy: 0,
  2551. scrollHijack: 300,
  2552. scrollTrap: !1,
  2553. dragSource: null,
  2554. mouseDragging: !1,
  2555. touchDragging: !1,
  2556. releaseSwing: !1,
  2557. swingSpeed: .2,
  2558. elasticBounds: !1,
  2559. interactive: null,
  2560. scrollBar: null,
  2561. dragHandle: !1,
  2562. dynamicHandle: !1,
  2563. minHandleSize: 50,
  2564. clickBar: !1,
  2565. syncSpeed: .5,
  2566. pagesBar: null,
  2567. activatePageOn: null,
  2568. pageBuilder: function(e) {
  2569. return "<li>" + (e + 1) + "</li>"
  2570. },
  2571. forward: null,
  2572. backward: null,
  2573. prev: null,
  2574. next: null,
  2575. prevPage: null,
  2576. nextPage: null,
  2577. cycleBy: null,
  2578. cycleInterval: 5e3,
  2579. pauseOnHover: !1,
  2580. startPaused: !1,
  2581. moveBy: 300,
  2582. speed: 0,
  2583. easing: "swing",
  2584. startAt: null,
  2585. keyboardNavBy: null,
  2586. draggedClass: "dragged",
  2587. activeClass: "active",
  2588. disabledClass: "disabled"
  2589. }
  2590. }(jQuery, window);
  2591. !function e(t, i, n) {
  2592. function r(a, s) {
  2593. if (!i[a]) {
  2594. if (!t[a]) {
  2595. var l = "function" == typeof require && require;
  2596. if (!s && l)
  2597. return l(a, !0);
  2598. if (o)
  2599. return o(a, !0);
  2600. var c = new Error("Cannot find module '" + a + "'");
  2601. throw c.code = "MODULE_NOT_FOUND",
  2602. c
  2603. }
  2604. var h = i[a] = {
  2605. exports: {}
  2606. };
  2607. t[a][0].call(h.exports, function(e) {
  2608. var i = t[a][1][e];
  2609. return r(i ? i : e)
  2610. }, h, h.exports, e, t, i, n)
  2611. }
  2612. return i[a].exports
  2613. }
  2614. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2615. r(n[a]);
  2616. return r
  2617. }({
  2618. 1: [function(e, t, i) {
  2619. (function(i) {
  2620. "use strict";
  2621. function n(e) {
  2622. this.player = null,
  2623. this.director = null,
  2624. this.modelManager = null,
  2625. this.container = null,
  2626. this.tagManager = null,
  2627. this.fadeInSpeed = e,
  2628. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2629. }
  2630. var r = e("three")
  2631. , o = e("./util/logger")
  2632. , a = (e("./util/common"),
  2633. e("./enum/PlayerEvents"))
  2634. , s = e("./enum/DirectorEvents")
  2635. , l = e("./settings")
  2636. , c = e("./enum/Viewmode")
  2637. , h = (e("./enum/WarpStyle"),
  2638. e("./enum/BlackoutStyle"),
  2639. e("./enum/ModelManagerEvents"))
  2640. , u = e("./enum/tagEvents")
  2641. , d = e("./util/transitions")
  2642. , p = e("./util/lerp")
  2643. , f = new o(i);
  2644. //window.THREE = r;
  2645. n.prototype.init = function(e, t, i, n, r) {
  2646. window.app = this;
  2647. this.player = t,
  2648. this.director = e,
  2649. this.modelManager = i,
  2650. this.tagManager = n,
  2651. this.container = r,
  2652. this.updateModel(),
  2653. this.bindEvents()
  2654. }
  2655. ,
  2656. n.prototype.bindEvents = function() {
  2657. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2658. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2659. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2660. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2661. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2662. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2663. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2664. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2665. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2666. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2667. }
  2668. ,
  2669. n.prototype.updateModel = function() {
  2670. //模型this.model
  2671. this.model = this.modelManager.getActiveModel()
  2672. }
  2673. ,
  2674. n.prototype.handleWarpStarted = function() {
  2675. this.hidePlayerReticule()
  2676. }
  2677. ,
  2678. n.prototype.ontagActivated = function() {
  2679. this.hidePlayerReticule()
  2680. }
  2681. ,
  2682. n.prototype.onNavigationTotag = function() {
  2683. this.hidePlayerReticule()
  2684. }
  2685. ,
  2686. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2687. var n = this.modelManager.getActiveModel()
  2688. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2689. n.fadePanoMarkers(r),
  2690. n.setMode(t)
  2691. }
  2692. ,
  2693. n.prototype.handlePlayerModeChanged = function(e, t) {
  2694. var i = this.modelManager.getActiveModel()
  2695. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2696. i.setSide(n),
  2697. i.setMode(t)
  2698. }
  2699. ,
  2700. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2701. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2702. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2703. }
  2704. ,
  2705. n.prototype.handleActionInterruption = function() {}
  2706. ,
  2707. n.prototype.handleStartInside = function(e) {
  2708. var t = l[this.player.mode]
  2709. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2710. this.fadeIn(this.fadeInSpeed),
  2711. this.model.alpha = 0,
  2712. this.model.skybox.material.uniforms.opacity.value = 1,
  2713. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2714. var n = this.player.reticule;
  2715. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2716. }
  2717. ,
  2718. n.prototype.handleStartOutside = function(e) {
  2719. this.fadeIn(e)
  2720. }
  2721. ,
  2722. n.prototype.fadeIn = function(e) {
  2723. null !== e && void 0 !== e || (e = 2e3,
  2724. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2725. $(this.container).fadeIn(e)
  2726. }
  2727. ,
  2728. n.prototype.hidePlayerReticule = function() {
  2729. this.player.reticule.hide()
  2730. }
  2731. ,
  2732. t.exports = n
  2733. }
  2734. ).call(this, "/js/DisplayController.js")
  2735. }
  2736. , {
  2737. "./enum/BlackoutStyle": 18,
  2738. "./enum/DirectorEvents": 23,
  2739. "./enum/tagEvents": 32,
  2740. "./enum/ModelManagerEvents": 33,
  2741. "./enum/PlayerEvents": 40,
  2742. "./enum/Viewmode": 51,
  2743. "./enum/WarpStyle": 52,
  2744. "./settings": 166,
  2745. "./util/common": 185,
  2746. "./util/lerp": 188,
  2747. "./util/logger": 189,
  2748. "./util/transitions": 195,
  2749. three: 217
  2750. }],
  2751. 2: [function(e, t, i) {
  2752. "use strict";
  2753. function n() {
  2754. this.baseStartTime = performance.timing.navigationStart,
  2755. this.loadingStartTime = null,
  2756. this.waitingStartTime = null,
  2757. this.appReadyTime = null
  2758. }
  2759. n.prototype.setBaseStartTime = function(e) {
  2760. this.baseStartTime = e || Date.now()
  2761. }
  2762. ,
  2763. n.prototype.setWaitingStartTime = function(e) {
  2764. this.waitingStartTime = e || Date.now()
  2765. }
  2766. ,
  2767. n.prototype.setLoadingStartTime = function(e) {
  2768. this.loadingStartTime = e || Date.now()
  2769. }
  2770. ,
  2771. n.prototype.setAppReadyTime = function(e) {
  2772. this.appReadyTime = e || Date.now()
  2773. }
  2774. ,
  2775. n.prototype.calcFullLoadingTime = function() {
  2776. var e = this.appReadyTime - this.baseStartTime;
  2777. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2778. e
  2779. }
  2780. ,
  2781. t.exports = n
  2782. }
  2783. , {}],
  2784. 3: [function(e, t, i) {
  2785. (function(i) {
  2786. "use strict";
  2787. function n() {
  2788. return 100 * Math.random()
  2789. }
  2790. var r = e("./util/logger")
  2791. , o = e("./util/browser")
  2792. , a = new r(i)
  2793. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2794. initialized: !1,
  2795. init: function(e, t) {
  2796. if (t = t || {},
  2797. !this.initialized) {
  2798. this.initialized = !0,
  2799. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2800. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2801. for (var i in e) {
  2802. var r = i.match("^sc_tilegen_([0-9]+)$");
  2803. r && (s.tilegen = n() < parseInt(r[1]));
  2804. var l = i.match("^sc_imgopt_([0-9]+)$");
  2805. l && (s.imgopt = n() < parseInt(l[1]))
  2806. }
  2807. for (var c in t)
  2808. s[c] = t[c],
  2809. a.debug("A/B override:", c, s[c])
  2810. }
  2811. },
  2812. changeIfTileGenerating: function(e) {
  2813. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2814. e += ""),
  2815. e
  2816. },
  2817. changeIfImageOptimzing: function(e) {
  2818. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2819. e += ""),
  2820. e
  2821. },
  2822. tilegen: !1,
  2823. imgopt: !1
  2824. };
  2825. t.exports = s
  2826. }
  2827. ).call(this, "/js/ab.js")
  2828. }
  2829. , {
  2830. "./util/browser": 182,
  2831. "./util/logger": 189
  2832. }],
  2833. 4: [function(e, t, i) {
  2834. (function(i) {
  2835. "use strict";
  2836. function n() {
  2837. return {
  2838. addons: [{
  2839. name: "keen:ua_parser",
  2840. input: {
  2841. ua_string: "user_agent"
  2842. },
  2843. output: "parsed_user_agent"
  2844. }]
  2845. }
  2846. }
  2847. function r(e, t, i, n) {
  2848. function r(t) {
  2849. l[t.sid] = !0;
  2850. var i = t.billboard.media && t.billboard.media.type
  2851. , n = {
  2852. tag_id: t.sid,
  2853. tags_visited: Object.keys(l).length,
  2854. tag_count: Object.keys(e.tags).length,
  2855. tag_view_count: ++E,
  2856. has_media: !!i
  2857. };
  2858. i && (n.media_type = i),
  2859. u("tag_opened", n)
  2860. }
  2861. var l = {}
  2862. , h = Date.now() - N
  2863. , f = null;
  2864. n && (f = Date.now() - window.navigationStart);
  2865. var g;
  2866. try {
  2867. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2868. } catch (e) {
  2869. g = !1
  2870. }
  2871. var v, A = e.supportsVR;
  2872. A || (v = "VR disabled at the model/account level",
  2873. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2874. u("model_loaded", {
  2875. duration: h,
  2876. duration_from_navigation_start: f,
  2877. has_hlr: g,
  2878. has_vr: A,
  2879. vr_reason: v
  2880. });
  2881. var I = 0;
  2882. e.panos.forEach(function(e) {
  2883. e.on("enter", function() {
  2884. c("pano_viewed", {
  2885. pano_id: e.id,
  2886. pano_view_count: ++I,
  2887. alignment_type: e.alignmentType,
  2888. interaction_source: O,
  2889. navigation_source: p
  2890. })
  2891. })
  2892. });
  2893. var E = 0;
  2894. for (var T in e.tags)
  2895. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2896. t.on("tour_auto", function(e) {
  2897. p = "tour_" + e
  2898. }),
  2899. t.on("tour_manual", function(e) {
  2900. O = "gui-" + e,
  2901. p = "tour_manual"
  2902. }),
  2903. i.on(C.InteractionKey, function() {
  2904. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2905. }),
  2906. i.on(C.InteractionDirect, function() {
  2907. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2908. }),
  2909. o(t),
  2910. a(),
  2911. s()
  2912. }
  2913. function o(e) {
  2914. I.on(T.OPENED, function() {
  2915. c("showcase_share_intent", {
  2916. pano_id: e.currentPano && e.currentPano.id
  2917. })
  2918. }),
  2919. I.on(T.LINK_CLICKED, function(t) {
  2920. c("showcase_share_action", {
  2921. channel: t.channel,
  2922. pano_id: e.currentPano && e.currentPano.id
  2923. })
  2924. }),
  2925. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2926. c("showcase_share_origin_link_clicked")
  2927. })
  2928. }
  2929. function a() {}
  2930. function s() {
  2931. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2932. gui_action: "click_vr_button"
  2933. })),
  2934. b.on(S.LAUNCH, function(e) {
  2935. c("showcase_gui", {
  2936. gui_action: "launch_vr",
  2937. vr_platform: e.vr_platform,
  2938. vr_app: e.vr_app
  2939. })
  2940. }),
  2941. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2942. gui_action: "vr_modal_prev"
  2943. })),
  2944. b.on(S.NEXT, function(e) {
  2945. c("showcase_gui", {
  2946. gui_action: e.nextAction
  2947. })
  2948. }),
  2949. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2950. gui_action: "vr_modal_close"
  2951. })),
  2952. b.on(S.falseICECHOSEN, function(e) {
  2953. c("showcase_gui", {
  2954. gui_action: e.name + " "
  2955. })
  2956. }),
  2957. b.on(S.STORE, function(e) {
  2958. c("showcase_gui", {
  2959. gui_action: "launch_store",
  2960. store: e
  2961. })
  2962. })
  2963. }
  2964. function l(e, t) {
  2965. if (f)
  2966. try {
  2967. f.addEvent(e, v.extendObject({
  2968. host: window.location.host,
  2969. keen: n(),
  2970. user_agent: "${keen.user_agent}",
  2971. referrer: {
  2972. url: v.normalizeUrl(document.referrer),
  2973. domain: v.domainFromUrl(document.referrer),
  2974. url_original: document.referrer
  2975. },
  2976. embedded: m.inIframe(),
  2977. is_mobile: m.isMobile(),
  2978. version: "2.25.6-0-gd87e5b1"
  2979. }, t))
  2980. } catch (e) {
  2981. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2982. }
  2983. }
  2984. function c(e, t) {
  2985. if (t = t || {},
  2986. L)
  2987. try {
  2988. window.analytics.track(e, v.extendObject(t, B), {
  2989. context: {
  2990. app: {
  2991. name: "showcase",
  2992. version: "2.25.6-0-gd87e5b1"
  2993. },
  2994. screen: {
  2995. width: window.screen.width,
  2996. height: window.screen.height,
  2997. density: window.devicePixelRatio
  2998. }
  2999. }
  3000. })
  3001. } catch (t) {
  3002. console.warn("Failed to send data to segment for " + e)
  3003. }
  3004. }
  3005. function h(e, t) {
  3006. if (t = t || {},
  3007. navigator.sendBeacon && L)
  3008. try {
  3009. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3010. event: e,
  3011. anonymousId: window.analytics.user().anonymousId(),
  3012. properties: v.extendObject(t, B),
  3013. writeKey: L,
  3014. sentAt: Date.now(),
  3015. type: "track",
  3016. context: {
  3017. userAgent: m.userAgent(),
  3018. library: {
  3019. name: "showcase-beacon",
  3020. version: "2.25.6-0-gd87e5b1"
  3021. },
  3022. app: {
  3023. name: "showcase",
  3024. version: "2.25.6-0-gd87e5b1"
  3025. }
  3026. }
  3027. }))
  3028. } catch (e) {
  3029. console.warn("Failed to send async segment request")
  3030. }
  3031. }
  3032. function u(e, t) {
  3033. t = t || {},
  3034. c(e, t)
  3035. }
  3036. function d(e, t) {
  3037. O = e === C.InteractionGui ? "gui-" + t : e,
  3038. p = "self_guided"
  3039. }
  3040. var p, f, g = (e("three"),
  3041. e("./util/ajax"),
  3042. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3043. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3044. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3045. t.exports = {
  3046. report: function(e, t, i, n) {
  3047. l("Session starts", {
  3048. model: e,
  3049. status: t,
  3050. loadtime: Date.now() - (N || Date.now()),
  3051. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3052. autoplay: i,
  3053. quickstart: n,
  3054. ab_tilegen: g.tilegen,
  3055. ab_imgopt: g.imgopt
  3056. })
  3057. },
  3058. impression: function(e) {
  3059. e = e || {};
  3060. var t = void 0 === e.isVisible || e.isVisible
  3061. , i = (void 0 !== e.immediate && e.immediate,
  3062. window.location.search.substr(1).split("&"));
  3063. u("impression", {
  3064. visible: t,
  3065. url_params: i
  3066. })
  3067. },
  3068. initKeen: function(e) {
  3069. return e.token && e.appId ? void (f = new Keen({
  3070. projectId: e.appId,
  3071. writeKey: e.token,
  3072. readKey: "",
  3073. requestType: "xhr"
  3074. })) : void P.warn("no keen token/appId")
  3075. },
  3076. initSegment: function(e) {
  3077. return e.token ? (L = e.token,
  3078. window.analytics.load(e.token),
  3079. B = {
  3080. model_id: e.model,
  3081. start_source: e.startSource,
  3082. autoplay: e.autoplay,
  3083. quickstart: e.quickstart,
  3084. language_tag: A.languageTag,
  3085. is_mobile: m.isMobile(),
  3086. iframe: m.inIframe(),
  3087. aspect_ratio: m.aspectRatio(),
  3088. session_id: F,
  3089. window: {
  3090. width: $("#player").width(),
  3091. height: $("#player").height()
  3092. },
  3093. platform: {
  3094. browser: {
  3095. name: $.ua.browser.name,
  3096. major: $.ua.browser.major,
  3097. version: $.ua.browser.version
  3098. },
  3099. os: {
  3100. name: $.ua.os.name,
  3101. version: $.ua.os.version
  3102. },
  3103. device: {
  3104. vendor: $.ua.device.vendor,
  3105. model: $.ua.device.model,
  3106. type: $.ua.device.type
  3107. }
  3108. }
  3109. },
  3110. D = Math.random() < A.analytics.sessionTrackingRate,
  3111. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3112. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3113. },
  3114. sessionStart: function(e) {
  3115. P.debug("analytics user_session_start"),
  3116. c("session_started"),
  3117. N = Date.now(),
  3118. !window.hadLoad&&window.addEventListener("unload", function() {
  3119. h("session_ended", {
  3120. duration: Date.now() - N
  3121. })
  3122. })
  3123. },
  3124. modelLoaded: function(e, t, i, n) {
  3125. r(e, t, i, n)
  3126. },
  3127. loadComplete: function(e) {
  3128. var t = {
  3129. time_to_app_start: e
  3130. };
  3131. c("load_times", t)
  3132. },
  3133. track: function(e, t) {
  3134. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3135. c(e, t))
  3136. },
  3137. trackAlways: function(e, t) {
  3138. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3139. c(e, t)
  3140. },
  3141. getSessionId: function() {
  3142. return F
  3143. },
  3144. updateInteraction: d
  3145. }
  3146. }
  3147. ).call(this, "/js/analytics.js")
  3148. }
  3149. , {
  3150. "./ab": 3,
  3151. "./enum/ControlEvents": 21,
  3152. "./enum/PlayerEvents": 40,
  3153. "./enum/VROption": 47,
  3154. "./enum/VRPlatforms": 49,
  3155. "./enum/Viewmode": 51,
  3156. "./gui/sharing/ShareEvents": 76,
  3157. "./gui/sharing/modal": 77,
  3158. "./gui/title/TitleEvents": 80,
  3159. "./gui/title/titleBar": 82,
  3160. "./gui/vr/vrEvent": 85,
  3161. "./gui/vr/vrModal": 87,
  3162. "./localization/localize": 108,
  3163. "./tag/Billboard/BillboardEvent": 120,
  3164. "./settings": 166,
  3165. "./util/ajax": 181,
  3166. "./util/browser": 182,
  3167. "./util/common": 185,
  3168. "./util/logger": 189,
  3169. three: 217
  3170. }],
  3171. 5: [function(e, t, i) {
  3172. "use strict";
  3173. function n() {
  3174. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3175. this.controls = null
  3176. }
  3177. var r = e("three")
  3178. , o = e("../constants")
  3179. , a = e("../util/cameraLight");
  3180. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3181. n.prototype.updateAspect = function(e) {
  3182. this.aspect = e,
  3183. this.updateProjectionMatrix()
  3184. }
  3185. ,
  3186. t.exports = n
  3187. }
  3188. , {
  3189. "../constants": 8,
  3190. "../util/cameraLight": 184,
  3191. three: 217
  3192. }],
  3193. 6: [function(e, t, i) {
  3194. "use strict";
  3195. function n() {
  3196. var e = $("#player").width() / $("#player").height();
  3197. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3198. this.controls = null,
  3199. this.updateAspect(e)
  3200. }
  3201. var r = e("three")
  3202. , o = e("../constants");
  3203. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3204. n.prototype.updateAspect = function(e) {
  3205. this.aspect = e,
  3206. this.top = o.orthoBase / e,
  3207. this.bottom = -o.orthoBase / e,
  3208. this.updateProjectionMatrix()
  3209. }
  3210. ,
  3211. t.exports = n
  3212. }
  3213. , {
  3214. "../constants": 8,
  3215. three: 217
  3216. }],
  3217. 7: [function(e, t, i) {
  3218. "use strict";
  3219. function n() {
  3220. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3221. this.controls = null
  3222. }
  3223. var r = e("three")
  3224. , o = e("../settings")
  3225. , a = e("../util/cameraLight");
  3226. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3227. n.prototype.updateAspect = function(e) {
  3228. this.aspect = e,
  3229. this.updateProjectionMatrix()
  3230. }
  3231. ,
  3232. t.exports = n
  3233. }
  3234. , {
  3235. "../settings": 166,
  3236. "../util/cameraLight": 184,
  3237. three: 217
  3238. }],
  3239. 8: [function(e, t, i) {
  3240. "use strict";
  3241. t.exports = {
  3242. signedUrlDefaultExpireTime: 24e4,
  3243. signedUrlCheckInterval: 1e4,
  3244. signedUrlRefreshBuffer: 15e3,
  3245. dollhouseFOV: 70,
  3246. dollhouseNear: 1,
  3247. dollhouseFar: 5e3,
  3248. insideFOV: 70,
  3249. insideFOVMax: 120,
  3250. insideNear: .1,
  3251. insideFar: 5e3,
  3252. insideLookSpeed: .12,
  3253. insideLookLimitUp: 40,
  3254. insideLookLimitDown: -40,
  3255. orthoNear: 1,
  3256. orthoFar: 5e3,
  3257. orthoBase: 10,
  3258. narrowLandscapeHeight: 290,
  3259. reallyNarrowLandscapeHeight: 250,
  3260. visionTilingStartDate: new Date("8/26/2016"),
  3261. visionTilingStartVersion: "1.1.407.13667",
  3262. windowHeightHighQualityThreshold: 900,
  3263. tourStepDelayDefault: 3500,
  3264. tourStepDelaySlideShow: 5e3,
  3265. workshopApsect: 9 / 16,
  3266. highQualityMaxZoom: 2,
  3267. ultraHighQualityMaxZoom: 3
  3268. }
  3269. }
  3270. , {}],
  3271. 9: [function(e, t, i) {
  3272. "use strict";
  3273. function n() {
  3274. this.activeControl = null,
  3275. this.controls = {},
  3276. this.cameras = {}
  3277. }
  3278. var r = e("./PanoramaControls")
  3279. , o = e("./DollhouseControls")
  3280. , a = e("./FloorplanControls")
  3281. , s = e("../cameras/PanoramaCamera")
  3282. , l = e("../cameras/DollhouseCamera")
  3283. , c = e("../cameras/FloorplanCamera")
  3284. , h = e("events").EventEmitter
  3285. , u = e("../enum/ControlEvents")
  3286. , d = e("../enum/ModelManagerEvents")
  3287. , p = e("../enum/Viewmode")
  3288. , f = e("../settings");
  3289. n.prototype = Object.create(h.prototype),
  3290. n.prototype.init = function(e, t) {
  3291. this.setUpControls(),
  3292. this.bindEvents(e, t)
  3293. }
  3294. ,
  3295. n.prototype.activateControls = function(e) {
  3296. this.activeControl && (this.activeControl.reset(),
  3297. this.activeControl.enabled = !1),
  3298. this.controls[e] && (this.controls[e].enabled = !0),
  3299. this.activeControl = this.controls[e]
  3300. }
  3301. ,
  3302. n.prototype.setUpControls = function() {
  3303. var e = {}
  3304. , t = {}
  3305. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3306. , n = [s, l, c]
  3307. , h = [r, o, a];
  3308. i.forEach(function(i, r) {
  3309. e[i] = new n[r],
  3310. t[i] = new h[r](e[i]),
  3311. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3312. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3313. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3314. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3315. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3316. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3317. }
  3318. .bind(this)),
  3319. this.controls = t,
  3320. this.cameras = e
  3321. }
  3322. ,
  3323. n.prototype.bindEvents = function(e, t) {
  3324. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3325. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3326. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3327. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3328. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3329. !window.hadLoad&&e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3330. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3331. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3332. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3333. e.addEventListener("contextmenu", function(e) {
  3334. e.preventDefault()
  3335. }),
  3336. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3337. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3338. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3339. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3340. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3341. !window.hadLoad&&document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3342. !window.hadLoad&&document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3343. t.on(d.ActiveModelChanged, function(e) {
  3344. this.setModelForControls(e.model)
  3345. }
  3346. .bind(this))
  3347. }
  3348. ,
  3349. n.prototype.setModelForControls = function(e) {
  3350. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3351. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3352. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3353. this.controls[e].setBounds(t)
  3354. }
  3355. .bind(this))
  3356. }
  3357. ,
  3358. n.prototype.onMouseDown = function(e) {
  3359. e.preventDefault(),
  3360. this.activeControl && this.activeControl.onMouseDown(e)
  3361. }
  3362. ,
  3363. n.prototype.onMouseMove = function(e) {
  3364. e.preventDefault(),
  3365. this.activeControl && this.activeControl.onMouseMove(e)
  3366. }
  3367. ,
  3368. n.prototype.onMouseUp = function(e) {
  3369. e.preventDefault(),
  3370. this.activeControl && this.activeControl.onMouseUp(e)
  3371. }
  3372. ,
  3373. n.prototype.onMouseOver = function(e) {
  3374. e.preventDefault(),
  3375. this.activeControl && this.activeControl.onMouseOver(e)
  3376. }
  3377. ,
  3378. n.prototype.onMouseWheel = function(e) {
  3379. e.preventDefault(),
  3380. this.activeControl && this.activeControl.onMouseWheel(e)
  3381. }
  3382. ,
  3383. n.prototype.onTouchStart = function(e) {
  3384. e.preventDefault(),
  3385. this.activeControl && this.activeControl.onTouchStart(e);
  3386. var hotList = $('#hotListWrap')[0];
  3387. hotList.classList.remove('hotListActive');
  3388. $('#hotListContent ul .active').removeClass('active');
  3389. $('#hotList')[0].classList.remove('active')
  3390. }
  3391. ,
  3392. n.prototype.onTouchMove = function(e) {
  3393. e.preventDefault(),
  3394. this.activeControl && this.activeControl.onTouchMove(e)
  3395. }
  3396. ,
  3397. n.prototype.onTouchEnd = function(e) {
  3398. e.preventDefault(),
  3399. this.activeControl && this.activeControl.onTouchEnd(e)
  3400. }
  3401. ,
  3402. n.prototype.onPointerDown = function(e) {
  3403. if (e.preventDefault(),
  3404. this.activeControl)
  3405. switch (e.pointerType) {
  3406. case "mouse":
  3407. this.activeControl.onMouseDown(e);
  3408. break;
  3409. default:
  3410. this.activeControl.onPointerDown(e)
  3411. }
  3412. }
  3413. ,
  3414. n.prototype.onPointerMove = function(e) {
  3415. if (e.preventDefault(),
  3416. this.activeControl)
  3417. switch (e.pointerType) {
  3418. case "mouse":
  3419. this.activeControl.onMouseMove(e);
  3420. break;
  3421. default:
  3422. this.activeControl.onPointerMove(e)
  3423. }
  3424. }
  3425. ,
  3426. n.prototype.onPointerUp = function(e) {
  3427. if (e.preventDefault(),
  3428. this.activeControl)
  3429. switch (e.pointerType) {
  3430. case "mouse":
  3431. this.activeControl.onMouseUp(e);
  3432. break;
  3433. default:
  3434. this.activeControl.onPointerUp(e)
  3435. }
  3436. }
  3437. ,
  3438. n.prototype.onPointerCancel = function(e) {
  3439. e.preventDefault(),
  3440. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3441. }
  3442. ,
  3443. n.prototype.onKeyDown = function(e) {
  3444. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3445. this.activeControl && this.activeControl.onKeyDown(e))
  3446. }
  3447. ,
  3448. n.prototype.onKeyUp = function(e) {
  3449. e.preventDefault(),
  3450. this.activeControl && this.activeControl.onKeyUp(e)
  3451. }
  3452. ,
  3453. t.exports = n
  3454. }
  3455. , {
  3456. "../cameras/DollhouseCamera": 5,
  3457. "../cameras/FloorplanCamera": 6,
  3458. "../cameras/PanoramaCamera": 7,
  3459. "../enum/ControlEvents": 21,
  3460. "../enum/ModelManagerEvents": 33,
  3461. "../enum/Viewmode": 51,
  3462. "../settings": 166,
  3463. "./DollhouseControls": 10,
  3464. "./FloorplanControls": 11,
  3465. "./PanoramaControls": 13,
  3466. events: 202
  3467. }],
  3468. 10: [function(e, t, i) {
  3469. "use strict";
  3470. function n(e) {
  3471. a.call(this, e),
  3472. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3473. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3474. this.minDistance = o.dollhouseDefault.minDistance,
  3475. this.maxDistance = o.dollhouseDefault.maxDistance,
  3476. this.adjustedMinDistance = this.minDistance,
  3477. this.adjustedMaxDistance = this.maxDistance
  3478. }
  3479. var r = e("three")
  3480. , o = e("../settings")
  3481. , a = e("./OutsideControls");
  3482. n.prototype = Object.create(a.prototype),
  3483. n.prototype.pan = function(e, t) {
  3484. this.camera.updateMatrix();
  3485. var i = this.camera.position.clone().sub(this.target).length();
  3486. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3487. this.panLeft(2 * e * i / $("#player").height()),
  3488. this.panUp(-2 * t * i / $("#player").height())
  3489. }
  3490. ,
  3491. n.prototype.updateZoom = function() {
  3492. var e = this.offset.length();
  3493. return e * this.scale
  3494. }
  3495. ,
  3496. n.prototype.setZoomBounds = function(e) {
  3497. var t = e.min.distanceTo(e.max);
  3498. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3499. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3500. this.minDistance = this.adjustedMinDistance,
  3501. this.maxDistance = this.adjustedMaxDistance
  3502. }
  3503. ,
  3504. n.prototype.resetRanges = function(e, t) {
  3505. e ? (this.minDistance = Math.min(e, this.minDistance),
  3506. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3507. this.maxDistance = this.adjustedMaxDistance),
  3508. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3509. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3510. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3511. }
  3512. ,
  3513. n.prototype.toJSON = function() {
  3514. return a.prototype.toJSON.call(this)
  3515. }
  3516. ,
  3517. t.exports = n
  3518. }
  3519. , {
  3520. "../settings": 166,
  3521. "./OutsideControls": 12,
  3522. three: 217
  3523. }],
  3524. 11: [function(e, t, i) {
  3525. "use strict";
  3526. function n(e) {
  3527. a.call(this, e),
  3528. this.minDistance = 15,
  3529. this.maxDistance = 50,
  3530. this.noRotateUpDown = !0,
  3531. this.minPolarAngle = 0,
  3532. this.maxPolarAngle = 0,
  3533. this.mouseActions[l.LEFT] = s.PAN,
  3534. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3535. this.mouseActions[l.RIGHT] = s.ROTATE,
  3536. this.touchActions[1] = s.PAN,
  3537. this.touchActions[2] = s.ROTATE_DOLLY,
  3538. this.absoluteScale = 1,
  3539. this.currentScale = 1
  3540. }
  3541. var r = e("three")
  3542. , o = e("../settings")
  3543. , a = e("./OutsideControls")
  3544. , s = e("../enum/ControlActions")
  3545. , l = e("../enum/MouseButton")
  3546. , c = e("../util/math")
  3547. , h = e("../util/browser");
  3548. n.prototype = Object.create(a.prototype),
  3549. n.prototype.zoomToContain = function(e) {
  3550. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3551. this.currentScale = this.absoluteScale
  3552. }
  3553. ,
  3554. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3555. var t = Math.max(modelSize.x, modelSize.z)
  3556. , i = Math.min(modelSize.x, modelSize.z)
  3557. , n = Math.max(t, i * this.camera.aspect)
  3558. , r = Math.max(i, t * this.camera.aspect);
  3559. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3560. return absoluteScale
  3561. },
  3562. n.prototype.rotateToView = function(e, t) {
  3563. var i = 0
  3564. , n = h.aspectRatio() < 1
  3565. , r = e.x < e.z;
  3566. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3567. this.rotateLeft(i),
  3568. this.update(0)
  3569. }
  3570. ,
  3571. n.prototype.pan = function(e, t) {
  3572. this.camera.updateMatrix(),
  3573. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3574. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3575. }
  3576. ,
  3577. n.prototype.updateZoom = function() {
  3578. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3579. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3580. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3581. this.camera.left = -o.orthoBase * this.currentScale,
  3582. this.camera.right = o.orthoBase * this.currentScale,
  3583. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3584. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3585. this.camera.updateProjectionMatrix(),
  3586. this.offset.length()
  3587. }
  3588. ,
  3589. n.prototype.toJSON = function() {
  3590. var e = new r.Quaternion
  3591. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3592. , i = new r.Quaternion;
  3593. return function() {
  3594. var n = a.prototype.toJSON.call(this);
  3595. return e.copy(n.camera_quaternion),
  3596. i.copy(t),
  3597. i.multiply(e),
  3598. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3599. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3600. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3601. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3602. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3603. n
  3604. }
  3605. }(),
  3606. t.exports = n
  3607. }
  3608. , {
  3609. "../enum/ControlActions": 20,
  3610. "../enum/MouseButton": 34,
  3611. "../settings": 166,
  3612. "../util/browser": 182,
  3613. "../util/math": 190,
  3614. "./OutsideControls": 12,
  3615. three: 217
  3616. }],
  3617. 12: [function(e, t, i) {
  3618. "use strict";
  3619. function n(e) {
  3620. this.camera = e,
  3621. this.camera.controls = this,
  3622. this.enabled = !1,
  3623. this.target = new r.Vector3,
  3624. this.targetBounds = new r.Box3,
  3625. this.zoomSpeed = 1,
  3626. this.minDistance = 0,
  3627. this.maxDistance = 1 / 0,
  3628. this.noRotateUpDown = !1,
  3629. this.rotateSpeed = 1,
  3630. this.keyboardZoomSpeed = 0,
  3631. this.keyPanSpeed = 7,
  3632. this.autoRotate = !1,
  3633. this.autoRotateSpeed = 2,
  3634. this.autoPan = !1,
  3635. this.autoPanPosition = new r.Vector3,
  3636. this.minPolarAngle = r.Math.degToRad(25),
  3637. this.maxPolarAngle = r.Math.degToRad(65),
  3638. this.rotationAcceleration = new r.Vector2,
  3639. this.rotationSpeed = new r.Vector2,
  3640. this.panAcceleration = new r.Vector2,
  3641. this.panSpeed = new r.Vector2,
  3642. this.rotateStart = new r.Vector2,
  3643. this.rotateEnd = new r.Vector2,
  3644. this.rotateDelta = new r.Vector2,
  3645. this.panStart = new r.Vector2,
  3646. this.panEnd = new r.Vector2,
  3647. this.panDelta = new r.Vector2,
  3648. this.panOffset = new r.Vector3,
  3649. this.offset = new r.Vector3,
  3650. this.dollyStart = new r.Vector2,
  3651. this.dollyEnd = new r.Vector2,
  3652. this.dollyDelta = new r.Vector2,
  3653. this.phiDelta = 0,
  3654. this.thetaDelta = 0,
  3655. this.scale = 1,
  3656. this.panVector = new r.Vector3,
  3657. this.lastPosition = new r.Vector3,
  3658. this.state = c.NONE,
  3659. this.mouseActions = {},
  3660. this.mouseActions[h.LEFT] = c.ROTATE,
  3661. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3662. this.mouseActions[h.RIGHT] = c.PAN,
  3663. this.touchActions = {},
  3664. this.touchActions[1] = c.ROTATE,
  3665. this.touchActions[2] = c.PAN_DOLLY,
  3666. this.lastMoveTime = 0,
  3667. this.pointersLimit = 2,
  3668. this.pointers = []
  3669. }
  3670. var r = e("three")
  3671. , o = e("../settings")
  3672. , a = e("../util/common")
  3673. , s = e("../util/math")
  3674. , l = e("../enum/Vectors")
  3675. , c = e("../enum/ControlActions")
  3676. , h = e("../enum/MouseButton")
  3677. , u = e("../enum/Keys")
  3678. , d = e("../enum/ControlEvents")
  3679. , p = e("events").EventEmitter
  3680. , f = 1e-6;
  3681. n.prototype = Object.create(p.prototype),
  3682. n.prototype.setBounds = function(e) {
  3683. this.targetBounds = e
  3684. }
  3685. ,
  3686. n.prototype.isEngaged = function() {
  3687. return this.state !== c.NONE
  3688. }
  3689. ,
  3690. n.prototype.rotateLeft = function(e) {
  3691. void 0 === e && (e = this.getAutoRotationAngle()),
  3692. this.thetaDelta -= e
  3693. }
  3694. ,
  3695. n.prototype.rotateUp = function(e) {
  3696. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3697. this.phiDelta -= e)
  3698. }
  3699. ,
  3700. n.prototype.panLeft = function(e) {
  3701. var t = this.camera.matrix.elements;
  3702. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3703. this.panOffset.multiplyScalar(-e),
  3704. this.panVector.add(this.panOffset)
  3705. }
  3706. ,
  3707. n.prototype.panUp = function(e) {
  3708. var t = this.camera.matrix.elements;
  3709. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3710. this.panOffset.multiplyScalar(-e),
  3711. this.panVector.add(this.panOffset)
  3712. }
  3713. ,
  3714. n.prototype.startRotating = function(e, t) {
  3715. e && this.navRotationAcc("x", e),
  3716. t && this.navRotationAcc("y", t)
  3717. }
  3718. ,
  3719. n.prototype.stopRotating = function(e) {
  3720. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3721. this.navRotationAcc("x", 0),
  3722. this.navRotationAcc("y", 0)
  3723. }
  3724. ,
  3725. n.prototype.setAutoPanPosition = function(e, t) {
  3726. var i = new r.Vector3
  3727. , n = new r.Vector3;
  3728. return function(e, t) {
  3729. i.copy(this.camera.position),
  3730. void 0 === e && null === e || i.setX(e),
  3731. void 0 === t && null === t || i.setZ(t);
  3732. var r = this.camera.position.distanceTo(this.target)
  3733. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3734. this.targetClamped = !1,
  3735. n.copy(i).addScaledVector(o, r),
  3736. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3737. i.copy(n).addScaledVector(o, -r),
  3738. this.targetClamped = !0),
  3739. this.autoPanPosition.x = i.x,
  3740. this.autoPanPosition.z = i.z,
  3741. this.autoPan && this.stopAutoPanning()
  3742. }
  3743. }(),
  3744. n.prototype.stopAutoPanning = function() {
  3745. var e = this.autoPan;
  3746. this.autoPan = !1,
  3747. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3748. }
  3749. ,
  3750. n.prototype.dollyIn = function(e) {
  3751. void 0 === e && (e = this.getZoomScale()),
  3752. this.scale /= e
  3753. }
  3754. ,
  3755. n.prototype.dollyOut = function(e) {
  3756. void 0 === e && (e = this.getZoomScale()),
  3757. this.scale *= e
  3758. }
  3759. ,
  3760. n.prototype.updatePan = function(e) {
  3761. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3762. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3763. this.autoPan) {
  3764. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3765. t.setY(0).clampLength(0, 50 * e),
  3766. this.target.add(t),
  3767. this.camera.position.add(t),
  3768. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3769. this.stopAutoPanning())
  3770. }
  3771. }
  3772. ,
  3773. n.prototype.update = function(e) {
  3774. e || (e = 1 / 60),
  3775. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3776. this.rotateLeft(-this.rotationSpeed.x),
  3777. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3778. this.updatePan(e);
  3779. var t = this.camera.position;
  3780. this.offset.copy(t).sub(this.target);
  3781. var i = Math.atan2(this.offset.x, this.offset.z)
  3782. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3783. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3784. i += this.thetaDelta,
  3785. n += this.phiDelta,
  3786. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3787. n = Math.max(f, Math.min(Math.PI - f, n));
  3788. var r = this.updateZoom();
  3789. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3790. this.target.add(this.panVector),
  3791. this.targetBounds.clampPoint(this.target, this.target),
  3792. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3793. this.offset.y = r * Math.cos(n),
  3794. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3795. t.copy(this.target).add(this.offset),
  3796. this.camera.lookAt(this.target),
  3797. this.thetaDelta = 0,
  3798. this.phiDelta = 0,
  3799. this.scale = 1,
  3800. this.panVector.set(0, 0, 0),
  3801. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3802. }
  3803. ,
  3804. n.prototype.getAutoRotationAngle = function() {
  3805. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3806. }
  3807. ,
  3808. n.prototype.getZoomScale = function() {
  3809. return Math.pow(.95, this.zoomSpeed)
  3810. }
  3811. ,
  3812. n.prototype.onMouseDown = function(e) {
  3813. if (this.enabled) {
  3814. switch (e.preventDefault(),
  3815. this.stopAutoPanning(),
  3816. this.mouseDown = !0,
  3817. this.state = this.mouseActions[e.button],
  3818. this.state) {
  3819. case c.ROTATE:
  3820. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3821. this.rotationSpeed.set(0, 0);
  3822. break;
  3823. case c.DOLLY:
  3824. this.dollyStart.set(e.clientX, e.clientY);
  3825. break;
  3826. case c.PAN:
  3827. this.panStart.set(e.clientX, e.clientY)
  3828. }
  3829. this.emit(d.InputStart, "mouse")
  3830. }
  3831. }
  3832. ,
  3833. n.prototype.onMouseMove = function(e) {
  3834. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3835. switch (e.preventDefault(),
  3836. this.state) {
  3837. case c.ROTATE:
  3838. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3839. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3840. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3841. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3842. this.rotateStart.copy(this.rotateEnd);
  3843. break;
  3844. case c.DOLLY:
  3845. this.dollyEnd.set(e.clientX, e.clientY),
  3846. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3847. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3848. t.call(this),
  3849. this.dollyStart.copy(this.dollyEnd);
  3850. break;
  3851. case c.PAN:
  3852. this.panEnd.set(e.clientX, e.clientY),
  3853. this.panDelta.subVectors(this.panEnd, this.panStart),
  3854. this.pan(this.panDelta.x, this.panDelta.y),
  3855. this.panStart.copy(this.panEnd)
  3856. }
  3857. this.emit(d.Move, "mouse"),
  3858. this.lastMoveTime = e.timeStamp,
  3859. this.update()
  3860. }
  3861. }
  3862. ,
  3863. n.prototype.onMouseUp = function(e) {
  3864. this.enabled && (this.mouseDown = !1,
  3865. this.state = c.NONE,
  3866. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3867. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3868. this.update(),
  3869. this.rotationAcceleration.set(0, 0),
  3870. this.rotateDelta.set(0, 0)))
  3871. }
  3872. ,
  3873. n.prototype.onMouseOver = function(e) {
  3874. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3875. }
  3876. ,
  3877. n.prototype.onMouseWheel = function(e) {
  3878. if (this.enabled && o.useWheel) {
  3879. this.emit(d.Move, "wheel");
  3880. var t = e.wheelDelta || -e.detail
  3881. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3882. i.call(this),
  3883. this.update()
  3884. }
  3885. }
  3886. ,
  3887. n.prototype.onKeyDown = function(e) {
  3888. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3889. this.handleKeyDown(e.which)))
  3890. }
  3891. ,
  3892. n.prototype.navRotationAcc = function(e, t) {
  3893. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3894. }
  3895. ,
  3896. n.prototype.navPanAcc = function(e, t) {
  3897. this.stopAutoPanning(),
  3898. this.panAcceleration[e] = t
  3899. }
  3900. ,
  3901. n.prototype.handleKeyDown = function(e) {
  3902. var t = !0;
  3903. switch (e) {
  3904. case u.UPARROW:
  3905. case u.I:
  3906. this.navRotationAcc("y", 1);
  3907. break;
  3908. case u.DOWNARROW:
  3909. case u.K:
  3910. this.navRotationAcc("y", -1);
  3911. break;
  3912. case u.LEFTARROW:
  3913. case u.J:
  3914. this.navRotationAcc("x", -1);
  3915. break;
  3916. case u.RIGHTARROW:
  3917. case u.L:
  3918. this.navRotationAcc("x", 1);
  3919. break;
  3920. case u.W:
  3921. this.navPanAcc("y", 1);
  3922. break;
  3923. case u.S:
  3924. this.navPanAcc("y", -1);
  3925. break;
  3926. case u.A:
  3927. this.navPanAcc("x", -1);
  3928. break;
  3929. case u.D:
  3930. this.navPanAcc("x", 1);
  3931. break;
  3932. default:
  3933. t = !1
  3934. }
  3935. t && this.emit(d.Move, "key")
  3936. }
  3937. ,
  3938. n.prototype.onKeyUp = function(e) {
  3939. this.enabled && (e.preventDefault(),
  3940. e.stopPropagation(),
  3941. this.handleKeyUp(e.which))
  3942. }
  3943. ,
  3944. n.prototype.handleKeyUp = function(e) {
  3945. switch (e) {
  3946. case u.I:
  3947. case u.K:
  3948. case u.UPARROW:
  3949. case u.DOWNARROW:
  3950. this.keyboardZoomSpeed = 0,
  3951. this.rotationAcceleration.y = 0;
  3952. break;
  3953. case u.J:
  3954. case u.L:
  3955. case u.LEFTARROW:
  3956. case u.RIGHTARROW:
  3957. this.rotationAcceleration.x = 0;
  3958. break;
  3959. case u.S:
  3960. case u.W:
  3961. this.panAcceleration.y = 0;
  3962. break;
  3963. case u.A:
  3964. case u.D:
  3965. this.panAcceleration.x = 0
  3966. }
  3967. }
  3968. ,
  3969. n.prototype.onTouchStart = function(e) {
  3970. if (this.enabled || this.state === c.NONE) {
  3971. e.preventDefault(),
  3972. e.stopPropagation(),
  3973. this.stopAutoPanning();
  3974. var t = function() {
  3975. if (2 === e.touches.length) {
  3976. var t = e.touches[0].pageX - e.touches[1].pageX
  3977. , i = e.touches[0].pageY - e.touches[1].pageY;
  3978. this.dollyStart.set(t, i)
  3979. }
  3980. }
  3981. .bind(this)
  3982. , i = function() {
  3983. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3984. }
  3985. .bind(this)
  3986. , n = function() {
  3987. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3988. }
  3989. .bind(this);
  3990. switch (this.state = this.touchActions[e.touches.length],
  3991. this.state) {
  3992. case c.PAN_DOLLY:
  3993. t();
  3994. case c.PAN:
  3995. i();
  3996. break;
  3997. case c.ROTATE_DOLLY:
  3998. t();
  3999. case c.ROTATE:
  4000. n()
  4001. }
  4002. this.rotationSpeed.set(0, 0),
  4003. this.emit(d.InputStart, "touch")
  4004. }
  4005. }
  4006. ,
  4007. n.prototype.onTouchMove = function(e) {
  4008. if (this.enabled && this.state !== c.NONE) {
  4009. e.preventDefault(),
  4010. e.stopPropagation();
  4011. var t = function() {
  4012. var t = e.touches[0].pageX - e.touches[1].pageX
  4013. , i = e.touches[0].pageY - e.touches[1].pageY;
  4014. this.dollyEnd.set(t, i);
  4015. var n = this.dollyStart.length() - this.dollyEnd.length();
  4016. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4017. this.dollyStart.copy(this.dollyEnd)
  4018. }
  4019. .bind(this)
  4020. , i = function() {
  4021. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4022. this.panDelta.subVectors(this.panEnd, this.panStart),
  4023. this.pan(this.panDelta.x, this.panDelta.y),
  4024. this.panStart.copy(this.panEnd),
  4025. this.rotateDelta.set(0, 0)
  4026. }
  4027. .bind(this)
  4028. , n = function() {
  4029. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4030. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4031. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4032. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4033. this.rotateStart.copy(this.rotateEnd)
  4034. }
  4035. .bind(this)
  4036. , r = function() {
  4037. if (2 === e.touches.length) {
  4038. var i = window.devicePixelRatio || 1
  4039. , r = e.touches[1].pageX - e.touches[0].pageX
  4040. , s = e.touches[1].pageY - e.touches[0].pageY
  4041. , l = Math.sqrt(r * r + s * s)
  4042. , h = Math.abs(this.dollyStart.length() - l);
  4043. if (h > o.input.touchMoveThreshold * i)
  4044. this.state = c.DOLLY,
  4045. t();
  4046. else {
  4047. var u = a.average(e.touches, "pageX")
  4048. , d = a.average(e.touches, "pageY")
  4049. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4050. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4051. this.rotateStart.set(u, d),
  4052. n())
  4053. }
  4054. }
  4055. }
  4056. .bind(this);
  4057. switch (this.state) {
  4058. case c.PAN_DOLLY:
  4059. t();
  4060. case c.PAN:
  4061. i();
  4062. break;
  4063. case c.ROTATE_DOLLY:
  4064. r();
  4065. break;
  4066. case c.DOLLY:
  4067. t();
  4068. break;
  4069. case c.ROTATE:
  4070. n();
  4071. break;
  4072. default:
  4073. this.state = c.NONE
  4074. }
  4075. this.lastMoveTime = e.timeStamp,
  4076. this.emit(d.Move, "touch")
  4077. }
  4078. }
  4079. ,
  4080. n.prototype.onTouchEnd = function(e) {
  4081. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4082. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4083. this.state = c.NONE,
  4084. this.update(),
  4085. this.rotationAcceleration.set(0, 0),
  4086. this.rotateDelta.set(0, 0))
  4087. }
  4088. ,
  4089. n.prototype.onPointerDown = function(e) {
  4090. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4091. id: e.pointerId,
  4092. pageX: e.pageX,
  4093. pageY: e.pageY
  4094. }),
  4095. e.touches = this.pointers,
  4096. this.onTouchStart(e)),
  4097. this.emit(d.InputStart, "pointer"))
  4098. }
  4099. ,
  4100. n.prototype.onPointerMove = function(e) {
  4101. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4102. e.pointerId === t.id && (t.pageX = e.pageX,
  4103. t.pageY = e.pageY)
  4104. }),
  4105. e.touches = this.pointers,
  4106. this.onTouchMove(e))
  4107. }
  4108. ,
  4109. n.prototype.onPointerUp = function(e) {
  4110. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4111. e.pointerId === t.id && this.pointers.splice(i, 1)
  4112. }
  4113. .bind(this)),
  4114. e.touches = this.pointers,
  4115. this.onTouchEnd(e))
  4116. }
  4117. ,
  4118. n.prototype.reset = function() {
  4119. this.state = c.NONE,
  4120. this.stopAutoPanning(),
  4121. this.rotationSpeed.set(0, 0),
  4122. this.rotationAcceleration.set(0, 0),
  4123. this.panSpeed.set(0, 0),
  4124. this.panAcceleration.set(0, 0)
  4125. }
  4126. ,
  4127. n.prototype.toJSON = function() {
  4128. var e = {
  4129. camera_position: {
  4130. x: s.toPrecision(this.camera.position.x, 4),
  4131. y: s.toPrecision(this.camera.position.y, 4),
  4132. z: s.toPrecision(this.camera.position.z, 4)
  4133. },
  4134. camera_quaternion: {
  4135. x: s.toPrecision(this.camera.quaternion.x, 4),
  4136. y: s.toPrecision(this.camera.quaternion.y, 4),
  4137. z: s.toPrecision(this.camera.quaternion.z, 4),
  4138. w: s.toPrecision(this.camera.quaternion.w, 4)
  4139. }
  4140. };
  4141. return e
  4142. }
  4143. ,
  4144. t.exports = n
  4145. }
  4146. , {
  4147. "../enum/ControlActions": 20,
  4148. "../enum/ControlEvents": 21,
  4149. "../enum/Keys": 30,
  4150. "../enum/MouseButton": 34,
  4151. "../enum/Vectors": 50,
  4152. "../settings": 166,
  4153. "../util/common": 185,
  4154. "../util/math": 190,
  4155. events: 202,
  4156. three: 217
  4157. }],
  4158. 13: [function(e, t, i) {
  4159. (function(i) {
  4160. "use strict";
  4161. function n(e) {
  4162. this.camera = e,
  4163. this.camera.controls = this,
  4164. this.target = new r.Vector3(0,0,0),
  4165. this.lookVector = new r.Vector3,
  4166. this.lookSpeed = .05,
  4167. this.rotationAcc = new r.Vector2,
  4168. this.rotationSpeed = new r.Vector2,
  4169. this.lat = 0,
  4170. this.lon = 0,
  4171. this.phi = 0,
  4172. this.theta = 0,
  4173. this.enabled = !1,
  4174. this.locked = !1,
  4175. this.pointer = new r.Vector2(0,0),
  4176. this.rotationHistory = [],
  4177. this.rotationDifference = new r.Vector2,
  4178. this.pointerDragOn = !1,
  4179. this.pointerDragStart = new r.Vector2(0,0),
  4180. this.pinchDistance = 0,
  4181. this.moveStart = new r.Vector2,
  4182. this.moveTolerance = .01,
  4183. this.pointersLimit = 2,
  4184. this.pointers = []
  4185. }
  4186. var r = e("three")
  4187. , o = e("../util/logger")
  4188. , a = e("../settings")
  4189. , s = e("../util/common")
  4190. , l = e("../util/math")
  4191. , c = (e("../enum/Vectors"),
  4192. e("../enum/MouseButton"))
  4193. , h = e("../enum/Keys")
  4194. , u = e("../enum/ControlEvents")
  4195. , d = e("events").EventEmitter;
  4196. new o(i);
  4197. n.prototype = Object.create(d.prototype),
  4198. n.prototype.usable = function() {
  4199. return this.enabled && !this.locked
  4200. }
  4201. ,
  4202. n.prototype.lookAt = function(e) {
  4203. var t = this.camera.position.clone().sub(e)
  4204. , i = Math.atan(t.z / t.x);
  4205. i += t.x < 0 ? Math.PI : 0,
  4206. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4207. this.lon = r.Math.radToDeg(i) + 180;
  4208. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4209. , o = Math.atan(t.y / n);
  4210. this.lat = -r.Math.radToDeg(o)
  4211. }
  4212. ,
  4213. n.prototype.startRotationFrom = function(e, t) {
  4214. l.convertScreenPositionToNDC(e, t, this.pointer),
  4215. this.pointerDragOn = !0,
  4216. this.pointerDragStart.copy(this.pointer),
  4217. this.moveStart.copy(this.pointer),
  4218. this.rotationHistory = [],
  4219. this.rotationSpeed.set(0, 0)
  4220. }
  4221. ,
  4222. n.prototype.onMouseOver = function(e) {
  4223. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4224. }
  4225. ,
  4226. n.prototype.onTouchStart = function(e) {
  4227. if (this.usable()) {
  4228. switch (e.preventDefault(),
  4229. e.stopPropagation(),
  4230. e.touches.length) {
  4231. case 1:
  4232. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4233. break;
  4234. case 2:
  4235. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4236. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4237. this.pinchDistance = Math.sqrt(t * t + i * i)
  4238. }
  4239. this.emit(u.InputStart, "touch")
  4240. }
  4241. }
  4242. ,
  4243. n.prototype.onPointerDown = function(e) {
  4244. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4245. id: e.pointerId,
  4246. clientX: e.clientX,
  4247. clientY: e.clientY
  4248. }),
  4249. e.touches = this.pointers,
  4250. this.onTouchStart(e),
  4251. this.emit(u.InputStart, "pointer"))
  4252. }
  4253. ,
  4254. n.prototype.onMouseDown = function(e) {
  4255. if (this.usable()) {
  4256. switch (e.preventDefault(),
  4257. e.stopPropagation(),
  4258. e.button) {
  4259. case c.LEFT:
  4260. this.startRotationFrom(e.clientX, e.clientY)
  4261. }
  4262. this.emit(u.InputStart, "mouse")
  4263. }
  4264. }
  4265. ,
  4266. n.prototype.updateRotation = function() {
  4267. if (this.usable() && this.pointerDragOn) {
  4268. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4269. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4270. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4271. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4272. , o = Math.atan2(e.y, i)
  4273. , a = Math.atan2(t.y, n);
  4274. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4275. e.y = 0,
  4276. t.y = 0;
  4277. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4278. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4279. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4280. this.pointerDragStart.copy(this.pointer)
  4281. }
  4282. }
  4283. ,
  4284. n.prototype.onMouseMove = function(e) {
  4285. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4286. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4287. }
  4288. ,
  4289. n.prototype.onTouchMove = function(e) {
  4290. if (this.usable())
  4291. switch (this.emit(u.Move, "touch"),
  4292. e.touches.length) {
  4293. case 1:
  4294. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4295. break;
  4296. case 2:
  4297. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4298. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4299. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4300. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4301. this.emit(u.Pinch, n),
  4302. this.pinchDistance -= n)
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.onPointerMove = function(e) {
  4307. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4308. e.pointerId === t.id && (t.clientX = e.clientX,
  4309. t.clientY = e.clientY)
  4310. }),
  4311. e.touches = this.pointers,
  4312. this.onTouchMove(e))
  4313. }
  4314. ,
  4315. n.prototype.endRotation = function() {
  4316. this.pointerDragOn = !1;
  4317. var e = s.averageVectors(this.rotationHistory);
  4318. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4319. }
  4320. ,
  4321. n.prototype.onTouchEnd = function(e) {
  4322. this.usable() && (e.preventDefault(),
  4323. e.stopPropagation(),
  4324. this.endRotation())
  4325. }
  4326. ,
  4327. n.prototype.onMouseUp = function(e) {
  4328. this.usable() && (e.preventDefault(),
  4329. e.stopPropagation(),
  4330. this.endRotation())
  4331. }
  4332. ,
  4333. n.prototype.onPointerUp = function(e) {
  4334. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4335. e.pointerId === t.id && this.pointers.splice(i, 1)
  4336. }
  4337. .bind(this)),
  4338. e.touches = this.pointers,
  4339. this.onTouchEnd(e))
  4340. }
  4341. ,
  4342. n.prototype.update = function(e) {
  4343. this.lon,
  4344. this.lat;
  4345. for (this.updateRotation(),
  4346. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4347. this.rotationHistory.shift();
  4348. this.lon += this.rotationDifference.x,
  4349. this.lat += this.rotationDifference.y,
  4350. this.rotationDifference.set(0, 0),
  4351. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4352. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4353. this.lon += this.rotationSpeed.x * e,
  4354. this.lat += this.rotationSpeed.y * e
  4355. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4356. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4357. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4358. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4359. this.phi = r.Math.degToRad(90 - this.lat),
  4360. this.theta = r.Math.degToRad(this.lon),
  4361. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4362. this.lookVector.y = Math.cos(this.phi),
  4363. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4364. this.target.copy(this.lookVector).add(this.camera.position),
  4365. this.camera.lookAt(this.target)
  4366. }
  4367. ,
  4368. n.prototype.onMouseWheel = function(e) {
  4369. if (this.usable()) {
  4370. var t = e.wheelDelta || -e.detail;
  4371. this.emit(u.InteractionDirect),
  4372. this.emit(u.Scroll, t)
  4373. }
  4374. }
  4375. ,
  4376. n.prototype.onKeyDown = function(e) {
  4377. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4378. this.handleKeyDown(e.which)))
  4379. }
  4380. ,
  4381. n.prototype.handleKeyDown = function(e) {
  4382. var t = function(e, t) {
  4383. this.rotationAcc[e] = t
  4384. }
  4385. .bind(this);
  4386. this.emit(u.InteractionKey);
  4387. var i = !0;
  4388. switch (e) {
  4389. case h.LEFTARROW:
  4390. case h.J:
  4391. t("x", -1);
  4392. break;
  4393. case h.RIGHTARROW:
  4394. case h.L:
  4395. t("x", 1);
  4396. break;
  4397. case h.I:
  4398. t("y", 1);
  4399. break;
  4400. case h.K:
  4401. t("y", -1);
  4402. break;
  4403. default:
  4404. i = !1
  4405. }
  4406. i && this.emit(u.Move, "key")
  4407. }
  4408. ,
  4409. n.prototype.onKeyUp = function(e) {
  4410. this.usable() && (e.preventDefault(),
  4411. e.stopPropagation(),
  4412. this.handleKeyUp(e.which))
  4413. }
  4414. ,
  4415. n.prototype.handleKeyUp = function(e) {
  4416. switch (e) {
  4417. case h.LEFTARROW:
  4418. case h.J:
  4419. case h.RIGHTARROW:
  4420. case h.L:
  4421. this.rotationAcc.x = 0;
  4422. break;
  4423. case h.I:
  4424. case h.K:
  4425. this.rotationAcc.y = 0
  4426. }
  4427. }
  4428. ,
  4429. n.prototype.startRotating = function(e, t) {
  4430. e && (this.rotationAcc.x = e),
  4431. t && (this.rotationAcc.y = t)
  4432. }
  4433. ,
  4434. n.prototype.stopRotating = function(e) {
  4435. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4436. this.rotationAcc.set(0, 0)
  4437. }
  4438. ,
  4439. n.prototype.reset = function() {
  4440. this.pointerDragOn = !1,
  4441. this.rotationAcc.set(0, 0),
  4442. this.rotationSpeed.set(0, 0),
  4443. this.pointers = []
  4444. }
  4445. ,
  4446. n.prototype.toJSON = function() {
  4447. var e = {
  4448. camera_position: {
  4449. x: l.toPrecision(this.camera.position.x, 4),
  4450. y: l.toPrecision(this.camera.position.y, 4),
  4451. z: l.toPrecision(this.camera.position.z, 4)
  4452. },
  4453. camera_quaternion: {
  4454. x: l.toPrecision(this.camera.quaternion.x, 4),
  4455. y: l.toPrecision(this.camera.quaternion.y, 4),
  4456. z: l.toPrecision(this.camera.quaternion.z, 4),
  4457. w: l.toPrecision(this.camera.quaternion.w, 4)
  4458. }
  4459. };
  4460. return e
  4461. }
  4462. ,
  4463. n.prototype.setStateFromJSON = function(e) {
  4464. this.camera.position.copy(e.camera_position),
  4465. this.camera.quaternion.copy(e.camera_quaternion)
  4466. }
  4467. ,
  4468. t.exports = n
  4469. }
  4470. ).call(this, "/js/controls/PanoramaControls.js")
  4471. }
  4472. , {
  4473. "../enum/ControlEvents": 21,
  4474. "../enum/Keys": 30,
  4475. "../enum/MouseButton": 34,
  4476. "../enum/Vectors": 50,
  4477. "../settings": 166,
  4478. "../util/common": 185,
  4479. "../util/logger": 189,
  4480. "../util/math": 190,
  4481. events: 202,
  4482. three: 217
  4483. }],
  4484. 14: [function(e, t, i) {
  4485. (function(i) {
  4486. "use strict";
  4487. var n = e("three")
  4488. , r = e("../enum/Viewmode")
  4489. , o = e("../util/logger")
  4490. , a = new o(i);
  4491. t.exports = {
  4492. serialize: function(e) {
  4493. return encodeURI(JSON.stringify(e))
  4494. },
  4495. deserialize: function(e) {
  4496. function t(e) {
  4497. function t(e, t) {
  4498. return e && "number" == typeof t && !isNaN(t)
  4499. }
  4500. return e.reduce(t, !0)
  4501. }
  4502. try {
  4503. var i = JSON.parse(decodeURI(e))
  4504. , o = {
  4505. mode: r.fromInt(i.camera_mode),
  4506. panoId: i.scan_id,
  4507. position: (new n.Vector3).copy(i.camera_position),
  4508. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4509. zoom: i.ortho_zoom,
  4510. floorVisibility: i.floor_visibility
  4511. }
  4512. , s = o.position;
  4513. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4514. var l = o.quaternion;
  4515. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4516. o
  4517. } catch (i) {
  4518. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4519. try {
  4520. var c = e.split(",")
  4521. , h = {
  4522. x: parseFloat(c[2]),
  4523. y: parseFloat(c[3]),
  4524. z: parseFloat(c[4])
  4525. }
  4526. , u = {
  4527. x: parseFloat(c[5]),
  4528. y: parseFloat(c[6]),
  4529. z: parseFloat(c[7]),
  4530. w: parseFloat(c[8])
  4531. };
  4532. return t([h.x, h.y, h.z]) || (h.x = 0,
  4533. h.y = 0,
  4534. h.z = 0),
  4535. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4536. u.y = 0,
  4537. u.z = 0,
  4538. u.w = 1),
  4539. {
  4540. mode: r.fromInt(c[0]),
  4541. panoId: c[1],
  4542. position: (new n.Vector3).copy(h),
  4543. quaternion: (new n.Quaternion).copy(u)
  4544. }
  4545. } catch (t) {
  4546. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4547. }
  4548. }
  4549. return null
  4550. }
  4551. }
  4552. }
  4553. ).call(this, "/js/controls/serializer.js")
  4554. }
  4555. , {
  4556. "../enum/Viewmode": 51,
  4557. "../util/logger": 189,
  4558. three: 217
  4559. }],
  4560. 15: [function(e, t, i) {
  4561. (function(i) {
  4562. "use strict";
  4563. function n() {
  4564. this.endlessLoop = a.warp.loop,
  4565. this.clock = new r.Clock(!0),
  4566. this.model = null,
  4567. this.player = null,
  4568. this.currentItem = null,
  4569. this.destinationItem = null,
  4570. this.tourIsPlaying = !1,
  4571. this.transitionStage = y.None,
  4572. this.nextFunc = null,
  4573. this.onTheBus = !1,
  4574. this.tourInProgress = !1,
  4575. this.reachSource = null,
  4576. this.interrupted = !1,
  4577. this.nItems = 0,
  4578. this.walkingSectionPaused = !1
  4579. }
  4580. var r = e("three")
  4581. , o = e("./util/logger")
  4582. , a = e("./settings")
  4583. , s = e("./util/transitions")
  4584. , l = e("events").EventEmitter
  4585. , c = e("./enum/Viewmode")
  4586. , h = e("./analytics")
  4587. , u = e("./enum/WarpStyle")
  4588. , s = e("./util/transitions")
  4589. , d = (e("./model/ModelManager"),
  4590. e("./enum/ModelManagerEvents"))
  4591. , p = e("./enum/DirectorEvents")
  4592. , f = e("./enum/PlayerEvents")
  4593. , g = (e("./enum/ControlEvents"),
  4594. e("./enum/BlackoutStyle"))
  4595. , m = e("./enum/PathDiscardMode")
  4596. , v = e("./enum/PathDisplayMode")
  4597. , A = (e("./player"),
  4598. new o(i))
  4599. , y = Object.freeze({
  4600. None: 0,
  4601. Moving: 1,
  4602. Aiming: 2,
  4603. Interlude: 3
  4604. })
  4605. , C = Object.freeze({
  4606. Forward: 1,
  4607. NoChange: 0,
  4608. Backwards: -1
  4609. })
  4610. , I = s.getUniqueId();
  4611. n.prototype = Object.create(l.prototype),
  4612. n.prototype.init = function(e, t) {
  4613. this.player = e,
  4614. this.modelManager = t,
  4615. this.updateModel(),
  4616. this.resetAll(),
  4617. this.bindEvents()
  4618. }
  4619. ,
  4620. n.prototype.resetAll = function() {
  4621. if (this.currentItem = null,
  4622. this.destinationItem = null,
  4623. this.tourIsPlaying = !1,
  4624. this.bgmReplay(),//xzw
  4625. this.transitionStage = y.None,
  4626. this.nextFunc = null,
  4627. this.onTheBus = !1,
  4628. this.reachSource = null,
  4629. this.interrupted = !1,
  4630. this.model) {
  4631. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4632. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4633. } else
  4634. this.defaultWarpStyle = u.BLACK,
  4635. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4636. this.resetSpecialTransition()
  4637. }
  4638. ,
  4639. n.prototype.updateModel = function() {
  4640. this.model = this.modelManager.getActiveModel(),
  4641. this.nItems = this.model.heroLocations.length
  4642. }
  4643. ,
  4644. n.prototype.bindEvents = function() {
  4645. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4646. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4647. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4648. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4649. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4650. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4651. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4652. this.player.once(f.Move, function() {
  4653. s.cancelById(I)
  4654. })
  4655. }
  4656. ,
  4657. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4658. return e === u.WALK && (this.interrupt(g.NONE),
  4659. this.pauseWalkingSection(),
  4660. this.player.fastForwardActivePanoFlight(),
  4661. !0)
  4662. }
  4663. ,
  4664. n.prototype.handlePlayerMove = function(e) {
  4665. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4666. this.emit("update.controls")
  4667. }
  4668. ,
  4669. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4670. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4671. this.emit("update.controls"))
  4672. }
  4673. ,
  4674. n.prototype.handlePlayerModeChanged = function(e, t) {
  4675. this.intermediateState() || e === t || (this.onTheBus = !1,
  4676. this.emit("update.controls"))
  4677. }
  4678. ,
  4679. n.prototype.handlePlayerInputStart = function(e) {
  4680. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4681. }
  4682. ,
  4683. n.prototype.handlePlayerFlyingStarted = function() {
  4684. this.clearWalkingSectionPaused()
  4685. }
  4686. ,
  4687. n.prototype.describe = function() {
  4688. return {
  4689. nItems: this.nItems,
  4690. currentItem: this.currentItem,
  4691. destinationItem: this.destinationItem,
  4692. tourIsPlaying: this.tourIsPlaying,
  4693. onTheBus: this.onTheBus,
  4694. endlessLoop: this.endlessLoop,
  4695. viewMode: this.player.mode,
  4696. inTransition: this._inTransition(),
  4697. transitionStage: this.transitionStage,
  4698. tourInProgress: this.tourInProgress
  4699. }
  4700. }
  4701. ,
  4702. n.prototype._inTransition = function() {
  4703. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4704. }
  4705. ,
  4706. n.prototype.bounceable = function() {
  4707. var e = this.clock.getDelta();
  4708. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4709. }
  4710. ,
  4711. n.prototype.itemCompare = function(item1, item2, type){//add
  4712. if(type == 'equal'){//==
  4713. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4714. }else if(type == 'less'){//<
  4715. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4716. }
  4717. }
  4718. n.prototype.currentMoveDirection = function() {
  4719. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4720. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4721. }
  4722. ,
  4723. n.prototype.clearPath = function() {
  4724. this._inTransition() || this.player.path.discardPathObject()
  4725. }
  4726. ,
  4727. n.prototype.allFloors = function() {
  4728. this.model.toggleAllFloors()
  4729. }
  4730. ,
  4731. n.prototype.actionComplete = function(e) {
  4732. if (this.interrupted = !1,
  4733. this.transitionStage = y.None,
  4734. this.resetSpecialTransition(),
  4735. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4736. this.tourIsPlaying || (this.player.disablePreRendering(),
  4737. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4738. this.emit("update.controls"),
  4739. this.nextFunc) {
  4740. var t = this.nextFunc;
  4741. this.nextFunc = null,
  4742. t()
  4743. }
  4744. }
  4745. ,
  4746. n.prototype.awaitCompletion = function(e, t) {
  4747. this.nextFunc = t,
  4748. e()
  4749. }
  4750. ,
  4751. n.prototype.updateSuccessFunction = function(e) {
  4752. this.nextFunc = e
  4753. }
  4754. ,
  4755. n.prototype.interrupt = function(e, t) {
  4756. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4757. this.tourIsPlaying = !1,
  4758. this.bgmReplay(),//xzw
  4759. this.interrupted = !0,
  4760. this.nextFunc = null,
  4761. this.emit(p.ActionInterrupted),
  4762. null !== e && void 0 !== e || (e = g.BEGINNING),
  4763. this.player.interruptAndFastForward(e, t),
  4764. !0)
  4765. }
  4766. ,
  4767. n.prototype.wouldInterrupt = function() {
  4768. return this.transitionStage !== y.None
  4769. }
  4770. ,
  4771. n.prototype.intermediateState = function() {
  4772. return this.transitionStage !== y.None
  4773. }
  4774. ,
  4775. n.prototype.isInterrupted = function() {
  4776. return this.interrupted
  4777. }
  4778. ,
  4779. n.prototype.pauseWalkingSection = function() {
  4780. this.walkingSectionPaused = !0
  4781. }
  4782. ,
  4783. n.prototype.clearWalkingSectionPaused = function() {
  4784. this.walkingSectionPaused = !1
  4785. }
  4786. ,
  4787. n.prototype.autoTour = function() {
  4788. var e = Date.now();
  4789. this.model.auxDataPromise.then(function() {
  4790. e = Date.now() - e;
  4791. var t = a.warp.auto
  4792. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4793. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4794. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4795. done: function() {
  4796. this.playTour()
  4797. }
  4798. .bind(this),
  4799. name: "_atr",
  4800. id: I
  4801. })
  4802. }
  4803. .bind(this))
  4804. }
  4805. ,
  4806. n.prototype.atDestinationPano = function() {
  4807. if (!this.player.currentPano || null === this.destinationItem)
  4808. return !1;
  4809. var e = this.player.currentPano.id;
  4810. if (void 0 === e)
  4811. return !1;
  4812. var t = this.model.heroLocations;
  4813. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4814. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4815. return destination && destination.panoId == e
  4816. }
  4817. ,
  4818. n.prototype.redirectToItem = function(e, t) {
  4819. if (null === e || void 0 === e)
  4820. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4821. if (!this.wouldInterrupt())
  4822. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4823. if (this.player.mode === c.TRANSITIONING)
  4824. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4825. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4826. var i = function() {
  4827. s.setTimeout(function() {
  4828. this.setDestinationItem(e),
  4829. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4830. }
  4831. .bind(this), 0)
  4832. }
  4833. .bind(this);
  4834. this.interrupt(g.END, 0),
  4835. this.updateSuccessFunction(i)
  4836. }
  4837. ,
  4838. n.prototype.useSpecialTransition = function(e) {
  4839. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4840. this.nextWarpStyle = u.BLACK
  4841. }
  4842. ,
  4843. n.prototype.resetSpecialTransition = function() {
  4844. this.nextWarpStyle = this.defaultWarpStyle
  4845. }
  4846. ,
  4847. n.prototype.arrivedAtDestination = function(e) {
  4848. if (this.player.flying || this.player.isWarping())
  4849. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4850. else {
  4851. this.transitionStage = y.Aiming;
  4852. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4853. this.player.model.fadePanoMarkers(0),
  4854. this.awaitCompletion(function() {
  4855. this.resetSpecialTransition(),
  4856. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4857. }
  4858. .bind(this), t)
  4859. }
  4860. }
  4861. ,
  4862. n.prototype.goToDestination = function(e, t, i, n) {
  4863. //音频
  4864. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4865. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4866. if(musicInfo && musicInfo.music){
  4867. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4868. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4869. let audioSrc2 = o.split('/').pop();
  4870. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4871. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4872. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4873. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4874. g_tourAudio.play()
  4875. }
  4876. }else{//很可能是该folder的起始
  4877. g_tourAudio.src = manage.dealURL(o);
  4878. g_tourAudio.load()
  4879. }
  4880. }
  4881. //}
  4882. if (this.onTheBus = !0,
  4883. this.emit("update.controls"),
  4884. this.player.updateLastView(),
  4885. !n && this.atDestinationPano()){
  4886. /*
  4887. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4888. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4889. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4890. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4891. } */
  4892. return void this.arrivedAtDestination(!0);
  4893. }
  4894. if (this.player.flying || this.player.isWarping())
  4895. A.warn("Cannot go to new destination while player is flying or warping.");
  4896. else {
  4897. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4898. , o = null
  4899. , a1 = null;
  4900. if (r.isPano()) {
  4901. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4902. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4903. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4904. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4905. o = this.arrivedAtDestination.bind(this, !0)
  4906. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4907. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4908. }
  4909. } else{
  4910. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4911. o = this.arrivedAtDestination.bind(this, !1);
  4912. }
  4913. this.transitionStage = y.Moving,
  4914. this.model.fadePanoMarkers(0),
  4915. this.awaitCompletion(function() {
  4916. a1();
  4917. }
  4918. .bind(this), o),
  4919. this.emit("update.controls")
  4920. }
  4921. }
  4922. ,
  4923. n.prototype.tourInterlude = function() {
  4924. if (h.trackAlways("reach_highlight", {
  4925. reach_source: this.reachSource
  4926. }),
  4927. this.model.fadePanoMarkers(0),
  4928. this.emit("update.controls"),
  4929. this.tourIsPlaying)
  4930. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4931. this.stopTour(true),
  4932. this.emit(p.TourEnd),
  4933. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4934. this.transitionStage = y.Interlude,
  4935. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4936. }
  4937. .bind(this), this.goNext.bind(this))
  4938. }
  4939. ,
  4940. n.prototype.playTour = function() {
  4941. if (!this.bounceable())
  4942. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4943. this.tourInProgress = !0,
  4944. this.reachSource = "play",
  4945. this.tourIsPlaying = !0,
  4946. this.wasZoomEnabled = this.player.zoomEnabled,
  4947. this.player.zoomEnabled = !1,
  4948. this.resetSpecialTransition(),
  4949. this.emit("update.controls"),
  4950. this.emit(p.TourStart),
  4951. this.player.enablePreRendering(),
  4952. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4953. this.goToDestination()) : this.goNext()))
  4954. }
  4955. ,
  4956. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4957. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4958. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4959. g_playAudio = g_bgAudio;
  4960. g_tourAudio && g_tourAudio.pause();
  4961. //window.tourAudio && window.tourAudio.pause();
  4962. manage.switchBgmState(true);
  4963. }
  4964. }
  4965. ,
  4966. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4967. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4968. this.tourIsPlaying = !1,
  4969. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4970. this.interrupt(),
  4971. this.clearWalkingSectionPaused(),
  4972. this.resetSpecialTransition(),
  4973. this.emit("update.controls"))
  4974. //window.tourAudio && window.tourAudio.pause();
  4975. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4976. {
  4977. g_tourAudio.pause();
  4978. //g_tourAudio.src = ""
  4979. }
  4980. }
  4981. ,
  4982. n.prototype.endTourProgress = function() {
  4983. this.tourInProgress = !1,
  4984. this.emit("update.controls"),
  4985. this.emit(p.TourEnd)
  4986. }
  4987. ,
  4988. n.prototype.goToHighlight = function(e) {
  4989. if (this.wouldInterrupt())
  4990. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4991. else {
  4992. if (A.debug("<tour.goto " + e + ">"),
  4993. this.isInterrupted())
  4994. return;
  4995. this.clearWalkingSectionPaused(),
  4996. this.setDestinationItem(e),
  4997. this.useSpecialTransition("Hilight"),
  4998. this.goToDestination(),
  4999. h.trackAlways("reach_highlight", {
  5000. reach_source: "thumb"
  5001. })
  5002. }
  5003. }
  5004. ,
  5005. n.prototype.prevHighlight = function() {
  5006. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5007. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5008. this.reachSource = "prev",
  5009. this.goPrev()))
  5010. }
  5011. ,
  5012. n.prototype.nextHighlight = function() {
  5013. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5014. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5015. this.reachSource = "next",
  5016. this.goNext()))
  5017. }
  5018. ,
  5019. n.prototype.changeMode = function(e) {
  5020. var t = $.Deferred()
  5021. , i = t.resolve.bind(t)
  5022. , n = t.reject.bind(t);
  5023. this.emit(p.StartModeChange);
  5024. var r = function() {
  5025. return this.clearWalkingSectionPaused(),
  5026. !!this.wouldInterrupt() && (this.interrupt(),
  5027. !0)
  5028. }
  5029. .bind(this);
  5030. if (!r()) {
  5031. switch (e) {
  5032. case c.PANORAMA:
  5033. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5034. break;
  5035. case c.DOLLHOUSE:
  5036. case c.FLOORPLAN:
  5037. this.player.flyToNewMode({
  5038. mode: e
  5039. }).done(i).fail(n);
  5040. break;
  5041. case c.OUTDOOR:
  5042. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5043. }
  5044. return t.promise()
  5045. }
  5046. }
  5047. ,
  5048. n.prototype.atEndOfTour = function() {
  5049. //return this.currentItem >= this.nItems - 1
  5050. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5051. if(end){
  5052. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5053. if(heroLocations){
  5054. end = this.currentItem[1] >= heroLocations.length - 1
  5055. }
  5056. }
  5057. return end;
  5058. }
  5059. ,
  5060. n.prototype.firstDestination = function() {
  5061. //return 0 < this.nItems ? 0 : null
  5062. return 0 < this.nItems ? [0,0]: null
  5063. }
  5064. ,
  5065. n.prototype.finalDestination = function() {
  5066. //return 0 < this.nItems ? this.nItems - 1 : null
  5067. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5068. }
  5069. ,
  5070. n.prototype.goPrev = function() {
  5071. this.tourAdvance(-1)
  5072. }
  5073. ,
  5074. n.prototype.goNext = function() {
  5075. this.tourAdvance(1)
  5076. }
  5077. ,
  5078. n.prototype.setDestinationItem = function(e) {
  5079. this.destinationItem = e,
  5080. this.emit("update.controls")
  5081. }
  5082. ,
  5083. n.prototype.setCurrentItem = function(e) {
  5084. this.currentItem = e,
  5085. this.emit("update.controls")
  5086. }
  5087. ,
  5088. n.prototype.nextItem = function(currentItem) {
  5089. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5090. if(currentItem == void 0)return this.firstDestination()
  5091. var currentLocation = this.model.heroLocations[currentItem[0]];
  5092. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5093. var item;
  5094. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5095. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5096. }else{
  5097. item = [currentItem[0] , currentItem[1]+1]
  5098. }
  5099. if(item[0] >= this.nItems ){
  5100. item = this.firstDestination()
  5101. }
  5102. return item;
  5103. //暂时不理会endlessLoop,默认为false
  5104. }
  5105. ,
  5106. n.prototype.prevItem = function(currentItem) {
  5107. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5108. if(currentItem == void 0)return this.firstDestination()
  5109. var item;
  5110. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5111. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5112. else{
  5113. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5114. if(this.currentItem[1] == 0){//子目录中第一个
  5115. return [currentItem[0] - 1, lastChildNum-1]
  5116. }else{
  5117. return [currentItem[0], currentItem[1]-1]
  5118. }
  5119. }
  5120. }
  5121. ,
  5122. n.prototype.tourAdvance = function(e) {//e是1或-1
  5123. A.debug("tourAdvance(" + e + ")")
  5124. if(null === this.currentItem || void 0 === this.currentItem){
  5125. this.setDestinationItem(this.firstDestination())
  5126. }else{
  5127. var item
  5128. if(e == 1){
  5129. item = this.nextItem(this.currentItem)
  5130. }else if(e == -1){
  5131. item = this.prevItem(this.currentItem)
  5132. }
  5133. this.setDestinationItem(item)
  5134. }
  5135. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5136. this.useSpecialTransition("reverse-looping to end")
  5137. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5138. this.useSpecialTransition("looping back to start")
  5139. }
  5140. /* var momentTour = this.getMomentTour(this.destinationItem);
  5141. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5142. var zoomLevel = this.player.zoomLevel;
  5143. this.player.zoomEnabled = true;
  5144. var zoom = function(e, d) {
  5145. this.player.zoomTo((1-e)*zoomLevel, true)
  5146. }.bind(this)
  5147. s.start(zoom, 1500, function(){
  5148. }, 0, d.easeOutQuad, "zoom")
  5149. } */
  5150. this.goToDestination()
  5151. }
  5152. ,
  5153. n.prototype.getMomentTour = function(destinationItem) {//add
  5154. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5155. if(!destinationItem) return wholeMomentTour
  5156. else{
  5157. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5158. if(currentLocation.momentTour)return currentLocation.momentTour;
  5159. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5160. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5161. }
  5162. }
  5163. ,
  5164. t.exports = n
  5165. }
  5166. ).call(this, "/js/director.js")
  5167. }
  5168. , {
  5169. "./analytics": 4,
  5170. "./enum/BlackoutStyle": 18,
  5171. "./enum/ControlEvents": 21,
  5172. "./enum/DirectorEvents": 23,
  5173. "./enum/ModelManagerEvents": 33,
  5174. "./enum/PathDiscardMode": 38,
  5175. "./enum/PathDisplayMode": 39,
  5176. "./enum/PlayerEvents": 40,
  5177. "./enum/Viewmode": 51,
  5178. "./enum/WarpStyle": 52,
  5179. "./model/ModelManager": 140,
  5180. "./player": 155,
  5181. "./settings": 166,
  5182. "./util/logger": 189,
  5183. "./util/transitions": 195,
  5184. events: 202,
  5185. three: 217
  5186. }],
  5187. 16: [function(e, t, i) {
  5188. "use strict";
  5189. var n = e("three")
  5190. , r = e("./enum/Viewmode")
  5191. , o = (e("./settings"),
  5192. e("./util/transitions"))
  5193. , a = e("./enum/PlayerEvents")
  5194. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5195. , l = new n.ShaderPass(n.VerticalBlurShader);
  5196. l.renderToScreen = !0;
  5197. var c = $("#player").width() / $("#player").height();
  5198. isNaN(c) && (c = 1);
  5199. initTransitionPass(n)
  5200. var h = {
  5201. currentBlur: 0,
  5202. aspect: c,
  5203. blurStrength: 1,
  5204. hblurPass: s,
  5205. vblurPass: l,
  5206. transitionMaskPass : new n.TransitionPass()
  5207. ,
  5208. bindEvents: function(e) {
  5209. e.on(a.ModeChanged, function(e, t) {
  5210. e === r.PANORAMA && (o.cancel(h.blur),
  5211. o.cancel(h.addBlur),
  5212. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5213. })
  5214. },
  5215. blur: function(e) {
  5216. h.currentBlur = e;
  5217. var t = e * h.blurStrength;
  5218. l.uniforms.v.value = t / 512 * h.aspect,
  5219. s.uniforms.h.value = t / 512
  5220. },
  5221. addBlur: function(e) {
  5222. e = Math.max(e, h.currentBlur),
  5223. h.blur(e)
  5224. },
  5225. removeBlur: function(e) {
  5226. e = Math.min(1 - e, h.currentBlur),
  5227. h.blur(e)
  5228. }
  5229. };
  5230. h.blur(0),
  5231. t.exports = h
  5232. }
  5233. , {
  5234. "./enum/PlayerEvents": 40,
  5235. "./enum/Viewmode": 51,
  5236. "./settings": 166,
  5237. "./util/transitions": 195,
  5238. three: 217
  5239. }],
  5240. 17: [function(e, t, i) {
  5241. "use strict";
  5242. t.exports = {
  5243. UNKNOWN: 0,
  5244. ALIGNED: 1,
  5245. UNALIGNED: 2,
  5246. PLACED: 3
  5247. }
  5248. }
  5249. , {}],
  5250. 18: [function(e, t, i) {
  5251. "use strict";
  5252. t.exports = {
  5253. NONE: 0,
  5254. MIDDLE: 1,
  5255. END: 2,
  5256. BEGINNING: 3,
  5257. FADEIN: 4
  5258. }
  5259. }
  5260. , {}],
  5261. 19: [function(e, t, i) {
  5262. "use strict";
  5263. var n = e("three");
  5264. t.exports = {
  5265. newBlue: new n.Color(4967932),
  5266. altBlue: new n.Color(47355),
  5267. tagDefault: new n.Color(223357),
  5268. classicBlue: new n.Color(53759),
  5269. mpYellow: new n.Color(16502016),
  5270. mpOrange: new n.Color(16428055),
  5271. mpBlue: new n.Color(12096),
  5272. mpLtGrey: new n.Color(13751252),
  5273. mpDkGrey: new n.Color(10000019),
  5274. mpRed: new n.Color(12525854),
  5275. mpOrangeDesat: new n.Color(16764529),
  5276. mpBlueDesat: new n.Color(4034734),
  5277. mpRedDesat: new n.Color(14705505),
  5278. white: new n.Color(16777215),
  5279. black: new n.Color(0),
  5280. _desat: function(e, t) {
  5281. var i = t || .3
  5282. , r = (new n.Color).copy(e).getHSL();
  5283. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5284. },
  5285. _darken: function(e, t) {
  5286. var i = t || .2
  5287. , r = e.getHSL();
  5288. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5289. }
  5290. }
  5291. }
  5292. , {
  5293. three: 217
  5294. }],
  5295. 20: [function(e, t, i) {
  5296. "use strict";
  5297. t.exports = {
  5298. NONE: -1,
  5299. ROTATE: 0,
  5300. DOLLY: 1,
  5301. PAN: 2,
  5302. ROTATE_DOLLY: 3,
  5303. PAN_DOLLY: 4
  5304. }
  5305. }
  5306. , {}],
  5307. 21: [function(e, t, i) {
  5308. "use strict";
  5309. t.exports = {
  5310. Move: "move",
  5311. InteractionDirect: "interaction.direct",
  5312. InteractionKey: "interaction.key",
  5313. InteractionGui: "interaction.gui",
  5314. FlyInDirection: "fly.direction",
  5315. InputStart: "input.start",
  5316. Pinch: "input.pinch",
  5317. Scroll: "input.scroll",
  5318. AutoPanInterrupt: "autopan.interrupt",
  5319. AutoPanComplete: "autopan.complete",
  5320. AutoPanClamped: "autopan.clamped",
  5321. LongTap: "longtap"
  5322. }
  5323. }
  5324. , {}],
  5325. 22: [function(e, t, i) {
  5326. "use strict";
  5327. t.exports = Object.freeze({
  5328. FORWARD: "FORWARD",
  5329. LEFT: "LEFT",
  5330. RIGHT: "RIGHT",
  5331. BACK: "BACK",
  5332. UP: "UP",
  5333. DOWN: "DOWN"
  5334. })
  5335. }
  5336. , {}],
  5337. 23: [function(e, t, i) {
  5338. "use strict";
  5339. t.exports = {
  5340. ActionInterrupted: "action.interrupted",
  5341. TourStart: "tour.start",
  5342. TourEnd: "tour.end",
  5343. StartModeChange: "mode.startChange"
  5344. }
  5345. }
  5346. , {}],
  5347. 24: [function(e, t, i) {
  5348. "use strict";
  5349. t.exports = Object.freeze({
  5350. None: 0,
  5351. Queued: 1,
  5352. ForceQueued: 2,
  5353. Downloading: 3,
  5354. Downloaded: 4,
  5355. DownloadFailed: 5
  5356. })
  5357. }
  5358. , {}],
  5359. 25: [function(e, t, i) {
  5360. "use strict";
  5361. t.exports = {
  5362. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5363. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5364. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5365. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5366. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5367. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5368. }
  5369. }
  5370. , {}],
  5371. 26: [function(e, t, i) {
  5372. "use strict";
  5373. t.exports = {
  5374. Texture2D: 0,
  5375. TextureCube: 1
  5376. }
  5377. }
  5378. , {}],
  5379. 27: [function(e, t, i) {
  5380. "use strict";
  5381. t.exports = {
  5382. SMALL: "small",
  5383. LARGE: "large"
  5384. }
  5385. }
  5386. , {}],
  5387. 28: [function(e, t, i) {
  5388. "use strict";
  5389. var n = e("./Viewmode")
  5390. , r = {
  5391. LANDING: {},
  5392. NAVIGATION: "navigation",
  5393. MORE_HELP: "moreHelp",
  5394. TOUR_INTERACTION: {}
  5395. };
  5396. r.LANDING[n.PANORAMA] = "panorama.landing",
  5397. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5398. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5399. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5400. r.TOUR_INTERACTION.standard = "standard.tour",
  5401. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5402. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5403. t.exports = r
  5404. }
  5405. , {
  5406. "./Viewmode": 51
  5407. }],
  5408. 29: [function(e, t, i) {
  5409. "use strict";
  5410. var n = {
  5411. UP: 1,
  5412. DOWN: -1,
  5413. LEFT: "L",
  5414. RIGHT: "R",
  5415. FORWARD: "F",
  5416. BACK: "B",
  5417. reverse: {},
  5418. opposite: function(e) {
  5419. return this.reverse[e.toString()]
  5420. }
  5421. };
  5422. !function() {
  5423. n.reverse[n.UP] = n.DOWN,
  5424. n.reverse[n.DOWN] = n.UP,
  5425. n.reverse[n.LEFT] = n.RIGHT,
  5426. n.reverse[n.RIGHT] = n.LEFT,
  5427. n.reverse[n.FORWARD] = n.BACK,
  5428. n.reverse[n.BACK] = n.FORWARD
  5429. }(),
  5430. t.exports = n
  5431. }
  5432. , {}],
  5433. 30: [function(e, t, i) {
  5434. "use strict";
  5435. var n = e("../util/browser")
  5436. , r = {
  5437. ZERO: 48,
  5438. ONE: 49,
  5439. TWO: 50,
  5440. THREE: 51,
  5441. FOUR: 52,
  5442. FIVE: 53,
  5443. SIX: 54,
  5444. SEVEN: 55,
  5445. EIGHT: 56,
  5446. NINE: 57,
  5447. LEFTARROW: 37,
  5448. UPARROW: 38,
  5449. RIGHTARROW: 39,
  5450. DOWNARROW: 40,
  5451. A: 65,
  5452. B: 66,
  5453. C: 67,
  5454. D: 68,
  5455. E: 69,
  5456. F: 70,
  5457. G: 71,
  5458. H: 72,
  5459. I: 73,
  5460. J: 74,
  5461. K: 75,
  5462. L: 76,
  5463. M: 77,
  5464. N: 78,
  5465. O: 79,
  5466. P: 80,
  5467. Q: 81,
  5468. R: 82,
  5469. S: 83,
  5470. T: 84,
  5471. U: 85,
  5472. V: 86,
  5473. W: 87,
  5474. X: 88,
  5475. Y: 89,
  5476. Z: 90,
  5477. SPACE: 32,
  5478. RETURN: 13,
  5479. SEMICOLON: 186,
  5480. PLUSEQUALS: 187,
  5481. DASHUNDERSCORE: 189,
  5482. OPENBRACKET: 219
  5483. };
  5484. n.detectFirefox() && (r.SEMICOLON = 59,
  5485. r.PLUSEQUALS = 61,
  5486. r.DASHUNDERSCORE = 173),
  5487. t.exports = r
  5488. }
  5489. , {
  5490. "../util/browser": 182
  5491. }],
  5492. 31: [function(e, t, i) {
  5493. "use strict";
  5494. t.exports = {
  5495. EN_US: "en-US",
  5496. ES_MX: "es-MX",
  5497. FR_FR: "fr-FR",
  5498. DE_DE: "de-DE",
  5499. RU_RU: "ru-RU",
  5500. CN_CN: "cn-CN",
  5501. JP_JP: "jp-JP"
  5502. }
  5503. }
  5504. , {}],
  5505. 32: [function(e, t, i) {
  5506. "use strict";
  5507. t.exports = {
  5508. TagActivated: "tag.activated",
  5509. TagDismissed: "tag.dismissed",
  5510. TagNavigation: "tag.navigation"
  5511. }
  5512. }
  5513. , {}],
  5514. 33: [function(e, t, i) {
  5515. "use strict";
  5516. t.exports = {
  5517. ModelAdded: "model-added",
  5518. ActiveModelChanged: "active-model-changed"
  5519. }
  5520. }
  5521. , {}],
  5522. 34: [function(e, t, i) {
  5523. "use strict";
  5524. t.exports = {
  5525. LEFT: 0,
  5526. MIDDLE: 1,
  5527. RIGHT: 2
  5528. }
  5529. }
  5530. , {}],
  5531. 35: [function(e, t, i) {
  5532. "use strict";
  5533. t.exports = {
  5534. PanoRenderComplete: "panorama.render.complete",
  5535. TileRenderFailure: "panorama.tile.render.failed",
  5536. TileRenderSuccess: "panorama.tile.render.success",
  5537. TileUploadAttempted: "panorama.tile.upload.attempted",
  5538. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5539. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5540. }
  5541. }
  5542. , {}],
  5543. 36: [function(e, t, i) {
  5544. "use strict";
  5545. t.exports = {
  5546. BASE: 1,
  5547. STANDARD: 2,
  5548. HIGH: 3,
  5549. ULTRAHIGH: 4
  5550. }
  5551. }
  5552. , {}],
  5553. 37: [function(e, t, i) {
  5554. "use strict";
  5555. t.exports = {
  5556. LoadComplete: "panorama.load.complete",
  5557. LoadFailed: "panorama.load.failed",
  5558. TileLoaded: "panorama.tile.loaded"
  5559. }
  5560. }
  5561. , {}],
  5562. 38: [function(e, t, i) {
  5563. "use strict";
  5564. t.exports = Object.freeze({
  5565. Standard: 0,
  5566. Slow: 1,
  5567. Retain: 2
  5568. })
  5569. }
  5570. , {}],
  5571. 39: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = Object.freeze({
  5574. Show: 0,
  5575. Hide: 1,
  5576. Retain: 2
  5577. })
  5578. }
  5579. , {}],
  5580. 40: [function(e, t, i) {
  5581. "use strict";
  5582. t.exports = {
  5583. Move: "move",
  5584. MoveComplete: "move.complete",
  5585. ModeChanged: "mode.changed",
  5586. ModeChanging: "mode.changing",
  5587. PanoChosen: "pano.chosen",
  5588. ClosestPanoChanging: "closest.pano.changing",
  5589. WarpStarted: "warp.started",
  5590. WarpInterrupted: "warp.interrupted",
  5591. WarpEnded: "warp.ended",
  5592. FlyinFinished: "flyin.finished",
  5593. FlyingStarted: "flying.started",
  5594. FlyingInterrupted: "flying.interrupted",
  5595. FlyingEnded: "flying.ended",
  5596. Ready: "ready",
  5597. StartInside: "start.inside",
  5598. StartOutside: "start.outside",
  5599. ViewChanged: "view.changed",
  5600. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5601. InputStart: "input.start"
  5602. }
  5603. }
  5604. , {}],
  5605. 41: [function(e, t, i) {
  5606. "use strict";
  5607. t.exports = Object.freeze({
  5608. DEFAULT: 0,
  5609. PANOMARKERS: 1,
  5610. RETICULE: 2,
  5611. TAG: 3
  5612. })
  5613. }
  5614. , {}],
  5615. 42: [function(e, t, i) {
  5616. "use strict";
  5617. t.exports = {
  5618. visibleFloor: 1,
  5619. ghostFloor: 3,
  5620. boundingSkybox: 1,
  5621. panoMarker: 2,
  5622. reticule: 3,
  5623. tagStem: 4,
  5624. tagDisc: 5,
  5625. ribbon: 100
  5626. }
  5627. }
  5628. , {}],
  5629. 43: [function(e, t, i) {
  5630. "use strict";
  5631. t.exports = {
  5632. ContextCreated: "scene-renderer-context-created",
  5633. AfterRender: "after-render",
  5634. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5635. }
  5636. }
  5637. , {}],
  5638. 44: [function(e, t, i) {
  5639. "use strict";
  5640. t.exports = {
  5641. IDLE: "idle",
  5642. BROWSE: "browse",
  5643. EXAMINE: "examine"
  5644. }
  5645. }
  5646. , {}],
  5647. 45: [function(e, t, i) {
  5648. "use strict";
  5649. t.exports = {
  5650. TileDownloadSuccess: "tiledownloader.download.success",
  5651. TileDownloadFailure: "tiledownloader.download.failure",
  5652. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5653. }
  5654. }
  5655. , {}],
  5656. 46: [function(e, t, i) {
  5657. "use strict";
  5658. t.exports = {
  5659. CardboardAndroid: "googlevr",
  5660. GearVR: "gearvr",
  5661. CardboardIOS: "googlevrios",
  5662. Cardboard: "googlevr"
  5663. }
  5664. }
  5665. , {}],
  5666. 47: [function(e, t, i) {
  5667. "use strict";
  5668. t.exports = {
  5669. NONE: 0,
  5670. CONTEXTUAL: 1,
  5671. ANDROID: 2
  5672. }
  5673. }
  5674. , {}],
  5675. 48: [function(e, t, i) {
  5676. "use strict";
  5677. var n = {
  5678. Title: 0,
  5679. Cardboard: 1
  5680. }
  5681. , r = {
  5682. Title: 0,
  5683. Cardboard: 1,
  5684. Gear: 2
  5685. };
  5686. !function() {
  5687. [n, r].forEach(function(e) {
  5688. e.pageCount = Object.keys(e).length
  5689. })
  5690. }(),
  5691. t.exports.ios = n,
  5692. t.exports.standard = r
  5693. }
  5694. , {}],
  5695. 49: [function(e, t, i) {
  5696. "use strict";
  5697. t.exports = {
  5698. Android: "android",
  5699. IOS: "ios",
  5700. Desktop: "desktop",
  5701. UnsupportedAndroid: "android-unsupported"
  5702. }
  5703. }
  5704. , {}],
  5705. 50: [function(e, t, i) {
  5706. "use strict";
  5707. var n = e("three");
  5708. t.exports = {
  5709. UP: new n.Vector3(0,1,0),
  5710. DOWN: new n.Vector3(0,-1,0),
  5711. LEFT: new n.Vector3(-1,0,0),
  5712. RIGHT: new n.Vector3(1,0,0),
  5713. FORWARD: new n.Vector3(0,0,-1),
  5714. BACK: new n.Vector3(0,0,1)
  5715. }
  5716. }
  5717. , {
  5718. three: 217
  5719. }],
  5720. 51: [function(e, t, i) {
  5721. "use strict";
  5722. var n = e("../exception/ViewmodeConvertException")
  5723. , r = e("./coreViewmodes")
  5724. , o = e("../util/common")
  5725. , a = {
  5726. MESH: "mesh",
  5727. OUTDOOR: "outdoor",
  5728. TRANSITIONING: "transitioning",
  5729. toInt: function(e) {
  5730. switch (e) {
  5731. case this.PANORAMA:
  5732. return 1;
  5733. case this.DOLLHOUSE:
  5734. return 2;
  5735. case this.FLOORPLAN:
  5736. return 3;
  5737. case this.OUTDOOR:
  5738. return 4;
  5739. case this.TRANSITIONING:
  5740. return -1
  5741. }
  5742. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5743. },
  5744. fromInt: function(e) {
  5745. switch (e) {
  5746. case "1":
  5747. case 1:
  5748. return this.PANORAMA;
  5749. case "2":
  5750. case 2:
  5751. return this.DOLLHOUSE;
  5752. case "3":
  5753. case 3:
  5754. return this.FLOORPLAN;
  5755. case "4":
  5756. case 4:
  5757. return this.OUTDOOR
  5758. }
  5759. throw new n("No known conversion for int to viewmode for int: " + e)
  5760. },
  5761. convertWorkshopModeInt: function(e) {
  5762. switch (e) {
  5763. case "0":
  5764. case 0:
  5765. case undefined: //xzw add
  5766. return this.PANORAMA;
  5767. case "1":
  5768. case 1:
  5769. return this.FLOORPLAN;
  5770. case "2":
  5771. case 2:
  5772. return this.DOLLHOUSE;
  5773. case "3":
  5774. case 3:
  5775. return this.MESH
  5776. }
  5777. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5778. }
  5779. };
  5780. o.extendObject(a, r),
  5781. t.exports = a
  5782. }
  5783. , {
  5784. "../exception/ViewmodeConvertException": 58,
  5785. "../util/common": 185,
  5786. "./coreViewmodes": 54
  5787. }],
  5788. 52: [function(e, t, i) {
  5789. "use strict";
  5790. t.exports = {
  5791. BLACK: "black",
  5792. STD: "std",
  5793. WALK: "walk"
  5794. }
  5795. }
  5796. , {}],
  5797. 53: [function(e, t, i) {
  5798. "use strict";
  5799. t.exports = {
  5800. ZoomIn: "zoom.in",
  5801. ZoomOut: "zoom.out",
  5802. ZoomMax: "zoom.max",
  5803. ZoomMin: "zoom.min"
  5804. }
  5805. }
  5806. , {}],
  5807. 54: [function(e, t, i) {
  5808. "use strict";
  5809. t.exports = {
  5810. PANORAMA: "panorama",
  5811. DOLLHOUSE: "dollhouse",
  5812. FLOORPLAN: "floorplan"
  5813. }
  5814. }
  5815. , {}],
  5816. 55: [function(e, t, i) {
  5817. "use strict";
  5818. function n(e) {
  5819. this.message = e
  5820. }
  5821. t.exports = n
  5822. }
  5823. , {}],
  5824. 56: [function(e, t, i) {
  5825. "use strict";
  5826. function n(e) {
  5827. r.call(this, e)
  5828. }
  5829. var r = e("./BasicException");
  5830. n.prototype = Object.create(r.prototype),
  5831. t.exports = n
  5832. }
  5833. , {
  5834. "./BasicException": 55
  5835. }],
  5836. 57: [function(e, t, i) {
  5837. "use strict";
  5838. function n(e) {
  5839. r.call(this, e)
  5840. }
  5841. var r = e("./BasicException");
  5842. n.prototype = Object.create(r.prototype),
  5843. t.exports = n
  5844. }
  5845. , {
  5846. "./BasicException": 55
  5847. }],
  5848. 58: [function(e, t, i) {
  5849. "use strict";
  5850. function n(e) {
  5851. r.call(this, e)
  5852. }
  5853. var r = e("./BasicException");
  5854. n.prototype = Object.create(r.prototype),
  5855. t.exports = n
  5856. }
  5857. , {
  5858. "./BasicException": 55
  5859. }],
  5860. 59: [function(e, t, i) {
  5861. (function(i) {
  5862. "use strict";
  5863. function n(e) {
  5864. var t = {};
  5865. if (e) {
  5866. var i = e.flags;
  5867. if (i)
  5868. for (var n in i)
  5869. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5870. return t
  5871. }
  5872. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5873. null
  5874. }
  5875. var r = e("./util/ajax")
  5876. , o = e("./util/showcase")
  5877. , a = e("./util/logger")
  5878. , s = ""
  5879. , l = new a(i)
  5880. , c = {};
  5881. t.exports = {
  5882. loadFeatureFlags: function(e) {
  5883. var t = $.Deferred();
  5884. return r.get(e.urlBase + s, {
  5885. responseType: "json",
  5886. prefetchFrom: "user",
  5887. auth: o.getAuthorizationHeader()
  5888. }).done(function(e) {
  5889. c = n(e),
  5890. c ? t.resolve(c) : t.reject("loading-failed")
  5891. }).fail(function() {
  5892. l.debug("Retrieval of feature flags failed."),
  5893. t.reject("loading-failed")
  5894. }),
  5895. t.promise()
  5896. },
  5897. getFlags: function() {
  5898. return c
  5899. },
  5900. updateDependentSettings: function(e, t) {
  5901. e = e || c,
  5902. e.labels && (t.labels.enabled = !0),
  5903. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5904. e.showcase_sdk && (t.sdkInit = !0),
  5905. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5906. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5907. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5908. e.hide_sc_sharing && (t.share.enabled = !1)
  5909. }
  5910. }
  5911. }
  5912. ).call(this, "/js/featureflags.js")
  5913. }
  5914. , {
  5915. "./util/ajax": 181,
  5916. "./util/logger": 189,
  5917. "./util/showcase": 193
  5918. }],
  5919. 60: [function(e, t, i) {
  5920. "use strict";
  5921. var n = (e("../util/common"),
  5922. {
  5923. status: 0,
  5924. set: function(e) {
  5925. if (isNaN(e))
  5926. return !1;
  5927. var t = $('.progressbar');
  5928. 0 > e && (e = 0);
  5929. e > 100 && (e = 100);
  5930. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5931. var barperc = e*width;
  5932. var perc = Math.round(e);
  5933. var labelpos = (parseInt(barperc)-15);
  5934. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5935. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5936. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5937. this.status = e
  5938. },
  5939. done: function(e) {
  5940. return e || this.status ? (this.status = null,
  5941. this.set(100)) : this
  5942. }
  5943. });
  5944. t.exports.circleLoader = n
  5945. }
  5946. , {
  5947. "../util/common": 185
  5948. }],
  5949. 61: [function(e, t, i) {
  5950. "use strict";
  5951. t.exports = Object.freeze({
  5952. CLOSE: "modal.closer.close"
  5953. })
  5954. }
  5955. , {}],
  5956. 62: [function(e, t, i) {
  5957. "use strict";
  5958. function n(e, t) {
  5959. t && (t.stopPropagation(),
  5960. t.preventDefault()),
  5961. e && this.emit(l.CLOSE, e),
  5962. g.reset()
  5963. }
  5964. function r(e, t) {
  5965. function i() {
  5966. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5967. t !== f && (f = t,
  5968. t ? (e.classList.add("closeByFooter"),
  5969. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5970. h.classList.remove("closeByFooter")))
  5971. }
  5972. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5973. }
  5974. var o = e("../../settings")
  5975. , a = (e("../../tag/Media/MediaEvent"),
  5976. e("../../util/browser"))
  5977. , s = e("../../util/common")
  5978. , l = e("./ModalCloserEvent")
  5979. , c = e("events").EventEmitter
  5980. , h = document.getElementsByClassName("footer")[0]
  5981. , u = h.querySelectorAll(".close")[0]
  5982. , d = null
  5983. , p = null
  5984. , f = null
  5985. , g = (a.isMobile(),
  5986. {
  5987. open: function(e) {
  5988. e && (r(e),
  5989. d && u.removeEventListener("click", d, !0),
  5990. d = n.bind(this, e.id),
  5991. u.addEventListener("click", d, !0),
  5992. p && window.removeEventListener("resize", p, !0),
  5993. p = r.bind(this, e),
  5994. window.addEventListener("resize", p, !0))
  5995. },
  5996. reset: function() {
  5997. h.classList.remove("closeByFooter"),
  5998. u.removeEventListener("click", d, !0),
  5999. window.removeEventListener("resize", p, !0),
  6000. d = p = f = null
  6001. }
  6002. });
  6003. s.extendObject(g, c.prototype),
  6004. t.exports = g
  6005. }
  6006. , {
  6007. "../../tag/Media/MediaEvent": 131,
  6008. "../../settings": 166,
  6009. "../../util/browser": 182,
  6010. "../../util/common": 185,
  6011. "./ModalCloserEvent": 61,
  6012. events: 202
  6013. }],
  6014. 63: [function(e, t, i) {
  6015. "use strict";
  6016. function n(e, t, i) {
  6017. var n = new r.GUI({
  6018. width: 400
  6019. })
  6020. , u = n.addFolder("Flydown from Dollhouse");
  6021. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6022. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6023. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6024. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6025. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6026. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6027. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6028. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6029. var d = n.addFolder("Transition between panos");
  6030. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6031. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6032. h.transition.flyTime = 0,
  6033. d.__controllers.forEach(function(e) {
  6034. e.updateDisplay()
  6035. })
  6036. }),
  6037. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6038. h.transition.flySpeed = 0,
  6039. d.__controllers.forEach(function(e) {
  6040. e.updateDisplay()
  6041. })
  6042. }),
  6043. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6044. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6045. d.add(h.transition, "movementEasing", Object.keys(a));
  6046. var p = n.addFolder("Path Display");
  6047. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6048. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6049. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6050. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6051. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6052. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6053. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6054. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6055. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6056. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6057. h.path.color = l[h.path.color],
  6058. h.path.colorUp = l._desat(h.path.color),
  6059. h.path.colorDown = l.darken(h.path.color)
  6060. }),
  6061. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6062. h.reticuleColor = l[h.reticuleColor]
  6063. });
  6064. var f = n.addFolder("Warping")
  6065. , g = f.addFolder("Warp/Teleport");
  6066. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6067. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6068. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6069. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6070. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6071. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6072. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6073. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6074. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6075. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6076. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6077. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6078. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6079. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6080. h.path.typ = c[h.path.typ]
  6081. }),
  6082. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6083. t.endlessLoop = h.warp.loop
  6084. }),
  6085. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6086. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6087. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6088. var m = f.addFolder("Long Warp Only");
  6089. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6090. h.warp.flySpeed = 0,
  6091. m.__controllers.forEach(function(e) {
  6092. e.updateDisplay()
  6093. })
  6094. }),
  6095. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6096. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6097. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6098. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6099. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6100. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6101. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6102. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6103. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6104. var v = n.addFolder("Warp Esoterica");
  6105. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6106. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6107. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6108. h.warp.minWarpTime = 0,
  6109. v.__controllers.forEach(function(e) {
  6110. e.updateDisplay()
  6111. })
  6112. }),
  6113. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6114. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6115. v.add(h.warp, "movementEasing", Object.keys(a));
  6116. var A = n.addFolder("Misc");
  6117. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6118. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6119. }),
  6120. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6121. i.cameras[s.PANORAMA].fov = h.insideFOV
  6122. }),
  6123. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6124. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6125. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6126. var y = n.addFolder("Navigation");
  6127. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6128. h.navigation.panoScores || e.panos.forEach(function(e) {
  6129. e.floor.remove(e.text3d),
  6130. e.text3d = null
  6131. })
  6132. }),
  6133. y.add(h.navigation, "mouseDirection"),
  6134. y.add(h.navigation, "filterStrictness", 0, 1),
  6135. y.add(h.navigation, "angleFactor", -60, 0),
  6136. y.add(h.navigation, "directionFactor", 1, 20),
  6137. y.add(h.navigation, "distanceFactor", -5, 5),
  6138. y.add(h.navigation, "optionalityFactor", .1, 10);
  6139. var C = n.addFolder("tags")
  6140. , I = C.addFolder("Tag Creation");
  6141. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6142. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6143. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6144. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6145. var E = C.addFolder("Visibility");
  6146. E.add(h.tags.visibility, "anyDistance"),
  6147. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6148. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6149. E.add(h.tags.visibility, "hideViaFloor"),
  6150. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6151. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6152. var b = C.addFolder("Disc Parameters");
  6153. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6154. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6155. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6156. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6157. }),
  6158. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6159. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6160. }),
  6161. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6162. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6163. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6164. var w = C.addFolder("Navigate");
  6165. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6166. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6167. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6168. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6169. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6170. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6171. var _ = n.addFolder("Debug");
  6172. _.add(h, "wireframe").onFinishChange(function() {
  6173. e.chunks.forEach(function(t) {
  6174. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6175. t.wireframeTwin.material.depthWrite = !1,
  6176. t.wireframeTwin.material.depthTest = !1,
  6177. t.wireframeTwin.material.opacity = .5,
  6178. t.wireframeTwin.material.transparent = !0),
  6179. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6180. })
  6181. }),
  6182. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6183. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6184. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6185. e.skybox.wireframe = null)
  6186. }),
  6187. _.add(h, "showSweeps").onFinishChange(function() {
  6188. e.setSweepVisibility(h.showSweeps)
  6189. }),
  6190. _.add(h, "showMesh").onFinishChange(function() {
  6191. e.chunks.forEach(function(e) {
  6192. e.visible = h.showMesh
  6193. })
  6194. }),
  6195. _.add(h, "showFloors").onFinishChange(function() {
  6196. e.floors.forEach(function(e) {
  6197. e.collider.children.forEach(function(e) {
  6198. e.material.visible = h.showFloors
  6199. })
  6200. })
  6201. }),
  6202. _.add(h, "showSkyboxes").onFinishChange(function() {
  6203. e.panos.forEach(function(e) {
  6204. e.skyboxMesh.visible = h.showSkyboxes
  6205. })
  6206. }),
  6207. _.add(h, "showNeighbors").onChange(function() {}),
  6208. _.add(e, "alpha", 0, 1)
  6209. }
  6210. var r = e("../lib/dat.gui")
  6211. , o = e("three")
  6212. , a = e("../util/easing")
  6213. , s = e("../enum/Viewmode")
  6214. , l = e("../enum/Colors")
  6215. , c = e("../enum/WarpStyle")
  6216. , h = e("../settings");
  6217. e("../tag/tag");
  6218. r.GUI.prototype.removeFolder = function(e) {
  6219. var t = this.__folders[e];
  6220. t && (t.close(),
  6221. this.__ul.removeChild(t.domElement.parentNode),
  6222. delete this.__folders[e],
  6223. this.onResize())
  6224. }
  6225. ,
  6226. t.exports.toggle = n
  6227. }
  6228. , {
  6229. "../enum/Colors": 19,
  6230. "../enum/Viewmode": 51,
  6231. "../enum/WarpStyle": 52,
  6232. "../lib/dat.gui": 93,
  6233. "../tag/tag": 123,
  6234. "../settings": 166,
  6235. "../util/easing": 186,
  6236. three: 217
  6237. }],
  6238. 64: [function(e, t, i) {
  6239. (function(i) {
  6240. "use strict";
  6241. function n(e, t, i, n) {
  6242. $(".gui-error .error-problem-text").text(e),
  6243. $(".gui-error .error-solution-text").text(t),
  6244. $(".gui-error .error-explanation").text(i),
  6245. $(".gui-error .error-actions").html(n),
  6246. $(window).resize(),
  6247. $(".gui-error").fadeIn(),
  6248. $("#bottom-logo").fadeIn()
  6249. }
  6250. function r(e) {
  6251. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="./static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="./static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="./static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="./static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6252. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6253. s.isMobile() || $("[rel=tiletip]").tooltip({
  6254. placement: "bottom",
  6255. delay: {
  6256. show: 50,
  6257. hide: 0
  6258. },
  6259. trigger: "hover",
  6260. viewport: {
  6261. selector: "body",
  6262. padding: 10
  6263. }
  6264. })
  6265. }
  6266. function o() {
  6267. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6268. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6269. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6270. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6271. e.preventDefault(),
  6272. e.stopPropagation(),
  6273. r(" ")
  6274. })
  6275. }
  6276. function a(e) {
  6277. if ($("head title").text(c.pageTitle),
  6278. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6279. $("#gui-loading").fadeOut(250),
  6280. $("#quick-blackout").hide(),
  6281. l.track("showcase_error", {
  6282. error_key: e
  6283. }),
  6284. h.locale || h.init(),
  6285. "webgl-unsupported" === e)
  6286. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6287. else if ("webgl-ios" === e)
  6288. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6289. else if ("webgl-safari" === e)
  6290. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6291. else if ("webgl-generic" === e)
  6292. o();
  6293. else if ("missing-urls" === e)
  6294. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6295. else if ("loading-failed" === e)
  6296. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6297. else {
  6298. if ("loading-failed-maintenance" !== e)
  6299. return void d.error("Unhandled error: " + e);
  6300. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6301. }
  6302. }
  6303. var s = e("./../util/browser")
  6304. , l = e("./../analytics")
  6305. , c = e("./../settings")
  6306. , h = e("../localization/localize")
  6307. , u = e("./../util/logger")
  6308. , d = new u(i)
  6309. , p = '"https://support.port.com/hc/articles/208220058"';
  6310. t.exports.error = a
  6311. }
  6312. ).call(this, "/js/gui/error.js")
  6313. }
  6314. , {
  6315. "../localization/localize": 108,
  6316. "./../analytics": 4,
  6317. "./../settings": 166,
  6318. "./../util/browser": 182,
  6319. "./../util/logger": 189
  6320. }],
  6321. 65: [function(e, t, i) {
  6322. (function(i) {
  6323. "use strict";
  6324. function n() {
  6325. Ue = [],
  6326. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6327. Ue.push(".hideTarget", ".pinTop.right")
  6328. }
  6329. function r() {
  6330. for (var e in je)
  6331. if (je.hasOwnProperty(e)) {
  6332. var t = je[e];
  6333. if (!t.visible)
  6334. for (var i = 0; i < t.elements.length; i++)
  6335. $(t.elements[i]).hide()
  6336. }
  6337. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6338. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6339. n()
  6340. }
  6341. function o(e, t) {
  6342. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6343. $("#gui-zoomin").toggle(i),
  6344. $("#gui-zoomout").toggle(i)
  6345. }
  6346. function a() {
  6347. c(),
  6348. $(".pinBottom").toggleClass("open"),
  6349. $("#drawer").toggleClass("open"),
  6350. $(".footer").toggleClass("open"),
  6351. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6352. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6353. ie.resetDrawer()),
  6354. setTimeout(function() {
  6355. $("#pullTab").toggleClass("opened");
  6356. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6357. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6358. }
  6359. function s(e) {
  6360. var t;
  6361. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6362. t = e.position().top + e.outerHeight(),
  6363. e.attr("style", "display: none"));
  6364. var i = $("#player").outerHeight()
  6365. , n = i - 130;
  6366. return n < t + 25
  6367. }
  6368. function l(e) {
  6369. "touchstart" === e.type && e.preventDefault(),
  6370. e.stopPropagation()
  6371. }
  6372. function c() {
  6373. W && (W.reload(),
  6374. W.init())
  6375. }
  6376. function h(e) {
  6377. ne.show(e),
  6378. r()
  6379. }
  6380. function u(e) {
  6381. ne.progress(e)
  6382. }
  6383. function d(e, t, i) {
  6384. var n = t.player;
  6385. $("#gui-thumb").fadeOut(2500),
  6386. ne.hide(function() {
  6387. Ge = !1
  6388. }),
  6389. me.init(e, i),
  6390. de.finishSetup(Object.keys(e.tags).length),
  6391. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6392. var s = function() {
  6393. i.dismissExaminedTag(),
  6394. i.disableHovering()
  6395. };
  6396. Ae.on(ye.OPENED, s),
  6397. Ce.on(Me.OPENED, s),
  6398. he.on(ue.OPENED, s),
  6399. fe.on(ge.OPENED, s);
  6400. var l = i.enableHovering.bind(i);
  6401. if (Ae.on(ye.CLOSED, l),
  6402. Ce.on(Me.CLOSED, l),
  6403. he.on(ue.CLOSED, l),
  6404. fe.on(ge.CLOSED, l),
  6405. Q.labels.enabled && Object.keys(e.labels).length,
  6406. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6407. C(e.currentFloor, n.mode)),
  6408. r(),
  6409. o(t, t.player),
  6410. $("#gui").fadeIn(1500),
  6411. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6412. a(),
  6413. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6414. }, 2e3),
  6415. !K.isMobile())
  6416. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6417. $(c[h]).addClass("hasHover");
  6418. O(e),
  6419. de.setupToggling();
  6420. //xzw:
  6421. window.editHotPanel && editHotPanel();
  6422. //czj
  6423. navBorderRadius(e);
  6424. //czj 编辑界面
  6425. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6426. window.EditTools && new EditTools(n.sceneRenderer);
  6427. }
  6428. function navBorderRadius(e){
  6429. var pullTab = $("#pullTab"),
  6430. mobileRadius = {
  6431. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6432. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6433. },
  6434. topRadius = {
  6435. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6436. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6437. };
  6438. function BorderRadius(bottom,top){
  6439. $("#gui-modes-map > div:visible:last").css(bottom);
  6440. if(pullTab.is(':visible')){
  6441. $(".viewContainer > div:visible:first").css(top);
  6442. }else{
  6443. $("#gui-modes-map > div:visible:first").css(top);
  6444. }
  6445. }
  6446. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6447. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6448. }else{
  6449. BorderRadius(topRadius.bottom,topRadius.top);
  6450. }
  6451. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6452. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6453. window.specialScene && specialScene.special().afterImplement();
  6454. }
  6455. }
  6456. function p(e) {
  6457. e || (e = 0),
  6458. We = !1,
  6459. window.setTimeout(function() {
  6460. We || (ze = !0,
  6461. $("#gui-spinner").stop(!0, !0).show())
  6462. }
  6463. .bind(this), e)
  6464. }
  6465. function f() {
  6466. $("#gui-spinner").stop(!0, !0),
  6467. $("#gui-spinner").fadeOut(1e3),
  6468. We = !0,
  6469. ze = !1
  6470. }
  6471. function g(e, t) {
  6472. var i = e.mode
  6473. , n = t || e.currentPano;
  6474. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6475. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6476. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6477. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6478. Q.show360Views.enabled && !n.isAligned() ? (
  6479. $(".gui-floor").addClass("hidden"),
  6480. $("#gui-modes-outside").addClass("desktop-only")) : (
  6481. $(".gui-floor").removeClass("hidden"),
  6482. $("#gui-modes-outside").removeClass("desktop-only")),
  6483. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6484. Be = i,
  6485. $("#gui-modes-outside").addClass("hidden"),
  6486. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6487. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6488. }
  6489. function m(e, t) {
  6490. var i = t.player;
  6491. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6492. l(e),
  6493. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6494. J.track("USER", {
  6495. event_type: "showcase_gui",
  6496. gui_action: "click_inside_mode_button"
  6497. }),
  6498. t.changeMode(_e.PANORAMA);
  6499. }),
  6500. $("#gui-modes-outside").find("a").on("click", function(e) {
  6501. l(e),
  6502. J.track("showcase_gui", {
  6503. gui_action: "click_outside_mode_button"
  6504. }),
  6505. t.changeMode(Be)
  6506. }),
  6507. $("#gui-modes-floorplan").on("click", function(e) {
  6508. l(e),
  6509. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6510. gui_action: "click_floorplan_mode_button"
  6511. }),
  6512. t.changeMode(_e.FLOORPLAN));
  6513. }),
  6514. $("#gui-modes-dollhouse").on("click", function(e) {
  6515. l(e),
  6516. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6517. gui_action: "click_dollhouse_mode_button"
  6518. }),
  6519. t.changeMode(_e.DOLLHOUSE));
  6520. })
  6521. }
  6522. function v(e, t) {
  6523. function i() {
  6524. document.getElementById("vr").classList.remove("hidden"),
  6525. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6526. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6527. $(".improper-embed").toggleClass("hidden", !1),
  6528. r())
  6529. }, function(e) {
  6530. r()
  6531. }) : r()
  6532. }
  6533. function n(i) {
  6534. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6535. Ie.init(e.data, t, i, q),
  6536. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6537. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6538. }
  6539. function r() {
  6540. De.info("WebVR support not found, VR button activates native app VR modal"),
  6541. Ae.init(e.data, q),
  6542. Ae.on(ye.OPENED, function() {
  6543. var e = document.getElementById("vr-modal");
  6544. return function() {
  6545. Ze("vr"),
  6546. le.open(e)
  6547. }
  6548. }()),
  6549. Ae.on(ye.CLOSED, le.reset)
  6550. }
  6551. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6552. /*********************** 方奕卓 VR功能事件监听 ********************/
  6553. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6554. switch (Q.vr.option) {
  6555. case Pe.CONTEXTUAL:
  6556. i();
  6557. break;
  6558. case Pe.ANDROID:
  6559. K.detectAndroid() && i();
  6560. break;
  6561. case Pe.NONE:
  6562. }
  6563. }
  6564. }
  6565. function A(e, t) {
  6566. $("#play").on("mousedown touchstart", function(e) {
  6567. l(e);
  6568. Ze("tour");
  6569. ve.play();
  6570. J.trackAlways("showcase_gui", {
  6571. gui_action: "play_highlights"
  6572. })
  6573. }),
  6574. window.startAndPlay = function(e) {
  6575. // l(e);
  6576. Ze("tour");
  6577. ve.play();
  6578. J.trackAlways("showcase_gui", {
  6579. gui_action: "play_highlights"
  6580. })
  6581. };
  6582. $("#pause").on("mousedown touchstart", function(e) {
  6583. l(e),
  6584. ve.pause(),
  6585. J.trackAlways("showcase_gui", {
  6586. gui_action: "pause_highlights"
  6587. })
  6588. }),
  6589. window.stopTour = function(e) {
  6590. ve.pause(),
  6591. J.trackAlways("showcase_gui", {
  6592. gui_action: "pause_highlights"
  6593. })
  6594. };
  6595. $("#gui-zoomin").find("a").on("click", function(e) {
  6596. l(e),
  6597. t.player.zoomInIncrementally()
  6598. }),
  6599. $("#gui-zoomout").find("a").on("click", function(e) {
  6600. l(e),
  6601. t.player.zoomOutIncrementally()
  6602. })
  6603. }
  6604. function y(e, t) {
  6605. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6606. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6607. $(".gui-floor").find(".container").prepend(r)
  6608. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6609. }
  6610. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6611. i.on("click", function(e) {
  6612. l(e),
  6613. Ze("floor"),
  6614. i.toggleClass("open")
  6615. }),
  6616. $(".floorChoice").on("click", function(e) {
  6617. l(e);
  6618. var n = $(this).data("index");
  6619. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6620. t.player.gotoFloor(n),
  6621. J.track("showcase_gui", {
  6622. gui_action: "click_floor_select_button",
  6623. interaction_source: "gui"
  6624. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6625. Ze("move"),
  6626. t.allFloors(),
  6627. J.track("showcase_gui", {
  6628. gui_action: "click_toggle_all_floors_button",
  6629. interaction_source: "gui"
  6630. })),
  6631. i.removeClass("open")
  6632. })
  6633. }
  6634. function C(e, t) {
  6635. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6636. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6637. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6638. $(".floorChoice").removeClass("active"),
  6639. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6640. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6641. $(".floorChoice").removeClass("active"),
  6642. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6643. }
  6644. function I(e) {
  6645. return e.describe().inTransition
  6646. }
  6647. function b(e, t, i) {
  6648. Fe = e.heroLocations.length;
  6649. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6650. , r = 100 / Fe + "%"
  6651. , o = $("#thumb-container")
  6652. , a = $("#progressBar");
  6653. $("#status").find(".totalSteps").text(Fe);
  6654. for (var s = 0; s < Fe; s++) {
  6655. var c = e.heroLocations[s]
  6656. , h = $(n);
  6657. var thumbUrl
  6658. if(c.heroLocations){//有子项,选第一张截图
  6659. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6660. }else{
  6661. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6662. }
  6663. h.attr("data-index", s)
  6664. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6665. if (c.name) {
  6666. var u = $('<div class="overlay"></div>').text(c.name);
  6667. h.prepend(u)
  6668. }
  6669. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6670. var d = e.panos.get(c.panoId)
  6671. , p = d && !d.isAligned()
  6672. , f = p ? '<div><img class="mark360View" src="./static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="./static/images/mark-inside-white.png"></div>';
  6673. h.prepend(f)
  6674. }
  6675. o.append(h),
  6676. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6677. }
  6678. j = 144 * Fe,
  6679. Y = 111 * Fe,
  6680. $(".thumbImg").on("mouseover", function() {
  6681. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6682. }),
  6683. $(".thumbImg").on("mouseout", function() {
  6684. t.clearPath()
  6685. }),
  6686. $(".thumbImg").on("click", function(e) {
  6687. l(e);
  6688. var i = $(this);
  6689. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6690. J.trackAlways("showcase_gui", {
  6691. gui_action: "click_highlight"
  6692. }),
  6693. t.goToHighlight([i.data("index"),0])//改
  6694. }),
  6695. $(".previous").find("a").on("click", function(e) {
  6696. l(e),
  6697. J.trackAlways("showcase_gui", {
  6698. gui_action: "prev_highlight"
  6699. }),
  6700. t.prevHighlight()
  6701. }),
  6702. $(".next").find("a").on("click", function(e) {
  6703. l(e),
  6704. J.trackAlways("showcase_gui", {
  6705. gui_action: "next_highlight"
  6706. }),
  6707. t.nextHighlight()
  6708. }),
  6709. $("#drawer").on("mouseleave", function(e) {
  6710. l(e);
  6711. var t;
  6712. try {
  6713. t = new MouseEvent("mouseup",{
  6714. clientX: e.clientX,
  6715. clientY: e.clientY,
  6716. screenX: e.screenX,
  6717. screenY: e.screenY
  6718. })
  6719. } catch (i) {
  6720. t = document.createEvent("MouseEvents"),
  6721. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6722. }
  6723. document.dispatchEvent(t)
  6724. }),
  6725. W = new Sly($("#scrollFrame"),{
  6726. horizontal: !0,
  6727. itemNav: "centered",
  6728. smart: !0,
  6729. scrollTrap: !0,
  6730. scrollBy: 1,
  6731. mouseDragging: !0,
  6732. touchDragging: !0,
  6733. speed: 300,
  6734. dragHandle: !0,
  6735. dynamicHandle: !0,
  6736. clickBar: !0,
  6737. scrollBar: $("#scroller"),
  6738. activateOn: null
  6739. }).init(),
  6740. W.on("active", function(e, t) {
  6741. Ve = t,
  6742. Ze("tour"),
  6743. $(".step").removeClass("active"),
  6744. $("#status").find(".curIdx").text(t + 1);
  6745. for (var i = 0; i <= t; i++)
  6746. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6747. }),
  6748. w()
  6749. }
  6750. function w() {
  6751. var e = $("#player").width() - 20
  6752. , t = $("#scroller")
  6753. , i = $("#drawer")
  6754. , n = $(".pinBottom");
  6755. if ($("#player").width() < 488 || $("#player").height() < 488)
  6756. t.addClass("hidden"),
  6757. i.addClass("noScroll"),
  6758. n.addClass("noScroll");
  6759. else {
  6760. var r = j > e
  6761. , o = !i.hasClass("noScroll")
  6762. , a = r !== o;
  6763. a && (t.toggleClass("hidden"),
  6764. i.toggleClass("noScroll"),
  6765. n.toggleClass("noScroll"))
  6766. }
  6767. }
  6768. function _(e) {
  6769. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6770. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6771. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6772. }
  6773. function T(e) {
  6774. function t(t, i) {
  6775. return !!e.player_options[t] && e[i || t]
  6776. }
  6777. $(".model-title").text(e.name);
  6778. var i = Q.pageTitle;
  6779. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6780. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6781. // document.title = i ,
  6782. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6783. delay: {
  6784. show: 50,
  6785. hide: 0
  6786. },
  6787. trigger: "hover",
  6788. html: !1,
  6789. viewport: {
  6790. selector: "body",
  6791. padding: 10
  6792. }
  6793. }),
  6794. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6795. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6796. de.populate({
  6797. name: t("model_name", "name"),
  6798. coBrand: t("presented_by"),
  6799. description: t("model_summary", "summary") || "暂无内容",
  6800. contactName: t("contact_name"),
  6801. address: t("address"),
  6802. phone: t("contact_phone"),
  6803. formattedPhone: e.formatted_contact_phone,
  6804. email: t("contact_email"),
  6805. url: t("external_url"),
  6806. socialSharing: e.enable_social_sharing && e.is_public
  6807. })
  6808. }
  6809. function x(e, t, i, n, r, o) {
  6810. function a() {
  6811. o.setLoadingStartTime(),
  6812. H(),
  6813. r ? (re.showMessage(t, i, je.coBrand.visible),
  6814. l()) : h(l)
  6815. }
  6816. var s = $.Deferred()
  6817. , l = s.resolve.bind(s);
  6818. return Ge = !0,
  6819. O(e),
  6820. e.data.player_options && _(e.data.player_options),
  6821. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6822. Re.localizeGUI(),
  6823. T(e.data),
  6824. r || $(".quick").addClass("hidden"),
  6825. //e.data.image && !r && E(e.data.image),
  6826. n ? (J.impression(),
  6827. a()) : (o.setWaitingStartTime(),
  6828. oe.show(r, a)),
  6829. s
  6830. }
  6831. function S(e, t, i, n, r, a, s) {
  6832. q = s,
  6833. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6834. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6835. ae.init(),
  6836. re.init(e, a),
  6837. Oe.init(e, t, n),
  6838. $(".icon").on("mouseover", function() {
  6839. t.player && t.player.reticule.hide()
  6840. }),
  6841. m(e, t),
  6842. A(e, t),
  6843. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6844. Ce.on(Me.OPENED, function() {
  6845. var e = document.getElementById("share-modal");
  6846. return function() {
  6847. Ze("share"),
  6848. le.open(e)
  6849. }
  6850. }()),
  6851. Ce.on(Me.CLOSED, le.reset)),
  6852. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6853. je.tourControls.visible = !1),
  6854. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6855. z(),
  6856. g(i),
  6857. v(e, r),
  6858. e.on("floor.changed", C),
  6859. e.on("waiting", R.bind(this, e)),
  6860. e.on("waiting-done", P.bind(this, e)),
  6861. i.on(xe.ModeChanged, function(e, n) {
  6862. g(i),
  6863. o(t, i),
  6864. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6865. he.updateMode(n)
  6866. }),
  6867. n.on(Se.Move, Ze.bind(this, "move")),
  6868. i.on(xe.Ready, function() {
  6869. ie.init(n, i, i.tagManager, t),
  6870. i.on(xe.ModeChanged, function(e, t) {
  6871. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6872. })
  6873. }),
  6874. i.on(xe.PanoChosen, function(e, t) {
  6875. g(i, t),
  6876. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6877. }),
  6878. le.on(ce.CLOSE, function(e) {
  6879. switch (e) {
  6880. case "vr-modal":
  6881. Ae.dismiss();
  6882. break;
  6883. case "share-modal":
  6884. Ce.hide();
  6885. break;
  6886. case "terms-modal":
  6887. fe.hide()
  6888. }
  6889. });
  6890. var l = $("#play").eq(0)
  6891. , c = $("#pause").eq(0)
  6892. , h = $(".pinBottom").toArray()
  6893. , u = $("#drawer").eq(0)
  6894. , d = $("#playHead").eq(0)
  6895. , p = $("#progressBar").eq(0)
  6896. , f = $("#thumb-container").eq(0)
  6897. , y = f.children()
  6898. , I = p.children();
  6899. t.on("update.controls", function() {
  6900. var n = t.describe();
  6901. window.player.emit('onplayStatus', n),
  6902. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6903. c.show()),
  6904. n.tourInProgress && (h.forEach(function(e) {
  6905. e.classList.add("playing")
  6906. }),
  6907. u.addClass("playing"),
  6908. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6909. c.hide()),
  6910. n.tourInProgress || (ve.stopTour(),
  6911. h.forEach(function(e) {
  6912. e.classList.remove("playing")
  6913. }),
  6914. u.removeClass("playing"),
  6915. d.removeClass("playing")));
  6916. var r, a, s;
  6917. if (null !== n.currentItem) {
  6918. var p, f;
  6919. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6920. n.onTheBus ? (p = "active",
  6921. f = "recent") : (f = "active",
  6922. p = "recent");
  6923. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6924. for (r = 0; r < e.heroLocations.length; r += 1)
  6925. s = y.eq(r),
  6926. a = I.eq(r),
  6927. s.removeClass(f),
  6928. a.removeClass(f),
  6929. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6930. a.addClass(p),
  6931. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6932. a.addClass(p)) : (s.removeClass(p),
  6933. a.removeClass(p))
  6934. } else
  6935. for (r = 0; r < e.heroLocations.length; r += 1)
  6936. s = y.eq(r),
  6937. a = I.eq(r),
  6938. s.removeClass("active recent"),
  6939. a.removeClass("active recent");
  6940. o(t, i)
  6941. }),
  6942. !window.hadLoad&&document.addEventListener("keydown", function(n) {
  6943. switch (J.updateInteraction(Se.InteractionKey),
  6944. n.which) {
  6945. case we.ZERO:
  6946. Q.debug && e.toggleAlpha();
  6947. break;
  6948. case we.NINE:
  6949. Q.debug && se.toggle();
  6950. break;
  6951. case we.ONE:
  6952. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6953. break;
  6954. case we.TWO:
  6955. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6956. break;
  6957. case we.THREE:
  6958. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6959. break;
  6960. case we.FOUR:
  6961. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6962. break;
  6963. case we.SPACE:
  6964. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6965. break;
  6966. case we.RETURN:
  6967. Q.debug && e.toggleExplodeUp();
  6968. break;
  6969. case we.P:
  6970. k();
  6971. break;
  6972. case we.U:
  6973. // B();
  6974. break;
  6975. case we.X:
  6976. Q.debug && e.toggleExplode();
  6977. break;
  6978. case we.PLUSEQUALS:
  6979. t.player.activatePersistentZooming(!0),
  6980. ie.hideUi();
  6981. break;
  6982. case we.DASHUNDERSCORE:
  6983. t.player.activatePersistentZooming(!1),
  6984. ie.hideUi();
  6985. break;
  6986. case we.SEVEN:
  6987. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6988. break;
  6989. case we.EIGHT:
  6990. t.player.decreaseZoomSpeed();
  6991. break;
  6992. case we.NINE:
  6993. t.player.increaseZoomSpeed()
  6994. }
  6995. return i && i.reticule.hide(),
  6996. !0
  6997. }
  6998. .bind(this)),
  6999. !window.hadLoad&&document.addEventListener("keyup", function(e) {
  7000. switch (e.which) {
  7001. case we.PLUSEQUALS:
  7002. t.player.deactivatePersistentZooming();
  7003. break;
  7004. case we.DASHUNDERSCORE:
  7005. t.player.deactivatePersistentZooming()
  7006. }
  7007. }
  7008. .bind(this)),
  7009. F(e),
  7010. L(e, t.player),
  7011. M(i),
  7012. te.setAutoPlay(e.heroCount()),
  7013. he.init(i, a.mode),
  7014. he.on(ue.OPENED, Ze.bind(this, "help")),
  7015. fe.init(),
  7016. fe.on(ge.OPENED, function() {
  7017. var e = document.getElementById("terms-modal");
  7018. return function() {
  7019. Ze("terms"),
  7020. le.open(e)
  7021. }
  7022. }()),
  7023. fe.on(ge.CLOSED, le.reset),
  7024. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7025. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7026. Q.profiling.enabled && se.show(),
  7027. ve.init(t)
  7028. }
  7029. function M(e) {
  7030. var t = function(e, t) {
  7031. $(e).find("a").each(function(e, i) {
  7032. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7033. i.style.pointerEvents = t ? "auto" : "none"
  7034. })
  7035. }
  7036. , i = function() {
  7037. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7038. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7039. };
  7040. e.on(Ne.ZoomMax, function() {
  7041. t("#gui-zoomin", !1),
  7042. t("#gui-zoomout", !0)
  7043. }),
  7044. e.on(Ne.ZoomMin, function() {
  7045. t("#gui-zoomin", !0),
  7046. t("#gui-zoomout", !1)
  7047. }),
  7048. e.on(Ne.ZoomIn, function() {
  7049. t("#gui-zoomout", !0)
  7050. }),
  7051. e.on(Ne.ZoomOut, function() {
  7052. t("#gui-zoomin", !0)
  7053. }),
  7054. i()
  7055. }
  7056. function R(e) {
  7057. O(e)
  7058. }
  7059. function P(e) {
  7060. O(e)
  7061. }
  7062. function O(e) {
  7063. var t = e.waitQueue.length;
  7064. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7065. }
  7066. function L(e, t) {
  7067. He = {
  7068. gui: null,
  7069. visible: !1,
  7070. model: e,
  7071. player: t
  7072. }
  7073. }
  7074. function D(e, t) {
  7075. function i() {
  7076. var i = t.toJSON();
  7077. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7078. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7079. }
  7080. var n = {}
  7081. , r = new Le.GUI({
  7082. autoPlace: !0,
  7083. width: "60%"
  7084. });
  7085. i(),
  7086. t.on(xe.ViewChanged, i),
  7087. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7088. r.domElement.id = "datLinks";
  7089. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7090. return o.forEach(function(e) {
  7091. if (!K.detectSafari()) {
  7092. var t = document.createElement("button");
  7093. t.classList.add("btn-deep-link"),
  7094. t.innerText = Re.MENU_COPY,
  7095. e.nextSibling.appendChild(t);
  7096. var i = function() {
  7097. alert(Re.LINK_ALERT_COPY),
  7098. t.hide()
  7099. };
  7100. t.addEventListener("click", function(e) {
  7101. try {
  7102. var t = e.target.parentNode.childNodes[0];
  7103. t.select();
  7104. var n = document.execCommand("copy");
  7105. t.blur(),
  7106. n || i()
  7107. } catch (e) {
  7108. i()
  7109. }
  7110. })
  7111. }
  7112. }),
  7113. $(r.__closeButton).hide(),
  7114. r
  7115. }
  7116. function N(e) {
  7117. He.gui || (He.gui = D(He.model, He.player)),
  7118. He.visible = e,
  7119. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7120. }
  7121. function B() {
  7122. N(!He.visible)
  7123. }
  7124. function F(e) {
  7125. ke = {
  7126. gui: null,
  7127. visible: !1,
  7128. model: e
  7129. }
  7130. }
  7131. function V(e) {
  7132. var t = new Le.GUI;
  7133. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7134. e.setSweepVisibility(Q.showSweeps)
  7135. }),
  7136. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7137. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7138. Q.transition.flySpeed = 0,
  7139. t.__controllers.forEach(function(e) {
  7140. e.updateDisplay()
  7141. })
  7142. }),
  7143. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7144. $(t.__closeButton).hide(),
  7145. t
  7146. }
  7147. function U(e) {
  7148. ke.gui || (ke.gui = V(ke.model)),
  7149. ke.visible = e,
  7150. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7151. }
  7152. function k() {
  7153. U(!ke.visible)
  7154. }
  7155. function H() {
  7156. function e(e) {
  7157. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7158. }
  7159. $("body").css("touch-action", "none"),
  7160. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7161. // e.preventDefault()
  7162. });
  7163. var t = document.getElementById("terms-text")
  7164. , i = document.getElementById("more-help-wrapper")
  7165. , n = (document.getElementById("navigation-help-wrapper"),
  7166. document.getElementById("help-dialog"),
  7167. document.getElementById("tag-billboards"));
  7168. (!window.hadLoad&&Q.useWheel) && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7169. !window.hadLoad&&document.body.addEventListener("DOMMouseScroll", e)),
  7170. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7171. e.stopPropagation()
  7172. })
  7173. }
  7174. function G(e, t) {
  7175. for (var i = []; e; )
  7176. i.push(e),
  7177. e = e.parentNode;
  7178. for (; t && i.indexOf(t) === -1; )
  7179. t = t.parentNode;
  7180. return t
  7181. }
  7182. function z() {
  7183. var e, t = function(t) {
  7184. e = 0 === t.button || 1 === t.which ? t.target : null
  7185. }, i = function(t) {
  7186. e !== t.target && (e = G(e, t.target));
  7187. var i = document.getElementById("gui-parent");
  7188. if (G(i, e) !== i && (e = null),
  7189. e) {
  7190. var n;
  7191. try {
  7192. n = new MouseEvent("click",t)
  7193. } catch (e) {
  7194. n = document.createEvent("MouseEvents"),
  7195. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7196. }
  7197. n.syntheticClick = !0,
  7198. e.dispatchEvent(n),
  7199. e = null
  7200. }
  7201. };
  7202. document.body.addEventListener("mousedown", t, !0),
  7203. document.body.addEventListener("mouseup", i, !0),
  7204. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7205. e.syntheticClick || (e.stopPropagation(),
  7206. "A" === e.target.nodeName && e.preventDefault())
  7207. }, !0)
  7208. }
  7209. var W, j, Y, X, Z, q, K = (e("three"),
  7210. e("../util/ajax"),
  7211. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7212. e("../util/camera"),
  7213. e("../util/logger")), te = (e("../objects/Snapshot"),
  7214. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7215. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7216. e("../enum/PathDisplayMode"),
  7217. e("../enum/DirectorEvents"),
  7218. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7219. e("../enum/WarpStyle"),
  7220. e("../enum/AlignmentType"),
  7221. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7222. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7223. coBrand: {
  7224. visible: !0,
  7225. elements: [".co-brand", "#loaderCoBrand"]
  7226. },
  7227. help: {
  7228. visible: !0,
  7229. elements: [".nav-help", "#nav-help"]
  7230. },
  7231. tourControls: {
  7232. visible: !0,
  7233. elements: [".next", ".previous", "#play"]
  7234. },
  7235. highlight: {
  7236. visible: !0,
  7237. elements: ["#drawer", "#pullTab"]
  7238. },
  7239. share: {
  7240. visible: !0,
  7241. elements: [".socialButton", "#share"]
  7242. },
  7243. fullScreen: {
  7244. visible: !0,
  7245. elements: ["#gui-fullscreen"]
  7246. },
  7247. floors: {
  7248. visible: !0,
  7249. elements: [".gui-floor"]
  7250. }
  7251. }, Ye = function() {
  7252. var e = document.getElementById("drawer");
  7253. return function() {
  7254. $("#player").height() < 400 && e.classList.contains("open") && a()
  7255. }
  7256. }(), Xe = function() {
  7257. var e = document.getElementById("meta-info");
  7258. return function() {
  7259. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7260. }
  7261. }(), Ze = function(e) {
  7262. function t() {
  7263. u.classList.contains("expand") && de.toggleMeta(!0)
  7264. }
  7265. function i() {
  7266. fe.hide()
  7267. }
  7268. function n() {
  7269. he.close()
  7270. }
  7271. function r() {
  7272. Ae.dismiss()
  7273. }
  7274. function o() {
  7275. p.hasClass("open") && a(!0)
  7276. }
  7277. function l() {
  7278. Ce.hide()
  7279. }
  7280. function c() {
  7281. f.hasClass("open") && f.removeClass("open")
  7282. }
  7283. function h() {
  7284. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7285. }
  7286. var u = document.getElementById("meta-info")
  7287. , d = document.getElementById("interaction-modal")
  7288. , p = $("#drawer").eq(0)
  7289. , f = $(".gui-floor").eq(0)
  7290. , g = $(".vr-popup").eq(0);
  7291. return function(e) {
  7292. switch (e) {
  7293. case "info":
  7294. i(),
  7295. n(),
  7296. Ye(),
  7297. l(),
  7298. c(),
  7299. r(),
  7300. h();
  7301. break;
  7302. case "terms":
  7303. t(),
  7304. n(),
  7305. o(),
  7306. l(),
  7307. c(),
  7308. r(),
  7309. h();
  7310. break;
  7311. case "help":
  7312. t(),
  7313. i(),
  7314. l(),
  7315. c(),
  7316. r(),
  7317. h();
  7318. break;
  7319. case "vr":
  7320. t(),
  7321. i(),
  7322. l(),
  7323. c(),
  7324. n(),
  7325. h(),
  7326. s(g) && o();
  7327. break;
  7328. case "highlights":
  7329. Xe(),
  7330. i(),
  7331. l(),
  7332. c();
  7333. break;
  7334. case "share":
  7335. t(),
  7336. i(),
  7337. n(),
  7338. c(),
  7339. r(),
  7340. h();
  7341. break;
  7342. case "floor":
  7343. i(),
  7344. l(),
  7345. r();
  7346. break;
  7347. case "view":
  7348. c(),
  7349. l(),
  7350. i(),
  7351. r();
  7352. break;
  7353. case "tour":
  7354. i(),
  7355. l(),
  7356. c(),
  7357. r();
  7358. break;
  7359. case "move":
  7360. i(),
  7361. l(),
  7362. c(),
  7363. r();
  7364. break;
  7365. case "resize":
  7366. t(),
  7367. Ye(),
  7368. c();
  7369. break;
  7370. case "tag":
  7371. i(),
  7372. n(),
  7373. l(),
  7374. c(),
  7375. r()
  7376. }
  7377. }
  7378. }();
  7379. !window.hadLoad&&$(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7380. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7381. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7382. setTimeout(function() {
  7383. $(".icon:visible").hide().show(0)
  7384. }, 100)
  7385. }),
  7386. $("#gui-fullscreen").find("a").on("click", function(e) {
  7387. l(e),
  7388. K.requestFullscreen($("body")[0]),
  7389. J.track("showcase_gui", {
  7390. gui_action: "click_enter_fullscreen",
  7391. interaction_source: "gui"
  7392. })
  7393. //czj
  7394. //W.reload()
  7395. }),
  7396. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7397. l(e),
  7398. K.exitFullscreen(),
  7399. J.track("showcase_gui", {
  7400. gui_action: "click_exit_fullscreen",
  7401. interaction_source: "gui"
  7402. })
  7403. })
  7404. $(window).on("resize", function(e) {
  7405. var t = e.target.innerHeight
  7406. , i = e.target.innerWidth;
  7407. t === X && i === Z || (je.highlight.visible && w(),
  7408. Ze("resize"),
  7409. $(".pinTop.right").removeClass("hideUnderMeta"),
  7410. c(),
  7411. X = t,
  7412. Z = i)
  7413. }).resize(),
  7414. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7415. $("#pullTab").on("click", function(e) {
  7416. l(e),
  7417. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7418. gui_action: "hide_highlight_reel"
  7419. }),
  7420. $(this).addClass("open").children("img").attr("src","./static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7421. gui_action: "show_highlight_reel"
  7422. }),
  7423. $(this).removeClass("open").children("img").attr("src","./static/images/auto-suspend.png"));
  7424. a()
  7425. });
  7426. /***********************方奕卓 热点列表事件监听 ************************/
  7427. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7428. $('#hotList').css('display', '');
  7429. $('#hotList').on('click',function(e){
  7430. l(e);
  7431. var hotList = $('#hotListWrap')[0];
  7432. var isActive = hotList.classList.contains('hotListActive');
  7433. if(isActive){
  7434. hotList.classList.remove('hotListActive');
  7435. this.classList.remove('active')
  7436. }else{
  7437. hotList.classList.add('hotListActive');
  7438. this.classList.add('active')
  7439. }
  7440. }),
  7441. $('#hotListContent ul').on('mouseover', function(e){
  7442. l(e);
  7443. var target = e.target;
  7444. var hotList = document.getElementById('hotListWrap');
  7445. if(target.tagName === 'SPAN'){
  7446. var targetParent = target.parentElement.parentElement;
  7447. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7448. hotList.style.width = target.offsetWidth + 116 + 'px';
  7449. }else{
  7450. hotList.style.width = '';
  7451. }
  7452. }else if(target.tagName === 'LI'){
  7453. var targetParent = target.parentElement;
  7454. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7455. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7456. }else{
  7457. hotList.style.width = ''
  7458. }
  7459. }else {
  7460. hotList.style.width = '';
  7461. }
  7462. });
  7463. $('#hotListContent ul').on('click', function(e){
  7464. l(e);
  7465. this.preElem && this.preElem.classList.remove('active');
  7466. if(e.target.tagName === 'SPAN'){
  7467. e.target.parentElement.classList.add('active');
  7468. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7469. this.preElem = e.target.parentElement;
  7470. }else{
  7471. e.target.classList.add('active');
  7472. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7473. this.preElem = e.target;
  7474. }
  7475. })
  7476. $('#hotListClose').on('click', function(e){
  7477. l(e);
  7478. var hotList = $('#hotListWrap')[0];
  7479. hotList.classList.remove('hotListActive');
  7480. $('#hotListContent ul .active').removeClass('active');
  7481. $('#hotList')[0].classList.remove('active')
  7482. })
  7483. }
  7484. /*****************************************************************/
  7485. $("#more-menu-button").on("click", function(e) {
  7486. l(e);
  7487. var t = $("#more-menu");
  7488. t.toggleClass("open")
  7489. }),
  7490. t.exports.init = S,
  7491. t.exports.startLoading = x,
  7492. t.exports.endLoading = d,
  7493. t.exports.onProgress = u
  7494. }
  7495. ).call(this, "/js/gui/gui.js")
  7496. }
  7497. , {
  7498. "../analytics": 4,
  7499. "../controls/serializer": 14,
  7500. "../enum/AlignmentType": 17,
  7501. "../enum/BlackoutStyle": 18,
  7502. "../enum/ControlEvents": 21,
  7503. "../enum/DirectorEvents": 23,
  7504. "../enum/Keys": 30,
  7505. "../enum/PathDiscardMode": 38,
  7506. "../enum/PathDisplayMode": 39,
  7507. "../enum/PlayerEvents": 40,
  7508. "../enum/VROption": 47,
  7509. "../enum/Vectors": 50,
  7510. "../enum/Viewmode": 51,
  7511. "../enum/WarpStyle": 52,
  7512. "../enum/ZoomEvents": 53,
  7513. "../lib/dat.gui": 93,
  7514. "../localization/localize": 108,
  7515. "../tag/Media/MediaEvent": 131,
  7516. "../objects/Snapshot": 153,
  7517. "../settings": 166,
  7518. "../util/ajax": 181,
  7519. "../util/browser": 182,
  7520. "../util/camera": 183,
  7521. "../util/logger": 189,
  7522. "../util/showcase": 193,
  7523. "../util/transitions": 195,
  7524. "./closer/ModalCloserEvent": 61,
  7525. "./closer/modalCloser": 62,
  7526. "./help/HelpEvent": 66,
  7527. "./help/help": 67,
  7528. "./helpManager": 68,
  7529. "./immersiveMode": 69,
  7530. "./konami": 70,
  7531. "./landingScreen": 71,
  7532. "./loadingScreen": 72,
  7533. "./memoryUsage": 73,
  7534. "./playButton": 74,
  7535. "./populateModal": 75,
  7536. "./sharing/ShareEvents": 76,
  7537. "./sharing/modal": 77,
  7538. "./terms/TermsEvent": 78,
  7539. "./terms/terms": 79,
  7540. "./title/TitleEvents": 80,
  7541. "./title/tagToggle": 81,
  7542. "./title/titleBar": 82,
  7543. "./tourInteraction": 84,
  7544. "./vr/vrEvent": 85,
  7545. "./vr/vrModal": 87,
  7546. "./webvr/WebVrEvent": 88,
  7547. "./webvr/webVRgui": 89,
  7548. three: 217
  7549. }],
  7550. 66: [function(e, t, i) {
  7551. "use strict";
  7552. t.exports = Object.freeze({
  7553. OPENED: "help.opened",
  7554. CLOSED: "help.closed"
  7555. })
  7556. }
  7557. , {}],
  7558. 67: [function(e, t, i) {
  7559. "use strict";
  7560. function n() {
  7561. g.on("click", function(e) {
  7562. if (S && S !== l.TRANSITIONING) {
  7563. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7564. t && !M ? R.close() : r()
  7565. }
  7566. }),
  7567. w.on("click", function(e) {
  7568. R.close()
  7569. }),
  7570. E.on("click", function(e) {
  7571. S && S !== l.TRANSITIONING && (s(),
  7572. o())
  7573. }),
  7574. b.on("click", function(e) {
  7575. s(),
  7576. a()
  7577. })
  7578. }
  7579. function r() {
  7580. S && S !== l.TRANSITIONING && (M = !0,
  7581. setTimeout(function() {
  7582. M = !1
  7583. }, d.help.modalStayDuration),
  7584. R.emit(h.OPENED),
  7585. m.addClass("open " + S),
  7586. g.addClass("open"),
  7587. s(),
  7588. o(),
  7589. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7590. y.classList.add("fadeIn"))
  7591. }
  7592. function o() {
  7593. E.addClass("underline-tab"),
  7594. u.fill(_, c.NAVIGATION, S),
  7595. m.addClass(S)
  7596. }
  7597. function a() {
  7598. b.addClass("underline-tab"),
  7599. u.fill(T, c.MORE_HELP),
  7600. m.addClass("more-help")
  7601. }
  7602. function s(e, t) {
  7603. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7604. I.forEach(function(e) {
  7605. e.classList.remove("underline-tab")
  7606. })
  7607. }
  7608. var l = e("../../enum/Viewmode")
  7609. , c = e("../../enum/HelpModalType")
  7610. , h = e("./HelpEvent")
  7611. , u = (e("../helpManager"),
  7612. e("./../populateModal"))
  7613. , d = e("../../settings")
  7614. , p = e("../../util/common")
  7615. , f = e("events").EventEmitter
  7616. , g = $(".footer-help").eq(0)
  7617. , m = $("#help-dialog").eq(0)
  7618. , v = document.querySelector("#quick-logo")
  7619. , A = document.querySelector("#loaderCoBrand")
  7620. , y = document.querySelector("#help-dialog")
  7621. , C = document.querySelector(".footer")
  7622. , I = $(".help-tabs").children().toArray()
  7623. , E = $(".navigation-tab").eq(0)
  7624. , b = $(".more-help-tab").eq(0)
  7625. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7626. m.find(".close").eq(0))
  7627. , _ = m.find(".interactions").toArray()
  7628. , T = m.find(".ui-instructions").toArray()
  7629. , x = l.PANORAMA
  7630. , S = l.PANORAMA
  7631. , M = !1
  7632. , R = {
  7633. init: function(e, t) {
  7634. S = t,
  7635. x = t,
  7636. [y, A, v, C].forEach(function(e) {
  7637. e.classList.add(u.deviceType)
  7638. }),
  7639. n()
  7640. },
  7641. close: function() {
  7642. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7643. g.removeClass("open"),
  7644. m.removeClass("open"),
  7645. y.classList.contains("fadeIn"))) {
  7646. y.classList.remove("fadeIn");
  7647. var e = S === l.TRANSITIONING ? x : S;
  7648. u.clear(_, c.NAVIGATION, e)
  7649. }
  7650. },
  7651. updateMode: function(e) {
  7652. x = S,
  7653. S = e
  7654. }
  7655. };
  7656. p.extendObject(R, f.prototype),
  7657. t.exports = R
  7658. }
  7659. , {
  7660. "../../enum/HelpModalType": 28,
  7661. "../../enum/Viewmode": 51,
  7662. "../../settings": 166,
  7663. "../../util/common": 185,
  7664. "../helpManager": 68,
  7665. "./../populateModal": 75,
  7666. "./HelpEvent": 66,
  7667. events: 202
  7668. }],
  7669. 68: [function(e, t, i) {
  7670. (function(i) {
  7671. "use strict";
  7672. var n = e("../util/browser")
  7673. , r = e("./../util/logger")
  7674. , o = e("./../settings")
  7675. , a = new r(i)
  7676. , s = function() {
  7677. var e;
  7678. try {
  7679. return e = window.localStorage.getItem("visitCount") || "0",
  7680. e = (parseFloat(e) + 1).toString(),
  7681. window.localStorage.setItem("visitCount", e),
  7682. a.debug("visitCount = " + e),
  7683. e
  7684. } catch (t) {
  7685. e = "1",
  7686. a.debug("couldn't set local storage")
  7687. }
  7688. }()
  7689. , l = !1;
  7690. t.exports = {
  7691. isHelpDisabled: function() {
  7692. return "0" === n.valueFromHash("help", null) || l
  7693. },
  7694. isLargeHelpEnabled: function() {
  7695. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7696. },
  7697. isSmallHelpEnabled: function() {
  7698. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7699. },
  7700. isHelpEnabled: function() {
  7701. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7702. },
  7703. setAutoPlay: function(e) {
  7704. l = o.warp.auto >= 0 && e > 1
  7705. }
  7706. }
  7707. }
  7708. ).call(this, "/js/gui/helpManager.js")
  7709. }
  7710. , {
  7711. "../util/browser": 182,
  7712. "./../settings": 166,
  7713. "./../util/logger": 189
  7714. }],
  7715. 69: [function(e, t, i) {
  7716. "use strict";
  7717. function n(e, t, i, n) {
  7718. F = n,
  7719. r(e, t, i, F),
  7720. o(),
  7721. N = t.mode
  7722. }
  7723. function r(e, t, i, n) {
  7724. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7725. e.controls[t].on(v.Move, a),
  7726. e.controls[t].on(v.LongTap, c)
  7727. }),
  7728. !window.hadLoad&&M.on("mousewheel DOMMouseScroll", a),
  7729. i.on(m.TagActivated, a),
  7730. i.on(m.TagNavigation, a),
  7731. t.on(A.FlyingEnded, s),
  7732. t.on(A.ModeChanging, function(e, t) {
  7733. B = t !== C.PANORAMA && e !== C.PANORAMA
  7734. }),
  7735. t.on(A.ModeChanged, function(e, i) {
  7736. N = t.mode,
  7737. i !== C.TRANSITIONING ? l() : a("modeChange")
  7738. }),
  7739. n.on(y.TourStart, function() {
  7740. L = !0,
  7741. a()
  7742. }),
  7743. n.on(y.TourEnd, function() {
  7744. L = !1,
  7745. l()
  7746. }),
  7747. n.on(y.ActionInterrupted, function() {
  7748. L = !1
  7749. }),
  7750. R.addEventListener("touchend", function() {
  7751. $("#pullTab").hasClass("opened") && !L && l()
  7752. }, !0)
  7753. }
  7754. function o() {
  7755. p.isMobile() ? (b.forEach(function(e) {
  7756. e.classList.add("mobile")
  7757. }),
  7758. w.click(l)) : (b.forEach(function(e) {
  7759. e.addEventListener("mouseleave", function() {
  7760. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7761. }, !0)
  7762. }),
  7763. M.mouseleave(function() {
  7764. b[0].classList.contains("detectHover") && l()
  7765. }))
  7766. }
  7767. function a(e) {
  7768. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7769. P = !0,
  7770. g.close(),
  7771. h(e),
  7772. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7773. _.hasClass("playing") || (b.forEach(function(e) {
  7774. e.classList.add("detectHover")
  7775. }),
  7776. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7777. }
  7778. function s() {
  7779. _.hasClass("playing") || (clearTimeout(O),
  7780. O = setTimeout(l, f.immersive.timeToShowAgain))
  7781. }
  7782. function l() {
  7783. clearTimeout(O),
  7784. P = !1,
  7785. I.forEach(function(e) {
  7786. e.classList.remove("drawerOpen")
  7787. }),
  7788. L || E.forEach(function(e) {
  7789. e.classList.remove("duringTour")
  7790. }),
  7791. b.forEach(function(e) {
  7792. e.classList.remove("detectHover")
  7793. })
  7794. }
  7795. function c() {
  7796. P ? l() : a(),
  7797. D = !0,
  7798. setTimeout(function() {
  7799. D = !1
  7800. }, f.immersive.uiStayDuration)
  7801. }
  7802. function h(e) {
  7803. !d(e) && L ? E.forEach(function(e) {
  7804. e.classList.remove("drawerOpen"),
  7805. e.classList.add("duringTour")
  7806. }) : _.hasClass("open") ? E.forEach(function(e) {
  7807. e.classList.remove("duringTour"),
  7808. e.classList.add("drawerOpen")
  7809. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7810. e.classList.add("fadeOut")
  7811. })
  7812. }
  7813. function u() {
  7814. T.hasClass("duringTour") || (L = !1,
  7815. a("gui"),
  7816. l())
  7817. }
  7818. function d(e) {
  7819. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7820. }
  7821. var p = e("../util/browser")
  7822. , f = e("../settings")
  7823. , g = e("./help/help")
  7824. , m = e("../enum/tagEvents")
  7825. , v = e("../enum/ControlEvents")
  7826. , A = e("../enum/PlayerEvents")
  7827. , y = e("../enum/DirectorEvents")
  7828. , A = e("../enum/PlayerEvents")
  7829. , C = e("../enum/Viewmode")
  7830. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7831. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7832. , b = $("#hover-bottom, #hover-top").toArray()
  7833. , w = ($("#pullTab").eq(0),
  7834. $("#playHead").eq(0),
  7835. $(".pinBottom-container").eq(0))
  7836. , _ = $("#drawer").eq(0)
  7837. , T = $("#drawer-container").eq(0)
  7838. , x = $("#meta-info").eq(0)
  7839. , S = $(".pinTop.left").eq(0)
  7840. , M = $("#player").eq(0)
  7841. , R = document.getElementById("pullTab")
  7842. , P = !1
  7843. , O = null
  7844. , L = !1
  7845. , D = !1
  7846. , N = null
  7847. , B = !1
  7848. , F = null;
  7849. t.exports.init = n,
  7850. t.exports.hideUi = a,
  7851. t.exports.resetDrawer = u
  7852. }
  7853. , {
  7854. "../enum/ControlEvents": 21,
  7855. "../enum/DirectorEvents": 23,
  7856. "../enum/tagEvents": 32,
  7857. "../enum/PlayerEvents": 40,
  7858. "../enum/Viewmode": 51,
  7859. "../settings": 166,
  7860. "../util/browser": 182,
  7861. "./help/help": 67
  7862. }],
  7863. 70: [function(e, t, i) {
  7864. (function(i) {
  7865. "use strict";
  7866. function n(e, t, i) {
  7867. l.debug("konami has the modelInstance");
  7868. var n = [];
  7869. $(window).on("keydown", function(e) {
  7870. n.push(e.which),
  7871. n.length > o.secretPanelWord.length && n.shift(),
  7872. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7873. o.debug = !0)
  7874. }),
  7875. $(window).on("keydown", function n(r) {
  7876. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7877. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7878. })
  7879. }
  7880. var r = e("./../util/logger")
  7881. , o = e("./../settings")
  7882. , a = e("./debug")
  7883. , s = e("./../util/common")
  7884. , l = (e("./gui"),
  7885. new r(i));
  7886. o.console && $("body").append('<div id="debug-console"></div>'),
  7887. t.exports.init = n
  7888. }
  7889. ).call(this, "/js/gui/konami.js")
  7890. }
  7891. , {
  7892. "./../settings": 166,
  7893. "./../util/common": 185,
  7894. "./../util/logger": 189,
  7895. "./debug": 63,
  7896. "./gui": 65
  7897. }],
  7898. 71: [function(e, t, i) {
  7899. "use strict";
  7900. function n(e, t) {
  7901. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7902. }
  7903. function r(e) {
  7904. var t = $.Deferred();
  7905. e || t.resolve();
  7906. var i = c.startupFlyinDelay;
  7907. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7908. setTimeout(t.resolve.bind(t), i),
  7909. t
  7910. }
  7911. function o(e, t, i) {
  7912. var n = 0;
  7913. c.quickstart.enabled && (a(i),
  7914. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7915. var r = function() {
  7916. e.once(g.Move, l),
  7917. t.once(f.TourStart, l)
  7918. };
  7919. s(n, r)
  7920. }
  7921. function a(e) {
  7922. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7923. v.before(y),
  7924. A = $(".quick-brand").toArray()),*/
  7925. m.addClass("fadeOut"),
  7926. setTimeout(function() {
  7927. A.forEach(function(e) {
  7928. e.classList.add("fadeIn")
  7929. })
  7930. }, c.quickstart.showTextDelay),
  7931. setTimeout(function() {
  7932. A.forEach(function(e) {
  7933. e.classList.add("fadeOut")
  7934. })
  7935. }, c.quickstart.fadeOutDelay),
  7936. !0
  7937. }
  7938. function s(e, t) {
  7939. setTimeout(function() {
  7940. if (h.isHelpEnabled()) {
  7941. if (t(),
  7942. u.init(),
  7943. C.addClass("fadeIn landing " + u.deviceType),
  7944. h.isSmallHelpEnabled())
  7945. return void C.addClass("small");
  7946. u.fill(I, d.LANDING[E]),
  7947. C.addClass(E)
  7948. }
  7949. }, e)
  7950. //csz 用户引导界面
  7951. var helpData = {
  7952. "pc":["./static/images/pc_step1.png","./static/images/pc_step2.png","./static/images/pc_step3.png"],
  7953. "mobile":["./static/images/phone_step1.png","./static/images/phone_step2.png","./static/images/phone_step3.png"]
  7954. }
  7955. var navIcon = $(".nav-icon .icon");
  7956. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7957. function paging(id){
  7958. id.on("click",function(){
  7959. var navPage = null;
  7960. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7961. if(navPage > helpData.length || navPage < 1) return false
  7962. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7963. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7964. }else{
  7965. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7966. }
  7967. })
  7968. };
  7969. paging($(".next-button"));
  7970. paging($(".prev-button"));
  7971. }
  7972. function l() {
  7973. u.clear(I, d.LANDING[E]),
  7974. C.removeClass("fadeIn")
  7975. }
  7976. var c = e("../settings")
  7977. , h = (e("./help/help"),
  7978. e("./helpManager"))
  7979. , u = e("./populateModal")
  7980. , d = e("../enum/HelpModalType")
  7981. , p = e("../enum/Viewmode")
  7982. , f = e("../enum/DirectorEvents")
  7983. , g = e("../enum/PlayerEvents")
  7984. , m = $("#quick-blackout").eq(0)
  7985. , v = $("#quick-logo").eq(0)
  7986. , A = $(".quick-brand").toArray()
  7987. , y = $("#loaderCoBrand").eq(0)
  7988. , C = $("#interaction-modal").eq(0)
  7989. , I = C.find(".interaction").toArray()
  7990. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7991. "");
  7992. t.exports.delayLanding = r,
  7993. t.exports.showMessage = o,
  7994. t.exports.init = n,
  7995. t.exports.dismissModal = l
  7996. }
  7997. , {
  7998. "../enum/DirectorEvents": 23,
  7999. "../enum/HelpModalType": 28,
  8000. "../enum/PlayerEvents": 40,
  8001. "../enum/Viewmode": 51,
  8002. "../settings": 166,
  8003. "./help/help": 67,
  8004. "./helpManager": 68,
  8005. "./populateModal": 75
  8006. }],
  8007. 72: [function(e, t, i) {
  8008. "use strict";
  8009. var n = e("./circleLoader").circleLoader;
  8010. t.exports = {
  8011. element: $("#gui-loading"),
  8012. hide: function(e) {
  8013. n.done(),
  8014. this.element.fadeOut(1500, e)
  8015. },
  8016. show: function(e) {
  8017. this.element.fadeIn(500, function() {
  8018. this.element.css("display", "table"),
  8019. e && e()
  8020. }
  8021. .bind(this))
  8022. },
  8023. progress: function(e) {
  8024. n.set(e)
  8025. }
  8026. }
  8027. }
  8028. , {
  8029. "./circleLoader": 60
  8030. }],
  8031. 73: [function(e, t, i) {
  8032. "use strict";
  8033. var n = e("../settings")
  8034. , r = $("#memory-info")
  8035. , o = r.find("#memory-gpu")
  8036. , a = !1;
  8037. t.exports = {
  8038. show: function() {
  8039. n.profiling.enabled && (r.show(),
  8040. a = !0)
  8041. },
  8042. hide: function() {
  8043. r.hide(),
  8044. a = !1
  8045. },
  8046. toggle: function() {
  8047. a ? this.hide() : this.show()
  8048. },
  8049. update: function(e) {
  8050. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8051. }
  8052. }
  8053. }
  8054. , {
  8055. "../settings": 166
  8056. }],
  8057. 74: [function(e, t, i) {
  8058. "use strict";
  8059. var n = e("../util/browser")
  8060. , r = e("../analytics");
  8061. e("../settings");
  8062. t.exports = {
  8063. show: function(e, t) {
  8064. $("#gui-message").fadeOut(500, function() {
  8065. t()
  8066. })
  8067. }
  8068. }
  8069. }
  8070. , {
  8071. "../analytics": 4,
  8072. "../settings": 166,
  8073. "../util/browser": 182
  8074. }],
  8075. 75: [function(e, t, i) {
  8076. "use strict";
  8077. function n(e, t, i, n) {
  8078. function r(e) {
  8079. return e.classList.contains(a)
  8080. }
  8081. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8082. //for (var a in o) {
  8083. //var s = e.find(r);
  8084. //for (var l in o[a]) {
  8085. //var c = o[a][l];
  8086. //if ("top-info" === l || "bottom-info" === l) {
  8087. //var h = n ? c : "";
  8088. //czj 注释掉第一次打开的用户引导
  8089. //s.querySelector("." + l).textContent = h
  8090. //} else {
  8091. //var u = n ? c : "";
  8092. //, d = s.querySelector("." + l);
  8093. //d.src = u,
  8094. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8095. //}
  8096. //}
  8097. //}
  8098. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8099. // p.forEach(function(e) {
  8100. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8101. // })
  8102. }
  8103. var r = e("../util/browser")
  8104. , o = e("../localization/localize")
  8105. , a = e("../enum/HelpModalType")
  8106. , s = (e("../enum/HelpModalSize"),
  8107. e("../enum/Viewmode"));
  8108. t.exports = {
  8109. init: function() {
  8110. if (!this.hasInitialized) {
  8111. this.hasInitialized = !0,
  8112. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8113. this.assets = {},
  8114. this.assets[a.LANDING[s.PANORAMA]] = {
  8115. desktop: {
  8116. left: {
  8117. "top-info": o.ROTATE,
  8118. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8119. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8120. },
  8121. middle: {
  8122. "top-info": o.MOVE,
  8123. "big-image": "./static/images/nav_help_mouse_click.png",
  8124. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8125. },
  8126. right: {
  8127. "top-info": o.ZOOM,
  8128. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8129. keyboard: "./static/images/nav_help_zoom_keys.png"
  8130. }
  8131. },
  8132. mobile: {
  8133. left: {
  8134. "top-info": o.ROTATE,
  8135. "big-image": "./static/images/nav_help_gesture_drag.png"
  8136. },
  8137. middle: {
  8138. "top-info": o.MOVE,
  8139. "big-image": "./static/images/nav_help_gesture_tap.png"
  8140. },
  8141. right: {
  8142. "top-info": o.ZOOM,
  8143. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8144. }
  8145. }
  8146. },
  8147. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8148. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8149. desktop: {
  8150. left: {
  8151. "top-info": o.ROTATE,
  8152. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8153. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8154. },
  8155. middle: {
  8156. "top-info": o.MOVE,
  8157. "big-image": "./static/images/nav_help_mouse_position_right.png"
  8158. }
  8159. },
  8160. mobile: {
  8161. left: {
  8162. "top-info": o.ROTATE,
  8163. "big-image": "./static/images/nav_help_gesture_drag.png"
  8164. },
  8165. middle: {
  8166. "top-info": o.MOVE,
  8167. "big-image": "./static/images/nav_help_gesture_position_two_finger.png"
  8168. }
  8169. }
  8170. },
  8171. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8172. desktop: {
  8173. left: {
  8174. "top-info": o.MOVE,
  8175. "big-image": "./static/images/nav_help_mouse_position_left.png"
  8176. },
  8177. middle: {
  8178. "top-info": o.ROTATE,
  8179. "big-image": "./static/images/nav_help_mouse_drag_right.png",
  8180. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8181. }
  8182. },
  8183. mobile: {
  8184. left: {
  8185. "top-info": o.MOVE,
  8186. "big-image": "./static/images/nav_help_gesture_position.png"
  8187. },
  8188. middle: {
  8189. "top-info": o.ROTATE,
  8190. "big-image": "./static/images/nav_help_gesture_drag_two_finger.png"
  8191. }
  8192. }
  8193. };
  8194. var e = {
  8195. "top-info": o.INSIDE,
  8196. "big-image": "./static/images/nav_help_click_inside.png",
  8197. keyboard: "./static/images/nav_help_inside_key.png"
  8198. };
  8199. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8200. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8201. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8202. var t = {
  8203. "top-info": o.INSIDE,
  8204. "big-image": "./static/images/nav_help_tap_inside.png"
  8205. };
  8206. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8207. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8208. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8209. this.assets[a.NAVIGATION] = {},
  8210. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8211. desktop: {
  8212. left: {
  8213. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8214. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8215. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8216. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8217. },
  8218. middle: {
  8219. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8220. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8221. "big-image": "./static/images/nav_help_mouse_click.png",
  8222. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8223. },
  8224. right: {
  8225. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8226. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8227. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8228. keyboard: "./static/images/nav_help_zoom_keys.png"
  8229. }
  8230. },
  8231. mobile: {
  8232. left: {
  8233. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8234. "big-image": "./static/images/nav_help_gesture_drag.png"
  8235. },
  8236. middle: {
  8237. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8238. "big-image": "./static/images/nav_help_gesture_tap.png"
  8239. },
  8240. right: {
  8241. "top-info": o.HELP_MOBILE_3,
  8242. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8243. }
  8244. }
  8245. },
  8246. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8247. desktop: {
  8248. left: {
  8249. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8250. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8251. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8252. keyboard: "./static/images/nav_help_keyboard_all.png"
  8253. },
  8254. middle: {
  8255. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8256. "big-image": "./static/images/nav_help_mouse_position_right.png"
  8257. },
  8258. right: {
  8259. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8260. "big-image": "./static/images/nav_help_mouse_zoom.png"
  8261. }
  8262. },
  8263. mobile: {
  8264. left: {
  8265. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8266. "big-image": "./static/images/nav_help_gesture_drag.png"
  8267. },
  8268. middle: {
  8269. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8270. "big-image": "./static/images/nav_help_gesture_position_two_finger.png"
  8271. },
  8272. right: {
  8273. "top-info": o.HELP_MOBILE_3,
  8274. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8275. }
  8276. }
  8277. },
  8278. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8279. desktop: {
  8280. left: {
  8281. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8282. "big-image": "./static/images/nav_help_mouse_position_left.png"
  8283. },
  8284. middle: {
  8285. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8286. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8287. "big-image": "./static/images/nav_help_mouse_drag_right.png",
  8288. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8289. },
  8290. right: {
  8291. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8292. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8293. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8294. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8295. }
  8296. },
  8297. mobile: {
  8298. left: {
  8299. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8300. "big-image": "./static/images/nav_help_gesture_position.png"
  8301. },
  8302. middle: {
  8303. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8304. "big-image": "./static/images/nav_help_gesture_drag_two_finger.png"
  8305. },
  8306. right: {
  8307. "top-info": o.HELP_MOBILE_3,
  8308. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8309. }
  8310. }
  8311. },
  8312. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8313. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8314. "top-info": o.HELP_DESKTOP_360_2A,
  8315. "bottom-info": o.HELP_DESKTOP_360_2B,
  8316. "big-image": "./static/images/nav_help_click_inside.png",
  8317. keyboard: "./static/images/nav_help_inside_key.png"
  8318. },
  8319. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8320. "top-info": o.HELP_MOBILE_360_2,
  8321. "big-image": "./static/images/nav_help_tap_inside.png"
  8322. },
  8323. this.assets[a.MORE_HELP] = {
  8324. desktop: {
  8325. "more-help-hlr": {
  8326. "top-info": o.HELP_MORE_HLR_A,
  8327. "big-image": "./static/images/nav_help_expand.svg",
  8328. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8329. },
  8330. "more-help-dollhouse": {
  8331. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8332. "big-image": "./static/images/nav_help_dollhouse.svg",
  8333. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8334. },
  8335. "more-help-floors": {
  8336. "top-info": o.HELP_MORE_FLOORS_A,
  8337. "big-image": "./static/images/nav_help_floor picker.svg",
  8338. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8339. },
  8340. "more-help-tag": {
  8341. "top-info": o.HELP_MORE_TAG_A,
  8342. "big-image": "./static/images/nav_help_tag.svg",
  8343. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8344. },
  8345. "more-help-zoom": {
  8346. "top-info": o.HELP_MORE_ZOOM_A,
  8347. "big-image": "./static/images/nav_help_zoom.svg",
  8348. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8349. },
  8350. "more-help-tour": {
  8351. "top-info": o.HELP_MORE_TOUR_A,
  8352. "big-image": "./static/images/nav_help_play.png",
  8353. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8354. },
  8355. "more-help-inside": {
  8356. "top-info": o.HELP_MORE_INSIDE_A,
  8357. "big-image": "./static/images/nav_help_inside.svg",
  8358. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8359. },
  8360. "more-help-vr": {
  8361. "top-info": o.HELP_MORE_VR_A,
  8362. "big-image": "./static/images/nav_help_vr.svg",
  8363. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8364. },
  8365. "more-help-360": {
  8366. "top-info": o.HELP_MORE_360_A,
  8367. "big-image": "./static/images/nav_help_360.svg",
  8368. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8369. },
  8370. "more-help-fullscreen": {
  8371. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8372. "big-image": "./static/images/nav_help_fullscreen.svg",
  8373. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8374. }
  8375. },
  8376. mobile: {
  8377. "more-help-hlr": {
  8378. "top-info": o.HELP_MORE_HLR_A,
  8379. "big-image": "./static/images/nav_help_expand.svg",
  8380. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8381. },
  8382. "more-help-dollhouse": {
  8383. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8384. "big-image": "./static/images/nav_help_dollhouse.svg",
  8385. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8386. },
  8387. "more-help-floors": {
  8388. "top-info": o.HELP_MORE_FLOORS_A,
  8389. "big-image": "./static/images/nav_help_floor picker.svg",
  8390. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8391. },
  8392. "more-help-tag": {
  8393. "top-info": o.HELP_MORE_TAG_A,
  8394. "big-image": "./static/images/nav_help_tag.svg",
  8395. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8396. },
  8397. "more-help-tour": {
  8398. "top-info": o.HELP_MORE_TOUR_A,
  8399. "big-image": "./static/images/nav_help_play.png",
  8400. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8401. },
  8402. "more-help-inside": {
  8403. "top-info": o.HELP_MORE_INSIDE_A,
  8404. "big-image": "./static/images/nav_help_inside.svg",
  8405. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8406. },
  8407. "more-help-vr": {
  8408. "top-info": o.HELP_MORE_VR_A,
  8409. "big-image": "./static/images/webvr.svg",
  8410. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8411. },
  8412. "more-help-360": {
  8413. "top-info": o.HELP_MORE_360_A,
  8414. "big-image": "./static/images/nav_help_360.svg",
  8415. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8416. }
  8417. }
  8418. },
  8419. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8420. desktop: {
  8421. left: {
  8422. "top-info": o.ROTATE,
  8423. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8424. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8425. },
  8426. middle: {
  8427. "top-info": o.MOVE,
  8428. "big-image": "./static/images/nav_help_mouse_click.png",
  8429. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8430. },
  8431. right: {
  8432. "top-info": o.PLAY,
  8433. "big-image": "./static/images/Desktop-help-play-button.svg",
  8434. keyboard: "./static/images/Desktop-help-spacebar-2.svg"
  8435. }
  8436. },
  8437. mobile: {
  8438. left: {
  8439. "top-info": o.ROTATE,
  8440. "big-image": "./static/images/nav_help_gesture_drag.png"
  8441. },
  8442. middle: {
  8443. "top-info": o.MOVE,
  8444. "big-image": "./static/images/nav_help_gesture_tap.png"
  8445. },
  8446. right: {
  8447. "top-info": o.PLAY,
  8448. "big-image": "./static/images/mobile-help-play-button.svg"
  8449. }
  8450. }
  8451. },
  8452. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8453. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8454. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8455. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8456. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8457. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8458. }
  8459. },
  8460. fill: function(e, t, i) {
  8461. n.call(this, e, t, i, !0)
  8462. },
  8463. clear: function(e, t, i) {
  8464. n.call(this, e, t, i, !1)
  8465. }
  8466. }
  8467. }
  8468. , {
  8469. "../enum/HelpModalSize": 27,
  8470. "../enum/HelpModalType": 28,
  8471. "../enum/Viewmode": 51,
  8472. "../localization/localize": 108,
  8473. "../util/browser": 182
  8474. }],
  8475. 76: [function(e, t, i) {
  8476. "use strict";
  8477. t.exports = Object.freeze({
  8478. OPENED: "share.open",
  8479. CLOSED: "share.closed",
  8480. LINK_CLICKED: "share.linked"
  8481. })
  8482. }
  8483. , {}],
  8484. 77: [function(e, t, i) {
  8485. "use strict";
  8486. function n(e) {
  8487. function t(t, i) {
  8488. var n = window.screenY + ($("#player").height() - i) / 2
  8489. , r = window.screenX + ($("#player").width() - t) / 2
  8490. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8491. I.emit(l.LINK_CLICKED, {
  8492. channel: e
  8493. }),
  8494. window.open(C[e], "shareWindow", o)
  8495. }
  8496. switch (e) {
  8497. case y.FACEBOOK:
  8498. t(580, 420);
  8499. break;
  8500. case y.TWITTER:
  8501. t(550, 440);
  8502. break;
  8503. case y.MAIL:
  8504. I.emit(l.LINK_CLICKED, {
  8505. channel: "email"
  8506. }),
  8507. window.open(C[e], "_blank");
  8508. break;
  8509. case y.LINKEDIN:
  8510. }
  8511. }
  8512. function r(e) {
  8513. I.emit(l.LINK_CLICKED, {
  8514. channel: "copylink"
  8515. });
  8516. var t = document.createRange();
  8517. t.selectNodeContents(v);
  8518. var i = window.getSelection();
  8519. i.removeAllRanges(),
  8520. i.addRange(t),
  8521. document.execCommand("copy"),
  8522. A.classList.remove("hidden"),
  8523. v.classList.add("highlighted")
  8524. }
  8525. function o(e) {
  8526. e && (e.stopPropagation(),
  8527. e.target === v) || (window.getSelection().removeAllRanges(),
  8528. v.classList.remove("highlighted"),
  8529. A.classList.add("hidden"))
  8530. }
  8531. var a = e("../../util/browser")
  8532. , s = e("../../localization/localize")
  8533. , l = e("./ShareEvents")
  8534. , c = e("../../util/common")
  8535. , h = e("events").EventEmitter
  8536. , u = document.getElementById("sharing")
  8537. , d = document.getElementById("share-modal")
  8538. , p = document.getElementById("share-close")
  8539. , f = document.getElementById("facebook-share")
  8540. , g = document.getElementById("twitter-share")
  8541. , m = document.getElementById("mail-share")
  8542. , v = document.getElementById("share-url-text")
  8543. , A = document.getElementById("copy-success")
  8544. , y = Object.freeze({
  8545. FACEBOOK: "facebook",
  8546. TWITTER: "twitter",
  8547. MAIL: "mail",
  8548. LINKEDIN: "linkedin"
  8549. })
  8550. , C = {};
  8551. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8552. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8553. C[y.MAIL] = "mailto:?subject=";
  8554. var I = {
  8555. init: function(e) {
  8556. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8557. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8558. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8559. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8560. u.addEventListener("click", this.toggle.bind(this)),
  8561. p.addEventListener("click", this.hide.bind(this)),
  8562. v.addEventListener("click", r),
  8563. d.addEventListener("click", o),
  8564. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8565. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8566. m.addEventListener("click", n.bind(this, y.MAIL)),
  8567. v.textContent = window.location.href + "&utm_source=4",
  8568. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8569. u.classList.remove("hidden")
  8570. },
  8571. show: function() {
  8572. this.emit(l.OPENED),
  8573. d.classList.add("fadeIn")
  8574. },
  8575. hide: function() {
  8576. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8577. document.selection && document.selection.empty(),
  8578. window.getSelection().removeAllRanges(),
  8579. o(),
  8580. d.classList.remove("fadeIn"))
  8581. },
  8582. toggle: function() {
  8583. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8584. }
  8585. };
  8586. c.extendObject(I, h.prototype),
  8587. t.exports = I
  8588. }
  8589. , {
  8590. "../../localization/localize": 108,
  8591. "../../util/browser": 182,
  8592. "../../util/common": 185,
  8593. "./ShareEvents": 76,
  8594. events: 202
  8595. }],
  8596. 78: [function(e, t, i) {
  8597. "use strict";
  8598. t.exports = Object.freeze({
  8599. OPENED: "terms.opened",
  8600. CLOSED: "terms.closed"
  8601. })
  8602. }
  8603. , {}],
  8604. 79: [function(e, t, i) {
  8605. "use strict";
  8606. var n = e("./TermsEvent")
  8607. , r = e("../../localization/localize")
  8608. , o = e("../../analytics")
  8609. , a = e("../../util/ajax")
  8610. , s = e("../../util/common")
  8611. , l = e("events").EventEmitter
  8612. , c = document.getElementById("terms-modal")
  8613. , h = {
  8614. init: function() {
  8615. $(".footer-terms").on("click", function(e) {
  8616. e.preventDefault(),
  8617. this.show()
  8618. }
  8619. .bind(this)),
  8620. $("#terms-modal .close").on("click", this.hide.bind(this))
  8621. },
  8622. show: function() {
  8623. this.emit(n.OPENED),
  8624. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8625. var t = $("#terms-text").html(e);
  8626. o.track("showcase_gui", {
  8627. gui_action: "click_terms_button",
  8628. interaction_source: "gui"
  8629. }),
  8630. t.find("a").attr("target", "_blank")
  8631. }).fail(function() {
  8632. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8633. }),
  8634. c.classList.add("fadeIn")
  8635. },
  8636. hide: function(e) {
  8637. e && e.preventDefault(),
  8638. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8639. c.classList.remove("fadeIn")
  8640. }
  8641. };
  8642. s.extendObject(h, l.prototype),
  8643. t.exports = h
  8644. }
  8645. , {
  8646. "../../analytics": 4,
  8647. "../../localization/localize": 108,
  8648. "../../util/ajax": 181,
  8649. "../../util/common": 185,
  8650. "./TermsEvent": 78,
  8651. events: 202
  8652. }],
  8653. 80: [function(e, t, i) {
  8654. "use strict";
  8655. t.exports = Object.freeze({
  8656. OPEN_INFO: "title.open.info",
  8657. CLOSE_INFO: "title.close.info",
  8658. SHOW_INFO: "title.show.info",
  8659. HIDE_INFO: "title.hide.info",
  8660. LINK_CLICKED: "title.link.click",
  8661. CONTACT_LINK_CLICKED: "title.contact.click",
  8662. ORIGIN_LINK_CLICKED: "title.origin.click"
  8663. })
  8664. }
  8665. , {}],
  8666. 81: [function(e, t, i) {
  8667. "use strict";
  8668. function n(e, t) {
  8669. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8670. }
  8671. function r(e, t) {
  8672. function i(i) {
  8673. e.shouldShowtags = "show" === this.value,
  8674. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8675. }
  8676. document.getElementById("tag-toggles").classList.remove("hidden"),
  8677. document.getElementById("radio-tag-show").checked = !0;
  8678. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8679. n[r].addEventListener("change", i)
  8680. }
  8681. var o = e("../../settings");
  8682. t.exports.init = n
  8683. }
  8684. , {
  8685. "../../settings": 166
  8686. }],
  8687. 82: [function(e, t, i) {
  8688. (function(i) {
  8689. "use strict";
  8690. function n(e, t) {
  8691. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e,
  8692. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8693. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8694. document.getElementById("gui-name").classList.add("noCoBrand"),
  8695. document.getElementById("cobrandTitle").classList.add("hidden")),
  8696. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8697. !1)
  8698. }
  8699. function r(e) {
  8700. return e ? (L = !0,
  8701. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8702. }
  8703. function o(e, t, i, n) {
  8704. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8705. return void T.classList.add("hidden");
  8706. L = !0;
  8707. var r = []
  8708. , o = c(r, "<br>");
  8709. if (e && o('<span id="contactName">' + e + "</span>"),
  8710. t) {
  8711. var a = n || t
  8712. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8713. o(s)
  8714. }
  8715. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8716. r[0] = "",
  8717. x.innerHTML = r.join("")
  8718. }
  8719. function a(e) {
  8720. if ("string" == typeof e)
  8721. try {
  8722. e = JSON.parse(e)
  8723. } catch (e) {
  8724. return y.warn("Unable to parse address data"),
  8725. void S.parentElement.classList.add("hidden")
  8726. }
  8727. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8728. return void S.parentElement.classList.add("hidden");
  8729. L = !0;
  8730. var t = []
  8731. , i = c(t, " ");
  8732. e.address_1 && i(e.address_1),
  8733. e.address_2 && i(e.address_2),
  8734. e.city && i(e.city, ", "),
  8735. e.state && i(e.state, ", "),
  8736. e.zip && i(e.zip, e.state ? " " : ", "),
  8737. t[0] = "",
  8738. S.innerText = t.join("")
  8739. }
  8740. function s(e) {
  8741. var t = document.createElement("a");
  8742. return t.id = "url",
  8743. t.target = "_blank",
  8744. t.href = e,
  8745. t.innerText = e,
  8746. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8747. t
  8748. }
  8749. function l(e) {
  8750. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8751. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8752. P.appendChild(s(e)),
  8753. O.forEach(function(e) {
  8754. e.classList.add("share-link")
  8755. }),
  8756. !0)
  8757. }
  8758. function c(e, t) {
  8759. var i = e
  8760. , n = t;
  8761. return function(e, t) {
  8762. i.push(t || n, e)
  8763. }
  8764. }
  8765. function h() {
  8766. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8767. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8768. var e = [].slice.call(_.querySelectorAll("a"));
  8769. e.forEach(function(e) {
  8770. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8771. });
  8772. var t = [].slice.call(T.querySelectorAll("a"));
  8773. t.forEach(function(e) {
  8774. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8775. contact_type: e.getAttribute("id")
  8776. }))
  8777. })
  8778. }
  8779. var u = e("../../util/browser")
  8780. , d = e("../../util/common")
  8781. , p = e("../../util/logger")
  8782. , f = e("../../localization/localize")
  8783. , g = e("./titleBarSettings")
  8784. , m = e("../../settings")
  8785. , v = e("./TitleEvents")
  8786. , A = e("events").EventEmitter
  8787. , y = new p(i)
  8788. , C = document.querySelector(".pinTop.left")
  8789. , I = document.getElementsByClassName("title-container")[0]
  8790. , E = document.getElementById("title-toggle").querySelector("i")
  8791. , b = document.getElementById("meta-info-wrapper")
  8792. , w = document.getElementById("meta-info")
  8793. , _ = document.getElementById("meta-description")
  8794. , T = document.getElementsByClassName("contact-info")[0]
  8795. , x = document.getElementById("contact-data")
  8796. , S = document.getElementById("addressTxt")
  8797. , M = document.getElementById("tag-toggles")
  8798. , R = document.getElementById("share-origin")
  8799. , P = document.getElementById("share-link-wrapper")
  8800. , O = [w, b, I]
  8801. , L = !1
  8802. , D = !1
  8803. , N = {
  8804. populate: function(e) {
  8805. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8806. if (r(e.description),
  8807. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8808. a(e.address),
  8809. L) {
  8810. var t = document.createElement("br");
  8811. M.insertBefore(t, M.firstElementChild)
  8812. }
  8813. e.socialSharing && m.share.enabled && (D = l(e.url))
  8814. }
  8815. },
  8816. finishSetup: function(e) {
  8817. L = L || !!e,
  8818. h(),
  8819. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8820. },
  8821. toggleMeta: function(e, t) {
  8822. var title = document.getElementById("model-title");
  8823. t && t.preventDefault();
  8824. var i = w.classList.contains("expand");
  8825. e && !i || (i ? (O.forEach(function(e) {
  8826. e.classList.remove("expand")
  8827. }),
  8828. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8829. e.classList.add("expand");
  8830. }),
  8831. title.classList.add("expand"),
  8832. this.emit(v.OPEN_INFO)))
  8833. },
  8834. setupToggling: function() {
  8835. b.style.height = w.offsetHeight + "px",
  8836. w.addEventListener("transitionend", function() {
  8837. b.style.height = w.offsetHeight + "px"
  8838. })
  8839. },
  8840. toggleTitle: function(e) {
  8841. e && e.preventDefault(),
  8842. C.classList.contains("closed") ? (C.classList.add("open"),
  8843. E.classList.remove("icon-dpad-right"),
  8844. E.classList.add("icon-dpad-left"),
  8845. this.emit(v.SHOW_INFO),
  8846. setTimeout(function() {
  8847. C.classList.remove("closed"),
  8848. C.classList.remove("open")
  8849. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8850. E.classList.remove("icon-dpad-left"),
  8851. E.classList.add("icon-dpad-right"),
  8852. this.emit(v.HIDE_INFO))
  8853. }
  8854. };
  8855. d.extendObject(N, A.prototype),
  8856. t.exports = N
  8857. }
  8858. ).call(this, "/js/gui/title/titleBar.js")
  8859. }
  8860. , {
  8861. "../../localization/localize": 108,
  8862. "../../settings": 166,
  8863. "../../util/browser": 182,
  8864. "../../util/common": 185,
  8865. "../../util/logger": 189,
  8866. "./TitleEvents": 80,
  8867. "./titleBarSettings": 83,
  8868. events: 202
  8869. }],
  8870. 83: [function(e, t, i) {
  8871. "use strict";
  8872. t.exports = Object.freeze({
  8873. minTooltipCharacters: 19,
  8874. removeAnimationClasses: 500
  8875. })
  8876. }
  8877. , {}],
  8878. 84: [function(e, t, i) {
  8879. "use strict";
  8880. function n(e) {
  8881. C = e,
  8882. P.forEach(function(e) {
  8883. b.addEventListener(e, u.bind(this, !1), !0),
  8884. w.addEventListener(e, u.bind(this, !0), !0),
  8885. E.addEventListener(e, o, !0),
  8886. S.forEach(function(t) {
  8887. t.addEventListener(e, a, !0)
  8888. }),
  8889. $("#drawer img").on(e, a)
  8890. }),
  8891. !window.hadLoad&&document.addEventListener("keydown", u.bind(this, !1), !0),
  8892. C.on(v.TourStart, function() {
  8893. E.classList.add("playing")
  8894. })
  8895. }
  8896. function r() {
  8897. C.playTour(),
  8898. I && clearTimeout(I),
  8899. d(),
  8900. _.removeClass("fadeIn")
  8901. }
  8902. function o() {
  8903. E.classList.contains("playing") && (C.stopTour(),
  8904. _.addClass("fadeIn"),
  8905. setTimeout(function() {
  8906. _.removeClass("fadeIn")
  8907. }, p.tourInteraction.showPauseButton),
  8908. O || (clearTimeout(I),
  8909. I = setTimeout(h, p.tourInteraction.showModal)),
  8910. setTimeout(function() {
  8911. E.classList.remove("playing")
  8912. }, p.tourInteraction.allowNextClick))
  8913. }
  8914. function a() {
  8915. C.tourInProgress && (C.stopTour(),
  8916. C.endTourProgress(),
  8917. E.classList.remove("playing"))
  8918. }
  8919. function s() {
  8920. T.is(":visible") ? r() : o()
  8921. }
  8922. function l() {
  8923. x.hasClass("playing") && (clearTimeout(I),
  8924. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8925. }
  8926. function c() {
  8927. E.classList.remove("playing"),
  8928. h()
  8929. }
  8930. function h() {//去掉导览结束时的提示
  8931. /* if (!p.tourInteraction.disabled) {
  8932. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8933. M.addClass("fadeIn tour " + m.deviceType);
  8934. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8935. if (!p.tourInteraction.smallModal) {
  8936. var t;
  8937. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8938. m.fill(R, A.TOUR_INTERACTION[t]),
  8939. M.addClass(t)
  8940. }
  8941. M.addClass(e)
  8942. } */
  8943. }
  8944. function u(e, t) {
  8945. if (t) {
  8946. var i = "keydown" === t.type
  8947. , n = t.which === f.SPACE || C.tourIsPlaying;
  8948. i && n || e || (O = !0),
  8949. C.atEndOfTour() && d(),
  8950. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8951. d(),
  8952. t.which !== f.SPACE && a()),
  8953. i && n && s()
  8954. }
  8955. }
  8956. function d() {
  8957. M.removeClass("fadeIn")
  8958. }
  8959. var p = (e("../util/browser"),
  8960. e("../settings"))
  8961. , f = e("../enum/Keys")
  8962. , g = e("../enum/Viewmode")
  8963. , m = (e("./helpManager"),
  8964. e("./populateModal"))
  8965. , v = e("../enum/DirectorEvents")
  8966. , A = e("../enum/HelpModalType")
  8967. , y = e("../enum/HelpModalSize")
  8968. , C = null
  8969. , I = null
  8970. , E = document.getElementById("pause-overlay")
  8971. , b = document.getElementById("player")
  8972. , w = document.getElementById("gui")
  8973. , _ = $("#pause-icon").eq(0)
  8974. , T = $("#play").eq(0)
  8975. , x = $("#playHead").eq(0)
  8976. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8977. , M = $("#interaction-modal").eq(0)
  8978. , R = $("#interaction-modal .interaction").toArray()
  8979. , P = ["touchstart", "mousedown", "pointerdown"]
  8980. , O = !1;
  8981. t.exports.init = n,
  8982. t.exports.play = r,
  8983. t.exports.pause = o,
  8984. t.exports.pauseWithoutCTA = a,
  8985. t.exports.togglePlay = s,
  8986. t.exports.stopTour = l,
  8987. t.exports.dismissModal = d
  8988. }
  8989. , {
  8990. "../enum/DirectorEvents": 23,
  8991. "../enum/HelpModalSize": 27,
  8992. "../enum/HelpModalType": 28,
  8993. "../enum/Keys": 30,
  8994. "../enum/Viewmode": 51,
  8995. "../settings": 166,
  8996. "../util/browser": 182,
  8997. "./helpManager": 68,
  8998. "./populateModal": 75
  8999. }],
  9000. 85: [function(e, t, i) {
  9001. "use strict";
  9002. t.exports = Object.freeze({
  9003. OPENED: "vr.modal.opened",
  9004. LAUNCH: "vr.modal.launch",
  9005. CLOSED: "vr.modal.closed",
  9006. NEXT: "vr.modal.next",
  9007. PREV: "vr.modal.prev",
  9008. STORE: "vr.modal.store",
  9009. falseICECHOSEN: "vr.modal.device"
  9010. })
  9011. }
  9012. , {}],
  9013. 86: [function(e, t, i) {
  9014. "use strict";
  9015. function n(e, t, i) {
  9016. function n(e, t, n, r) {
  9017. function o() {
  9018. return p + "&m=" + t + "&display=" + e
  9019. }
  9020. function s() {
  9021. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9022. , t = "&utm_source=" + u
  9023. , n = "&utm_showcase_session_id=" + i;
  9024. return e + t + n
  9025. }
  9026. function l() {
  9027. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9028. }
  9029. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9030. }
  9031. function r(e, t, i, r) {
  9032. var o = "https://api.branch.io/v1/url"
  9033. , a = n(e, t, i, r)
  9034. , s = {
  9035. responseType: "json",
  9036. data: {
  9037. branch_key: h.appConfig.branch_key,
  9038. data: {
  9039. m: t,
  9040. full_url: a,
  9041. $desktop_url: m,
  9042. $og_app_id: "331853976762864119",
  9043. $og_title: i,
  9044. $og_description: r,
  9045. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9046. $canonical_url: window.location.href
  9047. }
  9048. }
  9049. };
  9050. c.post(o, s).done(function(t) {
  9051. f[e] = t.url
  9052. }).fail(function(t) {
  9053. f[e] = t
  9054. }
  9055. .bind(this, a))
  9056. }
  9057. function o(e, t, i) {
  9058. for (var r in s) {
  9059. var o = s[r]
  9060. , a = n(o, e, t, i);
  9061. f[o] = a
  9062. }
  9063. }
  9064. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9065. , d = g + "/vr/dlist/?ret=" + u
  9066. , p = g + "/vr/show/?ret=" + u
  9067. , m = "";
  9068. switch (e) {
  9069. case l.IOS:
  9070. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9071. break;
  9072. default:
  9073. o(t.sid, t.name, t.summary)
  9074. }
  9075. }
  9076. function r(e) {
  9077. var t = f[e];
  9078. window.open(t, "_blank")
  9079. }
  9080. function o(e) {
  9081. var t = u[e];
  9082. window.open(t, "_blank")
  9083. }
  9084. var a = e("../../util/browser")
  9085. , s = e("../../enum/VRApps")
  9086. , l = e("../../enum/VRPlatforms")
  9087. , c = e("../../util/ajax")
  9088. , h = e("../../settings")
  9089. , u = {};
  9090. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9091. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9092. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9093. for (var d in s) {
  9094. var p = s[d];
  9095. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9096. }
  9097. var f = {}
  9098. , g = function() {
  9099. var e = window.location.host;
  9100. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9101. "https://" + e
  9102. }();
  9103. t.exports.init = n,
  9104. t.exports.launch = r,
  9105. t.exports.launchStore = o
  9106. }
  9107. , {
  9108. "../../enum/VRApps": 46,
  9109. "../../enum/VRPlatforms": 49,
  9110. "../../settings": 166,
  9111. "../../util/ajax": 181,
  9112. "../../util/browser": 182
  9113. }],
  9114. 87: [function(e, t, i) {
  9115. "use strict";
  9116. function n(e) {
  9117. var t;
  9118. switch (e) {
  9119. case m.IOS:
  9120. return t = p.iosVersion(),
  9121. t.major > 9 || 9 === t.major && t.minor >= 1;
  9122. case m.Android:
  9123. return t = p.androidVersion(),
  9124. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9125. }
  9126. return !1
  9127. }
  9128. function r(e, t) {
  9129. function i(e) {
  9130. K.emit(A.STORE, {
  9131. type: e
  9132. }),
  9133. f.launchStore(e)
  9134. }
  9135. function r(e) {
  9136. switch (e !== _.pageCount && (a(e),
  9137. N.text(e + 1 + " / " + _.pageCount)),
  9138. e) {
  9139. case _.Title:
  9140. O.css("display", "none"),
  9141. L.text(u[e]),
  9142. o(s);
  9143. break;
  9144. case _.Cardboard:
  9145. O.css("display", "block"),
  9146. L.text(u[e]),
  9147. M.filter(".cardboard").off(),
  9148. M.filter(".gearvr").off(),
  9149. c(e, s),
  9150. h(H, X, Z);
  9151. break;
  9152. case _.Gear:
  9153. L.text(u[e]),
  9154. c(e, s),
  9155. T.addClass("lastPage"),
  9156. h(G, X, Z);
  9157. break;
  9158. case _.pageCount:
  9159. T.removeClass("fadeIn"),
  9160. K.emit(A.CLOSED)
  9161. }
  9162. B.filter("[src='']").hide()
  9163. }
  9164. var s = function() {
  9165. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9166. w = ".show-supported",
  9167. m.Android) : (T.addClass("unsupported"),
  9168. w = ".show-unsupported",
  9169. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9170. w = ".show-ios",
  9171. _ = v.ios,
  9172. m.IOS) : (T.addClass("desktop"),
  9173. w = ".show-desktop",
  9174. m.Desktop)
  9175. }();
  9176. f.init(s, e, t),
  9177. s !== m.Desktop && T.addClass("mobile");
  9178. var l = function(e) {
  9179. K.emit(A.LAUNCH, {
  9180. vr_platform: s,
  9181. vr_app: e
  9182. }),
  9183. f.launch(e)
  9184. };
  9185. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9186. q.gear = l.bind(this, g.GearVR),
  9187. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9188. d(),
  9189. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9190. $(w).show();
  9191. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9192. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9193. s === m.IOS && (u.splice(1, 1),
  9194. y.splice(1, 1)),
  9195. $("#vr").on("click", function(e) {
  9196. e.preventDefault();
  9197. if(!window.vrEnabled) { // 开启VR
  9198. window.vrEnabled = true;
  9199. this.classList.add('active');
  9200. $('#gui div').not('#vrOff').addClass('vrHide');
  9201. $('#vrOffImg').css({'display':'inline-block'});
  9202. }else{
  9203. }
  9204. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9205. // r(b),
  9206. // T.addClass("fadeIn"),
  9207. // K.emit(A.OPENED))
  9208. });
  9209. $('#vrOff').on('click', function(){
  9210. window.vrEnabled = false;
  9211. $('#gui div').not('#vrOff').removeClass('vrHide');
  9212. $('#vrOffImg').css({'display':'none'});
  9213. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9214. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9215. })
  9216. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9217. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9218. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9219. $("span.modelLink").text(I),
  9220. O.on("click", function(e) {
  9221. K.emit(A.PREV),
  9222. b--,
  9223. r(b)
  9224. }),
  9225. L.on("click", function(e) {
  9226. L.text();
  9227. K.emit(A.NEXT, {
  9228. nextAction: y[b]
  9229. }),
  9230. b++,
  9231. r(b)
  9232. }),
  9233. T.find(".close").on("click", K.dismiss)
  9234. }
  9235. function o(e) {
  9236. switch (e) {
  9237. case m.Android:
  9238. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9239. M.filter(".gearvr").off().on("click", q.gear),
  9240. s(H, G, "logo-button", "same-line");
  9241. break;
  9242. case m.UnsupportedAndroid:
  9243. s("", z, "", "");
  9244. break;
  9245. case m.IOS:
  9246. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9247. s(H, "", "logo-button", "");
  9248. break;
  9249. case m.Desktop:
  9250. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9251. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9252. s(H, G, "logo-button", "same-line"),
  9253. Q.cardboard()
  9254. }
  9255. }
  9256. function a(e) {
  9257. $(".p1, .p2, .p3").hide(),
  9258. x.insertAfter(S),
  9259. T.removeClass("front-page"),
  9260. T.removeClass("details-page"),
  9261. T.removeClass("lastPage"),
  9262. M.removeClass("logo-button"),
  9263. M.removeClass("same-line"),
  9264. S.removeClass("headsetOptions"),
  9265. R.attr("src", ""),
  9266. R.filter(".second").removeClass("gear"),
  9267. R.css("display", "inline-block"),
  9268. R.off(),
  9269. P.filter(".second").css("display", ""),
  9270. D.css("display", "none"),
  9271. $(".p" + (e + 1) + w).show(),
  9272. R.filter(".third").insertBefore(P.filter(".third"))
  9273. }
  9274. function s(e, t, i, n) {
  9275. T.addClass("front-page"),
  9276. R.filter(".first").attr("src", e),
  9277. R.filter(".second").attr("src", t),
  9278. M.filter(".first").addClass(i),
  9279. M.filter(".second").addClass(i),
  9280. M.addClass(n),
  9281. ".show-desktop" === w && S.insertAfter(x)
  9282. }
  9283. function l(e, t, i) {
  9284. S.addClass("headsetOptions"),
  9285. M.off(),
  9286. R.filter(".second").attr("src", t),
  9287. D.css("display", "block"),
  9288. P.filter(".second").css("display", "none"),
  9289. D.on("click", function() {
  9290. a(_.Title),
  9291. o(m.Desktop)
  9292. }),
  9293. e && (K.emit(A.falseICECHOSEN, {
  9294. name: g.GearVR
  9295. }),
  9296. R.filter(".first").attr("src", e),
  9297. R.filter(".second").addClass("gear"),
  9298. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9299. Q.gearvr()),
  9300. i && (K.emit(A.falseICECHOSEN, {
  9301. name: g.Cardboard
  9302. }),
  9303. R.filter(".third").attr("src", i),
  9304. R.filter(".third").show(),
  9305. R.filter(".third").insertAfter(R.filter(".second")),
  9306. R.filter(".third").addClass("link"),
  9307. R.filter(".second").addClass("link"),
  9308. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9309. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9310. Q.cardboard())
  9311. }
  9312. function c(e, t) {
  9313. switch (t) {
  9314. case m.IOS:
  9315. X = Y,
  9316. Z = j;
  9317. break;
  9318. case m.Desktop:
  9319. e === _.Cardboard ? (X = F,
  9320. Z = U,
  9321. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9322. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9323. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9324. Z = "");
  9325. break;
  9326. default:
  9327. e === _.Cardboard ? (X = z,
  9328. Z = j) : (X = k,
  9329. Z = W)
  9330. }
  9331. }
  9332. function h(e, t, i) {
  9333. T.find(".inner").addClass("details-page"),
  9334. T.addClass("details-page"),
  9335. R.filter(".first").attr("src", e),
  9336. R.filter(".second").attr("src", t),
  9337. R.filter(".third").attr("src", i)
  9338. }
  9339. function u() {
  9340. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9341. K.emit(A.CLOSED))
  9342. }
  9343. function d() {
  9344. var e = p.aspectRatio() > 1 && p.isMobile();
  9345. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9346. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9347. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9348. }
  9349. var p = e("../../util/browser")
  9350. , f = e("./vrLink")
  9351. , g = e("../../enum/VRApps")
  9352. , m = e("../../enum/VRPlatforms")
  9353. , v = e("../../enum/VRPages")
  9354. , A = e("./vrEvent")
  9355. , y = (e("../../settings"),
  9356. e("../../constants"))
  9357. , C = e("../../localization/localize")
  9358. , I = e("../../util/common")
  9359. , E = e("events").EventEmitter
  9360. , b = 0
  9361. , w = null
  9362. , _ = v.standard
  9363. , T = $(".vr-popup")
  9364. , x = T.find(".vr-popup-body")
  9365. , S = T.find(".vr-images")
  9366. , M = T.find(".img-container")
  9367. , R = T.find(".vr-sm-image")
  9368. , P = M.find(".vr-img-caption")
  9369. , O = $(".vr-buttons").find(".prev-button")
  9370. , L = $(".vr-buttons").find(".next-button")
  9371. , D = S.find(".front-close")
  9372. , N = $(".vr-page")
  9373. , B = T.find("img")
  9374. , F = "./static/images/apple-store.png"
  9375. , V = "./static/images/badge-oculus.png"
  9376. , U = "./static/images/badge-cardboard.png"
  9377. , k = "./static/images/logo-samsung.png"
  9378. , H = "./static/images/headset-cardboard.png"
  9379. , G = "./static/images/headset-gearvr.png"
  9380. , z = "./static/images/ico-android-robot.png"
  9381. , W = "./static/images/ico-gearvr.png"
  9382. , j = "./static/images/ico-vr.png"
  9383. , Y = "./static/images/apple-logo-white.svg"
  9384. , X = null
  9385. , Z = null
  9386. , q = {}
  9387. , K = {
  9388. init: r,
  9389. dismiss: u,
  9390. isDeviceSupported: n
  9391. };
  9392. I.extendObject(K, E.prototype),
  9393. $(window).resize(d);
  9394. var Q = function() {
  9395. var e = P.filter(".first").find(".cardboard")
  9396. , t = P.filter(".first").find(".gearvr");
  9397. return {
  9398. cardboard: function() {
  9399. t.addClass("hidden"),
  9400. e.removeClass("hidden")
  9401. },
  9402. gearvr: function() {
  9403. e.addClass("hidden"),
  9404. t.removeClass("hidden")
  9405. }
  9406. }
  9407. }();
  9408. t.exports = K
  9409. }
  9410. , {
  9411. "../../constants": 8,
  9412. "../../enum/VRApps": 46,
  9413. "../../enum/VRPages": 48,
  9414. "../../enum/VRPlatforms": 49,
  9415. "../../localization/localize": 108,
  9416. "../../settings": 166,
  9417. "../../util/browser": 182,
  9418. "../../util/common": 185,
  9419. "./vrEvent": 85,
  9420. "./vrLink": 86,
  9421. events: 202
  9422. }],
  9423. 88: [function(e, t, i) {
  9424. "use strict";
  9425. t.exports = Object.freeze({
  9426. OPENED: "webvr.modal.opened",
  9427. SHOW_TERMS: "webvr.footer.show.terms"
  9428. })
  9429. }
  9430. , {}],
  9431. 89: [function(e, t, i) {
  9432. (function(i) {
  9433. "use strict";
  9434. function n(e, t, i, n) {
  9435. function r(e) {
  9436. e.preventDefault(),
  9437. a(e.currentTarget.id)
  9438. }
  9439. function a(e) {
  9440. ne[e](),
  9441. Object.keys(ne).map(function(t, i) {
  9442. $("#" + t).toggleClass("tabs-underlined", t === e)
  9443. })
  9444. }
  9445. y = i,
  9446. v = t,
  9447. w.init(E.Android, e, n),
  9448. m();
  9449. var l = new RegExp("daydream","i")
  9450. , c = l.test(y.displayName);
  9451. c ? (a("tabdaydream"),
  9452. B.filter(".device-headset-side").attr("src", H),
  9453. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9454. B.filter(".device-headset-side").attr("src", Y),
  9455. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9456. $("#vr").on("click", function(e) {
  9457. e.preventDefault(),
  9458. g("click_webvr_button"),
  9459. L.is(":hidden") && (ie.emit(_.OPENED),
  9460. o())
  9461. }),
  9462. $(".webvr-popup .close").on("click", function(e) {
  9463. e.preventDefault(),
  9464. D.hasClass("hidden") ? (g("webvr_help_close"),
  9465. p()) : s()
  9466. }),
  9467. $("#tabcardboard").on("click", r),
  9468. $("#tabdaydream").on("click", r),
  9469. $("#tabnative").on("click", r),
  9470. $(".webvr-popup .open-with-app").on("click", function(e) {
  9471. e.preventDefault(),
  9472. g("webvr_learn_more"),
  9473. a("tabnative"),
  9474. p()
  9475. }),
  9476. $(".webvr-popup .help").on("click", function(e) {
  9477. e.preventDefault(),
  9478. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9479. p()
  9480. }),
  9481. $(".webvr-popup .terms").on("click", function(e) {
  9482. e.preventDefault(),
  9483. g("webvr_click_terms"),
  9484. s(),
  9485. ie.emit(_.SHOW_TERMS)
  9486. }),
  9487. F.on("click", function(e) {
  9488. e.preventDefault(),
  9489. g(ee),
  9490. window.open(J, "_blank")
  9491. }),
  9492. V.on("click", function(e) {
  9493. e.preventDefault(),
  9494. g("webvr_phone_link"),
  9495. window.open(te, "_blank")
  9496. }),
  9497. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9498. e.preventDefault(),
  9499. g("webvr_cardboard_link"),
  9500. w.launch(b.CardboardAndroid)
  9501. }),
  9502. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9503. e.preventDefault(),
  9504. g("webvr_oculus_link"),
  9505. w.launch(b.GearVR)
  9506. })
  9507. }
  9508. function r() {
  9509. function e() {
  9510. y.isPresenting || (f(),
  9511. window.removeEventListener("vrdisplaypresentchange", e))
  9512. }
  9513. R.info("Headset mounted"),
  9514. v.suspend();
  9515. var t = document.createElement("canvas");
  9516. for (t.getContext("webgl"),
  9517. t.className = "webvr-canvas",
  9518. document.bgColor = "#000",
  9519. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9520. document.body.removeChild(document.body.firstChild);
  9521. document.body.appendChild(t),
  9522. g("webvr_enter_app"),
  9523. y.requestPresent([{
  9524. source: t,
  9525. predistorted: !0
  9526. }]).catch(function(t) {
  9527. R.error("Failed to present: " + t),
  9528. g("webvr_exit_calibrate"),
  9529. e()
  9530. }),
  9531. A.then(function() {
  9532. window.dispatchEvent(new Event("vrapp-start"))
  9533. }),
  9534. window.addEventListener("vrdisplaypresentchange", e)
  9535. }
  9536. function o() {
  9537. O.fadeOut(I.guiAnimationSpeed),
  9538. L.fadeIn(I.guiAnimationSpeed),
  9539. a()
  9540. }
  9541. function a() {
  9542. if (!A) {
  9543. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9544. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9545. A = new Promise(function(e, i) {
  9546. var n = document.createElement("script");
  9547. n.type = "text/javascript",
  9548. n.src = t,
  9549. n.onload = e,
  9550. document.head.appendChild(n)
  9551. }
  9552. )
  9553. }
  9554. D.find(".enter-button").on("click", r)
  9555. }
  9556. function s() {
  9557. g("webvr_modal_close"),
  9558. D.find(".enter-button").off("click", r),
  9559. L.fadeOut(I.guiAnimationSpeed, function() {
  9560. D.toggleClass("hidden", !1),
  9561. N.toggleClass("hidden", !0),
  9562. C.exitFullscreen()
  9563. }),
  9564. O.fadeIn(I.guiAnimationSpeed)
  9565. }
  9566. function l() {
  9567. k.toggleClass("hidden", !1),
  9568. U.toggleClass("hidden", !0)
  9569. }
  9570. function c() {
  9571. k.toggleClass("hidden", !0),
  9572. U.toggleClass("hidden", !1)
  9573. }
  9574. function h() {
  9575. B.filter(".device-headset").attr("src", G),
  9576. B.filter(".device-phone").attr("src", z),
  9577. J = Z,
  9578. ee = K,
  9579. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9580. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9581. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9582. c()
  9583. }
  9584. function u() {
  9585. B.filter(".badge-cardboard").attr("src", j),
  9586. B.filter(".badge-oculus").attr("src", X),
  9587. l()
  9588. }
  9589. function d() {
  9590. B.filter(".device-headset").attr("src", Y),
  9591. B.filter(".device-phone").attr("src", W),
  9592. J = q,
  9593. ee = Q,
  9594. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9595. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9596. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9597. c()
  9598. }
  9599. function p() {
  9600. D.toggleClass("hidden"),
  9601. N.toggleClass("hidden")
  9602. }
  9603. function f() {
  9604. R.info("exiting webVR"),
  9605. g("webvr_exit_app"),
  9606. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9607. }
  9608. function g(e) {
  9609. var t = C.isLandscape() ? "landscape" : "portrait";
  9610. T.trackAlways("showcase_gui", {
  9611. gui_action: e,
  9612. orientation: t
  9613. })
  9614. }
  9615. function m() {
  9616. var e = C.isLandscape();
  9617. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9618. }
  9619. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9620. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9621. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "./static/images/device-daydream-side.png", G = "./static/images/device-daydream.png", z = "./static/images/device-pixel.png", W = "./static/images/ico-android-robot.png", j = "./static/images/badge-cardboard.png", Y = "./static/images/headset-cardboard.png", X = "./static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9622. init: n
  9623. }, ne = {
  9624. tabcardboard: d,
  9625. tabdaydream: h,
  9626. tabnative: u
  9627. };
  9628. S.extendObject(ie, P.prototype),
  9629. $(window).resize(m),
  9630. t.exports = ie
  9631. }
  9632. ).call(this, "/js/gui/webvr/webVRgui.js")
  9633. }
  9634. , {
  9635. "../../analytics": 4,
  9636. "../../constants": 8,
  9637. "../../enum/VRApps": 46,
  9638. "../../enum/VRPlatforms": 49,
  9639. "../../localization/localize": 108,
  9640. "../../settings": 166,
  9641. "../../util/browser": 182,
  9642. "../../util/common": 185,
  9643. "../../util/logger": 189,
  9644. "./../gui": 65,
  9645. "./../vr/vrLink": 86,
  9646. "./WebVrEvent": 88,
  9647. events: 202
  9648. }],
  9649. 90: [function(e, t, i) {
  9650. "use strict";
  9651. function n(e, t, i, n, o) {
  9652. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9653. this.roomId = o || "",
  9654. this.labelId = e,
  9655. this.position = (new r.Vector3).copy(t),
  9656. this.text = i
  9657. }
  9658. var r = e("three")
  9659. , o = e("../util/browser");
  9660. n.prototype.build = function() {
  9661. var e = window.document.createElement("div");
  9662. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9663. var t = window.document.createElement("div");
  9664. t.setAttribute("class", "gui-floorplan-label-text");
  9665. var i = window.document.createTextNode(this.text);
  9666. t.appendChild(i),
  9667. e.appendChild(t),
  9668. window.document.body.appendChild(e),
  9669. this.labelGui = e,
  9670. this.textBlock = t,
  9671. $(this.labelGui).hide();
  9672. var n = window.getComputedStyle(this.labelGui);
  9673. this.initialTransform = n.transform || n.webkitTransform
  9674. }
  9675. ,
  9676. t.exports = n
  9677. }
  9678. , {
  9679. "../util/browser": 182,
  9680. three: 217
  9681. }],
  9682. 91: [function(e, t, i) {
  9683. "use strict";
  9684. function n() {
  9685. this.player = null,
  9686. this.modelManager = null,
  9687. this.container = null
  9688. }
  9689. var r = e("three")
  9690. , o = (e("../util/common"),
  9691. e("../enum/PlayerEvents"))
  9692. , a = (e("../enum/DirectorEvents"),
  9693. e("../enum/ModelManagerEvents"))
  9694. , s = e("../settings")
  9695. , l = e("../enum/Viewmode")
  9696. , c = (e("../enum/WarpStyle"),
  9697. e("../util/transitions"),
  9698. e("../util/lerp"),
  9699. e("../util/browser"));
  9700. //场景初始化
  9701. n.prototype.init = function(e, t, i) {
  9702. this.player = e,
  9703. this.modelManager = t,
  9704. this.container = i,
  9705. this.updateModel(),
  9706. this.bindEvents()
  9707. }
  9708. ,
  9709. n.prototype.bindEvents = function() {
  9710. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9711. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9712. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9713. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9714. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9715. }
  9716. ,
  9717. n.prototype.updateModel = function() {
  9718. this.model = this.modelManager.getActiveModel()
  9719. }
  9720. ,
  9721. n.prototype.handlePlayerViewChanged = function() {
  9722. this.updateLabelVisibility(),
  9723. this.updateLabelDisplay()
  9724. }
  9725. ,
  9726. n.prototype.getLabelsForFloor = function(e, t) {
  9727. return t = t || [],
  9728. t.length = 0,
  9729. this.model.labels.forEach(function(i) {
  9730. this.labelVisibleForFloor(i, e) && t.push(i)
  9731. }
  9732. .bind(this)),
  9733. t
  9734. }
  9735. ,
  9736. n.prototype.getLabelsForCurrentFloor = function(e) {
  9737. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9738. }
  9739. ,
  9740. n.prototype.labelVisibleForFloor = function(e, t) {
  9741. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9742. if (!this.model.showingLabels || !e.labelGui || !i)
  9743. return !1;
  9744. var n = e.floorId === this.model.floors.size() - 1;
  9745. return this.model.allFloorsVisible ? n : e.floorId === t
  9746. }
  9747. ,
  9748. n.prototype.updateLabelVisibility = function(e) {
  9749. this.model.labels.forEach(function(e) {
  9750. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9751. }
  9752. .bind(this))
  9753. }
  9754. ,
  9755. n.prototype.showAllLabels = function(e, t) {
  9756. this.model.labels.forEach(function(i) {
  9757. this.showLabel(i, e, t)
  9758. }
  9759. .bind(this))
  9760. }
  9761. ,
  9762. n.prototype.hideAllLabels = function(e, t) {
  9763. this.model.labels.forEach(function(i) {
  9764. this.hideLabel(i, e, t)
  9765. }
  9766. .bind(this))
  9767. }
  9768. ,
  9769. n.prototype.showLabel = function(e, t, i) {
  9770. this.model.showingLabels && (e.visible || (e.visible = !0,
  9771. e.labelGui.style.display = "block",
  9772. e.labelGui.style.opacity = 0,
  9773. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9774. }
  9775. ,
  9776. n.prototype.hideLabel = function(e, t, i) {
  9777. e.visible && (e.visible = !1,
  9778. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9779. }
  9780. ,
  9781. n.prototype.supportedMode = function() {
  9782. return this.player.mode === l.FLOORPLAN
  9783. }
  9784. ,
  9785. n.prototype.updateLabelDisplay = function() {
  9786. var e = (new r.Vector3,
  9787. new r.Vector3,
  9788. []);
  9789. return function() {
  9790. var t = this.player.getLabelScaleFactor()
  9791. , i = .6
  9792. , n = 1.2
  9793. , r = (1 - t) * n + i
  9794. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9795. this.getLabelsForCurrentFloor(e);
  9796. for (var a = 0; a < e.length; a++) {
  9797. var l = e[a];
  9798. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9799. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9800. }
  9801. }
  9802. }(),
  9803. n.prototype.updateProjectedGuiElement = function() {
  9804. var e = new r.Vector3;
  9805. new r.Vector3;
  9806. return function(t, i, n, r, o) {
  9807. i.style.fontSize = 100 * o + "%";
  9808. var a = $("#player").width()
  9809. , s = $("#player").height()
  9810. , l = .5 * a
  9811. , c = .5 * s;
  9812. e.copy(n),
  9813. e.project(this.player.camera);
  9814. var h = e.x * l + l
  9815. , u = -(e.y * c) + c;
  9816. h -= t.offsetWidth / 2,
  9817. u -= t.offsetHeight / 2,
  9818. t.style.left = h + "px",
  9819. t.style.top = u + "px"
  9820. }
  9821. }(),
  9822. n.prototype.handleStartInside = function(e) {
  9823. this.updateLabelVisibility()
  9824. }
  9825. ,
  9826. n.prototype.handleStartOutside = function() {
  9827. this.updateLabelVisibility()
  9828. }
  9829. ,
  9830. t.exports = n
  9831. }
  9832. , {
  9833. "../enum/DirectorEvents": 23,
  9834. "../enum/ModelManagerEvents": 33,
  9835. "../enum/PlayerEvents": 40,
  9836. "../enum/Viewmode": 51,
  9837. "../enum/WarpStyle": 52,
  9838. "../settings": 166,
  9839. "../util/browser": 182,
  9840. "../util/common": 185,
  9841. "../util/lerp": 188,
  9842. "../util/transitions": 195,
  9843. three: 217
  9844. }],
  9845. 92: [function(e, t, i) {
  9846. "use strict";
  9847. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9848. if (null == this)
  9849. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9850. if ("function" != typeof e)
  9851. throw new TypeError("predicate must be a function");
  9852. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9853. if (t = i[o],
  9854. e.call(r, t, o, i))
  9855. return o;
  9856. return -1
  9857. }
  9858. ),
  9859. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9860. value: function(e) {
  9861. if (null == this)
  9862. throw new TypeError('"this" is null or not defined');
  9863. var t = Object(this)
  9864. , i = t.length >>> 0;
  9865. if ("function" != typeof e)
  9866. throw new TypeError("predicate must be a function");
  9867. for (var n = arguments[1], r = 0; r < i; ) {
  9868. var o = t[r];
  9869. if (e.call(n, o, r, t))
  9870. return o;
  9871. r++
  9872. }
  9873. }
  9874. })
  9875. }
  9876. , {}],
  9877. 93: [function(e, t, i) {
  9878. "use strict";
  9879. var n = n || {};
  9880. t.exports = n,
  9881. n.gui = n.gui || {},
  9882. n.utils = n.utils || {},
  9883. n.controllers = n.controllers || {},
  9884. n.dom = n.dom || {},
  9885. n.color = n.color || {},
  9886. n.utils.css = function() {
  9887. return {
  9888. load: function(e, t) {
  9889. t = t || document;
  9890. var i = t.createElement("link");
  9891. i.type = "text/css",
  9892. i.rel = "stylesheet",
  9893. i.href = e,
  9894. t.getElementsByTagName("head")[0].appendChild(i)
  9895. },
  9896. inject: function(e, t) {
  9897. t = t || document;
  9898. var i = document.createElement("style");
  9899. i.type = "text/css",
  9900. i.innerHTML = e,
  9901. t.getElementsByTagName("head")[0].appendChild(i)
  9902. }
  9903. }
  9904. }(),
  9905. n.utils.common = function() {
  9906. var e = Array.prototype.forEach
  9907. , t = Array.prototype.slice;
  9908. return {
  9909. BREAK: {},
  9910. extend: function(e) {
  9911. return this.each(t.call(arguments, 1), function(t) {
  9912. for (var i in t)
  9913. this.isUndefined(t[i]) || (e[i] = t[i])
  9914. }, this),
  9915. e
  9916. },
  9917. defaults: function(e) {
  9918. return this.each(t.call(arguments, 1), function(t) {
  9919. for (var i in t)
  9920. this.isUndefined(e[i]) && (e[i] = t[i])
  9921. }, this),
  9922. e
  9923. },
  9924. compose: function() {
  9925. var e = t.call(arguments);
  9926. return function() {
  9927. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9928. i = [e[n].apply(this, i)];
  9929. return i[0]
  9930. }
  9931. },
  9932. each: function(t, i, n) {
  9933. if (t)
  9934. if (e && t.forEach && t.forEach === e)
  9935. t.forEach(i, n);
  9936. else if (t.length === t.length + 0) {
  9937. for (var r = 0, o = t.length; r < o; r++)
  9938. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9939. return
  9940. } else
  9941. for (var r in t)
  9942. if (i.call(n, t[r], r) === this.BREAK)
  9943. return
  9944. },
  9945. defer: function(e) {
  9946. setTimeout(e, 0)
  9947. },
  9948. toArray: function(e) {
  9949. return e.toArray ? e.toArray() : t.call(e)
  9950. },
  9951. isUndefined: function(e) {
  9952. return void 0 === e
  9953. },
  9954. isNull: function(e) {
  9955. return null === e
  9956. },
  9957. isNaN: function(e) {
  9958. return e !== e
  9959. },
  9960. isArray: Array.isArray || function(e) {
  9961. return e.constructor === Array
  9962. }
  9963. ,
  9964. isObject: function(e) {
  9965. return e === Object(e)
  9966. },
  9967. isNumber: function(e) {
  9968. return e === e + 0
  9969. },
  9970. isString: function(e) {
  9971. return e === e + ""
  9972. },
  9973. isBoolean: function(e) {
  9974. return e === !1 || e === !0
  9975. },
  9976. isFunction: function(e) {
  9977. return "[object Function]" === Object.prototype.toString.call(e)
  9978. }
  9979. }
  9980. }(),
  9981. n.controllers.Controller = function(e) {
  9982. var t = function(e, t) {
  9983. this.initialValue = e[t],
  9984. this.domElement = document.createElement("div"),
  9985. this.object = e,
  9986. this.property = t,
  9987. this.__onChange = void 0,
  9988. this.__onFinishChange = void 0
  9989. };
  9990. return e.extend(t.prototype, {
  9991. onChange: function(e) {
  9992. return this.__onChange = e,
  9993. this
  9994. },
  9995. onFinishChange: function(e) {
  9996. return this.__onFinishChange = e,
  9997. this
  9998. },
  9999. setValue: function(e) {
  10000. return this.object[this.property] = e,
  10001. this.__onChange && this.__onChange.call(this, e),
  10002. this.updateDisplay(),
  10003. this
  10004. },
  10005. getValue: function() {
  10006. return this.object[this.property]
  10007. },
  10008. updateDisplay: function() {
  10009. return this
  10010. },
  10011. isModified: function() {
  10012. return this.initialValue !== this.getValue()
  10013. }
  10014. }),
  10015. t
  10016. }(n.utils.common),
  10017. n.dom.dom = function(e) {
  10018. function t(t) {
  10019. if ("0" === t || e.isUndefined(t))
  10020. return 0;
  10021. var i = t.match(r);
  10022. return e.isNull(i) ? 0 : parseFloat(i[1])
  10023. }
  10024. var i = {
  10025. HTMLEvents: ["change"],
  10026. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10027. KeyboardEvents: ["keydown"]
  10028. }
  10029. , n = {};
  10030. e.each(i, function(t, i) {
  10031. e.each(t, function(e) {
  10032. n[e] = i
  10033. })
  10034. });
  10035. var r = /(\d+(\.\d+)?)px/
  10036. , o = {
  10037. makeSelectable: function(e, t) {
  10038. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10039. return !1
  10040. }
  10041. : function() {}
  10042. ,
  10043. e.style.MozUserSelect = t ? "auto" : "none",
  10044. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10045. e.unselectable = t ? "on" : "off")
  10046. },
  10047. makeFullscreen: function(t, i, n) {
  10048. e.isUndefined(i) && (i = !0),
  10049. e.isUndefined(n) && (n = !0),
  10050. t.style.position = "absolute",
  10051. i && (t.style.left = 0,
  10052. t.style.right = 0),
  10053. n && (t.style.top = 0,
  10054. t.style.bottom = 0)
  10055. },
  10056. fakeEvent: function(t, i, r, o) {
  10057. r = r || {};
  10058. var a = n[i];
  10059. if (!a)
  10060. throw new Error("Event type " + i + " not supported.");
  10061. var s = document.createEvent(a);
  10062. switch (a) {
  10063. case "MouseEvents":
  10064. var l = r.x || r.clientX || 0
  10065. , c = r.y || r.clientY || 0;
  10066. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10067. break;
  10068. case "KeyboardEvents":
  10069. var h = s.initKeyboardEvent || s.initKeyEvent;
  10070. e.defaults(r, {
  10071. cancelable: !0,
  10072. ctrlKey: !1,
  10073. altKey: !1,
  10074. shiftKey: !1,
  10075. metaKey: !1,
  10076. keyCode: void 0,
  10077. charCode: void 0
  10078. }),
  10079. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10080. break;
  10081. default:
  10082. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10083. }
  10084. e.defaults(s, o),
  10085. t.dispatchEvent(s)
  10086. },
  10087. bind: function(e, t, i, n) {
  10088. return n = n || !1,
  10089. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10090. o
  10091. },
  10092. unbind: function(e, t, i, n) {
  10093. return n = n || !1,
  10094. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10095. o
  10096. },
  10097. addClass: function(e, t) {
  10098. if (void 0 === e.className)
  10099. e.className = t;
  10100. else if (e.className !== t) {
  10101. var i = e.className.split(/ +/);
  10102. i.indexOf(t) == -1 && (i.push(t),
  10103. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10104. }
  10105. return o
  10106. },
  10107. removeClass: function(e, t) {
  10108. if (t)
  10109. if (void 0 === e.className)
  10110. ;
  10111. else if (e.className === t)
  10112. e.removeAttribute("class");
  10113. else {
  10114. var i = e.className.split(/ +/)
  10115. , n = i.indexOf(t);
  10116. n != -1 && (i.splice(n, 1),
  10117. e.className = i.join(" "))
  10118. }
  10119. else
  10120. e.className = void 0;
  10121. return o
  10122. },
  10123. hasClass: function(e, t) {
  10124. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10125. },
  10126. getWidth: function(e) {
  10127. var i = getComputedStyle(e);
  10128. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10129. },
  10130. getHeight: function(e) {
  10131. var i = getComputedStyle(e);
  10132. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10133. },
  10134. getOffset: function(e) {
  10135. var t = {
  10136. left: 0,
  10137. top: 0
  10138. };
  10139. if (e.offsetParent)
  10140. do
  10141. t.left += e.offsetLeft,
  10142. t.top += e.offsetTop;
  10143. while (e = e.offsetParent);return t
  10144. },
  10145. isActive: function(e) {
  10146. return e === document.activeElement && (e.type || e.href)
  10147. }
  10148. };
  10149. return o
  10150. }(n.utils.common),
  10151. n.controllers.OptionController = function(e, t, i) {
  10152. var n = function(e, r, o) {
  10153. n.superclass.call(this, e, r);
  10154. var a = this;
  10155. if (this.__select = document.createElement("select"),
  10156. i.isArray(o)) {
  10157. var s = {};
  10158. i.each(o, function(e) {
  10159. s[e] = e
  10160. }),
  10161. o = s
  10162. }
  10163. i.each(o, function(e, t) {
  10164. var i = document.createElement("option");
  10165. i.innerHTML = t,
  10166. i.setAttribute("value", e),
  10167. a.__select.appendChild(i)
  10168. }),
  10169. this.updateDisplay(),
  10170. t.bind(this.__select, "change", function() {
  10171. var e = this.options[this.selectedIndex].value;
  10172. a.setValue(e)
  10173. }),
  10174. this.domElement.appendChild(this.__select)
  10175. };
  10176. return n.superclass = e,
  10177. i.extend(n.prototype, e.prototype, {
  10178. setValue: function(e) {
  10179. var t = n.superclass.prototype.setValue.call(this, e);
  10180. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10181. t
  10182. },
  10183. updateDisplay: function() {
  10184. return this.__select.value = this.getValue(),
  10185. n.superclass.prototype.updateDisplay.call(this)
  10186. }
  10187. }),
  10188. n
  10189. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10190. n.controllers.NumberController = function(e, t) {
  10191. function i(e) {
  10192. return e = e.toString(),
  10193. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10194. }
  10195. var n = function(e, r, o) {
  10196. n.superclass.call(this, e, r),
  10197. o = o || {},
  10198. this.__min = o.min,
  10199. this.__max = o.max,
  10200. this.__step = o.step,
  10201. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10202. this.__precision = i(this.__impliedStep)
  10203. };
  10204. return n.superclass = e,
  10205. t.extend(n.prototype, e.prototype, {
  10206. setValue: function(e) {
  10207. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10208. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10209. n.superclass.prototype.setValue.call(this, e)
  10210. },
  10211. min: function(e) {
  10212. return this.__min = e,
  10213. this
  10214. },
  10215. max: function(e) {
  10216. return this.__max = e,
  10217. this
  10218. },
  10219. step: function(e) {
  10220. return this.__step = e,
  10221. this.__impliedStep = e,
  10222. this.__precision = i(e),
  10223. this
  10224. }
  10225. }),
  10226. n
  10227. }(n.controllers.Controller, n.utils.common),
  10228. n.controllers.NumberControllerBox = function(e, t, i) {
  10229. function n(e, t) {
  10230. var i = Math.pow(10, t);
  10231. return Math.round(e * i) / i
  10232. }
  10233. var r = function(e, n, o) {
  10234. function a() {
  10235. var e = parseFloat(d.__input.value);
  10236. i.isNaN(e) || d.setValue(e)
  10237. }
  10238. function s() {
  10239. a(),
  10240. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10241. }
  10242. function l(e) {
  10243. t.bind(window, "mousemove", c),
  10244. t.bind(window, "mouseup", h),
  10245. u = e.clientY
  10246. }
  10247. function c(e) {
  10248. var t = u - e.clientY;
  10249. d.setValue(d.getValue() + t * d.__impliedStep),
  10250. u = e.clientY
  10251. }
  10252. function h() {
  10253. t.unbind(window, "mousemove", c),
  10254. t.unbind(window, "mouseup", h)
  10255. }
  10256. this.__truncationSuspended = !1,
  10257. r.superclass.call(this, e, n, o);
  10258. var u, d = this;
  10259. this.__input = document.createElement("input"),
  10260. this.__input.setAttribute("type", "text"),
  10261. t.bind(this.__input, "change", a),
  10262. t.bind(this.__input, "blur", s),
  10263. t.bind(this.__input, "mousedown", l),
  10264. t.bind(this.__input, "keydown", function(e) {
  10265. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10266. this.blur(),
  10267. d.__truncationSuspended = !1)
  10268. }),
  10269. this.updateDisplay(),
  10270. this.domElement.appendChild(this.__input)
  10271. };
  10272. return r.superclass = e,
  10273. i.extend(r.prototype, e.prototype, {
  10274. updateDisplay: function() {
  10275. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10276. r.superclass.prototype.updateDisplay.call(this)
  10277. }
  10278. }),
  10279. r
  10280. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10281. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10282. function o(e, t, i, n, r) {
  10283. return n + (r - n) * ((e - t) / (i - t))
  10284. }
  10285. var a = function(e, i, n, r, s) {
  10286. function l(e) {
  10287. t.bind(window, "mousemove", c),
  10288. t.bind(window, "mouseup", h),
  10289. c(e)
  10290. }
  10291. function c(e) {
  10292. e.preventDefault();
  10293. var i = t.getOffset(u.__background)
  10294. , n = t.getWidth(u.__background);
  10295. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10296. !1
  10297. }
  10298. function h() {
  10299. t.unbind(window, "mousemove", c),
  10300. t.unbind(window, "mouseup", h),
  10301. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10302. }
  10303. a.superclass.call(this, e, i, {
  10304. min: n,
  10305. max: r,
  10306. step: s
  10307. });
  10308. var u = this;
  10309. this.__background = document.createElement("div"),
  10310. this.__foreground = document.createElement("div"),
  10311. t.bind(this.__background, "mousedown", l),
  10312. t.addClass(this.__background, "slider"),
  10313. t.addClass(this.__foreground, "slider-fg"),
  10314. this.updateDisplay(),
  10315. this.__background.appendChild(this.__foreground),
  10316. this.domElement.appendChild(this.__background)
  10317. };
  10318. return a.superclass = e,
  10319. a.useDefaultStyles = function() {
  10320. i.inject(r)
  10321. }
  10322. ,
  10323. n.extend(a.prototype, e.prototype, {
  10324. updateDisplay: function() {
  10325. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10326. return this.__foreground.style.width = 100 * e + "%",
  10327. a.superclass.prototype.updateDisplay.call(this)
  10328. }
  10329. }),
  10330. a
  10331. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10332. n.controllers.FunctionController = function(e, t, i) {
  10333. var n = function(e, i, r) {
  10334. n.superclass.call(this, e, i);
  10335. var o = this;
  10336. this.__button = document.createElement("div"),
  10337. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10338. t.bind(this.__button, "click", function(e) {
  10339. return e.preventDefault(),
  10340. o.fire(),
  10341. !1
  10342. }),
  10343. t.addClass(this.__button, "button"),
  10344. this.domElement.appendChild(this.__button)
  10345. };
  10346. return n.superclass = e,
  10347. i.extend(n.prototype, e.prototype, {
  10348. fire: function() {
  10349. this.__onChange && this.__onChange.call(this),
  10350. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10351. this.getValue().call(this.object)
  10352. }
  10353. }),
  10354. n
  10355. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10356. n.controllers.BooleanController = function(e, t, i) {
  10357. var n = function(e, i) {
  10358. function r() {
  10359. o.setValue(!o.__prev)
  10360. }
  10361. n.superclass.call(this, e, i);
  10362. var o = this;
  10363. this.__prev = this.getValue(),
  10364. this.__checkbox = document.createElement("input"),
  10365. this.__checkbox.setAttribute("type", "checkbox"),
  10366. t.bind(this.__checkbox, "change", r, !1),
  10367. this.domElement.appendChild(this.__checkbox),
  10368. this.updateDisplay()
  10369. };
  10370. return n.superclass = e,
  10371. i.extend(n.prototype, e.prototype, {
  10372. setValue: function(e) {
  10373. var t = n.superclass.prototype.setValue.call(this, e);
  10374. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10375. this.__prev = this.getValue(),
  10376. t
  10377. },
  10378. updateDisplay: function() {
  10379. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10380. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10381. n.superclass.prototype.updateDisplay.call(this)
  10382. }
  10383. }),
  10384. n
  10385. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10386. n.color.toString = function(e) {
  10387. return function(t) {
  10388. if (1 == t.a || e.isUndefined(t.a)) {
  10389. for (var i = t.hex.toString(16); i.length < 6; )
  10390. i = "0" + i;
  10391. return "#" + i
  10392. }
  10393. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10394. }
  10395. }(n.utils.common),
  10396. n.color.interpret = function(e, t) {
  10397. var i, n, r = function() {
  10398. n = !1;
  10399. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10400. return t.each(o, function(r) {
  10401. if (r.litmus(e))
  10402. return t.each(r.conversions, function(r, o) {
  10403. if (i = r.read(e),
  10404. n === !1 && i !== !1)
  10405. return n = i,
  10406. i.conversionName = o,
  10407. i.conversion = r,
  10408. t.BREAK
  10409. }),
  10410. t.BREAK
  10411. }),
  10412. n
  10413. }, o = [{
  10414. litmus: t.isString,
  10415. conversions: {
  10416. THREE_CHAR_HEX: {
  10417. read: function(e) {
  10418. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10419. return null !== t && {
  10420. space: "HEX",
  10421. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10422. }
  10423. },
  10424. write: e
  10425. },
  10426. SIX_CHAR_HEX: {
  10427. read: function(e) {
  10428. var t = e.match(/^#([A-F0-9]{6})$/i);
  10429. return null !== t && {
  10430. space: "HEX",
  10431. hex: parseInt("0x" + t[1].toString())
  10432. }
  10433. },
  10434. write: e
  10435. },
  10436. CSS_RGB: {
  10437. read: function(e) {
  10438. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10439. return null !== t && {
  10440. space: "RGB",
  10441. r: parseFloat(t[1]),
  10442. g: parseFloat(t[2]),
  10443. b: parseFloat(t[3])
  10444. }
  10445. },
  10446. write: e
  10447. },
  10448. CSS_RGBA: {
  10449. read: function(e) {
  10450. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10451. return null !== t && {
  10452. space: "RGB",
  10453. r: parseFloat(t[1]),
  10454. g: parseFloat(t[2]),
  10455. b: parseFloat(t[3]),
  10456. a: parseFloat(t[4])
  10457. }
  10458. },
  10459. write: e
  10460. }
  10461. }
  10462. }, {
  10463. litmus: t.isNumber,
  10464. conversions: {
  10465. HEX: {
  10466. read: function(e) {
  10467. return {
  10468. space: "HEX",
  10469. hex: e,
  10470. conversionName: "HEX"
  10471. }
  10472. },
  10473. write: function(e) {
  10474. return e.hex
  10475. }
  10476. }
  10477. }
  10478. }, {
  10479. litmus: t.isArray,
  10480. conversions: {
  10481. RGB_ARRAY: {
  10482. read: function(e) {
  10483. return 3 == e.length && {
  10484. space: "RGB",
  10485. r: e[0],
  10486. g: e[1],
  10487. b: e[2]
  10488. }
  10489. },
  10490. write: function(e) {
  10491. return [e.r, e.g, e.b]
  10492. }
  10493. },
  10494. RGBA_ARRAY: {
  10495. read: function(e) {
  10496. return 4 == e.length && {
  10497. space: "RGB",
  10498. r: e[0],
  10499. g: e[1],
  10500. b: e[2],
  10501. a: e[3]
  10502. }
  10503. },
  10504. write: function(e) {
  10505. return [e.r, e.g, e.b, e.a]
  10506. }
  10507. }
  10508. }
  10509. }, {
  10510. litmus: t.isObject,
  10511. conversions: {
  10512. RGBA_OBJ: {
  10513. read: function(e) {
  10514. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10515. space: "RGB",
  10516. r: e.r,
  10517. g: e.g,
  10518. b: e.b,
  10519. a: e.a
  10520. }
  10521. },
  10522. write: function(e) {
  10523. return {
  10524. r: e.r,
  10525. g: e.g,
  10526. b: e.b,
  10527. a: e.a
  10528. }
  10529. }
  10530. },
  10531. RGB_OBJ: {
  10532. read: function(e) {
  10533. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10534. space: "RGB",
  10535. r: e.r,
  10536. g: e.g,
  10537. b: e.b
  10538. }
  10539. },
  10540. write: function(e) {
  10541. return {
  10542. r: e.r,
  10543. g: e.g,
  10544. b: e.b
  10545. }
  10546. }
  10547. },
  10548. HSVA_OBJ: {
  10549. read: function(e) {
  10550. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10551. space: "HSV",
  10552. h: e.h,
  10553. s: e.s,
  10554. v: e.v,
  10555. a: e.a
  10556. }
  10557. },
  10558. write: function(e) {
  10559. return {
  10560. h: e.h,
  10561. s: e.s,
  10562. v: e.v,
  10563. a: e.a
  10564. }
  10565. }
  10566. },
  10567. HSV_OBJ: {
  10568. read: function(e) {
  10569. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10570. space: "HSV",
  10571. h: e.h,
  10572. s: e.s,
  10573. v: e.v
  10574. }
  10575. },
  10576. write: function(e) {
  10577. return {
  10578. h: e.h,
  10579. s: e.s,
  10580. v: e.v
  10581. }
  10582. }
  10583. }
  10584. }
  10585. }];
  10586. return r
  10587. }(n.color.toString, n.utils.common),
  10588. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10589. function g(e, t, i, o) {
  10590. if (void 0 === t[i])
  10591. throw new Error("Object " + t + ' has no property "' + i + '"');
  10592. var a;
  10593. if (o.color)
  10594. a = new h(t,i);
  10595. else {
  10596. var s = [t, i].concat(o.factoryArgs);
  10597. a = n.apply(e, s)
  10598. }
  10599. o.before instanceof r && (o.before = o.before.__li),
  10600. A(e, a),
  10601. p.addClass(a.domElement, "c");
  10602. var l = document.createElement("span");
  10603. p.addClass(l, "property-name"),
  10604. l.innerHTML = a.property;
  10605. var c = document.createElement("div");
  10606. c.appendChild(l),
  10607. c.appendChild(a.domElement);
  10608. var u = m(e, c, o.before);
  10609. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10610. p.addClass(u, typeof a.getValue()),
  10611. v(e, u, a),
  10612. e.__controllers.push(a),
  10613. a
  10614. }
  10615. function m(e, t, i) {
  10616. var n = document.createElement("li");
  10617. return t && n.appendChild(t),
  10618. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10619. e.onResize(),
  10620. n
  10621. }
  10622. function v(e, t, i) {
  10623. if (i.__li = t,
  10624. i.__gui = e,
  10625. f.extend(i, {
  10626. options: function(t) {
  10627. return arguments.length > 1 ? (i.remove(),
  10628. g(e, i.object, i.property, {
  10629. before: i.__li.nextElementSibling,
  10630. factoryArgs: [f.toArray(arguments)]
  10631. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10632. g(e, i.object, i.property, {
  10633. before: i.__li.nextElementSibling,
  10634. factoryArgs: [t]
  10635. })) : void 0
  10636. },
  10637. name: function(e) {
  10638. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10639. i
  10640. },
  10641. listen: function() {
  10642. return i.__gui.listen(i),
  10643. i
  10644. },
  10645. remove: function() {
  10646. return i.__gui.remove(i),
  10647. i
  10648. }
  10649. }),
  10650. i instanceof l) {
  10651. var n = new s(i.object,i.property,{
  10652. min: i.__min,
  10653. max: i.__max,
  10654. step: i.__step
  10655. });
  10656. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10657. var t = i[e]
  10658. , r = n[e];
  10659. i[e] = n[e] = function() {
  10660. var e = Array.prototype.slice.call(arguments);
  10661. return t.apply(i, e),
  10662. r.apply(n, e)
  10663. }
  10664. }),
  10665. p.addClass(t, "has-slider"),
  10666. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10667. } else if (i instanceof s) {
  10668. var r = function(t) {
  10669. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10670. g(e, i.object, i.property, {
  10671. before: i.__li.nextElementSibling,
  10672. factoryArgs: [i.__min, i.__max, i.__step]
  10673. })) : t
  10674. };
  10675. i.min = f.compose(r, i.min),
  10676. i.max = f.compose(r, i.max)
  10677. } else
  10678. i instanceof o ? (p.bind(t, "click", function() {
  10679. p.fakeEvent(i.__checkbox, "click")
  10680. }),
  10681. p.bind(i.__checkbox, "click", function(e) {
  10682. e.stopPropagation()
  10683. })) : i instanceof a ? (p.bind(t, "click", function() {
  10684. p.fakeEvent(i.__button, "click")
  10685. }),
  10686. p.bind(t, "mouseover", function() {
  10687. p.addClass(i.__button, "hover")
  10688. }),
  10689. p.bind(t, "mouseout", function() {
  10690. p.removeClass(i.__button, "hover")
  10691. })) : i instanceof h && (p.addClass(t, "color"),
  10692. i.updateDisplay = f.compose(function(e) {
  10693. return t.style.borderLeftColor = i.__color.toString(),
  10694. e
  10695. }, i.updateDisplay),
  10696. i.updateDisplay());
  10697. i.setValue = f.compose(function(t) {
  10698. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10699. t
  10700. }, i.setValue)
  10701. }
  10702. function A(e, t) {
  10703. var i = e.getRoot()
  10704. , n = i.__rememberedObjects.indexOf(t.object);
  10705. if (n != -1) {
  10706. var r = i.__rememberedObjectIndecesToControllers[n];
  10707. if (void 0 === r && (r = {},
  10708. i.__rememberedObjectIndecesToControllers[n] = r),
  10709. r[t.property] = t,
  10710. i.load && i.load.remembered) {
  10711. var o, a = i.load.remembered;
  10712. if (a[e.preset])
  10713. o = a[e.preset];
  10714. else {
  10715. if (!a[L])
  10716. return;
  10717. o = a[L]
  10718. }
  10719. if (o[n] && void 0 !== o[n][t.property]) {
  10720. var s = o[n][t.property];
  10721. t.initialValue = s,
  10722. t.setValue(s)
  10723. }
  10724. }
  10725. }
  10726. }
  10727. function y(e, t) {
  10728. return document.location.href + "." + t
  10729. }
  10730. function C(e) {
  10731. var t = e.__save_row = document.createElement("li");
  10732. p.addClass(e.domElement, "has-save"),
  10733. e.__ul.insertBefore(t, e.__ul.firstChild),
  10734. p.addClass(t, "save-row");
  10735. var i = document.createElement("span");
  10736. i.innerHTML = "&nbsp;",
  10737. p.addClass(i, "button gears");
  10738. var n = document.createElement("span");
  10739. n.innerHTML = "Save",
  10740. p.addClass(n, "button"),
  10741. p.addClass(n, "save");
  10742. var r = document.createElement("span");
  10743. r.innerHTML = "New",
  10744. p.addClass(r, "button"),
  10745. p.addClass(r, "save-as");
  10746. var o = document.createElement("span");
  10747. o.innerHTML = "Revert",
  10748. p.addClass(o, "button"),
  10749. p.addClass(o, "revert");
  10750. var a = e.__preset_select = document.createElement("select");
  10751. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10752. w(e, i, i == e.preset)
  10753. }) : w(e, L, !1),
  10754. p.bind(a, "change", function() {
  10755. for (var t = 0; t < e.__preset_select.length; t++)
  10756. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10757. e.preset = this.value
  10758. }),
  10759. t.appendChild(a),
  10760. t.appendChild(i),
  10761. t.appendChild(n),
  10762. t.appendChild(r),
  10763. t.appendChild(o),
  10764. D) {
  10765. var s = document.getElementById("dg-save-locally")
  10766. , l = document.getElementById("dg-local-explain");
  10767. s.style.display = "block";
  10768. var c = document.getElementById("dg-local-storage");
  10769. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10770. var h = function() {
  10771. l.style.display = e.useLocalStorage ? "block" : "none"
  10772. };
  10773. h(),
  10774. p.bind(c, "change", function() {
  10775. e.useLocalStorage = !e.useLocalStorage,
  10776. h()
  10777. })
  10778. }
  10779. var u = document.getElementById("dg-new-constructor");
  10780. p.bind(u, "keydown", function(e) {
  10781. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10782. }),
  10783. p.bind(i, "click", function() {
  10784. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10785. S.show(),
  10786. u.focus(),
  10787. u.select()
  10788. }),
  10789. p.bind(n, "click", function() {
  10790. e.save()
  10791. }),
  10792. p.bind(r, "click", function() {
  10793. var t = prompt("Enter a new preset name.");
  10794. t && e.saveAs(t)
  10795. }),
  10796. p.bind(o, "click", function() {
  10797. e.revert()
  10798. })
  10799. }
  10800. function I(e) {
  10801. function t(t) {
  10802. return t.preventDefault(),
  10803. r = t.clientX,
  10804. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10805. p.bind(window, "mousemove", i),
  10806. p.bind(window, "mouseup", n),
  10807. !1
  10808. }
  10809. function i(t) {
  10810. return t.preventDefault(),
  10811. e.width += r - t.clientX,
  10812. e.onResize(),
  10813. r = t.clientX,
  10814. !1
  10815. }
  10816. function n() {
  10817. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10818. p.unbind(window, "mousemove", i),
  10819. p.unbind(window, "mouseup", n)
  10820. }
  10821. e.__resize_handle = document.createElement("div"),
  10822. f.extend(e.__resize_handle.style, {
  10823. width: "6px",
  10824. marginLeft: "-3px",
  10825. height: "200px",
  10826. cursor: "ew-resize",
  10827. position: "absolute"
  10828. });
  10829. var r;
  10830. p.bind(e.__resize_handle, "mousedown", t),
  10831. p.bind(e.__closeButton, "mousedown", t),
  10832. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10833. }
  10834. function E(e, t) {
  10835. e.domElement.style.width = t + "px",
  10836. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10837. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10838. }
  10839. function b(e, t) {
  10840. var i = {};
  10841. return f.each(e.__rememberedObjects, function(n, r) {
  10842. var o = {}
  10843. , a = e.__rememberedObjectIndecesToControllers[r];
  10844. f.each(a, function(e, i) {
  10845. o[i] = t ? e.initialValue : e.getValue()
  10846. }),
  10847. i[r] = o
  10848. }),
  10849. i
  10850. }
  10851. function w(e, t, i) {
  10852. var n = document.createElement("option");
  10853. n.innerHTML = t,
  10854. n.value = t,
  10855. e.__preset_select.appendChild(n),
  10856. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10857. }
  10858. function _(e) {
  10859. for (var t = 0; t < e.__preset_select.length; t++)
  10860. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10861. }
  10862. function T(e, t) {
  10863. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10864. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10865. }
  10866. function x(e) {
  10867. 0 != e.length && u(function() {
  10868. x(e)
  10869. }),
  10870. f.each(e, function(e) {
  10871. e.updateDisplay()
  10872. })
  10873. }
  10874. e.inject(i);
  10875. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10876. try {
  10877. return "localStorage"in window && null !== window.localStorage
  10878. } catch (e) {
  10879. return !1
  10880. }
  10881. }(), N = !0, B = !1, F = [], V = function(e) {
  10882. function t() {
  10883. var e = i.getRoot();
  10884. e.width += 1,
  10885. f.defer(function() {
  10886. e.width -= 1
  10887. })
  10888. }
  10889. var i = this;
  10890. this.domElement = document.createElement("div"),
  10891. this.__ul = document.createElement("ul"),
  10892. this.domElement.appendChild(this.__ul),
  10893. p.addClass(this.domElement, R),
  10894. this.__folders = {},
  10895. this.__controllers = [],
  10896. this.__rememberedObjects = [],
  10897. this.__rememberedObjectIndecesToControllers = [],
  10898. this.__listening = [],
  10899. e = e || {},
  10900. e = f.defaults(e, {
  10901. autoPlace: !0,
  10902. width: V.DEFAULT_WIDTH
  10903. }),
  10904. e = f.defaults(e, {
  10905. resizable: e.autoPlace,
  10906. hideable: e.autoPlace
  10907. }),
  10908. f.isUndefined(e.load) ? e.load = {
  10909. preset: L
  10910. } : e.preset && (e.load.preset = e.preset),
  10911. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10912. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10913. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10914. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10915. if (Object.defineProperties(this, {
  10916. parent: {
  10917. get: function() {
  10918. return e.parent
  10919. }
  10920. },
  10921. scrollable: {
  10922. get: function() {
  10923. return e.scrollable
  10924. }
  10925. },
  10926. autoPlace: {
  10927. get: function() {
  10928. return e.autoPlace
  10929. }
  10930. },
  10931. preset: {
  10932. get: function() {
  10933. return i.parent ? i.getRoot().preset : e.load.preset
  10934. },
  10935. set: function(t) {
  10936. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10937. _(this),
  10938. i.revert()
  10939. }
  10940. },
  10941. width: {
  10942. get: function() {
  10943. return e.width
  10944. },
  10945. set: function(t) {
  10946. e.width = t,
  10947. E(i, t)
  10948. }
  10949. },
  10950. name: {
  10951. get: function() {
  10952. return e.name
  10953. },
  10954. set: function(t) {
  10955. e.name = t,
  10956. a && (a.innerHTML = e.name)
  10957. }
  10958. },
  10959. closed: {
  10960. get: function() {
  10961. return e.closed
  10962. },
  10963. set: function(t) {
  10964. e.closed = t,
  10965. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10966. this.onResize(),
  10967. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10968. }
  10969. },
  10970. load: {
  10971. get: function() {
  10972. return e.load
  10973. }
  10974. },
  10975. useLocalStorage: {
  10976. get: function() {
  10977. return r
  10978. },
  10979. set: function(e) {
  10980. D && (r = e,
  10981. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10982. localStorage.setItem(y(i, "isLocal"), e))
  10983. }
  10984. }
  10985. }),
  10986. f.isUndefined(e.parent)) {
  10987. if (e.closed = !1,
  10988. p.addClass(this.domElement, V.CLASS_MAIN),
  10989. p.makeSelectable(this.domElement, !1),
  10990. D && r) {
  10991. i.useLocalStorage = !0;
  10992. var o = localStorage.getItem(y(this, "gui"));
  10993. o && (e.load = JSON.parse(o))
  10994. }
  10995. this.__closeButton = document.createElement("div"),
  10996. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10997. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10998. this.domElement.appendChild(this.__closeButton),
  10999. p.bind(this.__closeButton, "click", function() {
  11000. i.closed = !i.closed
  11001. })
  11002. } else {
  11003. void 0 === e.closed && (e.closed = !0);
  11004. var a = document.createTextNode(e.name);
  11005. p.addClass(a, "controller-name");
  11006. var s = m(i, a)
  11007. , l = function(e) {
  11008. return e.preventDefault(),
  11009. i.closed = !i.closed,
  11010. !1
  11011. };
  11012. p.addClass(this.__ul, V.CLASS_CLOSED),
  11013. p.addClass(s, "title"),
  11014. p.bind(s, "click", l),
  11015. e.closed || (this.closed = !1)
  11016. }
  11017. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11018. p.addClass(M, R),
  11019. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11020. document.body.appendChild(M),
  11021. N = !1),
  11022. M.appendChild(this.domElement),
  11023. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11024. this.parent || E(i, e.width)),
  11025. p.bind(window, "resize", function() {
  11026. i.onResize()
  11027. }),
  11028. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11029. i.onResize()
  11030. }),
  11031. p.bind(this.__ul, "transitionend", function() {
  11032. i.onResize()
  11033. }),
  11034. p.bind(this.__ul, "oTransitionEnd", function() {
  11035. i.onResize()
  11036. }),
  11037. this.onResize(),
  11038. e.resizable && I(this),
  11039. n = function() {
  11040. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11041. }
  11042. ,
  11043. this.saveToLocalStorageIfPossible = n;
  11044. i.getRoot();
  11045. e.parent || t()
  11046. };
  11047. return V.toggleHide = function() {
  11048. B = !B,
  11049. f.each(F, function(e) {
  11050. e.domElement.style.zIndex = B ? -999 : 999,
  11051. e.domElement.style.opacity = B ? 0 : 1
  11052. })
  11053. }
  11054. ,
  11055. V.CLASS_AUTO_PLACE = "a",
  11056. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11057. V.CLASS_MAIN = "main",
  11058. V.CLASS_CONTROLLER_ROW = "cr",
  11059. V.CLASS_TOO_TALL = "taller-than-window",
  11060. V.CLASS_CLOSED = "closed",
  11061. V.CLASS_CLOSE_BUTTON = "close-button",
  11062. V.CLASS_DRAG = "drag",
  11063. V.DEFAULT_WIDTH = 245,
  11064. V.TEXT_CLOSED = "Close Controls",
  11065. V.TEXT_OPEN = "Open Controls",
  11066. (!window.hadLoad)&&(p.bind(window, "keydown", function(e) {
  11067. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11068. }, !1)),
  11069. f.extend(V.prototype, {
  11070. add: function(e, t) {
  11071. return g(this, e, t, {
  11072. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11073. })
  11074. },
  11075. addColor: function(e, t) {
  11076. return g(this, e, t, {
  11077. color: !0
  11078. })
  11079. },
  11080. remove: function(e) {
  11081. this.__ul.removeChild(e.__li),
  11082. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11083. var t = this;
  11084. f.defer(function() {
  11085. t.onResize()
  11086. })
  11087. },
  11088. destroy: function() {
  11089. this.autoPlace && M.removeChild(this.domElement)
  11090. },
  11091. addFolder: function(e) {
  11092. if (void 0 !== this.__folders[e])
  11093. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11094. var t = {
  11095. name: e,
  11096. parent: this
  11097. };
  11098. t.autoPlace = this.autoPlace,
  11099. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11100. t.load = this.load.folders[e]);
  11101. var i = new V(t);
  11102. this.__folders[e] = i;
  11103. var n = m(this, i.domElement);
  11104. return p.addClass(n, "folder"),
  11105. i
  11106. },
  11107. open: function() {
  11108. this.closed = !1
  11109. },
  11110. close: function() {
  11111. this.closed = !0
  11112. },
  11113. onResize: function() {
  11114. var e = this.getRoot();
  11115. if (e.scrollable) {
  11116. var t = p.getOffset(e.__ul).top
  11117. , i = 0;
  11118. f.each(e.__ul.childNodes, function(t) {
  11119. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11120. }),
  11121. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11122. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11123. e.__ul.style.height = "auto")
  11124. }
  11125. e.__resize_handle && f.defer(function() {
  11126. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11127. }),
  11128. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11129. },
  11130. remember: function() {
  11131. if (f.isUndefined(S) && (S = new d,
  11132. S.domElement.innerHTML = t),
  11133. this.parent)
  11134. throw new Error("You can only call remember on a top level GUI.");
  11135. var e = this;
  11136. f.each(Array.prototype.slice.call(arguments), function(t) {
  11137. 0 == e.__rememberedObjects.length && C(e),
  11138. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11139. }),
  11140. this.autoPlace && E(this, this.width)
  11141. },
  11142. getRoot: function() {
  11143. for (var e = this; e.parent; )
  11144. e = e.parent;
  11145. return e
  11146. },
  11147. getSaveObject: function() {
  11148. var e = this.load;
  11149. return e.closed = this.closed,
  11150. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11151. e.remembered || (e.remembered = {}),
  11152. e.remembered[this.preset] = b(this)),
  11153. e.folders = {},
  11154. f.each(this.__folders, function(t, i) {
  11155. e.folders[i] = t.getSaveObject()
  11156. }),
  11157. e
  11158. },
  11159. save: function() {
  11160. this.load.remembered || (this.load.remembered = {}),
  11161. this.load.remembered[this.preset] = b(this),
  11162. T(this, !1),
  11163. this.saveToLocalStorageIfPossible()
  11164. },
  11165. saveAs: function(e) {
  11166. this.load.remembered || (this.load.remembered = {},
  11167. this.load.remembered[L] = b(this, !0)),
  11168. this.load.remembered[e] = b(this),
  11169. this.preset = e,
  11170. w(this, e, !0),
  11171. this.saveToLocalStorageIfPossible()
  11172. },
  11173. revert: function(e) {
  11174. f.each(this.__controllers, function(t) {
  11175. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11176. }, this),
  11177. f.each(this.__folders, function(e) {
  11178. e.revert(e)
  11179. }),
  11180. e || T(this.getRoot(), !1)
  11181. },
  11182. listen: function(e) {
  11183. var t = 0 == this.__listening.length;
  11184. this.__listening.push(e),
  11185. t && x(this.__listening)
  11186. }
  11187. }),
  11188. V
  11189. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11190. return function(s, l) {
  11191. var c = s[l];
  11192. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11193. min: arguments[2],
  11194. max: arguments[3]
  11195. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11196. }
  11197. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11198. var n = function(e, i) {
  11199. function r() {
  11200. a.setValue(a.__input.value)
  11201. }
  11202. function o() {
  11203. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11204. }
  11205. n.superclass.call(this, e, i);
  11206. var a = this;
  11207. this.__input = document.createElement("input"),
  11208. this.__input.setAttribute("type", "text"),
  11209. t.bind(this.__input, "keyup", r),
  11210. t.bind(this.__input, "change", r),
  11211. t.bind(this.__input, "blur", o),
  11212. t.bind(this.__input, "keydown", function(e) {
  11213. 13 === e.keyCode && this.blur()
  11214. }),
  11215. this.updateDisplay(),
  11216. this.domElement.appendChild(this.__input)
  11217. };
  11218. return n.superclass = e,
  11219. i.extend(n.prototype, e.prototype, {
  11220. updateDisplay: function() {
  11221. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11222. n.superclass.prototype.updateDisplay.call(this)
  11223. }
  11224. }),
  11225. n
  11226. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11227. function o(e, t, i, n) {
  11228. e.style.background = "",
  11229. r.each(l, function(r) {
  11230. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11231. })
  11232. }
  11233. function a(e) {
  11234. e.style.background = "",
  11235. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11236. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11237. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11238. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11239. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11240. }
  11241. var s = function(e, l) {
  11242. function c(e) {
  11243. p(e),
  11244. t.bind(window, "mousemove", p),
  11245. t.bind(window, "mouseup", h)
  11246. }
  11247. function h() {
  11248. t.unbind(window, "mousemove", p),
  11249. t.unbind(window, "mouseup", h)
  11250. }
  11251. function u() {
  11252. var e = n(this.value);
  11253. e !== !1 ? (g.__color.__state = e,
  11254. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11255. }
  11256. function d() {
  11257. t.unbind(window, "mousemove", f),
  11258. t.unbind(window, "mouseup", d)
  11259. }
  11260. function p(e) {
  11261. e.preventDefault();
  11262. var i = t.getWidth(g.__saturation_field)
  11263. , n = t.getOffset(g.__saturation_field)
  11264. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11265. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11266. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11267. r > 1 ? r = 1 : r < 0 && (r = 0),
  11268. g.__color.v = o,
  11269. g.__color.s = r,
  11270. g.setValue(g.__color.toOriginal()),
  11271. !1
  11272. }
  11273. function f(e) {
  11274. e.preventDefault();
  11275. var i = t.getHeight(g.__hue_field)
  11276. , n = t.getOffset(g.__hue_field)
  11277. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11278. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11279. g.__color.h = 360 * r,
  11280. g.setValue(g.__color.toOriginal()),
  11281. !1
  11282. }
  11283. s.superclass.call(this, e, l),
  11284. this.__color = new i(this.getValue()),
  11285. this.__temp = new i(0);
  11286. var g = this;
  11287. this.domElement = document.createElement("div"),
  11288. t.makeSelectable(this.domElement, !1),
  11289. this.__selector = document.createElement("div"),
  11290. this.__selector.className = "selector",
  11291. this.__saturation_field = document.createElement("div"),
  11292. this.__saturation_field.className = "saturation-field",
  11293. this.__field_knob = document.createElement("div"),
  11294. this.__field_knob.className = "field-knob",
  11295. this.__field_knob_border = "2px solid ",
  11296. this.__hue_knob = document.createElement("div"),
  11297. this.__hue_knob.className = "hue-knob",
  11298. this.__hue_field = document.createElement("div"),
  11299. this.__hue_field.className = "hue-field",
  11300. this.__input = document.createElement("input"),
  11301. this.__input.type = "text",
  11302. this.__input_textShadow = "0 1px 1px ",
  11303. t.bind(this.__input, "keydown", function(e) {
  11304. 13 === e.keyCode && u.call(this)
  11305. }),
  11306. t.bind(this.__input, "blur", u),
  11307. t.bind(this.__selector, "mousedown", function(e) {
  11308. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11309. t.removeClass(g.__selector, "drag")
  11310. })
  11311. });
  11312. var m = document.createElement("div");
  11313. r.extend(this.__selector.style, {
  11314. width: "122px",
  11315. height: "102px",
  11316. padding: "3px",
  11317. backgroundColor: "#222",
  11318. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11319. }),
  11320. r.extend(this.__field_knob.style, {
  11321. position: "absolute",
  11322. width: "12px",
  11323. height: "12px",
  11324. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11325. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11326. borderRadius: "12px",
  11327. zIndex: 1
  11328. }),
  11329. r.extend(this.__hue_knob.style, {
  11330. position: "absolute",
  11331. width: "15px",
  11332. height: "2px",
  11333. borderRight: "4px solid #fff",
  11334. zIndex: 1
  11335. }),
  11336. r.extend(this.__saturation_field.style, {
  11337. width: "100px",
  11338. height: "100px",
  11339. border: "1px solid #555",
  11340. marginRight: "3px",
  11341. display: "inline-block",
  11342. cursor: "pointer"
  11343. }),
  11344. r.extend(m.style, {
  11345. width: "100%",
  11346. height: "100%",
  11347. background: "none"
  11348. }),
  11349. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11350. r.extend(this.__hue_field.style, {
  11351. width: "15px",
  11352. height: "100px",
  11353. display: "inline-block",
  11354. border: "1px solid #555",
  11355. cursor: "ns-resize"
  11356. }),
  11357. a(this.__hue_field),
  11358. r.extend(this.__input.style, {
  11359. outline: "none",
  11360. textAlign: "center",
  11361. color: "#fff",
  11362. border: 0,
  11363. fontWeight: "bold",
  11364. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11365. }),
  11366. t.bind(this.__saturation_field, "mousedown", c),
  11367. t.bind(this.__field_knob, "mousedown", c),
  11368. t.bind(this.__hue_field, "mousedown", function(e) {
  11369. f(e),
  11370. t.bind(window, "mousemove", f),
  11371. t.bind(window, "mouseup", d)
  11372. }),
  11373. this.__saturation_field.appendChild(m),
  11374. this.__selector.appendChild(this.__field_knob),
  11375. this.__selector.appendChild(this.__saturation_field),
  11376. this.__selector.appendChild(this.__hue_field),
  11377. this.__hue_field.appendChild(this.__hue_knob),
  11378. this.domElement.appendChild(this.__input),
  11379. this.domElement.appendChild(this.__selector),
  11380. this.updateDisplay()
  11381. };
  11382. s.superclass = e,
  11383. r.extend(s.prototype, e.prototype, {
  11384. updateDisplay: function() {
  11385. var e = n(this.getValue());
  11386. if (e !== !1) {
  11387. var t = !1;
  11388. r.each(i.COMPONENTS, function(i) {
  11389. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11390. return t = !0,
  11391. {}
  11392. }, this),
  11393. t && r.extend(this.__color.__state, e)
  11394. }
  11395. r.extend(this.__temp.__state, this.__color.__state),
  11396. this.__temp.a = 1;
  11397. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11398. , s = 255 - a;
  11399. r.extend(this.__field_knob.style, {
  11400. marginLeft: 100 * this.__color.s - 7 + "px",
  11401. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11402. backgroundColor: this.__temp.toString(),
  11403. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11404. }),
  11405. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11406. this.__temp.s = 1,
  11407. this.__temp.v = 1,
  11408. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11409. r.extend(this.__input.style, {
  11410. backgroundColor: this.__input.value = this.__color.toString(),
  11411. color: "rgb(" + a + "," + a + "," + a + ")",
  11412. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11413. })
  11414. }
  11415. });
  11416. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11417. return s
  11418. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11419. function r(e, t, i) {
  11420. Object.defineProperty(e, t, {
  11421. get: function() {
  11422. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11423. this.__state[t])
  11424. },
  11425. set: function(e) {
  11426. "RGB" !== this.__state.space && (a(this, t, i),
  11427. this.__state.space = "RGB"),
  11428. this.__state[t] = e
  11429. }
  11430. })
  11431. }
  11432. function o(e, t) {
  11433. Object.defineProperty(e, t, {
  11434. get: function() {
  11435. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11436. this.__state[t])
  11437. },
  11438. set: function(e) {
  11439. "HSV" !== this.__state.space && (s(this),
  11440. this.__state.space = "HSV"),
  11441. this.__state[t] = e
  11442. }
  11443. })
  11444. }
  11445. function a(e, i, r) {
  11446. if ("HEX" === e.__state.space)
  11447. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11448. else {
  11449. if ("HSV" !== e.__state.space)
  11450. throw "Corrupted color state";
  11451. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11452. }
  11453. }
  11454. function s(e) {
  11455. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11456. n.extend(e.__state, {
  11457. s: i.s,
  11458. v: i.v
  11459. }),
  11460. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11461. }
  11462. var l = function() {
  11463. if (this.__state = e.apply(this, arguments),
  11464. this.__state === !1)
  11465. throw "Failed to interpret color arguments";
  11466. this.__state.a = this.__state.a || 1
  11467. };
  11468. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11469. n.extend(l.prototype, {
  11470. toString: function() {
  11471. return i(this)
  11472. },
  11473. toOriginal: function() {
  11474. return this.__state.conversion.write(this)
  11475. }
  11476. }),
  11477. r(l.prototype, "r", 2),
  11478. r(l.prototype, "g", 1),
  11479. r(l.prototype, "b", 0),
  11480. o(l.prototype, "h"),
  11481. o(l.prototype, "s"),
  11482. o(l.prototype, "v"),
  11483. Object.defineProperty(l.prototype, "a", {
  11484. get: function() {
  11485. return this.__state.a
  11486. },
  11487. set: function(e) {
  11488. this.__state.a = e
  11489. }
  11490. }),
  11491. Object.defineProperty(l.prototype, "hex", {
  11492. get: function() {
  11493. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11494. this.__state.hex
  11495. },
  11496. set: function(e) {
  11497. this.__state.space = "HEX",
  11498. this.__state.hex = e
  11499. }
  11500. }),
  11501. l
  11502. }(n.color.interpret, n.color.math = function() {
  11503. var e;
  11504. return {
  11505. hsv_to_rgb: function(e, t, i) {
  11506. var n = Math.floor(e / 60) % 6
  11507. , r = e / 60 - Math.floor(e / 60)
  11508. , o = i * (1 - t)
  11509. , a = i * (1 - r * t)
  11510. , s = i * (1 - (1 - r) * t)
  11511. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11512. return {
  11513. r: 255 * l[0],
  11514. g: 255 * l[1],
  11515. b: 255 * l[2]
  11516. }
  11517. },
  11518. rgb_to_hsv: function(e, t, i) {
  11519. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11520. return 0 == a ? {
  11521. h: NaN,
  11522. s: 0,
  11523. v: 0
  11524. } : (r = s / a,
  11525. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11526. n /= 6,
  11527. n < 0 && (n += 1),
  11528. {
  11529. h: 360 * n,
  11530. s: r,
  11531. v: a / 255
  11532. })
  11533. },
  11534. rgb_to_hex: function(e, t, i) {
  11535. var n = this.hex_with_component(0, 2, e);
  11536. return n = this.hex_with_component(n, 1, t),
  11537. n = this.hex_with_component(n, 0, i)
  11538. },
  11539. component_from_hex: function(e, t) {
  11540. return e >> 8 * t & 255
  11541. },
  11542. hex_with_component: function(t, i, n) {
  11543. return n << (e = 8 * i) | t & ~(255 << e)
  11544. }
  11545. }
  11546. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11547. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11548. window.setTimeout(e, 1e3 / 60)
  11549. }
  11550. }(), n.dom.CenteredDiv = function(e, t) {
  11551. var i = function() {
  11552. this.backgroundElement = document.createElement("div"),
  11553. t.extend(this.backgroundElement.style, {
  11554. backgroundColor: "rgba(0,0,0,0.8)",
  11555. top: 0,
  11556. left: 0,
  11557. display: "none",
  11558. zIndex: "1000",
  11559. opacity: 0,
  11560. WebkitTransition: "opacity 0.2s linear"
  11561. }),
  11562. e.makeFullscreen(this.backgroundElement),
  11563. this.backgroundElement.style.position = "fixed",
  11564. this.domElement = document.createElement("div"),
  11565. t.extend(this.domElement.style, {
  11566. position: "fixed",
  11567. display: "none",
  11568. zIndex: "1001",
  11569. opacity: 0,
  11570. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11571. }),
  11572. document.body.appendChild(this.backgroundElement),
  11573. document.body.appendChild(this.domElement);
  11574. var i = this;
  11575. e.bind(this.backgroundElement, "click", function() {
  11576. i.hide()
  11577. })
  11578. };
  11579. return i.prototype.show = function() {
  11580. var e = this;
  11581. this.backgroundElement.style.display = "block",
  11582. this.domElement.style.display = "block",
  11583. this.domElement.style.opacity = 0,
  11584. this.domElement.style.webkitTransform = "scale(1.1)",
  11585. this.layout(),
  11586. t.defer(function() {
  11587. e.backgroundElement.style.opacity = 1,
  11588. e.domElement.style.opacity = 1,
  11589. e.domElement.style.webkitTransform = "scale(1)"
  11590. })
  11591. }
  11592. ,
  11593. i.prototype.hide = function() {
  11594. var t = this
  11595. , i = function() {
  11596. t.domElement.style.display = "none",
  11597. t.backgroundElement.style.display = "none",
  11598. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11599. e.unbind(t.domElement, "transitionend", i),
  11600. e.unbind(t.domElement, "oTransitionEnd", i)
  11601. };
  11602. e.bind(this.domElement, "webkitTransitionEnd", i),
  11603. e.bind(this.domElement, "transitionend", i),
  11604. e.bind(this.domElement, "oTransitionEnd", i),
  11605. this.backgroundElement.style.opacity = 0,
  11606. this.domElement.style.opacity = 0,
  11607. this.domElement.style.webkitTransform = "scale(1.1)"
  11608. }
  11609. ,
  11610. i.prototype.layout = function() {
  11611. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11612. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11613. }
  11614. ,
  11615. i
  11616. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11617. }
  11618. , {}],
  11619. 94: [function(e, t, i) {
  11620. (function(e) {
  11621. "use strict";
  11622. function i(t) {
  11623. function i(e) {
  11624. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11625. var n = _((t[i] * e + 50) / 100);
  11626. n < 1 ? n = 1 : n > 255 && (n = 255),
  11627. T[G[i]] = n
  11628. }
  11629. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11630. var a = _((r[o] * e + 50) / 100);
  11631. a < 1 ? a = 1 : a > 255 && (a = 255),
  11632. x[G[o]] = a
  11633. }
  11634. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11635. for (var h = 0; h < 8; h++)
  11636. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11637. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11638. l++
  11639. }
  11640. function n(e, t) {
  11641. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11642. for (var a = 1; a <= e[o]; a++)
  11643. r[t[n]] = [],
  11644. r[t[n]][0] = i,
  11645. r[t[n]][1] = o,
  11646. n++,
  11647. i++;
  11648. i *= 2
  11649. }
  11650. return r
  11651. }
  11652. function r() {
  11653. C = n(z, W),
  11654. I = n(X, Z),
  11655. E = n(j, Y),
  11656. b = n(q, K)
  11657. }
  11658. function o() {
  11659. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11660. for (var n = e; n < t; n++)
  11661. P[32767 + n] = i,
  11662. R[32767 + n] = [],
  11663. R[32767 + n][1] = i,
  11664. R[32767 + n][0] = n;
  11665. for (var r = -(t - 1); r <= -e; r++)
  11666. P[32767 + r] = i,
  11667. R[32767 + r] = [],
  11668. R[32767 + r][1] = i,
  11669. R[32767 + r][0] = t - 1 + r;
  11670. e <<= 1,
  11671. t <<= 1
  11672. }
  11673. }
  11674. function a() {
  11675. for (var e = 0; e < 256; e++)
  11676. H[e] = 19595 * e,
  11677. H[e + 256 >> 0] = 38470 * e,
  11678. H[e + 512 >> 0] = 7471 * e + 32768,
  11679. H[e + 768 >> 0] = -11059 * e,
  11680. H[e + 1024 >> 0] = -21709 * e,
  11681. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11682. H[e + 1536 >> 0] = -27439 * e,
  11683. H[e + 1792 >> 0] = -5329 * e
  11684. }
  11685. function s(e) {
  11686. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11687. t & 1 << i && (N |= 1 << B),
  11688. i--,
  11689. B--,
  11690. B < 0 && (255 == N ? (l(255),
  11691. l(0)) : l(N),
  11692. B = 7,
  11693. N = 0)
  11694. }
  11695. function l(e) {
  11696. D.push(e)
  11697. }
  11698. function c(e) {
  11699. l(e >> 8 & 255),
  11700. l(255 & e)
  11701. }
  11702. function h(e, t) {
  11703. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11704. for (h = 0; h < d; ++h) {
  11705. i = e[u],
  11706. n = e[u + 1],
  11707. r = e[u + 2],
  11708. o = e[u + 3],
  11709. a = e[u + 4],
  11710. s = e[u + 5],
  11711. l = e[u + 6],
  11712. c = e[u + 7];
  11713. var f = i + c
  11714. , g = i - c
  11715. , m = n + l
  11716. , v = n - l
  11717. , A = r + s
  11718. , y = r - s
  11719. , C = o + a
  11720. , I = o - a
  11721. , E = f + C
  11722. , b = f - C
  11723. , w = m + A
  11724. , _ = m - A;
  11725. e[u] = E + w,
  11726. e[u + 4] = E - w;
  11727. var T = .707106781 * (_ + b);
  11728. e[u + 2] = b + T,
  11729. e[u + 6] = b - T,
  11730. E = I + y,
  11731. w = y + v,
  11732. _ = v + g;
  11733. var x = .382683433 * (E - _)
  11734. , S = .5411961 * E + x
  11735. , M = 1.306562965 * _ + x
  11736. , R = .707106781 * w
  11737. , P = g + R
  11738. , L = g - R;
  11739. e[u + 5] = L + S,
  11740. e[u + 3] = L - S,
  11741. e[u + 1] = P + M,
  11742. e[u + 7] = P - M,
  11743. u += 8
  11744. }
  11745. for (u = 0,
  11746. h = 0; h < d; ++h) {
  11747. i = e[u],
  11748. n = e[u + 8],
  11749. r = e[u + 16],
  11750. o = e[u + 24],
  11751. a = e[u + 32],
  11752. s = e[u + 40],
  11753. l = e[u + 48],
  11754. c = e[u + 56];
  11755. var D = i + c
  11756. , N = i - c
  11757. , B = n + l
  11758. , F = n - l
  11759. , V = r + s
  11760. , U = r - s
  11761. , k = o + a
  11762. , H = o - a
  11763. , G = D + k
  11764. , z = D - k
  11765. , W = B + V
  11766. , j = B - V;
  11767. e[u] = G + W,
  11768. e[u + 32] = G - W;
  11769. var Y = .707106781 * (j + z);
  11770. e[u + 16] = z + Y,
  11771. e[u + 48] = z - Y,
  11772. G = H + U,
  11773. W = U + F,
  11774. j = F + N;
  11775. var X = .382683433 * (G - j)
  11776. , Z = .5411961 * G + X
  11777. , q = 1.306562965 * j + X
  11778. , K = .707106781 * W
  11779. , Q = N + K
  11780. , J = N - K;
  11781. e[u + 40] = J + Z,
  11782. e[u + 24] = J - Z,
  11783. e[u + 8] = Q + q,
  11784. e[u + 56] = Q - q,
  11785. u++
  11786. }
  11787. var $;
  11788. for (h = 0; h < p; ++h)
  11789. $ = e[h] * t[h],
  11790. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11791. return O
  11792. }
  11793. function u() {
  11794. c(65504),
  11795. c(16),
  11796. l(74),
  11797. l(70),
  11798. l(73),
  11799. l(70),
  11800. l(0),
  11801. l(1),
  11802. l(1),
  11803. l(0),
  11804. c(1),
  11805. c(1),
  11806. l(0),
  11807. l(0)
  11808. }
  11809. function d(e, t) {
  11810. c(65472),
  11811. c(17),
  11812. l(8),
  11813. c(t),
  11814. c(e),
  11815. l(3),
  11816. l(1),
  11817. l(17),
  11818. l(0),
  11819. l(2),
  11820. l(17),
  11821. l(1),
  11822. l(3),
  11823. l(17),
  11824. l(1)
  11825. }
  11826. function p() {
  11827. c(65499),
  11828. c(132),
  11829. l(0);
  11830. for (var e = 0; e < 64; e++)
  11831. l(T[e]);
  11832. l(1);
  11833. for (var t = 0; t < 64; t++)
  11834. l(x[t])
  11835. }
  11836. function f() {
  11837. c(65476),
  11838. c(418),
  11839. l(0);
  11840. for (var e = 0; e < 16; e++)
  11841. l(z[e + 1]);
  11842. for (var t = 0; t <= 11; t++)
  11843. l(W[t]);
  11844. l(16);
  11845. for (var i = 0; i < 16; i++)
  11846. l(j[i + 1]);
  11847. for (var n = 0; n <= 161; n++)
  11848. l(Y[n]);
  11849. l(1);
  11850. for (var r = 0; r < 16; r++)
  11851. l(X[r + 1]);
  11852. for (var o = 0; o <= 11; o++)
  11853. l(Z[o]);
  11854. l(17);
  11855. for (var a = 0; a < 16; a++)
  11856. l(q[a + 1]);
  11857. for (var s = 0; s <= 161; s++)
  11858. l(K[s])
  11859. }
  11860. function g() {
  11861. c(65498),
  11862. c(12),
  11863. l(3),
  11864. l(1),
  11865. l(0),
  11866. l(2),
  11867. l(17),
  11868. l(3),
  11869. l(17),
  11870. l(0),
  11871. l(63),
  11872. l(0)
  11873. }
  11874. function m(e, t, i, n, r) {
  11875. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11876. L[G[f]] = p[f];
  11877. var g = L[0] - i;
  11878. i = L[0],
  11879. 0 == g ? s(n[0]) : (o = 32767 + g,
  11880. s(n[P[o]]),
  11881. s(R[o]));
  11882. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11883. ;
  11884. if (0 == m)
  11885. return s(a),
  11886. i;
  11887. for (var v, A = 1; A <= m; ) {
  11888. for (var y = A; 0 == L[A] && A <= m; ++A)
  11889. ;
  11890. var C = A - y;
  11891. if (C >= c) {
  11892. v = C >> 4;
  11893. for (var I = 1; I <= v; ++I)
  11894. s(l);
  11895. C &= 15
  11896. }
  11897. o = 32767 + L[A],
  11898. s(r[(C << 4) + P[o]]),
  11899. s(R[o]),
  11900. A++
  11901. }
  11902. return m != u && s(a),
  11903. i
  11904. }
  11905. function v() {
  11906. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11907. k[t] = e(t)
  11908. }
  11909. function A(e) {
  11910. if (e <= 0 && (e = 1),
  11911. e > 100 && (e = 100),
  11912. w != e) {
  11913. var t = 0;
  11914. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11915. i(t),
  11916. w = e
  11917. }
  11918. }
  11919. function y() {
  11920. var e = (new Date).getTime();
  11921. t || (t = 50),
  11922. v(),
  11923. r(),
  11924. o(),
  11925. a(),
  11926. A(t);
  11927. (new Date).getTime() - e
  11928. }
  11929. var C, I, E, b, w, _ = (Math.round,
  11930. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11931. this.encode = function(t, i) {
  11932. var n = ((new Date).getTime(),
  11933. i.quality);
  11934. n && A(n),
  11935. D = new Array,
  11936. N = 0,
  11937. B = 7,
  11938. c(65496),
  11939. u(),
  11940. p(),
  11941. d(t.width, t.height),
  11942. f(),
  11943. g();
  11944. var r = 0
  11945. , o = 0
  11946. , a = 0;
  11947. N = 0,
  11948. B = 7,
  11949. this.encode.displayName = "_encode_";
  11950. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11951. for (l = 0; l < G; ) {
  11952. for (w = G * z + l,
  11953. _ = w,
  11954. T = -1,
  11955. x = 0,
  11956. R = 0; R < 64; R++)
  11957. x = (k ? 63 - R : R) >> 3,
  11958. T = 4 * (7 & R),
  11959. _ = w + x * G + T,
  11960. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11961. l + T >= G && (_ -= l + T - G + 4),
  11962. h = P[_++],
  11963. v = P[_++],
  11964. y = P[_++],
  11965. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11966. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11967. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11968. r = m(F, S, r, C, E),
  11969. o = m(V, M, o, I, b),
  11970. a = m(U, M, a, I, b),
  11971. l += 32
  11972. }
  11973. z += W
  11974. }
  11975. if (B >= 0) {
  11976. var j = [];
  11977. j[1] = B + 1,
  11978. j[0] = (1 << B + 1) - 1,
  11979. s(j)
  11980. }
  11981. return c(65497),
  11982. new e(D)
  11983. }
  11984. ,
  11985. y()
  11986. }
  11987. function n(e, t) {
  11988. t = t || {},
  11989. t.quality = t.quality || 50;
  11990. var n = t.quality
  11991. , r = new i(n)
  11992. , o = r.encode(e, t);
  11993. return {
  11994. data: o,
  11995. width: e.width,
  11996. height: e.height
  11997. }
  11998. }
  11999. t.exports.encode = n
  12000. }
  12001. ).call(this, e("buffer").Buffer)
  12002. }
  12003. , {
  12004. buffer: 198
  12005. }],
  12006. 95: [function(e, t, i) {
  12007. "use strict";
  12008. !function() {
  12009. if ("performance"in window == !1 && (window.performance = {}),
  12010. Date.now = Date.now || function() {
  12011. return (new Date).getTime()
  12012. }
  12013. ,
  12014. "now"in window.performance == !1) {
  12015. var e = Date.now();
  12016. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12017. window.performance.now = function() {
  12018. return Date.now() - e
  12019. }
  12020. }
  12021. }()
  12022. }
  12023. , {}],
  12024. 96: [function(e, t, i) {
  12025. "use strict";
  12026. var n = e("three");
  12027. n.EffectComposer = function(e, t) {
  12028. if (this.renderer = e,
  12029. void 0 === t) {
  12030. var i = {
  12031. minFilter: n.LinearFilter,
  12032. magFilter: n.LinearFilter,
  12033. format: n.RGBAFormat,
  12034. stencilBuffer: !1
  12035. }
  12036. , r = e.getSize();
  12037. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12038. }
  12039. this.renderTarget1 = t,
  12040. this.renderTarget2 = t.clone(),
  12041. this.writeBuffer = this.renderTarget1,
  12042. this.readBuffer = this.renderTarget2,
  12043. this.passes = [],
  12044. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12045. this.copyPass = new n.ShaderPass(n.CopyShader)
  12046. }
  12047. ,
  12048. n.EffectComposer.prototype = {
  12049. swapBuffers: function() {
  12050. var e = this.readBuffer;
  12051. this.readBuffer = this.writeBuffer,
  12052. this.writeBuffer = e
  12053. },
  12054. addPass: function(e) {
  12055. this.passes.push(e)
  12056. },
  12057. insertPass: function(e, t) {
  12058. this.passes.splice(t, 0, e)
  12059. },
  12060. render: function(e) {
  12061. this.writeBuffer = this.renderTarget1,
  12062. this.readBuffer = this.renderTarget2;
  12063. var t, i, r = !1, o = this.passes.length;
  12064. for (i = 0; i < o; i++)
  12065. if (t = this.passes[i],
  12066. t.enabled) {
  12067. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12068. t.needsSwap) {
  12069. if (r) {
  12070. var a = this.renderer.context;
  12071. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12072. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12073. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12074. }
  12075. this.swapBuffers()
  12076. }
  12077. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12078. }
  12079. },
  12080. reset: function(e) {
  12081. if (void 0 === e) {
  12082. var t = this.renderer.getSize();
  12083. e = this.renderTarget1.clone(),
  12084. e.setSize(t.width, t.height)
  12085. }
  12086. this.renderTarget1.dispose(),
  12087. this.renderTarget2.dispose(),
  12088. this.renderTarget1 = e,
  12089. this.renderTarget2 = e.clone(),
  12090. this.writeBuffer = this.renderTarget1,
  12091. this.readBuffer = this.renderTarget2
  12092. },
  12093. setSize: function(e, t) {
  12094. this.renderTarget1.setSize(e, t),
  12095. this.renderTarget2.setSize(e, t)
  12096. this.passes.forEach(a=>{//add
  12097. a.setSize && a.setSize(e, t)
  12098. })
  12099. }
  12100. }
  12101. }
  12102. , {
  12103. three: 217
  12104. }],
  12105. 97: [function(e, t, i) {
  12106. "use strict";
  12107. var n = e("three");
  12108. n.MaskPass = function(e, t) {
  12109. this.scene = e,
  12110. this.camera = t,
  12111. this.enabled = !0,
  12112. this.clear = !0,
  12113. this.needsSwap = !1,
  12114. this.inverse = !1
  12115. }
  12116. ,
  12117. n.MaskPass.prototype = {
  12118. render: function(e, t, i, n) {
  12119. var r = e.context;
  12120. r.colorMask(!1, !1, !1, !1),
  12121. r.depthMask(!1);
  12122. var o, a;
  12123. this.inverse ? (o = 0,
  12124. a = 1) : (o = 1,
  12125. a = 0),
  12126. r.enable(r.STENCIL_TEST),
  12127. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12128. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12129. r.clearStencil(a),
  12130. e.render(this.scene, this.camera, i, this.clear),
  12131. e.render(this.scene, this.camera, t, this.clear),
  12132. r.colorMask(!0, !0, !0, !0),
  12133. r.depthMask(!0),
  12134. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12135. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12136. }
  12137. },
  12138. n.ClearMaskPass = function() {
  12139. this.enabled = !0
  12140. }
  12141. ,
  12142. n.ClearMaskPass.prototype = {
  12143. render: function(e, t, i, n) {
  12144. var r = e.context;
  12145. r.disable(r.STENCIL_TEST)
  12146. }
  12147. }
  12148. }
  12149. , {
  12150. three: 217
  12151. }],
  12152. 98: [function(e, t, i) {
  12153. "use strict";
  12154. var n = e("three");
  12155. n.RenderPass = function(e, t, i, r, o) {
  12156. this.scene = e,
  12157. this.camera = t,
  12158. this.overrideMaterial = i,
  12159. this.clearColor = r,
  12160. this.clearAlpha = void 0 !== o ? o : 1,
  12161. this.oldClearColor = new n.Color,
  12162. this.oldClearAlpha = 1,
  12163. this.enabled = !0,
  12164. this.clear = !0,
  12165. this.needsSwap = !1
  12166. }
  12167. ,
  12168. n.RenderPass.prototype = {
  12169. render: function(e, t, i, n) {
  12170. this.scene.overrideMaterial = this.overrideMaterial,
  12171. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12172. this.oldClearAlpha = e.getClearAlpha(),
  12173. e.setClearColor(this.clearColor, this.clearAlpha)),
  12174. e.render(this.scene, this.camera, i, this.clear),
  12175. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12176. this.scene.overrideMaterial = null
  12177. }
  12178. }
  12179. }
  12180. , {
  12181. three: 217
  12182. }],
  12183. 99: [function(e, t, i) {
  12184. "use strict";
  12185. var n = e("three");
  12186. n.ShaderPass = function(e, t) {
  12187. this.textureID = void 0 !== t ? t : "tDiffuse",
  12188. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12189. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12190. this.material = new n.ShaderMaterial({
  12191. defines: e.defines || {},
  12192. uniforms: this.uniforms,
  12193. vertexShader: e.vertexShader,
  12194. fragmentShader: e.fragmentShader
  12195. })),
  12196. this.renderToScreen = !1,
  12197. this.enabled = !0,
  12198. this.needsSwap = !0,
  12199. this.clear = !1,
  12200. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12201. this.scene = new n.Scene,
  12202. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12203. this.scene.add(this.quad)
  12204. }
  12205. ,
  12206. n.ShaderPass.prototype = {
  12207. render: function(e, t, i, n) {
  12208. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12209. this.quad.material = this.material,
  12210. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12211. }
  12212. }
  12213. }
  12214. , {
  12215. three: 217
  12216. }],
  12217. 100: [function(e, t, i) {
  12218. "use strict";
  12219. var n = e("three");
  12220. n.CopyShader = {
  12221. uniforms: {
  12222. tDiffuse: {
  12223. type: "t",
  12224. value: null
  12225. },
  12226. opacity: {
  12227. type: "f",
  12228. value: 1
  12229. }
  12230. },
  12231. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12232. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12233. }
  12234. }
  12235. , {
  12236. three: 217
  12237. }],
  12238. 101: [function(e, t, i) {
  12239. "use strict";
  12240. var n = e("three");
  12241. n.HorizontalBlurShader = {
  12242. uniforms: {
  12243. tDiffuse: {
  12244. type: "t",
  12245. value: null
  12246. },
  12247. h: {
  12248. type: "f",
  12249. value: 1 / 512
  12250. }
  12251. },
  12252. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12253. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12254. }
  12255. }
  12256. , {
  12257. three: 217
  12258. }],
  12259. 102: [function(e, t, i) {
  12260. "use strict";
  12261. var n = e("three");
  12262. n.VerticalBlurShader = {
  12263. uniforms: {
  12264. tDiffuse: {
  12265. type: "t",
  12266. value: null
  12267. },
  12268. v: {
  12269. type: "f",
  12270. value: 1 / 512
  12271. }
  12272. },
  12273. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12274. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12275. }
  12276. }
  12277. , {
  12278. three: 217
  12279. }],
  12280. 103: [function(e, t, i) {
  12281. "use strict";
  12282. var n = e("three");
  12283. !function() {
  12284. if ("performance"in window == 0 && (window.performance = {}),
  12285. "now"in window.performance == 0) {
  12286. var e = Date.now();
  12287. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12288. window.performance.now = function() {
  12289. return Date.now() - e
  12290. }
  12291. }
  12292. }(),
  12293. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12294. var t, i = this.extensions, r = this.context;
  12295. if (e === n.RepeatWrapping)
  12296. return r.REPEAT;
  12297. if (e === n.ClampToEdgeWrapping)
  12298. return r.CLAMP_TO_EDGE;
  12299. if (e === n.MirroredRepeatWrapping)
  12300. return r.MIRRORED_REPEAT;
  12301. if (e === n.NearestFilter)
  12302. return r.NEAREST;
  12303. if (e === n.NearestMipMapNearestFilter)
  12304. return r.NEAREST_MIPMAP_NEAREST;
  12305. if (e === n.NearestMipMapLinearFilter)
  12306. return r.NEAREST_MIPMAP_LINEAR;
  12307. if (e === n.LinearFilter)
  12308. return r.LINEAR;
  12309. if (e === n.LinearMipMapNearestFilter)
  12310. return r.LINEAR_MIPMAP_NEAREST;
  12311. if (e === n.LinearMipMapLinearFilter)
  12312. return r.LINEAR_MIPMAP_LINEAR;
  12313. if (e === n.UnsignedByteType)
  12314. return r.UNSIGNED_BYTE;
  12315. if (e === n.UnsignedShort4444Type)
  12316. return r.UNSIGNED_SHORT_4_4_4_4;
  12317. if (e === n.UnsignedShort5551Type)
  12318. return r.UNSIGNED_SHORT_5_5_5_1;
  12319. if (e === n.UnsignedShort565Type)
  12320. return r.UNSIGNED_SHORT_5_6_5;
  12321. if (e === n.ByteType)
  12322. return r.BYTE;
  12323. if (e === n.ShortType)
  12324. return r.SHORT;
  12325. if (e === n.UnsignedShortType)
  12326. return r.UNSIGNED_SHORT;
  12327. if (e === n.IntType)
  12328. return r.INT;
  12329. if (e === n.UnsignedIntType)
  12330. return r.UNSIGNED_INT;
  12331. if (e === n.FloatType)
  12332. return r.FLOAT;
  12333. if (t = i.get("OES_texture_half_float"),
  12334. null !== t && e === n.HalfFloatType)
  12335. return t.HALF_FLOAT_OES;
  12336. if (e === n.AlphaFormat)
  12337. return r.ALPHA;
  12338. if (e === n.RGBFormat)
  12339. return r.RGB;
  12340. if (e === n.RGBAFormat)
  12341. return r.RGBA;
  12342. if (e === n.LuminanceFormat)
  12343. return r.LUMINANCE;
  12344. if (e === n.LuminanceAlphaFormat)
  12345. return r.LUMINANCE_ALPHA;
  12346. if (e === n.AddEquation)
  12347. return r.FUNC_ADD;
  12348. if (e === n.SubtractEquation)
  12349. return r.FUNC_SUBTRACT;
  12350. if (e === n.ReverseSubtractEquation)
  12351. return r.FUNC_REVERSE_SUBTRACT;
  12352. if (e === n.ZeroFactor)
  12353. return r.ZERO;
  12354. if (e === n.OneFactor)
  12355. return r.ONE;
  12356. if (e === n.SrcColorFactor)
  12357. return r.SRC_COLOR;
  12358. if (e === n.OneMinusSrcColorFactor)
  12359. return r.ONE_MINUS_SRC_COLOR;
  12360. if (e === n.SrcAlphaFactor)
  12361. return r.SRC_ALPHA;
  12362. if (e === n.OneMinusSrcAlphaFactor)
  12363. return r.ONE_MINUS_SRC_ALPHA;
  12364. if (e === n.DstAlphaFactor)
  12365. return r.DST_ALPHA;
  12366. if (e === n.OneMinusDstAlphaFactor)
  12367. return r.ONE_MINUS_DST_ALPHA;
  12368. if (e === n.DstColorFactor)
  12369. return r.DST_COLOR;
  12370. if (e === n.OneMinusDstColorFactor)
  12371. return r.ONE_MINUS_DST_COLOR;
  12372. if (e === n.SrcAlphaSaturateFactor)
  12373. return r.SRC_ALPHA_SATURATE;
  12374. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12375. null !== t) {
  12376. if (e === n.RGB_S3TC_DXT1_Format)
  12377. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12378. if (e === n.RGBA_S3TC_DXT1_Format)
  12379. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12380. if (e === n.RGBA_S3TC_DXT3_Format)
  12381. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12382. if (e === n.RGBA_S3TC_DXT5_Format)
  12383. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12384. }
  12385. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12386. null !== t) {
  12387. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12388. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12389. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12390. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12391. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12392. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12393. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12394. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12395. }
  12396. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12397. null !== t && e === n.RGB_ETC1_Format)
  12398. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12399. if (t = i.get("EXT_blend_minmax"),
  12400. null !== t) {
  12401. if (e === n.MinEquation)
  12402. return t.MIN_EXT;
  12403. if (e === n.MaxEquation)
  12404. return t.MAX_EXT
  12405. }
  12406. return 0
  12407. }
  12408. ,
  12409. n.WebGLState = function(e, t, i) {
  12410. var r = this
  12411. , o = new n.Vector4
  12412. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12413. , s = new Uint8Array(a)
  12414. , l = new Uint8Array(a)
  12415. , c = new Uint8Array(a)
  12416. , h = {}
  12417. , u = null
  12418. , d = null
  12419. , p = null
  12420. , f = null
  12421. , g = null
  12422. , m = null
  12423. , v = null
  12424. , A = null
  12425. , y = !1
  12426. , C = null
  12427. , I = null
  12428. , E = null
  12429. , b = null
  12430. , w = null
  12431. , _ = null
  12432. , T = null
  12433. , x = null
  12434. , S = null
  12435. , M = null
  12436. , R = null
  12437. , P = null
  12438. , O = null
  12439. , L = null
  12440. , D = null
  12441. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12442. , B = void 0
  12443. , F = {}
  12444. , V = new n.Vector4
  12445. , U = null
  12446. , k = null
  12447. , H = new n.Vector4
  12448. , G = new n.Vector4;
  12449. this.init = function() {
  12450. this.clearColor(0, 0, 0, 1),
  12451. this.clearDepth(1),
  12452. this.clearStencil(0),
  12453. this.enable(e.DEPTH_TEST),
  12454. e.depthFunc(e.LEQUAL),
  12455. e.frontFace(e.CCW),
  12456. e.cullFace(e.BACK),
  12457. this.enable(e.CULL_FACE),
  12458. this.enable(e.BLEND),
  12459. e.blendEquation(e.FUNC_ADD),
  12460. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12461. }
  12462. ,
  12463. this.initAttributes = function() {
  12464. for (var e = 0, t = s.length; e < t; e++)
  12465. s[e] = 0
  12466. }
  12467. ,
  12468. this.enableAttribute = function(i) {
  12469. if (s[i] = 1,
  12470. 0 === l[i] && (e.enableVertexAttribArray(i),
  12471. l[i] = 1),
  12472. 0 !== c[i]) {
  12473. var n = t.get("ANGLE_instanced_arrays");
  12474. n.vertexAttribDivisorANGLE(i, 0),
  12475. c[i] = 0
  12476. }
  12477. }
  12478. ,
  12479. this.enableAttributeAndDivisor = function(t, i, n) {
  12480. s[t] = 1,
  12481. 0 === l[t] && (e.enableVertexAttribArray(t),
  12482. l[t] = 1),
  12483. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12484. c[t] = i)
  12485. }
  12486. ,
  12487. this.disableUnusedAttributes = function() {
  12488. for (var t = 0, i = l.length; t < i; t++)
  12489. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12490. l[t] = 0)
  12491. }
  12492. ,
  12493. this.enable = function(t) {
  12494. h[t] !== !0 && (e.enable(t),
  12495. h[t] = !0)
  12496. }
  12497. ,
  12498. this.disable = function(t) {
  12499. h[t] !== !1 && (e.disable(t),
  12500. h[t] = !1)
  12501. }
  12502. ,
  12503. this.getCompressedTextureFormats = function() {
  12504. if (null === u && (u = [],
  12505. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12506. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12507. u.push(i[n]);
  12508. return u
  12509. }
  12510. ,
  12511. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12512. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12513. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12514. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12515. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12516. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12517. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12518. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12519. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12520. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12521. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12522. d = t,
  12523. y = h),
  12524. t === n.CustomBlending ? (s = s || r,
  12525. l = l || o,
  12526. c = c || a,
  12527. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12528. p = r,
  12529. m = s),
  12530. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12531. f = o,
  12532. g = a,
  12533. v = l,
  12534. A = c)) : (p = null,
  12535. f = null,
  12536. g = null,
  12537. m = null,
  12538. v = null,
  12539. A = null)
  12540. }
  12541. ,
  12542. this.setDepthFunc = function(t) {
  12543. if (C !== t) {
  12544. if (t)
  12545. switch (t) {
  12546. case n.NeverDepth:
  12547. e.depthFunc(e.NEVER);
  12548. break;
  12549. case n.AlwaysDepth:
  12550. e.depthFunc(e.ALWAYS);
  12551. break;
  12552. case n.LessDepth:
  12553. e.depthFunc(e.LESS);
  12554. break;
  12555. case n.LessEqualDepth:
  12556. e.depthFunc(e.LEQUAL);
  12557. break;
  12558. case n.EqualDepth:
  12559. e.depthFunc(e.EQUAL);
  12560. break;
  12561. case n.GreaterEqualDepth:
  12562. e.depthFunc(e.GEQUAL);
  12563. break;
  12564. case n.GreaterDepth:
  12565. e.depthFunc(e.GREATER);
  12566. break;
  12567. case n.NotEqualDepth:
  12568. e.depthFunc(e.NOTEQUAL);
  12569. break;
  12570. default:
  12571. e.depthFunc(e.LEQUAL)
  12572. }
  12573. else
  12574. e.depthFunc(e.LEQUAL);
  12575. C = t
  12576. }
  12577. }
  12578. ,
  12579. this.setDepthTest = function(t) {
  12580. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12581. }
  12582. ,
  12583. this.setDepthWrite = function(t) {
  12584. I !== t && (e.depthMask(t),
  12585. I = t)
  12586. }
  12587. ,
  12588. this.setColorWrite = function(t) {
  12589. E !== t && (e.colorMask(t, t, t, t),
  12590. E = t)
  12591. }
  12592. ,
  12593. this.setStencilFunc = function(t, i, n) {
  12594. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12595. w = t,
  12596. _ = i,
  12597. T = n)
  12598. }
  12599. ,
  12600. this.setStencilOp = function(t, i, n) {
  12601. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12602. x = t,
  12603. S = i,
  12604. M = n)
  12605. }
  12606. ,
  12607. this.setStencilTest = function(t) {
  12608. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12609. }
  12610. ,
  12611. this.setStencilWrite = function(t) {
  12612. b !== t && (e.stencilMask(t),
  12613. b = t)
  12614. }
  12615. ,
  12616. this.setFlipSided = function(t) {
  12617. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12618. R = t)
  12619. }
  12620. ,
  12621. this.setLineWidth = function(t) {
  12622. t !== P && (e.lineWidth(t),
  12623. P = t)
  12624. }
  12625. ,
  12626. this.setPolygonOffset = function(t, i, n) {
  12627. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12628. !t || O === i && L === n || (e.polygonOffset(i, n),
  12629. O = i,
  12630. L = n)
  12631. }
  12632. ,
  12633. this.getScissorTest = function() {
  12634. return D
  12635. }
  12636. ,
  12637. this.setScissorTest = function(t) {
  12638. D = t,
  12639. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12640. }
  12641. ,
  12642. this.activeTexture = function(t) {
  12643. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12644. B !== t && (e.activeTexture(t),
  12645. B = t)
  12646. }
  12647. ,
  12648. this.bindTexture = function(t, i) {
  12649. void 0 === B && r.activeTexture();
  12650. var n = F[B];
  12651. void 0 === n && (n = {
  12652. type: void 0,
  12653. texture: void 0
  12654. },
  12655. F[B] = n),
  12656. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12657. n.type = t,
  12658. n.texture = i)
  12659. }
  12660. ,
  12661. this.compressedTexImage2D = function() {
  12662. try {
  12663. e.compressedTexImage2D.apply(e, arguments)
  12664. } catch (e) {
  12665. console.error(e)
  12666. }
  12667. }
  12668. ,
  12669. this.texImage2D = function() {
  12670. try {
  12671. e.texImage2D.apply(e, arguments)
  12672. } catch (e) {
  12673. console.error(e)
  12674. }
  12675. }
  12676. ,
  12677. this.clearColor = function(t, i, n, r) {
  12678. o.set(t, i, n, r),
  12679. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12680. V.copy(o))
  12681. }
  12682. ,
  12683. this.clearDepth = function(t) {
  12684. U !== t && (e.clearDepth(t),
  12685. U = t)
  12686. }
  12687. ,
  12688. this.clearStencil = function(t) {
  12689. k !== t && (e.clearStencil(t),
  12690. k = t)
  12691. }
  12692. ,
  12693. this.scissor = function(t) {
  12694. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12695. H.copy(t))
  12696. }
  12697. ,
  12698. this.viewport = function(t) {
  12699. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12700. G.copy(t))
  12701. }
  12702. ,
  12703. this.reset = function() {
  12704. for (var t = 0; t < l.length; t++)
  12705. 1 === l[t] && (e.disableVertexAttribArray(t),
  12706. l[t] = 0);
  12707. h = {},
  12708. u = null,
  12709. B = void 0,
  12710. F = {},
  12711. d = null,
  12712. E = null,
  12713. I = null,
  12714. b = null,
  12715. R = null
  12716. }
  12717. }
  12718. }
  12719. , {
  12720. three: 217
  12721. }],
  12722. 104: [function(e, t, i) {
  12723. (function(i, n) {
  12724. "use strict";
  12725. function r(e) {
  12726. this.urls = e;
  12727. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12728. this.builder = a.loadProto(t),
  12729. this.decoder = this.builder.build("binary_mesh")
  12730. }
  12731. var o = e("three")
  12732. , a = e("protobufjs")
  12733. , s = e("../util/logger")
  12734. , l = (e("../util/common"),
  12735. e("../util/ajax"))
  12736. , c = e("../objects/Chunk")
  12737. , h = new s(n);
  12738. r.prototype = {
  12739. constructor: r,
  12740. load: function(e, t, i, n) {
  12741. return h.time("download"),
  12742. l.get(e, {
  12743. responseType: "arraybuffer"
  12744. }).done(function(r) {
  12745. h.timeEnd("download"),
  12746. this.parse(r, e, t, i, n)
  12747. }
  12748. .bind(this)).fail(n)
  12749. },
  12750. parse: function(e, t, i, n, r) {
  12751. var o = this.readProtobuf(e);
  12752. if (!o)
  12753. return r();
  12754. try {
  12755. h.time("convert to webgl"),
  12756. this.convertProtobufToSceneObject(o, t, i, n, r),
  12757. h.timeEnd("convert to webgl")
  12758. } catch (e) {
  12759. return h.error("failed parsing .dam"),
  12760. h.error(e.message),
  12761. r()
  12762. }
  12763. },
  12764. readProtobuf: function(e) {
  12765. var t;
  12766. try {
  12767. h.time("parse proto"),
  12768. t = this.decoder.decode(e),
  12769. h.timeEnd("parse proto")
  12770. } catch (e) {
  12771. return h.error("failed parsing proto for .dam"),
  12772. h.error(e.message),
  12773. null
  12774. }
  12775. return t
  12776. },
  12777. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12778. function a(e) {
  12779. var i = new o.BufferGeometry;
  12780. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12781. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12782. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12783. i.applyMatrix(s),
  12784. i.computeBoundingBox(),
  12785. new c({
  12786. geometry: i,
  12787. textureName: e.material_name,
  12788. name: e.chunk_name,
  12789. meshUrl: t
  12790. })
  12791. }
  12792. if (0 === e.chunk.length)
  12793. return h.warn("No chunks in damfile..."),
  12794. i([]);
  12795. var s = new o.Matrix4;
  12796. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12797. var l = e.chunk.map(a);
  12798. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12799. r())
  12800. }
  12801. },
  12802. t.exports = r
  12803. }
  12804. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12805. }
  12806. , {
  12807. "../objects/Chunk": 144,
  12808. "../util/ajax": 181,
  12809. "../util/common": 185,
  12810. "../util/logger": 189,
  12811. buffer: 198,
  12812. protobufjs: 214,
  12813. three: 217
  12814. }],
  12815. 105: [function(e, t, i) {
  12816. (function(i) {
  12817. "use strict";
  12818. var n = (e("three"),
  12819. e("../settings"),
  12820. e("../util/browser"),
  12821. e("./DamLoader"))
  12822. , r = e("../util/logger")
  12823. , o = (e("../ab"),
  12824. new r(i));
  12825. t.exports = {
  12826. getLoaders: function() {
  12827. return [["_50k", ".dam", n], ["", ".dam", n]]
  12828. },
  12829. load: function(e, t, i, n, r, a) {
  12830. var s = this.getLoaders();
  12831. a = a || 0;
  12832. var l = s[a];
  12833. if (!l)
  12834. return void (r && r("No suitable model file found..."));
  12835. var c = l[0]
  12836. , h = l[1]
  12837. , u = new l[2](t)
  12838. , d = t.get(e + c + h);
  12839. d ? (o.debug("Trying " + c + h),
  12840. u.load(d, i, n, function() {
  12841. this.load(e, t, i, n, r, ++a)
  12842. }
  12843. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12844. this.load(e, t, i, n, r, ++a))
  12845. }
  12846. }
  12847. }
  12848. ).call(this, "/js/loaders/ModelLoader.js")
  12849. }
  12850. , {
  12851. "../ab": 3,
  12852. "../settings": 166,
  12853. "../util/browser": 182,
  12854. "../util/logger": 189,
  12855. "./DamLoader": 104,
  12856. three: 217
  12857. }],
  12858. 106: [function(e, t, i) {
  12859. (function(i) {
  12860. "use strict";
  12861. var n = e("../util/common")
  12862. , r = e("../util/texture")
  12863. , o = e("../util/browser")
  12864. , a = e("../util/logger")
  12865. , s = e("../settings")
  12866. , l = new a(i);
  12867. t.exports = {
  12868. load: function(e, t) {
  12869. function i(e, i) {
  12870. e || (t.push(i),
  12871. p++,
  12872. d.notify(p, a),
  12873. p === a && d.resolve())
  12874. }
  12875. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12876. return $.when();
  12877. var a = n.countUnique(e.chunks.map(function(e) {
  12878. return e.textureName
  12879. }))
  12880. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12881. , h = "_50k" === c ? "high" : "low";
  12882. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12883. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12884. h = "low"));
  12885. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12886. , d = $.Deferred()
  12887. , p = 0;
  12888. return e.chunks.forEach(function(t) {
  12889. if (!t.material.map && t.textureName) {
  12890. var n = e.urls.get(u + t.textureName);
  12891. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12892. }
  12893. }),
  12894. d.promise()
  12895. }
  12896. }
  12897. }
  12898. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12899. }
  12900. , {
  12901. "../settings": 166,
  12902. "../util/browser": 182,
  12903. "../util/common": 185,
  12904. "../util/logger": 189,
  12905. "../util/texture": 194
  12906. }],
  12907. 107: [function(e, t, i) {
  12908. (function(i, n) {
  12909. "use strict";
  12910. function r(e) {
  12911. this.model = e,
  12912. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12913. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12914. var t = i("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", "base64")
  12915. , n = o.loadProto(t);
  12916. this.decoder = n.build("VisionModeldata")
  12917. }
  12918. var o = e("protobufjs")
  12919. , a = e("../util/ajax")
  12920. , s = (e("../util/common"),
  12921. e("../util/math"))
  12922. , l = e("../util/logger")
  12923. , c = new l(n);
  12924. r.prototype.load = function() {
  12925. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12926. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12927. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12928. $.when([]))
  12929. }
  12930. ,
  12931. r.prototype.loadVisionModelData = function() {
  12932. return a.get(this.modelDataPath, {
  12933. responseType: "arraybuffer"
  12934. }).then(function(e) {
  12935. var t;
  12936. try {
  12937. t = this.decoder.decode(e)
  12938. } catch (e) {
  12939. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12940. this.loadSweepLocationsCSV()
  12941. }
  12942. var i = t.sweepLocations.map(function(e) {
  12943. return {
  12944. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12945. position: {
  12946. x: e.pose.translation.x,
  12947. y: e.pose.translation.y,
  12948. z: e.pose.translation.z
  12949. },
  12950. quaternion: {
  12951. x: e.pose.rotation.x,
  12952. y: e.pose.rotation.y,
  12953. z: e.pose.rotation.z,
  12954. w: e.pose.rotation.w
  12955. },
  12956. puck: {
  12957. x: e.puck.x,
  12958. y: e.puck.y,
  12959. z: e.puck.z
  12960. },
  12961. floor: e.group,
  12962. neighbours: e.visibles,
  12963. alignmentType: e.alignment_type
  12964. }
  12965. }).map(function(e) {
  12966. return e.position = s.convertVisionVector(e.position),
  12967. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12968. e.puck = s.convertVisionVector(e.puck),
  12969. e
  12970. });
  12971. return i.forEach(function(e) {
  12972. e.neighbours = e.neighbours.map(function(e) {
  12973. return i[e].uuid
  12974. })
  12975. }),
  12976. i
  12977. }
  12978. .bind(this), function() {
  12979. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12980. this.loadSweepLocationsCSV()
  12981. }
  12982. .bind(this))
  12983. }
  12984. ,
  12985. r.prototype.loadSweepLocationsCSV = function() {
  12986. return a.get(this.sweepLocationsPath).then(function(e) {
  12987. var t = e.split("\n").map(function(e) {
  12988. return e.split(", ")
  12989. }).filter(function(e) {
  12990. return e.length > 1
  12991. }).map(function(e) {
  12992. return {
  12993. uuid: e[0],
  12994. position: {
  12995. x: parseFloat(e[1]),
  12996. y: parseFloat(e[2]),
  12997. z: parseFloat(e[3])
  12998. },
  12999. quaternion: {
  13000. x: parseFloat(e[4]),
  13001. y: parseFloat(e[5]),
  13002. z: parseFloat(e[6]),
  13003. w: parseFloat(e[7])
  13004. }
  13005. }
  13006. }).map(function(e) {
  13007. return e.position = s.convertVisionVector(e.position),
  13008. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13009. e
  13010. });
  13011. return t
  13012. }).fail(function() {
  13013. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13014. })
  13015. }
  13016. ,
  13017. t.exports = r
  13018. }
  13019. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13020. }
  13021. , {
  13022. "../util/ajax": 181,
  13023. "../util/common": 185,
  13024. "../util/logger": 189,
  13025. "../util/math": 190,
  13026. buffer: 198,
  13027. protobufjs: 214
  13028. }],
  13029. 108: [function(e, t, i) {
  13030. (function(i) {
  13031. "use strict";
  13032. function n() {
  13033. this.locale = null
  13034. }
  13035. var r = e("../settings")
  13036. , o = e("../util/common")
  13037. , a = e("../util/logger")
  13038. , s = e("../enum/Locale")
  13039. , l = new a(i);
  13040. n.prototype.init = function() {
  13041. var t;
  13042. switch (r.languageTag) {
  13043. case null:
  13044. case "en":
  13045. case s.EN_US:
  13046. this.locale = s.EN_US,
  13047. t = e("./strings-en-US");
  13048. break;
  13049. case "es":
  13050. case s.ES_MX:
  13051. this.locale = s.ES_MX,
  13052. t = e("./strings-es-MX");
  13053. break;
  13054. case "fr":
  13055. case s.FR_FR:
  13056. this.locale = s.FR_FR,
  13057. t = e("./strings-fr-FR");
  13058. break;
  13059. case "de":
  13060. case s.DE_DE:
  13061. this.locale = s.DE_DE,
  13062. t = e("./strings-de-DE");
  13063. break;
  13064. case "ru":
  13065. case s.RU_RU:
  13066. this.locale = s.RU_RU,
  13067. t = e("./strings-ru-RU");
  13068. break;
  13069. case "cn":
  13070. case s.CN_CN:
  13071. this.locale = s.CN_CN,
  13072. t = e("./strings-cn-CN");
  13073. break;
  13074. case "jp":
  13075. case s.JP_JP:
  13076. this.locale = s.JP_JP,
  13077. t = e("./strings-jp-JP");
  13078. break;
  13079. default:
  13080. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13081. this.locale = s.EN_US,
  13082. t = e("./strings-en-US")
  13083. }
  13084. l.info("Using locale '" + this.locale + "'"),
  13085. o.extendObject(this, t)
  13086. }
  13087. ,
  13088. n.prototype.localizeGUI = function() {
  13089. var e = document.querySelector("#gui-parent");
  13090. this.localizeTree(e),
  13091. this.localizeLoadingText()
  13092. }
  13093. ,
  13094. n.prototype.localizeLoadingText = function() {
  13095. // var e = document.querySelector("#loader-cont")
  13096. // , t = e.getAttribute("title");
  13097. // e.removeAttribute("title"),
  13098. // e.setAttribute("data-status", t),
  13099. // e.classList.add(this.locale),
  13100. document.querySelector("#help-dialog").classList.add(this.locale),
  13101. document.querySelector("#interaction-modal").classList.add(this.locale),
  13102. document.querySelector("#gui").classList.add(this.locale);
  13103. }
  13104. ,
  13105. n.prototype.localizeTree = function(e) {
  13106. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13107. if (e.nodeType === Node.TEXT_NODE)
  13108. t = e.data.match(n),
  13109. t && (i = t[1],
  13110. e.data = this.localizeText(i) || i);
  13111. else if (e.nodeType === Node.ELEMENT_NODE) {
  13112. var r = e.getAttribute("title");
  13113. r && (t = r.match(n),
  13114. t && (i = t[1],
  13115. e.setAttribute("title", this.localizeText(i) || i)))
  13116. }
  13117. for (e = e.firstChild; e; )
  13118. this.localizeTree(e),
  13119. e = e.nextSibling
  13120. }
  13121. ,
  13122. n.prototype.localizeText = function(t) {
  13123. var i = this[t];
  13124. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13125. i = e("./strings-en-US")[t]),
  13126. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13127. i
  13128. }
  13129. ,
  13130. t.exports = new n
  13131. }
  13132. ).call(this, "/js/localization/localize.js")
  13133. }
  13134. , {
  13135. "../enum/Locale": 31,
  13136. "../settings": 166,
  13137. "../util/common": 185,
  13138. "../util/logger": 189,
  13139. "./strings-cn-CN": 109,
  13140. "./strings-de-DE": 110,
  13141. "./strings-en-US": 111,
  13142. "./strings-es-MX": 112,
  13143. "./strings-fr-FR": 113,
  13144. "./strings-jp-JP": 114,
  13145. "./strings-ru-RU": 115
  13146. }],
  13147. 109: [function(e, t, i) {
  13148. "use strict";
  13149. t.exports = {
  13150. PAGE_TITLE: "",
  13151. LOADING: "正在加载",
  13152. PRESENTED_BY_CAPS: "呈现者:",
  13153. POWERED_BY: "技术支持:",
  13154. POWERED_BY_CAPS: "技术支持:",
  13155. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13156. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13157. PRESENTED_BY: "呈现者:",
  13158. MORE: "更多 ",
  13159. LESS: "更少 ",
  13160. TAG_CONTENT: "tag™ 内容",
  13161. SHOW: "显示",
  13162. HIDE: "隐藏",
  13163. DOLLHOUSE: "场景屋",
  13164. FLOOR_PLAN: "楼层平面图",
  13165. OPEN_HIGHLIGHTS: "打开精彩片段",
  13166. CLOSE_HIGHLIGHTS: "关闭",
  13167. PREVIOUS: "上一个",
  13168. PLAY: "播放",
  13169. PAUSE: "暂停",
  13170. NEXT: "下一个",
  13171. EXPLORE_3D_SPACE: "探索 3D 空间",
  13172. VIEW_DOLLHOUSE: "观看场景屋",
  13173. SOCIAL_SHARING: "分享这个空间",
  13174. VIEW_IN_VR: "以 VR 观看",
  13175. VIEW_FULLSCREEN: "全屏观看",
  13176. EXIT_FULLSCREEN: " 退出全屏",
  13177. ZOOM_IN: "放大",
  13178. ZOOM_OUT: "缩小",
  13179. FLOOR_NAME: "楼层",
  13180. FLOOR_ALL: "ALL",
  13181. FLOOR_Lang: ["Floor",""],
  13182. TERMS: "条款",
  13183. PORT_TERMS: "port 条款",
  13184. TERMS_OF_USE: "使用条款",
  13185. CLOSE_TERMS: "关闭",
  13186. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13187. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13188. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13189. WEBVR_ENTER_WEBVR: "进入 VR",
  13190. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13191. WEBVR_LEARN_MORE: "了解更多",
  13192. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13193. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13194. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13195. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13196. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13197. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13198. VR_LEARN_MORE_CAPS: "了解更多",
  13199. VR_PREVIOUS_CAPS: "上一个’,",
  13200. VR_NEXT_CAPS: "下一个",
  13201. VR_GOT_IT_CAPS: "明白了",
  13202. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13203. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13204. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13205. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13206. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13207. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13208. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13209. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13210. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13211. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13212. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13213. VR_APP: "port VR 应用程序",
  13214. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13215. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13216. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13217. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13218. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13219. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13220. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13221. VR_ANDROID_DVICES: "Android 设备",
  13222. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13223. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13224. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13225. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13226. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13227. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13228. VR_DOWNLOAD_HERE: "在此下载",
  13229. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13230. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13231. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13232. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13233. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13234. SHARE_TO: "分享到",
  13235. SHARE_LINK: "直接链接",
  13236. SHARE_EXPLORE: "探索",
  13237. SHARE_AT: "在",
  13238. SHARE_WITH: "使用",
  13239. SHARE_3D: "以 3D",
  13240. SHARE_COPIED: "已复制!",
  13241. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13242. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13243. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13244. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13245. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13246. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13247. ERROR_GENERIC_ACTIONS_3: " 或",
  13248. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13249. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13250. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13251. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13252. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13253. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13254. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13255. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13256. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13257. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13258. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13259. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13260. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13261. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13262. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13263. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13264. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13265. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13266. LINK_TO_LOCATION: "地点链接",
  13267. MENU_COPY: "复制",
  13268. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13269. ROTATE: "旋转",
  13270. MOVE: "移动",
  13271. INSIDE: "内部",
  13272. ZOOM: "缩放",
  13273. HELP: "小帮手",
  13274. HELP_NAVIGATION_TAB: "导航",
  13275. HELP_MORE_HELP_TAB: "更多帮助",
  13276. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13277. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13278. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13279. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13280. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13281. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13282. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13283. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13284. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13285. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13286. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13287. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13288. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13289. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13290. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13291. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13292. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13293. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13294. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13295. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13296. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13297. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13298. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13299. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13300. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13301. HELP_MORE_HLR_A: "精彩片段集锦",
  13302. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13303. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13304. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13305. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13306. HELP_MORE_FLOORS_A: "楼层选择器",
  13307. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13308. HELP_MORE_TAG_A: "tag™ 贴文",
  13309. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13310. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13311. HELP_MORE_ZOOM_A: "缩放控件",
  13312. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13313. HELP_MORE_TOUR_A: "导览控件",
  13314. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13315. HELP_MORE_INSIDE_A: "内部视图",
  13316. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13317. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13318. HELP_MORE_VR_A: "VR 模式",
  13319. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13320. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13321. HELP_MORE_360_A: "360° 视图",
  13322. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13323. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13324. HELP_MORE_FULLSCREEN_A: "全屏",
  13325. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13326. CLOSE: "关闭"
  13327. }
  13328. }
  13329. , {}],
  13330. 110: [function(e, t, i) {
  13331. "use strict";
  13332. t.exports = {
  13333. PAGE_TITLE: "",
  13334. LOADING: "Lädt",
  13335. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13336. POWERED_BY: "Angetrieben von",
  13337. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13338. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13339. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13340. PRESENTED_BY: "Präsentiert von ",
  13341. MORE: "Mehr ",
  13342. LESS: "Weniger ",
  13343. TAG_CONTENT: "tag™ Inhalt",
  13344. SHOW: "Anzeigen",
  13345. HIDE: "Verbergen",
  13346. DOLLHOUSE: "Puppenhaus",
  13347. FLOOR_PLAN: "Grundriss",
  13348. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13349. CLOSE_HIGHLIGHTS: "Schließen",
  13350. PREVIOUS: "Vorheriges",
  13351. PLAY: "Abspielen",
  13352. PAUSE: "Pausieren",
  13353. NEXT: "Nächstes",
  13354. EXPLORE_3D_SPACE: "Innenraum betreten",
  13355. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13356. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13357. VIEW_IN_VR: "In VR ansehen",
  13358. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13359. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13360. ZOOM_IN: "Vergrößern",
  13361. ZOOM_OUT: "Verkleinern",
  13362. FLOOR_NAME: "Etage ",
  13363. FLOOR_ALL: "Alle",
  13364. TERMS: "Bedingungen",
  13365. PORT_TERMS: "port Bedingungen",
  13366. TERMS_OF_USE: "Nutzungsbedingungen",
  13367. TERMS_TEXT_FILE: "terms-de-DE.html",
  13368. CLOSE_TERMS: "Schließen",
  13369. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13370. HELP: "Hilfe",
  13371. HELP_NAVIGATION_TAB: "Navigation",
  13372. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13373. CLOSE: "Schließen",
  13374. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13375. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13376. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13377. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13378. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13379. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13380. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13381. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13382. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13383. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13384. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13385. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13386. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13387. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13388. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13389. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13390. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13391. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13392. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13393. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13394. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13395. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13396. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13397. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13398. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13399. HELP_MORE_HLR_A: "Liste das Highlight",
  13400. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13401. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13402. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13403. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13404. HELP_MORE_FLOORS_A: "Etage auswählen",
  13405. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13406. HELP_MORE_TAG_A: "tag™ Posts",
  13407. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13408. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13409. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13410. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13411. HELP_MORE_TOUR_A: "Tour Steuerung",
  13412. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13413. HELP_MORE_INSIDE_A: "Innenansicht",
  13414. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13415. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13416. HELP_MORE_VR_A: "VR Modus",
  13417. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13418. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13419. HELP_MORE_360_A: "360° Views Ansicht ",
  13420. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13421. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13422. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13423. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13424. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13425. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13426. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13427. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13428. WEBVR_LEARN_MORE: "Mehr Infos",
  13429. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13430. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13431. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13432. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13433. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13434. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13435. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13436. VR_APP: "port VR App",
  13437. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13438. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13439. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13440. VR_APP_FOR_ANDROID: "port VR app für Android",
  13441. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13442. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13443. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13444. VR_PREVIOUS_CAPS: "ZURÜCK",
  13445. VR_NEXT_CAPS: "WEITER",
  13446. VR_GOT_IT_CAPS: "VERSTANDEN",
  13447. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13448. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13449. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13450. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13451. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13452. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13453. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13454. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13455. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13456. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13457. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13458. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13459. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13460. VR_ANDROID_DVICES: "Android Geräte",
  13461. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13462. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13463. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13464. VR_DOWNLOAD_HERE: "Hier runterladen",
  13465. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13466. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13467. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13468. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13469. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13470. SHARE_TO: "Teilen auf",
  13471. SHARE_LINK: "Direkter Link",
  13472. SHARE_EXPLORE: "Umsehen",
  13473. SHARE_AT: "auf",
  13474. SHARE_WITH: "mit",
  13475. SHARE_3D: "in 3D",
  13476. SHARE_COPIED: "Kopiert!",
  13477. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13478. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13479. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13480. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13481. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13482. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13483. ERROR_GENERIC_ACTIONS_3: " oder ",
  13484. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13485. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13486. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13487. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13488. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13489. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13490. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13491. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13492. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13493. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13494. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13495. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13496. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13497. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13498. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13499. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13500. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13501. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13502. LINK_TO_LOCATION: "Link zu",
  13503. MENU_COPY: "Kopieren",
  13504. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13505. ROTATE: "Drehen",
  13506. INSIDE: "Drinnen",
  13507. MOVE: "Bewegen",
  13508. ZOOM: "Vergrößern"
  13509. }
  13510. }
  13511. , {}],
  13512. 111: [function(e, t, i) {
  13513. "use strict";
  13514. t.exports = {
  13515. PAGE_TITLE: "",
  13516. LOADING: "Loading",
  13517. PRESENTED_BY_CAPS: "PRESENTED BY",
  13518. POWERED_BY: "powered by ",
  13519. POWERED_BY_CAPS: "POWERED BY",
  13520. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13521. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13522. PRESENTED_BY: "Presented by ",
  13523. MORE: "More ",
  13524. LESS: "Less ",
  13525. TAG_CONTENT: "tag™ Content",
  13526. SHOW: "Show",
  13527. HIDE: "Hide",
  13528. DOLLHOUSE: "Dollhouse",
  13529. FLOOR_PLAN: "Floor plan",
  13530. OPEN_HIGHLIGHTS: "Open Highlights",
  13531. CLOSE_HIGHLIGHTS: "Close",
  13532. PREVIOUS: "Previous",
  13533. PLAY: "Play",
  13534. PAUSE: "Pause",
  13535. NEXT: "Next",
  13536. EXPLORE_3D_SPACE: "Explore 3D Space",
  13537. VIEW_DOLLHOUSE: "View dollhouse",
  13538. SOCIAL_SHARING: "Share this Space",
  13539. VIEW_IN_VR: "View in VR",
  13540. VIEW_FULLSCREEN: "全屏",
  13541. EXIT_FULLSCREEN: "退出全屏",
  13542. ZOOM_IN: "Zoom in",
  13543. ZOOM_OUT: "Zoom out",
  13544. FLOOR_NAME: "Floor ",
  13545. FLOOR_ALL: "全部",
  13546. TERMS: "Terms",
  13547. PORT_TERMS: "port terms",
  13548. TERMS_OF_USE: "Terms of Use",
  13549. TERMS_TEXT_FILE: "terms-en-US.html",
  13550. CLOSE_TERMS: "Close",
  13551. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13552. HELP: "Help",
  13553. HELP_NAVIGATION_TAB: "Navigation",
  13554. HELP_MORE_HELP_TAB: "More Help",
  13555. CLOSE: "Close",
  13556. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13557. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13558. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13559. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13560. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13561. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13562. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13563. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13564. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13565. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13566. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13567. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13568. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13569. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13570. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13571. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13572. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13573. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13574. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13575. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13576. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13577. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13578. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13579. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13580. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13581. HELP_MORE_HLR_A: "Highlight Reel",
  13582. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13583. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13584. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13585. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13586. HELP_MORE_FLOORS_A: "Floor Selector",
  13587. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13588. HELP_MORE_TAG_A: "tag™ Posts",
  13589. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13590. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13591. HELP_MORE_ZOOM_A: "Zoom Controls",
  13592. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13593. HELP_MORE_TOUR_A: "Tour Controls",
  13594. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13595. HELP_MORE_INSIDE_A: "Inside View",
  13596. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13597. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13598. HELP_MORE_VR_A: "VR Mode",
  13599. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13600. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13601. HELP_MORE_360_A: "360° Views",
  13602. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13603. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13604. HELP_MORE_FULLSCREEN_A: "Full screen",
  13605. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13606. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13607. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13608. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13609. WEBVR_ENTER_WEBVR: "ENTER VR",
  13610. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13611. WEBVR_LEARN_MORE: "Learn more",
  13612. WEBVR_VIEW_SPACE: "View Space in VR",
  13613. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13614. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13615. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13616. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13617. VR_PREVIOUS_CAPS: "PREVIOUS",
  13618. VR_NEXT_CAPS: "NEXT",
  13619. VR_GOT_IT_CAPS: "GOT IT",
  13620. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13621. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13622. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13623. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13624. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13625. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13626. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13627. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13628. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13629. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13630. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13631. VR_APP: "port VR App",
  13632. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13633. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13634. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13635. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13636. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13637. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13638. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13639. VR_ANDROID_DVICES: "Android Devices",
  13640. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13641. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13642. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13643. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13644. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13645. VR_APP_OPEN: "Open with the port VR app instead",
  13646. VR_DOWNLOAD_HERE: "Download here",
  13647. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13648. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13649. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13650. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13651. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13652. SHARE_TO: "Share to",
  13653. SHARE_LINK: "Direct Link",
  13654. SHARE_EXPLORE: "Explore ",
  13655. SHARE_AT: "at",
  13656. SHARE_WITH: "with",
  13657. SHARE_3D: " in 3D",
  13658. SHARE_COPIED: "Copied!",
  13659. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13660. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13661. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13662. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13663. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13664. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13665. ERROR_GENERIC_ACTIONS_3: " or ",
  13666. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13667. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13668. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13669. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13670. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13671. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13672. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13673. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13674. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13675. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13676. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13677. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13678. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13679. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13680. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13681. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13682. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13683. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13684. LINK_TO_LOCATION: "Link to location",
  13685. MENU_COPY: "Copy",
  13686. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13687. ROTATE: "Rotate",
  13688. INSIDE: "Inside",
  13689. MOVE: "Move",
  13690. ZOOM: "Zoom"
  13691. }
  13692. }
  13693. , {}],
  13694. 112: [function(e, t, i) {
  13695. "use strict";
  13696. t.exports = {
  13697. PAGE_TITLE: "",
  13698. LOADING: "Cargando",
  13699. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13700. POWERED_BY: "potenciando por ",
  13701. POWERED_BY_CAPS: "POTENCIADO POR ",
  13702. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13703. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13704. PRESENTED_BY: "Presentado por ",
  13705. MORE: "Más ",
  13706. LESS: "Menos ",
  13707. TAG_CONTENT: "Contenido de tag™",
  13708. SHOW: "Mostrar",
  13709. HIDE: "Ocultar",
  13710. DOLLHOUSE: "Dollhouse",
  13711. FLOOR_PLAN: "Planos",
  13712. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13713. CLOSE_HIGHLIGHTS: "Cerrar",
  13714. PREVIOUS: "Anterior",
  13715. PLAY: "Play",
  13716. PAUSE: "Pausa",
  13717. NEXT: "Siguiente",
  13718. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13719. VIEW_DOLLHOUSE: "Ver dollhouse",
  13720. SOCIAL_SHARING: "Compartir este espacio",
  13721. VIEW_IN_VR: "Ver en realidad virtual",
  13722. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13723. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13724. ZOOM_IN: "Acercar",
  13725. ZOOM_OUT: "Alejar",
  13726. FLOOR_NAME: "Piso ",
  13727. FLOOR_ALL: "Todas",
  13728. TERMS: "Condiciones",
  13729. PORT_TERMS: "port términos de uso",
  13730. TERMS_OF_USE: "Términos de uso",
  13731. TERMS_TEXT_FILE: "terms-es-MX.html",
  13732. CLOSE_TERMS: "Cerrar",
  13733. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13734. HELP: "Ayuda",
  13735. HELP_NAVIGATION_TAB: "Navegación",
  13736. HELP_MORE_HELP_TAB: "Más Ayuda",
  13737. CLOSE: "Cerrar",
  13738. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13739. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13740. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13741. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13742. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13743. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13744. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13745. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13746. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13747. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13748. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13749. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13750. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13751. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13752. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13753. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13754. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13755. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13756. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13757. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13758. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13759. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13760. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13761. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13762. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13763. HELP_MORE_HLR_A: "Galería destacada",
  13764. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13765. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13766. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13767. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13768. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13769. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13770. HELP_MORE_TAG_A: "tag™ Posts",
  13771. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13772. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13773. HELP_MORE_ZOOM_A: "Controles de zoom",
  13774. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13775. HELP_MORE_TOUR_A: "Controles de recorrido",
  13776. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13777. HELP_MORE_INSIDE_A: "Vista interior",
  13778. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13779. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13780. HELP_MORE_VR_A: "Modo de realidad virtual",
  13781. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13782. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13783. HELP_MORE_360_A: "360° Views",
  13784. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13785. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13786. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13787. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13788. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13789. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13790. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13791. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13792. WEBVR_LEARN_MORE: "Más información",
  13793. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13794. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13795. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13796. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13797. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13798. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13799. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13800. VR_APP: "port VR App",
  13801. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13802. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13803. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13804. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13805. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13806. VR_PREVIOUS_CAPS: "ANTERIOR",
  13807. VR_NEXT_CAPS: "SIGUIENTE",
  13808. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13809. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13810. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13811. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13812. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13813. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13814. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13815. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13816. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13817. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13818. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13819. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13820. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13821. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13822. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13823. VR_ANDROID_DVICES: "Dispositivos Android",
  13824. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13825. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13826. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13827. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13828. VR_DOWNLOAD_HERE: "Descargar aquí",
  13829. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13830. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13831. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13832. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13833. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13834. SHARE_TO: "Compartir en",
  13835. SHARE_LINK: "Enlace directo",
  13836. SHARE_EXPLORE: "Explorar ",
  13837. SHARE_AT: "en",
  13838. SHARE_WITH: "con",
  13839. SHARE_3D: " en 3D",
  13840. SHARE_COPIED: "¡Copiado!",
  13841. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13842. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13843. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13844. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13845. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13846. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13847. ERROR_GENERIC_ACTIONS_3: " o ",
  13848. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13849. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13850. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13851. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13852. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13853. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13854. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13855. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13856. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13857. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13858. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13859. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13860. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13861. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13862. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13863. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13864. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13865. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13866. LINK_TO_LOCATION: "Enlace a la ubicación",
  13867. MENU_COPY: "Copiar",
  13868. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13869. ROTATE: "Girar",
  13870. INSIDE: "Interior",
  13871. MOVE: "Moverse",
  13872. ZOOM: "Acercar o alejar"
  13873. }
  13874. }
  13875. , {}],
  13876. 113: [function(e, t, i) {
  13877. "use strict";
  13878. t.exports = {
  13879. PAGE_TITLE: "",
  13880. LOADING: "Chargement",
  13881. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13882. POWERED_BY: "alimenté par ",
  13883. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13884. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13885. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13886. PRESENTED_BY: "Présenté par ",
  13887. MORE: "Plus ",
  13888. LESS: "Moins ",
  13889. TAG_CONTENT: "Contenu tag™",
  13890. SHOW: "Montrer",
  13891. HIDE: "Cacher",
  13892. DOLLHOUSE: "Dollhouse",
  13893. FLOOR_PLAN: "Plan de sol",
  13894. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13895. CLOSE_HIGHLIGHTS: "Fermer",
  13896. PREVIOUS: "Précédent",
  13897. PLAY: "Lecture",
  13898. PAUSE: "Pause",
  13899. NEXT: "Suivant",
  13900. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13901. VIEW_DOLLHOUSE: "Voir dollhouse",
  13902. SOCIAL_SHARING: "Partager cet espace",
  13903. VIEW_IN_VR: "Voir en VR",
  13904. VIEW_FULLSCREEN: "Plein écran",
  13905. EXIT_FULLSCREEN: "Fermer plein écran",
  13906. ZOOM_IN: "Zoom avant",
  13907. ZOOM_OUT: "Zoom arrière",
  13908. FLOOR_NAME: "Étage ",
  13909. FLOOR_ALL: "Tous",
  13910. TERMS: "Mentions légales",
  13911. PORT_TERMS: "port mentions légales",
  13912. TERMS_OF_USE: "Conditions d'utilisation",
  13913. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13914. CLOSE_TERMS: "Fermer",
  13915. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13916. HELP: "Aide",
  13917. HELP_NAVIGATION_TAB: "Navigation",
  13918. HELP_MORE_HELP_TAB: "Aide",
  13919. CLOSE: "Fermer",
  13920. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13921. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13922. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13923. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13924. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13925. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13926. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13927. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13928. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13929. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13930. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13931. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13932. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13933. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13934. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13935. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13936. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13937. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13938. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13939. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13940. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13941. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13942. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13943. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13944. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13945. HELP_MORE_HLR_A: "Carrousel",
  13946. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13947. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13948. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13949. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13950. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13951. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13952. HELP_MORE_TAG_A: "tag™ Posts",
  13953. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13954. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13955. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13956. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13957. HELP_MORE_TOUR_A: "Commandes de la visite",
  13958. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13959. HELP_MORE_INSIDE_A: "Vue intérieure",
  13960. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13961. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13962. HELP_MORE_VR_A: "Mode RV",
  13963. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13964. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13965. HELP_MORE_360_A: "Vues 360°",
  13966. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13967. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13968. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13969. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13970. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13971. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13972. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13973. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13974. WEBVR_LEARN_MORE: "En savoir plus",
  13975. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13976. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13977. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13978. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13979. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13980. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13981. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13982. VR_NEXT_CAPS: "SUIVANT",
  13983. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13984. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13985. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13986. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13987. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13988. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13989. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13990. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13991. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13992. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13993. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13994. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13995. VR_APP: "port VR App",
  13996. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13997. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13998. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13999. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14000. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14001. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14002. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14003. VR_ANDROID_DVICES: "Appareils Android",
  14004. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14005. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14006. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14007. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14008. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14009. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14010. VR_DOWNLOAD_HERE: "Télécharger ici",
  14011. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14012. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14013. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14014. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14015. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14016. SHARE_TO: "Partager sur",
  14017. SHARE_LINK: "Lien direct",
  14018. SHARE_EXPLORE: "Explorer ",
  14019. SHARE_AT: "à",
  14020. SHARE_WITH: "avec",
  14021. SHARE_3D: " en 3D",
  14022. SHARE_COPIED: "Copié!",
  14023. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14024. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14025. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14026. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14027. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14028. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14029. ERROR_GENERIC_ACTIONS_3: " ou ",
  14030. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14031. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14032. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14033. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14034. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14035. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14036. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14037. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14038. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14039. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14040. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14041. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14042. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14043. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14044. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14045. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14046. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14047. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14048. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14049. MENU_COPY: "Copie",
  14050. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14051. ROTATE: "Faire pivoter",
  14052. INSIDE: "Intérieure",
  14053. MOVE: "Se déplacer",
  14054. ZOOM: "Zoom"
  14055. }
  14056. }
  14057. , {}],
  14058. 114: [function(e, t, i) {
  14059. "use strict";
  14060. t.exports = {
  14061. PAGE_TITLE: "",
  14062. LOADING: "読み込み中",
  14063. PRESENTED_BY_CAPS: "PRESENTED BY",
  14064. POWERED_BY: "powered by",
  14065. POWERED_BY_CAPS: "POWERED BY",
  14066. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14067. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14068. PRESENTED_BY: "Presented by ",
  14069. MORE: "全て表示 ",
  14070. LESS: "閉じる ",
  14071. TAG_CONTENT: "tag™コンテンツ ",
  14072. SHOW: "表示",
  14073. HIDE: "非表示",
  14074. DOLLHOUSE: "ドールハウス",
  14075. FLOOR_PLAN: "フロアプラン",
  14076. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14077. CLOSE_HIGHLIGHTS: "閉じる",
  14078. PREVIOUS: "前へ",
  14079. PLAY: "再生",
  14080. PAUSE: "一時停止",
  14081. NEXT: "次へ",
  14082. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14083. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14084. SOCIAL_SHARING: "このSpaceを共有する",
  14085. VIEW_IN_VR: "VRで表示",
  14086. VIEW_FULLSCREEN: "フルスクリーン表示",
  14087. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14088. ZOOM_IN: "ズームイン",
  14089. ZOOM_OUT: "ズームアウト",
  14090. FLOOR_NAME: "フロア ",
  14091. FLOOR_ALL: "すべて",
  14092. TERMS: "規約",
  14093. PORT_TERMS: "port規約",
  14094. TERMS_OF_USE: "利用規約",
  14095. CLOSE_TERMS: "閉じる",
  14096. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14097. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14098. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14099. WEBVR_ENTER_WEBVR: "VRに入る",
  14100. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14101. WEBVR_LEARN_MORE: "もっと詳しく",
  14102. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14103. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14104. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14105. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14106. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14107. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14108. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14109. VR_PREVIOUS_CAPS: "前へ",
  14110. VR_NEXT_CAPS: "次へ",
  14111. VR_GOT_IT_CAPS: "了解",
  14112. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14113. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14114. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14115. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14116. VR_WHAT_YOU_NEED: "必要なもの",
  14117. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14118. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14119. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14120. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14121. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14122. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14123. VR_APP: "port VRアプリ",
  14124. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14125. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14126. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14127. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14128. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14129. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14130. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14131. VR_ANDROID_DVICES: "Androidデバイス",
  14132. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14133. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14134. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14135. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14136. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14137. VR_APP_OPEN: "port VRアプリで開く",
  14138. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14139. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14140. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14141. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14142. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14143. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14144. SHARE_TO: "共有先",
  14145. SHARE_LINK: "ダイレクトリンク",
  14146. SHARE_EXPLORE: "探索",
  14147. SHARE_AT: "場所",
  14148. SHARE_WITH: "使用アプリ",
  14149. SHARE_3D: "3Dで",
  14150. SHARE_COPIED: "コピーされました!",
  14151. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14152. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14153. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14154. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14155. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14156. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14157. ERROR_GENERIC_ACTIONS_3: "または",
  14158. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14159. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14160. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14161. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14162. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14163. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14164. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14165. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14166. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14167. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14168. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14169. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14170. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14171. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14172. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14173. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14174. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14175. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14176. LINK_TO_LOCATION: "ロケーションへのリンク",
  14177. MENU_COPY: "コピー",
  14178. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14179. ROTATE: "回転",
  14180. MOVE: "移動",
  14181. INSIDE: "内側",
  14182. ZOOM: "ズーム",
  14183. HELP: "ヘルプ",
  14184. HELP_NAVIGATION_TAB: "ナビゲーション",
  14185. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14186. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14187. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14188. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14189. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14190. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14191. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14192. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14193. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14194. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14195. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14196. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14197. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14198. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14199. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14200. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14201. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14202. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14203. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14204. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14205. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14206. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14207. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14208. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14209. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14210. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14211. HELP_MORE_HLR_A: "ハイライト",
  14212. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14213. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14214. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14215. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14216. HELP_MORE_FLOORS_A: "フロアセレクター",
  14217. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14218. HELP_MORE_TAG_A: "tag™ Posts",
  14219. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14220. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14221. HELP_MORE_ZOOM_A: "ズームコントロール",
  14222. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14223. HELP_MORE_TOUR_A: "ツアーコントロール",
  14224. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14225. HELP_MORE_INSIDE_A: "内側ビュー",
  14226. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14227. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14228. HELP_MORE_VR_A: "VRモード",
  14229. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14230. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14231. HELP_MORE_360_A: "360° Views",
  14232. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14233. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14234. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14235. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14236. CLOSE: "閉じる"
  14237. }
  14238. }
  14239. , {}],
  14240. 115: [function(e, t, i) {
  14241. "use strict";
  14242. t.exports = {
  14243. PAGE_TITLE: "",
  14244. LOADING: "Загрузка",
  14245. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14246. POWERED_BY: "разработано на платформе ",
  14247. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14248. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14249. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14250. PRESENTED_BY: "Представлено ",
  14251. MORE: "Больше ",
  14252. LESS: "Меньше ",
  14253. TAG_CONTENT: "tag™ Контент",
  14254. SHOW: "Показать",
  14255. HIDE: "Скрыть",
  14256. DOLLHOUSE: "Dollhouse",
  14257. FLOOR_PLAN: "Планировка",
  14258. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14259. CLOSE_HIGHLIGHTS: "Закрыть",
  14260. PREVIOUS: "Предыдущий",
  14261. PLAY: "Воспроизвести",
  14262. PAUSE: "Пауза",
  14263. NEXT: "Следующий",
  14264. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14265. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14266. SOCIAL_SHARING: "Поделиться этой моделью",
  14267. VIEW_IN_VR: "Посмотреть в VR",
  14268. VIEW_FULLSCREEN: "Полный экран",
  14269. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14270. ZOOM_IN: "Увеличить",
  14271. ZOOM_OUT: "Уменьшить",
  14272. FLOOR_NAME: "Этаж ",
  14273. FLOOR_ALL: "Все",
  14274. TERMS: "Условия",
  14275. PORT_TERMS: "Правила пользования",
  14276. TERMS_OF_USE: "Условия использования",
  14277. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14278. CLOSE_TERMS: "Закрыть",
  14279. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14280. HELP: "Помощь",
  14281. HELP_NAVIGATION_TAB: "Навигация",
  14282. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14283. CLOSE: "Закрыть",
  14284. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14285. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14286. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14287. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14288. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14289. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14290. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14291. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14292. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14293. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14294. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14295. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14296. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14297. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14298. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14299. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14300. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14301. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14302. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14303. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14304. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14305. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14306. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14307. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14308. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14309. HELP_MORE_HLR_A: "Фотоколлаж",
  14310. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14311. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14312. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14313. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14314. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14315. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14316. HELP_MORE_TAG_A: "tag™ Posts",
  14317. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14318. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14319. HELP_MORE_ZOOM_A: "Масштаб",
  14320. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14321. HELP_MORE_TOUR_A: "Управление Туром",
  14322. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14323. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14324. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14325. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14326. HELP_MORE_VR_A: "Режим VR",
  14327. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14328. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14329. HELP_MORE_360_A: "360° Views",
  14330. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14331. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14332. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14333. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14334. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14335. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14336. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14337. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14338. WEBVR_LEARN_MORE: "Узнать больше",
  14339. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14340. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14341. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14342. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14343. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14344. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14345. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14346. VR_APP: "port VR App",
  14347. VR_APP_OPEN: "Или открыть через приложение port VR",
  14348. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14349. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14350. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14351. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14352. VR_VIEW_SPACE: "Запустить модель в VR",
  14353. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14354. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14355. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14356. VR_GOT_IT_CAPS: "ЯСНО",
  14357. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14358. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14359. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14360. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14361. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14362. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14363. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14364. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14365. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14366. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14367. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14368. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14369. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14370. VR_ANDROID_DVICES: "Android устройства",
  14371. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14372. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14373. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14374. VR_DOWNLOAD_HERE: "Скачать здесь",
  14375. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14376. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14377. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14378. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14379. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14380. SHARE_TO: "Поделиться",
  14381. SHARE_LINK: "Прямая ссылка",
  14382. SHARE_EXPLORE: "просмотреть",
  14383. SHARE_AT: "на",
  14384. SHARE_WITH: "с",
  14385. SHARE_3D: "в 3D",
  14386. SHARE_COPIED: "Скопировано!",
  14387. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14388. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14389. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14390. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14391. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14392. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14393. ERROR_GENERIC_ACTIONS_3: " или ",
  14394. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14395. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14396. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14397. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14398. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14399. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14400. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14401. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14402. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14403. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14404. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14405. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14406. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14407. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14408. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14409. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14410. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14411. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14412. LINK_TO_LOCATION: "Ссылка на местоположение",
  14413. MENU_COPY: "Копировать",
  14414. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14415. ROTATE: "Вращать",
  14416. MOVE: "Передвигаться",
  14417. INSIDE: "Вид изнутри",
  14418. ZOOM: "Масштаб"
  14419. }
  14420. }
  14421. , {}],
  14422. 116: [function(e, t, i) {//main.js
  14423. (function(t) {
  14424. "use strict";
  14425. var modelProgressBase = 0.4;
  14426. var progressUpdate = function(e){ // 0 <= e <= 1
  14427. console.log('e1:'+e)
  14428. e = Math.round(modelProgressBase * e * 100);
  14429. console.log('e2:'+e)
  14430. var t = $('.progressbar');
  14431. t.find('.bar').css('width',e+'%');
  14432. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14433. t.find('.perc').text(e +'%'); //具体数字的百分比
  14434. }
  14435. $('#gui-loading').fadeIn(200);
  14436. progressUpdate(0.1)
  14437. window.loadScene=()=>{
  14438. $.ajax(g_Prefix + "data/"+window.number+"/someData.json?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14439. var data = e;
  14440. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14441. data.user = {
  14442. "is_authenticated": false,
  14443. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14444. }
  14445. try{//处理一下导览数据
  14446. data.model.images = data.model.images.filter(e=>{
  14447. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14448. if(e.locations && e.locations.length == 0)return;
  14449. return e
  14450. })
  14451. }catch(e){console.log(e) }
  14452. window.MP_PREFETCHED_MODELDATA = data;
  14453. data.model.summary = data.summary
  14454. data.model.name = data.name
  14455. for(let i in data){
  14456. data[i] == "false" && (data[i] = false)
  14457. }
  14458. progressUpdate(0.7);
  14459. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14460. // if(data.weixinDesc){
  14461. // g_weixinObj.desc = data.weixinDesc;
  14462. // }
  14463. // if(data.shareImgUrl){
  14464. // g_weixinObj.imgUrl = data.shareImgUrl
  14465. // }
  14466. // window.wx && manage.weixinShare();
  14467. //初始画面
  14468. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14469. function E(e) {
  14470. $("<img/>").attr("src", e).on("load", function() {
  14471. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14472. $(this).remove()
  14473. })
  14474. }
  14475. })
  14476. }
  14477. function StartLoad(){//当加载完data后
  14478. function i() {
  14479. var e = Y.getModelIDFromQueryString();
  14480. if (!e)
  14481. return b(null, "loading-failed");
  14482. var t = Y.parseSidUrl(e)
  14483. , i = l()
  14484. , a = c()
  14485. , s = o()
  14486. , u = V.quickstart.enabled
  14487. , g = null
  14488. , m = null
  14489. , v = null
  14490. , w = null
  14491. , T = null
  14492. , x = null
  14493. , S = null
  14494. , M = null
  14495. , R = null
  14496. , P = null
  14497. , O = null
  14498. , L = null
  14499. , N = new ue;
  14500. r(s);
  14501. h({ //MP开头写法
  14502. urlBase: t.urlBase
  14503. }).then(function() {
  14504. return re.init(),
  14505. d(t, e) //getModel and load
  14506. }).then(function(e) {
  14507. progressUpdate(0.9)
  14508. return P = e,
  14509. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14510. startSource: i,
  14511. autoplay: V.autoplay,
  14512. quickstart: u
  14513. }),
  14514. P.urls.init()
  14515. }).then(function() {
  14516. return P.loadPanos()
  14517. }).then(function() {
  14518. m = X.getStartCameraOptions(P, P.panos),
  14519. S = A(P),
  14520. O = y(u, m.mode),
  14521. v = O.controls,
  14522. w = O.player,
  14523. T = O.director,
  14524. x = O.tagManager,
  14525. M = O.tileDownloader,
  14526. R = O.qualityManager,
  14527. L = O.panoRenderer,
  14528. C(P, S, O, s),
  14529. w.director = T,//xzw add
  14530. P.supportsTiles && M.start(),
  14531. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14532. u = !1);
  14533. var e = null;
  14534. if (u) {
  14535. de.warn("Quickstart engaged. Hold on to your knickers.");
  14536. var t = v.controls[D.PANORAMA];
  14537. g = new ie(R,S.scene,S.camera,t,s),
  14538. _(S, s, P),
  14539. e = g.load(m).then(function() {
  14540. S.addComponent(g),
  14541. S.once(le.AfterRender, function() {
  14542. de.warn("First render after quickstart load finished.")
  14543. })
  14544. })
  14545. }
  14546. window.flyToFirst = function(){//xzw add
  14547. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14548. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14549. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14550. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14551. };
  14552. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14553. }).then(function() {
  14554. return f(P, U.onProgress, i, !u, a)
  14555. }).then(function() {
  14556. if (m.quickstart = u,
  14557. I(P, S, O, s),
  14558. S.started || _(S, s, P),
  14559. H.modelLoaded(P, w, v, V.autoplay),
  14560. E(w, P, m, V.autoplay).done(function() {
  14561. T.autoTour()
  14562. }),
  14563. !P.supportsTiles) {
  14564. var e = new Z(P,w);
  14565. e.start()
  14566. }
  14567. u && (S.removeComponent(g),
  14568. g.destroy(),
  14569. m.pano.enter()),
  14570. U.init(P, T, w, v, S, m, H.getSessionId()),
  14571. U.endLoading(P, T, x),
  14572. S.once(le.AfterRender, function() {
  14573. N.setAppReadyTime();
  14574. var e = N.calcFullLoadingTime();
  14575. de.warn("Total load time: " + e / 1e3),
  14576. H.loadComplete(e),
  14577. window.dispatchEvent(window.evt);
  14578. de.warn("First render after model load finished.")
  14579. }),
  14580. S.on(le.MemoryUsageUpdated, n)
  14581. }).fail(b.bind(this, e))
  14582. }
  14583. function n(e) {
  14584. ce.update(e)
  14585. }
  14586. function r(e) {
  14587. de.info("Version", "2.25.6-0-gd87e5b1"),
  14588. q.defaultMaxListeners = 1e3,
  14589. a(e),
  14590. s()
  14591. }
  14592. function o() {
  14593. return document.getElementById("player")
  14594. }
  14595. function a(e) {
  14596. e.addEventListener("dragenter", T, !1),
  14597. e.addEventListener("dragover", T, !1)
  14598. }
  14599. function s() {
  14600. F.valueFromHash("title", !0) || $(document).ready(function() {
  14601. var e = $(".model-title");
  14602. e.hide()
  14603. })
  14604. }
  14605. function l() {
  14606. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14607. }
  14608. function c() {
  14609. return {
  14610. panoElementsToLoad: 6,
  14611. modelElementsToLoad: 0,
  14612. totalElementsLoaded: 0,
  14613. totalElementsToLoad: 0,
  14614. totalPercentageLoaded: 0,
  14615. progressCallback: null
  14616. }
  14617. }
  14618. function h(e) {
  14619. return K.loadFeatureFlags(e).done(function(e) {
  14620. K.updateDependentSettings(e, V)
  14621. })
  14622. }
  14623. // function u(e) {
  14624. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14625. // responseType: "json",
  14626. // prefetchFrom: "config"
  14627. // }).then(function(e) {
  14628. // return e ? void j.extendObject(V.appConfig, e) : {}
  14629. // }, function(e) {
  14630. // return de.warn("Failed loading runtime config, using defaults."),
  14631. // $.when({})
  14632. // })
  14633. // }
  14634. function d(e, t) {
  14635. var i = B.getModel({
  14636. url: t,
  14637. floors: F.valueFromHash("f", !0),
  14638. autoload: !1
  14639. })
  14640. ;
  14641. return $.when(i, n).then(null, function(e) {
  14642. return this
  14643. })
  14644. }
  14645. function p(e, t, i, n, r) {
  14646. de.info("Model data loaded"),
  14647. de.debug("UUID: " + e.data.job.uuid),
  14648. J.init(K.getFlags()),
  14649. i && H.initKeen({
  14650. token: i,
  14651. appId: n
  14652. }),
  14653. H.initSegment({
  14654. model: e.sid,
  14655. version: "2.25.6-0-gd87e5b1",
  14656. startSource: r.startSource,
  14657. token: t,
  14658. autoplay: r.autoplay,
  14659. quickstart: r.quickstart
  14660. })
  14661. }
  14662. function f(e, t, i, n, r) {
  14663. return r.progressCallback = t,
  14664. H.sessionStart(),
  14665. e.load(n).progress(g.bind(this, r))
  14666. }
  14667. function g(e, t) {
  14668. e.modelElementsToLoad = t[1],
  14669. v(e),
  14670. m(e)
  14671. }
  14672. function m(e) {
  14673. e.totalElementsLoaded++,
  14674. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14675. //----许钟文-----------------模型进度条向后调整
  14676. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14677. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14678. console.log('pro:'+e.totalPercentageLoaded)
  14679. //---------------------------
  14680. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14681. }
  14682. function v(e) {
  14683. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14684. }
  14685. function A(e) {
  14686. var t = new x.PerspectiveCamera;
  14687. t.layers.enable(he.PANOMARKERS),
  14688. t.layers.enable(he.RETICULE),
  14689. t.layers.enable(he.TAG);
  14690. var i = new x.Scene
  14691. , n = new x.AmbientLight(16777215);
  14692. i.add(n),
  14693. i.skybox = new W,
  14694. i.add(i.skybox),
  14695. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14696. side: x.DoubleSide
  14697. })),
  14698. i.plane.position.y = 0,
  14699. i.plane.rotateX(-Math.PI / 2),
  14700. i.plane.material.visible = !1,
  14701. i.add(i.plane),
  14702. i.updateMatrixWorld(),
  14703. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14704. if (e.metadata && e.metadata.camera_position) {
  14705. var t = e.metadata.camera_position
  14706. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14707. n.position = t.clone(),
  14708. i.add(n);
  14709. var r = e.metadata.camera_quaternion
  14710. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14711. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14712. }
  14713. }),
  14714. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14715. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14716. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14717. var r = new te(i,t,z);
  14718. return r
  14719. }
  14720. function y(e, t) {
  14721. var i = e ? 1 : 1e3
  14722. , n = J.tilegen || J.imgopt ? 6 : 2;
  14723. n = F.valueFromHash("tileconc", n);
  14724. var r = new ne
  14725. , o = new ae({
  14726. concurrentDownloads: n
  14727. })
  14728. , a = new se
  14729. , s = new P
  14730. , l = new M
  14731. , c = new S(t)
  14732. , h = new R
  14733. , u = new O(i)
  14734. , d = new L
  14735. , p = new oe;
  14736. return {
  14737. qualityManager: r,
  14738. panoRenderer: a,
  14739. tileDownloader: o,
  14740. player: c,
  14741. director: l,
  14742. modelManager: s,
  14743. tagManager: p,
  14744. displayController: u,
  14745. labelDisplayController: d,
  14746. controls: h
  14747. }
  14748. }
  14749. function C(e, t, i, n) {
  14750. var r = i.controls
  14751. , o = i.qualityManager
  14752. , a = i.panoRenderer
  14753. , s = i.tileDownloader
  14754. , l = i.modelManager;
  14755. r.init(n, l),
  14756. ee.init(i.director, r, i.player, l, t),
  14757. o.init(l),
  14758. s.init(o),
  14759. a.init(t, s, o),
  14760. l.init(s, a, o),
  14761. l.addModel(e),
  14762. t.addComponent(G)
  14763. }
  14764. function I(e, t, i, n) {
  14765. var r = i.qualityManager
  14766. , o = i.panoRenderer
  14767. , a = i.tileDownloader
  14768. , s = i.modelManager
  14769. , l = i.player
  14770. , c = i.director
  14771. , h = i.tagManager
  14772. , u = i.displayController
  14773. , d = i.labelDisplayController
  14774. , p = i.controls;
  14775. t.scene.add(e),
  14776. t.qualityManager = r;
  14777. var f = {
  14778. camera: t.camera,
  14779. director: c,
  14780. modelManager: s,
  14781. tileDownloader: a,
  14782. panoRenderer: o,
  14783. qualityManager: r,
  14784. tagManager: h,
  14785. container: n,
  14786. controls: p
  14787. };
  14788. l.init(f),
  14789. l.setScene(t.scene),
  14790. h.init(s, l),
  14791. c.init(l, s),
  14792. u.init(c, l, s, h, n),
  14793. d.init(l, s, n),
  14794. z.bindEvents(l),
  14795. t.addComponent(h),
  14796. t.addComponent(l),
  14797. t.addComponent(o),
  14798. l.sceneRenderer = t; //xzw add 方便resize
  14799. }
  14800. function E(e, t, i, n) {
  14801. return de.info("Starting player in " + i.mode),
  14802. H.report(t.sid, "started-playing", n, i.quickstart),
  14803. e.start(i)
  14804. }
  14805. function b(e, t) {
  14806. de.error(t),
  14807. k.error(t),
  14808. H.report(e, "error-" + t)
  14809. }
  14810. function w(e) {
  14811. var t = F.details();
  14812. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14813. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14814. H.report(e, "error-webgl-generic"))
  14815. }
  14816. function _(e, t, i) {
  14817. try {
  14818. e.start(t)
  14819. } catch (e) {
  14820. throw de.warn(e.message),
  14821. w(i.sid),
  14822. e
  14823. }
  14824. }
  14825. function T(e) {
  14826. e.stopPropagation(),
  14827. e.preventDefault()
  14828. }
  14829. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14830. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14831. g_HotImage = {
  14832. point: './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14833. point2: './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14834. } ;
  14835. }
  14836. //czj 判断someData 有没有backgroundMusic 添加音乐
  14837. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14838. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14839. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14840. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14841. $("#volume").show();
  14842. }else if (g_version === "one"){
  14843. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14844. //g_bgAudio.src = manage.dealURL(src) ;
  14845. }
  14846. //隐藏公司logo
  14847. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14848. showLogo();
  14849. }
  14850. e("./lib/three75-shim"),
  14851. e("./lib/array-polyfill"),
  14852. e("./lib/performance-polyfill"),
  14853. e("./lib/shaders/CopyShader.js"),
  14854. e("./lib/shaders/HorizontalBlurShader.js"),
  14855. e("./lib/shaders/VerticalBlurShader.js"),
  14856. e("./lib/postprocessing/EffectComposer.js"),
  14857. e("./lib/postprocessing/RenderPass.js"),
  14858. e("./lib/postprocessing/MaskPass.js"),
  14859. e("./lib/postprocessing/ShaderPass.js"),
  14860. window.Promise || (window.Promise = e("promise-polyfill"));
  14861. var x = e("three")
  14862. , _x = e("three")
  14863. , S = (e("./util/sentry"),
  14864. e("./player"))
  14865. , M = e("./director")
  14866. , R = e("./controls/CameraControls")
  14867. , P = e("./model/ModelManager")
  14868. , O = e("./DisplayController")
  14869. , L = e("./label/LabelDisplayController")
  14870. , D = e("./enum/Viewmode")
  14871. , N = e("./util/logger")
  14872. , B = e("./showcase")
  14873. , F = e("./util/browser")
  14874. , V = e("./settings")
  14875. , U = e("./gui/gui")
  14876. , k = e("./gui/error")
  14877. , H = e("./analytics")
  14878. , G = e("./util/transitions")
  14879. , z = e("./effects")
  14880. , W = e("./objects/Skybox")
  14881. , j = e("./util/common")
  14882. , Y = (e("./util/PanoramaCollection"),
  14883. e("./util/math"),
  14884. e("./util/showcase"))
  14885. , X = e("./util/camera")
  14886. , Z = (e("./objects/Panorama"),
  14887. e("./cameras/PanoramaCamera"),
  14888. e("./preloaders"))
  14889. , q = e("events").EventEmitter
  14890. , K = e("./featureflags")
  14891. , Q = (e("./util/lerp"),
  14892. e("./util/ajax"))
  14893. , J = e("./ab")
  14894. , ee = e("./sdk/automation.js")
  14895. , te = e("./scene/SceneRenderer")
  14896. , ie = e("./scene/QuickstartManager")
  14897. , ne = e("./tile/QualityManager.js")
  14898. , re = e("./localization/localize")
  14899. , oe = e("./tag/tagManager")
  14900. , ae = e("./tile/TileDownloader")
  14901. , se = e("./tile/PanoRenderer")
  14902. , le = (e("./enum/PanoSizeClass"),
  14903. e("./enum/PanoramaEvents"),
  14904. e("./enum/SceneRendererEvents"))
  14905. , ce = e("./gui/memoryUsage")
  14906. , he = e("./enum/RenderLayers")
  14907. , ue = e("./TimingData")
  14908. , de = new N(t);
  14909. N.level = V.logLevel,
  14910. N.consoleEnabled = V.console,
  14911. i()
  14912. }
  14913. }
  14914. ).call(this, "/js/main.js")
  14915. }
  14916. , {
  14917. "./DisplayController": 1,
  14918. "./TimingData": 2,
  14919. "./ab": 3,
  14920. "./analytics": 4,
  14921. "./cameras/PanoramaCamera": 7,
  14922. "./controls/CameraControls": 9,
  14923. "./director": 15,
  14924. "./effects": 16,
  14925. "./enum/PanoSizeClass": 36,
  14926. "./enum/PanoramaEvents": 37,
  14927. "./enum/RenderLayers": 41,
  14928. "./enum/SceneRendererEvents": 43,
  14929. "./enum/Viewmode": 51,
  14930. "./featureflags": 59,
  14931. "./gui/error": 64,
  14932. "./gui/gui": 65,
  14933. "./gui/memoryUsage": 73,
  14934. "./label/LabelDisplayController": 91,
  14935. "./lib/array-polyfill": 92,
  14936. "./lib/performance-polyfill": 95,
  14937. "./lib/postprocessing/EffectComposer.js": 96,
  14938. "./lib/postprocessing/MaskPass.js": 97,
  14939. "./lib/postprocessing/RenderPass.js": 98,
  14940. "./lib/postprocessing/ShaderPass.js": 99,
  14941. "./lib/shaders/CopyShader.js": 100,
  14942. "./lib/shaders/HorizontalBlurShader.js": 101,
  14943. "./lib/shaders/VerticalBlurShader.js": 102,
  14944. "./lib/three75-shim": 103,
  14945. "./localization/localize": 108,
  14946. "./tag/tagManager": 124,
  14947. "./model/ModelManager": 140,
  14948. "./objects/Panorama": 148,
  14949. "./objects/Skybox": 152,
  14950. "./player": 155,
  14951. "./preloaders": 156,
  14952. "./scene/QuickstartManager": 157,
  14953. "./scene/SceneRenderer": 158,
  14954. "./sdk/automation.js": 164,
  14955. "./settings": 166,
  14956. "./showcase": 168,
  14957. "./tile/PanoRenderer": 169,
  14958. "./tile/QualityManager.js": 170,
  14959. "./tile/TileDownloader": 171,
  14960. "./util/PanoramaCollection": 178,
  14961. "./util/ajax": 181,
  14962. "./util/browser": 182,
  14963. "./util/camera": 183,
  14964. "./util/common": 185,
  14965. "./util/lerp": 188,
  14966. "./util/logger": 189,
  14967. "./util/math": 190,
  14968. "./util/sentry": 192,
  14969. "./util/showcase": 193,
  14970. "./util/transitions": 195,
  14971. events: 202,
  14972. "promise-polyfill": 213,
  14973. three: 217
  14974. }],
  14975. 117: [function(e, t, i) {
  14976. "use strict";
  14977. function n(e) {
  14978. e = e || {}
  14979. r.RawShaderMaterial.call(this, a.extendObject({
  14980. fragmentShader: o.cube.fragmentShader,
  14981. vertexShader: o.cube.vertexShader,
  14982. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14983. name: "CubemapMaterial",
  14984. }, e))
  14985. }
  14986. var r = e("three")
  14987. , o = e("../shaders")
  14988. , a = e("../util/common");
  14989. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14990. n.prototype.constructor = n,
  14991. t.exports = n
  14992. }
  14993. , {
  14994. "../shaders": 167,
  14995. "../util/common": 185,
  14996. three: 217
  14997. }],
  14998. 118: [function(e, t, i) {
  14999. "use strict";
  15000. function n(e) {
  15001. e = e || {}
  15002. r.RawShaderMaterial.call(this, a.extendObject({
  15003. fragmentShader: o.model.fragmentShader,
  15004. vertexShader: o.model.vertexShader,
  15005. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15006. name: "ModelTextureMaterial",
  15007. }, e))
  15008. }
  15009. var r = e("three")
  15010. , o = e("../shaders")
  15011. , a = e("../util/common");
  15012. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15013. n.prototype.constructor = n,
  15014. n.prototype.setProjectedPanos = function(e, t, i) {
  15015. i && (this.uniforms.progress.value = 0),
  15016. e.ensureSkyboxReadyForRender(),
  15017. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15018. this.uniforms.pano0Position.value.copy(e.position),
  15019. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15020. t.ensureSkyboxReadyForRender(),
  15021. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15022. this.uniforms.pano1Position.value.copy(t.position),
  15023. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15024. }
  15025. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15026. this.uniforms.eyeDir.value.copy(dir)
  15027. this.uniforms.eyePos.value.copy(pos)
  15028. }
  15029. n.prototype.setBendCameraQua = function(matrix) {//加
  15030. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15031. } */
  15032. ,
  15033. t.exports = n
  15034. }
  15035. , {
  15036. "../shaders": 167,
  15037. "../util/common": 185,
  15038. three: 217
  15039. }],
  15040. 119: [function(e, t, i) {
  15041. (function(i) {
  15042. "use strict";
  15043. function n(e, t, i, n) {
  15044. this.div = null,
  15045. this.body = null,
  15046. this.label = e,
  15047. this.description = t,
  15048. this.parsedDescription = [],
  15049. this.media = i || {
  15050. type: null
  15051. },
  15052. this.loadingSpinner = null,
  15053. this.parser = new r({
  15054. supportLinks: !u.valueFromHash("mls"),
  15055. keepLinkLabels: !0
  15056. }),
  15057. this.state = I.CLOSED,
  15058. this.orientation = "",
  15059. this.initialTransform = "",
  15060. this.hovering = !1,
  15061. this.openTransition = null,
  15062. this.closeTransition = null,
  15063. this.openPromise = null,
  15064. this.closePromise = null,
  15065. this.animationTransition = null,
  15066. this.animationScale = 0
  15067. }
  15068. var r = e("../Parser/DescriptionParser")
  15069. , o = e("../Media/Link")
  15070. , a = e("../Media/Image")
  15071. , s = e("../Media/EmbedlyPlayer")
  15072. , l = e("../Media/EmbedlyEmbed")
  15073. , c = e("../../util/transitions")
  15074. , h = e("../../util/lerp")
  15075. , u = e("../../util/browser")
  15076. , d = e("./BillboardEvent")
  15077. , p = e("../Media/MediaEvent")
  15078. , f = e("../Parser/DescriptionChunkType")
  15079. , g = e("events").EventEmitter
  15080. , m = e("./billboardSettings")
  15081. , v = e("./overlaySettings")
  15082. , A = e("../../util/logger")
  15083. , y = new A(i)
  15084. , C = document.getElementById("tag-billboards");
  15085. C.addEventListener("touchend", function(e) {
  15086. C.style.pointerEvents = "none"
  15087. }),
  15088. C.addEventListener("touchcancel", function(e) {
  15089. C.style.pointerEvents = "none"
  15090. });
  15091. var I = {
  15092. CLOSED: "closed",
  15093. OPENING: "opening",
  15094. OPEN: "open",
  15095. CLOSING: "closing",
  15096. ACTIVE: "active"
  15097. };
  15098. n.prototype = Object.create(g.prototype),
  15099. n.prototype.build = function(e) {
  15100. this.parsedDescription = this.parser.parse(this.description);
  15101. var t = document.createElement("div");
  15102. t.className = "tag-container has-hotzone",
  15103. this.div = t,
  15104. this.body = document.createElement("div"),
  15105. this.body.className = "tag-body";
  15106. var i = document.createElement("div");
  15107. i.classList.add("tag-content");
  15108. var n = document.createElement("div");
  15109. n.classList.add("tag-text-content");
  15110. var r = document.createElement("div");
  15111. r.className = "tag-label",
  15112. r.textContent = this.label,
  15113. n.appendChild(r);
  15114. var o = document.createElement("div");
  15115. o.className = "tag-desc",
  15116. n.appendChild(o),
  15117. i.appendChild(n),
  15118. this.body.appendChild(i),
  15119. this.appendDescriptionElements(this.parsedDescription, o),
  15120. this.appendMedia(),
  15121. t.appendChild(this.body),
  15122. C.appendChild(t),
  15123. this.bindEvents(t, this.body)
  15124. }
  15125. ,
  15126. n.prototype.bindEvents = function(e, t) {
  15127. var i = function(e) {
  15128. return function(t) {
  15129. if (!this.div.classList.contains("overlay")) {
  15130. var i, n = document.getElementById("player");
  15131. try {
  15132. i = new MouseEvent(e,t)
  15133. } catch (n) {
  15134. i = document.createEvent("MouseEvents"),
  15135. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15136. }
  15137. n.dispatchEvent(i)
  15138. }
  15139. }
  15140. };
  15141. t.addEventListener("mousedown", function(e) {
  15142. e.stopPropagation()
  15143. }),
  15144. t.addEventListener("mouseup", function(e) {
  15145. e.stopPropagation()
  15146. }),
  15147. e.addEventListener("touchstart", function(e) {
  15148. C.style.pointerEvents = "auto"
  15149. }),
  15150. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15151. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15152. t.addEventListener("mouseover", function(t) {
  15153. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15154. }
  15155. .bind(this)),
  15156. e.addEventListener("mouseenter", function(e) {
  15157. this.state !== I.CLOSING && (this.hovering = !0,
  15158. this.emit(d.ENTER))
  15159. }
  15160. .bind(this)),
  15161. e.addEventListener("mouseleave", function(e) {
  15162. this.hovering = !1,
  15163. this.emit(d.LEAVE)
  15164. }
  15165. .bind(this)),
  15166. e.addEventListener("gesturestart", function(e) {
  15167. e.preventDefault()
  15168. });
  15169. var n = e.querySelector(".tag-text-content")
  15170. , r = 0;
  15171. n.addEventListener("touchstart", function(e) {
  15172. r = e.changedTouches[0].clientY
  15173. }),
  15174. n.addEventListener("touchmove", function(t) {
  15175. function i(e) {
  15176. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15177. }
  15178. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15179. }),
  15180. e.addEventListener("touchmove", function(e) {
  15181. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15182. })
  15183. }
  15184. ,
  15185. n.prototype.appendDescriptionElements = function(e, t) {
  15186. e.length > 0 && this.div.classList.add("has-text"),
  15187. e.forEach(function(e, i) {
  15188. switch (e.type) {
  15189. case f.TEXT:
  15190. t.appendChild(this.createTextElement(e.text));
  15191. break;
  15192. case f.LINK:
  15193. t.appendChild(this.createLinkElement(e.link))
  15194. }
  15195. }
  15196. .bind(this))
  15197. }
  15198. ,
  15199. n.prototype.appendLoadingSpinner = function() {
  15200. this.loadingSpinner = document.createElement("div"),
  15201. this.loadingSpinner.classList.add("loading-spinner");
  15202. var e = document.createElement("div");
  15203. e.classList.add("gui-spinner-icon"),
  15204. this.loadingSpinner.appendChild(e),
  15205. this.body.appendChild(this.loadingSpinner)
  15206. }
  15207. ,
  15208. n.prototype.onMediaLoadFinished = function() {
  15209. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15210. this.applyOrientation(this.orientation),
  15211. this.loadingSpinner = null)
  15212. }
  15213. ,
  15214. n.prototype.appendMedia = function() {
  15215. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15216. this.appendLoadingSpinner();
  15217. var e = document.createElement("div");
  15218. e.classList.add("tag-media-content");
  15219. var t = document.createElement("i");
  15220. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15221. t.classList.add(e)
  15222. }),
  15223. this.body.appendChild(t),
  15224. this.body.appendChild(e),
  15225. this.media.type) {
  15226. case f.IMAGE:
  15227. e.appendChild(this.createImageElement(this.media, this.body));
  15228. break;
  15229. case f.VIDEO:
  15230. e.appendChild(this.createVideoElement(this.media, this.body));
  15231. break;
  15232. case f.RICH:
  15233. e.appendChild(this.createEmbedElement(this.media, this.body))
  15234. }
  15235. }
  15236. }
  15237. ,
  15238. n.prototype.createTextElement = function(e) {
  15239. var t = document.createElement("span");
  15240. return t.textContent = e,
  15241. t
  15242. }
  15243. ;
  15244. n.prototype.createLinkElement = function(e) {
  15245. var t = new o(e);
  15246. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15247. t.createDomElement()
  15248. }
  15249. ,
  15250. n.prototype.createImageElement = function(e, t) {
  15251. function i() {
  15252. function e() {
  15253. m || (r.classList.remove("view-image"),
  15254. c.classList.add("overlay"),
  15255. i(),
  15256. window.addEventListener("resize", b),
  15257. c.addEventListener("click", a),
  15258. g.addEventListener("click", l),
  15259. f.addEventListener("click", s),
  15260. m = !0,
  15261. o.emit(p.IMAGE_OPENED))
  15262. }
  15263. function i() {
  15264. t.classList.add("show-info"),
  15265. h.classList.remove("collapsible"),
  15266. h.style.height = "";
  15267. var e = parseFloat(getComputedStyle(I).lineHeight)
  15268. , i = y + e
  15269. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15270. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15271. , s = a
  15272. , l = s * n.aspect;
  15273. l > r && (l = r,
  15274. s = l / n.aspect),
  15275. s > a && (s = a,
  15276. l = s * n.aspect),
  15277. l += C,
  15278. s += C + i,
  15279. t.style.width = l + "px",
  15280. t.style.height = s + "px",
  15281. u.style.paddingTop = e + C + "px",
  15282. o.description.length > 0 && (h.classList.add("collapsible"),
  15283. h.style.height = h.clientHeight + 12 + "px",
  15284. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15285. }
  15286. function a(e) {
  15287. e.target === c && s()
  15288. }
  15289. function s() {
  15290. m && (m = !1,
  15291. r.classList.add("view-image"),
  15292. c.classList.remove("overlay"),
  15293. h.style.height = "",
  15294. u.style.paddingTop = "",
  15295. t.style.width = "",
  15296. t.style.height = "",
  15297. window.removeEventListener("resize", b),
  15298. c.removeEventListener("click", a),
  15299. g.removeEventListener("click", l),
  15300. f.removeEventListener("click", s),
  15301. o.emit(p.IMAGE_CLOSED),
  15302. o.close(!0))
  15303. }
  15304. function l(e) {
  15305. t.classList.toggle("show-info")
  15306. }
  15307. var c = o.div
  15308. , h = c.getElementsByClassName("tag-content")[0]
  15309. , u = c.getElementsByClassName("tag-media-content")[0]
  15310. , f = t.getElementsByClassName("close")[0]
  15311. , g = h.getElementsByClassName("tag-label")[0];
  15312. c.classList.add("has-image"),
  15313. r.classList.add("view-image"),
  15314. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15315. o.applyOrientation(o.orientation);
  15316. var m = !1
  15317. , A = getComputedStyle(h)
  15318. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15319. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15320. , I = h.querySelector(".tag-label")
  15321. , E = h.querySelector(".tag-desc")
  15322. , b = function() {
  15323. var e, t, n = 0;
  15324. return function() {
  15325. clearInterval(e),
  15326. clearTimeout(t),
  15327. e = setInterval(function() {
  15328. var e = c.clientHeight;
  15329. n !== e && (i(),
  15330. n = e)
  15331. }, 100),
  15332. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15333. }
  15334. }();
  15335. n.on(p.IMAGE_OPENING, e),
  15336. o.on(d.ACTIVATE, e),
  15337. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15338. o.on(d.CLOSING, s)
  15339. }
  15340. var n = new a
  15341. , r = n.createDomElement();
  15342. this.once(d.OPENED, function() {
  15343. n.load(e.src).then(i).catch(function(t) {
  15344. y.warn("Failed to load image:", e.src),
  15345. y.warn("with error:", t)
  15346. }).then(this.onMediaLoadFinished.bind(this))
  15347. });
  15348. var o = this;
  15349. return r
  15350. }
  15351. ,
  15352. n.prototype.createVideoElement = function(e, t) {
  15353. var i = new s({
  15354. autoPlay: !0,
  15355. autoResume: !0,
  15356. startMuted: !1,
  15357. loop: !1
  15358. })
  15359. , n = i.createDomElement();
  15360. return this.once(d.OPENED, function() {
  15361. i.load(e.src).then(function() {
  15362. this.div.classList.add("has-video"),
  15363. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15364. i.play()),
  15365. this.on(d.OPENING, i.show.bind(i)),
  15366. this.on(d.OPENED, i.play.bind(i)),
  15367. this.on(d.CLOSING, i.pause.bind(i)),
  15368. this.on(d.CLOSED, i.hide.bind(i))
  15369. }
  15370. .bind(this)).catch(function(t) {
  15371. y.warn("Failed to embed video:", e.src),
  15372. y.warn("with error:", t)
  15373. }).then(this.onMediaLoadFinished.bind(this))
  15374. }
  15375. .bind(this)),
  15376. n
  15377. }
  15378. ,
  15379. n.prototype.createEmbedElement = function(e, t) {
  15380. var i = new l
  15381. , n = i.createDomElement();
  15382. return this.once(d.OPENED, function() {
  15383. i.load(e.src).then(function() {
  15384. this.div.classList.add("has-embed"),
  15385. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15386. this.applyOrientation(this.orientation),
  15387. this.on(d.OPENING, i.show.bind(i)),
  15388. this.on(d.CLOSED, i.hide.bind(i))
  15389. }
  15390. .bind(this)).catch(function(t) {
  15391. y.warn("Failed to embed:", e.src),
  15392. y.warn("with error:", t)
  15393. }).then(this.onMediaLoadFinished.bind(this))
  15394. }
  15395. .bind(this)),
  15396. n
  15397. }
  15398. ,
  15399. n.prototype.open = function(e) {
  15400. return this.openPromise = $.Deferred(),
  15401. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15402. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15403. this.state !== I.OPEN && (this.emit(d.OPENING),
  15404. e && this.emit(d.ACTIVATING),
  15405. this.state = I.OPENING,
  15406. this.animateOpen(function() {
  15407. e && this.setActiveState(),
  15408. this.openPromise.resolve()
  15409. }
  15410. .bind(this)))
  15411. }
  15412. .bind(this), m.animation.openDelay),
  15413. c.cancel(this.closeTransition),
  15414. this.closePromise && this.closePromise.reject(),
  15415. this.closeTransition = void 0,
  15416. this.openPromise.promise())
  15417. }
  15418. ,
  15419. n.prototype.close = function(e) {
  15420. return this.closePromise = $.Deferred(),
  15421. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15422. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15423. this.state = I.CLOSING,
  15424. this.animateClose())
  15425. }
  15426. .bind(this), m.animation.closeDelay)),
  15427. c.cancel(this.openTransition),
  15428. this.openPromise && this.openPromise.reject(),
  15429. this.openTransition = void 0,
  15430. this.closePromise.resolve(),
  15431. this.closePromise.promise())
  15432. }
  15433. ,
  15434. n.prototype.setActiveState = function() {
  15435. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15436. this.emit(d.ACTIVATE),
  15437. this.div.classList.remove("has-hotzone"))
  15438. }
  15439. ,
  15440. n.prototype.animateOpen = function(e) {
  15441. if (this.state === I.OPENING) {
  15442. if (c.cancel(this.animationTransition),
  15443. u.detectSamsungNative())
  15444. return this.boardOrientation = null,
  15445. this.div.style.visibility = "visible",
  15446. this.emit(d.OPENED),
  15447. this.state = I.OPEN,
  15448. void (e && e());
  15449. this.div.style.webkitTransform = "scale(0)",
  15450. this.div.style.transform = "scale(0)",
  15451. this.div.style.visibility = "visible",
  15452. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15453. this.emit(d.OPENED),
  15454. this.state = I.OPEN,
  15455. e && e()
  15456. }
  15457. .bind(this))
  15458. }
  15459. }
  15460. ,
  15461. n.prototype.animateClose = function(e) {
  15462. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15463. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15464. this.emit(d.CLOSED),
  15465. this.state = I.CLOSED,
  15466. this.div.style.visibility = "hidden",
  15467. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15468. e && e()
  15469. }
  15470. .bind(this)))
  15471. }
  15472. ,
  15473. n.prototype.needsUpdate = function() {
  15474. return this.state !== I.CLOSED
  15475. }
  15476. ,
  15477. n.prototype.update = function(e, t) {
  15478. if (this.needsUpdate()) {
  15479. var i = (this.updateOrientation(e),
  15480. this.calcScale(t))
  15481. , n = {
  15482. x: (e.x + 1) * $("#player").width() / 2,
  15483. y: (e.y + 1) * $("#player").height() / 2
  15484. };
  15485. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15486. this.div.style.webkitTransform = this.div.screenTransform,
  15487. this.div.style.transform = this.div.screenTransform
  15488. }
  15489. }
  15490. ,
  15491. n.prototype.getDimensions = function() {
  15492. return this.div.getBoundingClientRect()
  15493. }
  15494. ,
  15495. n.prototype.calcScale = function(e) {
  15496. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15497. }
  15498. ,
  15499. n.prototype.updateOrientation = function(e) {
  15500. if (this.state !== I.ACTIVE) {
  15501. var t = 1 / 3
  15502. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15503. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15504. , r = "";
  15505. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15506. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15507. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15508. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15509. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15510. }
  15511. }
  15512. ,
  15513. n.prototype.applyOrientation = function(e) {
  15514. this.div.style.transform = this.div.style.webkitTransform = "",
  15515. this.div.classList.remove("tag-container-" + this.orientation),
  15516. this.div.classList.add("tag-container-" + e);
  15517. var t = window.getComputedStyle(this.div);
  15518. this.initialTransform = t.transform || t.webkitTransform,
  15519. "none" === this.initialTransform && (this.initialTransform = "");
  15520. var i = t.transform.slice(7, -1).split(",")
  15521. , n = -i[4]
  15522. , r = -i[5];
  15523. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15524. this.div.style.transformOrigin = n + "px " + r + "px",
  15525. this.orientation = e
  15526. }
  15527. ,
  15528. t.exports = n
  15529. }
  15530. ).call(this, "/js/tag/Billboard/Billboard.js")
  15531. }
  15532. , {
  15533. "../../util/browser": 182,
  15534. "../../util/lerp": 188,
  15535. "../../util/logger": 189,
  15536. "../../util/transitions": 195,
  15537. "../Media/EmbedlyEmbed": 125,
  15538. "../Media/EmbedlyPlayer": 126,
  15539. "../Media/Image": 128,
  15540. "../Media/Link": 129,
  15541. "../Media/MediaEvent": 131,
  15542. "../Parser/DescriptionChunkType": 133,
  15543. "../Parser/DescriptionParser": 134,
  15544. "./BillboardEvent": 120,
  15545. "./billboardSettings": 121,
  15546. "./overlaySettings": 122,
  15547. events: 202
  15548. }],
  15549. 120: [function(e, t, i) {
  15550. "use strict";
  15551. t.exports = Object.freeze({
  15552. ENTER: "billboard.enter",
  15553. LEAVE: "billboard.leave",
  15554. OPENING: "billboard.opening",
  15555. OPENED: "billboard.open",
  15556. CLOSING: "billboard.closing",
  15557. CLOSED: "billboard.closed",
  15558. ACTIVATING: "billboard.activating",
  15559. ACTIVATE: "billboard.activate"
  15560. })
  15561. }
  15562. , {}],
  15563. 121: [function(e, t, i) {
  15564. "use strict";
  15565. t.exports = Object.freeze({
  15566. animation: Object.freeze({
  15567. hoverOnClosing: !1,
  15568. openDelay: 100,
  15569. closeDelay: 50,
  15570. openDuration: 200,
  15571. closeDuration: 100
  15572. }),
  15573. boardToDiscRatio: 1.2
  15574. })
  15575. }
  15576. , {}],
  15577. 122: [function(e, t, i) {
  15578. "use strict";
  15579. t.exports = Object.freeze({
  15580. boundaryWidth: 30,
  15581. boundaryHeight: 0
  15582. })
  15583. }
  15584. , {}],
  15585. /*********************************创建热点模型************************************************** */
  15586. "hot": [function(e, t, i) {//热点
  15587. "use strict";
  15588. function hot(sid,d,model){
  15589. this.sid = sid;
  15590. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15591. if(d.quaternion){
  15592. this.quaternion = d.quaternion;
  15593. }else{
  15594. this.rotation = this.conversionArray(d.rotation)
  15595. } */
  15596. this.position = this.convertValue(d.position, r.Vector3)
  15597. if(d.quaternion){
  15598. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15599. }else{
  15600. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15601. }
  15602. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15603. this.isSprite = d.isSprite
  15604. this.noAction = d.noAction
  15605. this.linkType = d.linkType || "common"
  15606. this.link = d.link;
  15607. this.model = model;
  15608. this.size = d.size;
  15609. this.infoAttribute = d.infoAttribute || {};
  15610. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15611. this.build();
  15612. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15613. this.changeTex()
  15614. this.visibleData = t.visiblePanos
  15615. //this.setVisiblePanos(d.visiblePanos);
  15616. }
  15617. var r = e("three")
  15618. , f = e("../shaders")
  15619. , a = e("../settings")
  15620. , s = e("../enum/Viewmode")
  15621. , p = e("../objects/Panorama")
  15622. , math = e("../util/math")
  15623. , te = e("../util/texture");
  15624. var raycaster = new r.Raycaster;
  15625. //热点大小
  15626. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15627. var defaultTex1 = te.load(g_HotImage.point);
  15628. var defaultTex2 = te.load(g_HotImage.point2);
  15629. hot.prototype.changeTex = function(){
  15630. var u = this.mesh.material.uniforms
  15631. if(this.styleTex.length){
  15632. u.texture1.value = te.load(this.styleTex[0].src);
  15633. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15634. }else{
  15635. u.texture1.value = defaultTex1;
  15636. u.texture2.value = defaultTex2;
  15637. }
  15638. }
  15639. hot.prototype.initStyleImg = function(t){
  15640. this.styleTex = []
  15641. t.styleImg = t.styleImg || [];
  15642. t.styleImg.forEach((src)=>{
  15643. this.styleTex.push({src:manage.dealURL(src)})
  15644. })
  15645. this.changeTex()
  15646. }
  15647. hot.prototype.update = function(camera) {
  15648. if(this.isSprite){
  15649. this.mesh.quaternion.copy(camera.quaternion)
  15650. }
  15651. //this.showTitle()
  15652. }
  15653. hot.prototype.setVisiblePanos = function(visibleData){
  15654. this.visiblePanos = [];
  15655. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15656. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15657. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15658. if(!isShelter){
  15659. this.visiblePanos.push(pano.id)
  15660. }
  15661. })
  15662. }
  15663. //绘制热点
  15664. hot.prototype.build = function(){
  15665. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15666. var shaderMaterial = new r.ShaderMaterial({
  15667. uniforms: t,
  15668. vertexShader: f.hot.vertexShader,
  15669. fragmentShader: f.hot.fragmentShader,
  15670. transparent: !0
  15671. })
  15672. var sprite = new r.Mesh( geometry, shaderMaterial );
  15673. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15674. sprite.dynamic = true;
  15675. sprite.position.copy(this.position);
  15676. sprite.quaternion.copy(this.quaternion)
  15677. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15678. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15679. sprite.name = this.sid;
  15680. sprite.type = "hotSprite";
  15681. sprite.belongHot = this;
  15682. if(this.link) sprite.hotLink = this.link;
  15683. this.mesh = sprite;
  15684. this.model.add(sprite);
  15685. g_HotMeshes.push(sprite);
  15686. }
  15687. hot.prototype.setTitleElem = function(title){
  15688. var root = $("#hot");
  15689. var elem = $(`<div> ${title}</div>`)
  15690. root.append(elem);
  15691. this.titleElem = elem;
  15692. }
  15693. hot.prototype.showTitle = function(){
  15694. if(!this.titleElem)return;
  15695. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15696. if(pos.trueSide){//inSight
  15697. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15698. this.titleElem.css("display","block");
  15699. }else{
  15700. this.titleElem.css("display","none");
  15701. }
  15702. }
  15703. /* hot.prototype.showTitle = function(){//一直显示title的话
  15704. if(!this.titleElem)return;
  15705. var unvisi = ()=>{
  15706. this.titleElem.css("display","none");
  15707. }
  15708. var visi = ()=>{
  15709. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15710. if(pos.trueSide){//inSight
  15711. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15712. this.titleElem.css("display","block");
  15713. }else{
  15714. unvisi()
  15715. }
  15716. }
  15717. if(this.mesh.visible){
  15718. if(player.mode == 'panorama'){
  15719. visi()
  15720. }else{
  15721. var ifShelter = convertTool.ifShelter(this.position)
  15722. if(ifShelter)unvisi()
  15723. else visi()
  15724. }
  15725. }else{
  15726. unvisi()
  15727. }
  15728. }
  15729. */
  15730. hot.prototype.hideTitle = function(){
  15731. if(!this.titleElem)return;
  15732. this.titleElem.css("display","none");
  15733. }
  15734. hot.prototype.closestPanoTowardTag = function(e, t) {
  15735. var i = []
  15736. , o = []
  15737. , l = this.mesh.position;
  15738. if (e === s.PANORAMA) {
  15739. var c = .5
  15740. , h = t.position.clone().sub(l).normalize();
  15741. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15742. // i.push(p.filters.isPanoAligned()),
  15743. // i.push(p.filters.inPanoDirection(l, h, c)),
  15744. // i.push(p.filters.isNeighbourPanoTo(t)),
  15745. o.push(p.scoreFunctions.direction(l, h))
  15746. }
  15747. var u = new r.Vector3
  15748. , d = function(e) {
  15749. u.copy(l).sub(e.position);
  15750. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15751. , i = a.tags.navigate.tiltTolerance;
  15752. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15753. }
  15754. , f = function(e) {
  15755. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15756. };
  15757. i.push(f, d, (pano)=>{ // add
  15758. return player.checkHasNeighbor(pano)
  15759. }),
  15760. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15761. var g = t.model.panos.sortByScore(i, o);
  15762. if (g && a.tags.navigate.lineOfSight) {
  15763. for (var m = 0; m < g.length; m++) {
  15764. var v = g[m].pano
  15765. , A = v.position.distanceTo(l);
  15766. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15767. var y = raycaster.intersectObjects(t.model.colliders);
  15768. // return g[0].pano;
  15769. if (0 === y.length || y[0].distance > A) {
  15770. console.log(m);
  15771. return v
  15772. }
  15773. }
  15774. return null
  15775. }
  15776. return g && g.length > 0 && g[0].pano
  15777. }
  15778. var getLink = function(link){
  15779. var src = '';
  15780. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15781. , o = "";
  15782. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15783. return src
  15784. }
  15785. hot.prototype.examine = function(e, options) {
  15786. options = options || {}
  15787. if(!player.currentPano)return;
  15788. var hotPop = document.getElementById('popup');
  15789. //获取那个热点的链接
  15790. if(this.link){
  15791. g_currentHot = this;
  15792. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15793. //g_bgAudio && g_bgAudio.pause();
  15794. if(g_bgAudio && !g_bgAudio.paused){
  15795. manage.switchBgmState(false);
  15796. g_bgAudio.pauseByHot = true
  15797. }
  15798. if(g_tourAudio)g_tourAudio.pause()
  15799. }
  15800. // if(hotListSta) {
  15801. // hotPop.classList.remove("wait");
  15802. // return;
  15803. // }
  15804. var t = e.mode
  15805. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15806. , n = this.mesh.position;
  15807. e.flyingToTag = true;
  15808. var o = function() {
  15809. e.flyingToTag = false;
  15810. if(this.link){
  15811. window.player.emit('openHotspot', this.sid)
  15812. }
  15813. }.bind(this);
  15814. if(settings.dontExamHot){
  15815. o();
  15816. return;
  15817. }
  15818. if (t === s.PANORAMA){
  15819. var l = {
  15820. pano: i,
  15821. lookAtPoint: n,
  15822. duration: null,
  15823. maxDistanceOverride: null,
  15824. skipWarpingCheck: !1
  15825. };
  15826. e.flyToPano(l, o)
  15827. }else {
  15828. var c = {
  15829. pano: i
  15830. };
  15831. if (n) {
  15832. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15833. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15834. }
  15835. c.callback = o,
  15836. c.duration = 1500,
  15837. c.mode = s.PANORAMA,
  15838. e.flyToNewMode(c)
  15839. }
  15840. },
  15841. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15842. // if(window.MP_PREFETCHED_MODELDATA.special){
  15843. // specialScene.special().beforeImplement();
  15844. // }
  15845. //czj 判断是否是数组 如果不是将对象转换为数组
  15846. /* hot.prototype.conversionArray = function(obj){
  15847. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15848. var arr = []
  15849. for (var i in obj) {
  15850. arr.push(obj[i]); //属性
  15851. }
  15852. return arr
  15853. } */
  15854. hot.prototype.convertValue = function(v ,Type){
  15855. var value;
  15856. if(v instanceof Array){
  15857. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15858. value = new Type().fromArray(v);
  15859. }else{
  15860. for(let i in v){v[i] = parseFloat(v[i])}
  15861. value = new Type().copy(v);
  15862. }
  15863. return value
  15864. }
  15865. t.exports = hot;
  15866. }
  15867. , {
  15868. three: 217,
  15869. "../shaders":167,
  15870. "../enum/Viewmode":51,
  15871. "../objects/Panorama":148,
  15872. "../util/texture":194,
  15873. "../settings":166,
  15874. "../util/math": 190,
  15875. }],
  15876. /************************************创建热点模型************************************ */
  15877. 123: [function(e, t, i) {//tag
  15878. (function(i) {
  15879. "use strict";
  15880. function n(e, t, i) {
  15881. var n = i.version || "0";
  15882. "0" !== n && I.info("tag defined using version " + n),
  15883. this.model = e,
  15884. this.sid = t,
  15885. this.color = (new r.Color).set(i.color || l.tagDefault),
  15886. this.hoverColor = l._darken(this.color, .2),
  15887. this.floor = null,
  15888. this.floorIndex = i.floor,
  15889. this.mode = s.PANORAMA,
  15890. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15891. this.obj3d = null,
  15892. this.disc = null,
  15893. this.materials = {
  15894. disc: null,
  15895. pole: null
  15896. },
  15897. this.position = (new r.Vector3).copy(i.position),
  15898. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15899. this.discWorldPosition = null,
  15900. this.discScale = .05,
  15901. this.poleEnabled = i.stem.enabled,
  15902. this.billboard = new o(i.label,i.description,i.media,this),
  15903. this.visibleTransition = null,
  15904. this.hoveringDisc = !1
  15905. }
  15906. var r = e("three")
  15907. , o = e("./Billboard/Billboard")
  15908. , a = e("../settings")
  15909. , s = e("../enum/Viewmode")
  15910. , l = e("../enum/Colors")
  15911. , c = e("../enum/RenderLayers")
  15912. , h = e("../enum/RenderOrder")
  15913. , u = (e("../util/common"),
  15914. e("../util/math"))
  15915. , d = e("../util/texture")
  15916. , p = e("../objects/Panorama")
  15917. , f = e("../shaders")
  15918. , g = e("../util/transitions")
  15919. , m = e("../util/lerp")
  15920. , v = e("../util/easing")
  15921. , A = e("./Billboard/BillboardEvent")
  15922. , y = e("events").EventEmitter
  15923. , C = e("../util/logger")
  15924. , I = new C(i)
  15925. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15926. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15927. , w = new r.PlaneBufferGeometry(1,1);
  15928. n.prototype = Object.create(y.prototype),
  15929. n.raycaster = new r.Raycaster,
  15930. n.prototype.bindEvents = function() {
  15931. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15932. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15933. }
  15934. ,
  15935. n.prototype.build = function() {
  15936. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15937. this.floor && (this.billboard.build(this.model.sid),
  15938. this.obj3d = this.buildObject3D(),
  15939. this.floor.add(this.obj3d)),
  15940. this
  15941. }
  15942. ,
  15943. n.prototype.buildObject3D = function() {
  15944. var e = new r.Object3D;
  15945. e.position.copy(this.position);
  15946. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15947. t.bg.value = b,
  15948. t.mask.value = E,
  15949. t.color.value.copy(this.color),
  15950. this.materials.disc = new r.RawShaderMaterial({
  15951. transparent: !0,
  15952. vertexShader: f.tagDisc.vertexShader,
  15953. fragmentShader: f.tagDisc.fragmentShader,
  15954. uniforms: t
  15955. }),
  15956. this.disc = new r.Mesh(w,this.materials.disc),
  15957. this.disc.layers.set(c.TAG),
  15958. this.disc.position.copy(this.discPosition),
  15959. this.disc.renderOrder = h.tagDisc,
  15960. this.disc.tag = this;
  15961. var i = this.buildPole();
  15962. return i.layers.set(c.TAG),
  15963. i.renderOrder = h.tagStem,
  15964. e.add(i),
  15965. e.layers.set(c.TAG),
  15966. e.add(this.disc)
  15967. }
  15968. ,
  15969. n.prototype.buildPole = function() {
  15970. var e = new r.BufferGeometry
  15971. , t = new Float32Array(6);
  15972. return t[0] = t[1] = t[2] = 0,
  15973. t[3] = this.discPosition.x,
  15974. t[4] = this.discPosition.y,
  15975. t[5] = this.discPosition.z,
  15976. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15977. this.materials.pole = new r.LineBasicMaterial({
  15978. linewidth: a.tags.pole.width,
  15979. color: a.tags.pole.color,
  15980. opacity: 0,
  15981. visible: this.poleEnabled,
  15982. transparent: !0,
  15983. depthWrite: !1
  15984. }),
  15985. new r.Line(e,this.materials.pole)
  15986. }
  15987. ,
  15988. n.prototype.setFreeState = function(e) {
  15989. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15990. this.materials.disc.uniforms.color.value = this.color
  15991. }
  15992. .bind(this))
  15993. }
  15994. ,
  15995. n.prototype.setHoverState = function(e) {
  15996. this.billboard.open(e),
  15997. this.materials.disc.uniforms.color.value = this.hoverColor
  15998. }
  15999. ,
  16000. n.prototype.hide = function(e, t) {
  16001. var i = $.Deferred();
  16002. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16003. return i.resolve().promise();
  16004. e = e || 0,
  16005. t = t || 0,
  16006. g.cancel(this.visibleTransition);
  16007. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16008. , r = t + e
  16009. , o = t / r;
  16010. return this.visibleTransition = g.start(function(e) {
  16011. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16012. , i = m.property(e.materials.pole, "opacity", 0);
  16013. return function(n) {
  16014. t(n),
  16015. e.materials.pole && i(n)
  16016. }
  16017. }(this), r * n, function() {
  16018. i.resolve()
  16019. }, o, v[a.warp.blendEasing]),
  16020. i.promise()
  16021. }
  16022. ,
  16023. n.prototype.show = function(e, t) {
  16024. var i = $.Deferred();
  16025. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16026. return i.resolve().promise();
  16027. e = e || 0,
  16028. t = t || 0,
  16029. g.cancel(this.visibleTransition);
  16030. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16031. , r = t + e
  16032. , o = t / r;
  16033. return this.visibleTransition = g.start(function(e) {
  16034. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16035. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16036. return function(n) {
  16037. t(n),
  16038. e.materials.pole && i(n)
  16039. }
  16040. }(this), r * n, function() {
  16041. i.resolve()
  16042. }, o, v[a.warp.blendEasing]),
  16043. i.promise()
  16044. }
  16045. ,
  16046. n.prototype.closestPanoTowardTag = function(e, t) {
  16047. var i = []
  16048. , o = []
  16049. , l = this.disc.getWorldPosition();
  16050. if (e === s.PANORAMA) {
  16051. var c = .5
  16052. , h = t.position.clone().sub(l).normalize();
  16053. i.push(p.filters.isPanoAligned()),
  16054. i.push(p.filters.inPanoDirection(l, h, c)),
  16055. i.push(p.filters.isNeighbourPanoTo(t)),
  16056. o.push(p.scoreFunctions.direction(l, h))
  16057. }
  16058. var u = new r.Vector3
  16059. , d = function(e) {
  16060. u.copy(l).sub(e.position);
  16061. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16062. , i = a.tags.navigate.tiltTolerance;
  16063. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16064. }
  16065. , f = function(e) {
  16066. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16067. };
  16068. i.push(f, d),
  16069. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16070. var g = this.model.panos.sortByScore(i, o);
  16071. if (a.tags.navigate.lineOfSight) {
  16072. for (var m = 0; m < g.length; m++) {
  16073. var v = g[m].pano
  16074. , A = v.position.distanceTo(l);
  16075. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16076. return null;
  16077. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16078. var y = n.raycaster.intersectObjects(this.model.colliders);
  16079. if (0 === y.length || y[0].distance > A)
  16080. return v
  16081. }
  16082. return null
  16083. }
  16084. return g.length > 0 && g[0].pano
  16085. }
  16086. ,
  16087. n.prototype.examine = function(e) {
  16088. var t = e.mode
  16089. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16090. , n = this.disc.getWorldPosition();
  16091. this.billboard.setActiveState();
  16092. var o = function() {
  16093. var t = this.billboard.getDimensions()
  16094. , n = new r.Vector3;
  16095. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16096. n.unproject(e.camera),
  16097. e.flyToPano({
  16098. pano: i,
  16099. lookAtPoint: n
  16100. })
  16101. }
  16102. .bind(this);
  16103. if (t === s.PANORAMA)
  16104. if (i !== e.currentPano) {
  16105. var l = {
  16106. pano: i,
  16107. lookAtPoint: n,
  16108. duration: null,
  16109. maxDistanceOverride: null,
  16110. skipWarpingCheck: !1
  16111. };
  16112. e.flyToPano(l, o)
  16113. } else
  16114. setTimeout(function() {
  16115. this.billboard.open().then(function() {
  16116. o()
  16117. })
  16118. }
  16119. .bind(this), 0);
  16120. else {
  16121. var c = {
  16122. pano: i
  16123. };
  16124. if (n) {
  16125. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16126. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16127. }
  16128. c.callback = o,
  16129. c.duration = 1500,
  16130. c.mode = s.PANORAMA,
  16131. e.flyToNewMode(c)
  16132. }
  16133. }
  16134. ,
  16135. n.prototype.update = function(e, t) {
  16136. var i = new r.Vector3;
  16137. return function(e, t) {
  16138. this.discWorldPosition = this.disc.getWorldPosition(),
  16139. this.updateDisc(e, t),
  16140. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16141. i.z < 1 && (i.y *= -1,
  16142. this.billboard.update(i, this.getDiscRadius(i, t))))
  16143. }
  16144. }(),
  16145. n.prototype.updateDisc = function(e, t) {
  16146. var i = new r.Vector3
  16147. , o = new r.Vector3
  16148. , l = new r.Vector3
  16149. , c = new r.Vector3
  16150. , h = new r.Vector3;
  16151. return function(e, t) {
  16152. var u = a.tags.visibility
  16153. , d = a.tags.disc.scale
  16154. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16155. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16156. this.obj3d.visible) {
  16157. this.disc.quaternion.copy(t.quaternion);
  16158. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16159. i.copy(this.discWorldPosition).project(t),
  16160. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16161. l.set(f / 2, 0, 0).add(o),
  16162. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16163. h.copy(c).unproject(t);
  16164. var g = h.distanceTo(this.discWorldPosition)
  16165. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16166. this.discScale = g * m,
  16167. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16168. }
  16169. }
  16170. }(),
  16171. n.prototype.getDiscRadius = function(e, t) {
  16172. var i = new r.Vector3;
  16173. return function(e, t) {
  16174. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16175. Math.abs(e.x - i.x) * $("#player").width()
  16176. }
  16177. }(),
  16178. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16179. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16180. }
  16181. ,
  16182. n.prototype.offScreen = function(e, t) {
  16183. var i = e.getWorldPosition().project(t);
  16184. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16185. }
  16186. ,
  16187. n.viewportScale = function() {
  16188. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16189. n.viewportHeight = $("#player").height(),
  16190. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16191. n.currentViewportScale
  16192. }
  16193. ,
  16194. t.exports = n
  16195. }
  16196. ).call(this, "/js/tag/tag.js")
  16197. }
  16198. , {
  16199. "../enum/Colors": 19,
  16200. "../enum/RenderLayers": 41,
  16201. "../enum/RenderOrder": 42,
  16202. "../enum/Viewmode": 51,
  16203. "../objects/Panorama": 148,
  16204. "../settings": 166,
  16205. "../shaders": 167,
  16206. "../util/common": 185,
  16207. "../util/easing": 186,
  16208. "../util/lerp": 188,
  16209. "../util/logger": 189,
  16210. "../util/math": 190,
  16211. "../util/texture": 194,
  16212. "../util/transitions": 195,
  16213. "./Billboard/Billboard": 119,
  16214. "./Billboard/BillboardEvent": 120,
  16215. events: 202,
  16216. three: 217
  16217. }],
  16218. 124: [function(e, t, i) {
  16219. (function(i) {
  16220. "use strict";
  16221. function n() {
  16222. this.tagState = y.IDLE,
  16223. this.intersectTag = null,
  16224. this.hoveredTag = null,
  16225. this.activeTag = null,
  16226. this.tagDiscs = [],
  16227. this.raycaster = new r.Raycaster,
  16228. this.modelManager = null,
  16229. this.player = null,
  16230. this.totaltags = 0,
  16231. this.navigatingViaTag = !1,
  16232. this.enabled = !1
  16233. }
  16234. var r = e("three")
  16235. , o = e("../util/logger")
  16236. , a = e("../util/common")
  16237. , s = e("../controls/serializer")
  16238. , l = e("../objects/Snapshot")
  16239. , c = e("../settings")
  16240. , h = e("./Billboard/BillboardEvent")
  16241. , u = e("./Media/MediaEvent")
  16242. , d = e("./Media/LinkType")
  16243. , p = e("../enum/Viewmode")
  16244. , f = e("../enum/WarpStyle")
  16245. , g = e("../enum/BlackoutStyle")
  16246. , m = e("../enum/ModelManagerEvents")
  16247. , v = e("../enum/tagEvents")
  16248. , A = e("../enum/PlayerEvents")
  16249. , y = (e("../util/lerp"),
  16250. e("../enum/TagStates"))
  16251. , C = e("events").EventEmitter
  16252. , I = new o(i);
  16253. a.extend(n, C),
  16254. n.prototype.init = function(e, t) {
  16255. this.modelManager = e,
  16256. this.player = t,
  16257. this.updateModel(),
  16258. this.bindEvents()
  16259. }
  16260. ,
  16261. n.prototype.update = function(e) {
  16262. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16263. }
  16264. ,
  16265. n.prototype.updateTags = function(e, t, i, n) {
  16266. for (var r in this.model.tags)
  16267. this.model.tags[r].update(e, t, i, n)
  16268. }
  16269. ,
  16270. n.prototype.updateModel = function() {
  16271. this.model = this.modelManager.getActiveModel(),
  16272. this.gettagsFromModel(),
  16273. this.totaltags = Object.keys(this.model.tags).length
  16274. }
  16275. ,
  16276. n.prototype.gettagsFromModel = function() {
  16277. this.tagDiscs = [];
  16278. for (var e in this.model.tags) {
  16279. var t = this.model.tags[e].disc;
  16280. t && this.tagDiscs.push(t)
  16281. }
  16282. }
  16283. ,
  16284. n.prototype.bindEvents = function() {
  16285. function e() {
  16286. Object.keys(this.model.tags).forEach(function(e) {
  16287. var t = this.model.tags[e];
  16288. t.bindEvents(),
  16289. t.billboard.on(u.LINK_CLICK, function(e) {
  16290. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16291. }
  16292. .bind(this)),
  16293. t.billboard.on(u.IMAGE_OPENED, function() {
  16294. this.tagState = y.EXAMINE,
  16295. this.emit(u.IMAGE_OPENED)
  16296. }
  16297. .bind(this)),
  16298. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16299. }
  16300. .bind(this))
  16301. }
  16302. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16303. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16304. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16305. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16306. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16307. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16308. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16309. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16310. e.call(this)
  16311. }
  16312. ,
  16313. n.prototype.navigateViaLink = function(e) {
  16314. var t = s.deserialize(e);
  16315. if (t)
  16316. if (t.mode === p.PANORAMA) {
  16317. try {
  16318. this.player.model.panos.get(t.panoId)
  16319. } catch (e) {
  16320. return void I.warn("Unable to find panorama location", t.panoId)
  16321. }
  16322. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16323. } else {
  16324. var i = {
  16325. cameraMode: t.mode,
  16326. position: t.position,
  16327. quaternion: t.quaternion,
  16328. scanId: t.panoId,
  16329. orthoZoom: t.zoom,
  16330. floorVisibility: t.floorVisibility,
  16331. thumbUrl: null,
  16332. name: null
  16333. };
  16334. this.player.flyToNewMode({
  16335. mode: t.mode,
  16336. duration: c.warp.outsideTime,
  16337. warpDest: new l(i),
  16338. force: !0
  16339. })
  16340. }
  16341. }
  16342. ,
  16343. n.prototype.handleWarpStart = function(e, t, i, n) {
  16344. this.dismissExaminedTag(),
  16345. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16346. e && (i = g.END),
  16347. this.hideShowTagsForBlackoutStyle(i, n))
  16348. }
  16349. ,
  16350. n.prototype.handleWarpInterruption = function(e, t, i) {
  16351. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16352. this.hideShowTagsForBlackoutStyle(t, i)
  16353. }
  16354. ,
  16355. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16356. var i = 0
  16357. , n = 0
  16358. , r = t / 2;
  16359. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16360. e) {
  16361. case g.END:
  16362. this.hideAlltags(r);
  16363. break;
  16364. case g.BEGINNING:
  16365. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16366. break;
  16367. case g.NONE:
  16368. break;
  16369. case g.MIDDLE:
  16370. i = r,
  16371. n = r,
  16372. this.hideAlltags(n),
  16373. setTimeout(function() {
  16374. this.showAlltags(i)
  16375. }
  16376. .bind(this), n);
  16377. break;
  16378. case g.FADEIN:
  16379. setTimeout(function() {
  16380. this.showAlltags(r)
  16381. }
  16382. .bind(this), r)
  16383. }
  16384. }
  16385. ,
  16386. n.prototype.onPlayerModeChanging = function(e, t) {
  16387. t !== p.PANORAMA && this.dismissExaminedTag(),
  16388. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16389. var i = t !== p.OUTDOOR;
  16390. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16391. }
  16392. ,
  16393. n.prototype.onPanoChange = function(e, t) {
  16394. var i = this.navigatingViaTag;
  16395. if (this.navigatingViaTag = !1,
  16396. !i) {
  16397. this.dismissExaminedTag();
  16398. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16399. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16400. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16401. }
  16402. }
  16403. ,
  16404. n.prototype.onPlayerReady = function(e, t, i) {
  16405. this.startAlltags(e, t ? i : null)
  16406. }
  16407. ,
  16408. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16409. this.updateClosestTags(e)
  16410. }
  16411. ,
  16412. n.prototype.dismissExaminedTag = function() {
  16413. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16414. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16415. this.hoveredTag = null)
  16416. }
  16417. ,
  16418. n.prototype.startAlltags = function(e, t) {
  16419. this.model.shouldShowtags = c.tags.enabled,
  16420. this.enabled = !0,
  16421. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16422. t && setTimeout(function() {
  16423. this.activateTag(this.model.getTagBySid(t))
  16424. }
  16425. .bind(this), c.tags.startup.fadeInDuration / 2))
  16426. }
  16427. ,
  16428. n.prototype.showAlltags = function(e, t, i) {
  16429. function n() {
  16430. o++,
  16431. o === this.totaltags && (this.model.tagsShown = !0,
  16432. r.resolve())
  16433. }
  16434. var r = $.Deferred();
  16435. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16436. return r.resolve().promise();
  16437. var o = 0;
  16438. for (var a in this.model.tags) {
  16439. var s = this.model.tags[a];
  16440. s.show(e, t).done(n.bind(this))
  16441. }
  16442. return r.promise()
  16443. }
  16444. ,
  16445. n.prototype.hideAlltags = function(e, t) {
  16446. function i() {
  16447. r++,
  16448. r === this.totaltags && (this.model.tagsShown = !1,
  16449. n.resolve())
  16450. }
  16451. var n = $.Deferred()
  16452. , r = 0;
  16453. for (var o in this.model.tags) {
  16454. var a = this.model.tags[o];
  16455. a.hide(e, t).done(i.bind(this)),
  16456. a === this.activeTag && this.dismissActiveTag()
  16457. }
  16458. return n.promise()
  16459. }
  16460. ,
  16461. n.prototype.enableHovering = function() {
  16462. this.enabled = !0
  16463. }
  16464. ,
  16465. n.prototype.disableHovering = function() {
  16466. this.enabled = !1
  16467. }
  16468. ,
  16469. n.prototype.activateTag = function(e, t) {
  16470. t = t || y.EXAMINE,
  16471. this.activeTag = e,
  16472. this.activeTag.hoveringDisc = !0,
  16473. this.activeTag.setHoverState(t === y.EXAMINE),
  16474. this.tagState = t,
  16475. this.emit(v.TagActivated, e)
  16476. }
  16477. ,
  16478. n.prototype.dismissActiveTag = function() {
  16479. this.activeTag.hoveringDisc = !1,
  16480. this.activeTag.setFreeState(!0);
  16481. var e = this.activeTag;
  16482. this.activeTag = null,
  16483. this.tagState = y.IDLE,
  16484. this.emit(v.TagDismissed, e)
  16485. }
  16486. ,
  16487. n.prototype.clickedOnTag = function(e) {
  16488. var t = function() {
  16489. this.navigatingViaTag = !0,
  16490. this.activeTag.examine(this.player),
  16491. this.emit(v.TagNavigation, this.activeTag)
  16492. }
  16493. .bind(this);
  16494. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16495. this.activeTag = this.intersectTag,
  16496. t(),
  16497. !0) : (this.dismissActiveTag(),
  16498. !1)
  16499. }
  16500. ,
  16501. n.prototype.intersecttag = function() {
  16502. var e = new r.Vector3
  16503. , t = new r.Vector3
  16504. , i = new r.Vector3;
  16505. return function(n, r, o) {
  16506. if (!this.enabled)
  16507. return null;
  16508. var a = null
  16509. , s = this.tagDiscs.filter(function(e) {
  16510. return e.parent.visible
  16511. });
  16512. if (s.length > 0) {
  16513. var l = this.model.floors.reduce(function(e, t) {
  16514. return t.hidden ? e : e.concat(t.collider.children)
  16515. }, s);
  16516. e.set(n.x, n.y, -1).unproject(o),
  16517. t.set(n.x, n.y, 1).unproject(o),
  16518. i.copy(t).sub(e).normalize(),
  16519. this.raycaster.set(e, i);
  16520. var c = this.raycaster.intersectObjects(l);
  16521. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16522. }
  16523. return this.intersectTag = a,
  16524. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16525. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16526. this.hoveredTag = a
  16527. }
  16528. .bind(this)),
  16529. a.billboard.on(h.LEAVE, function() {
  16530. this.hoveredTag = null
  16531. }
  16532. .bind(this))),
  16533. this.activateTag(a, y.BROWSE))),
  16534. a
  16535. }
  16536. }(),
  16537. n.prototype.rankedtagInDirection = function() {
  16538. var e = []
  16539. , t = []
  16540. , i = new r.Vector3
  16541. , n = new r.Vector3
  16542. , o = new r.Vector3;
  16543. return function(r, a, s, l) {
  16544. var c = 0;
  16545. t.length = 0;
  16546. for (var h = 0; h < this.closesttags.length; h++) {
  16547. var u = this.closesttags[h];
  16548. n.copy(u.position),
  16549. n.add(u.discPosition),
  16550. i.copy(a),
  16551. i.sub(n).negate(),
  16552. i.normalize();
  16553. var d = i.dot(l);
  16554. if (d >= 0) {
  16555. o.copy(n),
  16556. o.project(s);
  16557. var p = this.intersecttag(o, !1, s);
  16558. if (p) {
  16559. if (c >= e.length)
  16560. for (var f = 0; f < 64; f++)
  16561. e.push({
  16562. tag: u,
  16563. dot: d
  16564. });
  16565. var g = e[c];
  16566. g.tag = u,
  16567. g.dot = d,
  16568. g.position = math.projectPositionToCanvas(n, s),
  16569. t.push(g),
  16570. c++
  16571. }
  16572. }
  16573. }
  16574. return t.sort(function(e, t) {
  16575. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16576. }),
  16577. r < t.length ? t[r].tag : null
  16578. }
  16579. }(),
  16580. n.prototype.updateClosestTags = function() {
  16581. var e = new r.Vector3
  16582. , t = 30;
  16583. return function(i) {
  16584. this.closesttags || (this.closesttags = []),
  16585. this.closesttags.length = 0;
  16586. var n = this.model.tags;
  16587. if (n)
  16588. for (var r in n)
  16589. if (n.hasOwnProperty(r)) {
  16590. var o = n[r]
  16591. , a = o.position;
  16592. e.copy(i),
  16593. e.sub(a).negate();
  16594. var s = e.lengthSq();
  16595. s < t && this.closesttags.push(o)
  16596. }
  16597. }
  16598. }(),
  16599. t.exports = n
  16600. }
  16601. ).call(this, "/js/tag/tagManager.js")
  16602. }
  16603. , {
  16604. "../controls/serializer": 14,
  16605. "../enum/BlackoutStyle": 18,
  16606. "../enum/tagEvents": 32,
  16607. "../enum/ModelManagerEvents": 33,
  16608. "../enum/PlayerEvents": 40,
  16609. "../enum/TagStates": 44,
  16610. "../enum/Viewmode": 51,
  16611. "../enum/WarpStyle": 52,
  16612. "../objects/Snapshot": 153,
  16613. "../settings": 166,
  16614. "../util/common": 185,
  16615. "../util/lerp": 188,
  16616. "../util/logger": 189,
  16617. "./Billboard/BillboardEvent": 120,
  16618. "./Media/LinkType": 130,
  16619. "./Media/MediaEvent": 131,
  16620. events: 202,
  16621. three: 217
  16622. }],
  16623. 125: [function(e, t, i) {
  16624. (function(i) {
  16625. "use strict";
  16626. function n() {
  16627. this.embedWrapper = null,
  16628. this.embedElement = null
  16629. }
  16630. var r = e("../../util/ajax")
  16631. , o = e("./mediaSettings")
  16632. , a = e("../../settings")
  16633. , s = e("../../util/logger")
  16634. , l = new s(i);
  16635. n.prototype.createDomElement = function() {
  16636. return this.embedWrapper = document.createElement("div"),
  16637. this.embedWrapper.classList.add("tag-embed"),
  16638. this.embedWrapper.classList.add("hidden"),
  16639. this.embedWrapper
  16640. }
  16641. ,
  16642. n.prototype.load = function(e) {
  16643. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16644. return new Promise(function(e, i) {
  16645. r.get(t).then(function(t) {
  16646. if (t = JSON.parse(t),
  16647. t.html && t.html.indexOf("<script") === -1) {
  16648. this.embedWrapper.innerHTML = t.html;
  16649. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16650. if (this.embedWrapper.style.width = n + "px",
  16651. t.height) {
  16652. var r = t.height / t.width;
  16653. this.embedWrapper.style.height = n * r + "px"
  16654. }
  16655. this.embedElement = this.embedWrapper.firstChild;
  16656. var a = [];
  16657. try {
  16658. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16659. } catch (e) {
  16660. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16661. }
  16662. a.forEach(function(e) {
  16663. e.setAttribute("target", "_blank")
  16664. }),
  16665. this.embedElement.classList.add("hidden"),
  16666. this.embedWrapper.classList.remove("hidden"),
  16667. e()
  16668. } else
  16669. i("Not a valid embed")
  16670. }
  16671. .bind(this), function(e) {
  16672. i(e.response)
  16673. })
  16674. }
  16675. .bind(this))
  16676. }
  16677. ,
  16678. n.prototype.show = function() {
  16679. this.embedElement && this.embedElement.classList.remove("hidden")
  16680. }
  16681. ,
  16682. n.prototype.hide = function() {
  16683. this.embedElement && this.embedElement.classList.add("hidden")
  16684. }
  16685. ,
  16686. t.exports = n
  16687. }
  16688. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16689. }
  16690. , {
  16691. "../../settings": 166,
  16692. "../../util/ajax": 181,
  16693. "../../util/logger": 189,
  16694. "./mediaSettings": 132
  16695. }],
  16696. 126: [function(e, t, i) {
  16697. (function(i) {
  16698. "use strict";
  16699. function n(e) {
  16700. o.call(this),
  16701. this.options = e,
  16702. this.playerControls = null,
  16703. this.state = s.NOT_READY
  16704. }
  16705. var r = e("../../util/browser")
  16706. , o = e("./EmbedlyEmbed")
  16707. , a = e("../../util/logger")
  16708. , s = (new a(i),
  16709. Object.freeze({
  16710. NOT_READY: "player.not.ready",
  16711. CUED: "player.cued",
  16712. PLAYING: "player.playing",
  16713. PAUSED: "player.paused"
  16714. }));
  16715. n.prototype = Object.create(o.prototype),
  16716. n.prototype.createDomElement = function() {
  16717. return this.embedWrapper = document.createElement("div"),
  16718. this.embedWrapper.classList.add("tag-video"),
  16719. this.embedWrapper.classList.add("hidden"),
  16720. this.embedWrapper
  16721. }
  16722. ,
  16723. n.prototype.load = function(e) {
  16724. var t = function() {
  16725. function e(e) {
  16726. this.playerState = s.CUED,
  16727. this.options.startMuted && this.playerControls.mute()
  16728. }
  16729. function t(e) {
  16730. this.playerState = e
  16731. }
  16732. function i(e) {
  16733. this.playerControls.setCurrentTime(0),
  16734. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16735. }
  16736. this.playerControls = new playerjs.Player(this.embedElement),
  16737. this.playerControls.on("ready", e.bind(this)),
  16738. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16739. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16740. this.playerControls.on("ended", i.bind(this))
  16741. }
  16742. .bind(this);
  16743. return o.prototype.load.call(this, e).then(t.bind(this))
  16744. }
  16745. ,
  16746. n.prototype.play = function() {
  16747. var e = r.isMobile();
  16748. return function() {
  16749. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16750. }
  16751. }(),
  16752. n.prototype.pause = function() {
  16753. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16754. }
  16755. ,
  16756. t.exports = n
  16757. }
  16758. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16759. }
  16760. , {
  16761. "../../util/browser": 182,
  16762. "../../util/logger": 189,
  16763. "./EmbedlyEmbed": 125
  16764. }],
  16765. 127: [function(e, t, i) {
  16766. (function(i) {
  16767. "use strict";
  16768. function n(e) {
  16769. function t() {
  16770. return a.debug("requesting file from embedly:", e.href),
  16771. r.get(e.href, {
  16772. responseType: e.responseType
  16773. }).then(function(t) {
  16774. return a.debug("requesting file finished:", e.href),
  16775. t
  16776. })
  16777. }
  16778. function i() {}
  16779. return s = new Promise(function(e, n) {
  16780. s.catch(i).then(function() {
  16781. t().then(e, n)
  16782. })
  16783. }
  16784. )
  16785. }
  16786. var r = e("../../util/ajax")
  16787. , o = (e("./mediaSettings"),
  16788. e("../../util/logger"))
  16789. , a = new o(i)
  16790. , s = Promise.resolve();
  16791. t.exports.enqueue = n
  16792. }
  16793. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16794. }
  16795. , {
  16796. "../../util/ajax": 181,
  16797. "../../util/logger": 189,
  16798. "./mediaSettings": 132
  16799. }],
  16800. 128: [function(e, t, i) {
  16801. (function(i) {
  16802. "use strict";
  16803. function n() {
  16804. this.imageWrapper = null,
  16805. this.width = 0,
  16806. this.height = 0,
  16807. this.aspect = 1
  16808. }
  16809. var r = e("./MediaEvent")
  16810. , o = e("./EmbedlyQueue")
  16811. , a = e("events").EventEmitter
  16812. , s = e("../../util/logger")
  16813. , l = e("../../settings");
  16814. new s(i);
  16815. n.prototype = Object.create(a.prototype),
  16816. n.prototype.createDomElement = function() {
  16817. return this.imageWrapper = document.createElement("div"),
  16818. this.imageWrapper.classList.add("tag-image"),
  16819. this.imageWrapper.classList.add("hidden"),
  16820. this.imageWrapper.addEventListener("click", function(e) {
  16821. e.stopPropagation(),
  16822. this.emit(r.IMAGE_OPENING),
  16823. this.imageWrapper.style.pointerEvents = "none"
  16824. }
  16825. .bind(this)),
  16826. this.imageWrapper
  16827. }
  16828. ,
  16829. n.prototype.onClosed = function() {
  16830. this.imageWrapper.style.pointerEvents = "auto"
  16831. }
  16832. ,
  16833. n.prototype.load = function(e) {
  16834. var t = Math.max(window.screen.height, window.screen.width)
  16835. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16836. return new Promise(function(e, t) {
  16837. function n(t) {
  16838. var i = t.target;
  16839. this.width = i.naturalWidth,
  16840. this.height = i.naturalHeight,
  16841. this.aspect = this.width / this.height;
  16842. var n = t.target.src;
  16843. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16844. this.imageWrapper.style.width = this.width + "px",
  16845. this.imageWrapper.style.height = this.height + "px",
  16846. this.imageWrapper.classList.remove("hidden"),
  16847. e()
  16848. }
  16849. o.enqueue({
  16850. href: i,
  16851. responseType: "arraybuffer"
  16852. }).then(function(e) {
  16853. var t = new Uint8Array(e)
  16854. , i = new Blob([t])
  16855. , r = new window.Image;
  16856. r.addEventListener("load", n.bind(this));
  16857. var o = URL.createObjectURL(i);
  16858. r.src = o
  16859. }
  16860. .bind(this), t)
  16861. }
  16862. .bind(this))
  16863. }
  16864. ,
  16865. t.exports = n
  16866. }
  16867. ).call(this, "/js/tag/Media/Image.js")
  16868. }
  16869. , {
  16870. "../../settings": 166,
  16871. "../../util/logger": 189,
  16872. "./EmbedlyQueue": 127,
  16873. "./MediaEvent": 131,
  16874. events: 202
  16875. }],
  16876. 129: [function(e, t, i) {
  16877. "use strict";
  16878. function n(e) {
  16879. this.label = e.label,
  16880. this.href = e.url,
  16881. this.type = this.updateLinkForType(),
  16882. this.domElement = null,
  16883. this.id = c++
  16884. }
  16885. var r = e("./LinkType")
  16886. , o = e("./MediaEvent")
  16887. , a = e("../../util/browser")
  16888. , s = e("../../analytics")
  16889. , l = e("events").EventEmitter
  16890. , c = 0;
  16891. n.prototype = Object.create(l.prototype),
  16892. n.prototype.updateLinkForType = function() {
  16893. function e(e) {
  16894. var t = new RegExp("[#&?]start=([^#&?]*)")
  16895. , i = t.exec(e);
  16896. return i[1]
  16897. }
  16898. function t(e) {
  16899. return e + "&play=1"
  16900. }
  16901. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16902. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16903. r.NAVIGATION) : (this.href = t(this.href),
  16904. r.MODEL) : r.EXT_LINK
  16905. }
  16906. ;
  16907. var h = {};
  16908. n.prototype.createDomElement = function() {
  16909. function e(e) {
  16910. switch (e.stopPropagation(),
  16911. h[this.id] = !0,
  16912. s.trackAlways("click_tag_link", {
  16913. link_type: this.type,
  16914. link_count: c,
  16915. links_clicked: Object.keys(h).length
  16916. }),
  16917. this.type) {
  16918. case r.MODEL:
  16919. window.location.replace(this.href);
  16920. break;
  16921. case r.EXT_LINK:
  16922. window.open(this.href, "_blank")
  16923. }
  16924. this.emit(o.LINK_CLICK, {
  16925. type: this.type,
  16926. url: this.href
  16927. })
  16928. }
  16929. if (this.domElement = document.createElement("a"),
  16930. this.domElement.classList.add("tag-link"),
  16931. this.domElement.textContent = this.label,
  16932. this.type === r.EXT_LINK) {
  16933. this.domElement.textContent += " ";
  16934. var t = document.createElement("i");
  16935. t.classList.add("icon-ext-link"),
  16936. t.title = "Link to external web site",
  16937. this.domElement.appendChild(t)
  16938. }
  16939. return this.domElement.addEventListener("click", e.bind(this)),
  16940. this.domElement
  16941. }
  16942. ,
  16943. t.exports = n
  16944. }
  16945. , {
  16946. "../../analytics": 4,
  16947. "../../util/browser": 182,
  16948. "./LinkType": 130,
  16949. "./MediaEvent": 131,
  16950. events: 202
  16951. }],
  16952. 130: [function(e, t, i) {
  16953. "use strict";
  16954. t.exports = {
  16955. NAVIGATION: "navigation",
  16956. MODEL: "model",
  16957. EXT_LINK: "ext-link"
  16958. }
  16959. }
  16960. , {}],
  16961. 131: [function(e, t, i) {
  16962. "use strict";
  16963. t.exports = Object.freeze({
  16964. LINK_CLICK: "mtmedia.link",
  16965. IMAGE_LOADED: "mtmedia.image.loaded",
  16966. IMAGE_OPENING: "mtmedia.image.opening",
  16967. IMAGE_OPENED: "mtmedia.image.opened",
  16968. IMAGE_CLOSING: "mtmedia.image.closing",
  16969. IMAGE_CLOSED: "mtmedia.image.closed",
  16970. VIDEO_START: "mtmedia.video.start",
  16971. VIDEO_PAUSE: "mtmedia.video.pause",
  16972. VIDEO_ENDED: "mtmedia.video.end"
  16973. })
  16974. }
  16975. , {}],
  16976. 132: [function(e, t, i) {
  16977. "use strict";
  16978. t.exports = Object.freeze({
  16979. maxEmbedWidth: 350,
  16980. defaultAspectRatio: .75
  16981. })
  16982. }
  16983. , {}],
  16984. 133: [function(e, t, i) {
  16985. "use strict";
  16986. t.exports = Object.freeze({
  16987. TEXT: "text",
  16988. LINK: "link",
  16989. IMAGE: "photo",
  16990. VIDEO: "video",
  16991. RICH: "rich"
  16992. })
  16993. }
  16994. , {}],
  16995. 134: [function(e, t, i) {
  16996. "use strict";
  16997. function n(e) {
  16998. this.capabilities = {
  16999. links: {
  17000. enable: e.supportLinks,
  17001. keepLabels: e.keepLinkLabels
  17002. }
  17003. }
  17004. }
  17005. var r = e("./DescriptionChunkType");
  17006. n.prototype.parse = function(e, t) {
  17007. var i = []
  17008. , n = e.split("[").map(function(e, t) {
  17009. return 0 === t ? e : "[" + e
  17010. });
  17011. return n.forEach(function(e) {
  17012. var n = this.findMarkdown(e);
  17013. if (n) {
  17014. if (n.url.indexOf("javascript:") !== -1)
  17015. return;
  17016. this.addLinkChunk(i, n, t),
  17017. this.addTextChunk(i, e.slice(n.markdown.length))
  17018. } else
  17019. this.addTextChunk(i, e)
  17020. }
  17021. .bind(this)),
  17022. i
  17023. }
  17024. ,
  17025. n.prototype.findMarkdown = function(e) {
  17026. var t = /\[([^\]]*)\]\((.*)\)/
  17027. , i = e.match(t);
  17028. if (i) {
  17029. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17030. 0 !== r); )
  17031. o++;
  17032. var a = n.length - o;
  17033. return {
  17034. markdown: i[0].substring(0, i[0].length - a),
  17035. label: i[1],
  17036. url: i[2].substring(0, o)
  17037. }
  17038. }
  17039. }
  17040. ,
  17041. n.prototype.addTextChunk = function(e, t) {
  17042. 0 !== t.length && e.push({
  17043. type: r.TEXT,
  17044. text: t
  17045. })
  17046. }
  17047. ,
  17048. n.prototype.addLinkChunk = function(e, t) {
  17049. if (!this.capabilities.links.enable)
  17050. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17051. var i = {
  17052. label: t.label,
  17053. url: t.url
  17054. };
  17055. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17056. e.push({
  17057. type: r.LINK,
  17058. link: i
  17059. })
  17060. }
  17061. ,
  17062. t.exports = n
  17063. }
  17064. , {
  17065. "./DescriptionChunkType": 133
  17066. }],
  17067. 135: [function(e, t, i) {
  17068. (function(i) {
  17069. "use strict";
  17070. var n = e("../util/logger")
  17071. , r = new n(i)
  17072. , o = {
  17073. parseIdsFromChunkName: function(e, t) {
  17074. t.floorId = o.parseFloor(e),
  17075. t.roomId = o.parseRoom(e)
  17076. },
  17077. parseFloor: function(e) {
  17078. var t = e.match(/_group([0-9]+)/);
  17079. if (!t)
  17080. return 0;
  17081. try {
  17082. return parseInt(t[1], 10)
  17083. } catch (e) {
  17084. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17085. 0
  17086. }
  17087. },
  17088. parseRoom: function(e) {
  17089. var t = e.match(/_sub([0-9]+)/);
  17090. if (!t)
  17091. return -1;
  17092. try {
  17093. return parseInt(t[1], 10)
  17094. } catch (e) {
  17095. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17096. 0
  17097. }
  17098. }
  17099. };
  17100. t.exports = o
  17101. }
  17102. ).call(this, "/js/model/Chunks.js")
  17103. }
  17104. , {
  17105. "../util/logger": 189
  17106. }],
  17107. 136: [function(e, t, i) {
  17108. (function(i) {
  17109. "use strict";
  17110. function n(e) {
  17111. s.call(this),
  17112. this.model = e,
  17113. this.exploded = !1
  17114. }
  17115. var r = e("../objects/Floor")
  17116. , o = (e("../settings"),
  17117. e("../util/logger"))
  17118. , a = e("../util/transitions")
  17119. , s = e("../util/IndexedCollection")
  17120. , l = e("../util/common")
  17121. , c = e("../util/easing");
  17122. new o(i);
  17123. l.inherit(n, s),
  17124. n.prototype.add = function(e) {
  17125. s.prototype.add.call(this, e),
  17126. this.model.add(e)
  17127. }
  17128. ,
  17129. n.prototype.getIndex = function(e) {
  17130. return e.floorIndex
  17131. }
  17132. ,
  17133. n.prototype.build = function() {
  17134. this.list.forEach(function(e) {
  17135. e.build()
  17136. })
  17137. }
  17138. ,
  17139. n.prototype.size = function() {
  17140. return this.length
  17141. }
  17142. ,
  17143. n.prototype.sort = function() {
  17144. s.prototype.sort.call(this, function(e, t) {
  17145. return e.floorIndex - t.floorIndex
  17146. })
  17147. }
  17148. ,
  17149. n.prototype.nextFloor = function(e, t) {
  17150. return this.index[e.floorIndex + t] || null
  17151. }
  17152. ,
  17153. n.prototype.getFloorAtPoint = function(e) {
  17154. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17155. var r = this.list[n]
  17156. , o = r.distanceToPoint(e);
  17157. (!t || i > o) && (i = o,
  17158. t = r)
  17159. }
  17160. return t
  17161. }
  17162. ,
  17163. n.prototype.getOrMakeFloor = function(e) {
  17164. var t = this.index[e];
  17165. return t || (t = new r(this.model,e),
  17166. this.add(t)),
  17167. t
  17168. }
  17169. ,
  17170. n.prototype.hide = function() {
  17171. this.list.forEach(function(e) {
  17172. e.hide()
  17173. })
  17174. }
  17175. ,
  17176. n.prototype.show = function() {
  17177. this.list.forEach(function(e) {
  17178. e.show()
  17179. })
  17180. }
  17181. ,
  17182. n.prototype.names = function() {
  17183. return this.list.reduce(function(e, t) {
  17184. return e.concat(t.name)
  17185. }, [])
  17186. }
  17187. ,
  17188. n.prototype.toggleExplodeHorizontal = function() {
  17189. function e(e, t) {
  17190. r.copy(e.position),
  17191. e.position.x = i[e.floorIndex] * t,
  17192. e.position.y = 1 * e.floorIndex * t,
  17193. r.sub(e.position).multiplyScalar(-1),
  17194. e.panos.forEach(function(e) {
  17195. e.translate(r)
  17196. })
  17197. }
  17198. var t, i = [], n = 0;
  17199. this.list.forEach(function(e, r, o) {
  17200. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17201. n += t,
  17202. i[r] = n
  17203. }),
  17204. i = i.map(function(e) {
  17205. return e - n / 2
  17206. });
  17207. var r = this.list[0].position.clone();
  17208. this.exploded ? this.list.forEach(function(t) {
  17209. a.start(function(i) {
  17210. e(t, 1 - i)
  17211. }, 1500, null, 0, c.easeOutExpo)
  17212. }) : this.list.forEach(function(t) {
  17213. a.start(function(i) {
  17214. e(t, i)
  17215. }, 1500, null, 0, c.easeOutExpo)
  17216. }),
  17217. this.exploded = !this.exploded
  17218. }
  17219. ,
  17220. n.prototype.toggleExplodeVertical = function() {
  17221. function e(e, i) {
  17222. var n = n.copy(e.position);
  17223. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17224. n.sub(e.position).multiplyScalar(-1),
  17225. e.panos.forEach(function(e) {
  17226. e.translate(n)
  17227. })
  17228. }
  17229. var t = this.model.size;
  17230. this.list[0].position.clone();
  17231. this.exploded ? this.list.forEach(function(t) {
  17232. a.start(function(i) {
  17233. e(t, 1 - i)
  17234. }, 1500, null, 0, c.easeOutExpo)
  17235. }) : this.list.forEach(function(t) {
  17236. a.start(function(i) {
  17237. e(t, i)
  17238. }, 1500, null, 0, c.easeOutExpo)
  17239. }),
  17240. this.exploded = !this.exploded
  17241. }
  17242. ,
  17243. t.exports = n
  17244. }
  17245. ).call(this, "/js/model/FloorCollection.js")
  17246. }
  17247. , {
  17248. "../objects/Floor": 146,
  17249. "../settings": 166,
  17250. "../util/IndexedCollection": 175,
  17251. "../util/common": 185,
  17252. "../util/easing": 186,
  17253. "../util/logger": 189,
  17254. "../util/transitions": 195
  17255. }],
  17256. 137: [function(e, t, i) {
  17257. (function(i) {
  17258. "use strict";
  17259. function n() {
  17260. c.call(this)
  17261. }
  17262. var r = e("../settings")
  17263. , o = e("../util/logger")
  17264. , a = e("../enum/Viewmode")
  17265. , s = e("../objects/Snapshot")
  17266. , l = (e("../util/math"),
  17267. e("../util/common"))
  17268. , c = e("../util/IndexedCollection")
  17269. , h = new o(i);
  17270. l.inherit(n, c),
  17271. n.prototype.getImage = function(e) {
  17272. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17273. }
  17274. ,
  17275. n.prototype.filterByModesAndReel = function(e, t) {
  17276. for (var i = [], n = 0; n < t.length; n += 1) {
  17277. var r = t[n]
  17278. , o = this.index[r.sid];
  17279. o && i.push(o)
  17280. }
  17281. var s = e[a.DOLLHOUSE]
  17282. , l = e[a.FLOORPLAN];
  17283. i = i.filter(function(e) {
  17284. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17285. return !0;
  17286. var t;
  17287. try {
  17288. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17289. } catch (e) {
  17290. return h.debug(e.message),
  17291. !1
  17292. }
  17293. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17294. }),
  17295. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17296. this.list = i,
  17297. this.reIndex()
  17298. }
  17299. ,
  17300. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17301. if (0 === this.list.length)
  17302. return [];
  17303. var locations = [];
  17304. var deal = (info, container)=>{
  17305. var src = info.thumbnail_signed_src,
  17306. o = info.name || "";
  17307. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17308. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17309. let a = panos.get(info.metadata.scan_id);
  17310. if (a && !a.isAligned()) return
  17311. }
  17312. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17313. if (cameraMode === a.MESH) return
  17314. if(window.isLocal)src = manage.dealURL(src)
  17315. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17316. var l = {
  17317. cameraMode: cameraMode,
  17318. position: info.metadata.camera_position,
  17319. quaternion: info.metadata.camera_quaternion,
  17320. zoom: info.metadata.zoom,
  17321. panoId: info.metadata.scan_id,
  17322. orthoZoom: info.metadata.ortho_zoom,
  17323. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17324. thumbUrl: src,
  17325. name: n.filterImageName(o),
  17326. sid: info.sid
  17327. }
  17328. var item = new s(l);
  17329. item.momentTour = info.momentTour
  17330. container.push(item)
  17331. return item
  17332. }
  17333. }
  17334. this.list.forEach(image=>{
  17335. if(image.images){
  17336. var folder = $.extend({}, image )
  17337. folder.heroLocations = [];
  17338. image.images.list.forEach(child=>{
  17339. deal(child, folder.heroLocations);
  17340. })
  17341. folder.musicInfo = folder.musicInfo || {}
  17342. locations.push(folder)
  17343. delete folder.images;
  17344. delete folder.locations;
  17345. }else{
  17346. var item = deal(image, locations);
  17347. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17348. }
  17349. })
  17350. return locations
  17351. }
  17352. ,
  17353. n.prototype.getIndex = function(e) {
  17354. return e.sid
  17355. }
  17356. ,
  17357. n.filterImageName = function(e) {
  17358. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17359. }
  17360. ,
  17361. t.exports = n
  17362. }
  17363. ).call(this, "/js/model/ImageCollection.js")
  17364. }
  17365. , {
  17366. "../enum/Viewmode": 51,
  17367. "../objects/Snapshot": 153,
  17368. "../settings": 166,
  17369. "../util/IndexedCollection": 175,
  17370. "../util/common": 185,
  17371. "../util/logger": 189,
  17372. "../util/math": 190
  17373. }],
  17374. 138: [function(e, t, i) {
  17375. (function(i) {
  17376. "use strict";
  17377. function n() {
  17378. u.call(this)
  17379. }
  17380. var r = e("../label/Label")
  17381. , o = e("../settings")
  17382. , a = e("../util/logger")
  17383. , s = e("../util/math")
  17384. , l = e("../util/ajax")
  17385. , c = e("./RoomCollection")
  17386. , h = e("../util/common")
  17387. , u = e("../util/IndexedCollection");
  17388. new a(i);
  17389. h.inherit(n, u),
  17390. n.prototype.getIndex = function(e) {
  17391. return e.labelId
  17392. }
  17393. ,
  17394. n.prototype.associateWithRooms = function(e) {
  17395. this.forEach(function(t) {
  17396. e.forEach(function(e) {
  17397. e.roomId === t.roomId && (t.room = e)
  17398. })
  17399. })
  17400. }
  17401. ,
  17402. n.prototype.createFromLabelData = function(e) {
  17403. e.forEach(function(e) {
  17404. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17405. t = c.generateRoomId(e.floorId, t);
  17406. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17407. i.position = s.convertWorkshopVector(i.position),
  17408. this.add(i),
  17409. i.build()
  17410. }
  17411. .bind(this))
  17412. }
  17413. ,
  17414. n.prototype.load = function(e, t) {
  17415. return l.get(e, {
  17416. responseType: "json",
  17417. auth: t ? o.authorizationHeader : null
  17418. }).done(function(e) {
  17419. var t = [];
  17420. for (var i in e) {
  17421. var n = e[i];
  17422. t.push(n)
  17423. }
  17424. this.createFromLabelData(t)
  17425. }
  17426. .bind(this))
  17427. }
  17428. ,
  17429. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17430. var t = -1;
  17431. if (e) {
  17432. var i = e.split("_");
  17433. t = parseInt(i[0])
  17434. }
  17435. return t
  17436. }
  17437. ,
  17438. t.exports = n
  17439. }
  17440. ).call(this, "/js/model/LabelCollection.js")
  17441. }
  17442. , {
  17443. "../label/Label": 90,
  17444. "../settings": 166,
  17445. "../util/IndexedCollection": 175,
  17446. "../util/ajax": 181,
  17447. "../util/common": 185,
  17448. "../util/logger": 189,
  17449. "../util/math": 190,
  17450. "./RoomCollection": 141
  17451. }],
  17452. 139: [function(e, t, i) {
  17453. (function(i) {
  17454. "use strict";
  17455. function n(e, t) {
  17456. o.Object3D.call(this)
  17457. this.sid = window.number;//t.sid,
  17458. this.data = t,
  17459. this.options = e,
  17460. this.urls = new s(e.urlFiles),
  17461. this.isPublic = void 0 !== t.is_public && t.is_public,
  17462. //创建heroLocations
  17463. this.images = new _(this),
  17464. this.images.extend(t.images),
  17465. this.images.forEach((info)=>{
  17466. if(info.locations){
  17467. info.images = new _(this);
  17468. info.images.extend(info.locations)
  17469. }
  17470. })
  17471. this.heroLocations = []
  17472. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17473. this.outdoorPanoLocations = [],
  17474. this.floors = new d(this),
  17475. this.floorsEnabled = void 0 === e.floors || e.floors,
  17476. this.changingFloor = !1,
  17477. this.chunks = [],
  17478. this.panos = new A,
  17479. this.colliders = [],
  17480. this.loadPanosPromise = null,
  17481. this.loadMeshTexturesPromise = null,
  17482. this.auxDataPromise = null,
  17483. this.meshTexturesLoaded = !1,
  17484. this.meshTextures = [],
  17485. this.tags = {},
  17486. this.tagsShown = !1,
  17487. this.shouldShowtags = !1,
  17488. this.has360Views = !1,
  17489. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17490. this.supportedModes = {},
  17491. this.supportedModes[c.PANORAMA] = !0,
  17492. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17493. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17494. this.supportedModes[c.TRANSITIONING] = !0,
  17495. this.supportsTiles = this.configureTiling(),
  17496. // this.supportsVR = t.is_vr,
  17497. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17498. this.mode = c.DOLLHOUSE,
  17499. this.size = null,
  17500. this.center = null,
  17501. this.boundingBox = new o.Box3,
  17502. this.currentFloor = null,
  17503. this.allFloorsVisible = !0,
  17504. this.projectedPano0 = null,
  17505. this.projectedPano1 = null,
  17506. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17507. this.addFloor(new u(this,t,e.trim()))
  17508. }
  17509. .bind(this)),
  17510. this.waitQueue = [],
  17511. this.on("load", function(e) {
  17512. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17513. return !e.isLoadedCallback()
  17514. }),
  17515. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17516. }
  17517. .bind(this)),
  17518. this.setupCustomProperties()
  17519. this.hots = {};
  17520. }
  17521. function r() {
  17522. try {
  17523. var e = document.createElement("canvas")
  17524. , t = e.getContext("webgl");
  17525. t || (t = e.getContext("experimental-webgl"));
  17526. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17527. return i
  17528. } catch (e) {
  17529. return 0
  17530. }
  17531. }
  17532. var o = e("three")
  17533. , a = e("../util/ajax")
  17534. , s = e("../util/ModelUrls")
  17535. , l = e("../objects/BoundingTextureSkybox")
  17536. , c = e("../enum/Viewmode")
  17537. , h = e("../enum/RenderOrder")
  17538. , u = (e("../enum/AlignmentType"),
  17539. e("../objects/Floor"))
  17540. , d = e("./FloorCollection")
  17541. , p = e("../objects/Chunk")
  17542. , f = (e("../objects/Room"),
  17543. e("../objects/Snapshot"),
  17544. e("../label/Label"),
  17545. e("../util/math"),
  17546. e("../settings"))
  17547. ,ss = e("../shaders")
  17548. , g = e("../util/logger")
  17549. , m = e("../tag/tag")
  17550. , v = (e("../tag/tagManager"),
  17551. e("../objects/Panorama"))
  17552. , A = e("../util/PanoramaCollection")
  17553. , y = e("../loaders/ModelLoader")
  17554. , C = e("../loaders/ModelTextureLoader")
  17555. , I = e("../loaders/SweepDataLoader")
  17556. , E = e("../util/transitions")
  17557. , b = e("../util/common")
  17558. , es = e("../util/easing")
  17559. ,lerp = e("../util/lerp")
  17560. ,tex = e("../util/texture")
  17561. , w = e("./../util/browser")
  17562. , _ = e("./ImageCollection")
  17563. , T = e("./RoomCollection")
  17564. , x = e("./LabelCollection")
  17565. , S = e("./Chunks")
  17566. , M = e("./../util/showcase")
  17567. , R = e("../exception/BasicException")
  17568. , P = (e("../constants")
  17569. ,e("events").EventEmitter)
  17570. ,Hot = e("hot")
  17571. , O = new g(i);
  17572. n.prototype = Object.create(o.Object3D.prototype),
  17573. b.extend(n, P),
  17574. n.prototype.setupCustomProperties = function() {
  17575. var e = f.modelAlpha;
  17576. Object.defineProperty(this, "alpha", {
  17577. get: function() {
  17578. return e
  17579. },
  17580. set: function(t) {
  17581. e = t,
  17582. this.chunks.forEach(function(t) {
  17583. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17584. })
  17585. }
  17586. })
  17587. }
  17588. ,
  17589. n.prototype.configureTiling = function() {
  17590. var e = r();
  17591. if (e < 2048)
  17592. return !1;
  17593. O.warn("Max cube texture size: " + e);
  17594. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17595. var i = f.tiling.tilingFlagNames[t];
  17596. if ("1" === w.valueFromHash(i, null))
  17597. return !0;
  17598. if ("0" === w.valueFromHash(i, null))
  17599. return !1
  17600. }
  17601. //--------------------------------------------许钟文-------------------------------------------
  17602. //return true;
  17603. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17604. //--------------------------------------------e n d -------------------------------------------
  17605. }
  17606. ,
  17607. n.prototype.toggleAlpha = function() {
  17608. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17609. }
  17610. ,
  17611. n.prototype.load = function(e) {
  17612. var t = function() {
  17613. return $.when(this.loadPanos(), this.loadMesh())
  17614. }
  17615. , i = this.urls.init().then(t.bind(this));
  17616. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17617. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17618. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17619. }
  17620. ,
  17621. n.prototype.loadMesh = function() {
  17622. function e(e) {
  17623. O.error(e),
  17624. n.reject("loading-failed")
  17625. }
  17626. function t(e, t) {
  17627. n.notify(e, t)
  17628. }
  17629. function i(e, t) {
  17630. if (0 === e.length) {
  17631. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17632. r.supportedModes[c.DOLLHOUSE] = !1,
  17633. r.supportedModes[c.FLOORPLAN] = !1;
  17634. var i = new p({
  17635. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17636. });
  17637. i.material.visible = !1,
  17638. i.rotateX(-Math.PI / 2),
  17639. i.geometry.computeBoundingBox(),
  17640. e = [i]
  17641. }
  17642. e.forEach(function(e) {
  17643. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17644. r.addChunk(t, e)
  17645. }),
  17646. r.floors.sort(),
  17647. n.resolve(r)
  17648. }
  17649. var n = $.Deferred()
  17650. , r = this;
  17651. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17652. n.promise()
  17653. }
  17654. ,
  17655. n.prototype.loadMeshTextures = function() {
  17656. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17657. this.meshTexturesLoaded = !0
  17658. }
  17659. .bind(this)),
  17660. this.loadTexturesPromise)
  17661. }
  17662. ,
  17663. /* n.prototype.loadtags = function() {//xzw改
  17664. var e = $.Deferred();
  17665. if (!f.tags.enabled)
  17666. return e.resolve();
  17667. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17668. t = "data/" + this.sid + "/tags.json"
  17669. return a.get(t, {
  17670. responseType: "json",
  17671. auth: this.isPublic ? null : f.authorizationHeader
  17672. }).done(function(t) {
  17673. var i = 0
  17674. , n = 0;
  17675. for (var r in t) {
  17676. var o = t[r];
  17677. o.enabled && (n++,
  17678. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17679. i++))
  17680. }
  17681. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17682. e.resolve()
  17683. }
  17684. .bind(this)).fail(function() {
  17685. O.warn("Getting tags failed, not displaying tags."),
  17686. e.resolve()
  17687. }),
  17688. e
  17689. } */
  17690. n.prototype.shineHots = function(){ //xzw
  17691. E.trigger({
  17692. func: function(e) {
  17693. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17694. for(var i in this.hots){
  17695. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17696. }
  17697. }.bind(this),
  17698. cycling: true,
  17699. duration: 3000,
  17700. //easing: "easeInOutQuad",
  17701. name: "hotShine"
  17702. })
  17703. },
  17704. n.prototype.createHotItem = function(data, hots) {
  17705. var docFragment = document.createDocumentFragment();
  17706. var keyAry = Object.keys(data);
  17707. for(var i = 0; i < keyAry.length; i++){
  17708. var li = document.createElement('li');
  17709. var span = document.createElement('span');
  17710. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17711. // console.log(span.innerHTML);
  17712. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17713. li.appendChild(span);
  17714. docFragment.appendChild(li);
  17715. }
  17716. var ul = document.querySelector('#hotListContent ul');
  17717. ul.appendChild(docFragment);
  17718. console.log(docFragment);
  17719. }
  17720. n.prototype.loadOverlays = function(overlays){
  17721. var overlays = window.data2 && window.data2.overlays
  17722. overlays && overlays.forEach((info)=>{
  17723. new Overlay(info)
  17724. })
  17725. Overlay.load()
  17726. }
  17727. n.prototype.loadhots = function() {//xzw
  17728. var e = $.Deferred();
  17729. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17730. return a.get(t, {
  17731. responseType: "json",
  17732. auth: this.isPublic ? null : f.authorizationHeader
  17733. }).done(function(t) {
  17734. window.data2 = t;
  17735. if(!t){
  17736. console.error("data2 is null")
  17737. }else{
  17738. t.tourAudio = {}
  17739. g_data2 = t;
  17740. this.hotsCount = 0;
  17741. /* for(var i in t.hots){
  17742. this.hotsCount ++;
  17743. this.hots[i] = new Hot(i, t.hots[i], this);
  17744. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17745. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17746. };
  17747. window.hotData = t.hots
  17748. t.hots && this.createHotItem(t.hots, this.hots); */
  17749. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17750. window.hotData = {}
  17751. if(t.hots){
  17752. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17753. sids.forEach((sid)=>{
  17754. this.hotsCount++,
  17755. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17756. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17757. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17758. window.hotData[sid] = t.hots[sid];
  17759. })
  17760. }
  17761. this.createHotItem(window.hotData, this.hots);
  17762. g_index = w.valueFromHash("m");
  17763. /* if(t.tourAudio){
  17764. g_tourAudio = new Audio;
  17765. g_tourAudio.loop = false;
  17766. g_tourAudio.addEventListener('ended', function () {
  17767. var ev = document.createEvent("MouseEvent");
  17768. ev.initEvent("tourAudioEnded",true,true);
  17769. window.dispatchEvent(ev);
  17770. });
  17771. }; */
  17772. }
  17773. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17774. /* var dataJsPromise = $.Deferred();
  17775. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17776. a.get(dataJsUrl,{
  17777. responseType: "json",
  17778. auth: this.isPublic ? null : f.authorizationHeader
  17779. }).done(function(data) {
  17780. window.hotData = data;
  17781. this.createHotItem(data, this.hots);
  17782. for(let i in this.hots){//add
  17783. data[i] && this.hots[i].initStyleImg(data[i]);
  17784. }
  17785. dataJsPromise.resolve();
  17786. }.bind(this)).fail(function(){
  17787. console.log('Data.js is empty');
  17788. dataJsPromise.resolve();
  17789. }) */
  17790. e.resolve();
  17791. }.bind(this)).fail(function() {
  17792. console.log('没有热点');
  17793. e.resolve()
  17794. }),
  17795. e
  17796. }
  17797. ,
  17798. n.prototype.loadPanos = function() {
  17799. if (this.loadPanosPromise)
  17800. return this.loadPanosPromise;
  17801. var e = new I(this);
  17802. return this.loadPanosPromise = e.load().then(function(e) {
  17803. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17804. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17805. else console.log(e.uuid)
  17806. }
  17807. .bind(this))),
  17808. this.panos.extend(e.map(function(e) {
  17809. return new v(this,e.uuid,e,this.supportsTiles)
  17810. }
  17811. .bind(this))),
  17812. this.panos.forEach(function(e) {
  17813. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17814. var i = this.panos.get(t);
  17815. i && this.panos.setNeighbour(e, i, !0)
  17816. }
  17817. .bind(this)),
  17818. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17819. }
  17820. .bind(this)),
  17821. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17822. this.supportedModes[c.PANORAMA] = !1),
  17823. $.when(this)
  17824. }
  17825. .bind(this)),
  17826. this.loadPanosPromise
  17827. }
  17828. ,
  17829. n.prototype.loadHighlightReel = function() {//xzw
  17830. var e = $.Deferred()
  17831. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17832. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17833. return a.get(t, {
  17834. responseType: "json",
  17835. auth: this.isPublic ? null : f.authorizationHeader
  17836. }).done(function(t) {
  17837. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17838. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17839. e.resolve()
  17840. }
  17841. .bind(this)).fail(function() {
  17842. O.warn("Getting highlight reel failed, no highlights available"),
  17843. e.resolve()
  17844. }),
  17845. e
  17846. }
  17847. ,
  17848. n.prototype.waitForLoad = function(e, t) {
  17849. t() || (this.waitQueue.push({
  17850. object: e,
  17851. isLoadedCallback: t
  17852. }),
  17853. 1 === this.waitQueue.length && this.emit("waiting"))
  17854. }
  17855. ,
  17856. n.prototype.hide = function() {
  17857. this.floors.hide()
  17858. }
  17859. ,
  17860. n.prototype.show = function() {
  17861. this.floors.show()
  17862. }
  17863. ,
  17864. n.prototype.floorNames = function() {
  17865. return this.floors.names()
  17866. }
  17867. ,
  17868. n.prototype.warpDestFloors = function(e, t) {
  17869. if (!e || this.floors.length !== e.length)
  17870. return void this.toggleAllFloors(!0);
  17871. var i = e.findIndex(function(e) {
  17872. return e
  17873. }
  17874. .bind(this));
  17875. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17876. }
  17877. ,
  17878. n.prototype.setFloor = function(e, t, i) {
  17879. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17880. this.allFloorsVisible = !1,
  17881. this._setFloor(e, t, i)
  17882. }
  17883. ,
  17884. n.prototype.toggleAllFloors = function(e) {
  17885. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17886. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17887. this._setFloor(this.currentFloor)
  17888. }
  17889. ,
  17890. n.prototype._setFloor = function(e, t, i) {
  17891. t = t || this.mode,
  17892. this.emit("floor.changed", e, t, this.currentFloor),
  17893. this.currentFloor = e;
  17894. var n;
  17895. if (t === c.PANORAMA) {
  17896. if (this.show(),
  17897. this.shouldShowtags && this.tagsShown)
  17898. for (n in this.tags)
  17899. this.tags[n].show(f.showFloorDuration)
  17900. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17901. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17902. }
  17903. .bind(this)),
  17904. this.shouldShowtags && this.tagsShown))
  17905. for (n in this.tags) {
  17906. var r = this.tags[n];
  17907. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17908. }
  17909. var o = this
  17910. , a = e;
  17911. E.start(function() {}, f.showFloorDelay, function() {
  17912. o.floors.forEach(function(e) {
  17913. e.chunks.forEach(function(t) {
  17914. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17915. })
  17916. })
  17917. }
  17918. .bind(this))
  17919. }
  17920. ,
  17921. n.prototype.toggleExplode = function() {
  17922. this.floors.toggleExplodeHorizontal()
  17923. }
  17924. ,
  17925. n.prototype.toggleExplodeUp = function() {
  17926. this.floors.toggleExplodeVertical()
  17927. }
  17928. ,
  17929. n.prototype.nextFloor = function(e) {
  17930. return this.floors.nextFloor(this.currentFloor, e)
  17931. }
  17932. ,
  17933. n.prototype.addFloor = function(e) {
  17934. this.floors.add(e)
  17935. }
  17936. ,
  17937. n.prototype.getFloorAtPoint = function(e) {
  17938. return this.floors.getFloorAtPoint(e)
  17939. }
  17940. ,
  17941. n.prototype.getTagBySid = function(e) {
  17942. return this.tags[e]
  17943. }
  17944. ,
  17945. n.prototype.addChunk = function(e, t) {
  17946. this.floors.getOrMakeFloor(e).addChunk(t),
  17947. this.chunks.push(t)
  17948. }
  17949. ,
  17950. n.prototype.setMode = function(e) {
  17951. if (!this.supportedModes[e])
  17952. throw new R("Mode not supported for this model: " + e);
  17953. this.mode = e;
  17954. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17955. this.chunks.forEach(function(t) {
  17956. t.setMode(e)
  17957. })
  17958. }
  17959. ,
  17960. n.prototype.build = function() {
  17961. this.heroLocations = this.images.getHeroLocations(this.panos);
  17962. var e = function() {
  17963. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17964. }
  17965. .bind(this)();
  17966. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17967. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17968. }
  17969. .bind(this)) || e,
  17970. null === this.heroImage && O.warn("No hero image defined."),
  17971. this.currentFloor = this.floors.last(),
  17972. this.floors.build(),
  17973. this.colliders = this.floors.reduce(function(e, t) {
  17974. return e.concat(t.collider.children)
  17975. }, []),
  17976. this.panos.forEach(function(e) {
  17977. e.build1(),
  17978. e.on("enter", function() {
  17979. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17980. }
  17981. .bind(this))
  17982. }
  17983. .bind(this)),
  17984. this.panos.forEach(function(e) {
  17985. e.build2()
  17986. }),
  17987. this.floors.forEach(function(e) {
  17988. this.boundingBox.union(e.boundingBox)
  17989. }
  17990. .bind(this)),
  17991. this.size = this.boundingBox.size(),
  17992. this.center = this.boundingBox.center(),
  17993. this.floors.forEach(function(e) {
  17994. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17995. }
  17996. .bind(this)),
  17997. this.panos.populate_path_graph(),
  17998. this.skybox = new l(this.boundingBox),
  17999. this.skybox.matrixWorldNeedsUpdate = !0,
  18000. this.add(this.skybox);
  18001. setTimeout(function(){
  18002. this.hotsCount && this.shineHots();
  18003. }.bind(this),1300);//xzw 热点开始闪烁
  18004. for (var t in this.tags)
  18005. this.tags[t].build();
  18006. //add-----
  18007. for(let i in this.hots){
  18008. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18009. }
  18010. //---------
  18011. this.createFloorLogo()
  18012. return O.debug("Done building model"),
  18013. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18014. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18015. this.buildRooms(),
  18016. this.labels.associateWithRooms(this.rooms),
  18017. $.when(this)
  18018. }
  18019. ,
  18020. n.prototype.createFloorLogo = function(){
  18021. console.log('createFloorLogo')
  18022. if(this.floorLogos || !settings.floorlogoURL)return;
  18023. var url = settings.floorlogoURL
  18024. var map = tex.load(url);//可以追加done
  18025. this.floorLogos = [];
  18026. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18027. var material = new o.MeshBasicMaterial({
  18028. opacity:0,
  18029. map:map,
  18030. side: o.DoubleSide,
  18031. transparent: !0,
  18032. depthWrite: !1,
  18033. depthTest:false//改 在chunk\skybox外也可看到
  18034. });
  18035. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18036. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18037. //logo.scale.set(s,s,s);
  18038. logo.position.set(0,-1.5,0);
  18039. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18040. logo.renderOrder = 100;//cover the videoSkybox
  18041. //logo.layers.set(0)
  18042. this.add(logo);
  18043. this.floorLogos.push(logo);
  18044. }
  18045. this.floorLogos[1].visible = false;
  18046. }
  18047. n.prototype.adjustfloorLogoHeight = function(o){
  18048. var h = player.currentPano.floorPosition.y + 0.01;
  18049. this.floorLogos[1].position.setY(h);
  18050. this.floorLogos[0].position.setY(h);
  18051. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18052. },
  18053. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18054. if(!this.floorLogos) return;
  18055. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18056. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18057. if(!o.dur){//立刻
  18058. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18059. this.floorLogos[o.index].material.opacity = o.opa;
  18060. }else{
  18061. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18062. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18063. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18064. }
  18065. },
  18066. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18067. var lastQ, lastP;
  18068. var equals = function(v1, v2, min){
  18069. return Math.abs(v1-v2) < min
  18070. }
  18071. var isSame = function(now, last, k){//如果和上次相同就不改变
  18072. if(!last)return false;
  18073. var R = k.sceneRenderer;
  18074. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18075. //暂时:
  18076. var min = 0.0008
  18077. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18078. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18079. return same;
  18080. }
  18081. return function(Q, k){
  18082. if(!Q)return;
  18083. /* if(Config.ifFish && window.lowFPS){
  18084. this.fLCompute++;
  18085. if(R.AFPS < 38){
  18086. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18087. else if(k.flying && k.fLCompute%2 !=1) return;
  18088. k.fLCompute %= 4;
  18089. }else if(R.AFPS < 45){
  18090. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18091. else if(k.flying && k.fLCompute%2 !=1) return;
  18092. k.fLCompute %= 6;
  18093. }else{
  18094. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18095. //else if(k.flying && k.fLCompute%2 !=1) return;
  18096. k.fLCompute %= 2;
  18097. }
  18098. } */
  18099. var sameQ, sameP, quaternion, visible;
  18100. for(var i=0;i<2;i++){
  18101. var logo = this.floorLogos[i];
  18102. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18103. visible = true;
  18104. }
  18105. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18106. var c = k.cameraControls.activeControl;
  18107. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18108. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18109. for(var i=0;i<2;i++){
  18110. var logo = this.floorLogos[i];
  18111. if(!sameQ){
  18112. if(!quaternion){
  18113. var a = new THREE.Vector3(0,0,-1);
  18114. a.applyQuaternion(Q);
  18115. a.setY(0);
  18116. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18117. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18118. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18119. quaternion.multiply(a);
  18120. }
  18121. logo.quaternion.copy(quaternion);
  18122. }
  18123. }
  18124. }
  18125. }()
  18126. n.prototype.loadLabels = function() {//xzw
  18127. this.labels = new x(this);
  18128. var e = $.Deferred();
  18129. //加载俯视图的标签 注释这个备注就会加载
  18130. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18131. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18132. if (!this.showingLabels)
  18133. return e.resolve();
  18134. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18135. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18136. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18137. O.warn("Getting labels failed, not displaying labels."),
  18138. e.resolve()
  18139. }),
  18140. e
  18141. }
  18142. ,
  18143. n.prototype.buildRooms = function() {
  18144. this.rooms = new T(this),
  18145. this.rooms.createFromChunks(this.chunks),
  18146. this.rooms.calcRoomBoundaries()
  18147. }
  18148. ,
  18149. n.prototype.updateProjectedPanos = function() {
  18150. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18151. }
  18152. ,
  18153. n.prototype.setProjectedPanos = function(e, t, i) {
  18154. void 0 !== i && null !== i || (i = !0),
  18155. i = !!i,
  18156. this.projectedPano0 = e,
  18157. this.projectedPano1 = t,
  18158. this.skybox.material.setProjectedPanos(e, t, i),
  18159. this.chunks.forEach(function(n) {
  18160. n.materialInside.setProjectedPanos(e, t, i)
  18161. })
  18162. }
  18163. ,
  18164. n.prototype.setSide = function(e) {
  18165. this.floors.forEach(function(t) {
  18166. t.collider.material.side = e
  18167. })
  18168. }
  18169. ,
  18170. n.prototype.heroCount = function() {
  18171. return this.heroLocations ? this.heroLocations.length : 0
  18172. }
  18173. ,
  18174. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18175. if (e[0] < 0)
  18176. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18177. null;
  18178. if (this.heroCount() < 1)
  18179. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18180. null;
  18181. var t = this.heroLocations[e[0]];
  18182. if(t.heroLocations && e[1]!=void 0){
  18183. t = t.heroLocations[e[1]];
  18184. }
  18185. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18186. null) : t
  18187. }
  18188. ,
  18189. n.prototype.findPanoramicHero = function() {
  18190. for (var e in this.heroLocations)
  18191. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18192. return this.heroLocations[e];
  18193. return null
  18194. }
  18195. ,
  18196. n.prototype.listImagePanos = function() {
  18197. var e = []
  18198. , t = this;
  18199. return this.images.forEach(function(i) {
  18200. if (i.metadata && i.metadata.scan_id) {
  18201. var n = t.panos.get(i.metadata.scan_id);
  18202. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18203. }
  18204. }),
  18205. e
  18206. }
  18207. ,
  18208. n.prototype.fadePanoMarkers = function(e, t) {
  18209. this.panos.fadeMarkerOpacity(e, t)
  18210. }
  18211. ,
  18212. n.prototype.setSweepVisibility = function(e) {
  18213. this.panos.forEach(function(t) {
  18214. t.marker && (t.marker.visible = e)
  18215. })
  18216. }
  18217. ,
  18218. n.prototype.outsideAllowed = function() {
  18219. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18220. }
  18221. ,
  18222. t.exports = n
  18223. }
  18224. ).call(this, "/js/model/Model.js")
  18225. }
  18226. , {
  18227. "../constants": 8,
  18228. "../enum/AlignmentType": 17,
  18229. "../enum/RenderOrder": 42,
  18230. "../enum/Viewmode": 51,
  18231. "../exception/BasicException": 55,
  18232. "../label/Label": 90,
  18233. "../loaders/ModelLoader": 105,
  18234. "../loaders/ModelTextureLoader": 106,
  18235. "../loaders/SweepDataLoader": 107,
  18236. "../tag/tag": 123,
  18237. "../tag/tagManager": 124,
  18238. "../objects/BoundingTextureSkybox": 143,
  18239. "../objects/Chunk": 144,
  18240. "../objects/Floor": 146,
  18241. "../objects/Panorama": 148,
  18242. "../objects/Room": 150,
  18243. "../objects/Snapshot": 153,
  18244. "../settings": 166,
  18245. "../shaders": 167,
  18246. "../util/ModelUrls": 177,
  18247. "../util/PanoramaCollection": 178,
  18248. "../util/ajax": 181,
  18249. "../util/common": 185,
  18250. "../util/easing": 186,
  18251. "../util/lerp": 188,
  18252. "../util/logger": 189,
  18253. "../util/math": 190,
  18254. "../util/texture": 194,
  18255. "../util/transitions": 195,
  18256. "./../util/browser": 182,
  18257. "./../util/showcase": 193,
  18258. "./Chunks": 135,
  18259. "./FloorCollection": 136,
  18260. "./ImageCollection": 137,
  18261. "./LabelCollection": 138,
  18262. "./RoomCollection": 141,
  18263. events: 202,
  18264. three: 217,
  18265. "hot": "hot"
  18266. }],
  18267. 140: [function(e, t, i) {
  18268. "use strict";
  18269. function n() {
  18270. this.modelMap = {},
  18271. this.activeModel = null,
  18272. this.modelCount = 0,
  18273. this.tileDownloader = null,
  18274. this.panoRenderer = null
  18275. }
  18276. var r = (e("three"),
  18277. e("../util/common"))
  18278. , o = e("../exception/BasicException")
  18279. , a = e("../enum/ModelManagerEvents")
  18280. , s = e("../enum/PanoRendererEvents")
  18281. , l = e("events").EventEmitter;
  18282. n.prototype.init = function(e, t, i) {
  18283. this.tileDownloader = e,
  18284. this.panoRenderer = t,
  18285. this.qualityManager = i,
  18286. this.bindEvents()
  18287. }
  18288. ,
  18289. n.prototype.bindEvents = function() {
  18290. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18291. }
  18292. ,
  18293. n.prototype.onTileRendered = function(e, t, i, n) {}
  18294. ,
  18295. n.prototype.addModel = function(e) {
  18296. this.modelMap[e.sid] = e,
  18297. 0 === this.modelCount && this.activateModel(e.sid),
  18298. this.modelCount++,
  18299. this.emit(a.ModelAdded)
  18300. }
  18301. ,
  18302. n.prototype.getModel = function(e) {
  18303. return this.modelMap[e]
  18304. }
  18305. ,
  18306. n.prototype.activateModel = function(e) {
  18307. var t = this.modelMap[e];
  18308. if (!t)
  18309. throw new o("Tried to activate invalid model!");
  18310. var i = this.activeModel;
  18311. this.activeModel = t,
  18312. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18313. this.tileDownloader.setUrls(t.urls),
  18314. t.panos.forEach(function(e) {
  18315. e.attachToPanoRenderer(this.panoRenderer),
  18316. e.tileDownloader = this.tileDownloader,
  18317. e.qualityManager = this.qualityManager
  18318. }
  18319. .bind(this)),
  18320. this.emit(a.ActiveModelChanged, {
  18321. oldModel: i,
  18322. model: t
  18323. })
  18324. }
  18325. ,
  18326. n.prototype.getActiveModel = function() {
  18327. return this.activeModel
  18328. }
  18329. ,
  18330. r.extend(n, l),
  18331. t.exports = n
  18332. }
  18333. , {
  18334. "../enum/ModelManagerEvents": 33,
  18335. "../enum/PanoRendererEvents": 35,
  18336. "../exception/BasicException": 55,
  18337. "../util/common": 185,
  18338. events: 202,
  18339. three: 217
  18340. }],
  18341. 141: [function(e, t, i) {
  18342. (function(i) {
  18343. "use strict";
  18344. function n() {
  18345. s.call(this)
  18346. }
  18347. var r = e("../objects/Room")
  18348. , o = (e("../settings"),
  18349. e("../util/logger"))
  18350. , a = (e("../util/transitions"),
  18351. e("../util/easing"),
  18352. e("../util/common"))
  18353. , s = e("../util/IndexedCollection")
  18354. , l = e("./Chunks");
  18355. new o(i);
  18356. a.inherit(n, s),
  18357. n.prototype.getIndex = function(e) {
  18358. return e.roomId
  18359. }
  18360. ,
  18361. n.prototype.calcRoomBoundaries = function() {
  18362. this.forEach(function(e) {
  18363. e.calcBoundaries()
  18364. })
  18365. }
  18366. ,
  18367. n.prototype.createFromChunks = function(e) {
  18368. var t = {
  18369. floorId: -1,
  18370. roomId: -1
  18371. }
  18372. , i = {};
  18373. e.forEach(function(e) {
  18374. l.parseIdsFromChunkName(e.name, t);
  18375. var o = i[t.roomId];
  18376. if (!o) {
  18377. var a = n.generateRoomId(t.floorId, t.roomId);
  18378. o = new r(t.floorId,a),
  18379. this.add(o),
  18380. i[t.roomId] = o
  18381. }
  18382. o.addChunk(e)
  18383. }
  18384. .bind(this)),
  18385. this.calcRoomBoundaries()
  18386. }
  18387. ,
  18388. n.generateRoomId = function(e, t) {
  18389. return e + "_" + t
  18390. }
  18391. ,
  18392. t.exports = n
  18393. }
  18394. ).call(this, "/js/model/RoomCollection.js")
  18395. }
  18396. , {
  18397. "../objects/Room": 150,
  18398. "../settings": 166,
  18399. "../util/IndexedCollection": 175,
  18400. "../util/common": 185,
  18401. "../util/easing": 186,
  18402. "../util/logger": 189,
  18403. "../util/transitions": 195,
  18404. "./Chunks": 135
  18405. }],
  18406. 142: [function(e, t, i) {
  18407. "use strict";
  18408. function n(e, t, i) {
  18409. e = e.clone().expandByScalar(0.01);//改
  18410. var n = e.size()
  18411. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18412. o.boundingBox = e,
  18413. r.Mesh.call(this, o, t),
  18414. this.position.copy(e.center()),
  18415. this.frustumCulled = !1,
  18416. i && this.add(new r.WireframeHelper(this))
  18417. }
  18418. var r = e("three");
  18419. n.prototype = Object.create(r.Mesh.prototype),
  18420. n.prototype.constructor = n,
  18421. t.exports = n
  18422. }
  18423. , {
  18424. three: 217
  18425. }],
  18426. 143: [function(e, t, i) {
  18427. (function(i) {
  18428. "use strict";
  18429. function n(e) {
  18430. h.time("Computing a nice bounding cubemap");
  18431. var t = new a({
  18432. side: r.BackSide,
  18433. transparent: !0
  18434. });
  18435. t.uniforms.modelAlpha.value = 0,
  18436. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18437. this.renderOrder = l.boundingSkybox,
  18438. o.call(this, e, t),
  18439. h.timeEnd("Computing a nice bounding cubemap")
  18440. }
  18441. var r = e("three")
  18442. , o = (e("../enum/Viewmode"),
  18443. e("../shaders"),
  18444. e("./BoundingMesh"))
  18445. , a = e("../materials/ModelTextureMaterial")
  18446. , s = e("../settings")
  18447. , l = e("../enum/RenderOrder")
  18448. , c = e("../util/logger")
  18449. , h = new c(i);
  18450. n.prototype = Object.create(o.prototype),
  18451. n.prototype.constructor = n,
  18452. t.exports = n
  18453. }
  18454. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18455. }
  18456. , {
  18457. "../enum/RenderOrder": 42,
  18458. "../enum/Viewmode": 51,
  18459. "../materials/ModelTextureMaterial": 118,
  18460. "../settings": 166,
  18461. "../shaders": 167,
  18462. "../util/logger": 189,
  18463. "./BoundingMesh": 142,
  18464. three: 217
  18465. }],
  18466. 144: [function(e, t, i) {
  18467. "use strict";
  18468. function n(e) {
  18469. this.materialInside = new s({
  18470. side: r.DoubleSide
  18471. });
  18472. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18473. this.materialOutside = new r.RawShaderMaterial({
  18474. fragmentShader: o.modelOutside.fragmentShader,
  18475. vertexShader: o.modelOutside.vertexShader,
  18476. uniforms: t,
  18477. side: r.FrontSide,
  18478. name: "chunkOut"
  18479. }),
  18480. r.Mesh.call(this, e.geometry, this.materialInside),
  18481. this.name = e.name || "",
  18482. this.textureName = e.textureName,
  18483. this.meshUrl = e.meshUrl
  18484. }
  18485. var r = e("three")
  18486. , o = e("../shaders")
  18487. , a = e("../enum/Viewmode")
  18488. , s = e("../materials/ModelTextureMaterial");
  18489. n.prototype = Object.create(r.Mesh.prototype),
  18490. n.prototype.setTextureMap = function(e) {
  18491. this.materialInside.uniforms.map.value = e,
  18492. this.materialOutside.uniforms.map.value = e
  18493. }
  18494. ,
  18495. n.prototype.setMode = function(e) {
  18496. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18497. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18498. t.transparent = this.material.transparent,
  18499. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18500. this.material = t
  18501. }
  18502. ,
  18503. t.exports = n
  18504. }
  18505. , {
  18506. "../enum/Viewmode": 51,
  18507. "../materials/ModelTextureMaterial": 118,
  18508. "../shaders": 167,
  18509. three: 217
  18510. }],
  18511. 145: [function(e, t, i) {
  18512. "use strict";
  18513. function n(e) {
  18514. this.chunksize = e || 10,
  18515. this.chunks = {},
  18516. this.boundingBoxes = {},
  18517. this.children = [],
  18518. this.offset = new r.Vector3(0,.5,0),
  18519. this.material = new r.MeshBasicMaterial({
  18520. color: 16777215 * Math.random(),
  18521. side: r.DoubleSide
  18522. })
  18523. }
  18524. var r = e("three");
  18525. e("../enum/Viewmode");
  18526. n.prototype.add = function(e) {
  18527. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18528. m ? (t = m.position.array,
  18529. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18530. n = e.faces);
  18531. var v = new r.Vector3;
  18532. if (i)
  18533. for (o = 0,
  18534. a = i.length; o < a; o += 3) {
  18535. var A = 3 * i[o]
  18536. , y = 3 * i[o + 1]
  18537. , C = 3 * i[o + 2];
  18538. s = (t[A] + t[y] + t[C]) / 3,
  18539. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18540. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18541. h = Math.floor(s / this.chunksize),
  18542. u = Math.floor(l / this.chunksize),
  18543. d = Math.floor(c / this.chunksize),
  18544. p = h + "." + u + "." + d,
  18545. p in this.chunks ? (g = this.chunks[p],
  18546. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18547. f = this.boundingBoxes[p] = new r.Box3),
  18548. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18549. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18550. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18551. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18552. }
  18553. else
  18554. for (o = 0,
  18555. a = t.length; o < a; o += 9)
  18556. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18557. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18558. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18559. h = Math.floor(s / this.chunksize),
  18560. u = Math.floor(l / this.chunksize),
  18561. d = Math.floor(c / this.chunksize),
  18562. p = h + "." + u + "." + d,
  18563. p in this.chunks ? (g = this.chunks[p],
  18564. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18565. f = this.boundingBoxes[p] = new r.Box3),
  18566. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18567. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18568. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18569. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18570. }
  18571. ,
  18572. n.prototype.build = function() {
  18573. var e = new r.Object3D;
  18574. e.material = this.material;
  18575. for (var t in this.chunks) {
  18576. var i = this.chunks[t]
  18577. , n = new r.BufferGeometry;
  18578. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18579. n.boundingBox = this.boundingBoxes[t];
  18580. var o = new r.Mesh(n,this.material);
  18581. o.material.visible = !1,
  18582. e.add(o),
  18583. this.chunks[t] = []
  18584. }
  18585. return e
  18586. }
  18587. ,
  18588. t.exports = n
  18589. }
  18590. , {
  18591. "../enum/Viewmode": 51,
  18592. three: 217
  18593. }],
  18594. 146: [function(e, t, i) {
  18595. "use strict";
  18596. var r = e("three")
  18597. , o = e("../settings")
  18598. , a = e("../util/common")
  18599. , s = e("../util/lerp")
  18600. , l = e("./ChunkedCollider")
  18601. , c = e("../util/transitions")
  18602. , h = e("../util/easing")
  18603. , u = (e("../objects/Panorama"),
  18604. e("../enum/RenderOrder"))
  18605. , d = e("../localization/localize");
  18606. function n(e, t, i) {
  18607. r.Object3D.call(this),
  18608. this.model = e,
  18609. this.floorIndex = t,
  18610. this.lang = o.languageTag,
  18611. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18612. this.panos = [],
  18613. this.chunks = [],
  18614. this.colliderBuilder = new l(3),
  18615. this.collider = null,
  18616. this.center = null,
  18617. this.boundingBox = new r.Box3,
  18618. this.size = null,
  18619. this.hidden = !1,
  18620. this.conservativeBoundingBox = new r.Box3,
  18621. this.debugColor = 16777215 * Math.random(),
  18622. this.transition = null
  18623. }
  18624. n.prototype = Object.create(r.Object3D.prototype),
  18625. n.prototype.enter = function(e) {
  18626. this.model.setFloor(this, e)
  18627. }
  18628. ,
  18629. n.prototype.hide = function(e) {
  18630. if (!this.hidden || this.transition) {
  18631. this.chunks.forEach(function(e) {
  18632. e.material.transparent = !0
  18633. }),
  18634. c.cancel(this.transition);
  18635. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18636. , i = e ? 0 : o.hideFloorDelay / t;
  18637. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18638. this.hidden = !0
  18639. }
  18640. .bind(this), i, h.easeInOutQuad)
  18641. }
  18642. }
  18643. ,
  18644. n.prototype.show = function(e) {
  18645. if (this.hidden || this.transition) {
  18646. this.hidden = !1,
  18647. c.cancel(this.transition);
  18648. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18649. , i = e ? 0 : o.showFloorDelay / t;
  18650. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18651. this.hidden || this.chunks.forEach(function(e) {
  18652. e.material.transparent = !1
  18653. })
  18654. }
  18655. .bind(this), i, h.easeInOutQuad)
  18656. }
  18657. }
  18658. ,
  18659. n.prototype.toggle = function(e, t) {
  18660. e = void 0 === e ? this.hidden : e,
  18661. e ? this.show(t) : this.hide(t)
  18662. }
  18663. ,
  18664. n.prototype.containsPoint = function(e) {
  18665. return this.collider.children.some(function(t) {
  18666. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18667. t.geometry.boundingBox.containsPoint(e)
  18668. })
  18669. }
  18670. ,
  18671. n.prototype.distanceToPoint = function(e) {
  18672. var t = null
  18673. , i = 1 / 0;
  18674. return this.collider.children.forEach(function(n) {
  18675. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18676. var r = n.geometry.boundingBox.distanceToPoint(e);
  18677. (!t || i > r) && (i = r,
  18678. t = n)
  18679. }),
  18680. i
  18681. }
  18682. ,
  18683. n.prototype.addChunk = function(e) {
  18684. e.renderOrder = u.ghostFloor,
  18685. this.add(e),
  18686. this.chunks.push(e),
  18687. this.boundingBox.union(e.geometry.boundingBox),
  18688. this.size = this.boundingBox.size(),
  18689. this.colliderBuilder.add(e.geometry)
  18690. }
  18691. ,
  18692. n.prototype.addPano = function(e) {
  18693. this.panos.push(e),
  18694. this.add(e.skyboxMesh),
  18695. e.marker && this.add(e.marker);
  18696. var t = new r.Vector3(1,1,1)
  18697. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18698. this.boundingBox.union(i)
  18699. }
  18700. ,
  18701. n.prototype.build = function() {
  18702. this.collider = this.colliderBuilder.build(!0),
  18703. this.add(this.collider),
  18704. this.center = this.boundingBox.center(),
  18705. this.conservativeBoundingBox.copy(this.boundingBox),
  18706. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18707. return e.geometry.boundingBox.min.y
  18708. }), 5),
  18709. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18710. return e.geometry.boundingBox.max.y
  18711. }), 5),
  18712. this.colliderBuilder = null
  18713. }
  18714. ,
  18715. n.prototype.toShortString = function() {
  18716. return a.nth(this.floorIndex + 1)
  18717. }
  18718. ,
  18719. n.prototype.toString = function() {
  18720. return this.name
  18721. }
  18722. ,
  18723. t.exports = n
  18724. }
  18725. , {
  18726. "../enum/RenderOrder": 42,
  18727. "../localization/localize": 108,
  18728. "./strings-cn-CN": 109,
  18729. "../objects/Panorama": 148,
  18730. "../settings": 166,
  18731. "../util/common": 185,
  18732. "../util/easing": 186,
  18733. "../util/lerp": 188,
  18734. "../util/transitions": 195,
  18735. "./ChunkedCollider": 145,
  18736. three: 217
  18737. }],
  18738. 147: [function(e, t, i) {
  18739. "use strict";
  18740. function n(e) {
  18741. this.player = e,
  18742. this.obj3d = null,
  18743. this.UP = new r.Vector3(0,1,0)
  18744. }
  18745. var r = e("three")
  18746. , o = e("../settings");
  18747. n.prototype.prefs = {
  18748. linewidth: 3,
  18749. height: .07,
  18750. opacity: .45,
  18751. endScale: .05
  18752. },
  18753. n.prototype.discard = function() {
  18754. if (this.obj3d) {
  18755. var e = this.obj3d.parent;
  18756. e && e.remove(this.obj3d)
  18757. }
  18758. this.obj3d = null
  18759. }
  18760. ,
  18761. n.prototype.draw = function() {
  18762. if (this.discard(),
  18763. o.showNeighbors) {
  18764. var e = this.player.currentPano.floor;
  18765. this.obj3d = new r.Object3D;
  18766. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18767. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18768. i.y += this.prefs.height;
  18769. var n = .1525
  18770. , a = .127
  18771. , s = .0127
  18772. , l = .1
  18773. , c = .19
  18774. , h = .2032
  18775. , u = .2286
  18776. , d = .255
  18777. , p = new r.Matrix4;
  18778. for (var f in t)
  18779. if (t[f]) {
  18780. var g = this.player.model.panos.get(f)
  18781. , m = (g.position.clone().sub(this.player.model.position),
  18782. g.position.clone().sub(g.floorPosition))
  18783. , v = g.floorPosition.clone().sub(this.player.model.position);
  18784. v.y += this.prefs.height;
  18785. var A = new r.Geometry;
  18786. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18787. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18788. p.identity().setPosition(m),
  18789. A.applyMatrix(p),
  18790. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18791. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18792. p.lookAt(v, i, this.UP).setPosition(v),
  18793. A.applyMatrix(p),
  18794. A.vertices.push(v, i);
  18795. var y = new r.Line(A,new r.LineBasicMaterial({
  18796. color: g.debugColor.getHex(),
  18797. transparent: !0,
  18798. opacity: this.prefs.opacity,
  18799. depthWrite: !1,
  18800. name: "sLine" + f,
  18801. linewidth: this.prefs.linewidth
  18802. }));
  18803. this.obj3d.add(y)
  18804. }
  18805. e.add(this.obj3d)
  18806. }
  18807. }
  18808. ,
  18809. n.prototype.update = function() {
  18810. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18811. }
  18812. ,
  18813. t.exports = n
  18814. }
  18815. , {
  18816. "../settings": 166,
  18817. three: 217
  18818. }],
  18819. 148: [function(e, t, i) {
  18820. (function(i) {
  18821. "use strict";
  18822. function n(e, t, i, n) {
  18823. this.model = e,
  18824. this.id = t,
  18825. this.alignmentType = i.alignmentType || l.ALIGNED,
  18826. this.neighbourUUIDs = i.neighbours || null,
  18827. this.neighbourPanos = null,
  18828. this.floor = null,
  18829. this.floorIndex = i.floor,
  18830. this.failedLoadingAt = 0,
  18831. this.maxLoadRetries = 4,
  18832. this.origin = i.position.clone(),
  18833. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18834. this.quaternion = i.quaternion.clone(),
  18835. this.skyboxMesh = new r.Mesh(E),
  18836. this.skyboxMesh.position.copy(this.position),
  18837. this.skyboxMesh.quaternion.copy(this.quaternion),
  18838. this.skyboxMesh.name = "skybox",
  18839. this.skyboxMesh.visible = !1,
  18840. this.skyboxMesh.updateMatrix(),
  18841. this.skyboxMesh.updateMatrixWorld(),
  18842. this.marker = null,
  18843. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18844. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18845. map: w,
  18846. side: r.DoubleSide,
  18847. opacity: 0,
  18848. transparent: !0,
  18849. depthWrite: !1
  18850. })),
  18851. this.marker.visible = this.showFloorMarker,
  18852. this.marker.renderOrder = s.panoMarker,
  18853. this.marker.name = "marker",
  18854. this.marker.pano = this,
  18855. this.marker.layers.set(v.PANOMARKERS),
  18856. this.marker.updateMatrixWorld(),
  18857. a.colorMarkerOnLoad && this.on("load", function() {
  18858. this.marker.material.color.set(65280)
  18859. })),
  18860. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18861. this.floorPosition = i.puck ? i.puck.clone() : null,
  18862. this.tiled = n,
  18863. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18864. this.solidSkybox.flipY = !1,
  18865. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18866. this.solidSkybox.magFilter = r.LinearFilter,
  18867. this.solidSkybox.generateMipmaps = !1)),
  18868. this.zoomed = !1,
  18869. this.panoRenderer = null,
  18870. this.qualityManager = null,
  18871. this.tileDownloader = null,
  18872. this.tiledPanoRenderTarget = null,
  18873. this.minimumTiledPanoLoaded = !1,
  18874. this.highestPartialTileRenderOpCompleted = 0,
  18875. this.highestFullTileRenderOpCompleted = 0,
  18876. this.shouldRedrawOnBaseLoaded = !1,
  18877. this.lockUntilRenderingComplete = !1,
  18878. a.colorMarkerOnLoad && this.on("load", function() {
  18879. this.marker.material.color.set(65280)
  18880. });
  18881. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18882. var e = new r.TextureLoader;
  18883. e.setCrossOrigin(!0);
  18884. var g = e.load("./static/images/texture.jpg");
  18885. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18886. color: 16777215,
  18887. transparent: !0,
  18888. opacity: .75,
  18889. map: g
  18890. })),
  18891. this.vrMarker.boluoType = "vr",
  18892. this.vrMarker.position.z = 1,
  18893. this.vrMarker.enabled = !0,
  18894. this.vrMarker.visible = !1,
  18895. window.vrMarkers = window.vrMarkers || [],
  18896. window.vrMarkers.push(this.vrMarker),
  18897. this.marker && this.marker.add(this.vrMarker),
  18898. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18899. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18900. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18901. this.adjustAngleEnable) {
  18902. var i = new r.Quaternion;
  18903. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18904. this.skyboxMesh.quaternion.multiply(i);
  18905. var m = new r.Quaternion;
  18906. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18907. this.skyboxMesh.quaternion.multiply(m);
  18908. var n = new r.Quaternion;
  18909. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18910. this.skyboxMesh.quaternion.multiply(n),
  18911. this.skyboxMesh.updateMatrix(),
  18912. this.skyboxMesh.updateMatrixWorld(),
  18913. this.model.updateProjectedPanos()
  18914. }
  18915. /**************************************************************************************************************************************/
  18916. }
  18917. var r = e("three")
  18918. , o = e("../util/logger")
  18919. , a = e("../settings")
  18920. , s = (e("../enum/Viewmode"),
  18921. e("../enum/RenderOrder"))
  18922. , l = e("../enum/AlignmentType")
  18923. , c = (e("../util/common"),
  18924. e("../util/transitions"))
  18925. , h = e("../util/lerp")
  18926. , u = e("../util/ajax")
  18927. , d = e("../util/texture")
  18928. , p = e("../util/panorama")
  18929. , f = (e("../enum/TileDownloaderEvents"),
  18930. e("../enum/PanoramaEvents"))
  18931. , g = e("../enum/PanoRendererEvents")
  18932. , m = e("../enum/PanoSizeClass")
  18933. , v = e("../enum/RenderLayers")
  18934. , A = (e("../scene/SceneRenderer"),
  18935. e("../enum/GLCubeFaces"),
  18936. e("../exception/BasicException"))
  18937. , y = e("../tile/TileUtils")
  18938. , C = e("events").EventEmitter
  18939. , I = new o(i)
  18940. , E = new r.SphereBufferGeometry(.1)
  18941. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18942. , w = d.load("./static/images/marker-256x256.png");
  18943. n.prototype = Object.create(C.prototype),
  18944. n.prototype.enter = function() {
  18945. var e = null;
  18946. return function() {
  18947. this.setZoomed(!1),
  18948. this.emit("enter", {
  18949. oldPano: e,
  18950. newPano: this
  18951. }),
  18952. e = this
  18953. }
  18954. }(),
  18955. n.prototype.exit = function() {
  18956. this.tiled ? (this.clearWaitDeferreds(),
  18957. this.minimumTiledPanoLoaded = !1,
  18958. this.tiledPanoRenderTarget = null,
  18959. this.setZoomed(!1),
  18960. this.panoRenderer.deactivateTiledPano(this),
  18961. this.highestPartialTileRenderOpCompleted = 0,
  18962. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18963. this.solidSkybox.loaded = !1,
  18964. this.solidSkybox.version = 0),
  18965. this.emit("exit")
  18966. }
  18967. ,
  18968. n.prototype.hoverOn = function(e) {
  18969. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18970. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18971. }
  18972. ,
  18973. n.prototype.hoverOff = function(e) {
  18974. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18975. }
  18976. ,
  18977. n.prototype.build1 = function() {
  18978. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18979. this.floor.addPano(this),
  18980. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18981. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18982. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18983. }
  18984. ,
  18985. n.prototype.build2 = function() {
  18986. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18987. this.height = this.position.distanceTo(this.floorPosition),
  18988. this.placeMarker()
  18989. }
  18990. ,
  18991. n.prototype.interpolateFloorPosition = function() {
  18992. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18993. return !!e.floorPosition
  18994. }).sort(function(e, t) {
  18995. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18996. }
  18997. .bind(this))
  18998. , t = this.position.clone();
  18999. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19000. t
  19001. }
  19002. ,
  19003. n.prototype.raycastFloorPosition = function() {
  19004. I.warn("Performance warning: Raycasting to find floor position");
  19005. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19006. , t = e.intersectObjects(this.model.colliders);
  19007. return t.length ? t[0].point : null
  19008. }
  19009. ,
  19010. n.prototype.raycastToFindFloor = function() {
  19011. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19012. return function() {
  19013. I.warn("Performance warning: Raycasting to find floor index");
  19014. for (var t = 0; t < e.length; t++) {
  19015. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19016. , n = i.intersectObjects(this.model.colliders);
  19017. if (n.length)
  19018. return n[0].object.parent.parent
  19019. }
  19020. return null
  19021. }
  19022. }(),
  19023. n.prototype.placeMarker = function() {
  19024. this.marker && (this.marker.position.copy(this.floorPosition),
  19025. this.marker.position.y += .05,
  19026. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19027. }
  19028. ,
  19029. n.prototype.translate = function(e) {
  19030. this.position.add(e),
  19031. this.floorPosition.add(e)
  19032. }
  19033. ,
  19034. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19035. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19036. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19037. }
  19038. ,
  19039. n.prototype.attachToPanoRenderer = function(e) {
  19040. this.panoRenderer = e,
  19041. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19042. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19043. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19044. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19045. }
  19046. ;
  19047. var _ = {};
  19048. n.prototype.getWaitDeferred = function(e) {
  19049. var t = _[this.id];
  19050. t || (t = {},
  19051. _[this.id] = t);
  19052. var i = t[e];
  19053. return i || (i = {
  19054. deferred: $.Deferred(),
  19055. active: !1
  19056. },
  19057. t[e] = i),
  19058. i
  19059. }
  19060. ,
  19061. n.prototype.resetWaitDeferred = function(e) {
  19062. var t = this.getWaitDeferred(e);
  19063. t.active = !1,
  19064. t.deferred = $.Deferred()
  19065. }
  19066. ,
  19067. n.prototype.clearWaitDeferreds = function() {
  19068. var e = _[this.id];
  19069. e || (e = {},
  19070. _[this.id] = e);
  19071. for (var t in e)
  19072. if (e.hasOwnProperty(t)) {
  19073. var i = e[t];
  19074. i.active = !1,
  19075. i.deferred = $.Deferred()
  19076. }
  19077. }
  19078. ,
  19079. n.prototype.loadTiledPano = function() {
  19080. var e = (new r.Vector3,
  19081. [])
  19082. , t = [];
  19083. return function(i, n, r, o, a, s) {
  19084. null !== o && void 0 !== o || (o = !0),
  19085. null !== a && void 0 !== a || (a = !0);
  19086. var l = this.getWaitDeferred(i)
  19087. , c = l.deferred
  19088. , h = null
  19089. , u = null;
  19090. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19091. u = r.vFov)),
  19092. !this.isLoaded(i)) {
  19093. if (!l.active) {
  19094. if (l.active = !0,
  19095. r) {
  19096. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19097. e[this.id + ":" + i] = {
  19098. tileCount: 0,
  19099. targetTileCount: d
  19100. },
  19101. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19102. }
  19103. t[this.id] || (t[this.id] = !0,
  19104. this.on(f.LoadComplete, function(e, t) {
  19105. var i = this.getWaitDeferred(e).deferred;
  19106. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19107. this.resetWaitDeferred(e))
  19108. }
  19109. .bind(this)),
  19110. this.on(f.LoadFailed, function(e) {
  19111. var t = this.getWaitDeferred(e).deferred;
  19112. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19113. this.resetWaitDeferred(e))
  19114. }
  19115. .bind(this)),
  19116. this.on(f.TileLoaded, function(t, i, n) {
  19117. var r = this.getWaitDeferred(t).deferred;
  19118. if (r && "pending" === r.state()) {
  19119. r.notify(t, i, n);
  19120. var o = e[this.id + ":" + t];
  19121. o && (o.tileCount++,
  19122. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19123. r.resolve(t, n),
  19124. this.resetWaitDeferred(t)))
  19125. }
  19126. }
  19127. .bind(this)))
  19128. }
  19129. this.tileDownloader.clearForceQueue(),
  19130. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19131. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19132. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19133. }
  19134. return c.promise()
  19135. }
  19136. }(),
  19137. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19138. if (e === this.id) {
  19139. var n = this.qualityManager.getPanoSize(m.BASE);
  19140. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19141. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19142. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19143. }
  19144. }
  19145. ,
  19146. n.prototype.onTileRendered = function(e, t, i, n) {
  19147. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19148. }
  19149. ,
  19150. n.prototype.onPanoRendered = function(e, t, i, n) {
  19151. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19152. this.updateSkyboxForZoomLevel(),
  19153. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19154. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19155. this.emit("load", t),
  19156. this.model.emit("load", this),
  19157. this.emit(f.LoadComplete, t, i))
  19158. }
  19159. ,
  19160. n.prototype.setZoomed = function(e) {
  19161. this.zoomed = e,
  19162. this.updateSkyboxForZoomLevel()
  19163. }
  19164. ,
  19165. n.prototype.ensureSkyboxReadyForRender = function() {
  19166. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19167. this.solidSkybox.loaded = !0)
  19168. }
  19169. ,
  19170. n.prototype.updateSkyboxForZoomLevel = function() {
  19171. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19172. }
  19173. ,
  19174. n.prototype.getSkyboxTexture = function() {
  19175. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19176. }
  19177. ,
  19178. n.prototype.onTileRenderFail = function(e, t, i) {
  19179. e === this.id && this.emit(f.LoadFailed, t)
  19180. }
  19181. ,
  19182. n.prototype.isLoaded = function(e) {
  19183. if (this.tiled) {
  19184. if (e && "string" == typeof e)
  19185. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19186. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19187. }
  19188. if (e && "number" == typeof e)
  19189. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19190. return !!this.solidSkybox.high || e in this.solidSkybox
  19191. }
  19192. ,
  19193. n.prototype.loadCube = function(e) {
  19194. if (this.isLoaded(e))
  19195. return I.info("Skipping load of pano, already loaded"),
  19196. $.when();
  19197. this.emit("loading", e),
  19198. this.model.emit("loading", this);
  19199. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19200. , i = t.filter(function(e) {
  19201. return !e
  19202. });
  19203. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19204. e = "high",
  19205. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19206. var n = 0
  19207. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19208. return u.getImage(t[i])
  19209. }
  19210. .bind(this));
  19211. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19212. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19213. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19214. this.solidSkybox.low = null),
  19215. this.solidSkybox.needsUpdate = !0,
  19216. this.emit("load", e),
  19217. this.model.emit("load", this),
  19218. this
  19219. }
  19220. .bind(this), function() {
  19221. I.error("Downloading cubemap for pano", this.id, "failed"),
  19222. this.failedLoadingAt = Date.now()
  19223. }
  19224. .bind(this), function() {
  19225. return $.when(++n, 6)
  19226. })
  19227. }
  19228. ,
  19229. n.raycastsSkipped = 0,
  19230. n.raycastsDone = 0,
  19231. n.prototype.findNeighourPanos = function() {
  19232. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19233. this.model.panos.forEach(function(e) {
  19234. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19235. var t = this.position.distanceTo(e.position);
  19236. if (t > a.panoramaNeighbourMaxDistance)
  19237. return this.model.panos.setNeighbour(this, e, !1),
  19238. void n.raycastsSkipped++;
  19239. var i = e.position.clone().sub(this.position).normalize()
  19240. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19241. , s = o.intersectObjects(this.model.colliders);
  19242. n.raycastsDone++,
  19243. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19244. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19245. }
  19246. }
  19247. .bind(this)),
  19248. this.model.panos.neighbourMap[this.id]
  19249. }
  19250. ,
  19251. n.prototype.worldPosition = function() {
  19252. return this.position
  19253. }
  19254. ,
  19255. n.prototype.addTextSprite = function(e, t) {
  19256. this.removeTextSprite();
  19257. var i = document.createElement("canvas")
  19258. , n = i.getContext("2d");
  19259. i.width = 256,
  19260. i.height = 256;
  19261. var o = "Arial"
  19262. , a = 60;
  19263. n.font = "bold " + a + "px " + o,
  19264. n.fillStyle = "white";
  19265. var s = n.measureText(e).width;
  19266. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19267. var l = new r.Texture(i);
  19268. l.needsUpdate = !0;
  19269. var c = new r.SpriteMaterial({
  19270. map: l,
  19271. color: t || 16428055
  19272. });
  19273. this.text3d = new r.Sprite(c),
  19274. this.text3d.position.copy(this.skyboxMesh.position),
  19275. this.floor.add(this.text3d)
  19276. }
  19277. ,
  19278. n.prototype.removeTextSprite = function() {
  19279. this.text3d && (this.floor.remove(this.text3d),
  19280. this.text3d = null)
  19281. }
  19282. ,
  19283. n.prototype.isAligned = function() {
  19284. return this.alignmentType === l.ALIGNED
  19285. }
  19286. ,
  19287. n.filters = {
  19288. inDirection: function(e, t, i) {
  19289. return function(n) {
  19290. var r = n.position.clone().sub(e).normalize();
  19291. return r.dot(t) > i
  19292. }
  19293. },
  19294. inFloorDirection: function(e, t, i) {
  19295. return function(n) {
  19296. var r = n.floorPosition.clone().sub(e).normalize();
  19297. return r.dot(t) > i
  19298. }
  19299. },
  19300. inPanoDirection: function(e, t, i) {
  19301. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19302. function(n) {
  19303. var r = n.floorPosition.clone().sub(e).normalize()
  19304. , o = n.position.clone().sub(e).normalize();
  19305. return r.dot(t) > i || o.dot(t) > i
  19306. }
  19307. },
  19308. atFloor: function(e) {
  19309. return function(t) {
  19310. return !e || t.floor === e
  19311. }
  19312. },
  19313. not: function(e) {
  19314. return function(t) {
  19315. return t !== e
  19316. }
  19317. },
  19318. notIn: function(e) {
  19319. return function(t) {
  19320. return e.indexOf(t) === -1
  19321. }
  19322. },
  19323. isLoaded: function() {
  19324. return function(e) {
  19325. return e.isLoaded()
  19326. }
  19327. },
  19328. isNotLoaded: function() {
  19329. return function(e) {
  19330. return !e.isLoaded()
  19331. }
  19332. },
  19333. isCloseEnoughTo: function(e, t) {
  19334. return function(i) {
  19335. return e.distanceTo(i.floorPosition) < t
  19336. }
  19337. },
  19338. hasMinimumHeightDifferenceTo: function(e, t) {
  19339. return function(i) {
  19340. return Math.abs(i.position.y - e.y) > t
  19341. }
  19342. },
  19343. isNotBehindNormal: function(e, t) {
  19344. var i = new r.Vector3;
  19345. return t = t.clone(),
  19346. function(n) {
  19347. var r = i.copy(n.position).sub(e).normalize();
  19348. return r.dot(t) > 0
  19349. }
  19350. },
  19351. isNeighbourPanoTo: function(e) {
  19352. return function(t) {
  19353. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19354. }
  19355. },
  19356. isNeighbourOfNeighbourTo: function(e) {
  19357. return function(t) {
  19358. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19359. var n = e.model.panos.get(i);
  19360. return !!n && n.neighbourPanos[t.id]
  19361. })
  19362. }
  19363. },
  19364. isNotRecentlyFailed: function(e) {
  19365. return function(t) {
  19366. return Date.now() - t.failedLoadingAt > e
  19367. }
  19368. },
  19369. isOnVisibleFloor: function() {
  19370. return function(e) {
  19371. return !e.floor.hidden
  19372. }
  19373. },
  19374. isPanoAligned: function() {
  19375. return function(e) {
  19376. return e.isAligned()
  19377. }
  19378. }
  19379. },
  19380. n.sortFunctions = {
  19381. distanceToPoint: function(e) {
  19382. return function(t, i) {
  19383. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19384. }
  19385. },
  19386. floorDistanceToPoint: function(e) {
  19387. return function(t, i) {
  19388. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19389. }
  19390. },
  19391. choose: function(e) {
  19392. return function(t, i) {
  19393. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19394. }
  19395. }
  19396. },
  19397. n.scoreFunctions = {
  19398. distance: function(e, t) {
  19399. return t = t || a.navigation.distanceFactor,
  19400. function(i) {
  19401. return e ? e.position.distanceTo(i.position) * t : 0
  19402. }
  19403. },
  19404. distanceSquared: function(e, t) {
  19405. return t = t || a.navigation.distanceFactor,
  19406. function(i) {
  19407. return e ? e.position.distanceToSquared(i.position) * t : 0
  19408. }
  19409. },
  19410. direction: function(e, t) {
  19411. return function(i) {
  19412. var n = i.position.clone().sub(e).normalize();
  19413. return n.dot(t) * a.navigation.directionFactor
  19414. }
  19415. },
  19416. angle: function(e, t) {
  19417. return function(i) {
  19418. var n = i.position.clone().sub(e).normalize();
  19419. return n.angleTo(t) * a.navigation.angleFactor
  19420. }
  19421. },
  19422. inFieldOfView: function(e, t) {
  19423. return function(i) {
  19424. var n = i.position.clone().sub(e).normalize();
  19425. return n.dot(t) > .75 ? 10 : -1
  19426. }
  19427. },
  19428. optionality: function(e) {
  19429. return function(t) {
  19430. var i = t.neighbourUUIDs.filter(function(t) {
  19431. return !(t in e.neighbourUUIDs) && t !== e.id
  19432. });
  19433. return i.length * a.navigation.optionalityFactor
  19434. }
  19435. },
  19436. penalizeHeightDifferenceUnder: function(e, t) {
  19437. return function(i) {
  19438. return e.y - i.position.y < t ? -20 : 0
  19439. }
  19440. }
  19441. },
  19442. t.exports = n
  19443. }
  19444. ).call(this, "/js/objects/Panorama.js")
  19445. }
  19446. , {
  19447. "../enum/AlignmentType": 17,
  19448. "../enum/GLCubeFaces": 25,
  19449. "../enum/PanoRendererEvents": 35,
  19450. "../enum/PanoSizeClass": 36,
  19451. "../enum/PanoramaEvents": 37,
  19452. "../enum/RenderLayers": 41,
  19453. "../enum/RenderOrder": 42,
  19454. "../enum/TileDownloaderEvents": 45,
  19455. "../enum/Viewmode": 51,
  19456. "../exception/BasicException": 55,
  19457. "../scene/SceneRenderer": 158,
  19458. "../settings": 166,
  19459. "../tile/TileUtils": 174,
  19460. "../util/ajax": 181,
  19461. "../util/common": 185,
  19462. "../util/lerp": 188,
  19463. "../util/logger": 189,
  19464. "../util/panorama": 191,
  19465. "../util/texture": 194,
  19466. "../util/transitions": 195,
  19467. events: 202,
  19468. three: 217
  19469. }],
  19470. 149: [function(e, t, i) {
  19471. "use strict";
  19472. function n(e) {
  19473. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19474. t.map.value = d,
  19475. t.opacity.value = 0,
  19476. t.color.value.set(o.reticuleColor),
  19477. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19478. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19479. side: r.DoubleSide,
  19480. depthWrite: !1,
  19481. depthTest: !1,
  19482. transparent: !0,
  19483. vertexShader: c.waypoint.vertexShader,
  19484. fragmentShader: c.waypoint.fragmentShader,
  19485. uniforms: t,
  19486. name: "waypoint",
  19487. opacity: 0,
  19488. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19489. })),
  19490. this.layers.set(h.RETICULE),
  19491. this.renderOrder = u.reticule,
  19492. this.player = e,
  19493. this.direction = new r.Vector3,
  19494. this.hidden = !0,
  19495. this.mouseLastMoveTime = Date.now()
  19496. }
  19497. var r = e("three")
  19498. , o = e("../settings")
  19499. , a = e("../util/transitions")
  19500. , s = e("../util/texture")
  19501. , l = e("../util/lerp")
  19502. , c = e("../shaders")
  19503. , h = e("../enum/RenderLayers")
  19504. , u = e("../enum/RenderOrder")
  19505. , d = s.load("./static/images/reticule-256x256.png");
  19506. n.prototype = Object.create(r.Mesh.prototype),
  19507. n.prototype.move = function(e, t, i) {
  19508. this.hidden = i,
  19509. this.mouseLastMoveTime = Date.now()
  19510. }
  19511. ,
  19512. n.prototype.hide = function() {
  19513. this.hidden || (this.hidden = !0,
  19514. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19515. }
  19516. ,
  19517. n.prototype.show = function() {
  19518. this.hidden = !1,
  19519. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19520. }
  19521. ,
  19522. n.prototype.update = function() {
  19523. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19524. }
  19525. ,
  19526. n.prototype.updatePosition = function(e, t) {
  19527. if (!this.hidden) {
  19528. if (!t)
  19529. return this.hide();
  19530. var i = t.point
  19531. , n = e.distanceTo(i)
  19532. , r = 1 + .01 * n;
  19533. n < 1 && (r -= 1 - n),
  19534. this.show(),
  19535. this.scale.set(r, r, r),
  19536. this.direction = this.direction.multiplyScalar(.8),
  19537. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19538. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19539. this.lookAt(this.position.clone().add(this.direction))
  19540. }
  19541. }
  19542. ,
  19543. n.prototype.writeAstag = function() {
  19544. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19545. , t = new Date;
  19546. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19547. var i = {
  19548. enabled: !0,
  19549. version: "0",
  19550. created: t.toISOString(),
  19551. created_by: "APITest",
  19552. position: this.position.clone(),
  19553. stem: {
  19554. enabled: o.tags.pole.enabled,
  19555. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19556. },
  19557. label: "tag " + this.tagCount,
  19558. description: "Description " + e,
  19559. floor: function(e) {
  19560. if (e.currentFloor) {
  19561. var t = e.floors.indexOf(e.currentFloor);
  19562. return t > -1 ? t : void 0
  19563. }
  19564. }(this.player.model),
  19565. type: "info",
  19566. metadata: {
  19567. preferred_camera: {
  19568. mode: this.player.mode
  19569. }
  19570. }
  19571. };
  19572. console.log("--------------------------"),
  19573. console.log(JSON.stringify(i));
  19574. var n = this.player.model.addtag(e, i).build();
  19575. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19576. n.visible || n.show(o.tags.startup.fadeInDuration))
  19577. }
  19578. ,
  19579. t.exports = n
  19580. }
  19581. , {
  19582. "../enum/RenderLayers": 41,
  19583. "../enum/RenderOrder": 42,
  19584. "../settings": 166,
  19585. "../shaders": 167,
  19586. "../util/lerp": 188,
  19587. "../util/texture": 194,
  19588. "../util/transitions": 195,
  19589. three: 217
  19590. }],
  19591. 150: [function(e, t, i) {
  19592. "use strict";
  19593. function n(e, t) {
  19594. this.chunks = [],
  19595. this.floorId = e,
  19596. this.roomId = t,
  19597. this.position = new r.Vector3
  19598. }
  19599. var r = e("three");
  19600. n.prototype.addChunk = function(e) {
  19601. this.chunks.push(e)
  19602. }
  19603. ,
  19604. n.prototype.calcBoundaries = function() {
  19605. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19606. var s = this.chunks[a]
  19607. , l = s.geometry.attributes.position;
  19608. if (l)
  19609. for (var c = 0; c < l.array.length; c += 3)
  19610. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19611. t.add(e),
  19612. 0 === c ? (i.copy(e),
  19613. n.copy(e)) : (i.max(e),
  19614. n.min(e)),
  19615. o++
  19616. }
  19617. o > 0 ? (t.multiplyScalar(1 / o),
  19618. this.average = t) : this.average = null,
  19619. this.boundsMax = i,
  19620. this.boundsMin = n,
  19621. this.center = new r.Vector3,
  19622. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19623. }
  19624. ,
  19625. t.exports = n
  19626. }
  19627. , {
  19628. three: 217
  19629. }],
  19630. 151: [function(e, t, i) {
  19631. (function(i) {
  19632. "use strict";
  19633. function n(e, t, i) {
  19634. this.obj3d = null,
  19635. this.nodes = [],
  19636. this.colorHull = [],
  19637. this.shortPaths = {},
  19638. this.floorHull = null,
  19639. this.cameraHull = null,
  19640. this.floorPathDistance = 0,
  19641. this.floorCurvePoints = null,
  19642. this.floorCurveColors = null,
  19643. this.camCurvePoints = null,
  19644. this.warpDestHeroLoc = null,
  19645. this.warpDestPano = null,
  19646. this.warpPathPoints = null,
  19647. this.warpPathLengths = [0],
  19648. this.warpLength = 0,
  19649. this.closeWarpDistance = 4,
  19650. this.UP = A.UP.clone(),
  19651. this.longestStep = 0,
  19652. this.upcomingTransType = null,
  19653. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19654. this.prevNextDist = 0,
  19655. this.nextI = 0,
  19656. this.activeTransType = null,
  19657. this.lastTransType = null,
  19658. this.bunnyObj = null,
  19659. this.director = e,
  19660. this.player = t,
  19661. this.playerControls = i,
  19662. this.modelManager = t.modelManager,
  19663. this.updateModel(),
  19664. this.updateDefaultsFromModelData(),
  19665. this.bindEvents(),
  19666. this.warping = !1,
  19667. this.waitingToWarp = !1,
  19668. this.warpInterrupted = !1,
  19669. this.warpInterruptionBlackoutStyle = null,
  19670. this.warpInterruptionTravelTime = null
  19671. }
  19672. var r = e("three")
  19673. , o = e("../util/logger")
  19674. , a = e("../enum/Viewmode")
  19675. , s = e("../enum/RenderOrder")
  19676. , l = e("../enum/WarpStyle")
  19677. , c = e("../settings")
  19678. , h = e("../util/math")
  19679. , u = e("../util/lerp")
  19680. , d = e("../util/easing")
  19681. , p = e("../util/transitions")
  19682. , f = e("../objects/Snapshot")
  19683. , g = e("../effects")
  19684. , m = e("../shaders")
  19685. , v = (e("../gui/gui"),
  19686. e("../util/texture"))
  19687. , A = e("../enum/Vectors")
  19688. , y = (e("../model/ModelManager"),
  19689. new o(i))
  19690. , C = e("../enum/PlayerEvents")
  19691. , I = e("../enum/BlackoutStyle")
  19692. , E = e("../enum/ModelManagerEvents")
  19693. , b = e("../constants")
  19694. , w = {
  19695. path: v.loadBase64("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  19696. pathEnd: v.load("./static/images/End.png"),
  19697. pathStart: 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")
  19698. };
  19699. n.prototype.setScene = function(e) {
  19700. this.createCpm(e),
  19701. this.createBunnyObj(e)
  19702. }
  19703. ,
  19704. n.prototype.updateModel = function() {
  19705. this.model = this.modelManager.getActiveModel()
  19706. }
  19707. ,
  19708. n.prototype.bindEvents = function() {
  19709. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19710. }
  19711. ,
  19712. n.prototype.updateDefaultsFromModelData = function() {
  19713. this.model.data
  19714. }
  19715. ,
  19716. n.prototype.pointPathDistance = function(e) {
  19717. for (var t = 0, i = 1; i < e.length; i += 1)
  19718. t += e[i - 1].distanceTo(e[i]);
  19719. return t
  19720. }
  19721. ,
  19722. n.prototype.pointPathLengths = function(e) {
  19723. for (var t = [0], i = 1; i < e.length; i += 1)
  19724. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19725. return t
  19726. }
  19727. ,
  19728. n.prototype.interpAlongPath = function(e, t, i) {
  19729. var n, o = new r.Vector3, a = t[t.length - 1];
  19730. if (i < 1) {
  19731. n = i * a;
  19732. for (var s = 1; s < t.length; s += 1)
  19733. if (t[s] > n) {
  19734. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19735. return o.copy(e[s]),
  19736. o.sub(e[s - 1]),
  19737. o.multiplyScalar(l),
  19738. o.add(e[s - 1]),
  19739. o
  19740. }
  19741. } else
  19742. o.copy(e[e.length - 1]);
  19743. return o
  19744. }
  19745. ,
  19746. n.prototype.pathHeight = function() {
  19747. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19748. }
  19749. ,
  19750. n.prototype.createBunnyObj = function(e) {
  19751. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19752. this.bunnyObj.visible = c.warp.showBunny),
  19753. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19754. e.add(this.bunnyObj)
  19755. }
  19756. ,
  19757. n.prototype.createCpm = function(e) {
  19758. if (!this.currentPanoMarker) {
  19759. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19760. t.material.uniforms.opacity.value = 0,
  19761. this.currentPanoMarker = {
  19762. mesh: t,
  19763. placed: !1
  19764. }
  19765. }
  19766. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19767. this.placeCpm(),
  19768. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19769. }
  19770. ,
  19771. n.prototype.placeCpm = function() {
  19772. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19773. var e = this.player.currentPano.floor;
  19774. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19775. e.add(this.currentPanoMarker.mesh)),
  19776. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19777. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19778. this.currentPanoMarker.placed = !0
  19779. } else
  19780. this.popOutCpm()
  19781. }
  19782. ,
  19783. n.prototype.fadeInCpm = function(e) {
  19784. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19785. }
  19786. ,
  19787. n.prototype.fadeOutCpm = function(e) {
  19788. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19789. }
  19790. ,
  19791. n.prototype.popInCpm = function() {
  19792. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19793. }
  19794. ,
  19795. n.prototype.popOutCpm = function() {
  19796. this.fadeOutCpm(2)
  19797. }
  19798. ,
  19799. n.prototype.brushPrefs = {
  19800. linewidth: 7,
  19801. strokeWidth: 15,
  19802. cvSegments: 48,
  19803. paveStep: .1,
  19804. paveWidth: .2,
  19805. lookBlendDist: 3,
  19806. maxTurn: r.Math.degToRad(2)
  19807. },
  19808. n.prototype.panoPathDistance = function(e) {
  19809. var t = this.model.panos;
  19810. if (!e || e.length < 2)
  19811. return 0;
  19812. for (var i = [], n = 0; n < e.length; n += 1)
  19813. i.push(t.get(e[n]).floorPosition);
  19814. return this.pointPathDistance(i)
  19815. }
  19816. ,
  19817. n.prototype.loadTileTexture = function(e) {
  19818. var t = v.load(e, function(t) {
  19819. t.wrapS = r.RepeatWrapping,
  19820. t.wrapT = r.RepeatWrapping,
  19821. t.needsUpdate = !0,
  19822. y.debug('path texture "' + e + '" is ready')
  19823. }, function() {
  19824. y.error('path texture "' + e + '" failed')
  19825. });
  19826. return t.mapping = r.UVMapping,
  19827. t
  19828. }
  19829. ,
  19830. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19831. var a = {
  19832. cameraMode: n,
  19833. position: e,
  19834. quaternion: t,
  19835. panoId: i,
  19836. orthoZoom: o,
  19837. floorVisibility: r,
  19838. thumbUrl: null,
  19839. name: null
  19840. };
  19841. return new f(a)
  19842. }
  19843. ,
  19844. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19845. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19846. }
  19847. ,
  19848. n.prototype.setWarpDestination = function(e) {
  19849. this.warpDestHeroLoc = e
  19850. }
  19851. ,
  19852. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19853. var t = this.getHeroDescriptorByHeroIndex(e);
  19854. return null !== t && (this.setWarpDestination(t),
  19855. !0)
  19856. }
  19857. ,
  19858. n.prototype.setWarpDestinationByPano = function(e, t) {
  19859. var i = this.model.panos.get(e.id);
  19860. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19861. }
  19862. ,
  19863. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19864. var i = this.model.panos.get(e);
  19865. if (i) {
  19866. t = t || new r.Quaternion;
  19867. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19868. return this.setWarpDestination(n),
  19869. !0
  19870. }
  19871. return !1
  19872. }
  19873. ,
  19874. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19875. var t = this.model.heroCount();
  19876. /* if (null !== this.warpDestHeroLoc && t < 2)
  19877. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19878. this.model.getHeroDescriptorByIndex(0); */
  19879. var i = this.model.getHeroDescriptorByIndex(e);
  19880. if (i) {
  19881. var n = i.isPano() ? i.panoId : i.cameraMode;
  19882. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19883. }
  19884. return i
  19885. }
  19886. ,
  19887. n.prototype.getHeroDescriptorByPano = function(e) {
  19888. var t = this.model.panos.get(e.id);
  19889. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19890. }
  19891. ,
  19892. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19893. var t = this.getHeroIndexFromPanoId(e);
  19894. return this.getHeroDescriptorByHeroIndex(t)
  19895. }
  19896. ,
  19897. n.prototype.getHeroIndexFromPanoId = function(e) {
  19898. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19899. var i = this.model.heroLocations[t]
  19900. , n = this.getHeroId(i);
  19901. if (n && n === e)
  19902. return t
  19903. }
  19904. return -1
  19905. }
  19906. ,
  19907. n.prototype.getHeroPano = function(e) {
  19908. if (null === e)
  19909. return y.warn("getHeroPano(): no destination"),
  19910. null;
  19911. var t = this.getHeroId(e)
  19912. , i = this.model.panos.get(t);
  19913. return void 0 === i && (i = null,
  19914. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19915. i
  19916. }
  19917. ,
  19918. n.prototype.getHeroId = function(e) {
  19919. return e.panoId
  19920. }
  19921. ,
  19922. n.prototype.setWarpDestPano = function() {
  19923. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19924. this.warpDestPano
  19925. }
  19926. ,
  19927. n.prototype.brushToWarpPano = function(e, t) {
  19928. if (this.discardPathObject(),
  19929. !this.setWarpDestPano())
  19930. return !1;
  19931. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19932. !this.warpDestPano)
  19933. return y.info("No brush"),
  19934. !1;
  19935. if (!this.player.currentPano)
  19936. return y.debug("No current pano, visibility undefined"),
  19937. !1;
  19938. if (!this.warpDestPano)
  19939. return y.info("No wPano, visibility undefined"),
  19940. !1;
  19941. if (!this.warpDestPano.isAligned())
  19942. return y.debug("Cannot brush to unaligned pano"),
  19943. !1;
  19944. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19945. , n = !0;
  19946. if (this.player.currentPano.id === this.warpDestPano.id)
  19947. y.debug("Already at destination pano");
  19948. else {
  19949. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19950. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19951. this.obj3d = new r.Object3D,
  19952. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19953. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19954. e = t) : (this.setPathHulls(this.nodes),
  19955. this.setFloorCurves(),
  19956. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19957. this.player.currentPano.floor.add(this.obj3d);
  19958. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19959. , s = e === l.STD;
  19960. if (!n && (i || s)) {
  19961. if (o) {
  19962. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19963. this.obj3d.add(h)
  19964. }
  19965. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19966. this.obj3d.add(u)
  19967. }
  19968. this.appearSlow()
  19969. }
  19970. return this.upcomingTransType = e,
  19971. !n
  19972. }
  19973. ,
  19974. n.prototype.findShortestPath = function(e, t) {
  19975. if (!e || !t)
  19976. return null;
  19977. var i = c.warp.walkExtraPanosDistance
  19978. , n = e.id + ":" + t.id + ":" + i;
  19979. if (this.shortPaths.hasOwnProperty(n))
  19980. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19981. var r = t.id + ":" + e.id + ":" + i;
  19982. if (this.shortPaths.hasOwnProperty(r))
  19983. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19984. var o = this.model.panos.aStarSearch(e, t);
  19985. return this.model.panos.includeNodesNearPath(o, i),
  19986. this.shortPaths[n] = o ? o.slice() : null,
  19987. o
  19988. }
  19989. ,
  19990. n.prototype.makePathHulls = function(e) {
  19991. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19992. t = u.get(e[0]),
  19993. r = t.floor.floorIndex;
  19994. for (var d = 0; d < e.length; d += 1)
  19995. t = u.get(e[d]),
  19996. i = t.floorPosition.clone().sub(this.model.position),
  19997. i.y += this.pathHeight(),
  19998. s.push(i),
  19999. l.push(t.position.clone()),
  20000. n = t.floor.floorIndex,
  20001. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20002. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20003. o > a && (a = o));
  20004. return a > this.longestStep && (this.longestStep = a,
  20005. y.debug("path contains " + a + " meter segment")),
  20006. {
  20007. floor: s,
  20008. camera: l,
  20009. color: h
  20010. }
  20011. }
  20012. ,
  20013. n.prototype.makeFloorCurves = function(e, t, i) {
  20014. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20015. , o = this.pointPathDistance(e) - 2 * n
  20016. , s = e.slice(0)
  20017. , l = s[1].clone().sub(s[0]);
  20018. l.y = 0,
  20019. l.normalize().multiplyScalar(n),
  20020. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20021. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20022. l.y = 0,
  20023. l.normalize().multiplyScalar(n),
  20024. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20025. var h = new r.CatmullRomCurve3(s)
  20026. , u = Math.floor(o / i);
  20027. u = 4 * Math.floor(u / 4),
  20028. u = Math.max(4, u);
  20029. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20030. f = 0,
  20031. d = g[A].distanceTo(e[0]);
  20032. for (var y = 1; y < e.length; y += 1)
  20033. v.copy(g[A]).sub(e[y]),
  20034. v.y *= 4,
  20035. p = v.length(),
  20036. p < d && (f = y);
  20037. m.push(t[f])
  20038. }
  20039. return {
  20040. distance: o,
  20041. points: g,
  20042. colors: m
  20043. }
  20044. }
  20045. ,
  20046. n.prototype.makeCameraCurvePoints = function(e, t) {
  20047. var i = this.pointPathDistance(e)
  20048. , n = new r.CatmullRomCurve3(e);
  20049. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20050. }
  20051. ,
  20052. n.prototype.makeCameraCurveTangents = function(e, t) {
  20053. var i = this.pointPathDistance(e)
  20054. , n = new r.CatmullRomCurve3(e)
  20055. , o = Math.max(2, Math.floor(i / t));
  20056. o || (o = 5);
  20057. for (var a = [], s = 0; s <= o; s++)
  20058. a.push(n.getTangentAt(s / o));
  20059. return a
  20060. }
  20061. ,
  20062. n.prototype.setPathHulls = function(e) {
  20063. var t = this.makePathHulls(e);
  20064. this.floorHull = t.floor,
  20065. this.cameraHull = t.camera,
  20066. this.colorHull = t.color
  20067. }
  20068. ,
  20069. n.prototype.setFloorCurves = function() {
  20070. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20071. this.floorPathDistance = e.distance,
  20072. this.floorCurvePoints = e.points,
  20073. this.floorCurveColors = e.colors
  20074. }
  20075. ,
  20076. n.prototype.setCameraCurvePoints = function() {
  20077. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20078. }
  20079. ,
  20080. n.prototype.chooseWarpPath = function(e) {
  20081. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20082. if (this.player.currentPano === this.warpDestPano || !e)
  20083. return this.warpPathPoints = null,
  20084. this.warpLength = 0,
  20085. !1;
  20086. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20087. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20088. t = this.warpDestPano.position.clone().sub(o.position),
  20089. i = t.clone().negate(),
  20090. t.multiplyScalar(.15).add(o.position),
  20091. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20092. t.y = o.position.y,
  20093. i.y = this.warpDestPano.position.y,
  20094. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20095. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20096. this.setCameraCurvePoints(),
  20097. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20098. this.warpLength = 0,
  20099. this.warpPathLengths = [0];
  20100. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20101. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20102. var p = s.length();
  20103. s.y *= c.warp.climbEffort;
  20104. var f = s.length() / p;
  20105. if (d > 1) {
  20106. s.setY(0).normalize(),
  20107. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20108. var g = Math.min(1, s.dot(l))
  20109. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20110. f = Math.max(m, f)
  20111. }
  20112. this.warpLength += p * f,
  20113. this.warpPathLengths[d] = this.warpLength
  20114. }
  20115. return !0
  20116. }
  20117. ,
  20118. n.prototype.drawPathRibbon = function(e, t) {
  20119. this.bunnyObj.visible = c.warp.showBunny;
  20120. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20121. h.copy(e[u]),
  20122. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20123. h.normalize(),
  20124. n.crossVectors(h, A.UP),
  20125. n.multiplyScalar(i);
  20126. var d = (new r.Vector3).copy(e[u]).add(o);
  20127. d.sub(n),
  20128. l.vertices.push(d),
  20129. d = (new r.Vector3).copy(e[u]).add(o),
  20130. d.add(n),
  20131. l.vertices.push(d)
  20132. }
  20133. var p, f = 0;
  20134. for (u = 0; u < e.length - 1; u += 1) {
  20135. var g = 2 * u
  20136. , v = f;
  20137. f += e[u + 1].distanceTo(e[u]);
  20138. var y = f
  20139. , C = t[u]
  20140. , I = t[u + 1];
  20141. p = new r.Face3(g,g + 1,g + 2),
  20142. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20143. l.faces.push(p),
  20144. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20145. p = new r.Face3(g + 2,g + 1,g + 3),
  20146. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20147. l.faces.push(p),
  20148. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20149. }
  20150. l.computeFaceNormals(),
  20151. l.computeVertexNormals();
  20152. var E, b;
  20153. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20154. b.map.value = w.path,
  20155. b.opacity.value = 0,
  20156. b.color.value.set(c.path.color),
  20157. E = new r.RawShaderMaterial({
  20158. side: r.DoubleSide,
  20159. depthWrite: !1,
  20160. transparent: !0,
  20161. vertexShader: m.ribbon.vertexShader,
  20162. fragmentShader: m.ribbon.fragmentShader,
  20163. uniforms: b,
  20164. name: "ribbonT",
  20165. opacity: 0
  20166. })) : E = new r.MeshBasicMaterial({
  20167. color: 16777215,
  20168. side: r.DoubleSide,
  20169. name: "ribbonOut",
  20170. vertexColors: r.VertexColors
  20171. });
  20172. var _ = new r.Mesh(l,E);
  20173. return _.name = "ribbon",
  20174. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20175. _
  20176. }
  20177. ,
  20178. n.prototype.drawPathPavement = function(e) {
  20179. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20180. s.copy(e[l]),
  20181. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20182. s.normalize(),
  20183. n.crossVectors(s, A.UP),
  20184. n.multiplyScalar(this.brushPrefs.paveWidth),
  20185. t = (new r.Vector3).copy(e[l]),
  20186. t.sub(n),
  20187. o.vertices.push(t),
  20188. o.vertices.push((new r.Vector3).copy(e[l])),
  20189. t = (new r.Vector3).copy(e[l]),
  20190. t.add(n),
  20191. o.vertices.push(t);
  20192. var h, u, d;
  20193. for (l = 0; l < e.length - 1; l += 1)
  20194. h = 3 * l + 1,
  20195. u = l * i,
  20196. d = u + i,
  20197. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20198. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20199. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20200. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20201. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20202. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20203. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20204. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20205. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20206. color: c.path.color,
  20207. side: r.DoubleSide,
  20208. transparent: !0,
  20209. depthWrite: !1,
  20210. opacity: 0,
  20211. name: "paveT",
  20212. map: w.path
  20213. }) : new r.MeshBasicMaterial({
  20214. color: c.path.color,
  20215. side: r.DoubleSide,
  20216. transparent: !0,
  20217. depthWrite: !1,
  20218. opacity: 1,
  20219. name: "paveO",
  20220. map: w.path
  20221. });
  20222. return new r.Mesh(o,p)
  20223. }
  20224. ,
  20225. n.prototype.hintPrefs = {
  20226. rad: .18,
  20227. width: .0125,
  20228. depth: .0625,
  20229. setBack: -.04,
  20230. markRad: .25,
  20231. markInnerRad: .16
  20232. },
  20233. n.prototype.makeWaypointObj = function(e, t) {
  20234. var i = new r.Geometry
  20235. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20236. , o = this.pathHeight();
  20237. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20238. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20239. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20240. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20241. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20242. s.map.value = e,
  20243. s.opacity.value = 0,
  20244. s.color.value.set(c.path.color);
  20245. var l = {
  20246. side: r.DoubleSide,
  20247. depthWrite: !1,
  20248. transparent: !0,
  20249. vertexShader: m.waypoint.vertexShader,
  20250. fragmentShader: m.waypoint.fragmentShader,
  20251. uniforms: s,
  20252. name: "waypoint",
  20253. opacity: 0
  20254. };
  20255. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20256. l.name = "wayPtOut");
  20257. var h = new r.RawShaderMaterial(l)
  20258. , u = new r.Mesh(i,h);
  20259. return u.name = t,
  20260. u
  20261. }
  20262. ,
  20263. n.prototype.makeStartMarker = function(e, t) {
  20264. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20265. i.y = 0,
  20266. i.normalize();
  20267. var n = Math.acos(i.x)
  20268. , o = this.makeWaypointObj(w.pathStart, "Start");
  20269. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20270. o.position.copy(e),
  20271. o
  20272. }
  20273. ,
  20274. n.prototype.makeEndMarker = function(e) {
  20275. var t = this.makeWaypointObj(w.pathEnd, "End")
  20276. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20277. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20278. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20279. t.position.copy(e),
  20280. t
  20281. }
  20282. ,
  20283. n.prototype.pathClean = function(e) {
  20284. if (e) {
  20285. for (var t in e.children)
  20286. this.pathClean(e.children[t]);
  20287. e.geometry && e.geometry.dispose(),
  20288. e.material && e.material.dispose()
  20289. }
  20290. }
  20291. ,
  20292. n.prototype.discardPathObject = function() {
  20293. if (this.obj3d) {
  20294. var e = this.obj3d.parent;
  20295. e && e.remove(this.obj3d),
  20296. this.pathClean(this.obj3d)
  20297. }
  20298. this.obj3d = null,
  20299. this.popInCpm()
  20300. }
  20301. ,
  20302. n.prototype.discardSlow = function() {
  20303. if (this.obj3d) {
  20304. if (this.player.mode !== a.PANORAMA)
  20305. return void this.discardPathObject();
  20306. for (var e, t = this, i = 0, n = function() {
  20307. this.discardPathObject()
  20308. }
  20309. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20310. e = t.obj3d.children[r],
  20311. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20312. i += 1,
  20313. n = null);
  20314. 0 === i && this.discardPathObject(),
  20315. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20316. }
  20317. }
  20318. ,
  20319. n.prototype.appearSlow = function() {
  20320. var e, t = this;
  20321. this.fadeOutCpm(c.path.fadeInTime);
  20322. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20323. e = t.obj3d.children[n],
  20324. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20325. }
  20326. ,
  20327. n.prototype.update = function() {
  20328. this.obj3d && this.obj3d.updateMatrixWorld()
  20329. }
  20330. ,
  20331. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20332. var t = r.Math.degToRad(c.warp.burnsAngle);
  20333. if (this.player.mode === a.PANORAMA) {
  20334. var i = this.burnsDir * t;
  20335. if (this.upcomingTransType === l.BLACK)
  20336. return i;
  20337. var n = e;
  20338. if (null === n)
  20339. return y.warn("Transition request for non-highlight"),
  20340. i;
  20341. var o = this.getHeroDescriptorByHeroIndex(n);
  20342. if (null === o)
  20343. return i;
  20344. if (!o.isPano())
  20345. return i;
  20346. var s = this.getHeroPano(o)
  20347. , h = this.playerControls.cameras[a.PANORAMA]
  20348. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20349. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20350. , p = function(e) {
  20351. var i = Math.acos(Math.min(1, e.dot(u)))
  20352. , n = (new r.Vector3).crossVectors(u, e);
  20353. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20354. };
  20355. if (s === this.player.currentPano)
  20356. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20357. var f = this.findShortestPath(this.player.currentPano, s);
  20358. if (void 0 === f || null === f || f.length < 1)
  20359. return y.debug("Empty path ahead..."),
  20360. i;
  20361. var g = this.makePathHulls(f)
  20362. , m = new r.CatmullRomCurve3(g.camera)
  20363. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20364. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20365. }
  20366. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20367. }
  20368. ,
  20369. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20370. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20371. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20372. var n = new r.Euler
  20373. , o = new r.Vector3;
  20374. y.debug("Starting wait: " + (void 0 !== t));
  20375. var s = this.calcBurnsAmount(e)
  20376. , h = function() {
  20377. this.endWarpState(),
  20378. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20379. t && t()
  20380. }
  20381. .bind(this)
  20382. , u = function(e, t) {
  20383. if (this.warpInterrupted)
  20384. return h(),
  20385. !0;
  20386. var r = t || 1e3 / 60;
  20387. if (c.warp.doBurns)
  20388. if (this.player.mode === a.PANORAMA) {
  20389. var l = this.playerControls.cameras[a.PANORAMA];
  20390. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20391. var u = r * s / i;
  20392. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20393. n.y += u,
  20394. o.set(0, 0, -1),
  20395. o.applyEuler(n),
  20396. o.add(l.position),
  20397. l.controls.lookAt(o),
  20398. l.controls.lookVector.copy(o)
  20399. ,l.lookAt(o)
  20400. } else
  20401. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20402. }
  20403. .bind(this);
  20404. this.startWarpState(),
  20405. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20406. }
  20407. ,
  20408. n.prototype.warpToNonPano = function(e) {
  20409. if (this.discardPathObject(),
  20410. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20411. var t = function() {
  20412. e && e()
  20413. }
  20414. .bind(this);
  20415. this.player.flyToNewMode({
  20416. mode: this.warpDestHeroLoc.cameraMode,
  20417. duration: c.warp.outsideTime,
  20418. warpDest: this.warpDestHeroLoc,
  20419. callback: t,
  20420. force: !0
  20421. })
  20422. } else
  20423. y.warn("no warp destination!!!"),
  20424. e && e()
  20425. }
  20426. ,
  20427. n.prototype._resetWarpShaderParams = function(e) {//
  20428. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20429. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20430. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20431. delete e.material.defines.newBlack;
  20432. e.material.needsUpdate = true
  20433. } */
  20434. }
  20435. ,
  20436. n.prototype._clearWarpShading = function() {
  20437. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20438. this._resetWarpShaderParams(e[t]),
  20439. e[t].visible = !0;
  20440. this._resetWarpShaderParams(this.model.skybox)
  20441. }
  20442. ,
  20443. n.prototype._warpStopFlying = function() {
  20444. this.activeTransType = null,
  20445. this.placeCpm()
  20446. }
  20447. ,
  20448. n.prototype._wrapupTravelOnlyBits = function() {
  20449. this._warpStopFlying(),
  20450. this.warpPathPoints && (this.player.currentPano.exit(),
  20451. this.warpDestPano.enter(),
  20452. this.player.currentPano = this.warpDestPano),
  20453. this.player.spider.draw(),
  20454. this.placeCpm()
  20455. }
  20456. ,
  20457. n.prototype._wrapupTravel = function(e) {
  20458. this._wrapupTravelOnlyBits(),
  20459. this.warpCameraAim(e)
  20460. }
  20461. ,
  20462. n.prototype._wrapupWarpShading = function(e) {
  20463. this._clearWarpShading(),
  20464. this._wrapupTravel(e)
  20465. }
  20466. ,
  20467. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20468. t !== I.END && this._clearWarpShading(),
  20469. this._wrapupTravelOnlyBits(),
  20470. this.upcomingTransType = null,
  20471. e && e()
  20472. }
  20473. ,
  20474. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20475. var i = this.warpDestHeroLoc.quaternion
  20476. , n = this.playerControls.cameras[a.PANORAMA]
  20477. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20478. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20479. , l = s.dot(o)
  20480. , u = r.Math.radToDeg(Math.acos(l))
  20481. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20482. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20483. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20484. m.y = h.constrainedTurn(m.y),
  20485. this.burnsDir = Math.sign(m.y);
  20486. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20487. , A = new r.Vector3
  20488. , C = function(e, t) {
  20489. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20490. v.y = g.y + e * m.y,
  20491. v.z = g.z + e * m.z,
  20492. A.set(0, 0, -1),
  20493. A.applyEuler(v),
  20494. A.add(n.position),
  20495. n.controls.lookAt(A),
  20496. n.controls.lookVector.copy(A),
  20497. void n.lookAt(A))
  20498. }
  20499. .bind(this);
  20500. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20501. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20502. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20503. ):
  20504. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20505. ,void (t && t())
  20506. ) */
  20507. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20508. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20509. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20510. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20511. ,void (t && t())
  20512. )
  20513. }
  20514. ,
  20515. n.prototype._warpBendAim = function(e, t, i, n) {
  20516. var o = n || 0
  20517. , s = this.playerControls.cameras[a.PANORAMA]
  20518. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20519. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20520. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20521. f.y = h.constrainedTurn(f.y);
  20522. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20523. f.x = g * Math.sign(f.x),
  20524. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20525. this.burnsDir = Math.sign(f.y),
  20526. g *= Math.sign(f.y),
  20527. f.y = g;
  20528. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20529. , v = new r.Vector3
  20530. , A = function(e, t) {
  20531. if (e < .5)
  20532. m.x = u.x + e * f.x,
  20533. m.y = u.y + e * f.y,
  20534. m.z = u.z + e * f.z;
  20535. else {
  20536. var i = (1 - e) * c.warp.softBendEnd;
  20537. m.x = l.x - i * f.x,
  20538. m.y = l.y - i * f.y,
  20539. m.z = l.z - i * f.z
  20540. }
  20541. v.set(0, 0, -1),
  20542. v.applyEuler(m),
  20543. v.add(s.position);
  20544. s.controls.lookAt(v),
  20545. s.controls.lookVector.copy(v),
  20546. s.lookAt(v);
  20547. }
  20548. .bind(this);
  20549. if(momentTourBlackNewType){
  20550. A(1)
  20551. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20552. }
  20553. ,
  20554. n.prototype._warpStepCameraAim = function(e, t, i) {
  20555. var n = this.playerControls.cameras[a.PANORAMA]
  20556. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20557. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20558. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20559. l.y = h.constrainedTurn(l.y),
  20560. this.burnsDir = Math.sign(l.y);
  20561. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20562. , f = new r.Vector3
  20563. , g = function(e, t) {
  20564. e < .5 ? u.copy(s) : u.copy(o),
  20565. f.set(0, 0, -1),
  20566. f.applyEuler(u),
  20567. f.add(n.position),
  20568. n.controls.lookAt(f),
  20569. n.controls.lookVector.copy(f),
  20570. n.lookAt(f)
  20571. }
  20572. .bind(this);
  20573. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20574. }
  20575. ,
  20576. n.prototype.setBurnsDir = function() {
  20577. var e = this.playerControls.cameras[a.PANORAMA]
  20578. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20579. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20580. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20581. n.y = h.constrainedTurn(n.y),
  20582. this.burnsDir = Math.sign(n.y)
  20583. }
  20584. ,
  20585. n.prototype.stepWarpPath = function(e, t) {
  20586. var i = this.playerControls.cameras[a.PANORAMA];
  20587. if (!this.warpPathPoints)
  20588. return i.position.copy(this.warpDestPano.position),
  20589. !0;
  20590. var n = this.warpPathPoints[0]
  20591. , o = this.warpDestPano.position;
  20592. if (null !== this.nodes && this.cameraHull.length > 1) {
  20593. var s = new r.Vector3;
  20594. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20595. i.position.copy(s)
  20596. } else
  20597. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20598. }
  20599. ,
  20600. n.prototype.interruptAndFastForward = function(e, t) {
  20601. this.warping && (this.warpInterrupted = !0,
  20602. this.warpInterruptionBlackoutStyle = e,
  20603. this.warpInterruptionTravelTime = t,
  20604. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20605. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20606. }
  20607. ,
  20608. n.prototype.warpCameraAim = function(e) {
  20609. var t = c.warp.minWarpTime;
  20610. if (this.upcomingTransType === l.BLACK)
  20611. t = c.warp.teleportTime;
  20612. else {
  20613. var i = this.playerControls.cameras[a.PANORAMA]
  20614. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20615. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20616. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20617. s.y = h.constrainedTurn(s.y);
  20618. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20619. t = Math.max(t, u)
  20620. }
  20621. var d = function() {
  20622. this._warpStopFlying(),
  20623. this.discardSlow(),
  20624. e && e()
  20625. }
  20626. .bind(this);
  20627. this._warpCameraAim(t, d)
  20628. }
  20629. ,
  20630. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20631. this.model.skybox.material.uniforms.blackout.value = n;
  20632. var r = u.uniform(this.model.skybox, "progress", 1)
  20633. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20634. , a = !1
  20635. , s = function() {
  20636. if (this.warpInterrupted)
  20637. return a = !0,
  20638. !0
  20639. }
  20640. .bind(this)
  20641. , l = function(e, t) {
  20642. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20643. !0) : void r(e, t)
  20644. }
  20645. .bind(this)
  20646. , h = function(e, t) {
  20647. return i && a ? (o(0),
  20648. !0) : void o(e, t)
  20649. }
  20650. .bind(this);
  20651. p.start(s, e, null, t, null, "safeHaltWatch"),
  20652. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20653. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20654. }
  20655. ,
  20656. n.prototype.warpTravel_STD = function(e) {
  20657. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20658. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20659. w += this.warpLength * c.warp.timePerMeter,
  20660. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20661. var _ = !1
  20662. , T = this.warpDestHeroLoc.quaternion
  20663. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20664. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20665. , M = S.dot(x)
  20666. , R = r.Math.radToDeg(Math.acos(M))
  20667. , P = function(e) {
  20668. var t = o
  20669. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20670. return i
  20671. }
  20672. , O = function() {
  20673. return E.lookAt(C, t, A.UP),
  20674. s.setFromRotationMatrix(E, c.warp.eOrder),
  20675. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20676. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20677. h.constrainedTurn(b.y)
  20678. }
  20679. .bind(this)
  20680. , L = function(e, t) {
  20681. if (this.warpInterrupted)
  20682. return _ = !0,
  20683. !0
  20684. }
  20685. .bind(this)
  20686. , D = function(e, t) {
  20687. return _ || !this.warpPathPoints ? (g.blur(0),
  20688. !0) : void g.blur(e)
  20689. }
  20690. .bind(this)
  20691. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20692. , B = function(e, t) {
  20693. return _ || !this.warpPathPoints ? (N(0),
  20694. !0) : void N(e, t)
  20695. }
  20696. .bind(this)
  20697. , F = function(e, t) {
  20698. if (!this.warpPathPoints)
  20699. return n.position.copy(this.warpDestPano.position),
  20700. !0;
  20701. if (_)
  20702. return !0;
  20703. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20704. n.position.copy(i),
  20705. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20706. }
  20707. .bind(this)
  20708. , V = function(e, n) {
  20709. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20710. !0)
  20711. }
  20712. .bind(this)
  20713. , U = function(e, o) {
  20714. if (_)
  20715. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20716. !0;
  20717. if (!this.warpPathPoints)
  20718. return !0;
  20719. var a = this.warpLength * e
  20720. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20721. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20722. c.warp.matchCam && (l *= 1 - u),
  20723. E.lookAt(C, t, A.UP),
  20724. s.setFromRotationMatrix(E, c.warp.eOrder),
  20725. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20726. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20727. b.y = h.constrainedTurn(b.y),
  20728. s.x = m.x + l * b.x,
  20729. s.y = m.y + l * b.y,
  20730. s.z = m.z + l * b.z,
  20731. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20732. b.y = h.constrainedTurn(b.y);
  20733. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20734. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20735. v.x = v.x + b.x * c.warp.turnFriction,
  20736. v.y = v.y + b.y * c.warp.turnFriction,
  20737. v.z = v.z + b.z * c.warp.turnFriction,
  20738. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20739. var p = t.clone().sub(C).normalize();
  20740. if (R < c.warp.maxAimRotation && u > 0) {
  20741. var g = 1 - u;
  20742. p.x = p.x * g + u * S.x,
  20743. p.y = p.y * g + u * S.y,
  20744. p.z = p.z * g + u * S.z,
  20745. p.normalize()
  20746. }
  20747. this.bunnyObj.position.copy(n.position).add(p),
  20748. f.set(0, 0, -1).applyEuler(v).normalize(),
  20749. f.multiplyScalar(8),
  20750. f.add(n.position),
  20751. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20752. n.controls.lookVector.copy(f),
  20753. n.lookAt(f))
  20754. }
  20755. .bind(this)
  20756. , k = function() {
  20757. _ ? (this.discardSlow(),
  20758. this.upcomingTransType = l.BLACK,
  20759. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20760. }
  20761. .bind(this);
  20762. V(0);
  20763. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20764. w += H;
  20765. var G = H / w;
  20766. this.warpCommonParameters(w, G, !0, I.NONE),
  20767. p.start(L, w, null, 0, null, "_haltWatcher"),
  20768. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20769. p.start(D, w, null, G, P, "blurring")),
  20770. p.start(B, w, null, G, P, "modelAlpha"),
  20771. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20772. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20773. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20774. }
  20775. ,
  20776. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20777. var r = e || 0;
  20778. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20779. if(momentTourBlackNewType){
  20780. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20781. var camera = this.playerControls.cameras[a.PANORAMA];
  20782. var end = this.warpDestHeroLoc.position
  20783. camera.position.copy(end)
  20784. setTimeout(()=>{
  20785. player.sceneRenderer.effects.transitionMaskPass.stop()
  20786. this.wrapupWarpShadingOnly(n, i);
  20787. },t)
  20788. }else{
  20789. var o = function() {
  20790. this.wrapupWarpShadingOnly(n, i);
  20791. }
  20792. .bind(this);
  20793. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20794. }
  20795. this.warpCommonParameters(t, r, !1, i)
  20796. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20797. if(window.momentTourBlackNewType){
  20798. e.material.uniforms.blackout.value = 5//i 改
  20799. //e.material.defines.newBlack = ''
  20800. //e.material.needsUpdate = true
  20801. }else{
  20802. e.material.uniforms.blackout.value = i
  20803. }
  20804. }),
  20805. this._warpBendAim(null, t, null, r);
  20806. }
  20807. ,
  20808. n.prototype.flightStepWalk = function(e, t, i) {
  20809. var n = .001
  20810. , o = 1
  20811. , a = 1.2
  20812. , s = new r.Vector3
  20813. , h = new r.Vector3
  20814. , u = function(e, t) {
  20815. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20816. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20817. h.copy(A.FORWARD),
  20818. this.player.getDirection(h),
  20819. s.copy(t).sub(e.position).normalize();
  20820. var l = s.dot(h)
  20821. , u = Math.acos(l)
  20822. , d = u / r;
  20823. return d > n && (r *= d / n,
  20824. u < o && (r *= a)),
  20825. r
  20826. };
  20827. return function(e, t, i) {
  20828. if (this.warpInterrupted)
  20829. i && i();
  20830. else if (this.activeTransType !== l.WALK)
  20831. this._clearWarpShading(),
  20832. this._warpStopFlying(),
  20833. this.player.spider.draw(),
  20834. this.placeCpm(),
  20835. i && i();
  20836. else if (this.player.currentPano !== e) {
  20837. var n = {
  20838. pano: e,
  20839. lookAtPoint: t,
  20840. duration: null,
  20841. maxDistanceOverride: c.warp.walkMaxDist,
  20842. skipWarpingCheck: !1,
  20843. constantMoveSpeed: !0
  20844. };
  20845. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20846. n.zoomLevel = this.warpDestHeroLoc.zoom
  20847. }
  20848. n.duration = u.call(this, e, t),
  20849. this.player.nonInterruptingFlyToPano(n, i)
  20850. } else
  20851. i && i()
  20852. }
  20853. }(),
  20854. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20855. return this.flightStepWalk.bind(this, e, t, i)
  20856. }
  20857. ,
  20858. n.prototype.warpTravel_WALK = function() {
  20859. var e = [];
  20860. return function(t) {
  20861. var i = this.player.model.panos;
  20862. e.length = 0;
  20863. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20864. var s = this.nodes[a]
  20865. , l = i.get(s);
  20866. a === this.nodes.length - 1;
  20867. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20868. n && o || (e.push(s),
  20869. n = l)
  20870. }
  20871. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20872. var h = e.length
  20873. , u = i.get(e[h - 1])
  20874. , d = new Array(h + 1);
  20875. d[d.length - 1] = function() {
  20876. t && t()
  20877. }
  20878. .bind(this);
  20879. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20880. var g = e[p];
  20881. u = i.get(g);
  20882. var m = new r.Vector3;
  20883. this.getLookAtForWalkingTourNode(e, p, m),
  20884. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20885. p--
  20886. }
  20887. d[0]()
  20888. }
  20889. }(),
  20890. n.prototype.getLookAtForWalkingTourNode = function() {
  20891. var e = new r.Vector3
  20892. , t = new r.Vector3
  20893. , i = new r.Vector3
  20894. , n = new r.Vector3
  20895. , o = new r.Vector3
  20896. , a = .65
  20897. , s = .75
  20898. , l = .2
  20899. , c = .4
  20900. , h = .2
  20901. , u = 3;
  20902. return function(r, d, p) {
  20903. var f = r.length;
  20904. if (d >= f)
  20905. return !1;
  20906. var g = 1
  20907. , m = 1;
  20908. t.set(0, 0, 0),
  20909. o.set(0, 0, 0);
  20910. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20911. if (v = this.player.model.panos.get(r[A]),
  20912. this.getOrientationForWalkingTourNode(r, A, i),
  20913. A === d && e.copy(i),
  20914. n.copy(i),
  20915. A > d) {
  20916. var y = n.dot(e) < a;
  20917. g *= y ? l : s,
  20918. m *= y ? h : c
  20919. }
  20920. i.multiplyScalar(g),
  20921. t.add(i),
  20922. o.lerp(v.position, m)
  20923. }
  20924. return t.normalize(),
  20925. p.copy(o),
  20926. p.add(t),
  20927. !0
  20928. }
  20929. }(),
  20930. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20931. var n = e.length;
  20932. if (t >= n)
  20933. return !1;
  20934. if (t === n - 1)
  20935. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20936. else {
  20937. var r = this.player.model.panos.get(e[t])
  20938. , o = this.player.model.panos.get(e[t + 1]);
  20939. i.copy(o.position).sub(r.position)
  20940. }
  20941. return i.normalize(),
  20942. !0
  20943. }
  20944. ,
  20945. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20946. if (this.activeTransType = this.upcomingTransType,
  20947. this.lastTransType = this.activeTransType,
  20948. this.upcomingTransType = null,
  20949. !e) {
  20950. var r = function() {
  20951. this._wrapupTravel(n)
  20952. }
  20953. .bind(this)
  20954. , o = {
  20955. pano: this.warpDestPano,
  20956. lookAtPoint: null,
  20957. duration: null,
  20958. maxDistanceOverride: null,
  20959. skipWarpingCheck: !1
  20960. };
  20961. return void this.player.flyToPano(o, r)
  20962. }
  20963. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20964. this._clearWarpShading(),
  20965. this._warpStopFlying(),
  20966. this.player.spider.draw(),
  20967. this.placeCpm(),
  20968. n && n()
  20969. }
  20970. .bind(this)) : this.warpTravel_STD(n)
  20971. }
  20972. ,
  20973. n.prototype.startWarpState = function() {
  20974. this.warping = !0,
  20975. this.warpInterrupted = !1,
  20976. this.warpInterruptionBlackoutStyle = null,
  20977. this.warpInterruptionTravelTime = null
  20978. }
  20979. ,
  20980. n.prototype.endWarpState = function() {
  20981. this.warping = !1
  20982. }
  20983. ,
  20984. n.prototype.warpToPano = function(e, t, i, n) {
  20985. if (this.warping)
  20986. return void y.warn("Cannot warp when already warping");
  20987. if (this.upcomingTransType = e,
  20988. this.activeTransType = null,
  20989. !this.setWarpDestPano())
  20990. return this.upcomingTransType = null,
  20991. void this.warpToNonPano(n);
  20992. if (this.player.mode !== a.PANORAMA)
  20993. return this.upcomingTransType = null,
  20994. this.discardSlow(),
  20995. void this.player.flyToNewMode({
  20996. mode: a.PANORAMA,
  20997. pano: this.warpDestPano,
  20998. duration: c.warp.outsideTime,
  20999. warpDest: this.warpDestHeroLoc,
  21000. callback: n,
  21001. force: !0
  21002. });
  21003. if (!this.warpDestPano)
  21004. return y.warn("no warp destination, callback dropped"),
  21005. void (this.upcomingTransType = null);
  21006. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21007. , o = this.chooseWarpPath(r);
  21008. if (o && this.upcomingTransType !== l.WALK) {
  21009. var s = function() {
  21010. this.waitingToWarp = !1,
  21011. this.warpToPano(e, t, i, n)
  21012. }
  21013. .bind(this);
  21014. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21015. return void (this.waitingToWarp = !0)
  21016. }
  21017. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21018. this.player.currentPano = this.warpDestPano,
  21019. this.placeCpm(),
  21020. this.fadeOutCpm(c.path.fadeOutTime),
  21021. this.player.spider.draw()),
  21022. y.debug("Warping to pano ", this.warpDestPano.position),
  21023. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21024. this.startWarpState();
  21025. var h = function() {
  21026. this.endWarpState(),
  21027. n && n()
  21028. }
  21029. .bind(this);
  21030. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21031. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21032. }
  21033. ,
  21034. t.exports = n
  21035. }
  21036. ).call(this, "/js/objects/ShowPath.js")
  21037. }
  21038. , {
  21039. "../constants": 8,
  21040. "../effects": 16,
  21041. "../enum/BlackoutStyle": 18,
  21042. "../enum/ModelManagerEvents": 33,
  21043. "../enum/PlayerEvents": 40,
  21044. "../enum/RenderOrder": 42,
  21045. "../enum/Vectors": 50,
  21046. "../enum/Viewmode": 51,
  21047. "../enum/WarpStyle": 52,
  21048. "../gui/gui": 65,
  21049. "../model/ModelManager": 140,
  21050. "../objects/Snapshot": 153,
  21051. "../settings": 166,
  21052. "../shaders": 167,
  21053. "../util/easing": 186,
  21054. "../util/lerp": 188,
  21055. "../util/logger": 189,
  21056. "../util/math": 190,
  21057. "../util/texture": 194,
  21058. "../util/transitions": 195,
  21059. three: 217
  21060. }],
  21061. 152: [function(e, t, i) {
  21062. "use strict";
  21063. function n() {
  21064. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21065. , t = new r.RawShaderMaterial({
  21066. fragmentShader: o.skysphere.fragmentShader,
  21067. vertexShader: o.skysphere.vertexShader,
  21068. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21069. side: r.BackSide,
  21070. name: "skysphere"
  21071. });
  21072. t.uniforms.radius.value = e.parameters.radius,
  21073. r.Mesh.call(this, e, t)
  21074. }
  21075. var r = e("three")
  21076. , o = e("../shaders")
  21077. , a = e("../settings");
  21078. n.prototype = Object.create(r.Mesh.prototype),
  21079. n.prototype.constructor = n,
  21080. t.exports = n
  21081. }
  21082. , {
  21083. "../settings": 166,
  21084. "../shaders": 167,
  21085. three: 217
  21086. }],
  21087. 153: [function(e, t, i) {
  21088. (function(i) {
  21089. "use strict";
  21090. function n(e) {
  21091. o.call(this, e),
  21092. this.sid = e.sid,//xzw add
  21093. this.panoId = e.panoId,
  21094. this.orthoZoom = e.orthoZoom,
  21095. this.floorVisibility = e.floorVisibility,
  21096. this.thumbUrl = e.thumbUrl,
  21097. this.name = e.name,
  21098. this.zoom = e.zoom
  21099. }
  21100. var r = (e("three"),
  21101. e("../util/logger"))
  21102. , o = (e("../settings"),
  21103. e("../enum/Viewmode"),
  21104. e("../util/common"),
  21105. e("../util/transitions"),
  21106. e("../util/lerp"),
  21107. e("../util/ajax"),
  21108. e("../util/texture"),
  21109. e("./View"));
  21110. e("events").EventEmitter,
  21111. new r(i);
  21112. n.prototype = Object.create(o.prototype),
  21113. n.prototype.isPano = function() {
  21114. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21115. }
  21116. ,
  21117. t.exports = n
  21118. }
  21119. ).call(this, "/js/objects/Snapshot.js")
  21120. }
  21121. , {
  21122. "../enum/Viewmode": 51,
  21123. "../settings": 166,
  21124. "../util/ajax": 181,
  21125. "../util/common": 185,
  21126. "../util/lerp": 188,
  21127. "../util/logger": 189,
  21128. "../util/texture": 194,
  21129. "../util/transitions": 195,
  21130. "./View": 154,
  21131. events: 202,
  21132. three: 217
  21133. }],
  21134. 154: [function(e, t, i) {
  21135. (function(i) {
  21136. "use strict";
  21137. function n(e) {
  21138. e = e || {},
  21139. this.position = new r.Vector3,
  21140. this.quaternion = new r.Quaternion,
  21141. this.update(e)
  21142. }
  21143. var r = e("three")
  21144. , o = e("../util/logger")
  21145. , a = (e("../settings"),
  21146. e("../enum/Viewmode"),
  21147. e("../util/common"),
  21148. e("../util/transitions"),
  21149. e("../util/lerp"),
  21150. e("../util/ajax"),
  21151. e("../util/texture"),
  21152. e("events").EventEmitter);
  21153. new o(i);
  21154. n.prototype = Object.create(a.prototype),
  21155. n.prototype.isValid = function() {
  21156. return !!this.cameraMode
  21157. }
  21158. ,
  21159. n.prototype.update = function(e) {
  21160. return this.cameraMode = e.cameraMode || this.cameraMode,
  21161. this.pano = e.pano || this.pano,
  21162. e.position && this.position.copy(e.position),
  21163. e.quaternion && this.quaternion.copy(e.quaternion),
  21164. this
  21165. }
  21166. ,
  21167. t.exports = n
  21168. }
  21169. ).call(this, "/js/objects/View.js")
  21170. }
  21171. , {
  21172. "../enum/Viewmode": 51,
  21173. "../settings": 166,
  21174. "../util/ajax": 181,
  21175. "../util/common": 185,
  21176. "../util/lerp": 188,
  21177. "../util/logger": 189,
  21178. "../util/texture": 194,
  21179. "../util/transitions": 195,
  21180. events: 202,
  21181. three: 217
  21182. }],
  21183. 155: [function(e, t, i) {//player.js
  21184. (function(i) {
  21185. "use strict";
  21186. function n(e) {
  21187. this.currentPano = null,
  21188. this.nextPano = null,
  21189. this.camera = null,
  21190. this.paused = !1,
  21191. this.flying = !1,
  21192. this.sceneIntersectionPlane = null,
  21193. this.target = new r.Vector3,
  21194. this.mouse = new r.Vector3(1.1,1.1,.5),
  21195. this.mouseAtMouseDown = new r.Vector2,
  21196. this.mouseCouldBeClickToMove = !1,
  21197. this.mouseLastMoveTime = Date.now(),
  21198. this.mouseDown = !1,
  21199. this.mouseDownTimer = null,
  21200. this.couldBeLongTap = !1,
  21201. this.containsMouse = !1, //
  21202. this.isTouchEvent = !1,
  21203. this.isPanoHover = !1,
  21204. this.reticule = new a(this),
  21205. this.panoMarkers = [],
  21206. this.spider = new h(this),
  21207. this.quaternion = new r.Quaternion,
  21208. this.position = new r.Vector3(15,10,15),
  21209. this.previousState = null,
  21210. this.lastInsideView = new c,
  21211. this.last360View = new c,
  21212. this.raycaster = new r.Raycaster,
  21213. this.intersect = null,
  21214. this.lastChangeTime = Date.now(),
  21215. this.history = new I,
  21216. this.cameraControls = null,
  21217. this.path = null,
  21218. this.model = null,
  21219. this.domElement = null,
  21220. this.cachedPanoCandidates = null,
  21221. this.basePanoSize = 0,
  21222. this.standardPanoSize = 0,
  21223. this.highPanoSize = 0,
  21224. this.ultraHighPanoSize = 0,
  21225. this.zoomLevel = 1,
  21226. this.zooming = 0,
  21227. this.zoomSpeed = .5,
  21228. this.scrollZoomSpeed = .06,
  21229. this.zoomSpeedAdjust = .05,
  21230. this.defaultZoomIncrement = .2,
  21231. this.baseFov = f.insideFOV,
  21232. this.zoomFov = this.baseFov,
  21233. this.zoomEnabled = !0,
  21234. this.preRenderingEnabled = !1,
  21235. this.setupCustomProperties(e),
  21236. this.zoomStats = new L
  21237. }
  21238. var r = e("three")
  21239. , o = e("./util/logger")
  21240. , a = e("./objects/Reticule")
  21241. , s = e("./objects/Panorama")
  21242. , l = e("./objects/ShowPath")
  21243. , c = e("./objects/View")
  21244. , h = (e("./objects/Snapshot"),
  21245. e("./objects/NSpider"))
  21246. , u = e("./enum/Viewmode")
  21247. , d = (e("./enum/TagStates"),
  21248. e("./enum/Vectors"))
  21249. , p = e("./enum/Keys")
  21250. , f = (e("./enum/AlignmentType"),
  21251. e("./settings"))
  21252. , g = e("./util/common")
  21253. , m = (e("./util/browser"),
  21254. e("./util/math"))
  21255. , v = e("./util/lerp")
  21256. , A = e("./util/easing")
  21257. , y = e("./util/transitions")
  21258. , C = e("events").EventEmitter
  21259. , I = (e("./shaders"),
  21260. e("./util/history"))
  21261. , E = (e("./util/camera"),
  21262. e("./model/ModelManager"),
  21263. e("./enum/PathDiscardMode"))
  21264. , b = e("./enum/PathDisplayMode")
  21265. , w = e("./enum/PlayerEvents")
  21266. , _ = e("./enum/ControlEvents")
  21267. , T = e("./enum/ModelManagerEvents")
  21268. , x = e("./enum/WarpStyle")
  21269. , S = e("./enum/BlackoutStyle")
  21270. , M = e("./exception/BasicException")
  21271. , R = e("./enum/PanoSizeClass")
  21272. , P = (e("./tile/TileDownloader"),
  21273. e("./tile/TilePrioritizer"))
  21274. , O = (e("./enum/PanoramaEvents"),
  21275. e("./enum/ZoomEvents"))
  21276. , L = e("./util/ZoomStats")
  21277. , D = e("./constants")
  21278. , N = e("./util/common")
  21279. , B = e("./util/cameraLight")
  21280. , Hot = e('hot')
  21281. , F = new o(i)
  21282. , V = Object.freeze({
  21283. FlyToPano: y.getUniqueId(),
  21284. FlyToNewMode: y.getUniqueId(),
  21285. FlyToSameMode: y.getUniqueId(),
  21286. FlyToViewFloor: y.getUniqueId(),
  21287. LookTransition: y.getUniqueId(),
  21288. ZoomTransition: y.getUniqueId()
  21289. });
  21290. n.prototype = Object.create(C.prototype),
  21291. n.prototype.init = function(e) {
  21292. window.player = this
  21293. this.modelManager = e.modelManager,
  21294. this.tileDownloader = e.tileDownloader,
  21295. this.panoRenderer = e.panoRenderer,
  21296. this.qualityManager = e.qualityManager,
  21297. this.domElement = e.container,
  21298. this.camera = e.camera,
  21299. this.tagManager = e.tagManager,
  21300. this.cameraControls = e.controls,
  21301. this.path = new l(e.director,this,e.controls),
  21302. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21303. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21304. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21305. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21306. this.tileDownloader.processPriorityQueue = !1,
  21307. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21308. this.bindEvents(e.container),
  21309. this.updateModel()
  21310. }
  21311. //xzw add: 截图
  21312. function dataURLtoBlob(dataurl) {
  21313. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21314. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21315. while(n--){
  21316. u8arr[n] = bstr.charCodeAt(n);
  21317. };
  21318. return new Blob([u8arr], {type:mime});
  21319. }
  21320. n.prototype.screenShot = function(o){
  21321. if(this.flying || this.flyingToTag) return;
  21322. var R = this.sceneRenderer;
  21323. R.updateScreenSize(o);
  21324. for(var i in this.model.panos.index){
  21325. if(!this.model.panos.index[i].marker) continue;
  21326. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21327. this.model.panos.index[i].marker.visible = false;
  21328. }
  21329. for(var i in this.model.hots){
  21330. this.model.hots[i].mesh.visible = false;
  21331. }
  21332. this.reticule.visible = false;
  21333. this.reticule.forceUnvisible = true;
  21334. this.path.currentPanoMarker.mesh.visible = false;
  21335. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21336. R.renderer.clear(true,true,true);
  21337. R.renderer.render(R.scene, R.camera);
  21338. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21339. o.f && o.f(imgData)
  21340. R.updateScreenSize({resize:true});
  21341. this.reticule.visible = true;
  21342. for(var i in this.model.hots){
  21343. this.model.hots[i].mesh.visible = true;
  21344. }
  21345. for(var i in this.model.panos.index){
  21346. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21347. }
  21348. this.path.currentPanoMarker.mesh.visible = true;
  21349. R.renderer.render(R.scene, R.camera);
  21350. }.bind(this),30) //这个数字不能太小
  21351. }
  21352. var scaleImg = e("scaleImg");
  21353. var ResizeImg = function(img, option){
  21354. var img2; //不能直接改img 否则可能触发第二次img.onload
  21355. var compress = function(ratio,type){
  21356. var image = img2 || img;
  21357. var c = document.createElement('canvas');
  21358. c.width = image.width; c.height = image.height;
  21359. var ctx = c.getContext('2d');
  21360. ctx.drawImage(image,0,0,image.width,image.height);
  21361. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21362. }
  21363. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21364. var image = img2 || img;
  21365. var blob = dataURLtoBlob(image.src);
  21366. if(option.maxWeight && blob.size > option.maxWeight){
  21367. compress(option.maxWeight/blob.size, "jpeg")
  21368. blob = dataURLtoBlob(image.src);
  21369. }
  21370. if(!img2){
  21371. img2 = new Image();
  21372. }
  21373. img2.base64Src = image.src;
  21374. img2.src = window.URL.createObjectURL(blob);
  21375. }
  21376. var oldSize = Math.max(img.width, img.height);
  21377. if(option.toType != "png"){//不是非要png的话
  21378. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21379. if(oldSize > option.maxSize){
  21380. compress(option.maxSize/oldSize, "jpeg");
  21381. }
  21382. reCom();
  21383. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21384. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21385. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21386. reCom();
  21387. }
  21388. }
  21389. }else{
  21390. //?貌似png会越压缩越大?
  21391. }
  21392. return img2 || img;
  21393. }
  21394. var _fixType=function(type) {
  21395. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21396. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21397. return 'image/' + r;
  21398. };
  21399. var saveFile=function(data, filename){
  21400. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21401. save_link.href = data;
  21402. save_link.download = filename;
  21403. var event = document.createEvent('MouseEvents');
  21404. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21405. save_link.dispatchEvent(event);
  21406. };
  21407. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21408. var info = this.getSnapAngleInfo();
  21409. var str = ',{\r\t' + info;
  21410. var arg = arguments[0];
  21411. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21412. if (arg && arg.__callback) {
  21413. return arg.__callback(imgData, info)
  21414. }
  21415. var img = new Image();
  21416. img.src = imgData;
  21417. img.onload = function(){
  21418. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21419. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21420. var filename = "snap" + (new Date()).getTime();
  21421. saveFile(img2.src,filename + ".jpg");
  21422. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21423. str +=('\r\t"sid":"'+filename+'",');
  21424. str +=('\r\t"name":"'+filename+'"\r}');
  21425. logData(str)
  21426. }
  21427. }});
  21428. }
  21429. ,
  21430. n.prototype.getSnapAngleInfo = function(){
  21431. var info = {};
  21432. var str = '"metadata":{';
  21433. var q = this.camera.quaternion.clone();
  21434. switch (this.mode) {
  21435. case "panorama":
  21436. info.scan_id = this.currentPano.id;
  21437. str += ('"scan_id":"'+this.currentPano.id+'",');
  21438. break;
  21439. case "floorplan":
  21440. info.camera_mode = 1;
  21441. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21442. q.multiply(this.camera.quaternion);
  21443. str += ('"camera_mode":1,');
  21444. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21445. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21446. break;
  21447. case "dollhouse":
  21448. info.camera_mode = 2;
  21449. str += ('"camera_mode":2,');
  21450. break;
  21451. }
  21452. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21453. console.log(info.camera_position)
  21454. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21455. /**fyz 对相机截屏的角度进行校对 */
  21456. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21457. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21458. out.x *= -1;
  21459. out.w *= -1;
  21460. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21461. }else{
  21462. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21463. }
  21464. info.zoom = this.zoomLevel;
  21465. console.log(info.camera_quaternion)
  21466. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21467. // fyz 扩展编辑页面, 加上导览点缩放值
  21468. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21469. return str;
  21470. }
  21471. //------end
  21472. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21473. if(!g_currentHot) return;
  21474. g_currentHot = null;
  21475. var hotPop = document.getElementById('popup');
  21476. hotPop.style.display = "none";
  21477. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21478. $("#popup iframe:last").remove();
  21479. var _bgaudio = document.getElementById("bgaudio");
  21480. //判断音乐是否暂停或者是否存在
  21481. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21482. {
  21483. //g_bgAudio.play();
  21484. manage.switchBgmState(true)
  21485. }; */
  21486. if(g_bgAudio && g_bgAudio.pauseByHot){
  21487. manage.switchBgmState(true)
  21488. }
  21489. //$('#player').off("click",this.closePopup);
  21490. return false
  21491. }
  21492. n.prototype.setupCustomProperties = function(e) {
  21493. var t = e || u.PANORAMA;
  21494. Object.defineProperty(this, "mode", {
  21495. get: function() {
  21496. return t
  21497. },
  21498. set: function(e) {
  21499. var i = t;
  21500. t = e,
  21501. this.onModeUpdated(i, t)
  21502. }
  21503. })
  21504. }
  21505. ,
  21506. n.prototype.isInMode = function() {
  21507. for (var e = 0; e < arguments.length; e++)
  21508. if (this.mode === arguments[e])
  21509. return !0;
  21510. return !1
  21511. }
  21512. ,
  21513. n.prototype.isOutsideMode = function(e) {
  21514. return e = e || this.mode,
  21515. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21516. }
  21517. ,
  21518. n.prototype.is360View = function(e, t) {
  21519. return e === u.PANORAMA && t && !t.isAligned()
  21520. }
  21521. ,
  21522. n.prototype.setScene = function(e) {
  21523. this.sceneIntersectionPlane = e.plane,
  21524. this.path.setScene(e),
  21525. this.moveReticuleToScene(e)
  21526. }
  21527. ,
  21528. n.prototype.moveReticuleToScene = function(e) {
  21529. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21530. e.add(this.reticule)
  21531. }
  21532. ,
  21533. n.prototype.updateModel = function() {
  21534. function e(e, t, n) {
  21535. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21536. }
  21537. function t(e, t) {
  21538. if (this.mode === u.DOLLHOUSE) {
  21539. var n = e ? this.model.center.y : n = t.center.y;
  21540. i.call(this, n)
  21541. }
  21542. }
  21543. function i(e) {
  21544. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21545. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21546. , n = t.position.y + (e - i.target.y)
  21547. , r = f.showFloorDuration + f.showFloorDelay;
  21548. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21549. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21550. }
  21551. this.model = this.modelManager.getActiveModel(),
  21552. this.model.on("floor.changed", e.bind(this)),
  21553. this.model.on("allfloors.toggled", t.bind(this)),
  21554. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21555. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21556. var e2 = this;
  21557. this.model.panos.list.forEach(function(a) {
  21558. a.vrMarker.addEventListener("click", function() {
  21559. e2.flyToPano({
  21560. pano: a
  21561. })
  21562. })
  21563. })
  21564. /********************************************************************************************************************************************/
  21565. }
  21566. ,
  21567. n.prototype.updateModelDependentData = function() {
  21568. this.cameraControls.setModelForControls(this.model),
  21569. this.getPanoMarkersFromModel(this.model)
  21570. }
  21571. ,
  21572. n.prototype.onModelChanged = function() {
  21573. this.updateModel(),
  21574. this.updateModelDependentData()
  21575. }
  21576. ,
  21577. n.prototype.getPanoMarkersFromModel = function(e) {
  21578. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21579. return t.marker ? e.concat(t.marker) : e
  21580. }, [])
  21581. }
  21582. ,
  21583. n.prototype.handleControlMove = function(e) {
  21584. this.emit(w.Move, e)
  21585. }
  21586. ,
  21587. n.prototype.handleControlInputStart = function(e) {
  21588. this.emit(w.InputStart, e)
  21589. }
  21590. ,
  21591. n.prototype.onModeUpdated = function(e, t) {
  21592. this.cameraControls.activateControls(t),
  21593. this.emit(w.ModeChanged, e, t)
  21594. }
  21595. ,
  21596. n.prototype.isWarping = function() {
  21597. return this.path.warping
  21598. }
  21599. ,
  21600. n.prototype.isWaitingToWarp = function() {
  21601. return this.path.waitingToWarp
  21602. }
  21603. ,
  21604. n.prototype.getLabelScaleFactor = function() {
  21605. if (this.isOutsideMode()) {
  21606. var e = 10
  21607. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21608. return t
  21609. }
  21610. return .5
  21611. }
  21612. ,
  21613. n.prototype.changeMusic = function() {//xzw add
  21614. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21615. g_playAudio = g_bgAudio;
  21616. //g_bgAudio.play();
  21617. manage.switchBgmState(true)
  21618. }else{
  21619. if(!g_play){
  21620. g_playAudio = g_bgAudio;
  21621. }else{//防止再次播放时重播一遍
  21622. g_playAudio = null;
  21623. }
  21624. } */
  21625. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21626. manage.switchBgmState(true)
  21627. } */
  21628. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21629. }
  21630. ,
  21631. n.prototype.bindEvents = function(e) {
  21632. e !== document && e.setAttribute("tabindex", -1),
  21633. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21634. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21635. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21636. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21637. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21638. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21639. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21640. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21641. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21642. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21643. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21644. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21645. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21646. e.addEventListener("pointercancel", this.onPointerCancel.bind(this));
  21647. $(document).off('keydown').on("keydown", this.onKeyDown.bind(this)),
  21648. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21649. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21650. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21651. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21652. (!window.hadLoad&&window.addEventListener("snapshotBegin", this.getWrapShot.bind(this))),//xzw add
  21653. (!window.hadLoad&&window.addEventListener("tourAudioEnded", this.changeMusic.bind(this)));//xzw add
  21654. // lzb
  21655. window.getSeft && getSeft(this);
  21656. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21657. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21658. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21659. }else{
  21660. $('#closepop').on("click",this.closePopup.bind(this));
  21661. }
  21662. }
  21663. ,
  21664. n.prototype.onMouseDown = function(e) {
  21665. e.currentTarget !== document && e.currentTarget.focus(),
  21666. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21667. this.updateIntersect())
  21668. }
  21669. ,
  21670. n.prototype.onMouseMove = function(e) {
  21671. this.isTouchEvent = !1,
  21672. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21673. }
  21674. ,
  21675. n.prototype.onMouseOver = function(e) {
  21676. this.containsMouse = !0,
  21677. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21678. }
  21679. ,
  21680. n.prototype.onMouseOut = function(e) {
  21681. this.containsMouse = !1
  21682. }
  21683. ,
  21684. n.prototype.onMouseUp = function(e) {
  21685. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21686. }
  21687. ,
  21688. n.prototype.onTouchStart = function(e) {
  21689. if (e.currentTarget !== document && e.currentTarget.focus(),
  21690. !this.mouseDown) {
  21691. this.couldBeLongTap = !0;
  21692. var t = g.average(e.changedTouches, "clientX")
  21693. , i = g.average(e.changedTouches, "clientY");
  21694. this.handleInputStart.call(this, t, i, !0),
  21695. this.mouseDownTimer = setTimeout(function() {
  21696. this.updateIntersect(),
  21697. this.handleInputEnd.call(this, t, i, !0)
  21698. }
  21699. .bind(this), f.input.longTapThreshold)
  21700. }
  21701. }
  21702. ,
  21703. n.prototype.onTouchMove = function(e) {
  21704. var t = g.average(e.changedTouches, "clientX")
  21705. , i = g.average(e.changedTouches, "clientY");
  21706. this.handleInputMove.call(this, t, i, !0)
  21707. }
  21708. ,
  21709. n.prototype.onTouchEnd = function(e) {
  21710. if (clearTimeout(this.mouseDownTimer),
  21711. this.mouseDown) {
  21712. this.couldBeLongTap = !1,
  21713. this.updateIntersect();
  21714. var t = g.average(e.changedTouches, "clientX")
  21715. , i = g.average(e.changedTouches, "clientY");
  21716. this.handleInputEnd.call(this, t, i, !0)
  21717. }
  21718. }
  21719. ,
  21720. n.prototype.onPointerDown = function(e) {
  21721. return e.currentTarget !== document && e.currentTarget.focus(),
  21722. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21723. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21724. void (this.mouseDownTimer = setTimeout(function() {
  21725. this.updateIntersect(),
  21726. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21727. }
  21728. .bind(this), f.input.longTapThreshold)))
  21729. }
  21730. ,
  21731. n.prototype.onPointerMove = function(e) {
  21732. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21733. }
  21734. ,
  21735. n.prototype.onPointerUp = function(e) {
  21736. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21737. this.couldBeLongTap = !1,
  21738. this.updateIntersect(),
  21739. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21740. }
  21741. ,
  21742. n.prototype.onPointerOut = function(e) {
  21743. this.mouseDown = !1
  21744. }
  21745. ,
  21746. n.prototype.onPointerCancel = function(e) {
  21747. this.mouseDown = !1
  21748. }
  21749. ,
  21750. n.prototype.onKeyDown = function(e) {
  21751. var t = function() {
  21752. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21753. }
  21754. .bind(this)
  21755. , i = e.which;
  21756. switch (i) {
  21757. case p.F:
  21758. t(),
  21759. this.changeFloor(-1);
  21760. break;
  21761. case p.R:
  21762. t(),
  21763. this.changeFloor(1)
  21764. }
  21765. if (this.mode === u.PANORAMA)
  21766. switch (i) {
  21767. case p.UPARROW:
  21768. case p.W:
  21769. this.flyLocalDirection(d.FORWARD.clone());
  21770. break;
  21771. case p.DOWNARROW:
  21772. case p.S:
  21773. this.flyLocalDirection(d.BACK.clone());
  21774. break;
  21775. case p.A:
  21776. this.flyLocalDirection(d.LEFT.clone());
  21777. break;
  21778. case p.D:
  21779. this.flyLocalDirection(d.RIGHT.clone())
  21780. }
  21781. }
  21782. ,
  21783. n.prototype.handleScrollPinchZoom = function() {
  21784. return function(e) {
  21785. var t = e
  21786. , i = this.zoomLevel;
  21787. this.zoomBy(t),
  21788. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21789. }
  21790. }(),
  21791. n.prototype.handleControlPinch = function(e) {
  21792. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21793. }
  21794. ,
  21795. n.prototype.handleControlScroll = function(e) {
  21796. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21797. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21798. }
  21799. ,
  21800. n.prototype.handleInputStart = function(e, t, i) {
  21801. //许钟文加
  21802. var pad = this.handelPadding(e, t);
  21803. e = pad.x;
  21804. t = pad.y;
  21805. this.isTouchEvent = i,
  21806. m.convertScreenPositionToNDC(e, t, this.mouse),
  21807. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21808. this.mouseCouldBeClickToMove = !0,
  21809. this.mouseDown = !0;
  21810. if (this.mouseCouldBeClickToMove) {
  21811. //window.DownInterface && new DownInterface().state(this,Hot);
  21812. window.Hotpoint && new Hotpoint().state(this,Hot);
  21813. }
  21814. /* this.overlayGroup.children.forEach((overlay)=>{
  21815. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  21816. }) */
  21817. }
  21818. ,
  21819. n.prototype.handelPadding = function(x, y) {
  21820. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21821. if (!this.pad)
  21822. this.pad = {
  21823. x: dom.getOffset("left", $("#player")[0]),
  21824. y: dom.getOffset("top", $("#player")[0])
  21825. }
  21826. return {
  21827. x: x - this.pad.x,
  21828. y: y - this.pad.y
  21829. }
  21830. }
  21831. n.prototype.handleInputMove = function(e, t, i) {
  21832. //许钟文加
  21833. var pad = this.handelPadding(e, t);
  21834. e = pad.x;
  21835. t = pad.y;
  21836. this.isTouchEvent = i,
  21837. m.convertScreenPositionToNDC(e, t, this.mouse),
  21838. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21839. this.couldBeLongTap = !1,
  21840. clearTimeout(this.mouseDownTimer)),
  21841. this.mouseLastMoveTime = Date.now(),
  21842. this.reticule.move(e, t, i)
  21843. }
  21844. ,
  21845. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21846. if (this.isTouchEvent = i,
  21847. this.mouseDown = !1,
  21848. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21849. !i && this.couldBeLongTap)
  21850. return !0;
  21851. if (this.handleLongTap())
  21852. return !0;
  21853. if (this.mouseCouldBeClickToMove) {
  21854. if (this.flying)
  21855. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21856. !0;
  21857. //add----
  21858. if(this.checkHotClick())//add
  21859. return !0;
  21860. if(this.hoveringPlane){
  21861. this.clickOverlay(this.hoveringPlane)
  21862. return;
  21863. }
  21864. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21865. this.history.invalidate(),
  21866. this.intersect)
  21867. return this.flyToPanoClosestToMouse();
  21868. if (this.mode === u.PANORAMA) {
  21869. var n = this.closestPanoInDirection(this.getMouseDirection());
  21870. return n ? this.flyToPano({
  21871. pano: n
  21872. }) : this.bump(this.getMouseDirection())
  21873. }
  21874. }
  21875. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21876. }
  21877. ,
  21878. n.prototype.handleLongTap = function() {
  21879. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21880. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21881. !0
  21882. }
  21883. ,
  21884. n.prototype.checktagClick = function() {
  21885. if (this.tagManager.intersectTag) {
  21886. var e = this.isTouchEvent
  21887. , t = this.tagManager.clickedOnTag(e, this);
  21888. return e || t || y.cancelById(V.LookTransition),
  21889. !0
  21890. }
  21891. if (this.tagManager.activeTag)
  21892. return this.tagManager.dismissActiveTag(),
  21893. !1
  21894. }
  21895. ,
  21896. n.prototype.rankedtagInDirection = function(e, t) {
  21897. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21898. }
  21899. ,
  21900. n.prototype.start = function(e) {
  21901. //-------------------
  21902. window.initOverlay(r)
  21903. this.model.loadOverlays()
  21904. //-------------------
  21905. var t = e.mode
  21906. , i = e.pano
  21907. , n = e.position
  21908. , rr = e.quaternion
  21909. , o = e.tag
  21910. , a = e.quickstart
  21911. , s = $.Deferred();
  21912. this.updateModelDependentData(),
  21913. this.updateFromControls(),
  21914. this.findDefaultViews();
  21915. var l = this.is360View(t, i);
  21916. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21917. s.done(function(e) {
  21918. this.emit(w.Ready, l, e, o)
  21919. }
  21920. .bind(this)),
  21921. s.promise()
  21922. }
  21923. ,
  21924. n.prototype.startOutside = function(e, t) {
  21925. var i = e.mode
  21926. , n = e.pano
  21927. , r = e.position
  21928. , o = e.quaternion
  21929. , a = e.zoom
  21930. , s = e.floorVisibility
  21931. , l = e.tag;
  21932. this.emit(w.StartOutside, f[i].transitionTime),
  21933. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21934. y.cancelById(V.FlyToViewFloor),
  21935. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21936. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21937. }
  21938. ,
  21939. n.prototype.startInside = function(e, t, i, n, r) {
  21940. r = r || $.Deferred(),
  21941. this.currentPano = e;
  21942. var o = e && !e.isAligned();
  21943. if (t = o ? e.position : t || e.position,
  21944. i = i || e.quaternion,
  21945. e) {
  21946. var a = this.startInside.bind(this, e, t, i, n, r);
  21947. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21948. return
  21949. }
  21950. //add
  21951. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21952. this.updateHotVisible()
  21953. return this.mode = u.PANORAMA,
  21954. e.floor.enter(this.mode),
  21955. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21956. this.switchCameraMode(this.mode, i),
  21957. this.emit(w.StartInside, o),
  21958. r.resolve(!0),
  21959. r
  21960. }
  21961. ,
  21962. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21963. if (r = r || $.Deferred(),
  21964. this.dollhouseMode(),
  21965. !e)
  21966. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21967. r.resolve(!1),
  21968. r;
  21969. t = t || e.position;
  21970. var o = i || this.cameraControls.activeControl.camera.quaternion
  21971. , a = e.position;
  21972. return this.fitDollhouse(a, t, o),
  21973. setTimeout(function(t) {
  21974. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21975. var n = {
  21976. mode: u.PANORAMA,
  21977. pano: e,
  21978. quaternion: i,
  21979. callback: function() {
  21980. this.emit(w.FlyinFinished),
  21981. r.resolve(!0)
  21982. }
  21983. .bind(this)
  21984. };
  21985. this.flyToNewMode(n)
  21986. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21987. r
  21988. }
  21989. ,
  21990. n.prototype.checkAndWaitForPanoLoad = function() {
  21991. var e = {}
  21992. , t = {}
  21993. , i = 5e3
  21994. , n = function() {
  21995. for (var n in e)
  21996. if (e.hasOwnProperty(n) && e[n]) {
  21997. var r = performance.now() - t[n];
  21998. if (r < i)
  21999. return !0
  22000. }
  22001. return !1
  22002. };
  22003. return function(r, o, a, s, l, c, h, u, d, p) {
  22004. if (n())
  22005. return !0;
  22006. var f = function(t, i, n) {
  22007. N.delayOneFrame(function() {
  22008. e[t] = !1,
  22009. l && l(i, n)
  22010. }
  22011. .bind(this))
  22012. }
  22013. .bind(this, r.id)
  22014. , g = function(t, i) {
  22015. N.delayOneFrame(function() {
  22016. e[t] = !1,
  22017. c && c(i)
  22018. }
  22019. .bind(this))
  22020. }
  22021. .bind(this, r.id);
  22022. try {
  22023. return null !== u && void 0 !== u || (u = !0),
  22024. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22025. e[r.id] && (t[r.id] = performance.now()),
  22026. e[r.id]
  22027. } catch (n) {
  22028. throw e[r.id] = !1,
  22029. t[r.id] = performance.now() - i,
  22030. n
  22031. }
  22032. }
  22033. }(),
  22034. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22035. if (!e)
  22036. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22037. return r && this.model.waitForLoad(e, function() {
  22038. return e.isLoaded(i)
  22039. }),
  22040. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22041. !0)
  22042. }
  22043. ,
  22044. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22045. var e = new r.Vector3;
  22046. return function(t, i, n, r, o, a, s, l) {
  22047. if (!t)
  22048. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22049. return e.copy(d.FORWARD),
  22050. this.getDirection(e),
  22051. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22052. return t.isLoaded(i)
  22053. }),
  22054. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22055. n && n(e, t)
  22056. }
  22057. .bind(this)).fail(function(e) {
  22058. r && r(e)
  22059. }
  22060. .bind(this)).progress(function(e, t, i) {
  22061. o && o(e, t, i)
  22062. }
  22063. .bind(this)),
  22064. !0)
  22065. }
  22066. }(),
  22067. n.prototype.switchCameraMode = function(e, t) {
  22068. var i = this.cameraControls.controls[e]
  22069. , n = i.camera;
  22070. switch (e) {
  22071. case u.PANORAMA:
  22072. n.position.copy(this.currentPano.position);
  22073. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22074. i.lookAt(o.add(n.position));
  22075. break;
  22076. case u.DOLLHOUSE:
  22077. /* var a = this.position.clone();
  22078. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22079. n.position.copy(a),
  22080. i.target.copy(this.target.clone().setY(this.model.center.y));
  22081. break; */
  22082. //for多楼层 且 让模型刚好适应屏幕
  22083. var box = this.model.boundingBox.clone();
  22084. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22085. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22086. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22087. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22088. console.log(boxSize.x,distance, boxSize.length() / 2)
  22089. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22090. if(this.mode === u.PANORAMA){
  22091. i.target.copy(this.model.center);
  22092. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22093. }else{
  22094. i.target.copy(this.target.clone().setY(this.model.center.y))
  22095. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22096. }
  22097. vec.multiplyScalar(distance )
  22098. n.position.copy(i.target.clone().add(vec))
  22099. break
  22100. case u.FLOORPLAN:
  22101. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22102. i.target.copy(this.model.center).setY(0),
  22103. i.zoomToContain(this.model.size),
  22104. i.rotateToView(this.model.size, this.getDirection())
  22105. }
  22106. i.update(0)
  22107. }
  22108. ,
  22109. n.prototype.update = function() {
  22110. var e = (new r.Vector3,
  22111. {})
  22112. , t = [];
  22113. return function(i) {
  22114. this.updatePersistentZooming(i),
  22115. this.updateFromControls(i),
  22116. this.getCurrentNodePanos(t)
  22117. if(this.hasChanged(e) ) {
  22118. this.lastChangeTime = Date.now(),
  22119. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22120. this.emit(w.ViewChanged),
  22121. this.intersectHot && this.intersectHot.showTitle()
  22122. }
  22123. if(e.cameraChanged){
  22124. //this.controlVideosPlay()
  22125. for(var i in this.model.hots){
  22126. this.model.hots[i].update(this.camera)
  22127. }
  22128. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22129. if(overlay.overlayType == "video"){
  22130. if(overlay.visible && overlay.inSight()){
  22131. overlay.videoControl(true)
  22132. }else{
  22133. overlay.videoControl(false)
  22134. }
  22135. }
  22136. })
  22137. }
  22138. this.model.supportsTiles && (this.updateTileDownloader(t),
  22139. this.updatePanoRenderer(t)),
  22140. this.updatePreRendering(t),
  22141. this.reticule.update(),
  22142. this.path.update(),
  22143. this.spider.update(),
  22144. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22145. this.updateControlLocks(),
  22146. this.model.supportsTiles && this.updateZoomPano()
  22147. }
  22148. }(),
  22149. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22150. var lastMode, lastPano;
  22151. return function(){
  22152. var mode = this.mode;
  22153. var pano = mode == "panorama" ? this.currentPano : "";
  22154. if(mode != "panorama" || pano != lastPano){
  22155. overlay.noBlock = null
  22156. }
  22157. this.overlayGroup.children.forEach((overlay)=>{
  22158. if(overlay.overlayType == "video" ){
  22159. var matrix = overlay.plane.matrixWorld;
  22160. var inSight = false;
  22161. var cameraDir = this.getDirection();
  22162. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22163. var vertexes = []
  22164. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22165. for(let i=0; i<4; i++){
  22166. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22167. vertexes.push(vertex)
  22168. if(overlay.noBlock == null){
  22169. if(!m.ifShelter(vertex)){
  22170. overlay.noBlock = true
  22171. }
  22172. inSight = true; break;
  22173. }else{
  22174. overlay.noBlock = true
  22175. }
  22176. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22177. inSight = true; break;
  22178. }
  22179. }
  22180. }
  22181. overlay.inSight = inSight
  22182. if(!inSight)overlay.plane.material.map.image.pause()
  22183. else overlay.plane.material.map.image.play()//maybe fail
  22184. }
  22185. })
  22186. lastMode = mode, lastPano = pano
  22187. }
  22188. }() */
  22189. n.prototype.updatePersistentZooming = function(e) {
  22190. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22191. }
  22192. ,
  22193. n.prototype.updateControlLocks = function() {
  22194. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22195. }
  22196. ,
  22197. n.prototype.updatePanoRenderer = function() {
  22198. var e = new r.Vector3;
  22199. return function(t) {
  22200. var i = this.nextPano || this.currentPano;
  22201. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22202. this.getDirection(e),
  22203. this.panoRenderer.updateDirection(e))
  22204. }
  22205. }(),
  22206. n.prototype.cleanupInactivePanos = function() {
  22207. var e = []
  22208. , t = [];
  22209. return function() {
  22210. e.length = 0,
  22211. e.push(this.currentPano),
  22212. this.nextPano && e.push(this.nextPano),
  22213. t.length = 0;
  22214. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22215. t.push(this.panoRenderer.activePanos[i]);
  22216. for (var n = 0; n < t.length; n++) {
  22217. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22218. r.id === e[a].id && (o = !1);
  22219. o && r.exit()
  22220. }
  22221. }
  22222. }(),
  22223. n.prototype.updatePreRendering = function() {
  22224. var e = {};
  22225. return function(t) {
  22226. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22227. var i = this.nextPano || this.currentPano;
  22228. if (i && t && t.length > 1) {
  22229. var n = t.findIndex(function(e) {
  22230. if (e.id === i.id)
  22231. return !0
  22232. });
  22233. if (n >= 0 && n + 1 < t.length) {
  22234. var r = t[n + 1];
  22235. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22236. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22237. window.setTimeout(function(t) {
  22238. e[t.id] = !1
  22239. }
  22240. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22241. }
  22242. .bind(this, r), f.tiling.panoPreRenderDelay),
  22243. e[r.id] = !0)
  22244. }
  22245. }
  22246. }
  22247. }
  22248. }(),
  22249. n.prototype.enablePreRendering = function() {
  22250. this.preRenderingEnabled = !0
  22251. }
  22252. ,
  22253. n.prototype.disablePreRendering = function() {
  22254. this.preRenderingEnabled = !1,
  22255. this.cleanupInactivePanos()
  22256. }
  22257. ,
  22258. n.prototype.updateTileDownloader = function() {
  22259. var e = new r.Vector3;
  22260. return function(t) {
  22261. var i = this.nextPano || this.currentPano;
  22262. i && (e.copy(d.FORWARD),
  22263. this.getDirection(e),
  22264. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22265. this.tileDownloader.processPriorityQueue = !0)
  22266. }
  22267. }(),
  22268. n.prototype.updateFromControls = function(e) {
  22269. null !== e && void 0 !== e || (e = 0),
  22270. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22271. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22272. this.position.copy(this.cameraControls.activeControl.camera.position),
  22273. this.target.copy(this.cameraControls.activeControl.target),
  22274. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22275. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22276. this.camera.position.copy(this.position),
  22277. this.camera.quaternion.copy(this.quaternion),
  22278. this.camera.updateMatrix(),
  22279. this.camera.updateMatrixWorld()
  22280. }
  22281. ,
  22282. n.prototype.hasChanged = function(e) {
  22283. /* if (!this.previousState)
  22284. return this.previousState = {
  22285. allFloorsVisible: this.model.allFloorsVisible,
  22286. position: this.position.clone(),
  22287. quaternion: this.quaternion.clone(),
  22288. mouse: this.mouse.clone(),
  22289. labelScaleFactor: this.getLabelScaleFactor(),
  22290. currentFloor: this.model.currentFloor,
  22291. projectionMatrix: this.camera.projectionMatrix.clone(),
  22292. worldMatrix: this.camera.matrixWorld.clone(),
  22293. mode: this.mode,
  22294. modelPosition: this.model.position.clone(),
  22295. modelCenter: this.model.center.clone(),
  22296. zoomLevel: this.zoomLevel
  22297. },
  22298. !0;
  22299. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22300. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22301. e.moved = !this.position.equals(this.previousState.position),
  22302. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22303. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22304. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22305. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22306. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22307. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22308. e.modeChanged = this.mode !== this.previousState.mode,
  22309. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22310. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22311. e.nextPanoActive = null !== this.nextPano,
  22312. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22313. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22314. this.previousState.position.copy(this.position),
  22315. this.previousState.quaternion.copy(this.quaternion),
  22316. this.previousState.mouse.copy(this.mouse),
  22317. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22318. this.previousState.currentFloor = this.model.currentFloor,
  22319. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22320. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22321. this.previousState.mode = this.mode,
  22322. this.previousState.modelPosition.copy(this.model.position),
  22323. this.previousState.modelCenter.copy(this.model.center),
  22324. this.previousState.zoomLevel = this.zoomLevel,
  22325. !t */
  22326. if (!this.previousState)
  22327. {
  22328. this.previousState = {
  22329. allFloorsVisible: this.model.allFloorsVisible,
  22330. position: this.position.clone(),
  22331. quaternion: this.quaternion.clone(),
  22332. mouse: this.mouse.clone(),
  22333. //labelScaleFactor: this.getLabelScaleFactor(),
  22334. currentFloor: this.model.currentFloor,
  22335. projectionMatrix: this.camera.projectionMatrix.clone(),
  22336. worldMatrix: this.camera.matrixWorld.clone(),
  22337. mode: this.mode,
  22338. modelPosition: this.model.position.clone(),
  22339. modelCenter: this.model.center.clone(),
  22340. zoomLevel: this.zoomLevel
  22341. };
  22342. return !0;
  22343. }
  22344. //许钟文改 分成相机是否改变cameraChanged 和其他
  22345. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22346. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22347. e.cameraChanged = !a;
  22348. /* if(!t){//主要判断相机是否旋转
  22349. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22350. }else e.cameraChanged2 = false */
  22351. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22352. e.moved = !this.position.equals(this.previousState.position),
  22353. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22354. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22355. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22356. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22357. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22358. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22359. e.modeChanged = this.mode !== this.previousState.mode,
  22360. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22361. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22362. e.nextPanoActive = null !== this.nextPano,
  22363. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22364. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22365. this.previousState.position.copy(this.position),
  22366. this.previousState.quaternion.copy(this.quaternion),
  22367. this.previousState.mouse.copy(this.mouse),
  22368. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22369. this.previousState.currentFloor = this.model.currentFloor,
  22370. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22371. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22372. this.previousState.mode = this.mode,
  22373. this.previousState.modelPosition.copy(this.model.position),
  22374. this.previousState.modelCenter.copy(this.model.center),
  22375. this.previousState.zoomLevel = this.zoomLevel;
  22376. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22377. return !t
  22378. }
  22379. ,
  22380. n.prototype.updateIntersect = function() {
  22381. var e = this.flying || this.isWarping()
  22382. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22383. , i = y.getById(V.LookTransition)
  22384. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22385. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22386. this.intersect = this.getMouseIntersect(); //xzw change
  22387. this.intersect && this.updateClosestPano(this.intersect),
  22388. // this.intersect && console.log(this.intersect.point),
  22389. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22390. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22391. }
  22392. ,
  22393. n.prototype.checkHotClick = function() {
  22394. if(this.intersectHot){
  22395. this.intersectHot.noAction || this.intersectHot.examine(this)
  22396. /* g_touraudio.pause();
  22397. g_bgaudio = false;
  22398. document.getElementById("bgaudio").pause();
  22399. var sWidth = document.body.scrollWidth;
  22400. var sHeight = document.body.scrollHeight;
  22401. var pop1 = document.getElementById('popup');
  22402. pop1.style.display = "block";
  22403. var myElement = document.createElement("iframe");
  22404. myElement.src = g_HotMeshes[i].hotLink;
  22405. myElement.id = "id1";
  22406. myElement.allowTransparency = "true";
  22407. myElement.style.width = "100%";
  22408. myElement.style.height = "100%";
  22409. myElement.scrolling = "no";
  22410. var element=document.getElementById("id1");
  22411. if (typeof(element)== "undefined" || element == null){
  22412. document.getElementById("popup").appendChild(myElement);
  22413. }
  22414. var oClose = document.getElementById("closepop");
  22415. oClose.onclick = function() {
  22416. pop1.style.display = "none";
  22417. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22418. $("#popup iframe:last").remove();
  22419. document.getElementById("bgaudio").play();
  22420. } */
  22421. return true;
  22422. }
  22423. },
  22424. n.prototype.getMouseDirection = function(e) {
  22425. e = e || this.mouse;
  22426. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22427. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22428. return i.sub(t).normalize()
  22429. }
  22430. ,
  22431. n.prototype.hoverOverlay = function(mesh){
  22432. if(!mesh){
  22433. this.hoveringPlane = null;
  22434. $("#player").css("cursor",this.currentCursor || "" );
  22435. }else{
  22436. var overlay = mesh.parent;
  22437. $("#player").css("cursor","pointer");
  22438. this.hoveringPlane = overlay;
  22439. return true;
  22440. }
  22441. },
  22442. n.prototype.clickOverlay = function(overlay){
  22443. if(this.openOverlay && !overlay)return;
  22444. var plane = overlay.plane;
  22445. if(overlay.overlayType == "video"){
  22446. if(plane.material.map.image.paused) plane.material.map.image.play()
  22447. else plane.material.map.image.pause()
  22448. }
  22449. /* if(window.EditOverlay &&EditOverlay.editing){
  22450. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22451. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22452. EditOverlay.endAddPlane();
  22453. EditOverlay.updateOverlayPanel(overlay)
  22454. EditOverlay.controlSelectOverlay(overlay)
  22455. return;
  22456. } */
  22457. },
  22458. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22459. e = e || this.mouse.clone(),
  22460. t = t || this.model.floors.reduce(function(e, t) {
  22461. return t.hidden ? e : e.concat(t.collider.children)
  22462. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22463. for(var i in this.model.hots){
  22464. t.push(this.model.hots[i].mesh);
  22465. }
  22466. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22467. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22468. this.raycaster.set(i, this.getMouseDirection(e));
  22469. var n = this.raycaster.intersectObjects(t, true);//add true
  22470. // n[0] && console.log(n[0].point);
  22471. if(g_HotStatus=="add"){
  22472. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22473. console.log(points[0]);
  22474. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22475. }
  22476. this.intersectHot && this.intersectHot.hideTitle()
  22477. if (0 === n.length){
  22478. this.intersectHot = null; //add
  22479. if(g_HotStatus!="add") $("#player").css("cursor","");
  22480. return null;
  22481. }
  22482. var o = n[0];
  22483. if(o.object.type == "hotSprite"){ //add
  22484. this.intersectHot = o.object.belongHot;
  22485. this.intersectHot.showTitle()
  22486. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22487. return;
  22488. }
  22489. this.intersectHot = null;
  22490. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22491. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22492. if (o.face) {
  22493. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22494. var a = this.position.clone().sub(o.point);
  22495. a.dot(o.normal) < 0 && o.normal.negate(),
  22496. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22497. o.horizontal = o.normal.y > .8
  22498. }
  22499. // console.log(o.point);
  22500. return o
  22501. }
  22502. ,
  22503. n.prototype.updateClosestPano = function(e) {
  22504. var t = [s.filters.isPanoAligned()];
  22505. if (this.mode === u.PANORAMA) {
  22506. if (!this.currentPano)
  22507. return;
  22508. t.push(s.filters.not(this.currentPano)),
  22509. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22510. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22511. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22512. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22513. } else{
  22514. t.push((pano)=>{ // add
  22515. return this.checkHasNeighbor(pano)
  22516. })
  22517. t.push(s.filters.isOnVisibleFloor()),
  22518. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22519. }
  22520. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22521. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22522. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22523. this.closestPano = i) : this.isPanoHover = !1
  22524. }
  22525. ,
  22526. n.prototype.dollhouseMode = function(e, t) {
  22527. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22528. this.mode = u.DOLLHOUSE,
  22529. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22530. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22531. , n = new r.Vector3(15,10,15);
  22532. if (e && t) {
  22533. var o = d.FORWARD.clone().applyQuaternion(t)
  22534. , a = this.model.center.clone().sub(e)
  22535. , s = a.dot(o);
  22536. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22537. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22538. }
  22539. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22540. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22541. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22542. this.updateFromControls(),
  22543. this.model.alpha = 1,
  22544. this.model.skybox.material.uniforms.opacity.value = 0
  22545. }
  22546. ,
  22547. n.prototype.insideMode = function(e, t) {
  22548. var i = $.Deferred()
  22549. , n = t || null;
  22550. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22551. var r = [s.filters.isPanoAligned()];
  22552. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22553. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22554. this.flyToNewMode({
  22555. mode: u.PANORAMA,
  22556. pano: e,
  22557. callback: n
  22558. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22559. } else {
  22560. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22561. i.reject(o)
  22562. }
  22563. return i.promise()
  22564. }
  22565. ,
  22566. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22567. //if(urlHasValue('oldEntry')){
  22568. //搬自一代。
  22569. var maxY = this.model.boundingBox.max.y;
  22570. var n = d.FORWARD.clone().applyQuaternion(i)
  22571. , i = n.clone().add(e);
  22572. this.cameraControls.activeControl.target.copy(i),
  22573. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22574. //return;
  22575. /* //this.camera.position.copy(this.model.center);
  22576. //this.camera.updateMatrixWorld()
  22577. this.switchCameraMode("dollhouse", i) */
  22578. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22579. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22580. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22581. this.cameraControls.activeControl.target.copy(n).add(e);
  22582. var o = d.RIGHT.clone().applyQuaternion(i)
  22583. , a = d.UP.clone()
  22584. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22585. , l = this.model.boundingBox.max.clone()
  22586. , c = this.model.boundingBox.min.clone()
  22587. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22588. , u = 0
  22589. , p = 0
  22590. , g = 0;
  22591. h.forEach(function(e, t, i) {
  22592. var n = Math.abs(e.dot(o))
  22593. , r = e.dot(s);
  22594. n > u && (u = n,
  22595. p = r),
  22596. r > g && (g = r)
  22597. });
  22598. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22599. , v = s.clone().multiplyScalar(p).add(t)
  22600. , A = s.clone().multiplyScalar(g).add(t);
  22601. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22602. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22603. p = Math.max(p, 10),
  22604. g = Math.max(g, 10);
  22605. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22606. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22607. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22608. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22609. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22610. */
  22611. }
  22612. ,
  22613. n.prototype.floorplanMode = function(e, t, i) {
  22614. this.mode = u.FLOORPLAN;
  22615. var n = this.cameraControls.controls[u.FLOORPLAN];
  22616. n.reset();
  22617. var r = e ? e : this.model.center;
  22618. if (n.target.copy(r).setY(0),
  22619. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22620. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22621. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22622. t) {
  22623. var o = d.LEFT.clone().applyQuaternion(t);
  22624. n.rotateLeft(-Math.atan2(o.x, o.z))
  22625. } else
  22626. n.rotateToView(this.model.size, this.getDirection());
  22627. n.update(0)
  22628. }
  22629. ,
  22630. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22631. return e.skipWarpingCheck = !0,
  22632. this.flyToPano(e, t)
  22633. }
  22634. ,
  22635. n.prototype.updateMarkerVisi = function() {//加
  22636. if(this.mode != "panorama")return;
  22637. this.model.panos.list.forEach((pano)=>{
  22638. if(!pano.marker)return;
  22639. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22640. })
  22641. }
  22642. ,
  22643. n.prototype.updateHotVisible = function(pano){
  22644. var hots = this.model.hots;
  22645. pano = pano || this.currentPano;
  22646. for (var index in hots){
  22647. var visible;
  22648. if(this.mode != "panorama"){
  22649. visible = true;
  22650. }else{
  22651. //hots[index].mesh.material.depthTest = false;
  22652. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22653. }
  22654. hots[index].mesh.visible = visible;
  22655. }
  22656. }
  22657. n.prototype.flyToPano = function(e, t) {
  22658. var i = e.pano
  22659. , aim = e.lookAtPoint
  22660. , aimQua = e.quaternion //ADD
  22661. , o = e.duration
  22662. , a = e.aimDuration
  22663. , s = e.maxDistanceOverride
  22664. , l = e.skipWarpingCheck
  22665. , c = e.constantMoveSpeed
  22666. , h = null
  22667. , p = null
  22668. if (aim){
  22669. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22670. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22671. }
  22672. else aimQua = aimQua
  22673. var zoomLevel = e.zoomLevel || 1 //add
  22674. if(this.flying) return t && t(e)
  22675. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22676. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22677. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22678. t && t(),
  22679. !1;
  22680. if (this.updateLastView(),
  22681. this.mode !== u.PANORAMA) {
  22682. var m;
  22683. void this.flyToNewMode({
  22684. mode: u.PANORAMA,
  22685. pano: i,
  22686. duration: o,
  22687. quaternion: aimQua ,
  22688. callback: t
  22689. })
  22690. }
  22691. if (!i || (h = g.deepExtend(e),
  22692. p = function() {
  22693. N.delayOneFrame(function() {
  22694. this.flyToPano(h, t)
  22695. }
  22696. .bind(this))
  22697. }
  22698. .bind(this),
  22699. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22700. var C = function(e) {
  22701. t && t(e)
  22702. }
  22703. .bind(this);
  22704. this.currentPano || (this.currentPano = i,
  22705. this.path.placeCpm(),
  22706. this.path.fadeOutCpm(f.path.fadeOutTime),
  22707. this.spider.draw());
  22708. var I = o;
  22709. if ("number" != typeof o) {
  22710. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22711. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22712. }
  22713. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22714. zoomLevel !== this.zoomLevel)
  22715. switch (f.zoom.transitionStyle) {
  22716. case 1:
  22717. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22718. break;
  22719. case 2:
  22720. return h = g.deepExtend(e),
  22721. p = this.flyToPano.bind(this, h, t),
  22722. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22723. }
  22724. if (aimQua) {
  22725. y.cancelById(V.LookTransition),
  22726. I *= f.transition.aimSlowFactor;
  22727. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22728. , S = b.clone()
  22729. , M = new r.Vector3;
  22730. if (i === this.currentPano) {
  22731. var R = d.FORWARD.clone().applyQuaternion(b)
  22732. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22733. , O = R.angleTo(P);
  22734. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22735. void y.start(function(e) {
  22736. S.copy(b),
  22737. v.quaternion(S, aimQua)(e),
  22738. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22739. this.cameraControls.activeControl.lookAt(M)
  22740. }
  22741. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22742. }
  22743. }
  22744. if (i === this.currentPano )
  22745. return void C();
  22746. this.flying = !0;
  22747. var L = this.position.clone()
  22748. , D = this.currentPano;
  22749. F.debug("Flying to pano ", i.position),
  22750. this.emit(w.PanoChosen, this.currentPano, i),
  22751. this.emit(w.FlyingStarted, i.position, L, i, D)
  22752. //---------before fly--------------- add
  22753. this.updateHotVisible(i); //更新热点显示
  22754. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22755. Overlay.updateVisibles([this.currentPano, i])
  22756. //地标变化
  22757. if(this.model.floorLogos){
  22758. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22759. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22760. //this.model.adjustfloorLogoHeight();
  22761. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22762. this.model.floorLogos[1].visible = true;
  22763. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22764. }
  22765. //=======================================
  22766. aimQua && y.start(function(e) {
  22767. S.copy(b),
  22768. v.quaternion(S, aimQua)(e),
  22769. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22770. this.cameraControls.activeControl.lookAt(M)
  22771. }
  22772. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22773. var B = c ? null : A[f.transition.movementEasing];
  22774. this.nextPano = i,
  22775. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22776. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22777. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22778. this.flying = !1,
  22779. this.currentPano !== i && this.currentPano.exit(),
  22780. i.enter(),
  22781. this.currentPano = i,
  22782. this.nextPano = null,
  22783. this.path.placeCpm(),
  22784. this.path.fadeOutCpm(f.path.fadeOutTime),
  22785. this.spider.draw(),
  22786. this.emit(w.FlyingEnded, i.position, L, i, D),
  22787. this.updateMarkerVisi(),//add
  22788. C(e)
  22789. //add:
  22790. if(this.mode == "panorama" ){
  22791. if(this.model.floorLogos){
  22792. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22793. //this.model.adjustfloorLogoHeight()
  22794. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22795. this.model.floorLogos[1].visible = false;
  22796. }
  22797. Overlay.updateVisibles([this.currentPano])//add
  22798. }
  22799. }
  22800. .bind(this), 0, B, "camFly", V.FlyToPano)
  22801. }
  22802. }
  22803. ,
  22804. window._transitionPosId = 9999
  22805. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22806. y.cancelById(_transitionPosId)
  22807. var begin = function(object, pos, qua, scale){
  22808. if(pos){
  22809. if(!same(object.position, pos, 0.01)){
  22810. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22811. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22812. }
  22813. if(!same(object.quaternion, qua, 1e-6)){
  22814. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22815. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22816. }
  22817. if(!same(object.scale, scale, 0.001)){
  22818. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22819. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22820. }
  22821. }
  22822. }
  22823. var same = function(vec1, vec2, diff){
  22824. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22825. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22826. return s
  22827. }
  22828. this.overlayGroup.children.forEach(overlay=>{
  22829. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22830. var panoData = overlay.transformAtPanos[sid]
  22831. var useCustom = !panoData
  22832. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22833. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22834. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22835. overlay.getScaleBySize(panoData.width , panoData.height)
  22836. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22837. begin(overlay, pos, qua, scale )
  22838. })
  22839. }
  22840. window._tranOutsideFocus = 4399
  22841. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22842. console.log("focusPoint")
  22843. if(this.mode == "floorplan"){
  22844. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22845. var control = this.cameraControls.controls.floorplan;
  22846. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22847. var currentScale = control.absoluteScale;
  22848. var currentTarget = control.target.clone()
  22849. y.cancelById(window._tranOutsideFocus, true);
  22850. y.start(function(progress){
  22851. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22852. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22853. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22854. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22855. }else if(player.mode == "dollhouse"){
  22856. var control = player.cameraControls.controls.dollhouse;
  22857. var radius = o.radius || 8;
  22858. var currentTarget = control.target.clone()
  22859. var dir = control.offset.clone().normalize()
  22860. var currentRadius = control.offset.length();
  22861. y.cancelById(window._tranOutsideFocus, true);
  22862. y.start(function(progress){
  22863. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22864. let radius_ = radius*progress+currentRadius*(1-progress)
  22865. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22866. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22867. }else if(this.mode == 'panorama'){
  22868. this.flyToPano({
  22869. lookAtPoint: o.aim.clone() ,
  22870. pano: this.currentPano,
  22871. aimDuration: o.dur || 600
  22872. })
  22873. }
  22874. }
  22875. n.prototype.fastForwardActivePanoFlight = function(e) {
  22876. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22877. y.adjustSpeed(V.FlyToPano, e),
  22878. y.adjustSpeed(V.LookTransition, e)
  22879. }
  22880. ,
  22881. n.prototype.flyToPanoClosestToMouse = function() {
  22882. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22883. this.intersect && this.updateClosestPano(this.intersect)),
  22884. this.closestPano)
  22885. return this.flyToPano({
  22886. pano: this.closestPano
  22887. });
  22888. var e = this.getMouseDirection();
  22889. this.flyDirection(e) || this.flyToPano({
  22890. pano: this.currentPano
  22891. })
  22892. }
  22893. ,
  22894. n.prototype.flyLocalDirection = function(e) {
  22895. var t = this.getDirection(e)
  22896. , i = 1 === e.z ? .4 : .75
  22897. , n = 1 === Math.abs(e.x);
  22898. return this.flyDirection(t, i, n)
  22899. }
  22900. ,
  22901. n.prototype.flyDirection = function(e, t, i) {
  22902. this.closePopup();//xzw add
  22903. var n = $.Deferred();
  22904. this.history.invalidate();
  22905. var r = this.closestPanoInDirection(e, t, i);
  22906. return r ? this.flyToPano({
  22907. pano: r
  22908. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22909. n.resolve(!1)),
  22910. n.promise()
  22911. }
  22912. ,
  22913. n.prototype.closestPanoInDirection = function(e, t, i) {
  22914. return this.rankedPanoInDirection(0, e, t, i)
  22915. }
  22916. ,
  22917. n.prototype.rankedPanoInDirection = function() {
  22918. var e = {
  22919. pano: null,
  22920. candidates: []
  22921. };
  22922. return function(t, i, n, r) {
  22923. t || (t = 0),
  22924. n = void 0 !== n ? n : .75;
  22925. var o = r ? "angle" : "direction";
  22926. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22927. this.cachedPanoCandidates = e.candidates,
  22928. e.pano
  22929. }
  22930. }(),
  22931. n.prototype.bump = function(e) {
  22932. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22933. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22934. if (s)
  22935. t = function() {
  22936. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22937. }
  22938. .bind(this),
  22939. i = function() {
  22940. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22941. }
  22942. .bind(this);
  22943. else {
  22944. var l = this.camera.position.clone()
  22945. , c = e.clone();
  22946. this.raycaster.set(l, c);
  22947. var h = this.model.floors.reduce(function(e, t) {
  22948. return e.concat(t.collider.children)
  22949. }, [])
  22950. , d = this.raycaster.intersectObjects(h)
  22951. , p = d.length > 0 ? d[0].distance / 25 : .04
  22952. , g = l.clone().add(c.multiplyScalar(p));
  22953. t = function() {
  22954. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22955. }
  22956. .bind(this),
  22957. i = function() {
  22958. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22959. }
  22960. .bind(this)
  22961. }
  22962. n = function() {
  22963. this.flying = !1
  22964. }
  22965. .bind(this),
  22966. this.flying = !0,
  22967. t()
  22968. }
  22969. }
  22970. ,
  22971. n.prototype.changeFloor = function(e) {
  22972. if (!this.is360View(this.mode, this.currentPano))
  22973. if (this.mode === u.PANORAMA) {
  22974. var t = this.history.reversePano(e);
  22975. t && t.isAligned() ? this.flyToPano({
  22976. pano: t
  22977. }) : this.changeFloorByScore(e)
  22978. } else
  22979. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22980. }
  22981. ,
  22982. n.prototype.changeFloorByScore = function() {
  22983. var e = {
  22984. pano: null,
  22985. candidates: []
  22986. };
  22987. return function(t) {
  22988. var i = this.model.nextFloor(t);
  22989. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22990. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22991. this.history.push(t, this.currentPano),
  22992. this.flyToPano({
  22993. pano: e.pano
  22994. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22995. }
  22996. }(),
  22997. n.prototype.gotoFloor = function(e) {
  22998. var t = e - this.model.currentFloor.floorIndex;
  22999. this.changeFloor(t)
  23000. }
  23001. ,
  23002. n.prototype.getDirection = function(e) {
  23003. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23004. e.applyQuaternion(this.camera.quaternion)
  23005. }
  23006. ,
  23007. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23008. if (o = o || $.Deferred(),
  23009. this.mode === u.TRANSITIONING)
  23010. return F.warn("should not be transitioning here"),
  23011. n && n(!1),
  23012. o.reject().promise();
  23013. var a = i || !1
  23014. , s = i ? i.position : this.position
  23015. , l = this.position.clone()
  23016. , c = this.currentPano;
  23017. if (F.debug("New pose in mode " + this.mode),
  23018. !e || (retryCallback = function() {
  23019. N.delayOneFrame(function() {
  23020. this.flyToSameMode(e, t, i, n, o)
  23021. }
  23022. .bind(this))
  23023. }
  23024. .bind(this),
  23025. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23026. var h = function() {
  23027. this.emit(w.FlyingEnded, s, l, e, c),
  23028. n && n(!0)
  23029. }
  23030. .bind(this)
  23031. , d = f[this.mode]
  23032. , p = void 0 !== t ? t : d.transitionTime
  23033. , g = new r.Vector3
  23034. , C = new r.Vector3;
  23035. if (this.emit(w.FlyingStarted, s, l, e, c),
  23036. this.mode === u.PANORAMA)
  23037. F.warn("we should not be here for panorama views");
  23038. else if (this.mode === u.DOLLHOUSE)
  23039. if (a) {
  23040. var I = new r.Vector3(0,1,0);
  23041. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23042. this.model.warpDestFloors(i.floorVisibility),
  23043. C.copy(i.position);
  23044. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23045. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23046. , _ = b.intersectObjects(this.model.colliders)
  23047. , T = 3;
  23048. _.length ? (g.copy(_[0].point),
  23049. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23050. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23051. var x = (new r.Matrix4).lookAt(C, g, I)
  23052. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23053. , M = g.distanceTo(C)
  23054. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23055. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23056. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23057. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23058. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23059. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23060. this.path.burnsDir = Math.sign(L.y);
  23061. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23062. , B = new r.Vector3;
  23063. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23064. y.start(function(e, t) {
  23065. D.x = P.x + e * L.x,
  23066. D.y = P.y + e * L.y,
  23067. D.z = P.z + e * L.z;
  23068. var i = O + e * (M - O);
  23069. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23070. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23071. }
  23072. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23073. y.start(function(e, t) {
  23074. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23075. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23076. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23077. }
  23078. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23079. } else
  23080. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23081. else if (this.path.placeCpm(),
  23082. this.path.fadeInCpm(f.path.fadeInTime),
  23083. i) {
  23084. this.model.warpDestFloors(i.floorVisibility);
  23085. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23086. , k = this.cameraControls.controls[u.FLOORPLAN]
  23087. , H = k.target.clone()
  23088. , G = i.position.clone().sub(H)
  23089. , z = U.position.clone().sub(k.target)
  23090. , W = z.length()
  23091. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23092. , Y = Math.atan2(k.offset.x, k.offset.z)
  23093. , X = Math.atan2(j.x, j.z)
  23094. , Z = k.absoluteScale
  23095. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23096. y.start(function(e, t) {
  23097. k.target.copy(G).multiplyScalar(e).add(H);
  23098. var i = Y + (X - Y) * e;
  23099. k.offset.x = W * Math.sin(i),
  23100. k.offset.z = W * Math.cos(i),
  23101. U.position.copy(k.target).add(k.offset),
  23102. k.absoluteScale = Z + e * (q - Z),
  23103. k.update(),
  23104. this.quaternion.copy(U.quaternion),
  23105. this.position.copy(U.position),
  23106. this.target.copy(k.target),
  23107. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23108. }
  23109. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23110. } else
  23111. F.info("flyToSameMode() funny floorplan view? skipping");
  23112. return y.setTimeout(function(e) {
  23113. this.mode = e,
  23114. h(),
  23115. o.resolve(!0)
  23116. }
  23117. .bind(this, this.mode), p, V.FlyToSameMode),
  23118. this.mode = u.TRANSITIONING,
  23119. o.promise()
  23120. }
  23121. }
  23122. ,
  23123. n.prototype.flyToNewMode = function(e, t) {
  23124. e = e || {};
  23125. var i = e.mode
  23126. , n = e.pano
  23127. , o = e.duration
  23128. , a = e.warpDest
  23129. , s = e.callback
  23130. , l = e.force
  23131. , c = e.quaternion;
  23132. if (t = t || $.Deferred(),
  23133. this.isWarping())
  23134. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23135. s && s(!1),
  23136. t.reject("Cannot change mode during tour transition").promise();
  23137. if (this.mode === u.TRANSITIONING)
  23138. return s && s(!1),
  23139. t.reject("Cannot change mode during mode transition").promise();
  23140. if (i === this.mode)
  23141. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23142. t.promise()) : (s && s(!1),
  23143. t.reject("Already in " + i + " mode").promise());
  23144. var h = a || !1;
  23145. F.debug("Switching mode to " + i);
  23146. var d = function() {
  23147. N.delayOneFrame(function() {
  23148. this.flyToNewMode(e, t)
  23149. }
  23150. .bind(this))
  23151. }
  23152. .bind(this);
  23153. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23154. return t.promise();
  23155. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23156. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23157. this.model.waitForLoad(this.model, function() {
  23158. return this.model.meshTexturesLoaded;
  23159. }
  23160. .bind(this)),
  23161. this.model.loadMeshTextures().done(d),
  23162. t.promise();
  23163. this.history.invalidate(),
  23164. this.updateLastView();
  23165. var p = this.mode
  23166. , C = this.cameraControls.cameras[i];
  23167. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23168. var I = void 0 !== o ? o : e.transitionTime;
  23169. this.emit(w.ModeChanging, p, i, n),
  23170. n && (this.currentPano = n),
  23171. this.switchCameraMode(i, c),
  23172. y.cancelById(V.LookTransition);
  23173. //before fly---------------------
  23174. if(this.mode == "panorama"){
  23175. if(this.model.floorLogos){
  23176. this.model.floorLogos[0].visible = false;
  23177. this.model.floorLogos[1].visible = false;
  23178. }
  23179. }
  23180. if(i == "panorama"){
  23181. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23182. }else{
  23183. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23184. }
  23185. //------------------------------------
  23186. var _ = (new r.Vector3).copy(this.position);
  23187. if (i === u.PANORAMA){
  23188. this.emit(w.PanoChosen, n, n),
  23189. setTimeout(function() {
  23190. n.floor.enter(i)
  23191. }
  23192. .bind(this), I / 2),
  23193. this.path.fadeOutCpm(f.path.fadeOutTime);
  23194. if(this.model.floorLogos){
  23195. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23196. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23197. }
  23198. }else if (i === u.DOLLHOUSE) {
  23199. if (h && (this.model.stayPut = !0),
  23200. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23201. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23202. this.path.placeCpm(),
  23203. this.path.fadeInCpm(f.path.fadeInTime),
  23204. h) {
  23205. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23206. _.set(15, 10, 15);
  23207. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23208. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23209. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23210. P.length ? (T.copy(P[0].point),
  23211. _.copy(a.position),
  23212. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23213. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23214. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23215. _.add(this.model.position),
  23216. C.position.copy(_),
  23217. this.cameraControls.controls[u.DOLLHOUSE].update()
  23218. }
  23219. } else if (this.path.placeCpm(),
  23220. this.path.fadeInCpm(f.path.fadeInTime),
  23221. a) {
  23222. this.model.warpDestFloors(a.floorVisibility);
  23223. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23224. , L = this.cameraControls.controls[u.FLOORPLAN]
  23225. , D = O.position.clone().sub(L.target)
  23226. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23227. , U = Math.atan2(B.x, B.z);
  23228. L.target.copy(a.position);
  23229. var k = D.length();
  23230. L.offset.x = k * Math.sin(U),
  23231. L.offset.y = 0,
  23232. L.offset.z = k * Math.cos(U),
  23233. O.position.copy(L.target).add(L.offset);
  23234. L.target.clone().sub(C.position);
  23235. C.quaternion.copy(a.quaternion),
  23236. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23237. L.absoluteScale = L.currentScale,
  23238. L.update()
  23239. } else
  23240. this.model.currentFloor.enter(i);
  23241. var H = this.currentPano
  23242. , G = this.position.clone();
  23243. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23244. this.flying = !0,
  23245. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23246. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23247. C.controls.update()),
  23248. e.blackoutStyle = S.FADEIN,
  23249. I = f.show360Views.transitionTime,
  23250. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23251. this.mode = i,
  23252. this.path && this.path.popOutCpm(),
  23253. e.blackoutStyle = S.END,
  23254. I = f.show360Views.transitionTime,
  23255. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23256. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23257. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23258. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23259. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23260. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23261. y.setTimeout(function() {
  23262. this.flying = !1,
  23263. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23264. this.currentPano.enter(),
  23265. this.path.placeCpm(),
  23266. this.path.fadeOutCpm(f.path.fadeOutTime),
  23267. this.spider.draw()),
  23268. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23269. this.mode = i,
  23270. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23271. //add:
  23272. this.updateMarkerVisi() ;
  23273. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23274. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23275. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23276. this.model.floorLogos[0].visible = true
  23277. )
  23278. if(this.mode == u.PANORAMA){
  23279. Overlay.updateVisibles([this.currentPano])
  23280. }else{
  23281. Overlay.updateVisibles(true)
  23282. }
  23283. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23284. t.resolve())
  23285. }
  23286. .bind(this), I, V.FlyToNewMode),
  23287. this.mode = u.TRANSITIONING,
  23288. p == "panorama" && this.updateHotVisible(),
  23289. t.promise()
  23290. }
  23291. ,
  23292. n.prototype.fade360View = function(e, t, i) {
  23293. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23294. $(this.domElement).fadeOut(.5 * e, function() {
  23295. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23296. this.model.alpha = i.modelAlpha,
  23297. this.position.copy(t.position),
  23298. this.quaternion.copy(t.quaternion),
  23299. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23300. $(this.domElement).fadeIn(.5 * e)
  23301. }
  23302. .bind(this))
  23303. }
  23304. ,
  23305. n.prototype.findDefaultViews = function() {
  23306. this.findDefaultView(this.lastInsideView, !0),
  23307. this.findDefaultView(this.last360View, !1)
  23308. }
  23309. ,
  23310. n.prototype.findDefaultView = function(e, t) {
  23311. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23312. if (e.cameraMode !== u.PANORAMA)
  23313. return !1;
  23314. var i = r.get(e.panoId);
  23315. return i && i.isAligned() === t
  23316. });
  23317. o >= 0 ? (i = r.get(n[o].panoId),
  23318. e.update({
  23319. cameraMode: u.PANORAMA,
  23320. pano: i,
  23321. position: n[o].position,
  23322. quaternion: n[o].quaternion
  23323. })) : (o = r.list.findIndex(function(e) {
  23324. return e.isAligned() === t
  23325. }),
  23326. o >= 0 ? (i = r.list[o],
  23327. e.update({
  23328. cameraMode: u.PANORAMA,
  23329. pano: i,
  23330. position: i.position
  23331. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23332. }
  23333. ,
  23334. n.prototype.updateLastView = function() {
  23335. if (this.mode === u.PANORAMA) {
  23336. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23337. e.update({
  23338. pano: this.currentPano,
  23339. position: this.position,
  23340. quaternion: this.quaternion
  23341. })
  23342. }
  23343. }
  23344. ,
  23345. n.prototype.goToLastView = function(e, t) {
  23346. var i = $.Deferred()
  23347. , n = i.resolve.bind(i)
  23348. , r = i.reject.bind(i)
  23349. , o = e ? this.lastInsideView : this.last360View;
  23350. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23351. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23352. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23353. mode: o.cameraMode,
  23354. pano: o.pano,
  23355. quaternion: o.quaternion,
  23356. callback: t
  23357. }).done(n).fail(r),
  23358. i.promise()
  23359. }
  23360. ,
  23361. n.prototype.fadeToView = function(e, t, i, n) {
  23362. var r = $.Deferred()
  23363. , o = r.resolve.bind(r)
  23364. , a = r.reject.bind(r);
  23365. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23366. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23367. a("Cannot go to illegal view"),
  23368. r.promise();
  23369. var s = (f[t.cameraMode],
  23370. function() {
  23371. $(this.domElement).fadeIn(.5 * i),
  23372. n && n(),
  23373. o()
  23374. }
  23375. .bind(this))
  23376. , l = e ? S.FADEIN : S.END;
  23377. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23378. $(this.domElement).fadeOut(.5 * i, function() {
  23379. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23380. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23381. pano: t.pano,
  23382. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23383. duration: 0
  23384. }, s) : this.flyToNewMode({
  23385. mode: t.cameraMode,
  23386. quaternion: t.quaternion,
  23387. duration: 0,
  23388. callback: s
  23389. })
  23390. }
  23391. .bind(this)),
  23392. r.promise()
  23393. }
  23394. ,
  23395. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23396. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23397. this.flying)
  23398. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23399. o && o(),
  23400. !1;
  23401. null !== e && void 0 !== e || (e = b.Show),
  23402. this.history.invalidate()
  23403. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23404. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23405. return this.emit(w.WarpStarted, a, i, n, r),
  23406. n = n || S.MIDDLE,
  23407. this.path.warpToPano(i, n, r, function() {
  23408. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23409. this.emit(w.WarpEnded, i),
  23410. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23411. o && o()
  23412. }
  23413. .bind(this)),
  23414. e === b.Hide && this.path.discardPathObject(),
  23415. !0
  23416. }
  23417. ,
  23418. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23419. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23420. s && s(),
  23421. !1)
  23422. }
  23423. ,
  23424. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23425. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23426. a && a(),
  23427. !1)
  23428. }
  23429. ,
  23430. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23431. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23432. }
  23433. ,
  23434. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23435. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23436. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23437. t && t(),
  23438. !1)
  23439. }
  23440. ,
  23441. n.prototype.aimTourCamera = function(e, t, i, n) {
  23442. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23443. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23444. }
  23445. ,
  23446. n.prototype.showPathToHeroLocation = function(e) {
  23447. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23448. }
  23449. ,
  23450. n.prototype.tourInterlude = function(e, t) {
  23451. this.history.invalidate();
  23452. this.path.discardSlow();
  23453. //xzw:
  23454. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23455. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23456. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23457. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23458. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23459. var timeEachItem = 2000;//假设每个item飞的时间
  23460. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23461. }
  23462. rotTime = Math.max(0, rotTime)
  23463. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23464. this.path.waitNextStep(e, function() {
  23465. t && t()
  23466. }.bind(this), rotTime)
  23467. }
  23468. ,
  23469. n.prototype.stopInterlude = function() {
  23470. this.interruptAndFastForward(null, 0)
  23471. }
  23472. ,
  23473. n.prototype.interruptAndFastForward = function(e, t) {
  23474. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23475. this.flying && this.emit(w.FlyingInterrupted),
  23476. this.path.interruptAndFastForward(e, t)
  23477. }
  23478. ,
  23479. n.prototype.setSize = function(e, t) {
  23480. var i = e / t;
  23481. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23482. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23483. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23484. for (var r in this.cameraControls.cameras) {
  23485. var o = this.cameraControls.cameras[r];
  23486. o.fov = this.baseFov * (1 / this.zoomLevel),
  23487. o.updateAspect(i)
  23488. }
  23489. }
  23490. ,
  23491. n.prototype.toJSON = function() {
  23492. var e = {};
  23493. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23494. e.camera_mode = u.toInt(this.mode),
  23495. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23496. return e.hidden ? 0 : 1
  23497. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23498. e) : e
  23499. }
  23500. ,
  23501. n.prototype.getCurrentNodePanos = function(e) {
  23502. this.model.panos.map;
  23503. if (e.length = 0, this.path.nodes){
  23504. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23505. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23506. if(this.path.nodes.length){
  23507. e.push(this.model.panos.get(this.path.nodes[0]))
  23508. }
  23509. if(this.path.nodes.length>1){
  23510. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23511. }
  23512. }else{
  23513. for (var t = 0; t < this.path.nodes.length; t++) {
  23514. var i = this.path.nodes[t];
  23515. e.push(this.model.panos.get(i))
  23516. }
  23517. }
  23518. }
  23519. }
  23520. ,
  23521. n.prototype.zoomIncrementally = function(e) {
  23522. var t = this.zoomLevel;
  23523. this.zoomTo(this.zoomLevel + e),
  23524. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23525. }
  23526. ,
  23527. n.prototype.zoomInIncrementally = function(e) {
  23528. e = e || this.defaultZoomIncrement,
  23529. this.zoomIncrementally(e)
  23530. }
  23531. ,
  23532. n.prototype.zoomOutIncrementally = function(e) {
  23533. e = e || -this.defaultZoomIncrement,
  23534. this.zoomIncrementally(e)
  23535. }
  23536. ,
  23537. n.prototype.zoomBy = function(e) {
  23538. this.zoomTo(this.zoomLevel * e)
  23539. }
  23540. ,
  23541. n.prototype.zoomIn = function() {
  23542. this.zoomBy(1 + this.zoomSpeed)
  23543. }
  23544. ,
  23545. n.prototype.zoomOut = function() {
  23546. this.zoomBy(1 - this.zoomSpeed)
  23547. }
  23548. ,
  23549. n.prototype.zoomTo = function(e, t) {
  23550. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23551. if (e < f.zoom.min && (e = f.zoom.min),
  23552. e > f.zoom.max && (e = f.zoom.max),
  23553. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23554. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23555. e === f.zoom.min && this.emit(O.ZoomMin)),
  23556. this.cameraControls.activeControl) {
  23557. var i = this.cameraControls.activeControl.camera;
  23558. this.zoomLevel = e,
  23559. i.fov = this.baseFov * (1 / this.zoomLevel),
  23560. i.updateProjectionMatrix(),
  23561. this.zoomFov = i.fov
  23562. }
  23563. }
  23564. }
  23565. ,
  23566. n.prototype.increaseZoomSpeed = function() {
  23567. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23568. }
  23569. ,
  23570. n.prototype.decreaseZoomSpeed = function() {
  23571. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23572. }
  23573. ,
  23574. n.prototype.clampZoomSpeed = function(e) {
  23575. return e < 0 ? 0 : e
  23576. }
  23577. ,
  23578. n.prototype.activatePersistentZooming = function(e) {
  23579. this.zooming = e ? 1 : -1
  23580. }
  23581. ,
  23582. n.prototype.deactivatePersistentZooming = function() {
  23583. this.zooming = 0
  23584. }
  23585. ,
  23586. n.prototype.zoomDefault = function() {
  23587. this.zoomTo(1, !0)
  23588. }
  23589. ,
  23590. window.fovTranId = 333;//add
  23591. n.prototype.smoothZoomToDefault = function(e, t) {
  23592. y.cancelById(window.fovTranId)
  23593. var i, n = this.zoomLevel,
  23594. r = function(e) {
  23595. e > 1 && (e = 1),
  23596. i = n * (1 - e) + e,
  23597. this.zoomTo(i, !0)
  23598. }.bind(this),
  23599. o = function() {
  23600. this.zoomDefault(),
  23601. t && window.setTimeout(t, 50)
  23602. }.bind(this);
  23603. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23604. }
  23605. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23606. y.cancelById(window.fovTranId)
  23607. console.log("smoothZoomFovTo "+zoomLevel)
  23608. var i,
  23609. n = this.zoomLevel,
  23610. aimLevel = zoomLevel || this.baseFov / fov
  23611. if (n == aimLevel) return
  23612. var fun = function (e) {
  23613. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23614. this.zoomTo(i, !0)
  23615. }.bind(this)
  23616. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23617. }
  23618. ,
  23619. n.prototype.updateZoomPano = function() {
  23620. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23621. var e = this.currentPano;
  23622. if (e) {
  23623. var t = this.zoomLevel > f.zoom.activationThreshold
  23624. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23625. , n = !i && !this.isWarping()
  23626. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23627. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23628. this.panoRenderer.setZoomingActive(r, e, !0);
  23629. var o = function(e, t) {
  23630. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23631. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23632. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23633. e.setZoomed(t)
  23634. }
  23635. .bind(this);
  23636. r && !e.zoomed ? (o(e, !0),
  23637. this.panoRenderer.enableUltraHighQualityMode(function() {
  23638. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23639. r && o(e, !0)
  23640. }
  23641. .bind(this))) : !t && e.zoomed && o(e, !1)
  23642. }
  23643. }
  23644. },
  23645. n.prototype.checkHasNeighbor = function(pano){//add
  23646. for(var i in pano.neighbourPanos ){
  23647. if(i == pano.id)continue;
  23648. if(pano.neighbourPanos[i]){
  23649. return true;
  23650. }
  23651. }
  23652. }
  23653. ,
  23654. t.exports = n
  23655. }
  23656. ).call(this, "/js/player.js")
  23657. }
  23658. , {
  23659. "./constants": 8,
  23660. "./enum/AlignmentType": 17,
  23661. "./enum/BlackoutStyle": 18,
  23662. "./enum/ControlEvents": 21,
  23663. "./enum/Keys": 30,
  23664. "./enum/ModelManagerEvents": 33,
  23665. "./enum/PanoSizeClass": 36,
  23666. "./enum/PanoramaEvents": 37,
  23667. "./enum/PathDiscardMode": 38,
  23668. "./enum/PathDisplayMode": 39,
  23669. "./enum/PlayerEvents": 40,
  23670. "./enum/TagStates": 44,
  23671. "./enum/Vectors": 50,
  23672. "./enum/Viewmode": 51,
  23673. "./enum/WarpStyle": 52,
  23674. "./enum/ZoomEvents": 53,
  23675. "./exception/BasicException": 55,
  23676. "./model/ModelManager": 140,
  23677. "./objects/NSpider": 147,
  23678. "./objects/Panorama": 148,
  23679. "./objects/Reticule": 149,
  23680. "./objects/ShowPath": 151,
  23681. "./objects/Snapshot": 153,
  23682. "./objects/View": 154,
  23683. "./settings": 166,
  23684. "./shaders": 167,
  23685. "./tile/TileDownloader": 171,
  23686. "./tile/TilePrioritizer": 172,
  23687. "./util/ZoomStats": 179,
  23688. "./util/browser": 182,
  23689. "./util/camera": 183,
  23690. "./util/cameraLight": 184,
  23691. "./util/common": 185,
  23692. "./util/easing": 186,
  23693. "./util/history": 187,
  23694. "./util/lerp": 188,
  23695. "./util/logger": 189,
  23696. "./util/math": 190,
  23697. "./util/transitions": 195,
  23698. "hot":"hot",
  23699. "scaleImg":"scaleImg",
  23700. events: 202,
  23701. three: 217
  23702. }],
  23703. "scaleImg":[function(t, e){// xzw
  23704. var OUTPUT = e;
  23705. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23706. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23707. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23708. return G.getImageData(0,0,s,f)}
  23709. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23710. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23711. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23712. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23713. else
  23714. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23715. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23716. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23717. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23718. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23719. W=new Float32Array(at);else
  23720. for(W=[],et=0;at>et;++et)
  23721. W[et]=0;for(b=0;w>b;b++)
  23722. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23723. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23724. delete p,h(),J=n(W)}
  23725. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23726. if("png-src"===i||"jpeg-src"===i)
  23727. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23728. return B}
  23729. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23730. OUTPUT.exports = c;
  23731. }, {}
  23732. ],
  23733. 156: [function(e, t, i) {
  23734. (function(i) {
  23735. "use strict";
  23736. function n(e, t) {
  23737. this.model = e,
  23738. this.panos = e.panos,
  23739. this.player = t,
  23740. this.imagePanos = this.listImagePanos(),
  23741. this.retryMinimumTime = 1e4
  23742. }
  23743. var r = (e("three"),
  23744. e("./enum/Viewmode"))
  23745. , o = (e("./settings"),
  23746. e("./objects/Panorama"))
  23747. , a = e("./util/logger")
  23748. , s = new a(i);
  23749. n.prototype.start = function() {
  23750. this.loadNextPano(function(e) {
  23751. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23752. setTimeout(function() {
  23753. this.start()
  23754. }
  23755. .bind(this), 1e3))
  23756. }
  23757. .bind(this))
  23758. }
  23759. ,
  23760. n.prototype.validLoadTarget = function(e) {
  23761. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23762. }
  23763. ,
  23764. n.prototype.listImagePanos = function() {
  23765. var e = []
  23766. , t = this;
  23767. return this.model.images.forEach(function(i) {
  23768. if (i.metadata && i.metadata.scan_id) {
  23769. var n = t.model.panos.get(i.metadata.scan_id);
  23770. n && !n.isLoaded("high") && e.push(n)
  23771. }
  23772. }),
  23773. e
  23774. }
  23775. ,
  23776. n.prototype.nextNotLoadedImage = function() {
  23777. for (; this.imagePanos.length > 0; ) {
  23778. var e = this.imagePanos[0];
  23779. if (!e.isLoaded("high"))
  23780. return e;
  23781. this.imagePanos.shift()
  23782. }
  23783. return null
  23784. }
  23785. ,
  23786. n.prototype.loadNextPano = function(e) {
  23787. var t, i, n = this.model.waitQueue.filter(function(e) {
  23788. return e.object instanceof o
  23789. });
  23790. n.length > 0 ? (t = n[0].object,
  23791. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23792. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23793. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23794. t = this.imagePanos[0],
  23795. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23796. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23797. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23798. s.debug("Preloading " + i + "-res pano " + t.id),
  23799. t.loadCube(i).done(e).fail(function() {
  23800. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23801. e()
  23802. })) : e && e(null)
  23803. }
  23804. ,
  23805. t.exports = n
  23806. }
  23807. ).call(this, "/js/preloaders.js")
  23808. }
  23809. , {
  23810. "./enum/Viewmode": 51,
  23811. "./objects/Panorama": 148,
  23812. "./settings": 166,
  23813. "./util/logger": 189,
  23814. three: 217
  23815. }],
  23816. 157: [function(e, t, i) {
  23817. (function(i) {
  23818. "use strict";
  23819. function n(e, t, i, n, r) {
  23820. this.qualityManager = e,
  23821. this.scene = t,
  23822. this.camera = i,
  23823. this.container = r,
  23824. this.controls = n,
  23825. this.controls.enabled = !0,
  23826. this.controls.locked = !0,
  23827. this.quickstartCamera = n.camera,
  23828. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23829. this.skybox = null
  23830. }
  23831. var r = e("three")
  23832. , o = e("../util/logger")
  23833. , a = e("../constants")
  23834. , s = (e("../util/transitions"),
  23835. e("../util/lerp"),
  23836. e("../util/easing"),
  23837. e("../enum/Vectors"))
  23838. , l = e("../enum/PanoSizeClass")
  23839. , c = (e("../materials/ModelTextureMaterial"),
  23840. e("../materials/CubemapMaterial"))
  23841. , h = (e("../cameras/PanoramaCamera"),
  23842. e("../controls/PanoramaControls"),
  23843. e("../tile/TileUtils"),
  23844. e("../util/camera"),
  23845. e("../util/cameraLight"))
  23846. , u = (e("../util/browser"),
  23847. e("../settings"),
  23848. e("../gui/helpManager"),
  23849. new o(i));
  23850. n.prototype.load = function(e) {
  23851. e.pano.shouldRedrawOnBaseLoaded = !0;
  23852. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23853. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23854. var a = this.qualityManager.getPanoSize(l.BASE)
  23855. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23856. if (e.pano.tiled) {
  23857. u.warn("Loading startPano, TILED", e.pano.id);
  23858. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23859. , p = this.quickstartCamera.fov;
  23860. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23861. t = e.pano.loadTiledPano(c, r, {
  23862. hFov: d,
  23863. vFov: p
  23864. }, !1, !1, !0),
  23865. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23866. } else
  23867. u.warn("Loading startPano", e.pano.id),
  23868. t = e.pano.loadCube("high");
  23869. return $.when(t).then(function() {
  23870. n.init(e.pano, e.quaternion),
  23871. e.pano.tiled ? i.done(function() {
  23872. e.pano.lockUntilRenderingComplete = !1,
  23873. this.controls.locked = !1
  23874. }
  23875. .bind(this)) : this.controls.locked = !1
  23876. }
  23877. .bind(this))
  23878. }
  23879. ,
  23880. n.prototype.init = function(e, t) {
  23881. u.info("Quickstart done loading, adding scene objects"),
  23882. e.lockUntilRenderingComplete = !0,
  23883. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23884. side: r.BackSide
  23885. })),
  23886. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23887. this.skybox.quaternion.copy(e.quaternion),
  23888. this.scene.add(this.skybox),
  23889. $(this.container).show()
  23890. }
  23891. ,
  23892. n.prototype.update = function(e) {
  23893. this.controls.update(e),
  23894. this.camera.copy(this.quickstartCamera)
  23895. }
  23896. ,
  23897. n.prototype.setSize = function(e, t) {
  23898. this.quickstartCamera.updateAspect(e / t)
  23899. }
  23900. ,
  23901. n.prototype.destroy = function() {
  23902. this.scene.remove(this.skybox)
  23903. }
  23904. ,
  23905. t.exports = n
  23906. }
  23907. ).call(this, "/js/scene/QuickstartManager.js")
  23908. }
  23909. , {
  23910. "../cameras/PanoramaCamera": 7,
  23911. "../constants": 8,
  23912. "../controls/PanoramaControls": 13,
  23913. "../enum/PanoSizeClass": 36,
  23914. "../enum/Vectors": 50,
  23915. "../gui/helpManager": 68,
  23916. "../materials/CubemapMaterial": 117,
  23917. "../materials/ModelTextureMaterial": 118,
  23918. "../settings": 166,
  23919. "../tile/TileUtils": 174,
  23920. "../util/browser": 182,
  23921. "../util/camera": 183,
  23922. "../util/cameraLight": 184,
  23923. "../util/easing": 186,
  23924. "../util/lerp": 188,
  23925. "../util/logger": 189,
  23926. "../util/transitions": 195,
  23927. three: 217
  23928. }],
  23929. 158: [function(e, t, i) {
  23930. "use strict";
  23931. function n(e, t, i) {
  23932. this.scene = e,
  23933. this.camera = t,
  23934. this.renderer = null,
  23935. this.effects = i,
  23936. this.animateCallback = null,
  23937. this.composer = null,
  23938. this.qualityManager = null,
  23939. e.renderWidth = 0,
  23940. e.renderHeight = 0,
  23941. this.updateClock = new r.Clock,
  23942. this.components = [],
  23943. this.updateListeners = [],
  23944. this.resizeListeners = [],
  23945. this.forceUpdateSize = !1,
  23946. this.started = !1,
  23947. this.textures = {},
  23948. this.suspendedObjects = []
  23949. }
  23950. var r = e("three")
  23951. , o = e("../shaders")
  23952. , a = e("../enum/SceneRendererEvents")
  23953. , s = e("../enum/GLTextureType")
  23954. , l = e("../enum/GLCubeFaces")
  23955. , c = e("../exception/BasicException")
  23956. , h = e("../exception/RendererCreationException")
  23957. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23958. , m = e("../util/browser")
  23959. /**************************************************************************************************************************************************/
  23960. , u = e("../settings")
  23961. , d = e("events").EventEmitter;
  23962. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23963. n.prototype = Object.create(d.prototype),
  23964. n.prototype.addComponent = function(e) {
  23965. this.components.push(e),
  23966. e.update && this.updateListeners.push(e),
  23967. e.setSize && (this.resizeListeners.push(e),
  23968. this.forceUpdateSize = !0)
  23969. }
  23970. ,
  23971. n.prototype.removeComponent = function(e) {
  23972. var t = function(t) {
  23973. return t !== e
  23974. };
  23975. this.components = this.components.filter(t),
  23976. this.updateListeners = this.updateListeners.filter(t),
  23977. this.resizeListeners = this.resizeListeners.filter(t)
  23978. }
  23979. ,
  23980. n.prototype.start = function(e) {
  23981. if (this.started)
  23982. throw new c("Can't start SceneRenderer, already started");
  23983. this.createContext(e),
  23984. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23985. // m.isMobile() && this.boluoVrInit(),
  23986. /*******************************************************************************************************************************/
  23987. this.initComposer(),
  23988. this.started = !0,
  23989. (p = p.bind(this))()
  23990. }
  23991. ,
  23992. n.prototype.createContext = function(e) {
  23993. try {
  23994. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23995. this.renderer.autoClear = !0,
  23996. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23997. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23998. this.emit(a.ContextCreated)
  23999. } catch (e) {
  24000. throw new h("Unable to create a WebGL rendering context")
  24001. }
  24002. u.profiling.enabled && this.overrideTextures(),
  24003. e.appendChild(this.renderer.domElement)
  24004. /* window.stats = new Stats();
  24005. e.appendChild( stats.dom ); */
  24006. }
  24007. ,
  24008. n.prototype.overrideTextures = function() {
  24009. var e = this.renderer.context
  24010. , t = 0
  24011. , i = e.createTexture;
  24012. e.createTexture = function() {
  24013. var n = i.call(e);
  24014. return n.id = t++,
  24015. this.textures[n.id] = n,
  24016. n
  24017. }
  24018. .bind(this);
  24019. var n = e.texImage2D;
  24020. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24021. var d, p = this.getTextureTypeFromTarget(e, t);
  24022. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24023. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24024. h = a,
  24025. u = l,
  24026. o = u.naturalWidth,
  24027. a = u.naturalHeight,
  24028. n.call(e, t, i, r, c, h, u));
  24029. var f = this.textures[d.id];
  24030. f.width = p === s.TextureCube ? 6 * o : o,
  24031. f.height = a
  24032. }
  24033. .bind(this);
  24034. var r = e.deleteTexture;
  24035. e.deleteTexture = function(t) {
  24036. delete this.textures[t.id],
  24037. r.call(e, t)
  24038. }
  24039. .bind(this)
  24040. }
  24041. ,
  24042. n.prototype.updateTextureMemory = function() {
  24043. var e = null;
  24044. return function() {
  24045. var t = 0;
  24046. for (var i in this.textures) {
  24047. var n = this.textures[i];
  24048. n.width && n.height && (t += n.width * n.height * 4)
  24049. }
  24050. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24051. e = t
  24052. }
  24053. }(),
  24054. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24055. switch (t) {
  24056. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24057. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24058. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24059. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24060. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24061. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24062. return s.TextureCube;
  24063. case e.TEXTURE_2D:
  24064. return s.Texture2D;
  24065. default:
  24066. return null
  24067. }
  24068. }
  24069. ,
  24070. n.prototype.initComposer = function() {
  24071. this.composer = new r.EffectComposer(this.renderer),
  24072. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24073. //this.composer.addPass(this.effects.hblurPass),
  24074. //this.composer.addPass(this.effects.vblurPass)
  24075. this.composer.addPass(this.effects.transitionMaskPass)//add
  24076. }
  24077. ,
  24078. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24079. this.renderWidth = e,
  24080. this.renderHeight = t,
  24081. this.effects.aspect = e / t,
  24082. /* this.renderer.setSize(e, t), -----MP */
  24083. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24084. this.composer.setSize(e, t);
  24085. for (var i = 0; i < this.resizeListeners.length; i++)
  24086. this.resizeListeners[i].setSize(e, t)
  24087. }
  24088. ,
  24089. n.prototype.render = function() {
  24090. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24091. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24092. }
  24093. /******************************************************************************************************徐世廷**********************************************************************/
  24094. var vrPermission = {};
  24095. var vrPermissionCallBack = function(info1,info2){
  24096. if(info1 == "reset"){
  24097. vrPermission = {};
  24098. }else{
  24099. vrPermission[info1] = info2
  24100. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24101. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24102. }
  24103. }
  24104. }
  24105. n.prototype.boluoVrInit = function() {
  24106. console.log("boluoVrInit")
  24107. this.isHuawei5X = m.detectHUAWEI5X(),
  24108. this.oldRenderer = this.renderer,
  24109. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24110. window.panoCamera = this.camera;
  24111. var a = this;
  24112. window._vrEnabled = !1,
  24113. Object.defineProperty(window, "vrEnabled", {
  24114. get: function() {
  24115. return window._vrEnabled
  24116. },
  24117. set: function(b) {
  24118. b = !!b,
  24119. b ? (a.renderer = a.newRenderer,
  24120. window.vrMarkers.forEach(function(a) {
  24121. a.visible = !0
  24122. })) : (a.renderer = a.oldRenderer,
  24123. window.vrMarkers.forEach(function(a) {
  24124. a.visible = !1
  24125. })),
  24126. a.cursor.visible = b,
  24127. a.setSize(window.innerWidth, window.innerHeight),
  24128. window._vrEnabled = b
  24129. if(b){
  24130. setTimeout(function(){
  24131. console.log("orientEnable"+window.orientEnable)
  24132. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24133. if(m.detectIOS()/* && m.detectSafari() */){
  24134. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24135. console.log("开始获取权限 major"+b.major)
  24136. if(b.major == 12 && b.minor>=2){
  24137. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24138. else{//app??
  24139. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24140. }
  24141. }else if(b.major >= 13){
  24142. if(!window.location.href.includes("https://")){
  24143. console.log("需要https");
  24144. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24145. return;
  24146. }
  24147. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24148. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24149. if(!window.vrEnabled || window.orientEnable)return;
  24150. vrPermissionCallBack("reset")
  24151. console.log(window.DeviceMotionEvent)
  24152. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24153. console.log("开始获取权限1")
  24154. ///注意:需要https 本地服务器permissionState会得到denied
  24155. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24156. console.log("permissionState1: "+permissionState)
  24157. vrPermissionCallBack("deviceMotion", permissionState)
  24158. }).catch(function(e){
  24159. vrPermissionCallBack("deviceMotion", false)
  24160. console.log(e)
  24161. })
  24162. }else{
  24163. console.log("window.DeviceMotionEvent undefined")
  24164. vrPermissionCallBack("deviceMotion", false)
  24165. }
  24166. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24167. console.log("开始获取权限2")
  24168. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24169. console.log("permissionState2: "+permissionState)
  24170. vrPermissionCallBack("deviceOrientation", permissionState)
  24171. }).catch(function(e){
  24172. vrPermissionCallBack("deviceOrientation", false)
  24173. console.log(e)
  24174. })
  24175. }else{
  24176. console.log("window.DeviceOrientationEvent undefined")
  24177. vrPermissionCallBack("deviceOrientation", false)
  24178. }
  24179. },hasFailed ? 0 : 150)
  24180. /* /* setTimeout(function(){
  24181. if(settings.vrEnabled && !window.orientEnable){
  24182. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24183. }
  24184. },4000) */
  24185. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24186. }else{
  24187. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24188. }
  24189. }else{
  24190. //已经触发了
  24191. }
  24192. },200);
  24193. }
  24194. }
  24195. }),
  24196. this.createCursor(.5, !1, 1, 16777215, 0);
  24197. var b = {
  24198. setSize: function(b, c) {
  24199. a.camera.aspect = b / c
  24200. }
  24201. };
  24202. this.resizeListeners.push(b),
  24203. this.vrLoadingInit()
  24204. }
  24205. ,
  24206. n.prototype.vrLoadingInit = function() {
  24207. var a = function(camera) {
  24208. var a = this
  24209. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24210. , c = new r.MeshBasicMaterial({
  24211. color: 4967932,
  24212. side: r.DoubleSide
  24213. })
  24214. , d = new r.Mesh(b,c);
  24215. this.mesh = d,
  24216. d.position.z = -2,
  24217. d.scale.set(.08, .08, .08),
  24218. d.visible = !1,
  24219. camera.add(d),
  24220. //window.player.camera.add(d),
  24221. a.enabled = !1,
  24222. this.update = function(b) {
  24223. 1 == a.enabled && (d.rotation.z += 15 * b)
  24224. }
  24225. }
  24226. , a = new a(this.camera);
  24227. window.Loading = a,
  24228. this.updateListeners.push(a)
  24229. }
  24230. ,
  24231. n.prototype.createCursor = function(a, b, c, d, e) {
  24232. var g, h = new r.SpriteMaterial({
  24233. opacity: c,
  24234. color: d,
  24235. transparent: b,
  24236. map: this.boluoGetTexture("./static/images/cursor.png"),
  24237. needsUpdate: !0,
  24238. side: r.DoubleSide
  24239. });
  24240. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24241. h.map.repeat = new r.Vector2(1 / 17,1),
  24242. h.depthTest = !1,
  24243. h.blending = r.AdditiveBlending,
  24244. g = new r.Sprite(h),
  24245. // g.scale.set(a, a, a),
  24246. g.scale.set(.3,.3,.3)
  24247. g.position.z = -2,
  24248. g.visible = !1,
  24249. g.name = "cursor",
  24250. this.camera.add(g),
  24251. this.scene.add(this.camera),
  24252. this.cursor = g;
  24253. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24254. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24255. this.updateListeners.push(i)
  24256. }
  24257. ,
  24258. window.orientEnable = 0; //是否能触发deviceorientation
  24259. n.prototype.CursorAnimation = function(a, b, c) {
  24260. function d() {
  24261. g.orient = r.Math.degToRad(window.orientation || 0)
  24262. }
  24263. function e(a) {
  24264. if(!window.vrEnabled && window.orientEnable) return;
  24265. window.orientEnable || (window.orientEnable = 1);
  24266. var b = r.Math.degToRad(a.alpha)
  24267. , c = r.Math.degToRad(a.beta)
  24268. , d = r.Math.degToRad(a.gamma);
  24269. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24270. -1e3 === g.beta && (g.beta = c),
  24271. -1e3 === g.gamma && (g.gamma = d),
  24272. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24273. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24274. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24275. g.beta = c,
  24276. g.gamma = d),
  24277. n.vrDebug) {
  24278. $("#info-device-orientation").css("display", "block");
  24279. var e = "";
  24280. e += "alpha=(" + g.alpha + ")<BR/>",
  24281. e += "beta=(" + g.beta + ")<BR/>",
  24282. e += "gamma=" + g.gamma + "<BR/>",
  24283. document.getElementById("info-device-orientation").innerHTML = e
  24284. }
  24285. }
  24286. this.cursor = b,
  24287. this.raycaster = new r.Raycaster,
  24288. this.targetEventObj = {},
  24289. this.type = 1,
  24290. this.tweenFlag = !0;
  24291. var g = this;
  24292. this.target = c,
  24293. console.log(c.uuid),
  24294. this.euler = new r.Euler,
  24295. this.q0 = new r.Quaternion,
  24296. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24297. this.zee = new r.Vector3(0,0,1),
  24298. this.alpha = -1e3,
  24299. this.beta = -1e3,
  24300. this.gamma = -1e3,
  24301. this.orient = r.Math.degToRad(window.orientation || 0),
  24302. window.addEventListener("orientationchange", d),
  24303. window.addEventListener("deviceorientation", e),
  24304. this.setObjectQuaternion = function(a, b, d, e, f) {
  24305. g.euler.set(d, b, -e, "YXZ"),
  24306. a.setFromEuler(g.euler),
  24307. a.multiply(g.q1),
  24308. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24309. c.updateMatrixWorld()
  24310. }
  24311. ,
  24312. parent !== window && window.addEventListener("message", function(a) {
  24313. var b = JSON.parse(a.data)
  24314. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24315. b && b.alpha && b.beta && b.gamma && function(a) {
  24316. var c = r.Math.degToRad(b.alpha)
  24317. , d = r.Math.degToRad(b.beta)
  24318. , e = r.Math.degToRad(b.gamma);
  24319. a ? (-1e3 === g.alpha && (g.alpha = c),
  24320. -1e3 === g.beta && (g.beta = d),
  24321. -1e3 === g.gamma && (g.gamma = e),
  24322. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24323. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24324. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24325. g.beta = d,
  24326. g.gamma = e)
  24327. }(c)
  24328. }),
  24329. this.update = function(a) {
  24330. TWEEN.update();
  24331. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24332. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24333. this.triggerTargetEvent())
  24334. }
  24335. ,
  24336. this.triggerTargetEvent = function() {
  24337. var a = this.choseObj()
  24338. , b = a ? a.object : void 0;
  24339. this.targetEventObj.currentObj = b,
  24340. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24341. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24342. b && b.enabled && this.startAnimate(function() {
  24343. this.clickCallback(b)
  24344. }
  24345. .bind(this))) : this.type,
  24346. this.targetEventObj.lastObj = b)
  24347. }
  24348. ,
  24349. this.choseObj = function() {
  24350. this.raycaster.setFromCamera({
  24351. x: 0,
  24352. y: 0
  24353. }, c);
  24354. var a = (this.raycaster.ray,
  24355. window.vrMarkers)
  24356. , b = this.raycaster.intersectObjects(a);
  24357. if (b.length > 0)
  24358. return b[0]
  24359. }
  24360. ,
  24361. this.clickCallback = function(a) {
  24362. this.runTHREEAction(a, "onclick")
  24363. }
  24364. ,
  24365. this.runTHREEAction = function(a, b) {
  24366. switch (b) {
  24367. case "onclick":
  24368. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24369. a()
  24370. });
  24371. break;
  24372. case "onhover":
  24373. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24374. a()
  24375. });
  24376. break;
  24377. case "onout":
  24378. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24379. a()
  24380. })
  24381. }
  24382. }
  24383. ,
  24384. this.startAnimate = function(a) {
  24385. this.tweenFlag && this.initAnimation(a)
  24386. }
  24387. ,
  24388. this.initAnimation = function(a) {
  24389. var b = this
  24390. , c = this.cursor.material.map.offset
  24391. , d = function(a) {
  24392. return Math.floor(17 * a) / 17
  24393. };
  24394. b.tweenFlag = !1,
  24395. this.cursorAnimate = new TWEEN.Tween(c).to({
  24396. x: 1
  24397. }, 1e3).onStart(function() {
  24398. b.tweenFlag = !1
  24399. }).onStop(function() {
  24400. b.tweenFlag = !0,
  24401. this.x = 0,
  24402. c.x = 0
  24403. }).onUpdate(function() {}).onComplete(function() {
  24404. a(),
  24405. c.x = 0,
  24406. setTimeout(function() {
  24407. b.tweenFlag = !0
  24408. }, 1500)
  24409. }),
  24410. this.cursorAnimate.easing(d),
  24411. this.cursorAnimate.start()
  24412. }
  24413. ,
  24414. this.autoCursorPosition = function(a) {
  24415. // var b = Math.abs(a.distance - 10);
  24416. // this.cursor.position.z = -b,
  24417. // b /= 10;
  24418. // alert(b);
  24419. // this.cursor.scale.set(b, b, b)
  24420. this.cursor.scale.set(.3,.3,.3)
  24421. }
  24422. }
  24423. ,
  24424. n.prototype.vrRenderer = function(a, b, c) {
  24425. var d = new b.vrCamera(c);
  24426. d.bananaAspect = .8,
  24427. this.width,
  24428. this.height;
  24429. var b = this;
  24430. this.setSize = function(c, d) {
  24431. a.setSize.call(this, c, d),
  24432. b.width = c,
  24433. b.height = d
  24434. }
  24435. ,
  24436. this.render = function(b, c, e, f) {
  24437. window.cameraQua = c.quaternion.clone();
  24438. var g, h;
  24439. if (c.__RESS__SKIP__STEREO__)
  24440. return a.render(b, c, e, f);
  24441. if ("PerspectiveCamera" === c.type)
  24442. g = d.cameraL,
  24443. h = d.cameraR,
  24444. b.updateMatrixWorld(),
  24445. null === c.parent && c.updateMatrixWorld(),
  24446. d.vrCameraUpdate(c);
  24447. else {
  24448. if ("OrthographicCamera" !== c.type)
  24449. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24450. g = h = c
  24451. }
  24452. a.setScissorTest(!0),
  24453. a.setScissor(0, 0, this.width / 2, this.height),
  24454. a.setViewport(0, 0, this.width / 2, this.height),
  24455. a.render.call(this, b, g, e, f),
  24456. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24457. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24458. a.render.call(this, b, h, e, f),
  24459. a.setScissorTest(!1)
  24460. }
  24461. ,
  24462. this.__proto__ = {
  24463. __proto__: a
  24464. }
  24465. }
  24466. ,
  24467. n.prototype.vrCamera = function(a) {
  24468. this.type = "StereoCamera",
  24469. this._aspect = 1,
  24470. this._overlap = .064,
  24471. this.cameraL = new r.PerspectiveCamera,
  24472. this.cameraL.layers.enable(1),
  24473. this.cameraL.near = 0.01,//xzw add
  24474. this.cameraL.matrixAutoUpdate = !1,
  24475. this.cameraR = new r.PerspectiveCamera,
  24476. this.cameraR.layers.enable(2),
  24477. this.cameraR.near = 0.01,//xzw add
  24478. this.cameraR.matrixAutoUpdate = !1,
  24479. this.eyeRight = new r.Matrix4,
  24480. this.eyeLeft = new r.Matrix4,
  24481. this.vrCameraNeedsUpdate = !0,
  24482. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24483. Object.defineProperty(this, "bananaAspect", {
  24484. get: function() {
  24485. return this._aspect
  24486. },
  24487. set: function(a) {
  24488. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24489. this._aspect = a
  24490. }
  24491. }),
  24492. Object.defineProperty(this, "overlap", {
  24493. get: function() {
  24494. return this._overlap
  24495. },
  24496. set: function(a) {
  24497. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24498. this._overlap = a
  24499. }
  24500. }),
  24501. this.vrCameraUpdate = function(a) {
  24502. this.vrCameraNeedsUpdate = true;
  24503. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24504. this.vrCameraNeedsUpdate) {
  24505. this.vrCameraNeedsUpdate = !1,
  24506. //console.debug("vrCameraUpdate"),
  24507. this.bananaFocus = a.focus,
  24508. this.bananaFov = a.fov,
  24509. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24510. this.bananaNear = a.near,
  24511. this.bananaFar = a.far,
  24512. //console.debug(a.aspect),
  24513. this.bananaFocus = 10;
  24514. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24515. this.eyeLeft.elements[12] = -e,
  24516. this.eyeRight.elements[12] = e,
  24517. b = -g * this.bananaReal_aspect + f,
  24518. c = g * this.bananaReal_aspect + f,
  24519. d.elements[0] = 2 * this.bananaNear / (c - b),
  24520. d.elements[8] = (c + b) / (c - b),
  24521. this.cameraL.projectionMatrix.copy(d),
  24522. b = -g * this.bananaReal_aspect - f,
  24523. c = g * this.bananaReal_aspect - f,
  24524. d.elements[0] = 2 * this.bananaNear / (c - b),
  24525. d.elements[8] = (c + b) / (c - b),
  24526. this.cameraR.projectionMatrix.copy(d)
  24527. }
  24528. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24529. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24530. }
  24531. }
  24532. ,
  24533. n.prototype.boluoGetTexture = function(a) {
  24534. var b = new r.TextureLoader;
  24535. return b.crossOrigin = "anonymous",
  24536. b.load(a)
  24537. }
  24538. ,
  24539. /***********************************************************************************************************************************************************************************/
  24540. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24541. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24542. return function(o){
  24543. var render = false;
  24544. var ratio;
  24545. var w, h; //记录应当render的大小
  24546. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24547. w = o.width, h = o.height, render = true, ratio=1;
  24548. }else{
  24549. w = $('#player').width();
  24550. h = $('#player').height();
  24551. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24552. (w !== W || h !== H || this.forceUpdateSize) &&
  24553. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24554. }
  24555. if(render){
  24556. this.setSize(w, h, ratio);
  24557. this.forceUpdateSize = !1
  24558. }
  24559. }
  24560. }()
  24561. ,
  24562. n.prototype.updateComponents = function() {
  24563. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24564. this.updateListeners[t].update(e)
  24565. }
  24566. ,
  24567. n.prototype.suspend = function() {
  24568. this.started = !1,
  24569. this.suspendedObjects = this.scene.children.map(function(e) {
  24570. return this.scene.remove(e),
  24571. e
  24572. }
  24573. .bind(this)),
  24574. this.render()
  24575. }
  24576. ,
  24577. n.prototype.resume = function() {
  24578. this.suspendedObjects.forEach(function(e) {
  24579. this.scene.add(e)
  24580. }
  24581. .bind(this)),
  24582. this.suspendedObjects = [],
  24583. this.started = !0,
  24584. p()
  24585. }
  24586. ;
  24587. var p = function() {
  24588. this.started && (window.requestAnimationFrame(p),
  24589. this.updateScreenSize(), // fyz resize
  24590. this.updateComponents(),
  24591. this.updateTextureMemory(),
  24592. this.render(),
  24593. window.stats && (window.fps = stats.update()),
  24594. this.emit(a.AfterRender))
  24595. };
  24596. n.prototype.getImageData = function() {
  24597. var e = document.createElement("canvas")
  24598. , t = e.getContext("2d");
  24599. return function(i, n, r) {
  24600. return e.width === n && e.height === r || (e.width = n,
  24601. e.height = r),
  24602. t.drawImage(i, 0, 0, n, r),
  24603. t.getImageData(0, 0, n, r)
  24604. }
  24605. }(),
  24606. n.prototype.initSizedTexture2D = function(e, t, i) {
  24607. var n = this.renderer
  24608. , o = n.context
  24609. , a = n.state
  24610. , s = new r.Texture(null);
  24611. s.flipY = !1,
  24612. i !== !0 && (i = !1),
  24613. s.generateMipmaps = i;
  24614. var l = n.paramThreeToGL(s.format)
  24615. , c = n.paramThreeToGL(s.type)
  24616. , h = n.properties.get(s)
  24617. , u = o.createTexture();
  24618. a.bindTexture(o.TEXTURE_2D, u),
  24619. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24620. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24621. s.wrapS = t,
  24622. s.wrapT = t;
  24623. var d = n.paramThreeToGL(t);
  24624. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24625. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24626. i ? (s.magFilter = r.LinearFilter,
  24627. s.minFilter = r.LinearMipMapLinearFilter,
  24628. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24629. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24630. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24631. s.minFilter = r.LinearFilter,
  24632. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24633. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24634. a.bindTexture(o.TEXTURE_2D, null),
  24635. h.__webglTexture = u,
  24636. s
  24637. }
  24638. ,
  24639. n.prototype.initSizedCubeMap = function(e, t) {
  24640. var i = this.renderer
  24641. , n = i.context
  24642. , o = i.state
  24643. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24644. a.flipY = !1,
  24645. a.generateMipmaps = t;
  24646. var s = i.paramThreeToGL(a.format)
  24647. , l = i.paramThreeToGL(a.type)
  24648. , c = i.properties.get(a)
  24649. , h = n.createTexture();
  24650. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24651. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24652. for (var u = 0; u < 6; u++)
  24653. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24654. return t ? (a.magFilter = r.LinearFilter,
  24655. a.minFilter = r.LinearMipMapLinearFilter,
  24656. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24657. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24658. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24659. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24660. a.minFilter = r.LinearFilter,
  24661. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24662. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24663. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24664. c.__image__webglTextureCube = h,
  24665. a
  24666. }
  24667. ,
  24668. n.prototype.deallocateCubeTexture = function(e) {
  24669. var t = this.renderer
  24670. , i = t.context
  24671. , n = t.properties.get(e);
  24672. i.deleteTexture(n.__image__webglTextureCube)
  24673. }
  24674. ,
  24675. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24676. var a = this.renderer
  24677. , s = a.context
  24678. , l = a.state
  24679. , c = a.properties.get(t);
  24680. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24681. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24682. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24683. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24684. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24685. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24686. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24687. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24688. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24689. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24690. l.bindTexture(s.TEXTURE_2D, null)
  24691. }
  24692. ,
  24693. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24694. var s = this.renderer
  24695. , l = s.context
  24696. , c = s.state
  24697. , h = s.properties.get(t);
  24698. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24699. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24700. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24701. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24702. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24703. }
  24704. ,
  24705. n.prototype.rebuildMipMaps2D = function(e) {
  24706. var t = this.renderer
  24707. , i = t.context
  24708. , n = t.state;
  24709. t.properties.get(e);
  24710. i.generateMipmap(i.TEXTURE_2D),
  24711. n.bindTexture(i.TEXTURE_2D, null)
  24712. }
  24713. ,
  24714. n.prototype.rebuildMipMaps3D = function(e) {
  24715. var t = this.renderer
  24716. , i = t.context
  24717. , n = t.state
  24718. , r = t.properties.get(e);
  24719. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24720. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24721. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24722. }
  24723. ,
  24724. n.prototype.renderToCubeMap = function() {
  24725. var e = !1
  24726. , t = null
  24727. , i = null
  24728. , n = null
  24729. , a = null
  24730. , s = null
  24731. , l = 1;
  24732. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24733. var _ = this.renderer;
  24734. _.context;
  24735. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24736. i.position.z = 150,
  24737. t = new r.Scene,
  24738. t.add(i),
  24739. n = new r.ShaderMaterial({
  24740. uniforms: {
  24741. tDiffuse: {
  24742. type: "t",
  24743. value: null
  24744. },
  24745. alpha: {
  24746. type: "f",
  24747. value: 1
  24748. }
  24749. },
  24750. vertexShader: o.basicTextured.vertexShader,
  24751. fragmentShader: o.basicTextured.fragmentShader,
  24752. depthWrite: !1,
  24753. depthTest: !1,
  24754. side: r.DoubleSide
  24755. }),
  24756. a = new r.PlaneBufferGeometry(l,l),
  24757. s = new r.Mesh(a,n),
  24758. s.position.z = 0,
  24759. t.add(s),
  24760. e = !0);
  24761. var T = a.getAttribute("uv");
  24762. T.setDynamic(!0),
  24763. T.needsUpdate = !0;
  24764. var x = T.array
  24765. , S = p / u
  24766. , M = f / d
  24767. , R = g / u
  24768. , P = m / d;
  24769. x[0] = S,
  24770. x[1] = M + P,
  24771. x[2] = S + R,
  24772. x[3] = M + P,
  24773. x[4] = S,
  24774. x[5] = M,
  24775. x[6] = S + R,
  24776. x[7] = M;
  24777. var O = a.getAttribute("position");
  24778. O.setDynamic(!0),
  24779. O.needsUpdate = !0;
  24780. var L = O.array
  24781. , D = v / h.width - l / 2
  24782. , N = A / h.height - l / 2
  24783. , B = y / h.width
  24784. , F = C / h.height;
  24785. L[0] = D,
  24786. L[1] = N + F,
  24787. L[3] = D + B,
  24788. L[4] = N + F,
  24789. L[6] = D,
  24790. L[7] = N,
  24791. L[9] = D + B,
  24792. L[10] = N;
  24793. this.renderer.properties.get(c);
  24794. n.uniforms.tDiffuse.value = c,
  24795. n.blending = E || r.NoBlending,
  24796. n.transparent = !!b,
  24797. void 0 !== w && null !== w || (w = 1),
  24798. n.uniforms.alpha.value = w,
  24799. n.needUpdate = !0,
  24800. h.activeCubeFace = I,
  24801. h.viewport.set(0, 0, h.width, h.height);
  24802. var V = this.renderer.autoClear;
  24803. this.renderer.autoClear = !1,
  24804. this.renderer.render(t, i, h, !1),
  24805. this.renderer.autoClear = V
  24806. }
  24807. }(),
  24808. n.prototype.copyCubeMap = function() {
  24809. var e = !1
  24810. , t = null
  24811. , i = null
  24812. , a = null
  24813. , s = null
  24814. , l = null
  24815. , c = new r.Euler;
  24816. new r.Vector3;
  24817. return function(h, u, d, p, f, g, m, v, A) {
  24818. this.renderer;
  24819. if (!e) {
  24820. var y = 2;
  24821. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24822. i.position.set(0, 0, 0),
  24823. t = new r.Scene,
  24824. t.add(i),
  24825. a = new r.ShaderMaterial({
  24826. uniforms: {
  24827. tDiffuse: {
  24828. type: "t",
  24829. value: null
  24830. },
  24831. alpha: {
  24832. type: "f",
  24833. value: 1
  24834. }
  24835. },
  24836. vertexShader: o.copyCubeMap.vertexShader,
  24837. fragmentShader: o.copyCubeMap.fragmentShader,
  24838. depthWrite: !1,
  24839. depthTest: !1,
  24840. side: r.DoubleSide
  24841. }),
  24842. s = new r.BoxGeometry(y,y,y),
  24843. l = new r.Mesh(s,a),
  24844. t.add(l),
  24845. e = !0
  24846. }
  24847. for (var C = 0; C < 6; C++)
  24848. n.getCubeOrientationForCubeFace(C, c),
  24849. l.rotation.copy(c),
  24850. l.matrixWorldNeedsUpdate = !0,
  24851. l.updateMatrixWorld(),
  24852. a.uniforms.tDiffuse.value = h,
  24853. a.blending = m || r.NoBlending,
  24854. a.transparent = !!v,
  24855. void 0 !== A && null !== A || (A = 1),
  24856. a.uniforms.alpha.value = A,
  24857. a.needUpdate = !0,
  24858. u.activeCubeFace = C,
  24859. u.viewport.set(0, 0, f, g),
  24860. this.renderer.render(t, i, u, !1)
  24861. }
  24862. }(),
  24863. n.getLookAtForCubeFace = function(e, t) {
  24864. switch (e) {
  24865. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24866. t.set(1, 0, 0);
  24867. break;
  24868. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24869. t.set(-1, 0, 0);
  24870. break;
  24871. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24872. t.set(0, 1, 0);
  24873. break;
  24874. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24875. t.set(0, -1, 0);
  24876. break;
  24877. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24878. t.set(0, 0, 1);
  24879. break;
  24880. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24881. t.set(0, 0, -1)
  24882. }
  24883. }
  24884. ,
  24885. n.getCubeOrientationForCubeFace = function(e, t) {
  24886. switch (e) {
  24887. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24888. t.set(0, -Math.PI / 2, 0);
  24889. break;
  24890. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24891. t.set(0, Math.PI / 2, 0);
  24892. break;
  24893. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24894. t.set(Math.PI / 2, Math.PI, 0);
  24895. break;
  24896. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24897. t.set(-Math.PI / 2, Math.PI, 0);
  24898. break;
  24899. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24900. t.set(0, -Math.PI, 0);
  24901. break;
  24902. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24903. t.set(0, 0, 0)
  24904. }
  24905. }
  24906. ,
  24907. t.exports = n
  24908. }
  24909. , {
  24910. "../enum/GLCubeFaces": 25,
  24911. "../enum/GLTextureType": 26,
  24912. "../enum/SceneRendererEvents": 43,
  24913. "../exception/BasicException": 55,
  24914. "../exception/RendererCreationException": 57,
  24915. "../settings": 166,
  24916. "../shaders": 167,
  24917. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24918. "../util/browser": 182,
  24919. /************************************************************************************************************************************************/
  24920. events: 202,
  24921. three: 217
  24922. }],
  24923. 159: [function(e, t, i) {
  24924. "use strict";
  24925. function n(e) {
  24926. this.messenger = new a(e),
  24927. this.clientKey = null
  24928. }
  24929. var r = e("../util/ajax")
  24930. , o = e("./PostMessageType")
  24931. , a = e("./postmessage")
  24932. , s = e("./VersionInfo")
  24933. , l = e("events").EventEmitter
  24934. , c = window.location.origin + "/api/v1/user/";
  24935. n.prototype = Object.create(l.prototype),
  24936. n.prototype.bindEvents = function() {
  24937. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24938. }
  24939. ,
  24940. n.prototype.waitForConnection = function() {
  24941. var e = new Promise(function(e, t) {
  24942. this.messenger.on(o.CONNECT, function(i) {
  24943. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24944. }
  24945. .bind(this))
  24946. }
  24947. .bind(this));
  24948. return e
  24949. }
  24950. ,
  24951. n.prototype.onConnectionReceived = function(e) {
  24952. return this.messenger.setTarget(e.source, e.origin),
  24953. this.verifyConnection(e).then(function(t, i) {
  24954. this.messenger.send({
  24955. type: o.ACCEPT,
  24956. toId: e.fromId,
  24957. warning: i
  24958. }),
  24959. this.clientKey = t,
  24960. this.messenger.removeAllListeners(o.CONNECT),
  24961. this.bindEvents()
  24962. }
  24963. .bind(this), function(t) {
  24964. this.messenger.send({
  24965. type: o.REJECT,
  24966. toId: e.fromId,
  24967. reason: t
  24968. }),
  24969. this.messenger.setTarget()
  24970. }
  24971. .bind(this))
  24972. }
  24973. ,
  24974. n.prototype.verifyConnection = function(e) {
  24975. return new Promise(function(t, i) {
  24976. var n;
  24977. if (s.isDeprecated(e.sdkVersion))
  24978. n = "这个版本正在被弃用";
  24979. else if (!s.isSupported(e.sdkVersion))
  24980. return i("不支持此版本的SDK");
  24981. var o = {
  24982. cache: !1,
  24983. headers: {
  24984. "X-port-Application-Key": e.applicationKey,
  24985. "X-port-Referrer": e.origin
  24986. }
  24987. };
  24988. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24989. }
  24990. )
  24991. }
  24992. ,
  24993. n.prototype.onMessageReceived = function(e) {
  24994. if (this.validateClientApplicationKey(e.applicationKey)) {
  24995. var t = this;
  24996. e.onDone = function(i) {
  24997. i.toId = e.fromId,
  24998. i.uid = e.uid,
  24999. i.type = o.RESPONSE,
  25000. t.messenger.send(i)
  25001. }
  25002. ,
  25003. this.emit(o.ACTION, e)
  25004. }
  25005. }
  25006. ,
  25007. n.prototype.validateClientApplicationKey = function(e) {
  25008. return this.clientKey === e
  25009. }
  25010. ,
  25011. n.prototype.sendEvent = function(e, t) {
  25012. this.messenger.send({
  25013. type: o.EVENT,
  25014. eventType: e,
  25015. eventData: t
  25016. })
  25017. }
  25018. ,
  25019. t.exports = n
  25020. }
  25021. , {
  25022. "../util/ajax": 181,
  25023. "./PostMessageType": 160,
  25024. "./VersionInfo": 163,
  25025. "./postmessage": 165,
  25026. events: 202
  25027. }],
  25028. 160: [function(e, t, i) {
  25029. "use strict";
  25030. t.exports = Object.freeze({
  25031. CONNECT: "postmessage.connect",
  25032. ACCEPT: "postmessage.accept",
  25033. REJECT: "postmessage.reject",
  25034. ACTION: "postmessage.action",
  25035. RESPONSE: "postmessage.response",
  25036. EVENT: "postmessage.event"
  25037. })
  25038. }
  25039. , {}],
  25040. 161: [function(e, t, i) {
  25041. "use strict";
  25042. t.exports = Object.freeze({
  25043. MOVE: "sdk.move",
  25044. ENTER_PANO: "sdk.enterpano",
  25045. MODEL_LOADED: "sdk.modelloaded"
  25046. })
  25047. }
  25048. , {}],
  25049. 162: [function(e, t, i) {
  25050. "use strict";
  25051. t.exports = Object.freeze({
  25052. FLY: "transition.fly",
  25053. FADEOUT: "transition.fade",
  25054. INSTANT: "transition.instant"
  25055. })
  25056. }
  25057. , {}],
  25058. 163: [function(e, t, i) {
  25059. "use strict";
  25060. t.exports = {
  25061. current: "1.0",
  25062. supported: ["1.0"],
  25063. deprecated: [],
  25064. isSupported: function(e) {
  25065. return this.supported.indexOf(e) !== -1
  25066. },
  25067. isDeprecated: function(e) {
  25068. return this.deprecated.indexOf(e) !== -1
  25069. },
  25070. isValid: function(e) {
  25071. return this.isSupported(e) || this.isDeprecated(e)
  25072. }
  25073. }
  25074. }
  25075. , {}],
  25076. 164: [function(e, t, i) {
  25077. (function(i) {
  25078. "use strict";
  25079. function n(e, t, i) {
  25080. e && (e = e.toLowerCase().trim());
  25081. var n = new I.UP.clone
  25082. , r = Math.PI / 3
  25083. , o = Math.PI / 2;
  25084. switch (e) {
  25085. case "left":
  25086. i.copy(t),
  25087. i.applyAxisAngle(n, o);
  25088. break;
  25089. case "right":
  25090. i.copy(t),
  25091. i.applyAxisAngle(n, -o);
  25092. break;
  25093. case "forwardleft":
  25094. i.copy(t),
  25095. i.applyAxisAngle(n, r);
  25096. break;
  25097. case "forwardright":
  25098. i.copy(t),
  25099. i.applyAxisAngle(n, -r);
  25100. break;
  25101. case "forward":
  25102. default:
  25103. i.copy(t)
  25104. }
  25105. return i
  25106. }
  25107. function r(e, t) {
  25108. if (e) {
  25109. var i = {
  25110. pano: e,
  25111. lookAtPoint: null,
  25112. duration: null,
  25113. maxDistanceOverride: null,
  25114. skipWarpingCheck: !1
  25115. };
  25116. this.player.flyToPano(i, function() {
  25117. t && t({
  25118. success: !0,
  25119. message: "Transition complete."
  25120. })
  25121. })
  25122. } else
  25123. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25124. t && t({
  25125. success: !1,
  25126. error: "Unable to find pano."
  25127. })
  25128. }
  25129. function o(e, t) {
  25130. var i = this.findRankedPano(e, t);
  25131. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25132. null)
  25133. }
  25134. function a(e, t) {
  25135. var i = this.findRankedtag(e, t);
  25136. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25137. null)
  25138. }
  25139. function s(e, t) {
  25140. t.copy(I.FORWARD),
  25141. e.getDirection(t)
  25142. }
  25143. function l(e) {
  25144. function t(e) {
  25145. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25146. return {
  25147. x: c.Math.radToDeg(t._x),
  25148. y: c.Math.radToDeg(t._y),
  25149. z: c.Math.radToDeg(t._z)
  25150. }
  25151. }
  25152. var i = function(e) {
  25153. return e.alignmentType !== m.ALIGNED ? null : {
  25154. x: e.position.x,
  25155. y: e.position.y,
  25156. z: e.position.z
  25157. }
  25158. };
  25159. return {
  25160. panos: e.panos.list.map(function(n) {
  25161. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25162. return {
  25163. uuid: n.id,
  25164. aligned: n.alignmentType === m.ALIGNED,
  25165. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25166. position: i(n),
  25167. rotation: t(n),
  25168. thumbnail: r
  25169. }
  25170. })
  25171. }
  25172. }
  25173. var c = e("three")
  25174. , h = e("./ApiHost")
  25175. , u = e("../util/logger")
  25176. , d = e("../util/common")
  25177. , p = e("../util/math")
  25178. , f = e("../enum/ModelManagerEvents")
  25179. , g = e("./PostMessageType")
  25180. , m = e("../enum/AlignmentType")
  25181. , v = e("../enum/Direction")
  25182. , A = e("./TransitionStyles")
  25183. , y = e("../util/panorama")
  25184. , C = e("../enum/GLCubeFaces")
  25185. , I = e("../enum/Vectors")
  25186. , E = e("../enum/Viewmode")
  25187. , b = e("../enum/WarpStyle")
  25188. , w = (e("../enum/Keys"),
  25189. e("../enum/PlayerEvents"))
  25190. , _ = e("../sdk/SdkEvents")
  25191. , I = e("../enum/Vectors")
  25192. , T = e("../enum/ControlEvents")
  25193. , x = e("../enum/RenderLayers")
  25194. , S = (e("../constants"),
  25195. e("../settings"))
  25196. , M = e("../lib/jpeg_encoder")
  25197. , R = new u(i)
  25198. , P = function() {
  25199. var e = function e() {
  25200. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25201. e.player.getDirection(e.playerDirection),
  25202. e.projectVectors();
  25203. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25204. if (e.angleTravelled += Math.abs(t),
  25205. e.angleTravelled >= Math.abs(e.angle)) {
  25206. if (e.active = !1,
  25207. e.onDone) {
  25208. var i = e.onDone;
  25209. i()
  25210. }
  25211. } else
  25212. e.lastFacingDirection.copy(e.playerDirection),
  25213. window.setTimeout(e, 4)
  25214. };
  25215. return e.active = !1,
  25216. e.angle = 0,
  25217. e.angleTravelled = 0,
  25218. e.playerDirection = new c.Vector3,
  25219. e.lastFacingDirection = new c.Vector3,
  25220. e.onDone = null,
  25221. e.player = null,
  25222. e.start = function(t, i, n, r) {
  25223. e.active = !0,
  25224. t && i && (i = 0),
  25225. e.angle = t || i,
  25226. e.xAngle = t,
  25227. e.yAngle = i,
  25228. e.angleTravelled = 0,
  25229. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25230. n.getDirection(e.playerDirection),
  25231. e.lastFacingDirection.copy(e.playerDirection),
  25232. e.projectVectors(),
  25233. e.onDone = r,
  25234. e.player = n,
  25235. e()
  25236. }
  25237. ,
  25238. e.projectVectors = function() {
  25239. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25240. e.lastFacingDirection.projectOnPlane(I.UP))
  25241. }
  25242. ,
  25243. e
  25244. }()
  25245. , O = function() {
  25246. var e = new c.Vector3;
  25247. return function(t) {
  25248. t ? (e.copy(t.position),
  25249. e.add(t.discPosition),
  25250. p.projectPositionToCanvas(e, this.player.camera, e),
  25251. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25252. }
  25253. }()
  25254. , L = function() {
  25255. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25256. }
  25257. , D = function() {
  25258. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25259. }
  25260. , N = function(e) {
  25261. var t = new c.Vector3;
  25262. return function(e) {
  25263. var i = this.player.getDirection();
  25264. t.copy(i);
  25265. var n = t.y;
  25266. t.y = 0,
  25267. t.normalize();
  25268. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25269. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25270. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25271. 0;
  25272. this.player.mode === E.DOLLHOUSE && (r = -r);
  25273. var o = L.call(this) - .1
  25274. , a = D.call(this) + .1
  25275. , s = r + e;
  25276. s > o ? s = o : s < a && (s = a);
  25277. var l = s - r;
  25278. return e > 0 && l < .01 && (l = 0),
  25279. e < 0 && l > -.01 && (l = 0),
  25280. l
  25281. }
  25282. }()
  25283. , B = function() {
  25284. var e = new c.Euler;
  25285. return function(t) {
  25286. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25287. {
  25288. position: {
  25289. x: t.position.x,
  25290. y: t.position.y,
  25291. z: t.position.z
  25292. },
  25293. rotation: {
  25294. x: c.Math.radToDeg(e.x),
  25295. y: c.Math.radToDeg(e.y),
  25296. z: 0
  25297. },
  25298. pano: t.currentPano ? t.currentPano.id : null,
  25299. mode: t.mode
  25300. }
  25301. }
  25302. }()
  25303. , F = null;
  25304. t.exports = {
  25305. init: function(e, t, i, n, r) {
  25306. V.init(e, t, i, r),
  25307. F = new Promise(function(e, t) {
  25308. i.on(w.Ready, function() {
  25309. e()
  25310. })
  25311. }
  25312. .bind(this));
  25313. var o = new h(window)
  25314. , a = o.waitForConnection();
  25315. a.then(function(e) {
  25316. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25317. });
  25318. var s = function() {
  25319. var e = Date.now();
  25320. return function() {
  25321. if (!(Date.now() - e < 100)) {
  25322. var t = B(i);
  25323. o.sendEvent(_.MOVE, {
  25324. state: t
  25325. }),
  25326. e = Date.now()
  25327. }
  25328. }
  25329. }();
  25330. i.on(w.Move, s),
  25331. i.on(w.ViewChanged, s),
  25332. n.on(f.ActiveModelChanged, function(e) {
  25333. function t(e) {
  25334. var t, i = e.newPano.id;
  25335. e.oldPano && (t = e.oldPano.id),
  25336. i !== t && o.sendEvent(_.ENTER_PANO, {
  25337. oldPano: t,
  25338. newPano: i
  25339. })
  25340. }
  25341. var i = e.model
  25342. , n = e.oldModel;
  25343. V.model = i,
  25344. a.then(function() {
  25345. o.sendEvent(_.MODEL_LOADED, {
  25346. metadata: l(i)
  25347. })
  25348. }),
  25349. n && n.panos.forEach(function(e) {
  25350. e.removeEventListener("enter", t)
  25351. }),
  25352. i.panos.forEach(function(e) {
  25353. e.on("enter", t)
  25354. })
  25355. })
  25356. }
  25357. };
  25358. var V = {
  25359. director: null,
  25360. player: null,
  25361. controls: null,
  25362. sceneRenderer: null,
  25363. model: null,
  25364. init: function(e, t, i, n) {
  25365. this.director = e,
  25366. this.player = i,
  25367. this.controls = t,
  25368. this.sceneRenderer = n
  25369. },
  25370. handleToObject: {},
  25371. objectToHandle: {},
  25372. handleCount: 0,
  25373. onMessageReceive: function(e) {
  25374. if (e) {
  25375. var t = e.targetFunction
  25376. , i = e.params
  25377. , n = e.onDone;
  25378. t && this[t] && this[t](i, n)
  25379. }
  25380. },
  25381. waitForInit: function(e, t) {
  25382. F.then(t.bind({
  25383. success: !0,
  25384. message: "Init complete."
  25385. }))
  25386. },
  25387. moveToPano: function(e, t) {
  25388. var i = new c.Euler(0,0,0,"YXZ")
  25389. , n = new c.Quaternion;
  25390. return function(e, t) {
  25391. var r = e.pano
  25392. , o = e.rotation
  25393. , a = e.transition;
  25394. if (!this.model)
  25395. return t({
  25396. success: !1,
  25397. error: "The model has not been loaded yet"
  25398. });
  25399. var s = this.model.panos.get(r);
  25400. if (!s)
  25401. return t({
  25402. success: !1,
  25403. error: r + " does not exist in this model"
  25404. });
  25405. if (!o)
  25406. return t({
  25407. sucess: !1,
  25408. erorr: o + " is not a valid rotation"
  25409. });
  25410. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25411. console.log(o.z);
  25412. var l = {
  25413. success: !0,
  25414. message: r
  25415. };
  25416. if (a === A.FADEOUT)
  25417. n.setFromEuler(i),
  25418. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25419. else {
  25420. var h, u;
  25421. a === A.INSTANT && (h = 0,
  25422. u = 0);
  25423. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25424. this.player.flyToPano({
  25425. pano: s,
  25426. lookAtPoint: d,
  25427. duration: h,
  25428. aimDuration: u
  25429. }, t.bind(this, l))
  25430. }
  25431. }
  25432. }(),
  25433. moveInDirection: function(e, t) {
  25434. var i = e.direction;
  25435. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25436. void (t && t({
  25437. success: !1,
  25438. error: "Invalid direction."
  25439. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25440. t(e ? {
  25441. success: !0,
  25442. message: "moved " + i
  25443. } : {
  25444. success: !1,
  25445. error: "Cannot move in direction: " + i
  25446. })
  25447. })
  25448. },
  25449. getPose: function(e, t) {
  25450. this.player.camera.position,
  25451. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25452. return t({
  25453. success: !0,
  25454. message: B(this.player)
  25455. })
  25456. },
  25457. takeScreenShot: function() {
  25458. var e = new c.PerspectiveCamera
  25459. , t = new c.WebGLRenderTarget;
  25460. return function(i, n) {
  25461. if (!i.resolution)
  25462. return n({
  25463. success: !1,
  25464. error: "An invalid resolution was specified"
  25465. });
  25466. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25467. var r = this.sceneRenderer.renderer.getSize();
  25468. i.resolution.width = r.width,
  25469. i.resolution.height = r.height
  25470. }
  25471. e.layers.set(x.DEFAULT),
  25472. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25473. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25474. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25475. var o = i.resolution.width
  25476. , a = i.resolution.height
  25477. , s = o / a;
  25478. e.position.copy(this.sceneRenderer.camera.position),
  25479. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25480. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25481. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25482. t.setSize(o, a),
  25483. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25484. var l = new Uint8Array(o * a * 4);
  25485. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25486. var c = M.encode({
  25487. data: l,
  25488. width: o,
  25489. height: a,
  25490. heading: 180,
  25491. pitch: 0
  25492. }, {
  25493. quality: 75,
  25494. flipY: !0
  25495. })
  25496. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25497. n({
  25498. success: !0,
  25499. message: h
  25500. })
  25501. }
  25502. }(),
  25503. findRankedPano: function(e, t) {
  25504. var i = new c.Vector3
  25505. , r = new c.Vector3;
  25506. return function(e, t) {
  25507. s(this.player, r),
  25508. n(t, r, i);
  25509. var o = this.player.rankedPanoInDirection(e, i);
  25510. if (o) {
  25511. var a = this.objectToHandle[o.id];
  25512. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25513. this.handleToObject[a] = o),
  25514. a
  25515. }
  25516. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25517. -1
  25518. }
  25519. }(),
  25520. findRankedtag: function(e, t) {
  25521. var i = new c.Vector3
  25522. , r = new c.Vector3;
  25523. return function(e, t) {
  25524. s(this.player, r),
  25525. n(t, r, i);
  25526. var o = this.player.rankedtagInDirection(e, i);
  25527. if (o) {
  25528. var a = this.objectToHandle[o.sid];
  25529. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25530. this.handleToObject[a] = o),
  25531. a
  25532. }
  25533. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25534. -1
  25535. }
  25536. }(),
  25537. clickNearesttag: function(e) {
  25538. this.clickRankedtag(0, e)
  25539. },
  25540. clickRankedtag: function(e, t) {
  25541. var i = a.call(this, e, t);
  25542. i && O.call(this, i)
  25543. },
  25544. clickNearestPano: function(e, t) {
  25545. this.clickRankedPano(0, e, t)
  25546. },
  25547. clickRankedPano: function(e, t, i) {
  25548. var n = o.call(this, e, t);
  25549. n ? r.call(this, n, i) : i(null)
  25550. },
  25551. clickPano: function(e, t) {
  25552. var i = this.handleTable[e];
  25553. i ? r.call(this, i, t) : t(null)
  25554. },
  25555. rotateDirection: function() {
  25556. return function(e, t) {
  25557. var i = e.direction
  25558. , n = e.angle;
  25559. if (!P.active) {
  25560. var r = 0
  25561. , o = 0
  25562. , a = 0
  25563. , s = 0;
  25564. if (!n || isNaN(n))
  25565. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25566. void (t && t({
  25567. success: !1,
  25568. error: "Invalid rotation angle."
  25569. }));
  25570. if (this.player.mode === E.TRANSITIONING)
  25571. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25572. void (t && t({
  25573. success: !1,
  25574. error: "Cannot rotate while transitioning"
  25575. }));
  25576. if (i === v.RIGHT || i === v.LEFT)
  25577. i === v.RIGHT && (n = -n),
  25578. r = n > 0 ? -1 : 1,
  25579. a = n;
  25580. else {
  25581. if (i !== v.UP && i !== v.DOWN)
  25582. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25583. void (t && t({
  25584. success: !1,
  25585. error: "Invalid direction for rotation."
  25586. }));
  25587. if (this.player.mode === E.FLOORPLAN)
  25588. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25589. void (t && t({
  25590. success: !1,
  25591. error: "Cannot rotate " + i + " in floorplan mode"
  25592. }));
  25593. if (i === v.DOWN && (n = -n),
  25594. n = N.call(this, n),
  25595. 0 === n)
  25596. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25597. void (t && t({
  25598. success: !1,
  25599. error: "Already at maximum rotation in direction: " + i
  25600. }));
  25601. o = n > 0 ? 1 : -1,
  25602. s = n
  25603. }
  25604. var l = n;
  25605. n = c.Math.degToRad(n),
  25606. a = c.Math.degToRad(a),
  25607. s = c.Math.degToRad(s);
  25608. var h = this.controls.activeControl
  25609. , u = function() {
  25610. h.stopRotating(!0),
  25611. t && t({
  25612. success: !0,
  25613. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25614. })
  25615. };
  25616. h.startRotating(r, o),
  25617. P.start(a, s, this.player, u)
  25618. }
  25619. }
  25620. }(),
  25621. rotate: function() {
  25622. var e = new c.Vector3
  25623. , t = new c.Vector3;
  25624. return function(i, n) {
  25625. var r = i.xAngle
  25626. , o = i.yAngle;
  25627. if (!P.active) {
  25628. if (r = r || 0,
  25629. o = o || 0,
  25630. isNaN(r) || isNaN(o))
  25631. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25632. void (n && n({
  25633. success: !1,
  25634. error: "Invalid rotation angle."
  25635. }));
  25636. if (this.player.mode === E.TRANSITIONING)
  25637. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25638. void (n && n({
  25639. success: !1,
  25640. error: "Cannot rotate while transitioning"
  25641. }));
  25642. Math.abs(r) < .01 && (r = 0),
  25643. Math.abs(o) < .01 && (o = 0);
  25644. var a = o;
  25645. o = N.call(this, o),
  25646. r = -r;
  25647. var s = a > 0 ? "UP" : "DOWN";
  25648. if (!r && a && !o)
  25649. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25650. void (n && n({
  25651. success: !1,
  25652. error: "Already at maximum rotation in direction: " + s
  25653. }));
  25654. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25655. var l = o;
  25656. o = c.Math.degToRad(o),
  25657. r = c.Math.degToRad(r),
  25658. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25659. this.player.getDirection(e),
  25660. t.copy(e).applyAxisAngle(I.UP, r),
  25661. t.applyAxisAngle(I.RIGHT, o);
  25662. var h = (e.angleTo(t),
  25663. r > 0 ? -1 : r < 0 ? 1 : 0)
  25664. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25665. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25666. var d = this.controls.activeControl
  25667. , p = function() {
  25668. d.stopRotating(!0),
  25669. n && n({
  25670. success: !0,
  25671. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25672. })
  25673. };
  25674. d.startRotating(h, u),
  25675. P.start(r, o, this.player, p)
  25676. }
  25677. }
  25678. }(),
  25679. panCamera: function(e, t) {
  25680. function i(e) {
  25681. switch (r.removeAllListeners(T.AutoPanComplete),
  25682. r.removeAllListeners(T.AutoPanInterrupt),
  25683. r.removeAllListeners(T.AutoPanClamped),
  25684. e) {
  25685. case T.AutoPanInterrupt:
  25686. t({
  25687. success: !0,
  25688. message: "Camera panning interrupted."
  25689. });
  25690. break;
  25691. case T.AutoPanClamped:
  25692. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25693. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25694. return void t({
  25695. success: !1,
  25696. error: "Already at edge of current model bounds."
  25697. });
  25698. var i = "The view point is outside the bounds for the current model. ";
  25699. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25700. console.warn(i)
  25701. }
  25702. case T.AutoPanComplete:
  25703. t({
  25704. success: !0,
  25705. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25706. })
  25707. }
  25708. }
  25709. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25710. return t({
  25711. success: !1,
  25712. error: "Camera panning is not available in the current mode: " + this.player.mode
  25713. });
  25714. var n = e.position
  25715. , r = this.player.control;
  25716. r.setAutoPanPosition(n.x, n.z),
  25717. r.autoPan = !0;
  25718. var o = function(e, t) {
  25719. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25720. };
  25721. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25722. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25723. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25724. },
  25725. click: function(e, t) {
  25726. var i = e.x
  25727. , n = e.y
  25728. , r = e.percentage;
  25729. r === !0 && (i = i / 100 * $("#player").width(),
  25730. n = n / 100 * $("#player").height()),
  25731. this.player.handleInputStart(i, n),
  25732. this.player.updateIntersect(),
  25733. this.player.handleInputEnd(i, n)
  25734. },
  25735. mouseOver: function(e, t) {
  25736. var i = e.x
  25737. , n = e.y
  25738. , r = e.percentage;
  25739. r === !0 && (i = i / 100 * $("#player").width(),
  25740. n = n / 100 * $("#player").height()),
  25741. this.player.handleInputMove(i, n),
  25742. this.player.updateIntersect()
  25743. },
  25744. moveToMode: function(e, t) {
  25745. function i(e) {
  25746. t(e ? {
  25747. success: !1,
  25748. error: "Failed to load new mode: " + e
  25749. } : {
  25750. success: !0,
  25751. message: "Moved to new mode: " + n
  25752. })
  25753. }
  25754. var n = e.mode;
  25755. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25756. i()
  25757. }, function(e) {
  25758. i(e)
  25759. }) : t({
  25760. success: !1,
  25761. error: "Invalid mode selection"
  25762. })
  25763. }
  25764. }
  25765. }
  25766. ).call(this, "/js/sdk/automation.js")
  25767. }
  25768. , {
  25769. "../constants": 8,
  25770. "../enum/AlignmentType": 17,
  25771. "../enum/ControlEvents": 21,
  25772. "../enum/Direction": 22,
  25773. "../enum/GLCubeFaces": 25,
  25774. "../enum/Keys": 30,
  25775. "../enum/ModelManagerEvents": 33,
  25776. "../enum/PlayerEvents": 40,
  25777. "../enum/RenderLayers": 41,
  25778. "../enum/Vectors": 50,
  25779. "../enum/Viewmode": 51,
  25780. "../enum/WarpStyle": 52,
  25781. "../lib/jpeg_encoder": 94,
  25782. "../sdk/SdkEvents": 161,
  25783. "../settings": 166,
  25784. "../util/common": 185,
  25785. "../util/logger": 189,
  25786. "../util/math": 190,
  25787. "../util/panorama": 191,
  25788. "./ApiHost": 159,
  25789. "./PostMessageType": 160,
  25790. "./TransitionStyles": 162,
  25791. three: 217
  25792. }],
  25793. 165: [function(e, t, i) {
  25794. "use strict";
  25795. function n(e) {
  25796. this.sourceWindow = e,
  25797. this.targetWindow = null,
  25798. this.targetOrigin = null,
  25799. this.id = Math.floor(1e5 * Math.random()),
  25800. this.bindEvents()
  25801. }
  25802. var r = e("./PostMessageType")
  25803. , o = e("events").EventEmitter;
  25804. n.prototype = Object.create(o.prototype),
  25805. n.prototype.bindEvents = function() {
  25806. !window.hadLoad && this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25807. }
  25808. ,
  25809. n.prototype.setTarget = function(e, t) {
  25810. this.targetWindow = e,
  25811. this.targetOrigin = t
  25812. }
  25813. ,
  25814. n.prototype.onPostmessageReceived = function(e) {
  25815. var t = e.origin || e.originalEvent.origin
  25816. , i = e.source;
  25817. switch (e.data.type) {
  25818. case r.CONNECT:
  25819. break;
  25820. case r.RESPONSE:
  25821. if (this.id !== e.data.toId)
  25822. return;
  25823. default:
  25824. if (!this.validateMessageOrigin(t))
  25825. return
  25826. }
  25827. var n = e.data;
  25828. n.source = i,
  25829. n.origin = t,
  25830. n.timestamp = Date.now(),
  25831. this.emit(e.data.type, n)
  25832. }
  25833. ,
  25834. n.prototype.validateMessageOrigin = function(e) {
  25835. return "*" === this.targetOrigin || e === this.targetOrigin
  25836. }
  25837. ,
  25838. n.prototype.send = function(e) {
  25839. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25840. this.targetWindow.postMessage(e, this.targetOrigin))
  25841. }
  25842. ,
  25843. t.exports = n
  25844. }
  25845. , {
  25846. "./PostMessageType": 160,
  25847. events: 202
  25848. }],
  25849. 166: [function(e, t, i) {
  25850. "use strict";
  25851. var n = e("three")
  25852. , r = e("./util/browser")
  25853. , o = e("./enum/Viewmode")
  25854. , a = e("./enum/VROption")
  25855. , s = e("./enum/Colors")
  25856. , l = e("./enum/WarpStyle")
  25857. , c = e("./util/easing")
  25858. , h = e("./util/common")
  25859. , u = e("./util/showcase")
  25860. , d = e("./constants")
  25861. , p = {
  25862. debug: !1,
  25863. version: "2.25.6-0-gd87e5b1",
  25864. languageTag: r.valueFromHash("lang", null),
  25865. pageTitle: "四维虚拟漫游",
  25866. authorizationHeader: u.getAuthorizationHeader(),
  25867. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25868. logLevel: r.valueFromHash("log", 2),
  25869. skyboxRadius: 2500,
  25870. modelBoundsPadding: 5,
  25871. showNeighbors: !1,
  25872. brand: r.valueFromHash("brand", !0),
  25873. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25874. startHighlights: r.valueFromHash("hl", -1),
  25875. specialEdition: r.valueFromHash("bn", 0),
  25876. useWheel: r.valueFromHash("wh", !0),
  25877. crossOrigin: "anonymous",
  25878. fancierTransition: !1,
  25879. wireframe: !1,
  25880. skyboxWireframe: !1,
  25881. modelAlpha: 1,
  25882. highlightPanoSelection: !1,
  25883. showSweeps: !0,
  25884. showSkyboxes: !1,
  25885. showMesh: !0,
  25886. showFloors: !1,
  25887. showFloorDuration: 300,
  25888. showFloorDelay: 300,
  25889. hideFloorDuration: 300,
  25890. hideFloorDelay: 0,
  25891. reticuleOpacityTransitionTime: 250,
  25892. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25893. markerOpacityTransitionTime: 500,
  25894. guiAnimationSpeed: 250,
  25895. highlightAnimationDuration: 500,
  25896. modelComponentLoadSpinnerDelay: 150,
  25897. captureErrors: !1,
  25898. maxMobileTextures: 6,
  25899. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25900. startupFlyinDelay: 3e3,
  25901. dollhouseDefault: {
  25902. minDistance: 15,
  25903. maxDistance: 50,
  25904. minPolarAngle: n.Math.degToRad(10),
  25905. maxPolarAngle: n.Math.degToRad(90)
  25906. },
  25907. hideReticuleTimeout: 1e3,
  25908. analytics: {
  25909. inactivityThreshold: 30,
  25910. sessionTrackingRate: .15,
  25911. maxTrackedErrors: 20,
  25912. sessionDurationPingFrequency: 10,
  25913. sessionDurationTimeout: 15
  25914. },
  25915. flydown: {
  25916. movementEasing: "easeInOutQuad",
  25917. movementDelay: .001,
  25918. rotationEasing: "easeInOutQuad",
  25919. rotationDelay: .5,
  25920. modelTextureDelay: .75,
  25921. skyboxDelay: .75
  25922. },
  25923. transition: {
  25924. flySpeed: .001,
  25925. flyTime: 750,
  25926. flytimeMaxDistanceThreshold: 5,
  25927. flytimeDistanceMultiplier: 150,
  25928. aimTime: 1500,
  25929. aimSlowFactor: 1.5,
  25930. blur: 0.8,
  25931. movementEasing: "easeInOutQuad",
  25932. blendEasing: "easeInOutQuad",
  25933. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25934. },
  25935. show360Views: {
  25936. enabled: !0,
  25937. transitionTime: 1e3
  25938. },
  25939. quickstart: {
  25940. enabled: true,
  25941. animation: 1400,
  25942. showTextDelay: 500,
  25943. fadeOutDelay: 3e3,
  25944. fovChange: 10
  25945. },
  25946. appConfig: {
  25947. webvr_version: null,
  25948. segment_key: null,
  25949. embedly_key: null,
  25950. branch_key: null,
  25951. keen_write_key: null,
  25952. keen_project_id: null
  25953. },
  25954. vr: {
  25955. enabled: !0,
  25956. allowWebVR: !1,
  25957. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25958. },
  25959. share: {
  25960. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25961. },
  25962. input: {
  25963. longTapThreshold: 200,
  25964. moveToleranceNDC: .08,
  25965. touchMoveThreshold: 25
  25966. },
  25967. help: {
  25968. modalStayDuration: 600
  25969. },
  25970. immersive: {
  25971. timeToShowAgain: 1250,
  25972. uiStayDuration: 600
  25973. },
  25974. tourInteraction: {
  25975. disabled: "0" === r.valueFromHash("tourcta", null),
  25976. showPauseButton: 1e3,
  25977. showModal: 1500,
  25978. allowNextClick: 200,
  25979. largeModal: "1" === r.valueFromHash("tourcta", null),
  25980. smallModal: "2" === r.valueFromHash("tourcta", null)
  25981. },
  25982. labels: {
  25983. enabled: !1,
  25984. hideUntilStart: !0,
  25985. fadeInDuration: 250,
  25986. fadeInDelay: 250,
  25987. fadeOutDuration: 250,
  25988. fadeOutDelay: 0,
  25989. zoomHideThreshhold: {
  25990. mobile: r.isSmallScreen() ? .45 : .6,
  25991. desktop: 2
  25992. },
  25993. zoomTruncateThreshhold: {
  25994. mobile: r.isSmallScreen() ? .35 : .45,
  25995. desktop: .85
  25996. },
  25997. minLengthForTruncate: 16,
  25998. truncateLength: 12,
  25999. truncateSuffix: "..."
  26000. },
  26001. tags: {
  26002. enabled: r.valueFromHash("mt", 1),
  26003. startup: {
  26004. hideUntilStart: !0,
  26005. fadeInDuration: 500,
  26006. fadeInDelay: 100
  26007. },
  26008. visibility: {
  26009. anyDistance: !0,
  26010. visibleDistance: 8,
  26011. cameraClearance: .1,
  26012. alphaTestLevel: .05,
  26013. hideViaFloor: !0,
  26014. hideOffScreenDisc: !1,
  26015. hideOffScreenObject: !1
  26016. },
  26017. disc: {
  26018. opacity: 1,
  26019. disabledOpacity: .5,
  26020. scale: {
  26021. nearBound: 1.5,
  26022. farBound: 4.8,
  26023. linkFarBound: !1,
  26024. linkPercent: 40,
  26025. maxSize: 80,
  26026. minSize: 40,
  26027. baseViewportSize: 800,
  26028. responsiveness: 100
  26029. }
  26030. },
  26031. pole: {
  26032. enabled: !0,
  26033. height: .5,
  26034. width: 2,
  26035. opacity: .5,
  26036. color: "white"
  26037. },
  26038. navigate: {
  26039. nearestPano: !0,
  26040. lineOfSight: !0,
  26041. reactivate: !0,
  26042. aimAt: "disc",
  26043. tiltTolerance: 25,
  26044. rotateSpeedFactor: .6
  26045. }
  26046. },
  26047. path: {
  26048. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26049. colorUp: s._desat(s.newBlue, .5),
  26050. colorDown: s._darken(s.newBlue, .35),
  26051. opacity: .5,
  26052. style: "ribbon",
  26053. height: .025,
  26054. ribbonWidth: .24,
  26055. outsideHeight: .5,
  26056. waypointRadius: .5,
  26057. waypointIndoorRadius: .24,
  26058. waypointPulse: 1e3,
  26059. typ: l.BLACK,
  26060. meshFree: r.valueFromHash("mf", 1),
  26061. mapGuides: r.valueFromHash("guides", !0),
  26062. fadeInTime: 400,
  26063. fadeOutTime: 300
  26064. },
  26065. warp: {
  26066. nearPanoDist: .1,
  26067. matchCam: !1,
  26068. blur: .33,
  26069. fastTime: 1500,
  26070. teleportTime: 1500,
  26071. outsideTime: 2e3,
  26072. lookAheadMax: .3,
  26073. lookAheadDist: 2.5,
  26074. softPushDist: .37,
  26075. softPushEnd: .3,
  26076. softBendAngle: 8,
  26077. softBendTilt: 4,
  26078. softBendEnd: .3,
  26079. doBurns: true, //r.valueFromHash("kb", !0),
  26080. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26081. minBurnsAngle: 35,
  26082. minDownAngle: -35,
  26083. maxTurnPerSec: 280,
  26084. maxAimPerSec: 35,
  26085. minRotation: 12,
  26086. maxAimRotation: 33.2,
  26087. turnFriction: .2,
  26088. flySpeed: .01,
  26089. minWarpTime: 1200,
  26090. warpInterruptionRedirectTime: 500,
  26091. tourStepDelay: r.valueFromHash("st", 0),
  26092. walkDelay: 0,
  26093. walkMaxDist: 50,
  26094. walkMinDist: .8,
  26095. walkSlideShowThreshhold: 3000,
  26096. walkExtraPanosDistance: .4,
  26097. timePerMeter: 1200,
  26098. motionLeadTime: 5000,
  26099. movementEasing: "easeInOutQuad",
  26100. blendEasing: "easeInOutQuad",
  26101. showBunny: !1,
  26102. loop: r.valueFromHash("lp", !1),
  26103. auto: r.valueFromHash("ts", -1),
  26104. eOrder: 'YXZ', //"YXZ",
  26105. stepFactor: .25,
  26106. brakeStrength: 2,
  26107. minBrakeAngle: .1,
  26108. maxBrakeAngle: 1.8,
  26109. climbEffort: 4
  26110. },
  26111. rotationFriction: .05,
  26112. rotationAccelerationInside: 4.5,
  26113. rotationAccelerationOutside: .15,
  26114. rotationAfterMoveMultiplier: 40,
  26115. rotationAfterMoveHistoryCount: 5,
  26116. panFriction: .09,
  26117. panAccelerationOutside: 60,
  26118. onload: r.valueFromHash("onload", o.PANORAMA),
  26119. zoomNearLimit: .1,
  26120. zoomFarLimit: 50,
  26121. navigation: {
  26122. panoScores: !1,
  26123. mouseDirection: !0,
  26124. filterStrictness: .75,
  26125. angleFactor: -30,
  26126. directionFactor: 10,
  26127. distanceFactor: -1,
  26128. optionalityFactor: 3
  26129. },
  26130. sdkInit: !1,
  26131. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26132. console: r.valueFromHash("console", !1),
  26133. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26134. panoramaNeighbourMaxDistance: 5,
  26135. panoFloorClickRadius: .35,
  26136. showScreenshotLocations: !1,
  26137. showAxis: !1,
  26138. showNeighbourRaycasts: !1,
  26139. colorMarkerOnLoad: !1,
  26140. colorMarkerByFloor: !1,
  26141. tiling: {
  26142. panoPreRenderRepeatDelay: 2500,
  26143. panoPreRenderDelay: 500,
  26144. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26145. tilingFlagNames: ["usetiles", "tiles"],
  26146. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26147. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26148. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26149. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26150. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26151. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26152. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26153. customCompression: r.valueFromHash("tilecustcomp", 0),
  26154. // mobileHighQualityOverride: !1,
  26155. mobileHighQualityOverride: 1,
  26156. allowUltraHighResolution: true
  26157. },
  26158. zoom: {
  26159. enabled: true,
  26160. forceOff: r.valueFromHash("nozoom", 0),
  26161. overridemax: r.valueFromHash("maxzoom", null),
  26162. overridemin: r.valueFromHash("minzoom", null),
  26163. max: d.highQualityMaxZoom,
  26164. min: 1,
  26165. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26166. activationThreshold: 1.1,
  26167. restoreTime: 500
  26168. },
  26169. profiling: {
  26170. enabled: r.valueFromHash("mem", !1)
  26171. }
  26172. };
  26173. p = h.deepExtend(p, d, {
  26174. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26175. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26176. panorama: {
  26177. transitionTime: 1e3,
  26178. modelAlpha: 0,
  26179. modelAlphaDelay: p.flydown.modelTextureDelay,
  26180. modelAlphaLength: 1,
  26181. skyboxOpacity: 1,
  26182. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26183. skyboxOpacityLength: .9,
  26184. fovLength: 1,
  26185. fovDelay: 0,
  26186. cameraMatrixDuration: .8,
  26187. cameraMatrixDelay: 0,
  26188. cameraMatrixEase: c.easeInCubic,
  26189. reticuleOpacity: 1,
  26190. markerOpacity: .3,
  26191. markerOpacityOnHover: 1
  26192. },
  26193. dollhouse: {
  26194. transitionTime: 1e3,
  26195. modelAlpha: 1,
  26196. modelAlphaDelay: 0,
  26197. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26198. skyboxOpacity: 0,
  26199. skyboxOpacityDelay: 0,
  26200. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26201. fovLength: 1,
  26202. fovDelay: 0,
  26203. cameraMatrixDuration: .8,
  26204. cameraMatrixDelay: .3,
  26205. cameraMatrixEase: c.easeInCubic,
  26206. reticuleOpacity: 1,
  26207. markerOpacity: 0,
  26208. markerOpacityOnHover: 0
  26209. },
  26210. floorplan: {
  26211. transitionTime: 1e3,
  26212. modelAlpha: 1,
  26213. modelAlphaDelay: 0,
  26214. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26215. skyboxOpacity: 0,
  26216. skyboxOpacityDelay: 0,
  26217. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26218. fovLength: 1,
  26219. fovDelay: 0,
  26220. cameraMatrixDuration: .5,
  26221. cameraMatrixDelay: 0,
  26222. cameraMatrixEase: c.easeOutCubic,
  26223. reticuleOpacity: 1,
  26224. markerOpacity: 0,
  26225. markerOpacityOnHover: 0,
  26226. cameraHeight: 50
  26227. },
  26228. transitioning: {
  26229. reticuleOpacity: 0,
  26230. markerOpacity: .3,
  26231. markerOpacityOnHover: 1
  26232. },
  26233. "floorplan-dollhouse": {
  26234. rotationDelay: 0,
  26235. rotationDuration: 1
  26236. },
  26237. "floorplan-panorama": {
  26238. rotationDelay: .5,
  26239. rotationDuration: 1
  26240. },
  26241. "dollhouse-panorama": {
  26242. rotationDelay: .5,
  26243. rotationDuration: 1
  26244. },
  26245. "dollhouse-floorplan": {
  26246. rotationDelay: 0,
  26247. rotationDuration: 1,
  26248. cameraMatrixDuration: 1.05,
  26249. cameraMatrixDelay: .5
  26250. },
  26251. "panorama-dollhouse": {
  26252. rotationDelay: 0,
  26253. rotationDuration: .5
  26254. },
  26255. "panorama-floorplan": {
  26256. transitionTime: 1500,
  26257. rotationDelay: 0,
  26258. rotationDuration: .5
  26259. }
  26260. }),
  26261. p.path.meshFree && (p.path.typ = l.WALK),
  26262. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26263. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26264. t.exports = p
  26265. }
  26266. , {
  26267. "./constants": 8,
  26268. "./enum/Colors": 19,
  26269. "./enum/VROption": 47,
  26270. "./enum/Viewmode": 51,
  26271. "./enum/WarpStyle": 52,
  26272. "./util/browser": 182,
  26273. "./util/common": 185,
  26274. "./util/easing": 186,
  26275. "./util/showcase": 193,
  26276. three: 217
  26277. }],
  26278. 167: [function(e, t, i) {
  26279. "use strict";
  26280. var n = e("three")
  26281. , r = e("./settings")
  26282. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26283. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26284. t.exports = {
  26285. basicTextured: {
  26286. uniforms: {
  26287. tDiffuse: {
  26288. type: "t",
  26289. value: null
  26290. },
  26291. alpha: {
  26292. type: "f",
  26293. value: 1
  26294. }
  26295. },
  26296. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26297. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26298. },
  26299. copyCubeMap: {
  26300. uniforms: {
  26301. tDiffuse: {
  26302. type: "t",
  26303. value: null
  26304. },
  26305. alpha: {
  26306. type: "f",
  26307. value: 1
  26308. }
  26309. },
  26310. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26311. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26312. },
  26313. cube: {
  26314. uniforms: {
  26315. map: {
  26316. type: "t",
  26317. value: null
  26318. },
  26319. opacity: {
  26320. type: "f",
  26321. value: 1
  26322. }
  26323. },
  26324. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26325. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26326. },
  26327. model: {
  26328. uniforms: {
  26329. map: {
  26330. type: "t",
  26331. value: null
  26332. },
  26333. modelAlpha: {
  26334. type: "f",
  26335. value: r.modelAlpha
  26336. },
  26337. opacity: {
  26338. type: "f",
  26339. value: 1
  26340. },
  26341. progress: {
  26342. type: "f",
  26343. value: 0
  26344. },
  26345. blackout: {
  26346. type: "i",
  26347. value: 0
  26348. },
  26349. pano0Map: {
  26350. type: "t",
  26351. value: null
  26352. },
  26353. pano0Position: {
  26354. type: "v3",
  26355. value: new n.Vector3
  26356. },
  26357. pano0Matrix: {
  26358. type: "m4",
  26359. value: new n.Matrix4
  26360. },
  26361. pano1Map: {
  26362. type: "t",
  26363. value: null
  26364. },
  26365. pano1Position: {
  26366. type: "v3",
  26367. value: new n.Vector3
  26368. },
  26369. pano1Matrix: {
  26370. type: "m4",
  26371. value: new n.Matrix4
  26372. }
  26373. },
  26374. vertexShader: o + `uniform vec3 pano0Position;
  26375. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26376. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26377. varying vec3 vWorldPosition0;
  26378. varying vec3 vWorldPosition1;
  26379. uniform int blackout;
  26380. void main() {
  26381. vUv = uv;
  26382. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26383. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26384. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26385. vWorldPosition0.x *= -1.0;
  26386. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26387. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26388. vWorldPosition1.x *= -1.0;
  26389. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26390. }`,
  26391. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26392. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26393. void main() {
  26394. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26395. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26396. vec4 colorFromPanos;
  26397. if (blackout == 5){
  26398. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26399. }else{
  26400. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26401. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26402. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26403. else if (blackout == 1) {
  26404. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26405. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26406. }
  26407. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26408. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26409. }
  26410. vec4 colorFromTexture = texture2D( map, vUv );
  26411. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26412. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26413. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26414. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26415. }`
  26416. },
  26417. hot:{
  26418. uniforms:{
  26419. color:{
  26420. type: "c",
  26421. value: new n.Color( 0xff2200 )
  26422. },
  26423. opac:{
  26424. type: "f",
  26425. value: 0
  26426. },
  26427. texture1:{
  26428. type: "t",
  26429. value: null
  26430. },
  26431. texture2:{
  26432. type: "t",
  26433. value: null
  26434. }
  26435. },
  26436. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26437. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26438. },
  26439. modelOutside: {
  26440. uniforms: {
  26441. map: {
  26442. type: "t",
  26443. value: null
  26444. },
  26445. opacity: {
  26446. type: "f",
  26447. value: 1
  26448. }
  26449. },
  26450. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26451. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26452. },
  26453. ribbon: {
  26454. uniforms: {
  26455. map: {
  26456. type: "t",
  26457. value: null
  26458. },
  26459. opacity: {
  26460. type: "f",
  26461. value: 1
  26462. },
  26463. color: {
  26464. type: "c",
  26465. value: new n.Color(r.path.color)
  26466. }
  26467. },
  26468. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26469. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26470. },
  26471. waypoint: {
  26472. uniforms: {
  26473. map: {
  26474. type: "t",
  26475. value: null
  26476. },
  26477. opacity: {
  26478. type: "f",
  26479. value: 1
  26480. },
  26481. pulse: {
  26482. type: "f",
  26483. value: 1
  26484. },
  26485. nearFade: {
  26486. type: "v2",
  26487. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26488. },
  26489. color: {
  26490. type: "c",
  26491. value: new n.Color(r.reticuleColor)
  26492. }
  26493. },
  26494. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26495. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26496. },
  26497. modelDebug: {
  26498. uniforms: {
  26499. map: {
  26500. type: "t",
  26501. value: null
  26502. },
  26503. modelAlpha: {
  26504. type: "f",
  26505. value: r.modelAlpha
  26506. },
  26507. depthmapRatio: {
  26508. type: "f",
  26509. value: 0
  26510. },
  26511. opacity: {
  26512. type: "f",
  26513. value: 1
  26514. },
  26515. progress: {
  26516. type: "f",
  26517. value: 0
  26518. },
  26519. considerOcclusion: {
  26520. type: "i",
  26521. value: r.fancierTransition
  26522. },
  26523. highlightPanoSelection: {
  26524. type: "i",
  26525. value: 0
  26526. },
  26527. useThirdPano: {
  26528. type: "i",
  26529. value: r.useThirdPano
  26530. },
  26531. pano0Map: {
  26532. type: "t",
  26533. value: null
  26534. },
  26535. pano0Depth: {
  26536. type: "t",
  26537. value: null
  26538. },
  26539. pano0Position: {
  26540. type: "v3",
  26541. value: new n.Vector3
  26542. },
  26543. pano0Matrix: {
  26544. type: "m4",
  26545. value: new n.Matrix4
  26546. },
  26547. pano0Weight: {
  26548. type: "f",
  26549. value: r.transition.pano0Weight
  26550. },
  26551. pano1Map: {
  26552. type: "t",
  26553. value: null
  26554. },
  26555. pano1Depth: {
  26556. type: "t",
  26557. value: null
  26558. },
  26559. pano1Position: {
  26560. type: "v3",
  26561. value: new n.Vector3
  26562. },
  26563. pano1Matrix: {
  26564. type: "m4",
  26565. value: new n.Matrix4
  26566. },
  26567. pano1Weight: {
  26568. type: "f",
  26569. value: r.transition.pano1Weight
  26570. },
  26571. pano2Map: {
  26572. type: "t",
  26573. value: null
  26574. },
  26575. pano2Depth: {
  26576. type: "t",
  26577. value: null
  26578. },
  26579. pano2Position: {
  26580. type: "v3",
  26581. value: new n.Vector3
  26582. },
  26583. pano2Matrix: {
  26584. type: "m4",
  26585. value: new n.Matrix4
  26586. },
  26587. pano2Weight: {
  26588. type: "f",
  26589. value: r.transition.pano2Weight
  26590. }
  26591. },
  26592. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26593. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26594. },
  26595. customDepth: {
  26596. uniforms: {
  26597. panoPosition: {
  26598. type: "v3",
  26599. value: new n.Vector3
  26600. }
  26601. },
  26602. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26603. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26604. },
  26605. skysphere: {
  26606. uniforms: {
  26607. radius: {
  26608. type: "f",
  26609. value: 0
  26610. }
  26611. },
  26612. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26613. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26614. },
  26615. tagDisc: {
  26616. uniforms: {
  26617. opacity: {
  26618. type: "f",
  26619. value: 0
  26620. },
  26621. color: {
  26622. type: "c",
  26623. value: new n.Color
  26624. },
  26625. bg: {
  26626. type: "t",
  26627. value: null
  26628. },
  26629. mask: {
  26630. type: "t",
  26631. value: null
  26632. }
  26633. },
  26634. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26635. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26636. }
  26637. }
  26638. }
  26639. , {
  26640. "./settings": 166,
  26641. three: 217
  26642. }],
  26643. 168: [function(e, t, i) {
  26644. (function(i) {
  26645. "use strict";
  26646. var n = e("three")
  26647. , r = (e("url"),
  26648. e("./util/ajax"))
  26649. , o = e("./settings")
  26650. , a = e("./util/logger")
  26651. , s = e("./util/math")
  26652. , l = e("./util/showcase")
  26653. , c = e("./objects/Panorama")
  26654. , h = new a(i)
  26655. , u = e("./model/Model")
  26656. , d = e("./shaders")
  26657. , p = e("./util/transitions")
  26658. , f = e("./objects/Chunk")
  26659. , g = e("./objects/Reticule")
  26660. , m = e("./objects/Skybox")
  26661. , v = e("./objects/Floor")
  26662. , A = e("./cameras/DollhouseCamera")
  26663. , y = e("./cameras/FloorplanCamera")
  26664. , C = e("./cameras/PanoramaCamera")
  26665. , I = e("./controls/DollhouseControls")
  26666. , E = e("./controls/FloorplanControls")
  26667. , b = e("./controls/PanoramaControls");
  26668. n.ImageUtils.crossOrigin = o.crossOrigin,
  26669. t.exports = {
  26670. shaders: d,
  26671. transitions: p,
  26672. Model: u,
  26673. Chunk: f,
  26674. Floor: v,
  26675. Skybox: m,
  26676. Reticule: g,
  26677. Panorama: c,
  26678. DollhouseCamera: A,
  26679. FloorplanCamera: y,
  26680. PanoramaCamera: C,
  26681. DollhouseControls: I,
  26682. FloorplanControls: E,
  26683. PanoramaControls: b,
  26684. getModel: function(e) {
  26685. if (!e.url)
  26686. throw 'getModel(): missing parameter "url"';
  26687. e.autoload = void 0 === e.autoload || e.autoload;
  26688. var t = l.parseSidUrl(e.url);
  26689. e.urlBase = t.urlBase,
  26690. e.urlModel = t.urlModel,
  26691. e.urlFiles = t.urlFiles;
  26692. var i = this._getPlatformError();
  26693. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26694. this._loadModel().then(this._buildModel.bind(this)))
  26695. },
  26696. _getPlatformError: function() {
  26697. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26698. },
  26699. _loadModel: function() {
  26700. return r.get(this.options.urlModel, {
  26701. responseType: "json",
  26702. prefetchFrom: "model",
  26703. auth: l.getAuthorizationHeader()
  26704. }).then(null, function() {
  26705. return h.warn("Model loading failed at initial metadata load"),
  26706. "loading-failed"
  26707. })
  26708. },
  26709. _buildModel: function(e) {
  26710. e = l.normalizeModeldata(e, s);
  26711. var t = new u(this.options,e);
  26712. return this.options.autoload ? t.load(!0) : $.when(t)
  26713. }
  26714. }
  26715. }
  26716. ).call(this, "/js/showcase.js")
  26717. }
  26718. , {
  26719. "./cameras/DollhouseCamera": 5,
  26720. "./cameras/FloorplanCamera": 6,
  26721. "./cameras/PanoramaCamera": 7,
  26722. "./controls/DollhouseControls": 10,
  26723. "./controls/FloorplanControls": 11,
  26724. "./controls/PanoramaControls": 13,
  26725. "./model/Model": 139,
  26726. "./objects/Chunk": 144,
  26727. "./objects/Floor": 146,
  26728. "./objects/Panorama": 148,
  26729. "./objects/Reticule": 149,
  26730. "./objects/Skybox": 152,
  26731. "./settings": 166,
  26732. "./shaders": 167,
  26733. "./util/ajax": 181,
  26734. "./util/logger": 189,
  26735. "./util/math": 190,
  26736. "./util/showcase": 193,
  26737. "./util/transitions": 195,
  26738. three: 217,
  26739. url: 208
  26740. }],
  26741. 169: [function(e, t, i) {
  26742. "use strict";
  26743. function n() {
  26744. var e = {
  26745. renderTarget: null,
  26746. inUse: !1,
  26747. size: -1,
  26748. pano: null
  26749. };
  26750. return e
  26751. }
  26752. function r(e) {
  26753. M.push(e)
  26754. }
  26755. function o(e) {
  26756. var t = n();
  26757. return t.inUse = !0,
  26758. t.size = e,
  26759. r(t),
  26760. t
  26761. }
  26762. function a(e) {
  26763. for (var t = 0; t < M.length; t++) {
  26764. var i = M[t];
  26765. if (!i.inUse && i.size === e)
  26766. return i.inUse = !0,
  26767. i
  26768. }
  26769. return null
  26770. }
  26771. function s(e) {
  26772. for (var t = 0; t < M.length; t++) {
  26773. var i = M[t];
  26774. if (i.renderTarget === e)
  26775. return i.inUse = !1,
  26776. !0
  26777. }
  26778. return !1
  26779. }
  26780. function l() {
  26781. this.tileDirectory = {},
  26782. this.activeRenderTargetDescriptors = {},
  26783. this.activePanos = [],
  26784. this.panoLODDescriptors = {},
  26785. this.panoDescriptors = {},
  26786. this.tileTrees = {},
  26787. this.sceneRenderer = null,
  26788. this.tileDownloader = null,
  26789. this.forceQueue = [],
  26790. this.uploadQueues = {},
  26791. this.uploadInterval = null,
  26792. this.uploadIntervalCancelled = !1,
  26793. this.usingTileOverlay = !1,
  26794. this.overlayTilesLoaded = !1,
  26795. this.overlayTileBase = null,
  26796. this.overlayTilesBasic = {},
  26797. this.overlayTilesEnhanced = {},
  26798. this.zoomRenderTarget = null,
  26799. this.zoomPano = null,
  26800. this.zoomingActive = !1,
  26801. this.zoomPanoId = null,
  26802. this.zoomPanoRenderingDisabled = !1,
  26803. this.direction = new h.Vector3,
  26804. this.initTime = -1,
  26805. this.maxBaseUploadsPerFrame = x,
  26806. this.maxNonBaseUploadsPerFrame = T
  26807. }
  26808. function c() {
  26809. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26810. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26811. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26812. }
  26813. var h = e("three")
  26814. , u = e("../exception/BasicException")
  26815. , d = e("../settings")
  26816. , p = e("../enum/PanoSizeClass")
  26817. , f = (e("../objects/Panorama"),
  26818. e("../enum/PanoRendererEvents"))
  26819. , g = e("../enum/SceneRendererEvents")
  26820. , m = e("../enum/TileDownloaderEvents")
  26821. , v = e("../enum/Vectors")
  26822. , A = (e("../enum/GLCubeFaces"),
  26823. e("../objects/Panorama"),
  26824. e("./TileTree"))
  26825. , y = (e("./TileDownloader"),
  26826. e("./TilePrioritizer"))
  26827. , C = e("./TileUtils")
  26828. , p = e("../enum/PanoSizeClass")
  26829. , I = (e("../util/browser"),
  26830. e("../util/panorama"))
  26831. , E = e("events").EventEmitter
  26832. , b = !1
  26833. , w = d.tiling.uploadIntervalDelay
  26834. , _ = d.tiling.initialIntervalDelay
  26835. , T = d.tiling.maxNonBaseUploadsPerFrame
  26836. , x = d.tiling.maxBaseUploadsPerFrame
  26837. , S = {
  26838. Base: 0,
  26839. Remaining: 1
  26840. }
  26841. , M = [];
  26842. l.prototype = Object.create(E.prototype),
  26843. l.prototype.init = function(e, t, i) {
  26844. this.sceneRenderer = e,
  26845. this.tileDownloader = t,
  26846. this.qualityManager = i,
  26847. this.bindEvents(),
  26848. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26849. this.initTime = performance.now()
  26850. }
  26851. ,
  26852. l.prototype.getActivePanoTextures = function(e) {
  26853. e = e || [];
  26854. for (var t = 0; t < M.length; t++) {
  26855. var i = M[t];
  26856. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26857. }
  26858. }
  26859. ,
  26860. l.prototype.hasQueuedTiles = function() {
  26861. var e = this.peekNextFromUploadQueue();
  26862. return null !== e && void 0 !== e
  26863. }
  26864. ,
  26865. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26866. return this.activeRenderTargetDescriptors[e]
  26867. }
  26868. ,
  26869. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26870. this.activeRenderTargetDescriptors[e] = t
  26871. }
  26872. ,
  26873. l.prototype.loadOverlayTiles = function() {
  26874. if (0 !== d.tiling.overlayStyle) {
  26875. var e = 0
  26876. , t = function(t, n, r) {
  26877. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26878. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26879. e++,
  26880. e === i.length && (this.overlayTilesLoaded = !0)
  26881. }
  26882. .bind(this)
  26883. , i = [["./static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["./static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["./static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["./static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["./static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["./static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["./static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["./static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["./static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["./static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["./static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26884. i.forEach(function(e) {
  26885. this.tileDownloader.loadImage(e[0], 0, e[1])
  26886. }
  26887. .bind(this)),
  26888. this.usingTileOverlay = !0
  26889. } else
  26890. this.usingTileOverlay = !1
  26891. }
  26892. ,
  26893. l.prototype.bindEvents = function() {
  26894. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26895. }
  26896. ,
  26897. l.prototype.setupZoomRenderTarget = function() {
  26898. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26899. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26900. return;
  26901. var e = this.zoomRenderTarget;
  26902. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26903. e) {
  26904. var t = e.width
  26905. , i = this.zoomRenderTarget.width;
  26906. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26907. e.texture.dispose(),
  26908. e.texture.loaded = !1,
  26909. e.texture.version = 0,
  26910. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26911. e.texture = null
  26912. }
  26913. this.zoomPanoRenderingDisabled = !1
  26914. } else
  26915. this.zoomPanoRenderingDisabled = !0
  26916. }
  26917. ,
  26918. l.prototype.enableUltraHighQualityMode = function(e) {
  26919. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26920. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26921. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26922. t && (this.qualityManager.enableUltraHighQualityMode(),
  26923. this.setupZoomRenderTarget(),
  26924. e())
  26925. }
  26926. .bind(this))
  26927. }
  26928. }
  26929. ,
  26930. l.prototype.activateTiledPano = function(e, t, i) {
  26931. i && this.clearAllQueuedUploads();
  26932. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26933. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26934. this.linkAllTilesAndNodes(e);
  26935. var r = this.getActiveRenderTargetDescriptor(e.id)
  26936. , l = t;
  26937. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26938. !r || l !== r.size) {
  26939. if (r && s(r.renderTarget),
  26940. r = a(l),
  26941. !r) {
  26942. var c = this.initTiledPano(l, !1);
  26943. r = o(c.width),
  26944. r.renderTarget = c
  26945. }
  26946. r.pano = e,
  26947. this.resetPanoDescriptor(e.id),
  26948. this.resetPanoLODDescriptors(e.id),
  26949. this.resetRenderStatus(e.id, !0, !0)
  26950. }
  26951. this.setActiveRenderTargetDescriptor(e.id, r);
  26952. var h = i ? 0 : 1;
  26953. return this.updateActivePanos(e, h),
  26954. r.renderTarget
  26955. }
  26956. ,
  26957. l.prototype.deactivateTiledPano = function(e) {
  26958. var t = this.getActiveRenderTargetDescriptor(e.id);
  26959. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26960. this.setActiveRenderTargetDescriptor(e.id, null);
  26961. var i = this.getUploadQueueForPano(e.id);
  26962. this.clearUploadQueue(i),
  26963. this.updateActivePanos()
  26964. }
  26965. ,
  26966. l.prototype.updateActivePanos = function() {
  26967. var e = [];
  26968. return function(t, i) {
  26969. e.length = 0;
  26970. for (var n = 0; n < this.activePanos.length; n++) {
  26971. t && e.length === i && e.push(t);
  26972. var r = this.activePanos[n]
  26973. , o = this.getActiveRenderTargetDescriptor(r.id);
  26974. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26975. }
  26976. t && i >= e.length && e.push(t),
  26977. this.activePanos.length = 0,
  26978. this.activePanos.push.apply(this.activePanos, e)
  26979. }
  26980. }(),
  26981. l.prototype.getActivePanoCount = function() {
  26982. return this.activePanos.length
  26983. }
  26984. ,
  26985. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26986. var r = null;
  26987. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26988. for (var o = function(e, n, r, o) {
  26989. i && (n.tile.zoomUploaded = !1),
  26990. t && (n.tile.uploaded = !1)
  26991. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26992. var s = this.getTileTree(e, a);
  26993. s.breadthFirst({
  26994. callback: o.bind(this, a),
  26995. minLevel: r
  26996. })
  26997. }
  26998. }
  26999. ,
  27000. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27001. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27002. t.tile.zoomUploaded = t.tile.uploaded,
  27003. t.zoomCovered = t.covered
  27004. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27005. var r = this.getTileTree(e, n);
  27006. r.breadthFirst({
  27007. callback: i.bind(this, n),
  27008. maxLevel: t
  27009. })
  27010. }
  27011. }
  27012. ,
  27013. l.prototype.renderPanoTiles = function() {
  27014. var e = [];
  27015. return function(t, i, n, r) {
  27016. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27017. i = i || this.direction || v.FORWARD;
  27018. var o = this.getActiveRenderTargetDescriptor(t);
  27019. if (!this.isRenderTargetDescriptorValid(o))
  27020. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27021. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27022. var s = this.getTileTree(t, a);
  27023. e.length = 0,
  27024. s.breadthFirst({
  27025. saveVisited: e
  27026. });
  27027. for (var l = 0; l < e.length; l++) {
  27028. var c = e[l];
  27029. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27030. }
  27031. }
  27032. this.updateDirection(i)
  27033. }
  27034. }(),
  27035. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27036. return e && e.renderTarget
  27037. }
  27038. ,
  27039. l.prototype.isPanoActive = function(e) {
  27040. var t = this.getActiveRenderTargetDescriptor(e);
  27041. return this.isRenderTargetDescriptorValid(t)
  27042. }
  27043. ,
  27044. l.prototype.isPanoZoomed = function(e) {
  27045. return this.zoomingActive && this.zoomPanoId === e
  27046. }
  27047. ,
  27048. l.prototype.initTileTree = function(e, t, i) {
  27049. var n = this.tileTrees[e];
  27050. n || (n = [],
  27051. this.tileTrees[e] = n);
  27052. var r = n[t];
  27053. if (!r) {
  27054. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27055. r = new A(C.TILE_SIZE,o),
  27056. n[t] = r
  27057. }
  27058. }
  27059. ,
  27060. l.prototype.getTileTree = function(e, t) {
  27061. var i = this.tileTrees[e];
  27062. if (!i)
  27063. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27064. var n = i[t];
  27065. if (!n)
  27066. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27067. return n
  27068. }
  27069. ,
  27070. l.prototype.initTiledPano = function(e, t) {
  27071. var i = this.sceneRenderer.renderer
  27072. , n = (i.context,
  27073. new h.WebGLRenderTargetCube(e,e,{
  27074. stencilBuffer: !1
  27075. }))
  27076. , r = new h.CubeTexture([]);
  27077. n.texture = r,
  27078. r.image = [null, null, null, null, null, null],
  27079. r.flipY = !0,
  27080. t ? (r.generateMipmaps = !0,
  27081. r.magFilter = h.LinearFilter,
  27082. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27083. r.magFilter = h.LinearFilter,
  27084. r.minFilter = h.LinearFilter),
  27085. r.format = h.RGBAFormat,
  27086. i.setRenderTarget(n),
  27087. i.setRenderTarget(null);
  27088. var o = i.properties.get(r);
  27089. return o.__image__webglTextureCube = o.__webglTexture,
  27090. n
  27091. }
  27092. ,
  27093. l.prototype.getUploadQueueForPano = function(e) {
  27094. var t = this.uploadQueues[e];
  27095. return t || (t = [],
  27096. this.uploadQueues[e] = t),
  27097. t
  27098. }
  27099. ,
  27100. l.prototype.isTileUploaded = function(e) {
  27101. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27102. }
  27103. ,
  27104. l.prototype.setUploaded = function(e, t) {
  27105. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27106. }
  27107. ,
  27108. l.prototype.queueTileUpload = function(e, t, i) {
  27109. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27110. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27111. var r = this.getUploadQueueForPano(e.panoId);
  27112. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27113. e.uploadQueued = !0,
  27114. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27115. }
  27116. }
  27117. ,
  27118. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27119. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27120. }
  27121. ,
  27122. l.prototype.getTopUploadQueue = function() {
  27123. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27124. for (var n = 0; n < this.activePanos.length; n++)
  27125. if (e = this.activePanos[n],
  27126. t = this.getUploadQueueForPano(e.id),
  27127. t.length > 0)
  27128. switch (i) {
  27129. case S.Base:
  27130. if (0 === t[0].level)
  27131. return t;
  27132. break;
  27133. case S.Remaining:
  27134. return t
  27135. }
  27136. return null
  27137. }
  27138. ,
  27139. l.prototype.getNextFromUploadQueue = function() {
  27140. var e = function(e) {
  27141. var t = e.shift();
  27142. return t.uploadQueued = !1,
  27143. t
  27144. };
  27145. return function() {
  27146. if (this.forceQueue.length > 0)
  27147. return e(this.forceQueue);
  27148. var t = this.getTopUploadQueue();
  27149. return t && t.length > 0 ? e(t) : null
  27150. }
  27151. }(),
  27152. l.prototype.peekNextFromUploadQueue = function() {
  27153. if (this.forceQueue.length > 0)
  27154. return this.forceQueue[0];
  27155. var e = this.getTopUploadQueue();
  27156. return e && e.length > 0 ? e[0] : null
  27157. }
  27158. ,
  27159. l.prototype.clearAllQueuedUploads = function() {
  27160. this.clearAllUploadQueues(null, 0)
  27161. }
  27162. ,
  27163. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27164. this.clearAllUploadQueues(e, 0)
  27165. }
  27166. ,
  27167. l.prototype.clearAllUploadQueues = function(e, t) {
  27168. if (e)
  27169. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27170. this.clearUploadQueue(this.forceQueue, t, e);
  27171. else {
  27172. for (var i = 0; i < this.activePanos.length; i++) {
  27173. var n = this.activePanos[i];
  27174. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27175. }
  27176. this.clearUploadQueue(this.forceQueue, t)
  27177. }
  27178. }
  27179. ,
  27180. l.prototype.clearUploadQueue = function(e, t, i) {
  27181. void 0 !== t && null !== t || (t = 0);
  27182. for (var n = 0; n < e.length; ) {
  27183. var r = e[n];
  27184. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27185. e.splice(n, 1)) : n++
  27186. }
  27187. }
  27188. ,
  27189. l.prototype.refreshUploadInterval = function() {
  27190. var e = null;
  27191. return function(t) {
  27192. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27193. null !== t && void 0 !== t || (t = w),
  27194. b || (t = _),
  27195. this.uploadInterval = window.setTimeout(e, t),
  27196. this.uploadIntervalDelay = t)
  27197. }
  27198. }(),
  27199. l.prototype.update = function() {
  27200. var e = performance.now()
  27201. , t = 0;
  27202. return function() {
  27203. this.uploadIntervalCancelled = !0,
  27204. window.clearTimeout(this.uploadInterval),
  27205. this.uploadInterval = null;
  27206. var i = performance.now() - e;
  27207. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27208. e = performance.now()),
  27209. t++
  27210. }
  27211. }(),
  27212. l.prototype.updateUploadQueue = function(e, t) {
  27213. e || (e = 1);
  27214. for (var i = 0, n = 0; ; ) {
  27215. if (n >= t || i >= e)
  27216. break;
  27217. var r = this.getNextFromUploadQueue();
  27218. if (!r)
  27219. break;
  27220. if (0 !== r.level ? i++ : n++,
  27221. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27222. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27223. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27224. }
  27225. }
  27226. }
  27227. ,
  27228. l.prototype.updateDirection = function(e) {
  27229. if (e = e || this.direction) {
  27230. this.direction = e;
  27231. for (var t = 0; t < this.activePanos.length; t++) {
  27232. var i = this.activePanos[t]
  27233. , n = this.getUploadQueueForPano(i.id);
  27234. y.sortPanoTiles(n, i, this.direction)
  27235. }
  27236. }
  27237. }
  27238. ,
  27239. l.prototype.uploadTile = function() {
  27240. var e = {}
  27241. , t = (new h.Vector4,
  27242. d.tiling.overlayStyle);
  27243. return function(i, n) {
  27244. var r = i.panoId
  27245. , o = i.image
  27246. , a = i.tileSize
  27247. , s = i.panoSize
  27248. , l = i.tileIndex
  27249. , c = (i.faceTileIndex,
  27250. i.totalTiles)
  27251. , u = (i.face,
  27252. i.tileX)
  27253. , d = i.tileY
  27254. , p = !0
  27255. , g = !1
  27256. , m = (this.getPanoDescriptor(r),
  27257. this.getPanoLODDescriptor(r, s))
  27258. , v = this.getActiveRenderTargetDescriptor(r)
  27259. , A = v.renderTarget
  27260. , y = v.size;
  27261. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27262. y = this.qualityManager.getMaxZoomPanoSize()),
  27263. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27264. g = !1),
  27265. n || (this.anyUploaded(i.node) && (p = !1,
  27266. g = !0),
  27267. this.isTileUploaded(i) && (p = !1,
  27268. g = !1)),
  27269. p) {
  27270. var C = u * a
  27271. , I = d * a
  27272. , E = a / s * y
  27273. , b = C / s * y
  27274. , w = I / s * y;
  27275. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27276. var _ = e[a];
  27277. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27278. 1 === t || 2 === t) {
  27279. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27280. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27281. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27282. } else
  27283. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27284. m.uploadCount++,
  27285. this.emit(f.TileRenderSuccess, r, s, l, c),
  27286. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27287. this.setUploaded(i, !0),
  27288. this.addCoverageForNode(i.node)
  27289. } else
  27290. this.setUploaded(i, !1);
  27291. return i.uploadAttempted || (m.uploadAttempts++,
  27292. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27293. i.uploadAttempted = !0,
  27294. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27295. g
  27296. }
  27297. }(),
  27298. l.prototype.linkTileAndNode = function(e, t) {
  27299. t.tile = e,
  27300. e.node = t
  27301. }
  27302. ,
  27303. l.prototype.linkAllTilesAndNodes = function(e) {
  27304. for (var t = function(t, i, n, r, o) {
  27305. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27306. this.linkTileAndNode(a, n)
  27307. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27308. var n = this.getTileTree(e.id, i);
  27309. n.breadthFirst({
  27310. callback: t.bind(this, n, i)
  27311. })
  27312. }
  27313. }
  27314. ,
  27315. l.prototype.anyUploaded = function(e) {
  27316. if (!e)
  27317. return !1;
  27318. if (e.tile && this.isTileUploaded(e.tile))
  27319. return !0;
  27320. if (e.children)
  27321. for (var t = 0; t < e.children.length; t++) {
  27322. var i = e.children[t];
  27323. if (this.anyUploaded(i))
  27324. return !0
  27325. }
  27326. return !1
  27327. }
  27328. ,
  27329. l.prototype.setNodeCovered = function(e, t) {
  27330. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27331. }
  27332. ,
  27333. l.prototype.isNodeCovered = function(e) {
  27334. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27335. }
  27336. ,
  27337. l.prototype.addCoverageForNode = function(e) {
  27338. if (this.setNodeCovered(e, !0),
  27339. e.parent && e.covered) {
  27340. var t = e.parent;
  27341. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27342. }
  27343. }
  27344. ,
  27345. l.prototype.calcFullCoverage = function(e) {
  27346. var t = !1;
  27347. if (e.children)
  27348. for (var i = 0; i < e.children.length; i++) {
  27349. var n = e.children[i];
  27350. t = t || this.calcFullCoverage(n)
  27351. }
  27352. e.covered = e.tile.uploaded || t
  27353. }
  27354. ,
  27355. l.prototype.nodeSubcovered = function(e) {
  27356. if (!e.children)
  27357. return !1;
  27358. for (var t = 0; t < e.children.length; t++)
  27359. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27360. return !1;
  27361. return !0
  27362. }
  27363. ,
  27364. l.prototype.resetPanoDescriptor = function(e) {
  27365. this.getPanoDescriptor(e)
  27366. }
  27367. ,
  27368. l.prototype.getPanoDescriptor = function(e) {
  27369. var t = this.panoDescriptors[e];
  27370. return t || (t = {},
  27371. this.panoDescriptors[e] = t),
  27372. t
  27373. }
  27374. ,
  27375. l.prototype.resetPanoLODDescriptors = function(e) {
  27376. var t = this.getPanoLODDescriptors(e);
  27377. for (var i in t)
  27378. if (t.hasOwnProperty(i)) {
  27379. var n = t[i];
  27380. n.uploadCount = 0,
  27381. n.uploadAttempts = 0
  27382. }
  27383. }
  27384. ,
  27385. l.prototype.getPanoLODDescriptor = function(e, t) {
  27386. var i = this.getPanoLODDescriptors(e)
  27387. , n = i[t];
  27388. return n || (n = {
  27389. uploadCount: 0,
  27390. uploadAttempts: 0
  27391. },
  27392. i[t] = n),
  27393. n
  27394. }
  27395. ,
  27396. l.prototype.getPanoLODDescriptors = function(e) {
  27397. var t = this.panoLODDescriptors[e];
  27398. return t || (t = {},
  27399. this.panoLODDescriptors[e] = t),
  27400. t
  27401. }
  27402. ,
  27403. l.prototype.onTileDownloaded = function(e) {
  27404. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27405. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27406. if (i.downloaded = !0,
  27407. i.image = e.image,
  27408. i.panoSize = e.panoSize,
  27409. i.tileX = e.tileX,
  27410. i.tileY = e.tileY,
  27411. i.totalTiles = e.totalTiles,
  27412. i.tileIndex = e.tileIndex,
  27413. i.faceTileIndex = e.faceTileIndex,
  27414. i.face = e.face,
  27415. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27416. i.panoId = e.panoId,
  27417. i.tileSize = e.tileSize,
  27418. i.direction = (new h.Vector3).copy(e.direction),
  27419. i.node = null,
  27420. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27421. this.isPanoActive(i.panoId)) {
  27422. var n = this.getTileTree(i.panoId, i.face)
  27423. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27424. this.linkTileAndNode(i, r),
  27425. this.queueTileUpload(i, !0)
  27426. }
  27427. }
  27428. ,
  27429. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27430. var r = this.tileDirectory[e];
  27431. r || (r = {},
  27432. this.tileDirectory[e] = r);
  27433. var o = 16384 * t + 1024 * i + n
  27434. , a = r[o];
  27435. return a || (a = {
  27436. downloaded: !1,
  27437. uploaded: !1,
  27438. zoomUploaded: !1
  27439. },
  27440. r[o] = a),
  27441. a._key = e + ":" + t + ":" + i + ":" + n,
  27442. a._tileKey = o,
  27443. a
  27444. }
  27445. ,
  27446. l.prototype.setZoomingActive = function(e, t, i) {
  27447. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27448. this.zoomPanoId = t.id,
  27449. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27450. }
  27451. ,
  27452. l.prototype.updateZoomedPanoFromBase = function(e) {
  27453. if (!this.zoomPanoRenderingDisabled) {
  27454. var t = this.getActiveRenderTargetDescriptor(e.id);
  27455. if (t && t.renderTarget) {
  27456. var i = this.qualityManager.getMaxZoomPanoSize()
  27457. , n = t.renderTarget
  27458. , r = t.size;
  27459. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27460. this.copyBaseRenderStatusToZoomed(e.id)
  27461. }
  27462. }
  27463. }
  27464. ,
  27465. t.exports = l
  27466. }
  27467. , {
  27468. "../enum/GLCubeFaces": 25,
  27469. "../enum/PanoRendererEvents": 35,
  27470. "../enum/PanoSizeClass": 36,
  27471. "../enum/SceneRendererEvents": 43,
  27472. "../enum/TileDownloaderEvents": 45,
  27473. "../enum/Vectors": 50,
  27474. "../exception/BasicException": 55,
  27475. "../objects/Panorama": 148,
  27476. "../settings": 166,
  27477. "../util/browser": 182,
  27478. "../util/panorama": 191,
  27479. "./TileDownloader": 171,
  27480. "./TilePrioritizer": 172,
  27481. "./TileTree": 173,
  27482. "./TileUtils": 174,
  27483. events: 202,
  27484. three: 217
  27485. }],
  27486. 170: [function(e, t, i) {
  27487. "use strict";
  27488. function n(e, t, i) {
  27489. this.maxNavPanoSize = -1,
  27490. this.maxZoomPanoSize = -1,
  27491. this.devicePixelDensity = e,
  27492. this.deviceScreenSize = t,
  27493. this.clientBandwidth = i,
  27494. this.panoSizeClassMap = {},
  27495. this.useHighResolutionPanos = !0,
  27496. this.useUltraHighResolutionPanos = !1,
  27497. this.modelHasUltraHighPanos = !1
  27498. }
  27499. var r = e("../enum/PanoSizeClass")
  27500. , o = e("../settings")
  27501. , a = e("../util/browser")
  27502. , s = e("../constants")
  27503. , l = e("../util/showcase")
  27504. , c = e("../enum/ModelManagerEvents");
  27505. n.prototype.init = function(e) {
  27506. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27507. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27508. this.highSize = this.getPanoSize(r.HIGH),
  27509. this.standardSize = this.getPanoSize(r.STANDARD),
  27510. this.baseSize = this.getPanoSize(r.BASE),
  27511. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27512. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27513. this.updateMaximums(),
  27514. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27515. }
  27516. ,
  27517. n.prototype.updateFromModel = function(e) {
  27518. this.updateHighResolutionSettings(e),
  27519. this.updateUltraHighResolutionSettings(e)
  27520. }
  27521. ,
  27522. n.prototype.updateHighResolutionSettings = function(e) {
  27523. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27524. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27525. //this.useHighResolutionPanos = !0;
  27526. //----------------------e n d -----------------------------------------------------------------
  27527. this.updateMaximums()
  27528. }
  27529. ,
  27530. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27531. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27532. this.updateMaximums()
  27533. }
  27534. ,
  27535. n.prototype.enableUltraHighQualityMode = function() {
  27536. this.modelHasUltraHighPanos = !0,
  27537. this.updateUltraHighResolutionSettings(null)
  27538. }
  27539. ,
  27540. n.prototype.ultraHighQualityModeEnabled = function() {
  27541. return this.modelHasUltraHighPanos
  27542. }
  27543. ,
  27544. n.prototype.onModelChanged = function(e) {
  27545. this.updateFromModel(e.model),
  27546. this.updateMaximums()
  27547. }
  27548. ,
  27549. n.prototype.updateMaximums = function() {
  27550. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27551. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27552. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27553. }
  27554. ,
  27555. n.prototype.buildPanoSizeClassMap = function() {
  27556. this.panoSizeClassMap[r.BASE] = 512,
  27557. this.panoSizeClassMap[r.STANDARD] = 1024,
  27558. this.panoSizeClassMap[r.HIGH] = 2048,
  27559. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27560. }
  27561. ,
  27562. n.prototype.getPanoSize = function(e) {
  27563. return this.panoSizeClassMap[e]
  27564. }
  27565. ,
  27566. n.prototype.getMaxPossiblePanoSize = function() {
  27567. return this.getPanoSize(r.ULTRAHIGH)
  27568. }
  27569. ,
  27570. n.prototype.getMaxPanoSize = function() {
  27571. return this.maxZoomPanoSize
  27572. }
  27573. ,
  27574. n.prototype.getMaxNavPanoSize = function() {
  27575. return this.maxNavPanoSize
  27576. }
  27577. ,
  27578. n.prototype.getMaxZoomPanoSize = function() {
  27579. return this.maxZoomPanoSize
  27580. }
  27581. ,
  27582. n.prototype.detectMaxNavPanoSizeClass = function() {
  27583. if(settings.mobileNavHigh)return r.HIGH //改
  27584. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27585. }
  27586. ,
  27587. n.prototype.detectMaxNavPanoSize = function() {
  27588. var e = this.detectMaxNavPanoSizeClass();
  27589. return this.getPanoSize(e)
  27590. }
  27591. ,
  27592. n.prototype.detectMaxZoomPanoSize = function() {
  27593. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27594. }
  27595. ,
  27596. t.exports = n
  27597. }
  27598. , {
  27599. "../constants": 8,
  27600. "../enum/ModelManagerEvents": 33,
  27601. "../enum/PanoSizeClass": 36,
  27602. "../settings": 166,
  27603. "../util/browser": 182,
  27604. "../util/showcase": 193
  27605. }],
  27606. 171: [function(e, t, i) {
  27607. (function(i) {
  27608. "use strict";
  27609. function n(e) {
  27610. this.panos = null,
  27611. this.retryMinimumTime = 1e4,
  27612. this.urls = null,
  27613. this.panoLoadCallbacks = {},
  27614. this.downloadDescriptors = {},
  27615. this.priorityQueue = [],
  27616. this.forceQueue = [],
  27617. this.activeDownloads = [],
  27618. this.qualityManager = null,
  27619. this.tilePrioritizer = null,
  27620. this.refreshInterval = null,
  27621. this.processPriorityQueue = !1,
  27622. this.concurrentDownloads = e.concurrentDownloads || 1,
  27623. this.downloadTestResults = {}
  27624. }
  27625. var r = e("three")
  27626. , o = (e("../enum/Viewmode"),
  27627. e("../settings"))
  27628. , a = (e("../objects/Panorama"),
  27629. e("../util/logger"))
  27630. , s = (e("../enum/Vectors"),
  27631. e("../enum/PanoSizeClass"),
  27632. e("../enum/TileDownloaderEvents"))
  27633. , l = e("./TilePrioritizer")
  27634. , c = e("./TileUtils")
  27635. , h = (e("../enum/GLCubeFaces"),
  27636. e("../enum/DownloadStatus"))
  27637. , u = e("../util/panorama")
  27638. , d = e("../util/ajax")
  27639. , p = e("../ab")
  27640. , f = e("events").EventEmitter
  27641. , g = (new a(i),
  27642. Object.freeze({
  27643. Testing: 1,
  27644. Success: 2,
  27645. Fail: 3
  27646. }));
  27647. n.prototype = Object.create(f.prototype),
  27648. n.IDLE_REFRESH_DELAY = 500,
  27649. n.ACTIVE_REFRESH_DELAY = 16,
  27650. n.DOWNLOAD_RETRIES = 4,
  27651. n.prototype.init = function(e) {
  27652. this.qualityManager = e
  27653. }
  27654. ,
  27655. n.prototype.setUrls = function(e) {
  27656. this.urls = e
  27657. }
  27658. ,
  27659. n.prototype.setPanoData = function(e, t, i) {
  27660. this.panos = e,
  27661. this.imagePanos = t,
  27662. this.panoGroupId = i
  27663. }
  27664. ,
  27665. n.prototype.start = function() {
  27666. this.refreshUpdateInterval(0)
  27667. }
  27668. ,
  27669. n.prototype.stop = function() {
  27670. window.cancel(this.refreshInterval)
  27671. }
  27672. ,
  27673. n.prototype.refreshUpdateInterval = function(e) {
  27674. e || (e = 0),
  27675. this.refreshInterval = window.setTimeout(function() {
  27676. var e = this.update();
  27677. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27678. }
  27679. .bind(this), e)
  27680. }
  27681. ,
  27682. n.prototype.update = function() {
  27683. var e = this.forceQueue.length > 0;
  27684. return this.processQueueForDownloading(this.forceQueue),
  27685. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27686. this.priorityQueue.length > 0 && (e = !0),
  27687. this.processQueueForDownloading(this.priorityQueue)),
  27688. e
  27689. }
  27690. ,
  27691. n.prototype.forceQueueTilesForPano = function() {
  27692. var e = []
  27693. , t = [];
  27694. return function(i, n, r, o, a, s) {
  27695. e.length = 0;
  27696. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27697. var p = u[d];
  27698. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27699. }
  27700. if (r && e.length > 0) {
  27701. l.sortPanoTiles(e, i, r),
  27702. t.length = 0,
  27703. c.matchingTilesInDirection(i, n, r, o, a, t);
  27704. for (var f = 0, g = function(e) {
  27705. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27706. }; f < e.length; ) {
  27707. var m = e[f]
  27708. , v = t.findIndex(g);
  27709. v < 0 ? e.splice(f, 1) : f++
  27710. }
  27711. }
  27712. for (var A = 0; A < e.length; A++)
  27713. this.forceQueue.push(e[A]);
  27714. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27715. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27716. s && this.processQueueForDownloading(this.forceQueue, !0)
  27717. }
  27718. }(),
  27719. n.prototype.clearForceQueue = function() {
  27720. this.clearQueue(this.forceQueue)
  27721. }
  27722. ,
  27723. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27724. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27725. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27726. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27727. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27728. }
  27729. ,
  27730. n.prototype.clearQueue = function(e) {
  27731. this.setStatusForAllDescriptors(e, h.None),
  27732. e.length = 0
  27733. }
  27734. ,
  27735. n.prototype.clearFromQueue = function(e, t, i) {
  27736. for (var n = 0; n < e.length; n++) {
  27737. var r = e[n];
  27738. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27739. }
  27740. }
  27741. ,
  27742. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27743. for (var i = 0; i < e.length; i++) {
  27744. var n = e[i];
  27745. n && (n.status = t)
  27746. }
  27747. }
  27748. ,
  27749. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27750. for (var i = 0; i < e.length; i++) {
  27751. var n = e[i];
  27752. n && (n.status !== t ? n.status = t : e[i] = null)
  27753. }
  27754. }
  27755. ,
  27756. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27757. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27758. , n = i[t];
  27759. return n || (n = this.buildDownloadDescriptorArray(t),
  27760. i[t] = n,
  27761. this.initTileDownloadDescriptors(n, e, t)),
  27762. n
  27763. }
  27764. ,
  27765. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27766. var t = this.downloadDescriptors[e.id];
  27767. return t || (t = {},
  27768. this.downloadDescriptors[e.id] = t),
  27769. t
  27770. }
  27771. ,
  27772. n.prototype.processQueueForDownloading = function(e, t) {
  27773. if (this.cleanupActiveDownloads(),
  27774. this.activeDownloads.length < this.concurrentDownloads || t)
  27775. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27776. var o = e.shift();
  27777. o && (this.startDownload(o),
  27778. n++)
  27779. }
  27780. }
  27781. ,
  27782. n.prototype.testDownload = function(e, t, i) {
  27783. var n = this.downloadTestResults[e];
  27784. if (n)
  27785. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27786. this.downloadTestResults[e] = g.Testing;
  27787. var r = this.panos.list[0]
  27788. , o = this.getTileUrl(r.id, e, t, 0)
  27789. , a = function(t) {
  27790. this.downloadTestResults[e] = g.Success,
  27791. i(!0)
  27792. }
  27793. .bind(this)
  27794. , s = function() {
  27795. this.downloadTestResults[e] = g.Fail,
  27796. i(!1)
  27797. }
  27798. .bind(this);
  27799. this.loadImage(o, 0, a, s)
  27800. }
  27801. ,
  27802. n.prototype.startDownload = function(e) {
  27803. e.status = h.Downloading;
  27804. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27805. this.activeDownloads.push(e),
  27806. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27807. }
  27808. ,
  27809. n.prototype.downloadFailed = function(e, t) {}
  27810. ,
  27811. n.prototype.downloadComplete = function(e, t) {
  27812. if (e.panoGroupId === this.panoGroupId) {
  27813. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27814. e.status = h.Downloaded,
  27815. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27816. var n = {
  27817. panoId: e.pano.id,
  27818. image: t,
  27819. tileSize: e.tileSize,
  27820. panoSize: e.panoSize,
  27821. tileIndex: e.tileIndex,
  27822. faceTileIndex: e.faceTileIndex,
  27823. totalTiles: e.totalTiles,
  27824. face: e.face,
  27825. tileX: e.tileX,
  27826. tileY: e.tileY,
  27827. direction: e.direction
  27828. };
  27829. e.image = t,
  27830. this.emit(s.TileDownloadSuccess, n),
  27831. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27832. panoId: e.pano.id,
  27833. tileSize: e.tileSize,
  27834. panoSize: e.panoSize
  27835. },
  27836. this.emit(s.PanoDownloadComplete, n),
  27837. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27838. }
  27839. }
  27840. ,
  27841. n.prototype.cleanupActiveDownloads = function() {
  27842. var e = [];
  27843. return function() {
  27844. e.length = 0;
  27845. for (var t = 0; t < this.activeDownloads.length; t++) {
  27846. var i = this.activeDownloads[t];
  27847. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27848. }
  27849. this.activeDownloads.length = 0,
  27850. this.activeDownloads.push.apply(this.activeDownloads, e)
  27851. }
  27852. }(),
  27853. n.prototype.isPanoDownloaded = function(e, t) {
  27854. var i = this.getTileDownloadDescriptors(e, t);
  27855. if (i.length <= 0)
  27856. return !1;
  27857. for (var n = 0; n < i.length; n++) {
  27858. var r = i[n];
  27859. if (r.status !== h.Downloaded)
  27860. return !1
  27861. }
  27862. return !0
  27863. }
  27864. ,
  27865. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27866. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27867. this.panoLoadCallbacks[o] = {
  27868. onLoad: i,
  27869. onFail: n,
  27870. onProgress: r
  27871. }
  27872. }
  27873. ,
  27874. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27875. var i = e.id + ":" + t;
  27876. return this.panoLoadCallbacks[i]
  27877. }
  27878. ,
  27879. n.prototype.buildDownloadDescriptorArray = function(e) {
  27880. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27881. var r = this.buildDownloadDescriptor();
  27882. i.push(r)
  27883. }
  27884. return i
  27885. }
  27886. ,
  27887. n.prototype.buildDownloadDescriptor = function() {
  27888. var e = {
  27889. panoGroupId: null,
  27890. pano: null,
  27891. panoSize: -1,
  27892. tileSize: -1,
  27893. tileIndex: -1,
  27894. totalTiles: -1,
  27895. faceTileIndex: -1,
  27896. status: h.None,
  27897. url: null,
  27898. image: null,
  27899. direction: new r.Vector3,
  27900. face: -1,
  27901. cubeFace: -1,
  27902. tileX: -1,
  27903. tileY: -1
  27904. };
  27905. return e
  27906. }
  27907. ,
  27908. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27909. for (var n = 0; n < e.length; n++) {
  27910. var r = e[n];
  27911. this.initTileDownloadDescriptor(r, t, i, n)
  27912. }
  27913. }
  27914. ,
  27915. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27916. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27917. e.face = c.getFaceForTile(i, n),
  27918. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27919. e.panoGroupId = this.panoGroupId,
  27920. e.pano = t,
  27921. e.panoSize = i,
  27922. e.tileSize = r,
  27923. e.tileIndex = n,
  27924. e.totalTiles = c.getTileCountForSize(i),
  27925. e.status = h.None,
  27926. e.image = null,
  27927. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27928. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27929. }
  27930. ,
  27931. n.prototype.getTileUrl = function() {
  27932. var e = {
  27933. 256: "256",
  27934. 512: "512",
  27935. 1024: "1k",
  27936. 2048: "2k",
  27937. 4096: "4k"
  27938. }
  27939. , t = {
  27940. face: -1,
  27941. faceTileIndex: -1,
  27942. tileX: -1,
  27943. tileY: -1
  27944. };
  27945. return function(i, n, r, a) {
  27946. c.getTileLocation(n, a, t);
  27947. var s = Math.floor(n / r)
  27948. , l = s * s
  27949. , h = Math.floor(a / l)
  27950. , u = "";
  27951. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27952. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27953. return d = p.changeIfTileGenerating(d)
  27954. }
  27955. }(),
  27956. n.prototype.loadImage = function(e, t, i, n) {
  27957. d.getImage(e, t).then(function(e) {
  27958. i(e)
  27959. }).fail(n)
  27960. }
  27961. ,
  27962. t.exports = n
  27963. }
  27964. ).call(this, "/js/tile/TileDownloader.js")
  27965. }
  27966. , {
  27967. "../ab": 3,
  27968. "../enum/DownloadStatus": 24,
  27969. "../enum/GLCubeFaces": 25,
  27970. "../enum/PanoSizeClass": 36,
  27971. "../enum/TileDownloaderEvents": 45,
  27972. "../enum/Vectors": 50,
  27973. "../enum/Viewmode": 51,
  27974. "../objects/Panorama": 148,
  27975. "../settings": 166,
  27976. "../util/ajax": 181,
  27977. "../util/logger": 189,
  27978. "../util/panorama": 191,
  27979. "./TilePrioritizer": 172,
  27980. "./TileUtils": 174,
  27981. events: 202,
  27982. three: 217
  27983. }],
  27984. 172: [function(e, t, i) {
  27985. (function(i) {
  27986. "use strict";
  27987. function n(e, t, i, o, a) {
  27988. this.qualityManager = e,
  27989. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27990. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27991. this.baseSize = t,
  27992. this.standardSize = i,
  27993. this.highSize = o,
  27994. this.ultraHighSize = a,
  27995. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27996. }
  27997. var r = e("three")
  27998. , o = (e("../enum/Viewmode"),
  27999. e("../settings"),
  28000. e("../settings"),
  28001. e("../objects/Panorama"))
  28002. , a = e("../util/logger")
  28003. , s = (e("../enum/Vectors"),
  28004. e("../enum/PanoSizeClass"),
  28005. e("../enum/ModelManagerEvents"),
  28006. e("../enum/GLCubeFaces"),
  28007. e("../enum/DownloadStatus"))
  28008. , l = (e("../util/browser"),
  28009. e("./TileUtils"))
  28010. , c = e("../util/math")
  28011. , h = (e("events").EventEmitter,
  28012. new a(i),
  28013. Object.freeze({
  28014. None: 0,
  28015. DirectionalFOV: 1
  28016. }));
  28017. n.PriorityCriteria = function(e, t, i, n, o) {
  28018. this.pano = e,
  28019. this.cameraPosition = (new r.Vector3).copy(t),
  28020. this.cameraDir = (new r.Vector3).copy(i),
  28021. this.panoSpaceDir = (new r.Vector3).copy(n),
  28022. this.upcomingPanos = o,
  28023. this.copy = function(e) {
  28024. this.pano = e.pano,
  28025. this.cameraPosition.copy(e.cameraPosition),
  28026. this.cameraDir.copy(e.cameraDir),
  28027. this.panoSpaceDir.copy(e.panoSpaceDir),
  28028. this.upcomingPanos = o
  28029. }
  28030. ,
  28031. this.zoomingActive = !1
  28032. }
  28033. ,
  28034. n.DIRECTIONAL_FOV = 180,
  28035. n.DIRECTIONAL_FOV_NARROW = 120,
  28036. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28037. n.MAX_SCORED_PANOS_TOADD = 2,
  28038. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28039. n.DIRECTION_SCORE_STRICTNESS = .75,
  28040. n.appendQueue = function(e, t) {
  28041. if (e && t)
  28042. for (var i = 0; i < t.length; i++)
  28043. e.push(t[i])
  28044. }
  28045. ,
  28046. n.prototype.updateCriteria = function(e, t, i, n) {
  28047. this.priorityCriteria.pano = e,
  28048. this.priorityCriteria.cameraPosition.copy(t),
  28049. this.priorityCriteria.cameraDir.copy(i),
  28050. this.priorityCriteria.upcomingPanos = n,
  28051. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28052. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28053. }
  28054. ,
  28055. n.prototype.filterAndPrioritize = function() {
  28056. var e = []
  28057. , t = []
  28058. , i = [];
  28059. return function(r, o, a) {
  28060. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28061. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28062. var s = this.baseSize
  28063. , l = this.standardSize
  28064. , c = this.highSize
  28065. , h = this.ultraHighSize;
  28066. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28067. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28068. i.length = 0,
  28069. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28070. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28071. n.appendQueue(r, i),
  28072. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28073. i.length = 0,
  28074. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28075. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28076. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28077. n.appendQueue(r, i),
  28078. i.length = 0,
  28079. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28080. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28081. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28082. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28083. n.appendQueue(r, i),
  28084. this.queueTilesForPanos(r, e, a, s)
  28085. }
  28086. }(),
  28087. n.prototype.canDownloadSize = function(e) {
  28088. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28089. }
  28090. ,
  28091. n.prototype.populateNeighborPanos = function(e, t, i) {
  28092. i = i || [],
  28093. i.length = 0;
  28094. var n = t.getNeighbours(e);
  28095. for (var r in n)
  28096. if (n.hasOwnProperty(r)) {
  28097. var o = t.get(r);
  28098. i.push(o)
  28099. }
  28100. return i
  28101. }
  28102. ,
  28103. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28104. i = i || [],
  28105. i.length = 0;
  28106. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28107. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28108. , c = t.sortByScore(s, l);
  28109. if (c)
  28110. for (var h = 0; h < c.length && h < a; h++) {
  28111. var u = c[h].pano;
  28112. i.push(u)
  28113. }
  28114. return i
  28115. }
  28116. ,
  28117. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28118. for (var o = 0, a = 0; a < t.length; a++) {
  28119. var s = t[a]
  28120. , l = this.queueTilesForPano(e, i, s, n);
  28121. if (o += l > 0 ? 1 : 0,
  28122. r && o >= r)
  28123. break
  28124. }
  28125. return o
  28126. }
  28127. ,
  28128. n.prototype.queueTilesForPano = function() {
  28129. var e = {
  28130. filter: h.None
  28131. };
  28132. return function(t, i, n, r) {
  28133. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28134. }
  28135. }(),
  28136. n.prototype.queueTilesForPanosInDirection = function() {
  28137. var e = new r.Vector3;
  28138. return function(t, i, n, r, o, a, s, l) {
  28139. for (var h = 0, u = 0; u < n.length; u++) {
  28140. var d = n[u];
  28141. e.copy(d.position),
  28142. e.sub(o),
  28143. e.normalize();
  28144. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28145. , f = c.getFOVDotThreshold(s);
  28146. if (p >= f) {
  28147. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28148. if (h += g > 0 ? 1 : 0,
  28149. l && h >= l)
  28150. break
  28151. }
  28152. }
  28153. return h
  28154. }
  28155. }(),
  28156. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28157. for (var l = 0, c = 0; c < i.length; c++) {
  28158. var h = i[c]
  28159. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28160. if (l += u > 0 ? 1 : 0,
  28161. s && l >= s)
  28162. break
  28163. }
  28164. return l
  28165. }
  28166. ,
  28167. n.prototype.queueTilesInDirectionForPano = function() {
  28168. var e = {
  28169. filter: h.DirectionalFOV,
  28170. direction: new r.Vector3,
  28171. fov: 60
  28172. }
  28173. , t = new r.Vector3;
  28174. return function(i, n, r, o, a, s, c) {
  28175. return t.copy(s),
  28176. l.getRelativeDirection(r.quaternion, t),
  28177. e.direction.copy(t),
  28178. e.fov = c,
  28179. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28180. }
  28181. }(),
  28182. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28183. var e = [];
  28184. return function(t, i, n, r, o) {
  28185. var a = i.getTileDownloadDescriptors(n, r);
  28186. e.length = 0,
  28187. this.filterTileDownloadDescriptors(n, a, e, o);
  28188. for (var s = 0, l = 0; l < e.length; l++) {
  28189. var c = e[l];
  28190. c && (t.push(c),
  28191. s++)
  28192. }
  28193. return s
  28194. }
  28195. }(),
  28196. n.prototype.filterTileDownloadDescriptors = function() {
  28197. new r.Vector3;
  28198. return function(e, t, i, n) {
  28199. var r, o;
  28200. switch (n.filter) {
  28201. case h.DirectionalFOV:
  28202. for (r = 0; r < t.length; r++)
  28203. o = t[r],
  28204. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28205. break;
  28206. default:
  28207. for (r = 0; r < t.length; r++)
  28208. o = t[r],
  28209. i.push(o)
  28210. }
  28211. for (r = 0; r < i.length; r++)
  28212. o = i[r],
  28213. this.canIncludeDescriptor(o) || (i[r] = null)
  28214. }
  28215. }(),
  28216. n.prototype.canIncludeDescriptor = function(e) {
  28217. return e.status !== s.Downloading && e.status !== s.Downloaded
  28218. }
  28219. ,
  28220. n.prototype.canIncludePano = function(e, t) {
  28221. return !e.isLoaded(t)
  28222. }
  28223. ,
  28224. n.getFOVDotThreshold = function(e) {
  28225. return Math.cos(r.Math.degToRad(e / 2))
  28226. }
  28227. ;
  28228. var u = function() {
  28229. var e = function e(t, i) {
  28230. var n = e._panoSpaceDir
  28231. , r = e._fovThreshold
  28232. , o = e._fovThresholdNarrow
  28233. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28234. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28235. return t._dot = a,
  28236. i._dot = s,
  28237. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28238. };
  28239. return e._panoSpaceDir = new r.Vector3,
  28240. e._fovThreshold = -1,
  28241. e._fovThresholdNarrow = -1,
  28242. e
  28243. }();
  28244. n.sortPanoTiles = function(e, t, i) {
  28245. u._panoSpaceDir.copy(i),
  28246. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28247. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28248. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28249. e.sort(u)
  28250. }
  28251. ,
  28252. n.insertSortedPanoTile = function(e, t, i, r) {
  28253. u._panoSpaceDir.copy(r),
  28254. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28255. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28256. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28257. for (var o = -1, a = 0; a < e.length; a++) {
  28258. var s = u(t, e[a]);
  28259. if (s <= 0) {
  28260. o = a;
  28261. break
  28262. }
  28263. }
  28264. if (o === -1)
  28265. e[e.length] = t;
  28266. else {
  28267. for (var h = e.length; h > o; h--)
  28268. e[h] = e[h - 1];
  28269. e[o] = t
  28270. }
  28271. }
  28272. ,
  28273. n.prototype.setZoomingActive = function(e) {
  28274. e !== this.zoomingActive && (this.zoomingActive = e)
  28275. }
  28276. ,
  28277. t.exports = n
  28278. }
  28279. ).call(this, "/js/tile/TilePrioritizer.js")
  28280. }
  28281. , {
  28282. "../enum/DownloadStatus": 24,
  28283. "../enum/GLCubeFaces": 25,
  28284. "../enum/ModelManagerEvents": 33,
  28285. "../enum/PanoSizeClass": 36,
  28286. "../enum/Vectors": 50,
  28287. "../enum/Viewmode": 51,
  28288. "../objects/Panorama": 148,
  28289. "../settings": 166,
  28290. "../util/browser": 182,
  28291. "../util/logger": 189,
  28292. "../util/math": 190,
  28293. "./TileUtils": 174,
  28294. events: 202,
  28295. three: 217
  28296. }],
  28297. 173: [function(e, t, i) {
  28298. "use strict";
  28299. function n(e, t) {
  28300. this.levels = t,
  28301. this.tileSize = e,
  28302. this.root = null,
  28303. this.allNodes = [],
  28304. a(this)
  28305. }
  28306. function r(e, t) {
  28307. this.tree = e,
  28308. this.parent = t,
  28309. this.children = [],
  28310. this.id = ++u
  28311. }
  28312. function o(e, t, i, r, a, s, l, h) {
  28313. if (e) {
  28314. l = l || n.TraversalType.PreOrder;
  28315. var u = r * c + i;
  28316. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28317. s && s.push(e)),
  28318. e.children && 0 !== e.children.length) {
  28319. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28320. for (var g = 0; g < c; g++)
  28321. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28322. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28323. s && s.push(e))
  28324. }
  28325. }
  28326. }
  28327. function a(e) {
  28328. e.root = s(e, null, 0)
  28329. }
  28330. function s(e, t, i) {
  28331. if (i > e.levels)
  28332. return null;
  28333. var n = new r(e,t);
  28334. e.allNodes.push(n);
  28335. for (var o = 0; o < h; o++)
  28336. n.children[o] = s(e, n, i + 1);
  28337. return n
  28338. }
  28339. function l(e, t, i, n, r) {
  28340. if (!e)
  28341. return null;
  28342. if (0 === i)
  28343. return e;
  28344. if (!e.children || 0 === e.children.length)
  28345. return null;
  28346. var o = Math.pow(c, i)
  28347. , a = o / c
  28348. , s = n % a
  28349. , h = r % a
  28350. , u = Math.floor(r / a)
  28351. , d = Math.floor(n / a)
  28352. , p = u * c + d
  28353. , f = e.children[p];
  28354. return l(f, t + 1, i - 1, s, h)
  28355. }
  28356. var c = (e("three"),
  28357. e("./TileUtils"),
  28358. e("../objects/Panorama"),
  28359. e("../util/panorama"),
  28360. e("events").EventEmitter,
  28361. 2)
  28362. , h = c * c;
  28363. n.TraversalType = Object.freeze({
  28364. PreOrder: 0,
  28365. PostOrder: 1
  28366. });
  28367. var u = 0;
  28368. n.getLevelCountForSize = function(e, t) {
  28369. var i = 0;
  28370. for (t < e && (t = e); ; ) {
  28371. if (t /= c,
  28372. t < e)
  28373. break;
  28374. i++
  28375. }
  28376. return i
  28377. }
  28378. ,
  28379. n.getSizeForLevel = function(e, t) {
  28380. return Math.pow(c, t) * e
  28381. }
  28382. ,
  28383. n.prototype.getSubNode = function(e, t, i) {
  28384. (!t || e < this.tileSize) && (t = 0),
  28385. (!i || e < this.tileSize) && (i = 0),
  28386. e < this.tileSize && (e = this.tileSize);
  28387. var r = n.getLevelCountForSize(this.tileSize, e)
  28388. , o = l(this.root, 0, r, t, i);
  28389. return o
  28390. }
  28391. ,
  28392. n.prototype.breadthFirst = function(e) {
  28393. e = e || {};
  28394. var t = !!e.nullLevelEnd
  28395. , i = e.maxLevel
  28396. , n = e.minLevel
  28397. , r = e.callback
  28398. , o = e.saveVisited
  28399. , a = []
  28400. , s = {}
  28401. , l = 0
  28402. , c = 0;
  28403. for (a.push(this.root),
  28404. a.push(s); a.length > 0 && !(i && l > i); ) {
  28405. var h = a.shift();
  28406. if (h === s)
  28407. (!n || l >= n) && (r && t && r(null),
  28408. o && t && o.push(null)),
  28409. a.length > 0 && a.push(s),
  28410. l++,
  28411. c = 0;
  28412. else {
  28413. if (h.children)
  28414. for (var u = 0; u < h.children.length; u++) {
  28415. var d = h.children[u];
  28416. d && a.push(h.children[u])
  28417. }
  28418. var p = this.getFaceIndexFromNode(h);
  28419. (!n || l >= n) && (r && r(h, l, p),
  28420. o && o.push(h)),
  28421. c++
  28422. }
  28423. }
  28424. }
  28425. ,
  28426. n.prototype.getFaceIndexFromNode = function(e) {
  28427. if (!e)
  28428. return -1;
  28429. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28430. var o = i.parent;
  28431. if (!o)
  28432. break;
  28433. for (var a = -1, s = 0; s < o.children.length; s++)
  28434. o.children[s] === i && (a = s);
  28435. var l = a % c
  28436. , h = Math.floor(a / c);
  28437. n = l * t + n,
  28438. r = h * t + r,
  28439. t *= c,
  28440. i = o
  28441. }
  28442. return r * t + n
  28443. }
  28444. ,
  28445. n.prototype.depthFirst = function(e, t, i) {
  28446. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28447. }
  28448. ,
  28449. t.exports = n
  28450. }
  28451. , {
  28452. "../objects/Panorama": 148,
  28453. "../util/panorama": 191,
  28454. "./TileUtils": 174,
  28455. events: 202,
  28456. three: 217
  28457. }],
  28458. 174: [function(e, t, i) {
  28459. "use strict";
  28460. var n = e("../enum/GLCubeFaces")
  28461. , r = e("../util/MathLight")
  28462. , o = {};
  28463. o.TILE_SIZE = 512,
  28464. o.FACES_PER_PANO = 6,
  28465. o.LocationOnTile = {
  28466. Center: 0,
  28467. UpperLeft: 1,
  28468. UpperRight: 2,
  28469. LowerRight: 3,
  28470. LowerLeft: 4
  28471. },
  28472. o.getTileVector = function() {
  28473. return function(e, t, i, a, s, l, c, h) {
  28474. l = l || o.LocationOnTile.Center;
  28475. var u = e / t
  28476. , d = a / u;
  28477. s = -s + (u - 1);
  28478. var p = s / u
  28479. , f = t / e
  28480. , g = 2 * f
  28481. , m = g / 2
  28482. , v = 2 * d - 1 + m
  28483. , A = 2 * p - 1 + m;
  28484. switch (l) {
  28485. case o.LocationOnTile.UpperLeft:
  28486. v -= m,
  28487. A += m,
  28488. v += c * g;
  28489. break;
  28490. case o.LocationOnTile.UpperRight:
  28491. v += m,
  28492. A += m,
  28493. A -= c * g;
  28494. break;
  28495. case o.LocationOnTile.LowerRight:
  28496. v += m,
  28497. A -= m,
  28498. v -= c * g;
  28499. break;
  28500. case o.LocationOnTile.LowerLeft:
  28501. v -= m,
  28502. A -= m,
  28503. A += c * g;
  28504. break;
  28505. case o.LocationOnTile.Center:
  28506. }
  28507. switch (i) {
  28508. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28509. r.setVector(h, -1, A, -v);
  28510. break;
  28511. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28512. r.setVector(h, 1, A, v);
  28513. break;
  28514. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28515. r.setVector(h, -v, 1, -A);
  28516. break;
  28517. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28518. r.setVector(h, -v, -1, A);
  28519. break;
  28520. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28521. r.setVector(h, -v, A, 1);
  28522. break;
  28523. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28524. r.setVector(h, v, A, -1)
  28525. }
  28526. r.normalize(h)
  28527. }
  28528. }(),
  28529. o.getFaceForTile = function(e, t) {
  28530. var i = o.TILE_SIZE;
  28531. e < o.TILE_SIZE && (i = e);
  28532. var n = Math.floor(e / i)
  28533. , r = n * n;
  28534. return Math.floor(t / r)
  28535. }
  28536. ,
  28537. o.getTileLocation = function(e, t, i) {
  28538. var n = o.TILE_SIZE;
  28539. e < o.TILE_SIZE && (n = e);
  28540. var r = o.getFaceForTile(e, t)
  28541. , a = Math.floor(e / n)
  28542. , s = a * a
  28543. , l = t - r * s;
  28544. i.tileX = l % a,
  28545. i.tileY = Math.floor(l / a),
  28546. i.face = r,
  28547. i.faceTileIndex = l
  28548. }
  28549. ,
  28550. o.getTileCountForSize = function(e) {
  28551. if (e <= o.TILE_SIZE)
  28552. return o.FACES_PER_PANO;
  28553. var t = Math.floor(e / o.TILE_SIZE)
  28554. , i = t * t
  28555. , n = i * o.FACES_PER_PANO;
  28556. return n
  28557. }
  28558. ,
  28559. o.getRelativeDirection = function() {
  28560. var e = new r.Matrix4
  28561. , t = new r.Quaternion;
  28562. return function(i, n) {
  28563. t.copy(i),
  28564. t.inverse(),
  28565. e.makeRotationFromQuaternion(t),
  28566. e.applyToVector3(n),
  28567. r.normalize(n)
  28568. }
  28569. }(),
  28570. o.matchingTilesInDirection = function() {
  28571. var e = new r.Vector3
  28572. , t = new r.Vector3(0,0,-1)
  28573. , i = new r.Quaternion
  28574. , n = function(e, t) {
  28575. e.push({
  28576. face: t.face,
  28577. faceTileIndex: t.faceTileIndex,
  28578. tileX: t.tileX,
  28579. tileY: t.tileY
  28580. })
  28581. }
  28582. , a = function() {
  28583. var e = {
  28584. face: -1,
  28585. faceTileIndex: -1,
  28586. tileX: -1,
  28587. tileY: -1
  28588. };
  28589. return function(t, i, r) {
  28590. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28591. o.getTileLocation(t, l, e),
  28592. i && !i(e) || (s++,
  28593. r && n(r, e));
  28594. return s
  28595. }
  28596. }();
  28597. return function(n, s, l, c, h, u) {
  28598. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28599. o.getTileCountForSize(s);
  28600. if (!c && !h)
  28601. return a(s, null, u);
  28602. var p = !!h;
  28603. if (h = h || c,
  28604. h = Math.max(0, Math.min(h, 360)),
  28605. c = Math.max(0, Math.min(c, 360)),
  28606. r.copyVector(l, e),
  28607. o.getRelativeDirection(n.quaternion, e),
  28608. p) {
  28609. i.setFromUnitVectors(e, t);
  28610. var f = function(e) {
  28611. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28612. };
  28613. return a(s, f, u)
  28614. }
  28615. var g = function(t) {
  28616. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28617. };
  28618. return a(s, g, u)
  28619. }
  28620. }(),
  28621. o.isTileWithinFrustum = function() {
  28622. var e = new r.Vector3
  28623. , t = 1e-5;
  28624. return function(i, n, a, s, l, c, h, u) {
  28625. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28626. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28627. r.applyQuaternionToVector(c, e),
  28628. e.z >= -t)
  28629. I++;
  28630. else {
  28631. var w = -1 / e.z
  28632. , _ = e.x * w
  28633. , T = e.y * w;
  28634. T > d ? v++ : T < p && A++,
  28635. _ > f ? y++ : _ < g && C++,
  28636. E++
  28637. }
  28638. return A !== E && v !== E && y !== E && C !== E
  28639. }
  28640. }(),
  28641. o.isTileWithinFOV = function() {
  28642. var e = new r.Vector3
  28643. , t = new r.Vector3(0,1,0)
  28644. , i = new r.Vector3(1,0,0);
  28645. return function(n, a, s, l, c, h, u) {
  28646. var d = o.mapFaceToCubemapFace(s);
  28647. if (r.cross(h, t, i),
  28648. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28649. o.isWithinFOV(e, h, u, null))
  28650. return !0;
  28651. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28652. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28653. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28654. o.isWithinFOV(e, h, u, null))
  28655. return !0;
  28656. g += p
  28657. }
  28658. return !1
  28659. }
  28660. }(),
  28661. o.isWithinFOV = function() {
  28662. var e = new r.Vector3
  28663. , t = new r.Vector3;
  28664. return function(i, n, o, a) {
  28665. if (r.copyVector(i, t),
  28666. a) {
  28667. r.copyVector(a, e),
  28668. r.normalize(e);
  28669. var s = r.dot(e, i);
  28670. e.x *= s,
  28671. e.y *= s,
  28672. e.z *= s,
  28673. r.subVector(t, e)
  28674. }
  28675. var l = o / 2 * r.RADIANS_PER_DEGREE
  28676. , c = Math.cos(l)
  28677. , h = r.dot(t, n);
  28678. return h >= c
  28679. }
  28680. }(),
  28681. o.mapFaceToCubemapFace = function() {
  28682. var e = {
  28683. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28684. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28685. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28686. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28687. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28688. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28689. };
  28690. return function(t) {
  28691. return e[t]
  28692. }
  28693. }(),
  28694. t.exports = o
  28695. }
  28696. , {
  28697. "../enum/GLCubeFaces": 25,
  28698. "../util/MathLight": 176
  28699. }],
  28700. 175: [function(e, t, i) {
  28701. (function(i) {
  28702. "use strict";
  28703. function n() {
  28704. this.list = [],
  28705. this.index = {},
  28706. Object.defineProperty(this, "length", {
  28707. get: function() {
  28708. return this.list.length
  28709. }
  28710. })
  28711. }
  28712. var r = (e("./common"),
  28713. e("./logger"));
  28714. new r(i);
  28715. n.prototype.forEach = function(e) {
  28716. this.list.forEach(e)
  28717. }
  28718. ,
  28719. n.prototype.add = function(e) {
  28720. this.list.push(e),
  28721. this.index[this.getIndex(e)] = e
  28722. }
  28723. ,
  28724. n.prototype.getIndex = function(e) {
  28725. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28726. }
  28727. ,
  28728. n.prototype.extend = function(e) {
  28729. for (var t = 0; t < e.length; t++)
  28730. this.add(e[t])
  28731. }
  28732. ,
  28733. n.prototype.get = function(e) {
  28734. return this.index[e]
  28735. }
  28736. ,
  28737. n.prototype.first = function() {
  28738. return this.list[0]
  28739. }
  28740. ,
  28741. n.prototype.last = function() {
  28742. return this.list[this.list.length - 1]
  28743. }
  28744. ,
  28745. n.prototype.reIndex = function() {
  28746. this.index = {};
  28747. var e = this;
  28748. this.forEach(function(t) {
  28749. e.index[e.getIndex(t)] = t
  28750. })
  28751. }
  28752. ,
  28753. n.prototype.filter = function(e) {
  28754. var t = this.list.filter(e);
  28755. return this.reIndex(),
  28756. t
  28757. }
  28758. ,
  28759. n.prototype.reduce = function(e, t) {
  28760. return this.list.reduce(e, t)
  28761. }
  28762. ,
  28763. n.prototype.sort = function(e) {
  28764. return this.list.sort(e)
  28765. }
  28766. ,
  28767. n.prototype.indexOf = function(e) {
  28768. for (var t = 0; t < this.list.length; ++t)
  28769. if (this.list[t] === e)
  28770. return t;
  28771. return -1
  28772. }
  28773. ,
  28774. t.exports = n
  28775. }
  28776. ).call(this, "/js/util/IndexedCollection.js")
  28777. }
  28778. , {
  28779. "./common": 185,
  28780. "./logger": 189
  28781. }],
  28782. 176: [function(e, t, i) {
  28783. "use strict";
  28784. var n = e("../constants")
  28785. , r = {};
  28786. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28787. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28788. r.Vector3 = function(e, t, i) {
  28789. this.x = e || 0,
  28790. this.y = t || 0,
  28791. this.z = i || 0
  28792. }
  28793. ,
  28794. r.Matrix4 = function() {
  28795. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28796. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28797. }
  28798. ,
  28799. r.Matrix4.prototype = {
  28800. identity: function() {
  28801. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28802. this
  28803. },
  28804. copy: function(e) {
  28805. return this.elements.set(e.elements),
  28806. this
  28807. },
  28808. applyToVector3: function(e) {
  28809. var t = e.x
  28810. , i = e.y
  28811. , n = e.z
  28812. , r = this.elements;
  28813. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28814. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28815. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28816. this
  28817. },
  28818. getInverse: function(e, t) {
  28819. var i = this.elements
  28820. , n = e.elements
  28821. , r = n[0]
  28822. , o = n[1]
  28823. , a = n[2]
  28824. , s = n[3]
  28825. , l = n[4]
  28826. , c = n[5]
  28827. , h = n[6]
  28828. , u = n[7]
  28829. , d = n[8]
  28830. , p = n[9]
  28831. , f = n[10]
  28832. , g = n[11]
  28833. , m = n[12]
  28834. , v = n[13]
  28835. , A = n[14]
  28836. , y = n[15]
  28837. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28838. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28839. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28840. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28841. , w = r * C + o * I + a * E + s * b;
  28842. if (0 === w) {
  28843. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28844. if (t)
  28845. throw new Error(_);
  28846. return console.warn(_),
  28847. this.identity()
  28848. }
  28849. var T = 1 / w;
  28850. return i[0] = C * T,
  28851. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28852. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28853. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28854. i[4] = I * T,
  28855. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28856. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28857. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28858. i[8] = E * T,
  28859. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28860. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28861. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28862. i[12] = b * T,
  28863. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28864. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28865. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28866. this
  28867. },
  28868. makeRotationFromQuaternion: function(e) {
  28869. var t = this.elements
  28870. , i = e.x
  28871. , n = e.y
  28872. , r = e.z
  28873. , o = e.w
  28874. , a = i + i
  28875. , s = n + n
  28876. , l = r + r
  28877. , c = i * a
  28878. , h = i * s
  28879. , u = i * l
  28880. , d = n * s
  28881. , p = n * l
  28882. , f = r * l
  28883. , g = o * a
  28884. , m = o * s
  28885. , v = o * l;
  28886. return t[0] = 1 - (d + f),
  28887. t[4] = h - v,
  28888. t[8] = u + m,
  28889. t[1] = h + v,
  28890. t[5] = 1 - (c + f),
  28891. t[9] = p - g,
  28892. t[2] = u - m,
  28893. t[6] = p + g,
  28894. t[10] = 1 - (c + d),
  28895. t[3] = 0,
  28896. t[7] = 0,
  28897. t[11] = 0,
  28898. t[12] = 0,
  28899. t[13] = 0,
  28900. t[14] = 0,
  28901. t[15] = 1,
  28902. this
  28903. }
  28904. },
  28905. r.Quaternion = function(e, t, i, n) {
  28906. this._x = e || 0,
  28907. this._y = t || 0,
  28908. this._z = i || 0,
  28909. this._w = void 0 !== n ? n : 1
  28910. }
  28911. ,
  28912. r.Quaternion.prototype = {
  28913. get x() {
  28914. return this._x
  28915. },
  28916. set x(e) {
  28917. this._x = e
  28918. },
  28919. get y() {
  28920. return this._y
  28921. },
  28922. set y(e) {
  28923. this._y = e
  28924. },
  28925. get z() {
  28926. return this._z
  28927. },
  28928. set z(e) {
  28929. this._z = e
  28930. },
  28931. get w() {
  28932. return this._w
  28933. },
  28934. set w(e) {
  28935. this._w = e
  28936. },
  28937. copy: function(e) {
  28938. this._x = e.x,
  28939. this._y = e.y,
  28940. this._z = e.z,
  28941. this._w = e.w
  28942. },
  28943. inverse: function() {
  28944. return this.conjugate().normalize()
  28945. },
  28946. conjugate: function() {
  28947. return this._x *= -1,
  28948. this._y *= -1,
  28949. this._z *= -1,
  28950. this
  28951. },
  28952. length: function() {
  28953. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28954. },
  28955. normalize: function() {
  28956. var e = this.length();
  28957. return 0 === e ? (this._x = 0,
  28958. this._y = 0,
  28959. this._z = 0,
  28960. this._w = 1) : (e = 1 / e,
  28961. this._x = this._x * e,
  28962. this._y = this._y * e,
  28963. this._z = this._z * e,
  28964. this._w = this._w * e),
  28965. this
  28966. },
  28967. setFromAxisAngle: function(e, t) {
  28968. var i = t / 2
  28969. , n = Math.sin(i);
  28970. return this._x = e.x * n,
  28971. this._y = e.y * n,
  28972. this._z = e.z * n,
  28973. this._w = Math.cos(i),
  28974. this
  28975. },
  28976. setFromUnitVectors: function() {
  28977. var e, t, i = 1e-6;
  28978. return function(n, o) {
  28979. return void 0 === e && (e = new r.Vector3),
  28980. t = r.dot(n, o) + 1,
  28981. t < i ? (t = 0,
  28982. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28983. this._x = e.x,
  28984. this._y = e.y,
  28985. this._z = e.z,
  28986. this._w = t,
  28987. this.normalize()
  28988. }
  28989. }(),
  28990. multiply: function(e) {
  28991. return this.multiplyQuaternions(this, e)
  28992. },
  28993. premultiply: function(e) {
  28994. return this.multiplyQuaternions(e, this)
  28995. },
  28996. multiplyQuaternions: function(e, t) {
  28997. var i = e._x
  28998. , n = e._y
  28999. , r = e._z
  29000. , o = e._w
  29001. , a = t._x
  29002. , s = t._y
  29003. , l = t._z
  29004. , c = t._w;
  29005. return this._x = i * c + o * a + n * l - r * s,
  29006. this._y = n * c + o * s + r * a - i * l,
  29007. this._z = r * c + o * l + i * s - n * a,
  29008. this._w = o * c - i * a - n * s - r * l,
  29009. this
  29010. }
  29011. },
  29012. r.convertWorkshopVector = function(e) {
  29013. return new r.Vector3(-e.x,e.y,e.z)
  29014. }
  29015. ,
  29016. r.convertWorkshopQuaternion = function(e) {
  29017. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29018. }
  29019. ;
  29020. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29021. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29022. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29023. }
  29024. ,
  29025. r.convertWorkshopPanoramaQuaternion = function(e) {
  29026. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29027. }
  29028. ,
  29029. r.normalize = function(e) {
  29030. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29031. , i = Math.sqrt(t);
  29032. e.x /= i,
  29033. e.y /= i,
  29034. e.z /= i
  29035. }
  29036. ,
  29037. r.dot = function(e, t) {
  29038. return e.x * t.x + e.y * t.y + e.z * t.z
  29039. }
  29040. ,
  29041. r.cross = function(e, t, i) {
  29042. var n = e.x
  29043. , r = e.y
  29044. , o = e.z;
  29045. i.x = r * t.z - o * t.y,
  29046. i.y = o * t.x - n * t.z,
  29047. i.z = n * t.y - r * t.x
  29048. }
  29049. ,
  29050. r.setVector = function(e, t, i, n) {
  29051. e.x = t,
  29052. e.y = i,
  29053. e.z = n
  29054. }
  29055. ,
  29056. r.copyVector = function(e, t) {
  29057. t.x = e.x,
  29058. t.y = e.y,
  29059. t.z = e.z
  29060. }
  29061. ,
  29062. r.addVector = function(e, t) {
  29063. e.x += t.x,
  29064. e.y += t.y,
  29065. e.z += t.z
  29066. }
  29067. ,
  29068. r.subVector = function(e, t) {
  29069. e.x -= t.x,
  29070. e.y -= t.y,
  29071. e.z -= t.z
  29072. }
  29073. ,
  29074. r.applyQuaternionToVector = function(e, t) {
  29075. var i = t.x
  29076. , n = t.y
  29077. , r = t.z
  29078. , o = e.x
  29079. , a = e.y
  29080. , s = e.z
  29081. , l = e.w
  29082. , c = l * i + a * r - s * n
  29083. , h = l * n + s * i - o * r
  29084. , u = l * r + o * n - a * i
  29085. , d = -o * i - a * n - s * r;
  29086. t.x = c * l + d * -o + h * -s - u * -a,
  29087. t.y = h * l + d * -a + u * -o - c * -s,
  29088. t.z = u * l + d * -s + c * -a - h * -o
  29089. }
  29090. ,
  29091. r.angleBetweenVectors = function(e, t) {
  29092. return Math.acos(r.dot(e, t))
  29093. }
  29094. ,
  29095. t.exports = r
  29096. }
  29097. , {
  29098. "../constants": 8
  29099. }],
  29100. 177: [function(e, t, i) {
  29101. (function(i) {
  29102. "use strict";
  29103. function n(e) {
  29104. this.cache = null,
  29105. this.expires = 0
  29106. }
  29107. function r() {
  29108. this.baseUrl = null,
  29109. this.cache = null,
  29110. this.expires = 0
  29111. }
  29112. function o() {
  29113. this.baseUrl = null,
  29114. this.expires = 0
  29115. }
  29116. function a(e) {
  29117. this.initialLoadingPromise = null,
  29118. this.endpoint = e + "?type=3",
  29119. this.urlContainer = null,
  29120. this.authorizationHeader = h.getAuthorizationHeader(),
  29121. this.containerClasses = [o, r, n]
  29122. }
  29123. var s = e("./ajax")
  29124. , l = e("./logger")
  29125. , c = e("../constants")
  29126. , h = e("./showcase")
  29127. , u = (e("../ab"),
  29128. new l(i));
  29129. n.prototype = {
  29130. version: 1,
  29131. validate: function(e) {
  29132. return "catalog.json"in e && Object.keys(e).length > 0
  29133. },
  29134. update: function(e) {
  29135. return this.cache = e,
  29136. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29137. $.when()
  29138. },
  29139. get: function(e) {
  29140. return this.cache[e]
  29141. }
  29142. },
  29143. r.prototype = {
  29144. version: 2,
  29145. validate: function(e) {
  29146. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29147. },
  29148. update: function(e) {
  29149. return this.baseUrl = e["base.url"],
  29150. this.cache = e,
  29151. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29152. $.when()
  29153. },
  29154. get: function(e) {
  29155. var t = this.cache[e];
  29156. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29157. }
  29158. },
  29159. o.prototype = {
  29160. version: 3,
  29161. validate: function(e) {
  29162. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29163. },
  29164. update: function(e) {
  29165. return this.baseUrl = e.templates[0],
  29166. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29167. $.when()
  29168. },
  29169. get: function(e) {
  29170. return this.baseUrl.replace("{{filename}}", e)
  29171. }
  29172. },
  29173. a.prototype = {
  29174. init: function() {
  29175. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29176. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29177. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29178. this.refresh().done(function() {
  29179. u.debug("Refreshed")
  29180. }).fail(function() {
  29181. u.error("Failed url refresh, urls might go stale soon")
  29182. }))
  29183. }
  29184. .bind(this), c.signedUrlCheckInterval),
  29185. this.initialLoadingPromise = this.refresh(),
  29186. this.initialLoadingPromise)
  29187. },
  29188. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29189. e = e || {};
  29190. /*var t = void 0 === e.cache || e.cache;
  29191. return s.get( this.endpoint , { //file
  29192. responseType: "json",
  29193. prefetchFrom: t ? "files" : null,
  29194. cache: t,
  29195. auth: this.authorizationHeader
  29196. }).then(function(e) {
  29197. if (this.urlContainer && this.urlContainer.validate(e))
  29198. return this.urlContainer.update(e);
  29199. for (var i = 0; i < this.containerClasses.length; i++) {
  29200. var n = this.containerClasses[i]
  29201. , r = new n;
  29202. if (r.validate(e))
  29203. return u.info("Using urls version " + r.version),
  29204. this.urlContainer = r,
  29205. this.urlContainer.update(e)
  29206. }
  29207. return t ? this.refresh({
  29208. cache: !1
  29209. }) : $.Deferred().reject("missing-urls")
  29210. }
  29211. .bind(this), function(e) {
  29212. return "loading-failed"
  29213. }) */
  29214. return $.Deferred().resolve();
  29215. },
  29216. get: function(e) {
  29217. //return this.urlContainer.get(e)
  29218. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29219. }
  29220. },
  29221. t.exports = a
  29222. }
  29223. ).call(this, "/js/util/ModelUrls.js")
  29224. }
  29225. , {
  29226. "../ab": 3,
  29227. "../constants": 8,
  29228. "./ajax": 181,
  29229. "./logger": 189,
  29230. "./showcase": 193
  29231. }],
  29232. 178: [function(e, t, i) {
  29233. (function(i) {
  29234. "use strict";
  29235. function n() {
  29236. u.call(this),
  29237. this.neighbourMap = {},
  29238. this.map = null
  29239. }
  29240. var r = e("three")
  29241. , o = e("./common")
  29242. , a = e("../settings")
  29243. , s = e("../objects/Panorama")
  29244. , a = e("../settings")
  29245. , l = e("./aStar")
  29246. , c = e("./logger")
  29247. , h = new c(i)
  29248. , u = e("./IndexedCollection")
  29249. , d = e("./transitions");
  29250. o.inherit(n, u),
  29251. n.prototype.getIndex = function(e) {
  29252. return e.id
  29253. }
  29254. ,
  29255. n.prototype.find = function(e, t) {
  29256. var i = o.filterAll(this.list, e);
  29257. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29258. i = o.stableSort(i, e)
  29259. }),
  29260. i[0])
  29261. }
  29262. ,
  29263. n.prototype.sortByScore = function(e, t) {
  29264. var i = o.filterAll(this.list, e);
  29265. return 0 === i.length ? null : i = i.map(function(e) {
  29266. return {
  29267. pano: e,
  29268. score: t.reduce(function(t, i) {
  29269. return t + i(e)
  29270. }, 0)
  29271. }
  29272. }).sort(function(e, t) {
  29273. return t.score - e.score;
  29274. })
  29275. }
  29276. ,
  29277. n.prototype.lowestByScore = function(e, t, i) {
  29278. return this.findRankedByScore(0, e, t, i)
  29279. }
  29280. ,
  29281. n.prototype.findRankedByScore = function(e, t, i, n) {
  29282. n && (n.candidates = null,
  29283. n.pano = null),
  29284. e || (e = 0);
  29285. var r = this.sortByScore(t, i);
  29286. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29287. n.pano = r[e].pano),
  29288. r[e].pano)
  29289. }
  29290. ,
  29291. n.prototype.showPanoScores = function(e) {
  29292. this.list.forEach(function(e) {
  29293. e.removeTextSprite()
  29294. });
  29295. var t = 6344768;
  29296. e.forEach(function(e) {
  29297. e.pano.addTextSprite(e.score.toFixed(2), t),
  29298. t = 16428055
  29299. })
  29300. }
  29301. ,
  29302. n.prototype.isNeighbour = function(e, t) {
  29303. return this.neighbourMap[e.id][t.id]
  29304. }
  29305. ,
  29306. n.prototype.getNeighbours = function(e) {
  29307. return this.neighbourMap[e.id]
  29308. }
  29309. ,
  29310. n.prototype.setNeighbour = function(e, t, i) {
  29311. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29312. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29313. this.neighbourMap[e.id][e.id] = !0,
  29314. this.neighbourMap[t.id][t.id] = !0,
  29315. this.neighbourMap[e.id][t.id] = i,
  29316. this.neighbourMap[t.id][e.id] = i,
  29317. this.neighbourMap[e.id]
  29318. }
  29319. ,
  29320. n.prototype.findClosest = function(e, t) {
  29321. var i = [s.filters.isPanoAligned()];
  29322. return t && i.push(s.filters.inDirection(e, t, .75)),
  29323. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29324. }
  29325. ,
  29326. n.prototype.dualNeighbors = function(e, t) {
  29327. var i, n = [];
  29328. for (i in this.neighbourMap[e.id])
  29329. this.neighbourMap[t.id][i] && n.push(i);
  29330. return n
  29331. }
  29332. ,
  29333. n.prototype.populate_path_graph = function() {
  29334. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29335. for (e = 0; e < this.list.length; e += 1) {
  29336. o = this.list[e],
  29337. s = {},
  29338. l = !1,
  29339. i = o.neighbourPanos || o.findNeighourPanos();
  29340. for (t in i)
  29341. if (i[t]) {
  29342. a = this.index[t],
  29343. p.copy(o.floorPosition),
  29344. p.sub(a.floorPosition);
  29345. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29346. , v = (Math.abs(p.y) / Math.max(m, .01),
  29347. Math.max(0, Math.abs(p.y) - .2));
  29348. v > 0 ? (f += 1,
  29349. v = Math.pow(4 * v, 2),
  29350. m = Math.pow(m, 2),
  29351. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29352. n = p.length()),
  29353. s[a.id] = n,
  29354. l = !0
  29355. }
  29356. l ? u[o.id] = s : d += 1
  29357. }
  29358. this.map = u,
  29359. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29360. }
  29361. ,
  29362. n.prototype.aStarSearch = function(e, t) {
  29363. var i = Date.now()
  29364. , n = new l({
  29365. start: e,
  29366. isEnd: function(e) {
  29367. return e === t
  29368. },
  29369. neighbor: function(e) {
  29370. var t = e.neighbourPanos || e.findNeighourPanos()
  29371. , i = [];
  29372. for (var n in t)
  29373. t[n] && i.push(this.index[n]); //add: t[n] &&
  29374. return i
  29375. }
  29376. .bind(this),
  29377. distance: function(e, t) {
  29378. var i = this.map[e.id]
  29379. , n = i[t.id];
  29380. return n
  29381. }
  29382. .bind(this),
  29383. heuristic: function(e, t) {
  29384. return 1
  29385. }
  29386. .bind(this),
  29387. hash: function(e) {
  29388. return e.id
  29389. },
  29390. timeout: 5e3
  29391. });
  29392. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29393. "success" !== n.status)
  29394. return h.debug("Did not find A* path from " + e + " to " + t),
  29395. null;
  29396. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29397. var r = [];
  29398. return n.path.forEach(function(e) {
  29399. r.push(e.id)
  29400. }),
  29401. r
  29402. }
  29403. ,
  29404. n.prototype.includeNodesNearPath = function() {
  29405. var e = new r.Vector3
  29406. , t = new r.Vector3
  29407. , i = new r.Vector3
  29408. , n = new r.Vector3
  29409. , o = new r.Vector3
  29410. , a = new r.Vector3
  29411. , s = new r.Vector3
  29412. , l = new r.Vector3
  29413. , c = []
  29414. , h = new r.Vector3
  29415. , u = new r.Vector3;
  29416. return function(r, d) {
  29417. if (r)
  29418. for (var p = function(e, t, i) {
  29419. return o.copy(t).sub(e),
  29420. o.dot(i)
  29421. }, f = function(e, t) {
  29422. return p(h, e.position, i) - p(h, t.position, i)
  29423. }, g = 0; g < r.length - 1; ) {
  29424. var m = r[g]
  29425. , v = r[g + 1]
  29426. , A = this.index[m]
  29427. , y = this.index[v];
  29428. h.copy(A.position),
  29429. u.copy(y.position),
  29430. c.length = 0,
  29431. e.copy(u).sub(h),
  29432. i.copy(e).normalize();
  29433. for (var C = 0; C < this.list.length; C++) {
  29434. var I = this.list[C];
  29435. o.copy(I.position).sub(h);
  29436. var E = o.dot(i);
  29437. if (E > 0) {
  29438. s.copy(i),
  29439. s.multiplyScalar(E),
  29440. a.copy(o),
  29441. a.sub(s);
  29442. var b = a.length();
  29443. if (b < d) {
  29444. t.copy(e).negate(),
  29445. n.copy(t).normalize(),
  29446. l.copy(I.position).sub(u);
  29447. var w = l.dot(n);
  29448. w > 0 && c.push(I)
  29449. }
  29450. }
  29451. }
  29452. if (c.length > 0) {
  29453. c.sort(f);
  29454. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29455. r[_] = r[_ - c.length];
  29456. for (var T = 0; T < c.length; T++)
  29457. r[T + g + 1] = c[T].id
  29458. }
  29459. g += c.length + 1
  29460. }
  29461. }
  29462. }(),
  29463. n.prototype.fadeMarkerOpacity = function(e, t) {
  29464. var i = void 0 === e ? a.panorama.markerOpacity : e
  29465. , n = this.list.findIndex(function(e) {
  29466. return e.marker
  29467. });
  29468. if (!(n < 0)) {
  29469. var r = this.list[n].marker.material.opacity;
  29470. if (r !== e) {
  29471. var o = i - r;
  29472. d.trigger({
  29473. func: function(e, t) {
  29474. var i = r + e * o;
  29475. this.forEach(function(e) {
  29476. e.marker && (e.marker.material.opacity = i)
  29477. })
  29478. }
  29479. .bind(this),
  29480. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29481. name: "_fpm"
  29482. })
  29483. }
  29484. }
  29485. }
  29486. ,
  29487. t.exports = n
  29488. }
  29489. ).call(this, "/js/util/PanoramaCollection.js")
  29490. }
  29491. , {
  29492. "../objects/Panorama": 148,
  29493. "../settings": 166,
  29494. "./IndexedCollection": 175,
  29495. "./aStar": 180,
  29496. "./common": 185,
  29497. "./logger": 189,
  29498. "./transitions": 195,
  29499. three: 217
  29500. }],
  29501. 179: [function(e, t, i) {
  29502. "use strict";
  29503. function n() {
  29504. this.actionSequence = [],
  29505. this.actionSequenceInProgress = !1
  29506. }
  29507. function r(e, t, i, n) {
  29508. s.trackAlways("zoom_" + e, {
  29509. from: t,
  29510. to: i,
  29511. pano: n
  29512. })
  29513. }
  29514. function o(e, t) {
  29515. r("initial", 1, e, t)
  29516. }
  29517. function a(e, t, i) {
  29518. r("followup", e, t, i)
  29519. }
  29520. var s = e("../analytics");
  29521. n.prototype.reset = function(e) {
  29522. this.actionSequenceInProgress = !1,
  29523. this.actionSequence.length = 0
  29524. }
  29525. ,
  29526. n.prototype.addZoomAction = function() {
  29527. var e = null
  29528. , t = null
  29529. , i = !1
  29530. , n = function() {
  29531. if (e = null,
  29532. this.actionSequence.length > 0) {
  29533. var i = this.actionSequence[0].start
  29534. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29535. 1 === i ? o(n, t) : a(i, n, t)
  29536. }
  29537. this.reset()
  29538. };
  29539. return function(r, o, a) {
  29540. if (r !== o) {
  29541. i || (n = n.bind(this),
  29542. i = !0),
  29543. e && (window.clearTimeout(e),
  29544. e = null),
  29545. a === t && this.actionSequenceInProgress || (this.reset(),
  29546. t = a),
  29547. this.actionSequenceInProgress = !0;
  29548. var s = {
  29549. start: r,
  29550. end: o
  29551. };
  29552. this.actionSequence.push(s),
  29553. e = window.setTimeout(n, 150)
  29554. }
  29555. }
  29556. }(),
  29557. t.exports = n
  29558. }
  29559. , {
  29560. "../analytics": 4
  29561. }],
  29562. 180: [function(e, t, i) {
  29563. "use strict";
  29564. function n(e) {
  29565. void 0 === e.timeout && (e.timeout = 1 / 0);
  29566. var t = e.hash || o
  29567. , i = {
  29568. data: e.start,
  29569. g: 0,
  29570. h: e.heuristic(e.start)
  29571. }
  29572. , n = i;
  29573. i.f = i.h;
  29574. var h = new s
  29575. , u = new l(a)
  29576. , d = c();
  29577. u.push(i),
  29578. d.set(t(i.data), i);
  29579. for (var p = new Date; u.size(); ) {
  29580. if (new Date - p > e.timeout)
  29581. return {
  29582. status: "timeout",
  29583. cost: n.g,
  29584. path: r(n)
  29585. };
  29586. var f = u.pop();
  29587. if (d.delete(t(f.data)),
  29588. e.isEnd(f.data))
  29589. return {
  29590. status: "success",
  29591. cost: f.g,
  29592. path: r(f)
  29593. };
  29594. h.add(t(f.data));
  29595. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29596. var v = g[m];
  29597. if (!h.contains(t(v))) {
  29598. var A = f.g + e.distance(f.data, v)
  29599. , y = d.get(t(v))
  29600. , C = !1;
  29601. if (void 0 === y)
  29602. y = {
  29603. data: v
  29604. },
  29605. d.set(t(v), y);
  29606. else {
  29607. if (y.g < A)
  29608. continue;
  29609. C = !0
  29610. }
  29611. y.parent = f,
  29612. y.g = A,
  29613. y.h = e.heuristic(v),
  29614. y.f = A + y.h,
  29615. y.h < n.h && (n = y),
  29616. C ? u.heapify() : u.push(y)
  29617. }
  29618. }
  29619. }
  29620. return {
  29621. status: "noPath",
  29622. cost: n.g,
  29623. path: r(n)
  29624. }
  29625. }
  29626. function r(e) {
  29627. if (void 0 !== e.parent) {
  29628. var t = r(e.parent);
  29629. return t.push(e.data),
  29630. t
  29631. }
  29632. return [e.data]
  29633. }
  29634. function o(e) {
  29635. return e.toString()
  29636. }
  29637. function a(e, t) {
  29638. return e.f - t.f
  29639. }
  29640. var s = e("Set")
  29641. , l = e("heap")
  29642. , c = e("dict");
  29643. t.exports = n
  29644. }
  29645. , {
  29646. Set: 196,
  29647. dict: 210,
  29648. heap: 211
  29649. }],
  29650. 181: [function(e, t, i) {
  29651. (function(i) {
  29652. "use strict";
  29653. function n(e, t, i) {
  29654. var n = new XMLHttpRequest;
  29655. if (i && "withCredentials"in n)
  29656. n.open(e, t, i);
  29657. else if ("undefined" != typeof XDomainRequest)
  29658. n = new XDomainRequest,
  29659. n.open(e, t);
  29660. else {
  29661. if (i)
  29662. throw "Browser does not support CORS!";
  29663. n.open(e, t)
  29664. }
  29665. return n
  29666. }
  29667. function r(e, t, i) {
  29668. function o() {
  29669. u.warn("Retrying ", t),
  29670. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29671. }
  29672. function a(e, t) {
  29673. var i = e.response;
  29674. if ("json" === t && "object" != typeof i)
  29675. try {
  29676. i = JSON.parse(e.responseText)
  29677. } catch (e) {
  29678. return void c.reject({
  29679. error: "Failed parsing JSON"
  29680. })
  29681. }
  29682. else if ("image/jpeg" === t) {
  29683. var n = new Uint8Array(e.response)
  29684. , r = new Blob([n],{
  29685. type: "image/jpeg"
  29686. })
  29687. , o = URL.createObjectURL(r);
  29688. i = new Image,
  29689. i.src = o,
  29690. i.crossOrigin = "Anonymous",
  29691. i.onload = function() {
  29692. URL.revokeObjectURL(o)
  29693. }
  29694. }
  29695. return i
  29696. }
  29697. var s = n(e, t, !1);
  29698. if (i = i || {},
  29699. i.retries = void 0 !== i.retries ? i.retries : 0,
  29700. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29701. i.responseType)
  29702. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29703. s.responseType = i.responseType;
  29704. else {
  29705. if ("image/jpeg" !== i.responseType)
  29706. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29707. s.responseType = "arraybuffer"
  29708. }
  29709. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29710. i.auth && s.setRequestHeader("Authorization", i.auth),
  29711. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29712. s.setRequestHeader("Content-Type", "application/json")),
  29713. "object" == typeof i.headers)
  29714. for (var l in i.headers)
  29715. s.setRequestHeader(l, i.headers[l]);
  29716. var c = $.Deferred();
  29717. return s.onreadystatechange = function(e) {
  29718. if (4 === this.readyState)
  29719. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29720. i.retries++,
  29721. setTimeout(o, 1e3);
  29722. else if (200 === this.status) {
  29723. var t = a(this, i.responseType);
  29724. c.resolve(t)
  29725. } else
  29726. c.reject(this)
  29727. }
  29728. ,
  29729. s.onprogress = function(e) {
  29730. c.notify(e)
  29731. }
  29732. ,
  29733. s.send(i.data),
  29734. c.promise()
  29735. }
  29736. function o(e) {
  29737. return Object.keys(e).sort().map(function(t) {
  29738. return {
  29739. key: t,
  29740. value: e[t]
  29741. }
  29742. })
  29743. }
  29744. function a(e, t) {
  29745. var i = t.responseType || null
  29746. , n = t.auth || null
  29747. , r = t.prefetchFrom || null
  29748. , a = e + "__" + i + "__" + n + "__" + r;
  29749. return t.headers && o(t.headers).forEach(function(e) {
  29750. a += "__" + e.key + ":" + e.value
  29751. }),
  29752. a
  29753. }
  29754. function s(e, t) {
  29755. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29756. }
  29757. function l(e, t, i) {
  29758. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29759. }
  29760. var c = e("./logger")
  29761. , h = e("../ab")
  29762. , u = new c(i);
  29763. window.URL = window.URL || window.webkitURL,
  29764. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29765. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29766. /* setTimeout(function() {//MP-- xzw delete
  29767. window.MP_REQUEST_CACHE = null,
  29768. window.MP_PREFETCHED_MODELDATA = {}
  29769. }, 6e4),
  29770. window.onpageshow = function(e) {
  29771. e.persisted && (window.MP_REQUEST_CACHE = null,
  29772. window.MP_PREFETCHED_MODELDATA = {})
  29773. } */
  29774. ,
  29775. t.exports = {
  29776. get: function(e, t) {
  29777. t = t || {};
  29778. var i = void 0 === t.cache || t.cache;
  29779. if (i) {
  29780. var n = s(e, t);
  29781. if (n)
  29782. return n
  29783. }
  29784. var o;
  29785. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29786. i && l(e, t, o),
  29787. o
  29788. },
  29789. post: function(e, t) {
  29790. return r("POST", e, t)
  29791. },
  29792. patch: function(e, t) {
  29793. return r("PATCH", e, t)
  29794. },
  29795. getImage: function(e, t) {
  29796. function i() {
  29797. u.warn("Retrying ", e),
  29798. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29799. }
  29800. var n = $.Deferred()
  29801. , r = new Image
  29802. , o = this;
  29803. return e = h.changeIfImageOptimzing(e),
  29804. null !== t && void 0 !== t || (t = 3),
  29805. r.onerror = function() {
  29806. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29807. }
  29808. ,
  29809. r.onload = function() {
  29810. n.resolve(r)
  29811. }
  29812. ,
  29813. r.crossOrigin = "anonymous",
  29814. r.src = e,
  29815. n
  29816. }
  29817. }
  29818. }
  29819. ).call(this, "/js/util/ajax.js")
  29820. }
  29821. , {
  29822. "../ab": 3,
  29823. "./logger": 189
  29824. }],
  29825. 182: [function(e, t, i) {
  29826. "use strict";
  29827. function n(e, t) {
  29828. var i = window.navigator.userAgent
  29829. , n = i.match(e);
  29830. return n = n ? n[1].split(t) : [],
  29831. {
  29832. major: parseInt(n[0]) || 0,
  29833. minor: parseInt(n[1]) || 0,
  29834. patch: parseInt(n[2]) || 0
  29835. }
  29836. }
  29837. var r = e("../exception/DeviceMismatchException");
  29838. window.browser = t.exports = {
  29839. isFullscreen: function() {
  29840. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29841. },
  29842. supportsFullscreen: function() {
  29843. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29844. },
  29845. isPointerLocked: function() {
  29846. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29847. },
  29848. requestFullscreen: function(e, t) {
  29849. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29850. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29851. },
  29852. requestPointerLock: function() {
  29853. var e;
  29854. if (document.fullscreenElement)
  29855. e = document.fullscreenElement();
  29856. else if (document.mozFullscreenElement)
  29857. e = document.mozFullscreenElement();
  29858. else if (document.mozFullScreenElement)
  29859. e = document.mozFullScreenElement();
  29860. else {
  29861. if (!document.webkitFullscreenElement)
  29862. return;
  29863. e = document.webkitFullscreenElement()
  29864. }
  29865. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29866. e.requestPointerLock(),
  29867. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29868. },
  29869. exitPointerLock: function() {
  29870. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29871. document.exitPointerLock()
  29872. },
  29873. exitFullscreen: function() {
  29874. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29875. },
  29876. details: function() {
  29877. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29878. return e ? {
  29879. name: e[1],
  29880. version: parseInt(e[2]),
  29881. platform: navigator.platform
  29882. } : {}
  29883. },
  29884. is: function(e) {
  29885. return this.details() && this.details().name === e
  29886. },
  29887. inIframe: function() {
  29888. return window.parent !== window
  29889. },
  29890. aspectRatio: function() {
  29891. var e = $("#player").width() / $("#player").height();
  29892. return isFinite(e) ? e : 0
  29893. },
  29894. userAgent: function() {
  29895. return window.navigator.userAgent
  29896. },
  29897. isMobile: function() {
  29898. var e = navigator.userAgent || navigator.vendor || window.opera;
  29899. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29900. },
  29901. isLandscape: function() {
  29902. return this.isMobile && this.aspectRatio() > 1
  29903. },
  29904. isSmallScreen: function() {
  29905. var e = screen.width / window.devicePixelRatio;
  29906. return e < 240
  29907. },
  29908. detectIE: function() {
  29909. var e = window.navigator.userAgent
  29910. , t = e.indexOf("MSIE ");
  29911. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29912. },
  29913. detectSafari: function() {
  29914. var e = window.navigator.userAgent
  29915. , t = e.indexOf("Safari");
  29916. return t !== -1 && !this.detectChrome()
  29917. },
  29918. detectFirefox: function() {
  29919. var e = window.navigator.userAgent;
  29920. return e.indexOf("Firefox") !== -1
  29921. },
  29922. detectChrome: function() {
  29923. var e = window.navigator.userAgent;
  29924. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29925. },
  29926. detectOpera: function() {
  29927. var e = window.navigator.userAgent;
  29928. return e.indexOf("OPR") !== -1
  29929. },
  29930. detectIOS: function() {
  29931. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29932. },
  29933. detectIPad: function() {
  29934. var e = window.navigator.userAgent
  29935. , t = /iPad/;
  29936. return t.test(e)
  29937. },
  29938. detectIPod: function() {
  29939. var e = window.navigator.userAgent
  29940. , t = /iPod/;
  29941. return t.test(e)
  29942. },
  29943. detectIPhone: function() {
  29944. var e = window.navigator.userAgent
  29945. , t = /iPhone/;
  29946. return t.test(e)
  29947. },
  29948. detectAndroid: function() {
  29949. var e = window.navigator.userAgent;
  29950. return e.indexOf("Android") !== -1
  29951. },
  29952. detectAndroidMobile: function() {
  29953. var e = window.navigator.userAgent;
  29954. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29955. },
  29956. detectSamsungNative: function() {
  29957. var e = window.navigator.userAgent;
  29958. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29959. },
  29960. detectSamsungS6: function() {
  29961. var e = window.navigator.userAgent;
  29962. return e.indexOf("SM-G92") !== -1
  29963. },
  29964. /************************************************************fyz改from徐世廷*************************************************************/
  29965. detectHUAWEI5X: function() {
  29966. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29967. },
  29968. /*******************************************************************************************************************************/
  29969. detectWebVR: function() {
  29970. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29971. },
  29972. getVRDisplay: function() {
  29973. var e = $.Deferred();
  29974. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29975. t.length >= 1 && e.resolve(t[0]),
  29976. e.reject(null)
  29977. }),
  29978. e) : e.reject(null)
  29979. },
  29980. iosVersion: function() {
  29981. if (!this.detectIOS())
  29982. throw new r("Did not detect an iDevice");
  29983. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29984. , t = "_";
  29985. return n(e, t)
  29986. },
  29987. androidVersion: function() {
  29988. if (!this.detectAndroid())
  29989. throw new r("Did not detect an Android based device");
  29990. var e = /Android ((?:\d+\.?){1,3})/
  29991. , t = ".";
  29992. return n(e, t)
  29993. },
  29994. valueFromCookie: function(e, t) {
  29995. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29996. if (!i)
  29997. return t;
  29998. var n = i[1];
  29999. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30000. },
  30001. valueFromHash: function(e, t) {
  30002. var r = ''
  30003. if(e=='m')
  30004. r= window.number
  30005. else{
  30006. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30007. , n = i.exec(window.location.href);
  30008. if (!n)
  30009. return t;
  30010. r = n[1];
  30011. }
  30012. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30013. }
  30014. }
  30015. }
  30016. , {
  30017. "../exception/DeviceMismatchException": 56
  30018. }],
  30019. 183: [function(e, t, i) {
  30020. (function(i) {
  30021. "use strict";
  30022. function n(e, t) {
  30023. var i = r(t);
  30024. var replaceAll = function (str, f, e) {
  30025. //f全部替换成e
  30026. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30027. return str.replace(reg, e);
  30028. };
  30029. var urlFirstView = c.valueFromHash('firstView');
  30030. if(urlFirstView){
  30031. try{
  30032. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30033. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30034. urlFirstView = "{"+urlFirstView+"]}"
  30035. let info = JSON.parse(urlFirstView);
  30036. i.pano = t.list[info.pano] //panos.get(info.pano)
  30037. if(!i.pano){
  30038. urlFirstView = false
  30039. console.error('检测到firstView但是 找不到该pano')
  30040. }else{
  30041. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30042. i.zoom = -1;
  30043. i.mode = "panorama"
  30044. i.setByUrl = true
  30045. }
  30046. }catch(e){
  30047. urlFirstView = false
  30048. console.error('检测到firstView但是解析出错'+e)
  30049. }
  30050. }
  30051. if (Object.keys(i).length > 0)
  30052. return i;
  30053. if (e.heroImage)
  30054. i = o(e, t);
  30055. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30056. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30057. try {
  30058. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30059. i.position = n.camera.position,
  30060. //i.quaternion = n.camera.quaternion,
  30061. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30062. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30063. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30064. d.debug("Using camera_start"),
  30065. d.debug("Modeldata pano: ", i.pano.quaternion),
  30066. d.debug("Camera start pano: ", n.pano.quaternion)),
  30067. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30068. } catch (e) {
  30069. d.warn(e.message)
  30070. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30071. }
  30072. }
  30073. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30074. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30075. i.pano = t.findClosest(i.position),
  30076. i.quaternion = i.pano.quaternion),
  30077. 0 === Object.keys(i).length) {
  30078. var a = t.list[0];
  30079. a && (i.mode = h.PANORAMA,
  30080. i.pano = a,
  30081. i.position = a.position,
  30082. i.quaternion = a.quaternion,
  30083. d.info("Starting at 1st pano " + a.id))
  30084. }
  30085. return i.mode = i.mode || h.DOLLHOUSE,
  30086. i
  30087. }
  30088. function r(e) {
  30089. var t = c.valueFromHash("start", "")
  30090. , i = {};
  30091. if ("" !== t) {
  30092. d.debug("Start override found in parameters, trying to parse..."),
  30093. i = a(t) || {};
  30094. var n = c.valueFromHash("tag", null);
  30095. n && (i.tag = n),
  30096. i.panoId && (i.pano = e.get(i.panoId))
  30097. }
  30098. return i
  30099. }
  30100. function o(e, t) {
  30101. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30102. return {};
  30103. var i = {}
  30104. , n = e.heroImage.metadata;
  30105. d.debug("Using start position from thumbnail image"),
  30106. i.position = n.camera_position,
  30107. i.quaternion = n.camera_quaternion;
  30108. try {
  30109. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30110. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30111. } catch (e) {
  30112. d.debug(e.message)
  30113. }
  30114. return i
  30115. }
  30116. function a(e) {
  30117. return s.deserialize(e)
  30118. }
  30119. var s = e("../controls/serializer")
  30120. , l = e("../util/math")
  30121. , c = e("./browser")
  30122. , h = e("../enum/Viewmode")
  30123. , u = e("../util/logger")
  30124. , th = e("three")//xzw
  30125. , d = new u(i);
  30126. t.exports = {
  30127. getStartCameraOptions: n
  30128. }
  30129. }
  30130. ).call(this, "/js/util/camera.js")
  30131. }
  30132. , {
  30133. "../controls/serializer": 14,
  30134. "../enum/Viewmode": 51,
  30135. "../util/logger": 189,
  30136. "../util/math": 190,
  30137. "./browser": 182,
  30138. "three": 217
  30139. }],
  30140. 184: [function(e, t, i) {
  30141. "use strict";
  30142. function n(e, t, i) {
  30143. return o(e.fov, t, i)
  30144. }
  30145. var r = e("./MathLight")
  30146. , o = function(e, t, i) {
  30147. var n = t
  30148. , o = i
  30149. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30150. return a
  30151. }
  30152. , a = function(e, t, i) {
  30153. var n = t
  30154. , o = i
  30155. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30156. return a
  30157. }
  30158. , s = function(e, t, i, n) {
  30159. var r = o(e, i, n);
  30160. return r > t ? a(t, i, n) : e
  30161. };
  30162. t.exports = {
  30163. clampVFOV: s,
  30164. getHFOVForCamera: n,
  30165. getHFOVFromVFOV: o,
  30166. getVFOVFromHFOV: a
  30167. }
  30168. window.MathLight = t.exports
  30169. }
  30170. , {
  30171. "./MathLight": 176
  30172. }],
  30173. 185: [function(e, t, i) {
  30174. "use strict";
  30175. var n = e("three");
  30176. t.exports = {
  30177. delayOneFrame: function(e) {
  30178. window.setTimeout(e, 1)
  30179. },
  30180. normalizeUrl: function(e) {
  30181. return e.replace("https://", "http://")
  30182. },
  30183. domainFromUrl: function(e) {
  30184. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30185. return t ? t[3] : e
  30186. },
  30187. average: function(e, t) {
  30188. if (0 === e.length)
  30189. return null;
  30190. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30191. var o = t ? e[r][t] : e[r];
  30192. i += o,
  30193. n++
  30194. }
  30195. return i / n
  30196. },
  30197. countUnique: function(e) {
  30198. for (var t = {}, i = 0; i < e.length; i++)
  30199. t[e[i]] = 1 + (t[e[i]] || 0);
  30200. return Object.keys(t).length
  30201. },
  30202. averageVectors: function(e, t) {
  30203. var i = new n.Vector3;
  30204. if (0 === e.length)
  30205. return i;
  30206. for (var r = 0, o = 0; o < e.length; o++) {
  30207. var a = t ? e[o][t] : e[o];
  30208. i.add(a),
  30209. r++
  30210. }
  30211. return i.divideScalar(r)
  30212. },
  30213. equalLists: function(e, t) {
  30214. if (e.length !== t.length)
  30215. return !1;
  30216. for (var i = 0; i < e.length; i++)
  30217. if (e[i] !== t[i])
  30218. return !1;
  30219. return !0
  30220. },
  30221. lowerMedian: function(e, t) {
  30222. if (0 === e.length)
  30223. return null;
  30224. t = t || 2,
  30225. e.sort(function(e, t) {
  30226. return e - t
  30227. });
  30228. var i = Math.floor(e.length / t);
  30229. return e[i]
  30230. },
  30231. stableSort: function(e, t) {
  30232. return e.map(function(e, t) {
  30233. return {
  30234. value: e,
  30235. index: t
  30236. }
  30237. }).sort(function(e, i) {
  30238. var n = t(e.value, i.value);
  30239. return 0 !== n ? n : e.index - i.index
  30240. }).map(function(e) {
  30241. return e.value
  30242. })
  30243. },
  30244. filterAll: function(e, t) {
  30245. return e.filter(function(e) {
  30246. return t.every(function(t) {
  30247. return t(e)
  30248. })
  30249. })
  30250. },
  30251. formatDate: function(e) {
  30252. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30253. },
  30254. formatDatetime: function(e) {
  30255. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30256. },
  30257. randomString: function(e) {
  30258. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30259. t += i.charAt(Math.floor(Math.random() * i.length));
  30260. return t
  30261. },
  30262. uint8ToBase64: function(e, t) {
  30263. t && "number" == typeof t || (t = 8192);
  30264. for (var i = [], n = 0; n < e.length; n += t)
  30265. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30266. return btoa(i.join(""))
  30267. },
  30268. uuid4: function e(t) {
  30269. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30270. },
  30271. nth: function(e) {
  30272. return e %= 10,
  30273. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30274. },
  30275. extendObject: function(e, t) {
  30276. return Object.keys(t).forEach(function(i) {
  30277. e[i] = t[i]
  30278. }),
  30279. e
  30280. },
  30281. deepExtend: function e(t) {
  30282. t = t || {};
  30283. for (var i = 1; i < arguments.length; i++) {
  30284. var n = arguments[i];
  30285. if (n)
  30286. for (var r in n)
  30287. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30288. }
  30289. return t
  30290. },
  30291. inherit: function(e, t) {
  30292. e.prototype = Object.create(t.prototype),
  30293. e.prototype.constructor = e
  30294. },
  30295. extend: function(e, t) {
  30296. for (var i in t.prototype)
  30297. e.prototype[i] = t.prototype[i]
  30298. }
  30299. ,
  30300. getVisiblePano : function(position, options={}){//add
  30301. var visiblePanos = [];
  30302. var B = position.clone();
  30303. var panos = options.panos || player.model.panos.list;
  30304. panos.forEach((pano)=>{
  30305. if(!pano.isAligned())return;
  30306. var A = pano.position.clone();
  30307. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30308. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30309. if (!o || !o.length)visiblePanos.push(pano );
  30310. })
  30311. return visiblePanos
  30312. }
  30313. ,
  30314. sortByScore : function(list, request, rank) {
  30315. var i = this.filterAll(list, request);
  30316. return 0 === i.length ? null : i = i.map(function(e) {
  30317. return {
  30318. item: e,
  30319. score: rank.reduce(function(t, i) {
  30320. return t + i(e);
  30321. }, 0)
  30322. };
  30323. }).sort(function(e, t) {
  30324. return t.score - e.score;
  30325. });
  30326. }
  30327. },
  30328. Math.sign = function(e) {
  30329. return e < 0 ? -1 : 1
  30330. }
  30331. window.common = t.exports
  30332. }
  30333. , {
  30334. three: 217
  30335. }],
  30336. 186: [function(e, t, i) {
  30337. "use strict";
  30338. var n = {};
  30339. n.linearTween = function(e, t, i, n) {
  30340. return i * e / n + t
  30341. }
  30342. ,
  30343. n.easeInQuad = function(e, t, i, n) {
  30344. return e /= n,
  30345. i * e * e + t
  30346. }
  30347. ,
  30348. n.easeOutQuad = function(e, t, i, n) {
  30349. return e /= n,
  30350. -i * e * (e - 2) + t
  30351. }
  30352. ,
  30353. n.easeInOutQuad = function(e, t, i, n) {
  30354. return e /= n / 2,
  30355. e < 1 ? i / 2 * e * e + t : (e--,
  30356. -i / 2 * (e * (e - 2) - 1) + t)
  30357. }
  30358. ,
  30359. n.easeInCubic = function(e, t, i, n) {
  30360. return e /= n,
  30361. i * e * e * e + t
  30362. }
  30363. ,
  30364. n.easeOutCubic = function(e, t, i, n) {
  30365. return e /= n,
  30366. e--,
  30367. i * (e * e * e + 1) + t
  30368. }
  30369. ,
  30370. n.easeInOutCubic = function(e, t, i, n) {
  30371. return e /= n / 2,
  30372. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30373. i / 2 * (e * e * e + 2) + t)
  30374. }
  30375. ,
  30376. n.easeInQuart = function(e, t, i, n) {
  30377. return e /= n,
  30378. i * e * e * e * e + t
  30379. }
  30380. ,
  30381. n.easeOutQuart = function(e, t, i, n) {
  30382. return e /= n,
  30383. e--,
  30384. -i * (e * e * e * e - 1) + t
  30385. }
  30386. ,
  30387. n.easeInOutQuart = function(e, t, i, n) {
  30388. return e /= n / 2,
  30389. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30390. -i / 2 * (e * e * e * e - 2) + t)
  30391. }
  30392. ,
  30393. n.easeInQuint = function(e, t, i, n) {
  30394. return e /= n,
  30395. i * e * e * e * e * e + t
  30396. }
  30397. ,
  30398. n.easeOutQuint = function(e, t, i, n) {
  30399. return e /= n,
  30400. e--,
  30401. i * (e * e * e * e * e + 1) + t
  30402. }
  30403. ,
  30404. n.easeInOutQuint = function(e, t, i, n) {
  30405. return e /= n / 2,
  30406. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30407. i / 2 * (e * e * e * e * e + 2) + t)
  30408. }
  30409. ,
  30410. n.easeInSine = function(e, t, i, n) {
  30411. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30412. }
  30413. ,
  30414. n.easeOutSine = function(e, t, i, n) {
  30415. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30416. }
  30417. ,
  30418. n.easeInOutSine = function(e, t, i, n) {
  30419. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30420. }
  30421. ,
  30422. n.easeInExpo = function(e, t, i, n) {
  30423. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30424. }
  30425. ,
  30426. n.easeOutExpo = function(e, t, i, n) {
  30427. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30428. }
  30429. ,
  30430. n.easeInOutExpo = function(e, t, i, n) {
  30431. return e /= n / 2,
  30432. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30433. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30434. }
  30435. ,
  30436. n.easeInCirc = function(e, t, i, n) {
  30437. return e /= n,
  30438. -i * (Math.sqrt(1 - e * e) - 1) + t
  30439. }
  30440. ,
  30441. n.easeOutCirc = function(e, t, i, n) {
  30442. return e /= n,
  30443. e--,
  30444. i * Math.sqrt(1 - e * e) + t
  30445. }
  30446. ,
  30447. n.easeInOutCirc = function(e, t, i, n) {
  30448. return e /= n / 2,
  30449. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30450. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30451. }
  30452. ,
  30453. n.easeInElastic = function(e, t, i, n) {
  30454. var r = 1.70158
  30455. , o = 0
  30456. , a = i;
  30457. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30458. a < Math.abs(i) ? (a = i,
  30459. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30460. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30461. }
  30462. ,
  30463. n.easeOutElastic = function(e, t, i, n) {
  30464. var r = 1.70158
  30465. , o = 0
  30466. , a = i;
  30467. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30468. a < Math.abs(i) ? (a = i,
  30469. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30470. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30471. }
  30472. ,
  30473. n.easeInOutElastic = function(e, t, i, n) {
  30474. var r = 1.70158
  30475. , o = 0
  30476. , a = i;
  30477. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30478. a < Math.abs(i) ? (a = i,
  30479. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30480. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30481. }
  30482. ,
  30483. n.easeInBack = function(e, t, i, n, r) {
  30484. return void 0 === r && (r = 1.70158),
  30485. i * (e /= n) * e * ((r + 1) * e - r) + t
  30486. }
  30487. ,
  30488. n.easeOutBack = function(e, t, i, n, r) {
  30489. return void 0 === r && (r = 1.70158),
  30490. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30491. }
  30492. ,
  30493. n.easeInOutBack = function(e, t, i, n, r) {
  30494. return void 0 === r && (r = 1.70158),
  30495. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30496. }
  30497. ,
  30498. n.easeOutBounce = function(e, t, i, n) {
  30499. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30500. }
  30501. ,
  30502. n.easeInBounce = function(e, t, i, r) {
  30503. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30504. }
  30505. ,
  30506. n.easeInOutBounce = function(e, t, i, r) {
  30507. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30508. }
  30509. ,
  30510. t.exports = n
  30511. window.easing = n
  30512. }
  30513. , {}],
  30514. 187: [function(e, t, i) {
  30515. "use strict";
  30516. function n() {
  30517. this.events = [],
  30518. this.valid = !1
  30519. }
  30520. var r = e("../enum/Joystick");
  30521. n.prototype.push = function(e, t) {
  30522. this.events.push({
  30523. direction: e,
  30524. pano: t
  30525. }),
  30526. this.valid = !0
  30527. }
  30528. ,
  30529. n.prototype.pop = function(e) {
  30530. var t = this.events.pop();
  30531. return this.events.length < 1 && (this.valid = !1),
  30532. t
  30533. }
  30534. ,
  30535. n.prototype.peek = function() {
  30536. return this.events.length ? this.events[this.events.length - 1] : {
  30537. direction: null,
  30538. pano: null
  30539. }
  30540. }
  30541. ,
  30542. n.prototype.invalidate = function() {
  30543. this.events = [],
  30544. this.valid = !1
  30545. }
  30546. ,
  30547. n.prototype.reversePano = function(e) {
  30548. if (!this.valid)
  30549. return null;
  30550. var t = this.peek();
  30551. return r.opposite(e) === t.direction ? (this.pop(),
  30552. t.pano) : null
  30553. }
  30554. ,
  30555. t.exports = n
  30556. }
  30557. , {
  30558. "../enum/Joystick": 29
  30559. }],
  30560. 188: [function(e, t, i) {
  30561. "use strict";
  30562. window.lerp = t.exports = {
  30563. vector: function(e, t) {
  30564. var i = e.clone();
  30565. return t = t.clone(),
  30566. function(n) {
  30567. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30568. }
  30569. },
  30570. quaternion: function(e, t) {
  30571. var i = e.clone();
  30572. return function(n) {
  30573. e.copy(i).slerp(t, n)
  30574. }
  30575. },
  30576. property: function(e, t, i, n) {
  30577. var r = e[t];
  30578. return function(o) {
  30579. e[t] = r * (1 - o) + i * o,
  30580. n && n(e[t])
  30581. }
  30582. },
  30583. uniform: function(e, t, i) {
  30584. var n = e.material.uniforms[t].value;
  30585. return function(r) {
  30586. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30587. }
  30588. },
  30589. matrix4: function(e, t) {
  30590. var i = e.clone();
  30591. return function(n) {
  30592. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30593. r[s] = o[s] * (1 - n) + a[s] * n
  30594. }
  30595. },
  30596. allUniforms: function(e, t, i) {
  30597. var n = e.map(function(e) {
  30598. return this.uniform(e, t, i)
  30599. }
  30600. .bind(this));
  30601. return function(e) {
  30602. n.forEach(function(t) {
  30603. t(e)
  30604. })
  30605. }
  30606. }
  30607. }
  30608. }
  30609. , {}],
  30610. 189: [function(e, t, i) {
  30611. "use strict";
  30612. function n(e) {
  30613. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30614. if (n.consoleEnabled) {
  30615. var h = function(e) {
  30616. $("#debug-console").append("<p>" + e + "</p>"),
  30617. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30618. };
  30619. t = function(e) {
  30620. h(Array.prototype.slice.call(arguments).join(" "))
  30621. }
  30622. ,
  30623. i = function(e) {
  30624. h(Array.prototype.slice.call(arguments).join(" "))
  30625. }
  30626. ,
  30627. o = function(e) {
  30628. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30629. }
  30630. ,
  30631. a = function(e) {
  30632. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30633. }
  30634. } else
  30635. console.log ? (t = console.log,
  30636. i = console.info ? console.info : console.log,
  30637. o = console.warn ? console.warn : console.log,
  30638. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30639. ;
  30640. var u = function(e) {
  30641. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30642. }
  30643. , d = function(t, i) {
  30644. if (r) {
  30645. var o = Array.prototype.slice.call(t).join(" ");
  30646. r.captureMessage(o, {
  30647. level: i,
  30648. path: e,
  30649. timestamp: n.timestamp()
  30650. })
  30651. }
  30652. }
  30653. , p = function(t, i) {
  30654. if (r) {
  30655. var o = Array.prototype.slice.call(t).join(" ");
  30656. r.captureException(new Error(o), {
  30657. level: i,
  30658. path: e,
  30659. timestamp: n.timestamp()
  30660. })
  30661. }
  30662. };
  30663. return {
  30664. debug: function() {
  30665. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30666. },
  30667. info: function() {
  30668. n.level >= n.levels.info && i.apply(console, u(arguments))
  30669. },
  30670. warn: function() {
  30671. d(arguments, "warn"),
  30672. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30673. },
  30674. error: function() {
  30675. p(arguments, "error"),
  30676. n.level >= n.levels.error && a.apply(console, u(arguments))
  30677. },
  30678. v3str: function(e, t) {
  30679. var i = void 0 === t ? 2 : t;
  30680. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30681. },
  30682. eulstr: function(e, t) {
  30683. var i = void 0 === t ? 2 : t;
  30684. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30685. },
  30686. time: function(e) {
  30687. n.level >= n.levels.debug && (c[e] = Date.now())
  30688. },
  30689. timeEnd: function(e) {
  30690. if (n.level >= n.levels.debug) {
  30691. var t = c[e];
  30692. if (!t)
  30693. return;
  30694. var i = (Date.now() - t) / 1e3;
  30695. this.debug(e, i + "s")
  30696. }
  30697. }
  30698. }
  30699. }
  30700. var r = window.Raven;
  30701. n.timestamp = function() {
  30702. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30703. }
  30704. ,
  30705. n.levels = {
  30706. debug: 3,
  30707. info: 2,
  30708. warn: 1,
  30709. error: 0
  30710. },
  30711. n.level = n.levels.info,
  30712. t.exports = n
  30713. }
  30714. , {}],
  30715. 190: [function(e, t, i) {
  30716. "use strict";
  30717. var n = e("three")
  30718. , r = e("../enum/GLCubeFaces")
  30719. , o = e("../constants");
  30720. t.exports = {
  30721. convertVisionVector: function(e) {
  30722. return new n.Vector3(e.x,e.z,-e.y)
  30723. },
  30724. convertVisionQuaternion: function(e) {
  30725. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30726. },
  30727. convertWorkshopVector: function(e) {
  30728. return new n.Vector3(-e.x,e.y,e.z)
  30729. },
  30730. convertWorkshopQuaternion: function(e) {
  30731. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30732. },
  30733. convertWorkshopPanoramaQuaternion: function(e) {
  30734. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30735. },
  30736. convertWorkshopOrthoZoom: function(e) {// xzw
  30737. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30738. //return e;
  30739. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30740. },
  30741. toPrecision: function(e, t) {//xzw change
  30742. var f = function(e, t){
  30743. var i = Math.pow(10, t);
  30744. return Math.round(e * i) / i
  30745. }
  30746. if(e instanceof Array){
  30747. for(var s=0; s<e.length; s++){
  30748. e[s] = f(e[s],t);
  30749. }
  30750. return e;
  30751. }
  30752. else return f(e,t)
  30753. },
  30754. isEmptyQuaternion: function(e) {
  30755. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30756. },
  30757. projectPositionToCanvas: function(e, t, i) {
  30758. i = i || new n.Vector3,
  30759. i.copy(e);
  30760. var r = .5 * $("#player").width()
  30761. , o = .5 * $("#player").height();
  30762. return i.project(t),
  30763. i.x = i.x * r + r,
  30764. i.y = -(i.y * o) + o,
  30765. i
  30766. },
  30767. convertScreenPositionToNDC: function(e, t, i) {
  30768. return i = i || new n.Vector2,
  30769. i.x = e / $("#player").width() * 2 - 1,
  30770. i.y = 2 * -(t / $("#player").height()) + 1,
  30771. i
  30772. },
  30773. constrainedTurn: function(e) {
  30774. var t = e % (2 * Math.PI);
  30775. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30776. },
  30777. getFOVDotThreshold: function(e) {
  30778. return Math.cos(n.Math.degToRad(e / 2))
  30779. },
  30780. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30781. switch (e) {
  30782. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30783. i.set(1, t.y, t.x);
  30784. break;
  30785. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30786. i.set(-1, t.y, -t.x);
  30787. break;
  30788. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30789. i.set(-t.x, 1, -t.y);
  30790. break;
  30791. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30792. i.set(-t.x, -1, t.y);
  30793. break;
  30794. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30795. i.set(-t.x, t.y, 1);
  30796. break;
  30797. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30798. i.set(t.x, t.y, -1)
  30799. }
  30800. n && i.normalize()
  30801. },
  30802. //add:
  30803. getPos2d : function(point, camera, dom){
  30804. var camera = camera ;
  30805. var dom = dom;
  30806. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30807. var x,y;
  30808. x = (pos.x + 1) / 2 * dom.clientWidth;
  30809. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30810. var inSight = x <= dom.clientWidth && x >= 0
  30811. && y <= dom.clientHeight && y >= 0
  30812. return {
  30813. pos: new THREE.Vector2(x,y),
  30814. vector: pos,
  30815. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30816. inSight : inSight //在屏幕范围内可见
  30817. };
  30818. }
  30819. }
  30820. window.math = t.exports
  30821. }
  30822. , {
  30823. "../constants": 8,
  30824. "../enum/GLCubeFaces": 25,
  30825. three: 217
  30826. }],
  30827. 191: [function(e, t, i) {
  30828. "use strict";
  30829. function n(e, t, i) {
  30830. return a.map(function(n, o) {
  30831. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30832. }
  30833. .bind(this))
  30834. }
  30835. function r(e) {
  30836. return s[e]
  30837. }
  30838. var o = e("../enum/GLCubeFaces")
  30839. , a = [0, 1, 2, 3, 4, 5]
  30840. , s = {
  30841. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30842. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30843. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30844. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30845. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30846. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30847. };
  30848. t.exports = {
  30849. mapFaceToCubemapFace: r,
  30850. getCubemapUrls: n
  30851. }
  30852. }
  30853. , {
  30854. "../enum/GLCubeFaces": 25
  30855. }],
  30856. 192: [function(e, t, i) {
  30857. "use strict";
  30858. t.exports = {
  30859. captureErrors: function(e, t, i) {
  30860. if ("Raven"in window) {
  30861. Raven.config(e, t).install(),
  30862. i && Raven.setTagsContext(i);
  30863. var n = console.warn
  30864. , r = console.error;
  30865. console.warn = function() {
  30866. var e = Array.prototype.slice.call(arguments);
  30867. Raven.captureMessage(e.join(" "), {
  30868. level: "warning"
  30869. }),
  30870. n.apply(console, e)
  30871. }
  30872. ,
  30873. console.error = function() {
  30874. var e = Array.prototype.slice.call(arguments);
  30875. Raven.captureException(new Error(e.join(" ")), {
  30876. level: "error"
  30877. }),
  30878. r.apply(console, e)
  30879. }
  30880. } else
  30881. console.error("Raven not found, not capturing errors.")
  30882. }
  30883. }
  30884. }
  30885. , {}],
  30886. 193: [function(e, t, i) {
  30887. (function(i) {
  30888. "use strict";
  30889. var n = e("./browser")
  30890. , r = e("../constants")
  30891. , o = e("url")
  30892. , a = e("./logger")
  30893. , ss = e('three')
  30894. , s = new a(i)
  30895. , l = {
  30896. getAuthorizationHeader: function() {
  30897. var e = n.valueFromHash("auth");
  30898. if (e)
  30899. return e.replace(",", " ");
  30900. var t = n.valueFromCookie("token");
  30901. return t ? "Token " + t : null
  30902. },
  30903. parseSidUrl: function(e) {
  30904. var t, i;
  30905. t=g_Prefix;
  30906. if (e = e || "",
  30907. e.match(/^https?/)) {
  30908. var n = o.parse(e);
  30909. t = g_Prefix,
  30910. i = e
  30911. } else{
  30912. //xzw 原先的不能用
  30913. //t = window.location.protocol + "//" + window.location.host, //MP
  30914. t = g_Prefix
  30915. //i = t + "/api/player/models/" + e; //MP
  30916. i = t + "data/" + e;
  30917. }
  30918. return {
  30919. urlBase: t,
  30920. urlModel: i,
  30921. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30922. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30923. }
  30924. },
  30925. getModelIDFromQueryString: function() {
  30926. return n.valueFromHash("model") || n.valueFromHash("m")
  30927. },
  30928. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30929. e = JSON.parse(JSON.stringify(e));
  30930. var i = null;
  30931. if (e.images.forEach(function(n) {
  30932. if(!n.metadata) return;
  30933. if ("string" == typeof n.metadata)
  30934. try {
  30935. n.metadata = JSON.parse(n.metadata)
  30936. } catch (e) {
  30937. s.warn("Unable to parse image metadata"),
  30938. n.metadata = null
  30939. }
  30940. else{
  30941. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30942. }
  30943. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30944. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30945. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30946. }else{
  30947. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30948. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30949. n.metadata.zoom = n.metadata.zoom || 1;
  30950. }
  30951. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30952. }),
  30953. //icon初始视角的:
  30954. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30955. var n = {};
  30956. n.pano = {
  30957. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30958. position: t.convertWorkshopVector(i.scan_position),
  30959. uuid: i.scan_id
  30960. },
  30961. n.camera = {
  30962. quaternion: i.camera_quaternion,
  30963. position: i.camera_position
  30964. },
  30965. e.startPano = n
  30966. }
  30967. return e
  30968. },
  30969. */
  30970. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30971. e = JSON.parse(JSON.stringify(e));
  30972. var i = null;
  30973. var deal = function(n) {
  30974. if(!n.metadata) return;
  30975. if ("string" == typeof n.metadata)
  30976. try {
  30977. n.metadata = JSON.parse(n.metadata)
  30978. } catch (e) {
  30979. s.warn("Unable to parse image metadata"),
  30980. n.metadata = null
  30981. }
  30982. else{
  30983. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30984. }
  30985. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30986. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30987. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30988. }else{
  30989. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30990. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30991. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30992. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30993. }
  30994. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30995. }
  30996. //改
  30997. e.images.forEach(info=>{
  30998. if(info.locations){
  30999. info.locations.forEach(a=>deal(a))
  31000. }else{
  31001. deal(info)
  31002. }
  31003. })
  31004. //icon初始视角的:
  31005. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31006. var n = {};
  31007. n.pano = {
  31008. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31009. position: t.convertWorkshopVector(i.scan_position),
  31010. uuid: i.scan_id
  31011. },
  31012. n.camera = {
  31013. quaternion: i.camera_quaternion,
  31014. position: i.camera_position
  31015. },
  31016. e.startPano = n
  31017. }
  31018. return e
  31019. },
  31020. visionVersionToInt: function() {
  31021. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31022. return function(t) {
  31023. if (!t)
  31024. throw new Error("Vision version is required");
  31025. var i = e.exec(t);
  31026. if (null === i)
  31027. throw new Error("String is not a vision version: " + t);
  31028. return parseInt(i[1])
  31029. }
  31030. }(),
  31031. modelDataPromisesTiles: function(e) {
  31032. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31033. if (vision_version)
  31034. try {
  31035. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31036. } catch (t) {
  31037. s.warn("Invalid vision version: " + vision_version)
  31038. }
  31039. // var t = e.created ? new Date(e.created) : null;
  31040. // return t && t >= r.visionTilingStartDate
  31041. return false
  31042. }
  31043. };
  31044. t.exports = l
  31045. }
  31046. ).call(this, "/js/util/showcase.js")
  31047. }
  31048. , {
  31049. "../constants": 8,
  31050. "./browser": 182,
  31051. "./logger": 189,
  31052. three:217,
  31053. url: 208
  31054. }],
  31055. 194: [function(e, t, i) {
  31056. "use strict";
  31057. var n = e("../util/ajax")
  31058. , r = e("three")
  31059. , o = e("../settings")
  31060. , a = {};
  31061. t.exports = {
  31062. load: function(e, t, i) {
  31063. var s = a[e];
  31064. return s ? (t && setTimeout(function() {
  31065. t(s)
  31066. }, 1),
  31067. s) : (s = new r.Texture,
  31068. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31069. s.magFilter = r.LinearFilter,
  31070. s.generateMipmaps = !1),
  31071. s.sourceFile = e,
  31072. a[e] = s,
  31073. n.getImage(e).then(function(e) {
  31074. s.image = e,
  31075. s.needsUpdate = !0,
  31076. t && t(s)
  31077. }).fail(i),
  31078. s)
  31079. },
  31080. loadBase64: function(e, t) {
  31081. t = t || "png";
  31082. var i = new r.Texture;
  31083. return i.image = document.createElement("img"),
  31084. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31085. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31086. i.magFilter = r.LinearFilter,
  31087. i.generateMipmaps = !1),
  31088. i.needsUpdate = !0,
  31089. i
  31090. },
  31091. isLoaded: function(e) {
  31092. return !!a[e]
  31093. }
  31094. }
  31095. window.Texture = t.exports
  31096. }
  31097. , {
  31098. "../settings": 166,
  31099. "../util/ajax": 181,
  31100. three: 217
  31101. }],
  31102. 195: [function(e, t, i) {
  31103. "use strict";
  31104. var n = e("./easing");
  31105. window.transitions = t.exports = {
  31106. globalDone: null,
  31107. funcs: [],
  31108. counter: 0,
  31109. uniqueID: 0,
  31110. start: function(e, t, i, r, o, a, s) {
  31111. return r = r || 0,
  31112. this.funcs.push({
  31113. func: e,
  31114. current: -r * Math.abs(t),
  31115. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31116. done: i,
  31117. easing: o || n.linearTween,
  31118. cycling: t < 0,
  31119. running: !0,
  31120. debug: r < 0,
  31121. name: a || "T" + this.counter,
  31122. id: void 0 === s ? this.counter : s,
  31123. paused: !1
  31124. }),
  31125. e(0, 16),
  31126. this.counter += 1,
  31127. e
  31128. },
  31129. trigger: function(e) {
  31130. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31131. , i = e.func || function() {}
  31132. , r = void 0 === e.duration ? 0 : e.duration;
  31133. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31134. var o = e.done || null
  31135. , a = e.easing || n.linearTween
  31136. , s = e.name || "R" + this.counter
  31137. , l = void 0 === e.id ? this.counter : e.id;
  31138. return this.start(i, r, o, t, a, s, l)
  31139. },
  31140. setTimeout: function(e, t, i) {
  31141. var n = void 0 === i ? this.counter : i;
  31142. return this.trigger({
  31143. done: e,
  31144. duration: void 0 === t ? 0 : t,
  31145. name: "O" + this.counter,
  31146. id: n
  31147. })
  31148. },
  31149. pause: function() {
  31150. this.paused = !0
  31151. },
  31152. resume: function() {
  31153. this.paused = !1
  31154. },
  31155. update: function(e) {
  31156. this.funcs.forEach(function(t) {
  31157. if (!(t.paused || (t.current += 1e3 * e,
  31158. t.current < 0)))
  31159. if (t.current >= t.duration && !t.cycling) {
  31160. var i = t.easing(1, 0, 1, 1);
  31161. t.func(i, 1e3 * e),
  31162. t.done && t.done(),
  31163. t.running = !1
  31164. } else {
  31165. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31166. , r = t.func(n, 1e3 * e) || !1;
  31167. r && (t.done && t.done(),
  31168. t.running = !1)
  31169. }
  31170. });
  31171. var t = this.funcs.length;
  31172. this.funcs = this.funcs.filter(function(e) {
  31173. return e.running
  31174. });
  31175. var i = this.funcs.length;
  31176. if (t > 0 && 0 === i && this.globalDone) {
  31177. var n = this.globalDone;
  31178. this.globalDone = null,
  31179. n()
  31180. }
  31181. },
  31182. adjustSpeed: function(e, t) {
  31183. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31184. var r = i[n];
  31185. r.duration /= t,
  31186. r.current /= t
  31187. }
  31188. },
  31189. getById: function(e) {
  31190. return this.funcs.filter(function(t) {
  31191. return e === t.id
  31192. })
  31193. },
  31194. get: function(e) {
  31195. for (var t = 0; t < this.funcs.length; t += 1)
  31196. if (this.funcs[t].func === e)
  31197. return this.funcs[t];
  31198. return null
  31199. },
  31200. isRunning: function(e) {
  31201. var t = this.get(e);
  31202. return null !== t && t.running
  31203. },
  31204. countActive: function() {
  31205. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31206. e += this.funcs[t].running;
  31207. return e
  31208. },
  31209. listActive: function() {
  31210. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31211. this.funcs[t].running && e.push(this.funcs[t].name);
  31212. return e
  31213. },
  31214. done: function(e) {
  31215. this.globalDone = e
  31216. },
  31217. cancelById: function(e) {
  31218. var t = void 0 === e ? 0 : e;
  31219. this.funcs = this.funcs.filter(function(e) {
  31220. return e.id !== t
  31221. })
  31222. },
  31223. cancel: function(e) {
  31224. this.funcs = this.funcs.filter(function(t) {
  31225. return t.func !== e
  31226. })
  31227. },
  31228. getUniqueId: function() {
  31229. return this.uniqueID -= 1,
  31230. this.uniqueID
  31231. }
  31232. }
  31233. }
  31234. , {
  31235. "./easing": 186
  31236. }],
  31237. 196: [function(e, t, i) {
  31238. function n(e) {
  31239. if (this.set = {},
  31240. this.infContains = function() {
  31241. return !0
  31242. }
  31243. ,
  31244. "object" == typeof e)
  31245. if (e instanceof Array)
  31246. for (var t = 0; t < e.length; t++)
  31247. this.set[e[t]] = !0;
  31248. else
  31249. this.set = e;
  31250. else if ("function" == typeof e)
  31251. this.infContains = e;
  31252. else if ("undefined" != typeof e)
  31253. throw new Error("set must be either an array or an object.")
  31254. }
  31255. t.exports = n,
  31256. n.prototype.contains = function(e) {
  31257. return !!this.set[e]
  31258. }
  31259. ,
  31260. n.prototype.has = n.prototype.contains,
  31261. n.prototype.add = function(e) {
  31262. if (1 == arguments.length)
  31263. this.set[e] = !0;
  31264. else
  31265. for (var t = 0; t < arguments.length; t++)
  31266. this.set[arguments[t]] = !0
  31267. }
  31268. ,
  31269. n.prototype.addAll = function(e) {
  31270. if ("object" != typeof e && !(e instanceof Array))
  31271. throw new Error("arr must be an array.");
  31272. for (var t = 0; t < e.length; t++)
  31273. this.add(e[t])
  31274. }
  31275. ,
  31276. n.prototype.remove = function(e) {
  31277. if (1 == arguments.length)
  31278. delete this.set[e];
  31279. else
  31280. for (var t = 0; t < arguments.length; t++)
  31281. delete this.set[arguments[t]]
  31282. }
  31283. ,
  31284. n.prototype.delete = n.prototype.remove,
  31285. n.prototype.clear = function() {
  31286. this.set = {}
  31287. }
  31288. ,
  31289. n.prototype.size = function() {
  31290. return Object.keys(this.set).length
  31291. }
  31292. ,
  31293. n.prototype.toString = function() {
  31294. return "{" + Object.keys(this.set).toString() + "}"
  31295. }
  31296. ,
  31297. n.prototype.toArray = function() {
  31298. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31299. }
  31300. ,
  31301. n.prototype["*values"] = n.prototype.toArray
  31302. }
  31303. , {}],
  31304. 197: [function(e, t, i) {}
  31305. , {}],
  31306. 198: [function(e, t, i) {
  31307. (function(t) {
  31308. "use strict";
  31309. function n() {
  31310. try {
  31311. var e = new Uint8Array(1);
  31312. return e.__proto__ = {
  31313. __proto__: Uint8Array.prototype,
  31314. foo: function() {
  31315. return 42
  31316. }
  31317. },
  31318. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31319. } catch (e) {
  31320. return !1
  31321. }
  31322. }
  31323. function r() {
  31324. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31325. }
  31326. function o(e, t) {
  31327. if (r() < t)
  31328. throw new RangeError("Invalid typed array length");
  31329. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31330. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31331. e.length = t),
  31332. e
  31333. }
  31334. function a(e, t, i) {
  31335. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31336. return new a(e,t,i);
  31337. if ("number" == typeof e) {
  31338. if ("string" == typeof t)
  31339. throw new Error("If encoding is specified then the first argument must be a string");
  31340. return h(this, e)
  31341. }
  31342. return s(this, e, t, i)
  31343. }
  31344. function s(e, t, i, n) {
  31345. if ("number" == typeof t)
  31346. throw new TypeError('"value" argument must not be a number');
  31347. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31348. }
  31349. function l(e) {
  31350. if ("number" != typeof e)
  31351. throw new TypeError('"size" argument must be a number');
  31352. if (e < 0)
  31353. throw new RangeError('"size" argument must not be negative')
  31354. }
  31355. function c(e, t, i, n) {
  31356. return l(t),
  31357. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31358. }
  31359. function h(e, t) {
  31360. if (l(t),
  31361. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31362. !a.TYPED_ARRAY_SUPPORT)
  31363. for (var i = 0; i < t; ++i)
  31364. e[i] = 0;
  31365. return e
  31366. }
  31367. function u(e, t, i) {
  31368. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31369. !a.isEncoding(i))
  31370. throw new TypeError('"encoding" must be a valid string encoding');
  31371. var n = 0 | v(t, i);
  31372. e = o(e, n);
  31373. var r = e.write(t, i);
  31374. return r !== n && (e = e.slice(0, r)),
  31375. e
  31376. }
  31377. function d(e, t) {
  31378. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31379. e = o(e, i);
  31380. for (var n = 0; n < i; n += 1)
  31381. e[n] = 255 & t[n];
  31382. return e
  31383. }
  31384. function p(e, t, i, n) {
  31385. if (t.byteLength,
  31386. i < 0 || t.byteLength < i)
  31387. throw new RangeError("'offset' is out of bounds");
  31388. if (t.byteLength < i + (n || 0))
  31389. throw new RangeError("'length' is out of bounds");
  31390. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31391. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31392. e.__proto__ = a.prototype) : e = d(e, t),
  31393. e
  31394. }
  31395. function f(e, t) {
  31396. if (a.isBuffer(t)) {
  31397. var i = 0 | g(t.length);
  31398. return e = o(e, i),
  31399. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31400. e)
  31401. }
  31402. if (t) {
  31403. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31404. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31405. if ("Buffer" === t.type && $(t.data))
  31406. return d(e, t.data)
  31407. }
  31408. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31409. }
  31410. function g(e) {
  31411. if (e >= r())
  31412. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31413. return 0 | e
  31414. }
  31415. function m(e) {
  31416. return +e != e && (e = 0),
  31417. a.alloc(+e)
  31418. }
  31419. function v(e, t) {
  31420. if (a.isBuffer(e))
  31421. return e.length;
  31422. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31423. return e.byteLength;
  31424. "string" != typeof e && (e = "" + e);
  31425. var i = e.length;
  31426. if (0 === i)
  31427. return 0;
  31428. for (var n = !1; ; )
  31429. switch (t) {
  31430. case "ascii":
  31431. case "latin1":
  31432. case "binary":
  31433. return i;
  31434. case "utf8":
  31435. case "utf-8":
  31436. case void 0:
  31437. return j(e).length;
  31438. case "ucs2":
  31439. case "ucs-2":
  31440. case "utf16le":
  31441. case "utf-16le":
  31442. return 2 * i;
  31443. case "hex":
  31444. return i >>> 1;
  31445. case "base64":
  31446. return Z(e).length;
  31447. default:
  31448. if (n)
  31449. return j(e).length;
  31450. t = ("" + t).toLowerCase(),
  31451. n = !0
  31452. }
  31453. }
  31454. function A(e, t, i) {
  31455. var n = !1;
  31456. if ((void 0 === t || t < 0) && (t = 0),
  31457. t > this.length)
  31458. return "";
  31459. if ((void 0 === i || i > this.length) && (i = this.length),
  31460. i <= 0)
  31461. return "";
  31462. if (i >>>= 0,
  31463. t >>>= 0,
  31464. i <= t)
  31465. return "";
  31466. for (e || (e = "utf8"); ; )
  31467. switch (e) {
  31468. case "hex":
  31469. return L(this, t, i);
  31470. case "utf8":
  31471. case "utf-8":
  31472. return M(this, t, i);
  31473. case "ascii":
  31474. return P(this, t, i);
  31475. case "latin1":
  31476. case "binary":
  31477. return O(this, t, i);
  31478. case "base64":
  31479. return S(this, t, i);
  31480. case "ucs2":
  31481. case "ucs-2":
  31482. case "utf16le":
  31483. case "utf-16le":
  31484. return D(this, t, i);
  31485. default:
  31486. if (n)
  31487. throw new TypeError("Unknown encoding: " + e);
  31488. e = (e + "").toLowerCase(),
  31489. n = !0
  31490. }
  31491. }
  31492. function y(e, t, i) {
  31493. var n = e[t];
  31494. e[t] = e[i],
  31495. e[i] = n
  31496. }
  31497. function C(e, t, i, n, r) {
  31498. if (0 === e.length)
  31499. return -1;
  31500. if ("string" == typeof i ? (n = i,
  31501. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31502. i = +i,
  31503. isNaN(i) && (i = r ? 0 : e.length - 1),
  31504. i < 0 && (i = e.length + i),
  31505. i >= e.length) {
  31506. if (r)
  31507. return -1;
  31508. i = e.length - 1
  31509. } else if (i < 0) {
  31510. if (!r)
  31511. return -1;
  31512. i = 0
  31513. }
  31514. if ("string" == typeof t && (t = a.from(t, n)),
  31515. a.isBuffer(t))
  31516. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31517. if ("number" == typeof t)
  31518. return t &= 255,
  31519. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31520. throw new TypeError("val must be string, number or Buffer")
  31521. }
  31522. function I(e, t, i, n, r) {
  31523. function o(e, t) {
  31524. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31525. }
  31526. var a = 1
  31527. , s = e.length
  31528. , l = t.length;
  31529. if (void 0 !== n && (n = String(n).toLowerCase(),
  31530. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31531. if (e.length < 2 || t.length < 2)
  31532. return -1;
  31533. a = 2,
  31534. s /= 2,
  31535. l /= 2,
  31536. i /= 2
  31537. }
  31538. var c;
  31539. if (r) {
  31540. var h = -1;
  31541. for (c = i; c < s; c++)
  31542. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31543. if (h === -1 && (h = c),
  31544. c - h + 1 === l)
  31545. return h * a
  31546. } else
  31547. h !== -1 && (c -= c - h),
  31548. h = -1
  31549. } else
  31550. for (i + l > s && (i = s - l),
  31551. c = i; c >= 0; c--) {
  31552. for (var u = !0, d = 0; d < l; d++)
  31553. if (o(e, c + d) !== o(t, d)) {
  31554. u = !1;
  31555. break
  31556. }
  31557. if (u)
  31558. return c
  31559. }
  31560. return -1
  31561. }
  31562. function E(e, t, i, n) {
  31563. i = Number(i) || 0;
  31564. var r = e.length - i;
  31565. n ? (n = Number(n),
  31566. n > r && (n = r)) : n = r;
  31567. var o = t.length;
  31568. if (o % 2 !== 0)
  31569. throw new TypeError("Invalid hex string");
  31570. n > o / 2 && (n = o / 2);
  31571. for (var a = 0; a < n; ++a) {
  31572. var s = parseInt(t.substr(2 * a, 2), 16);
  31573. if (isNaN(s))
  31574. return a;
  31575. e[i + a] = s
  31576. }
  31577. return a
  31578. }
  31579. function b(e, t, i, n) {
  31580. return q(j(t, e.length - i), e, i, n)
  31581. }
  31582. function w(e, t, i, n) {
  31583. return q(Y(t), e, i, n)
  31584. }
  31585. function _(e, t, i, n) {
  31586. return w(e, t, i, n)
  31587. }
  31588. function T(e, t, i, n) {
  31589. return q(Z(t), e, i, n)
  31590. }
  31591. function x(e, t, i, n) {
  31592. return q(X(t, e.length - i), e, i, n)
  31593. }
  31594. function S(e, t, i) {
  31595. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31596. }
  31597. function M(e, t, i) {
  31598. i = Math.min(e.length, i);
  31599. for (var n = [], r = t; r < i; ) {
  31600. var o = e[r]
  31601. , a = null
  31602. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31603. if (r + s <= i) {
  31604. var l, c, h, u;
  31605. switch (s) {
  31606. case 1:
  31607. o < 128 && (a = o);
  31608. break;
  31609. case 2:
  31610. l = e[r + 1],
  31611. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31612. u > 127 && (a = u));
  31613. break;
  31614. case 3:
  31615. l = e[r + 1],
  31616. c = e[r + 2],
  31617. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31618. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31619. break;
  31620. case 4:
  31621. l = e[r + 1],
  31622. c = e[r + 2],
  31623. h = e[r + 3],
  31624. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31625. u > 65535 && u < 1114112 && (a = u))
  31626. }
  31627. }
  31628. null === a ? (a = 65533,
  31629. s = 1) : a > 65535 && (a -= 65536,
  31630. n.push(a >>> 10 & 1023 | 55296),
  31631. a = 56320 | 1023 & a),
  31632. n.push(a),
  31633. r += s
  31634. }
  31635. return R(n)
  31636. }
  31637. function R(e) {
  31638. var t = e.length;
  31639. if (t <= ee)
  31640. return String.fromCharCode.apply(String, e);
  31641. for (var i = "", n = 0; n < t; )
  31642. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31643. return i
  31644. }
  31645. function P(e, t, i) {
  31646. var n = "";
  31647. i = Math.min(e.length, i);
  31648. for (var r = t; r < i; ++r)
  31649. n += String.fromCharCode(127 & e[r]);
  31650. return n
  31651. }
  31652. function O(e, t, i) {
  31653. var n = "";
  31654. i = Math.min(e.length, i);
  31655. for (var r = t; r < i; ++r)
  31656. n += String.fromCharCode(e[r]);
  31657. return n
  31658. }
  31659. function L(e, t, i) {
  31660. var n = e.length;
  31661. (!t || t < 0) && (t = 0),
  31662. (!i || i < 0 || i > n) && (i = n);
  31663. for (var r = "", o = t; o < i; ++o)
  31664. r += W(e[o]);
  31665. return r
  31666. }
  31667. function D(e, t, i) {
  31668. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31669. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31670. return r
  31671. }
  31672. function N(e, t, i) {
  31673. if (e % 1 !== 0 || e < 0)
  31674. throw new RangeError("offset is not uint");
  31675. if (e + t > i)
  31676. throw new RangeError("Trying to access beyond buffer length")
  31677. }
  31678. function B(e, t, i, n, r, o) {
  31679. if (!a.isBuffer(e))
  31680. throw new TypeError('"buffer" argument must be a Buffer instance');
  31681. if (t > r || t < o)
  31682. throw new RangeError('"value" argument is out of bounds');
  31683. if (i + n > e.length)
  31684. throw new RangeError("Index out of range")
  31685. }
  31686. function F(e, t, i, n) {
  31687. t < 0 && (t = 65535 + t + 1);
  31688. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31689. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31690. }
  31691. function V(e, t, i, n) {
  31692. t < 0 && (t = 4294967295 + t + 1);
  31693. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31694. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31695. }
  31696. function U(e, t, i, n, r, o) {
  31697. if (i + n > e.length)
  31698. throw new RangeError("Index out of range");
  31699. if (i < 0)
  31700. throw new RangeError("Index out of range")
  31701. }
  31702. function k(e, t, i, n, r) {
  31703. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31704. J.write(e, t, i, n, 23, 4),
  31705. i + 4
  31706. }
  31707. function H(e, t, i, n, r) {
  31708. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31709. J.write(e, t, i, n, 52, 8),
  31710. i + 8
  31711. }
  31712. function G(e) {
  31713. if (e = z(e).replace(te, ""),
  31714. e.length < 2)
  31715. return "";
  31716. for (; e.length % 4 !== 0; )
  31717. e += "=";
  31718. return e
  31719. }
  31720. function z(e) {
  31721. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31722. }
  31723. function W(e) {
  31724. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31725. }
  31726. function j(e, t) {
  31727. t = t || 1 / 0;
  31728. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31729. if (i = e.charCodeAt(a),
  31730. i > 55295 && i < 57344) {
  31731. if (!r) {
  31732. if (i > 56319) {
  31733. (t -= 3) > -1 && o.push(239, 191, 189);
  31734. continue
  31735. }
  31736. if (a + 1 === n) {
  31737. (t -= 3) > -1 && o.push(239, 191, 189);
  31738. continue
  31739. }
  31740. r = i;
  31741. continue
  31742. }
  31743. if (i < 56320) {
  31744. (t -= 3) > -1 && o.push(239, 191, 189),
  31745. r = i;
  31746. continue
  31747. }
  31748. i = (r - 55296 << 10 | i - 56320) + 65536
  31749. } else
  31750. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31751. if (r = null,
  31752. i < 128) {
  31753. if ((t -= 1) < 0)
  31754. break;
  31755. o.push(i)
  31756. } else if (i < 2048) {
  31757. if ((t -= 2) < 0)
  31758. break;
  31759. o.push(i >> 6 | 192, 63 & i | 128)
  31760. } else if (i < 65536) {
  31761. if ((t -= 3) < 0)
  31762. break;
  31763. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31764. } else {
  31765. if (!(i < 1114112))
  31766. throw new Error("Invalid code point");
  31767. if ((t -= 4) < 0)
  31768. break;
  31769. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31770. }
  31771. }
  31772. return o
  31773. }
  31774. function Y(e) {
  31775. for (var t = [], i = 0; i < e.length; ++i)
  31776. t.push(255 & e.charCodeAt(i));
  31777. return t
  31778. }
  31779. function X(e, t) {
  31780. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31781. i = e.charCodeAt(a),
  31782. n = i >> 8,
  31783. r = i % 256,
  31784. o.push(r),
  31785. o.push(n);
  31786. return o
  31787. }
  31788. function Z(e) {
  31789. return Q.toByteArray(G(e))
  31790. }
  31791. function q(e, t, i, n) {
  31792. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31793. t[r + i] = e[r];
  31794. return r
  31795. }
  31796. function K(e) {
  31797. return e !== e
  31798. }
  31799. var Q = e("base64-js")
  31800. , J = e("ieee754")
  31801. , $ = e("isarray");
  31802. i.Buffer = a,
  31803. i.SlowBuffer = m,
  31804. i.INSPECT_MAX_BYTES = 50,
  31805. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31806. i.kMaxLength = r(),
  31807. a.poolSize = 8192,
  31808. a._augment = function(e) {
  31809. return e.__proto__ = a.prototype,
  31810. e
  31811. }
  31812. ,
  31813. a.from = function(e, t, i) {
  31814. return s(null, e, t, i)
  31815. }
  31816. ,
  31817. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31818. a.__proto__ = Uint8Array,
  31819. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31820. value: null,
  31821. configurable: !0
  31822. })),
  31823. a.alloc = function(e, t, i) {
  31824. return c(null, e, t, i)
  31825. }
  31826. ,
  31827. a.allocUnsafe = function(e) {
  31828. return h(null, e)
  31829. }
  31830. ,
  31831. a.allocUnsafeSlow = function(e) {
  31832. return h(null, e)
  31833. }
  31834. ,
  31835. a.isBuffer = function(e) {
  31836. return !(null == e || !e._isBuffer)
  31837. }
  31838. ,
  31839. a.compare = function(e, t) {
  31840. if (!a.isBuffer(e) || !a.isBuffer(t))
  31841. throw new TypeError("Arguments must be Buffers");
  31842. if (e === t)
  31843. return 0;
  31844. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31845. if (e[r] !== t[r]) {
  31846. i = e[r],
  31847. n = t[r];
  31848. break
  31849. }
  31850. return i < n ? -1 : n < i ? 1 : 0
  31851. }
  31852. ,
  31853. a.isEncoding = function(e) {
  31854. switch (String(e).toLowerCase()) {
  31855. case "hex":
  31856. case "utf8":
  31857. case "utf-8":
  31858. case "ascii":
  31859. case "latin1":
  31860. case "binary":
  31861. case "base64":
  31862. case "ucs2":
  31863. case "ucs-2":
  31864. case "utf16le":
  31865. case "utf-16le":
  31866. return !0;
  31867. default:
  31868. return !1
  31869. }
  31870. }
  31871. ,
  31872. a.concat = function(e, t) {
  31873. if (!$(e))
  31874. throw new TypeError('"list" argument must be an Array of Buffers');
  31875. if (0 === e.length)
  31876. return a.alloc(0);
  31877. var i;
  31878. if (void 0 === t)
  31879. for (t = 0,
  31880. i = 0; i < e.length; ++i)
  31881. t += e[i].length;
  31882. var n = a.allocUnsafe(t)
  31883. , r = 0;
  31884. for (i = 0; i < e.length; ++i) {
  31885. var o = e[i];
  31886. if (!a.isBuffer(o))
  31887. throw new TypeError('"list" argument must be an Array of Buffers');
  31888. o.copy(n, r),
  31889. r += o.length
  31890. }
  31891. return n
  31892. }
  31893. ,
  31894. a.byteLength = v,
  31895. a.prototype._isBuffer = !0,
  31896. a.prototype.swap16 = function() {
  31897. var e = this.length;
  31898. if (e % 2 !== 0)
  31899. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31900. for (var t = 0; t < e; t += 2)
  31901. y(this, t, t + 1);
  31902. return this
  31903. }
  31904. ,
  31905. a.prototype.swap32 = function() {
  31906. var e = this.length;
  31907. if (e % 4 !== 0)
  31908. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31909. for (var t = 0; t < e; t += 4)
  31910. y(this, t, t + 3),
  31911. y(this, t + 1, t + 2);
  31912. return this
  31913. }
  31914. ,
  31915. a.prototype.swap64 = function() {
  31916. var e = this.length;
  31917. if (e % 8 !== 0)
  31918. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31919. for (var t = 0; t < e; t += 8)
  31920. y(this, t, t + 7),
  31921. y(this, t + 1, t + 6),
  31922. y(this, t + 2, t + 5),
  31923. y(this, t + 3, t + 4);
  31924. return this
  31925. }
  31926. ,
  31927. a.prototype.toString = function() {
  31928. var e = 0 | this.length;
  31929. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31930. }
  31931. ,
  31932. a.prototype.equals = function(e) {
  31933. if (!a.isBuffer(e))
  31934. throw new TypeError("Argument must be a Buffer");
  31935. return this === e || 0 === a.compare(this, e)
  31936. }
  31937. ,
  31938. a.prototype.inspect = function() {
  31939. var e = ""
  31940. , t = i.INSPECT_MAX_BYTES;
  31941. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31942. this.length > t && (e += " ... ")),
  31943. "<Buffer " + e + ">"
  31944. }
  31945. ,
  31946. a.prototype.compare = function(e, t, i, n, r) {
  31947. if (!a.isBuffer(e))
  31948. throw new TypeError("Argument must be a Buffer");
  31949. if (void 0 === t && (t = 0),
  31950. void 0 === i && (i = e ? e.length : 0),
  31951. void 0 === n && (n = 0),
  31952. void 0 === r && (r = this.length),
  31953. t < 0 || i > e.length || n < 0 || r > this.length)
  31954. throw new RangeError("out of range index");
  31955. if (n >= r && t >= i)
  31956. return 0;
  31957. if (n >= r)
  31958. return -1;
  31959. if (t >= i)
  31960. return 1;
  31961. if (t >>>= 0,
  31962. i >>>= 0,
  31963. n >>>= 0,
  31964. r >>>= 0,
  31965. this === e)
  31966. return 0;
  31967. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31968. if (c[u] !== h[u]) {
  31969. o = c[u],
  31970. s = h[u];
  31971. break
  31972. }
  31973. return o < s ? -1 : s < o ? 1 : 0
  31974. }
  31975. ,
  31976. a.prototype.includes = function(e, t, i) {
  31977. return this.indexOf(e, t, i) !== -1
  31978. }
  31979. ,
  31980. a.prototype.indexOf = function(e, t, i) {
  31981. return C(this, e, t, i, !0)
  31982. }
  31983. ,
  31984. a.prototype.lastIndexOf = function(e, t, i) {
  31985. return C(this, e, t, i, !1)
  31986. }
  31987. ,
  31988. a.prototype.write = function(e, t, i, n) {
  31989. if (void 0 === t)
  31990. n = "utf8",
  31991. i = this.length,
  31992. t = 0;
  31993. else if (void 0 === i && "string" == typeof t)
  31994. n = t,
  31995. i = this.length,
  31996. t = 0;
  31997. else {
  31998. if (!isFinite(t))
  31999. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32000. t |= 0,
  32001. isFinite(i) ? (i |= 0,
  32002. void 0 === n && (n = "utf8")) : (n = i,
  32003. i = void 0)
  32004. }
  32005. var r = this.length - t;
  32006. if ((void 0 === i || i > r) && (i = r),
  32007. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32008. throw new RangeError("Attempt to write outside buffer bounds");
  32009. n || (n = "utf8");
  32010. for (var o = !1; ; )
  32011. switch (n) {
  32012. case "hex":
  32013. return E(this, e, t, i);
  32014. case "utf8":
  32015. case "utf-8":
  32016. return b(this, e, t, i);
  32017. case "ascii":
  32018. return w(this, e, t, i);
  32019. case "latin1":
  32020. case "binary":
  32021. return _(this, e, t, i);
  32022. case "base64":
  32023. return T(this, e, t, i);
  32024. case "ucs2":
  32025. case "ucs-2":
  32026. case "utf16le":
  32027. case "utf-16le":
  32028. return x(this, e, t, i);
  32029. default:
  32030. if (o)
  32031. throw new TypeError("Unknown encoding: " + n);
  32032. n = ("" + n).toLowerCase(),
  32033. o = !0
  32034. }
  32035. }
  32036. ,
  32037. a.prototype.toJSON = function() {
  32038. return {
  32039. type: "Buffer",
  32040. data: Array.prototype.slice.call(this._arr || this, 0)
  32041. }
  32042. }
  32043. ;
  32044. var ee = 4096;
  32045. a.prototype.slice = function(e, t) {
  32046. var i = this.length;
  32047. e = ~~e,
  32048. t = void 0 === t ? i : ~~t,
  32049. e < 0 ? (e += i,
  32050. e < 0 && (e = 0)) : e > i && (e = i),
  32051. t < 0 ? (t += i,
  32052. t < 0 && (t = 0)) : t > i && (t = i),
  32053. t < e && (t = e);
  32054. var n;
  32055. if (a.TYPED_ARRAY_SUPPORT)
  32056. n = this.subarray(e, t),
  32057. n.__proto__ = a.prototype;
  32058. else {
  32059. var r = t - e;
  32060. n = new a(r,void 0);
  32061. for (var o = 0; o < r; ++o)
  32062. n[o] = this[o + e]
  32063. }
  32064. return n
  32065. }
  32066. ,
  32067. a.prototype.readUIntLE = function(e, t, i) {
  32068. e |= 0,
  32069. t |= 0,
  32070. i || N(e, t, this.length);
  32071. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32072. n += this[e + o] * r;
  32073. return n
  32074. }
  32075. ,
  32076. a.prototype.readUIntBE = function(e, t, i) {
  32077. e |= 0,
  32078. t |= 0,
  32079. i || N(e, t, this.length);
  32080. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32081. n += this[e + --t] * r;
  32082. return n
  32083. }
  32084. ,
  32085. a.prototype.readUInt8 = function(e, t) {
  32086. return t || N(e, 1, this.length),
  32087. this[e]
  32088. }
  32089. ,
  32090. a.prototype.readUInt16LE = function(e, t) {
  32091. return t || N(e, 2, this.length),
  32092. this[e] | this[e + 1] << 8
  32093. }
  32094. ,
  32095. a.prototype.readUInt16BE = function(e, t) {
  32096. return t || N(e, 2, this.length),
  32097. this[e] << 8 | this[e + 1]
  32098. }
  32099. ,
  32100. a.prototype.readUInt32LE = function(e, t) {
  32101. return t || N(e, 4, this.length),
  32102. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32103. }
  32104. ,
  32105. a.prototype.readUInt32BE = function(e, t) {
  32106. return t || N(e, 4, this.length),
  32107. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32108. }
  32109. ,
  32110. a.prototype.readIntLE = function(e, t, i) {
  32111. e |= 0,
  32112. t |= 0,
  32113. i || N(e, t, this.length);
  32114. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32115. n += this[e + o] * r;
  32116. return r *= 128,
  32117. n >= r && (n -= Math.pow(2, 8 * t)),
  32118. n
  32119. }
  32120. ,
  32121. a.prototype.readIntBE = function(e, t, i) {
  32122. e |= 0,
  32123. t |= 0,
  32124. i || N(e, t, this.length);
  32125. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32126. o += this[e + --n] * r;
  32127. return r *= 128,
  32128. o >= r && (o -= Math.pow(2, 8 * t)),
  32129. o
  32130. }
  32131. ,
  32132. a.prototype.readInt8 = function(e, t) {
  32133. return t || N(e, 1, this.length),
  32134. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32135. }
  32136. ,
  32137. a.prototype.readInt16LE = function(e, t) {
  32138. t || N(e, 2, this.length);
  32139. var i = this[e] | this[e + 1] << 8;
  32140. return 32768 & i ? 4294901760 | i : i
  32141. }
  32142. ,
  32143. a.prototype.readInt16BE = function(e, t) {
  32144. t || N(e, 2, this.length);
  32145. var i = this[e + 1] | this[e] << 8;
  32146. return 32768 & i ? 4294901760 | i : i
  32147. }
  32148. ,
  32149. a.prototype.readInt32LE = function(e, t) {
  32150. return t || N(e, 4, this.length),
  32151. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32152. }
  32153. ,
  32154. a.prototype.readInt32BE = function(e, t) {
  32155. return t || N(e, 4, this.length),
  32156. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32157. }
  32158. ,
  32159. a.prototype.readFloatLE = function(e, t) {
  32160. return t || N(e, 4, this.length),
  32161. J.read(this, e, !0, 23, 4)
  32162. }
  32163. ,
  32164. a.prototype.readFloatBE = function(e, t) {
  32165. return t || N(e, 4, this.length),
  32166. J.read(this, e, !1, 23, 4)
  32167. }
  32168. ,
  32169. a.prototype.readDoubleLE = function(e, t) {
  32170. return t || N(e, 8, this.length),
  32171. J.read(this, e, !0, 52, 8)
  32172. }
  32173. ,
  32174. a.prototype.readDoubleBE = function(e, t) {
  32175. return t || N(e, 8, this.length),
  32176. J.read(this, e, !1, 52, 8)
  32177. }
  32178. ,
  32179. a.prototype.writeUIntLE = function(e, t, i, n) {
  32180. if (e = +e,
  32181. t |= 0,
  32182. i |= 0,
  32183. !n) {
  32184. var r = Math.pow(2, 8 * i) - 1;
  32185. B(this, e, t, i, r, 0)
  32186. }
  32187. var o = 1
  32188. , a = 0;
  32189. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32190. this[t + a] = e / o & 255;
  32191. return t + i
  32192. }
  32193. ,
  32194. a.prototype.writeUIntBE = function(e, t, i, n) {
  32195. if (e = +e,
  32196. t |= 0,
  32197. i |= 0,
  32198. !n) {
  32199. var r = Math.pow(2, 8 * i) - 1;
  32200. B(this, e, t, i, r, 0)
  32201. }
  32202. var o = i - 1
  32203. , a = 1;
  32204. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32205. this[t + o] = e / a & 255;
  32206. return t + i
  32207. }
  32208. ,
  32209. a.prototype.writeUInt8 = function(e, t, i) {
  32210. return e = +e,
  32211. t |= 0,
  32212. i || B(this, e, t, 1, 255, 0),
  32213. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32214. this[t] = 255 & e,
  32215. t + 1
  32216. }
  32217. ,
  32218. a.prototype.writeUInt16LE = function(e, t, i) {
  32219. return e = +e,
  32220. t |= 0,
  32221. i || B(this, e, t, 2, 65535, 0),
  32222. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32223. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32224. t + 2
  32225. }
  32226. ,
  32227. a.prototype.writeUInt16BE = function(e, t, i) {
  32228. return e = +e,
  32229. t |= 0,
  32230. i || B(this, e, t, 2, 65535, 0),
  32231. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32232. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32233. t + 2
  32234. }
  32235. ,
  32236. a.prototype.writeUInt32LE = function(e, t, i) {
  32237. return e = +e,
  32238. t |= 0,
  32239. i || B(this, e, t, 4, 4294967295, 0),
  32240. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32241. this[t + 2] = e >>> 16,
  32242. this[t + 1] = e >>> 8,
  32243. this[t] = 255 & e) : V(this, e, t, !0),
  32244. t + 4
  32245. }
  32246. ,
  32247. a.prototype.writeUInt32BE = function(e, t, i) {
  32248. return e = +e,
  32249. t |= 0,
  32250. i || B(this, e, t, 4, 4294967295, 0),
  32251. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32252. this[t + 1] = e >>> 16,
  32253. this[t + 2] = e >>> 8,
  32254. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32255. t + 4
  32256. }
  32257. ,
  32258. a.prototype.writeIntLE = function(e, t, i, n) {
  32259. if (e = +e,
  32260. t |= 0,
  32261. !n) {
  32262. var r = Math.pow(2, 8 * i - 1);
  32263. B(this, e, t, i, r - 1, -r)
  32264. }
  32265. var o = 0
  32266. , a = 1
  32267. , s = 0;
  32268. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32269. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32270. this[t + o] = (e / a >> 0) - s & 255;
  32271. return t + i
  32272. }
  32273. ,
  32274. a.prototype.writeIntBE = function(e, t, i, n) {
  32275. if (e = +e,
  32276. t |= 0,
  32277. !n) {
  32278. var r = Math.pow(2, 8 * i - 1);
  32279. B(this, e, t, i, r - 1, -r)
  32280. }
  32281. var o = i - 1
  32282. , a = 1
  32283. , s = 0;
  32284. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32285. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32286. this[t + o] = (e / a >> 0) - s & 255;
  32287. return t + i
  32288. }
  32289. ,
  32290. a.prototype.writeInt8 = function(e, t, i) {
  32291. return e = +e,
  32292. t |= 0,
  32293. i || B(this, e, t, 1, 127, -128),
  32294. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32295. e < 0 && (e = 255 + e + 1),
  32296. this[t] = 255 & e,
  32297. t + 1
  32298. }
  32299. ,
  32300. a.prototype.writeInt16LE = function(e, t, i) {
  32301. return e = +e,
  32302. t |= 0,
  32303. i || B(this, e, t, 2, 32767, -32768),
  32304. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32305. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32306. t + 2
  32307. }
  32308. ,
  32309. a.prototype.writeInt16BE = function(e, t, i) {
  32310. return e = +e,
  32311. t |= 0,
  32312. i || B(this, e, t, 2, 32767, -32768),
  32313. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32314. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32315. t + 2
  32316. }
  32317. ,
  32318. a.prototype.writeInt32LE = function(e, t, i) {
  32319. return e = +e,
  32320. t |= 0,
  32321. i || B(this, e, t, 4, 2147483647, -2147483648),
  32322. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32323. this[t + 1] = e >>> 8,
  32324. this[t + 2] = e >>> 16,
  32325. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32326. t + 4
  32327. }
  32328. ,
  32329. a.prototype.writeInt32BE = function(e, t, i) {
  32330. return e = +e,
  32331. t |= 0,
  32332. i || B(this, e, t, 4, 2147483647, -2147483648),
  32333. e < 0 && (e = 4294967295 + e + 1),
  32334. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32335. this[t + 1] = e >>> 16,
  32336. this[t + 2] = e >>> 8,
  32337. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32338. t + 4
  32339. }
  32340. ,
  32341. a.prototype.writeFloatLE = function(e, t, i) {
  32342. return k(this, e, t, !0, i)
  32343. }
  32344. ,
  32345. a.prototype.writeFloatBE = function(e, t, i) {
  32346. return k(this, e, t, !1, i)
  32347. }
  32348. ,
  32349. a.prototype.writeDoubleLE = function(e, t, i) {
  32350. return H(this, e, t, !0, i)
  32351. }
  32352. ,
  32353. a.prototype.writeDoubleBE = function(e, t, i) {
  32354. return H(this, e, t, !1, i)
  32355. }
  32356. ,
  32357. a.prototype.copy = function(e, t, i, n) {
  32358. if (i || (i = 0),
  32359. n || 0 === n || (n = this.length),
  32360. t >= e.length && (t = e.length),
  32361. t || (t = 0),
  32362. n > 0 && n < i && (n = i),
  32363. n === i)
  32364. return 0;
  32365. if (0 === e.length || 0 === this.length)
  32366. return 0;
  32367. if (t < 0)
  32368. throw new RangeError("targetStart out of bounds");
  32369. if (i < 0 || i >= this.length)
  32370. throw new RangeError("sourceStart out of bounds");
  32371. if (n < 0)
  32372. throw new RangeError("sourceEnd out of bounds");
  32373. n > this.length && (n = this.length),
  32374. e.length - t < n - i && (n = e.length - t + i);
  32375. var r, o = n - i;
  32376. if (this === e && i < t && t < n)
  32377. for (r = o - 1; r >= 0; --r)
  32378. e[r + t] = this[r + i];
  32379. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32380. for (r = 0; r < o; ++r)
  32381. e[r + t] = this[r + i];
  32382. else
  32383. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32384. return o
  32385. }
  32386. ,
  32387. a.prototype.fill = function(e, t, i, n) {
  32388. if ("string" == typeof e) {
  32389. if ("string" == typeof t ? (n = t,
  32390. t = 0,
  32391. i = this.length) : "string" == typeof i && (n = i,
  32392. i = this.length),
  32393. 1 === e.length) {
  32394. var r = e.charCodeAt(0);
  32395. r < 256 && (e = r)
  32396. }
  32397. if (void 0 !== n && "string" != typeof n)
  32398. throw new TypeError("encoding must be a string");
  32399. if ("string" == typeof n && !a.isEncoding(n))
  32400. throw new TypeError("Unknown encoding: " + n)
  32401. } else
  32402. "number" == typeof e && (e &= 255);
  32403. if (t < 0 || this.length < t || this.length < i)
  32404. throw new RangeError("Out of range index");
  32405. if (i <= t)
  32406. return this;
  32407. t >>>= 0,
  32408. i = void 0 === i ? this.length : i >>> 0,
  32409. e || (e = 0);
  32410. var o;
  32411. if ("number" == typeof e)
  32412. for (o = t; o < i; ++o)
  32413. this[o] = e;
  32414. else {
  32415. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32416. , l = s.length;
  32417. for (o = 0; o < i - t; ++o)
  32418. this[o + t] = s[o % l]
  32419. }
  32420. return this
  32421. }
  32422. ;
  32423. var te = /[^+\/0-9A-Za-z-_]/g
  32424. }
  32425. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32426. }
  32427. , {
  32428. "base64-js": 199,
  32429. ieee754: 200,
  32430. isarray: 201
  32431. }],
  32432. 199: [function(e, t, i) {
  32433. "use strict";
  32434. function n(e) {
  32435. var t = e.length;
  32436. if (t % 4 > 0)
  32437. throw new Error("Invalid string. Length must be a multiple of 4");
  32438. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32439. }
  32440. function r(e) {
  32441. return 3 * e.length / 4 - n(e)
  32442. }
  32443. function o(e) {
  32444. var t, i, r, o, a, s, l = e.length;
  32445. a = n(e),
  32446. s = new u(3 * l / 4 - a),
  32447. r = a > 0 ? l - 4 : l;
  32448. var c = 0;
  32449. for (t = 0,
  32450. i = 0; t < r; t += 4,
  32451. i += 3)
  32452. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32453. s[c++] = o >> 16 & 255,
  32454. s[c++] = o >> 8 & 255,
  32455. s[c++] = 255 & o;
  32456. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32457. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32458. s[c++] = o >> 8 & 255,
  32459. s[c++] = 255 & o),
  32460. s
  32461. }
  32462. function a(e) {
  32463. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32464. }
  32465. function s(e, t, i) {
  32466. for (var n, r = [], o = t; o < i; o += 3)
  32467. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32468. r.push(a(n));
  32469. return r.join("")
  32470. }
  32471. function l(e) {
  32472. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32473. o.push(s(e, l, l + a > h ? h : l + a));
  32474. return 1 === n ? (t = e[i - 1],
  32475. r += c[t >> 2],
  32476. r += c[t << 4 & 63],
  32477. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32478. r += c[t >> 10],
  32479. r += c[t >> 4 & 63],
  32480. r += c[t << 2 & 63],
  32481. r += "="),
  32482. o.push(r),
  32483. o.join("")
  32484. }
  32485. i.byteLength = r,
  32486. i.toByteArray = o,
  32487. i.fromByteArray = l;
  32488. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32489. c[p] = d[p],
  32490. h[d.charCodeAt(p)] = p;
  32491. h["-".charCodeAt(0)] = 62,
  32492. h["_".charCodeAt(0)] = 63
  32493. }
  32494. , {}],
  32495. 200: [function(e, t, i) {
  32496. i.read = function(e, t, i, n, r) {
  32497. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32498. for (u += d,
  32499. o = p & (1 << -h) - 1,
  32500. p >>= -h,
  32501. h += s; h > 0; o = 256 * o + e[t + u],
  32502. u += d,
  32503. h -= 8)
  32504. ;
  32505. for (a = o & (1 << -h) - 1,
  32506. o >>= -h,
  32507. h += n; h > 0; a = 256 * a + e[t + u],
  32508. u += d,
  32509. h -= 8)
  32510. ;
  32511. if (0 === o)
  32512. o = 1 - c;
  32513. else {
  32514. if (o === l)
  32515. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32516. a += Math.pow(2, n),
  32517. o -= c
  32518. }
  32519. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32520. }
  32521. ,
  32522. i.write = function(e, t, i, n, r, o) {
  32523. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32524. for (t = Math.abs(t),
  32525. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32526. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32527. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32528. l *= 2),
  32529. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32530. t * l >= 2 && (a++,
  32531. l /= 2),
  32532. a + u >= h ? (s = 0,
  32533. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32534. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32535. a = 0)); r >= 8; e[i + p] = 255 & s,
  32536. p += f,
  32537. s /= 256,
  32538. r -= 8)
  32539. ;
  32540. for (a = a << r | s,
  32541. c += r; c > 0; e[i + p] = 255 & a,
  32542. p += f,
  32543. a /= 256,
  32544. c -= 8)
  32545. ;
  32546. e[i + p - f] |= 128 * g
  32547. }
  32548. }
  32549. , {}],
  32550. 201: [function(e, t, i) {
  32551. var n = {}.toString;
  32552. t.exports = Array.isArray || function(e) {
  32553. return "[object Array]" == n.call(e)
  32554. }
  32555. }
  32556. , {}],
  32557. 202: [function(e, t, i) {
  32558. function n() {
  32559. this._events = this._events || {},
  32560. this._maxListeners = this._maxListeners || void 0
  32561. }
  32562. function r(e) {
  32563. return "function" == typeof e
  32564. }
  32565. function o(e) {
  32566. return "number" == typeof e
  32567. }
  32568. function a(e) {
  32569. return "object" == typeof e && null !== e
  32570. }
  32571. function s(e) {
  32572. return void 0 === e
  32573. }
  32574. t.exports = n,
  32575. n.EventEmitter = n,
  32576. n.prototype._events = void 0,
  32577. n.prototype._maxListeners = void 0,
  32578. n.defaultMaxListeners = 10,
  32579. n.prototype.setMaxListeners = function(e) {
  32580. if (!o(e) || e < 0 || isNaN(e))
  32581. throw TypeError("n must be a positive number");
  32582. return this._maxListeners = e,
  32583. this
  32584. }
  32585. ,
  32586. n.prototype.emit = function(e) {
  32587. var t, i, n, o, l, c;
  32588. if (this._events || (this._events = {}),
  32589. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32590. if (t = arguments[1],
  32591. t instanceof Error)
  32592. throw t;
  32593. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32594. throw h.context = t,
  32595. h
  32596. }
  32597. if (i = this._events[e],
  32598. s(i))
  32599. return !1;
  32600. if (r(i))
  32601. switch (arguments.length) {
  32602. case 1:
  32603. i.call(this);
  32604. break;
  32605. case 2:
  32606. i.call(this, arguments[1]);
  32607. break;
  32608. case 3:
  32609. i.call(this, arguments[1], arguments[2]);
  32610. break;
  32611. default:
  32612. o = Array.prototype.slice.call(arguments, 1),
  32613. i.apply(this, o)
  32614. }
  32615. else if (a(i))
  32616. for (o = Array.prototype.slice.call(arguments, 1),
  32617. c = i.slice(),
  32618. n = c.length,
  32619. l = 0; l < n; l++)
  32620. c[l].apply(this, o);
  32621. return !0
  32622. }
  32623. ,
  32624. n.prototype.addListener = function(e, t) {
  32625. var i;
  32626. if (!r(t))
  32627. throw TypeError("listener must be a function");
  32628. return this._events || (this._events = {}),
  32629. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32630. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32631. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32632. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32633. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32634. "function" == typeof console.trace && console.trace())),
  32635. this
  32636. }
  32637. ,
  32638. n.prototype.on = n.prototype.addListener,
  32639. n.prototype.once = function(e, t) {
  32640. function i() {
  32641. this.removeListener(e, i),
  32642. n || (n = !0,
  32643. t.apply(this, arguments))
  32644. }
  32645. if (!r(t))
  32646. throw TypeError("listener must be a function");
  32647. var n = !1;
  32648. return i.listener = t,
  32649. this.on(e, i),
  32650. this
  32651. }
  32652. ,
  32653. n.prototype.removeListener = function(e, t) {
  32654. var i, n, o, s;
  32655. if (!r(t))
  32656. throw TypeError("listener must be a function");
  32657. if (!this._events || !this._events[e])
  32658. return this;
  32659. if (i = this._events[e],
  32660. o = i.length,
  32661. n = -1,
  32662. i === t || r(i.listener) && i.listener === t)
  32663. delete this._events[e],
  32664. this._events.removeListener && this.emit("removeListener", e, t);
  32665. else if (a(i)) {
  32666. for (s = o; s-- > 0; )
  32667. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32668. n = s;
  32669. break
  32670. }
  32671. if (n < 0)
  32672. return this;
  32673. 1 === i.length ? (i.length = 0,
  32674. delete this._events[e]) : i.splice(n, 1),
  32675. this._events.removeListener && this.emit("removeListener", e, t)
  32676. }
  32677. return this
  32678. }
  32679. ,
  32680. n.prototype.removeAllListeners = function(e) {
  32681. var t, i;
  32682. if (!this._events)
  32683. return this;
  32684. if (!this._events.removeListener)
  32685. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32686. this;
  32687. if (0 === arguments.length) {
  32688. for (t in this._events)
  32689. "removeListener" !== t && this.removeAllListeners(t);
  32690. return this.removeAllListeners("removeListener"),
  32691. this._events = {},
  32692. this
  32693. }
  32694. if (i = this._events[e],
  32695. r(i))
  32696. this.removeListener(e, i);
  32697. else if (i)
  32698. for (; i.length; )
  32699. this.removeListener(e, i[i.length - 1]);
  32700. return delete this._events[e],
  32701. this
  32702. }
  32703. ,
  32704. n.prototype.listeners = function(e) {
  32705. var t;
  32706. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32707. }
  32708. ,
  32709. n.prototype.listenerCount = function(e) {
  32710. if (this._events) {
  32711. var t = this._events[e];
  32712. if (r(t))
  32713. return 1;
  32714. if (t)
  32715. return t.length
  32716. }
  32717. return 0
  32718. }
  32719. ,
  32720. n.listenerCount = function(e, t) {
  32721. return e.listenerCount(t)
  32722. }
  32723. }
  32724. , {}],
  32725. 203: [function(e, t, i) {
  32726. function n() {
  32727. throw new Error("setTimeout has not been defined")
  32728. }
  32729. function r() {
  32730. throw new Error("clearTimeout has not been defined")
  32731. }
  32732. function o(e) {
  32733. if (u === setTimeout)
  32734. return setTimeout(e, 0);
  32735. if ((u === n || !u) && setTimeout)
  32736. return u = setTimeout,
  32737. setTimeout(e, 0);
  32738. try {
  32739. return u(e, 0)
  32740. } catch (t) {
  32741. try {
  32742. return u.call(null, e, 0)
  32743. } catch (t) {
  32744. return u.call(this, e, 0)
  32745. }
  32746. }
  32747. }
  32748. function a(e) {
  32749. if (d === clearTimeout)
  32750. return clearTimeout(e);
  32751. if ((d === r || !d) && clearTimeout)
  32752. return d = clearTimeout,
  32753. clearTimeout(e);
  32754. try {
  32755. return d(e)
  32756. } catch (t) {
  32757. try {
  32758. return d.call(null, e)
  32759. } catch (t) {
  32760. return d.call(this, e)
  32761. }
  32762. }
  32763. }
  32764. function s() {
  32765. m && f && (m = !1,
  32766. f.length ? g = f.concat(g) : v = -1,
  32767. g.length && l())
  32768. }
  32769. function l() {
  32770. if (!m) {
  32771. var e = o(s);
  32772. m = !0;
  32773. for (var t = g.length; t; ) {
  32774. for (f = g,
  32775. g = []; ++v < t; )
  32776. f && f[v].run();
  32777. v = -1,
  32778. t = g.length
  32779. }
  32780. f = null,
  32781. m = !1,
  32782. a(e)
  32783. }
  32784. }
  32785. function c(e, t) {
  32786. this.fun = e,
  32787. this.array = t
  32788. }
  32789. function h() {}
  32790. var u, d, p = t.exports = {};
  32791. !function() {
  32792. try {
  32793. u = "function" == typeof setTimeout ? setTimeout : n
  32794. } catch (e) {
  32795. u = n
  32796. }
  32797. try {
  32798. d = "function" == typeof clearTimeout ? clearTimeout : r
  32799. } catch (e) {
  32800. d = r
  32801. }
  32802. }();
  32803. var f, g = [], m = !1, v = -1;
  32804. p.nextTick = function(e) {
  32805. var t = new Array(arguments.length - 1);
  32806. if (arguments.length > 1)
  32807. for (var i = 1; i < arguments.length; i++)
  32808. t[i - 1] = arguments[i];
  32809. g.push(new c(e,t)),
  32810. 1 !== g.length || m || o(l)
  32811. }
  32812. ,
  32813. c.prototype.run = function() {
  32814. this.fun.apply(null, this.array)
  32815. }
  32816. ,
  32817. p.title = "browser",
  32818. p.browser = !0,
  32819. p.env = {},
  32820. p.argv = [],
  32821. p.version = "",
  32822. p.versions = {},
  32823. p.on = h,
  32824. p.addListener = h,
  32825. p.once = h,
  32826. p.off = h,
  32827. p.removeListener = h,
  32828. p.removeAllListeners = h,
  32829. p.emit = h,
  32830. p.binding = function(e) {
  32831. throw new Error("process.binding is not supported")
  32832. }
  32833. ,
  32834. p.cwd = function() {
  32835. return "/"
  32836. }
  32837. ,
  32838. p.chdir = function(e) {
  32839. throw new Error("process.chdir is not supported")
  32840. }
  32841. ,
  32842. p.umask = function() {
  32843. return 0
  32844. }
  32845. }
  32846. , {}],
  32847. 204: [function(e, t, i) {
  32848. (function(e) {
  32849. !function(n) {
  32850. function r(e) {
  32851. throw new RangeError(L[e])
  32852. }
  32853. function o(e, t) {
  32854. for (var i = e.length, n = []; i--; )
  32855. n[i] = t(e[i]);
  32856. return n
  32857. }
  32858. function a(e, t) {
  32859. var i = e.split("@")
  32860. , n = "";
  32861. i.length > 1 && (n = i[0] + "@",
  32862. e = i[1]),
  32863. e = e.replace(O, ".");
  32864. var r = e.split(".")
  32865. , a = o(r, t).join(".");
  32866. return n + a
  32867. }
  32868. function s(e) {
  32869. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32870. t = e.charCodeAt(r++),
  32871. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32872. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32873. r--)) : n.push(t);
  32874. return n
  32875. }
  32876. function l(e) {
  32877. return o(e, function(e) {
  32878. var t = "";
  32879. return e > 65535 && (e -= 65536,
  32880. t += B(e >>> 10 & 1023 | 55296),
  32881. e = 56320 | 1023 & e),
  32882. t += B(e)
  32883. }).join("")
  32884. }
  32885. function c(e) {
  32886. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32887. }
  32888. function h(e, t) {
  32889. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32890. }
  32891. function u(e, t, i) {
  32892. var n = 0;
  32893. for (e = i ? N(e / T) : e >> 1,
  32894. e += N(e / t); e > D * w >> 1; n += E)
  32895. e = N(e / D);
  32896. return N(n + (D + 1) * e / (e + _))
  32897. }
  32898. function d(e) {
  32899. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32900. for (i = e.lastIndexOf(M),
  32901. i < 0 && (i = 0),
  32902. n = 0; n < i; ++n)
  32903. e.charCodeAt(n) >= 128 && r("not-basic"),
  32904. g.push(e.charCodeAt(n));
  32905. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32906. for (a = v,
  32907. s = 1,
  32908. h = E; o >= m && r("invalid-input"),
  32909. d = c(e.charCodeAt(o++)),
  32910. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32911. v += d * s,
  32912. p = h <= y ? b : h >= y + w ? w : h - y,
  32913. !(d < p); h += E)
  32914. f = E - p,
  32915. s > N(I / f) && r("overflow"),
  32916. s *= f;
  32917. t = g.length + 1,
  32918. y = u(v - a, t, 0 == a),
  32919. N(v / t) > I - A && r("overflow"),
  32920. A += N(v / t),
  32921. v %= t,
  32922. g.splice(v++, 0, A)
  32923. }
  32924. return l(g)
  32925. }
  32926. function p(e) {
  32927. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32928. for (e = s(e),
  32929. m = e.length,
  32930. t = S,
  32931. i = 0,
  32932. a = x,
  32933. l = 0; l < m; ++l)
  32934. g = e[l],
  32935. g < 128 && C.push(B(g));
  32936. for (n = o = C.length,
  32937. o && C.push(M); n < m; ) {
  32938. for (c = I,
  32939. l = 0; l < m; ++l)
  32940. g = e[l],
  32941. g >= t && g < c && (c = g);
  32942. for (v = n + 1,
  32943. c - t > N((I - i) / v) && r("overflow"),
  32944. i += (c - t) * v,
  32945. t = c,
  32946. l = 0; l < m; ++l)
  32947. if (g = e[l],
  32948. g < t && ++i > I && r("overflow"),
  32949. g == t) {
  32950. for (d = i,
  32951. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32952. !(d < f); p += E)
  32953. y = d - f,
  32954. A = E - f,
  32955. C.push(B(h(f + y % A, 0))),
  32956. d = N(y / A);
  32957. C.push(B(h(d, 0))),
  32958. a = u(i, v, n == o),
  32959. i = 0,
  32960. ++n
  32961. }
  32962. ++i,
  32963. ++t
  32964. }
  32965. return C.join("")
  32966. }
  32967. function f(e) {
  32968. return a(e, function(e) {
  32969. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32970. })
  32971. }
  32972. function g(e) {
  32973. return a(e, function(e) {
  32974. return P.test(e) ? "xn--" + p(e) : e
  32975. })
  32976. }
  32977. var m = "object" == typeof i && i && !i.nodeType && i
  32978. , v = "object" == typeof t && t && !t.nodeType && t
  32979. , A = "object" == typeof e && e;
  32980. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32981. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32982. overflow: "Overflow: input needs wider integers to process",
  32983. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32984. "invalid-input": "Invalid input"
  32985. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32986. if (y = {
  32987. version: "1.4.1",
  32988. ucs2: {
  32989. decode: s,
  32990. encode: l
  32991. },
  32992. decode: d,
  32993. encode: p,
  32994. toASCII: g,
  32995. toUnicode: f
  32996. },
  32997. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32998. define("punycode", function() {
  32999. return y
  33000. });
  33001. else if (m && v)
  33002. if (t.exports == m)
  33003. v.exports = y;
  33004. else
  33005. for (C in y)
  33006. y.hasOwnProperty(C) && (m[C] = y[C]);
  33007. else
  33008. n.punycode = y
  33009. }(this)
  33010. }
  33011. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33012. }
  33013. , {}],
  33014. 205: [function(e, t, i) {
  33015. "use strict";
  33016. function n(e, t) {
  33017. return Object.prototype.hasOwnProperty.call(e, t)
  33018. }
  33019. t.exports = function(e, t, i, o) {
  33020. t = t || "&",
  33021. i = i || "=";
  33022. var a = {};
  33023. if ("string" != typeof e || 0 === e.length)
  33024. return a;
  33025. var s = /\+/g;
  33026. e = e.split(t);
  33027. var l = 1e3;
  33028. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33029. var c = e.length;
  33030. l > 0 && c > l && (c = l);
  33031. for (var h = 0; h < c; ++h) {
  33032. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33033. m >= 0 ? (u = g.substr(0, m),
  33034. d = g.substr(m + 1)) : (u = g,
  33035. d = ""),
  33036. p = decodeURIComponent(u),
  33037. f = decodeURIComponent(d),
  33038. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33039. }
  33040. return a
  33041. }
  33042. ;
  33043. var r = Array.isArray || function(e) {
  33044. return "[object Array]" === Object.prototype.toString.call(e)
  33045. }
  33046. }
  33047. , {}],
  33048. 206: [function(e, t, i) {
  33049. "use strict";
  33050. function n(e, t) {
  33051. if (e.map)
  33052. return e.map(t);
  33053. for (var i = [], n = 0; n < e.length; n++)
  33054. i.push(t(e[n], n));
  33055. return i
  33056. }
  33057. var r = function(e) {
  33058. switch (typeof e) {
  33059. case "string":
  33060. return e;
  33061. case "boolean":
  33062. return e ? "true" : "false";
  33063. case "number":
  33064. return isFinite(e) ? e : "";
  33065. default:
  33066. return ""
  33067. }
  33068. };
  33069. t.exports = function(e, t, i, s) {
  33070. return t = t || "&",
  33071. i = i || "=",
  33072. null === e && (e = void 0),
  33073. "object" == typeof e ? n(a(e), function(a) {
  33074. var s = encodeURIComponent(r(a)) + i;
  33075. return o(e[a]) ? n(e[a], function(e) {
  33076. return s + encodeURIComponent(r(e))
  33077. }).join(t) : s + encodeURIComponent(r(e[a]))
  33078. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33079. }
  33080. ;
  33081. var o = Array.isArray || function(e) {
  33082. return "[object Array]" === Object.prototype.toString.call(e)
  33083. }
  33084. , a = Object.keys || function(e) {
  33085. var t = [];
  33086. for (var i in e)
  33087. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33088. return t
  33089. }
  33090. }
  33091. , {}],
  33092. 207: [function(e, t, i) {
  33093. "use strict";
  33094. i.decode = i.parse = e("./decode"),
  33095. i.encode = i.stringify = e("./encode")
  33096. }
  33097. , {
  33098. "./decode": 205,
  33099. "./encode": 206
  33100. }],
  33101. 208: [function(e, t, i) {
  33102. "use strict";
  33103. function n() {
  33104. this.protocol = null,
  33105. this.slashes = null,
  33106. this.auth = null,
  33107. this.host = null,
  33108. this.port = null,
  33109. this.hostname = null,
  33110. this.hash = null,
  33111. this.search = null,
  33112. this.query = null,
  33113. this.pathname = null,
  33114. this.path = null,
  33115. this.href = null
  33116. }
  33117. function r(e, t, i) {
  33118. if (e && c.isObject(e) && e instanceof n)
  33119. return e;
  33120. var r = new n;
  33121. return r.parse(e, t, i),
  33122. r
  33123. }
  33124. function o(e) {
  33125. return c.isString(e) && (e = r(e)),
  33126. e instanceof n ? e.format() : n.prototype.format.call(e)
  33127. }
  33128. function a(e, t) {
  33129. return r(e, !1, !0).resolve(t)
  33130. }
  33131. function s(e, t) {
  33132. return e ? r(e, !1, !0).resolveObject(t) : t
  33133. }
  33134. var l = e("punycode")
  33135. , c = e("./util");
  33136. i.parse = r,
  33137. i.resolve = a,
  33138. i.resolveObject = s,
  33139. i.format = o,
  33140. i.Url = n;
  33141. var h = /^([a-z0-9.+-]+:)/i
  33142. , u = /:[0-9]*$/
  33143. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33144. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33145. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33146. , g = ["'"].concat(f)
  33147. , m = ["%", "/", "?", ";", "#"].concat(g)
  33148. , v = ["/", "?", "#"]
  33149. , A = 255
  33150. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33151. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33152. , I = {
  33153. javascript: !0,
  33154. "javascript:": !0
  33155. }
  33156. , E = {
  33157. javascript: !0,
  33158. "javascript:": !0
  33159. }
  33160. , b = {
  33161. http: !0,
  33162. https: !0,
  33163. ftp: !0,
  33164. gopher: !0,
  33165. file: !0,
  33166. "http:": !0,
  33167. "https:": !0,
  33168. "ftp:": !0,
  33169. "gopher:": !0,
  33170. "file:": !0
  33171. }
  33172. , w = e("querystring");
  33173. n.prototype.parse = function(e, t, i) {
  33174. if (!c.isString(e))
  33175. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33176. var n = e.indexOf("?")
  33177. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33178. , o = e.split(r)
  33179. , a = /\\/g;
  33180. o[0] = o[0].replace(a, "/"),
  33181. e = o.join(r);
  33182. var s = e;
  33183. if (s = s.trim(),
  33184. !i && 1 === e.split("#").length) {
  33185. var u = d.exec(s);
  33186. if (u)
  33187. return this.path = s,
  33188. this.href = s,
  33189. this.pathname = u[1],
  33190. u[2] ? (this.search = u[2],
  33191. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33192. this.query = {}),
  33193. this
  33194. }
  33195. var p = h.exec(s);
  33196. if (p) {
  33197. p = p[0];
  33198. var f = p.toLowerCase();
  33199. this.protocol = f,
  33200. s = s.substr(p.length)
  33201. }
  33202. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33203. var _ = "//" === s.substr(0, 2);
  33204. !_ || p && E[p] || (s = s.substr(2),
  33205. this.slashes = !0)
  33206. }
  33207. if (!E[p] && (_ || p && !b[p])) {
  33208. for (var T = -1, x = 0; x < v.length; x++) {
  33209. var S = s.indexOf(v[x]);
  33210. S !== -1 && (T === -1 || S < T) && (T = S)
  33211. }
  33212. var M, R;
  33213. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33214. R !== -1 && (M = s.slice(0, R),
  33215. s = s.slice(R + 1),
  33216. this.auth = decodeURIComponent(M)),
  33217. T = -1;
  33218. for (var x = 0; x < m.length; x++) {
  33219. var S = s.indexOf(m[x]);
  33220. S !== -1 && (T === -1 || S < T) && (T = S)
  33221. }
  33222. T === -1 && (T = s.length),
  33223. this.host = s.slice(0, T),
  33224. s = s.slice(T),
  33225. this.parseHost(),
  33226. this.hostname = this.hostname || "";
  33227. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33228. if (!P)
  33229. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33230. var D = O[x];
  33231. if (D && !D.match(y)) {
  33232. for (var N = "", B = 0, F = D.length; B < F; B++)
  33233. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33234. if (!N.match(y)) {
  33235. var V = O.slice(0, x)
  33236. , U = O.slice(x + 1)
  33237. , k = D.match(C);
  33238. k && (V.push(k[1]),
  33239. U.unshift(k[2])),
  33240. U.length && (s = "/" + U.join(".") + s),
  33241. this.hostname = V.join(".");
  33242. break
  33243. }
  33244. }
  33245. }
  33246. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33247. P || (this.hostname = l.toASCII(this.hostname));
  33248. var H = this.port ? ":" + this.port : ""
  33249. , G = this.hostname || "";
  33250. this.host = G + H,
  33251. this.href += this.host,
  33252. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33253. "/" !== s[0] && (s = "/" + s))
  33254. }
  33255. if (!I[f])
  33256. for (var x = 0, L = g.length; x < L; x++) {
  33257. var z = g[x];
  33258. if (s.indexOf(z) !== -1) {
  33259. var W = encodeURIComponent(z);
  33260. W === z && (W = escape(z)),
  33261. s = s.split(z).join(W)
  33262. }
  33263. }
  33264. var j = s.indexOf("#");
  33265. j !== -1 && (this.hash = s.substr(j),
  33266. s = s.slice(0, j));
  33267. var Y = s.indexOf("?");
  33268. if (Y !== -1 ? (this.search = s.substr(Y),
  33269. this.query = s.substr(Y + 1),
  33270. t && (this.query = w.parse(this.query)),
  33271. s = s.slice(0, Y)) : t && (this.search = "",
  33272. this.query = {}),
  33273. s && (this.pathname = s),
  33274. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33275. this.pathname || this.search) {
  33276. var H = this.pathname || ""
  33277. , X = this.search || "";
  33278. this.path = H + X
  33279. }
  33280. return this.href = this.format(),
  33281. this
  33282. }
  33283. ,
  33284. n.prototype.format = function() {
  33285. var e = this.auth || "";
  33286. e && (e = encodeURIComponent(e),
  33287. e = e.replace(/%3A/i, ":"),
  33288. e += "@");
  33289. var t = this.protocol || ""
  33290. , i = this.pathname || ""
  33291. , n = this.hash || ""
  33292. , r = !1
  33293. , o = "";
  33294. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33295. this.port && (r += ":" + this.port)),
  33296. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33297. var a = this.search || o && "?" + o || "";
  33298. return t && ":" !== t.substr(-1) && (t += ":"),
  33299. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33300. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33301. n && "#" !== n.charAt(0) && (n = "#" + n),
  33302. a && "?" !== a.charAt(0) && (a = "?" + a),
  33303. i = i.replace(/[?#]/g, function(e) {
  33304. return encodeURIComponent(e)
  33305. }),
  33306. a = a.replace("#", "%23"),
  33307. t + r + i + a + n
  33308. }
  33309. ,
  33310. n.prototype.resolve = function(e) {
  33311. return this.resolveObject(r(e, !1, !0)).format()
  33312. }
  33313. ,
  33314. n.prototype.resolveObject = function(e) {
  33315. if (c.isString(e)) {
  33316. var t = new n;
  33317. t.parse(e, !1, !0),
  33318. e = t
  33319. }
  33320. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33321. var a = r[o];
  33322. i[a] = this[a]
  33323. }
  33324. if (i.hash = e.hash,
  33325. "" === e.href)
  33326. return i.href = i.format(),
  33327. i;
  33328. if (e.slashes && !e.protocol) {
  33329. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33330. var h = s[l];
  33331. "protocol" !== h && (i[h] = e[h])
  33332. }
  33333. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33334. i.href = i.format(),
  33335. i
  33336. }
  33337. if (e.protocol && e.protocol !== i.protocol) {
  33338. if (!b[e.protocol]) {
  33339. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33340. var p = u[d];
  33341. i[p] = e[p]
  33342. }
  33343. return i.href = i.format(),
  33344. i
  33345. }
  33346. if (i.protocol = e.protocol,
  33347. e.host || E[e.protocol])
  33348. i.pathname = e.pathname;
  33349. else {
  33350. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33351. ;
  33352. e.host || (e.host = ""),
  33353. e.hostname || (e.hostname = ""),
  33354. "" !== f[0] && f.unshift(""),
  33355. f.length < 2 && f.unshift(""),
  33356. i.pathname = f.join("/")
  33357. }
  33358. if (i.search = e.search,
  33359. i.query = e.query,
  33360. i.host = e.host || "",
  33361. i.auth = e.auth,
  33362. i.hostname = e.hostname || e.host,
  33363. i.port = e.port,
  33364. i.pathname || i.search) {
  33365. var g = i.pathname || ""
  33366. , m = i.search || "";
  33367. i.path = g + m
  33368. }
  33369. return i.slashes = i.slashes || e.slashes,
  33370. i.href = i.format(),
  33371. i
  33372. }
  33373. var v = i.pathname && "/" === i.pathname.charAt(0)
  33374. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33375. , y = A || v || i.host && e.pathname
  33376. , C = y
  33377. , I = i.pathname && i.pathname.split("/") || []
  33378. , f = e.pathname && e.pathname.split("/") || []
  33379. , w = i.protocol && !b[i.protocol];
  33380. if (w && (i.hostname = "",
  33381. i.port = null,
  33382. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33383. i.host = "",
  33384. e.protocol && (e.hostname = null,
  33385. e.port = null,
  33386. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33387. e.host = null),
  33388. y = y && ("" === f[0] || "" === I[0])),
  33389. A)
  33390. i.host = e.host || "" === e.host ? e.host : i.host,
  33391. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33392. i.search = e.search,
  33393. i.query = e.query,
  33394. I = f;
  33395. else if (f.length)
  33396. I || (I = []),
  33397. I.pop(),
  33398. I = I.concat(f),
  33399. i.search = e.search,
  33400. i.query = e.query;
  33401. else if (!c.isNullOrUndefined(e.search)) {
  33402. if (w) {
  33403. i.hostname = i.host = I.shift();
  33404. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33405. _ && (i.auth = _.shift(),
  33406. i.host = i.hostname = _.shift())
  33407. }
  33408. return i.search = e.search,
  33409. i.query = e.query,
  33410. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33411. i.href = i.format(),
  33412. i
  33413. }
  33414. if (!I.length)
  33415. return i.pathname = null,
  33416. i.search ? i.path = "/" + i.search : i.path = null,
  33417. i.href = i.format(),
  33418. i;
  33419. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33420. T = I[M],
  33421. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33422. S++) : S && (I.splice(M, 1),
  33423. S--);
  33424. if (!y && !C)
  33425. for (; S--; S)
  33426. I.unshift("..");
  33427. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33428. x && "/" !== I.join("/").substr(-1) && I.push("");
  33429. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33430. if (w) {
  33431. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33432. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33433. _ && (i.auth = _.shift(),
  33434. i.host = i.hostname = _.shift())
  33435. }
  33436. return y = y || i.host && I.length,
  33437. y && !R && I.unshift(""),
  33438. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33439. i.path = null),
  33440. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33441. i.auth = e.auth || i.auth,
  33442. i.slashes = i.slashes || e.slashes,
  33443. i.href = i.format(),
  33444. i
  33445. }
  33446. ,
  33447. n.prototype.parseHost = function() {
  33448. var e = this.host
  33449. , t = u.exec(e);
  33450. t && (t = t[0],
  33451. ":" !== t && (this.port = t.substr(1)),
  33452. e = e.substr(0, e.length - t.length)),
  33453. e && (this.hostname = e)
  33454. }
  33455. }
  33456. , {
  33457. "./util": 209,
  33458. punycode: 204,
  33459. querystring: 207
  33460. }],
  33461. 209: [function(e, t, i) {
  33462. "use strict";
  33463. t.exports = {
  33464. isString: function(e) {
  33465. return "string" == typeof e
  33466. },
  33467. isObject: function(e) {
  33468. return "object" == typeof e && null !== e
  33469. },
  33470. isNull: function(e) {
  33471. return null === e
  33472. },
  33473. isNullOrUndefined: function(e) {
  33474. return null == e
  33475. }
  33476. }
  33477. }
  33478. , {}],
  33479. 210: [function(e, t, i) {
  33480. "use strict";
  33481. function n(e) {
  33482. return l + e
  33483. }
  33484. function r(e) {
  33485. return e.substring(l.length)
  33486. }
  33487. function o(e, t) {
  33488. for (var i in t)
  33489. Object.defineProperty(e, i, {
  33490. value: t[i],
  33491. configurable: !0,
  33492. writable: !0
  33493. })
  33494. }
  33495. function a(e) {
  33496. if ("string" != typeof e)
  33497. throw new TypeError("key must be a string.")
  33498. }
  33499. var s = Object.prototype.hasOwnProperty
  33500. , l = "~";
  33501. t.exports = function(e) {
  33502. var t = Object.create(null)
  33503. , i = 0
  33504. , l = {};
  33505. return o(l, {
  33506. get: function(e, i) {
  33507. a(e);
  33508. var r = n(e);
  33509. return r in t ? t[r] : i
  33510. },
  33511. set: function(e, r) {
  33512. a(e);
  33513. var o = n(e);
  33514. return o in t || ++i,
  33515. t[o] = r
  33516. },
  33517. has: function(e) {
  33518. return a(e),
  33519. n(e)in t
  33520. },
  33521. delete: function(e) {
  33522. a(e);
  33523. var r = n(e);
  33524. return r in t && (--i,
  33525. delete t[r],
  33526. !0)
  33527. },
  33528. clear: function() {
  33529. t = Object.create(null),
  33530. i = 0
  33531. },
  33532. forEach: function(e, i) {
  33533. if ("function" != typeof e)
  33534. throw new TypeError("`callback` must be a function");
  33535. for (var n in t)
  33536. if (s.call(t, n)) {
  33537. var o = r(n)
  33538. , a = t[n];
  33539. e.call(i, a, o, l)
  33540. }
  33541. }
  33542. }),
  33543. Object.defineProperty(l, "size", {
  33544. get: function() {
  33545. return i
  33546. },
  33547. configurable: !0
  33548. }),
  33549. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33550. l.set(t, e[t])
  33551. }),
  33552. l
  33553. }
  33554. }
  33555. , {}],
  33556. 211: [function(e, t, i) {
  33557. t.exports = e("./lib/heap")
  33558. }
  33559. , {
  33560. "./lib/heap": 212
  33561. }],
  33562. 212: [function(e, t, i) {
  33563. (function() {
  33564. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33565. r = Math.floor,
  33566. u = Math.min,
  33567. n = function(e, t) {
  33568. return e < t ? -1 : e > t ? 1 : 0
  33569. }
  33570. ,
  33571. h = function(e, t, i, o, a) {
  33572. var s;
  33573. if (null == i && (i = 0),
  33574. null == a && (a = n),
  33575. i < 0)
  33576. throw new Error("lo must be non-negative");
  33577. for (null == o && (o = e.length); i < o; )
  33578. s = r((i + o) / 2),
  33579. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33580. return [].splice.apply(e, [i, i - i].concat(t)),
  33581. t
  33582. }
  33583. ,
  33584. s = function(e, t, i) {
  33585. return null == i && (i = n),
  33586. e.push(t),
  33587. g(e, 0, e.length - 1, i)
  33588. }
  33589. ,
  33590. a = function(e, t) {
  33591. var i, r;
  33592. return null == t && (t = n),
  33593. i = e.pop(),
  33594. e.length ? (r = e[0],
  33595. e[0] = i,
  33596. m(e, 0, t)) : r = i,
  33597. r
  33598. }
  33599. ,
  33600. c = function(e, t, i) {
  33601. var r;
  33602. return null == i && (i = n),
  33603. r = e[0],
  33604. e[0] = t,
  33605. m(e, 0, i),
  33606. r
  33607. }
  33608. ,
  33609. l = function(e, t, i) {
  33610. var r;
  33611. return null == i && (i = n),
  33612. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33613. t = r[0],
  33614. e[0] = r[1],
  33615. m(e, 0, i)),
  33616. t
  33617. }
  33618. ,
  33619. o = function(e, t) {
  33620. var i, o, a, s, l, c;
  33621. for (null == t && (t = n),
  33622. s = function() {
  33623. c = [];
  33624. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33625. c.push(t);
  33626. return c
  33627. }
  33628. .apply(this).reverse(),
  33629. l = [],
  33630. o = 0,
  33631. a = s.length; o < a; o++)
  33632. i = s[o],
  33633. l.push(m(e, i, t));
  33634. return l
  33635. }
  33636. ,
  33637. f = function(e, t, i) {
  33638. var r;
  33639. if (null == i && (i = n),
  33640. r = e.indexOf(t),
  33641. r !== -1)
  33642. return g(e, 0, r, i),
  33643. m(e, r, i)
  33644. }
  33645. ,
  33646. d = function(e, t, i) {
  33647. var r, a, s, c, h;
  33648. if (null == i && (i = n),
  33649. a = e.slice(0, t),
  33650. !a.length)
  33651. return a;
  33652. for (o(a, i),
  33653. h = e.slice(t),
  33654. s = 0,
  33655. c = h.length; s < c; s++)
  33656. r = h[s],
  33657. l(a, r, i);
  33658. return a.sort(i).reverse()
  33659. }
  33660. ,
  33661. p = function(e, t, i) {
  33662. var r, s, l, c, d, p, f, g, m, v;
  33663. if (null == i && (i = n),
  33664. 10 * t <= e.length) {
  33665. if (c = e.slice(0, t).sort(i),
  33666. !c.length)
  33667. return c;
  33668. for (l = c[c.length - 1],
  33669. g = e.slice(t),
  33670. d = 0,
  33671. f = g.length; d < f; d++)
  33672. r = g[d],
  33673. i(r, l) < 0 && (h(c, r, 0, null, i),
  33674. c.pop(),
  33675. l = c[c.length - 1]);
  33676. return c
  33677. }
  33678. for (o(e, i),
  33679. v = [],
  33680. s = p = 0,
  33681. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33682. v.push(a(e, i));
  33683. return v
  33684. }
  33685. ,
  33686. g = function(e, t, i, r) {
  33687. var o, a, s;
  33688. for (null == r && (r = n),
  33689. o = e[i]; i > t && (s = i - 1 >> 1,
  33690. a = e[s],
  33691. r(o, a) < 0); )
  33692. e[i] = a,
  33693. i = s;
  33694. return e[i] = o
  33695. }
  33696. ,
  33697. m = function(e, t, i) {
  33698. var r, o, a, s, l;
  33699. for (null == i && (i = n),
  33700. o = e.length,
  33701. l = t,
  33702. a = e[t],
  33703. r = 2 * t + 1; r < o; )
  33704. s = r + 1,
  33705. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33706. e[t] = e[r],
  33707. t = r,
  33708. r = 2 * t + 1;
  33709. return e[t] = a,
  33710. g(e, l, t, i)
  33711. }
  33712. ,
  33713. e = function() {
  33714. function e(e) {
  33715. this.cmp = null != e ? e : n,
  33716. this.nodes = []
  33717. }
  33718. return e.push = s,
  33719. e.pop = a,
  33720. e.replace = c,
  33721. e.pushpop = l,
  33722. e.heapify = o,
  33723. e.updateItem = f,
  33724. e.nlargest = d,
  33725. e.nsmallest = p,
  33726. e.prototype.push = function(e) {
  33727. return s(this.nodes, e, this.cmp)
  33728. }
  33729. ,
  33730. e.prototype.pop = function() {
  33731. return a(this.nodes, this.cmp)
  33732. }
  33733. ,
  33734. e.prototype.peek = function() {
  33735. return this.nodes[0]
  33736. }
  33737. ,
  33738. e.prototype.contains = function(e) {
  33739. return this.nodes.indexOf(e) !== -1
  33740. }
  33741. ,
  33742. e.prototype.replace = function(e) {
  33743. return c(this.nodes, e, this.cmp)
  33744. }
  33745. ,
  33746. e.prototype.pushpop = function(e) {
  33747. return l(this.nodes, e, this.cmp)
  33748. }
  33749. ,
  33750. e.prototype.heapify = function() {
  33751. return o(this.nodes, this.cmp)
  33752. }
  33753. ,
  33754. e.prototype.updateItem = function(e) {
  33755. return f(this.nodes, e, this.cmp)
  33756. }
  33757. ,
  33758. e.prototype.clear = function() {
  33759. return this.nodes = []
  33760. }
  33761. ,
  33762. e.prototype.empty = function() {
  33763. return 0 === this.nodes.length
  33764. }
  33765. ,
  33766. e.prototype.size = function() {
  33767. return this.nodes.length
  33768. }
  33769. ,
  33770. e.prototype.clone = function() {
  33771. var t;
  33772. return t = new e,
  33773. t.nodes = this.nodes.slice(0),
  33774. t
  33775. }
  33776. ,
  33777. e.prototype.toArray = function() {
  33778. return this.nodes.slice(0)
  33779. }
  33780. ,
  33781. e.prototype.insert = e.prototype.push,
  33782. e.prototype.top = e.prototype.peek,
  33783. e.prototype.front = e.prototype.peek,
  33784. e.prototype.has = e.prototype.contains,
  33785. e.prototype.copy = e.prototype.clone,
  33786. e
  33787. }(),
  33788. function(e, n) {
  33789. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33790. }(this, function() {
  33791. return e
  33792. })
  33793. }
  33794. ).call(this)
  33795. }
  33796. , {}],
  33797. 213: [function(e, t, i) {
  33798. !function(e) {
  33799. function i() {}
  33800. function n(e, t) {
  33801. return function() {
  33802. e.apply(t, arguments)
  33803. }
  33804. }
  33805. function r(e) {
  33806. if ("object" != typeof this)
  33807. throw new TypeError("Promises must be constructed via new");
  33808. if ("function" != typeof e)
  33809. throw new TypeError("not a function");
  33810. this._state = 0,
  33811. this._handled = !1,
  33812. this._value = void 0,
  33813. this._deferreds = [],
  33814. h(e, this)
  33815. }
  33816. function o(e, t) {
  33817. for (; 3 === e._state; )
  33818. e = e._value;
  33819. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33820. void r._immediateFn(function() {
  33821. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33822. if (null === i)
  33823. return void (1 === e._state ? a : s)(t.promise, e._value);
  33824. var n;
  33825. try {
  33826. n = i(e._value)
  33827. } catch (e) {
  33828. return void s(t.promise, e)
  33829. }
  33830. a(t.promise, n)
  33831. }))
  33832. }
  33833. function a(e, t) {
  33834. try {
  33835. if (t === e)
  33836. throw new TypeError("A promise cannot be resolved with itself.");
  33837. if (t && ("object" == typeof t || "function" == typeof t)) {
  33838. var i = t.then;
  33839. if (t instanceof r)
  33840. return e._state = 3,
  33841. e._value = t,
  33842. void l(e);
  33843. if ("function" == typeof i)
  33844. return void h(n(i, t), e)
  33845. }
  33846. e._state = 1,
  33847. e._value = t,
  33848. l(e)
  33849. } catch (t) {
  33850. s(e, t)
  33851. }
  33852. }
  33853. function s(e, t) {
  33854. e._state = 2,
  33855. e._value = t,
  33856. l(e)
  33857. }
  33858. function l(e) {
  33859. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33860. e._handled || r._unhandledRejectionFn(e._value)
  33861. });
  33862. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33863. o(e, e._deferreds[t]);
  33864. e._deferreds = null
  33865. }
  33866. function c(e, t, i) {
  33867. this.onFulfilled = "function" == typeof e ? e : null,
  33868. this.onRejected = "function" == typeof t ? t : null,
  33869. this.promise = i
  33870. }
  33871. function h(e, t) {
  33872. var i = !1;
  33873. try {
  33874. e(function(e) {
  33875. i || (i = !0,
  33876. a(t, e))
  33877. }, function(e) {
  33878. i || (i = !0,
  33879. s(t, e))
  33880. })
  33881. } catch (e) {
  33882. if (i)
  33883. return;
  33884. i = !0,
  33885. s(t, e)
  33886. }
  33887. }
  33888. var u = setTimeout;
  33889. r.prototype.catch = function(e) {
  33890. return this.then(null, e)
  33891. }
  33892. ,
  33893. r.prototype.then = function(e, t) {
  33894. var n = new this.constructor(i);
  33895. return o(this, new c(e,t,n)),
  33896. n
  33897. }
  33898. ,
  33899. r.all = function(e) {
  33900. var t = Array.prototype.slice.call(e);
  33901. return new r(function(e, i) {
  33902. function n(o, a) {
  33903. try {
  33904. if (a && ("object" == typeof a || "function" == typeof a)) {
  33905. var s = a.then;
  33906. if ("function" == typeof s)
  33907. return void s.call(a, function(e) {
  33908. n(o, e)
  33909. }, i)
  33910. }
  33911. t[o] = a,
  33912. 0 === --r && e(t)
  33913. } catch (e) {
  33914. i(e)
  33915. }
  33916. }
  33917. if (0 === t.length)
  33918. return e([]);
  33919. for (var r = t.length, o = 0; o < t.length; o++)
  33920. n(o, t[o])
  33921. }
  33922. )
  33923. }
  33924. ,
  33925. r.resolve = function(e) {
  33926. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33927. t(e)
  33928. }
  33929. )
  33930. }
  33931. ,
  33932. r.reject = function(e) {
  33933. return new r(function(t, i) {
  33934. i(e)
  33935. }
  33936. )
  33937. }
  33938. ,
  33939. r.race = function(e) {
  33940. return new r(function(t, i) {
  33941. for (var n = 0, r = e.length; n < r; n++)
  33942. e[n].then(t, i)
  33943. }
  33944. )
  33945. }
  33946. ,
  33947. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33948. setImmediate(e)
  33949. }
  33950. || function(e) {
  33951. u(e, 0)
  33952. }
  33953. ,
  33954. r._unhandledRejectionFn = function(e) {
  33955. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33956. }
  33957. ,
  33958. r._setImmediateFn = function(e) {
  33959. r._immediateFn = e
  33960. }
  33961. ,
  33962. r._setUnhandledRejectionFn = function(e) {
  33963. r._unhandledRejectionFn = e
  33964. }
  33965. ,
  33966. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33967. }(this)
  33968. }
  33969. , {}],
  33970. 214: [function(e, t, i) {
  33971. (function(i) {
  33972. !function(i, n) {
  33973. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33974. }(this, function(t, n) {
  33975. "use strict";
  33976. var r = {};
  33977. return r.ByteBuffer = t,
  33978. r.Long = t.Long || null,
  33979. r.VERSION = "5.0.1",
  33980. r.WIRE_TYPES = {},
  33981. r.WIRE_TYPES.VARINT = 0,
  33982. r.WIRE_TYPES.BITS64 = 1,
  33983. r.WIRE_TYPES.LDELIM = 2,
  33984. r.WIRE_TYPES.STARTGROUP = 3,
  33985. r.WIRE_TYPES.ENDGROUP = 4,
  33986. r.WIRE_TYPES.BITS32 = 5,
  33987. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33988. r.TYPES = {
  33989. int32: {
  33990. name: "int32",
  33991. wireType: r.WIRE_TYPES.VARINT,
  33992. defaultValue: 0
  33993. },
  33994. uint32: {
  33995. name: "uint32",
  33996. wireType: r.WIRE_TYPES.VARINT,
  33997. defaultValue: 0
  33998. },
  33999. sint32: {
  34000. name: "sint32",
  34001. wireType: r.WIRE_TYPES.VARINT,
  34002. defaultValue: 0
  34003. },
  34004. int64: {
  34005. name: "int64",
  34006. wireType: r.WIRE_TYPES.VARINT,
  34007. defaultValue: r.Long ? r.Long.ZERO : void 0
  34008. },
  34009. uint64: {
  34010. name: "uint64",
  34011. wireType: r.WIRE_TYPES.VARINT,
  34012. defaultValue: r.Long ? r.Long.UZERO : void 0
  34013. },
  34014. sint64: {
  34015. name: "sint64",
  34016. wireType: r.WIRE_TYPES.VARINT,
  34017. defaultValue: r.Long ? r.Long.ZERO : void 0
  34018. },
  34019. bool: {
  34020. name: "bool",
  34021. wireType: r.WIRE_TYPES.VARINT,
  34022. defaultValue: !1
  34023. },
  34024. double: {
  34025. name: "double",
  34026. wireType: r.WIRE_TYPES.BITS64,
  34027. defaultValue: 0
  34028. },
  34029. string: {
  34030. name: "string",
  34031. wireType: r.WIRE_TYPES.LDELIM,
  34032. defaultValue: ""
  34033. },
  34034. bytes: {
  34035. name: "bytes",
  34036. wireType: r.WIRE_TYPES.LDELIM,
  34037. defaultValue: null
  34038. },
  34039. fixed32: {
  34040. name: "fixed32",
  34041. wireType: r.WIRE_TYPES.BITS32,
  34042. defaultValue: 0
  34043. },
  34044. sfixed32: {
  34045. name: "sfixed32",
  34046. wireType: r.WIRE_TYPES.BITS32,
  34047. defaultValue: 0
  34048. },
  34049. fixed64: {
  34050. name: "fixed64",
  34051. wireType: r.WIRE_TYPES.BITS64,
  34052. defaultValue: r.Long ? r.Long.UZERO : void 0
  34053. },
  34054. sfixed64: {
  34055. name: "sfixed64",
  34056. wireType: r.WIRE_TYPES.BITS64,
  34057. defaultValue: r.Long ? r.Long.ZERO : void 0
  34058. },
  34059. float: {
  34060. name: "float",
  34061. wireType: r.WIRE_TYPES.BITS32,
  34062. defaultValue: 0
  34063. },
  34064. enum: {
  34065. name: "enum",
  34066. wireType: r.WIRE_TYPES.VARINT,
  34067. defaultValue: 0
  34068. },
  34069. message: {
  34070. name: "message",
  34071. wireType: r.WIRE_TYPES.LDELIM,
  34072. defaultValue: null
  34073. },
  34074. group: {
  34075. name: "group",
  34076. wireType: r.WIRE_TYPES.STARTGROUP,
  34077. defaultValue: null
  34078. }
  34079. },
  34080. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34081. r.ID_MIN = 1,
  34082. r.ID_MAX = 536870911,
  34083. r.convertFieldsToCamelCase = !1,
  34084. r.populateAccessors = !0,
  34085. r.populateDefaults = !0,
  34086. r.Util = function() {
  34087. var t = {};
  34088. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34089. t.XHR = function() {
  34090. for (var e = [function() {
  34091. return new XMLHttpRequest
  34092. }
  34093. , function() {
  34094. return new ActiveXObject("Msxml2.XMLHTTP")
  34095. }
  34096. , function() {
  34097. return new ActiveXObject("Msxml3.XMLHTTP")
  34098. }
  34099. , function() {
  34100. return new ActiveXObject("Microsoft.XMLHTTP")
  34101. }
  34102. ], t = null, i = 0; i < e.length; i++) {
  34103. try {
  34104. t = e[i]()
  34105. } catch (e) {
  34106. continue
  34107. }
  34108. break
  34109. }
  34110. if (!t)
  34111. throw Error("XMLHttpRequest is not supported");
  34112. return t
  34113. }
  34114. ,
  34115. t.fetch = function(i, n) {
  34116. if (n && "function" != typeof n && (n = null),
  34117. t.IS_NODE) {
  34118. var r = e("fs");
  34119. if (n)
  34120. r.readFile(i, function(e, t) {
  34121. n(e ? null : "" + t)
  34122. });
  34123. else
  34124. try {
  34125. return r.readFileSync(i)
  34126. } catch (e) {
  34127. return null
  34128. }
  34129. } else {
  34130. var o = t.XHR();
  34131. if (o.open("GET", i, !!n),
  34132. o.setRequestHeader("Accept", "text/plain"),
  34133. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34134. !n)
  34135. return o.send(null),
  34136. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34137. if (o.onreadystatechange = function() {
  34138. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34139. }
  34140. ,
  34141. 4 == o.readyState)
  34142. return;
  34143. o.send(null)
  34144. }
  34145. }
  34146. ,
  34147. t.toCamelCase = function(e) {
  34148. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34149. return t.toUpperCase()
  34150. })
  34151. }
  34152. ,
  34153. t
  34154. }(),
  34155. r.Lang = {
  34156. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34157. RULE: /^(?:required|optional|repeated|map)$/,
  34158. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34159. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34160. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34161. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34162. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34163. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34164. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34165. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34166. NUMBER_OCT: /^0[0-7]+$/,
  34167. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34168. BOOL: /^(?:true|false)$/i,
  34169. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34170. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34171. WHITESPACE: /\s/,
  34172. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34173. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34174. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34175. },
  34176. r.DotProto = function(e, t) {
  34177. function i(e, i) {
  34178. var n = -1
  34179. , r = 1;
  34180. if ("-" == e.charAt(0) && (r = -1,
  34181. e = e.substring(1)),
  34182. t.NUMBER_DEC.test(e))
  34183. n = parseInt(e);
  34184. else if (t.NUMBER_HEX.test(e))
  34185. n = parseInt(e.substring(2), 16);
  34186. else {
  34187. if (!t.NUMBER_OCT.test(e))
  34188. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34189. n = parseInt(e.substring(1), 8)
  34190. }
  34191. if (n = r * n | 0,
  34192. !i && n < 0)
  34193. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34194. return n
  34195. }
  34196. function n(e) {
  34197. var i = 1;
  34198. if ("-" == e.charAt(0) && (i = -1,
  34199. e = e.substring(1)),
  34200. t.NUMBER_DEC.test(e))
  34201. return i * parseInt(e, 10);
  34202. if (t.NUMBER_HEX.test(e))
  34203. return i * parseInt(e.substring(2), 16);
  34204. if (t.NUMBER_OCT.test(e))
  34205. return i * parseInt(e.substring(1), 8);
  34206. if ("inf" === e)
  34207. return i * (1 / 0);
  34208. if ("nan" === e)
  34209. return NaN;
  34210. if (t.NUMBER_FLT.test(e))
  34211. return i * parseFloat(e);
  34212. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34213. }
  34214. function r(e, t, i) {
  34215. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34216. e[t].push(i))
  34217. }
  34218. var o = {}
  34219. , a = function(e) {
  34220. this.source = e + "",
  34221. this.index = 0,
  34222. this.line = 1,
  34223. this.stack = [],
  34224. this._stringOpen = null
  34225. }
  34226. , s = a.prototype;
  34227. s._readString = function() {
  34228. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34229. e.lastIndex = this.index - 1;
  34230. var i = e.exec(this.source);
  34231. if (!i)
  34232. throw Error("unterminated string");
  34233. return this.index = e.lastIndex,
  34234. this.stack.push(this._stringOpen),
  34235. this._stringOpen = null,
  34236. i[1]
  34237. }
  34238. ,
  34239. s.next = function() {
  34240. if (this.stack.length > 0)
  34241. return this.stack.shift();
  34242. if (this.index >= this.source.length)
  34243. return null;
  34244. if (null !== this._stringOpen)
  34245. return this._readString();
  34246. var e, i, n;
  34247. do {
  34248. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34249. if ("\n" === n && ++this.line,
  34250. ++this.index === this.source.length)
  34251. return null;
  34252. if ("/" === this.source.charAt(this.index))
  34253. if (++this.index,
  34254. "/" === this.source.charAt(this.index)) {
  34255. for (; "\n" !== this.source.charAt(++this.index); )
  34256. if (this.index == this.source.length)
  34257. return null;
  34258. ++this.index,
  34259. ++this.line,
  34260. e = !0
  34261. } else {
  34262. if ("*" !== (n = this.source.charAt(this.index)))
  34263. return "/";
  34264. do {
  34265. if ("\n" === n && ++this.line,
  34266. ++this.index === this.source.length)
  34267. return null;
  34268. i = n,
  34269. n = this.source.charAt(this.index)
  34270. } while ("*" !== i || "/" !== n);++this.index,
  34271. e = !0
  34272. }
  34273. } while (e);if (this.index === this.source.length)
  34274. return null;
  34275. var r = this.index;
  34276. t.DELIM.lastIndex = 0;
  34277. var o = t.DELIM.test(this.source.charAt(r++));
  34278. if (!o)
  34279. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34280. ++r;
  34281. var a = this.source.substring(this.index, this.index = r);
  34282. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34283. a
  34284. }
  34285. ,
  34286. s.peek = function() {
  34287. if (0 === this.stack.length) {
  34288. var e = this.next();
  34289. if (null === e)
  34290. return null;
  34291. this.stack.push(e)
  34292. }
  34293. return this.stack[0]
  34294. }
  34295. ,
  34296. s.skip = function(e) {
  34297. var t = this.next();
  34298. if (t !== e)
  34299. throw Error("illegal '" + t + "', '" + e + "' expected")
  34300. }
  34301. ,
  34302. s.omit = function(e) {
  34303. return this.peek() === e && (this.next(),
  34304. !0)
  34305. }
  34306. ,
  34307. s.toString = function() {
  34308. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34309. }
  34310. ,
  34311. o.Tokenizer = a;
  34312. var l = function(e) {
  34313. this.tn = new a(e),
  34314. this.proto3 = !1
  34315. }
  34316. , c = l.prototype;
  34317. return c.parse = function() {
  34318. var e, i, n = {
  34319. name: "[ROOT]",
  34320. package: null,
  34321. messages: [],
  34322. enums: [],
  34323. imports: [],
  34324. options: {},
  34325. services: []
  34326. }, r = !0;
  34327. try {
  34328. for (; e = this.tn.next(); )
  34329. switch (e) {
  34330. case "package":
  34331. if (!r || null !== n.package)
  34332. throw Error("unexpected 'package'");
  34333. if (e = this.tn.next(),
  34334. !t.TYPEREF.test(e))
  34335. throw Error("illegal package name: " + e);
  34336. this.tn.skip(";"),
  34337. n.package = e;
  34338. break;
  34339. case "import":
  34340. if (!r)
  34341. throw Error("unexpected 'import'");
  34342. e = this.tn.peek(),
  34343. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34344. e = this._readString(),
  34345. this.tn.skip(";"),
  34346. i || n.imports.push(e);
  34347. break;
  34348. case "syntax":
  34349. if (!r)
  34350. throw Error("unexpected 'syntax'");
  34351. this.tn.skip("="),
  34352. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34353. this.tn.skip(";");
  34354. break;
  34355. case "message":
  34356. this._parseMessage(n, null),
  34357. r = !1;
  34358. break;
  34359. case "enum":
  34360. this._parseEnum(n),
  34361. r = !1;
  34362. break;
  34363. case "option":
  34364. this._parseOption(n);
  34365. break;
  34366. case "service":
  34367. this._parseService(n);
  34368. break;
  34369. case "extend":
  34370. this._parseExtend(n);
  34371. break;
  34372. default:
  34373. throw Error("unexpected '" + e + "'")
  34374. }
  34375. } catch (e) {
  34376. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34377. e
  34378. }
  34379. return delete n.name,
  34380. n
  34381. }
  34382. ,
  34383. l.parse = function(e) {
  34384. return new l(e).parse()
  34385. }
  34386. ,
  34387. c._readString = function() {
  34388. var e, t, i = "";
  34389. do {
  34390. if (t = this.tn.next(),
  34391. "'" !== t && '"' !== t)
  34392. throw Error("illegal string delimiter: " + t);
  34393. i += this.tn.next(),
  34394. this.tn.skip(t),
  34395. e = this.tn.peek()
  34396. } while ('"' === e || '"' === e);return i
  34397. }
  34398. ,
  34399. c._readValue = function(e) {
  34400. var i = this.tn.peek();
  34401. if ('"' === i || "'" === i)
  34402. return this._readString();
  34403. if (this.tn.next(),
  34404. t.NUMBER.test(i))
  34405. return n(i);
  34406. if (t.BOOL.test(i))
  34407. return "true" === i.toLowerCase();
  34408. if (e && t.TYPEREF.test(i))
  34409. return i;
  34410. throw Error("illegal value: " + i)
  34411. }
  34412. ,
  34413. c._parseOption = function(e, i) {
  34414. var n = this.tn.next()
  34415. , r = !1;
  34416. if ("(" === n && (r = !0,
  34417. n = this.tn.next()),
  34418. !t.TYPEREF.test(n))
  34419. throw Error("illegal option name: " + n);
  34420. var o = n;
  34421. r && (this.tn.skip(")"),
  34422. o = "(" + o + ")",
  34423. n = this.tn.peek(),
  34424. t.FQTYPEREF.test(n) && (o += n,
  34425. this.tn.next())),
  34426. this.tn.skip("="),
  34427. this._parseOptionValue(e, o),
  34428. i || this.tn.skip(";")
  34429. }
  34430. ,
  34431. c._parseOptionValue = function(e, i) {
  34432. var n = this.tn.peek();
  34433. if ("{" !== n)
  34434. r(e.options, i, this._readValue(!0));
  34435. else
  34436. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34437. if (!t.NAME.test(n))
  34438. throw Error("illegal option name: " + i + "." + n);
  34439. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34440. }
  34441. }
  34442. ,
  34443. c._parseService = function(e) {
  34444. var i = this.tn.next();
  34445. if (!t.NAME.test(i))
  34446. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34447. var n = i
  34448. , r = {
  34449. name: n,
  34450. rpc: {},
  34451. options: {}
  34452. };
  34453. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34454. if ("option" === i)
  34455. this._parseOption(r);
  34456. else {
  34457. if ("rpc" !== i)
  34458. throw Error("illegal service token: " + i);
  34459. this._parseServiceRPC(r)
  34460. }
  34461. this.tn.omit(";"),
  34462. e.services.push(r)
  34463. }
  34464. ,
  34465. c._parseServiceRPC = function(e) {
  34466. var i = "rpc"
  34467. , n = this.tn.next();
  34468. if (!t.NAME.test(n))
  34469. throw Error("illegal rpc service method name: " + n);
  34470. var r = n
  34471. , o = {
  34472. request: null,
  34473. response: null,
  34474. request_stream: !1,
  34475. response_stream: !1,
  34476. options: {}
  34477. };
  34478. if (this.tn.skip("("),
  34479. n = this.tn.next(),
  34480. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34481. n = this.tn.next()),
  34482. !t.TYPEREF.test(n))
  34483. throw Error("illegal rpc service request type: " + n);
  34484. if (o.request = n,
  34485. this.tn.skip(")"),
  34486. n = this.tn.next(),
  34487. "returns" !== n.toLowerCase())
  34488. throw Error("illegal rpc service request type delimiter: " + n);
  34489. if (this.tn.skip("("),
  34490. n = this.tn.next(),
  34491. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34492. n = this.tn.next()),
  34493. o.response = n,
  34494. this.tn.skip(")"),
  34495. n = this.tn.peek(),
  34496. "{" === n) {
  34497. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34498. if ("option" !== n)
  34499. throw Error("illegal rpc service token: " + n);
  34500. this._parseOption(o)
  34501. }
  34502. this.tn.omit(";")
  34503. } else
  34504. this.tn.skip(";");
  34505. "undefined" == typeof e[i] && (e[i] = {}),
  34506. e[i][r] = o
  34507. }
  34508. ,
  34509. c._parseMessage = function(e, n) {
  34510. var r = !!n
  34511. , o = this.tn.next()
  34512. , a = {
  34513. name: "",
  34514. fields: [],
  34515. enums: [],
  34516. messages: [],
  34517. options: {},
  34518. services: [],
  34519. oneofs: {}
  34520. };
  34521. if (!t.NAME.test(o))
  34522. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34523. for (a.name = o,
  34524. r && (this.tn.skip("="),
  34525. n.id = i(this.tn.next()),
  34526. a.isGroup = !0),
  34527. o = this.tn.peek(),
  34528. "[" === o && n && this._parseFieldOptions(n),
  34529. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34530. if (t.RULE.test(o))
  34531. this._parseMessageField(a, o);
  34532. else if ("oneof" === o)
  34533. this._parseMessageOneOf(a);
  34534. else if ("enum" === o)
  34535. this._parseEnum(a);
  34536. else if ("message" === o)
  34537. this._parseMessage(a);
  34538. else if ("option" === o)
  34539. this._parseOption(a);
  34540. else if ("service" === o)
  34541. this._parseService(a);
  34542. else if ("extensions" === o)
  34543. a.extensions = this._parseExtensionRanges();
  34544. else if ("reserved" === o)
  34545. this._parseIgnored();
  34546. else if ("extend" === o)
  34547. this._parseExtend(a);
  34548. else {
  34549. if (!t.TYPEREF.test(o))
  34550. throw Error("illegal message token: " + o);
  34551. if (!this.proto3)
  34552. throw Error("illegal field rule: " + o);
  34553. this._parseMessageField(a, "optional", o)
  34554. }
  34555. return this.tn.omit(";"),
  34556. e.messages.push(a),
  34557. a
  34558. }
  34559. ,
  34560. c._parseIgnored = function() {
  34561. for (; ";" !== this.tn.peek(); )
  34562. this.tn.next();
  34563. this.tn.skip(";")
  34564. }
  34565. ,
  34566. c._parseMessageField = function(e, n, r) {
  34567. if (!t.RULE.test(n))
  34568. throw Error("illegal message field rule: " + n);
  34569. var o, a = {
  34570. rule: n,
  34571. type: "",
  34572. name: "",
  34573. options: {},
  34574. id: 0
  34575. };
  34576. if ("map" === n) {
  34577. if (r)
  34578. throw Error("illegal type: " + r);
  34579. if (this.tn.skip("<"),
  34580. o = this.tn.next(),
  34581. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34582. throw Error("illegal message field type: " + o);
  34583. if (a.keytype = o,
  34584. this.tn.skip(","),
  34585. o = this.tn.next(),
  34586. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34587. throw Error("illegal message field: " + o);
  34588. if (a.type = o,
  34589. this.tn.skip(">"),
  34590. o = this.tn.next(),
  34591. !t.NAME.test(o))
  34592. throw Error("illegal message field name: " + o);
  34593. a.name = o,
  34594. this.tn.skip("="),
  34595. a.id = i(this.tn.next()),
  34596. o = this.tn.peek(),
  34597. "[" === o && this._parseFieldOptions(a),
  34598. this.tn.skip(";")
  34599. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34600. "group" === r) {
  34601. var s = this._parseMessage(e, a);
  34602. if (!/^[A-Z]/.test(s.name))
  34603. throw Error("illegal group name: " + s.name);
  34604. a.type = s.name,
  34605. a.name = s.name.toLowerCase(),
  34606. this.tn.omit(";")
  34607. } else {
  34608. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34609. throw Error("illegal message field type: " + r);
  34610. if (a.type = r,
  34611. o = this.tn.next(),
  34612. !t.NAME.test(o))
  34613. throw Error("illegal message field name: " + o);
  34614. a.name = o,
  34615. this.tn.skip("="),
  34616. a.id = i(this.tn.next()),
  34617. o = this.tn.peek(),
  34618. "[" === o && this._parseFieldOptions(a),
  34619. this.tn.skip(";")
  34620. }
  34621. return e.fields.push(a),
  34622. a
  34623. }
  34624. ,
  34625. c._parseMessageOneOf = function(e) {
  34626. var i = this.tn.next();
  34627. if (!t.NAME.test(i))
  34628. throw Error("illegal oneof name: " + i);
  34629. var n, r = i, o = [];
  34630. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34631. n = this._parseMessageField(e, "optional", i),
  34632. n.oneof = r,
  34633. o.push(n.id);
  34634. this.tn.omit(";"),
  34635. e.oneofs[r] = o
  34636. }
  34637. ,
  34638. c._parseFieldOptions = function(e) {
  34639. this.tn.skip("[");
  34640. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34641. i || this.tn.skip(","),
  34642. this._parseOption(e, !0),
  34643. i = !1;
  34644. this.tn.next()
  34645. }
  34646. ,
  34647. c._parseEnum = function(e) {
  34648. var n = {
  34649. name: "",
  34650. values: [],
  34651. options: {}
  34652. }
  34653. , r = this.tn.next();
  34654. if (!t.NAME.test(r))
  34655. throw Error("illegal name: " + r);
  34656. for (n.name = r,
  34657. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34658. if ("option" === r)
  34659. this._parseOption(n);
  34660. else {
  34661. if (!t.NAME.test(r))
  34662. throw Error("illegal name: " + r);
  34663. this.tn.skip("=");
  34664. var o = {
  34665. name: r,
  34666. id: i(this.tn.next(), !0)
  34667. };
  34668. r = this.tn.peek(),
  34669. "[" === r && this._parseFieldOptions({
  34670. options: {}
  34671. }),
  34672. this.tn.skip(";"),
  34673. n.values.push(o)
  34674. }
  34675. this.tn.omit(";"),
  34676. e.enums.push(n)
  34677. }
  34678. ,
  34679. c._parseExtensionRanges = function() {
  34680. var t, i, r, o = [];
  34681. do {
  34682. for (i = []; ; ) {
  34683. switch (t = this.tn.next()) {
  34684. case "min":
  34685. r = e.ID_MIN;
  34686. break;
  34687. case "max":
  34688. r = e.ID_MAX;
  34689. break;
  34690. default:
  34691. r = n(t)
  34692. }
  34693. if (i.push(r),
  34694. 2 === i.length)
  34695. break;
  34696. if ("to" !== this.tn.peek()) {
  34697. i.push(r);
  34698. break
  34699. }
  34700. this.tn.next()
  34701. }
  34702. o.push(i)
  34703. } while (this.tn.omit(","));return this.tn.skip(";"),
  34704. o
  34705. }
  34706. ,
  34707. c._parseExtend = function(e) {
  34708. var i = this.tn.next();
  34709. if (!t.TYPEREF.test(i))
  34710. throw Error("illegal extend reference: " + i);
  34711. var n = {
  34712. ref: i,
  34713. fields: []
  34714. };
  34715. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34716. if (t.RULE.test(i))
  34717. this._parseMessageField(n, i);
  34718. else {
  34719. if (!t.TYPEREF.test(i))
  34720. throw Error("illegal extend token: " + i);
  34721. if (!this.proto3)
  34722. throw Error("illegal field rule: " + i);
  34723. this._parseMessageField(n, "optional", i)
  34724. }
  34725. return this.tn.omit(";"),
  34726. e.messages.push(n),
  34727. n
  34728. }
  34729. ,
  34730. c.toString = function() {
  34731. return "Parser at line " + this.tn.line
  34732. }
  34733. ,
  34734. o.Parser = l,
  34735. o
  34736. }(r, r.Lang),
  34737. r.Reflect = function(e) {
  34738. function i(i) {
  34739. if ("string" == typeof i && (i = e.TYPES[i]),
  34740. "undefined" == typeof i.defaultValue)
  34741. throw Error("default value for type " + i.name + " is not supported");
  34742. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34743. }
  34744. function n(t, i) {
  34745. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34746. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34747. if ("string" == typeof t)
  34748. return e.Long.fromString(t, i || !1, 10);
  34749. if ("number" == typeof t)
  34750. return e.Long.fromNumber(t, i || !1);
  34751. throw Error("not convertible to Long")
  34752. }
  34753. function r(t, i) {
  34754. var n = i.readVarint32()
  34755. , o = 7 & n
  34756. , a = n >>> 3;
  34757. switch (o) {
  34758. case e.WIRE_TYPES.VARINT:
  34759. do
  34760. n = i.readUint8();
  34761. while (128 === (128 & n));break;
  34762. case e.WIRE_TYPES.BITS64:
  34763. i.offset += 8;
  34764. break;
  34765. case e.WIRE_TYPES.LDELIM:
  34766. n = i.readVarint32(),
  34767. i.offset += n;
  34768. break;
  34769. case e.WIRE_TYPES.STARTGROUP:
  34770. r(a, i);
  34771. break;
  34772. case e.WIRE_TYPES.ENDGROUP:
  34773. if (a === t)
  34774. return !1;
  34775. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34776. case e.WIRE_TYPES.BITS32:
  34777. i.offset += 4;
  34778. break;
  34779. default:
  34780. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34781. }
  34782. return !0
  34783. }
  34784. var o = {}
  34785. , a = function(e, t, i) {
  34786. this.builder = e,
  34787. this.parent = t,
  34788. this.name = i,
  34789. this.className
  34790. }
  34791. , s = a.prototype;
  34792. s.fqn = function() {
  34793. for (var e = this.name, t = this; ; ) {
  34794. if (t = t.parent,
  34795. null == t)
  34796. break;
  34797. e = t.name + "." + e
  34798. }
  34799. return e
  34800. }
  34801. ,
  34802. s.toString = function(e) {
  34803. return (e ? this.className + " " : "") + this.fqn()
  34804. }
  34805. ,
  34806. s.build = function() {
  34807. throw Error(this.toString(!0) + " cannot be built directly")
  34808. }
  34809. ,
  34810. o.T = a;
  34811. var l = function(e, t, i, n, r) {
  34812. a.call(this, e, t, i),
  34813. this.className = "Namespace",
  34814. this.children = [],
  34815. this.options = n || {},
  34816. this.syntax = r || "proto2"
  34817. }
  34818. , c = l.prototype = Object.create(a.prototype);
  34819. c.getChildren = function(e) {
  34820. if (e = e || null,
  34821. null == e)
  34822. return this.children.slice();
  34823. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34824. this.children[i]instanceof e && t.push(this.children[i]);
  34825. return t
  34826. }
  34827. ,
  34828. c.addChild = function(e) {
  34829. var t;
  34830. if (t = this.getChild(e.name))
  34831. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34832. t.name = t.originalName;
  34833. else {
  34834. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34835. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34836. e.name = e.originalName
  34837. }
  34838. this.children.push(e)
  34839. }
  34840. ,
  34841. c.getChild = function(e) {
  34842. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34843. if (this.children[i][t] === e)
  34844. return this.children[i];
  34845. return null
  34846. }
  34847. ,
  34848. c.resolve = function(e, t) {
  34849. var i = "string" == typeof e ? e.split(".") : e
  34850. , n = this
  34851. , r = 0;
  34852. if ("" === i[r]) {
  34853. for (; null !== n.parent; )
  34854. n = n.parent;
  34855. r++
  34856. }
  34857. var a;
  34858. do {
  34859. do {
  34860. if (!(n instanceof o.Namespace)) {
  34861. n = null;
  34862. break
  34863. }
  34864. if (a = n.getChild(i[r]),
  34865. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34866. n = null;
  34867. break
  34868. }
  34869. n = a,
  34870. r++
  34871. } while (r < i.length);if (null != n)
  34872. break;
  34873. if (null !== this.parent)
  34874. return this.parent.resolve(e, t)
  34875. } while (null != n);return n
  34876. }
  34877. ,
  34878. c.qn = function(e) {
  34879. var t = []
  34880. , i = e;
  34881. do
  34882. t.unshift(i.name),
  34883. i = i.parent;
  34884. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34885. var r = t.slice(t.length - n);
  34886. if (e === this.resolve(r, e instanceof o.Namespace))
  34887. return r.join(".")
  34888. }
  34889. return e.fqn()
  34890. }
  34891. ,
  34892. c.build = function() {
  34893. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34894. e = i[n],
  34895. e instanceof l && (t[e.name] = e.build());
  34896. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34897. value: this.buildOpt()
  34898. }),
  34899. t
  34900. }
  34901. ,
  34902. c.buildOpt = function() {
  34903. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34904. var r = t[i]
  34905. , o = this.options[t[i]];
  34906. e[r] = o
  34907. }
  34908. return e
  34909. }
  34910. ,
  34911. c.getOption = function(e) {
  34912. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34913. }
  34914. ,
  34915. o.Namespace = l;
  34916. var h = function(t, i, n, r) {
  34917. if (this.type = t,
  34918. this.resolvedType = i,
  34919. this.isMapKey = n,
  34920. this.syntax = r,
  34921. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34922. throw Error("Invalid map key type: " + t.name)
  34923. }
  34924. , u = h.prototype;
  34925. h.defaultFieldValue = i,
  34926. u.verifyValue = function(i) {
  34927. function r(e, t) {
  34928. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34929. }
  34930. var o = this;
  34931. switch (this.type) {
  34932. case e.TYPES.int32:
  34933. case e.TYPES.sint32:
  34934. case e.TYPES.sfixed32:
  34935. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34936. i > 4294967295 ? 0 | i : i;
  34937. case e.TYPES.uint32:
  34938. case e.TYPES.fixed32:
  34939. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34940. i < 0 ? i >>> 0 : i;
  34941. case e.TYPES.int64:
  34942. case e.TYPES.sint64:
  34943. case e.TYPES.sfixed64:
  34944. if (e.Long)
  34945. try {
  34946. return n(i, !1)
  34947. } catch (e) {
  34948. r(typeof i, e.message)
  34949. }
  34950. else
  34951. r(typeof i, "requires Long.js");
  34952. case e.TYPES.uint64:
  34953. case e.TYPES.fixed64:
  34954. if (e.Long)
  34955. try {
  34956. return n(i, !0)
  34957. } catch (e) {
  34958. r(typeof i, e.message)
  34959. }
  34960. else
  34961. r(typeof i, "requires Long.js");
  34962. case e.TYPES.bool:
  34963. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34964. i;
  34965. case e.TYPES.float:
  34966. case e.TYPES.double:
  34967. return "number" != typeof i && r(typeof i, "not a number"),
  34968. i;
  34969. case e.TYPES.string:
  34970. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34971. "" + i;
  34972. case e.TYPES.bytes:
  34973. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34974. case e.TYPES.enum:
  34975. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34976. for (l = 0; l < a.length; l++) {
  34977. if (a[l].name == i)
  34978. return a[l].id;
  34979. if (a[l].id == i)
  34980. return a[l].id
  34981. }
  34982. if ("proto3" === this.syntax)
  34983. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34984. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34985. i;
  34986. r(i, "not a valid enum value");
  34987. case e.TYPES.group:
  34988. case e.TYPES.message:
  34989. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34990. i instanceof this.resolvedType.clazz)
  34991. return i;
  34992. if (i instanceof e.Builder.Message) {
  34993. var s = {};
  34994. for (var l in i)
  34995. i.hasOwnProperty(l) && (s[l] = i[l]);
  34996. i = s
  34997. }
  34998. return new this.resolvedType.clazz(i)
  34999. }
  35000. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35001. }
  35002. ,
  35003. u.calculateLength = function(i, n) {
  35004. if (null === n)
  35005. return 0;
  35006. var r;
  35007. switch (this.type) {
  35008. case e.TYPES.int32:
  35009. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35010. case e.TYPES.uint32:
  35011. return t.calculateVarint32(n);
  35012. case e.TYPES.sint32:
  35013. return t.calculateVarint32(t.zigZagEncode32(n));
  35014. case e.TYPES.fixed32:
  35015. case e.TYPES.sfixed32:
  35016. case e.TYPES.float:
  35017. return 4;
  35018. case e.TYPES.int64:
  35019. case e.TYPES.uint64:
  35020. return t.calculateVarint64(n);
  35021. case e.TYPES.sint64:
  35022. return t.calculateVarint64(t.zigZagEncode64(n));
  35023. case e.TYPES.fixed64:
  35024. case e.TYPES.sfixed64:
  35025. return 8;
  35026. case e.TYPES.bool:
  35027. return 1;
  35028. case e.TYPES.enum:
  35029. return t.calculateVarint32(n);
  35030. case e.TYPES.double:
  35031. return 8;
  35032. case e.TYPES.string:
  35033. return r = t.calculateUTF8Bytes(n),
  35034. t.calculateVarint32(r) + r;
  35035. case e.TYPES.bytes:
  35036. if (n.remaining() < 0)
  35037. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35038. return t.calculateVarint32(n.remaining()) + n.remaining();
  35039. case e.TYPES.message:
  35040. return r = this.resolvedType.calculate(n),
  35041. t.calculateVarint32(r) + r;
  35042. case e.TYPES.group:
  35043. return r = this.resolvedType.calculate(n),
  35044. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35045. }
  35046. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35047. }
  35048. ,
  35049. u.encodeValue = function(i, n, r) {
  35050. if (null === n)
  35051. return r;
  35052. switch (this.type) {
  35053. case e.TYPES.int32:
  35054. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35055. break;
  35056. case e.TYPES.uint32:
  35057. r.writeVarint32(n);
  35058. break;
  35059. case e.TYPES.sint32:
  35060. r.writeVarint32ZigZag(n);
  35061. break;
  35062. case e.TYPES.fixed32:
  35063. r.writeUint32(n);
  35064. break;
  35065. case e.TYPES.sfixed32:
  35066. r.writeInt32(n);
  35067. break;
  35068. case e.TYPES.int64:
  35069. case e.TYPES.uint64:
  35070. r.writeVarint64(n);
  35071. break;
  35072. case e.TYPES.sint64:
  35073. r.writeVarint64ZigZag(n);
  35074. break;
  35075. case e.TYPES.fixed64:
  35076. r.writeUint64(n);
  35077. break;
  35078. case e.TYPES.sfixed64:
  35079. r.writeInt64(n);
  35080. break;
  35081. case e.TYPES.bool:
  35082. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35083. break;
  35084. case e.TYPES.enum:
  35085. r.writeVarint32(n);
  35086. break;
  35087. case e.TYPES.float:
  35088. r.writeFloat32(n);
  35089. break;
  35090. case e.TYPES.double:
  35091. r.writeFloat64(n);
  35092. break;
  35093. case e.TYPES.string:
  35094. r.writeVString(n);
  35095. break;
  35096. case e.TYPES.bytes:
  35097. if (n.remaining() < 0)
  35098. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35099. var o = n.offset;
  35100. r.writeVarint32(n.remaining()),
  35101. r.append(n),
  35102. n.offset = o;
  35103. break;
  35104. case e.TYPES.message:
  35105. var a = (new t).LE();
  35106. this.resolvedType.encode(n, a),
  35107. r.writeVarint32(a.offset),
  35108. r.append(a.flip());
  35109. break;
  35110. case e.TYPES.group:
  35111. this.resolvedType.encode(n, r),
  35112. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35113. break;
  35114. default:
  35115. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35116. }
  35117. return r
  35118. }
  35119. ,
  35120. u.decode = function(t, i, n) {
  35121. if (i != this.type.wireType)
  35122. throw Error("Unexpected wire type for element");
  35123. var r, o;
  35124. switch (this.type) {
  35125. case e.TYPES.int32:
  35126. return 0 | t.readVarint32();
  35127. case e.TYPES.uint32:
  35128. return t.readVarint32() >>> 0;
  35129. case e.TYPES.sint32:
  35130. return 0 | t.readVarint32ZigZag();
  35131. case e.TYPES.fixed32:
  35132. return t.readUint32() >>> 0;
  35133. case e.TYPES.sfixed32:
  35134. return 0 | t.readInt32();
  35135. case e.TYPES.int64:
  35136. return t.readVarint64();
  35137. case e.TYPES.uint64:
  35138. return t.readVarint64().toUnsigned();
  35139. case e.TYPES.sint64:
  35140. return t.readVarint64ZigZag();
  35141. case e.TYPES.fixed64:
  35142. return t.readUint64();
  35143. case e.TYPES.sfixed64:
  35144. return t.readInt64();
  35145. case e.TYPES.bool:
  35146. return !!t.readVarint32();
  35147. case e.TYPES.enum:
  35148. return t.readVarint32();
  35149. case e.TYPES.float:
  35150. return t.readFloat();
  35151. case e.TYPES.double:
  35152. return t.readDouble();
  35153. case e.TYPES.string:
  35154. return t.readVString();
  35155. case e.TYPES.bytes:
  35156. if (o = t.readVarint32(),
  35157. t.remaining() < o)
  35158. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35159. return r = t.clone(),
  35160. r.limit = r.offset + o,
  35161. t.offset += o,
  35162. r;
  35163. case e.TYPES.message:
  35164. return o = t.readVarint32(),
  35165. this.resolvedType.decode(t, o);
  35166. case e.TYPES.group:
  35167. return this.resolvedType.decode(t, -1, n)
  35168. }
  35169. throw Error("[INTERNAL] Illegal decode type")
  35170. }
  35171. ,
  35172. u.valueFromString = function(i) {
  35173. if (!this.isMapKey)
  35174. throw Error("valueFromString() called on non-map-key element");
  35175. switch (this.type) {
  35176. case e.TYPES.int32:
  35177. case e.TYPES.sint32:
  35178. case e.TYPES.sfixed32:
  35179. case e.TYPES.uint32:
  35180. case e.TYPES.fixed32:
  35181. return this.verifyValue(parseInt(i));
  35182. case e.TYPES.int64:
  35183. case e.TYPES.sint64:
  35184. case e.TYPES.sfixed64:
  35185. case e.TYPES.uint64:
  35186. case e.TYPES.fixed64:
  35187. return this.verifyValue(i);
  35188. case e.TYPES.bool:
  35189. return "true" === i;
  35190. case e.TYPES.string:
  35191. return this.verifyValue(i);
  35192. case e.TYPES.bytes:
  35193. return t.fromBinary(i)
  35194. }
  35195. }
  35196. ,
  35197. u.valueToString = function(t) {
  35198. if (!this.isMapKey)
  35199. throw Error("valueToString() called on non-map-key element");
  35200. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35201. }
  35202. ,
  35203. o.Element = h;
  35204. var d = function(e, t, i, n, r, o) {
  35205. l.call(this, e, t, i, n, o),
  35206. this.className = "Message",
  35207. this.extensions = void 0,
  35208. this.clazz = null,
  35209. this.isGroup = !!r,
  35210. this._fields = null,
  35211. this._fieldsById = null,
  35212. this._fieldsByName = null
  35213. }
  35214. , p = d.prototype = Object.create(l.prototype);
  35215. p.build = function(i) {
  35216. if (this.clazz && !i)
  35217. return this.clazz;
  35218. var n = function(e, i) {
  35219. function n(i, r, o, a) {
  35220. if (null === i || "object" != typeof i) {
  35221. if (a && a instanceof e.Reflect.Enum) {
  35222. var s = e.Reflect.Enum.getName(a.object, i);
  35223. if (null !== s)
  35224. return s
  35225. }
  35226. return i
  35227. }
  35228. if (t.isByteBuffer(i))
  35229. return r ? i.toBase64() : i.toBuffer();
  35230. if (e.Long.isLong(i))
  35231. return o ? i.toString() : e.Long.fromValue(i);
  35232. var l;
  35233. if (Array.isArray(i))
  35234. return l = [],
  35235. i.forEach(function(e, t) {
  35236. l[t] = n(e, r, o, a)
  35237. }),
  35238. l;
  35239. if (l = {},
  35240. i instanceof e.Map) {
  35241. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35242. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35243. return l
  35244. }
  35245. var u = i.$type
  35246. , d = void 0;
  35247. for (var p in i)
  35248. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35249. return l
  35250. }
  35251. var r = i.getChildren(e.Reflect.Message.Field)
  35252. , o = i.getChildren(e.Reflect.Message.OneOf)
  35253. , a = function(n, s) {
  35254. e.Builder.Message.call(this);
  35255. for (var l = 0, c = o.length; l < c; ++l)
  35256. this[o[l].name] = null;
  35257. for (l = 0,
  35258. c = r.length; l < c; ++l) {
  35259. var h = r[l];
  35260. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35261. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35262. }
  35263. if (arguments.length > 0) {
  35264. var u;
  35265. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35266. for (l = 0,
  35267. c = arguments.length; l < c; ++l)
  35268. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35269. else
  35270. this.$set(n)
  35271. }
  35272. }
  35273. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35274. s.add = function(t, n, r) {
  35275. var o = i._fieldsByName[t];
  35276. if (!r) {
  35277. if (!o)
  35278. throw Error(this + "#" + t + " is undefined");
  35279. if (!(o instanceof e.Reflect.Message.Field))
  35280. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35281. if (!o.repeated)
  35282. throw Error(this + "#" + t + " is not a repeated field");
  35283. n = o.verifyValue(n, !0)
  35284. }
  35285. return null === this[t] && (this[t] = []),
  35286. this[t].push(n),
  35287. this
  35288. }
  35289. ,
  35290. s.$add = s.add,
  35291. s.set = function(t, n, r) {
  35292. if (t && "object" == typeof t) {
  35293. r = n;
  35294. for (var o in t)
  35295. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35296. return this
  35297. }
  35298. var a = i._fieldsByName[t];
  35299. if (r)
  35300. this[t] = n;
  35301. else {
  35302. if (!a)
  35303. throw Error(this + "#" + t + " is not a field: undefined");
  35304. if (!(a instanceof e.Reflect.Message.Field))
  35305. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35306. this[a.name] = n = a.verifyValue(n)
  35307. }
  35308. if (a && a.oneof) {
  35309. var s = this[a.oneof.name];
  35310. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35311. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35312. }
  35313. return this
  35314. }
  35315. ,
  35316. s.$set = s.set,
  35317. s.get = function(t, n) {
  35318. if (n)
  35319. return this[t];
  35320. var r = i._fieldsByName[t];
  35321. if (!(r && r instanceof e.Reflect.Message.Field))
  35322. throw Error(this + "#" + t + " is not a field: undefined");
  35323. if (!(r instanceof e.Reflect.Message.Field))
  35324. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35325. return this[r.name]
  35326. }
  35327. ,
  35328. s.$get = s.get;
  35329. for (var l = 0; l < r.length; l++) {
  35330. var c = r[l];
  35331. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35332. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35333. return e.toUpperCase().replace("_", "")
  35334. });
  35335. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35336. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35337. return "_" + e
  35338. })
  35339. , r = function(t, i) {
  35340. return this[e.name] = i ? t : e.verifyValue(t),
  35341. this
  35342. }
  35343. , o = function() {
  35344. return this[e.name]
  35345. };
  35346. null === i.getChild("set" + t) && (s["set" + t] = r),
  35347. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35348. null === i.getChild("get" + t) && (s["get" + t] = o),
  35349. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35350. }(c)
  35351. }
  35352. s.encode = function(e, n) {
  35353. "boolean" == typeof e && (n = e,
  35354. e = void 0);
  35355. var r = !1;
  35356. e || (e = new t,
  35357. r = !0);
  35358. var o = e.littleEndian;
  35359. try {
  35360. return i.encode(this, e.LE(), n),
  35361. (r ? e.flip() : e).LE(o)
  35362. } catch (t) {
  35363. throw e.LE(o),
  35364. t
  35365. }
  35366. }
  35367. ,
  35368. a.encode = function(e, t, i) {
  35369. return new a(e).encode(t, i)
  35370. }
  35371. ,
  35372. s.calculate = function() {
  35373. return i.calculate(this)
  35374. }
  35375. ,
  35376. s.encodeDelimited = function(e, n) {
  35377. var r = !1;
  35378. e || (e = new t,
  35379. r = !0);
  35380. var o = (new t).LE();
  35381. return i.encode(this, o, n).flip(),
  35382. e.writeVarint32(o.remaining()),
  35383. e.append(o),
  35384. r ? e.flip() : e
  35385. }
  35386. ,
  35387. s.encodeAB = function() {
  35388. try {
  35389. return this.encode().toArrayBuffer()
  35390. } catch (e) {
  35391. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35392. e
  35393. }
  35394. }
  35395. ,
  35396. s.toArrayBuffer = s.encodeAB,
  35397. s.encodeNB = function() {
  35398. try {
  35399. return this.encode().toBuffer()
  35400. } catch (e) {
  35401. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35402. e
  35403. }
  35404. }
  35405. ,
  35406. s.toBuffer = s.encodeNB,
  35407. s.encode64 = function() {
  35408. try {
  35409. return this.encode().toBase64()
  35410. } catch (e) {
  35411. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35412. e
  35413. }
  35414. }
  35415. ,
  35416. s.toBase64 = s.encode64,
  35417. s.encodeHex = function() {
  35418. try {
  35419. return this.encode().toHex()
  35420. } catch (e) {
  35421. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35422. e
  35423. }
  35424. }
  35425. ,
  35426. s.toHex = s.encodeHex,
  35427. s.toRaw = function(e, t) {
  35428. return n(this, !!e, !!t, this.$type)
  35429. }
  35430. ,
  35431. s.encodeJSON = function() {
  35432. return JSON.stringify(n(this, !0, !0, this.$type))
  35433. }
  35434. ,
  35435. a.decode = function(e, n, r) {
  35436. "string" == typeof n && (r = n,
  35437. n = -1),
  35438. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35439. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35440. var o = e.littleEndian;
  35441. try {
  35442. var a = i.decode(e.LE());
  35443. return e.LE(o),
  35444. a
  35445. } catch (t) {
  35446. throw e.LE(o),
  35447. t
  35448. }
  35449. }
  35450. ,
  35451. a.decodeDelimited = function(e, n) {
  35452. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35453. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35454. e.remaining() < 1)
  35455. return null;
  35456. var r = e.offset
  35457. , o = e.readVarint32();
  35458. if (e.remaining() < o)
  35459. return e.offset = r,
  35460. null;
  35461. try {
  35462. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35463. return e.offset += o,
  35464. a
  35465. } catch (t) {
  35466. throw e.offset += o,
  35467. t
  35468. }
  35469. }
  35470. ,
  35471. a.decode64 = function(e) {
  35472. return a.decode(e, "base64")
  35473. }
  35474. ,
  35475. a.decodeHex = function(e) {
  35476. return a.decode(e, "hex")
  35477. }
  35478. ,
  35479. a.decodeJSON = function(e) {
  35480. return new a(JSON.parse(e))
  35481. }
  35482. ,
  35483. s.toString = function() {
  35484. return i.toString()
  35485. }
  35486. ;
  35487. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35488. value: i.buildOpt()
  35489. }),
  35490. Object.defineProperty(s, "$options", {
  35491. value: a.$options
  35492. }),
  35493. Object.defineProperty(a, "$type", {
  35494. value: i
  35495. }),
  35496. Object.defineProperty(s, "$type", {
  35497. value: i
  35498. })),
  35499. a
  35500. }(e, this);
  35501. this._fields = [],
  35502. this._fieldsById = {},
  35503. this._fieldsByName = {};
  35504. for (var r, o = 0, a = this.children.length; o < a; o++)
  35505. if (r = this.children[o],
  35506. r instanceof A || r instanceof d || r instanceof E) {
  35507. if (n.hasOwnProperty(r.name))
  35508. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35509. n[r.name] = r.build()
  35510. } else if (r instanceof d.Field)
  35511. r.build(),
  35512. this._fields.push(r),
  35513. this._fieldsById[r.id] = r,
  35514. this._fieldsByName[r.name] = r;
  35515. else if (!(r instanceof d.OneOf || r instanceof I))
  35516. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35517. return this.clazz = n
  35518. }
  35519. ,
  35520. p.encode = function(e, t, i) {
  35521. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35522. n = this._fields[a],
  35523. r = e[n.name],
  35524. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35525. if (null !== o) {
  35526. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35527. throw l.encoded = t,
  35528. l
  35529. }
  35530. return t
  35531. }
  35532. ,
  35533. p.calculate = function(e) {
  35534. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35535. if (t = this._fields[r],
  35536. i = e[t.name],
  35537. t.required && null === i)
  35538. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35539. n += t.calculate(i, e)
  35540. }
  35541. return n
  35542. }
  35543. ,
  35544. p.decode = function(t, i, n) {
  35545. i = "number" == typeof i ? i : -1;
  35546. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35547. if (o = t.readVarint32(),
  35548. a = 7 & o,
  35549. s = o >>> 3,
  35550. a === e.WIRE_TYPES.ENDGROUP) {
  35551. if (s !== n)
  35552. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35553. break
  35554. }
  35555. if (l = this._fieldsById[s]) {
  35556. if (l.repeated && !l.options.packed)
  35557. h[l.name].push(l.decode(a, t));
  35558. else if (l.map) {
  35559. var u = l.decode(a, t);
  35560. h[l.name].set(u[0], u[1])
  35561. } else if (h[l.name] = l.decode(a, t),
  35562. l.oneof) {
  35563. var d = h[l.oneof.name];
  35564. null !== d && d !== l.name && (h[d] = null),
  35565. h[l.oneof.name] = l.name
  35566. }
  35567. } else
  35568. switch (a) {
  35569. case e.WIRE_TYPES.VARINT:
  35570. t.readVarint32();
  35571. break;
  35572. case e.WIRE_TYPES.BITS32:
  35573. t.offset += 4;
  35574. break;
  35575. case e.WIRE_TYPES.BITS64:
  35576. t.offset += 8;
  35577. break;
  35578. case e.WIRE_TYPES.LDELIM:
  35579. var p = t.readVarint32();
  35580. t.offset += p;
  35581. break;
  35582. case e.WIRE_TYPES.STARTGROUP:
  35583. for (; r(s, t); )
  35584. ;
  35585. break;
  35586. default:
  35587. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35588. }
  35589. }
  35590. for (var f = 0, g = this._fields.length; f < g; ++f)
  35591. if (l = this._fields[f],
  35592. null === h[l.name])
  35593. if ("proto3" === this.syntax)
  35594. h[l.name] = l.defaultValue;
  35595. else {
  35596. if (l.required) {
  35597. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35598. throw m.decoded = h,
  35599. m
  35600. }
  35601. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35602. }
  35603. return h
  35604. }
  35605. ,
  35606. o.Message = d;
  35607. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35608. a.call(this, t, i, s),
  35609. this.className = "Message.Field",
  35610. this.required = "required" === n,
  35611. this.repeated = "repeated" === n,
  35612. this.map = "map" === n,
  35613. this.keyType = r || null,
  35614. this.type = o,
  35615. this.resolvedType = null,
  35616. this.id = l,
  35617. this.options = c || {},
  35618. this.defaultValue = null,
  35619. this.oneof = h || null,
  35620. this.syntax = u || "proto2",
  35621. this.originalName = this.name,
  35622. this.element = null,
  35623. this.keyElement = null,
  35624. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35625. }
  35626. , g = f.prototype = Object.create(a.prototype);
  35627. g.build = function() {
  35628. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35629. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35630. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35631. }
  35632. ,
  35633. g.verifyValue = function(t, i) {
  35634. function n(e, t) {
  35635. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35636. }
  35637. i = i || !1;
  35638. var r = this;
  35639. if (null === t)
  35640. return this.required && n(typeof t, "required"),
  35641. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35642. null;
  35643. var o;
  35644. if (this.repeated && !i) {
  35645. Array.isArray(t) || (t = [t]);
  35646. var a = [];
  35647. for (o = 0; o < t.length; o++)
  35648. a.push(this.element.verifyValue(t[o]));
  35649. return a
  35650. }
  35651. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35652. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35653. this.element.verifyValue(t))
  35654. }
  35655. ,
  35656. g.hasWirePresence = function(t, i) {
  35657. if ("proto3" !== this.syntax)
  35658. return null !== t;
  35659. if (this.oneof && i[this.oneof.name] === this.name)
  35660. return !0;
  35661. switch (this.type) {
  35662. case e.TYPES.int32:
  35663. case e.TYPES.sint32:
  35664. case e.TYPES.sfixed32:
  35665. case e.TYPES.uint32:
  35666. case e.TYPES.fixed32:
  35667. return 0 !== t;
  35668. case e.TYPES.int64:
  35669. case e.TYPES.sint64:
  35670. case e.TYPES.sfixed64:
  35671. case e.TYPES.uint64:
  35672. case e.TYPES.fixed64:
  35673. return 0 !== t.low || 0 !== t.high;
  35674. case e.TYPES.bool:
  35675. return t;
  35676. case e.TYPES.float:
  35677. case e.TYPES.double:
  35678. return 0 !== t;
  35679. case e.TYPES.string:
  35680. return t.length > 0;
  35681. case e.TYPES.bytes:
  35682. return t.remaining() > 0;
  35683. case e.TYPES.enum:
  35684. return 0 !== t;
  35685. case e.TYPES.message:
  35686. return null !== t;
  35687. default:
  35688. return !0
  35689. }
  35690. }
  35691. ,
  35692. g.encode = function(i, n, r) {
  35693. if (null === this.type || "object" != typeof this.type)
  35694. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35695. if (null === i || this.repeated && 0 == i.length)
  35696. return n;
  35697. try {
  35698. if (this.repeated) {
  35699. var o;
  35700. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35701. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35702. n.ensureCapacity(n.offset += 1);
  35703. var a = n.offset;
  35704. for (o = 0; o < i.length; o++)
  35705. this.element.encodeValue(this.id, i[o], n);
  35706. var s = n.offset - a
  35707. , l = t.calculateVarint32(s);
  35708. if (l > 1) {
  35709. var c = n.slice(a, n.offset);
  35710. a += l - 1,
  35711. n.offset = a,
  35712. n.append(c)
  35713. }
  35714. n.writeVarint32(s, a - l)
  35715. } else
  35716. for (o = 0; o < i.length; o++)
  35717. n.writeVarint32(this.id << 3 | this.type.wireType),
  35718. this.element.encodeValue(this.id, i[o], n)
  35719. } else
  35720. this.map ? i.forEach(function(i, r, o) {
  35721. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35722. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35723. n.writeVarint32(a),
  35724. n.writeVarint32(8 | this.keyType.wireType),
  35725. this.keyElement.encodeValue(1, r, n),
  35726. n.writeVarint32(16 | this.type.wireType),
  35727. this.element.encodeValue(2, i, n)
  35728. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35729. this.element.encodeValue(this.id, i, n))
  35730. } catch (e) {
  35731. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35732. }
  35733. return n
  35734. }
  35735. ,
  35736. g.calculate = function(i, n) {
  35737. if (i = this.verifyValue(i),
  35738. null === this.type || "object" != typeof this.type)
  35739. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35740. if (null === i || this.repeated && 0 == i.length)
  35741. return 0;
  35742. var r = 0;
  35743. try {
  35744. if (this.repeated) {
  35745. var o, a;
  35746. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35747. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35748. a = 0,
  35749. o = 0; o < i.length; o++)
  35750. a += this.element.calculateLength(this.id, i[o]);
  35751. r += t.calculateVarint32(a),
  35752. r += a
  35753. } else
  35754. for (o = 0; o < i.length; o++)
  35755. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35756. r += this.element.calculateLength(this.id, i[o])
  35757. } else
  35758. this.map ? i.forEach(function(i, n, o) {
  35759. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35760. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35761. r += t.calculateVarint32(a),
  35762. r += a
  35763. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35764. r += this.element.calculateLength(this.id, i))
  35765. } catch (e) {
  35766. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35767. }
  35768. return r
  35769. }
  35770. ,
  35771. g.decode = function(t, i, n) {
  35772. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35773. if (!a)
  35774. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35775. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35776. o = i.readVarint32(),
  35777. o = i.offset + o;
  35778. for (var s = []; i.offset < o; )
  35779. s.push(this.decode(this.type.wireType, i, !0));
  35780. return s
  35781. }
  35782. if (this.map) {
  35783. var l = h.defaultFieldValue(this.keyType);
  35784. if (r = h.defaultFieldValue(this.type),
  35785. o = i.readVarint32(),
  35786. i.remaining() < o)
  35787. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35788. var c = i.clone();
  35789. for (c.limit = c.offset + o,
  35790. i.offset += o; c.remaining() > 0; ) {
  35791. var u = c.readVarint32();
  35792. t = 7 & u;
  35793. var d = u >>> 3;
  35794. if (1 === d)
  35795. l = this.keyElement.decode(c, t, d);
  35796. else {
  35797. if (2 !== d)
  35798. throw Error("Unexpected tag in map field key/value submessage");
  35799. r = this.element.decode(c, t, d)
  35800. }
  35801. }
  35802. return [l, r]
  35803. }
  35804. return this.element.decode(i, t, this.id)
  35805. }
  35806. ,
  35807. o.Message.Field = f;
  35808. var m = function(e, t, i, n, r, o, a) {
  35809. f.call(this, e, t, i, null, n, r, o, a),
  35810. this.extension
  35811. };
  35812. m.prototype = Object.create(f.prototype),
  35813. o.Message.ExtensionField = m;
  35814. var v = function(e, t, i) {
  35815. a.call(this, e, t, i),
  35816. this.fields = []
  35817. };
  35818. o.Message.OneOf = v;
  35819. var A = function(e, t, i, n, r) {
  35820. l.call(this, e, t, i, n, r),
  35821. this.className = "Enum",
  35822. this.object = null
  35823. };
  35824. A.getName = function(e, t) {
  35825. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35826. if (e[i = n[r]] === t)
  35827. return i;
  35828. return null
  35829. }
  35830. ;
  35831. var y = A.prototype = Object.create(l.prototype);
  35832. y.build = function(t) {
  35833. if (this.object && !t)
  35834. return this.object;
  35835. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35836. i[n[r].name] = n[r].id;
  35837. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35838. value: this.buildOpt(),
  35839. enumerable: !1
  35840. }),
  35841. this.object = i
  35842. }
  35843. ,
  35844. o.Enum = A;
  35845. var C = function(e, t, i, n) {
  35846. a.call(this, e, t, i),
  35847. this.className = "Enum.Value",
  35848. this.id = n
  35849. };
  35850. C.prototype = Object.create(a.prototype),
  35851. o.Enum.Value = C;
  35852. var I = function(e, t, i, n) {
  35853. a.call(this, e, t, i),
  35854. this.field = n
  35855. };
  35856. I.prototype = Object.create(a.prototype),
  35857. o.Extension = I;
  35858. var E = function(e, t, i, n) {
  35859. l.call(this, e, t, i, n),
  35860. this.className = "Service",
  35861. this.clazz = null
  35862. }
  35863. , b = E.prototype = Object.create(l.prototype);
  35864. b.build = function(i) {
  35865. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35866. for (var n = function(t) {
  35867. e.Builder.Service.call(this),
  35868. this.rpcImpl = t || function(e, t, i) {
  35869. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35870. }
  35871. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35872. !function(e) {
  35873. r[e.name] = function(n, r) {
  35874. try {
  35875. try {
  35876. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35877. } catch (e) {
  35878. if (!(e instanceof TypeError))
  35879. throw e
  35880. }
  35881. if (null === n || "object" != typeof n)
  35882. throw Error("Illegal arguments");
  35883. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35884. this.rpcImpl(e.fqn(), n, function(t, n) {
  35885. if (t)
  35886. return void r(t);
  35887. null === n && (n = "");
  35888. try {
  35889. n = e.resolvedResponseType.clazz.decode(n)
  35890. } catch (e) {}
  35891. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35892. })
  35893. } catch (e) {
  35894. setTimeout(r.bind(this, e), 0)
  35895. }
  35896. }
  35897. ,
  35898. n[e.name] = function(t, i, r) {
  35899. new n(t)[e.name](i, r)
  35900. }
  35901. ,
  35902. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35903. value: e.buildOpt()
  35904. }),
  35905. Object.defineProperty(r[e.name], "$options", {
  35906. value: n[e.name].$options
  35907. }))
  35908. }(o[a]);
  35909. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35910. value: i.buildOpt()
  35911. }),
  35912. Object.defineProperty(r, "$options", {
  35913. value: n.$options
  35914. }),
  35915. Object.defineProperty(n, "$type", {
  35916. value: i
  35917. }),
  35918. Object.defineProperty(r, "$type", {
  35919. value: i
  35920. })),
  35921. n
  35922. }(e, this)
  35923. }
  35924. ,
  35925. o.Service = E;
  35926. var w = function(e, t, i, n) {
  35927. a.call(this, e, t, i),
  35928. this.className = "Service.Method",
  35929. this.options = n || {}
  35930. }
  35931. , _ = w.prototype = Object.create(a.prototype);
  35932. _.buildOpt = c.buildOpt,
  35933. o.Service.Method = w;
  35934. var T = function(e, t, i, n, r, o, a, s) {
  35935. w.call(this, e, t, i, s),
  35936. this.className = "Service.RPCMethod",
  35937. this.requestName = n,
  35938. this.responseName = r,
  35939. this.requestStream = o,
  35940. this.responseStream = a,
  35941. this.resolvedRequestType = null,
  35942. this.resolvedResponseType = null
  35943. };
  35944. return T.prototype = Object.create(w.prototype),
  35945. o.Service.RPCMethod = T,
  35946. o
  35947. }(r),
  35948. r.Builder = function(t, i, n) {
  35949. function r(e) {
  35950. e.messages && e.messages.forEach(function(t) {
  35951. t.syntax = e.syntax,
  35952. r(t)
  35953. }),
  35954. e.enums && e.enums.forEach(function(t) {
  35955. t.syntax = e.syntax
  35956. })
  35957. }
  35958. var o = function(e) {
  35959. this.ns = new n.Namespace(this,null,""),
  35960. this.ptr = this.ns,
  35961. this.resolved = !1,
  35962. this.result = null,
  35963. this.files = {},
  35964. this.importRoot = null,
  35965. this.options = e || {}
  35966. }
  35967. , a = o.prototype;
  35968. return o.isMessage = function(e) {
  35969. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35970. }
  35971. ,
  35972. o.isMessageField = function(e) {
  35973. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35974. }
  35975. ,
  35976. o.isEnum = function(e) {
  35977. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35978. }
  35979. ,
  35980. o.isService = function(e) {
  35981. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35982. }
  35983. ,
  35984. o.isExtend = function(e) {
  35985. return "string" == typeof e.ref
  35986. }
  35987. ,
  35988. a.reset = function() {
  35989. return this.ptr = this.ns,
  35990. this
  35991. }
  35992. ,
  35993. a.define = function(e) {
  35994. if ("string" != typeof e || !i.TYPEREF.test(e))
  35995. throw Error("illegal namespace: " + e);
  35996. return e.split(".").forEach(function(e) {
  35997. var t = this.ptr.getChild(e);
  35998. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35999. this.ptr = t
  36000. }, this),
  36001. this
  36002. }
  36003. ,
  36004. a.create = function(e) {
  36005. if (!e)
  36006. return this;
  36007. if (Array.isArray(e)) {
  36008. if (0 === e.length)
  36009. return this;
  36010. e = e.slice()
  36011. } else
  36012. e = [e];
  36013. for (var i = [e]; i.length > 0; ) {
  36014. if (e = i.pop(),
  36015. !Array.isArray(e))
  36016. throw Error("not a valid namespace: " + JSON.stringify(e));
  36017. for (; e.length > 0; ) {
  36018. var r = e.shift();
  36019. if (o.isMessage(r)) {
  36020. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36021. , s = {};
  36022. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36023. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36024. }, this),
  36025. r.fields && r.fields.forEach(function(e) {
  36026. if (null !== a.getChild(0 | e.id))
  36027. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36028. if (e.options && "object" != typeof e.options)
  36029. throw Error("illegal field options in " + a.name + "#" + e.name);
  36030. var t = null;
  36031. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36032. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36033. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36034. t && t.fields.push(e),
  36035. a.addChild(e)
  36036. }, this);
  36037. var l = [];
  36038. if (r.enums && r.enums.forEach(function(e) {
  36039. l.push(e)
  36040. }),
  36041. r.messages && r.messages.forEach(function(e) {
  36042. l.push(e)
  36043. }),
  36044. r.services && r.services.forEach(function(e) {
  36045. l.push(e)
  36046. }),
  36047. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36048. this.ptr.addChild(a),
  36049. l.length > 0) {
  36050. i.push(e),
  36051. e = l,
  36052. l = null,
  36053. this.ptr = a,
  36054. a = null;
  36055. continue
  36056. }
  36057. l = null
  36058. } else if (o.isEnum(r))
  36059. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36060. r.values.forEach(function(e) {
  36061. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36062. }, this),
  36063. this.ptr.addChild(a);
  36064. else if (o.isService(r))
  36065. a = new n.Service(this,this.ptr,r.name,r.options),
  36066. Object.keys(r.rpc).forEach(function(e) {
  36067. var t = r.rpc[e];
  36068. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36069. }, this),
  36070. this.ptr.addChild(a);
  36071. else {
  36072. if (!o.isExtend(r))
  36073. throw Error("not a valid definition: " + JSON.stringify(r));
  36074. if (a = this.ptr.resolve(r.ref, !0))
  36075. r.fields.forEach(function(e) {
  36076. if (null !== a.getChild(0 | e.id))
  36077. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36078. if (a.extensions) {
  36079. var i = !1;
  36080. if (a.extensions.forEach(function(t) {
  36081. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36082. }),
  36083. !i)
  36084. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36085. }
  36086. var r = e.name;
  36087. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36088. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36089. , s = new n.Extension(this,this.ptr,e.name,o);
  36090. o.extension = s,
  36091. this.ptr.addChild(s),
  36092. a.addChild(o)
  36093. }, this);
  36094. else if (!/\.?google\.protobuf\./.test(r.ref))
  36095. throw Error("extended message " + r.ref + " is not defined")
  36096. }
  36097. r = null,
  36098. a = null
  36099. }
  36100. e = null,
  36101. this.ptr = this.ptr.parent
  36102. }
  36103. return this.resolved = !1,
  36104. this.result = null,
  36105. this
  36106. }
  36107. ,
  36108. a.import = function(i, n) {
  36109. var o = "/";
  36110. if ("string" == typeof n) {
  36111. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36112. this.files[n] === !0)
  36113. return this.reset();
  36114. this.files[n] = !0
  36115. } else if ("object" == typeof n) {
  36116. var a = n.root;
  36117. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36118. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36119. var s = a + o + n.file;
  36120. if (this.files[s] === !0)
  36121. return this.reset();
  36122. this.files[s] = !0
  36123. }
  36124. if (i.imports && i.imports.length > 0) {
  36125. var l, c = !1;
  36126. "object" == typeof n ? (this.importRoot = n.root,
  36127. c = !0,
  36128. l = this.importRoot,
  36129. n = n.file,
  36130. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36131. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36132. o = "\\") : l = "." : l = null;
  36133. for (var h = 0; h < i.imports.length; h++)
  36134. if ("string" == typeof i.imports[h]) {
  36135. if (!l)
  36136. throw Error("cannot determine import root");
  36137. var u = i.imports[h];
  36138. if ("google/protobuf/descriptor.proto" === u)
  36139. continue;
  36140. if (u = l + o + u,
  36141. this.files[u] === !0)
  36142. continue;
  36143. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36144. var d = t.Util.fetch(u);
  36145. if (null === d)
  36146. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36147. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36148. } else
  36149. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36150. return t + "_import" + h + "." + i
  36151. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36152. c && (this.importRoot = null)
  36153. }
  36154. i.package && this.define(i.package),
  36155. i.syntax && r(i);
  36156. var p = this.ptr;
  36157. return i.options && Object.keys(i.options).forEach(function(e) {
  36158. p.options[e] = i.options[e]
  36159. }),
  36160. i.messages && (this.create(i.messages),
  36161. this.ptr = p),
  36162. i.enums && (this.create(i.enums),
  36163. this.ptr = p),
  36164. i.services && (this.create(i.services),
  36165. this.ptr = p),
  36166. i.extends && this.create(i.extends),
  36167. this.reset()
  36168. }
  36169. ,
  36170. a.resolveAll = function() {
  36171. var e;
  36172. if (null == this.ptr || "object" == typeof this.ptr.type)
  36173. return this;
  36174. if (this.ptr instanceof n.Namespace)
  36175. this.ptr.children.forEach(function(e) {
  36176. this.ptr = e,
  36177. this.resolveAll()
  36178. }, this);
  36179. else if (this.ptr instanceof n.Message.Field) {
  36180. if (i.TYPE.test(this.ptr.type))
  36181. this.ptr.type = t.TYPES[this.ptr.type];
  36182. else {
  36183. if (!i.TYPEREF.test(this.ptr.type))
  36184. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36185. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36186. !e)
  36187. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36188. if (this.ptr.resolvedType = e,
  36189. e instanceof n.Enum) {
  36190. if (this.ptr.type = t.TYPES.enum,
  36191. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36192. throw Error("proto3 message cannot reference proto2 enum")
  36193. } else {
  36194. if (!(e instanceof n.Message))
  36195. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36196. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36197. }
  36198. }
  36199. if (this.ptr.map) {
  36200. if (!i.TYPE.test(this.ptr.keyType))
  36201. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36202. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36203. }
  36204. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36205. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36206. throw Error("illegal service type in " + this.ptr.toString(!0));
  36207. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36208. !(e && e instanceof t.Reflect.Message))
  36209. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36210. if (this.ptr.resolvedRequestType = e,
  36211. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36212. !(e && e instanceof t.Reflect.Message))
  36213. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36214. this.ptr.resolvedResponseType = e
  36215. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36216. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36217. return this.reset()
  36218. }
  36219. ,
  36220. a.build = function(e) {
  36221. if (this.reset(),
  36222. this.resolved || (this.resolveAll(),
  36223. this.resolved = !0,
  36224. this.result = null),
  36225. null === this.result && (this.result = this.ns.build()),
  36226. !e)
  36227. return this.result;
  36228. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36229. if (!i[t[n]]) {
  36230. i = null;
  36231. break
  36232. }
  36233. i = i[t[n]]
  36234. }
  36235. return i
  36236. }
  36237. ,
  36238. a.lookup = function(e, t) {
  36239. return e ? this.ns.resolve(e, t) : this.ns
  36240. }
  36241. ,
  36242. a.toString = function() {
  36243. return "Builder"
  36244. }
  36245. ,
  36246. o.Message = function() {}
  36247. ,
  36248. o.Enum = function() {}
  36249. ,
  36250. o.Service = function() {}
  36251. ,
  36252. o
  36253. }(r, r.Lang, r.Reflect),
  36254. r.Map = function(e, t) {
  36255. function i(e) {
  36256. var t = 0;
  36257. return {
  36258. next: function() {
  36259. return t < e.length ? {
  36260. done: !1,
  36261. value: e[t++]
  36262. } : {
  36263. done: !0
  36264. }
  36265. }
  36266. }
  36267. }
  36268. var n = function(e, i) {
  36269. if (!e.map)
  36270. throw Error("field is not a map");
  36271. if (this.field = e,
  36272. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36273. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36274. this.map = {},
  36275. Object.defineProperty(this, "size", {
  36276. get: function() {
  36277. return Object.keys(this.map).length
  36278. }
  36279. }),
  36280. i)
  36281. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36282. var o = this.keyElem.valueFromString(n[r])
  36283. , a = this.valueElem.verifyValue(i[n[r]]);
  36284. this.map[this.keyElem.valueToString(o)] = {
  36285. key: o,
  36286. value: a
  36287. }
  36288. }
  36289. }
  36290. , r = n.prototype;
  36291. return r.clear = function() {
  36292. this.map = {}
  36293. }
  36294. ,
  36295. r.delete = function(e) {
  36296. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36297. , i = t in this.map;
  36298. return delete this.map[t],
  36299. i
  36300. }
  36301. ,
  36302. r.entries = function() {
  36303. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36304. t.push([(e = this.map[n[r]]).key, e.value]);
  36305. return i(t)
  36306. }
  36307. ,
  36308. r.keys = function() {
  36309. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36310. e.push(this.map[t[n]].key);
  36311. return i(e)
  36312. }
  36313. ,
  36314. r.values = function() {
  36315. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36316. e.push(this.map[t[n]].value);
  36317. return i(e)
  36318. }
  36319. ,
  36320. r.forEach = function(e, t) {
  36321. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36322. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36323. }
  36324. ,
  36325. r.set = function(e, t) {
  36326. var i = this.keyElem.verifyValue(e)
  36327. , n = this.valueElem.verifyValue(t);
  36328. return this.map[this.keyElem.valueToString(i)] = {
  36329. key: i,
  36330. value: n
  36331. },
  36332. this
  36333. }
  36334. ,
  36335. r.get = function(e) {
  36336. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36337. if (t in this.map)
  36338. return this.map[t].value
  36339. }
  36340. ,
  36341. r.has = function(e) {
  36342. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36343. return t in this.map
  36344. }
  36345. ,
  36346. n
  36347. }(r, r.Reflect),
  36348. r.loadProto = function(e, t, i) {
  36349. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36350. t = void 0),
  36351. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36352. }
  36353. ,
  36354. r.protoFromString = r.loadProto,
  36355. r.loadProtoFile = function(e, t, i) {
  36356. if (t && "object" == typeof t ? (i = t,
  36357. t = null) : t && "function" == typeof t || (t = null),
  36358. t)
  36359. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36360. if (null === n)
  36361. return void t(Error("Failed to fetch file"));
  36362. try {
  36363. t(null, r.loadProto(n, i, e))
  36364. } catch (e) {
  36365. t(e)
  36366. }
  36367. });
  36368. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36369. return null === n ? null : r.loadProto(n, i, e)
  36370. }
  36371. ,
  36372. r.protoFromFile = r.loadProtoFile,
  36373. r.newBuilder = function(e) {
  36374. return e = e || {},
  36375. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36376. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36377. new r.Builder(e)
  36378. }
  36379. ,
  36380. r.loadJson = function(e, t, i) {
  36381. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36382. t = null),
  36383. t && "object" == typeof t || (t = r.newBuilder()),
  36384. "string" == typeof e && (e = JSON.parse(e)),
  36385. t.import(e, i),
  36386. t.resolveAll(),
  36387. t
  36388. }
  36389. ,
  36390. r.loadJsonFile = function(e, t, i) {
  36391. if (t && "object" == typeof t ? (i = t,
  36392. t = null) : t && "function" == typeof t || (t = null),
  36393. t)
  36394. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36395. if (null === n)
  36396. return void t(Error("Failed to fetch file"));
  36397. try {
  36398. t(null, r.loadJson(JSON.parse(n), i, e))
  36399. } catch (e) {
  36400. t(e)
  36401. }
  36402. });
  36403. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36404. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36405. }
  36406. ,
  36407. r
  36408. })
  36409. }
  36410. ).call(this, e("_process"))
  36411. }
  36412. , {
  36413. _process: 203,
  36414. bytebuffer: 215,
  36415. fs: 197,
  36416. path: 197
  36417. }],
  36418. 215: [function(e, t, i) {
  36419. !function(i, n) {
  36420. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36421. var t;
  36422. try {
  36423. t = e("long")
  36424. } catch (e) {}
  36425. return n(t)
  36426. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36427. }(this, function(e) {
  36428. "use strict";
  36429. function t(e) {
  36430. var t = 0;
  36431. return function() {
  36432. return t < e.length ? e.charCodeAt(t++) : null
  36433. }
  36434. }
  36435. function i() {
  36436. var e = []
  36437. , t = [];
  36438. return function() {
  36439. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36440. e.length = 0),
  36441. void Array.prototype.push.apply(e, arguments))
  36442. }
  36443. }
  36444. function n(e, t, i, n, r) {
  36445. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36446. for (u += d,
  36447. o = p & (1 << -h) - 1,
  36448. p >>= -h,
  36449. h += s; h > 0; o = 256 * o + e[t + u],
  36450. u += d,
  36451. h -= 8)
  36452. ;
  36453. for (a = o & (1 << -h) - 1,
  36454. o >>= -h,
  36455. h += n; h > 0; a = 256 * a + e[t + u],
  36456. u += d,
  36457. h -= 8)
  36458. ;
  36459. if (0 === o)
  36460. o = 1 - c;
  36461. else {
  36462. if (o === l)
  36463. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36464. a += Math.pow(2, n),
  36465. o -= c
  36466. }
  36467. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36468. }
  36469. function r(e, t, i, n, r, o) {
  36470. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36471. for (t = Math.abs(t),
  36472. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36473. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36474. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36475. l *= 2),
  36476. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36477. t * l >= 2 && (a++,
  36478. l /= 2),
  36479. a + u >= h ? (s = 0,
  36480. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36481. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36482. a = 0)); r >= 8; e[i + p] = 255 & s,
  36483. p += f,
  36484. s /= 256,
  36485. r -= 8)
  36486. ;
  36487. for (a = a << r | s,
  36488. c += r; c > 0; e[i + p] = 255 & a,
  36489. p += f,
  36490. a /= 256,
  36491. c -= 8)
  36492. ;
  36493. e[i + p - f] |= 128 * g
  36494. }
  36495. var o = function(e, t, i) {
  36496. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36497. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36498. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36499. !i) {
  36500. if (e |= 0,
  36501. e < 0)
  36502. throw RangeError("Illegal capacity");
  36503. t = !!t,
  36504. i = !!i
  36505. }
  36506. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36507. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36508. this.offset = 0,
  36509. this.markedOffset = -1,
  36510. this.limit = e,
  36511. this.littleEndian = t,
  36512. this.noAssert = i
  36513. };
  36514. o.VERSION = "5.0.1",
  36515. o.LITTLE_ENDIAN = !0,
  36516. o.BIG_ENDIAN = !1,
  36517. o.DEFAULT_CAPACITY = 16,
  36518. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36519. o.DEFAULT_NOASSERT = !1,
  36520. o.Long = e || null;
  36521. var a = o.prototype;
  36522. a.__isByteBuffer__,
  36523. Object.defineProperty(a, "__isByteBuffer__", {
  36524. value: !0,
  36525. enumerable: !1,
  36526. configurable: !1
  36527. });
  36528. var s = new ArrayBuffer(0)
  36529. , l = String.fromCharCode;
  36530. o.accessor = function() {
  36531. return Uint8Array
  36532. }
  36533. ,
  36534. o.allocate = function(e, t, i) {
  36535. return new o(e,t,i)
  36536. }
  36537. ,
  36538. o.concat = function(e, t, i, n) {
  36539. "boolean" != typeof t && "string" == typeof t || (n = i,
  36540. i = t,
  36541. t = void 0);
  36542. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36543. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36544. r = e[s].limit - e[s].offset,
  36545. r > 0 && (a += r);
  36546. if (0 === a)
  36547. return new o(0,i,n);
  36548. var c, h = new o(a,i,n);
  36549. for (s = 0; s < l; )
  36550. c = e[s++],
  36551. r = c.limit - c.offset,
  36552. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36553. h.offset += r);
  36554. return h.limit = h.offset,
  36555. h.offset = 0,
  36556. h
  36557. }
  36558. ,
  36559. o.isByteBuffer = function(e) {
  36560. return (e && e.__isByteBuffer__) === !0
  36561. }
  36562. ,
  36563. o.type = function() {
  36564. return ArrayBuffer
  36565. }
  36566. ,
  36567. o.wrap = function(e, t, i, n) {
  36568. if ("string" != typeof t && (n = i,
  36569. i = t,
  36570. t = void 0),
  36571. "string" == typeof e)
  36572. switch ("undefined" == typeof t && (t = "utf8"),
  36573. t) {
  36574. case "base64":
  36575. return o.fromBase64(e, i);
  36576. case "hex":
  36577. return o.fromHex(e, i);
  36578. case "binary":
  36579. return o.fromBinary(e, i);
  36580. case "utf8":
  36581. return o.fromUTF8(e, i);
  36582. case "debug":
  36583. return o.fromDebug(e, i);
  36584. default:
  36585. throw Error("Unsupported encoding: " + t)
  36586. }
  36587. if (null === e || "object" != typeof e)
  36588. throw TypeError("Illegal buffer");
  36589. var r;
  36590. if (o.isByteBuffer(e))
  36591. return r = a.clone.call(e),
  36592. r.markedOffset = -1,
  36593. r;
  36594. if (e instanceof Uint8Array)
  36595. r = new o(0,i,n),
  36596. e.length > 0 && (r.buffer = e.buffer,
  36597. r.offset = e.byteOffset,
  36598. r.limit = e.byteOffset + e.byteLength,
  36599. r.view = new Uint8Array(e.buffer));
  36600. else if (e instanceof ArrayBuffer)
  36601. r = new o(0,i,n),
  36602. e.byteLength > 0 && (r.buffer = e,
  36603. r.offset = 0,
  36604. r.limit = e.byteLength,
  36605. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36606. else {
  36607. if ("[object Array]" !== Object.prototype.toString.call(e))
  36608. throw TypeError("Illegal buffer");
  36609. r = new o(e.length,i,n),
  36610. r.limit = e.length;
  36611. for (var s = 0; s < e.length; ++s)
  36612. r.view[s] = e[s]
  36613. }
  36614. return r
  36615. }
  36616. ,
  36617. a.writeBitSet = function(e, t) {
  36618. var i = "undefined" == typeof t;
  36619. if (i && (t = this.offset),
  36620. !this.noAssert) {
  36621. if (!(e instanceof Array))
  36622. throw TypeError("Illegal BitSet: Not an array");
  36623. if ("number" != typeof t || t % 1 !== 0)
  36624. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36625. if (t >>>= 0,
  36626. t < 0 || t + 0 > this.buffer.byteLength)
  36627. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36628. }
  36629. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36630. for (t += this.writeVarint32(o, t); a--; )
  36631. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36632. this.writeByte(n, t++);
  36633. if (s < o) {
  36634. var l = 0;
  36635. for (n = 0; s < o; )
  36636. n |= (1 & !!e[s++]) << l++;
  36637. this.writeByte(n, t++)
  36638. }
  36639. return i ? (this.offset = t,
  36640. this) : t - r
  36641. }
  36642. ,
  36643. a.readBitSet = function(e) {
  36644. var t = "undefined" == typeof e;
  36645. t && (e = this.offset);
  36646. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36647. for (e += n.length; o--; )
  36648. i = this.readByte(e++),
  36649. s[a++] = !!(1 & i),
  36650. s[a++] = !!(2 & i),
  36651. s[a++] = !!(4 & i),
  36652. s[a++] = !!(8 & i),
  36653. s[a++] = !!(16 & i),
  36654. s[a++] = !!(32 & i),
  36655. s[a++] = !!(64 & i),
  36656. s[a++] = !!(128 & i);
  36657. if (a < r) {
  36658. var l = 0;
  36659. for (i = this.readByte(e++); a < r; )
  36660. s[a++] = !!(i >> l++ & 1)
  36661. }
  36662. return t && (this.offset = e),
  36663. s
  36664. }
  36665. ,
  36666. a.readBytes = function(e, t) {
  36667. var i = "undefined" == typeof t;
  36668. if (i && (t = this.offset),
  36669. !this.noAssert) {
  36670. if ("number" != typeof t || t % 1 !== 0)
  36671. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36672. if (t >>>= 0,
  36673. t < 0 || t + e > this.buffer.byteLength)
  36674. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36675. }
  36676. var n = this.slice(t, t + e);
  36677. return i && (this.offset += e),
  36678. n
  36679. }
  36680. ,
  36681. a.writeBytes = a.append,
  36682. a.writeInt8 = function(e, t) {
  36683. var i = "undefined" == typeof t;
  36684. if (i && (t = this.offset),
  36685. !this.noAssert) {
  36686. if ("number" != typeof e || e % 1 !== 0)
  36687. throw TypeError("Illegal value: " + e + " (not an integer)");
  36688. if (e |= 0,
  36689. "number" != typeof t || t % 1 !== 0)
  36690. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36691. if (t >>>= 0,
  36692. t < 0 || t + 0 > this.buffer.byteLength)
  36693. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36694. }
  36695. t += 1;
  36696. var n = this.buffer.byteLength;
  36697. return t > n && this.resize((n *= 2) > t ? n : t),
  36698. t -= 1,
  36699. this.view[t] = e,
  36700. i && (this.offset += 1),
  36701. this
  36702. }
  36703. ,
  36704. a.writeByte = a.writeInt8,
  36705. a.readInt8 = function(e) {
  36706. var t = "undefined" == typeof e;
  36707. if (t && (e = this.offset),
  36708. !this.noAssert) {
  36709. if ("number" != typeof e || e % 1 !== 0)
  36710. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36711. if (e >>>= 0,
  36712. e < 0 || e + 1 > this.buffer.byteLength)
  36713. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36714. }
  36715. var i = this.view[e];
  36716. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36717. t && (this.offset += 1),
  36718. i
  36719. }
  36720. ,
  36721. a.readByte = a.readInt8,
  36722. a.writeUint8 = function(e, t) {
  36723. var i = "undefined" == typeof t;
  36724. if (i && (t = this.offset),
  36725. !this.noAssert) {
  36726. if ("number" != typeof e || e % 1 !== 0)
  36727. throw TypeError("Illegal value: " + e + " (not an integer)");
  36728. if (e >>>= 0,
  36729. "number" != typeof t || t % 1 !== 0)
  36730. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36731. if (t >>>= 0,
  36732. t < 0 || t + 0 > this.buffer.byteLength)
  36733. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36734. }
  36735. t += 1;
  36736. var n = this.buffer.byteLength;
  36737. return t > n && this.resize((n *= 2) > t ? n : t),
  36738. t -= 1,
  36739. this.view[t] = e,
  36740. i && (this.offset += 1),
  36741. this
  36742. }
  36743. ,
  36744. a.writeUInt8 = a.writeUint8,
  36745. a.readUint8 = function(e) {
  36746. var t = "undefined" == typeof e;
  36747. if (t && (e = this.offset),
  36748. !this.noAssert) {
  36749. if ("number" != typeof e || e % 1 !== 0)
  36750. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36751. if (e >>>= 0,
  36752. e < 0 || e + 1 > this.buffer.byteLength)
  36753. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36754. }
  36755. var i = this.view[e];
  36756. return t && (this.offset += 1),
  36757. i
  36758. }
  36759. ,
  36760. a.readUInt8 = a.readUint8,
  36761. a.writeInt16 = function(e, t) {
  36762. var i = "undefined" == typeof t;
  36763. if (i && (t = this.offset),
  36764. !this.noAssert) {
  36765. if ("number" != typeof e || e % 1 !== 0)
  36766. throw TypeError("Illegal value: " + e + " (not an integer)");
  36767. if (e |= 0,
  36768. "number" != typeof t || t % 1 !== 0)
  36769. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36770. if (t >>>= 0,
  36771. t < 0 || t + 0 > this.buffer.byteLength)
  36772. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36773. }
  36774. t += 2;
  36775. var n = this.buffer.byteLength;
  36776. return t > n && this.resize((n *= 2) > t ? n : t),
  36777. t -= 2,
  36778. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36779. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36780. this.view[t + 1] = 255 & e),
  36781. i && (this.offset += 2),
  36782. this
  36783. }
  36784. ,
  36785. a.writeShort = a.writeInt16,
  36786. a.readInt16 = function(e) {
  36787. var t = "undefined" == typeof e;
  36788. if (t && (e = this.offset),
  36789. !this.noAssert) {
  36790. if ("number" != typeof e || e % 1 !== 0)
  36791. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36792. if (e >>>= 0,
  36793. e < 0 || e + 2 > this.buffer.byteLength)
  36794. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36795. }
  36796. var i = 0;
  36797. return this.littleEndian ? (i = this.view[e],
  36798. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36799. i |= this.view[e + 1]),
  36800. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36801. t && (this.offset += 2),
  36802. i
  36803. }
  36804. ,
  36805. a.readShort = a.readInt16,
  36806. a.writeUint16 = function(e, t) {
  36807. var i = "undefined" == typeof t;
  36808. if (i && (t = this.offset),
  36809. !this.noAssert) {
  36810. if ("number" != typeof e || e % 1 !== 0)
  36811. throw TypeError("Illegal value: " + e + " (not an integer)");
  36812. if (e >>>= 0,
  36813. "number" != typeof t || t % 1 !== 0)
  36814. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36815. if (t >>>= 0,
  36816. t < 0 || t + 0 > this.buffer.byteLength)
  36817. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36818. }
  36819. t += 2;
  36820. var n = this.buffer.byteLength;
  36821. return t > n && this.resize((n *= 2) > t ? n : t),
  36822. t -= 2,
  36823. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36824. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36825. this.view[t + 1] = 255 & e),
  36826. i && (this.offset += 2),
  36827. this
  36828. }
  36829. ,
  36830. a.writeUInt16 = a.writeUint16,
  36831. a.readUint16 = function(e) {
  36832. var t = "undefined" == typeof e;
  36833. if (t && (e = this.offset),
  36834. !this.noAssert) {
  36835. if ("number" != typeof e || e % 1 !== 0)
  36836. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36837. if (e >>>= 0,
  36838. e < 0 || e + 2 > this.buffer.byteLength)
  36839. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36840. }
  36841. var i = 0;
  36842. return this.littleEndian ? (i = this.view[e],
  36843. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36844. i |= this.view[e + 1]),
  36845. t && (this.offset += 2),
  36846. i
  36847. }
  36848. ,
  36849. a.readUInt16 = a.readUint16,
  36850. a.writeInt32 = function(e, t) {
  36851. var i = "undefined" == typeof t;
  36852. if (i && (t = this.offset),
  36853. !this.noAssert) {
  36854. if ("number" != typeof e || e % 1 !== 0)
  36855. throw TypeError("Illegal value: " + e + " (not an integer)");
  36856. if (e |= 0,
  36857. "number" != typeof t || t % 1 !== 0)
  36858. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36859. if (t >>>= 0,
  36860. t < 0 || t + 0 > this.buffer.byteLength)
  36861. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36862. }
  36863. t += 4;
  36864. var n = this.buffer.byteLength;
  36865. return t > n && this.resize((n *= 2) > t ? n : t),
  36866. t -= 4,
  36867. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36868. this.view[t + 2] = e >>> 16 & 255,
  36869. this.view[t + 1] = e >>> 8 & 255,
  36870. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36871. this.view[t + 1] = e >>> 16 & 255,
  36872. this.view[t + 2] = e >>> 8 & 255,
  36873. this.view[t + 3] = 255 & e),
  36874. i && (this.offset += 4),
  36875. this
  36876. }
  36877. ,
  36878. a.writeInt = a.writeInt32,
  36879. a.readInt32 = function(e) {
  36880. var t = "undefined" == typeof e;
  36881. if (t && (e = this.offset),
  36882. !this.noAssert) {
  36883. if ("number" != typeof e || e % 1 !== 0)
  36884. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36885. if (e >>>= 0,
  36886. e < 0 || e + 4 > this.buffer.byteLength)
  36887. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36888. }
  36889. var i = 0;
  36890. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36891. i |= this.view[e + 1] << 8,
  36892. i |= this.view[e],
  36893. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36894. i |= this.view[e + 2] << 8,
  36895. i |= this.view[e + 3],
  36896. i += this.view[e] << 24 >>> 0),
  36897. i |= 0,
  36898. t && (this.offset += 4),
  36899. i
  36900. }
  36901. ,
  36902. a.readInt = a.readInt32,
  36903. a.writeUint32 = function(e, t) {
  36904. var i = "undefined" == typeof t;
  36905. if (i && (t = this.offset),
  36906. !this.noAssert) {
  36907. if ("number" != typeof e || e % 1 !== 0)
  36908. throw TypeError("Illegal value: " + e + " (not an integer)");
  36909. if (e >>>= 0,
  36910. "number" != typeof t || t % 1 !== 0)
  36911. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36912. if (t >>>= 0,
  36913. t < 0 || t + 0 > this.buffer.byteLength)
  36914. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36915. }
  36916. t += 4;
  36917. var n = this.buffer.byteLength;
  36918. return t > n && this.resize((n *= 2) > t ? n : t),
  36919. t -= 4,
  36920. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36921. this.view[t + 2] = e >>> 16 & 255,
  36922. this.view[t + 1] = e >>> 8 & 255,
  36923. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36924. this.view[t + 1] = e >>> 16 & 255,
  36925. this.view[t + 2] = e >>> 8 & 255,
  36926. this.view[t + 3] = 255 & e),
  36927. i && (this.offset += 4),
  36928. this
  36929. }
  36930. ,
  36931. a.writeUInt32 = a.writeUint32,
  36932. a.readUint32 = function(e) {
  36933. var t = "undefined" == typeof e;
  36934. if (t && (e = this.offset),
  36935. !this.noAssert) {
  36936. if ("number" != typeof e || e % 1 !== 0)
  36937. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36938. if (e >>>= 0,
  36939. e < 0 || e + 4 > this.buffer.byteLength)
  36940. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36941. }
  36942. var i = 0;
  36943. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36944. i |= this.view[e + 1] << 8,
  36945. i |= this.view[e],
  36946. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36947. i |= this.view[e + 2] << 8,
  36948. i |= this.view[e + 3],
  36949. i += this.view[e] << 24 >>> 0),
  36950. t && (this.offset += 4),
  36951. i
  36952. }
  36953. ,
  36954. a.readUInt32 = a.readUint32,
  36955. e && (a.writeInt64 = function(t, i) {
  36956. var n = "undefined" == typeof i;
  36957. if (n && (i = this.offset),
  36958. !this.noAssert) {
  36959. if ("number" == typeof t)
  36960. t = e.fromNumber(t);
  36961. else if ("string" == typeof t)
  36962. t = e.fromString(t);
  36963. else if (!(t && t instanceof e))
  36964. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36965. if ("number" != typeof i || i % 1 !== 0)
  36966. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36967. if (i >>>= 0,
  36968. i < 0 || i + 0 > this.buffer.byteLength)
  36969. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36970. }
  36971. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36972. i += 8;
  36973. var r = this.buffer.byteLength;
  36974. i > r && this.resize((r *= 2) > i ? r : i),
  36975. i -= 8;
  36976. var o = t.low
  36977. , a = t.high;
  36978. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36979. this.view[i + 2] = o >>> 16 & 255,
  36980. this.view[i + 1] = o >>> 8 & 255,
  36981. this.view[i] = 255 & o,
  36982. i += 4,
  36983. this.view[i + 3] = a >>> 24 & 255,
  36984. this.view[i + 2] = a >>> 16 & 255,
  36985. this.view[i + 1] = a >>> 8 & 255,
  36986. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36987. this.view[i + 1] = a >>> 16 & 255,
  36988. this.view[i + 2] = a >>> 8 & 255,
  36989. this.view[i + 3] = 255 & a,
  36990. i += 4,
  36991. this.view[i] = o >>> 24 & 255,
  36992. this.view[i + 1] = o >>> 16 & 255,
  36993. this.view[i + 2] = o >>> 8 & 255,
  36994. this.view[i + 3] = 255 & o),
  36995. n && (this.offset += 8),
  36996. this
  36997. }
  36998. ,
  36999. a.writeLong = a.writeInt64,
  37000. a.readInt64 = function(t) {
  37001. var i = "undefined" == typeof t;
  37002. if (i && (t = this.offset),
  37003. !this.noAssert) {
  37004. if ("number" != typeof t || t % 1 !== 0)
  37005. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37006. if (t >>>= 0,
  37007. t < 0 || t + 8 > this.buffer.byteLength)
  37008. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37009. }
  37010. var n = 0
  37011. , r = 0;
  37012. this.littleEndian ? (n = this.view[t + 2] << 16,
  37013. n |= this.view[t + 1] << 8,
  37014. n |= this.view[t],
  37015. n += this.view[t + 3] << 24 >>> 0,
  37016. t += 4,
  37017. r = this.view[t + 2] << 16,
  37018. r |= this.view[t + 1] << 8,
  37019. r |= this.view[t],
  37020. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37021. r |= this.view[t + 2] << 8,
  37022. r |= this.view[t + 3],
  37023. r += this.view[t] << 24 >>> 0,
  37024. t += 4,
  37025. n = this.view[t + 1] << 16,
  37026. n |= this.view[t + 2] << 8,
  37027. n |= this.view[t + 3],
  37028. n += this.view[t] << 24 >>> 0);
  37029. var o = new e(n,r,!1);
  37030. return i && (this.offset += 8),
  37031. o
  37032. }
  37033. ,
  37034. a.readLong = a.readInt64,
  37035. a.writeUint64 = function(t, i) {
  37036. var n = "undefined" == typeof i;
  37037. if (n && (i = this.offset),
  37038. !this.noAssert) {
  37039. if ("number" == typeof t)
  37040. t = e.fromNumber(t);
  37041. else if ("string" == typeof t)
  37042. t = e.fromString(t);
  37043. else if (!(t && t instanceof e))
  37044. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37045. if ("number" != typeof i || i % 1 !== 0)
  37046. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37047. if (i >>>= 0,
  37048. i < 0 || i + 0 > this.buffer.byteLength)
  37049. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37050. }
  37051. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37052. i += 8;
  37053. var r = this.buffer.byteLength;
  37054. i > r && this.resize((r *= 2) > i ? r : i),
  37055. i -= 8;
  37056. var o = t.low
  37057. , a = t.high;
  37058. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37059. this.view[i + 2] = o >>> 16 & 255,
  37060. this.view[i + 1] = o >>> 8 & 255,
  37061. this.view[i] = 255 & o,
  37062. i += 4,
  37063. this.view[i + 3] = a >>> 24 & 255,
  37064. this.view[i + 2] = a >>> 16 & 255,
  37065. this.view[i + 1] = a >>> 8 & 255,
  37066. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37067. this.view[i + 1] = a >>> 16 & 255,
  37068. this.view[i + 2] = a >>> 8 & 255,
  37069. this.view[i + 3] = 255 & a,
  37070. i += 4,
  37071. this.view[i] = o >>> 24 & 255,
  37072. this.view[i + 1] = o >>> 16 & 255,
  37073. this.view[i + 2] = o >>> 8 & 255,
  37074. this.view[i + 3] = 255 & o),
  37075. n && (this.offset += 8),
  37076. this
  37077. }
  37078. ,
  37079. a.writeUInt64 = a.writeUint64,
  37080. a.readUint64 = function(t) {
  37081. var i = "undefined" == typeof t;
  37082. if (i && (t = this.offset),
  37083. !this.noAssert) {
  37084. if ("number" != typeof t || t % 1 !== 0)
  37085. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37086. if (t >>>= 0,
  37087. t < 0 || t + 8 > this.buffer.byteLength)
  37088. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37089. }
  37090. var n = 0
  37091. , r = 0;
  37092. this.littleEndian ? (n = this.view[t + 2] << 16,
  37093. n |= this.view[t + 1] << 8,
  37094. n |= this.view[t],
  37095. n += this.view[t + 3] << 24 >>> 0,
  37096. t += 4,
  37097. r = this.view[t + 2] << 16,
  37098. r |= this.view[t + 1] << 8,
  37099. r |= this.view[t],
  37100. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37101. r |= this.view[t + 2] << 8,
  37102. r |= this.view[t + 3],
  37103. r += this.view[t] << 24 >>> 0,
  37104. t += 4,
  37105. n = this.view[t + 1] << 16,
  37106. n |= this.view[t + 2] << 8,
  37107. n |= this.view[t + 3],
  37108. n += this.view[t] << 24 >>> 0);
  37109. var o = new e(n,r,!0);
  37110. return i && (this.offset += 8),
  37111. o
  37112. }
  37113. ,
  37114. a.readUInt64 = a.readUint64),
  37115. a.writeFloat32 = function(e, t) {
  37116. var i = "undefined" == typeof t;
  37117. if (i && (t = this.offset),
  37118. !this.noAssert) {
  37119. if ("number" != typeof e)
  37120. throw TypeError("Illegal value: " + e + " (not a number)");
  37121. if ("number" != typeof t || t % 1 !== 0)
  37122. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37123. if (t >>>= 0,
  37124. t < 0 || t + 0 > this.buffer.byteLength)
  37125. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37126. }
  37127. t += 4;
  37128. var n = this.buffer.byteLength;
  37129. return t > n && this.resize((n *= 2) > t ? n : t),
  37130. t -= 4,
  37131. r(this.view, e, t, this.littleEndian, 23, 4),
  37132. i && (this.offset += 4),
  37133. this
  37134. }
  37135. ,
  37136. a.writeFloat = a.writeFloat32,
  37137. a.readFloat32 = function(e) {
  37138. var t = "undefined" == typeof e;
  37139. if (t && (e = this.offset),
  37140. !this.noAssert) {
  37141. if ("number" != typeof e || e % 1 !== 0)
  37142. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37143. if (e >>>= 0,
  37144. e < 0 || e + 4 > this.buffer.byteLength)
  37145. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37146. }
  37147. var i = n(this.view, e, this.littleEndian, 23, 4);
  37148. return t && (this.offset += 4),
  37149. i
  37150. }
  37151. ,
  37152. a.readFloat = a.readFloat32,
  37153. a.writeFloat64 = function(e, t) {
  37154. var i = "undefined" == typeof t;
  37155. if (i && (t = this.offset),
  37156. !this.noAssert) {
  37157. if ("number" != typeof e)
  37158. throw TypeError("Illegal value: " + e + " (not a number)");
  37159. if ("number" != typeof t || t % 1 !== 0)
  37160. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37161. if (t >>>= 0,
  37162. t < 0 || t + 0 > this.buffer.byteLength)
  37163. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37164. }
  37165. t += 8;
  37166. var n = this.buffer.byteLength;
  37167. return t > n && this.resize((n *= 2) > t ? n : t),
  37168. t -= 8,
  37169. r(this.view, e, t, this.littleEndian, 52, 8),
  37170. i && (this.offset += 8),
  37171. this
  37172. }
  37173. ,
  37174. a.writeDouble = a.writeFloat64,
  37175. a.readFloat64 = function(e) {
  37176. var t = "undefined" == typeof e;
  37177. if (t && (e = this.offset),
  37178. !this.noAssert) {
  37179. if ("number" != typeof e || e % 1 !== 0)
  37180. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37181. if (e >>>= 0,
  37182. e < 0 || e + 8 > this.buffer.byteLength)
  37183. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37184. }
  37185. var i = n(this.view, e, this.littleEndian, 52, 8);
  37186. return t && (this.offset += 8),
  37187. i
  37188. }
  37189. ,
  37190. a.readDouble = a.readFloat64,
  37191. o.MAX_VARINT32_BYTES = 5,
  37192. o.calculateVarint32 = function(e) {
  37193. return e >>>= 0,
  37194. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37195. }
  37196. ,
  37197. o.zigZagEncode32 = function(e) {
  37198. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37199. }
  37200. ,
  37201. o.zigZagDecode32 = function(e) {
  37202. return e >>> 1 ^ -(1 & e) | 0
  37203. }
  37204. ,
  37205. a.writeVarint32 = function(e, t) {
  37206. var i = "undefined" == typeof t;
  37207. if (i && (t = this.offset),
  37208. !this.noAssert) {
  37209. if ("number" != typeof e || e % 1 !== 0)
  37210. throw TypeError("Illegal value: " + e + " (not an integer)");
  37211. if (e |= 0,
  37212. "number" != typeof t || t % 1 !== 0)
  37213. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37214. if (t >>>= 0,
  37215. t < 0 || t + 0 > this.buffer.byteLength)
  37216. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37217. }
  37218. var n, r = o.calculateVarint32(e);
  37219. t += r;
  37220. var a = this.buffer.byteLength;
  37221. for (t > a && this.resize((a *= 2) > t ? a : t),
  37222. t -= r,
  37223. e >>>= 0; e >= 128; )
  37224. n = 127 & e | 128,
  37225. this.view[t++] = n,
  37226. e >>>= 7;
  37227. return this.view[t++] = e,
  37228. i ? (this.offset = t,
  37229. this) : r
  37230. }
  37231. ,
  37232. a.writeVarint32ZigZag = function(e, t) {
  37233. return this.writeVarint32(o.zigZagEncode32(e), t)
  37234. }
  37235. ,
  37236. a.readVarint32 = function(e) {
  37237. var t = "undefined" == typeof e;
  37238. if (t && (e = this.offset),
  37239. !this.noAssert) {
  37240. if ("number" != typeof e || e % 1 !== 0)
  37241. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37242. if (e >>>= 0,
  37243. e < 0 || e + 1 > this.buffer.byteLength)
  37244. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37245. }
  37246. var i, n = 0, r = 0;
  37247. do {
  37248. if (!this.noAssert && e > this.limit) {
  37249. var o = Error("Truncated");
  37250. throw o.truncated = !0,
  37251. o
  37252. }
  37253. i = this.view[e++],
  37254. n < 5 && (r |= (127 & i) << 7 * n),
  37255. ++n
  37256. } while (0 !== (128 & i));return r |= 0,
  37257. t ? (this.offset = e,
  37258. r) : {
  37259. value: r,
  37260. length: n
  37261. }
  37262. }
  37263. ,
  37264. a.readVarint32ZigZag = function(e) {
  37265. var t = this.readVarint32(e);
  37266. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37267. t
  37268. }
  37269. ,
  37270. e && (o.MAX_VARINT64_BYTES = 10,
  37271. o.calculateVarint64 = function(t) {
  37272. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37273. var i = t.toInt() >>> 0
  37274. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37275. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37276. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37277. }
  37278. ,
  37279. o.zigZagEncode64 = function(t) {
  37280. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37281. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37282. }
  37283. ,
  37284. o.zigZagDecode64 = function(t) {
  37285. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37286. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37287. }
  37288. ,
  37289. a.writeVarint64 = function(t, i) {
  37290. var n = "undefined" == typeof i;
  37291. if (n && (i = this.offset),
  37292. !this.noAssert) {
  37293. if ("number" == typeof t)
  37294. t = e.fromNumber(t);
  37295. else if ("string" == typeof t)
  37296. t = e.fromString(t);
  37297. else if (!(t && t instanceof e))
  37298. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37299. if ("number" != typeof i || i % 1 !== 0)
  37300. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37301. if (i >>>= 0,
  37302. i < 0 || i + 0 > this.buffer.byteLength)
  37303. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37304. }
  37305. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37306. var r = o.calculateVarint64(t)
  37307. , a = t.toInt() >>> 0
  37308. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37309. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37310. i += r;
  37311. var c = this.buffer.byteLength;
  37312. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37313. i -= r,
  37314. r) {
  37315. case 10:
  37316. this.view[i + 9] = l >>> 7 & 1;
  37317. case 9:
  37318. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37319. case 8:
  37320. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37321. case 7:
  37322. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37323. case 6:
  37324. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37325. case 5:
  37326. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37327. case 4:
  37328. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37329. case 3:
  37330. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37331. case 2:
  37332. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37333. case 1:
  37334. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37335. }
  37336. return n ? (this.offset += r,
  37337. this) : r
  37338. }
  37339. ,
  37340. a.writeVarint64ZigZag = function(e, t) {
  37341. return this.writeVarint64(o.zigZagEncode64(e), t)
  37342. }
  37343. ,
  37344. a.readVarint64 = function(t) {
  37345. var i = "undefined" == typeof t;
  37346. if (i && (t = this.offset),
  37347. !this.noAssert) {
  37348. if ("number" != typeof t || t % 1 !== 0)
  37349. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37350. if (t >>>= 0,
  37351. t < 0 || t + 1 > this.buffer.byteLength)
  37352. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37353. }
  37354. var n = t
  37355. , r = 0
  37356. , o = 0
  37357. , a = 0
  37358. , s = 0;
  37359. if (s = this.view[t++],
  37360. r = 127 & s,
  37361. 128 & s && (s = this.view[t++],
  37362. r |= (127 & s) << 7,
  37363. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37364. r |= (127 & s) << 14,
  37365. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37366. r |= (127 & s) << 21,
  37367. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37368. o = 127 & s,
  37369. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37370. o |= (127 & s) << 7,
  37371. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37372. o |= (127 & s) << 14,
  37373. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37374. o |= (127 & s) << 21,
  37375. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37376. a = 127 & s,
  37377. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37378. a |= (127 & s) << 7,
  37379. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37380. throw Error("Buffer overrun");
  37381. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37382. return i ? (this.offset = t,
  37383. l) : {
  37384. value: l,
  37385. length: t - n
  37386. }
  37387. }
  37388. ,
  37389. a.readVarint64ZigZag = function(t) {
  37390. var i = this.readVarint64(t);
  37391. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37392. i
  37393. }
  37394. ),
  37395. a.writeCString = function(e, i) {
  37396. var n = "undefined" == typeof i;
  37397. n && (i = this.offset);
  37398. var r, o = e.length;
  37399. if (!this.noAssert) {
  37400. if ("string" != typeof e)
  37401. throw TypeError("Illegal str: Not a string");
  37402. for (r = 0; r < o; ++r)
  37403. if (0 === e.charCodeAt(r))
  37404. throw RangeError("Illegal str: Contains NULL-characters");
  37405. if ("number" != typeof i || i % 1 !== 0)
  37406. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37407. if (i >>>= 0,
  37408. i < 0 || i + 0 > this.buffer.byteLength)
  37409. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37410. }
  37411. o = h.calculateUTF16asUTF8(t(e))[1],
  37412. i += o + 1;
  37413. var a = this.buffer.byteLength;
  37414. return i > a && this.resize((a *= 2) > i ? a : i),
  37415. i -= o + 1,
  37416. h.encodeUTF16toUTF8(t(e), function(e) {
  37417. this.view[i++] = e
  37418. }
  37419. .bind(this)),
  37420. this.view[i++] = 0,
  37421. n ? (this.offset = i,
  37422. this) : o
  37423. }
  37424. ,
  37425. a.readCString = function(e) {
  37426. var t = "undefined" == typeof e;
  37427. if (t && (e = this.offset),
  37428. !this.noAssert) {
  37429. if ("number" != typeof e || e % 1 !== 0)
  37430. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37431. if (e >>>= 0,
  37432. e < 0 || e + 1 > this.buffer.byteLength)
  37433. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37434. }
  37435. var n, r = e, o = -1;
  37436. return h.decodeUTF8toUTF16(function() {
  37437. if (0 === o)
  37438. return null;
  37439. if (e >= this.limit)
  37440. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37441. return o = this.view[e++],
  37442. 0 === o ? null : o
  37443. }
  37444. .bind(this), n = i(), !0),
  37445. t ? (this.offset = e,
  37446. n()) : {
  37447. string: n(),
  37448. length: e - r
  37449. }
  37450. }
  37451. ,
  37452. a.writeIString = function(e, i) {
  37453. var n = "undefined" == typeof i;
  37454. if (n && (i = this.offset),
  37455. !this.noAssert) {
  37456. if ("string" != typeof e)
  37457. throw TypeError("Illegal str: Not a string");
  37458. if ("number" != typeof i || i % 1 !== 0)
  37459. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37460. if (i >>>= 0,
  37461. i < 0 || i + 0 > this.buffer.byteLength)
  37462. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37463. }
  37464. var r, o = i;
  37465. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37466. i += 4 + r;
  37467. var a = this.buffer.byteLength;
  37468. if (i > a && this.resize((a *= 2) > i ? a : i),
  37469. i -= 4 + r,
  37470. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37471. this.view[i + 2] = r >>> 16 & 255,
  37472. this.view[i + 1] = r >>> 8 & 255,
  37473. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37474. this.view[i + 1] = r >>> 16 & 255,
  37475. this.view[i + 2] = r >>> 8 & 255,
  37476. this.view[i + 3] = 255 & r),
  37477. i += 4,
  37478. h.encodeUTF16toUTF8(t(e), function(e) {
  37479. this.view[i++] = e
  37480. }
  37481. .bind(this)),
  37482. i !== o + 4 + r)
  37483. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37484. return n ? (this.offset = i,
  37485. this) : i - o
  37486. }
  37487. ,
  37488. a.readIString = function(e) {
  37489. var t = "undefined" == typeof e;
  37490. if (t && (e = this.offset),
  37491. !this.noAssert) {
  37492. if ("number" != typeof e || e % 1 !== 0)
  37493. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37494. if (e >>>= 0,
  37495. e < 0 || e + 4 > this.buffer.byteLength)
  37496. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37497. }
  37498. var i = e
  37499. , n = this.readUint32(e)
  37500. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37501. return e += r.length,
  37502. t ? (this.offset = e,
  37503. r.string) : {
  37504. string: r.string,
  37505. length: e - i
  37506. }
  37507. }
  37508. ,
  37509. o.METRICS_CHARS = "c",
  37510. o.METRICS_BYTES = "b",
  37511. a.writeUTF8String = function(e, i) {
  37512. var n = "undefined" == typeof i;
  37513. if (n && (i = this.offset),
  37514. !this.noAssert) {
  37515. if ("number" != typeof i || i % 1 !== 0)
  37516. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37517. if (i >>>= 0,
  37518. i < 0 || i + 0 > this.buffer.byteLength)
  37519. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37520. }
  37521. var r, o = i;
  37522. r = h.calculateUTF16asUTF8(t(e))[1],
  37523. i += r;
  37524. var a = this.buffer.byteLength;
  37525. return i > a && this.resize((a *= 2) > i ? a : i),
  37526. i -= r,
  37527. h.encodeUTF16toUTF8(t(e), function(e) {
  37528. this.view[i++] = e
  37529. }
  37530. .bind(this)),
  37531. n ? (this.offset = i,
  37532. this) : i - o
  37533. }
  37534. ,
  37535. a.writeString = a.writeUTF8String,
  37536. o.calculateUTF8Chars = function(e) {
  37537. return h.calculateUTF16asUTF8(t(e))[0]
  37538. }
  37539. ,
  37540. o.calculateUTF8Bytes = function(e) {
  37541. return h.calculateUTF16asUTF8(t(e))[1]
  37542. }
  37543. ,
  37544. o.calculateString = o.calculateUTF8Bytes,
  37545. a.readUTF8String = function(e, t, n) {
  37546. "number" == typeof t && (n = t,
  37547. t = void 0);
  37548. var r = "undefined" == typeof n;
  37549. if (r && (n = this.offset),
  37550. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37551. !this.noAssert) {
  37552. if ("number" != typeof e || e % 1 !== 0)
  37553. throw TypeError("Illegal length: " + e + " (not an integer)");
  37554. if (e |= 0,
  37555. "number" != typeof n || n % 1 !== 0)
  37556. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37557. if (n >>>= 0,
  37558. n < 0 || n + 0 > this.buffer.byteLength)
  37559. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37560. }
  37561. var a, s = 0, l = n;
  37562. if (t === o.METRICS_CHARS) {
  37563. if (a = i(),
  37564. h.decodeUTF8(function() {
  37565. return s < e && n < this.limit ? this.view[n++] : null
  37566. }
  37567. .bind(this), function(e) {
  37568. ++s,
  37569. h.UTF8toUTF16(e, a)
  37570. }),
  37571. s !== e)
  37572. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37573. return r ? (this.offset = n,
  37574. a()) : {
  37575. string: a(),
  37576. length: n - l
  37577. }
  37578. }
  37579. if (t === o.METRICS_BYTES) {
  37580. if (!this.noAssert) {
  37581. if ("number" != typeof n || n % 1 !== 0)
  37582. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37583. if (n >>>= 0,
  37584. n < 0 || n + e > this.buffer.byteLength)
  37585. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37586. }
  37587. var c = n + e;
  37588. if (h.decodeUTF8toUTF16(function() {
  37589. return n < c ? this.view[n++] : null
  37590. }
  37591. .bind(this), a = i(), this.noAssert),
  37592. n !== c)
  37593. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37594. return r ? (this.offset = n,
  37595. a()) : {
  37596. string: a(),
  37597. length: n - l
  37598. }
  37599. }
  37600. throw TypeError("Unsupported metrics: " + t)
  37601. }
  37602. ,
  37603. a.readString = a.readUTF8String,
  37604. a.writeVString = function(e, i) {
  37605. var n = "undefined" == typeof i;
  37606. if (n && (i = this.offset),
  37607. !this.noAssert) {
  37608. if ("string" != typeof e)
  37609. throw TypeError("Illegal str: Not a string");
  37610. if ("number" != typeof i || i % 1 !== 0)
  37611. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37612. if (i >>>= 0,
  37613. i < 0 || i + 0 > this.buffer.byteLength)
  37614. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37615. }
  37616. var r, a, s = i;
  37617. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37618. a = o.calculateVarint32(r),
  37619. i += a + r;
  37620. var l = this.buffer.byteLength;
  37621. if (i > l && this.resize((l *= 2) > i ? l : i),
  37622. i -= a + r,
  37623. i += this.writeVarint32(r, i),
  37624. h.encodeUTF16toUTF8(t(e), function(e) {
  37625. this.view[i++] = e
  37626. }
  37627. .bind(this)),
  37628. i !== s + r + a)
  37629. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37630. return n ? (this.offset = i,
  37631. this) : i - s
  37632. }
  37633. ,
  37634. a.readVString = function(e) {
  37635. var t = "undefined" == typeof e;
  37636. if (t && (e = this.offset),
  37637. !this.noAssert) {
  37638. if ("number" != typeof e || e % 1 !== 0)
  37639. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37640. if (e >>>= 0,
  37641. e < 0 || e + 1 > this.buffer.byteLength)
  37642. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37643. }
  37644. var i = e
  37645. , n = this.readVarint32(e)
  37646. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37647. return e += r.length,
  37648. t ? (this.offset = e,
  37649. r.string) : {
  37650. string: r.string,
  37651. length: e - i
  37652. }
  37653. }
  37654. ,
  37655. a.append = function(e, t, i) {
  37656. "number" != typeof t && "string" == typeof t || (i = t,
  37657. t = void 0);
  37658. var n = "undefined" == typeof i;
  37659. if (n && (i = this.offset),
  37660. !this.noAssert) {
  37661. if ("number" != typeof i || i % 1 !== 0)
  37662. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37663. if (i >>>= 0,
  37664. i < 0 || i + 0 > this.buffer.byteLength)
  37665. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37666. }
  37667. e instanceof o || (e = o.wrap(e, t));
  37668. var r = e.limit - e.offset;
  37669. if (r <= 0)
  37670. return this;
  37671. i += r;
  37672. var a = this.buffer.byteLength;
  37673. return i > a && this.resize((a *= 2) > i ? a : i),
  37674. i -= r,
  37675. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37676. e.offset += r,
  37677. n && (this.offset += r),
  37678. this
  37679. }
  37680. ,
  37681. a.appendTo = function(e, t) {
  37682. return e.append(this, t),
  37683. this
  37684. }
  37685. ,
  37686. a.assert = function(e) {
  37687. return this.noAssert = !e,
  37688. this
  37689. }
  37690. ,
  37691. a.capacity = function() {
  37692. return this.buffer.byteLength
  37693. }
  37694. ,
  37695. a.clear = function() {
  37696. return this.offset = 0,
  37697. this.limit = this.buffer.byteLength,
  37698. this.markedOffset = -1,
  37699. this
  37700. }
  37701. ,
  37702. a.clone = function(e) {
  37703. var t = new o(0,this.littleEndian,this.noAssert);
  37704. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37705. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37706. t.view = this.view),
  37707. t.offset = this.offset,
  37708. t.markedOffset = this.markedOffset,
  37709. t.limit = this.limit,
  37710. t
  37711. }
  37712. ,
  37713. a.compact = function(e, t) {
  37714. if ("undefined" == typeof e && (e = this.offset),
  37715. "undefined" == typeof t && (t = this.limit),
  37716. !this.noAssert) {
  37717. if ("number" != typeof e || e % 1 !== 0)
  37718. throw TypeError("Illegal begin: Not an integer");
  37719. if (e >>>= 0,
  37720. "number" != typeof t || t % 1 !== 0)
  37721. throw TypeError("Illegal end: Not an integer");
  37722. if (t >>>= 0,
  37723. e < 0 || e > t || t > this.buffer.byteLength)
  37724. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37725. }
  37726. if (0 === e && t === this.buffer.byteLength)
  37727. return this;
  37728. var i = t - e;
  37729. if (0 === i)
  37730. return this.buffer = s,
  37731. this.view = null,
  37732. this.markedOffset >= 0 && (this.markedOffset -= e),
  37733. this.offset = 0,
  37734. this.limit = 0,
  37735. this;
  37736. var n = new ArrayBuffer(i)
  37737. , r = new Uint8Array(n);
  37738. return r.set(this.view.subarray(e, t)),
  37739. this.buffer = n,
  37740. this.view = r,
  37741. this.markedOffset >= 0 && (this.markedOffset -= e),
  37742. this.offset = 0,
  37743. this.limit = i,
  37744. this
  37745. }
  37746. ,
  37747. a.copy = function(e, t) {
  37748. if ("undefined" == typeof e && (e = this.offset),
  37749. "undefined" == typeof t && (t = this.limit),
  37750. !this.noAssert) {
  37751. if ("number" != typeof e || e % 1 !== 0)
  37752. throw TypeError("Illegal begin: Not an integer");
  37753. if (e >>>= 0,
  37754. "number" != typeof t || t % 1 !== 0)
  37755. throw TypeError("Illegal end: Not an integer");
  37756. if (t >>>= 0,
  37757. e < 0 || e > t || t > this.buffer.byteLength)
  37758. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37759. }
  37760. if (e === t)
  37761. return new o(0,this.littleEndian,this.noAssert);
  37762. var i = t - e
  37763. , n = new o(i,this.littleEndian,this.noAssert);
  37764. return n.offset = 0,
  37765. n.limit = i,
  37766. n.markedOffset >= 0 && (n.markedOffset -= e),
  37767. this.copyTo(n, 0, e, t),
  37768. n
  37769. }
  37770. ,
  37771. a.copyTo = function(e, t, i, n) {
  37772. var r, a;
  37773. if (!this.noAssert && !o.isByteBuffer(e))
  37774. throw TypeError("Illegal target: Not a ByteBuffer");
  37775. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37776. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37777. n = "undefined" == typeof n ? this.limit : 0 | n,
  37778. t < 0 || t > e.buffer.byteLength)
  37779. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37780. if (i < 0 || n > this.buffer.byteLength)
  37781. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37782. var s = n - i;
  37783. return 0 === s ? e : (e.ensureCapacity(t + s),
  37784. e.view.set(this.view.subarray(i, n), t),
  37785. r && (this.offset += s),
  37786. a && (e.offset += s),
  37787. this)
  37788. }
  37789. ,
  37790. a.ensureCapacity = function(e) {
  37791. var t = this.buffer.byteLength;
  37792. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37793. }
  37794. ,
  37795. a.fill = function(e, t, i) {
  37796. var n = "undefined" == typeof t;
  37797. if (n && (t = this.offset),
  37798. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37799. "undefined" == typeof t && (t = this.offset),
  37800. "undefined" == typeof i && (i = this.limit),
  37801. !this.noAssert) {
  37802. if ("number" != typeof e || e % 1 !== 0)
  37803. throw TypeError("Illegal value: " + e + " (not an integer)");
  37804. if (e |= 0,
  37805. "number" != typeof t || t % 1 !== 0)
  37806. throw TypeError("Illegal begin: Not an integer");
  37807. if (t >>>= 0,
  37808. "number" != typeof i || i % 1 !== 0)
  37809. throw TypeError("Illegal end: Not an integer");
  37810. if (i >>>= 0,
  37811. t < 0 || t > i || i > this.buffer.byteLength)
  37812. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37813. }
  37814. if (t >= i)
  37815. return this;
  37816. for (; t < i; )
  37817. this.view[t++] = e;
  37818. return n && (this.offset = t),
  37819. this
  37820. }
  37821. ,
  37822. a.flip = function() {
  37823. return this.limit = this.offset,
  37824. this.offset = 0,
  37825. this
  37826. }
  37827. ,
  37828. a.mark = function(e) {
  37829. if (e = "undefined" == typeof e ? this.offset : e,
  37830. !this.noAssert) {
  37831. if ("number" != typeof e || e % 1 !== 0)
  37832. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37833. if (e >>>= 0,
  37834. e < 0 || e + 0 > this.buffer.byteLength)
  37835. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37836. }
  37837. return this.markedOffset = e,
  37838. this
  37839. }
  37840. ,
  37841. a.order = function(e) {
  37842. if (!this.noAssert && "boolean" != typeof e)
  37843. throw TypeError("Illegal littleEndian: Not a boolean");
  37844. return this.littleEndian = !!e,
  37845. this
  37846. }
  37847. ,
  37848. a.LE = function(e) {
  37849. return this.littleEndian = "undefined" == typeof e || !!e,
  37850. this
  37851. }
  37852. ,
  37853. a.BE = function(e) {
  37854. return this.littleEndian = "undefined" != typeof e && !e,
  37855. this
  37856. }
  37857. ,
  37858. a.prepend = function(e, t, i) {
  37859. "number" != typeof t && "string" == typeof t || (i = t,
  37860. t = void 0);
  37861. var n = "undefined" == typeof i;
  37862. if (n && (i = this.offset),
  37863. !this.noAssert) {
  37864. if ("number" != typeof i || i % 1 !== 0)
  37865. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37866. if (i >>>= 0,
  37867. i < 0 || i + 0 > this.buffer.byteLength)
  37868. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37869. }
  37870. e instanceof o || (e = o.wrap(e, t));
  37871. var r = e.limit - e.offset;
  37872. if (r <= 0)
  37873. return this;
  37874. var a = r - i;
  37875. if (a > 0) {
  37876. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37877. , l = new Uint8Array(s);
  37878. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37879. this.buffer = s,
  37880. this.view = l,
  37881. this.offset += a,
  37882. this.markedOffset >= 0 && (this.markedOffset += a),
  37883. this.limit += a,
  37884. i += a
  37885. } else {
  37886. new Uint8Array(this.buffer)
  37887. }
  37888. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37889. e.offset = e.limit,
  37890. n && (this.offset -= r),
  37891. this
  37892. }
  37893. ,
  37894. a.prependTo = function(e, t) {
  37895. return e.prepend(this, t),
  37896. this
  37897. }
  37898. ,
  37899. a.printDebug = function(e) {
  37900. "function" != typeof e && (e = console.log.bind(console)),
  37901. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37902. }
  37903. ,
  37904. a.remaining = function() {
  37905. return this.limit - this.offset
  37906. }
  37907. ,
  37908. a.reset = function() {
  37909. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37910. this.markedOffset = -1) : this.offset = 0,
  37911. this
  37912. }
  37913. ,
  37914. a.resize = function(e) {
  37915. if (!this.noAssert) {
  37916. if ("number" != typeof e || e % 1 !== 0)
  37917. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37918. if (e |= 0,
  37919. e < 0)
  37920. throw RangeError("Illegal capacity: 0 <= " + e)
  37921. }
  37922. if (this.buffer.byteLength < e) {
  37923. var t = new ArrayBuffer(e)
  37924. , i = new Uint8Array(t);
  37925. i.set(this.view),
  37926. this.buffer = t,
  37927. this.view = i
  37928. }
  37929. return this
  37930. }
  37931. ,
  37932. a.reverse = function(e, t) {
  37933. if ("undefined" == typeof e && (e = this.offset),
  37934. "undefined" == typeof t && (t = this.limit),
  37935. !this.noAssert) {
  37936. if ("number" != typeof e || e % 1 !== 0)
  37937. throw TypeError("Illegal begin: Not an integer");
  37938. if (e >>>= 0,
  37939. "number" != typeof t || t % 1 !== 0)
  37940. throw TypeError("Illegal end: Not an integer");
  37941. if (t >>>= 0,
  37942. e < 0 || e > t || t > this.buffer.byteLength)
  37943. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37944. }
  37945. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37946. this)
  37947. }
  37948. ,
  37949. a.skip = function(e) {
  37950. if (!this.noAssert) {
  37951. if ("number" != typeof e || e % 1 !== 0)
  37952. throw TypeError("Illegal length: " + e + " (not an integer)");
  37953. e |= 0
  37954. }
  37955. var t = this.offset + e;
  37956. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37957. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37958. return this.offset = t,
  37959. this
  37960. }
  37961. ,
  37962. a.slice = function(e, t) {
  37963. if ("undefined" == typeof e && (e = this.offset),
  37964. "undefined" == typeof t && (t = this.limit),
  37965. !this.noAssert) {
  37966. if ("number" != typeof e || e % 1 !== 0)
  37967. throw TypeError("Illegal begin: Not an integer");
  37968. if (e >>>= 0,
  37969. "number" != typeof t || t % 1 !== 0)
  37970. throw TypeError("Illegal end: Not an integer");
  37971. if (t >>>= 0,
  37972. e < 0 || e > t || t > this.buffer.byteLength)
  37973. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37974. }
  37975. var i = this.clone();
  37976. return i.offset = e,
  37977. i.limit = t,
  37978. i
  37979. }
  37980. ,
  37981. a.toBuffer = function(e) {
  37982. var t = this.offset
  37983. , i = this.limit;
  37984. if (!this.noAssert) {
  37985. if ("number" != typeof t || t % 1 !== 0)
  37986. throw TypeError("Illegal offset: Not an integer");
  37987. if (t >>>= 0,
  37988. "number" != typeof i || i % 1 !== 0)
  37989. throw TypeError("Illegal limit: Not an integer");
  37990. if (i >>>= 0,
  37991. t < 0 || t > i || i > this.buffer.byteLength)
  37992. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37993. }
  37994. if (!e && 0 === t && i === this.buffer.byteLength)
  37995. return this.buffer;
  37996. if (t === i)
  37997. return s;
  37998. var n = new ArrayBuffer(i - t);
  37999. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38000. n
  38001. }
  38002. ,
  38003. a.toArrayBuffer = a.toBuffer,
  38004. a.toString = function(e, t, i) {
  38005. if ("undefined" == typeof e)
  38006. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38007. switch ("number" == typeof e && (e = "utf8",
  38008. t = e,
  38009. i = t),
  38010. e) {
  38011. case "utf8":
  38012. return this.toUTF8(t, i);
  38013. case "base64":
  38014. return this.toBase64(t, i);
  38015. case "hex":
  38016. return this.toHex(t, i);
  38017. case "binary":
  38018. return this.toBinary(t, i);
  38019. case "debug":
  38020. return this.toDebug();
  38021. case "columns":
  38022. return this.toColumns();
  38023. default:
  38024. throw Error("Unsupported encoding: " + e)
  38025. }
  38026. }
  38027. ;
  38028. var c = function() {
  38029. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38030. i[t[n]] = n;
  38031. return e.encode = function(e, i) {
  38032. for (var n, r; null !== (n = e()); )
  38033. i(t[n >> 2 & 63]),
  38034. r = (3 & n) << 4,
  38035. null !== (n = e()) ? (r |= n >> 4 & 15,
  38036. i(t[63 & (r | n >> 4 & 15)]),
  38037. r = (15 & n) << 2,
  38038. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38039. i(t[63 & n])) : (i(t[63 & r]),
  38040. i(61))) : (i(t[63 & r]),
  38041. i(61),
  38042. i(61))
  38043. }
  38044. ,
  38045. e.decode = function(e, t) {
  38046. function n(e) {
  38047. throw Error("Illegal character code: " + e)
  38048. }
  38049. for (var r, o, a; null !== (r = e()); )
  38050. if (o = i[r],
  38051. "undefined" == typeof o && n(r),
  38052. null !== (r = e()) && (a = i[r],
  38053. "undefined" == typeof a && n(r),
  38054. t(o << 2 >>> 0 | (48 & a) >> 4),
  38055. null !== (r = e()))) {
  38056. if (o = i[r],
  38057. "undefined" == typeof o) {
  38058. if (61 === r)
  38059. break;
  38060. n(r)
  38061. }
  38062. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38063. null !== (r = e())) {
  38064. if (a = i[r],
  38065. "undefined" == typeof a) {
  38066. if (61 === r)
  38067. break;
  38068. n(r)
  38069. }
  38070. t((3 & o) << 6 >>> 0 | a)
  38071. }
  38072. }
  38073. }
  38074. ,
  38075. e.test = function(e) {
  38076. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38077. }
  38078. ,
  38079. e
  38080. }();
  38081. a.toBase64 = function(e, t) {
  38082. if ("undefined" == typeof e && (e = this.offset),
  38083. "undefined" == typeof t && (t = this.limit),
  38084. e |= 0,
  38085. t |= 0,
  38086. e < 0 || t > this.capacity || e > t)
  38087. throw RangeError("begin, end");
  38088. var n;
  38089. return c.encode(function() {
  38090. return e < t ? this.view[e++] : null
  38091. }
  38092. .bind(this), n = i()),
  38093. n()
  38094. }
  38095. ,
  38096. o.fromBase64 = function(e, i) {
  38097. if ("string" != typeof e)
  38098. throw TypeError("str");
  38099. var n = new o(e.length / 4 * 3,i)
  38100. , r = 0;
  38101. return c.decode(t(e), function(e) {
  38102. n.view[r++] = e
  38103. }),
  38104. n.limit = r,
  38105. n
  38106. }
  38107. ,
  38108. o.btoa = function(e) {
  38109. return o.fromBinary(e).toBase64()
  38110. }
  38111. ,
  38112. o.atob = function(e) {
  38113. return o.fromBase64(e).toBinary()
  38114. }
  38115. ,
  38116. a.toBinary = function(e, t) {
  38117. if ("undefined" == typeof e && (e = this.offset),
  38118. "undefined" == typeof t && (t = this.limit),
  38119. e |= 0,
  38120. t |= 0,
  38121. e < 0 || t > this.capacity() || e > t)
  38122. throw RangeError("begin, end");
  38123. if (e === t)
  38124. return "";
  38125. for (var i = [], n = []; e < t; )
  38126. i.push(this.view[e++]),
  38127. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38128. i = []);
  38129. return n.join("") + String.fromCharCode.apply(String, i)
  38130. }
  38131. ,
  38132. o.fromBinary = function(e, t) {
  38133. if ("string" != typeof e)
  38134. throw TypeError("str");
  38135. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38136. if (i = e.charCodeAt(n),
  38137. i > 255)
  38138. throw RangeError("illegal char code: " + i);
  38139. a.view[n++] = i
  38140. }
  38141. return a.limit = r,
  38142. a
  38143. }
  38144. ,
  38145. a.toDebug = function(e) {
  38146. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38147. if (i !== -1 && (t = this.view[i],
  38148. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38149. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38150. ++i,
  38151. e && i > 0 && i % 16 === 0 && i !== n) {
  38152. for (; r.length < 51; )
  38153. r += " ";
  38154. a += r + o + "\n",
  38155. r = o = ""
  38156. }
  38157. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38158. }
  38159. if (e && " " !== r) {
  38160. for (; r.length < 51; )
  38161. r += " ";
  38162. a += r + o + "\n"
  38163. }
  38164. return e ? a : r
  38165. }
  38166. ,
  38167. o.fromDebug = function(e, t, i) {
  38168. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38169. switch (n = e.charAt(l++)) {
  38170. case "!":
  38171. if (!i) {
  38172. if (u || d || p) {
  38173. f = !0;
  38174. break
  38175. }
  38176. u = d = p = !0
  38177. }
  38178. s.offset = s.markedOffset = s.limit = c,
  38179. h = !1;
  38180. break;
  38181. case "|":
  38182. if (!i) {
  38183. if (u || p) {
  38184. f = !0;
  38185. break
  38186. }
  38187. u = p = !0
  38188. }
  38189. s.offset = s.limit = c,
  38190. h = !1;
  38191. break;
  38192. case "[":
  38193. if (!i) {
  38194. if (u || d) {
  38195. f = !0;
  38196. break
  38197. }
  38198. u = d = !0
  38199. }
  38200. s.offset = s.markedOffset = c,
  38201. h = !1;
  38202. break;
  38203. case "<":
  38204. if (!i) {
  38205. if (u) {
  38206. f = !0;
  38207. break
  38208. }
  38209. u = !0
  38210. }
  38211. s.offset = c,
  38212. h = !1;
  38213. break;
  38214. case "]":
  38215. if (!i) {
  38216. if (p || d) {
  38217. f = !0;
  38218. break
  38219. }
  38220. p = d = !0
  38221. }
  38222. s.limit = s.markedOffset = c,
  38223. h = !1;
  38224. break;
  38225. case ">":
  38226. if (!i) {
  38227. if (p) {
  38228. f = !0;
  38229. break
  38230. }
  38231. p = !0
  38232. }
  38233. s.limit = c,
  38234. h = !1;
  38235. break;
  38236. case "'":
  38237. if (!i) {
  38238. if (d) {
  38239. f = !0;
  38240. break
  38241. }
  38242. d = !0
  38243. }
  38244. s.markedOffset = c,
  38245. h = !1;
  38246. break;
  38247. case " ":
  38248. h = !1;
  38249. break;
  38250. default:
  38251. if (!i && h) {
  38252. f = !0;
  38253. break
  38254. }
  38255. if (r = parseInt(n + e.charAt(l++), 16),
  38256. !i && (isNaN(r) || r < 0 || r > 255))
  38257. throw TypeError("Illegal str: Not a debug encoded string");
  38258. s.view[c++] = r,
  38259. h = !0
  38260. }
  38261. if (f)
  38262. throw TypeError("Illegal str: Invalid symbol at " + l)
  38263. }
  38264. if (!i) {
  38265. if (!u || !p)
  38266. throw TypeError("Illegal str: Missing offset or limit");
  38267. if (c < s.buffer.byteLength)
  38268. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38269. }
  38270. return s
  38271. }
  38272. ,
  38273. a.toHex = function(e, t) {
  38274. if (e = "undefined" == typeof e ? this.offset : e,
  38275. t = "undefined" == typeof t ? this.limit : t,
  38276. !this.noAssert) {
  38277. if ("number" != typeof e || e % 1 !== 0)
  38278. throw TypeError("Illegal begin: Not an integer");
  38279. if (e >>>= 0,
  38280. "number" != typeof t || t % 1 !== 0)
  38281. throw TypeError("Illegal end: Not an integer");
  38282. if (t >>>= 0,
  38283. e < 0 || e > t || t > this.buffer.byteLength)
  38284. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38285. }
  38286. for (var i, n = new Array(t - e); e < t; )
  38287. i = this.view[e++],
  38288. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38289. return n.join("")
  38290. }
  38291. ,
  38292. o.fromHex = function(e, t, i) {
  38293. if (!i) {
  38294. if ("string" != typeof e)
  38295. throw TypeError("Illegal str: Not a string");
  38296. if (e.length % 2 !== 0)
  38297. throw TypeError("Illegal str: Length not a multiple of 2")
  38298. }
  38299. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38300. if (n = parseInt(e.substring(s, s + 2), 16),
  38301. !i && (!isFinite(n) || n < 0 || n > 255))
  38302. throw TypeError("Illegal str: Contains non-hex characters");
  38303. a.view[l++] = n
  38304. }
  38305. return a.limit = l,
  38306. a
  38307. }
  38308. ;
  38309. var h = function() {
  38310. var e = {};
  38311. return e.MAX_CODEPOINT = 1114111,
  38312. e.encodeUTF8 = function(e, t) {
  38313. var i = null;
  38314. for ("number" == typeof e && (i = e,
  38315. e = function() {
  38316. return null
  38317. }
  38318. ); null !== i || null !== (i = e()); )
  38319. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38320. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38321. t(i >> 6 & 63 | 128),
  38322. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38323. t(i >> 12 & 63 | 128),
  38324. t(i >> 6 & 63 | 128),
  38325. t(63 & i | 128)),
  38326. i = null
  38327. }
  38328. ,
  38329. e.decodeUTF8 = function(e, t) {
  38330. for (var i, n, r, o, a = function(e) {
  38331. e = e.slice(0, e.indexOf(null));
  38332. var t = Error(e.toString());
  38333. throw t.name = "TruncatedError",
  38334. t.bytes = e,
  38335. t
  38336. }; null !== (i = e()); )
  38337. if (0 === (128 & i))
  38338. t(i);
  38339. else if (192 === (224 & i))
  38340. null === (n = e()) && a([i, n]),
  38341. t((31 & i) << 6 | 63 & n);
  38342. else if (224 === (240 & i))
  38343. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38344. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38345. else {
  38346. if (240 !== (248 & i))
  38347. throw RangeError("Illegal starting byte: " + i);
  38348. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38349. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38350. }
  38351. }
  38352. ,
  38353. e.UTF16toUTF8 = function(e, t) {
  38354. for (var i, n = null; ; ) {
  38355. if (null === (i = null !== n ? n : e()))
  38356. break;
  38357. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38358. n = null) : t(i)
  38359. }
  38360. null !== n && t(n)
  38361. }
  38362. ,
  38363. e.UTF8toUTF16 = function(e, t) {
  38364. var i = null;
  38365. for ("number" == typeof e && (i = e,
  38366. e = function() {
  38367. return null
  38368. }
  38369. ); null !== i || null !== (i = e()); )
  38370. i <= 65535 ? t(i) : (i -= 65536,
  38371. t((i >> 10) + 55296),
  38372. t(i % 1024 + 56320)),
  38373. i = null
  38374. }
  38375. ,
  38376. e.encodeUTF16toUTF8 = function(t, i) {
  38377. e.UTF16toUTF8(t, function(t) {
  38378. e.encodeUTF8(t, i)
  38379. })
  38380. }
  38381. ,
  38382. e.decodeUTF8toUTF16 = function(t, i) {
  38383. e.decodeUTF8(t, function(t) {
  38384. e.UTF8toUTF16(t, i)
  38385. })
  38386. }
  38387. ,
  38388. e.calculateCodePoint = function(e) {
  38389. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38390. }
  38391. ,
  38392. e.calculateUTF8 = function(e) {
  38393. for (var t, i = 0; null !== (t = e()); )
  38394. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38395. return i
  38396. }
  38397. ,
  38398. e.calculateUTF16asUTF8 = function(t) {
  38399. var i = 0
  38400. , n = 0;
  38401. return e.UTF16toUTF8(t, function(e) {
  38402. ++i,
  38403. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38404. }),
  38405. [i, n]
  38406. }
  38407. ,
  38408. e
  38409. }();
  38410. return a.toUTF8 = function(e, t) {
  38411. if ("undefined" == typeof e && (e = this.offset),
  38412. "undefined" == typeof t && (t = this.limit),
  38413. !this.noAssert) {
  38414. if ("number" != typeof e || e % 1 !== 0)
  38415. throw TypeError("Illegal begin: Not an integer");
  38416. if (e >>>= 0,
  38417. "number" != typeof t || t % 1 !== 0)
  38418. throw TypeError("Illegal end: Not an integer");
  38419. if (t >>>= 0,
  38420. e < 0 || e > t || t > this.buffer.byteLength)
  38421. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38422. }
  38423. var n;
  38424. try {
  38425. h.decodeUTF8toUTF16(function() {
  38426. return e < t ? this.view[e++] : null
  38427. }
  38428. .bind(this), n = i())
  38429. } catch (i) {
  38430. if (e !== t)
  38431. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38432. }
  38433. return n()
  38434. }
  38435. ,
  38436. o.fromUTF8 = function(e, i, n) {
  38437. if (!n && "string" != typeof e)
  38438. throw TypeError("Illegal str: Not a string");
  38439. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38440. , a = 0;
  38441. return h.encodeUTF16toUTF8(t(e), function(e) {
  38442. r.view[a++] = e
  38443. }),
  38444. r.limit = a,
  38445. r
  38446. }
  38447. ,
  38448. o
  38449. })
  38450. }
  38451. , {
  38452. long: 216
  38453. }],
  38454. 216: [function(e, t, i) {
  38455. !function(i, n) {
  38456. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38457. }(this, function() {
  38458. "use strict";
  38459. function e(e, t, i) {
  38460. this.low = 0 | e,
  38461. this.high = 0 | t,
  38462. this.unsigned = !!i
  38463. }
  38464. function t(e) {
  38465. return (e && e.__isLong__) === !0
  38466. }
  38467. function i(e, t) {
  38468. var i, n, o;
  38469. return t ? (e >>>= 0,
  38470. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38471. o && (l[e] = i),
  38472. i)) : (e |= 0,
  38473. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38474. o && (s[e] = i),
  38475. i))
  38476. }
  38477. function n(e, t) {
  38478. if (isNaN(e) || !isFinite(e))
  38479. return t ? m : g;
  38480. if (t) {
  38481. if (e < 0)
  38482. return m;
  38483. if (e >= d)
  38484. return I
  38485. } else {
  38486. if (e <= -p)
  38487. return E;
  38488. if (e + 1 >= p)
  38489. return C
  38490. }
  38491. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38492. }
  38493. function r(t, i, n) {
  38494. return new e(t,i,n)
  38495. }
  38496. function o(e, t, i) {
  38497. if (0 === e.length)
  38498. throw Error("empty string");
  38499. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38500. return g;
  38501. if ("number" == typeof t ? (i = t,
  38502. t = !1) : t = !!t,
  38503. i = i || 10,
  38504. i < 2 || 36 < i)
  38505. throw RangeError("radix");
  38506. var r;
  38507. if ((r = e.indexOf("-")) > 0)
  38508. throw Error("interior hyphen");
  38509. if (0 === r)
  38510. return o(e.substring(1), t, i).neg();
  38511. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38512. var h = Math.min(8, e.length - l)
  38513. , u = parseInt(e.substring(l, l + h), i);
  38514. if (h < 8) {
  38515. var d = n(c(i, h));
  38516. s = s.mul(d).add(n(u))
  38517. } else
  38518. s = s.mul(a),
  38519. s = s.add(n(u))
  38520. }
  38521. return s.unsigned = t,
  38522. s
  38523. }
  38524. function a(t) {
  38525. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38526. }
  38527. e.prototype.__isLong__,
  38528. Object.defineProperty(e.prototype, "__isLong__", {
  38529. value: !0,
  38530. enumerable: !1,
  38531. configurable: !1
  38532. }),
  38533. e.isLong = t;
  38534. var s = {}
  38535. , l = {};
  38536. e.fromInt = i,
  38537. e.fromNumber = n,
  38538. e.fromBits = r;
  38539. var c = Math.pow;
  38540. e.fromString = o,
  38541. e.fromValue = a;
  38542. var h = 1 << 24
  38543. , u = 4294967296
  38544. , d = 0x10000000000000000
  38545. , p = d / 2
  38546. , f = i(h)
  38547. , g = i(0);
  38548. e.ZERO = g;
  38549. var m = i(0, !0);
  38550. e.UZERO = m;
  38551. var v = i(1);
  38552. e.ONE = v;
  38553. var A = i(1, !0);
  38554. e.UONE = A;
  38555. var y = i(-1);
  38556. e.NEG_ONE = y;
  38557. var C = r(-1, 2147483647, !1);
  38558. e.MAX_VALUE = C;
  38559. var I = r(-1, -1, !0);
  38560. e.MAX_UNSIGNED_VALUE = I;
  38561. var E = r(0, -2147483648, !1);
  38562. e.MIN_VALUE = E;
  38563. var b = e.prototype;
  38564. return b.toInt = function() {
  38565. return this.unsigned ? this.low >>> 0 : this.low
  38566. }
  38567. ,
  38568. b.toNumber = function() {
  38569. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38570. }
  38571. ,
  38572. b.toString = function(e) {
  38573. if (e = e || 10,
  38574. e < 2 || 36 < e)
  38575. throw RangeError("radix");
  38576. if (this.isZero())
  38577. return "0";
  38578. if (this.isNegative()) {
  38579. if (this.eq(E)) {
  38580. var t = n(e)
  38581. , i = this.div(t)
  38582. , r = i.mul(t).sub(this);
  38583. return i.toString(e) + r.toInt().toString(e)
  38584. }
  38585. return "-" + this.neg().toString(e)
  38586. }
  38587. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38588. var l = a.div(o)
  38589. , h = a.sub(l.mul(o)).toInt() >>> 0
  38590. , u = h.toString(e);
  38591. if (a = l,
  38592. a.isZero())
  38593. return u + s;
  38594. for (; u.length < 6; )
  38595. u = "0" + u;
  38596. s = "" + u + s
  38597. }
  38598. }
  38599. ,
  38600. b.getHighBits = function() {
  38601. return this.high
  38602. }
  38603. ,
  38604. b.getHighBitsUnsigned = function() {
  38605. return this.high >>> 0
  38606. }
  38607. ,
  38608. b.getLowBits = function() {
  38609. return this.low
  38610. }
  38611. ,
  38612. b.getLowBitsUnsigned = function() {
  38613. return this.low >>> 0
  38614. }
  38615. ,
  38616. b.getNumBitsAbs = function() {
  38617. if (this.isNegative())
  38618. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38619. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38620. ;
  38621. return 0 != this.high ? t + 33 : t + 1
  38622. }
  38623. ,
  38624. b.isZero = function() {
  38625. return 0 === this.high && 0 === this.low
  38626. }
  38627. ,
  38628. b.isNegative = function() {
  38629. return !this.unsigned && this.high < 0
  38630. }
  38631. ,
  38632. b.isPositive = function() {
  38633. return this.unsigned || this.high >= 0
  38634. }
  38635. ,
  38636. b.isOdd = function() {
  38637. return 1 === (1 & this.low)
  38638. }
  38639. ,
  38640. b.isEven = function() {
  38641. return 0 === (1 & this.low)
  38642. }
  38643. ,
  38644. b.equals = function(e) {
  38645. return t(e) || (e = a(e)),
  38646. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38647. }
  38648. ,
  38649. b.eq = b.equals,
  38650. b.notEquals = function(e) {
  38651. return !this.eq(e)
  38652. }
  38653. ,
  38654. b.neq = b.notEquals,
  38655. b.lessThan = function(e) {
  38656. return this.comp(e) < 0
  38657. }
  38658. ,
  38659. b.lt = b.lessThan,
  38660. b.lessThanOrEqual = function(e) {
  38661. return this.comp(e) <= 0
  38662. }
  38663. ,
  38664. b.lte = b.lessThanOrEqual,
  38665. b.greaterThan = function(e) {
  38666. return this.comp(e) > 0
  38667. }
  38668. ,
  38669. b.gt = b.greaterThan,
  38670. b.greaterThanOrEqual = function(e) {
  38671. return this.comp(e) >= 0
  38672. }
  38673. ,
  38674. b.gte = b.greaterThanOrEqual,
  38675. b.compare = function(e) {
  38676. if (t(e) || (e = a(e)),
  38677. this.eq(e))
  38678. return 0;
  38679. var i = this.isNegative()
  38680. , n = e.isNegative();
  38681. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38682. }
  38683. ,
  38684. b.comp = b.compare,
  38685. b.negate = function() {
  38686. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38687. }
  38688. ,
  38689. b.neg = b.negate,
  38690. b.add = function(e) {
  38691. t(e) || (e = a(e));
  38692. var i = this.high >>> 16
  38693. , n = 65535 & this.high
  38694. , o = this.low >>> 16
  38695. , s = 65535 & this.low
  38696. , l = e.high >>> 16
  38697. , c = 65535 & e.high
  38698. , h = e.low >>> 16
  38699. , u = 65535 & e.low
  38700. , d = 0
  38701. , p = 0
  38702. , f = 0
  38703. , g = 0;
  38704. return g += s + u,
  38705. f += g >>> 16,
  38706. g &= 65535,
  38707. f += o + h,
  38708. p += f >>> 16,
  38709. f &= 65535,
  38710. p += n + c,
  38711. d += p >>> 16,
  38712. p &= 65535,
  38713. d += i + l,
  38714. d &= 65535,
  38715. r(f << 16 | g, d << 16 | p, this.unsigned)
  38716. }
  38717. ,
  38718. b.subtract = function(e) {
  38719. return t(e) || (e = a(e)),
  38720. this.add(e.neg())
  38721. }
  38722. ,
  38723. b.sub = b.subtract,
  38724. b.multiply = function(e) {
  38725. if (this.isZero())
  38726. return g;
  38727. if (t(e) || (e = a(e)),
  38728. e.isZero())
  38729. return g;
  38730. if (this.eq(E))
  38731. return e.isOdd() ? E : g;
  38732. if (e.eq(E))
  38733. return this.isOdd() ? E : g;
  38734. if (this.isNegative())
  38735. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38736. if (e.isNegative())
  38737. return this.mul(e.neg()).neg();
  38738. if (this.lt(f) && e.lt(f))
  38739. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38740. var i = this.high >>> 16
  38741. , o = 65535 & this.high
  38742. , s = this.low >>> 16
  38743. , l = 65535 & this.low
  38744. , c = e.high >>> 16
  38745. , h = 65535 & e.high
  38746. , u = e.low >>> 16
  38747. , d = 65535 & e.low
  38748. , p = 0
  38749. , m = 0
  38750. , v = 0
  38751. , A = 0;
  38752. return A += l * d,
  38753. v += A >>> 16,
  38754. A &= 65535,
  38755. v += s * d,
  38756. m += v >>> 16,
  38757. v &= 65535,
  38758. v += l * u,
  38759. m += v >>> 16,
  38760. v &= 65535,
  38761. m += o * d,
  38762. p += m >>> 16,
  38763. m &= 65535,
  38764. m += s * u,
  38765. p += m >>> 16,
  38766. m &= 65535,
  38767. m += l * h,
  38768. p += m >>> 16,
  38769. m &= 65535,
  38770. p += i * d + o * u + s * h + l * c,
  38771. p &= 65535,
  38772. r(v << 16 | A, p << 16 | m, this.unsigned)
  38773. }
  38774. ,
  38775. b.mul = b.multiply,
  38776. b.divide = function(e) {
  38777. if (t(e) || (e = a(e)),
  38778. e.isZero())
  38779. throw Error("division by zero");
  38780. if (this.isZero())
  38781. return this.unsigned ? m : g;
  38782. var i, r, o;
  38783. if (this.unsigned) {
  38784. if (e.unsigned || (e = e.toUnsigned()),
  38785. e.gt(this))
  38786. return m;
  38787. if (e.gt(this.shru(1)))
  38788. return A;
  38789. o = m
  38790. } else {
  38791. if (this.eq(E)) {
  38792. if (e.eq(v) || e.eq(y))
  38793. return E;
  38794. if (e.eq(E))
  38795. return v;
  38796. var s = this.shr(1);
  38797. return i = s.div(e).shl(1),
  38798. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38799. o = i.add(r.div(e)))
  38800. }
  38801. if (e.eq(E))
  38802. return this.unsigned ? m : g;
  38803. if (this.isNegative())
  38804. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38805. if (e.isNegative())
  38806. return this.div(e.neg()).neg();
  38807. o = g
  38808. }
  38809. for (r = this; r.gte(e); ) {
  38810. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38811. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38812. i -= h,
  38813. u = n(i, this.unsigned),
  38814. d = u.mul(e);
  38815. u.isZero() && (u = v),
  38816. o = o.add(u),
  38817. r = r.sub(d)
  38818. }
  38819. return o
  38820. }
  38821. ,
  38822. b.div = b.divide,
  38823. b.modulo = function(e) {
  38824. return t(e) || (e = a(e)),
  38825. this.sub(this.div(e).mul(e))
  38826. }
  38827. ,
  38828. b.mod = b.modulo,
  38829. b.not = function() {
  38830. return r(~this.low, ~this.high, this.unsigned)
  38831. }
  38832. ,
  38833. b.and = function(e) {
  38834. return t(e) || (e = a(e)),
  38835. r(this.low & e.low, this.high & e.high, this.unsigned)
  38836. }
  38837. ,
  38838. b.or = function(e) {
  38839. return t(e) || (e = a(e)),
  38840. r(this.low | e.low, this.high | e.high, this.unsigned)
  38841. }
  38842. ,
  38843. b.xor = function(e) {
  38844. return t(e) || (e = a(e)),
  38845. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38846. }
  38847. ,
  38848. b.shiftLeft = function(e) {
  38849. return t(e) && (e = e.toInt()),
  38850. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38851. }
  38852. ,
  38853. b.shl = b.shiftLeft,
  38854. b.shiftRight = function(e) {
  38855. return t(e) && (e = e.toInt()),
  38856. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38857. }
  38858. ,
  38859. b.shr = b.shiftRight,
  38860. b.shiftRightUnsigned = function(e) {
  38861. if (t(e) && (e = e.toInt()),
  38862. e &= 63,
  38863. 0 === e)
  38864. return this;
  38865. var i = this.high;
  38866. if (e < 32) {
  38867. var n = this.low;
  38868. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38869. }
  38870. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38871. }
  38872. ,
  38873. b.shru = b.shiftRightUnsigned,
  38874. b.toSigned = function() {
  38875. return this.unsigned ? r(this.low, this.high, !1) : this
  38876. }
  38877. ,
  38878. b.toUnsigned = function() {
  38879. return this.unsigned ? this : r(this.low, this.high, !0)
  38880. }
  38881. ,
  38882. b.toBytes = function(e) {
  38883. return e ? this.toBytesLE() : this.toBytesBE()
  38884. }
  38885. ,
  38886. b.toBytesLE = function() {
  38887. var e = this.high
  38888. , t = this.low;
  38889. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38890. }
  38891. ,
  38892. b.toBytesBE = function() {
  38893. var e = this.high
  38894. , t = this.low;
  38895. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38896. }
  38897. ,
  38898. e
  38899. })
  38900. }
  38901. , {}],
  38902. 217: [function(e, t, i) {
  38903. var n = {
  38904. REVISION: "75"
  38905. };
  38906. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38907. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38908. void 0 === Math.sign && (Math.sign = function(e) {
  38909. return e < 0 ? -1 : e > 0 ? 1 : +e
  38910. }
  38911. ),
  38912. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38913. get: function() {
  38914. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38915. }
  38916. }),
  38917. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38918. writable: !0,
  38919. configurable: !0,
  38920. value: function(e) {
  38921. "use strict";
  38922. if (void 0 === e || null === e)
  38923. throw new TypeError("Cannot convert first argument to object");
  38924. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38925. var r = arguments[i];
  38926. if (void 0 !== r && null !== r) {
  38927. r = Object(r);
  38928. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38929. var l = o[a]
  38930. , c = Object.getOwnPropertyDescriptor(r, l);
  38931. void 0 !== c && c.enumerable && (t[l] = r[l])
  38932. }
  38933. }
  38934. }
  38935. return t
  38936. }
  38937. }),
  38938. n.MOUSE = {
  38939. LEFT: 0,
  38940. MIDDLE: 1,
  38941. RIGHT: 2
  38942. },
  38943. n.CullFaceNone = 0,
  38944. n.CullFaceBack = 1,
  38945. n.CullFaceFront = 2,
  38946. n.CullFaceFrontBack = 3,
  38947. n.FrontFaceDirectionCW = 0,
  38948. n.FrontFaceDirectionCCW = 1,
  38949. n.BasicShadowMap = 0,
  38950. n.PCFShadowMap = 1,
  38951. n.PCFSoftShadowMap = 2,
  38952. n.FrontSide = 0,
  38953. n.BackSide = 1,
  38954. n.DoubleSide = 2,
  38955. n.FlatShading = 1,
  38956. n.SmoothShading = 2,
  38957. n.NoColors = 0,
  38958. n.FaceColors = 1,
  38959. n.VertexColors = 2,
  38960. n.NoBlending = 0,
  38961. n.NormalBlending = 1,
  38962. n.AdditiveBlending = 2,
  38963. n.SubtractiveBlending = 3,
  38964. n.MultiplyBlending = 4,
  38965. n.CustomBlending = 5,
  38966. n.AddEquation = 100,
  38967. n.SubtractEquation = 101,
  38968. n.ReverseSubtractEquation = 102,
  38969. n.MinEquation = 103,
  38970. n.MaxEquation = 104,
  38971. n.ZeroFactor = 200,
  38972. n.OneFactor = 201,
  38973. n.SrcColorFactor = 202,
  38974. n.OneMinusSrcColorFactor = 203,
  38975. n.SrcAlphaFactor = 204,
  38976. n.OneMinusSrcAlphaFactor = 205,
  38977. n.DstAlphaFactor = 206,
  38978. n.OneMinusDstAlphaFactor = 207,
  38979. n.DstColorFactor = 208,
  38980. n.OneMinusDstColorFactor = 209,
  38981. n.SrcAlphaSaturateFactor = 210,
  38982. n.NeverDepth = 0,
  38983. n.AlwaysDepth = 1,
  38984. n.LessDepth = 2,
  38985. n.LessEqualDepth = 3,
  38986. n.EqualDepth = 4,
  38987. n.GreaterEqualDepth = 5,
  38988. n.GreaterDepth = 6,
  38989. n.NotEqualDepth = 7,
  38990. n.MultiplyOperation = 0,
  38991. n.MixOperation = 1,
  38992. n.AddOperation = 2,
  38993. n.NoToneMapping = 0,
  38994. n.LinearToneMapping = 1,
  38995. n.ReinhardToneMapping = 2,
  38996. n.Uncharted2ToneMapping = 3,
  38997. n.CineonToneMapping = 4,
  38998. n.UVMapping = 300,
  38999. n.CubeReflectionMapping = 301,
  39000. n.CubeRefractionMapping = 302,
  39001. n.EquirectangularReflectionMapping = 303,
  39002. n.EquirectangularRefractionMapping = 304,
  39003. n.SphericalReflectionMapping = 305,
  39004. n.CubeUVReflectionMapping = 306,
  39005. n.CubeUVRefractionMapping = 307,
  39006. n.RepeatWrapping = 1e3,
  39007. n.ClampToEdgeWrapping = 1001,
  39008. n.MirroredRepeatWrapping = 1002,
  39009. n.NearestFilter = 1003,
  39010. n.NearestMipMapNearestFilter = 1004,
  39011. n.NearestMipMapLinearFilter = 1005,
  39012. n.LinearFilter = 1006,
  39013. n.LinearMipMapNearestFilter = 1007,
  39014. n.LinearMipMapLinearFilter = 1008,
  39015. n.UnsignedByteType = 1009,
  39016. n.ByteType = 1010,
  39017. n.ShortType = 1011,
  39018. n.UnsignedShortType = 1012,
  39019. n.IntType = 1013,
  39020. n.UnsignedIntType = 1014,
  39021. n.FloatType = 1015,
  39022. n.HalfFloatType = 1025,
  39023. n.UnsignedShort4444Type = 1016,
  39024. n.UnsignedShort5551Type = 1017,
  39025. n.UnsignedShort565Type = 1018,
  39026. n.AlphaFormat = 1019,
  39027. n.RGBFormat = 1020,
  39028. n.RGBAFormat = 1021,
  39029. n.LuminanceFormat = 1022,
  39030. n.LuminanceAlphaFormat = 1023,
  39031. n.RGBEFormat = n.RGBAFormat,
  39032. n.RGB_S3TC_DXT1_Format = 2001,
  39033. n.RGBA_S3TC_DXT1_Format = 2002,
  39034. n.RGBA_S3TC_DXT3_Format = 2003,
  39035. n.RGBA_S3TC_DXT5_Format = 2004,
  39036. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39037. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39038. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39039. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39040. n.RGB_ETC1_Format = 2151,
  39041. n.LoopOnce = 2200,
  39042. n.LoopRepeat = 2201,
  39043. n.LoopPingPong = 2202,
  39044. n.InterpolateDiscrete = 2300,
  39045. n.InterpolateLinear = 2301,
  39046. n.InterpolateSmooth = 2302,
  39047. n.ZeroCurvatureEnding = 2400,
  39048. n.ZeroSlopeEnding = 2401,
  39049. n.WrapAroundEnding = 2402,
  39050. n.TrianglesDrawMode = 0,
  39051. n.TriangleStripDrawMode = 1,
  39052. n.TriangleFanDrawMode = 2,
  39053. n.LinearEncoding = 3e3,
  39054. n.sRGBEncoding = 3001,
  39055. n.GammaEncoding = 3007,
  39056. n.RGBEEncoding = 3002,
  39057. n.LogLuvEncoding = 3003,
  39058. n.RGBM7Encoding = 3004,
  39059. n.RGBM16Encoding = 3005,
  39060. n.RGBDEncoding = 3006,
  39061. n.Color = function(e) {
  39062. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39063. }
  39064. ,
  39065. n.Color.prototype = {
  39066. constructor: n.Color,
  39067. r: 1,
  39068. g: 1,
  39069. b: 1,
  39070. set: function(e) {
  39071. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39072. this
  39073. },
  39074. setScalar: function(e) {
  39075. this.r = e,
  39076. this.g = e,
  39077. this.b = e
  39078. },
  39079. setHex: function(e) {
  39080. return e = Math.floor(e),
  39081. this.r = (e >> 16 & 255) / 255,
  39082. this.g = (e >> 8 & 255) / 255,
  39083. this.b = (255 & e) / 255,
  39084. this
  39085. },
  39086. setRGB: function(e, t, i) {
  39087. return this.r = e,
  39088. this.g = t,
  39089. this.b = i,
  39090. this
  39091. },
  39092. setHSL: function() {
  39093. function e(e, t, i) {
  39094. return i < 0 && (i += 1),
  39095. i > 1 && (i -= 1),
  39096. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39097. }
  39098. return function(t, i, r) {
  39099. if (t = n.Math.euclideanModulo(t, 1),
  39100. i = n.Math.clamp(i, 0, 1),
  39101. r = n.Math.clamp(r, 0, 1),
  39102. 0 === i)
  39103. this.r = this.g = this.b = r;
  39104. else {
  39105. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39106. , a = 2 * r - o;
  39107. this.r = e(a, o, t + 1 / 3),
  39108. this.g = e(a, o, t),
  39109. this.b = e(a, o, t - 1 / 3)
  39110. }
  39111. return this
  39112. }
  39113. }(),
  39114. setStyle: function(e) {
  39115. function t(t) {
  39116. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39117. }
  39118. var i;
  39119. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39120. var r, o = i[1], a = i[2];
  39121. switch (o) {
  39122. case "rgb":
  39123. case "rgba":
  39124. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39125. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39126. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39127. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39128. t(r[5]),
  39129. this;
  39130. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39131. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39132. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39133. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39134. t(r[5]),
  39135. this;
  39136. break;
  39137. case "hsl":
  39138. case "hsla":
  39139. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39140. var s = parseFloat(r[1]) / 360
  39141. , l = parseInt(r[2], 10) / 100
  39142. , c = parseInt(r[3], 10) / 100;
  39143. return t(r[5]),
  39144. this.setHSL(s, l, c)
  39145. }
  39146. }
  39147. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39148. var h = i[1]
  39149. , u = h.length;
  39150. if (3 === u)
  39151. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39152. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39153. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39154. this;
  39155. if (6 === u)
  39156. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39157. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39158. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39159. this
  39160. }
  39161. if (e && e.length > 0) {
  39162. var h = n.ColorKeywords[e];
  39163. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39164. }
  39165. return this
  39166. },
  39167. clone: function() {
  39168. return new this.constructor(this.r,this.g,this.b)
  39169. },
  39170. copy: function(e) {
  39171. return this.r = e.r,
  39172. this.g = e.g,
  39173. this.b = e.b,
  39174. this
  39175. },
  39176. copyGammaToLinear: function(e, t) {
  39177. return void 0 === t && (t = 2),
  39178. this.r = Math.pow(e.r, t),
  39179. this.g = Math.pow(e.g, t),
  39180. this.b = Math.pow(e.b, t),
  39181. this
  39182. },
  39183. copyLinearToGamma: function(e, t) {
  39184. void 0 === t && (t = 2);
  39185. var i = t > 0 ? 1 / t : 1;
  39186. return this.r = Math.pow(e.r, i),
  39187. this.g = Math.pow(e.g, i),
  39188. this.b = Math.pow(e.b, i),
  39189. this
  39190. },
  39191. convertGammaToLinear: function() {
  39192. var e = this.r
  39193. , t = this.g
  39194. , i = this.b;
  39195. return this.r = e * e,
  39196. this.g = t * t,
  39197. this.b = i * i,
  39198. this
  39199. },
  39200. convertLinearToGamma: function() {
  39201. return this.r = Math.sqrt(this.r),
  39202. this.g = Math.sqrt(this.g),
  39203. this.b = Math.sqrt(this.b),
  39204. this
  39205. },
  39206. getHex: function() {
  39207. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39208. },
  39209. getHexString: function() {
  39210. return ("000000" + this.getHex().toString(16)).slice(-6)
  39211. },
  39212. getHSL: function(e) {
  39213. var t, i, n = e || {
  39214. h: 0,
  39215. s: 0,
  39216. l: 0
  39217. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39218. if (l === s)
  39219. t = 0,
  39220. i = 0;
  39221. else {
  39222. var h = s - l;
  39223. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39224. s) {
  39225. case r:
  39226. t = (o - a) / h + (o < a ? 6 : 0);
  39227. break;
  39228. case o:
  39229. t = (a - r) / h + 2;
  39230. break;
  39231. case a:
  39232. t = (r - o) / h + 4
  39233. }
  39234. t /= 6
  39235. }
  39236. return n.h = t,
  39237. n.s = i,
  39238. n.l = c,
  39239. n
  39240. },
  39241. getStyle: function() {
  39242. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39243. },
  39244. offsetHSL: function(e, t, i) {
  39245. var n = this.getHSL();
  39246. return n.h += e,
  39247. n.s += t,
  39248. n.l += i,
  39249. this.setHSL(n.h, n.s, n.l),
  39250. this
  39251. },
  39252. add: function(e) {
  39253. return this.r += e.r,
  39254. this.g += e.g,
  39255. this.b += e.b,
  39256. this
  39257. },
  39258. addColors: function(e, t) {
  39259. return this.r = e.r + t.r,
  39260. this.g = e.g + t.g,
  39261. this.b = e.b + t.b,
  39262. this
  39263. },
  39264. addScalar: function(e) {
  39265. return this.r += e,
  39266. this.g += e,
  39267. this.b += e,
  39268. this
  39269. },
  39270. multiply: function(e) {
  39271. return this.r *= e.r,
  39272. this.g *= e.g,
  39273. this.b *= e.b,
  39274. this
  39275. },
  39276. multiplyScalar: function(e) {
  39277. return this.r *= e,
  39278. this.g *= e,
  39279. this.b *= e,
  39280. this
  39281. },
  39282. lerp: function(e, t) {
  39283. return this.r += (e.r - this.r) * t,
  39284. this.g += (e.g - this.g) * t,
  39285. this.b += (e.b - this.b) * t,
  39286. this
  39287. },
  39288. equals: function(e) {
  39289. return e.r === this.r && e.g === this.g && e.b === this.b
  39290. },
  39291. fromArray: function(e, t) {
  39292. return void 0 === t && (t = 0),
  39293. this.r = e[t],
  39294. this.g = e[t + 1],
  39295. this.b = e[t + 2],
  39296. this
  39297. },
  39298. toArray: function(e, t) {
  39299. return void 0 === e && (e = []),
  39300. void 0 === t && (t = 0),
  39301. e[t] = this.r,
  39302. e[t + 1] = this.g,
  39303. e[t + 2] = this.b,
  39304. e
  39305. }
  39306. },
  39307. n.ColorKeywords = {
  39308. aliceblue: 15792383,
  39309. antiquewhite: 16444375,
  39310. aqua: 65535,
  39311. aquamarine: 8388564,
  39312. azure: 15794175,
  39313. beige: 16119260,
  39314. bisque: 16770244,
  39315. black: 0,
  39316. blanchedalmond: 16772045,
  39317. blue: 255,
  39318. blueviolet: 9055202,
  39319. brown: 10824234,
  39320. burlywood: 14596231,
  39321. cadetblue: 6266528,
  39322. chartreuse: 8388352,
  39323. chocolate: 13789470,
  39324. coral: 16744272,
  39325. cornflowerblue: 6591981,
  39326. cornsilk: 16775388,
  39327. crimson: 14423100,
  39328. cyan: 65535,
  39329. darkblue: 139,
  39330. darkcyan: 35723,
  39331. darkgoldenrod: 12092939,
  39332. darkgray: 11119017,
  39333. darkgreen: 25600,
  39334. darkgrey: 11119017,
  39335. darkkhaki: 12433259,
  39336. darkmagenta: 9109643,
  39337. darkolivegreen: 5597999,
  39338. darkorange: 16747520,
  39339. darkorchid: 10040012,
  39340. darkred: 9109504,
  39341. darksalmon: 15308410,
  39342. darkseagreen: 9419919,
  39343. darkslateblue: 4734347,
  39344. darkslategray: 3100495,
  39345. darkslategrey: 3100495,
  39346. darkturquoise: 52945,
  39347. darkviolet: 9699539,
  39348. deeppink: 16716947,
  39349. deepskyblue: 49151,
  39350. dimgray: 6908265,
  39351. dimgrey: 6908265,
  39352. dodgerblue: 2003199,
  39353. firebrick: 11674146,
  39354. floralwhite: 16775920,
  39355. forestgreen: 2263842,
  39356. fuchsia: 16711935,
  39357. gainsboro: 14474460,
  39358. ghostwhite: 16316671,
  39359. gold: 16766720,
  39360. goldenrod: 14329120,
  39361. gray: 8421504,
  39362. green: 32768,
  39363. greenyellow: 11403055,
  39364. grey: 8421504,
  39365. honeydew: 15794160,
  39366. hotpink: 16738740,
  39367. indianred: 13458524,
  39368. indigo: 4915330,
  39369. ivory: 16777200,
  39370. khaki: 15787660,
  39371. lavender: 15132410,
  39372. lavenderblush: 16773365,
  39373. lawngreen: 8190976,
  39374. lemonchiffon: 16775885,
  39375. lightblue: 11393254,
  39376. lightcoral: 15761536,
  39377. lightcyan: 14745599,
  39378. lightgoldenrodyellow: 16448210,
  39379. lightgray: 13882323,
  39380. lightgreen: 9498256,
  39381. lightgrey: 13882323,
  39382. lightpink: 16758465,
  39383. lightsalmon: 16752762,
  39384. lightseagreen: 2142890,
  39385. lightskyblue: 8900346,
  39386. lightslategray: 7833753,
  39387. lightslategrey: 7833753,
  39388. lightsteelblue: 11584734,
  39389. lightyellow: 16777184,
  39390. lime: 65280,
  39391. limegreen: 3329330,
  39392. linen: 16445670,
  39393. magenta: 16711935,
  39394. maroon: 8388608,
  39395. mediumaquamarine: 6737322,
  39396. mediumblue: 205,
  39397. mediumorchid: 12211667,
  39398. mediumpurple: 9662683,
  39399. mediumseagreen: 3978097,
  39400. mediumslateblue: 8087790,
  39401. mediumspringgreen: 64154,
  39402. mediumturquoise: 4772300,
  39403. mediumvioletred: 13047173,
  39404. midnightblue: 1644912,
  39405. mintcream: 16121850,
  39406. mistyrose: 16770273,
  39407. moccasin: 16770229,
  39408. navajowhite: 16768685,
  39409. navy: 128,
  39410. oldlace: 16643558,
  39411. olive: 8421376,
  39412. olivedrab: 7048739,
  39413. orange: 16753920,
  39414. orangered: 16729344,
  39415. orchid: 14315734,
  39416. palegoldenrod: 15657130,
  39417. palegreen: 10025880,
  39418. paleturquoise: 11529966,
  39419. palevioletred: 14381203,
  39420. papayawhip: 16773077,
  39421. peachpuff: 16767673,
  39422. peru: 13468991,
  39423. pink: 16761035,
  39424. plum: 14524637,
  39425. powderblue: 11591910,
  39426. purple: 8388736,
  39427. red: 16711680,
  39428. rosybrown: 12357519,
  39429. royalblue: 4286945,
  39430. saddlebrown: 9127187,
  39431. salmon: 16416882,
  39432. sandybrown: 16032864,
  39433. seagreen: 3050327,
  39434. seashell: 16774638,
  39435. sienna: 10506797,
  39436. silver: 12632256,
  39437. skyblue: 8900331,
  39438. slateblue: 6970061,
  39439. slategray: 7372944,
  39440. slategrey: 7372944,
  39441. snow: 16775930,
  39442. springgreen: 65407,
  39443. steelblue: 4620980,
  39444. tan: 13808780,
  39445. teal: 32896,
  39446. thistle: 14204888,
  39447. tomato: 16737095,
  39448. turquoise: 4251856,
  39449. violet: 15631086,
  39450. wheat: 16113331,
  39451. white: 16777215,
  39452. whitesmoke: 16119285,
  39453. yellow: 16776960,
  39454. yellowgreen: 10145074
  39455. },
  39456. n.Quaternion = function(e, t, i, n) {
  39457. this._x = e || 0,
  39458. this._y = t || 0,
  39459. this._z = i || 0,
  39460. this._w = void 0 !== n ? n : 1
  39461. }
  39462. ,
  39463. n.Quaternion.prototype = {
  39464. constructor: n.Quaternion,
  39465. get x() {
  39466. return this._x
  39467. },
  39468. set x(e) {
  39469. this._x = e,
  39470. this.onChangeCallback()
  39471. },
  39472. get y() {
  39473. return this._y
  39474. },
  39475. set y(e) {
  39476. this._y = e,
  39477. this.onChangeCallback()
  39478. },
  39479. get z() {
  39480. return this._z
  39481. },
  39482. set z(e) {
  39483. this._z = e,
  39484. this.onChangeCallback()
  39485. },
  39486. get w() {
  39487. return this._w
  39488. },
  39489. set w(e) {
  39490. this._w = e,
  39491. this.onChangeCallback()
  39492. },
  39493. set: function(e, t, i, n) {
  39494. return this._x = e,
  39495. this._y = t,
  39496. this._z = i,
  39497. this._w = n,
  39498. this.onChangeCallback(),
  39499. this
  39500. },
  39501. clone: function() {
  39502. return new this.constructor(this._x,this._y,this._z,this._w)
  39503. },
  39504. copy: function(e) {
  39505. return this._x = e.x,
  39506. this._y = e.y,
  39507. this._z = e.z,
  39508. this._w = e.w,
  39509. this.onChangeCallback(),
  39510. this
  39511. },
  39512. setFromEuler: function(e, t) {
  39513. if (e instanceof n.Euler == !1)
  39514. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39515. var i = Math.cos(e._x / 2)
  39516. , r = Math.cos(e._y / 2)
  39517. , o = Math.cos(e._z / 2)
  39518. , a = Math.sin(e._x / 2)
  39519. , s = Math.sin(e._y / 2)
  39520. , l = Math.sin(e._z / 2)
  39521. , c = e.order;
  39522. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39523. this._y = i * s * o - a * r * l,
  39524. this._z = i * r * l + a * s * o,
  39525. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39526. this._y = i * s * o - a * r * l,
  39527. this._z = i * r * l - a * s * o,
  39528. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39529. this._y = i * s * o + a * r * l,
  39530. this._z = i * r * l + a * s * o,
  39531. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39532. this._y = i * s * o + a * r * l,
  39533. this._z = i * r * l - a * s * o,
  39534. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39535. this._y = i * s * o + a * r * l,
  39536. this._z = i * r * l - a * s * o,
  39537. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39538. this._y = i * s * o - a * r * l,
  39539. this._z = i * r * l + a * s * o,
  39540. this._w = i * r * o + a * s * l),
  39541. t !== !1 && this.onChangeCallback(),
  39542. this
  39543. },
  39544. setFromAxisAngle: function(e, t) {
  39545. var i = t / 2
  39546. , n = Math.sin(i);
  39547. return this._x = e.x * n,
  39548. this._y = e.y * n,
  39549. this._z = e.z * n,
  39550. this._w = Math.cos(i),
  39551. this.onChangeCallback(),
  39552. this
  39553. },
  39554. setFromRotationMatrix: function(e) {
  39555. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39556. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39557. this._w = .25 / t,
  39558. this._x = (h - l) * t,
  39559. this._y = (o - c) * t,
  39560. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39561. this._w = (h - l) / t,
  39562. this._x = .25 * t,
  39563. this._y = (r + a) / t,
  39564. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39565. this._w = (o - c) / t,
  39566. this._x = (r + a) / t,
  39567. this._y = .25 * t,
  39568. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39569. this._w = (a - r) / t,
  39570. this._x = (o + c) / t,
  39571. this._y = (l + h) / t,
  39572. this._z = .25 * t),
  39573. this.onChangeCallback(),
  39574. this
  39575. },
  39576. setFromUnitVectors: function() {
  39577. var e, t, i = 1e-6;
  39578. return function(r, o) {
  39579. return void 0 === e && (e = new n.Vector3),
  39580. t = r.dot(o) + 1,
  39581. t < i ? (t = 0,
  39582. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39583. this._x = e.x,
  39584. this._y = e.y,
  39585. this._z = e.z,
  39586. this._w = t,
  39587. this.normalize(),
  39588. this
  39589. }
  39590. }(),
  39591. inverse: function() {
  39592. return this.conjugate().normalize(),
  39593. this
  39594. },
  39595. conjugate: function() {
  39596. return this._x *= -1,
  39597. this._y *= -1,
  39598. this._z *= -1,
  39599. this.onChangeCallback(),
  39600. this
  39601. },
  39602. dot: function(e) {
  39603. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39604. },
  39605. lengthSq: function() {
  39606. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39607. },
  39608. length: function() {
  39609. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39610. },
  39611. normalize: function() {
  39612. var e = this.length();
  39613. return 0 === e ? (this._x = 0,
  39614. this._y = 0,
  39615. this._z = 0,
  39616. this._w = 1) : (e = 1 / e,
  39617. this._x = this._x * e,
  39618. this._y = this._y * e,
  39619. this._z = this._z * e,
  39620. this._w = this._w * e),
  39621. this.onChangeCallback(),
  39622. this
  39623. },
  39624. multiply: function(e, t) {
  39625. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39626. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39627. },
  39628. multiplyQuaternions: function(e, t) {
  39629. var i = e._x
  39630. , n = e._y
  39631. , r = e._z
  39632. , o = e._w
  39633. , a = t._x
  39634. , s = t._y
  39635. , l = t._z
  39636. , c = t._w;
  39637. return this._x = i * c + o * a + n * l - r * s,
  39638. this._y = n * c + o * s + r * a - i * l,
  39639. this._z = r * c + o * l + i * s - n * a,
  39640. this._w = o * c - i * a - n * s - r * l,
  39641. this.onChangeCallback(),
  39642. this
  39643. },
  39644. slerp: function(e, t) {
  39645. if (0 === t)
  39646. return this;
  39647. if (1 === t)
  39648. return this.copy(e);
  39649. var i = this._x
  39650. , n = this._y
  39651. , r = this._z
  39652. , o = this._w
  39653. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39654. if (a < 0 ? (this._w = -e._w,
  39655. this._x = -e._x,
  39656. this._y = -e._y,
  39657. this._z = -e._z,
  39658. a = -a) : this.copy(e),
  39659. a >= 1)
  39660. return this._w = o,
  39661. this._x = i,
  39662. this._y = n,
  39663. this._z = r,
  39664. this;
  39665. var s = Math.sqrt(1 - a * a);
  39666. if (Math.abs(s) < .001)
  39667. return this._w = .5 * (o + this._w),
  39668. this._x = .5 * (i + this._x),
  39669. this._y = .5 * (n + this._y),
  39670. this._z = .5 * (r + this._z),
  39671. this;
  39672. var l = Math.atan2(s, a)
  39673. , c = Math.sin((1 - t) * l) / s
  39674. , h = Math.sin(t * l) / s;
  39675. return this._w = o * c + this._w * h,
  39676. this._x = i * c + this._x * h,
  39677. this._y = n * c + this._y * h,
  39678. this._z = r * c + this._z * h,
  39679. this.onChangeCallback(),
  39680. this
  39681. },
  39682. equals: function(e) {
  39683. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39684. },
  39685. fromArray: function(e, t) {
  39686. return void 0 === t && (t = 0),
  39687. this._x = e[t],
  39688. this._y = e[t + 1],
  39689. this._z = e[t + 2],
  39690. this._w = e[t + 3],
  39691. this.onChangeCallback(),
  39692. this
  39693. },
  39694. toArray: function(e, t) {
  39695. return void 0 === e && (e = []),
  39696. void 0 === t && (t = 0),
  39697. e[t] = this._x,
  39698. e[t + 1] = this._y,
  39699. e[t + 2] = this._z,
  39700. e[t + 3] = this._w,
  39701. e
  39702. },
  39703. onChange: function(e) {
  39704. return this.onChangeCallback = e,
  39705. this
  39706. },
  39707. onChangeCallback: function() {}
  39708. },
  39709. Object.assign(n.Quaternion, {
  39710. slerp: function(e, t, i, n) {
  39711. return i.copy(e).slerp(t, n)
  39712. },
  39713. slerpFlat: function(e, t, i, n, r, o, a) {
  39714. var s = i[n + 0]
  39715. , l = i[n + 1]
  39716. , c = i[n + 2]
  39717. , h = i[n + 3]
  39718. , u = r[o + 0]
  39719. , d = r[o + 1]
  39720. , p = r[o + 2]
  39721. , f = r[o + 3];
  39722. if (h !== f || s !== u || l !== d || c !== p) {
  39723. var g = 1 - a
  39724. , m = s * u + l * d + c * p + h * f
  39725. , v = m >= 0 ? 1 : -1
  39726. , A = 1 - m * m;
  39727. if (A > Number.EPSILON) {
  39728. var y = Math.sqrt(A)
  39729. , C = Math.atan2(y, m * v);
  39730. g = Math.sin(g * C) / y,
  39731. a = Math.sin(a * C) / y
  39732. }
  39733. var I = a * v;
  39734. if (s = s * g + u * I,
  39735. l = l * g + d * I,
  39736. c = c * g + p * I,
  39737. h = h * g + f * I,
  39738. g === 1 - a) {
  39739. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39740. s *= E,
  39741. l *= E,
  39742. c *= E,
  39743. h *= E
  39744. }
  39745. }
  39746. e[t] = s,
  39747. e[t + 1] = l,
  39748. e[t + 2] = c,
  39749. e[t + 3] = h
  39750. }
  39751. }),
  39752. n.Vector2 = function(e, t) {
  39753. this.x = e || 0,
  39754. this.y = t || 0
  39755. }
  39756. ,
  39757. n.Vector2.prototype = {
  39758. constructor: n.Vector2,
  39759. get width() {
  39760. return this.x
  39761. },
  39762. set width(e) {
  39763. this.x = e
  39764. },
  39765. get height() {
  39766. return this.y
  39767. },
  39768. set height(e) {
  39769. this.y = e
  39770. },
  39771. set: function(e, t) {
  39772. return this.x = e,
  39773. this.y = t,
  39774. this
  39775. },
  39776. setScalar: function(e) {
  39777. return this.x = e,
  39778. this.y = e,
  39779. this
  39780. },
  39781. setX: function(e) {
  39782. return this.x = e,
  39783. this
  39784. },
  39785. setY: function(e) {
  39786. return this.y = e,
  39787. this
  39788. },
  39789. setComponent: function(e, t) {
  39790. switch (e) {
  39791. case 0:
  39792. this.x = t;
  39793. break;
  39794. case 1:
  39795. this.y = t;
  39796. break;
  39797. default:
  39798. throw new Error("index is out of range: " + e)
  39799. }
  39800. },
  39801. getComponent: function(e) {
  39802. switch (e) {
  39803. case 0:
  39804. return this.x;
  39805. case 1:
  39806. return this.y;
  39807. default:
  39808. throw new Error("index is out of range: " + e)
  39809. }
  39810. },
  39811. clone: function() {
  39812. return new this.constructor(this.x,this.y)
  39813. },
  39814. copy: function(e) {
  39815. return this.x = e.x,
  39816. this.y = e.y,
  39817. this
  39818. },
  39819. add: function(e, t) {
  39820. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39821. this.addVectors(e, t)) : (this.x += e.x,
  39822. this.y += e.y,
  39823. this)
  39824. },
  39825. addScalar: function(e) {
  39826. return this.x += e,
  39827. this.y += e,
  39828. this
  39829. },
  39830. addVectors: function(e, t) {
  39831. return this.x = e.x + t.x,
  39832. this.y = e.y + t.y,
  39833. this
  39834. },
  39835. addScaledVector: function(e, t) {
  39836. return this.x += e.x * t,
  39837. this.y += e.y * t,
  39838. this
  39839. },
  39840. sub: function(e, t) {
  39841. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39842. this.subVectors(e, t)) : (this.x -= e.x,
  39843. this.y -= e.y,
  39844. this)
  39845. },
  39846. subScalar: function(e) {
  39847. return this.x -= e,
  39848. this.y -= e,
  39849. this
  39850. },
  39851. subVectors: function(e, t) {
  39852. return this.x = e.x - t.x,
  39853. this.y = e.y - t.y,
  39854. this
  39855. },
  39856. multiply: function(e) {
  39857. return this.x *= e.x,
  39858. this.y *= e.y,
  39859. this
  39860. },
  39861. multiplyScalar: function(e) {
  39862. return isFinite(e) ? (this.x *= e,
  39863. this.y *= e) : (this.x = 0,
  39864. this.y = 0),
  39865. this
  39866. },
  39867. divide: function(e) {
  39868. return this.x /= e.x,
  39869. this.y /= e.y,
  39870. this
  39871. },
  39872. divideScalar: function(e) {
  39873. return this.multiplyScalar(1 / e)
  39874. },
  39875. min: function(e) {
  39876. return this.x = Math.min(this.x, e.x),
  39877. this.y = Math.min(this.y, e.y),
  39878. this
  39879. },
  39880. max: function(e) {
  39881. return this.x = Math.max(this.x, e.x),
  39882. this.y = Math.max(this.y, e.y),
  39883. this
  39884. },
  39885. clamp: function(e, t) {
  39886. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39887. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39888. this
  39889. },
  39890. clampScalar: function() {
  39891. var e, t;
  39892. return function(i, r) {
  39893. return void 0 === e && (e = new n.Vector2,
  39894. t = new n.Vector2),
  39895. e.set(i, i),
  39896. t.set(r, r),
  39897. this.clamp(e, t)
  39898. }
  39899. }(),
  39900. clampLength: function(e, t) {
  39901. var i = this.length();
  39902. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39903. this
  39904. },
  39905. floor: function() {
  39906. return this.x = Math.floor(this.x),
  39907. this.y = Math.floor(this.y),
  39908. this
  39909. },
  39910. ceil: function() {
  39911. return this.x = Math.ceil(this.x),
  39912. this.y = Math.ceil(this.y),
  39913. this
  39914. },
  39915. round: function() {
  39916. return this.x = Math.round(this.x),
  39917. this.y = Math.round(this.y),
  39918. this
  39919. },
  39920. roundToZero: function() {
  39921. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39922. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39923. this
  39924. },
  39925. negate: function() {
  39926. return this.x = -this.x,
  39927. this.y = -this.y,
  39928. this
  39929. },
  39930. dot: function(e) {
  39931. return this.x * e.x + this.y * e.y
  39932. },
  39933. lengthSq: function() {
  39934. return this.x * this.x + this.y * this.y
  39935. },
  39936. length: function() {
  39937. return Math.sqrt(this.x * this.x + this.y * this.y)
  39938. },
  39939. lengthManhattan: function() {
  39940. return Math.abs(this.x) + Math.abs(this.y)
  39941. },
  39942. normalize: function() {
  39943. return this.divideScalar(this.length())
  39944. },
  39945. angle: function() {
  39946. var e = Math.atan2(this.y, this.x);
  39947. return e < 0 && (e += 2 * Math.PI),
  39948. e
  39949. },
  39950. distanceTo: function(e) {
  39951. return Math.sqrt(this.distanceToSquared(e))
  39952. },
  39953. distanceToSquared: function(e) {
  39954. var t = this.x - e.x
  39955. , i = this.y - e.y;
  39956. return t * t + i * i
  39957. },
  39958. setLength: function(e) {
  39959. return this.multiplyScalar(e / this.length())
  39960. },
  39961. lerp: function(e, t) {
  39962. return this.x += (e.x - this.x) * t,
  39963. this.y += (e.y - this.y) * t,
  39964. this
  39965. },
  39966. lerpVectors: function(e, t, i) {
  39967. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39968. this
  39969. },
  39970. equals: function(e) {
  39971. return e.x === this.x && e.y === this.y
  39972. },
  39973. fromArray: function(e, t) {
  39974. return void 0 === t && (t = 0),
  39975. this.x = e[t],
  39976. this.y = e[t + 1],
  39977. this
  39978. },
  39979. toArray: function(e, t) {
  39980. return void 0 === e && (e = []),
  39981. void 0 === t && (t = 0),
  39982. e[t] = this.x,
  39983. e[t + 1] = this.y,
  39984. e
  39985. },
  39986. fromAttribute: function(e, t, i) {
  39987. return void 0 === i && (i = 0),
  39988. t = t * e.itemSize + i,
  39989. this.x = e.array[t],
  39990. this.y = e.array[t + 1],
  39991. this
  39992. },
  39993. rotateAround: function(e, t) {
  39994. var i = Math.cos(t)
  39995. , n = Math.sin(t)
  39996. , r = this.x - e.x
  39997. , o = this.y - e.y;
  39998. return this.x = r * i - o * n + e.x,
  39999. this.y = r * n + o * i + e.y,
  40000. this
  40001. }
  40002. },
  40003. n.Vector3 = function(e, t, i) {
  40004. this.x = e || 0,
  40005. this.y = t || 0,
  40006. this.z = i || 0
  40007. }
  40008. ,
  40009. n.Vector3.prototype = {
  40010. constructor: n.Vector3,
  40011. set: function(e, t, i) {
  40012. return this.x = e,
  40013. this.y = t,
  40014. this.z = i,
  40015. this
  40016. },
  40017. setScalar: function(e) {
  40018. return this.x = e,
  40019. this.y = e,
  40020. this.z = e,
  40021. this
  40022. },
  40023. setX: function(e) {
  40024. return this.x = e,
  40025. this
  40026. },
  40027. setY: function(e) {
  40028. return this.y = e,
  40029. this
  40030. },
  40031. setZ: function(e) {
  40032. return this.z = e,
  40033. this
  40034. },
  40035. setComponent: function(e, t) {
  40036. switch (e) {
  40037. case 0:
  40038. this.x = t;
  40039. break;
  40040. case 1:
  40041. this.y = t;
  40042. break;
  40043. case 2:
  40044. this.z = t;
  40045. break;
  40046. default:
  40047. throw new Error("index is out of range: " + e)
  40048. }
  40049. },
  40050. getComponent: function(e) {
  40051. switch (e) {
  40052. case 0:
  40053. return this.x;
  40054. case 1:
  40055. return this.y;
  40056. case 2:
  40057. return this.z;
  40058. default:
  40059. throw new Error("index is out of range: " + e)
  40060. }
  40061. },
  40062. clone: function() {
  40063. return new this.constructor(this.x,this.y,this.z)
  40064. },
  40065. copy: function(e) {
  40066. return this.x = e.x,
  40067. this.y = e.y,
  40068. this.z = e.z,
  40069. this
  40070. },
  40071. add: function(e, t) {
  40072. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40073. this.addVectors(e, t)) : (this.x += e.x,
  40074. this.y += e.y,
  40075. this.z += e.z,
  40076. this)
  40077. },
  40078. addScalar: function(e) {
  40079. return this.x += e,
  40080. this.y += e,
  40081. this.z += e,
  40082. this
  40083. },
  40084. addVectors: function(e, t) {
  40085. return this.x = e.x + t.x,
  40086. this.y = e.y + t.y,
  40087. this.z = e.z + t.z,
  40088. this
  40089. },
  40090. addScaledVector: function(e, t) {
  40091. return this.x += e.x * t,
  40092. this.y += e.y * t,
  40093. this.z += e.z * t,
  40094. this
  40095. },
  40096. sub: function(e, t) {
  40097. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40098. this.subVectors(e, t)) : (this.x -= e.x,
  40099. this.y -= e.y,
  40100. this.z -= e.z,
  40101. this)
  40102. },
  40103. subScalar: function(e) {
  40104. return this.x -= e,
  40105. this.y -= e,
  40106. this.z -= e,
  40107. this
  40108. },
  40109. subVectors: function(e, t) {
  40110. return this.x = e.x - t.x,
  40111. this.y = e.y - t.y,
  40112. this.z = e.z - t.z,
  40113. this
  40114. },
  40115. multiply: function(e, t) {
  40116. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40117. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40118. this.y *= e.y,
  40119. this.z *= e.z,
  40120. this)
  40121. },
  40122. multiplyScalar: function(e) {
  40123. return isFinite(e) ? (this.x *= e,
  40124. this.y *= e,
  40125. this.z *= e) : (this.x = 0,
  40126. this.y = 0,
  40127. this.z = 0),
  40128. this
  40129. },
  40130. multiplyVectors: function(e, t) {
  40131. return this.x = e.x * t.x,
  40132. this.y = e.y * t.y,
  40133. this.z = e.z * t.z,
  40134. this
  40135. },
  40136. applyEuler: function() {
  40137. var e;
  40138. return function(t) {
  40139. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40140. void 0 === e && (e = new n.Quaternion),
  40141. this.applyQuaternion(e.setFromEuler(t)),
  40142. this
  40143. }
  40144. }(),
  40145. applyAxisAngle: function() {
  40146. var e;
  40147. return function(t, i) {
  40148. return void 0 === e && (e = new n.Quaternion),
  40149. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40150. this
  40151. }
  40152. }(),
  40153. applyMatrix3: function(e) {
  40154. var t = this.x
  40155. , i = this.y
  40156. , n = this.z
  40157. , r = e.elements;
  40158. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40159. this.y = r[1] * t + r[4] * i + r[7] * n,
  40160. this.z = r[2] * t + r[5] * i + r[8] * n,
  40161. this
  40162. },
  40163. applyMatrix4: function(e) {
  40164. var t = this.x
  40165. , i = this.y
  40166. , n = this.z
  40167. , r = e.elements;
  40168. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40169. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40170. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40171. this
  40172. },
  40173. applyProjection: function(e) {
  40174. var t = this.x
  40175. , i = this.y
  40176. , n = this.z
  40177. , r = e.elements
  40178. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40179. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40180. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40181. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40182. this
  40183. },
  40184. applyQuaternion: function(e) {
  40185. var t = this.x
  40186. , i = this.y
  40187. , n = this.z
  40188. , r = e.x
  40189. , o = e.y
  40190. , a = e.z
  40191. , s = e.w
  40192. , l = s * t + o * n - a * i
  40193. , c = s * i + a * t - r * n
  40194. , h = s * n + r * i - o * t
  40195. , u = -r * t - o * i - a * n;
  40196. return this.x = l * s + u * -r + c * -a - h * -o,
  40197. this.y = c * s + u * -o + h * -r - l * -a,
  40198. this.z = h * s + u * -a + l * -o - c * -r,
  40199. this
  40200. },
  40201. project: function() {
  40202. var e;
  40203. return function(t) {
  40204. return void 0 === e && (e = new n.Matrix4),
  40205. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40206. this.applyProjection(e)
  40207. }
  40208. }(),
  40209. unproject: function() {
  40210. var e;
  40211. return function(t) {
  40212. return void 0 === e && (e = new n.Matrix4),
  40213. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40214. this.applyProjection(e)
  40215. }
  40216. }(),
  40217. transformDirection: function(e) {
  40218. var t = this.x
  40219. , i = this.y
  40220. , n = this.z
  40221. , r = e.elements;
  40222. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40223. this.y = r[1] * t + r[5] * i + r[9] * n,
  40224. this.z = r[2] * t + r[6] * i + r[10] * n,
  40225. this.normalize(),
  40226. this
  40227. },
  40228. divide: function(e) {
  40229. return this.x /= e.x,
  40230. this.y /= e.y,
  40231. this.z /= e.z,
  40232. this
  40233. },
  40234. divideScalar: function(e) {
  40235. return this.multiplyScalar(1 / e)
  40236. },
  40237. min: function(e) {
  40238. return this.x = Math.min(this.x, e.x),
  40239. this.y = Math.min(this.y, e.y),
  40240. this.z = Math.min(this.z, e.z),
  40241. this
  40242. },
  40243. max: function(e) {
  40244. return this.x = Math.max(this.x, e.x),
  40245. this.y = Math.max(this.y, e.y),
  40246. this.z = Math.max(this.z, e.z),
  40247. this
  40248. },
  40249. clamp: function(e, t) {
  40250. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40251. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40252. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40253. this
  40254. },
  40255. clampScalar: function() {
  40256. var e, t;
  40257. return function(i, r) {
  40258. return void 0 === e && (e = new n.Vector3,
  40259. t = new n.Vector3),
  40260. e.set(i, i, i),
  40261. t.set(r, r, r),
  40262. this.clamp(e, t)
  40263. }
  40264. }(),
  40265. clampLength: function(e, t) {
  40266. var i = this.length();
  40267. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40268. this
  40269. },
  40270. floor: function() {
  40271. return this.x = Math.floor(this.x),
  40272. this.y = Math.floor(this.y),
  40273. this.z = Math.floor(this.z),
  40274. this
  40275. },
  40276. ceil: function() {
  40277. return this.x = Math.ceil(this.x),
  40278. this.y = Math.ceil(this.y),
  40279. this.z = Math.ceil(this.z),
  40280. this
  40281. },
  40282. round: function() {
  40283. return this.x = Math.round(this.x),
  40284. this.y = Math.round(this.y),
  40285. this.z = Math.round(this.z),
  40286. this
  40287. },
  40288. roundToZero: function() {
  40289. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40290. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40291. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40292. this
  40293. },
  40294. negate: function() {
  40295. return this.x = -this.x,
  40296. this.y = -this.y,
  40297. this.z = -this.z,
  40298. this
  40299. },
  40300. dot: function(e) {
  40301. return this.x * e.x + this.y * e.y + this.z * e.z
  40302. },
  40303. lengthSq: function() {
  40304. return this.x * this.x + this.y * this.y + this.z * this.z
  40305. },
  40306. length: function() {
  40307. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40308. },
  40309. lengthManhattan: function() {
  40310. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40311. },
  40312. normalize: function() {
  40313. return this.divideScalar(this.length())
  40314. },
  40315. setLength: function(e) {
  40316. return this.multiplyScalar(e / this.length())
  40317. },
  40318. lerp: function(e, t) {
  40319. return this.x += (e.x - this.x) * t,
  40320. this.y += (e.y - this.y) * t,
  40321. this.z += (e.z - this.z) * t,
  40322. this
  40323. },
  40324. lerpVectors: function(e, t, i) {
  40325. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40326. this
  40327. },
  40328. cross: function(e, t) {
  40329. if (void 0 !== t)
  40330. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40331. this.crossVectors(e, t);
  40332. var i = this.x
  40333. , n = this.y
  40334. , r = this.z;
  40335. return this.x = n * e.z - r * e.y,
  40336. this.y = r * e.x - i * e.z,
  40337. this.z = i * e.y - n * e.x,
  40338. this
  40339. },
  40340. crossVectors: function(e, t) {
  40341. var i = e.x
  40342. , n = e.y
  40343. , r = e.z
  40344. , o = t.x
  40345. , a = t.y
  40346. , s = t.z;
  40347. return this.x = n * s - r * a,
  40348. this.y = r * o - i * s,
  40349. this.z = i * a - n * o,
  40350. this
  40351. },
  40352. projectOnVector: function() {
  40353. var e, t;
  40354. return function(i) {
  40355. return void 0 === e && (e = new n.Vector3),
  40356. e.copy(i).normalize(),
  40357. t = this.dot(e),
  40358. this.copy(e).multiplyScalar(t)
  40359. }
  40360. }(),
  40361. projectOnPlane: function() {
  40362. var e;
  40363. return function(t) {
  40364. return void 0 === e && (e = new n.Vector3),
  40365. e.copy(this).projectOnVector(t),
  40366. this.sub(e)
  40367. }
  40368. }(),
  40369. reflect: function() {
  40370. var e;
  40371. return function(t) {
  40372. return void 0 === e && (e = new n.Vector3),
  40373. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40374. }
  40375. }(),
  40376. angleTo: function(e) {
  40377. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40378. return Math.acos(n.Math.clamp(t, -1, 1))
  40379. },
  40380. distanceTo: function(e) {
  40381. return Math.sqrt(this.distanceToSquared(e))
  40382. },
  40383. distanceToSquared: function(e) {
  40384. var t = this.x - e.x
  40385. , i = this.y - e.y
  40386. , n = this.z - e.z;
  40387. return t * t + i * i + n * n
  40388. },
  40389. setFromSpherical: function(e) {
  40390. var t = Math.sin(e.phi) * e.radius;
  40391. return this.x = t * Math.sin(e.theta),
  40392. this.y = Math.cos(e.phi) * e.radius,
  40393. this.z = t * Math.cos(e.theta),
  40394. this
  40395. },
  40396. setFromMatrixPosition: function(e) {
  40397. return this.setFromMatrixColumn(e, 3)
  40398. },
  40399. setFromMatrixScale: function(e) {
  40400. var t = this.setFromMatrixColumn(e, 0).length()
  40401. , i = this.setFromMatrixColumn(e, 1).length()
  40402. , n = this.setFromMatrixColumn(e, 2).length();
  40403. return this.x = t,
  40404. this.y = i,
  40405. this.z = n,
  40406. this
  40407. },
  40408. setFromMatrixColumn: function(e, t) {
  40409. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40410. e = arguments[1],
  40411. t = arguments[0]),
  40412. this.fromArray(e.elements, 4 * t)
  40413. },
  40414. equals: function(e) {
  40415. return e.x === this.x && e.y === this.y && e.z === this.z
  40416. },
  40417. fromArray: function(e, t) {
  40418. return void 0 === t && (t = 0),
  40419. this.x = e[t],
  40420. this.y = e[t + 1],
  40421. this.z = e[t + 2],
  40422. this
  40423. },
  40424. toArray: function(e, t) {
  40425. return void 0 === e && (e = []),
  40426. void 0 === t && (t = 0),
  40427. e[t] = this.x,
  40428. e[t + 1] = this.y,
  40429. e[t + 2] = this.z,
  40430. e
  40431. },
  40432. fromAttribute: function(e, t, i) {
  40433. return void 0 === i && (i = 0),
  40434. t = t * e.itemSize + i,
  40435. this.x = e.array[t],
  40436. this.y = e.array[t + 1],
  40437. this.z = e.array[t + 2],
  40438. this
  40439. }
  40440. },
  40441. n.Vector4 = function(e, t, i, n) {
  40442. this.x = e || 0,
  40443. this.y = t || 0,
  40444. this.z = i || 0,
  40445. this.w = void 0 !== n ? n : 1
  40446. }
  40447. ,
  40448. n.Vector4.prototype = {
  40449. constructor: n.Vector4,
  40450. set: function(e, t, i, n) {
  40451. return this.x = e,
  40452. this.y = t,
  40453. this.z = i,
  40454. this.w = n,
  40455. this
  40456. },
  40457. setScalar: function(e) {
  40458. return this.x = e,
  40459. this.y = e,
  40460. this.z = e,
  40461. this.w = e,
  40462. this
  40463. },
  40464. setX: function(e) {
  40465. return this.x = e,
  40466. this
  40467. },
  40468. setY: function(e) {
  40469. return this.y = e,
  40470. this
  40471. },
  40472. setZ: function(e) {
  40473. return this.z = e,
  40474. this
  40475. },
  40476. setW: function(e) {
  40477. return this.w = e,
  40478. this
  40479. },
  40480. setComponent: function(e, t) {
  40481. switch (e) {
  40482. case 0:
  40483. this.x = t;
  40484. break;
  40485. case 1:
  40486. this.y = t;
  40487. break;
  40488. case 2:
  40489. this.z = t;
  40490. break;
  40491. case 3:
  40492. this.w = t;
  40493. break;
  40494. default:
  40495. throw new Error("index is out of range: " + e)
  40496. }
  40497. },
  40498. getComponent: function(e) {
  40499. switch (e) {
  40500. case 0:
  40501. return this.x;
  40502. case 1:
  40503. return this.y;
  40504. case 2:
  40505. return this.z;
  40506. case 3:
  40507. return this.w;
  40508. default:
  40509. throw new Error("index is out of range: " + e)
  40510. }
  40511. },
  40512. clone: function() {
  40513. return new this.constructor(this.x,this.y,this.z,this.w)
  40514. },
  40515. copy: function(e) {
  40516. return this.x = e.x,
  40517. this.y = e.y,
  40518. this.z = e.z,
  40519. this.w = void 0 !== e.w ? e.w : 1,
  40520. this
  40521. },
  40522. add: function(e, t) {
  40523. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40524. this.addVectors(e, t)) : (this.x += e.x,
  40525. this.y += e.y,
  40526. this.z += e.z,
  40527. this.w += e.w,
  40528. this)
  40529. },
  40530. addScalar: function(e) {
  40531. return this.x += e,
  40532. this.y += e,
  40533. this.z += e,
  40534. this.w += e,
  40535. this
  40536. },
  40537. addVectors: function(e, t) {
  40538. return this.x = e.x + t.x,
  40539. this.y = e.y + t.y,
  40540. this.z = e.z + t.z,
  40541. this.w = e.w + t.w,
  40542. this
  40543. },
  40544. addScaledVector: function(e, t) {
  40545. return this.x += e.x * t,
  40546. this.y += e.y * t,
  40547. this.z += e.z * t,
  40548. this.w += e.w * t,
  40549. this
  40550. },
  40551. sub: function(e, t) {
  40552. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40553. this.subVectors(e, t)) : (this.x -= e.x,
  40554. this.y -= e.y,
  40555. this.z -= e.z,
  40556. this.w -= e.w,
  40557. this)
  40558. },
  40559. subScalar: function(e) {
  40560. return this.x -= e,
  40561. this.y -= e,
  40562. this.z -= e,
  40563. this.w -= e,
  40564. this
  40565. },
  40566. subVectors: function(e, t) {
  40567. return this.x = e.x - t.x,
  40568. this.y = e.y - t.y,
  40569. this.z = e.z - t.z,
  40570. this.w = e.w - t.w,
  40571. this
  40572. },
  40573. multiplyScalar: function(e) {
  40574. return isFinite(e) ? (this.x *= e,
  40575. this.y *= e,
  40576. this.z *= e,
  40577. this.w *= e) : (this.x = 0,
  40578. this.y = 0,
  40579. this.z = 0,
  40580. this.w = 0),
  40581. this
  40582. },
  40583. applyMatrix4: function(e) {
  40584. var t = this.x
  40585. , i = this.y
  40586. , n = this.z
  40587. , r = this.w
  40588. , o = e.elements;
  40589. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40590. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40591. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40592. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40593. this
  40594. },
  40595. divideScalar: function(e) {
  40596. return this.multiplyScalar(1 / e)
  40597. },
  40598. setAxisAngleFromQuaternion: function(e) {
  40599. this.w = 2 * Math.acos(e.w);
  40600. var t = Math.sqrt(1 - e.w * e.w);
  40601. return t < 1e-4 ? (this.x = 1,
  40602. this.y = 0,
  40603. this.z = 0) : (this.x = e.x / t,
  40604. this.y = e.y / t,
  40605. this.z = e.z / t),
  40606. this
  40607. },
  40608. setAxisAngleFromRotationMatrix: function(e) {
  40609. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40610. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40611. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40612. return this.set(1, 0, 0, 0),
  40613. this;
  40614. t = Math.PI;
  40615. var v = (l + 1) / 2
  40616. , A = (d + 1) / 2
  40617. , y = (m + 1) / 2
  40618. , C = (c + u) / 4
  40619. , I = (h + f) / 4
  40620. , E = (p + g) / 4;
  40621. return v > A && v > y ? v < o ? (i = 0,
  40622. n = .707106781,
  40623. r = .707106781) : (i = Math.sqrt(v),
  40624. n = C / i,
  40625. r = I / i) : A > y ? A < o ? (i = .707106781,
  40626. n = 0,
  40627. r = .707106781) : (n = Math.sqrt(A),
  40628. i = C / n,
  40629. r = E / n) : y < o ? (i = .707106781,
  40630. n = .707106781,
  40631. r = 0) : (r = Math.sqrt(y),
  40632. i = I / r,
  40633. n = E / r),
  40634. this.set(i, n, r, t),
  40635. this
  40636. }
  40637. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40638. return Math.abs(b) < .001 && (b = 1),
  40639. this.x = (g - p) / b,
  40640. this.y = (h - f) / b,
  40641. this.z = (u - c) / b,
  40642. this.w = Math.acos((l + d + m - 1) / 2),
  40643. this
  40644. },
  40645. min: function(e) {
  40646. return this.x = Math.min(this.x, e.x),
  40647. this.y = Math.min(this.y, e.y),
  40648. this.z = Math.min(this.z, e.z),
  40649. this.w = Math.min(this.w, e.w),
  40650. this
  40651. },
  40652. max: function(e) {
  40653. return this.x = Math.max(this.x, e.x),
  40654. this.y = Math.max(this.y, e.y),
  40655. this.z = Math.max(this.z, e.z),
  40656. this.w = Math.max(this.w, e.w),
  40657. this
  40658. },
  40659. clamp: function(e, t) {
  40660. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40661. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40662. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40663. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40664. this
  40665. },
  40666. clampScalar: function() {
  40667. var e, t;
  40668. return function(i, r) {
  40669. return void 0 === e && (e = new n.Vector4,
  40670. t = new n.Vector4),
  40671. e.set(i, i, i, i),
  40672. t.set(r, r, r, r),
  40673. this.clamp(e, t)
  40674. }
  40675. }(),
  40676. floor: function() {
  40677. return this.x = Math.floor(this.x),
  40678. this.y = Math.floor(this.y),
  40679. this.z = Math.floor(this.z),
  40680. this.w = Math.floor(this.w),
  40681. this
  40682. },
  40683. ceil: function() {
  40684. return this.x = Math.ceil(this.x),
  40685. this.y = Math.ceil(this.y),
  40686. this.z = Math.ceil(this.z),
  40687. this.w = Math.ceil(this.w),
  40688. this
  40689. },
  40690. round: function() {
  40691. return this.x = Math.round(this.x),
  40692. this.y = Math.round(this.y),
  40693. this.z = Math.round(this.z),
  40694. this.w = Math.round(this.w),
  40695. this
  40696. },
  40697. roundToZero: function() {
  40698. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40699. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40700. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40701. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40702. this
  40703. },
  40704. negate: function() {
  40705. return this.x = -this.x,
  40706. this.y = -this.y,
  40707. this.z = -this.z,
  40708. this.w = -this.w,
  40709. this
  40710. },
  40711. dot: function(e) {
  40712. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40713. },
  40714. lengthSq: function() {
  40715. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40716. },
  40717. length: function() {
  40718. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40719. },
  40720. lengthManhattan: function() {
  40721. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40722. },
  40723. normalize: function() {
  40724. return this.divideScalar(this.length())
  40725. },
  40726. setLength: function(e) {
  40727. return this.multiplyScalar(e / this.length())
  40728. },
  40729. lerp: function(e, t) {
  40730. return this.x += (e.x - this.x) * t,
  40731. this.y += (e.y - this.y) * t,
  40732. this.z += (e.z - this.z) * t,
  40733. this.w += (e.w - this.w) * t,
  40734. this
  40735. },
  40736. lerpVectors: function(e, t, i) {
  40737. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40738. this
  40739. },
  40740. equals: function(e) {
  40741. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40742. },
  40743. fromArray: function(e, t) {
  40744. return void 0 === t && (t = 0),
  40745. this.x = e[t],
  40746. this.y = e[t + 1],
  40747. this.z = e[t + 2],
  40748. this.w = e[t + 3],
  40749. this
  40750. },
  40751. toArray: function(e, t) {
  40752. return void 0 === e && (e = []),
  40753. void 0 === t && (t = 0),
  40754. e[t] = this.x,
  40755. e[t + 1] = this.y,
  40756. e[t + 2] = this.z,
  40757. e[t + 3] = this.w,
  40758. e
  40759. },
  40760. fromAttribute: function(e, t, i) {
  40761. return void 0 === i && (i = 0),
  40762. t = t * e.itemSize + i,
  40763. this.x = e.array[t],
  40764. this.y = e.array[t + 1],
  40765. this.z = e.array[t + 2],
  40766. this.w = e.array[t + 3],
  40767. this
  40768. }
  40769. },
  40770. n.Euler = function(e, t, i, r) {
  40771. this._x = e || 0,
  40772. this._y = t || 0,
  40773. this._z = i || 0,
  40774. this._order = r || n.Euler.DefaultOrder
  40775. }
  40776. ,
  40777. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40778. n.Euler.DefaultOrder = "XYZ",
  40779. n.Euler.prototype = {
  40780. constructor: n.Euler,
  40781. get x() {
  40782. return this._x
  40783. },
  40784. set x(e) {
  40785. this._x = e,
  40786. this.onChangeCallback()
  40787. },
  40788. get y() {
  40789. return this._y
  40790. },
  40791. set y(e) {
  40792. this._y = e,
  40793. this.onChangeCallback()
  40794. },
  40795. get z() {
  40796. return this._z
  40797. },
  40798. set z(e) {
  40799. this._z = e,
  40800. this.onChangeCallback()
  40801. },
  40802. get order() {
  40803. return this._order
  40804. },
  40805. set order(e) {
  40806. this._order = e,
  40807. this.onChangeCallback()
  40808. },
  40809. set: function(e, t, i, n) {
  40810. return this._x = e,
  40811. this._y = t,
  40812. this._z = i,
  40813. this._order = n || this._order,
  40814. this.onChangeCallback(),
  40815. this
  40816. },
  40817. clone: function() {
  40818. return new this.constructor(this._x,this._y,this._z,this._order)
  40819. },
  40820. copy: function(e) {
  40821. return this._x = e._x,
  40822. this._y = e._y,
  40823. this._z = e._z,
  40824. this._order = e._order,
  40825. this.onChangeCallback(),
  40826. this
  40827. },
  40828. setFromRotationMatrix: function(e, t, i) {
  40829. var r = n.Math.clamp
  40830. , o = e.elements
  40831. , a = o[0]
  40832. , s = o[4]
  40833. , l = o[8]
  40834. , c = o[1]
  40835. , h = o[5]
  40836. , u = o[9]
  40837. , d = o[2]
  40838. , p = o[6]
  40839. , f = o[10];
  40840. return t = t || this._order,
  40841. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40842. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40843. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40844. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40845. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40846. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40847. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40848. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40849. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40850. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40851. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40852. this._z = Math.atan2(c, a)) : (this._x = 0,
  40853. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40854. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40855. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40856. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40857. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40858. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40859. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40860. this._order = t,
  40861. i !== !1 && this.onChangeCallback(),
  40862. this
  40863. },
  40864. setFromQuaternion: function() {
  40865. var e;
  40866. return function(t, i, r) {
  40867. return void 0 === e && (e = new n.Matrix4),
  40868. e.makeRotationFromQuaternion(t),
  40869. this.setFromRotationMatrix(e, i, r),
  40870. this
  40871. }
  40872. }(),
  40873. setFromVector3: function(e, t) {
  40874. return this.set(e.x, e.y, e.z, t || this._order)
  40875. },
  40876. reorder: function() {
  40877. var e = new n.Quaternion;
  40878. return function(t) {
  40879. e.setFromEuler(this),
  40880. this.setFromQuaternion(e, t)
  40881. }
  40882. }(),
  40883. equals: function(e) {
  40884. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40885. },
  40886. fromArray: function(e) {
  40887. return this._x = e[0],
  40888. this._y = e[1],
  40889. this._z = e[2],
  40890. void 0 !== e[3] && (this._order = e[3]),
  40891. this.onChangeCallback(),
  40892. this
  40893. },
  40894. toArray: function(e, t) {
  40895. return void 0 === e && (e = []),
  40896. void 0 === t && (t = 0),
  40897. e[t] = this._x,
  40898. e[t + 1] = this._y,
  40899. e[t + 2] = this._z,
  40900. e[t + 3] = this._order,
  40901. e
  40902. },
  40903. toVector3: function(e) {
  40904. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40905. },
  40906. onChange: function(e) {
  40907. return this.onChangeCallback = e,
  40908. this
  40909. },
  40910. onChangeCallback: function() {}
  40911. },
  40912. n.Line3 = function(e, t) {
  40913. this.start = void 0 !== e ? e : new n.Vector3,
  40914. this.end = void 0 !== t ? t : new n.Vector3
  40915. }
  40916. ,
  40917. n.Line3.prototype = {
  40918. constructor: n.Line3,
  40919. set: function(e, t) {
  40920. return this.start.copy(e),
  40921. this.end.copy(t),
  40922. this
  40923. },
  40924. clone: function() {
  40925. return (new this.constructor).copy(this)
  40926. },
  40927. copy: function(e) {
  40928. return this.start.copy(e.start),
  40929. this.end.copy(e.end),
  40930. this
  40931. },
  40932. center: function(e) {
  40933. var t = e || new n.Vector3;
  40934. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40935. },
  40936. delta: function(e) {
  40937. var t = e || new n.Vector3;
  40938. return t.subVectors(this.end, this.start)
  40939. },
  40940. distanceSq: function() {
  40941. return this.start.distanceToSquared(this.end)
  40942. },
  40943. distance: function() {
  40944. return this.start.distanceTo(this.end)
  40945. },
  40946. at: function(e, t) {
  40947. var i = t || new n.Vector3;
  40948. return this.delta(i).multiplyScalar(e).add(this.start)
  40949. },
  40950. closestPointToPointParameter: function() {
  40951. var e = new n.Vector3
  40952. , t = new n.Vector3;
  40953. return function(i, r) {
  40954. e.subVectors(i, this.start),
  40955. t.subVectors(this.end, this.start);
  40956. var o = t.dot(t)
  40957. , a = t.dot(e)
  40958. , s = a / o;
  40959. return r && (s = n.Math.clamp(s, 0, 1)),
  40960. s
  40961. }
  40962. }(),
  40963. closestPointToPoint: function(e, t, i) {
  40964. var r = this.closestPointToPointParameter(e, t)
  40965. , o = i || new n.Vector3;
  40966. return this.delta(o).multiplyScalar(r).add(this.start)
  40967. },
  40968. applyMatrix4: function(e) {
  40969. return this.start.applyMatrix4(e),
  40970. this.end.applyMatrix4(e),
  40971. this
  40972. },
  40973. equals: function(e) {
  40974. return e.start.equals(this.start) && e.end.equals(this.end)
  40975. }
  40976. },
  40977. n.Box2 = function(e, t) {
  40978. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40979. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40980. }
  40981. ,
  40982. n.Box2.prototype = {
  40983. constructor: n.Box2,
  40984. set: function(e, t) {
  40985. return this.min.copy(e),
  40986. this.max.copy(t),
  40987. this
  40988. },
  40989. setFromPoints: function(e) {
  40990. this.makeEmpty();
  40991. for (var t = 0, i = e.length; t < i; t++)
  40992. this.expandByPoint(e[t]);
  40993. return this
  40994. },
  40995. setFromCenterAndSize: function() {
  40996. var e = new n.Vector2;
  40997. return function(t, i) {
  40998. var n = e.copy(i).multiplyScalar(.5);
  40999. return this.min.copy(t).sub(n),
  41000. this.max.copy(t).add(n),
  41001. this
  41002. }
  41003. }(),
  41004. clone: function() {
  41005. return (new this.constructor).copy(this)
  41006. },
  41007. copy: function(e) {
  41008. return this.min.copy(e.min),
  41009. this.max.copy(e.max),
  41010. this
  41011. },
  41012. makeEmpty: function() {
  41013. return this.min.x = this.min.y = +(1 / 0),
  41014. this.max.x = this.max.y = -(1 / 0),
  41015. this
  41016. },
  41017. isEmpty: function() {
  41018. return this.max.x < this.min.x || this.max.y < this.min.y
  41019. },
  41020. center: function(e) {
  41021. var t = e || new n.Vector2;
  41022. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41023. },
  41024. size: function(e) {
  41025. var t = e || new n.Vector2;
  41026. return t.subVectors(this.max, this.min)
  41027. },
  41028. expandByPoint: function(e) {
  41029. return this.min.min(e),
  41030. this.max.max(e),
  41031. this
  41032. },
  41033. expandByVector: function(e) {
  41034. return this.min.sub(e),
  41035. this.max.add(e),
  41036. this
  41037. },
  41038. expandByScalar: function(e) {
  41039. return this.min.addScalar(-e),
  41040. this.max.addScalar(e),
  41041. this
  41042. },
  41043. containsPoint: function(e) {
  41044. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41045. },
  41046. containsBox: function(e) {
  41047. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41048. },
  41049. getParameter: function(e, t) {
  41050. var i = t || new n.Vector2;
  41051. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41052. },
  41053. intersectsBox: function(e) {
  41054. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41055. },
  41056. clampPoint: function(e, t) {
  41057. var i = t || new n.Vector2;
  41058. return i.copy(e).clamp(this.min, this.max)
  41059. },
  41060. distanceToPoint: function() {
  41061. var e = new n.Vector2;
  41062. return function(t) {
  41063. var i = e.copy(t).clamp(this.min, this.max);
  41064. return i.sub(t).length()
  41065. }
  41066. }(),
  41067. intersect: function(e) {
  41068. return this.min.max(e.min),
  41069. this.max.min(e.max),
  41070. this
  41071. },
  41072. union: function(e) {
  41073. return this.min.min(e.min),
  41074. this.max.max(e.max),
  41075. this
  41076. },
  41077. translate: function(e) {
  41078. return this.min.add(e),
  41079. this.max.add(e),
  41080. this
  41081. },
  41082. equals: function(e) {
  41083. return e.min.equals(this.min) && e.max.equals(this.max)
  41084. }
  41085. },
  41086. n.Box3 = function(e, t) {
  41087. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41088. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41089. }
  41090. ,
  41091. n.Box3.prototype = {
  41092. constructor: n.Box3,
  41093. set: function(e, t) {
  41094. return this.min.copy(e),
  41095. this.max.copy(t),
  41096. this
  41097. },
  41098. setFromArray: function(e) {
  41099. this.makeEmpty();
  41100. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41101. var c = e[s]
  41102. , h = e[s + 1]
  41103. , u = e[s + 2];
  41104. c < t && (t = c),
  41105. h < i && (i = h),
  41106. u < n && (n = u),
  41107. c > r && (r = c),
  41108. h > o && (o = h),
  41109. u > a && (a = u)
  41110. }
  41111. this.min.set(t, i, n),
  41112. this.max.set(r, o, a)
  41113. },
  41114. setFromPoints: function(e) {
  41115. this.makeEmpty();
  41116. for (var t = 0, i = e.length; t < i; t++)
  41117. this.expandByPoint(e[t]);
  41118. return this
  41119. },
  41120. setFromCenterAndSize: function() {
  41121. var e = new n.Vector3;
  41122. return function(t, i) {
  41123. var n = e.copy(i).multiplyScalar(.5);
  41124. return this.min.copy(t).sub(n),
  41125. this.max.copy(t).add(n),
  41126. this
  41127. }
  41128. }(),
  41129. setFromObject: function() {
  41130. var e;
  41131. return function(t) {
  41132. void 0 === e && (e = new n.Box3);
  41133. var i = this;
  41134. return this.makeEmpty(),
  41135. t.updateMatrixWorld(!0),
  41136. t.traverse(function(t) {
  41137. var n = t.geometry;
  41138. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41139. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41140. e.applyMatrix4(t.matrixWorld),
  41141. i.union(e)))
  41142. }),
  41143. this
  41144. }
  41145. }(),
  41146. clone: function() {
  41147. return (new this.constructor).copy(this)
  41148. },
  41149. copy: function(e) {
  41150. return this.min.copy(e.min),
  41151. this.max.copy(e.max),
  41152. this
  41153. },
  41154. makeEmpty: function() {
  41155. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41156. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41157. this
  41158. },
  41159. isEmpty: function() {
  41160. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41161. },
  41162. center: function(e) {
  41163. var t = e || new n.Vector3;
  41164. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41165. },
  41166. size: function(e) {
  41167. var t = e || new n.Vector3;
  41168. return t.subVectors(this.max, this.min)
  41169. },
  41170. expandByPoint: function(e) {
  41171. return this.min.min(e),
  41172. this.max.max(e),
  41173. this
  41174. },
  41175. expandByVector: function(e) {
  41176. return this.min.sub(e),
  41177. this.max.add(e),
  41178. this
  41179. },
  41180. expandByScalar: function(e) {
  41181. return this.min.addScalar(-e),
  41182. this.max.addScalar(e),
  41183. this
  41184. },
  41185. containsPoint: function(e) {
  41186. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41187. },
  41188. containsBox: function(e) {
  41189. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41190. },
  41191. getParameter: function(e, t) {
  41192. var i = t || new n.Vector3;
  41193. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41194. },
  41195. intersectsBox: function(e) {
  41196. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41197. },
  41198. intersectsSphere: function() {
  41199. var e;
  41200. return function(t) {
  41201. return void 0 === e && (e = new n.Vector3),
  41202. this.clampPoint(t.center, e),
  41203. e.distanceToSquared(t.center) <= t.radius * t.radius
  41204. }
  41205. }(),
  41206. intersectsPlane: function(e) {
  41207. var t, i;
  41208. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41209. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41210. i = e.normal.x * this.min.x),
  41211. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41212. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41213. i += e.normal.y * this.min.y),
  41214. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41215. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41216. i += e.normal.z * this.min.z),
  41217. t <= e.constant && i >= e.constant
  41218. },
  41219. clampPoint: function(e, t) {
  41220. var i = t || new n.Vector3;
  41221. return i.copy(e).clamp(this.min, this.max)
  41222. },
  41223. distanceToPoint: function() {
  41224. var e = new n.Vector3;
  41225. return function(t) {
  41226. var i = e.copy(t).clamp(this.min, this.max);
  41227. return i.sub(t).length()
  41228. }
  41229. }(),
  41230. getBoundingSphere: function() {
  41231. var e = new n.Vector3;
  41232. return function(t) {
  41233. var i = t || new n.Sphere;
  41234. return i.center = this.center(),
  41235. i.radius = .5 * this.size(e).length(),
  41236. i
  41237. }
  41238. }(),
  41239. intersect: function(e) {
  41240. return this.min.max(e.min),
  41241. this.max.min(e.max),
  41242. this
  41243. },
  41244. union: function(e) {
  41245. return this.min.min(e.min),
  41246. this.max.max(e.max),
  41247. this
  41248. },
  41249. applyMatrix4: function() {
  41250. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41251. return function(t) {
  41252. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41253. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41254. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41255. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41256. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41257. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41258. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41259. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41260. this.makeEmpty(),
  41261. this.setFromPoints(e),
  41262. this
  41263. }
  41264. }(),
  41265. translate: function(e) {
  41266. return this.min.add(e),
  41267. this.max.add(e),
  41268. this
  41269. },
  41270. equals: function(e) {
  41271. return e.min.equals(this.min) && e.max.equals(this.max)
  41272. }
  41273. },
  41274. n.Matrix3 = function() {
  41275. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41276. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41277. }
  41278. ,
  41279. n.Matrix3.prototype = {
  41280. constructor: n.Matrix3,
  41281. set: function(e, t, i, n, r, o, a, s, l) {
  41282. var c = this.elements;
  41283. return c[0] = e,
  41284. c[1] = n,
  41285. c[2] = a,
  41286. c[3] = t,
  41287. c[4] = r,
  41288. c[5] = s,
  41289. c[6] = i,
  41290. c[7] = o,
  41291. c[8] = l,
  41292. this
  41293. },
  41294. identity: function() {
  41295. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41296. this
  41297. },
  41298. clone: function() {
  41299. return (new this.constructor).fromArray(this.elements)
  41300. },
  41301. copy: function(e) {
  41302. var t = e.elements;
  41303. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41304. this
  41305. },
  41306. setFromMatrix4: function(e) {
  41307. var t = e.elements;
  41308. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41309. this
  41310. },
  41311. applyToVector3Array: function() {
  41312. var e;
  41313. return function(t, i, r) {
  41314. void 0 === e && (e = new n.Vector3),
  41315. void 0 === i && (i = 0),
  41316. void 0 === r && (r = t.length);
  41317. for (var o = 0, a = i; o < r; o += 3,
  41318. a += 3)
  41319. e.fromArray(t, a),
  41320. e.applyMatrix3(this),
  41321. e.toArray(t, a);
  41322. return t
  41323. }
  41324. }(),
  41325. applyToBuffer: function() {
  41326. var e;
  41327. return function(t, i, r) {
  41328. void 0 === e && (e = new n.Vector3),
  41329. void 0 === i && (i = 0),
  41330. void 0 === r && (r = t.length / t.itemSize);
  41331. for (var o = 0, a = i; o < r; o++,
  41332. a++)
  41333. e.x = t.getX(a),
  41334. e.y = t.getY(a),
  41335. e.z = t.getZ(a),
  41336. e.applyMatrix3(this),
  41337. t.setXYZ(e.x, e.y, e.z);
  41338. return t
  41339. }
  41340. }(),
  41341. multiplyScalar: function(e) {
  41342. var t = this.elements;
  41343. return t[0] *= e,
  41344. t[3] *= e,
  41345. t[6] *= e,
  41346. t[1] *= e,
  41347. t[4] *= e,
  41348. t[7] *= e,
  41349. t[2] *= e,
  41350. t[5] *= e,
  41351. t[8] *= e,
  41352. this
  41353. },
  41354. determinant: function() {
  41355. var e = this.elements
  41356. , t = e[0]
  41357. , i = e[1]
  41358. , n = e[2]
  41359. , r = e[3]
  41360. , o = e[4]
  41361. , a = e[5]
  41362. , s = e[6]
  41363. , l = e[7]
  41364. , c = e[8];
  41365. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41366. },
  41367. getInverse: function(e, t) {
  41368. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41369. var i = e.elements
  41370. , r = this.elements
  41371. , o = i[0]
  41372. , a = i[1]
  41373. , s = i[2]
  41374. , l = i[3]
  41375. , c = i[4]
  41376. , h = i[5]
  41377. , u = i[6]
  41378. , d = i[7]
  41379. , p = i[8]
  41380. , f = p * c - h * d
  41381. , g = h * u - p * l
  41382. , m = d * l - c * u
  41383. , v = o * f + a * g + s * m;
  41384. if (0 === v) {
  41385. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41386. if (t)
  41387. throw new Error(A);
  41388. return console.warn(A),
  41389. this.identity()
  41390. }
  41391. return r[0] = f,
  41392. r[1] = s * d - p * a,
  41393. r[2] = h * a - s * c,
  41394. r[3] = g,
  41395. r[4] = p * o - s * u,
  41396. r[5] = s * l - h * o,
  41397. r[6] = m,
  41398. r[7] = a * u - d * o,
  41399. r[8] = c * o - a * l,
  41400. this.multiplyScalar(1 / v)
  41401. },
  41402. transpose: function() {
  41403. var e, t = this.elements;
  41404. return e = t[1],
  41405. t[1] = t[3],
  41406. t[3] = e,
  41407. e = t[2],
  41408. t[2] = t[6],
  41409. t[6] = e,
  41410. e = t[5],
  41411. t[5] = t[7],
  41412. t[7] = e,
  41413. this
  41414. },
  41415. flattenToArrayOffset: function(e, t) {
  41416. var i = this.elements;
  41417. return e[t] = i[0],
  41418. e[t + 1] = i[1],
  41419. e[t + 2] = i[2],
  41420. e[t + 3] = i[3],
  41421. e[t + 4] = i[4],
  41422. e[t + 5] = i[5],
  41423. e[t + 6] = i[6],
  41424. e[t + 7] = i[7],
  41425. e[t + 8] = i[8],
  41426. e
  41427. },
  41428. getNormalMatrix: function(e) {
  41429. return this.setFromMatrix4(e).getInverse(this).transpose()
  41430. },
  41431. transposeIntoArray: function(e) {
  41432. var t = this.elements;
  41433. return e[0] = t[0],
  41434. e[1] = t[3],
  41435. e[2] = t[6],
  41436. e[3] = t[1],
  41437. e[4] = t[4],
  41438. e[5] = t[7],
  41439. e[6] = t[2],
  41440. e[7] = t[5],
  41441. e[8] = t[8],
  41442. this
  41443. },
  41444. fromArray: function(e) {
  41445. return this.elements.set(e),
  41446. this
  41447. },
  41448. toArray: function() {
  41449. var e = this.elements;
  41450. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41451. }
  41452. },
  41453. n.Matrix4 = function() {
  41454. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41455. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41456. }
  41457. ,
  41458. n.Matrix4.prototype = {
  41459. constructor: n.Matrix4,
  41460. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41461. var m = this.elements;
  41462. return m[0] = e,
  41463. m[4] = t,
  41464. m[8] = i,
  41465. m[12] = n,
  41466. m[1] = r,
  41467. m[5] = o,
  41468. m[9] = a,
  41469. m[13] = s,
  41470. m[2] = l,
  41471. m[6] = c,
  41472. m[10] = h,
  41473. m[14] = u,
  41474. m[3] = d,
  41475. m[7] = p,
  41476. m[11] = f,
  41477. m[15] = g,
  41478. this
  41479. },
  41480. identity: function() {
  41481. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41482. this
  41483. },
  41484. clone: function() {
  41485. return (new n.Matrix4).fromArray(this.elements)
  41486. },
  41487. copy: function(e) {
  41488. return this.elements.set(e.elements),
  41489. this
  41490. },
  41491. copyPosition: function(e) {
  41492. var t = this.elements
  41493. , i = e.elements;
  41494. return t[12] = i[12],
  41495. t[13] = i[13],
  41496. t[14] = i[14],
  41497. this
  41498. },
  41499. extractBasis: function(e, t, i) {
  41500. return e.setFromMatrixColumn(this, 0),
  41501. t.setFromMatrixColumn(this, 1),
  41502. i.setFromMatrixColumn(this, 2),
  41503. this
  41504. },
  41505. makeBasis: function(e, t, i) {
  41506. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41507. this
  41508. },
  41509. extractRotation: function() {
  41510. var e;
  41511. return function(t) {
  41512. void 0 === e && (e = new n.Vector3);
  41513. var i = this.elements
  41514. , r = t.elements
  41515. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41516. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41517. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41518. return i[0] = r[0] * o,
  41519. i[1] = r[1] * o,
  41520. i[2] = r[2] * o,
  41521. i[4] = r[4] * a,
  41522. i[5] = r[5] * a,
  41523. i[6] = r[6] * a,
  41524. i[8] = r[8] * s,
  41525. i[9] = r[9] * s,
  41526. i[10] = r[10] * s,
  41527. this
  41528. }
  41529. }(),
  41530. makeRotationFromEuler: function(e) {
  41531. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41532. var t = this.elements
  41533. , i = e.x
  41534. , r = e.y
  41535. , o = e.z
  41536. , a = Math.cos(i)
  41537. , s = Math.sin(i)
  41538. , l = Math.cos(r)
  41539. , c = Math.sin(r)
  41540. , h = Math.cos(o)
  41541. , u = Math.sin(o);
  41542. if ("XYZ" === e.order) {
  41543. var d = a * h
  41544. , p = a * u
  41545. , f = s * h
  41546. , g = s * u;
  41547. t[0] = l * h,
  41548. t[4] = -l * u,
  41549. t[8] = c,
  41550. t[1] = p + f * c,
  41551. t[5] = d - g * c,
  41552. t[9] = -s * l,
  41553. t[2] = g - d * c,
  41554. t[6] = f + p * c,
  41555. t[10] = a * l
  41556. } else if ("YXZ" === e.order) {
  41557. var m = l * h
  41558. , v = l * u
  41559. , A = c * h
  41560. , y = c * u;
  41561. t[0] = m + y * s,
  41562. t[4] = A * s - v,
  41563. t[8] = a * c,
  41564. t[1] = a * u,
  41565. t[5] = a * h,
  41566. t[9] = -s,
  41567. t[2] = v * s - A,
  41568. t[6] = y + m * s,
  41569. t[10] = a * l
  41570. } else if ("ZXY" === e.order) {
  41571. var m = l * h
  41572. , v = l * u
  41573. , A = c * h
  41574. , y = c * u;
  41575. t[0] = m - y * s,
  41576. t[4] = -a * u,
  41577. t[8] = A + v * s,
  41578. t[1] = v + A * s,
  41579. t[5] = a * h,
  41580. t[9] = y - m * s,
  41581. t[2] = -a * c,
  41582. t[6] = s,
  41583. t[10] = a * l
  41584. } else if ("ZYX" === e.order) {
  41585. var d = a * h
  41586. , p = a * u
  41587. , f = s * h
  41588. , g = s * u;
  41589. t[0] = l * h,
  41590. t[4] = f * c - p,
  41591. t[8] = d * c + g,
  41592. t[1] = l * u,
  41593. t[5] = g * c + d,
  41594. t[9] = p * c - f,
  41595. t[2] = -c,
  41596. t[6] = s * l,
  41597. t[10] = a * l
  41598. } else if ("YZX" === e.order) {
  41599. var C = a * l
  41600. , I = a * c
  41601. , E = s * l
  41602. , b = s * c;
  41603. t[0] = l * h,
  41604. t[4] = b - C * u,
  41605. t[8] = E * u + I,
  41606. t[1] = u,
  41607. t[5] = a * h,
  41608. t[9] = -s * h,
  41609. t[2] = -c * h,
  41610. t[6] = I * u + E,
  41611. t[10] = C - b * u
  41612. } else if ("XZY" === e.order) {
  41613. var C = a * l
  41614. , I = a * c
  41615. , E = s * l
  41616. , b = s * c;
  41617. t[0] = l * h,
  41618. t[4] = -u,
  41619. t[8] = c * h,
  41620. t[1] = C * u + b,
  41621. t[5] = a * h,
  41622. t[9] = I * u - E,
  41623. t[2] = E * u - I,
  41624. t[6] = s * h,
  41625. t[10] = b * u + C
  41626. }
  41627. return t[3] = 0,
  41628. t[7] = 0,
  41629. t[11] = 0,
  41630. t[12] = 0,
  41631. t[13] = 0,
  41632. t[14] = 0,
  41633. t[15] = 1,
  41634. this
  41635. },
  41636. makeRotationFromQuaternion: function(e) {
  41637. var t = this.elements
  41638. , i = e.x
  41639. , n = e.y
  41640. , r = e.z
  41641. , o = e.w
  41642. , a = i + i
  41643. , s = n + n
  41644. , l = r + r
  41645. , c = i * a
  41646. , h = i * s
  41647. , u = i * l
  41648. , d = n * s
  41649. , p = n * l
  41650. , f = r * l
  41651. , g = o * a
  41652. , m = o * s
  41653. , v = o * l;
  41654. return t[0] = 1 - (d + f),
  41655. t[4] = h - v,
  41656. t[8] = u + m,
  41657. t[1] = h + v,
  41658. t[5] = 1 - (c + f),
  41659. t[9] = p - g,
  41660. t[2] = u - m,
  41661. t[6] = p + g,
  41662. t[10] = 1 - (c + d),
  41663. t[3] = 0,
  41664. t[7] = 0,
  41665. t[11] = 0,
  41666. t[12] = 0,
  41667. t[13] = 0,
  41668. t[14] = 0,
  41669. t[15] = 1,
  41670. this
  41671. },
  41672. lookAt: function() {
  41673. var e, t, i;
  41674. return function(r, o, a) {
  41675. void 0 === e && (e = new n.Vector3),
  41676. void 0 === t && (t = new n.Vector3),
  41677. void 0 === i && (i = new n.Vector3);
  41678. var s = this.elements;
  41679. return i.subVectors(r, o).normalize(),
  41680. 0 === i.lengthSq() && (i.z = 1),
  41681. e.crossVectors(a, i).normalize(),
  41682. 0 === e.lengthSq() && (i.x += 1e-4,
  41683. e.crossVectors(a, i).normalize()),
  41684. t.crossVectors(i, e),
  41685. s[0] = e.x,
  41686. s[4] = t.x,
  41687. s[8] = i.x,
  41688. s[1] = e.y,
  41689. s[5] = t.y,
  41690. s[9] = i.y,
  41691. s[2] = e.z,
  41692. s[6] = t.z,
  41693. s[10] = i.z,
  41694. this
  41695. }
  41696. }(),
  41697. multiply: function(e, t) {
  41698. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41699. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41700. },
  41701. multiplyMatrices: function(e, t) {
  41702. var i = e.elements
  41703. , n = t.elements
  41704. , r = this.elements
  41705. , o = i[0]
  41706. , a = i[4]
  41707. , s = i[8]
  41708. , l = i[12]
  41709. , c = i[1]
  41710. , h = i[5]
  41711. , u = i[9]
  41712. , d = i[13]
  41713. , p = i[2]
  41714. , f = i[6]
  41715. , g = i[10]
  41716. , m = i[14]
  41717. , v = i[3]
  41718. , A = i[7]
  41719. , y = i[11]
  41720. , C = i[15]
  41721. , I = n[0]
  41722. , E = n[4]
  41723. , b = n[8]
  41724. , w = n[12]
  41725. , _ = n[1]
  41726. , T = n[5]
  41727. , x = n[9]
  41728. , S = n[13]
  41729. , M = n[2]
  41730. , R = n[6]
  41731. , P = n[10]
  41732. , O = n[14]
  41733. , L = n[3]
  41734. , D = n[7]
  41735. , N = n[11]
  41736. , B = n[15];
  41737. return r[0] = o * I + a * _ + s * M + l * L,
  41738. r[4] = o * E + a * T + s * R + l * D,
  41739. r[8] = o * b + a * x + s * P + l * N,
  41740. r[12] = o * w + a * S + s * O + l * B,
  41741. r[1] = c * I + h * _ + u * M + d * L,
  41742. r[5] = c * E + h * T + u * R + d * D,
  41743. r[9] = c * b + h * x + u * P + d * N,
  41744. r[13] = c * w + h * S + u * O + d * B,
  41745. r[2] = p * I + f * _ + g * M + m * L,
  41746. r[6] = p * E + f * T + g * R + m * D,
  41747. r[10] = p * b + f * x + g * P + m * N,
  41748. r[14] = p * w + f * S + g * O + m * B,
  41749. r[3] = v * I + A * _ + y * M + C * L,
  41750. r[7] = v * E + A * T + y * R + C * D,
  41751. r[11] = v * b + A * x + y * P + C * N,
  41752. r[15] = v * w + A * S + y * O + C * B,
  41753. this
  41754. },
  41755. multiplyToArray: function(e, t, i) {
  41756. var n = this.elements;
  41757. return this.multiplyMatrices(e, t),
  41758. i[0] = n[0],
  41759. i[1] = n[1],
  41760. i[2] = n[2],
  41761. i[3] = n[3],
  41762. i[4] = n[4],
  41763. i[5] = n[5],
  41764. i[6] = n[6],
  41765. i[7] = n[7],
  41766. i[8] = n[8],
  41767. i[9] = n[9],
  41768. i[10] = n[10],
  41769. i[11] = n[11],
  41770. i[12] = n[12],
  41771. i[13] = n[13],
  41772. i[14] = n[14],
  41773. i[15] = n[15],
  41774. this
  41775. },
  41776. multiplyScalar: function(e) {
  41777. var t = this.elements;
  41778. return t[0] *= e,
  41779. t[4] *= e,
  41780. t[8] *= e,
  41781. t[12] *= e,
  41782. t[1] *= e,
  41783. t[5] *= e,
  41784. t[9] *= e,
  41785. t[13] *= e,
  41786. t[2] *= e,
  41787. t[6] *= e,
  41788. t[10] *= e,
  41789. t[14] *= e,
  41790. t[3] *= e,
  41791. t[7] *= e,
  41792. t[11] *= e,
  41793. t[15] *= e,
  41794. this
  41795. },
  41796. applyToVector3Array: function() {
  41797. var e;
  41798. return function(t, i, r) {
  41799. void 0 === e && (e = new n.Vector3),
  41800. void 0 === i && (i = 0),
  41801. void 0 === r && (r = t.length);
  41802. for (var o = 0, a = i; o < r; o += 3,
  41803. a += 3)
  41804. e.fromArray(t, a),
  41805. e.applyMatrix4(this),
  41806. e.toArray(t, a);
  41807. return t
  41808. }
  41809. }(),
  41810. applyToBuffer: function() {
  41811. var e;
  41812. return function(t, i, r) {
  41813. void 0 === e && (e = new n.Vector3),
  41814. void 0 === i && (i = 0),
  41815. void 0 === r && (r = t.length / t.itemSize);
  41816. for (var o = 0, a = i; o < r; o++,
  41817. a++)
  41818. e.x = t.getX(a),
  41819. e.y = t.getY(a),
  41820. e.z = t.getZ(a),
  41821. e.applyMatrix4(this),
  41822. t.setXYZ(e.x, e.y, e.z);
  41823. return t
  41824. }
  41825. }(),
  41826. determinant: function() {
  41827. var e = this.elements
  41828. , t = e[0]
  41829. , i = e[4]
  41830. , n = e[8]
  41831. , r = e[12]
  41832. , o = e[1]
  41833. , a = e[5]
  41834. , s = e[9]
  41835. , l = e[13]
  41836. , c = e[2]
  41837. , h = e[6]
  41838. , u = e[10]
  41839. , d = e[14]
  41840. , p = e[3]
  41841. , f = e[7]
  41842. , g = e[11]
  41843. , m = e[15];
  41844. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41845. },
  41846. transpose: function() {
  41847. var e, t = this.elements;
  41848. return e = t[1],
  41849. t[1] = t[4],
  41850. t[4] = e,
  41851. e = t[2],
  41852. t[2] = t[8],
  41853. t[8] = e,
  41854. e = t[6],
  41855. t[6] = t[9],
  41856. t[9] = e,
  41857. e = t[3],
  41858. t[3] = t[12],
  41859. t[12] = e,
  41860. e = t[7],
  41861. t[7] = t[13],
  41862. t[13] = e,
  41863. e = t[11],
  41864. t[11] = t[14],
  41865. t[14] = e,
  41866. this
  41867. },
  41868. flattenToArrayOffset: function(e, t) {
  41869. var i = this.elements;
  41870. return e[t] = i[0],
  41871. e[t + 1] = i[1],
  41872. e[t + 2] = i[2],
  41873. e[t + 3] = i[3],
  41874. e[t + 4] = i[4],
  41875. e[t + 5] = i[5],
  41876. e[t + 6] = i[6],
  41877. e[t + 7] = i[7],
  41878. e[t + 8] = i[8],
  41879. e[t + 9] = i[9],
  41880. e[t + 10] = i[10],
  41881. e[t + 11] = i[11],
  41882. e[t + 12] = i[12],
  41883. e[t + 13] = i[13],
  41884. e[t + 14] = i[14],
  41885. e[t + 15] = i[15],
  41886. e
  41887. },
  41888. getPosition: function() {
  41889. var e;
  41890. return function() {
  41891. return void 0 === e && (e = new n.Vector3),
  41892. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41893. e.setFromMatrixColumn(this, 3)
  41894. }
  41895. }(),
  41896. setPosition: function(e) {
  41897. var t = this.elements;
  41898. return t[12] = e.x,
  41899. t[13] = e.y,
  41900. t[14] = e.z,
  41901. this
  41902. },
  41903. getInverse: function(e, t) {
  41904. var i = this.elements
  41905. , n = e.elements
  41906. , r = n[0]
  41907. , o = n[1]
  41908. , a = n[2]
  41909. , s = n[3]
  41910. , l = n[4]
  41911. , c = n[5]
  41912. , h = n[6]
  41913. , u = n[7]
  41914. , d = n[8]
  41915. , p = n[9]
  41916. , f = n[10]
  41917. , g = n[11]
  41918. , m = n[12]
  41919. , v = n[13]
  41920. , A = n[14]
  41921. , y = n[15]
  41922. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41923. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41924. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41925. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41926. , w = r * C + o * I + a * E + s * b;
  41927. if (0 === w) {
  41928. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41929. if (t)
  41930. throw new Error(_);
  41931. return console.warn(_),
  41932. this.identity()
  41933. }
  41934. return i[0] = C,
  41935. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41936. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41937. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41938. i[4] = I,
  41939. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41940. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41941. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41942. i[8] = E,
  41943. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41944. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41945. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41946. i[12] = b,
  41947. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41948. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41949. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41950. this.multiplyScalar(1 / w)
  41951. },
  41952. scale: function(e) {
  41953. var t = this.elements
  41954. , i = e.x
  41955. , n = e.y
  41956. , r = e.z;
  41957. return t[0] *= i,
  41958. t[4] *= n,
  41959. t[8] *= r,
  41960. t[1] *= i,
  41961. t[5] *= n,
  41962. t[9] *= r,
  41963. t[2] *= i,
  41964. t[6] *= n,
  41965. t[10] *= r,
  41966. t[3] *= i,
  41967. t[7] *= n,
  41968. t[11] *= r,
  41969. this
  41970. },
  41971. getMaxScaleOnAxis: function() {
  41972. var e = this.elements
  41973. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41974. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41975. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41976. return Math.sqrt(Math.max(t, i, n))
  41977. },
  41978. makeTranslation: function(e, t, i) {
  41979. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41980. this
  41981. },
  41982. makeRotationX: function(e) {
  41983. var t = Math.cos(e)
  41984. , i = Math.sin(e);
  41985. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41986. this
  41987. },
  41988. makeRotationY: function(e) {
  41989. var t = Math.cos(e)
  41990. , i = Math.sin(e);
  41991. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41992. this
  41993. },
  41994. makeRotationZ: function(e) {
  41995. var t = Math.cos(e)
  41996. , i = Math.sin(e);
  41997. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41998. this
  41999. },
  42000. makeRotationAxis: function(e, t) {
  42001. var i = Math.cos(t)
  42002. , n = Math.sin(t)
  42003. , r = 1 - i
  42004. , o = e.x
  42005. , a = e.y
  42006. , s = e.z
  42007. , l = r * o
  42008. , c = r * a;
  42009. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42010. this
  42011. },
  42012. makeScale: function(e, t, i) {
  42013. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42014. this
  42015. },
  42016. compose: function(e, t, i) {
  42017. return this.makeRotationFromQuaternion(t),
  42018. this.scale(i),
  42019. this.setPosition(e),
  42020. this
  42021. },
  42022. decompose: function() {
  42023. var e, t;
  42024. return function(i, r, o) {
  42025. void 0 === e && (e = new n.Vector3),
  42026. void 0 === t && (t = new n.Matrix4);
  42027. var a = this.elements
  42028. , s = e.set(a[0], a[1], a[2]).length()
  42029. , l = e.set(a[4], a[5], a[6]).length()
  42030. , c = e.set(a[8], a[9], a[10]).length()
  42031. , h = this.determinant();
  42032. h < 0 && (s = -s),
  42033. i.x = a[12],
  42034. i.y = a[13],
  42035. i.z = a[14],
  42036. t.elements.set(this.elements);
  42037. var u = 1 / s
  42038. , d = 1 / l
  42039. , p = 1 / c;
  42040. return t.elements[0] *= u,
  42041. t.elements[1] *= u,
  42042. t.elements[2] *= u,
  42043. t.elements[4] *= d,
  42044. t.elements[5] *= d,
  42045. t.elements[6] *= d,
  42046. t.elements[8] *= p,
  42047. t.elements[9] *= p,
  42048. t.elements[10] *= p,
  42049. r.setFromRotationMatrix(t),
  42050. o.x = s,
  42051. o.y = l,
  42052. o.z = c,
  42053. this
  42054. }
  42055. }(),
  42056. makeFrustum: function(e, t, i, n, r, o) {
  42057. var a = this.elements
  42058. , s = 2 * r / (t - e)
  42059. , l = 2 * r / (n - i)
  42060. , c = (t + e) / (t - e)
  42061. , h = (n + i) / (n - i)
  42062. , u = -(o + r) / (o - r)
  42063. , d = -2 * o * r / (o - r);
  42064. return a[0] = s,
  42065. a[4] = 0,
  42066. a[8] = c,
  42067. a[12] = 0,
  42068. a[1] = 0,
  42069. a[5] = l,
  42070. a[9] = h,
  42071. a[13] = 0,
  42072. a[2] = 0,
  42073. a[6] = 0,
  42074. a[10] = u,
  42075. a[14] = d,
  42076. a[3] = 0,
  42077. a[7] = 0,
  42078. a[11] = -1,
  42079. a[15] = 0,
  42080. this
  42081. },
  42082. makePerspective: function(e, t, i, r) {
  42083. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42084. , a = -o
  42085. , s = a * t
  42086. , l = o * t;
  42087. return this.makeFrustum(s, l, a, o, i, r)
  42088. },
  42089. makeOrthographic: function(e, t, i, n, r, o) {
  42090. var a = this.elements
  42091. , s = 1 / (t - e)
  42092. , l = 1 / (i - n)
  42093. , c = 1 / (o - r)
  42094. , h = (t + e) * s
  42095. , u = (i + n) * l
  42096. , d = (o + r) * c;
  42097. return a[0] = 2 * s,
  42098. a[4] = 0,
  42099. a[8] = 0,
  42100. a[12] = -h,
  42101. a[1] = 0,
  42102. a[5] = 2 * l,
  42103. a[9] = 0,
  42104. a[13] = -u,
  42105. a[2] = 0,
  42106. a[6] = 0,
  42107. a[10] = -2 * c,
  42108. a[14] = -d,
  42109. a[3] = 0,
  42110. a[7] = 0,
  42111. a[11] = 0,
  42112. a[15] = 1,
  42113. this
  42114. },
  42115. equals: function(e) {
  42116. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42117. if (t[n] !== i[n])
  42118. return !1;
  42119. return !0
  42120. },
  42121. fromArray: function(e) {
  42122. return this.elements.set(e),
  42123. this
  42124. },
  42125. toArray: function() {
  42126. var e = this.elements;
  42127. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42128. }
  42129. },
  42130. n.Ray = function(e, t) {
  42131. this.origin = void 0 !== e ? e : new n.Vector3,
  42132. this.direction = void 0 !== t ? t : new n.Vector3
  42133. }
  42134. ,
  42135. n.Ray.prototype = {
  42136. constructor: n.Ray,
  42137. set: function(e, t) {
  42138. return this.origin.copy(e),
  42139. this.direction.copy(t),
  42140. this
  42141. },
  42142. clone: function() {
  42143. return (new this.constructor).copy(this)
  42144. },
  42145. copy: function(e) {
  42146. return this.origin.copy(e.origin),
  42147. this.direction.copy(e.direction),
  42148. this
  42149. },
  42150. at: function(e, t) {
  42151. var i = t || new n.Vector3;
  42152. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42153. },
  42154. lookAt: function(e) {
  42155. this.direction.copy(e).sub(this.origin).normalize()
  42156. },
  42157. recast: function() {
  42158. var e = new n.Vector3;
  42159. return function(t) {
  42160. return this.origin.copy(this.at(t, e)),
  42161. this
  42162. }
  42163. }(),
  42164. closestPointToPoint: function(e, t) {
  42165. var i = t || new n.Vector3;
  42166. i.subVectors(e, this.origin);
  42167. var r = i.dot(this.direction);
  42168. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42169. },
  42170. distanceToPoint: function(e) {
  42171. return Math.sqrt(this.distanceSqToPoint(e))
  42172. },
  42173. distanceSqToPoint: function() {
  42174. var e = new n.Vector3;
  42175. return function(t) {
  42176. var i = e.subVectors(t, this.origin).dot(this.direction);
  42177. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42178. e.distanceToSquared(t))
  42179. }
  42180. }(),
  42181. distanceSqToSegment: function() {
  42182. var e = new n.Vector3
  42183. , t = new n.Vector3
  42184. , i = new n.Vector3;
  42185. return function(n, r, o, a) {
  42186. e.copy(n).add(r).multiplyScalar(.5),
  42187. t.copy(r).sub(n).normalize(),
  42188. i.copy(this.origin).sub(e);
  42189. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42190. if (m > 0)
  42191. if (s = d * f - p,
  42192. l = d * p - f,
  42193. h = u * m,
  42194. s >= 0)
  42195. if (l >= -h)
  42196. if (l <= h) {
  42197. var v = 1 / m;
  42198. s *= v,
  42199. l *= v,
  42200. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42201. } else
  42202. l = u,
  42203. s = Math.max(0, -(d * l + p)),
  42204. c = -s * s + l * (l + 2 * f) + g;
  42205. else
  42206. l = -u,
  42207. s = Math.max(0, -(d * l + p)),
  42208. c = -s * s + l * (l + 2 * f) + g;
  42209. else
  42210. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42211. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42212. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42213. l = Math.min(Math.max(-u, -f), u),
  42214. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42215. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42216. c = -s * s + l * (l + 2 * f) + g);
  42217. else
  42218. l = d > 0 ? -u : u,
  42219. s = Math.max(0, -(d * l + p)),
  42220. c = -s * s + l * (l + 2 * f) + g;
  42221. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42222. a && a.copy(t).multiplyScalar(l).add(e),
  42223. c
  42224. }
  42225. }(),
  42226. intersectSphere: function() {
  42227. var e = new n.Vector3;
  42228. return function(t, i) {
  42229. e.subVectors(t.center, this.origin);
  42230. var n = e.dot(this.direction)
  42231. , r = e.dot(e) - n * n
  42232. , o = t.radius * t.radius;
  42233. if (r > o)
  42234. return null;
  42235. var a = Math.sqrt(o - r)
  42236. , s = n - a
  42237. , l = n + a;
  42238. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42239. }
  42240. }(),
  42241. intersectsSphere: function(e) {
  42242. return this.distanceToPoint(e.center) <= e.radius
  42243. },
  42244. distanceToPlane: function(e) {
  42245. var t = e.normal.dot(this.direction);
  42246. if (0 === t)
  42247. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42248. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42249. return i >= 0 ? i : null
  42250. },
  42251. intersectPlane: function(e, t) {
  42252. var i = this.distanceToPlane(e);
  42253. return null === i ? null : this.at(i, t)
  42254. },
  42255. intersectsPlane: function(e) {
  42256. var t = e.distanceToPoint(this.origin);
  42257. if (0 === t)
  42258. return !0;
  42259. var i = e.normal.dot(this.direction);
  42260. return i * t < 0
  42261. },
  42262. intersectBox: function(e, t) {
  42263. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42264. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42265. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42266. n = (e.min.x - u.x) * l),
  42267. c >= 0 ? (r = (e.min.y - u.y) * c,
  42268. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42269. o = (e.min.y - u.y) * c),
  42270. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42271. (o < n || n !== n) && (n = o),
  42272. h >= 0 ? (a = (e.min.z - u.z) * h,
  42273. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42274. s = (e.min.z - u.z) * h),
  42275. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42276. (s < n || n !== n) && (n = s),
  42277. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42278. },
  42279. intersectsBox: function() {
  42280. var e = new n.Vector3;
  42281. return function(t) {
  42282. return null !== this.intersectBox(t, e)
  42283. }
  42284. }(),
  42285. intersectTriangle: function() {
  42286. var e = new n.Vector3
  42287. , t = new n.Vector3
  42288. , i = new n.Vector3
  42289. , r = new n.Vector3;
  42290. return function(n, o, a, s, l) {
  42291. t.subVectors(o, n),
  42292. i.subVectors(a, n),
  42293. r.crossVectors(t, i);
  42294. var c, h = this.direction.dot(r);
  42295. if (h > 0) {
  42296. if (s)
  42297. return null;
  42298. c = 1
  42299. } else {
  42300. if (!(h < 0))
  42301. return null;
  42302. c = -1,
  42303. h = -h
  42304. }
  42305. e.subVectors(this.origin, n);
  42306. var u = c * this.direction.dot(i.crossVectors(e, i));
  42307. if (u < 0)
  42308. return null;
  42309. var d = c * this.direction.dot(t.cross(e));
  42310. if (d < 0)
  42311. return null;
  42312. if (u + d > h)
  42313. return null;
  42314. var p = -c * e.dot(r);
  42315. return p < 0 ? null : this.at(p / h, l)
  42316. }
  42317. }(),
  42318. applyMatrix4: function(e) {
  42319. return this.direction.add(this.origin).applyMatrix4(e),
  42320. this.origin.applyMatrix4(e),
  42321. this.direction.sub(this.origin),
  42322. this.direction.normalize(),
  42323. this
  42324. },
  42325. equals: function(e) {
  42326. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42327. }
  42328. },
  42329. n.Sphere = function(e, t) {
  42330. this.center = void 0 !== e ? e : new n.Vector3,
  42331. this.radius = void 0 !== t ? t : 0
  42332. }
  42333. ,
  42334. n.Sphere.prototype = {
  42335. constructor: n.Sphere,
  42336. set: function(e, t) {
  42337. return this.center.copy(e),
  42338. this.radius = t,
  42339. this
  42340. },
  42341. setFromPoints: function() {
  42342. var e = new n.Box3;
  42343. return function(t, i) {
  42344. var n = this.center;
  42345. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42346. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42347. r = Math.max(r, n.distanceToSquared(t[o]));
  42348. return this.radius = Math.sqrt(r),
  42349. this
  42350. }
  42351. }(),
  42352. clone: function() {
  42353. return (new this.constructor).copy(this)
  42354. },
  42355. copy: function(e) {
  42356. return this.center.copy(e.center),
  42357. this.radius = e.radius,
  42358. this
  42359. },
  42360. empty: function() {
  42361. return this.radius <= 0
  42362. },
  42363. containsPoint: function(e) {
  42364. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42365. },
  42366. distanceToPoint: function(e) {
  42367. return e.distanceTo(this.center) - this.radius
  42368. },
  42369. intersectsSphere: function(e) {
  42370. var t = this.radius + e.radius;
  42371. return e.center.distanceToSquared(this.center) <= t * t
  42372. },
  42373. intersectsBox: function(e) {
  42374. return e.intersectsSphere(this)
  42375. },
  42376. intersectsPlane: function(e) {
  42377. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42378. },
  42379. clampPoint: function(e, t) {
  42380. var i = this.center.distanceToSquared(e)
  42381. , r = t || new n.Vector3;
  42382. return r.copy(e),
  42383. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42384. r.multiplyScalar(this.radius).add(this.center)),
  42385. r
  42386. },
  42387. getBoundingBox: function(e) {
  42388. var t = e || new n.Box3;
  42389. return t.set(this.center, this.center),
  42390. t.expandByScalar(this.radius),
  42391. t
  42392. },
  42393. applyMatrix4: function(e) {
  42394. return this.center.applyMatrix4(e),
  42395. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42396. this
  42397. },
  42398. translate: function(e) {
  42399. return this.center.add(e),
  42400. this
  42401. },
  42402. equals: function(e) {
  42403. return e.center.equals(this.center) && e.radius === this.radius
  42404. }
  42405. },
  42406. n.Frustum = function(e, t, i, r, o, a) {
  42407. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42408. }
  42409. ,
  42410. n.Frustum.prototype = {
  42411. constructor: n.Frustum,
  42412. set: function(e, t, i, n, r, o) {
  42413. var a = this.planes;
  42414. return a[0].copy(e),
  42415. a[1].copy(t),
  42416. a[2].copy(i),
  42417. a[3].copy(n),
  42418. a[4].copy(r),
  42419. a[5].copy(o),
  42420. this
  42421. },
  42422. clone: function() {
  42423. return (new this.constructor).copy(this)
  42424. },
  42425. copy: function(e) {
  42426. for (var t = this.planes, i = 0; i < 6; i++)
  42427. t[i].copy(e.planes[i]);
  42428. return this
  42429. },
  42430. setFromMatrix: function(e) {
  42431. var t = this.planes
  42432. , i = e.elements
  42433. , n = i[0]
  42434. , r = i[1]
  42435. , o = i[2]
  42436. , a = i[3]
  42437. , s = i[4]
  42438. , l = i[5]
  42439. , c = i[6]
  42440. , h = i[7]
  42441. , u = i[8]
  42442. , d = i[9]
  42443. , p = i[10]
  42444. , f = i[11]
  42445. , g = i[12]
  42446. , m = i[13]
  42447. , v = i[14]
  42448. , A = i[15];
  42449. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42450. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42451. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42452. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42453. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42454. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42455. this
  42456. },
  42457. intersectsObject: function() {
  42458. var e = new n.Sphere;
  42459. return function(t) {
  42460. var i = t.geometry;
  42461. return null === i.boundingSphere && i.computeBoundingSphere(),
  42462. e.copy(i.boundingSphere),
  42463. e.applyMatrix4(t.matrixWorld),
  42464. this.intersectsSphere(e)
  42465. }
  42466. }(),
  42467. intersectsSphere: function(e) {
  42468. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42469. var o = t[r].distanceToPoint(i);
  42470. if (o < n)
  42471. return !1
  42472. }
  42473. return !0
  42474. },
  42475. intersectsBox: function() {
  42476. var e = new n.Vector3
  42477. , t = new n.Vector3;
  42478. return function(i) {
  42479. for (var n = this.planes, r = 0; r < 6; r++) {
  42480. var o = n[r];
  42481. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42482. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42483. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42484. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42485. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42486. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42487. var a = o.distanceToPoint(e)
  42488. , s = o.distanceToPoint(t);
  42489. if (a < 0 && s < 0)
  42490. return !1
  42491. }
  42492. return !0
  42493. }
  42494. }(),
  42495. containsPoint: function(e) {
  42496. for (var t = this.planes, i = 0; i < 6; i++)
  42497. if (t[i].distanceToPoint(e) < 0)
  42498. return !1;
  42499. return !0
  42500. }
  42501. },
  42502. n.Plane = function(e, t) {
  42503. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42504. this.constant = void 0 !== t ? t : 0
  42505. }
  42506. ,
  42507. n.Plane.prototype = {
  42508. constructor: n.Plane,
  42509. set: function(e, t) {
  42510. return this.normal.copy(e),
  42511. this.constant = t,
  42512. this
  42513. },
  42514. setComponents: function(e, t, i, n) {
  42515. return this.normal.set(e, t, i),
  42516. this.constant = n,
  42517. this
  42518. },
  42519. setFromNormalAndCoplanarPoint: function(e, t) {
  42520. return this.normal.copy(e),
  42521. this.constant = -t.dot(this.normal),
  42522. this
  42523. },
  42524. setFromCoplanarPoints: function() {
  42525. var e = new n.Vector3
  42526. , t = new n.Vector3;
  42527. return function(i, n, r) {
  42528. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42529. return this.setFromNormalAndCoplanarPoint(o, i),
  42530. this
  42531. }
  42532. }(),
  42533. clone: function() {
  42534. return (new this.constructor).copy(this)
  42535. },
  42536. copy: function(e) {
  42537. return this.normal.copy(e.normal),
  42538. this.constant = e.constant,
  42539. this
  42540. },
  42541. normalize: function() {
  42542. var e = 1 / this.normal.length();
  42543. return this.normal.multiplyScalar(e),
  42544. this.constant *= e,
  42545. this
  42546. },
  42547. negate: function() {
  42548. return this.constant *= -1,
  42549. this.normal.negate(),
  42550. this
  42551. },
  42552. distanceToPoint: function(e) {
  42553. return this.normal.dot(e) + this.constant
  42554. },
  42555. distanceToSphere: function(e) {
  42556. return this.distanceToPoint(e.center) - e.radius
  42557. },
  42558. projectPoint: function(e, t) {
  42559. return this.orthoPoint(e, t).sub(e).negate()
  42560. },
  42561. orthoPoint: function(e, t) {
  42562. var i = this.distanceToPoint(e)
  42563. , r = t || new n.Vector3;
  42564. return r.copy(this.normal).multiplyScalar(i)
  42565. },
  42566. intersectLine: function() {
  42567. var e = new n.Vector3;
  42568. return function(t, i) {
  42569. var r = i || new n.Vector3
  42570. , o = t.delta(e)
  42571. , a = this.normal.dot(o);
  42572. if (0 !== a) {
  42573. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42574. if (!(s < 0 || s > 1))
  42575. return r.copy(o).multiplyScalar(s).add(t.start)
  42576. } else if (0 === this.distanceToPoint(t.start))
  42577. return r.copy(t.start)
  42578. }
  42579. }(),
  42580. intersectsLine: function(e) {
  42581. var t = this.distanceToPoint(e.start)
  42582. , i = this.distanceToPoint(e.end);
  42583. return t < 0 && i > 0 || i < 0 && t > 0
  42584. },
  42585. intersectsBox: function(e) {
  42586. return e.intersectsPlane(this)
  42587. },
  42588. intersectsSphere: function(e) {
  42589. return e.intersectsPlane(this)
  42590. },
  42591. coplanarPoint: function(e) {
  42592. var t = e || new n.Vector3;
  42593. return t.copy(this.normal).multiplyScalar(-this.constant)
  42594. },
  42595. applyMatrix4: function() {
  42596. var e = new n.Vector3
  42597. , t = new n.Vector3
  42598. , i = new n.Matrix3;
  42599. return function(n, r) {
  42600. var o = r || i.getNormalMatrix(n)
  42601. , a = e.copy(this.normal).applyMatrix3(o)
  42602. , s = this.coplanarPoint(t);
  42603. return s.applyMatrix4(n),
  42604. this.setFromNormalAndCoplanarPoint(a, s),
  42605. this
  42606. }
  42607. }(),
  42608. translate: function(e) {
  42609. return this.constant = this.constant - e.dot(this.normal),
  42610. this
  42611. },
  42612. equals: function(e) {
  42613. return e.normal.equals(this.normal) && e.constant === this.constant
  42614. }
  42615. },
  42616. n.Spherical = function(e, t, i) {
  42617. return this.radius = void 0 !== e ? e : 1,
  42618. this.phi = void 0 !== t ? t : 0,
  42619. this.theta = void 0 !== i ? i : 0,
  42620. this
  42621. }
  42622. ,
  42623. n.Spherical.prototype = {
  42624. constructor: n.Spherical,
  42625. set: function(e, t, i) {
  42626. this.radius = e,
  42627. this.phi = t,
  42628. this.theta = i
  42629. },
  42630. clone: function() {
  42631. return (new this.constructor).copy(this)
  42632. },
  42633. copy: function(e) {
  42634. return this.radius.copy(e.radius),
  42635. this.phi.copy(e.phi),
  42636. this.theta.copy(e.theta),
  42637. this
  42638. },
  42639. makeSafe: function() {
  42640. var e = 1e-6;
  42641. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42642. },
  42643. setFromVector3: function(e) {
  42644. return this.radius = e.length(),
  42645. 0 === this.radius ? (this.theta = 0,
  42646. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42647. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42648. this
  42649. }
  42650. },
  42651. n.Math = {
  42652. generateUUID: function() {
  42653. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42654. return function() {
  42655. for (var r = 0; r < 36; r++)
  42656. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42657. e = 15 & n,
  42658. n >>= 4,
  42659. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42660. return i.join("")
  42661. }
  42662. }(),
  42663. clamp: function(e, t, i) {
  42664. return Math.max(t, Math.min(i, e))
  42665. },
  42666. euclideanModulo: function(e, t) {
  42667. return (e % t + t) % t
  42668. },
  42669. mapLinear: function(e, t, i, n, r) {
  42670. return n + (e - t) * (r - n) / (i - t)
  42671. },
  42672. smoothstep: function(e, t, i) {
  42673. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42674. e * e * (3 - 2 * e))
  42675. },
  42676. smootherstep: function(e, t, i) {
  42677. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42678. e * e * e * (e * (6 * e - 15) + 10))
  42679. },
  42680. random16: function() {
  42681. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42682. Math.random()
  42683. },
  42684. randInt: function(e, t) {
  42685. return e + Math.floor(Math.random() * (t - e + 1))
  42686. },
  42687. randFloat: function(e, t) {
  42688. return e + Math.random() * (t - e)
  42689. },
  42690. randFloatSpread: function(e) {
  42691. return e * (.5 - Math.random())
  42692. },
  42693. degToRad: function() {
  42694. var e = Math.PI / 180;
  42695. return function(t) {
  42696. return t * e
  42697. }
  42698. }(),
  42699. radToDeg: function() {
  42700. var e = 180 / Math.PI;
  42701. return function(t) {
  42702. return t * e
  42703. }
  42704. }(),
  42705. isPowerOfTwo: function(e) {
  42706. return 0 === (e & e - 1) && 0 !== e
  42707. },
  42708. nearestPowerOfTwo: function(e) {
  42709. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42710. },
  42711. nextPowerOfTwo: function(e) {
  42712. return e--,
  42713. e |= e >> 1,
  42714. e |= e >> 2,
  42715. e |= e >> 4,
  42716. e |= e >> 8,
  42717. e |= e >> 16,
  42718. e++,
  42719. e
  42720. }
  42721. },
  42722. n.Spline = function(e) {
  42723. function t(e, t, i, n, r, o, a) {
  42724. var s = .5 * (i - e)
  42725. , l = .5 * (n - t);
  42726. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42727. }
  42728. this.points = e;
  42729. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42730. x: 0,
  42731. y: 0,
  42732. z: 0
  42733. };
  42734. this.initFromArray = function(e) {
  42735. this.points = [];
  42736. for (var t = 0; t < e.length; t++)
  42737. this.points[t] = {
  42738. x: e[t][0],
  42739. y: e[t][1],
  42740. z: e[t][2]
  42741. }
  42742. }
  42743. ,
  42744. this.getPoint = function(e) {
  42745. return i = (this.points.length - 1) * e,
  42746. r = Math.floor(i),
  42747. o = i - r,
  42748. d[0] = 0 === r ? r : r - 1,
  42749. d[1] = r,
  42750. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42751. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42752. l = this.points[d[0]],
  42753. c = this.points[d[1]],
  42754. h = this.points[d[2]],
  42755. u = this.points[d[3]],
  42756. a = o * o,
  42757. s = o * a,
  42758. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42759. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42760. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42761. p
  42762. }
  42763. ,
  42764. this.getControlPointsArray = function() {
  42765. var e, t, i = this.points.length, n = [];
  42766. for (e = 0; e < i; e++)
  42767. t = this.points[e],
  42768. n[e] = [t.x, t.y, t.z];
  42769. return n
  42770. }
  42771. ,
  42772. this.getLength = function(e) {
  42773. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42774. for (u[0] = 0,
  42775. e || (e = 100),
  42776. r = this.points.length * e,
  42777. c.copy(this.points[0]),
  42778. t = 1; t < r; t++)
  42779. i = t / r,
  42780. o = this.getPoint(i),
  42781. h.copy(o),
  42782. d += h.distanceTo(c),
  42783. c.copy(o),
  42784. a = (this.points.length - 1) * i,
  42785. s = Math.floor(a),
  42786. s !== l && (u[s] = d,
  42787. l = s);
  42788. return u[u.length] = d,
  42789. {
  42790. chunks: u,
  42791. total: d
  42792. }
  42793. }
  42794. ,
  42795. this.reparametrizeByArcLength = function(e) {
  42796. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42797. for (h.push(u.copy(this.points[0]).clone()),
  42798. t = 1; t < this.points.length; t++) {
  42799. for (s = d.chunks[t] - d.chunks[t - 1],
  42800. l = Math.ceil(e * s / d.total),
  42801. o = (t - 1) / (this.points.length - 1),
  42802. a = t / (this.points.length - 1),
  42803. i = 1; i < l - 1; i++)
  42804. r = o + i * (1 / l) * (a - o),
  42805. c = this.getPoint(r),
  42806. h.push(u.copy(c).clone());
  42807. h.push(u.copy(this.points[t]).clone())
  42808. }
  42809. this.points = h
  42810. }
  42811. }
  42812. ,
  42813. n.Triangle = function(e, t, i) {
  42814. this.a = void 0 !== e ? e : new n.Vector3,
  42815. this.b = void 0 !== t ? t : new n.Vector3,
  42816. this.c = void 0 !== i ? i : new n.Vector3
  42817. }
  42818. ,
  42819. n.Triangle.normal = function() {
  42820. var e = new n.Vector3;
  42821. return function(t, i, r, o) {
  42822. var a = o || new n.Vector3;
  42823. a.subVectors(r, i),
  42824. e.subVectors(t, i),
  42825. a.cross(e);
  42826. var s = a.lengthSq();
  42827. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42828. }
  42829. }(),
  42830. n.Triangle.barycoordFromPoint = function() {
  42831. var e = new n.Vector3
  42832. , t = new n.Vector3
  42833. , i = new n.Vector3;
  42834. return function(r, o, a, s, l) {
  42835. e.subVectors(s, o),
  42836. t.subVectors(a, o),
  42837. i.subVectors(r, o);
  42838. var c = e.dot(e)
  42839. , h = e.dot(t)
  42840. , u = e.dot(i)
  42841. , d = t.dot(t)
  42842. , p = t.dot(i)
  42843. , f = c * d - h * h
  42844. , g = l || new n.Vector3;
  42845. if (0 === f)
  42846. return g.set(-2, -1, -1);
  42847. var m = 1 / f
  42848. , v = (d * u - h * p) * m
  42849. , A = (c * p - h * u) * m;
  42850. return g.set(1 - v - A, A, v)
  42851. }
  42852. }(),
  42853. n.Triangle.containsPoint = function() {
  42854. var e = new n.Vector3;
  42855. return function(t, i, r, o) {
  42856. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42857. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42858. }
  42859. }(),
  42860. n.Triangle.prototype = {
  42861. constructor: n.Triangle,
  42862. set: function(e, t, i) {
  42863. return this.a.copy(e),
  42864. this.b.copy(t),
  42865. this.c.copy(i),
  42866. this
  42867. },
  42868. setFromPointsAndIndices: function(e, t, i, n) {
  42869. return this.a.copy(e[t]),
  42870. this.b.copy(e[i]),
  42871. this.c.copy(e[n]),
  42872. this
  42873. },
  42874. clone: function() {
  42875. return (new this.constructor).copy(this)
  42876. },
  42877. copy: function(e) {
  42878. return this.a.copy(e.a),
  42879. this.b.copy(e.b),
  42880. this.c.copy(e.c),
  42881. this
  42882. },
  42883. area: function() {
  42884. var e = new n.Vector3
  42885. , t = new n.Vector3;
  42886. return function() {
  42887. return e.subVectors(this.c, this.b),
  42888. t.subVectors(this.a, this.b),
  42889. .5 * e.cross(t).length()
  42890. }
  42891. }(),
  42892. midpoint: function(e) {
  42893. var t = e || new n.Vector3;
  42894. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42895. },
  42896. normal: function(e) {
  42897. return n.Triangle.normal(this.a, this.b, this.c, e)
  42898. },
  42899. plane: function(e) {
  42900. var t = e || new n.Plane;
  42901. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42902. },
  42903. barycoordFromPoint: function(e, t) {
  42904. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42905. },
  42906. containsPoint: function(e) {
  42907. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42908. },
  42909. equals: function(e) {
  42910. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42911. }
  42912. },
  42913. n.Interpolant = function(e, t, i, n) {
  42914. this.parameterPositions = e,
  42915. this._cachedIndex = 0,
  42916. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42917. this.sampleValues = t,
  42918. this.valueSize = i
  42919. }
  42920. ,
  42921. n.Interpolant.prototype = {
  42922. constructor: n.Interpolant,
  42923. evaluate: function(e) {
  42924. var t = this.parameterPositions
  42925. , i = this._cachedIndex
  42926. , n = t[i]
  42927. , r = t[i - 1];
  42928. e: {
  42929. t: {
  42930. var o;
  42931. i: {
  42932. n: if (!(e < n)) {
  42933. for (var a = i + 2; ; ) {
  42934. if (void 0 === n) {
  42935. if (e < r)
  42936. break n;
  42937. return i = t.length,
  42938. this._cachedIndex = i,
  42939. this.afterEnd_(i - 1, e, r)
  42940. }
  42941. if (i === a)
  42942. break;
  42943. if (r = n,
  42944. n = t[++i],
  42945. e < n)
  42946. break t
  42947. }
  42948. o = t.length;
  42949. break i
  42950. }
  42951. {
  42952. if (e >= r)
  42953. break e;
  42954. var s = t[1];
  42955. e < s && (i = 2,
  42956. r = s);
  42957. for (var a = i - 2; ; ) {
  42958. if (void 0 === r)
  42959. return this._cachedIndex = 0,
  42960. this.beforeStart_(0, e, n);
  42961. if (i === a)
  42962. break;
  42963. if (n = r,
  42964. r = t[--i - 1],
  42965. e >= r)
  42966. break t
  42967. }
  42968. o = i,
  42969. i = 0
  42970. }
  42971. }
  42972. for (; i < o; ) {
  42973. var l = i + o >>> 1;
  42974. e < t[l] ? o = l : i = l + 1
  42975. }
  42976. if (n = t[i],
  42977. r = t[i - 1],
  42978. void 0 === r)
  42979. return this._cachedIndex = 0,
  42980. this.beforeStart_(0, e, n);
  42981. if (void 0 === n)
  42982. return i = t.length,
  42983. this._cachedIndex = i,
  42984. this.afterEnd_(i - 1, r, e)
  42985. }
  42986. this._cachedIndex = i,
  42987. this.intervalChanged_(i, r, n)
  42988. }
  42989. return this.interpolate_(i, r, e, n)
  42990. },
  42991. settings: null,
  42992. DefaultSettings_: {},
  42993. getSettings_: function() {
  42994. return this.settings || this.DefaultSettings_
  42995. },
  42996. copySampleValue_: function(e) {
  42997. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42998. t[o] = i[r + o];
  42999. return t
  43000. },
  43001. interpolate_: function(e, t, i, n) {
  43002. throw new Error("call to abstract method")
  43003. },
  43004. intervalChanged_: function(e, t, i) {}
  43005. },
  43006. Object.assign(n.Interpolant.prototype, {
  43007. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43008. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43009. }),
  43010. n.CubicInterpolant = function(e, t, i, r) {
  43011. n.Interpolant.call(this, e, t, i, r),
  43012. this._weightPrev = -0,
  43013. this._offsetPrev = -0,
  43014. this._weightNext = -0,
  43015. this._offsetNext = -0
  43016. }
  43017. ,
  43018. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43019. constructor: n.CubicInterpolant,
  43020. DefaultSettings_: {
  43021. endingStart: n.ZeroCurvatureEnding,
  43022. endingEnd: n.ZeroCurvatureEnding
  43023. },
  43024. intervalChanged_: function(e, t, i) {
  43025. var r = this.parameterPositions
  43026. , o = e - 2
  43027. , a = e + 1
  43028. , s = r[o]
  43029. , l = r[a];
  43030. if (void 0 === s)
  43031. switch (this.getSettings_().endingStart) {
  43032. case n.ZeroSlopeEnding:
  43033. o = e,
  43034. s = 2 * t - i;
  43035. break;
  43036. case n.WrapAroundEnding:
  43037. o = r.length - 2,
  43038. s = t + r[o] - r[o + 1];
  43039. break;
  43040. default:
  43041. o = e,
  43042. s = i
  43043. }
  43044. if (void 0 === l)
  43045. switch (this.getSettings_().endingEnd) {
  43046. case n.ZeroSlopeEnding:
  43047. a = e,
  43048. l = 2 * i - t;
  43049. break;
  43050. case n.WrapAroundEnding:
  43051. a = 1,
  43052. l = i + r[1] - r[0];
  43053. break;
  43054. default:
  43055. a = e - 1,
  43056. l = t
  43057. }
  43058. var c = .5 * (i - t)
  43059. , h = this.valueSize;
  43060. this._weightPrev = c / (t - s),
  43061. this._weightNext = c / (l - i),
  43062. this._offsetPrev = o * h,
  43063. this._offsetNext = a * h
  43064. },
  43065. interpolate_: function(e, t, i, n) {
  43066. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43067. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43068. return r
  43069. }
  43070. }),
  43071. n.DiscreteInterpolant = function(e, t, i, r) {
  43072. n.Interpolant.call(this, e, t, i, r)
  43073. }
  43074. ,
  43075. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43076. constructor: n.DiscreteInterpolant,
  43077. interpolate_: function(e, t, i, n) {
  43078. return this.copySampleValue_(e - 1)
  43079. }
  43080. }),
  43081. n.LinearInterpolant = function(e, t, i, r) {
  43082. n.Interpolant.call(this, e, t, i, r)
  43083. }
  43084. ,
  43085. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43086. constructor: n.LinearInterpolant,
  43087. interpolate_: function(e, t, i, n) {
  43088. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43089. r[u] = o[l + u] * h + o[s + u] * c;
  43090. return r
  43091. }
  43092. }),
  43093. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43094. n.Interpolant.call(this, e, t, i, r)
  43095. }
  43096. ,
  43097. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43098. constructor: n.QuaternionLinearInterpolant,
  43099. interpolate_: function(e, t, i, r) {
  43100. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43101. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43102. return o
  43103. }
  43104. }),
  43105. n.Clock = function(e) {
  43106. this.autoStart = void 0 === e || e,
  43107. this.startTime = 0,
  43108. this.oldTime = 0,
  43109. this.elapsedTime = 0,
  43110. this.running = !1
  43111. }
  43112. ,
  43113. n.Clock.prototype = {
  43114. constructor: n.Clock,
  43115. start: function() {
  43116. this.startTime = performance.now(),
  43117. this.oldTime = this.startTime,
  43118. this.running = !0
  43119. },
  43120. stop: function() {
  43121. this.getElapsedTime(),
  43122. this.running = !1
  43123. },
  43124. getElapsedTime: function() {
  43125. return this.getDelta(),
  43126. this.elapsedTime
  43127. },
  43128. getDelta: function() {
  43129. var e = 0;
  43130. if (this.autoStart && !this.running && this.start(),
  43131. this.running) {
  43132. var t = performance.now();
  43133. e = .001 * (t - this.oldTime),
  43134. this.oldTime = t,
  43135. this.elapsedTime += e
  43136. }
  43137. return e
  43138. }
  43139. },
  43140. n.EventDispatcher = function() {}
  43141. ,
  43142. n.EventDispatcher.prototype = {
  43143. constructor: n.EventDispatcher,
  43144. apply: function(e) {
  43145. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43146. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43147. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43148. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43149. },
  43150. addEventListener: function(e, t) {
  43151. void 0 === this._listeners && (this._listeners = {});
  43152. var i = this._listeners;
  43153. void 0 === i[e] && (i[e] = []),
  43154. i[e].indexOf(t) === -1 && i[e].push(t)
  43155. },
  43156. hasEventListener: function(e, t) {
  43157. if (void 0 === this._listeners)
  43158. return !1;
  43159. var i = this._listeners;
  43160. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43161. },
  43162. removeEventListener: function(e, t) {
  43163. if (void 0 !== this._listeners) {
  43164. var i = this._listeners
  43165. , n = i[e];
  43166. if (void 0 !== n) {
  43167. var r = n.indexOf(t);
  43168. r !== -1 && n.splice(r, 1)
  43169. }
  43170. }
  43171. },
  43172. dispatchEvent: function(e) {
  43173. if (void 0 !== this._listeners) {
  43174. var t = this._listeners
  43175. , i = t[e.type];
  43176. if (void 0 !== i) {
  43177. e.target = this;
  43178. for (var n = [], r = i.length, o = 0; o < r; o++)
  43179. n[o] = i[o];
  43180. for (var o = 0; o < r; o++)
  43181. n[o].call(this, e)
  43182. }
  43183. }
  43184. }
  43185. },
  43186. n.Layers = function() {
  43187. this.mask = 1
  43188. }
  43189. ,
  43190. n.Layers.prototype = {
  43191. constructor: n.Layers,
  43192. set: function(e) {
  43193. this.mask = 1 << e
  43194. },
  43195. enable: function(e) {
  43196. this.mask |= 1 << e
  43197. },
  43198. toggle: function(e) {
  43199. this.mask ^= 1 << e
  43200. },
  43201. disable: function(e) {
  43202. this.mask &= ~(1 << e)
  43203. },
  43204. test: function(e) {
  43205. return 0 !== (this.mask & e.mask)
  43206. }
  43207. },
  43208. function(e) {
  43209. function t(e, t) {
  43210. return e.distance - t.distance
  43211. }
  43212. function i(e, t, n, r) {
  43213. if (e.visible !== !1 && (e.raycast(t, n),
  43214. r === !0))
  43215. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43216. i(o[a], t, n, !0)
  43217. }
  43218. e.Raycaster = function(t, i, n, r) {
  43219. this.ray = new e.Ray(t,i),
  43220. this.near = n || 0,
  43221. this.far = r || 1 / 0,
  43222. this.params = {
  43223. Mesh: {},
  43224. Line: {},
  43225. LOD: {},
  43226. Points: {
  43227. threshold: 1
  43228. },
  43229. Sprite: {}
  43230. },
  43231. Object.defineProperties(this.params, {
  43232. PointCloud: {
  43233. get: function() {
  43234. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43235. this.Points
  43236. }
  43237. }
  43238. })
  43239. }
  43240. ,
  43241. e.Raycaster.prototype = {
  43242. constructor: e.Raycaster,
  43243. linePrecision: 1,
  43244. set: function(e, t) {
  43245. this.ray.set(e, t)
  43246. },
  43247. setFromCamera: function(t, i) {
  43248. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43249. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43250. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43251. },
  43252. intersectObject: function(e, n) {
  43253. var r = [];
  43254. return i(e, this, r, n),
  43255. r.sort(t),
  43256. r
  43257. },
  43258. intersectObjects: function(e, n) {
  43259. var r = [];
  43260. if (Array.isArray(e) === !1)
  43261. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43262. r;
  43263. for (var o = 0, a = e.length; o < a; o++)
  43264. i(e[o], this, r, n);
  43265. return r.sort(t),
  43266. r
  43267. }
  43268. }
  43269. }(n),
  43270. n.Object3D = function() {
  43271. function e() {
  43272. o.setFromEuler(r, !1)
  43273. }
  43274. function t() {
  43275. r.setFromQuaternion(o, void 0, !1)
  43276. }
  43277. Object.defineProperty(this, "id", {
  43278. value: n.Object3DIdCount++
  43279. }),
  43280. this.uuid = n.Math.generateUUID(),
  43281. this.name = "",
  43282. this.type = "Object3D",
  43283. this.parent = null,
  43284. this.children = [],
  43285. this.up = n.Object3D.DefaultUp.clone();
  43286. var i = new n.Vector3
  43287. , r = new n.Euler
  43288. , o = new n.Quaternion
  43289. , a = new n.Vector3(1,1,1);
  43290. r.onChange(e),
  43291. o.onChange(t),
  43292. Object.defineProperties(this, {
  43293. position: {
  43294. enumerable: !0,
  43295. value: i
  43296. },
  43297. rotation: {
  43298. enumerable: !0,
  43299. value: r
  43300. },
  43301. quaternion: {
  43302. enumerable: !0,
  43303. value: o
  43304. },
  43305. scale: {
  43306. enumerable: !0,
  43307. value: a
  43308. },
  43309. modelViewMatrix: {
  43310. value: new n.Matrix4
  43311. },
  43312. normalMatrix: {
  43313. value: new n.Matrix3
  43314. }
  43315. }),
  43316. this.rotationAutoUpdate = !0,
  43317. this.matrix = new n.Matrix4,
  43318. this.matrixWorld = new n.Matrix4,
  43319. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43320. this.matrixWorldNeedsUpdate = !1,
  43321. this.layers = new n.Layers,
  43322. this.visible = !0,
  43323. this.castShadow = !1,
  43324. this.receiveShadow = !1,
  43325. this.frustumCulled = !0,
  43326. this.renderOrder = 0,
  43327. this.userData = {}
  43328. }
  43329. ,
  43330. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43331. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43332. n.Object3D.prototype = {
  43333. constructor: n.Object3D,
  43334. applyMatrix: function(e) {
  43335. this.matrix.multiplyMatrices(e, this.matrix),
  43336. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43337. },
  43338. setRotationFromAxisAngle: function(e, t) {
  43339. this.quaternion.setFromAxisAngle(e, t)
  43340. },
  43341. setRotationFromEuler: function(e) {
  43342. this.quaternion.setFromEuler(e, !0)
  43343. },
  43344. setRotationFromMatrix: function(e) {
  43345. this.quaternion.setFromRotationMatrix(e)
  43346. },
  43347. setRotationFromQuaternion: function(e) {
  43348. this.quaternion.copy(e)
  43349. },
  43350. rotateOnAxis: function() {
  43351. var e = new n.Quaternion;
  43352. return function(t, i) {
  43353. return e.setFromAxisAngle(t, i),
  43354. this.quaternion.multiply(e),
  43355. this
  43356. }
  43357. }(),
  43358. rotateX: function() {
  43359. var e = new n.Vector3(1,0,0);
  43360. return function(t) {
  43361. return this.rotateOnAxis(e, t)
  43362. }
  43363. }(),
  43364. rotateY: function() {
  43365. var e = new n.Vector3(0,1,0);
  43366. return function(t) {
  43367. return this.rotateOnAxis(e, t)
  43368. }
  43369. }(),
  43370. rotateZ: function() {
  43371. var e = new n.Vector3(0,0,1);
  43372. return function(t) {
  43373. return this.rotateOnAxis(e, t)
  43374. }
  43375. }(),
  43376. translateOnAxis: function() {
  43377. var e = new n.Vector3;
  43378. return function(t, i) {
  43379. return e.copy(t).applyQuaternion(this.quaternion),
  43380. this.position.add(e.multiplyScalar(i)),
  43381. this
  43382. }
  43383. }(),
  43384. translateX: function() {
  43385. var e = new n.Vector3(1,0,0);
  43386. return function(t) {
  43387. return this.translateOnAxis(e, t)
  43388. }
  43389. }(),
  43390. translateY: function() {
  43391. var e = new n.Vector3(0,1,0);
  43392. return function(t) {
  43393. return this.translateOnAxis(e, t)
  43394. }
  43395. }(),
  43396. translateZ: function() {
  43397. var e = new n.Vector3(0,0,1);
  43398. return function(t) {
  43399. return this.translateOnAxis(e, t)
  43400. }
  43401. }(),
  43402. localToWorld: function(e) {
  43403. return e.applyMatrix4(this.matrixWorld)
  43404. },
  43405. worldToLocal: function() {
  43406. var e = new n.Matrix4;
  43407. return function(t) {
  43408. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43409. }
  43410. }(),
  43411. lookAt: function() {
  43412. var e = new n.Matrix4;
  43413. return function(t) {
  43414. e.lookAt(t, this.position, this.up),
  43415. this.quaternion.setFromRotationMatrix(e)
  43416. }
  43417. }(),
  43418. add: function(e) {
  43419. if (arguments.length > 1) {
  43420. for (var t = 0; t < arguments.length; t++)
  43421. this.add(arguments[t]);
  43422. return this
  43423. }
  43424. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43425. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43426. e.parent = this,
  43427. e.dispatchEvent({
  43428. type: "added"
  43429. }),
  43430. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43431. this)
  43432. },
  43433. remove: function(e) {
  43434. if (arguments.length > 1)
  43435. for (var t = 0; t < arguments.length; t++)
  43436. this.remove(arguments[t]);
  43437. var i = this.children.indexOf(e);
  43438. i !== -1 && (e.parent = null,
  43439. e.dispatchEvent({
  43440. type: "removed"
  43441. }),
  43442. this.children.splice(i, 1))
  43443. },
  43444. getObjectById: function(e) {
  43445. return this.getObjectByProperty("id", e)
  43446. },
  43447. getObjectByName: function(e) {
  43448. return this.getObjectByProperty("name", e)
  43449. },
  43450. getObjectByProperty: function(e, t) {
  43451. if (this[e] === t)
  43452. return this;
  43453. for (var i = 0, n = this.children.length; i < n; i++) {
  43454. var r = this.children[i]
  43455. , o = r.getObjectByProperty(e, t);
  43456. if (void 0 !== o)
  43457. return o
  43458. }
  43459. },
  43460. getWorldPosition: function(e) {
  43461. var t = e || new n.Vector3;
  43462. return this.updateMatrixWorld(!0),
  43463. t.setFromMatrixPosition(this.matrixWorld)
  43464. },
  43465. getWorldQuaternion: function() {
  43466. var e = new n.Vector3
  43467. , t = new n.Vector3;
  43468. return function(i) {
  43469. var r = i || new n.Quaternion;
  43470. return this.updateMatrixWorld(!0),
  43471. this.matrixWorld.decompose(e, r, t),
  43472. r
  43473. }
  43474. }(),
  43475. getWorldRotation: function() {
  43476. var e = new n.Quaternion;
  43477. return function(t) {
  43478. var i = t || new n.Euler;
  43479. return this.getWorldQuaternion(e),
  43480. i.setFromQuaternion(e, this.rotation.order, !1)
  43481. }
  43482. }(),
  43483. getWorldScale: function() {
  43484. var e = new n.Vector3
  43485. , t = new n.Quaternion;
  43486. return function(i) {
  43487. var r = i || new n.Vector3;
  43488. return this.updateMatrixWorld(!0),
  43489. this.matrixWorld.decompose(e, t, r),
  43490. r
  43491. }
  43492. }(),
  43493. getWorldDirection: function() {
  43494. var e = new n.Quaternion;
  43495. return function(t) {
  43496. var i = t || new n.Vector3;
  43497. return this.getWorldQuaternion(e),
  43498. i.set(0, 0, 1).applyQuaternion(e)
  43499. }
  43500. }(),
  43501. raycast: function() {},
  43502. traverse: function(e) {
  43503. e(this);
  43504. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43505. t[i].traverse(e)
  43506. },
  43507. traverseVisible: function(e) {
  43508. if (this.visible !== !1) {
  43509. e(this);
  43510. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43511. t[i].traverseVisible(e)
  43512. }
  43513. },
  43514. traverseAncestors: function(e) {
  43515. var t = this.parent;
  43516. null !== t && (e(t),
  43517. t.traverseAncestors(e))
  43518. },
  43519. updateMatrix: function() {
  43520. this.matrix.compose(this.position, this.quaternion, this.scale),
  43521. this.matrixWorldNeedsUpdate = !0
  43522. },
  43523. updateMatrixWorld: function(e) {
  43524. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43525. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43526. this.matrixWorldNeedsUpdate = !1,
  43527. e = !0);
  43528. for (var t = 0, i = this.children.length; t < i; t++)
  43529. this.children[t].updateMatrixWorld(e)
  43530. },
  43531. toJSON: function(e) {
  43532. function t(e) {
  43533. var t = [];
  43534. for (var i in e) {
  43535. var n = e[i];
  43536. delete n.metadata,
  43537. t.push(n)
  43538. }
  43539. return t
  43540. }
  43541. var i = void 0 === e
  43542. , n = {};
  43543. i && (e = {
  43544. geometries: {},
  43545. materials: {},
  43546. textures: {},
  43547. images: {}
  43548. },
  43549. n.metadata = {
  43550. version: 4.4,
  43551. type: "Object",
  43552. generator: "Object3D.toJSON"
  43553. });
  43554. var r = {};
  43555. if (r.uuid = this.uuid,
  43556. r.type = this.type,
  43557. "" !== this.name && (r.name = this.name),
  43558. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43559. this.castShadow === !0 && (r.castShadow = !0),
  43560. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43561. this.visible === !1 && (r.visible = !1),
  43562. r.matrix = this.matrix.toArray(),
  43563. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43564. r.geometry = this.geometry.uuid),
  43565. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43566. r.material = this.material.uuid),
  43567. this.children.length > 0) {
  43568. r.children = [];
  43569. for (var o = 0; o < this.children.length; o++)
  43570. r.children.push(this.children[o].toJSON(e).object)
  43571. }
  43572. if (i) {
  43573. var a = t(e.geometries)
  43574. , s = t(e.materials)
  43575. , l = t(e.textures)
  43576. , c = t(e.images);
  43577. a.length > 0 && (n.geometries = a),
  43578. s.length > 0 && (n.materials = s),
  43579. l.length > 0 && (n.textures = l),
  43580. c.length > 0 && (n.images = c)
  43581. }
  43582. return n.object = r,
  43583. n
  43584. },
  43585. clone: function(e) {
  43586. return (new this.constructor).copy(this, e)
  43587. },
  43588. copy: function(e, t) {
  43589. if (void 0 === t && (t = !0),
  43590. this.name = e.name,
  43591. this.up.copy(e.up),
  43592. this.position.copy(e.position),
  43593. this.quaternion.copy(e.quaternion),
  43594. this.scale.copy(e.scale),
  43595. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43596. this.matrix.copy(e.matrix),
  43597. this.matrixWorld.copy(e.matrixWorld),
  43598. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43599. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43600. this.visible = e.visible,
  43601. this.castShadow = e.castShadow,
  43602. this.receiveShadow = e.receiveShadow,
  43603. this.frustumCulled = e.frustumCulled,
  43604. this.renderOrder = e.renderOrder,
  43605. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43606. t === !0)
  43607. for (var i = 0; i < e.children.length; i++) {
  43608. var n = e.children[i];
  43609. this.add(n.clone())
  43610. }
  43611. return this
  43612. }
  43613. },
  43614. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43615. n.Object3DIdCount = 0,
  43616. n.Face3 = function(e, t, i, r, o, a) {
  43617. this.a = e,
  43618. this.b = t,
  43619. this.c = i,
  43620. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43621. this.vertexNormals = Array.isArray(r) ? r : [],
  43622. this.color = o instanceof n.Color ? o : new n.Color,
  43623. this.vertexColors = Array.isArray(o) ? o : [],
  43624. this.materialIndex = void 0 !== a ? a : 0
  43625. }
  43626. ,
  43627. n.Face3.prototype = {
  43628. constructor: n.Face3,
  43629. clone: function() {
  43630. return (new this.constructor).copy(this)
  43631. },
  43632. copy: function(e) {
  43633. this.a = e.a,
  43634. this.b = e.b,
  43635. this.c = e.c,
  43636. this.normal.copy(e.normal),
  43637. this.color.copy(e.color),
  43638. this.materialIndex = e.materialIndex;
  43639. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43640. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43641. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43642. this.vertexColors[t] = e.vertexColors[t].clone();
  43643. return this
  43644. }
  43645. },
  43646. n.BufferAttribute = function(e, t) {
  43647. this.uuid = n.Math.generateUUID(),
  43648. this.array = e,
  43649. this.itemSize = t,
  43650. this.dynamic = !1,
  43651. this.updateRange = {
  43652. offset: 0,
  43653. count: -1
  43654. },
  43655. this.version = 0
  43656. }
  43657. ,
  43658. n.BufferAttribute.prototype = {
  43659. constructor: n.BufferAttribute,
  43660. get count() {
  43661. return this.array.length / this.itemSize
  43662. },
  43663. set needsUpdate(e) {
  43664. e === !0 && this.version++
  43665. },
  43666. setDynamic: function(e) {
  43667. return this.dynamic = e,
  43668. this
  43669. },
  43670. copy: function(e) {
  43671. return this.array = new e.array.constructor(e.array),
  43672. this.itemSize = e.itemSize,
  43673. this.dynamic = e.dynamic,
  43674. this
  43675. },
  43676. copyAt: function(e, t, i) {
  43677. e *= this.itemSize,
  43678. i *= t.itemSize;
  43679. for (var n = 0, r = this.itemSize; n < r; n++)
  43680. this.array[e + n] = t.array[i + n];
  43681. return this
  43682. },
  43683. copyArray: function(e) {
  43684. return this.array.set(e),
  43685. this
  43686. },
  43687. copyColorsArray: function(e) {
  43688. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43689. var a = e[r];
  43690. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43691. a = new n.Color),
  43692. t[i++] = a.r,
  43693. t[i++] = a.g,
  43694. t[i++] = a.b
  43695. }
  43696. return this
  43697. },
  43698. copyIndicesArray: function(e) {
  43699. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43700. var o = e[n];
  43701. t[i++] = o.a,
  43702. t[i++] = o.b,
  43703. t[i++] = o.c
  43704. }
  43705. return this
  43706. },
  43707. copyVector2sArray: function(e) {
  43708. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43709. var a = e[r];
  43710. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43711. a = new n.Vector2),
  43712. t[i++] = a.x,
  43713. t[i++] = a.y
  43714. }
  43715. return this
  43716. },
  43717. copyVector3sArray: function(e) {
  43718. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43719. var a = e[r];
  43720. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43721. a = new n.Vector3),
  43722. t[i++] = a.x,
  43723. t[i++] = a.y,
  43724. t[i++] = a.z
  43725. }
  43726. return this
  43727. },
  43728. copyVector4sArray: function(e) {
  43729. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43730. var a = e[r];
  43731. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43732. a = new n.Vector4),
  43733. t[i++] = a.x,
  43734. t[i++] = a.y,
  43735. t[i++] = a.z,
  43736. t[i++] = a.w
  43737. }
  43738. return this
  43739. },
  43740. set: function(e, t) {
  43741. return void 0 === t && (t = 0),
  43742. this.array.set(e, t),
  43743. this
  43744. },
  43745. getX: function(e) {
  43746. return this.array[e * this.itemSize]
  43747. },
  43748. setX: function(e, t) {
  43749. return this.array[e * this.itemSize] = t,
  43750. this
  43751. },
  43752. getY: function(e) {
  43753. return this.array[e * this.itemSize + 1]
  43754. },
  43755. setY: function(e, t) {
  43756. return this.array[e * this.itemSize + 1] = t,
  43757. this
  43758. },
  43759. getZ: function(e) {
  43760. return this.array[e * this.itemSize + 2]
  43761. },
  43762. setZ: function(e, t) {
  43763. return this.array[e * this.itemSize + 2] = t,
  43764. this
  43765. },
  43766. getW: function(e) {
  43767. return this.array[e * this.itemSize + 3]
  43768. },
  43769. setW: function(e, t) {
  43770. return this.array[e * this.itemSize + 3] = t,
  43771. this
  43772. },
  43773. setXY: function(e, t, i) {
  43774. return e *= this.itemSize,
  43775. this.array[e + 0] = t,
  43776. this.array[e + 1] = i,
  43777. this
  43778. },
  43779. setXYZ: function(e, t, i, n) {
  43780. return e *= this.itemSize,
  43781. this.array[e + 0] = t,
  43782. this.array[e + 1] = i,
  43783. this.array[e + 2] = n,
  43784. this
  43785. },
  43786. setXYZW: function(e, t, i, n, r) {
  43787. return e *= this.itemSize,
  43788. this.array[e + 0] = t,
  43789. this.array[e + 1] = i,
  43790. this.array[e + 2] = n,
  43791. this.array[e + 3] = r,
  43792. this
  43793. },
  43794. clone: function() {
  43795. return (new this.constructor).copy(this)
  43796. }
  43797. },
  43798. n.Int8Attribute = function(e, t) {
  43799. return new n.BufferAttribute(new Int8Array(e),t)
  43800. }
  43801. ,
  43802. n.Uint8Attribute = function(e, t) {
  43803. return new n.BufferAttribute(new Uint8Array(e),t)
  43804. }
  43805. ,
  43806. n.Uint8ClampedAttribute = function(e, t) {
  43807. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43808. }
  43809. ,
  43810. n.Int16Attribute = function(e, t) {
  43811. return new n.BufferAttribute(new Int16Array(e),t)
  43812. }
  43813. ,
  43814. n.Uint16Attribute = function(e, t) {
  43815. return new n.BufferAttribute(new Uint16Array(e),t)
  43816. }
  43817. ;
  43818. n.Int32Attribute = function(e, t) {
  43819. return new n.BufferAttribute(new Int32Array(e),t)
  43820. }
  43821. ;
  43822. n.Uint32Attribute = function(e, t) {
  43823. return new n.BufferAttribute(new Uint32Array(e),t)
  43824. }
  43825. ,
  43826. n.Float32Attribute = function(e, t) {
  43827. return new n.BufferAttribute(new Float32Array(e),t)
  43828. }
  43829. ,
  43830. n.Float64Attribute = function(e, t) {
  43831. return new n.BufferAttribute(new Float64Array(e),t)
  43832. }
  43833. ,
  43834. n.DynamicBufferAttribute = function(e, t) {
  43835. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43836. new n.BufferAttribute(e,t).setDynamic(!0)
  43837. }
  43838. ,
  43839. n.InstancedBufferAttribute = function(e, t, i) {
  43840. n.BufferAttribute.call(this, e, t),
  43841. this.meshPerAttribute = i || 1
  43842. }
  43843. ,
  43844. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43845. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43846. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43847. return n.BufferAttribute.prototype.copy.call(this, e),
  43848. this.meshPerAttribute = e.meshPerAttribute,
  43849. this
  43850. }
  43851. ,
  43852. n.InterleavedBuffer = function(e, t) {
  43853. this.uuid = n.Math.generateUUID(),
  43854. this.array = e,
  43855. this.stride = t,
  43856. this.dynamic = !1,
  43857. this.updateRange = {
  43858. offset: 0,
  43859. count: -1
  43860. },
  43861. this.version = 0
  43862. }
  43863. ,
  43864. n.InterleavedBuffer.prototype = {
  43865. constructor: n.InterleavedBuffer,
  43866. get length() {
  43867. return this.array.length
  43868. },
  43869. get count() {
  43870. return this.array.length / this.stride
  43871. },
  43872. set needsUpdate(e) {
  43873. e === !0 && this.version++
  43874. },
  43875. setDynamic: function(e) {
  43876. return this.dynamic = e,
  43877. this
  43878. },
  43879. copy: function(e) {
  43880. return this.array = new e.array.constructor(e.array),
  43881. this.stride = e.stride,
  43882. this.dynamic = e.dynamic,
  43883. this
  43884. },
  43885. copyAt: function(e, t, i) {
  43886. e *= this.stride,
  43887. i *= t.stride;
  43888. for (var n = 0, r = this.stride; n < r; n++)
  43889. this.array[e + n] = t.array[i + n];
  43890. return this
  43891. },
  43892. set: function(e, t) {
  43893. return void 0 === t && (t = 0),
  43894. this.array.set(e, t),
  43895. this
  43896. },
  43897. clone: function() {
  43898. return (new this.constructor).copy(this)
  43899. }
  43900. },
  43901. n.InstancedInterleavedBuffer = function(e, t, i) {
  43902. n.InterleavedBuffer.call(this, e, t),
  43903. this.meshPerAttribute = i || 1
  43904. }
  43905. ,
  43906. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43907. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43908. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43909. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43910. this.meshPerAttribute = e.meshPerAttribute,
  43911. this
  43912. }
  43913. ,
  43914. n.InterleavedBufferAttribute = function(e, t, i) {
  43915. this.uuid = n.Math.generateUUID(),
  43916. this.data = e,
  43917. this.itemSize = t,
  43918. this.offset = i
  43919. }
  43920. ,
  43921. n.InterleavedBufferAttribute.prototype = {
  43922. constructor: n.InterleavedBufferAttribute,
  43923. get length() {
  43924. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43925. this.array.length
  43926. },
  43927. get count() {
  43928. return this.data.count
  43929. },
  43930. setX: function(e, t) {
  43931. return this.data.array[e * this.data.stride + this.offset] = t,
  43932. this
  43933. },
  43934. setY: function(e, t) {
  43935. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43936. this
  43937. },
  43938. setZ: function(e, t) {
  43939. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43940. this
  43941. },
  43942. setW: function(e, t) {
  43943. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43944. this
  43945. },
  43946. getX: function(e) {
  43947. return this.data.array[e * this.data.stride + this.offset]
  43948. },
  43949. getY: function(e) {
  43950. return this.data.array[e * this.data.stride + this.offset + 1]
  43951. },
  43952. getZ: function(e) {
  43953. return this.data.array[e * this.data.stride + this.offset + 2]
  43954. },
  43955. getW: function(e) {
  43956. return this.data.array[e * this.data.stride + this.offset + 3]
  43957. },
  43958. setXY: function(e, t, i) {
  43959. return e = e * this.data.stride + this.offset,
  43960. this.data.array[e + 0] = t,
  43961. this.data.array[e + 1] = i,
  43962. this
  43963. },
  43964. setXYZ: function(e, t, i, n) {
  43965. return e = e * this.data.stride + this.offset,
  43966. this.data.array[e + 0] = t,
  43967. this.data.array[e + 1] = i,
  43968. this.data.array[e + 2] = n,
  43969. this
  43970. },
  43971. setXYZW: function(e, t, i, n, r) {
  43972. return e = e * this.data.stride + this.offset,
  43973. this.data.array[e + 0] = t,
  43974. this.data.array[e + 1] = i,
  43975. this.data.array[e + 2] = n,
  43976. this.data.array[e + 3] = r,
  43977. this
  43978. }
  43979. },
  43980. n.Geometry = function() {
  43981. Object.defineProperty(this, "id", {
  43982. value: n.GeometryIdCount++
  43983. }),
  43984. this.uuid = n.Math.generateUUID(),
  43985. this.name = "",
  43986. this.type = "Geometry",
  43987. this.vertices = [],
  43988. this.colors = [],
  43989. this.faces = [],
  43990. this.faceVertexUvs = [[]],
  43991. this.morphTargets = [],
  43992. this.morphNormals = [],
  43993. this.skinWeights = [],
  43994. this.skinIndices = [],
  43995. this.lineDistances = [],
  43996. this.boundingBox = null,
  43997. this.boundingSphere = null,
  43998. this.verticesNeedUpdate = !1,
  43999. this.elementsNeedUpdate = !1,
  44000. this.uvsNeedUpdate = !1,
  44001. this.normalsNeedUpdate = !1,
  44002. this.colorsNeedUpdate = !1,
  44003. this.lineDistancesNeedUpdate = !1,
  44004. this.groupsNeedUpdate = !1
  44005. }
  44006. ,
  44007. n.Geometry.prototype = {
  44008. constructor: n.Geometry,
  44009. applyMatrix: function(e) {
  44010. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44011. var o = this.vertices[i];
  44012. o.applyMatrix4(e)
  44013. }
  44014. for (var i = 0, r = this.faces.length; i < r; i++) {
  44015. var a = this.faces[i];
  44016. a.normal.applyMatrix3(t).normalize();
  44017. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44018. a.vertexNormals[s].applyMatrix3(t).normalize()
  44019. }
  44020. return null !== this.boundingBox && this.computeBoundingBox(),
  44021. null !== this.boundingSphere && this.computeBoundingSphere(),
  44022. this.verticesNeedUpdate = !0,
  44023. this.normalsNeedUpdate = !0,
  44024. this
  44025. },
  44026. rotateX: function() {
  44027. var e;
  44028. return function(t) {
  44029. return void 0 === e && (e = new n.Matrix4),
  44030. e.makeRotationX(t),
  44031. this.applyMatrix(e),
  44032. this
  44033. }
  44034. }(),
  44035. rotateY: function() {
  44036. var e;
  44037. return function(t) {
  44038. return void 0 === e && (e = new n.Matrix4),
  44039. e.makeRotationY(t),
  44040. this.applyMatrix(e),
  44041. this
  44042. }
  44043. }(),
  44044. rotateZ: function() {
  44045. var e;
  44046. return function(t) {
  44047. return void 0 === e && (e = new n.Matrix4),
  44048. e.makeRotationZ(t),
  44049. this.applyMatrix(e),
  44050. this
  44051. }
  44052. }(),
  44053. translate: function() {
  44054. var e;
  44055. return function(t, i, r) {
  44056. return void 0 === e && (e = new n.Matrix4),
  44057. e.makeTranslation(t, i, r),
  44058. this.applyMatrix(e),
  44059. this
  44060. }
  44061. }(),
  44062. scale: function() {
  44063. var e;
  44064. return function(t, i, r) {
  44065. return void 0 === e && (e = new n.Matrix4),
  44066. e.makeScale(t, i, r),
  44067. this.applyMatrix(e),
  44068. this
  44069. }
  44070. }(),
  44071. lookAt: function() {
  44072. var e;
  44073. return function(t) {
  44074. void 0 === e && (e = new n.Object3D),
  44075. e.lookAt(t),
  44076. e.updateMatrix(),
  44077. this.applyMatrix(e.matrix)
  44078. }
  44079. }(),
  44080. fromBufferGeometry: function(e) {
  44081. function t(e, t, r, o) {
  44082. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44083. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44084. , g = new n.Face3(e,t,r,a,f,o);
  44085. i.faces.push(g),
  44086. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44087. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44088. }
  44089. var i = this
  44090. , r = null !== e.index ? e.index.array : void 0
  44091. , o = e.attributes
  44092. , a = o.position.array
  44093. , s = void 0 !== o.normal ? o.normal.array : void 0
  44094. , l = void 0 !== o.color ? o.color.array : void 0
  44095. , c = void 0 !== o.uv ? o.uv.array : void 0
  44096. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44097. void 0 !== h && (this.faceVertexUvs[1] = []);
  44098. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44099. g += 2)
  44100. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44101. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44102. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44103. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44104. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44105. if (void 0 !== r) {
  44106. var m = e.groups;
  44107. if (m.length > 0)
  44108. for (var f = 0; f < m.length; f++)
  44109. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44110. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44111. else
  44112. for (var f = 0; f < r.length; f += 3)
  44113. t(r[f], r[f + 1], r[f + 2])
  44114. } else
  44115. for (var f = 0; f < a.length / 3; f += 3)
  44116. t(f, f + 1, f + 2);
  44117. return this.computeFaceNormals(),
  44118. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44119. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44120. this
  44121. },
  44122. center: function() {
  44123. this.computeBoundingBox();
  44124. var e = this.boundingBox.center().negate();
  44125. return this.translate(e.x, e.y, e.z),
  44126. e
  44127. },
  44128. normalize: function() {
  44129. this.computeBoundingSphere();
  44130. var e = this.boundingSphere.center
  44131. , t = this.boundingSphere.radius
  44132. , i = 0 === t ? 1 : 1 / t
  44133. , r = new n.Matrix4;
  44134. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44135. this.applyMatrix(r),
  44136. this
  44137. },
  44138. computeFaceNormals: function() {
  44139. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44140. var o = this.faces[i]
  44141. , a = this.vertices[o.a]
  44142. , s = this.vertices[o.b]
  44143. , l = this.vertices[o.c];
  44144. e.subVectors(l, s),
  44145. t.subVectors(a, s),
  44146. e.cross(t),
  44147. e.normalize(),
  44148. o.normal.copy(e)
  44149. }
  44150. },
  44151. computeVertexNormals: function(e) {
  44152. void 0 === e && (e = !0);
  44153. var t, i, r, o, a, s;
  44154. for (s = new Array(this.vertices.length),
  44155. t = 0,
  44156. i = this.vertices.length; t < i; t++)
  44157. s[t] = new n.Vector3;
  44158. if (e) {
  44159. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44160. for (r = 0,
  44161. o = this.faces.length; r < o; r++)
  44162. a = this.faces[r],
  44163. l = this.vertices[a.a],
  44164. c = this.vertices[a.b],
  44165. h = this.vertices[a.c],
  44166. u.subVectors(h, c),
  44167. d.subVectors(l, c),
  44168. u.cross(d),
  44169. s[a.a].add(u),
  44170. s[a.b].add(u),
  44171. s[a.c].add(u)
  44172. } else
  44173. for (r = 0,
  44174. o = this.faces.length; r < o; r++)
  44175. a = this.faces[r],
  44176. s[a.a].add(a.normal),
  44177. s[a.b].add(a.normal),
  44178. s[a.c].add(a.normal);
  44179. for (t = 0,
  44180. i = this.vertices.length; t < i; t++)
  44181. s[t].normalize();
  44182. for (r = 0,
  44183. o = this.faces.length; r < o; r++) {
  44184. a = this.faces[r];
  44185. var p = a.vertexNormals;
  44186. 3 === p.length ? (p[0].copy(s[a.a]),
  44187. p[1].copy(s[a.b]),
  44188. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44189. p[1] = s[a.b].clone(),
  44190. p[2] = s[a.c].clone())
  44191. }
  44192. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44193. },
  44194. computeMorphNormals: function() {
  44195. var e, t, i, r, o;
  44196. for (i = 0,
  44197. r = this.faces.length; i < r; i++)
  44198. for (o = this.faces[i],
  44199. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44200. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44201. e = 0,
  44202. t = o.vertexNormals.length; e < t; e++)
  44203. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44204. var a = new n.Geometry;
  44205. for (a.faces = this.faces,
  44206. e = 0,
  44207. t = this.morphTargets.length; e < t; e++) {
  44208. if (!this.morphNormals[e]) {
  44209. this.morphNormals[e] = {},
  44210. this.morphNormals[e].faceNormals = [],
  44211. this.morphNormals[e].vertexNormals = [];
  44212. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44213. for (i = 0,
  44214. r = this.faces.length; i < r; i++)
  44215. s = new n.Vector3,
  44216. l = {
  44217. a: new n.Vector3,
  44218. b: new n.Vector3,
  44219. c: new n.Vector3
  44220. },
  44221. c.push(s),
  44222. h.push(l)
  44223. }
  44224. var u = this.morphNormals[e];
  44225. a.vertices = this.morphTargets[e].vertices,
  44226. a.computeFaceNormals(),
  44227. a.computeVertexNormals();
  44228. var s, l;
  44229. for (i = 0,
  44230. r = this.faces.length; i < r; i++)
  44231. o = this.faces[i],
  44232. s = u.faceNormals[i],
  44233. l = u.vertexNormals[i],
  44234. s.copy(o.normal),
  44235. l.a.copy(o.vertexNormals[0]),
  44236. l.b.copy(o.vertexNormals[1]),
  44237. l.c.copy(o.vertexNormals[2])
  44238. }
  44239. for (i = 0,
  44240. r = this.faces.length; i < r; i++)
  44241. o = this.faces[i],
  44242. o.normal = o.__originalFaceNormal,
  44243. o.vertexNormals = o.__originalVertexNormals
  44244. },
  44245. computeTangents: function() {
  44246. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44247. },
  44248. computeLineDistances: function() {
  44249. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44250. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44251. this.lineDistances[i] = e
  44252. },
  44253. computeBoundingBox: function() {
  44254. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44255. this.boundingBox.setFromPoints(this.vertices)
  44256. },
  44257. computeBoundingSphere: function() {
  44258. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44259. this.boundingSphere.setFromPoints(this.vertices)
  44260. },
  44261. merge: function(e, t, i) {
  44262. if (e instanceof n.Geometry == !1)
  44263. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44264. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44265. void 0 === i && (i = 0),
  44266. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44267. for (var d = 0, p = s.length; d < p; d++) {
  44268. var f = s[d]
  44269. , g = f.clone();
  44270. void 0 !== t && g.applyMatrix4(t),
  44271. a.push(g)
  44272. }
  44273. for (d = 0,
  44274. p = c.length; d < p; d++) {
  44275. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44276. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44277. m.normal.copy(y.normal),
  44278. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44279. for (var E = 0, b = C.length; E < b; E++)
  44280. v = C[E].clone(),
  44281. void 0 !== r && v.applyMatrix3(r).normalize(),
  44282. m.vertexNormals.push(v);
  44283. m.color.copy(y.color);
  44284. for (var E = 0, b = I.length; E < b; E++)
  44285. A = I[E],
  44286. m.vertexColors.push(A.clone());
  44287. m.materialIndex = y.materialIndex + i,
  44288. l.push(m)
  44289. }
  44290. for (d = 0,
  44291. p = u.length; d < p; d++) {
  44292. var w = u[d]
  44293. , _ = [];
  44294. if (void 0 !== w) {
  44295. for (var E = 0, b = w.length; E < b; E++)
  44296. _.push(w[E].clone());
  44297. h.push(_)
  44298. }
  44299. }
  44300. },
  44301. mergeMesh: function(e) {
  44302. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44303. void this.merge(e.geometry, e.matrix))
  44304. },
  44305. mergeVertices: function() {
  44306. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44307. for (i = 0,
  44308. n = this.vertices.length; i < n; i++)
  44309. e = this.vertices[i],
  44310. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44311. void 0 === l[t] ? (l[t] = i,
  44312. c.push(this.vertices[i]),
  44313. h[i] = c.length - 1) : h[i] = h[l[t]];
  44314. var p = [];
  44315. for (i = 0,
  44316. n = this.faces.length; i < n; i++) {
  44317. r = this.faces[i],
  44318. r.a = h[r.a],
  44319. r.b = h[r.b],
  44320. r.c = h[r.c],
  44321. o = [r.a, r.b, r.c];
  44322. for (var f = -1, g = 0; g < 3; g++)
  44323. if (o[g] === o[(g + 1) % 3]) {
  44324. f = g,
  44325. p.push(i);
  44326. break
  44327. }
  44328. }
  44329. for (i = p.length - 1; i >= 0; i--) {
  44330. var m = p[i];
  44331. for (this.faces.splice(m, 1),
  44332. a = 0,
  44333. s = this.faceVertexUvs.length; a < s; a++)
  44334. this.faceVertexUvs[a].splice(m, 1)
  44335. }
  44336. var v = this.vertices.length - c.length;
  44337. return this.vertices = c,
  44338. v
  44339. },
  44340. sortFacesByMaterialIndex: function() {
  44341. function e(e, t) {
  44342. return e.materialIndex - t.materialIndex
  44343. }
  44344. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44345. t[n]._id = n;
  44346. t.sort(e);
  44347. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44348. a && a.length === i && (r = []),
  44349. s && s.length === i && (o = []);
  44350. for (var n = 0; n < i; n++) {
  44351. var l = t[n]._id;
  44352. r && r.push(a[l]),
  44353. o && o.push(s[l])
  44354. }
  44355. r && (this.faceVertexUvs[0] = r),
  44356. o && (this.faceVertexUvs[1] = o)
  44357. },
  44358. toJSON: function() {
  44359. function e(e, t, i) {
  44360. return i ? e | 1 << t : e & ~(1 << t)
  44361. }
  44362. function t(e) {
  44363. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44364. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44365. u.push(e.x, e.y, e.z),
  44366. d[t])
  44367. }
  44368. function i(e) {
  44369. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44370. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44371. p.push(e.getHex()),
  44372. f[t])
  44373. }
  44374. function n(e) {
  44375. var t = e.x.toString() + e.y.toString();
  44376. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44377. g.push(e.x, e.y),
  44378. m[t])
  44379. }
  44380. var r = {
  44381. metadata: {
  44382. version: 4.4,
  44383. type: "Geometry",
  44384. generator: "Geometry.toJSON"
  44385. }
  44386. };
  44387. if (r.uuid = this.uuid,
  44388. r.type = this.type,
  44389. "" !== this.name && (r.name = this.name),
  44390. void 0 !== this.parameters) {
  44391. var o = this.parameters;
  44392. for (var a in o)
  44393. void 0 !== o[a] && (r[a] = o[a]);
  44394. return r
  44395. }
  44396. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44397. var c = this.vertices[l];
  44398. s.push(c.x, c.y, c.z)
  44399. }
  44400. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44401. var v = this.faces[l]
  44402. , A = !0
  44403. , y = !1
  44404. , C = void 0 !== this.faceVertexUvs[0][l]
  44405. , I = v.normal.length() > 0
  44406. , E = v.vertexNormals.length > 0
  44407. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44408. , w = v.vertexColors.length > 0
  44409. , _ = 0;
  44410. if (_ = e(_, 0, 0),
  44411. _ = e(_, 1, A),
  44412. _ = e(_, 2, y),
  44413. _ = e(_, 3, C),
  44414. _ = e(_, 4, I),
  44415. _ = e(_, 5, E),
  44416. _ = e(_, 6, b),
  44417. _ = e(_, 7, w),
  44418. h.push(_),
  44419. h.push(v.a, v.b, v.c),
  44420. h.push(v.materialIndex),
  44421. C) {
  44422. var T = this.faceVertexUvs[0][l];
  44423. h.push(n(T[0]), n(T[1]), n(T[2]))
  44424. }
  44425. if (I && h.push(t(v.normal)),
  44426. E) {
  44427. var x = v.vertexNormals;
  44428. h.push(t(x[0]), t(x[1]), t(x[2]))
  44429. }
  44430. if (b && h.push(i(v.color)),
  44431. w) {
  44432. var S = v.vertexColors;
  44433. h.push(i(S[0]), i(S[1]), i(S[2]))
  44434. }
  44435. }
  44436. return r.data = {},
  44437. r.data.vertices = s,
  44438. r.data.normals = u,
  44439. p.length > 0 && (r.data.colors = p),
  44440. g.length > 0 && (r.data.uvs = [g]),
  44441. r.data.faces = h,
  44442. r
  44443. },
  44444. clone: function() {
  44445. return (new n.Geometry).copy(this)
  44446. },
  44447. copy: function(e) {
  44448. this.vertices = [],
  44449. this.faces = [],
  44450. this.faceVertexUvs = [[]];
  44451. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44452. this.vertices.push(t[i].clone());
  44453. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44454. this.faces.push(r[i].clone());
  44455. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44456. var o = e.faceVertexUvs[i];
  44457. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44458. for (var a = 0, s = o.length; a < s; a++) {
  44459. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44460. var d = l[h];
  44461. c.push(d.clone())
  44462. }
  44463. this.faceVertexUvs[i].push(c)
  44464. }
  44465. }
  44466. return this
  44467. },
  44468. dispose: function() {
  44469. this.dispatchEvent({
  44470. type: "dispose"
  44471. })
  44472. }
  44473. },
  44474. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44475. n.GeometryIdCount = 0,
  44476. n.DirectGeometry = function() {
  44477. Object.defineProperty(this, "id", {
  44478. value: n.GeometryIdCount++
  44479. }),
  44480. this.uuid = n.Math.generateUUID(),
  44481. this.name = "",
  44482. this.type = "DirectGeometry",
  44483. this.indices = [],
  44484. this.vertices = [],
  44485. this.normals = [],
  44486. this.colors = [],
  44487. this.uvs = [],
  44488. this.uvs2 = [],
  44489. this.groups = [],
  44490. this.morphTargets = {},
  44491. this.skinWeights = [],
  44492. this.skinIndices = [],
  44493. this.boundingBox = null,
  44494. this.boundingSphere = null,
  44495. this.verticesNeedUpdate = !1,
  44496. this.normalsNeedUpdate = !1,
  44497. this.colorsNeedUpdate = !1,
  44498. this.uvsNeedUpdate = !1,
  44499. this.groupsNeedUpdate = !1
  44500. }
  44501. ,
  44502. n.DirectGeometry.prototype = {
  44503. constructor: n.DirectGeometry,
  44504. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44505. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44506. computeFaceNormals: function() {
  44507. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44508. },
  44509. computeVertexNormals: function() {
  44510. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44511. },
  44512. computeGroups: function(e) {
  44513. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44514. var a = r[o];
  44515. a.materialIndex !== i && (i = a.materialIndex,
  44516. void 0 !== t && (t.count = 3 * o - t.start,
  44517. n.push(t)),
  44518. t = {
  44519. start: 3 * o,
  44520. materialIndex: i
  44521. })
  44522. }
  44523. void 0 !== t && (t.count = 3 * o - t.start,
  44524. n.push(t)),
  44525. this.groups = n
  44526. },
  44527. fromGeometry: function(e) {
  44528. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44529. if (c > 0) {
  44530. t = [];
  44531. for (var h = 0; h < c; h++)
  44532. t[h] = [];
  44533. this.morphTargets.position = t
  44534. }
  44535. var u, d = e.morphNormals, p = d.length;
  44536. if (p > 0) {
  44537. u = [];
  44538. for (var h = 0; h < p; h++)
  44539. u[h] = [];
  44540. this.morphTargets.normal = u
  44541. }
  44542. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44543. var A = i[h];
  44544. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44545. var y = A.vertexNormals;
  44546. if (3 === y.length)
  44547. this.normals.push(y[0], y[1], y[2]);
  44548. else {
  44549. var C = A.normal;
  44550. this.normals.push(C, C, C)
  44551. }
  44552. var I = A.vertexColors;
  44553. if (3 === I.length)
  44554. this.colors.push(I[0], I[1], I[2]);
  44555. else {
  44556. var E = A.color;
  44557. this.colors.push(E, E, E)
  44558. }
  44559. if (a === !0) {
  44560. var b = o[0][h];
  44561. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44562. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44563. }
  44564. if (s === !0) {
  44565. var b = o[1][h];
  44566. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44567. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44568. }
  44569. for (var w = 0; w < c; w++) {
  44570. var _ = l[w].vertices;
  44571. t[w].push(_[A.a], _[A.b], _[A.c])
  44572. }
  44573. for (var w = 0; w < p; w++) {
  44574. var T = d[w].vertexNormals[h];
  44575. u[w].push(T.a, T.b, T.c)
  44576. }
  44577. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44578. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44579. }
  44580. return this.computeGroups(e),
  44581. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44582. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44583. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44584. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44585. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44586. this
  44587. },
  44588. dispose: function() {
  44589. this.dispatchEvent({
  44590. type: "dispose"
  44591. })
  44592. }
  44593. },
  44594. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44595. n.BufferGeometry = function() {
  44596. Object.defineProperty(this, "id", {
  44597. value: n.GeometryIdCount++
  44598. }),
  44599. this.uuid = n.Math.generateUUID(),
  44600. this.name = "",
  44601. this.type = "BufferGeometry",
  44602. this.index = null,
  44603. this.attributes = {},
  44604. this.morphAttributes = {},
  44605. this.groups = [],
  44606. this.boundingBox = null,
  44607. this.boundingSphere = null,
  44608. this.drawRange = {
  44609. start: 0,
  44610. count: 1 / 0
  44611. }
  44612. }
  44613. ,
  44614. n.BufferGeometry.prototype = {
  44615. constructor: n.BufferGeometry,
  44616. getIndex: function() {
  44617. return this.index
  44618. },
  44619. setIndex: function(e) {
  44620. this.index = e
  44621. },
  44622. addAttribute: function(e, t) {
  44623. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44624. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44625. void this.setIndex(t)) : (this.attributes[e] = t,
  44626. this)
  44627. },
  44628. getAttribute: function(e) {
  44629. return this.attributes[e]
  44630. },
  44631. removeAttribute: function(e) {
  44632. return delete this.attributes[e],
  44633. this
  44634. },
  44635. addGroup: function(e, t, i) {
  44636. this.groups.push({
  44637. start: e,
  44638. count: t,
  44639. materialIndex: void 0 !== i ? i : 0
  44640. })
  44641. },
  44642. clearGroups: function() {
  44643. this.groups = []
  44644. },
  44645. setDrawRange: function(e, t) {
  44646. this.drawRange.start = e,
  44647. this.drawRange.count = t
  44648. },
  44649. applyMatrix: function(e) {
  44650. var t = this.attributes.position;
  44651. void 0 !== t && (e.applyToVector3Array(t.array),
  44652. t.needsUpdate = !0);
  44653. var i = this.attributes.normal;
  44654. if (void 0 !== i) {
  44655. var r = (new n.Matrix3).getNormalMatrix(e);
  44656. r.applyToVector3Array(i.array),
  44657. i.needsUpdate = !0
  44658. }
  44659. return null !== this.boundingBox && this.computeBoundingBox(),
  44660. null !== this.boundingSphere && this.computeBoundingSphere(),
  44661. this
  44662. },
  44663. rotateX: function() {
  44664. var e;
  44665. return function(t) {
  44666. return void 0 === e && (e = new n.Matrix4),
  44667. e.makeRotationX(t),
  44668. this.applyMatrix(e),
  44669. this
  44670. }
  44671. }(),
  44672. rotateY: function() {
  44673. var e;
  44674. return function(t) {
  44675. return void 0 === e && (e = new n.Matrix4),
  44676. e.makeRotationY(t),
  44677. this.applyMatrix(e),
  44678. this
  44679. }
  44680. }(),
  44681. rotateZ: function() {
  44682. var e;
  44683. return function(t) {
  44684. return void 0 === e && (e = new n.Matrix4),
  44685. e.makeRotationZ(t),
  44686. this.applyMatrix(e),
  44687. this
  44688. }
  44689. }(),
  44690. translate: function() {
  44691. var e;
  44692. return function(t, i, r) {
  44693. return void 0 === e && (e = new n.Matrix4),
  44694. e.makeTranslation(t, i, r),
  44695. this.applyMatrix(e),
  44696. this
  44697. }
  44698. }(),
  44699. scale: function() {
  44700. var e;
  44701. return function(t, i, r) {
  44702. return void 0 === e && (e = new n.Matrix4),
  44703. e.makeScale(t, i, r),
  44704. this.applyMatrix(e),
  44705. this
  44706. }
  44707. }(),
  44708. lookAt: function() {
  44709. var e;
  44710. return function(t) {
  44711. void 0 === e && (e = new n.Object3D),
  44712. e.lookAt(t),
  44713. e.updateMatrix(),
  44714. this.applyMatrix(e.matrix)
  44715. }
  44716. }(),
  44717. center: function() {
  44718. this.computeBoundingBox();
  44719. var e = this.boundingBox.center().negate();
  44720. return this.translate(e.x, e.y, e.z),
  44721. e
  44722. },
  44723. setFromObject: function(e) {
  44724. var t = e.geometry;
  44725. if (e instanceof n.Points || e instanceof n.Line) {
  44726. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44727. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44728. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44729. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44730. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44731. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44732. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44733. }
  44734. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44735. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44736. } else
  44737. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44738. return this
  44739. },
  44740. updateFromObject: function(e) {
  44741. var t = e.geometry;
  44742. if (e instanceof n.Mesh) {
  44743. var i = t.__directGeometry;
  44744. if (void 0 === i)
  44745. return this.fromGeometry(t);
  44746. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44747. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44748. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44749. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44750. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44751. t.verticesNeedUpdate = !1,
  44752. t.normalsNeedUpdate = !1,
  44753. t.colorsNeedUpdate = !1,
  44754. t.uvsNeedUpdate = !1,
  44755. t.groupsNeedUpdate = !1,
  44756. t = i
  44757. }
  44758. if (t.verticesNeedUpdate === !0) {
  44759. var r = this.attributes.position;
  44760. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44761. r.needsUpdate = !0),
  44762. t.verticesNeedUpdate = !1
  44763. }
  44764. if (t.normalsNeedUpdate === !0) {
  44765. var r = this.attributes.normal;
  44766. void 0 !== r && (r.copyVector3sArray(t.normals),
  44767. r.needsUpdate = !0),
  44768. t.normalsNeedUpdate = !1
  44769. }
  44770. if (t.colorsNeedUpdate === !0) {
  44771. var r = this.attributes.color;
  44772. void 0 !== r && (r.copyColorsArray(t.colors),
  44773. r.needsUpdate = !0),
  44774. t.colorsNeedUpdate = !1
  44775. }
  44776. if (t.uvsNeedUpdate) {
  44777. var r = this.attributes.uv;
  44778. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44779. r.needsUpdate = !0),
  44780. t.uvsNeedUpdate = !1
  44781. }
  44782. if (t.lineDistancesNeedUpdate) {
  44783. var r = this.attributes.lineDistance;
  44784. void 0 !== r && (r.copyArray(t.lineDistances),
  44785. r.needsUpdate = !0),
  44786. t.lineDistancesNeedUpdate = !1
  44787. }
  44788. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44789. this.groups = t.groups,
  44790. t.groupsNeedUpdate = !1),
  44791. this
  44792. },
  44793. fromGeometry: function(e) {
  44794. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44795. this.fromDirectGeometry(e.__directGeometry)
  44796. },
  44797. fromDirectGeometry: function(e) {
  44798. var t = new Float32Array(3 * e.vertices.length);
  44799. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44800. e.normals.length > 0) {
  44801. var i = new Float32Array(3 * e.normals.length);
  44802. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44803. }
  44804. if (e.colors.length > 0) {
  44805. var r = new Float32Array(3 * e.colors.length);
  44806. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44807. }
  44808. if (e.uvs.length > 0) {
  44809. var o = new Float32Array(2 * e.uvs.length);
  44810. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44811. }
  44812. if (e.uvs2.length > 0) {
  44813. var a = new Float32Array(2 * e.uvs2.length);
  44814. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44815. }
  44816. if (e.indices.length > 0) {
  44817. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44818. , l = new s(3 * e.indices.length);
  44819. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44820. }
  44821. this.groups = e.groups;
  44822. for (var c in e.morphTargets) {
  44823. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44824. var f = u[d]
  44825. , g = new n.Float32Attribute(3 * f.length,3);
  44826. h.push(g.copyVector3sArray(f))
  44827. }
  44828. this.morphAttributes[c] = h
  44829. }
  44830. if (e.skinIndices.length > 0) {
  44831. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44832. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44833. }
  44834. if (e.skinWeights.length > 0) {
  44835. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44836. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44837. }
  44838. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44839. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44840. this
  44841. },
  44842. computeBoundingBox: function() {
  44843. new n.Vector3;
  44844. return function() {
  44845. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44846. var e = this.attributes.position.array;
  44847. e && this.boundingBox.setFromArray(e),
  44848. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44849. this.boundingBox.max.set(0, 0, 0)),
  44850. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44851. }
  44852. }(),
  44853. computeBoundingSphere: function() {
  44854. var e = new n.Box3
  44855. , t = new n.Vector3;
  44856. return function() {
  44857. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44858. var i = this.attributes.position.array;
  44859. if (i) {
  44860. var r = this.boundingSphere.center;
  44861. e.setFromArray(i),
  44862. e.center(r);
  44863. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44864. t.fromArray(i, a),
  44865. o = Math.max(o, r.distanceToSquared(t));
  44866. this.boundingSphere.radius = Math.sqrt(o),
  44867. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44868. }
  44869. }
  44870. }(),
  44871. computeFaceNormals: function() {},
  44872. computeVertexNormals: function() {
  44873. var e = this.index
  44874. , t = this.attributes
  44875. , i = this.groups;
  44876. if (t.position) {
  44877. var r = t.position.array;
  44878. if (void 0 === t.normal)
  44879. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44880. else
  44881. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44882. o[a] = 0;
  44883. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44884. if (e) {
  44885. var v = e.array;
  44886. 0 === i.length && this.addGroup(0, v.length);
  44887. for (var A = 0, y = i.length; A < y; ++A)
  44888. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44889. l = 3 * v[a + 0],
  44890. c = 3 * v[a + 1],
  44891. h = 3 * v[a + 2],
  44892. d.fromArray(r, l),
  44893. p.fromArray(r, c),
  44894. f.fromArray(r, h),
  44895. g.subVectors(f, p),
  44896. m.subVectors(d, p),
  44897. g.cross(m),
  44898. u[l] += g.x,
  44899. u[l + 1] += g.y,
  44900. u[l + 2] += g.z,
  44901. u[c] += g.x,
  44902. u[c + 1] += g.y,
  44903. u[c + 2] += g.z,
  44904. u[h] += g.x,
  44905. u[h + 1] += g.y,
  44906. u[h + 2] += g.z
  44907. } else
  44908. for (var a = 0, s = r.length; a < s; a += 9)
  44909. d.fromArray(r, a),
  44910. p.fromArray(r, a + 3),
  44911. f.fromArray(r, a + 6),
  44912. g.subVectors(f, p),
  44913. m.subVectors(d, p),
  44914. g.cross(m),
  44915. u[a] = g.x,
  44916. u[a + 1] = g.y,
  44917. u[a + 2] = g.z,
  44918. u[a + 3] = g.x,
  44919. u[a + 4] = g.y,
  44920. u[a + 5] = g.z,
  44921. u[a + 6] = g.x,
  44922. u[a + 7] = g.y,
  44923. u[a + 8] = g.z;
  44924. this.normalizeNormals(),
  44925. t.normal.needsUpdate = !0
  44926. }
  44927. },
  44928. merge: function(e, t) {
  44929. if (e instanceof n.BufferGeometry == !1)
  44930. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44931. void 0 === t && (t = 0);
  44932. var i = this.attributes;
  44933. for (var r in i)
  44934. if (void 0 !== e.attributes[r])
  44935. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44936. u++)
  44937. a[u] = l[h];
  44938. return this
  44939. },
  44940. normalizeNormals: function() {
  44941. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44942. e = r[o],
  44943. t = r[o + 1],
  44944. i = r[o + 2],
  44945. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44946. r[o] *= n,
  44947. r[o + 1] *= n,
  44948. r[o + 2] *= n
  44949. },
  44950. toNonIndexed: function() {
  44951. if (null === this.index)
  44952. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44953. this;
  44954. var e = new n.BufferGeometry
  44955. , t = this.index.array
  44956. , i = this.attributes;
  44957. for (var r in i) {
  44958. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44959. c = t[u] * s;
  44960. for (var p = 0; p < s; p++)
  44961. l[h++] = a[c++]
  44962. }
  44963. e.addAttribute(r, new n.BufferAttribute(l,s))
  44964. }
  44965. return e
  44966. },
  44967. toJSON: function() {
  44968. var e = {
  44969. metadata: {
  44970. version: 4.4,
  44971. type: "BufferGeometry",
  44972. generator: "BufferGeometry.toJSON"
  44973. }
  44974. };
  44975. if (e.uuid = this.uuid,
  44976. e.type = this.type,
  44977. "" !== this.name && (e.name = this.name),
  44978. void 0 !== this.parameters) {
  44979. var t = this.parameters;
  44980. for (var i in t)
  44981. void 0 !== t[i] && (e[i] = t[i]);
  44982. return e
  44983. }
  44984. e.data = {
  44985. attributes: {}
  44986. };
  44987. var n = this.index;
  44988. if (null !== n) {
  44989. var r = Array.prototype.slice.call(n.array);
  44990. e.data.index = {
  44991. type: n.array.constructor.name,
  44992. array: r
  44993. }
  44994. }
  44995. var o = this.attributes;
  44996. for (var i in o) {
  44997. var a = o[i]
  44998. , r = Array.prototype.slice.call(a.array);
  44999. e.data.attributes[i] = {
  45000. itemSize: a.itemSize,
  45001. type: a.array.constructor.name,
  45002. array: r
  45003. }
  45004. }
  45005. var s = this.groups;
  45006. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45007. var l = this.boundingSphere;
  45008. return null !== l && (e.data.boundingSphere = {
  45009. center: l.center.toArray(),
  45010. radius: l.radius
  45011. }),
  45012. e
  45013. },
  45014. clone: function() {
  45015. return (new n.BufferGeometry).copy(this)
  45016. },
  45017. copy: function(e) {
  45018. var t = e.index;
  45019. null !== t && this.setIndex(t.clone());
  45020. var i = e.attributes;
  45021. for (var n in i) {
  45022. var r = i[n];
  45023. this.addAttribute(n, r.clone())
  45024. }
  45025. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45026. var l = o[a];
  45027. this.addGroup(l.start, l.count)
  45028. }
  45029. return this
  45030. },
  45031. dispose: function() {
  45032. this.dispatchEvent({
  45033. type: "dispose"
  45034. })
  45035. }
  45036. },
  45037. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45038. n.BufferGeometry.MaxIndex = 65535,
  45039. n.InstancedBufferGeometry = function() {
  45040. n.BufferGeometry.call(this),
  45041. this.type = "InstancedBufferGeometry",
  45042. this.maxInstancedCount = void 0
  45043. }
  45044. ,
  45045. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45046. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45047. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45048. this.groups.push({
  45049. start: e,
  45050. count: t,
  45051. instances: i
  45052. })
  45053. }
  45054. ,
  45055. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45056. var t = e.index;
  45057. null !== t && this.setIndex(t.clone());
  45058. var i = e.attributes;
  45059. for (var n in i) {
  45060. var r = i[n];
  45061. this.addAttribute(n, r.clone())
  45062. }
  45063. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45064. var l = o[a];
  45065. this.addGroup(l.start, l.count, l.instances)
  45066. }
  45067. return this
  45068. }
  45069. ,
  45070. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45071. n.Uniform = function(e, t) {
  45072. this.type = e,
  45073. this.value = t,
  45074. this.dynamic = !1
  45075. }
  45076. ,
  45077. n.Uniform.prototype = {
  45078. constructor: n.Uniform,
  45079. onUpdate: function(e) {
  45080. return this.dynamic = !0,
  45081. this.onUpdateCallback = e,
  45082. this
  45083. }
  45084. },
  45085. n.AnimationClip = function(e, t, i) {
  45086. this.name = e || n.Math.generateUUID(),
  45087. this.tracks = i,
  45088. this.duration = void 0 !== t ? t : -1,
  45089. this.duration < 0 && this.resetDuration(),
  45090. this.trim(),
  45091. this.optimize()
  45092. }
  45093. ,
  45094. n.AnimationClip.prototype = {
  45095. constructor: n.AnimationClip,
  45096. resetDuration: function() {
  45097. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45098. var r = this.tracks[i];
  45099. t = Math.max(t, r.times[r.times.length - 1])
  45100. }
  45101. this.duration = t
  45102. },
  45103. trim: function() {
  45104. for (var e = 0; e < this.tracks.length; e++)
  45105. this.tracks[e].trim(0, this.duration);
  45106. return this
  45107. },
  45108. optimize: function() {
  45109. for (var e = 0; e < this.tracks.length; e++)
  45110. this.tracks[e].optimize();
  45111. return this
  45112. }
  45113. },
  45114. Object.assign(n.AnimationClip, {
  45115. parse: function(e) {
  45116. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45117. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45118. return new n.AnimationClip(e.name,e.duration,t)
  45119. },
  45120. toJSON: function(e) {
  45121. for (var t = [], i = e.tracks, r = {
  45122. name: e.name,
  45123. duration: e.duration,
  45124. tracks: t
  45125. }, o = 0, a = i.length; o !== a; ++o)
  45126. t.push(n.KeyframeTrack.toJSON(i[o]));
  45127. return r
  45128. },
  45129. CreateFromMorphTargetSequence: function(e, t, i) {
  45130. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45131. var s = []
  45132. , l = [];
  45133. s.push((a + r - 1) % r, a, (a + 1) % r),
  45134. l.push(0, 1, 0);
  45135. var c = n.AnimationUtils.getKeyframeOrder(s);
  45136. s = n.AnimationUtils.sortedArray(s, 1, c),
  45137. l = n.AnimationUtils.sortedArray(l, 1, c),
  45138. 0 === s[0] && (s.push(r),
  45139. l.push(l[0])),
  45140. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45141. }
  45142. return new n.AnimationClip(e,-1,o)
  45143. },
  45144. findByName: function(e, t) {
  45145. for (var i = 0; i < e.length; i++)
  45146. if (e[i].name === t)
  45147. return e[i];
  45148. return null
  45149. },
  45150. CreateClipsFromMorphTargetSequences: function(e, t) {
  45151. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45152. var s = e[o]
  45153. , l = s.name.match(r);
  45154. if (l && l.length > 1) {
  45155. var c = l[1]
  45156. , h = i[c];
  45157. h || (i[c] = h = []),
  45158. h.push(s)
  45159. }
  45160. }
  45161. var u = [];
  45162. for (var c in i)
  45163. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45164. return u
  45165. },
  45166. parseAnimation: function(e, t, i) {
  45167. if (!e)
  45168. return console.error(" no animation in JSONLoader data"),
  45169. null;
  45170. for (var r = function(e, t, i, r, o) {
  45171. if (0 !== i.length) {
  45172. var a = []
  45173. , s = [];
  45174. n.AnimationUtils.flattenJSON(i, a, s, r),
  45175. 0 !== a.length && o.push(new e(t,a,s))
  45176. }
  45177. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45178. var u = c[h].keys;
  45179. if (u && 0 != u.length)
  45180. if (u[0].morphTargets) {
  45181. for (var d = {}, p = 0; p < u.length; p++)
  45182. if (u[p].morphTargets)
  45183. for (var f = 0; f < u[p].morphTargets.length; f++)
  45184. d[u[p].morphTargets[f]] = -1;
  45185. for (var g in d) {
  45186. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45187. var A = u[p];
  45188. m.push(A.time),
  45189. v.push(A.morphTarget === g ? 1 : 0)
  45190. }
  45191. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45192. }
  45193. s = d.length * (l || 1)
  45194. } else {
  45195. var y = ".bones[" + t[h].name + "]";
  45196. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45197. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45198. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45199. }
  45200. }
  45201. if (0 === o.length)
  45202. return null;
  45203. var C = new n.AnimationClip(a,s,o);
  45204. return C
  45205. }
  45206. }),
  45207. n.AnimationMixer = function(e) {
  45208. this._root = e,
  45209. this._initMemoryManager(),
  45210. this._accuIndex = 0,
  45211. this.time = 0,
  45212. this.timeScale = 1
  45213. }
  45214. ,
  45215. n.AnimationMixer.prototype = {
  45216. constructor: n.AnimationMixer,
  45217. clipAction: function(e, t) {
  45218. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45219. if (void 0 !== l) {
  45220. var c = l.actionByRoot[o];
  45221. if (void 0 !== c)
  45222. return c;
  45223. if (i = l.knownActions[0],
  45224. s = i._clip,
  45225. e !== a && e !== s)
  45226. throw new Error("Different clips with the same name detected!")
  45227. }
  45228. if (null === s)
  45229. return null;
  45230. var h = new n.AnimationMixer._Action(this,s,t);
  45231. return this._bindAction(h, i),
  45232. this._addInactiveAction(h, a, o),
  45233. h
  45234. },
  45235. existingAction: function(e, t) {
  45236. var i = t || this._root
  45237. , n = i.uuid
  45238. , r = "string" == typeof e ? e : e.name
  45239. , o = this._actionsByClip[r];
  45240. return void 0 !== o ? o.actionByRoot[n] || null : null
  45241. },
  45242. stopAllAction: function() {
  45243. var e = this._actions
  45244. , t = this._nActiveActions
  45245. , i = this._bindings
  45246. , n = this._nActiveBindings;
  45247. this._nActiveActions = 0,
  45248. this._nActiveBindings = 0;
  45249. for (var r = 0; r !== t; ++r)
  45250. e[r].reset();
  45251. for (var r = 0; r !== n; ++r)
  45252. i[r].useCount = 0;
  45253. return this
  45254. },
  45255. update: function(e) {
  45256. e *= this.timeScale;
  45257. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45258. var s = t[a];
  45259. s.enabled && s._update(n, e, r, o)
  45260. }
  45261. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45262. l[a].apply(o);
  45263. return this
  45264. },
  45265. getRoot: function() {
  45266. return this._root
  45267. },
  45268. uncacheClip: function(e) {
  45269. var t = this._actions
  45270. , i = e.name
  45271. , n = this._actionsByClip
  45272. , r = n[i];
  45273. if (void 0 !== r) {
  45274. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45275. var l = o[a];
  45276. this._deactivateAction(l);
  45277. var c = l._cacheIndex
  45278. , h = t[t.length - 1];
  45279. l._cacheIndex = null,
  45280. l._byClipCacheIndex = null,
  45281. h._cacheIndex = c,
  45282. t[c] = h,
  45283. t.pop(),
  45284. this._removeInactiveBindingsForAction(l)
  45285. }
  45286. delete n[i]
  45287. }
  45288. },
  45289. uncacheRoot: function(e) {
  45290. var t = e.uuid
  45291. , i = this._actionsByClip;
  45292. for (var n in i) {
  45293. var r = i[n].actionByRoot
  45294. , o = r[t];
  45295. void 0 !== o && (this._deactivateAction(o),
  45296. this._removeInactiveAction(o))
  45297. }
  45298. var a = this._bindingsByRootAndName
  45299. , s = a[t];
  45300. if (void 0 !== s)
  45301. for (var l in s) {
  45302. var c = s[l];
  45303. c.restoreOriginalState(),
  45304. this._removeInactiveBinding(c)
  45305. }
  45306. },
  45307. uncacheAction: function(e, t) {
  45308. var i = this.existingAction(e, t);
  45309. null !== i && (this._deactivateAction(i),
  45310. this._removeInactiveAction(i))
  45311. }
  45312. },
  45313. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45314. n.AnimationMixer._Action = function(e, t, i) {
  45315. this._mixer = e,
  45316. this._clip = t,
  45317. this._localRoot = i || null;
  45318. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45319. endingStart: n.ZeroCurvatureEnding,
  45320. endingEnd: n.ZeroCurvatureEnding
  45321. }, l = 0; l !== o; ++l) {
  45322. var c = r[l].createInterpolant(null);
  45323. a[l] = c,
  45324. c.settings = s
  45325. }
  45326. this._interpolantSettings = s,
  45327. this._interpolants = a,
  45328. this._propertyBindings = new Array(o),
  45329. this._cacheIndex = null,
  45330. this._byClipCacheIndex = null,
  45331. this._timeScaleInterpolant = null,
  45332. this._weightInterpolant = null,
  45333. this.loop = n.LoopRepeat,
  45334. this._loopCount = -1,
  45335. this._startTime = null,
  45336. this.time = 0,
  45337. this.timeScale = 1,
  45338. this._effectiveTimeScale = 1,
  45339. this.weight = 1,
  45340. this._effectiveWeight = 1,
  45341. this.repetitions = 1 / 0,
  45342. this.paused = !1,
  45343. this.enabled = !0,
  45344. this.clampWhenFinished = !1,
  45345. this.zeroSlopeAtStart = !0,
  45346. this.zeroSlopeAtEnd = !0
  45347. }
  45348. ,
  45349. n.AnimationMixer._Action.prototype = {
  45350. constructor: n.AnimationMixer._Action,
  45351. play: function() {
  45352. return this._mixer._activateAction(this),
  45353. this
  45354. },
  45355. stop: function() {
  45356. return this._mixer._deactivateAction(this),
  45357. this.reset()
  45358. },
  45359. reset: function() {
  45360. return this.paused = !1,
  45361. this.enabled = !0,
  45362. this.time = 0,
  45363. this._loopCount = -1,
  45364. this._startTime = null,
  45365. this.stopFading().stopWarping()
  45366. },
  45367. isRunning: function() {
  45368. this._startTime;
  45369. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45370. },
  45371. isScheduled: function() {
  45372. return this._mixer._isActiveAction(this)
  45373. },
  45374. startAt: function(e) {
  45375. return this._startTime = e,
  45376. this
  45377. },
  45378. setLoop: function(e, t) {
  45379. return this.loop = e,
  45380. this.repetitions = t,
  45381. this
  45382. },
  45383. setEffectiveWeight: function(e) {
  45384. return this.weight = e,
  45385. this._effectiveWeight = this.enabled ? e : 0,
  45386. this.stopFading()
  45387. },
  45388. getEffectiveWeight: function() {
  45389. return this._effectiveWeight
  45390. },
  45391. fadeIn: function(e) {
  45392. return this._scheduleFading(e, 0, 1)
  45393. },
  45394. fadeOut: function(e) {
  45395. return this._scheduleFading(e, 1, 0)
  45396. },
  45397. crossFadeFrom: function(e, t, i) {
  45398. this._mixer;
  45399. if (e.fadeOut(t),
  45400. this.fadeIn(t),
  45401. i) {
  45402. var n = this._clip.duration
  45403. , r = e._clip.duration
  45404. , o = r / n
  45405. , a = n / r;
  45406. e.warp(1, o, t),
  45407. this.warp(a, 1, t)
  45408. }
  45409. return this
  45410. },
  45411. crossFadeTo: function(e, t, i) {
  45412. return e.crossFadeFrom(this, t, i)
  45413. },
  45414. stopFading: function() {
  45415. var e = this._weightInterpolant;
  45416. return null !== e && (this._weightInterpolant = null,
  45417. this._mixer._takeBackControlInterpolant(e)),
  45418. this
  45419. },
  45420. setEffectiveTimeScale: function(e) {
  45421. return this.timeScale = e,
  45422. this._effectiveTimeScale = this.paused ? 0 : e,
  45423. this.stopWarping()
  45424. },
  45425. getEffectiveTimeScale: function() {
  45426. return this._effectiveTimeScale
  45427. },
  45428. setDuration: function(e) {
  45429. return this.timeScale = this._clip.duration / e,
  45430. this.stopWarping()
  45431. },
  45432. syncWith: function(e) {
  45433. return this.time = e.time,
  45434. this.timeScale = e.timeScale,
  45435. this.stopWarping()
  45436. },
  45437. halt: function(e) {
  45438. return this.warp(this._currentTimeScale, 0, e)
  45439. },
  45440. warp: function(e, t, i) {
  45441. var n = this._mixer
  45442. , r = n.time
  45443. , o = this._timeScaleInterpolant
  45444. , a = this.timeScale;
  45445. null === o && (o = n._lendControlInterpolant(),
  45446. this._timeScaleInterpolant = o);
  45447. var s = o.parameterPositions
  45448. , l = o.sampleValues;
  45449. return s[0] = r,
  45450. s[1] = r + i,
  45451. l[0] = e / a,
  45452. l[1] = t / a,
  45453. this
  45454. },
  45455. stopWarping: function() {
  45456. var e = this._timeScaleInterpolant;
  45457. return null !== e && (this._timeScaleInterpolant = null,
  45458. this._mixer._takeBackControlInterpolant(e)),
  45459. this
  45460. },
  45461. getMixer: function() {
  45462. return this._mixer
  45463. },
  45464. getClip: function() {
  45465. return this._clip
  45466. },
  45467. getRoot: function() {
  45468. return this._localRoot || this._mixer._root
  45469. },
  45470. _update: function(e, t, i, n) {
  45471. var r = this._startTime;
  45472. if (null !== r) {
  45473. var o = (e - r) * i;
  45474. if (o < 0 || 0 === i)
  45475. return;
  45476. this._startTime = null,
  45477. t = i * o
  45478. }
  45479. t *= this._updateTimeScale(e);
  45480. var a = this._updateTime(t)
  45481. , s = this._updateWeight(e);
  45482. if (s > 0)
  45483. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45484. l[h].evaluate(a),
  45485. c[h].accumulate(n, s)
  45486. },
  45487. _updateWeight: function(e) {
  45488. var t = 0;
  45489. if (this.enabled) {
  45490. t = this.weight;
  45491. var i = this._weightInterpolant;
  45492. if (null !== i) {
  45493. var n = i.evaluate(e)[0];
  45494. t *= n,
  45495. e > i.parameterPositions[1] && (this.stopFading(),
  45496. 0 === n && (this.enabled = !1))
  45497. }
  45498. }
  45499. return this._effectiveWeight = t,
  45500. t
  45501. },
  45502. _updateTimeScale: function(e) {
  45503. var t = 0;
  45504. if (!this.paused) {
  45505. t = this.timeScale;
  45506. var i = this._timeScaleInterpolant;
  45507. if (null !== i) {
  45508. var n = i.evaluate(e)[0];
  45509. t *= n,
  45510. e > i.parameterPositions[1] && (this.stopWarping(),
  45511. 0 === t ? this.pause = !0 : this.timeScale = t)
  45512. }
  45513. }
  45514. return this._effectiveTimeScale = t,
  45515. t
  45516. },
  45517. _updateTime: function(e) {
  45518. var t = this.time + e;
  45519. if (0 === e)
  45520. return t;
  45521. var i = this._clip.duration
  45522. , r = this.loop
  45523. , o = this._loopCount
  45524. , a = !1;
  45525. switch (r) {
  45526. case n.LoopOnce:
  45527. if (o === -1 && (this.loopCount = 0,
  45528. this._setEndings(!0, !0, !1)),
  45529. t >= i)
  45530. t = i;
  45531. else {
  45532. if (!(t < 0))
  45533. break;
  45534. t = 0
  45535. }
  45536. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45537. this._mixer.dispatchEvent({
  45538. type: "finished",
  45539. action: this,
  45540. direction: e < 0 ? -1 : 1
  45541. });
  45542. break;
  45543. case n.LoopPingPong:
  45544. a = !0;
  45545. case n.LoopRepeat:
  45546. if (o === -1 && (e > 0 ? (o = 0,
  45547. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45548. t >= i || t < 0) {
  45549. var s = Math.floor(t / i);
  45550. t -= i * s,
  45551. o += Math.abs(s);
  45552. var l = this.repetitions - o;
  45553. if (l < 0) {
  45554. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45555. t = e > 0 ? i : 0,
  45556. this._mixer.dispatchEvent({
  45557. type: "finished",
  45558. action: this,
  45559. direction: e > 0 ? 1 : -1
  45560. });
  45561. break
  45562. }
  45563. if (0 === l) {
  45564. var c = e < 0;
  45565. this._setEndings(c, !c, a)
  45566. } else
  45567. this._setEndings(!1, !1, a);
  45568. this._loopCount = o,
  45569. this._mixer.dispatchEvent({
  45570. type: "loop",
  45571. action: this,
  45572. loopDelta: s
  45573. })
  45574. }
  45575. if (r === n.LoopPingPong && 1 === (1 & o))
  45576. return this.time = t,
  45577. i - t
  45578. }
  45579. return this.time = t,
  45580. t
  45581. },
  45582. _setEndings: function(e, t, i) {
  45583. var r = this._interpolantSettings;
  45584. i ? (r.endingStart = n.ZeroSlopeEnding,
  45585. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45586. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45587. },
  45588. _scheduleFading: function(e, t, i) {
  45589. var n = this._mixer
  45590. , r = n.time
  45591. , o = this._weightInterpolant;
  45592. null === o && (o = n._lendControlInterpolant(),
  45593. this._weightInterpolant = o);
  45594. var a = o.parameterPositions
  45595. , s = o.sampleValues;
  45596. return a[0] = r,
  45597. s[0] = t,
  45598. a[1] = r + e,
  45599. s[1] = i,
  45600. this
  45601. }
  45602. },
  45603. Object.assign(n.AnimationMixer.prototype, {
  45604. _bindAction: function(e, t) {
  45605. var i = e._localRoot || this._root
  45606. , r = e._clip.tracks
  45607. , o = r.length
  45608. , a = e._propertyBindings
  45609. , s = e._interpolants
  45610. , l = i.uuid
  45611. , c = this._bindingsByRootAndName
  45612. , h = c[l];
  45613. void 0 === h && (h = {},
  45614. c[l] = h);
  45615. for (var u = 0; u !== o; ++u) {
  45616. var d = r[u]
  45617. , p = d.name
  45618. , f = h[p];
  45619. if (void 0 !== f)
  45620. a[u] = f;
  45621. else {
  45622. if (f = a[u],
  45623. void 0 !== f) {
  45624. null === f._cacheIndex && (++f.referenceCount,
  45625. this._addInactiveBinding(f, l, p));
  45626. continue
  45627. }
  45628. var g = t && t._propertyBindings[u].binding.parsedPath;
  45629. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45630. ++f.referenceCount,
  45631. this._addInactiveBinding(f, l, p),
  45632. a[u] = f
  45633. }
  45634. s[u].resultBuffer = f.buffer
  45635. }
  45636. },
  45637. _activateAction: function(e) {
  45638. if (!this._isActiveAction(e)) {
  45639. if (null === e._cacheIndex) {
  45640. var t = (e._localRoot || this._root).uuid
  45641. , i = e._clip.name
  45642. , n = this._actionsByClip[i];
  45643. this._bindAction(e, n && n.knownActions[0]),
  45644. this._addInactiveAction(e, i, t)
  45645. }
  45646. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45647. var s = r[o];
  45648. 0 === s.useCount++ && (this._lendBinding(s),
  45649. s.saveOriginalState())
  45650. }
  45651. this._lendAction(e)
  45652. }
  45653. },
  45654. _deactivateAction: function(e) {
  45655. if (this._isActiveAction(e)) {
  45656. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45657. var r = t[i];
  45658. 0 === --r.useCount && (r.restoreOriginalState(),
  45659. this._takeBackBinding(r))
  45660. }
  45661. this._takeBackAction(e)
  45662. }
  45663. },
  45664. _initMemoryManager: function() {
  45665. this._actions = [],
  45666. this._nActiveActions = 0,
  45667. this._actionsByClip = {},
  45668. this._bindings = [],
  45669. this._nActiveBindings = 0,
  45670. this._bindingsByRootAndName = {},
  45671. this._controlInterpolants = [],
  45672. this._nActiveControlInterpolants = 0;
  45673. var e = this;
  45674. this.stats = {
  45675. actions: {
  45676. get total() {
  45677. return e._actions.length
  45678. },
  45679. get inUse() {
  45680. return e._nActiveActions
  45681. }
  45682. },
  45683. bindings: {
  45684. get total() {
  45685. return e._bindings.length
  45686. },
  45687. get inUse() {
  45688. return e._nActiveBindings
  45689. }
  45690. },
  45691. controlInterpolants: {
  45692. get total() {
  45693. return e._controlInterpolants.length
  45694. },
  45695. get inUse() {
  45696. return e._nActiveControlInterpolants
  45697. }
  45698. }
  45699. }
  45700. },
  45701. _isActiveAction: function(e) {
  45702. var t = e._cacheIndex;
  45703. return null !== t && t < this._nActiveActions
  45704. },
  45705. _addInactiveAction: function(e, t, i) {
  45706. var n = this._actions
  45707. , r = this._actionsByClip
  45708. , o = r[t];
  45709. if (void 0 === o)
  45710. o = {
  45711. knownActions: [e],
  45712. actionByRoot: {}
  45713. },
  45714. e._byClipCacheIndex = 0,
  45715. r[t] = o;
  45716. else {
  45717. var a = o.knownActions;
  45718. e._byClipCacheIndex = a.length,
  45719. a.push(e)
  45720. }
  45721. e._cacheIndex = n.length,
  45722. n.push(e),
  45723. o.actionByRoot[i] = e
  45724. },
  45725. _removeInactiveAction: function(e) {
  45726. var t = this._actions
  45727. , i = t[t.length - 1]
  45728. , n = e._cacheIndex;
  45729. i._cacheIndex = n,
  45730. t[n] = i,
  45731. t.pop(),
  45732. e._cacheIndex = null;
  45733. var r = e._clip.name
  45734. , o = this._actionsByClip
  45735. , a = o[r]
  45736. , s = a.knownActions
  45737. , l = s[s.length - 1]
  45738. , c = e._byClipCacheIndex;
  45739. l._byClipCacheIndex = c,
  45740. s[c] = l,
  45741. s.pop(),
  45742. e._byClipCacheIndex = null;
  45743. var h = a.actionByRoot
  45744. , u = (t._localRoot || this._root).uuid;
  45745. delete h[u],
  45746. 0 === s.length && delete o[r],
  45747. this._removeInactiveBindingsForAction(e)
  45748. },
  45749. _removeInactiveBindingsForAction: function(e) {
  45750. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45751. var r = t[i];
  45752. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45753. }
  45754. },
  45755. _lendAction: function(e) {
  45756. var t = this._actions
  45757. , i = e._cacheIndex
  45758. , n = this._nActiveActions++
  45759. , r = t[n];
  45760. e._cacheIndex = n,
  45761. t[n] = e,
  45762. r._cacheIndex = i,
  45763. t[i] = r
  45764. },
  45765. _takeBackAction: function(e) {
  45766. var t = this._actions
  45767. , i = e._cacheIndex
  45768. , n = --this._nActiveActions
  45769. , r = t[n];
  45770. e._cacheIndex = n,
  45771. t[n] = e,
  45772. r._cacheIndex = i,
  45773. t[i] = r
  45774. },
  45775. _addInactiveBinding: function(e, t, i) {
  45776. var n = this._bindingsByRootAndName
  45777. , r = n[t]
  45778. , o = this._bindings;
  45779. void 0 === r && (r = {},
  45780. n[t] = r),
  45781. r[i] = e,
  45782. e._cacheIndex = o.length,
  45783. o.push(e)
  45784. },
  45785. _removeInactiveBinding: function(e) {
  45786. var t = this._bindings
  45787. , i = e.binding
  45788. , n = i.rootNode.uuid
  45789. , r = i.path
  45790. , o = this._bindingsByRootAndName
  45791. , a = o[n]
  45792. , s = t[t.length - 1]
  45793. , l = e._cacheIndex;
  45794. s._cacheIndex = l,
  45795. t[l] = s,
  45796. t.pop(),
  45797. delete a[r];
  45798. e: {
  45799. for (var c in a)
  45800. break e;
  45801. delete o[n]
  45802. }
  45803. },
  45804. _lendBinding: function(e) {
  45805. var t = this._bindings
  45806. , i = e._cacheIndex
  45807. , n = this._nActiveBindings++
  45808. , r = t[n];
  45809. e._cacheIndex = n,
  45810. t[n] = e,
  45811. r._cacheIndex = i,
  45812. t[i] = r
  45813. },
  45814. _takeBackBinding: function(e) {
  45815. var t = this._bindings
  45816. , i = e._cacheIndex
  45817. , n = --this._nActiveBindings
  45818. , r = t[n];
  45819. e._cacheIndex = n,
  45820. t[n] = e,
  45821. r._cacheIndex = i,
  45822. t[i] = r
  45823. },
  45824. _lendControlInterpolant: function() {
  45825. var e = this._controlInterpolants
  45826. , t = this._nActiveControlInterpolants++
  45827. , i = e[t];
  45828. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45829. i.__cacheIndex = t,
  45830. e[t] = i),
  45831. i
  45832. },
  45833. _takeBackControlInterpolant: function(e) {
  45834. var t = this._controlInterpolants
  45835. , i = e.__cacheIndex
  45836. , n = --this._nActiveControlInterpolants
  45837. , r = t[n];
  45838. e.__cacheIndex = n,
  45839. t[n] = e,
  45840. r.__cacheIndex = i,
  45841. t[i] = r
  45842. },
  45843. _controlInterpolantsResultBuffer: new Float32Array(1)
  45844. }),
  45845. n.AnimationObjectGroup = function(e) {
  45846. this.uuid = n.Math.generateUUID(),
  45847. this._objects = Array.prototype.slice.call(arguments),
  45848. this.nCachedObjects_ = 0;
  45849. var t = {};
  45850. this._indicesByUUID = t;
  45851. for (var i = 0, r = arguments.length; i !== r; ++i)
  45852. t[arguments[i].uuid] = i;
  45853. this._paths = [],
  45854. this._parsedPaths = [],
  45855. this._bindings = [],
  45856. this._bindingsIndicesByPath = {};
  45857. var o = this;
  45858. this.stats = {
  45859. objects: {
  45860. get total() {
  45861. return o._objects.length
  45862. },
  45863. get inUse() {
  45864. return this.total - o.nCachedObjects_
  45865. }
  45866. },
  45867. get bindingsPerObject() {
  45868. return o._bindings.length
  45869. }
  45870. }
  45871. }
  45872. ,
  45873. n.AnimationObjectGroup.prototype = {
  45874. constructor: n.AnimationObjectGroup,
  45875. add: function(e) {
  45876. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45877. var d = arguments[h]
  45878. , p = d.uuid
  45879. , f = o[p];
  45880. if (void 0 === f) {
  45881. f = i++,
  45882. o[p] = f,
  45883. t.push(d);
  45884. for (var g = 0, m = c; g !== m; ++g)
  45885. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45886. } else if (f < r) {
  45887. var v = t[f]
  45888. , A = --r
  45889. , y = t[A];
  45890. o[y.uuid] = f,
  45891. t[f] = y,
  45892. o[p] = A,
  45893. t[A] = d;
  45894. for (var g = 0, m = c; g !== m; ++g) {
  45895. var C = l[g]
  45896. , I = C[A]
  45897. , E = C[f];
  45898. C[f] = I,
  45899. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45900. C[A] = E
  45901. }
  45902. } else
  45903. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45904. }
  45905. this.nCachedObjects_ = r
  45906. },
  45907. remove: function(e) {
  45908. for (var t = this._objects, i = (t.length,
  45909. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45910. var l = arguments[a]
  45911. , c = l.uuid
  45912. , h = n[c];
  45913. if (void 0 !== h && h >= i) {
  45914. var u = i++
  45915. , d = t[u];
  45916. n[d.uuid] = h,
  45917. t[h] = d,
  45918. n[c] = u,
  45919. t[u] = l;
  45920. for (var p = 0, f = o; p !== f; ++p) {
  45921. var g = r[p]
  45922. , m = g[u]
  45923. , v = g[h];
  45924. g[h] = m,
  45925. g[u] = v
  45926. }
  45927. }
  45928. }
  45929. this.nCachedObjects_ = i
  45930. },
  45931. uncache: function(e) {
  45932. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45933. var c = arguments[s]
  45934. , h = c.uuid
  45935. , u = r[h];
  45936. if (void 0 !== u)
  45937. if (delete r[h],
  45938. u < n) {
  45939. var d = --n
  45940. , p = t[d]
  45941. , f = --i
  45942. , g = t[f];
  45943. r[p.uuid] = u,
  45944. t[u] = p,
  45945. r[g.uuid] = d,
  45946. t[d] = g,
  45947. t.pop();
  45948. for (var m = 0, v = a; m !== v; ++m) {
  45949. var A = o[m]
  45950. , y = A[d]
  45951. , C = A[f];
  45952. A[u] = y,
  45953. A[d] = C,
  45954. A.pop()
  45955. }
  45956. } else {
  45957. var f = --i
  45958. , g = t[f];
  45959. r[g.uuid] = u,
  45960. t[u] = g,
  45961. t.pop();
  45962. for (var m = 0, v = a; m !== v; ++m) {
  45963. var A = o[m];
  45964. A[u] = A[f],
  45965. A.pop()
  45966. }
  45967. }
  45968. }
  45969. this.nCachedObjects_ = n
  45970. },
  45971. subscribe_: function(e, t) {
  45972. var i = this._bindingsIndicesByPath
  45973. , r = i[e]
  45974. , o = this._bindings;
  45975. if (void 0 !== r)
  45976. return o[r];
  45977. var a = this._paths
  45978. , s = this._parsedPaths
  45979. , l = this._objects
  45980. , c = l.length
  45981. , h = this.nCachedObjects_
  45982. , u = new Array(c);
  45983. r = o.length,
  45984. i[e] = r,
  45985. a.push(e),
  45986. s.push(t),
  45987. o.push(u);
  45988. for (var d = h, p = l.length; d !== p; ++d) {
  45989. var f = l[d];
  45990. u[d] = new n.PropertyBinding(f,e,t)
  45991. }
  45992. return u
  45993. },
  45994. unsubscribe_: function(e) {
  45995. var t = this._bindingsIndicesByPath
  45996. , i = t[e];
  45997. if (void 0 !== i) {
  45998. var n = this._paths
  45999. , r = this._parsedPaths
  46000. , o = this._bindings
  46001. , a = o.length - 1
  46002. , s = o[a]
  46003. , l = e[a];
  46004. t[l] = i,
  46005. o[i] = s,
  46006. o.pop(),
  46007. r[i] = r[a],
  46008. r.pop(),
  46009. n[i] = n[a],
  46010. n.pop()
  46011. }
  46012. }
  46013. },
  46014. n.AnimationUtils = {
  46015. arraySlice: function(e, t, i) {
  46016. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46017. },
  46018. convertArray: function(e, t, i) {
  46019. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46020. },
  46021. isTypedArray: function(e) {
  46022. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46023. },
  46024. getKeyframeOrder: function(e) {
  46025. function t(t, i) {
  46026. return e[t] - e[i]
  46027. }
  46028. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46029. n[r] = r;
  46030. return n.sort(t),
  46031. n
  46032. },
  46033. sortedArray: function(e, t, i) {
  46034. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46035. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46036. r[a++] = e[s + l];
  46037. return r
  46038. },
  46039. flattenJSON: function(e, t, i, n) {
  46040. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46041. o = e[r++];
  46042. if (void 0 !== o) {
  46043. var a = o[n];
  46044. if (void 0 !== a)
  46045. if (Array.isArray(a)) {
  46046. do
  46047. a = o[n],
  46048. void 0 !== a && (t.push(o.time),
  46049. i.push.apply(i, a)),
  46050. o = e[r++];
  46051. while (void 0 !== o)
  46052. } else if (void 0 !== a.toArray) {
  46053. do
  46054. a = o[n],
  46055. void 0 !== a && (t.push(o.time),
  46056. a.toArray(i, i.length)),
  46057. o = e[r++];
  46058. while (void 0 !== o)
  46059. } else
  46060. do
  46061. a = o[n],
  46062. void 0 !== a && (t.push(o.time),
  46063. i.push(a)),
  46064. o = e[r++];
  46065. while (void 0 !== o)
  46066. }
  46067. }
  46068. },
  46069. n.KeyframeTrack = function(e, t, i, r) {
  46070. if (void 0 === e)
  46071. throw new Error("track name is undefined");
  46072. if (void 0 === t || 0 === t.length)
  46073. throw new Error("no keyframes in track named " + e);
  46074. this.name = e,
  46075. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46076. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46077. this.setInterpolation(r || this.DefaultInterpolation),
  46078. this.validate(),
  46079. this.optimize()
  46080. }
  46081. ,
  46082. n.KeyframeTrack.prototype = {
  46083. constructor: n.KeyframeTrack,
  46084. TimeBufferType: Float32Array,
  46085. ValueBufferType: Float32Array,
  46086. DefaultInterpolation: n.InterpolateLinear,
  46087. InterpolantFactoryMethodDiscrete: function(e) {
  46088. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46089. },
  46090. InterpolantFactoryMethodLinear: function(e) {
  46091. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46092. },
  46093. InterpolantFactoryMethodSmooth: function(e) {
  46094. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46095. },
  46096. setInterpolation: function(e) {
  46097. var t = void 0;
  46098. switch (e) {
  46099. case n.InterpolateDiscrete:
  46100. t = this.InterpolantFactoryMethodDiscrete;
  46101. break;
  46102. case n.InterpolateLinear:
  46103. t = this.InterpolantFactoryMethodLinear;
  46104. break;
  46105. case n.InterpolateSmooth:
  46106. t = this.InterpolantFactoryMethodSmooth
  46107. }
  46108. if (void 0 === t) {
  46109. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46110. if (void 0 === this.createInterpolant) {
  46111. if (e === this.DefaultInterpolation)
  46112. throw new Error(i);
  46113. this.setInterpolation(this.DefaultInterpolation)
  46114. }
  46115. return void console.warn(i)
  46116. }
  46117. this.createInterpolant = t
  46118. },
  46119. getInterpolation: function() {
  46120. switch (this.createInterpolant) {
  46121. case this.InterpolantFactoryMethodDiscrete:
  46122. return n.InterpolateDiscrete;
  46123. case this.InterpolantFactoryMethodLinear:
  46124. return n.InterpolateLinear;
  46125. case this.InterpolantFactoryMethodSmooth:
  46126. return n.InterpolateSmooth
  46127. }
  46128. },
  46129. getValueSize: function() {
  46130. return this.values.length / this.times.length
  46131. },
  46132. shift: function(e) {
  46133. if (0 !== e)
  46134. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46135. t[i] += e;
  46136. return this
  46137. },
  46138. scale: function(e) {
  46139. if (1 !== e)
  46140. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46141. t[i] *= e;
  46142. return this
  46143. },
  46144. trim: function(e, t) {
  46145. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46146. ++o;
  46147. for (; a !== -1 && i[a] > t; )
  46148. --a;
  46149. if (++a,
  46150. 0 !== o || a !== r) {
  46151. o >= a && (a = Math.max(a, 1),
  46152. o = a - 1);
  46153. var s = this.getValueSize();
  46154. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46155. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46156. }
  46157. return this
  46158. },
  46159. validate: function() {
  46160. var e = !0
  46161. , t = this.getValueSize();
  46162. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46163. e = !1);
  46164. var i = this.times
  46165. , r = this.values
  46166. , o = i.length;
  46167. 0 === o && (console.error("track is empty", this),
  46168. e = !1);
  46169. for (var a = null, s = 0; s !== o; s++) {
  46170. var l = i[s];
  46171. if ("number" == typeof l && isNaN(l)) {
  46172. console.error("time is not a valid number", this, s, l),
  46173. e = !1;
  46174. break
  46175. }
  46176. if (null !== a && a > l) {
  46177. console.error("out of order keys", this, s, l, a),
  46178. e = !1;
  46179. break
  46180. }
  46181. a = l
  46182. }
  46183. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46184. for (var s = 0, c = r.length; s !== c; ++s) {
  46185. var h = r[s];
  46186. if (isNaN(h)) {
  46187. console.error("value is not a valid number", this, s, h),
  46188. e = !1;
  46189. break
  46190. }
  46191. }
  46192. return e
  46193. },
  46194. optimize: function() {
  46195. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46196. var s = !1
  46197. , l = e[o]
  46198. , c = e[o + 1];
  46199. if (l !== c && (1 !== o || l !== l[0]))
  46200. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46201. var f = t[h + p];
  46202. if (f !== t[u + p] || f !== t[d + p]) {
  46203. s = !0;
  46204. break
  46205. }
  46206. }
  46207. if (s) {
  46208. if (o !== r) {
  46209. e[r] = e[o];
  46210. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46211. t[m + p] = t[g + p]
  46212. }
  46213. ++r
  46214. }
  46215. }
  46216. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46217. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46218. this
  46219. }
  46220. },
  46221. Object.assign(n.KeyframeTrack, {
  46222. parse: function(e) {
  46223. if (void 0 === e.type)
  46224. throw new Error("track type undefined, can not parse");
  46225. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46226. if (void 0 === e.times) {
  46227. console.warn("legacy JSON format detected, converting");
  46228. var i = []
  46229. , r = [];
  46230. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46231. e.times = i,
  46232. e.values = r
  46233. }
  46234. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46235. },
  46236. toJSON: function(e) {
  46237. var t, i = e.constructor;
  46238. if (void 0 !== i.toJSON)
  46239. t = i.toJSON(e);
  46240. else {
  46241. t = {
  46242. name: e.name,
  46243. times: n.AnimationUtils.convertArray(e.times, Array),
  46244. values: n.AnimationUtils.convertArray(e.values, Array)
  46245. };
  46246. var r = e.getInterpolation();
  46247. r !== e.DefaultInterpolation && (t.interpolation = r)
  46248. }
  46249. return t.type = e.ValueTypeName,
  46250. t
  46251. },
  46252. _getTrackTypeForValueTypeName: function(e) {
  46253. switch (e.toLowerCase()) {
  46254. case "scalar":
  46255. case "double":
  46256. case "float":
  46257. case "number":
  46258. case "integer":
  46259. return n.NumberKeyframeTrack;
  46260. case "vector":
  46261. case "vector2":
  46262. case "vector3":
  46263. case "vector4":
  46264. return n.VectorKeyframeTrack;
  46265. case "color":
  46266. return n.ColorKeyframeTrack;
  46267. case "quaternion":
  46268. return n.QuaternionKeyframeTrack;
  46269. case "bool":
  46270. case "boolean":
  46271. return n.BooleanKeyframeTrack;
  46272. case "string":
  46273. return n.StringKeyframeTrack
  46274. }
  46275. throw new Error("Unsupported typeName: " + e)
  46276. }
  46277. }),
  46278. n.PropertyBinding = function(e, t, i) {
  46279. this.path = t,
  46280. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46281. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46282. this.rootNode = e
  46283. }
  46284. ,
  46285. n.PropertyBinding.prototype = {
  46286. constructor: n.PropertyBinding,
  46287. getValue: function(e, t) {
  46288. this.bind(),
  46289. this.getValue(e, t)
  46290. },
  46291. setValue: function(e, t) {
  46292. this.bind(),
  46293. this.setValue(e, t)
  46294. },
  46295. bind: function() {
  46296. var e = this.node
  46297. , t = this.parsedPath
  46298. , i = t.objectName
  46299. , r = t.propertyName
  46300. , o = t.propertyIndex;
  46301. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46302. this.node = e),
  46303. this.getValue = this._getValue_unavailable,
  46304. this.setValue = this._setValue_unavailable,
  46305. !e)
  46306. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46307. if (i) {
  46308. var a = t.objectIndex;
  46309. switch (i) {
  46310. case "materials":
  46311. if (!e.material)
  46312. return void console.error(" can not bind to material as node does not have a material", this);
  46313. if (!e.material.materials)
  46314. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46315. e = e.material.materials;
  46316. break;
  46317. case "bones":
  46318. if (!e.skeleton)
  46319. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46320. e = e.skeleton.bones;
  46321. for (var s = 0; s < e.length; s++)
  46322. if (e[s].name === a) {
  46323. a = s;
  46324. break
  46325. }
  46326. break;
  46327. default:
  46328. if (void 0 === e[i])
  46329. return void console.error(" can not bind to objectName of node, undefined", this);
  46330. e = e[i]
  46331. }
  46332. if (void 0 !== a) {
  46333. if (void 0 === e[a])
  46334. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46335. e = e[a]
  46336. }
  46337. }
  46338. var l = e[r];
  46339. if (!l) {
  46340. var c = t.nodeName;
  46341. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46342. }
  46343. var h = this.Versioning.None;
  46344. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46345. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46346. this.targetObject = e);
  46347. var u = this.BindingType.Direct;
  46348. if (void 0 !== o) {
  46349. if ("morphTargetInfluences" === r) {
  46350. if (!e.geometry)
  46351. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46352. if (!e.geometry.morphTargets)
  46353. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46354. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46355. if (e.geometry.morphTargets[s].name === o) {
  46356. o = s;
  46357. break
  46358. }
  46359. }
  46360. u = this.BindingType.ArrayElement,
  46361. this.resolvedProperty = l,
  46362. this.propertyIndex = o
  46363. } else
  46364. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46365. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46366. this.resolvedProperty = l) : this.propertyName = r;
  46367. this.getValue = this.GetterByBindingType[u],
  46368. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46369. },
  46370. unbind: function() {
  46371. this.node = null,
  46372. this.getValue = this._getValue_unbound,
  46373. this.setValue = this._setValue_unbound
  46374. }
  46375. },
  46376. Object.assign(n.PropertyBinding.prototype, {
  46377. _getValue_unavailable: function() {},
  46378. _setValue_unavailable: function() {},
  46379. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46380. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46381. BindingType: {
  46382. Direct: 0,
  46383. EntireArray: 1,
  46384. ArrayElement: 2,
  46385. HasFromToArray: 3
  46386. },
  46387. Versioning: {
  46388. None: 0,
  46389. NeedsUpdate: 1,
  46390. MatrixWorldNeedsUpdate: 2
  46391. },
  46392. GetterByBindingType: [function(e, t) {
  46393. e[t] = this.node[this.propertyName]
  46394. }
  46395. , function(e, t) {
  46396. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46397. e[t++] = i[n]
  46398. }
  46399. , function(e, t) {
  46400. e[t] = this.resolvedProperty[this.propertyIndex]
  46401. }
  46402. , function(e, t) {
  46403. this.resolvedProperty.toArray(e, t)
  46404. }
  46405. ],
  46406. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46407. this.node[this.propertyName] = e[t]
  46408. }
  46409. , function(e, t) {
  46410. this.node[this.propertyName] = e[t],
  46411. this.targetObject.needsUpdate = !0
  46412. }
  46413. , function(e, t) {
  46414. this.node[this.propertyName] = e[t],
  46415. this.targetObject.matrixWorldNeedsUpdate = !0
  46416. }
  46417. ], [function(e, t) {
  46418. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46419. i[n] = e[t++]
  46420. }
  46421. , function(e, t) {
  46422. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46423. i[n] = e[t++];
  46424. this.targetObject.needsUpdate = !0
  46425. }
  46426. , function(e, t) {
  46427. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46428. i[n] = e[t++];
  46429. this.targetObject.matrixWorldNeedsUpdate = !0
  46430. }
  46431. ], [function(e, t) {
  46432. this.resolvedProperty[this.propertyIndex] = e[t]
  46433. }
  46434. , function(e, t) {
  46435. this.resolvedProperty[this.propertyIndex] = e[t],
  46436. this.targetObject.needsUpdate = !0
  46437. }
  46438. , function(e, t) {
  46439. this.resolvedProperty[this.propertyIndex] = e[t],
  46440. this.targetObject.matrixWorldNeedsUpdate = !0
  46441. }
  46442. ], [function(e, t) {
  46443. this.resolvedProperty.fromArray(e, t)
  46444. }
  46445. , function(e, t) {
  46446. this.resolvedProperty.fromArray(e, t),
  46447. this.targetObject.needsUpdate = !0
  46448. }
  46449. , function(e, t) {
  46450. this.resolvedProperty.fromArray(e, t),
  46451. this.targetObject.matrixWorldNeedsUpdate = !0
  46452. }
  46453. ]]
  46454. }),
  46455. n.PropertyBinding.Composite = function(e, t, i) {
  46456. var r = i || n.PropertyBinding.parseTrackName(t);
  46457. this._targetGroup = e,
  46458. this._bindings = e.subscribe_(t, r)
  46459. }
  46460. ,
  46461. n.PropertyBinding.Composite.prototype = {
  46462. constructor: n.PropertyBinding.Composite,
  46463. getValue: function(e, t) {
  46464. this.bind();
  46465. var i = this._targetGroup.nCachedObjects_
  46466. , n = this._bindings[i];
  46467. void 0 !== n && n.getValue(e, t)
  46468. },
  46469. setValue: function(e, t) {
  46470. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46471. i[n].setValue(e, t)
  46472. },
  46473. bind: function() {
  46474. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46475. e[t].bind()
  46476. },
  46477. unbind: function() {
  46478. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46479. e[t].unbind()
  46480. }
  46481. },
  46482. n.PropertyBinding.create = function(e, t, i) {
  46483. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46484. }
  46485. ,
  46486. n.PropertyBinding.parseTrackName = function(e) {
  46487. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46488. , i = t.exec(e);
  46489. if (!i)
  46490. throw new Error("cannot parse trackName at all: " + e);
  46491. i.index === t.lastIndex && t.lastIndex++;
  46492. var n = {
  46493. nodeName: i[3],
  46494. objectName: i[5],
  46495. objectIndex: i[7],
  46496. propertyName: i[9],
  46497. propertyIndex: i[11]
  46498. };
  46499. if (null === n.propertyName || 0 === n.propertyName.length)
  46500. throw new Error("can not parse propertyName from trackName: " + e);
  46501. return n
  46502. }
  46503. ,
  46504. n.PropertyBinding.findNode = function(e, t) {
  46505. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46506. return e;
  46507. if (e.skeleton) {
  46508. var i = function(e) {
  46509. for (var i = 0; i < e.bones.length; i++) {
  46510. var n = e.bones[i];
  46511. if (n.name === t)
  46512. return n
  46513. }
  46514. return null
  46515. }
  46516. , n = i(e.skeleton);
  46517. if (n)
  46518. return n
  46519. }
  46520. if (e.children) {
  46521. var r = function(e) {
  46522. for (var i = 0; i < e.length; i++) {
  46523. var n = e[i];
  46524. if (n.name === t || n.uuid === t)
  46525. return n;
  46526. var o = r(n.children);
  46527. if (o)
  46528. return o
  46529. }
  46530. return null
  46531. }
  46532. , o = r(e.children);
  46533. if (o)
  46534. return o
  46535. }
  46536. return null
  46537. }
  46538. ,
  46539. n.PropertyMixer = function(e, t, i) {
  46540. this.binding = e,
  46541. this.valueSize = i;
  46542. var n, r = Float64Array;
  46543. switch (t) {
  46544. case "quaternion":
  46545. n = this._slerp;
  46546. break;
  46547. case "string":
  46548. case "bool":
  46549. r = Array,
  46550. n = this._select;
  46551. break;
  46552. default:
  46553. n = this._lerp
  46554. }
  46555. this.buffer = new r(4 * i),
  46556. this._mixBufferRegion = n,
  46557. this.cumulativeWeight = 0,
  46558. this.useCount = 0,
  46559. this.referenceCount = 0
  46560. }
  46561. ,
  46562. n.PropertyMixer.prototype = {
  46563. constructor: n.PropertyMixer,
  46564. accumulate: function(e, t) {
  46565. var i = this.buffer
  46566. , n = this.valueSize
  46567. , r = e * n + n
  46568. , o = this.cumulativeWeight;
  46569. if (0 === o) {
  46570. for (var a = 0; a !== n; ++a)
  46571. i[r + a] = i[a];
  46572. o = t
  46573. } else {
  46574. o += t;
  46575. var s = t / o;
  46576. this._mixBufferRegion(i, r, 0, s, n)
  46577. }
  46578. this.cumulativeWeight = o
  46579. },
  46580. apply: function(e) {
  46581. var t = this.valueSize
  46582. , i = this.buffer
  46583. , n = e * t + t
  46584. , r = this.cumulativeWeight
  46585. , o = this.binding;
  46586. if (this.cumulativeWeight = 0,
  46587. r < 1) {
  46588. var a = 3 * t;
  46589. this._mixBufferRegion(i, n, a, 1 - r, t)
  46590. }
  46591. for (var s = t, l = t + t; s !== l; ++s)
  46592. if (i[s] !== i[s + t]) {
  46593. o.setValue(i, n);
  46594. break
  46595. }
  46596. },
  46597. saveOriginalState: function() {
  46598. var e = this.binding
  46599. , t = this.buffer
  46600. , i = this.valueSize
  46601. , n = 3 * i;
  46602. e.getValue(t, n);
  46603. for (var r = i, o = n; r !== o; ++r)
  46604. t[r] = t[n + r % i];
  46605. this.cumulativeWeight = 0
  46606. },
  46607. restoreOriginalState: function() {
  46608. var e = 3 * this.valueSize;
  46609. this.binding.setValue(this.buffer, e)
  46610. },
  46611. _select: function(e, t, i, n, r) {
  46612. if (n >= .5)
  46613. for (var o = 0; o !== r; ++o)
  46614. e[t + o] = e[i + o]
  46615. },
  46616. _slerp: function(e, t, i, r, o) {
  46617. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46618. },
  46619. _lerp: function(e, t, i, n, r) {
  46620. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46621. var s = t + a;
  46622. e[s] = e[s] * o + e[i + a] * n
  46623. }
  46624. }
  46625. },
  46626. n.BooleanKeyframeTrack = function(e, t, i) {
  46627. n.KeyframeTrack.call(this, e, t, i)
  46628. }
  46629. ,
  46630. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46631. constructor: n.BooleanKeyframeTrack,
  46632. ValueTypeName: "bool",
  46633. ValueBufferType: Array,
  46634. DefaultInterpolation: n.IntepolateDiscrete,
  46635. InterpolantFactoryMethodLinear: void 0,
  46636. InterpolantFactoryMethodSmooth: void 0
  46637. }),
  46638. n.NumberKeyframeTrack = function(e, t, i, r) {
  46639. n.KeyframeTrack.call(this, e, t, i, r)
  46640. }
  46641. ,
  46642. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46643. constructor: n.NumberKeyframeTrack,
  46644. ValueTypeName: "number"
  46645. }),
  46646. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46647. n.KeyframeTrack.call(this, e, t, i, r)
  46648. }
  46649. ,
  46650. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46651. constructor: n.QuaternionKeyframeTrack,
  46652. ValueTypeName: "quaternion",
  46653. DefaultInterpolation: n.InterpolateLinear,
  46654. InterpolantFactoryMethodLinear: function(e) {
  46655. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46656. },
  46657. InterpolantFactoryMethodSmooth: void 0
  46658. }),
  46659. n.StringKeyframeTrack = function(e, t, i, r) {
  46660. n.KeyframeTrack.call(this, e, t, i, r)
  46661. }
  46662. ,
  46663. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46664. constructor: n.StringKeyframeTrack,
  46665. ValueTypeName: "string",
  46666. ValueBufferType: Array,
  46667. DefaultInterpolation: n.IntepolateDiscrete,
  46668. InterpolantFactoryMethodLinear: void 0,
  46669. InterpolantFactoryMethodSmooth: void 0
  46670. }),
  46671. n.VectorKeyframeTrack = function(e, t, i, r) {
  46672. n.KeyframeTrack.call(this, e, t, i, r)
  46673. }
  46674. ,
  46675. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46676. constructor: n.VectorKeyframeTrack,
  46677. ValueTypeName: "vector"
  46678. }),
  46679. n.Audio = function(e) {
  46680. n.Object3D.call(this),
  46681. this.type = "Audio",
  46682. this.context = e.context,
  46683. this.source = this.context.createBufferSource(),
  46684. this.source.onended = this.onEnded.bind(this),
  46685. this.gain = this.context.createGain(),
  46686. this.gain.connect(e.getInput()),
  46687. this.autoplay = !1,
  46688. this.startTime = 0,
  46689. this.playbackRate = 1,
  46690. this.isPlaying = !1,
  46691. this.hasPlaybackControl = !0,
  46692. this.sourceType = "empty",
  46693. this.filter = null
  46694. }
  46695. ,
  46696. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46697. n.Audio.prototype.constructor = n.Audio,
  46698. n.Audio.prototype.getOutput = function() {
  46699. return this.gain
  46700. }
  46701. ,
  46702. n.Audio.prototype.load = function(e) {
  46703. var t = new n.AudioBuffer(this.context);
  46704. return t.load(e),
  46705. this.setBuffer(t),
  46706. this
  46707. }
  46708. ,
  46709. n.Audio.prototype.setNodeSource = function(e) {
  46710. return this.hasPlaybackControl = !1,
  46711. this.sourceType = "audioNode",
  46712. this.source = e,
  46713. this.connect(),
  46714. this
  46715. }
  46716. ,
  46717. n.Audio.prototype.setBuffer = function(e) {
  46718. var t = this;
  46719. return e.onReady(function(e) {
  46720. t.source.buffer = e,
  46721. t.sourceType = "buffer",
  46722. t.autoplay && t.play()
  46723. }),
  46724. this
  46725. }
  46726. ,
  46727. n.Audio.prototype.play = function() {
  46728. if (this.isPlaying === !0)
  46729. return void console.warn("THREE.Audio: Audio is already playing.");
  46730. if (this.hasPlaybackControl === !1)
  46731. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46732. var e = this.context.createBufferSource();
  46733. e.buffer = this.source.buffer,
  46734. e.loop = this.source.loop,
  46735. e.onended = this.source.onended,
  46736. e.start(0, this.startTime),
  46737. e.playbackRate.value = this.playbackRate,
  46738. this.isPlaying = !0,
  46739. this.source = e,
  46740. this.connect()
  46741. }
  46742. ,
  46743. n.Audio.prototype.pause = function() {
  46744. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46745. void (this.startTime = this.context.currentTime))
  46746. }
  46747. ,
  46748. n.Audio.prototype.stop = function() {
  46749. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46750. void (this.startTime = 0))
  46751. }
  46752. ,
  46753. n.Audio.prototype.connect = function() {
  46754. null !== this.filter ? (this.source.connect(this.filter),
  46755. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46756. }
  46757. ,
  46758. n.Audio.prototype.disconnect = function() {
  46759. null !== this.filter ? (this.source.disconnect(this.filter),
  46760. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46761. }
  46762. ,
  46763. n.Audio.prototype.getFilter = function() {
  46764. return this.filter
  46765. }
  46766. ,
  46767. n.Audio.prototype.setFilter = function(e) {
  46768. void 0 === e && (e = null),
  46769. this.isPlaying === !0 ? (this.disconnect(),
  46770. this.filter = e,
  46771. this.connect()) : this.filter = e
  46772. }
  46773. ,
  46774. n.Audio.prototype.setPlaybackRate = function(e) {
  46775. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46776. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46777. }
  46778. ,
  46779. n.Audio.prototype.getPlaybackRate = function() {
  46780. return this.playbackRate
  46781. }
  46782. ,
  46783. n.Audio.prototype.onEnded = function() {
  46784. this.isPlaying = !1
  46785. }
  46786. ,
  46787. n.Audio.prototype.setLoop = function(e) {
  46788. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46789. }
  46790. ,
  46791. n.Audio.prototype.getLoop = function() {
  46792. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46793. !1) : this.source.loop
  46794. }
  46795. ,
  46796. n.Audio.prototype.setVolume = function(e) {
  46797. this.gain.gain.value = e
  46798. }
  46799. ,
  46800. n.Audio.prototype.getVolume = function() {
  46801. return this.gain.gain.value
  46802. }
  46803. ,
  46804. n.AudioAnalyser = function(e, t) {
  46805. this.analyser = e.context.createAnalyser(),
  46806. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46807. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46808. e.getOutput().connect(this.analyser)
  46809. }
  46810. ,
  46811. n.AudioAnalyser.prototype = {
  46812. constructor: n.AudioAnalyser,
  46813. getData: function() {
  46814. return this.analyser.getByteFrequencyData(this.data),
  46815. this.data
  46816. }
  46817. },
  46818. n.AudioBuffer = function(e) {
  46819. this.context = e,
  46820. this.ready = !1,
  46821. this.readyCallbacks = []
  46822. }
  46823. ,
  46824. n.AudioBuffer.prototype.load = function(e) {
  46825. var t = this
  46826. , i = new XMLHttpRequest;
  46827. return i.open("GET", e, !0),
  46828. i.responseType = "arraybuffer",
  46829. i.onload = function(e) {
  46830. t.context.decodeAudioData(this.response, function(e) {
  46831. t.buffer = e,
  46832. t.ready = !0;
  46833. for (var i = 0; i < t.readyCallbacks.length; i++)
  46834. t.readyCallbacks[i](t.buffer);
  46835. t.readyCallbacks = []
  46836. })
  46837. }
  46838. ,
  46839. i.send(),
  46840. this
  46841. }
  46842. ,
  46843. n.AudioBuffer.prototype.onReady = function(e) {
  46844. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46845. }
  46846. ,
  46847. n.PositionalAudio = function(e) {
  46848. n.Audio.call(this, e),
  46849. this.panner = this.context.createPanner(),
  46850. this.panner.connect(this.gain)
  46851. }
  46852. ,
  46853. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46854. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46855. n.PositionalAudio.prototype.getOutput = function() {
  46856. return this.panner
  46857. }
  46858. ,
  46859. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46860. this.panner.refDistance = e
  46861. }
  46862. ,
  46863. n.PositionalAudio.prototype.getRefDistance = function() {
  46864. return this.panner.refDistance
  46865. }
  46866. ,
  46867. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46868. this.panner.rolloffFactor = e
  46869. }
  46870. ,
  46871. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46872. return this.panner.rolloffFactor
  46873. }
  46874. ,
  46875. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46876. this.panner.distanceModel = e
  46877. }
  46878. ,
  46879. n.PositionalAudio.prototype.getDistanceModel = function() {
  46880. return this.panner.distanceModel
  46881. }
  46882. ,
  46883. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46884. this.panner.maxDistance = e
  46885. }
  46886. ,
  46887. n.PositionalAudio.prototype.getMaxDistance = function() {
  46888. return this.panner.maxDistance
  46889. }
  46890. ,
  46891. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46892. var e = new n.Vector3;
  46893. return function(t) {
  46894. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46895. e.setFromMatrixPosition(this.matrixWorld),
  46896. this.panner.setPosition(e.x, e.y, e.z)
  46897. }
  46898. }(),
  46899. n.AudioListener = function() {
  46900. n.Object3D.call(this),
  46901. this.type = "AudioListener",
  46902. this.context = new (window.AudioContext || window.webkitAudioContext),
  46903. this.gain = this.context.createGain(),
  46904. this.gain.connect(this.context.destination),
  46905. this.filter = null
  46906. }
  46907. ,
  46908. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46909. n.AudioListener.prototype.constructor = n.AudioListener,
  46910. n.AudioListener.prototype.getInput = function() {
  46911. return this.gain
  46912. }
  46913. ,
  46914. n.AudioListener.prototype.removeFilter = function() {
  46915. null !== this.filter && (this.gain.disconnect(this.filter),
  46916. this.filter.disconnect(this.context.destination),
  46917. this.gain.connect(this.context.destination),
  46918. this.filter = null)
  46919. }
  46920. ,
  46921. n.AudioListener.prototype.setFilter = function(e) {
  46922. null !== this.filter ? (this.gain.disconnect(this.filter),
  46923. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46924. this.filter = e,
  46925. this.gain.connect(this.filter),
  46926. this.filter.connect(this.context.destination)
  46927. }
  46928. ,
  46929. n.AudioListener.prototype.getFilter = function() {
  46930. return this.filter
  46931. }
  46932. ,
  46933. n.AudioListener.prototype.setMasterVolume = function(e) {
  46934. this.gain.gain.value = e
  46935. }
  46936. ,
  46937. n.AudioListener.prototype.getMasterVolume = function() {
  46938. return this.gain.gain.value
  46939. }
  46940. ,
  46941. n.AudioListener.prototype.updateMatrixWorld = function() {
  46942. var e = new n.Vector3
  46943. , t = new n.Quaternion
  46944. , i = new n.Vector3
  46945. , r = new n.Vector3;
  46946. return function(o) {
  46947. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46948. var a = this.context.listener
  46949. , s = this.up;
  46950. this.matrixWorld.decompose(e, t, i),
  46951. r.set(0, 0, -1).applyQuaternion(t),
  46952. a.setPosition(e.x, e.y, e.z),
  46953. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46954. }
  46955. }(),
  46956. n.Camera = function() {
  46957. n.Object3D.call(this),
  46958. this.type = "Camera",
  46959. this.matrixWorldInverse = new n.Matrix4,
  46960. this.projectionMatrix = new n.Matrix4
  46961. }
  46962. ,
  46963. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46964. n.Camera.prototype.constructor = n.Camera,
  46965. n.Camera.prototype.getWorldDirection = function() {
  46966. var e = new n.Quaternion;
  46967. return function(t) {
  46968. var i = t || new n.Vector3;
  46969. return this.getWorldQuaternion(e),
  46970. i.set(0, 0, -1).applyQuaternion(e)
  46971. }
  46972. }(),
  46973. n.Camera.prototype.lookAt = function() {
  46974. var e = new n.Matrix4;
  46975. return function(t) {
  46976. e.lookAt(this.position, t, this.up),
  46977. this.quaternion.setFromRotationMatrix(e)
  46978. }
  46979. }(),
  46980. n.Camera.prototype.clone = function() {
  46981. return (new this.constructor).copy(this)
  46982. }
  46983. ,
  46984. n.Camera.prototype.copy = function(e) {
  46985. return n.Object3D.prototype.copy.call(this, e),
  46986. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46987. this.projectionMatrix.copy(e.projectionMatrix),
  46988. this
  46989. }
  46990. ,
  46991. n.CubeCamera = function(e, t, i) {
  46992. n.Object3D.call(this),
  46993. this.type = "CubeCamera";
  46994. var r = 90
  46995. , o = 1
  46996. , a = new n.PerspectiveCamera(r,o,e,t);
  46997. a.up.set(0, -1, 0),
  46998. a.lookAt(new n.Vector3(1,0,0)),
  46999. this.add(a);
  47000. var s = new n.PerspectiveCamera(r,o,e,t);
  47001. s.up.set(0, -1, 0),
  47002. s.lookAt(new n.Vector3(-1,0,0)),
  47003. this.add(s);
  47004. var l = new n.PerspectiveCamera(r,o,e,t);
  47005. l.up.set(0, 0, 1),
  47006. l.lookAt(new n.Vector3(0,1,0)),
  47007. this.add(l);
  47008. var c = new n.PerspectiveCamera(r,o,e,t);
  47009. c.up.set(0, 0, -1),
  47010. c.lookAt(new n.Vector3(0,-1,0)),
  47011. this.add(c);
  47012. var h = new n.PerspectiveCamera(r,o,e,t);
  47013. h.up.set(0, -1, 0),
  47014. h.lookAt(new n.Vector3(0,0,1)),
  47015. this.add(h);
  47016. var u = new n.PerspectiveCamera(r,o,e,t);
  47017. u.up.set(0, -1, 0),
  47018. u.lookAt(new n.Vector3(0,0,-1)),
  47019. this.add(u);
  47020. var d = {
  47021. format: n.RGBFormat,
  47022. magFilter: n.LinearFilter,
  47023. minFilter: n.LinearFilter
  47024. };
  47025. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47026. this.updateCubeMap = function(e, t) {
  47027. null === this.parent && this.updateMatrixWorld();
  47028. var i = this.renderTarget
  47029. , n = i.texture.generateMipmaps;
  47030. i.texture.generateMipmaps = !1,
  47031. i.activeCubeFace = 0,
  47032. e.render(t, a, i),
  47033. i.activeCubeFace = 1,
  47034. e.render(t, s, i),
  47035. i.activeCubeFace = 2,
  47036. e.render(t, l, i),
  47037. i.activeCubeFace = 3,
  47038. e.render(t, c, i),
  47039. i.activeCubeFace = 4,
  47040. e.render(t, h, i),
  47041. i.texture.generateMipmaps = n,
  47042. i.activeCubeFace = 5,
  47043. e.render(t, u, i),
  47044. e.setRenderTarget(null)
  47045. }
  47046. }
  47047. ,
  47048. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47049. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47050. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47051. n.Camera.call(this),
  47052. this.type = "OrthographicCamera",
  47053. this.zoom = 1,
  47054. this.left = e,
  47055. this.right = t,
  47056. this.top = i,
  47057. this.bottom = r,
  47058. this.near = void 0 !== o ? o : .1,
  47059. this.far = void 0 !== a ? a : 2e3,
  47060. this.updateProjectionMatrix()
  47061. }
  47062. ,
  47063. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47064. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47065. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47066. var e = (this.right - this.left) / (2 * this.zoom)
  47067. , t = (this.top - this.bottom) / (2 * this.zoom)
  47068. , i = (this.right + this.left) / 2
  47069. , n = (this.top + this.bottom) / 2;
  47070. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47071. }
  47072. ,
  47073. n.OrthographicCamera.prototype.copy = function(e) {
  47074. return n.Camera.prototype.copy.call(this, e),
  47075. this.left = e.left,
  47076. this.right = e.right,
  47077. this.top = e.top,
  47078. this.bottom = e.bottom,
  47079. this.near = e.near,
  47080. this.far = e.far,
  47081. this.zoom = e.zoom,
  47082. this
  47083. }
  47084. ,
  47085. n.OrthographicCamera.prototype.toJSON = function(e) {
  47086. var t = n.Object3D.prototype.toJSON.call(this, e);
  47087. return t.object.zoom = this.zoom,
  47088. t.object.left = this.left,
  47089. t.object.right = this.right,
  47090. t.object.top = this.top,
  47091. t.object.bottom = this.bottom,
  47092. t.object.near = this.near,
  47093. t.object.far = this.far,
  47094. t
  47095. }
  47096. ,
  47097. n.PerspectiveCamera = function(e, t, i, r) {
  47098. n.Camera.call(this),
  47099. this.type = "PerspectiveCamera",
  47100. this.focalLength = 10,
  47101. this.zoom = 1,
  47102. this.fov = void 0 !== e ? e : 50,
  47103. this.aspect = void 0 !== t ? t : 1,
  47104. this.near = void 0 !== i ? i : .1,
  47105. this.far = void 0 !== r ? r : 2e3,
  47106. this.updateProjectionMatrix()
  47107. }
  47108. ,
  47109. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47110. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47111. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47112. void 0 === t && (t = 24),
  47113. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47114. this.updateProjectionMatrix()
  47115. }
  47116. ,
  47117. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47118. this.fullWidth = e,
  47119. this.fullHeight = t,
  47120. this.x = i,
  47121. this.y = n,
  47122. this.width = r,
  47123. this.height = o,
  47124. this.updateProjectionMatrix()
  47125. }
  47126. ,
  47127. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47128. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47129. if (this.fullWidth) {
  47130. var t = this.fullWidth / this.fullHeight
  47131. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47132. , r = -i
  47133. , o = t * r
  47134. , a = t * i
  47135. , s = Math.abs(a - o)
  47136. , l = Math.abs(i - r);
  47137. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47138. } else
  47139. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47140. }
  47141. ,
  47142. n.PerspectiveCamera.prototype.copy = function(e) {
  47143. return n.Camera.prototype.copy.call(this, e),
  47144. this.focalLength = e.focalLength,
  47145. this.zoom = e.zoom,
  47146. this.fov = e.fov,
  47147. this.aspect = e.aspect,
  47148. this.near = e.near,
  47149. this.far = e.far,
  47150. this
  47151. }
  47152. ,
  47153. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47154. var t = n.Object3D.prototype.toJSON.call(this, e);
  47155. return t.object.focalLength = this.focalLength,
  47156. t.object.zoom = this.zoom,
  47157. t.object.fov = this.fov,
  47158. t.object.aspect = this.aspect,
  47159. t.object.near = this.near,
  47160. t.object.far = this.far,
  47161. t
  47162. }
  47163. ,
  47164. n.StereoCamera = function() {
  47165. this.type = "StereoCamera",
  47166. this.aspect = 1,
  47167. this.cameraL = new n.PerspectiveCamera,
  47168. this.cameraL.layers.enable(1),
  47169. this.cameraL.matrixAutoUpdate = !1,
  47170. this.cameraR = new n.PerspectiveCamera,
  47171. this.cameraR.layers.enable(2),
  47172. this.cameraR.matrixAutoUpdate = !1
  47173. }
  47174. ,
  47175. n.StereoCamera.prototype = {
  47176. constructor: n.StereoCamera,
  47177. update: function() {
  47178. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47179. return function(l) {
  47180. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47181. if (c) {
  47182. e = l.focalLength,
  47183. t = l.fov,
  47184. i = l.aspect * this.aspect,
  47185. r = l.near,
  47186. o = l.far;
  47187. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47188. s.elements[12] = -p,
  47189. a.elements[12] = p,
  47190. h = -g * i + f,
  47191. u = g * i + f,
  47192. d.elements[0] = 2 * r / (u - h),
  47193. d.elements[8] = (u + h) / (u - h),
  47194. this.cameraL.projectionMatrix.copy(d),
  47195. h = -g * i - f,
  47196. u = g * i - f,
  47197. d.elements[0] = 2 * r / (u - h),
  47198. d.elements[8] = (u + h) / (u - h),
  47199. this.cameraR.projectionMatrix.copy(d)
  47200. }
  47201. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47202. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47203. }
  47204. }()
  47205. },
  47206. n.Light = function(e, t) {
  47207. n.Object3D.call(this),
  47208. this.type = "Light",
  47209. this.color = new n.Color(e),
  47210. this.intensity = void 0 !== t ? t : 1,
  47211. this.receiveShadow = void 0
  47212. }
  47213. ,
  47214. n.Light.prototype = Object.create(n.Object3D.prototype),
  47215. n.Light.prototype.constructor = n.Light,
  47216. n.Light.prototype.copy = function(e) {
  47217. return n.Object3D.prototype.copy.call(this, e),
  47218. this.color.copy(e.color),
  47219. this.intensity = e.intensity,
  47220. this
  47221. }
  47222. ,
  47223. n.Light.prototype.toJSON = function(e) {
  47224. var t = n.Object3D.prototype.toJSON.call(this, e);
  47225. return t.object.color = this.color.getHex(),
  47226. t.object.intensity = this.intensity,
  47227. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47228. void 0 !== this.distance && (t.object.distance = this.distance),
  47229. void 0 !== this.angle && (t.object.angle = this.angle),
  47230. void 0 !== this.decay && (t.object.decay = this.decay),
  47231. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47232. t
  47233. }
  47234. ,
  47235. n.LightShadow = function(e) {
  47236. this.camera = e,
  47237. this.bias = 0,
  47238. this.radius = 1,
  47239. this.mapSize = new n.Vector2(512,512),
  47240. this.map = null,
  47241. this.matrix = new n.Matrix4
  47242. }
  47243. ,
  47244. n.LightShadow.prototype = {
  47245. constructor: n.LightShadow,
  47246. copy: function(e) {
  47247. return this.camera = e.camera.clone(),
  47248. this.bias = e.bias,
  47249. this.radius = e.radius,
  47250. this.mapSize.copy(e.mapSize),
  47251. this
  47252. },
  47253. clone: function() {
  47254. return (new this.constructor).copy(this)
  47255. }
  47256. },
  47257. n.AmbientLight = function(e, t) {
  47258. n.Light.call(this, e, t),
  47259. this.type = "AmbientLight",
  47260. this.castShadow = void 0
  47261. }
  47262. ,
  47263. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47264. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47265. n.DirectionalLight = function(e, t) {
  47266. n.Light.call(this, e, t),
  47267. this.type = "DirectionalLight",
  47268. this.position.set(0, 1, 0),
  47269. this.updateMatrix(),
  47270. this.target = new n.Object3D,
  47271. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47272. }
  47273. ,
  47274. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47275. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47276. n.DirectionalLight.prototype.copy = function(e) {
  47277. return n.Light.prototype.copy.call(this, e),
  47278. this.target = e.target.clone(),
  47279. this.shadow = e.shadow.clone(),
  47280. this
  47281. }
  47282. ,
  47283. n.HemisphereLight = function(e, t, i) {
  47284. n.Light.call(this, e, i),
  47285. this.type = "HemisphereLight",
  47286. this.castShadow = void 0,
  47287. this.position.set(0, 1, 0),
  47288. this.updateMatrix(),
  47289. this.groundColor = new n.Color(t)
  47290. }
  47291. ,
  47292. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47293. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47294. n.HemisphereLight.prototype.copy = function(e) {
  47295. return n.Light.prototype.copy.call(this, e),
  47296. this.groundColor.copy(e.groundColor),
  47297. this
  47298. }
  47299. ,
  47300. n.PointLight = function(e, t, i, r) {
  47301. n.Light.call(this, e, t),
  47302. this.type = "PointLight",
  47303. this.distance = void 0 !== i ? i : 0,
  47304. this.decay = void 0 !== r ? r : 1,
  47305. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47306. }
  47307. ,
  47308. n.PointLight.prototype = Object.create(n.Light.prototype),
  47309. n.PointLight.prototype.constructor = n.PointLight,
  47310. Object.defineProperty(n.PointLight.prototype, "power", {
  47311. get: function() {
  47312. return 4 * this.intensity * Math.PI
  47313. },
  47314. set: function(e) {
  47315. this.intensity = e / (4 * Math.PI)
  47316. }
  47317. }),
  47318. n.PointLight.prototype.copy = function(e) {
  47319. return n.Light.prototype.copy.call(this, e),
  47320. this.distance = e.distance,
  47321. this.decay = e.decay,
  47322. this.shadow = e.shadow.clone(),
  47323. this
  47324. }
  47325. ,
  47326. n.SpotLight = function(e, t, i, r, o, a) {
  47327. n.Light.call(this, e, t),
  47328. this.type = "SpotLight",
  47329. this.position.set(0, 1, 0),
  47330. this.updateMatrix(),
  47331. this.target = new n.Object3D,
  47332. this.distance = void 0 !== i ? i : 0,
  47333. this.angle = void 0 !== r ? r : Math.PI / 3,
  47334. this.penumbra = void 0 !== o ? o : 0,
  47335. this.decay = void 0 !== a ? a : 1,
  47336. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47337. }
  47338. ,
  47339. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47340. n.SpotLight.prototype.constructor = n.SpotLight,
  47341. Object.defineProperty(n.SpotLight.prototype, "power", {
  47342. get: function() {
  47343. return this.intensity * Math.PI
  47344. },
  47345. set: function(e) {
  47346. this.intensity = e / Math.PI
  47347. }
  47348. }),
  47349. n.SpotLight.prototype.copy = function(e) {
  47350. return n.Light.prototype.copy.call(this, e),
  47351. this.distance = e.distance,
  47352. this.angle = e.angle,
  47353. this.penumbra = e.penumbra,
  47354. this.decay = e.decay,
  47355. this.target = e.target.clone(),
  47356. this.shadow = e.shadow.clone(),
  47357. this
  47358. }
  47359. ,
  47360. n.Cache = {
  47361. enabled: !1,
  47362. files: {},
  47363. add: function(e, t) {
  47364. this.enabled !== !1 && (this.files[e] = t)
  47365. },
  47366. get: function(e) {
  47367. if (this.enabled !== !1)
  47368. return this.files[e]
  47369. },
  47370. remove: function(e) {
  47371. delete this.files[e]
  47372. },
  47373. clear: function() {
  47374. this.files = {}
  47375. }
  47376. },
  47377. n.Loader = function() {
  47378. this.onLoadStart = function() {}
  47379. ,
  47380. this.onLoadProgress = function() {}
  47381. ,
  47382. this.onLoadComplete = function() {}
  47383. }
  47384. ,
  47385. n.Loader.prototype = {
  47386. constructor: n.Loader,
  47387. crossOrigin: void 0,
  47388. extractUrlBase: function(e) {
  47389. var t = e.split("/");
  47390. return 1 === t.length ? "./" : (t.pop(),
  47391. t.join("/") + "/")
  47392. },
  47393. initMaterials: function(e, t, i) {
  47394. for (var n = [], r = 0; r < e.length; ++r)
  47395. n[r] = this.createMaterial(e[r], t, i);
  47396. return n
  47397. },
  47398. createMaterial: function() {
  47399. var e, t, i;
  47400. return function(r, o, a) {
  47401. function s(e, i, r, s, c) {
  47402. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47403. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47404. h = t.load(u)),
  47405. void 0 !== i && (h.repeat.fromArray(i),
  47406. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47407. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47408. void 0 !== r && h.offset.fromArray(r),
  47409. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47410. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47411. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47412. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47413. void 0 !== c && (h.anisotropy = c);
  47414. var p = n.Math.generateUUID();
  47415. return l[p] = h,
  47416. p
  47417. }
  47418. void 0 === e && (e = new n.Color),
  47419. void 0 === t && (t = new n.TextureLoader),
  47420. void 0 === i && (i = new n.MaterialLoader);
  47421. var l = {}
  47422. , c = {
  47423. uuid: n.Math.generateUUID(),
  47424. type: "MeshLambertMaterial"
  47425. };
  47426. for (var h in r) {
  47427. var u = r[h];
  47428. switch (h) {
  47429. case "DbgColor":
  47430. case "DbgIndex":
  47431. case "opticalDensity":
  47432. case "illumination":
  47433. break;
  47434. case "DbgName":
  47435. c.name = u;
  47436. break;
  47437. case "blending":
  47438. c.blending = n[u];
  47439. break;
  47440. case "colorAmbient":
  47441. case "mapAmbient":
  47442. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47443. break;
  47444. case "colorDiffuse":
  47445. c.color = e.fromArray(u).getHex();
  47446. break;
  47447. case "colorSpecular":
  47448. c.specular = e.fromArray(u).getHex();
  47449. break;
  47450. case "colorEmissive":
  47451. c.emissive = e.fromArray(u).getHex();
  47452. break;
  47453. case "specularCoef":
  47454. c.shininess = u;
  47455. break;
  47456. case "shading":
  47457. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47458. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47459. break;
  47460. case "mapDiffuse":
  47461. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47462. break;
  47463. case "mapDiffuseRepeat":
  47464. case "mapDiffuseOffset":
  47465. case "mapDiffuseWrap":
  47466. case "mapDiffuseAnisotropy":
  47467. break;
  47468. case "mapLight":
  47469. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47470. break;
  47471. case "mapLightRepeat":
  47472. case "mapLightOffset":
  47473. case "mapLightWrap":
  47474. case "mapLightAnisotropy":
  47475. break;
  47476. case "mapAO":
  47477. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47478. break;
  47479. case "mapAORepeat":
  47480. case "mapAOOffset":
  47481. case "mapAOWrap":
  47482. case "mapAOAnisotropy":
  47483. break;
  47484. case "mapBump":
  47485. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47486. break;
  47487. case "mapBumpScale":
  47488. c.bumpScale = u;
  47489. break;
  47490. case "mapBumpRepeat":
  47491. case "mapBumpOffset":
  47492. case "mapBumpWrap":
  47493. case "mapBumpAnisotropy":
  47494. break;
  47495. case "mapNormal":
  47496. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47497. break;
  47498. case "mapNormalFactor":
  47499. c.normalScale = [u, u];
  47500. break;
  47501. case "mapNormalRepeat":
  47502. case "mapNormalOffset":
  47503. case "mapNormalWrap":
  47504. case "mapNormalAnisotropy":
  47505. break;
  47506. case "mapSpecular":
  47507. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47508. break;
  47509. case "mapSpecularRepeat":
  47510. case "mapSpecularOffset":
  47511. case "mapSpecularWrap":
  47512. case "mapSpecularAnisotropy":
  47513. break;
  47514. case "mapAlpha":
  47515. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47516. break;
  47517. case "mapAlphaRepeat":
  47518. case "mapAlphaOffset":
  47519. case "mapAlphaWrap":
  47520. case "mapAlphaAnisotropy":
  47521. break;
  47522. case "flipSided":
  47523. c.side = n.BackSide;
  47524. break;
  47525. case "doubleSided":
  47526. c.side = n.DoubleSide;
  47527. break;
  47528. case "transparency":
  47529. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47530. c.opacity = u;
  47531. break;
  47532. case "depthTest":
  47533. case "depthWrite":
  47534. case "colorWrite":
  47535. case "opacity":
  47536. case "reflectivity":
  47537. case "transparent":
  47538. case "visible":
  47539. case "wireframe":
  47540. c[h] = u;
  47541. break;
  47542. case "vertexColors":
  47543. u === !0 && (c.vertexColors = n.VertexColors),
  47544. "face" === u && (c.vertexColors = n.FaceColors);
  47545. break;
  47546. default:
  47547. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47548. }
  47549. }
  47550. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47551. "MeshPhongMaterial" !== c.type && delete c.specular,
  47552. c.opacity < 1 && (c.transparent = !0),
  47553. i.setTextures(l),
  47554. i.parse(c)
  47555. }
  47556. }()
  47557. },
  47558. n.Loader.Handlers = {
  47559. handlers: [],
  47560. add: function(e, t) {
  47561. this.handlers.push(e, t)
  47562. },
  47563. get: function(e) {
  47564. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47565. var r = t[i]
  47566. , o = t[i + 1];
  47567. if (r.test(e))
  47568. return o
  47569. }
  47570. return null
  47571. }
  47572. },
  47573. n.XHRLoader = function(e) {
  47574. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47575. }
  47576. ,
  47577. n.XHRLoader.prototype = {
  47578. constructor: n.XHRLoader,
  47579. load: function(e, t, i, r) {
  47580. void 0 !== this.path && (e = this.path + e);
  47581. var o = this
  47582. , a = n.Cache.get(e);
  47583. if (void 0 !== a)
  47584. return t && setTimeout(function() {
  47585. t(a)
  47586. }, 0),
  47587. a;
  47588. var s = new XMLHttpRequest;
  47589. return s.overrideMimeType("text/plain"),
  47590. s.open("GET", e, !0),
  47591. s.addEventListener("load", function(i) {
  47592. var a = i.target.response;
  47593. n.Cache.add(e, a),
  47594. 200 === this.status ? (t && t(a),
  47595. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47596. t && t(a),
  47597. o.manager.itemEnd(e)) : (r && r(i),
  47598. o.manager.itemError(e))
  47599. }, !1),
  47600. void 0 !== i && s.addEventListener("progress", function(e) {
  47601. i(e)
  47602. }, !1),
  47603. s.addEventListener("error", function(t) {
  47604. r && r(t),
  47605. o.manager.itemError(e)
  47606. }, !1),
  47607. void 0 !== this.responseType && (s.responseType = this.responseType),
  47608. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47609. s.send(null),
  47610. o.manager.itemStart(e),
  47611. s
  47612. },
  47613. setPath: function(e) {
  47614. this.path = e
  47615. },
  47616. setResponseType: function(e) {
  47617. this.responseType = e
  47618. },
  47619. setWithCredentials: function(e) {
  47620. this.withCredentials = e
  47621. }
  47622. },
  47623. n.FontLoader = function(e) {
  47624. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47625. }
  47626. ,
  47627. n.FontLoader.prototype = {
  47628. constructor: n.FontLoader,
  47629. load: function(e, t, i, r) {
  47630. var o = new n.XHRLoader(this.manager);
  47631. o.load(e, function(e) {
  47632. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47633. }, i, r)
  47634. }
  47635. },
  47636. n.ImageLoader = function(e) {
  47637. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47638. }
  47639. ,
  47640. n.ImageLoader.prototype = {
  47641. constructor: n.ImageLoader,
  47642. load: function(e, t, i, r) {
  47643. void 0 !== this.path && (e = this.path + e);
  47644. var o = this
  47645. , a = n.Cache.get(e);
  47646. if (void 0 !== a)
  47647. return o.manager.itemStart(e),
  47648. t ? setTimeout(function() {
  47649. t(a),
  47650. o.manager.itemEnd(e)
  47651. }, 0) : o.manager.itemEnd(e),
  47652. a;
  47653. var s = document.createElement("img");
  47654. return s.addEventListener("load", function(i) {
  47655. n.Cache.add(e, this),
  47656. t && t(this),
  47657. o.manager.itemEnd(e)
  47658. }, !1),
  47659. void 0 !== i && s.addEventListener("progress", function(e) {
  47660. i(e)
  47661. }, !1),
  47662. s.addEventListener("error", function(t) {
  47663. r && r(t),
  47664. o.manager.itemError(e)
  47665. }, !1),
  47666. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47667. o.manager.itemStart(e),
  47668. s.src = e,
  47669. s
  47670. },
  47671. setCrossOrigin: function(e) {
  47672. this.crossOrigin = e
  47673. },
  47674. setPath: function(e) {
  47675. this.path = e
  47676. }
  47677. },
  47678. n.JSONLoader = function(e) {
  47679. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47680. e = void 0),
  47681. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47682. this.withCredentials = !1
  47683. }
  47684. ,
  47685. n.JSONLoader.prototype = {
  47686. constructor: n.JSONLoader,
  47687. get statusDomElement() {
  47688. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47689. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47690. this._statusDomElement
  47691. },
  47692. load: function(e, t, i, r) {
  47693. var o = this
  47694. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47695. , s = new n.XHRLoader(this.manager);
  47696. s.setWithCredentials(this.withCredentials),
  47697. s.load(e, function(i) {
  47698. var n = JSON.parse(i)
  47699. , r = n.metadata;
  47700. if (void 0 !== r) {
  47701. var s = r.type;
  47702. if (void 0 !== s) {
  47703. if ("object" === s.toLowerCase())
  47704. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47705. if ("scene" === s.toLowerCase())
  47706. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47707. }
  47708. }
  47709. var l = o.parse(n, a);
  47710. t(l.geometry, l.materials)
  47711. }, i, r)
  47712. },
  47713. setTexturePath: function(e) {
  47714. this.texturePath = e
  47715. },
  47716. parse: function(e, t) {
  47717. function i(t) {
  47718. function i(e, t) {
  47719. return e & 1 << t
  47720. }
  47721. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47722. if (void 0 !== e.uvs) {
  47723. for (r = 0; r < e.uvs.length; r++)
  47724. e.uvs[r].length && B++;
  47725. for (r = 0; r < B; r++)
  47726. s.faceVertexUvs[r] = []
  47727. }
  47728. for (l = 0,
  47729. c = L.length; l < c; )
  47730. E = new n.Vector3,
  47731. E.x = L[l++] * t,
  47732. E.y = L[l++] * t,
  47733. E.z = L[l++] * t,
  47734. s.vertices.push(E);
  47735. for (l = 0,
  47736. c = O.length; l < c; )
  47737. if (f = O[l++],
  47738. g = i(f, 0),
  47739. m = i(f, 1),
  47740. v = i(f, 3),
  47741. A = i(f, 4),
  47742. y = i(f, 5),
  47743. C = i(f, 6),
  47744. I = i(f, 7),
  47745. g) {
  47746. if (w = new n.Face3,
  47747. w.a = O[l],
  47748. w.b = O[l + 1],
  47749. w.c = O[l + 3],
  47750. _ = new n.Face3,
  47751. _.a = O[l + 1],
  47752. _.b = O[l + 2],
  47753. _.c = O[l + 3],
  47754. l += 4,
  47755. m && (p = O[l++],
  47756. w.materialIndex = p,
  47757. _.materialIndex = p),
  47758. a = s.faces.length,
  47759. v)
  47760. for (r = 0; r < B; r++)
  47761. for (S = e.uvs[r],
  47762. s.faceVertexUvs[r][a] = [],
  47763. s.faceVertexUvs[r][a + 1] = [],
  47764. o = 0; o < 4; o++)
  47765. d = O[l++],
  47766. R = S[2 * d],
  47767. P = S[2 * d + 1],
  47768. M = new n.Vector2(R,P),
  47769. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47770. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47771. if (A && (u = 3 * O[l++],
  47772. w.normal.set(D[u++], D[u++], D[u]),
  47773. _.normal.copy(w.normal)),
  47774. y)
  47775. for (r = 0; r < 4; r++)
  47776. u = 3 * O[l++],
  47777. x = new n.Vector3(D[u++],D[u++],D[u]),
  47778. 2 !== r && w.vertexNormals.push(x),
  47779. 0 !== r && _.vertexNormals.push(x);
  47780. if (C && (h = O[l++],
  47781. T = N[h],
  47782. w.color.setHex(T),
  47783. _.color.setHex(T)),
  47784. I)
  47785. for (r = 0; r < 4; r++)
  47786. h = O[l++],
  47787. T = N[h],
  47788. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47789. 0 !== r && _.vertexColors.push(new n.Color(T));
  47790. s.faces.push(w),
  47791. s.faces.push(_)
  47792. } else {
  47793. if (b = new n.Face3,
  47794. b.a = O[l++],
  47795. b.b = O[l++],
  47796. b.c = O[l++],
  47797. m && (p = O[l++],
  47798. b.materialIndex = p),
  47799. a = s.faces.length,
  47800. v)
  47801. for (r = 0; r < B; r++)
  47802. for (S = e.uvs[r],
  47803. s.faceVertexUvs[r][a] = [],
  47804. o = 0; o < 3; o++)
  47805. d = O[l++],
  47806. R = S[2 * d],
  47807. P = S[2 * d + 1],
  47808. M = new n.Vector2(R,P),
  47809. s.faceVertexUvs[r][a].push(M);
  47810. if (A && (u = 3 * O[l++],
  47811. b.normal.set(D[u++], D[u++], D[u])),
  47812. y)
  47813. for (r = 0; r < 3; r++)
  47814. u = 3 * O[l++],
  47815. x = new n.Vector3(D[u++],D[u++],D[u]),
  47816. b.vertexNormals.push(x);
  47817. if (C && (h = O[l++],
  47818. b.color.setHex(N[h])),
  47819. I)
  47820. for (r = 0; r < 3; r++)
  47821. h = O[l++],
  47822. b.vertexColors.push(new n.Color(N[h]));
  47823. s.faces.push(b)
  47824. }
  47825. }
  47826. function r() {
  47827. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47828. if (e.skinWeights)
  47829. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47830. var o = e.skinWeights[i]
  47831. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47832. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47833. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47834. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47835. }
  47836. if (e.skinIndices)
  47837. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47838. var h = e.skinIndices[i]
  47839. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47840. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47841. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47842. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47843. }
  47844. s.bones = e.bones,
  47845. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47846. }
  47847. function o(t) {
  47848. if (void 0 !== e.morphTargets)
  47849. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47850. s.morphTargets[i] = {},
  47851. s.morphTargets[i].name = e.morphTargets[i].name,
  47852. s.morphTargets[i].vertices = [];
  47853. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47854. var h = new n.Vector3;
  47855. h.x = a[l] * t,
  47856. h.y = a[l + 1] * t,
  47857. h.z = a[l + 2] * t,
  47858. o.push(h)
  47859. }
  47860. }
  47861. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47862. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47863. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47864. u[i].color.fromArray(d, 3 * i)
  47865. }
  47866. }
  47867. function a() {
  47868. var t = []
  47869. , i = [];
  47870. void 0 !== e.animation && i.push(e.animation),
  47871. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47872. for (var r = 0; r < i.length; r++) {
  47873. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47874. o && t.push(o)
  47875. }
  47876. if (s.morphTargets) {
  47877. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47878. t = t.concat(a)
  47879. }
  47880. t.length > 0 && (s.animations = t)
  47881. }
  47882. var s = new n.Geometry
  47883. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47884. if (i(l),
  47885. r(),
  47886. o(l),
  47887. a(),
  47888. s.computeFaceNormals(),
  47889. s.computeBoundingSphere(),
  47890. void 0 === e.materials || 0 === e.materials.length)
  47891. return {
  47892. geometry: s
  47893. };
  47894. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47895. return {
  47896. geometry: s,
  47897. materials: c
  47898. }
  47899. }
  47900. },
  47901. n.LoadingManager = function(e, t, i) {
  47902. var n = this
  47903. , r = !1
  47904. , o = 0
  47905. , a = 0;
  47906. this.onStart = void 0,
  47907. this.onLoad = e,
  47908. this.onProgress = t,
  47909. this.onError = i,
  47910. this.itemStart = function(e) {
  47911. a++,
  47912. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47913. r = !0
  47914. }
  47915. ,
  47916. this.itemEnd = function(e) {
  47917. o++,
  47918. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47919. o === a && (r = !1,
  47920. void 0 !== n.onLoad && n.onLoad())
  47921. }
  47922. ,
  47923. this.itemError = function(e) {
  47924. void 0 !== n.onError && n.onError(e)
  47925. }
  47926. }
  47927. ,
  47928. n.DefaultLoadingManager = new n.LoadingManager,
  47929. n.BufferGeometryLoader = function(e) {
  47930. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47931. }
  47932. ,
  47933. n.BufferGeometryLoader.prototype = {
  47934. constructor: n.BufferGeometryLoader,
  47935. load: function(e, t, i, r) {
  47936. var o = this
  47937. , a = new n.XHRLoader(o.manager);
  47938. a.load(e, function(e) {
  47939. t(o.parse(JSON.parse(e)))
  47940. }, i, r)
  47941. },
  47942. parse: function(e) {
  47943. var t = new n.BufferGeometry
  47944. , i = e.data.index
  47945. , r = {
  47946. Int8Array: Int8Array,
  47947. Uint8Array: Uint8Array,
  47948. Uint8ClampedArray: Uint8ClampedArray,
  47949. Int16Array: Int16Array,
  47950. Uint16Array: Uint16Array,
  47951. Int32Array: Int32Array,
  47952. Uint32Array: Uint32Array,
  47953. Float32Array: Float32Array,
  47954. Float64Array: Float64Array
  47955. };
  47956. if (void 0 !== i) {
  47957. var o = new r[i.type](i.array);
  47958. t.setIndex(new n.BufferAttribute(o,1))
  47959. }
  47960. var a = e.data.attributes;
  47961. for (var s in a) {
  47962. var l = a[s]
  47963. , o = new r[l.type](l.array);
  47964. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47965. }
  47966. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47967. if (void 0 !== c)
  47968. for (var h = 0, u = c.length; h !== u; ++h) {
  47969. var d = c[h];
  47970. t.addGroup(d.start, d.count, d.materialIndex)
  47971. }
  47972. var p = e.data.boundingSphere;
  47973. if (void 0 !== p) {
  47974. var f = new n.Vector3;
  47975. void 0 !== p.center && f.fromArray(p.center),
  47976. t.boundingSphere = new n.Sphere(f,p.radius)
  47977. }
  47978. return t
  47979. }
  47980. },
  47981. n.MaterialLoader = function(e) {
  47982. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47983. this.textures = {}
  47984. }
  47985. ,
  47986. n.MaterialLoader.prototype = {
  47987. constructor: n.MaterialLoader,
  47988. load: function(e, t, i, r) {
  47989. var o = this
  47990. , a = new n.XHRLoader(o.manager);
  47991. a.load(e, function(e) {
  47992. t(o.parse(JSON.parse(e)))
  47993. }, i, r)
  47994. },
  47995. setTextures: function(e) {
  47996. this.textures = e
  47997. },
  47998. getTexture: function(e) {
  47999. var t = this.textures;
  48000. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48001. t[e]
  48002. },
  48003. parse: function(e) {
  48004. var t = new n[e.type];
  48005. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48006. void 0 !== e.name && (t.name = e.name),
  48007. void 0 !== e.color && t.color.setHex(e.color),
  48008. void 0 !== e.roughness && (t.roughness = e.roughness),
  48009. void 0 !== e.metalness && (t.metalness = e.metalness),
  48010. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48011. void 0 !== e.specular && t.specular.setHex(e.specular),
  48012. void 0 !== e.shininess && (t.shininess = e.shininess),
  48013. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48014. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48015. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48016. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48017. void 0 !== e.shading && (t.shading = e.shading),
  48018. void 0 !== e.blending && (t.blending = e.blending),
  48019. void 0 !== e.side && (t.side = e.side),
  48020. void 0 !== e.opacity && (t.opacity = e.opacity),
  48021. void 0 !== e.transparent && (t.transparent = e.transparent),
  48022. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48023. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48024. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48025. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48026. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48027. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48028. void 0 !== e.size && (t.size = e.size),
  48029. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48030. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48031. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48032. t.transparent = !0),
  48033. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48034. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48035. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48036. void 0 !== e.normalScale) {
  48037. var i = e.normalScale;
  48038. Array.isArray(i) === !1 && (i = [i, i]),
  48039. t.normalScale = (new n.Vector2).fromArray(i)
  48040. }
  48041. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48042. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48043. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48044. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48045. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48046. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48047. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48048. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48049. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48050. t.combine = n.MultiplyOperation),
  48051. e.reflectivity && (t.reflectivity = e.reflectivity),
  48052. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48053. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48054. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48055. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48056. void 0 !== e.materials)
  48057. for (var r = 0, o = e.materials.length; r < o; r++)
  48058. t.materials.push(this.parse(e.materials[r]));
  48059. return t
  48060. }
  48061. },
  48062. n.ObjectLoader = function(e) {
  48063. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48064. this.texturePath = ""
  48065. }
  48066. ,
  48067. n.ObjectLoader.prototype = {
  48068. constructor: n.ObjectLoader,
  48069. load: function(e, t, i, r) {
  48070. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48071. var o = this
  48072. , a = new n.XHRLoader(o.manager);
  48073. a.load(e, function(e) {
  48074. o.parse(JSON.parse(e), t)
  48075. }, i, r)
  48076. },
  48077. setTexturePath: function(e) {
  48078. this.texturePath = e
  48079. },
  48080. setCrossOrigin: function(e) {
  48081. this.crossOrigin = e
  48082. },
  48083. parse: function(e, t) {
  48084. var i = this.parseGeometries(e.geometries)
  48085. , n = this.parseImages(e.images, function() {
  48086. void 0 !== t && t(a)
  48087. })
  48088. , r = this.parseTextures(e.textures, n)
  48089. , o = this.parseMaterials(e.materials, r)
  48090. , a = this.parseObject(e.object, i, o);
  48091. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48092. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48093. a
  48094. },
  48095. parseGeometries: function(e) {
  48096. var t = {};
  48097. if (void 0 !== e)
  48098. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48099. var s, l = e[o];
  48100. switch (l.type) {
  48101. case "PlaneGeometry":
  48102. case "PlaneBufferGeometry":
  48103. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48104. break;
  48105. case "BoxGeometry":
  48106. case "BoxBufferGeometry":
  48107. case "CubeGeometry":
  48108. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48109. break;
  48110. case "CircleGeometry":
  48111. case "CircleBufferGeometry":
  48112. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48113. break;
  48114. case "CylinderGeometry":
  48115. case "CylinderBufferGeometry":
  48116. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48117. break;
  48118. case "SphereGeometry":
  48119. case "SphereBufferGeometry":
  48120. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48121. break;
  48122. case "DodecahedronGeometry":
  48123. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48124. break;
  48125. case "IcosahedronGeometry":
  48126. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48127. break;
  48128. case "OctahedronGeometry":
  48129. s = new n.OctahedronGeometry(l.radius,l.detail);
  48130. break;
  48131. case "TetrahedronGeometry":
  48132. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48133. break;
  48134. case "RingGeometry":
  48135. case "RingBufferGeometry":
  48136. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48137. break;
  48138. case "TorusGeometry":
  48139. case "TorusBufferGeometry":
  48140. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48141. break;
  48142. case "TorusKnotGeometry":
  48143. case "TorusKnotBufferGeometry":
  48144. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48145. break;
  48146. case "LatheGeometry":
  48147. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48148. break;
  48149. case "BufferGeometry":
  48150. s = r.parse(l);
  48151. break;
  48152. case "Geometry":
  48153. s = i.parse(l.data, this.texturePath).geometry;
  48154. break;
  48155. default:
  48156. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48157. continue
  48158. }
  48159. s.uuid = l.uuid,
  48160. void 0 !== l.name && (s.name = l.name),
  48161. t[l.uuid] = s
  48162. }
  48163. return t
  48164. },
  48165. parseMaterials: function(e, t) {
  48166. var i = {};
  48167. if (void 0 !== e) {
  48168. var r = new n.MaterialLoader;
  48169. r.setTextures(t);
  48170. for (var o = 0, a = e.length; o < a; o++) {
  48171. var s = r.parse(e[o]);
  48172. i[s.uuid] = s
  48173. }
  48174. }
  48175. return i
  48176. },
  48177. parseAnimations: function(e) {
  48178. for (var t = [], i = 0; i < e.length; i++) {
  48179. var r = n.AnimationClip.parse(e[i]);
  48180. t.push(r)
  48181. }
  48182. return t
  48183. },
  48184. parseImages: function(e, t) {
  48185. function i(e) {
  48186. return r.manager.itemStart(e),
  48187. s.load(e, function() {
  48188. r.manager.itemEnd(e)
  48189. })
  48190. }
  48191. var r = this
  48192. , o = {};
  48193. if (void 0 !== e && e.length > 0) {
  48194. var a = new n.LoadingManager(t)
  48195. , s = new n.ImageLoader(a);
  48196. s.setCrossOrigin(this.crossOrigin);
  48197. for (var l = 0, c = e.length; l < c; l++) {
  48198. var h = e[l]
  48199. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48200. o[h.uuid] = i(u)
  48201. }
  48202. }
  48203. return o
  48204. },
  48205. parseTextures: function(e, t) {
  48206. function i(e) {
  48207. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48208. n[e])
  48209. }
  48210. var r = {};
  48211. if (void 0 !== e)
  48212. for (var o = 0, a = e.length; o < a; o++) {
  48213. var s = e[o];
  48214. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48215. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48216. var l = new n.Texture(t[s.image]);
  48217. l.needsUpdate = !0,
  48218. l.uuid = s.uuid,
  48219. void 0 !== s.name && (l.name = s.name),
  48220. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48221. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48222. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48223. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48224. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48225. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48226. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48227. l.wrapT = i(s.wrap[1])),
  48228. r[s.uuid] = l
  48229. }
  48230. return r
  48231. },
  48232. parseObject: function() {
  48233. var e = new n.Matrix4;
  48234. return function(t, i, r) {
  48235. function o(e) {
  48236. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48237. i[e]
  48238. }
  48239. function a(e) {
  48240. if (void 0 !== e)
  48241. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48242. r[e]
  48243. }
  48244. var s;
  48245. switch (t.type) {
  48246. case "Scene":
  48247. s = new n.Scene;
  48248. break;
  48249. case "PerspectiveCamera":
  48250. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48251. break;
  48252. case "OrthographicCamera":
  48253. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48254. break;
  48255. case "AmbientLight":
  48256. s = new n.AmbientLight(t.color,t.intensity);
  48257. break;
  48258. case "DirectionalLight":
  48259. s = new n.DirectionalLight(t.color,t.intensity);
  48260. break;
  48261. case "PointLight":
  48262. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48263. break;
  48264. case "SpotLight":
  48265. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48266. break;
  48267. case "HemisphereLight":
  48268. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48269. break;
  48270. case "Mesh":
  48271. var l = o(t.geometry)
  48272. , c = a(t.material);
  48273. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48274. break;
  48275. case "LOD":
  48276. s = new n.LOD;
  48277. break;
  48278. case "Line":
  48279. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48280. break;
  48281. case "PointCloud":
  48282. case "Points":
  48283. s = new n.Points(o(t.geometry),a(t.material));
  48284. break;
  48285. case "Sprite":
  48286. s = new n.Sprite(a(t.material));
  48287. break;
  48288. case "Group":
  48289. s = new n.Group;
  48290. break;
  48291. default:
  48292. s = new n.Object3D
  48293. }
  48294. if (s.uuid = t.uuid,
  48295. void 0 !== t.name && (s.name = t.name),
  48296. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48297. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48298. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48299. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48300. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48301. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48302. void 0 !== t.visible && (s.visible = t.visible),
  48303. void 0 !== t.userData && (s.userData = t.userData),
  48304. void 0 !== t.children)
  48305. for (var h in t.children)
  48306. s.add(this.parseObject(t.children[h], i, r));
  48307. if ("LOD" === t.type)
  48308. for (var u = t.levels, d = 0; d < u.length; d++) {
  48309. var p = u[d]
  48310. , h = s.getObjectByProperty("uuid", p.object);
  48311. void 0 !== h && s.addLevel(h, p.distance)
  48312. }
  48313. return s
  48314. }
  48315. }()
  48316. },
  48317. n.TextureLoader = function(e) {
  48318. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48319. }
  48320. ,
  48321. n.TextureLoader.prototype = {
  48322. constructor: n.TextureLoader,
  48323. load: function(e, t, i, r) {
  48324. var o = new n.Texture
  48325. , a = new n.ImageLoader(this.manager);
  48326. return a.setCrossOrigin(this.crossOrigin),
  48327. a.setPath(this.path),
  48328. a.load(e, function(e) {
  48329. o.image = e,
  48330. o.needsUpdate = !0,
  48331. void 0 !== t && t(o)
  48332. }, i, r),
  48333. o
  48334. },
  48335. setCrossOrigin: function(e) {
  48336. this.crossOrigin = e
  48337. },
  48338. setPath: function(e) {
  48339. this.path = e
  48340. }
  48341. },
  48342. n.CubeTextureLoader = function(e) {
  48343. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48344. }
  48345. ,
  48346. n.CubeTextureLoader.prototype = {
  48347. constructor: n.CubeTextureLoader,
  48348. load: function(e, t, i, r) {
  48349. function o(i) {
  48350. s.load(e[i], function(e) {
  48351. a.images[i] = e,
  48352. l++,
  48353. 6 === l && (a.needsUpdate = !0,
  48354. t && t(a))
  48355. }, void 0, r)
  48356. }
  48357. var a = new n.CubeTexture
  48358. , s = new n.ImageLoader(this.manager);
  48359. s.setCrossOrigin(this.crossOrigin),
  48360. s.setPath(this.path);
  48361. for (var l = 0, c = 0; c < e.length; ++c)
  48362. o(c);
  48363. return a
  48364. },
  48365. setCrossOrigin: function(e) {
  48366. this.crossOrigin = e
  48367. },
  48368. setPath: function(e) {
  48369. this.path = e
  48370. }
  48371. },
  48372. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48373. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48374. this._parser = null
  48375. }
  48376. ,
  48377. n.BinaryTextureLoader.prototype = {
  48378. constructor: n.BinaryTextureLoader,
  48379. load: function(e, t, i, r) {
  48380. var o = this
  48381. , a = new n.DataTexture
  48382. , s = new n.XHRLoader(this.manager);
  48383. return s.setResponseType("arraybuffer"),
  48384. s.load(e, function(e) {
  48385. var i = o._parser(e);
  48386. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48387. a.image.height = i.height,
  48388. a.image.data = i.data),
  48389. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48390. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48391. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48392. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48393. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48394. void 0 !== i.format && (a.format = i.format),
  48395. void 0 !== i.type && (a.type = i.type),
  48396. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48397. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48398. a.needsUpdate = !0,
  48399. t && t(a, i))
  48400. }, i, r),
  48401. a
  48402. }
  48403. },
  48404. n.CompressedTextureLoader = function(e) {
  48405. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48406. this._parser = null
  48407. }
  48408. ;
  48409. n.CompressedTextureLoader.prototype = {
  48410. constructor: n.CompressedTextureLoader,
  48411. load: function(e, t, i, r) {
  48412. function o(o) {
  48413. c.load(e[o], function(e) {
  48414. var i = a._parser(e, !0);
  48415. s[o] = {
  48416. width: i.width,
  48417. height: i.height,
  48418. format: i.format,
  48419. mipmaps: i.mipmaps
  48420. },
  48421. h += 1,
  48422. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48423. l.format = i.format,
  48424. l.needsUpdate = !0,
  48425. t && t(l))
  48426. }, i, r)
  48427. }
  48428. var a = this
  48429. , s = []
  48430. , l = new n.CompressedTexture;
  48431. l.image = s;
  48432. var c = new n.XHRLoader(this.manager);
  48433. if (c.setPath(this.path),
  48434. c.setResponseType("arraybuffer"),
  48435. Array.isArray(e))
  48436. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48437. o(u);
  48438. else
  48439. c.load(e, function(e) {
  48440. var i = a._parser(e, !0);
  48441. if (i.isCubemap)
  48442. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48443. s[o] = {
  48444. mipmaps: []
  48445. };
  48446. for (var c = 0; c < i.mipmapCount; c++)
  48447. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48448. s[o].format = i.format,
  48449. s[o].width = i.width,
  48450. s[o].height = i.height
  48451. }
  48452. else
  48453. l.image.width = i.width,
  48454. l.image.height = i.height,
  48455. l.mipmaps = i.mipmaps;
  48456. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48457. l.format = i.format,
  48458. l.needsUpdate = !0,
  48459. t && t(l)
  48460. }, i, r);
  48461. return l
  48462. },
  48463. setPath: function(e) {
  48464. this.path = e
  48465. }
  48466. };
  48467. n.Material = function() {
  48468. Object.defineProperty(this, "id", {
  48469. value: n.MaterialIdCount++
  48470. }),
  48471. this.uuid = n.Math.generateUUID(),
  48472. this.name = "",
  48473. this.type = "Material",
  48474. this.side = n.FrontSide,
  48475. this.opacity = 1,
  48476. this.transparent = !1,
  48477. this.blending = n.NormalBlending,
  48478. this.blendSrc = n.SrcAlphaFactor,
  48479. this.blendDst = n.OneMinusSrcAlphaFactor,
  48480. this.blendEquation = n.AddEquation,
  48481. this.blendSrcAlpha = null,
  48482. this.blendDstAlpha = null,
  48483. this.blendEquationAlpha = null,
  48484. this.depthFunc = n.LessEqualDepth,
  48485. this.depthTest = !0,
  48486. this.depthWrite = !0,
  48487. this.colorWrite = !0,
  48488. this.precision = null,
  48489. this.polygonOffset = !1,
  48490. this.polygonOffsetFactor = 0,
  48491. this.polygonOffsetUnits = 0,
  48492. this.alphaTest = 0,
  48493. this.premultipliedAlpha = !1,
  48494. this.overdraw = 0,
  48495. this.visible = !0,
  48496. this._needsUpdate = !0
  48497. }
  48498. ,
  48499. n.Material.prototype = {
  48500. constructor: n.Material,
  48501. get needsUpdate() {
  48502. return this._needsUpdate
  48503. },
  48504. set needsUpdate(e) {
  48505. e === !0 && this.update(),
  48506. this._needsUpdate = e
  48507. },
  48508. setValues: function(e) {
  48509. if (void 0 !== e)
  48510. for (var t in e) {
  48511. var i = e[t];
  48512. if (void 0 !== i) {
  48513. var r = this[t];
  48514. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48515. } else
  48516. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48517. }
  48518. },
  48519. toJSON: function(e) {
  48520. function t(e) {
  48521. var t = [];
  48522. for (var i in e) {
  48523. var n = e[i];
  48524. delete n.metadata,
  48525. t.push(n)
  48526. }
  48527. return t
  48528. }
  48529. var i = void 0 === e;
  48530. i && (e = {
  48531. textures: {},
  48532. images: {}
  48533. });
  48534. var r = {
  48535. metadata: {
  48536. version: 4.4,
  48537. type: "Material",
  48538. generator: "Material.toJSON"
  48539. }
  48540. };
  48541. if (r.uuid = this.uuid,
  48542. r.type = this.type,
  48543. "" !== this.name && (r.name = this.name),
  48544. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48545. .5 !== this.roughness && (r.roughness = this.roughness),
  48546. .5 !== this.metalness && (r.metalness = this.metalness),
  48547. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48548. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48549. void 0 !== this.shininess && (r.shininess = this.shininess),
  48550. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48551. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48552. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48553. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48554. r.bumpScale = this.bumpScale),
  48555. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48556. r.normalScale = this.normalScale.toArray()),
  48557. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48558. r.displacementScale = this.displacementScale,
  48559. r.displacementBias = this.displacementBias),
  48560. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48561. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48562. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48563. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48564. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48565. r.reflectivity = this.reflectivity),
  48566. void 0 !== this.size && (r.size = this.size),
  48567. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48568. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48569. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48570. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48571. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48572. this.opacity < 1 && (r.opacity = this.opacity),
  48573. this.transparent === !0 && (r.transparent = this.transparent),
  48574. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48575. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48576. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48577. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48578. i) {
  48579. var o = t(e.textures)
  48580. , a = t(e.images);
  48581. o.length > 0 && (r.textures = o),
  48582. a.length > 0 && (r.images = a)
  48583. }
  48584. return r
  48585. },
  48586. clone: function() {
  48587. return (new this.constructor).copy(this)
  48588. },
  48589. copy: function(e) {
  48590. return this.name = e.name,
  48591. this.side = e.side,
  48592. this.opacity = e.opacity,
  48593. this.transparent = e.transparent,
  48594. this.blending = e.blending,
  48595. this.blendSrc = e.blendSrc,
  48596. this.blendDst = e.blendDst,
  48597. this.blendEquation = e.blendEquation,
  48598. this.blendSrcAlpha = e.blendSrcAlpha,
  48599. this.blendDstAlpha = e.blendDstAlpha,
  48600. this.blendEquationAlpha = e.blendEquationAlpha,
  48601. this.depthFunc = e.depthFunc,
  48602. this.depthTest = e.depthTest,
  48603. this.depthWrite = e.depthWrite,
  48604. this.colorWrite = e.colorWrite,
  48605. this.precision = e.precision,
  48606. this.polygonOffset = e.polygonOffset,
  48607. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48608. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48609. this.alphaTest = e.alphaTest,
  48610. this.premultipliedAlpha = e.premultipliedAlpha,
  48611. this.overdraw = e.overdraw,
  48612. this.visible = e.visible,
  48613. this
  48614. },
  48615. update: function() {
  48616. this.dispatchEvent({
  48617. type: "update"
  48618. })
  48619. },
  48620. dispose: function() {
  48621. this.dispatchEvent({
  48622. type: "dispose"
  48623. })
  48624. }
  48625. },
  48626. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48627. n.MaterialIdCount = 0,
  48628. n.LineBasicMaterial = function(e) {
  48629. n.Material.call(this),
  48630. this.type = "LineBasicMaterial",
  48631. this.color = new n.Color(16777215),
  48632. this.linewidth = 1,
  48633. this.linecap = "round",
  48634. this.linejoin = "round",
  48635. this.blending = n.NormalBlending,
  48636. this.vertexColors = n.NoColors,
  48637. this.fog = !0,
  48638. this.setValues(e)
  48639. }
  48640. ,
  48641. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48642. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48643. n.LineBasicMaterial.prototype.copy = function(e) {
  48644. return n.Material.prototype.copy.call(this, e),
  48645. this.color.copy(e.color),
  48646. this.linewidth = e.linewidth,
  48647. this.linecap = e.linecap,
  48648. this.linejoin = e.linejoin,
  48649. this.vertexColors = e.vertexColors,
  48650. this.fog = e.fog,
  48651. this
  48652. }
  48653. ,
  48654. n.LineDashedMaterial = function(e) {
  48655. n.Material.call(this),
  48656. this.type = "LineDashedMaterial",
  48657. this.color = new n.Color(16777215),
  48658. this.linewidth = 1,
  48659. this.scale = 1,
  48660. this.dashSize = 3,
  48661. this.gapSize = 1,
  48662. this.blending = n.NormalBlending,
  48663. this.vertexColors = n.NoColors,
  48664. this.fog = !0,
  48665. this.setValues(e)
  48666. }
  48667. ,
  48668. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48669. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48670. n.LineDashedMaterial.prototype.copy = function(e) {
  48671. return n.Material.prototype.copy.call(this, e),
  48672. this.color.copy(e.color),
  48673. this.linewidth = e.linewidth,
  48674. this.scale = e.scale,
  48675. this.dashSize = e.dashSize,
  48676. this.gapSize = e.gapSize,
  48677. this.vertexColors = e.vertexColors,
  48678. this.fog = e.fog,
  48679. this
  48680. }
  48681. ,
  48682. n.MeshBasicMaterial = function(e) {
  48683. n.Material.call(this),
  48684. this.type = "MeshBasicMaterial",
  48685. this.color = new n.Color(16777215),
  48686. this.map = null,
  48687. this.aoMap = null,
  48688. this.aoMapIntensity = 1,
  48689. this.specularMap = null,
  48690. this.alphaMap = null,
  48691. this.envMap = null,
  48692. this.combine = n.MultiplyOperation,
  48693. this.reflectivity = 1,
  48694. this.refractionRatio = .98,
  48695. this.fog = !0,
  48696. this.shading = n.SmoothShading,
  48697. this.blending = n.NormalBlending,
  48698. this.wireframe = !1,
  48699. this.wireframeLinewidth = 1,
  48700. this.wireframeLinecap = "round",
  48701. this.wireframeLinejoin = "round",
  48702. this.vertexColors = n.NoColors,
  48703. this.skinning = !1,
  48704. this.morphTargets = !1,
  48705. this.setValues(e)
  48706. }
  48707. ,
  48708. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48709. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48710. n.MeshBasicMaterial.prototype.copy = function(e) {
  48711. return n.Material.prototype.copy.call(this, e),
  48712. this.color.copy(e.color),
  48713. this.map = e.map,
  48714. this.aoMap = e.aoMap,
  48715. this.aoMapIntensity = e.aoMapIntensity,
  48716. this.specularMap = e.specularMap,
  48717. this.alphaMap = e.alphaMap,
  48718. this.envMap = e.envMap,
  48719. this.combine = e.combine,
  48720. this.reflectivity = e.reflectivity,
  48721. this.refractionRatio = e.refractionRatio,
  48722. this.fog = e.fog,
  48723. this.shading = e.shading,
  48724. this.wireframe = e.wireframe,
  48725. this.wireframeLinewidth = e.wireframeLinewidth,
  48726. this.wireframeLinecap = e.wireframeLinecap,
  48727. this.wireframeLinejoin = e.wireframeLinejoin,
  48728. this.vertexColors = e.vertexColors,
  48729. this.skinning = e.skinning,
  48730. this.morphTargets = e.morphTargets,
  48731. this
  48732. }
  48733. ,
  48734. n.MeshLambertMaterial = function(e) {
  48735. n.Material.call(this),
  48736. this.type = "MeshLambertMaterial",
  48737. this.color = new n.Color(16777215),
  48738. this.map = null,
  48739. this.lightMap = null,
  48740. this.lightMapIntensity = 1,
  48741. this.aoMap = null,
  48742. this.aoMapIntensity = 1,
  48743. this.emissive = new n.Color(0),
  48744. this.emissiveIntensity = 1,
  48745. this.emissiveMap = null,
  48746. this.specularMap = null,
  48747. this.alphaMap = null,
  48748. this.envMap = null,
  48749. this.combine = n.MultiplyOperation,
  48750. this.reflectivity = 1,
  48751. this.refractionRatio = .98,
  48752. this.fog = !0,
  48753. this.blending = n.NormalBlending,
  48754. this.wireframe = !1,
  48755. this.wireframeLinewidth = 1,
  48756. this.wireframeLinecap = "round",
  48757. this.wireframeLinejoin = "round",
  48758. this.vertexColors = n.NoColors,
  48759. this.skinning = !1,
  48760. this.morphTargets = !1,
  48761. this.morphNormals = !1,
  48762. this.setValues(e)
  48763. }
  48764. ,
  48765. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48766. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48767. n.MeshLambertMaterial.prototype.copy = function(e) {
  48768. return n.Material.prototype.copy.call(this, e),
  48769. this.color.copy(e.color),
  48770. this.map = e.map,
  48771. this.lightMap = e.lightMap,
  48772. this.lightMapIntensity = e.lightMapIntensity,
  48773. this.aoMap = e.aoMap,
  48774. this.aoMapIntensity = e.aoMapIntensity,
  48775. this.emissive.copy(e.emissive),
  48776. this.emissiveMap = e.emissiveMap,
  48777. this.emissiveIntensity = e.emissiveIntensity,
  48778. this.specularMap = e.specularMap,
  48779. this.alphaMap = e.alphaMap,
  48780. this.envMap = e.envMap,
  48781. this.combine = e.combine,
  48782. this.reflectivity = e.reflectivity,
  48783. this.refractionRatio = e.refractionRatio,
  48784. this.fog = e.fog,
  48785. this.wireframe = e.wireframe,
  48786. this.wireframeLinewidth = e.wireframeLinewidth,
  48787. this.wireframeLinecap = e.wireframeLinecap,
  48788. this.wireframeLinejoin = e.wireframeLinejoin,
  48789. this.vertexColors = e.vertexColors,
  48790. this.skinning = e.skinning,
  48791. this.morphTargets = e.morphTargets,
  48792. this.morphNormals = e.morphNormals,
  48793. this
  48794. }
  48795. ,
  48796. n.MeshPhongMaterial = function(e) {
  48797. n.Material.call(this),
  48798. this.type = "MeshPhongMaterial",
  48799. this.color = new n.Color(16777215),
  48800. this.specular = new n.Color(1118481),
  48801. this.shininess = 30,
  48802. this.map = null,
  48803. this.lightMap = null,
  48804. this.lightMapIntensity = 1,
  48805. this.aoMap = null,
  48806. this.aoMapIntensity = 1,
  48807. this.emissive = new n.Color(0),
  48808. this.emissiveIntensity = 1,
  48809. this.emissiveMap = null,
  48810. this.bumpMap = null,
  48811. this.bumpScale = 1,
  48812. this.normalMap = null,
  48813. this.normalScale = new n.Vector2(1,1),
  48814. this.displacementMap = null,
  48815. this.displacementScale = 1,
  48816. this.displacementBias = 0,
  48817. this.specularMap = null,
  48818. this.alphaMap = null,
  48819. this.envMap = null,
  48820. this.combine = n.MultiplyOperation,
  48821. this.reflectivity = 1,
  48822. this.refractionRatio = .98,
  48823. this.fog = !0,
  48824. this.shading = n.SmoothShading,
  48825. this.blending = n.NormalBlending,
  48826. this.wireframe = !1,
  48827. this.wireframeLinewidth = 1,
  48828. this.wireframeLinecap = "round",
  48829. this.wireframeLinejoin = "round",
  48830. this.vertexColors = n.NoColors,
  48831. this.skinning = !1,
  48832. this.morphTargets = !1,
  48833. this.morphNormals = !1,
  48834. this.setValues(e)
  48835. }
  48836. ,
  48837. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48838. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48839. n.MeshPhongMaterial.prototype.copy = function(e) {
  48840. return n.Material.prototype.copy.call(this, e),
  48841. this.color.copy(e.color),
  48842. this.specular.copy(e.specular),
  48843. this.shininess = e.shininess,
  48844. this.map = e.map,
  48845. this.lightMap = e.lightMap,
  48846. this.lightMapIntensity = e.lightMapIntensity,
  48847. this.aoMap = e.aoMap,
  48848. this.aoMapIntensity = e.aoMapIntensity,
  48849. this.emissive.copy(e.emissive),
  48850. this.emissiveMap = e.emissiveMap,
  48851. this.emissiveIntensity = e.emissiveIntensity,
  48852. this.bumpMap = e.bumpMap,
  48853. this.bumpScale = e.bumpScale,
  48854. this.normalMap = e.normalMap,
  48855. this.normalScale.copy(e.normalScale),
  48856. this.displacementMap = e.displacementMap,
  48857. this.displacementScale = e.displacementScale,
  48858. this.displacementBias = e.displacementBias,
  48859. this.specularMap = e.specularMap,
  48860. this.alphaMap = e.alphaMap,
  48861. this.envMap = e.envMap,
  48862. this.combine = e.combine,
  48863. this.reflectivity = e.reflectivity,
  48864. this.refractionRatio = e.refractionRatio,
  48865. this.fog = e.fog,
  48866. this.shading = e.shading,
  48867. this.wireframe = e.wireframe,
  48868. this.wireframeLinewidth = e.wireframeLinewidth,
  48869. this.wireframeLinecap = e.wireframeLinecap,
  48870. this.wireframeLinejoin = e.wireframeLinejoin,
  48871. this.vertexColors = e.vertexColors,
  48872. this.skinning = e.skinning,
  48873. this.morphTargets = e.morphTargets,
  48874. this.morphNormals = e.morphNormals,
  48875. this
  48876. }
  48877. ,
  48878. n.MeshStandardMaterial = function(e) {
  48879. n.Material.call(this),
  48880. this.type = "MeshStandardMaterial",
  48881. this.color = new n.Color(16777215),
  48882. this.roughness = .5,
  48883. this.metalness = .5,
  48884. this.map = null,
  48885. this.lightMap = null,
  48886. this.lightMapIntensity = 1,
  48887. this.aoMap = null,
  48888. this.aoMapIntensity = 1,
  48889. this.emissive = new n.Color(0),
  48890. this.emissiveIntensity = 1,
  48891. this.emissiveMap = null,
  48892. this.bumpMap = null,
  48893. this.bumpScale = 1,
  48894. this.normalMap = null,
  48895. this.normalScale = new n.Vector2(1,1),
  48896. this.displacementMap = null,
  48897. this.displacementScale = 1,
  48898. this.displacementBias = 0,
  48899. this.roughnessMap = null,
  48900. this.metalnessMap = null,
  48901. this.alphaMap = null,
  48902. this.envMap = null,
  48903. this.envMapIntensity = 1,
  48904. this.refractionRatio = .98,
  48905. this.fog = !0,
  48906. this.shading = n.SmoothShading,
  48907. this.blending = n.NormalBlending,
  48908. this.wireframe = !1,
  48909. this.wireframeLinewidth = 1,
  48910. this.wireframeLinecap = "round",
  48911. this.wireframeLinejoin = "round",
  48912. this.vertexColors = n.NoColors,
  48913. this.skinning = !1,
  48914. this.morphTargets = !1,
  48915. this.morphNormals = !1,
  48916. this.setValues(e)
  48917. }
  48918. ,
  48919. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48920. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48921. n.MeshStandardMaterial.prototype.copy = function(e) {
  48922. return n.Material.prototype.copy.call(this, e),
  48923. this.color.copy(e.color),
  48924. this.roughness = e.roughness,
  48925. this.metalness = e.metalness,
  48926. this.map = e.map,
  48927. this.lightMap = e.lightMap,
  48928. this.lightMapIntensity = e.lightMapIntensity,
  48929. this.aoMap = e.aoMap,
  48930. this.aoMapIntensity = e.aoMapIntensity,
  48931. this.emissive.copy(e.emissive),
  48932. this.emissiveMap = e.emissiveMap,
  48933. this.emissiveIntensity = e.emissiveIntensity,
  48934. this.bumpMap = e.bumpMap,
  48935. this.bumpScale = e.bumpScale,
  48936. this.normalMap = e.normalMap,
  48937. this.normalScale.copy(e.normalScale),
  48938. this.displacementMap = e.displacementMap,
  48939. this.displacementScale = e.displacementScale,
  48940. this.displacementBias = e.displacementBias,
  48941. this.roughnessMap = e.roughnessMap,
  48942. this.metalnessMap = e.metalnessMap,
  48943. this.alphaMap = e.alphaMap,
  48944. this.envMap = e.envMap,
  48945. this.envMapIntensity = e.envMapIntensity,
  48946. this.refractionRatio = e.refractionRatio,
  48947. this.fog = e.fog,
  48948. this.shading = e.shading,
  48949. this.wireframe = e.wireframe,
  48950. this.wireframeLinewidth = e.wireframeLinewidth,
  48951. this.wireframeLinecap = e.wireframeLinecap,
  48952. this.wireframeLinejoin = e.wireframeLinejoin,
  48953. this.vertexColors = e.vertexColors,
  48954. this.skinning = e.skinning,
  48955. this.morphTargets = e.morphTargets,
  48956. this.morphNormals = e.morphNormals,
  48957. this
  48958. }
  48959. ,
  48960. n.MeshDepthMaterial = function(e) {
  48961. n.Material.call(this),
  48962. this.type = "MeshDepthMaterial",
  48963. this.morphTargets = !1,
  48964. this.wireframe = !1,
  48965. this.wireframeLinewidth = 1,
  48966. this.setValues(e)
  48967. }
  48968. ,
  48969. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48970. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48971. n.MeshDepthMaterial.prototype.copy = function(e) {
  48972. return n.Material.prototype.copy.call(this, e),
  48973. this.wireframe = e.wireframe,
  48974. this.wireframeLinewidth = e.wireframeLinewidth,
  48975. this
  48976. }
  48977. ,
  48978. n.MeshNormalMaterial = function(e) {
  48979. n.Material.call(this, e),
  48980. this.type = "MeshNormalMaterial",
  48981. this.wireframe = !1,
  48982. this.wireframeLinewidth = 1,
  48983. this.morphTargets = !1,
  48984. this.setValues(e)
  48985. }
  48986. ,
  48987. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48988. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48989. n.MeshNormalMaterial.prototype.copy = function(e) {
  48990. return n.Material.prototype.copy.call(this, e),
  48991. this.wireframe = e.wireframe,
  48992. this.wireframeLinewidth = e.wireframeLinewidth,
  48993. this
  48994. }
  48995. ,
  48996. n.MultiMaterial = function(e) {
  48997. this.uuid = n.Math.generateUUID(),
  48998. this.type = "MultiMaterial",
  48999. this.materials = e instanceof Array ? e : [],
  49000. this.visible = !0
  49001. }
  49002. ,
  49003. n.MultiMaterial.prototype = {
  49004. constructor: n.MultiMaterial,
  49005. toJSON: function(e) {
  49006. for (var t = {
  49007. metadata: {
  49008. version: 4.2,
  49009. type: "material",
  49010. generator: "MaterialExporter"
  49011. },
  49012. uuid: this.uuid,
  49013. type: this.type,
  49014. materials: []
  49015. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49016. var o = i[n].toJSON(e);
  49017. delete o.metadata,
  49018. t.materials.push(o)
  49019. }
  49020. return t.visible = this.visible,
  49021. t
  49022. },
  49023. clone: function() {
  49024. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49025. e.materials.push(this.materials[t].clone());
  49026. return e.visible = this.visible,
  49027. e
  49028. }
  49029. },
  49030. n.PointsMaterial = function(e) {
  49031. n.Material.call(this),
  49032. this.type = "PointsMaterial",
  49033. this.color = new n.Color(16777215),
  49034. this.map = null,
  49035. this.size = 1,
  49036. this.sizeAttenuation = !0,
  49037. this.blending = n.NormalBlending,
  49038. this.vertexColors = n.NoColors,
  49039. this.fog = !0,
  49040. this.setValues(e)
  49041. }
  49042. ,
  49043. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49044. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49045. n.PointsMaterial.prototype.copy = function(e) {
  49046. return n.Material.prototype.copy.call(this, e),
  49047. this.color.copy(e.color),
  49048. this.map = e.map,
  49049. this.size = e.size,
  49050. this.sizeAttenuation = e.sizeAttenuation,
  49051. this.vertexColors = e.vertexColors,
  49052. this.fog = e.fog,
  49053. this
  49054. }
  49055. ,
  49056. n.ShaderMaterial = function(e) {
  49057. n.Material.call(this),
  49058. this.type = "ShaderMaterial",
  49059. this.defines = {},
  49060. this.uniforms = {},
  49061. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49062. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49063. this.shading = n.SmoothShading,
  49064. this.linewidth = 1,
  49065. this.wireframe = !1,
  49066. this.wireframeLinewidth = 1,
  49067. this.fog = !1,
  49068. this.lights = !1,
  49069. this.vertexColors = n.NoColors,
  49070. this.skinning = !1,
  49071. this.morphTargets = !1,
  49072. this.morphNormals = !1,
  49073. this.extensions = {
  49074. derivatives: !1,
  49075. fragDepth: !1,
  49076. drawBuffers: !1,
  49077. shaderTextureLOD: !1
  49078. },
  49079. this.defaultAttributeValues = {
  49080. color: [1, 1, 1],
  49081. uv: [0, 0],
  49082. uv2: [0, 0]
  49083. },
  49084. this.index0AttributeName = void 0,
  49085. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49086. this.setValues(e))
  49087. }
  49088. ,
  49089. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49090. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49091. n.ShaderMaterial.prototype.copy = function(e) {
  49092. return n.Material.prototype.copy.call(this, e),
  49093. this.fragmentShader = e.fragmentShader,
  49094. this.vertexShader = e.vertexShader,
  49095. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49096. this.defines = e.defines,
  49097. this.shading = e.shading,
  49098. this.wireframe = e.wireframe,
  49099. this.wireframeLinewidth = e.wireframeLinewidth,
  49100. this.fog = e.fog,
  49101. this.lights = e.lights,
  49102. this.vertexColors = e.vertexColors,
  49103. this.skinning = e.skinning,
  49104. this.morphTargets = e.morphTargets,
  49105. this.morphNormals = e.morphNormals,
  49106. this.extensions = e.extensions,
  49107. this
  49108. }
  49109. ,
  49110. n.ShaderMaterial.prototype.toJSON = function(e) {
  49111. var t = n.Material.prototype.toJSON.call(this, e);
  49112. return t.uniforms = this.uniforms,
  49113. t.vertexShader = this.vertexShader,
  49114. t.fragmentShader = this.fragmentShader,
  49115. t
  49116. }
  49117. ,
  49118. n.RawShaderMaterial = function(e) {
  49119. n.ShaderMaterial.call(this, e),
  49120. this.type = "RawShaderMaterial"
  49121. }
  49122. ,
  49123. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49124. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49125. n.SpriteMaterial = function(e) {
  49126. n.Material.call(this),
  49127. this.type = "SpriteMaterial",
  49128. this.color = new n.Color(16777215),
  49129. this.map = null,
  49130. this.rotation = 0,
  49131. this.fog = !1,
  49132. this.setValues(e)
  49133. }
  49134. ,
  49135. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49136. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49137. n.SpriteMaterial.prototype.copy = function(e) {
  49138. return n.Material.prototype.copy.call(this, e),
  49139. this.color.copy(e.color),
  49140. this.map = e.map,
  49141. this.rotation = e.rotation,
  49142. this.fog = e.fog,
  49143. this
  49144. }
  49145. ,
  49146. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49147. Object.defineProperty(this, "id", {
  49148. value: n.TextureIdCount++
  49149. }),
  49150. this.uuid = n.Math.generateUUID(),
  49151. this.name = "",
  49152. this.sourceFile = "",
  49153. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49154. this.mipmaps = [],
  49155. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49156. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49157. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49158. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49159. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49160. this.anisotropy = void 0 !== c ? c : 1,
  49161. this.format = void 0 !== s ? s : n.RGBAFormat,
  49162. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49163. this.offset = new n.Vector2(0,0),
  49164. this.repeat = new n.Vector2(1,1),
  49165. this.generateMipmaps = !0,
  49166. this.premultiplyAlpha = !1,
  49167. this.flipY = !0,
  49168. this.unpackAlignment = 4,
  49169. this.encoding = n.LinearEncoding,
  49170. this.version = 0,
  49171. this.onUpdate = null
  49172. }
  49173. ,
  49174. n.Texture.DEFAULT_IMAGE = void 0,
  49175. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49176. n.Texture.prototype = {
  49177. constructor: n.Texture,
  49178. set needsUpdate(e) {
  49179. e === !0 && this.version++
  49180. },
  49181. clone: function() {
  49182. return (new this.constructor).copy(this)
  49183. },
  49184. copy: function(e) {
  49185. return this.image = e.image,
  49186. this.mipmaps = e.mipmaps.slice(0),
  49187. this.mapping = e.mapping,
  49188. this.wrapS = e.wrapS,
  49189. this.wrapT = e.wrapT,
  49190. this.magFilter = e.magFilter,
  49191. this.minFilter = e.minFilter,
  49192. this.anisotropy = e.anisotropy,
  49193. this.format = e.format,
  49194. this.type = e.type,
  49195. this.offset.copy(e.offset),
  49196. this.repeat.copy(e.repeat),
  49197. this.generateMipmaps = e.generateMipmaps,
  49198. this.premultiplyAlpha = e.premultiplyAlpha,
  49199. this.flipY = e.flipY,
  49200. this.unpackAlignment = e.unpackAlignment,
  49201. this.encoding = e.encoding,
  49202. this
  49203. },
  49204. toJSON: function(e) {
  49205. function t(e) {
  49206. var t;
  49207. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49208. t.width = e.width,
  49209. t.height = e.height,
  49210. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49211. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49212. }
  49213. if (void 0 !== e.textures[this.uuid])
  49214. return e.textures[this.uuid];
  49215. var i = {
  49216. metadata: {
  49217. version: 4.4,
  49218. type: "Texture",
  49219. generator: "Texture.toJSON"
  49220. },
  49221. uuid: this.uuid,
  49222. name: this.name,
  49223. mapping: this.mapping,
  49224. repeat: [this.repeat.x, this.repeat.y],
  49225. offset: [this.offset.x, this.offset.y],
  49226. wrap: [this.wrapS, this.wrapT],
  49227. minFilter: this.minFilter,
  49228. magFilter: this.magFilter,
  49229. anisotropy: this.anisotropy
  49230. };
  49231. if (void 0 !== this.image) {
  49232. var r = this.image;
  49233. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49234. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49235. uuid: r.uuid,
  49236. url: t(r)
  49237. }),
  49238. i.image = r.uuid
  49239. }
  49240. return e.textures[this.uuid] = i,
  49241. i
  49242. },
  49243. dispose: function() {
  49244. this.dispatchEvent({
  49245. type: "dispose"
  49246. })
  49247. },
  49248. transformUv: function(e) {
  49249. if (this.mapping === n.UVMapping) {
  49250. if (e.multiply(this.repeat),
  49251. e.add(this.offset),
  49252. e.x < 0 || e.x > 1)
  49253. switch (this.wrapS) {
  49254. case n.RepeatWrapping:
  49255. e.x = e.x - Math.floor(e.x);
  49256. break;
  49257. case n.ClampToEdgeWrapping:
  49258. e.x = e.x < 0 ? 0 : 1;
  49259. break;
  49260. case n.MirroredRepeatWrapping:
  49261. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49262. }
  49263. if (e.y < 0 || e.y > 1)
  49264. switch (this.wrapT) {
  49265. case n.RepeatWrapping:
  49266. e.y = e.y - Math.floor(e.y);
  49267. break;
  49268. case n.ClampToEdgeWrapping:
  49269. e.y = e.y < 0 ? 0 : 1;
  49270. break;
  49271. case n.MirroredRepeatWrapping:
  49272. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49273. }
  49274. this.flipY && (e.y = 1 - e.y)
  49275. }
  49276. }
  49277. },
  49278. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49279. n.TextureIdCount = 0,
  49280. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49281. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49282. this.needsUpdate = !0
  49283. }
  49284. ,
  49285. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49286. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49287. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49288. e = void 0 !== e ? e : [],
  49289. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49290. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49291. this.flipY = !1
  49292. }
  49293. ,
  49294. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49295. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49296. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49297. get: function() {
  49298. return this.image
  49299. },
  49300. set: function(e) {
  49301. this.image = e
  49302. }
  49303. }),
  49304. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49305. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49306. this.image = {
  49307. width: t,
  49308. height: i
  49309. },
  49310. this.mipmaps = e,
  49311. this.flipY = !1,
  49312. this.generateMipmaps = !1
  49313. }
  49314. ,
  49315. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49316. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49317. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49318. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49319. this.image = {
  49320. data: e,
  49321. width: t,
  49322. height: i
  49323. },
  49324. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49325. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49326. this.flipY = !1,
  49327. this.generateMipmaps = !1
  49328. }
  49329. ,
  49330. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49331. n.DataTexture.prototype.constructor = n.DataTexture,
  49332. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49333. function h() {
  49334. requestAnimationFrame(h)
  49335. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49336. u.needsUpdate = !0
  49337. }
  49338. }
  49339. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49340. this.generateMipmaps = !1;
  49341. var u = this;
  49342. h()
  49343. }
  49344. ,
  49345. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49346. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49347. n.Group = function() {
  49348. n.Object3D.call(this),
  49349. this.type = "Group"
  49350. }
  49351. ,
  49352. n.Group.prototype = Object.create(n.Object3D.prototype),
  49353. n.Group.prototype.constructor = n.Group,
  49354. n.Points = function(e, t) {
  49355. n.Object3D.call(this),
  49356. this.type = "Points",
  49357. this.geometry = void 0 !== e ? e : new n.Geometry,
  49358. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49359. color: 16777215 * Math.random()
  49360. })
  49361. }
  49362. ,
  49363. n.Points.prototype = Object.create(n.Object3D.prototype),
  49364. n.Points.prototype.constructor = n.Points,
  49365. n.Points.prototype.raycast = function() {
  49366. var e = new n.Matrix4
  49367. , t = new n.Ray
  49368. , i = new n.Sphere;
  49369. return function(r, o) {
  49370. function a(e, i) {
  49371. var n = t.distanceSqToPoint(e);
  49372. if (n < d) {
  49373. var a = t.closestPointToPoint(e);
  49374. a.applyMatrix4(c);
  49375. var l = r.ray.origin.distanceTo(a);
  49376. if (l < r.near || l > r.far)
  49377. return;
  49378. o.push({
  49379. distance: l,
  49380. distanceToRay: Math.sqrt(n),
  49381. point: a.clone(),
  49382. index: i,
  49383. face: null,
  49384. object: s
  49385. })
  49386. }
  49387. }
  49388. var s = this
  49389. , l = this.geometry
  49390. , c = this.matrixWorld
  49391. , h = r.params.Points.threshold;
  49392. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49393. i.copy(l.boundingSphere),
  49394. i.applyMatrix4(c),
  49395. r.ray.intersectsSphere(i) !== !1) {
  49396. e.getInverse(c),
  49397. t.copy(r.ray).applyMatrix4(e);
  49398. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49399. , d = u * u
  49400. , p = new n.Vector3;
  49401. if (l instanceof n.BufferGeometry) {
  49402. var f = l.index
  49403. , g = l.attributes
  49404. , m = g.position.array;
  49405. if (null !== f)
  49406. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49407. var C = v[A];
  49408. p.fromArray(m, 3 * C),
  49409. a(p, C)
  49410. }
  49411. else
  49412. for (var A = 0, I = m.length / 3; A < I; A++)
  49413. p.fromArray(m, 3 * A),
  49414. a(p, A)
  49415. } else
  49416. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49417. a(E[A], A)
  49418. }
  49419. }
  49420. }(),
  49421. n.Points.prototype.clone = function() {
  49422. return new this.constructor(this.geometry,this.material).copy(this)
  49423. }
  49424. ,
  49425. n.Line = function(e, t, i) {
  49426. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49427. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49428. this.type = "Line",
  49429. this.geometry = void 0 !== e ? e : new n.Geometry,
  49430. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49431. color: 16777215 * Math.random()
  49432. })))
  49433. }
  49434. ,
  49435. n.Line.prototype = Object.create(n.Object3D.prototype),
  49436. n.Line.prototype.constructor = n.Line,
  49437. n.Line.prototype.raycast = function() {
  49438. var e = new n.Matrix4
  49439. , t = new n.Ray
  49440. , i = new n.Sphere;
  49441. return function(r, o) {
  49442. var a = r.linePrecision
  49443. , s = a * a
  49444. , l = this.geometry
  49445. , c = this.matrixWorld;
  49446. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49447. i.copy(l.boundingSphere),
  49448. i.applyMatrix4(c),
  49449. r.ray.intersectsSphere(i) !== !1) {
  49450. e.getInverse(c),
  49451. t.copy(r.ray).applyMatrix4(e);
  49452. var h = new n.Vector3
  49453. , u = new n.Vector3
  49454. , d = new n.Vector3
  49455. , p = new n.Vector3
  49456. , f = this instanceof n.LineSegments ? 2 : 1;
  49457. if (l instanceof n.BufferGeometry) {
  49458. var g = l.index
  49459. , m = l.attributes
  49460. , v = m.position.array;
  49461. if (null !== g)
  49462. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49463. var I = A[y]
  49464. , E = A[y + 1];
  49465. h.fromArray(v, 3 * I),
  49466. u.fromArray(v, 3 * E);
  49467. var b = t.distanceSqToSegment(h, u, p, d);
  49468. if (!(b > s)) {
  49469. p.applyMatrix4(this.matrixWorld);
  49470. var w = r.ray.origin.distanceTo(p);
  49471. w < r.near || w > r.far || o.push({
  49472. distance: w,
  49473. point: d.clone().applyMatrix4(this.matrixWorld),
  49474. index: y,
  49475. face: null,
  49476. faceIndex: null,
  49477. object: this
  49478. })
  49479. }
  49480. }
  49481. else
  49482. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49483. h.fromArray(v, 3 * y),
  49484. u.fromArray(v, 3 * y + 3);
  49485. var b = t.distanceSqToSegment(h, u, p, d);
  49486. if (!(b > s)) {
  49487. p.applyMatrix4(this.matrixWorld);
  49488. var w = r.ray.origin.distanceTo(p);
  49489. w < r.near || w > r.far || o.push({
  49490. distance: w,
  49491. point: d.clone().applyMatrix4(this.matrixWorld),
  49492. index: y,
  49493. face: null,
  49494. faceIndex: null,
  49495. object: this
  49496. })
  49497. }
  49498. }
  49499. } else if (l instanceof n.Geometry)
  49500. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49501. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49502. if (!(b > s)) {
  49503. p.applyMatrix4(this.matrixWorld);
  49504. var w = r.ray.origin.distanceTo(p);
  49505. w < r.near || w > r.far || o.push({
  49506. distance: w,
  49507. point: d.clone().applyMatrix4(this.matrixWorld),
  49508. index: y,
  49509. face: null,
  49510. faceIndex: null,
  49511. object: this
  49512. })
  49513. }
  49514. }
  49515. }
  49516. }
  49517. }(),
  49518. n.Line.prototype.clone = function() {
  49519. return new this.constructor(this.geometry,this.material).copy(this)
  49520. }
  49521. ,
  49522. n.LineStrip = 0,
  49523. n.LinePieces = 1,
  49524. n.LineSegments = function(e, t) {
  49525. n.Line.call(this, e, t),
  49526. this.type = "LineSegments"
  49527. }
  49528. ,
  49529. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49530. n.LineSegments.prototype.constructor = n.LineSegments,
  49531. n.Mesh = function(e, t) {
  49532. n.Object3D.call(this),
  49533. this.type = "Mesh",
  49534. this.geometry = void 0 !== e ? e : new n.Geometry,
  49535. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49536. color: 16777215 * Math.random()
  49537. }),
  49538. this.drawMode = n.TrianglesDrawMode,
  49539. this.updateMorphTargets()
  49540. }
  49541. ,
  49542. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49543. n.Mesh.prototype.constructor = n.Mesh,
  49544. n.Mesh.prototype.setDrawMode = function(e) {
  49545. this.drawMode = e
  49546. }
  49547. ,
  49548. n.Mesh.prototype.updateMorphTargets = function() {
  49549. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49550. this.morphTargetBase = -1,
  49551. this.morphTargetInfluences = [],
  49552. this.morphTargetDictionary = {};
  49553. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49554. this.morphTargetInfluences.push(0),
  49555. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49556. }
  49557. }
  49558. ,
  49559. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49560. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49561. 0)
  49562. }
  49563. ,
  49564. n.Mesh.prototype.raycast = function() {
  49565. function e(e, t, i, r, o, a, s) {
  49566. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49567. o.multiplyScalar(m.x),
  49568. a.multiplyScalar(m.y),
  49569. s.multiplyScalar(m.z),
  49570. o.add(a).add(s),
  49571. o.clone()
  49572. }
  49573. function t(e, t, i, r, o, a, s) {
  49574. var l, c = e.material;
  49575. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49576. null === l)
  49577. return null;
  49578. A.copy(s),
  49579. A.applyMatrix4(e.matrixWorld);
  49580. var h = t.ray.origin.distanceTo(A);
  49581. return h < t.near || h > t.far ? null : {
  49582. distance: h,
  49583. point: A.clone(),
  49584. object: e
  49585. }
  49586. }
  49587. function i(i, r, o, a, h, u, d, m) {
  49588. s.fromArray(a, 3 * u),
  49589. l.fromArray(a, 3 * d),
  49590. c.fromArray(a, 3 * m);
  49591. var A = t(i, r, o, s, l, c, v);
  49592. return A && (h && (p.fromArray(h, 2 * u),
  49593. f.fromArray(h, 2 * d),
  49594. g.fromArray(h, 2 * m),
  49595. A.uv = e(v, s, l, c, p, f, g)),
  49596. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49597. A.faceIndex = u),
  49598. A
  49599. }
  49600. var r = new n.Matrix4
  49601. , o = new n.Ray
  49602. , a = new n.Sphere
  49603. , s = new n.Vector3
  49604. , l = new n.Vector3
  49605. , c = new n.Vector3
  49606. , h = new n.Vector3
  49607. , u = new n.Vector3
  49608. , d = new n.Vector3
  49609. , p = new n.Vector2
  49610. , f = new n.Vector2
  49611. , g = new n.Vector2
  49612. , m = new n.Vector3
  49613. , v = new n.Vector3
  49614. , A = new n.Vector3;
  49615. return function(m, A) {
  49616. var y = this.geometry
  49617. , C = this.material
  49618. , I = this.matrixWorld;
  49619. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49620. a.copy(y.boundingSphere),
  49621. a.applyMatrix4(I),
  49622. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49623. o.copy(m.ray).applyMatrix4(r),
  49624. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49625. var E, b;
  49626. if (y instanceof n.BufferGeometry) {
  49627. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49628. if (void 0 !== S.uv && (E = S.uv.array),
  49629. null !== x)
  49630. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49631. w = R[P],
  49632. _ = R[P + 1],
  49633. T = R[P + 2],
  49634. b = i(this, m, o, M, E, w, _, T),
  49635. b && (b.faceIndex = Math.floor(P / 3),
  49636. A.push(b));
  49637. else
  49638. for (var P = 0, O = M.length; P < O; P += 9)
  49639. w = P / 3,
  49640. _ = w + 1,
  49641. T = w + 2,
  49642. b = i(this, m, o, M, E, w, _, T),
  49643. b && (b.index = w,
  49644. A.push(b))
  49645. } else if (y instanceof n.Geometry) {
  49646. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49647. k.length > 0 && (E = k);
  49648. for (var H = 0, G = U.length; H < G; H++) {
  49649. var z = U[H]
  49650. , W = B === !0 ? F[z.materialIndex] : C;
  49651. if (void 0 !== W) {
  49652. if (L = V[z.a],
  49653. D = V[z.b],
  49654. N = V[z.c],
  49655. W.morphTargets === !0) {
  49656. var j = y.morphTargets
  49657. , Y = this.morphTargetInfluences;
  49658. s.set(0, 0, 0),
  49659. l.set(0, 0, 0),
  49660. c.set(0, 0, 0);
  49661. for (var X = 0, Z = j.length; X < Z; X++) {
  49662. var q = Y[X];
  49663. if (0 !== q) {
  49664. var K = j[X].vertices;
  49665. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49666. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49667. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49668. }
  49669. }
  49670. s.add(L),
  49671. l.add(D),
  49672. c.add(N),
  49673. L = s,
  49674. D = l,
  49675. N = c
  49676. }
  49677. if (b = t(this, m, o, L, D, N, v)) {
  49678. if (E) {
  49679. var Q = E[H];
  49680. p.copy(Q[0]),
  49681. f.copy(Q[1]),
  49682. g.copy(Q[2]),
  49683. b.uv = e(v, L, D, N, p, f, g)
  49684. }
  49685. b.face = z,
  49686. b.faceIndex = H,
  49687. A.push(b)
  49688. }
  49689. }
  49690. }
  49691. }
  49692. }
  49693. }
  49694. }(),
  49695. n.Mesh.prototype.clone = function() {
  49696. return new this.constructor(this.geometry,this.material).copy(this)
  49697. }
  49698. ,
  49699. n.Bone = function(e) {
  49700. n.Object3D.call(this),
  49701. this.type = "Bone",
  49702. this.skin = e
  49703. }
  49704. ,
  49705. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49706. n.Bone.prototype.constructor = n.Bone,
  49707. n.Bone.prototype.copy = function(e) {
  49708. return n.Object3D.prototype.copy.call(this, e),
  49709. this.skin = e.skin,
  49710. this
  49711. }
  49712. ,
  49713. n.Skeleton = function(e, t, i) {
  49714. if (this.useVertexTexture = void 0 === i || i,
  49715. this.identityMatrix = new n.Matrix4,
  49716. e = e || [],
  49717. this.bones = e.slice(0),
  49718. this.useVertexTexture) {
  49719. var r = Math.sqrt(4 * this.bones.length);
  49720. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49721. r = Math.max(r, 4),
  49722. this.boneTextureWidth = r,
  49723. this.boneTextureHeight = r,
  49724. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49725. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49726. } else
  49727. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49728. if (void 0 === t)
  49729. this.calculateInverses();
  49730. else if (this.bones.length === t.length)
  49731. this.boneInverses = t.slice(0);
  49732. else {
  49733. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49734. this.boneInverses = [];
  49735. for (var o = 0, a = this.bones.length; o < a; o++)
  49736. this.boneInverses.push(new n.Matrix4)
  49737. }
  49738. }
  49739. ,
  49740. n.Skeleton.prototype.calculateInverses = function() {
  49741. this.boneInverses = [];
  49742. for (var e = 0, t = this.bones.length; e < t; e++) {
  49743. var i = new n.Matrix4;
  49744. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49745. this.boneInverses.push(i)
  49746. }
  49747. }
  49748. ,
  49749. n.Skeleton.prototype.pose = function() {
  49750. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49751. e = this.bones[t],
  49752. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49753. for (var t = 0, i = this.bones.length; t < i; t++)
  49754. e = this.bones[t],
  49755. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49756. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49757. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49758. }
  49759. ,
  49760. n.Skeleton.prototype.update = function() {
  49761. var e = new n.Matrix4;
  49762. return function() {
  49763. for (var t = 0, i = this.bones.length; t < i; t++) {
  49764. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49765. e.multiplyMatrices(n, this.boneInverses[t]),
  49766. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49767. }
  49768. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49769. }
  49770. }(),
  49771. n.Skeleton.prototype.clone = function() {
  49772. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49773. }
  49774. ,
  49775. n.SkinnedMesh = function(e, t, i) {
  49776. n.Mesh.call(this, e, t),
  49777. this.type = "SkinnedMesh",
  49778. this.bindMode = "attached",
  49779. this.bindMatrix = new n.Matrix4,
  49780. this.bindMatrixInverse = new n.Matrix4;
  49781. var r = [];
  49782. if (this.geometry && void 0 !== this.geometry.bones) {
  49783. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49784. a = this.geometry.bones[s],
  49785. o = new n.Bone(this),
  49786. r.push(o),
  49787. o.name = a.name,
  49788. o.position.fromArray(a.pos),
  49789. o.quaternion.fromArray(a.rotq),
  49790. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49791. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49792. a = this.geometry.bones[s],
  49793. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49794. }
  49795. this.normalizeSkinWeights(),
  49796. this.updateMatrixWorld(!0),
  49797. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49798. }
  49799. ,
  49800. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49801. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49802. n.SkinnedMesh.prototype.bind = function(e, t) {
  49803. this.skeleton = e,
  49804. void 0 === t && (this.updateMatrixWorld(!0),
  49805. this.skeleton.calculateInverses(),
  49806. t = this.matrixWorld),
  49807. this.bindMatrix.copy(t),
  49808. this.bindMatrixInverse.getInverse(t)
  49809. }
  49810. ,
  49811. n.SkinnedMesh.prototype.pose = function() {
  49812. this.skeleton.pose()
  49813. }
  49814. ,
  49815. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49816. if (this.geometry instanceof n.Geometry)
  49817. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49818. var t = this.geometry.skinWeights[e]
  49819. , i = 1 / t.lengthManhattan();
  49820. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49821. }
  49822. else if (this.geometry instanceof n.BufferGeometry)
  49823. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49824. r.x = o.getX(e),
  49825. r.y = o.getY(e),
  49826. r.z = o.getZ(e),
  49827. r.w = o.getW(e);
  49828. var i = 1 / r.lengthManhattan();
  49829. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49830. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49831. }
  49832. }
  49833. ,
  49834. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49835. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49836. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49837. }
  49838. ,
  49839. n.SkinnedMesh.prototype.clone = function() {
  49840. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49841. }
  49842. ,
  49843. n.LOD = function() {
  49844. n.Object3D.call(this),
  49845. this.type = "LOD",
  49846. Object.defineProperties(this, {
  49847. levels: {
  49848. enumerable: !0,
  49849. value: []
  49850. },
  49851. objects: {
  49852. get: function() {
  49853. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49854. this.levels
  49855. }
  49856. }
  49857. })
  49858. }
  49859. ,
  49860. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49861. n.LOD.prototype.constructor = n.LOD,
  49862. n.LOD.prototype.addLevel = function(e, t) {
  49863. void 0 === t && (t = 0),
  49864. t = Math.abs(t);
  49865. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49866. ;
  49867. i.splice(n, 0, {
  49868. distance: t,
  49869. object: e
  49870. }),
  49871. this.add(e)
  49872. }
  49873. ,
  49874. n.LOD.prototype.getObjectForDistance = function(e) {
  49875. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49876. ;
  49877. return t[i - 1].object
  49878. }
  49879. ,
  49880. n.LOD.prototype.raycast = function() {
  49881. var e = new n.Vector3;
  49882. return function(t, i) {
  49883. e.setFromMatrixPosition(this.matrixWorld);
  49884. var n = t.ray.origin.distanceTo(e);
  49885. this.getObjectForDistance(n).raycast(t, i)
  49886. }
  49887. }(),
  49888. n.LOD.prototype.update = function() {
  49889. var e = new n.Vector3
  49890. , t = new n.Vector3;
  49891. return function(i) {
  49892. var n = this.levels;
  49893. if (n.length > 1) {
  49894. e.setFromMatrixPosition(i.matrixWorld),
  49895. t.setFromMatrixPosition(this.matrixWorld);
  49896. var r = e.distanceTo(t);
  49897. n[0].object.visible = !0;
  49898. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49899. n[o - 1].object.visible = !1,
  49900. n[o].object.visible = !0;
  49901. for (; o < a; o++)
  49902. n[o].object.visible = !1
  49903. }
  49904. }
  49905. }(),
  49906. n.LOD.prototype.copy = function(e) {
  49907. n.Object3D.prototype.copy.call(this, e, !1);
  49908. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49909. var o = t[i];
  49910. this.addLevel(o.object.clone(), o.distance)
  49911. }
  49912. return this
  49913. }
  49914. ,
  49915. n.LOD.prototype.toJSON = function(e) {
  49916. var t = n.Object3D.prototype.toJSON.call(this, e);
  49917. t.object.levels = [];
  49918. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49919. var a = i[r];
  49920. t.object.levels.push({
  49921. object: a.object.uuid,
  49922. distance: a.distance
  49923. })
  49924. }
  49925. return t
  49926. }
  49927. ,
  49928. n.Sprite = function() {
  49929. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49930. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49931. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49932. , r = new n.BufferGeometry;
  49933. return r.setIndex(new n.BufferAttribute(e,1)),
  49934. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49935. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49936. function(e) {
  49937. n.Object3D.call(this),
  49938. this.type = "Sprite",
  49939. this.geometry = r,
  49940. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49941. }
  49942. }(),
  49943. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49944. n.Sprite.prototype.constructor = n.Sprite,
  49945. n.Sprite.prototype.raycast = function() {
  49946. var e = new n.Vector3;
  49947. return function(t, i) {
  49948. e.setFromMatrixPosition(this.matrixWorld);
  49949. var n = t.ray.distanceSqToPoint(e)
  49950. , r = this.scale.x * this.scale.y;
  49951. n > r || i.push({
  49952. distance: Math.sqrt(n),
  49953. point: this.position,
  49954. face: null,
  49955. object: this
  49956. })
  49957. }
  49958. }(),
  49959. n.Sprite.prototype.clone = function() {
  49960. return new this.constructor(this.material).copy(this)
  49961. }
  49962. ,
  49963. n.Particle = n.Sprite,
  49964. n.LensFlare = function(e, t, i, r, o) {
  49965. n.Object3D.call(this),
  49966. this.lensFlares = [],
  49967. this.positionScreen = new n.Vector3,
  49968. this.customUpdateCallback = void 0,
  49969. void 0 !== e && this.add(e, t, i, r, o)
  49970. }
  49971. ,
  49972. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49973. n.LensFlare.prototype.constructor = n.LensFlare,
  49974. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49975. void 0 === t && (t = -1),
  49976. void 0 === i && (i = 0),
  49977. void 0 === a && (a = 1),
  49978. void 0 === o && (o = new n.Color(16777215)),
  49979. void 0 === r && (r = n.NormalBlending),
  49980. i = Math.min(i, Math.max(0, i)),
  49981. this.lensFlares.push({
  49982. texture: e,
  49983. size: t,
  49984. distance: i,
  49985. x: 0,
  49986. y: 0,
  49987. z: 0,
  49988. scale: 1,
  49989. rotation: 0,
  49990. opacity: a,
  49991. color: o,
  49992. blending: r
  49993. })
  49994. }
  49995. ,
  49996. n.LensFlare.prototype.updateLensFlares = function() {
  49997. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49998. for (e = 0; e < i; e++)
  49999. t = this.lensFlares[e],
  50000. t.x = this.positionScreen.x + n * t.distance,
  50001. t.y = this.positionScreen.y + r * t.distance,
  50002. t.wantedRotation = t.x * Math.PI * .25,
  50003. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50004. }
  50005. ,
  50006. n.LensFlare.prototype.copy = function(e) {
  50007. n.Object3D.prototype.copy.call(this, e),
  50008. this.positionScreen.copy(e.positionScreen),
  50009. this.customUpdateCallback = e.customUpdateCallback;
  50010. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50011. this.lensFlares.push(e.lensFlares[t]);
  50012. return this
  50013. }
  50014. ,
  50015. n.Scene = function() {
  50016. n.Object3D.call(this),
  50017. this.type = "Scene",
  50018. this.fog = null,
  50019. this.overrideMaterial = null,
  50020. this.autoUpdate = !0
  50021. }
  50022. ,
  50023. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50024. n.Scene.prototype.constructor = n.Scene,
  50025. n.Scene.prototype.copy = function(e, t) {
  50026. return n.Object3D.prototype.copy.call(this, e, t),
  50027. null !== e.fog && (this.fog = e.fog.clone()),
  50028. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50029. this.autoUpdate = e.autoUpdate,
  50030. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50031. this
  50032. }
  50033. ,
  50034. n.Fog = function(e, t, i) {
  50035. this.name = "",
  50036. this.color = new n.Color(e),
  50037. this.near = void 0 !== t ? t : 1,
  50038. this.far = void 0 !== i ? i : 1e3
  50039. }
  50040. ,
  50041. n.Fog.prototype.clone = function() {
  50042. return new n.Fog(this.color.getHex(),this.near,this.far)
  50043. }
  50044. ,
  50045. n.FogExp2 = function(e, t) {
  50046. this.name = "",
  50047. this.color = new n.Color(e),
  50048. this.density = void 0 !== t ? t : 25e-5
  50049. }
  50050. ,
  50051. n.FogExp2.prototype.clone = function() {
  50052. return new n.FogExp2(this.color.getHex(),this.density)
  50053. }
  50054. ,
  50055. n.ShaderChunk = {},
  50056. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50057. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50058. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50059. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50060. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50061. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50062. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50063. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50064. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50065. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50066. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50067. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50068. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50069. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50070. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50071. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50072. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50073. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50074. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50075. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50076. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50077. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50078. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50079. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50080. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50081. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50082. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50083. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50084. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50085. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50086. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50087. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50088. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50089. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50090. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50091. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50092. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50093. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50094. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50095. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50096. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50097. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50098. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50099. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50100. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50101. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50102. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50103. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50104. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50105. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50106. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50107. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50108. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50109. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50110. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50111. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50112. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50113. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50114. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50115. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50116. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50117. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50118. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50119. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50120. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50121. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50122. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50123. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50124. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50125. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50126. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50127. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50128. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50129. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50130. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50131. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50132. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50133. n.UniformsUtils = {
  50134. merge: function(e) {
  50135. for (var t = {}, i = 0; i < e.length; i++) {
  50136. var n = this.clone(e[i]);
  50137. for (var r in n)
  50138. t[r] = n[r]
  50139. }
  50140. return t
  50141. },
  50142. clone: function(e) {
  50143. var t = {};
  50144. for (var i in e) {
  50145. t[i] = {};
  50146. for (var r in e[i]) {
  50147. var o = e[i][r];
  50148. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50149. }
  50150. }
  50151. return t
  50152. }
  50153. },
  50154. n.UniformsLib = {
  50155. common: {
  50156. diffuse: {
  50157. type: "c",
  50158. value: new n.Color(15658734)
  50159. },
  50160. opacity: {
  50161. type: "f",
  50162. value: 1
  50163. },
  50164. map: {
  50165. type: "t",
  50166. value: null
  50167. },
  50168. offsetRepeat: {
  50169. type: "v4",
  50170. value: new n.Vector4(0,0,1,1)
  50171. },
  50172. specularMap: {
  50173. type: "t",
  50174. value: null
  50175. },
  50176. alphaMap: {
  50177. type: "t",
  50178. value: null
  50179. },
  50180. envMap: {
  50181. type: "t",
  50182. value: null
  50183. },
  50184. flipEnvMap: {
  50185. type: "f",
  50186. value: -1
  50187. },
  50188. reflectivity: {
  50189. type: "f",
  50190. value: 1
  50191. },
  50192. refractionRatio: {
  50193. type: "f",
  50194. value: .98
  50195. }
  50196. },
  50197. aomap: {
  50198. aoMap: {
  50199. type: "t",
  50200. value: null
  50201. },
  50202. aoMapIntensity: {
  50203. type: "f",
  50204. value: 1
  50205. }
  50206. },
  50207. lightmap: {
  50208. lightMap: {
  50209. type: "t",
  50210. value: null
  50211. },
  50212. lightMapIntensity: {
  50213. type: "f",
  50214. value: 1
  50215. }
  50216. },
  50217. emissivemap: {
  50218. emissiveMap: {
  50219. type: "t",
  50220. value: null
  50221. }
  50222. },
  50223. bumpmap: {
  50224. bumpMap: {
  50225. type: "t",
  50226. value: null
  50227. },
  50228. bumpScale: {
  50229. type: "f",
  50230. value: 1
  50231. }
  50232. },
  50233. normalmap: {
  50234. normalMap: {
  50235. type: "t",
  50236. value: null
  50237. },
  50238. normalScale: {
  50239. type: "v2",
  50240. value: new n.Vector2(1,1)
  50241. }
  50242. },
  50243. displacementmap: {
  50244. displacementMap: {
  50245. type: "t",
  50246. value: null
  50247. },
  50248. displacementScale: {
  50249. type: "f",
  50250. value: 1
  50251. },
  50252. displacementBias: {
  50253. type: "f",
  50254. value: 0
  50255. }
  50256. },
  50257. roughnessmap: {
  50258. roughnessMap: {
  50259. type: "t",
  50260. value: null
  50261. }
  50262. },
  50263. metalnessmap: {
  50264. metalnessMap: {
  50265. type: "t",
  50266. value: null
  50267. }
  50268. },
  50269. fog: {
  50270. fogDensity: {
  50271. type: "f",
  50272. value: 25e-5
  50273. },
  50274. fogNear: {
  50275. type: "f",
  50276. value: 1
  50277. },
  50278. fogFar: {
  50279. type: "f",
  50280. value: 2e3
  50281. },
  50282. fogColor: {
  50283. type: "c",
  50284. value: new n.Color(16777215)
  50285. }
  50286. },
  50287. lights: {
  50288. ambientLightColor: {
  50289. type: "fv",
  50290. value: []
  50291. },
  50292. directionalLights: {
  50293. type: "sa",
  50294. value: [],
  50295. properties: {
  50296. direction: {
  50297. type: "v3"
  50298. },
  50299. color: {
  50300. type: "c"
  50301. },
  50302. shadow: {
  50303. type: "i"
  50304. },
  50305. shadowBias: {
  50306. type: "f"
  50307. },
  50308. shadowRadius: {
  50309. type: "f"
  50310. },
  50311. shadowMapSize: {
  50312. type: "v2"
  50313. }
  50314. }
  50315. },
  50316. directionalShadowMap: {
  50317. type: "tv",
  50318. value: []
  50319. },
  50320. directionalShadowMatrix: {
  50321. type: "m4v",
  50322. value: []
  50323. },
  50324. spotLights: {
  50325. type: "sa",
  50326. value: [],
  50327. properties: {
  50328. color: {
  50329. type: "c"
  50330. },
  50331. position: {
  50332. type: "v3"
  50333. },
  50334. direction: {
  50335. type: "v3"
  50336. },
  50337. distance: {
  50338. type: "f"
  50339. },
  50340. coneCos: {
  50341. type: "f"
  50342. },
  50343. penumbraCos: {
  50344. type: "f"
  50345. },
  50346. decay: {
  50347. type: "f"
  50348. },
  50349. shadow: {
  50350. type: "i"
  50351. },
  50352. shadowBias: {
  50353. type: "f"
  50354. },
  50355. shadowRadius: {
  50356. type: "f"
  50357. },
  50358. shadowMapSize: {
  50359. type: "v2"
  50360. }
  50361. }
  50362. },
  50363. spotShadowMap: {
  50364. type: "tv",
  50365. value: []
  50366. },
  50367. spotShadowMatrix: {
  50368. type: "m4v",
  50369. value: []
  50370. },
  50371. pointLights: {
  50372. type: "sa",
  50373. value: [],
  50374. properties: {
  50375. color: {
  50376. type: "c"
  50377. },
  50378. position: {
  50379. type: "v3"
  50380. },
  50381. decay: {
  50382. type: "f"
  50383. },
  50384. distance: {
  50385. type: "f"
  50386. },
  50387. shadow: {
  50388. type: "i"
  50389. },
  50390. shadowBias: {
  50391. type: "f"
  50392. },
  50393. shadowRadius: {
  50394. type: "f"
  50395. },
  50396. shadowMapSize: {
  50397. type: "v2"
  50398. }
  50399. }
  50400. },
  50401. pointShadowMap: {
  50402. type: "tv",
  50403. value: []
  50404. },
  50405. pointShadowMatrix: {
  50406. type: "m4v",
  50407. value: []
  50408. },
  50409. hemisphereLights: {
  50410. type: "sa",
  50411. value: [],
  50412. properties: {
  50413. direction: {
  50414. type: "v3"
  50415. },
  50416. skyColor: {
  50417. type: "c"
  50418. },
  50419. groundColor: {
  50420. type: "c"
  50421. }
  50422. }
  50423. }
  50424. },
  50425. points: {
  50426. diffuse: {
  50427. type: "c",
  50428. value: new n.Color(15658734)
  50429. },
  50430. opacity: {
  50431. type: "f",
  50432. value: 1
  50433. },
  50434. size: {
  50435. type: "f",
  50436. value: 1
  50437. },
  50438. scale: {
  50439. type: "f",
  50440. value: 1
  50441. },
  50442. map: {
  50443. type: "t",
  50444. value: null
  50445. },
  50446. offsetRepeat: {
  50447. type: "v4",
  50448. value: new n.Vector4(0,0,1,1)
  50449. }
  50450. }
  50451. },
  50452. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50453. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50454. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50455. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50456. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50457. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50458. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50459. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50460. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50461. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50462. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50463. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50464. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50465. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50466. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50467. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50468. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50469. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50470. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50471. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50472. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50473. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50474. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50475. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50476. n.ShaderLib = {
  50477. basic: {
  50478. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50479. vertexShader: n.ShaderChunk.meshbasic_vert,
  50480. fragmentShader: n.ShaderChunk.meshbasic_frag
  50481. },
  50482. lambert: {
  50483. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50484. emissive: {
  50485. type: "c",
  50486. value: new n.Color(0)
  50487. }
  50488. }]),
  50489. vertexShader: n.ShaderChunk.meshlambert_vert,
  50490. fragmentShader: n.ShaderChunk.meshlambert_frag
  50491. },
  50492. phong: {
  50493. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50494. emissive: {
  50495. type: "c",
  50496. value: new n.Color(0)
  50497. },
  50498. specular: {
  50499. type: "c",
  50500. value: new n.Color(1118481)
  50501. },
  50502. shininess: {
  50503. type: "f",
  50504. value: 30
  50505. }
  50506. }]),
  50507. vertexShader: n.ShaderChunk.meshphong_vert,
  50508. fragmentShader: n.ShaderChunk.meshphong_frag
  50509. },
  50510. standard: {
  50511. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50512. emissive: {
  50513. type: "c",
  50514. value: new n.Color(0)
  50515. },
  50516. roughness: {
  50517. type: "f",
  50518. value: .5
  50519. },
  50520. metalness: {
  50521. type: "f",
  50522. value: 0
  50523. },
  50524. envMapIntensity: {
  50525. type: "f",
  50526. value: 1
  50527. }
  50528. }]),
  50529. vertexShader: n.ShaderChunk.meshstandard_vert,
  50530. fragmentShader: n.ShaderChunk.meshstandard_frag
  50531. },
  50532. points: {
  50533. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50534. vertexShader: n.ShaderChunk.points_vert,
  50535. fragmentShader: n.ShaderChunk.points_frag
  50536. },
  50537. dashed: {
  50538. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50539. scale: {
  50540. type: "f",
  50541. value: 1
  50542. },
  50543. dashSize: {
  50544. type: "f",
  50545. value: 1
  50546. },
  50547. totalSize: {
  50548. type: "f",
  50549. value: 2
  50550. }
  50551. }]),
  50552. vertexShader: n.ShaderChunk.linedashed_vert,
  50553. fragmentShader: n.ShaderChunk.linedashed_frag
  50554. },
  50555. depth: {
  50556. uniforms: {
  50557. mNear: {
  50558. type: "f",
  50559. value: 1
  50560. },
  50561. mFar: {
  50562. type: "f",
  50563. value: 2e3
  50564. },
  50565. opacity: {
  50566. type: "f",
  50567. value: 1
  50568. }
  50569. },
  50570. vertexShader: n.ShaderChunk.depth_vert,
  50571. fragmentShader: n.ShaderChunk.depth_frag
  50572. },
  50573. normal: {
  50574. uniforms: {
  50575. opacity: {
  50576. type: "f",
  50577. value: 1
  50578. }
  50579. },
  50580. vertexShader: n.ShaderChunk.normal_vert,
  50581. fragmentShader: n.ShaderChunk.normal_frag
  50582. },
  50583. cube: {
  50584. uniforms: {
  50585. tCube: {
  50586. type: "t",
  50587. value: null
  50588. },
  50589. tFlip: {
  50590. type: "f",
  50591. value: -1
  50592. }
  50593. },
  50594. vertexShader: n.ShaderChunk.cube_vert,
  50595. fragmentShader: n.ShaderChunk.cube_frag
  50596. },
  50597. equirect: {
  50598. uniforms: {
  50599. tEquirect: {
  50600. type: "t",
  50601. value: null
  50602. },
  50603. tFlip: {
  50604. type: "f",
  50605. value: -1
  50606. }
  50607. },
  50608. vertexShader: n.ShaderChunk.equirect_vert,
  50609. fragmentShader: n.ShaderChunk.equirect_frag
  50610. },
  50611. depthRGBA: {
  50612. uniforms: {},
  50613. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50614. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50615. },
  50616. distanceRGBA: {
  50617. uniforms: {
  50618. lightPos: {
  50619. type: "v3",
  50620. value: new n.Vector3(0,0,0)
  50621. }
  50622. },
  50623. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50624. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50625. }
  50626. },
  50627. n.WebGLRenderer = function(e) {
  50628. function t() {
  50629. return null === ye ? Oe : 1
  50630. }
  50631. function i(e, t, i, n) {
  50632. se === !0 && (e *= n,
  50633. t *= n,
  50634. i *= n),
  50635. Ye.clearColor(e, t, i, n)
  50636. }
  50637. function r() {
  50638. Ye.init(),
  50639. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50640. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50641. i(Se.r, Se.g, Se.b, Me)
  50642. }
  50643. function o() {
  50644. Ae = null,
  50645. be = null,
  50646. Ee = "",
  50647. Ie = -1,
  50648. Ye.reset()
  50649. }
  50650. function a(e) {
  50651. e.preventDefault(),
  50652. o(),
  50653. r(),
  50654. Xe.clear()
  50655. }
  50656. function s(e) {
  50657. var t = e.target;
  50658. t.removeEventListener("dispose", s),
  50659. h(t),
  50660. ke.textures--
  50661. }
  50662. function l(e) {
  50663. var t = e.target;
  50664. t.removeEventListener("dispose", l),
  50665. u(t),
  50666. ke.textures--
  50667. }
  50668. function c(e) {
  50669. var t = e.target;
  50670. t.removeEventListener("dispose", c),
  50671. d(t)
  50672. }
  50673. function h(e) {
  50674. var t = Xe.get(e);
  50675. if (e.image && t.__image__webglTextureCube)
  50676. Ge.deleteTexture(t.__image__webglTextureCube);
  50677. else {
  50678. if (void 0 === t.__webglInit)
  50679. return;
  50680. Ge.deleteTexture(t.__webglTexture)
  50681. }
  50682. Xe.delete(e)
  50683. }
  50684. function u(e) {
  50685. var t = Xe.get(e)
  50686. , i = Xe.get(e.texture);
  50687. if (e && void 0 !== i.__webglTexture) {
  50688. if (Ge.deleteTexture(i.__webglTexture),
  50689. e instanceof n.WebGLRenderTargetCube)
  50690. for (var r = 0; r < 6; r++)
  50691. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50692. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50693. else
  50694. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50695. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50696. Xe.delete(e.texture),
  50697. Xe.delete(e)
  50698. }
  50699. }
  50700. function d(e) {
  50701. p(e),
  50702. Xe.delete(e)
  50703. }
  50704. function p(e) {
  50705. var t = Xe.get(e).program;
  50706. e.program = void 0,
  50707. void 0 !== t && qe.releaseProgram(t)
  50708. }
  50709. function f(e, t, i, r) {
  50710. var o;
  50711. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50712. null === o))
  50713. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50714. void 0 === r && (r = 0),
  50715. Ye.initAttributes();
  50716. var a = i.attributes
  50717. , s = t.getAttributes()
  50718. , l = e.defaultAttributeValues;
  50719. for (var c in s) {
  50720. var h = s[c];
  50721. if (h >= 0) {
  50722. var u = a[c];
  50723. if (void 0 !== u) {
  50724. var d = u.itemSize
  50725. , p = Ze.getAttributeBuffer(u);
  50726. if (u instanceof n.InterleavedBufferAttribute) {
  50727. var f = u.data
  50728. , g = f.stride
  50729. , m = u.offset;
  50730. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50731. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50732. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50733. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50734. } else
  50735. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50736. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50737. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50738. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50739. } else if (void 0 !== l) {
  50740. var v = l[c];
  50741. if (void 0 !== v)
  50742. switch (v.length) {
  50743. case 2:
  50744. Ge.vertexAttrib2fv(h, v);
  50745. break;
  50746. case 3:
  50747. Ge.vertexAttrib3fv(h, v);
  50748. break;
  50749. case 4:
  50750. Ge.vertexAttrib4fv(h, v);
  50751. break;
  50752. default:
  50753. Ge.vertexAttrib1fv(h, v)
  50754. }
  50755. }
  50756. }
  50757. }
  50758. Ye.disableUnusedAttributes()
  50759. }
  50760. function g(e, t) {
  50761. return Math.abs(t[0]) - Math.abs(e[0])
  50762. }
  50763. function m(e, t) {
  50764. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50765. }
  50766. function v(e, t) {
  50767. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50768. }
  50769. function A(e, t, i, n, r) {
  50770. var o, a;
  50771. i.transparent ? (o = de,
  50772. a = ++pe) : (o = he,
  50773. a = ++ue);
  50774. var s = o[a];
  50775. void 0 !== s ? (s.id = e.id,
  50776. s.object = e,
  50777. s.geometry = t,
  50778. s.material = i,
  50779. s.z = Ve.z,
  50780. s.group = r) : (s = {
  50781. id: e.id,
  50782. object: e,
  50783. geometry: t,
  50784. material: i,
  50785. z: Ve.z,
  50786. group: r
  50787. },
  50788. o.push(s))
  50789. }
  50790. function y(e, t) {
  50791. if (e.visible !== !1) {
  50792. if (e.layers.test(t.layers))
  50793. if (e instanceof n.Light)
  50794. ce.push(e);
  50795. else if (e instanceof n.Sprite)
  50796. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50797. else if (e instanceof n.LensFlare)
  50798. me.push(e);
  50799. else if (e instanceof n.ImmediateRenderObject)
  50800. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50801. Ve.applyProjection(Fe)),
  50802. A(e, null, e.material, Ve.z, null);
  50803. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50804. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50805. var i = e.material;
  50806. if (i.visible === !0) {
  50807. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50808. Ve.applyProjection(Fe));
  50809. var r = Ze.update(e);
  50810. if (i instanceof n.MultiMaterial)
  50811. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50812. var c = o[s]
  50813. , h = a[c.materialIndex];
  50814. h.visible === !0 && A(e, r, h, Ve.z, c)
  50815. }
  50816. else
  50817. A(e, r, i, Ve.z, null)
  50818. }
  50819. }
  50820. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50821. y(u[s], t)
  50822. }
  50823. }
  50824. function C(e, t, i, r) {
  50825. for (var o = 0, a = e.length; o < a; o++) {
  50826. var s = e[o]
  50827. , l = s.object
  50828. , c = s.geometry
  50829. , h = void 0 === r ? s.material : r
  50830. , u = s.group;
  50831. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50832. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50833. l instanceof n.ImmediateRenderObject) {
  50834. E(h);
  50835. var d = w(t, i, h, l);
  50836. Ee = "",
  50837. l.render(function(e) {
  50838. ve.renderBufferImmediate(e, d, h)
  50839. })
  50840. } else
  50841. ve.renderBufferDirect(t, i, c, h, l, u)
  50842. }
  50843. }
  50844. function I(e, t, i) {
  50845. var r = Xe.get(e)
  50846. , o = qe.getParameters(e, Ue, t, i)
  50847. , a = qe.getProgramCode(e, o)
  50848. , s = r.program
  50849. , l = !0;
  50850. if (void 0 === s)
  50851. e.addEventListener("dispose", c);
  50852. else if (s.code !== a)
  50853. p(e);
  50854. else {
  50855. if (void 0 !== o.shaderID)
  50856. return;
  50857. l = !1
  50858. }
  50859. if (l) {
  50860. if (o.shaderID) {
  50861. var h = n.ShaderLib[o.shaderID];
  50862. r.__webglShader = {
  50863. name: e.type,
  50864. uniforms: n.UniformsUtils.clone(h.uniforms),
  50865. vertexShader: h.vertexShader,
  50866. fragmentShader: h.fragmentShader
  50867. }
  50868. } else
  50869. r.__webglShader = {
  50870. name: e.type,
  50871. uniforms: e.uniforms,
  50872. vertexShader: e.vertexShader,
  50873. fragmentShader: e.fragmentShader
  50874. };
  50875. e.__webglShader = r.__webglShader,
  50876. s = qe.acquireProgram(e, o, a),
  50877. r.program = s,
  50878. e.program = s
  50879. }
  50880. var u = s.getAttributes();
  50881. if (e.morphTargets) {
  50882. e.numSupportedMorphTargets = 0;
  50883. for (var d = 0; d < ve.maxMorphTargets; d++)
  50884. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50885. }
  50886. if (e.morphNormals) {
  50887. e.numSupportedMorphNormals = 0;
  50888. for (var d = 0; d < ve.maxMorphNormals; d++)
  50889. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50890. }
  50891. r.uniformsList = [];
  50892. var f = r.__webglShader.uniforms
  50893. , g = r.program.getUniforms();
  50894. for (var m in f) {
  50895. var v = g[m];
  50896. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50897. }
  50898. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50899. f.ambientLightColor.value = Ue.ambient,
  50900. f.directionalLights.value = Ue.directional,
  50901. f.spotLights.value = Ue.spot,
  50902. f.pointLights.value = Ue.point,
  50903. f.hemisphereLights.value = Ue.hemi,
  50904. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50905. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50906. f.spotShadowMap.value = Ue.spotShadowMap,
  50907. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50908. f.pointShadowMap.value = Ue.pointShadowMap,
  50909. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50910. r.hasDynamicUniforms = !1;
  50911. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50912. var C = r.uniformsList[A][0];
  50913. if (C.dynamic === !0) {
  50914. r.hasDynamicUniforms = !0;
  50915. break
  50916. }
  50917. }
  50918. }
  50919. function E(e) {
  50920. b(e),
  50921. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50922. Ye.setDepthFunc(e.depthFunc),
  50923. Ye.setDepthTest(e.depthTest),
  50924. Ye.setDepthWrite(e.depthWrite),
  50925. Ye.setColorWrite(e.colorWrite),
  50926. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50927. }
  50928. function b(e) {
  50929. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50930. Ye.setFlipSided(e.side === n.BackSide)
  50931. }
  50932. function w(e, t, i, r) {
  50933. xe = 0;
  50934. var o = Xe.get(i);
  50935. void 0 === o.program && (i.needsUpdate = !0),
  50936. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50937. i.needsUpdate && (I(i, t, r),
  50938. i.needsUpdate = !1);
  50939. var a = !1
  50940. , s = !1
  50941. , l = !1
  50942. , c = o.program
  50943. , h = c.getUniforms()
  50944. , u = o.__webglShader.uniforms;
  50945. if (c.id !== Ae && (Ge.useProgram(c.program),
  50946. Ae = c.id,
  50947. a = !0,
  50948. s = !0,
  50949. l = !0),
  50950. i.id !== Ie && (Ie = i.id,
  50951. s = !0),
  50952. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50953. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50954. e !== be && (be = e,
  50955. s = !0,
  50956. l = !0),
  50957. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50958. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50959. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50960. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50961. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50962. i.skinning)
  50963. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50964. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50965. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50966. if (void 0 !== h.boneTexture) {
  50967. var d = B();
  50968. Ge.uniform1i(h.boneTexture, d),
  50969. ve.setTexture(r.skeleton.boneTexture, d)
  50970. }
  50971. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50972. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50973. } else
  50974. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50975. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50976. t && i.fog && R(u, t),
  50977. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50978. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50979. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50980. u.mFar.value = e.far,
  50981. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50982. V(o.uniformsList)),
  50983. N(h, r),
  50984. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50985. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50986. c
  50987. }
  50988. function _(e, t, i) {
  50989. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50990. var a = e[r][0]
  50991. , s = a.onUpdateCallback;
  50992. void 0 !== s && (s.bind(a)(t, i),
  50993. n.push(e[r]))
  50994. }
  50995. V(n)
  50996. }
  50997. function T(e, t) {
  50998. e.opacity.value = t.opacity,
  50999. e.diffuse.value = t.color,
  51000. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51001. e.map.value = t.map,
  51002. e.specularMap.value = t.specularMap,
  51003. e.alphaMap.value = t.alphaMap,
  51004. t.aoMap && (e.aoMap.value = t.aoMap,
  51005. e.aoMapIntensity.value = t.aoMapIntensity);
  51006. var i;
  51007. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51008. void 0 !== i) {
  51009. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51010. var r = i.offset
  51011. , o = i.repeat;
  51012. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51013. }
  51014. e.envMap.value = t.envMap,
  51015. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51016. e.reflectivity.value = t.reflectivity,
  51017. e.refractionRatio.value = t.refractionRatio
  51018. }
  51019. function x(e, t) {
  51020. e.diffuse.value = t.color,
  51021. e.opacity.value = t.opacity
  51022. }
  51023. function S(e, t) {
  51024. e.dashSize.value = t.dashSize,
  51025. e.totalSize.value = t.dashSize + t.gapSize,
  51026. e.scale.value = t.scale
  51027. }
  51028. function M(e, t) {
  51029. if (e.diffuse.value = t.color,
  51030. e.opacity.value = t.opacity,
  51031. e.size.value = t.size * Oe,
  51032. e.scale.value = te.clientHeight / 2,
  51033. e.map.value = t.map,
  51034. null !== t.map) {
  51035. var i = t.map.offset
  51036. , n = t.map.repeat;
  51037. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51038. }
  51039. }
  51040. function R(e, t) {
  51041. e.fogColor.value = t.color,
  51042. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51043. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51044. }
  51045. function P(e, t) {
  51046. t.lightMap && (e.lightMap.value = t.lightMap,
  51047. e.lightMapIntensity.value = t.lightMapIntensity),
  51048. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51049. }
  51050. function O(e, t) {
  51051. e.specular.value = t.specular,
  51052. e.shininess.value = Math.max(t.shininess, 1e-4),
  51053. t.lightMap && (e.lightMap.value = t.lightMap,
  51054. e.lightMapIntensity.value = t.lightMapIntensity),
  51055. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51056. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51057. e.bumpScale.value = t.bumpScale),
  51058. t.normalMap && (e.normalMap.value = t.normalMap,
  51059. e.normalScale.value.copy(t.normalScale)),
  51060. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51061. e.displacementScale.value = t.displacementScale,
  51062. e.displacementBias.value = t.displacementBias)
  51063. }
  51064. function L(e, t) {
  51065. e.roughness.value = t.roughness,
  51066. e.metalness.value = t.metalness,
  51067. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51068. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51069. t.lightMap && (e.lightMap.value = t.lightMap,
  51070. e.lightMapIntensity.value = t.lightMapIntensity),
  51071. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51072. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51073. e.bumpScale.value = t.bumpScale),
  51074. t.normalMap && (e.normalMap.value = t.normalMap,
  51075. e.normalScale.value.copy(t.normalScale)),
  51076. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51077. e.displacementScale.value = t.displacementScale,
  51078. e.displacementBias.value = t.displacementBias),
  51079. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51080. }
  51081. function D(e, t) {
  51082. e.ambientLightColor.needsUpdate = t,
  51083. e.directionalLights.needsUpdate = t,
  51084. e.pointLights.needsUpdate = t,
  51085. e.spotLights.needsUpdate = t,
  51086. e.hemisphereLights.needsUpdate = t
  51087. }
  51088. function N(e, t) {
  51089. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51090. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51091. }
  51092. function B() {
  51093. var e = xe;
  51094. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51095. xe += 1,
  51096. e
  51097. }
  51098. function F(e, t, i, r) {
  51099. var o, a;
  51100. if ("1i" === t)
  51101. Ge.uniform1i(i, r);
  51102. else if ("1f" === t)
  51103. Ge.uniform1f(i, r);
  51104. else if ("2f" === t)
  51105. Ge.uniform2f(i, r[0], r[1]);
  51106. else if ("3f" === t)
  51107. Ge.uniform3f(i, r[0], r[1], r[2]);
  51108. else if ("4f" === t)
  51109. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51110. else if ("1iv" === t)
  51111. Ge.uniform1iv(i, r);
  51112. else if ("3iv" === t)
  51113. Ge.uniform3iv(i, r);
  51114. else if ("1fv" === t)
  51115. Ge.uniform1fv(i, r);
  51116. else if ("2fv" === t)
  51117. Ge.uniform2fv(i, r);
  51118. else if ("3fv" === t)
  51119. Ge.uniform3fv(i, r);
  51120. else if ("4fv" === t)
  51121. Ge.uniform4fv(i, r);
  51122. else if ("Matrix2fv" === t)
  51123. Ge.uniformMatrix2fv(i, !1, r);
  51124. else if ("Matrix3fv" === t)
  51125. Ge.uniformMatrix3fv(i, !1, r);
  51126. else if ("Matrix4fv" === t)
  51127. Ge.uniformMatrix4fv(i, !1, r);
  51128. else if ("i" === t)
  51129. Ge.uniform1i(i, r);
  51130. else if ("f" === t)
  51131. Ge.uniform1f(i, r);
  51132. else if ("v2" === t)
  51133. Ge.uniform2f(i, r.x, r.y);
  51134. else if ("v3" === t)
  51135. Ge.uniform3f(i, r.x, r.y, r.z);
  51136. else if ("v4" === t)
  51137. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51138. else if ("c" === t)
  51139. Ge.uniform3f(i, r.r, r.g, r.b);
  51140. else if ("s" === t) {
  51141. var s = e.properties;
  51142. for (var l in s) {
  51143. var c = s[l]
  51144. , h = i[l]
  51145. , u = r[l];
  51146. F(c, c.type, h, u)
  51147. }
  51148. } else if ("sa" === t)
  51149. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51150. for (var l in s) {
  51151. var c = s[l]
  51152. , h = i[d][l]
  51153. , u = r[d][l];
  51154. F(c, c.type, h, u)
  51155. }
  51156. else if ("iv1" === t)
  51157. Ge.uniform1iv(i, r);
  51158. else if ("iv" === t)
  51159. Ge.uniform3iv(i, r);
  51160. else if ("fv1" === t)
  51161. Ge.uniform1fv(i, r);
  51162. else if ("fv" === t)
  51163. Ge.uniform3fv(i, r);
  51164. else if ("v2v" === t) {
  51165. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51166. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51167. f += 2)
  51168. e._array[f + 0] = r[d].x,
  51169. e._array[f + 1] = r[d].y;
  51170. Ge.uniform2fv(i, e._array)
  51171. } else if ("v3v" === t) {
  51172. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51173. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51174. m += 3)
  51175. e._array[m + 0] = r[d].x,
  51176. e._array[m + 1] = r[d].y,
  51177. e._array[m + 2] = r[d].z;
  51178. Ge.uniform3fv(i, e._array)
  51179. } else if ("v4v" === t) {
  51180. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51181. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51182. v += 4)
  51183. e._array[v + 0] = r[d].x,
  51184. e._array[v + 1] = r[d].y,
  51185. e._array[v + 2] = r[d].z,
  51186. e._array[v + 3] = r[d].w;
  51187. Ge.uniform4fv(i, e._array)
  51188. } else if ("m2" === t)
  51189. Ge.uniformMatrix2fv(i, !1, r.elements);
  51190. else if ("m3" === t)
  51191. Ge.uniformMatrix3fv(i, !1, r.elements);
  51192. else if ("m3v" === t) {
  51193. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51194. for (var d = 0, g = r.length; d < g; d++)
  51195. r[d].flattenToArrayOffset(e._array, 9 * d);
  51196. Ge.uniformMatrix3fv(i, !1, e._array)
  51197. } else if ("m4" === t)
  51198. Ge.uniformMatrix4fv(i, !1, r.elements);
  51199. else if ("m4v" === t) {
  51200. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51201. for (var d = 0, g = r.length; d < g; d++)
  51202. r[d].flattenToArrayOffset(e._array, 16 * d);
  51203. Ge.uniformMatrix4fv(i, !1, e._array)
  51204. } else if ("t" === t) {
  51205. if (o = r,
  51206. a = B(),
  51207. Ge.uniform1i(i, a),
  51208. !o)
  51209. return;
  51210. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51211. } else if ("tv" === t) {
  51212. void 0 === e._array && (e._array = []);
  51213. for (var d = 0, g = e.value.length; d < g; d++)
  51214. e._array[d] = B();
  51215. Ge.uniform1iv(i, e._array);
  51216. for (var d = 0, g = e.value.length; d < g; d++)
  51217. o = e.value[d],
  51218. a = e._array[d],
  51219. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51220. } else
  51221. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51222. }
  51223. function V(e) {
  51224. for (var t = 0, i = e.length; t < i; t++) {
  51225. var n = e[t][0];
  51226. if (n.needsUpdate !== !1) {
  51227. var r = n.type
  51228. , o = e[t][1]
  51229. , a = n.value;
  51230. F(n, r, o, a)
  51231. }
  51232. }
  51233. }
  51234. function U(e, t) {
  51235. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51236. for (Ue.shadowsPointLight = 0,
  51237. i = 0,
  51238. r = e.length; i < r; i++)
  51239. if (o = e[i],
  51240. a = o.color,
  51241. s = o.intensity,
  51242. l = o.distance,
  51243. o instanceof n.AmbientLight)
  51244. c += a.r * s,
  51245. h += a.g * s,
  51246. u += a.b * s;
  51247. else if (o instanceof n.DirectionalLight) {
  51248. var A = Ke.get(o);
  51249. A.color.copy(o.color).multiplyScalar(o.intensity),
  51250. A.direction.setFromMatrixPosition(o.matrixWorld),
  51251. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51252. A.direction.sub(Ve),
  51253. A.direction.transformDirection(d),
  51254. A.shadow = o.castShadow,
  51255. o.castShadow && (A.shadowBias = o.shadow.bias,
  51256. A.shadowRadius = o.shadow.radius,
  51257. A.shadowMapSize = o.shadow.mapSize,
  51258. Ue.shadows[v++] = o),
  51259. Ue.directionalShadowMap[p] = o.shadow.map,
  51260. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51261. Ue.directional[p++] = A
  51262. } else if (o instanceof n.SpotLight) {
  51263. var A = Ke.get(o);
  51264. A.position.setFromMatrixPosition(o.matrixWorld),
  51265. A.position.applyMatrix4(d),
  51266. A.color.copy(a).multiplyScalar(s),
  51267. A.distance = l,
  51268. A.direction.setFromMatrixPosition(o.matrixWorld),
  51269. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51270. A.direction.sub(Ve),
  51271. A.direction.transformDirection(d),
  51272. A.coneCos = Math.cos(o.angle),
  51273. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51274. A.decay = 0 === o.distance ? 0 : o.decay,
  51275. A.shadow = o.castShadow,
  51276. o.castShadow && (A.shadowBias = o.shadow.bias,
  51277. A.shadowRadius = o.shadow.radius,
  51278. A.shadowMapSize = o.shadow.mapSize,
  51279. Ue.shadows[v++] = o),
  51280. Ue.spotShadowMap[g] = o.shadow.map,
  51281. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51282. Ue.spot[g++] = A
  51283. } else if (o instanceof n.PointLight) {
  51284. var A = Ke.get(o);
  51285. A.position.setFromMatrixPosition(o.matrixWorld),
  51286. A.position.applyMatrix4(d),
  51287. A.color.copy(o.color).multiplyScalar(o.intensity),
  51288. A.distance = o.distance,
  51289. A.decay = 0 === o.distance ? 0 : o.decay,
  51290. A.shadow = o.castShadow,
  51291. o.castShadow && (A.shadowBias = o.shadow.bias,
  51292. A.shadowRadius = o.shadow.radius,
  51293. A.shadowMapSize = o.shadow.mapSize,
  51294. Ue.shadows[v++] = o),
  51295. Ue.pointShadowMap[f] = o.shadow.map,
  51296. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51297. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51298. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51299. Ue.point[f++] = A
  51300. } else if (o instanceof n.HemisphereLight) {
  51301. var A = Ke.get(o);
  51302. A.direction.setFromMatrixPosition(o.matrixWorld),
  51303. A.direction.transformDirection(d),
  51304. A.direction.normalize(),
  51305. A.skyColor.copy(o.color).multiplyScalar(s),
  51306. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51307. Ue.hemi[m++] = A
  51308. }
  51309. Ue.ambient[0] = c,
  51310. Ue.ambient[1] = h,
  51311. Ue.ambient[2] = u,
  51312. Ue.directional.length = p,
  51313. Ue.spot.length = g,
  51314. Ue.point.length = f,
  51315. Ue.hemi.length = m,
  51316. Ue.shadows.length = v,
  51317. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51318. }
  51319. function k(e, t, i) {
  51320. var r;
  51321. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51322. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51323. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51324. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51325. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51326. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51327. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51328. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51329. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51330. r = We.get("EXT_texture_filter_anisotropic")) {
  51331. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51332. return;
  51333. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51334. return;
  51335. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51336. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51337. }
  51338. }
  51339. function H(e, t, i) {
  51340. void 0 === e.__webglInit && (e.__webglInit = !0,
  51341. t.addEventListener("dispose", s),
  51342. e.__webglTexture = Ge.createTexture(),
  51343. ke.textures++),
  51344. Ye.activeTexture(Ge.TEXTURE0 + i),
  51345. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51346. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51347. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51348. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51349. var r = G(t.image, je.maxTextureSize);
  51350. W(t) && z(r) === !1 && (r = j(r));
  51351. var o = z(r)
  51352. , a = ee(t.format)
  51353. , l = ee(t.type);
  51354. k(Ge.TEXTURE_2D, t, o);
  51355. var c, h = t.mipmaps;
  51356. if (t instanceof n.DataTexture)
  51357. if (h.length > 0 && o) {
  51358. for (var u = 0, d = h.length; u < d; u++)
  51359. c = h[u],
  51360. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51361. t.generateMipmaps = !1
  51362. } else
  51363. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51364. else if (t instanceof n.CompressedTexture)
  51365. for (var u = 0, d = h.length; u < d; u++)
  51366. c = h[u],
  51367. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51368. else if (h.length > 0 && o) {
  51369. for (var u = 0, d = h.length; u < d; u++)
  51370. c = h[u],
  51371. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51372. t.generateMipmaps = !1
  51373. } else
  51374. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51375. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51376. e.__version = t.version,
  51377. t.onUpdate && t.onUpdate(t)
  51378. }
  51379. function G(e, t) {
  51380. if (e.width > t || e.height > t) {
  51381. var i = t / Math.max(e.width, e.height)
  51382. , n = document.createElement("canvas");
  51383. n.width = Math.floor(e.width * i),
  51384. n.height = Math.floor(e.height * i);
  51385. var r = n.getContext("2d");
  51386. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51387. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51388. n
  51389. }
  51390. return e
  51391. }
  51392. function z(e) {
  51393. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51394. }
  51395. function W(e) {
  51396. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51397. }
  51398. function j(e) {
  51399. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51400. var t = document.createElement("canvas");
  51401. t.width = n.Math.nearestPowerOfTwo(e.width),
  51402. t.height = n.Math.nearestPowerOfTwo(e.height);
  51403. var i = t.getContext("2d");
  51404. return i.drawImage(e, 0, 0, t.width, t.height),
  51405. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51406. t
  51407. }
  51408. return e
  51409. }
  51410. function Y(e, t) {
  51411. var i = Xe.get(e);
  51412. if (6 === e.image.length)
  51413. if (e.version > 0 && i.__version !== e.version) {
  51414. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51415. i.__image__webglTextureCube = Ge.createTexture(),
  51416. ke.textures++),
  51417. Ye.activeTexture(Ge.TEXTURE0 + t),
  51418. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51419. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51420. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51421. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51422. var c = a[0]
  51423. , h = z(c)
  51424. , u = ee(e.format)
  51425. , d = ee(e.type);
  51426. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51427. for (var l = 0; l < 6; l++)
  51428. if (r)
  51429. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51430. p = f[g],
  51431. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51432. else
  51433. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51434. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51435. i.__version = e.version,
  51436. e.onUpdate && e.onUpdate(e)
  51437. } else
  51438. Ye.activeTexture(Ge.TEXTURE0 + t),
  51439. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51440. }
  51441. function X(e, t) {
  51442. Ye.activeTexture(Ge.TEXTURE0 + t),
  51443. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51444. }
  51445. function Z(e, t, i, n) {
  51446. var r = ee(t.texture.format)
  51447. , o = ee(t.texture.type);
  51448. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51449. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51450. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51451. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51452. }
  51453. function q(e, t) {
  51454. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51455. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51456. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51457. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51458. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51459. }
  51460. function K(e) {
  51461. var t = Xe.get(e)
  51462. , i = e instanceof n.WebGLRenderTargetCube;
  51463. if (i) {
  51464. t.__webglDepthbuffer = [];
  51465. for (var r = 0; r < 6; r++)
  51466. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51467. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51468. q(t.__webglDepthbuffer[r], e)
  51469. } else
  51470. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51471. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51472. q(t.__webglDepthbuffer, e);
  51473. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51474. }
  51475. function Q(e) {
  51476. var t = Xe.get(e)
  51477. , i = Xe.get(e.texture);
  51478. e.addEventListener("dispose", l),
  51479. i.__webglTexture = Ge.createTexture(),
  51480. ke.textures++;
  51481. var r = e instanceof n.WebGLRenderTargetCube
  51482. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51483. if (r) {
  51484. t.__webglFramebuffer = [];
  51485. for (var a = 0; a < 6; a++)
  51486. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51487. } else
  51488. t.__webglFramebuffer = Ge.createFramebuffer();
  51489. if (r) {
  51490. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51491. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51492. for (var a = 0; a < 6; a++)
  51493. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51494. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51495. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51496. } else
  51497. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51498. k(Ge.TEXTURE_2D, e.texture, o),
  51499. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51500. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51501. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51502. e.depthBuffer && K(e)
  51503. }
  51504. function J(e) {
  51505. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51506. , i = Xe.get(e.texture).__webglTexture;
  51507. Ye.bindTexture(t, i),
  51508. Ge.generateMipmap(t),
  51509. Ye.bindTexture(t, null)
  51510. }
  51511. function $(e) {
  51512. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51513. }
  51514. function ee(e) {
  51515. var t;
  51516. if (e === n.RepeatWrapping)
  51517. return Ge.REPEAT;
  51518. if (e === n.ClampToEdgeWrapping)
  51519. return Ge.CLAMP_TO_EDGE;
  51520. if (e === n.MirroredRepeatWrapping)
  51521. return Ge.MIRRORED_REPEAT;
  51522. if (e === n.NearestFilter)
  51523. return Ge.NEAREST;
  51524. if (e === n.NearestMipMapNearestFilter)
  51525. return Ge.NEAREST_MIPMAP_NEAREST;
  51526. if (e === n.NearestMipMapLinearFilter)
  51527. return Ge.NEAREST_MIPMAP_LINEAR;
  51528. if (e === n.LinearFilter)
  51529. return Ge.LINEAR;
  51530. if (e === n.LinearMipMapNearestFilter)
  51531. return Ge.LINEAR_MIPMAP_NEAREST;
  51532. if (e === n.LinearMipMapLinearFilter)
  51533. return Ge.LINEAR_MIPMAP_LINEAR;
  51534. if (e === n.UnsignedByteType)
  51535. return Ge.UNSIGNED_BYTE;
  51536. if (e === n.UnsignedShort4444Type)
  51537. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51538. if (e === n.UnsignedShort5551Type)
  51539. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51540. if (e === n.UnsignedShort565Type)
  51541. return Ge.UNSIGNED_SHORT_5_6_5;
  51542. if (e === n.ByteType)
  51543. return Ge.BYTE;
  51544. if (e === n.ShortType)
  51545. return Ge.SHORT;
  51546. if (e === n.UnsignedShortType)
  51547. return Ge.UNSIGNED_SHORT;
  51548. if (e === n.IntType)
  51549. return Ge.INT;
  51550. if (e === n.UnsignedIntType)
  51551. return Ge.UNSIGNED_INT;
  51552. if (e === n.FloatType)
  51553. return Ge.FLOAT;
  51554. if (t = We.get("OES_texture_half_float"),
  51555. null !== t && e === n.HalfFloatType)
  51556. return t.HALF_FLOAT_OES;
  51557. if (e === n.AlphaFormat)
  51558. return Ge.ALPHA;
  51559. if (e === n.RGBFormat)
  51560. return Ge.RGB;
  51561. if (e === n.RGBAFormat)
  51562. return Ge.RGBA;
  51563. if (e === n.LuminanceFormat)
  51564. return Ge.LUMINANCE;
  51565. if (e === n.LuminanceAlphaFormat)
  51566. return Ge.LUMINANCE_ALPHA;
  51567. if (e === n.AddEquation)
  51568. return Ge.FUNC_ADD;
  51569. if (e === n.SubtractEquation)
  51570. return Ge.FUNC_SUBTRACT;
  51571. if (e === n.ReverseSubtractEquation)
  51572. return Ge.FUNC_REVERSE_SUBTRACT;
  51573. if (e === n.ZeroFactor)
  51574. return Ge.ZERO;
  51575. if (e === n.OneFactor)
  51576. return Ge.ONE;
  51577. if (e === n.SrcColorFactor)
  51578. return Ge.SRC_COLOR;
  51579. if (e === n.OneMinusSrcColorFactor)
  51580. return Ge.ONE_MINUS_SRC_COLOR;
  51581. if (e === n.SrcAlphaFactor)
  51582. return Ge.SRC_ALPHA;
  51583. if (e === n.OneMinusSrcAlphaFactor)
  51584. return Ge.ONE_MINUS_SRC_ALPHA;
  51585. if (e === n.DstAlphaFactor)
  51586. return Ge.DST_ALPHA;
  51587. if (e === n.OneMinusDstAlphaFactor)
  51588. return Ge.ONE_MINUS_DST_ALPHA;
  51589. if (e === n.DstColorFactor)
  51590. return Ge.DST_COLOR;
  51591. if (e === n.OneMinusDstColorFactor)
  51592. return Ge.ONE_MINUS_DST_COLOR;
  51593. if (e === n.SrcAlphaSaturateFactor)
  51594. return Ge.SRC_ALPHA_SATURATE;
  51595. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51596. null !== t) {
  51597. if (e === n.RGB_S3TC_DXT1_Format)
  51598. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51599. if (e === n.RGBA_S3TC_DXT1_Format)
  51600. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51601. if (e === n.RGBA_S3TC_DXT3_Format)
  51602. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51603. if (e === n.RGBA_S3TC_DXT5_Format)
  51604. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51605. }
  51606. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51607. null !== t) {
  51608. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51609. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51610. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51611. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51612. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51613. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51614. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51615. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51616. }
  51617. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51618. null !== t && e === n.RGB_ETC1_Format)
  51619. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51620. if (t = We.get("EXT_blend_minmax"),
  51621. null !== t) {
  51622. if (e === n.MinEquation)
  51623. return t.MIN_EXT;
  51624. if (e === n.MaxEquation)
  51625. return t.MAX_EXT
  51626. }
  51627. return 0
  51628. }
  51629. console.log("THREE.WebGLRenderer", n.REVISION),
  51630. e = e || {};
  51631. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51632. , ie = void 0 !== e.context ? e.context : null
  51633. , ne = void 0 !== e.alpha && e.alpha
  51634. , re = void 0 === e.depth || e.depth
  51635. , oe = void 0 === e.stencil || e.stencil
  51636. , ae = void 0 !== e.antialias && e.antialias
  51637. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51638. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51639. , ce = []
  51640. , he = []
  51641. , ue = -1
  51642. , de = []
  51643. , pe = -1
  51644. , fe = new Float32Array(8)
  51645. , ge = []
  51646. , me = [];
  51647. this.domElement = te,
  51648. this.context = null,
  51649. this.autoClear = !0,
  51650. this.autoClearColor = !0,
  51651. this.autoClearDepth = !0,
  51652. this.autoClearStencil = !0,
  51653. this.sortObjects = !0,
  51654. this.gammaFactor = 2,
  51655. this.gammaInput = !1,
  51656. this.gammaOutput = !1,
  51657. this.physicallyCorrectLights = !1,
  51658. this.toneMapping = n.LinearToneMapping,
  51659. this.toneMappingExposure = 1,
  51660. this.toneMappingWhitePoint = 1,
  51661. this.maxMorphTargets = 8,
  51662. this.maxMorphNormals = 4,
  51663. this.autoScaleCubemaps = !0;
  51664. var ve = this
  51665. , Ae = null
  51666. , ye = null
  51667. , Ce = null
  51668. , Ie = -1
  51669. , Ee = ""
  51670. , be = null
  51671. , we = new n.Vector4
  51672. , _e = null
  51673. , Te = new n.Vector4
  51674. , xe = 0
  51675. , Se = new n.Color(0)
  51676. , Me = 0
  51677. , Re = te.width
  51678. , Pe = te.height
  51679. , Oe = 1
  51680. , Le = new n.Vector4(0,0,Re,Pe)
  51681. , De = !1
  51682. , Ne = new n.Vector4(0,0,Re,Pe)
  51683. , Be = new n.Frustum
  51684. , Fe = new n.Matrix4
  51685. , Ve = new n.Vector3
  51686. , Ue = {
  51687. hash: "",
  51688. ambient: [0, 0, 0],
  51689. directional: [],
  51690. directionalShadowMap: [],
  51691. directionalShadowMatrix: [],
  51692. spot: [],
  51693. spotShadowMap: [],
  51694. spotShadowMatrix: [],
  51695. point: [],
  51696. pointShadowMap: [],
  51697. pointShadowMatrix: [],
  51698. hemi: [],
  51699. shadows: [],
  51700. shadowsPointLight: 0
  51701. }
  51702. , ke = {
  51703. geometries: 0,
  51704. textures: 0
  51705. }
  51706. , He = {
  51707. calls: 0,
  51708. vertices: 0,
  51709. faces: 0,
  51710. points: 0
  51711. };
  51712. this.info = {
  51713. render: He,
  51714. memory: ke,
  51715. programs: null
  51716. };
  51717. var Ge;
  51718. try {
  51719. var ze = {
  51720. alpha: ne,
  51721. depth: re,
  51722. stencil: oe,
  51723. antialias: ae,
  51724. premultipliedAlpha: se,
  51725. preserveDrawingBuffer: le
  51726. };
  51727. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51728. null === Ge)
  51729. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51730. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51731. return {
  51732. rangeMin: 1,
  51733. rangeMax: 1,
  51734. precision: 1
  51735. }
  51736. }
  51737. ),
  51738. te.addEventListener("webglcontextlost", a, !1)
  51739. } catch (e) {
  51740. console.error("THREE.WebGLRenderer: " + e)
  51741. }
  51742. var We = new n.WebGLExtensions(Ge);
  51743. We.get("OES_texture_float"),
  51744. We.get("OES_texture_float_linear"),
  51745. We.get("OES_texture_half_float"),
  51746. We.get("OES_texture_half_float_linear"),
  51747. We.get("OES_standard_derivatives"),
  51748. We.get("ANGLE_instanced_arrays"),
  51749. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51750. var je = new n.WebGLCapabilities(Ge,We,e)
  51751. , Ye = new n.WebGLState(Ge,We,ee)
  51752. , Xe = new n.WebGLProperties
  51753. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51754. , qe = new n.WebGLPrograms(this,je)
  51755. , Ke = new n.WebGLLights;
  51756. this.info.programs = qe.programs;
  51757. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51758. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51759. r(),
  51760. this.context = Ge,
  51761. this.capabilities = je,
  51762. this.extensions = We,
  51763. this.properties = Xe,
  51764. this.state = Ye;
  51765. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51766. this.shadowMap = $e;
  51767. var et = new n.SpritePlugin(this,ge)
  51768. , tt = new n.LensFlarePlugin(this,me);
  51769. this.getContext = function() {
  51770. return Ge
  51771. }
  51772. ,
  51773. this.getContextAttributes = function() {
  51774. return Ge.getContextAttributes()
  51775. }
  51776. ,
  51777. this.forceContextLoss = function() {
  51778. We.get("WEBGL_lose_context").loseContext()
  51779. }
  51780. ,
  51781. this.getMaxAnisotropy = function() {
  51782. var e;
  51783. return function() {
  51784. if (void 0 !== e)
  51785. return e;
  51786. var t = We.get("EXT_texture_filter_anisotropic");
  51787. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51788. }
  51789. }(),
  51790. this.getPrecision = function() {
  51791. return je.precision
  51792. }
  51793. ,
  51794. this.getPixelRatio = function() {
  51795. return Oe
  51796. }
  51797. ,
  51798. this.setPixelRatio = function(e) {
  51799. void 0 !== e && (Oe = e,
  51800. this.setSize(Ne.z, Ne.w, !1))
  51801. }
  51802. ,
  51803. this.getSize = function() {
  51804. return {
  51805. width: Re,
  51806. height: Pe
  51807. }
  51808. }
  51809. ,
  51810. this.setSize = function(e, t, i, devicePixelRatio) {
  51811. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51812. Re = e,
  51813. Pe = t,
  51814. te.width = e * Oe,
  51815. te.height = t * Oe,
  51816. i !== !1 && (te.style.width = e + "px",
  51817. te.style.height = t + "px"),
  51818. this.setViewport(0, 0, e, t)
  51819. }
  51820. ,
  51821. this.setViewport = function(e, t, i, n) {
  51822. Ye.viewport(Ne.set(e, t, i, n))
  51823. }
  51824. ,
  51825. this.setScissor = function(e, t, i, n) {
  51826. Ye.scissor(Le.set(e, t, i, n))
  51827. }
  51828. ,
  51829. this.setScissorTest = function(e) {
  51830. Ye.setScissorTest(De = e)
  51831. }
  51832. ,
  51833. this.getClearColor = function() {
  51834. return Se
  51835. }
  51836. ,
  51837. this.setClearColor = function(e, t) {
  51838. Se.set(e),
  51839. Me = void 0 !== t ? t : 1,
  51840. i(Se.r, Se.g, Se.b, Me)
  51841. }
  51842. ,
  51843. this.getClearAlpha = function() {
  51844. return Me
  51845. }
  51846. ,
  51847. this.setClearAlpha = function(e) {
  51848. Me = e,
  51849. i(Se.r, Se.g, Se.b, Me)
  51850. }
  51851. ,
  51852. this.clear = function(e, t, i) {
  51853. var n = 0;
  51854. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51855. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51856. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51857. Ge.clear(n)
  51858. }
  51859. ,
  51860. this.clearColor = function() {
  51861. this.clear(!0, !1, !1)
  51862. }
  51863. ,
  51864. this.clearDepth = function() {
  51865. this.clear(!1, !0, !1)
  51866. }
  51867. ,
  51868. this.clearStencil = function() {
  51869. this.clear(!1, !1, !0)
  51870. }
  51871. ,
  51872. this.clearTarget = function(e, t, i, n) {
  51873. this.setRenderTarget(e),
  51874. this.clear(t, i, n)
  51875. }
  51876. ,
  51877. this.resetGLState = o,
  51878. this.dispose = function() {
  51879. te.removeEventListener("webglcontextlost", a, !1)
  51880. }
  51881. ,
  51882. this.renderBufferImmediate = function(e, t, i) {
  51883. Ye.initAttributes();
  51884. var r = Xe.get(e);
  51885. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51886. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51887. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51888. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51889. var o = t.getAttributes();
  51890. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51891. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51892. Ye.enableAttribute(o.position),
  51893. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51894. e.hasNormals) {
  51895. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51896. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51897. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51898. var l = e.normalArray
  51899. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51900. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51901. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51902. l[a + 0] = c,
  51903. l[a + 1] = h,
  51904. l[a + 2] = u,
  51905. l[a + 3] = c,
  51906. l[a + 4] = h,
  51907. l[a + 5] = u,
  51908. l[a + 6] = c,
  51909. l[a + 7] = h,
  51910. l[a + 8] = u
  51911. }
  51912. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51913. Ye.enableAttribute(o.normal),
  51914. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51915. }
  51916. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51917. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51918. Ye.enableAttribute(o.uv),
  51919. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51920. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51921. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51922. Ye.enableAttribute(o.color),
  51923. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51924. Ye.disableUnusedAttributes(),
  51925. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51926. e.count = 0
  51927. }
  51928. ,
  51929. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51930. E(o);
  51931. var l = w(e, i, o, a)
  51932. , c = !1
  51933. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51934. h !== Ee && (Ee = h,
  51935. c = !0);
  51936. var u = a.morphTargetInfluences;
  51937. if (void 0 !== u) {
  51938. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51939. var v = u[p];
  51940. d.push([v, p])
  51941. }
  51942. d.sort(g),
  51943. d.length > 8 && (d.length = 8);
  51944. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51945. var v = d[p];
  51946. if (fe[p] = v[0],
  51947. 0 !== v[0]) {
  51948. var y = v[1];
  51949. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51950. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51951. } else
  51952. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51953. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51954. }
  51955. var C = l.getUniforms();
  51956. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51957. c = !0
  51958. }
  51959. var y = r.index
  51960. , I = r.attributes.position;
  51961. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51962. var b;
  51963. null !== y ? (b = Je,
  51964. b.setIndex(y)) : b = Qe,
  51965. c && (f(o, l, r),
  51966. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51967. var _ = 0
  51968. , T = 1 / 0;
  51969. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51970. var x = r.drawRange.start
  51971. , S = r.drawRange.count
  51972. , M = null !== s ? s.start : 0
  51973. , R = null !== s ? s.count : 1 / 0
  51974. , P = Math.max(_, x, M)
  51975. , O = Math.min(_ + T, x + S, M + R) - 1
  51976. , L = Math.max(0, O - P + 1);
  51977. if (a instanceof n.Mesh)
  51978. if (o.wireframe === !0)
  51979. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51980. b.setMode(Ge.LINES);
  51981. else
  51982. switch (a.drawMode) {
  51983. case n.TrianglesDrawMode:
  51984. b.setMode(Ge.TRIANGLES);
  51985. break;
  51986. case n.TriangleStripDrawMode:
  51987. b.setMode(Ge.TRIANGLE_STRIP);
  51988. break;
  51989. case n.TriangleFanDrawMode:
  51990. b.setMode(Ge.TRIANGLE_FAN)
  51991. }
  51992. else if (a instanceof n.Line) {
  51993. var D = o.linewidth;
  51994. void 0 === D && (D = 1),
  51995. Ye.setLineWidth(D * t()),
  51996. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51997. } else
  51998. a instanceof n.Points && b.setMode(Ge.POINTS);
  51999. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52000. }
  52001. ,
  52002. this.render = function(e, t, i, r) {
  52003. if (t instanceof n.Camera == !1)
  52004. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52005. var o = e.fog;
  52006. if (Ee = "",
  52007. Ie = -1,
  52008. be = null,
  52009. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52010. null === t.parent && t.updateMatrixWorld(),
  52011. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52012. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52013. Be.setFromMatrix(Fe),
  52014. ce.length = 0,
  52015. ue = -1,
  52016. pe = -1,
  52017. ge.length = 0,
  52018. me.length = 0,
  52019. y(e, t),
  52020. he.length = ue + 1,
  52021. de.length = pe + 1,
  52022. ve.sortObjects === !0 && (he.sort(m),
  52023. de.sort(v)),
  52024. U(ce, t),
  52025. $e.render(e, t),
  52026. He.calls = 0,
  52027. He.vertices = 0,
  52028. He.faces = 0,
  52029. He.points = 0,
  52030. void 0 === i && (i = null),
  52031. this.setRenderTarget(i),
  52032. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52033. e.overrideMaterial) {
  52034. var a = e.overrideMaterial;
  52035. C(he, t, o, a),
  52036. C(de, t, o, a)
  52037. } else
  52038. Ye.setBlending(n.NoBlending),
  52039. C(he, t, o),
  52040. C(de, t, o);
  52041. if (et.render(e, t),
  52042. tt.render(e, t, Te),
  52043. i) {
  52044. var s = i.texture;
  52045. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52046. }
  52047. Ye.setDepthTest(!0),
  52048. Ye.setDepthWrite(!0),
  52049. Ye.setColorWrite(!0)
  52050. }
  52051. ,
  52052. this.setFaceCulling = function(e, t) {
  52053. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52054. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52055. Ye.enable(Ge.CULL_FACE))
  52056. }
  52057. ,
  52058. this.setTexture = function(e, t) {
  52059. var i = Xe.get(e);
  52060. if (e.version > 0 && i.__version !== e.version) {
  52061. var n = e.image;
  52062. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52063. }
  52064. Ye.activeTexture(Ge.TEXTURE0 + t),
  52065. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52066. }
  52067. ,
  52068. this.getCurrentRenderTarget = function() {
  52069. return ye
  52070. }
  52071. ,
  52072. this.setRenderTarget = function(e) {
  52073. ye = e,
  52074. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52075. var t, i = e instanceof n.WebGLRenderTargetCube;
  52076. if (e) {
  52077. var r = Xe.get(e);
  52078. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52079. we.copy(e.scissor),
  52080. _e = e.scissorTest,
  52081. Te.copy(e.viewport)
  52082. } else
  52083. t = null,
  52084. we.copy(Le).multiplyScalar(Oe),
  52085. _e = De,
  52086. Te.copy(Ne).multiplyScalar(Oe);
  52087. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52088. Ce = t),
  52089. Ye.scissor(we),
  52090. Ye.setScissorTest(_e),
  52091. Ye.viewport(Te),
  52092. i) {
  52093. var o = Xe.get(e.texture);
  52094. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52095. }
  52096. }
  52097. ,
  52098. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52099. if (e instanceof n.WebGLRenderTarget == !1)
  52100. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52101. var s = Xe.get(e).__webglFramebuffer;
  52102. if (s) {
  52103. var l = !1;
  52104. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52105. l = !0);
  52106. try {
  52107. var c = e.texture;
  52108. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52109. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52110. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52111. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52112. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52113. } finally {
  52114. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52115. }
  52116. }
  52117. }
  52118. }
  52119. ,
  52120. n.WebGLRenderTarget = function(e, t, i) {
  52121. this.uuid = n.Math.generateUUID(),
  52122. this.width = e,
  52123. this.height = t,
  52124. this.scissor = new n.Vector4(0,0,e,t),
  52125. this.scissorTest = !1,
  52126. this.viewport = new n.Vector4(0,0,e,t),
  52127. i = i || {},
  52128. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52129. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52130. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52131. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52132. }
  52133. ,
  52134. n.WebGLRenderTarget.prototype = {
  52135. constructor: n.WebGLRenderTarget,
  52136. setSize: function(e, t) {
  52137. this.width === e && this.height === t || (this.width = e,
  52138. this.height = t,
  52139. this.dispose()),
  52140. this.viewport.set(0, 0, e, t),
  52141. this.scissor.set(0, 0, e, t)
  52142. },
  52143. clone: function() {
  52144. return (new this.constructor).copy(this)
  52145. },
  52146. copy: function(e) {
  52147. return this.width = e.width,
  52148. this.height = e.height,
  52149. this.viewport.copy(e.viewport),
  52150. this.texture = e.texture.clone(),
  52151. this.depthBuffer = e.depthBuffer,
  52152. this.stencilBuffer = e.stencilBuffer,
  52153. this
  52154. },
  52155. dispose: function() {
  52156. this.dispatchEvent({
  52157. type: "dispose"
  52158. })
  52159. }
  52160. },
  52161. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52162. n.WebGLRenderTargetCube = function(e, t, i) {
  52163. n.WebGLRenderTarget.call(this, e, t, i),
  52164. this.activeCubeFace = 0,
  52165. this.activeMipMapLevel = 0
  52166. }
  52167. ,
  52168. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52169. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52170. n.WebGLBufferRenderer = function(e, t, i) {
  52171. function r(e) {
  52172. s = e
  52173. }
  52174. function o(t, n) {
  52175. e.drawArrays(s, t, n),
  52176. i.calls++,
  52177. i.vertices += n,
  52178. s === e.TRIANGLES && (i.faces += n / 3)
  52179. }
  52180. function a(r) {
  52181. var o = t.get("ANGLE_instanced_arrays");
  52182. if (null === o)
  52183. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52184. var a = r.attributes.position
  52185. , l = 0;
  52186. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52187. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52188. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52189. i.calls++,
  52190. i.vertices += l * r.maxInstancedCount,
  52191. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52192. }
  52193. var s;
  52194. this.setMode = r,
  52195. this.render = o,
  52196. this.renderInstances = a
  52197. }
  52198. ,
  52199. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52200. function n(e) {
  52201. s = e
  52202. }
  52203. function r(i) {
  52204. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52205. c = 4) : (l = e.UNSIGNED_SHORT,
  52206. c = 2)
  52207. }
  52208. function o(t, n) {
  52209. e.drawElements(s, n, l, t * c),
  52210. i.calls++,
  52211. i.vertices += n,
  52212. s === e.TRIANGLES && (i.faces += n / 3)
  52213. }
  52214. function a(n, r, o) {
  52215. var a = t.get("ANGLE_instanced_arrays");
  52216. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52217. i.calls++,
  52218. i.vertices += o * n.maxInstancedCount,
  52219. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52220. }
  52221. var s, l, c;
  52222. this.setMode = n,
  52223. this.setIndex = r,
  52224. this.render = o,
  52225. this.renderInstances = a
  52226. }
  52227. ,
  52228. n.WebGLExtensions = function(e) {
  52229. var t = {};
  52230. this.get = function(i) {
  52231. if (void 0 !== t[i])
  52232. return t[i];
  52233. var n;
  52234. switch (i) {
  52235. case "EXT_texture_filter_anisotropic":
  52236. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52237. break;
  52238. case "WEBGL_compressed_texture_s3tc":
  52239. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52240. break;
  52241. case "WEBGL_compressed_texture_pvrtc":
  52242. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52243. break;
  52244. case "WEBGL_compressed_texture_etc1":
  52245. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52246. break;
  52247. default:
  52248. n = e.getExtension(i)
  52249. }
  52250. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52251. t[i] = n,
  52252. n
  52253. }
  52254. }
  52255. ,
  52256. n.WebGLCapabilities = function(e, t, i) {
  52257. function n(t) {
  52258. if ("highp" === t) {
  52259. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52260. return "highp";
  52261. t = "mediump"
  52262. }
  52263. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52264. }
  52265. this.getMaxPrecision = n,
  52266. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52267. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52268. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52269. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52270. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52271. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52272. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52273. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52274. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52275. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52276. this.vertexTextures = this.maxVertexTextures > 0,
  52277. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52278. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52279. var r = n(this.precision);
  52280. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52281. this.precision = r),
  52282. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52283. }
  52284. ,
  52285. n.WebGLGeometries = function(e, t, i) {
  52286. function r(e) {
  52287. var t = e.geometry;
  52288. if (void 0 !== h[t.id])
  52289. return h[t.id];
  52290. t.addEventListener("dispose", o);
  52291. var r;
  52292. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52293. r = t._bufferGeometry),
  52294. h[t.id] = r,
  52295. i.memory.geometries++,
  52296. r
  52297. }
  52298. function o(e) {
  52299. var n = e.target
  52300. , r = h[n.id];
  52301. null !== r.index && s(r.index),
  52302. l(r.attributes),
  52303. n.removeEventListener("dispose", o),
  52304. delete h[n.id];
  52305. var a = t.get(n);
  52306. a.wireframe && s(a.wireframe),
  52307. t.delete(n);
  52308. var c = t.get(r);
  52309. c.wireframe && s(c.wireframe),
  52310. t.delete(r),
  52311. i.memory.geometries--
  52312. }
  52313. function a(e) {
  52314. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52315. }
  52316. function s(t) {
  52317. var i = a(t);
  52318. void 0 !== i && (e.deleteBuffer(i),
  52319. c(t))
  52320. }
  52321. function l(e) {
  52322. for (var t in e)
  52323. s(e[t])
  52324. }
  52325. function c(e) {
  52326. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52327. }
  52328. var h = {};
  52329. this.get = r
  52330. }
  52331. ,
  52332. n.WebGLLights = function() {
  52333. var e = {};
  52334. this.get = function(t) {
  52335. if (void 0 !== e[t.id])
  52336. return e[t.id];
  52337. var i;
  52338. switch (t.type) {
  52339. case "DirectionalLight":
  52340. i = {
  52341. direction: new n.Vector3,
  52342. color: new n.Color,
  52343. shadow: !1,
  52344. shadowBias: 0,
  52345. shadowRadius: 1,
  52346. shadowMapSize: new n.Vector2
  52347. };
  52348. break;
  52349. case "SpotLight":
  52350. i = {
  52351. position: new n.Vector3,
  52352. direction: new n.Vector3,
  52353. color: new n.Color,
  52354. distance: 0,
  52355. coneCos: 0,
  52356. penumbraCos: 0,
  52357. decay: 0,
  52358. shadow: !1,
  52359. shadowBias: 0,
  52360. shadowRadius: 1,
  52361. shadowMapSize: new n.Vector2
  52362. };
  52363. break;
  52364. case "PointLight":
  52365. i = {
  52366. position: new n.Vector3,
  52367. color: new n.Color,
  52368. distance: 0,
  52369. decay: 0,
  52370. shadow: !1,
  52371. shadowBias: 0,
  52372. shadowRadius: 1,
  52373. shadowMapSize: new n.Vector2
  52374. };
  52375. break;
  52376. case "HemisphereLight":
  52377. i = {
  52378. direction: new n.Vector3,
  52379. skyColor: new n.Color,
  52380. groundColor: new n.Color
  52381. }
  52382. }
  52383. return e[t.id] = i,
  52384. i
  52385. }
  52386. }
  52387. ,
  52388. n.WebGLObjects = function(e, t, i) {
  52389. function r(t) {
  52390. var i = u.get(t);
  52391. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52392. var r = i.index
  52393. , a = i.attributes;
  52394. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52395. for (var s in a)
  52396. o(a[s], e.ARRAY_BUFFER);
  52397. var l = i.morphAttributes;
  52398. for (var s in l)
  52399. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52400. o(c[h], e.ARRAY_BUFFER);
  52401. return i
  52402. }
  52403. function o(e, i) {
  52404. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52405. , o = t.get(r);
  52406. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52407. }
  52408. function a(t, i, n) {
  52409. t.__webglBuffer = e.createBuffer(),
  52410. e.bindBuffer(n, t.__webglBuffer);
  52411. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52412. e.bufferData(n, i.array, r),
  52413. t.version = i.version
  52414. }
  52415. function s(t, i, n) {
  52416. e.bindBuffer(n, t.__webglBuffer),
  52417. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52418. i.updateRange.count = 0),
  52419. t.version = i.version
  52420. }
  52421. function l(e) {
  52422. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52423. }
  52424. function c(i) {
  52425. var r = t.get(i);
  52426. if (void 0 !== r.wireframe)
  52427. return r.wireframe;
  52428. var a = []
  52429. , s = i.index
  52430. , l = i.attributes
  52431. , c = l.position;
  52432. if (null !== s)
  52433. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52434. var g = d[p + 0]
  52435. , m = d[p + 1]
  52436. , v = d[p + 2];
  52437. h(u, g, m) && a.push(g, m),
  52438. h(u, m, v) && a.push(m, v),
  52439. h(u, v, g) && a.push(v, g)
  52440. }
  52441. else
  52442. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52443. var g = p + 0
  52444. , m = p + 1
  52445. , v = p + 2;
  52446. a.push(g, m, m, v, v, g)
  52447. }
  52448. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52449. , y = new n.BufferAttribute(new A(a),1);
  52450. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52451. r.wireframe = y,
  52452. y
  52453. }
  52454. function h(e, t, i) {
  52455. if (t > i) {
  52456. var n = t;
  52457. t = i,
  52458. i = n
  52459. }
  52460. var r = e[t];
  52461. return void 0 === r ? (e[t] = [i],
  52462. !0) : r.indexOf(i) === -1 && (r.push(i),
  52463. !0)
  52464. }
  52465. var u = new n.WebGLGeometries(e,t,i);
  52466. this.getAttributeBuffer = l,
  52467. this.getWireframeAttribute = c,
  52468. this.update = r
  52469. }
  52470. ,
  52471. n.WebGLProgram = function() {
  52472. function e(e) {
  52473. switch (e) {
  52474. case n.LinearEncoding:
  52475. return ["Linear", "( value )"];
  52476. case n.sRGBEncoding:
  52477. return ["sRGB", "( value )"];
  52478. case n.RGBEEncoding:
  52479. return ["RGBE", "( value )"];
  52480. case n.RGBM7Encoding:
  52481. return ["RGBM", "( value, 7.0 )"];
  52482. case n.RGBM16Encoding:
  52483. return ["RGBM", "( value, 16.0 )"];
  52484. case n.RGBDEncoding:
  52485. return ["RGBD", "( value, 256.0 )"];
  52486. case n.GammaEncoding:
  52487. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52488. default:
  52489. throw new Error("unsupported encoding: " + e)
  52490. }
  52491. }
  52492. function t(t, i) {
  52493. var n = e(i);
  52494. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52495. }
  52496. function i(t, i) {
  52497. var n = e(i);
  52498. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52499. }
  52500. function r(e, t) {
  52501. var i;
  52502. switch (t) {
  52503. case n.LinearToneMapping:
  52504. i = "Linear";
  52505. break;
  52506. case n.ReinhardToneMapping:
  52507. i = "Reinhard";
  52508. break;
  52509. case n.Uncharted2ToneMapping:
  52510. i = "Uncharted2";
  52511. break;
  52512. case n.CineonToneMapping:
  52513. i = "OptimizedCineon";
  52514. break;
  52515. default:
  52516. throw new Error("unsupported toneMapping: " + t)
  52517. }
  52518. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52519. }
  52520. function o(e, t, i) {
  52521. e = e || {};
  52522. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52523. return n.filter(c).join("\n")
  52524. }
  52525. function a(e) {
  52526. var t = [];
  52527. for (var i in e) {
  52528. var n = e[i];
  52529. n !== !1 && t.push("#define " + i + " " + n)
  52530. }
  52531. return t.join("\n")
  52532. }
  52533. function s(e, t, i) {
  52534. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52535. var a = e.getActiveUniform(t, o)
  52536. , s = a.name
  52537. , l = e.getUniformLocation(t, s)
  52538. , c = f.exec(s);
  52539. if (c) {
  52540. var h = c[1]
  52541. , u = c[2]
  52542. , d = n[h];
  52543. d || (d = n[h] = {}),
  52544. d[u] = l
  52545. } else if (c = g.exec(s)) {
  52546. var p = c[1]
  52547. , v = c[2]
  52548. , A = c[3]
  52549. , y = n[p];
  52550. y || (y = n[p] = []);
  52551. var C = y[v];
  52552. C || (C = y[v] = {}),
  52553. C[A] = l
  52554. } else if (c = m.exec(s)) {
  52555. var p = c[1];
  52556. n[p] = l
  52557. } else
  52558. n[s] = l
  52559. }
  52560. return n
  52561. }
  52562. function l(e, t, i) {
  52563. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52564. var a = e.getActiveAttrib(t, o)
  52565. , s = a.name;
  52566. n[s] = e.getAttribLocation(t, s)
  52567. }
  52568. return n
  52569. }
  52570. function c(e) {
  52571. return "" !== e
  52572. }
  52573. function h(e, t) {
  52574. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52575. }
  52576. function u(e) {
  52577. function t(e, t) {
  52578. var i = n.ShaderChunk[t];
  52579. if (void 0 === i)
  52580. throw new Error("Can not resolve #include <" + t + ">");
  52581. return u(i)
  52582. }
  52583. var i = /#include +<([\w\d.]+)>/g;
  52584. return e.replace(i, t)
  52585. }
  52586. function d(e) {
  52587. function t(e, t, i, n) {
  52588. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52589. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52590. return r
  52591. }
  52592. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52593. return e.replace(i, t)
  52594. }
  52595. var p = 0
  52596. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52597. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52598. , m = /^([\w\d_]+)\[0\]$/;
  52599. return function(e, f, g, m) {
  52600. var v = e.context
  52601. , A = g.extensions
  52602. , y = g.defines
  52603. , C = g.__webglShader.vertexShader
  52604. , I = g.__webglShader.fragmentShader
  52605. , E = "SHADOWMAP_TYPE_BASIC";
  52606. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52607. var b = "ENVMAP_TYPE_CUBE"
  52608. , w = "ENVMAP_MODE_REFLECTION"
  52609. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52610. if (m.envMap) {
  52611. switch (g.envMap.mapping) {
  52612. case n.CubeReflectionMapping:
  52613. case n.CubeRefractionMapping:
  52614. b = "ENVMAP_TYPE_CUBE";
  52615. break;
  52616. case n.CubeUVReflectionMapping:
  52617. case n.CubeUVRefractionMapping:
  52618. b = "ENVMAP_TYPE_CUBE_UV";
  52619. break;
  52620. case n.EquirectangularReflectionMapping:
  52621. case n.EquirectangularRefractionMapping:
  52622. b = "ENVMAP_TYPE_EQUIREC";
  52623. break;
  52624. case n.SphericalReflectionMapping:
  52625. b = "ENVMAP_TYPE_SPHERE"
  52626. }
  52627. switch (g.envMap.mapping) {
  52628. case n.CubeRefractionMapping:
  52629. case n.EquirectangularRefractionMapping:
  52630. w = "ENVMAP_MODE_REFRACTION"
  52631. }
  52632. switch (g.combine) {
  52633. case n.MultiplyOperation:
  52634. _ = "ENVMAP_BLENDING_MULTIPLY";
  52635. break;
  52636. case n.MixOperation:
  52637. _ = "ENVMAP_BLENDING_MIX";
  52638. break;
  52639. case n.AddOperation:
  52640. _ = "ENVMAP_BLENDING_ADD"
  52641. }
  52642. }
  52643. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52644. g instanceof n.RawShaderMaterial ? (T = "",
  52645. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52646. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52647. C = u(C, m),
  52648. C = h(C, m),
  52649. I = u(I, m),
  52650. I = h(I, m),
  52651. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52652. I = d(I));
  52653. var O = T + C
  52654. , L = x + I
  52655. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52656. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52657. v.attachShader(P, D),
  52658. v.attachShader(P, N),
  52659. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52660. v.linkProgram(P);
  52661. var B = v.getProgramInfoLog(P)
  52662. , F = v.getShaderInfoLog(D)
  52663. , V = v.getShaderInfoLog(N)
  52664. , U = !0
  52665. , k = !0;
  52666. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52667. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52668. k && (this.diagnostics = {
  52669. runnable: U,
  52670. material: g,
  52671. programLog: B,
  52672. vertexShader: {
  52673. log: F,
  52674. prefix: T
  52675. },
  52676. fragmentShader: {
  52677. log: V,
  52678. prefix: x
  52679. }
  52680. }),
  52681. v.deleteShader(D),
  52682. v.deleteShader(N);
  52683. var H;
  52684. this.getUniforms = function() {
  52685. return void 0 === H && (H = s(v, P)),
  52686. H
  52687. }
  52688. ;
  52689. var G;
  52690. return this.getAttributes = function() {
  52691. return void 0 === G && (G = l(v, P)),
  52692. G
  52693. }
  52694. ,
  52695. this.destroy = function() {
  52696. v.deleteProgram(P),
  52697. this.program = void 0
  52698. }
  52699. ,
  52700. Object.defineProperties(this, {
  52701. uniforms: {
  52702. get: function() {
  52703. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52704. this.getUniforms()
  52705. }
  52706. },
  52707. attributes: {
  52708. get: function() {
  52709. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52710. this.getAttributes()
  52711. }
  52712. }
  52713. }),
  52714. this.id = p++,
  52715. this.code = f,
  52716. this.usedTimes = 1,
  52717. this.program = P,
  52718. this.vertexShader = D,
  52719. this.fragmentShader = N,
  52720. this
  52721. }
  52722. }(),
  52723. n.WebGLPrograms = function(e, t) {
  52724. function i(e) {
  52725. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52726. return 1024;
  52727. var i = t.maxVertexUniforms
  52728. , r = Math.floor((i - 20) / 4)
  52729. , o = r;
  52730. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52731. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52732. o
  52733. }
  52734. function r(e, t) {
  52735. var i;
  52736. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52737. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52738. i
  52739. }
  52740. var o = []
  52741. , a = {
  52742. MeshDepthMaterial: "depth",
  52743. MeshNormalMaterial: "normal",
  52744. MeshBasicMaterial: "basic",
  52745. MeshLambertMaterial: "lambert",
  52746. MeshPhongMaterial: "phong",
  52747. MeshStandardMaterial: "standard",
  52748. LineBasicMaterial: "basic",
  52749. LineDashedMaterial: "dashed",
  52750. PointsMaterial: "points"
  52751. }
  52752. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52753. this.getParameters = function(o, s, l, c) {
  52754. var h = a[o.type]
  52755. , u = i(c)
  52756. , d = e.getPrecision();
  52757. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52758. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52759. var p = {
  52760. shaderID: h,
  52761. precision: d,
  52762. supportsVertexTextures: t.vertexTextures,
  52763. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52764. map: !!o.map,
  52765. mapEncoding: r(o.map, e.gammaInput),
  52766. envMap: !!o.envMap,
  52767. envMapMode: o.envMap && o.envMap.mapping,
  52768. envMapEncoding: r(o.envMap, e.gammaInput),
  52769. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52770. lightMap: !!o.lightMap,
  52771. aoMap: !!o.aoMap,
  52772. emissiveMap: !!o.emissiveMap,
  52773. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52774. bumpMap: !!o.bumpMap,
  52775. normalMap: !!o.normalMap,
  52776. displacementMap: !!o.displacementMap,
  52777. roughnessMap: !!o.roughnessMap,
  52778. metalnessMap: !!o.metalnessMap,
  52779. specularMap: !!o.specularMap,
  52780. alphaMap: !!o.alphaMap,
  52781. combine: o.combine,
  52782. vertexColors: o.vertexColors,
  52783. fog: l,
  52784. useFog: o.fog,
  52785. fogExp: l instanceof n.FogExp2,
  52786. flatShading: o.shading === n.FlatShading,
  52787. sizeAttenuation: o.sizeAttenuation,
  52788. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52789. skinning: o.skinning,
  52790. maxBones: u,
  52791. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52792. morphTargets: o.morphTargets,
  52793. morphNormals: o.morphNormals,
  52794. maxMorphTargets: e.maxMorphTargets,
  52795. maxMorphNormals: e.maxMorphNormals,
  52796. numDirLights: s.directional.length,
  52797. numPointLights: s.point.length,
  52798. numSpotLights: s.spot.length,
  52799. numHemiLights: s.hemi.length,
  52800. pointLightShadows: s.shadowsPointLight,
  52801. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52802. shadowMapType: e.shadowMap.type,
  52803. toneMapping: e.toneMapping,
  52804. physicallyCorrectLights: e.physicallyCorrectLights,
  52805. premultipliedAlpha: o.premultipliedAlpha,
  52806. alphaTest: o.alphaTest,
  52807. doubleSided: o.side === n.DoubleSide,
  52808. flipSided: o.side === n.BackSide
  52809. };
  52810. return p
  52811. }
  52812. ,
  52813. this.getProgramCode = function(e, t) {
  52814. var i = [];
  52815. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52816. i.push(e.vertexShader)),
  52817. void 0 !== e.defines)
  52818. for (var n in e.defines)
  52819. i.push(n),
  52820. i.push(e.defines[n]);
  52821. for (var r = 0; r < s.length; r++) {
  52822. var o = s[r];
  52823. i.push(o),
  52824. i.push(t[o])
  52825. }
  52826. return i.join()
  52827. }
  52828. ,
  52829. this.acquireProgram = function(t, i, r) {
  52830. for (var a, s = 0, l = o.length; s < l; s++) {
  52831. var c = o[s];
  52832. if (c.code === r) {
  52833. a = c,
  52834. ++a.usedTimes;
  52835. break
  52836. }
  52837. }
  52838. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52839. o.push(a)),
  52840. a
  52841. }
  52842. ,
  52843. this.releaseProgram = function(e) {
  52844. if (0 === --e.usedTimes) {
  52845. var t = o.indexOf(e);
  52846. o[t] = o[o.length - 1],
  52847. o.pop(),
  52848. e.destroy()
  52849. }
  52850. }
  52851. ,
  52852. this.programs = o
  52853. }
  52854. ,
  52855. n.WebGLProperties = function() {
  52856. var e = {};
  52857. this.get = function(t) {
  52858. var i = t.uuid
  52859. , n = e[i];
  52860. return void 0 === n && (n = {},
  52861. e[i] = n),
  52862. n
  52863. }
  52864. ,
  52865. this.delete = function(t) {
  52866. delete e[t.uuid]
  52867. }
  52868. ,
  52869. this.clear = function() {
  52870. e = {}
  52871. }
  52872. }
  52873. ,
  52874. n.WebGLShader = function() {
  52875. function e(e) {
  52876. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52877. t[i] = i + 1 + ": " + t[i];
  52878. return t.join("\n")
  52879. }
  52880. return function(t, i, n) {
  52881. var r = t.createShader(i);
  52882. return t.shaderSource(r, n),
  52883. t.compileShader(r),
  52884. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52885. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52886. r
  52887. }
  52888. }(),
  52889. n.WebGLShadowMap = function(e, t, i) {
  52890. function r(e, t, i, r) {
  52891. var o = e.geometry
  52892. , a = null
  52893. , s = v
  52894. , l = e.customDepthMaterial;
  52895. if (i && (s = A,
  52896. l = e.customDistanceMaterial),
  52897. l)
  52898. a = l;
  52899. else {
  52900. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52901. , h = e instanceof n.SkinnedMesh && t.skinning
  52902. , u = 0;
  52903. c && (u |= f),
  52904. h && (u |= g),
  52905. a = s[u]
  52906. }
  52907. return a.visible = t.visible,
  52908. a.wireframe = t.wireframe,
  52909. a.wireframeLinewidth = t.wireframeLinewidth,
  52910. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52911. a
  52912. }
  52913. function o(e, t, i) {
  52914. if (e.visible !== !1) {
  52915. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52916. var r = e.material;
  52917. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52918. p.push(e))
  52919. }
  52920. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52921. o(a[s], t, i)
  52922. }
  52923. }
  52924. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52925. var x = 0 !== (T & f)
  52926. , S = 0 !== (T & g)
  52927. , M = new n.ShaderMaterial({
  52928. uniforms: b,
  52929. vertexShader: E.vertexShader,
  52930. fragmentShader: E.fragmentShader,
  52931. morphTargets: x,
  52932. skinning: S
  52933. });
  52934. v[T] = M;
  52935. var R = new n.ShaderMaterial({
  52936. defines: {
  52937. USE_SHADOWMAP: ""
  52938. },
  52939. uniforms: _,
  52940. vertexShader: w.vertexShader,
  52941. fragmentShader: w.fragmentShader,
  52942. morphTargets: x,
  52943. skinning: S
  52944. });
  52945. A[T] = R
  52946. }
  52947. var P = this;
  52948. this.enabled = !1,
  52949. this.autoUpdate = !0,
  52950. this.needsUpdate = !1,
  52951. this.type = n.PCFShadowMap,
  52952. this.cullFace = n.CullFaceFront,
  52953. this.render = function(f, g) {
  52954. var m, v, A = t.shadows;
  52955. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52956. s.clearColor(1, 1, 1, 1),
  52957. s.disable(a.BLEND),
  52958. s.enable(a.CULL_FACE),
  52959. a.frontFace(a.CCW),
  52960. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52961. s.setDepthTest(!0),
  52962. s.setScissorTest(!1);
  52963. for (var E = 0, b = A.length; E < b; E++) {
  52964. var w = A[E]
  52965. , _ = w.shadow
  52966. , T = _.camera;
  52967. if (h.copy(_.mapSize),
  52968. w instanceof n.PointLight) {
  52969. m = 6,
  52970. v = !0;
  52971. var x = h.x
  52972. , S = h.y;
  52973. I[0].set(2 * x, S, x, S),
  52974. I[1].set(0, S, x, S),
  52975. I[2].set(3 * x, S, x, S),
  52976. I[3].set(x, S, x, S),
  52977. I[4].set(3 * x, 0, x, S),
  52978. I[5].set(x, 0, x, S),
  52979. h.x *= 4,
  52980. h.y *= 2
  52981. } else
  52982. m = 1,
  52983. v = !1;
  52984. if (null === _.map) {
  52985. var M = {
  52986. minFilter: n.NearestFilter,
  52987. magFilter: n.NearestFilter,
  52988. format: n.RGBAFormat
  52989. };
  52990. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52991. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52992. T.updateProjectionMatrix()
  52993. }
  52994. var R = _.map
  52995. , O = _.matrix;
  52996. d.setFromMatrixPosition(w.matrixWorld),
  52997. T.position.copy(d),
  52998. e.setRenderTarget(R),
  52999. e.clear();
  53000. for (var L = 0; L < m; L++) {
  53001. if (v) {
  53002. u.copy(T.position),
  53003. u.add(y[L]),
  53004. T.up.copy(C[L]),
  53005. T.lookAt(u);
  53006. var D = I[L];
  53007. s.viewport(D)
  53008. } else
  53009. u.setFromMatrixPosition(w.target.matrixWorld),
  53010. T.lookAt(u);
  53011. T.updateMatrixWorld(),
  53012. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53013. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53014. O.multiply(T.projectionMatrix),
  53015. O.multiply(T.matrixWorldInverse),
  53016. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53017. l.setFromMatrix(c),
  53018. p.length = 0,
  53019. o(f, g, T);
  53020. for (var N = 0, B = p.length; N < B; N++) {
  53021. var F = p[N]
  53022. , V = i.update(F)
  53023. , U = F.material;
  53024. if (U instanceof n.MultiMaterial)
  53025. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53026. var W = k[G]
  53027. , j = H[W.materialIndex];
  53028. if (j.visible === !0) {
  53029. var Y = r(F, j, v, d);
  53030. e.renderBufferDirect(T, null, V, Y, F, W)
  53031. }
  53032. }
  53033. else {
  53034. var Y = r(F, U, v, d);
  53035. e.renderBufferDirect(T, null, V, Y, F, null)
  53036. }
  53037. }
  53038. }
  53039. }
  53040. var X = e.getClearColor()
  53041. , Z = e.getClearAlpha();
  53042. e.setClearColor(X, Z),
  53043. s.enable(a.BLEND),
  53044. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53045. P.needsUpdate = !1
  53046. }
  53047. }
  53048. }
  53049. ,
  53050. n.WebGLState = function(e, t, i) {
  53051. var r = this
  53052. , o = new n.Vector4
  53053. , a = new Uint8Array(16)
  53054. , s = new Uint8Array(16)
  53055. , l = new Uint8Array(16)
  53056. , c = {}
  53057. , h = null
  53058. , u = null
  53059. , d = null
  53060. , p = null
  53061. , f = null
  53062. , g = null
  53063. , m = null
  53064. , v = null
  53065. , A = !1
  53066. , y = null
  53067. , C = null
  53068. , I = null
  53069. , E = null
  53070. , b = null
  53071. , w = null
  53072. , _ = null
  53073. , T = null
  53074. , x = null
  53075. , S = null
  53076. , M = null
  53077. , R = null
  53078. , P = null
  53079. , O = null
  53080. , L = null
  53081. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53082. , N = void 0
  53083. , B = {}
  53084. , F = new n.Vector4
  53085. , V = null
  53086. , U = null
  53087. , k = new n.Vector4
  53088. , H = new n.Vector4
  53089. , G = e.createTexture();
  53090. e.bindTexture(e.TEXTURE_2D, G),
  53091. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53092. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53093. this.init = function() {
  53094. this.clearColor(0, 0, 0, 1),
  53095. this.clearDepth(1),
  53096. this.clearStencil(0),
  53097. this.enable(e.DEPTH_TEST),
  53098. e.depthFunc(e.LEQUAL),
  53099. e.frontFace(e.CCW),
  53100. e.cullFace(e.BACK),
  53101. this.enable(e.CULL_FACE),
  53102. this.enable(e.BLEND),
  53103. e.blendEquation(e.FUNC_ADD),
  53104. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53105. }
  53106. ,
  53107. this.initAttributes = function() {
  53108. for (var e = 0, t = a.length; e < t; e++)
  53109. a[e] = 0
  53110. }
  53111. ,
  53112. this.enableAttribute = function(i) {
  53113. if (a[i] = 1,
  53114. 0 === s[i] && (e.enableVertexAttribArray(i),
  53115. s[i] = 1),
  53116. 0 !== l[i]) {
  53117. var n = t.get("ANGLE_instanced_arrays");
  53118. n.vertexAttribDivisorANGLE(i, 0),
  53119. l[i] = 0
  53120. }
  53121. }
  53122. ,
  53123. this.enableAttributeAndDivisor = function(t, i, n) {
  53124. a[t] = 1,
  53125. 0 === s[t] && (e.enableVertexAttribArray(t),
  53126. s[t] = 1),
  53127. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53128. l[t] = i)
  53129. }
  53130. ,
  53131. this.disableUnusedAttributes = function() {
  53132. for (var t = 0, i = s.length; t < i; t++)
  53133. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53134. s[t] = 0)
  53135. }
  53136. ,
  53137. this.enable = function(t) {
  53138. c[t] !== !0 && (e.enable(t),
  53139. c[t] = !0)
  53140. }
  53141. ,
  53142. this.disable = function(t) {
  53143. c[t] !== !1 && (e.disable(t),
  53144. c[t] = !1)
  53145. }
  53146. ,
  53147. this.getCompressedTextureFormats = function() {
  53148. if (null === h && (h = [],
  53149. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53150. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53151. h.push(i[n]);
  53152. return h
  53153. }
  53154. ,
  53155. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53156. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53157. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53158. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53159. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53160. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53161. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53162. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53163. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53164. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53165. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53166. u = t,
  53167. A = h),
  53168. t === n.CustomBlending ? (s = s || r,
  53169. l = l || o,
  53170. c = c || a,
  53171. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53172. d = r,
  53173. g = s),
  53174. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53175. p = o,
  53176. f = a,
  53177. m = l,
  53178. v = c)) : (d = null,
  53179. p = null,
  53180. f = null,
  53181. g = null,
  53182. m = null,
  53183. v = null)
  53184. }
  53185. ,
  53186. this.setDepthFunc = function(t) {
  53187. if (y !== t) {
  53188. if (t)
  53189. switch (t) {
  53190. case n.NeverDepth:
  53191. e.depthFunc(e.NEVER);
  53192. break;
  53193. case n.AlwaysDepth:
  53194. e.depthFunc(e.ALWAYS);
  53195. break;
  53196. case n.LessDepth:
  53197. e.depthFunc(e.LESS);
  53198. break;
  53199. case n.LessEqualDepth:
  53200. e.depthFunc(e.LEQUAL);
  53201. break;
  53202. case n.EqualDepth:
  53203. e.depthFunc(e.EQUAL);
  53204. break;
  53205. case n.GreaterEqualDepth:
  53206. e.depthFunc(e.GEQUAL);
  53207. break;
  53208. case n.GreaterDepth:
  53209. e.depthFunc(e.GREATER);
  53210. break;
  53211. case n.NotEqualDepth:
  53212. e.depthFunc(e.NOTEQUAL);
  53213. break;
  53214. default:
  53215. e.depthFunc(e.LEQUAL)
  53216. }
  53217. else
  53218. e.depthFunc(e.LEQUAL);
  53219. y = t
  53220. }
  53221. }
  53222. ,
  53223. this.setDepthTest = function(t) {
  53224. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53225. }
  53226. ,
  53227. this.setDepthWrite = function(t) {
  53228. C !== t && (e.depthMask(t),
  53229. C = t)
  53230. }
  53231. ,
  53232. this.setColorWrite = function(t) {
  53233. I !== t && (e.colorMask(t, t, t, t),
  53234. I = t)
  53235. }
  53236. ,
  53237. this.setStencilFunc = function(t, i, n) {
  53238. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53239. b = t,
  53240. w = i,
  53241. _ = n)
  53242. }
  53243. ,
  53244. this.setStencilOp = function(t, i, n) {
  53245. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53246. T = t,
  53247. x = i,
  53248. S = n)
  53249. }
  53250. ,
  53251. this.setStencilTest = function(t) {
  53252. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53253. }
  53254. ,
  53255. this.setStencilWrite = function(t) {
  53256. E !== t && (e.stencilMask(t),
  53257. E = t)
  53258. }
  53259. ,
  53260. this.setFlipSided = function(t) {
  53261. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53262. M = t)
  53263. }
  53264. ,
  53265. this.setLineWidth = function(t) {
  53266. t !== R && (e.lineWidth(t),
  53267. R = t)
  53268. }
  53269. ,
  53270. this.setPolygonOffset = function(t, i, n) {
  53271. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53272. !t || P === i && O === n || (e.polygonOffset(i, n),
  53273. P = i,
  53274. O = n)
  53275. }
  53276. ,
  53277. this.getScissorTest = function() {
  53278. return L
  53279. }
  53280. ,
  53281. this.setScissorTest = function(t) {
  53282. L = t,
  53283. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53284. }
  53285. ,
  53286. this.activeTexture = function(t) {
  53287. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53288. N !== t && (e.activeTexture(t),
  53289. N = t)
  53290. }
  53291. ,
  53292. this.bindTexture = function(t, i) {
  53293. void 0 === N && r.activeTexture();
  53294. var n = B[N];
  53295. void 0 === n && (n = {
  53296. type: void 0,
  53297. texture: void 0
  53298. },
  53299. B[N] = n),
  53300. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53301. n.type = t,
  53302. n.texture = i)
  53303. }
  53304. ,
  53305. this.compressedTexImage2D = function() {
  53306. try {
  53307. e.compressedTexImage2D.apply(e, arguments)
  53308. } catch (e) {
  53309. console.error(e)
  53310. }
  53311. }
  53312. ,
  53313. this.texImage2D = function() {
  53314. try {
  53315. e.texImage2D.apply(e, arguments)
  53316. } catch (e) {
  53317. console.error(e)
  53318. }
  53319. }
  53320. ,
  53321. this.clearColor = function(t, i, n, r) {
  53322. o.set(t, i, n, r),
  53323. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53324. F.copy(o))
  53325. }
  53326. ,
  53327. this.clearDepth = function(t) {
  53328. V !== t && (e.clearDepth(t),
  53329. V = t)
  53330. }
  53331. ,
  53332. this.clearStencil = function(t) {
  53333. U !== t && (e.clearStencil(t),
  53334. U = t)
  53335. }
  53336. ,
  53337. this.scissor = function(t) {
  53338. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53339. k.copy(t))
  53340. }
  53341. ,
  53342. this.viewport = function(t) {
  53343. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53344. H.copy(t))
  53345. }
  53346. ,
  53347. this.reset = function() {
  53348. for (var t = 0; t < s.length; t++)
  53349. 1 === s[t] && (e.disableVertexAttribArray(t),
  53350. s[t] = 0);
  53351. c = {},
  53352. h = null,
  53353. N = void 0,
  53354. B = {},
  53355. u = null,
  53356. I = null,
  53357. C = null,
  53358. E = null,
  53359. M = null
  53360. }
  53361. }
  53362. ,
  53363. n.LensFlarePlugin = function(e, t) {
  53364. function i() {
  53365. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53366. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53367. o = p.createBuffer(),
  53368. a = p.createBuffer(),
  53369. p.bindBuffer(p.ARRAY_BUFFER, o),
  53370. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53371. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53372. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53373. u = p.createTexture(),
  53374. d = p.createTexture(),
  53375. f.bindTexture(p.TEXTURE_2D, u),
  53376. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53377. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53378. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53379. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53380. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53381. f.bindTexture(p.TEXTURE_2D, d),
  53382. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53383. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53384. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53385. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53386. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53387. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53388. var i;
  53389. i = h ? {
  53390. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53391. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53392. } : {
  53393. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53394. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53395. },
  53396. s = r(i),
  53397. l = {
  53398. vertex: p.getAttribLocation(s, "position"),
  53399. uv: p.getAttribLocation(s, "uv")
  53400. },
  53401. c = {
  53402. renderType: p.getUniformLocation(s, "renderType"),
  53403. map: p.getUniformLocation(s, "map"),
  53404. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53405. opacity: p.getUniformLocation(s, "opacity"),
  53406. color: p.getUniformLocation(s, "color"),
  53407. scale: p.getUniformLocation(s, "scale"),
  53408. rotation: p.getUniformLocation(s, "rotation"),
  53409. screenPosition: p.getUniformLocation(s, "screenPosition")
  53410. }
  53411. }
  53412. function r(t) {
  53413. var i = p.createProgram()
  53414. , n = p.createShader(p.FRAGMENT_SHADER)
  53415. , r = p.createShader(p.VERTEX_SHADER)
  53416. , o = "precision " + e.getPrecision() + " float;\n";
  53417. return p.shaderSource(n, o + t.fragmentShader),
  53418. p.shaderSource(r, o + t.vertexShader),
  53419. p.compileShader(n),
  53420. p.compileShader(r),
  53421. p.attachShader(i, n),
  53422. p.attachShader(i, r),
  53423. p.linkProgram(i),
  53424. i
  53425. }
  53426. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53427. this.render = function(r, g, m) {
  53428. if (0 !== t.length) {
  53429. var v = new n.Vector3
  53430. , A = m.w / m.z
  53431. , y = .5 * m.z
  53432. , C = .5 * m.w
  53433. , I = 16 / m.w
  53434. , E = new n.Vector2(I * A,I)
  53435. , b = new n.Vector3(1,1,0)
  53436. , w = new n.Vector2(1,1);
  53437. void 0 === s && i(),
  53438. p.useProgram(s),
  53439. f.initAttributes(),
  53440. f.enableAttribute(l.vertex),
  53441. f.enableAttribute(l.uv),
  53442. f.disableUnusedAttributes(),
  53443. p.uniform1i(c.occlusionMap, 0),
  53444. p.uniform1i(c.map, 1),
  53445. p.bindBuffer(p.ARRAY_BUFFER, o),
  53446. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53447. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53448. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53449. f.disable(p.CULL_FACE),
  53450. f.setDepthWrite(!1);
  53451. for (var _ = 0, T = t.length; _ < T; _++) {
  53452. I = 16 / m.w,
  53453. E.set(I * A, I);
  53454. var x = t[_];
  53455. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53456. v.applyMatrix4(g.matrixWorldInverse),
  53457. v.applyProjection(g.projectionMatrix),
  53458. b.copy(v),
  53459. w.x = b.x * y + y,
  53460. w.y = b.y * C + C,
  53461. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53462. f.activeTexture(p.TEXTURE0),
  53463. f.bindTexture(p.TEXTURE_2D, null),
  53464. f.activeTexture(p.TEXTURE1),
  53465. f.bindTexture(p.TEXTURE_2D, u),
  53466. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53467. p.uniform1i(c.renderType, 0),
  53468. p.uniform2f(c.scale, E.x, E.y),
  53469. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53470. f.disable(p.BLEND),
  53471. f.enable(p.DEPTH_TEST),
  53472. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53473. f.activeTexture(p.TEXTURE0),
  53474. f.bindTexture(p.TEXTURE_2D, d),
  53475. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53476. p.uniform1i(c.renderType, 1),
  53477. f.disable(p.DEPTH_TEST),
  53478. f.activeTexture(p.TEXTURE1),
  53479. f.bindTexture(p.TEXTURE_2D, u),
  53480. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53481. x.positionScreen.copy(b),
  53482. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53483. p.uniform1i(c.renderType, 2),
  53484. f.enable(p.BLEND);
  53485. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53486. var R = x.lensFlares[S];
  53487. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53488. b.y = R.y,
  53489. b.z = R.z,
  53490. I = R.size * R.scale / m.w,
  53491. E.x = I * A,
  53492. E.y = I,
  53493. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53494. p.uniform2f(c.scale, E.x, E.y),
  53495. p.uniform1f(c.rotation, R.rotation),
  53496. p.uniform1f(c.opacity, R.opacity),
  53497. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53498. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53499. e.setTexture(R.texture, 1),
  53500. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53501. }
  53502. }
  53503. }
  53504. f.enable(p.CULL_FACE),
  53505. f.enable(p.DEPTH_TEST),
  53506. f.setDepthWrite(!0),
  53507. e.resetGLState()
  53508. }
  53509. }
  53510. }
  53511. ,
  53512. n.SpritePlugin = function(e, t) {
  53513. function i() {
  53514. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53515. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53516. a = d.createBuffer(),
  53517. s = d.createBuffer(),
  53518. d.bindBuffer(d.ARRAY_BUFFER, a),
  53519. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53520. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53521. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53522. l = r(),
  53523. c = {
  53524. position: d.getAttribLocation(l, "position"),
  53525. uv: d.getAttribLocation(l, "uv")
  53526. },
  53527. h = {
  53528. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53529. uvScale: d.getUniformLocation(l, "uvScale"),
  53530. rotation: d.getUniformLocation(l, "rotation"),
  53531. scale: d.getUniformLocation(l, "scale"),
  53532. color: d.getUniformLocation(l, "color"),
  53533. map: d.getUniformLocation(l, "map"),
  53534. opacity: d.getUniformLocation(l, "opacity"),
  53535. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53536. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53537. fogType: d.getUniformLocation(l, "fogType"),
  53538. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53539. fogNear: d.getUniformLocation(l, "fogNear"),
  53540. fogFar: d.getUniformLocation(l, "fogFar"),
  53541. fogColor: d.getUniformLocation(l, "fogColor"),
  53542. alphaTest: d.getUniformLocation(l, "alphaTest")
  53543. };
  53544. var i = document.createElement("canvas");
  53545. i.width = 8,
  53546. i.height = 8;
  53547. var o = i.getContext("2d");
  53548. o.fillStyle = "white",
  53549. o.fillRect(0, 0, 8, 8),
  53550. u = new n.Texture(i),
  53551. u.needsUpdate = !0
  53552. }
  53553. function r() {
  53554. var t = d.createProgram()
  53555. , i = d.createShader(d.VERTEX_SHADER)
  53556. , n = d.createShader(d.FRAGMENT_SHADER);
  53557. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53558. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53559. d.compileShader(i),
  53560. d.compileShader(n),
  53561. d.attachShader(t, i),
  53562. d.attachShader(t, n),
  53563. d.linkProgram(t),
  53564. t
  53565. }
  53566. function o(e, t) {
  53567. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53568. }
  53569. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53570. this.render = function(r, v) {
  53571. if (0 !== t.length) {
  53572. void 0 === l && i(),
  53573. d.useProgram(l),
  53574. p.initAttributes(),
  53575. p.enableAttribute(c.position),
  53576. p.enableAttribute(c.uv),
  53577. p.disableUnusedAttributes(),
  53578. p.disable(d.CULL_FACE),
  53579. p.enable(d.BLEND),
  53580. d.bindBuffer(d.ARRAY_BUFFER, a),
  53581. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53582. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53583. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53584. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53585. p.activeTexture(d.TEXTURE0),
  53586. d.uniform1i(h.map, 0);
  53587. var A = 0
  53588. , y = 0
  53589. , C = r.fog;
  53590. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53591. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53592. d.uniform1f(h.fogFar, C.far),
  53593. d.uniform1i(h.fogType, 1),
  53594. A = 1,
  53595. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53596. d.uniform1i(h.fogType, 2),
  53597. A = 2,
  53598. y = 2)) : (d.uniform1i(h.fogType, 0),
  53599. A = 0,
  53600. y = 0);
  53601. for (var I = 0, E = t.length; I < E; I++) {
  53602. var b = t[I];
  53603. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53604. b.z = -b.modelViewMatrix.elements[14]
  53605. }
  53606. t.sort(o);
  53607. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53608. var b = t[I]
  53609. , _ = b.material;
  53610. d.uniform1f(h.alphaTest, _.alphaTest),
  53611. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53612. b.matrixWorld.decompose(f, g, m),
  53613. w[0] = m.x,
  53614. w[1] = m.y;
  53615. var T = 0;
  53616. r.fog && _.fog && (T = y),
  53617. A !== T && (d.uniform1i(h.fogType, T),
  53618. A = T),
  53619. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53620. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53621. d.uniform2f(h.uvScale, 1, 1)),
  53622. d.uniform1f(h.opacity, _.opacity),
  53623. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53624. d.uniform1f(h.rotation, _.rotation),
  53625. d.uniform2fv(h.scale, w),
  53626. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53627. p.setDepthTest(_.depthTest),
  53628. p.setDepthWrite(_.depthWrite),
  53629. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53630. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53631. }
  53632. p.enable(d.CULL_FACE),
  53633. e.resetGLState()
  53634. }
  53635. }
  53636. }
  53637. ,
  53638. Object.defineProperties(n.Box2.prototype, {
  53639. empty: {
  53640. value: function() {
  53641. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53642. this.isEmpty()
  53643. }
  53644. },
  53645. isIntersectionBox: {
  53646. value: function(e) {
  53647. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53648. this.intersectsBox(e)
  53649. }
  53650. }
  53651. }),
  53652. Object.defineProperties(n.Box3.prototype, {
  53653. empty: {
  53654. value: function() {
  53655. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53656. this.isEmpty()
  53657. }
  53658. },
  53659. isIntersectionBox: {
  53660. value: function(e) {
  53661. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53662. this.intersectsBox(e)
  53663. }
  53664. },
  53665. isIntersectionSphere: {
  53666. value: function(e) {
  53667. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53668. this.intersectsSphere(e)
  53669. }
  53670. }
  53671. }),
  53672. Object.defineProperties(n.Matrix3.prototype, {
  53673. multiplyVector3: {
  53674. value: function(e) {
  53675. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53676. e.applyMatrix3(this)
  53677. }
  53678. },
  53679. multiplyVector3Array: {
  53680. value: function(e) {
  53681. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53682. this.applyToVector3Array(e)
  53683. }
  53684. }
  53685. }),
  53686. Object.defineProperties(n.Matrix4.prototype, {
  53687. extractPosition: {
  53688. value: function(e) {
  53689. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53690. this.copyPosition(e)
  53691. }
  53692. },
  53693. setRotationFromQuaternion: {
  53694. value: function(e) {
  53695. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53696. this.makeRotationFromQuaternion(e)
  53697. }
  53698. },
  53699. multiplyVector3: {
  53700. value: function(e) {
  53701. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53702. e.applyProjection(this)
  53703. }
  53704. },
  53705. multiplyVector4: {
  53706. value: function(e) {
  53707. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53708. e.applyMatrix4(this)
  53709. }
  53710. },
  53711. multiplyVector3Array: {
  53712. value: function(e) {
  53713. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53714. this.applyToVector3Array(e)
  53715. }
  53716. },
  53717. rotateAxis: {
  53718. value: function(e) {
  53719. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53720. e.transformDirection(this)
  53721. }
  53722. },
  53723. crossVector: {
  53724. value: function(e) {
  53725. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53726. e.applyMatrix4(this)
  53727. }
  53728. },
  53729. translate: {
  53730. value: function(e) {
  53731. console.error("THREE.Matrix4: .translate() has been removed.")
  53732. }
  53733. },
  53734. rotateX: {
  53735. value: function(e) {
  53736. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53737. }
  53738. },
  53739. rotateY: {
  53740. value: function(e) {
  53741. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53742. }
  53743. },
  53744. rotateZ: {
  53745. value: function(e) {
  53746. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53747. }
  53748. },
  53749. rotateByAxis: {
  53750. value: function(e, t) {
  53751. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53752. }
  53753. }
  53754. }),
  53755. Object.defineProperties(n.Plane.prototype, {
  53756. isIntersectionLine: {
  53757. value: function(e) {
  53758. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53759. this.intersectsLine(e)
  53760. }
  53761. }
  53762. }),
  53763. Object.defineProperties(n.Quaternion.prototype, {
  53764. multiplyVector3: {
  53765. value: function(e) {
  53766. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53767. e.applyQuaternion(this)
  53768. }
  53769. }
  53770. }),
  53771. Object.defineProperties(n.Ray.prototype, {
  53772. isIntersectionBox: {
  53773. value: function(e) {
  53774. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53775. this.intersectsBox(e)
  53776. }
  53777. },
  53778. isIntersectionPlane: {
  53779. value: function(e) {
  53780. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53781. this.intersectsPlane(e)
  53782. }
  53783. },
  53784. isIntersectionSphere: {
  53785. value: function(e) {
  53786. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53787. this.intersectsSphere(e)
  53788. }
  53789. }
  53790. }),
  53791. Object.defineProperties(n.Vector3.prototype, {
  53792. setEulerFromRotationMatrix: {
  53793. value: function() {
  53794. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53795. }
  53796. },
  53797. setEulerFromQuaternion: {
  53798. value: function() {
  53799. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53800. }
  53801. },
  53802. getPositionFromMatrix: {
  53803. value: function(e) {
  53804. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53805. this.setFromMatrixPosition(e)
  53806. }
  53807. },
  53808. getScaleFromMatrix: {
  53809. value: function(e) {
  53810. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53811. this.setFromMatrixScale(e)
  53812. }
  53813. },
  53814. getColumnFromMatrix: {
  53815. value: function(e, t) {
  53816. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53817. this.setFromMatrixColumn(e, t)
  53818. }
  53819. }
  53820. }),
  53821. n.Face4 = function(e, t, i, r, o, a, s) {
  53822. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53823. new n.Face3(e,t,i,o,a,s)
  53824. }
  53825. ,
  53826. n.Vertex = function(e, t, i) {
  53827. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53828. new n.Vector3(e,t,i)
  53829. }
  53830. ,
  53831. Object.defineProperties(n.Object3D.prototype, {
  53832. eulerOrder: {
  53833. get: function() {
  53834. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53835. this.rotation.order
  53836. },
  53837. set: function(e) {
  53838. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53839. this.rotation.order = e
  53840. }
  53841. },
  53842. getChildByName: {
  53843. value: function(e) {
  53844. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53845. this.getObjectByName(e)
  53846. }
  53847. },
  53848. renderDepth: {
  53849. set: function(e) {
  53850. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53851. }
  53852. },
  53853. translate: {
  53854. value: function(e, t) {
  53855. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53856. this.translateOnAxis(t, e)
  53857. }
  53858. },
  53859. useQuaternion: {
  53860. get: function() {
  53861. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53862. },
  53863. set: function(e) {
  53864. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53865. }
  53866. }
  53867. }),
  53868. Object.defineProperties(n, {
  53869. PointCloud: {
  53870. value: function(e, t) {
  53871. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53872. new n.Points(e,t)
  53873. }
  53874. },
  53875. ParticleSystem: {
  53876. value: function(e, t) {
  53877. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53878. new n.Points(e,t)
  53879. }
  53880. }
  53881. }),
  53882. Object.defineProperties(n.Light.prototype, {
  53883. onlyShadow: {
  53884. set: function(e) {
  53885. console.warn("THREE.Light: .onlyShadow has been removed.")
  53886. }
  53887. },
  53888. shadowCameraFov: {
  53889. set: function(e) {
  53890. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53891. this.shadow.camera.fov = e
  53892. }
  53893. },
  53894. shadowCameraLeft: {
  53895. set: function(e) {
  53896. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53897. this.shadow.camera.left = e
  53898. }
  53899. },
  53900. shadowCameraRight: {
  53901. set: function(e) {
  53902. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53903. this.shadow.camera.right = e
  53904. }
  53905. },
  53906. shadowCameraTop: {
  53907. set: function(e) {
  53908. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53909. this.shadow.camera.top = e
  53910. }
  53911. },
  53912. shadowCameraBottom: {
  53913. set: function(e) {
  53914. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53915. this.shadow.camera.bottom = e
  53916. }
  53917. },
  53918. shadowCameraNear: {
  53919. set: function(e) {
  53920. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53921. this.shadow.camera.near = e
  53922. }
  53923. },
  53924. shadowCameraFar: {
  53925. set: function(e) {
  53926. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53927. this.shadow.camera.far = e
  53928. }
  53929. },
  53930. shadowCameraVisible: {
  53931. set: function(e) {
  53932. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53933. }
  53934. },
  53935. shadowBias: {
  53936. set: function(e) {
  53937. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53938. this.shadow.bias = e
  53939. }
  53940. },
  53941. shadowDarkness: {
  53942. set: function(e) {
  53943. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53944. }
  53945. },
  53946. shadowMapWidth: {
  53947. set: function(e) {
  53948. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53949. this.shadow.mapSize.width = e
  53950. }
  53951. },
  53952. shadowMapHeight: {
  53953. set: function(e) {
  53954. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53955. this.shadow.mapSize.height = e
  53956. }
  53957. }
  53958. }),
  53959. Object.defineProperties(n.BufferAttribute.prototype, {
  53960. length: {
  53961. get: function() {
  53962. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53963. this.array.length
  53964. }
  53965. }
  53966. }),
  53967. Object.defineProperties(n.BufferGeometry.prototype, {
  53968. drawcalls: {
  53969. get: function() {
  53970. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53971. this.groups
  53972. }
  53973. },
  53974. offsets: {
  53975. get: function() {
  53976. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53977. this.groups
  53978. }
  53979. },
  53980. addIndex: {
  53981. value: function(e) {
  53982. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53983. this.setIndex(e)
  53984. }
  53985. },
  53986. addDrawCall: {
  53987. value: function(e, t, i) {
  53988. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53989. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53990. this.addGroup(e, t)
  53991. }
  53992. },
  53993. clearDrawCalls: {
  53994. value: function() {
  53995. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53996. this.clearGroups()
  53997. }
  53998. },
  53999. computeTangents: {
  54000. value: function() {
  54001. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54002. }
  54003. },
  54004. computeOffsets: {
  54005. value: function() {
  54006. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54007. }
  54008. }
  54009. }),
  54010. Object.defineProperties(n.Material.prototype, {
  54011. wrapAround: {
  54012. get: function() {
  54013. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54014. },
  54015. set: function(e) {
  54016. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54017. }
  54018. },
  54019. wrapRGB: {
  54020. get: function() {
  54021. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54022. new n.Color
  54023. }
  54024. }
  54025. }),
  54026. Object.defineProperties(n, {
  54027. PointCloudMaterial: {
  54028. value: function(e) {
  54029. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54030. new n.PointsMaterial(e)
  54031. }
  54032. },
  54033. ParticleBasicMaterial: {
  54034. value: function(e) {
  54035. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54036. new n.PointsMaterial(e)
  54037. }
  54038. },
  54039. ParticleSystemMaterial: {
  54040. value: function(e) {
  54041. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54042. new n.PointsMaterial(e)
  54043. }
  54044. }
  54045. }),
  54046. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54047. metal: {
  54048. get: function() {
  54049. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54050. !1
  54051. },
  54052. set: function(e) {
  54053. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54054. }
  54055. }
  54056. }),
  54057. Object.defineProperties(n.ShaderMaterial.prototype, {
  54058. derivatives: {
  54059. get: function() {
  54060. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54061. this.extensions.derivatives
  54062. },
  54063. set: function(e) {
  54064. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54065. this.extensions.derivatives = e
  54066. }
  54067. }
  54068. }),
  54069. Object.defineProperties(n.WebGLRenderer.prototype, {
  54070. supportsFloatTextures: {
  54071. value: function() {
  54072. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54073. this.extensions.get("OES_texture_float")
  54074. }
  54075. },
  54076. supportsHalfFloatTextures: {
  54077. value: function() {
  54078. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54079. this.extensions.get("OES_texture_half_float")
  54080. }
  54081. },
  54082. supportsStandardDerivatives: {
  54083. value: function() {
  54084. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54085. this.extensions.get("OES_standard_derivatives")
  54086. }
  54087. },
  54088. supportsCompressedTextureS3TC: {
  54089. value: function() {
  54090. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54091. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54092. }
  54093. },
  54094. supportsCompressedTexturePVRTC: {
  54095. value: function() {
  54096. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54097. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54098. }
  54099. },
  54100. supportsBlendMinMax: {
  54101. value: function() {
  54102. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54103. this.extensions.get("EXT_blend_minmax")
  54104. }
  54105. },
  54106. supportsVertexTextures: {
  54107. value: function() {
  54108. return this.capabilities.vertexTextures
  54109. }
  54110. },
  54111. supportsInstancedArrays: {
  54112. value: function() {
  54113. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54114. this.extensions.get("ANGLE_instanced_arrays")
  54115. }
  54116. },
  54117. enableScissorTest: {
  54118. value: function(e) {
  54119. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54120. this.setScissorTest(e)
  54121. }
  54122. },
  54123. initMaterial: {
  54124. value: function() {
  54125. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54126. }
  54127. },
  54128. addPrePlugin: {
  54129. value: function() {
  54130. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54131. }
  54132. },
  54133. addPostPlugin: {
  54134. value: function() {
  54135. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54136. }
  54137. },
  54138. updateShadowMap: {
  54139. value: function() {
  54140. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54141. }
  54142. },
  54143. shadowMapEnabled: {
  54144. get: function() {
  54145. return this.shadowMap.enabled
  54146. },
  54147. set: function(e) {
  54148. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54149. this.shadowMap.enabled = e
  54150. }
  54151. },
  54152. shadowMapType: {
  54153. get: function() {
  54154. return this.shadowMap.type
  54155. },
  54156. set: function(e) {
  54157. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54158. this.shadowMap.type = e
  54159. }
  54160. },
  54161. shadowMapCullFace: {
  54162. get: function() {
  54163. return this.shadowMap.cullFace
  54164. },
  54165. set: function(e) {
  54166. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54167. this.shadowMap.cullFace = e
  54168. }
  54169. }
  54170. }),
  54171. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54172. wrapS: {
  54173. get: function() {
  54174. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54175. this.texture.wrapS
  54176. },
  54177. set: function(e) {
  54178. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54179. this.texture.wrapS = e
  54180. }
  54181. },
  54182. wrapT: {
  54183. get: function() {
  54184. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54185. this.texture.wrapT
  54186. },
  54187. set: function(e) {
  54188. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54189. this.texture.wrapT = e
  54190. }
  54191. },
  54192. magFilter: {
  54193. get: function() {
  54194. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54195. this.texture.magFilter
  54196. },
  54197. set: function(e) {
  54198. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54199. this.texture.magFilter = e
  54200. }
  54201. },
  54202. minFilter: {
  54203. get: function() {
  54204. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54205. this.texture.minFilter
  54206. },
  54207. set: function(e) {
  54208. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54209. this.texture.minFilter = e
  54210. }
  54211. },
  54212. anisotropy: {
  54213. get: function() {
  54214. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54215. this.texture.anisotropy
  54216. },
  54217. set: function(e) {
  54218. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54219. this.texture.anisotropy = e
  54220. }
  54221. },
  54222. offset: {
  54223. get: function() {
  54224. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54225. this.texture.offset
  54226. },
  54227. set: function(e) {
  54228. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54229. this.texture.offset = e
  54230. }
  54231. },
  54232. repeat: {
  54233. get: function() {
  54234. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54235. this.texture.repeat
  54236. },
  54237. set: function(e) {
  54238. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54239. this.texture.repeat = e
  54240. }
  54241. },
  54242. format: {
  54243. get: function() {
  54244. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54245. this.texture.format
  54246. },
  54247. set: function(e) {
  54248. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54249. this.texture.format = e
  54250. }
  54251. },
  54252. type: {
  54253. get: function() {
  54254. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54255. this.texture.type
  54256. },
  54257. set: function(e) {
  54258. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54259. this.texture.type = e
  54260. }
  54261. },
  54262. generateMipmaps: {
  54263. get: function() {
  54264. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54265. this.texture.generateMipmaps
  54266. },
  54267. set: function(e) {
  54268. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54269. this.texture.generateMipmaps = e
  54270. }
  54271. }
  54272. }),
  54273. n.GeometryUtils = {
  54274. merge: function(e, t, i) {
  54275. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54276. var r;
  54277. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54278. r = t.matrix,
  54279. t = t.geometry),
  54280. e.merge(t, r, i)
  54281. },
  54282. center: function(e) {
  54283. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54284. e.center()
  54285. }
  54286. },
  54287. n.ImageUtils = {
  54288. crossOrigin: void 0,
  54289. loadTexture: function(e, t, i, r) {
  54290. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54291. var o = new n.TextureLoader;
  54292. o.setCrossOrigin(this.crossOrigin);
  54293. var a = o.load(e, i, void 0, r);
  54294. return t && (a.mapping = t),
  54295. a
  54296. },
  54297. loadTextureCube: function(e, t, i, r) {
  54298. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54299. var o = new n.CubeTextureLoader;
  54300. o.setCrossOrigin(this.crossOrigin);
  54301. var a = o.load(e, i, void 0, r);
  54302. return t && (a.mapping = t),
  54303. a
  54304. },
  54305. loadCompressedTexture: function() {
  54306. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54307. },
  54308. loadCompressedTextureCube: function() {
  54309. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54310. }
  54311. },
  54312. n.Projector = function() {
  54313. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54314. this.projectVector = function(e, t) {
  54315. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54316. e.project(t)
  54317. }
  54318. ,
  54319. this.unprojectVector = function(e, t) {
  54320. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54321. e.unproject(t)
  54322. }
  54323. ,
  54324. this.pickingRay = function(e, t) {
  54325. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54326. }
  54327. }
  54328. ,
  54329. n.CanvasRenderer = function() {
  54330. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54331. this.domElement = document.createElement("canvas"),
  54332. this.clear = function() {}
  54333. ,
  54334. this.render = function() {}
  54335. ,
  54336. this.setClearColor = function() {}
  54337. ,
  54338. this.setSize = function() {}
  54339. }
  54340. ,
  54341. n.MeshFaceMaterial = n.MultiMaterial,
  54342. n.CurveUtils = {
  54343. tangentQuadraticBezier: function(e, t, i, n) {
  54344. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54345. },
  54346. tangentCubicBezier: function(e, t, i, n, r) {
  54347. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54348. },
  54349. tangentSpline: function(e, t, i, n, r) {
  54350. var o = 6 * e * e - 6 * e
  54351. , a = 3 * e * e - 4 * e + 1
  54352. , s = -6 * e * e + 6 * e
  54353. , l = 3 * e * e - 2 * e;
  54354. return o + a + s + l
  54355. },
  54356. interpolate: function(e, t, i, n, r) {
  54357. var o = .5 * (i - e)
  54358. , a = .5 * (n - t)
  54359. , s = r * r
  54360. , l = r * s;
  54361. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54362. }
  54363. },
  54364. n.SceneUtils = {
  54365. createMultiMaterialObject: function(e, t) {
  54366. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54367. i.add(new n.Mesh(e,t[r]));
  54368. return i
  54369. },
  54370. detach: function(e, t, i) {
  54371. e.applyMatrix(t.matrixWorld),
  54372. t.remove(e),
  54373. i.add(e)
  54374. },
  54375. attach: function(e, t, i) {
  54376. var r = new n.Matrix4;
  54377. r.getInverse(i.matrixWorld),
  54378. e.applyMatrix(r),
  54379. t.remove(e),
  54380. i.add(e)
  54381. }
  54382. },
  54383. n.ShapeUtils = {
  54384. area: function(e) {
  54385. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54386. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54387. return .5 * i
  54388. },
  54389. triangulate: function() {
  54390. function e(e, t, i, n, r, o) {
  54391. var a, s, l, c, h, u, d, p, f;
  54392. if (s = e[o[t]].x,
  54393. l = e[o[t]].y,
  54394. c = e[o[i]].x,
  54395. h = e[o[i]].y,
  54396. u = e[o[n]].x,
  54397. d = e[o[n]].y,
  54398. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54399. return !1;
  54400. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54401. for (g = u - c,
  54402. m = d - h,
  54403. v = s - u,
  54404. A = l - d,
  54405. y = c - s,
  54406. C = h - l,
  54407. a = 0; a < r; a++)
  54408. if (p = e[o[a]].x,
  54409. f = e[o[a]].y,
  54410. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54411. E = f - l,
  54412. b = p - c,
  54413. w = f - h,
  54414. _ = p - u,
  54415. T = f - d,
  54416. M = g * w - m * b,
  54417. x = y * E - C * I,
  54418. S = v * T - A * _,
  54419. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54420. return !1;
  54421. return !0
  54422. }
  54423. return function(t, i) {
  54424. var r = t.length;
  54425. if (r < 3)
  54426. return null;
  54427. var o, a, s, l = [], c = [], h = [];
  54428. if (n.ShapeUtils.area(t) > 0)
  54429. for (a = 0; a < r; a++)
  54430. c[a] = a;
  54431. else
  54432. for (a = 0; a < r; a++)
  54433. c[a] = r - 1 - a;
  54434. var u = r
  54435. , d = 2 * u;
  54436. for (a = u - 1; u > 2; ) {
  54437. if (d-- <= 0)
  54438. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54439. i ? h : l;
  54440. if (o = a,
  54441. u <= o && (o = 0),
  54442. a = o + 1,
  54443. u <= a && (a = 0),
  54444. s = a + 1,
  54445. u <= s && (s = 0),
  54446. e(t, o, a, s, u, c)) {
  54447. var p, f, g, m, v;
  54448. for (p = c[o],
  54449. f = c[a],
  54450. g = c[s],
  54451. l.push([t[p], t[f], t[g]]),
  54452. h.push([c[o], c[a], c[s]]),
  54453. m = a,
  54454. v = a + 1; v < u; m++,
  54455. v++)
  54456. c[m] = c[v];
  54457. u--,
  54458. d = 2 * u
  54459. }
  54460. }
  54461. return i ? h : l
  54462. }
  54463. }(),
  54464. triangulateShape: function(e, t) {
  54465. function i(e, t, i) {
  54466. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54467. }
  54468. function r(e, t, n, r, o) {
  54469. var a = t.x - e.x
  54470. , s = t.y - e.y
  54471. , l = r.x - n.x
  54472. , c = r.y - n.y
  54473. , h = e.x - n.x
  54474. , u = e.y - n.y
  54475. , d = s * l - a * c
  54476. , p = s * h - a * u;
  54477. if (Math.abs(d) > Number.EPSILON) {
  54478. var f;
  54479. if (d > 0) {
  54480. if (p < 0 || p > d)
  54481. return [];
  54482. if (f = c * h - l * u,
  54483. f < 0 || f > d)
  54484. return []
  54485. } else {
  54486. if (p > 0 || p < d)
  54487. return [];
  54488. if (f = c * h - l * u,
  54489. f > 0 || f < d)
  54490. return []
  54491. }
  54492. if (0 === f)
  54493. return !o || 0 !== p && p !== d ? [e] : [];
  54494. if (f === d)
  54495. return !o || 0 !== p && p !== d ? [t] : [];
  54496. if (0 === p)
  54497. return [n];
  54498. if (p === d)
  54499. return [r];
  54500. var g = f / d;
  54501. return [{
  54502. x: e.x + g * a,
  54503. y: e.y + g * s
  54504. }]
  54505. }
  54506. if (0 !== p || c * h !== l * u)
  54507. return [];
  54508. var m = 0 === a && 0 === s
  54509. , v = 0 === l && 0 === c;
  54510. if (m && v)
  54511. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54512. if (m)
  54513. return i(n, r, e) ? [e] : [];
  54514. if (v)
  54515. return i(e, t, n) ? [n] : [];
  54516. var A, y, C, I, E, b, w, _;
  54517. return 0 !== a ? (e.x < t.x ? (A = e,
  54518. C = e.x,
  54519. y = t,
  54520. I = t.x) : (A = t,
  54521. C = t.x,
  54522. y = e,
  54523. I = e.x),
  54524. n.x < r.x ? (E = n,
  54525. w = n.x,
  54526. b = r,
  54527. _ = r.x) : (E = r,
  54528. w = r.x,
  54529. b = n,
  54530. _ = n.x)) : (e.y < t.y ? (A = e,
  54531. C = e.y,
  54532. y = t,
  54533. I = t.y) : (A = t,
  54534. C = t.y,
  54535. y = e,
  54536. I = e.y),
  54537. n.y < r.y ? (E = n,
  54538. w = n.y,
  54539. b = r,
  54540. _ = r.y) : (E = r,
  54541. w = r.y,
  54542. b = n,
  54543. _ = n.y)),
  54544. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54545. }
  54546. function o(e, t, i, n) {
  54547. var r = t.x - e.x
  54548. , o = t.y - e.y
  54549. , a = i.x - e.x
  54550. , s = i.y - e.y
  54551. , l = n.x - e.x
  54552. , c = n.y - e.y
  54553. , h = r * s - o * a
  54554. , u = r * c - o * l;
  54555. if (Math.abs(h) > Number.EPSILON) {
  54556. var d = l * s - c * a;
  54557. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54558. }
  54559. return u > 0
  54560. }
  54561. function a(e, t) {
  54562. function i(e, t) {
  54563. var i = A.length - 1
  54564. , n = e - 1;
  54565. n < 0 && (n = i);
  54566. var r = e + 1;
  54567. r > i && (r = 0);
  54568. var a = o(A[e], A[n], A[r], s[t]);
  54569. if (!a)
  54570. return !1;
  54571. var l = s.length - 1
  54572. , c = t - 1;
  54573. c < 0 && (c = l);
  54574. var h = t + 1;
  54575. return h > l && (h = 0),
  54576. a = o(s[t], s[c], s[h], A[e]),
  54577. !!a
  54578. }
  54579. function n(e, t) {
  54580. var i, n, o;
  54581. for (i = 0; i < A.length; i++)
  54582. if (n = i + 1,
  54583. n %= A.length,
  54584. o = r(e, t, A[i], A[n], !0),
  54585. o.length > 0)
  54586. return !0;
  54587. return !1
  54588. }
  54589. function a(e, i) {
  54590. var n, o, a, s, l;
  54591. for (n = 0; n < y.length; n++)
  54592. for (o = t[y[n]],
  54593. a = 0; a < o.length; a++)
  54594. if (s = a + 1,
  54595. s %= o.length,
  54596. l = r(e, i, o[a], o[s], !0),
  54597. l.length > 0)
  54598. return !0;
  54599. return !1
  54600. }
  54601. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54602. y.push(I);
  54603. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54604. if (w--,
  54605. w < 0) {
  54606. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54607. break
  54608. }
  54609. for (c = b; c < A.length; c++) {
  54610. h = A[c],
  54611. l = -1;
  54612. for (var I = 0; I < y.length; I++)
  54613. if (d = y[I],
  54614. p = h.x + ":" + h.y + ":" + d,
  54615. void 0 === C[p]) {
  54616. s = t[d];
  54617. for (var _ = 0; _ < s.length; _++)
  54618. if (u = s[_],
  54619. i(c, _) && !n(h, u) && !a(h, u)) {
  54620. l = _,
  54621. y.splice(I, 1),
  54622. f = A.slice(0, c + 1),
  54623. g = A.slice(c),
  54624. m = s.slice(l),
  54625. v = s.slice(0, l + 1),
  54626. A = f.concat(m).concat(v).concat(g),
  54627. b = c;
  54628. break
  54629. }
  54630. if (l >= 0)
  54631. break;
  54632. C[p] = !0
  54633. }
  54634. if (l >= 0)
  54635. break
  54636. }
  54637. }
  54638. return A
  54639. }
  54640. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54641. Array.prototype.push.apply(f, t[g]);
  54642. for (s = 0,
  54643. l = f.length; s < l; s++)
  54644. u = f[s].x + ":" + f[s].y,
  54645. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54646. p[u] = s;
  54647. var v = a(e, t)
  54648. , A = n.ShapeUtils.triangulate(v, !1);
  54649. for (s = 0,
  54650. l = A.length; s < l; s++)
  54651. for (h = A[s],
  54652. c = 0; c < 3; c++)
  54653. u = h[c].x + ":" + h[c].y,
  54654. d = p[u],
  54655. void 0 !== d && (h[c] = d);
  54656. return A.concat()
  54657. },
  54658. isClockWise: function(e) {
  54659. return n.ShapeUtils.area(e) < 0
  54660. },
  54661. b2: function() {
  54662. function e(e, t) {
  54663. var i = 1 - e;
  54664. return i * i * t
  54665. }
  54666. function t(e, t) {
  54667. return 2 * (1 - e) * e * t
  54668. }
  54669. function i(e, t) {
  54670. return e * e * t
  54671. }
  54672. return function(n, r, o, a) {
  54673. return e(n, r) + t(n, o) + i(n, a)
  54674. }
  54675. }(),
  54676. b3: function() {
  54677. function e(e, t) {
  54678. var i = 1 - e;
  54679. return i * i * i * t
  54680. }
  54681. function t(e, t) {
  54682. var i = 1 - e;
  54683. return 3 * i * i * e * t
  54684. }
  54685. function i(e, t) {
  54686. var i = 1 - e;
  54687. return 3 * i * e * e * t
  54688. }
  54689. function n(e, t) {
  54690. return e * e * e * t
  54691. }
  54692. return function(r, o, a, s, l) {
  54693. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54694. }
  54695. }()
  54696. },
  54697. n.Curve = function() {}
  54698. ,
  54699. n.Curve.prototype = {
  54700. constructor: n.Curve,
  54701. getPoint: function(e) {
  54702. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54703. null
  54704. },
  54705. getPointAt: function(e) {
  54706. var t = this.getUtoTmapping(e);
  54707. return this.getPoint(t)
  54708. },
  54709. getPoints: function(e) {
  54710. e || (e = 5);
  54711. var t, i = [];
  54712. for (t = 0; t <= e; t++)
  54713. i.push(this.getPoint(t / e));
  54714. return i
  54715. },
  54716. getSpacedPoints: function(e) {
  54717. e || (e = 5);
  54718. var t, i = [];
  54719. for (t = 0; t <= e; t++)
  54720. i.push(this.getPointAt(t / e));
  54721. return i
  54722. },
  54723. getLength: function() {
  54724. var e = this.getLengths();
  54725. return e[e.length - 1]
  54726. },
  54727. getLengths: function(e) {
  54728. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54729. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54730. return this.cacheArcLengths;
  54731. this.needsUpdate = !1;
  54732. var t, i, n = [], r = this.getPoint(0), o = 0;
  54733. for (n.push(0),
  54734. i = 1; i <= e; i++)
  54735. t = this.getPoint(i / e),
  54736. o += t.distanceTo(r),
  54737. n.push(o),
  54738. r = t;
  54739. return this.cacheArcLengths = n,
  54740. n
  54741. },
  54742. updateArcLengths: function() {
  54743. this.needsUpdate = !0,
  54744. this.getLengths()
  54745. },
  54746. getUtoTmapping: function(e, t) {
  54747. var i, n = this.getLengths(), r = 0, o = n.length;
  54748. i = t ? t : e * n[o - 1];
  54749. for (var a, s = 0, l = o - 1; s <= l; )
  54750. if (r = Math.floor(s + (l - s) / 2),
  54751. a = n[r] - i,
  54752. a < 0)
  54753. s = r + 1;
  54754. else {
  54755. if (!(a > 0)) {
  54756. l = r;
  54757. break
  54758. }
  54759. l = r - 1
  54760. }
  54761. if (r = l,
  54762. n[r] === i) {
  54763. var c = r / (o - 1);
  54764. return c
  54765. }
  54766. var h = n[r]
  54767. , u = n[r + 1]
  54768. , d = u - h
  54769. , p = (i - h) / d
  54770. , c = (r + p) / (o - 1);
  54771. return c
  54772. },
  54773. getTangent: function(e) {
  54774. var t = 1e-4
  54775. , i = e - t
  54776. , n = e + t;
  54777. i < 0 && (i = 0),
  54778. n > 1 && (n = 1);
  54779. var r = this.getPoint(i)
  54780. , o = this.getPoint(n)
  54781. , a = o.clone().sub(r);
  54782. return a.normalize()
  54783. },
  54784. getTangentAt: function(e) {
  54785. var t = this.getUtoTmapping(e);
  54786. return this.getTangent(t)
  54787. }
  54788. },
  54789. n.Curve.create = function(e, t) {
  54790. return e.prototype = Object.create(n.Curve.prototype),
  54791. e.prototype.constructor = e,
  54792. e.prototype.getPoint = t,
  54793. e
  54794. }
  54795. ,
  54796. n.CurvePath = function() {
  54797. this.curves = [],
  54798. this.autoClose = !1
  54799. }
  54800. ,
  54801. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54802. n.CurvePath.prototype.constructor = n.CurvePath,
  54803. n.CurvePath.prototype.add = function(e) {
  54804. this.curves.push(e)
  54805. }
  54806. ,
  54807. n.CurvePath.prototype.closePath = function() {
  54808. var e = this.curves[0].getPoint(0)
  54809. , t = this.curves[this.curves.length - 1].getPoint(1);
  54810. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54811. }
  54812. ,
  54813. n.CurvePath.prototype.getPoint = function(e) {
  54814. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54815. if (i[n] >= t) {
  54816. var r = i[n] - t
  54817. , o = this.curves[n]
  54818. , a = 1 - r / o.getLength();
  54819. return o.getPointAt(a)
  54820. }
  54821. n++
  54822. }
  54823. return null
  54824. }
  54825. ,
  54826. n.CurvePath.prototype.getLength = function() {
  54827. var e = this.getCurveLengths();
  54828. return e[e.length - 1]
  54829. }
  54830. ,
  54831. n.CurvePath.prototype.getCurveLengths = function() {
  54832. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54833. return this.cacheLengths;
  54834. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54835. t += this.curves[i].getLength(),
  54836. e.push(t);
  54837. return this.cacheLengths = e,
  54838. e
  54839. }
  54840. ,
  54841. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54842. var t = this.getPoints(e);
  54843. return this.createGeometry(t)
  54844. }
  54845. ,
  54846. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54847. var t = this.getSpacedPoints(e);
  54848. return this.createGeometry(t)
  54849. }
  54850. ,
  54851. n.CurvePath.prototype.createGeometry = function(e) {
  54852. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54853. var o = e[i];
  54854. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54855. }
  54856. return t
  54857. }
  54858. ,
  54859. n.Font = function(e) {
  54860. this.data = e
  54861. }
  54862. ,
  54863. n.Font.prototype = {
  54864. constructor: n.Font,
  54865. generateShapes: function(e, t, i) {
  54866. function r(e) {
  54867. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54868. var c = o(i[l], n, r);
  54869. r += c.offset,
  54870. s.push(c.path)
  54871. }
  54872. return s
  54873. }
  54874. function o(e, t, r) {
  54875. var o = a.glyphs[e] || a.glyphs["?"];
  54876. if (o) {
  54877. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54878. if (o.o)
  54879. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54880. var _ = E[b++];
  54881. switch (_) {
  54882. case "m":
  54883. s = E[b++] * t + r,
  54884. l = E[b++] * t,
  54885. A.moveTo(s, l);
  54886. break;
  54887. case "l":
  54888. s = E[b++] * t + r,
  54889. l = E[b++] * t,
  54890. A.lineTo(s, l);
  54891. break;
  54892. case "q":
  54893. if (c = E[b++] * t + r,
  54894. h = E[b++] * t,
  54895. p = E[b++] * t + r,
  54896. f = E[b++] * t,
  54897. A.quadraticCurveTo(p, f, c, h),
  54898. v = y[y.length - 1]) {
  54899. u = v.x,
  54900. d = v.y;
  54901. for (var T = 1; T <= i; T++) {
  54902. var x = T / i;
  54903. C(x, u, p, c),
  54904. C(x, d, f, h)
  54905. }
  54906. }
  54907. break;
  54908. case "b":
  54909. if (c = E[b++] * t + r,
  54910. h = E[b++] * t,
  54911. p = E[b++] * t + r,
  54912. f = E[b++] * t,
  54913. g = E[b++] * t + r,
  54914. m = E[b++] * t,
  54915. A.bezierCurveTo(p, f, g, m, c, h),
  54916. v = y[y.length - 1]) {
  54917. u = v.x,
  54918. d = v.y;
  54919. for (var T = 1; T <= i; T++) {
  54920. var x = T / i;
  54921. I(x, u, p, g, c),
  54922. I(x, d, f, m, h)
  54923. }
  54924. }
  54925. }
  54926. }
  54927. return {
  54928. offset: o.ha * t,
  54929. path: A
  54930. }
  54931. }
  54932. }
  54933. void 0 === t && (t = 100),
  54934. void 0 === i && (i = 4);
  54935. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54936. Array.prototype.push.apply(l, s[c].toShapes());
  54937. return l
  54938. }
  54939. },
  54940. n.Path = function(e) {
  54941. n.CurvePath.call(this),
  54942. this.actions = [],
  54943. e && this.fromPoints(e)
  54944. }
  54945. ,
  54946. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54947. n.Path.prototype.constructor = n.Path,
  54948. n.Path.prototype.fromPoints = function(e) {
  54949. this.moveTo(e[0].x, e[0].y);
  54950. for (var t = 1, i = e.length; t < i; t++)
  54951. this.lineTo(e[t].x, e[t].y)
  54952. }
  54953. ,
  54954. n.Path.prototype.moveTo = function(e, t) {
  54955. this.actions.push({
  54956. action: "moveTo",
  54957. args: [e, t]
  54958. })
  54959. }
  54960. ,
  54961. n.Path.prototype.lineTo = function(e, t) {
  54962. var i = this.actions[this.actions.length - 1].args
  54963. , r = i[i.length - 2]
  54964. , o = i[i.length - 1]
  54965. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54966. this.curves.push(a),
  54967. this.actions.push({
  54968. action: "lineTo",
  54969. args: [e, t]
  54970. })
  54971. }
  54972. ,
  54973. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54974. var o = this.actions[this.actions.length - 1].args
  54975. , a = o[o.length - 2]
  54976. , s = o[o.length - 1]
  54977. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54978. this.curves.push(l),
  54979. this.actions.push({
  54980. action: "quadraticCurveTo",
  54981. args: [e, t, i, r]
  54982. })
  54983. }
  54984. ,
  54985. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54986. var s = this.actions[this.actions.length - 1].args
  54987. , l = s[s.length - 2]
  54988. , c = s[s.length - 1]
  54989. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54990. this.curves.push(h),
  54991. this.actions.push({
  54992. action: "bezierCurveTo",
  54993. args: [e, t, i, r, o, a]
  54994. })
  54995. }
  54996. ,
  54997. n.Path.prototype.splineThru = function(e) {
  54998. var t = Array.prototype.slice.call(arguments)
  54999. , i = this.actions[this.actions.length - 1].args
  55000. , r = i[i.length - 2]
  55001. , o = i[i.length - 1]
  55002. , a = [new n.Vector2(r,o)];
  55003. Array.prototype.push.apply(a, e);
  55004. var s = new n.SplineCurve(a);
  55005. this.curves.push(s),
  55006. this.actions.push({
  55007. action: "splineThru",
  55008. args: t
  55009. })
  55010. }
  55011. ,
  55012. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55013. var a = this.actions[this.actions.length - 1].args
  55014. , s = a[a.length - 2]
  55015. , l = a[a.length - 1];
  55016. this.absarc(e + s, t + l, i, n, r, o)
  55017. }
  55018. ,
  55019. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55020. this.absellipse(e, t, i, i, n, r, o)
  55021. }
  55022. ,
  55023. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55024. var l = this.actions[this.actions.length - 1].args
  55025. , c = l[l.length - 2]
  55026. , h = l[l.length - 1];
  55027. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55028. }
  55029. ,
  55030. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55031. var c = [e, t, i, r, o, a, s, l || 0]
  55032. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55033. this.curves.push(h);
  55034. var u = h.getPoint(1);
  55035. c.push(u.x),
  55036. c.push(u.y),
  55037. this.actions.push({
  55038. action: "ellipse",
  55039. args: c
  55040. })
  55041. }
  55042. ,
  55043. n.Path.prototype.getSpacedPoints = function(e) {
  55044. e || (e = 40);
  55045. for (var t = [], i = 0; i < e; i++)
  55046. t.push(this.getPoint(i / e));
  55047. return this.autoClose && t.push(t[0]),
  55048. t
  55049. }
  55050. ,
  55051. n.Path.prototype.getPoints = function(e) {
  55052. e = e || 12;
  55053. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55054. var A = this.actions[m]
  55055. , y = A.action
  55056. , C = A.args;
  55057. switch (y) {
  55058. case "moveTo":
  55059. g.push(new n.Vector2(C[0],C[1]));
  55060. break;
  55061. case "lineTo":
  55062. g.push(new n.Vector2(C[0],C[1]));
  55063. break;
  55064. case "quadraticCurveTo":
  55065. t = C[2],
  55066. i = C[3],
  55067. a = C[0],
  55068. s = C[1],
  55069. g.length > 0 ? (h = g[g.length - 1],
  55070. l = h.x,
  55071. c = h.y) : (h = this.actions[m - 1].args,
  55072. l = h[h.length - 2],
  55073. c = h[h.length - 1]);
  55074. for (var I = 1; I <= e; I++) {
  55075. var E = I / e;
  55076. u = p(E, l, a, t),
  55077. d = p(E, c, s, i),
  55078. g.push(new n.Vector2(u,d))
  55079. }
  55080. break;
  55081. case "bezierCurveTo":
  55082. t = C[4],
  55083. i = C[5],
  55084. a = C[0],
  55085. s = C[1],
  55086. r = C[2],
  55087. o = C[3],
  55088. g.length > 0 ? (h = g[g.length - 1],
  55089. l = h.x,
  55090. c = h.y) : (h = this.actions[m - 1].args,
  55091. l = h[h.length - 2],
  55092. c = h[h.length - 1]);
  55093. for (var I = 1; I <= e; I++) {
  55094. var E = I / e;
  55095. u = f(E, l, a, r, t),
  55096. d = f(E, c, s, o, i),
  55097. g.push(new n.Vector2(u,d))
  55098. }
  55099. break;
  55100. case "splineThru":
  55101. h = this.actions[m - 1].args;
  55102. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55103. , w = [b]
  55104. , _ = e * C[0].length;
  55105. w = w.concat(C[0]);
  55106. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55107. g.push(T.getPointAt(I / _));
  55108. break;
  55109. case "arc":
  55110. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55111. var E = I / N;
  55112. L || (E = 1 - E),
  55113. x = P + E * D,
  55114. u = S + R * Math.cos(x),
  55115. d = M + R * Math.sin(x),
  55116. g.push(new n.Vector2(u,d))
  55117. }
  55118. break;
  55119. case "ellipse":
  55120. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55121. 0 !== k && (B = Math.cos(k),
  55122. F = Math.sin(k));
  55123. for (var I = 1; I <= N; I++) {
  55124. var E = I / N;
  55125. if (L || (E = 1 - E),
  55126. x = P + E * D,
  55127. u = S + V * Math.cos(x),
  55128. d = M + U * Math.sin(x),
  55129. 0 !== k) {
  55130. var H = u
  55131. , G = d;
  55132. u = (H - S) * B - (G - M) * F + S,
  55133. d = (H - S) * F + (G - M) * B + M
  55134. }
  55135. g.push(new n.Vector2(u,d))
  55136. }
  55137. }
  55138. }
  55139. var z = g[g.length - 1];
  55140. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55141. this.autoClose && g.push(g[0]),
  55142. g
  55143. }
  55144. ,
  55145. n.Path.prototype.toShapes = function(e, t) {
  55146. function i(e) {
  55147. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55148. var a = e[r]
  55149. , s = a.args
  55150. , l = a.action;
  55151. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55152. i = new n.Path),
  55153. i[l].apply(i, s)
  55154. }
  55155. return 0 !== i.actions.length && t.push(i),
  55156. t
  55157. }
  55158. function r(e) {
  55159. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55160. var o = e[i]
  55161. , a = new n.Shape;
  55162. a.actions = o.actions,
  55163. a.curves = o.curves,
  55164. t.push(a)
  55165. }
  55166. return t
  55167. }
  55168. function o(e, t) {
  55169. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55170. var a = t[r]
  55171. , s = t[o]
  55172. , l = s.x - a.x
  55173. , c = s.y - a.y;
  55174. if (Math.abs(c) > Number.EPSILON) {
  55175. if (c < 0 && (a = t[o],
  55176. l = -l,
  55177. s = t[r],
  55178. c = -c),
  55179. e.y < a.y || e.y > s.y)
  55180. continue;
  55181. if (e.y === a.y) {
  55182. if (e.x === a.x)
  55183. return !0
  55184. } else {
  55185. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55186. if (0 === h)
  55187. return !0;
  55188. if (h < 0)
  55189. continue;
  55190. n = !n
  55191. }
  55192. } else {
  55193. if (e.y !== a.y)
  55194. continue;
  55195. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55196. return !0
  55197. }
  55198. }
  55199. return n
  55200. }
  55201. var a = n.ShapeUtils.isClockWise
  55202. , s = i(this.actions);
  55203. if (0 === s.length)
  55204. return [];
  55205. if (t === !0)
  55206. return r(s);
  55207. var l, c, h, u = [];
  55208. if (1 === s.length)
  55209. return c = s[0],
  55210. h = new n.Shape,
  55211. h.actions = c.actions,
  55212. h.curves = c.curves,
  55213. u.push(h),
  55214. u;
  55215. var d = !a(s[0].getPoints());
  55216. d = e ? !d : d;
  55217. var p, f = [], g = [], m = [], v = 0;
  55218. g[v] = void 0,
  55219. m[v] = [];
  55220. for (var A = 0, y = s.length; A < y; A++)
  55221. c = s[A],
  55222. p = c.getPoints(),
  55223. l = a(p),
  55224. l = e ? !l : l,
  55225. l ? (!d && g[v] && v++,
  55226. g[v] = {
  55227. s: new n.Shape,
  55228. p: p
  55229. },
  55230. g[v].s.actions = c.actions,
  55231. g[v].s.curves = c.curves,
  55232. d && v++,
  55233. m[v] = []) : m[v].push({
  55234. h: c,
  55235. p: p[0]
  55236. });
  55237. if (!g[0])
  55238. return r(s);
  55239. if (g.length > 1) {
  55240. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55241. f[E] = [];
  55242. for (var E = 0, b = g.length; E < b; E++)
  55243. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55244. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55245. o(T.p, g[S].p) && (E !== S && I.push({
  55246. froms: E,
  55247. tos: S,
  55248. hole: _
  55249. }),
  55250. x ? (x = !1,
  55251. f[S].push(T)) : C = !0);
  55252. x && f[E].push(T)
  55253. }
  55254. I.length > 0 && (C || (m = f))
  55255. }
  55256. for (var M, A = 0, R = g.length; A < R; A++) {
  55257. h = g[A].s,
  55258. u.push(h),
  55259. M = m[A];
  55260. for (var P = 0, O = M.length; P < O; P++)
  55261. h.holes.push(M[P].h)
  55262. }
  55263. return u
  55264. }
  55265. ,
  55266. n.Shape = function() {
  55267. n.Path.apply(this, arguments),
  55268. this.holes = []
  55269. }
  55270. ,
  55271. n.Shape.prototype = Object.create(n.Path.prototype),
  55272. n.Shape.prototype.constructor = n.Shape,
  55273. n.Shape.prototype.extrude = function(e) {
  55274. return new n.ExtrudeGeometry(this,e)
  55275. }
  55276. ,
  55277. n.Shape.prototype.makeGeometry = function(e) {
  55278. return new n.ShapeGeometry(this,e)
  55279. }
  55280. ,
  55281. n.Shape.prototype.getPointsHoles = function(e) {
  55282. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55283. t[i] = this.holes[i].getPoints(e);
  55284. return t
  55285. }
  55286. ,
  55287. n.Shape.prototype.extractAllPoints = function(e) {
  55288. return {
  55289. shape: this.getPoints(e),
  55290. holes: this.getPointsHoles(e)
  55291. }
  55292. }
  55293. ,
  55294. n.Shape.prototype.extractPoints = function(e) {
  55295. return this.extractAllPoints(e)
  55296. }
  55297. ,
  55298. n.LineCurve = function(e, t) {
  55299. this.v1 = e,
  55300. this.v2 = t
  55301. }
  55302. ,
  55303. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55304. n.LineCurve.prototype.constructor = n.LineCurve,
  55305. n.LineCurve.prototype.getPoint = function(e) {
  55306. var t = this.v2.clone().sub(this.v1);
  55307. return t.multiplyScalar(e).add(this.v1),
  55308. t
  55309. }
  55310. ,
  55311. n.LineCurve.prototype.getPointAt = function(e) {
  55312. return this.getPoint(e)
  55313. }
  55314. ,
  55315. n.LineCurve.prototype.getTangent = function(e) {
  55316. var t = this.v2.clone().sub(this.v1);
  55317. return t.normalize()
  55318. }
  55319. ,
  55320. n.QuadraticBezierCurve = function(e, t, i) {
  55321. this.v0 = e,
  55322. this.v1 = t,
  55323. this.v2 = i
  55324. }
  55325. ,
  55326. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55327. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55328. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55329. var t = n.ShapeUtils.b2;
  55330. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55331. }
  55332. ,
  55333. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55334. var t = n.CurveUtils.tangentQuadraticBezier;
  55335. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55336. }
  55337. ,
  55338. n.CubicBezierCurve = function(e, t, i, n) {
  55339. this.v0 = e,
  55340. this.v1 = t,
  55341. this.v2 = i,
  55342. this.v3 = n
  55343. }
  55344. ,
  55345. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55346. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55347. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55348. var t = n.ShapeUtils.b3;
  55349. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55350. }
  55351. ,
  55352. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55353. var t = n.CurveUtils.tangentCubicBezier;
  55354. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55355. }
  55356. ,
  55357. n.SplineCurve = function(e) {
  55358. this.points = void 0 == e ? [] : e
  55359. }
  55360. ,
  55361. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55362. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55363. n.SplineCurve.prototype.getPoint = function(e) {
  55364. var t = this.points
  55365. , i = (t.length - 1) * e
  55366. , r = Math.floor(i)
  55367. , o = i - r
  55368. , a = t[0 === r ? r : r - 1]
  55369. , s = t[r]
  55370. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55371. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55372. , h = n.CurveUtils.interpolate;
  55373. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55374. }
  55375. ,
  55376. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55377. this.aX = e,
  55378. this.aY = t,
  55379. this.xRadius = i,
  55380. this.yRadius = n,
  55381. this.aStartAngle = r,
  55382. this.aEndAngle = o,
  55383. this.aClockwise = a,
  55384. this.aRotation = s || 0
  55385. }
  55386. ,
  55387. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55388. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55389. n.EllipseCurve.prototype.getPoint = function(e) {
  55390. var t = this.aEndAngle - this.aStartAngle;
  55391. t < 0 && (t += 2 * Math.PI),
  55392. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55393. var i;
  55394. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55395. var r = this.aX + this.xRadius * Math.cos(i)
  55396. , o = this.aY + this.yRadius * Math.sin(i);
  55397. if (0 !== this.aRotation) {
  55398. var a = Math.cos(this.aRotation)
  55399. , s = Math.sin(this.aRotation)
  55400. , l = r
  55401. , c = o;
  55402. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55403. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55404. }
  55405. return new n.Vector2(r,o)
  55406. }
  55407. ,
  55408. n.ArcCurve = function(e, t, i, r, o, a) {
  55409. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55410. }
  55411. ,
  55412. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55413. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55414. n.LineCurve3 = n.Curve.create(function(e, t) {
  55415. this.v1 = e,
  55416. this.v2 = t
  55417. }, function(e) {
  55418. var t = new n.Vector3;
  55419. return t.subVectors(this.v2, this.v1),
  55420. t.multiplyScalar(e),
  55421. t.add(this.v1),
  55422. t
  55423. }),
  55424. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55425. this.v0 = e,
  55426. this.v1 = t,
  55427. this.v2 = i
  55428. }, function(e) {
  55429. var t = n.ShapeUtils.b2;
  55430. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55431. }),
  55432. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55433. this.v0 = e,
  55434. this.v1 = t,
  55435. this.v2 = i,
  55436. this.v3 = n
  55437. }, function(e) {
  55438. var t = n.ShapeUtils.b3;
  55439. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55440. }),
  55441. n.SplineCurve3 = n.Curve.create(function(e) {
  55442. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55443. this.points = void 0 == e ? [] : e
  55444. }, function(e) {
  55445. var t = this.points
  55446. , i = (t.length - 1) * e
  55447. , r = Math.floor(i)
  55448. , o = i - r
  55449. , a = t[0 == r ? r : r - 1]
  55450. , s = t[r]
  55451. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55452. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55453. , h = n.CurveUtils.interpolate;
  55454. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55455. }),
  55456. n.CatmullRomCurve3 = function() {
  55457. function e() {}
  55458. var t = new n.Vector3
  55459. , i = new e
  55460. , r = new e
  55461. , o = new e;
  55462. return e.prototype.init = function(e, t, i, n) {
  55463. this.c0 = e,
  55464. this.c1 = i,
  55465. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55466. this.c3 = 2 * e - 2 * t + i + n
  55467. }
  55468. ,
  55469. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55470. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55471. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55472. s *= o,
  55473. l *= o,
  55474. this.init(t, i, s, l)
  55475. }
  55476. ,
  55477. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55478. this.init(t, i, r * (i - e), r * (n - t))
  55479. }
  55480. ,
  55481. e.prototype.calc = function(e) {
  55482. var t = e * e
  55483. , i = t * e;
  55484. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55485. }
  55486. ,
  55487. n.Curve.create(function(e) {
  55488. this.points = e || [],
  55489. this.closed = !1
  55490. }, function(e) {
  55491. var a, s, l, c, h = this.points;
  55492. c = h.length,
  55493. c < 2 && console.log("duh, you need at least 2 points"),
  55494. a = (c - (this.closed ? 0 : 1)) * e,
  55495. s = Math.floor(a),
  55496. l = a - s,
  55497. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55498. l = 1);
  55499. var u, d, p, f;
  55500. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55501. u = t),
  55502. d = h[s % c],
  55503. p = h[(s + 1) % c],
  55504. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55505. f = t),
  55506. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55507. var g = "chordal" === this.type ? .5 : .25
  55508. , m = Math.pow(u.distanceToSquared(d), g)
  55509. , v = Math.pow(d.distanceToSquared(p), g)
  55510. , A = Math.pow(p.distanceToSquared(f), g);
  55511. v < 1e-4 && (v = 1),
  55512. m < 1e-4 && (m = v),
  55513. A < 1e-4 && (A = v),
  55514. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55515. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55516. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55517. } else if ("catmullrom" === this.type) {
  55518. var y = void 0 !== this.tension ? this.tension : .5;
  55519. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55520. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55521. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55522. }
  55523. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55524. return C
  55525. })
  55526. }(),
  55527. n.ClosedSplineCurve3 = function(e) {
  55528. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55529. n.CatmullRomCurve3.call(this, e),
  55530. this.type = "catmullrom",
  55531. this.closed = !0
  55532. }
  55533. ,
  55534. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55535. n.BoxGeometry = function(e, t, i, r, o, a) {
  55536. n.Geometry.call(this),
  55537. this.type = "BoxGeometry",
  55538. this.parameters = {
  55539. width: e,
  55540. height: t,
  55541. depth: i,
  55542. widthSegments: r,
  55543. heightSegments: o,
  55544. depthSegments: a
  55545. },
  55546. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55547. this.mergeVertices()
  55548. }
  55549. ,
  55550. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55551. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55552. n.CubeGeometry = n.BoxGeometry,
  55553. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55554. function s(e, t, i) {
  55555. var n = 0;
  55556. return n += e * t * 2,
  55557. n += e * i * 2,
  55558. n += i * t * 2,
  55559. 4 * n
  55560. }
  55561. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55562. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55563. for (var L = O * b - _, D = 0; D < x; D++) {
  55564. var N = D * E - w;
  55565. P[e] = N * r,
  55566. P[t] = L * o,
  55567. P[i] = T,
  55568. p[m] = P.x,
  55569. p[m + 1] = P.y,
  55570. p[m + 2] = P.z,
  55571. P[e] = 0,
  55572. P[t] = 0,
  55573. P[i] = l > 0 ? 1 : -1,
  55574. f[m] = P.x,
  55575. f[m + 1] = P.y,
  55576. f[m + 2] = P.z,
  55577. g[v] = D / h,
  55578. g[v + 1] = 1 - O / u,
  55579. m += 3,
  55580. v += 2,
  55581. M += 1
  55582. }
  55583. for (O = 0; O < u; O++)
  55584. for (D = 0; D < h; D++) {
  55585. var B = y + D + x * O
  55586. , F = y + D + x * (O + 1)
  55587. , V = y + (D + 1) + x * (O + 1)
  55588. , U = y + (D + 1) + x * O;
  55589. d[A] = B,
  55590. d[A + 1] = F,
  55591. d[A + 2] = U,
  55592. d[A + 3] = F,
  55593. d[A + 4] = V,
  55594. d[A + 5] = U,
  55595. A += 6,
  55596. R += 6
  55597. }
  55598. c.addGroup(C, R, I),
  55599. C += R,
  55600. y += M
  55601. }
  55602. n.BufferGeometry.call(this),
  55603. this.type = "BoxBufferGeometry",
  55604. this.parameters = {
  55605. width: e,
  55606. height: t,
  55607. depth: i,
  55608. widthSegments: r,
  55609. heightSegments: o,
  55610. depthSegments: a
  55611. };
  55612. var c = this;
  55613. r = Math.floor(r) || 1,
  55614. o = Math.floor(o) || 1,
  55615. a = Math.floor(a) || 1;
  55616. var h = s(r, o, a)
  55617. , u = h / 4 * 6
  55618. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55619. , p = new Float32Array(3 * h)
  55620. , f = new Float32Array(3 * h)
  55621. , g = new Float32Array(2 * h)
  55622. , m = 0
  55623. , v = 0
  55624. , A = 0
  55625. , y = 0
  55626. , C = 0;
  55627. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55628. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55629. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55630. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55631. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55632. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55633. this.setIndex(new n.BufferAttribute(d,1)),
  55634. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55635. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55636. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55637. }
  55638. ,
  55639. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55640. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55641. n.CircleGeometry = function(e, t, i, r) {
  55642. n.Geometry.call(this),
  55643. this.type = "CircleGeometry",
  55644. this.parameters = {
  55645. radius: e,
  55646. segments: t,
  55647. thetaStart: i,
  55648. thetaLength: r
  55649. },
  55650. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55651. }
  55652. ,
  55653. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55654. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55655. n.CircleBufferGeometry = function(e, t, i, r) {
  55656. n.BufferGeometry.call(this),
  55657. this.type = "CircleBufferGeometry",
  55658. this.parameters = {
  55659. radius: e,
  55660. segments: t,
  55661. thetaStart: i,
  55662. thetaLength: r
  55663. },
  55664. e = e || 50,
  55665. t = void 0 !== t ? Math.max(3, t) : 8,
  55666. i = void 0 !== i ? i : 0,
  55667. r = void 0 !== r ? r : 2 * Math.PI;
  55668. var o = t + 2
  55669. , a = new Float32Array(3 * o)
  55670. , s = new Float32Array(3 * o)
  55671. , l = new Float32Array(2 * o);
  55672. s[2] = 1,
  55673. l[0] = .5,
  55674. l[1] = .5;
  55675. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55676. h += 3,
  55677. u += 2) {
  55678. var d = i + c / t * r;
  55679. a[h] = e * Math.cos(d),
  55680. a[h + 1] = e * Math.sin(d),
  55681. s[h + 2] = 1,
  55682. l[u] = (a[h] / e + 1) / 2,
  55683. l[u + 1] = (a[h + 1] / e + 1) / 2
  55684. }
  55685. for (var p = [], h = 1; h <= t; h++)
  55686. p.push(h, h + 1, 0);
  55687. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55688. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55689. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55690. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55691. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55692. }
  55693. ,
  55694. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55695. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55696. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55697. function c() {
  55698. var e = (r + 1) * (o + 1);
  55699. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55700. e
  55701. }
  55702. function h() {
  55703. var e = r * o * 2 * 3;
  55704. return a === !1 && (e += 2 * r * 3),
  55705. e
  55706. }
  55707. function u() {
  55708. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55709. for (c = 0; c <= o; c++) {
  55710. var p = []
  55711. , f = c / o
  55712. , b = f * (t - e) + e;
  55713. for (a = 0; a <= r; a++) {
  55714. var w = a / r;
  55715. u.x = b * Math.sin(w * l + s),
  55716. u.y = -f * i + E,
  55717. u.z = b * Math.cos(w * l + s),
  55718. m.setXYZ(y, u.x, u.y, u.z),
  55719. h.copy(u),
  55720. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55721. h.z = Math.cos(w * l + s)),
  55722. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55723. v.setXYZ(y, h.x, h.y, h.z),
  55724. A.setXY(y, w, 1 - f),
  55725. p.push(y),
  55726. y++
  55727. }
  55728. I.push(p)
  55729. }
  55730. for (a = 0; a < r; a++)
  55731. for (c = 0; c < o; c++) {
  55732. var _ = I[c][a]
  55733. , T = I[c + 1][a]
  55734. , x = I[c + 1][a + 1]
  55735. , S = I[c][a + 1];
  55736. g.setX(C, _),
  55737. C++,
  55738. g.setX(C, T),
  55739. C++,
  55740. g.setX(C, S),
  55741. C++,
  55742. g.setX(C, T),
  55743. C++,
  55744. g.setX(C, x),
  55745. C++,
  55746. g.setX(C, S),
  55747. C++
  55748. }
  55749. }
  55750. function d(i) {
  55751. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55752. for (a = y,
  55753. o = 1; o <= r; o++)
  55754. m.setXYZ(y, 0, E * p, 0),
  55755. v.setXYZ(y, 0, p, 0),
  55756. i === !0 ? (h.x = o / r,
  55757. h.y = 0) : (h.x = (o - 1) / r,
  55758. h.y = 1),
  55759. A.setXY(y, h.x, h.y),
  55760. y++;
  55761. for (c = y,
  55762. o = 0; o <= r; o++) {
  55763. var f = o / r;
  55764. u.x = d * Math.sin(f * l + s),
  55765. u.y = E * p,
  55766. u.z = d * Math.cos(f * l + s),
  55767. m.setXYZ(y, u.x, u.y, u.z),
  55768. v.setXYZ(y, 0, p, 0),
  55769. A.setXY(y, f, i === !0 ? 1 : 0),
  55770. y++
  55771. }
  55772. for (o = 0; o < r; o++) {
  55773. var I = a + o
  55774. , b = c + o;
  55775. i === !0 ? (g.setX(C, b),
  55776. C++,
  55777. g.setX(C, b + 1),
  55778. C++,
  55779. g.setX(C, I),
  55780. C++) : (g.setX(C, b + 1),
  55781. C++,
  55782. g.setX(C, b),
  55783. C++,
  55784. g.setX(C, I),
  55785. C++)
  55786. }
  55787. }
  55788. n.BufferGeometry.call(this),
  55789. this.type = "CylinderBufferGeometry",
  55790. this.parameters = {
  55791. radiusTop: e,
  55792. radiusBottom: t,
  55793. height: i,
  55794. radialSegments: r,
  55795. heightSegments: o,
  55796. openEnded: a,
  55797. thetaStart: s,
  55798. thetaLength: l
  55799. },
  55800. e = void 0 !== e ? e : 20,
  55801. t = void 0 !== t ? t : 20,
  55802. i = void 0 !== i ? i : 100,
  55803. r = Math.floor(r) || 8,
  55804. o = Math.floor(o) || 1,
  55805. a = void 0 !== a && a,
  55806. s = void 0 !== s ? s : 0,
  55807. l = void 0 !== l ? l : 2 * Math.PI;
  55808. var p = c()
  55809. , f = h()
  55810. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55811. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55812. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55813. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55814. , y = 0
  55815. , C = 0
  55816. , I = []
  55817. , E = i / 2;
  55818. u(),
  55819. a === !1 && (e > 0 && d(!0),
  55820. t > 0 && d(!1)),
  55821. this.setIndex(g),
  55822. this.addAttribute("position", m),
  55823. this.addAttribute("normal", v),
  55824. this.addAttribute("uv", A)
  55825. }
  55826. ,
  55827. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55828. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55829. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55830. n.Geometry.call(this),
  55831. this.type = "CylinderGeometry",
  55832. this.parameters = {
  55833. radiusTop: e,
  55834. radiusBottom: t,
  55835. height: i,
  55836. radialSegments: r,
  55837. heightSegments: o,
  55838. openEnded: a,
  55839. thetaStart: s,
  55840. thetaLength: l
  55841. },
  55842. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55843. this.mergeVertices()
  55844. }
  55845. ,
  55846. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55847. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55848. n.EdgesGeometry = function(e, t) {
  55849. function i(e, t) {
  55850. return e - t
  55851. }
  55852. n.BufferGeometry.call(this),
  55853. t = void 0 !== t ? t : 1;
  55854. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55855. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55856. r.fromBufferGeometry(e)) : r = e.clone(),
  55857. r.mergeVertices(),
  55858. r.computeFaceNormals();
  55859. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55860. for (var p = h[u], f = 0; f < 3; f++) {
  55861. a[0] = p[l[f]],
  55862. a[1] = p[l[(f + 1) % 3]],
  55863. a.sort(i);
  55864. var g = a.toString();
  55865. void 0 === s[g] ? s[g] = {
  55866. vert1: a[0],
  55867. vert2: a[1],
  55868. face1: u,
  55869. face2: void 0
  55870. } : s[g].face2 = u
  55871. }
  55872. var m = [];
  55873. for (var g in s) {
  55874. var v = s[g];
  55875. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55876. var A = c[v.vert1];
  55877. m.push(A.x),
  55878. m.push(A.y),
  55879. m.push(A.z),
  55880. A = c[v.vert2],
  55881. m.push(A.x),
  55882. m.push(A.y),
  55883. m.push(A.z)
  55884. }
  55885. }
  55886. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55887. }
  55888. ,
  55889. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55890. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55891. n.ExtrudeGeometry = function(e, t) {
  55892. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55893. this.type = "ExtrudeGeometry",
  55894. e = Array.isArray(e) ? e : [e],
  55895. this.addShapeList(e, t),
  55896. void this.computeFaceNormals())
  55897. }
  55898. ;
  55899. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55900. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55901. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55902. for (var i = e.length, n = 0; n < i; n++) {
  55903. var r = e[n];
  55904. this.addShape(r, t)
  55905. }
  55906. }
  55907. ,
  55908. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55909. function i(e, t, i) {
  55910. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55911. t.clone().multiplyScalar(i).add(e)
  55912. }
  55913. function r(e, t, i) {
  55914. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55915. if (Math.abs(d) > Number.EPSILON) {
  55916. var p = Math.sqrt(u)
  55917. , f = Math.sqrt(c * c + h * h)
  55918. , g = t.x - l / p
  55919. , m = t.y + s / p
  55920. , v = i.x - h / f
  55921. , A = i.y + c / f
  55922. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55923. r = g + s * y - e.x,
  55924. o = m + l * y - e.y;
  55925. var C = r * r + o * o;
  55926. if (C <= 2)
  55927. return new n.Vector2(r,o);
  55928. a = Math.sqrt(C / 2)
  55929. } else {
  55930. var I = !1;
  55931. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55932. I ? (r = -l,
  55933. o = s,
  55934. a = Math.sqrt(u)) : (r = s,
  55935. o = l,
  55936. a = Math.sqrt(u / 2))
  55937. }
  55938. return new n.Vector2(r / a,o / a)
  55939. }
  55940. function o() {
  55941. if (C) {
  55942. var e = 0
  55943. , t = z * e;
  55944. for (Y = 0; Y < W; Y++)
  55945. G = N[Y],
  55946. c(G[2] + t, G[1] + t, G[0] + t);
  55947. for (e = E + 2 * y,
  55948. t = z * e,
  55949. Y = 0; Y < W; Y++)
  55950. G = N[Y],
  55951. c(G[0] + t, G[1] + t, G[2] + t)
  55952. } else {
  55953. for (Y = 0; Y < W; Y++)
  55954. G = N[Y],
  55955. c(G[2], G[1], G[0]);
  55956. for (Y = 0; Y < W; Y++)
  55957. G = N[Y],
  55958. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55959. }
  55960. }
  55961. function a() {
  55962. var e = 0;
  55963. for (s(B, e),
  55964. e += B.length,
  55965. x = 0,
  55966. S = L.length; x < S; x++)
  55967. T = L[x],
  55968. s(T, e),
  55969. e += T.length
  55970. }
  55971. function s(e, t) {
  55972. var i, n;
  55973. for (Y = e.length; --Y >= 0; ) {
  55974. i = Y,
  55975. n = Y - 1,
  55976. n < 0 && (n = e.length - 1);
  55977. var r = 0
  55978. , o = E + 2 * y;
  55979. for (r = 0; r < o; r++) {
  55980. var a = z * r
  55981. , s = z * (r + 1)
  55982. , l = t + i + a
  55983. , c = t + n + a
  55984. , u = t + n + s
  55985. , d = t + i + s;
  55986. h(l, c, u, d, e, r, o, i, n)
  55987. }
  55988. }
  55989. }
  55990. function l(e, t, i) {
  55991. M.vertices.push(new n.Vector3(e,t,i))
  55992. }
  55993. function c(e, t, i) {
  55994. e += R,
  55995. t += R,
  55996. i += R,
  55997. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55998. var r = _.generateTopUV(M, e, t, i);
  55999. M.faceVertexUvs[0].push(r)
  56000. }
  56001. function h(e, t, i, r, o, a, s, l, c) {
  56002. e += R,
  56003. t += R,
  56004. i += R,
  56005. r += R,
  56006. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56007. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56008. var h = _.generateSideWallUV(M, e, t, i, r);
  56009. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56010. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56011. }
  56012. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56013. b && (u = b.getSpacedPoints(E),
  56014. w = !0,
  56015. C = !1,
  56016. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56017. p = new n.Vector3,
  56018. f = new n.Vector3,
  56019. g = new n.Vector3),
  56020. C || (y = 0,
  56021. v = 0,
  56022. A = 0);
  56023. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56024. if (D) {
  56025. for (O = O.reverse(),
  56026. x = 0,
  56027. S = L.length; x < S; x++)
  56028. T = L[x],
  56029. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56030. D = !1
  56031. }
  56032. var N = n.ShapeUtils.triangulateShape(O, L)
  56033. , B = O;
  56034. for (x = 0,
  56035. S = L.length; x < S; x++)
  56036. T = L[x],
  56037. O = O.concat(T);
  56038. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56039. Z++,
  56040. q++)
  56041. Z === X && (Z = 0),
  56042. q === X && (q = 0),
  56043. j[Y] = r(B[Y], B[Z], B[q]);
  56044. var K, Q = [], J = j.concat();
  56045. for (x = 0,
  56046. S = L.length; x < S; x++) {
  56047. for (T = L[x],
  56048. K = [],
  56049. Y = 0,
  56050. X = T.length,
  56051. Z = X - 1,
  56052. q = Y + 1; Y < X; Y++,
  56053. Z++,
  56054. q++)
  56055. Z === X && (Z = 0),
  56056. q === X && (q = 0),
  56057. K[Y] = r(T[Y], T[Z], T[q]);
  56058. Q.push(K),
  56059. J = J.concat(K)
  56060. }
  56061. for (F = 0; F < y; F++) {
  56062. for (U = F / y,
  56063. k = v * (1 - U),
  56064. V = A * Math.sin(U * Math.PI / 2),
  56065. Y = 0,
  56066. X = B.length; Y < X; Y++)
  56067. H = i(B[Y], j[Y], V),
  56068. l(H.x, H.y, -k);
  56069. for (x = 0,
  56070. S = L.length; x < S; x++)
  56071. for (T = L[x],
  56072. K = Q[x],
  56073. Y = 0,
  56074. X = T.length; Y < X; Y++)
  56075. H = i(T[Y], K[Y], V),
  56076. l(H.x, H.y, -k)
  56077. }
  56078. for (V = A,
  56079. Y = 0; Y < z; Y++)
  56080. H = C ? i(O[Y], J[Y], V) : O[Y],
  56081. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56082. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56083. g.copy(u[0]).add(f).add(p),
  56084. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56085. var $;
  56086. for ($ = 1; $ <= E; $++)
  56087. for (Y = 0; Y < z; Y++)
  56088. H = C ? i(O[Y], J[Y], V) : O[Y],
  56089. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56090. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56091. g.copy(u[$]).add(f).add(p),
  56092. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56093. for (F = y - 1; F >= 0; F--) {
  56094. for (U = F / y,
  56095. k = v * (1 - U),
  56096. V = A * Math.sin(U * Math.PI / 2),
  56097. Y = 0,
  56098. X = B.length; Y < X; Y++)
  56099. H = i(B[Y], j[Y], V),
  56100. l(H.x, H.y, m + k);
  56101. for (x = 0,
  56102. S = L.length; x < S; x++)
  56103. for (T = L[x],
  56104. K = Q[x],
  56105. Y = 0,
  56106. X = T.length; Y < X; Y++)
  56107. H = i(T[Y], K[Y], V),
  56108. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56109. }
  56110. o(),
  56111. a()
  56112. }
  56113. ,
  56114. n.ExtrudeGeometry.WorldUVGenerator = {
  56115. generateTopUV: function(e, t, i, r) {
  56116. var o = e.vertices
  56117. , a = o[t]
  56118. , s = o[i]
  56119. , l = o[r];
  56120. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56121. },
  56122. generateSideWallUV: function(e, t, i, r, o) {
  56123. var a = e.vertices
  56124. , s = a[t]
  56125. , l = a[i]
  56126. , c = a[r]
  56127. , h = a[o];
  56128. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56129. }
  56130. },
  56131. n.ShapeGeometry = function(e, t) {
  56132. n.Geometry.call(this),
  56133. this.type = "ShapeGeometry",
  56134. Array.isArray(e) === !1 && (e = [e]),
  56135. this.addShapeList(e, t),
  56136. this.computeFaceNormals()
  56137. }
  56138. ,
  56139. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56140. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56141. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56142. for (var i = 0, n = e.length; i < n; i++)
  56143. this.addShape(e[i], t);
  56144. return this
  56145. }
  56146. ,
  56147. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56148. void 0 === t && (t = {});
  56149. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56150. if (p) {
  56151. for (u = u.reverse(),
  56152. i = 0,
  56153. r = d.length; i < r; i++)
  56154. o = d[i],
  56155. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56156. p = !1
  56157. }
  56158. var f = n.ShapeUtils.triangulateShape(u, d);
  56159. for (i = 0,
  56160. r = d.length; i < r; i++)
  56161. o = d[i],
  56162. u = u.concat(o);
  56163. var g, m, v = u.length, A = f.length;
  56164. for (i = 0; i < v; i++)
  56165. g = u[i],
  56166. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56167. for (i = 0; i < A; i++) {
  56168. m = f[i];
  56169. var y = m[0] + c
  56170. , C = m[1] + c
  56171. , I = m[2] + c;
  56172. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56173. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56174. }
  56175. }
  56176. ,
  56177. n.LatheBufferGeometry = function(e, t, i, r) {
  56178. n.BufferGeometry.call(this),
  56179. this.type = "LatheBufferGeometry",
  56180. this.parameters = {
  56181. points: e,
  56182. segments: t,
  56183. phiStart: i,
  56184. phiLength: r
  56185. },
  56186. t = Math.floor(t) || 12,
  56187. i = i || 0,
  56188. r = r || 2 * Math.PI,
  56189. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56190. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56191. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56192. for (a = 0; a <= t; a++) {
  56193. var A = i + a * g * r
  56194. , y = Math.sin(A)
  56195. , C = Math.cos(A);
  56196. for (s = 0; s <= e.length - 1; s++)
  56197. m.x = e[s].x * y,
  56198. m.y = e[s].y,
  56199. m.z = e[s].x * C,
  56200. u.setXYZ(p, m.x, m.y, m.z),
  56201. v.x = a / t,
  56202. v.y = s / (e.length - 1),
  56203. d.setXY(p, v.x, v.y),
  56204. p++
  56205. }
  56206. for (a = 0; a < t; a++)
  56207. for (s = 0; s < e.length - 1; s++) {
  56208. o = s + a * e.length;
  56209. var I = o
  56210. , E = o + e.length
  56211. , b = o + e.length + 1
  56212. , w = o + 1;
  56213. h.setX(f, I),
  56214. f++,
  56215. h.setX(f, E),
  56216. f++,
  56217. h.setX(f, w),
  56218. f++,
  56219. h.setX(f, E),
  56220. f++,
  56221. h.setX(f, b),
  56222. f++,
  56223. h.setX(f, w),
  56224. f++
  56225. }
  56226. if (this.setIndex(h),
  56227. this.addAttribute("position", u),
  56228. this.addAttribute("uv", d),
  56229. this.computeVertexNormals(),
  56230. r === 2 * Math.PI) {
  56231. var _ = this.attributes.normal.array
  56232. , T = new n.Vector3
  56233. , x = new n.Vector3
  56234. , S = new n.Vector3;
  56235. for (o = t * e.length * 3,
  56236. a = 0,
  56237. s = 0; a < e.length; a++,
  56238. s += 3)
  56239. T.x = _[s + 0],
  56240. T.y = _[s + 1],
  56241. T.z = _[s + 2],
  56242. x.x = _[o + s + 0],
  56243. x.y = _[o + s + 1],
  56244. x.z = _[o + s + 2],
  56245. S.addVectors(T, x).normalize(),
  56246. _[s + 0] = _[o + s + 0] = S.x,
  56247. _[s + 1] = _[o + s + 1] = S.y,
  56248. _[s + 2] = _[o + s + 2] = S.z
  56249. }
  56250. }
  56251. ,
  56252. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56253. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56254. n.LatheGeometry = function(e, t, i, r) {
  56255. n.Geometry.call(this),
  56256. this.type = "LatheGeometry",
  56257. this.parameters = {
  56258. points: e,
  56259. segments: t,
  56260. phiStart: i,
  56261. phiLength: r
  56262. },
  56263. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56264. this.mergeVertices()
  56265. }
  56266. ,
  56267. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56268. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56269. n.PlaneGeometry = function(e, t, i, r) {
  56270. n.Geometry.call(this),
  56271. this.type = "PlaneGeometry",
  56272. this.parameters = {
  56273. width: e,
  56274. height: t,
  56275. widthSegments: i,
  56276. heightSegments: r
  56277. },
  56278. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56279. }
  56280. ,
  56281. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56282. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56283. n.PlaneBufferGeometry = function(e, t, i, r) {
  56284. n.BufferGeometry.call(this),
  56285. this.type = "PlaneBufferGeometry",
  56286. this.parameters = {
  56287. width: e,
  56288. height: t,
  56289. widthSegments: i,
  56290. heightSegments: r
  56291. };
  56292. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56293. for (var y = A * d - a, C = 0; C < c; C++) {
  56294. var I = C * u - o;
  56295. p[m] = I,
  56296. p[m + 1] = -y,
  56297. f[m + 2] = 1,
  56298. g[v] = C / s,
  56299. g[v + 1] = 1 - A / l,
  56300. m += 3,
  56301. v += 2
  56302. }
  56303. m = 0;
  56304. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56305. for (var C = 0; C < s; C++) {
  56306. var b = C + c * A
  56307. , w = C + c * (A + 1)
  56308. , _ = C + 1 + c * (A + 1)
  56309. , T = C + 1 + c * A;
  56310. E[m] = b,
  56311. E[m + 1] = w,
  56312. E[m + 2] = T,
  56313. E[m + 3] = w,
  56314. E[m + 4] = _,
  56315. E[m + 5] = T,
  56316. m += 6
  56317. }
  56318. this.setIndex(new n.BufferAttribute(E,1)),
  56319. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56320. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56321. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56322. }
  56323. ,
  56324. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56325. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56326. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56327. n.BufferGeometry.call(this),
  56328. this.type = "RingBufferGeometry",
  56329. this.parameters = {
  56330. innerRadius: e,
  56331. outerRadius: t,
  56332. thetaSegments: i,
  56333. phiSegments: r,
  56334. thetaStart: o,
  56335. thetaLength: a
  56336. },
  56337. e = e || 20,
  56338. t = t || 50,
  56339. o = void 0 !== o ? o : 0,
  56340. a = void 0 !== a ? a : 2 * Math.PI,
  56341. i = void 0 !== i ? Math.max(3, i) : 8,
  56342. r = void 0 !== r ? Math.max(1, r) : 1;
  56343. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56344. for (l = 0; l <= r; l++) {
  56345. for (c = 0; c <= i; c++)
  56346. s = o + c / i * a,
  56347. C.x = A * Math.cos(s),
  56348. C.y = A * Math.sin(s),
  56349. p.setXYZ(m, C.x, C.y, C.z),
  56350. f.setXYZ(m, 0, 0, 1),
  56351. I.x = (C.x / t + 1) / 2,
  56352. I.y = (C.y / t + 1) / 2,
  56353. g.setXY(m, I.x, I.y),
  56354. m++;
  56355. A += y
  56356. }
  56357. for (l = 0; l < r; l++) {
  56358. var E = l * (i + 1);
  56359. for (c = 0; c < i; c++) {
  56360. s = c + E;
  56361. var b = s
  56362. , w = s + i + 1
  56363. , _ = s + i + 2
  56364. , T = s + 1;
  56365. d.setX(v, b),
  56366. v++,
  56367. d.setX(v, w),
  56368. v++,
  56369. d.setX(v, _),
  56370. v++,
  56371. d.setX(v, b),
  56372. v++,
  56373. d.setX(v, _),
  56374. v++,
  56375. d.setX(v, T),
  56376. v++
  56377. }
  56378. }
  56379. this.setIndex(d),
  56380. this.addAttribute("position", p),
  56381. this.addAttribute("normal", f),
  56382. this.addAttribute("uv", g)
  56383. }
  56384. ,
  56385. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56386. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56387. n.RingGeometry = function(e, t, i, r, o, a) {
  56388. n.Geometry.call(this),
  56389. this.type = "RingGeometry",
  56390. this.parameters = {
  56391. innerRadius: e,
  56392. outerRadius: t,
  56393. thetaSegments: i,
  56394. phiSegments: r,
  56395. thetaStart: o,
  56396. thetaLength: a
  56397. },
  56398. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56399. }
  56400. ,
  56401. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56402. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56403. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56404. n.Geometry.call(this),
  56405. this.type = "SphereGeometry",
  56406. this.parameters = {
  56407. radius: e,
  56408. widthSegments: t,
  56409. heightSegments: i,
  56410. phiStart: r,
  56411. phiLength: o,
  56412. thetaStart: a,
  56413. thetaLength: s
  56414. },
  56415. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56416. }
  56417. ,
  56418. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56419. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56420. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56421. n.BufferGeometry.call(this),
  56422. this.type = "SphereBufferGeometry",
  56423. this.parameters = {
  56424. radius: e,
  56425. widthSegments: t,
  56426. heightSegments: i,
  56427. phiStart: r,
  56428. phiLength: o,
  56429. thetaStart: a,
  56430. thetaLength: s
  56431. },
  56432. e = e || 50,
  56433. t = Math.max(3, Math.floor(t) || 8),
  56434. i = Math.max(2, Math.floor(i) || 6),
  56435. r = void 0 !== r ? r : 0,
  56436. o = void 0 !== o ? o : 2 * Math.PI,
  56437. a = void 0 !== a ? a : 0,
  56438. s = void 0 !== s ? s : Math.PI;
  56439. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56440. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56441. var C = y / t
  56442. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56443. , E = e * Math.cos(a + A * s)
  56444. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56445. g.set(I, E, b).normalize(),
  56446. h.setXYZ(p, I, E, b),
  56447. u.setXYZ(p, g.x, g.y, g.z),
  56448. d.setXY(p, C, 1 - A),
  56449. v.push(p),
  56450. p++
  56451. }
  56452. f.push(v)
  56453. }
  56454. for (var w = [], m = 0; m < i; m++)
  56455. for (var y = 0; y < t; y++) {
  56456. var _ = f[m][y + 1]
  56457. , T = f[m][y]
  56458. , x = f[m + 1][y]
  56459. , S = f[m + 1][y + 1];
  56460. (0 !== m || a > 0) && w.push(_, T, S),
  56461. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56462. }
  56463. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56464. this.addAttribute("position", h),
  56465. this.addAttribute("normal", u),
  56466. this.addAttribute("uv", d),
  56467. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56468. }
  56469. ,
  56470. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56471. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56472. n.TextGeometry = function(e, t) {
  56473. t = t || {};
  56474. var i = t.font;
  56475. if (i instanceof n.Font == !1)
  56476. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56477. new n.Geometry;
  56478. var r = i.generateShapes(e, t.size, t.curveSegments);
  56479. t.amount = void 0 !== t.height ? t.height : 50,
  56480. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56481. void 0 === t.bevelSize && (t.bevelSize = 8),
  56482. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56483. n.ExtrudeGeometry.call(this, r, t),
  56484. this.type = "TextGeometry"
  56485. }
  56486. ,
  56487. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56488. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56489. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56490. n.BufferGeometry.call(this),
  56491. this.type = "TorusBufferGeometry",
  56492. this.parameters = {
  56493. radius: e,
  56494. tube: t,
  56495. radialSegments: i,
  56496. tubularSegments: r,
  56497. arc: o
  56498. },
  56499. e = e || 100,
  56500. t = t || 40,
  56501. i = Math.floor(i) || 8,
  56502. r = Math.floor(r) || 6,
  56503. o = o || 2 * Math.PI;
  56504. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56505. for (a = 0; a <= i; a++)
  56506. for (s = 0; s <= r; s++) {
  56507. var C = s / r * o
  56508. , I = a / i * Math.PI * 2;
  56509. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56510. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56511. A.z = t * Math.sin(I),
  56512. u[f] = A.x,
  56513. u[f + 1] = A.y,
  56514. u[f + 2] = A.z,
  56515. v.x = e * Math.cos(C),
  56516. v.y = e * Math.sin(C),
  56517. y.subVectors(A, v).normalize(),
  56518. d[f] = y.x,
  56519. d[f + 1] = y.y,
  56520. d[f + 2] = y.z,
  56521. p[g] = s / r,
  56522. p[g + 1] = a / i,
  56523. f += 3,
  56524. g += 2
  56525. }
  56526. for (a = 1; a <= i; a++)
  56527. for (s = 1; s <= r; s++) {
  56528. var E = (r + 1) * a + s - 1
  56529. , b = (r + 1) * (a - 1) + s - 1
  56530. , w = (r + 1) * (a - 1) + s
  56531. , _ = (r + 1) * a + s;
  56532. h[m] = E,
  56533. h[m + 1] = b,
  56534. h[m + 2] = _,
  56535. h[m + 3] = b,
  56536. h[m + 4] = w,
  56537. h[m + 5] = _,
  56538. m += 6
  56539. }
  56540. this.setIndex(new n.BufferAttribute(h,1)),
  56541. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56542. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56543. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56544. }
  56545. ,
  56546. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56547. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56548. n.TorusGeometry = function(e, t, i, r, o) {
  56549. n.Geometry.call(this),
  56550. this.type = "TorusGeometry",
  56551. this.parameters = {
  56552. radius: e,
  56553. tube: t,
  56554. radialSegments: i,
  56555. tubularSegments: r,
  56556. arc: o
  56557. },
  56558. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56559. }
  56560. ,
  56561. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56562. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56563. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56564. function s(e, t, i, n, r) {
  56565. var o = Math.cos(e)
  56566. , a = Math.sin(e)
  56567. , s = i / t * e
  56568. , l = Math.cos(s);
  56569. r.x = n * (2 + l) * .5 * o,
  56570. r.y = n * (2 + l) * a * .5,
  56571. r.z = n * Math.sin(s) * .5
  56572. }
  56573. n.BufferGeometry.call(this),
  56574. this.type = "TorusKnotBufferGeometry",
  56575. this.parameters = {
  56576. radius: e,
  56577. tube: t,
  56578. tubularSegments: i,
  56579. radialSegments: r,
  56580. p: o,
  56581. q: a
  56582. },
  56583. e = e || 100,
  56584. t = t || 40,
  56585. i = Math.floor(i) || 64,
  56586. r = Math.floor(r) || 8,
  56587. o = o || 2,
  56588. a = a || 3;
  56589. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56590. for (l = 0; l <= i; ++l) {
  56591. var T = l / i * o * Math.PI * 2;
  56592. for (s(T, o, a, e, I),
  56593. s(T + .01, o, a, e, E),
  56594. w.subVectors(E, I),
  56595. _.addVectors(E, I),
  56596. b.crossVectors(w, _),
  56597. _.crossVectors(b, w),
  56598. b.normalize(),
  56599. _.normalize(),
  56600. c = 0; c <= r; ++c) {
  56601. var x = c / r * Math.PI * 2
  56602. , S = -t * Math.cos(x)
  56603. , M = t * Math.sin(x);
  56604. A.x = I.x + (S * _.x + M * b.x),
  56605. A.y = I.y + (S * _.y + M * b.y),
  56606. A.z = I.z + (S * _.z + M * b.z),
  56607. p.setXYZ(m, A.x, A.y, A.z),
  56608. y.subVectors(A, I).normalize(),
  56609. f.setXYZ(m, y.x, y.y, y.z),
  56610. C.x = l / i,
  56611. C.y = c / r,
  56612. g.setXY(m, C.x, C.y),
  56613. m++
  56614. }
  56615. }
  56616. for (c = 1; c <= i; c++)
  56617. for (l = 1; l <= r; l++) {
  56618. var R = (r + 1) * (c - 1) + (l - 1)
  56619. , P = (r + 1) * c + (l - 1)
  56620. , O = (r + 1) * c + l
  56621. , L = (r + 1) * (c - 1) + l;
  56622. d.setX(v, R),
  56623. v++,
  56624. d.setX(v, P),
  56625. v++,
  56626. d.setX(v, L),
  56627. v++,
  56628. d.setX(v, P),
  56629. v++,
  56630. d.setX(v, O),
  56631. v++,
  56632. d.setX(v, L),
  56633. v++
  56634. }
  56635. this.setIndex(d),
  56636. this.addAttribute("position", p),
  56637. this.addAttribute("normal", f),
  56638. this.addAttribute("uv", g)
  56639. }
  56640. ,
  56641. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56642. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56643. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56644. n.Geometry.call(this),
  56645. this.type = "TorusKnotGeometry",
  56646. this.parameters = {
  56647. radius: e,
  56648. tube: t,
  56649. tubularSegments: i,
  56650. radialSegments: r,
  56651. p: o,
  56652. q: a
  56653. },
  56654. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56655. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56656. this.mergeVertices()
  56657. }
  56658. ,
  56659. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56660. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56661. n.TubeGeometry = function(e, t, i, r, o, a) {
  56662. function s(e, t, i) {
  56663. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56664. }
  56665. n.Geometry.call(this),
  56666. this.type = "TubeGeometry",
  56667. this.parameters = {
  56668. path: e,
  56669. segments: t,
  56670. radius: i,
  56671. radialSegments: r,
  56672. closed: o,
  56673. taper: a
  56674. },
  56675. t = t || 64,
  56676. i = i || 1,
  56677. r = r || 8,
  56678. o = o || !1,
  56679. a = a || n.TubeGeometry.NoTaper;
  56680. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56681. for (this.tangents = D,
  56682. this.normals = N,
  56683. this.binormals = B,
  56684. v = 0; v < P; v++)
  56685. for (M[v] = [],
  56686. u = v / (P - 1),
  56687. m = e.getPointAt(u),
  56688. l = D[v],
  56689. c = N[v],
  56690. h = B[v],
  56691. p = i * a(u),
  56692. A = 0; A < r; A++)
  56693. d = A / r * 2 * Math.PI,
  56694. f = -p * Math.cos(d),
  56695. g = p * Math.sin(d),
  56696. O.copy(m),
  56697. O.x += f * c.x + g * h.x,
  56698. O.y += f * c.y + g * h.y,
  56699. O.z += f * c.z + g * h.z,
  56700. M[v][A] = s(O.x, O.y, O.z);
  56701. for (v = 0; v < t; v++)
  56702. for (A = 0; A < r; A++)
  56703. y = o ? (v + 1) % t : v + 1,
  56704. C = (A + 1) % r,
  56705. I = M[v][A],
  56706. E = M[y][A],
  56707. b = M[y][C],
  56708. w = M[v][C],
  56709. _ = new n.Vector2(v / t,A / r),
  56710. T = new n.Vector2((v + 1) / t,A / r),
  56711. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56712. S = new n.Vector2(v / t,(A + 1) / r),
  56713. this.faces.push(new n.Face3(I,E,w)),
  56714. this.faceVertexUvs[0].push([_, T, S]),
  56715. this.faces.push(new n.Face3(E,b,w)),
  56716. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56717. this.computeFaceNormals(),
  56718. this.computeVertexNormals()
  56719. }
  56720. ,
  56721. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56722. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56723. n.TubeGeometry.NoTaper = function(e) {
  56724. return 1
  56725. }
  56726. ,
  56727. n.TubeGeometry.SinusoidalTaper = function(e) {
  56728. return Math.sin(Math.PI * e)
  56729. }
  56730. ,
  56731. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56732. function r() {
  56733. f[0] = new n.Vector3,
  56734. g[0] = new n.Vector3,
  56735. a = Number.MAX_VALUE,
  56736. s = Math.abs(p[0].x),
  56737. l = Math.abs(p[0].y),
  56738. c = Math.abs(p[0].z),
  56739. s <= a && (a = s,
  56740. d.set(1, 0, 0)),
  56741. l <= a && (a = l,
  56742. d.set(0, 1, 0)),
  56743. c <= a && d.set(0, 0, 1),
  56744. m.crossVectors(p[0], d).normalize(),
  56745. f[0].crossVectors(p[0], m),
  56746. g[0].crossVectors(p[0], f[0])
  56747. }
  56748. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56749. for (this.tangents = p,
  56750. this.normals = f,
  56751. this.binormals = g,
  56752. h = 0; h < A; h++)
  56753. u = h / (A - 1),
  56754. p[h] = e.getTangentAt(u),
  56755. p[h].normalize();
  56756. for (r(),
  56757. h = 1; h < A; h++)
  56758. f[h] = f[h - 1].clone(),
  56759. g[h] = g[h - 1].clone(),
  56760. m.crossVectors(p[h - 1], p[h]),
  56761. m.length() > Number.EPSILON && (m.normalize(),
  56762. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56763. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56764. g[h].crossVectors(p[h], f[h]);
  56765. if (i)
  56766. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56767. o /= A - 1,
  56768. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56769. h = 1; h < A; h++)
  56770. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56771. g[h].crossVectors(p[h], f[h])
  56772. }
  56773. ,
  56774. n.PolyhedronGeometry = function(e, t, i, r) {
  56775. function o(e) {
  56776. var t = e.normalize().clone();
  56777. t.index = u.vertices.push(t) - 1;
  56778. var i = l(e) / 2 / Math.PI + .5
  56779. , r = c(e) / Math.PI + .5;
  56780. return t.uv = new n.Vector2(i,1 - r),
  56781. t
  56782. }
  56783. function a(e, t, i, r) {
  56784. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56785. u.faces.push(o),
  56786. C.copy(e).add(t).add(i).divideScalar(3);
  56787. var a = l(C);
  56788. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56789. }
  56790. function s(e, t) {
  56791. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56792. l[h] = [];
  56793. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56794. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56795. }
  56796. for (var h = 0; h < i; h++)
  56797. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56798. var m = Math.floor(g / 2);
  56799. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56800. }
  56801. }
  56802. function l(e) {
  56803. return Math.atan2(e.z, -e.x)
  56804. }
  56805. function c(e) {
  56806. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56807. }
  56808. function h(e, t, i) {
  56809. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56810. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56811. e.clone()
  56812. }
  56813. n.Geometry.call(this),
  56814. this.type = "PolyhedronGeometry",
  56815. this.parameters = {
  56816. vertices: e,
  56817. indices: t,
  56818. radius: i,
  56819. detail: r
  56820. },
  56821. i = i || 1,
  56822. r = r || 0;
  56823. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56824. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56825. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56826. m++) {
  56827. var v = f[t[d]]
  56828. , A = f[t[d + 1]]
  56829. , y = f[t[d + 2]];
  56830. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56831. }
  56832. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56833. s(g[d], r);
  56834. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56835. var I = this.faceVertexUvs[0][d]
  56836. , E = I[0].x
  56837. , b = I[1].x
  56838. , w = I[2].x
  56839. , _ = Math.max(E, b, w)
  56840. , T = Math.min(E, b, w);
  56841. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56842. b < .2 && (I[1].x += 1),
  56843. w < .2 && (I[2].x += 1))
  56844. }
  56845. for (var d = 0, p = this.vertices.length; d < p; d++)
  56846. this.vertices[d].multiplyScalar(i);
  56847. this.mergeVertices(),
  56848. this.computeFaceNormals(),
  56849. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56850. }
  56851. ,
  56852. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56853. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56854. n.DodecahedronGeometry = function(e, t) {
  56855. var i = (1 + Math.sqrt(5)) / 2
  56856. , r = 1 / i
  56857. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56858. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56859. n.PolyhedronGeometry.call(this, o, a, e, t),
  56860. this.type = "DodecahedronGeometry",
  56861. this.parameters = {
  56862. radius: e,
  56863. detail: t
  56864. }
  56865. }
  56866. ,
  56867. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56868. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56869. n.IcosahedronGeometry = function(e, t) {
  56870. var i = (1 + Math.sqrt(5)) / 2
  56871. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56872. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56873. n.PolyhedronGeometry.call(this, r, o, e, t),
  56874. this.type = "IcosahedronGeometry",
  56875. this.parameters = {
  56876. radius: e,
  56877. detail: t
  56878. }
  56879. }
  56880. ,
  56881. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56882. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56883. n.OctahedronGeometry = function(e, t) {
  56884. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56885. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56886. n.PolyhedronGeometry.call(this, i, r, e, t),
  56887. this.type = "OctahedronGeometry",
  56888. this.parameters = {
  56889. radius: e,
  56890. detail: t
  56891. }
  56892. }
  56893. ,
  56894. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56895. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56896. n.TetrahedronGeometry = function(e, t) {
  56897. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56898. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56899. n.PolyhedronGeometry.call(this, i, r, e, t),
  56900. this.type = "TetrahedronGeometry",
  56901. this.parameters = {
  56902. radius: e,
  56903. detail: t
  56904. }
  56905. }
  56906. ,
  56907. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56908. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56909. n.ParametricGeometry = function(e, t, i) {
  56910. n.Geometry.call(this),
  56911. this.type = "ParametricGeometry",
  56912. this.parameters = {
  56913. func: e,
  56914. slices: t,
  56915. stacks: i
  56916. };
  56917. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56918. for (r = 0; r <= i; r++)
  56919. for (l = r / i,
  56920. o = 0; o <= t; o++)
  56921. s = o / t,
  56922. a = e(s, l),
  56923. c.push(a);
  56924. var p, f, g, m, v, A, y, C;
  56925. for (r = 0; r < i; r++)
  56926. for (o = 0; o < t; o++)
  56927. p = r * d + o,
  56928. f = r * d + o + 1,
  56929. g = (r + 1) * d + o + 1,
  56930. m = (r + 1) * d + o,
  56931. v = new n.Vector2(o / t,r / i),
  56932. A = new n.Vector2((o + 1) / t,r / i),
  56933. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56934. C = new n.Vector2(o / t,(r + 1) / i),
  56935. h.push(new n.Face3(p,f,m)),
  56936. u.push([v, A, C]),
  56937. h.push(new n.Face3(f,g,m)),
  56938. u.push([A.clone(), y, C.clone()]);
  56939. this.computeFaceNormals(),
  56940. this.computeVertexNormals()
  56941. }
  56942. ,
  56943. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56944. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56945. n.WireframeGeometry = function(e) {
  56946. function t(e, t) {
  56947. return e - t
  56948. }
  56949. n.BufferGeometry.call(this);
  56950. var i = [0, 0]
  56951. , r = {}
  56952. , o = ["a", "b", "c"];
  56953. if (e instanceof n.Geometry) {
  56954. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56955. for (var d = s[h], p = 0; p < 3; p++) {
  56956. i[0] = d[o[p]],
  56957. i[1] = d[o[(p + 1) % 3]],
  56958. i.sort(t);
  56959. var f = i.toString();
  56960. void 0 === r[f] && (c[2 * l] = i[0],
  56961. c[2 * l + 1] = i[1],
  56962. r[f] = !0,
  56963. l++)
  56964. }
  56965. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56966. for (var p = 0; p < 2; p++) {
  56967. var m = a[c[2 * h + p]]
  56968. , v = 6 * h + 3 * p;
  56969. g[v + 0] = m.x,
  56970. g[v + 1] = m.y,
  56971. g[v + 2] = m.z
  56972. }
  56973. this.addAttribute("position", new n.BufferAttribute(g,3))
  56974. } else if (e instanceof n.BufferGeometry)
  56975. if (null !== e.index) {
  56976. var A = e.index.array
  56977. , a = e.attributes.position
  56978. , y = e.groups
  56979. , l = 0;
  56980. 0 === y.length && e.addGroup(0, A.length);
  56981. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56982. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56983. for (var p = 0; p < 3; p++) {
  56984. i[0] = A[h + p],
  56985. i[1] = A[h + (p + 1) % 3],
  56986. i.sort(t);
  56987. var f = i.toString();
  56988. void 0 === r[f] && (c[2 * l] = i[0],
  56989. c[2 * l + 1] = i[1],
  56990. r[f] = !0,
  56991. l++)
  56992. }
  56993. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56994. for (var p = 0; p < 2; p++) {
  56995. var v = 6 * h + 3 * p
  56996. , T = c[2 * h + p];
  56997. g[v + 0] = a.getX(T),
  56998. g[v + 1] = a.getY(T),
  56999. g[v + 2] = a.getZ(T)
  57000. }
  57001. this.addAttribute("position", new n.BufferAttribute(g,3))
  57002. } else {
  57003. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57004. for (var p = 0; p < 3; p++) {
  57005. var v = 18 * h + 6 * p
  57006. , S = 9 * h + 3 * p;
  57007. g[v + 0] = a[S],
  57008. g[v + 1] = a[S + 1],
  57009. g[v + 2] = a[S + 2];
  57010. var T = 9 * h + 3 * ((p + 1) % 3);
  57011. g[v + 3] = a[T],
  57012. g[v + 4] = a[T + 1],
  57013. g[v + 5] = a[T + 2]
  57014. }
  57015. this.addAttribute("position", new n.BufferAttribute(g,3))
  57016. }
  57017. }
  57018. ,
  57019. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57020. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57021. n.AxisHelper = function(e) {
  57022. e = e || 1;
  57023. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57024. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57025. , r = new n.BufferGeometry;
  57026. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57027. r.addAttribute("color", new n.BufferAttribute(i,3));
  57028. var o = new n.LineBasicMaterial({
  57029. vertexColors: n.VertexColors
  57030. });
  57031. n.LineSegments.call(this, r, o)
  57032. }
  57033. ,
  57034. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57035. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57036. n.ArrowHelper = function() {
  57037. var e = new n.Geometry;
  57038. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57039. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57040. return t.translate(0, -.5, 0),
  57041. function(i, r, o, a, s, l) {
  57042. n.Object3D.call(this),
  57043. void 0 === a && (a = 16776960),
  57044. void 0 === o && (o = 1),
  57045. void 0 === s && (s = .2 * o),
  57046. void 0 === l && (l = .2 * s),
  57047. this.position.copy(r),
  57048. this.line = new n.Line(e,new n.LineBasicMaterial({
  57049. color: a
  57050. })),
  57051. this.line.matrixAutoUpdate = !1,
  57052. this.add(this.line),
  57053. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57054. color: a
  57055. })),
  57056. this.cone.matrixAutoUpdate = !1,
  57057. this.add(this.cone),
  57058. this.setDirection(i),
  57059. this.setLength(o, s, l)
  57060. }
  57061. }(),
  57062. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57063. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57064. n.ArrowHelper.prototype.setDirection = function() {
  57065. var e, t = new n.Vector3;
  57066. return function(i) {
  57067. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57068. e = Math.acos(i.y),
  57069. this.quaternion.setFromAxisAngle(t, e))
  57070. }
  57071. }(),
  57072. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57073. void 0 === t && (t = .2 * e),
  57074. void 0 === i && (i = .2 * t),
  57075. this.line.scale.set(1, Math.max(0, e - t), 1),
  57076. this.line.updateMatrix(),
  57077. this.cone.scale.set(i, t, i),
  57078. this.cone.position.y = e,
  57079. this.cone.updateMatrix()
  57080. }
  57081. ,
  57082. n.ArrowHelper.prototype.setColor = function(e) {
  57083. this.line.material.color.set(e),
  57084. this.cone.material.color.set(e)
  57085. }
  57086. ,
  57087. n.BoxHelper = function(e) {
  57088. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57089. , i = new Float32Array(24)
  57090. , r = new n.BufferGeometry;
  57091. r.setIndex(new n.BufferAttribute(t,1)),
  57092. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57093. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57094. color: 16776960
  57095. })),
  57096. void 0 !== e && this.update(e)
  57097. }
  57098. ,
  57099. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57100. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57101. n.BoxHelper.prototype.update = function() {
  57102. var e = new n.Box3;
  57103. return function(t) {
  57104. if (e.setFromObject(t),
  57105. !e.isEmpty()) {
  57106. var i = e.min
  57107. , n = e.max
  57108. , r = this.geometry.attributes.position
  57109. , o = r.array;
  57110. o[0] = n.x,
  57111. o[1] = n.y,
  57112. o[2] = n.z,
  57113. o[3] = i.x,
  57114. o[4] = n.y,
  57115. o[5] = n.z,
  57116. o[6] = i.x,
  57117. o[7] = i.y,
  57118. o[8] = n.z,
  57119. o[9] = n.x,
  57120. o[10] = i.y,
  57121. o[11] = n.z,
  57122. o[12] = n.x,
  57123. o[13] = n.y,
  57124. o[14] = i.z,
  57125. o[15] = i.x,
  57126. o[16] = n.y,
  57127. o[17] = i.z,
  57128. o[18] = i.x,
  57129. o[19] = i.y,
  57130. o[20] = i.z,
  57131. o[21] = n.x,
  57132. o[22] = i.y,
  57133. o[23] = i.z,
  57134. r.needsUpdate = !0,
  57135. this.geometry.computeBoundingSphere()
  57136. }
  57137. }
  57138. }(),
  57139. n.BoundingBoxHelper = function(e, t) {
  57140. var i = void 0 !== t ? t : 8947848;
  57141. this.object = e,
  57142. this.box = new n.Box3,
  57143. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57144. color: i,
  57145. wireframe: !0
  57146. }))
  57147. }
  57148. ,
  57149. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57150. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57151. n.BoundingBoxHelper.prototype.update = function() {
  57152. this.box.setFromObject(this.object),
  57153. this.box.size(this.scale),
  57154. this.box.center(this.position)
  57155. }
  57156. ,
  57157. n.CameraHelper = function(e) {
  57158. function t(e, t, n) {
  57159. i(e, n),
  57160. i(t, n)
  57161. }
  57162. function i(e, t) {
  57163. r.vertices.push(new n.Vector3),
  57164. r.colors.push(new n.Color(t)),
  57165. void 0 === a[e] && (a[e] = []),
  57166. a[e].push(r.vertices.length - 1)
  57167. }
  57168. var r = new n.Geometry
  57169. , o = new n.LineBasicMaterial({
  57170. color: 16777215,
  57171. vertexColors: n.FaceColors
  57172. })
  57173. , a = {}
  57174. , s = 16755200
  57175. , l = 16711680
  57176. , c = 43775
  57177. , h = 16777215
  57178. , u = 3355443;
  57179. t("n1", "n2", s),
  57180. t("n2", "n4", s),
  57181. t("n4", "n3", s),
  57182. t("n3", "n1", s),
  57183. t("f1", "f2", s),
  57184. t("f2", "f4", s),
  57185. t("f4", "f3", s),
  57186. t("f3", "f1", s),
  57187. t("n1", "f1", s),
  57188. t("n2", "f2", s),
  57189. t("n3", "f3", s),
  57190. t("n4", "f4", s),
  57191. t("p", "n1", l),
  57192. t("p", "n2", l),
  57193. t("p", "n3", l),
  57194. t("p", "n4", l),
  57195. t("u1", "u2", c),
  57196. t("u2", "u3", c),
  57197. t("u3", "u1", c),
  57198. t("c", "t", h),
  57199. t("p", "c", u),
  57200. t("cn1", "cn2", u),
  57201. t("cn3", "cn4", u),
  57202. t("cf1", "cf2", u),
  57203. t("cf3", "cf4", u),
  57204. n.LineSegments.call(this, r, o),
  57205. this.camera = e,
  57206. this.camera.updateProjectionMatrix(),
  57207. this.matrix = e.matrixWorld,
  57208. this.matrixAutoUpdate = !1,
  57209. this.pointMap = a,
  57210. this.update()
  57211. }
  57212. ,
  57213. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57214. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57215. n.CameraHelper.prototype.update = function() {
  57216. function e(e, n, a, s) {
  57217. r.set(n, a, s).unproject(o);
  57218. var l = i[e];
  57219. if (void 0 !== l)
  57220. for (var c = 0, h = l.length; c < h; c++)
  57221. t.vertices[l[c]].copy(r)
  57222. }
  57223. var t, i, r = new n.Vector3, o = new n.Camera;
  57224. return function() {
  57225. t = this.geometry,
  57226. i = this.pointMap;
  57227. var n = 1
  57228. , r = 1;
  57229. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57230. e("c", 0, 0, -1),
  57231. e("t", 0, 0, 1),
  57232. e("n1", -n, -r, -1),
  57233. e("n2", n, -r, -1),
  57234. e("n3", -n, r, -1),
  57235. e("n4", n, r, -1),
  57236. e("f1", -n, -r, 1),
  57237. e("f2", n, -r, 1),
  57238. e("f3", -n, r, 1),
  57239. e("f4", n, r, 1),
  57240. e("u1", .7 * n, 1.1 * r, -1),
  57241. e("u2", .7 * -n, 1.1 * r, -1),
  57242. e("u3", 0, 2 * r, -1),
  57243. e("cf1", -n, 0, 1),
  57244. e("cf2", n, 0, 1),
  57245. e("cf3", 0, -r, 1),
  57246. e("cf4", 0, r, 1),
  57247. e("cn1", -n, 0, -1),
  57248. e("cn2", n, 0, -1),
  57249. e("cn3", 0, -r, -1),
  57250. e("cn4", 0, r, -1),
  57251. t.verticesNeedUpdate = !0
  57252. }
  57253. }(),
  57254. n.DirectionalLightHelper = function(e, t) {
  57255. n.Object3D.call(this),
  57256. this.light = e,
  57257. this.light.updateMatrixWorld(),
  57258. this.matrix = e.matrixWorld,
  57259. this.matrixAutoUpdate = !1,
  57260. t = t || 1;
  57261. var i = new n.Geometry;
  57262. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57263. var r = new n.LineBasicMaterial({
  57264. fog: !1
  57265. });
  57266. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57267. this.lightPlane = new n.Line(i,r),
  57268. this.add(this.lightPlane),
  57269. i = new n.Geometry,
  57270. i.vertices.push(new n.Vector3, new n.Vector3),
  57271. r = new n.LineBasicMaterial({
  57272. fog: !1
  57273. }),
  57274. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57275. this.targetLine = new n.Line(i,r),
  57276. this.add(this.targetLine),
  57277. this.update()
  57278. }
  57279. ,
  57280. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57281. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57282. n.DirectionalLightHelper.prototype.dispose = function() {
  57283. this.lightPlane.geometry.dispose(),
  57284. this.lightPlane.material.dispose(),
  57285. this.targetLine.geometry.dispose(),
  57286. this.targetLine.material.dispose()
  57287. }
  57288. ,
  57289. n.DirectionalLightHelper.prototype.update = function() {
  57290. var e = new n.Vector3
  57291. , t = new n.Vector3
  57292. , i = new n.Vector3;
  57293. return function() {
  57294. e.setFromMatrixPosition(this.light.matrixWorld),
  57295. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57296. i.subVectors(t, e),
  57297. this.lightPlane.lookAt(i),
  57298. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57299. this.targetLine.geometry.vertices[1].copy(i),
  57300. this.targetLine.geometry.verticesNeedUpdate = !0,
  57301. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57302. }
  57303. }(),
  57304. n.EdgesHelper = function(e, t, i) {
  57305. var r = void 0 !== t ? t : 16777215;
  57306. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57307. color: r
  57308. })),
  57309. this.matrix = e.matrixWorld,
  57310. this.matrixAutoUpdate = !1
  57311. }
  57312. ,
  57313. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57314. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57315. n.FaceNormalsHelper = function(e, t, i, r) {
  57316. this.object = e,
  57317. this.size = void 0 !== t ? t : 1;
  57318. var o = void 0 !== i ? i : 16776960
  57319. , a = void 0 !== r ? r : 1
  57320. , s = 0
  57321. , l = this.object.geometry;
  57322. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57323. var c = new n.BufferGeometry
  57324. , h = new n.Float32Attribute(2 * s * 3,3);
  57325. c.addAttribute("position", h),
  57326. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57327. color: o,
  57328. linewidth: a
  57329. })),
  57330. this.matrixAutoUpdate = !1,
  57331. this.update()
  57332. }
  57333. ,
  57334. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57335. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57336. n.FaceNormalsHelper.prototype.update = function() {
  57337. var e = new n.Vector3
  57338. , t = new n.Vector3
  57339. , i = new n.Matrix3;
  57340. return function() {
  57341. this.object.updateMatrixWorld(!0),
  57342. i.getNormalMatrix(this.object.matrixWorld);
  57343. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57344. var u = s[c]
  57345. , d = u.normal;
  57346. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57347. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57348. r.setXYZ(l, e.x, e.y, e.z),
  57349. l += 1,
  57350. r.setXYZ(l, t.x, t.y, t.z),
  57351. l += 1
  57352. }
  57353. return r.needsUpdate = !0,
  57354. this
  57355. }
  57356. }(),
  57357. n.GridHelper = function(e, t) {
  57358. var i = new n.Geometry
  57359. , r = new n.LineBasicMaterial({
  57360. vertexColors: n.VertexColors
  57361. });
  57362. this.color1 = new n.Color(4473924),
  57363. this.color2 = new n.Color(8947848);
  57364. for (var o = -e; o <= e; o += t) {
  57365. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57366. var a = 0 === o ? this.color1 : this.color2;
  57367. i.colors.push(a, a, a, a)
  57368. }
  57369. n.LineSegments.call(this, i, r)
  57370. }
  57371. ,
  57372. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57373. n.GridHelper.prototype.constructor = n.GridHelper,
  57374. n.GridHelper.prototype.setColors = function(e, t) {
  57375. this.color1.set(e),
  57376. this.color2.set(t),
  57377. this.geometry.colorsNeedUpdate = !0
  57378. }
  57379. ,
  57380. n.HemisphereLightHelper = function(e, t) {
  57381. n.Object3D.call(this),
  57382. this.light = e,
  57383. this.light.updateMatrixWorld(),
  57384. this.matrix = e.matrixWorld,
  57385. this.matrixAutoUpdate = !1,
  57386. this.colors = [new n.Color, new n.Color];
  57387. var i = new n.SphereGeometry(t,4,2);
  57388. i.rotateX(-Math.PI / 2);
  57389. for (var r = 0, o = 8; r < o; r++)
  57390. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57391. var a = new n.MeshBasicMaterial({
  57392. vertexColors: n.FaceColors,
  57393. wireframe: !0
  57394. });
  57395. this.lightSphere = new n.Mesh(i,a),
  57396. this.add(this.lightSphere),
  57397. this.update()
  57398. }
  57399. ,
  57400. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57401. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57402. n.HemisphereLightHelper.prototype.dispose = function() {
  57403. this.lightSphere.geometry.dispose(),
  57404. this.lightSphere.material.dispose()
  57405. }
  57406. ,
  57407. n.HemisphereLightHelper.prototype.update = function() {
  57408. var e = new n.Vector3;
  57409. return function() {
  57410. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57411. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57412. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57413. this.lightSphere.geometry.colorsNeedUpdate = !0
  57414. }
  57415. }(),
  57416. n.PointLightHelper = function(e, t) {
  57417. this.light = e,
  57418. this.light.updateMatrixWorld();
  57419. var i = new n.SphereGeometry(t,4,2)
  57420. , r = new n.MeshBasicMaterial({
  57421. wireframe: !0,
  57422. fog: !1
  57423. });
  57424. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57425. n.Mesh.call(this, i, r),
  57426. this.matrix = this.light.matrixWorld,
  57427. this.matrixAutoUpdate = !1
  57428. }
  57429. ,
  57430. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57431. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57432. n.PointLightHelper.prototype.dispose = function() {
  57433. this.geometry.dispose(),
  57434. this.material.dispose()
  57435. }
  57436. ,
  57437. n.PointLightHelper.prototype.update = function() {
  57438. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57439. }
  57440. ,
  57441. n.SkeletonHelper = function(e) {
  57442. this.bones = this.getBoneList(e);
  57443. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57444. var r = this.bones[i];
  57445. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57446. t.vertices.push(new n.Vector3),
  57447. t.colors.push(new n.Color(0,0,1)),
  57448. t.colors.push(new n.Color(0,1,0)))
  57449. }
  57450. t.dynamic = !0;
  57451. var o = new n.LineBasicMaterial({
  57452. vertexColors: n.VertexColors,
  57453. depthTest: !1,
  57454. depthWrite: !1,
  57455. transparent: !0
  57456. });
  57457. n.LineSegments.call(this, t, o),
  57458. this.root = e,
  57459. this.matrix = e.matrixWorld,
  57460. this.matrixAutoUpdate = !1,
  57461. this.update()
  57462. }
  57463. ,
  57464. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57465. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57466. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57467. var t = [];
  57468. e instanceof n.Bone && t.push(e);
  57469. for (var i = 0; i < e.children.length; i++)
  57470. t.push.apply(t, this.getBoneList(e.children[i]));
  57471. return t
  57472. }
  57473. ,
  57474. n.SkeletonHelper.prototype.update = function() {
  57475. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57476. var a = this.bones[o];
  57477. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57478. e.vertices[r].setFromMatrixPosition(i),
  57479. i.multiplyMatrices(t, a.parent.matrixWorld),
  57480. e.vertices[r + 1].setFromMatrixPosition(i),
  57481. r += 2)
  57482. }
  57483. e.verticesNeedUpdate = !0,
  57484. e.computeBoundingSphere()
  57485. }
  57486. ,
  57487. n.SpotLightHelper = function(e) {
  57488. n.Object3D.call(this),
  57489. this.light = e,
  57490. this.light.updateMatrixWorld(),
  57491. this.matrix = e.matrixWorld,
  57492. this.matrixAutoUpdate = !1;
  57493. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57494. t.translate(0, -.5, 0),
  57495. t.rotateX(-Math.PI / 2);
  57496. var i = new n.MeshBasicMaterial({
  57497. wireframe: !0,
  57498. fog: !1
  57499. });
  57500. this.cone = new n.Mesh(t,i),
  57501. this.add(this.cone),
  57502. this.update()
  57503. }
  57504. ,
  57505. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57506. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57507. n.SpotLightHelper.prototype.dispose = function() {
  57508. this.cone.geometry.dispose(),
  57509. this.cone.material.dispose()
  57510. }
  57511. ,
  57512. n.SpotLightHelper.prototype.update = function() {
  57513. var e = new n.Vector3
  57514. , t = new n.Vector3;
  57515. return function() {
  57516. var i = this.light.distance ? this.light.distance : 1e4
  57517. , n = i * Math.tan(this.light.angle);
  57518. this.cone.scale.set(n, n, i),
  57519. e.setFromMatrixPosition(this.light.matrixWorld),
  57520. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57521. this.cone.lookAt(t.sub(e)),
  57522. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57523. }
  57524. }(),
  57525. n.VertexNormalsHelper = function(e, t, i, r) {
  57526. this.object = e,
  57527. this.size = void 0 !== t ? t : 1;
  57528. var o = void 0 !== i ? i : 16711680
  57529. , a = void 0 !== r ? r : 1
  57530. , s = 0
  57531. , l = this.object.geometry;
  57532. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57533. var c = new n.BufferGeometry
  57534. , h = new n.Float32Attribute(2 * s * 3,3);
  57535. c.addAttribute("position", h),
  57536. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57537. color: o,
  57538. linewidth: a
  57539. })),
  57540. this.matrixAutoUpdate = !1,
  57541. this.update()
  57542. }
  57543. ,
  57544. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57545. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57546. n.VertexNormalsHelper.prototype.update = function() {
  57547. var e = new n.Vector3
  57548. , t = new n.Vector3
  57549. , i = new n.Matrix3;
  57550. return function() {
  57551. var r = ["a", "b", "c"];
  57552. this.object.updateMatrixWorld(!0),
  57553. i.getNormalMatrix(this.object.matrixWorld);
  57554. var o = this.object.matrixWorld
  57555. , a = this.geometry.attributes.position
  57556. , s = this.object.geometry;
  57557. if (s instanceof n.Geometry)
  57558. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57559. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57560. var m = l[p[r[f]]]
  57561. , v = p.vertexNormals[f];
  57562. e.copy(m).applyMatrix4(o),
  57563. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57564. a.setXYZ(h, e.x, e.y, e.z),
  57565. h += 1,
  57566. a.setXYZ(h, t.x, t.y, t.z),
  57567. h += 1
  57568. }
  57569. else if (s instanceof n.BufferGeometry)
  57570. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57571. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57572. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57573. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57574. a.setXYZ(h, e.x, e.y, e.z),
  57575. h += 1,
  57576. a.setXYZ(h, t.x, t.y, t.z),
  57577. h += 1;
  57578. return a.needsUpdate = !0,
  57579. this
  57580. }
  57581. }(),
  57582. n.WireframeHelper = function(e, t) {
  57583. var i = void 0 !== t ? t : 16777215;
  57584. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57585. color: i
  57586. })),
  57587. this.matrix = e.matrixWorld,
  57588. this.matrixAutoUpdate = !1
  57589. }
  57590. ,
  57591. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57592. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57593. n.ImmediateRenderObject = function(e) {
  57594. n.Object3D.call(this),
  57595. this.material = e,
  57596. this.render = function(e) {}
  57597. }
  57598. ,
  57599. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57600. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57601. n.MorphBlendMesh = function(e, t) {
  57602. n.Mesh.call(this, e, t),
  57603. this.animationsMap = {},
  57604. this.animationsList = [];
  57605. var i = this.geometry.morphTargets.length
  57606. , r = "__default"
  57607. , o = 0
  57608. , a = i - 1
  57609. , s = i / 1;
  57610. this.createAnimation(r, o, a, s),
  57611. this.setAnimationWeight(r, 1)
  57612. }
  57613. ,
  57614. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57615. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57616. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57617. var r = {
  57618. start: t,
  57619. end: i,
  57620. length: i - t + 1,
  57621. fps: n,
  57622. duration: (i - t) / n,
  57623. lastFrame: 0,
  57624. currentFrame: 0,
  57625. active: !1,
  57626. time: 0,
  57627. direction: 1,
  57628. weight: 1,
  57629. directionBackwards: !1,
  57630. mirroredLoop: !1
  57631. };
  57632. this.animationsMap[e] = r,
  57633. this.animationsList.push(r)
  57634. }
  57635. ,
  57636. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57637. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57638. var s = r.morphTargets[o]
  57639. , l = s.name.match(i);
  57640. if (l && l.length > 1) {
  57641. var c = l[1];
  57642. n[c] || (n[c] = {
  57643. start: 1 / 0,
  57644. end: -(1 / 0)
  57645. });
  57646. var h = n[c];
  57647. o < h.start && (h.start = o),
  57648. o > h.end && (h.end = o),
  57649. t || (t = c)
  57650. }
  57651. }
  57652. for (var c in n) {
  57653. var h = n[c];
  57654. this.createAnimation(c, h.start, h.end, e)
  57655. }
  57656. this.firstAnimation = t
  57657. }
  57658. ,
  57659. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57660. var t = this.animationsMap[e];
  57661. t && (t.direction = 1,
  57662. t.directionBackwards = !1)
  57663. }
  57664. ,
  57665. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57666. var t = this.animationsMap[e];
  57667. t && (t.direction = -1,
  57668. t.directionBackwards = !0)
  57669. }
  57670. ,
  57671. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57672. var i = this.animationsMap[e];
  57673. i && (i.fps = t,
  57674. i.duration = (i.end - i.start) / i.fps)
  57675. }
  57676. ,
  57677. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57678. var i = this.animationsMap[e];
  57679. i && (i.duration = t,
  57680. i.fps = (i.end - i.start) / i.duration)
  57681. }
  57682. ,
  57683. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57684. var i = this.animationsMap[e];
  57685. i && (i.weight = t)
  57686. }
  57687. ,
  57688. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57689. var i = this.animationsMap[e];
  57690. i && (i.time = t)
  57691. }
  57692. ,
  57693. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57694. var t = 0
  57695. , i = this.animationsMap[e];
  57696. return i && (t = i.time),
  57697. t
  57698. }
  57699. ,
  57700. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57701. var t = -1
  57702. , i = this.animationsMap[e];
  57703. return i && (t = i.duration),
  57704. t
  57705. }
  57706. ,
  57707. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57708. var t = this.animationsMap[e];
  57709. t ? (t.time = 0,
  57710. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57711. }
  57712. ,
  57713. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57714. var t = this.animationsMap[e];
  57715. t && (t.active = !1)
  57716. }
  57717. ,
  57718. n.MorphBlendMesh.prototype.update = function(e) {
  57719. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57720. var r = this.animationsList[t];
  57721. if (r.active) {
  57722. var o = r.duration / r.length;
  57723. r.time += r.direction * e,
  57724. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57725. r.time > r.duration && (r.time = r.duration,
  57726. r.directionBackwards = !0),
  57727. r.time < 0 && (r.time = 0,
  57728. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57729. r.time < 0 && (r.time += r.duration));
  57730. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57731. , s = r.weight;
  57732. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57733. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57734. this.morphTargetInfluences[a] = 0,
  57735. r.lastFrame = r.currentFrame,
  57736. r.currentFrame = a);
  57737. var l = r.time % o / o;
  57738. r.directionBackwards && (l = 1 - l),
  57739. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57740. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57741. }
  57742. }
  57743. }
  57744. ,
  57745. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57746. i.THREE = n) : this.THREE = n
  57747. window.THREE = n
  57748. }
  57749. , {}]
  57750. }, {}, [116]);
  57751. function initTransitionPass(THREE){
  57752. THREE.TransitionPass = function ( scene, camera ) {
  57753. this.renderScene = scene;
  57754. this.renderCamera = camera;
  57755. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57756. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57757. format: THREE.RGBAFormat
  57758. });
  57759. this.coverTex = this.coverRenderTarget.texture;
  57760. this.enabled = false;
  57761. this.oldClearColor = new THREE.Color();
  57762. this.oldClearAlpha = 1;
  57763. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57764. this.scene = new THREE.Scene();
  57765. this.material = this.getMaskMaterial()
  57766. var copyShader = THREE.CopyShader;
  57767. this.materialCopy = new THREE.ShaderMaterial( {
  57768. uniforms: this.copyUniforms,
  57769. vertexShader: copyShader.vertexShader,
  57770. fragmentShader: copyShader.fragmentShader,
  57771. blending: THREE.NoBlending,
  57772. depthTest: false,
  57773. depthWrite: false,
  57774. transparent: true
  57775. } );
  57776. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57777. this.quad.frustumCulled = false; // Avoid getting clipped
  57778. this.scene.add( this.quad );
  57779. }
  57780. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57781. constructor: THREE.TransitionPass,
  57782. setSize: function ( width, height ) {
  57783. this.coverRenderTarget.setSize( width, height );
  57784. },
  57785. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57786. var oldAutoClear = renderer.autoClear;
  57787. renderer.autoClear = false;
  57788. var uniforms = this.quad.material.uniforms
  57789. uniforms.bgTex.value = readBuffer.texture;
  57790. uniforms.coverTex.value = this.coverTex;
  57791. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57792. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57793. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57794. renderer.render( this.scene, this.camera);
  57795. renderer.autoClear = oldAutoClear;
  57796. },
  57797. start:function(sceneRenderer){
  57798. this.enabled = true
  57799. //draw coverTex
  57800. this.quad.material.uniforms.progress.value = 1;
  57801. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57802. },
  57803. stop:function(){
  57804. this.enabled = false
  57805. }
  57806. ,
  57807. getMaskMaterial :function(){
  57808. return new THREE.ShaderMaterial( {
  57809. uniforms: {
  57810. coverTex: {
  57811. type: "t",
  57812. value: null
  57813. },
  57814. bgTex: {
  57815. type: "t",
  57816. value: null
  57817. },
  57818. progress:{
  57819. type: "f",
  57820. value: 0
  57821. },
  57822. screenRatio:{
  57823. type: "f",
  57824. value: 1
  57825. }
  57826. },
  57827. vertexShader: `
  57828. varying vec2 vUv;
  57829. void main()
  57830. {
  57831. vUv = uv;
  57832. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57833. }
  57834. `,
  57835. fragmentShader: `
  57836. uniform sampler2D coverTex;
  57837. uniform sampler2D bgTex;
  57838. uniform float progress;
  57839. uniform float screenRatio;
  57840. varying vec2 vUv;
  57841. void main() {
  57842. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57843. const float minRadius = 0.0 ;
  57844. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  57845. float diff = 0.15;
  57846. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57847. float radiusOut = radiusIn + diff;
  57848. if(radius < radiusIn) {
  57849. gl_FragColor = texture2D(bgTex, vUv);
  57850. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57851. }else if(radius>radiusOut){
  57852. gl_FragColor = texture2D(coverTex, vUv) ;
  57853. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57854. }else{
  57855. vec4 color1 = texture2D(bgTex, vUv);
  57856. vec4 color2 = texture2D(coverTex, vUv);
  57857. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57858. gl_FragColor = mix(color1, color2, rotio);
  57859. }
  57860. }
  57861. `
  57862. } );
  57863. },
  57864. }
  57865. }
  57866. /*
  57867. 笔记:
  57868. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57869. */
  57870. }