main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3376. let defaultRatio = 1.2 , absoluteScale
  3377. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3378. var angle = parseFloat(_settings.floorPlanAngle)
  3379. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3380. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3381. var screenSize = Math.min($("#player").width(), $("#player").height())
  3382. var maxSize = 800;//模型最大占据像素
  3383. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3384. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3385. }else{
  3386. var t = Math.max(modelSize.x, modelSize.z)
  3387. , i = Math.min(modelSize.x, modelSize.z)
  3388. , n = Math.max(t, i * this.camera.aspect)
  3389. , r = Math.max(i, t * this.camera.aspect);
  3390. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3391. }
  3392. return absoluteScale
  3393. },
  3394. /* n.prototype.rotateToView = function(e, t) {
  3395. var i = 0
  3396. , n = h.aspectRatio() < 1
  3397. , r = e.x < e.z;
  3398. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3399. this.rotateLeft(i),
  3400. this.update(0)
  3401. },
  3402. */
  3403. n.prototype.rotateToView = function(modelSize, direction) {
  3404. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3405. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3406. i = parseFloat(_settings.floorPlanAngle)
  3407. }else{
  3408. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3409. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3410. {
  3411. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3412. {
  3413. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3414. }
  3415. //(第二种情况) 不做处理
  3416. }
  3417. else if(direction.x > 0)
  3418. {
  3419. i = Math.PI / 2;
  3420. }
  3421. else
  3422. {
  3423. i = -Math.PI / 2;
  3424. }
  3425. }
  3426. this.rotateLeft(i);
  3427. this.update(0);
  3428. }
  3429. ,
  3430. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3431. this.rotateLeft(angle + this.lon);
  3432. this.update(0);
  3433. }
  3434. ,
  3435. n.prototype.pan = function(e, t) {
  3436. this.camera.updateMatrix(),
  3437. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3438. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3439. }
  3440. ,
  3441. n.prototype.updateZoom = function() {
  3442. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3443. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3444. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3445. this.camera.left = -o.orthoBase * this.currentScale,
  3446. this.camera.right = o.orthoBase * this.currentScale,
  3447. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3448. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.updateProjectionMatrix(),
  3450. this.offset.length()
  3451. }
  3452. ,
  3453. n.prototype.toJSON = function() {
  3454. var e = new r.Quaternion
  3455. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3456. , i = new r.Quaternion;
  3457. return function() {
  3458. var n = a.prototype.toJSON.call(this);
  3459. return e.copy(n.camera_quaternion),
  3460. i.copy(t),
  3461. i.multiply(e),
  3462. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3463. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3464. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3465. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3466. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3467. n
  3468. }
  3469. }(),
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../enum/ControlActions": 20,
  3474. "../enum/MouseButton": 34,
  3475. "../settings": 166,
  3476. "../util/browser": 182,
  3477. "../util/math": 190,
  3478. "./OutsideControls": 12,
  3479. three: 217
  3480. }],
  3481. 12: [function(e, t, i) {
  3482. "use strict";
  3483. function n(e) {
  3484. this.camera = e,
  3485. this.camera.controls = this,
  3486. this.enabled = !1,
  3487. this.target = new r.Vector3,
  3488. this.targetBounds = new r.Box3,
  3489. this.zoomSpeed = 1,
  3490. this.minDistance = 0,
  3491. this.maxDistance = 1 / 0,
  3492. this.noRotateUpDown = !1,
  3493. this.rotateSpeed = 1,
  3494. this.keyboardZoomSpeed = 0,
  3495. this.keyPanSpeed = 7,
  3496. this.autoRotate = !1,
  3497. this.autoRotateSpeed = 2,
  3498. this.autoPan = !1,
  3499. this.autoPanPosition = new r.Vector3,
  3500. this.minPolarAngle = r.Math.degToRad(25),
  3501. this.maxPolarAngle = r.Math.degToRad(65),
  3502. this.rotationAcceleration = new r.Vector2,
  3503. this.rotationSpeed = new r.Vector2,
  3504. this.panAcceleration = new r.Vector2,
  3505. this.panSpeed = new r.Vector2,
  3506. this.rotateStart = new r.Vector2,
  3507. this.rotateEnd = new r.Vector2,
  3508. this.rotateDelta = new r.Vector2,
  3509. this.panStart = new r.Vector2,
  3510. this.panEnd = new r.Vector2,
  3511. this.panDelta = new r.Vector2,
  3512. this.panOffset = new r.Vector3,
  3513. this.offset = new r.Vector3,
  3514. this.dollyStart = new r.Vector2,
  3515. this.dollyEnd = new r.Vector2,
  3516. this.dollyDelta = new r.Vector2,
  3517. this.phiDelta = 0,
  3518. this.thetaDelta = 0,
  3519. this.scale = 1,
  3520. this.panVector = new r.Vector3,
  3521. this.lastPosition = new r.Vector3,
  3522. this.state = c.NONE,
  3523. this.mouseActions = {},
  3524. this.mouseActions[h.LEFT] = c.ROTATE,
  3525. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3526. this.mouseActions[h.RIGHT] = c.PAN,
  3527. this.touchActions = {},
  3528. this.touchActions[1] = c.ROTATE,
  3529. this.touchActions[2] = c.PAN_DOLLY,
  3530. this.lastMoveTime = 0,
  3531. this.pointersLimit = 2,
  3532. this.pointers = []
  3533. }
  3534. var r = e("three")
  3535. , o = e("../settings")
  3536. , a = e("../util/common")
  3537. , s = e("../util/math")
  3538. , l = e("../enum/Vectors")
  3539. , c = e("../enum/ControlActions")
  3540. , h = e("../enum/MouseButton")
  3541. , u = e("../enum/Keys")
  3542. , d = e("../enum/ControlEvents")
  3543. , p = e("events").EventEmitter
  3544. , f = 1e-6;
  3545. n.prototype = Object.create(p.prototype),
  3546. n.prototype.setBounds = function(e) {
  3547. this.targetBounds = e
  3548. }
  3549. ,
  3550. n.prototype.isEngaged = function() {
  3551. return this.state !== c.NONE
  3552. }
  3553. ,
  3554. n.prototype.rotateLeft = function(e) {
  3555. void 0 === e && (e = this.getAutoRotationAngle()),
  3556. this.thetaDelta -= e
  3557. }
  3558. ,
  3559. n.prototype.rotateUp = function(e) {
  3560. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.phiDelta -= e)
  3562. }
  3563. ,
  3564. n.prototype.panLeft = function(e) {
  3565. var t = this.camera.matrix.elements;
  3566. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3567. this.panOffset.multiplyScalar(-e),
  3568. this.panVector.add(this.panOffset)
  3569. }
  3570. ,
  3571. n.prototype.panUp = function(e) {
  3572. var t = this.camera.matrix.elements;
  3573. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3574. this.panOffset.multiplyScalar(-e),
  3575. this.panVector.add(this.panOffset)
  3576. }
  3577. ,
  3578. n.prototype.startRotating = function(e, t) {
  3579. e && this.navRotationAcc("x", e),
  3580. t && this.navRotationAcc("y", t)
  3581. }
  3582. ,
  3583. n.prototype.stopRotating = function(e) {
  3584. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3585. this.navRotationAcc("x", 0),
  3586. this.navRotationAcc("y", 0)
  3587. }
  3588. ,
  3589. n.prototype.setAutoPanPosition = function(e, t) {
  3590. var i = new r.Vector3
  3591. , n = new r.Vector3;
  3592. return function(e, t) {
  3593. i.copy(this.camera.position),
  3594. void 0 === e && null === e || i.setX(e),
  3595. void 0 === t && null === t || i.setZ(t);
  3596. var r = this.camera.position.distanceTo(this.target)
  3597. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3598. this.targetClamped = !1,
  3599. n.copy(i).addScaledVector(o, r),
  3600. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3601. i.copy(n).addScaledVector(o, -r),
  3602. this.targetClamped = !0),
  3603. this.autoPanPosition.x = i.x,
  3604. this.autoPanPosition.z = i.z,
  3605. this.autoPan && this.stopAutoPanning()
  3606. }
  3607. }(),
  3608. n.prototype.stopAutoPanning = function() {
  3609. var e = this.autoPan;
  3610. this.autoPan = !1,
  3611. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3612. }
  3613. ,
  3614. n.prototype.dollyIn = function(e) {
  3615. void 0 === e && (e = this.getZoomScale()),
  3616. this.scale /= e
  3617. }
  3618. ,
  3619. n.prototype.dollyOut = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale *= e
  3622. }
  3623. ,
  3624. n.prototype.updatePan = function(e) {
  3625. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3626. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3627. this.autoPan) {
  3628. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3629. t.setY(0).clampLength(0, 50 * e),
  3630. this.target.add(t),
  3631. this.camera.position.add(t),
  3632. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3633. this.stopAutoPanning())
  3634. }
  3635. }
  3636. ,
  3637. n.prototype.update = function(e) {
  3638. e || (e = 1 / 60),
  3639. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3640. this.rotateLeft(-this.rotationSpeed.x),
  3641. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3642. this.updatePan(e);
  3643. var t = this.camera.position;
  3644. this.offset.copy(t).sub(this.target);
  3645. var i = Math.atan2(this.offset.x, this.offset.z)
  3646. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3647. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3648. i += this.thetaDelta,
  3649. n += this.phiDelta,
  3650. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3651. n = Math.max(f, Math.min(Math.PI - f, n));
  3652. this.lon = i, this.lat = n//add
  3653. var r = this.updateZoom();
  3654. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3655. this.target.add(this.panVector),
  3656. this.targetBounds.clampPoint(this.target, this.target),
  3657. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3658. this.offset.y = r * Math.cos(n),
  3659. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3660. t.copy(this.target).add(this.offset),
  3661. this.camera.lookAt(this.target),
  3662. this.thetaDelta = 0,
  3663. this.phiDelta = 0,
  3664. this.scale = 1,
  3665. this.panVector.set(0, 0, 0),
  3666. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3667. }
  3668. ,
  3669. n.prototype.getAutoRotationAngle = function() {
  3670. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3671. }
  3672. ,
  3673. n.prototype.getZoomScale = function() {
  3674. return Math.pow(.95, this.zoomSpeed)
  3675. }
  3676. ,
  3677. n.prototype.onMouseDown = function(e) {
  3678. if (this.enabled) {
  3679. switch (e.preventDefault(),
  3680. this.stopAutoPanning(),
  3681. this.mouseDown = !0,
  3682. this.state = this.mouseActions[e.button],
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotationSpeed.set(0, 0);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyStart.set(e.clientX, e.clientY);
  3690. break;
  3691. case c.PAN:
  3692. this.panStart.set(e.clientX, e.clientY)
  3693. }
  3694. this.emit(d.InputStart, "mouse")
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onMouseMove = function(e) {
  3699. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3700. switch (e.preventDefault(),
  3701. this.state) {
  3702. case c.ROTATE:
  3703. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3704. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3705. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3706. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3707. this.rotateStart.copy(this.rotateEnd);
  3708. break;
  3709. case c.DOLLY:
  3710. this.dollyEnd.set(e.clientX, e.clientY),
  3711. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3712. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3713. t.call(this),
  3714. this.dollyStart.copy(this.dollyEnd);
  3715. break;
  3716. case c.PAN:
  3717. this.panEnd.set(e.clientX, e.clientY),
  3718. this.panDelta.subVectors(this.panEnd, this.panStart),
  3719. this.pan(this.panDelta.x, this.panDelta.y),
  3720. this.panStart.copy(this.panEnd)
  3721. }
  3722. this.emit(d.Move, "mouse"),
  3723. this.lastMoveTime = e.timeStamp,
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onMouseUp = function(e) {
  3729. this.enabled && (this.mouseDown = !1,
  3730. this.state = c.NONE,
  3731. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3732. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3733. this.update(),
  3734. this.rotationAcceleration.set(0, 0),
  3735. this.rotateDelta.set(0, 0)))
  3736. }
  3737. ,
  3738. n.prototype.onMouseOver = function(e) {
  3739. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3740. }
  3741. ,
  3742. n.prototype.onMouseWheel = function(e) {
  3743. if (this.enabled && o.useWheel) {
  3744. this.emit(d.Move, "wheel");
  3745. var t = e.wheelDelta || -e.detail
  3746. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3747. i.call(this),
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onKeyDown = function(e) {
  3753. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3754. this.handleKeyDown(e.which)))
  3755. }
  3756. ,
  3757. n.prototype.navRotationAcc = function(e, t) {
  3758. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3759. }
  3760. ,
  3761. n.prototype.navPanAcc = function(e, t) {
  3762. this.stopAutoPanning(),
  3763. this.panAcceleration[e] = t
  3764. }
  3765. ,
  3766. n.prototype.handleKeyDown = function(e) {
  3767. var t = !0;
  3768. switch (e) {
  3769. case u.UPARROW:
  3770. case u.I:
  3771. this.navRotationAcc("y", 1);
  3772. break;
  3773. case u.DOWNARROW:
  3774. case u.K:
  3775. this.navRotationAcc("y", -1);
  3776. break;
  3777. case u.LEFTARROW:
  3778. case u.J:
  3779. this.navRotationAcc("x", -1);
  3780. break;
  3781. case u.RIGHTARROW:
  3782. case u.L:
  3783. this.navRotationAcc("x", 1);
  3784. break;
  3785. case u.W:
  3786. this.navPanAcc("y", 1);
  3787. break;
  3788. case u.S:
  3789. this.navPanAcc("y", -1);
  3790. break;
  3791. case u.A:
  3792. this.navPanAcc("x", -1);
  3793. break;
  3794. case u.D:
  3795. this.navPanAcc("x", 1);
  3796. break;
  3797. default:
  3798. t = !1
  3799. }
  3800. t && this.emit(d.Move, "key")
  3801. }
  3802. ,
  3803. n.prototype.onKeyUp = function(e) {
  3804. this.enabled && (e.preventDefault(),
  3805. e.stopPropagation(),
  3806. this.handleKeyUp(e.which))
  3807. }
  3808. ,
  3809. n.prototype.handleKeyUp = function(e) {
  3810. switch (e) {
  3811. case u.I:
  3812. case u.K:
  3813. case u.UPARROW:
  3814. case u.DOWNARROW:
  3815. this.keyboardZoomSpeed = 0,
  3816. this.rotationAcceleration.y = 0;
  3817. break;
  3818. case u.J:
  3819. case u.L:
  3820. case u.LEFTARROW:
  3821. case u.RIGHTARROW:
  3822. this.rotationAcceleration.x = 0;
  3823. break;
  3824. case u.S:
  3825. case u.W:
  3826. this.panAcceleration.y = 0;
  3827. break;
  3828. case u.A:
  3829. case u.D:
  3830. this.panAcceleration.x = 0
  3831. }
  3832. }
  3833. ,
  3834. n.prototype.onTouchStart = function(e) {
  3835. if (this.enabled || this.state === c.NONE) {
  3836. e.preventDefault(),
  3837. e.stopPropagation(),
  3838. this.stopAutoPanning();
  3839. var t = function() {
  3840. if (2 === e.touches.length) {
  3841. var t = e.touches[0].pageX - e.touches[1].pageX
  3842. , i = e.touches[0].pageY - e.touches[1].pageY;
  3843. this.dollyStart.set(t, i)
  3844. }
  3845. }
  3846. .bind(this)
  3847. , i = function() {
  3848. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3849. }
  3850. .bind(this)
  3851. , n = function() {
  3852. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this);
  3855. switch (this.state = this.touchActions[e.touches.length],
  3856. this.state) {
  3857. case c.PAN_DOLLY:
  3858. t();
  3859. case c.PAN:
  3860. i();
  3861. break;
  3862. case c.ROTATE_DOLLY:
  3863. t();
  3864. case c.ROTATE:
  3865. n()
  3866. }
  3867. this.rotationSpeed.set(0, 0),
  3868. this.emit(d.InputStart, "touch")
  3869. }
  3870. }
  3871. ,
  3872. n.prototype.onTouchMove = function(e) {
  3873. if (this.enabled && this.state !== c.NONE) {
  3874. e.preventDefault(),
  3875. e.stopPropagation();
  3876. var t = function() {
  3877. var t = e.touches[0].pageX - e.touches[1].pageX
  3878. , i = e.touches[0].pageY - e.touches[1].pageY;
  3879. this.dollyEnd.set(t, i);
  3880. var n = this.dollyStart.length() - this.dollyEnd.length();
  3881. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3882. this.dollyStart.copy(this.dollyEnd)
  3883. }
  3884. .bind(this)
  3885. , i = function() {
  3886. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3887. this.panDelta.subVectors(this.panEnd, this.panStart),
  3888. this.pan(this.panDelta.x, this.panDelta.y),
  3889. this.panStart.copy(this.panEnd),
  3890. this.rotateDelta.set(0, 0)
  3891. }
  3892. .bind(this)
  3893. , n = function() {
  3894. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3895. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3896. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3897. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3898. this.rotateStart.copy(this.rotateEnd)
  3899. }
  3900. .bind(this)
  3901. , r = function() {
  3902. if (2 === e.touches.length) {
  3903. var i = window.devicePixelRatio || 1
  3904. , r = e.touches[1].pageX - e.touches[0].pageX
  3905. , s = e.touches[1].pageY - e.touches[0].pageY
  3906. , l = Math.sqrt(r * r + s * s)
  3907. , h = Math.abs(this.dollyStart.length() - l);
  3908. if (h > o.input.touchMoveThreshold * i)
  3909. this.state = c.DOLLY,
  3910. t();
  3911. else {
  3912. var u = a.average(e.touches, "pageX")
  3913. , d = a.average(e.touches, "pageY")
  3914. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3915. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3916. this.rotateStart.set(u, d),
  3917. n())
  3918. }
  3919. }
  3920. }
  3921. .bind(this);
  3922. switch (this.state) {
  3923. case c.PAN_DOLLY:
  3924. t();
  3925. case c.PAN:
  3926. i();
  3927. break;
  3928. case c.ROTATE_DOLLY:
  3929. r();
  3930. break;
  3931. case c.DOLLY:
  3932. t();
  3933. break;
  3934. case c.ROTATE:
  3935. n();
  3936. break;
  3937. default:
  3938. this.state = c.NONE
  3939. }
  3940. this.lastMoveTime = e.timeStamp,
  3941. this.emit(d.Move, "touch")
  3942. }
  3943. }
  3944. ,
  3945. n.prototype.onTouchEnd = function(e) {
  3946. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3947. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3948. this.state = c.NONE,
  3949. this.update(),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.rotateDelta.set(0, 0))
  3952. }
  3953. ,
  3954. n.prototype.onPointerDown = function(e) {
  3955. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3956. id: e.pointerId,
  3957. pageX: e.pageX,
  3958. pageY: e.pageY
  3959. }),
  3960. e.touches = this.pointers,
  3961. this.onTouchStart(e)),
  3962. this.emit(d.InputStart, "pointer"))
  3963. }
  3964. ,
  3965. n.prototype.onPointerMove = function(e) {
  3966. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3967. e.pointerId === t.id && (t.pageX = e.pageX,
  3968. t.pageY = e.pageY)
  3969. }),
  3970. e.touches = this.pointers,
  3971. this.onTouchMove(e))
  3972. }
  3973. ,
  3974. n.prototype.onPointerUp = function(e) {
  3975. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3976. e.pointerId === t.id && this.pointers.splice(i, 1)
  3977. }
  3978. .bind(this)),
  3979. e.touches = this.pointers,
  3980. this.onTouchEnd(e))
  3981. }
  3982. ,
  3983. n.prototype.reset = function() {
  3984. this.state = c.NONE,
  3985. this.stopAutoPanning(),
  3986. this.rotationSpeed.set(0, 0),
  3987. this.rotationAcceleration.set(0, 0),
  3988. this.panSpeed.set(0, 0),
  3989. this.panAcceleration.set(0, 0)
  3990. }
  3991. ,
  3992. n.prototype.toJSON = function() {
  3993. var e = {
  3994. camera_position: {
  3995. x: s.toPrecision(this.camera.position.x, 4),
  3996. y: s.toPrecision(this.camera.position.y, 4),
  3997. z: s.toPrecision(this.camera.position.z, 4)
  3998. },
  3999. camera_quaternion: {
  4000. x: s.toPrecision(this.camera.quaternion.x, 4),
  4001. y: s.toPrecision(this.camera.quaternion.y, 4),
  4002. z: s.toPrecision(this.camera.quaternion.z, 4),
  4003. w: s.toPrecision(this.camera.quaternion.w, 4)
  4004. }
  4005. };
  4006. return e
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../enum/ControlActions": 20,
  4013. "../enum/ControlEvents": 21,
  4014. "../enum/Keys": 30,
  4015. "../enum/MouseButton": 34,
  4016. "../enum/Vectors": 50,
  4017. "../settings": 166,
  4018. "../util/common": 185,
  4019. "../util/math": 190,
  4020. events: 202,
  4021. three: 217
  4022. }],
  4023. 13: [function(e, t, i) {
  4024. (function(i) {
  4025. "use strict";
  4026. function n(e) {
  4027. this.camera = e,
  4028. this.camera.controls = this,
  4029. this.target = new r.Vector3(0,0,0),
  4030. this.lookVector = new r.Vector3,
  4031. this.lookSpeed = .05,
  4032. this.rotationAcc = new r.Vector2,
  4033. this.rotationSpeed = new r.Vector2,
  4034. this.lat = 0,
  4035. this.lon = 0,
  4036. this.phi = 0,
  4037. this.theta = 0,
  4038. this.enabled = !1,
  4039. this.locked = !1,
  4040. this.pointer = new r.Vector2(0,0),
  4041. this.rotationHistory = [],
  4042. this.rotationDifference = new r.Vector2,
  4043. this.pointerDragOn = !1,
  4044. this.pointerDragStart = new r.Vector2(0,0),
  4045. this.pinchDistance = 0,
  4046. this.moveStart = new r.Vector2,
  4047. this.moveTolerance = .01,
  4048. this.pointersLimit = 2,
  4049. this.pointers = []
  4050. }
  4051. var r = e("three")
  4052. , o = e("../util/logger")
  4053. , a = e("../settings")
  4054. , s = e("../util/common")
  4055. , l = e("../util/math")
  4056. , c = (e("../enum/Vectors"),
  4057. e("../enum/MouseButton"))
  4058. , h = e("../enum/Keys")
  4059. , u = e("../enum/ControlEvents")
  4060. , d = e("events").EventEmitter;
  4061. new o(i);
  4062. n.prototype = Object.create(d.prototype),
  4063. n.prototype.usable = function() {
  4064. return this.enabled && !this.locked
  4065. }
  4066. ,
  4067. /* n.prototype.lookAt = function(e) {
  4068. var t = this.camera.position.clone().sub(e)
  4069. , i = Math.atan(t.z / t.x);
  4070. i += t.x < 0 ? Math.PI : 0,
  4071. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4072. this.lon = r.Math.radToDeg(i) + 180;
  4073. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4074. , o = Math.atan(t.y / n);
  4075. this.lat = -r.Math.radToDeg(o)
  4076. }
  4077. */
  4078. n.prototype.lookAt = function(aim, dir) {
  4079. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4080. var i = Math.atan(t.z / t.x);
  4081. i += t.x < 0 ? Math.PI : 0;
  4082. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4083. this.lon = r.Math.radToDeg(i) + 180;
  4084. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4085. o = Math.atan(t.y / n);
  4086. this.lat = -r.Math.radToDeg(o);
  4087. }
  4088. ,
  4089. n.prototype.startRotationFrom = function(e, t) {
  4090. l.convertScreenPositionToNDC(e, t, this.pointer),
  4091. this.pointerDragOn = !0,
  4092. this.pointerDragStart.copy(this.pointer),
  4093. this.moveStart.copy(this.pointer),
  4094. this.rotationHistory = [],
  4095. this.rotationSpeed.set(0, 0)
  4096. }
  4097. ,
  4098. n.prototype.onMouseOver = function(e) {
  4099. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4100. }
  4101. ,
  4102. n.prototype.onTouchStart = function(e) {
  4103. if (this.usable()) {
  4104. switch (e.preventDefault(),
  4105. e.stopPropagation(),
  4106. e.touches.length) {
  4107. case 1:
  4108. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4109. break;
  4110. case 2:
  4111. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4112. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4113. this.pinchDistance = Math.sqrt(t * t + i * i)
  4114. }
  4115. this.emit(u.InputStart, "touch")
  4116. }
  4117. }
  4118. ,
  4119. n.prototype.onPointerDown = function(e) {
  4120. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4121. id: e.pointerId,
  4122. clientX: e.clientX,
  4123. clientY: e.clientY
  4124. }),
  4125. e.touches = this.pointers,
  4126. this.onTouchStart(e),
  4127. this.emit(u.InputStart, "pointer"))
  4128. }
  4129. ,
  4130. n.prototype.onMouseDown = function(e) {
  4131. if (this.usable()) {
  4132. switch (e.preventDefault(),
  4133. e.stopPropagation(),
  4134. e.button) {
  4135. case c.LEFT:
  4136. this.startRotationFrom(e.clientX, e.clientY)
  4137. }
  4138. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4139. this.emit(u.InputStart, "mouse")
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.updateRotation = function() {
  4144. if (this.usable() && this.pointerDragOn) {
  4145. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4146. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4147. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4148. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4149. , o = Math.atan2(e.y, i)
  4150. , a = Math.atan2(t.y, n);
  4151. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4152. e.y = 0,
  4153. t.y = 0;
  4154. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4155. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4156. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4157. this.pointerDragStart.copy(this.pointer)
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function(e) {
  4162. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4163. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4164. }
  4165. ,
  4166. n.prototype.onTouchMove = function(e) {
  4167. if (this.usable())
  4168. switch (this.emit(u.Move, "touch"),
  4169. e.touches.length) {
  4170. case 1:
  4171. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4172. break;
  4173. case 2:
  4174. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4175. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4176. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4177. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4178. this.emit(u.Pinch, n),
  4179. this.pinchDistance -= n)
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onPointerMove = function(e) {
  4184. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4185. e.pointerId === t.id && (t.clientX = e.clientX,
  4186. t.clientY = e.clientY)
  4187. }),
  4188. e.touches = this.pointers,
  4189. this.onTouchMove(e))
  4190. }
  4191. ,
  4192. n.prototype.endRotation = function() {
  4193. this.pointerDragOn = !1;
  4194. var e = s.averageVectors(this.rotationHistory);
  4195. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4196. }
  4197. ,
  4198. n.prototype.onTouchEnd = function(e) {
  4199. this.usable() && (e.preventDefault(),
  4200. e.stopPropagation(),
  4201. this.endRotation())
  4202. }
  4203. ,
  4204. n.prototype.onMouseUp = function(e) {
  4205. this.usable() && (e.preventDefault(),
  4206. e.stopPropagation(),
  4207. this.endRotation())
  4208. }
  4209. ,
  4210. n.prototype.onPointerUp = function(e) {
  4211. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4212. e.pointerId === t.id && this.pointers.splice(i, 1)
  4213. }
  4214. .bind(this)),
  4215. e.touches = this.pointers,
  4216. this.onTouchEnd(e))
  4217. }
  4218. ,
  4219. n.prototype.update = function(e) {
  4220. this.lon,
  4221. this.lat;
  4222. for (this.updateRotation(),
  4223. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4224. this.rotationHistory.shift();
  4225. this.lon += this.rotationDifference.x,
  4226. this.lat += this.rotationDifference.y,
  4227. this.rotationDifference.set(0, 0),
  4228. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4229. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4230. this.lon += this.rotationSpeed.x * e,
  4231. this.lat += this.rotationSpeed.y * e
  4232. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4233. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4234. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4235. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4236. this.phi = r.Math.degToRad(90 - this.lat),
  4237. this.theta = r.Math.degToRad(this.lon),
  4238. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4239. this.lookVector.y = Math.cos(this.phi),
  4240. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4241. this.target.copy(this.lookVector).add(this.camera.position),
  4242. this.camera.lookAt(this.target)
  4243. }
  4244. ,
  4245. n.prototype.onMouseWheel = function(e) {
  4246. if (this.usable()) {
  4247. var t = e.wheelDelta || -e.detail;
  4248. this.emit(u.InteractionDirect),
  4249. this.emit(u.Scroll, t)
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onKeyDown = function(e) {
  4254. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4255. this.handleKeyDown(e.which)))
  4256. }
  4257. ,
  4258. n.prototype.handleKeyDown = function(e) {
  4259. var t = function(e, t) {
  4260. this.rotationAcc[e] = t
  4261. }
  4262. .bind(this);
  4263. this.emit(u.InteractionKey);
  4264. var i = !0;
  4265. switch (e) {
  4266. case h.LEFTARROW:
  4267. case h.J:
  4268. t("x", -1);
  4269. break;
  4270. case h.RIGHTARROW:
  4271. case h.L:
  4272. t("x", 1);
  4273. break;
  4274. case h.I:
  4275. t("y", 1);
  4276. break;
  4277. case h.K:
  4278. t("y", -1);
  4279. break;
  4280. default:
  4281. i = !1
  4282. }
  4283. i && this.emit(u.Move, "key")
  4284. }
  4285. ,
  4286. n.prototype.onKeyUp = function(e) {
  4287. this.usable() && (e.preventDefault(),
  4288. e.stopPropagation(),
  4289. this.handleKeyUp(e.which))
  4290. }
  4291. ,
  4292. n.prototype.handleKeyUp = function(e) {
  4293. switch (e) {
  4294. case h.LEFTARROW:
  4295. case h.J:
  4296. case h.RIGHTARROW:
  4297. case h.L:
  4298. this.rotationAcc.x = 0;
  4299. break;
  4300. case h.I:
  4301. case h.K:
  4302. this.rotationAcc.y = 0
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.startRotating = function(e, t) {
  4307. e && (this.rotationAcc.x = e),
  4308. t && (this.rotationAcc.y = t)
  4309. }
  4310. ,
  4311. n.prototype.stopRotating = function(e) {
  4312. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4313. this.rotationAcc.set(0, 0)
  4314. }
  4315. ,
  4316. n.prototype.reset = function() {
  4317. this.pointerDragOn = !1,
  4318. this.rotationAcc.set(0, 0),
  4319. this.rotationSpeed.set(0, 0),
  4320. this.pointers = []
  4321. }
  4322. ,
  4323. n.prototype.toJSON = function() {
  4324. var e = {
  4325. camera_position: {
  4326. x: l.toPrecision(this.camera.position.x, 4),
  4327. y: l.toPrecision(this.camera.position.y, 4),
  4328. z: l.toPrecision(this.camera.position.z, 4)
  4329. },
  4330. camera_quaternion: {
  4331. x: l.toPrecision(this.camera.quaternion.x, 4),
  4332. y: l.toPrecision(this.camera.quaternion.y, 4),
  4333. z: l.toPrecision(this.camera.quaternion.z, 4),
  4334. w: l.toPrecision(this.camera.quaternion.w, 4)
  4335. }
  4336. };
  4337. return e
  4338. }
  4339. ,
  4340. n.prototype.setStateFromJSON = function(e) {
  4341. this.camera.position.copy(e.camera_position),
  4342. this.camera.quaternion.copy(e.camera_quaternion)
  4343. }
  4344. ,
  4345. t.exports = n
  4346. }
  4347. ).call(this, "/js/controls/PanoramaControls.js")
  4348. }
  4349. , {
  4350. "../enum/ControlEvents": 21,
  4351. "../enum/Keys": 30,
  4352. "../enum/MouseButton": 34,
  4353. "../enum/Vectors": 50,
  4354. "../settings": 166,
  4355. "../util/common": 185,
  4356. "../util/logger": 189,
  4357. "../util/math": 190,
  4358. events: 202,
  4359. three: 217
  4360. }],
  4361. 14: [function(e, t, i) {
  4362. (function(i) {
  4363. "use strict";
  4364. var n = e("three")
  4365. , r = e("../enum/Viewmode")
  4366. , o = e("../util/logger")
  4367. , a = new o(i);
  4368. t.exports = {
  4369. serialize: function(e) {
  4370. return encodeURI(JSON.stringify(e))
  4371. },
  4372. deserialize: function(e) {
  4373. function t(e) {
  4374. function t(e, t) {
  4375. return e && "number" == typeof t && !isNaN(t)
  4376. }
  4377. return e.reduce(t, !0)
  4378. }
  4379. try {
  4380. var i = JSON.parse(decodeURI(e))
  4381. , o = {
  4382. mode: r.fromInt(i.camera_mode),
  4383. panoId: i.scan_id,
  4384. position: (new n.Vector3).copy(i.camera_position),
  4385. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4386. zoom: i.ortho_zoom,
  4387. floorVisibility: i.floor_visibility
  4388. }
  4389. , s = o.position;
  4390. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4391. var l = o.quaternion;
  4392. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4393. o
  4394. } catch (i) {
  4395. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4396. try {
  4397. var c = e.split(",")
  4398. , h = {
  4399. x: parseFloat(c[2]),
  4400. y: parseFloat(c[3]),
  4401. z: parseFloat(c[4])
  4402. }
  4403. , u = {
  4404. x: parseFloat(c[5]),
  4405. y: parseFloat(c[6]),
  4406. z: parseFloat(c[7]),
  4407. w: parseFloat(c[8])
  4408. };
  4409. return t([h.x, h.y, h.z]) || (h.x = 0,
  4410. h.y = 0,
  4411. h.z = 0),
  4412. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4413. u.y = 0,
  4414. u.z = 0,
  4415. u.w = 1),
  4416. {
  4417. mode: r.fromInt(c[0]),
  4418. panoId: c[1],
  4419. position: (new n.Vector3).copy(h),
  4420. quaternion: (new n.Quaternion).copy(u)
  4421. }
  4422. } catch (t) {
  4423. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4424. }
  4425. }
  4426. return null
  4427. }
  4428. }
  4429. }
  4430. ).call(this, "/js/controls/serializer.js")
  4431. }
  4432. , {
  4433. "../enum/Viewmode": 51,
  4434. "../util/logger": 189,
  4435. three: 217
  4436. }],
  4437. 15: [function(e, t, i) {
  4438. (function(i) {
  4439. "use strict";
  4440. function n() {
  4441. this.endlessLoop = a.warp.loop,
  4442. this.clock = new r.Clock(!0),
  4443. this.model = null,
  4444. this.player = null,
  4445. this.currentItem = null,
  4446. this.destinationItem = null,
  4447. this.tourIsPlaying = !1,
  4448. this.transitionStage = y.None,
  4449. this.nextFunc = null,
  4450. this.onTheBus = !1,
  4451. this.tourInProgress = !1,
  4452. this.reachSource = null,
  4453. this.interrupted = !1,
  4454. this.nItems = 0,
  4455. this.walkingSectionPaused = !1
  4456. }
  4457. var r = e("three")
  4458. , o = e("./util/logger")
  4459. , a = e("./settings")
  4460. , s = e("./util/transitions")
  4461. , l = e("events").EventEmitter
  4462. , c = e("./enum/Viewmode")
  4463. , h = e("./analytics")
  4464. , u = e("./enum/WarpStyle")
  4465. , s = e("./util/transitions")
  4466. , d = (e("./model/ModelManager"),
  4467. e("./enum/ModelManagerEvents"))
  4468. , p = e("./enum/DirectorEvents")
  4469. , f = e("./enum/PlayerEvents")
  4470. , g = (e("./enum/ControlEvents"),
  4471. e("./enum/BlackoutStyle"))
  4472. , m = e("./enum/PathDiscardMode")
  4473. , v = e("./enum/PathDisplayMode")
  4474. , A = (e("./player"),
  4475. new o(i))
  4476. , y = Object.freeze({
  4477. None: 0,
  4478. Moving: 1,
  4479. Aiming: 2,
  4480. Interlude: 3
  4481. })
  4482. , C = Object.freeze({
  4483. Forward: 1,
  4484. NoChange: 0,
  4485. Backwards: -1
  4486. })
  4487. , I = s.getUniqueId();
  4488. n.prototype = Object.create(l.prototype),
  4489. n.prototype.init = function(e, t) {
  4490. this.player = e,
  4491. this.modelManager = t,
  4492. this.updateModel(),
  4493. this.resetAll(),
  4494. this.bindEvents()
  4495. }
  4496. ,
  4497. n.prototype.resetAll = function() {
  4498. if (this.currentItem = null,
  4499. this.destinationItem = null,
  4500. this.tourIsPlaying = !1,
  4501. //this.bgmReplay(),//xzw
  4502. this.transitionStage = y.None,
  4503. this.nextFunc = null,
  4504. this.onTheBus = !1,
  4505. this.reachSource = null,
  4506. this.interrupted = !1,
  4507. this.model) {
  4508. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4509. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4510. } else
  4511. this.defaultWarpStyle = u.BLACK,
  4512. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4513. this.resetSpecialTransition()
  4514. }
  4515. ,
  4516. n.prototype.updateModel = function() {
  4517. this.model = this.modelManager.getActiveModel(),
  4518. this.nItems = this.model.heroLocations.length
  4519. }
  4520. ,
  4521. n.prototype.bindEvents = function() {
  4522. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4523. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4524. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4525. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4526. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4527. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4528. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4529. this.player.once(f.Move, function() {
  4530. s.cancelById(I)
  4531. })
  4532. }
  4533. ,
  4534. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4535. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4536. this.pauseWalkingSection(),
  4537. this.player.fastForwardActivePanoFlight(),
  4538. !0/* ) */
  4539. }
  4540. ,
  4541. n.prototype.handlePlayerMove = function(e) {
  4542. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4543. this.emit("update.controls")
  4544. }
  4545. ,
  4546. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4547. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4548. this.emit("update.controls"))
  4549. }
  4550. ,
  4551. n.prototype.handlePlayerModeChanged = function(e, t) {
  4552. this.intermediateState() || e === t || (this.onTheBus = !1,
  4553. this.emit("update.controls"))
  4554. }
  4555. ,
  4556. n.prototype.handlePlayerInputStart = function(e) {
  4557. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4558. }
  4559. ,
  4560. n.prototype.handlePlayerFlyingStarted = function() {
  4561. this.clearWalkingSectionPaused()
  4562. }
  4563. ,
  4564. n.prototype.describe = function() {
  4565. return {
  4566. nItems: this.nItems,
  4567. currentItem: this.currentItem,
  4568. destinationItem: this.destinationItem,
  4569. tourIsPlaying: this.tourIsPlaying,
  4570. onTheBus: this.onTheBus,
  4571. endlessLoop: this.endlessLoop,
  4572. viewMode: this.player.mode,
  4573. inTransition: this._inTransition(),
  4574. transitionStage: this.transitionStage,
  4575. tourInProgress: this.tourInProgress
  4576. }
  4577. }
  4578. ,
  4579. n.prototype._inTransition = function() {
  4580. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4581. }
  4582. ,
  4583. n.prototype.bounceable = function() {
  4584. var e = this.clock.getDelta();
  4585. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4586. }
  4587. ,
  4588. n.prototype.itemCompare = function(item1, item2, type){//add
  4589. if(type == 'equal'){//==
  4590. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4591. }else if(type == 'less'){//<
  4592. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4593. }
  4594. }
  4595. n.prototype.currentMoveDirection = function() {
  4596. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4597. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4598. }
  4599. ,
  4600. n.prototype.clearPath = function() {
  4601. this._inTransition() || this.player.path.discardPathObject()
  4602. }
  4603. ,
  4604. n.prototype.allFloors = function() {
  4605. this.model.toggleAllFloors()
  4606. }
  4607. ,
  4608. n.prototype.actionComplete = function(e) {
  4609. if (this.interrupted = !1,
  4610. this.transitionStage = y.None,
  4611. this.resetSpecialTransition(),
  4612. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4613. this.tourIsPlaying || (this.player.disablePreRendering(),
  4614. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4615. this.emit("update.controls"),
  4616. this.nextFunc) {
  4617. var t = this.nextFunc;
  4618. this.nextFunc = null,
  4619. t()
  4620. }
  4621. }
  4622. ,
  4623. n.prototype.awaitCompletion = function(e, t) {
  4624. this.nextFunc = t,
  4625. e()
  4626. }
  4627. ,
  4628. n.prototype.updateSuccessFunction = function(e) {
  4629. this.nextFunc = e
  4630. }
  4631. ,
  4632. n.prototype.interrupt = function(e, t) {
  4633. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4634. this.tourIsPlaying = !1,
  4635. //this.bgmReplay(),//xzw
  4636. this.interrupted = !0,
  4637. this.nextFunc = null,
  4638. this.emit(p.ActionInterrupted),
  4639. null !== e && void 0 !== e || (e = g.BEGINNING),
  4640. this.player.interruptAndFastForward(e, t),
  4641. !0)
  4642. }
  4643. ,
  4644. n.prototype.wouldInterrupt = function() {
  4645. return this.transitionStage !== y.None
  4646. }
  4647. ,
  4648. n.prototype.intermediateState = function() {
  4649. return this.transitionStage !== y.None
  4650. }
  4651. ,
  4652. n.prototype.isInterrupted = function() {
  4653. return this.interrupted
  4654. }
  4655. ,
  4656. n.prototype.pauseWalkingSection = function() {
  4657. this.walkingSectionPaused = !0
  4658. }
  4659. ,
  4660. n.prototype.clearWalkingSectionPaused = function() {
  4661. this.walkingSectionPaused = !1
  4662. }
  4663. ,
  4664. n.prototype.autoTour = function() {
  4665. var e = Date.now();
  4666. this.model.auxDataPromise.then(function() {
  4667. e = Date.now() - e;
  4668. var t = a.warp.auto
  4669. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4670. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4671. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4672. done: function() {
  4673. this.playTour()
  4674. }
  4675. .bind(this),
  4676. name: "_atr",
  4677. id: I
  4678. })
  4679. }
  4680. .bind(this))
  4681. }
  4682. ,
  4683. n.prototype.atDestinationPano = function() {
  4684. if (!this.player.currentPano || null === this.destinationItem)
  4685. return !1;
  4686. var e = this.player.currentPano.id;
  4687. if (void 0 === e)
  4688. return !1;
  4689. var t = this.model.heroLocations;
  4690. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4691. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4692. return destination && destination.panoId == e
  4693. }
  4694. ,
  4695. n.prototype.redirectToItem = function(e, t) {
  4696. if (null === e || void 0 === e)
  4697. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4698. if (!this.wouldInterrupt())
  4699. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4700. if (this.player.mode === c.TRANSITIONING)
  4701. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4702. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4703. var i = function() {
  4704. s.setTimeout(function() {
  4705. this.setDestinationItem(e),
  4706. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4707. }
  4708. .bind(this), 0)
  4709. }
  4710. .bind(this);
  4711. this.interrupt(g.END, 0),
  4712. this.updateSuccessFunction(i)
  4713. }
  4714. ,
  4715. n.prototype.useSpecialTransition = function(e) {
  4716. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4717. this.nextWarpStyle = u.BLACK
  4718. }
  4719. ,
  4720. n.prototype.resetSpecialTransition = function() {
  4721. this.nextWarpStyle = this.defaultWarpStyle
  4722. }
  4723. ,
  4724. n.prototype.arrivedAtDestination = function(e) {
  4725. if (this.player.flying || this.player.isWarping())
  4726. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4727. else {
  4728. this.transitionStage = y.Aiming;
  4729. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4730. this.player.model.fadePanoMarkers(0),
  4731. this.awaitCompletion(function() {
  4732. this.resetSpecialTransition(),
  4733. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4734. }
  4735. .bind(this), t)
  4736. }
  4737. }
  4738. ,
  4739. n.prototype.goToDestination = function(e, t, i, n) {
  4740. //音频
  4741. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4742. // 手动导览不播放音频
  4743. if(musicInfo && musicInfo.music && !e){
  4744. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4745. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4746. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4747. let audioSrc2 = common.getFileNameFromUrl(src)
  4748. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4749. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4750. SoundManager.play('tour',null,0) // currentTime = 0;
  4751. }else if( audioObj.audio.paused && (audioObj.audio.currentTime < audioObj.audio.duration) ){//未播完
  4752. SoundManager.play('tour',null,audioObj.audio.currentTime)//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4753. }
  4754. }else{//很可能是该folder的起始
  4755. SoundManager.play('tour', manage.dealURL(src))
  4756. }
  4757. }
  4758. let oldPos = this.player.position.clone();
  4759. let oldPano = this.player.currentPano
  4760. if (this.onTheBus = !0,
  4761. this.emit("update.controls"),
  4762. this.player.updateLastView(),
  4763. !n && this.atDestinationPano()){
  4764. /*
  4765. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4766. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4767. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4768. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4769. } */
  4770. return void this.arrivedAtDestination(!0);
  4771. }
  4772. if (this.player.flying || this.player.isWarping())
  4773. A.warn("Cannot go to new destination while player is flying or warping.");
  4774. else {
  4775. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4776. , o = null
  4777. , a1 = null;
  4778. if (r.isPano && r.isPano()) {
  4779. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4780. //var walk = window.DATA.black ? 'black' : 'walk';
  4781. //若是点击item,直接瞬间过渡。
  4782. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4783. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4784. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4785. o = this.arrivedAtDestination.bind(this, !0)
  4786. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4787. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4788. }
  4789. } else{
  4790. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4791. o = this.arrivedAtDestination.bind(this, !1);
  4792. }
  4793. this.transitionStage = y.Moving,
  4794. this.model.fadePanoMarkers(0),
  4795. this.awaitCompletion(function() {
  4796. a1();
  4797. }
  4798. .bind(this), o),
  4799. this.emit("update.controls")
  4800. // 周恩光加 更新右侧导览当前位置
  4801. let pano = this.model.panos.index[r.panoId]
  4802. pano && this.player.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  4803. }
  4804. }
  4805. ,
  4806. n.prototype.tourInterlude = function() {
  4807. if (h.trackAlways("reach_highlight", {
  4808. reach_source: this.reachSource
  4809. }),
  4810. this.model.fadePanoMarkers(0),
  4811. this.emit("update.controls"),
  4812. this.tourIsPlaying)
  4813. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4814. void this.awaitCompletion(function() {
  4815. this.transitionStage = y.Interlude,
  4816. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4817. }
  4818. .bind(this), function(){
  4819. this.currentItem = [0,0],
  4820. this.stopTour(true),
  4821. this.emit(p.TourEnd)
  4822. }.bind(this)),
  4823. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4824. this.transitionStage = y.Interlude,
  4825. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4826. }
  4827. .bind(this), this.goNext.bind(this))
  4828. }
  4829. ,
  4830. n.prototype.playTour = function() {
  4831. if (!this.bounceable())
  4832. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4833. this.tourInProgress = !0,
  4834. this.reachSource = "play",
  4835. this.tourIsPlaying = !0,
  4836. this.wasZoomEnabled = this.player.zoomEnabled,
  4837. this.player.zoomEnabled = !1,
  4838. this.resetSpecialTransition(),
  4839. this.emit("update.controls"),
  4840. this.emit(p.TourStart),
  4841. this.player.enablePreRendering(),
  4842. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4843. this.goToDestination()) : this.goNext()))
  4844. }
  4845. ,
  4846. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4847. } */
  4848. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4849. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4850. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4851. this.tourIsPlaying = !1,
  4852. this.interrupt(),
  4853. this.clearWalkingSectionPaused(),
  4854. this.resetSpecialTransition(),
  4855. this.emit("update.controls"))
  4856. }
  4857. ,
  4858. n.prototype.endTourProgress = function() {
  4859. this.tourInProgress = !1,
  4860. this.emit("update.controls"),
  4861. this.emit(p.TourEnd)
  4862. }
  4863. ,
  4864. n.prototype.goToHighlight = function(e) {
  4865. if (this.wouldInterrupt())
  4866. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4867. else {
  4868. if (A.debug("<tour.goto " + e + ">"),
  4869. this.isInterrupted())
  4870. return;
  4871. this.clearWalkingSectionPaused(),
  4872. this.setDestinationItem(e),
  4873. this.useSpecialTransition("Hilight")
  4874. this.goToDestination(true),//add true
  4875. h.trackAlways("reach_highlight", {
  4876. reach_source: "thumb"
  4877. })
  4878. }
  4879. }
  4880. ,
  4881. n.prototype.prevHighlight = function() {
  4882. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4883. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4884. this.reachSource = "prev",
  4885. this.goPrev()))
  4886. }
  4887. ,
  4888. n.prototype.nextHighlight = function() {
  4889. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4890. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4891. this.reachSource = "next",
  4892. this.goNext()))
  4893. }
  4894. ,
  4895. n.prototype.changeMode = function(e) {
  4896. var t = $.Deferred()
  4897. , i = t.resolve.bind(t)
  4898. , n = t.reject.bind(t);
  4899. this.emit(p.StartModeChange);
  4900. var r = function() {
  4901. return this.clearWalkingSectionPaused(),
  4902. !!this.wouldInterrupt() && (this.interrupt(),
  4903. !0)
  4904. }
  4905. .bind(this);
  4906. if (!r()) {
  4907. switch (e) {
  4908. case c.PANORAMA:
  4909. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4910. break;
  4911. case c.DOLLHOUSE:
  4912. case c.FLOORPLAN:
  4913. this.player.flyToNewMode({
  4914. mode: e
  4915. }).done(i).fail(n);
  4916. break;
  4917. case c.OUTDOOR:
  4918. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4919. }
  4920. return t.promise()
  4921. }
  4922. }
  4923. ,
  4924. n.prototype.atEndOfTour = function() {
  4925. //return this.currentItem >= this.nItems - 1
  4926. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4927. if(end){
  4928. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4929. if(heroLocations){
  4930. end = this.currentItem[1] >= heroLocations.length - 1
  4931. }
  4932. }
  4933. return end;
  4934. }
  4935. ,
  4936. n.prototype.firstDestination = function() {
  4937. //return 0 < this.nItems ? 0 : null
  4938. return 0 < this.nItems ? [0,0]: null
  4939. }
  4940. ,
  4941. n.prototype.finalDestination = function() {
  4942. //return 0 < this.nItems ? this.nItems - 1 : null
  4943. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4944. }
  4945. ,
  4946. n.prototype.goPrev = function() {
  4947. this.tourAdvance(-1)
  4948. }
  4949. ,
  4950. n.prototype.goNext = function() {
  4951. this.tourAdvance(1)
  4952. }
  4953. ,
  4954. n.prototype.setDestinationItem = function(e) {
  4955. this.destinationItem = e,
  4956. this.emit("update.controls")
  4957. }
  4958. ,
  4959. n.prototype.setCurrentItem = function(e) {
  4960. this.currentItem = e,
  4961. this.emit("update.controls")
  4962. }
  4963. ,
  4964. n.prototype.nextItem = function(currentItem) {
  4965. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4966. if(currentItem == void 0)return this.firstDestination()
  4967. var currentLocation = this.model.heroLocations[currentItem[0]];
  4968. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4969. var item;
  4970. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4971. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4972. }else{
  4973. item = [currentItem[0] , currentItem[1]+1]
  4974. }
  4975. if(item[0] >= this.nItems ){
  4976. item = this.firstDestination()
  4977. }
  4978. return item;
  4979. //暂时不理会endlessLoop,默认为false
  4980. }
  4981. ,
  4982. n.prototype.prevItem = function(currentItem) {
  4983. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4984. if(currentItem == void 0)return this.firstDestination()
  4985. var item;
  4986. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4987. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4988. else{
  4989. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4990. if(this.currentItem[1] == 0){//子目录中第一个
  4991. return [currentItem[0] - 1, lastChildNum-1]
  4992. }else{
  4993. return [currentItem[0], currentItem[1]-1]
  4994. }
  4995. }
  4996. }
  4997. ,
  4998. n.prototype.tourAdvance = function(e) {//e是1或-1
  4999. A.debug("tourAdvance(" + e + ")")
  5000. if(null === this.currentItem || void 0 === this.currentItem){
  5001. this.setDestinationItem(this.firstDestination())
  5002. }else{
  5003. var item
  5004. if(e == 1){
  5005. item = this.nextItem(this.currentItem)
  5006. }else if(e == -1){
  5007. item = this.prevItem(this.currentItem)
  5008. }
  5009. this.setDestinationItem(item)
  5010. }
  5011. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5012. this.useSpecialTransition("reverse-looping to end")
  5013. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5014. this.useSpecialTransition("looping back to start")
  5015. }
  5016. /* var momentTour = this.getMomentTour(this.destinationItem);
  5017. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5018. var zoomLevel = this.player.zoomLevel;
  5019. this.player.zoomEnabled = true;
  5020. var zoom = function(e, d) {
  5021. this.player.zoomTo((1-e)*zoomLevel, true)
  5022. }.bind(this)
  5023. s.start(zoom, 1500, function(){
  5024. }, 0, d.easeOutQuad, "zoom")
  5025. } */
  5026. this.goToDestination()
  5027. }
  5028. ,
  5029. n.prototype.getMomentTour = function(destinationItem) {//add
  5030. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5031. if(!destinationItem) return wholeMomentTour
  5032. else{
  5033. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5034. if(currentLocation.momentTour)return currentLocation.momentTour;
  5035. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5036. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5037. }
  5038. }
  5039. ,
  5040. t.exports = n
  5041. }
  5042. ).call(this, "/js/director.js")
  5043. }
  5044. , {
  5045. "./analytics": 4,
  5046. "./enum/BlackoutStyle": 18,
  5047. "./enum/ControlEvents": 21,
  5048. "./enum/DirectorEvents": 23,
  5049. "./enum/ModelManagerEvents": 33,
  5050. "./enum/PathDiscardMode": 38,
  5051. "./enum/PathDisplayMode": 39,
  5052. "./enum/PlayerEvents": 40,
  5053. "./enum/Viewmode": 51,
  5054. "./enum/WarpStyle": 52,
  5055. "./model/ModelManager": 140,
  5056. "./player": 155,
  5057. "./settings": 166,
  5058. "./util/logger": 189,
  5059. "./util/transitions": 195,
  5060. events: 202,
  5061. three: 217
  5062. }],
  5063. 16: [function(e, t, i) {
  5064. "use strict";
  5065. var n = e("three")
  5066. , r = e("./enum/Viewmode")
  5067. , o = (e("./settings"),
  5068. e("./util/transitions"))
  5069. , a = e("./enum/PlayerEvents")
  5070. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5071. , l = new n.ShaderPass(n.VerticalBlurShader);
  5072. l.renderToScreen = !0;
  5073. var c = $("#player").width() / $("#player").height();
  5074. isNaN(c) && (c = 1);
  5075. initTransitionPass(n)
  5076. var h = {
  5077. currentBlur: 0,
  5078. aspect: c,
  5079. blurStrength: 1,
  5080. hblurPass: s,
  5081. vblurPass: l,
  5082. transitionMaskPass : new n.TransitionPass()
  5083. ,
  5084. bindEvents: function(e) {
  5085. e.on(a.ModeChanged, function(e, t) {
  5086. e === r.PANORAMA && (o.cancel(h.blur),
  5087. o.cancel(h.addBlur),
  5088. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5089. })
  5090. },
  5091. blur: function(e) {
  5092. h.currentBlur = e;
  5093. var t = e * h.blurStrength;
  5094. l.uniforms.v.value = t / 512 * h.aspect,
  5095. s.uniforms.h.value = t / 512
  5096. },
  5097. addBlur: function(e) {
  5098. e = Math.max(e, h.currentBlur),
  5099. h.blur(e)
  5100. },
  5101. removeBlur: function(e) {
  5102. e = Math.min(1 - e, h.currentBlur),
  5103. h.blur(e)
  5104. }
  5105. };
  5106. h.blur(0),
  5107. t.exports = h
  5108. }
  5109. , {
  5110. "./enum/PlayerEvents": 40,
  5111. "./enum/Viewmode": 51,
  5112. "./settings": 166,
  5113. "./util/transitions": 195,
  5114. three: 217
  5115. }],
  5116. 17: [function(e, t, i) {
  5117. "use strict";
  5118. t.exports = {
  5119. UNKNOWN: 0,
  5120. ALIGNED: 1,
  5121. UNALIGNED: 2,
  5122. PLACED: 3
  5123. }
  5124. }
  5125. , {}],
  5126. 18: [function(e, t, i) {
  5127. "use strict";
  5128. t.exports = {
  5129. NONE: 0,
  5130. MIDDLE: 1,
  5131. END: 2,
  5132. BEGINNING: 3,
  5133. FADEIN: 4
  5134. }
  5135. }
  5136. , {}],
  5137. 19: [function(e, t, i) {
  5138. "use strict";
  5139. var n = e("three");
  5140. t.exports = {
  5141. newBlue: new n.Color(4967932),
  5142. altBlue: new n.Color(47355),
  5143. tagDefault: new n.Color(223357),
  5144. classicBlue: new n.Color(53759),
  5145. mpYellow: new n.Color(16502016),
  5146. mpOrange: new n.Color(16428055),
  5147. mpBlue: new n.Color(12096),
  5148. mpLtGrey: new n.Color(13751252),
  5149. mpDkGrey: new n.Color(10000019),
  5150. mpRed: new n.Color(12525854),
  5151. mpOrangeDesat: new n.Color(16764529),
  5152. mpBlueDesat: new n.Color(4034734),
  5153. mpRedDesat: new n.Color(14705505),
  5154. white: new n.Color(16777215),
  5155. black: new n.Color(0),
  5156. _desat: function(e, t) {
  5157. var i = t || .3
  5158. , r = (new n.Color).copy(e).getHSL();
  5159. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5160. },
  5161. _darken: function(e, t) {
  5162. var i = t || .2
  5163. , r = e.getHSL();
  5164. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5165. }
  5166. }
  5167. }
  5168. , {
  5169. three: 217
  5170. }],
  5171. 20: [function(e, t, i) {
  5172. "use strict";
  5173. t.exports = {
  5174. NONE: -1,
  5175. ROTATE: 0,
  5176. DOLLY: 1,
  5177. PAN: 2,
  5178. ROTATE_DOLLY: 3,
  5179. PAN_DOLLY: 4
  5180. }
  5181. }
  5182. , {}],
  5183. 21: [function(e, t, i) {
  5184. "use strict";
  5185. t.exports = {
  5186. Move: "move",
  5187. InteractionDirect: "interaction.direct",
  5188. InteractionKey: "interaction.key",
  5189. InteractionGui: "interaction.gui",
  5190. FlyInDirection: "fly.direction",
  5191. InputStart: "input.start",
  5192. Pinch: "input.pinch",
  5193. Scroll: "input.scroll",
  5194. AutoPanInterrupt: "autopan.interrupt",
  5195. AutoPanComplete: "autopan.complete",
  5196. AutoPanClamped: "autopan.clamped",
  5197. LongTap: "longtap"
  5198. }
  5199. }
  5200. , {}],
  5201. 22: [function(e, t, i) {
  5202. "use strict";
  5203. t.exports = Object.freeze({
  5204. FORWARD: "FORWARD",
  5205. LEFT: "LEFT",
  5206. RIGHT: "RIGHT",
  5207. BACK: "BACK",
  5208. UP: "UP",
  5209. DOWN: "DOWN"
  5210. })
  5211. }
  5212. , {}],
  5213. 23: [function(e, t, i) {
  5214. "use strict";
  5215. t.exports = {
  5216. ActionInterrupted: "action.interrupted",
  5217. TourStart: "tour.start",
  5218. TourEnd: "tour.end",
  5219. StartModeChange: "mode.startChange"
  5220. }
  5221. }
  5222. , {}],
  5223. 24: [function(e, t, i) {
  5224. "use strict";
  5225. t.exports = Object.freeze({
  5226. None: 0,
  5227. Queued: 1,
  5228. ForceQueued: 2,
  5229. Downloading: 3,
  5230. Downloaded: 4,
  5231. DownloadFailed: 5
  5232. })
  5233. }
  5234. , {}],
  5235. 25: [function(e, t, i) {
  5236. "use strict";
  5237. t.exports = {
  5238. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5239. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5240. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5241. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5242. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5243. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5244. }
  5245. }
  5246. , {}],
  5247. 26: [function(e, t, i) {
  5248. "use strict";
  5249. t.exports = {
  5250. Texture2D: 0,
  5251. TextureCube: 1
  5252. }
  5253. }
  5254. , {}],
  5255. 27: [function(e, t, i) {
  5256. "use strict";
  5257. t.exports = {
  5258. SMALL: "small",
  5259. LARGE: "large"
  5260. }
  5261. }
  5262. , {}],
  5263. 28: [function(e, t, i) {
  5264. "use strict";
  5265. var n = e("./Viewmode")
  5266. , r = {
  5267. LANDING: {},
  5268. NAVIGATION: "navigation",
  5269. MORE_HELP: "moreHelp",
  5270. TOUR_INTERACTION: {}
  5271. };
  5272. r.LANDING[n.PANORAMA] = "panorama.landing",
  5273. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5274. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5275. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5276. r.TOUR_INTERACTION.standard = "standard.tour",
  5277. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5278. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5279. t.exports = r
  5280. }
  5281. , {
  5282. "./Viewmode": 51
  5283. }],
  5284. 29: [function(e, t, i) {
  5285. "use strict";
  5286. var n = {
  5287. UP: 1,
  5288. DOWN: -1,
  5289. LEFT: "L",
  5290. RIGHT: "R",
  5291. FORWARD: "F",
  5292. BACK: "B",
  5293. reverse: {},
  5294. opposite: function(e) {
  5295. return this.reverse[e.toString()]
  5296. }
  5297. };
  5298. !function() {
  5299. n.reverse[n.UP] = n.DOWN,
  5300. n.reverse[n.DOWN] = n.UP,
  5301. n.reverse[n.LEFT] = n.RIGHT,
  5302. n.reverse[n.RIGHT] = n.LEFT,
  5303. n.reverse[n.FORWARD] = n.BACK,
  5304. n.reverse[n.BACK] = n.FORWARD
  5305. }(),
  5306. t.exports = n
  5307. }
  5308. , {}],
  5309. 30: [function(e, t, i) {
  5310. "use strict";
  5311. var n = e("../util/browser")
  5312. , r = {
  5313. ZERO: 48,
  5314. ONE: 49,
  5315. TWO: 50,
  5316. THREE: 51,
  5317. FOUR: 52,
  5318. FIVE: 53,
  5319. SIX: 54,
  5320. SEVEN: 55,
  5321. EIGHT: 56,
  5322. NINE: 57,
  5323. LEFTARROW: 37,
  5324. UPARROW: 38,
  5325. RIGHTARROW: 39,
  5326. DOWNARROW: 40,
  5327. A: 65,
  5328. B: 66,
  5329. C: 67,
  5330. D: 68,
  5331. E: 69,
  5332. F: 70,
  5333. G: 71,
  5334. H: 72,
  5335. I: 73,
  5336. J: 74,
  5337. K: 75,
  5338. L: 76,
  5339. M: 77,
  5340. N: 78,
  5341. O: 79,
  5342. P: 80,
  5343. Q: 81,
  5344. R: 82,
  5345. S: 83,
  5346. T: 84,
  5347. U: 85,
  5348. V: 86,
  5349. W: 87,
  5350. X: 88,
  5351. Y: 89,
  5352. Z: 90,
  5353. SPACE: 32,
  5354. RETURN: 13,
  5355. SEMICOLON: 186,
  5356. PLUSEQUALS: 187,
  5357. DASHUNDERSCORE: 189,
  5358. OPENBRACKET: 219
  5359. };
  5360. n.detectFirefox() && (r.SEMICOLON = 59,
  5361. r.PLUSEQUALS = 61,
  5362. r.DASHUNDERSCORE = 173),
  5363. t.exports = r
  5364. }
  5365. , {
  5366. "../util/browser": 182
  5367. }],
  5368. 31: [function(e, t, i) {
  5369. "use strict";
  5370. t.exports = {
  5371. EN_US: "en-US",
  5372. ES_MX: "es-MX",
  5373. FR_FR: "fr-FR",
  5374. DE_DE: "de-DE",
  5375. RU_RU: "ru-RU",
  5376. CN_CN: "cn-CN",
  5377. JP_JP: "jp-JP"
  5378. }
  5379. }
  5380. , {}],
  5381. 32: [function(e, t, i) {
  5382. "use strict";
  5383. t.exports = {
  5384. TagActivated: "tag.activated",
  5385. TagDismissed: "tag.dismissed",
  5386. TagNavigation: "tag.navigation"
  5387. }
  5388. }
  5389. , {}],
  5390. 33: [function(e, t, i) {
  5391. "use strict";
  5392. t.exports = {
  5393. ModelAdded: "model-added",
  5394. ActiveModelChanged: "active-model-changed"
  5395. }
  5396. }
  5397. , {}],
  5398. 34: [function(e, t, i) {
  5399. "use strict";
  5400. t.exports = {
  5401. LEFT: 0,
  5402. MIDDLE: 1,
  5403. RIGHT: 2
  5404. }
  5405. }
  5406. , {}],
  5407. 35: [function(e, t, i) {
  5408. "use strict";
  5409. t.exports = {
  5410. PanoRenderComplete: "panorama.render.complete",
  5411. TileRenderFailure: "panorama.tile.render.failed",
  5412. TileRenderSuccess: "panorama.tile.render.success",
  5413. TileUploadAttempted: "panorama.tile.upload.attempted",
  5414. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5415. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5416. }
  5417. }
  5418. , {}],
  5419. 36: [function(e, t, i) {
  5420. "use strict";
  5421. t.exports = {
  5422. BASE: 1,
  5423. STANDARD: 2,
  5424. HIGH: 3,
  5425. ULTRAHIGH: 4
  5426. }
  5427. }
  5428. , {}],
  5429. 37: [function(e, t, i) {
  5430. "use strict";
  5431. t.exports = {
  5432. LoadComplete: "panorama.load.complete",
  5433. LoadFailed: "panorama.load.failed",
  5434. TileLoaded: "panorama.tile.loaded"
  5435. }
  5436. }
  5437. , {}],
  5438. 38: [function(e, t, i) {
  5439. "use strict";
  5440. t.exports = Object.freeze({
  5441. Standard: 0,
  5442. Slow: 1,
  5443. Retain: 2
  5444. })
  5445. }
  5446. , {}],
  5447. 39: [function(e, t, i) {
  5448. "use strict";
  5449. t.exports = Object.freeze({
  5450. Show: 0,
  5451. Hide: 1,
  5452. Retain: 2
  5453. })
  5454. }
  5455. , {}],
  5456. 40: [function(e, t, i) {
  5457. "use strict";
  5458. t.exports = {
  5459. Move: "move",
  5460. MoveComplete: "move.complete",
  5461. ModeChanged: "mode.changed",
  5462. ModeChanging: "mode.changing",
  5463. PanoChosen: "pano.chosen",
  5464. ClosestPanoChanging: "closest.pano.changing",
  5465. WarpStarted: "warp.started",
  5466. WarpInterrupted: "warp.interrupted",
  5467. WarpEnded: "warp.ended",
  5468. FlyinFinished: "flyin.finished",
  5469. FlyingStarted: "flying.started",
  5470. FlyingInterrupted: "flying.interrupted",
  5471. FlyingEnded: "flying.ended",
  5472. Ready: "ready",
  5473. StartInside: "start.inside",
  5474. StartOutside: "start.outside",
  5475. ViewChanged: "view.changed",
  5476. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5477. InputStart: "input.start"
  5478. }
  5479. }
  5480. , {}],
  5481. 41: [function(e, t, i) {
  5482. "use strict";
  5483. t.exports = Object.freeze({
  5484. DEFAULT: 0,
  5485. PANOMARKERS: 1,
  5486. RETICULE: 2,
  5487. TAG: 3
  5488. })
  5489. }
  5490. , {}],
  5491. 42: [function(e, t, i) {
  5492. "use strict";
  5493. t.exports = {
  5494. visibleFloor: 1,
  5495. ghostFloor: 3,
  5496. boundingSkybox: 1,
  5497. panoMarker: 2,
  5498. reticule: 3,
  5499. tagStem: 4,
  5500. tagDisc: 5,
  5501. ribbon: 100
  5502. }
  5503. }
  5504. , {}],
  5505. 43: [function(e, t, i) {
  5506. "use strict";
  5507. t.exports = {
  5508. ContextCreated: "scene-renderer-context-created",
  5509. AfterRender: "after-render",
  5510. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5511. }
  5512. }
  5513. , {}],
  5514. 44: [function(e, t, i) {
  5515. "use strict";
  5516. t.exports = {
  5517. IDLE: "idle",
  5518. BROWSE: "browse",
  5519. EXAMINE: "examine"
  5520. }
  5521. }
  5522. , {}],
  5523. 45: [function(e, t, i) {
  5524. "use strict";
  5525. t.exports = {
  5526. TileDownloadSuccess: "tiledownloader.download.success",
  5527. TileDownloadFailure: "tiledownloader.download.failure",
  5528. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5529. }
  5530. }
  5531. , {}],
  5532. 46: [function(e, t, i) {
  5533. "use strict";
  5534. t.exports = {
  5535. CardboardAndroid: "googlevr",
  5536. GearVR: "gearvr",
  5537. CardboardIOS: "googlevrios",
  5538. Cardboard: "googlevr"
  5539. }
  5540. }
  5541. , {}],
  5542. 47: [function(e, t, i) {
  5543. "use strict";
  5544. t.exports = {
  5545. NONE: 0,
  5546. CONTEXTUAL: 1,
  5547. ANDROID: 2
  5548. }
  5549. }
  5550. , {}],
  5551. 48: [function(e, t, i) {
  5552. "use strict";
  5553. var n = {
  5554. Title: 0,
  5555. Cardboard: 1
  5556. }
  5557. , r = {
  5558. Title: 0,
  5559. Cardboard: 1,
  5560. Gear: 2
  5561. };
  5562. !function() {
  5563. [n, r].forEach(function(e) {
  5564. e.pageCount = Object.keys(e).length
  5565. })
  5566. }(),
  5567. t.exports.ios = n,
  5568. t.exports.standard = r
  5569. }
  5570. , {}],
  5571. 49: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = {
  5574. Android: "android",
  5575. IOS: "ios",
  5576. Desktop: "desktop",
  5577. UnsupportedAndroid: "android-unsupported"
  5578. }
  5579. }
  5580. , {}],
  5581. 50: [function(e, t, i) {
  5582. "use strict";
  5583. var n = e("three");
  5584. t.exports = {
  5585. UP: new n.Vector3(0,1,0),
  5586. DOWN: new n.Vector3(0,-1,0),
  5587. LEFT: new n.Vector3(-1,0,0),
  5588. RIGHT: new n.Vector3(1,0,0),
  5589. FORWARD: new n.Vector3(0,0,-1),
  5590. BACK: new n.Vector3(0,0,1)
  5591. }
  5592. }
  5593. , {
  5594. three: 217
  5595. }],
  5596. 51: [function(e, t, i) {
  5597. "use strict";
  5598. var n = e("../exception/ViewmodeConvertException")
  5599. , r = e("./coreViewmodes")
  5600. , o = e("../util/common")
  5601. , a = {
  5602. MESH: "mesh",
  5603. OUTDOOR: "outdoor",
  5604. TRANSITIONING: "transitioning",
  5605. toInt: function(e) {
  5606. switch (e) {
  5607. case this.PANORAMA:
  5608. return 1;
  5609. case this.DOLLHOUSE:
  5610. return 2;
  5611. case this.FLOORPLAN:
  5612. return 3;
  5613. case this.OUTDOOR:
  5614. return 4;
  5615. case this.TRANSITIONING:
  5616. return -1
  5617. }
  5618. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5619. },
  5620. fromInt: function(e) {
  5621. switch (e) {
  5622. case "1":
  5623. case 1:
  5624. return this.PANORAMA;
  5625. case "2":
  5626. case 2:
  5627. return this.DOLLHOUSE;
  5628. case "3":
  5629. case 3:
  5630. return this.FLOORPLAN;
  5631. case "4":
  5632. case 4:
  5633. return this.OUTDOOR
  5634. }
  5635. throw new n("No known conversion for int to viewmode for int: " + e)
  5636. },
  5637. convertWorkshopModeInt: function(e) {
  5638. switch (e) {
  5639. case "0":
  5640. case 0:
  5641. case undefined: //xzw add
  5642. return this.PANORAMA;
  5643. case "1":
  5644. case 1:
  5645. return this.FLOORPLAN;
  5646. case "2":
  5647. case 2:
  5648. return this.DOLLHOUSE;
  5649. case "3":
  5650. case 3:
  5651. return this.MESH
  5652. }
  5653. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5654. }
  5655. };
  5656. o.extendObject(a, r),
  5657. t.exports = a
  5658. }
  5659. , {
  5660. "../exception/ViewmodeConvertException": 58,
  5661. "../util/common": 185,
  5662. "./coreViewmodes": 54
  5663. }],
  5664. 52: [function(e, t, i) {
  5665. "use strict";
  5666. t.exports = {
  5667. BLACK: "black",
  5668. STD: "std",
  5669. WALK: "walk"
  5670. }
  5671. }
  5672. , {}],
  5673. 53: [function(e, t, i) {
  5674. "use strict";
  5675. t.exports = {
  5676. ZoomIn: "zoom.in",
  5677. ZoomOut: "zoom.out",
  5678. ZoomMax: "zoom.max",
  5679. ZoomMin: "zoom.min"
  5680. }
  5681. }
  5682. , {}],
  5683. 54: [function(e, t, i) {
  5684. "use strict";
  5685. t.exports = {
  5686. PANORAMA: "panorama",
  5687. DOLLHOUSE: "dollhouse",
  5688. FLOORPLAN: "floorplan"
  5689. }
  5690. }
  5691. , {}],
  5692. 55: [function(e, t, i) {
  5693. "use strict";
  5694. function n(e) {
  5695. this.message = e
  5696. }
  5697. t.exports = n
  5698. }
  5699. , {}],
  5700. 56: [function(e, t, i) {
  5701. "use strict";
  5702. function n(e) {
  5703. r.call(this, e)
  5704. }
  5705. var r = e("./BasicException");
  5706. n.prototype = Object.create(r.prototype),
  5707. t.exports = n
  5708. }
  5709. , {
  5710. "./BasicException": 55
  5711. }],
  5712. 57: [function(e, t, i) {
  5713. "use strict";
  5714. function n(e) {
  5715. r.call(this, e)
  5716. }
  5717. var r = e("./BasicException");
  5718. n.prototype = Object.create(r.prototype),
  5719. t.exports = n
  5720. }
  5721. , {
  5722. "./BasicException": 55
  5723. }],
  5724. 58: [function(e, t, i) {
  5725. "use strict";
  5726. function n(e) {
  5727. r.call(this, e)
  5728. }
  5729. var r = e("./BasicException");
  5730. n.prototype = Object.create(r.prototype),
  5731. t.exports = n
  5732. }
  5733. , {
  5734. "./BasicException": 55
  5735. }],
  5736. 59: [function(e, t, i) {
  5737. (function(i) {
  5738. "use strict";
  5739. function n(e) {
  5740. var t = {};
  5741. if (e) {
  5742. var i = e.flags;
  5743. if (i)
  5744. for (var n in i)
  5745. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5746. return t
  5747. }
  5748. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5749. null
  5750. }
  5751. var r = e("./util/ajax")
  5752. , o = e("./util/showcase")
  5753. , a = e("./util/logger")
  5754. , s = ""
  5755. , l = new a(i)
  5756. , c = {};
  5757. t.exports = {
  5758. loadFeatureFlags: function(e) {
  5759. var t = $.Deferred();
  5760. return r.get(e.urlBase + s, {
  5761. responseType: "json",
  5762. prefetchFrom: "user",
  5763. auth: o.getAuthorizationHeader()
  5764. }).done(function(e) {
  5765. c = n(e),
  5766. c ? t.resolve(c) : t.reject("loading-failed")
  5767. }).fail(function() {
  5768. l.debug("Retrieval of feature flags failed."),
  5769. t.reject("loading-failed")
  5770. }),
  5771. t.promise()
  5772. },
  5773. getFlags: function() {
  5774. return c
  5775. },
  5776. updateDependentSettings: function(e, t) {
  5777. e = e || c,
  5778. e.labels && (t.labels.enabled = !0),
  5779. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5780. e.showcase_sdk && (t.sdkInit = !0),
  5781. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5782. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5783. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5784. e.hide_sc_sharing && (t.share.enabled = !1)
  5785. }
  5786. }
  5787. }
  5788. ).call(this, "/js/featureflags.js")
  5789. }
  5790. , {
  5791. "./util/ajax": 181,
  5792. "./util/logger": 189,
  5793. "./util/showcase": 193
  5794. }],
  5795. 60: [function(e, t, i) {
  5796. "use strict";
  5797. var n = (e("../util/common"),
  5798. {
  5799. status: 0,
  5800. set: function(e) {
  5801. if (isNaN(e))
  5802. return !1;
  5803. var t = $('.progressbar');
  5804. 0 > e && (e = 0);
  5805. e > 100 && (e = 100);
  5806. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5807. var barperc = e*width;
  5808. var perc = Math.round(e);
  5809. var labelpos = (parseInt(barperc)-15);
  5810. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5811. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5812. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5813. this.status = e
  5814. },
  5815. done: function(e) {
  5816. return e || this.status ? (this.status = null,
  5817. this.set(100)) : this
  5818. }
  5819. });
  5820. t.exports.circleLoader = n
  5821. }
  5822. , {
  5823. "../util/common": 185
  5824. }],
  5825. 61: [function(e, t, i) {
  5826. "use strict";
  5827. t.exports = Object.freeze({
  5828. CLOSE: "modal.closer.close"
  5829. })
  5830. }
  5831. , {}],
  5832. 62: [function(e, t, i) {
  5833. "use strict";
  5834. function n(e, t) {
  5835. t && (t.stopPropagation(),
  5836. t.preventDefault()),
  5837. e && this.emit(l.CLOSE, e),
  5838. g.reset()
  5839. }
  5840. function r(e, t) {
  5841. function i() {
  5842. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5843. t !== f && (f = t,
  5844. t ? (e.classList.add("closeByFooter"),
  5845. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5846. h.classList.remove("closeByFooter")))
  5847. }
  5848. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5849. }
  5850. var o = e("../../settings")
  5851. , a = (e("../../tag/Media/MediaEvent"),
  5852. e("../../util/browser"))
  5853. , s = e("../../util/common")
  5854. , l = e("./ModalCloserEvent")
  5855. , c = e("events").EventEmitter
  5856. , h = document.getElementsByClassName("footer")[0]
  5857. , u = h.querySelectorAll(".close")[0]
  5858. , d = null
  5859. , p = null
  5860. , f = null
  5861. , g = (a.isMobile(),
  5862. {
  5863. open: function(e) {
  5864. e && (r(e),
  5865. d && u.removeEventListener("click", d, !0),
  5866. d = n.bind(this, e.id),
  5867. u.addEventListener("click", d, !0),
  5868. p && window.removeEventListener("resize", p, !0),
  5869. p = r.bind(this, e),
  5870. window.addEventListener("resize", p, !0))
  5871. },
  5872. reset: function() {
  5873. h.classList.remove("closeByFooter"),
  5874. u.removeEventListener("click", d, !0),
  5875. window.removeEventListener("resize", p, !0),
  5876. d = p = f = null
  5877. }
  5878. });
  5879. s.extendObject(g, c.prototype),
  5880. t.exports = g
  5881. }
  5882. , {
  5883. "../../tag/Media/MediaEvent": 131,
  5884. "../../settings": 166,
  5885. "../../util/browser": 182,
  5886. "../../util/common": 185,
  5887. "./ModalCloserEvent": 61,
  5888. events: 202
  5889. }],
  5890. 63: [function(e, t, i) {
  5891. "use strict";
  5892. function n(e, t, i) {
  5893. var n = new r.GUI({
  5894. width: 400
  5895. })
  5896. , u = n.addFolder("Flydown from Dollhouse");
  5897. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5898. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5899. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5900. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5901. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5902. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5903. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5904. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5905. var d = n.addFolder("Transition between panos");
  5906. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5907. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5908. h.transition.flyTime = 0,
  5909. d.__controllers.forEach(function(e) {
  5910. e.updateDisplay()
  5911. })
  5912. }),
  5913. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5914. h.transition.flySpeed = 0,
  5915. d.__controllers.forEach(function(e) {
  5916. e.updateDisplay()
  5917. })
  5918. }),
  5919. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5920. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5921. d.add(h.transition, "movementEasing", Object.keys(a));
  5922. var p = n.addFolder("Path Display");
  5923. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5924. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5925. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5926. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5927. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5928. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5929. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5930. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5931. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5932. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5933. h.path.color = l[h.path.color],
  5934. h.path.colorUp = l._desat(h.path.color),
  5935. h.path.colorDown = l.darken(h.path.color)
  5936. }),
  5937. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5938. h.reticuleColor = l[h.reticuleColor]
  5939. });
  5940. var f = n.addFolder("Warping")
  5941. , g = f.addFolder("Warp/Teleport");
  5942. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5943. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5944. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5945. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5946. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5947. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5948. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5949. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5950. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5951. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5952. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5953. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5954. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5955. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5956. h.path.typ = c[h.path.typ]
  5957. }),
  5958. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5959. t.endlessLoop = h.warp.loop
  5960. }),
  5961. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5962. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5963. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5964. var m = f.addFolder("Long Warp Only");
  5965. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5966. h.warp.flySpeed = 0,
  5967. m.__controllers.forEach(function(e) {
  5968. e.updateDisplay()
  5969. })
  5970. }),
  5971. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5972. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5973. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5974. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5975. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5976. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5977. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5978. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5979. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5980. var v = n.addFolder("Warp Esoterica");
  5981. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5982. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5983. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5984. h.warp.minWarpTime = 0,
  5985. v.__controllers.forEach(function(e) {
  5986. e.updateDisplay()
  5987. })
  5988. }),
  5989. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5990. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5991. v.add(h.warp, "movementEasing", Object.keys(a));
  5992. var A = n.addFolder("Misc");
  5993. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5994. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5995. }),
  5996. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5997. i.cameras[s.PANORAMA].fov = h.insideFOV
  5998. }),
  5999. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6000. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6001. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6002. var y = n.addFolder("Navigation");
  6003. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6004. h.navigation.panoScores || e.panos.forEach(function(e) {
  6005. e.floor.remove(e.text3d),
  6006. e.text3d = null
  6007. })
  6008. }),
  6009. y.add(h.navigation, "mouseDirection"),
  6010. y.add(h.navigation, "filterStrictness", 0, 1),
  6011. y.add(h.navigation, "angleFactor", -60, 0),
  6012. y.add(h.navigation, "directionFactor", 1, 20),
  6013. y.add(h.navigation, "distanceFactor", -5, 5),
  6014. y.add(h.navigation, "optionalityFactor", .1, 10);
  6015. var C = n.addFolder("tags")
  6016. , I = C.addFolder("Tag Creation");
  6017. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6018. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6019. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6020. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6021. var E = C.addFolder("Visibility");
  6022. E.add(h.tags.visibility, "anyDistance"),
  6023. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6024. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6025. E.add(h.tags.visibility, "hideViaFloor"),
  6026. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6027. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6028. var b = C.addFolder("Disc Parameters");
  6029. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6030. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6031. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6032. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6033. }),
  6034. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6035. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6036. }),
  6037. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6038. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6039. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6040. var w = C.addFolder("Navigate");
  6041. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6042. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6043. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6044. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6045. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6046. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6047. var _ = n.addFolder("Debug");
  6048. _.add(h, "wireframe").onFinishChange(function() {
  6049. e.chunks.forEach(function(t) {
  6050. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6051. t.wireframeTwin.material.depthWrite = !1,
  6052. t.wireframeTwin.material.depthTest = !1,
  6053. t.wireframeTwin.material.opacity = .5,
  6054. t.wireframeTwin.material.transparent = !0),
  6055. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6056. })
  6057. }),
  6058. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6059. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6060. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6061. e.skybox.wireframe = null)
  6062. }),
  6063. _.add(h, "showSweeps").onFinishChange(function() {
  6064. e.setSweepVisibility(h.showSweeps)
  6065. }),
  6066. _.add(h, "showMesh").onFinishChange(function() {
  6067. e.chunks.forEach(function(e) {
  6068. e.visible = h.showMesh
  6069. })
  6070. }),
  6071. _.add(h, "showFloors").onFinishChange(function() {
  6072. e.floors.forEach(function(e) {
  6073. e.collider.children.forEach(function(e) {
  6074. e.material.visible = h.showFloors
  6075. })
  6076. })
  6077. }),
  6078. _.add(h, "showSkyboxes").onFinishChange(function() {
  6079. e.panos.forEach(function(e) {
  6080. e.skyboxMesh.visible = h.showSkyboxes
  6081. })
  6082. }),
  6083. _.add(h, "showNeighbors").onChange(function() {}),
  6084. _.add(e, "alpha", 0, 1)
  6085. }
  6086. var r = e("../lib/dat.gui")
  6087. , o = e("three")
  6088. , a = e("../util/easing")
  6089. , s = e("../enum/Viewmode")
  6090. , l = e("../enum/Colors")
  6091. , c = e("../enum/WarpStyle")
  6092. , h = e("../settings");
  6093. e("../tag/tag");
  6094. r.GUI.prototype.removeFolder = function(e) {
  6095. var t = this.__folders[e];
  6096. t && (t.close(),
  6097. this.__ul.removeChild(t.domElement.parentNode),
  6098. delete this.__folders[e],
  6099. this.onResize())
  6100. }
  6101. ,
  6102. t.exports.toggle = n
  6103. }
  6104. , {
  6105. "../enum/Colors": 19,
  6106. "../enum/Viewmode": 51,
  6107. "../enum/WarpStyle": 52,
  6108. "../lib/dat.gui": 93,
  6109. "../tag/tag": 123,
  6110. "../settings": 166,
  6111. "../util/easing": 186,
  6112. three: 217
  6113. }],
  6114. 64: [function(e, t, i) {
  6115. (function(i) {
  6116. "use strict";
  6117. function n(e, t, i, n) {
  6118. $(".gui-error .error-problem-text").text(e),
  6119. $(".gui-error .error-solution-text").text(t),
  6120. $(".gui-error .error-explanation").text(i),
  6121. $(".gui-error .error-actions").html(n),
  6122. $(window).resize(),
  6123. $(".gui-error").fadeIn(),
  6124. $("#bottom-logo").fadeIn()
  6125. }
  6126. function r(e) {
  6127. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6128. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6129. s.isMobile() || $("[rel=tiletip]").tooltip({
  6130. placement: "bottom",
  6131. delay: {
  6132. show: 50,
  6133. hide: 0
  6134. },
  6135. trigger: "hover",
  6136. viewport: {
  6137. selector: "body",
  6138. padding: 10
  6139. }
  6140. })
  6141. }
  6142. function o() {
  6143. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6144. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6145. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6146. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6147. e.preventDefault(),
  6148. e.stopPropagation(),
  6149. r(" ")
  6150. })
  6151. }
  6152. function a(e) {
  6153. if ($("head title").text(c.pageTitle),
  6154. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6155. $("#gui-loading").fadeOut(250),
  6156. $("#quick-blackout").hide(),
  6157. l.track("showcase_error", {
  6158. error_key: e
  6159. }),
  6160. h.locale || h.init(),
  6161. "webgl-unsupported" === e)
  6162. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6163. else if ("webgl-ios" === e)
  6164. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6165. else if ("webgl-safari" === e)
  6166. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6167. else if ("webgl-generic" === e)
  6168. o();
  6169. else if ("missing-urls" === e)
  6170. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6171. else if ("loading-failed" === e)
  6172. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6173. else {
  6174. if ("loading-failed-maintenance" !== e)
  6175. return void d.error("Unhandled error: " + e);
  6176. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6177. }
  6178. }
  6179. var s = e("./../util/browser")
  6180. , l = e("./../analytics")
  6181. , c = e("./../settings")
  6182. , h = e("../localization/localize")
  6183. , u = e("./../util/logger")
  6184. , d = new u(i)
  6185. , p = '"https://support.port.com/hc/articles/208220058"';
  6186. t.exports.error = a
  6187. }
  6188. ).call(this, "/js/gui/error.js")
  6189. }
  6190. , {
  6191. "../localization/localize": 108,
  6192. "./../analytics": 4,
  6193. "./../settings": 166,
  6194. "./../util/browser": 182,
  6195. "./../util/logger": 189
  6196. }],
  6197. 65: [function(e, t, i) {
  6198. (function(i) {
  6199. "use strict";
  6200. function n() {
  6201. Ue = [],
  6202. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6203. Ue.push(".hideTarget", ".pinTop.right")
  6204. }
  6205. function r() {
  6206. for (var e in je)
  6207. if (je.hasOwnProperty(e)) {
  6208. var t = je[e];
  6209. if (!t.visible)
  6210. for (var i = 0; i < t.elements.length; i++)
  6211. $(t.elements[i]).hide()
  6212. }
  6213. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6214. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6215. n()
  6216. }
  6217. function o(e, t) {
  6218. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6219. $("#gui-zoomin").toggle(i),
  6220. $("#gui-zoomout").toggle(i)
  6221. }
  6222. function a() {
  6223. c(),
  6224. $(".pinBottom").toggleClass("open"),
  6225. $("#drawer").toggleClass("open"),
  6226. $(".footer").toggleClass("open"),
  6227. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6228. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6229. ie.resetDrawer()),
  6230. setTimeout(function() {
  6231. $("#pullTab").toggleClass("opened");
  6232. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6233. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6234. }
  6235. function s(e) {
  6236. var t;
  6237. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6238. t = e.position().top + e.outerHeight(),
  6239. e.attr("style", "display: none"));
  6240. var i = $("#player").outerHeight()
  6241. , n = i - 130;
  6242. return n < t + 25
  6243. }
  6244. function l(e) {
  6245. "touchstart" === e.type && e.preventDefault(),
  6246. e.stopPropagation()
  6247. }
  6248. function c() {
  6249. W && (W.reload(),
  6250. W.init())
  6251. }
  6252. function h(e) {
  6253. ne.show(e),
  6254. r()
  6255. }
  6256. function u(e) {
  6257. ne.progress(e)
  6258. }
  6259. function d(e, t, i) {
  6260. var n = t.player;
  6261. $("#gui-thumb").fadeOut(2500),
  6262. ne.hide(function() {
  6263. Ge = !1
  6264. }),
  6265. me.init(e, i),
  6266. de.finishSetup(Object.keys(e.tags).length),
  6267. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6268. var s = function() {
  6269. i.dismissExaminedTag(),
  6270. i.disableHovering()
  6271. };
  6272. Ae.on(ye.OPENED, s),
  6273. Ce.on(Me.OPENED, s),
  6274. he.on(ue.OPENED, s),
  6275. fe.on(ge.OPENED, s);
  6276. var l = i.enableHovering.bind(i);
  6277. if (Ae.on(ye.CLOSED, l),
  6278. Ce.on(Me.CLOSED, l),
  6279. he.on(ue.CLOSED, l),
  6280. fe.on(ge.CLOSED, l),
  6281. Q.labels.enabled && Object.keys(e.labels).length,
  6282. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6283. C(e.currentFloor, n.mode)),
  6284. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6285. r(),
  6286. o(t, t.player),
  6287. $("#gui").fadeIn(1500),
  6288. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6289. a(),
  6290. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6291. }, 2e3),
  6292. !K.isMobile())
  6293. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6294. $(c[h]).addClass("hasHover");
  6295. O(e),
  6296. de.setupToggling();
  6297. //xzw:
  6298. window.editHotPanel && editHotPanel();
  6299. //czj
  6300. navBorderRadius(e);
  6301. //czj 编辑界面
  6302. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6303. window.EditTools && new EditTools(n.sceneRenderer);
  6304. }
  6305. function navBorderRadius(e){
  6306. var pullTab = $("#pullTab"),
  6307. mobileRadius = {
  6308. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6309. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6310. },
  6311. topRadius = {
  6312. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6313. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6314. };
  6315. function BorderRadius(bottom,top){
  6316. $("#gui-modes-map > div:visible:last").css(bottom);
  6317. if(pullTab.is(':visible')){
  6318. $(".viewContainer > div:visible:first").css(top);
  6319. }else{
  6320. $("#gui-modes-map > div:visible:first").css(top);
  6321. }
  6322. }
  6323. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6324. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6325. }else{
  6326. BorderRadius(topRadius.bottom,topRadius.top);
  6327. }
  6328. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6329. if(window.DATA.model.special || window.DATA.special){
  6330. window.specialScene && specialScene.special().afterImplement();
  6331. }
  6332. }
  6333. function p(e) {
  6334. e || (e = 0),
  6335. We = !1,
  6336. window.setTimeout(function() {
  6337. We || (ze = !0,
  6338. $("#gui-spinner").stop(!0, !0).show())
  6339. }
  6340. .bind(this), e)
  6341. }
  6342. function f() {
  6343. $("#gui-spinner").stop(!0, !0),
  6344. $("#gui-spinner").fadeOut(1e3),
  6345. We = !0,
  6346. ze = !1
  6347. }
  6348. function g(e, t) {
  6349. var i = e.mode
  6350. , n = t || e.currentPano;
  6351. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6352. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6353. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6354. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6355. Q.show360Views.enabled && !n.isAligned() ? (
  6356. $(".gui-floor").addClass("hidden"),
  6357. $("#gui-modes-outside").addClass("desktop-only")) : (
  6358. $(".gui-floor").removeClass("hidden"),
  6359. $("#gui-modes-outside").removeClass("desktop-only")),
  6360. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6361. Be = i,
  6362. $("#gui-modes-outside").addClass("hidden"),
  6363. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6364. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6365. }
  6366. function m(e, t) {
  6367. var i = t.player;
  6368. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6369. l(e),
  6370. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6371. J.track("USER", {
  6372. event_type: "showcase_gui",
  6373. gui_action: "click_inside_mode_button"
  6374. }),
  6375. t.changeMode(_e.PANORAMA);
  6376. }),
  6377. $("#gui-modes-outside").find("a").on("click", function(e) {
  6378. l(e),
  6379. J.track("showcase_gui", {
  6380. gui_action: "click_outside_mode_button"
  6381. }),
  6382. t.changeMode(Be)
  6383. }),
  6384. $("#gui-modes-floorplan").on("click", function(e) {
  6385. l(e),
  6386. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6387. gui_action: "click_floorplan_mode_button"
  6388. }),
  6389. t.changeMode(_e.FLOORPLAN));
  6390. }),
  6391. $("#gui-modes-dollhouse").on("click", function(e) {
  6392. l(e),
  6393. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6394. gui_action: "click_dollhouse_mode_button"
  6395. }),
  6396. t.changeMode(_e.DOLLHOUSE));
  6397. })
  6398. }
  6399. function v(e, t) {
  6400. function i() {
  6401. document.getElementById("vr").classList.remove("hidden"),
  6402. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6403. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6404. $(".improper-embed").toggleClass("hidden", !1),
  6405. r())
  6406. }, function(e) {
  6407. r()
  6408. }) : r()
  6409. }
  6410. function n(i) {
  6411. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6412. Ie.init(e.data, t, i, q),
  6413. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6414. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6415. }
  6416. function r() {
  6417. De.info("WebVR support not found, VR button activates native app VR modal"),
  6418. Ae.init(e.data, q),
  6419. Ae.on(ye.OPENED, function() {
  6420. var e = document.getElementById("vr-modal");
  6421. return function() {
  6422. Ze("vr"),
  6423. le.open(e)
  6424. }
  6425. }()),
  6426. Ae.on(ye.CLOSED, le.reset)
  6427. }
  6428. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6429. /*********************** 方奕卓 VR功能事件监听 ********************/
  6430. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6431. switch (Q.vr.option) {
  6432. case Pe.CONTEXTUAL:
  6433. i();
  6434. break;
  6435. case Pe.ANDROID:
  6436. K.detectAndroid() && i();
  6437. break;
  6438. case Pe.NONE:
  6439. }
  6440. }
  6441. }
  6442. function A(e, t) {
  6443. $("#play").on("mousedown touchstart", function(e) {
  6444. if (window.number == 'xinjiangout') {
  6445. if(window.hadWelcome){
  6446. l(e);
  6447. Ze("tour");
  6448. ve.play();
  6449. J.trackAlways("showcase_gui", {
  6450. gui_action: "play_highlights"
  6451. })
  6452. }
  6453. else{
  6454. window.player.director.emit('jieshao',true);
  6455. window.hadWelcome = true
  6456. }
  6457. }
  6458. else{
  6459. l(e);
  6460. Ze("tour");
  6461. ve.play();
  6462. J.trackAlways("showcase_gui", {
  6463. gui_action: "play_highlights"
  6464. })
  6465. }
  6466. }),
  6467. window.startAndPlay = function(e) {
  6468. // l(e);
  6469. Ze("tour");
  6470. ve.play();
  6471. J.trackAlways("showcase_gui", {
  6472. gui_action: "play_highlights"
  6473. })
  6474. };
  6475. $("#pause").on("mousedown touchstart", function(e) {
  6476. l(e),
  6477. ve.pause(),
  6478. J.trackAlways("showcase_gui", {
  6479. gui_action: "pause_highlights"
  6480. })
  6481. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  6482. }),
  6483. $("#gui-zoomin").find("a").on("click", function(e) {
  6484. l(e),
  6485. t.player.zoomInIncrementally()
  6486. }),
  6487. $("#gui-zoomout").find("a").on("click", function(e) {
  6488. l(e),
  6489. t.player.zoomOutIncrementally()
  6490. })
  6491. }
  6492. function y(e, t) {
  6493. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6494. if(getQueryVariable('m') === '372') continue;
  6495. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6496. $(".gui-floor").find(".container").prepend(r)
  6497. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6498. }
  6499. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6500. i.on("click", function(e) {
  6501. l(e),
  6502. Ze("floor"),
  6503. i.toggleClass("open")
  6504. }),
  6505. $(".floorChoice").on("click", function(e) {
  6506. l(e);
  6507. var n = $(this).data("index");
  6508. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6509. t.player.gotoFloor(n),
  6510. J.track("showcase_gui", {
  6511. gui_action: "click_floor_select_button",
  6512. interaction_source: "gui"
  6513. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6514. Ze("move"),
  6515. t.allFloors(),
  6516. J.track("showcase_gui", {
  6517. gui_action: "click_toggle_all_floors_button",
  6518. interaction_source: "gui"
  6519. })),
  6520. i.removeClass("open")
  6521. })
  6522. }
  6523. function C(e, t) {
  6524. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6525. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6526. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6527. $(".floorChoice").removeClass("active"),
  6528. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6529. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6530. $(".floorChoice").removeClass("active"),
  6531. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6532. }
  6533. function I(e) {
  6534. return e.describe().inTransition
  6535. }
  6536. function b(e, t, i) {
  6537. Fe = e.heroLocations.length;
  6538. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6539. , r = 100 / Fe + "%"
  6540. , o = $("#thumb-container")
  6541. , a = $("#progressBar");
  6542. $("#status").find(".totalSteps").text(Fe);
  6543. for (var s = 0; s < Fe; s++) {
  6544. var c = e.heroLocations[s]
  6545. , h = $(n);
  6546. var thumbUrl
  6547. if(c.heroLocations){//有子项,选第一张截图
  6548. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6549. }else{
  6550. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6551. }
  6552. h.attr("data-index", s)
  6553. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6554. if (c.name) {
  6555. var u = $('<div class="overlay"></div>').text(c.name);
  6556. h.prepend(u)
  6557. }
  6558. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6559. var d = e.panos.get(c.panoId)
  6560. , p = d && !d.isAligned()
  6561. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6562. h.prepend(f)
  6563. }
  6564. o.append(h),
  6565. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6566. }
  6567. j = 144 * Fe,
  6568. Y = 111 * Fe,
  6569. $(".thumbImg").on("mouseover", function() {
  6570. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6571. }),
  6572. $(".thumbImg").on("mouseout", function() {
  6573. t.clearPath()
  6574. }),
  6575. $(".thumbImg").on("click", function(e) {
  6576. l(e);
  6577. var i = $(this);
  6578. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6579. J.trackAlways("showcase_gui", {
  6580. gui_action: "click_highlight"
  6581. }),
  6582. t.goToHighlight([i.data("index"),0])//改
  6583. }),
  6584. $(".previous").find("a").on("click", function(e) {
  6585. l(e),
  6586. J.trackAlways("showcase_gui", {
  6587. gui_action: "prev_highlight"
  6588. }),
  6589. t.prevHighlight()
  6590. }),
  6591. $(".next").find("a").on("click", function(e) {
  6592. l(e),
  6593. J.trackAlways("showcase_gui", {
  6594. gui_action: "next_highlight"
  6595. }),
  6596. t.nextHighlight()
  6597. }),
  6598. $("#drawer").on("mouseleave", function(e) {
  6599. l(e);
  6600. var t;
  6601. try {
  6602. t = new MouseEvent("mouseup",{
  6603. clientX: e.clientX,
  6604. clientY: e.clientY,
  6605. screenX: e.screenX,
  6606. screenY: e.screenY
  6607. })
  6608. } catch (i) {
  6609. t = document.createEvent("MouseEvents"),
  6610. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6611. }
  6612. document.dispatchEvent(t)
  6613. }),
  6614. W = new Sly($("#scrollFrame"),{
  6615. horizontal: !0,
  6616. itemNav: "centered",
  6617. smart: !0,
  6618. scrollTrap: !0,
  6619. scrollBy: 1,
  6620. mouseDragging: !0,
  6621. touchDragging: !0,
  6622. speed: 300,
  6623. dragHandle: !0,
  6624. dynamicHandle: !0,
  6625. clickBar: !0,
  6626. scrollBar: $("#scroller"),
  6627. activateOn: null
  6628. }).init(),
  6629. W.on("active", function(e, t) {
  6630. Ve = t,
  6631. Ze("tour"),
  6632. $(".step").removeClass("active"),
  6633. $("#status").find(".curIdx").text(t + 1);
  6634. for (var i = 0; i <= t; i++)
  6635. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6636. }),
  6637. w()
  6638. }
  6639. function w() {
  6640. var e = $("#player").width() - 20
  6641. , t = $("#scroller")
  6642. , i = $("#drawer")
  6643. , n = $(".pinBottom");
  6644. if ($("#player").width() < 488 || $("#player").height() < 488)
  6645. t.addClass("hidden"),
  6646. i.addClass("noScroll"),
  6647. n.addClass("noScroll");
  6648. else {
  6649. var r = j > e
  6650. , o = !i.hasClass("noScroll")
  6651. , a = r !== o;
  6652. a && (t.toggleClass("hidden"),
  6653. i.toggleClass("noScroll"),
  6654. n.toggleClass("noScroll"))
  6655. }
  6656. }
  6657. function _(e) {
  6658. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6659. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6660. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6661. }
  6662. function T(e) {
  6663. function t(t, i) {
  6664. return !!e.player_options[t] && e[i || t]
  6665. }
  6666. $(".model-title").text(e.name);
  6667. var i = Q.pageTitle;
  6668. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6669. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6670. document.title = i ,
  6671. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6672. delay: {
  6673. show: 50,
  6674. hide: 0
  6675. },
  6676. trigger: "hover",
  6677. html: !1,
  6678. viewport: {
  6679. selector: "body",
  6680. padding: 10
  6681. }
  6682. }),
  6683. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6684. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6685. de.populate({
  6686. name: t("model_name", "name"),
  6687. coBrand: t("presented_by"),
  6688. description: t("model_summary", "summary") || "暂无内容",
  6689. contactName: t("contact_name"),
  6690. address: t("address"),
  6691. phone: t("contact_phone"),
  6692. formattedPhone: e.formatted_contact_phone,
  6693. email: t("contact_email"),
  6694. url: t("external_url"),
  6695. socialSharing: e.enable_social_sharing && e.is_public
  6696. })
  6697. }
  6698. function x(e, t, i, n, r, o) {
  6699. function a() {
  6700. o.setLoadingStartTime(),
  6701. H(),
  6702. r ? (re.showMessage(t, i, je.coBrand.visible),
  6703. l()) : h(l)
  6704. }
  6705. var s = $.Deferred()
  6706. , l = s.resolve.bind(s);
  6707. return Ge = !0,
  6708. O(e),
  6709. e.data.player_options && _(e.data.player_options),
  6710. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6711. Re.localizeGUI(),
  6712. T(e.data),
  6713. r || $(".quick").addClass("hidden"),
  6714. //e.data.image && !r && E(e.data.image),
  6715. n ? (J.impression(),
  6716. a()) : (o.setWaitingStartTime(),
  6717. oe.show(r, a)),
  6718. s
  6719. }
  6720. function S(e, t, i, n, r, a, s) {
  6721. q = s,
  6722. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6723. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6724. ae.init(),
  6725. re.init(e, a),
  6726. Oe.init(e, t, n),
  6727. $(".icon").on("mouseover", function() {
  6728. t.player && t.player.reticule.hide()
  6729. }),
  6730. m(e, t),
  6731. A(e, t),
  6732. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6733. Ce.on(Me.OPENED, function() {
  6734. var e = document.getElementById("share-modal");
  6735. return function() {
  6736. Ze("share"),
  6737. le.open(e)
  6738. }
  6739. }()),
  6740. Ce.on(Me.CLOSED, le.reset)),
  6741. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6742. je.tourControls.visible = !1),
  6743. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6744. z(),
  6745. g(i),
  6746. v(e, r),
  6747. e.on("floor.changed", C),
  6748. e.on("waiting", R.bind(this, e)),
  6749. e.on("waiting-done", P.bind(this, e)),
  6750. i.on(xe.ModeChanged, function(e, n) {
  6751. g(i),
  6752. o(t, i),
  6753. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6754. he.updateMode(n)
  6755. }),
  6756. n.on(Se.Move, Ze.bind(this, "move")),
  6757. i.on(xe.Ready, function() {
  6758. ie.init(n, i, i.tagManager, t),
  6759. i.on(xe.ModeChanged, function(e, t) {
  6760. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6761. })
  6762. }),
  6763. i.on(xe.PanoChosen, function(e, t) {
  6764. g(i, t),
  6765. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6766. }),
  6767. le.on(ce.CLOSE, function(e) {
  6768. switch (e) {
  6769. case "vr-modal":
  6770. Ae.dismiss();
  6771. break;
  6772. case "share-modal":
  6773. Ce.hide();
  6774. break;
  6775. case "terms-modal":
  6776. fe.hide()
  6777. }
  6778. });
  6779. var l = $("#play").eq(0)
  6780. , c = $("#pause").eq(0)
  6781. , h = $(".pinBottom").toArray()
  6782. , u = $("#drawer").eq(0)
  6783. , d = $("#playHead").eq(0)
  6784. , p = $("#progressBar").eq(0)
  6785. , f = $("#thumb-container").eq(0)
  6786. , y = f.children()
  6787. , I = p.children();
  6788. t.on("update.controls", function() {
  6789. var n = t.describe();
  6790. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6791. c.show()),
  6792. n.tourInProgress && (h.forEach(function(e) {
  6793. e.classList.add("playing")
  6794. }),
  6795. u.addClass("playing"),
  6796. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6797. c.hide()),
  6798. n.tourInProgress || (ve.stopTour(),
  6799. h.forEach(function(e) {
  6800. e.classList.remove("playing")
  6801. }),
  6802. u.removeClass("playing"),
  6803. d.removeClass("playing")));
  6804. var r, a, s;
  6805. if (null !== n.currentItem) {
  6806. var p, f;
  6807. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6808. n.onTheBus ? (p = "active",
  6809. f = "recent") : (f = "active",
  6810. p = "recent");
  6811. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6812. for (r = 0; r < e.heroLocations.length; r += 1)
  6813. s = y.eq(r),
  6814. a = I.eq(r),
  6815. s.removeClass(f),
  6816. a.removeClass(f),
  6817. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6818. a.addClass(p),
  6819. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6820. a.addClass(p)) : (s.removeClass(p),
  6821. a.removeClass(p))
  6822. } else
  6823. for (r = 0; r < e.heroLocations.length; r += 1)
  6824. s = y.eq(r),
  6825. a = I.eq(r),
  6826. s.removeClass("active recent"),
  6827. a.removeClass("active recent");
  6828. o(t, i)
  6829. }),
  6830. document.addEventListener("keydown", function(n) {
  6831. switch (J.updateInteraction(Se.InteractionKey),
  6832. n.which) {
  6833. case we.ZERO:
  6834. Q.debug && e.toggleAlpha();
  6835. break;
  6836. case we.NINE:
  6837. Q.debug && se.toggle();
  6838. break;
  6839. case we.ONE:
  6840. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6841. break;
  6842. case we.TWO:
  6843. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6844. break;
  6845. case we.THREE:
  6846. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6847. break;
  6848. case we.FOUR:
  6849. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6850. break;
  6851. case we.SPACE:
  6852. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6853. break;
  6854. case we.RETURN:
  6855. Q.debug && e.toggleExplodeUp();
  6856. break;
  6857. case we.P:
  6858. k();
  6859. break;
  6860. case we.U:
  6861. B();
  6862. break;
  6863. case we.X:
  6864. Q.debug && e.toggleExplode();
  6865. break;
  6866. case we.PLUSEQUALS:
  6867. t.player.activatePersistentZooming(!0),
  6868. ie.hideUi();
  6869. break;
  6870. case we.DASHUNDERSCORE:
  6871. t.player.activatePersistentZooming(!1),
  6872. ie.hideUi();
  6873. break;
  6874. case we.SEVEN:
  6875. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6876. break;
  6877. case we.EIGHT:
  6878. t.player.decreaseZoomSpeed();
  6879. break;
  6880. case we.NINE:
  6881. t.player.increaseZoomSpeed()
  6882. }
  6883. return i && i.reticule.hide(),
  6884. !0
  6885. }
  6886. .bind(this)),
  6887. document.addEventListener("keyup", function(e) {
  6888. switch (e.which) {
  6889. case we.PLUSEQUALS:
  6890. t.player.deactivatePersistentZooming();
  6891. break;
  6892. case we.DASHUNDERSCORE:
  6893. t.player.deactivatePersistentZooming()
  6894. }
  6895. }
  6896. .bind(this)),
  6897. F(e),
  6898. L(e, t.player),
  6899. M(i),
  6900. te.setAutoPlay(e.heroCount()),
  6901. he.init(i, a.mode),
  6902. he.on(ue.OPENED, Ze.bind(this, "help")),
  6903. fe.init(),
  6904. fe.on(ge.OPENED, function() {
  6905. var e = document.getElementById("terms-modal");
  6906. return function() {
  6907. Ze("terms"),
  6908. le.open(e)
  6909. }
  6910. }()),
  6911. fe.on(ge.CLOSED, le.reset),
  6912. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6913. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6914. Q.profiling.enabled && se.show(),
  6915. ve.init(t)
  6916. }
  6917. function M(e) {
  6918. var t = function(e, t) {
  6919. $(e).find("a").each(function(e, i) {
  6920. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6921. i.style.pointerEvents = t ? "auto" : "none"
  6922. })
  6923. }
  6924. , i = function() {
  6925. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6926. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6927. };
  6928. e.on(Ne.ZoomMax, function() {
  6929. t("#gui-zoomin", !1),
  6930. t("#gui-zoomout", !0)
  6931. }),
  6932. e.on(Ne.ZoomMin, function() {
  6933. t("#gui-zoomin", !0),
  6934. t("#gui-zoomout", !1)
  6935. }),
  6936. e.on(Ne.ZoomIn, function() {
  6937. t("#gui-zoomout", !0)
  6938. }),
  6939. e.on(Ne.ZoomOut, function() {
  6940. t("#gui-zoomin", !0)
  6941. }),
  6942. i()
  6943. }
  6944. function R(e) {
  6945. O(e)
  6946. }
  6947. function P(e) {
  6948. O(e)
  6949. }
  6950. function O(e) {
  6951. var t = e.waitQueue.length;
  6952. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6953. }
  6954. function L(e, t) {
  6955. He = {
  6956. gui: null,
  6957. visible: !1,
  6958. model: e,
  6959. player: t
  6960. }
  6961. }
  6962. function D(e, t) {
  6963. function i() {
  6964. var i = t.toJSON();
  6965. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6966. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6967. }
  6968. var n = {}
  6969. , r = new Le.GUI({
  6970. autoPlace: !0,
  6971. width: "60%"
  6972. });
  6973. i(),
  6974. t.on(xe.ViewChanged, i),
  6975. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6976. r.domElement.id = "datLinks";
  6977. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6978. return o.forEach(function(e) {
  6979. if (!K.detectSafari()) {
  6980. var t = document.createElement("button");
  6981. t.classList.add("btn-deep-link"),
  6982. t.innerText = Re.MENU_COPY,
  6983. e.nextSibling.appendChild(t);
  6984. var i = function() {
  6985. alert(Re.LINK_ALERT_COPY),
  6986. t.hide()
  6987. };
  6988. t.addEventListener("click", function(e) {
  6989. try {
  6990. var t = e.target.parentNode.childNodes[0];
  6991. t.select();
  6992. var n = document.execCommand("copy");
  6993. t.blur(),
  6994. n || i()
  6995. } catch (e) {
  6996. i()
  6997. }
  6998. })
  6999. }
  7000. }),
  7001. $(r.__closeButton).hide(),
  7002. r
  7003. }
  7004. function N(e) {
  7005. He.gui || (He.gui = D(He.model, He.player)),
  7006. He.visible = e,
  7007. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7008. }
  7009. function B() {
  7010. N(!He.visible)
  7011. }
  7012. function F(e) {
  7013. ke = {
  7014. gui: null,
  7015. visible: !1,
  7016. model: e
  7017. }
  7018. }
  7019. function V(e) {
  7020. var t = new Le.GUI;
  7021. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7022. e.setSweepVisibility(Q.showSweeps)
  7023. }),
  7024. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7025. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7026. Q.transition.flySpeed = 0,
  7027. t.__controllers.forEach(function(e) {
  7028. e.updateDisplay()
  7029. })
  7030. }),
  7031. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7032. $(t.__closeButton).hide(),
  7033. t
  7034. }
  7035. function U(e) {
  7036. ke.gui || (ke.gui = V(ke.model)),
  7037. ke.visible = e,
  7038. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7039. }
  7040. function k() {
  7041. U(!ke.visible)
  7042. }
  7043. function H() {
  7044. function e(e) {
  7045. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7046. }
  7047. $("body").css("touch-action", "none"),
  7048. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7049. // e.preventDefault()
  7050. });
  7051. var t = document.getElementById("terms-text")
  7052. , i = document.getElementById("more-help-wrapper")
  7053. , n = (document.getElementById("navigation-help-wrapper"),
  7054. document.getElementById("help-dialog"),
  7055. document.getElementById("tag-billboards"));
  7056. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7057. document.body.addEventListener("DOMMouseScroll", e)),
  7058. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7059. e.stopPropagation()
  7060. })
  7061. }
  7062. function G(e, t) {
  7063. for (var i = []; e; )
  7064. i.push(e),
  7065. e = e.parentNode;
  7066. for (; t && i.indexOf(t) === -1; )
  7067. t = t.parentNode;
  7068. return t
  7069. }
  7070. function z() {
  7071. var e, t = function(t) {
  7072. e = 0 === t.button || 1 === t.which ? t.target : null
  7073. }, i = function(t) {
  7074. e !== t.target && (e = G(e, t.target));
  7075. var i = document.getElementById("gui-parent");
  7076. if (G(i, e) !== i && (e = null),
  7077. e) {
  7078. var n;
  7079. try {
  7080. n = new MouseEvent("click",t)
  7081. } catch (e) {
  7082. n = document.createEvent("MouseEvents"),
  7083. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7084. }
  7085. n.syntheticClick = !0,
  7086. e.dispatchEvent(n),
  7087. e = null
  7088. }
  7089. };
  7090. document.body.addEventListener("mousedown", t, !0),
  7091. document.body.addEventListener("mouseup", i, !0),
  7092. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7093. e.syntheticClick || (e.stopPropagation(),
  7094. "A" === e.target.nodeName && e.preventDefault())
  7095. }, !0)
  7096. }
  7097. var W, j, Y, X, Z, q, K = (e("three"),
  7098. e("../util/ajax"),
  7099. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7100. e("../util/camera"),
  7101. e("../util/logger")), te = (e("../objects/Snapshot"),
  7102. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7103. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7104. e("../enum/PathDisplayMode"),
  7105. e("../enum/DirectorEvents"),
  7106. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7107. e("../enum/WarpStyle"),
  7108. e("../enum/AlignmentType"),
  7109. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7110. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7111. coBrand: {
  7112. visible: !0,
  7113. elements: [".co-brand", "#loaderCoBrand"]
  7114. },
  7115. help: {
  7116. visible: !0,
  7117. elements: [".nav-help", "#nav-help"]
  7118. },
  7119. tourControls: {
  7120. visible: !0,
  7121. elements: [".next", ".previous", "#play"]
  7122. },
  7123. highlight: {
  7124. visible: !0,
  7125. elements: ["#drawer", "#pullTab"]
  7126. },
  7127. share: {
  7128. visible: !0,
  7129. elements: [".socialButton", "#share"]
  7130. },
  7131. fullScreen: {
  7132. visible: !0,
  7133. elements: ["#gui-fullscreen"]
  7134. },
  7135. floors: {
  7136. visible: !0,
  7137. elements: [".gui-floor"]
  7138. }
  7139. }, Ye = function() {
  7140. var e = document.getElementById("drawer");
  7141. return function() {
  7142. $("#player").height() < 400 && e.classList.contains("open") && a()
  7143. }
  7144. }(), Xe = function() {
  7145. var e = document.getElementById("meta-info");
  7146. return function() {
  7147. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7148. }
  7149. }(), Ze = function(e) {
  7150. function t() {
  7151. u.classList.contains("expand") && de.toggleMeta(!0)
  7152. }
  7153. function i() {
  7154. fe.hide()
  7155. }
  7156. function n() {
  7157. he.close()
  7158. }
  7159. function r() {
  7160. Ae.dismiss()
  7161. }
  7162. function o() {
  7163. p.hasClass("open") && a(!0)
  7164. }
  7165. function l() {
  7166. Ce.hide()
  7167. }
  7168. function c() {
  7169. f.hasClass("open") && f.removeClass("open")
  7170. }
  7171. function h() {
  7172. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7173. }
  7174. var u = document.getElementById("meta-info")
  7175. , d = document.getElementById("interaction-modal")
  7176. , p = $("#drawer").eq(0)
  7177. , f = $(".gui-floor").eq(0)
  7178. , g = $(".vr-popup").eq(0);
  7179. return function(e) {
  7180. switch (e) {
  7181. case "info":
  7182. i(),
  7183. n(),
  7184. Ye(),
  7185. l(),
  7186. c(),
  7187. r(),
  7188. h();
  7189. break;
  7190. case "terms":
  7191. t(),
  7192. n(),
  7193. o(),
  7194. l(),
  7195. c(),
  7196. r(),
  7197. h();
  7198. break;
  7199. case "help":
  7200. t(),
  7201. i(),
  7202. l(),
  7203. c(),
  7204. r(),
  7205. h();
  7206. break;
  7207. case "vr":
  7208. t(),
  7209. i(),
  7210. l(),
  7211. c(),
  7212. n(),
  7213. h(),
  7214. s(g) && o();
  7215. break;
  7216. case "highlights":
  7217. Xe(),
  7218. i(),
  7219. l(),
  7220. c();
  7221. break;
  7222. case "share":
  7223. t(),
  7224. i(),
  7225. n(),
  7226. c(),
  7227. r(),
  7228. h();
  7229. break;
  7230. case "floor":
  7231. i(),
  7232. l(),
  7233. r();
  7234. break;
  7235. case "view":
  7236. c(),
  7237. l(),
  7238. i(),
  7239. r();
  7240. break;
  7241. case "tour":
  7242. i(),
  7243. l(),
  7244. c(),
  7245. r();
  7246. break;
  7247. case "move":
  7248. i(),
  7249. l(),
  7250. c(),
  7251. r();
  7252. break;
  7253. case "resize":
  7254. t(),
  7255. Ye(),
  7256. c();
  7257. break;
  7258. case "tag":
  7259. i(),
  7260. n(),
  7261. l(),
  7262. c(),
  7263. r()
  7264. }
  7265. }
  7266. }();
  7267. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7268. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7269. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7270. setTimeout(function() {
  7271. $(".icon:visible").hide().show(0)
  7272. }, 100)
  7273. }),
  7274. $("#gui-fullscreen").on("click", function(e) {
  7275. l(e),
  7276. K.requestFullscreen($("body")[0]),
  7277. J.track("showcase_gui", {
  7278. gui_action: "click_enter_fullscreen",
  7279. interaction_source: "gui"
  7280. })
  7281. //czj
  7282. //W.reload()
  7283. }),
  7284. $("#gui-fullscreen-exit").on("click", function(e) {
  7285. l(e),
  7286. K.exitFullscreen(),
  7287. J.track("showcase_gui", {
  7288. gui_action: "click_exit_fullscreen",
  7289. interaction_source: "gui"
  7290. })
  7291. })
  7292. $(window).on("resize", function(e) {
  7293. var t = e.target.innerHeight
  7294. , i = e.target.innerWidth;
  7295. t === X && i === Z || (je.highlight.visible && w(),
  7296. Ze("resize"),
  7297. $(".pinTop.right").removeClass("hideUnderMeta"),
  7298. c(),
  7299. X = t,
  7300. Z = i)
  7301. }).resize(),
  7302. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7303. $("#pullTab").on("click", function(e) {
  7304. l(e),
  7305. window.player.director.emit('isPulltttttt',!$("#drawer").hasClass("open"));
  7306. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7307. gui_action: "hide_highlight_reel"
  7308. }),
  7309. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7310. gui_action: "show_highlight_reel"
  7311. }),
  7312. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7313. a()
  7314. });
  7315. /***********************方奕卓 热点列表事件监听 ************************/
  7316. if(window.DATA.showHotListSta) {
  7317. $('#hotList').css('display', '');
  7318. $('#hotList').on('click',function(e){
  7319. l(e);
  7320. var hotList = $('#hotListWrap')[0];
  7321. var isActive = hotList.classList.contains('hotListActive');
  7322. if(isActive){
  7323. hotList.classList.remove('hotListActive');
  7324. this.classList.remove('active')
  7325. }else{
  7326. hotList.classList.add('hotListActive');
  7327. this.classList.add('active')
  7328. }
  7329. }),
  7330. $('#hotListContent ul').on('mouseover', function(e){
  7331. l(e);
  7332. var target = e.target;
  7333. var hotList = document.getElementById('hotListWrap');
  7334. if(target.tagName === 'SPAN'){
  7335. var targetParent = target.parentElement.parentElement;
  7336. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7337. hotList.style.width = target.offsetWidth + 116 + 'px';
  7338. }else{
  7339. hotList.style.width = '';
  7340. }
  7341. }else if(target.tagName === 'LI'){
  7342. var targetParent = target.parentElement;
  7343. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7344. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7345. }else{
  7346. hotList.style.width = ''
  7347. }
  7348. }else {
  7349. hotList.style.width = '';
  7350. }
  7351. });
  7352. $('#hotListContent ul').on('click', function(e){
  7353. l(e);
  7354. this.preElem && this.preElem.classList.remove('active');
  7355. if(e.target.tagName === 'SPAN'){
  7356. e.target.parentElement.classList.add('active');
  7357. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7358. this.preElem = e.target.parentElement;
  7359. }else{
  7360. e.target.classList.add('active');
  7361. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7362. this.preElem = e.target;
  7363. }
  7364. })
  7365. $('#hotListClose').on('click', function(e){
  7366. l(e);
  7367. var hotList = $('#hotListWrap')[0];
  7368. hotList.classList.remove('hotListActive');
  7369. $('#hotListContent ul .active').removeClass('active');
  7370. $('#hotList')[0].classList.remove('active')
  7371. })
  7372. }
  7373. /*****************************************************************/
  7374. $("#more-menu-button").on("click", function(e) {
  7375. l(e);
  7376. var t = $("#more-menu");
  7377. t.toggleClass("open")
  7378. }),
  7379. t.exports.init = S,
  7380. t.exports.startLoading = x,
  7381. t.exports.endLoading = d,
  7382. t.exports.onProgress = u
  7383. }
  7384. ).call(this, "/js/gui/gui.js")
  7385. }
  7386. , {
  7387. "../analytics": 4,
  7388. "../controls/serializer": 14,
  7389. "../enum/AlignmentType": 17,
  7390. "../enum/BlackoutStyle": 18,
  7391. "../enum/ControlEvents": 21,
  7392. "../enum/DirectorEvents": 23,
  7393. "../enum/Keys": 30,
  7394. "../enum/PathDiscardMode": 38,
  7395. "../enum/PathDisplayMode": 39,
  7396. "../enum/PlayerEvents": 40,
  7397. "../enum/VROption": 47,
  7398. "../enum/Vectors": 50,
  7399. "../enum/Viewmode": 51,
  7400. "../enum/WarpStyle": 52,
  7401. "../enum/ZoomEvents": 53,
  7402. "../lib/dat.gui": 93,
  7403. "../localization/localize": 108,
  7404. "../tag/Media/MediaEvent": 131,
  7405. "../objects/Snapshot": 153,
  7406. "../settings": 166,
  7407. "../util/ajax": 181,
  7408. "../util/browser": 182,
  7409. "../util/camera": 183,
  7410. "../util/logger": 189,
  7411. "../util/showcase": 193,
  7412. "../util/transitions": 195,
  7413. "./closer/ModalCloserEvent": 61,
  7414. "./closer/modalCloser": 62,
  7415. "./help/HelpEvent": 66,
  7416. "./help/help": 67,
  7417. "./helpManager": 68,
  7418. "./immersiveMode": 69,
  7419. "./konami": 70,
  7420. "./landingScreen": 71,
  7421. "./loadingScreen": 72,
  7422. "./memoryUsage": 73,
  7423. "./playButton": 74,
  7424. "./populateModal": 75,
  7425. "./sharing/ShareEvents": 76,
  7426. "./sharing/modal": 77,
  7427. "./terms/TermsEvent": 78,
  7428. "./terms/terms": 79,
  7429. "./title/TitleEvents": 80,
  7430. "./title/tagToggle": 81,
  7431. "./title/titleBar": 82,
  7432. "./tourInteraction": 84,
  7433. "./vr/vrEvent": 85,
  7434. "./vr/vrModal": 87,
  7435. "./webvr/WebVrEvent": 88,
  7436. "./webvr/webVRgui": 89,
  7437. three: 217
  7438. }],
  7439. 66: [function(e, t, i) {
  7440. "use strict";
  7441. t.exports = Object.freeze({
  7442. OPENED: "help.opened",
  7443. CLOSED: "help.closed"
  7444. })
  7445. }
  7446. , {}],
  7447. 67: [function(e, t, i) {
  7448. "use strict";
  7449. function n() {
  7450. g.on("click", function(e) {
  7451. if (S && S !== l.TRANSITIONING) {
  7452. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7453. t && !M ? R.close() : r()
  7454. }
  7455. }),
  7456. w.on("click", function(e) {
  7457. R.close()
  7458. }),
  7459. E.on("click", function(e) {
  7460. S && S !== l.TRANSITIONING && (s(),
  7461. o())
  7462. }),
  7463. b.on("click", function(e) {
  7464. s(),
  7465. a()
  7466. })
  7467. }
  7468. function r() {
  7469. S && S !== l.TRANSITIONING && (M = !0,
  7470. setTimeout(function() {
  7471. M = !1
  7472. }, d.help.modalStayDuration),
  7473. R.emit(h.OPENED),
  7474. m.addClass("open " + S),
  7475. g.addClass("open"),
  7476. s(),
  7477. o(),
  7478. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7479. y.classList.add("fadeIn"))
  7480. }
  7481. function o() {
  7482. E.addClass("underline-tab"),
  7483. u.fill(_, c.NAVIGATION, S),
  7484. m.addClass(S)
  7485. }
  7486. function a() {
  7487. b.addClass("underline-tab"),
  7488. u.fill(T, c.MORE_HELP),
  7489. m.addClass("more-help")
  7490. }
  7491. function s(e, t) {
  7492. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7493. I.forEach(function(e) {
  7494. e.classList.remove("underline-tab")
  7495. })
  7496. }
  7497. var l = e("../../enum/Viewmode")
  7498. , c = e("../../enum/HelpModalType")
  7499. , h = e("./HelpEvent")
  7500. , u = (e("../helpManager"),
  7501. e("./../populateModal"))
  7502. , d = e("../../settings")
  7503. , p = e("../../util/common")
  7504. , f = e("events").EventEmitter
  7505. , g = $(".footer-help").eq(0)
  7506. , m = $("#help-dialog").eq(0)
  7507. , v = document.querySelector("#quick-logo")
  7508. , A = document.querySelector("#loaderCoBrand")
  7509. , y = document.querySelector("#help-dialog")
  7510. , C = document.querySelector(".footer")
  7511. , I = $(".help-tabs").children().toArray()
  7512. , E = $(".navigation-tab").eq(0)
  7513. , b = $(".more-help-tab").eq(0)
  7514. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7515. m.find(".close").eq(0))
  7516. , _ = m.find(".interactions").toArray()
  7517. , T = m.find(".ui-instructions").toArray()
  7518. , x = l.PANORAMA
  7519. , S = l.PANORAMA
  7520. , M = !1
  7521. , R = {
  7522. init: function(e, t) {
  7523. S = t,
  7524. x = t,
  7525. [y, A, v, C].forEach(function(e) {
  7526. e.classList.add(u.deviceType)
  7527. }),
  7528. n()
  7529. },
  7530. close: function() {
  7531. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7532. g.removeClass("open"),
  7533. m.removeClass("open"),
  7534. y.classList.contains("fadeIn"))) {
  7535. y.classList.remove("fadeIn");
  7536. var e = S === l.TRANSITIONING ? x : S;
  7537. u.clear(_, c.NAVIGATION, e)
  7538. }
  7539. },
  7540. updateMode: function(e) {
  7541. x = S,
  7542. S = e
  7543. }
  7544. };
  7545. p.extendObject(R, f.prototype),
  7546. t.exports = R
  7547. }
  7548. , {
  7549. "../../enum/HelpModalType": 28,
  7550. "../../enum/Viewmode": 51,
  7551. "../../settings": 166,
  7552. "../../util/common": 185,
  7553. "../helpManager": 68,
  7554. "./../populateModal": 75,
  7555. "./HelpEvent": 66,
  7556. events: 202
  7557. }],
  7558. 68: [function(e, t, i) {
  7559. (function(i) {
  7560. "use strict";
  7561. var n = e("../util/browser")
  7562. , r = e("./../util/logger")
  7563. , o = e("./../settings")
  7564. , a = new r(i)
  7565. , s = function() {
  7566. var e;
  7567. try {
  7568. return e = window.localStorage.getItem("visitCount") || "0",
  7569. e = (parseFloat(e) + 1).toString(),
  7570. window.localStorage.setItem("visitCount", e),
  7571. a.debug("visitCount = " + e),
  7572. e
  7573. } catch (t) {
  7574. e = "1",
  7575. a.debug("couldn't set local storage")
  7576. }
  7577. }()
  7578. , l = !1;
  7579. t.exports = {
  7580. isHelpDisabled: function() {
  7581. return "0" === n.valueFromHash("help", null) || l
  7582. },
  7583. isLargeHelpEnabled: function() {
  7584. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7585. },
  7586. isSmallHelpEnabled: function() {
  7587. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7588. },
  7589. isHelpEnabled: function() {
  7590. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7591. },
  7592. setAutoPlay: function(e) {
  7593. l = o.warp.auto >= 0 && e > 1
  7594. }
  7595. }
  7596. }
  7597. ).call(this, "/js/gui/helpManager.js")
  7598. }
  7599. , {
  7600. "../util/browser": 182,
  7601. "./../settings": 166,
  7602. "./../util/logger": 189
  7603. }],
  7604. 69: [function(e, t, i) {
  7605. "use strict";
  7606. function n(e, t, i, n) {
  7607. F = n,
  7608. r(e, t, i, F),
  7609. o(),
  7610. N = t.mode
  7611. }
  7612. function r(e, t, i, n) {
  7613. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7614. e.controls[t].on(v.Move, a),
  7615. e.controls[t].on(v.LongTap, c)
  7616. }),
  7617. M.on("mousewheel DOMMouseScroll", a),
  7618. i.on(m.TagActivated, a),
  7619. i.on(m.TagNavigation, a),
  7620. t.on(A.FlyingEnded, s),
  7621. t.on(A.ModeChanging, function(e, t) {
  7622. B = t !== C.PANORAMA && e !== C.PANORAMA
  7623. }),
  7624. t.on(A.ModeChanged, function(e, i) {
  7625. N = t.mode,
  7626. i !== C.TRANSITIONING ? l() : a("modeChange")
  7627. }),
  7628. n.on(y.TourStart, function() {
  7629. L = !0,
  7630. a()
  7631. }),
  7632. n.on(y.TourEnd, function() {
  7633. L = !1,
  7634. l()
  7635. }),
  7636. n.on(y.ActionInterrupted, function() {
  7637. L = !1
  7638. }),
  7639. R.addEventListener("touchend", function() {
  7640. $("#pullTab").hasClass("opened") && !L && l()
  7641. }, !0)
  7642. }
  7643. function o() {
  7644. p.isMobile() ? (b.forEach(function(e) {
  7645. e.classList.add("mobile")
  7646. }),
  7647. w.click(l)) : (b.forEach(function(e) {
  7648. e.addEventListener("mouseleave", function() {
  7649. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7650. }, !0)
  7651. }),
  7652. M.mouseleave(function() {
  7653. b[0].classList.contains("detectHover") && l()
  7654. }))
  7655. }
  7656. function a(e) {
  7657. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7658. P = !0,
  7659. g.close(),
  7660. h(e),
  7661. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7662. _.hasClass("playing") || (b.forEach(function(e) {
  7663. e.classList.add("detectHover")
  7664. }),
  7665. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7666. }
  7667. function s() {
  7668. _.hasClass("playing") || (clearTimeout(O),
  7669. O = setTimeout(l, f.immersive.timeToShowAgain))
  7670. }
  7671. function l() {
  7672. clearTimeout(O),
  7673. P = !1,
  7674. I.forEach(function(e) {
  7675. e.classList.remove("drawerOpen")
  7676. }),
  7677. L || E.forEach(function(e) {
  7678. e.classList.remove("duringTour")
  7679. }),
  7680. b.forEach(function(e) {
  7681. e.classList.remove("detectHover")
  7682. })
  7683. }
  7684. function c() {
  7685. P ? l() : a(),
  7686. D = !0,
  7687. setTimeout(function() {
  7688. D = !1
  7689. }, f.immersive.uiStayDuration)
  7690. }
  7691. function h(e) {
  7692. !d(e) && L ? E.forEach(function(e) {
  7693. e.classList.remove("drawerOpen"),
  7694. e.classList.add("duringTour")
  7695. }) : _.hasClass("open") ? E.forEach(function(e) {
  7696. e.classList.remove("duringTour"),
  7697. e.classList.add("drawerOpen")
  7698. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7699. e.classList.add("fadeOut")
  7700. })
  7701. }
  7702. function u() {
  7703. T.hasClass("duringTour") || (L = !1,
  7704. a("gui"),
  7705. l())
  7706. }
  7707. function d(e) {
  7708. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7709. }
  7710. var p = e("../util/browser")
  7711. , f = e("../settings")
  7712. , g = e("./help/help")
  7713. , m = e("../enum/tagEvents")
  7714. , v = e("../enum/ControlEvents")
  7715. , A = e("../enum/PlayerEvents")
  7716. , y = e("../enum/DirectorEvents")
  7717. , A = e("../enum/PlayerEvents")
  7718. , C = e("../enum/Viewmode")
  7719. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7720. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7721. , b = $("#hover-bottom, #hover-top").toArray()
  7722. , w = ($("#pullTab").eq(0),
  7723. $("#playHead").eq(0),
  7724. $(".pinBottom-container").eq(0))
  7725. , _ = $("#drawer").eq(0)
  7726. , T = $("#drawer-container").eq(0)
  7727. , x = $("#meta-info").eq(0)
  7728. , S = $(".pinTop.left").eq(0)
  7729. , M = $("#player").eq(0)
  7730. , R = document.getElementById("pullTab")
  7731. , P = !1
  7732. , O = null
  7733. , L = !1
  7734. , D = !1
  7735. , N = null
  7736. , B = !1
  7737. , F = null;
  7738. t.exports.init = n,
  7739. t.exports.hideUi = a,
  7740. t.exports.resetDrawer = u
  7741. }
  7742. , {
  7743. "../enum/ControlEvents": 21,
  7744. "../enum/DirectorEvents": 23,
  7745. "../enum/tagEvents": 32,
  7746. "../enum/PlayerEvents": 40,
  7747. "../enum/Viewmode": 51,
  7748. "../settings": 166,
  7749. "../util/browser": 182,
  7750. "./help/help": 67
  7751. }],
  7752. 70: [function(e, t, i) {
  7753. (function(i) {
  7754. "use strict";
  7755. function n(e, t, i) {
  7756. l.debug("konami has the modelInstance");
  7757. var n = [];
  7758. $(window).on("keydown", function(e) {
  7759. n.push(e.which),
  7760. n.length > o.secretPanelWord.length && n.shift(),
  7761. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7762. o.debug = !0)
  7763. }),
  7764. $(window).on("keydown", function n(r) {
  7765. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7766. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7767. })
  7768. }
  7769. var r = e("./../util/logger")
  7770. , o = e("./../settings")
  7771. , a = e("./debug")
  7772. , s = e("./../util/common")
  7773. , l = (e("./gui"),
  7774. new r(i));
  7775. o.console && $("body").append('<div id="debug-console"></div>'),
  7776. t.exports.init = n
  7777. }
  7778. ).call(this, "/js/gui/konami.js")
  7779. }
  7780. , {
  7781. "./../settings": 166,
  7782. "./../util/common": 185,
  7783. "./../util/logger": 189,
  7784. "./debug": 63,
  7785. "./gui": 65
  7786. }],
  7787. 71: [function(e, t, i) {
  7788. "use strict";
  7789. function n(e, t) {
  7790. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7791. }
  7792. function r(e) {
  7793. var t = $.Deferred();
  7794. e || t.resolve();
  7795. var i = c.startupFlyinDelay;
  7796. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7797. setTimeout(t.resolve.bind(t), i),
  7798. t
  7799. }
  7800. function o(e, t, i) {
  7801. var n = 0;
  7802. c.quickstart.enabled && (a(i),
  7803. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7804. var r = function() {
  7805. e.once(g.Move, l),
  7806. t.once(f.TourStart, l)
  7807. };
  7808. s(n, r)
  7809. }
  7810. function a(e) {
  7811. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7812. v.before(y),
  7813. A = $(".quick-brand").toArray()),*/
  7814. m.addClass("fadeOut"),
  7815. setTimeout(function() {
  7816. A.forEach(function(e) {
  7817. e.classList.add("fadeIn")
  7818. })
  7819. }, c.quickstart.showTextDelay),
  7820. setTimeout(function() {
  7821. A.forEach(function(e) {
  7822. e.classList.add("fadeOut")
  7823. })
  7824. }, c.quickstart.fadeOutDelay),
  7825. !0
  7826. }
  7827. function s(e, t) {
  7828. setTimeout(function() {
  7829. }, e)
  7830. //csz 用户引导界面
  7831. var helpData = {
  7832. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7833. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7834. }
  7835. var navIcon = $(".nav-icon .icon");
  7836. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7837. function paging(id){
  7838. id.on("click",function(){
  7839. var navPage = null;
  7840. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7841. if(navPage > helpData.length || navPage < 1) return false
  7842. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7843. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7844. }else{
  7845. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7846. }
  7847. })
  7848. };
  7849. paging($(".next-button"));
  7850. paging($(".prev-button"));
  7851. }
  7852. function l() {
  7853. u.clear(I, d.LANDING[E]),
  7854. C.removeClass("fadeIn")
  7855. }
  7856. var c = e("../settings")
  7857. , h = (e("./help/help"),
  7858. e("./helpManager"))
  7859. , u = e("./populateModal")
  7860. , d = e("../enum/HelpModalType")
  7861. , p = e("../enum/Viewmode")
  7862. , f = e("../enum/DirectorEvents")
  7863. , g = e("../enum/PlayerEvents")
  7864. , m = $("#quick-blackout").eq(0)
  7865. , v = $("#quick-logo").eq(0)
  7866. , A = $(".quick-brand").toArray()
  7867. , y = $("#loaderCoBrand").eq(0)
  7868. , C = $("#interaction-modal").eq(0)
  7869. , I = C.find(".interaction").toArray()
  7870. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7871. "");
  7872. t.exports.delayLanding = r,
  7873. t.exports.showMessage = o,
  7874. t.exports.init = n,
  7875. t.exports.dismissModal = l
  7876. }
  7877. , {
  7878. "../enum/DirectorEvents": 23,
  7879. "../enum/HelpModalType": 28,
  7880. "../enum/PlayerEvents": 40,
  7881. "../enum/Viewmode": 51,
  7882. "../settings": 166,
  7883. "./help/help": 67,
  7884. "./helpManager": 68,
  7885. "./populateModal": 75
  7886. }],
  7887. 72: [function(e, t, i) {
  7888. "use strict";
  7889. var n = e("./circleLoader").circleLoader;
  7890. t.exports = {
  7891. element: $("#gui-loading"),
  7892. hide: function(e) {
  7893. n.done(),
  7894. this.element.fadeOut(1500, e)
  7895. },
  7896. show: function(e) {
  7897. this.element.fadeIn(500, function() {
  7898. this.element.css("display", "table"),
  7899. e && e()
  7900. }
  7901. .bind(this))
  7902. },
  7903. progress: function(e) {
  7904. n.set(e)
  7905. }
  7906. }
  7907. }
  7908. , {
  7909. "./circleLoader": 60
  7910. }],
  7911. 73: [function(e, t, i) {
  7912. "use strict";
  7913. var n = e("../settings")
  7914. , r = $("#memory-info")
  7915. , o = r.find("#memory-gpu")
  7916. , a = !1;
  7917. t.exports = {
  7918. show: function() {
  7919. n.profiling.enabled && (r.show(),
  7920. a = !0)
  7921. },
  7922. hide: function() {
  7923. r.hide(),
  7924. a = !1
  7925. },
  7926. toggle: function() {
  7927. a ? this.hide() : this.show()
  7928. },
  7929. update: function(e) {
  7930. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7931. }
  7932. }
  7933. }
  7934. , {
  7935. "../settings": 166
  7936. }],
  7937. 74: [function(e, t, i) {
  7938. "use strict";
  7939. var n = e("../util/browser")
  7940. , r = e("../analytics");
  7941. e("../settings");
  7942. t.exports = {
  7943. show: function(e, t) {
  7944. $("#gui-message").fadeOut(500, function() {
  7945. t()
  7946. })
  7947. }
  7948. }
  7949. }
  7950. , {
  7951. "../analytics": 4,
  7952. "../settings": 166,
  7953. "../util/browser": 182
  7954. }],
  7955. 75: [function(e, t, i) {
  7956. "use strict";
  7957. function n(e, t, i, n) {
  7958. function r(e) {
  7959. return e.classList.contains(a)
  7960. }
  7961. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7962. //for (var a in o) {
  7963. //var s = e.find(r);
  7964. //for (var l in o[a]) {
  7965. //var c = o[a][l];
  7966. //if ("top-info" === l || "bottom-info" === l) {
  7967. //var h = n ? c : "";
  7968. //czj 注释掉第一次打开的用户引导
  7969. //s.querySelector("." + l).textContent = h
  7970. //} else {
  7971. //var u = n ? c : "";
  7972. //, d = s.querySelector("." + l);
  7973. //d.src = u,
  7974. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7975. //}
  7976. //}
  7977. //}
  7978. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7979. // p.forEach(function(e) {
  7980. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7981. // })
  7982. }
  7983. var r = e("../util/browser")
  7984. , o = e("../localization/localize")
  7985. , a = e("../enum/HelpModalType")
  7986. , s = (e("../enum/HelpModalSize"),
  7987. e("../enum/Viewmode"));
  7988. t.exports = {
  7989. init: function() {
  7990. if (!this.hasInitialized) {
  7991. this.hasInitialized = !0,
  7992. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7993. this.assets = {},
  7994. this.assets[a.LANDING[s.PANORAMA]] = {
  7995. desktop: {
  7996. left: {
  7997. "top-info": o.ROTATE,
  7998. "big-image": "static/images/nav_help_mouse_drag_left.png",
  7999. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8000. },
  8001. middle: {
  8002. "top-info": o.MOVE,
  8003. "big-image": "static/images/nav_help_mouse_click.png",
  8004. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8005. },
  8006. right: {
  8007. "top-info": o.ZOOM,
  8008. "big-image": "static/images/nav_help_mouse_zoom.png",
  8009. keyboard: "static/images/nav_help_zoom_keys.png"
  8010. }
  8011. },
  8012. mobile: {
  8013. left: {
  8014. "top-info": o.ROTATE,
  8015. "big-image": "static/images/nav_help_gesture_drag.png"
  8016. },
  8017. middle: {
  8018. "top-info": o.MOVE,
  8019. "big-image": "static/images/nav_help_gesture_tap.png"
  8020. },
  8021. right: {
  8022. "top-info": o.ZOOM,
  8023. "big-image": "static/images/nav_help_gesture_pinch.png"
  8024. }
  8025. }
  8026. },
  8027. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8028. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8029. desktop: {
  8030. left: {
  8031. "top-info": o.ROTATE,
  8032. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8033. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8034. },
  8035. middle: {
  8036. "top-info": o.MOVE,
  8037. "big-image": "static/images/nav_help_mouse_position_right.png"
  8038. }
  8039. },
  8040. mobile: {
  8041. left: {
  8042. "top-info": o.ROTATE,
  8043. "big-image": "static/images/nav_help_gesture_drag.png"
  8044. },
  8045. middle: {
  8046. "top-info": o.MOVE,
  8047. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8048. }
  8049. }
  8050. },
  8051. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8052. desktop: {
  8053. left: {
  8054. "top-info": o.MOVE,
  8055. "big-image": "static/images/nav_help_mouse_position_left.png"
  8056. },
  8057. middle: {
  8058. "top-info": o.ROTATE,
  8059. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8060. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8061. }
  8062. },
  8063. mobile: {
  8064. left: {
  8065. "top-info": o.MOVE,
  8066. "big-image": "static/images/nav_help_gesture_position.png"
  8067. },
  8068. middle: {
  8069. "top-info": o.ROTATE,
  8070. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8071. }
  8072. }
  8073. };
  8074. var e = {
  8075. "top-info": o.INSIDE,
  8076. "big-image": "static/images/nav_help_click_inside.png",
  8077. keyboard: "static/images/nav_help_inside_key.png"
  8078. };
  8079. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8080. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8081. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8082. var t = {
  8083. "top-info": o.INSIDE,
  8084. "big-image": "static/images/nav_help_tap_inside.png"
  8085. };
  8086. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8087. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8088. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8089. this.assets[a.NAVIGATION] = {},
  8090. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8091. desktop: {
  8092. left: {
  8093. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8094. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8095. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8096. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8097. },
  8098. middle: {
  8099. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8100. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8101. "big-image": "static/images/nav_help_mouse_click.png",
  8102. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8103. },
  8104. right: {
  8105. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8106. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8107. "big-image": "static/images/nav_help_mouse_zoom.png",
  8108. keyboard: "static/images/nav_help_zoom_keys.png"
  8109. }
  8110. },
  8111. mobile: {
  8112. left: {
  8113. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8114. "big-image": "static/images/nav_help_gesture_drag.png"
  8115. },
  8116. middle: {
  8117. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8118. "big-image": "static/images/nav_help_gesture_tap.png"
  8119. },
  8120. right: {
  8121. "top-info": o.HELP_MOBILE_3,
  8122. "big-image": "static/images/nav_help_gesture_pinch.png"
  8123. }
  8124. }
  8125. },
  8126. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8127. desktop: {
  8128. left: {
  8129. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8130. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8131. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8132. keyboard: "static/images/nav_help_keyboard_all.png"
  8133. },
  8134. middle: {
  8135. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8136. "big-image": "static/images/nav_help_mouse_position_right.png"
  8137. },
  8138. right: {
  8139. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8140. "big-image": "static/images/nav_help_mouse_zoom.png"
  8141. }
  8142. },
  8143. mobile: {
  8144. left: {
  8145. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8146. "big-image": "static/images/nav_help_gesture_drag.png"
  8147. },
  8148. middle: {
  8149. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8150. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8151. },
  8152. right: {
  8153. "top-info": o.HELP_MOBILE_3,
  8154. "big-image": "static/images/nav_help_gesture_pinch.png"
  8155. }
  8156. }
  8157. },
  8158. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8159. desktop: {
  8160. left: {
  8161. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8162. "big-image": "static/images/nav_help_mouse_position_left.png"
  8163. },
  8164. middle: {
  8165. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8166. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8167. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8168. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8169. },
  8170. right: {
  8171. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8172. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8173. "big-image": "static/images/nav_help_mouse_zoom.png",
  8174. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8175. }
  8176. },
  8177. mobile: {
  8178. left: {
  8179. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8180. "big-image": "static/images/nav_help_gesture_position.png"
  8181. },
  8182. middle: {
  8183. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8184. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8185. },
  8186. right: {
  8187. "top-info": o.HELP_MOBILE_3,
  8188. "big-image": "static/images/nav_help_gesture_pinch.png"
  8189. }
  8190. }
  8191. },
  8192. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8193. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8194. "top-info": o.HELP_DESKTOP_360_2A,
  8195. "bottom-info": o.HELP_DESKTOP_360_2B,
  8196. "big-image": "static/images/nav_help_click_inside.png",
  8197. keyboard: "static/images/nav_help_inside_key.png"
  8198. },
  8199. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8200. "top-info": o.HELP_MOBILE_360_2,
  8201. "big-image": "static/images/nav_help_tap_inside.png"
  8202. },
  8203. this.assets[a.MORE_HELP] = {
  8204. desktop: {
  8205. "more-help-hlr": {
  8206. "top-info": o.HELP_MORE_HLR_A,
  8207. "big-image": "static/images/nav_help_expand.svg",
  8208. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8209. },
  8210. "more-help-dollhouse": {
  8211. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8212. "big-image": "static/images/nav_help_dollhouse.svg",
  8213. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8214. },
  8215. "more-help-floors": {
  8216. "top-info": o.HELP_MORE_FLOORS_A,
  8217. "big-image": "static/images/nav_help_floor picker.svg",
  8218. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8219. },
  8220. "more-help-tag": {
  8221. "top-info": o.HELP_MORE_TAG_A,
  8222. "big-image": "static/images/nav_help_tag.svg",
  8223. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8224. },
  8225. "more-help-zoom": {
  8226. "top-info": o.HELP_MORE_ZOOM_A,
  8227. "big-image": "static/images/nav_help_zoom.svg",
  8228. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8229. },
  8230. "more-help-tour": {
  8231. "top-info": o.HELP_MORE_TOUR_A,
  8232. "big-image": "static/images/nav_help_play.png",
  8233. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8234. },
  8235. "more-help-inside": {
  8236. "top-info": o.HELP_MORE_INSIDE_A,
  8237. "big-image": "static/images/nav_help_inside.svg",
  8238. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8239. },
  8240. "more-help-vr": {
  8241. "top-info": o.HELP_MORE_VR_A,
  8242. "big-image": "static/images/nav_help_vr.svg",
  8243. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8244. },
  8245. "more-help-360": {
  8246. "top-info": o.HELP_MORE_360_A,
  8247. "big-image": "static/images/nav_help_360.svg",
  8248. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8249. },
  8250. "more-help-fullscreen": {
  8251. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8252. "big-image": "static/images/nav_help_fullscreen.svg",
  8253. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8254. }
  8255. },
  8256. mobile: {
  8257. "more-help-hlr": {
  8258. "top-info": o.HELP_MORE_HLR_A,
  8259. "big-image": "static/images/nav_help_expand.svg",
  8260. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8261. },
  8262. "more-help-dollhouse": {
  8263. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8264. "big-image": "static/images/nav_help_dollhouse.svg",
  8265. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8266. },
  8267. "more-help-floors": {
  8268. "top-info": o.HELP_MORE_FLOORS_A,
  8269. "big-image": "static/images/nav_help_floor picker.svg",
  8270. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8271. },
  8272. "more-help-tag": {
  8273. "top-info": o.HELP_MORE_TAG_A,
  8274. "big-image": "static/images/nav_help_tag.svg",
  8275. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8276. },
  8277. "more-help-tour": {
  8278. "top-info": o.HELP_MORE_TOUR_A,
  8279. "big-image": "static/images/nav_help_play.png",
  8280. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8281. },
  8282. "more-help-inside": {
  8283. "top-info": o.HELP_MORE_INSIDE_A,
  8284. "big-image": "static/images/nav_help_inside.svg",
  8285. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8286. },
  8287. "more-help-vr": {
  8288. "top-info": o.HELP_MORE_VR_A,
  8289. "big-image": "static/images/webvr.svg",
  8290. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8291. },
  8292. "more-help-360": {
  8293. "top-info": o.HELP_MORE_360_A,
  8294. "big-image": "static/images/nav_help_360.svg",
  8295. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8296. }
  8297. }
  8298. },
  8299. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8300. desktop: {
  8301. left: {
  8302. "top-info": o.ROTATE,
  8303. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8304. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8305. },
  8306. middle: {
  8307. "top-info": o.MOVE,
  8308. "big-image": "static/images/nav_help_mouse_click.png",
  8309. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8310. },
  8311. right: {
  8312. "top-info": o.PLAY,
  8313. "big-image": "static/images/Desktop-help-play-button.svg",
  8314. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8315. }
  8316. },
  8317. mobile: {
  8318. left: {
  8319. "top-info": o.ROTATE,
  8320. "big-image": "static/images/nav_help_gesture_drag.png"
  8321. },
  8322. middle: {
  8323. "top-info": o.MOVE,
  8324. "big-image": "static/images/nav_help_gesture_tap.png"
  8325. },
  8326. right: {
  8327. "top-info": o.PLAY,
  8328. "big-image": "static/images/mobile-help-play-button.svg"
  8329. }
  8330. }
  8331. },
  8332. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8333. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8334. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8335. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8336. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8337. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8338. }
  8339. },
  8340. fill: function(e, t, i) {
  8341. n.call(this, e, t, i, !0)
  8342. },
  8343. clear: function(e, t, i) {
  8344. n.call(this, e, t, i, !1)
  8345. }
  8346. }
  8347. }
  8348. , {
  8349. "../enum/HelpModalSize": 27,
  8350. "../enum/HelpModalType": 28,
  8351. "../enum/Viewmode": 51,
  8352. "../localization/localize": 108,
  8353. "../util/browser": 182
  8354. }],
  8355. 76: [function(e, t, i) {
  8356. "use strict";
  8357. t.exports = Object.freeze({
  8358. OPENED: "share.open",
  8359. CLOSED: "share.closed",
  8360. LINK_CLICKED: "share.linked"
  8361. })
  8362. }
  8363. , {}],
  8364. 77: [function(e, t, i) {
  8365. "use strict";
  8366. function n(e) {
  8367. function t(t, i) {
  8368. var n = window.screenY + ($("#player").height() - i) / 2
  8369. , r = window.screenX + ($("#player").width() - t) / 2
  8370. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8371. I.emit(l.LINK_CLICKED, {
  8372. channel: e
  8373. }),
  8374. window.open(C[e], "shareWindow", o)
  8375. }
  8376. switch (e) {
  8377. case y.FACEBOOK:
  8378. t(580, 420);
  8379. break;
  8380. case y.TWITTER:
  8381. t(550, 440);
  8382. break;
  8383. case y.MAIL:
  8384. I.emit(l.LINK_CLICKED, {
  8385. channel: "email"
  8386. }),
  8387. window.open(C[e], "_blank");
  8388. break;
  8389. case y.LINKEDIN:
  8390. }
  8391. }
  8392. function r(e) {
  8393. I.emit(l.LINK_CLICKED, {
  8394. channel: "copylink"
  8395. });
  8396. var t = document.createRange();
  8397. t.selectNodeContents(v);
  8398. var i = window.getSelection();
  8399. i.removeAllRanges(),
  8400. i.addRange(t),
  8401. document.execCommand("copy"),
  8402. A.classList.remove("hidden"),
  8403. v.classList.add("highlighted")
  8404. }
  8405. function o(e) {
  8406. e && (e.stopPropagation(),
  8407. e.target === v) || (window.getSelection().removeAllRanges(),
  8408. v.classList.remove("highlighted"),
  8409. A.classList.add("hidden"))
  8410. }
  8411. var a = e("../../util/browser")
  8412. , s = e("../../localization/localize")
  8413. , l = e("./ShareEvents")
  8414. , c = e("../../util/common")
  8415. , h = e("events").EventEmitter
  8416. , u = document.getElementById("sharing")
  8417. , d = document.getElementById("share-modal")
  8418. , p = document.getElementById("share-close")
  8419. , f = document.getElementById("facebook-share")
  8420. , g = document.getElementById("twitter-share")
  8421. , m = document.getElementById("mail-share")
  8422. , v = document.getElementById("share-url-text")
  8423. , A = document.getElementById("copy-success")
  8424. , y = Object.freeze({
  8425. FACEBOOK: "facebook",
  8426. TWITTER: "twitter",
  8427. MAIL: "mail",
  8428. LINKEDIN: "linkedin"
  8429. })
  8430. , C = {};
  8431. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8432. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8433. C[y.MAIL] = "mailto:?subject=";
  8434. var I = {
  8435. init: function(e) {
  8436. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8437. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8438. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8439. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8440. u.addEventListener("click", this.toggle.bind(this)),
  8441. p.addEventListener("click", this.hide.bind(this)),
  8442. v.addEventListener("click", r),
  8443. d.addEventListener("click", o),
  8444. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8445. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8446. m.addEventListener("click", n.bind(this, y.MAIL)),
  8447. v.textContent = window.location.href + "&utm_source=4",
  8448. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8449. u.classList.remove("hidden")
  8450. },
  8451. show: function() {
  8452. this.emit(l.OPENED),
  8453. d.classList.add("fadeIn")
  8454. },
  8455. hide: function() {
  8456. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8457. document.selection && document.selection.empty(),
  8458. window.getSelection().removeAllRanges(),
  8459. o(),
  8460. d.classList.remove("fadeIn"))
  8461. },
  8462. toggle: function() {
  8463. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8464. }
  8465. };
  8466. c.extendObject(I, h.prototype),
  8467. t.exports = I
  8468. }
  8469. , {
  8470. "../../localization/localize": 108,
  8471. "../../util/browser": 182,
  8472. "../../util/common": 185,
  8473. "./ShareEvents": 76,
  8474. events: 202
  8475. }],
  8476. 78: [function(e, t, i) {
  8477. "use strict";
  8478. t.exports = Object.freeze({
  8479. OPENED: "terms.opened",
  8480. CLOSED: "terms.closed"
  8481. })
  8482. }
  8483. , {}],
  8484. 79: [function(e, t, i) {
  8485. "use strict";
  8486. var n = e("./TermsEvent")
  8487. , r = e("../../localization/localize")
  8488. , o = e("../../analytics")
  8489. , a = e("../../util/ajax")
  8490. , s = e("../../util/common")
  8491. , l = e("events").EventEmitter
  8492. , c = document.getElementById("terms-modal")
  8493. , h = {
  8494. init: function() {
  8495. $(".footer-terms").on("click", function(e) {
  8496. e.preventDefault(),
  8497. this.show()
  8498. }
  8499. .bind(this)),
  8500. $("#terms-modal .close").on("click", this.hide.bind(this))
  8501. },
  8502. show: function() {
  8503. this.emit(n.OPENED),
  8504. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8505. var t = $("#terms-text").html(e);
  8506. o.track("showcase_gui", {
  8507. gui_action: "click_terms_button",
  8508. interaction_source: "gui"
  8509. }),
  8510. t.find("a").attr("target", "_blank")
  8511. }).fail(function() {
  8512. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8513. }),
  8514. c.classList.add("fadeIn")
  8515. },
  8516. hide: function(e) {
  8517. e && e.preventDefault(),
  8518. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8519. c.classList.remove("fadeIn")
  8520. }
  8521. };
  8522. s.extendObject(h, l.prototype),
  8523. t.exports = h
  8524. }
  8525. , {
  8526. "../../analytics": 4,
  8527. "../../localization/localize": 108,
  8528. "../../util/ajax": 181,
  8529. "../../util/common": 185,
  8530. "./TermsEvent": 78,
  8531. events: 202
  8532. }],
  8533. 80: [function(e, t, i) {
  8534. "use strict";
  8535. t.exports = Object.freeze({
  8536. OPEN_INFO: "title.open.info",
  8537. CLOSE_INFO: "title.close.info",
  8538. SHOW_INFO: "title.show.info",
  8539. HIDE_INFO: "title.hide.info",
  8540. LINK_CLICKED: "title.link.click",
  8541. CONTACT_LINK_CLICKED: "title.contact.click",
  8542. ORIGIN_LINK_CLICKED: "title.origin.click"
  8543. })
  8544. }
  8545. , {}],
  8546. 81: [function(e, t, i) {
  8547. "use strict";
  8548. function n(e, t) {
  8549. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8550. }
  8551. function r(e, t) {
  8552. function i(i) {
  8553. e.shouldShowtags = "show" === this.value,
  8554. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8555. }
  8556. document.getElementById("tag-toggles").classList.remove("hidden"),
  8557. document.getElementById("radio-tag-show").checked = !0;
  8558. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8559. n[r].addEventListener("change", i)
  8560. }
  8561. var o = e("../../settings");
  8562. t.exports.init = n
  8563. }
  8564. , {
  8565. "../../settings": 166
  8566. }],
  8567. 82: [function(e, t, i) {
  8568. (function(i) {
  8569. "use strict";
  8570. function n(e, t) {
  8571. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8572. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8573. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8574. document.getElementById("gui-name").classList.add("noCoBrand"),
  8575. document.getElementById("cobrandTitle").classList.add("hidden")),
  8576. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8577. !1)
  8578. }
  8579. function r(e) {
  8580. return e ? (L = !0,
  8581. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8582. }
  8583. function o(e, t, i, n) {
  8584. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8585. return void T.classList.add("hidden");
  8586. L = !0;
  8587. var r = []
  8588. , o = c(r, "<br>");
  8589. if (e && o('<span id="contactName">' + e + "</span>"),
  8590. t) {
  8591. var a = n || t
  8592. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8593. o(s)
  8594. }
  8595. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8596. r[0] = "",
  8597. x.innerHTML = r.join("")
  8598. }
  8599. function a(e) {
  8600. if ("string" == typeof e)
  8601. try {
  8602. e = JSON.parse(e)
  8603. } catch (e) {
  8604. return y.warn("Unable to parse address data"),
  8605. void S.parentElement.classList.add("hidden")
  8606. }
  8607. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8608. return void S.parentElement.classList.add("hidden");
  8609. L = !0;
  8610. var t = []
  8611. , i = c(t, " ");
  8612. e.address_1 && i(e.address_1),
  8613. e.address_2 && i(e.address_2),
  8614. e.city && i(e.city, ", "),
  8615. e.state && i(e.state, ", "),
  8616. e.zip && i(e.zip, e.state ? " " : ", "),
  8617. t[0] = "",
  8618. S.innerText = t.join("")
  8619. }
  8620. function s(e) {
  8621. var t = document.createElement("a");
  8622. return t.id = "url",
  8623. t.target = "_blank",
  8624. t.href = e,
  8625. t.innerText = e,
  8626. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8627. t
  8628. }
  8629. function l(e) {
  8630. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8631. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8632. P.appendChild(s(e)),
  8633. O.forEach(function(e) {
  8634. e.classList.add("share-link")
  8635. }),
  8636. !0)
  8637. }
  8638. function c(e, t) {
  8639. var i = e
  8640. , n = t;
  8641. return function(e, t) {
  8642. i.push(t || n, e)
  8643. }
  8644. }
  8645. function h() {
  8646. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8647. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8648. var e = [].slice.call(_.querySelectorAll("a"));
  8649. e.forEach(function(e) {
  8650. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8651. });
  8652. var t = [].slice.call(T.querySelectorAll("a"));
  8653. t.forEach(function(e) {
  8654. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8655. contact_type: e.getAttribute("id")
  8656. }))
  8657. })
  8658. }
  8659. var u = e("../../util/browser")
  8660. , d = e("../../util/common")
  8661. , p = e("../../util/logger")
  8662. , f = e("../../localization/localize")
  8663. , g = e("./titleBarSettings")
  8664. , m = e("../../settings")
  8665. , v = e("./TitleEvents")
  8666. , A = e("events").EventEmitter
  8667. , y = new p(i)
  8668. , C = document.querySelector(".pinTop.left")
  8669. , I = document.getElementsByClassName("title-container")[0]
  8670. , E = document.getElementById("title-toggle").querySelector("i")
  8671. , b = document.getElementById("meta-info-wrapper")
  8672. , w = document.getElementById("meta-info")
  8673. , _ = document.getElementById("meta-description")
  8674. , T = document.getElementsByClassName("contact-info")[0]
  8675. , x = document.getElementById("contact-data")
  8676. , S = document.getElementById("addressTxt")
  8677. , M = document.getElementById("tag-toggles")
  8678. , R = document.getElementById("share-origin")
  8679. , P = document.getElementById("share-link-wrapper")
  8680. , O = [w, b, I]
  8681. , L = !1
  8682. , D = !1
  8683. , N = {
  8684. populate: function(e) {
  8685. if (n(window.DATA.name, e.coBrand)) {
  8686. if (r(e.description),
  8687. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8688. a(e.address),
  8689. L) {
  8690. var t = document.createElement("br");
  8691. M.insertBefore(t, M.firstElementChild)
  8692. }
  8693. e.socialSharing && m.share.enabled && (D = l(e.url))
  8694. }
  8695. },
  8696. finishSetup: function(e) {
  8697. L = L || !!e,
  8698. h(),
  8699. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8700. },
  8701. toggleMeta: function(e, t) {
  8702. var title = document.getElementById("model-title");
  8703. t && t.preventDefault();
  8704. var i = w.classList.contains("expand");
  8705. e && !i || (i ? (O.forEach(function(e) {
  8706. e.classList.remove("expand")
  8707. }),
  8708. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8709. e.classList.add("expand");
  8710. }),
  8711. title.classList.add("expand"),
  8712. this.emit(v.OPEN_INFO)))
  8713. },
  8714. setupToggling: function() {
  8715. b.style.height = w.offsetHeight + "px",
  8716. w.addEventListener("transitionend", function() {
  8717. b.style.height = w.offsetHeight + "px"
  8718. })
  8719. },
  8720. toggleTitle: function(e) {
  8721. e && e.preventDefault(),
  8722. C.classList.contains("closed") ? (C.classList.add("open"),
  8723. E.classList.remove("icon-dpad-right"),
  8724. E.classList.add("icon-dpad-left"),
  8725. this.emit(v.SHOW_INFO),
  8726. setTimeout(function() {
  8727. C.classList.remove("closed"),
  8728. C.classList.remove("open")
  8729. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8730. E.classList.remove("icon-dpad-left"),
  8731. E.classList.add("icon-dpad-right"),
  8732. this.emit(v.HIDE_INFO))
  8733. }
  8734. };
  8735. d.extendObject(N, A.prototype),
  8736. t.exports = N
  8737. }
  8738. ).call(this, "/js/gui/title/titleBar.js")
  8739. }
  8740. , {
  8741. "../../localization/localize": 108,
  8742. "../../settings": 166,
  8743. "../../util/browser": 182,
  8744. "../../util/common": 185,
  8745. "../../util/logger": 189,
  8746. "./TitleEvents": 80,
  8747. "./titleBarSettings": 83,
  8748. events: 202
  8749. }],
  8750. 83: [function(e, t, i) {
  8751. "use strict";
  8752. t.exports = Object.freeze({
  8753. minTooltipCharacters: 19,
  8754. removeAnimationClasses: 500
  8755. })
  8756. }
  8757. , {}],
  8758. 84: [function(e, t, i) {
  8759. "use strict";
  8760. function n(e) {
  8761. C = e,
  8762. P.forEach(function(e) {
  8763. b.addEventListener(e, u.bind(this, !1), !0),
  8764. w.addEventListener(e, u.bind(this, !0), !0),
  8765. E.addEventListener(e, o, !0)
  8766. S.forEach(function(t) {//会触发导览停止
  8767. t.addEventListener(e, a, !0)
  8768. })
  8769. $("#drawer img").on(e, a)
  8770. })
  8771. document.addEventListener("keydown", u.bind(this, !1), !0)
  8772. C.on(v.TourStart, function() {
  8773. E.classList.add("playing")
  8774. })
  8775. }
  8776. function r() {
  8777. C.playTour(),
  8778. I && clearTimeout(I),
  8779. d(),
  8780. _.removeClass("fadeIn")
  8781. }
  8782. function o() {
  8783. E.classList.contains("playing") && (C.stopTour(),
  8784. _.addClass("fadeIn"),
  8785. setTimeout(function() {
  8786. _.removeClass("fadeIn")
  8787. }, p.tourInteraction.showPauseButton),
  8788. O || (clearTimeout(I),
  8789. I = setTimeout(h, p.tourInteraction.showModal)),
  8790. setTimeout(function() {
  8791. E.classList.remove("playing")
  8792. }, p.tourInteraction.allowNextClick))
  8793. }
  8794. function a() {
  8795. C.tourInProgress && (C.stopTour(),
  8796. C.endTourProgress(),
  8797. E.classList.remove("playing"))
  8798. }
  8799. function s() {
  8800. T.is(":visible") ? r() : o()
  8801. }
  8802. function l() {
  8803. x.hasClass("playing") && (clearTimeout(I),
  8804. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8805. }
  8806. function c() {
  8807. E.classList.remove("playing"),
  8808. h()
  8809. }
  8810. function h() {//去掉导览结束时的提示
  8811. /* if (!p.tourInteraction.disabled) {
  8812. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8813. M.addClass("fadeIn tour " + m.deviceType);
  8814. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8815. if (!p.tourInteraction.smallModal) {
  8816. var t;
  8817. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8818. m.fill(R, A.TOUR_INTERACTION[t]),
  8819. M.addClass(t)
  8820. }
  8821. M.addClass(e)
  8822. } */
  8823. }
  8824. function u(e, t) {
  8825. if (t) {
  8826. // var i = "keydown" === t.type
  8827. // , n = t.which === f.SPACE || C.tourIsPlaying;
  8828. // i && n || e || (O = !0),
  8829. // C.atEndOfTour() && d(),
  8830. // !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8831. // d(),
  8832. // t.which !== f.SPACE && a()),
  8833. // i && n && s()
  8834. }
  8835. }
  8836. function d() {
  8837. M.removeClass("fadeIn")
  8838. }
  8839. var p = (e("../util/browser"),
  8840. e("../settings"))
  8841. , f = e("../enum/Keys")
  8842. , g = e("../enum/Viewmode")
  8843. , m = (e("./helpManager"),
  8844. e("./populateModal"))
  8845. , v = e("../enum/DirectorEvents")
  8846. , A = e("../enum/HelpModalType")
  8847. , y = e("../enum/HelpModalSize")
  8848. , C = null
  8849. , I = null
  8850. , E = document.getElementById("pause-overlay")
  8851. , b = document.getElementById("player")
  8852. , w = document.getElementById("gui")
  8853. , _ = $("#pause-icon").eq(0)
  8854. , T = $("#play").eq(0)
  8855. , x = $("#playHead").eq(0)
  8856. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8857. , M = $("#interaction-modal").eq(0)
  8858. , R = $("#interaction-modal .interaction").toArray()
  8859. , P = ["touchstart", "mousedown", "pointerdown"]
  8860. , O = !1;
  8861. t.exports.init = n,
  8862. t.exports.play = r,
  8863. t.exports.pause = o,
  8864. t.exports.pauseWithoutCTA = a,
  8865. t.exports.togglePlay = s,
  8866. t.exports.stopTour = l,
  8867. t.exports.dismissModal = d
  8868. }
  8869. , {
  8870. "../enum/DirectorEvents": 23,
  8871. "../enum/HelpModalSize": 27,
  8872. "../enum/HelpModalType": 28,
  8873. "../enum/Keys": 30,
  8874. "../enum/Viewmode": 51,
  8875. "../settings": 166,
  8876. "../util/browser": 182,
  8877. "./helpManager": 68,
  8878. "./populateModal": 75
  8879. }],
  8880. 85: [function(e, t, i) {
  8881. "use strict";
  8882. t.exports = Object.freeze({
  8883. OPENED: "vr.modal.opened",
  8884. LAUNCH: "vr.modal.launch",
  8885. CLOSED: "vr.modal.closed",
  8886. NEXT: "vr.modal.next",
  8887. PREV: "vr.modal.prev",
  8888. STORE: "vr.modal.store",
  8889. falseICECHOSEN: "vr.modal.device"
  8890. })
  8891. }
  8892. , {}],
  8893. 86: [function(e, t, i) {
  8894. "use strict";
  8895. function n(e, t, i) {
  8896. function n(e, t, n, r) {
  8897. function o() {
  8898. return p + "&m=" + t + "&display=" + e
  8899. }
  8900. function s() {
  8901. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8902. , t = "&utm_source=" + u
  8903. , n = "&utm_showcase_session_id=" + i;
  8904. return e + t + n
  8905. }
  8906. function l() {
  8907. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8908. }
  8909. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8910. }
  8911. function r(e, t, i, r) {
  8912. var o = "https://api.branch.io/v1/url"
  8913. , a = n(e, t, i, r)
  8914. , s = {
  8915. responseType: "json",
  8916. data: {
  8917. branch_key: h.appConfig.branch_key,
  8918. data: {
  8919. m: t,
  8920. full_url: a,
  8921. $desktop_url: m,
  8922. $og_app_id: "331853976762864119",
  8923. $og_title: i,
  8924. $og_description: r,
  8925. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8926. $canonical_url: window.location.href
  8927. }
  8928. }
  8929. };
  8930. c.post(o, s).done(function(t) {
  8931. f[e] = t.url
  8932. }).fail(function(t) {
  8933. f[e] = t
  8934. }
  8935. .bind(this, a))
  8936. }
  8937. function o(e, t, i) {
  8938. for (var r in s) {
  8939. var o = s[r]
  8940. , a = n(o, e, t, i);
  8941. f[o] = a
  8942. }
  8943. }
  8944. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8945. , d = g + "/vr/dlist/?ret=" + u
  8946. , p = g + "/vr/show/?ret=" + u
  8947. , m = "";
  8948. switch (e) {
  8949. case l.IOS:
  8950. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8951. break;
  8952. default:
  8953. o(t.sid, t.name, t.summary)
  8954. }
  8955. }
  8956. function r(e) {
  8957. var t = f[e];
  8958. window.open(t, "_blank")
  8959. }
  8960. function o(e) {
  8961. var t = u[e];
  8962. window.open(t, "_blank")
  8963. }
  8964. var a = e("../../util/browser")
  8965. , s = e("../../enum/VRApps")
  8966. , l = e("../../enum/VRPlatforms")
  8967. , c = e("../../util/ajax")
  8968. , h = e("../../settings")
  8969. , u = {};
  8970. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8971. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8972. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8973. for (var d in s) {
  8974. var p = s[d];
  8975. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8976. }
  8977. var f = {}
  8978. , g = function() {
  8979. var e = window.location.host;
  8980. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8981. "https://" + e
  8982. }();
  8983. t.exports.init = n,
  8984. t.exports.launch = r,
  8985. t.exports.launchStore = o
  8986. }
  8987. , {
  8988. "../../enum/VRApps": 46,
  8989. "../../enum/VRPlatforms": 49,
  8990. "../../settings": 166,
  8991. "../../util/ajax": 181,
  8992. "../../util/browser": 182
  8993. }],
  8994. 87: [function(e, t, i) {
  8995. "use strict";
  8996. function n(e) {
  8997. var t;
  8998. switch (e) {
  8999. case m.IOS:
  9000. return t = p.iosVersion(),
  9001. t.major > 9 || 9 === t.major && t.minor >= 1;
  9002. case m.Android:
  9003. return t = p.androidVersion(),
  9004. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9005. }
  9006. return !1
  9007. }
  9008. function r(e, t) {
  9009. function i(e) {
  9010. K.emit(A.STORE, {
  9011. type: e
  9012. }),
  9013. f.launchStore(e)
  9014. }
  9015. function r(e) {
  9016. switch (e !== _.pageCount && (a(e),
  9017. N.text(e + 1 + " / " + _.pageCount)),
  9018. e) {
  9019. case _.Title:
  9020. O.css("display", "none"),
  9021. L.text(u[e]),
  9022. o(s);
  9023. break;
  9024. case _.Cardboard:
  9025. O.css("display", "block"),
  9026. L.text(u[e]),
  9027. M.filter(".cardboard").off(),
  9028. M.filter(".gearvr").off(),
  9029. c(e, s),
  9030. h(H, X, Z);
  9031. break;
  9032. case _.Gear:
  9033. L.text(u[e]),
  9034. c(e, s),
  9035. T.addClass("lastPage"),
  9036. h(G, X, Z);
  9037. break;
  9038. case _.pageCount:
  9039. T.removeClass("fadeIn"),
  9040. K.emit(A.CLOSED)
  9041. }
  9042. B.filter("[src='']").hide()
  9043. }
  9044. var s = function() {
  9045. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9046. w = ".show-supported",
  9047. m.Android) : (T.addClass("unsupported"),
  9048. w = ".show-unsupported",
  9049. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9050. w = ".show-ios",
  9051. _ = v.ios,
  9052. m.IOS) : (T.addClass("desktop"),
  9053. w = ".show-desktop",
  9054. m.Desktop)
  9055. }();
  9056. f.init(s, e, t),
  9057. s !== m.Desktop && T.addClass("mobile");
  9058. var l = function(e) {
  9059. K.emit(A.LAUNCH, {
  9060. vr_platform: s,
  9061. vr_app: e
  9062. }),
  9063. f.launch(e)
  9064. };
  9065. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9066. q.gear = l.bind(this, g.GearVR),
  9067. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9068. d(),
  9069. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9070. $(w).show();
  9071. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9072. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9073. s === m.IOS && (u.splice(1, 1),
  9074. y.splice(1, 1)),
  9075. $("#vr").on("click", function(e) {
  9076. e.preventDefault();
  9077. player.FlyToMode("panorama", ()=>{
  9078. if(!window.vrEnabled) { // 开启VR
  9079. window.vrEnabled = true;
  9080. this.classList.add('active');
  9081. $('#gui div').not('#vrOff').addClass('vrHide');
  9082. $('#vrOffImg').css({'display':'inline-block'});
  9083. }else{
  9084. }
  9085. })
  9086. });
  9087. $('#vrOff').on('click', function(){
  9088. window.vrEnabled = false;
  9089. $('#gui div').not('#vrOff').removeClass('vrHide');
  9090. $('#vrOffImg').css({'display':'none'});
  9091. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9092. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9093. })
  9094. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9095. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9096. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9097. $("span.modelLink").text(I),
  9098. O.on("click", function(e) {
  9099. K.emit(A.PREV),
  9100. b--,
  9101. r(b)
  9102. }),
  9103. L.on("click", function(e) {
  9104. L.text();
  9105. K.emit(A.NEXT, {
  9106. nextAction: y[b]
  9107. }),
  9108. b++,
  9109. r(b)
  9110. }),
  9111. T.find(".close").on("click", K.dismiss)
  9112. }
  9113. function o(e) {
  9114. switch (e) {
  9115. case m.Android:
  9116. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9117. M.filter(".gearvr").off().on("click", q.gear),
  9118. s(H, G, "logo-button", "same-line");
  9119. break;
  9120. case m.UnsupportedAndroid:
  9121. s("", z, "", "");
  9122. break;
  9123. case m.IOS:
  9124. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9125. s(H, "", "logo-button", "");
  9126. break;
  9127. case m.Desktop:
  9128. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9129. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9130. s(H, G, "logo-button", "same-line"),
  9131. Q.cardboard()
  9132. }
  9133. }
  9134. function a(e) {
  9135. $(".p1, .p2, .p3").hide(),
  9136. x.insertAfter(S),
  9137. T.removeClass("front-page"),
  9138. T.removeClass("details-page"),
  9139. T.removeClass("lastPage"),
  9140. M.removeClass("logo-button"),
  9141. M.removeClass("same-line"),
  9142. S.removeClass("headsetOptions"),
  9143. R.attr("src", ""),
  9144. R.filter(".second").removeClass("gear"),
  9145. R.css("display", "inline-block"),
  9146. R.off(),
  9147. P.filter(".second").css("display", ""),
  9148. D.css("display", "none"),
  9149. $(".p" + (e + 1) + w).show(),
  9150. R.filter(".third").insertBefore(P.filter(".third"))
  9151. }
  9152. function s(e, t, i, n) {
  9153. T.addClass("front-page"),
  9154. R.filter(".first").attr("src", e),
  9155. R.filter(".second").attr("src", t),
  9156. M.filter(".first").addClass(i),
  9157. M.filter(".second").addClass(i),
  9158. M.addClass(n),
  9159. ".show-desktop" === w && S.insertAfter(x)
  9160. }
  9161. function l(e, t, i) {
  9162. S.addClass("headsetOptions"),
  9163. M.off(),
  9164. R.filter(".second").attr("src", t),
  9165. D.css("display", "block"),
  9166. P.filter(".second").css("display", "none"),
  9167. D.on("click", function() {
  9168. a(_.Title),
  9169. o(m.Desktop)
  9170. }),
  9171. e && (K.emit(A.falseICECHOSEN, {
  9172. name: g.GearVR
  9173. }),
  9174. R.filter(".first").attr("src", e),
  9175. R.filter(".second").addClass("gear"),
  9176. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9177. Q.gearvr()),
  9178. i && (K.emit(A.falseICECHOSEN, {
  9179. name: g.Cardboard
  9180. }),
  9181. R.filter(".third").attr("src", i),
  9182. R.filter(".third").show(),
  9183. R.filter(".third").insertAfter(R.filter(".second")),
  9184. R.filter(".third").addClass("link"),
  9185. R.filter(".second").addClass("link"),
  9186. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9187. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9188. Q.cardboard())
  9189. }
  9190. function c(e, t) {
  9191. switch (t) {
  9192. case m.IOS:
  9193. X = Y,
  9194. Z = j;
  9195. break;
  9196. case m.Desktop:
  9197. e === _.Cardboard ? (X = F,
  9198. Z = U,
  9199. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9200. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9201. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9202. Z = "");
  9203. break;
  9204. default:
  9205. e === _.Cardboard ? (X = z,
  9206. Z = j) : (X = k,
  9207. Z = W)
  9208. }
  9209. }
  9210. function h(e, t, i) {
  9211. T.find(".inner").addClass("details-page"),
  9212. T.addClass("details-page"),
  9213. R.filter(".first").attr("src", e),
  9214. R.filter(".second").attr("src", t),
  9215. R.filter(".third").attr("src", i)
  9216. }
  9217. function u() {
  9218. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9219. K.emit(A.CLOSED))
  9220. }
  9221. function d() {
  9222. var e = p.aspectRatio() > 1 && p.isMobile();
  9223. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9224. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9225. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9226. }
  9227. var p = e("../../util/browser")
  9228. , f = e("./vrLink")
  9229. , g = e("../../enum/VRApps")
  9230. , m = e("../../enum/VRPlatforms")
  9231. , v = e("../../enum/VRPages")
  9232. , A = e("./vrEvent")
  9233. , y = (e("../../settings"),
  9234. e("../../constants"))
  9235. , C = e("../../localization/localize")
  9236. , I = e("../../util/common")
  9237. , E = e("events").EventEmitter
  9238. , b = 0
  9239. , w = null
  9240. , _ = v.standard
  9241. , T = $(".vr-popup")
  9242. , x = T.find(".vr-popup-body")
  9243. , S = T.find(".vr-images")
  9244. , M = T.find(".img-container")
  9245. , R = T.find(".vr-sm-image")
  9246. , P = M.find(".vr-img-caption")
  9247. , O = $(".vr-buttons").find(".prev-button")
  9248. , L = $(".vr-buttons").find(".next-button")
  9249. , D = S.find(".front-close")
  9250. , N = $(".vr-page")
  9251. , B = T.find("img")
  9252. , F = "static/images/apple-store.png"
  9253. , V = "static/images/badge-oculus.png"
  9254. , U = "static/images/badge-cardboard.png"
  9255. , k = "static/images/logo-samsung.png"
  9256. , H = "static/images/headset-cardboard.png"
  9257. , G = "static/images/headset-gearvr.png"
  9258. , z = "static/images/ico-android-robot.png"
  9259. , W = "static/images/ico-gearvr.png"
  9260. , j = "static/images/ico-vr.png"
  9261. , Y = "static/images/apple-logo-white.svg"
  9262. , X = null
  9263. , Z = null
  9264. , q = {}
  9265. , K = {
  9266. init: r,
  9267. dismiss: u,
  9268. isDeviceSupported: n
  9269. };
  9270. I.extendObject(K, E.prototype),
  9271. $(window).resize(d);
  9272. var Q = function() {
  9273. var e = P.filter(".first").find(".cardboard")
  9274. , t = P.filter(".first").find(".gearvr");
  9275. return {
  9276. cardboard: function() {
  9277. t.addClass("hidden"),
  9278. e.removeClass("hidden")
  9279. },
  9280. gearvr: function() {
  9281. e.addClass("hidden"),
  9282. t.removeClass("hidden")
  9283. }
  9284. }
  9285. }();
  9286. t.exports = K
  9287. }
  9288. , {
  9289. "../../constants": 8,
  9290. "../../enum/VRApps": 46,
  9291. "../../enum/VRPages": 48,
  9292. "../../enum/VRPlatforms": 49,
  9293. "../../localization/localize": 108,
  9294. "../../settings": 166,
  9295. "../../util/browser": 182,
  9296. "../../util/common": 185,
  9297. "./vrEvent": 85,
  9298. "./vrLink": 86,
  9299. events: 202
  9300. }],
  9301. 88: [function(e, t, i) {
  9302. "use strict";
  9303. t.exports = Object.freeze({
  9304. OPENED: "webvr.modal.opened",
  9305. SHOW_TERMS: "webvr.footer.show.terms"
  9306. })
  9307. }
  9308. , {}],
  9309. 89: [function(e, t, i) {
  9310. (function(i) {
  9311. "use strict";
  9312. function n(e, t, i, n) {
  9313. function r(e) {
  9314. e.preventDefault(),
  9315. a(e.currentTarget.id)
  9316. }
  9317. function a(e) {
  9318. ne[e](),
  9319. Object.keys(ne).map(function(t, i) {
  9320. $("#" + t).toggleClass("tabs-underlined", t === e)
  9321. })
  9322. }
  9323. y = i,
  9324. v = t,
  9325. w.init(E.Android, e, n),
  9326. m();
  9327. var l = new RegExp("daydream","i")
  9328. , c = l.test(y.displayName);
  9329. c ? (a("tabdaydream"),
  9330. B.filter(".device-headset-side").attr("src", H),
  9331. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9332. B.filter(".device-headset-side").attr("src", Y),
  9333. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9334. $("#vr").on("click", function(e) {
  9335. e.preventDefault(),
  9336. g("click_webvr_button"),
  9337. L.is(":hidden") && (ie.emit(_.OPENED),
  9338. o())
  9339. }),
  9340. $(".webvr-popup .close").on("click", function(e) {
  9341. e.preventDefault(),
  9342. D.hasClass("hidden") ? (g("webvr_help_close"),
  9343. p()) : s()
  9344. }),
  9345. $("#tabcardboard").on("click", r),
  9346. $("#tabdaydream").on("click", r),
  9347. $("#tabnative").on("click", r),
  9348. $(".webvr-popup .open-with-app").on("click", function(e) {
  9349. e.preventDefault(),
  9350. g("webvr_learn_more"),
  9351. a("tabnative"),
  9352. p()
  9353. }),
  9354. $(".webvr-popup .help").on("click", function(e) {
  9355. e.preventDefault(),
  9356. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9357. p()
  9358. }),
  9359. $(".webvr-popup .terms").on("click", function(e) {
  9360. e.preventDefault(),
  9361. g("webvr_click_terms"),
  9362. s(),
  9363. ie.emit(_.SHOW_TERMS)
  9364. }),
  9365. F.on("click", function(e) {
  9366. e.preventDefault(),
  9367. g(ee),
  9368. window.open(J, "_blank")
  9369. }),
  9370. V.on("click", function(e) {
  9371. e.preventDefault(),
  9372. g("webvr_phone_link"),
  9373. window.open(te, "_blank")
  9374. }),
  9375. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9376. e.preventDefault(),
  9377. g("webvr_cardboard_link"),
  9378. w.launch(b.CardboardAndroid)
  9379. }),
  9380. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9381. e.preventDefault(),
  9382. g("webvr_oculus_link"),
  9383. w.launch(b.GearVR)
  9384. })
  9385. }
  9386. function r() {
  9387. function e() {
  9388. y.isPresenting || (f(),
  9389. window.removeEventListener("vrdisplaypresentchange", e))
  9390. }
  9391. R.info("Headset mounted"),
  9392. v.suspend();
  9393. var t = document.createElement("canvas");
  9394. for (t.getContext("webgl"),
  9395. t.className = "webvr-canvas",
  9396. document.bgColor = "#000",
  9397. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9398. document.body.removeChild(document.body.firstChild);
  9399. document.body.appendChild(t),
  9400. g("webvr_enter_app"),
  9401. y.requestPresent([{
  9402. source: t,
  9403. predistorted: !0
  9404. }]).catch(function(t) {
  9405. R.error("Failed to present: " + t),
  9406. g("webvr_exit_calibrate"),
  9407. e()
  9408. }),
  9409. A.then(function() {
  9410. window.dispatchEvent(new Event("vrapp-start"))
  9411. }),
  9412. window.addEventListener("vrdisplaypresentchange", e)
  9413. }
  9414. function o() {
  9415. O.fadeOut(I.guiAnimationSpeed),
  9416. L.fadeIn(I.guiAnimationSpeed),
  9417. a()
  9418. }
  9419. function a() {
  9420. if (!A) {
  9421. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9422. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9423. A = new Promise(function(e, i) {
  9424. var n = document.createElement("script");
  9425. n.type = "text/javascript",
  9426. n.src = t,
  9427. n.onload = e,
  9428. document.head.appendChild(n)
  9429. }
  9430. )
  9431. }
  9432. D.find(".enter-button").on("click", r)
  9433. }
  9434. function s() {
  9435. g("webvr_modal_close"),
  9436. D.find(".enter-button").off("click", r),
  9437. L.fadeOut(I.guiAnimationSpeed, function() {
  9438. D.toggleClass("hidden", !1),
  9439. N.toggleClass("hidden", !0),
  9440. C.exitFullscreen()
  9441. }),
  9442. O.fadeIn(I.guiAnimationSpeed)
  9443. }
  9444. function l() {
  9445. k.toggleClass("hidden", !1),
  9446. U.toggleClass("hidden", !0)
  9447. }
  9448. function c() {
  9449. k.toggleClass("hidden", !0),
  9450. U.toggleClass("hidden", !1)
  9451. }
  9452. function h() {
  9453. B.filter(".device-headset").attr("src", G),
  9454. B.filter(".device-phone").attr("src", z),
  9455. J = Z,
  9456. ee = K,
  9457. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9458. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9459. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9460. c()
  9461. }
  9462. function u() {
  9463. B.filter(".badge-cardboard").attr("src", j),
  9464. B.filter(".badge-oculus").attr("src", X),
  9465. l()
  9466. }
  9467. function d() {
  9468. B.filter(".device-headset").attr("src", Y),
  9469. B.filter(".device-phone").attr("src", W),
  9470. J = q,
  9471. ee = Q,
  9472. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9473. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9474. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9475. c()
  9476. }
  9477. function p() {
  9478. D.toggleClass("hidden"),
  9479. N.toggleClass("hidden")
  9480. }
  9481. function f() {
  9482. R.info("exiting webVR"),
  9483. g("webvr_exit_app"),
  9484. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9485. }
  9486. function g(e) {
  9487. var t = C.isLandscape() ? "landscape" : "portrait";
  9488. T.trackAlways("showcase_gui", {
  9489. gui_action: e,
  9490. orientation: t
  9491. })
  9492. }
  9493. function m() {
  9494. var e = C.isLandscape();
  9495. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9496. }
  9497. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9498. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9499. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9500. init: n
  9501. }, ne = {
  9502. tabcardboard: d,
  9503. tabdaydream: h,
  9504. tabnative: u
  9505. };
  9506. S.extendObject(ie, P.prototype),
  9507. $(window).resize(m),
  9508. t.exports = ie
  9509. }
  9510. ).call(this, "/js/gui/webvr/webVRgui.js")
  9511. }
  9512. , {
  9513. "../../analytics": 4,
  9514. "../../constants": 8,
  9515. "../../enum/VRApps": 46,
  9516. "../../enum/VRPlatforms": 49,
  9517. "../../localization/localize": 108,
  9518. "../../settings": 166,
  9519. "../../util/browser": 182,
  9520. "../../util/common": 185,
  9521. "../../util/logger": 189,
  9522. "./../gui": 65,
  9523. "./../vr/vrLink": 86,
  9524. "./WebVrEvent": 88,
  9525. events: 202
  9526. }],
  9527. 90: [function(e, t, i) {
  9528. "use strict";
  9529. function n(e, t, i, n, o) {
  9530. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9531. this.roomId = o || "",
  9532. this.labelId = e,
  9533. this.position = (new r.Vector3).copy(t),
  9534. this.text = i
  9535. }
  9536. var r = e("three")
  9537. , o = e("../util/browser");
  9538. n.prototype.build = function() {
  9539. var e = window.document.createElement("div");
  9540. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9541. var t = window.document.createElement("div");
  9542. t.setAttribute("class", "gui-floorplan-label-text");
  9543. var i = window.document.createTextNode(this.text);
  9544. t.appendChild(i),
  9545. e.appendChild(t),
  9546. window.document.body.appendChild(e),
  9547. this.labelGui = e,
  9548. this.textBlock = t,
  9549. $(this.labelGui).hide();
  9550. var n = window.getComputedStyle(this.labelGui);
  9551. this.initialTransform = n.transform || n.webkitTransform
  9552. }
  9553. ,
  9554. t.exports = n
  9555. }
  9556. , {
  9557. "../util/browser": 182,
  9558. three: 217
  9559. }],
  9560. 91: [function(e, t, i) {
  9561. "use strict";
  9562. function n() {
  9563. this.player = null,
  9564. this.modelManager = null,
  9565. this.container = null
  9566. }
  9567. var r = e("three")
  9568. , o = (e("../util/common"),
  9569. e("../enum/PlayerEvents"))
  9570. , a = (e("../enum/DirectorEvents"),
  9571. e("../enum/ModelManagerEvents"))
  9572. , s = e("../settings")
  9573. , l = e("../enum/Viewmode")
  9574. , c = (e("../enum/WarpStyle"),
  9575. e("../util/transitions"),
  9576. e("../util/lerp"),
  9577. e("../util/browser"));
  9578. //场景初始化
  9579. n.prototype.init = function(e, t, i) {
  9580. this.player = e,
  9581. this.modelManager = t,
  9582. this.container = i,
  9583. this.updateModel(),
  9584. this.bindEvents()
  9585. }
  9586. ,
  9587. n.prototype.bindEvents = function() {
  9588. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9589. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9590. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9591. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9592. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9593. }
  9594. ,
  9595. n.prototype.updateModel = function() {
  9596. this.model = this.modelManager.getActiveModel()
  9597. }
  9598. ,
  9599. n.prototype.handlePlayerViewChanged = function() {
  9600. this.updateLabelVisibility(),
  9601. this.updateLabelDisplay()
  9602. }
  9603. ,
  9604. n.prototype.getLabelsForFloor = function(e, t) {
  9605. return t = t || [],
  9606. t.length = 0,
  9607. this.model.labels.forEach(function(i) {
  9608. this.labelVisibleForFloor(i, e) && t.push(i)
  9609. }
  9610. .bind(this)),
  9611. t
  9612. }
  9613. ,
  9614. n.prototype.getLabelsForCurrentFloor = function(e) {
  9615. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9616. }
  9617. ,
  9618. n.prototype.labelVisibleForFloor = function(e, t) {
  9619. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9620. if (!this.model.showingLabels || !e.labelGui || !i)
  9621. return !1;
  9622. var n = e.floorId === this.model.floors.size() - 1;
  9623. return this.model.allFloorsVisible ? n : e.floorId === t
  9624. }
  9625. ,
  9626. n.prototype.updateLabelVisibility = function(e) {
  9627. this.model.labels.forEach(function(e) {
  9628. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9629. }
  9630. .bind(this))
  9631. }
  9632. ,
  9633. n.prototype.showAllLabels = function(e, t) {
  9634. this.model.labels.forEach(function(i) {
  9635. this.showLabel(i, e, t)
  9636. }
  9637. .bind(this))
  9638. }
  9639. ,
  9640. n.prototype.hideAllLabels = function(e, t) {
  9641. this.model.labels.forEach(function(i) {
  9642. this.hideLabel(i, e, t)
  9643. }
  9644. .bind(this))
  9645. }
  9646. ,
  9647. n.prototype.showLabel = function(e, t, i) {
  9648. this.model.showingLabels && (e.visible || (e.visible = !0,
  9649. e.labelGui.style.display = "block",
  9650. e.labelGui.style.opacity = 0,
  9651. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9652. }
  9653. ,
  9654. n.prototype.hideLabel = function(e, t, i) {
  9655. e.visible && (e.visible = !1,
  9656. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9657. }
  9658. ,
  9659. n.prototype.supportedMode = function() {
  9660. return this.player.mode === l.FLOORPLAN
  9661. }
  9662. ,
  9663. n.prototype.updateLabelDisplay = function() {
  9664. var e = (new r.Vector3,
  9665. new r.Vector3,
  9666. []);
  9667. return function() {
  9668. var t = this.player.getLabelScaleFactor()
  9669. , i = .6
  9670. , n = 1.2
  9671. , r = (1 - t) * n + i
  9672. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9673. this.getLabelsForCurrentFloor(e);
  9674. for (var a = 0; a < e.length; a++) {
  9675. var l = e[a];
  9676. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9677. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9678. }
  9679. }
  9680. }(),
  9681. n.prototype.updateProjectedGuiElement = function() {
  9682. var e = new r.Vector3;
  9683. new r.Vector3;
  9684. return function(t, i, n, r, o) {
  9685. i.style.fontSize = 100 * o + "%";
  9686. var a = $("#player").width()
  9687. , s = $("#player").height()
  9688. , l = .5 * a
  9689. , c = .5 * s;
  9690. e.copy(n),
  9691. e.project(this.player.camera);
  9692. var h = e.x * l + l
  9693. , u = -(e.y * c) + c;
  9694. h -= t.offsetWidth / 2,
  9695. u -= t.offsetHeight / 2,
  9696. t.style.left = h + "px",
  9697. t.style.top = u + "px"
  9698. }
  9699. }(),
  9700. n.prototype.handleStartInside = function(e) {
  9701. this.updateLabelVisibility()
  9702. }
  9703. ,
  9704. n.prototype.handleStartOutside = function() {
  9705. this.updateLabelVisibility()
  9706. }
  9707. ,
  9708. t.exports = n
  9709. }
  9710. , {
  9711. "../enum/DirectorEvents": 23,
  9712. "../enum/ModelManagerEvents": 33,
  9713. "../enum/PlayerEvents": 40,
  9714. "../enum/Viewmode": 51,
  9715. "../enum/WarpStyle": 52,
  9716. "../settings": 166,
  9717. "../util/browser": 182,
  9718. "../util/common": 185,
  9719. "../util/lerp": 188,
  9720. "../util/transitions": 195,
  9721. three: 217
  9722. }],
  9723. 92: [function(e, t, i) {
  9724. "use strict";
  9725. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9726. if (null == this)
  9727. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9728. if ("function" != typeof e)
  9729. throw new TypeError("predicate must be a function");
  9730. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9731. if (t = i[o],
  9732. e.call(r, t, o, i))
  9733. return o;
  9734. return -1
  9735. }
  9736. ),
  9737. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9738. value: function(e) {
  9739. if (null == this)
  9740. throw new TypeError('"this" is null or not defined');
  9741. var t = Object(this)
  9742. , i = t.length >>> 0;
  9743. if ("function" != typeof e)
  9744. throw new TypeError("predicate must be a function");
  9745. for (var n = arguments[1], r = 0; r < i; ) {
  9746. var o = t[r];
  9747. if (e.call(n, o, r, t))
  9748. return o;
  9749. r++
  9750. }
  9751. }
  9752. })
  9753. }
  9754. , {}],
  9755. 93: [function(e, t, i) {
  9756. "use strict";
  9757. var n = n || {};
  9758. t.exports = n,
  9759. n.gui = n.gui || {},
  9760. n.utils = n.utils || {},
  9761. n.controllers = n.controllers || {},
  9762. n.dom = n.dom || {},
  9763. n.color = n.color || {},
  9764. n.utils.css = function() {
  9765. return {
  9766. load: function(e, t) {
  9767. t = t || document;
  9768. var i = t.createElement("link");
  9769. i.type = "text/css",
  9770. i.rel = "stylesheet",
  9771. i.href = e,
  9772. t.getElementsByTagName("head")[0].appendChild(i)
  9773. },
  9774. inject: function(e, t) {
  9775. t = t || document;
  9776. var i = document.createElement("style");
  9777. i.type = "text/css",
  9778. i.innerHTML = e,
  9779. t.getElementsByTagName("head")[0].appendChild(i)
  9780. }
  9781. }
  9782. }(),
  9783. n.utils.common = function() {
  9784. var e = Array.prototype.forEach
  9785. , t = Array.prototype.slice;
  9786. return {
  9787. BREAK: {},
  9788. extend: function(e) {
  9789. return this.each(t.call(arguments, 1), function(t) {
  9790. for (var i in t)
  9791. this.isUndefined(t[i]) || (e[i] = t[i])
  9792. }, this),
  9793. e
  9794. },
  9795. defaults: function(e) {
  9796. return this.each(t.call(arguments, 1), function(t) {
  9797. for (var i in t)
  9798. this.isUndefined(e[i]) && (e[i] = t[i])
  9799. }, this),
  9800. e
  9801. },
  9802. compose: function() {
  9803. var e = t.call(arguments);
  9804. return function() {
  9805. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9806. i = [e[n].apply(this, i)];
  9807. return i[0]
  9808. }
  9809. },
  9810. each: function(t, i, n) {
  9811. if (t)
  9812. if (e && t.forEach && t.forEach === e)
  9813. t.forEach(i, n);
  9814. else if (t.length === t.length + 0) {
  9815. for (var r = 0, o = t.length; r < o; r++)
  9816. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9817. return
  9818. } else
  9819. for (var r in t)
  9820. if (i.call(n, t[r], r) === this.BREAK)
  9821. return
  9822. },
  9823. defer: function(e) {
  9824. setTimeout(e, 0)
  9825. },
  9826. toArray: function(e) {
  9827. return e.toArray ? e.toArray() : t.call(e)
  9828. },
  9829. isUndefined: function(e) {
  9830. return void 0 === e
  9831. },
  9832. isNull: function(e) {
  9833. return null === e
  9834. },
  9835. isNaN: function(e) {
  9836. return e !== e
  9837. },
  9838. isArray: Array.isArray || function(e) {
  9839. return e.constructor === Array
  9840. }
  9841. ,
  9842. isObject: function(e) {
  9843. return e === Object(e)
  9844. },
  9845. isNumber: function(e) {
  9846. return e === e + 0
  9847. },
  9848. isString: function(e) {
  9849. return e === e + ""
  9850. },
  9851. isBoolean: function(e) {
  9852. return e === !1 || e === !0
  9853. },
  9854. isFunction: function(e) {
  9855. return "[object Function]" === Object.prototype.toString.call(e)
  9856. }
  9857. }
  9858. }(),
  9859. n.controllers.Controller = function(e) {
  9860. var t = function(e, t) {
  9861. this.initialValue = e[t],
  9862. this.domElement = document.createElement("div"),
  9863. this.object = e,
  9864. this.property = t,
  9865. this.__onChange = void 0,
  9866. this.__onFinishChange = void 0
  9867. };
  9868. return e.extend(t.prototype, {
  9869. onChange: function(e) {
  9870. return this.__onChange = e,
  9871. this
  9872. },
  9873. onFinishChange: function(e) {
  9874. return this.__onFinishChange = e,
  9875. this
  9876. },
  9877. setValue: function(e) {
  9878. return this.object[this.property] = e,
  9879. this.__onChange && this.__onChange.call(this, e),
  9880. this.updateDisplay(),
  9881. this
  9882. },
  9883. getValue: function() {
  9884. return this.object[this.property]
  9885. },
  9886. updateDisplay: function() {
  9887. return this
  9888. },
  9889. isModified: function() {
  9890. return this.initialValue !== this.getValue()
  9891. }
  9892. }),
  9893. t
  9894. }(n.utils.common),
  9895. n.dom.dom = function(e) {
  9896. function t(t) {
  9897. if ("0" === t || e.isUndefined(t))
  9898. return 0;
  9899. var i = t.match(r);
  9900. return e.isNull(i) ? 0 : parseFloat(i[1])
  9901. }
  9902. var i = {
  9903. HTMLEvents: ["change"],
  9904. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9905. KeyboardEvents: ["keydown"]
  9906. }
  9907. , n = {};
  9908. e.each(i, function(t, i) {
  9909. e.each(t, function(e) {
  9910. n[e] = i
  9911. })
  9912. });
  9913. var r = /(\d+(\.\d+)?)px/
  9914. , o = {
  9915. makeSelectable: function(e, t) {
  9916. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9917. return !1
  9918. }
  9919. : function() {}
  9920. ,
  9921. e.style.MozUserSelect = t ? "auto" : "none",
  9922. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9923. e.unselectable = t ? "on" : "off")
  9924. },
  9925. makeFullscreen: function(t, i, n) {
  9926. e.isUndefined(i) && (i = !0),
  9927. e.isUndefined(n) && (n = !0),
  9928. t.style.position = "absolute",
  9929. i && (t.style.left = 0,
  9930. t.style.right = 0),
  9931. n && (t.style.top = 0,
  9932. t.style.bottom = 0)
  9933. },
  9934. fakeEvent: function(t, i, r, o) {
  9935. r = r || {};
  9936. var a = n[i];
  9937. if (!a)
  9938. throw new Error("Event type " + i + " not supported.");
  9939. var s = document.createEvent(a);
  9940. switch (a) {
  9941. case "MouseEvents":
  9942. var l = r.x || r.clientX || 0
  9943. , c = r.y || r.clientY || 0;
  9944. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9945. break;
  9946. case "KeyboardEvents":
  9947. var h = s.initKeyboardEvent || s.initKeyEvent;
  9948. e.defaults(r, {
  9949. cancelable: !0,
  9950. ctrlKey: !1,
  9951. altKey: !1,
  9952. shiftKey: !1,
  9953. metaKey: !1,
  9954. keyCode: void 0,
  9955. charCode: void 0
  9956. }),
  9957. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9958. break;
  9959. default:
  9960. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9961. }
  9962. e.defaults(s, o),
  9963. t.dispatchEvent(s)
  9964. },
  9965. bind: function(e, t, i, n) {
  9966. return n = n || !1,
  9967. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9968. o
  9969. },
  9970. unbind: function(e, t, i, n) {
  9971. return n = n || !1,
  9972. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9973. o
  9974. },
  9975. addClass: function(e, t) {
  9976. if (void 0 === e.className)
  9977. e.className = t;
  9978. else if (e.className !== t) {
  9979. var i = e.className.split(/ +/);
  9980. i.indexOf(t) == -1 && (i.push(t),
  9981. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9982. }
  9983. return o
  9984. },
  9985. removeClass: function(e, t) {
  9986. if (t)
  9987. if (void 0 === e.className)
  9988. ;
  9989. else if (e.className === t)
  9990. e.removeAttribute("class");
  9991. else {
  9992. var i = e.className.split(/ +/)
  9993. , n = i.indexOf(t);
  9994. n != -1 && (i.splice(n, 1),
  9995. e.className = i.join(" "))
  9996. }
  9997. else
  9998. e.className = void 0;
  9999. return o
  10000. },
  10001. hasClass: function(e, t) {
  10002. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10003. },
  10004. getWidth: function(e) {
  10005. var i = getComputedStyle(e);
  10006. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10007. },
  10008. getHeight: function(e) {
  10009. var i = getComputedStyle(e);
  10010. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10011. },
  10012. getOffset: function(e) {
  10013. var t = {
  10014. left: 0,
  10015. top: 0
  10016. };
  10017. if (e.offsetParent)
  10018. do
  10019. t.left += e.offsetLeft,
  10020. t.top += e.offsetTop;
  10021. while (e = e.offsetParent);return t
  10022. },
  10023. isActive: function(e) {
  10024. return e === document.activeElement && (e.type || e.href)
  10025. }
  10026. };
  10027. return o
  10028. }(n.utils.common),
  10029. n.controllers.OptionController = function(e, t, i) {
  10030. var n = function(e, r, o) {
  10031. n.superclass.call(this, e, r);
  10032. var a = this;
  10033. if (this.__select = document.createElement("select"),
  10034. i.isArray(o)) {
  10035. var s = {};
  10036. i.each(o, function(e) {
  10037. s[e] = e
  10038. }),
  10039. o = s
  10040. }
  10041. i.each(o, function(e, t) {
  10042. var i = document.createElement("option");
  10043. i.innerHTML = t,
  10044. i.setAttribute("value", e),
  10045. a.__select.appendChild(i)
  10046. }),
  10047. this.updateDisplay(),
  10048. t.bind(this.__select, "change", function() {
  10049. var e = this.options[this.selectedIndex].value;
  10050. a.setValue(e)
  10051. }),
  10052. this.domElement.appendChild(this.__select)
  10053. };
  10054. return n.superclass = e,
  10055. i.extend(n.prototype, e.prototype, {
  10056. setValue: function(e) {
  10057. var t = n.superclass.prototype.setValue.call(this, e);
  10058. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10059. t
  10060. },
  10061. updateDisplay: function() {
  10062. return this.__select.value = this.getValue(),
  10063. n.superclass.prototype.updateDisplay.call(this)
  10064. }
  10065. }),
  10066. n
  10067. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10068. n.controllers.NumberController = function(e, t) {
  10069. function i(e) {
  10070. return e = e.toString(),
  10071. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10072. }
  10073. var n = function(e, r, o) {
  10074. n.superclass.call(this, e, r),
  10075. o = o || {},
  10076. this.__min = o.min,
  10077. this.__max = o.max,
  10078. this.__step = o.step,
  10079. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10080. this.__precision = i(this.__impliedStep)
  10081. };
  10082. return n.superclass = e,
  10083. t.extend(n.prototype, e.prototype, {
  10084. setValue: function(e) {
  10085. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10086. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10087. n.superclass.prototype.setValue.call(this, e)
  10088. },
  10089. min: function(e) {
  10090. return this.__min = e,
  10091. this
  10092. },
  10093. max: function(e) {
  10094. return this.__max = e,
  10095. this
  10096. },
  10097. step: function(e) {
  10098. return this.__step = e,
  10099. this.__impliedStep = e,
  10100. this.__precision = i(e),
  10101. this
  10102. }
  10103. }),
  10104. n
  10105. }(n.controllers.Controller, n.utils.common),
  10106. n.controllers.NumberControllerBox = function(e, t, i) {
  10107. function n(e, t) {
  10108. var i = Math.pow(10, t);
  10109. return Math.round(e * i) / i
  10110. }
  10111. var r = function(e, n, o) {
  10112. function a() {
  10113. var e = parseFloat(d.__input.value);
  10114. i.isNaN(e) || d.setValue(e)
  10115. }
  10116. function s() {
  10117. a(),
  10118. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10119. }
  10120. function l(e) {
  10121. t.bind(window, "mousemove", c),
  10122. t.bind(window, "mouseup", h),
  10123. u = e.clientY
  10124. }
  10125. function c(e) {
  10126. var t = u - e.clientY;
  10127. d.setValue(d.getValue() + t * d.__impliedStep),
  10128. u = e.clientY
  10129. }
  10130. function h() {
  10131. t.unbind(window, "mousemove", c),
  10132. t.unbind(window, "mouseup", h)
  10133. }
  10134. this.__truncationSuspended = !1,
  10135. r.superclass.call(this, e, n, o);
  10136. var u, d = this;
  10137. this.__input = document.createElement("input"),
  10138. this.__input.setAttribute("type", "text"),
  10139. t.bind(this.__input, "change", a),
  10140. t.bind(this.__input, "blur", s),
  10141. t.bind(this.__input, "mousedown", l),
  10142. t.bind(this.__input, "keydown", function(e) {
  10143. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10144. this.blur(),
  10145. d.__truncationSuspended = !1)
  10146. }),
  10147. this.updateDisplay(),
  10148. this.domElement.appendChild(this.__input)
  10149. };
  10150. return r.superclass = e,
  10151. i.extend(r.prototype, e.prototype, {
  10152. updateDisplay: function() {
  10153. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10154. r.superclass.prototype.updateDisplay.call(this)
  10155. }
  10156. }),
  10157. r
  10158. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10159. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10160. function o(e, t, i, n, r) {
  10161. return n + (r - n) * ((e - t) / (i - t))
  10162. }
  10163. var a = function(e, i, n, r, s) {
  10164. function l(e) {
  10165. t.bind(window, "mousemove", c),
  10166. t.bind(window, "mouseup", h),
  10167. c(e)
  10168. }
  10169. function c(e) {
  10170. e.preventDefault();
  10171. var i = t.getOffset(u.__background)
  10172. , n = t.getWidth(u.__background);
  10173. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10174. !1
  10175. }
  10176. function h() {
  10177. t.unbind(window, "mousemove", c),
  10178. t.unbind(window, "mouseup", h),
  10179. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10180. }
  10181. a.superclass.call(this, e, i, {
  10182. min: n,
  10183. max: r,
  10184. step: s
  10185. });
  10186. var u = this;
  10187. this.__background = document.createElement("div"),
  10188. this.__foreground = document.createElement("div"),
  10189. t.bind(this.__background, "mousedown", l),
  10190. t.addClass(this.__background, "slider"),
  10191. t.addClass(this.__foreground, "slider-fg"),
  10192. this.updateDisplay(),
  10193. this.__background.appendChild(this.__foreground),
  10194. this.domElement.appendChild(this.__background)
  10195. };
  10196. return a.superclass = e,
  10197. a.useDefaultStyles = function() {
  10198. i.inject(r)
  10199. }
  10200. ,
  10201. n.extend(a.prototype, e.prototype, {
  10202. updateDisplay: function() {
  10203. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10204. return this.__foreground.style.width = 100 * e + "%",
  10205. a.superclass.prototype.updateDisplay.call(this)
  10206. }
  10207. }),
  10208. a
  10209. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10210. n.controllers.FunctionController = function(e, t, i) {
  10211. var n = function(e, i, r) {
  10212. n.superclass.call(this, e, i);
  10213. var o = this;
  10214. this.__button = document.createElement("div"),
  10215. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10216. t.bind(this.__button, "click", function(e) {
  10217. return e.preventDefault(),
  10218. o.fire(),
  10219. !1
  10220. }),
  10221. t.addClass(this.__button, "button"),
  10222. this.domElement.appendChild(this.__button)
  10223. };
  10224. return n.superclass = e,
  10225. i.extend(n.prototype, e.prototype, {
  10226. fire: function() {
  10227. this.__onChange && this.__onChange.call(this),
  10228. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10229. this.getValue().call(this.object)
  10230. }
  10231. }),
  10232. n
  10233. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10234. n.controllers.BooleanController = function(e, t, i) {
  10235. var n = function(e, i) {
  10236. function r() {
  10237. o.setValue(!o.__prev)
  10238. }
  10239. n.superclass.call(this, e, i);
  10240. var o = this;
  10241. this.__prev = this.getValue(),
  10242. this.__checkbox = document.createElement("input"),
  10243. this.__checkbox.setAttribute("type", "checkbox"),
  10244. t.bind(this.__checkbox, "change", r, !1),
  10245. this.domElement.appendChild(this.__checkbox),
  10246. this.updateDisplay()
  10247. };
  10248. return n.superclass = e,
  10249. i.extend(n.prototype, e.prototype, {
  10250. setValue: function(e) {
  10251. var t = n.superclass.prototype.setValue.call(this, e);
  10252. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10253. this.__prev = this.getValue(),
  10254. t
  10255. },
  10256. updateDisplay: function() {
  10257. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10258. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10259. n.superclass.prototype.updateDisplay.call(this)
  10260. }
  10261. }),
  10262. n
  10263. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10264. n.color.toString = function(e) {
  10265. return function(t) {
  10266. if (1 == t.a || e.isUndefined(t.a)) {
  10267. for (var i = t.hex.toString(16); i.length < 6; )
  10268. i = "0" + i;
  10269. return "#" + i
  10270. }
  10271. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10272. }
  10273. }(n.utils.common),
  10274. n.color.interpret = function(e, t) {
  10275. var i, n, r = function() {
  10276. n = !1;
  10277. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10278. return t.each(o, function(r) {
  10279. if (r.litmus(e))
  10280. return t.each(r.conversions, function(r, o) {
  10281. if (i = r.read(e),
  10282. n === !1 && i !== !1)
  10283. return n = i,
  10284. i.conversionName = o,
  10285. i.conversion = r,
  10286. t.BREAK
  10287. }),
  10288. t.BREAK
  10289. }),
  10290. n
  10291. }, o = [{
  10292. litmus: t.isString,
  10293. conversions: {
  10294. THREE_CHAR_HEX: {
  10295. read: function(e) {
  10296. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10297. return null !== t && {
  10298. space: "HEX",
  10299. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10300. }
  10301. },
  10302. write: e
  10303. },
  10304. SIX_CHAR_HEX: {
  10305. read: function(e) {
  10306. var t = e.match(/^#([A-F0-9]{6})$/i);
  10307. return null !== t && {
  10308. space: "HEX",
  10309. hex: parseInt("0x" + t[1].toString())
  10310. }
  10311. },
  10312. write: e
  10313. },
  10314. CSS_RGB: {
  10315. read: function(e) {
  10316. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10317. return null !== t && {
  10318. space: "RGB",
  10319. r: parseFloat(t[1]),
  10320. g: parseFloat(t[2]),
  10321. b: parseFloat(t[3])
  10322. }
  10323. },
  10324. write: e
  10325. },
  10326. CSS_RGBA: {
  10327. read: function(e) {
  10328. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10329. return null !== t && {
  10330. space: "RGB",
  10331. r: parseFloat(t[1]),
  10332. g: parseFloat(t[2]),
  10333. b: parseFloat(t[3]),
  10334. a: parseFloat(t[4])
  10335. }
  10336. },
  10337. write: e
  10338. }
  10339. }
  10340. }, {
  10341. litmus: t.isNumber,
  10342. conversions: {
  10343. HEX: {
  10344. read: function(e) {
  10345. return {
  10346. space: "HEX",
  10347. hex: e,
  10348. conversionName: "HEX"
  10349. }
  10350. },
  10351. write: function(e) {
  10352. return e.hex
  10353. }
  10354. }
  10355. }
  10356. }, {
  10357. litmus: t.isArray,
  10358. conversions: {
  10359. RGB_ARRAY: {
  10360. read: function(e) {
  10361. return 3 == e.length && {
  10362. space: "RGB",
  10363. r: e[0],
  10364. g: e[1],
  10365. b: e[2]
  10366. }
  10367. },
  10368. write: function(e) {
  10369. return [e.r, e.g, e.b]
  10370. }
  10371. },
  10372. RGBA_ARRAY: {
  10373. read: function(e) {
  10374. return 4 == e.length && {
  10375. space: "RGB",
  10376. r: e[0],
  10377. g: e[1],
  10378. b: e[2],
  10379. a: e[3]
  10380. }
  10381. },
  10382. write: function(e) {
  10383. return [e.r, e.g, e.b, e.a]
  10384. }
  10385. }
  10386. }
  10387. }, {
  10388. litmus: t.isObject,
  10389. conversions: {
  10390. RGBA_OBJ: {
  10391. read: function(e) {
  10392. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10393. space: "RGB",
  10394. r: e.r,
  10395. g: e.g,
  10396. b: e.b,
  10397. a: e.a
  10398. }
  10399. },
  10400. write: function(e) {
  10401. return {
  10402. r: e.r,
  10403. g: e.g,
  10404. b: e.b,
  10405. a: e.a
  10406. }
  10407. }
  10408. },
  10409. RGB_OBJ: {
  10410. read: function(e) {
  10411. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10412. space: "RGB",
  10413. r: e.r,
  10414. g: e.g,
  10415. b: e.b
  10416. }
  10417. },
  10418. write: function(e) {
  10419. return {
  10420. r: e.r,
  10421. g: e.g,
  10422. b: e.b
  10423. }
  10424. }
  10425. },
  10426. HSVA_OBJ: {
  10427. read: function(e) {
  10428. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10429. space: "HSV",
  10430. h: e.h,
  10431. s: e.s,
  10432. v: e.v,
  10433. a: e.a
  10434. }
  10435. },
  10436. write: function(e) {
  10437. return {
  10438. h: e.h,
  10439. s: e.s,
  10440. v: e.v,
  10441. a: e.a
  10442. }
  10443. }
  10444. },
  10445. HSV_OBJ: {
  10446. read: function(e) {
  10447. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10448. space: "HSV",
  10449. h: e.h,
  10450. s: e.s,
  10451. v: e.v
  10452. }
  10453. },
  10454. write: function(e) {
  10455. return {
  10456. h: e.h,
  10457. s: e.s,
  10458. v: e.v
  10459. }
  10460. }
  10461. }
  10462. }
  10463. }];
  10464. return r
  10465. }(n.color.toString, n.utils.common),
  10466. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10467. function g(e, t, i, o) {
  10468. if (void 0 === t[i])
  10469. throw new Error("Object " + t + ' has no property "' + i + '"');
  10470. var a;
  10471. if (o.color)
  10472. a = new h(t,i);
  10473. else {
  10474. var s = [t, i].concat(o.factoryArgs);
  10475. a = n.apply(e, s)
  10476. }
  10477. o.before instanceof r && (o.before = o.before.__li),
  10478. A(e, a),
  10479. p.addClass(a.domElement, "c");
  10480. var l = document.createElement("span");
  10481. p.addClass(l, "property-name"),
  10482. l.innerHTML = a.property;
  10483. var c = document.createElement("div");
  10484. c.appendChild(l),
  10485. c.appendChild(a.domElement);
  10486. var u = m(e, c, o.before);
  10487. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10488. p.addClass(u, typeof a.getValue()),
  10489. v(e, u, a),
  10490. e.__controllers.push(a),
  10491. a
  10492. }
  10493. function m(e, t, i) {
  10494. var n = document.createElement("li");
  10495. return t && n.appendChild(t),
  10496. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10497. e.onResize(),
  10498. n
  10499. }
  10500. function v(e, t, i) {
  10501. if (i.__li = t,
  10502. i.__gui = e,
  10503. f.extend(i, {
  10504. options: function(t) {
  10505. return arguments.length > 1 ? (i.remove(),
  10506. g(e, i.object, i.property, {
  10507. before: i.__li.nextElementSibling,
  10508. factoryArgs: [f.toArray(arguments)]
  10509. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10510. g(e, i.object, i.property, {
  10511. before: i.__li.nextElementSibling,
  10512. factoryArgs: [t]
  10513. })) : void 0
  10514. },
  10515. name: function(e) {
  10516. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10517. i
  10518. },
  10519. listen: function() {
  10520. return i.__gui.listen(i),
  10521. i
  10522. },
  10523. remove: function() {
  10524. return i.__gui.remove(i),
  10525. i
  10526. }
  10527. }),
  10528. i instanceof l) {
  10529. var n = new s(i.object,i.property,{
  10530. min: i.__min,
  10531. max: i.__max,
  10532. step: i.__step
  10533. });
  10534. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10535. var t = i[e]
  10536. , r = n[e];
  10537. i[e] = n[e] = function() {
  10538. var e = Array.prototype.slice.call(arguments);
  10539. return t.apply(i, e),
  10540. r.apply(n, e)
  10541. }
  10542. }),
  10543. p.addClass(t, "has-slider"),
  10544. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10545. } else if (i instanceof s) {
  10546. var r = function(t) {
  10547. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10548. g(e, i.object, i.property, {
  10549. before: i.__li.nextElementSibling,
  10550. factoryArgs: [i.__min, i.__max, i.__step]
  10551. })) : t
  10552. };
  10553. i.min = f.compose(r, i.min),
  10554. i.max = f.compose(r, i.max)
  10555. } else
  10556. i instanceof o ? (p.bind(t, "click", function() {
  10557. p.fakeEvent(i.__checkbox, "click")
  10558. }),
  10559. p.bind(i.__checkbox, "click", function(e) {
  10560. e.stopPropagation()
  10561. })) : i instanceof a ? (p.bind(t, "click", function() {
  10562. p.fakeEvent(i.__button, "click")
  10563. }),
  10564. p.bind(t, "mouseover", function() {
  10565. p.addClass(i.__button, "hover")
  10566. }),
  10567. p.bind(t, "mouseout", function() {
  10568. p.removeClass(i.__button, "hover")
  10569. })) : i instanceof h && (p.addClass(t, "color"),
  10570. i.updateDisplay = f.compose(function(e) {
  10571. return t.style.borderLeftColor = i.__color.toString(),
  10572. e
  10573. }, i.updateDisplay),
  10574. i.updateDisplay());
  10575. i.setValue = f.compose(function(t) {
  10576. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10577. t
  10578. }, i.setValue)
  10579. }
  10580. function A(e, t) {
  10581. var i = e.getRoot()
  10582. , n = i.__rememberedObjects.indexOf(t.object);
  10583. if (n != -1) {
  10584. var r = i.__rememberedObjectIndecesToControllers[n];
  10585. if (void 0 === r && (r = {},
  10586. i.__rememberedObjectIndecesToControllers[n] = r),
  10587. r[t.property] = t,
  10588. i.load && i.load.remembered) {
  10589. var o, a = i.load.remembered;
  10590. if (a[e.preset])
  10591. o = a[e.preset];
  10592. else {
  10593. if (!a[L])
  10594. return;
  10595. o = a[L]
  10596. }
  10597. if (o[n] && void 0 !== o[n][t.property]) {
  10598. var s = o[n][t.property];
  10599. t.initialValue = s,
  10600. t.setValue(s)
  10601. }
  10602. }
  10603. }
  10604. }
  10605. function y(e, t) {
  10606. return document.location.href + "." + t
  10607. }
  10608. function C(e) {
  10609. var t = e.__save_row = document.createElement("li");
  10610. p.addClass(e.domElement, "has-save"),
  10611. e.__ul.insertBefore(t, e.__ul.firstChild),
  10612. p.addClass(t, "save-row");
  10613. var i = document.createElement("span");
  10614. i.innerHTML = "&nbsp;",
  10615. p.addClass(i, "button gears");
  10616. var n = document.createElement("span");
  10617. n.innerHTML = "Save",
  10618. p.addClass(n, "button"),
  10619. p.addClass(n, "save");
  10620. var r = document.createElement("span");
  10621. r.innerHTML = "New",
  10622. p.addClass(r, "button"),
  10623. p.addClass(r, "save-as");
  10624. var o = document.createElement("span");
  10625. o.innerHTML = "Revert",
  10626. p.addClass(o, "button"),
  10627. p.addClass(o, "revert");
  10628. var a = e.__preset_select = document.createElement("select");
  10629. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10630. w(e, i, i == e.preset)
  10631. }) : w(e, L, !1),
  10632. p.bind(a, "change", function() {
  10633. for (var t = 0; t < e.__preset_select.length; t++)
  10634. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10635. e.preset = this.value
  10636. }),
  10637. t.appendChild(a),
  10638. t.appendChild(i),
  10639. t.appendChild(n),
  10640. t.appendChild(r),
  10641. t.appendChild(o),
  10642. D) {
  10643. var s = document.getElementById("dg-save-locally")
  10644. , l = document.getElementById("dg-local-explain");
  10645. s.style.display = "block";
  10646. var c = document.getElementById("dg-local-storage");
  10647. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10648. var h = function() {
  10649. l.style.display = e.useLocalStorage ? "block" : "none"
  10650. };
  10651. h(),
  10652. p.bind(c, "change", function() {
  10653. e.useLocalStorage = !e.useLocalStorage,
  10654. h()
  10655. })
  10656. }
  10657. var u = document.getElementById("dg-new-constructor");
  10658. p.bind(u, "keydown", function(e) {
  10659. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10660. }),
  10661. p.bind(i, "click", function() {
  10662. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10663. S.show(),
  10664. u.focus(),
  10665. u.select()
  10666. }),
  10667. p.bind(n, "click", function() {
  10668. e.save()
  10669. }),
  10670. p.bind(r, "click", function() {
  10671. var t = prompt("Enter a new preset name.");
  10672. t && e.saveAs(t)
  10673. }),
  10674. p.bind(o, "click", function() {
  10675. e.revert()
  10676. })
  10677. }
  10678. function I(e) {
  10679. function t(t) {
  10680. return t.preventDefault(),
  10681. r = t.clientX,
  10682. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10683. p.bind(window, "mousemove", i),
  10684. p.bind(window, "mouseup", n),
  10685. !1
  10686. }
  10687. function i(t) {
  10688. return t.preventDefault(),
  10689. e.width += r - t.clientX,
  10690. e.onResize(),
  10691. r = t.clientX,
  10692. !1
  10693. }
  10694. function n() {
  10695. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10696. p.unbind(window, "mousemove", i),
  10697. p.unbind(window, "mouseup", n)
  10698. }
  10699. e.__resize_handle = document.createElement("div"),
  10700. f.extend(e.__resize_handle.style, {
  10701. width: "6px",
  10702. marginLeft: "-3px",
  10703. height: "200px",
  10704. cursor: "ew-resize",
  10705. position: "absolute"
  10706. });
  10707. var r;
  10708. p.bind(e.__resize_handle, "mousedown", t),
  10709. p.bind(e.__closeButton, "mousedown", t),
  10710. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10711. }
  10712. function E(e, t) {
  10713. e.domElement.style.width = t + "px",
  10714. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10715. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10716. }
  10717. function b(e, t) {
  10718. var i = {};
  10719. return f.each(e.__rememberedObjects, function(n, r) {
  10720. var o = {}
  10721. , a = e.__rememberedObjectIndecesToControllers[r];
  10722. f.each(a, function(e, i) {
  10723. o[i] = t ? e.initialValue : e.getValue()
  10724. }),
  10725. i[r] = o
  10726. }),
  10727. i
  10728. }
  10729. function w(e, t, i) {
  10730. var n = document.createElement("option");
  10731. n.innerHTML = t,
  10732. n.value = t,
  10733. e.__preset_select.appendChild(n),
  10734. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10735. }
  10736. function _(e) {
  10737. for (var t = 0; t < e.__preset_select.length; t++)
  10738. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10739. }
  10740. function T(e, t) {
  10741. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10742. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10743. }
  10744. function x(e) {
  10745. 0 != e.length && u(function() {
  10746. x(e)
  10747. }),
  10748. f.each(e, function(e) {
  10749. e.updateDisplay()
  10750. })
  10751. }
  10752. e.inject(i);
  10753. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10754. try {
  10755. return "localStorage"in window && null !== window.localStorage
  10756. } catch (e) {
  10757. return !1
  10758. }
  10759. }(), N = !0, B = !1, F = [], V = function(e) {
  10760. function t() {
  10761. var e = i.getRoot();
  10762. e.width += 1,
  10763. f.defer(function() {
  10764. e.width -= 1
  10765. })
  10766. }
  10767. var i = this;
  10768. this.domElement = document.createElement("div"),
  10769. this.__ul = document.createElement("ul"),
  10770. this.domElement.appendChild(this.__ul),
  10771. p.addClass(this.domElement, R),
  10772. this.__folders = {},
  10773. this.__controllers = [],
  10774. this.__rememberedObjects = [],
  10775. this.__rememberedObjectIndecesToControllers = [],
  10776. this.__listening = [],
  10777. e = e || {},
  10778. e = f.defaults(e, {
  10779. autoPlace: !0,
  10780. width: V.DEFAULT_WIDTH
  10781. }),
  10782. e = f.defaults(e, {
  10783. resizable: e.autoPlace,
  10784. hideable: e.autoPlace
  10785. }),
  10786. f.isUndefined(e.load) ? e.load = {
  10787. preset: L
  10788. } : e.preset && (e.load.preset = e.preset),
  10789. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10790. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10791. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10792. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10793. if (Object.defineProperties(this, {
  10794. parent: {
  10795. get: function() {
  10796. return e.parent
  10797. }
  10798. },
  10799. scrollable: {
  10800. get: function() {
  10801. return e.scrollable
  10802. }
  10803. },
  10804. autoPlace: {
  10805. get: function() {
  10806. return e.autoPlace
  10807. }
  10808. },
  10809. preset: {
  10810. get: function() {
  10811. return i.parent ? i.getRoot().preset : e.load.preset
  10812. },
  10813. set: function(t) {
  10814. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10815. _(this),
  10816. i.revert()
  10817. }
  10818. },
  10819. width: {
  10820. get: function() {
  10821. return e.width
  10822. },
  10823. set: function(t) {
  10824. e.width = t,
  10825. E(i, t)
  10826. }
  10827. },
  10828. name: {
  10829. get: function() {
  10830. return e.name
  10831. },
  10832. set: function(t) {
  10833. e.name = t,
  10834. a && (a.innerHTML = e.name)
  10835. }
  10836. },
  10837. closed: {
  10838. get: function() {
  10839. return e.closed
  10840. },
  10841. set: function(t) {
  10842. e.closed = t,
  10843. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10844. this.onResize(),
  10845. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10846. }
  10847. },
  10848. load: {
  10849. get: function() {
  10850. return e.load
  10851. }
  10852. },
  10853. useLocalStorage: {
  10854. get: function() {
  10855. return r
  10856. },
  10857. set: function(e) {
  10858. D && (r = e,
  10859. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10860. localStorage.setItem(y(i, "isLocal"), e))
  10861. }
  10862. }
  10863. }),
  10864. f.isUndefined(e.parent)) {
  10865. if (e.closed = !1,
  10866. p.addClass(this.domElement, V.CLASS_MAIN),
  10867. p.makeSelectable(this.domElement, !1),
  10868. D && r) {
  10869. i.useLocalStorage = !0;
  10870. var o = localStorage.getItem(y(this, "gui"));
  10871. o && (e.load = JSON.parse(o))
  10872. }
  10873. this.__closeButton = document.createElement("div"),
  10874. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10875. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10876. this.domElement.appendChild(this.__closeButton),
  10877. p.bind(this.__closeButton, "click", function() {
  10878. i.closed = !i.closed
  10879. })
  10880. } else {
  10881. void 0 === e.closed && (e.closed = !0);
  10882. var a = document.createTextNode(e.name);
  10883. p.addClass(a, "controller-name");
  10884. var s = m(i, a)
  10885. , l = function(e) {
  10886. return e.preventDefault(),
  10887. i.closed = !i.closed,
  10888. !1
  10889. };
  10890. p.addClass(this.__ul, V.CLASS_CLOSED),
  10891. p.addClass(s, "title"),
  10892. p.bind(s, "click", l),
  10893. e.closed || (this.closed = !1)
  10894. }
  10895. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10896. p.addClass(M, R),
  10897. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10898. document.body.appendChild(M),
  10899. N = !1),
  10900. M.appendChild(this.domElement),
  10901. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10902. this.parent || E(i, e.width)),
  10903. p.bind(window, "resize", function() {
  10904. i.onResize()
  10905. }),
  10906. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10907. i.onResize()
  10908. }),
  10909. p.bind(this.__ul, "transitionend", function() {
  10910. i.onResize()
  10911. }),
  10912. p.bind(this.__ul, "oTransitionEnd", function() {
  10913. i.onResize()
  10914. }),
  10915. this.onResize(),
  10916. e.resizable && I(this),
  10917. n = function() {
  10918. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10919. }
  10920. ,
  10921. this.saveToLocalStorageIfPossible = n;
  10922. i.getRoot();
  10923. e.parent || t()
  10924. };
  10925. return V.toggleHide = function() {
  10926. B = !B,
  10927. f.each(F, function(e) {
  10928. e.domElement.style.zIndex = B ? -999 : 999,
  10929. e.domElement.style.opacity = B ? 0 : 1
  10930. })
  10931. }
  10932. ,
  10933. V.CLASS_AUTO_PLACE = "a",
  10934. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10935. V.CLASS_MAIN = "main",
  10936. V.CLASS_CONTROLLER_ROW = "cr",
  10937. V.CLASS_TOO_TALL = "taller-than-window",
  10938. V.CLASS_CLOSED = "closed",
  10939. V.CLASS_CLOSE_BUTTON = "close-button",
  10940. V.CLASS_DRAG = "drag",
  10941. V.DEFAULT_WIDTH = 245,
  10942. V.TEXT_CLOSED = "Close Controls",
  10943. V.TEXT_OPEN = "Open Controls",
  10944. p.bind(window, "keydown", function(e) {
  10945. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10946. }, !1),
  10947. f.extend(V.prototype, {
  10948. add: function(e, t) {
  10949. return g(this, e, t, {
  10950. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10951. })
  10952. },
  10953. addColor: function(e, t) {
  10954. return g(this, e, t, {
  10955. color: !0
  10956. })
  10957. },
  10958. remove: function(e) {
  10959. this.__ul.removeChild(e.__li),
  10960. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10961. var t = this;
  10962. f.defer(function() {
  10963. t.onResize()
  10964. })
  10965. },
  10966. destroy: function() {
  10967. this.autoPlace && M.removeChild(this.domElement)
  10968. },
  10969. addFolder: function(e) {
  10970. if (void 0 !== this.__folders[e])
  10971. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10972. var t = {
  10973. name: e,
  10974. parent: this
  10975. };
  10976. t.autoPlace = this.autoPlace,
  10977. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10978. t.load = this.load.folders[e]);
  10979. var i = new V(t);
  10980. this.__folders[e] = i;
  10981. var n = m(this, i.domElement);
  10982. return p.addClass(n, "folder"),
  10983. i
  10984. },
  10985. open: function() {
  10986. this.closed = !1
  10987. },
  10988. close: function() {
  10989. this.closed = !0
  10990. },
  10991. onResize: function() {
  10992. var e = this.getRoot();
  10993. if (e.scrollable) {
  10994. var t = p.getOffset(e.__ul).top
  10995. , i = 0;
  10996. f.each(e.__ul.childNodes, function(t) {
  10997. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10998. }),
  10999. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11000. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11001. e.__ul.style.height = "auto")
  11002. }
  11003. e.__resize_handle && f.defer(function() {
  11004. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11005. }),
  11006. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11007. },
  11008. remember: function() {
  11009. if (f.isUndefined(S) && (S = new d,
  11010. S.domElement.innerHTML = t),
  11011. this.parent)
  11012. throw new Error("You can only call remember on a top level GUI.");
  11013. var e = this;
  11014. f.each(Array.prototype.slice.call(arguments), function(t) {
  11015. 0 == e.__rememberedObjects.length && C(e),
  11016. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11017. }),
  11018. this.autoPlace && E(this, this.width)
  11019. },
  11020. getRoot: function() {
  11021. for (var e = this; e.parent; )
  11022. e = e.parent;
  11023. return e
  11024. },
  11025. getSaveObject: function() {
  11026. var e = this.load;
  11027. return e.closed = this.closed,
  11028. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11029. e.remembered || (e.remembered = {}),
  11030. e.remembered[this.preset] = b(this)),
  11031. e.folders = {},
  11032. f.each(this.__folders, function(t, i) {
  11033. e.folders[i] = t.getSaveObject()
  11034. }),
  11035. e
  11036. },
  11037. save: function() {
  11038. this.load.remembered || (this.load.remembered = {}),
  11039. this.load.remembered[this.preset] = b(this),
  11040. T(this, !1),
  11041. this.saveToLocalStorageIfPossible()
  11042. },
  11043. saveAs: function(e) {
  11044. this.load.remembered || (this.load.remembered = {},
  11045. this.load.remembered[L] = b(this, !0)),
  11046. this.load.remembered[e] = b(this),
  11047. this.preset = e,
  11048. w(this, e, !0),
  11049. this.saveToLocalStorageIfPossible()
  11050. },
  11051. revert: function(e) {
  11052. f.each(this.__controllers, function(t) {
  11053. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11054. }, this),
  11055. f.each(this.__folders, function(e) {
  11056. e.revert(e)
  11057. }),
  11058. e || T(this.getRoot(), !1)
  11059. },
  11060. listen: function(e) {
  11061. var t = 0 == this.__listening.length;
  11062. this.__listening.push(e),
  11063. t && x(this.__listening)
  11064. }
  11065. }),
  11066. V
  11067. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11068. return function(s, l) {
  11069. var c = s[l];
  11070. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11071. min: arguments[2],
  11072. max: arguments[3]
  11073. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11074. }
  11075. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11076. var n = function(e, i) {
  11077. function r() {
  11078. a.setValue(a.__input.value)
  11079. }
  11080. function o() {
  11081. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11082. }
  11083. n.superclass.call(this, e, i);
  11084. var a = this;
  11085. this.__input = document.createElement("input"),
  11086. this.__input.setAttribute("type", "text"),
  11087. t.bind(this.__input, "keyup", r),
  11088. t.bind(this.__input, "change", r),
  11089. t.bind(this.__input, "blur", o),
  11090. t.bind(this.__input, "keydown", function(e) {
  11091. 13 === e.keyCode && this.blur()
  11092. }),
  11093. this.updateDisplay(),
  11094. this.domElement.appendChild(this.__input)
  11095. };
  11096. return n.superclass = e,
  11097. i.extend(n.prototype, e.prototype, {
  11098. updateDisplay: function() {
  11099. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11100. n.superclass.prototype.updateDisplay.call(this)
  11101. }
  11102. }),
  11103. n
  11104. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11105. function o(e, t, i, n) {
  11106. e.style.background = "",
  11107. r.each(l, function(r) {
  11108. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11109. })
  11110. }
  11111. function a(e) {
  11112. e.style.background = "",
  11113. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11114. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11115. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11116. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11117. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11118. }
  11119. var s = function(e, l) {
  11120. function c(e) {
  11121. p(e),
  11122. t.bind(window, "mousemove", p),
  11123. t.bind(window, "mouseup", h)
  11124. }
  11125. function h() {
  11126. t.unbind(window, "mousemove", p),
  11127. t.unbind(window, "mouseup", h)
  11128. }
  11129. function u() {
  11130. var e = n(this.value);
  11131. e !== !1 ? (g.__color.__state = e,
  11132. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11133. }
  11134. function d() {
  11135. t.unbind(window, "mousemove", f),
  11136. t.unbind(window, "mouseup", d)
  11137. }
  11138. function p(e) {
  11139. e.preventDefault();
  11140. var i = t.getWidth(g.__saturation_field)
  11141. , n = t.getOffset(g.__saturation_field)
  11142. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11143. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11144. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11145. r > 1 ? r = 1 : r < 0 && (r = 0),
  11146. g.__color.v = o,
  11147. g.__color.s = r,
  11148. g.setValue(g.__color.toOriginal()),
  11149. !1
  11150. }
  11151. function f(e) {
  11152. e.preventDefault();
  11153. var i = t.getHeight(g.__hue_field)
  11154. , n = t.getOffset(g.__hue_field)
  11155. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11156. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11157. g.__color.h = 360 * r,
  11158. g.setValue(g.__color.toOriginal()),
  11159. !1
  11160. }
  11161. s.superclass.call(this, e, l),
  11162. this.__color = new i(this.getValue()),
  11163. this.__temp = new i(0);
  11164. var g = this;
  11165. this.domElement = document.createElement("div"),
  11166. t.makeSelectable(this.domElement, !1),
  11167. this.__selector = document.createElement("div"),
  11168. this.__selector.className = "selector",
  11169. this.__saturation_field = document.createElement("div"),
  11170. this.__saturation_field.className = "saturation-field",
  11171. this.__field_knob = document.createElement("div"),
  11172. this.__field_knob.className = "field-knob",
  11173. this.__field_knob_border = "2px solid ",
  11174. this.__hue_knob = document.createElement("div"),
  11175. this.__hue_knob.className = "hue-knob",
  11176. this.__hue_field = document.createElement("div"),
  11177. this.__hue_field.className = "hue-field",
  11178. this.__input = document.createElement("input"),
  11179. this.__input.type = "text",
  11180. this.__input_textShadow = "0 1px 1px ",
  11181. t.bind(this.__input, "keydown", function(e) {
  11182. 13 === e.keyCode && u.call(this)
  11183. }),
  11184. t.bind(this.__input, "blur", u),
  11185. t.bind(this.__selector, "mousedown", function(e) {
  11186. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11187. t.removeClass(g.__selector, "drag")
  11188. })
  11189. });
  11190. var m = document.createElement("div");
  11191. r.extend(this.__selector.style, {
  11192. width: "122px",
  11193. height: "102px",
  11194. padding: "3px",
  11195. backgroundColor: "#222",
  11196. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11197. }),
  11198. r.extend(this.__field_knob.style, {
  11199. position: "absolute",
  11200. width: "12px",
  11201. height: "12px",
  11202. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11203. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11204. borderRadius: "12px",
  11205. zIndex: 1
  11206. }),
  11207. r.extend(this.__hue_knob.style, {
  11208. position: "absolute",
  11209. width: "15px",
  11210. height: "2px",
  11211. borderRight: "4px solid #fff",
  11212. zIndex: 1
  11213. }),
  11214. r.extend(this.__saturation_field.style, {
  11215. width: "100px",
  11216. height: "100px",
  11217. border: "1px solid #555",
  11218. marginRight: "3px",
  11219. display: "inline-block",
  11220. cursor: "pointer"
  11221. }),
  11222. r.extend(m.style, {
  11223. width: "100%",
  11224. height: "100%",
  11225. background: "none"
  11226. }),
  11227. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11228. r.extend(this.__hue_field.style, {
  11229. width: "15px",
  11230. height: "100px",
  11231. display: "inline-block",
  11232. border: "1px solid #555",
  11233. cursor: "ns-resize"
  11234. }),
  11235. a(this.__hue_field),
  11236. r.extend(this.__input.style, {
  11237. outline: "none",
  11238. textAlign: "center",
  11239. color: "#fff",
  11240. border: 0,
  11241. fontWeight: "bold",
  11242. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11243. }),
  11244. t.bind(this.__saturation_field, "mousedown", c),
  11245. t.bind(this.__field_knob, "mousedown", c),
  11246. t.bind(this.__hue_field, "mousedown", function(e) {
  11247. f(e),
  11248. t.bind(window, "mousemove", f),
  11249. t.bind(window, "mouseup", d)
  11250. }),
  11251. this.__saturation_field.appendChild(m),
  11252. this.__selector.appendChild(this.__field_knob),
  11253. this.__selector.appendChild(this.__saturation_field),
  11254. this.__selector.appendChild(this.__hue_field),
  11255. this.__hue_field.appendChild(this.__hue_knob),
  11256. this.domElement.appendChild(this.__input),
  11257. this.domElement.appendChild(this.__selector),
  11258. this.updateDisplay()
  11259. };
  11260. s.superclass = e,
  11261. r.extend(s.prototype, e.prototype, {
  11262. updateDisplay: function() {
  11263. var e = n(this.getValue());
  11264. if (e !== !1) {
  11265. var t = !1;
  11266. r.each(i.COMPONENTS, function(i) {
  11267. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11268. return t = !0,
  11269. {}
  11270. }, this),
  11271. t && r.extend(this.__color.__state, e)
  11272. }
  11273. r.extend(this.__temp.__state, this.__color.__state),
  11274. this.__temp.a = 1;
  11275. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11276. , s = 255 - a;
  11277. r.extend(this.__field_knob.style, {
  11278. marginLeft: 100 * this.__color.s - 7 + "px",
  11279. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11280. backgroundColor: this.__temp.toString(),
  11281. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11282. }),
  11283. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11284. this.__temp.s = 1,
  11285. this.__temp.v = 1,
  11286. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11287. r.extend(this.__input.style, {
  11288. backgroundColor: this.__input.value = this.__color.toString(),
  11289. color: "rgb(" + a + "," + a + "," + a + ")",
  11290. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11291. })
  11292. }
  11293. });
  11294. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11295. return s
  11296. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11297. function r(e, t, i) {
  11298. Object.defineProperty(e, t, {
  11299. get: function() {
  11300. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11301. this.__state[t])
  11302. },
  11303. set: function(e) {
  11304. "RGB" !== this.__state.space && (a(this, t, i),
  11305. this.__state.space = "RGB"),
  11306. this.__state[t] = e
  11307. }
  11308. })
  11309. }
  11310. function o(e, t) {
  11311. Object.defineProperty(e, t, {
  11312. get: function() {
  11313. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11314. this.__state[t])
  11315. },
  11316. set: function(e) {
  11317. "HSV" !== this.__state.space && (s(this),
  11318. this.__state.space = "HSV"),
  11319. this.__state[t] = e
  11320. }
  11321. })
  11322. }
  11323. function a(e, i, r) {
  11324. if ("HEX" === e.__state.space)
  11325. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11326. else {
  11327. if ("HSV" !== e.__state.space)
  11328. throw "Corrupted color state";
  11329. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11330. }
  11331. }
  11332. function s(e) {
  11333. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11334. n.extend(e.__state, {
  11335. s: i.s,
  11336. v: i.v
  11337. }),
  11338. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11339. }
  11340. var l = function() {
  11341. if (this.__state = e.apply(this, arguments),
  11342. this.__state === !1)
  11343. throw "Failed to interpret color arguments";
  11344. this.__state.a = this.__state.a || 1
  11345. };
  11346. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11347. n.extend(l.prototype, {
  11348. toString: function() {
  11349. return i(this)
  11350. },
  11351. toOriginal: function() {
  11352. return this.__state.conversion.write(this)
  11353. }
  11354. }),
  11355. r(l.prototype, "r", 2),
  11356. r(l.prototype, "g", 1),
  11357. r(l.prototype, "b", 0),
  11358. o(l.prototype, "h"),
  11359. o(l.prototype, "s"),
  11360. o(l.prototype, "v"),
  11361. Object.defineProperty(l.prototype, "a", {
  11362. get: function() {
  11363. return this.__state.a
  11364. },
  11365. set: function(e) {
  11366. this.__state.a = e
  11367. }
  11368. }),
  11369. Object.defineProperty(l.prototype, "hex", {
  11370. get: function() {
  11371. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11372. this.__state.hex
  11373. },
  11374. set: function(e) {
  11375. this.__state.space = "HEX",
  11376. this.__state.hex = e
  11377. }
  11378. }),
  11379. l
  11380. }(n.color.interpret, n.color.math = function() {
  11381. var e;
  11382. return {
  11383. hsv_to_rgb: function(e, t, i) {
  11384. var n = Math.floor(e / 60) % 6
  11385. , r = e / 60 - Math.floor(e / 60)
  11386. , o = i * (1 - t)
  11387. , a = i * (1 - r * t)
  11388. , s = i * (1 - (1 - r) * t)
  11389. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11390. return {
  11391. r: 255 * l[0],
  11392. g: 255 * l[1],
  11393. b: 255 * l[2]
  11394. }
  11395. },
  11396. rgb_to_hsv: function(e, t, i) {
  11397. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11398. return 0 == a ? {
  11399. h: NaN,
  11400. s: 0,
  11401. v: 0
  11402. } : (r = s / a,
  11403. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11404. n /= 6,
  11405. n < 0 && (n += 1),
  11406. {
  11407. h: 360 * n,
  11408. s: r,
  11409. v: a / 255
  11410. })
  11411. },
  11412. rgb_to_hex: function(e, t, i) {
  11413. var n = this.hex_with_component(0, 2, e);
  11414. return n = this.hex_with_component(n, 1, t),
  11415. n = this.hex_with_component(n, 0, i)
  11416. },
  11417. component_from_hex: function(e, t) {
  11418. return e >> 8 * t & 255
  11419. },
  11420. hex_with_component: function(t, i, n) {
  11421. return n << (e = 8 * i) | t & ~(255 << e)
  11422. }
  11423. }
  11424. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11425. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11426. window.setTimeout(e, 1e3 / 60)
  11427. }
  11428. }(), n.dom.CenteredDiv = function(e, t) {
  11429. var i = function() {
  11430. this.backgroundElement = document.createElement("div"),
  11431. t.extend(this.backgroundElement.style, {
  11432. backgroundColor: "rgba(0,0,0,0.8)",
  11433. top: 0,
  11434. left: 0,
  11435. display: "none",
  11436. zIndex: "1000",
  11437. opacity: 0,
  11438. WebkitTransition: "opacity 0.2s linear"
  11439. }),
  11440. e.makeFullscreen(this.backgroundElement),
  11441. this.backgroundElement.style.position = "fixed",
  11442. this.domElement = document.createElement("div"),
  11443. t.extend(this.domElement.style, {
  11444. position: "fixed",
  11445. display: "none",
  11446. zIndex: "1001",
  11447. opacity: 0,
  11448. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11449. }),
  11450. document.body.appendChild(this.backgroundElement),
  11451. document.body.appendChild(this.domElement);
  11452. var i = this;
  11453. e.bind(this.backgroundElement, "click", function() {
  11454. i.hide()
  11455. })
  11456. };
  11457. return i.prototype.show = function() {
  11458. var e = this;
  11459. this.backgroundElement.style.display = "block",
  11460. this.domElement.style.display = "block",
  11461. this.domElement.style.opacity = 0,
  11462. this.domElement.style.webkitTransform = "scale(1.1)",
  11463. this.layout(),
  11464. t.defer(function() {
  11465. e.backgroundElement.style.opacity = 1,
  11466. e.domElement.style.opacity = 1,
  11467. e.domElement.style.webkitTransform = "scale(1)"
  11468. })
  11469. }
  11470. ,
  11471. i.prototype.hide = function() {
  11472. var t = this
  11473. , i = function() {
  11474. t.domElement.style.display = "none",
  11475. t.backgroundElement.style.display = "none",
  11476. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11477. e.unbind(t.domElement, "transitionend", i),
  11478. e.unbind(t.domElement, "oTransitionEnd", i)
  11479. };
  11480. e.bind(this.domElement, "webkitTransitionEnd", i),
  11481. e.bind(this.domElement, "transitionend", i),
  11482. e.bind(this.domElement, "oTransitionEnd", i),
  11483. this.backgroundElement.style.opacity = 0,
  11484. this.domElement.style.opacity = 0,
  11485. this.domElement.style.webkitTransform = "scale(1.1)"
  11486. }
  11487. ,
  11488. i.prototype.layout = function() {
  11489. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11490. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11491. }
  11492. ,
  11493. i
  11494. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11495. }
  11496. , {}],
  11497. 94: [function(e, t, i) {
  11498. (function(e) {
  11499. "use strict";
  11500. function i(t) {
  11501. function i(e) {
  11502. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11503. var n = _((t[i] * e + 50) / 100);
  11504. n < 1 ? n = 1 : n > 255 && (n = 255),
  11505. T[G[i]] = n
  11506. }
  11507. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11508. var a = _((r[o] * e + 50) / 100);
  11509. a < 1 ? a = 1 : a > 255 && (a = 255),
  11510. x[G[o]] = a
  11511. }
  11512. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11513. for (var h = 0; h < 8; h++)
  11514. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11515. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11516. l++
  11517. }
  11518. function n(e, t) {
  11519. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11520. for (var a = 1; a <= e[o]; a++)
  11521. r[t[n]] = [],
  11522. r[t[n]][0] = i,
  11523. r[t[n]][1] = o,
  11524. n++,
  11525. i++;
  11526. i *= 2
  11527. }
  11528. return r
  11529. }
  11530. function r() {
  11531. C = n(z, W),
  11532. I = n(X, Z),
  11533. E = n(j, Y),
  11534. b = n(q, K)
  11535. }
  11536. function o() {
  11537. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11538. for (var n = e; n < t; n++)
  11539. P[32767 + n] = i,
  11540. R[32767 + n] = [],
  11541. R[32767 + n][1] = i,
  11542. R[32767 + n][0] = n;
  11543. for (var r = -(t - 1); r <= -e; r++)
  11544. P[32767 + r] = i,
  11545. R[32767 + r] = [],
  11546. R[32767 + r][1] = i,
  11547. R[32767 + r][0] = t - 1 + r;
  11548. e <<= 1,
  11549. t <<= 1
  11550. }
  11551. }
  11552. function a() {
  11553. for (var e = 0; e < 256; e++)
  11554. H[e] = 19595 * e,
  11555. H[e + 256 >> 0] = 38470 * e,
  11556. H[e + 512 >> 0] = 7471 * e + 32768,
  11557. H[e + 768 >> 0] = -11059 * e,
  11558. H[e + 1024 >> 0] = -21709 * e,
  11559. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11560. H[e + 1536 >> 0] = -27439 * e,
  11561. H[e + 1792 >> 0] = -5329 * e
  11562. }
  11563. function s(e) {
  11564. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11565. t & 1 << i && (N |= 1 << B),
  11566. i--,
  11567. B--,
  11568. B < 0 && (255 == N ? (l(255),
  11569. l(0)) : l(N),
  11570. B = 7,
  11571. N = 0)
  11572. }
  11573. function l(e) {
  11574. D.push(e)
  11575. }
  11576. function c(e) {
  11577. l(e >> 8 & 255),
  11578. l(255 & e)
  11579. }
  11580. function h(e, t) {
  11581. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11582. for (h = 0; h < d; ++h) {
  11583. i = e[u],
  11584. n = e[u + 1],
  11585. r = e[u + 2],
  11586. o = e[u + 3],
  11587. a = e[u + 4],
  11588. s = e[u + 5],
  11589. l = e[u + 6],
  11590. c = e[u + 7];
  11591. var f = i + c
  11592. , g = i - c
  11593. , m = n + l
  11594. , v = n - l
  11595. , A = r + s
  11596. , y = r - s
  11597. , C = o + a
  11598. , I = o - a
  11599. , E = f + C
  11600. , b = f - C
  11601. , w = m + A
  11602. , _ = m - A;
  11603. e[u] = E + w,
  11604. e[u + 4] = E - w;
  11605. var T = .707106781 * (_ + b);
  11606. e[u + 2] = b + T,
  11607. e[u + 6] = b - T,
  11608. E = I + y,
  11609. w = y + v,
  11610. _ = v + g;
  11611. var x = .382683433 * (E - _)
  11612. , S = .5411961 * E + x
  11613. , M = 1.306562965 * _ + x
  11614. , R = .707106781 * w
  11615. , P = g + R
  11616. , L = g - R;
  11617. e[u + 5] = L + S,
  11618. e[u + 3] = L - S,
  11619. e[u + 1] = P + M,
  11620. e[u + 7] = P - M,
  11621. u += 8
  11622. }
  11623. for (u = 0,
  11624. h = 0; h < d; ++h) {
  11625. i = e[u],
  11626. n = e[u + 8],
  11627. r = e[u + 16],
  11628. o = e[u + 24],
  11629. a = e[u + 32],
  11630. s = e[u + 40],
  11631. l = e[u + 48],
  11632. c = e[u + 56];
  11633. var D = i + c
  11634. , N = i - c
  11635. , B = n + l
  11636. , F = n - l
  11637. , V = r + s
  11638. , U = r - s
  11639. , k = o + a
  11640. , H = o - a
  11641. , G = D + k
  11642. , z = D - k
  11643. , W = B + V
  11644. , j = B - V;
  11645. e[u] = G + W,
  11646. e[u + 32] = G - W;
  11647. var Y = .707106781 * (j + z);
  11648. e[u + 16] = z + Y,
  11649. e[u + 48] = z - Y,
  11650. G = H + U,
  11651. W = U + F,
  11652. j = F + N;
  11653. var X = .382683433 * (G - j)
  11654. , Z = .5411961 * G + X
  11655. , q = 1.306562965 * j + X
  11656. , K = .707106781 * W
  11657. , Q = N + K
  11658. , J = N - K;
  11659. e[u + 40] = J + Z,
  11660. e[u + 24] = J - Z,
  11661. e[u + 8] = Q + q,
  11662. e[u + 56] = Q - q,
  11663. u++
  11664. }
  11665. var $;
  11666. for (h = 0; h < p; ++h)
  11667. $ = e[h] * t[h],
  11668. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11669. return O
  11670. }
  11671. function u() {
  11672. c(65504),
  11673. c(16),
  11674. l(74),
  11675. l(70),
  11676. l(73),
  11677. l(70),
  11678. l(0),
  11679. l(1),
  11680. l(1),
  11681. l(0),
  11682. c(1),
  11683. c(1),
  11684. l(0),
  11685. l(0)
  11686. }
  11687. function d(e, t) {
  11688. c(65472),
  11689. c(17),
  11690. l(8),
  11691. c(t),
  11692. c(e),
  11693. l(3),
  11694. l(1),
  11695. l(17),
  11696. l(0),
  11697. l(2),
  11698. l(17),
  11699. l(1),
  11700. l(3),
  11701. l(17),
  11702. l(1)
  11703. }
  11704. function p() {
  11705. c(65499),
  11706. c(132),
  11707. l(0);
  11708. for (var e = 0; e < 64; e++)
  11709. l(T[e]);
  11710. l(1);
  11711. for (var t = 0; t < 64; t++)
  11712. l(x[t])
  11713. }
  11714. function f() {
  11715. c(65476),
  11716. c(418),
  11717. l(0);
  11718. for (var e = 0; e < 16; e++)
  11719. l(z[e + 1]);
  11720. for (var t = 0; t <= 11; t++)
  11721. l(W[t]);
  11722. l(16);
  11723. for (var i = 0; i < 16; i++)
  11724. l(j[i + 1]);
  11725. for (var n = 0; n <= 161; n++)
  11726. l(Y[n]);
  11727. l(1);
  11728. for (var r = 0; r < 16; r++)
  11729. l(X[r + 1]);
  11730. for (var o = 0; o <= 11; o++)
  11731. l(Z[o]);
  11732. l(17);
  11733. for (var a = 0; a < 16; a++)
  11734. l(q[a + 1]);
  11735. for (var s = 0; s <= 161; s++)
  11736. l(K[s])
  11737. }
  11738. function g() {
  11739. c(65498),
  11740. c(12),
  11741. l(3),
  11742. l(1),
  11743. l(0),
  11744. l(2),
  11745. l(17),
  11746. l(3),
  11747. l(17),
  11748. l(0),
  11749. l(63),
  11750. l(0)
  11751. }
  11752. function m(e, t, i, n, r) {
  11753. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11754. L[G[f]] = p[f];
  11755. var g = L[0] - i;
  11756. i = L[0],
  11757. 0 == g ? s(n[0]) : (o = 32767 + g,
  11758. s(n[P[o]]),
  11759. s(R[o]));
  11760. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11761. ;
  11762. if (0 == m)
  11763. return s(a),
  11764. i;
  11765. for (var v, A = 1; A <= m; ) {
  11766. for (var y = A; 0 == L[A] && A <= m; ++A)
  11767. ;
  11768. var C = A - y;
  11769. if (C >= c) {
  11770. v = C >> 4;
  11771. for (var I = 1; I <= v; ++I)
  11772. s(l);
  11773. C &= 15
  11774. }
  11775. o = 32767 + L[A],
  11776. s(r[(C << 4) + P[o]]),
  11777. s(R[o]),
  11778. A++
  11779. }
  11780. return m != u && s(a),
  11781. i
  11782. }
  11783. function v() {
  11784. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11785. k[t] = e(t)
  11786. }
  11787. function A(e) {
  11788. if (e <= 0 && (e = 1),
  11789. e > 100 && (e = 100),
  11790. w != e) {
  11791. var t = 0;
  11792. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11793. i(t),
  11794. w = e
  11795. }
  11796. }
  11797. function y() {
  11798. var e = (new Date).getTime();
  11799. t || (t = 50),
  11800. v(),
  11801. r(),
  11802. o(),
  11803. a(),
  11804. A(t);
  11805. (new Date).getTime() - e
  11806. }
  11807. var C, I, E, b, w, _ = (Math.round,
  11808. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11809. this.encode = function(t, i) {
  11810. var n = ((new Date).getTime(),
  11811. i.quality);
  11812. n && A(n),
  11813. D = new Array,
  11814. N = 0,
  11815. B = 7,
  11816. c(65496),
  11817. u(),
  11818. p(),
  11819. d(t.width, t.height),
  11820. f(),
  11821. g();
  11822. var r = 0
  11823. , o = 0
  11824. , a = 0;
  11825. N = 0,
  11826. B = 7,
  11827. this.encode.displayName = "_encode_";
  11828. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11829. for (l = 0; l < G; ) {
  11830. for (w = G * z + l,
  11831. _ = w,
  11832. T = -1,
  11833. x = 0,
  11834. R = 0; R < 64; R++)
  11835. x = (k ? 63 - R : R) >> 3,
  11836. T = 4 * (7 & R),
  11837. _ = w + x * G + T,
  11838. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11839. l + T >= G && (_ -= l + T - G + 4),
  11840. h = P[_++],
  11841. v = P[_++],
  11842. y = P[_++],
  11843. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11844. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11845. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11846. r = m(F, S, r, C, E),
  11847. o = m(V, M, o, I, b),
  11848. a = m(U, M, a, I, b),
  11849. l += 32
  11850. }
  11851. z += W
  11852. }
  11853. if (B >= 0) {
  11854. var j = [];
  11855. j[1] = B + 1,
  11856. j[0] = (1 << B + 1) - 1,
  11857. s(j)
  11858. }
  11859. return c(65497),
  11860. new e(D)
  11861. }
  11862. ,
  11863. y()
  11864. }
  11865. function n(e, t) {
  11866. t = t || {},
  11867. t.quality = t.quality || 50;
  11868. var n = t.quality
  11869. , r = new i(n)
  11870. , o = r.encode(e, t);
  11871. return {
  11872. data: o,
  11873. width: e.width,
  11874. height: e.height
  11875. }
  11876. }
  11877. t.exports.encode = n
  11878. }
  11879. ).call(this, e("buffer").Buffer)
  11880. }
  11881. , {
  11882. buffer: 198
  11883. }],
  11884. 95: [function(e, t, i) {
  11885. "use strict";
  11886. !function() {
  11887. if ("performance"in window == !1 && (window.performance = {}),
  11888. Date.now = Date.now || function() {
  11889. return (new Date).getTime()
  11890. }
  11891. ,
  11892. "now"in window.performance == !1) {
  11893. var e = Date.now();
  11894. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11895. window.performance.now = function() {
  11896. return Date.now() - e
  11897. }
  11898. }
  11899. }()
  11900. }
  11901. , {}],
  11902. 96: [function(e, t, i) {
  11903. "use strict";
  11904. var n = e("three");
  11905. n.EffectComposer = function(e, t) {
  11906. if (this.renderer = e,
  11907. void 0 === t) {
  11908. var i = {
  11909. minFilter: n.LinearFilter,
  11910. magFilter: n.LinearFilter,
  11911. format: n.RGBAFormat,
  11912. stencilBuffer: !1
  11913. }
  11914. , r = e.getSize();
  11915. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11916. }
  11917. this.renderTarget1 = t,
  11918. this.renderTarget2 = t.clone(),
  11919. this.writeBuffer = this.renderTarget1,
  11920. this.readBuffer = this.renderTarget2,
  11921. this.passes = [],
  11922. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11923. this.copyPass = new n.ShaderPass(n.CopyShader)
  11924. }
  11925. ,
  11926. n.EffectComposer.prototype = {
  11927. swapBuffers: function() {
  11928. var e = this.readBuffer;
  11929. this.readBuffer = this.writeBuffer,
  11930. this.writeBuffer = e
  11931. },
  11932. addPass: function(e) {
  11933. this.passes.push(e)
  11934. },
  11935. insertPass: function(e, t) {
  11936. this.passes.splice(t, 0, e)
  11937. },
  11938. render: function(e) {
  11939. this.writeBuffer = this.renderTarget1,
  11940. this.readBuffer = this.renderTarget2;
  11941. var t, i, r = !1, o = this.passes.length;
  11942. for (i = 0; i < o; i++)
  11943. if (t = this.passes[i],
  11944. t.enabled) {
  11945. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11946. t.needsSwap) {
  11947. if (r) {
  11948. var a = this.renderer.context;
  11949. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11950. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11951. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11952. }
  11953. this.swapBuffers()
  11954. }
  11955. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11956. }
  11957. },
  11958. reset: function(e) {
  11959. if (void 0 === e) {
  11960. var t = this.renderer.getSize();
  11961. e = this.renderTarget1.clone(),
  11962. e.setSize(t.width, t.height)
  11963. }
  11964. this.renderTarget1.dispose(),
  11965. this.renderTarget2.dispose(),
  11966. this.renderTarget1 = e,
  11967. this.renderTarget2 = e.clone(),
  11968. this.writeBuffer = this.renderTarget1,
  11969. this.readBuffer = this.renderTarget2
  11970. },
  11971. setSize: function(e, t) {
  11972. this.renderTarget1.setSize(e, t),
  11973. this.renderTarget2.setSize(e, t)
  11974. this.passes.forEach(a=>{//add
  11975. a.setSize && a.setSize(e, t)
  11976. })
  11977. }
  11978. }
  11979. }
  11980. , {
  11981. three: 217
  11982. }],
  11983. 97: [function(e, t, i) {
  11984. "use strict";
  11985. var n = e("three");
  11986. n.MaskPass = function(e, t) {
  11987. this.scene = e,
  11988. this.camera = t,
  11989. this.enabled = !0,
  11990. this.clear = !0,
  11991. this.needsSwap = !1,
  11992. this.inverse = !1
  11993. }
  11994. ,
  11995. n.MaskPass.prototype = {
  11996. render: function(e, t, i, n) {
  11997. var r = e.context;
  11998. r.colorMask(!1, !1, !1, !1),
  11999. r.depthMask(!1);
  12000. var o, a;
  12001. this.inverse ? (o = 0,
  12002. a = 1) : (o = 1,
  12003. a = 0),
  12004. r.enable(r.STENCIL_TEST),
  12005. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12006. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12007. r.clearStencil(a),
  12008. e.render(this.scene, this.camera, i, this.clear),
  12009. e.render(this.scene, this.camera, t, this.clear),
  12010. r.colorMask(!0, !0, !0, !0),
  12011. r.depthMask(!0),
  12012. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12013. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12014. }
  12015. },
  12016. n.ClearMaskPass = function() {
  12017. this.enabled = !0
  12018. }
  12019. ,
  12020. n.ClearMaskPass.prototype = {
  12021. render: function(e, t, i, n) {
  12022. var r = e.context;
  12023. r.disable(r.STENCIL_TEST)
  12024. }
  12025. }
  12026. }
  12027. , {
  12028. three: 217
  12029. }],
  12030. 98: [function(e, t, i) {
  12031. "use strict";
  12032. var n = e("three");
  12033. n.RenderPass = function(e, t, i, r, o) {
  12034. this.scene = e,
  12035. this.camera = t,
  12036. this.overrideMaterial = i,
  12037. this.clearColor = r,
  12038. this.clearAlpha = void 0 !== o ? o : 1,
  12039. this.oldClearColor = new n.Color,
  12040. this.oldClearAlpha = 1,
  12041. this.enabled = !0,
  12042. this.clear = !0,
  12043. this.needsSwap = !1
  12044. }
  12045. ,
  12046. n.RenderPass.prototype = {
  12047. render: function(e, t, i, n) {
  12048. this.scene.overrideMaterial = this.overrideMaterial,
  12049. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12050. this.oldClearAlpha = e.getClearAlpha(),
  12051. e.setClearColor(this.clearColor, this.clearAlpha)),
  12052. e.render(this.scene, this.camera, i, this.clear),
  12053. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12054. this.scene.overrideMaterial = null
  12055. }
  12056. }
  12057. }
  12058. , {
  12059. three: 217
  12060. }],
  12061. 99: [function(e, t, i) {
  12062. "use strict";
  12063. var n = e("three");
  12064. n.ShaderPass = function(e, t) {
  12065. this.textureID = void 0 !== t ? t : "tDiffuse",
  12066. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12067. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12068. this.material = new n.ShaderMaterial({
  12069. defines: e.defines || {},
  12070. uniforms: this.uniforms,
  12071. vertexShader: e.vertexShader,
  12072. fragmentShader: e.fragmentShader
  12073. })),
  12074. this.renderToScreen = !1,
  12075. this.enabled = !0,
  12076. this.needsSwap = !0,
  12077. this.clear = !1,
  12078. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12079. this.scene = new n.Scene,
  12080. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12081. this.scene.add(this.quad)
  12082. }
  12083. ,
  12084. n.ShaderPass.prototype = {
  12085. render: function(e, t, i, n) {
  12086. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12087. this.quad.material = this.material,
  12088. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12089. }
  12090. }
  12091. }
  12092. , {
  12093. three: 217
  12094. }],
  12095. 100: [function(e, t, i) {
  12096. "use strict";
  12097. var n = e("three");
  12098. n.CopyShader = {
  12099. uniforms: {
  12100. tDiffuse: {
  12101. type: "t",
  12102. value: null
  12103. },
  12104. opacity: {
  12105. type: "f",
  12106. value: 1
  12107. }
  12108. },
  12109. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12110. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12111. }
  12112. }
  12113. , {
  12114. three: 217
  12115. }],
  12116. 101: [function(e, t, i) {
  12117. "use strict";
  12118. var n = e("three");
  12119. n.HorizontalBlurShader = {
  12120. uniforms: {
  12121. tDiffuse: {
  12122. type: "t",
  12123. value: null
  12124. },
  12125. h: {
  12126. type: "f",
  12127. value: 1 / 512
  12128. }
  12129. },
  12130. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12131. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12132. }
  12133. }
  12134. , {
  12135. three: 217
  12136. }],
  12137. 102: [function(e, t, i) {
  12138. "use strict";
  12139. var n = e("three");
  12140. n.VerticalBlurShader = {
  12141. uniforms: {
  12142. tDiffuse: {
  12143. type: "t",
  12144. value: null
  12145. },
  12146. v: {
  12147. type: "f",
  12148. value: 1 / 512
  12149. }
  12150. },
  12151. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12152. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12153. }
  12154. }
  12155. , {
  12156. three: 217
  12157. }],
  12158. 103: [function(e, t, i) {
  12159. "use strict";
  12160. var n = e("three");
  12161. !function() {
  12162. if ("performance"in window == 0 && (window.performance = {}),
  12163. "now"in window.performance == 0) {
  12164. var e = Date.now();
  12165. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12166. window.performance.now = function() {
  12167. return Date.now() - e
  12168. }
  12169. }
  12170. }(),
  12171. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12172. var t, i = this.extensions, r = this.context;
  12173. if (e === n.RepeatWrapping)
  12174. return r.REPEAT;
  12175. if (e === n.ClampToEdgeWrapping)
  12176. return r.CLAMP_TO_EDGE;
  12177. if (e === n.MirroredRepeatWrapping)
  12178. return r.MIRRORED_REPEAT;
  12179. if (e === n.NearestFilter)
  12180. return r.NEAREST;
  12181. if (e === n.NearestMipMapNearestFilter)
  12182. return r.NEAREST_MIPMAP_NEAREST;
  12183. if (e === n.NearestMipMapLinearFilter)
  12184. return r.NEAREST_MIPMAP_LINEAR;
  12185. if (e === n.LinearFilter)
  12186. return r.LINEAR;
  12187. if (e === n.LinearMipMapNearestFilter)
  12188. return r.LINEAR_MIPMAP_NEAREST;
  12189. if (e === n.LinearMipMapLinearFilter)
  12190. return r.LINEAR_MIPMAP_LINEAR;
  12191. if (e === n.UnsignedByteType)
  12192. return r.UNSIGNED_BYTE;
  12193. if (e === n.UnsignedShort4444Type)
  12194. return r.UNSIGNED_SHORT_4_4_4_4;
  12195. if (e === n.UnsignedShort5551Type)
  12196. return r.UNSIGNED_SHORT_5_5_5_1;
  12197. if (e === n.UnsignedShort565Type)
  12198. return r.UNSIGNED_SHORT_5_6_5;
  12199. if (e === n.ByteType)
  12200. return r.BYTE;
  12201. if (e === n.ShortType)
  12202. return r.SHORT;
  12203. if (e === n.UnsignedShortType)
  12204. return r.UNSIGNED_SHORT;
  12205. if (e === n.IntType)
  12206. return r.INT;
  12207. if (e === n.UnsignedIntType)
  12208. return r.UNSIGNED_INT;
  12209. if (e === n.FloatType)
  12210. return r.FLOAT;
  12211. if (t = i.get("OES_texture_half_float"),
  12212. null !== t && e === n.HalfFloatType)
  12213. return t.HALF_FLOAT_OES;
  12214. if (e === n.AlphaFormat)
  12215. return r.ALPHA;
  12216. if (e === n.RGBFormat)
  12217. return r.RGB;
  12218. if (e === n.RGBAFormat)
  12219. return r.RGBA;
  12220. if (e === n.LuminanceFormat)
  12221. return r.LUMINANCE;
  12222. if (e === n.LuminanceAlphaFormat)
  12223. return r.LUMINANCE_ALPHA;
  12224. if (e === n.AddEquation)
  12225. return r.FUNC_ADD;
  12226. if (e === n.SubtractEquation)
  12227. return r.FUNC_SUBTRACT;
  12228. if (e === n.ReverseSubtractEquation)
  12229. return r.FUNC_REVERSE_SUBTRACT;
  12230. if (e === n.ZeroFactor)
  12231. return r.ZERO;
  12232. if (e === n.OneFactor)
  12233. return r.ONE;
  12234. if (e === n.SrcColorFactor)
  12235. return r.SRC_COLOR;
  12236. if (e === n.OneMinusSrcColorFactor)
  12237. return r.ONE_MINUS_SRC_COLOR;
  12238. if (e === n.SrcAlphaFactor)
  12239. return r.SRC_ALPHA;
  12240. if (e === n.OneMinusSrcAlphaFactor)
  12241. return r.ONE_MINUS_SRC_ALPHA;
  12242. if (e === n.DstAlphaFactor)
  12243. return r.DST_ALPHA;
  12244. if (e === n.OneMinusDstAlphaFactor)
  12245. return r.ONE_MINUS_DST_ALPHA;
  12246. if (e === n.DstColorFactor)
  12247. return r.DST_COLOR;
  12248. if (e === n.OneMinusDstColorFactor)
  12249. return r.ONE_MINUS_DST_COLOR;
  12250. if (e === n.SrcAlphaSaturateFactor)
  12251. return r.SRC_ALPHA_SATURATE;
  12252. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12253. null !== t) {
  12254. if (e === n.RGB_S3TC_DXT1_Format)
  12255. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12256. if (e === n.RGBA_S3TC_DXT1_Format)
  12257. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12258. if (e === n.RGBA_S3TC_DXT3_Format)
  12259. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12260. if (e === n.RGBA_S3TC_DXT5_Format)
  12261. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12262. }
  12263. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12264. null !== t) {
  12265. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12266. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12267. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12268. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12269. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12270. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12271. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12272. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12273. }
  12274. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12275. null !== t && e === n.RGB_ETC1_Format)
  12276. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12277. if (t = i.get("EXT_blend_minmax"),
  12278. null !== t) {
  12279. if (e === n.MinEquation)
  12280. return t.MIN_EXT;
  12281. if (e === n.MaxEquation)
  12282. return t.MAX_EXT
  12283. }
  12284. return 0
  12285. }
  12286. ,
  12287. n.WebGLState = function(e, t, i) {
  12288. var r = this
  12289. , o = new n.Vector4
  12290. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12291. , s = new Uint8Array(a)
  12292. , l = new Uint8Array(a)
  12293. , c = new Uint8Array(a)
  12294. , h = {}
  12295. , u = null
  12296. , d = null
  12297. , p = null
  12298. , f = null
  12299. , g = null
  12300. , m = null
  12301. , v = null
  12302. , A = null
  12303. , y = !1
  12304. , C = null
  12305. , I = null
  12306. , E = null
  12307. , b = null
  12308. , w = null
  12309. , _ = null
  12310. , T = null
  12311. , x = null
  12312. , S = null
  12313. , M = null
  12314. , R = null
  12315. , P = null
  12316. , O = null
  12317. , L = null
  12318. , D = null
  12319. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12320. , B = void 0
  12321. , F = {}
  12322. , V = new n.Vector4
  12323. , U = null
  12324. , k = null
  12325. , H = new n.Vector4
  12326. , G = new n.Vector4;
  12327. this.init = function() {
  12328. this.clearColor(0, 0, 0, 1),
  12329. this.clearDepth(1),
  12330. this.clearStencil(0),
  12331. this.enable(e.DEPTH_TEST),
  12332. e.depthFunc(e.LEQUAL),
  12333. e.frontFace(e.CCW),
  12334. e.cullFace(e.BACK),
  12335. this.enable(e.CULL_FACE),
  12336. this.enable(e.BLEND),
  12337. e.blendEquation(e.FUNC_ADD),
  12338. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12339. }
  12340. ,
  12341. this.initAttributes = function() {
  12342. for (var e = 0, t = s.length; e < t; e++)
  12343. s[e] = 0
  12344. }
  12345. ,
  12346. this.enableAttribute = function(i) {
  12347. if (s[i] = 1,
  12348. 0 === l[i] && (e.enableVertexAttribArray(i),
  12349. l[i] = 1),
  12350. 0 !== c[i]) {
  12351. var n = t.get("ANGLE_instanced_arrays");
  12352. n.vertexAttribDivisorANGLE(i, 0),
  12353. c[i] = 0
  12354. }
  12355. }
  12356. ,
  12357. this.enableAttributeAndDivisor = function(t, i, n) {
  12358. s[t] = 1,
  12359. 0 === l[t] && (e.enableVertexAttribArray(t),
  12360. l[t] = 1),
  12361. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12362. c[t] = i)
  12363. }
  12364. ,
  12365. this.disableUnusedAttributes = function() {
  12366. for (var t = 0, i = l.length; t < i; t++)
  12367. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12368. l[t] = 0)
  12369. }
  12370. ,
  12371. this.enable = function(t) {
  12372. h[t] !== !0 && (e.enable(t),
  12373. h[t] = !0)
  12374. }
  12375. ,
  12376. this.disable = function(t) {
  12377. h[t] !== !1 && (e.disable(t),
  12378. h[t] = !1)
  12379. }
  12380. ,
  12381. this.getCompressedTextureFormats = function() {
  12382. if (null === u && (u = [],
  12383. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12384. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12385. u.push(i[n]);
  12386. return u
  12387. }
  12388. ,
  12389. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12390. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12391. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12392. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12393. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12394. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12395. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12396. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12397. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12398. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12399. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12400. d = t,
  12401. y = h),
  12402. t === n.CustomBlending ? (s = s || r,
  12403. l = l || o,
  12404. c = c || a,
  12405. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12406. p = r,
  12407. m = s),
  12408. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12409. f = o,
  12410. g = a,
  12411. v = l,
  12412. A = c)) : (p = null,
  12413. f = null,
  12414. g = null,
  12415. m = null,
  12416. v = null,
  12417. A = null)
  12418. }
  12419. ,
  12420. this.setDepthFunc = function(t) {
  12421. if (C !== t) {
  12422. if (t)
  12423. switch (t) {
  12424. case n.NeverDepth:
  12425. e.depthFunc(e.NEVER);
  12426. break;
  12427. case n.AlwaysDepth:
  12428. e.depthFunc(e.ALWAYS);
  12429. break;
  12430. case n.LessDepth:
  12431. e.depthFunc(e.LESS);
  12432. break;
  12433. case n.LessEqualDepth:
  12434. e.depthFunc(e.LEQUAL);
  12435. break;
  12436. case n.EqualDepth:
  12437. e.depthFunc(e.EQUAL);
  12438. break;
  12439. case n.GreaterEqualDepth:
  12440. e.depthFunc(e.GEQUAL);
  12441. break;
  12442. case n.GreaterDepth:
  12443. e.depthFunc(e.GREATER);
  12444. break;
  12445. case n.NotEqualDepth:
  12446. e.depthFunc(e.NOTEQUAL);
  12447. break;
  12448. default:
  12449. e.depthFunc(e.LEQUAL)
  12450. }
  12451. else
  12452. e.depthFunc(e.LEQUAL);
  12453. C = t
  12454. }
  12455. }
  12456. ,
  12457. this.setDepthTest = function(t) {
  12458. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12459. }
  12460. ,
  12461. this.setDepthWrite = function(t) {
  12462. I !== t && (e.depthMask(t),
  12463. I = t)
  12464. }
  12465. ,
  12466. this.setColorWrite = function(t) {
  12467. E !== t && (e.colorMask(t, t, t, t),
  12468. E = t)
  12469. }
  12470. ,
  12471. this.setStencilFunc = function(t, i, n) {
  12472. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12473. w = t,
  12474. _ = i,
  12475. T = n)
  12476. }
  12477. ,
  12478. this.setStencilOp = function(t, i, n) {
  12479. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12480. x = t,
  12481. S = i,
  12482. M = n)
  12483. }
  12484. ,
  12485. this.setStencilTest = function(t) {
  12486. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12487. }
  12488. ,
  12489. this.setStencilWrite = function(t) {
  12490. b !== t && (e.stencilMask(t),
  12491. b = t)
  12492. }
  12493. ,
  12494. this.setFlipSided = function(t) {
  12495. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12496. R = t)
  12497. }
  12498. ,
  12499. this.setLineWidth = function(t) {
  12500. t !== P && (e.lineWidth(t),
  12501. P = t)
  12502. }
  12503. ,
  12504. this.setPolygonOffset = function(t, i, n) {
  12505. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12506. !t || O === i && L === n || (e.polygonOffset(i, n),
  12507. O = i,
  12508. L = n)
  12509. }
  12510. ,
  12511. this.getScissorTest = function() {
  12512. return D
  12513. }
  12514. ,
  12515. this.setScissorTest = function(t) {
  12516. D = t,
  12517. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12518. }
  12519. ,
  12520. this.activeTexture = function(t) {
  12521. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12522. B !== t && (e.activeTexture(t),
  12523. B = t)
  12524. }
  12525. ,
  12526. this.bindTexture = function(t, i) {
  12527. void 0 === B && r.activeTexture();
  12528. var n = F[B];
  12529. void 0 === n && (n = {
  12530. type: void 0,
  12531. texture: void 0
  12532. },
  12533. F[B] = n),
  12534. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12535. n.type = t,
  12536. n.texture = i)
  12537. }
  12538. ,
  12539. this.compressedTexImage2D = function() {
  12540. try {
  12541. e.compressedTexImage2D.apply(e, arguments)
  12542. } catch (e) {
  12543. console.error(e)
  12544. }
  12545. }
  12546. ,
  12547. this.texImage2D = function() {
  12548. try {
  12549. e.texImage2D.apply(e, arguments)
  12550. } catch (e) {
  12551. console.error(e)
  12552. }
  12553. }
  12554. ,
  12555. this.clearColor = function(t, i, n, r) {
  12556. o.set(t, i, n, r),
  12557. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12558. V.copy(o))
  12559. }
  12560. ,
  12561. this.clearDepth = function(t) {
  12562. U !== t && (e.clearDepth(t),
  12563. U = t)
  12564. }
  12565. ,
  12566. this.clearStencil = function(t) {
  12567. k !== t && (e.clearStencil(t),
  12568. k = t)
  12569. }
  12570. ,
  12571. this.scissor = function(t) {
  12572. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12573. H.copy(t))
  12574. }
  12575. ,
  12576. this.viewport = function(t) {
  12577. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12578. G.copy(t))
  12579. }
  12580. ,
  12581. this.reset = function() {
  12582. for (var t = 0; t < l.length; t++)
  12583. 1 === l[t] && (e.disableVertexAttribArray(t),
  12584. l[t] = 0);
  12585. h = {},
  12586. u = null,
  12587. B = void 0,
  12588. F = {},
  12589. d = null,
  12590. E = null,
  12591. I = null,
  12592. b = null,
  12593. R = null
  12594. }
  12595. }
  12596. }
  12597. , {
  12598. three: 217
  12599. }],
  12600. 104: [function(e, t, i) {
  12601. (function(i, n) {
  12602. "use strict";
  12603. function r(e) {
  12604. this.urls = e;
  12605. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12606. this.builder = a.loadProto(t),
  12607. this.decoder = this.builder.build("binary_mesh")
  12608. }
  12609. var o = e("three")
  12610. , a = e("protobufjs")
  12611. , s = e("../util/logger")
  12612. , l = (e("../util/common"),
  12613. e("../util/ajax"))
  12614. , c = e("../objects/Chunk")
  12615. , h = new s(n);
  12616. r.prototype = {
  12617. constructor: r,
  12618. load: function(e, t, i, n) {
  12619. return h.time("download"),
  12620. l.get(e, {
  12621. responseType: "arraybuffer"
  12622. }).done(function(r) {
  12623. h.timeEnd("download"),
  12624. this.parse(r, e, t, i, n)
  12625. }
  12626. .bind(this)).fail(n)
  12627. },
  12628. parse: function(e, t, i, n, r) {
  12629. var o = this.readProtobuf(e);
  12630. if (!o)
  12631. return r();
  12632. try {
  12633. h.time("convert to webgl"),
  12634. this.convertProtobufToSceneObject(o, t, i, n, r),
  12635. h.timeEnd("convert to webgl")
  12636. } catch (e) {
  12637. return h.error("failed parsing .dam"),
  12638. h.error(e.message),
  12639. r()
  12640. }
  12641. },
  12642. readProtobuf: function(e) {
  12643. var t;
  12644. try {
  12645. h.time("parse proto"),
  12646. t = this.decoder.decode(e),
  12647. h.timeEnd("parse proto")
  12648. } catch (e) {
  12649. return h.error("failed parsing proto for .dam"),
  12650. h.error(e.message),
  12651. null
  12652. }
  12653. return t
  12654. },
  12655. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12656. function a(e) {
  12657. var i = new o.BufferGeometry;
  12658. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12659. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12660. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12661. i.applyMatrix(s),
  12662. i.computeBoundingBox(),
  12663. new c({
  12664. geometry: i,
  12665. textureName: e.material_name,
  12666. name: e.chunk_name,
  12667. meshUrl: t
  12668. })
  12669. }
  12670. if (0 === e.chunk.length)
  12671. return h.warn("No chunks in damfile..."),
  12672. i([]);
  12673. var s = new o.Matrix4;
  12674. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12675. var l = e.chunk.map(a);
  12676. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12677. r())
  12678. }
  12679. },
  12680. t.exports = r
  12681. }
  12682. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12683. }
  12684. , {
  12685. "../objects/Chunk": 144,
  12686. "../util/ajax": 181,
  12687. "../util/common": 185,
  12688. "../util/logger": 189,
  12689. buffer: 198,
  12690. protobufjs: 214,
  12691. three: 217
  12692. }],
  12693. 105: [function(e, t, i) {
  12694. (function(i) {
  12695. "use strict";
  12696. var n = (e("three"),
  12697. e("../settings"),
  12698. e("../util/browser"),
  12699. e("./DamLoader"))
  12700. , r = e("../util/logger")
  12701. , o = (e("../ab"),
  12702. new r(i));
  12703. t.exports = {
  12704. getLoaders: function() {
  12705. return [["_50k", ".dam", n], ["", ".dam", n]]
  12706. },
  12707. load: function(e, t, i, n, r, a) {
  12708. var s = this.getLoaders();
  12709. a = a || 0;
  12710. var l = s[a];
  12711. if (!l)
  12712. return void (r && r("No suitable model file found..."));
  12713. var c = l[0]
  12714. , h = l[1]
  12715. , u = new l[2](t)
  12716. , d = t.get(e + c + h);
  12717. d ? (o.debug("Trying " + c + h),
  12718. u.load(d, i, n, function() {
  12719. this.load(e, t, i, n, r, ++a)
  12720. }
  12721. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12722. this.load(e, t, i, n, r, ++a))
  12723. }
  12724. }
  12725. }
  12726. ).call(this, "/js/loaders/ModelLoader.js")
  12727. }
  12728. , {
  12729. "../ab": 3,
  12730. "../settings": 166,
  12731. "../util/browser": 182,
  12732. "../util/logger": 189,
  12733. "./DamLoader": 104,
  12734. three: 217
  12735. }],
  12736. 106: [function(e, t, i) {
  12737. (function(i) {
  12738. "use strict";
  12739. var n = e("../util/common")
  12740. , r = e("../util/texture")
  12741. , o = e("../util/browser")
  12742. , a = e("../util/logger")
  12743. , s = e("../settings")
  12744. , l = new a(i);
  12745. t.exports = {
  12746. load: function(e, t) {
  12747. function i(e, i) {
  12748. e || (t.push(i),
  12749. p++,
  12750. d.notify(p, a),
  12751. p === a && d.resolve())
  12752. }
  12753. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12754. return $.when();
  12755. var a = n.countUnique(e.chunks.map(function(e) {
  12756. return e.textureName
  12757. }))
  12758. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12759. , h = "_50k" === c ? "high" : "low";
  12760. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12761. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12762. h = "low"));
  12763. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12764. , d = $.Deferred()
  12765. , p = 0;
  12766. return e.chunks.forEach(function(t) {
  12767. if (!t.material.map && t.textureName) {
  12768. var n = e.urls.get(u + t.textureName);
  12769. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12770. }
  12771. }),
  12772. d.promise()
  12773. }
  12774. }
  12775. }
  12776. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12777. }
  12778. , {
  12779. "../settings": 166,
  12780. "../util/browser": 182,
  12781. "../util/common": 185,
  12782. "../util/logger": 189,
  12783. "../util/texture": 194
  12784. }],
  12785. 107: [function(e, t, i) {
  12786. (function(i, n) {
  12787. "use strict";
  12788. function r(e) {
  12789. this.model = e,
  12790. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12791. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12792. var t = i("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", "base64")
  12793. , n = o.loadProto(t);
  12794. this.decoder = n.build("VisionModeldata")
  12795. }
  12796. var o = e("protobufjs")
  12797. , a = e("../util/ajax")
  12798. , s = (e("../util/common"),
  12799. e("../util/math"))
  12800. , l = e("../util/logger")
  12801. , c = new l(n);
  12802. r.prototype.load = function() {
  12803. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12804. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12805. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12806. $.when([]))
  12807. }
  12808. ,
  12809. r.prototype.loadVisionModelData = function() {
  12810. return a.get(this.modelDataPath, {
  12811. responseType: "arraybuffer"
  12812. }).then(function(e) {
  12813. var t;
  12814. try {
  12815. t = this.decoder.decode(e)
  12816. } catch (e) {
  12817. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12818. this.loadSweepLocationsCSV()
  12819. }
  12820. var i = t.sweepLocations.map(function(e) {
  12821. return {
  12822. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12823. position: {
  12824. x: e.pose.translation.x,
  12825. y: e.pose.translation.y,
  12826. z: e.pose.translation.z
  12827. },
  12828. quaternion: {
  12829. x: e.pose.rotation.x,
  12830. y: e.pose.rotation.y,
  12831. z: e.pose.rotation.z,
  12832. w: e.pose.rotation.w
  12833. },
  12834. puck: {
  12835. x: e.puck.x,
  12836. y: e.puck.y,
  12837. z: e.puck.z
  12838. },
  12839. floor: e.group,
  12840. neighbours: e.visibles,
  12841. alignmentType: e.alignment_type
  12842. }
  12843. }).map(function(e) {
  12844. return e.position = s.convertVisionVector(e.position),
  12845. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12846. e.puck = s.convertVisionVector(e.puck),
  12847. e
  12848. });
  12849. return i.forEach(function(e) {
  12850. e.neighbours = e.neighbours.map(function(e) {
  12851. return i[e].uuid
  12852. })
  12853. }),
  12854. i
  12855. }
  12856. .bind(this), function() {
  12857. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12858. this.loadSweepLocationsCSV()
  12859. }
  12860. .bind(this))
  12861. }
  12862. ,
  12863. r.prototype.loadSweepLocationsCSV = function() {
  12864. return a.get(this.sweepLocationsPath).then(function(e) {
  12865. var t = e.split("\n").map(function(e) {
  12866. return e.split(", ")
  12867. }).filter(function(e) {
  12868. return e.length > 1
  12869. }).map(function(e) {
  12870. return {
  12871. uuid: e[0],
  12872. position: {
  12873. x: parseFloat(e[1]),
  12874. y: parseFloat(e[2]),
  12875. z: parseFloat(e[3])
  12876. },
  12877. quaternion: {
  12878. x: parseFloat(e[4]),
  12879. y: parseFloat(e[5]),
  12880. z: parseFloat(e[6]),
  12881. w: parseFloat(e[7])
  12882. }
  12883. }
  12884. }).map(function(e) {
  12885. return e.position = s.convertVisionVector(e.position),
  12886. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12887. e
  12888. });
  12889. return t
  12890. }).fail(function() {
  12891. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12892. })
  12893. }
  12894. ,
  12895. t.exports = r
  12896. }
  12897. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12898. }
  12899. , {
  12900. "../util/ajax": 181,
  12901. "../util/common": 185,
  12902. "../util/logger": 189,
  12903. "../util/math": 190,
  12904. buffer: 198,
  12905. protobufjs: 214
  12906. }],
  12907. 108: [function(e, t, i) {
  12908. (function(i) {
  12909. "use strict";
  12910. function n() {
  12911. this.locale = null
  12912. }
  12913. var r = e("../settings")
  12914. , o = e("../util/common")
  12915. , a = e("../util/logger")
  12916. , s = e("../enum/Locale")
  12917. , l = new a(i);
  12918. n.prototype.init = function() {
  12919. var t;
  12920. switch (r.languageTag) {
  12921. case null:
  12922. case "en":
  12923. case s.EN_US:
  12924. this.locale = s.EN_US,
  12925. t = e("./strings-en-US");
  12926. break;
  12927. case "es":
  12928. case s.ES_MX:
  12929. this.locale = s.ES_MX,
  12930. t = e("./strings-es-MX");
  12931. break;
  12932. case "fr":
  12933. case s.FR_FR:
  12934. this.locale = s.FR_FR,
  12935. t = e("./strings-fr-FR");
  12936. break;
  12937. case "de":
  12938. case s.DE_DE:
  12939. this.locale = s.DE_DE,
  12940. t = e("./strings-de-DE");
  12941. break;
  12942. case "ru":
  12943. case s.RU_RU:
  12944. this.locale = s.RU_RU,
  12945. t = e("./strings-ru-RU");
  12946. break;
  12947. case "cn":
  12948. case s.CN_CN:
  12949. this.locale = s.CN_CN,
  12950. t = e("./strings-cn-CN");
  12951. break;
  12952. case "jp":
  12953. case s.JP_JP:
  12954. this.locale = s.JP_JP,
  12955. t = e("./strings-jp-JP");
  12956. break;
  12957. default:
  12958. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12959. this.locale = s.EN_US,
  12960. t = e("./strings-en-US")
  12961. }
  12962. l.info("Using locale '" + this.locale + "'"),
  12963. o.extendObject(this, t)
  12964. }
  12965. ,
  12966. n.prototype.localizeGUI = function() {
  12967. var e = document.querySelector("#gui-parent");
  12968. this.localizeTree(e),
  12969. this.localizeLoadingText()
  12970. }
  12971. ,
  12972. n.prototype.localizeLoadingText = function() {
  12973. // var e = document.querySelector("#loader-cont")
  12974. // , t = e.getAttribute("title");
  12975. // e.removeAttribute("title"),
  12976. // e.setAttribute("data-status", t),
  12977. // e.classList.add(this.locale),
  12978. document.querySelector("#help-dialog").classList.add(this.locale),
  12979. document.querySelector("#interaction-modal").classList.add(this.locale),
  12980. document.querySelector("#gui").classList.add(this.locale);
  12981. }
  12982. ,
  12983. n.prototype.localizeTree = function(e) {
  12984. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12985. if (e.nodeType === Node.TEXT_NODE)
  12986. t = e.data.match(n),
  12987. t && (i = t[1],
  12988. e.data = this.localizeText(i) || i);
  12989. else if (e.nodeType === Node.ELEMENT_NODE) {
  12990. var r = e.getAttribute("title");
  12991. r && (t = r.match(n),
  12992. t && (i = t[1],
  12993. e.setAttribute("title", this.localizeText(i) || i)))
  12994. }
  12995. for (e = e.firstChild; e; )
  12996. this.localizeTree(e),
  12997. e = e.nextSibling
  12998. }
  12999. ,
  13000. n.prototype.localizeText = function(t) {
  13001. var i = this[t];
  13002. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13003. i = e("./strings-en-US")[t]),
  13004. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13005. i
  13006. }
  13007. ,
  13008. t.exports = new n
  13009. }
  13010. ).call(this, "/js/localization/localize.js")
  13011. }
  13012. , {
  13013. "../enum/Locale": 31,
  13014. "../settings": 166,
  13015. "../util/common": 185,
  13016. "../util/logger": 189,
  13017. "./strings-cn-CN": 109,
  13018. "./strings-de-DE": 110,
  13019. "./strings-en-US": 111,
  13020. "./strings-es-MX": 112,
  13021. "./strings-fr-FR": 113,
  13022. "./strings-jp-JP": 114,
  13023. "./strings-ru-RU": 115
  13024. }],
  13025. 109: [function(e, t, i) {
  13026. "use strict";
  13027. t.exports = {
  13028. PAGE_TITLE: "",
  13029. LOADING: "正在加载",
  13030. PRESENTED_BY_CAPS: "呈现者:",
  13031. POWERED_BY: "技术支持:",
  13032. POWERED_BY_CAPS: "技术支持:",
  13033. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13034. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13035. PRESENTED_BY: "呈现者:",
  13036. MORE: "更多 ",
  13037. LESS: "更少 ",
  13038. TAG_CONTENT: "tag™ 内容",
  13039. SHOW: "显示",
  13040. HIDE: "隐藏",
  13041. DOLLHOUSE: "场景屋",
  13042. FLOOR_PLAN: "楼层平面图",
  13043. OPEN_HIGHLIGHTS: "打开精彩片段",
  13044. CLOSE_HIGHLIGHTS: "关闭",
  13045. PREVIOUS: "上一个",
  13046. PLAY: "播放",
  13047. PAUSE: "暂停",
  13048. NEXT: "下一个",
  13049. EXPLORE_3D_SPACE: "探索 3D 空间",
  13050. VIEW_DOLLHOUSE: "观看场景屋",
  13051. SOCIAL_SHARING: "分享这个空间",
  13052. VIEW_IN_VR: "以 VR 观看",
  13053. VIEW_FULLSCREEN: "全屏观看",
  13054. EXIT_FULLSCREEN: " 退出全屏",
  13055. ZOOM_IN: "放大",
  13056. ZOOM_OUT: "缩小",
  13057. FLOOR_NAME: "楼层",
  13058. FLOOR_ALL: "ALL",
  13059. FLOOR_Lang: ["Floor",""],
  13060. TERMS: "条款",
  13061. PORT_TERMS: "port 条款",
  13062. TERMS_OF_USE: "使用条款",
  13063. CLOSE_TERMS: "关闭",
  13064. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13065. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13066. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13067. WEBVR_ENTER_WEBVR: "进入 VR",
  13068. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13069. WEBVR_LEARN_MORE: "了解更多",
  13070. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13071. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13072. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13073. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13074. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13075. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13076. VR_LEARN_MORE_CAPS: "了解更多",
  13077. VR_PREVIOUS_CAPS: "上一个’,",
  13078. VR_NEXT_CAPS: "下一个",
  13079. VR_GOT_IT_CAPS: "明白了",
  13080. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13081. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13082. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13083. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13084. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13085. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13086. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13087. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13088. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13089. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13090. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13091. VR_APP: "port VR 应用程序",
  13092. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13093. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13094. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13095. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13096. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13097. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13098. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13099. VR_ANDROID_DVICES: "Android 设备",
  13100. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13101. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13102. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13103. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13104. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13105. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13106. VR_DOWNLOAD_HERE: "在此下载",
  13107. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13108. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13109. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13110. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13111. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13112. SHARE_TO: "分享到",
  13113. SHARE_LINK: "直接链接",
  13114. SHARE_EXPLORE: "探索",
  13115. SHARE_AT: "在",
  13116. SHARE_WITH: "使用",
  13117. SHARE_3D: "以 3D",
  13118. SHARE_COPIED: "已复制!",
  13119. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13120. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13121. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13122. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13123. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13124. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13125. ERROR_GENERIC_ACTIONS_3: " 或",
  13126. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13127. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13128. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13129. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13130. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13131. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13132. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13133. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13134. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13135. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13136. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13137. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13138. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13139. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13140. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13141. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13142. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13143. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13144. LINK_TO_LOCATION: "地点链接",
  13145. MENU_COPY: "复制",
  13146. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13147. ROTATE: "旋转",
  13148. MOVE: "移动",
  13149. INSIDE: "内部",
  13150. ZOOM: "缩放",
  13151. HELP: "小帮手",
  13152. HELP_NAVIGATION_TAB: "导航",
  13153. HELP_MORE_HELP_TAB: "更多帮助",
  13154. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13155. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13156. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13157. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13158. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13159. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13160. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13161. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13162. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13163. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13164. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13165. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13166. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13167. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13168. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13169. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13170. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13171. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13172. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13173. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13174. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13175. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13176. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13177. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13178. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13179. HELP_MORE_HLR_A: "精彩片段集锦",
  13180. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13181. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13182. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13183. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13184. HELP_MORE_FLOORS_A: "楼层选择器",
  13185. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13186. HELP_MORE_TAG_A: "tag™ 贴文",
  13187. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13188. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13189. HELP_MORE_ZOOM_A: "缩放控件",
  13190. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13191. HELP_MORE_TOUR_A: "导览控件",
  13192. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13193. HELP_MORE_INSIDE_A: "内部视图",
  13194. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13195. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13196. HELP_MORE_VR_A: "VR 模式",
  13197. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13198. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13199. HELP_MORE_360_A: "360° 视图",
  13200. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13201. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13202. HELP_MORE_FULLSCREEN_A: "全屏",
  13203. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13204. CLOSE: "关闭"
  13205. }
  13206. }
  13207. , {}],
  13208. 110: [function(e, t, i) {
  13209. "use strict";
  13210. t.exports = {
  13211. PAGE_TITLE: "",
  13212. LOADING: "Lädt",
  13213. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13214. POWERED_BY: "Angetrieben von",
  13215. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13216. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13217. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13218. PRESENTED_BY: "Präsentiert von ",
  13219. MORE: "Mehr ",
  13220. LESS: "Weniger ",
  13221. TAG_CONTENT: "tag™ Inhalt",
  13222. SHOW: "Anzeigen",
  13223. HIDE: "Verbergen",
  13224. DOLLHOUSE: "Puppenhaus",
  13225. FLOOR_PLAN: "Grundriss",
  13226. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13227. CLOSE_HIGHLIGHTS: "Schließen",
  13228. PREVIOUS: "Vorheriges",
  13229. PLAY: "Abspielen",
  13230. PAUSE: "Pausieren",
  13231. NEXT: "Nächstes",
  13232. EXPLORE_3D_SPACE: "Innenraum betreten",
  13233. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13234. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13235. VIEW_IN_VR: "In VR ansehen",
  13236. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13237. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13238. ZOOM_IN: "Vergrößern",
  13239. ZOOM_OUT: "Verkleinern",
  13240. FLOOR_NAME: "Etage ",
  13241. FLOOR_ALL: "Alle",
  13242. TERMS: "Bedingungen",
  13243. PORT_TERMS: "port Bedingungen",
  13244. TERMS_OF_USE: "Nutzungsbedingungen",
  13245. TERMS_TEXT_FILE: "terms-de-DE.html",
  13246. CLOSE_TERMS: "Schließen",
  13247. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13248. HELP: "Hilfe",
  13249. HELP_NAVIGATION_TAB: "Navigation",
  13250. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13251. CLOSE: "Schließen",
  13252. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13253. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13254. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13255. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13256. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13257. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13258. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13259. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13260. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13261. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13262. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13263. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13264. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13265. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13266. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13267. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13268. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13269. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13270. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13271. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13272. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13273. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13274. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13275. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13276. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13277. HELP_MORE_HLR_A: "Liste das Highlight",
  13278. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13279. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13280. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13281. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13282. HELP_MORE_FLOORS_A: "Etage auswählen",
  13283. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13284. HELP_MORE_TAG_A: "tag™ Posts",
  13285. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13286. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13287. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13288. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13289. HELP_MORE_TOUR_A: "Tour Steuerung",
  13290. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13291. HELP_MORE_INSIDE_A: "Innenansicht",
  13292. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13293. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13294. HELP_MORE_VR_A: "VR Modus",
  13295. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13296. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13297. HELP_MORE_360_A: "360° Views Ansicht ",
  13298. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13299. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13300. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13301. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13302. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13303. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13304. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13305. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13306. WEBVR_LEARN_MORE: "Mehr Infos",
  13307. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13308. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13309. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13310. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13311. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13312. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13313. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13314. VR_APP: "port VR App",
  13315. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13316. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13317. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13318. VR_APP_FOR_ANDROID: "port VR app für Android",
  13319. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13320. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13321. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13322. VR_PREVIOUS_CAPS: "ZURÜCK",
  13323. VR_NEXT_CAPS: "WEITER",
  13324. VR_GOT_IT_CAPS: "VERSTANDEN",
  13325. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13326. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13327. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13328. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13329. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13330. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13331. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13332. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13333. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13334. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13335. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13336. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13337. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13338. VR_ANDROID_DVICES: "Android Geräte",
  13339. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13340. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13341. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13342. VR_DOWNLOAD_HERE: "Hier runterladen",
  13343. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13344. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13345. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13346. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13347. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13348. SHARE_TO: "Teilen auf",
  13349. SHARE_LINK: "Direkter Link",
  13350. SHARE_EXPLORE: "Umsehen",
  13351. SHARE_AT: "auf",
  13352. SHARE_WITH: "mit",
  13353. SHARE_3D: "in 3D",
  13354. SHARE_COPIED: "Kopiert!",
  13355. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13356. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13357. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13358. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13359. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13360. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13361. ERROR_GENERIC_ACTIONS_3: " oder ",
  13362. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13363. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13364. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13365. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13366. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13367. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13368. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13369. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13370. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13371. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13372. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13373. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13374. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13375. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13376. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13377. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13378. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13379. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13380. LINK_TO_LOCATION: "Link zu",
  13381. MENU_COPY: "Kopieren",
  13382. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13383. ROTATE: "Drehen",
  13384. INSIDE: "Drinnen",
  13385. MOVE: "Bewegen",
  13386. ZOOM: "Vergrößern"
  13387. }
  13388. }
  13389. , {}],
  13390. 111: [function(e, t, i) {
  13391. "use strict";
  13392. t.exports = {
  13393. PAGE_TITLE: "",
  13394. LOADING: "Loading",
  13395. PRESENTED_BY_CAPS: "PRESENTED BY",
  13396. POWERED_BY: "powered by ",
  13397. POWERED_BY_CAPS: "POWERED BY",
  13398. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13399. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13400. PRESENTED_BY: "Presented by ",
  13401. MORE: "More ",
  13402. LESS: "Less ",
  13403. TAG_CONTENT: "tag™ Content",
  13404. SHOW: "Show",
  13405. HIDE: "Hide",
  13406. DOLLHOUSE: "Dollhouse",
  13407. FLOOR_PLAN: "Floor plan",
  13408. OPEN_HIGHLIGHTS: "Open Highlights",
  13409. CLOSE_HIGHLIGHTS: "Close",
  13410. PREVIOUS: "Previous",
  13411. PLAY: "Play",
  13412. PAUSE: "Pause",
  13413. NEXT: "Next",
  13414. EXPLORE_3D_SPACE: "Explore 3D Space",
  13415. VIEW_DOLLHOUSE: "View dollhouse",
  13416. SOCIAL_SHARING: "Share this Space",
  13417. VIEW_IN_VR: "View in VR",
  13418. VIEW_FULLSCREEN: "全屏",
  13419. EXIT_FULLSCREEN: "退出全屏",
  13420. ZOOM_IN: "Zoom in",
  13421. ZOOM_OUT: "Zoom out",
  13422. FLOOR_NAME: "Floor ",
  13423. FLOOR_ALL: "全部",
  13424. TERMS: "Terms",
  13425. PORT_TERMS: "port terms",
  13426. TERMS_OF_USE: "Terms of Use",
  13427. TERMS_TEXT_FILE: "terms-en-US.html",
  13428. CLOSE_TERMS: "Close",
  13429. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13430. HELP: "Help",
  13431. HELP_NAVIGATION_TAB: "Navigation",
  13432. HELP_MORE_HELP_TAB: "More Help",
  13433. CLOSE: "Close",
  13434. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13435. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13436. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13437. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13438. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13439. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13440. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13441. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13442. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13443. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13444. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13445. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13446. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13447. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13448. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13449. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13450. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13451. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13452. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13453. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13454. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13455. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13456. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13457. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13458. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13459. HELP_MORE_HLR_A: "Highlight Reel",
  13460. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13461. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13462. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13463. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13464. HELP_MORE_FLOORS_A: "Floor Selector",
  13465. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13466. HELP_MORE_TAG_A: "tag™ Posts",
  13467. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13468. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13469. HELP_MORE_ZOOM_A: "Zoom Controls",
  13470. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13471. HELP_MORE_TOUR_A: "Tour Controls",
  13472. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13473. HELP_MORE_INSIDE_A: "Inside View",
  13474. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13475. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13476. HELP_MORE_VR_A: "VR Mode",
  13477. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13478. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13479. HELP_MORE_360_A: "360° Views",
  13480. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13481. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13482. HELP_MORE_FULLSCREEN_A: "Full screen",
  13483. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13484. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13485. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13486. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13487. WEBVR_ENTER_WEBVR: "ENTER VR",
  13488. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13489. WEBVR_LEARN_MORE: "Learn more",
  13490. WEBVR_VIEW_SPACE: "View Space in VR",
  13491. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13492. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13493. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13494. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13495. VR_PREVIOUS_CAPS: "PREVIOUS",
  13496. VR_NEXT_CAPS: "NEXT",
  13497. VR_GOT_IT_CAPS: "GOT IT",
  13498. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13499. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13500. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13501. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13502. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13503. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13504. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13505. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13506. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13507. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13508. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13509. VR_APP: "port VR App",
  13510. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13511. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13512. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13513. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13514. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13515. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13516. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13517. VR_ANDROID_DVICES: "Android Devices",
  13518. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13519. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13520. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13521. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13522. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13523. VR_APP_OPEN: "Open with the port VR app instead",
  13524. VR_DOWNLOAD_HERE: "Download here",
  13525. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13526. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13527. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13528. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13529. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13530. SHARE_TO: "Share to",
  13531. SHARE_LINK: "Direct Link",
  13532. SHARE_EXPLORE: "Explore ",
  13533. SHARE_AT: "at",
  13534. SHARE_WITH: "with",
  13535. SHARE_3D: " in 3D",
  13536. SHARE_COPIED: "Copied!",
  13537. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13538. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13539. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13540. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13541. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13542. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13543. ERROR_GENERIC_ACTIONS_3: " or ",
  13544. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13545. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13546. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13547. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13548. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13549. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13550. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13551. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13552. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13553. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13554. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13555. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13556. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13557. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13558. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13559. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13560. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13561. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13562. LINK_TO_LOCATION: "Link to location",
  13563. MENU_COPY: "Copy",
  13564. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13565. ROTATE: "Rotate",
  13566. INSIDE: "Inside",
  13567. MOVE: "Move",
  13568. ZOOM: "Zoom"
  13569. }
  13570. }
  13571. , {}],
  13572. 112: [function(e, t, i) {
  13573. "use strict";
  13574. t.exports = {
  13575. PAGE_TITLE: "",
  13576. LOADING: "Cargando",
  13577. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13578. POWERED_BY: "potenciando por ",
  13579. POWERED_BY_CAPS: "POTENCIADO POR ",
  13580. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13581. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13582. PRESENTED_BY: "Presentado por ",
  13583. MORE: "Más ",
  13584. LESS: "Menos ",
  13585. TAG_CONTENT: "Contenido de tag™",
  13586. SHOW: "Mostrar",
  13587. HIDE: "Ocultar",
  13588. DOLLHOUSE: "Dollhouse",
  13589. FLOOR_PLAN: "Planos",
  13590. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13591. CLOSE_HIGHLIGHTS: "Cerrar",
  13592. PREVIOUS: "Anterior",
  13593. PLAY: "Play",
  13594. PAUSE: "Pausa",
  13595. NEXT: "Siguiente",
  13596. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13597. VIEW_DOLLHOUSE: "Ver dollhouse",
  13598. SOCIAL_SHARING: "Compartir este espacio",
  13599. VIEW_IN_VR: "Ver en realidad virtual",
  13600. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13601. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13602. ZOOM_IN: "Acercar",
  13603. ZOOM_OUT: "Alejar",
  13604. FLOOR_NAME: "Piso ",
  13605. FLOOR_ALL: "Todas",
  13606. TERMS: "Condiciones",
  13607. PORT_TERMS: "port términos de uso",
  13608. TERMS_OF_USE: "Términos de uso",
  13609. TERMS_TEXT_FILE: "terms-es-MX.html",
  13610. CLOSE_TERMS: "Cerrar",
  13611. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13612. HELP: "Ayuda",
  13613. HELP_NAVIGATION_TAB: "Navegación",
  13614. HELP_MORE_HELP_TAB: "Más Ayuda",
  13615. CLOSE: "Cerrar",
  13616. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13617. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13618. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13619. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13620. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13621. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13622. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13623. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13624. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13625. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13626. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13627. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13628. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13629. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13630. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13631. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13632. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13633. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13634. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13635. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13636. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13637. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13638. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13639. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13640. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13641. HELP_MORE_HLR_A: "Galería destacada",
  13642. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13643. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13644. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13645. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13646. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13647. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13648. HELP_MORE_TAG_A: "tag™ Posts",
  13649. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13650. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13651. HELP_MORE_ZOOM_A: "Controles de zoom",
  13652. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13653. HELP_MORE_TOUR_A: "Controles de recorrido",
  13654. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13655. HELP_MORE_INSIDE_A: "Vista interior",
  13656. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13657. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13658. HELP_MORE_VR_A: "Modo de realidad virtual",
  13659. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13660. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13661. HELP_MORE_360_A: "360° Views",
  13662. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13663. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13664. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13665. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13666. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13667. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13668. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13669. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13670. WEBVR_LEARN_MORE: "Más información",
  13671. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13672. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13673. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13674. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13675. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13676. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13677. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13678. VR_APP: "port VR App",
  13679. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13680. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13681. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13682. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13683. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13684. VR_PREVIOUS_CAPS: "ANTERIOR",
  13685. VR_NEXT_CAPS: "SIGUIENTE",
  13686. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13687. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13688. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13689. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13690. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13691. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13692. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13693. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13694. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13695. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13696. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13697. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13698. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13699. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13700. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13701. VR_ANDROID_DVICES: "Dispositivos Android",
  13702. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13703. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13704. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13705. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13706. VR_DOWNLOAD_HERE: "Descargar aquí",
  13707. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13708. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13709. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13710. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13711. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13712. SHARE_TO: "Compartir en",
  13713. SHARE_LINK: "Enlace directo",
  13714. SHARE_EXPLORE: "Explorar ",
  13715. SHARE_AT: "en",
  13716. SHARE_WITH: "con",
  13717. SHARE_3D: " en 3D",
  13718. SHARE_COPIED: "¡Copiado!",
  13719. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13720. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13721. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13722. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13723. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13724. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13725. ERROR_GENERIC_ACTIONS_3: " o ",
  13726. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13727. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13728. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13729. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13730. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13731. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13732. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13733. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13734. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13735. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13736. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13737. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13738. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13739. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13740. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13741. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13742. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13743. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13744. LINK_TO_LOCATION: "Enlace a la ubicación",
  13745. MENU_COPY: "Copiar",
  13746. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13747. ROTATE: "Girar",
  13748. INSIDE: "Interior",
  13749. MOVE: "Moverse",
  13750. ZOOM: "Acercar o alejar"
  13751. }
  13752. }
  13753. , {}],
  13754. 113: [function(e, t, i) {
  13755. "use strict";
  13756. t.exports = {
  13757. PAGE_TITLE: "",
  13758. LOADING: "Chargement",
  13759. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13760. POWERED_BY: "alimenté par ",
  13761. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13762. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13763. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13764. PRESENTED_BY: "Présenté par ",
  13765. MORE: "Plus ",
  13766. LESS: "Moins ",
  13767. TAG_CONTENT: "Contenu tag™",
  13768. SHOW: "Montrer",
  13769. HIDE: "Cacher",
  13770. DOLLHOUSE: "Dollhouse",
  13771. FLOOR_PLAN: "Plan de sol",
  13772. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13773. CLOSE_HIGHLIGHTS: "Fermer",
  13774. PREVIOUS: "Précédent",
  13775. PLAY: "Lecture",
  13776. PAUSE: "Pause",
  13777. NEXT: "Suivant",
  13778. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13779. VIEW_DOLLHOUSE: "Voir dollhouse",
  13780. SOCIAL_SHARING: "Partager cet espace",
  13781. VIEW_IN_VR: "Voir en VR",
  13782. VIEW_FULLSCREEN: "Plein écran",
  13783. EXIT_FULLSCREEN: "Fermer plein écran",
  13784. ZOOM_IN: "Zoom avant",
  13785. ZOOM_OUT: "Zoom arrière",
  13786. FLOOR_NAME: "Étage ",
  13787. FLOOR_ALL: "Tous",
  13788. TERMS: "Mentions légales",
  13789. PORT_TERMS: "port mentions légales",
  13790. TERMS_OF_USE: "Conditions d'utilisation",
  13791. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13792. CLOSE_TERMS: "Fermer",
  13793. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13794. HELP: "Aide",
  13795. HELP_NAVIGATION_TAB: "Navigation",
  13796. HELP_MORE_HELP_TAB: "Aide",
  13797. CLOSE: "Fermer",
  13798. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13799. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13800. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13801. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13802. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13803. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13804. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13805. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13806. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13807. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13808. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13809. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13810. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13811. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13812. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13813. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13814. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13815. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13816. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13817. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13818. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13819. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13820. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13821. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13822. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13823. HELP_MORE_HLR_A: "Carrousel",
  13824. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13825. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13826. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13827. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13828. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13829. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13830. HELP_MORE_TAG_A: "tag™ Posts",
  13831. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13832. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13833. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13834. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13835. HELP_MORE_TOUR_A: "Commandes de la visite",
  13836. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13837. HELP_MORE_INSIDE_A: "Vue intérieure",
  13838. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13839. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13840. HELP_MORE_VR_A: "Mode RV",
  13841. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13842. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13843. HELP_MORE_360_A: "Vues 360°",
  13844. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13845. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13846. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13847. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13848. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13849. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13850. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13851. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13852. WEBVR_LEARN_MORE: "En savoir plus",
  13853. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13854. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13855. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13856. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13857. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13858. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13859. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13860. VR_NEXT_CAPS: "SUIVANT",
  13861. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13862. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13863. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13864. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13865. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13866. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13867. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13868. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13869. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13870. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13871. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13872. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13873. VR_APP: "port VR App",
  13874. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13875. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13876. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13877. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13878. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13879. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13880. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13881. VR_ANDROID_DVICES: "Appareils Android",
  13882. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13883. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13884. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13885. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13886. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13887. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13888. VR_DOWNLOAD_HERE: "Télécharger ici",
  13889. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13890. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13891. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13892. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13893. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13894. SHARE_TO: "Partager sur",
  13895. SHARE_LINK: "Lien direct",
  13896. SHARE_EXPLORE: "Explorer ",
  13897. SHARE_AT: "à",
  13898. SHARE_WITH: "avec",
  13899. SHARE_3D: " en 3D",
  13900. SHARE_COPIED: "Copié!",
  13901. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13902. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13903. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13904. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13905. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13906. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13907. ERROR_GENERIC_ACTIONS_3: " ou ",
  13908. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13909. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13910. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13911. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13912. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13913. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13914. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13915. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13916. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13917. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13918. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13919. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13920. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13921. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13922. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13923. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13924. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13925. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13926. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13927. MENU_COPY: "Copie",
  13928. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13929. ROTATE: "Faire pivoter",
  13930. INSIDE: "Intérieure",
  13931. MOVE: "Se déplacer",
  13932. ZOOM: "Zoom"
  13933. }
  13934. }
  13935. , {}],
  13936. 114: [function(e, t, i) {
  13937. "use strict";
  13938. t.exports = {
  13939. PAGE_TITLE: "",
  13940. LOADING: "読み込み中",
  13941. PRESENTED_BY_CAPS: "PRESENTED BY",
  13942. POWERED_BY: "powered by",
  13943. POWERED_BY_CAPS: "POWERED BY",
  13944. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13945. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13946. PRESENTED_BY: "Presented by ",
  13947. MORE: "全て表示 ",
  13948. LESS: "閉じる ",
  13949. TAG_CONTENT: "tag™コンテンツ ",
  13950. SHOW: "表示",
  13951. HIDE: "非表示",
  13952. DOLLHOUSE: "ドールハウス",
  13953. FLOOR_PLAN: "フロアプラン",
  13954. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13955. CLOSE_HIGHLIGHTS: "閉じる",
  13956. PREVIOUS: "前へ",
  13957. PLAY: "再生",
  13958. PAUSE: "一時停止",
  13959. NEXT: "次へ",
  13960. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13961. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13962. SOCIAL_SHARING: "このSpaceを共有する",
  13963. VIEW_IN_VR: "VRで表示",
  13964. VIEW_FULLSCREEN: "フルスクリーン表示",
  13965. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13966. ZOOM_IN: "ズームイン",
  13967. ZOOM_OUT: "ズームアウト",
  13968. FLOOR_NAME: "フロア ",
  13969. FLOOR_ALL: "すべて",
  13970. TERMS: "規約",
  13971. PORT_TERMS: "port規約",
  13972. TERMS_OF_USE: "利用規約",
  13973. CLOSE_TERMS: "閉じる",
  13974. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13975. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13976. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13977. WEBVR_ENTER_WEBVR: "VRに入る",
  13978. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13979. WEBVR_LEARN_MORE: "もっと詳しく",
  13980. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13981. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13982. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13983. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13984. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13985. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13986. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13987. VR_PREVIOUS_CAPS: "前へ",
  13988. VR_NEXT_CAPS: "次へ",
  13989. VR_GOT_IT_CAPS: "了解",
  13990. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13991. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13992. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13993. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13994. VR_WHAT_YOU_NEED: "必要なもの",
  13995. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13996. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13997. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13998. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13999. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14000. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14001. VR_APP: "port VRアプリ",
  14002. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14003. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14004. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14005. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14006. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14007. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14008. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14009. VR_ANDROID_DVICES: "Androidデバイス",
  14010. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14011. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14012. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14013. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14014. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14015. VR_APP_OPEN: "port VRアプリで開く",
  14016. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14017. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14018. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14019. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14020. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14021. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14022. SHARE_TO: "共有先",
  14023. SHARE_LINK: "ダイレクトリンク",
  14024. SHARE_EXPLORE: "探索",
  14025. SHARE_AT: "場所",
  14026. SHARE_WITH: "使用アプリ",
  14027. SHARE_3D: "3Dで",
  14028. SHARE_COPIED: "コピーされました!",
  14029. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14030. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14031. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14032. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14033. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14034. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14035. ERROR_GENERIC_ACTIONS_3: "または",
  14036. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14037. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14038. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14039. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14040. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14041. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14042. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14043. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14044. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14045. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14046. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14047. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14048. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14049. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14050. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14051. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14052. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14053. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14054. LINK_TO_LOCATION: "ロケーションへのリンク",
  14055. MENU_COPY: "コピー",
  14056. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14057. ROTATE: "回転",
  14058. MOVE: "移動",
  14059. INSIDE: "内側",
  14060. ZOOM: "ズーム",
  14061. HELP: "ヘルプ",
  14062. HELP_NAVIGATION_TAB: "ナビゲーション",
  14063. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14064. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14065. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14066. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14067. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14068. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14069. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14070. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14071. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14072. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14073. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14074. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14075. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14076. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14077. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14078. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14079. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14080. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14081. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14082. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14083. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14084. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14085. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14086. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14087. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14088. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14089. HELP_MORE_HLR_A: "ハイライト",
  14090. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14091. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14092. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14093. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14094. HELP_MORE_FLOORS_A: "フロアセレクター",
  14095. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14096. HELP_MORE_TAG_A: "tag™ Posts",
  14097. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14098. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14099. HELP_MORE_ZOOM_A: "ズームコントロール",
  14100. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14101. HELP_MORE_TOUR_A: "ツアーコントロール",
  14102. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14103. HELP_MORE_INSIDE_A: "内側ビュー",
  14104. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14105. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14106. HELP_MORE_VR_A: "VRモード",
  14107. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14108. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14109. HELP_MORE_360_A: "360° Views",
  14110. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14111. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14112. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14113. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14114. CLOSE: "閉じる"
  14115. }
  14116. }
  14117. , {}],
  14118. 115: [function(e, t, i) {
  14119. "use strict";
  14120. t.exports = {
  14121. PAGE_TITLE: "",
  14122. LOADING: "Загрузка",
  14123. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14124. POWERED_BY: "разработано на платформе ",
  14125. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14126. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14127. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14128. PRESENTED_BY: "Представлено ",
  14129. MORE: "Больше ",
  14130. LESS: "Меньше ",
  14131. TAG_CONTENT: "tag™ Контент",
  14132. SHOW: "Показать",
  14133. HIDE: "Скрыть",
  14134. DOLLHOUSE: "Dollhouse",
  14135. FLOOR_PLAN: "Планировка",
  14136. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14137. CLOSE_HIGHLIGHTS: "Закрыть",
  14138. PREVIOUS: "Предыдущий",
  14139. PLAY: "Воспроизвести",
  14140. PAUSE: "Пауза",
  14141. NEXT: "Следующий",
  14142. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14143. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14144. SOCIAL_SHARING: "Поделиться этой моделью",
  14145. VIEW_IN_VR: "Посмотреть в VR",
  14146. VIEW_FULLSCREEN: "Полный экран",
  14147. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14148. ZOOM_IN: "Увеличить",
  14149. ZOOM_OUT: "Уменьшить",
  14150. FLOOR_NAME: "Этаж ",
  14151. FLOOR_ALL: "Все",
  14152. TERMS: "Условия",
  14153. PORT_TERMS: "Правила пользования",
  14154. TERMS_OF_USE: "Условия использования",
  14155. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14156. CLOSE_TERMS: "Закрыть",
  14157. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14158. HELP: "Помощь",
  14159. HELP_NAVIGATION_TAB: "Навигация",
  14160. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14161. CLOSE: "Закрыть",
  14162. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14163. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14164. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14165. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14166. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14167. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14168. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14169. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14170. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14171. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14172. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14173. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14174. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14175. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14176. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14177. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14178. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14179. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14180. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14181. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14182. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14183. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14184. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14185. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14186. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14187. HELP_MORE_HLR_A: "Фотоколлаж",
  14188. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14189. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14190. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14191. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14192. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14193. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14194. HELP_MORE_TAG_A: "tag™ Posts",
  14195. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14196. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14197. HELP_MORE_ZOOM_A: "Масштаб",
  14198. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14199. HELP_MORE_TOUR_A: "Управление Туром",
  14200. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14201. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14202. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14203. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14204. HELP_MORE_VR_A: "Режим VR",
  14205. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14206. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14207. HELP_MORE_360_A: "360° Views",
  14208. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14209. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14210. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14211. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14212. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14213. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14214. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14215. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14216. WEBVR_LEARN_MORE: "Узнать больше",
  14217. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14218. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14219. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14220. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14221. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14222. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14223. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14224. VR_APP: "port VR App",
  14225. VR_APP_OPEN: "Или открыть через приложение port VR",
  14226. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14227. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14228. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14229. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14230. VR_VIEW_SPACE: "Запустить модель в VR",
  14231. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14232. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14233. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14234. VR_GOT_IT_CAPS: "ЯСНО",
  14235. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14236. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14237. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14238. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14239. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14240. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14241. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14242. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14243. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14244. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14245. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14246. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14247. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14248. VR_ANDROID_DVICES: "Android устройства",
  14249. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14250. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14251. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14252. VR_DOWNLOAD_HERE: "Скачать здесь",
  14253. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14254. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14255. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14256. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14257. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14258. SHARE_TO: "Поделиться",
  14259. SHARE_LINK: "Прямая ссылка",
  14260. SHARE_EXPLORE: "просмотреть",
  14261. SHARE_AT: "на",
  14262. SHARE_WITH: "с",
  14263. SHARE_3D: "в 3D",
  14264. SHARE_COPIED: "Скопировано!",
  14265. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14266. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14267. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14268. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14269. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14270. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14271. ERROR_GENERIC_ACTIONS_3: " или ",
  14272. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14273. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14274. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14275. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14276. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14277. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14278. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14279. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14280. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14281. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14282. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14283. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14284. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14285. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14286. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14287. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14288. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14289. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14290. LINK_TO_LOCATION: "Ссылка на местоположение",
  14291. MENU_COPY: "Копировать",
  14292. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14293. ROTATE: "Вращать",
  14294. MOVE: "Передвигаться",
  14295. INSIDE: "Вид изнутри",
  14296. ZOOM: "Масштаб"
  14297. }
  14298. }
  14299. , {}],
  14300. 116: [function(e, t, i) {//main.js
  14301. (function(t) {
  14302. "use strict";
  14303. var modelProgressBase = 0.4;
  14304. var progressUpdate = function(e){ // 0 <= e <= 1
  14305. console.log('e1:'+e)
  14306. e = Math.round(modelProgressBase * e * 100);
  14307. console.log('e2:'+e)
  14308. var t = $('.progressbar');
  14309. t.find('.bar').css('width',e+'%');
  14310. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14311. t.find('.perc').text(e +'%'); //具体数字的百分比
  14312. }
  14313. $('#gui-loading').fadeIn(200);
  14314. progressUpdate(0.1)
  14315. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14316. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14317. var data = matcher(e);
  14318. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14319. data.user = {
  14320. "is_authenticated": false,
  14321. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14322. }
  14323. try{//处理一下导览数据
  14324. data.model.images = data.model.images.filter(e=>{
  14325. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14326. if(e.locations && e.locations.length == 0)return;
  14327. return e
  14328. })
  14329. }catch(e){console.log(e) }
  14330. window.DATA = data;
  14331. data.model.summary = data.summary
  14332. data.model.name = data.name
  14333. for(let i in data){
  14334. data[i] == "false" && (data[i] = false)
  14335. }
  14336. progressUpdate(0.7);
  14337. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14338. if(data.weixinDesc){
  14339. g_weixinObj.desc = data.weixinDesc;
  14340. }
  14341. if(data.shareImgUrl){
  14342. g_weixinObj.imgUrl = data.shareImgUrl
  14343. }
  14344. window.wx && manage.weixinShare();
  14345. //初始画面
  14346. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14347. function E(e) {
  14348. $("<img/>").attr("src", e).on("load", function() {
  14349. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14350. $(this).remove()
  14351. })
  14352. }
  14353. //背景
  14354. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14355. settings.bgImg = settings.bgImg || data.bgImg || null
  14356. if(settings.bgImg){
  14357. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14358. "background-position": "center center"
  14359. })
  14360. }
  14361. {//初始化导览时间
  14362. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14363. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14364. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14365. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14366. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14367. }
  14368. }
  14369. {//其他
  14370. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14371. }
  14372. }).fail(e=>{
  14373. alert("缺少someData文件,请检查场景码是否正确。")
  14374. })
  14375. function StartLoad(){//当加载完data后
  14376. function i() {
  14377. var e = window.number//Y.getModelIDFromQueryString();
  14378. if (!e)
  14379. return b(null, "loading-failed");
  14380. var t = Y.parseSidUrl(e)
  14381. , i = l()
  14382. , a = c()
  14383. , s = o()
  14384. , u = V.quickstart.enabled
  14385. , g = null
  14386. , m = null
  14387. , v = null
  14388. , w = null
  14389. , T = null
  14390. , x = null
  14391. , S = null
  14392. , M = null
  14393. , R = null
  14394. , P = null
  14395. , O = null
  14396. , L = null
  14397. , N = new ue;
  14398. r(s);
  14399. h({ //MP开头写法
  14400. urlBase: t.urlBase
  14401. }).then(function() {
  14402. return re.init(),
  14403. d(t, e) //getModel and load
  14404. }).then(function(e) {
  14405. progressUpdate(0.9)
  14406. return P = e,
  14407. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14408. startSource: i,
  14409. autoplay: V.autoplay,
  14410. quickstart: u
  14411. }),
  14412. P.urls.init()
  14413. }).then(function() {
  14414. return P.loadPanos()
  14415. }).then(function() {
  14416. m = X.getStartCameraOptions(P, P.panos),
  14417. S = A(P),
  14418. O = y(u, m.mode),
  14419. v = O.controls,
  14420. w = O.player,
  14421. T = O.director,
  14422. x = O.tagManager,
  14423. M = O.tileDownloader,
  14424. R = O.qualityManager,
  14425. L = O.panoRenderer,
  14426. C(P, S, O, s),
  14427. w.director = T,//xzw add
  14428. P.supportsTiles && M.start(),
  14429. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14430. u = !1);
  14431. var e = null;
  14432. if (u) {
  14433. de.warn("Quickstart engaged. Hold on to your knickers.");
  14434. var t = v.controls[D.PANORAMA];
  14435. g = new ie(R,S.scene,S.camera,t,s),
  14436. _(S, s, P),
  14437. e = g.load(m).then(function() {
  14438. S.addComponent(g),
  14439. S.once(le.AfterRender, function() {
  14440. de.warn("First render after quickstart load finished.")
  14441. })
  14442. })
  14443. }
  14444. window.flyToFirst = function(){//xzw add
  14445. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14446. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14447. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14448. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14449. };
  14450. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14451. }).then(function() {
  14452. return f(P, U.onProgress, i, !u, a)
  14453. }).then(function() {
  14454. if (m.quickstart = u,
  14455. I(P, S, O, s),
  14456. S.started || _(S, s, P),
  14457. H.modelLoaded(P, w, v, V.autoplay),
  14458. E(w, P, m, V.autoplay).done(function() {
  14459. T.autoTour()
  14460. }),
  14461. !P.supportsTiles) {
  14462. var e = new Z(P,w);
  14463. e.start()
  14464. }
  14465. u && (S.removeComponent(g),
  14466. g.destroy(),
  14467. m.pano.enter()),
  14468. U.init(P, T, w, v, S, m, H.getSessionId()),
  14469. U.endLoading(P, T, x),
  14470. S.once(le.AfterRender, function() {
  14471. N.setAppReadyTime();
  14472. var e = N.calcFullLoadingTime();
  14473. de.warn("Total load time: " + e / 1e3),
  14474. H.loadComplete(e),
  14475. de.warn("First render after model load finished.")
  14476. try {
  14477. window.evt && window.dispatchEvent(window.evt);
  14478. parent.postMessage({
  14479. cmd: "loaded",
  14480. }, "*")
  14481. } catch (err) {}
  14482. }),
  14483. S.on(le.MemoryUsageUpdated, n)
  14484. }).fail(b.bind(this, e))
  14485. }
  14486. function n(e) {
  14487. ce.update(e)
  14488. }
  14489. function r(e) {
  14490. de.info("Version", "2.25.6-0-gd87e5b1"),
  14491. q.defaultMaxListeners = 1e3,
  14492. a(e),
  14493. s()
  14494. }
  14495. function o() {
  14496. return document.getElementById("player")
  14497. }
  14498. function a(e) {
  14499. e.addEventListener("dragenter", T, !1),
  14500. e.addEventListener("dragover", T, !1)
  14501. }
  14502. function s() {
  14503. F.valueFromHash("title", !0) || $(document).ready(function() {
  14504. var e = $(".model-title");
  14505. e.hide()
  14506. })
  14507. }
  14508. function l() {
  14509. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14510. }
  14511. function c() {
  14512. return {
  14513. panoElementsToLoad: 6,
  14514. modelElementsToLoad: 0,
  14515. totalElementsLoaded: 0,
  14516. totalElementsToLoad: 0,
  14517. totalPercentageLoaded: 0,
  14518. progressCallback: null
  14519. }
  14520. }
  14521. function h(e) {
  14522. return K.loadFeatureFlags(e).done(function(e) {
  14523. K.updateDependentSettings(e, V)
  14524. })
  14525. }
  14526. // function u(e) {
  14527. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14528. // responseType: "json",
  14529. // prefetchFrom: "config"
  14530. // }).then(function(e) {
  14531. // return e ? void j.extendObject(V.appConfig, e) : {}
  14532. // }, function(e) {
  14533. // return de.warn("Failed loading runtime config, using defaults."),
  14534. // $.when({})
  14535. // })
  14536. // }
  14537. function d(e, t) {
  14538. var i = B.getModel({
  14539. url: t,
  14540. floors: F.valueFromHash("f", !0),
  14541. autoload: !1
  14542. })
  14543. ;
  14544. return $.when(i, n).then(null, function(e) {
  14545. return this
  14546. })
  14547. }
  14548. function p(e, t, i, n, r) {
  14549. de.info("Model data loaded"),
  14550. de.debug("UUID: " + e.data.job.uuid),
  14551. J.init(K.getFlags()),
  14552. i && H.initKeen({
  14553. token: i,
  14554. appId: n
  14555. }),
  14556. H.initSegment({
  14557. model: e.sid,
  14558. version: "2.25.6-0-gd87e5b1",
  14559. startSource: r.startSource,
  14560. token: t,
  14561. autoplay: r.autoplay,
  14562. quickstart: r.quickstart
  14563. })
  14564. }
  14565. function f(e, t, i, n, r) {
  14566. return r.progressCallback = t,
  14567. H.sessionStart(),
  14568. e.load(n).progress(g.bind(this, r))
  14569. }
  14570. function g(e, t) {
  14571. e.modelElementsToLoad = t[1],
  14572. v(e),
  14573. m(e)
  14574. }
  14575. function m(e) {
  14576. e.totalElementsLoaded++,
  14577. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14578. //----许钟文-----------------模型进度条向后调整
  14579. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14580. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14581. console.log('pro:'+e.totalPercentageLoaded)
  14582. //---------------------------
  14583. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14584. }
  14585. function v(e) {
  14586. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14587. }
  14588. function A(e) {
  14589. var t = new x.PerspectiveCamera;
  14590. t.layers.enable(he.PANOMARKERS),
  14591. t.layers.enable(he.RETICULE),
  14592. t.layers.enable(he.TAG);
  14593. var i = new x.Scene
  14594. , n = new x.AmbientLight(16777215);
  14595. i.add(n),
  14596. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14597. side: x.DoubleSide
  14598. })),
  14599. i.plane.position.y = 0,
  14600. i.plane.rotateX(-Math.PI / 2),
  14601. i.plane.material.visible = !1,
  14602. i.add(i.plane),
  14603. i.updateMatrixWorld(),
  14604. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14605. if (e.metadata && e.metadata.camera_position) {
  14606. var t = e.metadata.camera_position
  14607. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14608. n.position = t.clone(),
  14609. i.add(n);
  14610. var r = e.metadata.camera_quaternion
  14611. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14612. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14613. }
  14614. }),
  14615. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14616. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14617. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14618. //背景
  14619. if(!settings.transparentBg && !settings.bgImg){
  14620. i.skybox = new W
  14621. i.add(i.skybox)
  14622. }
  14623. var r = new te(i,t,z);
  14624. return r
  14625. }
  14626. function y(e, t) {
  14627. var i = e ? 1 : 1e3
  14628. , n = J.tilegen || J.imgopt ? 6 : 2;
  14629. n = F.valueFromHash("tileconc", n);
  14630. var r = new ne
  14631. , o = new ae({
  14632. concurrentDownloads: n
  14633. })
  14634. , a = new se
  14635. , s = new P
  14636. , l = new M
  14637. , c = new S(t)
  14638. , h = new R
  14639. , u = new O(i)
  14640. , d = new L
  14641. , p = new oe;
  14642. return {
  14643. qualityManager: r,
  14644. panoRenderer: a,
  14645. tileDownloader: o,
  14646. player: c,
  14647. director: l,
  14648. modelManager: s,
  14649. tagManager: p,
  14650. displayController: u,
  14651. labelDisplayController: d,
  14652. controls: h
  14653. }
  14654. }
  14655. function C(e, t, i, n) {
  14656. var r = i.controls
  14657. , o = i.qualityManager
  14658. , a = i.panoRenderer
  14659. , s = i.tileDownloader
  14660. , l = i.modelManager;
  14661. r.init(n, l),
  14662. ee.init(i.director, r, i.player, l, t),
  14663. o.init(l),
  14664. s.init(o),
  14665. a.init(t, s, o),
  14666. l.init(s, a, o),
  14667. l.addModel(e),
  14668. t.addComponent(G)
  14669. }
  14670. function I(e, t, i, n) {
  14671. var r = i.qualityManager
  14672. , o = i.panoRenderer
  14673. , a = i.tileDownloader
  14674. , s = i.modelManager
  14675. , l = i.player
  14676. , c = i.director
  14677. , h = i.tagManager
  14678. , u = i.displayController
  14679. , d = i.labelDisplayController
  14680. , p = i.controls;
  14681. t.scene.add(e),
  14682. t.qualityManager = r;
  14683. var f = {
  14684. camera: t.camera,
  14685. director: c,
  14686. modelManager: s,
  14687. tileDownloader: a,
  14688. panoRenderer: o,
  14689. qualityManager: r,
  14690. tagManager: h,
  14691. container: n,
  14692. controls: p
  14693. };
  14694. l.init(f),
  14695. l.setScene(t.scene),
  14696. h.init(s, l),
  14697. c.init(l, s),
  14698. u.init(c, l, s, h, n),
  14699. d.init(l, s, n),
  14700. z.bindEvents(l),
  14701. t.addComponent(h),
  14702. t.addComponent(l),
  14703. t.addComponent(o),
  14704. l.sceneRenderer = t; //xzw add 方便resize
  14705. }
  14706. function E(e, t, i, n) {
  14707. return de.info("Starting player in " + i.mode),
  14708. H.report(t.sid, "started-playing", n, i.quickstart),
  14709. e.start(i)
  14710. }
  14711. function b(e, t) {
  14712. de.error(t),
  14713. k.error(t),
  14714. H.report(e, "error-" + t)
  14715. }
  14716. function w(e) {
  14717. var t = F.details();
  14718. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14719. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14720. H.report(e, "error-webgl-generic"))
  14721. }
  14722. function _(e, t, i) {
  14723. try {
  14724. e.start(t)
  14725. } catch (e) {
  14726. throw de.warn(e.message),
  14727. w(i.sid),
  14728. e
  14729. }
  14730. }
  14731. function T(e) {
  14732. e.stopPropagation(),
  14733. e.preventDefault()
  14734. }
  14735. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14736. if (window.DATA.hoticon){
  14737. g_HotImage = {
  14738. point: ("static/"+window.DATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14739. point2: ("static/"+window.DATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14740. } ;
  14741. }
  14742. //czj 判断someData 有没有backgroundMusic 添加音乐
  14743. if (window.DATA.backgroundMusic) {
  14744. if(window.isLocal){
  14745. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14746. }else{
  14747. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14748. }
  14749. $("#volume").show();
  14750. }else if (g_version === "one"){
  14751. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14752. $("#volume").show();
  14753. }
  14754. //隐藏公司logo
  14755. if(window.DATA.loadlogo){
  14756. showLogo();
  14757. }
  14758. e("./lib/three75-shim"),
  14759. e("./lib/array-polyfill"),
  14760. e("./lib/performance-polyfill"),
  14761. e("./lib/shaders/CopyShader.js"),
  14762. e("./lib/shaders/HorizontalBlurShader.js"),
  14763. e("./lib/shaders/VerticalBlurShader.js"),
  14764. e("./lib/postprocessing/EffectComposer.js"),
  14765. e("./lib/postprocessing/RenderPass.js"),
  14766. e("./lib/postprocessing/MaskPass.js"),
  14767. e("./lib/postprocessing/ShaderPass.js"),
  14768. window.Promise || (window.Promise = e("promise-polyfill"));
  14769. var x = e("three")
  14770. , _x = e("three")
  14771. , S = (e("./util/sentry"),
  14772. e("./player"))
  14773. , M = e("./director")
  14774. , R = e("./controls/CameraControls")
  14775. , P = e("./model/ModelManager")
  14776. , O = e("./DisplayController")
  14777. , L = e("./label/LabelDisplayController")
  14778. , D = e("./enum/Viewmode")
  14779. , N = e("./util/logger")
  14780. , B = e("./showcase")
  14781. , F = e("./util/browser")
  14782. , V = e("./settings")
  14783. , U = e("./gui/gui")
  14784. , k = e("./gui/error")
  14785. , H = e("./analytics")
  14786. , G = e("./util/transitions")
  14787. , z = e("./effects")
  14788. , W = e("./objects/Skybox")
  14789. , j = e("./util/common")
  14790. , Y = (e("./util/PanoramaCollection"),
  14791. e("./util/math"),
  14792. e("./util/showcase"))
  14793. , X = e("./util/camera")
  14794. , Z = (e("./objects/Panorama"),
  14795. e("./cameras/PanoramaCamera"),
  14796. e("./preloaders"))
  14797. , q = e("events").EventEmitter
  14798. , K = e("./featureflags")
  14799. , Q = (e("./util/lerp"),
  14800. e("./util/ajax"))
  14801. , J = e("./ab")
  14802. , ee = e("./sdk/automation.js")
  14803. , te = e("./scene/SceneRenderer")
  14804. , ie = e("./scene/QuickstartManager")
  14805. , ne = e("./tile/QualityManager.js")
  14806. , re = e("./localization/localize")
  14807. , oe = e("./tag/tagManager")
  14808. , ae = e("./tile/TileDownloader")
  14809. , se = e("./tile/PanoRenderer")
  14810. , le = (e("./enum/PanoSizeClass"),
  14811. e("./enum/PanoramaEvents"),
  14812. e("./enum/SceneRendererEvents"))
  14813. , ce = e("./gui/memoryUsage")
  14814. , he = e("./enum/RenderLayers")
  14815. , ue = e("./TimingData")
  14816. , de = new N(t);
  14817. N.level = V.logLevel,
  14818. N.consoleEnabled = V.console,
  14819. i()
  14820. }
  14821. }
  14822. ).call(this, "/js/main.js")
  14823. }
  14824. , {
  14825. "./DisplayController": 1,
  14826. "./TimingData": 2,
  14827. "./ab": 3,
  14828. "./analytics": 4,
  14829. "./cameras/PanoramaCamera": 7,
  14830. "./controls/CameraControls": 9,
  14831. "./director": 15,
  14832. "./effects": 16,
  14833. "./enum/PanoSizeClass": 36,
  14834. "./enum/PanoramaEvents": 37,
  14835. "./enum/RenderLayers": 41,
  14836. "./enum/SceneRendererEvents": 43,
  14837. "./enum/Viewmode": 51,
  14838. "./featureflags": 59,
  14839. "./gui/error": 64,
  14840. "./gui/gui": 65,
  14841. "./gui/memoryUsage": 73,
  14842. "./label/LabelDisplayController": 91,
  14843. "./lib/array-polyfill": 92,
  14844. "./lib/performance-polyfill": 95,
  14845. "./lib/postprocessing/EffectComposer.js": 96,
  14846. "./lib/postprocessing/MaskPass.js": 97,
  14847. "./lib/postprocessing/RenderPass.js": 98,
  14848. "./lib/postprocessing/ShaderPass.js": 99,
  14849. "./lib/shaders/CopyShader.js": 100,
  14850. "./lib/shaders/HorizontalBlurShader.js": 101,
  14851. "./lib/shaders/VerticalBlurShader.js": 102,
  14852. "./lib/three75-shim": 103,
  14853. "./localization/localize": 108,
  14854. "./tag/tagManager": 124,
  14855. "./model/ModelManager": 140,
  14856. "./objects/Panorama": 148,
  14857. "./objects/Skybox": 152,
  14858. "./player": 155,
  14859. "./preloaders": 156,
  14860. "./scene/QuickstartManager": 157,
  14861. "./scene/SceneRenderer": 158,
  14862. "./sdk/automation.js": 164,
  14863. "./settings": 166,
  14864. "./showcase": 168,
  14865. "./tile/PanoRenderer": 169,
  14866. "./tile/QualityManager.js": 170,
  14867. "./tile/TileDownloader": 171,
  14868. "./util/PanoramaCollection": 178,
  14869. "./util/ajax": 181,
  14870. "./util/browser": 182,
  14871. "./util/camera": 183,
  14872. "./util/common": 185,
  14873. "./util/lerp": 188,
  14874. "./util/logger": 189,
  14875. "./util/math": 190,
  14876. "./util/sentry": 192,
  14877. "./util/showcase": 193,
  14878. "./util/transitions": 195,
  14879. events: 202,
  14880. "promise-polyfill": 213,
  14881. three: 217
  14882. }],
  14883. 117: [function(e, t, i) {
  14884. "use strict";
  14885. function n(e) {
  14886. e = e || {}
  14887. r.RawShaderMaterial.call(this, a.extendObject({
  14888. fragmentShader: o.cube.fragmentShader,
  14889. vertexShader: o.cube.vertexShader,
  14890. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14891. name: "CubemapMaterial",
  14892. }, e))
  14893. }
  14894. var r = e("three")
  14895. , o = e("../shaders")
  14896. , a = e("../util/common");
  14897. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14898. n.prototype.constructor = n,
  14899. t.exports = n
  14900. }
  14901. , {
  14902. "../shaders": 167,
  14903. "../util/common": 185,
  14904. three: 217
  14905. }],
  14906. 118: [function(e, t, i) {
  14907. "use strict";
  14908. function n(e) {
  14909. e = e || {}
  14910. r.RawShaderMaterial.call(this, a.extendObject({
  14911. fragmentShader: o.model.fragmentShader,
  14912. vertexShader: o.model.vertexShader,
  14913. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14914. name: "ModelTextureMaterial",
  14915. }, e))
  14916. }
  14917. var r = e("three")
  14918. , o = e("../shaders")
  14919. , a = e("../util/common");
  14920. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14921. n.prototype.constructor = n,
  14922. n.prototype.setProjectedPanos = function(e, t, i) {
  14923. i && (this.uniforms.progress.value = 0),
  14924. e.ensureSkyboxReadyForRender(),
  14925. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14926. this.uniforms.pano0Position.value.copy(e.position),
  14927. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14928. t.ensureSkyboxReadyForRender(),
  14929. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14930. this.uniforms.pano1Position.value.copy(t.position),
  14931. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14932. }
  14933. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14934. this.uniforms.eyeDir.value.copy(dir)
  14935. this.uniforms.eyePos.value.copy(pos)
  14936. }
  14937. n.prototype.setBendCameraQua = function(matrix) {//加
  14938. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14939. } */
  14940. ,
  14941. t.exports = n
  14942. }
  14943. , {
  14944. "../shaders": 167,
  14945. "../util/common": 185,
  14946. three: 217
  14947. }],
  14948. 119: [function(e, t, i) {
  14949. (function(i) {
  14950. "use strict";
  14951. function n(e, t, i, n) {
  14952. this.div = null,
  14953. this.body = null,
  14954. this.label = e,
  14955. this.description = t,
  14956. this.parsedDescription = [],
  14957. this.media = i || {
  14958. type: null
  14959. },
  14960. this.loadingSpinner = null,
  14961. this.parser = new r({
  14962. supportLinks: !u.valueFromHash("mls"),
  14963. keepLinkLabels: !0
  14964. }),
  14965. this.state = I.CLOSED,
  14966. this.orientation = "",
  14967. this.initialTransform = "",
  14968. this.hovering = !1,
  14969. this.openTransition = null,
  14970. this.closeTransition = null,
  14971. this.openPromise = null,
  14972. this.closePromise = null,
  14973. this.animationTransition = null,
  14974. this.animationScale = 0
  14975. }
  14976. var r = e("../Parser/DescriptionParser")
  14977. , o = e("../Media/Link")
  14978. , a = e("../Media/Image")
  14979. , s = e("../Media/EmbedlyPlayer")
  14980. , l = e("../Media/EmbedlyEmbed")
  14981. , c = e("../../util/transitions")
  14982. , h = e("../../util/lerp")
  14983. , u = e("../../util/browser")
  14984. , d = e("./BillboardEvent")
  14985. , p = e("../Media/MediaEvent")
  14986. , f = e("../Parser/DescriptionChunkType")
  14987. , g = e("events").EventEmitter
  14988. , m = e("./billboardSettings")
  14989. , v = e("./overlaySettings")
  14990. , A = e("../../util/logger")
  14991. , y = new A(i)
  14992. , C = document.getElementById("tag-billboards");
  14993. C.addEventListener("touchend", function(e) {
  14994. C.style.pointerEvents = "none"
  14995. }),
  14996. C.addEventListener("touchcancel", function(e) {
  14997. C.style.pointerEvents = "none"
  14998. });
  14999. var I = {
  15000. CLOSED: "closed",
  15001. OPENING: "opening",
  15002. OPEN: "open",
  15003. CLOSING: "closing",
  15004. ACTIVE: "active"
  15005. };
  15006. n.prototype = Object.create(g.prototype),
  15007. n.prototype.build = function(e) {
  15008. this.parsedDescription = this.parser.parse(this.description);
  15009. var t = document.createElement("div");
  15010. t.className = "tag-container has-hotzone",
  15011. this.div = t,
  15012. this.body = document.createElement("div"),
  15013. this.body.className = "tag-body";
  15014. var i = document.createElement("div");
  15015. i.classList.add("tag-content");
  15016. var n = document.createElement("div");
  15017. n.classList.add("tag-text-content");
  15018. var r = document.createElement("div");
  15019. r.className = "tag-label",
  15020. r.textContent = this.label,
  15021. n.appendChild(r);
  15022. var o = document.createElement("div");
  15023. o.className = "tag-desc",
  15024. n.appendChild(o),
  15025. i.appendChild(n),
  15026. this.body.appendChild(i),
  15027. this.appendDescriptionElements(this.parsedDescription, o),
  15028. this.appendMedia(),
  15029. t.appendChild(this.body),
  15030. C.appendChild(t),
  15031. this.bindEvents(t, this.body)
  15032. }
  15033. ,
  15034. n.prototype.bindEvents = function(e, t) {
  15035. var i = function(e) {
  15036. return function(t) {
  15037. if (!this.div.classList.contains("overlay")) {
  15038. var i, n = document.getElementById("player");
  15039. try {
  15040. i = new MouseEvent(e,t)
  15041. } catch (n) {
  15042. i = document.createEvent("MouseEvents"),
  15043. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15044. }
  15045. n.dispatchEvent(i)
  15046. }
  15047. }
  15048. };
  15049. t.addEventListener("mousedown", function(e) {
  15050. e.stopPropagation()
  15051. }),
  15052. t.addEventListener("mouseup", function(e) {
  15053. e.stopPropagation()
  15054. }),
  15055. e.addEventListener("touchstart", function(e) {
  15056. C.style.pointerEvents = "auto"
  15057. }),
  15058. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15059. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15060. t.addEventListener("mouseover", function(t) {
  15061. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15062. }
  15063. .bind(this)),
  15064. e.addEventListener("mouseenter", function(e) {
  15065. this.state !== I.CLOSING && (this.hovering = !0,
  15066. this.emit(d.ENTER))
  15067. }
  15068. .bind(this)),
  15069. e.addEventListener("mouseleave", function(e) {
  15070. this.hovering = !1,
  15071. this.emit(d.LEAVE)
  15072. }
  15073. .bind(this)),
  15074. e.addEventListener("gesturestart", function(e) {
  15075. e.preventDefault()
  15076. });
  15077. var n = e.querySelector(".tag-text-content")
  15078. , r = 0;
  15079. n.addEventListener("touchstart", function(e) {
  15080. r = e.changedTouches[0].clientY
  15081. }),
  15082. n.addEventListener("touchmove", function(t) {
  15083. function i(e) {
  15084. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15085. }
  15086. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15087. }),
  15088. e.addEventListener("touchmove", function(e) {
  15089. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15090. })
  15091. }
  15092. ,
  15093. n.prototype.appendDescriptionElements = function(e, t) {
  15094. e.length > 0 && this.div.classList.add("has-text"),
  15095. e.forEach(function(e, i) {
  15096. switch (e.type) {
  15097. case f.TEXT:
  15098. t.appendChild(this.createTextElement(e.text));
  15099. break;
  15100. case f.LINK:
  15101. t.appendChild(this.createLinkElement(e.link))
  15102. }
  15103. }
  15104. .bind(this))
  15105. }
  15106. ,
  15107. n.prototype.appendLoadingSpinner = function() {
  15108. this.loadingSpinner = document.createElement("div"),
  15109. this.loadingSpinner.classList.add("loading-spinner");
  15110. var e = document.createElement("div");
  15111. e.classList.add("gui-spinner-icon"),
  15112. this.loadingSpinner.appendChild(e),
  15113. this.body.appendChild(this.loadingSpinner)
  15114. }
  15115. ,
  15116. n.prototype.onMediaLoadFinished = function() {
  15117. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15118. this.applyOrientation(this.orientation),
  15119. this.loadingSpinner = null)
  15120. }
  15121. ,
  15122. n.prototype.appendMedia = function() {
  15123. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15124. this.appendLoadingSpinner();
  15125. var e = document.createElement("div");
  15126. e.classList.add("tag-media-content");
  15127. var t = document.createElement("i");
  15128. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15129. t.classList.add(e)
  15130. }),
  15131. this.body.appendChild(t),
  15132. this.body.appendChild(e),
  15133. this.media.type) {
  15134. case f.IMAGE:
  15135. e.appendChild(this.createImageElement(this.media, this.body));
  15136. break;
  15137. case f.VIDEO:
  15138. e.appendChild(this.createVideoElement(this.media, this.body));
  15139. break;
  15140. case f.RICH:
  15141. e.appendChild(this.createEmbedElement(this.media, this.body))
  15142. }
  15143. }
  15144. }
  15145. ,
  15146. n.prototype.createTextElement = function(e) {
  15147. var t = document.createElement("span");
  15148. return t.textContent = e,
  15149. t
  15150. }
  15151. ;
  15152. n.prototype.createLinkElement = function(e) {
  15153. var t = new o(e);
  15154. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15155. t.createDomElement()
  15156. }
  15157. ,
  15158. n.prototype.createImageElement = function(e, t) {
  15159. function i() {
  15160. function e() {
  15161. m || (r.classList.remove("view-image"),
  15162. c.classList.add("overlay"),
  15163. i(),
  15164. window.addEventListener("resize", b),
  15165. c.addEventListener("click", a),
  15166. g.addEventListener("click", l),
  15167. f.addEventListener("click", s),
  15168. m = !0,
  15169. o.emit(p.IMAGE_OPENED))
  15170. }
  15171. function i() {
  15172. t.classList.add("show-info"),
  15173. h.classList.remove("collapsible"),
  15174. h.style.height = "";
  15175. var e = parseFloat(getComputedStyle(I).lineHeight)
  15176. , i = y + e
  15177. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15178. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15179. , s = a
  15180. , l = s * n.aspect;
  15181. l > r && (l = r,
  15182. s = l / n.aspect),
  15183. s > a && (s = a,
  15184. l = s * n.aspect),
  15185. l += C,
  15186. s += C + i,
  15187. t.style.width = l + "px",
  15188. t.style.height = s + "px",
  15189. u.style.paddingTop = e + C + "px",
  15190. o.description.length > 0 && (h.classList.add("collapsible"),
  15191. h.style.height = h.clientHeight + 12 + "px",
  15192. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15193. }
  15194. function a(e) {
  15195. e.target === c && s()
  15196. }
  15197. function s() {
  15198. m && (m = !1,
  15199. r.classList.add("view-image"),
  15200. c.classList.remove("overlay"),
  15201. h.style.height = "",
  15202. u.style.paddingTop = "",
  15203. t.style.width = "",
  15204. t.style.height = "",
  15205. window.removeEventListener("resize", b),
  15206. c.removeEventListener("click", a),
  15207. g.removeEventListener("click", l),
  15208. f.removeEventListener("click", s),
  15209. o.emit(p.IMAGE_CLOSED),
  15210. o.close(!0))
  15211. }
  15212. function l(e) {
  15213. t.classList.toggle("show-info")
  15214. }
  15215. var c = o.div
  15216. , h = c.getElementsByClassName("tag-content")[0]
  15217. , u = c.getElementsByClassName("tag-media-content")[0]
  15218. , f = t.getElementsByClassName("close")[0]
  15219. , g = h.getElementsByClassName("tag-label")[0];
  15220. c.classList.add("has-image"),
  15221. r.classList.add("view-image"),
  15222. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15223. o.applyOrientation(o.orientation);
  15224. var m = !1
  15225. , A = getComputedStyle(h)
  15226. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15227. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15228. , I = h.querySelector(".tag-label")
  15229. , E = h.querySelector(".tag-desc")
  15230. , b = function() {
  15231. var e, t, n = 0;
  15232. return function() {
  15233. clearInterval(e),
  15234. clearTimeout(t),
  15235. e = setInterval(function() {
  15236. var e = c.clientHeight;
  15237. n !== e && (i(),
  15238. n = e)
  15239. }, 100),
  15240. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15241. }
  15242. }();
  15243. n.on(p.IMAGE_OPENING, e),
  15244. o.on(d.ACTIVATE, e),
  15245. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15246. o.on(d.CLOSING, s)
  15247. }
  15248. var n = new a
  15249. , r = n.createDomElement();
  15250. this.once(d.OPENED, function() {
  15251. n.load(e.src).then(i).catch(function(t) {
  15252. y.warn("Failed to load image:", e.src),
  15253. y.warn("with error:", t)
  15254. }).then(this.onMediaLoadFinished.bind(this))
  15255. });
  15256. var o = this;
  15257. return r
  15258. }
  15259. ,
  15260. n.prototype.createVideoElement = function(e, t) {
  15261. var i = new s({
  15262. autoPlay: !0,
  15263. autoResume: !0,
  15264. startMuted: !1,
  15265. loop: !1
  15266. })
  15267. , n = i.createDomElement();
  15268. return this.once(d.OPENED, function() {
  15269. i.load(e.src).then(function() {
  15270. this.div.classList.add("has-video"),
  15271. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15272. i.play()),
  15273. this.on(d.OPENING, i.show.bind(i)),
  15274. this.on(d.OPENED, i.play.bind(i)),
  15275. this.on(d.CLOSING, i.pause.bind(i)),
  15276. this.on(d.CLOSED, i.hide.bind(i))
  15277. }
  15278. .bind(this)).catch(function(t) {
  15279. y.warn("Failed to embed video:", e.src),
  15280. y.warn("with error:", t)
  15281. }).then(this.onMediaLoadFinished.bind(this))
  15282. }
  15283. .bind(this)),
  15284. n
  15285. }
  15286. ,
  15287. n.prototype.createEmbedElement = function(e, t) {
  15288. var i = new l
  15289. , n = i.createDomElement();
  15290. return this.once(d.OPENED, function() {
  15291. i.load(e.src).then(function() {
  15292. this.div.classList.add("has-embed"),
  15293. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15294. this.applyOrientation(this.orientation),
  15295. this.on(d.OPENING, i.show.bind(i)),
  15296. this.on(d.CLOSED, i.hide.bind(i))
  15297. }
  15298. .bind(this)).catch(function(t) {
  15299. y.warn("Failed to embed:", e.src),
  15300. y.warn("with error:", t)
  15301. }).then(this.onMediaLoadFinished.bind(this))
  15302. }
  15303. .bind(this)),
  15304. n
  15305. }
  15306. ,
  15307. n.prototype.open = function(e) {
  15308. return this.openPromise = $.Deferred(),
  15309. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15310. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15311. this.state !== I.OPEN && (this.emit(d.OPENING),
  15312. e && this.emit(d.ACTIVATING),
  15313. this.state = I.OPENING,
  15314. this.animateOpen(function() {
  15315. e && this.setActiveState(),
  15316. this.openPromise.resolve()
  15317. }
  15318. .bind(this)))
  15319. }
  15320. .bind(this), m.animation.openDelay),
  15321. c.cancel(this.closeTransition),
  15322. this.closePromise && this.closePromise.reject(),
  15323. this.closeTransition = void 0,
  15324. this.openPromise.promise())
  15325. }
  15326. ,
  15327. n.prototype.close = function(e) {
  15328. return this.closePromise = $.Deferred(),
  15329. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15330. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15331. this.state = I.CLOSING,
  15332. this.animateClose())
  15333. }
  15334. .bind(this), m.animation.closeDelay)),
  15335. c.cancel(this.openTransition),
  15336. this.openPromise && this.openPromise.reject(),
  15337. this.openTransition = void 0,
  15338. this.closePromise.resolve(),
  15339. this.closePromise.promise())
  15340. }
  15341. ,
  15342. n.prototype.setActiveState = function() {
  15343. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15344. this.emit(d.ACTIVATE),
  15345. this.div.classList.remove("has-hotzone"))
  15346. }
  15347. ,
  15348. n.prototype.animateOpen = function(e) {
  15349. if (this.state === I.OPENING) {
  15350. if (c.cancel(this.animationTransition),
  15351. u.detectSamsungNative())
  15352. return this.boardOrientation = null,
  15353. this.div.style.visibility = "visible",
  15354. this.emit(d.OPENED),
  15355. this.state = I.OPEN,
  15356. void (e && e());
  15357. this.div.style.webkitTransform = "scale(0)",
  15358. this.div.style.transform = "scale(0)",
  15359. this.div.style.visibility = "visible",
  15360. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15361. this.emit(d.OPENED),
  15362. this.state = I.OPEN,
  15363. e && e()
  15364. }
  15365. .bind(this))
  15366. }
  15367. }
  15368. ,
  15369. n.prototype.animateClose = function(e) {
  15370. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15371. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15372. this.emit(d.CLOSED),
  15373. this.state = I.CLOSED,
  15374. this.div.style.visibility = "hidden",
  15375. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15376. e && e()
  15377. }
  15378. .bind(this)))
  15379. }
  15380. ,
  15381. n.prototype.needsUpdate = function() {
  15382. return this.state !== I.CLOSED
  15383. }
  15384. ,
  15385. n.prototype.update = function(e, t) {
  15386. if (this.needsUpdate()) {
  15387. var i = (this.updateOrientation(e),
  15388. this.calcScale(t))
  15389. , n = {
  15390. x: (e.x + 1) * $("#player").width() / 2,
  15391. y: (e.y + 1) * $("#player").height() / 2
  15392. };
  15393. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15394. this.div.style.webkitTransform = this.div.screenTransform,
  15395. this.div.style.transform = this.div.screenTransform
  15396. }
  15397. }
  15398. ,
  15399. n.prototype.getDimensions = function() {
  15400. return this.div.getBoundingClientRect()
  15401. }
  15402. ,
  15403. n.prototype.calcScale = function(e) {
  15404. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15405. }
  15406. ,
  15407. n.prototype.updateOrientation = function(e) {
  15408. if (this.state !== I.ACTIVE) {
  15409. var t = 1 / 3
  15410. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15411. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15412. , r = "";
  15413. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15414. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15415. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15416. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15417. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15418. }
  15419. }
  15420. ,
  15421. n.prototype.applyOrientation = function(e) {
  15422. this.div.style.transform = this.div.style.webkitTransform = "",
  15423. this.div.classList.remove("tag-container-" + this.orientation),
  15424. this.div.classList.add("tag-container-" + e);
  15425. var t = window.getComputedStyle(this.div);
  15426. this.initialTransform = t.transform || t.webkitTransform,
  15427. "none" === this.initialTransform && (this.initialTransform = "");
  15428. var i = t.transform.slice(7, -1).split(",")
  15429. , n = -i[4]
  15430. , r = -i[5];
  15431. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15432. this.div.style.transformOrigin = n + "px " + r + "px",
  15433. this.orientation = e
  15434. }
  15435. ,
  15436. t.exports = n
  15437. }
  15438. ).call(this, "/js/tag/Billboard/Billboard.js")
  15439. }
  15440. , {
  15441. "../../util/browser": 182,
  15442. "../../util/lerp": 188,
  15443. "../../util/logger": 189,
  15444. "../../util/transitions": 195,
  15445. "../Media/EmbedlyEmbed": 125,
  15446. "../Media/EmbedlyPlayer": 126,
  15447. "../Media/Image": 128,
  15448. "../Media/Link": 129,
  15449. "../Media/MediaEvent": 131,
  15450. "../Parser/DescriptionChunkType": 133,
  15451. "../Parser/DescriptionParser": 134,
  15452. "./BillboardEvent": 120,
  15453. "./billboardSettings": 121,
  15454. "./overlaySettings": 122,
  15455. events: 202
  15456. }],
  15457. 120: [function(e, t, i) {
  15458. "use strict";
  15459. t.exports = Object.freeze({
  15460. ENTER: "billboard.enter",
  15461. LEAVE: "billboard.leave",
  15462. OPENING: "billboard.opening",
  15463. OPENED: "billboard.open",
  15464. CLOSING: "billboard.closing",
  15465. CLOSED: "billboard.closed",
  15466. ACTIVATING: "billboard.activating",
  15467. ACTIVATE: "billboard.activate"
  15468. })
  15469. }
  15470. , {}],
  15471. 121: [function(e, t, i) {
  15472. "use strict";
  15473. t.exports = Object.freeze({
  15474. animation: Object.freeze({
  15475. hoverOnClosing: !1,
  15476. openDelay: 100,
  15477. closeDelay: 50,
  15478. openDuration: 200,
  15479. closeDuration: 100
  15480. }),
  15481. boardToDiscRatio: 1.2
  15482. })
  15483. }
  15484. , {}],
  15485. 122: [function(e, t, i) {
  15486. "use strict";
  15487. t.exports = Object.freeze({
  15488. boundaryWidth: 30,
  15489. boundaryHeight: 0
  15490. })
  15491. }
  15492. , {}],
  15493. 123: [function(e, t, i) {//tag
  15494. (function(i) {
  15495. "use strict";
  15496. function n(e, t, i) {
  15497. var n = i.version || "0";
  15498. "0" !== n && I.info("tag defined using version " + n),
  15499. this.model = e,
  15500. this.sid = t,
  15501. this.color = (new r.Color).set(i.color || l.tagDefault),
  15502. this.hoverColor = l._darken(this.color, .2),
  15503. this.floor = null,
  15504. this.floorIndex = i.floor,
  15505. this.mode = s.PANORAMA,
  15506. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15507. this.obj3d = null,
  15508. this.disc = null,
  15509. this.materials = {
  15510. disc: null,
  15511. pole: null
  15512. },
  15513. this.position = (new r.Vector3).copy(i.position),
  15514. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15515. this.discWorldPosition = null,
  15516. this.discScale = .05,
  15517. this.poleEnabled = i.stem.enabled,
  15518. this.billboard = new o(i.label,i.description,i.media,this),
  15519. this.visibleTransition = null,
  15520. this.hoveringDisc = !1
  15521. }
  15522. var r = e("three")
  15523. , o = e("./Billboard/Billboard")
  15524. , a = e("../settings")
  15525. , s = e("../enum/Viewmode")
  15526. , l = e("../enum/Colors")
  15527. , c = e("../enum/RenderLayers")
  15528. , h = e("../enum/RenderOrder")
  15529. , u = (e("../util/common"),
  15530. e("../util/math"))
  15531. , d = e("../util/texture")
  15532. , p = e("../objects/Panorama")
  15533. , f = e("../shaders")
  15534. , g = e("../util/transitions")
  15535. , m = e("../util/lerp")
  15536. , v = e("../util/easing")
  15537. , A = e("./Billboard/BillboardEvent")
  15538. , y = e("events").EventEmitter
  15539. , C = e("../util/logger")
  15540. , I = new C(i)
  15541. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15542. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15543. , w = new r.PlaneBufferGeometry(1,1);
  15544. n.prototype = Object.create(y.prototype),
  15545. n.raycaster = new r.Raycaster,
  15546. n.prototype.bindEvents = function() {
  15547. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15548. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15549. }
  15550. ,
  15551. n.prototype.build = function() {
  15552. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15553. this.floor && (this.billboard.build(this.model.sid),
  15554. this.obj3d = this.buildObject3D(),
  15555. this.floor.add(this.obj3d)),
  15556. this
  15557. }
  15558. ,
  15559. n.prototype.buildObject3D = function() {
  15560. var e = new r.Object3D;
  15561. e.position.copy(this.position);
  15562. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15563. t.bg.value = b,
  15564. t.mask.value = E,
  15565. t.color.value.copy(this.color),
  15566. this.materials.disc = new r.RawShaderMaterial({
  15567. transparent: !0,
  15568. vertexShader: f.tagDisc.vertexShader,
  15569. fragmentShader: f.tagDisc.fragmentShader,
  15570. uniforms: t
  15571. }),
  15572. this.disc = new r.Mesh(w,this.materials.disc),
  15573. this.disc.layers.set(c.TAG),
  15574. this.disc.position.copy(this.discPosition),
  15575. this.disc.renderOrder = h.tagDisc,
  15576. this.disc.tag = this;
  15577. var i = this.buildPole();
  15578. return i.layers.set(c.TAG),
  15579. i.renderOrder = h.tagStem,
  15580. e.add(i),
  15581. e.layers.set(c.TAG),
  15582. e.add(this.disc)
  15583. }
  15584. ,
  15585. n.prototype.buildPole = function() {
  15586. var e = new r.BufferGeometry
  15587. , t = new Float32Array(6);
  15588. return t[0] = t[1] = t[2] = 0,
  15589. t[3] = this.discPosition.x,
  15590. t[4] = this.discPosition.y,
  15591. t[5] = this.discPosition.z,
  15592. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15593. this.materials.pole = new r.LineBasicMaterial({
  15594. linewidth: a.tags.pole.width,
  15595. color: a.tags.pole.color,
  15596. opacity: 0,
  15597. visible: this.poleEnabled,
  15598. transparent: !0,
  15599. depthWrite: !1
  15600. }),
  15601. new r.Line(e,this.materials.pole)
  15602. }
  15603. ,
  15604. n.prototype.setFreeState = function(e) {
  15605. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15606. this.materials.disc.uniforms.color.value = this.color
  15607. }
  15608. .bind(this))
  15609. }
  15610. ,
  15611. n.prototype.setHoverState = function(e) {
  15612. this.billboard.open(e),
  15613. this.materials.disc.uniforms.color.value = this.hoverColor
  15614. }
  15615. ,
  15616. n.prototype.hide = function(e, t) {
  15617. var i = $.Deferred();
  15618. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15619. return i.resolve().promise();
  15620. e = e || 0,
  15621. t = t || 0,
  15622. g.cancel(this.visibleTransition);
  15623. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15624. , r = t + e
  15625. , o = t / r;
  15626. return this.visibleTransition = g.start(function(e) {
  15627. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15628. , i = m.property(e.materials.pole, "opacity", 0);
  15629. return function(n) {
  15630. t(n),
  15631. e.materials.pole && i(n)
  15632. }
  15633. }(this), r * n, function() {
  15634. i.resolve()
  15635. }, o, v[a.warp.blendEasing]),
  15636. i.promise()
  15637. }
  15638. ,
  15639. n.prototype.show = function(e, t) {
  15640. var i = $.Deferred();
  15641. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15642. return i.resolve().promise();
  15643. e = e || 0,
  15644. t = t || 0,
  15645. g.cancel(this.visibleTransition);
  15646. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15647. , r = t + e
  15648. , o = t / r;
  15649. return this.visibleTransition = g.start(function(e) {
  15650. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15651. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15652. return function(n) {
  15653. t(n),
  15654. e.materials.pole && i(n)
  15655. }
  15656. }(this), r * n, function() {
  15657. i.resolve()
  15658. }, o, v[a.warp.blendEasing]),
  15659. i.promise()
  15660. }
  15661. ,
  15662. n.prototype.closestPanoTowardTag = function(e, t) {
  15663. var i = []
  15664. , o = []
  15665. , l = this.disc.getWorldPosition();
  15666. if (e === s.PANORAMA) {
  15667. var c = .5
  15668. , h = t.position.clone().sub(l).normalize();
  15669. i.push(p.filters.isPanoAligned()),
  15670. i.push(p.filters.inPanoDirection(l, h, c)),
  15671. i.push(p.filters.isNeighbourPanoTo(t)),
  15672. o.push(p.scoreFunctions.direction(l, h))
  15673. }
  15674. var u = new r.Vector3
  15675. , d = function(e) {
  15676. u.copy(l).sub(e.position);
  15677. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15678. , i = a.tags.navigate.tiltTolerance;
  15679. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15680. }
  15681. , f = function(e) {
  15682. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15683. };
  15684. i.push(f, d),
  15685. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15686. var g = this.model.panos.sortByScore(i, o);
  15687. if (a.tags.navigate.lineOfSight) {
  15688. for (var m = 0; m < g.length; m++) {
  15689. var v = g[m].pano
  15690. , A = v.position.distanceTo(l);
  15691. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15692. return null;
  15693. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15694. var y = n.raycaster.intersectObjects(this.model.colliders);
  15695. if (0 === y.length || y[0].distance > A)
  15696. return v
  15697. }
  15698. return null
  15699. }
  15700. return g.length > 0 && g[0].pano
  15701. }
  15702. ,
  15703. n.prototype.examine = function(e) {
  15704. var t = e.mode
  15705. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15706. , n = this.disc.getWorldPosition();
  15707. this.billboard.setActiveState();
  15708. var o = function() {
  15709. var t = this.billboard.getDimensions()
  15710. , n = new r.Vector3;
  15711. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15712. n.unproject(e.camera),
  15713. e.flyToPano({
  15714. pano: i,
  15715. lookAtPoint: n
  15716. })
  15717. }
  15718. .bind(this);
  15719. if (t === s.PANORAMA)
  15720. if (i !== e.currentPano) {
  15721. var l = {
  15722. pano: i,
  15723. lookAtPoint: n,
  15724. duration: null,
  15725. maxDistanceOverride: null,
  15726. skipWarpingCheck: !1
  15727. };
  15728. e.flyToPano(l, o)
  15729. } else
  15730. setTimeout(function() {
  15731. this.billboard.open().then(function() {
  15732. o()
  15733. })
  15734. }
  15735. .bind(this), 0);
  15736. else {
  15737. var c = {
  15738. pano: i
  15739. };
  15740. if (n) {
  15741. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15742. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15743. }
  15744. c.callback = o,
  15745. c.duration = 1500,
  15746. c.mode = s.PANORAMA,
  15747. e.flyToNewMode(c)
  15748. }
  15749. }
  15750. ,
  15751. n.prototype.update = function(e, t) {
  15752. var i = new r.Vector3;
  15753. return function(e, t) {
  15754. this.discWorldPosition = this.disc.getWorldPosition(),
  15755. this.updateDisc(e, t),
  15756. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15757. i.z < 1 && (i.y *= -1,
  15758. this.billboard.update(i, this.getDiscRadius(i, t))))
  15759. }
  15760. }(),
  15761. n.prototype.updateDisc = function(e, t) {
  15762. var i = new r.Vector3
  15763. , o = new r.Vector3
  15764. , l = new r.Vector3
  15765. , c = new r.Vector3
  15766. , h = new r.Vector3;
  15767. return function(e, t) {
  15768. var u = a.tags.visibility
  15769. , d = a.tags.disc.scale
  15770. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15771. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15772. this.obj3d.visible) {
  15773. this.disc.quaternion.copy(t.quaternion);
  15774. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15775. i.copy(this.discWorldPosition).project(t),
  15776. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15777. l.set(f / 2, 0, 0).add(o),
  15778. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15779. h.copy(c).unproject(t);
  15780. var g = h.distanceTo(this.discWorldPosition)
  15781. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15782. this.discScale = g * m,
  15783. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15784. }
  15785. }
  15786. }(),
  15787. n.prototype.getDiscRadius = function(e, t) {
  15788. var i = new r.Vector3;
  15789. return function(e, t) {
  15790. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15791. Math.abs(e.x - i.x) * $("#player").width()
  15792. }
  15793. }(),
  15794. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15795. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15796. }
  15797. ,
  15798. n.prototype.offScreen = function(e, t) {
  15799. var i = e.getWorldPosition().project(t);
  15800. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15801. }
  15802. ,
  15803. n.viewportScale = function() {
  15804. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15805. n.viewportHeight = $("#player").height(),
  15806. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15807. n.currentViewportScale
  15808. }
  15809. ,
  15810. t.exports = n
  15811. }
  15812. ).call(this, "/js/tag/tag.js")
  15813. }
  15814. , {
  15815. "../enum/Colors": 19,
  15816. "../enum/RenderLayers": 41,
  15817. "../enum/RenderOrder": 42,
  15818. "../enum/Viewmode": 51,
  15819. "../objects/Panorama": 148,
  15820. "../settings": 166,
  15821. "../shaders": 167,
  15822. "../util/common": 185,
  15823. "../util/easing": 186,
  15824. "../util/lerp": 188,
  15825. "../util/logger": 189,
  15826. "../util/math": 190,
  15827. "../util/texture": 194,
  15828. "../util/transitions": 195,
  15829. "./Billboard/Billboard": 119,
  15830. "./Billboard/BillboardEvent": 120,
  15831. events: 202,
  15832. three: 217
  15833. }],
  15834. 124: [function(e, t, i) {
  15835. (function(i) {
  15836. "use strict";
  15837. function n() {
  15838. this.tagState = y.IDLE,
  15839. this.intersectTag = null,
  15840. this.hoveredTag = null,
  15841. this.activeTag = null,
  15842. this.tagDiscs = [],
  15843. this.raycaster = new r.Raycaster,
  15844. this.modelManager = null,
  15845. this.player = null,
  15846. this.totaltags = 0,
  15847. this.navigatingViaTag = !1,
  15848. this.enabled = !1
  15849. }
  15850. var r = e("three")
  15851. , o = e("../util/logger")
  15852. , a = e("../util/common")
  15853. , s = e("../controls/serializer")
  15854. , l = e("../objects/Snapshot")
  15855. , c = e("../settings")
  15856. , h = e("./Billboard/BillboardEvent")
  15857. , u = e("./Media/MediaEvent")
  15858. , d = e("./Media/LinkType")
  15859. , p = e("../enum/Viewmode")
  15860. , f = e("../enum/WarpStyle")
  15861. , g = e("../enum/BlackoutStyle")
  15862. , m = e("../enum/ModelManagerEvents")
  15863. , v = e("../enum/tagEvents")
  15864. , A = e("../enum/PlayerEvents")
  15865. , y = (e("../util/lerp"),
  15866. e("../enum/TagStates"))
  15867. , C = e("events").EventEmitter
  15868. , I = new o(i);
  15869. a.extend(n, C),
  15870. n.prototype.init = function(e, t) {
  15871. this.modelManager = e,
  15872. this.player = t,
  15873. this.updateModel(),
  15874. this.bindEvents()
  15875. }
  15876. ,
  15877. n.prototype.update = function(e) {
  15878. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15879. }
  15880. ,
  15881. n.prototype.updateTags = function(e, t, i, n) {
  15882. for (var r in this.model.tags)
  15883. this.model.tags[r].update(e, t, i, n)
  15884. }
  15885. ,
  15886. n.prototype.updateModel = function() {
  15887. this.model = this.modelManager.getActiveModel(),
  15888. this.gettagsFromModel(),
  15889. this.totaltags = Object.keys(this.model.tags).length
  15890. }
  15891. ,
  15892. n.prototype.gettagsFromModel = function() {
  15893. this.tagDiscs = [];
  15894. for (var e in this.model.tags) {
  15895. var t = this.model.tags[e].disc;
  15896. t && this.tagDiscs.push(t)
  15897. }
  15898. }
  15899. ,
  15900. n.prototype.bindEvents = function() {
  15901. function e() {
  15902. Object.keys(this.model.tags).forEach(function(e) {
  15903. var t = this.model.tags[e];
  15904. t.bindEvents(),
  15905. t.billboard.on(u.LINK_CLICK, function(e) {
  15906. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15907. }
  15908. .bind(this)),
  15909. t.billboard.on(u.IMAGE_OPENED, function() {
  15910. this.tagState = y.EXAMINE,
  15911. this.emit(u.IMAGE_OPENED)
  15912. }
  15913. .bind(this)),
  15914. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15915. }
  15916. .bind(this))
  15917. }
  15918. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15919. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15920. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15921. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15922. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15923. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15924. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15925. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15926. e.call(this)
  15927. }
  15928. ,
  15929. n.prototype.navigateViaLink = function(e) {
  15930. var t = s.deserialize(e);
  15931. if (t)
  15932. if (t.mode === p.PANORAMA) {
  15933. try {
  15934. this.player.model.panos.get(t.panoId)
  15935. } catch (e) {
  15936. return void I.warn("Unable to find panorama location", t.panoId)
  15937. }
  15938. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15939. } else {
  15940. var i = {
  15941. cameraMode: t.mode,
  15942. position: t.position,
  15943. quaternion: t.quaternion,
  15944. scanId: t.panoId,
  15945. orthoZoom: t.zoom,
  15946. floorVisibility: t.floorVisibility,
  15947. thumbUrl: null,
  15948. name: null
  15949. };
  15950. this.player.flyToNewMode({
  15951. mode: t.mode,
  15952. duration: c.warp.outsideTime,
  15953. warpDest: new l(i),
  15954. force: !0
  15955. })
  15956. }
  15957. }
  15958. ,
  15959. n.prototype.handleWarpStart = function(e, t, i, n) {
  15960. this.dismissExaminedTag(),
  15961. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15962. e && (i = g.END),
  15963. this.hideShowTagsForBlackoutStyle(i, n))
  15964. }
  15965. ,
  15966. n.prototype.handleWarpInterruption = function(e, t, i) {
  15967. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  15968. this.hideShowTagsForBlackoutStyle(t, i)
  15969. }
  15970. ,
  15971. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15972. var i = 0
  15973. , n = 0
  15974. , r = t / 2;
  15975. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  15976. e) {
  15977. case g.END:
  15978. this.hideAlltags(r);
  15979. break;
  15980. case g.BEGINNING:
  15981. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15982. break;
  15983. case g.NONE:
  15984. break;
  15985. case g.MIDDLE:
  15986. i = r,
  15987. n = r,
  15988. this.hideAlltags(n),
  15989. setTimeout(function() {
  15990. this.showAlltags(i)
  15991. }
  15992. .bind(this), n);
  15993. break;
  15994. case g.FADEIN:
  15995. setTimeout(function() {
  15996. this.showAlltags(r)
  15997. }
  15998. .bind(this), r)
  15999. }
  16000. }
  16001. ,
  16002. n.prototype.onPlayerModeChanging = function(e, t) {
  16003. t !== p.PANORAMA && this.dismissExaminedTag(),
  16004. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16005. var i = t !== p.OUTDOOR;
  16006. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16007. }
  16008. ,
  16009. n.prototype.onPanoChange = function(e, t) {
  16010. var i = this.navigatingViaTag;
  16011. if (this.navigatingViaTag = !1,
  16012. !i) {
  16013. this.dismissExaminedTag();
  16014. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16015. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16016. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16017. }
  16018. }
  16019. ,
  16020. n.prototype.onPlayerReady = function(e, t, i) {
  16021. this.startAlltags(e, t ? i : null)
  16022. }
  16023. ,
  16024. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16025. this.updateClosestTags(e)
  16026. }
  16027. ,
  16028. n.prototype.dismissExaminedTag = function() {
  16029. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16030. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16031. this.hoveredTag = null)
  16032. }
  16033. ,
  16034. n.prototype.startAlltags = function(e, t) {
  16035. this.model.shouldShowtags = c.tags.enabled,
  16036. this.enabled = !0,
  16037. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16038. t && setTimeout(function() {
  16039. this.activateTag(this.model.getTagBySid(t))
  16040. }
  16041. .bind(this), c.tags.startup.fadeInDuration / 2))
  16042. }
  16043. ,
  16044. n.prototype.showAlltags = function(e, t, i) {
  16045. function n() {
  16046. o++,
  16047. o === this.totaltags && (this.model.tagsShown = !0,
  16048. r.resolve())
  16049. }
  16050. var r = $.Deferred();
  16051. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16052. return r.resolve().promise();
  16053. var o = 0;
  16054. for (var a in this.model.tags) {
  16055. var s = this.model.tags[a];
  16056. s.show(e, t).done(n.bind(this))
  16057. }
  16058. return r.promise()
  16059. }
  16060. ,
  16061. n.prototype.hideAlltags = function(e, t) {
  16062. function i() {
  16063. r++,
  16064. r === this.totaltags && (this.model.tagsShown = !1,
  16065. n.resolve())
  16066. }
  16067. var n = $.Deferred()
  16068. , r = 0;
  16069. for (var o in this.model.tags) {
  16070. var a = this.model.tags[o];
  16071. a.hide(e, t).done(i.bind(this)),
  16072. a === this.activeTag && this.dismissActiveTag()
  16073. }
  16074. return n.promise()
  16075. }
  16076. ,
  16077. n.prototype.enableHovering = function() {
  16078. this.enabled = !0
  16079. }
  16080. ,
  16081. n.prototype.disableHovering = function() {
  16082. this.enabled = !1
  16083. }
  16084. ,
  16085. n.prototype.activateTag = function(e, t) {
  16086. t = t || y.EXAMINE,
  16087. this.activeTag = e,
  16088. this.activeTag.hoveringDisc = !0,
  16089. this.activeTag.setHoverState(t === y.EXAMINE),
  16090. this.tagState = t,
  16091. this.emit(v.TagActivated, e)
  16092. }
  16093. ,
  16094. n.prototype.dismissActiveTag = function() {
  16095. this.activeTag.hoveringDisc = !1,
  16096. this.activeTag.setFreeState(!0);
  16097. var e = this.activeTag;
  16098. this.activeTag = null,
  16099. this.tagState = y.IDLE,
  16100. this.emit(v.TagDismissed, e)
  16101. }
  16102. ,
  16103. n.prototype.clickedOnTag = function(e) {
  16104. var t = function() {
  16105. this.navigatingViaTag = !0,
  16106. this.activeTag.examine(this.player),
  16107. this.emit(v.TagNavigation, this.activeTag)
  16108. }
  16109. .bind(this);
  16110. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16111. this.activeTag = this.intersectTag,
  16112. t(),
  16113. !0) : (this.dismissActiveTag(),
  16114. !1)
  16115. }
  16116. ,
  16117. n.prototype.intersecttag = function() {
  16118. var e = new r.Vector3
  16119. , t = new r.Vector3
  16120. , i = new r.Vector3;
  16121. return function(n, r, o) {
  16122. if (!this.enabled)
  16123. return null;
  16124. var a = null
  16125. , s = this.tagDiscs.filter(function(e) {
  16126. return e.parent.visible
  16127. });
  16128. if (s.length > 0) {
  16129. var l = this.model.floors.reduce(function(e, t) {
  16130. return t.hidden ? e : e.concat(t.collider.children)
  16131. }, s);
  16132. e.set(n.x, n.y, -1).unproject(o),
  16133. t.set(n.x, n.y, 1).unproject(o),
  16134. i.copy(t).sub(e).normalize(),
  16135. this.raycaster.set(e, i);
  16136. var c = this.raycaster.intersectObjects(l);
  16137. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16138. }
  16139. return this.intersectTag = a,
  16140. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16141. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16142. this.hoveredTag = a
  16143. }
  16144. .bind(this)),
  16145. a.billboard.on(h.LEAVE, function() {
  16146. this.hoveredTag = null
  16147. }
  16148. .bind(this))),
  16149. this.activateTag(a, y.BROWSE))),
  16150. a
  16151. }
  16152. }(),
  16153. n.prototype.rankedtagInDirection = function() {
  16154. var e = []
  16155. , t = []
  16156. , i = new r.Vector3
  16157. , n = new r.Vector3
  16158. , o = new r.Vector3;
  16159. return function(r, a, s, l) {
  16160. var c = 0;
  16161. t.length = 0;
  16162. for (var h = 0; h < this.closesttags.length; h++) {
  16163. var u = this.closesttags[h];
  16164. n.copy(u.position),
  16165. n.add(u.discPosition),
  16166. i.copy(a),
  16167. i.sub(n).negate(),
  16168. i.normalize();
  16169. var d = i.dot(l);
  16170. if (d >= 0) {
  16171. o.copy(n),
  16172. o.project(s);
  16173. var p = this.intersecttag(o, !1, s);
  16174. if (p) {
  16175. if (c >= e.length)
  16176. for (var f = 0; f < 64; f++)
  16177. e.push({
  16178. tag: u,
  16179. dot: d
  16180. });
  16181. var g = e[c];
  16182. g.tag = u,
  16183. g.dot = d,
  16184. g.position = math.projectPositionToCanvas(n, s),
  16185. t.push(g),
  16186. c++
  16187. }
  16188. }
  16189. }
  16190. return t.sort(function(e, t) {
  16191. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16192. }),
  16193. r < t.length ? t[r].tag : null
  16194. }
  16195. }(),
  16196. n.prototype.updateClosestTags = function() {
  16197. var e = new r.Vector3
  16198. , t = 30;
  16199. return function(i) {
  16200. this.closesttags || (this.closesttags = []),
  16201. this.closesttags.length = 0;
  16202. var n = this.model.tags;
  16203. if (n)
  16204. for (var r in n)
  16205. if (n.hasOwnProperty(r)) {
  16206. var o = n[r]
  16207. , a = o.position;
  16208. e.copy(i),
  16209. e.sub(a).negate();
  16210. var s = e.lengthSq();
  16211. s < t && this.closesttags.push(o)
  16212. }
  16213. }
  16214. }(),
  16215. t.exports = n
  16216. }
  16217. ).call(this, "/js/tag/tagManager.js")
  16218. }
  16219. , {
  16220. "../controls/serializer": 14,
  16221. "../enum/BlackoutStyle": 18,
  16222. "../enum/tagEvents": 32,
  16223. "../enum/ModelManagerEvents": 33,
  16224. "../enum/PlayerEvents": 40,
  16225. "../enum/TagStates": 44,
  16226. "../enum/Viewmode": 51,
  16227. "../enum/WarpStyle": 52,
  16228. "../objects/Snapshot": 153,
  16229. "../settings": 166,
  16230. "../util/common": 185,
  16231. "../util/lerp": 188,
  16232. "../util/logger": 189,
  16233. "./Billboard/BillboardEvent": 120,
  16234. "./Media/LinkType": 130,
  16235. "./Media/MediaEvent": 131,
  16236. events: 202,
  16237. three: 217
  16238. }],
  16239. 125: [function(e, t, i) {
  16240. (function(i) {
  16241. "use strict";
  16242. function n() {
  16243. this.embedWrapper = null,
  16244. this.embedElement = null
  16245. }
  16246. var r = e("../../util/ajax")
  16247. , o = e("./mediaSettings")
  16248. , a = e("../../settings")
  16249. , s = e("../../util/logger")
  16250. , l = new s(i);
  16251. n.prototype.createDomElement = function() {
  16252. return this.embedWrapper = document.createElement("div"),
  16253. this.embedWrapper.classList.add("tag-embed"),
  16254. this.embedWrapper.classList.add("hidden"),
  16255. this.embedWrapper
  16256. }
  16257. ,
  16258. n.prototype.load = function(e) {
  16259. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16260. return new Promise(function(e, i) {
  16261. r.get(t).then(function(t) {
  16262. if (t = JSON.parse(t),
  16263. t.html && t.html.indexOf("<script") === -1) {
  16264. this.embedWrapper.innerHTML = t.html;
  16265. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16266. if (this.embedWrapper.style.width = n + "px",
  16267. t.height) {
  16268. var r = t.height / t.width;
  16269. this.embedWrapper.style.height = n * r + "px"
  16270. }
  16271. this.embedElement = this.embedWrapper.firstChild;
  16272. var a = [];
  16273. try {
  16274. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16275. } catch (e) {
  16276. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16277. }
  16278. a.forEach(function(e) {
  16279. e.setAttribute("target", "_blank")
  16280. }),
  16281. this.embedElement.classList.add("hidden"),
  16282. this.embedWrapper.classList.remove("hidden"),
  16283. e()
  16284. } else
  16285. i("Not a valid embed")
  16286. }
  16287. .bind(this), function(e) {
  16288. i(e.response)
  16289. })
  16290. }
  16291. .bind(this))
  16292. }
  16293. ,
  16294. n.prototype.show = function() {
  16295. this.embedElement && this.embedElement.classList.remove("hidden")
  16296. }
  16297. ,
  16298. n.prototype.hide = function() {
  16299. this.embedElement && this.embedElement.classList.add("hidden")
  16300. }
  16301. ,
  16302. t.exports = n
  16303. }
  16304. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16305. }
  16306. , {
  16307. "../../settings": 166,
  16308. "../../util/ajax": 181,
  16309. "../../util/logger": 189,
  16310. "./mediaSettings": 132
  16311. }],
  16312. 126: [function(e, t, i) {
  16313. (function(i) {
  16314. "use strict";
  16315. function n(e) {
  16316. o.call(this),
  16317. this.options = e,
  16318. this.playerControls = null,
  16319. this.state = s.NOT_READY
  16320. }
  16321. var r = e("../../util/browser")
  16322. , o = e("./EmbedlyEmbed")
  16323. , a = e("../../util/logger")
  16324. , s = (new a(i),
  16325. Object.freeze({
  16326. NOT_READY: "player.not.ready",
  16327. CUED: "player.cued",
  16328. PLAYING: "player.playing",
  16329. PAUSED: "player.paused"
  16330. }));
  16331. n.prototype = Object.create(o.prototype),
  16332. n.prototype.createDomElement = function() {
  16333. return this.embedWrapper = document.createElement("div"),
  16334. this.embedWrapper.classList.add("tag-video"),
  16335. this.embedWrapper.classList.add("hidden"),
  16336. this.embedWrapper
  16337. }
  16338. ,
  16339. n.prototype.load = function(e) {
  16340. var t = function() {
  16341. function e(e) {
  16342. this.playerState = s.CUED,
  16343. this.options.startMuted && this.playerControls.mute()
  16344. }
  16345. function t(e) {
  16346. this.playerState = e
  16347. }
  16348. function i(e) {
  16349. this.playerControls.setCurrentTime(0),
  16350. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16351. }
  16352. this.playerControls = new playerjs.Player(this.embedElement),
  16353. this.playerControls.on("ready", e.bind(this)),
  16354. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16355. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16356. this.playerControls.on("ended", i.bind(this))
  16357. }
  16358. .bind(this);
  16359. return o.prototype.load.call(this, e).then(t.bind(this))
  16360. }
  16361. ,
  16362. n.prototype.play = function() {
  16363. var e = r.isMobile();
  16364. return function() {
  16365. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16366. }
  16367. }(),
  16368. n.prototype.pause = function() {
  16369. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16370. }
  16371. ,
  16372. t.exports = n
  16373. }
  16374. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16375. }
  16376. , {
  16377. "../../util/browser": 182,
  16378. "../../util/logger": 189,
  16379. "./EmbedlyEmbed": 125
  16380. }],
  16381. 127: [function(e, t, i) {
  16382. (function(i) {
  16383. "use strict";
  16384. function n(e) {
  16385. function t() {
  16386. return a.debug("requesting file from embedly:", e.href),
  16387. r.get(e.href, {
  16388. responseType: e.responseType
  16389. }).then(function(t) {
  16390. return a.debug("requesting file finished:", e.href),
  16391. t
  16392. })
  16393. }
  16394. function i() {}
  16395. return s = new Promise(function(e, n) {
  16396. s.catch(i).then(function() {
  16397. t().then(e, n)
  16398. })
  16399. }
  16400. )
  16401. }
  16402. var r = e("../../util/ajax")
  16403. , o = (e("./mediaSettings"),
  16404. e("../../util/logger"))
  16405. , a = new o(i)
  16406. , s = Promise.resolve();
  16407. t.exports.enqueue = n
  16408. }
  16409. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16410. }
  16411. , {
  16412. "../../util/ajax": 181,
  16413. "../../util/logger": 189,
  16414. "./mediaSettings": 132
  16415. }],
  16416. 128: [function(e, t, i) {
  16417. (function(i) {
  16418. "use strict";
  16419. function n() {
  16420. this.imageWrapper = null,
  16421. this.width = 0,
  16422. this.height = 0,
  16423. this.aspect = 1
  16424. }
  16425. var r = e("./MediaEvent")
  16426. , o = e("./EmbedlyQueue")
  16427. , a = e("events").EventEmitter
  16428. , s = e("../../util/logger")
  16429. , l = e("../../settings");
  16430. new s(i);
  16431. n.prototype = Object.create(a.prototype),
  16432. n.prototype.createDomElement = function() {
  16433. return this.imageWrapper = document.createElement("div"),
  16434. this.imageWrapper.classList.add("tag-image"),
  16435. this.imageWrapper.classList.add("hidden"),
  16436. this.imageWrapper.addEventListener("click", function(e) {
  16437. e.stopPropagation(),
  16438. this.emit(r.IMAGE_OPENING),
  16439. this.imageWrapper.style.pointerEvents = "none"
  16440. }
  16441. .bind(this)),
  16442. this.imageWrapper
  16443. }
  16444. ,
  16445. n.prototype.onClosed = function() {
  16446. this.imageWrapper.style.pointerEvents = "auto"
  16447. }
  16448. ,
  16449. n.prototype.load = function(e) {
  16450. var t = Math.max(window.screen.height, window.screen.width)
  16451. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16452. return new Promise(function(e, t) {
  16453. function n(t) {
  16454. var i = t.target;
  16455. this.width = i.naturalWidth,
  16456. this.height = i.naturalHeight,
  16457. this.aspect = this.width / this.height;
  16458. var n = t.target.src;
  16459. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16460. this.imageWrapper.style.width = this.width + "px",
  16461. this.imageWrapper.style.height = this.height + "px",
  16462. this.imageWrapper.classList.remove("hidden"),
  16463. e()
  16464. }
  16465. o.enqueue({
  16466. href: i,
  16467. responseType: "arraybuffer"
  16468. }).then(function(e) {
  16469. var t = new Uint8Array(e)
  16470. , i = new Blob([t])
  16471. , r = new window.Image;
  16472. r.addEventListener("load", n.bind(this));
  16473. var o = URL.createObjectURL(i);
  16474. r.src = o
  16475. }
  16476. .bind(this), t)
  16477. }
  16478. .bind(this))
  16479. }
  16480. ,
  16481. t.exports = n
  16482. }
  16483. ).call(this, "/js/tag/Media/Image.js")
  16484. }
  16485. , {
  16486. "../../settings": 166,
  16487. "../../util/logger": 189,
  16488. "./EmbedlyQueue": 127,
  16489. "./MediaEvent": 131,
  16490. events: 202
  16491. }],
  16492. 129: [function(e, t, i) {
  16493. "use strict";
  16494. function n(e) {
  16495. this.label = e.label,
  16496. this.href = e.url,
  16497. this.type = this.updateLinkForType(),
  16498. this.domElement = null,
  16499. this.id = c++
  16500. }
  16501. var r = e("./LinkType")
  16502. , o = e("./MediaEvent")
  16503. , a = e("../../util/browser")
  16504. , s = e("../../analytics")
  16505. , l = e("events").EventEmitter
  16506. , c = 0;
  16507. n.prototype = Object.create(l.prototype),
  16508. n.prototype.updateLinkForType = function() {
  16509. function e(e) {
  16510. var t = new RegExp("[#&?]start=([^#&?]*)")
  16511. , i = t.exec(e);
  16512. return i[1]
  16513. }
  16514. function t(e) {
  16515. return e + "&play=1"
  16516. }
  16517. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16518. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16519. r.NAVIGATION) : (this.href = t(this.href),
  16520. r.MODEL) : r.EXT_LINK
  16521. }
  16522. ;
  16523. var h = {};
  16524. n.prototype.createDomElement = function() {
  16525. function e(e) {
  16526. switch (e.stopPropagation(),
  16527. h[this.id] = !0,
  16528. s.trackAlways("click_tag_link", {
  16529. link_type: this.type,
  16530. link_count: c,
  16531. links_clicked: Object.keys(h).length
  16532. }),
  16533. this.type) {
  16534. case r.MODEL:
  16535. window.location.replace(this.href);
  16536. break;
  16537. case r.EXT_LINK:
  16538. window.open(this.href, "_blank")
  16539. }
  16540. this.emit(o.LINK_CLICK, {
  16541. type: this.type,
  16542. url: this.href
  16543. })
  16544. }
  16545. if (this.domElement = document.createElement("a"),
  16546. this.domElement.classList.add("tag-link"),
  16547. this.domElement.textContent = this.label,
  16548. this.type === r.EXT_LINK) {
  16549. this.domElement.textContent += " ";
  16550. var t = document.createElement("i");
  16551. t.classList.add("icon-ext-link"),
  16552. t.title = "Link to external web site",
  16553. this.domElement.appendChild(t)
  16554. }
  16555. return this.domElement.addEventListener("click", e.bind(this)),
  16556. this.domElement
  16557. }
  16558. ,
  16559. t.exports = n
  16560. }
  16561. , {
  16562. "../../analytics": 4,
  16563. "../../util/browser": 182,
  16564. "./LinkType": 130,
  16565. "./MediaEvent": 131,
  16566. events: 202
  16567. }],
  16568. 130: [function(e, t, i) {
  16569. "use strict";
  16570. t.exports = {
  16571. NAVIGATION: "navigation",
  16572. MODEL: "model",
  16573. EXT_LINK: "ext-link"
  16574. }
  16575. }
  16576. , {}],
  16577. 131: [function(e, t, i) {
  16578. "use strict";
  16579. t.exports = Object.freeze({
  16580. LINK_CLICK: "mtmedia.link",
  16581. IMAGE_LOADED: "mtmedia.image.loaded",
  16582. IMAGE_OPENING: "mtmedia.image.opening",
  16583. IMAGE_OPENED: "mtmedia.image.opened",
  16584. IMAGE_CLOSING: "mtmedia.image.closing",
  16585. IMAGE_CLOSED: "mtmedia.image.closed",
  16586. VIDEO_START: "mtmedia.video.start",
  16587. VIDEO_PAUSE: "mtmedia.video.pause",
  16588. VIDEO_ENDED: "mtmedia.video.end"
  16589. })
  16590. }
  16591. , {}],
  16592. 132: [function(e, t, i) {
  16593. "use strict";
  16594. t.exports = Object.freeze({
  16595. maxEmbedWidth: 350,
  16596. defaultAspectRatio: .75
  16597. })
  16598. }
  16599. , {}],
  16600. 133: [function(e, t, i) {
  16601. "use strict";
  16602. t.exports = Object.freeze({
  16603. TEXT: "text",
  16604. LINK: "link",
  16605. IMAGE: "photo",
  16606. VIDEO: "video",
  16607. RICH: "rich"
  16608. })
  16609. }
  16610. , {}],
  16611. 134: [function(e, t, i) {
  16612. "use strict";
  16613. function n(e) {
  16614. this.capabilities = {
  16615. links: {
  16616. enable: e.supportLinks,
  16617. keepLabels: e.keepLinkLabels
  16618. }
  16619. }
  16620. }
  16621. var r = e("./DescriptionChunkType");
  16622. n.prototype.parse = function(e, t) {
  16623. var i = []
  16624. , n = e.split("[").map(function(e, t) {
  16625. return 0 === t ? e : "[" + e
  16626. });
  16627. return n.forEach(function(e) {
  16628. var n = this.findMarkdown(e);
  16629. if (n) {
  16630. if (n.url.indexOf("javascript:") !== -1)
  16631. return;
  16632. this.addLinkChunk(i, n, t),
  16633. this.addTextChunk(i, e.slice(n.markdown.length))
  16634. } else
  16635. this.addTextChunk(i, e)
  16636. }
  16637. .bind(this)),
  16638. i
  16639. }
  16640. ,
  16641. n.prototype.findMarkdown = function(e) {
  16642. var t = /\[([^\]]*)\]\((.*)\)/
  16643. , i = e.match(t);
  16644. if (i) {
  16645. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16646. 0 !== r); )
  16647. o++;
  16648. var a = n.length - o;
  16649. return {
  16650. markdown: i[0].substring(0, i[0].length - a),
  16651. label: i[1],
  16652. url: i[2].substring(0, o)
  16653. }
  16654. }
  16655. }
  16656. ,
  16657. n.prototype.addTextChunk = function(e, t) {
  16658. 0 !== t.length && e.push({
  16659. type: r.TEXT,
  16660. text: t
  16661. })
  16662. }
  16663. ,
  16664. n.prototype.addLinkChunk = function(e, t) {
  16665. if (!this.capabilities.links.enable)
  16666. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16667. var i = {
  16668. label: t.label,
  16669. url: t.url
  16670. };
  16671. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16672. e.push({
  16673. type: r.LINK,
  16674. link: i
  16675. })
  16676. }
  16677. ,
  16678. t.exports = n
  16679. }
  16680. , {
  16681. "./DescriptionChunkType": 133
  16682. }],
  16683. 135: [function(e, t, i) {
  16684. (function(i) {
  16685. "use strict";
  16686. var n = e("../util/logger")
  16687. , r = new n(i)
  16688. , o = {
  16689. parseIdsFromChunkName: function(e, t) {
  16690. t.floorId = o.parseFloor(e),
  16691. t.roomId = o.parseRoom(e)
  16692. },
  16693. parseFloor: function(e) {
  16694. var t = e.match(/_group([0-9]+)/);
  16695. if (!t)
  16696. return 0;
  16697. try {
  16698. return parseInt(t[1], 10)
  16699. } catch (e) {
  16700. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16701. 0
  16702. }
  16703. },
  16704. parseRoom: function(e) {
  16705. var t = e.match(/_sub([0-9]+)/);
  16706. if (!t)
  16707. return -1;
  16708. try {
  16709. return parseInt(t[1], 10)
  16710. } catch (e) {
  16711. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16712. 0
  16713. }
  16714. }
  16715. };
  16716. t.exports = o
  16717. }
  16718. ).call(this, "/js/model/Chunks.js")
  16719. }
  16720. , {
  16721. "../util/logger": 189
  16722. }],
  16723. 136: [function(e, t, i) {
  16724. (function(i) {
  16725. "use strict";
  16726. function n(e) {
  16727. s.call(this),
  16728. this.model = e,
  16729. this.exploded = !1
  16730. }
  16731. var r = e("../objects/Floor")
  16732. , o = (e("../settings"),
  16733. e("../util/logger"))
  16734. , a = e("../util/transitions")
  16735. , s = e("../util/IndexedCollection")
  16736. , l = e("../util/common")
  16737. , c = e("../util/easing");
  16738. new o(i);
  16739. l.inherit(n, s),
  16740. n.prototype.add = function(e) {
  16741. s.prototype.add.call(this, e),
  16742. this.model.add(e)
  16743. }
  16744. ,
  16745. n.prototype.getIndex = function(e) {
  16746. return e.floorIndex
  16747. }
  16748. ,
  16749. n.prototype.build = function() {
  16750. this.list.forEach(function(e) {
  16751. e.build()
  16752. })
  16753. }
  16754. ,
  16755. n.prototype.size = function() {
  16756. return this.length
  16757. }
  16758. ,
  16759. n.prototype.sort = function() {
  16760. s.prototype.sort.call(this, function(e, t) {
  16761. return e.floorIndex - t.floorIndex
  16762. })
  16763. }
  16764. ,
  16765. n.prototype.nextFloor = function(e, t) {
  16766. return this.index[e.floorIndex + t] || null
  16767. }
  16768. ,
  16769. n.prototype.getFloorAtPoint = function(e) {
  16770. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16771. var r = this.list[n]
  16772. , o = r.distanceToPoint(e);
  16773. (!t || i > o) && (i = o,
  16774. t = r)
  16775. }
  16776. return t
  16777. }
  16778. ,
  16779. n.prototype.getOrMakeFloor = function(e) {
  16780. var t = this.index[e];
  16781. return t || (t = new r(this.model,e),
  16782. this.add(t)),
  16783. t
  16784. }
  16785. ,
  16786. n.prototype.hide = function() {
  16787. this.list.forEach(function(e) {
  16788. e.hide()
  16789. })
  16790. }
  16791. ,
  16792. n.prototype.show = function() {
  16793. this.list.forEach(function(e) {
  16794. e.show()
  16795. })
  16796. }
  16797. ,
  16798. n.prototype.names = function() {
  16799. return this.list.reduce(function(e, t) {
  16800. return e.concat(t.name)
  16801. }, [])
  16802. }
  16803. ,
  16804. n.prototype.toggleExplodeHorizontal = function() {
  16805. function e(e, t) {
  16806. r.copy(e.position),
  16807. e.position.x = i[e.floorIndex] * t,
  16808. e.position.y = 1 * e.floorIndex * t,
  16809. r.sub(e.position).multiplyScalar(-1),
  16810. e.panos.forEach(function(e) {
  16811. e.translate(r)
  16812. })
  16813. }
  16814. var t, i = [], n = 0;
  16815. this.list.forEach(function(e, r, o) {
  16816. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16817. n += t,
  16818. i[r] = n
  16819. }),
  16820. i = i.map(function(e) {
  16821. return e - n / 2
  16822. });
  16823. var r = this.list[0].position.clone();
  16824. this.exploded ? this.list.forEach(function(t) {
  16825. a.start(function(i) {
  16826. e(t, 1 - i)
  16827. }, 1500, null, 0, c.easeOutExpo)
  16828. }) : this.list.forEach(function(t) {
  16829. a.start(function(i) {
  16830. e(t, i)
  16831. }, 1500, null, 0, c.easeOutExpo)
  16832. }),
  16833. this.exploded = !this.exploded
  16834. }
  16835. ,
  16836. n.prototype.toggleExplodeVertical = function() {
  16837. function e(e, i) {
  16838. var n = n.copy(e.position);
  16839. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16840. n.sub(e.position).multiplyScalar(-1),
  16841. e.panos.forEach(function(e) {
  16842. e.translate(n)
  16843. })
  16844. }
  16845. var t = this.model.size;
  16846. this.list[0].position.clone();
  16847. this.exploded ? this.list.forEach(function(t) {
  16848. a.start(function(i) {
  16849. e(t, 1 - i)
  16850. }, 1500, null, 0, c.easeOutExpo)
  16851. }) : this.list.forEach(function(t) {
  16852. a.start(function(i) {
  16853. e(t, i)
  16854. }, 1500, null, 0, c.easeOutExpo)
  16855. }),
  16856. this.exploded = !this.exploded
  16857. }
  16858. ,
  16859. t.exports = n
  16860. }
  16861. ).call(this, "/js/model/FloorCollection.js")
  16862. }
  16863. , {
  16864. "../objects/Floor": 146,
  16865. "../settings": 166,
  16866. "../util/IndexedCollection": 175,
  16867. "../util/common": 185,
  16868. "../util/easing": 186,
  16869. "../util/logger": 189,
  16870. "../util/transitions": 195
  16871. }],
  16872. 137: [function(e, t, i) {
  16873. (function(i) {
  16874. "use strict";
  16875. function n() {
  16876. c.call(this)
  16877. }
  16878. var r = e("../settings")
  16879. , o = e("../util/logger")
  16880. , a = e("../enum/Viewmode")
  16881. , s = e("../objects/Snapshot")
  16882. , l = (e("../util/math"),
  16883. e("../util/common"))
  16884. , c = e("../util/IndexedCollection")
  16885. , h = new o(i);
  16886. l.inherit(n, c),
  16887. n.prototype.getImage = function(e) {
  16888. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16889. }
  16890. ,
  16891. n.prototype.filterByModesAndReel = function(e, t) {
  16892. for (var i = [], n = 0; n < t.length; n += 1) {
  16893. var r = t[n]
  16894. , o = this.index[r.sid];
  16895. o && i.push(o)
  16896. }
  16897. var s = e[a.DOLLHOUSE]
  16898. , l = e[a.FLOORPLAN];
  16899. i = i.filter(function(e) {
  16900. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16901. return !0;
  16902. var t;
  16903. try {
  16904. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16905. } catch (e) {
  16906. return h.debug(e.message),
  16907. !1
  16908. }
  16909. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16910. }),
  16911. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16912. this.list = i,
  16913. this.reIndex()
  16914. }
  16915. ,
  16916. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16917. if (0 === this.list.length)
  16918. return [];
  16919. var locations = [];
  16920. var deal = (info, container)=>{
  16921. var src = info.thumbnail_signed_src,
  16922. o = info.name || "";
  16923. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16924. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16925. let a = panos.get(info.metadata.scan_id);
  16926. if (a && !a.isAligned()) return
  16927. }
  16928. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16929. if (cameraMode === a.MESH) return
  16930. if(window.isLocal){
  16931. src = manage.dealURL(src)
  16932. //本地文件莫名少了个"."
  16933. if(src[src.length-1]=='.'){
  16934. src = src.slice(0,-1)
  16935. }
  16936. }
  16937. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16938. var l = {
  16939. cameraMode: cameraMode,
  16940. position: info.metadata.camera_position,
  16941. quaternion: info.metadata.camera_quaternion,
  16942. zoom: info.metadata.zoom,
  16943. panoId: info.metadata.scan_id,
  16944. orthoZoom: info.metadata.ortho_zoom,
  16945. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16946. thumbUrl: src,
  16947. name: n.filterImageName(o),
  16948. sid: info.sid
  16949. }
  16950. var item = new s(l);
  16951. item.momentTour = info.momentTour
  16952. item.dontRot = info.dontRot
  16953. item.rotTime = info.rotTime
  16954. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16955. container.push(item)
  16956. return item
  16957. }
  16958. }
  16959. this.list.forEach(image=>{
  16960. if(image.images){
  16961. var folder = $.extend({}, image )
  16962. folder.heroLocations = [];
  16963. image.images.list.forEach(child=>{
  16964. deal(child, folder.heroLocations);
  16965. })
  16966. folder.musicInfo = folder.musicInfo || {}
  16967. locations.push(folder)
  16968. delete folder.images;
  16969. delete folder.locations;
  16970. }else{
  16971. var item = deal(image, locations);
  16972. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16973. }
  16974. })
  16975. return locations
  16976. }
  16977. ,
  16978. n.prototype.getIndex = function(e) {
  16979. return e.sid
  16980. }
  16981. ,
  16982. n.filterImageName = function(e) {
  16983. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16984. }
  16985. ,
  16986. t.exports = n
  16987. }
  16988. ).call(this, "/js/model/ImageCollection.js")
  16989. }
  16990. , {
  16991. "../enum/Viewmode": 51,
  16992. "../objects/Snapshot": 153,
  16993. "../settings": 166,
  16994. "../util/IndexedCollection": 175,
  16995. "../util/common": 185,
  16996. "../util/logger": 189,
  16997. "../util/math": 190
  16998. }],
  16999. 138: [function(e, t, i) {
  17000. (function(i) {
  17001. "use strict";
  17002. function n() {
  17003. u.call(this)
  17004. }
  17005. var r = e("../label/Label")
  17006. , o = e("../settings")
  17007. , a = e("../util/logger")
  17008. , s = e("../util/math")
  17009. , l = e("../util/ajax")
  17010. , c = e("./RoomCollection")
  17011. , h = e("../util/common")
  17012. , u = e("../util/IndexedCollection");
  17013. new a(i);
  17014. h.inherit(n, u),
  17015. n.prototype.getIndex = function(e) {
  17016. return e.labelId
  17017. }
  17018. ,
  17019. n.prototype.associateWithRooms = function(e) {
  17020. this.forEach(function(t) {
  17021. e.forEach(function(e) {
  17022. e.roomId === t.roomId && (t.room = e)
  17023. })
  17024. })
  17025. }
  17026. ,
  17027. n.prototype.createFromLabelData = function(e) {
  17028. e.forEach(function(e) {
  17029. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17030. t = c.generateRoomId(e.floorId, t);
  17031. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17032. i.position = s.convertWorkshopVector(i.position),
  17033. this.add(i),
  17034. i.build()
  17035. }
  17036. .bind(this))
  17037. }
  17038. ,
  17039. n.prototype.load = function(e, t) {
  17040. return l.get(e, {
  17041. responseType: "json",
  17042. auth: t ? o.authorizationHeader : null
  17043. }).done(function(e) {
  17044. var t = [];
  17045. for (var i in e) {
  17046. var n = e[i];
  17047. t.push(n)
  17048. }
  17049. this.createFromLabelData(t)
  17050. }
  17051. .bind(this))
  17052. }
  17053. ,
  17054. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17055. var t = -1;
  17056. if (e) {
  17057. if(typeof e == 'number'){//add
  17058. t = parseInt(e)
  17059. }else{
  17060. var i = e.split("_");
  17061. t = parseInt(i[0])
  17062. }
  17063. }
  17064. return t
  17065. },
  17066. t.exports = n
  17067. }
  17068. ).call(this, "/js/model/LabelCollection.js")
  17069. }
  17070. , {
  17071. "../label/Label": 90,
  17072. "../settings": 166,
  17073. "../util/IndexedCollection": 175,
  17074. "../util/ajax": 181,
  17075. "../util/common": 185,
  17076. "../util/logger": 189,
  17077. "../util/math": 190,
  17078. "./RoomCollection": 141
  17079. }],
  17080. 139: [function(e, t, i) {
  17081. (function(i) {
  17082. "use strict";
  17083. function n(e, t) {
  17084. o.Object3D.call(this)
  17085. this.sid = window.number;//t.sid,
  17086. this.data = t,
  17087. this.options = e,
  17088. this.urls = new s(e.urlFiles),
  17089. this.isPublic = void 0 !== t.is_public && t.is_public,
  17090. //创建heroLocations
  17091. this.images = new _(this),
  17092. this.images.extend(t.images),
  17093. this.images.forEach((info)=>{
  17094. if(info.locations){
  17095. info.images = new _(this);
  17096. info.images.extend(info.locations)
  17097. }
  17098. })
  17099. this.heroLocations = []
  17100. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17101. this.outdoorPanoLocations = [],
  17102. this.floors = new d(this),
  17103. this.floorsEnabled = void 0 === e.floors || e.floors,
  17104. this.changingFloor = !1,
  17105. this.chunks = [],
  17106. this.panos = new A,
  17107. this.colliders = [],
  17108. this.loadPanosPromise = null,
  17109. this.loadMeshTexturesPromise = null,
  17110. this.auxDataPromise = null,
  17111. this.meshTexturesLoaded = !1,
  17112. this.meshTextures = [],
  17113. this.tags = {},
  17114. this.tagsShown = !1,
  17115. this.shouldShowtags = !1,
  17116. this.has360Views = !1,
  17117. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17118. this.supportedModes = {},
  17119. this.supportedModes[c.PANORAMA] = !0,
  17120. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17121. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17122. this.supportedModes[c.TRANSITIONING] = !0,
  17123. this.supportsTiles = this.configureTiling(),
  17124. // this.supportsVR = t.is_vr,
  17125. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17126. this.mode = c.DOLLHOUSE,
  17127. this.size = null,
  17128. this.center = null,
  17129. this.boundingBox = new o.Box3,
  17130. this.currentFloor = null,
  17131. this.allFloorsVisible = !0,
  17132. this.projectedPano0 = null,
  17133. this.projectedPano1 = null,
  17134. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17135. this.addFloor(new u(this,t,e.trim()))
  17136. }
  17137. .bind(this)),
  17138. this.waitQueue = [],
  17139. this.on("load", function(e) {
  17140. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17141. return !e.isLoadedCallback()
  17142. }),
  17143. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17144. }
  17145. .bind(this)),
  17146. this.setupCustomProperties()
  17147. this.hots = {};
  17148. }
  17149. function r() {
  17150. try {
  17151. var e = document.createElement("canvas")
  17152. , t = e.getContext("webgl");
  17153. t || (t = e.getContext("experimental-webgl"));
  17154. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17155. return i
  17156. } catch (e) {
  17157. return 0
  17158. }
  17159. }
  17160. var o = e("three")
  17161. , a = e("../util/ajax")
  17162. , s = e("../util/ModelUrls")
  17163. , l = e("../objects/BoundingTextureSkybox")
  17164. , c = e("../enum/Viewmode")
  17165. , h = e("../enum/RenderOrder")
  17166. , u = (e("../enum/AlignmentType"),
  17167. e("../objects/Floor"))
  17168. , d = e("./FloorCollection")
  17169. , p = e("../objects/Chunk")
  17170. , f = (e("../objects/Room"),
  17171. e("../objects/Snapshot"),
  17172. e("../label/Label"),
  17173. e("../util/math"),
  17174. e("../settings"))
  17175. ,ss = e("../shaders")
  17176. , g = e("../util/logger")
  17177. , m = e("../tag/tag")
  17178. , v = (e("../tag/tagManager"),
  17179. e("../objects/Panorama"))
  17180. , A = e("../util/PanoramaCollection")
  17181. , y = e("../loaders/ModelLoader")
  17182. , C = e("../loaders/ModelTextureLoader")
  17183. , I = e("../loaders/SweepDataLoader")
  17184. , E = e("../util/transitions")
  17185. , b = e("../util/common")
  17186. , es = e("../util/easing")
  17187. ,lerp = e("../util/lerp")
  17188. ,tex = e("../util/texture")
  17189. , w = e("./../util/browser")
  17190. , _ = e("./ImageCollection")
  17191. , T = e("./RoomCollection")
  17192. , x = e("./LabelCollection")
  17193. , S = e("./Chunks")
  17194. , M = e("./../util/showcase")
  17195. , R = e("../exception/BasicException")
  17196. , P = (e("../constants")
  17197. ,e("events").EventEmitter)
  17198. //,Hot = e("hot")
  17199. , O = new g(i);
  17200. n.prototype = Object.create(o.Object3D.prototype),
  17201. b.extend(n, P),
  17202. n.prototype.setupCustomProperties = function() {
  17203. var e = f.modelAlpha;
  17204. Object.defineProperty(this, "alpha", {
  17205. get: function() {
  17206. return e
  17207. },
  17208. set: function(t) {
  17209. e = t,
  17210. this.chunks.forEach(function(t) {
  17211. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17212. })
  17213. }
  17214. })
  17215. }
  17216. ,
  17217. n.prototype.configureTiling = function() {
  17218. var e = r();
  17219. if (e < 2048)
  17220. return !1;
  17221. O.warn("Max cube texture size: " + e);
  17222. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17223. var i = f.tiling.tilingFlagNames[t];
  17224. if ("1" === w.valueFromHash(i, null))
  17225. return !0;
  17226. if ("0" === w.valueFromHash(i, null))
  17227. return !1
  17228. }
  17229. //--------------------------------------------许钟文-------------------------------------------
  17230. //return true;
  17231. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17232. //--------------------------------------------e n d -------------------------------------------
  17233. }
  17234. ,
  17235. n.prototype.toggleAlpha = function() {
  17236. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17237. }
  17238. ,
  17239. n.prototype.load = function(e) {
  17240. var t = function() {
  17241. return $.when(this.loadPanos(), this.loadMesh())
  17242. }
  17243. , i = this.urls.init().then(t.bind(this));
  17244. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17245. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17246. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17247. }
  17248. ,
  17249. n.prototype.loadMesh = function() {
  17250. function e(e) {
  17251. O.error(e),
  17252. n.reject("loading-failed")
  17253. }
  17254. function t(e, t) {
  17255. n.notify(e, t)
  17256. }
  17257. function i(e, t) {
  17258. if (0 === e.length) {
  17259. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17260. r.supportedModes[c.DOLLHOUSE] = !1,
  17261. r.supportedModes[c.FLOORPLAN] = !1;
  17262. var i = new p({
  17263. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17264. });
  17265. i.material.visible = !1,
  17266. i.rotateX(-Math.PI / 2),
  17267. i.geometry.computeBoundingBox(),
  17268. e = [i]
  17269. }
  17270. e.forEach(function(e) {
  17271. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17272. r.addChunk(t, e)
  17273. }),
  17274. r.floors.sort(),
  17275. n.resolve(r)
  17276. }
  17277. var n = $.Deferred()
  17278. , r = this;
  17279. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17280. n.promise()
  17281. }
  17282. ,
  17283. n.prototype.loadMeshTextures = function() {
  17284. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17285. this.meshTexturesLoaded = !0
  17286. }
  17287. .bind(this)),
  17288. this.loadTexturesPromise)
  17289. }
  17290. ,
  17291. /* n.prototype.loadtags = function() {//xzw改
  17292. var e = $.Deferred();
  17293. if (!f.tags.enabled)
  17294. return e.resolve();
  17295. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17296. t = "data/" + this.sid + "/tags.json"
  17297. return a.get(t, {
  17298. responseType: "json",
  17299. auth: this.isPublic ? null : f.authorizationHeader
  17300. }).done(function(t) {
  17301. var i = 0
  17302. , n = 0;
  17303. for (var r in t) {
  17304. var o = t[r];
  17305. o.enabled && (n++,
  17306. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17307. i++))
  17308. }
  17309. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17310. e.resolve()
  17311. }
  17312. .bind(this)).fail(function() {
  17313. O.warn("Getting tags failed, not displaying tags."),
  17314. e.resolve()
  17315. }),
  17316. e
  17317. } */
  17318. n.prototype.shineHots = function(){ //xzw
  17319. E.trigger({
  17320. func: function(e) {
  17321. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17322. for(var i in this.hots){
  17323. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17324. }
  17325. }.bind(this),
  17326. cycling: true,
  17327. duration: 3000,
  17328. //easing: "easeInOutQuad",
  17329. name: "hotShine"
  17330. })
  17331. },
  17332. /* n.prototype.loadOverlays = function(overlays){
  17333. var overlays = window.data2 && window.data2.overlays
  17334. overlays && overlays.forEach((info)=>{
  17335. new Overlay(info)
  17336. })
  17337. Overlay.load()
  17338. }
  17339. */
  17340. n.prototype.loadhots = function() {//xzw
  17341. initHot(this)
  17342. var r = $.Deferred();
  17343. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17344. return a.get(t, {
  17345. responseType: "json",
  17346. auth: this.isPublic ? null : f.authorizationHeader
  17347. }).done(function(e) {
  17348. window.data2 = e;
  17349. if(!e){
  17350. console.error("data2 is null")
  17351. }else{
  17352. g_data2 = hotMatcher(e);
  17353. this.hotsCount = 0;
  17354. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17355. if(e.hots){
  17356. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17357. sids.forEach((sid)=>{
  17358. e.hots[sid].sid = sid
  17359. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17360. })
  17361. }
  17362. if(e.overlays){
  17363. e.overlays.forEach((info)=>{
  17364. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17365. new Hot(info, 'byOverlay')
  17366. })
  17367. }
  17368. Hot.createHotList();
  17369. Hot.startLoad()
  17370. g_index = w.valueFromHash("m");
  17371. }
  17372. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17373. /* var dataJsPromise = $.Deferred();
  17374. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17375. a.get(dataJsUrl,{
  17376. responseType: "json",
  17377. auth: this.isPublic ? null : f.authorizationHeader
  17378. }).done(function(data) {
  17379. window.hotData = data;
  17380. this.createHotItem(data, this.hots);
  17381. for(let i in this.hots){//add
  17382. data[i] && this.hots[i].initStyleImg(data[i]);
  17383. }
  17384. dataJsPromise.resolve();
  17385. }.bind(this)).fail(function(){
  17386. console.log('Data.js is empty');
  17387. dataJsPromise.resolve();
  17388. }) */
  17389. r.resolve();
  17390. }.bind(this)).fail(function() {
  17391. console.log('没有热点');
  17392. r.resolve()
  17393. }),
  17394. r
  17395. }
  17396. ,
  17397. n.prototype.loadPanos = function() {
  17398. if (this.loadPanosPromise)
  17399. return this.loadPanosPromise;
  17400. var e = new I(this);
  17401. return this.loadPanosPromise = e.load().then(function(e) {
  17402. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17403. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17404. else console.log(e.uuid)
  17405. }
  17406. .bind(this))),
  17407. this.panos.extend(e.map(function(e) {
  17408. return new v(this,e.uuid,e,this.supportsTiles)
  17409. }
  17410. .bind(this))),
  17411. this.panos.forEach(function(e) {
  17412. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17413. var i = this.panos.get(t);
  17414. i && this.panos.setNeighbour(e, i, !0)
  17415. }
  17416. .bind(this)),
  17417. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17418. }
  17419. .bind(this)),
  17420. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17421. this.supportedModes[c.PANORAMA] = !1),
  17422. $.when(this)
  17423. }
  17424. .bind(this)),
  17425. this.loadPanosPromise
  17426. }
  17427. ,
  17428. n.prototype.loadHighlightReel = function() {//xzw
  17429. var e = $.Deferred()
  17430. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17431. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17432. return a.get(t, {
  17433. responseType: "json",
  17434. auth: this.isPublic ? null : f.authorizationHeader
  17435. }).done(function(t) {
  17436. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17437. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17438. e.resolve()
  17439. }
  17440. .bind(this)).fail(function() {
  17441. O.warn("Getting highlight reel failed, no highlights available"),
  17442. e.resolve()
  17443. }),
  17444. e
  17445. }
  17446. ,
  17447. n.prototype.waitForLoad = function(e, t) {
  17448. t() || (this.waitQueue.push({
  17449. object: e,
  17450. isLoadedCallback: t
  17451. }),
  17452. 1 === this.waitQueue.length && this.emit("waiting"))
  17453. }
  17454. ,
  17455. n.prototype.hide = function() {
  17456. this.floors.hide()
  17457. }
  17458. ,
  17459. n.prototype.show = function() {
  17460. this.floors.show()
  17461. }
  17462. ,
  17463. n.prototype.floorNames = function() {
  17464. return this.floors.names()
  17465. }
  17466. ,
  17467. n.prototype.warpDestFloors = function(e, t) {
  17468. if (!e || this.floors.length !== e.length)
  17469. return void this.toggleAllFloors(!0);
  17470. var i = e.findIndex(function(e) {
  17471. return e
  17472. }
  17473. .bind(this));
  17474. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17475. }
  17476. ,
  17477. n.prototype.setFloor = function(e, t, i) {
  17478. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17479. this.allFloorsVisible = !1,
  17480. this._setFloor(e, t, i)
  17481. }
  17482. ,
  17483. n.prototype.toggleAllFloors = function(e) {
  17484. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17485. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17486. this._setFloor(this.currentFloor)
  17487. }
  17488. ,
  17489. n.prototype._setFloor = function(e, t, i) {
  17490. t = t || this.mode,
  17491. this.emit("floor.changed", e, t, this.currentFloor),
  17492. this.currentFloor = e;
  17493. var n;
  17494. if (t === c.PANORAMA) {
  17495. if (this.show(),
  17496. this.shouldShowtags && this.tagsShown)
  17497. for (n in this.tags)
  17498. this.tags[n].show(f.showFloorDuration)
  17499. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17500. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17501. }
  17502. .bind(this)),
  17503. this.shouldShowtags && this.tagsShown))
  17504. for (n in this.tags) {
  17505. var r = this.tags[n];
  17506. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17507. }
  17508. var o = this
  17509. , a = e;
  17510. E.start(function() {}, f.showFloorDelay, function() {
  17511. o.floors.forEach(function(e) {
  17512. e.chunks.forEach(function(t) {
  17513. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17514. })
  17515. })
  17516. }
  17517. .bind(this))
  17518. }
  17519. ,
  17520. n.prototype.toggleExplode = function() {
  17521. this.floors.toggleExplodeHorizontal()
  17522. }
  17523. ,
  17524. n.prototype.toggleExplodeUp = function() {
  17525. this.floors.toggleExplodeVertical()
  17526. }
  17527. ,
  17528. n.prototype.nextFloor = function(e) {
  17529. return this.floors.nextFloor(this.currentFloor, e)
  17530. }
  17531. ,
  17532. n.prototype.addFloor = function(e) {
  17533. this.floors.add(e)
  17534. }
  17535. ,
  17536. n.prototype.getFloorAtPoint = function(e) {
  17537. return this.floors.getFloorAtPoint(e)
  17538. }
  17539. ,
  17540. n.prototype.getTagBySid = function(e) {
  17541. return this.tags[e]
  17542. }
  17543. ,
  17544. n.prototype.addChunk = function(e, t) {
  17545. this.floors.getOrMakeFloor(e).addChunk(t),
  17546. this.chunks.push(t)
  17547. }
  17548. ,
  17549. n.prototype.setMode = function(e) {
  17550. if (!this.supportedModes[e])
  17551. throw new R("Mode not supported for this model: " + e);
  17552. this.mode = e;
  17553. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17554. this.chunks.forEach(function(t) {
  17555. t.setMode(e)
  17556. })
  17557. }
  17558. ,
  17559. n.prototype.build = function() {
  17560. this.heroLocations = this.images.getHeroLocations(this.panos);
  17561. var e = function() {
  17562. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17563. }
  17564. .bind(this)();
  17565. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17566. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17567. }
  17568. .bind(this)) || e,
  17569. null === this.heroImage && O.warn("No hero image defined."),
  17570. this.currentFloor = this.floors.last(),
  17571. this.floors.build(),
  17572. this.colliders = this.floors.reduce(function(e, t) {
  17573. return e.concat(t.collider.children)
  17574. }, []),
  17575. this.panos.forEach(function(e) {
  17576. e.build1(),
  17577. e.on("enter", function() {
  17578. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17579. }
  17580. .bind(this))
  17581. }
  17582. .bind(this)),
  17583. this.panos.forEach(function(e) {
  17584. e.build2()
  17585. }),
  17586. this.floors.forEach(function(e) {
  17587. this.boundingBox.union(e.boundingBox)
  17588. }
  17589. .bind(this)),
  17590. this.size = this.boundingBox.size(),
  17591. this.center = this.boundingBox.center(),
  17592. this.floors.forEach(function(e) {
  17593. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17594. }
  17595. .bind(this)),
  17596. this.panos.populate_path_graph(),
  17597. this.skybox = new l(this.boundingBox),
  17598. this.skybox.matrixWorldNeedsUpdate = !0,
  17599. this.add(this.skybox);
  17600. setTimeout(function() {
  17601. //this.hotsCount && this.shineHots()
  17602. Hot.beginShineHot()
  17603. }
  17604. .bind(this), 1300)
  17605. //add-----
  17606. {
  17607. let maxCount = browser.isMobile() ? 200000 : 400000
  17608. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17609. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17610. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17611. if(c > maxCount){ //防止加载时间过长,分批计算
  17612. console.log('hot分批setVisiblePanos')
  17613. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17614. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17615. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17616. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17617. if(noVisiHots.length){
  17618. let i = 0
  17619. let hotVisiInterval = setInterval(()=>{
  17620. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17621. i++;
  17622. if(i>=noVisiHots.length){
  17623. clearInterval(hotVisiInterval)
  17624. }
  17625. }, dur)
  17626. }
  17627. }
  17628. }
  17629. //---------
  17630. this.createFloorLogo()
  17631. return O.debug("Done building model"),
  17632. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17633. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17634. this.buildRooms(),
  17635. this.labels.associateWithRooms(this.rooms),
  17636. $.when(this)
  17637. }
  17638. ,
  17639. n.prototype.createFloorLogo = function(){
  17640. console.log('createFloorLogo')
  17641. if(this.floorLogos || !settings.floorlogoURL)return;
  17642. var url = settings.floorlogoURL
  17643. var map = tex.load(url);//可以追加done
  17644. this.floorLogos = [];
  17645. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17646. var material = new o.MeshBasicMaterial({
  17647. opacity:0,
  17648. map:map,
  17649. side: o.DoubleSide,
  17650. transparent: !0,
  17651. depthWrite: !1,
  17652. depthTest:false//改 在chunk\skybox外也可看到
  17653. });
  17654. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17655. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17656. //logo.scale.set(s,s,s);
  17657. logo.position.set(0,-1.5,0);
  17658. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17659. logo.renderOrder = 100;//cover the videoSkybox
  17660. //logo.layers.set(0)
  17661. this.add(logo);
  17662. this.floorLogos.push(logo);
  17663. }
  17664. this.floorLogos[1].visible = false;
  17665. }
  17666. n.prototype.adjustfloorLogoHeight = function(o){
  17667. var h = player.currentPano.floorPosition.y + 0.01;
  17668. this.floorLogos[1].position.setY(h);
  17669. this.floorLogos[0].position.setY(h);
  17670. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17671. },
  17672. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17673. if(!this.floorLogos) return;
  17674. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17675. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17676. if(!o.dur){//立刻
  17677. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17678. this.floorLogos[o.index].material.opacity = o.opa;
  17679. }else{
  17680. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17681. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17682. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17683. }
  17684. },
  17685. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17686. var lastQ, lastP;
  17687. var equals = function(v1, v2, min){
  17688. return Math.abs(v1-v2) < min
  17689. }
  17690. var isSame = function(now, last, k){//如果和上次相同就不改变
  17691. if(!last)return false;
  17692. var R = k.sceneRenderer;
  17693. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17694. //暂时:
  17695. var min = 0.0008
  17696. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17697. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17698. return same;
  17699. }
  17700. return function(Q, k){
  17701. if(!Q)return;
  17702. /* if(Config.ifFish && window.lowFPS){
  17703. this.fLCompute++;
  17704. if(R.AFPS < 38){
  17705. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17706. else if(k.flying && k.fLCompute%2 !=1) return;
  17707. k.fLCompute %= 4;
  17708. }else if(R.AFPS < 45){
  17709. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17710. else if(k.flying && k.fLCompute%2 !=1) return;
  17711. k.fLCompute %= 6;
  17712. }else{
  17713. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17714. //else if(k.flying && k.fLCompute%2 !=1) return;
  17715. k.fLCompute %= 2;
  17716. }
  17717. } */
  17718. var sameQ, sameP, quaternion, visible;
  17719. for(var i=0;i<2;i++){
  17720. var logo = this.floorLogos[i];
  17721. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17722. visible = true;
  17723. }
  17724. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17725. var c = k.cameraControls.activeControl;
  17726. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17727. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17728. for(var i=0;i<2;i++){
  17729. var logo = this.floorLogos[i];
  17730. if(!sameQ){
  17731. if(!quaternion){
  17732. var a = new THREE.Vector3(0,0,-1);
  17733. a.applyQuaternion(Q);
  17734. a.setY(0);
  17735. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17736. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17737. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17738. quaternion.multiply(a);
  17739. }
  17740. logo.quaternion.copy(quaternion);
  17741. }
  17742. }
  17743. }
  17744. }()
  17745. n.prototype.loadLabels = function() {//xzw
  17746. this.labels = new x(this);
  17747. var e = $.Deferred();
  17748. //加载俯视图的标签 注释这个备注就会加载
  17749. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17750. window.DATA.showingLabels ? this.showingLabels = true : '';
  17751. if (!this.showingLabels)
  17752. return e.resolve();
  17753. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17754. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17755. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17756. O.warn("Getting labels failed, not displaying labels."),
  17757. e.resolve()
  17758. }),
  17759. e
  17760. }
  17761. ,
  17762. n.prototype.buildRooms = function() {
  17763. this.rooms = new T(this),
  17764. this.rooms.createFromChunks(this.chunks),
  17765. this.rooms.calcRoomBoundaries()
  17766. }
  17767. ,
  17768. n.prototype.updateProjectedPanos = function() {
  17769. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17770. }
  17771. ,
  17772. n.prototype.setProjectedPanos = function(e, t, i) {
  17773. void 0 !== i && null !== i || (i = !0),
  17774. i = !!i,
  17775. this.projectedPano0 = e,
  17776. this.projectedPano1 = t,
  17777. this.skybox.material.setProjectedPanos(e, t, i),
  17778. this.chunks.forEach(function(n) {
  17779. n.materialInside.setProjectedPanos(e, t, i)
  17780. })
  17781. }
  17782. ,
  17783. n.prototype.setSide = function(e) {
  17784. this.floors.forEach(function(t) {
  17785. t.collider.material.side = e
  17786. })
  17787. }
  17788. ,
  17789. n.prototype.heroCount = function() {
  17790. return this.heroLocations ? this.heroLocations.length : 0
  17791. }
  17792. ,
  17793. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17794. if (e[0] < 0)
  17795. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17796. null;
  17797. if (this.heroCount() < 1)
  17798. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17799. null;
  17800. var t = this.heroLocations[e[0]];
  17801. if(t.heroLocations && e[1]!=void 0){
  17802. t = t.heroLocations[e[1]];
  17803. }
  17804. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17805. null) : t
  17806. }
  17807. ,
  17808. n.prototype.findPanoramicHero = function() {
  17809. for (var e in this.heroLocations)
  17810. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17811. return this.heroLocations[e];
  17812. return null
  17813. }
  17814. ,
  17815. n.prototype.listImagePanos = function() {
  17816. var e = []
  17817. , t = this;
  17818. return this.images.forEach(function(i) {
  17819. if (i.metadata && i.metadata.scan_id) {
  17820. var n = t.panos.get(i.metadata.scan_id);
  17821. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17822. }
  17823. }),
  17824. e
  17825. }
  17826. ,
  17827. n.prototype.fadePanoMarkers = function(e, t) {
  17828. this.panos.fadeMarkerOpacity(e, t)
  17829. }
  17830. ,
  17831. n.prototype.setSweepVisibility = function(e) {
  17832. this.panos.forEach(function(t) {
  17833. t.marker && (t.marker.visible = e)
  17834. })
  17835. }
  17836. ,
  17837. n.prototype.outsideAllowed = function() {
  17838. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17839. }
  17840. ,
  17841. t.exports = n
  17842. }
  17843. ).call(this, "/js/model/Model.js")
  17844. }
  17845. , {
  17846. "../constants": 8,
  17847. "../enum/AlignmentType": 17,
  17848. "../enum/RenderOrder": 42,
  17849. "../enum/Viewmode": 51,
  17850. "../exception/BasicException": 55,
  17851. "../label/Label": 90,
  17852. "../loaders/ModelLoader": 105,
  17853. "../loaders/ModelTextureLoader": 106,
  17854. "../loaders/SweepDataLoader": 107,
  17855. "../tag/tag": 123,
  17856. "../tag/tagManager": 124,
  17857. "../objects/BoundingTextureSkybox": 143,
  17858. "../objects/Chunk": 144,
  17859. "../objects/Floor": 146,
  17860. "../objects/Panorama": 148,
  17861. "../objects/Room": 150,
  17862. "../objects/Snapshot": 153,
  17863. "../settings": 166,
  17864. "../shaders": 167,
  17865. "../util/ModelUrls": 177,
  17866. "../util/PanoramaCollection": 178,
  17867. "../util/ajax": 181,
  17868. "../util/common": 185,
  17869. "../util/easing": 186,
  17870. "../util/lerp": 188,
  17871. "../util/logger": 189,
  17872. "../util/math": 190,
  17873. "../util/texture": 194,
  17874. "../util/transitions": 195,
  17875. "./../util/browser": 182,
  17876. "./../util/showcase": 193,
  17877. "./Chunks": 135,
  17878. "./FloorCollection": 136,
  17879. "./ImageCollection": 137,
  17880. "./LabelCollection": 138,
  17881. "./RoomCollection": 141,
  17882. events: 202,
  17883. three: 217,
  17884. "hot": "hot"
  17885. }],
  17886. 140: [function(e, t, i) {
  17887. "use strict";
  17888. function n() {
  17889. this.modelMap = {},
  17890. this.activeModel = null,
  17891. this.modelCount = 0,
  17892. this.tileDownloader = null,
  17893. this.panoRenderer = null
  17894. }
  17895. var r = (e("three"),
  17896. e("../util/common"))
  17897. , o = e("../exception/BasicException")
  17898. , a = e("../enum/ModelManagerEvents")
  17899. , s = e("../enum/PanoRendererEvents")
  17900. , l = e("events").EventEmitter;
  17901. n.prototype.init = function(e, t, i) {
  17902. this.tileDownloader = e,
  17903. this.panoRenderer = t,
  17904. this.qualityManager = i,
  17905. this.bindEvents()
  17906. }
  17907. ,
  17908. n.prototype.bindEvents = function() {
  17909. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17910. }
  17911. ,
  17912. n.prototype.onTileRendered = function(e, t, i, n) {}
  17913. ,
  17914. n.prototype.addModel = function(e) {
  17915. this.modelMap[e.sid] = e,
  17916. 0 === this.modelCount && this.activateModel(e.sid),
  17917. this.modelCount++,
  17918. this.emit(a.ModelAdded)
  17919. }
  17920. ,
  17921. n.prototype.getModel = function(e) {
  17922. return this.modelMap[e]
  17923. }
  17924. ,
  17925. n.prototype.activateModel = function(e) {
  17926. var t = this.modelMap[e];
  17927. if (!t)
  17928. throw new o("Tried to activate invalid model!");
  17929. var i = this.activeModel;
  17930. this.activeModel = t,
  17931. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17932. this.tileDownloader.setUrls(t.urls),
  17933. t.panos.forEach(function(e) {
  17934. e.attachToPanoRenderer(this.panoRenderer),
  17935. e.tileDownloader = this.tileDownloader,
  17936. e.qualityManager = this.qualityManager
  17937. }
  17938. .bind(this)),
  17939. this.emit(a.ActiveModelChanged, {
  17940. oldModel: i,
  17941. model: t
  17942. })
  17943. }
  17944. ,
  17945. n.prototype.getActiveModel = function() {
  17946. return this.activeModel
  17947. }
  17948. ,
  17949. r.extend(n, l),
  17950. t.exports = n
  17951. }
  17952. , {
  17953. "../enum/ModelManagerEvents": 33,
  17954. "../enum/PanoRendererEvents": 35,
  17955. "../exception/BasicException": 55,
  17956. "../util/common": 185,
  17957. events: 202,
  17958. three: 217
  17959. }],
  17960. 141: [function(e, t, i) {
  17961. (function(i) {
  17962. "use strict";
  17963. function n() {
  17964. s.call(this)
  17965. }
  17966. var r = e("../objects/Room")
  17967. , o = (e("../settings"),
  17968. e("../util/logger"))
  17969. , a = (e("../util/transitions"),
  17970. e("../util/easing"),
  17971. e("../util/common"))
  17972. , s = e("../util/IndexedCollection")
  17973. , l = e("./Chunks");
  17974. new o(i);
  17975. a.inherit(n, s),
  17976. n.prototype.getIndex = function(e) {
  17977. return e.roomId
  17978. }
  17979. ,
  17980. n.prototype.calcRoomBoundaries = function() {
  17981. this.forEach(function(e) {
  17982. e.calcBoundaries()
  17983. })
  17984. }
  17985. ,
  17986. n.prototype.createFromChunks = function(e) {
  17987. var t = {
  17988. floorId: -1,
  17989. roomId: -1
  17990. }
  17991. , i = {};
  17992. e.forEach(function(e) {
  17993. l.parseIdsFromChunkName(e.name, t);
  17994. var o = i[t.roomId];
  17995. if (!o) {
  17996. var a = n.generateRoomId(t.floorId, t.roomId);
  17997. o = new r(t.floorId,a),
  17998. this.add(o),
  17999. i[t.roomId] = o
  18000. }
  18001. o.addChunk(e)
  18002. }
  18003. .bind(this)),
  18004. this.calcRoomBoundaries()
  18005. }
  18006. ,
  18007. n.generateRoomId = function(e, t) {
  18008. return e + "_" + t
  18009. }
  18010. ,
  18011. t.exports = n
  18012. }
  18013. ).call(this, "/js/model/RoomCollection.js")
  18014. }
  18015. , {
  18016. "../objects/Room": 150,
  18017. "../settings": 166,
  18018. "../util/IndexedCollection": 175,
  18019. "../util/common": 185,
  18020. "../util/easing": 186,
  18021. "../util/logger": 189,
  18022. "../util/transitions": 195,
  18023. "./Chunks": 135
  18024. }],
  18025. 142: [function(e, t, i) {
  18026. "use strict";
  18027. function n(e, t, i) {
  18028. e = e.clone().expandByScalar(0.01);//改
  18029. var n = e.size()
  18030. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18031. o.boundingBox = e,
  18032. r.Mesh.call(this, o, t),
  18033. this.position.copy(e.center()),
  18034. this.frustumCulled = !1,
  18035. i && this.add(new r.WireframeHelper(this))
  18036. }
  18037. var r = e("three");
  18038. n.prototype = Object.create(r.Mesh.prototype),
  18039. n.prototype.constructor = n,
  18040. t.exports = n
  18041. }
  18042. , {
  18043. three: 217
  18044. }],
  18045. 143: [function(e, t, i) {
  18046. (function(i) {
  18047. "use strict";
  18048. function n(e) {
  18049. h.time("Computing a nice bounding cubemap");
  18050. var t = new a({
  18051. side: r.BackSide,
  18052. transparent: !0
  18053. });
  18054. t.uniforms.modelAlpha.value = 0,
  18055. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18056. this.renderOrder = l.boundingSkybox,
  18057. o.call(this, e, t),
  18058. h.timeEnd("Computing a nice bounding cubemap")
  18059. }
  18060. var r = e("three")
  18061. , o = (e("../enum/Viewmode"),
  18062. e("../shaders"),
  18063. e("./BoundingMesh"))
  18064. , a = e("../materials/ModelTextureMaterial")
  18065. , s = e("../settings")
  18066. , l = e("../enum/RenderOrder")
  18067. , c = e("../util/logger")
  18068. , h = new c(i);
  18069. n.prototype = Object.create(o.prototype),
  18070. n.prototype.constructor = n,
  18071. t.exports = n
  18072. }
  18073. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18074. }
  18075. , {
  18076. "../enum/RenderOrder": 42,
  18077. "../enum/Viewmode": 51,
  18078. "../materials/ModelTextureMaterial": 118,
  18079. "../settings": 166,
  18080. "../shaders": 167,
  18081. "../util/logger": 189,
  18082. "./BoundingMesh": 142,
  18083. three: 217
  18084. }],
  18085. 144: [function(e, t, i) {
  18086. "use strict";
  18087. function n(e) {
  18088. this.materialInside = new s({
  18089. side: r.DoubleSide
  18090. });
  18091. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18092. this.materialOutside = new r.RawShaderMaterial({
  18093. fragmentShader: o.modelOutside.fragmentShader,
  18094. vertexShader: o.modelOutside.vertexShader,
  18095. uniforms: t,
  18096. side: r.FrontSide,
  18097. name: "chunkOut"
  18098. }),
  18099. r.Mesh.call(this, e.geometry, this.materialInside),
  18100. this.name = e.name || "",
  18101. this.textureName = e.textureName,
  18102. this.meshUrl = e.meshUrl
  18103. }
  18104. var r = e("three")
  18105. , o = e("../shaders")
  18106. , a = e("../enum/Viewmode")
  18107. , s = e("../materials/ModelTextureMaterial");
  18108. n.prototype = Object.create(r.Mesh.prototype),
  18109. n.prototype.setTextureMap = function(e) {
  18110. this.materialInside.uniforms.map.value = e,
  18111. this.materialOutside.uniforms.map.value = e
  18112. }
  18113. ,
  18114. n.prototype.setMode = function(e) {
  18115. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18116. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18117. t.transparent = this.material.transparent,
  18118. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18119. this.material = t
  18120. }
  18121. ,
  18122. t.exports = n
  18123. }
  18124. , {
  18125. "../enum/Viewmode": 51,
  18126. "../materials/ModelTextureMaterial": 118,
  18127. "../shaders": 167,
  18128. three: 217
  18129. }],
  18130. 145: [function(e, t, i) {
  18131. "use strict";
  18132. function n(e) {
  18133. this.chunksize = e || 10,
  18134. this.chunks = {},
  18135. this.boundingBoxes = {},
  18136. this.children = [],
  18137. this.offset = new r.Vector3(0,.5,0),
  18138. this.material = new r.MeshBasicMaterial({
  18139. color: 16777215 * Math.random(),
  18140. side: r.DoubleSide
  18141. })
  18142. }
  18143. var r = e("three");
  18144. e("../enum/Viewmode");
  18145. n.prototype.add = function(e) {
  18146. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18147. m ? (t = m.position.array,
  18148. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18149. n = e.faces);
  18150. var v = new r.Vector3;
  18151. if (i)
  18152. for (o = 0,
  18153. a = i.length; o < a; o += 3) {
  18154. var A = 3 * i[o]
  18155. , y = 3 * i[o + 1]
  18156. , C = 3 * i[o + 2];
  18157. s = (t[A] + t[y] + t[C]) / 3,
  18158. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18159. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18160. h = Math.floor(s / this.chunksize),
  18161. u = Math.floor(l / this.chunksize),
  18162. d = Math.floor(c / this.chunksize),
  18163. p = h + "." + u + "." + d,
  18164. p in this.chunks ? (g = this.chunks[p],
  18165. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18166. f = this.boundingBoxes[p] = new r.Box3),
  18167. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18168. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18169. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18170. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18171. }
  18172. else
  18173. for (o = 0,
  18174. a = t.length; o < a; o += 9)
  18175. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18176. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18177. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18178. h = Math.floor(s / this.chunksize),
  18179. u = Math.floor(l / this.chunksize),
  18180. d = Math.floor(c / this.chunksize),
  18181. p = h + "." + u + "." + d,
  18182. p in this.chunks ? (g = this.chunks[p],
  18183. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18184. f = this.boundingBoxes[p] = new r.Box3),
  18185. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18186. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18187. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18188. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18189. }
  18190. ,
  18191. n.prototype.build = function() {
  18192. var e = new r.Object3D;
  18193. e.material = this.material;
  18194. for (var t in this.chunks) {
  18195. var i = this.chunks[t]
  18196. , n = new r.BufferGeometry;
  18197. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18198. n.boundingBox = this.boundingBoxes[t];
  18199. var o = new r.Mesh(n,this.material);
  18200. o.material.visible = !1,
  18201. e.add(o),
  18202. this.chunks[t] = []
  18203. }
  18204. return e
  18205. }
  18206. ,
  18207. t.exports = n
  18208. }
  18209. , {
  18210. "../enum/Viewmode": 51,
  18211. three: 217
  18212. }],
  18213. 146: [function(e, t, i) {
  18214. "use strict";
  18215. var r = e("three")
  18216. , o = e("../settings")
  18217. , a = e("../util/common")
  18218. , s = e("../util/lerp")
  18219. , l = e("./ChunkedCollider")
  18220. , c = e("../util/transitions")
  18221. , h = e("../util/easing")
  18222. , u = (e("../objects/Panorama"),
  18223. e("../enum/RenderOrder"))
  18224. , d = e("../localization/localize");
  18225. function n(e, t, i) {
  18226. r.Object3D.call(this),
  18227. this.model = e,
  18228. this.floorIndex = t,
  18229. this.lang = o.languageTag,
  18230. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18231. this.panos = [],
  18232. this.chunks = [],
  18233. this.colliderBuilder = new l(3),
  18234. this.collider = null,
  18235. this.center = null,
  18236. this.boundingBox = new r.Box3,
  18237. this.size = null,
  18238. this.hidden = !1,
  18239. this.conservativeBoundingBox = new r.Box3,
  18240. this.debugColor = 16777215 * Math.random(),
  18241. this.transition = null
  18242. }
  18243. n.prototype = Object.create(r.Object3D.prototype),
  18244. n.prototype.enter = function(e) {
  18245. this.model.setFloor(this, e)
  18246. }
  18247. ,
  18248. n.prototype.hide = function(e) {
  18249. if (!this.hidden || this.transition) {
  18250. this.chunks.forEach(function(e) {
  18251. e.material.transparent = !0
  18252. }),
  18253. c.cancel(this.transition);
  18254. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18255. , i = e ? 0 : o.hideFloorDelay / t;
  18256. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18257. this.hidden = !0
  18258. }
  18259. .bind(this), i, h.easeInOutQuad)
  18260. }
  18261. }
  18262. ,
  18263. n.prototype.show = function(e) {
  18264. if (this.hidden || this.transition) {
  18265. this.hidden = !1,
  18266. c.cancel(this.transition);
  18267. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18268. , i = e ? 0 : o.showFloorDelay / t;
  18269. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18270. this.hidden || this.chunks.forEach(function(e) {
  18271. e.material.transparent = !1
  18272. })
  18273. }
  18274. .bind(this), i, h.easeInOutQuad)
  18275. }
  18276. }
  18277. ,
  18278. n.prototype.toggle = function(e, t) {
  18279. e = void 0 === e ? this.hidden : e,
  18280. e ? this.show(t) : this.hide(t)
  18281. }
  18282. ,
  18283. n.prototype.containsPoint = function(e) {
  18284. return this.collider.children.some(function(t) {
  18285. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18286. t.geometry.boundingBox.containsPoint(e)
  18287. })
  18288. }
  18289. ,
  18290. n.prototype.distanceToPoint = function(e) {
  18291. var t = null
  18292. , i = 1 / 0;
  18293. return this.collider.children.forEach(function(n) {
  18294. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18295. var r = n.geometry.boundingBox.distanceToPoint(e);
  18296. (!t || i > r) && (i = r,
  18297. t = n)
  18298. }),
  18299. i
  18300. }
  18301. ,
  18302. n.prototype.addChunk = function(e) {
  18303. e.renderOrder = u.ghostFloor,
  18304. this.add(e),
  18305. this.chunks.push(e),
  18306. this.boundingBox.union(e.geometry.boundingBox),
  18307. this.size = this.boundingBox.size(),
  18308. this.colliderBuilder.add(e.geometry)
  18309. }
  18310. ,
  18311. n.prototype.addPano = function(e) {
  18312. this.panos.push(e),
  18313. this.add(e.skyboxMesh),
  18314. e.marker && this.add(e.marker);
  18315. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18316. var t = new r.Vector3(1,1,1)
  18317. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18318. this.boundingBox.union(i)
  18319. }
  18320. }
  18321. ,
  18322. n.prototype.build = function() {
  18323. this.collider = this.colliderBuilder.build(!0),
  18324. this.add(this.collider),
  18325. this.center = this.boundingBox.center(),
  18326. this.conservativeBoundingBox.copy(this.boundingBox),
  18327. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18328. return e.geometry.boundingBox.min.y
  18329. }), 5),
  18330. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18331. return e.geometry.boundingBox.max.y
  18332. }), 5),
  18333. this.colliderBuilder = null
  18334. }
  18335. ,
  18336. n.prototype.toShortString = function() {
  18337. return a.nth(this.floorIndex + 1)
  18338. }
  18339. ,
  18340. n.prototype.toString = function() {
  18341. return this.name
  18342. }
  18343. ,
  18344. t.exports = n
  18345. }
  18346. , {
  18347. "../enum/RenderOrder": 42,
  18348. "../localization/localize": 108,
  18349. "./strings-cn-CN": 109,
  18350. "../objects/Panorama": 148,
  18351. "../settings": 166,
  18352. "../util/common": 185,
  18353. "../util/easing": 186,
  18354. "../util/lerp": 188,
  18355. "../util/transitions": 195,
  18356. "./ChunkedCollider": 145,
  18357. three: 217
  18358. }],
  18359. 147: [function(e, t, i) {
  18360. "use strict";
  18361. function n(e) {
  18362. this.player = e,
  18363. this.obj3d = null,
  18364. this.UP = new r.Vector3(0,1,0)
  18365. }
  18366. var r = e("three")
  18367. , o = e("../settings");
  18368. n.prototype.prefs = {
  18369. linewidth: 3,
  18370. height: .07,
  18371. opacity: .45,
  18372. endScale: .05
  18373. },
  18374. n.prototype.discard = function() {
  18375. if (this.obj3d) {
  18376. var e = this.obj3d.parent;
  18377. e && e.remove(this.obj3d)
  18378. }
  18379. this.obj3d = null
  18380. }
  18381. ,
  18382. n.prototype.draw = function() {
  18383. if (this.discard(),
  18384. o.showNeighbors) {
  18385. var e = this.player.currentPano.floor;
  18386. this.obj3d = new r.Object3D;
  18387. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18388. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18389. i.y += this.prefs.height;
  18390. var n = .1525
  18391. , a = .127
  18392. , s = .0127
  18393. , l = .1
  18394. , c = .19
  18395. , h = .2032
  18396. , u = .2286
  18397. , d = .255
  18398. , p = new r.Matrix4;
  18399. for (var f in t)
  18400. if (t[f]) {
  18401. var g = this.player.model.panos.get(f)
  18402. , m = (g.position.clone().sub(this.player.model.position),
  18403. g.position.clone().sub(g.floorPosition))
  18404. , v = g.floorPosition.clone().sub(this.player.model.position);
  18405. v.y += this.prefs.height;
  18406. var A = new r.Geometry;
  18407. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18408. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18409. p.identity().setPosition(m),
  18410. A.applyMatrix(p),
  18411. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18412. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18413. p.lookAt(v, i, this.UP).setPosition(v),
  18414. A.applyMatrix(p),
  18415. A.vertices.push(v, i);
  18416. var y = new r.Line(A,new r.LineBasicMaterial({
  18417. color: g.debugColor.getHex(),
  18418. transparent: !0,
  18419. opacity: this.prefs.opacity,
  18420. depthWrite: !1,
  18421. name: "sLine" + f,
  18422. linewidth: this.prefs.linewidth
  18423. }));
  18424. this.obj3d.add(y)
  18425. }
  18426. e.add(this.obj3d)
  18427. }
  18428. }
  18429. ,
  18430. n.prototype.update = function() {
  18431. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18432. }
  18433. ,
  18434. t.exports = n
  18435. }
  18436. , {
  18437. "../settings": 166,
  18438. three: 217
  18439. }],
  18440. 148: [function(e, t, i) {
  18441. (function(i) {
  18442. "use strict";
  18443. function n(e, t, i, n) {
  18444. this.model = e,
  18445. this.id = t,
  18446. this.alignmentType = i.alignmentType || l.ALIGNED,
  18447. this.neighbourUUIDs = i.neighbours || null,
  18448. this.neighbourPanos = null,
  18449. this.floor = null,
  18450. this.floorIndex = i.floor,
  18451. this.failedLoadingAt = 0,
  18452. this.maxLoadRetries = 4,
  18453. this.origin = i.position.clone(),
  18454. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18455. this.quaternion = i.quaternion.clone(),
  18456. this.skyboxMesh = new r.Mesh(E),
  18457. this.skyboxMesh.position.copy(this.position),
  18458. this.skyboxMesh.quaternion.copy(this.quaternion),
  18459. this.skyboxMesh.name = "skybox",
  18460. this.skyboxMesh.visible = !1,
  18461. this.skyboxMesh.updateMatrix(),
  18462. this.skyboxMesh.updateMatrixWorld(),
  18463. this.marker = null,
  18464. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18465. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18466. map: w,
  18467. side: r.DoubleSide,
  18468. opacity: 0,
  18469. transparent: !0,
  18470. depthWrite: !1
  18471. })),
  18472. this.marker.visible = this.showFloorMarker,
  18473. this.marker.renderOrder = s.panoMarker,
  18474. this.marker.name = "marker",
  18475. this.marker.pano = this,
  18476. this.marker.layers.set(v.PANOMARKERS),
  18477. this.marker.updateMatrixWorld(),
  18478. a.colorMarkerOnLoad && this.on("load", function() {
  18479. this.marker.material.color.set(65280)
  18480. })),
  18481. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18482. this.floorPosition = i.puck ? i.puck.clone() : null,
  18483. this.tiled = n,
  18484. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18485. this.solidSkybox.flipY = !1,
  18486. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18487. this.solidSkybox.magFilter = r.LinearFilter,
  18488. this.solidSkybox.generateMipmaps = !1)),
  18489. this.zoomed = !1,
  18490. this.panoRenderer = null,
  18491. this.qualityManager = null,
  18492. this.tileDownloader = null,
  18493. this.tiledPanoRenderTarget = null,
  18494. this.minimumTiledPanoLoaded = !1,
  18495. this.highestPartialTileRenderOpCompleted = 0,
  18496. this.highestFullTileRenderOpCompleted = 0,
  18497. this.shouldRedrawOnBaseLoaded = !1,
  18498. this.lockUntilRenderingComplete = !1,
  18499. a.colorMarkerOnLoad && this.on("load", function() {
  18500. this.marker.material.color.set(65280)
  18501. });
  18502. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18503. var e = new r.TextureLoader;
  18504. e.setCrossOrigin(!0);
  18505. var g = e.load("static/images/texture.jpg");
  18506. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18507. color: 16777215,
  18508. transparent: !0,
  18509. opacity: .75,
  18510. map: g
  18511. })),
  18512. this.vrMarker.boluoType = "vr",
  18513. this.vrMarker.position.z = 1,
  18514. this.vrMarker.enabled = !0,
  18515. this.vrMarker.visible = !1,
  18516. window.vrMarkers = window.vrMarkers || [],
  18517. window.vrMarkers.push(this.vrMarker),
  18518. this.marker && this.marker.add(this.vrMarker),
  18519. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18520. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18521. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18522. this.adjustAngleEnable) {
  18523. var i = new r.Quaternion;
  18524. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18525. this.skyboxMesh.quaternion.multiply(i);
  18526. var m = new r.Quaternion;
  18527. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18528. this.skyboxMesh.quaternion.multiply(m);
  18529. var n = new r.Quaternion;
  18530. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18531. this.skyboxMesh.quaternion.multiply(n),
  18532. this.skyboxMesh.updateMatrix(),
  18533. this.skyboxMesh.updateMatrixWorld(),
  18534. this.model.updateProjectedPanos()
  18535. }
  18536. /**************************************************************************************************************************************/
  18537. }
  18538. var r = e("three")
  18539. , o = e("../util/logger")
  18540. , a = e("../settings")
  18541. , s = (e("../enum/Viewmode"),
  18542. e("../enum/RenderOrder"))
  18543. , l = e("../enum/AlignmentType")
  18544. , c = (e("../util/common"),
  18545. e("../util/transitions"))
  18546. , h = e("../util/lerp")
  18547. , u = e("../util/ajax")
  18548. , d = e("../util/texture")
  18549. , p = e("../util/panorama")
  18550. , f = (e("../enum/TileDownloaderEvents"),
  18551. e("../enum/PanoramaEvents"))
  18552. , g = e("../enum/PanoRendererEvents")
  18553. , m = e("../enum/PanoSizeClass")
  18554. , v = e("../enum/RenderLayers")
  18555. , A = (e("../scene/SceneRenderer"),
  18556. e("../enum/GLCubeFaces"),
  18557. e("../exception/BasicException"))
  18558. , y = e("../tile/TileUtils")
  18559. , C = e("events").EventEmitter
  18560. , I = new o(i)
  18561. , E = new r.SphereBufferGeometry(.1)
  18562. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18563. , w = d.load("static/images/marker-256x256.png");
  18564. n.prototype = Object.create(C.prototype),
  18565. n.prototype.enter = function() {
  18566. var e = null;
  18567. return function() {
  18568. this.setZoomed(!1),
  18569. this.emit("enter", {
  18570. oldPano: e,
  18571. newPano: this
  18572. }),
  18573. e = this
  18574. }
  18575. }(),
  18576. n.prototype.exit = function() {
  18577. this.tiled ? (this.clearWaitDeferreds(),
  18578. this.minimumTiledPanoLoaded = !1,
  18579. this.tiledPanoRenderTarget = null,
  18580. this.setZoomed(!1),
  18581. this.panoRenderer.deactivateTiledPano(this),
  18582. this.highestPartialTileRenderOpCompleted = 0,
  18583. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18584. this.solidSkybox.loaded = !1,
  18585. this.solidSkybox.version = 0),
  18586. this.emit("exit")
  18587. }
  18588. ,
  18589. n.prototype.hoverOn = function(e) {
  18590. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18591. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18592. }
  18593. ,
  18594. n.prototype.hoverOff = function(e) {
  18595. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18596. }
  18597. ,
  18598. n.prototype.build1 = function() {
  18599. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18600. this.floor.addPano(this),
  18601. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18602. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18603. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18604. }
  18605. ,
  18606. n.prototype.build2 = function() {
  18607. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18608. this.height = this.position.distanceTo(this.floorPosition),
  18609. this.placeMarker()
  18610. }
  18611. ,
  18612. n.prototype.interpolateFloorPosition = function() {
  18613. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18614. return !!e.floorPosition
  18615. }).sort(function(e, t) {
  18616. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18617. }
  18618. .bind(this))
  18619. , t = this.position.clone();
  18620. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18621. t
  18622. }
  18623. ,
  18624. n.prototype.raycastFloorPosition = function() {
  18625. I.warn("Performance warning: Raycasting to find floor position");
  18626. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18627. , t = e.intersectObjects(this.model.colliders);
  18628. return t.length ? t[0].point : null
  18629. }
  18630. ,
  18631. n.prototype.raycastToFindFloor = function() {
  18632. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18633. return function() {
  18634. I.warn("Performance warning: Raycasting to find floor index");
  18635. for (var t = 0; t < e.length; t++) {
  18636. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18637. , n = i.intersectObjects(this.model.colliders);
  18638. if (n.length)
  18639. return n[0].object.parent.parent
  18640. }
  18641. return null
  18642. }
  18643. }(),
  18644. n.prototype.placeMarker = function() {
  18645. this.marker && (this.marker.position.copy(this.floorPosition),
  18646. this.marker.position.y += .05,
  18647. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18648. }
  18649. ,
  18650. n.prototype.translate = function(e) {
  18651. this.position.add(e),
  18652. this.floorPosition.add(e)
  18653. }
  18654. ,
  18655. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18656. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18657. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18658. }
  18659. ,
  18660. n.prototype.attachToPanoRenderer = function(e) {
  18661. this.panoRenderer = e,
  18662. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18663. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18664. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18665. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18666. }
  18667. ;
  18668. var _ = {};
  18669. n.prototype.getWaitDeferred = function(e) {
  18670. var t = _[this.id];
  18671. t || (t = {},
  18672. _[this.id] = t);
  18673. var i = t[e];
  18674. return i || (i = {
  18675. deferred: $.Deferred(),
  18676. active: !1
  18677. },
  18678. t[e] = i),
  18679. i
  18680. }
  18681. ,
  18682. n.prototype.resetWaitDeferred = function(e) {
  18683. var t = this.getWaitDeferred(e);
  18684. t.active = !1,
  18685. t.deferred = $.Deferred()
  18686. }
  18687. ,
  18688. n.prototype.clearWaitDeferreds = function() {
  18689. var e = _[this.id];
  18690. e || (e = {},
  18691. _[this.id] = e);
  18692. for (var t in e)
  18693. if (e.hasOwnProperty(t)) {
  18694. var i = e[t];
  18695. i.active = !1,
  18696. i.deferred = $.Deferred()
  18697. }
  18698. }
  18699. ,
  18700. n.prototype.loadTiledPano = function() {
  18701. var e = (new r.Vector3,
  18702. [])
  18703. , t = [];
  18704. return function(i, n, r, o, a, s) {
  18705. null !== o && void 0 !== o || (o = !0),
  18706. null !== a && void 0 !== a || (a = !0);
  18707. var l = this.getWaitDeferred(i)
  18708. , c = l.deferred
  18709. , h = null
  18710. , u = null;
  18711. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18712. u = r.vFov)),
  18713. !this.isLoaded(i)) {
  18714. if (!l.active) {
  18715. if (l.active = !0,
  18716. r) {
  18717. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18718. e[this.id + ":" + i] = {
  18719. tileCount: 0,
  18720. targetTileCount: d
  18721. },
  18722. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18723. }
  18724. t[this.id] || (t[this.id] = !0,
  18725. this.on(f.LoadComplete, function(e, t) {
  18726. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  18727. var i = this.getWaitDeferred(e).deferred;
  18728. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18729. this.resetWaitDeferred(e))
  18730. }
  18731. .bind(this)),
  18732. this.on(f.LoadFailed, function(e) {
  18733. var t = this.getWaitDeferred(e).deferred;
  18734. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18735. this.resetWaitDeferred(e))
  18736. }
  18737. .bind(this)),
  18738. this.on(f.TileLoaded, function(t, i, n) {
  18739. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  18740. var r = this.getWaitDeferred(t).deferred;
  18741. if (r && "pending" === r.state()) {
  18742. r.notify(t, i, n);
  18743. var o = e[this.id + ":" + t];
  18744. o && (o.tileCount++,
  18745. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18746. r.resolve(t, n),
  18747. this.resetWaitDeferred(t)))
  18748. }
  18749. }
  18750. .bind(this)))
  18751. }
  18752. this.tileDownloader.clearForceQueue(),
  18753. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18754. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18755. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18756. }
  18757. return c.promise()
  18758. }
  18759. }(),
  18760. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18761. if (e === this.id) {
  18762. var n = this.qualityManager.getPanoSize(m.BASE);
  18763. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18764. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18765. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18766. }
  18767. }
  18768. ,
  18769. n.prototype.onTileRendered = function(e, t, i, n) {
  18770. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18771. }
  18772. ,
  18773. n.prototype.onPanoRendered = function(e, t, i, n) {
  18774. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18775. this.updateSkyboxForZoomLevel(),
  18776. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18777. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18778. this.emit("load", t),
  18779. this.model.emit("load", this),
  18780. this.emit(f.LoadComplete, t, i))
  18781. }
  18782. ,
  18783. n.prototype.setZoomed = function(e) {
  18784. this.zoomed = e,
  18785. this.updateSkyboxForZoomLevel()
  18786. }
  18787. ,
  18788. n.prototype.ensureSkyboxReadyForRender = function() {
  18789. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18790. this.solidSkybox.loaded = !0)
  18791. }
  18792. ,
  18793. n.prototype.updateSkyboxForZoomLevel = function() {
  18794. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18795. }
  18796. ,
  18797. n.prototype.getSkyboxTexture = function() {
  18798. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18799. }
  18800. ,
  18801. n.prototype.onTileRenderFail = function(e, t, i) {
  18802. e === this.id && this.emit(f.LoadFailed, t)
  18803. }
  18804. ,
  18805. n.prototype.isLoaded = function(e) {
  18806. if (this.tiled) {
  18807. if (e && "string" == typeof e)
  18808. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18809. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18810. }
  18811. if (e && "number" == typeof e)
  18812. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18813. return !!this.solidSkybox.high || e in this.solidSkybox
  18814. }
  18815. ,
  18816. n.prototype.loadCube = function(e) {
  18817. if (this.isLoaded(e))
  18818. return I.info("Skipping load of pano, already loaded"),
  18819. $.when();
  18820. this.emit("loading", e),
  18821. this.model.emit("loading", this);
  18822. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18823. , i = t.filter(function(e) {
  18824. return !e
  18825. });
  18826. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18827. e = "high",
  18828. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18829. var n = 0
  18830. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18831. return u.getImage(t[i])
  18832. }
  18833. .bind(this));
  18834. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18835. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18836. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18837. this.solidSkybox.low = null),
  18838. this.solidSkybox.needsUpdate = !0,
  18839. this.emit("load", e),
  18840. this.model.emit("load", this),
  18841. this
  18842. }
  18843. .bind(this), function() {
  18844. I.error("Downloading cubemap for pano", this.id, "failed"),
  18845. this.failedLoadingAt = Date.now()
  18846. }
  18847. .bind(this), function() {
  18848. return $.when(++n, 6)
  18849. })
  18850. }
  18851. ,
  18852. n.raycastsSkipped = 0,
  18853. n.raycastsDone = 0,
  18854. n.prototype.findNeighourPanos = function() {
  18855. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18856. this.model.panos.forEach(function(e) {
  18857. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18858. var t = this.position.distanceTo(e.position);
  18859. if (t > a.panoramaNeighbourMaxDistance)
  18860. return this.model.panos.setNeighbour(this, e, !1),
  18861. void n.raycastsSkipped++;
  18862. var i = e.position.clone().sub(this.position).normalize()
  18863. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18864. , s = o.intersectObjects(this.model.colliders);
  18865. n.raycastsDone++,
  18866. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18867. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18868. }
  18869. }
  18870. .bind(this)),
  18871. this.model.panos.neighbourMap[this.id]
  18872. }
  18873. ,
  18874. n.prototype.worldPosition = function() {
  18875. return this.position
  18876. }
  18877. ,
  18878. n.prototype.addTextSprite = function(e, t) {
  18879. this.removeTextSprite();
  18880. var i = document.createElement("canvas")
  18881. , n = i.getContext("2d");
  18882. i.width = 256,
  18883. i.height = 256;
  18884. var o = "Arial"
  18885. , a = 60;
  18886. n.font = "bold " + a + "px " + o,
  18887. n.fillStyle = "white";
  18888. var s = n.measureText(e).width;
  18889. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18890. var l = new r.Texture(i);
  18891. l.needsUpdate = !0;
  18892. var c = new r.SpriteMaterial({
  18893. map: l,
  18894. color: t || 16428055
  18895. });
  18896. this.text3d = new r.Sprite(c),
  18897. this.text3d.position.copy(this.skyboxMesh.position),
  18898. this.floor.add(this.text3d)
  18899. }
  18900. ,
  18901. n.prototype.removeTextSprite = function() {
  18902. this.text3d && (this.floor.remove(this.text3d),
  18903. this.text3d = null)
  18904. }
  18905. ,
  18906. n.prototype.isAligned = function() {
  18907. return this.alignmentType === l.ALIGNED
  18908. }
  18909. ,
  18910. n.filters = {
  18911. inDirection: function(e, t, i) {
  18912. return function(n) {
  18913. var r = n.position.clone().sub(e).normalize();
  18914. return r.dot(t) > i
  18915. }
  18916. },
  18917. inFloorDirection: function(e, t, i) {
  18918. return function(n) {
  18919. var r = n.floorPosition.clone().sub(e).normalize();
  18920. return r.dot(t) > i
  18921. }
  18922. },
  18923. inPanoDirection: function(e, t, i) {
  18924. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18925. function(n) {
  18926. var r = n.floorPosition.clone().sub(e).normalize()
  18927. , o = n.position.clone().sub(e).normalize();
  18928. return r.dot(t) > i || o.dot(t) > i
  18929. }
  18930. },
  18931. atFloor: function(e) {
  18932. return function(t) {
  18933. return !e || t.floor === e
  18934. }
  18935. },
  18936. not: function(e) {
  18937. return function(t) {
  18938. return t !== e
  18939. }
  18940. },
  18941. notIn: function(e) {
  18942. return function(t) {
  18943. return e.indexOf(t) === -1
  18944. }
  18945. },
  18946. isLoaded: function() {
  18947. return function(e) {
  18948. return e.isLoaded()
  18949. }
  18950. },
  18951. isNotLoaded: function() {
  18952. return function(e) {
  18953. return !e.isLoaded()
  18954. }
  18955. },
  18956. isCloseEnoughTo: function(e, t) {
  18957. return function(i) {
  18958. return e.distanceTo(i.floorPosition) < t
  18959. }
  18960. },
  18961. hasMinimumHeightDifferenceTo: function(e, t) {
  18962. return function(i) {
  18963. return Math.abs(i.position.y - e.y) > t
  18964. }
  18965. },
  18966. isNotBehindNormal: function(e, t) {
  18967. var i = new r.Vector3;
  18968. return t = t.clone(),
  18969. function(n) {
  18970. var r = i.copy(n.position).sub(e).normalize();
  18971. return r.dot(t) > 0
  18972. }
  18973. },
  18974. isNeighbourPanoTo: function(e) {
  18975. return function(t) {
  18976. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  18977. }
  18978. },
  18979. isNeighbourOfNeighbourTo: function(e) {
  18980. return function(t) {
  18981. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  18982. var n = e.model.panos.get(i);
  18983. return !!n && n.neighbourPanos[t.id]
  18984. })
  18985. }
  18986. },
  18987. isNotRecentlyFailed: function(e) {
  18988. return function(t) {
  18989. return Date.now() - t.failedLoadingAt > e
  18990. }
  18991. },
  18992. isOnVisibleFloor: function() {
  18993. return function(e) {
  18994. return !e.floor.hidden
  18995. }
  18996. },
  18997. isPanoAligned: function() {
  18998. return function(e) {
  18999. return e.isAligned()
  19000. }
  19001. }
  19002. },
  19003. n.sortFunctions = {
  19004. distanceToPoint: function(e) {
  19005. return function(t, i) {
  19006. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19007. }
  19008. },
  19009. floorDistanceToPoint: function(e) {
  19010. return function(t, i) {
  19011. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19012. }
  19013. },
  19014. choose: function(e) {
  19015. return function(t, i) {
  19016. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19017. }
  19018. }
  19019. },
  19020. n.scoreFunctions = {
  19021. distance: function(e, t) {
  19022. return t = t || a.navigation.distanceFactor,
  19023. function(i) {
  19024. return e ? e.position.distanceTo(i.position) * t : 0
  19025. }
  19026. },
  19027. distanceSquared: function(e, t) {
  19028. return t = t || a.navigation.distanceFactor,
  19029. function(i) {
  19030. return e ? e.position.distanceToSquared(i.position) * t : 0
  19031. }
  19032. },
  19033. direction: function(e, t) {
  19034. return function(i) {
  19035. var n = i.position.clone().sub(e).normalize();
  19036. return n.dot(t) * a.navigation.directionFactor
  19037. }
  19038. },
  19039. angle: function(e, t) {
  19040. return function(i) {
  19041. var n = i.position.clone().sub(e).normalize();
  19042. return n.angleTo(t) * a.navigation.angleFactor
  19043. }
  19044. },
  19045. inFieldOfView: function(e, t) {
  19046. return function(i) {
  19047. var n = i.position.clone().sub(e).normalize();
  19048. return n.dot(t) > .75 ? 10 : -1
  19049. }
  19050. },
  19051. optionality: function(e) {
  19052. return function(t) {
  19053. var i = t.neighbourUUIDs.filter(function(t) {
  19054. return !(t in e.neighbourUUIDs) && t !== e.id
  19055. });
  19056. return i.length * a.navigation.optionalityFactor
  19057. }
  19058. },
  19059. penalizeHeightDifferenceUnder: function(e, t) {
  19060. return function(i) {
  19061. return e.y - i.position.y < t ? -20 : 0
  19062. }
  19063. }
  19064. },
  19065. t.exports = n
  19066. }
  19067. ).call(this, "/js/objects/Panorama.js")
  19068. }
  19069. , {
  19070. "../enum/AlignmentType": 17,
  19071. "../enum/GLCubeFaces": 25,
  19072. "../enum/PanoRendererEvents": 35,
  19073. "../enum/PanoSizeClass": 36,
  19074. "../enum/PanoramaEvents": 37,
  19075. "../enum/RenderLayers": 41,
  19076. "../enum/RenderOrder": 42,
  19077. "../enum/TileDownloaderEvents": 45,
  19078. "../enum/Viewmode": 51,
  19079. "../exception/BasicException": 55,
  19080. "../scene/SceneRenderer": 158,
  19081. "../settings": 166,
  19082. "../tile/TileUtils": 174,
  19083. "../util/ajax": 181,
  19084. "../util/common": 185,
  19085. "../util/lerp": 188,
  19086. "../util/logger": 189,
  19087. "../util/panorama": 191,
  19088. "../util/texture": 194,
  19089. "../util/transitions": 195,
  19090. events: 202,
  19091. three: 217
  19092. }],
  19093. 149: [function(e, t, i) {
  19094. "use strict";
  19095. function n(e) {
  19096. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19097. t.map.value = d,
  19098. t.opacity.value = 0,
  19099. t.color.value.set(o.reticuleColor),
  19100. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19101. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19102. side: r.DoubleSide,
  19103. depthWrite: !1,
  19104. depthTest: !1,
  19105. transparent: !0,
  19106. vertexShader: c.waypoint.vertexShader,
  19107. fragmentShader: c.waypoint.fragmentShader,
  19108. uniforms: t,
  19109. name: "waypoint",
  19110. opacity: 0,
  19111. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19112. })),
  19113. this.layers.set(h.RETICULE),
  19114. this.renderOrder = u.reticule,
  19115. this.player = e,
  19116. this.direction = new r.Vector3,
  19117. this.hidden = !0,
  19118. this.mouseLastMoveTime = Date.now()
  19119. }
  19120. var r = e("three")
  19121. , o = e("../settings")
  19122. , a = e("../util/transitions")
  19123. , s = e("../util/texture")
  19124. , l = e("../util/lerp")
  19125. , c = e("../shaders")
  19126. , h = e("../enum/RenderLayers")
  19127. , u = e("../enum/RenderOrder")
  19128. , d = s.load("static/images/reticule-256x256.png");
  19129. n.prototype = Object.create(r.Mesh.prototype),
  19130. n.prototype.move = function(e, t, i) {
  19131. this.hidden = i,
  19132. this.mouseLastMoveTime = Date.now()
  19133. }
  19134. ,
  19135. n.prototype.hide = function() {
  19136. this.hidden || (this.hidden = !0,
  19137. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19138. }
  19139. ,
  19140. n.prototype.show = function() {
  19141. this.hidden = !1,
  19142. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19143. }
  19144. ,
  19145. n.prototype.update = function() {
  19146. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19147. }
  19148. ,
  19149. n.prototype.updatePosition = function(e, t) {
  19150. if (!this.hidden) {
  19151. if (!t)
  19152. return this.hide();
  19153. var i = t.point
  19154. , n = e.distanceTo(i)
  19155. , r = 1 + .01 * n;
  19156. n < 1 && (r -= 1 - n),
  19157. this.show(),
  19158. this.scale.set(r, r, r),
  19159. this.direction = this.direction.multiplyScalar(.8),
  19160. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19161. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19162. this.lookAt(this.position.clone().add(this.direction))
  19163. }
  19164. }
  19165. ,
  19166. n.prototype.writeAstag = function() {
  19167. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19168. , t = new Date;
  19169. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19170. var i = {
  19171. enabled: !0,
  19172. version: "0",
  19173. created: t.toISOString(),
  19174. created_by: "APITest",
  19175. position: this.position.clone(),
  19176. stem: {
  19177. enabled: o.tags.pole.enabled,
  19178. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19179. },
  19180. label: "tag " + this.tagCount,
  19181. description: "Description " + e,
  19182. floor: function(e) {
  19183. if (e.currentFloor) {
  19184. var t = e.floors.indexOf(e.currentFloor);
  19185. return t > -1 ? t : void 0
  19186. }
  19187. }(this.player.model),
  19188. type: "info",
  19189. metadata: {
  19190. preferred_camera: {
  19191. mode: this.player.mode
  19192. }
  19193. }
  19194. };
  19195. console.log("--------------------------"),
  19196. console.log(JSON.stringify(i));
  19197. var n = this.player.model.addtag(e, i).build();
  19198. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19199. n.visible || n.show(o.tags.startup.fadeInDuration))
  19200. }
  19201. ,
  19202. t.exports = n
  19203. }
  19204. , {
  19205. "../enum/RenderLayers": 41,
  19206. "../enum/RenderOrder": 42,
  19207. "../settings": 166,
  19208. "../shaders": 167,
  19209. "../util/lerp": 188,
  19210. "../util/texture": 194,
  19211. "../util/transitions": 195,
  19212. three: 217
  19213. }],
  19214. 150: [function(e, t, i) {
  19215. "use strict";
  19216. function n(e, t) {
  19217. this.chunks = [],
  19218. this.floorId = e,
  19219. this.roomId = t,
  19220. this.position = new r.Vector3
  19221. }
  19222. var r = e("three");
  19223. n.prototype.addChunk = function(e) {
  19224. this.chunks.push(e)
  19225. }
  19226. ,
  19227. n.prototype.calcBoundaries = function() {
  19228. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19229. var s = this.chunks[a]
  19230. , l = s.geometry.attributes.position;
  19231. if (l)
  19232. for (var c = 0; c < l.array.length; c += 3)
  19233. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19234. t.add(e),
  19235. 0 === c ? (i.copy(e),
  19236. n.copy(e)) : (i.max(e),
  19237. n.min(e)),
  19238. o++
  19239. }
  19240. o > 0 ? (t.multiplyScalar(1 / o),
  19241. this.average = t) : this.average = null,
  19242. this.boundsMax = i,
  19243. this.boundsMin = n,
  19244. this.center = new r.Vector3,
  19245. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19246. }
  19247. ,
  19248. t.exports = n
  19249. }
  19250. , {
  19251. three: 217
  19252. }],
  19253. 151: [function(e, t, i) {
  19254. (function(i) {
  19255. "use strict";
  19256. function n(e, t, i) {
  19257. this.obj3d = null,
  19258. this.nodes = [],
  19259. this.colorHull = [],
  19260. this.shortPaths = {},
  19261. this.floorHull = null,
  19262. this.cameraHull = null,
  19263. this.floorPathDistance = 0,
  19264. this.floorCurvePoints = null,
  19265. this.floorCurveColors = null,
  19266. this.camCurvePoints = null,
  19267. this.warpDestHeroLoc = null,
  19268. this.warpDestPano = null,
  19269. this.warpPathPoints = null,
  19270. this.warpPathLengths = [0],
  19271. this.warpLength = 0,
  19272. this.closeWarpDistance = 4,
  19273. this.UP = A.UP.clone(),
  19274. this.longestStep = 0,
  19275. this.upcomingTransType = null,
  19276. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19277. this.prevNextDist = 0,
  19278. this.nextI = 0,
  19279. this.activeTransType = null,
  19280. this.lastTransType = null,
  19281. this.bunnyObj = null,
  19282. this.director = e,
  19283. this.player = t,
  19284. this.playerControls = i,
  19285. this.modelManager = t.modelManager,
  19286. this.updateModel(),
  19287. this.updateDefaultsFromModelData(),
  19288. this.bindEvents(),
  19289. this.warping = !1,
  19290. this.waitingToWarp = !1,
  19291. this.warpInterrupted = !1,
  19292. this.warpInterruptionBlackoutStyle = null,
  19293. this.warpInterruptionTravelTime = null
  19294. }
  19295. var r = e("three")
  19296. , o = e("../util/logger")
  19297. , a = e("../enum/Viewmode")
  19298. , s = e("../enum/RenderOrder")
  19299. , l = e("../enum/WarpStyle")
  19300. , c = e("../settings")
  19301. , h = e("../util/math")
  19302. , u = e("../util/lerp")
  19303. , d = e("../util/easing")
  19304. , p = e("../util/transitions")
  19305. , f = e("../objects/Snapshot")
  19306. , g = e("../effects")
  19307. , m = e("../shaders")
  19308. , v = (e("../gui/gui"),
  19309. e("../util/texture"))
  19310. , A = e("../enum/Vectors")
  19311. , y = (e("../model/ModelManager"),
  19312. new o(i))
  19313. , C = e("../enum/PlayerEvents")
  19314. , I = e("../enum/BlackoutStyle")
  19315. , E = e("../enum/ModelManagerEvents")
  19316. , b = e("../constants")
  19317. , w = {
  19318. path: 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  19320. pathStart: 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")
  19321. };
  19322. n.prototype.setScene = function(e) {
  19323. this.createCpm(e),
  19324. this.createBunnyObj(e)
  19325. }
  19326. ,
  19327. n.prototype.updateModel = function() {
  19328. this.model = this.modelManager.getActiveModel()
  19329. }
  19330. ,
  19331. n.prototype.bindEvents = function() {
  19332. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19333. }
  19334. ,
  19335. n.prototype.updateDefaultsFromModelData = function() {
  19336. this.model.data
  19337. }
  19338. ,
  19339. n.prototype.pointPathDistance = function(e) {
  19340. for (var t = 0, i = 1; i < e.length; i += 1)
  19341. t += e[i - 1].distanceTo(e[i]);
  19342. return t
  19343. }
  19344. ,
  19345. n.prototype.pointPathLengths = function(e) {
  19346. for (var t = [0], i = 1; i < e.length; i += 1)
  19347. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19348. return t
  19349. }
  19350. ,
  19351. n.prototype.interpAlongPath = function(e, t, i) {
  19352. var n, o = new r.Vector3, a = t[t.length - 1];
  19353. if (i < 1) {
  19354. n = i * a;
  19355. for (var s = 1; s < t.length; s += 1)
  19356. if (t[s] > n) {
  19357. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19358. return o.copy(e[s]),
  19359. o.sub(e[s - 1]),
  19360. o.multiplyScalar(l),
  19361. o.add(e[s - 1]),
  19362. o
  19363. }
  19364. } else
  19365. o.copy(e[e.length - 1]);
  19366. return o
  19367. }
  19368. ,
  19369. n.prototype.pathHeight = function() {
  19370. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19371. }
  19372. ,
  19373. n.prototype.createBunnyObj = function(e) {
  19374. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19375. this.bunnyObj.visible = c.warp.showBunny),
  19376. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19377. e.add(this.bunnyObj)
  19378. }
  19379. ,
  19380. n.prototype.createCpm = function(e) {
  19381. if (!this.currentPanoMarker) {
  19382. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19383. t.material.uniforms.opacity.value = 0,
  19384. this.currentPanoMarker = {
  19385. mesh: t,
  19386. placed: !1
  19387. }
  19388. }
  19389. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19390. this.placeCpm(),
  19391. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19392. }
  19393. ,
  19394. n.prototype.placeCpm = function() {
  19395. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19396. var e = this.player.currentPano.floor;
  19397. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19398. e.add(this.currentPanoMarker.mesh)),
  19399. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19400. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19401. this.currentPanoMarker.placed = !0
  19402. } else
  19403. this.popOutCpm()
  19404. }
  19405. ,
  19406. n.prototype.fadeInCpm = function(e) {
  19407. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19408. }
  19409. ,
  19410. n.prototype.fadeOutCpm = function(e) {
  19411. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19412. }
  19413. ,
  19414. n.prototype.popInCpm = function() {
  19415. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19416. }
  19417. ,
  19418. n.prototype.popOutCpm = function() {
  19419. this.fadeOutCpm(2)
  19420. }
  19421. ,
  19422. n.prototype.brushPrefs = {
  19423. linewidth: 7,
  19424. strokeWidth: 15,
  19425. cvSegments: 48,
  19426. paveStep: .1,
  19427. paveWidth: .2,
  19428. lookBlendDist: 3,
  19429. maxTurn: r.Math.degToRad(2)
  19430. },
  19431. n.prototype.panoPathDistance = function(e) {
  19432. var t = this.model.panos;
  19433. if (!e || e.length < 2)
  19434. return 0;
  19435. for (var i = [], n = 0; n < e.length; n += 1)
  19436. i.push(t.get(e[n]).floorPosition);
  19437. return this.pointPathDistance(i)
  19438. }
  19439. ,
  19440. n.prototype.loadTileTexture = function(e) {
  19441. var t = v.load(e, function(t) {
  19442. t.wrapS = r.RepeatWrapping,
  19443. t.wrapT = r.RepeatWrapping,
  19444. t.needsUpdate = !0,
  19445. y.debug('path texture "' + e + '" is ready')
  19446. }, function() {
  19447. y.error('path texture "' + e + '" failed')
  19448. });
  19449. return t.mapping = r.UVMapping,
  19450. t
  19451. }
  19452. ,
  19453. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19454. var a = {
  19455. cameraMode: n,
  19456. position: e,
  19457. quaternion: t,
  19458. panoId: i,
  19459. orthoZoom: o,
  19460. floorVisibility: r,
  19461. thumbUrl: null,
  19462. name: null
  19463. };
  19464. return new f(a)
  19465. }
  19466. ,
  19467. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19468. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19469. }
  19470. ,
  19471. n.prototype.setWarpDestination = function(e) {
  19472. this.warpDestHeroLoc = e
  19473. }
  19474. ,
  19475. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19476. var t = this.getHeroDescriptorByHeroIndex(e);
  19477. return null !== t && (this.setWarpDestination(t),
  19478. !0)
  19479. }
  19480. ,
  19481. n.prototype.setWarpDestinationByPano = function(e, t) {
  19482. var i = this.model.panos.get(e.id);
  19483. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19484. }
  19485. ,
  19486. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19487. var i = this.model.panos.get(e);
  19488. if (i) {
  19489. t = t || new r.Quaternion;
  19490. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19491. return this.setWarpDestination(n),
  19492. !0
  19493. }
  19494. return !1
  19495. }
  19496. ,
  19497. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19498. var t = this.model.heroCount();
  19499. /* if (null !== this.warpDestHeroLoc && t < 2)
  19500. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19501. this.model.getHeroDescriptorByIndex(0); */
  19502. var i = this.model.getHeroDescriptorByIndex(e);
  19503. if (i) {
  19504. var n = i.isPano && i.isPano() ? i.panoId : i.cameraMode;
  19505. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19506. }
  19507. return i
  19508. }
  19509. ,
  19510. n.prototype.getHeroDescriptorByPano = function(e) {
  19511. var t = this.model.panos.get(e.id);
  19512. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19513. }
  19514. ,
  19515. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19516. var t = this.getHeroIndexFromPanoId(e);
  19517. return this.getHeroDescriptorByHeroIndex(t)
  19518. }
  19519. ,
  19520. n.prototype.getHeroIndexFromPanoId = function(e) {
  19521. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19522. var i = this.model.heroLocations[t]
  19523. , n = this.getHeroId(i);
  19524. if (n && n === e)
  19525. return t
  19526. }
  19527. return -1
  19528. }
  19529. ,
  19530. n.prototype.getHeroPano = function(e) {
  19531. if (null === e)
  19532. return y.warn("getHeroPano(): no destination"),
  19533. null;
  19534. var t = this.getHeroId(e)
  19535. , i = this.model.panos.get(t);
  19536. return void 0 === i && (i = null,
  19537. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19538. i
  19539. }
  19540. ,
  19541. n.prototype.getHeroId = function(e) {
  19542. return e.panoId
  19543. }
  19544. ,
  19545. n.prototype.setWarpDestPano = function() {
  19546. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19547. this.warpDestPano
  19548. }
  19549. ,
  19550. n.prototype.brushToWarpPano = function(e, t) {
  19551. if (this.discardPathObject(),
  19552. !this.setWarpDestPano())
  19553. return !1;
  19554. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19555. !this.warpDestPano)
  19556. return y.info("No brush"),
  19557. !1;
  19558. if (!this.player.currentPano)
  19559. return y.debug("No current pano, visibility undefined"),
  19560. !1;
  19561. if (!this.warpDestPano)
  19562. return y.info("No wPano, visibility undefined"),
  19563. !1;
  19564. if (!this.warpDestPano.isAligned())
  19565. return y.debug("Cannot brush to unaligned pano"),
  19566. !1;
  19567. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19568. , n = !0;
  19569. if (this.player.currentPano.id === this.warpDestPano.id)
  19570. y.debug("Already at destination pano");
  19571. else {
  19572. // this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19573. this.nodes = [this.player.currentPano.id, this.warpDestPano.id], // 周恩光加 导览点之间直线路径
  19574. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19575. this.obj3d = new r.Object3D,
  19576. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19577. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19578. e = t) : (this.setPathHulls(this.nodes),
  19579. this.setFloorCurves(),
  19580. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19581. this.player.currentPano.floor.add(this.obj3d);
  19582. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19583. , s = e === l.STD;
  19584. if (!n && (i || s)) {
  19585. if (o) {
  19586. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19587. this.obj3d.add(h)
  19588. }
  19589. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19590. this.obj3d.add(u)
  19591. }
  19592. this.appearSlow()
  19593. }
  19594. return this.upcomingTransType = e,
  19595. !n
  19596. }
  19597. ,
  19598. n.prototype.findShortestPath = function(e, t) {
  19599. if (!e || !t)
  19600. return null;
  19601. var i = c.warp.walkExtraPanosDistance
  19602. , n = e.id + ":" + t.id + ":" + i;
  19603. if (this.shortPaths.hasOwnProperty(n))
  19604. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19605. var r = t.id + ":" + e.id + ":" + i;
  19606. if (this.shortPaths.hasOwnProperty(r))
  19607. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19608. var o = this.model.panos.aStarSearch(e, t);
  19609. return this.model.panos.includeNodesNearPath(o, i),
  19610. this.shortPaths[n] = o ? o.slice() : null,
  19611. o
  19612. }
  19613. ,
  19614. n.prototype.makePathHulls = function(e) {
  19615. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19616. t = u.get(e[0]),
  19617. r = t.floor.floorIndex;
  19618. for (var d = 0; d < e.length; d += 1)
  19619. t = u.get(e[d]),
  19620. i = t.floorPosition.clone().sub(this.model.position),
  19621. i.y += this.pathHeight(),
  19622. s.push(i),
  19623. l.push(t.position.clone()),
  19624. n = t.floor.floorIndex,
  19625. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19626. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19627. o > a && (a = o));
  19628. return a > this.longestStep && (this.longestStep = a,
  19629. y.debug("path contains " + a + " meter segment")),
  19630. {
  19631. floor: s,
  19632. camera: l,
  19633. color: h
  19634. }
  19635. }
  19636. ,
  19637. n.prototype.makeFloorCurves = function(e, t, i) {
  19638. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19639. , o = this.pointPathDistance(e) - 2 * n
  19640. , s = e.slice(0)
  19641. , l = s[1].clone().sub(s[0]);
  19642. l.y = 0,
  19643. l.normalize().multiplyScalar(n),
  19644. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19645. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19646. l.y = 0,
  19647. l.normalize().multiplyScalar(n),
  19648. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19649. var h = new r.CatmullRomCurve3(s)
  19650. , u = Math.floor(o / i);
  19651. u = 4 * Math.floor(u / 4),
  19652. u = Math.max(4, u);
  19653. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19654. f = 0,
  19655. d = g[A].distanceTo(e[0]);
  19656. for (var y = 1; y < e.length; y += 1)
  19657. v.copy(g[A]).sub(e[y]),
  19658. v.y *= 4,
  19659. p = v.length(),
  19660. p < d && (f = y);
  19661. m.push(t[f])
  19662. }
  19663. return {
  19664. distance: o,
  19665. points: g,
  19666. colors: m
  19667. }
  19668. }
  19669. ,
  19670. n.prototype.makeCameraCurvePoints = function(e, t) {
  19671. var i = this.pointPathDistance(e)
  19672. , n = new r.CatmullRomCurve3(e);
  19673. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19674. }
  19675. ,
  19676. n.prototype.makeCameraCurveTangents = function(e, t) {
  19677. var i = this.pointPathDistance(e)
  19678. , n = new r.CatmullRomCurve3(e)
  19679. , o = Math.max(2, Math.floor(i / t));
  19680. o || (o = 5);
  19681. for (var a = [], s = 0; s <= o; s++)
  19682. a.push(n.getTangentAt(s / o));
  19683. return a
  19684. }
  19685. ,
  19686. n.prototype.setPathHulls = function(e) {
  19687. var t = this.makePathHulls(e);
  19688. this.floorHull = t.floor,
  19689. this.cameraHull = t.camera,
  19690. this.colorHull = t.color
  19691. }
  19692. ,
  19693. n.prototype.setFloorCurves = function() {
  19694. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19695. this.floorPathDistance = e.distance,
  19696. this.floorCurvePoints = e.points,
  19697. this.floorCurveColors = e.colors
  19698. }
  19699. ,
  19700. n.prototype.setCameraCurvePoints = function() {
  19701. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19702. }
  19703. ,
  19704. n.prototype.chooseWarpPath = function(e) {
  19705. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19706. if (this.player.currentPano === this.warpDestPano || !e)
  19707. return this.warpPathPoints = null,
  19708. this.warpLength = 0,
  19709. !1;
  19710. // this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19711. this.nodes = [this.player.currentPano.id, this.warpDestPano.id], // 周恩光加 导览点之间相机直线跳转
  19712. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19713. t = this.warpDestPano.position.clone().sub(o.position),
  19714. i = t.clone().negate(),
  19715. t.multiplyScalar(.15).add(o.position),
  19716. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19717. t.y = o.position.y,
  19718. i.y = this.warpDestPano.position.y,
  19719. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19720. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19721. this.setCameraCurvePoints(),
  19722. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19723. this.warpLength = 0,
  19724. this.warpPathLengths = [0];
  19725. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19726. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19727. var p = s.length();
  19728. s.y *= c.warp.climbEffort;
  19729. var f = s.length() / p;
  19730. if (d > 1) {
  19731. s.setY(0).normalize(),
  19732. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19733. var g = Math.min(1, s.dot(l))
  19734. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19735. f = Math.max(m, f)
  19736. }
  19737. this.warpLength += p * f,
  19738. this.warpPathLengths[d] = this.warpLength
  19739. }
  19740. return !0
  19741. }
  19742. ,
  19743. n.prototype.drawPathRibbon = function(e, t) {
  19744. this.bunnyObj.visible = c.warp.showBunny;
  19745. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19746. h.copy(e[u]),
  19747. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19748. h.normalize(),
  19749. n.crossVectors(h, A.UP),
  19750. n.multiplyScalar(i);
  19751. var d = (new r.Vector3).copy(e[u]).add(o);
  19752. d.sub(n),
  19753. l.vertices.push(d),
  19754. d = (new r.Vector3).copy(e[u]).add(o),
  19755. d.add(n),
  19756. l.vertices.push(d)
  19757. }
  19758. var p, f = 0;
  19759. for (u = 0; u < e.length - 1; u += 1) {
  19760. var g = 2 * u
  19761. , v = f;
  19762. f += e[u + 1].distanceTo(e[u]);
  19763. var y = f
  19764. , C = t[u]
  19765. , I = t[u + 1];
  19766. p = new r.Face3(g,g + 1,g + 2),
  19767. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19768. l.faces.push(p),
  19769. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19770. p = new r.Face3(g + 2,g + 1,g + 3),
  19771. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19772. l.faces.push(p),
  19773. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19774. }
  19775. l.computeFaceNormals(),
  19776. l.computeVertexNormals();
  19777. var E, b;
  19778. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19779. b.map.value = w.path,
  19780. b.opacity.value = 0,
  19781. b.color.value.set(c.path.color),
  19782. E = new r.RawShaderMaterial({
  19783. side: r.DoubleSide,
  19784. depthWrite: !1,
  19785. transparent: !0,
  19786. vertexShader: m.ribbon.vertexShader,
  19787. fragmentShader: m.ribbon.fragmentShader,
  19788. uniforms: b,
  19789. name: "ribbonT",
  19790. opacity: 0
  19791. })) : E = new r.MeshBasicMaterial({
  19792. color: 16777215,
  19793. side: r.DoubleSide,
  19794. name: "ribbonOut",
  19795. vertexColors: r.VertexColors
  19796. });
  19797. var _ = new r.Mesh(l,E);
  19798. return _.name = "ribbon",
  19799. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19800. _
  19801. }
  19802. ,
  19803. n.prototype.drawPathPavement = function(e) {
  19804. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19805. s.copy(e[l]),
  19806. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19807. s.normalize(),
  19808. n.crossVectors(s, A.UP),
  19809. n.multiplyScalar(this.brushPrefs.paveWidth),
  19810. t = (new r.Vector3).copy(e[l]),
  19811. t.sub(n),
  19812. o.vertices.push(t),
  19813. o.vertices.push((new r.Vector3).copy(e[l])),
  19814. t = (new r.Vector3).copy(e[l]),
  19815. t.add(n),
  19816. o.vertices.push(t);
  19817. var h, u, d;
  19818. for (l = 0; l < e.length - 1; l += 1)
  19819. h = 3 * l + 1,
  19820. u = l * i,
  19821. d = u + i,
  19822. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19823. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19824. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19825. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19826. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19827. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19828. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19829. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19830. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19831. color: c.path.color,
  19832. side: r.DoubleSide,
  19833. transparent: !0,
  19834. depthWrite: !1,
  19835. opacity: 0,
  19836. name: "paveT",
  19837. map: w.path
  19838. }) : new r.MeshBasicMaterial({
  19839. color: c.path.color,
  19840. side: r.DoubleSide,
  19841. transparent: !0,
  19842. depthWrite: !1,
  19843. opacity: 1,
  19844. name: "paveO",
  19845. map: w.path
  19846. });
  19847. return new r.Mesh(o,p)
  19848. }
  19849. ,
  19850. n.prototype.hintPrefs = {
  19851. rad: .18,
  19852. width: .0125,
  19853. depth: .0625,
  19854. setBack: -.04,
  19855. markRad: .25,
  19856. markInnerRad: .16
  19857. },
  19858. n.prototype.makeWaypointObj = function(e, t) {
  19859. var i = new r.Geometry
  19860. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19861. , o = this.pathHeight();
  19862. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19863. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19864. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19865. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19866. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19867. s.map.value = e,
  19868. s.opacity.value = 0,
  19869. s.color.value.set(c.path.color);
  19870. var l = {
  19871. side: r.DoubleSide,
  19872. depthWrite: !1,
  19873. transparent: !0,
  19874. vertexShader: m.waypoint.vertexShader,
  19875. fragmentShader: m.waypoint.fragmentShader,
  19876. uniforms: s,
  19877. name: "waypoint",
  19878. opacity: 0
  19879. };
  19880. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19881. l.name = "wayPtOut");
  19882. var h = new r.RawShaderMaterial(l)
  19883. , u = new r.Mesh(i,h);
  19884. return u.name = t,
  19885. u
  19886. }
  19887. ,
  19888. n.prototype.makeStartMarker = function(e, t) {
  19889. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19890. i.y = 0,
  19891. i.normalize();
  19892. var n = Math.acos(i.x)
  19893. , o = this.makeWaypointObj(w.pathStart, "Start");
  19894. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19895. o.position.copy(e),
  19896. o
  19897. }
  19898. ,
  19899. n.prototype.makeEndMarker = function(e) {
  19900. var t = this.makeWaypointObj(w.pathEnd, "End")
  19901. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19902. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19903. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19904. t.position.copy(e),
  19905. t
  19906. }
  19907. ,
  19908. n.prototype.pathClean = function(e) {
  19909. if (e) {
  19910. for (var t in e.children)
  19911. this.pathClean(e.children[t]);
  19912. e.geometry && e.geometry.dispose(),
  19913. e.material && e.material.dispose()
  19914. }
  19915. }
  19916. ,
  19917. n.prototype.discardPathObject = function() {
  19918. if (this.obj3d) {
  19919. var e = this.obj3d.parent;
  19920. e && e.remove(this.obj3d),
  19921. this.pathClean(this.obj3d)
  19922. }
  19923. this.obj3d = null,
  19924. this.popInCpm()
  19925. }
  19926. ,
  19927. n.prototype.discardSlow = function() {
  19928. if (this.obj3d) {
  19929. if (this.player.mode !== a.PANORAMA)
  19930. return void this.discardPathObject();
  19931. for (var e, t = this, i = 0, n = function() {
  19932. this.discardPathObject()
  19933. }
  19934. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19935. e = t.obj3d.children[r],
  19936. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19937. i += 1,
  19938. n = null);
  19939. 0 === i && this.discardPathObject(),
  19940. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19941. }
  19942. }
  19943. ,
  19944. n.prototype.appearSlow = function() {
  19945. var e, t = this;
  19946. this.fadeOutCpm(c.path.fadeInTime);
  19947. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19948. e = t.obj3d.children[n],
  19949. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  19950. }
  19951. ,
  19952. n.prototype.update = function() {
  19953. this.obj3d && this.obj3d.updateMatrixWorld()
  19954. }
  19955. ,
  19956. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  19957. var t = r.Math.degToRad(c.warp.burnsAngle);
  19958. if (this.player.mode === a.PANORAMA) {
  19959. var i = this.burnsDir * t;
  19960. if (this.upcomingTransType === l.BLACK)
  19961. return i;
  19962. var n = e;
  19963. if (null === n)
  19964. return y.warn("Transition request for non-highlight"),
  19965. i;
  19966. var o = this.getHeroDescriptorByHeroIndex(n);
  19967. if (null === o)
  19968. return i;
  19969. if (!o.isPano || !o.isPano())
  19970. return i;
  19971. var s = this.getHeroPano(o)
  19972. , h = this.playerControls.cameras[a.PANORAMA]
  19973. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  19974. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  19975. , p = function(e) {
  19976. var i = Math.acos(Math.min(1, e.dot(u)))
  19977. , n = (new r.Vector3).crossVectors(u, e);
  19978. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  19979. };
  19980. if (s === this.player.currentPano)
  19981. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  19982. var f = this.findShortestPath(this.player.currentPano, s);
  19983. if (void 0 === f || null === f || f.length < 1)
  19984. return y.debug("Empty path ahead..."),
  19985. i;
  19986. var g = this.makePathHulls(f)
  19987. , m = new r.CatmullRomCurve3(g.camera)
  19988. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  19989. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  19990. }
  19991. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  19992. }
  19993. ,
  19994. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  19995. var i = (time==void 0)? c.warp.tourStepDelay : time;
  19996. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  19997. var n = new r.Euler
  19998. , o = new r.Vector3;
  19999. y.debug("Starting wait: " + (void 0 !== t));
  20000. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20001. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20002. , h = function() {
  20003. this.endWarpState(),
  20004. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20005. t && t()
  20006. }
  20007. .bind(this)
  20008. , u = function(e, t) {
  20009. if (this.warpInterrupted)
  20010. return h(),
  20011. !0;
  20012. var r = t || 1e3 / 60;
  20013. if (c.warp.doBurns && !currentLocation.dontRot )
  20014. if (this.player.mode === a.PANORAMA) {
  20015. var l = this.playerControls.cameras[a.PANORAMA];
  20016. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20017. var u = i == 0 ? s : r * s / i;
  20018. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20019. n.y += u,
  20020. o.set(0, 0, -1),
  20021. o.applyEuler(n),
  20022. o.add(l.position),
  20023. l.controls.lookAt(o),
  20024. l.controls.lookVector.copy(o)
  20025. ,l.lookAt(o)
  20026. } else
  20027. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20028. }
  20029. .bind(this);
  20030. this.startWarpState(),
  20031. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20032. }
  20033. ,
  20034. n.prototype.warpToNonPano = function(e) {
  20035. if (this.discardPathObject(),
  20036. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20037. var t = function() {
  20038. e && e()
  20039. }
  20040. .bind(this);
  20041. this.player.flyToNewMode({
  20042. mode: this.warpDestHeroLoc.cameraMode,
  20043. duration: c.warp.outsideTime,
  20044. warpDest: this.warpDestHeroLoc,
  20045. callback: t,
  20046. force: !0
  20047. })
  20048. } else
  20049. y.warn("no warp destination!!!"),
  20050. e && e()
  20051. }
  20052. ,
  20053. n.prototype._resetWarpShaderParams = function(e) {//
  20054. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20055. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20056. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20057. delete e.material.defines.newBlack;
  20058. e.material.needsUpdate = true
  20059. } */
  20060. }
  20061. ,
  20062. n.prototype._clearWarpShading = function() {
  20063. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20064. this._resetWarpShaderParams(e[t]),
  20065. e[t].visible = !0;
  20066. this._resetWarpShaderParams(this.model.skybox)
  20067. }
  20068. ,
  20069. n.prototype._warpStopFlying = function() {
  20070. this.activeTransType = null,
  20071. this.placeCpm()
  20072. }
  20073. ,
  20074. n.prototype._wrapupTravelOnlyBits = function() {
  20075. this._warpStopFlying(),
  20076. this.warpPathPoints && (this.player.currentPano.exit(),
  20077. this.warpDestPano.enter(),
  20078. this.player.currentPano = this.warpDestPano),
  20079. this.player.spider.draw(),
  20080. this.placeCpm()
  20081. }
  20082. ,
  20083. n.prototype._wrapupTravel = function(e) {
  20084. this._wrapupTravelOnlyBits(),
  20085. this.warpCameraAim(e)
  20086. }
  20087. ,
  20088. n.prototype._wrapupWarpShading = function(e) {
  20089. this._clearWarpShading(),
  20090. this._wrapupTravel(e)
  20091. }
  20092. ,
  20093. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20094. t !== I.END && this._clearWarpShading(),
  20095. this._wrapupTravelOnlyBits(),
  20096. this.upcomingTransType = null,
  20097. e && e()
  20098. }
  20099. ,
  20100. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20101. var i = this.warpDestHeroLoc.quaternion
  20102. , n = this.playerControls.cameras[a.PANORAMA]
  20103. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20104. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20105. , l = s.dot(o)
  20106. , u = r.Math.radToDeg(Math.acos(l))
  20107. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20108. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20109. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20110. m.y = h.constrainedTurn(m.y),
  20111. this.burnsDir = Math.sign(m.y);
  20112. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20113. , A = new r.Vector3
  20114. , C = function(e, t) {
  20115. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20116. v.y = g.y + e * m.y,
  20117. v.z = g.z + e * m.z,
  20118. A.set(0, 0, -1),
  20119. A.applyEuler(v),
  20120. A.add(n.position),
  20121. n.controls.lookAt(A),
  20122. n.controls.lookVector.copy(A),
  20123. void n.lookAt(A))
  20124. }
  20125. .bind(this);
  20126. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20127. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20128. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20129. ):
  20130. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20131. ,void (t && t())
  20132. ) */
  20133. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20134. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20135. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20136. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20137. ,void (t && t())
  20138. )
  20139. }
  20140. ,
  20141. n.prototype._warpBendAim = function(e, t, i, n) {
  20142. var o = n || 0
  20143. , s = this.playerControls.cameras[a.PANORAMA]
  20144. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20145. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20146. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20147. f.y = h.constrainedTurn(f.y);
  20148. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20149. f.x = g * Math.sign(f.x),
  20150. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20151. this.burnsDir = Math.sign(f.y),
  20152. g *= Math.sign(f.y),
  20153. f.y = g;
  20154. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20155. , v = new r.Vector3
  20156. , A = function(e, t) {
  20157. if (e < .5)
  20158. m.x = u.x + e * f.x,
  20159. m.y = u.y + e * f.y,
  20160. m.z = u.z + e * f.z;
  20161. else {
  20162. var i = (1 - e) * c.warp.softBendEnd;
  20163. m.x = l.x - i * f.x,
  20164. m.y = l.y - i * f.y,
  20165. m.z = l.z - i * f.z
  20166. }
  20167. v.set(0, 0, -1),
  20168. v.applyEuler(m),
  20169. v.add(s.position);
  20170. s.controls.lookAt(v),
  20171. s.controls.lookVector.copy(v),
  20172. s.lookAt(v);
  20173. }
  20174. .bind(this);
  20175. if(momentTourBlackNewType){
  20176. A(1)
  20177. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20178. }
  20179. ,
  20180. n.prototype._warpStepCameraAim = function(e, t, i) {
  20181. var n = this.playerControls.cameras[a.PANORAMA]
  20182. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20183. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20184. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20185. l.y = h.constrainedTurn(l.y),
  20186. this.burnsDir = Math.sign(l.y);
  20187. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20188. , f = new r.Vector3
  20189. , g = function(e, t) {
  20190. e < .5 ? u.copy(s) : u.copy(o),
  20191. f.set(0, 0, -1),
  20192. f.applyEuler(u),
  20193. f.add(n.position),
  20194. n.controls.lookAt(f),
  20195. n.controls.lookVector.copy(f),
  20196. n.lookAt(f)
  20197. }
  20198. .bind(this);
  20199. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20200. }
  20201. ,
  20202. n.prototype.setBurnsDir = function() {
  20203. var e = this.playerControls.cameras[a.PANORAMA]
  20204. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20205. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20206. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20207. n.y = h.constrainedTurn(n.y),
  20208. this.burnsDir = Math.sign(n.y)
  20209. }
  20210. ,
  20211. n.prototype.stepWarpPath = function(firstPos, e ) {
  20212. var i = this.playerControls.cameras[a.PANORAMA];
  20213. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20214. if (!n){
  20215. return i.position.copy(this.warpDestPano.position),
  20216. !0;
  20217. }
  20218. /* if (!this.warpPathPoints)
  20219. return i.position.copy(this.warpDestPano.position),
  20220. !0;
  20221. var n = this.warpPathPoints[0] */
  20222. var o = this.warpDestPano.position;
  20223. /* console.log(firstPos)
  20224. console.log(o) */
  20225. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20226. var s = new r.Vector3;
  20227. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20228. i.position.copy(s)
  20229. } else
  20230. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20231. }
  20232. ,
  20233. n.prototype.interruptAndFastForward = function(e, t) {
  20234. this.warping && (this.warpInterrupted = !0,
  20235. this.warpInterruptionBlackoutStyle = e,
  20236. this.warpInterruptionTravelTime = t,
  20237. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20238. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20239. }
  20240. ,
  20241. n.prototype.warpCameraAim = function(e) {
  20242. var t = c.warp.minWarpTime;
  20243. if (this.upcomingTransType === l.BLACK)
  20244. t = c.warp.teleportTime;
  20245. else {
  20246. var i = this.playerControls.cameras[a.PANORAMA]
  20247. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20248. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20249. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20250. s.y = h.constrainedTurn(s.y);
  20251. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20252. t = Math.max(t, u)
  20253. }
  20254. var d = function() {
  20255. this._warpStopFlying(),
  20256. this.discardSlow(),
  20257. e && e()
  20258. }
  20259. .bind(this);
  20260. this._warpCameraAim(t, d)
  20261. }
  20262. ,
  20263. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20264. this.model.skybox.material.uniforms.blackout.value = n;
  20265. var r = u.uniform(this.model.skybox, "progress", 1)
  20266. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20267. , a = !1
  20268. , s = function() {
  20269. if (this.warpInterrupted)
  20270. return a = !0,
  20271. !0
  20272. }
  20273. .bind(this)
  20274. , l = function(e, t) {
  20275. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20276. !0) : void r(e, t)
  20277. }
  20278. .bind(this)
  20279. , h = function(e, t) {
  20280. return i && a ? (o(0),
  20281. !0) : void o(e, t)
  20282. }
  20283. .bind(this);
  20284. p.start(s, e, null, t, null, "safeHaltWatch"),
  20285. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20286. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20287. }
  20288. ,
  20289. n.prototype.warpTravel_STD = function(e) {
  20290. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20291. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20292. w += this.warpLength * c.warp.timePerMeter,
  20293. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20294. var _ = !1
  20295. , T = this.warpDestHeroLoc.quaternion
  20296. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20297. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20298. , M = S.dot(x)
  20299. , R = r.Math.radToDeg(Math.acos(M))
  20300. , P = function(e) {
  20301. var t = o
  20302. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20303. return i
  20304. }
  20305. , O = function() {
  20306. return E.lookAt(C, t, A.UP),
  20307. s.setFromRotationMatrix(E, c.warp.eOrder),
  20308. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20309. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20310. h.constrainedTurn(b.y)
  20311. }
  20312. .bind(this)
  20313. , L = function(e, t) {
  20314. if (this.warpInterrupted)
  20315. return _ = !0,
  20316. !0
  20317. }
  20318. .bind(this)
  20319. , D = function(e, t) {
  20320. return _ || !this.warpPathPoints ? (g.blur(0),
  20321. !0) : void g.blur(e)
  20322. }
  20323. .bind(this)
  20324. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20325. , B = function(e, t) {
  20326. return _ || !this.warpPathPoints ? (N(0),
  20327. !0) : void N(e, t)
  20328. }
  20329. .bind(this)
  20330. , F = function(e, t) {
  20331. if (!this.warpPathPoints)
  20332. return n.position.copy(this.warpDestPano.position),
  20333. !0;
  20334. if (_)
  20335. return !0;
  20336. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20337. n.position.copy(i),
  20338. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20339. }
  20340. .bind(this)
  20341. , V = function(e, n) {
  20342. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20343. !0)
  20344. }
  20345. .bind(this)
  20346. , U = function(e, o) {
  20347. if (_)
  20348. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20349. !0;
  20350. if (!this.warpPathPoints)
  20351. return !0;
  20352. var a = this.warpLength * e
  20353. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20354. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20355. c.warp.matchCam && (l *= 1 - u),
  20356. E.lookAt(C, t, A.UP),
  20357. s.setFromRotationMatrix(E, c.warp.eOrder),
  20358. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20359. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20360. b.y = h.constrainedTurn(b.y),
  20361. s.x = m.x + l * b.x,
  20362. s.y = m.y + l * b.y,
  20363. s.z = m.z + l * b.z,
  20364. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20365. b.y = h.constrainedTurn(b.y);
  20366. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20367. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20368. v.x = v.x + b.x * c.warp.turnFriction,
  20369. v.y = v.y + b.y * c.warp.turnFriction,
  20370. v.z = v.z + b.z * c.warp.turnFriction,
  20371. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20372. var p = t.clone().sub(C).normalize();
  20373. if (R < c.warp.maxAimRotation && u > 0) {
  20374. var g = 1 - u;
  20375. p.x = p.x * g + u * S.x,
  20376. p.y = p.y * g + u * S.y,
  20377. p.z = p.z * g + u * S.z,
  20378. p.normalize()
  20379. }
  20380. this.bunnyObj.position.copy(n.position).add(p),
  20381. f.set(0, 0, -1).applyEuler(v).normalize(),
  20382. f.multiplyScalar(8),
  20383. f.add(n.position),
  20384. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20385. n.controls.lookVector.copy(f),
  20386. n.lookAt(f))
  20387. }
  20388. .bind(this)
  20389. , k = function() {
  20390. _ ? (this.discardSlow(),
  20391. this.upcomingTransType = l.BLACK,
  20392. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20393. }
  20394. .bind(this);
  20395. V(0);
  20396. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20397. w += H;
  20398. var G = H / w;
  20399. this.warpCommonParameters(w, G, !0, I.NONE),
  20400. p.start(L, w, null, 0, null, "_haltWatcher"),
  20401. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20402. p.start(D, w, null, G, P, "blurring")),
  20403. p.start(B, w, null, G, P, "modelAlpha"),
  20404. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20405. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20406. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20407. }
  20408. ,
  20409. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20410. var r = e || 0;
  20411. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20412. //add
  20413. var done = ()=>{
  20414. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20415. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20416. }
  20417. if(momentTourBlackNewType){
  20418. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20419. var camera = this.playerControls.cameras[a.PANORAMA];
  20420. var end = this.warpDestHeroLoc.position
  20421. camera.position.copy(end)
  20422. setTimeout(()=>{
  20423. player.sceneRenderer.effects.transitionMaskPass.stop()
  20424. this.wrapupWarpShadingOnly(n, i);
  20425. done()
  20426. },t)
  20427. }else{
  20428. var o = function() {
  20429. this.wrapupWarpShadingOnly(n, i);
  20430. done()
  20431. }
  20432. .bind(this);
  20433. var firstPos = this.player.position.clone()//add
  20434. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20435. }
  20436. this.warpCommonParameters(t, r, !1, i)
  20437. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20438. if(window.momentTourBlackNewType){
  20439. e.material.uniforms.blackout.value = 5//i 改
  20440. //e.material.defines.newBlack = ''
  20441. //e.material.needsUpdate = true
  20442. }else{
  20443. e.material.uniforms.blackout.value = i
  20444. }
  20445. }),
  20446. this._warpBendAim(null, t, null, r);
  20447. }
  20448. ,
  20449. n.prototype.flightStepWalk = function(e, t, i) {
  20450. var n = .001
  20451. , o = 1
  20452. , a = 1.2
  20453. , s = new r.Vector3
  20454. , h = new r.Vector3
  20455. , u = function(e, t) {
  20456. //导览速度
  20457. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20458. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20459. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20460. h.copy(A.FORWARD),
  20461. this.player.getDirection(h),
  20462. s.copy(t).sub(e.position).normalize();
  20463. var l = s.dot(h)
  20464. , u = Math.acos(l)
  20465. , d = u / r;
  20466. d > n && (r *= d / n,
  20467. u < o && (r *= a))
  20468. return r / DATA.tourWalkSpeed * 100 // 改
  20469. };
  20470. return function(e, t, i) {
  20471. if (this.warpInterrupted)
  20472. i && i();
  20473. else if (this.activeTransType !== l.WALK)
  20474. this._clearWarpShading(),
  20475. this._warpStopFlying(),
  20476. this.player.spider.draw(),
  20477. this.placeCpm(),
  20478. i && i();
  20479. else if (this.player.currentPano !== e) {
  20480. var n = {
  20481. pano: e,
  20482. lookAtPoint: t,
  20483. duration: null,
  20484. maxDistanceOverride: c.warp.walkMaxDist,
  20485. skipWarpingCheck: !1,
  20486. constantMoveSpeed: !0
  20487. };
  20488. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20489. n.zoomLevel = this.warpDestHeroLoc.zoom
  20490. }
  20491. n.duration = u.call(this, e, t),
  20492. this.player.nonInterruptingFlyToPano(n, i)
  20493. } else
  20494. i && i()
  20495. }
  20496. }(),
  20497. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20498. return this.flightStepWalk.bind(this, e, t, i)
  20499. }
  20500. ,
  20501. n.prototype.warpTravel_WALK = function() {
  20502. var e = [];
  20503. return function(t) {
  20504. var i = this.player.model.panos;
  20505. e.length = 0;
  20506. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20507. var s = this.nodes[a]
  20508. , l = i.get(s);
  20509. a === this.nodes.length - 1;
  20510. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20511. n && o || (e.push(s),
  20512. n = l)
  20513. }
  20514. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20515. var h = e.length
  20516. , u = i.get(e[h - 1])
  20517. , d = new Array(h + 1);
  20518. d[d.length - 1] = function() {
  20519. t && t()
  20520. }
  20521. .bind(this);
  20522. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20523. var g = e[p];
  20524. u = i.get(g);
  20525. var m = new r.Vector3;
  20526. this.getLookAtForWalkingTourNode(e, p, m),
  20527. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20528. p--
  20529. }
  20530. d[0]()
  20531. }
  20532. }(),
  20533. n.prototype.getLookAtForWalkingTourNode = function() {
  20534. var e = new r.Vector3
  20535. , t = new r.Vector3
  20536. , i = new r.Vector3
  20537. , n = new r.Vector3
  20538. , o = new r.Vector3
  20539. , a = .65
  20540. , s = .75
  20541. , l = .2
  20542. , c = .4
  20543. , h = .2
  20544. , u = 3;
  20545. return function(r, d, p) {
  20546. var f = r.length;
  20547. if (d >= f)
  20548. return !1;
  20549. var g = 1
  20550. , m = 1;
  20551. t.set(0, 0, 0),
  20552. o.set(0, 0, 0);
  20553. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20554. if (v = this.player.model.panos.get(r[A]),
  20555. this.getOrientationForWalkingTourNode(r, A, i),
  20556. A === d && e.copy(i),
  20557. n.copy(i),
  20558. A > d) {
  20559. var y = n.dot(e) < a;
  20560. g *= y ? l : s,
  20561. m *= y ? h : c
  20562. }
  20563. i.multiplyScalar(g),
  20564. t.add(i),
  20565. o.lerp(v.position, m)
  20566. }
  20567. return t.normalize(),
  20568. p.copy(o),
  20569. p.add(t),
  20570. !0
  20571. }
  20572. }(),
  20573. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20574. var n = e.length;
  20575. if (t >= n)
  20576. return !1;
  20577. if (t === n - 1)
  20578. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20579. else {
  20580. var r = this.player.model.panos.get(e[t])
  20581. , o = this.player.model.panos.get(e[t + 1]);
  20582. i.copy(o.position).sub(r.position)
  20583. }
  20584. return i.normalize(),
  20585. !0
  20586. }
  20587. ,
  20588. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20589. if (this.activeTransType = this.upcomingTransType,
  20590. this.lastTransType = this.activeTransType,
  20591. this.upcomingTransType = null,
  20592. !e) {
  20593. var r = function() {
  20594. this._wrapupTravel(n)
  20595. }
  20596. .bind(this)
  20597. , o = {
  20598. pano: this.warpDestPano,
  20599. lookAtPoint: null,
  20600. duration: null,
  20601. maxDistanceOverride: null,
  20602. skipWarpingCheck: !1
  20603. };
  20604. return void this.player.flyToPano(o, r)
  20605. }
  20606. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20607. this._clearWarpShading(),
  20608. this._warpStopFlying(),
  20609. this.player.spider.draw(),
  20610. this.placeCpm(),
  20611. n && n()
  20612. }
  20613. .bind(this)) : this.warpTravel_STD(n)
  20614. }
  20615. ,
  20616. n.prototype.startWarpState = function() {
  20617. this.warping = !0,
  20618. this.warpInterrupted = !1,
  20619. this.warpInterruptionBlackoutStyle = null,
  20620. this.warpInterruptionTravelTime = null
  20621. }
  20622. ,
  20623. n.prototype.endWarpState = function() {
  20624. this.warping = !1
  20625. }
  20626. ,
  20627. n.prototype.warpToPano = function(e, t, i, n) {
  20628. if (this.warping)
  20629. return void y.warn("Cannot warp when already warping");
  20630. if (this.upcomingTransType = e,
  20631. this.activeTransType = null,
  20632. !this.setWarpDestPano())
  20633. return this.upcomingTransType = null,
  20634. void this.warpToNonPano(n);
  20635. if (this.player.mode !== a.PANORAMA)
  20636. return this.upcomingTransType = null,
  20637. this.discardSlow(),
  20638. void this.player.flyToNewMode({
  20639. mode: a.PANORAMA,
  20640. pano: this.warpDestPano,
  20641. duration: c.warp.outsideTime,
  20642. warpDest: this.warpDestHeroLoc,
  20643. callback: n,
  20644. force: !0
  20645. });
  20646. if (!this.warpDestPano)
  20647. return y.warn("no warp destination, callback dropped"),
  20648. void (this.upcomingTransType = null);
  20649. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20650. , o = this.chooseWarpPath(r);
  20651. if (o && this.upcomingTransType !== l.WALK) {
  20652. var s = function() {
  20653. this.waitingToWarp = !1,
  20654. this.warpToPano(e, t, i, n)
  20655. }
  20656. .bind(this);
  20657. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20658. return void (this.waitingToWarp = !0)
  20659. }
  20660. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20661. this.player.currentPano = this.warpDestPano,
  20662. this.placeCpm(),
  20663. this.fadeOutCpm(c.path.fadeOutTime),
  20664. this.player.spider.draw()),
  20665. y.debug("Warping to pano ", this.warpDestPano.position),
  20666. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20667. this.startWarpState();
  20668. var h = function() {
  20669. this.endWarpState(),
  20670. n && n()
  20671. }
  20672. .bind(this);
  20673. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20674. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20675. }
  20676. ,
  20677. t.exports = n
  20678. }
  20679. ).call(this, "/js/objects/ShowPath.js")
  20680. }
  20681. , {
  20682. "../constants": 8,
  20683. "../effects": 16,
  20684. "../enum/BlackoutStyle": 18,
  20685. "../enum/ModelManagerEvents": 33,
  20686. "../enum/PlayerEvents": 40,
  20687. "../enum/RenderOrder": 42,
  20688. "../enum/Vectors": 50,
  20689. "../enum/Viewmode": 51,
  20690. "../enum/WarpStyle": 52,
  20691. "../gui/gui": 65,
  20692. "../model/ModelManager": 140,
  20693. "../objects/Snapshot": 153,
  20694. "../settings": 166,
  20695. "../shaders": 167,
  20696. "../util/easing": 186,
  20697. "../util/lerp": 188,
  20698. "../util/logger": 189,
  20699. "../util/math": 190,
  20700. "../util/texture": 194,
  20701. "../util/transitions": 195,
  20702. three: 217
  20703. }],
  20704. 152: [function(e, t, i) {
  20705. "use strict";
  20706. function n() {
  20707. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20708. , t = new r.RawShaderMaterial({
  20709. fragmentShader: o.skysphere.fragmentShader,
  20710. vertexShader: o.skysphere.vertexShader,
  20711. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20712. side: r.BackSide,
  20713. name: "skysphere"
  20714. });
  20715. t.uniforms.radius.value = e.parameters.radius,
  20716. r.Mesh.call(this, e, t)
  20717. }
  20718. var r = e("three")
  20719. , o = e("../shaders")
  20720. , a = e("../settings");
  20721. n.prototype = Object.create(r.Mesh.prototype),
  20722. n.prototype.constructor = n,
  20723. t.exports = n
  20724. }
  20725. , {
  20726. "../settings": 166,
  20727. "../shaders": 167,
  20728. three: 217
  20729. }],
  20730. 153: [function(e, t, i) {
  20731. (function(i) {
  20732. "use strict";
  20733. function n(e) {
  20734. o.call(this, e),
  20735. this.sid = e.sid,//xzw add
  20736. this.panoId = e.panoId,
  20737. this.orthoZoom = e.orthoZoom,
  20738. this.floorVisibility = e.floorVisibility,
  20739. this.thumbUrl = e.thumbUrl,
  20740. this.name = e.name,
  20741. this.zoom = e.zoom
  20742. }
  20743. var r = (e("three"),
  20744. e("../util/logger"))
  20745. , o = (e("../settings"),
  20746. e("../enum/Viewmode"),
  20747. e("../util/common"),
  20748. e("../util/transitions"),
  20749. e("../util/lerp"),
  20750. e("../util/ajax"),
  20751. e("../util/texture"),
  20752. e("./View"));
  20753. e("events").EventEmitter,
  20754. new r(i);
  20755. n.prototype = Object.create(o.prototype),
  20756. n.prototype.isPano = function() {
  20757. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20758. }
  20759. ,
  20760. t.exports = n
  20761. }
  20762. ).call(this, "/js/objects/Snapshot.js")
  20763. }
  20764. , {
  20765. "../enum/Viewmode": 51,
  20766. "../settings": 166,
  20767. "../util/ajax": 181,
  20768. "../util/common": 185,
  20769. "../util/lerp": 188,
  20770. "../util/logger": 189,
  20771. "../util/texture": 194,
  20772. "../util/transitions": 195,
  20773. "./View": 154,
  20774. events: 202,
  20775. three: 217
  20776. }],
  20777. 154: [function(e, t, i) {
  20778. (function(i) {
  20779. "use strict";
  20780. function n(e) {
  20781. e = e || {},
  20782. this.position = new r.Vector3,
  20783. this.quaternion = new r.Quaternion,
  20784. this.update(e)
  20785. }
  20786. var r = e("three")
  20787. , o = e("../util/logger")
  20788. , a = (e("../settings"),
  20789. e("../enum/Viewmode"),
  20790. e("../util/common"),
  20791. e("../util/transitions"),
  20792. e("../util/lerp"),
  20793. e("../util/ajax"),
  20794. e("../util/texture"),
  20795. e("events").EventEmitter);
  20796. new o(i);
  20797. n.prototype = Object.create(a.prototype),
  20798. n.prototype.isValid = function() {
  20799. return !!this.cameraMode
  20800. }
  20801. ,
  20802. n.prototype.update = function(e) {
  20803. return this.cameraMode = e.cameraMode || this.cameraMode,
  20804. this.pano = e.pano || this.pano,
  20805. e.position && this.position.copy(e.position),
  20806. e.quaternion && this.quaternion.copy(e.quaternion),
  20807. this
  20808. }
  20809. ,
  20810. t.exports = n
  20811. }
  20812. ).call(this, "/js/objects/View.js")
  20813. }
  20814. , {
  20815. "../enum/Viewmode": 51,
  20816. "../settings": 166,
  20817. "../util/ajax": 181,
  20818. "../util/common": 185,
  20819. "../util/lerp": 188,
  20820. "../util/logger": 189,
  20821. "../util/texture": 194,
  20822. "../util/transitions": 195,
  20823. events: 202,
  20824. three: 217
  20825. }],
  20826. 155: [function(e, t, i) {//player.js
  20827. (function(i) {
  20828. "use strict";
  20829. function n(e) {
  20830. this.currentPano = null,
  20831. this.nextPano = null,
  20832. this.camera = null,
  20833. this.paused = !1,
  20834. this.flying = !1,
  20835. this.sceneIntersectionPlane = null,
  20836. this.target = new r.Vector3,
  20837. this.mouse = new r.Vector3(1.1,1.1,.5),
  20838. this.mouseAtMouseDown = new r.Vector2,
  20839. this.mouseCouldBeClickToMove = !1,
  20840. this.mouseLastMoveTime = Date.now(),
  20841. this.mouseDown = !1,
  20842. this.mouseDownTimer = null,
  20843. this.couldBeLongTap = !1,
  20844. this.containsMouse = !1, //
  20845. this.isTouchEvent = !1,
  20846. this.isPanoHover = !1,
  20847. this.reticule = new a(this),
  20848. this.panoMarkers = [],
  20849. this.spider = new h(this),
  20850. this.quaternion = new r.Quaternion,
  20851. this.position = new r.Vector3(15,10,15),
  20852. this.previousState = null,
  20853. this.lastInsideView = new c,
  20854. this.last360View = new c,
  20855. this.raycaster = new r.Raycaster,
  20856. this.intersect = null,
  20857. this.lastChangeTime = Date.now(),
  20858. this.history = new I,
  20859. this.cameraControls = null,
  20860. this.path = null,
  20861. this.model = null,
  20862. this.domElement = null,
  20863. this.cachedPanoCandidates = null,
  20864. this.basePanoSize = 0,
  20865. this.standardPanoSize = 0,
  20866. this.highPanoSize = 0,
  20867. this.ultraHighPanoSize = 0,
  20868. this.zoomLevel = 1,
  20869. this.zooming = 0,
  20870. this.zoomSpeed = .5,
  20871. this.scrollZoomSpeed = .06,
  20872. this.zoomSpeedAdjust = .05,
  20873. this.defaultZoomIncrement = .2,
  20874. this.baseFov = f.insideFOV,
  20875. this.zoomFov = this.baseFov,
  20876. this.zoomEnabled = !0,
  20877. this.preRenderingEnabled = !1,
  20878. this.setupCustomProperties(e),
  20879. this.zoomStats = new L
  20880. }
  20881. var r = e("three")
  20882. , o = e("./util/logger")
  20883. , a = e("./objects/Reticule")
  20884. , s = e("./objects/Panorama")
  20885. , l = e("./objects/ShowPath")
  20886. , c = e("./objects/View")
  20887. , h = (e("./objects/Snapshot"),
  20888. e("./objects/NSpider"))
  20889. , u = e("./enum/Viewmode")
  20890. , d = (e("./enum/TagStates"),
  20891. e("./enum/Vectors"))
  20892. , p = e("./enum/Keys")
  20893. , f = (e("./enum/AlignmentType"),
  20894. e("./settings"))
  20895. , g = e("./util/common")
  20896. , m = (e("./util/browser"),
  20897. e("./util/math"))
  20898. , v = e("./util/lerp")
  20899. , A = e("./util/easing")
  20900. , y = e("./util/transitions")
  20901. , C = e("events").EventEmitter
  20902. , I = (e("./shaders"),
  20903. e("./util/history"))
  20904. , E = (e("./util/camera"),
  20905. e("./model/ModelManager"),
  20906. e("./enum/PathDiscardMode"))
  20907. , b = e("./enum/PathDisplayMode")
  20908. , w = e("./enum/PlayerEvents")
  20909. , _ = e("./enum/ControlEvents")
  20910. , T = e("./enum/ModelManagerEvents")
  20911. , x = e("./enum/WarpStyle")
  20912. , S = e("./enum/BlackoutStyle")
  20913. , M = e("./exception/BasicException")
  20914. , R = e("./enum/PanoSizeClass")
  20915. , P = (e("./tile/TileDownloader"),
  20916. e("./tile/TilePrioritizer"))
  20917. , O = (e("./enum/PanoramaEvents"),
  20918. e("./enum/ZoomEvents"))
  20919. , L = e("./util/ZoomStats")
  20920. , D = e("./constants")
  20921. , N = e("./util/common")
  20922. , B = e("./util/cameraLight")
  20923. //, Hot = e('hot')
  20924. , F = new o(i)
  20925. , V = Object.freeze({
  20926. FlyToPano: y.getUniqueId(),
  20927. FlyToNewMode: y.getUniqueId(),
  20928. FlyToSameMode: y.getUniqueId(),
  20929. FlyToViewFloor: y.getUniqueId(),
  20930. LookTransition: y.getUniqueId(),
  20931. ZoomTransition: y.getUniqueId()
  20932. });
  20933. n.prototype = Object.create(C.prototype),
  20934. n.prototype.init = function(e) {
  20935. window.player = this
  20936. this.modelManager = e.modelManager,
  20937. this.tileDownloader = e.tileDownloader,
  20938. this.panoRenderer = e.panoRenderer,
  20939. this.qualityManager = e.qualityManager,
  20940. this.domElement = e.container,
  20941. this.camera = e.camera,
  20942. this.tagManager = e.tagManager,
  20943. this.cameraControls = e.controls,
  20944. this.path = new l(e.director,this,e.controls),
  20945. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20946. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20947. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20948. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  20949. this.tileDownloader.processPriorityQueue = !1,
  20950. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20951. this.bindEvents(e.container),
  20952. this.updateModel()
  20953. this.modeTran = ''
  20954. }
  20955. //xzw add: 截图
  20956. function dataURLtoBlob(dataurl) {
  20957. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  20958. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  20959. while(n--){
  20960. u8arr[n] = bstr.charCodeAt(n);
  20961. };
  20962. return new Blob([u8arr], {type:mime});
  20963. }
  20964. n.prototype.screenShot = function(o){
  20965. if(this.flying || this.flyingToTag) return;
  20966. var R = this.sceneRenderer;
  20967. R.updateScreenSize(o);
  20968. for(var i in this.model.panos.index){
  20969. if(!this.model.panos.index[i].marker) continue;
  20970. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  20971. this.model.panos.index[i].marker.visible = false;
  20972. }
  20973. for(var i in this.model.hots){
  20974. this.model.hots[i].mesh.visible = false;
  20975. }
  20976. this.reticule.visible = false;
  20977. this.reticule.forceUnvisible = true;
  20978. this.path.currentPanoMarker.mesh.visible = false;
  20979. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  20980. R.renderer.clear(true,true,true);
  20981. R.renderer.render(R.scene, R.camera);
  20982. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  20983. o.f && o.f(imgData)
  20984. R.updateScreenSize({resize:true});
  20985. this.reticule.visible = true;
  20986. for(var i in this.model.hots){
  20987. this.model.hots[i].mesh.visible = true;
  20988. }
  20989. for(var i in this.model.panos.index){
  20990. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  20991. }
  20992. this.path.currentPanoMarker.mesh.visible = true;
  20993. R.renderer.render(R.scene, R.camera);
  20994. }.bind(this),30) //这个数字不能太小
  20995. }
  20996. var scaleImg = e("scaleImg");
  20997. var ResizeImg = function(img, option){
  20998. var img2; //不能直接改img 否则可能触发第二次img.onload
  20999. var compress = function(ratio,type){
  21000. var image = img2 || img;
  21001. var c = document.createElement('canvas');
  21002. c.width = image.width; c.height = image.height;
  21003. var ctx = c.getContext('2d');
  21004. ctx.drawImage(image,0,0,image.width,image.height);
  21005. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21006. }
  21007. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21008. var image = img2 || img;
  21009. var blob = dataURLtoBlob(image.src);
  21010. if(option.maxWeight && blob.size > option.maxWeight){
  21011. compress(option.maxWeight/blob.size, "jpeg")
  21012. blob = dataURLtoBlob(image.src);
  21013. }
  21014. if(!img2){
  21015. img2 = new Image();
  21016. }
  21017. img2.base64Src = image.src;
  21018. img2.src = window.URL.createObjectURL(blob);
  21019. }
  21020. var oldSize = Math.max(img.width, img.height);
  21021. if(option.toType != "png"){//不是非要png的话
  21022. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21023. if(oldSize > option.maxSize){
  21024. compress(option.maxSize/oldSize, "jpeg");
  21025. }
  21026. reCom();
  21027. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21028. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21029. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21030. reCom();
  21031. }
  21032. }
  21033. }else{
  21034. //?貌似png会越压缩越大?
  21035. }
  21036. return img2 || img;
  21037. }
  21038. var _fixType=function(type) {
  21039. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21040. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21041. return 'image/' + r;
  21042. };
  21043. var saveFile=function(data, filename){
  21044. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21045. save_link.href = data;
  21046. save_link.download = filename;
  21047. var event = document.createEvent('MouseEvents');
  21048. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21049. save_link.dispatchEvent(event);
  21050. };
  21051. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21052. var info = this.getSnapAngleInfo();
  21053. var str = ',{\r\t' + info;
  21054. var arg = arguments[0];
  21055. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21056. if (arg && arg.__callback) {
  21057. return arg.__callback(imgData, info)
  21058. }
  21059. var img = new Image();
  21060. img.src = imgData;
  21061. img.onload = function(){
  21062. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21063. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21064. var filename = "snap" + (new Date()).getTime();
  21065. saveFile(img2.src,filename + ".jpg");
  21066. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21067. str +=('\r\t"sid":"'+filename+'",');
  21068. str +=('\r\t"name":"'+filename+'"\r}');
  21069. logData(str)
  21070. }
  21071. }});
  21072. }
  21073. ,
  21074. n.prototype.getSnapAngleInfo = function(){
  21075. var info = {};
  21076. var str = '"metadata":{';
  21077. var q = this.camera.quaternion.clone();
  21078. switch (this.mode) {
  21079. case "panorama":
  21080. info.scan_id = this.currentPano.id;
  21081. str += ('"scan_id":"'+this.currentPano.id+'",');
  21082. break;
  21083. case "floorplan":
  21084. info.camera_mode = 1;
  21085. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21086. q.multiply(this.camera.quaternion);
  21087. str += ('"camera_mode":1,');
  21088. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21089. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21090. break;
  21091. case "dollhouse":
  21092. info.camera_mode = 2;
  21093. str += ('"camera_mode":2,');
  21094. break;
  21095. }
  21096. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21097. console.log(info.camera_position)
  21098. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21099. /**fyz 对相机截屏的角度进行校对 */
  21100. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21101. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21102. out.x *= -1;
  21103. out.w *= -1;
  21104. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21105. }else{
  21106. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21107. }
  21108. info.zoom = this.zoomLevel;
  21109. console.log(info.camera_quaternion)
  21110. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21111. // fyz 扩展编辑页面, 加上导览点缩放值
  21112. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21113. return str;
  21114. }
  21115. //------end
  21116. n.prototype.setupCustomProperties = function(e) {
  21117. var t = e || u.PANORAMA;
  21118. Object.defineProperty(this, "mode", {
  21119. get: function() {
  21120. return t
  21121. },
  21122. set: function(e) {
  21123. var i = t;
  21124. t = e,
  21125. this.onModeUpdated(i, t)
  21126. }
  21127. })
  21128. }
  21129. ,
  21130. n.prototype.isInMode = function() {
  21131. for (var e = 0; e < arguments.length; e++)
  21132. if (this.mode === arguments[e])
  21133. return !0;
  21134. return !1
  21135. }
  21136. ,
  21137. n.prototype.isOutsideMode = function(e) {
  21138. return e = e || this.mode,
  21139. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21140. }
  21141. ,
  21142. n.prototype.is360View = function(e, t) {
  21143. return e === u.PANORAMA && t && !t.isAligned()
  21144. }
  21145. ,
  21146. n.prototype.setScene = function(e) {
  21147. this.sceneIntersectionPlane = e.plane,
  21148. this.path.setScene(e),
  21149. this.moveReticuleToScene(e)
  21150. }
  21151. ,
  21152. n.prototype.moveReticuleToScene = function(e) {
  21153. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21154. e.add(this.reticule)
  21155. }
  21156. ,
  21157. n.prototype.updateModel = function() {
  21158. function e(e, t, n) {
  21159. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21160. }
  21161. function t(e, t) {
  21162. if (this.mode === u.DOLLHOUSE) {
  21163. var n = e ? this.model.center.y : n = t.center.y;
  21164. i.call(this, n)
  21165. }
  21166. }
  21167. function i(e) {
  21168. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21169. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21170. , n = t.position.y + (e - i.target.y)
  21171. , r = f.showFloorDuration + f.showFloorDelay;
  21172. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21173. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21174. }
  21175. this.model = this.modelManager.getActiveModel(),
  21176. this.model.on("floor.changed", e.bind(this)),
  21177. this.model.on("allfloors.toggled", t.bind(this)),
  21178. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21179. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21180. var e2 = this;
  21181. this.model.panos.list.forEach(function(a) {
  21182. a.vrMarker.addEventListener("click", function() {
  21183. e2.flyToPano({
  21184. pano: a
  21185. })
  21186. })
  21187. })
  21188. /********************************************************************************************************************************************/
  21189. }
  21190. ,
  21191. n.prototype.updateModelDependentData = function() {
  21192. this.cameraControls.setModelForControls(this.model),
  21193. this.getPanoMarkersFromModel(this.model)
  21194. }
  21195. ,
  21196. n.prototype.onModelChanged = function() {
  21197. this.updateModel(),
  21198. this.updateModelDependentData()
  21199. }
  21200. ,
  21201. n.prototype.getPanoMarkersFromModel = function(e) {
  21202. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21203. return t.marker ? e.concat(t.marker) : e
  21204. }, [])
  21205. }
  21206. ,
  21207. n.prototype.handleControlMove = function(e) {
  21208. this.emit(w.Move, e)
  21209. }
  21210. ,
  21211. n.prototype.handleControlInputStart = function(e) {
  21212. this.emit(w.InputStart, e)
  21213. }
  21214. ,
  21215. n.prototype.onModeUpdated = function(e, t) {
  21216. this.cameraControls.activateControls(t),
  21217. this.emit(w.ModeChanged, e, t)
  21218. }
  21219. ,
  21220. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21221. return this.path.warping
  21222. }
  21223. ,
  21224. n.prototype.isWaitingToWarp = function() {
  21225. return this.path.waitingToWarp
  21226. }
  21227. ,
  21228. n.prototype.getLabelScaleFactor = function() {
  21229. if (this.isOutsideMode()) {
  21230. var e = 10
  21231. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21232. return t
  21233. }
  21234. return .5
  21235. }
  21236. ,
  21237. /* n.prototype.changeMusic = function() {//xzw add
  21238. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21239. } */
  21240. n.prototype.bindEvents = function(e) {
  21241. e !== document && e.setAttribute("tabindex", -1),
  21242. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21243. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21244. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21245. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21246. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21247. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21248. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21249. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21250. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21251. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21252. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21253. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21254. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21255. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21256. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21257. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21258. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21259. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21260. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21261. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21262. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21263. // lzb
  21264. window.getSeft && getSeft(this);
  21265. }
  21266. ,
  21267. n.prototype.onMouseDown = function(e) {
  21268. e.currentTarget !== document && e.currentTarget.focus(),
  21269. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21270. this.updateIntersect())
  21271. }
  21272. ,
  21273. n.prototype.onMouseMove = function(e) {
  21274. this.isTouchEvent = !1,
  21275. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21276. }
  21277. ,
  21278. n.prototype.onMouseOver = function(e) {
  21279. this.containsMouse = !0,
  21280. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21281. }
  21282. ,
  21283. n.prototype.onMouseOut = function(e) {
  21284. this.containsMouse = !1
  21285. }
  21286. ,
  21287. n.prototype.onMouseUp = function(e) {
  21288. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21289. }
  21290. ,
  21291. n.prototype.onTouchStart = function(e) {
  21292. if (e.currentTarget !== document && e.currentTarget.focus(),
  21293. !this.mouseDown) {
  21294. this.couldBeLongTap = !0;
  21295. var t = g.average(e.changedTouches, "clientX")
  21296. , i = g.average(e.changedTouches, "clientY");
  21297. this.handleInputStart.call(this, t, i, !0),
  21298. this.mouseDownTimer = setTimeout(function() {
  21299. this.updateIntersect(),
  21300. this.handleInputEnd.call(this, t, i, !0)
  21301. }
  21302. .bind(this), f.input.longTapThreshold)
  21303. }
  21304. }
  21305. ,
  21306. n.prototype.onTouchMove = function(e) {
  21307. var t = g.average(e.changedTouches, "clientX")
  21308. , i = g.average(e.changedTouches, "clientY");
  21309. this.handleInputMove.call(this, t, i, !0)
  21310. }
  21311. ,
  21312. n.prototype.onTouchEnd = function(e) {
  21313. if (clearTimeout(this.mouseDownTimer),
  21314. this.mouseDown) {
  21315. this.couldBeLongTap = !1,
  21316. this.updateIntersect();
  21317. var t = g.average(e.changedTouches, "clientX")
  21318. , i = g.average(e.changedTouches, "clientY");
  21319. this.handleInputEnd.call(this, t, i, !0)
  21320. }
  21321. }
  21322. ,
  21323. n.prototype.onPointerDown = function(e) {
  21324. return e.currentTarget !== document && e.currentTarget.focus(),
  21325. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21326. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21327. void (this.mouseDownTimer = setTimeout(function() {
  21328. this.updateIntersect(),
  21329. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21330. }
  21331. .bind(this), f.input.longTapThreshold)))
  21332. }
  21333. ,
  21334. n.prototype.onPointerMove = function(e) {
  21335. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21336. }
  21337. ,
  21338. n.prototype.onPointerUp = function(e) {
  21339. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21340. this.couldBeLongTap = !1,
  21341. this.updateIntersect(),
  21342. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21343. }
  21344. ,
  21345. n.prototype.onPointerOut = function(e) {
  21346. this.mouseDown = !1
  21347. }
  21348. ,
  21349. n.prototype.onPointerCancel = function(e) {
  21350. this.mouseDown = !1
  21351. }
  21352. ,
  21353. n.prototype.onKeyDown = function(e) {
  21354. var t = function() {
  21355. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21356. }
  21357. .bind(this)
  21358. , i = e.which;
  21359. switch (i) {
  21360. case p.F:
  21361. t(),
  21362. this.changeFloor(-1);
  21363. break;
  21364. case p.R:
  21365. t(),
  21366. this.changeFloor(1)
  21367. }
  21368. if (this.mode === u.PANORAMA)
  21369. switch (i) {
  21370. case p.UPARROW:
  21371. case p.W:
  21372. this.flyLocalDirection(d.FORWARD.clone());
  21373. break;
  21374. case p.DOWNARROW:
  21375. case p.S:
  21376. this.flyLocalDirection(d.BACK.clone());
  21377. break;
  21378. case p.A:
  21379. this.flyLocalDirection(d.LEFT.clone());
  21380. break;
  21381. case p.D:
  21382. this.flyLocalDirection(d.RIGHT.clone())
  21383. }
  21384. }
  21385. ,
  21386. n.prototype.handleScrollPinchZoom = function() {
  21387. return function(e) {
  21388. var t = e
  21389. , i = this.zoomLevel;
  21390. this.zoomBy(t),
  21391. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21392. }
  21393. }(),
  21394. n.prototype.handleControlPinch = function(e) {
  21395. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21396. }
  21397. ,
  21398. n.prototype.handleControlScroll = function(e) {
  21399. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21400. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21401. }
  21402. ,
  21403. n.prototype.handleInputStart = function(e, t, i) {
  21404. //许钟文加
  21405. var pad = this.handelPadding(e, t);
  21406. e = pad.x;
  21407. t = pad.y;
  21408. this.isTouchEvent = i,
  21409. m.convertScreenPositionToNDC(e, t, this.mouse),
  21410. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21411. this.mouseCouldBeClickToMove = !0,
  21412. this.mouseDown = !0;
  21413. }
  21414. ,
  21415. n.prototype.handelPadding = function(x, y) {
  21416. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21417. if (!this.pad)
  21418. this.pad = {
  21419. x: dom.getOffset("left", $("#player")[0]),
  21420. y: dom.getOffset("top", $("#player")[0])
  21421. }
  21422. return {
  21423. x: x - this.pad.x,
  21424. y: y - this.pad.y
  21425. }
  21426. }
  21427. n.prototype.handleInputMove = function(e, t, i) {
  21428. //许钟文加
  21429. var pad = this.handelPadding(e, t);
  21430. e = pad.x;
  21431. t = pad.y;
  21432. this.isTouchEvent = i,
  21433. m.convertScreenPositionToNDC(e, t, this.mouse),
  21434. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21435. this.couldBeLongTap = !1,
  21436. clearTimeout(this.mouseDownTimer)),
  21437. this.mouseLastMoveTime = Date.now(),
  21438. this.reticule.move(e, t, i)
  21439. }
  21440. ,
  21441. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21442. if (this.isTouchEvent = i,
  21443. this.mouseDown = !1,
  21444. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21445. !i && this.couldBeLongTap)
  21446. return !0;
  21447. if (this.handleLongTap())
  21448. return !0;
  21449. if (this.mouseCouldBeClickToMove) {
  21450. if (this.flying)
  21451. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21452. !0;
  21453. //add----
  21454. if(this.checkHotClick())//add
  21455. return !0;
  21456. if(this.hoveringPlane){
  21457. this.clickOverlay(this.hoveringPlane)
  21458. return;
  21459. }
  21460. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21461. this.history.invalidate(),
  21462. this.intersect)
  21463. return this.flyToPanoClosestToMouse();
  21464. if (this.mode === u.PANORAMA) {
  21465. var n = this.closestPanoInDirection(this.getMouseDirection());
  21466. return n ? this.flyToPano({
  21467. pano: n
  21468. }) : this.bump(this.getMouseDirection())
  21469. }
  21470. }
  21471. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21472. }
  21473. ,
  21474. n.prototype.handleLongTap = function() {
  21475. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21476. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21477. !0
  21478. }
  21479. ,
  21480. n.prototype.checktagClick = function() {
  21481. if (this.tagManager.intersectTag) {
  21482. var e = this.isTouchEvent
  21483. , t = this.tagManager.clickedOnTag(e, this);
  21484. return e || t || y.cancelById(V.LookTransition),
  21485. !0
  21486. }
  21487. if (this.tagManager.activeTag)
  21488. return this.tagManager.dismissActiveTag(),
  21489. !1
  21490. }
  21491. ,
  21492. n.prototype.rankedtagInDirection = function(e, t) {
  21493. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21494. }
  21495. ,
  21496. n.prototype.start = function(e) {
  21497. //-------------------
  21498. //-------------------
  21499. var t = e.mode
  21500. , i = e.pano
  21501. , n = e.position
  21502. , rr = e.quaternion
  21503. , o = e.tag
  21504. , a = e.quickstart
  21505. , s = $.Deferred();
  21506. this.updateModelDependentData(),
  21507. this.updateFromControls(),
  21508. this.findDefaultViews();
  21509. var l = this.is360View(t, i);
  21510. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21511. s.done(function(e) {
  21512. this.emit(w.Ready, l, e, o)
  21513. }
  21514. .bind(this)),
  21515. s.promise()
  21516. }
  21517. ,
  21518. n.prototype.startOutside = function(e, t) {
  21519. var i = e.mode
  21520. , n = e.pano
  21521. , r = e.position
  21522. , o = e.quaternion
  21523. , a = e.zoom
  21524. , s = e.floorVisibility
  21525. , l = e.tag;
  21526. this.emit(w.StartOutside, f[i].transitionTime),
  21527. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21528. y.cancelById(V.FlyToViewFloor),
  21529. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21530. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21531. }
  21532. ,
  21533. n.prototype.startInside = function(e, t, i, n, r) {
  21534. r = r || $.Deferred(),
  21535. this.currentPano = e;
  21536. var o = e && !e.isAligned();
  21537. if (t = o ? e.position : t || e.position,
  21538. i = i || e.quaternion,
  21539. e) {
  21540. var a = this.startInside.bind(this, e, t, i, n, r);
  21541. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21542. return
  21543. }
  21544. //add
  21545. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21546. this.updateHotVisible()
  21547. Hot.updateVisibles([this.currentPano])
  21548. this.modeTran = "panorama-panorama"
  21549. return this.mode = u.PANORAMA,
  21550. e.floor.enter(this.mode),
  21551. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21552. this.switchCameraMode(this.mode, i),
  21553. this.emit(w.StartInside, o),
  21554. r.resolve(!0),
  21555. r
  21556. }
  21557. ,
  21558. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21559. if (r = r || $.Deferred(),
  21560. this.dollhouseMode(),
  21561. !e)
  21562. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21563. r.resolve(!1),
  21564. r;
  21565. t = t || e.position;
  21566. var o = i || this.cameraControls.activeControl.camera.quaternion
  21567. , a = e.position;
  21568. return this.fitDollhouse(a, t, o),
  21569. setTimeout(function(t) {
  21570. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21571. var n = {
  21572. mode: u.PANORAMA,
  21573. pano: e,
  21574. quaternion: i,
  21575. callback: function() {
  21576. this.emit(w.FlyinFinished),
  21577. r.resolve(!0)
  21578. }
  21579. .bind(this)
  21580. };
  21581. this.flyToNewMode(n)
  21582. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21583. r
  21584. }
  21585. ,
  21586. n.prototype.checkAndWaitForPanoLoad = function() {
  21587. var e = {}
  21588. , t = {}
  21589. , i = 5e3
  21590. , n = function() {
  21591. for (var n in e)
  21592. if (e.hasOwnProperty(n) && e[n]) {
  21593. var r = performance.now() - t[n];
  21594. if (r < i)
  21595. return !0
  21596. }
  21597. return !1
  21598. };
  21599. return function(r, o, a, s, l, c, h, u, d, p) {
  21600. if (n())
  21601. return !0;
  21602. var f = function(t, i, n) {
  21603. N.delayOneFrame(function() {
  21604. e[t] = !1,
  21605. l && l(i, n)
  21606. }
  21607. .bind(this))
  21608. }
  21609. .bind(this, r.id)
  21610. , g = function(t, i) {
  21611. N.delayOneFrame(function() {
  21612. e[t] = !1,
  21613. c && c(i)
  21614. }
  21615. .bind(this))
  21616. }
  21617. .bind(this, r.id);
  21618. try {
  21619. return null !== u && void 0 !== u || (u = !0),
  21620. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21621. e[r.id] && (t[r.id] = performance.now()),
  21622. e[r.id]
  21623. } catch (n) {
  21624. throw e[r.id] = !1,
  21625. t[r.id] = performance.now() - i,
  21626. n
  21627. }
  21628. }
  21629. }(),
  21630. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21631. if (!e)
  21632. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21633. return r && this.model.waitForLoad(e, function() {
  21634. return e.isLoaded(i)
  21635. }),
  21636. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21637. !0)
  21638. }
  21639. ,
  21640. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21641. var e = new r.Vector3;
  21642. return function(t, i, n, r, o, a, s, l) {
  21643. if (!t)
  21644. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21645. return e.copy(d.FORWARD),
  21646. this.getDirection(e),
  21647. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21648. return t.isLoaded(i)
  21649. }),
  21650. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21651. n && n(e, t)
  21652. }
  21653. .bind(this)).fail(function(e) {
  21654. r && r(e)
  21655. }
  21656. .bind(this)).progress(function(e, t, i) {
  21657. o && o(e, t, i)
  21658. }
  21659. .bind(this)),
  21660. !0)
  21661. }
  21662. }(),
  21663. n.prototype.switchCameraMode = function(e, t) {
  21664. var i = this.cameraControls.controls[e]
  21665. , n = i.camera;
  21666. switch (e) {
  21667. case u.PANORAMA:
  21668. n.position.copy(this.currentPano.position);
  21669. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21670. i.lookAt(o.add(n.position));
  21671. break;
  21672. case u.DOLLHOUSE:
  21673. /* var a = this.position.clone();
  21674. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21675. n.position.copy(a),
  21676. i.target.copy(this.target.clone().setY(this.model.center.y));
  21677. break; */
  21678. //for多楼层 且 让模型刚好适应屏幕
  21679. var box = this.model.boundingBox.clone();
  21680. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21681. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21682. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21683. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21684. console.log(boxSize.x,distance, boxSize.length() / 2)
  21685. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21686. if(this.mode === u.PANORAMA){
  21687. i.target.copy(this.model.center);
  21688. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21689. }else{
  21690. i.target.copy(this.target.clone().setY(this.model.center.y))
  21691. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21692. }
  21693. vec.multiplyScalar(distance )
  21694. n.position.copy(i.target.clone().add(vec))
  21695. break
  21696. case u.FLOORPLAN:
  21697. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21698. i.target.copy(this.model.center).setY(0),
  21699. i.zoomToContain(this.model.size),
  21700. i.rotateToView(this.model.size, this.getDirection())
  21701. }
  21702. i.update(0)
  21703. }
  21704. ,
  21705. n.prototype.update = function() {
  21706. var e = (new r.Vector3,
  21707. {})
  21708. , t = [];
  21709. return function(i) {
  21710. this.updatePersistentZooming(i),
  21711. this.updateFromControls(i),
  21712. this.getCurrentNodePanos(t)
  21713. if(this.hasChanged(e) ) {
  21714. this.lastChangeTime = Date.now(),
  21715. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21716. this.emit(w.ViewChanged),
  21717. this.intersectHot && this.intersectHot.showTitle()
  21718. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21719. }
  21720. if(e.cameraChanged){
  21721. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21722. }
  21723. if(e.cameraChanged2){ //变化要更大些
  21724. for(var i in this.model.hots){
  21725. this.model.hots[i].update(this)
  21726. }
  21727. }
  21728. this.model.supportsTiles && (this.updateTileDownloader(t),
  21729. this.updatePanoRenderer(t)),
  21730. this.updatePreRendering(t),
  21731. this.reticule.update(),
  21732. this.path.update(),
  21733. this.spider.update(),
  21734. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21735. this.updateControlLocks(),
  21736. this.model.supportsTiles && this.updateZoomPano()
  21737. }
  21738. }(),
  21739. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21740. var lastMode, lastPano;
  21741. return function(){
  21742. var mode = this.mode;
  21743. var pano = mode == "panorama" ? this.currentPano : "";
  21744. if(mode != "panorama" || pano != lastPano){
  21745. overlay.noBlock = null
  21746. }
  21747. this.overlayGroup.children.forEach((overlay)=>{
  21748. if(overlay.overlayType == "video" ){
  21749. var matrix = overlay.plane.matrixWorld;
  21750. var inSight = false;
  21751. var cameraDir = this.getDirection();
  21752. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21753. var vertexes = []
  21754. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21755. for(let i=0; i<4; i++){
  21756. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21757. vertexes.push(vertex)
  21758. if(overlay.noBlock == null){
  21759. if(!m.ifShelter(vertex)){
  21760. overlay.noBlock = true
  21761. }
  21762. inSight = true; break;
  21763. }else{
  21764. overlay.noBlock = true
  21765. }
  21766. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21767. inSight = true; break;
  21768. }
  21769. }
  21770. }
  21771. overlay.inSight = inSight
  21772. if(!inSight)overlay.plane.material.map.image.pause()
  21773. else overlay.plane.material.map.image.play()//maybe fail
  21774. }
  21775. })
  21776. lastMode = mode, lastPano = pano
  21777. }
  21778. }() */
  21779. n.prototype.updatePersistentZooming = function(e) {
  21780. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21781. }
  21782. ,
  21783. n.prototype.updateControlLocks = function() {
  21784. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21785. }
  21786. ,
  21787. n.prototype.updatePanoRenderer = function() {
  21788. var e = new r.Vector3;
  21789. return function(t) {
  21790. var i = this.nextPano || this.currentPano;
  21791. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21792. this.getDirection(e),
  21793. this.panoRenderer.updateDirection(e))
  21794. }
  21795. }(),
  21796. n.prototype.cleanupInactivePanos = function() {
  21797. var e = []
  21798. , t = [];
  21799. return function() {
  21800. e.length = 0,
  21801. e.push(this.currentPano),
  21802. this.nextPano && e.push(this.nextPano),
  21803. t.length = 0;
  21804. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21805. t.push(this.panoRenderer.activePanos[i]);
  21806. for (var n = 0; n < t.length; n++) {
  21807. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21808. r.id === e[a].id && (o = !1);
  21809. o && r.exit()
  21810. }
  21811. }
  21812. }(),
  21813. n.prototype.updatePreRendering = function() {
  21814. var e = {};
  21815. return function(t) {
  21816. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21817. var i = this.nextPano || this.currentPano;
  21818. if (i && t && t.length > 1) {
  21819. var n = t.findIndex(function(e) {
  21820. if (e.id === i.id)
  21821. return !0
  21822. });
  21823. if (n >= 0 && n + 1 < t.length) {
  21824. var r = t[n + 1];
  21825. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21826. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21827. window.setTimeout(function(t) {
  21828. e[t.id] = !1
  21829. }
  21830. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21831. }
  21832. .bind(this, r), f.tiling.panoPreRenderDelay),
  21833. e[r.id] = !0)
  21834. }
  21835. }
  21836. }
  21837. }
  21838. }(),
  21839. n.prototype.enablePreRendering = function() {
  21840. this.preRenderingEnabled = !0
  21841. }
  21842. ,
  21843. n.prototype.disablePreRendering = function() {
  21844. this.preRenderingEnabled = !1,
  21845. this.cleanupInactivePanos()
  21846. }
  21847. ,
  21848. n.prototype.updateTileDownloader = function() {
  21849. var e = new r.Vector3;
  21850. return function(t) {
  21851. var i = this.nextPano || this.currentPano;
  21852. i && (e.copy(d.FORWARD),
  21853. this.getDirection(e),
  21854. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21855. this.tileDownloader.processPriorityQueue = !0)
  21856. }
  21857. }(),
  21858. n.prototype.updateFromControls = function(e) {
  21859. null !== e && void 0 !== e || (e = 0),
  21860. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21861. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21862. this.position.copy(this.cameraControls.activeControl.camera.position),
  21863. this.target.copy(this.cameraControls.activeControl.target),
  21864. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21865. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21866. this.camera.position.copy(this.position),
  21867. this.camera.quaternion.copy(this.quaternion),
  21868. this.camera.updateMatrix(),
  21869. this.camera.updateMatrixWorld()
  21870. }
  21871. ,
  21872. n.prototype.hasChanged = function(e) {
  21873. /* if (!this.previousState)
  21874. return this.previousState = {
  21875. allFloorsVisible: this.model.allFloorsVisible,
  21876. position: this.position.clone(),
  21877. quaternion: this.quaternion.clone(),
  21878. mouse: this.mouse.clone(),
  21879. labelScaleFactor: this.getLabelScaleFactor(),
  21880. currentFloor: this.model.currentFloor,
  21881. projectionMatrix: this.camera.projectionMatrix.clone(),
  21882. worldMatrix: this.camera.matrixWorld.clone(),
  21883. mode: this.mode,
  21884. modelPosition: this.model.position.clone(),
  21885. modelCenter: this.model.center.clone(),
  21886. zoomLevel: this.zoomLevel
  21887. },
  21888. !0;
  21889. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21890. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21891. e.moved = !this.position.equals(this.previousState.position),
  21892. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21893. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21894. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21895. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21896. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21897. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21898. e.modeChanged = this.mode !== this.previousState.mode,
  21899. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21900. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21901. e.nextPanoActive = null !== this.nextPano,
  21902. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21903. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21904. this.previousState.position.copy(this.position),
  21905. this.previousState.quaternion.copy(this.quaternion),
  21906. this.previousState.mouse.copy(this.mouse),
  21907. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21908. this.previousState.currentFloor = this.model.currentFloor,
  21909. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21910. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21911. this.previousState.mode = this.mode,
  21912. this.previousState.modelPosition.copy(this.model.position),
  21913. this.previousState.modelCenter.copy(this.model.center),
  21914. this.previousState.zoomLevel = this.zoomLevel,
  21915. !t */
  21916. if (!this.previousState)
  21917. {
  21918. this.previousState = {
  21919. allFloorsVisible: this.model.allFloorsVisible,
  21920. position: this.position.clone(),
  21921. quaternion: this.quaternion.clone(),
  21922. mouse: this.mouse.clone(),
  21923. //labelScaleFactor: this.getLabelScaleFactor(),
  21924. currentFloor: this.model.currentFloor,
  21925. projectionMatrix: this.camera.projectionMatrix.clone(),
  21926. worldMatrix: this.camera.matrixWorld.clone(),
  21927. mode: this.mode,
  21928. modelPosition: this.model.position.clone(),
  21929. modelCenter: this.model.center.clone(),
  21930. zoomLevel: this.zoomLevel
  21931. };
  21932. return !0;
  21933. }
  21934. //许钟文改 分成相机是否改变cameraChanged 和其他
  21935. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21936. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21937. e.cameraChanged = !a;
  21938. if(e.cameraChanged){//
  21939. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21940. }else e.cameraChanged2 = false
  21941. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21942. e.moved = !this.position.equals(this.previousState.position),
  21943. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21944. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21945. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21946. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21947. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21948. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21949. e.modeChanged = this.mode !== this.previousState.mode,
  21950. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21951. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21952. e.nextPanoActive = null !== this.nextPano,
  21953. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21954. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21955. this.previousState.position.copy(this.position),
  21956. this.previousState.quaternion.copy(this.quaternion),
  21957. this.previousState.mouse.copy(this.mouse),
  21958. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21959. this.previousState.currentFloor = this.model.currentFloor,
  21960. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21961. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21962. this.previousState.mode = this.mode,
  21963. this.previousState.modelPosition.copy(this.model.position),
  21964. this.previousState.modelCenter.copy(this.model.center),
  21965. this.previousState.zoomLevel = this.zoomLevel;
  21966. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  21967. return !t
  21968. }
  21969. ,
  21970. n.prototype.updateIntersect = function() {
  21971. var e = this.flying || this.isWarping()
  21972. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  21973. , i = y.getById(V.LookTransition)
  21974. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  21975. {//clear:
  21976. if(this.intersectHot) this.intersectHot.hideTitle()
  21977. this.intersectHot = null
  21978. $("#player").css("cursor", "")
  21979. }
  21980. var deal = ()=>{
  21981. if(this.intersect && this.intersect.object.visible ){
  21982. if("hotSprite" == this.intersect.object.type){
  21983. this.intersectHot = this.intersect.object
  21984. while(!(this.intersectHot instanceof Hot)){
  21985. this.intersectHot = this.intersectHot.parent
  21986. }
  21987. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  21988. this.intersectHot.showTitle()
  21989. }
  21990. }
  21991. }
  21992. if(this.model.hotGroup){
  21993. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  21994. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  21995. if(this.intersect){
  21996. deal()
  21997. this.intersectHot && $("#player").css("cursor", "pointer");
  21998. }
  21999. }
  22000. this.intersect = this.getMouseIntersect(),
  22001. this.intersect && this.updateClosestPano(this.intersect),
  22002. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22003. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22004. }
  22005. ,
  22006. n.prototype.checkHotClick = function() {
  22007. if(this.intersectHot){
  22008. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22009. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22010. }
  22011. this.intersectHot.examine(this)
  22012. return true;
  22013. }
  22014. },
  22015. n.prototype.getMouseDirection = function(e) {
  22016. e = e || this.mouse;
  22017. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22018. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22019. return i.sub(t).normalize()
  22020. }
  22021. ,
  22022. n.prototype.hoverOverlay = function(mesh){
  22023. if(!mesh){
  22024. this.hoveringPlane = null;
  22025. $("#player").css("cursor",this.currentCursor || "" );
  22026. }else{
  22027. var overlay = mesh.parent;
  22028. $("#player").css("cursor","pointer");
  22029. this.hoveringPlane = overlay;
  22030. return true;
  22031. }
  22032. },
  22033. n.prototype.clickOverlay = function(overlay){
  22034. if(this.openOverlay && !overlay)return;
  22035. var plane = overlay.plane;
  22036. /* if(overlay.overlayType == "video"){
  22037. if(plane.material.map.image.paused) plane.material.map.image.play()
  22038. else plane.material.map.image.pause()
  22039. } */
  22040. if(overlay.overlayType == "video"){
  22041. overlay.switchPlay(!!overlay.pausedByUser)
  22042. }
  22043. /* if(window.EditOverlay &&EditOverlay.editing){
  22044. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22045. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22046. EditOverlay.endAddPlane();
  22047. EditOverlay.updateOverlayPanel(overlay)
  22048. EditOverlay.controlSelectOverlay(overlay)
  22049. return;
  22050. } */
  22051. },
  22052. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22053. e = e || this.mouse.clone(),
  22054. t = t || this.model.floors.reduce(function(e, t) {
  22055. return t.hidden ? e : e.concat(t.collider.children)
  22056. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22057. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22058. this.raycaster.set(i, this.getMouseDirection(e));
  22059. var n = this.raycaster.intersectObjects(t, true);//add true
  22060. var o = n[0];
  22061. if(o){
  22062. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22063. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22064. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22065. o.horizontal = .8 < o.normal.y);
  22066. return o
  22067. }
  22068. }
  22069. ,
  22070. n.prototype.updateClosestPano = function(e) {
  22071. var t = [s.filters.isPanoAligned()];
  22072. if (this.mode === u.PANORAMA) {
  22073. if (!this.currentPano)
  22074. return;
  22075. t.push(s.filters.not(this.currentPano)),
  22076. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22077. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22078. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22079. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22080. } else{
  22081. t.push((pano)=>{ // add
  22082. return this.checkHasNeighbor(pano)
  22083. })
  22084. t.push(s.filters.isOnVisibleFloor()),
  22085. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22086. }
  22087. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22088. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22089. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22090. this.closestPano = i) : this.isPanoHover = !1
  22091. }
  22092. ,
  22093. n.prototype.dollhouseMode = function(e, t) {
  22094. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22095. this.mode = u.DOLLHOUSE,
  22096. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22097. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22098. , n = new r.Vector3(15,10,15);
  22099. if (e && t) {
  22100. var o = d.FORWARD.clone().applyQuaternion(t)
  22101. , a = this.model.center.clone().sub(e)
  22102. , s = a.dot(o);
  22103. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22104. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22105. }
  22106. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22107. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22108. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22109. this.updateFromControls(),
  22110. this.model.alpha = 1,
  22111. this.model.skybox.material.uniforms.opacity.value = 0
  22112. }
  22113. ,
  22114. n.prototype.insideMode = function(e, t) {
  22115. var i = $.Deferred()
  22116. , n = t || null;
  22117. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22118. var r = [s.filters.isPanoAligned()];
  22119. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22120. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22121. this.flyToNewMode({
  22122. mode: u.PANORAMA,
  22123. pano: e,
  22124. callback: n
  22125. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22126. } else {
  22127. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22128. i.reject(o)
  22129. }
  22130. return i.promise()
  22131. }
  22132. ,
  22133. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22134. //if(urlHasValue('oldEntry')){
  22135. //搬自一代。
  22136. var maxY = this.model.boundingBox.max.y;
  22137. var n = d.FORWARD.clone().applyQuaternion(i)
  22138. , i = n.clone().add(e);
  22139. this.cameraControls.activeControl.target.copy(i),
  22140. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22141. //return;
  22142. /* //this.camera.position.copy(this.model.center);
  22143. //this.camera.updateMatrixWorld()
  22144. this.switchCameraMode("dollhouse", i) */
  22145. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22146. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22147. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22148. this.cameraControls.activeControl.target.copy(n).add(e);
  22149. var o = d.RIGHT.clone().applyQuaternion(i)
  22150. , a = d.UP.clone()
  22151. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22152. , l = this.model.boundingBox.max.clone()
  22153. , c = this.model.boundingBox.min.clone()
  22154. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22155. , u = 0
  22156. , p = 0
  22157. , g = 0;
  22158. h.forEach(function(e, t, i) {
  22159. var n = Math.abs(e.dot(o))
  22160. , r = e.dot(s);
  22161. n > u && (u = n,
  22162. p = r),
  22163. r > g && (g = r)
  22164. });
  22165. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22166. , v = s.clone().multiplyScalar(p).add(t)
  22167. , A = s.clone().multiplyScalar(g).add(t);
  22168. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22169. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22170. p = Math.max(p, 10),
  22171. g = Math.max(g, 10);
  22172. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22173. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22174. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22175. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22176. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22177. */
  22178. }
  22179. ,
  22180. n.prototype.floorplanMode = function(e, t, i) {
  22181. this.mode = u.FLOORPLAN;
  22182. var n = this.cameraControls.controls[u.FLOORPLAN];
  22183. n.reset();
  22184. var r = e ? e : this.model.center;
  22185. if (n.target.copy(r).setY(0),
  22186. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22187. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22188. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22189. t) {
  22190. var o = d.LEFT.clone().applyQuaternion(t);
  22191. n.rotateLeft(-Math.atan2(o.x, o.z))
  22192. } else
  22193. n.rotateToView(this.model.size, this.getDirection());
  22194. n.update(0)
  22195. }
  22196. ,
  22197. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22198. return e.skipWarpingCheck = !0,
  22199. this.flyToPano(e, t)
  22200. }
  22201. ,
  22202. n.prototype.updateMarkerVisi = function() {//加
  22203. if(this.mode != "panorama")return;
  22204. this.model.panos.list.forEach((pano)=>{
  22205. if(!pano.marker)return;
  22206. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22207. })
  22208. }
  22209. ,
  22210. n.prototype.updateHotVisible = function(pano){
  22211. var hots = this.model.hots;
  22212. pano = pano || this.currentPano;
  22213. for (var index in hots){
  22214. var visible;
  22215. if(this.mode != "panorama"){
  22216. // visible = true;
  22217. visible = false; // 周恩光改 非全景模式下隐藏热点
  22218. }else{
  22219. //hots[index].mesh.material.depthTest = false;
  22220. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22221. }
  22222. hots[index].mesh.visible = visible;
  22223. }
  22224. }
  22225. n.prototype.flyToPano = function(e, t) {
  22226. var i = e.pano
  22227. , aim = e.lookAtPoint
  22228. , aimQua = e.quaternion //ADD
  22229. , o = e.duration
  22230. , a = e.aimDuration
  22231. , s = e.maxDistanceOverride
  22232. , l = e.skipWarpingCheck
  22233. , c = e.constantMoveSpeed
  22234. , h = null
  22235. , p = null
  22236. if (aim){
  22237. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22238. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22239. }
  22240. else aimQua = aimQua
  22241. var zoomLevel = e.zoomLevel || 1 //add
  22242. if(this.flying) return t && t(e)
  22243. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22244. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22245. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22246. t && t(),
  22247. !1;
  22248. if (this.updateLastView(),
  22249. this.mode !== u.PANORAMA) {
  22250. var m;
  22251. void this.flyToNewMode({
  22252. mode: u.PANORAMA,
  22253. pano: i,
  22254. duration: o,
  22255. quaternion: aimQua ,
  22256. callback: t
  22257. })
  22258. }
  22259. if (!i || (h = g.deepExtend(e),
  22260. p = function() {
  22261. N.delayOneFrame(function() {
  22262. this.flyToPano(h, t)
  22263. }
  22264. .bind(this))
  22265. }
  22266. .bind(this),
  22267. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22268. var C = function(e) {
  22269. t && t(e)
  22270. }
  22271. .bind(this);
  22272. this.currentPano || (this.currentPano = i,
  22273. this.path.placeCpm(),
  22274. this.path.fadeOutCpm(f.path.fadeOutTime),
  22275. this.spider.draw());
  22276. var I = o;
  22277. if ("number" != typeof o) {
  22278. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22279. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22280. }
  22281. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22282. zoomLevel !== this.zoomLevel)
  22283. switch (f.zoom.transitionStyle) {
  22284. case 1:
  22285. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22286. break;
  22287. case 2:
  22288. return h = g.deepExtend(e),
  22289. p = this.flyToPano.bind(this, h, t),
  22290. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22291. }
  22292. if (aimQua) {
  22293. y.cancelById(V.LookTransition),
  22294. I *= f.transition.aimSlowFactor;
  22295. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22296. , S = b.clone()
  22297. , M = new r.Vector3;
  22298. if (i === this.currentPano) {
  22299. var R = d.FORWARD.clone().applyQuaternion(b)
  22300. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22301. , O = R.angleTo(P);
  22302. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22303. void y.start(function(e) {
  22304. S.copy(b),
  22305. v.quaternion(S, aimQua)(e),
  22306. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22307. this.cameraControls.activeControl.lookAt(M)
  22308. }
  22309. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22310. }
  22311. }
  22312. if (i === this.currentPano )
  22313. return void C();
  22314. this.flying = !0;
  22315. var L = this.position.clone()
  22316. , D = this.currentPano;
  22317. F.debug("Flying to pano ", i.position),
  22318. this.emit(w.PanoChosen, this.currentPano, i),
  22319. this.emit(w.FlyingStarted, i.position, L, i, D)
  22320. //---------before fly--------------- add
  22321. this.updateHotVisible(i); //更新热点显示
  22322. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22323. // Hot.updateVisibles([this.currentPano, i])
  22324. //地标变化
  22325. if(this.model.floorLogos){
  22326. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22327. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22328. //this.model.adjustfloorLogoHeight();
  22329. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22330. this.model.floorLogos[1].visible = true;
  22331. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22332. }
  22333. //=======================================
  22334. aimQua && y.start(function(e) {
  22335. S.copy(b),
  22336. v.quaternion(S, aimQua)(e),
  22337. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22338. this.cameraControls.activeControl.lookAt(M)
  22339. }
  22340. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22341. var B = c ? null : A[f.transition.movementEasing];
  22342. this.nextPano = i,
  22343. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22344. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22345. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22346. this.flying = !1,
  22347. this.currentPano !== i && this.currentPano.exit(),
  22348. i.enter(),
  22349. this.currentPano = i,
  22350. this.nextPano = null,
  22351. this.path.placeCpm(),
  22352. this.path.fadeOutCpm(f.path.fadeOutTime),
  22353. this.spider.draw(),
  22354. this.emit(w.FlyingEnded, i.position, L, i, D),
  22355. this.updateMarkerVisi(),//add
  22356. C(e)
  22357. //add:
  22358. if(this.mode == "panorama" ){
  22359. if(this.model.floorLogos){
  22360. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22361. //this.model.adjustfloorLogoHeight()
  22362. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22363. this.model.floorLogos[1].visible = false;
  22364. }
  22365. Hot.updateVisibles([this.currentPano])//add
  22366. }
  22367. }
  22368. .bind(this), 0, B, "camFly", V.FlyToPano)
  22369. }
  22370. }
  22371. ,
  22372. n.prototype.warpToPano = function(o={}) {
  22373. }
  22374. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22375. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22376. if(this.flying || this.isWarping() )return;
  22377. let oldPos = this.position.clone();
  22378. let oldPano = this.currentPano
  22379. let pano = o.pano || this.model.panos.index[o.panoId]
  22380. this.path.warpDestPano = pano
  22381. var retry = ()=>{
  22382. this.waitingToWarp = !1,
  22383. this.blackToPano(o)
  22384. }
  22385. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22386. return void (this.waitingToWarp = !0)
  22387. this.emit("pano.chosen", oldPano, pano)
  22388. /* if(window.momentTourBlackNewType == 1) { */
  22389. this.flying = true
  22390. this.path.warpDestHeroLoc = {
  22391. panoId : o.panoId,
  22392. position: pano.position,
  22393. quaternion: o.quaternion || this.quaternion.clone()
  22394. }
  22395. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22396. pano != this.currentPano && this.currentPano.exit()
  22397. pano.enter()
  22398. this.currentPano = pano
  22399. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22400. this.flying = false
  22401. } )
  22402. }
  22403. window._transitionPosId = 9999
  22404. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22405. y.cancelById(_transitionPosId)
  22406. var begin = function(object, pos, qua, scale){
  22407. if(pos){
  22408. if(!same(object.position, pos, 0.01)){
  22409. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22410. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22411. }
  22412. if(qua && !same(object.quaternion, qua, 1e-6)){
  22413. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22414. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22415. }
  22416. if(scale && !same(object.scale, scale, 0.001)){
  22417. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22418. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22419. }
  22420. }
  22421. }
  22422. var same = function(vec1, vec2, diff){
  22423. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22424. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22425. return s
  22426. }
  22427. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22428. for(let i in this.model.hots){//是否判断visible?
  22429. var hot = this.model.hots[i];
  22430. var panoData = hot.info.transformAtPanos[sid];
  22431. var useCustom = !panoData
  22432. //if(hot.usingTransformData || !useCustom){
  22433. var pos = useCustom ? hot.info.position : panoData.pos;
  22434. begin(hot, pos/* , qua */ )
  22435. //}
  22436. }
  22437. }
  22438. window._tranOutsideFocus = 4399
  22439. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22440. console.log("focusPoint")
  22441. if(this.mode == "floorplan"){
  22442. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22443. var control = this.cameraControls.controls.floorplan;
  22444. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22445. var currentScale = control.absoluteScale;
  22446. var currentTarget = control.target.clone()
  22447. y.cancelById(window._tranOutsideFocus, true);
  22448. y.start(function(progress){
  22449. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22450. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22451. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22452. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22453. }else if(player.mode == "dollhouse"){
  22454. var control = player.cameraControls.controls.dollhouse;
  22455. var radius = o.radius || 8;
  22456. var currentTarget = control.target.clone()
  22457. var dir = control.offset.clone().normalize()
  22458. var currentRadius = control.offset.length();
  22459. y.cancelById(window._tranOutsideFocus, true);
  22460. y.start(function(progress){
  22461. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22462. let radius_ = radius*progress+currentRadius*(1-progress)
  22463. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22464. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22465. }else if(this.mode == 'panorama'){
  22466. this.flyToPano({
  22467. lookAtPoint: o.aim.clone() ,
  22468. pano: this.currentPano,
  22469. aimDuration: o.dur || 600
  22470. })
  22471. }
  22472. }
  22473. /*
  22474. 切换到某个模式后再执行函数
  22475. */
  22476. n.prototype.FlyToMode = function(mode, f1, duration){
  22477. var f2;
  22478. if (this.mode == mode) {
  22479. f1 && f1()
  22480. } else {
  22481. f2 = f1;
  22482. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22483. this.afterCModeFuc = function() {
  22484. /* objects.gui.modeChange[mode](null, {
  22485. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22486. }); */
  22487. this.afterCModeFuc = f2
  22488. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22489. //callback : f2
  22490. });
  22491. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22492. }.bind(this)
  22493. } else {
  22494. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22495. this.afterCModeFuc = f2;//飞入后执行
  22496. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22497. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22498. }catch(e){
  22499. console.log('FlyToMode遇到问题?')
  22500. }
  22501. }
  22502. }
  22503. }
  22504. n.prototype.fastForwardActivePanoFlight = function(e) {
  22505. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22506. y.adjustSpeed(V.FlyToPano, e)
  22507. y.adjustSpeed(V.LookTransition, e)
  22508. }
  22509. ,
  22510. n.prototype.flyToPanoClosestToMouse = function() {
  22511. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22512. this.intersect && this.updateClosestPano(this.intersect)),
  22513. this.closestPano)
  22514. return this.flyToPano({
  22515. pano: this.closestPano
  22516. });
  22517. var e = this.getMouseDirection();
  22518. this.flyDirection(e) || this.flyToPano({
  22519. pano: this.currentPano
  22520. })
  22521. }
  22522. ,
  22523. n.prototype.flyLocalDirection = function(e) {
  22524. var t = this.getDirection(e)
  22525. , i = 1 === e.z ? .4 : .75
  22526. , n = 1 === Math.abs(e.x);
  22527. return this.flyDirection(t, i, n)
  22528. }
  22529. ,
  22530. n.prototype.flyDirection = function(e, t, i) {
  22531. Hot && Hot.closePopup();//xzw add
  22532. var n = $.Deferred();
  22533. this.history.invalidate();
  22534. var r = this.closestPanoInDirection(e, t, i);
  22535. return r ? this.flyToPano({
  22536. pano: r
  22537. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22538. n.resolve(!1)),
  22539. n.promise()
  22540. }
  22541. ,
  22542. n.prototype.closestPanoInDirection = function(e, t, i) {
  22543. return this.rankedPanoInDirection(0, e, t, i)
  22544. }
  22545. ,
  22546. n.prototype.rankedPanoInDirection = function() {
  22547. var e = {
  22548. pano: null,
  22549. candidates: []
  22550. };
  22551. return function(t, i, n, r) {
  22552. t || (t = 0),
  22553. n = void 0 !== n ? n : .75;
  22554. var o = r ? "angle" : "direction";
  22555. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22556. this.cachedPanoCandidates = e.candidates,
  22557. e.pano
  22558. }
  22559. }(),
  22560. n.prototype.bump = function(e) {
  22561. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22562. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22563. if (s)
  22564. t = function() {
  22565. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22566. }
  22567. .bind(this),
  22568. i = function() {
  22569. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22570. }
  22571. .bind(this);
  22572. else {
  22573. var l = this.camera.position.clone()
  22574. , c = e.clone();
  22575. this.raycaster.set(l, c);
  22576. var h = this.model.floors.reduce(function(e, t) {
  22577. return e.concat(t.collider.children)
  22578. }, [])
  22579. , d = this.raycaster.intersectObjects(h)
  22580. , p = d.length > 0 ? d[0].distance / 25 : .04
  22581. , g = l.clone().add(c.multiplyScalar(p));
  22582. t = function() {
  22583. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22584. }
  22585. .bind(this),
  22586. i = function() {
  22587. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22588. }
  22589. .bind(this)
  22590. }
  22591. n = function() {
  22592. this.flying = !1
  22593. }
  22594. .bind(this),
  22595. this.flying = !0,
  22596. t()
  22597. }
  22598. }
  22599. ,
  22600. n.prototype.changeFloor = function(e) {
  22601. if (!this.is360View(this.mode, this.currentPano))
  22602. if (this.mode === u.PANORAMA) {
  22603. var t = this.history.reversePano(e);
  22604. t && t.isAligned() ? this.flyToPano({
  22605. pano: t
  22606. }) : this.changeFloorByScore(e)
  22607. } else
  22608. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22609. }
  22610. ,
  22611. n.prototype.changeFloorByScore = function() {
  22612. var e = {
  22613. pano: null,
  22614. candidates: []
  22615. };
  22616. return function(t) {
  22617. var i = this.model.nextFloor(t);
  22618. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22619. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22620. this.history.push(t, this.currentPano),
  22621. this.flyToPano({
  22622. pano: e.pano
  22623. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22624. }
  22625. }(),
  22626. n.prototype.gotoFloor = function(e) {
  22627. var t = e - this.model.currentFloor.floorIndex;
  22628. this.changeFloor(t)
  22629. }
  22630. ,
  22631. n.prototype.getDirection = function(e) {
  22632. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22633. e.applyQuaternion(this.camera.quaternion)
  22634. }
  22635. ,
  22636. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22637. if (o = o || $.Deferred(),
  22638. this.mode === u.TRANSITIONING)
  22639. return F.warn("should not be transitioning here"),
  22640. n && n(!1),
  22641. o.reject().promise();
  22642. var a = i || !1
  22643. , s = i ? i.position : this.position
  22644. , l = this.position.clone()
  22645. , c = this.currentPano;
  22646. if (F.debug("New pose in mode " + this.mode),
  22647. !e || (retryCallback = function() {
  22648. N.delayOneFrame(function() {
  22649. this.flyToSameMode(e, t, i, n, o)
  22650. }
  22651. .bind(this))
  22652. }
  22653. .bind(this),
  22654. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22655. var h = function() {
  22656. this.emit(w.FlyingEnded, s, l, e, c),
  22657. n && n(!0)
  22658. }
  22659. .bind(this)
  22660. , d = f[this.mode]
  22661. , p = void 0 !== t ? t : d.transitionTime
  22662. , g = new r.Vector3
  22663. , C = new r.Vector3;
  22664. if (this.emit(w.FlyingStarted, s, l, e, c),
  22665. this.mode === u.PANORAMA)
  22666. F.warn("we should not be here for panorama views");
  22667. else if (this.mode === u.DOLLHOUSE)
  22668. if (a) {
  22669. var I = new r.Vector3(0,1,0);
  22670. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22671. this.model.warpDestFloors(i.floorVisibility),
  22672. C.copy(i.position);
  22673. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22674. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22675. , _ = b.intersectObjects(this.model.colliders)
  22676. , T = 3;
  22677. _.length ? (g.copy(_[0].point),
  22678. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22679. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22680. var x = (new r.Matrix4).lookAt(C, g, I)
  22681. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22682. , M = g.distanceTo(C)
  22683. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22684. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22685. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22686. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22687. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22688. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22689. this.path.burnsDir = Math.sign(L.y);
  22690. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22691. , B = new r.Vector3;
  22692. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22693. y.start(function(e, t) {
  22694. D.x = P.x + e * L.x,
  22695. D.y = P.y + e * L.y,
  22696. D.z = P.z + e * L.z;
  22697. var i = O + e * (M - O);
  22698. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22699. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22700. }
  22701. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22702. y.start(function(e, t) {
  22703. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22704. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22705. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22706. }
  22707. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22708. } else
  22709. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22710. else if (this.path.placeCpm(),
  22711. this.path.fadeInCpm(f.path.fadeInTime),
  22712. i) {
  22713. this.model.warpDestFloors(i.floorVisibility);
  22714. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22715. , k = this.cameraControls.controls[u.FLOORPLAN]
  22716. , H = k.target.clone()
  22717. , G = i.position.clone().sub(H)
  22718. , z = U.position.clone().sub(k.target)
  22719. , W = z.length()
  22720. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22721. , Y = Math.atan2(k.offset.x, k.offset.z)
  22722. , X = Math.atan2(j.x, j.z)
  22723. , Z = k.absoluteScale
  22724. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22725. y.start(function(e, t) {
  22726. k.target.copy(G).multiplyScalar(e).add(H);
  22727. var i = Y + (X - Y) * e;
  22728. k.offset.x = W * Math.sin(i),
  22729. k.offset.z = W * Math.cos(i),
  22730. U.position.copy(k.target).add(k.offset),
  22731. k.absoluteScale = Z + e * (q - Z),
  22732. k.update(),
  22733. this.quaternion.copy(U.quaternion),
  22734. this.position.copy(U.position),
  22735. this.target.copy(k.target),
  22736. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22737. }
  22738. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22739. } else
  22740. F.info("flyToSameMode() funny floorplan view? skipping");
  22741. return y.setTimeout(function(e) {
  22742. this.mode = e,
  22743. h(),
  22744. o.resolve(!0)
  22745. }
  22746. .bind(this, this.mode), p, V.FlyToSameMode),
  22747. this.mode = u.TRANSITIONING,
  22748. o.promise()
  22749. }
  22750. }
  22751. ,
  22752. n.prototype.flyToNewMode = function(e, t) {
  22753. Hot.closePopup();//xzw add
  22754. e = e || {};
  22755. var i = e.mode
  22756. , n = e.pano
  22757. , o = e.duration
  22758. , a = e.warpDest
  22759. , s = e.callback
  22760. , l = e.force
  22761. , c = e.quaternion;
  22762. if (t = t || $.Deferred(),
  22763. this.isWarping())
  22764. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22765. s && s(!1),
  22766. t.reject("Cannot change mode during tour transition").promise();
  22767. if (this.mode === u.TRANSITIONING)
  22768. return s && s(!1),
  22769. t.reject("Cannot change mode during mode transition").promise();
  22770. if (i === this.mode)
  22771. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22772. t.promise()) : (s && s(!1),
  22773. t.reject("Already in " + i + " mode").promise());
  22774. var h = a || !1;
  22775. F.debug("Switching mode to " + i);
  22776. var d = function() {
  22777. N.delayOneFrame(function() {
  22778. this.flyToNewMode(e, t)
  22779. }
  22780. .bind(this))
  22781. }
  22782. .bind(this);
  22783. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22784. return t.promise();
  22785. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22786. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22787. this.model.waitForLoad(this.model, function() {
  22788. return this.model.meshTexturesLoaded;
  22789. }
  22790. .bind(this)),
  22791. this.model.loadMeshTextures().done(d),
  22792. t.promise();
  22793. this.history.invalidate(),
  22794. this.updateLastView();
  22795. var p = this.mode
  22796. , C = this.cameraControls.cameras[i];
  22797. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22798. var I = void 0 !== o ? o : e.transitionTime;
  22799. this.emit(w.ModeChanging, p, i, n),
  22800. n && (this.currentPano = n),
  22801. this.switchCameraMode(i, c),
  22802. y.cancelById(V.LookTransition);
  22803. //before fly---------------------
  22804. this.modeTran = p + "-" + i; //add
  22805. if(this.mode == "panorama"){
  22806. if(this.model.floorLogos){
  22807. this.model.floorLogos[0].visible = false;
  22808. this.model.floorLogos[1].visible = false;
  22809. }
  22810. }
  22811. if(i == "panorama"){
  22812. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22813. }else{
  22814. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22815. }
  22816. //------------------------------------
  22817. var _ = (new r.Vector3).copy(this.position);
  22818. if (i === u.PANORAMA){
  22819. this.emit(w.PanoChosen, n, n),
  22820. setTimeout(function() {
  22821. n.floor.enter(i)
  22822. }
  22823. .bind(this), I / 2),
  22824. this.path.fadeOutCpm(f.path.fadeOutTime);
  22825. if(this.model.floorLogos){
  22826. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22827. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22828. }
  22829. }else if (i === u.DOLLHOUSE) {
  22830. if (h && (this.model.stayPut = !0),
  22831. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22832. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22833. this.path.placeCpm(),
  22834. this.path.fadeInCpm(f.path.fadeInTime),
  22835. h) {
  22836. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22837. _.set(15, 10, 15);
  22838. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22839. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22840. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22841. P.length ? (T.copy(P[0].point),
  22842. _.copy(a.position),
  22843. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22844. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22845. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22846. _.add(this.model.position),
  22847. C.position.copy(_),
  22848. this.cameraControls.controls[u.DOLLHOUSE].update()
  22849. }
  22850. } else if (this.path.placeCpm(),
  22851. this.path.fadeInCpm(f.path.fadeInTime),
  22852. a) {
  22853. this.model.warpDestFloors(a.floorVisibility);
  22854. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22855. , L = this.cameraControls.controls[u.FLOORPLAN]
  22856. , D = O.position.clone().sub(L.target)
  22857. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22858. , U = Math.atan2(B.x, B.z);
  22859. L.target.copy(a.position);
  22860. var k = D.length();
  22861. L.offset.x = k * Math.sin(U),
  22862. L.offset.y = 0,
  22863. L.offset.z = k * Math.cos(U),
  22864. O.position.copy(L.target).add(L.offset);
  22865. L.target.clone().sub(C.position);
  22866. C.quaternion.copy(a.quaternion),
  22867. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22868. L.absoluteScale = L.currentScale,
  22869. L.update()
  22870. } else
  22871. this.model.currentFloor.enter(i);
  22872. var H = this.currentPano
  22873. , G = this.position.clone();
  22874. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22875. this.flying = !0,
  22876. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22877. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22878. C.controls.update()),
  22879. e.blackoutStyle = S.FADEIN,
  22880. I = f.show360Views.transitionTime,
  22881. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22882. this.mode = i,
  22883. this.path && this.path.popOutCpm(),
  22884. e.blackoutStyle = S.END,
  22885. I = f.show360Views.transitionTime,
  22886. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22887. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22888. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22889. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22890. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22891. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22892. y.setTimeout(function() {
  22893. this.flying = !1,
  22894. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22895. this.currentPano.enter(),
  22896. this.path.placeCpm(),
  22897. this.path.fadeOutCpm(f.path.fadeOutTime),
  22898. this.spider.draw()),
  22899. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22900. this.mode = i,
  22901. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22902. //add:
  22903. this.updateMarkerVisi() ;
  22904. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22905. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22906. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22907. this.model.floorLogos[0].visible = true
  22908. )
  22909. if (this.afterCModeFuc) {
  22910. //手动加的函数
  22911. var cf = this.afterCModeFuc;
  22912. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22913. cf();
  22914. }
  22915. if(this.mode == u.PANORAMA){
  22916. Hot.updateVisibles([this.currentPano])
  22917. }else{
  22918. Hot.updateVisibles(true)
  22919. this.model.hotGroup.children.forEach(overlay=>{
  22920. if(overlay.animateInfo){
  22921. GifTexDeal.start(overlay.animation)
  22922. }
  22923. })
  22924. }
  22925. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22926. t.resolve())
  22927. }
  22928. .bind(this), I, V.FlyToNewMode),
  22929. this.mode = u.TRANSITIONING,
  22930. p == "panorama" && this.updateHotVisible(),
  22931. t.promise()
  22932. }
  22933. ,
  22934. n.prototype.fade360View = function(e, t, i) {
  22935. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22936. $(this.domElement).fadeOut(.5 * e, function() {
  22937. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22938. this.model.alpha = i.modelAlpha,
  22939. this.position.copy(t.position),
  22940. this.quaternion.copy(t.quaternion),
  22941. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22942. $(this.domElement).fadeIn(.5 * e)
  22943. }
  22944. .bind(this))
  22945. }
  22946. ,
  22947. n.prototype.findDefaultViews = function() {
  22948. this.findDefaultView(this.lastInsideView, !0),
  22949. this.findDefaultView(this.last360View, !1)
  22950. }
  22951. ,
  22952. n.prototype.findDefaultView = function(e, t) {
  22953. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22954. if (e.cameraMode !== u.PANORAMA)
  22955. return !1;
  22956. var i = r.get(e.panoId);
  22957. return i && i.isAligned() === t
  22958. });
  22959. o >= 0 ? (i = r.get(n[o].panoId),
  22960. e.update({
  22961. cameraMode: u.PANORAMA,
  22962. pano: i,
  22963. position: n[o].position,
  22964. quaternion: n[o].quaternion
  22965. })) : (o = r.list.findIndex(function(e) {
  22966. return e.isAligned() === t
  22967. }),
  22968. o >= 0 ? (i = r.list[o],
  22969. e.update({
  22970. cameraMode: u.PANORAMA,
  22971. pano: i,
  22972. position: i.position
  22973. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  22974. }
  22975. ,
  22976. n.prototype.updateLastView = function() {
  22977. if (this.mode === u.PANORAMA) {
  22978. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  22979. e.update({
  22980. pano: this.currentPano,
  22981. position: this.position,
  22982. quaternion: this.quaternion
  22983. })
  22984. }
  22985. }
  22986. ,
  22987. n.prototype.goToLastView = function(e, t) {
  22988. var i = $.Deferred()
  22989. , n = i.resolve.bind(i)
  22990. , r = i.reject.bind(i)
  22991. , o = e ? this.lastInsideView : this.last360View;
  22992. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  22993. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  22994. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  22995. mode: o.cameraMode,
  22996. pano: o.pano,
  22997. quaternion: o.quaternion,
  22998. callback: t
  22999. }).done(n).fail(r),
  23000. i.promise()
  23001. }
  23002. ,
  23003. n.prototype.fadeToView = function(e, t, i, n) {
  23004. var r = $.Deferred()
  23005. , o = r.resolve.bind(r)
  23006. , a = r.reject.bind(r);
  23007. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23008. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23009. a("Cannot go to illegal view"),
  23010. r.promise();
  23011. var s = (f[t.cameraMode],
  23012. function() {
  23013. $(this.domElement).fadeIn(.5 * i),
  23014. n && n(),
  23015. o()
  23016. }
  23017. .bind(this))
  23018. , l = e ? S.FADEIN : S.END;
  23019. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23020. $(this.domElement).fadeOut(.5 * i, function() {
  23021. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23022. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23023. pano: t.pano,
  23024. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23025. duration: 0
  23026. }, s) : this.flyToNewMode({
  23027. mode: t.cameraMode,
  23028. quaternion: t.quaternion,
  23029. duration: 0,
  23030. callback: s
  23031. })
  23032. }
  23033. .bind(this)),
  23034. r.promise()
  23035. }
  23036. ,
  23037. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23038. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23039. this.flying)
  23040. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23041. o && o(),
  23042. !1;
  23043. null !== e && void 0 !== e || (e = b.Show),
  23044. this.history.invalidate()
  23045. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23046. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23047. return this.emit(w.WarpStarted, a, i, n, r),
  23048. n = n || S.MIDDLE,
  23049. this.path.warpToPano(i, n, r, function() {
  23050. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23051. this.emit(w.WarpEnded, i),
  23052. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23053. o && o()
  23054. }
  23055. .bind(this)),
  23056. e === b.Hide && this.path.discardPathObject(),
  23057. !0
  23058. }
  23059. ,
  23060. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23061. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23062. s && s(),
  23063. !1)
  23064. }
  23065. ,
  23066. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23067. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23068. a && a(),
  23069. !1)
  23070. }
  23071. ,
  23072. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23073. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23074. }
  23075. ,
  23076. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23077. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23078. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23079. t && t(),
  23080. !1)
  23081. }
  23082. ,
  23083. n.prototype.aimTourCamera = function(e, t, i, n) {
  23084. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23085. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23086. }
  23087. ,
  23088. n.prototype.showPathToHeroLocation = function(e) {
  23089. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23090. }
  23091. ,
  23092. n.prototype.tourInterlude = function(e, t) {
  23093. this.history.invalidate();
  23094. this.path.discardSlow();
  23095. //xzw:
  23096. var defaultRotTime = DATA.tourRotTime * 1000
  23097. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23098. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23099. var rotTime
  23100. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23101. // 周恩光加 使用片段时长覆盖音乐时长
  23102. rotTime = currentLocation.heroLocations[this.director.currentItem[1]].rotTime * 1000
  23103. if(!rotTime) {
  23104. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23105. var hasMusic = currentLocation && currentLocation.musicInfo && currentLocation.musicInfo.music
  23106. if(hasMusic){
  23107. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23108. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23109. rotTime = currentLocation.musicInfo.time - current
  23110. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23111. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23112. }
  23113. }else{
  23114. rotTime = defaultRotTime
  23115. }
  23116. rotTime = Math.max(0, rotTime)
  23117. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23118. } else {
  23119. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23120. }
  23121. }else{
  23122. rotTime = currentLocation.rotTime * 1000
  23123. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23124. }
  23125. this.path.waitNextStep(e, function() {
  23126. t && t()
  23127. }.bind(this), rotTime)
  23128. }
  23129. ,
  23130. n.prototype.stopInterlude = function() {
  23131. this.interruptAndFastForward(null, 0)
  23132. }
  23133. ,
  23134. n.prototype.interruptAndFastForward = function(e, t) {
  23135. //Log('interruptAndFastForward' , '#f00')
  23136. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23137. this.flying && this.emit(w.FlyingInterrupted),
  23138. this.path.interruptAndFastForward(e, t)
  23139. }
  23140. ,
  23141. n.prototype.setSize = function(e, t) {
  23142. var i = e / t;
  23143. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23144. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23145. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23146. for (var r in this.cameraControls.cameras) {
  23147. var o = this.cameraControls.cameras[r];
  23148. o.fov = this.baseFov * (1 / this.zoomLevel),
  23149. o.updateAspect(i)
  23150. }
  23151. }
  23152. ,
  23153. n.prototype.toJSON = function() {
  23154. var e = {};
  23155. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23156. e.camera_mode = u.toInt(this.mode),
  23157. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23158. return e.hidden ? 0 : 1
  23159. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23160. e) : e
  23161. }
  23162. ,
  23163. n.prototype.getCurrentNodePanos = function(e) {
  23164. this.model.panos.map;
  23165. if (e.length = 0, this.path.nodes){
  23166. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23167. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23168. if(this.path.nodes.length){
  23169. e.push(this.model.panos.get(this.path.nodes[0]))
  23170. }
  23171. if(this.path.nodes.length>1){
  23172. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23173. }
  23174. }else{
  23175. for (var t = 0; t < this.path.nodes.length; t++) {
  23176. var i = this.path.nodes[t];
  23177. e.push(this.model.panos.get(i))
  23178. }
  23179. }
  23180. }
  23181. }
  23182. ,
  23183. n.prototype.zoomIncrementally = function(e) {
  23184. var t = this.zoomLevel;
  23185. this.zoomTo(this.zoomLevel + e),
  23186. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23187. }
  23188. ,
  23189. n.prototype.zoomInIncrementally = function(e) {
  23190. e = e || this.defaultZoomIncrement,
  23191. this.zoomIncrementally(e)
  23192. }
  23193. ,
  23194. n.prototype.zoomOutIncrementally = function(e) {
  23195. e = e || -this.defaultZoomIncrement,
  23196. this.zoomIncrementally(e)
  23197. }
  23198. ,
  23199. n.prototype.zoomBy = function(e) {
  23200. this.zoomTo(this.zoomLevel * e)
  23201. }
  23202. ,
  23203. n.prototype.zoomIn = function() {
  23204. this.zoomBy(1 + this.zoomSpeed)
  23205. }
  23206. ,
  23207. n.prototype.zoomOut = function() {
  23208. this.zoomBy(1 - this.zoomSpeed)
  23209. }
  23210. ,
  23211. n.prototype.zoomTo = function(e, t) {
  23212. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23213. if (e < f.zoom.min && (e = f.zoom.min),
  23214. e > f.zoom.max && (e = f.zoom.max),
  23215. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23216. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23217. e === f.zoom.min && this.emit(O.ZoomMin)),
  23218. this.cameraControls.activeControl) {
  23219. var i = this.cameraControls.activeControl.camera;
  23220. this.zoomLevel = e,
  23221. i.fov = this.baseFov * (1 / this.zoomLevel),
  23222. i.updateProjectionMatrix(),
  23223. this.zoomFov = i.fov
  23224. }
  23225. }
  23226. }
  23227. ,
  23228. n.prototype.increaseZoomSpeed = function() {
  23229. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23230. }
  23231. ,
  23232. n.prototype.decreaseZoomSpeed = function() {
  23233. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23234. }
  23235. ,
  23236. n.prototype.clampZoomSpeed = function(e) {
  23237. return e < 0 ? 0 : e
  23238. }
  23239. ,
  23240. n.prototype.activatePersistentZooming = function(e) {
  23241. this.zooming = e ? 1 : -1
  23242. }
  23243. ,
  23244. n.prototype.deactivatePersistentZooming = function() {
  23245. this.zooming = 0
  23246. }
  23247. ,
  23248. n.prototype.zoomDefault = function() {
  23249. this.zoomTo(1, !0)
  23250. }
  23251. ,
  23252. window.fovTranId = 333;//add
  23253. n.prototype.smoothZoomToDefault = function(e, t) {
  23254. y.cancelById(window.fovTranId)
  23255. var i, n = this.zoomLevel,
  23256. r = function(e) {
  23257. e > 1 && (e = 1),
  23258. i = n * (1 - e) + e,
  23259. this.zoomTo(i, !0)
  23260. }.bind(this),
  23261. o = function() {
  23262. this.zoomDefault(),
  23263. t && window.setTimeout(t, 50)
  23264. }.bind(this);
  23265. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23266. }
  23267. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23268. y.cancelById(window.fovTranId)
  23269. console.log("smoothZoomFovTo "+zoomLevel)
  23270. var i,
  23271. n = this.zoomLevel,
  23272. aimLevel = zoomLevel || this.baseFov / fov
  23273. if (n == aimLevel) return
  23274. var fun = function (e) {
  23275. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23276. this.zoomTo(i, !0)
  23277. }.bind(this)
  23278. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23279. }
  23280. ,
  23281. n.prototype.updateZoomPano = function() {
  23282. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23283. var e = this.currentPano;
  23284. if (e) {
  23285. var t = this.zoomLevel > f.zoom.activationThreshold
  23286. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23287. , n = !i && !this.isWarping()
  23288. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23289. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23290. this.panoRenderer.setZoomingActive(r, e, !0);
  23291. var o = function(e, t) {
  23292. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23293. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23294. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23295. e.setZoomed(t)
  23296. }
  23297. .bind(this);
  23298. r && !e.zoomed ? (o(e, !0),
  23299. this.panoRenderer.enableUltraHighQualityMode(function() {
  23300. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23301. r && o(e, !0)
  23302. }
  23303. .bind(this))) : !t && e.zoomed && o(e, !1)
  23304. }
  23305. }
  23306. },
  23307. n.prototype.checkHasNeighbor = function(pano){//add
  23308. for(var i in pano.neighbourPanos ){
  23309. if(i == pano.id)continue;
  23310. if(pano.neighbourPanos[i]){
  23311. return true;
  23312. }
  23313. }
  23314. }
  23315. ,
  23316. t.exports = n
  23317. }
  23318. ).call(this, "/js/player.js")
  23319. }
  23320. , {
  23321. "./constants": 8,
  23322. "./enum/AlignmentType": 17,
  23323. "./enum/BlackoutStyle": 18,
  23324. "./enum/ControlEvents": 21,
  23325. "./enum/Keys": 30,
  23326. "./enum/ModelManagerEvents": 33,
  23327. "./enum/PanoSizeClass": 36,
  23328. "./enum/PanoramaEvents": 37,
  23329. "./enum/PathDiscardMode": 38,
  23330. "./enum/PathDisplayMode": 39,
  23331. "./enum/PlayerEvents": 40,
  23332. "./enum/TagStates": 44,
  23333. "./enum/Vectors": 50,
  23334. "./enum/Viewmode": 51,
  23335. "./enum/WarpStyle": 52,
  23336. "./enum/ZoomEvents": 53,
  23337. "./exception/BasicException": 55,
  23338. "./model/ModelManager": 140,
  23339. "./objects/NSpider": 147,
  23340. "./objects/Panorama": 148,
  23341. "./objects/Reticule": 149,
  23342. "./objects/ShowPath": 151,
  23343. "./objects/Snapshot": 153,
  23344. "./objects/View": 154,
  23345. "./settings": 166,
  23346. "./shaders": 167,
  23347. "./tile/TileDownloader": 171,
  23348. "./tile/TilePrioritizer": 172,
  23349. "./util/ZoomStats": 179,
  23350. "./util/browser": 182,
  23351. "./util/camera": 183,
  23352. "./util/cameraLight": 184,
  23353. "./util/common": 185,
  23354. "./util/easing": 186,
  23355. "./util/history": 187,
  23356. "./util/lerp": 188,
  23357. "./util/logger": 189,
  23358. "./util/math": 190,
  23359. "./util/transitions": 195,
  23360. "hot":"hot",
  23361. "scaleImg":"scaleImg",
  23362. events: 202,
  23363. three: 217
  23364. }],
  23365. "scaleImg":[function(t, e){// xzw
  23366. var OUTPUT = e;
  23367. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23368. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23369. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23370. return G.getImageData(0,0,s,f)}
  23371. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23372. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23373. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23374. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23375. else
  23376. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23377. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23378. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23379. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23380. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23381. W=new Float32Array(at);else
  23382. for(W=[],et=0;at>et;++et)
  23383. W[et]=0;for(b=0;w>b;b++)
  23384. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23385. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23386. delete p,h(),J=n(W)}
  23387. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23388. if("png-src"===i||"jpeg-src"===i)
  23389. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23390. return B}
  23391. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23392. OUTPUT.exports = c;
  23393. }, {}
  23394. ],
  23395. 156: [function(e, t, i) {
  23396. (function(i) {
  23397. "use strict";
  23398. function n(e, t) {
  23399. this.model = e,
  23400. this.panos = e.panos,
  23401. this.player = t,
  23402. this.imagePanos = this.listImagePanos(),
  23403. this.retryMinimumTime = 1e4
  23404. }
  23405. var r = (e("three"),
  23406. e("./enum/Viewmode"))
  23407. , o = (e("./settings"),
  23408. e("./objects/Panorama"))
  23409. , a = e("./util/logger")
  23410. , s = new a(i);
  23411. n.prototype.start = function() {
  23412. this.loadNextPano(function(e) {
  23413. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23414. setTimeout(function() {
  23415. this.start()
  23416. }
  23417. .bind(this), 1e3))
  23418. }
  23419. .bind(this))
  23420. }
  23421. ,
  23422. n.prototype.validLoadTarget = function(e) {
  23423. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23424. }
  23425. ,
  23426. n.prototype.listImagePanos = function() {
  23427. var e = []
  23428. , t = this;
  23429. return this.model.images.forEach(function(i) {
  23430. if (i.metadata && i.metadata.scan_id) {
  23431. var n = t.model.panos.get(i.metadata.scan_id);
  23432. n && !n.isLoaded("high") && e.push(n)
  23433. }
  23434. }),
  23435. e
  23436. }
  23437. ,
  23438. n.prototype.nextNotLoadedImage = function() {
  23439. for (; this.imagePanos.length > 0; ) {
  23440. var e = this.imagePanos[0];
  23441. if (!e.isLoaded("high"))
  23442. return e;
  23443. this.imagePanos.shift()
  23444. }
  23445. return null
  23446. }
  23447. ,
  23448. n.prototype.loadNextPano = function(e) {
  23449. var t, i, n = this.model.waitQueue.filter(function(e) {
  23450. return e.object instanceof o
  23451. });
  23452. n.length > 0 ? (t = n[0].object,
  23453. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23454. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23455. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23456. t = this.imagePanos[0],
  23457. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23458. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23459. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23460. s.debug("Preloading " + i + "-res pano " + t.id),
  23461. t.loadCube(i).done(e).fail(function() {
  23462. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23463. e()
  23464. })) : e && e(null)
  23465. }
  23466. ,
  23467. t.exports = n
  23468. }
  23469. ).call(this, "/js/preloaders.js")
  23470. }
  23471. , {
  23472. "./enum/Viewmode": 51,
  23473. "./objects/Panorama": 148,
  23474. "./settings": 166,
  23475. "./util/logger": 189,
  23476. three: 217
  23477. }],
  23478. 157: [function(e, t, i) {
  23479. (function(i) {
  23480. "use strict";
  23481. function n(e, t, i, n, r) {
  23482. this.qualityManager = e,
  23483. this.scene = t,
  23484. this.camera = i,
  23485. this.container = r,
  23486. this.controls = n,
  23487. this.controls.enabled = !0,
  23488. this.controls.locked = !0,
  23489. this.quickstartCamera = n.camera,
  23490. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23491. this.skybox = null
  23492. }
  23493. var r = e("three")
  23494. , o = e("../util/logger")
  23495. , a = e("../constants")
  23496. , s = (e("../util/transitions"),
  23497. e("../util/lerp"),
  23498. e("../util/easing"),
  23499. e("../enum/Vectors"))
  23500. , l = e("../enum/PanoSizeClass")
  23501. , c = (e("../materials/ModelTextureMaterial"),
  23502. e("../materials/CubemapMaterial"))
  23503. , h = (e("../cameras/PanoramaCamera"),
  23504. e("../controls/PanoramaControls"),
  23505. e("../tile/TileUtils"),
  23506. e("../util/camera"),
  23507. e("../util/cameraLight"))
  23508. , u = (e("../util/browser"),
  23509. e("../settings"),
  23510. e("../gui/helpManager"),
  23511. new o(i));
  23512. n.prototype.load = function(e) {
  23513. e.pano.shouldRedrawOnBaseLoaded = !0;
  23514. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23515. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23516. var a = this.qualityManager.getPanoSize(l.BASE)
  23517. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23518. if (e.pano.tiled) {
  23519. u.warn("Loading startPano, TILED", e.pano.id);
  23520. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23521. , p = this.quickstartCamera.fov;
  23522. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23523. t = e.pano.loadTiledPano(c, r, {
  23524. hFov: d,
  23525. vFov: p
  23526. }, !1, !1, !0),
  23527. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23528. } else
  23529. u.warn("Loading startPano", e.pano.id),
  23530. t = e.pano.loadCube("high");
  23531. return $.when(t).then(function() {
  23532. n.init(e.pano, e.quaternion),
  23533. e.pano.tiled ? i.done(function() {
  23534. e.pano.lockUntilRenderingComplete = !1,
  23535. this.controls.locked = !1
  23536. }
  23537. .bind(this)) : this.controls.locked = !1
  23538. }
  23539. .bind(this))
  23540. }
  23541. ,
  23542. n.prototype.init = function(e, t) {
  23543. u.info("Quickstart done loading, adding scene objects"),
  23544. e.lockUntilRenderingComplete = !0,
  23545. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23546. side: r.BackSide
  23547. })),
  23548. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23549. this.skybox.quaternion.copy(e.quaternion),
  23550. this.scene.add(this.skybox),
  23551. $(this.container).show()
  23552. }
  23553. ,
  23554. n.prototype.update = function(e) {
  23555. this.controls.update(e),
  23556. this.camera.copy(this.quickstartCamera)
  23557. }
  23558. ,
  23559. n.prototype.setSize = function(e, t) {
  23560. this.quickstartCamera.updateAspect(e / t)
  23561. }
  23562. ,
  23563. n.prototype.destroy = function() {
  23564. this.scene.remove(this.skybox)
  23565. }
  23566. ,
  23567. t.exports = n
  23568. }
  23569. ).call(this, "/js/scene/QuickstartManager.js")
  23570. }
  23571. , {
  23572. "../cameras/PanoramaCamera": 7,
  23573. "../constants": 8,
  23574. "../controls/PanoramaControls": 13,
  23575. "../enum/PanoSizeClass": 36,
  23576. "../enum/Vectors": 50,
  23577. "../gui/helpManager": 68,
  23578. "../materials/CubemapMaterial": 117,
  23579. "../materials/ModelTextureMaterial": 118,
  23580. "../settings": 166,
  23581. "../tile/TileUtils": 174,
  23582. "../util/browser": 182,
  23583. "../util/camera": 183,
  23584. "../util/cameraLight": 184,
  23585. "../util/easing": 186,
  23586. "../util/lerp": 188,
  23587. "../util/logger": 189,
  23588. "../util/transitions": 195,
  23589. three: 217
  23590. }],
  23591. 158: [function(e, t, i) {
  23592. "use strict";
  23593. function n(e, t, i) {
  23594. this.scene = e,
  23595. this.camera = t,
  23596. this.renderer = null,
  23597. this.effects = i,
  23598. this.animateCallback = null,
  23599. this.composer = null,
  23600. this.qualityManager = null,
  23601. e.renderWidth = 0,
  23602. e.renderHeight = 0,
  23603. this.updateClock = new r.Clock,
  23604. this.components = [],
  23605. this.updateListeners = [],
  23606. this.resizeListeners = [],
  23607. this.forceUpdateSize = !1,
  23608. this.started = !1,
  23609. this.textures = {},
  23610. this.suspendedObjects = []
  23611. }
  23612. var r = e("three")
  23613. , o = e("../shaders")
  23614. , a = e("../enum/SceneRendererEvents")
  23615. , s = e("../enum/GLTextureType")
  23616. , l = e("../enum/GLCubeFaces")
  23617. , c = e("../exception/BasicException")
  23618. , h = e("../exception/RendererCreationException")
  23619. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23620. , m = e("../util/browser")
  23621. /**************************************************************************************************************************************************/
  23622. , u = e("../settings")
  23623. , d = e("events").EventEmitter;
  23624. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23625. n.prototype = Object.create(d.prototype),
  23626. n.prototype.addComponent = function(e) {
  23627. this.components.push(e),
  23628. e.update && this.updateListeners.push(e),
  23629. e.setSize && (this.resizeListeners.push(e),
  23630. this.forceUpdateSize = !0)
  23631. }
  23632. ,
  23633. n.prototype.removeComponent = function(e) {
  23634. var t = function(t) {
  23635. return t !== e
  23636. };
  23637. this.components = this.components.filter(t),
  23638. this.updateListeners = this.updateListeners.filter(t),
  23639. this.resizeListeners = this.resizeListeners.filter(t)
  23640. }
  23641. ,
  23642. n.prototype.start = function(e) {
  23643. if (this.started)
  23644. throw new c("Can't start SceneRenderer, already started");
  23645. this.createContext(e),
  23646. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23647. m.isMobile() && this.boluoVrInit(),
  23648. /*******************************************************************************************************************************/
  23649. this.initComposer(),
  23650. this.started = !0,
  23651. (p = p.bind(this))()
  23652. }
  23653. ,
  23654. n.prototype.createContext = function(e) {
  23655. var transparent = !!(settings.transparentBg || settings.bgImg)
  23656. try {
  23657. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23658. this.renderer.autoClear = !0,
  23659. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23660. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23661. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23662. this.emit(a.ContextCreated)
  23663. } catch (e) {
  23664. throw new h("Unable to create a WebGL rendering context")
  23665. }
  23666. u.profiling.enabled && this.overrideTextures(),
  23667. e.appendChild(this.renderer.domElement)
  23668. /* window.stats = new Stats();
  23669. e.appendChild( stats.dom ); */
  23670. }
  23671. ,
  23672. n.prototype.overrideTextures = function() {
  23673. var e = this.renderer.context
  23674. , t = 0
  23675. , i = e.createTexture;
  23676. e.createTexture = function() {
  23677. var n = i.call(e);
  23678. return n.id = t++,
  23679. this.textures[n.id] = n,
  23680. n
  23681. }
  23682. .bind(this);
  23683. var n = e.texImage2D;
  23684. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23685. var d, p = this.getTextureTypeFromTarget(e, t);
  23686. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23687. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23688. h = a,
  23689. u = l,
  23690. o = u.naturalWidth,
  23691. a = u.naturalHeight,
  23692. n.call(e, t, i, r, c, h, u));
  23693. var f = this.textures[d.id];
  23694. f.width = p === s.TextureCube ? 6 * o : o,
  23695. f.height = a
  23696. }
  23697. .bind(this);
  23698. var r = e.deleteTexture;
  23699. e.deleteTexture = function(t) {
  23700. delete this.textures[t.id],
  23701. r.call(e, t)
  23702. }
  23703. .bind(this)
  23704. }
  23705. ,
  23706. n.prototype.updateTextureMemory = function() {
  23707. var e = null;
  23708. return function() {
  23709. var t = 0;
  23710. for (var i in this.textures) {
  23711. var n = this.textures[i];
  23712. n.width && n.height && (t += n.width * n.height * 4)
  23713. }
  23714. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23715. e = t
  23716. }
  23717. }(),
  23718. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23719. switch (t) {
  23720. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23721. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23722. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23723. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23724. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23725. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23726. return s.TextureCube;
  23727. case e.TEXTURE_2D:
  23728. return s.Texture2D;
  23729. default:
  23730. return null
  23731. }
  23732. }
  23733. ,
  23734. n.prototype.initComposer = function() {
  23735. this.composer = new r.EffectComposer(this.renderer),
  23736. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23737. //this.composer.addPass(this.effects.hblurPass),
  23738. //this.composer.addPass(this.effects.vblurPass)
  23739. this.composer.addPass(this.effects.transitionMaskPass)//add
  23740. }
  23741. ,
  23742. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23743. this.renderWidth = e,
  23744. this.renderHeight = t,
  23745. this.effects.aspect = e / t,
  23746. /* this.renderer.setSize(e, t), -----MP */
  23747. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23748. this.composer.setSize(e, t);
  23749. for (var i = 0; i < this.resizeListeners.length; i++)
  23750. this.resizeListeners[i].setSize(e, t)
  23751. }
  23752. ,
  23753. n.prototype.render = function() {
  23754. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23755. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23756. }
  23757. /******************************************************************************************************徐世廷**********************************************************************/
  23758. var vrPermission = {};
  23759. var vrPermissionCallBack = function(info1,info2){
  23760. if(info1 == "reset"){
  23761. vrPermission = {};
  23762. }else{
  23763. vrPermission[info1] = info2
  23764. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23765. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23766. }
  23767. }
  23768. }
  23769. n.prototype.boluoVrInit = function() {
  23770. console.log("boluoVrInit")
  23771. this.isHuawei5X = m.detectHUAWEI5X(),
  23772. this.oldRenderer = this.renderer,
  23773. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23774. window.panoCamera = this.camera;
  23775. var a = this;
  23776. window._vrEnabled = !1,
  23777. Object.defineProperty(window, "vrEnabled", {
  23778. get: function() {
  23779. return window._vrEnabled
  23780. },
  23781. set: function(b) {
  23782. b = !!b,
  23783. b ? (a.renderer = a.newRenderer,
  23784. window.vrMarkers.forEach(function(a) {
  23785. a.visible = !0
  23786. })) : (a.renderer = a.oldRenderer,
  23787. window.vrMarkers.forEach(function(a) {
  23788. a.visible = !1
  23789. })),
  23790. a.cursor.visible = b,
  23791. a.setSize(window.innerWidth, window.innerHeight),
  23792. window._vrEnabled = b
  23793. if(b){
  23794. setTimeout(function(){
  23795. console.log("orientEnable"+window.orientEnable)
  23796. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23797. if(m.detectIOS()/* && m.detectSafari() */){
  23798. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23799. console.log("开始获取权限 major"+b.major)
  23800. if(b.major == 12 && b.minor>=2){
  23801. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23802. else{//app??
  23803. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23804. }
  23805. }else if(b.major >= 13){
  23806. if(!window.location.href.includes("https://")){
  23807. console.log("需要https");
  23808. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23809. return;
  23810. }
  23811. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23812. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23813. if(!window.vrEnabled || window.orientEnable)return;
  23814. vrPermissionCallBack("reset")
  23815. console.log(window.DeviceMotionEvent)
  23816. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23817. console.log("开始获取权限1")
  23818. ///注意:需要https 本地服务器permissionState会得到denied
  23819. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23820. console.log("permissionState1: "+permissionState)
  23821. vrPermissionCallBack("deviceMotion", permissionState)
  23822. }).catch(function(e){
  23823. vrPermissionCallBack("deviceMotion", false)
  23824. console.log(e)
  23825. })
  23826. }else{
  23827. console.log("window.DeviceMotionEvent undefined")
  23828. vrPermissionCallBack("deviceMotion", false)
  23829. }
  23830. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23831. console.log("开始获取权限2")
  23832. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23833. console.log("permissionState2: "+permissionState)
  23834. vrPermissionCallBack("deviceOrientation", permissionState)
  23835. }).catch(function(e){
  23836. vrPermissionCallBack("deviceOrientation", false)
  23837. console.log(e)
  23838. })
  23839. }else{
  23840. console.log("window.DeviceOrientationEvent undefined")
  23841. vrPermissionCallBack("deviceOrientation", false)
  23842. }
  23843. },hasFailed ? 0 : 150)
  23844. /* /* setTimeout(function(){
  23845. if(settings.vrEnabled && !window.orientEnable){
  23846. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23847. }
  23848. },4000) */
  23849. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23850. }else{
  23851. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23852. }
  23853. }else{
  23854. //已经触发了
  23855. }
  23856. },200);
  23857. }
  23858. }
  23859. }),
  23860. this.createCursor(.5, !1, 1, 16777215, 0);
  23861. var b = {
  23862. setSize: function(b, c) {
  23863. a.camera.aspect = b / c
  23864. }
  23865. };
  23866. this.resizeListeners.push(b),
  23867. this.vrLoadingInit()
  23868. }
  23869. ,
  23870. n.prototype.vrLoadingInit = function() {
  23871. var a = function(camera) {
  23872. var a = this
  23873. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23874. , c = new r.MeshBasicMaterial({
  23875. color: 4967932,
  23876. side: r.DoubleSide
  23877. })
  23878. , d = new r.Mesh(b,c);
  23879. this.mesh = d,
  23880. d.position.z = -2,
  23881. d.scale.set(.08, .08, .08),
  23882. d.visible = !1,
  23883. camera.add(d),
  23884. //window.player.camera.add(d),
  23885. a.enabled = !1,
  23886. this.update = function(b) {
  23887. 1 == a.enabled && (d.rotation.z += 15 * b)
  23888. }
  23889. }
  23890. , a = new a(this.camera);
  23891. window.Loading = a,
  23892. this.updateListeners.push(a)
  23893. }
  23894. ,
  23895. n.prototype.createCursor = function(a, b, c, d, e) {
  23896. var g, h = new r.SpriteMaterial({
  23897. opacity: c,
  23898. color: d,
  23899. transparent: b,
  23900. map: this.boluoGetTexture("static/images/cursor.png"),
  23901. needsUpdate: !0,
  23902. side: r.DoubleSide
  23903. });
  23904. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23905. h.map.repeat = new r.Vector2(1 / 17,1),
  23906. h.depthTest = !1,
  23907. h.blending = r.AdditiveBlending,
  23908. g = new r.Sprite(h),
  23909. // g.scale.set(a, a, a),
  23910. g.scale.set(.3,.3,.3)
  23911. g.position.z = -2,
  23912. g.visible = !1,
  23913. g.name = "cursor",
  23914. this.camera.add(g),
  23915. this.scene.add(this.camera),
  23916. this.cursor = g;
  23917. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23918. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23919. this.updateListeners.push(i)
  23920. }
  23921. ,
  23922. window.orientEnable = 0; //是否能触发deviceorientation
  23923. n.prototype.CursorAnimation = function(a, b, c) {
  23924. function d() {
  23925. g.orient = r.Math.degToRad(window.orientation || 0)
  23926. }
  23927. function e(a) {
  23928. if(!window.vrEnabled && window.orientEnable) return;
  23929. window.orientEnable || (window.orientEnable = 1);
  23930. var b = r.Math.degToRad(a.alpha)
  23931. , c = r.Math.degToRad(a.beta)
  23932. , d = r.Math.degToRad(a.gamma);
  23933. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23934. -1e3 === g.beta && (g.beta = c),
  23935. -1e3 === g.gamma && (g.gamma = d),
  23936. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23937. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23938. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23939. g.beta = c,
  23940. g.gamma = d),
  23941. n.vrDebug) {
  23942. $("#info-device-orientation").css("display", "block");
  23943. var e = "";
  23944. e += "alpha=(" + g.alpha + ")<BR/>",
  23945. e += "beta=(" + g.beta + ")<BR/>",
  23946. e += "gamma=" + g.gamma + "<BR/>",
  23947. document.getElementById("info-device-orientation").innerHTML = e
  23948. }
  23949. }
  23950. this.cursor = b,
  23951. this.raycaster = new r.Raycaster,
  23952. this.targetEventObj = {},
  23953. this.type = 1,
  23954. this.tweenFlag = !0;
  23955. var g = this;
  23956. this.target = c,
  23957. console.log(c.uuid),
  23958. this.euler = new r.Euler,
  23959. this.q0 = new r.Quaternion,
  23960. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23961. this.zee = new r.Vector3(0,0,1),
  23962. this.alpha = -1e3,
  23963. this.beta = -1e3,
  23964. this.gamma = -1e3,
  23965. this.orient = r.Math.degToRad(window.orientation || 0),
  23966. window.addEventListener("orientationchange", d),
  23967. window.addEventListener("deviceorientation", e),
  23968. this.setObjectQuaternion = function(a, b, d, e, f) {
  23969. g.euler.set(d, b, -e, "YXZ"),
  23970. a.setFromEuler(g.euler),
  23971. a.multiply(g.q1),
  23972. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23973. c.updateMatrixWorld()
  23974. }
  23975. ,
  23976. parent !== window && window.addEventListener("message", function(a) {
  23977. var b = JSON.parse(a.data)
  23978. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23979. b && b.alpha && b.beta && b.gamma && function(a) {
  23980. var c = r.Math.degToRad(b.alpha)
  23981. , d = r.Math.degToRad(b.beta)
  23982. , e = r.Math.degToRad(b.gamma);
  23983. a ? (-1e3 === g.alpha && (g.alpha = c),
  23984. -1e3 === g.beta && (g.beta = d),
  23985. -1e3 === g.gamma && (g.gamma = e),
  23986. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  23987. Math.abs(d - g.beta) > .006 && (g.beta = d),
  23988. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  23989. g.beta = d,
  23990. g.gamma = e)
  23991. }(c)
  23992. }),
  23993. this.update = function(a) {
  23994. TWEEN.update();
  23995. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  23996. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  23997. this.triggerTargetEvent())
  23998. }
  23999. ,
  24000. this.triggerTargetEvent = function() {
  24001. var a = this.choseObj()
  24002. , b = a ? a.object : void 0;
  24003. this.targetEventObj.currentObj = b,
  24004. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24005. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24006. b && b.enabled && this.startAnimate(function() {
  24007. this.clickCallback(b)
  24008. }
  24009. .bind(this))) : this.type,
  24010. this.targetEventObj.lastObj = b)
  24011. }
  24012. ,
  24013. this.choseObj = function() {
  24014. this.raycaster.setFromCamera({
  24015. x: 0,
  24016. y: 0
  24017. }, c);
  24018. var a = (this.raycaster.ray,
  24019. window.vrMarkers)
  24020. , b = this.raycaster.intersectObjects(a);
  24021. if (b.length > 0)
  24022. return b[0]
  24023. }
  24024. ,
  24025. this.clickCallback = function(a) {
  24026. this.runTHREEAction(a, "onclick")
  24027. }
  24028. ,
  24029. this.runTHREEAction = function(a, b) {
  24030. switch (b) {
  24031. case "onclick":
  24032. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24033. a()
  24034. });
  24035. break;
  24036. case "onhover":
  24037. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24038. a()
  24039. });
  24040. break;
  24041. case "onout":
  24042. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24043. a()
  24044. })
  24045. }
  24046. }
  24047. ,
  24048. this.startAnimate = function(a) {
  24049. this.tweenFlag && this.initAnimation(a)
  24050. }
  24051. ,
  24052. this.initAnimation = function(a) {
  24053. var b = this
  24054. , c = this.cursor.material.map.offset
  24055. , d = function(a) {
  24056. return Math.floor(17 * a) / 17
  24057. };
  24058. b.tweenFlag = !1,
  24059. this.cursorAnimate = new TWEEN.Tween(c).to({
  24060. x: 1
  24061. }, 1e3).onStart(function() {
  24062. b.tweenFlag = !1
  24063. }).onStop(function() {
  24064. b.tweenFlag = !0,
  24065. this.x = 0,
  24066. c.x = 0
  24067. }).onUpdate(function() {}).onComplete(function() {
  24068. a(),
  24069. c.x = 0,
  24070. setTimeout(function() {
  24071. b.tweenFlag = !0
  24072. }, 1500)
  24073. }),
  24074. this.cursorAnimate.easing(d),
  24075. this.cursorAnimate.start()
  24076. }
  24077. ,
  24078. this.autoCursorPosition = function(a) {
  24079. // var b = Math.abs(a.distance - 10);
  24080. // this.cursor.position.z = -b,
  24081. // b /= 10;
  24082. // alert(b);
  24083. // this.cursor.scale.set(b, b, b)
  24084. this.cursor.scale.set(.3,.3,.3)
  24085. }
  24086. }
  24087. ,
  24088. n.prototype.vrRenderer = function(a, b, c) {
  24089. var d = new b.vrCamera(c);
  24090. d.bananaAspect = .8,
  24091. this.width,
  24092. this.height;
  24093. var b = this;
  24094. this.setSize = function(c, d) {
  24095. a.setSize.call(this, c, d),
  24096. b.width = c,
  24097. b.height = d
  24098. }
  24099. ,
  24100. this.render = function(b, c, e, f) {
  24101. window.cameraQua = c.quaternion.clone();
  24102. var g, h;
  24103. if (c.__RESS__SKIP__STEREO__)
  24104. return a.render(b, c, e, f);
  24105. if ("PerspectiveCamera" === c.type)
  24106. g = d.cameraL,
  24107. h = d.cameraR,
  24108. b.updateMatrixWorld(),
  24109. null === c.parent && c.updateMatrixWorld(),
  24110. d.vrCameraUpdate(c);
  24111. else {
  24112. if ("OrthographicCamera" !== c.type)
  24113. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24114. g = h = c
  24115. }
  24116. a.setScissorTest(!0),
  24117. a.setScissor(0, 0, this.width / 2, this.height),
  24118. a.setViewport(0, 0, this.width / 2, this.height),
  24119. a.render.call(this, b, g, e, f),
  24120. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24121. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24122. a.render.call(this, b, h, e, f),
  24123. a.setScissorTest(!1)
  24124. }
  24125. ,
  24126. this.__proto__ = {
  24127. __proto__: a
  24128. }
  24129. }
  24130. ,
  24131. n.prototype.vrCamera = function(a) {
  24132. this.type = "StereoCamera",
  24133. this._aspect = 1,
  24134. this._overlap = .064,
  24135. this.cameraL = new r.PerspectiveCamera,
  24136. this.cameraL.layers.enable(1),
  24137. this.cameraL.near = 0.01,//xzw add
  24138. this.cameraL.matrixAutoUpdate = !1,
  24139. this.cameraR = new r.PerspectiveCamera,
  24140. this.cameraR.layers.enable(2),
  24141. this.cameraR.near = 0.01,//xzw add
  24142. this.cameraR.matrixAutoUpdate = !1,
  24143. this.eyeRight = new r.Matrix4,
  24144. this.eyeLeft = new r.Matrix4,
  24145. this.vrCameraNeedsUpdate = !0,
  24146. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24147. Object.defineProperty(this, "bananaAspect", {
  24148. get: function() {
  24149. return this._aspect
  24150. },
  24151. set: function(a) {
  24152. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24153. this._aspect = a
  24154. }
  24155. }),
  24156. Object.defineProperty(this, "overlap", {
  24157. get: function() {
  24158. return this._overlap
  24159. },
  24160. set: function(a) {
  24161. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24162. this._overlap = a
  24163. }
  24164. }),
  24165. this.vrCameraUpdate = function(a) {
  24166. this.vrCameraNeedsUpdate = true;
  24167. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24168. this.vrCameraNeedsUpdate) {
  24169. this.vrCameraNeedsUpdate = !1,
  24170. //console.debug("vrCameraUpdate"),
  24171. this.bananaFocus = a.focus,
  24172. this.bananaFov = a.fov,
  24173. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24174. this.bananaNear = a.near,
  24175. this.bananaFar = a.far,
  24176. //console.debug(a.aspect),
  24177. this.bananaFocus = 10;
  24178. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24179. this.eyeLeft.elements[12] = -e,
  24180. this.eyeRight.elements[12] = e,
  24181. b = -g * this.bananaReal_aspect + f,
  24182. c = g * this.bananaReal_aspect + f,
  24183. d.elements[0] = 2 * this.bananaNear / (c - b),
  24184. d.elements[8] = (c + b) / (c - b),
  24185. this.cameraL.projectionMatrix.copy(d),
  24186. b = -g * this.bananaReal_aspect - f,
  24187. c = g * this.bananaReal_aspect - f,
  24188. d.elements[0] = 2 * this.bananaNear / (c - b),
  24189. d.elements[8] = (c + b) / (c - b),
  24190. this.cameraR.projectionMatrix.copy(d)
  24191. }
  24192. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24193. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24194. }
  24195. }
  24196. ,
  24197. n.prototype.boluoGetTexture = function(a) {
  24198. var b = new r.TextureLoader;
  24199. return b.crossOrigin = "anonymous",
  24200. b.load(a)
  24201. }
  24202. ,
  24203. /***********************************************************************************************************************************************************************************/
  24204. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24205. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24206. return function(o){
  24207. var render = false;
  24208. var ratio;
  24209. var w, h; //记录应当render的大小
  24210. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24211. w = o.width, h = o.height, render = true, ratio=1;
  24212. }else{
  24213. w = $('#player').width();
  24214. h = $('#player').height();
  24215. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24216. (w !== W || h !== H || this.forceUpdateSize) &&
  24217. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24218. }
  24219. if(render){
  24220. this.setSize(w, h, ratio);
  24221. this.forceUpdateSize = !1
  24222. }
  24223. }
  24224. }()
  24225. ,
  24226. n.prototype.updateComponents = function() {
  24227. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24228. this.updateListeners[t].update(e)
  24229. }
  24230. ,
  24231. n.prototype.suspend = function() {
  24232. this.started = !1,
  24233. this.suspendedObjects = this.scene.children.map(function(e) {
  24234. return this.scene.remove(e),
  24235. e
  24236. }
  24237. .bind(this)),
  24238. this.render()
  24239. }
  24240. ,
  24241. n.prototype.resume = function() {
  24242. this.suspendedObjects.forEach(function(e) {
  24243. this.scene.add(e)
  24244. }
  24245. .bind(this)),
  24246. this.suspendedObjects = [],
  24247. this.started = !0,
  24248. p()
  24249. }
  24250. ;
  24251. var p = function() {
  24252. this.started && (window.requestAnimationFrame(p),
  24253. this.updateScreenSize(), // fyz resize
  24254. this.updateComponents(),
  24255. this.updateTextureMemory(),
  24256. this.render(),
  24257. window.stats && (window.fps = stats.update()),
  24258. this.emit(a.AfterRender))
  24259. };
  24260. n.prototype.getImageData = function() {
  24261. var e = document.createElement("canvas")
  24262. , t = e.getContext("2d");
  24263. return function(i, n, r) {
  24264. return e.width === n && e.height === r || (e.width = n,
  24265. e.height = r),
  24266. t.drawImage(i, 0, 0, n, r),
  24267. t.getImageData(0, 0, n, r)
  24268. }
  24269. }(),
  24270. n.prototype.initSizedTexture2D = function(e, t, i) {
  24271. var n = this.renderer
  24272. , o = n.context
  24273. , a = n.state
  24274. , s = new r.Texture(null);
  24275. s.flipY = !1,
  24276. i !== !0 && (i = !1),
  24277. s.generateMipmaps = i;
  24278. var l = n.paramThreeToGL(s.format)
  24279. , c = n.paramThreeToGL(s.type)
  24280. , h = n.properties.get(s)
  24281. , u = o.createTexture();
  24282. a.bindTexture(o.TEXTURE_2D, u),
  24283. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24284. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24285. s.wrapS = t,
  24286. s.wrapT = t;
  24287. var d = n.paramThreeToGL(t);
  24288. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24289. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24290. i ? (s.magFilter = r.LinearFilter,
  24291. s.minFilter = r.LinearMipMapLinearFilter,
  24292. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24293. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24294. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24295. s.minFilter = r.LinearFilter,
  24296. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24297. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24298. a.bindTexture(o.TEXTURE_2D, null),
  24299. h.__webglTexture = u,
  24300. s
  24301. }
  24302. ,
  24303. n.prototype.initSizedCubeMap = function(e, t) {
  24304. var i = this.renderer
  24305. , n = i.context
  24306. , o = i.state
  24307. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24308. a.flipY = !1,
  24309. a.generateMipmaps = t;
  24310. var s = i.paramThreeToGL(a.format)
  24311. , l = i.paramThreeToGL(a.type)
  24312. , c = i.properties.get(a)
  24313. , h = n.createTexture();
  24314. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24315. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24316. for (var u = 0; u < 6; u++)
  24317. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24318. return t ? (a.magFilter = r.LinearFilter,
  24319. a.minFilter = r.LinearMipMapLinearFilter,
  24320. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24321. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24322. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24323. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24324. a.minFilter = r.LinearFilter,
  24325. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24326. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24327. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24328. c.__image__webglTextureCube = h,
  24329. a
  24330. }
  24331. ,
  24332. n.prototype.deallocateCubeTexture = function(e) {
  24333. var t = this.renderer
  24334. , i = t.context
  24335. , n = t.properties.get(e);
  24336. i.deleteTexture(n.__image__webglTextureCube)
  24337. }
  24338. ,
  24339. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24340. var a = this.renderer
  24341. , s = a.context
  24342. , l = a.state
  24343. , c = a.properties.get(t);
  24344. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24345. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24346. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24347. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24348. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24349. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24350. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24351. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24352. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24353. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24354. l.bindTexture(s.TEXTURE_2D, null)
  24355. }
  24356. ,
  24357. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24358. var s = this.renderer
  24359. , l = s.context
  24360. , c = s.state
  24361. , h = s.properties.get(t);
  24362. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24363. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24364. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24365. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24366. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24367. }
  24368. ,
  24369. n.prototype.rebuildMipMaps2D = function(e) {
  24370. var t = this.renderer
  24371. , i = t.context
  24372. , n = t.state;
  24373. t.properties.get(e);
  24374. i.generateMipmap(i.TEXTURE_2D),
  24375. n.bindTexture(i.TEXTURE_2D, null)
  24376. }
  24377. ,
  24378. n.prototype.rebuildMipMaps3D = function(e) {
  24379. var t = this.renderer
  24380. , i = t.context
  24381. , n = t.state
  24382. , r = t.properties.get(e);
  24383. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24384. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24385. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24386. }
  24387. ,
  24388. n.prototype.renderToCubeMap = function() {
  24389. var e = !1
  24390. , t = null
  24391. , i = null
  24392. , n = null
  24393. , a = null
  24394. , s = null
  24395. , l = 1;
  24396. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24397. var _ = this.renderer;
  24398. _.context;
  24399. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24400. i.position.z = 150,
  24401. t = new r.Scene,
  24402. t.add(i),
  24403. n = new r.ShaderMaterial({
  24404. uniforms: {
  24405. tDiffuse: {
  24406. type: "t",
  24407. value: null
  24408. },
  24409. alpha: {
  24410. type: "f",
  24411. value: 1
  24412. }
  24413. },
  24414. vertexShader: o.basicTextured.vertexShader,
  24415. fragmentShader: o.basicTextured.fragmentShader,
  24416. depthWrite: !1,
  24417. depthTest: !1,
  24418. side: r.DoubleSide
  24419. }),
  24420. a = new r.PlaneBufferGeometry(l,l),
  24421. s = new r.Mesh(a,n),
  24422. s.position.z = 0,
  24423. t.add(s),
  24424. e = !0);
  24425. var T = a.getAttribute("uv");
  24426. T.setDynamic(!0),
  24427. T.needsUpdate = !0;
  24428. var x = T.array
  24429. , S = p / u
  24430. , M = f / d
  24431. , R = g / u
  24432. , P = m / d;
  24433. x[0] = S,
  24434. x[1] = M + P,
  24435. x[2] = S + R,
  24436. x[3] = M + P,
  24437. x[4] = S,
  24438. x[5] = M,
  24439. x[6] = S + R,
  24440. x[7] = M;
  24441. var O = a.getAttribute("position");
  24442. O.setDynamic(!0),
  24443. O.needsUpdate = !0;
  24444. var L = O.array
  24445. , D = v / h.width - l / 2
  24446. , N = A / h.height - l / 2
  24447. , B = y / h.width
  24448. , F = C / h.height;
  24449. L[0] = D,
  24450. L[1] = N + F,
  24451. L[3] = D + B,
  24452. L[4] = N + F,
  24453. L[6] = D,
  24454. L[7] = N,
  24455. L[9] = D + B,
  24456. L[10] = N;
  24457. this.renderer.properties.get(c);
  24458. n.uniforms.tDiffuse.value = c,
  24459. n.blending = E || r.NoBlending,
  24460. n.transparent = !!b,
  24461. void 0 !== w && null !== w || (w = 1),
  24462. n.uniforms.alpha.value = w,
  24463. n.needUpdate = !0,
  24464. h.activeCubeFace = I,
  24465. h.viewport.set(0, 0, h.width, h.height);
  24466. var V = this.renderer.autoClear;
  24467. this.renderer.autoClear = !1,
  24468. this.renderer.render(t, i, h, !1),
  24469. this.renderer.autoClear = V
  24470. }
  24471. }(),
  24472. n.prototype.copyCubeMap = function() {
  24473. var e = !1
  24474. , t = null
  24475. , i = null
  24476. , a = null
  24477. , s = null
  24478. , l = null
  24479. , c = new r.Euler;
  24480. new r.Vector3;
  24481. return function(h, u, d, p, f, g, m, v, A) {
  24482. this.renderer;
  24483. if (!e) {
  24484. var y = 2;
  24485. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24486. i.position.set(0, 0, 0),
  24487. t = new r.Scene,
  24488. t.add(i),
  24489. a = new r.ShaderMaterial({
  24490. uniforms: {
  24491. tDiffuse: {
  24492. type: "t",
  24493. value: null
  24494. },
  24495. alpha: {
  24496. type: "f",
  24497. value: 1
  24498. }
  24499. },
  24500. vertexShader: o.copyCubeMap.vertexShader,
  24501. fragmentShader: o.copyCubeMap.fragmentShader,
  24502. depthWrite: !1,
  24503. depthTest: !1,
  24504. side: r.DoubleSide
  24505. }),
  24506. s = new r.BoxGeometry(y,y,y),
  24507. l = new r.Mesh(s,a),
  24508. t.add(l),
  24509. e = !0
  24510. }
  24511. for (var C = 0; C < 6; C++)
  24512. n.getCubeOrientationForCubeFace(C, c),
  24513. l.rotation.copy(c),
  24514. l.matrixWorldNeedsUpdate = !0,
  24515. l.updateMatrixWorld(),
  24516. a.uniforms.tDiffuse.value = h,
  24517. a.blending = m || r.NoBlending,
  24518. a.transparent = !!v,
  24519. void 0 !== A && null !== A || (A = 1),
  24520. a.uniforms.alpha.value = A,
  24521. a.needUpdate = !0,
  24522. u.activeCubeFace = C,
  24523. u.viewport.set(0, 0, f, g),
  24524. this.renderer.render(t, i, u, !1)
  24525. }
  24526. }(),
  24527. n.getLookAtForCubeFace = function(e, t) {
  24528. switch (e) {
  24529. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24530. t.set(1, 0, 0);
  24531. break;
  24532. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24533. t.set(-1, 0, 0);
  24534. break;
  24535. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24536. t.set(0, 1, 0);
  24537. break;
  24538. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24539. t.set(0, -1, 0);
  24540. break;
  24541. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24542. t.set(0, 0, 1);
  24543. break;
  24544. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24545. t.set(0, 0, -1)
  24546. }
  24547. }
  24548. ,
  24549. n.getCubeOrientationForCubeFace = function(e, t) {
  24550. switch (e) {
  24551. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24552. t.set(0, -Math.PI / 2, 0);
  24553. break;
  24554. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24555. t.set(0, Math.PI / 2, 0);
  24556. break;
  24557. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24558. t.set(Math.PI / 2, Math.PI, 0);
  24559. break;
  24560. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24561. t.set(-Math.PI / 2, Math.PI, 0);
  24562. break;
  24563. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24564. t.set(0, -Math.PI, 0);
  24565. break;
  24566. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24567. t.set(0, 0, 0)
  24568. }
  24569. }
  24570. ,
  24571. t.exports = n
  24572. }
  24573. , {
  24574. "../enum/GLCubeFaces": 25,
  24575. "../enum/GLTextureType": 26,
  24576. "../enum/SceneRendererEvents": 43,
  24577. "../exception/BasicException": 55,
  24578. "../exception/RendererCreationException": 57,
  24579. "../settings": 166,
  24580. "../shaders": 167,
  24581. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24582. "../util/browser": 182,
  24583. /************************************************************************************************************************************************/
  24584. events: 202,
  24585. three: 217
  24586. }],
  24587. 159: [function(e, t, i) {
  24588. "use strict";
  24589. function n(e) {
  24590. this.messenger = new a(e),
  24591. this.clientKey = null
  24592. }
  24593. var r = e("../util/ajax")
  24594. , o = e("./PostMessageType")
  24595. , a = e("./postmessage")
  24596. , s = e("./VersionInfo")
  24597. , l = e("events").EventEmitter
  24598. , c = window.location.origin + "/api/v1/user/";
  24599. n.prototype = Object.create(l.prototype),
  24600. n.prototype.bindEvents = function() {
  24601. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24602. }
  24603. ,
  24604. n.prototype.waitForConnection = function() {
  24605. var e = new Promise(function(e, t) {
  24606. this.messenger.on(o.CONNECT, function(i) {
  24607. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24608. }
  24609. .bind(this))
  24610. }
  24611. .bind(this));
  24612. return e
  24613. }
  24614. ,
  24615. n.prototype.onConnectionReceived = function(e) {
  24616. return this.messenger.setTarget(e.source, e.origin),
  24617. this.verifyConnection(e).then(function(t, i) {
  24618. this.messenger.send({
  24619. type: o.ACCEPT,
  24620. toId: e.fromId,
  24621. warning: i
  24622. }),
  24623. this.clientKey = t,
  24624. this.messenger.removeAllListeners(o.CONNECT),
  24625. this.bindEvents()
  24626. }
  24627. .bind(this), function(t) {
  24628. this.messenger.send({
  24629. type: o.REJECT,
  24630. toId: e.fromId,
  24631. reason: t
  24632. }),
  24633. this.messenger.setTarget()
  24634. }
  24635. .bind(this))
  24636. }
  24637. ,
  24638. n.prototype.verifyConnection = function(e) {
  24639. return new Promise(function(t, i) {
  24640. var n;
  24641. if (s.isDeprecated(e.sdkVersion))
  24642. n = "这个版本正在被弃用";
  24643. else if (!s.isSupported(e.sdkVersion))
  24644. return i("不支持此版本的SDK");
  24645. var o = {
  24646. cache: !1,
  24647. headers: {
  24648. "X-port-Application-Key": e.applicationKey,
  24649. "X-port-Referrer": e.origin
  24650. }
  24651. };
  24652. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24653. }
  24654. )
  24655. }
  24656. ,
  24657. n.prototype.onMessageReceived = function(e) {
  24658. if (this.validateClientApplicationKey(e.applicationKey)) {
  24659. var t = this;
  24660. e.onDone = function(i) {
  24661. i.toId = e.fromId,
  24662. i.uid = e.uid,
  24663. i.type = o.RESPONSE,
  24664. t.messenger.send(i)
  24665. }
  24666. ,
  24667. this.emit(o.ACTION, e)
  24668. }
  24669. }
  24670. ,
  24671. n.prototype.validateClientApplicationKey = function(e) {
  24672. return this.clientKey === e
  24673. }
  24674. ,
  24675. n.prototype.sendEvent = function(e, t) {
  24676. this.messenger.send({
  24677. type: o.EVENT,
  24678. eventType: e,
  24679. eventData: t
  24680. })
  24681. }
  24682. ,
  24683. t.exports = n
  24684. }
  24685. , {
  24686. "../util/ajax": 181,
  24687. "./PostMessageType": 160,
  24688. "./VersionInfo": 163,
  24689. "./postmessage": 165,
  24690. events: 202
  24691. }],
  24692. 160: [function(e, t, i) {
  24693. "use strict";
  24694. t.exports = Object.freeze({
  24695. CONNECT: "postmessage.connect",
  24696. ACCEPT: "postmessage.accept",
  24697. REJECT: "postmessage.reject",
  24698. ACTION: "postmessage.action",
  24699. RESPONSE: "postmessage.response",
  24700. EVENT: "postmessage.event"
  24701. })
  24702. }
  24703. , {}],
  24704. 161: [function(e, t, i) {
  24705. "use strict";
  24706. t.exports = Object.freeze({
  24707. MOVE: "sdk.move",
  24708. ENTER_PANO: "sdk.enterpano",
  24709. MODEL_LOADED: "sdk.modelloaded"
  24710. })
  24711. }
  24712. , {}],
  24713. 162: [function(e, t, i) {
  24714. "use strict";
  24715. t.exports = Object.freeze({
  24716. FLY: "transition.fly",
  24717. FADEOUT: "transition.fade",
  24718. INSTANT: "transition.instant"
  24719. })
  24720. }
  24721. , {}],
  24722. 163: [function(e, t, i) {
  24723. "use strict";
  24724. t.exports = {
  24725. current: "1.0",
  24726. supported: ["1.0"],
  24727. deprecated: [],
  24728. isSupported: function(e) {
  24729. return this.supported.indexOf(e) !== -1
  24730. },
  24731. isDeprecated: function(e) {
  24732. return this.deprecated.indexOf(e) !== -1
  24733. },
  24734. isValid: function(e) {
  24735. return this.isSupported(e) || this.isDeprecated(e)
  24736. }
  24737. }
  24738. }
  24739. , {}],
  24740. 164: [function(e, t, i) {
  24741. (function(i) {
  24742. "use strict";
  24743. function n(e, t, i) {
  24744. e && (e = e.toLowerCase().trim());
  24745. var n = new I.UP.clone
  24746. , r = Math.PI / 3
  24747. , o = Math.PI / 2;
  24748. switch (e) {
  24749. case "left":
  24750. i.copy(t),
  24751. i.applyAxisAngle(n, o);
  24752. break;
  24753. case "right":
  24754. i.copy(t),
  24755. i.applyAxisAngle(n, -o);
  24756. break;
  24757. case "forwardleft":
  24758. i.copy(t),
  24759. i.applyAxisAngle(n, r);
  24760. break;
  24761. case "forwardright":
  24762. i.copy(t),
  24763. i.applyAxisAngle(n, -r);
  24764. break;
  24765. case "forward":
  24766. default:
  24767. i.copy(t)
  24768. }
  24769. return i
  24770. }
  24771. function r(e, t) {
  24772. if (e) {
  24773. var i = {
  24774. pano: e,
  24775. lookAtPoint: null,
  24776. duration: null,
  24777. maxDistanceOverride: null,
  24778. skipWarpingCheck: !1
  24779. };
  24780. this.player.flyToPano(i, function() {
  24781. t && t({
  24782. success: !0,
  24783. message: "Transition complete."
  24784. })
  24785. })
  24786. } else
  24787. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24788. t && t({
  24789. success: !1,
  24790. error: "Unable to find pano."
  24791. })
  24792. }
  24793. function o(e, t) {
  24794. var i = this.findRankedPano(e, t);
  24795. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24796. null)
  24797. }
  24798. function a(e, t) {
  24799. var i = this.findRankedtag(e, t);
  24800. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24801. null)
  24802. }
  24803. function s(e, t) {
  24804. t.copy(I.FORWARD),
  24805. e.getDirection(t)
  24806. }
  24807. function l(e) {
  24808. function t(e) {
  24809. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24810. return {
  24811. x: c.Math.radToDeg(t._x),
  24812. y: c.Math.radToDeg(t._y),
  24813. z: c.Math.radToDeg(t._z)
  24814. }
  24815. }
  24816. var i = function(e) {
  24817. return e.alignmentType !== m.ALIGNED ? null : {
  24818. x: e.position.x,
  24819. y: e.position.y,
  24820. z: e.position.z
  24821. }
  24822. };
  24823. return {
  24824. panos: e.panos.list.map(function(n) {
  24825. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24826. return {
  24827. uuid: n.id,
  24828. aligned: n.alignmentType === m.ALIGNED,
  24829. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24830. position: i(n),
  24831. rotation: t(n),
  24832. thumbnail: r
  24833. }
  24834. })
  24835. }
  24836. }
  24837. var c = e("three")
  24838. , h = e("./ApiHost")
  24839. , u = e("../util/logger")
  24840. , d = e("../util/common")
  24841. , p = e("../util/math")
  24842. , f = e("../enum/ModelManagerEvents")
  24843. , g = e("./PostMessageType")
  24844. , m = e("../enum/AlignmentType")
  24845. , v = e("../enum/Direction")
  24846. , A = e("./TransitionStyles")
  24847. , y = e("../util/panorama")
  24848. , C = e("../enum/GLCubeFaces")
  24849. , I = e("../enum/Vectors")
  24850. , E = e("../enum/Viewmode")
  24851. , b = e("../enum/WarpStyle")
  24852. , w = (e("../enum/Keys"),
  24853. e("../enum/PlayerEvents"))
  24854. , _ = e("../sdk/SdkEvents")
  24855. , I = e("../enum/Vectors")
  24856. , T = e("../enum/ControlEvents")
  24857. , x = e("../enum/RenderLayers")
  24858. , S = (e("../constants"),
  24859. e("../settings"))
  24860. , M = e("../lib/jpeg_encoder")
  24861. , R = new u(i)
  24862. , P = function() {
  24863. var e = function e() {
  24864. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24865. e.player.getDirection(e.playerDirection),
  24866. e.projectVectors();
  24867. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24868. if (e.angleTravelled += Math.abs(t),
  24869. e.angleTravelled >= Math.abs(e.angle)) {
  24870. if (e.active = !1,
  24871. e.onDone) {
  24872. var i = e.onDone;
  24873. i()
  24874. }
  24875. } else
  24876. e.lastFacingDirection.copy(e.playerDirection),
  24877. window.setTimeout(e, 4)
  24878. };
  24879. return e.active = !1,
  24880. e.angle = 0,
  24881. e.angleTravelled = 0,
  24882. e.playerDirection = new c.Vector3,
  24883. e.lastFacingDirection = new c.Vector3,
  24884. e.onDone = null,
  24885. e.player = null,
  24886. e.start = function(t, i, n, r) {
  24887. e.active = !0,
  24888. t && i && (i = 0),
  24889. e.angle = t || i,
  24890. e.xAngle = t,
  24891. e.yAngle = i,
  24892. e.angleTravelled = 0,
  24893. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24894. n.getDirection(e.playerDirection),
  24895. e.lastFacingDirection.copy(e.playerDirection),
  24896. e.projectVectors(),
  24897. e.onDone = r,
  24898. e.player = n,
  24899. e()
  24900. }
  24901. ,
  24902. e.projectVectors = function() {
  24903. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24904. e.lastFacingDirection.projectOnPlane(I.UP))
  24905. }
  24906. ,
  24907. e
  24908. }()
  24909. , O = function() {
  24910. var e = new c.Vector3;
  24911. return function(t) {
  24912. t ? (e.copy(t.position),
  24913. e.add(t.discPosition),
  24914. p.projectPositionToCanvas(e, this.player.camera, e),
  24915. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24916. }
  24917. }()
  24918. , L = function() {
  24919. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24920. }
  24921. , D = function() {
  24922. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24923. }
  24924. , N = function(e) {
  24925. var t = new c.Vector3;
  24926. return function(e) {
  24927. var i = this.player.getDirection();
  24928. t.copy(i);
  24929. var n = t.y;
  24930. t.y = 0,
  24931. t.normalize();
  24932. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24933. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24934. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24935. 0;
  24936. this.player.mode === E.DOLLHOUSE && (r = -r);
  24937. var o = L.call(this) - .1
  24938. , a = D.call(this) + .1
  24939. , s = r + e;
  24940. s > o ? s = o : s < a && (s = a);
  24941. var l = s - r;
  24942. return e > 0 && l < .01 && (l = 0),
  24943. e < 0 && l > -.01 && (l = 0),
  24944. l
  24945. }
  24946. }()
  24947. , B = function() {
  24948. var e = new c.Euler;
  24949. return function(t) {
  24950. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24951. {
  24952. position: {
  24953. x: t.position.x,
  24954. y: t.position.y,
  24955. z: t.position.z
  24956. },
  24957. rotation: {
  24958. x: c.Math.radToDeg(e.x),
  24959. y: c.Math.radToDeg(e.y),
  24960. z: 0
  24961. },
  24962. pano: t.currentPano ? t.currentPano.id : null,
  24963. mode: t.mode
  24964. }
  24965. }
  24966. }()
  24967. , F = null;
  24968. t.exports = {
  24969. init: function(e, t, i, n, r) {
  24970. V.init(e, t, i, r),
  24971. F = new Promise(function(e, t) {
  24972. i.on(w.Ready, function() {
  24973. e()
  24974. })
  24975. }
  24976. .bind(this));
  24977. var o = new h(window)
  24978. , a = o.waitForConnection();
  24979. a.then(function(e) {
  24980. o.on(g.ACTION, V.onMessageReceive.bind(V))
  24981. });
  24982. var s = function() {
  24983. var e = Date.now();
  24984. return function() {
  24985. if (!(Date.now() - e < 100)) {
  24986. var t = B(i);
  24987. o.sendEvent(_.MOVE, {
  24988. state: t
  24989. }),
  24990. e = Date.now()
  24991. }
  24992. }
  24993. }();
  24994. i.on(w.Move, s),
  24995. i.on(w.ViewChanged, s),
  24996. n.on(f.ActiveModelChanged, function(e) {
  24997. function t(e) {
  24998. var t, i = e.newPano.id;
  24999. e.oldPano && (t = e.oldPano.id),
  25000. i !== t && o.sendEvent(_.ENTER_PANO, {
  25001. oldPano: t,
  25002. newPano: i
  25003. })
  25004. }
  25005. var i = e.model
  25006. , n = e.oldModel;
  25007. V.model = i,
  25008. a.then(function() {
  25009. o.sendEvent(_.MODEL_LOADED, {
  25010. metadata: l(i)
  25011. })
  25012. }),
  25013. n && n.panos.forEach(function(e) {
  25014. e.removeEventListener("enter", t)
  25015. }),
  25016. i.panos.forEach(function(e) {
  25017. e.on("enter", t)
  25018. })
  25019. })
  25020. }
  25021. };
  25022. var V = {
  25023. director: null,
  25024. player: null,
  25025. controls: null,
  25026. sceneRenderer: null,
  25027. model: null,
  25028. init: function(e, t, i, n) {
  25029. this.director = e,
  25030. this.player = i,
  25031. this.controls = t,
  25032. this.sceneRenderer = n
  25033. },
  25034. handleToObject: {},
  25035. objectToHandle: {},
  25036. handleCount: 0,
  25037. onMessageReceive: function(e) {
  25038. if (e) {
  25039. var t = e.targetFunction
  25040. , i = e.params
  25041. , n = e.onDone;
  25042. t && this[t] && this[t](i, n)
  25043. }
  25044. },
  25045. waitForInit: function(e, t) {
  25046. F.then(t.bind({
  25047. success: !0,
  25048. message: "Init complete."
  25049. }))
  25050. },
  25051. moveToPano: function(e, t) {
  25052. var i = new c.Euler(0,0,0,"YXZ")
  25053. , n = new c.Quaternion;
  25054. return function(e, t) {
  25055. var r = e.pano
  25056. , o = e.rotation
  25057. , a = e.transition;
  25058. if (!this.model)
  25059. return t({
  25060. success: !1,
  25061. error: "The model has not been loaded yet"
  25062. });
  25063. var s = this.model.panos.get(r);
  25064. if (!s)
  25065. return t({
  25066. success: !1,
  25067. error: r + " does not exist in this model"
  25068. });
  25069. if (!o)
  25070. return t({
  25071. sucess: !1,
  25072. erorr: o + " is not a valid rotation"
  25073. });
  25074. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25075. console.log(o.z);
  25076. var l = {
  25077. success: !0,
  25078. message: r
  25079. };
  25080. if (a === A.FADEOUT)
  25081. n.setFromEuler(i),
  25082. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25083. else {
  25084. var h, u;
  25085. a === A.INSTANT && (h = 0,
  25086. u = 0);
  25087. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25088. this.player.flyToPano({
  25089. pano: s,
  25090. lookAtPoint: d,
  25091. duration: h,
  25092. aimDuration: u
  25093. }, t.bind(this, l))
  25094. }
  25095. }
  25096. }(),
  25097. moveInDirection: function(e, t) {
  25098. var i = e.direction;
  25099. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25100. void (t && t({
  25101. success: !1,
  25102. error: "Invalid direction."
  25103. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25104. t(e ? {
  25105. success: !0,
  25106. message: "moved " + i
  25107. } : {
  25108. success: !1,
  25109. error: "Cannot move in direction: " + i
  25110. })
  25111. })
  25112. },
  25113. getPose: function(e, t) {
  25114. this.player.camera.position,
  25115. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25116. return t({
  25117. success: !0,
  25118. message: B(this.player)
  25119. })
  25120. },
  25121. takeScreenShot: function() {
  25122. var e = new c.PerspectiveCamera
  25123. , t = new c.WebGLRenderTarget;
  25124. return function(i, n) {
  25125. if (!i.resolution)
  25126. return n({
  25127. success: !1,
  25128. error: "An invalid resolution was specified"
  25129. });
  25130. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25131. var r = this.sceneRenderer.renderer.getSize();
  25132. i.resolution.width = r.width,
  25133. i.resolution.height = r.height
  25134. }
  25135. e.layers.set(x.DEFAULT),
  25136. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25137. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25138. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25139. var o = i.resolution.width
  25140. , a = i.resolution.height
  25141. , s = o / a;
  25142. e.position.copy(this.sceneRenderer.camera.position),
  25143. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25144. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25145. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25146. t.setSize(o, a),
  25147. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25148. var l = new Uint8Array(o * a * 4);
  25149. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25150. var c = M.encode({
  25151. data: l,
  25152. width: o,
  25153. height: a,
  25154. heading: 180,
  25155. pitch: 0
  25156. }, {
  25157. quality: 75,
  25158. flipY: !0
  25159. })
  25160. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25161. n({
  25162. success: !0,
  25163. message: h
  25164. })
  25165. }
  25166. }(),
  25167. findRankedPano: function(e, t) {
  25168. var i = new c.Vector3
  25169. , r = new c.Vector3;
  25170. return function(e, t) {
  25171. s(this.player, r),
  25172. n(t, r, i);
  25173. var o = this.player.rankedPanoInDirection(e, i);
  25174. if (o) {
  25175. var a = this.objectToHandle[o.id];
  25176. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25177. this.handleToObject[a] = o),
  25178. a
  25179. }
  25180. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25181. -1
  25182. }
  25183. }(),
  25184. findRankedtag: function(e, t) {
  25185. var i = new c.Vector3
  25186. , r = new c.Vector3;
  25187. return function(e, t) {
  25188. s(this.player, r),
  25189. n(t, r, i);
  25190. var o = this.player.rankedtagInDirection(e, i);
  25191. if (o) {
  25192. var a = this.objectToHandle[o.sid];
  25193. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25194. this.handleToObject[a] = o),
  25195. a
  25196. }
  25197. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25198. -1
  25199. }
  25200. }(),
  25201. clickNearesttag: function(e) {
  25202. this.clickRankedtag(0, e)
  25203. },
  25204. clickRankedtag: function(e, t) {
  25205. var i = a.call(this, e, t);
  25206. i && O.call(this, i)
  25207. },
  25208. clickNearestPano: function(e, t) {
  25209. this.clickRankedPano(0, e, t)
  25210. },
  25211. clickRankedPano: function(e, t, i) {
  25212. var n = o.call(this, e, t);
  25213. n ? r.call(this, n, i) : i(null)
  25214. },
  25215. clickPano: function(e, t) {
  25216. var i = this.handleTable[e];
  25217. i ? r.call(this, i, t) : t(null)
  25218. },
  25219. rotateDirection: function() {
  25220. return function(e, t) {
  25221. var i = e.direction
  25222. , n = e.angle;
  25223. if (!P.active) {
  25224. var r = 0
  25225. , o = 0
  25226. , a = 0
  25227. , s = 0;
  25228. if (!n || isNaN(n))
  25229. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25230. void (t && t({
  25231. success: !1,
  25232. error: "Invalid rotation angle."
  25233. }));
  25234. if (this.player.mode === E.TRANSITIONING)
  25235. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25236. void (t && t({
  25237. success: !1,
  25238. error: "Cannot rotate while transitioning"
  25239. }));
  25240. if (i === v.RIGHT || i === v.LEFT)
  25241. i === v.RIGHT && (n = -n),
  25242. r = n > 0 ? -1 : 1,
  25243. a = n;
  25244. else {
  25245. if (i !== v.UP && i !== v.DOWN)
  25246. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25247. void (t && t({
  25248. success: !1,
  25249. error: "Invalid direction for rotation."
  25250. }));
  25251. if (this.player.mode === E.FLOORPLAN)
  25252. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25253. void (t && t({
  25254. success: !1,
  25255. error: "Cannot rotate " + i + " in floorplan mode"
  25256. }));
  25257. if (i === v.DOWN && (n = -n),
  25258. n = N.call(this, n),
  25259. 0 === n)
  25260. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25261. void (t && t({
  25262. success: !1,
  25263. error: "Already at maximum rotation in direction: " + i
  25264. }));
  25265. o = n > 0 ? 1 : -1,
  25266. s = n
  25267. }
  25268. var l = n;
  25269. n = c.Math.degToRad(n),
  25270. a = c.Math.degToRad(a),
  25271. s = c.Math.degToRad(s);
  25272. var h = this.controls.activeControl
  25273. , u = function() {
  25274. h.stopRotating(!0),
  25275. t && t({
  25276. success: !0,
  25277. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25278. })
  25279. };
  25280. h.startRotating(r, o),
  25281. P.start(a, s, this.player, u)
  25282. }
  25283. }
  25284. }(),
  25285. rotate: function() {
  25286. var e = new c.Vector3
  25287. , t = new c.Vector3;
  25288. return function(i, n) {
  25289. var r = i.xAngle
  25290. , o = i.yAngle;
  25291. if (!P.active) {
  25292. if (r = r || 0,
  25293. o = o || 0,
  25294. isNaN(r) || isNaN(o))
  25295. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25296. void (n && n({
  25297. success: !1,
  25298. error: "Invalid rotation angle."
  25299. }));
  25300. if (this.player.mode === E.TRANSITIONING)
  25301. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25302. void (n && n({
  25303. success: !1,
  25304. error: "Cannot rotate while transitioning"
  25305. }));
  25306. Math.abs(r) < .01 && (r = 0),
  25307. Math.abs(o) < .01 && (o = 0);
  25308. var a = o;
  25309. o = N.call(this, o),
  25310. r = -r;
  25311. var s = a > 0 ? "UP" : "DOWN";
  25312. if (!r && a && !o)
  25313. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25314. void (n && n({
  25315. success: !1,
  25316. error: "Already at maximum rotation in direction: " + s
  25317. }));
  25318. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25319. var l = o;
  25320. o = c.Math.degToRad(o),
  25321. r = c.Math.degToRad(r),
  25322. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25323. this.player.getDirection(e),
  25324. t.copy(e).applyAxisAngle(I.UP, r),
  25325. t.applyAxisAngle(I.RIGHT, o);
  25326. var h = (e.angleTo(t),
  25327. r > 0 ? -1 : r < 0 ? 1 : 0)
  25328. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25329. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25330. var d = this.controls.activeControl
  25331. , p = function() {
  25332. d.stopRotating(!0),
  25333. n && n({
  25334. success: !0,
  25335. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25336. })
  25337. };
  25338. d.startRotating(h, u),
  25339. P.start(r, o, this.player, p)
  25340. }
  25341. }
  25342. }(),
  25343. panCamera: function(e, t) {
  25344. function i(e) {
  25345. switch (r.removeAllListeners(T.AutoPanComplete),
  25346. r.removeAllListeners(T.AutoPanInterrupt),
  25347. r.removeAllListeners(T.AutoPanClamped),
  25348. e) {
  25349. case T.AutoPanInterrupt:
  25350. t({
  25351. success: !0,
  25352. message: "Camera panning interrupted."
  25353. });
  25354. break;
  25355. case T.AutoPanClamped:
  25356. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25357. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25358. return void t({
  25359. success: !1,
  25360. error: "Already at edge of current model bounds."
  25361. });
  25362. var i = "The view point is outside the bounds for the current model. ";
  25363. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25364. console.warn(i)
  25365. }
  25366. case T.AutoPanComplete:
  25367. t({
  25368. success: !0,
  25369. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25370. })
  25371. }
  25372. }
  25373. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25374. return t({
  25375. success: !1,
  25376. error: "Camera panning is not available in the current mode: " + this.player.mode
  25377. });
  25378. var n = e.position
  25379. , r = this.player.control;
  25380. r.setAutoPanPosition(n.x, n.z),
  25381. r.autoPan = !0;
  25382. var o = function(e, t) {
  25383. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25384. };
  25385. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25386. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25387. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25388. },
  25389. click: function(e, t) {
  25390. var i = e.x
  25391. , n = e.y
  25392. , r = e.percentage;
  25393. r === !0 && (i = i / 100 * $("#player").width(),
  25394. n = n / 100 * $("#player").height()),
  25395. this.player.handleInputStart(i, n),
  25396. this.player.updateIntersect(),
  25397. this.player.handleInputEnd(i, n)
  25398. },
  25399. mouseOver: function(e, t) {
  25400. var i = e.x
  25401. , n = e.y
  25402. , r = e.percentage;
  25403. r === !0 && (i = i / 100 * $("#player").width(),
  25404. n = n / 100 * $("#player").height()),
  25405. this.player.handleInputMove(i, n),
  25406. this.player.updateIntersect()
  25407. },
  25408. moveToMode: function(e, t) {
  25409. function i(e) {
  25410. t(e ? {
  25411. success: !1,
  25412. error: "Failed to load new mode: " + e
  25413. } : {
  25414. success: !0,
  25415. message: "Moved to new mode: " + n
  25416. })
  25417. }
  25418. var n = e.mode;
  25419. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25420. i()
  25421. }, function(e) {
  25422. i(e)
  25423. }) : t({
  25424. success: !1,
  25425. error: "Invalid mode selection"
  25426. })
  25427. }
  25428. }
  25429. }
  25430. ).call(this, "/js/sdk/automation.js")
  25431. }
  25432. , {
  25433. "../constants": 8,
  25434. "../enum/AlignmentType": 17,
  25435. "../enum/ControlEvents": 21,
  25436. "../enum/Direction": 22,
  25437. "../enum/GLCubeFaces": 25,
  25438. "../enum/Keys": 30,
  25439. "../enum/ModelManagerEvents": 33,
  25440. "../enum/PlayerEvents": 40,
  25441. "../enum/RenderLayers": 41,
  25442. "../enum/Vectors": 50,
  25443. "../enum/Viewmode": 51,
  25444. "../enum/WarpStyle": 52,
  25445. "../lib/jpeg_encoder": 94,
  25446. "../sdk/SdkEvents": 161,
  25447. "../settings": 166,
  25448. "../util/common": 185,
  25449. "../util/logger": 189,
  25450. "../util/math": 190,
  25451. "../util/panorama": 191,
  25452. "./ApiHost": 159,
  25453. "./PostMessageType": 160,
  25454. "./TransitionStyles": 162,
  25455. three: 217
  25456. }],
  25457. 165: [function(e, t, i) {
  25458. "use strict";
  25459. function n(e) {
  25460. this.sourceWindow = e,
  25461. this.targetWindow = null,
  25462. this.targetOrigin = null,
  25463. this.id = Math.floor(1e5 * Math.random()),
  25464. this.bindEvents()
  25465. }
  25466. var r = e("./PostMessageType")
  25467. , o = e("events").EventEmitter;
  25468. n.prototype = Object.create(o.prototype),
  25469. n.prototype.bindEvents = function() {
  25470. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25471. }
  25472. ,
  25473. n.prototype.setTarget = function(e, t) {
  25474. this.targetWindow = e,
  25475. this.targetOrigin = t
  25476. }
  25477. ,
  25478. n.prototype.onPostmessageReceived = function(e) {
  25479. var t = e.origin || e.originalEvent.origin
  25480. , i = e.source;
  25481. switch (e.data.type) {
  25482. case r.CONNECT:
  25483. break;
  25484. case r.RESPONSE:
  25485. if (this.id !== e.data.toId)
  25486. return;
  25487. default:
  25488. if (!this.validateMessageOrigin(t))
  25489. return
  25490. }
  25491. var n = e.data;
  25492. n.source = i,
  25493. n.origin = t,
  25494. n.timestamp = Date.now(),
  25495. this.emit(e.data.type, n)
  25496. }
  25497. ,
  25498. n.prototype.validateMessageOrigin = function(e) {
  25499. return "*" === this.targetOrigin || e === this.targetOrigin
  25500. }
  25501. ,
  25502. n.prototype.send = function(e) {
  25503. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25504. this.targetWindow.postMessage(e, this.targetOrigin))
  25505. }
  25506. ,
  25507. t.exports = n
  25508. }
  25509. , {
  25510. "./PostMessageType": 160,
  25511. events: 202
  25512. }],
  25513. 166: [function(e, t, i) {
  25514. "use strict";
  25515. var n = e("three")
  25516. , r = e("./util/browser")
  25517. , o = e("./enum/Viewmode")
  25518. , a = e("./enum/VROption")
  25519. , s = e("./enum/Colors")
  25520. , l = e("./enum/WarpStyle")
  25521. , c = e("./util/easing")
  25522. , h = e("./util/common")
  25523. , u = e("./util/showcase")
  25524. , d = e("./constants")
  25525. , p = {
  25526. debug: !1,
  25527. version: "2.25.6-0-gd87e5b1",
  25528. languageTag: r.valueFromHash("lang", null),
  25529. pageTitle: "四维虚拟漫游",
  25530. authorizationHeader: u.getAuthorizationHeader(),
  25531. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25532. logLevel: r.valueFromHash("log", 2),
  25533. skyboxRadius: 2500,
  25534. modelBoundsPadding: 5,
  25535. showNeighbors: !1,
  25536. brand: r.valueFromHash("brand", !0),
  25537. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25538. startHighlights: r.valueFromHash("hl", -1),
  25539. specialEdition: r.valueFromHash("bn", 0),
  25540. useWheel: r.valueFromHash("wh", !0),
  25541. crossOrigin: "anonymous",
  25542. fancierTransition: !1,
  25543. wireframe: !1,
  25544. skyboxWireframe: !1,
  25545. modelAlpha: 1,
  25546. highlightPanoSelection: !1,
  25547. showSweeps: !0,
  25548. showSkyboxes: !1,
  25549. showMesh: !0,
  25550. showFloors: !1,
  25551. showFloorDuration: 300,
  25552. showFloorDelay: 300,
  25553. hideFloorDuration: 300,
  25554. hideFloorDelay: 0,
  25555. reticuleOpacityTransitionTime: 250,
  25556. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25557. markerOpacityTransitionTime: 500,
  25558. guiAnimationSpeed: 250,
  25559. highlightAnimationDuration: 500,
  25560. modelComponentLoadSpinnerDelay: 150,
  25561. captureErrors: !1,
  25562. maxMobileTextures: 6,
  25563. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25564. startupFlyinDelay: 3e3,
  25565. dollhouseDefault: {
  25566. minDistance: 15,
  25567. maxDistance: 50,
  25568. minPolarAngle: n.Math.degToRad(10),
  25569. maxPolarAngle: n.Math.degToRad(90)
  25570. },
  25571. hideReticuleTimeout: 1e3,
  25572. analytics: {
  25573. inactivityThreshold: 30,
  25574. sessionTrackingRate: .15,
  25575. maxTrackedErrors: 20,
  25576. sessionDurationPingFrequency: 10,
  25577. sessionDurationTimeout: 15
  25578. },
  25579. flydown: {
  25580. movementEasing: "easeInOutQuad",
  25581. movementDelay: .001,
  25582. rotationEasing: "easeInOutQuad",
  25583. rotationDelay: .5,
  25584. modelTextureDelay: .75,
  25585. skyboxDelay: .75
  25586. },
  25587. transition: {
  25588. flySpeed: .001,
  25589. flyTime: 750,
  25590. flytimeMaxDistanceThreshold: 5,
  25591. flytimeDistanceMultiplier: 150,
  25592. aimTime: 1500,
  25593. aimSlowFactor: 1.5,
  25594. blur: 0.8,
  25595. movementEasing: "easeInOutQuad",
  25596. blendEasing: "easeInOutQuad",
  25597. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25598. },
  25599. show360Views: {
  25600. enabled: !0,
  25601. transitionTime: 1e3
  25602. },
  25603. quickstart: {
  25604. enabled: true,
  25605. animation: 1400,
  25606. showTextDelay: 500,
  25607. fadeOutDelay: 3e3,
  25608. fovChange: 10
  25609. },
  25610. appConfig: {
  25611. webvr_version: null,
  25612. segment_key: null,
  25613. embedly_key: null,
  25614. branch_key: null,
  25615. keen_write_key: null,
  25616. keen_project_id: null
  25617. },
  25618. vr: {
  25619. enabled: !0,
  25620. allowWebVR: !1,
  25621. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25622. },
  25623. share: {
  25624. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25625. },
  25626. input: {
  25627. longTapThreshold: 200,
  25628. moveToleranceNDC: .08,
  25629. touchMoveThreshold: 25
  25630. },
  25631. help: {
  25632. modalStayDuration: 600
  25633. },
  25634. immersive: {
  25635. timeToShowAgain: 1250,
  25636. uiStayDuration: 600
  25637. },
  25638. tourInteraction: {
  25639. disabled: "0" === r.valueFromHash("tourcta", null),
  25640. showPauseButton: 1e3,
  25641. showModal: 1500,
  25642. allowNextClick: 200,
  25643. largeModal: "1" === r.valueFromHash("tourcta", null),
  25644. smallModal: "2" === r.valueFromHash("tourcta", null)
  25645. },
  25646. labels: {
  25647. enabled: !1,
  25648. hideUntilStart: !0,
  25649. fadeInDuration: 250,
  25650. fadeInDelay: 250,
  25651. fadeOutDuration: 250,
  25652. fadeOutDelay: 0,
  25653. zoomHideThreshhold: {
  25654. mobile: r.isSmallScreen() ? .45 : .6,
  25655. desktop: 2
  25656. },
  25657. zoomTruncateThreshhold: {
  25658. mobile: r.isSmallScreen() ? .35 : .45,
  25659. desktop: .85
  25660. },
  25661. minLengthForTruncate: 16,
  25662. truncateLength: 12,
  25663. truncateSuffix: "..."
  25664. },
  25665. tags: {
  25666. enabled: r.valueFromHash("mt", 1),
  25667. startup: {
  25668. hideUntilStart: !0,
  25669. fadeInDuration: 500,
  25670. fadeInDelay: 100
  25671. },
  25672. visibility: {
  25673. anyDistance: !0,
  25674. visibleDistance: 8,
  25675. cameraClearance: .1,
  25676. alphaTestLevel: .05,
  25677. hideViaFloor: !0,
  25678. hideOffScreenDisc: !1,
  25679. hideOffScreenObject: !1
  25680. },
  25681. disc: {
  25682. opacity: 1,
  25683. disabledOpacity: .5,
  25684. scale: {
  25685. nearBound: 1.5,
  25686. farBound: 4.8,
  25687. linkFarBound: !1,
  25688. linkPercent: 40,
  25689. maxSize: 80,
  25690. minSize: 40,
  25691. baseViewportSize: 800,
  25692. responsiveness: 100
  25693. }
  25694. },
  25695. pole: {
  25696. enabled: !0,
  25697. height: .5,
  25698. width: 2,
  25699. opacity: .5,
  25700. color: "white"
  25701. },
  25702. navigate: {
  25703. nearestPano: !0,
  25704. lineOfSight: !0,
  25705. reactivate: !0,
  25706. aimAt: "disc",
  25707. tiltTolerance: 25,
  25708. rotateSpeedFactor: .6
  25709. }
  25710. },
  25711. path: {
  25712. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25713. colorUp: s._desat(s.newBlue, .5),
  25714. colorDown: s._darken(s.newBlue, .35),
  25715. opacity: .5,
  25716. style: "ribbon",
  25717. height: .025,
  25718. ribbonWidth: .24,
  25719. outsideHeight: .5,
  25720. waypointRadius: .5,
  25721. waypointIndoorRadius: .24,
  25722. waypointPulse: 1e3,
  25723. typ: l.BLACK,
  25724. meshFree: r.valueFromHash("mf", 1),
  25725. mapGuides: r.valueFromHash("guides", !0),
  25726. fadeInTime: 400,
  25727. fadeOutTime: 300
  25728. },
  25729. warp: {
  25730. nearPanoDist: .1,
  25731. matchCam: !1,
  25732. blur: .33,
  25733. fastTime: 1500,
  25734. teleportTime: 1500,//瞬间过渡的时间
  25735. flytimeDistanceMultiplier:150,//add
  25736. flyTime:750,//add
  25737. outsideTime: 2e3,
  25738. lookAheadMax: .3,
  25739. lookAheadDist: 2.5,
  25740. softPushDist: .37,
  25741. softPushEnd: .3,
  25742. softBendAngle: 8,
  25743. softBendTilt: 4,
  25744. softBendEnd: .3,
  25745. doBurns: true, //r.valueFromHash("kb", !0),
  25746. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25747. minBurnsAngle: 35,
  25748. minDownAngle: -35,
  25749. maxTurnPerSec: 280,
  25750. maxAimPerSec: 35,
  25751. minRotation: 12,
  25752. maxAimRotation: 33.2,
  25753. turnFriction: .2,
  25754. flySpeed: .01,
  25755. minWarpTime: 1200,
  25756. warpInterruptionRedirectTime: 500,
  25757. tourStepDelay: r.valueFromHash("st", 0),
  25758. walkDelay: 0,
  25759. walkMaxDist: 50,
  25760. walkMinDist: .8,
  25761. walkSlideShowThreshhold: 3000,
  25762. walkExtraPanosDistance: .4,
  25763. timePerMeter: 1200,
  25764. motionLeadTime: 5000,
  25765. movementEasing: "easeInOutQuad",
  25766. blendEasing: "easeInOutQuad",
  25767. showBunny: !1,
  25768. loop: r.valueFromHash("lp", !1),
  25769. auto: r.valueFromHash("ts", -1),
  25770. eOrder: 'YXZ', //"YXZ",
  25771. stepFactor: .25,
  25772. brakeStrength: 2,
  25773. minBrakeAngle: .1,
  25774. maxBrakeAngle: 1.8,
  25775. climbEffort: 4
  25776. },
  25777. rotationFriction: .05,
  25778. rotationAccelerationInside: 4.5,
  25779. rotationAccelerationOutside: .15,
  25780. rotationAfterMoveMultiplier: 40,
  25781. rotationAfterMoveHistoryCount: 5,
  25782. panFriction: .09,
  25783. panAccelerationOutside: 60,
  25784. onload: r.valueFromHash("onload", o.PANORAMA),
  25785. zoomNearLimit: .1,
  25786. zoomFarLimit: 50,
  25787. navigation: {
  25788. panoScores: !1,
  25789. mouseDirection: !0,
  25790. filterStrictness: .75,
  25791. angleFactor: -30,
  25792. directionFactor: 10,
  25793. distanceFactor: -1,
  25794. optionalityFactor: 3
  25795. },
  25796. sdkInit: !1,
  25797. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25798. console: r.valueFromHash("console", !1),
  25799. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25800. panoramaNeighbourMaxDistance: 5,
  25801. panoFloorClickRadius: .35,
  25802. showScreenshotLocations: !1,
  25803. showAxis: !1,
  25804. showNeighbourRaycasts: !1,
  25805. colorMarkerOnLoad: !1,
  25806. colorMarkerByFloor: !1,
  25807. tiling: {
  25808. panoPreRenderRepeatDelay: 2500,
  25809. panoPreRenderDelay: 500,
  25810. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25811. tilingFlagNames: ["usetiles", "tiles"],
  25812. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25813. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25814. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25815. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25816. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25817. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25818. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25819. customCompression: r.valueFromHash("tilecustcomp", 0),
  25820. // mobileHighQualityOverride: !1,
  25821. mobileHighQualityOverride: 1,
  25822. allowUltraHighResolution: true
  25823. },
  25824. zoom: {
  25825. enabled: true,
  25826. forceOff: r.valueFromHash("nozoom", 0),
  25827. overridemax: r.valueFromHash("maxzoom", null),
  25828. overridemin: r.valueFromHash("minzoom", null),
  25829. max: d.highQualityMaxZoom,
  25830. min: 1,
  25831. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25832. activationThreshold: 1.1,
  25833. restoreTime: 500
  25834. },
  25835. profiling: {
  25836. enabled: r.valueFromHash("mem", !1)
  25837. }
  25838. };
  25839. p = h.deepExtend(p, d, {
  25840. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25841. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25842. panorama: {
  25843. transitionTime: 1e3,
  25844. modelAlpha: 0,
  25845. modelAlphaDelay: p.flydown.modelTextureDelay,
  25846. modelAlphaLength: 1,
  25847. skyboxOpacity: 1,
  25848. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25849. skyboxOpacityLength: .9,
  25850. fovLength: 1,
  25851. fovDelay: 0,
  25852. cameraMatrixDuration: .8,
  25853. cameraMatrixDelay: 0,
  25854. cameraMatrixEase: c.easeInCubic,
  25855. reticuleOpacity: 1,
  25856. markerOpacity: .3,
  25857. markerOpacityOnHover: 1
  25858. },
  25859. dollhouse: {
  25860. transitionTime: 1e3,
  25861. modelAlpha: 1,
  25862. modelAlphaDelay: 0,
  25863. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25864. skyboxOpacity: 0,
  25865. skyboxOpacityDelay: 0,
  25866. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25867. fovLength: 1,
  25868. fovDelay: 0,
  25869. cameraMatrixDuration: .8,
  25870. cameraMatrixDelay: .3,
  25871. cameraMatrixEase: c.easeInCubic,
  25872. reticuleOpacity: 1,
  25873. markerOpacity: 0,
  25874. markerOpacityOnHover: 0
  25875. },
  25876. floorplan: {
  25877. transitionTime: 1e3,
  25878. modelAlpha: 1,
  25879. modelAlphaDelay: 0,
  25880. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25881. skyboxOpacity: 0,
  25882. skyboxOpacityDelay: 0,
  25883. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25884. fovLength: 1,
  25885. fovDelay: 0,
  25886. cameraMatrixDuration: .5,
  25887. cameraMatrixDelay: 0,
  25888. cameraMatrixEase: c.easeOutCubic,
  25889. reticuleOpacity: 1,
  25890. markerOpacity: 0,
  25891. markerOpacityOnHover: 0,
  25892. cameraHeight: 50
  25893. },
  25894. transitioning: {
  25895. reticuleOpacity: 0,
  25896. markerOpacity: .3,
  25897. markerOpacityOnHover: 1
  25898. },
  25899. "floorplan-dollhouse": {
  25900. rotationDelay: 0,
  25901. rotationDuration: 1
  25902. },
  25903. "floorplan-panorama": {
  25904. rotationDelay: .5,
  25905. rotationDuration: 1
  25906. },
  25907. "dollhouse-panorama": {
  25908. rotationDelay: .5,
  25909. rotationDuration: 1
  25910. },
  25911. "dollhouse-floorplan": {
  25912. rotationDelay: 0,
  25913. rotationDuration: 1,
  25914. cameraMatrixDuration: 1.05,
  25915. cameraMatrixDelay: .5
  25916. },
  25917. "panorama-dollhouse": {
  25918. rotationDelay: 0,
  25919. rotationDuration: .5
  25920. },
  25921. "panorama-floorplan": {
  25922. transitionTime: 1500,
  25923. rotationDelay: 0,
  25924. rotationDuration: .5
  25925. }
  25926. }),
  25927. p.path.meshFree && (p.path.typ = l.WALK),
  25928. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25929. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25930. window._settings = t.exports = p
  25931. }
  25932. , {
  25933. "./constants": 8,
  25934. "./enum/Colors": 19,
  25935. "./enum/VROption": 47,
  25936. "./enum/Viewmode": 51,
  25937. "./enum/WarpStyle": 52,
  25938. "./util/browser": 182,
  25939. "./util/common": 185,
  25940. "./util/easing": 186,
  25941. "./util/showcase": 193,
  25942. three: 217
  25943. }],
  25944. 167: [function(e, t, i) {
  25945. "use strict";
  25946. var n = e("three")
  25947. , r = e("./settings")
  25948. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25949. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25950. t.exports = {
  25951. basicTextured: {
  25952. uniforms: {
  25953. tDiffuse: {
  25954. type: "t",
  25955. value: null
  25956. },
  25957. alpha: {
  25958. type: "f",
  25959. value: 1
  25960. }
  25961. },
  25962. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25963. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25964. },
  25965. copyCubeMap: {
  25966. uniforms: {
  25967. tDiffuse: {
  25968. type: "t",
  25969. value: null
  25970. },
  25971. alpha: {
  25972. type: "f",
  25973. value: 1
  25974. }
  25975. },
  25976. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25977. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25978. },
  25979. cube: {
  25980. uniforms: {
  25981. map: {
  25982. type: "t",
  25983. value: null
  25984. },
  25985. opacity: {
  25986. type: "f",
  25987. value: 1
  25988. }
  25989. },
  25990. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  25991. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  25992. },
  25993. model: {
  25994. uniforms: {
  25995. map: {
  25996. type: "t",
  25997. value: null
  25998. },
  25999. modelAlpha: {
  26000. type: "f",
  26001. value: r.modelAlpha
  26002. },
  26003. opacity: {
  26004. type: "f",
  26005. value: 1
  26006. },
  26007. progress: {
  26008. type: "f",
  26009. value: 0
  26010. },
  26011. blackout: {
  26012. type: "i",
  26013. value: 0
  26014. },
  26015. pano0Map: {
  26016. type: "t",
  26017. value: null
  26018. },
  26019. pano0Position: {
  26020. type: "v3",
  26021. value: new n.Vector3
  26022. },
  26023. pano0Matrix: {
  26024. type: "m4",
  26025. value: new n.Matrix4
  26026. },
  26027. pano1Map: {
  26028. type: "t",
  26029. value: null
  26030. },
  26031. pano1Position: {
  26032. type: "v3",
  26033. value: new n.Vector3
  26034. },
  26035. pano1Matrix: {
  26036. type: "m4",
  26037. value: new n.Matrix4
  26038. }
  26039. },
  26040. vertexShader: o + `uniform vec3 pano0Position;
  26041. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26042. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26043. varying vec3 vWorldPosition0;
  26044. varying vec3 vWorldPosition1;
  26045. uniform int blackout;
  26046. void main() {
  26047. vUv = uv;
  26048. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26049. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26050. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26051. vWorldPosition0.x *= -1.0;
  26052. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26053. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26054. vWorldPosition1.x *= -1.0;
  26055. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26056. }`,
  26057. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26058. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26059. void main() {
  26060. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26061. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26062. vec4 colorFromPanos;
  26063. if (blackout == 5){
  26064. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26065. }else{
  26066. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26067. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26068. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26069. else if (blackout == 1) {
  26070. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26071. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26072. }
  26073. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26074. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26075. }
  26076. vec4 colorFromTexture = texture2D( map, vUv );
  26077. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26078. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26079. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26080. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26081. }`
  26082. },
  26083. hot:{
  26084. uniforms:{
  26085. color:{
  26086. type: "c",
  26087. value: new n.Color( 0xff2200 )
  26088. },
  26089. opac:{
  26090. type: "f",
  26091. value: 0
  26092. },
  26093. texture1:{
  26094. type: "t",
  26095. value: null
  26096. },
  26097. texture2:{
  26098. type: "t",
  26099. value: null
  26100. }
  26101. },
  26102. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26103. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26104. },
  26105. modelOutside: {
  26106. uniforms: {
  26107. map: {
  26108. type: "t",
  26109. value: null
  26110. },
  26111. opacity: {
  26112. type: "f",
  26113. value: 1
  26114. }
  26115. },
  26116. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26117. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26118. },
  26119. ribbon: {
  26120. uniforms: {
  26121. map: {
  26122. type: "t",
  26123. value: null
  26124. },
  26125. opacity: {
  26126. type: "f",
  26127. value: 1
  26128. },
  26129. color: {
  26130. type: "c",
  26131. value: new n.Color(r.path.color)
  26132. }
  26133. },
  26134. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26135. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26136. },
  26137. waypoint: {
  26138. uniforms: {
  26139. map: {
  26140. type: "t",
  26141. value: null
  26142. },
  26143. opacity: {
  26144. type: "f",
  26145. value: 1
  26146. },
  26147. pulse: {
  26148. type: "f",
  26149. value: 1
  26150. },
  26151. nearFade: {
  26152. type: "v2",
  26153. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26154. },
  26155. color: {
  26156. type: "c",
  26157. value: new n.Color(r.reticuleColor)
  26158. }
  26159. },
  26160. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26161. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26162. },
  26163. modelDebug: {
  26164. uniforms: {
  26165. map: {
  26166. type: "t",
  26167. value: null
  26168. },
  26169. modelAlpha: {
  26170. type: "f",
  26171. value: r.modelAlpha
  26172. },
  26173. depthmapRatio: {
  26174. type: "f",
  26175. value: 0
  26176. },
  26177. opacity: {
  26178. type: "f",
  26179. value: 1
  26180. },
  26181. progress: {
  26182. type: "f",
  26183. value: 0
  26184. },
  26185. considerOcclusion: {
  26186. type: "i",
  26187. value: r.fancierTransition
  26188. },
  26189. highlightPanoSelection: {
  26190. type: "i",
  26191. value: 0
  26192. },
  26193. useThirdPano: {
  26194. type: "i",
  26195. value: r.useThirdPano
  26196. },
  26197. pano0Map: {
  26198. type: "t",
  26199. value: null
  26200. },
  26201. pano0Depth: {
  26202. type: "t",
  26203. value: null
  26204. },
  26205. pano0Position: {
  26206. type: "v3",
  26207. value: new n.Vector3
  26208. },
  26209. pano0Matrix: {
  26210. type: "m4",
  26211. value: new n.Matrix4
  26212. },
  26213. pano0Weight: {
  26214. type: "f",
  26215. value: r.transition.pano0Weight
  26216. },
  26217. pano1Map: {
  26218. type: "t",
  26219. value: null
  26220. },
  26221. pano1Depth: {
  26222. type: "t",
  26223. value: null
  26224. },
  26225. pano1Position: {
  26226. type: "v3",
  26227. value: new n.Vector3
  26228. },
  26229. pano1Matrix: {
  26230. type: "m4",
  26231. value: new n.Matrix4
  26232. },
  26233. pano1Weight: {
  26234. type: "f",
  26235. value: r.transition.pano1Weight
  26236. },
  26237. pano2Map: {
  26238. type: "t",
  26239. value: null
  26240. },
  26241. pano2Depth: {
  26242. type: "t",
  26243. value: null
  26244. },
  26245. pano2Position: {
  26246. type: "v3",
  26247. value: new n.Vector3
  26248. },
  26249. pano2Matrix: {
  26250. type: "m4",
  26251. value: new n.Matrix4
  26252. },
  26253. pano2Weight: {
  26254. type: "f",
  26255. value: r.transition.pano2Weight
  26256. }
  26257. },
  26258. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26259. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26260. },
  26261. customDepth: {
  26262. uniforms: {
  26263. panoPosition: {
  26264. type: "v3",
  26265. value: new n.Vector3
  26266. }
  26267. },
  26268. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26269. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26270. },
  26271. skysphere: {
  26272. uniforms: {
  26273. radius: {
  26274. type: "f",
  26275. value: 0
  26276. }
  26277. },
  26278. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26279. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26280. },
  26281. tagDisc: {
  26282. uniforms: {
  26283. opacity: {
  26284. type: "f",
  26285. value: 0
  26286. },
  26287. color: {
  26288. type: "c",
  26289. value: new n.Color
  26290. },
  26291. bg: {
  26292. type: "t",
  26293. value: null
  26294. },
  26295. mask: {
  26296. type: "t",
  26297. value: null
  26298. }
  26299. },
  26300. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26301. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26302. }
  26303. }
  26304. }
  26305. , {
  26306. "./settings": 166,
  26307. three: 217
  26308. }],
  26309. 168: [function(e, t, i) {
  26310. (function(i) {
  26311. "use strict";
  26312. var n = e("three")
  26313. , r = (e("url"),
  26314. e("./util/ajax"))
  26315. , o = e("./settings")
  26316. , a = e("./util/logger")
  26317. , s = e("./util/math")
  26318. , l = e("./util/showcase")
  26319. , c = e("./objects/Panorama")
  26320. , h = new a(i)
  26321. , u = e("./model/Model")
  26322. , d = e("./shaders")
  26323. , p = e("./util/transitions")
  26324. , f = e("./objects/Chunk")
  26325. , g = e("./objects/Reticule")
  26326. , m = e("./objects/Skybox")
  26327. , v = e("./objects/Floor")
  26328. , A = e("./cameras/DollhouseCamera")
  26329. , y = e("./cameras/FloorplanCamera")
  26330. , C = e("./cameras/PanoramaCamera")
  26331. , I = e("./controls/DollhouseControls")
  26332. , E = e("./controls/FloorplanControls")
  26333. , b = e("./controls/PanoramaControls");
  26334. n.ImageUtils.crossOrigin = o.crossOrigin,
  26335. t.exports = {
  26336. shaders: d,
  26337. transitions: p,
  26338. Model: u,
  26339. Chunk: f,
  26340. Floor: v,
  26341. Skybox: m,
  26342. Reticule: g,
  26343. Panorama: c,
  26344. DollhouseCamera: A,
  26345. FloorplanCamera: y,
  26346. PanoramaCamera: C,
  26347. DollhouseControls: I,
  26348. FloorplanControls: E,
  26349. PanoramaControls: b,
  26350. getModel: function(e) {
  26351. if (!e.url)
  26352. throw 'getModel(): missing parameter "url"';
  26353. e.autoload = void 0 === e.autoload || e.autoload;
  26354. var t = l.parseSidUrl(e.url);
  26355. e.urlBase = t.urlBase,
  26356. e.urlModel = t.urlModel,
  26357. e.urlFiles = t.urlFiles;
  26358. var i = this._getPlatformError();
  26359. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26360. this._loadModel().then(this._buildModel.bind(this)))
  26361. },
  26362. _getPlatformError: function() {
  26363. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26364. },
  26365. _loadModel: function() {
  26366. return r.get(this.options.urlModel, {
  26367. responseType: "json",
  26368. prefetchFrom: "model",
  26369. auth: l.getAuthorizationHeader()
  26370. }).then(null, function() {
  26371. return h.warn("Model loading failed at initial metadata load"),
  26372. "loading-failed"
  26373. })
  26374. },
  26375. _buildModel: function(e) {
  26376. e = l.normalizeModeldata(e, s);
  26377. var t = new u(this.options,e);
  26378. return this.options.autoload ? t.load(!0) : $.when(t)
  26379. }
  26380. }
  26381. }
  26382. ).call(this, "/js/showcase.js")
  26383. }
  26384. , {
  26385. "./cameras/DollhouseCamera": 5,
  26386. "./cameras/FloorplanCamera": 6,
  26387. "./cameras/PanoramaCamera": 7,
  26388. "./controls/DollhouseControls": 10,
  26389. "./controls/FloorplanControls": 11,
  26390. "./controls/PanoramaControls": 13,
  26391. "./model/Model": 139,
  26392. "./objects/Chunk": 144,
  26393. "./objects/Floor": 146,
  26394. "./objects/Panorama": 148,
  26395. "./objects/Reticule": 149,
  26396. "./objects/Skybox": 152,
  26397. "./settings": 166,
  26398. "./shaders": 167,
  26399. "./util/ajax": 181,
  26400. "./util/logger": 189,
  26401. "./util/math": 190,
  26402. "./util/showcase": 193,
  26403. "./util/transitions": 195,
  26404. three: 217,
  26405. url: 208
  26406. }],
  26407. 169: [function(e, t, i) {
  26408. "use strict";
  26409. function n() {
  26410. var e = {
  26411. renderTarget: null,
  26412. inUse: !1,
  26413. size: -1,
  26414. pano: null
  26415. };
  26416. return e
  26417. }
  26418. function r(e) {
  26419. M.push(e)
  26420. }
  26421. function o(e) {
  26422. var t = n();
  26423. return t.inUse = !0,
  26424. t.size = e,
  26425. r(t),
  26426. t
  26427. }
  26428. function a(e) {
  26429. for (var t = 0; t < M.length; t++) {
  26430. var i = M[t];
  26431. if (!i.inUse && i.size === e)
  26432. return i.inUse = !0,
  26433. i
  26434. }
  26435. return null
  26436. }
  26437. function s(e) {
  26438. for (var t = 0; t < M.length; t++) {
  26439. var i = M[t];
  26440. if (i.renderTarget === e)
  26441. return i.inUse = !1,
  26442. !0
  26443. }
  26444. return !1
  26445. }
  26446. function l() {
  26447. this.tileDirectory = {},
  26448. this.activeRenderTargetDescriptors = {},
  26449. this.activePanos = [],
  26450. this.panoLODDescriptors = {},
  26451. this.panoDescriptors = {},
  26452. this.tileTrees = {},
  26453. this.sceneRenderer = null,
  26454. this.tileDownloader = null,
  26455. this.forceQueue = [],
  26456. this.uploadQueues = {},
  26457. this.uploadInterval = null,
  26458. this.uploadIntervalCancelled = !1,
  26459. this.usingTileOverlay = !1,
  26460. this.overlayTilesLoaded = !1,
  26461. this.overlayTileBase = null,
  26462. this.overlayTilesBasic = {},
  26463. this.overlayTilesEnhanced = {},
  26464. this.zoomRenderTarget = null,
  26465. this.zoomPano = null,
  26466. this.zoomingActive = !1,
  26467. this.zoomPanoId = null,
  26468. this.zoomPanoRenderingDisabled = !1,
  26469. this.direction = new h.Vector3,
  26470. this.initTime = -1,
  26471. this.maxBaseUploadsPerFrame = x,
  26472. this.maxNonBaseUploadsPerFrame = T
  26473. }
  26474. function c() {
  26475. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26476. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26477. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26478. }
  26479. var h = e("three")
  26480. , u = e("../exception/BasicException")
  26481. , d = e("../settings")
  26482. , p = e("../enum/PanoSizeClass")
  26483. , f = (e("../objects/Panorama"),
  26484. e("../enum/PanoRendererEvents"))
  26485. , g = e("../enum/SceneRendererEvents")
  26486. , m = e("../enum/TileDownloaderEvents")
  26487. , v = e("../enum/Vectors")
  26488. , A = (e("../enum/GLCubeFaces"),
  26489. e("../objects/Panorama"),
  26490. e("./TileTree"))
  26491. , y = (e("./TileDownloader"),
  26492. e("./TilePrioritizer"))
  26493. , C = e("./TileUtils")
  26494. , p = e("../enum/PanoSizeClass")
  26495. , I = (e("../util/browser"),
  26496. e("../util/panorama"))
  26497. , E = e("events").EventEmitter
  26498. , b = !1
  26499. , w = d.tiling.uploadIntervalDelay
  26500. , _ = d.tiling.initialIntervalDelay
  26501. , T = d.tiling.maxNonBaseUploadsPerFrame
  26502. , x = d.tiling.maxBaseUploadsPerFrame
  26503. , S = {
  26504. Base: 0,
  26505. Remaining: 1
  26506. }
  26507. , M = [];
  26508. l.prototype = Object.create(E.prototype),
  26509. l.prototype.init = function(e, t, i) {
  26510. this.sceneRenderer = e,
  26511. this.tileDownloader = t,
  26512. this.qualityManager = i,
  26513. this.bindEvents(),
  26514. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26515. this.initTime = performance.now()
  26516. }
  26517. ,
  26518. l.prototype.getActivePanoTextures = function(e) {
  26519. e = e || [];
  26520. for (var t = 0; t < M.length; t++) {
  26521. var i = M[t];
  26522. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26523. }
  26524. }
  26525. ,
  26526. l.prototype.hasQueuedTiles = function() {
  26527. var e = this.peekNextFromUploadQueue();
  26528. return null !== e && void 0 !== e
  26529. }
  26530. ,
  26531. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26532. return this.activeRenderTargetDescriptors[e]
  26533. }
  26534. ,
  26535. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26536. this.activeRenderTargetDescriptors[e] = t
  26537. }
  26538. ,
  26539. l.prototype.loadOverlayTiles = function() {
  26540. if (0 !== d.tiling.overlayStyle) {
  26541. var e = 0
  26542. , t = function(t, n, r) {
  26543. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26544. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26545. e++,
  26546. e === i.length && (this.overlayTilesLoaded = !0)
  26547. }
  26548. .bind(this)
  26549. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26550. i.forEach(function(e) {
  26551. this.tileDownloader.loadImage(e[0], 0, e[1])
  26552. }
  26553. .bind(this)),
  26554. this.usingTileOverlay = !0
  26555. } else
  26556. this.usingTileOverlay = !1
  26557. }
  26558. ,
  26559. l.prototype.bindEvents = function() {
  26560. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26561. }
  26562. ,
  26563. l.prototype.setupZoomRenderTarget = function() {
  26564. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26565. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26566. return;
  26567. var e = this.zoomRenderTarget;
  26568. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26569. e) {
  26570. var t = e.width
  26571. , i = this.zoomRenderTarget.width;
  26572. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26573. e.texture.dispose(),
  26574. e.texture.loaded = !1,
  26575. e.texture.version = 0,
  26576. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26577. e.texture = null
  26578. }
  26579. this.zoomPanoRenderingDisabled = !1
  26580. } else
  26581. this.zoomPanoRenderingDisabled = !0
  26582. }
  26583. ,
  26584. l.prototype.enableUltraHighQualityMode = function(e) {
  26585. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26586. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26587. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26588. t && (this.qualityManager.enableUltraHighQualityMode(),
  26589. this.setupZoomRenderTarget(),
  26590. e())
  26591. }
  26592. .bind(this))
  26593. }
  26594. }
  26595. ,
  26596. l.prototype.activateTiledPano = function(e, t, i) {
  26597. i && this.clearAllQueuedUploads();
  26598. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26599. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26600. this.linkAllTilesAndNodes(e);
  26601. var r = this.getActiveRenderTargetDescriptor(e.id)
  26602. , l = t;
  26603. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26604. !r || l !== r.size) {
  26605. if (r && s(r.renderTarget),
  26606. r = a(l),
  26607. !r) {
  26608. var c = this.initTiledPano(l, !1);
  26609. r = o(c.width),
  26610. r.renderTarget = c
  26611. }
  26612. r.pano = e,
  26613. this.resetPanoDescriptor(e.id),
  26614. this.resetPanoLODDescriptors(e.id),
  26615. this.resetRenderStatus(e.id, !0, !0)
  26616. }
  26617. this.setActiveRenderTargetDescriptor(e.id, r);
  26618. var h = i ? 0 : 1;
  26619. return this.updateActivePanos(e, h),
  26620. r.renderTarget
  26621. }
  26622. ,
  26623. l.prototype.deactivateTiledPano = function(e) {
  26624. var t = this.getActiveRenderTargetDescriptor(e.id);
  26625. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26626. this.setActiveRenderTargetDescriptor(e.id, null);
  26627. var i = this.getUploadQueueForPano(e.id);
  26628. this.clearUploadQueue(i),
  26629. this.updateActivePanos()
  26630. }
  26631. ,
  26632. l.prototype.updateActivePanos = function() {
  26633. var e = [];
  26634. return function(t, i) {
  26635. e.length = 0;
  26636. for (var n = 0; n < this.activePanos.length; n++) {
  26637. t && e.length === i && e.push(t);
  26638. var r = this.activePanos[n]
  26639. , o = this.getActiveRenderTargetDescriptor(r.id);
  26640. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26641. }
  26642. t && i >= e.length && e.push(t),
  26643. this.activePanos.length = 0,
  26644. this.activePanos.push.apply(this.activePanos, e)
  26645. }
  26646. }(),
  26647. l.prototype.getActivePanoCount = function() {
  26648. return this.activePanos.length
  26649. }
  26650. ,
  26651. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26652. var r = null;
  26653. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26654. for (var o = function(e, n, r, o) {
  26655. i && (n.tile.zoomUploaded = !1),
  26656. t && (n.tile.uploaded = !1)
  26657. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26658. var s = this.getTileTree(e, a);
  26659. s.breadthFirst({
  26660. callback: o.bind(this, a),
  26661. minLevel: r
  26662. })
  26663. }
  26664. }
  26665. ,
  26666. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26667. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26668. t.tile.zoomUploaded = t.tile.uploaded,
  26669. t.zoomCovered = t.covered
  26670. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26671. var r = this.getTileTree(e, n);
  26672. r.breadthFirst({
  26673. callback: i.bind(this, n),
  26674. maxLevel: t
  26675. })
  26676. }
  26677. }
  26678. ,
  26679. l.prototype.renderPanoTiles = function() {
  26680. var e = [];
  26681. return function(t, i, n, r) {
  26682. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26683. i = i || this.direction || v.FORWARD;
  26684. var o = this.getActiveRenderTargetDescriptor(t);
  26685. if (!this.isRenderTargetDescriptorValid(o))
  26686. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26687. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26688. var s = this.getTileTree(t, a);
  26689. e.length = 0,
  26690. s.breadthFirst({
  26691. saveVisited: e
  26692. });
  26693. for (var l = 0; l < e.length; l++) {
  26694. var c = e[l];
  26695. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26696. }
  26697. }
  26698. this.updateDirection(i)
  26699. }
  26700. }(),
  26701. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26702. return e && e.renderTarget
  26703. }
  26704. ,
  26705. l.prototype.isPanoActive = function(e) {
  26706. var t = this.getActiveRenderTargetDescriptor(e);
  26707. return this.isRenderTargetDescriptorValid(t)
  26708. }
  26709. ,
  26710. l.prototype.isPanoZoomed = function(e) {
  26711. return this.zoomingActive && this.zoomPanoId === e
  26712. }
  26713. ,
  26714. l.prototype.initTileTree = function(e, t, i) {
  26715. var n = this.tileTrees[e];
  26716. n || (n = [],
  26717. this.tileTrees[e] = n);
  26718. var r = n[t];
  26719. if (!r) {
  26720. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26721. r = new A(C.TILE_SIZE,o),
  26722. n[t] = r
  26723. }
  26724. }
  26725. ,
  26726. l.prototype.getTileTree = function(e, t) {
  26727. var i = this.tileTrees[e];
  26728. if (!i)
  26729. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26730. var n = i[t];
  26731. if (!n)
  26732. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26733. return n
  26734. }
  26735. ,
  26736. l.prototype.initTiledPano = function(e, t) {
  26737. var i = this.sceneRenderer.renderer
  26738. , n = (i.context,
  26739. new h.WebGLRenderTargetCube(e,e,{
  26740. stencilBuffer: !1
  26741. }))
  26742. , r = new h.CubeTexture([]);
  26743. n.texture = r,
  26744. r.image = [null, null, null, null, null, null],
  26745. r.flipY = !0,
  26746. t ? (r.generateMipmaps = !0,
  26747. r.magFilter = h.LinearFilter,
  26748. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26749. r.magFilter = h.LinearFilter,
  26750. r.minFilter = h.LinearFilter),
  26751. r.format = h.RGBAFormat,
  26752. i.setRenderTarget(n),
  26753. i.setRenderTarget(null);
  26754. var o = i.properties.get(r);
  26755. return o.__image__webglTextureCube = o.__webglTexture,
  26756. n
  26757. }
  26758. ,
  26759. l.prototype.getUploadQueueForPano = function(e) {
  26760. var t = this.uploadQueues[e];
  26761. return t || (t = [],
  26762. this.uploadQueues[e] = t),
  26763. t
  26764. }
  26765. ,
  26766. l.prototype.isTileUploaded = function(e) {
  26767. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26768. }
  26769. ,
  26770. l.prototype.setUploaded = function(e, t) {
  26771. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26772. }
  26773. ,
  26774. l.prototype.queueTileUpload = function(e, t, i) {
  26775. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26776. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26777. var r = this.getUploadQueueForPano(e.panoId);
  26778. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26779. e.uploadQueued = !0,
  26780. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26781. }
  26782. }
  26783. ,
  26784. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26785. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26786. }
  26787. ,
  26788. l.prototype.getTopUploadQueue = function() {
  26789. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26790. for (var n = 0; n < this.activePanos.length; n++)
  26791. if (e = this.activePanos[n],
  26792. t = this.getUploadQueueForPano(e.id),
  26793. t.length > 0)
  26794. switch (i) {
  26795. case S.Base:
  26796. if (0 === t[0].level)
  26797. return t;
  26798. break;
  26799. case S.Remaining:
  26800. return t
  26801. }
  26802. return null
  26803. }
  26804. ,
  26805. l.prototype.getNextFromUploadQueue = function() {
  26806. var e = function(e) {
  26807. var t = e.shift();
  26808. return t.uploadQueued = !1,
  26809. t
  26810. };
  26811. return function() {
  26812. if (this.forceQueue.length > 0)
  26813. return e(this.forceQueue);
  26814. var t = this.getTopUploadQueue();
  26815. return t && t.length > 0 ? e(t) : null
  26816. }
  26817. }(),
  26818. l.prototype.peekNextFromUploadQueue = function() {
  26819. if (this.forceQueue.length > 0)
  26820. return this.forceQueue[0];
  26821. var e = this.getTopUploadQueue();
  26822. return e && e.length > 0 ? e[0] : null
  26823. }
  26824. ,
  26825. l.prototype.clearAllQueuedUploads = function() {
  26826. this.clearAllUploadQueues(null, 0)
  26827. }
  26828. ,
  26829. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26830. this.clearAllUploadQueues(e, 0)
  26831. }
  26832. ,
  26833. l.prototype.clearAllUploadQueues = function(e, t) {
  26834. if (e)
  26835. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26836. this.clearUploadQueue(this.forceQueue, t, e);
  26837. else {
  26838. for (var i = 0; i < this.activePanos.length; i++) {
  26839. var n = this.activePanos[i];
  26840. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26841. }
  26842. this.clearUploadQueue(this.forceQueue, t)
  26843. }
  26844. }
  26845. ,
  26846. l.prototype.clearUploadQueue = function(e, t, i) {
  26847. if(!r || !r.tile) return
  26848. void 0 !== t && null !== t || (t = 0);
  26849. for (var n = 0; n < e.length; ) {
  26850. var r = e[n];
  26851. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26852. e.splice(n, 1)) : n++
  26853. }
  26854. }
  26855. ,
  26856. l.prototype.refreshUploadInterval = function() {
  26857. var e = null;
  26858. return function(t) {
  26859. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26860. null !== t && void 0 !== t || (t = w),
  26861. b || (t = _),
  26862. this.uploadInterval = window.setTimeout(e, t),
  26863. this.uploadIntervalDelay = t)
  26864. }
  26865. }(),
  26866. l.prototype.update = function() {
  26867. var e = performance.now()
  26868. , t = 0;
  26869. return function() {
  26870. this.uploadIntervalCancelled = !0,
  26871. window.clearTimeout(this.uploadInterval),
  26872. this.uploadInterval = null;
  26873. var i = performance.now() - e;
  26874. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26875. e = performance.now()),
  26876. t++
  26877. }
  26878. }(),
  26879. l.prototype.updateUploadQueue = function(e, t) {
  26880. e || (e = 1);
  26881. for (var i = 0, n = 0; ; ) {
  26882. if (n >= t || i >= e)
  26883. break;
  26884. var r = this.getNextFromUploadQueue();
  26885. if (!r)
  26886. break;
  26887. if (0 !== r.level ? i++ : n++,
  26888. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26889. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26890. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26891. }
  26892. }
  26893. }
  26894. ,
  26895. l.prototype.updateDirection = function(e) {
  26896. if (e = e || this.direction) {
  26897. this.direction = e;
  26898. for (var t = 0; t < this.activePanos.length; t++) {
  26899. var i = this.activePanos[t]
  26900. , n = this.getUploadQueueForPano(i.id);
  26901. y.sortPanoTiles(n, i, this.direction)
  26902. }
  26903. }
  26904. }
  26905. ,
  26906. l.prototype.uploadTile = function() {
  26907. var e = {}
  26908. , t = (new h.Vector4,
  26909. d.tiling.overlayStyle);
  26910. //var failHistory = {};
  26911. return function(i, n) {
  26912. var r = i.panoId
  26913. , o = i.image
  26914. , a = i.tileSize
  26915. , s = i.panoSize
  26916. , l = i.tileIndex
  26917. , c = (i.faceTileIndex,
  26918. i.totalTiles)
  26919. , u = (i.face,
  26920. i.tileX)
  26921. , d = i.tileY
  26922. , p = !0
  26923. , g = !1
  26924. , m = (this.getPanoDescriptor(r),
  26925. this.getPanoLODDescriptor(r, s))
  26926. , v = this.getActiveRenderTargetDescriptor(r)
  26927. , A = v.renderTarget
  26928. , y = v.size;
  26929. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26930. y = this.qualityManager.getMaxZoomPanoSize()),
  26931. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26932. g = !1),
  26933. n || (this.anyUploaded(i.node) && (p = !1,
  26934. g = !0),
  26935. this.isTileUploaded(i) && (p = !1,
  26936. g = !1)),
  26937. p) {
  26938. /* if(failHistory[''+r+s+l]){
  26939. console.log('uploadTile retry', r, s, l)
  26940. }
  26941. console.log('uploadTile 成功', r, s, l)
  26942. */
  26943. var C = u * a
  26944. , I = d * a
  26945. , E = a / s * y
  26946. , b = C / s * y
  26947. , w = I / s * y;
  26948. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26949. var _ = e[a];
  26950. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26951. 1 === t || 2 === t) {
  26952. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26953. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26954. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26955. } else
  26956. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26957. m.uploadCount++,
  26958. this.emit(f.TileRenderSuccess, r, s, l, c),
  26959. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26960. this.setUploaded(i, !0),
  26961. this.addCoverageForNode(i.node)
  26962. } else{
  26963. this.setUploaded(i, !1);
  26964. console.log('uploadTile 失败', r, s, l)
  26965. //failHistory[''+r+s+l] = true;
  26966. }
  26967. return i.uploadAttempted || (m.uploadAttempts++,
  26968. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26969. i.uploadAttempted = !0,
  26970. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26971. g
  26972. }
  26973. }(),
  26974. l.prototype.linkTileAndNode = function(e, t) {
  26975. t.tile = e,
  26976. e.node = t
  26977. }
  26978. ,
  26979. l.prototype.linkAllTilesAndNodes = function(e) {
  26980. for (var t = function(t, i, n, r, o) {
  26981. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26982. this.linkTileAndNode(a, n)
  26983. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26984. var n = this.getTileTree(e.id, i);
  26985. n.breadthFirst({
  26986. callback: t.bind(this, n, i)
  26987. })
  26988. }
  26989. }
  26990. ,
  26991. l.prototype.anyUploaded = function(e) {
  26992. if (!e)
  26993. return !1;
  26994. if (e.tile && this.isTileUploaded(e.tile))
  26995. return !0;
  26996. if (e.children)
  26997. for (var t = 0; t < e.children.length; t++) {
  26998. var i = e.children[t];
  26999. if (this.anyUploaded(i))
  27000. return !0
  27001. }
  27002. return !1
  27003. }
  27004. ,
  27005. l.prototype.setNodeCovered = function(e, t) {
  27006. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27007. }
  27008. ,
  27009. l.prototype.isNodeCovered = function(e) {
  27010. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27011. }
  27012. ,
  27013. l.prototype.addCoverageForNode = function(e) {
  27014. if (this.setNodeCovered(e, !0),
  27015. e.parent && e.covered) {
  27016. var t = e.parent;
  27017. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27018. }
  27019. }
  27020. ,
  27021. l.prototype.calcFullCoverage = function(e) {
  27022. var t = !1;
  27023. if (e.children)
  27024. for (var i = 0; i < e.children.length; i++) {
  27025. var n = e.children[i];
  27026. t = t || this.calcFullCoverage(n)
  27027. }
  27028. e.covered = e.tile.uploaded || t
  27029. }
  27030. ,
  27031. l.prototype.nodeSubcovered = function(e) {
  27032. if (!e.children)
  27033. return !1;
  27034. for (var t = 0; t < e.children.length; t++)
  27035. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27036. return !1;
  27037. return !0
  27038. }
  27039. ,
  27040. l.prototype.resetPanoDescriptor = function(e) {
  27041. this.getPanoDescriptor(e)
  27042. }
  27043. ,
  27044. l.prototype.getPanoDescriptor = function(e) {
  27045. var t = this.panoDescriptors[e];
  27046. return t || (t = {},
  27047. this.panoDescriptors[e] = t),
  27048. t
  27049. }
  27050. ,
  27051. l.prototype.resetPanoLODDescriptors = function(e) {
  27052. var t = this.getPanoLODDescriptors(e);
  27053. for (var i in t)
  27054. if (t.hasOwnProperty(i)) {
  27055. var n = t[i];
  27056. n.uploadCount = 0,
  27057. n.uploadAttempts = 0
  27058. }
  27059. }
  27060. ,
  27061. l.prototype.getPanoLODDescriptor = function(e, t) {
  27062. var i = this.getPanoLODDescriptors(e)
  27063. , n = i[t];
  27064. return n || (n = {
  27065. uploadCount: 0,
  27066. uploadAttempts: 0
  27067. },
  27068. i[t] = n),
  27069. n
  27070. }
  27071. ,
  27072. l.prototype.getPanoLODDescriptors = function(e) {
  27073. var t = this.panoLODDescriptors[e];
  27074. return t || (t = {},
  27075. this.panoLODDescriptors[e] = t),
  27076. t
  27077. }
  27078. ,
  27079. l.prototype.onTileDownloaded = function(e) {
  27080. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27081. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27082. if (i.downloaded = !0,
  27083. i.image = e.image,
  27084. i.panoSize = e.panoSize,
  27085. i.tileX = e.tileX,
  27086. i.tileY = e.tileY,
  27087. i.totalTiles = e.totalTiles,
  27088. i.tileIndex = e.tileIndex,
  27089. i.faceTileIndex = e.faceTileIndex,
  27090. i.face = e.face,
  27091. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27092. i.panoId = e.panoId,
  27093. i.tileSize = e.tileSize,
  27094. i.direction = (new h.Vector3).copy(e.direction),
  27095. i.node = null,
  27096. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27097. this.isPanoActive(i.panoId)) {
  27098. var n = this.getTileTree(i.panoId, i.face)
  27099. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27100. this.linkTileAndNode(i, r),
  27101. this.queueTileUpload(i, !0)
  27102. }
  27103. }
  27104. ,
  27105. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27106. var r = this.tileDirectory[e];
  27107. r || (r = {},
  27108. this.tileDirectory[e] = r);
  27109. var o = 16384 * t + 1024 * i + n
  27110. , a = r[o];
  27111. return a || (a = {
  27112. downloaded: !1,
  27113. uploaded: !1,
  27114. zoomUploaded: !1
  27115. },
  27116. r[o] = a),
  27117. a._key = e + ":" + t + ":" + i + ":" + n,
  27118. a._tileKey = o,
  27119. a
  27120. }
  27121. ,
  27122. l.prototype.setZoomingActive = function(e, t, i) {
  27123. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27124. this.zoomPanoId = t.id,
  27125. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27126. }
  27127. ,
  27128. l.prototype.updateZoomedPanoFromBase = function(e) {
  27129. if (!this.zoomPanoRenderingDisabled) {
  27130. var t = this.getActiveRenderTargetDescriptor(e.id);
  27131. if (t && t.renderTarget) {
  27132. var i = this.qualityManager.getMaxZoomPanoSize()
  27133. , n = t.renderTarget
  27134. , r = t.size;
  27135. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27136. this.copyBaseRenderStatusToZoomed(e.id)
  27137. }
  27138. }
  27139. }
  27140. ,
  27141. t.exports = l
  27142. }
  27143. , {
  27144. "../enum/GLCubeFaces": 25,
  27145. "../enum/PanoRendererEvents": 35,
  27146. "../enum/PanoSizeClass": 36,
  27147. "../enum/SceneRendererEvents": 43,
  27148. "../enum/TileDownloaderEvents": 45,
  27149. "../enum/Vectors": 50,
  27150. "../exception/BasicException": 55,
  27151. "../objects/Panorama": 148,
  27152. "../settings": 166,
  27153. "../util/browser": 182,
  27154. "../util/panorama": 191,
  27155. "./TileDownloader": 171,
  27156. "./TilePrioritizer": 172,
  27157. "./TileTree": 173,
  27158. "./TileUtils": 174,
  27159. events: 202,
  27160. three: 217
  27161. }],
  27162. 170: [function(e, t, i) {
  27163. "use strict";
  27164. function n(e, t, i) {
  27165. this.maxNavPanoSize = -1,
  27166. this.maxZoomPanoSize = -1,
  27167. this.devicePixelDensity = e,
  27168. this.deviceScreenSize = t,
  27169. this.clientBandwidth = i,
  27170. this.panoSizeClassMap = {},
  27171. this.useHighResolutionPanos = !0,
  27172. this.useUltraHighResolutionPanos = !1,
  27173. this.modelHasUltraHighPanos = !1
  27174. }
  27175. var r = e("../enum/PanoSizeClass")
  27176. , o = e("../settings")
  27177. , a = e("../util/browser")
  27178. , s = e("../constants")
  27179. , l = e("../util/showcase")
  27180. , c = e("../enum/ModelManagerEvents");
  27181. n.prototype.init = function(e) {
  27182. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27183. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27184. this.highSize = this.getPanoSize(r.HIGH),
  27185. this.standardSize = this.getPanoSize(r.STANDARD),
  27186. this.baseSize = this.getPanoSize(r.BASE),
  27187. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27188. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27189. this.updateMaximums(),
  27190. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27191. }
  27192. ,
  27193. n.prototype.updateFromModel = function(e) {
  27194. this.updateHighResolutionSettings(e),
  27195. this.updateUltraHighResolutionSettings(e)
  27196. }
  27197. ,
  27198. n.prototype.updateHighResolutionSettings = function(e) {
  27199. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27200. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27201. //this.useHighResolutionPanos = !0;
  27202. //----------------------e n d -----------------------------------------------------------------
  27203. this.updateMaximums()
  27204. }
  27205. ,
  27206. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27207. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27208. this.updateMaximums()
  27209. }
  27210. ,
  27211. n.prototype.enableUltraHighQualityMode = function() {
  27212. this.modelHasUltraHighPanos = !0,
  27213. this.updateUltraHighResolutionSettings(null)
  27214. }
  27215. ,
  27216. n.prototype.ultraHighQualityModeEnabled = function() {
  27217. return this.modelHasUltraHighPanos
  27218. }
  27219. ,
  27220. n.prototype.onModelChanged = function(e) {
  27221. this.updateFromModel(e.model),
  27222. this.updateMaximums()
  27223. }
  27224. ,
  27225. n.prototype.updateMaximums = function() {
  27226. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27227. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27228. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27229. }
  27230. ,
  27231. n.prototype.buildPanoSizeClassMap = function() {
  27232. this.panoSizeClassMap[r.BASE] = 512,
  27233. this.panoSizeClassMap[r.STANDARD] = 1024,
  27234. this.panoSizeClassMap[r.HIGH] = 2048,
  27235. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27236. }
  27237. ,
  27238. n.prototype.getPanoSize = function(e) {
  27239. return this.panoSizeClassMap[e]
  27240. }
  27241. ,
  27242. n.prototype.getMaxPossiblePanoSize = function() {
  27243. return this.getPanoSize(r.ULTRAHIGH)
  27244. }
  27245. ,
  27246. n.prototype.getMaxPanoSize = function() {
  27247. return this.maxZoomPanoSize
  27248. }
  27249. ,
  27250. n.prototype.getMaxNavPanoSize = function() {
  27251. return this.maxNavPanoSize
  27252. }
  27253. ,
  27254. n.prototype.getMaxZoomPanoSize = function() {
  27255. return this.maxZoomPanoSize
  27256. }
  27257. ,
  27258. n.prototype.detectMaxNavPanoSizeClass = function() {
  27259. if(settings.mobileNavHigh)return r.HIGH //改
  27260. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27261. }
  27262. ,
  27263. n.prototype.detectMaxNavPanoSize = function() {
  27264. var e = this.detectMaxNavPanoSizeClass();
  27265. return this.getPanoSize(e)
  27266. }
  27267. ,
  27268. n.prototype.detectMaxZoomPanoSize = function() {
  27269. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27270. }
  27271. ,
  27272. t.exports = n
  27273. }
  27274. , {
  27275. "../constants": 8,
  27276. "../enum/ModelManagerEvents": 33,
  27277. "../enum/PanoSizeClass": 36,
  27278. "../settings": 166,
  27279. "../util/browser": 182,
  27280. "../util/showcase": 193
  27281. }],
  27282. 171: [function(e, t, i) {
  27283. (function(i) {
  27284. "use strict";
  27285. function n(e) {
  27286. this.panos = null,
  27287. this.retryMinimumTime = 1e4,
  27288. this.urls = null,
  27289. this.panoLoadCallbacks = {},
  27290. this.downloadDescriptors = {},
  27291. this.priorityQueue = [],
  27292. this.forceQueue = [],
  27293. this.activeDownloads = [],
  27294. this.qualityManager = null,
  27295. this.tilePrioritizer = null,
  27296. this.refreshInterval = null,
  27297. this.processPriorityQueue = !1,
  27298. this.concurrentDownloads = e.concurrentDownloads || 1,
  27299. this.downloadTestResults = {}
  27300. }
  27301. var r = e("three")
  27302. , o = (e("../enum/Viewmode"),
  27303. e("../settings"))
  27304. , a = (e("../objects/Panorama"),
  27305. e("../util/logger"))
  27306. , s = (e("../enum/Vectors"),
  27307. e("../enum/PanoSizeClass"),
  27308. e("../enum/TileDownloaderEvents"))
  27309. , l = e("./TilePrioritizer")
  27310. , c = e("./TileUtils")
  27311. , h = (e("../enum/GLCubeFaces"),
  27312. e("../enum/DownloadStatus"))
  27313. , u = e("../util/panorama")
  27314. , d = e("../util/ajax")
  27315. , p = e("../ab")
  27316. , f = e("events").EventEmitter
  27317. , g = (new a(i),
  27318. Object.freeze({
  27319. Testing: 1,
  27320. Success: 2,
  27321. Fail: 3
  27322. }));
  27323. n.prototype = Object.create(f.prototype),
  27324. n.IDLE_REFRESH_DELAY = 500,
  27325. n.ACTIVE_REFRESH_DELAY = 16,
  27326. n.DOWNLOAD_RETRIES = 4,
  27327. n.prototype.init = function(e) {
  27328. this.qualityManager = e
  27329. }
  27330. ,
  27331. n.prototype.setUrls = function(e) {
  27332. this.urls = e
  27333. }
  27334. ,
  27335. n.prototype.setPanoData = function(e, t, i) {
  27336. this.panos = e,
  27337. this.imagePanos = t,
  27338. this.panoGroupId = i
  27339. }
  27340. ,
  27341. n.prototype.start = function() {
  27342. this.refreshUpdateInterval(0)
  27343. }
  27344. ,
  27345. n.prototype.stop = function() {
  27346. window.cancel(this.refreshInterval)
  27347. }
  27348. ,
  27349. n.prototype.refreshUpdateInterval = function(e) {
  27350. e || (e = 0),
  27351. this.refreshInterval = window.setTimeout(function() {
  27352. var e = this.update();
  27353. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27354. }
  27355. .bind(this), e)
  27356. }
  27357. ,
  27358. n.prototype.update = function() {
  27359. var e = this.forceQueue.length > 0;
  27360. return this.processQueueForDownloading(this.forceQueue),
  27361. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27362. this.priorityQueue.length > 0 && (e = !0),
  27363. this.processQueueForDownloading(this.priorityQueue)),
  27364. e
  27365. }
  27366. ,
  27367. n.prototype.forceQueueTilesForPano = function() {
  27368. var e = []
  27369. , t = [];
  27370. return function(i, n, r, o, a, s) {
  27371. e.length = 0;
  27372. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27373. var p = u[d];
  27374. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27375. }
  27376. if (r && e.length > 0) {
  27377. l.sortPanoTiles(e, i, r),
  27378. t.length = 0,
  27379. c.matchingTilesInDirection(i, n, r, o, a, t);
  27380. for (var f = 0, g = function(e) {
  27381. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27382. }; f < e.length; ) {
  27383. var m = e[f]
  27384. , v = t.findIndex(g);
  27385. v < 0 ? e.splice(f, 1) : f++
  27386. }
  27387. }
  27388. for (var A = 0; A < e.length; A++)
  27389. this.forceQueue.push(e[A]);
  27390. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27391. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27392. s && this.processQueueForDownloading(this.forceQueue, !0)
  27393. }
  27394. }(),
  27395. n.prototype.clearForceQueue = function() {
  27396. this.clearQueue(this.forceQueue)
  27397. }
  27398. ,
  27399. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27400. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27401. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27402. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27403. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27404. }
  27405. ,
  27406. n.prototype.clearQueue = function(e) {
  27407. this.setStatusForAllDescriptors(e, h.None),
  27408. e.length = 0
  27409. }
  27410. ,
  27411. n.prototype.clearFromQueue = function(e, t, i) {
  27412. for (var n = 0; n < e.length; n++) {
  27413. var r = e[n];
  27414. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27415. }
  27416. }
  27417. ,
  27418. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27419. for (var i = 0; i < e.length; i++) {
  27420. var n = e[i];
  27421. n && (n.status = t)
  27422. }
  27423. }
  27424. ,
  27425. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27426. for (var i = 0; i < e.length; i++) {
  27427. var n = e[i];
  27428. n && (n.status !== t ? n.status = t : e[i] = null)
  27429. }
  27430. }
  27431. ,
  27432. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27433. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27434. , n = i[t];
  27435. return n || (n = this.buildDownloadDescriptorArray(t),
  27436. i[t] = n,
  27437. this.initTileDownloadDescriptors(n, e, t)),
  27438. n
  27439. }
  27440. ,
  27441. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27442. var t = this.downloadDescriptors[e.id];
  27443. return t || (t = {},
  27444. this.downloadDescriptors[e.id] = t),
  27445. t
  27446. }
  27447. ,
  27448. n.prototype.processQueueForDownloading = function(e, t) {
  27449. if (this.cleanupActiveDownloads(),
  27450. this.activeDownloads.length < this.concurrentDownloads || t)
  27451. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27452. var o = e.shift();
  27453. o && (this.startDownload(o),
  27454. n++)
  27455. }
  27456. }
  27457. ,
  27458. n.prototype.testDownload = function(e, t, i) {
  27459. var n = this.downloadTestResults[e];
  27460. if (n)
  27461. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27462. this.downloadTestResults[e] = g.Testing;
  27463. var r = this.panos.list[0]
  27464. , o = this.getTileUrl(r.id, e, t, 0)
  27465. , a = function(t) {
  27466. this.downloadTestResults[e] = g.Success,
  27467. i(!0)
  27468. }
  27469. .bind(this)
  27470. , s = function() {
  27471. this.downloadTestResults[e] = g.Fail,
  27472. i(!1)
  27473. }
  27474. .bind(this);
  27475. this.loadImage(o, 0, a, s)
  27476. }
  27477. ,
  27478. n.prototype.startDownload = function(e) {
  27479. e.status = h.Downloading;
  27480. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27481. this.activeDownloads.push(e),
  27482. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27483. }
  27484. ,
  27485. n.prototype.downloadFailed = function(e, t) {}
  27486. ,
  27487. n.prototype.downloadComplete = function(e, t) {
  27488. if (e.panoGroupId === this.panoGroupId) {
  27489. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27490. e.status = h.Downloaded,
  27491. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27492. var n = {
  27493. panoId: e.pano.id,
  27494. image: t,
  27495. tileSize: e.tileSize,
  27496. panoSize: e.panoSize,
  27497. tileIndex: e.tileIndex,
  27498. faceTileIndex: e.faceTileIndex,
  27499. totalTiles: e.totalTiles,
  27500. face: e.face,
  27501. tileX: e.tileX,
  27502. tileY: e.tileY,
  27503. direction: e.direction
  27504. };
  27505. e.image = t,
  27506. this.emit(s.TileDownloadSuccess, n),
  27507. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27508. panoId: e.pano.id,
  27509. tileSize: e.tileSize,
  27510. panoSize: e.panoSize
  27511. },
  27512. this.emit(s.PanoDownloadComplete, n),
  27513. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27514. }
  27515. }
  27516. ,
  27517. n.prototype.cleanupActiveDownloads = function() {
  27518. var e = [];
  27519. return function() {
  27520. e.length = 0;
  27521. for (var t = 0; t < this.activeDownloads.length; t++) {
  27522. var i = this.activeDownloads[t];
  27523. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27524. }
  27525. this.activeDownloads.length = 0,
  27526. this.activeDownloads.push.apply(this.activeDownloads, e)
  27527. }
  27528. }(),
  27529. n.prototype.isPanoDownloaded = function(e, t) {
  27530. var i = this.getTileDownloadDescriptors(e, t);
  27531. if (i.length <= 0)
  27532. return !1;
  27533. for (var n = 0; n < i.length; n++) {
  27534. var r = i[n];
  27535. if (r.status !== h.Downloaded)
  27536. return !1
  27537. }
  27538. return !0
  27539. }
  27540. ,
  27541. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27542. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27543. this.panoLoadCallbacks[o] = {
  27544. onLoad: i,
  27545. onFail: n,
  27546. onProgress: r
  27547. }
  27548. }
  27549. ,
  27550. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27551. var i = e.id + ":" + t;
  27552. return this.panoLoadCallbacks[i]
  27553. }
  27554. ,
  27555. n.prototype.buildDownloadDescriptorArray = function(e) {
  27556. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27557. var r = this.buildDownloadDescriptor();
  27558. i.push(r)
  27559. }
  27560. return i
  27561. }
  27562. ,
  27563. n.prototype.buildDownloadDescriptor = function() {
  27564. var e = {
  27565. panoGroupId: null,
  27566. pano: null,
  27567. panoSize: -1,
  27568. tileSize: -1,
  27569. tileIndex: -1,
  27570. totalTiles: -1,
  27571. faceTileIndex: -1,
  27572. status: h.None,
  27573. url: null,
  27574. image: null,
  27575. direction: new r.Vector3,
  27576. face: -1,
  27577. cubeFace: -1,
  27578. tileX: -1,
  27579. tileY: -1
  27580. };
  27581. return e
  27582. }
  27583. ,
  27584. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27585. for (var n = 0; n < e.length; n++) {
  27586. var r = e[n];
  27587. this.initTileDownloadDescriptor(r, t, i, n)
  27588. }
  27589. }
  27590. ,
  27591. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27592. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27593. e.face = c.getFaceForTile(i, n),
  27594. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27595. e.panoGroupId = this.panoGroupId,
  27596. e.pano = t,
  27597. e.panoSize = i,
  27598. e.tileSize = r,
  27599. e.tileIndex = n,
  27600. e.totalTiles = c.getTileCountForSize(i),
  27601. e.status = h.None,
  27602. e.image = null,
  27603. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27604. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27605. }
  27606. ,
  27607. n.prototype.getTileUrl = function() {
  27608. var e = {
  27609. 256: "256",
  27610. 512: "512",
  27611. 1024: "1k",
  27612. 2048: "2k",
  27613. 4096: "4k"
  27614. }
  27615. , t = {
  27616. face: -1,
  27617. faceTileIndex: -1,
  27618. tileX: -1,
  27619. tileY: -1
  27620. };
  27621. return function(i, n, r, a) {
  27622. c.getTileLocation(n, a, t);
  27623. var s = Math.floor(n / r)
  27624. , l = s * s
  27625. , h = Math.floor(a / l)
  27626. , u = "";
  27627. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27628. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27629. return d = p.changeIfTileGenerating(d)
  27630. }
  27631. }(),
  27632. n.prototype.loadImage = function(e, t, i, n) {
  27633. d.getImage(e, t).then(function(e) {
  27634. i(e)
  27635. }).fail(n)
  27636. }
  27637. ,
  27638. t.exports = n
  27639. }
  27640. ).call(this, "/js/tile/TileDownloader.js")
  27641. }
  27642. , {
  27643. "../ab": 3,
  27644. "../enum/DownloadStatus": 24,
  27645. "../enum/GLCubeFaces": 25,
  27646. "../enum/PanoSizeClass": 36,
  27647. "../enum/TileDownloaderEvents": 45,
  27648. "../enum/Vectors": 50,
  27649. "../enum/Viewmode": 51,
  27650. "../objects/Panorama": 148,
  27651. "../settings": 166,
  27652. "../util/ajax": 181,
  27653. "../util/logger": 189,
  27654. "../util/panorama": 191,
  27655. "./TilePrioritizer": 172,
  27656. "./TileUtils": 174,
  27657. events: 202,
  27658. three: 217
  27659. }],
  27660. 172: [function(e, t, i) {
  27661. (function(i) {
  27662. "use strict";
  27663. function n(e, t, i, o, a) {
  27664. this.qualityManager = e,
  27665. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27666. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27667. this.baseSize = t,
  27668. this.standardSize = i,
  27669. this.highSize = o,
  27670. this.ultraHighSize = a,
  27671. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27672. }
  27673. var r = e("three")
  27674. , o = (e("../enum/Viewmode"),
  27675. e("../settings"),
  27676. e("../settings"),
  27677. e("../objects/Panorama"))
  27678. , a = e("../util/logger")
  27679. , s = (e("../enum/Vectors"),
  27680. e("../enum/PanoSizeClass"),
  27681. e("../enum/ModelManagerEvents"),
  27682. e("../enum/GLCubeFaces"),
  27683. e("../enum/DownloadStatus"))
  27684. , l = (e("../util/browser"),
  27685. e("./TileUtils"))
  27686. , c = e("../util/math")
  27687. , h = (e("events").EventEmitter,
  27688. new a(i),
  27689. Object.freeze({
  27690. None: 0,
  27691. DirectionalFOV: 1
  27692. }));
  27693. n.PriorityCriteria = function(e, t, i, n, o) {
  27694. this.pano = e,
  27695. this.cameraPosition = (new r.Vector3).copy(t),
  27696. this.cameraDir = (new r.Vector3).copy(i),
  27697. this.panoSpaceDir = (new r.Vector3).copy(n),
  27698. this.upcomingPanos = o,
  27699. this.copy = function(e) {
  27700. this.pano = e.pano,
  27701. this.cameraPosition.copy(e.cameraPosition),
  27702. this.cameraDir.copy(e.cameraDir),
  27703. this.panoSpaceDir.copy(e.panoSpaceDir),
  27704. this.upcomingPanos = o
  27705. }
  27706. ,
  27707. this.zoomingActive = !1
  27708. }
  27709. ,
  27710. n.DIRECTIONAL_FOV = 180,
  27711. n.DIRECTIONAL_FOV_NARROW = 120,
  27712. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27713. n.MAX_SCORED_PANOS_TOADD = 2,
  27714. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27715. n.DIRECTION_SCORE_STRICTNESS = .75,
  27716. n.appendQueue = function(e, t) {
  27717. if (e && t)
  27718. for (var i = 0; i < t.length; i++)
  27719. e.push(t[i])
  27720. }
  27721. ,
  27722. n.prototype.updateCriteria = function(e, t, i, n) {
  27723. this.priorityCriteria.pano = e,
  27724. this.priorityCriteria.cameraPosition.copy(t),
  27725. this.priorityCriteria.cameraDir.copy(i),
  27726. this.priorityCriteria.upcomingPanos = n,
  27727. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27728. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27729. }
  27730. ,
  27731. n.prototype.filterAndPrioritize = function() {
  27732. var e = []
  27733. , t = []
  27734. , i = [];
  27735. return function(r, o, a) {
  27736. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27737. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27738. var s = this.baseSize
  27739. , l = this.standardSize
  27740. , c = this.highSize
  27741. , h = this.ultraHighSize;
  27742. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27743. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27744. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27745. i.length = 0,
  27746. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27747. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27748. n.appendQueue(r, i),
  27749. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27750. i.length = 0,
  27751. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27752. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27753. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27754. n.appendQueue(r, i),
  27755. i.length = 0,
  27756. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27757. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27758. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27759. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27760. n.appendQueue(r, i),
  27761. this.queueTilesForPanos(r, e, a, s)
  27762. }
  27763. }(),
  27764. n.prototype.canDownloadSize = function(e) {
  27765. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27766. }
  27767. ,
  27768. n.prototype.populateNeighborPanos = function(e, t, i) {
  27769. i = i || [],
  27770. i.length = 0;
  27771. var n = t.getNeighbours(e);
  27772. for (var r in n)
  27773. if (n.hasOwnProperty(r)) {
  27774. var o = t.get(r);
  27775. i.push(o)
  27776. }
  27777. return i
  27778. }
  27779. ,
  27780. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27781. i = i || [],
  27782. i.length = 0;
  27783. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27784. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27785. , c = t.sortByScore(s, l);
  27786. if (c)
  27787. for (var h = 0; h < c.length && h < a; h++) {
  27788. var u = c[h].pano;
  27789. i.push(u)
  27790. }
  27791. return i
  27792. }
  27793. ,
  27794. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27795. for (var o = 0, a = 0; a < t.length; a++) {
  27796. var s = t[a]
  27797. , l = this.queueTilesForPano(e, i, s, n);
  27798. if (o += l > 0 ? 1 : 0,
  27799. r && o >= r)
  27800. break
  27801. }
  27802. return o
  27803. }
  27804. ,
  27805. n.prototype.queueTilesForPano = function() {
  27806. var e = {
  27807. filter: h.None
  27808. };
  27809. return function(t, i, n, r) {
  27810. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27811. }
  27812. }(),
  27813. n.prototype.queueTilesForPanosInDirection = function() {
  27814. var e = new r.Vector3;
  27815. return function(t, i, n, r, o, a, s, l) {
  27816. for (var h = 0, u = 0; u < n.length; u++) {
  27817. var d = n[u];
  27818. e.copy(d.position),
  27819. e.sub(o),
  27820. e.normalize();
  27821. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27822. , f = c.getFOVDotThreshold(s);
  27823. if (p >= f) {
  27824. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27825. if (h += g > 0 ? 1 : 0,
  27826. l && h >= l)
  27827. break
  27828. }
  27829. }
  27830. return h
  27831. }
  27832. }(),
  27833. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27834. for (var l = 0, c = 0; c < i.length; c++) {
  27835. var h = i[c]
  27836. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27837. if (l += u > 0 ? 1 : 0,
  27838. s && l >= s)
  27839. break
  27840. }
  27841. return l
  27842. }
  27843. ,
  27844. n.prototype.queueTilesInDirectionForPano = function() {
  27845. var e = {
  27846. filter: h.DirectionalFOV,
  27847. direction: new r.Vector3,
  27848. fov: 60
  27849. }
  27850. , t = new r.Vector3;
  27851. return function(i, n, r, o, a, s, c) {
  27852. return t.copy(s),
  27853. l.getRelativeDirection(r.quaternion, t),
  27854. e.direction.copy(t),
  27855. e.fov = c,
  27856. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27857. }
  27858. }(),
  27859. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27860. var e = [];
  27861. return function(t, i, n, r, o) {
  27862. var a = i.getTileDownloadDescriptors(n, r);
  27863. e.length = 0,
  27864. this.filterTileDownloadDescriptors(n, a, e, o);
  27865. for (var s = 0, l = 0; l < e.length; l++) {
  27866. var c = e[l];
  27867. c && (t.push(c),
  27868. s++)
  27869. }
  27870. return s
  27871. }
  27872. }(),
  27873. n.prototype.filterTileDownloadDescriptors = function() {
  27874. new r.Vector3;
  27875. return function(e, t, i, n) {
  27876. var r, o;
  27877. switch (n.filter) {
  27878. case h.DirectionalFOV:
  27879. for (r = 0; r < t.length; r++)
  27880. o = t[r],
  27881. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27882. break;
  27883. default:
  27884. for (r = 0; r < t.length; r++)
  27885. o = t[r],
  27886. i.push(o)
  27887. }
  27888. for (r = 0; r < i.length; r++)
  27889. o = i[r],
  27890. this.canIncludeDescriptor(o) || (i[r] = null)
  27891. }
  27892. }(),
  27893. n.prototype.canIncludeDescriptor = function(e) {
  27894. return e.status !== s.Downloading && e.status !== s.Downloaded
  27895. }
  27896. ,
  27897. n.prototype.canIncludePano = function(e, t) {
  27898. return !e.isLoaded(t)
  27899. }
  27900. ,
  27901. n.getFOVDotThreshold = function(e) {
  27902. return Math.cos(r.Math.degToRad(e / 2))
  27903. }
  27904. ;
  27905. var u = function() {
  27906. var e = function e(t, i) {
  27907. var n = e._panoSpaceDir
  27908. , r = e._fovThreshold
  27909. , o = e._fovThresholdNarrow
  27910. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27911. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27912. return t._dot = a,
  27913. i._dot = s,
  27914. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27915. };
  27916. return e._panoSpaceDir = new r.Vector3,
  27917. e._fovThreshold = -1,
  27918. e._fovThresholdNarrow = -1,
  27919. e
  27920. }();
  27921. n.sortPanoTiles = function(e, t, i) {
  27922. u._panoSpaceDir.copy(i),
  27923. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27924. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27925. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27926. e.sort(u)
  27927. }
  27928. ,
  27929. n.insertSortedPanoTile = function(e, t, i, r) {
  27930. u._panoSpaceDir.copy(r),
  27931. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27932. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27933. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27934. for (var o = -1, a = 0; a < e.length; a++) {
  27935. var s = u(t, e[a]);
  27936. if (s <= 0) {
  27937. o = a;
  27938. break
  27939. }
  27940. }
  27941. if (o === -1)
  27942. e[e.length] = t;
  27943. else {
  27944. for (var h = e.length; h > o; h--)
  27945. e[h] = e[h - 1];
  27946. e[o] = t
  27947. }
  27948. }
  27949. ,
  27950. n.prototype.setZoomingActive = function(e) {
  27951. e !== this.zoomingActive && (this.zoomingActive = e)
  27952. }
  27953. ,
  27954. t.exports = n
  27955. }
  27956. ).call(this, "/js/tile/TilePrioritizer.js")
  27957. }
  27958. , {
  27959. "../enum/DownloadStatus": 24,
  27960. "../enum/GLCubeFaces": 25,
  27961. "../enum/ModelManagerEvents": 33,
  27962. "../enum/PanoSizeClass": 36,
  27963. "../enum/Vectors": 50,
  27964. "../enum/Viewmode": 51,
  27965. "../objects/Panorama": 148,
  27966. "../settings": 166,
  27967. "../util/browser": 182,
  27968. "../util/logger": 189,
  27969. "../util/math": 190,
  27970. "./TileUtils": 174,
  27971. events: 202,
  27972. three: 217
  27973. }],
  27974. 173: [function(e, t, i) {
  27975. "use strict";
  27976. function n(e, t) {
  27977. this.levels = t,
  27978. this.tileSize = e,
  27979. this.root = null,
  27980. this.allNodes = [],
  27981. a(this)
  27982. }
  27983. function r(e, t) {
  27984. this.tree = e,
  27985. this.parent = t,
  27986. this.children = [],
  27987. this.id = ++u
  27988. }
  27989. function o(e, t, i, r, a, s, l, h) {
  27990. if (e) {
  27991. l = l || n.TraversalType.PreOrder;
  27992. var u = r * c + i;
  27993. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27994. s && s.push(e)),
  27995. e.children && 0 !== e.children.length) {
  27996. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  27997. for (var g = 0; g < c; g++)
  27998. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  27999. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28000. s && s.push(e))
  28001. }
  28002. }
  28003. }
  28004. function a(e) {
  28005. e.root = s(e, null, 0)
  28006. }
  28007. function s(e, t, i) {
  28008. if (i > e.levels)
  28009. return null;
  28010. var n = new r(e,t);
  28011. e.allNodes.push(n);
  28012. for (var o = 0; o < h; o++)
  28013. n.children[o] = s(e, n, i + 1);
  28014. return n
  28015. }
  28016. function l(e, t, i, n, r) {
  28017. if (!e)
  28018. return null;
  28019. if (0 === i)
  28020. return e;
  28021. if (!e.children || 0 === e.children.length)
  28022. return null;
  28023. var o = Math.pow(c, i)
  28024. , a = o / c
  28025. , s = n % a
  28026. , h = r % a
  28027. , u = Math.floor(r / a)
  28028. , d = Math.floor(n / a)
  28029. , p = u * c + d
  28030. , f = e.children[p];
  28031. return l(f, t + 1, i - 1, s, h)
  28032. }
  28033. var c = (e("three"),
  28034. e("./TileUtils"),
  28035. e("../objects/Panorama"),
  28036. e("../util/panorama"),
  28037. e("events").EventEmitter,
  28038. 2)
  28039. , h = c * c;
  28040. n.TraversalType = Object.freeze({
  28041. PreOrder: 0,
  28042. PostOrder: 1
  28043. });
  28044. var u = 0;
  28045. n.getLevelCountForSize = function(e, t) {
  28046. var i = 0;
  28047. for (t < e && (t = e); ; ) {
  28048. if (t /= c,
  28049. t < e)
  28050. break;
  28051. i++
  28052. }
  28053. return i
  28054. }
  28055. ,
  28056. n.getSizeForLevel = function(e, t) {
  28057. return Math.pow(c, t) * e
  28058. }
  28059. ,
  28060. n.prototype.getSubNode = function(e, t, i) {
  28061. (!t || e < this.tileSize) && (t = 0),
  28062. (!i || e < this.tileSize) && (i = 0),
  28063. e < this.tileSize && (e = this.tileSize);
  28064. var r = n.getLevelCountForSize(this.tileSize, e)
  28065. , o = l(this.root, 0, r, t, i);
  28066. return o
  28067. }
  28068. ,
  28069. n.prototype.breadthFirst = function(e) {
  28070. e = e || {};
  28071. var t = !!e.nullLevelEnd
  28072. , i = e.maxLevel
  28073. , n = e.minLevel
  28074. , r = e.callback
  28075. , o = e.saveVisited
  28076. , a = []
  28077. , s = {}
  28078. , l = 0
  28079. , c = 0;
  28080. for (a.push(this.root),
  28081. a.push(s); a.length > 0 && !(i && l > i); ) {
  28082. var h = a.shift();
  28083. if (h === s)
  28084. (!n || l >= n) && (r && t && r(null),
  28085. o && t && o.push(null)),
  28086. a.length > 0 && a.push(s),
  28087. l++,
  28088. c = 0;
  28089. else {
  28090. if (h.children)
  28091. for (var u = 0; u < h.children.length; u++) {
  28092. var d = h.children[u];
  28093. d && a.push(h.children[u])
  28094. }
  28095. var p = this.getFaceIndexFromNode(h);
  28096. (!n || l >= n) && (r && r(h, l, p),
  28097. o && o.push(h)),
  28098. c++
  28099. }
  28100. }
  28101. }
  28102. ,
  28103. n.prototype.getFaceIndexFromNode = function(e) {
  28104. if (!e)
  28105. return -1;
  28106. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28107. var o = i.parent;
  28108. if (!o)
  28109. break;
  28110. for (var a = -1, s = 0; s < o.children.length; s++)
  28111. o.children[s] === i && (a = s);
  28112. var l = a % c
  28113. , h = Math.floor(a / c);
  28114. n = l * t + n,
  28115. r = h * t + r,
  28116. t *= c,
  28117. i = o
  28118. }
  28119. return r * t + n
  28120. }
  28121. ,
  28122. n.prototype.depthFirst = function(e, t, i) {
  28123. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28124. }
  28125. ,
  28126. t.exports = n
  28127. }
  28128. , {
  28129. "../objects/Panorama": 148,
  28130. "../util/panorama": 191,
  28131. "./TileUtils": 174,
  28132. events: 202,
  28133. three: 217
  28134. }],
  28135. 174: [function(e, t, i) {
  28136. "use strict";
  28137. var n = e("../enum/GLCubeFaces")
  28138. , r = e("../util/MathLight")
  28139. , o = {};
  28140. o.TILE_SIZE = 512,
  28141. o.FACES_PER_PANO = 6,
  28142. o.LocationOnTile = {
  28143. Center: 0,
  28144. UpperLeft: 1,
  28145. UpperRight: 2,
  28146. LowerRight: 3,
  28147. LowerLeft: 4
  28148. },
  28149. o.getTileVector = function() {
  28150. return function(e, t, i, a, s, l, c, h) {
  28151. l = l || o.LocationOnTile.Center;
  28152. var u = e / t
  28153. , d = a / u;
  28154. s = -s + (u - 1);
  28155. var p = s / u
  28156. , f = t / e
  28157. , g = 2 * f
  28158. , m = g / 2
  28159. , v = 2 * d - 1 + m
  28160. , A = 2 * p - 1 + m;
  28161. switch (l) {
  28162. case o.LocationOnTile.UpperLeft:
  28163. v -= m,
  28164. A += m,
  28165. v += c * g;
  28166. break;
  28167. case o.LocationOnTile.UpperRight:
  28168. v += m,
  28169. A += m,
  28170. A -= c * g;
  28171. break;
  28172. case o.LocationOnTile.LowerRight:
  28173. v += m,
  28174. A -= m,
  28175. v -= c * g;
  28176. break;
  28177. case o.LocationOnTile.LowerLeft:
  28178. v -= m,
  28179. A -= m,
  28180. A += c * g;
  28181. break;
  28182. case o.LocationOnTile.Center:
  28183. }
  28184. switch (i) {
  28185. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28186. r.setVector(h, -1, A, -v);
  28187. break;
  28188. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28189. r.setVector(h, 1, A, v);
  28190. break;
  28191. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28192. r.setVector(h, -v, 1, -A);
  28193. break;
  28194. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28195. r.setVector(h, -v, -1, A);
  28196. break;
  28197. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28198. r.setVector(h, -v, A, 1);
  28199. break;
  28200. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28201. r.setVector(h, v, A, -1)
  28202. }
  28203. r.normalize(h)
  28204. }
  28205. }(),
  28206. o.getFaceForTile = function(e, t) {
  28207. var i = o.TILE_SIZE;
  28208. e < o.TILE_SIZE && (i = e);
  28209. var n = Math.floor(e / i)
  28210. , r = n * n;
  28211. return Math.floor(t / r)
  28212. }
  28213. ,
  28214. o.getTileLocation = function(e, t, i) {
  28215. var n = o.TILE_SIZE;
  28216. e < o.TILE_SIZE && (n = e);
  28217. var r = o.getFaceForTile(e, t)
  28218. , a = Math.floor(e / n)
  28219. , s = a * a
  28220. , l = t - r * s;
  28221. i.tileX = l % a,
  28222. i.tileY = Math.floor(l / a),
  28223. i.face = r,
  28224. i.faceTileIndex = l
  28225. }
  28226. ,
  28227. o.getTileCountForSize = function(e) {
  28228. if (e <= o.TILE_SIZE)
  28229. return o.FACES_PER_PANO;
  28230. var t = Math.floor(e / o.TILE_SIZE)
  28231. , i = t * t
  28232. , n = i * o.FACES_PER_PANO;
  28233. return n
  28234. }
  28235. ,
  28236. o.getRelativeDirection = function() {
  28237. var e = new r.Matrix4
  28238. , t = new r.Quaternion;
  28239. return function(i, n) {
  28240. t.copy(i),
  28241. t.inverse(),
  28242. e.makeRotationFromQuaternion(t),
  28243. e.applyToVector3(n),
  28244. r.normalize(n)
  28245. }
  28246. }(),
  28247. o.matchingTilesInDirection = function() {
  28248. var e = new r.Vector3
  28249. , t = new r.Vector3(0,0,-1)
  28250. , i = new r.Quaternion
  28251. , n = function(e, t) {
  28252. e.push({
  28253. face: t.face,
  28254. faceTileIndex: t.faceTileIndex,
  28255. tileX: t.tileX,
  28256. tileY: t.tileY
  28257. })
  28258. }
  28259. , a = function() {
  28260. var e = {
  28261. face: -1,
  28262. faceTileIndex: -1,
  28263. tileX: -1,
  28264. tileY: -1
  28265. };
  28266. return function(t, i, r) {
  28267. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28268. o.getTileLocation(t, l, e),
  28269. i && !i(e) || (s++,
  28270. r && n(r, e));
  28271. return s
  28272. }
  28273. }();
  28274. return function(n, s, l, c, h, u) {
  28275. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28276. o.getTileCountForSize(s);
  28277. if (!c && !h)
  28278. return a(s, null, u);
  28279. var p = !!h;
  28280. if (h = h || c,
  28281. h = Math.max(0, Math.min(h, 360)),
  28282. c = Math.max(0, Math.min(c, 360)),
  28283. r.copyVector(l, e),
  28284. o.getRelativeDirection(n.quaternion, e),
  28285. p) {
  28286. i.setFromUnitVectors(e, t);
  28287. var f = function(e) {
  28288. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28289. };
  28290. return a(s, f, u)
  28291. }
  28292. var g = function(t) {
  28293. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28294. };
  28295. return a(s, g, u)
  28296. }
  28297. }(),
  28298. o.isTileWithinFrustum = function() {
  28299. var e = new r.Vector3
  28300. , t = 1e-5;
  28301. return function(i, n, a, s, l, c, h, u) {
  28302. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28303. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28304. r.applyQuaternionToVector(c, e),
  28305. e.z >= -t)
  28306. I++;
  28307. else {
  28308. var w = -1 / e.z
  28309. , _ = e.x * w
  28310. , T = e.y * w;
  28311. T > d ? v++ : T < p && A++,
  28312. _ > f ? y++ : _ < g && C++,
  28313. E++
  28314. }
  28315. return A !== E && v !== E && y !== E && C !== E
  28316. }
  28317. }(),
  28318. o.isTileWithinFOV = function() {
  28319. var e = new r.Vector3
  28320. , t = new r.Vector3(0,1,0)
  28321. , i = new r.Vector3(1,0,0);
  28322. return function(n, a, s, l, c, h, u) {
  28323. var d = o.mapFaceToCubemapFace(s);
  28324. if (r.cross(h, t, i),
  28325. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28326. o.isWithinFOV(e, h, u, null))
  28327. return !0;
  28328. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28329. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28330. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28331. o.isWithinFOV(e, h, u, null))
  28332. return !0;
  28333. g += p
  28334. }
  28335. return !1
  28336. }
  28337. }(),
  28338. o.isWithinFOV = function() {
  28339. var e = new r.Vector3
  28340. , t = new r.Vector3;
  28341. return function(i, n, o, a) {
  28342. if (r.copyVector(i, t),
  28343. a) {
  28344. r.copyVector(a, e),
  28345. r.normalize(e);
  28346. var s = r.dot(e, i);
  28347. e.x *= s,
  28348. e.y *= s,
  28349. e.z *= s,
  28350. r.subVector(t, e)
  28351. }
  28352. var l = o / 2 * r.RADIANS_PER_DEGREE
  28353. , c = Math.cos(l)
  28354. , h = r.dot(t, n);
  28355. return h >= c
  28356. }
  28357. }(),
  28358. o.mapFaceToCubemapFace = function() {
  28359. var e = {
  28360. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28361. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28362. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28363. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28364. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28365. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28366. };
  28367. return function(t) {
  28368. return e[t]
  28369. }
  28370. }(),
  28371. t.exports = o
  28372. }
  28373. , {
  28374. "../enum/GLCubeFaces": 25,
  28375. "../util/MathLight": 176
  28376. }],
  28377. 175: [function(e, t, i) {
  28378. (function(i) {
  28379. "use strict";
  28380. function n() {
  28381. this.list = [],
  28382. this.index = {},
  28383. Object.defineProperty(this, "length", {
  28384. get: function() {
  28385. return this.list.length
  28386. }
  28387. })
  28388. }
  28389. var r = (e("./common"),
  28390. e("./logger"));
  28391. new r(i);
  28392. n.prototype.forEach = function(e) {
  28393. this.list.forEach(e)
  28394. }
  28395. ,
  28396. n.prototype.add = function(e) {
  28397. this.list.push(e),
  28398. this.index[this.getIndex(e)] = e
  28399. }
  28400. ,
  28401. n.prototype.getIndex = function(e) {
  28402. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28403. }
  28404. ,
  28405. n.prototype.extend = function(e) {
  28406. for (var t = 0; t < e.length; t++)
  28407. this.add(e[t])
  28408. }
  28409. ,
  28410. n.prototype.get = function(e) {
  28411. return this.index[e]
  28412. }
  28413. ,
  28414. n.prototype.first = function() {
  28415. return this.list[0]
  28416. }
  28417. ,
  28418. n.prototype.last = function() {
  28419. return this.list[this.list.length - 1]
  28420. }
  28421. ,
  28422. n.prototype.reIndex = function() {
  28423. this.index = {};
  28424. var e = this;
  28425. this.forEach(function(t) {
  28426. e.index[e.getIndex(t)] = t
  28427. })
  28428. }
  28429. ,
  28430. n.prototype.filter = function(e) {
  28431. var t = this.list.filter(e);
  28432. return this.reIndex(),
  28433. t
  28434. }
  28435. ,
  28436. n.prototype.reduce = function(e, t) {
  28437. return this.list.reduce(e, t)
  28438. }
  28439. ,
  28440. n.prototype.sort = function(e) {
  28441. return this.list.sort(e)
  28442. }
  28443. ,
  28444. n.prototype.indexOf = function(e) {
  28445. for (var t = 0; t < this.list.length; ++t)
  28446. if (this.list[t] === e)
  28447. return t;
  28448. return -1
  28449. }
  28450. ,
  28451. t.exports = n
  28452. }
  28453. ).call(this, "/js/util/IndexedCollection.js")
  28454. }
  28455. , {
  28456. "./common": 185,
  28457. "./logger": 189
  28458. }],
  28459. 176: [function(e, t, i) {
  28460. "use strict";
  28461. var n = e("../constants")
  28462. , r = {};
  28463. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28464. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28465. r.Vector3 = function(e, t, i) {
  28466. this.x = e || 0,
  28467. this.y = t || 0,
  28468. this.z = i || 0
  28469. }
  28470. ,
  28471. r.Matrix4 = function() {
  28472. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28473. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28474. }
  28475. ,
  28476. r.Matrix4.prototype = {
  28477. identity: function() {
  28478. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28479. this
  28480. },
  28481. copy: function(e) {
  28482. return this.elements.set(e.elements),
  28483. this
  28484. },
  28485. applyToVector3: function(e) {
  28486. var t = e.x
  28487. , i = e.y
  28488. , n = e.z
  28489. , r = this.elements;
  28490. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28491. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28492. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28493. this
  28494. },
  28495. getInverse: function(e, t) {
  28496. var i = this.elements
  28497. , n = e.elements
  28498. , r = n[0]
  28499. , o = n[1]
  28500. , a = n[2]
  28501. , s = n[3]
  28502. , l = n[4]
  28503. , c = n[5]
  28504. , h = n[6]
  28505. , u = n[7]
  28506. , d = n[8]
  28507. , p = n[9]
  28508. , f = n[10]
  28509. , g = n[11]
  28510. , m = n[12]
  28511. , v = n[13]
  28512. , A = n[14]
  28513. , y = n[15]
  28514. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28515. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28516. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28517. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28518. , w = r * C + o * I + a * E + s * b;
  28519. if (0 === w) {
  28520. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28521. if (t)
  28522. throw new Error(_);
  28523. return console.warn(_),
  28524. this.identity()
  28525. }
  28526. var T = 1 / w;
  28527. return i[0] = C * T,
  28528. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28529. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28530. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28531. i[4] = I * T,
  28532. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28533. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28534. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28535. i[8] = E * T,
  28536. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28537. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28538. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28539. i[12] = b * T,
  28540. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28541. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28542. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28543. this
  28544. },
  28545. makeRotationFromQuaternion: function(e) {
  28546. var t = this.elements
  28547. , i = e.x
  28548. , n = e.y
  28549. , r = e.z
  28550. , o = e.w
  28551. , a = i + i
  28552. , s = n + n
  28553. , l = r + r
  28554. , c = i * a
  28555. , h = i * s
  28556. , u = i * l
  28557. , d = n * s
  28558. , p = n * l
  28559. , f = r * l
  28560. , g = o * a
  28561. , m = o * s
  28562. , v = o * l;
  28563. return t[0] = 1 - (d + f),
  28564. t[4] = h - v,
  28565. t[8] = u + m,
  28566. t[1] = h + v,
  28567. t[5] = 1 - (c + f),
  28568. t[9] = p - g,
  28569. t[2] = u - m,
  28570. t[6] = p + g,
  28571. t[10] = 1 - (c + d),
  28572. t[3] = 0,
  28573. t[7] = 0,
  28574. t[11] = 0,
  28575. t[12] = 0,
  28576. t[13] = 0,
  28577. t[14] = 0,
  28578. t[15] = 1,
  28579. this
  28580. }
  28581. },
  28582. r.Quaternion = function(e, t, i, n) {
  28583. this._x = e || 0,
  28584. this._y = t || 0,
  28585. this._z = i || 0,
  28586. this._w = void 0 !== n ? n : 1
  28587. }
  28588. ,
  28589. r.Quaternion.prototype = {
  28590. get x() {
  28591. return this._x
  28592. },
  28593. set x(e) {
  28594. this._x = e
  28595. },
  28596. get y() {
  28597. return this._y
  28598. },
  28599. set y(e) {
  28600. this._y = e
  28601. },
  28602. get z() {
  28603. return this._z
  28604. },
  28605. set z(e) {
  28606. this._z = e
  28607. },
  28608. get w() {
  28609. return this._w
  28610. },
  28611. set w(e) {
  28612. this._w = e
  28613. },
  28614. copy: function(e) {
  28615. this._x = e.x,
  28616. this._y = e.y,
  28617. this._z = e.z,
  28618. this._w = e.w
  28619. },
  28620. inverse: function() {
  28621. return this.conjugate().normalize()
  28622. },
  28623. conjugate: function() {
  28624. return this._x *= -1,
  28625. this._y *= -1,
  28626. this._z *= -1,
  28627. this
  28628. },
  28629. length: function() {
  28630. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28631. },
  28632. normalize: function() {
  28633. var e = this.length();
  28634. return 0 === e ? (this._x = 0,
  28635. this._y = 0,
  28636. this._z = 0,
  28637. this._w = 1) : (e = 1 / e,
  28638. this._x = this._x * e,
  28639. this._y = this._y * e,
  28640. this._z = this._z * e,
  28641. this._w = this._w * e),
  28642. this
  28643. },
  28644. setFromAxisAngle: function(e, t) {
  28645. var i = t / 2
  28646. , n = Math.sin(i);
  28647. return this._x = e.x * n,
  28648. this._y = e.y * n,
  28649. this._z = e.z * n,
  28650. this._w = Math.cos(i),
  28651. this
  28652. },
  28653. setFromUnitVectors: function() {
  28654. var e, t, i = 1e-6;
  28655. return function(n, o) {
  28656. return void 0 === e && (e = new r.Vector3),
  28657. t = r.dot(n, o) + 1,
  28658. t < i ? (t = 0,
  28659. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28660. this._x = e.x,
  28661. this._y = e.y,
  28662. this._z = e.z,
  28663. this._w = t,
  28664. this.normalize()
  28665. }
  28666. }(),
  28667. multiply: function(e) {
  28668. return this.multiplyQuaternions(this, e)
  28669. },
  28670. premultiply: function(e) {
  28671. return this.multiplyQuaternions(e, this)
  28672. },
  28673. multiplyQuaternions: function(e, t) {
  28674. var i = e._x
  28675. , n = e._y
  28676. , r = e._z
  28677. , o = e._w
  28678. , a = t._x
  28679. , s = t._y
  28680. , l = t._z
  28681. , c = t._w;
  28682. return this._x = i * c + o * a + n * l - r * s,
  28683. this._y = n * c + o * s + r * a - i * l,
  28684. this._z = r * c + o * l + i * s - n * a,
  28685. this._w = o * c - i * a - n * s - r * l,
  28686. this
  28687. }
  28688. },
  28689. r.convertWorkshopVector = function(e) {
  28690. return new r.Vector3(-e.x,e.y,e.z)
  28691. }
  28692. ,
  28693. r.convertWorkshopQuaternion = function(e) {
  28694. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28695. }
  28696. ;
  28697. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28698. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28699. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28700. }
  28701. ,
  28702. r.convertWorkshopPanoramaQuaternion = function(e) {
  28703. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28704. }
  28705. ,
  28706. r.normalize = function(e) {
  28707. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28708. , i = Math.sqrt(t);
  28709. e.x /= i,
  28710. e.y /= i,
  28711. e.z /= i
  28712. }
  28713. ,
  28714. r.dot = function(e, t) {
  28715. return e.x * t.x + e.y * t.y + e.z * t.z
  28716. }
  28717. ,
  28718. r.cross = function(e, t, i) {
  28719. var n = e.x
  28720. , r = e.y
  28721. , o = e.z;
  28722. i.x = r * t.z - o * t.y,
  28723. i.y = o * t.x - n * t.z,
  28724. i.z = n * t.y - r * t.x
  28725. }
  28726. ,
  28727. r.setVector = function(e, t, i, n) {
  28728. e.x = t,
  28729. e.y = i,
  28730. e.z = n
  28731. }
  28732. ,
  28733. r.copyVector = function(e, t) {
  28734. t.x = e.x,
  28735. t.y = e.y,
  28736. t.z = e.z
  28737. }
  28738. ,
  28739. r.addVector = function(e, t) {
  28740. e.x += t.x,
  28741. e.y += t.y,
  28742. e.z += t.z
  28743. }
  28744. ,
  28745. r.subVector = function(e, t) {
  28746. e.x -= t.x,
  28747. e.y -= t.y,
  28748. e.z -= t.z
  28749. }
  28750. ,
  28751. r.applyQuaternionToVector = function(e, t) {
  28752. var i = t.x
  28753. , n = t.y
  28754. , r = t.z
  28755. , o = e.x
  28756. , a = e.y
  28757. , s = e.z
  28758. , l = e.w
  28759. , c = l * i + a * r - s * n
  28760. , h = l * n + s * i - o * r
  28761. , u = l * r + o * n - a * i
  28762. , d = -o * i - a * n - s * r;
  28763. t.x = c * l + d * -o + h * -s - u * -a,
  28764. t.y = h * l + d * -a + u * -o - c * -s,
  28765. t.z = u * l + d * -s + c * -a - h * -o
  28766. }
  28767. ,
  28768. r.angleBetweenVectors = function(e, t) {
  28769. return Math.acos(r.dot(e, t))
  28770. }
  28771. ,
  28772. t.exports = r
  28773. }
  28774. , {
  28775. "../constants": 8
  28776. }],
  28777. 177: [function(e, t, i) {
  28778. (function(i) {
  28779. "use strict";
  28780. function n(e) {
  28781. this.cache = null,
  28782. this.expires = 0
  28783. }
  28784. function r() {
  28785. this.baseUrl = null,
  28786. this.cache = null,
  28787. this.expires = 0
  28788. }
  28789. function o() {
  28790. this.baseUrl = null,
  28791. this.expires = 0
  28792. }
  28793. function a(e) {
  28794. this.initialLoadingPromise = null,
  28795. this.endpoint = e + "?type=3",
  28796. this.urlContainer = null,
  28797. this.authorizationHeader = h.getAuthorizationHeader(),
  28798. this.containerClasses = [o, r, n]
  28799. }
  28800. var s = e("./ajax")
  28801. , l = e("./logger")
  28802. , c = e("../constants")
  28803. , h = e("./showcase")
  28804. , u = (e("../ab"),
  28805. new l(i));
  28806. n.prototype = {
  28807. version: 1,
  28808. validate: function(e) {
  28809. return "catalog.json"in e && Object.keys(e).length > 0
  28810. },
  28811. update: function(e) {
  28812. return this.cache = e,
  28813. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28814. $.when()
  28815. },
  28816. get: function(e) {
  28817. return this.cache[e]
  28818. }
  28819. },
  28820. r.prototype = {
  28821. version: 2,
  28822. validate: function(e) {
  28823. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28824. },
  28825. update: function(e) {
  28826. return this.baseUrl = e["base.url"],
  28827. this.cache = e,
  28828. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28829. $.when()
  28830. },
  28831. get: function(e) {
  28832. var t = this.cache[e];
  28833. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28834. }
  28835. },
  28836. o.prototype = {
  28837. version: 3,
  28838. validate: function(e) {
  28839. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28840. },
  28841. update: function(e) {
  28842. return this.baseUrl = e.templates[0],
  28843. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28844. $.when()
  28845. },
  28846. get: function(e) {
  28847. return this.baseUrl.replace("{{filename}}", e)
  28848. }
  28849. },
  28850. a.prototype = {
  28851. init: function() {
  28852. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28853. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28854. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28855. this.refresh().done(function() {
  28856. u.debug("Refreshed")
  28857. }).fail(function() {
  28858. u.error("Failed url refresh, urls might go stale soon")
  28859. }))
  28860. }
  28861. .bind(this), c.signedUrlCheckInterval),
  28862. this.initialLoadingPromise = this.refresh(),
  28863. this.initialLoadingPromise)
  28864. },
  28865. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28866. e = e || {};
  28867. /*var t = void 0 === e.cache || e.cache;
  28868. return s.get( this.endpoint , { //file
  28869. responseType: "json",
  28870. prefetchFrom: t ? "files" : null,
  28871. cache: t,
  28872. auth: this.authorizationHeader
  28873. }).then(function(e) {
  28874. if (this.urlContainer && this.urlContainer.validate(e))
  28875. return this.urlContainer.update(e);
  28876. for (var i = 0; i < this.containerClasses.length; i++) {
  28877. var n = this.containerClasses[i]
  28878. , r = new n;
  28879. if (r.validate(e))
  28880. return u.info("Using urls version " + r.version),
  28881. this.urlContainer = r,
  28882. this.urlContainer.update(e)
  28883. }
  28884. return t ? this.refresh({
  28885. cache: !1
  28886. }) : $.Deferred().reject("missing-urls")
  28887. }
  28888. .bind(this), function(e) {
  28889. return "loading-failed"
  28890. }) */
  28891. return $.Deferred().resolve();
  28892. },
  28893. get: function(e) {
  28894. //return this.urlContainer.get(e)
  28895. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28896. }
  28897. },
  28898. t.exports = a
  28899. }
  28900. ).call(this, "/js/util/ModelUrls.js")
  28901. }
  28902. , {
  28903. "../ab": 3,
  28904. "../constants": 8,
  28905. "./ajax": 181,
  28906. "./logger": 189,
  28907. "./showcase": 193
  28908. }],
  28909. 178: [function(e, t, i) {
  28910. (function(i) {
  28911. "use strict";
  28912. function n() {
  28913. u.call(this),
  28914. this.neighbourMap = {},
  28915. this.map = null
  28916. }
  28917. var r = e("three")
  28918. , o = e("./common")
  28919. , a = e("../settings")
  28920. , s = e("../objects/Panorama")
  28921. , a = e("../settings")
  28922. , l = e("./aStar")
  28923. , c = e("./logger")
  28924. , h = new c(i)
  28925. , u = e("./IndexedCollection")
  28926. , d = e("./transitions");
  28927. o.inherit(n, u),
  28928. n.prototype.getIndex = function(e) {
  28929. return e.id
  28930. }
  28931. ,
  28932. n.prototype.find = function(e, t) {
  28933. var i = o.filterAll(this.list, e);
  28934. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28935. i = o.stableSort(i, e)
  28936. }),
  28937. i[0])
  28938. }
  28939. ,
  28940. n.prototype.sortByScore = function(e, t) {
  28941. var i = o.filterAll(this.list, e);
  28942. return 0 === i.length ? null : i = i.map(function(e) {
  28943. return {
  28944. pano: e,
  28945. score: t.reduce(function(t, i) {
  28946. return t + i(e)
  28947. }, 0)
  28948. }
  28949. }).sort(function(e, t) {
  28950. return t.score - e.score;
  28951. })
  28952. }
  28953. ,
  28954. n.prototype.lowestByScore = function(e, t, i) {
  28955. return this.findRankedByScore(0, e, t, i)
  28956. }
  28957. ,
  28958. n.prototype.findRankedByScore = function(e, t, i, n) {
  28959. n && (n.candidates = null,
  28960. n.pano = null),
  28961. e || (e = 0);
  28962. var r = this.sortByScore(t, i);
  28963. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28964. n.pano = r[e].pano),
  28965. r[e].pano)
  28966. }
  28967. ,
  28968. n.prototype.showPanoScores = function(e) {
  28969. this.list.forEach(function(e) {
  28970. e.removeTextSprite()
  28971. });
  28972. var t = 6344768;
  28973. e.forEach(function(e) {
  28974. e.pano.addTextSprite(e.score.toFixed(2), t),
  28975. t = 16428055
  28976. })
  28977. }
  28978. ,
  28979. n.prototype.isNeighbour = function(e, t) {
  28980. return this.neighbourMap[e.id][t.id]
  28981. }
  28982. ,
  28983. n.prototype.getNeighbours = function(e) {
  28984. return this.neighbourMap[e.id]
  28985. }
  28986. ,
  28987. n.prototype.setNeighbour = function(e, t, i) {
  28988. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28989. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28990. this.neighbourMap[e.id][e.id] = !0,
  28991. this.neighbourMap[t.id][t.id] = !0,
  28992. this.neighbourMap[e.id][t.id] = i,
  28993. this.neighbourMap[t.id][e.id] = i,
  28994. this.neighbourMap[e.id]
  28995. }
  28996. ,
  28997. n.prototype.findClosest = function(e, t) {
  28998. var i = [s.filters.isPanoAligned()];
  28999. return t && i.push(s.filters.inDirection(e, t, .75)),
  29000. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29001. }
  29002. ,
  29003. n.prototype.dualNeighbors = function(e, t) {
  29004. var i, n = [];
  29005. for (i in this.neighbourMap[e.id])
  29006. this.neighbourMap[t.id][i] && n.push(i);
  29007. return n
  29008. }
  29009. ,
  29010. n.prototype.populate_path_graph = function() {
  29011. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29012. for (e = 0; e < this.list.length; e += 1) {
  29013. o = this.list[e],
  29014. s = {},
  29015. l = !1,
  29016. i = o.neighbourPanos || o.findNeighourPanos();
  29017. for (t in i)
  29018. if (i[t]) {
  29019. a = this.index[t],
  29020. p.copy(o.floorPosition),
  29021. p.sub(a.floorPosition);
  29022. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29023. , v = (Math.abs(p.y) / Math.max(m, .01),
  29024. Math.max(0, Math.abs(p.y) - .2));
  29025. v > 0 ? (f += 1,
  29026. v = Math.pow(4 * v, 2),
  29027. m = Math.pow(m, 2),
  29028. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29029. n = p.length()),
  29030. s[a.id] = n,
  29031. l = !0
  29032. }
  29033. l ? u[o.id] = s : d += 1
  29034. }
  29035. this.map = u,
  29036. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29037. }
  29038. ,
  29039. n.prototype.aStarSearch = function(e, t) {
  29040. var i = Date.now()
  29041. , n = new l({
  29042. start: e,
  29043. isEnd: function(e) {
  29044. return e === t
  29045. },
  29046. neighbor: function(e) {
  29047. var t = e.neighbourPanos || e.findNeighourPanos()
  29048. , i = [];
  29049. for (var n in t)
  29050. t[n] && i.push(this.index[n]); //add: t[n] &&
  29051. return i
  29052. }
  29053. .bind(this),
  29054. distance: function(e, t) {
  29055. var i = this.map[e.id]
  29056. , n = i[t.id];
  29057. return n
  29058. }
  29059. .bind(this),
  29060. heuristic: function(e, t) {
  29061. return 1
  29062. }
  29063. .bind(this),
  29064. hash: function(e) {
  29065. return e.id
  29066. },
  29067. timeout: 5e3
  29068. });
  29069. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29070. "success" !== n.status)
  29071. return h.debug("Did not find A* path from " + e + " to " + t),
  29072. null;
  29073. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29074. var r = [];
  29075. return n.path.forEach(function(e) {
  29076. r.push(e.id)
  29077. }),
  29078. r
  29079. }
  29080. ,
  29081. n.prototype.includeNodesNearPath = function() {
  29082. var e = new r.Vector3
  29083. , t = new r.Vector3
  29084. , i = new r.Vector3
  29085. , n = new r.Vector3
  29086. , o = new r.Vector3
  29087. , a = new r.Vector3
  29088. , s = new r.Vector3
  29089. , l = new r.Vector3
  29090. , c = []
  29091. , h = new r.Vector3
  29092. , u = new r.Vector3;
  29093. return function(r, d) {
  29094. if (r)
  29095. for (var p = function(e, t, i) {
  29096. return o.copy(t).sub(e),
  29097. o.dot(i)
  29098. }, f = function(e, t) {
  29099. return p(h, e.position, i) - p(h, t.position, i)
  29100. }, g = 0; g < r.length - 1; ) {
  29101. var m = r[g]
  29102. , v = r[g + 1]
  29103. , A = this.index[m]
  29104. , y = this.index[v];
  29105. h.copy(A.position),
  29106. u.copy(y.position),
  29107. c.length = 0,
  29108. e.copy(u).sub(h),
  29109. i.copy(e).normalize();
  29110. for (var C = 0; C < this.list.length; C++) {
  29111. var I = this.list[C];
  29112. o.copy(I.position).sub(h);
  29113. var E = o.dot(i);
  29114. if (E > 0) {
  29115. s.copy(i),
  29116. s.multiplyScalar(E),
  29117. a.copy(o),
  29118. a.sub(s);
  29119. var b = a.length();
  29120. if (b < d) {
  29121. t.copy(e).negate(),
  29122. n.copy(t).normalize(),
  29123. l.copy(I.position).sub(u);
  29124. var w = l.dot(n);
  29125. w > 0 && c.push(I)
  29126. }
  29127. }
  29128. }
  29129. if (c.length > 0) {
  29130. c.sort(f);
  29131. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29132. r[_] = r[_ - c.length];
  29133. for (var T = 0; T < c.length; T++)
  29134. r[T + g + 1] = c[T].id
  29135. }
  29136. g += c.length + 1
  29137. }
  29138. }
  29139. }(),
  29140. n.prototype.fadeMarkerOpacity = function(e, t) {
  29141. var i = void 0 === e ? a.panorama.markerOpacity : e
  29142. , n = this.list.findIndex(function(e) {
  29143. return e.marker
  29144. });
  29145. if (!(n < 0)) {
  29146. var r = this.list[n].marker.material.opacity;
  29147. if (r !== e) {
  29148. var o = i - r;
  29149. d.trigger({
  29150. func: function(e, t) {
  29151. var i = r + e * o;
  29152. this.forEach(function(e) {
  29153. e.marker && (e.marker.material.opacity = i)
  29154. })
  29155. }
  29156. .bind(this),
  29157. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29158. name: "_fpm"
  29159. })
  29160. }
  29161. }
  29162. }
  29163. ,
  29164. t.exports = n
  29165. }
  29166. ).call(this, "/js/util/PanoramaCollection.js")
  29167. }
  29168. , {
  29169. "../objects/Panorama": 148,
  29170. "../settings": 166,
  29171. "./IndexedCollection": 175,
  29172. "./aStar": 180,
  29173. "./common": 185,
  29174. "./logger": 189,
  29175. "./transitions": 195,
  29176. three: 217
  29177. }],
  29178. 179: [function(e, t, i) {
  29179. "use strict";
  29180. function n() {
  29181. this.actionSequence = [],
  29182. this.actionSequenceInProgress = !1
  29183. }
  29184. function r(e, t, i, n) {
  29185. s.trackAlways("zoom_" + e, {
  29186. from: t,
  29187. to: i,
  29188. pano: n
  29189. })
  29190. }
  29191. function o(e, t) {
  29192. r("initial", 1, e, t)
  29193. }
  29194. function a(e, t, i) {
  29195. r("followup", e, t, i)
  29196. }
  29197. var s = e("../analytics");
  29198. n.prototype.reset = function(e) {
  29199. this.actionSequenceInProgress = !1,
  29200. this.actionSequence.length = 0
  29201. }
  29202. ,
  29203. n.prototype.addZoomAction = function() {
  29204. var e = null
  29205. , t = null
  29206. , i = !1
  29207. , n = function() {
  29208. if (e = null,
  29209. this.actionSequence.length > 0) {
  29210. var i = this.actionSequence[0].start
  29211. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29212. 1 === i ? o(n, t) : a(i, n, t)
  29213. }
  29214. this.reset()
  29215. };
  29216. return function(r, o, a) {
  29217. if (r !== o) {
  29218. i || (n = n.bind(this),
  29219. i = !0),
  29220. e && (window.clearTimeout(e),
  29221. e = null),
  29222. a === t && this.actionSequenceInProgress || (this.reset(),
  29223. t = a),
  29224. this.actionSequenceInProgress = !0;
  29225. var s = {
  29226. start: r,
  29227. end: o
  29228. };
  29229. this.actionSequence.push(s),
  29230. e = window.setTimeout(n, 150)
  29231. }
  29232. }
  29233. }(),
  29234. t.exports = n
  29235. }
  29236. , {
  29237. "../analytics": 4
  29238. }],
  29239. 180: [function(e, t, i) {
  29240. "use strict";
  29241. function n(e) {
  29242. void 0 === e.timeout && (e.timeout = 1 / 0);
  29243. var t = e.hash || o
  29244. , i = {
  29245. data: e.start,
  29246. g: 0,
  29247. h: e.heuristic(e.start)
  29248. }
  29249. , n = i;
  29250. i.f = i.h;
  29251. var h = new s
  29252. , u = new l(a)
  29253. , d = c();
  29254. u.push(i),
  29255. d.set(t(i.data), i);
  29256. for (var p = new Date; u.size(); ) {
  29257. if (new Date - p > e.timeout)
  29258. return {
  29259. status: "timeout",
  29260. cost: n.g,
  29261. path: r(n)
  29262. };
  29263. var f = u.pop();
  29264. if (d.delete(t(f.data)),
  29265. e.isEnd(f.data))
  29266. return {
  29267. status: "success",
  29268. cost: f.g,
  29269. path: r(f)
  29270. };
  29271. h.add(t(f.data));
  29272. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29273. var v = g[m];
  29274. if (!h.contains(t(v))) {
  29275. var A = f.g + e.distance(f.data, v)
  29276. , y = d.get(t(v))
  29277. , C = !1;
  29278. if (void 0 === y)
  29279. y = {
  29280. data: v
  29281. },
  29282. d.set(t(v), y);
  29283. else {
  29284. if (y.g < A)
  29285. continue;
  29286. C = !0
  29287. }
  29288. y.parent = f,
  29289. y.g = A,
  29290. y.h = e.heuristic(v),
  29291. y.f = A + y.h,
  29292. y.h < n.h && (n = y),
  29293. C ? u.heapify() : u.push(y)
  29294. }
  29295. }
  29296. }
  29297. return {
  29298. status: "noPath",
  29299. cost: n.g,
  29300. path: r(n)
  29301. }
  29302. }
  29303. function r(e) {
  29304. if (void 0 !== e.parent) {
  29305. var t = r(e.parent);
  29306. return t.push(e.data),
  29307. t
  29308. }
  29309. return [e.data]
  29310. }
  29311. function o(e) {
  29312. return e.toString()
  29313. }
  29314. function a(e, t) {
  29315. return e.f - t.f
  29316. }
  29317. var s = e("Set")
  29318. , l = e("heap")
  29319. , c = e("dict");
  29320. t.exports = n
  29321. }
  29322. , {
  29323. Set: 196,
  29324. dict: 210,
  29325. heap: 211
  29326. }],
  29327. 181: [function(e, t, i) {
  29328. (function(i) {
  29329. "use strict";
  29330. function n(e, t, i) {
  29331. var n = new XMLHttpRequest;
  29332. if (i && "withCredentials"in n)
  29333. n.open(e, t, i);
  29334. else if ("undefined" != typeof XDomainRequest)
  29335. n = new XDomainRequest,
  29336. n.open(e, t);
  29337. else {
  29338. if (i)
  29339. throw "Browser does not support CORS!";
  29340. n.open(e, t)
  29341. }
  29342. return n
  29343. }
  29344. function r(e, t, i) {
  29345. function o() {
  29346. u.warn("Retrying ", t),
  29347. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29348. }
  29349. function a(e, t) {
  29350. var i = e.response;
  29351. if ("json" === t && "object" != typeof i)
  29352. try {
  29353. i = JSON.parse(e.responseText)
  29354. } catch (e) {
  29355. return void c.reject({
  29356. error: "Failed parsing JSON"
  29357. })
  29358. }
  29359. else if ("image/jpeg" === t) {
  29360. var n = new Uint8Array(e.response)
  29361. , r = new Blob([n],{
  29362. type: "image/jpeg"
  29363. })
  29364. , o = URL.createObjectURL(r);
  29365. i = new Image,
  29366. i.src = o,
  29367. i.crossOrigin = "Anonymous",
  29368. i.onload = function() {
  29369. URL.revokeObjectURL(o)
  29370. }
  29371. }
  29372. return i
  29373. }
  29374. var s = n(e, t, !1);
  29375. if (i = i || {},
  29376. i.retries = void 0 !== i.retries ? i.retries : 0,
  29377. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29378. i.responseType)
  29379. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29380. s.responseType = i.responseType;
  29381. else {
  29382. if ("image/jpeg" !== i.responseType)
  29383. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29384. s.responseType = "arraybuffer"
  29385. }
  29386. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29387. i.auth && s.setRequestHeader("Authorization", i.auth),
  29388. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29389. s.setRequestHeader("Content-Type", "application/json")),
  29390. "object" == typeof i.headers)
  29391. for (var l in i.headers)
  29392. s.setRequestHeader(l, i.headers[l]);
  29393. var c = $.Deferred();
  29394. return s.onreadystatechange = function(e) {
  29395. if (4 === this.readyState)
  29396. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29397. i.retries++,
  29398. setTimeout(o, 1e3);
  29399. else if (200 === this.status) {
  29400. var t = a(this, i.responseType);
  29401. c.resolve(t)
  29402. } else
  29403. c.reject(this)
  29404. }
  29405. ,
  29406. s.onprogress = function(e) {
  29407. c.notify(e)
  29408. }
  29409. ,
  29410. s.send(i.data),
  29411. c.promise()
  29412. }
  29413. function o(e) {
  29414. return Object.keys(e).sort().map(function(t) {
  29415. return {
  29416. key: t,
  29417. value: e[t]
  29418. }
  29419. })
  29420. }
  29421. function a(e, t) {
  29422. var i = t.responseType || null
  29423. , n = t.auth || null
  29424. , r = t.prefetchFrom || null
  29425. , a = e + "__" + i + "__" + n + "__" + r;
  29426. return t.headers && o(t.headers).forEach(function(e) {
  29427. a += "__" + e.key + ":" + e.value
  29428. }),
  29429. a
  29430. }
  29431. function s(e, t) {
  29432. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29433. }
  29434. function l(e, t, i) {
  29435. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29436. }
  29437. var c = e("./logger")
  29438. , h = e("../ab")
  29439. , u = new c(i);
  29440. window.URL = window.URL || window.webkitURL,
  29441. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29442. window.DATA = window.DATA || {}
  29443. /* setTimeout(function() {//MP-- xzw delete
  29444. window.MP_REQUEST_CACHE = null,
  29445. window.DATA = {}
  29446. }, 6e4),
  29447. window.onpageshow = function(e) {
  29448. e.persisted && (window.MP_REQUEST_CACHE = null,
  29449. window.DATA = {})
  29450. } */
  29451. ,
  29452. t.exports = {
  29453. get: function(e, t) {
  29454. t = t || {};
  29455. var i = void 0 === t.cache || t.cache;
  29456. if (i) {
  29457. var n = s(e, t);
  29458. if (n)
  29459. return n
  29460. }
  29461. var o;
  29462. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29463. i && l(e, t, o),
  29464. o
  29465. },
  29466. post: function(e, t) {
  29467. return r("POST", e, t)
  29468. },
  29469. patch: function(e, t) {
  29470. return r("PATCH", e, t)
  29471. },
  29472. getImage: function(e, t) {
  29473. if(!e){
  29474. return
  29475. }
  29476. function i() {
  29477. u.warn("Retrying ", e),
  29478. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29479. }
  29480. var n = $.Deferred()
  29481. , r = new Image
  29482. , o = this;
  29483. return e = h.changeIfImageOptimzing(e),
  29484. null !== t && void 0 !== t || (t = 3),
  29485. r.onerror = function() {
  29486. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29487. }
  29488. ,
  29489. r.onload = function() {
  29490. n.resolve(r)
  29491. }
  29492. ,
  29493. r.crossOrigin = "anonymous",
  29494. r.src = e,
  29495. n
  29496. }
  29497. }
  29498. }
  29499. ).call(this, "/js/util/ajax.js")
  29500. }
  29501. , {
  29502. "../ab": 3,
  29503. "./logger": 189
  29504. }],
  29505. 182: [function(e, t, i) {
  29506. "use strict";
  29507. function n(e, t) {
  29508. var i = window.navigator.userAgent
  29509. , n = i.match(e);
  29510. return n = n ? n[1].split(t) : [],
  29511. {
  29512. major: parseInt(n[0]) || 0,
  29513. minor: parseInt(n[1]) || 0,
  29514. patch: parseInt(n[2]) || 0
  29515. }
  29516. }
  29517. var r = e("../exception/DeviceMismatchException");
  29518. window.browser = t.exports = {
  29519. isFullscreen: function() {
  29520. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29521. },
  29522. supportsFullscreen: function() {
  29523. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29524. },
  29525. isPointerLocked: function() {
  29526. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29527. },
  29528. requestFullscreen: function(e, t) {
  29529. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29530. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29531. },
  29532. requestPointerLock: function() {
  29533. var e;
  29534. if (document.fullscreenElement)
  29535. e = document.fullscreenElement();
  29536. else if (document.mozFullscreenElement)
  29537. e = document.mozFullscreenElement();
  29538. else if (document.mozFullScreenElement)
  29539. e = document.mozFullScreenElement();
  29540. else {
  29541. if (!document.webkitFullscreenElement)
  29542. return;
  29543. e = document.webkitFullscreenElement()
  29544. }
  29545. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29546. e.requestPointerLock(),
  29547. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29548. },
  29549. exitPointerLock: function() {
  29550. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29551. document.exitPointerLock()
  29552. },
  29553. exitFullscreen: function() {
  29554. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29555. },
  29556. details: function() {
  29557. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29558. return e ? {
  29559. name: e[1],
  29560. version: parseInt(e[2]),
  29561. platform: navigator.platform
  29562. } : {}
  29563. },
  29564. is: function(e) {
  29565. return this.details() && this.details().name === e
  29566. },
  29567. inIframe: function() {
  29568. return window.parent !== window
  29569. },
  29570. aspectRatio: function() {
  29571. var e = $("#player").width() / $("#player").height();
  29572. return isFinite(e) ? e : 0
  29573. },
  29574. userAgent: function() {
  29575. return window.navigator.userAgent
  29576. },
  29577. isMobile: function() {
  29578. var e = navigator.userAgent || navigator.vendor || window.opera;
  29579. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29580. },
  29581. isLandscape: function() {
  29582. return this.isMobile && this.aspectRatio() > 1
  29583. },
  29584. isSmallScreen: function() {
  29585. var e = screen.width / window.devicePixelRatio;
  29586. return e < 240
  29587. },
  29588. detectIE: function() {
  29589. var e = window.navigator.userAgent
  29590. , t = e.indexOf("MSIE ");
  29591. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29592. },
  29593. detectSafari: function() {
  29594. var e = window.navigator.userAgent
  29595. , t = e.indexOf("Safari");
  29596. return t !== -1 && !this.detectChrome()
  29597. },
  29598. detectFirefox: function() {
  29599. var e = window.navigator.userAgent;
  29600. return e.indexOf("Firefox") !== -1
  29601. },
  29602. detectChrome: function() {
  29603. var e = window.navigator.userAgent;
  29604. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29605. },
  29606. detectOpera: function() {
  29607. var e = window.navigator.userAgent;
  29608. return e.indexOf("OPR") !== -1
  29609. },
  29610. detectIOS: function() {
  29611. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29612. },
  29613. detectIPad: function() {
  29614. var e = window.navigator.userAgent
  29615. , t = /iPad/;
  29616. return t.test(e)
  29617. },
  29618. detectIPod: function() {
  29619. var e = window.navigator.userAgent
  29620. , t = /iPod/;
  29621. return t.test(e)
  29622. },
  29623. detectIPhone: function() {
  29624. var e = window.navigator.userAgent
  29625. , t = /iPhone/;
  29626. return t.test(e)
  29627. },
  29628. detectAndroid: function() {
  29629. var e = window.navigator.userAgent;
  29630. return e.indexOf("Android") !== -1
  29631. },
  29632. detectAndroidMobile: function() {
  29633. var e = window.navigator.userAgent;
  29634. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29635. },
  29636. detectSamsungNative: function() {
  29637. var e = window.navigator.userAgent;
  29638. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29639. },
  29640. detectSamsungS6: function() {
  29641. var e = window.navigator.userAgent;
  29642. return e.indexOf("SM-G92") !== -1
  29643. },
  29644. /************************************************************fyz改from徐世廷*************************************************************/
  29645. detectHUAWEI5X: function() {
  29646. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29647. },
  29648. /*******************************************************************************************************************************/
  29649. detectWebVR: function() {
  29650. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29651. },
  29652. getVRDisplay: function() {
  29653. var e = $.Deferred();
  29654. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29655. t.length >= 1 && e.resolve(t[0]),
  29656. e.reject(null)
  29657. }),
  29658. e) : e.reject(null)
  29659. },
  29660. iosVersion: function() {
  29661. if (!this.detectIOS())
  29662. throw new r("Did not detect an iDevice");
  29663. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29664. , t = "_";
  29665. return n(e, t)
  29666. },
  29667. androidVersion: function() {
  29668. if (!this.detectAndroid())
  29669. throw new r("Did not detect an Android based device");
  29670. var e = /Android ((?:\d+\.?){1,3})/
  29671. , t = ".";
  29672. return n(e, t)
  29673. },
  29674. valueFromCookie: function(e, t) {
  29675. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29676. if (!i)
  29677. return t;
  29678. var n = i[1];
  29679. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29680. },
  29681. valueFromHash: function(e, t) {
  29682. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29683. , n = i.exec(window.location.href);
  29684. if (!n)
  29685. return t;
  29686. var r = n[1];
  29687. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29688. }
  29689. }
  29690. }
  29691. , {
  29692. "../exception/DeviceMismatchException": 56
  29693. }],
  29694. 183: [function(e, t, i) {
  29695. (function(i) {
  29696. "use strict";
  29697. function n(e, t) {
  29698. var i = r(t);
  29699. var replaceAll = function (str, f, e) {
  29700. //f全部替换成e
  29701. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29702. return str.replace(reg, e);
  29703. };
  29704. var urlFirstView = c.valueFromHash('firstView');
  29705. if(urlFirstView){
  29706. try{
  29707. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29708. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29709. urlFirstView = "{"+urlFirstView+"]}"
  29710. let info = JSON.parse(urlFirstView);
  29711. i.pano = t.index[info.pano] //panos.get(info.pano)
  29712. if(!i.pano){
  29713. urlFirstView = false
  29714. console.error('检测到firstView但是 找不到该pano')
  29715. }else{
  29716. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29717. i.zoom = -1;
  29718. i.mode = "panorama"
  29719. i.setByUrl = true
  29720. }
  29721. }catch(e){
  29722. urlFirstView = false
  29723. console.error('检测到firstView但是解析出错'+e)
  29724. }
  29725. }
  29726. if (Object.keys(i).length > 0)
  29727. return i;
  29728. if (e.heroImage)
  29729. i = o(e, t);
  29730. else if (window.DATA.camera_start) {
  29731. var n = window.DATA.camera_start;
  29732. try {
  29733. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29734. i.position = n.camera.position,
  29735. //i.quaternion = n.camera.quaternion,
  29736. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29737. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29738. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29739. d.debug("Using camera_start"),
  29740. d.debug("Modeldata pano: ", i.pano.quaternion),
  29741. d.debug("Camera start pano: ", n.pano.quaternion)),
  29742. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29743. } catch (e) {
  29744. d.warn(e.message)
  29745. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29746. }
  29747. }
  29748. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29749. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29750. i.pano = t.findClosest(i.position),
  29751. i.quaternion = i.pano.quaternion),
  29752. 0 === Object.keys(i).length) {
  29753. var a = t.list[0];
  29754. a && (i.mode = h.PANORAMA,
  29755. i.pano = a,
  29756. i.position = a.position,
  29757. i.quaternion = a.quaternion,
  29758. d.info("Starting at 1st pano " + a.id))
  29759. }
  29760. return i.mode = i.mode || h.DOLLHOUSE,
  29761. i
  29762. }
  29763. function r(e) {
  29764. var t = c.valueFromHash("start", "")
  29765. , i = {};
  29766. if ("" !== t) {
  29767. d.debug("Start override found in parameters, trying to parse..."),
  29768. i = a(t) || {};
  29769. var n = c.valueFromHash("tag", null);
  29770. n && (i.tag = n),
  29771. i.panoId && (i.pano = e.get(i.panoId))
  29772. }
  29773. return i
  29774. }
  29775. function o(e, t) {
  29776. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29777. return {};
  29778. var i = {}
  29779. , n = e.heroImage.metadata;
  29780. d.debug("Using start position from thumbnail image"),
  29781. i.position = n.camera_position,
  29782. i.quaternion = n.camera_quaternion;
  29783. try {
  29784. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29785. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29786. } catch (e) {
  29787. d.debug(e.message)
  29788. }
  29789. return i
  29790. }
  29791. function a(e) {
  29792. return s.deserialize(e)
  29793. }
  29794. var s = e("../controls/serializer")
  29795. , l = e("../util/math")
  29796. , c = e("./browser")
  29797. , h = e("../enum/Viewmode")
  29798. , u = e("../util/logger")
  29799. , th = e("three")//xzw
  29800. , d = new u(i);
  29801. t.exports = {
  29802. getStartCameraOptions: n
  29803. }
  29804. }
  29805. ).call(this, "/js/util/camera.js")
  29806. }
  29807. , {
  29808. "../controls/serializer": 14,
  29809. "../enum/Viewmode": 51,
  29810. "../util/logger": 189,
  29811. "../util/math": 190,
  29812. "./browser": 182,
  29813. "three": 217
  29814. }],
  29815. 184: [function(e, t, i) {
  29816. "use strict";
  29817. function n(e, t, i) {
  29818. return o(e.fov, t, i)
  29819. }
  29820. var r = e("./MathLight")
  29821. , o = function(e, t, i) {
  29822. var n = t
  29823. , o = i
  29824. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29825. return a
  29826. }
  29827. , a = function(e, t, i) {
  29828. var n = t
  29829. , o = i
  29830. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29831. return a
  29832. }
  29833. , s = function(e, t, i, n) {
  29834. var r = o(e, i, n);
  29835. return r > t ? a(t, i, n) : e
  29836. };
  29837. t.exports = {
  29838. clampVFOV: s,
  29839. getHFOVForCamera: n,
  29840. getHFOVFromVFOV: o,
  29841. getVFOVFromHFOV: a
  29842. }
  29843. window.MathLight = t.exports
  29844. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29845. var prec = Math.pow(10, - (precision || 4));
  29846. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29847. if(e1.w){
  29848. return s1 && Math.abs(e1.w - e2.w) < prec
  29849. }else return s1
  29850. }
  29851. }
  29852. , {
  29853. "./MathLight": 176
  29854. }],
  29855. 185: [function(e, t, i) {
  29856. "use strict";
  29857. var n = e("three");
  29858. t.exports = {
  29859. delayOneFrame: function(e) {
  29860. window.setTimeout(e, 1)
  29861. },
  29862. normalizeUrl: function(e) {
  29863. return e.replace("https://", "http://")
  29864. },
  29865. domainFromUrl: function(e) {
  29866. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29867. return t ? t[3] : e
  29868. },
  29869. average: function(e, t) {
  29870. if (0 === e.length)
  29871. return null;
  29872. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29873. var o = t ? e[r][t] : e[r];
  29874. i += o,
  29875. n++
  29876. }
  29877. return i / n
  29878. },
  29879. countUnique: function(e) {
  29880. for (var t = {}, i = 0; i < e.length; i++)
  29881. t[e[i]] = 1 + (t[e[i]] || 0);
  29882. return Object.keys(t).length
  29883. },
  29884. averageVectors: function(e, t) {
  29885. var i = new n.Vector3;
  29886. if (0 === e.length)
  29887. return i;
  29888. for (var r = 0, o = 0; o < e.length; o++) {
  29889. var a = t ? e[o][t] : e[o];
  29890. i.add(a),
  29891. r++
  29892. }
  29893. return i.divideScalar(r)
  29894. },
  29895. equalLists: function(e, t) {
  29896. if (e.length !== t.length)
  29897. return !1;
  29898. for (var i = 0; i < e.length; i++)
  29899. if (e[i] !== t[i])
  29900. return !1;
  29901. return !0
  29902. },
  29903. lowerMedian: function(e, t) {
  29904. if (0 === e.length)
  29905. return null;
  29906. t = t || 2,
  29907. e.sort(function(e, t) {
  29908. return e - t
  29909. });
  29910. var i = Math.floor(e.length / t);
  29911. return e[i]
  29912. },
  29913. stableSort: function(e, t) {
  29914. return e.map(function(e, t) {
  29915. return {
  29916. value: e,
  29917. index: t
  29918. }
  29919. }).sort(function(e, i) {
  29920. var n = t(e.value, i.value);
  29921. return 0 !== n ? n : e.index - i.index
  29922. }).map(function(e) {
  29923. return e.value
  29924. })
  29925. },
  29926. filterAll: function(e, t) {
  29927. return e.filter(function(e) {
  29928. return t.every(function(t) {
  29929. return t(e)
  29930. })
  29931. })
  29932. },
  29933. formatDate: function(e) {
  29934. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29935. },
  29936. formatDatetime: function(e) {
  29937. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29938. },
  29939. randomString: function(e) {
  29940. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29941. t += i.charAt(Math.floor(Math.random() * i.length));
  29942. return t
  29943. },
  29944. uint8ToBase64: function(e, t) {
  29945. t && "number" == typeof t || (t = 8192);
  29946. for (var i = [], n = 0; n < e.length; n += t)
  29947. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29948. return btoa(i.join(""))
  29949. },
  29950. uuid4: function e(t) {
  29951. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29952. },
  29953. nth: function(e) {
  29954. return e %= 10,
  29955. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29956. },
  29957. extendObject: function(e, t) {
  29958. return Object.keys(t).forEach(function(i) {
  29959. e[i] = t[i]
  29960. }),
  29961. e
  29962. },
  29963. deepExtend: function e(t) {
  29964. t = t || {};
  29965. for (var i = 1; i < arguments.length; i++) {
  29966. var n = arguments[i];
  29967. if (n)
  29968. for (var r in n)
  29969. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29970. }
  29971. return t
  29972. },
  29973. inherit: function(e, t) {
  29974. e.prototype = Object.create(t.prototype),
  29975. e.prototype.constructor = e
  29976. },
  29977. extend: function(e, t) {
  29978. for (var i in t.prototype)
  29979. e.prototype[i] = t.prototype[i]
  29980. }
  29981. ,
  29982. getVisiblePano : function(positions = [], panos, options={}){//add
  29983. var visiblePanos = [];
  29984. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  29985. panos.forEach((pano)=>{
  29986. if(!pano.isAligned())return;
  29987. var A = pano.position.clone();
  29988. var posB = options.posAtPanos[pano.id] || positions;
  29989. var posLength = posB.length
  29990. for(let i=0;i<posLength;i++){
  29991. var B = posB[i];
  29992. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  29993. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  29994. if (!o || !o.length){ //只要有一点可见,就算整体可见
  29995. visiblePanos.push(pano.id);
  29996. break;
  29997. }
  29998. }
  29999. })
  30000. return visiblePanos
  30001. }
  30002. ,
  30003. sortByScore : function(list, request, rank) {
  30004. var i = this.filterAll(list, request);
  30005. return 0 === i.length ? null : i = i.map(function(e) {
  30006. return {
  30007. item: e,
  30008. score: rank.reduce(function(t, i) {
  30009. return t + i(e);
  30010. }, 0)
  30011. };
  30012. }).sort(function(e, t) {
  30013. return t.score - e.score;
  30014. });
  30015. },
  30016. getFileNameFromUrl:function(url){
  30017. return url.split('/').pop();
  30018. }
  30019. },
  30020. Math.sign = function(e) {
  30021. return e < 0 ? -1 : 1
  30022. }
  30023. window.common = t.exports
  30024. }
  30025. , {
  30026. three: 217
  30027. }],
  30028. 186: [function(e, t, i) {
  30029. "use strict";
  30030. var n = {};
  30031. n.linearTween = function(e, t, i, n) {
  30032. return i * e / n + t
  30033. }
  30034. ,
  30035. n.easeInQuad = function(e, t, i, n) {
  30036. return e /= n,
  30037. i * e * e + t
  30038. }
  30039. ,
  30040. n.easeOutQuad = function(e, t, i, n) {
  30041. return e /= n,
  30042. -i * e * (e - 2) + t
  30043. }
  30044. ,
  30045. n.easeInOutQuad = function(e, t, i, n) {
  30046. return e /= n / 2,
  30047. e < 1 ? i / 2 * e * e + t : (e--,
  30048. -i / 2 * (e * (e - 2) - 1) + t)
  30049. }
  30050. ,
  30051. n.easeInCubic = function(e, t, i, n) {
  30052. return e /= n,
  30053. i * e * e * e + t
  30054. }
  30055. ,
  30056. n.easeOutCubic = function(e, t, i, n) {
  30057. return e /= n,
  30058. e--,
  30059. i * (e * e * e + 1) + t
  30060. }
  30061. ,
  30062. n.easeInOutCubic = function(e, t, i, n) {
  30063. return e /= n / 2,
  30064. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30065. i / 2 * (e * e * e + 2) + t)
  30066. }
  30067. ,
  30068. n.easeInQuart = function(e, t, i, n) {
  30069. return e /= n,
  30070. i * e * e * e * e + t
  30071. }
  30072. ,
  30073. n.easeOutQuart = function(e, t, i, n) {
  30074. return e /= n,
  30075. e--,
  30076. -i * (e * e * e * e - 1) + t
  30077. }
  30078. ,
  30079. n.easeInOutQuart = function(e, t, i, n) {
  30080. return e /= n / 2,
  30081. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30082. -i / 2 * (e * e * e * e - 2) + t)
  30083. }
  30084. ,
  30085. n.easeInQuint = function(e, t, i, n) {
  30086. return e /= n,
  30087. i * e * e * e * e * e + t
  30088. }
  30089. ,
  30090. n.easeOutQuint = function(e, t, i, n) {
  30091. return e /= n,
  30092. e--,
  30093. i * (e * e * e * e * e + 1) + t
  30094. }
  30095. ,
  30096. n.easeInOutQuint = function(e, t, i, n) {
  30097. return e /= n / 2,
  30098. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30099. i / 2 * (e * e * e * e * e + 2) + t)
  30100. }
  30101. ,
  30102. n.easeInSine = function(e, t, i, n) {
  30103. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30104. }
  30105. ,
  30106. n.easeOutSine = function(e, t, i, n) {
  30107. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30108. }
  30109. ,
  30110. n.easeInOutSine = function(e, t, i, n) {
  30111. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30112. }
  30113. ,
  30114. n.easeInExpo = function(e, t, i, n) {
  30115. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30116. }
  30117. ,
  30118. n.easeOutExpo = function(e, t, i, n) {
  30119. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30120. }
  30121. ,
  30122. n.easeInOutExpo = function(e, t, i, n) {
  30123. return e /= n / 2,
  30124. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30125. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30126. }
  30127. ,
  30128. n.easeInCirc = function(e, t, i, n) {
  30129. return e /= n,
  30130. -i * (Math.sqrt(1 - e * e) - 1) + t
  30131. }
  30132. ,
  30133. n.easeOutCirc = function(e, t, i, n) {
  30134. return e /= n,
  30135. e--,
  30136. i * Math.sqrt(1 - e * e) + t
  30137. }
  30138. ,
  30139. n.easeInOutCirc = function(e, t, i, n) {
  30140. return e /= n / 2,
  30141. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30142. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30143. }
  30144. ,
  30145. n.easeInElastic = function(e, t, i, n) {
  30146. var r = 1.70158
  30147. , o = 0
  30148. , a = i;
  30149. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30150. a < Math.abs(i) ? (a = i,
  30151. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30152. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30153. }
  30154. ,
  30155. n.easeOutElastic = function(e, t, i, n) {
  30156. var r = 1.70158
  30157. , o = 0
  30158. , a = i;
  30159. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30160. a < Math.abs(i) ? (a = i,
  30161. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30162. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30163. }
  30164. ,
  30165. n.easeInOutElastic = function(e, t, i, n) {
  30166. var r = 1.70158
  30167. , o = 0
  30168. , a = i;
  30169. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30170. a < Math.abs(i) ? (a = i,
  30171. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30172. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30173. }
  30174. ,
  30175. n.easeInBack = function(e, t, i, n, r) {
  30176. return void 0 === r && (r = 1.70158),
  30177. i * (e /= n) * e * ((r + 1) * e - r) + t
  30178. }
  30179. ,
  30180. n.easeOutBack = function(e, t, i, n, r) {
  30181. return void 0 === r && (r = 1.70158),
  30182. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30183. }
  30184. ,
  30185. n.easeInOutBack = function(e, t, i, n, r) {
  30186. return void 0 === r && (r = 1.70158),
  30187. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30188. }
  30189. ,
  30190. n.easeOutBounce = function(e, t, i, n) {
  30191. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30192. }
  30193. ,
  30194. n.easeInBounce = function(e, t, i, r) {
  30195. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30196. }
  30197. ,
  30198. n.easeInOutBounce = function(e, t, i, r) {
  30199. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30200. }
  30201. ,
  30202. t.exports = n
  30203. window.easing = n
  30204. }
  30205. , {}],
  30206. 187: [function(e, t, i) {
  30207. "use strict";
  30208. function n() {
  30209. this.events = [],
  30210. this.valid = !1
  30211. }
  30212. var r = e("../enum/Joystick");
  30213. n.prototype.push = function(e, t) {
  30214. this.events.push({
  30215. direction: e,
  30216. pano: t
  30217. }),
  30218. this.valid = !0
  30219. }
  30220. ,
  30221. n.prototype.pop = function(e) {
  30222. var t = this.events.pop();
  30223. return this.events.length < 1 && (this.valid = !1),
  30224. t
  30225. }
  30226. ,
  30227. n.prototype.peek = function() {
  30228. return this.events.length ? this.events[this.events.length - 1] : {
  30229. direction: null,
  30230. pano: null
  30231. }
  30232. }
  30233. ,
  30234. n.prototype.invalidate = function() {
  30235. this.events = [],
  30236. this.valid = !1
  30237. }
  30238. ,
  30239. n.prototype.reversePano = function(e) {
  30240. if (!this.valid)
  30241. return null;
  30242. var t = this.peek();
  30243. return r.opposite(e) === t.direction ? (this.pop(),
  30244. t.pano) : null
  30245. }
  30246. ,
  30247. t.exports = n
  30248. }
  30249. , {
  30250. "../enum/Joystick": 29
  30251. }],
  30252. 188: [function(e, t, i) {
  30253. "use strict";
  30254. window.lerp = t.exports = {
  30255. vector: function(e, t) {
  30256. var i = e.clone();
  30257. return t = t.clone(),
  30258. function(n) {
  30259. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30260. }
  30261. },
  30262. quaternion: function(e, t) {
  30263. var i = e.clone();
  30264. return function(n) {
  30265. e.copy(i).slerp(t, n)
  30266. }
  30267. },
  30268. property: function(e, t, i, n) {
  30269. var r = e[t];
  30270. return function(o) {
  30271. e[t] = r * (1 - o) + i * o,
  30272. n && n(e[t])
  30273. }
  30274. },
  30275. uniform: function(e, t, i) {
  30276. var n = e.material.uniforms[t].value;
  30277. return function(r) {
  30278. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30279. }
  30280. },
  30281. matrix4: function(e, t) {
  30282. var i = e.clone();
  30283. return function(n) {
  30284. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30285. r[s] = o[s] * (1 - n) + a[s] * n
  30286. }
  30287. },
  30288. allUniforms: function(e, t, i) {
  30289. var n = e.map(function(e) {
  30290. return this.uniform(e, t, i)
  30291. }
  30292. .bind(this));
  30293. return function(e) {
  30294. n.forEach(function(t) {
  30295. t(e)
  30296. })
  30297. }
  30298. }
  30299. }
  30300. }
  30301. , {}],
  30302. 189: [function(e, t, i) {
  30303. "use strict";
  30304. function n(e) {
  30305. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30306. if (n.consoleEnabled) {
  30307. var h = function(e) {
  30308. $("#debug-console").append("<p>" + e + "</p>"),
  30309. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30310. };
  30311. t = function(e) {
  30312. h(Array.prototype.slice.call(arguments).join(" "))
  30313. }
  30314. ,
  30315. i = function(e) {
  30316. h(Array.prototype.slice.call(arguments).join(" "))
  30317. }
  30318. ,
  30319. o = function(e) {
  30320. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30321. }
  30322. ,
  30323. a = function(e) {
  30324. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30325. }
  30326. } else
  30327. console.log ? (t = console.log,
  30328. i = console.info ? console.info : console.log,
  30329. o = console.warn ? console.warn : console.log,
  30330. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30331. ;
  30332. var u = function(e) {
  30333. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30334. }
  30335. , d = function(t, i) {
  30336. if (r) {
  30337. var o = Array.prototype.slice.call(t).join(" ");
  30338. r.captureMessage(o, {
  30339. level: i,
  30340. path: e,
  30341. timestamp: n.timestamp()
  30342. })
  30343. }
  30344. }
  30345. , p = function(t, i) {
  30346. if (r) {
  30347. var o = Array.prototype.slice.call(t).join(" ");
  30348. r.captureException(new Error(o), {
  30349. level: i,
  30350. path: e,
  30351. timestamp: n.timestamp()
  30352. })
  30353. }
  30354. };
  30355. return {
  30356. debug: function() {
  30357. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30358. },
  30359. info: function() {
  30360. n.level >= n.levels.info && i.apply(console, u(arguments))
  30361. },
  30362. warn: function() {
  30363. d(arguments, "warn"),
  30364. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30365. },
  30366. error: function() {
  30367. p(arguments, "error"),
  30368. n.level >= n.levels.error && a.apply(console, u(arguments))
  30369. },
  30370. v3str: function(e, t) {
  30371. var i = void 0 === t ? 2 : t;
  30372. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30373. },
  30374. eulstr: function(e, t) {
  30375. var i = void 0 === t ? 2 : t;
  30376. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30377. },
  30378. time: function(e) {
  30379. n.level >= n.levels.debug && (c[e] = Date.now())
  30380. },
  30381. timeEnd: function(e) {
  30382. if (n.level >= n.levels.debug) {
  30383. var t = c[e];
  30384. if (!t)
  30385. return;
  30386. var i = (Date.now() - t) / 1e3;
  30387. this.debug(e, i + "s")
  30388. }
  30389. }
  30390. }
  30391. }
  30392. var r = window.Raven;
  30393. n.timestamp = function() {
  30394. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30395. }
  30396. ,
  30397. n.levels = {
  30398. debug: 3,
  30399. info: 2,
  30400. warn: 1,
  30401. error: 0
  30402. },
  30403. n.level = n.levels.info,
  30404. t.exports = n
  30405. }
  30406. , {}],
  30407. 190: [function(e, t, i) {
  30408. "use strict";
  30409. var n = e("three")
  30410. , r = e("../enum/GLCubeFaces")
  30411. , o = e("../constants");
  30412. t.exports = {
  30413. convertVisionVector: function(e) {
  30414. return new n.Vector3(e.x,e.z,-e.y)
  30415. },
  30416. convertVisionQuaternion: function(e) {
  30417. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30418. },
  30419. convertWorkshopVector: function(e) {
  30420. return new n.Vector3(-e.x,e.y,e.z)
  30421. },
  30422. convertWorkshopQuaternion: function(e) {
  30423. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30424. },
  30425. convertWorkshopPanoramaQuaternion: function(e) {
  30426. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30427. },
  30428. convertWorkshopOrthoZoom: function(e) {// xzw
  30429. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30430. //return e;
  30431. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30432. },
  30433. toPrecision: function(e, t) {//xzw change
  30434. var f = function(e, t){
  30435. var i = Math.pow(10, t);
  30436. return Math.round(e * i) / i
  30437. }
  30438. if(e instanceof Array){
  30439. for(var s=0; s<e.length; s++){
  30440. e[s] = f(e[s],t);
  30441. }
  30442. return e;
  30443. }
  30444. else return f(e,t)
  30445. },
  30446. isEmptyQuaternion: function(e) {
  30447. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30448. },
  30449. projectPositionToCanvas: function(e, t, i) {
  30450. i = i || new n.Vector3,
  30451. i.copy(e);
  30452. var r = .5 * $("#player").width()
  30453. , o = .5 * $("#player").height();
  30454. return i.project(t),
  30455. i.x = i.x * r + r,
  30456. i.y = -(i.y * o) + o,
  30457. i
  30458. },
  30459. convertScreenPositionToNDC: function(e, t, i) {
  30460. return i = i || new n.Vector2,
  30461. i.x = e / $("#player").width() * 2 - 1,
  30462. i.y = 2 * -(t / $("#player").height()) + 1,
  30463. i
  30464. },
  30465. constrainedTurn: function(e) {
  30466. var t = e % (2 * Math.PI);
  30467. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30468. },
  30469. getFOVDotThreshold: function(e) {
  30470. return Math.cos(n.Math.degToRad(e / 2))
  30471. },
  30472. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30473. switch (e) {
  30474. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30475. i.set(1, t.y, t.x);
  30476. break;
  30477. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30478. i.set(-1, t.y, -t.x);
  30479. break;
  30480. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30481. i.set(-t.x, 1, -t.y);
  30482. break;
  30483. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30484. i.set(-t.x, -1, t.y);
  30485. break;
  30486. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30487. i.set(-t.x, t.y, 1);
  30488. break;
  30489. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30490. i.set(t.x, t.y, -1)
  30491. }
  30492. n && i.normalize()
  30493. },
  30494. //add:
  30495. getPos2d : function(point, camera, dom){
  30496. var camera = camera ;
  30497. var dom = dom;
  30498. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30499. var x,y;
  30500. x = (pos.x + 1) / 2 * dom.clientWidth;
  30501. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30502. var inSight = x <= dom.clientWidth && x >= 0
  30503. && y <= dom.clientHeight && y >= 0
  30504. return {
  30505. pos: new THREE.Vector2(x,y),
  30506. vector: pos,
  30507. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30508. inSight : inSight //在屏幕范围内可见
  30509. };
  30510. },
  30511. getDirByLonLat: function(lon, lat) {
  30512. var dir = new THREE.Vector3();
  30513. var phi = THREE.Math.degToRad(90 - lat);
  30514. var theta = THREE.Math.degToRad(lon);
  30515. dir.x = Math.sin(phi) * Math.cos(theta);
  30516. dir.y = Math.cos(phi);
  30517. dir.z = Math.sin(phi) * Math.sin(theta);
  30518. return dir.negate();
  30519. }
  30520. }
  30521. window.math = t.exports
  30522. }
  30523. , {
  30524. "../constants": 8,
  30525. "../enum/GLCubeFaces": 25,
  30526. three: 217
  30527. }],
  30528. 191: [function(e, t, i) {
  30529. "use strict";
  30530. function n(e, t, i) {
  30531. return a.map(function(n, o) {
  30532. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30533. }
  30534. .bind(this))
  30535. }
  30536. function r(e) {
  30537. return s[e]
  30538. }
  30539. var o = e("../enum/GLCubeFaces")
  30540. , a = [0, 1, 2, 3, 4, 5]
  30541. , s = {
  30542. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30543. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30544. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30545. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30546. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30547. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30548. };
  30549. t.exports = {
  30550. mapFaceToCubemapFace: r,
  30551. getCubemapUrls: n
  30552. }
  30553. }
  30554. , {
  30555. "../enum/GLCubeFaces": 25
  30556. }],
  30557. 192: [function(e, t, i) {
  30558. "use strict";
  30559. t.exports = {
  30560. captureErrors: function(e, t, i) {
  30561. if ("Raven"in window) {
  30562. Raven.config(e, t).install(),
  30563. i && Raven.setTagsContext(i);
  30564. var n = console.warn
  30565. , r = console.error;
  30566. console.warn = function() {
  30567. var e = Array.prototype.slice.call(arguments);
  30568. Raven.captureMessage(e.join(" "), {
  30569. level: "warning"
  30570. }),
  30571. n.apply(console, e)
  30572. }
  30573. ,
  30574. console.error = function() {
  30575. var e = Array.prototype.slice.call(arguments);
  30576. Raven.captureException(new Error(e.join(" ")), {
  30577. level: "error"
  30578. }),
  30579. r.apply(console, e)
  30580. }
  30581. } else
  30582. console.error("Raven not found, not capturing errors.")
  30583. }
  30584. }
  30585. }
  30586. , {}],
  30587. 193: [function(e, t, i) {
  30588. (function(i) {
  30589. "use strict";
  30590. var n = e("./browser")
  30591. , r = e("../constants")
  30592. , o = e("url")
  30593. , a = e("./logger")
  30594. , ss = e('three')
  30595. , s = new a(i)
  30596. , l = {
  30597. getAuthorizationHeader: function() {
  30598. var e = n.valueFromHash("auth");
  30599. if (e)
  30600. return e.replace(",", " ");
  30601. var t = n.valueFromCookie("token");
  30602. return t ? "Token " + t : null
  30603. },
  30604. parseSidUrl: function(e) {
  30605. var t, i;
  30606. t=g_Prefix;
  30607. if (e = e || "",
  30608. e.match(/^https?/)) {
  30609. var n = o.parse(e);
  30610. t = g_Prefix,
  30611. i = e
  30612. } else{
  30613. //xzw 原先的不能用
  30614. //t = window.location.protocol + "//" + window.location.host, //MP
  30615. t = g_Prefix
  30616. //i = t + "/api/player/models/" + e; //MP
  30617. i = t + "data/" + e;
  30618. }
  30619. return {
  30620. urlBase: t,
  30621. urlModel: i,
  30622. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30623. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30624. }
  30625. },
  30626. getModelIDFromQueryString: function() {
  30627. return n.valueFromHash("model") || n.valueFromHash("m")
  30628. },
  30629. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30630. e = JSON.parse(JSON.stringify(e));
  30631. var i = null;
  30632. if (e.images.forEach(function(n) {
  30633. if(!n.metadata) return;
  30634. if ("string" == typeof n.metadata)
  30635. try {
  30636. n.metadata = JSON.parse(n.metadata)
  30637. } catch (e) {
  30638. s.warn("Unable to parse image metadata"),
  30639. n.metadata = null
  30640. }
  30641. else{
  30642. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30643. }
  30644. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30645. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30646. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30647. }else{
  30648. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30649. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30650. n.metadata.zoom = n.metadata.zoom || 1;
  30651. }
  30652. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30653. }),
  30654. //icon初始视角的:
  30655. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30656. var n = {};
  30657. n.pano = {
  30658. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30659. position: t.convertWorkshopVector(i.scan_position),
  30660. uuid: i.scan_id
  30661. },
  30662. n.camera = {
  30663. quaternion: i.camera_quaternion,
  30664. position: i.camera_position
  30665. },
  30666. e.startPano = n
  30667. }
  30668. return e
  30669. },
  30670. */
  30671. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30672. e = JSON.parse(JSON.stringify(e));
  30673. var i = null;
  30674. var deal = function(n) {
  30675. if(!n.metadata) return;
  30676. if ("string" == typeof n.metadata)
  30677. try {
  30678. n.metadata = JSON.parse(n.metadata)
  30679. } catch (e) {
  30680. s.warn("Unable to parse image metadata"),
  30681. n.metadata = null
  30682. }
  30683. else{
  30684. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30685. }
  30686. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30687. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30688. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30689. }else{
  30690. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30691. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30692. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30693. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30694. }
  30695. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30696. }
  30697. //改
  30698. e.images.forEach(info=>{
  30699. if(info.locations){
  30700. info.locations.forEach(a=>deal(a))
  30701. }else{
  30702. deal(info)
  30703. }
  30704. })
  30705. //icon初始视角的:
  30706. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30707. var n = {};
  30708. n.pano = {
  30709. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30710. position: t.convertWorkshopVector(i.scan_position),
  30711. uuid: i.scan_id
  30712. },
  30713. n.camera = {
  30714. quaternion: i.camera_quaternion,
  30715. position: i.camera_position
  30716. },
  30717. e.startPano = n
  30718. }
  30719. return e
  30720. },
  30721. visionVersionToInt: function() {
  30722. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30723. return function(t) {
  30724. if (!t)
  30725. throw new Error("Vision version is required");
  30726. var i = e.exec(t);
  30727. if (null === i)
  30728. throw new Error("String is not a vision version: " + t);
  30729. return parseInt(i[1])
  30730. }
  30731. }(),
  30732. modelDataPromisesTiles: function(e) {
  30733. var vision_version = e.vision_version || window.DATA.vision_version
  30734. if (vision_version)
  30735. try {
  30736. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30737. } catch (t) {
  30738. s.warn("Invalid vision version: " + vision_version)
  30739. }
  30740. // var t = e.created ? new Date(e.created) : null;
  30741. // return t && t >= r.visionTilingStartDate
  30742. return false
  30743. }
  30744. };
  30745. t.exports = l
  30746. }
  30747. ).call(this, "/js/util/showcase.js")
  30748. }
  30749. , {
  30750. "../constants": 8,
  30751. "./browser": 182,
  30752. "./logger": 189,
  30753. three:217,
  30754. url: 208
  30755. }],
  30756. 194: [function(e, t, i) {
  30757. "use strict";
  30758. var n = e("../util/ajax")
  30759. , r = e("three")
  30760. , o = e("../settings")
  30761. , a = {};
  30762. t.exports = {
  30763. load: function(e, t, i) {
  30764. if(!e) return;
  30765. var s = a[e];
  30766. return s ? (t && setTimeout(function() {
  30767. t(s)
  30768. }, 1),
  30769. s) : (s = new r.Texture,
  30770. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30771. s.magFilter = r.LinearFilter,
  30772. s.generateMipmaps = !1),
  30773. s.sourceFile = e,
  30774. a[e] = s,
  30775. n.getImage(e).then(function(e) {
  30776. s.image = e,
  30777. s.needsUpdate = !0,
  30778. t && t(s)
  30779. }).fail(i),
  30780. s)
  30781. },
  30782. loadBase64: function(e, t) {
  30783. t = t || "png";
  30784. var i = new r.Texture;
  30785. return i.image = document.createElement("img"),
  30786. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30787. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30788. i.magFilter = r.LinearFilter,
  30789. i.generateMipmaps = !1),
  30790. i.needsUpdate = !0,
  30791. i
  30792. },
  30793. isLoaded: function(e) {
  30794. return !!a[e]
  30795. }
  30796. }
  30797. window.Texture = t.exports
  30798. }
  30799. , {
  30800. "../settings": 166,
  30801. "../util/ajax": 181,
  30802. three: 217
  30803. }],
  30804. 195: [function(e, t, i) {
  30805. "use strict";
  30806. var n = e("./easing");
  30807. window.transitions = t.exports = {
  30808. globalDone: null,
  30809. funcs: [],
  30810. counter: 0,
  30811. uniqueID: 0,
  30812. start: function(e, t, i, r, o, a, s) {
  30813. return r = r || 0,
  30814. this.funcs.push({
  30815. func: e,
  30816. current: -r * Math.abs(t),
  30817. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30818. done: i,
  30819. easing: o || n.linearTween,
  30820. cycling: t < 0,
  30821. running: !0,
  30822. debug: r < 0,
  30823. name: a || "T" + this.counter,
  30824. id: void 0 === s ? this.counter : s,
  30825. paused: !1
  30826. }),
  30827. e(0, 16),
  30828. this.counter += 1,
  30829. e
  30830. },
  30831. trigger: function(e) {
  30832. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30833. , i = e.func || function() {}
  30834. , r = void 0 === e.duration ? 0 : e.duration;
  30835. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30836. var o = e.done || null
  30837. , a = e.easing || n.linearTween
  30838. , s = e.name || "R" + this.counter
  30839. , l = void 0 === e.id ? this.counter : e.id;
  30840. return this.start(i, r, o, t, a, s, l)
  30841. },
  30842. setTimeout: function(e, t, i) {
  30843. var n = void 0 === i ? this.counter : i;
  30844. return this.trigger({
  30845. done: e,
  30846. duration: void 0 === t ? 0 : t,
  30847. name: "O" + this.counter,
  30848. id: n
  30849. })
  30850. },
  30851. pause: function() {
  30852. this.paused = !0
  30853. },
  30854. resume: function() {
  30855. this.paused = !1
  30856. },
  30857. update: function(e) {
  30858. this.funcs.forEach(function(t) {
  30859. if (!(t.paused || (t.current += 1e3 * e,
  30860. t.current < 0)))
  30861. if (t.current >= t.duration && !t.cycling) {
  30862. var i = t.easing(1, 0, 1, 1);
  30863. t.func(i, 1e3 * e),
  30864. t.done && t.done(),
  30865. t.running = !1
  30866. } else {
  30867. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30868. , r = t.func(n, 1e3 * e) || !1;
  30869. r && (t.done && t.done(),
  30870. t.running = !1)
  30871. }
  30872. });
  30873. var t = this.funcs.length;
  30874. this.funcs = this.funcs.filter(function(e) {
  30875. return e.running
  30876. });
  30877. var i = this.funcs.length;
  30878. if (t > 0 && 0 === i && this.globalDone) {
  30879. var n = this.globalDone;
  30880. this.globalDone = null,
  30881. n()
  30882. }
  30883. },
  30884. adjustSpeed: function(e, t) {
  30885. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30886. var r = i[n];
  30887. r.duration /= t,
  30888. r.current /= t
  30889. }
  30890. },
  30891. getById: function(e) {
  30892. return this.funcs.filter(function(t) {
  30893. return e === t.id
  30894. })
  30895. },
  30896. get: function(e) {
  30897. for (var t = 0; t < this.funcs.length; t += 1)
  30898. if (this.funcs[t].func === e)
  30899. return this.funcs[t];
  30900. return null
  30901. },
  30902. isRunning: function(e) {
  30903. var t = this.get(e);
  30904. return null !== t && t.running
  30905. },
  30906. countActive: function() {
  30907. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30908. e += this.funcs[t].running;
  30909. return e
  30910. },
  30911. listActive: function() {
  30912. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30913. this.funcs[t].running && e.push(this.funcs[t].name);
  30914. return e
  30915. },
  30916. done: function(e) {
  30917. this.globalDone = e
  30918. },
  30919. cancelById: function(e) {
  30920. var t = void 0 === e ? 0 : e;
  30921. this.funcs = this.funcs.filter(function(e) {
  30922. return e.id !== t
  30923. })
  30924. },
  30925. cancel: function(e) {
  30926. this.funcs = this.funcs.filter(function(t) {
  30927. return t.func !== e
  30928. })
  30929. },
  30930. getUniqueId: function() {
  30931. return this.uniqueID -= 1,
  30932. this.uniqueID
  30933. }
  30934. }
  30935. }
  30936. , {
  30937. "./easing": 186
  30938. }],
  30939. 196: [function(e, t, i) {
  30940. function n(e) {
  30941. if (this.set = {},
  30942. this.infContains = function() {
  30943. return !0
  30944. }
  30945. ,
  30946. "object" == typeof e)
  30947. if (e instanceof Array)
  30948. for (var t = 0; t < e.length; t++)
  30949. this.set[e[t]] = !0;
  30950. else
  30951. this.set = e;
  30952. else if ("function" == typeof e)
  30953. this.infContains = e;
  30954. else if ("undefined" != typeof e)
  30955. throw new Error("set must be either an array or an object.")
  30956. }
  30957. t.exports = n,
  30958. n.prototype.contains = function(e) {
  30959. return !!this.set[e]
  30960. }
  30961. ,
  30962. n.prototype.has = n.prototype.contains,
  30963. n.prototype.add = function(e) {
  30964. if (1 == arguments.length)
  30965. this.set[e] = !0;
  30966. else
  30967. for (var t = 0; t < arguments.length; t++)
  30968. this.set[arguments[t]] = !0
  30969. }
  30970. ,
  30971. n.prototype.addAll = function(e) {
  30972. if ("object" != typeof e && !(e instanceof Array))
  30973. throw new Error("arr must be an array.");
  30974. for (var t = 0; t < e.length; t++)
  30975. this.add(e[t])
  30976. }
  30977. ,
  30978. n.prototype.remove = function(e) {
  30979. if (1 == arguments.length)
  30980. delete this.set[e];
  30981. else
  30982. for (var t = 0; t < arguments.length; t++)
  30983. delete this.set[arguments[t]]
  30984. }
  30985. ,
  30986. n.prototype.delete = n.prototype.remove,
  30987. n.prototype.clear = function() {
  30988. this.set = {}
  30989. }
  30990. ,
  30991. n.prototype.size = function() {
  30992. return Object.keys(this.set).length
  30993. }
  30994. ,
  30995. n.prototype.toString = function() {
  30996. return "{" + Object.keys(this.set).toString() + "}"
  30997. }
  30998. ,
  30999. n.prototype.toArray = function() {
  31000. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31001. }
  31002. ,
  31003. n.prototype["*values"] = n.prototype.toArray
  31004. }
  31005. , {}],
  31006. 197: [function(e, t, i) {}
  31007. , {}],
  31008. 198: [function(e, t, i) {
  31009. (function(t) {
  31010. "use strict";
  31011. function n() {
  31012. try {
  31013. var e = new Uint8Array(1);
  31014. return e.__proto__ = {
  31015. __proto__: Uint8Array.prototype,
  31016. foo: function() {
  31017. return 42
  31018. }
  31019. },
  31020. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31021. } catch (e) {
  31022. return !1
  31023. }
  31024. }
  31025. function r() {
  31026. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31027. }
  31028. function o(e, t) {
  31029. if (r() < t)
  31030. throw new RangeError("Invalid typed array length");
  31031. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31032. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31033. e.length = t),
  31034. e
  31035. }
  31036. function a(e, t, i) {
  31037. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31038. return new a(e,t,i);
  31039. if ("number" == typeof e) {
  31040. if ("string" == typeof t)
  31041. throw new Error("If encoding is specified then the first argument must be a string");
  31042. return h(this, e)
  31043. }
  31044. return s(this, e, t, i)
  31045. }
  31046. function s(e, t, i, n) {
  31047. if ("number" == typeof t)
  31048. throw new TypeError('"value" argument must not be a number');
  31049. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31050. }
  31051. function l(e) {
  31052. if ("number" != typeof e)
  31053. throw new TypeError('"size" argument must be a number');
  31054. if (e < 0)
  31055. throw new RangeError('"size" argument must not be negative')
  31056. }
  31057. function c(e, t, i, n) {
  31058. return l(t),
  31059. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31060. }
  31061. function h(e, t) {
  31062. if (l(t),
  31063. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31064. !a.TYPED_ARRAY_SUPPORT)
  31065. for (var i = 0; i < t; ++i)
  31066. e[i] = 0;
  31067. return e
  31068. }
  31069. function u(e, t, i) {
  31070. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31071. !a.isEncoding(i))
  31072. throw new TypeError('"encoding" must be a valid string encoding');
  31073. var n = 0 | v(t, i);
  31074. e = o(e, n);
  31075. var r = e.write(t, i);
  31076. return r !== n && (e = e.slice(0, r)),
  31077. e
  31078. }
  31079. function d(e, t) {
  31080. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31081. e = o(e, i);
  31082. for (var n = 0; n < i; n += 1)
  31083. e[n] = 255 & t[n];
  31084. return e
  31085. }
  31086. function p(e, t, i, n) {
  31087. if (t.byteLength,
  31088. i < 0 || t.byteLength < i)
  31089. throw new RangeError("'offset' is out of bounds");
  31090. if (t.byteLength < i + (n || 0))
  31091. throw new RangeError("'length' is out of bounds");
  31092. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31093. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31094. e.__proto__ = a.prototype) : e = d(e, t),
  31095. e
  31096. }
  31097. function f(e, t) {
  31098. if (a.isBuffer(t)) {
  31099. var i = 0 | g(t.length);
  31100. return e = o(e, i),
  31101. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31102. e)
  31103. }
  31104. if (t) {
  31105. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31106. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31107. if ("Buffer" === t.type && $(t.data))
  31108. return d(e, t.data)
  31109. }
  31110. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31111. }
  31112. function g(e) {
  31113. if (e >= r())
  31114. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31115. return 0 | e
  31116. }
  31117. function m(e) {
  31118. return +e != e && (e = 0),
  31119. a.alloc(+e)
  31120. }
  31121. function v(e, t) {
  31122. if (a.isBuffer(e))
  31123. return e.length;
  31124. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31125. return e.byteLength;
  31126. "string" != typeof e && (e = "" + e);
  31127. var i = e.length;
  31128. if (0 === i)
  31129. return 0;
  31130. for (var n = !1; ; )
  31131. switch (t) {
  31132. case "ascii":
  31133. case "latin1":
  31134. case "binary":
  31135. return i;
  31136. case "utf8":
  31137. case "utf-8":
  31138. case void 0:
  31139. return j(e).length;
  31140. case "ucs2":
  31141. case "ucs-2":
  31142. case "utf16le":
  31143. case "utf-16le":
  31144. return 2 * i;
  31145. case "hex":
  31146. return i >>> 1;
  31147. case "base64":
  31148. return Z(e).length;
  31149. default:
  31150. if (n)
  31151. return j(e).length;
  31152. t = ("" + t).toLowerCase(),
  31153. n = !0
  31154. }
  31155. }
  31156. function A(e, t, i) {
  31157. var n = !1;
  31158. if ((void 0 === t || t < 0) && (t = 0),
  31159. t > this.length)
  31160. return "";
  31161. if ((void 0 === i || i > this.length) && (i = this.length),
  31162. i <= 0)
  31163. return "";
  31164. if (i >>>= 0,
  31165. t >>>= 0,
  31166. i <= t)
  31167. return "";
  31168. for (e || (e = "utf8"); ; )
  31169. switch (e) {
  31170. case "hex":
  31171. return L(this, t, i);
  31172. case "utf8":
  31173. case "utf-8":
  31174. return M(this, t, i);
  31175. case "ascii":
  31176. return P(this, t, i);
  31177. case "latin1":
  31178. case "binary":
  31179. return O(this, t, i);
  31180. case "base64":
  31181. return S(this, t, i);
  31182. case "ucs2":
  31183. case "ucs-2":
  31184. case "utf16le":
  31185. case "utf-16le":
  31186. return D(this, t, i);
  31187. default:
  31188. if (n)
  31189. throw new TypeError("Unknown encoding: " + e);
  31190. e = (e + "").toLowerCase(),
  31191. n = !0
  31192. }
  31193. }
  31194. function y(e, t, i) {
  31195. var n = e[t];
  31196. e[t] = e[i],
  31197. e[i] = n
  31198. }
  31199. function C(e, t, i, n, r) {
  31200. if (0 === e.length)
  31201. return -1;
  31202. if ("string" == typeof i ? (n = i,
  31203. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31204. i = +i,
  31205. isNaN(i) && (i = r ? 0 : e.length - 1),
  31206. i < 0 && (i = e.length + i),
  31207. i >= e.length) {
  31208. if (r)
  31209. return -1;
  31210. i = e.length - 1
  31211. } else if (i < 0) {
  31212. if (!r)
  31213. return -1;
  31214. i = 0
  31215. }
  31216. if ("string" == typeof t && (t = a.from(t, n)),
  31217. a.isBuffer(t))
  31218. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31219. if ("number" == typeof t)
  31220. return t &= 255,
  31221. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31222. throw new TypeError("val must be string, number or Buffer")
  31223. }
  31224. function I(e, t, i, n, r) {
  31225. function o(e, t) {
  31226. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31227. }
  31228. var a = 1
  31229. , s = e.length
  31230. , l = t.length;
  31231. if (void 0 !== n && (n = String(n).toLowerCase(),
  31232. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31233. if (e.length < 2 || t.length < 2)
  31234. return -1;
  31235. a = 2,
  31236. s /= 2,
  31237. l /= 2,
  31238. i /= 2
  31239. }
  31240. var c;
  31241. if (r) {
  31242. var h = -1;
  31243. for (c = i; c < s; c++)
  31244. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31245. if (h === -1 && (h = c),
  31246. c - h + 1 === l)
  31247. return h * a
  31248. } else
  31249. h !== -1 && (c -= c - h),
  31250. h = -1
  31251. } else
  31252. for (i + l > s && (i = s - l),
  31253. c = i; c >= 0; c--) {
  31254. for (var u = !0, d = 0; d < l; d++)
  31255. if (o(e, c + d) !== o(t, d)) {
  31256. u = !1;
  31257. break
  31258. }
  31259. if (u)
  31260. return c
  31261. }
  31262. return -1
  31263. }
  31264. function E(e, t, i, n) {
  31265. i = Number(i) || 0;
  31266. var r = e.length - i;
  31267. n ? (n = Number(n),
  31268. n > r && (n = r)) : n = r;
  31269. var o = t.length;
  31270. if (o % 2 !== 0)
  31271. throw new TypeError("Invalid hex string");
  31272. n > o / 2 && (n = o / 2);
  31273. for (var a = 0; a < n; ++a) {
  31274. var s = parseInt(t.substr(2 * a, 2), 16);
  31275. if (isNaN(s))
  31276. return a;
  31277. e[i + a] = s
  31278. }
  31279. return a
  31280. }
  31281. function b(e, t, i, n) {
  31282. return q(j(t, e.length - i), e, i, n)
  31283. }
  31284. function w(e, t, i, n) {
  31285. return q(Y(t), e, i, n)
  31286. }
  31287. function _(e, t, i, n) {
  31288. return w(e, t, i, n)
  31289. }
  31290. function T(e, t, i, n) {
  31291. return q(Z(t), e, i, n)
  31292. }
  31293. function x(e, t, i, n) {
  31294. return q(X(t, e.length - i), e, i, n)
  31295. }
  31296. function S(e, t, i) {
  31297. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31298. }
  31299. function M(e, t, i) {
  31300. i = Math.min(e.length, i);
  31301. for (var n = [], r = t; r < i; ) {
  31302. var o = e[r]
  31303. , a = null
  31304. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31305. if (r + s <= i) {
  31306. var l, c, h, u;
  31307. switch (s) {
  31308. case 1:
  31309. o < 128 && (a = o);
  31310. break;
  31311. case 2:
  31312. l = e[r + 1],
  31313. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31314. u > 127 && (a = u));
  31315. break;
  31316. case 3:
  31317. l = e[r + 1],
  31318. c = e[r + 2],
  31319. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31320. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31321. break;
  31322. case 4:
  31323. l = e[r + 1],
  31324. c = e[r + 2],
  31325. h = e[r + 3],
  31326. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31327. u > 65535 && u < 1114112 && (a = u))
  31328. }
  31329. }
  31330. null === a ? (a = 65533,
  31331. s = 1) : a > 65535 && (a -= 65536,
  31332. n.push(a >>> 10 & 1023 | 55296),
  31333. a = 56320 | 1023 & a),
  31334. n.push(a),
  31335. r += s
  31336. }
  31337. return R(n)
  31338. }
  31339. function R(e) {
  31340. var t = e.length;
  31341. if (t <= ee)
  31342. return String.fromCharCode.apply(String, e);
  31343. for (var i = "", n = 0; n < t; )
  31344. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31345. return i
  31346. }
  31347. function P(e, t, i) {
  31348. var n = "";
  31349. i = Math.min(e.length, i);
  31350. for (var r = t; r < i; ++r)
  31351. n += String.fromCharCode(127 & e[r]);
  31352. return n
  31353. }
  31354. function O(e, t, i) {
  31355. var n = "";
  31356. i = Math.min(e.length, i);
  31357. for (var r = t; r < i; ++r)
  31358. n += String.fromCharCode(e[r]);
  31359. return n
  31360. }
  31361. function L(e, t, i) {
  31362. var n = e.length;
  31363. (!t || t < 0) && (t = 0),
  31364. (!i || i < 0 || i > n) && (i = n);
  31365. for (var r = "", o = t; o < i; ++o)
  31366. r += W(e[o]);
  31367. return r
  31368. }
  31369. function D(e, t, i) {
  31370. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31371. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31372. return r
  31373. }
  31374. function N(e, t, i) {
  31375. if (e % 1 !== 0 || e < 0)
  31376. throw new RangeError("offset is not uint");
  31377. if (e + t > i)
  31378. throw new RangeError("Trying to access beyond buffer length")
  31379. }
  31380. function B(e, t, i, n, r, o) {
  31381. if (!a.isBuffer(e))
  31382. throw new TypeError('"buffer" argument must be a Buffer instance');
  31383. if (t > r || t < o)
  31384. throw new RangeError('"value" argument is out of bounds');
  31385. if (i + n > e.length)
  31386. throw new RangeError("Index out of range")
  31387. }
  31388. function F(e, t, i, n) {
  31389. t < 0 && (t = 65535 + t + 1);
  31390. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31391. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31392. }
  31393. function V(e, t, i, n) {
  31394. t < 0 && (t = 4294967295 + t + 1);
  31395. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31396. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31397. }
  31398. function U(e, t, i, n, r, o) {
  31399. if (i + n > e.length)
  31400. throw new RangeError("Index out of range");
  31401. if (i < 0)
  31402. throw new RangeError("Index out of range")
  31403. }
  31404. function k(e, t, i, n, r) {
  31405. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31406. J.write(e, t, i, n, 23, 4),
  31407. i + 4
  31408. }
  31409. function H(e, t, i, n, r) {
  31410. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31411. J.write(e, t, i, n, 52, 8),
  31412. i + 8
  31413. }
  31414. function G(e) {
  31415. if (e = z(e).replace(te, ""),
  31416. e.length < 2)
  31417. return "";
  31418. for (; e.length % 4 !== 0; )
  31419. e += "=";
  31420. return e
  31421. }
  31422. function z(e) {
  31423. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31424. }
  31425. function W(e) {
  31426. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31427. }
  31428. function j(e, t) {
  31429. t = t || 1 / 0;
  31430. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31431. if (i = e.charCodeAt(a),
  31432. i > 55295 && i < 57344) {
  31433. if (!r) {
  31434. if (i > 56319) {
  31435. (t -= 3) > -1 && o.push(239, 191, 189);
  31436. continue
  31437. }
  31438. if (a + 1 === n) {
  31439. (t -= 3) > -1 && o.push(239, 191, 189);
  31440. continue
  31441. }
  31442. r = i;
  31443. continue
  31444. }
  31445. if (i < 56320) {
  31446. (t -= 3) > -1 && o.push(239, 191, 189),
  31447. r = i;
  31448. continue
  31449. }
  31450. i = (r - 55296 << 10 | i - 56320) + 65536
  31451. } else
  31452. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31453. if (r = null,
  31454. i < 128) {
  31455. if ((t -= 1) < 0)
  31456. break;
  31457. o.push(i)
  31458. } else if (i < 2048) {
  31459. if ((t -= 2) < 0)
  31460. break;
  31461. o.push(i >> 6 | 192, 63 & i | 128)
  31462. } else if (i < 65536) {
  31463. if ((t -= 3) < 0)
  31464. break;
  31465. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31466. } else {
  31467. if (!(i < 1114112))
  31468. throw new Error("Invalid code point");
  31469. if ((t -= 4) < 0)
  31470. break;
  31471. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31472. }
  31473. }
  31474. return o
  31475. }
  31476. function Y(e) {
  31477. for (var t = [], i = 0; i < e.length; ++i)
  31478. t.push(255 & e.charCodeAt(i));
  31479. return t
  31480. }
  31481. function X(e, t) {
  31482. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31483. i = e.charCodeAt(a),
  31484. n = i >> 8,
  31485. r = i % 256,
  31486. o.push(r),
  31487. o.push(n);
  31488. return o
  31489. }
  31490. function Z(e) {
  31491. return Q.toByteArray(G(e))
  31492. }
  31493. function q(e, t, i, n) {
  31494. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31495. t[r + i] = e[r];
  31496. return r
  31497. }
  31498. function K(e) {
  31499. return e !== e
  31500. }
  31501. var Q = e("base64-js")
  31502. , J = e("ieee754")
  31503. , $ = e("isarray");
  31504. i.Buffer = a,
  31505. i.SlowBuffer = m,
  31506. i.INSPECT_MAX_BYTES = 50,
  31507. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31508. i.kMaxLength = r(),
  31509. a.poolSize = 8192,
  31510. a._augment = function(e) {
  31511. return e.__proto__ = a.prototype,
  31512. e
  31513. }
  31514. ,
  31515. a.from = function(e, t, i) {
  31516. return s(null, e, t, i)
  31517. }
  31518. ,
  31519. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31520. a.__proto__ = Uint8Array,
  31521. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31522. value: null,
  31523. configurable: !0
  31524. })),
  31525. a.alloc = function(e, t, i) {
  31526. return c(null, e, t, i)
  31527. }
  31528. ,
  31529. a.allocUnsafe = function(e) {
  31530. return h(null, e)
  31531. }
  31532. ,
  31533. a.allocUnsafeSlow = function(e) {
  31534. return h(null, e)
  31535. }
  31536. ,
  31537. a.isBuffer = function(e) {
  31538. return !(null == e || !e._isBuffer)
  31539. }
  31540. ,
  31541. a.compare = function(e, t) {
  31542. if (!a.isBuffer(e) || !a.isBuffer(t))
  31543. throw new TypeError("Arguments must be Buffers");
  31544. if (e === t)
  31545. return 0;
  31546. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31547. if (e[r] !== t[r]) {
  31548. i = e[r],
  31549. n = t[r];
  31550. break
  31551. }
  31552. return i < n ? -1 : n < i ? 1 : 0
  31553. }
  31554. ,
  31555. a.isEncoding = function(e) {
  31556. switch (String(e).toLowerCase()) {
  31557. case "hex":
  31558. case "utf8":
  31559. case "utf-8":
  31560. case "ascii":
  31561. case "latin1":
  31562. case "binary":
  31563. case "base64":
  31564. case "ucs2":
  31565. case "ucs-2":
  31566. case "utf16le":
  31567. case "utf-16le":
  31568. return !0;
  31569. default:
  31570. return !1
  31571. }
  31572. }
  31573. ,
  31574. a.concat = function(e, t) {
  31575. if (!$(e))
  31576. throw new TypeError('"list" argument must be an Array of Buffers');
  31577. if (0 === e.length)
  31578. return a.alloc(0);
  31579. var i;
  31580. if (void 0 === t)
  31581. for (t = 0,
  31582. i = 0; i < e.length; ++i)
  31583. t += e[i].length;
  31584. var n = a.allocUnsafe(t)
  31585. , r = 0;
  31586. for (i = 0; i < e.length; ++i) {
  31587. var o = e[i];
  31588. if (!a.isBuffer(o))
  31589. throw new TypeError('"list" argument must be an Array of Buffers');
  31590. o.copy(n, r),
  31591. r += o.length
  31592. }
  31593. return n
  31594. }
  31595. ,
  31596. a.byteLength = v,
  31597. a.prototype._isBuffer = !0,
  31598. a.prototype.swap16 = function() {
  31599. var e = this.length;
  31600. if (e % 2 !== 0)
  31601. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31602. for (var t = 0; t < e; t += 2)
  31603. y(this, t, t + 1);
  31604. return this
  31605. }
  31606. ,
  31607. a.prototype.swap32 = function() {
  31608. var e = this.length;
  31609. if (e % 4 !== 0)
  31610. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31611. for (var t = 0; t < e; t += 4)
  31612. y(this, t, t + 3),
  31613. y(this, t + 1, t + 2);
  31614. return this
  31615. }
  31616. ,
  31617. a.prototype.swap64 = function() {
  31618. var e = this.length;
  31619. if (e % 8 !== 0)
  31620. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31621. for (var t = 0; t < e; t += 8)
  31622. y(this, t, t + 7),
  31623. y(this, t + 1, t + 6),
  31624. y(this, t + 2, t + 5),
  31625. y(this, t + 3, t + 4);
  31626. return this
  31627. }
  31628. ,
  31629. a.prototype.toString = function() {
  31630. var e = 0 | this.length;
  31631. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31632. }
  31633. ,
  31634. a.prototype.equals = function(e) {
  31635. if (!a.isBuffer(e))
  31636. throw new TypeError("Argument must be a Buffer");
  31637. return this === e || 0 === a.compare(this, e)
  31638. }
  31639. ,
  31640. a.prototype.inspect = function() {
  31641. var e = ""
  31642. , t = i.INSPECT_MAX_BYTES;
  31643. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31644. this.length > t && (e += " ... ")),
  31645. "<Buffer " + e + ">"
  31646. }
  31647. ,
  31648. a.prototype.compare = function(e, t, i, n, r) {
  31649. if (!a.isBuffer(e))
  31650. throw new TypeError("Argument must be a Buffer");
  31651. if (void 0 === t && (t = 0),
  31652. void 0 === i && (i = e ? e.length : 0),
  31653. void 0 === n && (n = 0),
  31654. void 0 === r && (r = this.length),
  31655. t < 0 || i > e.length || n < 0 || r > this.length)
  31656. throw new RangeError("out of range index");
  31657. if (n >= r && t >= i)
  31658. return 0;
  31659. if (n >= r)
  31660. return -1;
  31661. if (t >= i)
  31662. return 1;
  31663. if (t >>>= 0,
  31664. i >>>= 0,
  31665. n >>>= 0,
  31666. r >>>= 0,
  31667. this === e)
  31668. return 0;
  31669. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31670. if (c[u] !== h[u]) {
  31671. o = c[u],
  31672. s = h[u];
  31673. break
  31674. }
  31675. return o < s ? -1 : s < o ? 1 : 0
  31676. }
  31677. ,
  31678. a.prototype.includes = function(e, t, i) {
  31679. return this.indexOf(e, t, i) !== -1
  31680. }
  31681. ,
  31682. a.prototype.indexOf = function(e, t, i) {
  31683. return C(this, e, t, i, !0)
  31684. }
  31685. ,
  31686. a.prototype.lastIndexOf = function(e, t, i) {
  31687. return C(this, e, t, i, !1)
  31688. }
  31689. ,
  31690. a.prototype.write = function(e, t, i, n) {
  31691. if (void 0 === t)
  31692. n = "utf8",
  31693. i = this.length,
  31694. t = 0;
  31695. else if (void 0 === i && "string" == typeof t)
  31696. n = t,
  31697. i = this.length,
  31698. t = 0;
  31699. else {
  31700. if (!isFinite(t))
  31701. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31702. t |= 0,
  31703. isFinite(i) ? (i |= 0,
  31704. void 0 === n && (n = "utf8")) : (n = i,
  31705. i = void 0)
  31706. }
  31707. var r = this.length - t;
  31708. if ((void 0 === i || i > r) && (i = r),
  31709. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31710. throw new RangeError("Attempt to write outside buffer bounds");
  31711. n || (n = "utf8");
  31712. for (var o = !1; ; )
  31713. switch (n) {
  31714. case "hex":
  31715. return E(this, e, t, i);
  31716. case "utf8":
  31717. case "utf-8":
  31718. return b(this, e, t, i);
  31719. case "ascii":
  31720. return w(this, e, t, i);
  31721. case "latin1":
  31722. case "binary":
  31723. return _(this, e, t, i);
  31724. case "base64":
  31725. return T(this, e, t, i);
  31726. case "ucs2":
  31727. case "ucs-2":
  31728. case "utf16le":
  31729. case "utf-16le":
  31730. return x(this, e, t, i);
  31731. default:
  31732. if (o)
  31733. throw new TypeError("Unknown encoding: " + n);
  31734. n = ("" + n).toLowerCase(),
  31735. o = !0
  31736. }
  31737. }
  31738. ,
  31739. a.prototype.toJSON = function() {
  31740. return {
  31741. type: "Buffer",
  31742. data: Array.prototype.slice.call(this._arr || this, 0)
  31743. }
  31744. }
  31745. ;
  31746. var ee = 4096;
  31747. a.prototype.slice = function(e, t) {
  31748. var i = this.length;
  31749. e = ~~e,
  31750. t = void 0 === t ? i : ~~t,
  31751. e < 0 ? (e += i,
  31752. e < 0 && (e = 0)) : e > i && (e = i),
  31753. t < 0 ? (t += i,
  31754. t < 0 && (t = 0)) : t > i && (t = i),
  31755. t < e && (t = e);
  31756. var n;
  31757. if (a.TYPED_ARRAY_SUPPORT)
  31758. n = this.subarray(e, t),
  31759. n.__proto__ = a.prototype;
  31760. else {
  31761. var r = t - e;
  31762. n = new a(r,void 0);
  31763. for (var o = 0; o < r; ++o)
  31764. n[o] = this[o + e]
  31765. }
  31766. return n
  31767. }
  31768. ,
  31769. a.prototype.readUIntLE = function(e, t, i) {
  31770. e |= 0,
  31771. t |= 0,
  31772. i || N(e, t, this.length);
  31773. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31774. n += this[e + o] * r;
  31775. return n
  31776. }
  31777. ,
  31778. a.prototype.readUIntBE = function(e, t, i) {
  31779. e |= 0,
  31780. t |= 0,
  31781. i || N(e, t, this.length);
  31782. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31783. n += this[e + --t] * r;
  31784. return n
  31785. }
  31786. ,
  31787. a.prototype.readUInt8 = function(e, t) {
  31788. return t || N(e, 1, this.length),
  31789. this[e]
  31790. }
  31791. ,
  31792. a.prototype.readUInt16LE = function(e, t) {
  31793. return t || N(e, 2, this.length),
  31794. this[e] | this[e + 1] << 8
  31795. }
  31796. ,
  31797. a.prototype.readUInt16BE = function(e, t) {
  31798. return t || N(e, 2, this.length),
  31799. this[e] << 8 | this[e + 1]
  31800. }
  31801. ,
  31802. a.prototype.readUInt32LE = function(e, t) {
  31803. return t || N(e, 4, this.length),
  31804. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31805. }
  31806. ,
  31807. a.prototype.readUInt32BE = function(e, t) {
  31808. return t || N(e, 4, this.length),
  31809. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31810. }
  31811. ,
  31812. a.prototype.readIntLE = function(e, t, i) {
  31813. e |= 0,
  31814. t |= 0,
  31815. i || N(e, t, this.length);
  31816. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31817. n += this[e + o] * r;
  31818. return r *= 128,
  31819. n >= r && (n -= Math.pow(2, 8 * t)),
  31820. n
  31821. }
  31822. ,
  31823. a.prototype.readIntBE = function(e, t, i) {
  31824. e |= 0,
  31825. t |= 0,
  31826. i || N(e, t, this.length);
  31827. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31828. o += this[e + --n] * r;
  31829. return r *= 128,
  31830. o >= r && (o -= Math.pow(2, 8 * t)),
  31831. o
  31832. }
  31833. ,
  31834. a.prototype.readInt8 = function(e, t) {
  31835. return t || N(e, 1, this.length),
  31836. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31837. }
  31838. ,
  31839. a.prototype.readInt16LE = function(e, t) {
  31840. t || N(e, 2, this.length);
  31841. var i = this[e] | this[e + 1] << 8;
  31842. return 32768 & i ? 4294901760 | i : i
  31843. }
  31844. ,
  31845. a.prototype.readInt16BE = function(e, t) {
  31846. t || N(e, 2, this.length);
  31847. var i = this[e + 1] | this[e] << 8;
  31848. return 32768 & i ? 4294901760 | i : i
  31849. }
  31850. ,
  31851. a.prototype.readInt32LE = function(e, t) {
  31852. return t || N(e, 4, this.length),
  31853. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31854. }
  31855. ,
  31856. a.prototype.readInt32BE = function(e, t) {
  31857. return t || N(e, 4, this.length),
  31858. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31859. }
  31860. ,
  31861. a.prototype.readFloatLE = function(e, t) {
  31862. return t || N(e, 4, this.length),
  31863. J.read(this, e, !0, 23, 4)
  31864. }
  31865. ,
  31866. a.prototype.readFloatBE = function(e, t) {
  31867. return t || N(e, 4, this.length),
  31868. J.read(this, e, !1, 23, 4)
  31869. }
  31870. ,
  31871. a.prototype.readDoubleLE = function(e, t) {
  31872. return t || N(e, 8, this.length),
  31873. J.read(this, e, !0, 52, 8)
  31874. }
  31875. ,
  31876. a.prototype.readDoubleBE = function(e, t) {
  31877. return t || N(e, 8, this.length),
  31878. J.read(this, e, !1, 52, 8)
  31879. }
  31880. ,
  31881. a.prototype.writeUIntLE = function(e, t, i, n) {
  31882. if (e = +e,
  31883. t |= 0,
  31884. i |= 0,
  31885. !n) {
  31886. var r = Math.pow(2, 8 * i) - 1;
  31887. B(this, e, t, i, r, 0)
  31888. }
  31889. var o = 1
  31890. , a = 0;
  31891. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31892. this[t + a] = e / o & 255;
  31893. return t + i
  31894. }
  31895. ,
  31896. a.prototype.writeUIntBE = function(e, t, i, n) {
  31897. if (e = +e,
  31898. t |= 0,
  31899. i |= 0,
  31900. !n) {
  31901. var r = Math.pow(2, 8 * i) - 1;
  31902. B(this, e, t, i, r, 0)
  31903. }
  31904. var o = i - 1
  31905. , a = 1;
  31906. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31907. this[t + o] = e / a & 255;
  31908. return t + i
  31909. }
  31910. ,
  31911. a.prototype.writeUInt8 = function(e, t, i) {
  31912. return e = +e,
  31913. t |= 0,
  31914. i || B(this, e, t, 1, 255, 0),
  31915. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31916. this[t] = 255 & e,
  31917. t + 1
  31918. }
  31919. ,
  31920. a.prototype.writeUInt16LE = function(e, t, i) {
  31921. return e = +e,
  31922. t |= 0,
  31923. i || B(this, e, t, 2, 65535, 0),
  31924. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31925. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31926. t + 2
  31927. }
  31928. ,
  31929. a.prototype.writeUInt16BE = function(e, t, i) {
  31930. return e = +e,
  31931. t |= 0,
  31932. i || B(this, e, t, 2, 65535, 0),
  31933. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31934. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31935. t + 2
  31936. }
  31937. ,
  31938. a.prototype.writeUInt32LE = function(e, t, i) {
  31939. return e = +e,
  31940. t |= 0,
  31941. i || B(this, e, t, 4, 4294967295, 0),
  31942. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31943. this[t + 2] = e >>> 16,
  31944. this[t + 1] = e >>> 8,
  31945. this[t] = 255 & e) : V(this, e, t, !0),
  31946. t + 4
  31947. }
  31948. ,
  31949. a.prototype.writeUInt32BE = function(e, t, i) {
  31950. return e = +e,
  31951. t |= 0,
  31952. i || B(this, e, t, 4, 4294967295, 0),
  31953. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31954. this[t + 1] = e >>> 16,
  31955. this[t + 2] = e >>> 8,
  31956. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31957. t + 4
  31958. }
  31959. ,
  31960. a.prototype.writeIntLE = function(e, t, i, n) {
  31961. if (e = +e,
  31962. t |= 0,
  31963. !n) {
  31964. var r = Math.pow(2, 8 * i - 1);
  31965. B(this, e, t, i, r - 1, -r)
  31966. }
  31967. var o = 0
  31968. , a = 1
  31969. , s = 0;
  31970. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31971. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31972. this[t + o] = (e / a >> 0) - s & 255;
  31973. return t + i
  31974. }
  31975. ,
  31976. a.prototype.writeIntBE = function(e, t, i, n) {
  31977. if (e = +e,
  31978. t |= 0,
  31979. !n) {
  31980. var r = Math.pow(2, 8 * i - 1);
  31981. B(this, e, t, i, r - 1, -r)
  31982. }
  31983. var o = i - 1
  31984. , a = 1
  31985. , s = 0;
  31986. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31987. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31988. this[t + o] = (e / a >> 0) - s & 255;
  31989. return t + i
  31990. }
  31991. ,
  31992. a.prototype.writeInt8 = function(e, t, i) {
  31993. return e = +e,
  31994. t |= 0,
  31995. i || B(this, e, t, 1, 127, -128),
  31996. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31997. e < 0 && (e = 255 + e + 1),
  31998. this[t] = 255 & e,
  31999. t + 1
  32000. }
  32001. ,
  32002. a.prototype.writeInt16LE = function(e, t, i) {
  32003. return e = +e,
  32004. t |= 0,
  32005. i || B(this, e, t, 2, 32767, -32768),
  32006. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32007. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32008. t + 2
  32009. }
  32010. ,
  32011. a.prototype.writeInt16BE = function(e, t, i) {
  32012. return e = +e,
  32013. t |= 0,
  32014. i || B(this, e, t, 2, 32767, -32768),
  32015. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32016. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32017. t + 2
  32018. }
  32019. ,
  32020. a.prototype.writeInt32LE = function(e, t, i) {
  32021. return e = +e,
  32022. t |= 0,
  32023. i || B(this, e, t, 4, 2147483647, -2147483648),
  32024. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32025. this[t + 1] = e >>> 8,
  32026. this[t + 2] = e >>> 16,
  32027. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32028. t + 4
  32029. }
  32030. ,
  32031. a.prototype.writeInt32BE = function(e, t, i) {
  32032. return e = +e,
  32033. t |= 0,
  32034. i || B(this, e, t, 4, 2147483647, -2147483648),
  32035. e < 0 && (e = 4294967295 + e + 1),
  32036. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32037. this[t + 1] = e >>> 16,
  32038. this[t + 2] = e >>> 8,
  32039. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32040. t + 4
  32041. }
  32042. ,
  32043. a.prototype.writeFloatLE = function(e, t, i) {
  32044. return k(this, e, t, !0, i)
  32045. }
  32046. ,
  32047. a.prototype.writeFloatBE = function(e, t, i) {
  32048. return k(this, e, t, !1, i)
  32049. }
  32050. ,
  32051. a.prototype.writeDoubleLE = function(e, t, i) {
  32052. return H(this, e, t, !0, i)
  32053. }
  32054. ,
  32055. a.prototype.writeDoubleBE = function(e, t, i) {
  32056. return H(this, e, t, !1, i)
  32057. }
  32058. ,
  32059. a.prototype.copy = function(e, t, i, n) {
  32060. if (i || (i = 0),
  32061. n || 0 === n || (n = this.length),
  32062. t >= e.length && (t = e.length),
  32063. t || (t = 0),
  32064. n > 0 && n < i && (n = i),
  32065. n === i)
  32066. return 0;
  32067. if (0 === e.length || 0 === this.length)
  32068. return 0;
  32069. if (t < 0)
  32070. throw new RangeError("targetStart out of bounds");
  32071. if (i < 0 || i >= this.length)
  32072. throw new RangeError("sourceStart out of bounds");
  32073. if (n < 0)
  32074. throw new RangeError("sourceEnd out of bounds");
  32075. n > this.length && (n = this.length),
  32076. e.length - t < n - i && (n = e.length - t + i);
  32077. var r, o = n - i;
  32078. if (this === e && i < t && t < n)
  32079. for (r = o - 1; r >= 0; --r)
  32080. e[r + t] = this[r + i];
  32081. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32082. for (r = 0; r < o; ++r)
  32083. e[r + t] = this[r + i];
  32084. else
  32085. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32086. return o
  32087. }
  32088. ,
  32089. a.prototype.fill = function(e, t, i, n) {
  32090. if ("string" == typeof e) {
  32091. if ("string" == typeof t ? (n = t,
  32092. t = 0,
  32093. i = this.length) : "string" == typeof i && (n = i,
  32094. i = this.length),
  32095. 1 === e.length) {
  32096. var r = e.charCodeAt(0);
  32097. r < 256 && (e = r)
  32098. }
  32099. if (void 0 !== n && "string" != typeof n)
  32100. throw new TypeError("encoding must be a string");
  32101. if ("string" == typeof n && !a.isEncoding(n))
  32102. throw new TypeError("Unknown encoding: " + n)
  32103. } else
  32104. "number" == typeof e && (e &= 255);
  32105. if (t < 0 || this.length < t || this.length < i)
  32106. throw new RangeError("Out of range index");
  32107. if (i <= t)
  32108. return this;
  32109. t >>>= 0,
  32110. i = void 0 === i ? this.length : i >>> 0,
  32111. e || (e = 0);
  32112. var o;
  32113. if ("number" == typeof e)
  32114. for (o = t; o < i; ++o)
  32115. this[o] = e;
  32116. else {
  32117. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32118. , l = s.length;
  32119. for (o = 0; o < i - t; ++o)
  32120. this[o + t] = s[o % l]
  32121. }
  32122. return this
  32123. }
  32124. ;
  32125. var te = /[^+\/0-9A-Za-z-_]/g
  32126. }
  32127. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32128. }
  32129. , {
  32130. "base64-js": 199,
  32131. ieee754: 200,
  32132. isarray: 201
  32133. }],
  32134. 199: [function(e, t, i) {
  32135. "use strict";
  32136. function n(e) {
  32137. var t = e.length;
  32138. if (t % 4 > 0)
  32139. throw new Error("Invalid string. Length must be a multiple of 4");
  32140. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32141. }
  32142. function r(e) {
  32143. return 3 * e.length / 4 - n(e)
  32144. }
  32145. function o(e) {
  32146. var t, i, r, o, a, s, l = e.length;
  32147. a = n(e),
  32148. s = new u(3 * l / 4 - a),
  32149. r = a > 0 ? l - 4 : l;
  32150. var c = 0;
  32151. for (t = 0,
  32152. i = 0; t < r; t += 4,
  32153. i += 3)
  32154. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32155. s[c++] = o >> 16 & 255,
  32156. s[c++] = o >> 8 & 255,
  32157. s[c++] = 255 & o;
  32158. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32159. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32160. s[c++] = o >> 8 & 255,
  32161. s[c++] = 255 & o),
  32162. s
  32163. }
  32164. function a(e) {
  32165. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32166. }
  32167. function s(e, t, i) {
  32168. for (var n, r = [], o = t; o < i; o += 3)
  32169. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32170. r.push(a(n));
  32171. return r.join("")
  32172. }
  32173. function l(e) {
  32174. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32175. o.push(s(e, l, l + a > h ? h : l + a));
  32176. return 1 === n ? (t = e[i - 1],
  32177. r += c[t >> 2],
  32178. r += c[t << 4 & 63],
  32179. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32180. r += c[t >> 10],
  32181. r += c[t >> 4 & 63],
  32182. r += c[t << 2 & 63],
  32183. r += "="),
  32184. o.push(r),
  32185. o.join("")
  32186. }
  32187. i.byteLength = r,
  32188. i.toByteArray = o,
  32189. i.fromByteArray = l;
  32190. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32191. c[p] = d[p],
  32192. h[d.charCodeAt(p)] = p;
  32193. h["-".charCodeAt(0)] = 62,
  32194. h["_".charCodeAt(0)] = 63
  32195. }
  32196. , {}],
  32197. 200: [function(e, t, i) {
  32198. i.read = function(e, t, i, n, r) {
  32199. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32200. for (u += d,
  32201. o = p & (1 << -h) - 1,
  32202. p >>= -h,
  32203. h += s; h > 0; o = 256 * o + e[t + u],
  32204. u += d,
  32205. h -= 8)
  32206. ;
  32207. for (a = o & (1 << -h) - 1,
  32208. o >>= -h,
  32209. h += n; h > 0; a = 256 * a + e[t + u],
  32210. u += d,
  32211. h -= 8)
  32212. ;
  32213. if (0 === o)
  32214. o = 1 - c;
  32215. else {
  32216. if (o === l)
  32217. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32218. a += Math.pow(2, n),
  32219. o -= c
  32220. }
  32221. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32222. }
  32223. ,
  32224. i.write = function(e, t, i, n, r, o) {
  32225. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32226. for (t = Math.abs(t),
  32227. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32228. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32229. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32230. l *= 2),
  32231. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32232. t * l >= 2 && (a++,
  32233. l /= 2),
  32234. a + u >= h ? (s = 0,
  32235. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32236. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32237. a = 0)); r >= 8; e[i + p] = 255 & s,
  32238. p += f,
  32239. s /= 256,
  32240. r -= 8)
  32241. ;
  32242. for (a = a << r | s,
  32243. c += r; c > 0; e[i + p] = 255 & a,
  32244. p += f,
  32245. a /= 256,
  32246. c -= 8)
  32247. ;
  32248. e[i + p - f] |= 128 * g
  32249. }
  32250. }
  32251. , {}],
  32252. 201: [function(e, t, i) {
  32253. var n = {}.toString;
  32254. t.exports = Array.isArray || function(e) {
  32255. return "[object Array]" == n.call(e)
  32256. }
  32257. }
  32258. , {}],
  32259. 202: [function(e, t, i) {
  32260. function n() {
  32261. this._events = this._events || {},
  32262. this._maxListeners = this._maxListeners || void 0
  32263. }
  32264. function r(e) {
  32265. return "function" == typeof e
  32266. }
  32267. function o(e) {
  32268. return "number" == typeof e
  32269. }
  32270. function a(e) {
  32271. return "object" == typeof e && null !== e
  32272. }
  32273. function s(e) {
  32274. return void 0 === e
  32275. }
  32276. t.exports = n,
  32277. n.EventEmitter = n,
  32278. n.prototype._events = void 0,
  32279. n.prototype._maxListeners = void 0,
  32280. n.defaultMaxListeners = 10,
  32281. n.prototype.setMaxListeners = function(e) {
  32282. if (!o(e) || e < 0 || isNaN(e))
  32283. throw TypeError("n must be a positive number");
  32284. return this._maxListeners = e,
  32285. this
  32286. }
  32287. ,
  32288. n.prototype.emit = function(e) {
  32289. var t, i, n, o, l, c;
  32290. if (this._events || (this._events = {}),
  32291. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32292. if (t = arguments[1],
  32293. t instanceof Error)
  32294. throw t;
  32295. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32296. throw h.context = t,
  32297. h
  32298. }
  32299. if (i = this._events[e],
  32300. s(i))
  32301. return !1;
  32302. if (r(i))
  32303. switch (arguments.length) {
  32304. case 1:
  32305. i.call(this);
  32306. break;
  32307. case 2:
  32308. i.call(this, arguments[1]);
  32309. break;
  32310. case 3:
  32311. i.call(this, arguments[1], arguments[2]);
  32312. break;
  32313. default:
  32314. o = Array.prototype.slice.call(arguments, 1),
  32315. i.apply(this, o)
  32316. }
  32317. else if (a(i))
  32318. for (o = Array.prototype.slice.call(arguments, 1),
  32319. c = i.slice(),
  32320. n = c.length,
  32321. l = 0; l < n; l++)
  32322. c[l].apply(this, o);
  32323. return !0
  32324. }
  32325. ,
  32326. n.prototype.addListener = function(e, t) {
  32327. var i;
  32328. if (!r(t))
  32329. throw TypeError("listener must be a function");
  32330. return this._events || (this._events = {}),
  32331. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32332. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32333. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32334. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32335. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32336. "function" == typeof console.trace && console.trace())),
  32337. this
  32338. }
  32339. ,
  32340. n.prototype.on = n.prototype.addListener,
  32341. n.prototype.once = function(e, t) {
  32342. function i() {
  32343. this.removeListener(e, i),
  32344. n || (n = !0,
  32345. t.apply(this, arguments))
  32346. }
  32347. if (!r(t))
  32348. throw TypeError("listener must be a function");
  32349. var n = !1;
  32350. return i.listener = t,
  32351. this.on(e, i),
  32352. this
  32353. }
  32354. ,
  32355. n.prototype.removeListener = function(e, t) {
  32356. var i, n, o, s;
  32357. if (!r(t))
  32358. throw TypeError("listener must be a function");
  32359. if (!this._events || !this._events[e])
  32360. return this;
  32361. if (i = this._events[e],
  32362. o = i.length,
  32363. n = -1,
  32364. i === t || r(i.listener) && i.listener === t)
  32365. delete this._events[e],
  32366. this._events.removeListener && this.emit("removeListener", e, t);
  32367. else if (a(i)) {
  32368. for (s = o; s-- > 0; )
  32369. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32370. n = s;
  32371. break
  32372. }
  32373. if (n < 0)
  32374. return this;
  32375. 1 === i.length ? (i.length = 0,
  32376. delete this._events[e]) : i.splice(n, 1),
  32377. this._events.removeListener && this.emit("removeListener", e, t)
  32378. }
  32379. return this
  32380. }
  32381. ,
  32382. n.prototype.removeAllListeners = function(e) {
  32383. var t, i;
  32384. if (!this._events)
  32385. return this;
  32386. if (!this._events.removeListener)
  32387. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32388. this;
  32389. if (0 === arguments.length) {
  32390. for (t in this._events)
  32391. "removeListener" !== t && this.removeAllListeners(t);
  32392. return this.removeAllListeners("removeListener"),
  32393. this._events = {},
  32394. this
  32395. }
  32396. if (i = this._events[e],
  32397. r(i))
  32398. this.removeListener(e, i);
  32399. else if (i)
  32400. for (; i.length; )
  32401. this.removeListener(e, i[i.length - 1]);
  32402. return delete this._events[e],
  32403. this
  32404. }
  32405. ,
  32406. n.prototype.listeners = function(e) {
  32407. var t;
  32408. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32409. }
  32410. ,
  32411. n.prototype.listenerCount = function(e) {
  32412. if (this._events) {
  32413. var t = this._events[e];
  32414. if (r(t))
  32415. return 1;
  32416. if (t)
  32417. return t.length
  32418. }
  32419. return 0
  32420. }
  32421. ,
  32422. n.listenerCount = function(e, t) {
  32423. return e.listenerCount(t)
  32424. }
  32425. }
  32426. , {}],
  32427. 203: [function(e, t, i) {
  32428. function n() {
  32429. throw new Error("setTimeout has not been defined")
  32430. }
  32431. function r() {
  32432. throw new Error("clearTimeout has not been defined")
  32433. }
  32434. function o(e) {
  32435. if (u === setTimeout)
  32436. return setTimeout(e, 0);
  32437. if ((u === n || !u) && setTimeout)
  32438. return u = setTimeout,
  32439. setTimeout(e, 0);
  32440. try {
  32441. return u(e, 0)
  32442. } catch (t) {
  32443. try {
  32444. return u.call(null, e, 0)
  32445. } catch (t) {
  32446. return u.call(this, e, 0)
  32447. }
  32448. }
  32449. }
  32450. function a(e) {
  32451. if (d === clearTimeout)
  32452. return clearTimeout(e);
  32453. if ((d === r || !d) && clearTimeout)
  32454. return d = clearTimeout,
  32455. clearTimeout(e);
  32456. try {
  32457. return d(e)
  32458. } catch (t) {
  32459. try {
  32460. return d.call(null, e)
  32461. } catch (t) {
  32462. return d.call(this, e)
  32463. }
  32464. }
  32465. }
  32466. function s() {
  32467. m && f && (m = !1,
  32468. f.length ? g = f.concat(g) : v = -1,
  32469. g.length && l())
  32470. }
  32471. function l() {
  32472. if (!m) {
  32473. var e = o(s);
  32474. m = !0;
  32475. for (var t = g.length; t; ) {
  32476. for (f = g,
  32477. g = []; ++v < t; )
  32478. f && f[v].run();
  32479. v = -1,
  32480. t = g.length
  32481. }
  32482. f = null,
  32483. m = !1,
  32484. a(e)
  32485. }
  32486. }
  32487. function c(e, t) {
  32488. this.fun = e,
  32489. this.array = t
  32490. }
  32491. function h() {}
  32492. var u, d, p = t.exports = {};
  32493. !function() {
  32494. try {
  32495. u = "function" == typeof setTimeout ? setTimeout : n
  32496. } catch (e) {
  32497. u = n
  32498. }
  32499. try {
  32500. d = "function" == typeof clearTimeout ? clearTimeout : r
  32501. } catch (e) {
  32502. d = r
  32503. }
  32504. }();
  32505. var f, g = [], m = !1, v = -1;
  32506. p.nextTick = function(e) {
  32507. var t = new Array(arguments.length - 1);
  32508. if (arguments.length > 1)
  32509. for (var i = 1; i < arguments.length; i++)
  32510. t[i - 1] = arguments[i];
  32511. g.push(new c(e,t)),
  32512. 1 !== g.length || m || o(l)
  32513. }
  32514. ,
  32515. c.prototype.run = function() {
  32516. this.fun.apply(null, this.array)
  32517. }
  32518. ,
  32519. p.title = "browser",
  32520. p.browser = !0,
  32521. p.env = {},
  32522. p.argv = [],
  32523. p.version = "",
  32524. p.versions = {},
  32525. p.on = h,
  32526. p.addListener = h,
  32527. p.once = h,
  32528. p.off = h,
  32529. p.removeListener = h,
  32530. p.removeAllListeners = h,
  32531. p.emit = h,
  32532. p.binding = function(e) {
  32533. throw new Error("process.binding is not supported")
  32534. }
  32535. ,
  32536. p.cwd = function() {
  32537. return "/"
  32538. }
  32539. ,
  32540. p.chdir = function(e) {
  32541. throw new Error("process.chdir is not supported")
  32542. }
  32543. ,
  32544. p.umask = function() {
  32545. return 0
  32546. }
  32547. }
  32548. , {}],
  32549. 204: [function(e, t, i) {
  32550. (function(e) {
  32551. !function(n) {
  32552. function r(e) {
  32553. throw new RangeError(L[e])
  32554. }
  32555. function o(e, t) {
  32556. for (var i = e.length, n = []; i--; )
  32557. n[i] = t(e[i]);
  32558. return n
  32559. }
  32560. function a(e, t) {
  32561. var i = e.split("@")
  32562. , n = "";
  32563. i.length > 1 && (n = i[0] + "@",
  32564. e = i[1]),
  32565. e = e.replace(O, ".");
  32566. var r = e.split(".")
  32567. , a = o(r, t).join(".");
  32568. return n + a
  32569. }
  32570. function s(e) {
  32571. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32572. t = e.charCodeAt(r++),
  32573. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32574. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32575. r--)) : n.push(t);
  32576. return n
  32577. }
  32578. function l(e) {
  32579. return o(e, function(e) {
  32580. var t = "";
  32581. return e > 65535 && (e -= 65536,
  32582. t += B(e >>> 10 & 1023 | 55296),
  32583. e = 56320 | 1023 & e),
  32584. t += B(e)
  32585. }).join("")
  32586. }
  32587. function c(e) {
  32588. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32589. }
  32590. function h(e, t) {
  32591. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32592. }
  32593. function u(e, t, i) {
  32594. var n = 0;
  32595. for (e = i ? N(e / T) : e >> 1,
  32596. e += N(e / t); e > D * w >> 1; n += E)
  32597. e = N(e / D);
  32598. return N(n + (D + 1) * e / (e + _))
  32599. }
  32600. function d(e) {
  32601. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32602. for (i = e.lastIndexOf(M),
  32603. i < 0 && (i = 0),
  32604. n = 0; n < i; ++n)
  32605. e.charCodeAt(n) >= 128 && r("not-basic"),
  32606. g.push(e.charCodeAt(n));
  32607. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32608. for (a = v,
  32609. s = 1,
  32610. h = E; o >= m && r("invalid-input"),
  32611. d = c(e.charCodeAt(o++)),
  32612. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32613. v += d * s,
  32614. p = h <= y ? b : h >= y + w ? w : h - y,
  32615. !(d < p); h += E)
  32616. f = E - p,
  32617. s > N(I / f) && r("overflow"),
  32618. s *= f;
  32619. t = g.length + 1,
  32620. y = u(v - a, t, 0 == a),
  32621. N(v / t) > I - A && r("overflow"),
  32622. A += N(v / t),
  32623. v %= t,
  32624. g.splice(v++, 0, A)
  32625. }
  32626. return l(g)
  32627. }
  32628. function p(e) {
  32629. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32630. for (e = s(e),
  32631. m = e.length,
  32632. t = S,
  32633. i = 0,
  32634. a = x,
  32635. l = 0; l < m; ++l)
  32636. g = e[l],
  32637. g < 128 && C.push(B(g));
  32638. for (n = o = C.length,
  32639. o && C.push(M); n < m; ) {
  32640. for (c = I,
  32641. l = 0; l < m; ++l)
  32642. g = e[l],
  32643. g >= t && g < c && (c = g);
  32644. for (v = n + 1,
  32645. c - t > N((I - i) / v) && r("overflow"),
  32646. i += (c - t) * v,
  32647. t = c,
  32648. l = 0; l < m; ++l)
  32649. if (g = e[l],
  32650. g < t && ++i > I && r("overflow"),
  32651. g == t) {
  32652. for (d = i,
  32653. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32654. !(d < f); p += E)
  32655. y = d - f,
  32656. A = E - f,
  32657. C.push(B(h(f + y % A, 0))),
  32658. d = N(y / A);
  32659. C.push(B(h(d, 0))),
  32660. a = u(i, v, n == o),
  32661. i = 0,
  32662. ++n
  32663. }
  32664. ++i,
  32665. ++t
  32666. }
  32667. return C.join("")
  32668. }
  32669. function f(e) {
  32670. return a(e, function(e) {
  32671. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32672. })
  32673. }
  32674. function g(e) {
  32675. return a(e, function(e) {
  32676. return P.test(e) ? "xn--" + p(e) : e
  32677. })
  32678. }
  32679. var m = "object" == typeof i && i && !i.nodeType && i
  32680. , v = "object" == typeof t && t && !t.nodeType && t
  32681. , A = "object" == typeof e && e;
  32682. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32683. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32684. overflow: "Overflow: input needs wider integers to process",
  32685. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32686. "invalid-input": "Invalid input"
  32687. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32688. if (y = {
  32689. version: "1.4.1",
  32690. ucs2: {
  32691. decode: s,
  32692. encode: l
  32693. },
  32694. decode: d,
  32695. encode: p,
  32696. toASCII: g,
  32697. toUnicode: f
  32698. },
  32699. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32700. define("punycode", function() {
  32701. return y
  32702. });
  32703. else if (m && v)
  32704. if (t.exports == m)
  32705. v.exports = y;
  32706. else
  32707. for (C in y)
  32708. y.hasOwnProperty(C) && (m[C] = y[C]);
  32709. else
  32710. n.punycode = y
  32711. }(this)
  32712. }
  32713. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32714. }
  32715. , {}],
  32716. 205: [function(e, t, i) {
  32717. "use strict";
  32718. function n(e, t) {
  32719. return Object.prototype.hasOwnProperty.call(e, t)
  32720. }
  32721. t.exports = function(e, t, i, o) {
  32722. t = t || "&",
  32723. i = i || "=";
  32724. var a = {};
  32725. if ("string" != typeof e || 0 === e.length)
  32726. return a;
  32727. var s = /\+/g;
  32728. e = e.split(t);
  32729. var l = 1e3;
  32730. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32731. var c = e.length;
  32732. l > 0 && c > l && (c = l);
  32733. for (var h = 0; h < c; ++h) {
  32734. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32735. m >= 0 ? (u = g.substr(0, m),
  32736. d = g.substr(m + 1)) : (u = g,
  32737. d = ""),
  32738. p = decodeURIComponent(u),
  32739. f = decodeURIComponent(d),
  32740. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32741. }
  32742. return a
  32743. }
  32744. ;
  32745. var r = Array.isArray || function(e) {
  32746. return "[object Array]" === Object.prototype.toString.call(e)
  32747. }
  32748. }
  32749. , {}],
  32750. 206: [function(e, t, i) {
  32751. "use strict";
  32752. function n(e, t) {
  32753. if (e.map)
  32754. return e.map(t);
  32755. for (var i = [], n = 0; n < e.length; n++)
  32756. i.push(t(e[n], n));
  32757. return i
  32758. }
  32759. var r = function(e) {
  32760. switch (typeof e) {
  32761. case "string":
  32762. return e;
  32763. case "boolean":
  32764. return e ? "true" : "false";
  32765. case "number":
  32766. return isFinite(e) ? e : "";
  32767. default:
  32768. return ""
  32769. }
  32770. };
  32771. t.exports = function(e, t, i, s) {
  32772. return t = t || "&",
  32773. i = i || "=",
  32774. null === e && (e = void 0),
  32775. "object" == typeof e ? n(a(e), function(a) {
  32776. var s = encodeURIComponent(r(a)) + i;
  32777. return o(e[a]) ? n(e[a], function(e) {
  32778. return s + encodeURIComponent(r(e))
  32779. }).join(t) : s + encodeURIComponent(r(e[a]))
  32780. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32781. }
  32782. ;
  32783. var o = Array.isArray || function(e) {
  32784. return "[object Array]" === Object.prototype.toString.call(e)
  32785. }
  32786. , a = Object.keys || function(e) {
  32787. var t = [];
  32788. for (var i in e)
  32789. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32790. return t
  32791. }
  32792. }
  32793. , {}],
  32794. 207: [function(e, t, i) {
  32795. "use strict";
  32796. i.decode = i.parse = e("./decode"),
  32797. i.encode = i.stringify = e("./encode")
  32798. }
  32799. , {
  32800. "./decode": 205,
  32801. "./encode": 206
  32802. }],
  32803. 208: [function(e, t, i) {
  32804. "use strict";
  32805. function n() {
  32806. this.protocol = null,
  32807. this.slashes = null,
  32808. this.auth = null,
  32809. this.host = null,
  32810. this.port = null,
  32811. this.hostname = null,
  32812. this.hash = null,
  32813. this.search = null,
  32814. this.query = null,
  32815. this.pathname = null,
  32816. this.path = null,
  32817. this.href = null
  32818. }
  32819. function r(e, t, i) {
  32820. if (e && c.isObject(e) && e instanceof n)
  32821. return e;
  32822. var r = new n;
  32823. return r.parse(e, t, i),
  32824. r
  32825. }
  32826. function o(e) {
  32827. return c.isString(e) && (e = r(e)),
  32828. e instanceof n ? e.format() : n.prototype.format.call(e)
  32829. }
  32830. function a(e, t) {
  32831. return r(e, !1, !0).resolve(t)
  32832. }
  32833. function s(e, t) {
  32834. return e ? r(e, !1, !0).resolveObject(t) : t
  32835. }
  32836. var l = e("punycode")
  32837. , c = e("./util");
  32838. i.parse = r,
  32839. i.resolve = a,
  32840. i.resolveObject = s,
  32841. i.format = o,
  32842. i.Url = n;
  32843. var h = /^([a-z0-9.+-]+:)/i
  32844. , u = /:[0-9]*$/
  32845. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32846. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32847. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32848. , g = ["'"].concat(f)
  32849. , m = ["%", "/", "?", ";", "#"].concat(g)
  32850. , v = ["/", "?", "#"]
  32851. , A = 255
  32852. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32853. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32854. , I = {
  32855. javascript: !0,
  32856. "javascript:": !0
  32857. }
  32858. , E = {
  32859. javascript: !0,
  32860. "javascript:": !0
  32861. }
  32862. , b = {
  32863. http: !0,
  32864. https: !0,
  32865. ftp: !0,
  32866. gopher: !0,
  32867. file: !0,
  32868. "http:": !0,
  32869. "https:": !0,
  32870. "ftp:": !0,
  32871. "gopher:": !0,
  32872. "file:": !0
  32873. }
  32874. , w = e("querystring");
  32875. n.prototype.parse = function(e, t, i) {
  32876. if (!c.isString(e))
  32877. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32878. var n = e.indexOf("?")
  32879. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32880. , o = e.split(r)
  32881. , a = /\\/g;
  32882. o[0] = o[0].replace(a, "/"),
  32883. e = o.join(r);
  32884. var s = e;
  32885. if (s = s.trim(),
  32886. !i && 1 === e.split("#").length) {
  32887. var u = d.exec(s);
  32888. if (u)
  32889. return this.path = s,
  32890. this.href = s,
  32891. this.pathname = u[1],
  32892. u[2] ? (this.search = u[2],
  32893. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32894. this.query = {}),
  32895. this
  32896. }
  32897. var p = h.exec(s);
  32898. if (p) {
  32899. p = p[0];
  32900. var f = p.toLowerCase();
  32901. this.protocol = f,
  32902. s = s.substr(p.length)
  32903. }
  32904. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32905. var _ = "//" === s.substr(0, 2);
  32906. !_ || p && E[p] || (s = s.substr(2),
  32907. this.slashes = !0)
  32908. }
  32909. if (!E[p] && (_ || p && !b[p])) {
  32910. for (var T = -1, x = 0; x < v.length; x++) {
  32911. var S = s.indexOf(v[x]);
  32912. S !== -1 && (T === -1 || S < T) && (T = S)
  32913. }
  32914. var M, R;
  32915. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32916. R !== -1 && (M = s.slice(0, R),
  32917. s = s.slice(R + 1),
  32918. this.auth = decodeURIComponent(M)),
  32919. T = -1;
  32920. for (var x = 0; x < m.length; x++) {
  32921. var S = s.indexOf(m[x]);
  32922. S !== -1 && (T === -1 || S < T) && (T = S)
  32923. }
  32924. T === -1 && (T = s.length),
  32925. this.host = s.slice(0, T),
  32926. s = s.slice(T),
  32927. this.parseHost(),
  32928. this.hostname = this.hostname || "";
  32929. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32930. if (!P)
  32931. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32932. var D = O[x];
  32933. if (D && !D.match(y)) {
  32934. for (var N = "", B = 0, F = D.length; B < F; B++)
  32935. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32936. if (!N.match(y)) {
  32937. var V = O.slice(0, x)
  32938. , U = O.slice(x + 1)
  32939. , k = D.match(C);
  32940. k && (V.push(k[1]),
  32941. U.unshift(k[2])),
  32942. U.length && (s = "/" + U.join(".") + s),
  32943. this.hostname = V.join(".");
  32944. break
  32945. }
  32946. }
  32947. }
  32948. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32949. P || (this.hostname = l.toASCII(this.hostname));
  32950. var H = this.port ? ":" + this.port : ""
  32951. , G = this.hostname || "";
  32952. this.host = G + H,
  32953. this.href += this.host,
  32954. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32955. "/" !== s[0] && (s = "/" + s))
  32956. }
  32957. if (!I[f])
  32958. for (var x = 0, L = g.length; x < L; x++) {
  32959. var z = g[x];
  32960. if (s.indexOf(z) !== -1) {
  32961. var W = encodeURIComponent(z);
  32962. W === z && (W = escape(z)),
  32963. s = s.split(z).join(W)
  32964. }
  32965. }
  32966. var j = s.indexOf("#");
  32967. j !== -1 && (this.hash = s.substr(j),
  32968. s = s.slice(0, j));
  32969. var Y = s.indexOf("?");
  32970. if (Y !== -1 ? (this.search = s.substr(Y),
  32971. this.query = s.substr(Y + 1),
  32972. t && (this.query = w.parse(this.query)),
  32973. s = s.slice(0, Y)) : t && (this.search = "",
  32974. this.query = {}),
  32975. s && (this.pathname = s),
  32976. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32977. this.pathname || this.search) {
  32978. var H = this.pathname || ""
  32979. , X = this.search || "";
  32980. this.path = H + X
  32981. }
  32982. return this.href = this.format(),
  32983. this
  32984. }
  32985. ,
  32986. n.prototype.format = function() {
  32987. var e = this.auth || "";
  32988. e && (e = encodeURIComponent(e),
  32989. e = e.replace(/%3A/i, ":"),
  32990. e += "@");
  32991. var t = this.protocol || ""
  32992. , i = this.pathname || ""
  32993. , n = this.hash || ""
  32994. , r = !1
  32995. , o = "";
  32996. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32997. this.port && (r += ":" + this.port)),
  32998. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32999. var a = this.search || o && "?" + o || "";
  33000. return t && ":" !== t.substr(-1) && (t += ":"),
  33001. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33002. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33003. n && "#" !== n.charAt(0) && (n = "#" + n),
  33004. a && "?" !== a.charAt(0) && (a = "?" + a),
  33005. i = i.replace(/[?#]/g, function(e) {
  33006. return encodeURIComponent(e)
  33007. }),
  33008. a = a.replace("#", "%23"),
  33009. t + r + i + a + n
  33010. }
  33011. ,
  33012. n.prototype.resolve = function(e) {
  33013. return this.resolveObject(r(e, !1, !0)).format()
  33014. }
  33015. ,
  33016. n.prototype.resolveObject = function(e) {
  33017. if (c.isString(e)) {
  33018. var t = new n;
  33019. t.parse(e, !1, !0),
  33020. e = t
  33021. }
  33022. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33023. var a = r[o];
  33024. i[a] = this[a]
  33025. }
  33026. if (i.hash = e.hash,
  33027. "" === e.href)
  33028. return i.href = i.format(),
  33029. i;
  33030. if (e.slashes && !e.protocol) {
  33031. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33032. var h = s[l];
  33033. "protocol" !== h && (i[h] = e[h])
  33034. }
  33035. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33036. i.href = i.format(),
  33037. i
  33038. }
  33039. if (e.protocol && e.protocol !== i.protocol) {
  33040. if (!b[e.protocol]) {
  33041. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33042. var p = u[d];
  33043. i[p] = e[p]
  33044. }
  33045. return i.href = i.format(),
  33046. i
  33047. }
  33048. if (i.protocol = e.protocol,
  33049. e.host || E[e.protocol])
  33050. i.pathname = e.pathname;
  33051. else {
  33052. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33053. ;
  33054. e.host || (e.host = ""),
  33055. e.hostname || (e.hostname = ""),
  33056. "" !== f[0] && f.unshift(""),
  33057. f.length < 2 && f.unshift(""),
  33058. i.pathname = f.join("/")
  33059. }
  33060. if (i.search = e.search,
  33061. i.query = e.query,
  33062. i.host = e.host || "",
  33063. i.auth = e.auth,
  33064. i.hostname = e.hostname || e.host,
  33065. i.port = e.port,
  33066. i.pathname || i.search) {
  33067. var g = i.pathname || ""
  33068. , m = i.search || "";
  33069. i.path = g + m
  33070. }
  33071. return i.slashes = i.slashes || e.slashes,
  33072. i.href = i.format(),
  33073. i
  33074. }
  33075. var v = i.pathname && "/" === i.pathname.charAt(0)
  33076. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33077. , y = A || v || i.host && e.pathname
  33078. , C = y
  33079. , I = i.pathname && i.pathname.split("/") || []
  33080. , f = e.pathname && e.pathname.split("/") || []
  33081. , w = i.protocol && !b[i.protocol];
  33082. if (w && (i.hostname = "",
  33083. i.port = null,
  33084. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33085. i.host = "",
  33086. e.protocol && (e.hostname = null,
  33087. e.port = null,
  33088. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33089. e.host = null),
  33090. y = y && ("" === f[0] || "" === I[0])),
  33091. A)
  33092. i.host = e.host || "" === e.host ? e.host : i.host,
  33093. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33094. i.search = e.search,
  33095. i.query = e.query,
  33096. I = f;
  33097. else if (f.length)
  33098. I || (I = []),
  33099. I.pop(),
  33100. I = I.concat(f),
  33101. i.search = e.search,
  33102. i.query = e.query;
  33103. else if (!c.isNullOrUndefined(e.search)) {
  33104. if (w) {
  33105. i.hostname = i.host = I.shift();
  33106. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33107. _ && (i.auth = _.shift(),
  33108. i.host = i.hostname = _.shift())
  33109. }
  33110. return i.search = e.search,
  33111. i.query = e.query,
  33112. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33113. i.href = i.format(),
  33114. i
  33115. }
  33116. if (!I.length)
  33117. return i.pathname = null,
  33118. i.search ? i.path = "/" + i.search : i.path = null,
  33119. i.href = i.format(),
  33120. i;
  33121. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33122. T = I[M],
  33123. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33124. S++) : S && (I.splice(M, 1),
  33125. S--);
  33126. if (!y && !C)
  33127. for (; S--; S)
  33128. I.unshift("..");
  33129. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33130. x && "/" !== I.join("/").substr(-1) && I.push("");
  33131. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33132. if (w) {
  33133. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33134. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33135. _ && (i.auth = _.shift(),
  33136. i.host = i.hostname = _.shift())
  33137. }
  33138. return y = y || i.host && I.length,
  33139. y && !R && I.unshift(""),
  33140. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33141. i.path = null),
  33142. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33143. i.auth = e.auth || i.auth,
  33144. i.slashes = i.slashes || e.slashes,
  33145. i.href = i.format(),
  33146. i
  33147. }
  33148. ,
  33149. n.prototype.parseHost = function() {
  33150. var e = this.host
  33151. , t = u.exec(e);
  33152. t && (t = t[0],
  33153. ":" !== t && (this.port = t.substr(1)),
  33154. e = e.substr(0, e.length - t.length)),
  33155. e && (this.hostname = e)
  33156. }
  33157. }
  33158. , {
  33159. "./util": 209,
  33160. punycode: 204,
  33161. querystring: 207
  33162. }],
  33163. 209: [function(e, t, i) {
  33164. "use strict";
  33165. t.exports = {
  33166. isString: function(e) {
  33167. return "string" == typeof e
  33168. },
  33169. isObject: function(e) {
  33170. return "object" == typeof e && null !== e
  33171. },
  33172. isNull: function(e) {
  33173. return null === e
  33174. },
  33175. isNullOrUndefined: function(e) {
  33176. return null == e
  33177. }
  33178. }
  33179. }
  33180. , {}],
  33181. 210: [function(e, t, i) {
  33182. "use strict";
  33183. function n(e) {
  33184. return l + e
  33185. }
  33186. function r(e) {
  33187. return e.substring(l.length)
  33188. }
  33189. function o(e, t) {
  33190. for (var i in t)
  33191. Object.defineProperty(e, i, {
  33192. value: t[i],
  33193. configurable: !0,
  33194. writable: !0
  33195. })
  33196. }
  33197. function a(e) {
  33198. if ("string" != typeof e)
  33199. throw new TypeError("key must be a string.")
  33200. }
  33201. var s = Object.prototype.hasOwnProperty
  33202. , l = "~";
  33203. t.exports = function(e) {
  33204. var t = Object.create(null)
  33205. , i = 0
  33206. , l = {};
  33207. return o(l, {
  33208. get: function(e, i) {
  33209. a(e);
  33210. var r = n(e);
  33211. return r in t ? t[r] : i
  33212. },
  33213. set: function(e, r) {
  33214. a(e);
  33215. var o = n(e);
  33216. return o in t || ++i,
  33217. t[o] = r
  33218. },
  33219. has: function(e) {
  33220. return a(e),
  33221. n(e)in t
  33222. },
  33223. delete: function(e) {
  33224. a(e);
  33225. var r = n(e);
  33226. return r in t && (--i,
  33227. delete t[r],
  33228. !0)
  33229. },
  33230. clear: function() {
  33231. t = Object.create(null),
  33232. i = 0
  33233. },
  33234. forEach: function(e, i) {
  33235. if ("function" != typeof e)
  33236. throw new TypeError("`callback` must be a function");
  33237. for (var n in t)
  33238. if (s.call(t, n)) {
  33239. var o = r(n)
  33240. , a = t[n];
  33241. e.call(i, a, o, l)
  33242. }
  33243. }
  33244. }),
  33245. Object.defineProperty(l, "size", {
  33246. get: function() {
  33247. return i
  33248. },
  33249. configurable: !0
  33250. }),
  33251. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33252. l.set(t, e[t])
  33253. }),
  33254. l
  33255. }
  33256. }
  33257. , {}],
  33258. 211: [function(e, t, i) {
  33259. t.exports = e("./lib/heap")
  33260. }
  33261. , {
  33262. "./lib/heap": 212
  33263. }],
  33264. 212: [function(e, t, i) {
  33265. (function() {
  33266. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33267. r = Math.floor,
  33268. u = Math.min,
  33269. n = function(e, t) {
  33270. return e < t ? -1 : e > t ? 1 : 0
  33271. }
  33272. ,
  33273. h = function(e, t, i, o, a) {
  33274. var s;
  33275. if (null == i && (i = 0),
  33276. null == a && (a = n),
  33277. i < 0)
  33278. throw new Error("lo must be non-negative");
  33279. for (null == o && (o = e.length); i < o; )
  33280. s = r((i + o) / 2),
  33281. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33282. return [].splice.apply(e, [i, i - i].concat(t)),
  33283. t
  33284. }
  33285. ,
  33286. s = function(e, t, i) {
  33287. return null == i && (i = n),
  33288. e.push(t),
  33289. g(e, 0, e.length - 1, i)
  33290. }
  33291. ,
  33292. a = function(e, t) {
  33293. var i, r;
  33294. return null == t && (t = n),
  33295. i = e.pop(),
  33296. e.length ? (r = e[0],
  33297. e[0] = i,
  33298. m(e, 0, t)) : r = i,
  33299. r
  33300. }
  33301. ,
  33302. c = function(e, t, i) {
  33303. var r;
  33304. return null == i && (i = n),
  33305. r = e[0],
  33306. e[0] = t,
  33307. m(e, 0, i),
  33308. r
  33309. }
  33310. ,
  33311. l = function(e, t, i) {
  33312. var r;
  33313. return null == i && (i = n),
  33314. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33315. t = r[0],
  33316. e[0] = r[1],
  33317. m(e, 0, i)),
  33318. t
  33319. }
  33320. ,
  33321. o = function(e, t) {
  33322. var i, o, a, s, l, c;
  33323. for (null == t && (t = n),
  33324. s = function() {
  33325. c = [];
  33326. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33327. c.push(t);
  33328. return c
  33329. }
  33330. .apply(this).reverse(),
  33331. l = [],
  33332. o = 0,
  33333. a = s.length; o < a; o++)
  33334. i = s[o],
  33335. l.push(m(e, i, t));
  33336. return l
  33337. }
  33338. ,
  33339. f = function(e, t, i) {
  33340. var r;
  33341. if (null == i && (i = n),
  33342. r = e.indexOf(t),
  33343. r !== -1)
  33344. return g(e, 0, r, i),
  33345. m(e, r, i)
  33346. }
  33347. ,
  33348. d = function(e, t, i) {
  33349. var r, a, s, c, h;
  33350. if (null == i && (i = n),
  33351. a = e.slice(0, t),
  33352. !a.length)
  33353. return a;
  33354. for (o(a, i),
  33355. h = e.slice(t),
  33356. s = 0,
  33357. c = h.length; s < c; s++)
  33358. r = h[s],
  33359. l(a, r, i);
  33360. return a.sort(i).reverse()
  33361. }
  33362. ,
  33363. p = function(e, t, i) {
  33364. var r, s, l, c, d, p, f, g, m, v;
  33365. if (null == i && (i = n),
  33366. 10 * t <= e.length) {
  33367. if (c = e.slice(0, t).sort(i),
  33368. !c.length)
  33369. return c;
  33370. for (l = c[c.length - 1],
  33371. g = e.slice(t),
  33372. d = 0,
  33373. f = g.length; d < f; d++)
  33374. r = g[d],
  33375. i(r, l) < 0 && (h(c, r, 0, null, i),
  33376. c.pop(),
  33377. l = c[c.length - 1]);
  33378. return c
  33379. }
  33380. for (o(e, i),
  33381. v = [],
  33382. s = p = 0,
  33383. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33384. v.push(a(e, i));
  33385. return v
  33386. }
  33387. ,
  33388. g = function(e, t, i, r) {
  33389. var o, a, s;
  33390. for (null == r && (r = n),
  33391. o = e[i]; i > t && (s = i - 1 >> 1,
  33392. a = e[s],
  33393. r(o, a) < 0); )
  33394. e[i] = a,
  33395. i = s;
  33396. return e[i] = o
  33397. }
  33398. ,
  33399. m = function(e, t, i) {
  33400. var r, o, a, s, l;
  33401. for (null == i && (i = n),
  33402. o = e.length,
  33403. l = t,
  33404. a = e[t],
  33405. r = 2 * t + 1; r < o; )
  33406. s = r + 1,
  33407. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33408. e[t] = e[r],
  33409. t = r,
  33410. r = 2 * t + 1;
  33411. return e[t] = a,
  33412. g(e, l, t, i)
  33413. }
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  33417. this.cmp = null != e ? e : n,
  33418. this.nodes = []
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  33420. return e.push = s,
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  33424. e.heapify = o,
  33425. e.updateItem = f,
  33426. e.nlargest = d,
  33427. e.nsmallest = p,
  33428. e.prototype.push = function(e) {
  33429. return s(this.nodes, e, this.cmp)
  33430. }
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  33432. e.prototype.pop = function() {
  33433. return a(this.nodes, this.cmp)
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  33435. ,
  33436. e.prototype.peek = function() {
  33437. return this.nodes[0]
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  33439. ,
  33440. e.prototype.contains = function(e) {
  33441. return this.nodes.indexOf(e) !== -1
  33442. }
  33443. ,
  33444. e.prototype.replace = function(e) {
  33445. return c(this.nodes, e, this.cmp)
  33446. }
  33447. ,
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  33449. return l(this.nodes, e, this.cmp)
  33450. }
  33451. ,
  33452. e.prototype.heapify = function() {
  33453. return o(this.nodes, this.cmp)
  33454. }
  33455. ,
  33456. e.prototype.updateItem = function(e) {
  33457. return f(this.nodes, e, this.cmp)
  33458. }
  33459. ,
  33460. e.prototype.clear = function() {
  33461. return this.nodes = []
  33462. }
  33463. ,
  33464. e.prototype.empty = function() {
  33465. return 0 === this.nodes.length
  33466. }
  33467. ,
  33468. e.prototype.size = function() {
  33469. return this.nodes.length
  33470. }
  33471. ,
  33472. e.prototype.clone = function() {
  33473. var t;
  33474. return t = new e,
  33475. t.nodes = this.nodes.slice(0),
  33476. t
  33477. }
  33478. ,
  33479. e.prototype.toArray = function() {
  33480. return this.nodes.slice(0)
  33481. }
  33482. ,
  33483. e.prototype.insert = e.prototype.push,
  33484. e.prototype.top = e.prototype.peek,
  33485. e.prototype.front = e.prototype.peek,
  33486. e.prototype.has = e.prototype.contains,
  33487. e.prototype.copy = e.prototype.clone,
  33488. e
  33489. }(),
  33490. function(e, n) {
  33491. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33492. }(this, function() {
  33493. return e
  33494. })
  33495. }
  33496. ).call(this)
  33497. }
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  33500. !function(e) {
  33501. function i() {}
  33502. function n(e, t) {
  33503. return function() {
  33504. e.apply(t, arguments)
  33505. }
  33506. }
  33507. function r(e) {
  33508. if ("object" != typeof this)
  33509. throw new TypeError("Promises must be constructed via new");
  33510. if ("function" != typeof e)
  33511. throw new TypeError("not a function");
  33512. this._state = 0,
  33513. this._handled = !1,
  33514. this._value = void 0,
  33515. this._deferreds = [],
  33516. h(e, this)
  33517. }
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  33525. return void (1 === e._state ? a : s)(t.promise, e._value);
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  33527. try {
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  33529. } catch (e) {
  33530. return void s(t.promise, e)
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  33533. }))
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  33536. try {
  33537. if (t === e)
  33538. throw new TypeError("A promise cannot be resolved with itself.");
  33539. if (t && ("object" == typeof t || "function" == typeof t)) {
  33540. var i = t.then;
  33541. if (t instanceof r)
  33542. return e._state = 3,
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  33551. } catch (t) {
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  33556. e._state = 2,
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  33561. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
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  33566. e._deferreds = null
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  33569. this.onFulfilled = "function" == typeof e ? e : null,
  33570. this.onRejected = "function" == typeof t ? t : null,
  33571. this.promise = i
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  33574. var i = !1;
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  33577. i || (i = !0,
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  33579. }, function(e) {
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  33584. if (i)
  33585. return;
  33586. i = !0,
  33587. s(t, e)
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  33589. }
  33590. var u = setTimeout;
  33591. r.prototype.catch = function(e) {
  33592. return this.then(null, e)
  33593. }
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  33596. var n = new this.constructor(i);
  33597. return o(this, new c(e,t,n)),
  33598. n
  33599. }
  33600. ,
  33601. r.all = function(e) {
  33602. var t = Array.prototype.slice.call(e);
  33603. return new r(function(e, i) {
  33604. function n(o, a) {
  33605. try {
  33606. if (a && ("object" == typeof a || "function" == typeof a)) {
  33607. var s = a.then;
  33608. if ("function" == typeof s)
  33609. return void s.call(a, function(e) {
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  33611. }, i)
  33612. }
  33613. t[o] = a,
  33614. 0 === --r && e(t)
  33615. } catch (e) {
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  33617. }
  33618. }
  33619. if (0 === t.length)
  33620. return e([]);
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  33627. r.resolve = function(e) {
  33628. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
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  33631. )
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  33642. return new r(function(t, i) {
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  33655. ,
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  33658. }
  33659. ,
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  33671. , {}],
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  33674. !function(i, n) {
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  33676. }(this, function(t, n) {
  33677. "use strict";
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  33680. r.Long = t.Long || null,
  33681. r.VERSION = "5.0.1",
  33682. r.WIRE_TYPES = {},
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  33684. r.WIRE_TYPES.BITS64 = 1,
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  33686. r.WIRE_TYPES.STARTGROUP = 3,
  33687. r.WIRE_TYPES.ENDGROUP = 4,
  33688. r.WIRE_TYPES.BITS32 = 5,
  33689. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  33692. name: "int32",
  33693. wireType: r.WIRE_TYPES.VARINT,
  33694. defaultValue: 0
  33695. },
  33696. uint32: {
  33697. name: "uint32",
  33698. wireType: r.WIRE_TYPES.VARINT,
  33699. defaultValue: 0
  33700. },
  33701. sint32: {
  33702. name: "sint32",
  33703. wireType: r.WIRE_TYPES.VARINT,
  33704. defaultValue: 0
  33705. },
  33706. int64: {
  33707. name: "int64",
  33708. wireType: r.WIRE_TYPES.VARINT,
  33709. defaultValue: r.Long ? r.Long.ZERO : void 0
  33710. },
  33711. uint64: {
  33712. name: "uint64",
  33713. wireType: r.WIRE_TYPES.VARINT,
  33714. defaultValue: r.Long ? r.Long.UZERO : void 0
  33715. },
  33716. sint64: {
  33717. name: "sint64",
  33718. wireType: r.WIRE_TYPES.VARINT,
  33719. defaultValue: r.Long ? r.Long.ZERO : void 0
  33720. },
  33721. bool: {
  33722. name: "bool",
  33723. wireType: r.WIRE_TYPES.VARINT,
  33724. defaultValue: !1
  33725. },
  33726. double: {
  33727. name: "double",
  33728. wireType: r.WIRE_TYPES.BITS64,
  33729. defaultValue: 0
  33730. },
  33731. string: {
  33732. name: "string",
  33733. wireType: r.WIRE_TYPES.LDELIM,
  33734. defaultValue: ""
  33735. },
  33736. bytes: {
  33737. name: "bytes",
  33738. wireType: r.WIRE_TYPES.LDELIM,
  33739. defaultValue: null
  33740. },
  33741. fixed32: {
  33742. name: "fixed32",
  33743. wireType: r.WIRE_TYPES.BITS32,
  33744. defaultValue: 0
  33745. },
  33746. sfixed32: {
  33747. name: "sfixed32",
  33748. wireType: r.WIRE_TYPES.BITS32,
  33749. defaultValue: 0
  33750. },
  33751. fixed64: {
  33752. name: "fixed64",
  33753. wireType: r.WIRE_TYPES.BITS64,
  33754. defaultValue: r.Long ? r.Long.UZERO : void 0
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  33756. sfixed64: {
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  33758. wireType: r.WIRE_TYPES.BITS64,
  33759. defaultValue: r.Long ? r.Long.ZERO : void 0
  33760. },
  33761. float: {
  33762. name: "float",
  33763. wireType: r.WIRE_TYPES.BITS32,
  33764. defaultValue: 0
  33765. },
  33766. enum: {
  33767. name: "enum",
  33768. wireType: r.WIRE_TYPES.VARINT,
  33769. defaultValue: 0
  33770. },
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  33773. wireType: r.WIRE_TYPES.LDELIM,
  33774. defaultValue: null
  33775. },
  33776. group: {
  33777. name: "group",
  33778. wireType: r.WIRE_TYPES.STARTGROUP,
  33779. defaultValue: null
  33780. }
  33781. },
  33782. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
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  33785. r.convertFieldsToCamelCase = !1,
  33786. r.populateAccessors = !0,
  33787. r.populateDefaults = !0,
  33788. r.Util = function() {
  33789. var t = {};
  33790. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33791. t.XHR = function() {
  33792. for (var e = [function() {
  33793. return new XMLHttpRequest
  33794. }
  33795. , function() {
  33796. return new ActiveXObject("Msxml2.XMLHTTP")
  33797. }
  33798. , function() {
  33799. return new ActiveXObject("Msxml3.XMLHTTP")
  33800. }
  33801. , function() {
  33802. return new ActiveXObject("Microsoft.XMLHTTP")
  33803. }
  33804. ], t = null, i = 0; i < e.length; i++) {
  33805. try {
  33806. t = e[i]()
  33807. } catch (e) {
  33808. continue
  33809. }
  33810. break
  33811. }
  33812. if (!t)
  33813. throw Error("XMLHttpRequest is not supported");
  33814. return t
  33815. }
  33816. ,
  33817. t.fetch = function(i, n) {
  33818. if (n && "function" != typeof n && (n = null),
  33819. t.IS_NODE) {
  33820. var r = e("fs");
  33821. if (n)
  33822. r.readFile(i, function(e, t) {
  33823. n(e ? null : "" + t)
  33824. });
  33825. else
  33826. try {
  33827. return r.readFileSync(i)
  33828. } catch (e) {
  33829. return null
  33830. }
  33831. } else {
  33832. var o = t.XHR();
  33833. if (o.open("GET", i, !!n),
  33834. o.setRequestHeader("Accept", "text/plain"),
  33835. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33836. !n)
  33837. return o.send(null),
  33838. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33839. if (o.onreadystatechange = function() {
  33840. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33841. }
  33842. ,
  33843. 4 == o.readyState)
  33844. return;
  33845. o.send(null)
  33846. }
  33847. }
  33848. ,
  33849. t.toCamelCase = function(e) {
  33850. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33851. return t.toUpperCase()
  33852. })
  33853. }
  33854. ,
  33855. t
  33856. }(),
  33857. r.Lang = {
  33858. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33859. RULE: /^(?:required|optional|repeated|map)$/,
  33860. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33861. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33862. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33863. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33864. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33865. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33866. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33867. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33868. NUMBER_OCT: /^0[0-7]+$/,
  33869. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33870. BOOL: /^(?:true|false)$/i,
  33871. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33872. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33873. WHITESPACE: /\s/,
  33874. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33875. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33876. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33877. },
  33878. r.DotProto = function(e, t) {
  33879. function i(e, i) {
  33880. var n = -1
  33881. , r = 1;
  33882. if ("-" == e.charAt(0) && (r = -1,
  33883. e = e.substring(1)),
  33884. t.NUMBER_DEC.test(e))
  33885. n = parseInt(e);
  33886. else if (t.NUMBER_HEX.test(e))
  33887. n = parseInt(e.substring(2), 16);
  33888. else {
  33889. if (!t.NUMBER_OCT.test(e))
  33890. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33891. n = parseInt(e.substring(1), 8)
  33892. }
  33893. if (n = r * n | 0,
  33894. !i && n < 0)
  33895. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33896. return n
  33897. }
  33898. function n(e) {
  33899. var i = 1;
  33900. if ("-" == e.charAt(0) && (i = -1,
  33901. e = e.substring(1)),
  33902. t.NUMBER_DEC.test(e))
  33903. return i * parseInt(e, 10);
  33904. if (t.NUMBER_HEX.test(e))
  33905. return i * parseInt(e.substring(2), 16);
  33906. if (t.NUMBER_OCT.test(e))
  33907. return i * parseInt(e.substring(1), 8);
  33908. if ("inf" === e)
  33909. return i * (1 / 0);
  33910. if ("nan" === e)
  33911. return NaN;
  33912. if (t.NUMBER_FLT.test(e))
  33913. return i * parseFloat(e);
  33914. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33915. }
  33916. function r(e, t, i) {
  33917. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33918. e[t].push(i))
  33919. }
  33920. var o = {}
  33921. , a = function(e) {
  33922. this.source = e + "",
  33923. this.index = 0,
  33924. this.line = 1,
  33925. this.stack = [],
  33926. this._stringOpen = null
  33927. }
  33928. , s = a.prototype;
  33929. s._readString = function() {
  33930. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33931. e.lastIndex = this.index - 1;
  33932. var i = e.exec(this.source);
  33933. if (!i)
  33934. throw Error("unterminated string");
  33935. return this.index = e.lastIndex,
  33936. this.stack.push(this._stringOpen),
  33937. this._stringOpen = null,
  33938. i[1]
  33939. }
  33940. ,
  33941. s.next = function() {
  33942. if (this.stack.length > 0)
  33943. return this.stack.shift();
  33944. if (this.index >= this.source.length)
  33945. return null;
  33946. if (null !== this._stringOpen)
  33947. return this._readString();
  33948. var e, i, n;
  33949. do {
  33950. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33951. if ("\n" === n && ++this.line,
  33952. ++this.index === this.source.length)
  33953. return null;
  33954. if ("/" === this.source.charAt(this.index))
  33955. if (++this.index,
  33956. "/" === this.source.charAt(this.index)) {
  33957. for (; "\n" !== this.source.charAt(++this.index); )
  33958. if (this.index == this.source.length)
  33959. return null;
  33960. ++this.index,
  33961. ++this.line,
  33962. e = !0
  33963. } else {
  33964. if ("*" !== (n = this.source.charAt(this.index)))
  33965. return "/";
  33966. do {
  33967. if ("\n" === n && ++this.line,
  33968. ++this.index === this.source.length)
  33969. return null;
  33970. i = n,
  33971. n = this.source.charAt(this.index)
  33972. } while ("*" !== i || "/" !== n);++this.index,
  33973. e = !0
  33974. }
  33975. } while (e);if (this.index === this.source.length)
  33976. return null;
  33977. var r = this.index;
  33978. t.DELIM.lastIndex = 0;
  33979. var o = t.DELIM.test(this.source.charAt(r++));
  33980. if (!o)
  33981. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33982. ++r;
  33983. var a = this.source.substring(this.index, this.index = r);
  33984. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33985. a
  33986. }
  33987. ,
  33988. s.peek = function() {
  33989. if (0 === this.stack.length) {
  33990. var e = this.next();
  33991. if (null === e)
  33992. return null;
  33993. this.stack.push(e)
  33994. }
  33995. return this.stack[0]
  33996. }
  33997. ,
  33998. s.skip = function(e) {
  33999. var t = this.next();
  34000. if (t !== e)
  34001. throw Error("illegal '" + t + "', '" + e + "' expected")
  34002. }
  34003. ,
  34004. s.omit = function(e) {
  34005. return this.peek() === e && (this.next(),
  34006. !0)
  34007. }
  34008. ,
  34009. s.toString = function() {
  34010. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34011. }
  34012. ,
  34013. o.Tokenizer = a;
  34014. var l = function(e) {
  34015. this.tn = new a(e),
  34016. this.proto3 = !1
  34017. }
  34018. , c = l.prototype;
  34019. return c.parse = function() {
  34020. var e, i, n = {
  34021. name: "[ROOT]",
  34022. package: null,
  34023. messages: [],
  34024. enums: [],
  34025. imports: [],
  34026. options: {},
  34027. services: []
  34028. }, r = !0;
  34029. try {
  34030. for (; e = this.tn.next(); )
  34031. switch (e) {
  34032. case "package":
  34033. if (!r || null !== n.package)
  34034. throw Error("unexpected 'package'");
  34035. if (e = this.tn.next(),
  34036. !t.TYPEREF.test(e))
  34037. throw Error("illegal package name: " + e);
  34038. this.tn.skip(";"),
  34039. n.package = e;
  34040. break;
  34041. case "import":
  34042. if (!r)
  34043. throw Error("unexpected 'import'");
  34044. e = this.tn.peek(),
  34045. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34046. e = this._readString(),
  34047. this.tn.skip(";"),
  34048. i || n.imports.push(e);
  34049. break;
  34050. case "syntax":
  34051. if (!r)
  34052. throw Error("unexpected 'syntax'");
  34053. this.tn.skip("="),
  34054. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34055. this.tn.skip(";");
  34056. break;
  34057. case "message":
  34058. this._parseMessage(n, null),
  34059. r = !1;
  34060. break;
  34061. case "enum":
  34062. this._parseEnum(n),
  34063. r = !1;
  34064. break;
  34065. case "option":
  34066. this._parseOption(n);
  34067. break;
  34068. case "service":
  34069. this._parseService(n);
  34070. break;
  34071. case "extend":
  34072. this._parseExtend(n);
  34073. break;
  34074. default:
  34075. throw Error("unexpected '" + e + "'")
  34076. }
  34077. } catch (e) {
  34078. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34079. e
  34080. }
  34081. return delete n.name,
  34082. n
  34083. }
  34084. ,
  34085. l.parse = function(e) {
  34086. return new l(e).parse()
  34087. }
  34088. ,
  34089. c._readString = function() {
  34090. var e, t, i = "";
  34091. do {
  34092. if (t = this.tn.next(),
  34093. "'" !== t && '"' !== t)
  34094. throw Error("illegal string delimiter: " + t);
  34095. i += this.tn.next(),
  34096. this.tn.skip(t),
  34097. e = this.tn.peek()
  34098. } while ('"' === e || '"' === e);return i
  34099. }
  34100. ,
  34101. c._readValue = function(e) {
  34102. var i = this.tn.peek();
  34103. if ('"' === i || "'" === i)
  34104. return this._readString();
  34105. if (this.tn.next(),
  34106. t.NUMBER.test(i))
  34107. return n(i);
  34108. if (t.BOOL.test(i))
  34109. return "true" === i.toLowerCase();
  34110. if (e && t.TYPEREF.test(i))
  34111. return i;
  34112. throw Error("illegal value: " + i)
  34113. }
  34114. ,
  34115. c._parseOption = function(e, i) {
  34116. var n = this.tn.next()
  34117. , r = !1;
  34118. if ("(" === n && (r = !0,
  34119. n = this.tn.next()),
  34120. !t.TYPEREF.test(n))
  34121. throw Error("illegal option name: " + n);
  34122. var o = n;
  34123. r && (this.tn.skip(")"),
  34124. o = "(" + o + ")",
  34125. n = this.tn.peek(),
  34126. t.FQTYPEREF.test(n) && (o += n,
  34127. this.tn.next())),
  34128. this.tn.skip("="),
  34129. this._parseOptionValue(e, o),
  34130. i || this.tn.skip(";")
  34131. }
  34132. ,
  34133. c._parseOptionValue = function(e, i) {
  34134. var n = this.tn.peek();
  34135. if ("{" !== n)
  34136. r(e.options, i, this._readValue(!0));
  34137. else
  34138. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34139. if (!t.NAME.test(n))
  34140. throw Error("illegal option name: " + i + "." + n);
  34141. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34142. }
  34143. }
  34144. ,
  34145. c._parseService = function(e) {
  34146. var i = this.tn.next();
  34147. if (!t.NAME.test(i))
  34148. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34149. var n = i
  34150. , r = {
  34151. name: n,
  34152. rpc: {},
  34153. options: {}
  34154. };
  34155. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34156. if ("option" === i)
  34157. this._parseOption(r);
  34158. else {
  34159. if ("rpc" !== i)
  34160. throw Error("illegal service token: " + i);
  34161. this._parseServiceRPC(r)
  34162. }
  34163. this.tn.omit(";"),
  34164. e.services.push(r)
  34165. }
  34166. ,
  34167. c._parseServiceRPC = function(e) {
  34168. var i = "rpc"
  34169. , n = this.tn.next();
  34170. if (!t.NAME.test(n))
  34171. throw Error("illegal rpc service method name: " + n);
  34172. var r = n
  34173. , o = {
  34174. request: null,
  34175. response: null,
  34176. request_stream: !1,
  34177. response_stream: !1,
  34178. options: {}
  34179. };
  34180. if (this.tn.skip("("),
  34181. n = this.tn.next(),
  34182. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34183. n = this.tn.next()),
  34184. !t.TYPEREF.test(n))
  34185. throw Error("illegal rpc service request type: " + n);
  34186. if (o.request = n,
  34187. this.tn.skip(")"),
  34188. n = this.tn.next(),
  34189. "returns" !== n.toLowerCase())
  34190. throw Error("illegal rpc service request type delimiter: " + n);
  34191. if (this.tn.skip("("),
  34192. n = this.tn.next(),
  34193. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34194. n = this.tn.next()),
  34195. o.response = n,
  34196. this.tn.skip(")"),
  34197. n = this.tn.peek(),
  34198. "{" === n) {
  34199. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34200. if ("option" !== n)
  34201. throw Error("illegal rpc service token: " + n);
  34202. this._parseOption(o)
  34203. }
  34204. this.tn.omit(";")
  34205. } else
  34206. this.tn.skip(";");
  34207. "undefined" == typeof e[i] && (e[i] = {}),
  34208. e[i][r] = o
  34209. }
  34210. ,
  34211. c._parseMessage = function(e, n) {
  34212. var r = !!n
  34213. , o = this.tn.next()
  34214. , a = {
  34215. name: "",
  34216. fields: [],
  34217. enums: [],
  34218. messages: [],
  34219. options: {},
  34220. services: [],
  34221. oneofs: {}
  34222. };
  34223. if (!t.NAME.test(o))
  34224. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34225. for (a.name = o,
  34226. r && (this.tn.skip("="),
  34227. n.id = i(this.tn.next()),
  34228. a.isGroup = !0),
  34229. o = this.tn.peek(),
  34230. "[" === o && n && this._parseFieldOptions(n),
  34231. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34232. if (t.RULE.test(o))
  34233. this._parseMessageField(a, o);
  34234. else if ("oneof" === o)
  34235. this._parseMessageOneOf(a);
  34236. else if ("enum" === o)
  34237. this._parseEnum(a);
  34238. else if ("message" === o)
  34239. this._parseMessage(a);
  34240. else if ("option" === o)
  34241. this._parseOption(a);
  34242. else if ("service" === o)
  34243. this._parseService(a);
  34244. else if ("extensions" === o)
  34245. a.extensions = this._parseExtensionRanges();
  34246. else if ("reserved" === o)
  34247. this._parseIgnored();
  34248. else if ("extend" === o)
  34249. this._parseExtend(a);
  34250. else {
  34251. if (!t.TYPEREF.test(o))
  34252. throw Error("illegal message token: " + o);
  34253. if (!this.proto3)
  34254. throw Error("illegal field rule: " + o);
  34255. this._parseMessageField(a, "optional", o)
  34256. }
  34257. return this.tn.omit(";"),
  34258. e.messages.push(a),
  34259. a
  34260. }
  34261. ,
  34262. c._parseIgnored = function() {
  34263. for (; ";" !== this.tn.peek(); )
  34264. this.tn.next();
  34265. this.tn.skip(";")
  34266. }
  34267. ,
  34268. c._parseMessageField = function(e, n, r) {
  34269. if (!t.RULE.test(n))
  34270. throw Error("illegal message field rule: " + n);
  34271. var o, a = {
  34272. rule: n,
  34273. type: "",
  34274. name: "",
  34275. options: {},
  34276. id: 0
  34277. };
  34278. if ("map" === n) {
  34279. if (r)
  34280. throw Error("illegal type: " + r);
  34281. if (this.tn.skip("<"),
  34282. o = this.tn.next(),
  34283. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34284. throw Error("illegal message field type: " + o);
  34285. if (a.keytype = o,
  34286. this.tn.skip(","),
  34287. o = this.tn.next(),
  34288. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34289. throw Error("illegal message field: " + o);
  34290. if (a.type = o,
  34291. this.tn.skip(">"),
  34292. o = this.tn.next(),
  34293. !t.NAME.test(o))
  34294. throw Error("illegal message field name: " + o);
  34295. a.name = o,
  34296. this.tn.skip("="),
  34297. a.id = i(this.tn.next()),
  34298. o = this.tn.peek(),
  34299. "[" === o && this._parseFieldOptions(a),
  34300. this.tn.skip(";")
  34301. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34302. "group" === r) {
  34303. var s = this._parseMessage(e, a);
  34304. if (!/^[A-Z]/.test(s.name))
  34305. throw Error("illegal group name: " + s.name);
  34306. a.type = s.name,
  34307. a.name = s.name.toLowerCase(),
  34308. this.tn.omit(";")
  34309. } else {
  34310. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34311. throw Error("illegal message field type: " + r);
  34312. if (a.type = r,
  34313. o = this.tn.next(),
  34314. !t.NAME.test(o))
  34315. throw Error("illegal message field name: " + o);
  34316. a.name = o,
  34317. this.tn.skip("="),
  34318. a.id = i(this.tn.next()),
  34319. o = this.tn.peek(),
  34320. "[" === o && this._parseFieldOptions(a),
  34321. this.tn.skip(";")
  34322. }
  34323. return e.fields.push(a),
  34324. a
  34325. }
  34326. ,
  34327. c._parseMessageOneOf = function(e) {
  34328. var i = this.tn.next();
  34329. if (!t.NAME.test(i))
  34330. throw Error("illegal oneof name: " + i);
  34331. var n, r = i, o = [];
  34332. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34333. n = this._parseMessageField(e, "optional", i),
  34334. n.oneof = r,
  34335. o.push(n.id);
  34336. this.tn.omit(";"),
  34337. e.oneofs[r] = o
  34338. }
  34339. ,
  34340. c._parseFieldOptions = function(e) {
  34341. this.tn.skip("[");
  34342. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34343. i || this.tn.skip(","),
  34344. this._parseOption(e, !0),
  34345. i = !1;
  34346. this.tn.next()
  34347. }
  34348. ,
  34349. c._parseEnum = function(e) {
  34350. var n = {
  34351. name: "",
  34352. values: [],
  34353. options: {}
  34354. }
  34355. , r = this.tn.next();
  34356. if (!t.NAME.test(r))
  34357. throw Error("illegal name: " + r);
  34358. for (n.name = r,
  34359. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34360. if ("option" === r)
  34361. this._parseOption(n);
  34362. else {
  34363. if (!t.NAME.test(r))
  34364. throw Error("illegal name: " + r);
  34365. this.tn.skip("=");
  34366. var o = {
  34367. name: r,
  34368. id: i(this.tn.next(), !0)
  34369. };
  34370. r = this.tn.peek(),
  34371. "[" === r && this._parseFieldOptions({
  34372. options: {}
  34373. }),
  34374. this.tn.skip(";"),
  34375. n.values.push(o)
  34376. }
  34377. this.tn.omit(";"),
  34378. e.enums.push(n)
  34379. }
  34380. ,
  34381. c._parseExtensionRanges = function() {
  34382. var t, i, r, o = [];
  34383. do {
  34384. for (i = []; ; ) {
  34385. switch (t = this.tn.next()) {
  34386. case "min":
  34387. r = e.ID_MIN;
  34388. break;
  34389. case "max":
  34390. r = e.ID_MAX;
  34391. break;
  34392. default:
  34393. r = n(t)
  34394. }
  34395. if (i.push(r),
  34396. 2 === i.length)
  34397. break;
  34398. if ("to" !== this.tn.peek()) {
  34399. i.push(r);
  34400. break
  34401. }
  34402. this.tn.next()
  34403. }
  34404. o.push(i)
  34405. } while (this.tn.omit(","));return this.tn.skip(";"),
  34406. o
  34407. }
  34408. ,
  34409. c._parseExtend = function(e) {
  34410. var i = this.tn.next();
  34411. if (!t.TYPEREF.test(i))
  34412. throw Error("illegal extend reference: " + i);
  34413. var n = {
  34414. ref: i,
  34415. fields: []
  34416. };
  34417. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34418. if (t.RULE.test(i))
  34419. this._parseMessageField(n, i);
  34420. else {
  34421. if (!t.TYPEREF.test(i))
  34422. throw Error("illegal extend token: " + i);
  34423. if (!this.proto3)
  34424. throw Error("illegal field rule: " + i);
  34425. this._parseMessageField(n, "optional", i)
  34426. }
  34427. return this.tn.omit(";"),
  34428. e.messages.push(n),
  34429. n
  34430. }
  34431. ,
  34432. c.toString = function() {
  34433. return "Parser at line " + this.tn.line
  34434. }
  34435. ,
  34436. o.Parser = l,
  34437. o
  34438. }(r, r.Lang),
  34439. r.Reflect = function(e) {
  34440. function i(i) {
  34441. if ("string" == typeof i && (i = e.TYPES[i]),
  34442. "undefined" == typeof i.defaultValue)
  34443. throw Error("default value for type " + i.name + " is not supported");
  34444. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34445. }
  34446. function n(t, i) {
  34447. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34448. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34449. if ("string" == typeof t)
  34450. return e.Long.fromString(t, i || !1, 10);
  34451. if ("number" == typeof t)
  34452. return e.Long.fromNumber(t, i || !1);
  34453. throw Error("not convertible to Long")
  34454. }
  34455. function r(t, i) {
  34456. var n = i.readVarint32()
  34457. , o = 7 & n
  34458. , a = n >>> 3;
  34459. switch (o) {
  34460. case e.WIRE_TYPES.VARINT:
  34461. do
  34462. n = i.readUint8();
  34463. while (128 === (128 & n));break;
  34464. case e.WIRE_TYPES.BITS64:
  34465. i.offset += 8;
  34466. break;
  34467. case e.WIRE_TYPES.LDELIM:
  34468. n = i.readVarint32(),
  34469. i.offset += n;
  34470. break;
  34471. case e.WIRE_TYPES.STARTGROUP:
  34472. r(a, i);
  34473. break;
  34474. case e.WIRE_TYPES.ENDGROUP:
  34475. if (a === t)
  34476. return !1;
  34477. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34478. case e.WIRE_TYPES.BITS32:
  34479. i.offset += 4;
  34480. break;
  34481. default:
  34482. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34483. }
  34484. return !0
  34485. }
  34486. var o = {}
  34487. , a = function(e, t, i) {
  34488. this.builder = e,
  34489. this.parent = t,
  34490. this.name = i,
  34491. this.className
  34492. }
  34493. , s = a.prototype;
  34494. s.fqn = function() {
  34495. for (var e = this.name, t = this; ; ) {
  34496. if (t = t.parent,
  34497. null == t)
  34498. break;
  34499. e = t.name + "." + e
  34500. }
  34501. return e
  34502. }
  34503. ,
  34504. s.toString = function(e) {
  34505. return (e ? this.className + " " : "") + this.fqn()
  34506. }
  34507. ,
  34508. s.build = function() {
  34509. throw Error(this.toString(!0) + " cannot be built directly")
  34510. }
  34511. ,
  34512. o.T = a;
  34513. var l = function(e, t, i, n, r) {
  34514. a.call(this, e, t, i),
  34515. this.className = "Namespace",
  34516. this.children = [],
  34517. this.options = n || {},
  34518. this.syntax = r || "proto2"
  34519. }
  34520. , c = l.prototype = Object.create(a.prototype);
  34521. c.getChildren = function(e) {
  34522. if (e = e || null,
  34523. null == e)
  34524. return this.children.slice();
  34525. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34526. this.children[i]instanceof e && t.push(this.children[i]);
  34527. return t
  34528. }
  34529. ,
  34530. c.addChild = function(e) {
  34531. var t;
  34532. if (t = this.getChild(e.name))
  34533. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34534. t.name = t.originalName;
  34535. else {
  34536. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34537. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34538. e.name = e.originalName
  34539. }
  34540. this.children.push(e)
  34541. }
  34542. ,
  34543. c.getChild = function(e) {
  34544. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34545. if (this.children[i][t] === e)
  34546. return this.children[i];
  34547. return null
  34548. }
  34549. ,
  34550. c.resolve = function(e, t) {
  34551. var i = "string" == typeof e ? e.split(".") : e
  34552. , n = this
  34553. , r = 0;
  34554. if ("" === i[r]) {
  34555. for (; null !== n.parent; )
  34556. n = n.parent;
  34557. r++
  34558. }
  34559. var a;
  34560. do {
  34561. do {
  34562. if (!(n instanceof o.Namespace)) {
  34563. n = null;
  34564. break
  34565. }
  34566. if (a = n.getChild(i[r]),
  34567. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34568. n = null;
  34569. break
  34570. }
  34571. n = a,
  34572. r++
  34573. } while (r < i.length);if (null != n)
  34574. break;
  34575. if (null !== this.parent)
  34576. return this.parent.resolve(e, t)
  34577. } while (null != n);return n
  34578. }
  34579. ,
  34580. c.qn = function(e) {
  34581. var t = []
  34582. , i = e;
  34583. do
  34584. t.unshift(i.name),
  34585. i = i.parent;
  34586. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34587. var r = t.slice(t.length - n);
  34588. if (e === this.resolve(r, e instanceof o.Namespace))
  34589. return r.join(".")
  34590. }
  34591. return e.fqn()
  34592. }
  34593. ,
  34594. c.build = function() {
  34595. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34596. e = i[n],
  34597. e instanceof l && (t[e.name] = e.build());
  34598. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34599. value: this.buildOpt()
  34600. }),
  34601. t
  34602. }
  34603. ,
  34604. c.buildOpt = function() {
  34605. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34606. var r = t[i]
  34607. , o = this.options[t[i]];
  34608. e[r] = o
  34609. }
  34610. return e
  34611. }
  34612. ,
  34613. c.getOption = function(e) {
  34614. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34615. }
  34616. ,
  34617. o.Namespace = l;
  34618. var h = function(t, i, n, r) {
  34619. if (this.type = t,
  34620. this.resolvedType = i,
  34621. this.isMapKey = n,
  34622. this.syntax = r,
  34623. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34624. throw Error("Invalid map key type: " + t.name)
  34625. }
  34626. , u = h.prototype;
  34627. h.defaultFieldValue = i,
  34628. u.verifyValue = function(i) {
  34629. function r(e, t) {
  34630. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34631. }
  34632. var o = this;
  34633. switch (this.type) {
  34634. case e.TYPES.int32:
  34635. case e.TYPES.sint32:
  34636. case e.TYPES.sfixed32:
  34637. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34638. i > 4294967295 ? 0 | i : i;
  34639. case e.TYPES.uint32:
  34640. case e.TYPES.fixed32:
  34641. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34642. i < 0 ? i >>> 0 : i;
  34643. case e.TYPES.int64:
  34644. case e.TYPES.sint64:
  34645. case e.TYPES.sfixed64:
  34646. if (e.Long)
  34647. try {
  34648. return n(i, !1)
  34649. } catch (e) {
  34650. r(typeof i, e.message)
  34651. }
  34652. else
  34653. r(typeof i, "requires Long.js");
  34654. case e.TYPES.uint64:
  34655. case e.TYPES.fixed64:
  34656. if (e.Long)
  34657. try {
  34658. return n(i, !0)
  34659. } catch (e) {
  34660. r(typeof i, e.message)
  34661. }
  34662. else
  34663. r(typeof i, "requires Long.js");
  34664. case e.TYPES.bool:
  34665. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34666. i;
  34667. case e.TYPES.float:
  34668. case e.TYPES.double:
  34669. return "number" != typeof i && r(typeof i, "not a number"),
  34670. i;
  34671. case e.TYPES.string:
  34672. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34673. "" + i;
  34674. case e.TYPES.bytes:
  34675. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34676. case e.TYPES.enum:
  34677. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34678. for (l = 0; l < a.length; l++) {
  34679. if (a[l].name == i)
  34680. return a[l].id;
  34681. if (a[l].id == i)
  34682. return a[l].id
  34683. }
  34684. if ("proto3" === this.syntax)
  34685. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34686. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34687. i;
  34688. r(i, "not a valid enum value");
  34689. case e.TYPES.group:
  34690. case e.TYPES.message:
  34691. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34692. i instanceof this.resolvedType.clazz)
  34693. return i;
  34694. if (i instanceof e.Builder.Message) {
  34695. var s = {};
  34696. for (var l in i)
  34697. i.hasOwnProperty(l) && (s[l] = i[l]);
  34698. i = s
  34699. }
  34700. return new this.resolvedType.clazz(i)
  34701. }
  34702. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34703. }
  34704. ,
  34705. u.calculateLength = function(i, n) {
  34706. if (null === n)
  34707. return 0;
  34708. var r;
  34709. switch (this.type) {
  34710. case e.TYPES.int32:
  34711. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34712. case e.TYPES.uint32:
  34713. return t.calculateVarint32(n);
  34714. case e.TYPES.sint32:
  34715. return t.calculateVarint32(t.zigZagEncode32(n));
  34716. case e.TYPES.fixed32:
  34717. case e.TYPES.sfixed32:
  34718. case e.TYPES.float:
  34719. return 4;
  34720. case e.TYPES.int64:
  34721. case e.TYPES.uint64:
  34722. return t.calculateVarint64(n);
  34723. case e.TYPES.sint64:
  34724. return t.calculateVarint64(t.zigZagEncode64(n));
  34725. case e.TYPES.fixed64:
  34726. case e.TYPES.sfixed64:
  34727. return 8;
  34728. case e.TYPES.bool:
  34729. return 1;
  34730. case e.TYPES.enum:
  34731. return t.calculateVarint32(n);
  34732. case e.TYPES.double:
  34733. return 8;
  34734. case e.TYPES.string:
  34735. return r = t.calculateUTF8Bytes(n),
  34736. t.calculateVarint32(r) + r;
  34737. case e.TYPES.bytes:
  34738. if (n.remaining() < 0)
  34739. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34740. return t.calculateVarint32(n.remaining()) + n.remaining();
  34741. case e.TYPES.message:
  34742. return r = this.resolvedType.calculate(n),
  34743. t.calculateVarint32(r) + r;
  34744. case e.TYPES.group:
  34745. return r = this.resolvedType.calculate(n),
  34746. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34747. }
  34748. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34749. }
  34750. ,
  34751. u.encodeValue = function(i, n, r) {
  34752. if (null === n)
  34753. return r;
  34754. switch (this.type) {
  34755. case e.TYPES.int32:
  34756. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34757. break;
  34758. case e.TYPES.uint32:
  34759. r.writeVarint32(n);
  34760. break;
  34761. case e.TYPES.sint32:
  34762. r.writeVarint32ZigZag(n);
  34763. break;
  34764. case e.TYPES.fixed32:
  34765. r.writeUint32(n);
  34766. break;
  34767. case e.TYPES.sfixed32:
  34768. r.writeInt32(n);
  34769. break;
  34770. case e.TYPES.int64:
  34771. case e.TYPES.uint64:
  34772. r.writeVarint64(n);
  34773. break;
  34774. case e.TYPES.sint64:
  34775. r.writeVarint64ZigZag(n);
  34776. break;
  34777. case e.TYPES.fixed64:
  34778. r.writeUint64(n);
  34779. break;
  34780. case e.TYPES.sfixed64:
  34781. r.writeInt64(n);
  34782. break;
  34783. case e.TYPES.bool:
  34784. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34785. break;
  34786. case e.TYPES.enum:
  34787. r.writeVarint32(n);
  34788. break;
  34789. case e.TYPES.float:
  34790. r.writeFloat32(n);
  34791. break;
  34792. case e.TYPES.double:
  34793. r.writeFloat64(n);
  34794. break;
  34795. case e.TYPES.string:
  34796. r.writeVString(n);
  34797. break;
  34798. case e.TYPES.bytes:
  34799. if (n.remaining() < 0)
  34800. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34801. var o = n.offset;
  34802. r.writeVarint32(n.remaining()),
  34803. r.append(n),
  34804. n.offset = o;
  34805. break;
  34806. case e.TYPES.message:
  34807. var a = (new t).LE();
  34808. this.resolvedType.encode(n, a),
  34809. r.writeVarint32(a.offset),
  34810. r.append(a.flip());
  34811. break;
  34812. case e.TYPES.group:
  34813. this.resolvedType.encode(n, r),
  34814. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34815. break;
  34816. default:
  34817. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34818. }
  34819. return r
  34820. }
  34821. ,
  34822. u.decode = function(t, i, n) {
  34823. if (i != this.type.wireType)
  34824. throw Error("Unexpected wire type for element");
  34825. var r, o;
  34826. switch (this.type) {
  34827. case e.TYPES.int32:
  34828. return 0 | t.readVarint32();
  34829. case e.TYPES.uint32:
  34830. return t.readVarint32() >>> 0;
  34831. case e.TYPES.sint32:
  34832. return 0 | t.readVarint32ZigZag();
  34833. case e.TYPES.fixed32:
  34834. return t.readUint32() >>> 0;
  34835. case e.TYPES.sfixed32:
  34836. return 0 | t.readInt32();
  34837. case e.TYPES.int64:
  34838. return t.readVarint64();
  34839. case e.TYPES.uint64:
  34840. return t.readVarint64().toUnsigned();
  34841. case e.TYPES.sint64:
  34842. return t.readVarint64ZigZag();
  34843. case e.TYPES.fixed64:
  34844. return t.readUint64();
  34845. case e.TYPES.sfixed64:
  34846. return t.readInt64();
  34847. case e.TYPES.bool:
  34848. return !!t.readVarint32();
  34849. case e.TYPES.enum:
  34850. return t.readVarint32();
  34851. case e.TYPES.float:
  34852. return t.readFloat();
  34853. case e.TYPES.double:
  34854. return t.readDouble();
  34855. case e.TYPES.string:
  34856. return t.readVString();
  34857. case e.TYPES.bytes:
  34858. if (o = t.readVarint32(),
  34859. t.remaining() < o)
  34860. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34861. return r = t.clone(),
  34862. r.limit = r.offset + o,
  34863. t.offset += o,
  34864. r;
  34865. case e.TYPES.message:
  34866. return o = t.readVarint32(),
  34867. this.resolvedType.decode(t, o);
  34868. case e.TYPES.group:
  34869. return this.resolvedType.decode(t, -1, n)
  34870. }
  34871. throw Error("[INTERNAL] Illegal decode type")
  34872. }
  34873. ,
  34874. u.valueFromString = function(i) {
  34875. if (!this.isMapKey)
  34876. throw Error("valueFromString() called on non-map-key element");
  34877. switch (this.type) {
  34878. case e.TYPES.int32:
  34879. case e.TYPES.sint32:
  34880. case e.TYPES.sfixed32:
  34881. case e.TYPES.uint32:
  34882. case e.TYPES.fixed32:
  34883. return this.verifyValue(parseInt(i));
  34884. case e.TYPES.int64:
  34885. case e.TYPES.sint64:
  34886. case e.TYPES.sfixed64:
  34887. case e.TYPES.uint64:
  34888. case e.TYPES.fixed64:
  34889. return this.verifyValue(i);
  34890. case e.TYPES.bool:
  34891. return "true" === i;
  34892. case e.TYPES.string:
  34893. return this.verifyValue(i);
  34894. case e.TYPES.bytes:
  34895. return t.fromBinary(i)
  34896. }
  34897. }
  34898. ,
  34899. u.valueToString = function(t) {
  34900. if (!this.isMapKey)
  34901. throw Error("valueToString() called on non-map-key element");
  34902. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34903. }
  34904. ,
  34905. o.Element = h;
  34906. var d = function(e, t, i, n, r, o) {
  34907. l.call(this, e, t, i, n, o),
  34908. this.className = "Message",
  34909. this.extensions = void 0,
  34910. this.clazz = null,
  34911. this.isGroup = !!r,
  34912. this._fields = null,
  34913. this._fieldsById = null,
  34914. this._fieldsByName = null
  34915. }
  34916. , p = d.prototype = Object.create(l.prototype);
  34917. p.build = function(i) {
  34918. if (this.clazz && !i)
  34919. return this.clazz;
  34920. var n = function(e, i) {
  34921. function n(i, r, o, a) {
  34922. if (null === i || "object" != typeof i) {
  34923. if (a && a instanceof e.Reflect.Enum) {
  34924. var s = e.Reflect.Enum.getName(a.object, i);
  34925. if (null !== s)
  34926. return s
  34927. }
  34928. return i
  34929. }
  34930. if (t.isByteBuffer(i))
  34931. return r ? i.toBase64() : i.toBuffer();
  34932. if (e.Long.isLong(i))
  34933. return o ? i.toString() : e.Long.fromValue(i);
  34934. var l;
  34935. if (Array.isArray(i))
  34936. return l = [],
  34937. i.forEach(function(e, t) {
  34938. l[t] = n(e, r, o, a)
  34939. }),
  34940. l;
  34941. if (l = {},
  34942. i instanceof e.Map) {
  34943. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34944. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34945. return l
  34946. }
  34947. var u = i.$type
  34948. , d = void 0;
  34949. for (var p in i)
  34950. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34951. return l
  34952. }
  34953. var r = i.getChildren(e.Reflect.Message.Field)
  34954. , o = i.getChildren(e.Reflect.Message.OneOf)
  34955. , a = function(n, s) {
  34956. e.Builder.Message.call(this);
  34957. for (var l = 0, c = o.length; l < c; ++l)
  34958. this[o[l].name] = null;
  34959. for (l = 0,
  34960. c = r.length; l < c; ++l) {
  34961. var h = r[l];
  34962. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34963. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34964. }
  34965. if (arguments.length > 0) {
  34966. var u;
  34967. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34968. for (l = 0,
  34969. c = arguments.length; l < c; ++l)
  34970. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34971. else
  34972. this.$set(n)
  34973. }
  34974. }
  34975. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34976. s.add = function(t, n, r) {
  34977. var o = i._fieldsByName[t];
  34978. if (!r) {
  34979. if (!o)
  34980. throw Error(this + "#" + t + " is undefined");
  34981. if (!(o instanceof e.Reflect.Message.Field))
  34982. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34983. if (!o.repeated)
  34984. throw Error(this + "#" + t + " is not a repeated field");
  34985. n = o.verifyValue(n, !0)
  34986. }
  34987. return null === this[t] && (this[t] = []),
  34988. this[t].push(n),
  34989. this
  34990. }
  34991. ,
  34992. s.$add = s.add,
  34993. s.set = function(t, n, r) {
  34994. if (t && "object" == typeof t) {
  34995. r = n;
  34996. for (var o in t)
  34997. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34998. return this
  34999. }
  35000. var a = i._fieldsByName[t];
  35001. if (r)
  35002. this[t] = n;
  35003. else {
  35004. if (!a)
  35005. throw Error(this + "#" + t + " is not a field: undefined");
  35006. if (!(a instanceof e.Reflect.Message.Field))
  35007. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35008. this[a.name] = n = a.verifyValue(n)
  35009. }
  35010. if (a && a.oneof) {
  35011. var s = this[a.oneof.name];
  35012. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35013. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35014. }
  35015. return this
  35016. }
  35017. ,
  35018. s.$set = s.set,
  35019. s.get = function(t, n) {
  35020. if (n)
  35021. return this[t];
  35022. var r = i._fieldsByName[t];
  35023. if (!(r && r instanceof e.Reflect.Message.Field))
  35024. throw Error(this + "#" + t + " is not a field: undefined");
  35025. if (!(r instanceof e.Reflect.Message.Field))
  35026. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35027. return this[r.name]
  35028. }
  35029. ,
  35030. s.$get = s.get;
  35031. for (var l = 0; l < r.length; l++) {
  35032. var c = r[l];
  35033. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35034. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35035. return e.toUpperCase().replace("_", "")
  35036. });
  35037. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35038. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35039. return "_" + e
  35040. })
  35041. , r = function(t, i) {
  35042. return this[e.name] = i ? t : e.verifyValue(t),
  35043. this
  35044. }
  35045. , o = function() {
  35046. return this[e.name]
  35047. };
  35048. null === i.getChild("set" + t) && (s["set" + t] = r),
  35049. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35050. null === i.getChild("get" + t) && (s["get" + t] = o),
  35051. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35052. }(c)
  35053. }
  35054. s.encode = function(e, n) {
  35055. "boolean" == typeof e && (n = e,
  35056. e = void 0);
  35057. var r = !1;
  35058. e || (e = new t,
  35059. r = !0);
  35060. var o = e.littleEndian;
  35061. try {
  35062. return i.encode(this, e.LE(), n),
  35063. (r ? e.flip() : e).LE(o)
  35064. } catch (t) {
  35065. throw e.LE(o),
  35066. t
  35067. }
  35068. }
  35069. ,
  35070. a.encode = function(e, t, i) {
  35071. return new a(e).encode(t, i)
  35072. }
  35073. ,
  35074. s.calculate = function() {
  35075. return i.calculate(this)
  35076. }
  35077. ,
  35078. s.encodeDelimited = function(e, n) {
  35079. var r = !1;
  35080. e || (e = new t,
  35081. r = !0);
  35082. var o = (new t).LE();
  35083. return i.encode(this, o, n).flip(),
  35084. e.writeVarint32(o.remaining()),
  35085. e.append(o),
  35086. r ? e.flip() : e
  35087. }
  35088. ,
  35089. s.encodeAB = function() {
  35090. try {
  35091. return this.encode().toArrayBuffer()
  35092. } catch (e) {
  35093. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35094. e
  35095. }
  35096. }
  35097. ,
  35098. s.toArrayBuffer = s.encodeAB,
  35099. s.encodeNB = function() {
  35100. try {
  35101. return this.encode().toBuffer()
  35102. } catch (e) {
  35103. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35104. e
  35105. }
  35106. }
  35107. ,
  35108. s.toBuffer = s.encodeNB,
  35109. s.encode64 = function() {
  35110. try {
  35111. return this.encode().toBase64()
  35112. } catch (e) {
  35113. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35114. e
  35115. }
  35116. }
  35117. ,
  35118. s.toBase64 = s.encode64,
  35119. s.encodeHex = function() {
  35120. try {
  35121. return this.encode().toHex()
  35122. } catch (e) {
  35123. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35124. e
  35125. }
  35126. }
  35127. ,
  35128. s.toHex = s.encodeHex,
  35129. s.toRaw = function(e, t) {
  35130. return n(this, !!e, !!t, this.$type)
  35131. }
  35132. ,
  35133. s.encodeJSON = function() {
  35134. return JSON.stringify(n(this, !0, !0, this.$type))
  35135. }
  35136. ,
  35137. a.decode = function(e, n, r) {
  35138. "string" == typeof n && (r = n,
  35139. n = -1),
  35140. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35141. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35142. var o = e.littleEndian;
  35143. try {
  35144. var a = i.decode(e.LE());
  35145. return e.LE(o),
  35146. a
  35147. } catch (t) {
  35148. throw e.LE(o),
  35149. t
  35150. }
  35151. }
  35152. ,
  35153. a.decodeDelimited = function(e, n) {
  35154. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35155. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35156. e.remaining() < 1)
  35157. return null;
  35158. var r = e.offset
  35159. , o = e.readVarint32();
  35160. if (e.remaining() < o)
  35161. return e.offset = r,
  35162. null;
  35163. try {
  35164. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35165. return e.offset += o,
  35166. a
  35167. } catch (t) {
  35168. throw e.offset += o,
  35169. t
  35170. }
  35171. }
  35172. ,
  35173. a.decode64 = function(e) {
  35174. return a.decode(e, "base64")
  35175. }
  35176. ,
  35177. a.decodeHex = function(e) {
  35178. return a.decode(e, "hex")
  35179. }
  35180. ,
  35181. a.decodeJSON = function(e) {
  35182. return new a(JSON.parse(e))
  35183. }
  35184. ,
  35185. s.toString = function() {
  35186. return i.toString()
  35187. }
  35188. ;
  35189. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35190. value: i.buildOpt()
  35191. }),
  35192. Object.defineProperty(s, "$options", {
  35193. value: a.$options
  35194. }),
  35195. Object.defineProperty(a, "$type", {
  35196. value: i
  35197. }),
  35198. Object.defineProperty(s, "$type", {
  35199. value: i
  35200. })),
  35201. a
  35202. }(e, this);
  35203. this._fields = [],
  35204. this._fieldsById = {},
  35205. this._fieldsByName = {};
  35206. for (var r, o = 0, a = this.children.length; o < a; o++)
  35207. if (r = this.children[o],
  35208. r instanceof A || r instanceof d || r instanceof E) {
  35209. if (n.hasOwnProperty(r.name))
  35210. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35211. n[r.name] = r.build()
  35212. } else if (r instanceof d.Field)
  35213. r.build(),
  35214. this._fields.push(r),
  35215. this._fieldsById[r.id] = r,
  35216. this._fieldsByName[r.name] = r;
  35217. else if (!(r instanceof d.OneOf || r instanceof I))
  35218. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35219. return this.clazz = n
  35220. }
  35221. ,
  35222. p.encode = function(e, t, i) {
  35223. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35224. n = this._fields[a],
  35225. r = e[n.name],
  35226. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35227. if (null !== o) {
  35228. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35229. throw l.encoded = t,
  35230. l
  35231. }
  35232. return t
  35233. }
  35234. ,
  35235. p.calculate = function(e) {
  35236. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35237. if (t = this._fields[r],
  35238. i = e[t.name],
  35239. t.required && null === i)
  35240. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35241. n += t.calculate(i, e)
  35242. }
  35243. return n
  35244. }
  35245. ,
  35246. p.decode = function(t, i, n) {
  35247. i = "number" == typeof i ? i : -1;
  35248. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35249. if (o = t.readVarint32(),
  35250. a = 7 & o,
  35251. s = o >>> 3,
  35252. a === e.WIRE_TYPES.ENDGROUP) {
  35253. if (s !== n)
  35254. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35255. break
  35256. }
  35257. if (l = this._fieldsById[s]) {
  35258. if (l.repeated && !l.options.packed)
  35259. h[l.name].push(l.decode(a, t));
  35260. else if (l.map) {
  35261. var u = l.decode(a, t);
  35262. h[l.name].set(u[0], u[1])
  35263. } else if (h[l.name] = l.decode(a, t),
  35264. l.oneof) {
  35265. var d = h[l.oneof.name];
  35266. null !== d && d !== l.name && (h[d] = null),
  35267. h[l.oneof.name] = l.name
  35268. }
  35269. } else
  35270. switch (a) {
  35271. case e.WIRE_TYPES.VARINT:
  35272. t.readVarint32();
  35273. break;
  35274. case e.WIRE_TYPES.BITS32:
  35275. t.offset += 4;
  35276. break;
  35277. case e.WIRE_TYPES.BITS64:
  35278. t.offset += 8;
  35279. break;
  35280. case e.WIRE_TYPES.LDELIM:
  35281. var p = t.readVarint32();
  35282. t.offset += p;
  35283. break;
  35284. case e.WIRE_TYPES.STARTGROUP:
  35285. for (; r(s, t); )
  35286. ;
  35287. break;
  35288. default:
  35289. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35290. }
  35291. }
  35292. for (var f = 0, g = this._fields.length; f < g; ++f)
  35293. if (l = this._fields[f],
  35294. null === h[l.name])
  35295. if ("proto3" === this.syntax)
  35296. h[l.name] = l.defaultValue;
  35297. else {
  35298. if (l.required) {
  35299. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35300. throw m.decoded = h,
  35301. m
  35302. }
  35303. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35304. }
  35305. return h
  35306. }
  35307. ,
  35308. o.Message = d;
  35309. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35310. a.call(this, t, i, s),
  35311. this.className = "Message.Field",
  35312. this.required = "required" === n,
  35313. this.repeated = "repeated" === n,
  35314. this.map = "map" === n,
  35315. this.keyType = r || null,
  35316. this.type = o,
  35317. this.resolvedType = null,
  35318. this.id = l,
  35319. this.options = c || {},
  35320. this.defaultValue = null,
  35321. this.oneof = h || null,
  35322. this.syntax = u || "proto2",
  35323. this.originalName = this.name,
  35324. this.element = null,
  35325. this.keyElement = null,
  35326. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35327. }
  35328. , g = f.prototype = Object.create(a.prototype);
  35329. g.build = function() {
  35330. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35331. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35332. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35333. }
  35334. ,
  35335. g.verifyValue = function(t, i) {
  35336. function n(e, t) {
  35337. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35338. }
  35339. i = i || !1;
  35340. var r = this;
  35341. if (null === t)
  35342. return this.required && n(typeof t, "required"),
  35343. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35344. null;
  35345. var o;
  35346. if (this.repeated && !i) {
  35347. Array.isArray(t) || (t = [t]);
  35348. var a = [];
  35349. for (o = 0; o < t.length; o++)
  35350. a.push(this.element.verifyValue(t[o]));
  35351. return a
  35352. }
  35353. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35354. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35355. this.element.verifyValue(t))
  35356. }
  35357. ,
  35358. g.hasWirePresence = function(t, i) {
  35359. if ("proto3" !== this.syntax)
  35360. return null !== t;
  35361. if (this.oneof && i[this.oneof.name] === this.name)
  35362. return !0;
  35363. switch (this.type) {
  35364. case e.TYPES.int32:
  35365. case e.TYPES.sint32:
  35366. case e.TYPES.sfixed32:
  35367. case e.TYPES.uint32:
  35368. case e.TYPES.fixed32:
  35369. return 0 !== t;
  35370. case e.TYPES.int64:
  35371. case e.TYPES.sint64:
  35372. case e.TYPES.sfixed64:
  35373. case e.TYPES.uint64:
  35374. case e.TYPES.fixed64:
  35375. return 0 !== t.low || 0 !== t.high;
  35376. case e.TYPES.bool:
  35377. return t;
  35378. case e.TYPES.float:
  35379. case e.TYPES.double:
  35380. return 0 !== t;
  35381. case e.TYPES.string:
  35382. return t.length > 0;
  35383. case e.TYPES.bytes:
  35384. return t.remaining() > 0;
  35385. case e.TYPES.enum:
  35386. return 0 !== t;
  35387. case e.TYPES.message:
  35388. return null !== t;
  35389. default:
  35390. return !0
  35391. }
  35392. }
  35393. ,
  35394. g.encode = function(i, n, r) {
  35395. if (null === this.type || "object" != typeof this.type)
  35396. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35397. if (null === i || this.repeated && 0 == i.length)
  35398. return n;
  35399. try {
  35400. if (this.repeated) {
  35401. var o;
  35402. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35403. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35404. n.ensureCapacity(n.offset += 1);
  35405. var a = n.offset;
  35406. for (o = 0; o < i.length; o++)
  35407. this.element.encodeValue(this.id, i[o], n);
  35408. var s = n.offset - a
  35409. , l = t.calculateVarint32(s);
  35410. if (l > 1) {
  35411. var c = n.slice(a, n.offset);
  35412. a += l - 1,
  35413. n.offset = a,
  35414. n.append(c)
  35415. }
  35416. n.writeVarint32(s, a - l)
  35417. } else
  35418. for (o = 0; o < i.length; o++)
  35419. n.writeVarint32(this.id << 3 | this.type.wireType),
  35420. this.element.encodeValue(this.id, i[o], n)
  35421. } else
  35422. this.map ? i.forEach(function(i, r, o) {
  35423. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35424. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35425. n.writeVarint32(a),
  35426. n.writeVarint32(8 | this.keyType.wireType),
  35427. this.keyElement.encodeValue(1, r, n),
  35428. n.writeVarint32(16 | this.type.wireType),
  35429. this.element.encodeValue(2, i, n)
  35430. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35431. this.element.encodeValue(this.id, i, n))
  35432. } catch (e) {
  35433. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35434. }
  35435. return n
  35436. }
  35437. ,
  35438. g.calculate = function(i, n) {
  35439. if (i = this.verifyValue(i),
  35440. null === this.type || "object" != typeof this.type)
  35441. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35442. if (null === i || this.repeated && 0 == i.length)
  35443. return 0;
  35444. var r = 0;
  35445. try {
  35446. if (this.repeated) {
  35447. var o, a;
  35448. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35449. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35450. a = 0,
  35451. o = 0; o < i.length; o++)
  35452. a += this.element.calculateLength(this.id, i[o]);
  35453. r += t.calculateVarint32(a),
  35454. r += a
  35455. } else
  35456. for (o = 0; o < i.length; o++)
  35457. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35458. r += this.element.calculateLength(this.id, i[o])
  35459. } else
  35460. this.map ? i.forEach(function(i, n, o) {
  35461. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35462. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35463. r += t.calculateVarint32(a),
  35464. r += a
  35465. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35466. r += this.element.calculateLength(this.id, i))
  35467. } catch (e) {
  35468. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35469. }
  35470. return r
  35471. }
  35472. ,
  35473. g.decode = function(t, i, n) {
  35474. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35475. if (!a)
  35476. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35477. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35478. o = i.readVarint32(),
  35479. o = i.offset + o;
  35480. for (var s = []; i.offset < o; )
  35481. s.push(this.decode(this.type.wireType, i, !0));
  35482. return s
  35483. }
  35484. if (this.map) {
  35485. var l = h.defaultFieldValue(this.keyType);
  35486. if (r = h.defaultFieldValue(this.type),
  35487. o = i.readVarint32(),
  35488. i.remaining() < o)
  35489. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35490. var c = i.clone();
  35491. for (c.limit = c.offset + o,
  35492. i.offset += o; c.remaining() > 0; ) {
  35493. var u = c.readVarint32();
  35494. t = 7 & u;
  35495. var d = u >>> 3;
  35496. if (1 === d)
  35497. l = this.keyElement.decode(c, t, d);
  35498. else {
  35499. if (2 !== d)
  35500. throw Error("Unexpected tag in map field key/value submessage");
  35501. r = this.element.decode(c, t, d)
  35502. }
  35503. }
  35504. return [l, r]
  35505. }
  35506. return this.element.decode(i, t, this.id)
  35507. }
  35508. ,
  35509. o.Message.Field = f;
  35510. var m = function(e, t, i, n, r, o, a) {
  35511. f.call(this, e, t, i, null, n, r, o, a),
  35512. this.extension
  35513. };
  35514. m.prototype = Object.create(f.prototype),
  35515. o.Message.ExtensionField = m;
  35516. var v = function(e, t, i) {
  35517. a.call(this, e, t, i),
  35518. this.fields = []
  35519. };
  35520. o.Message.OneOf = v;
  35521. var A = function(e, t, i, n, r) {
  35522. l.call(this, e, t, i, n, r),
  35523. this.className = "Enum",
  35524. this.object = null
  35525. };
  35526. A.getName = function(e, t) {
  35527. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35528. if (e[i = n[r]] === t)
  35529. return i;
  35530. return null
  35531. }
  35532. ;
  35533. var y = A.prototype = Object.create(l.prototype);
  35534. y.build = function(t) {
  35535. if (this.object && !t)
  35536. return this.object;
  35537. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35538. i[n[r].name] = n[r].id;
  35539. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35540. value: this.buildOpt(),
  35541. enumerable: !1
  35542. }),
  35543. this.object = i
  35544. }
  35545. ,
  35546. o.Enum = A;
  35547. var C = function(e, t, i, n) {
  35548. a.call(this, e, t, i),
  35549. this.className = "Enum.Value",
  35550. this.id = n
  35551. };
  35552. C.prototype = Object.create(a.prototype),
  35553. o.Enum.Value = C;
  35554. var I = function(e, t, i, n) {
  35555. a.call(this, e, t, i),
  35556. this.field = n
  35557. };
  35558. I.prototype = Object.create(a.prototype),
  35559. o.Extension = I;
  35560. var E = function(e, t, i, n) {
  35561. l.call(this, e, t, i, n),
  35562. this.className = "Service",
  35563. this.clazz = null
  35564. }
  35565. , b = E.prototype = Object.create(l.prototype);
  35566. b.build = function(i) {
  35567. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35568. for (var n = function(t) {
  35569. e.Builder.Service.call(this),
  35570. this.rpcImpl = t || function(e, t, i) {
  35571. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35572. }
  35573. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35574. !function(e) {
  35575. r[e.name] = function(n, r) {
  35576. try {
  35577. try {
  35578. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35579. } catch (e) {
  35580. if (!(e instanceof TypeError))
  35581. throw e
  35582. }
  35583. if (null === n || "object" != typeof n)
  35584. throw Error("Illegal arguments");
  35585. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35586. this.rpcImpl(e.fqn(), n, function(t, n) {
  35587. if (t)
  35588. return void r(t);
  35589. null === n && (n = "");
  35590. try {
  35591. n = e.resolvedResponseType.clazz.decode(n)
  35592. } catch (e) {}
  35593. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35594. })
  35595. } catch (e) {
  35596. setTimeout(r.bind(this, e), 0)
  35597. }
  35598. }
  35599. ,
  35600. n[e.name] = function(t, i, r) {
  35601. new n(t)[e.name](i, r)
  35602. }
  35603. ,
  35604. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35605. value: e.buildOpt()
  35606. }),
  35607. Object.defineProperty(r[e.name], "$options", {
  35608. value: n[e.name].$options
  35609. }))
  35610. }(o[a]);
  35611. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35612. value: i.buildOpt()
  35613. }),
  35614. Object.defineProperty(r, "$options", {
  35615. value: n.$options
  35616. }),
  35617. Object.defineProperty(n, "$type", {
  35618. value: i
  35619. }),
  35620. Object.defineProperty(r, "$type", {
  35621. value: i
  35622. })),
  35623. n
  35624. }(e, this)
  35625. }
  35626. ,
  35627. o.Service = E;
  35628. var w = function(e, t, i, n) {
  35629. a.call(this, e, t, i),
  35630. this.className = "Service.Method",
  35631. this.options = n || {}
  35632. }
  35633. , _ = w.prototype = Object.create(a.prototype);
  35634. _.buildOpt = c.buildOpt,
  35635. o.Service.Method = w;
  35636. var T = function(e, t, i, n, r, o, a, s) {
  35637. w.call(this, e, t, i, s),
  35638. this.className = "Service.RPCMethod",
  35639. this.requestName = n,
  35640. this.responseName = r,
  35641. this.requestStream = o,
  35642. this.responseStream = a,
  35643. this.resolvedRequestType = null,
  35644. this.resolvedResponseType = null
  35645. };
  35646. return T.prototype = Object.create(w.prototype),
  35647. o.Service.RPCMethod = T,
  35648. o
  35649. }(r),
  35650. r.Builder = function(t, i, n) {
  35651. function r(e) {
  35652. e.messages && e.messages.forEach(function(t) {
  35653. t.syntax = e.syntax,
  35654. r(t)
  35655. }),
  35656. e.enums && e.enums.forEach(function(t) {
  35657. t.syntax = e.syntax
  35658. })
  35659. }
  35660. var o = function(e) {
  35661. this.ns = new n.Namespace(this,null,""),
  35662. this.ptr = this.ns,
  35663. this.resolved = !1,
  35664. this.result = null,
  35665. this.files = {},
  35666. this.importRoot = null,
  35667. this.options = e || {}
  35668. }
  35669. , a = o.prototype;
  35670. return o.isMessage = function(e) {
  35671. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35672. }
  35673. ,
  35674. o.isMessageField = function(e) {
  35675. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35676. }
  35677. ,
  35678. o.isEnum = function(e) {
  35679. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35680. }
  35681. ,
  35682. o.isService = function(e) {
  35683. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35684. }
  35685. ,
  35686. o.isExtend = function(e) {
  35687. return "string" == typeof e.ref
  35688. }
  35689. ,
  35690. a.reset = function() {
  35691. return this.ptr = this.ns,
  35692. this
  35693. }
  35694. ,
  35695. a.define = function(e) {
  35696. if ("string" != typeof e || !i.TYPEREF.test(e))
  35697. throw Error("illegal namespace: " + e);
  35698. return e.split(".").forEach(function(e) {
  35699. var t = this.ptr.getChild(e);
  35700. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35701. this.ptr = t
  35702. }, this),
  35703. this
  35704. }
  35705. ,
  35706. a.create = function(e) {
  35707. if (!e)
  35708. return this;
  35709. if (Array.isArray(e)) {
  35710. if (0 === e.length)
  35711. return this;
  35712. e = e.slice()
  35713. } else
  35714. e = [e];
  35715. for (var i = [e]; i.length > 0; ) {
  35716. if (e = i.pop(),
  35717. !Array.isArray(e))
  35718. throw Error("not a valid namespace: " + JSON.stringify(e));
  35719. for (; e.length > 0; ) {
  35720. var r = e.shift();
  35721. if (o.isMessage(r)) {
  35722. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35723. , s = {};
  35724. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35725. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35726. }, this),
  35727. r.fields && r.fields.forEach(function(e) {
  35728. if (null !== a.getChild(0 | e.id))
  35729. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35730. if (e.options && "object" != typeof e.options)
  35731. throw Error("illegal field options in " + a.name + "#" + e.name);
  35732. var t = null;
  35733. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35734. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35735. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35736. t && t.fields.push(e),
  35737. a.addChild(e)
  35738. }, this);
  35739. var l = [];
  35740. if (r.enums && r.enums.forEach(function(e) {
  35741. l.push(e)
  35742. }),
  35743. r.messages && r.messages.forEach(function(e) {
  35744. l.push(e)
  35745. }),
  35746. r.services && r.services.forEach(function(e) {
  35747. l.push(e)
  35748. }),
  35749. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35750. this.ptr.addChild(a),
  35751. l.length > 0) {
  35752. i.push(e),
  35753. e = l,
  35754. l = null,
  35755. this.ptr = a,
  35756. a = null;
  35757. continue
  35758. }
  35759. l = null
  35760. } else if (o.isEnum(r))
  35761. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35762. r.values.forEach(function(e) {
  35763. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35764. }, this),
  35765. this.ptr.addChild(a);
  35766. else if (o.isService(r))
  35767. a = new n.Service(this,this.ptr,r.name,r.options),
  35768. Object.keys(r.rpc).forEach(function(e) {
  35769. var t = r.rpc[e];
  35770. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35771. }, this),
  35772. this.ptr.addChild(a);
  35773. else {
  35774. if (!o.isExtend(r))
  35775. throw Error("not a valid definition: " + JSON.stringify(r));
  35776. if (a = this.ptr.resolve(r.ref, !0))
  35777. r.fields.forEach(function(e) {
  35778. if (null !== a.getChild(0 | e.id))
  35779. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35780. if (a.extensions) {
  35781. var i = !1;
  35782. if (a.extensions.forEach(function(t) {
  35783. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35784. }),
  35785. !i)
  35786. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35787. }
  35788. var r = e.name;
  35789. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35790. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35791. , s = new n.Extension(this,this.ptr,e.name,o);
  35792. o.extension = s,
  35793. this.ptr.addChild(s),
  35794. a.addChild(o)
  35795. }, this);
  35796. else if (!/\.?google\.protobuf\./.test(r.ref))
  35797. throw Error("extended message " + r.ref + " is not defined")
  35798. }
  35799. r = null,
  35800. a = null
  35801. }
  35802. e = null,
  35803. this.ptr = this.ptr.parent
  35804. }
  35805. return this.resolved = !1,
  35806. this.result = null,
  35807. this
  35808. }
  35809. ,
  35810. a.import = function(i, n) {
  35811. var o = "/";
  35812. if ("string" == typeof n) {
  35813. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35814. this.files[n] === !0)
  35815. return this.reset();
  35816. this.files[n] = !0
  35817. } else if ("object" == typeof n) {
  35818. var a = n.root;
  35819. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35820. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35821. var s = a + o + n.file;
  35822. if (this.files[s] === !0)
  35823. return this.reset();
  35824. this.files[s] = !0
  35825. }
  35826. if (i.imports && i.imports.length > 0) {
  35827. var l, c = !1;
  35828. "object" == typeof n ? (this.importRoot = n.root,
  35829. c = !0,
  35830. l = this.importRoot,
  35831. n = n.file,
  35832. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35833. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35834. o = "\\") : l = "." : l = null;
  35835. for (var h = 0; h < i.imports.length; h++)
  35836. if ("string" == typeof i.imports[h]) {
  35837. if (!l)
  35838. throw Error("cannot determine import root");
  35839. var u = i.imports[h];
  35840. if ("google/protobuf/descriptor.proto" === u)
  35841. continue;
  35842. if (u = l + o + u,
  35843. this.files[u] === !0)
  35844. continue;
  35845. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35846. var d = t.Util.fetch(u);
  35847. if (null === d)
  35848. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35849. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35850. } else
  35851. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35852. return t + "_import" + h + "." + i
  35853. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35854. c && (this.importRoot = null)
  35855. }
  35856. i.package && this.define(i.package),
  35857. i.syntax && r(i);
  35858. var p = this.ptr;
  35859. return i.options && Object.keys(i.options).forEach(function(e) {
  35860. p.options[e] = i.options[e]
  35861. }),
  35862. i.messages && (this.create(i.messages),
  35863. this.ptr = p),
  35864. i.enums && (this.create(i.enums),
  35865. this.ptr = p),
  35866. i.services && (this.create(i.services),
  35867. this.ptr = p),
  35868. i.extends && this.create(i.extends),
  35869. this.reset()
  35870. }
  35871. ,
  35872. a.resolveAll = function() {
  35873. var e;
  35874. if (null == this.ptr || "object" == typeof this.ptr.type)
  35875. return this;
  35876. if (this.ptr instanceof n.Namespace)
  35877. this.ptr.children.forEach(function(e) {
  35878. this.ptr = e,
  35879. this.resolveAll()
  35880. }, this);
  35881. else if (this.ptr instanceof n.Message.Field) {
  35882. if (i.TYPE.test(this.ptr.type))
  35883. this.ptr.type = t.TYPES[this.ptr.type];
  35884. else {
  35885. if (!i.TYPEREF.test(this.ptr.type))
  35886. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35887. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35888. !e)
  35889. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35890. if (this.ptr.resolvedType = e,
  35891. e instanceof n.Enum) {
  35892. if (this.ptr.type = t.TYPES.enum,
  35893. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35894. throw Error("proto3 message cannot reference proto2 enum")
  35895. } else {
  35896. if (!(e instanceof n.Message))
  35897. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35898. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35899. }
  35900. }
  35901. if (this.ptr.map) {
  35902. if (!i.TYPE.test(this.ptr.keyType))
  35903. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35904. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35905. }
  35906. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35907. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35908. throw Error("illegal service type in " + this.ptr.toString(!0));
  35909. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35910. !(e && e instanceof t.Reflect.Message))
  35911. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35912. if (this.ptr.resolvedRequestType = e,
  35913. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35914. !(e && e instanceof t.Reflect.Message))
  35915. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35916. this.ptr.resolvedResponseType = e
  35917. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35918. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35919. return this.reset()
  35920. }
  35921. ,
  35922. a.build = function(e) {
  35923. if (this.reset(),
  35924. this.resolved || (this.resolveAll(),
  35925. this.resolved = !0,
  35926. this.result = null),
  35927. null === this.result && (this.result = this.ns.build()),
  35928. !e)
  35929. return this.result;
  35930. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35931. if (!i[t[n]]) {
  35932. i = null;
  35933. break
  35934. }
  35935. i = i[t[n]]
  35936. }
  35937. return i
  35938. }
  35939. ,
  35940. a.lookup = function(e, t) {
  35941. return e ? this.ns.resolve(e, t) : this.ns
  35942. }
  35943. ,
  35944. a.toString = function() {
  35945. return "Builder"
  35946. }
  35947. ,
  35948. o.Message = function() {}
  35949. ,
  35950. o.Enum = function() {}
  35951. ,
  35952. o.Service = function() {}
  35953. ,
  35954. o
  35955. }(r, r.Lang, r.Reflect),
  35956. r.Map = function(e, t) {
  35957. function i(e) {
  35958. var t = 0;
  35959. return {
  35960. next: function() {
  35961. return t < e.length ? {
  35962. done: !1,
  35963. value: e[t++]
  35964. } : {
  35965. done: !0
  35966. }
  35967. }
  35968. }
  35969. }
  35970. var n = function(e, i) {
  35971. if (!e.map)
  35972. throw Error("field is not a map");
  35973. if (this.field = e,
  35974. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35975. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35976. this.map = {},
  35977. Object.defineProperty(this, "size", {
  35978. get: function() {
  35979. return Object.keys(this.map).length
  35980. }
  35981. }),
  35982. i)
  35983. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35984. var o = this.keyElem.valueFromString(n[r])
  35985. , a = this.valueElem.verifyValue(i[n[r]]);
  35986. this.map[this.keyElem.valueToString(o)] = {
  35987. key: o,
  35988. value: a
  35989. }
  35990. }
  35991. }
  35992. , r = n.prototype;
  35993. return r.clear = function() {
  35994. this.map = {}
  35995. }
  35996. ,
  35997. r.delete = function(e) {
  35998. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35999. , i = t in this.map;
  36000. return delete this.map[t],
  36001. i
  36002. }
  36003. ,
  36004. r.entries = function() {
  36005. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36006. t.push([(e = this.map[n[r]]).key, e.value]);
  36007. return i(t)
  36008. }
  36009. ,
  36010. r.keys = function() {
  36011. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36012. e.push(this.map[t[n]].key);
  36013. return i(e)
  36014. }
  36015. ,
  36016. r.values = function() {
  36017. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36018. e.push(this.map[t[n]].value);
  36019. return i(e)
  36020. }
  36021. ,
  36022. r.forEach = function(e, t) {
  36023. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36024. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36025. }
  36026. ,
  36027. r.set = function(e, t) {
  36028. var i = this.keyElem.verifyValue(e)
  36029. , n = this.valueElem.verifyValue(t);
  36030. return this.map[this.keyElem.valueToString(i)] = {
  36031. key: i,
  36032. value: n
  36033. },
  36034. this
  36035. }
  36036. ,
  36037. r.get = function(e) {
  36038. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36039. if (t in this.map)
  36040. return this.map[t].value
  36041. }
  36042. ,
  36043. r.has = function(e) {
  36044. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36045. return t in this.map
  36046. }
  36047. ,
  36048. n
  36049. }(r, r.Reflect),
  36050. r.loadProto = function(e, t, i) {
  36051. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36052. t = void 0),
  36053. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36054. }
  36055. ,
  36056. r.protoFromString = r.loadProto,
  36057. r.loadProtoFile = function(e, t, i) {
  36058. if (t && "object" == typeof t ? (i = t,
  36059. t = null) : t && "function" == typeof t || (t = null),
  36060. t)
  36061. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36062. if (null === n)
  36063. return void t(Error("Failed to fetch file"));
  36064. try {
  36065. t(null, r.loadProto(n, i, e))
  36066. } catch (e) {
  36067. t(e)
  36068. }
  36069. });
  36070. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36071. return null === n ? null : r.loadProto(n, i, e)
  36072. }
  36073. ,
  36074. r.protoFromFile = r.loadProtoFile,
  36075. r.newBuilder = function(e) {
  36076. return e = e || {},
  36077. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36078. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36079. new r.Builder(e)
  36080. }
  36081. ,
  36082. r.loadJson = function(e, t, i) {
  36083. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36084. t = null),
  36085. t && "object" == typeof t || (t = r.newBuilder()),
  36086. "string" == typeof e && (e = JSON.parse(e)),
  36087. t.import(e, i),
  36088. t.resolveAll(),
  36089. t
  36090. }
  36091. ,
  36092. r.loadJsonFile = function(e, t, i) {
  36093. if (t && "object" == typeof t ? (i = t,
  36094. t = null) : t && "function" == typeof t || (t = null),
  36095. t)
  36096. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36097. if (null === n)
  36098. return void t(Error("Failed to fetch file"));
  36099. try {
  36100. t(null, r.loadJson(JSON.parse(n), i, e))
  36101. } catch (e) {
  36102. t(e)
  36103. }
  36104. });
  36105. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36106. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36107. }
  36108. ,
  36109. r
  36110. })
  36111. }
  36112. ).call(this, e("_process"))
  36113. }
  36114. , {
  36115. _process: 203,
  36116. bytebuffer: 215,
  36117. fs: 197,
  36118. path: 197
  36119. }],
  36120. 215: [function(e, t, i) {
  36121. !function(i, n) {
  36122. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36123. var t;
  36124. try {
  36125. t = e("long")
  36126. } catch (e) {}
  36127. return n(t)
  36128. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36129. }(this, function(e) {
  36130. "use strict";
  36131. function t(e) {
  36132. var t = 0;
  36133. return function() {
  36134. return t < e.length ? e.charCodeAt(t++) : null
  36135. }
  36136. }
  36137. function i() {
  36138. var e = []
  36139. , t = [];
  36140. return function() {
  36141. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36142. e.length = 0),
  36143. void Array.prototype.push.apply(e, arguments))
  36144. }
  36145. }
  36146. function n(e, t, i, n, r) {
  36147. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36148. for (u += d,
  36149. o = p & (1 << -h) - 1,
  36150. p >>= -h,
  36151. h += s; h > 0; o = 256 * o + e[t + u],
  36152. u += d,
  36153. h -= 8)
  36154. ;
  36155. for (a = o & (1 << -h) - 1,
  36156. o >>= -h,
  36157. h += n; h > 0; a = 256 * a + e[t + u],
  36158. u += d,
  36159. h -= 8)
  36160. ;
  36161. if (0 === o)
  36162. o = 1 - c;
  36163. else {
  36164. if (o === l)
  36165. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36166. a += Math.pow(2, n),
  36167. o -= c
  36168. }
  36169. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36170. }
  36171. function r(e, t, i, n, r, o) {
  36172. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36173. for (t = Math.abs(t),
  36174. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36175. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36176. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36177. l *= 2),
  36178. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36179. t * l >= 2 && (a++,
  36180. l /= 2),
  36181. a + u >= h ? (s = 0,
  36182. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36183. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36184. a = 0)); r >= 8; e[i + p] = 255 & s,
  36185. p += f,
  36186. s /= 256,
  36187. r -= 8)
  36188. ;
  36189. for (a = a << r | s,
  36190. c += r; c > 0; e[i + p] = 255 & a,
  36191. p += f,
  36192. a /= 256,
  36193. c -= 8)
  36194. ;
  36195. e[i + p - f] |= 128 * g
  36196. }
  36197. var o = function(e, t, i) {
  36198. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36199. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36200. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36201. !i) {
  36202. if (e |= 0,
  36203. e < 0)
  36204. throw RangeError("Illegal capacity");
  36205. t = !!t,
  36206. i = !!i
  36207. }
  36208. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36209. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36210. this.offset = 0,
  36211. this.markedOffset = -1,
  36212. this.limit = e,
  36213. this.littleEndian = t,
  36214. this.noAssert = i
  36215. };
  36216. o.VERSION = "5.0.1",
  36217. o.LITTLE_ENDIAN = !0,
  36218. o.BIG_ENDIAN = !1,
  36219. o.DEFAULT_CAPACITY = 16,
  36220. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36221. o.DEFAULT_NOASSERT = !1,
  36222. o.Long = e || null;
  36223. var a = o.prototype;
  36224. a.__isByteBuffer__,
  36225. Object.defineProperty(a, "__isByteBuffer__", {
  36226. value: !0,
  36227. enumerable: !1,
  36228. configurable: !1
  36229. });
  36230. var s = new ArrayBuffer(0)
  36231. , l = String.fromCharCode;
  36232. o.accessor = function() {
  36233. return Uint8Array
  36234. }
  36235. ,
  36236. o.allocate = function(e, t, i) {
  36237. return new o(e,t,i)
  36238. }
  36239. ,
  36240. o.concat = function(e, t, i, n) {
  36241. "boolean" != typeof t && "string" == typeof t || (n = i,
  36242. i = t,
  36243. t = void 0);
  36244. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36245. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36246. r = e[s].limit - e[s].offset,
  36247. r > 0 && (a += r);
  36248. if (0 === a)
  36249. return new o(0,i,n);
  36250. var c, h = new o(a,i,n);
  36251. for (s = 0; s < l; )
  36252. c = e[s++],
  36253. r = c.limit - c.offset,
  36254. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36255. h.offset += r);
  36256. return h.limit = h.offset,
  36257. h.offset = 0,
  36258. h
  36259. }
  36260. ,
  36261. o.isByteBuffer = function(e) {
  36262. return (e && e.__isByteBuffer__) === !0
  36263. }
  36264. ,
  36265. o.type = function() {
  36266. return ArrayBuffer
  36267. }
  36268. ,
  36269. o.wrap = function(e, t, i, n) {
  36270. if ("string" != typeof t && (n = i,
  36271. i = t,
  36272. t = void 0),
  36273. "string" == typeof e)
  36274. switch ("undefined" == typeof t && (t = "utf8"),
  36275. t) {
  36276. case "base64":
  36277. return o.fromBase64(e, i);
  36278. case "hex":
  36279. return o.fromHex(e, i);
  36280. case "binary":
  36281. return o.fromBinary(e, i);
  36282. case "utf8":
  36283. return o.fromUTF8(e, i);
  36284. case "debug":
  36285. return o.fromDebug(e, i);
  36286. default:
  36287. throw Error("Unsupported encoding: " + t)
  36288. }
  36289. if (null === e || "object" != typeof e)
  36290. throw TypeError("Illegal buffer");
  36291. var r;
  36292. if (o.isByteBuffer(e))
  36293. return r = a.clone.call(e),
  36294. r.markedOffset = -1,
  36295. r;
  36296. if (e instanceof Uint8Array)
  36297. r = new o(0,i,n),
  36298. e.length > 0 && (r.buffer = e.buffer,
  36299. r.offset = e.byteOffset,
  36300. r.limit = e.byteOffset + e.byteLength,
  36301. r.view = new Uint8Array(e.buffer));
  36302. else if (e instanceof ArrayBuffer)
  36303. r = new o(0,i,n),
  36304. e.byteLength > 0 && (r.buffer = e,
  36305. r.offset = 0,
  36306. r.limit = e.byteLength,
  36307. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36308. else {
  36309. if ("[object Array]" !== Object.prototype.toString.call(e))
  36310. throw TypeError("Illegal buffer");
  36311. r = new o(e.length,i,n),
  36312. r.limit = e.length;
  36313. for (var s = 0; s < e.length; ++s)
  36314. r.view[s] = e[s]
  36315. }
  36316. return r
  36317. }
  36318. ,
  36319. a.writeBitSet = function(e, t) {
  36320. var i = "undefined" == typeof t;
  36321. if (i && (t = this.offset),
  36322. !this.noAssert) {
  36323. if (!(e instanceof Array))
  36324. throw TypeError("Illegal BitSet: Not an array");
  36325. if ("number" != typeof t || t % 1 !== 0)
  36326. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36327. if (t >>>= 0,
  36328. t < 0 || t + 0 > this.buffer.byteLength)
  36329. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36330. }
  36331. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36332. for (t += this.writeVarint32(o, t); a--; )
  36333. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36334. this.writeByte(n, t++);
  36335. if (s < o) {
  36336. var l = 0;
  36337. for (n = 0; s < o; )
  36338. n |= (1 & !!e[s++]) << l++;
  36339. this.writeByte(n, t++)
  36340. }
  36341. return i ? (this.offset = t,
  36342. this) : t - r
  36343. }
  36344. ,
  36345. a.readBitSet = function(e) {
  36346. var t = "undefined" == typeof e;
  36347. t && (e = this.offset);
  36348. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36349. for (e += n.length; o--; )
  36350. i = this.readByte(e++),
  36351. s[a++] = !!(1 & i),
  36352. s[a++] = !!(2 & i),
  36353. s[a++] = !!(4 & i),
  36354. s[a++] = !!(8 & i),
  36355. s[a++] = !!(16 & i),
  36356. s[a++] = !!(32 & i),
  36357. s[a++] = !!(64 & i),
  36358. s[a++] = !!(128 & i);
  36359. if (a < r) {
  36360. var l = 0;
  36361. for (i = this.readByte(e++); a < r; )
  36362. s[a++] = !!(i >> l++ & 1)
  36363. }
  36364. return t && (this.offset = e),
  36365. s
  36366. }
  36367. ,
  36368. a.readBytes = function(e, t) {
  36369. var i = "undefined" == typeof t;
  36370. if (i && (t = this.offset),
  36371. !this.noAssert) {
  36372. if ("number" != typeof t || t % 1 !== 0)
  36373. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36374. if (t >>>= 0,
  36375. t < 0 || t + e > this.buffer.byteLength)
  36376. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36377. }
  36378. var n = this.slice(t, t + e);
  36379. return i && (this.offset += e),
  36380. n
  36381. }
  36382. ,
  36383. a.writeBytes = a.append,
  36384. a.writeInt8 = function(e, t) {
  36385. var i = "undefined" == typeof t;
  36386. if (i && (t = this.offset),
  36387. !this.noAssert) {
  36388. if ("number" != typeof e || e % 1 !== 0)
  36389. throw TypeError("Illegal value: " + e + " (not an integer)");
  36390. if (e |= 0,
  36391. "number" != typeof t || t % 1 !== 0)
  36392. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36393. if (t >>>= 0,
  36394. t < 0 || t + 0 > this.buffer.byteLength)
  36395. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36396. }
  36397. t += 1;
  36398. var n = this.buffer.byteLength;
  36399. return t > n && this.resize((n *= 2) > t ? n : t),
  36400. t -= 1,
  36401. this.view[t] = e,
  36402. i && (this.offset += 1),
  36403. this
  36404. }
  36405. ,
  36406. a.writeByte = a.writeInt8,
  36407. a.readInt8 = function(e) {
  36408. var t = "undefined" == typeof e;
  36409. if (t && (e = this.offset),
  36410. !this.noAssert) {
  36411. if ("number" != typeof e || e % 1 !== 0)
  36412. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36413. if (e >>>= 0,
  36414. e < 0 || e + 1 > this.buffer.byteLength)
  36415. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36416. }
  36417. var i = this.view[e];
  36418. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36419. t && (this.offset += 1),
  36420. i
  36421. }
  36422. ,
  36423. a.readByte = a.readInt8,
  36424. a.writeUint8 = function(e, t) {
  36425. var i = "undefined" == typeof t;
  36426. if (i && (t = this.offset),
  36427. !this.noAssert) {
  36428. if ("number" != typeof e || e % 1 !== 0)
  36429. throw TypeError("Illegal value: " + e + " (not an integer)");
  36430. if (e >>>= 0,
  36431. "number" != typeof t || t % 1 !== 0)
  36432. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36433. if (t >>>= 0,
  36434. t < 0 || t + 0 > this.buffer.byteLength)
  36435. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36436. }
  36437. t += 1;
  36438. var n = this.buffer.byteLength;
  36439. return t > n && this.resize((n *= 2) > t ? n : t),
  36440. t -= 1,
  36441. this.view[t] = e,
  36442. i && (this.offset += 1),
  36443. this
  36444. }
  36445. ,
  36446. a.writeUInt8 = a.writeUint8,
  36447. a.readUint8 = function(e) {
  36448. var t = "undefined" == typeof e;
  36449. if (t && (e = this.offset),
  36450. !this.noAssert) {
  36451. if ("number" != typeof e || e % 1 !== 0)
  36452. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36453. if (e >>>= 0,
  36454. e < 0 || e + 1 > this.buffer.byteLength)
  36455. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36456. }
  36457. var i = this.view[e];
  36458. return t && (this.offset += 1),
  36459. i
  36460. }
  36461. ,
  36462. a.readUInt8 = a.readUint8,
  36463. a.writeInt16 = function(e, t) {
  36464. var i = "undefined" == typeof t;
  36465. if (i && (t = this.offset),
  36466. !this.noAssert) {
  36467. if ("number" != typeof e || e % 1 !== 0)
  36468. throw TypeError("Illegal value: " + e + " (not an integer)");
  36469. if (e |= 0,
  36470. "number" != typeof t || t % 1 !== 0)
  36471. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36472. if (t >>>= 0,
  36473. t < 0 || t + 0 > this.buffer.byteLength)
  36474. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36475. }
  36476. t += 2;
  36477. var n = this.buffer.byteLength;
  36478. return t > n && this.resize((n *= 2) > t ? n : t),
  36479. t -= 2,
  36480. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36481. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36482. this.view[t + 1] = 255 & e),
  36483. i && (this.offset += 2),
  36484. this
  36485. }
  36486. ,
  36487. a.writeShort = a.writeInt16,
  36488. a.readInt16 = function(e) {
  36489. var t = "undefined" == typeof e;
  36490. if (t && (e = this.offset),
  36491. !this.noAssert) {
  36492. if ("number" != typeof e || e % 1 !== 0)
  36493. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36494. if (e >>>= 0,
  36495. e < 0 || e + 2 > this.buffer.byteLength)
  36496. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36497. }
  36498. var i = 0;
  36499. return this.littleEndian ? (i = this.view[e],
  36500. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36501. i |= this.view[e + 1]),
  36502. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36503. t && (this.offset += 2),
  36504. i
  36505. }
  36506. ,
  36507. a.readShort = a.readInt16,
  36508. a.writeUint16 = function(e, t) {
  36509. var i = "undefined" == typeof t;
  36510. if (i && (t = this.offset),
  36511. !this.noAssert) {
  36512. if ("number" != typeof e || e % 1 !== 0)
  36513. throw TypeError("Illegal value: " + e + " (not an integer)");
  36514. if (e >>>= 0,
  36515. "number" != typeof t || t % 1 !== 0)
  36516. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36517. if (t >>>= 0,
  36518. t < 0 || t + 0 > this.buffer.byteLength)
  36519. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36520. }
  36521. t += 2;
  36522. var n = this.buffer.byteLength;
  36523. return t > n && this.resize((n *= 2) > t ? n : t),
  36524. t -= 2,
  36525. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36526. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36527. this.view[t + 1] = 255 & e),
  36528. i && (this.offset += 2),
  36529. this
  36530. }
  36531. ,
  36532. a.writeUInt16 = a.writeUint16,
  36533. a.readUint16 = function(e) {
  36534. var t = "undefined" == typeof e;
  36535. if (t && (e = this.offset),
  36536. !this.noAssert) {
  36537. if ("number" != typeof e || e % 1 !== 0)
  36538. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36539. if (e >>>= 0,
  36540. e < 0 || e + 2 > this.buffer.byteLength)
  36541. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36542. }
  36543. var i = 0;
  36544. return this.littleEndian ? (i = this.view[e],
  36545. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36546. i |= this.view[e + 1]),
  36547. t && (this.offset += 2),
  36548. i
  36549. }
  36550. ,
  36551. a.readUInt16 = a.readUint16,
  36552. a.writeInt32 = function(e, t) {
  36553. var i = "undefined" == typeof t;
  36554. if (i && (t = this.offset),
  36555. !this.noAssert) {
  36556. if ("number" != typeof e || e % 1 !== 0)
  36557. throw TypeError("Illegal value: " + e + " (not an integer)");
  36558. if (e |= 0,
  36559. "number" != typeof t || t % 1 !== 0)
  36560. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36561. if (t >>>= 0,
  36562. t < 0 || t + 0 > this.buffer.byteLength)
  36563. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36564. }
  36565. t += 4;
  36566. var n = this.buffer.byteLength;
  36567. return t > n && this.resize((n *= 2) > t ? n : t),
  36568. t -= 4,
  36569. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36570. this.view[t + 2] = e >>> 16 & 255,
  36571. this.view[t + 1] = e >>> 8 & 255,
  36572. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36573. this.view[t + 1] = e >>> 16 & 255,
  36574. this.view[t + 2] = e >>> 8 & 255,
  36575. this.view[t + 3] = 255 & e),
  36576. i && (this.offset += 4),
  36577. this
  36578. }
  36579. ,
  36580. a.writeInt = a.writeInt32,
  36581. a.readInt32 = function(e) {
  36582. var t = "undefined" == typeof e;
  36583. if (t && (e = this.offset),
  36584. !this.noAssert) {
  36585. if ("number" != typeof e || e % 1 !== 0)
  36586. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36587. if (e >>>= 0,
  36588. e < 0 || e + 4 > this.buffer.byteLength)
  36589. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36590. }
  36591. var i = 0;
  36592. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36593. i |= this.view[e + 1] << 8,
  36594. i |= this.view[e],
  36595. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36596. i |= this.view[e + 2] << 8,
  36597. i |= this.view[e + 3],
  36598. i += this.view[e] << 24 >>> 0),
  36599. i |= 0,
  36600. t && (this.offset += 4),
  36601. i
  36602. }
  36603. ,
  36604. a.readInt = a.readInt32,
  36605. a.writeUint32 = function(e, t) {
  36606. var i = "undefined" == typeof t;
  36607. if (i && (t = this.offset),
  36608. !this.noAssert) {
  36609. if ("number" != typeof e || e % 1 !== 0)
  36610. throw TypeError("Illegal value: " + e + " (not an integer)");
  36611. if (e >>>= 0,
  36612. "number" != typeof t || t % 1 !== 0)
  36613. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36614. if (t >>>= 0,
  36615. t < 0 || t + 0 > this.buffer.byteLength)
  36616. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36617. }
  36618. t += 4;
  36619. var n = this.buffer.byteLength;
  36620. return t > n && this.resize((n *= 2) > t ? n : t),
  36621. t -= 4,
  36622. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36623. this.view[t + 2] = e >>> 16 & 255,
  36624. this.view[t + 1] = e >>> 8 & 255,
  36625. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36626. this.view[t + 1] = e >>> 16 & 255,
  36627. this.view[t + 2] = e >>> 8 & 255,
  36628. this.view[t + 3] = 255 & e),
  36629. i && (this.offset += 4),
  36630. this
  36631. }
  36632. ,
  36633. a.writeUInt32 = a.writeUint32,
  36634. a.readUint32 = function(e) {
  36635. var t = "undefined" == typeof e;
  36636. if (t && (e = this.offset),
  36637. !this.noAssert) {
  36638. if ("number" != typeof e || e % 1 !== 0)
  36639. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36640. if (e >>>= 0,
  36641. e < 0 || e + 4 > this.buffer.byteLength)
  36642. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36643. }
  36644. var i = 0;
  36645. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36646. i |= this.view[e + 1] << 8,
  36647. i |= this.view[e],
  36648. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36649. i |= this.view[e + 2] << 8,
  36650. i |= this.view[e + 3],
  36651. i += this.view[e] << 24 >>> 0),
  36652. t && (this.offset += 4),
  36653. i
  36654. }
  36655. ,
  36656. a.readUInt32 = a.readUint32,
  36657. e && (a.writeInt64 = function(t, i) {
  36658. var n = "undefined" == typeof i;
  36659. if (n && (i = this.offset),
  36660. !this.noAssert) {
  36661. if ("number" == typeof t)
  36662. t = e.fromNumber(t);
  36663. else if ("string" == typeof t)
  36664. t = e.fromString(t);
  36665. else if (!(t && t instanceof e))
  36666. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36667. if ("number" != typeof i || i % 1 !== 0)
  36668. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36669. if (i >>>= 0,
  36670. i < 0 || i + 0 > this.buffer.byteLength)
  36671. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36672. }
  36673. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36674. i += 8;
  36675. var r = this.buffer.byteLength;
  36676. i > r && this.resize((r *= 2) > i ? r : i),
  36677. i -= 8;
  36678. var o = t.low
  36679. , a = t.high;
  36680. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36681. this.view[i + 2] = o >>> 16 & 255,
  36682. this.view[i + 1] = o >>> 8 & 255,
  36683. this.view[i] = 255 & o,
  36684. i += 4,
  36685. this.view[i + 3] = a >>> 24 & 255,
  36686. this.view[i + 2] = a >>> 16 & 255,
  36687. this.view[i + 1] = a >>> 8 & 255,
  36688. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36689. this.view[i + 1] = a >>> 16 & 255,
  36690. this.view[i + 2] = a >>> 8 & 255,
  36691. this.view[i + 3] = 255 & a,
  36692. i += 4,
  36693. this.view[i] = o >>> 24 & 255,
  36694. this.view[i + 1] = o >>> 16 & 255,
  36695. this.view[i + 2] = o >>> 8 & 255,
  36696. this.view[i + 3] = 255 & o),
  36697. n && (this.offset += 8),
  36698. this
  36699. }
  36700. ,
  36701. a.writeLong = a.writeInt64,
  36702. a.readInt64 = function(t) {
  36703. var i = "undefined" == typeof t;
  36704. if (i && (t = this.offset),
  36705. !this.noAssert) {
  36706. if ("number" != typeof t || t % 1 !== 0)
  36707. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36708. if (t >>>= 0,
  36709. t < 0 || t + 8 > this.buffer.byteLength)
  36710. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36711. }
  36712. var n = 0
  36713. , r = 0;
  36714. this.littleEndian ? (n = this.view[t + 2] << 16,
  36715. n |= this.view[t + 1] << 8,
  36716. n |= this.view[t],
  36717. n += this.view[t + 3] << 24 >>> 0,
  36718. t += 4,
  36719. r = this.view[t + 2] << 16,
  36720. r |= this.view[t + 1] << 8,
  36721. r |= this.view[t],
  36722. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36723. r |= this.view[t + 2] << 8,
  36724. r |= this.view[t + 3],
  36725. r += this.view[t] << 24 >>> 0,
  36726. t += 4,
  36727. n = this.view[t + 1] << 16,
  36728. n |= this.view[t + 2] << 8,
  36729. n |= this.view[t + 3],
  36730. n += this.view[t] << 24 >>> 0);
  36731. var o = new e(n,r,!1);
  36732. return i && (this.offset += 8),
  36733. o
  36734. }
  36735. ,
  36736. a.readLong = a.readInt64,
  36737. a.writeUint64 = function(t, i) {
  36738. var n = "undefined" == typeof i;
  36739. if (n && (i = this.offset),
  36740. !this.noAssert) {
  36741. if ("number" == typeof t)
  36742. t = e.fromNumber(t);
  36743. else if ("string" == typeof t)
  36744. t = e.fromString(t);
  36745. else if (!(t && t instanceof e))
  36746. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36747. if ("number" != typeof i || i % 1 !== 0)
  36748. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36749. if (i >>>= 0,
  36750. i < 0 || i + 0 > this.buffer.byteLength)
  36751. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36752. }
  36753. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36754. i += 8;
  36755. var r = this.buffer.byteLength;
  36756. i > r && this.resize((r *= 2) > i ? r : i),
  36757. i -= 8;
  36758. var o = t.low
  36759. , a = t.high;
  36760. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36761. this.view[i + 2] = o >>> 16 & 255,
  36762. this.view[i + 1] = o >>> 8 & 255,
  36763. this.view[i] = 255 & o,
  36764. i += 4,
  36765. this.view[i + 3] = a >>> 24 & 255,
  36766. this.view[i + 2] = a >>> 16 & 255,
  36767. this.view[i + 1] = a >>> 8 & 255,
  36768. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36769. this.view[i + 1] = a >>> 16 & 255,
  36770. this.view[i + 2] = a >>> 8 & 255,
  36771. this.view[i + 3] = 255 & a,
  36772. i += 4,
  36773. this.view[i] = o >>> 24 & 255,
  36774. this.view[i + 1] = o >>> 16 & 255,
  36775. this.view[i + 2] = o >>> 8 & 255,
  36776. this.view[i + 3] = 255 & o),
  36777. n && (this.offset += 8),
  36778. this
  36779. }
  36780. ,
  36781. a.writeUInt64 = a.writeUint64,
  36782. a.readUint64 = function(t) {
  36783. var i = "undefined" == typeof t;
  36784. if (i && (t = this.offset),
  36785. !this.noAssert) {
  36786. if ("number" != typeof t || t % 1 !== 0)
  36787. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36788. if (t >>>= 0,
  36789. t < 0 || t + 8 > this.buffer.byteLength)
  36790. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36791. }
  36792. var n = 0
  36793. , r = 0;
  36794. this.littleEndian ? (n = this.view[t + 2] << 16,
  36795. n |= this.view[t + 1] << 8,
  36796. n |= this.view[t],
  36797. n += this.view[t + 3] << 24 >>> 0,
  36798. t += 4,
  36799. r = this.view[t + 2] << 16,
  36800. r |= this.view[t + 1] << 8,
  36801. r |= this.view[t],
  36802. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36803. r |= this.view[t + 2] << 8,
  36804. r |= this.view[t + 3],
  36805. r += this.view[t] << 24 >>> 0,
  36806. t += 4,
  36807. n = this.view[t + 1] << 16,
  36808. n |= this.view[t + 2] << 8,
  36809. n |= this.view[t + 3],
  36810. n += this.view[t] << 24 >>> 0);
  36811. var o = new e(n,r,!0);
  36812. return i && (this.offset += 8),
  36813. o
  36814. }
  36815. ,
  36816. a.readUInt64 = a.readUint64),
  36817. a.writeFloat32 = function(e, t) {
  36818. var i = "undefined" == typeof t;
  36819. if (i && (t = this.offset),
  36820. !this.noAssert) {
  36821. if ("number" != typeof e)
  36822. throw TypeError("Illegal value: " + e + " (not a number)");
  36823. if ("number" != typeof t || t % 1 !== 0)
  36824. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36825. if (t >>>= 0,
  36826. t < 0 || t + 0 > this.buffer.byteLength)
  36827. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36828. }
  36829. t += 4;
  36830. var n = this.buffer.byteLength;
  36831. return t > n && this.resize((n *= 2) > t ? n : t),
  36832. t -= 4,
  36833. r(this.view, e, t, this.littleEndian, 23, 4),
  36834. i && (this.offset += 4),
  36835. this
  36836. }
  36837. ,
  36838. a.writeFloat = a.writeFloat32,
  36839. a.readFloat32 = function(e) {
  36840. var t = "undefined" == typeof e;
  36841. if (t && (e = this.offset),
  36842. !this.noAssert) {
  36843. if ("number" != typeof e || e % 1 !== 0)
  36844. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36845. if (e >>>= 0,
  36846. e < 0 || e + 4 > this.buffer.byteLength)
  36847. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36848. }
  36849. var i = n(this.view, e, this.littleEndian, 23, 4);
  36850. return t && (this.offset += 4),
  36851. i
  36852. }
  36853. ,
  36854. a.readFloat = a.readFloat32,
  36855. a.writeFloat64 = function(e, t) {
  36856. var i = "undefined" == typeof t;
  36857. if (i && (t = this.offset),
  36858. !this.noAssert) {
  36859. if ("number" != typeof e)
  36860. throw TypeError("Illegal value: " + e + " (not a number)");
  36861. if ("number" != typeof t || t % 1 !== 0)
  36862. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36863. if (t >>>= 0,
  36864. t < 0 || t + 0 > this.buffer.byteLength)
  36865. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36866. }
  36867. t += 8;
  36868. var n = this.buffer.byteLength;
  36869. return t > n && this.resize((n *= 2) > t ? n : t),
  36870. t -= 8,
  36871. r(this.view, e, t, this.littleEndian, 52, 8),
  36872. i && (this.offset += 8),
  36873. this
  36874. }
  36875. ,
  36876. a.writeDouble = a.writeFloat64,
  36877. a.readFloat64 = function(e) {
  36878. var t = "undefined" == typeof e;
  36879. if (t && (e = this.offset),
  36880. !this.noAssert) {
  36881. if ("number" != typeof e || e % 1 !== 0)
  36882. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36883. if (e >>>= 0,
  36884. e < 0 || e + 8 > this.buffer.byteLength)
  36885. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36886. }
  36887. var i = n(this.view, e, this.littleEndian, 52, 8);
  36888. return t && (this.offset += 8),
  36889. i
  36890. }
  36891. ,
  36892. a.readDouble = a.readFloat64,
  36893. o.MAX_VARINT32_BYTES = 5,
  36894. o.calculateVarint32 = function(e) {
  36895. return e >>>= 0,
  36896. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36897. }
  36898. ,
  36899. o.zigZagEncode32 = function(e) {
  36900. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36901. }
  36902. ,
  36903. o.zigZagDecode32 = function(e) {
  36904. return e >>> 1 ^ -(1 & e) | 0
  36905. }
  36906. ,
  36907. a.writeVarint32 = function(e, t) {
  36908. var i = "undefined" == typeof t;
  36909. if (i && (t = this.offset),
  36910. !this.noAssert) {
  36911. if ("number" != typeof e || e % 1 !== 0)
  36912. throw TypeError("Illegal value: " + e + " (not an integer)");
  36913. if (e |= 0,
  36914. "number" != typeof t || t % 1 !== 0)
  36915. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36916. if (t >>>= 0,
  36917. t < 0 || t + 0 > this.buffer.byteLength)
  36918. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36919. }
  36920. var n, r = o.calculateVarint32(e);
  36921. t += r;
  36922. var a = this.buffer.byteLength;
  36923. for (t > a && this.resize((a *= 2) > t ? a : t),
  36924. t -= r,
  36925. e >>>= 0; e >= 128; )
  36926. n = 127 & e | 128,
  36927. this.view[t++] = n,
  36928. e >>>= 7;
  36929. return this.view[t++] = e,
  36930. i ? (this.offset = t,
  36931. this) : r
  36932. }
  36933. ,
  36934. a.writeVarint32ZigZag = function(e, t) {
  36935. return this.writeVarint32(o.zigZagEncode32(e), t)
  36936. }
  36937. ,
  36938. a.readVarint32 = function(e) {
  36939. var t = "undefined" == typeof e;
  36940. if (t && (e = this.offset),
  36941. !this.noAssert) {
  36942. if ("number" != typeof e || e % 1 !== 0)
  36943. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36944. if (e >>>= 0,
  36945. e < 0 || e + 1 > this.buffer.byteLength)
  36946. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36947. }
  36948. var i, n = 0, r = 0;
  36949. do {
  36950. if (!this.noAssert && e > this.limit) {
  36951. var o = Error("Truncated");
  36952. throw o.truncated = !0,
  36953. o
  36954. }
  36955. i = this.view[e++],
  36956. n < 5 && (r |= (127 & i) << 7 * n),
  36957. ++n
  36958. } while (0 !== (128 & i));return r |= 0,
  36959. t ? (this.offset = e,
  36960. r) : {
  36961. value: r,
  36962. length: n
  36963. }
  36964. }
  36965. ,
  36966. a.readVarint32ZigZag = function(e) {
  36967. var t = this.readVarint32(e);
  36968. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36969. t
  36970. }
  36971. ,
  36972. e && (o.MAX_VARINT64_BYTES = 10,
  36973. o.calculateVarint64 = function(t) {
  36974. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36975. var i = t.toInt() >>> 0
  36976. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36977. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36978. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36979. }
  36980. ,
  36981. o.zigZagEncode64 = function(t) {
  36982. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36983. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36984. }
  36985. ,
  36986. o.zigZagDecode64 = function(t) {
  36987. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36988. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36989. }
  36990. ,
  36991. a.writeVarint64 = function(t, i) {
  36992. var n = "undefined" == typeof i;
  36993. if (n && (i = this.offset),
  36994. !this.noAssert) {
  36995. if ("number" == typeof t)
  36996. t = e.fromNumber(t);
  36997. else if ("string" == typeof t)
  36998. t = e.fromString(t);
  36999. else if (!(t && t instanceof e))
  37000. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37001. if ("number" != typeof i || i % 1 !== 0)
  37002. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37003. if (i >>>= 0,
  37004. i < 0 || i + 0 > this.buffer.byteLength)
  37005. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37006. }
  37007. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37008. var r = o.calculateVarint64(t)
  37009. , a = t.toInt() >>> 0
  37010. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37011. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37012. i += r;
  37013. var c = this.buffer.byteLength;
  37014. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37015. i -= r,
  37016. r) {
  37017. case 10:
  37018. this.view[i + 9] = l >>> 7 & 1;
  37019. case 9:
  37020. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37021. case 8:
  37022. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37023. case 7:
  37024. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37025. case 6:
  37026. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37027. case 5:
  37028. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37029. case 4:
  37030. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37031. case 3:
  37032. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37033. case 2:
  37034. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37035. case 1:
  37036. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37037. }
  37038. return n ? (this.offset += r,
  37039. this) : r
  37040. }
  37041. ,
  37042. a.writeVarint64ZigZag = function(e, t) {
  37043. return this.writeVarint64(o.zigZagEncode64(e), t)
  37044. }
  37045. ,
  37046. a.readVarint64 = function(t) {
  37047. var i = "undefined" == typeof t;
  37048. if (i && (t = this.offset),
  37049. !this.noAssert) {
  37050. if ("number" != typeof t || t % 1 !== 0)
  37051. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37052. if (t >>>= 0,
  37053. t < 0 || t + 1 > this.buffer.byteLength)
  37054. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37055. }
  37056. var n = t
  37057. , r = 0
  37058. , o = 0
  37059. , a = 0
  37060. , s = 0;
  37061. if (s = this.view[t++],
  37062. r = 127 & s,
  37063. 128 & s && (s = this.view[t++],
  37064. r |= (127 & s) << 7,
  37065. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37066. r |= (127 & s) << 14,
  37067. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37068. r |= (127 & s) << 21,
  37069. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37070. o = 127 & s,
  37071. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37072. o |= (127 & s) << 7,
  37073. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37074. o |= (127 & s) << 14,
  37075. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37076. o |= (127 & s) << 21,
  37077. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37078. a = 127 & s,
  37079. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37080. a |= (127 & s) << 7,
  37081. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37082. throw Error("Buffer overrun");
  37083. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37084. return i ? (this.offset = t,
  37085. l) : {
  37086. value: l,
  37087. length: t - n
  37088. }
  37089. }
  37090. ,
  37091. a.readVarint64ZigZag = function(t) {
  37092. var i = this.readVarint64(t);
  37093. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37094. i
  37095. }
  37096. ),
  37097. a.writeCString = function(e, i) {
  37098. var n = "undefined" == typeof i;
  37099. n && (i = this.offset);
  37100. var r, o = e.length;
  37101. if (!this.noAssert) {
  37102. if ("string" != typeof e)
  37103. throw TypeError("Illegal str: Not a string");
  37104. for (r = 0; r < o; ++r)
  37105. if (0 === e.charCodeAt(r))
  37106. throw RangeError("Illegal str: Contains NULL-characters");
  37107. if ("number" != typeof i || i % 1 !== 0)
  37108. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37109. if (i >>>= 0,
  37110. i < 0 || i + 0 > this.buffer.byteLength)
  37111. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37112. }
  37113. o = h.calculateUTF16asUTF8(t(e))[1],
  37114. i += o + 1;
  37115. var a = this.buffer.byteLength;
  37116. return i > a && this.resize((a *= 2) > i ? a : i),
  37117. i -= o + 1,
  37118. h.encodeUTF16toUTF8(t(e), function(e) {
  37119. this.view[i++] = e
  37120. }
  37121. .bind(this)),
  37122. this.view[i++] = 0,
  37123. n ? (this.offset = i,
  37124. this) : o
  37125. }
  37126. ,
  37127. a.readCString = function(e) {
  37128. var t = "undefined" == typeof e;
  37129. if (t && (e = this.offset),
  37130. !this.noAssert) {
  37131. if ("number" != typeof e || e % 1 !== 0)
  37132. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37133. if (e >>>= 0,
  37134. e < 0 || e + 1 > this.buffer.byteLength)
  37135. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37136. }
  37137. var n, r = e, o = -1;
  37138. return h.decodeUTF8toUTF16(function() {
  37139. if (0 === o)
  37140. return null;
  37141. if (e >= this.limit)
  37142. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37143. return o = this.view[e++],
  37144. 0 === o ? null : o
  37145. }
  37146. .bind(this), n = i(), !0),
  37147. t ? (this.offset = e,
  37148. n()) : {
  37149. string: n(),
  37150. length: e - r
  37151. }
  37152. }
  37153. ,
  37154. a.writeIString = function(e, i) {
  37155. var n = "undefined" == typeof i;
  37156. if (n && (i = this.offset),
  37157. !this.noAssert) {
  37158. if ("string" != typeof e)
  37159. throw TypeError("Illegal str: Not a string");
  37160. if ("number" != typeof i || i % 1 !== 0)
  37161. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37162. if (i >>>= 0,
  37163. i < 0 || i + 0 > this.buffer.byteLength)
  37164. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37165. }
  37166. var r, o = i;
  37167. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37168. i += 4 + r;
  37169. var a = this.buffer.byteLength;
  37170. if (i > a && this.resize((a *= 2) > i ? a : i),
  37171. i -= 4 + r,
  37172. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37173. this.view[i + 2] = r >>> 16 & 255,
  37174. this.view[i + 1] = r >>> 8 & 255,
  37175. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37176. this.view[i + 1] = r >>> 16 & 255,
  37177. this.view[i + 2] = r >>> 8 & 255,
  37178. this.view[i + 3] = 255 & r),
  37179. i += 4,
  37180. h.encodeUTF16toUTF8(t(e), function(e) {
  37181. this.view[i++] = e
  37182. }
  37183. .bind(this)),
  37184. i !== o + 4 + r)
  37185. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37186. return n ? (this.offset = i,
  37187. this) : i - o
  37188. }
  37189. ,
  37190. a.readIString = function(e) {
  37191. var t = "undefined" == typeof e;
  37192. if (t && (e = this.offset),
  37193. !this.noAssert) {
  37194. if ("number" != typeof e || e % 1 !== 0)
  37195. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37196. if (e >>>= 0,
  37197. e < 0 || e + 4 > this.buffer.byteLength)
  37198. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37199. }
  37200. var i = e
  37201. , n = this.readUint32(e)
  37202. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37203. return e += r.length,
  37204. t ? (this.offset = e,
  37205. r.string) : {
  37206. string: r.string,
  37207. length: e - i
  37208. }
  37209. }
  37210. ,
  37211. o.METRICS_CHARS = "c",
  37212. o.METRICS_BYTES = "b",
  37213. a.writeUTF8String = function(e, i) {
  37214. var n = "undefined" == typeof i;
  37215. if (n && (i = this.offset),
  37216. !this.noAssert) {
  37217. if ("number" != typeof i || i % 1 !== 0)
  37218. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37219. if (i >>>= 0,
  37220. i < 0 || i + 0 > this.buffer.byteLength)
  37221. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37222. }
  37223. var r, o = i;
  37224. r = h.calculateUTF16asUTF8(t(e))[1],
  37225. i += r;
  37226. var a = this.buffer.byteLength;
  37227. return i > a && this.resize((a *= 2) > i ? a : i),
  37228. i -= r,
  37229. h.encodeUTF16toUTF8(t(e), function(e) {
  37230. this.view[i++] = e
  37231. }
  37232. .bind(this)),
  37233. n ? (this.offset = i,
  37234. this) : i - o
  37235. }
  37236. ,
  37237. a.writeString = a.writeUTF8String,
  37238. o.calculateUTF8Chars = function(e) {
  37239. return h.calculateUTF16asUTF8(t(e))[0]
  37240. }
  37241. ,
  37242. o.calculateUTF8Bytes = function(e) {
  37243. return h.calculateUTF16asUTF8(t(e))[1]
  37244. }
  37245. ,
  37246. o.calculateString = o.calculateUTF8Bytes,
  37247. a.readUTF8String = function(e, t, n) {
  37248. "number" == typeof t && (n = t,
  37249. t = void 0);
  37250. var r = "undefined" == typeof n;
  37251. if (r && (n = this.offset),
  37252. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37253. !this.noAssert) {
  37254. if ("number" != typeof e || e % 1 !== 0)
  37255. throw TypeError("Illegal length: " + e + " (not an integer)");
  37256. if (e |= 0,
  37257. "number" != typeof n || n % 1 !== 0)
  37258. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37259. if (n >>>= 0,
  37260. n < 0 || n + 0 > this.buffer.byteLength)
  37261. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37262. }
  37263. var a, s = 0, l = n;
  37264. if (t === o.METRICS_CHARS) {
  37265. if (a = i(),
  37266. h.decodeUTF8(function() {
  37267. return s < e && n < this.limit ? this.view[n++] : null
  37268. }
  37269. .bind(this), function(e) {
  37270. ++s,
  37271. h.UTF8toUTF16(e, a)
  37272. }),
  37273. s !== e)
  37274. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37275. return r ? (this.offset = n,
  37276. a()) : {
  37277. string: a(),
  37278. length: n - l
  37279. }
  37280. }
  37281. if (t === o.METRICS_BYTES) {
  37282. if (!this.noAssert) {
  37283. if ("number" != typeof n || n % 1 !== 0)
  37284. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37285. if (n >>>= 0,
  37286. n < 0 || n + e > this.buffer.byteLength)
  37287. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37288. }
  37289. var c = n + e;
  37290. if (h.decodeUTF8toUTF16(function() {
  37291. return n < c ? this.view[n++] : null
  37292. }
  37293. .bind(this), a = i(), this.noAssert),
  37294. n !== c)
  37295. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37296. return r ? (this.offset = n,
  37297. a()) : {
  37298. string: a(),
  37299. length: n - l
  37300. }
  37301. }
  37302. throw TypeError("Unsupported metrics: " + t)
  37303. }
  37304. ,
  37305. a.readString = a.readUTF8String,
  37306. a.writeVString = function(e, i) {
  37307. var n = "undefined" == typeof i;
  37308. if (n && (i = this.offset),
  37309. !this.noAssert) {
  37310. if ("string" != typeof e)
  37311. throw TypeError("Illegal str: Not a string");
  37312. if ("number" != typeof i || i % 1 !== 0)
  37313. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37314. if (i >>>= 0,
  37315. i < 0 || i + 0 > this.buffer.byteLength)
  37316. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37317. }
  37318. var r, a, s = i;
  37319. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37320. a = o.calculateVarint32(r),
  37321. i += a + r;
  37322. var l = this.buffer.byteLength;
  37323. if (i > l && this.resize((l *= 2) > i ? l : i),
  37324. i -= a + r,
  37325. i += this.writeVarint32(r, i),
  37326. h.encodeUTF16toUTF8(t(e), function(e) {
  37327. this.view[i++] = e
  37328. }
  37329. .bind(this)),
  37330. i !== s + r + a)
  37331. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37332. return n ? (this.offset = i,
  37333. this) : i - s
  37334. }
  37335. ,
  37336. a.readVString = function(e) {
  37337. var t = "undefined" == typeof e;
  37338. if (t && (e = this.offset),
  37339. !this.noAssert) {
  37340. if ("number" != typeof e || e % 1 !== 0)
  37341. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37342. if (e >>>= 0,
  37343. e < 0 || e + 1 > this.buffer.byteLength)
  37344. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37345. }
  37346. var i = e
  37347. , n = this.readVarint32(e)
  37348. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37349. return e += r.length,
  37350. t ? (this.offset = e,
  37351. r.string) : {
  37352. string: r.string,
  37353. length: e - i
  37354. }
  37355. }
  37356. ,
  37357. a.append = function(e, t, i) {
  37358. "number" != typeof t && "string" == typeof t || (i = t,
  37359. t = void 0);
  37360. var n = "undefined" == typeof i;
  37361. if (n && (i = this.offset),
  37362. !this.noAssert) {
  37363. if ("number" != typeof i || i % 1 !== 0)
  37364. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37365. if (i >>>= 0,
  37366. i < 0 || i + 0 > this.buffer.byteLength)
  37367. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37368. }
  37369. e instanceof o || (e = o.wrap(e, t));
  37370. var r = e.limit - e.offset;
  37371. if (r <= 0)
  37372. return this;
  37373. i += r;
  37374. var a = this.buffer.byteLength;
  37375. return i > a && this.resize((a *= 2) > i ? a : i),
  37376. i -= r,
  37377. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37378. e.offset += r,
  37379. n && (this.offset += r),
  37380. this
  37381. }
  37382. ,
  37383. a.appendTo = function(e, t) {
  37384. return e.append(this, t),
  37385. this
  37386. }
  37387. ,
  37388. a.assert = function(e) {
  37389. return this.noAssert = !e,
  37390. this
  37391. }
  37392. ,
  37393. a.capacity = function() {
  37394. return this.buffer.byteLength
  37395. }
  37396. ,
  37397. a.clear = function() {
  37398. return this.offset = 0,
  37399. this.limit = this.buffer.byteLength,
  37400. this.markedOffset = -1,
  37401. this
  37402. }
  37403. ,
  37404. a.clone = function(e) {
  37405. var t = new o(0,this.littleEndian,this.noAssert);
  37406. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37407. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37408. t.view = this.view),
  37409. t.offset = this.offset,
  37410. t.markedOffset = this.markedOffset,
  37411. t.limit = this.limit,
  37412. t
  37413. }
  37414. ,
  37415. a.compact = function(e, t) {
  37416. if ("undefined" == typeof e && (e = this.offset),
  37417. "undefined" == typeof t && (t = this.limit),
  37418. !this.noAssert) {
  37419. if ("number" != typeof e || e % 1 !== 0)
  37420. throw TypeError("Illegal begin: Not an integer");
  37421. if (e >>>= 0,
  37422. "number" != typeof t || t % 1 !== 0)
  37423. throw TypeError("Illegal end: Not an integer");
  37424. if (t >>>= 0,
  37425. e < 0 || e > t || t > this.buffer.byteLength)
  37426. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37427. }
  37428. if (0 === e && t === this.buffer.byteLength)
  37429. return this;
  37430. var i = t - e;
  37431. if (0 === i)
  37432. return this.buffer = s,
  37433. this.view = null,
  37434. this.markedOffset >= 0 && (this.markedOffset -= e),
  37435. this.offset = 0,
  37436. this.limit = 0,
  37437. this;
  37438. var n = new ArrayBuffer(i)
  37439. , r = new Uint8Array(n);
  37440. return r.set(this.view.subarray(e, t)),
  37441. this.buffer = n,
  37442. this.view = r,
  37443. this.markedOffset >= 0 && (this.markedOffset -= e),
  37444. this.offset = 0,
  37445. this.limit = i,
  37446. this
  37447. }
  37448. ,
  37449. a.copy = function(e, t) {
  37450. if ("undefined" == typeof e && (e = this.offset),
  37451. "undefined" == typeof t && (t = this.limit),
  37452. !this.noAssert) {
  37453. if ("number" != typeof e || e % 1 !== 0)
  37454. throw TypeError("Illegal begin: Not an integer");
  37455. if (e >>>= 0,
  37456. "number" != typeof t || t % 1 !== 0)
  37457. throw TypeError("Illegal end: Not an integer");
  37458. if (t >>>= 0,
  37459. e < 0 || e > t || t > this.buffer.byteLength)
  37460. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37461. }
  37462. if (e === t)
  37463. return new o(0,this.littleEndian,this.noAssert);
  37464. var i = t - e
  37465. , n = new o(i,this.littleEndian,this.noAssert);
  37466. return n.offset = 0,
  37467. n.limit = i,
  37468. n.markedOffset >= 0 && (n.markedOffset -= e),
  37469. this.copyTo(n, 0, e, t),
  37470. n
  37471. }
  37472. ,
  37473. a.copyTo = function(e, t, i, n) {
  37474. var r, a;
  37475. if (!this.noAssert && !o.isByteBuffer(e))
  37476. throw TypeError("Illegal target: Not a ByteBuffer");
  37477. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37478. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37479. n = "undefined" == typeof n ? this.limit : 0 | n,
  37480. t < 0 || t > e.buffer.byteLength)
  37481. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37482. if (i < 0 || n > this.buffer.byteLength)
  37483. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37484. var s = n - i;
  37485. return 0 === s ? e : (e.ensureCapacity(t + s),
  37486. e.view.set(this.view.subarray(i, n), t),
  37487. r && (this.offset += s),
  37488. a && (e.offset += s),
  37489. this)
  37490. }
  37491. ,
  37492. a.ensureCapacity = function(e) {
  37493. var t = this.buffer.byteLength;
  37494. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37495. }
  37496. ,
  37497. a.fill = function(e, t, i) {
  37498. var n = "undefined" == typeof t;
  37499. if (n && (t = this.offset),
  37500. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37501. "undefined" == typeof t && (t = this.offset),
  37502. "undefined" == typeof i && (i = this.limit),
  37503. !this.noAssert) {
  37504. if ("number" != typeof e || e % 1 !== 0)
  37505. throw TypeError("Illegal value: " + e + " (not an integer)");
  37506. if (e |= 0,
  37507. "number" != typeof t || t % 1 !== 0)
  37508. throw TypeError("Illegal begin: Not an integer");
  37509. if (t >>>= 0,
  37510. "number" != typeof i || i % 1 !== 0)
  37511. throw TypeError("Illegal end: Not an integer");
  37512. if (i >>>= 0,
  37513. t < 0 || t > i || i > this.buffer.byteLength)
  37514. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37515. }
  37516. if (t >= i)
  37517. return this;
  37518. for (; t < i; )
  37519. this.view[t++] = e;
  37520. return n && (this.offset = t),
  37521. this
  37522. }
  37523. ,
  37524. a.flip = function() {
  37525. return this.limit = this.offset,
  37526. this.offset = 0,
  37527. this
  37528. }
  37529. ,
  37530. a.mark = function(e) {
  37531. if (e = "undefined" == typeof e ? this.offset : e,
  37532. !this.noAssert) {
  37533. if ("number" != typeof e || e % 1 !== 0)
  37534. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37535. if (e >>>= 0,
  37536. e < 0 || e + 0 > this.buffer.byteLength)
  37537. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37538. }
  37539. return this.markedOffset = e,
  37540. this
  37541. }
  37542. ,
  37543. a.order = function(e) {
  37544. if (!this.noAssert && "boolean" != typeof e)
  37545. throw TypeError("Illegal littleEndian: Not a boolean");
  37546. return this.littleEndian = !!e,
  37547. this
  37548. }
  37549. ,
  37550. a.LE = function(e) {
  37551. return this.littleEndian = "undefined" == typeof e || !!e,
  37552. this
  37553. }
  37554. ,
  37555. a.BE = function(e) {
  37556. return this.littleEndian = "undefined" != typeof e && !e,
  37557. this
  37558. }
  37559. ,
  37560. a.prepend = function(e, t, i) {
  37561. "number" != typeof t && "string" == typeof t || (i = t,
  37562. t = void 0);
  37563. var n = "undefined" == typeof i;
  37564. if (n && (i = this.offset),
  37565. !this.noAssert) {
  37566. if ("number" != typeof i || i % 1 !== 0)
  37567. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37568. if (i >>>= 0,
  37569. i < 0 || i + 0 > this.buffer.byteLength)
  37570. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37571. }
  37572. e instanceof o || (e = o.wrap(e, t));
  37573. var r = e.limit - e.offset;
  37574. if (r <= 0)
  37575. return this;
  37576. var a = r - i;
  37577. if (a > 0) {
  37578. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37579. , l = new Uint8Array(s);
  37580. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37581. this.buffer = s,
  37582. this.view = l,
  37583. this.offset += a,
  37584. this.markedOffset >= 0 && (this.markedOffset += a),
  37585. this.limit += a,
  37586. i += a
  37587. } else {
  37588. new Uint8Array(this.buffer)
  37589. }
  37590. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37591. e.offset = e.limit,
  37592. n && (this.offset -= r),
  37593. this
  37594. }
  37595. ,
  37596. a.prependTo = function(e, t) {
  37597. return e.prepend(this, t),
  37598. this
  37599. }
  37600. ,
  37601. a.printDebug = function(e) {
  37602. "function" != typeof e && (e = console.log.bind(console)),
  37603. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37604. }
  37605. ,
  37606. a.remaining = function() {
  37607. return this.limit - this.offset
  37608. }
  37609. ,
  37610. a.reset = function() {
  37611. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37612. this.markedOffset = -1) : this.offset = 0,
  37613. this
  37614. }
  37615. ,
  37616. a.resize = function(e) {
  37617. if (!this.noAssert) {
  37618. if ("number" != typeof e || e % 1 !== 0)
  37619. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37620. if (e |= 0,
  37621. e < 0)
  37622. throw RangeError("Illegal capacity: 0 <= " + e)
  37623. }
  37624. if (this.buffer.byteLength < e) {
  37625. var t = new ArrayBuffer(e)
  37626. , i = new Uint8Array(t);
  37627. i.set(this.view),
  37628. this.buffer = t,
  37629. this.view = i
  37630. }
  37631. return this
  37632. }
  37633. ,
  37634. a.reverse = function(e, t) {
  37635. if ("undefined" == typeof e && (e = this.offset),
  37636. "undefined" == typeof t && (t = this.limit),
  37637. !this.noAssert) {
  37638. if ("number" != typeof e || e % 1 !== 0)
  37639. throw TypeError("Illegal begin: Not an integer");
  37640. if (e >>>= 0,
  37641. "number" != typeof t || t % 1 !== 0)
  37642. throw TypeError("Illegal end: Not an integer");
  37643. if (t >>>= 0,
  37644. e < 0 || e > t || t > this.buffer.byteLength)
  37645. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37646. }
  37647. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37648. this)
  37649. }
  37650. ,
  37651. a.skip = function(e) {
  37652. if (!this.noAssert) {
  37653. if ("number" != typeof e || e % 1 !== 0)
  37654. throw TypeError("Illegal length: " + e + " (not an integer)");
  37655. e |= 0
  37656. }
  37657. var t = this.offset + e;
  37658. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37659. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37660. return this.offset = t,
  37661. this
  37662. }
  37663. ,
  37664. a.slice = function(e, t) {
  37665. if ("undefined" == typeof e && (e = this.offset),
  37666. "undefined" == typeof t && (t = this.limit),
  37667. !this.noAssert) {
  37668. if ("number" != typeof e || e % 1 !== 0)
  37669. throw TypeError("Illegal begin: Not an integer");
  37670. if (e >>>= 0,
  37671. "number" != typeof t || t % 1 !== 0)
  37672. throw TypeError("Illegal end: Not an integer");
  37673. if (t >>>= 0,
  37674. e < 0 || e > t || t > this.buffer.byteLength)
  37675. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37676. }
  37677. var i = this.clone();
  37678. return i.offset = e,
  37679. i.limit = t,
  37680. i
  37681. }
  37682. ,
  37683. a.toBuffer = function(e) {
  37684. var t = this.offset
  37685. , i = this.limit;
  37686. if (!this.noAssert) {
  37687. if ("number" != typeof t || t % 1 !== 0)
  37688. throw TypeError("Illegal offset: Not an integer");
  37689. if (t >>>= 0,
  37690. "number" != typeof i || i % 1 !== 0)
  37691. throw TypeError("Illegal limit: Not an integer");
  37692. if (i >>>= 0,
  37693. t < 0 || t > i || i > this.buffer.byteLength)
  37694. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37695. }
  37696. if (!e && 0 === t && i === this.buffer.byteLength)
  37697. return this.buffer;
  37698. if (t === i)
  37699. return s;
  37700. var n = new ArrayBuffer(i - t);
  37701. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37702. n
  37703. }
  37704. ,
  37705. a.toArrayBuffer = a.toBuffer,
  37706. a.toString = function(e, t, i) {
  37707. if ("undefined" == typeof e)
  37708. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37709. switch ("number" == typeof e && (e = "utf8",
  37710. t = e,
  37711. i = t),
  37712. e) {
  37713. case "utf8":
  37714. return this.toUTF8(t, i);
  37715. case "base64":
  37716. return this.toBase64(t, i);
  37717. case "hex":
  37718. return this.toHex(t, i);
  37719. case "binary":
  37720. return this.toBinary(t, i);
  37721. case "debug":
  37722. return this.toDebug();
  37723. case "columns":
  37724. return this.toColumns();
  37725. default:
  37726. throw Error("Unsupported encoding: " + e)
  37727. }
  37728. }
  37729. ;
  37730. var c = function() {
  37731. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37732. i[t[n]] = n;
  37733. return e.encode = function(e, i) {
  37734. for (var n, r; null !== (n = e()); )
  37735. i(t[n >> 2 & 63]),
  37736. r = (3 & n) << 4,
  37737. null !== (n = e()) ? (r |= n >> 4 & 15,
  37738. i(t[63 & (r | n >> 4 & 15)]),
  37739. r = (15 & n) << 2,
  37740. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37741. i(t[63 & n])) : (i(t[63 & r]),
  37742. i(61))) : (i(t[63 & r]),
  37743. i(61),
  37744. i(61))
  37745. }
  37746. ,
  37747. e.decode = function(e, t) {
  37748. function n(e) {
  37749. throw Error("Illegal character code: " + e)
  37750. }
  37751. for (var r, o, a; null !== (r = e()); )
  37752. if (o = i[r],
  37753. "undefined" == typeof o && n(r),
  37754. null !== (r = e()) && (a = i[r],
  37755. "undefined" == typeof a && n(r),
  37756. t(o << 2 >>> 0 | (48 & a) >> 4),
  37757. null !== (r = e()))) {
  37758. if (o = i[r],
  37759. "undefined" == typeof o) {
  37760. if (61 === r)
  37761. break;
  37762. n(r)
  37763. }
  37764. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37765. null !== (r = e())) {
  37766. if (a = i[r],
  37767. "undefined" == typeof a) {
  37768. if (61 === r)
  37769. break;
  37770. n(r)
  37771. }
  37772. t((3 & o) << 6 >>> 0 | a)
  37773. }
  37774. }
  37775. }
  37776. ,
  37777. e.test = function(e) {
  37778. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37779. }
  37780. ,
  37781. e
  37782. }();
  37783. a.toBase64 = function(e, t) {
  37784. if ("undefined" == typeof e && (e = this.offset),
  37785. "undefined" == typeof t && (t = this.limit),
  37786. e |= 0,
  37787. t |= 0,
  37788. e < 0 || t > this.capacity || e > t)
  37789. throw RangeError("begin, end");
  37790. var n;
  37791. return c.encode(function() {
  37792. return e < t ? this.view[e++] : null
  37793. }
  37794. .bind(this), n = i()),
  37795. n()
  37796. }
  37797. ,
  37798. o.fromBase64 = function(e, i) {
  37799. if ("string" != typeof e)
  37800. throw TypeError("str");
  37801. var n = new o(e.length / 4 * 3,i)
  37802. , r = 0;
  37803. return c.decode(t(e), function(e) {
  37804. n.view[r++] = e
  37805. }),
  37806. n.limit = r,
  37807. n
  37808. }
  37809. ,
  37810. o.btoa = function(e) {
  37811. return o.fromBinary(e).toBase64()
  37812. }
  37813. ,
  37814. o.atob = function(e) {
  37815. return o.fromBase64(e).toBinary()
  37816. }
  37817. ,
  37818. a.toBinary = function(e, t) {
  37819. if ("undefined" == typeof e && (e = this.offset),
  37820. "undefined" == typeof t && (t = this.limit),
  37821. e |= 0,
  37822. t |= 0,
  37823. e < 0 || t > this.capacity() || e > t)
  37824. throw RangeError("begin, end");
  37825. if (e === t)
  37826. return "";
  37827. for (var i = [], n = []; e < t; )
  37828. i.push(this.view[e++]),
  37829. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37830. i = []);
  37831. return n.join("") + String.fromCharCode.apply(String, i)
  37832. }
  37833. ,
  37834. o.fromBinary = function(e, t) {
  37835. if ("string" != typeof e)
  37836. throw TypeError("str");
  37837. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37838. if (i = e.charCodeAt(n),
  37839. i > 255)
  37840. throw RangeError("illegal char code: " + i);
  37841. a.view[n++] = i
  37842. }
  37843. return a.limit = r,
  37844. a
  37845. }
  37846. ,
  37847. a.toDebug = function(e) {
  37848. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37849. if (i !== -1 && (t = this.view[i],
  37850. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37851. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37852. ++i,
  37853. e && i > 0 && i % 16 === 0 && i !== n) {
  37854. for (; r.length < 51; )
  37855. r += " ";
  37856. a += r + o + "\n",
  37857. r = o = ""
  37858. }
  37859. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37860. }
  37861. if (e && " " !== r) {
  37862. for (; r.length < 51; )
  37863. r += " ";
  37864. a += r + o + "\n"
  37865. }
  37866. return e ? a : r
  37867. }
  37868. ,
  37869. o.fromDebug = function(e, t, i) {
  37870. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37871. switch (n = e.charAt(l++)) {
  37872. case "!":
  37873. if (!i) {
  37874. if (u || d || p) {
  37875. f = !0;
  37876. break
  37877. }
  37878. u = d = p = !0
  37879. }
  37880. s.offset = s.markedOffset = s.limit = c,
  37881. h = !1;
  37882. break;
  37883. case "|":
  37884. if (!i) {
  37885. if (u || p) {
  37886. f = !0;
  37887. break
  37888. }
  37889. u = p = !0
  37890. }
  37891. s.offset = s.limit = c,
  37892. h = !1;
  37893. break;
  37894. case "[":
  37895. if (!i) {
  37896. if (u || d) {
  37897. f = !0;
  37898. break
  37899. }
  37900. u = d = !0
  37901. }
  37902. s.offset = s.markedOffset = c,
  37903. h = !1;
  37904. break;
  37905. case "<":
  37906. if (!i) {
  37907. if (u) {
  37908. f = !0;
  37909. break
  37910. }
  37911. u = !0
  37912. }
  37913. s.offset = c,
  37914. h = !1;
  37915. break;
  37916. case "]":
  37917. if (!i) {
  37918. if (p || d) {
  37919. f = !0;
  37920. break
  37921. }
  37922. p = d = !0
  37923. }
  37924. s.limit = s.markedOffset = c,
  37925. h = !1;
  37926. break;
  37927. case ">":
  37928. if (!i) {
  37929. if (p) {
  37930. f = !0;
  37931. break
  37932. }
  37933. p = !0
  37934. }
  37935. s.limit = c,
  37936. h = !1;
  37937. break;
  37938. case "'":
  37939. if (!i) {
  37940. if (d) {
  37941. f = !0;
  37942. break
  37943. }
  37944. d = !0
  37945. }
  37946. s.markedOffset = c,
  37947. h = !1;
  37948. break;
  37949. case " ":
  37950. h = !1;
  37951. break;
  37952. default:
  37953. if (!i && h) {
  37954. f = !0;
  37955. break
  37956. }
  37957. if (r = parseInt(n + e.charAt(l++), 16),
  37958. !i && (isNaN(r) || r < 0 || r > 255))
  37959. throw TypeError("Illegal str: Not a debug encoded string");
  37960. s.view[c++] = r,
  37961. h = !0
  37962. }
  37963. if (f)
  37964. throw TypeError("Illegal str: Invalid symbol at " + l)
  37965. }
  37966. if (!i) {
  37967. if (!u || !p)
  37968. throw TypeError("Illegal str: Missing offset or limit");
  37969. if (c < s.buffer.byteLength)
  37970. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37971. }
  37972. return s
  37973. }
  37974. ,
  37975. a.toHex = function(e, t) {
  37976. if (e = "undefined" == typeof e ? this.offset : e,
  37977. t = "undefined" == typeof t ? this.limit : t,
  37978. !this.noAssert) {
  37979. if ("number" != typeof e || e % 1 !== 0)
  37980. throw TypeError("Illegal begin: Not an integer");
  37981. if (e >>>= 0,
  37982. "number" != typeof t || t % 1 !== 0)
  37983. throw TypeError("Illegal end: Not an integer");
  37984. if (t >>>= 0,
  37985. e < 0 || e > t || t > this.buffer.byteLength)
  37986. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37987. }
  37988. for (var i, n = new Array(t - e); e < t; )
  37989. i = this.view[e++],
  37990. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37991. return n.join("")
  37992. }
  37993. ,
  37994. o.fromHex = function(e, t, i) {
  37995. if (!i) {
  37996. if ("string" != typeof e)
  37997. throw TypeError("Illegal str: Not a string");
  37998. if (e.length % 2 !== 0)
  37999. throw TypeError("Illegal str: Length not a multiple of 2")
  38000. }
  38001. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38002. if (n = parseInt(e.substring(s, s + 2), 16),
  38003. !i && (!isFinite(n) || n < 0 || n > 255))
  38004. throw TypeError("Illegal str: Contains non-hex characters");
  38005. a.view[l++] = n
  38006. }
  38007. return a.limit = l,
  38008. a
  38009. }
  38010. ;
  38011. var h = function() {
  38012. var e = {};
  38013. return e.MAX_CODEPOINT = 1114111,
  38014. e.encodeUTF8 = function(e, t) {
  38015. var i = null;
  38016. for ("number" == typeof e && (i = e,
  38017. e = function() {
  38018. return null
  38019. }
  38020. ); null !== i || null !== (i = e()); )
  38021. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38022. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38023. t(i >> 6 & 63 | 128),
  38024. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38025. t(i >> 12 & 63 | 128),
  38026. t(i >> 6 & 63 | 128),
  38027. t(63 & i | 128)),
  38028. i = null
  38029. }
  38030. ,
  38031. e.decodeUTF8 = function(e, t) {
  38032. for (var i, n, r, o, a = function(e) {
  38033. e = e.slice(0, e.indexOf(null));
  38034. var t = Error(e.toString());
  38035. throw t.name = "TruncatedError",
  38036. t.bytes = e,
  38037. t
  38038. }; null !== (i = e()); )
  38039. if (0 === (128 & i))
  38040. t(i);
  38041. else if (192 === (224 & i))
  38042. null === (n = e()) && a([i, n]),
  38043. t((31 & i) << 6 | 63 & n);
  38044. else if (224 === (240 & i))
  38045. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38046. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38047. else {
  38048. if (240 !== (248 & i))
  38049. throw RangeError("Illegal starting byte: " + i);
  38050. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38051. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38052. }
  38053. }
  38054. ,
  38055. e.UTF16toUTF8 = function(e, t) {
  38056. for (var i, n = null; ; ) {
  38057. if (null === (i = null !== n ? n : e()))
  38058. break;
  38059. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38060. n = null) : t(i)
  38061. }
  38062. null !== n && t(n)
  38063. }
  38064. ,
  38065. e.UTF8toUTF16 = function(e, t) {
  38066. var i = null;
  38067. for ("number" == typeof e && (i = e,
  38068. e = function() {
  38069. return null
  38070. }
  38071. ); null !== i || null !== (i = e()); )
  38072. i <= 65535 ? t(i) : (i -= 65536,
  38073. t((i >> 10) + 55296),
  38074. t(i % 1024 + 56320)),
  38075. i = null
  38076. }
  38077. ,
  38078. e.encodeUTF16toUTF8 = function(t, i) {
  38079. e.UTF16toUTF8(t, function(t) {
  38080. e.encodeUTF8(t, i)
  38081. })
  38082. }
  38083. ,
  38084. e.decodeUTF8toUTF16 = function(t, i) {
  38085. e.decodeUTF8(t, function(t) {
  38086. e.UTF8toUTF16(t, i)
  38087. })
  38088. }
  38089. ,
  38090. e.calculateCodePoint = function(e) {
  38091. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38092. }
  38093. ,
  38094. e.calculateUTF8 = function(e) {
  38095. for (var t, i = 0; null !== (t = e()); )
  38096. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38097. return i
  38098. }
  38099. ,
  38100. e.calculateUTF16asUTF8 = function(t) {
  38101. var i = 0
  38102. , n = 0;
  38103. return e.UTF16toUTF8(t, function(e) {
  38104. ++i,
  38105. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38106. }),
  38107. [i, n]
  38108. }
  38109. ,
  38110. e
  38111. }();
  38112. return a.toUTF8 = function(e, t) {
  38113. if ("undefined" == typeof e && (e = this.offset),
  38114. "undefined" == typeof t && (t = this.limit),
  38115. !this.noAssert) {
  38116. if ("number" != typeof e || e % 1 !== 0)
  38117. throw TypeError("Illegal begin: Not an integer");
  38118. if (e >>>= 0,
  38119. "number" != typeof t || t % 1 !== 0)
  38120. throw TypeError("Illegal end: Not an integer");
  38121. if (t >>>= 0,
  38122. e < 0 || e > t || t > this.buffer.byteLength)
  38123. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38124. }
  38125. var n;
  38126. try {
  38127. h.decodeUTF8toUTF16(function() {
  38128. return e < t ? this.view[e++] : null
  38129. }
  38130. .bind(this), n = i())
  38131. } catch (i) {
  38132. if (e !== t)
  38133. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38134. }
  38135. return n()
  38136. }
  38137. ,
  38138. o.fromUTF8 = function(e, i, n) {
  38139. if (!n && "string" != typeof e)
  38140. throw TypeError("Illegal str: Not a string");
  38141. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38142. , a = 0;
  38143. return h.encodeUTF16toUTF8(t(e), function(e) {
  38144. r.view[a++] = e
  38145. }),
  38146. r.limit = a,
  38147. r
  38148. }
  38149. ,
  38150. o
  38151. })
  38152. }
  38153. , {
  38154. long: 216
  38155. }],
  38156. 216: [function(e, t, i) {
  38157. !function(i, n) {
  38158. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38159. }(this, function() {
  38160. "use strict";
  38161. function e(e, t, i) {
  38162. this.low = 0 | e,
  38163. this.high = 0 | t,
  38164. this.unsigned = !!i
  38165. }
  38166. function t(e) {
  38167. return (e && e.__isLong__) === !0
  38168. }
  38169. function i(e, t) {
  38170. var i, n, o;
  38171. return t ? (e >>>= 0,
  38172. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38173. o && (l[e] = i),
  38174. i)) : (e |= 0,
  38175. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38176. o && (s[e] = i),
  38177. i))
  38178. }
  38179. function n(e, t) {
  38180. if (isNaN(e) || !isFinite(e))
  38181. return t ? m : g;
  38182. if (t) {
  38183. if (e < 0)
  38184. return m;
  38185. if (e >= d)
  38186. return I
  38187. } else {
  38188. if (e <= -p)
  38189. return E;
  38190. if (e + 1 >= p)
  38191. return C
  38192. }
  38193. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38194. }
  38195. function r(t, i, n) {
  38196. return new e(t,i,n)
  38197. }
  38198. function o(e, t, i) {
  38199. if (0 === e.length)
  38200. throw Error("empty string");
  38201. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38202. return g;
  38203. if ("number" == typeof t ? (i = t,
  38204. t = !1) : t = !!t,
  38205. i = i || 10,
  38206. i < 2 || 36 < i)
  38207. throw RangeError("radix");
  38208. var r;
  38209. if ((r = e.indexOf("-")) > 0)
  38210. throw Error("interior hyphen");
  38211. if (0 === r)
  38212. return o(e.substring(1), t, i).neg();
  38213. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38214. var h = Math.min(8, e.length - l)
  38215. , u = parseInt(e.substring(l, l + h), i);
  38216. if (h < 8) {
  38217. var d = n(c(i, h));
  38218. s = s.mul(d).add(n(u))
  38219. } else
  38220. s = s.mul(a),
  38221. s = s.add(n(u))
  38222. }
  38223. return s.unsigned = t,
  38224. s
  38225. }
  38226. function a(t) {
  38227. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38228. }
  38229. e.prototype.__isLong__,
  38230. Object.defineProperty(e.prototype, "__isLong__", {
  38231. value: !0,
  38232. enumerable: !1,
  38233. configurable: !1
  38234. }),
  38235. e.isLong = t;
  38236. var s = {}
  38237. , l = {};
  38238. e.fromInt = i,
  38239. e.fromNumber = n,
  38240. e.fromBits = r;
  38241. var c = Math.pow;
  38242. e.fromString = o,
  38243. e.fromValue = a;
  38244. var h = 1 << 24
  38245. , u = 4294967296
  38246. , d = 0x10000000000000000
  38247. , p = d / 2
  38248. , f = i(h)
  38249. , g = i(0);
  38250. e.ZERO = g;
  38251. var m = i(0, !0);
  38252. e.UZERO = m;
  38253. var v = i(1);
  38254. e.ONE = v;
  38255. var A = i(1, !0);
  38256. e.UONE = A;
  38257. var y = i(-1);
  38258. e.NEG_ONE = y;
  38259. var C = r(-1, 2147483647, !1);
  38260. e.MAX_VALUE = C;
  38261. var I = r(-1, -1, !0);
  38262. e.MAX_UNSIGNED_VALUE = I;
  38263. var E = r(0, -2147483648, !1);
  38264. e.MIN_VALUE = E;
  38265. var b = e.prototype;
  38266. return b.toInt = function() {
  38267. return this.unsigned ? this.low >>> 0 : this.low
  38268. }
  38269. ,
  38270. b.toNumber = function() {
  38271. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38272. }
  38273. ,
  38274. b.toString = function(e) {
  38275. if (e = e || 10,
  38276. e < 2 || 36 < e)
  38277. throw RangeError("radix");
  38278. if (this.isZero())
  38279. return "0";
  38280. if (this.isNegative()) {
  38281. if (this.eq(E)) {
  38282. var t = n(e)
  38283. , i = this.div(t)
  38284. , r = i.mul(t).sub(this);
  38285. return i.toString(e) + r.toInt().toString(e)
  38286. }
  38287. return "-" + this.neg().toString(e)
  38288. }
  38289. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38290. var l = a.div(o)
  38291. , h = a.sub(l.mul(o)).toInt() >>> 0
  38292. , u = h.toString(e);
  38293. if (a = l,
  38294. a.isZero())
  38295. return u + s;
  38296. for (; u.length < 6; )
  38297. u = "0" + u;
  38298. s = "" + u + s
  38299. }
  38300. }
  38301. ,
  38302. b.getHighBits = function() {
  38303. return this.high
  38304. }
  38305. ,
  38306. b.getHighBitsUnsigned = function() {
  38307. return this.high >>> 0
  38308. }
  38309. ,
  38310. b.getLowBits = function() {
  38311. return this.low
  38312. }
  38313. ,
  38314. b.getLowBitsUnsigned = function() {
  38315. return this.low >>> 0
  38316. }
  38317. ,
  38318. b.getNumBitsAbs = function() {
  38319. if (this.isNegative())
  38320. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38321. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38322. ;
  38323. return 0 != this.high ? t + 33 : t + 1
  38324. }
  38325. ,
  38326. b.isZero = function() {
  38327. return 0 === this.high && 0 === this.low
  38328. }
  38329. ,
  38330. b.isNegative = function() {
  38331. return !this.unsigned && this.high < 0
  38332. }
  38333. ,
  38334. b.isPositive = function() {
  38335. return this.unsigned || this.high >= 0
  38336. }
  38337. ,
  38338. b.isOdd = function() {
  38339. return 1 === (1 & this.low)
  38340. }
  38341. ,
  38342. b.isEven = function() {
  38343. return 0 === (1 & this.low)
  38344. }
  38345. ,
  38346. b.equals = function(e) {
  38347. return t(e) || (e = a(e)),
  38348. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38349. }
  38350. ,
  38351. b.eq = b.equals,
  38352. b.notEquals = function(e) {
  38353. return !this.eq(e)
  38354. }
  38355. ,
  38356. b.neq = b.notEquals,
  38357. b.lessThan = function(e) {
  38358. return this.comp(e) < 0
  38359. }
  38360. ,
  38361. b.lt = b.lessThan,
  38362. b.lessThanOrEqual = function(e) {
  38363. return this.comp(e) <= 0
  38364. }
  38365. ,
  38366. b.lte = b.lessThanOrEqual,
  38367. b.greaterThan = function(e) {
  38368. return this.comp(e) > 0
  38369. }
  38370. ,
  38371. b.gt = b.greaterThan,
  38372. b.greaterThanOrEqual = function(e) {
  38373. return this.comp(e) >= 0
  38374. }
  38375. ,
  38376. b.gte = b.greaterThanOrEqual,
  38377. b.compare = function(e) {
  38378. if (t(e) || (e = a(e)),
  38379. this.eq(e))
  38380. return 0;
  38381. var i = this.isNegative()
  38382. , n = e.isNegative();
  38383. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38384. }
  38385. ,
  38386. b.comp = b.compare,
  38387. b.negate = function() {
  38388. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38389. }
  38390. ,
  38391. b.neg = b.negate,
  38392. b.add = function(e) {
  38393. t(e) || (e = a(e));
  38394. var i = this.high >>> 16
  38395. , n = 65535 & this.high
  38396. , o = this.low >>> 16
  38397. , s = 65535 & this.low
  38398. , l = e.high >>> 16
  38399. , c = 65535 & e.high
  38400. , h = e.low >>> 16
  38401. , u = 65535 & e.low
  38402. , d = 0
  38403. , p = 0
  38404. , f = 0
  38405. , g = 0;
  38406. return g += s + u,
  38407. f += g >>> 16,
  38408. g &= 65535,
  38409. f += o + h,
  38410. p += f >>> 16,
  38411. f &= 65535,
  38412. p += n + c,
  38413. d += p >>> 16,
  38414. p &= 65535,
  38415. d += i + l,
  38416. d &= 65535,
  38417. r(f << 16 | g, d << 16 | p, this.unsigned)
  38418. }
  38419. ,
  38420. b.subtract = function(e) {
  38421. return t(e) || (e = a(e)),
  38422. this.add(e.neg())
  38423. }
  38424. ,
  38425. b.sub = b.subtract,
  38426. b.multiply = function(e) {
  38427. if (this.isZero())
  38428. return g;
  38429. if (t(e) || (e = a(e)),
  38430. e.isZero())
  38431. return g;
  38432. if (this.eq(E))
  38433. return e.isOdd() ? E : g;
  38434. if (e.eq(E))
  38435. return this.isOdd() ? E : g;
  38436. if (this.isNegative())
  38437. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38438. if (e.isNegative())
  38439. return this.mul(e.neg()).neg();
  38440. if (this.lt(f) && e.lt(f))
  38441. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38442. var i = this.high >>> 16
  38443. , o = 65535 & this.high
  38444. , s = this.low >>> 16
  38445. , l = 65535 & this.low
  38446. , c = e.high >>> 16
  38447. , h = 65535 & e.high
  38448. , u = e.low >>> 16
  38449. , d = 65535 & e.low
  38450. , p = 0
  38451. , m = 0
  38452. , v = 0
  38453. , A = 0;
  38454. return A += l * d,
  38455. v += A >>> 16,
  38456. A &= 65535,
  38457. v += s * d,
  38458. m += v >>> 16,
  38459. v &= 65535,
  38460. v += l * u,
  38461. m += v >>> 16,
  38462. v &= 65535,
  38463. m += o * d,
  38464. p += m >>> 16,
  38465. m &= 65535,
  38466. m += s * u,
  38467. p += m >>> 16,
  38468. m &= 65535,
  38469. m += l * h,
  38470. p += m >>> 16,
  38471. m &= 65535,
  38472. p += i * d + o * u + s * h + l * c,
  38473. p &= 65535,
  38474. r(v << 16 | A, p << 16 | m, this.unsigned)
  38475. }
  38476. ,
  38477. b.mul = b.multiply,
  38478. b.divide = function(e) {
  38479. if (t(e) || (e = a(e)),
  38480. e.isZero())
  38481. throw Error("division by zero");
  38482. if (this.isZero())
  38483. return this.unsigned ? m : g;
  38484. var i, r, o;
  38485. if (this.unsigned) {
  38486. if (e.unsigned || (e = e.toUnsigned()),
  38487. e.gt(this))
  38488. return m;
  38489. if (e.gt(this.shru(1)))
  38490. return A;
  38491. o = m
  38492. } else {
  38493. if (this.eq(E)) {
  38494. if (e.eq(v) || e.eq(y))
  38495. return E;
  38496. if (e.eq(E))
  38497. return v;
  38498. var s = this.shr(1);
  38499. return i = s.div(e).shl(1),
  38500. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38501. o = i.add(r.div(e)))
  38502. }
  38503. if (e.eq(E))
  38504. return this.unsigned ? m : g;
  38505. if (this.isNegative())
  38506. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38507. if (e.isNegative())
  38508. return this.div(e.neg()).neg();
  38509. o = g
  38510. }
  38511. for (r = this; r.gte(e); ) {
  38512. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38513. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38514. i -= h,
  38515. u = n(i, this.unsigned),
  38516. d = u.mul(e);
  38517. u.isZero() && (u = v),
  38518. o = o.add(u),
  38519. r = r.sub(d)
  38520. }
  38521. return o
  38522. }
  38523. ,
  38524. b.div = b.divide,
  38525. b.modulo = function(e) {
  38526. return t(e) || (e = a(e)),
  38527. this.sub(this.div(e).mul(e))
  38528. }
  38529. ,
  38530. b.mod = b.modulo,
  38531. b.not = function() {
  38532. return r(~this.low, ~this.high, this.unsigned)
  38533. }
  38534. ,
  38535. b.and = function(e) {
  38536. return t(e) || (e = a(e)),
  38537. r(this.low & e.low, this.high & e.high, this.unsigned)
  38538. }
  38539. ,
  38540. b.or = function(e) {
  38541. return t(e) || (e = a(e)),
  38542. r(this.low | e.low, this.high | e.high, this.unsigned)
  38543. }
  38544. ,
  38545. b.xor = function(e) {
  38546. return t(e) || (e = a(e)),
  38547. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38548. }
  38549. ,
  38550. b.shiftLeft = function(e) {
  38551. return t(e) && (e = e.toInt()),
  38552. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38553. }
  38554. ,
  38555. b.shl = b.shiftLeft,
  38556. b.shiftRight = function(e) {
  38557. return t(e) && (e = e.toInt()),
  38558. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38559. }
  38560. ,
  38561. b.shr = b.shiftRight,
  38562. b.shiftRightUnsigned = function(e) {
  38563. if (t(e) && (e = e.toInt()),
  38564. e &= 63,
  38565. 0 === e)
  38566. return this;
  38567. var i = this.high;
  38568. if (e < 32) {
  38569. var n = this.low;
  38570. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38571. }
  38572. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38573. }
  38574. ,
  38575. b.shru = b.shiftRightUnsigned,
  38576. b.toSigned = function() {
  38577. return this.unsigned ? r(this.low, this.high, !1) : this
  38578. }
  38579. ,
  38580. b.toUnsigned = function() {
  38581. return this.unsigned ? this : r(this.low, this.high, !0)
  38582. }
  38583. ,
  38584. b.toBytes = function(e) {
  38585. return e ? this.toBytesLE() : this.toBytesBE()
  38586. }
  38587. ,
  38588. b.toBytesLE = function() {
  38589. var e = this.high
  38590. , t = this.low;
  38591. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38592. }
  38593. ,
  38594. b.toBytesBE = function() {
  38595. var e = this.high
  38596. , t = this.low;
  38597. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38598. }
  38599. ,
  38600. e
  38601. })
  38602. }
  38603. , {}],
  38604. 217: [function(e, t, i) {
  38605. var n = {
  38606. REVISION: "75"
  38607. };
  38608. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38609. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38610. void 0 === Math.sign && (Math.sign = function(e) {
  38611. return e < 0 ? -1 : e > 0 ? 1 : +e
  38612. }
  38613. ),
  38614. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38615. get: function() {
  38616. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38617. }
  38618. }),
  38619. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38620. writable: !0,
  38621. configurable: !0,
  38622. value: function(e) {
  38623. "use strict";
  38624. if (void 0 === e || null === e)
  38625. throw new TypeError("Cannot convert first argument to object");
  38626. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38627. var r = arguments[i];
  38628. if (void 0 !== r && null !== r) {
  38629. r = Object(r);
  38630. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38631. var l = o[a]
  38632. , c = Object.getOwnPropertyDescriptor(r, l);
  38633. void 0 !== c && c.enumerable && (t[l] = r[l])
  38634. }
  38635. }
  38636. }
  38637. return t
  38638. }
  38639. }),
  38640. n.MOUSE = {
  38641. LEFT: 0,
  38642. MIDDLE: 1,
  38643. RIGHT: 2
  38644. },
  38645. n.CullFaceNone = 0,
  38646. n.CullFaceBack = 1,
  38647. n.CullFaceFront = 2,
  38648. n.CullFaceFrontBack = 3,
  38649. n.FrontFaceDirectionCW = 0,
  38650. n.FrontFaceDirectionCCW = 1,
  38651. n.BasicShadowMap = 0,
  38652. n.PCFShadowMap = 1,
  38653. n.PCFSoftShadowMap = 2,
  38654. n.FrontSide = 0,
  38655. n.BackSide = 1,
  38656. n.DoubleSide = 2,
  38657. n.FlatShading = 1,
  38658. n.SmoothShading = 2,
  38659. n.NoColors = 0,
  38660. n.FaceColors = 1,
  38661. n.VertexColors = 2,
  38662. n.NoBlending = 0,
  38663. n.NormalBlending = 1,
  38664. n.AdditiveBlending = 2,
  38665. n.SubtractiveBlending = 3,
  38666. n.MultiplyBlending = 4,
  38667. n.CustomBlending = 5,
  38668. n.AddEquation = 100,
  38669. n.SubtractEquation = 101,
  38670. n.ReverseSubtractEquation = 102,
  38671. n.MinEquation = 103,
  38672. n.MaxEquation = 104,
  38673. n.ZeroFactor = 200,
  38674. n.OneFactor = 201,
  38675. n.SrcColorFactor = 202,
  38676. n.OneMinusSrcColorFactor = 203,
  38677. n.SrcAlphaFactor = 204,
  38678. n.OneMinusSrcAlphaFactor = 205,
  38679. n.DstAlphaFactor = 206,
  38680. n.OneMinusDstAlphaFactor = 207,
  38681. n.DstColorFactor = 208,
  38682. n.OneMinusDstColorFactor = 209,
  38683. n.SrcAlphaSaturateFactor = 210,
  38684. n.NeverDepth = 0,
  38685. n.AlwaysDepth = 1,
  38686. n.LessDepth = 2,
  38687. n.LessEqualDepth = 3,
  38688. n.EqualDepth = 4,
  38689. n.GreaterEqualDepth = 5,
  38690. n.GreaterDepth = 6,
  38691. n.NotEqualDepth = 7,
  38692. n.MultiplyOperation = 0,
  38693. n.MixOperation = 1,
  38694. n.AddOperation = 2,
  38695. n.NoToneMapping = 0,
  38696. n.LinearToneMapping = 1,
  38697. n.ReinhardToneMapping = 2,
  38698. n.Uncharted2ToneMapping = 3,
  38699. n.CineonToneMapping = 4,
  38700. n.UVMapping = 300,
  38701. n.CubeReflectionMapping = 301,
  38702. n.CubeRefractionMapping = 302,
  38703. n.EquirectangularReflectionMapping = 303,
  38704. n.EquirectangularRefractionMapping = 304,
  38705. n.SphericalReflectionMapping = 305,
  38706. n.CubeUVReflectionMapping = 306,
  38707. n.CubeUVRefractionMapping = 307,
  38708. n.RepeatWrapping = 1e3,
  38709. n.ClampToEdgeWrapping = 1001,
  38710. n.MirroredRepeatWrapping = 1002,
  38711. n.NearestFilter = 1003,
  38712. n.NearestMipMapNearestFilter = 1004,
  38713. n.NearestMipMapLinearFilter = 1005,
  38714. n.LinearFilter = 1006,
  38715. n.LinearMipMapNearestFilter = 1007,
  38716. n.LinearMipMapLinearFilter = 1008,
  38717. n.UnsignedByteType = 1009,
  38718. n.ByteType = 1010,
  38719. n.ShortType = 1011,
  38720. n.UnsignedShortType = 1012,
  38721. n.IntType = 1013,
  38722. n.UnsignedIntType = 1014,
  38723. n.FloatType = 1015,
  38724. n.HalfFloatType = 1025,
  38725. n.UnsignedShort4444Type = 1016,
  38726. n.UnsignedShort5551Type = 1017,
  38727. n.UnsignedShort565Type = 1018,
  38728. n.AlphaFormat = 1019,
  38729. n.RGBFormat = 1020,
  38730. n.RGBAFormat = 1021,
  38731. n.LuminanceFormat = 1022,
  38732. n.LuminanceAlphaFormat = 1023,
  38733. n.RGBEFormat = n.RGBAFormat,
  38734. n.RGB_S3TC_DXT1_Format = 2001,
  38735. n.RGBA_S3TC_DXT1_Format = 2002,
  38736. n.RGBA_S3TC_DXT3_Format = 2003,
  38737. n.RGBA_S3TC_DXT5_Format = 2004,
  38738. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38739. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38740. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38741. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38742. n.RGB_ETC1_Format = 2151,
  38743. n.LoopOnce = 2200,
  38744. n.LoopRepeat = 2201,
  38745. n.LoopPingPong = 2202,
  38746. n.InterpolateDiscrete = 2300,
  38747. n.InterpolateLinear = 2301,
  38748. n.InterpolateSmooth = 2302,
  38749. n.ZeroCurvatureEnding = 2400,
  38750. n.ZeroSlopeEnding = 2401,
  38751. n.WrapAroundEnding = 2402,
  38752. n.TrianglesDrawMode = 0,
  38753. n.TriangleStripDrawMode = 1,
  38754. n.TriangleFanDrawMode = 2,
  38755. n.LinearEncoding = 3e3,
  38756. n.sRGBEncoding = 3001,
  38757. n.GammaEncoding = 3007,
  38758. n.RGBEEncoding = 3002,
  38759. n.LogLuvEncoding = 3003,
  38760. n.RGBM7Encoding = 3004,
  38761. n.RGBM16Encoding = 3005,
  38762. n.RGBDEncoding = 3006,
  38763. n.Color = function(e) {
  38764. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38765. }
  38766. ,
  38767. n.Color.prototype = {
  38768. constructor: n.Color,
  38769. r: 1,
  38770. g: 1,
  38771. b: 1,
  38772. set: function(e) {
  38773. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38774. this
  38775. },
  38776. setScalar: function(e) {
  38777. this.r = e,
  38778. this.g = e,
  38779. this.b = e
  38780. },
  38781. setHex: function(e) {
  38782. return e = Math.floor(e),
  38783. this.r = (e >> 16 & 255) / 255,
  38784. this.g = (e >> 8 & 255) / 255,
  38785. this.b = (255 & e) / 255,
  38786. this
  38787. },
  38788. setRGB: function(e, t, i) {
  38789. return this.r = e,
  38790. this.g = t,
  38791. this.b = i,
  38792. this
  38793. },
  38794. setHSL: function() {
  38795. function e(e, t, i) {
  38796. return i < 0 && (i += 1),
  38797. i > 1 && (i -= 1),
  38798. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38799. }
  38800. return function(t, i, r) {
  38801. if (t = n.Math.euclideanModulo(t, 1),
  38802. i = n.Math.clamp(i, 0, 1),
  38803. r = n.Math.clamp(r, 0, 1),
  38804. 0 === i)
  38805. this.r = this.g = this.b = r;
  38806. else {
  38807. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38808. , a = 2 * r - o;
  38809. this.r = e(a, o, t + 1 / 3),
  38810. this.g = e(a, o, t),
  38811. this.b = e(a, o, t - 1 / 3)
  38812. }
  38813. return this
  38814. }
  38815. }(),
  38816. setStyle: function(e) {
  38817. function t(t) {
  38818. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38819. }
  38820. var i;
  38821. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38822. var r, o = i[1], a = i[2];
  38823. switch (o) {
  38824. case "rgb":
  38825. case "rgba":
  38826. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38827. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38828. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38829. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38830. t(r[5]),
  38831. this;
  38832. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38833. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38834. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38835. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38836. t(r[5]),
  38837. this;
  38838. break;
  38839. case "hsl":
  38840. case "hsla":
  38841. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38842. var s = parseFloat(r[1]) / 360
  38843. , l = parseInt(r[2], 10) / 100
  38844. , c = parseInt(r[3], 10) / 100;
  38845. return t(r[5]),
  38846. this.setHSL(s, l, c)
  38847. }
  38848. }
  38849. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38850. var h = i[1]
  38851. , u = h.length;
  38852. if (3 === u)
  38853. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38854. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38855. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38856. this;
  38857. if (6 === u)
  38858. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38859. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38860. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38861. this
  38862. }
  38863. if (e && e.length > 0) {
  38864. var h = n.ColorKeywords[e];
  38865. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38866. }
  38867. return this
  38868. },
  38869. clone: function() {
  38870. return new this.constructor(this.r,this.g,this.b)
  38871. },
  38872. copy: function(e) {
  38873. return this.r = e.r,
  38874. this.g = e.g,
  38875. this.b = e.b,
  38876. this
  38877. },
  38878. copyGammaToLinear: function(e, t) {
  38879. return void 0 === t && (t = 2),
  38880. this.r = Math.pow(e.r, t),
  38881. this.g = Math.pow(e.g, t),
  38882. this.b = Math.pow(e.b, t),
  38883. this
  38884. },
  38885. copyLinearToGamma: function(e, t) {
  38886. void 0 === t && (t = 2);
  38887. var i = t > 0 ? 1 / t : 1;
  38888. return this.r = Math.pow(e.r, i),
  38889. this.g = Math.pow(e.g, i),
  38890. this.b = Math.pow(e.b, i),
  38891. this
  38892. },
  38893. convertGammaToLinear: function() {
  38894. var e = this.r
  38895. , t = this.g
  38896. , i = this.b;
  38897. return this.r = e * e,
  38898. this.g = t * t,
  38899. this.b = i * i,
  38900. this
  38901. },
  38902. convertLinearToGamma: function() {
  38903. return this.r = Math.sqrt(this.r),
  38904. this.g = Math.sqrt(this.g),
  38905. this.b = Math.sqrt(this.b),
  38906. this
  38907. },
  38908. getHex: function() {
  38909. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38910. },
  38911. getHexString: function() {
  38912. return ("000000" + this.getHex().toString(16)).slice(-6)
  38913. },
  38914. getHSL: function(e) {
  38915. var t, i, n = e || {
  38916. h: 0,
  38917. s: 0,
  38918. l: 0
  38919. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38920. if (l === s)
  38921. t = 0,
  38922. i = 0;
  38923. else {
  38924. var h = s - l;
  38925. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38926. s) {
  38927. case r:
  38928. t = (o - a) / h + (o < a ? 6 : 0);
  38929. break;
  38930. case o:
  38931. t = (a - r) / h + 2;
  38932. break;
  38933. case a:
  38934. t = (r - o) / h + 4
  38935. }
  38936. t /= 6
  38937. }
  38938. return n.h = t,
  38939. n.s = i,
  38940. n.l = c,
  38941. n
  38942. },
  38943. getStyle: function() {
  38944. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38945. },
  38946. offsetHSL: function(e, t, i) {
  38947. var n = this.getHSL();
  38948. return n.h += e,
  38949. n.s += t,
  38950. n.l += i,
  38951. this.setHSL(n.h, n.s, n.l),
  38952. this
  38953. },
  38954. add: function(e) {
  38955. return this.r += e.r,
  38956. this.g += e.g,
  38957. this.b += e.b,
  38958. this
  38959. },
  38960. addColors: function(e, t) {
  38961. return this.r = e.r + t.r,
  38962. this.g = e.g + t.g,
  38963. this.b = e.b + t.b,
  38964. this
  38965. },
  38966. addScalar: function(e) {
  38967. return this.r += e,
  38968. this.g += e,
  38969. this.b += e,
  38970. this
  38971. },
  38972. multiply: function(e) {
  38973. return this.r *= e.r,
  38974. this.g *= e.g,
  38975. this.b *= e.b,
  38976. this
  38977. },
  38978. multiplyScalar: function(e) {
  38979. return this.r *= e,
  38980. this.g *= e,
  38981. this.b *= e,
  38982. this
  38983. },
  38984. lerp: function(e, t) {
  38985. return this.r += (e.r - this.r) * t,
  38986. this.g += (e.g - this.g) * t,
  38987. this.b += (e.b - this.b) * t,
  38988. this
  38989. },
  38990. equals: function(e) {
  38991. return e.r === this.r && e.g === this.g && e.b === this.b
  38992. },
  38993. fromArray: function(e, t) {
  38994. return void 0 === t && (t = 0),
  38995. this.r = e[t],
  38996. this.g = e[t + 1],
  38997. this.b = e[t + 2],
  38998. this
  38999. },
  39000. toArray: function(e, t) {
  39001. return void 0 === e && (e = []),
  39002. void 0 === t && (t = 0),
  39003. e[t] = this.r,
  39004. e[t + 1] = this.g,
  39005. e[t + 2] = this.b,
  39006. e
  39007. }
  39008. },
  39009. n.ColorKeywords = {
  39010. aliceblue: 15792383,
  39011. antiquewhite: 16444375,
  39012. aqua: 65535,
  39013. aquamarine: 8388564,
  39014. azure: 15794175,
  39015. beige: 16119260,
  39016. bisque: 16770244,
  39017. black: 0,
  39018. blanchedalmond: 16772045,
  39019. blue: 255,
  39020. blueviolet: 9055202,
  39021. brown: 10824234,
  39022. burlywood: 14596231,
  39023. cadetblue: 6266528,
  39024. chartreuse: 8388352,
  39025. chocolate: 13789470,
  39026. coral: 16744272,
  39027. cornflowerblue: 6591981,
  39028. cornsilk: 16775388,
  39029. crimson: 14423100,
  39030. cyan: 65535,
  39031. darkblue: 139,
  39032. darkcyan: 35723,
  39033. darkgoldenrod: 12092939,
  39034. darkgray: 11119017,
  39035. darkgreen: 25600,
  39036. darkgrey: 11119017,
  39037. darkkhaki: 12433259,
  39038. darkmagenta: 9109643,
  39039. darkolivegreen: 5597999,
  39040. darkorange: 16747520,
  39041. darkorchid: 10040012,
  39042. darkred: 9109504,
  39043. darksalmon: 15308410,
  39044. darkseagreen: 9419919,
  39045. darkslateblue: 4734347,
  39046. darkslategray: 3100495,
  39047. darkslategrey: 3100495,
  39048. darkturquoise: 52945,
  39049. darkviolet: 9699539,
  39050. deeppink: 16716947,
  39051. deepskyblue: 49151,
  39052. dimgray: 6908265,
  39053. dimgrey: 6908265,
  39054. dodgerblue: 2003199,
  39055. firebrick: 11674146,
  39056. floralwhite: 16775920,
  39057. forestgreen: 2263842,
  39058. fuchsia: 16711935,
  39059. gainsboro: 14474460,
  39060. ghostwhite: 16316671,
  39061. gold: 16766720,
  39062. goldenrod: 14329120,
  39063. gray: 8421504,
  39064. green: 32768,
  39065. greenyellow: 11403055,
  39066. grey: 8421504,
  39067. honeydew: 15794160,
  39068. hotpink: 16738740,
  39069. indianred: 13458524,
  39070. indigo: 4915330,
  39071. ivory: 16777200,
  39072. khaki: 15787660,
  39073. lavender: 15132410,
  39074. lavenderblush: 16773365,
  39075. lawngreen: 8190976,
  39076. lemonchiffon: 16775885,
  39077. lightblue: 11393254,
  39078. lightcoral: 15761536,
  39079. lightcyan: 14745599,
  39080. lightgoldenrodyellow: 16448210,
  39081. lightgray: 13882323,
  39082. lightgreen: 9498256,
  39083. lightgrey: 13882323,
  39084. lightpink: 16758465,
  39085. lightsalmon: 16752762,
  39086. lightseagreen: 2142890,
  39087. lightskyblue: 8900346,
  39088. lightslategray: 7833753,
  39089. lightslategrey: 7833753,
  39090. lightsteelblue: 11584734,
  39091. lightyellow: 16777184,
  39092. lime: 65280,
  39093. limegreen: 3329330,
  39094. linen: 16445670,
  39095. magenta: 16711935,
  39096. maroon: 8388608,
  39097. mediumaquamarine: 6737322,
  39098. mediumblue: 205,
  39099. mediumorchid: 12211667,
  39100. mediumpurple: 9662683,
  39101. mediumseagreen: 3978097,
  39102. mediumslateblue: 8087790,
  39103. mediumspringgreen: 64154,
  39104. mediumturquoise: 4772300,
  39105. mediumvioletred: 13047173,
  39106. midnightblue: 1644912,
  39107. mintcream: 16121850,
  39108. mistyrose: 16770273,
  39109. moccasin: 16770229,
  39110. navajowhite: 16768685,
  39111. navy: 128,
  39112. oldlace: 16643558,
  39113. olive: 8421376,
  39114. olivedrab: 7048739,
  39115. orange: 16753920,
  39116. orangered: 16729344,
  39117. orchid: 14315734,
  39118. palegoldenrod: 15657130,
  39119. palegreen: 10025880,
  39120. paleturquoise: 11529966,
  39121. palevioletred: 14381203,
  39122. papayawhip: 16773077,
  39123. peachpuff: 16767673,
  39124. peru: 13468991,
  39125. pink: 16761035,
  39126. plum: 14524637,
  39127. powderblue: 11591910,
  39128. purple: 8388736,
  39129. red: 16711680,
  39130. rosybrown: 12357519,
  39131. royalblue: 4286945,
  39132. saddlebrown: 9127187,
  39133. salmon: 16416882,
  39134. sandybrown: 16032864,
  39135. seagreen: 3050327,
  39136. seashell: 16774638,
  39137. sienna: 10506797,
  39138. silver: 12632256,
  39139. skyblue: 8900331,
  39140. slateblue: 6970061,
  39141. slategray: 7372944,
  39142. slategrey: 7372944,
  39143. snow: 16775930,
  39144. springgreen: 65407,
  39145. steelblue: 4620980,
  39146. tan: 13808780,
  39147. teal: 32896,
  39148. thistle: 14204888,
  39149. tomato: 16737095,
  39150. turquoise: 4251856,
  39151. violet: 15631086,
  39152. wheat: 16113331,
  39153. white: 16777215,
  39154. whitesmoke: 16119285,
  39155. yellow: 16776960,
  39156. yellowgreen: 10145074
  39157. },
  39158. n.Quaternion = function(e, t, i, n) {
  39159. this._x = e || 0,
  39160. this._y = t || 0,
  39161. this._z = i || 0,
  39162. this._w = void 0 !== n ? n : 1
  39163. }
  39164. ,
  39165. n.Quaternion.prototype = {
  39166. constructor: n.Quaternion,
  39167. get x() {
  39168. return this._x
  39169. },
  39170. set x(e) {
  39171. this._x = e,
  39172. this.onChangeCallback()
  39173. },
  39174. get y() {
  39175. return this._y
  39176. },
  39177. set y(e) {
  39178. this._y = e,
  39179. this.onChangeCallback()
  39180. },
  39181. get z() {
  39182. return this._z
  39183. },
  39184. set z(e) {
  39185. this._z = e,
  39186. this.onChangeCallback()
  39187. },
  39188. get w() {
  39189. return this._w
  39190. },
  39191. set w(e) {
  39192. this._w = e,
  39193. this.onChangeCallback()
  39194. },
  39195. set: function(e, t, i, n) {
  39196. return this._x = e,
  39197. this._y = t,
  39198. this._z = i,
  39199. this._w = n,
  39200. this.onChangeCallback(),
  39201. this
  39202. },
  39203. clone: function() {
  39204. return new this.constructor(this._x,this._y,this._z,this._w)
  39205. },
  39206. copy: function(e) {
  39207. return this._x = e.x,
  39208. this._y = e.y,
  39209. this._z = e.z,
  39210. this._w = e.w,
  39211. this.onChangeCallback(),
  39212. this
  39213. },
  39214. setFromEuler: function(e, t) {
  39215. if (e instanceof n.Euler == !1)
  39216. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39217. var i = Math.cos(e._x / 2)
  39218. , r = Math.cos(e._y / 2)
  39219. , o = Math.cos(e._z / 2)
  39220. , a = Math.sin(e._x / 2)
  39221. , s = Math.sin(e._y / 2)
  39222. , l = Math.sin(e._z / 2)
  39223. , c = e.order;
  39224. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39225. this._y = i * s * o - a * r * l,
  39226. this._z = i * r * l + a * s * o,
  39227. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39228. this._y = i * s * o - a * r * l,
  39229. this._z = i * r * l - a * s * o,
  39230. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39231. this._y = i * s * o + a * r * l,
  39232. this._z = i * r * l + a * s * o,
  39233. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39234. this._y = i * s * o + a * r * l,
  39235. this._z = i * r * l - a * s * o,
  39236. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39237. this._y = i * s * o + a * r * l,
  39238. this._z = i * r * l - a * s * o,
  39239. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39240. this._y = i * s * o - a * r * l,
  39241. this._z = i * r * l + a * s * o,
  39242. this._w = i * r * o + a * s * l),
  39243. t !== !1 && this.onChangeCallback(),
  39244. this
  39245. },
  39246. setFromAxisAngle: function(e, t) {
  39247. var i = t / 2
  39248. , n = Math.sin(i);
  39249. return this._x = e.x * n,
  39250. this._y = e.y * n,
  39251. this._z = e.z * n,
  39252. this._w = Math.cos(i),
  39253. this.onChangeCallback(),
  39254. this
  39255. },
  39256. setFromRotationMatrix: function(e) {
  39257. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39258. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39259. this._w = .25 / t,
  39260. this._x = (h - l) * t,
  39261. this._y = (o - c) * t,
  39262. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39263. this._w = (h - l) / t,
  39264. this._x = .25 * t,
  39265. this._y = (r + a) / t,
  39266. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39267. this._w = (o - c) / t,
  39268. this._x = (r + a) / t,
  39269. this._y = .25 * t,
  39270. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39271. this._w = (a - r) / t,
  39272. this._x = (o + c) / t,
  39273. this._y = (l + h) / t,
  39274. this._z = .25 * t),
  39275. this.onChangeCallback(),
  39276. this
  39277. },
  39278. setFromUnitVectors: function() {
  39279. var e, t, i = 1e-6;
  39280. return function(r, o) {
  39281. return void 0 === e && (e = new n.Vector3),
  39282. t = r.dot(o) + 1,
  39283. t < i ? (t = 0,
  39284. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39285. this._x = e.x,
  39286. this._y = e.y,
  39287. this._z = e.z,
  39288. this._w = t,
  39289. this.normalize(),
  39290. this
  39291. }
  39292. }(),
  39293. inverse: function() {
  39294. return this.conjugate().normalize(),
  39295. this
  39296. },
  39297. conjugate: function() {
  39298. return this._x *= -1,
  39299. this._y *= -1,
  39300. this._z *= -1,
  39301. this.onChangeCallback(),
  39302. this
  39303. },
  39304. dot: function(e) {
  39305. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39306. },
  39307. lengthSq: function() {
  39308. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39309. },
  39310. length: function() {
  39311. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39312. },
  39313. normalize: function() {
  39314. var e = this.length();
  39315. return 0 === e ? (this._x = 0,
  39316. this._y = 0,
  39317. this._z = 0,
  39318. this._w = 1) : (e = 1 / e,
  39319. this._x = this._x * e,
  39320. this._y = this._y * e,
  39321. this._z = this._z * e,
  39322. this._w = this._w * e),
  39323. this.onChangeCallback(),
  39324. this
  39325. },
  39326. multiply: function(e, t) {
  39327. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39328. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39329. },
  39330. multiplyQuaternions: function(e, t) {
  39331. var i = e._x
  39332. , n = e._y
  39333. , r = e._z
  39334. , o = e._w
  39335. , a = t._x
  39336. , s = t._y
  39337. , l = t._z
  39338. , c = t._w;
  39339. return this._x = i * c + o * a + n * l - r * s,
  39340. this._y = n * c + o * s + r * a - i * l,
  39341. this._z = r * c + o * l + i * s - n * a,
  39342. this._w = o * c - i * a - n * s - r * l,
  39343. this.onChangeCallback(),
  39344. this
  39345. },
  39346. slerp: function(e, t) {
  39347. if (0 === t)
  39348. return this;
  39349. if (1 === t)
  39350. return this.copy(e);
  39351. var i = this._x
  39352. , n = this._y
  39353. , r = this._z
  39354. , o = this._w
  39355. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39356. if (a < 0 ? (this._w = -e._w,
  39357. this._x = -e._x,
  39358. this._y = -e._y,
  39359. this._z = -e._z,
  39360. a = -a) : this.copy(e),
  39361. a >= 1)
  39362. return this._w = o,
  39363. this._x = i,
  39364. this._y = n,
  39365. this._z = r,
  39366. this;
  39367. var s = Math.sqrt(1 - a * a);
  39368. if (Math.abs(s) < .001)
  39369. return this._w = .5 * (o + this._w),
  39370. this._x = .5 * (i + this._x),
  39371. this._y = .5 * (n + this._y),
  39372. this._z = .5 * (r + this._z),
  39373. this;
  39374. var l = Math.atan2(s, a)
  39375. , c = Math.sin((1 - t) * l) / s
  39376. , h = Math.sin(t * l) / s;
  39377. return this._w = o * c + this._w * h,
  39378. this._x = i * c + this._x * h,
  39379. this._y = n * c + this._y * h,
  39380. this._z = r * c + this._z * h,
  39381. this.onChangeCallback(),
  39382. this
  39383. },
  39384. equals: function(e) {
  39385. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39386. },
  39387. fromArray: function(e, t) {
  39388. return void 0 === t && (t = 0),
  39389. this._x = e[t],
  39390. this._y = e[t + 1],
  39391. this._z = e[t + 2],
  39392. this._w = e[t + 3],
  39393. this.onChangeCallback(),
  39394. this
  39395. },
  39396. toArray: function(e, t) {
  39397. return void 0 === e && (e = []),
  39398. void 0 === t && (t = 0),
  39399. e[t] = this._x,
  39400. e[t + 1] = this._y,
  39401. e[t + 2] = this._z,
  39402. e[t + 3] = this._w,
  39403. e
  39404. },
  39405. onChange: function(e) {
  39406. return this.onChangeCallback = e,
  39407. this
  39408. },
  39409. onChangeCallback: function() {}
  39410. },
  39411. Object.assign(n.Quaternion, {
  39412. slerp: function(e, t, i, n) {
  39413. return i.copy(e).slerp(t, n)
  39414. },
  39415. slerpFlat: function(e, t, i, n, r, o, a) {
  39416. var s = i[n + 0]
  39417. , l = i[n + 1]
  39418. , c = i[n + 2]
  39419. , h = i[n + 3]
  39420. , u = r[o + 0]
  39421. , d = r[o + 1]
  39422. , p = r[o + 2]
  39423. , f = r[o + 3];
  39424. if (h !== f || s !== u || l !== d || c !== p) {
  39425. var g = 1 - a
  39426. , m = s * u + l * d + c * p + h * f
  39427. , v = m >= 0 ? 1 : -1
  39428. , A = 1 - m * m;
  39429. if (A > Number.EPSILON) {
  39430. var y = Math.sqrt(A)
  39431. , C = Math.atan2(y, m * v);
  39432. g = Math.sin(g * C) / y,
  39433. a = Math.sin(a * C) / y
  39434. }
  39435. var I = a * v;
  39436. if (s = s * g + u * I,
  39437. l = l * g + d * I,
  39438. c = c * g + p * I,
  39439. h = h * g + f * I,
  39440. g === 1 - a) {
  39441. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39442. s *= E,
  39443. l *= E,
  39444. c *= E,
  39445. h *= E
  39446. }
  39447. }
  39448. e[t] = s,
  39449. e[t + 1] = l,
  39450. e[t + 2] = c,
  39451. e[t + 3] = h
  39452. }
  39453. }),
  39454. n.Vector2 = function(e, t) {
  39455. this.x = e || 0,
  39456. this.y = t || 0
  39457. }
  39458. ,
  39459. n.Vector2.prototype = {
  39460. constructor: n.Vector2,
  39461. get width() {
  39462. return this.x
  39463. },
  39464. set width(e) {
  39465. this.x = e
  39466. },
  39467. get height() {
  39468. return this.y
  39469. },
  39470. set height(e) {
  39471. this.y = e
  39472. },
  39473. set: function(e, t) {
  39474. return this.x = e,
  39475. this.y = t,
  39476. this
  39477. },
  39478. setScalar: function(e) {
  39479. return this.x = e,
  39480. this.y = e,
  39481. this
  39482. },
  39483. setX: function(e) {
  39484. return this.x = e,
  39485. this
  39486. },
  39487. setY: function(e) {
  39488. return this.y = e,
  39489. this
  39490. },
  39491. setComponent: function(e, t) {
  39492. switch (e) {
  39493. case 0:
  39494. this.x = t;
  39495. break;
  39496. case 1:
  39497. this.y = t;
  39498. break;
  39499. default:
  39500. throw new Error("index is out of range: " + e)
  39501. }
  39502. },
  39503. getComponent: function(e) {
  39504. switch (e) {
  39505. case 0:
  39506. return this.x;
  39507. case 1:
  39508. return this.y;
  39509. default:
  39510. throw new Error("index is out of range: " + e)
  39511. }
  39512. },
  39513. clone: function() {
  39514. return new this.constructor(this.x,this.y)
  39515. },
  39516. copy: function(e) {
  39517. return this.x = e.x,
  39518. this.y = e.y,
  39519. this
  39520. },
  39521. add: function(e, t) {
  39522. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39523. this.addVectors(e, t)) : (this.x += e.x,
  39524. this.y += e.y,
  39525. this)
  39526. },
  39527. addScalar: function(e) {
  39528. return this.x += e,
  39529. this.y += e,
  39530. this
  39531. },
  39532. addVectors: function(e, t) {
  39533. return this.x = e.x + t.x,
  39534. this.y = e.y + t.y,
  39535. this
  39536. },
  39537. addScaledVector: function(e, t) {
  39538. return this.x += e.x * t,
  39539. this.y += e.y * t,
  39540. this
  39541. },
  39542. sub: function(e, t) {
  39543. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39544. this.subVectors(e, t)) : (this.x -= e.x,
  39545. this.y -= e.y,
  39546. this)
  39547. },
  39548. subScalar: function(e) {
  39549. return this.x -= e,
  39550. this.y -= e,
  39551. this
  39552. },
  39553. subVectors: function(e, t) {
  39554. return this.x = e.x - t.x,
  39555. this.y = e.y - t.y,
  39556. this
  39557. },
  39558. multiply: function(e) {
  39559. return this.x *= e.x,
  39560. this.y *= e.y,
  39561. this
  39562. },
  39563. multiplyScalar: function(e) {
  39564. return isFinite(e) ? (this.x *= e,
  39565. this.y *= e) : (this.x = 0,
  39566. this.y = 0),
  39567. this
  39568. },
  39569. divide: function(e) {
  39570. return this.x /= e.x,
  39571. this.y /= e.y,
  39572. this
  39573. },
  39574. divideScalar: function(e) {
  39575. return this.multiplyScalar(1 / e)
  39576. },
  39577. min: function(e) {
  39578. return this.x = Math.min(this.x, e.x),
  39579. this.y = Math.min(this.y, e.y),
  39580. this
  39581. },
  39582. max: function(e) {
  39583. return this.x = Math.max(this.x, e.x),
  39584. this.y = Math.max(this.y, e.y),
  39585. this
  39586. },
  39587. clamp: function(e, t) {
  39588. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39589. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39590. this
  39591. },
  39592. clampScalar: function() {
  39593. var e, t;
  39594. return function(i, r) {
  39595. return void 0 === e && (e = new n.Vector2,
  39596. t = new n.Vector2),
  39597. e.set(i, i),
  39598. t.set(r, r),
  39599. this.clamp(e, t)
  39600. }
  39601. }(),
  39602. clampLength: function(e, t) {
  39603. var i = this.length();
  39604. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39605. this
  39606. },
  39607. floor: function() {
  39608. return this.x = Math.floor(this.x),
  39609. this.y = Math.floor(this.y),
  39610. this
  39611. },
  39612. ceil: function() {
  39613. return this.x = Math.ceil(this.x),
  39614. this.y = Math.ceil(this.y),
  39615. this
  39616. },
  39617. round: function() {
  39618. return this.x = Math.round(this.x),
  39619. this.y = Math.round(this.y),
  39620. this
  39621. },
  39622. roundToZero: function() {
  39623. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39624. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39625. this
  39626. },
  39627. negate: function() {
  39628. return this.x = -this.x,
  39629. this.y = -this.y,
  39630. this
  39631. },
  39632. dot: function(e) {
  39633. return this.x * e.x + this.y * e.y
  39634. },
  39635. lengthSq: function() {
  39636. return this.x * this.x + this.y * this.y
  39637. },
  39638. length: function() {
  39639. return Math.sqrt(this.x * this.x + this.y * this.y)
  39640. },
  39641. lengthManhattan: function() {
  39642. return Math.abs(this.x) + Math.abs(this.y)
  39643. },
  39644. normalize: function() {
  39645. return this.divideScalar(this.length())
  39646. },
  39647. angle: function() {
  39648. var e = Math.atan2(this.y, this.x);
  39649. return e < 0 && (e += 2 * Math.PI),
  39650. e
  39651. },
  39652. distanceTo: function(e) {
  39653. return Math.sqrt(this.distanceToSquared(e))
  39654. },
  39655. distanceToSquared: function(e) {
  39656. var t = this.x - e.x
  39657. , i = this.y - e.y;
  39658. return t * t + i * i
  39659. },
  39660. setLength: function(e) {
  39661. return this.multiplyScalar(e / this.length())
  39662. },
  39663. lerp: function(e, t) {
  39664. return this.x += (e.x - this.x) * t,
  39665. this.y += (e.y - this.y) * t,
  39666. this
  39667. },
  39668. lerpVectors: function(e, t, i) {
  39669. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39670. this
  39671. },
  39672. equals: function(e) {
  39673. return e.x === this.x && e.y === this.y
  39674. },
  39675. fromArray: function(e, t) {
  39676. return void 0 === t && (t = 0),
  39677. this.x = e[t],
  39678. this.y = e[t + 1],
  39679. this
  39680. },
  39681. toArray: function(e, t) {
  39682. return void 0 === e && (e = []),
  39683. void 0 === t && (t = 0),
  39684. e[t] = this.x,
  39685. e[t + 1] = this.y,
  39686. e
  39687. },
  39688. fromAttribute: function(e, t, i) {
  39689. return void 0 === i && (i = 0),
  39690. t = t * e.itemSize + i,
  39691. this.x = e.array[t],
  39692. this.y = e.array[t + 1],
  39693. this
  39694. },
  39695. rotateAround: function(e, t) {
  39696. var i = Math.cos(t)
  39697. , n = Math.sin(t)
  39698. , r = this.x - e.x
  39699. , o = this.y - e.y;
  39700. return this.x = r * i - o * n + e.x,
  39701. this.y = r * n + o * i + e.y,
  39702. this
  39703. }
  39704. },
  39705. n.Vector3 = function(e, t, i) {
  39706. this.x = e || 0,
  39707. this.y = t || 0,
  39708. this.z = i || 0
  39709. }
  39710. ,
  39711. n.Vector3.prototype = {
  39712. constructor: n.Vector3,
  39713. set: function(e, t, i) {
  39714. return this.x = e,
  39715. this.y = t,
  39716. this.z = i,
  39717. this
  39718. },
  39719. setScalar: function(e) {
  39720. return this.x = e,
  39721. this.y = e,
  39722. this.z = e,
  39723. this
  39724. },
  39725. setX: function(e) {
  39726. return this.x = e,
  39727. this
  39728. },
  39729. setY: function(e) {
  39730. return this.y = e,
  39731. this
  39732. },
  39733. setZ: function(e) {
  39734. return this.z = e,
  39735. this
  39736. },
  39737. setComponent: function(e, t) {
  39738. switch (e) {
  39739. case 0:
  39740. this.x = t;
  39741. break;
  39742. case 1:
  39743. this.y = t;
  39744. break;
  39745. case 2:
  39746. this.z = t;
  39747. break;
  39748. default:
  39749. throw new Error("index is out of range: " + e)
  39750. }
  39751. },
  39752. getComponent: function(e) {
  39753. switch (e) {
  39754. case 0:
  39755. return this.x;
  39756. case 1:
  39757. return this.y;
  39758. case 2:
  39759. return this.z;
  39760. default:
  39761. throw new Error("index is out of range: " + e)
  39762. }
  39763. },
  39764. clone: function() {
  39765. return new this.constructor(this.x,this.y,this.z)
  39766. },
  39767. copy: function(e) {
  39768. return this.x = e.x,
  39769. this.y = e.y,
  39770. this.z = e.z,
  39771. this
  39772. },
  39773. add: function(e, t) {
  39774. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39775. this.addVectors(e, t)) : (this.x += e.x,
  39776. this.y += e.y,
  39777. this.z += e.z,
  39778. this)
  39779. },
  39780. addScalar: function(e) {
  39781. return this.x += e,
  39782. this.y += e,
  39783. this.z += e,
  39784. this
  39785. },
  39786. addVectors: function(e, t) {
  39787. return this.x = e.x + t.x,
  39788. this.y = e.y + t.y,
  39789. this.z = e.z + t.z,
  39790. this
  39791. },
  39792. addScaledVector: function(e, t) {
  39793. return this.x += e.x * t,
  39794. this.y += e.y * t,
  39795. this.z += e.z * t,
  39796. this
  39797. },
  39798. sub: function(e, t) {
  39799. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39800. this.subVectors(e, t)) : (this.x -= e.x,
  39801. this.y -= e.y,
  39802. this.z -= e.z,
  39803. this)
  39804. },
  39805. subScalar: function(e) {
  39806. return this.x -= e,
  39807. this.y -= e,
  39808. this.z -= e,
  39809. this
  39810. },
  39811. subVectors: function(e, t) {
  39812. return this.x = e.x - t.x,
  39813. this.y = e.y - t.y,
  39814. this.z = e.z - t.z,
  39815. this
  39816. },
  39817. multiply: function(e, t) {
  39818. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39819. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39820. this.y *= e.y,
  39821. this.z *= e.z,
  39822. this)
  39823. },
  39824. multiplyScalar: function(e) {
  39825. return isFinite(e) ? (this.x *= e,
  39826. this.y *= e,
  39827. this.z *= e) : (this.x = 0,
  39828. this.y = 0,
  39829. this.z = 0),
  39830. this
  39831. },
  39832. multiplyVectors: function(e, t) {
  39833. return this.x = e.x * t.x,
  39834. this.y = e.y * t.y,
  39835. this.z = e.z * t.z,
  39836. this
  39837. },
  39838. applyEuler: function() {
  39839. var e;
  39840. return function(t) {
  39841. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39842. void 0 === e && (e = new n.Quaternion),
  39843. this.applyQuaternion(e.setFromEuler(t)),
  39844. this
  39845. }
  39846. }(),
  39847. applyAxisAngle: function() {
  39848. var e;
  39849. return function(t, i) {
  39850. return void 0 === e && (e = new n.Quaternion),
  39851. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39852. this
  39853. }
  39854. }(),
  39855. applyMatrix3: function(e) {
  39856. var t = this.x
  39857. , i = this.y
  39858. , n = this.z
  39859. , r = e.elements;
  39860. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39861. this.y = r[1] * t + r[4] * i + r[7] * n,
  39862. this.z = r[2] * t + r[5] * i + r[8] * n,
  39863. this
  39864. },
  39865. applyMatrix4: function(e) {
  39866. var t = this.x
  39867. , i = this.y
  39868. , n = this.z
  39869. , r = e.elements;
  39870. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39871. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39872. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39873. this
  39874. },
  39875. applyProjection: function(e) {
  39876. var t = this.x
  39877. , i = this.y
  39878. , n = this.z
  39879. , r = e.elements
  39880. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39881. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39882. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39883. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39884. this
  39885. },
  39886. applyQuaternion: function(e) {
  39887. var t = this.x
  39888. , i = this.y
  39889. , n = this.z
  39890. , r = e.x
  39891. , o = e.y
  39892. , a = e.z
  39893. , s = e.w
  39894. , l = s * t + o * n - a * i
  39895. , c = s * i + a * t - r * n
  39896. , h = s * n + r * i - o * t
  39897. , u = -r * t - o * i - a * n;
  39898. return this.x = l * s + u * -r + c * -a - h * -o,
  39899. this.y = c * s + u * -o + h * -r - l * -a,
  39900. this.z = h * s + u * -a + l * -o - c * -r,
  39901. this
  39902. },
  39903. project: function() {
  39904. var e;
  39905. return function(t) {
  39906. return void 0 === e && (e = new n.Matrix4),
  39907. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39908. this.applyProjection(e)
  39909. }
  39910. }(),
  39911. unproject: function() {
  39912. var e;
  39913. return function(t) {
  39914. return void 0 === e && (e = new n.Matrix4),
  39915. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39916. this.applyProjection(e)
  39917. }
  39918. }(),
  39919. transformDirection: function(e) {
  39920. var t = this.x
  39921. , i = this.y
  39922. , n = this.z
  39923. , r = e.elements;
  39924. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39925. this.y = r[1] * t + r[5] * i + r[9] * n,
  39926. this.z = r[2] * t + r[6] * i + r[10] * n,
  39927. this.normalize(),
  39928. this
  39929. },
  39930. divide: function(e) {
  39931. return this.x /= e.x,
  39932. this.y /= e.y,
  39933. this.z /= e.z,
  39934. this
  39935. },
  39936. divideScalar: function(e) {
  39937. return this.multiplyScalar(1 / e)
  39938. },
  39939. min: function(e) {
  39940. return this.x = Math.min(this.x, e.x),
  39941. this.y = Math.min(this.y, e.y),
  39942. this.z = Math.min(this.z, e.z),
  39943. this
  39944. },
  39945. max: function(e) {
  39946. return this.x = Math.max(this.x, e.x),
  39947. this.y = Math.max(this.y, e.y),
  39948. this.z = Math.max(this.z, e.z),
  39949. this
  39950. },
  39951. clamp: function(e, t) {
  39952. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39953. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39954. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39955. this
  39956. },
  39957. clampScalar: function() {
  39958. var e, t;
  39959. return function(i, r) {
  39960. return void 0 === e && (e = new n.Vector3,
  39961. t = new n.Vector3),
  39962. e.set(i, i, i),
  39963. t.set(r, r, r),
  39964. this.clamp(e, t)
  39965. }
  39966. }(),
  39967. clampLength: function(e, t) {
  39968. var i = this.length();
  39969. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39970. this
  39971. },
  39972. floor: function() {
  39973. return this.x = Math.floor(this.x),
  39974. this.y = Math.floor(this.y),
  39975. this.z = Math.floor(this.z),
  39976. this
  39977. },
  39978. ceil: function() {
  39979. return this.x = Math.ceil(this.x),
  39980. this.y = Math.ceil(this.y),
  39981. this.z = Math.ceil(this.z),
  39982. this
  39983. },
  39984. round: function() {
  39985. return this.x = Math.round(this.x),
  39986. this.y = Math.round(this.y),
  39987. this.z = Math.round(this.z),
  39988. this
  39989. },
  39990. roundToZero: function() {
  39991. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39992. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39993. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39994. this
  39995. },
  39996. negate: function() {
  39997. return this.x = -this.x,
  39998. this.y = -this.y,
  39999. this.z = -this.z,
  40000. this
  40001. },
  40002. dot: function(e) {
  40003. return this.x * e.x + this.y * e.y + this.z * e.z
  40004. },
  40005. lengthSq: function() {
  40006. return this.x * this.x + this.y * this.y + this.z * this.z
  40007. },
  40008. length: function() {
  40009. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40010. },
  40011. lengthManhattan: function() {
  40012. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40013. },
  40014. normalize: function() {
  40015. return this.divideScalar(this.length())
  40016. },
  40017. setLength: function(e) {
  40018. return this.multiplyScalar(e / this.length())
  40019. },
  40020. lerp: function(e, t) {
  40021. return this.x += (e.x - this.x) * t,
  40022. this.y += (e.y - this.y) * t,
  40023. this.z += (e.z - this.z) * t,
  40024. this
  40025. },
  40026. lerpVectors: function(e, t, i) {
  40027. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40028. this
  40029. },
  40030. cross: function(e, t) {
  40031. if (void 0 !== t)
  40032. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40033. this.crossVectors(e, t);
  40034. var i = this.x
  40035. , n = this.y
  40036. , r = this.z;
  40037. return this.x = n * e.z - r * e.y,
  40038. this.y = r * e.x - i * e.z,
  40039. this.z = i * e.y - n * e.x,
  40040. this
  40041. },
  40042. crossVectors: function(e, t) {
  40043. var i = e.x
  40044. , n = e.y
  40045. , r = e.z
  40046. , o = t.x
  40047. , a = t.y
  40048. , s = t.z;
  40049. return this.x = n * s - r * a,
  40050. this.y = r * o - i * s,
  40051. this.z = i * a - n * o,
  40052. this
  40053. },
  40054. projectOnVector: function() {
  40055. var e, t;
  40056. return function(i) {
  40057. return void 0 === e && (e = new n.Vector3),
  40058. e.copy(i).normalize(),
  40059. t = this.dot(e),
  40060. this.copy(e).multiplyScalar(t)
  40061. }
  40062. }(),
  40063. projectOnPlane: function() {
  40064. var e;
  40065. return function(t) {
  40066. return void 0 === e && (e = new n.Vector3),
  40067. e.copy(this).projectOnVector(t),
  40068. this.sub(e)
  40069. }
  40070. }(),
  40071. reflect: function() {
  40072. var e;
  40073. return function(t) {
  40074. return void 0 === e && (e = new n.Vector3),
  40075. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40076. }
  40077. }(),
  40078. angleTo: function(e) {
  40079. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40080. return Math.acos(n.Math.clamp(t, -1, 1))
  40081. },
  40082. distanceTo: function(e) {
  40083. return Math.sqrt(this.distanceToSquared(e))
  40084. },
  40085. distanceToSquared: function(e) {
  40086. var t = this.x - e.x
  40087. , i = this.y - e.y
  40088. , n = this.z - e.z;
  40089. return t * t + i * i + n * n
  40090. },
  40091. setFromSpherical: function(e) {
  40092. var t = Math.sin(e.phi) * e.radius;
  40093. return this.x = t * Math.sin(e.theta),
  40094. this.y = Math.cos(e.phi) * e.radius,
  40095. this.z = t * Math.cos(e.theta),
  40096. this
  40097. },
  40098. setFromMatrixPosition: function(e) {
  40099. return this.setFromMatrixColumn(e, 3)
  40100. },
  40101. setFromMatrixScale: function(e) {
  40102. var t = this.setFromMatrixColumn(e, 0).length()
  40103. , i = this.setFromMatrixColumn(e, 1).length()
  40104. , n = this.setFromMatrixColumn(e, 2).length();
  40105. return this.x = t,
  40106. this.y = i,
  40107. this.z = n,
  40108. this
  40109. },
  40110. setFromMatrixColumn: function(e, t) {
  40111. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40112. e = arguments[1],
  40113. t = arguments[0]),
  40114. this.fromArray(e.elements, 4 * t)
  40115. },
  40116. equals: function(e) {
  40117. return e.x === this.x && e.y === this.y && e.z === this.z
  40118. },
  40119. fromArray: function(e, t) {
  40120. return void 0 === t && (t = 0),
  40121. this.x = e[t],
  40122. this.y = e[t + 1],
  40123. this.z = e[t + 2],
  40124. this
  40125. },
  40126. toArray: function(e, t) {
  40127. return void 0 === e && (e = []),
  40128. void 0 === t && (t = 0),
  40129. e[t] = this.x,
  40130. e[t + 1] = this.y,
  40131. e[t + 2] = this.z,
  40132. e
  40133. },
  40134. fromAttribute: function(e, t, i) {
  40135. return void 0 === i && (i = 0),
  40136. t = t * e.itemSize + i,
  40137. this.x = e.array[t],
  40138. this.y = e.array[t + 1],
  40139. this.z = e.array[t + 2],
  40140. this
  40141. }
  40142. },
  40143. n.Vector4 = function(e, t, i, n) {
  40144. this.x = e || 0,
  40145. this.y = t || 0,
  40146. this.z = i || 0,
  40147. this.w = void 0 !== n ? n : 1
  40148. }
  40149. ,
  40150. n.Vector4.prototype = {
  40151. constructor: n.Vector4,
  40152. set: function(e, t, i, n) {
  40153. return this.x = e,
  40154. this.y = t,
  40155. this.z = i,
  40156. this.w = n,
  40157. this
  40158. },
  40159. setScalar: function(e) {
  40160. return this.x = e,
  40161. this.y = e,
  40162. this.z = e,
  40163. this.w = e,
  40164. this
  40165. },
  40166. setX: function(e) {
  40167. return this.x = e,
  40168. this
  40169. },
  40170. setY: function(e) {
  40171. return this.y = e,
  40172. this
  40173. },
  40174. setZ: function(e) {
  40175. return this.z = e,
  40176. this
  40177. },
  40178. setW: function(e) {
  40179. return this.w = e,
  40180. this
  40181. },
  40182. setComponent: function(e, t) {
  40183. switch (e) {
  40184. case 0:
  40185. this.x = t;
  40186. break;
  40187. case 1:
  40188. this.y = t;
  40189. break;
  40190. case 2:
  40191. this.z = t;
  40192. break;
  40193. case 3:
  40194. this.w = t;
  40195. break;
  40196. default:
  40197. throw new Error("index is out of range: " + e)
  40198. }
  40199. },
  40200. getComponent: function(e) {
  40201. switch (e) {
  40202. case 0:
  40203. return this.x;
  40204. case 1:
  40205. return this.y;
  40206. case 2:
  40207. return this.z;
  40208. case 3:
  40209. return this.w;
  40210. default:
  40211. throw new Error("index is out of range: " + e)
  40212. }
  40213. },
  40214. clone: function() {
  40215. return new this.constructor(this.x,this.y,this.z,this.w)
  40216. },
  40217. copy: function(e) {
  40218. return this.x = e.x,
  40219. this.y = e.y,
  40220. this.z = e.z,
  40221. this.w = void 0 !== e.w ? e.w : 1,
  40222. this
  40223. },
  40224. add: function(e, t) {
  40225. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40226. this.addVectors(e, t)) : (this.x += e.x,
  40227. this.y += e.y,
  40228. this.z += e.z,
  40229. this.w += e.w,
  40230. this)
  40231. },
  40232. addScalar: function(e) {
  40233. return this.x += e,
  40234. this.y += e,
  40235. this.z += e,
  40236. this.w += e,
  40237. this
  40238. },
  40239. addVectors: function(e, t) {
  40240. return this.x = e.x + t.x,
  40241. this.y = e.y + t.y,
  40242. this.z = e.z + t.z,
  40243. this.w = e.w + t.w,
  40244. this
  40245. },
  40246. addScaledVector: function(e, t) {
  40247. return this.x += e.x * t,
  40248. this.y += e.y * t,
  40249. this.z += e.z * t,
  40250. this.w += e.w * t,
  40251. this
  40252. },
  40253. sub: function(e, t) {
  40254. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40255. this.subVectors(e, t)) : (this.x -= e.x,
  40256. this.y -= e.y,
  40257. this.z -= e.z,
  40258. this.w -= e.w,
  40259. this)
  40260. },
  40261. subScalar: function(e) {
  40262. return this.x -= e,
  40263. this.y -= e,
  40264. this.z -= e,
  40265. this.w -= e,
  40266. this
  40267. },
  40268. subVectors: function(e, t) {
  40269. return this.x = e.x - t.x,
  40270. this.y = e.y - t.y,
  40271. this.z = e.z - t.z,
  40272. this.w = e.w - t.w,
  40273. this
  40274. },
  40275. multiplyScalar: function(e) {
  40276. return isFinite(e) ? (this.x *= e,
  40277. this.y *= e,
  40278. this.z *= e,
  40279. this.w *= e) : (this.x = 0,
  40280. this.y = 0,
  40281. this.z = 0,
  40282. this.w = 0),
  40283. this
  40284. },
  40285. applyMatrix4: function(e) {
  40286. var t = this.x
  40287. , i = this.y
  40288. , n = this.z
  40289. , r = this.w
  40290. , o = e.elements;
  40291. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40292. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40293. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40294. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40295. this
  40296. },
  40297. divideScalar: function(e) {
  40298. return this.multiplyScalar(1 / e)
  40299. },
  40300. setAxisAngleFromQuaternion: function(e) {
  40301. this.w = 2 * Math.acos(e.w);
  40302. var t = Math.sqrt(1 - e.w * e.w);
  40303. return t < 1e-4 ? (this.x = 1,
  40304. this.y = 0,
  40305. this.z = 0) : (this.x = e.x / t,
  40306. this.y = e.y / t,
  40307. this.z = e.z / t),
  40308. this
  40309. },
  40310. setAxisAngleFromRotationMatrix: function(e) {
  40311. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40312. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40313. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40314. return this.set(1, 0, 0, 0),
  40315. this;
  40316. t = Math.PI;
  40317. var v = (l + 1) / 2
  40318. , A = (d + 1) / 2
  40319. , y = (m + 1) / 2
  40320. , C = (c + u) / 4
  40321. , I = (h + f) / 4
  40322. , E = (p + g) / 4;
  40323. return v > A && v > y ? v < o ? (i = 0,
  40324. n = .707106781,
  40325. r = .707106781) : (i = Math.sqrt(v),
  40326. n = C / i,
  40327. r = I / i) : A > y ? A < o ? (i = .707106781,
  40328. n = 0,
  40329. r = .707106781) : (n = Math.sqrt(A),
  40330. i = C / n,
  40331. r = E / n) : y < o ? (i = .707106781,
  40332. n = .707106781,
  40333. r = 0) : (r = Math.sqrt(y),
  40334. i = I / r,
  40335. n = E / r),
  40336. this.set(i, n, r, t),
  40337. this
  40338. }
  40339. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40340. return Math.abs(b) < .001 && (b = 1),
  40341. this.x = (g - p) / b,
  40342. this.y = (h - f) / b,
  40343. this.z = (u - c) / b,
  40344. this.w = Math.acos((l + d + m - 1) / 2),
  40345. this
  40346. },
  40347. min: function(e) {
  40348. return this.x = Math.min(this.x, e.x),
  40349. this.y = Math.min(this.y, e.y),
  40350. this.z = Math.min(this.z, e.z),
  40351. this.w = Math.min(this.w, e.w),
  40352. this
  40353. },
  40354. max: function(e) {
  40355. return this.x = Math.max(this.x, e.x),
  40356. this.y = Math.max(this.y, e.y),
  40357. this.z = Math.max(this.z, e.z),
  40358. this.w = Math.max(this.w, e.w),
  40359. this
  40360. },
  40361. clamp: function(e, t) {
  40362. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40363. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40364. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40365. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40366. this
  40367. },
  40368. clampScalar: function() {
  40369. var e, t;
  40370. return function(i, r) {
  40371. return void 0 === e && (e = new n.Vector4,
  40372. t = new n.Vector4),
  40373. e.set(i, i, i, i),
  40374. t.set(r, r, r, r),
  40375. this.clamp(e, t)
  40376. }
  40377. }(),
  40378. floor: function() {
  40379. return this.x = Math.floor(this.x),
  40380. this.y = Math.floor(this.y),
  40381. this.z = Math.floor(this.z),
  40382. this.w = Math.floor(this.w),
  40383. this
  40384. },
  40385. ceil: function() {
  40386. return this.x = Math.ceil(this.x),
  40387. this.y = Math.ceil(this.y),
  40388. this.z = Math.ceil(this.z),
  40389. this.w = Math.ceil(this.w),
  40390. this
  40391. },
  40392. round: function() {
  40393. return this.x = Math.round(this.x),
  40394. this.y = Math.round(this.y),
  40395. this.z = Math.round(this.z),
  40396. this.w = Math.round(this.w),
  40397. this
  40398. },
  40399. roundToZero: function() {
  40400. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40401. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40402. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40403. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40404. this
  40405. },
  40406. negate: function() {
  40407. return this.x = -this.x,
  40408. this.y = -this.y,
  40409. this.z = -this.z,
  40410. this.w = -this.w,
  40411. this
  40412. },
  40413. dot: function(e) {
  40414. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40415. },
  40416. lengthSq: function() {
  40417. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40418. },
  40419. length: function() {
  40420. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40421. },
  40422. lengthManhattan: function() {
  40423. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40424. },
  40425. normalize: function() {
  40426. return this.divideScalar(this.length())
  40427. },
  40428. setLength: function(e) {
  40429. return this.multiplyScalar(e / this.length())
  40430. },
  40431. lerp: function(e, t) {
  40432. return this.x += (e.x - this.x) * t,
  40433. this.y += (e.y - this.y) * t,
  40434. this.z += (e.z - this.z) * t,
  40435. this.w += (e.w - this.w) * t,
  40436. this
  40437. },
  40438. lerpVectors: function(e, t, i) {
  40439. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40440. this
  40441. },
  40442. equals: function(e) {
  40443. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40444. },
  40445. fromArray: function(e, t) {
  40446. return void 0 === t && (t = 0),
  40447. this.x = e[t],
  40448. this.y = e[t + 1],
  40449. this.z = e[t + 2],
  40450. this.w = e[t + 3],
  40451. this
  40452. },
  40453. toArray: function(e, t) {
  40454. return void 0 === e && (e = []),
  40455. void 0 === t && (t = 0),
  40456. e[t] = this.x,
  40457. e[t + 1] = this.y,
  40458. e[t + 2] = this.z,
  40459. e[t + 3] = this.w,
  40460. e
  40461. },
  40462. fromAttribute: function(e, t, i) {
  40463. return void 0 === i && (i = 0),
  40464. t = t * e.itemSize + i,
  40465. this.x = e.array[t],
  40466. this.y = e.array[t + 1],
  40467. this.z = e.array[t + 2],
  40468. this.w = e.array[t + 3],
  40469. this
  40470. }
  40471. },
  40472. n.Euler = function(e, t, i, r) {
  40473. this._x = e || 0,
  40474. this._y = t || 0,
  40475. this._z = i || 0,
  40476. this._order = r || n.Euler.DefaultOrder
  40477. }
  40478. ,
  40479. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40480. n.Euler.DefaultOrder = "XYZ",
  40481. n.Euler.prototype = {
  40482. constructor: n.Euler,
  40483. get x() {
  40484. return this._x
  40485. },
  40486. set x(e) {
  40487. this._x = e,
  40488. this.onChangeCallback()
  40489. },
  40490. get y() {
  40491. return this._y
  40492. },
  40493. set y(e) {
  40494. this._y = e,
  40495. this.onChangeCallback()
  40496. },
  40497. get z() {
  40498. return this._z
  40499. },
  40500. set z(e) {
  40501. this._z = e,
  40502. this.onChangeCallback()
  40503. },
  40504. get order() {
  40505. return this._order
  40506. },
  40507. set order(e) {
  40508. this._order = e,
  40509. this.onChangeCallback()
  40510. },
  40511. set: function(e, t, i, n) {
  40512. return this._x = e,
  40513. this._y = t,
  40514. this._z = i,
  40515. this._order = n || this._order,
  40516. this.onChangeCallback(),
  40517. this
  40518. },
  40519. clone: function() {
  40520. return new this.constructor(this._x,this._y,this._z,this._order)
  40521. },
  40522. copy: function(e) {
  40523. return this._x = e._x,
  40524. this._y = e._y,
  40525. this._z = e._z,
  40526. this._order = e._order,
  40527. this.onChangeCallback(),
  40528. this
  40529. },
  40530. setFromRotationMatrix: function(e, t, i) {
  40531. var r = n.Math.clamp
  40532. , o = e.elements
  40533. , a = o[0]
  40534. , s = o[4]
  40535. , l = o[8]
  40536. , c = o[1]
  40537. , h = o[5]
  40538. , u = o[9]
  40539. , d = o[2]
  40540. , p = o[6]
  40541. , f = o[10];
  40542. return t = t || this._order,
  40543. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40544. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40545. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40546. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40547. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40548. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40549. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40550. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40551. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40552. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40553. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40554. this._z = Math.atan2(c, a)) : (this._x = 0,
  40555. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40556. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40557. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40558. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40559. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40560. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40561. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40562. this._order = t,
  40563. i !== !1 && this.onChangeCallback(),
  40564. this
  40565. },
  40566. setFromQuaternion: function() {
  40567. var e;
  40568. return function(t, i, r) {
  40569. return void 0 === e && (e = new n.Matrix4),
  40570. e.makeRotationFromQuaternion(t),
  40571. this.setFromRotationMatrix(e, i, r),
  40572. this
  40573. }
  40574. }(),
  40575. setFromVector3: function(e, t) {
  40576. return this.set(e.x, e.y, e.z, t || this._order)
  40577. },
  40578. reorder: function() {
  40579. var e = new n.Quaternion;
  40580. return function(t) {
  40581. e.setFromEuler(this),
  40582. this.setFromQuaternion(e, t)
  40583. }
  40584. }(),
  40585. equals: function(e) {
  40586. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40587. },
  40588. fromArray: function(e) {
  40589. return this._x = e[0],
  40590. this._y = e[1],
  40591. this._z = e[2],
  40592. void 0 !== e[3] && (this._order = e[3]),
  40593. this.onChangeCallback(),
  40594. this
  40595. },
  40596. toArray: function(e, t) {
  40597. return void 0 === e && (e = []),
  40598. void 0 === t && (t = 0),
  40599. e[t] = this._x,
  40600. e[t + 1] = this._y,
  40601. e[t + 2] = this._z,
  40602. e[t + 3] = this._order,
  40603. e
  40604. },
  40605. toVector3: function(e) {
  40606. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40607. },
  40608. onChange: function(e) {
  40609. return this.onChangeCallback = e,
  40610. this
  40611. },
  40612. onChangeCallback: function() {}
  40613. },
  40614. n.Line3 = function(e, t) {
  40615. this.start = void 0 !== e ? e : new n.Vector3,
  40616. this.end = void 0 !== t ? t : new n.Vector3
  40617. }
  40618. ,
  40619. n.Line3.prototype = {
  40620. constructor: n.Line3,
  40621. set: function(e, t) {
  40622. return this.start.copy(e),
  40623. this.end.copy(t),
  40624. this
  40625. },
  40626. clone: function() {
  40627. return (new this.constructor).copy(this)
  40628. },
  40629. copy: function(e) {
  40630. return this.start.copy(e.start),
  40631. this.end.copy(e.end),
  40632. this
  40633. },
  40634. center: function(e) {
  40635. var t = e || new n.Vector3;
  40636. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40637. },
  40638. delta: function(e) {
  40639. var t = e || new n.Vector3;
  40640. return t.subVectors(this.end, this.start)
  40641. },
  40642. distanceSq: function() {
  40643. return this.start.distanceToSquared(this.end)
  40644. },
  40645. distance: function() {
  40646. return this.start.distanceTo(this.end)
  40647. },
  40648. at: function(e, t) {
  40649. var i = t || new n.Vector3;
  40650. return this.delta(i).multiplyScalar(e).add(this.start)
  40651. },
  40652. closestPointToPointParameter: function() {
  40653. var e = new n.Vector3
  40654. , t = new n.Vector3;
  40655. return function(i, r) {
  40656. e.subVectors(i, this.start),
  40657. t.subVectors(this.end, this.start);
  40658. var o = t.dot(t)
  40659. , a = t.dot(e)
  40660. , s = a / o;
  40661. return r && (s = n.Math.clamp(s, 0, 1)),
  40662. s
  40663. }
  40664. }(),
  40665. closestPointToPoint: function(e, t, i) {
  40666. var r = this.closestPointToPointParameter(e, t)
  40667. , o = i || new n.Vector3;
  40668. return this.delta(o).multiplyScalar(r).add(this.start)
  40669. },
  40670. applyMatrix4: function(e) {
  40671. return this.start.applyMatrix4(e),
  40672. this.end.applyMatrix4(e),
  40673. this
  40674. },
  40675. equals: function(e) {
  40676. return e.start.equals(this.start) && e.end.equals(this.end)
  40677. }
  40678. },
  40679. n.Box2 = function(e, t) {
  40680. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40681. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40682. }
  40683. ,
  40684. n.Box2.prototype = {
  40685. constructor: n.Box2,
  40686. set: function(e, t) {
  40687. return this.min.copy(e),
  40688. this.max.copy(t),
  40689. this
  40690. },
  40691. setFromPoints: function(e) {
  40692. this.makeEmpty();
  40693. for (var t = 0, i = e.length; t < i; t++)
  40694. this.expandByPoint(e[t]);
  40695. return this
  40696. },
  40697. setFromCenterAndSize: function() {
  40698. var e = new n.Vector2;
  40699. return function(t, i) {
  40700. var n = e.copy(i).multiplyScalar(.5);
  40701. return this.min.copy(t).sub(n),
  40702. this.max.copy(t).add(n),
  40703. this
  40704. }
  40705. }(),
  40706. clone: function() {
  40707. return (new this.constructor).copy(this)
  40708. },
  40709. copy: function(e) {
  40710. return this.min.copy(e.min),
  40711. this.max.copy(e.max),
  40712. this
  40713. },
  40714. makeEmpty: function() {
  40715. return this.min.x = this.min.y = +(1 / 0),
  40716. this.max.x = this.max.y = -(1 / 0),
  40717. this
  40718. },
  40719. isEmpty: function() {
  40720. return this.max.x < this.min.x || this.max.y < this.min.y
  40721. },
  40722. center: function(e) {
  40723. var t = e || new n.Vector2;
  40724. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40725. },
  40726. size: function(e) {
  40727. var t = e || new n.Vector2;
  40728. return t.subVectors(this.max, this.min)
  40729. },
  40730. expandByPoint: function(e) {
  40731. return this.min.min(e),
  40732. this.max.max(e),
  40733. this
  40734. },
  40735. expandByVector: function(e) {
  40736. return this.min.sub(e),
  40737. this.max.add(e),
  40738. this
  40739. },
  40740. expandByScalar: function(e) {
  40741. return this.min.addScalar(-e),
  40742. this.max.addScalar(e),
  40743. this
  40744. },
  40745. containsPoint: function(e) {
  40746. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40747. },
  40748. containsBox: function(e) {
  40749. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40750. },
  40751. getParameter: function(e, t) {
  40752. var i = t || new n.Vector2;
  40753. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40754. },
  40755. intersectsBox: function(e) {
  40756. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40757. },
  40758. clampPoint: function(e, t) {
  40759. var i = t || new n.Vector2;
  40760. return i.copy(e).clamp(this.min, this.max)
  40761. },
  40762. distanceToPoint: function() {
  40763. var e = new n.Vector2;
  40764. return function(t) {
  40765. var i = e.copy(t).clamp(this.min, this.max);
  40766. return i.sub(t).length()
  40767. }
  40768. }(),
  40769. intersect: function(e) {
  40770. return this.min.max(e.min),
  40771. this.max.min(e.max),
  40772. this
  40773. },
  40774. union: function(e) {
  40775. return this.min.min(e.min),
  40776. this.max.max(e.max),
  40777. this
  40778. },
  40779. translate: function(e) {
  40780. return this.min.add(e),
  40781. this.max.add(e),
  40782. this
  40783. },
  40784. equals: function(e) {
  40785. return e.min.equals(this.min) && e.max.equals(this.max)
  40786. }
  40787. },
  40788. n.Box3 = function(e, t) {
  40789. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40790. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40791. }
  40792. ,
  40793. n.Box3.prototype = {
  40794. constructor: n.Box3,
  40795. set: function(e, t) {
  40796. return this.min.copy(e),
  40797. this.max.copy(t),
  40798. this
  40799. },
  40800. setFromArray: function(e) {
  40801. this.makeEmpty();
  40802. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40803. var c = e[s]
  40804. , h = e[s + 1]
  40805. , u = e[s + 2];
  40806. c < t && (t = c),
  40807. h < i && (i = h),
  40808. u < n && (n = u),
  40809. c > r && (r = c),
  40810. h > o && (o = h),
  40811. u > a && (a = u)
  40812. }
  40813. this.min.set(t, i, n),
  40814. this.max.set(r, o, a)
  40815. },
  40816. setFromPoints: function(e) {
  40817. this.makeEmpty();
  40818. for (var t = 0, i = e.length; t < i; t++)
  40819. this.expandByPoint(e[t]);
  40820. return this
  40821. },
  40822. setFromCenterAndSize: function() {
  40823. var e = new n.Vector3;
  40824. return function(t, i) {
  40825. var n = e.copy(i).multiplyScalar(.5);
  40826. return this.min.copy(t).sub(n),
  40827. this.max.copy(t).add(n),
  40828. this
  40829. }
  40830. }(),
  40831. setFromObject: function() {
  40832. var e;
  40833. return function(t) {
  40834. void 0 === e && (e = new n.Box3);
  40835. var i = this;
  40836. return this.makeEmpty(),
  40837. t.updateMatrixWorld(!0),
  40838. t.traverse(function(t) {
  40839. var n = t.geometry;
  40840. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40841. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40842. e.applyMatrix4(t.matrixWorld),
  40843. i.union(e)))
  40844. }),
  40845. this
  40846. }
  40847. }(),
  40848. clone: function() {
  40849. return (new this.constructor).copy(this)
  40850. },
  40851. copy: function(e) {
  40852. return this.min.copy(e.min),
  40853. this.max.copy(e.max),
  40854. this
  40855. },
  40856. makeEmpty: function() {
  40857. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40858. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40859. this
  40860. },
  40861. isEmpty: function() {
  40862. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40863. },
  40864. center: function(e) {
  40865. var t = e || new n.Vector3;
  40866. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40867. },
  40868. size: function(e) {
  40869. var t = e || new n.Vector3;
  40870. return t.subVectors(this.max, this.min)
  40871. },
  40872. expandByPoint: function(e) {
  40873. return this.min.min(e),
  40874. this.max.max(e),
  40875. this
  40876. },
  40877. expandByVector: function(e) {
  40878. return this.min.sub(e),
  40879. this.max.add(e),
  40880. this
  40881. },
  40882. expandByScalar: function(e) {
  40883. return this.min.addScalar(-e),
  40884. this.max.addScalar(e),
  40885. this
  40886. },
  40887. containsPoint: function(e) {
  40888. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40889. },
  40890. containsBox: function(e) {
  40891. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40892. },
  40893. getParameter: function(e, t) {
  40894. var i = t || new n.Vector3;
  40895. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40896. },
  40897. intersectsBox: function(e) {
  40898. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40899. },
  40900. intersectsSphere: function() {
  40901. var e;
  40902. return function(t) {
  40903. return void 0 === e && (e = new n.Vector3),
  40904. this.clampPoint(t.center, e),
  40905. e.distanceToSquared(t.center) <= t.radius * t.radius
  40906. }
  40907. }(),
  40908. intersectsPlane: function(e) {
  40909. var t, i;
  40910. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40911. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40912. i = e.normal.x * this.min.x),
  40913. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40914. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40915. i += e.normal.y * this.min.y),
  40916. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40917. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40918. i += e.normal.z * this.min.z),
  40919. t <= e.constant && i >= e.constant
  40920. },
  40921. clampPoint: function(e, t) {
  40922. var i = t || new n.Vector3;
  40923. return i.copy(e).clamp(this.min, this.max)
  40924. },
  40925. distanceToPoint: function() {
  40926. var e = new n.Vector3;
  40927. return function(t) {
  40928. var i = e.copy(t).clamp(this.min, this.max);
  40929. return i.sub(t).length()
  40930. }
  40931. }(),
  40932. getBoundingSphere: function() {
  40933. var e = new n.Vector3;
  40934. return function(t) {
  40935. var i = t || new n.Sphere;
  40936. return i.center = this.center(),
  40937. i.radius = .5 * this.size(e).length(),
  40938. i
  40939. }
  40940. }(),
  40941. intersect: function(e) {
  40942. return this.min.max(e.min),
  40943. this.max.min(e.max),
  40944. this
  40945. },
  40946. union: function(e) {
  40947. return this.min.min(e.min),
  40948. this.max.max(e.max),
  40949. this
  40950. },
  40951. applyMatrix4: function() {
  40952. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40953. return function(t) {
  40954. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40955. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40956. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40957. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40958. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40959. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40960. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40961. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40962. this.makeEmpty(),
  40963. this.setFromPoints(e),
  40964. this
  40965. }
  40966. }(),
  40967. translate: function(e) {
  40968. return this.min.add(e),
  40969. this.max.add(e),
  40970. this
  40971. },
  40972. equals: function(e) {
  40973. return e.min.equals(this.min) && e.max.equals(this.max)
  40974. }
  40975. },
  40976. n.Matrix3 = function() {
  40977. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40978. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40979. }
  40980. ,
  40981. n.Matrix3.prototype = {
  40982. constructor: n.Matrix3,
  40983. set: function(e, t, i, n, r, o, a, s, l) {
  40984. var c = this.elements;
  40985. return c[0] = e,
  40986. c[1] = n,
  40987. c[2] = a,
  40988. c[3] = t,
  40989. c[4] = r,
  40990. c[5] = s,
  40991. c[6] = i,
  40992. c[7] = o,
  40993. c[8] = l,
  40994. this
  40995. },
  40996. identity: function() {
  40997. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40998. this
  40999. },
  41000. clone: function() {
  41001. return (new this.constructor).fromArray(this.elements)
  41002. },
  41003. copy: function(e) {
  41004. var t = e.elements;
  41005. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41006. this
  41007. },
  41008. setFromMatrix4: function(e) {
  41009. var t = e.elements;
  41010. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41011. this
  41012. },
  41013. applyToVector3Array: function() {
  41014. var e;
  41015. return function(t, i, r) {
  41016. void 0 === e && (e = new n.Vector3),
  41017. void 0 === i && (i = 0),
  41018. void 0 === r && (r = t.length);
  41019. for (var o = 0, a = i; o < r; o += 3,
  41020. a += 3)
  41021. e.fromArray(t, a),
  41022. e.applyMatrix3(this),
  41023. e.toArray(t, a);
  41024. return t
  41025. }
  41026. }(),
  41027. applyToBuffer: function() {
  41028. var e;
  41029. return function(t, i, r) {
  41030. void 0 === e && (e = new n.Vector3),
  41031. void 0 === i && (i = 0),
  41032. void 0 === r && (r = t.length / t.itemSize);
  41033. for (var o = 0, a = i; o < r; o++,
  41034. a++)
  41035. e.x = t.getX(a),
  41036. e.y = t.getY(a),
  41037. e.z = t.getZ(a),
  41038. e.applyMatrix3(this),
  41039. t.setXYZ(e.x, e.y, e.z);
  41040. return t
  41041. }
  41042. }(),
  41043. multiplyScalar: function(e) {
  41044. var t = this.elements;
  41045. return t[0] *= e,
  41046. t[3] *= e,
  41047. t[6] *= e,
  41048. t[1] *= e,
  41049. t[4] *= e,
  41050. t[7] *= e,
  41051. t[2] *= e,
  41052. t[5] *= e,
  41053. t[8] *= e,
  41054. this
  41055. },
  41056. determinant: function() {
  41057. var e = this.elements
  41058. , t = e[0]
  41059. , i = e[1]
  41060. , n = e[2]
  41061. , r = e[3]
  41062. , o = e[4]
  41063. , a = e[5]
  41064. , s = e[6]
  41065. , l = e[7]
  41066. , c = e[8];
  41067. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41068. },
  41069. getInverse: function(e, t) {
  41070. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41071. var i = e.elements
  41072. , r = this.elements
  41073. , o = i[0]
  41074. , a = i[1]
  41075. , s = i[2]
  41076. , l = i[3]
  41077. , c = i[4]
  41078. , h = i[5]
  41079. , u = i[6]
  41080. , d = i[7]
  41081. , p = i[8]
  41082. , f = p * c - h * d
  41083. , g = h * u - p * l
  41084. , m = d * l - c * u
  41085. , v = o * f + a * g + s * m;
  41086. if (0 === v) {
  41087. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41088. if (t)
  41089. throw new Error(A);
  41090. return console.warn(A),
  41091. this.identity()
  41092. }
  41093. return r[0] = f,
  41094. r[1] = s * d - p * a,
  41095. r[2] = h * a - s * c,
  41096. r[3] = g,
  41097. r[4] = p * o - s * u,
  41098. r[5] = s * l - h * o,
  41099. r[6] = m,
  41100. r[7] = a * u - d * o,
  41101. r[8] = c * o - a * l,
  41102. this.multiplyScalar(1 / v)
  41103. },
  41104. transpose: function() {
  41105. var e, t = this.elements;
  41106. return e = t[1],
  41107. t[1] = t[3],
  41108. t[3] = e,
  41109. e = t[2],
  41110. t[2] = t[6],
  41111. t[6] = e,
  41112. e = t[5],
  41113. t[5] = t[7],
  41114. t[7] = e,
  41115. this
  41116. },
  41117. flattenToArrayOffset: function(e, t) {
  41118. var i = this.elements;
  41119. return e[t] = i[0],
  41120. e[t + 1] = i[1],
  41121. e[t + 2] = i[2],
  41122. e[t + 3] = i[3],
  41123. e[t + 4] = i[4],
  41124. e[t + 5] = i[5],
  41125. e[t + 6] = i[6],
  41126. e[t + 7] = i[7],
  41127. e[t + 8] = i[8],
  41128. e
  41129. },
  41130. getNormalMatrix: function(e) {
  41131. return this.setFromMatrix4(e).getInverse(this).transpose()
  41132. },
  41133. transposeIntoArray: function(e) {
  41134. var t = this.elements;
  41135. return e[0] = t[0],
  41136. e[1] = t[3],
  41137. e[2] = t[6],
  41138. e[3] = t[1],
  41139. e[4] = t[4],
  41140. e[5] = t[7],
  41141. e[6] = t[2],
  41142. e[7] = t[5],
  41143. e[8] = t[8],
  41144. this
  41145. },
  41146. fromArray: function(e) {
  41147. return this.elements.set(e),
  41148. this
  41149. },
  41150. toArray: function() {
  41151. var e = this.elements;
  41152. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41153. }
  41154. },
  41155. n.Matrix4 = function() {
  41156. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41157. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41158. }
  41159. ,
  41160. n.Matrix4.prototype = {
  41161. constructor: n.Matrix4,
  41162. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41163. var m = this.elements;
  41164. return m[0] = e,
  41165. m[4] = t,
  41166. m[8] = i,
  41167. m[12] = n,
  41168. m[1] = r,
  41169. m[5] = o,
  41170. m[9] = a,
  41171. m[13] = s,
  41172. m[2] = l,
  41173. m[6] = c,
  41174. m[10] = h,
  41175. m[14] = u,
  41176. m[3] = d,
  41177. m[7] = p,
  41178. m[11] = f,
  41179. m[15] = g,
  41180. this
  41181. },
  41182. identity: function() {
  41183. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41184. this
  41185. },
  41186. clone: function() {
  41187. return (new n.Matrix4).fromArray(this.elements)
  41188. },
  41189. copy: function(e) {
  41190. return this.elements.set(e.elements),
  41191. this
  41192. },
  41193. copyPosition: function(e) {
  41194. var t = this.elements
  41195. , i = e.elements;
  41196. return t[12] = i[12],
  41197. t[13] = i[13],
  41198. t[14] = i[14],
  41199. this
  41200. },
  41201. extractBasis: function(e, t, i) {
  41202. return e.setFromMatrixColumn(this, 0),
  41203. t.setFromMatrixColumn(this, 1),
  41204. i.setFromMatrixColumn(this, 2),
  41205. this
  41206. },
  41207. makeBasis: function(e, t, i) {
  41208. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41209. this
  41210. },
  41211. extractRotation: function() {
  41212. var e;
  41213. return function(t) {
  41214. void 0 === e && (e = new n.Vector3);
  41215. var i = this.elements
  41216. , r = t.elements
  41217. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41218. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41219. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41220. return i[0] = r[0] * o,
  41221. i[1] = r[1] * o,
  41222. i[2] = r[2] * o,
  41223. i[4] = r[4] * a,
  41224. i[5] = r[5] * a,
  41225. i[6] = r[6] * a,
  41226. i[8] = r[8] * s,
  41227. i[9] = r[9] * s,
  41228. i[10] = r[10] * s,
  41229. this
  41230. }
  41231. }(),
  41232. makeRotationFromEuler: function(e) {
  41233. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41234. var t = this.elements
  41235. , i = e.x
  41236. , r = e.y
  41237. , o = e.z
  41238. , a = Math.cos(i)
  41239. , s = Math.sin(i)
  41240. , l = Math.cos(r)
  41241. , c = Math.sin(r)
  41242. , h = Math.cos(o)
  41243. , u = Math.sin(o);
  41244. if ("XYZ" === e.order) {
  41245. var d = a * h
  41246. , p = a * u
  41247. , f = s * h
  41248. , g = s * u;
  41249. t[0] = l * h,
  41250. t[4] = -l * u,
  41251. t[8] = c,
  41252. t[1] = p + f * c,
  41253. t[5] = d - g * c,
  41254. t[9] = -s * l,
  41255. t[2] = g - d * c,
  41256. t[6] = f + p * c,
  41257. t[10] = a * l
  41258. } else if ("YXZ" === e.order) {
  41259. var m = l * h
  41260. , v = l * u
  41261. , A = c * h
  41262. , y = c * u;
  41263. t[0] = m + y * s,
  41264. t[4] = A * s - v,
  41265. t[8] = a * c,
  41266. t[1] = a * u,
  41267. t[5] = a * h,
  41268. t[9] = -s,
  41269. t[2] = v * s - A,
  41270. t[6] = y + m * s,
  41271. t[10] = a * l
  41272. } else if ("ZXY" === e.order) {
  41273. var m = l * h
  41274. , v = l * u
  41275. , A = c * h
  41276. , y = c * u;
  41277. t[0] = m - y * s,
  41278. t[4] = -a * u,
  41279. t[8] = A + v * s,
  41280. t[1] = v + A * s,
  41281. t[5] = a * h,
  41282. t[9] = y - m * s,
  41283. t[2] = -a * c,
  41284. t[6] = s,
  41285. t[10] = a * l
  41286. } else if ("ZYX" === e.order) {
  41287. var d = a * h
  41288. , p = a * u
  41289. , f = s * h
  41290. , g = s * u;
  41291. t[0] = l * h,
  41292. t[4] = f * c - p,
  41293. t[8] = d * c + g,
  41294. t[1] = l * u,
  41295. t[5] = g * c + d,
  41296. t[9] = p * c - f,
  41297. t[2] = -c,
  41298. t[6] = s * l,
  41299. t[10] = a * l
  41300. } else if ("YZX" === e.order) {
  41301. var C = a * l
  41302. , I = a * c
  41303. , E = s * l
  41304. , b = s * c;
  41305. t[0] = l * h,
  41306. t[4] = b - C * u,
  41307. t[8] = E * u + I,
  41308. t[1] = u,
  41309. t[5] = a * h,
  41310. t[9] = -s * h,
  41311. t[2] = -c * h,
  41312. t[6] = I * u + E,
  41313. t[10] = C - b * u
  41314. } else if ("XZY" === e.order) {
  41315. var C = a * l
  41316. , I = a * c
  41317. , E = s * l
  41318. , b = s * c;
  41319. t[0] = l * h,
  41320. t[4] = -u,
  41321. t[8] = c * h,
  41322. t[1] = C * u + b,
  41323. t[5] = a * h,
  41324. t[9] = I * u - E,
  41325. t[2] = E * u - I,
  41326. t[6] = s * h,
  41327. t[10] = b * u + C
  41328. }
  41329. return t[3] = 0,
  41330. t[7] = 0,
  41331. t[11] = 0,
  41332. t[12] = 0,
  41333. t[13] = 0,
  41334. t[14] = 0,
  41335. t[15] = 1,
  41336. this
  41337. },
  41338. makeRotationFromQuaternion: function(e) {
  41339. var t = this.elements
  41340. , i = e.x
  41341. , n = e.y
  41342. , r = e.z
  41343. , o = e.w
  41344. , a = i + i
  41345. , s = n + n
  41346. , l = r + r
  41347. , c = i * a
  41348. , h = i * s
  41349. , u = i * l
  41350. , d = n * s
  41351. , p = n * l
  41352. , f = r * l
  41353. , g = o * a
  41354. , m = o * s
  41355. , v = o * l;
  41356. return t[0] = 1 - (d + f),
  41357. t[4] = h - v,
  41358. t[8] = u + m,
  41359. t[1] = h + v,
  41360. t[5] = 1 - (c + f),
  41361. t[9] = p - g,
  41362. t[2] = u - m,
  41363. t[6] = p + g,
  41364. t[10] = 1 - (c + d),
  41365. t[3] = 0,
  41366. t[7] = 0,
  41367. t[11] = 0,
  41368. t[12] = 0,
  41369. t[13] = 0,
  41370. t[14] = 0,
  41371. t[15] = 1,
  41372. this
  41373. },
  41374. lookAt: function() {
  41375. var e, t, i;
  41376. return function(r, o, a) {
  41377. void 0 === e && (e = new n.Vector3),
  41378. void 0 === t && (t = new n.Vector3),
  41379. void 0 === i && (i = new n.Vector3);
  41380. var s = this.elements;
  41381. return i.subVectors(r, o).normalize(),
  41382. 0 === i.lengthSq() && (i.z = 1),
  41383. e.crossVectors(a, i).normalize(),
  41384. 0 === e.lengthSq() && (i.x += 1e-4,
  41385. e.crossVectors(a, i).normalize()),
  41386. t.crossVectors(i, e),
  41387. s[0] = e.x,
  41388. s[4] = t.x,
  41389. s[8] = i.x,
  41390. s[1] = e.y,
  41391. s[5] = t.y,
  41392. s[9] = i.y,
  41393. s[2] = e.z,
  41394. s[6] = t.z,
  41395. s[10] = i.z,
  41396. this
  41397. }
  41398. }(),
  41399. multiply: function(e, t) {
  41400. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41401. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41402. },
  41403. multiplyMatrices: function(e, t) {
  41404. var i = e.elements
  41405. , n = t.elements
  41406. , r = this.elements
  41407. , o = i[0]
  41408. , a = i[4]
  41409. , s = i[8]
  41410. , l = i[12]
  41411. , c = i[1]
  41412. , h = i[5]
  41413. , u = i[9]
  41414. , d = i[13]
  41415. , p = i[2]
  41416. , f = i[6]
  41417. , g = i[10]
  41418. , m = i[14]
  41419. , v = i[3]
  41420. , A = i[7]
  41421. , y = i[11]
  41422. , C = i[15]
  41423. , I = n[0]
  41424. , E = n[4]
  41425. , b = n[8]
  41426. , w = n[12]
  41427. , _ = n[1]
  41428. , T = n[5]
  41429. , x = n[9]
  41430. , S = n[13]
  41431. , M = n[2]
  41432. , R = n[6]
  41433. , P = n[10]
  41434. , O = n[14]
  41435. , L = n[3]
  41436. , D = n[7]
  41437. , N = n[11]
  41438. , B = n[15];
  41439. return r[0] = o * I + a * _ + s * M + l * L,
  41440. r[4] = o * E + a * T + s * R + l * D,
  41441. r[8] = o * b + a * x + s * P + l * N,
  41442. r[12] = o * w + a * S + s * O + l * B,
  41443. r[1] = c * I + h * _ + u * M + d * L,
  41444. r[5] = c * E + h * T + u * R + d * D,
  41445. r[9] = c * b + h * x + u * P + d * N,
  41446. r[13] = c * w + h * S + u * O + d * B,
  41447. r[2] = p * I + f * _ + g * M + m * L,
  41448. r[6] = p * E + f * T + g * R + m * D,
  41449. r[10] = p * b + f * x + g * P + m * N,
  41450. r[14] = p * w + f * S + g * O + m * B,
  41451. r[3] = v * I + A * _ + y * M + C * L,
  41452. r[7] = v * E + A * T + y * R + C * D,
  41453. r[11] = v * b + A * x + y * P + C * N,
  41454. r[15] = v * w + A * S + y * O + C * B,
  41455. this
  41456. },
  41457. multiplyToArray: function(e, t, i) {
  41458. var n = this.elements;
  41459. return this.multiplyMatrices(e, t),
  41460. i[0] = n[0],
  41461. i[1] = n[1],
  41462. i[2] = n[2],
  41463. i[3] = n[3],
  41464. i[4] = n[4],
  41465. i[5] = n[5],
  41466. i[6] = n[6],
  41467. i[7] = n[7],
  41468. i[8] = n[8],
  41469. i[9] = n[9],
  41470. i[10] = n[10],
  41471. i[11] = n[11],
  41472. i[12] = n[12],
  41473. i[13] = n[13],
  41474. i[14] = n[14],
  41475. i[15] = n[15],
  41476. this
  41477. },
  41478. multiplyScalar: function(e) {
  41479. var t = this.elements;
  41480. return t[0] *= e,
  41481. t[4] *= e,
  41482. t[8] *= e,
  41483. t[12] *= e,
  41484. t[1] *= e,
  41485. t[5] *= e,
  41486. t[9] *= e,
  41487. t[13] *= e,
  41488. t[2] *= e,
  41489. t[6] *= e,
  41490. t[10] *= e,
  41491. t[14] *= e,
  41492. t[3] *= e,
  41493. t[7] *= e,
  41494. t[11] *= e,
  41495. t[15] *= e,
  41496. this
  41497. },
  41498. applyToVector3Array: function() {
  41499. var e;
  41500. return function(t, i, r) {
  41501. void 0 === e && (e = new n.Vector3),
  41502. void 0 === i && (i = 0),
  41503. void 0 === r && (r = t.length);
  41504. for (var o = 0, a = i; o < r; o += 3,
  41505. a += 3)
  41506. e.fromArray(t, a),
  41507. e.applyMatrix4(this),
  41508. e.toArray(t, a);
  41509. return t
  41510. }
  41511. }(),
  41512. applyToBuffer: function() {
  41513. var e;
  41514. return function(t, i, r) {
  41515. void 0 === e && (e = new n.Vector3),
  41516. void 0 === i && (i = 0),
  41517. void 0 === r && (r = t.length / t.itemSize);
  41518. for (var o = 0, a = i; o < r; o++,
  41519. a++)
  41520. e.x = t.getX(a),
  41521. e.y = t.getY(a),
  41522. e.z = t.getZ(a),
  41523. e.applyMatrix4(this),
  41524. t.setXYZ(e.x, e.y, e.z);
  41525. return t
  41526. }
  41527. }(),
  41528. determinant: function() {
  41529. var e = this.elements
  41530. , t = e[0]
  41531. , i = e[4]
  41532. , n = e[8]
  41533. , r = e[12]
  41534. , o = e[1]
  41535. , a = e[5]
  41536. , s = e[9]
  41537. , l = e[13]
  41538. , c = e[2]
  41539. , h = e[6]
  41540. , u = e[10]
  41541. , d = e[14]
  41542. , p = e[3]
  41543. , f = e[7]
  41544. , g = e[11]
  41545. , m = e[15];
  41546. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41547. },
  41548. transpose: function() {
  41549. var e, t = this.elements;
  41550. return e = t[1],
  41551. t[1] = t[4],
  41552. t[4] = e,
  41553. e = t[2],
  41554. t[2] = t[8],
  41555. t[8] = e,
  41556. e = t[6],
  41557. t[6] = t[9],
  41558. t[9] = e,
  41559. e = t[3],
  41560. t[3] = t[12],
  41561. t[12] = e,
  41562. e = t[7],
  41563. t[7] = t[13],
  41564. t[13] = e,
  41565. e = t[11],
  41566. t[11] = t[14],
  41567. t[14] = e,
  41568. this
  41569. },
  41570. flattenToArrayOffset: function(e, t) {
  41571. var i = this.elements;
  41572. return e[t] = i[0],
  41573. e[t + 1] = i[1],
  41574. e[t + 2] = i[2],
  41575. e[t + 3] = i[3],
  41576. e[t + 4] = i[4],
  41577. e[t + 5] = i[5],
  41578. e[t + 6] = i[6],
  41579. e[t + 7] = i[7],
  41580. e[t + 8] = i[8],
  41581. e[t + 9] = i[9],
  41582. e[t + 10] = i[10],
  41583. e[t + 11] = i[11],
  41584. e[t + 12] = i[12],
  41585. e[t + 13] = i[13],
  41586. e[t + 14] = i[14],
  41587. e[t + 15] = i[15],
  41588. e
  41589. },
  41590. getPosition: function() {
  41591. var e;
  41592. return function() {
  41593. return void 0 === e && (e = new n.Vector3),
  41594. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41595. e.setFromMatrixColumn(this, 3)
  41596. }
  41597. }(),
  41598. setPosition: function(e) {
  41599. var t = this.elements;
  41600. return t[12] = e.x,
  41601. t[13] = e.y,
  41602. t[14] = e.z,
  41603. this
  41604. },
  41605. getInverse: function(e, t) {
  41606. var i = this.elements
  41607. , n = e.elements
  41608. , r = n[0]
  41609. , o = n[1]
  41610. , a = n[2]
  41611. , s = n[3]
  41612. , l = n[4]
  41613. , c = n[5]
  41614. , h = n[6]
  41615. , u = n[7]
  41616. , d = n[8]
  41617. , p = n[9]
  41618. , f = n[10]
  41619. , g = n[11]
  41620. , m = n[12]
  41621. , v = n[13]
  41622. , A = n[14]
  41623. , y = n[15]
  41624. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41625. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41626. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41627. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41628. , w = r * C + o * I + a * E + s * b;
  41629. if (0 === w) {
  41630. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41631. if (t)
  41632. throw new Error(_);
  41633. return console.warn(_),
  41634. this.identity()
  41635. }
  41636. return i[0] = C,
  41637. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41638. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41639. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41640. i[4] = I,
  41641. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41642. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41643. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41644. i[8] = E,
  41645. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41646. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41647. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41648. i[12] = b,
  41649. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41650. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41651. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41652. this.multiplyScalar(1 / w)
  41653. },
  41654. scale: function(e) {
  41655. var t = this.elements
  41656. , i = e.x
  41657. , n = e.y
  41658. , r = e.z;
  41659. return t[0] *= i,
  41660. t[4] *= n,
  41661. t[8] *= r,
  41662. t[1] *= i,
  41663. t[5] *= n,
  41664. t[9] *= r,
  41665. t[2] *= i,
  41666. t[6] *= n,
  41667. t[10] *= r,
  41668. t[3] *= i,
  41669. t[7] *= n,
  41670. t[11] *= r,
  41671. this
  41672. },
  41673. getMaxScaleOnAxis: function() {
  41674. var e = this.elements
  41675. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41676. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41677. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41678. return Math.sqrt(Math.max(t, i, n))
  41679. },
  41680. makeTranslation: function(e, t, i) {
  41681. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41682. this
  41683. },
  41684. makeRotationX: function(e) {
  41685. var t = Math.cos(e)
  41686. , i = Math.sin(e);
  41687. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41688. this
  41689. },
  41690. makeRotationY: function(e) {
  41691. var t = Math.cos(e)
  41692. , i = Math.sin(e);
  41693. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41694. this
  41695. },
  41696. makeRotationZ: function(e) {
  41697. var t = Math.cos(e)
  41698. , i = Math.sin(e);
  41699. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41700. this
  41701. },
  41702. makeRotationAxis: function(e, t) {
  41703. var i = Math.cos(t)
  41704. , n = Math.sin(t)
  41705. , r = 1 - i
  41706. , o = e.x
  41707. , a = e.y
  41708. , s = e.z
  41709. , l = r * o
  41710. , c = r * a;
  41711. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41712. this
  41713. },
  41714. makeScale: function(e, t, i) {
  41715. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41716. this
  41717. },
  41718. compose: function(e, t, i) {
  41719. return this.makeRotationFromQuaternion(t),
  41720. this.scale(i),
  41721. this.setPosition(e),
  41722. this
  41723. },
  41724. decompose: function() {
  41725. var e, t;
  41726. return function(i, r, o) {
  41727. void 0 === e && (e = new n.Vector3),
  41728. void 0 === t && (t = new n.Matrix4);
  41729. var a = this.elements
  41730. , s = e.set(a[0], a[1], a[2]).length()
  41731. , l = e.set(a[4], a[5], a[6]).length()
  41732. , c = e.set(a[8], a[9], a[10]).length()
  41733. , h = this.determinant();
  41734. h < 0 && (s = -s),
  41735. i.x = a[12],
  41736. i.y = a[13],
  41737. i.z = a[14],
  41738. t.elements.set(this.elements);
  41739. var u = 1 / s
  41740. , d = 1 / l
  41741. , p = 1 / c;
  41742. return t.elements[0] *= u,
  41743. t.elements[1] *= u,
  41744. t.elements[2] *= u,
  41745. t.elements[4] *= d,
  41746. t.elements[5] *= d,
  41747. t.elements[6] *= d,
  41748. t.elements[8] *= p,
  41749. t.elements[9] *= p,
  41750. t.elements[10] *= p,
  41751. r.setFromRotationMatrix(t),
  41752. o.x = s,
  41753. o.y = l,
  41754. o.z = c,
  41755. this
  41756. }
  41757. }(),
  41758. makeFrustum: function(e, t, i, n, r, o) {
  41759. var a = this.elements
  41760. , s = 2 * r / (t - e)
  41761. , l = 2 * r / (n - i)
  41762. , c = (t + e) / (t - e)
  41763. , h = (n + i) / (n - i)
  41764. , u = -(o + r) / (o - r)
  41765. , d = -2 * o * r / (o - r);
  41766. return a[0] = s,
  41767. a[4] = 0,
  41768. a[8] = c,
  41769. a[12] = 0,
  41770. a[1] = 0,
  41771. a[5] = l,
  41772. a[9] = h,
  41773. a[13] = 0,
  41774. a[2] = 0,
  41775. a[6] = 0,
  41776. a[10] = u,
  41777. a[14] = d,
  41778. a[3] = 0,
  41779. a[7] = 0,
  41780. a[11] = -1,
  41781. a[15] = 0,
  41782. this
  41783. },
  41784. makePerspective: function(e, t, i, r) {
  41785. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41786. , a = -o
  41787. , s = a * t
  41788. , l = o * t;
  41789. return this.makeFrustum(s, l, a, o, i, r)
  41790. },
  41791. makeOrthographic: function(e, t, i, n, r, o) {
  41792. var a = this.elements
  41793. , s = 1 / (t - e)
  41794. , l = 1 / (i - n)
  41795. , c = 1 / (o - r)
  41796. , h = (t + e) * s
  41797. , u = (i + n) * l
  41798. , d = (o + r) * c;
  41799. return a[0] = 2 * s,
  41800. a[4] = 0,
  41801. a[8] = 0,
  41802. a[12] = -h,
  41803. a[1] = 0,
  41804. a[5] = 2 * l,
  41805. a[9] = 0,
  41806. a[13] = -u,
  41807. a[2] = 0,
  41808. a[6] = 0,
  41809. a[10] = -2 * c,
  41810. a[14] = -d,
  41811. a[3] = 0,
  41812. a[7] = 0,
  41813. a[11] = 0,
  41814. a[15] = 1,
  41815. this
  41816. },
  41817. equals: function(e) {
  41818. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41819. if (t[n] !== i[n])
  41820. return !1;
  41821. return !0
  41822. },
  41823. fromArray: function(e) {
  41824. return this.elements.set(e),
  41825. this
  41826. },
  41827. toArray: function() {
  41828. var e = this.elements;
  41829. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41830. }
  41831. },
  41832. n.Ray = function(e, t) {
  41833. this.origin = void 0 !== e ? e : new n.Vector3,
  41834. this.direction = void 0 !== t ? t : new n.Vector3
  41835. }
  41836. ,
  41837. n.Ray.prototype = {
  41838. constructor: n.Ray,
  41839. set: function(e, t) {
  41840. return this.origin.copy(e),
  41841. this.direction.copy(t),
  41842. this
  41843. },
  41844. clone: function() {
  41845. return (new this.constructor).copy(this)
  41846. },
  41847. copy: function(e) {
  41848. return this.origin.copy(e.origin),
  41849. this.direction.copy(e.direction),
  41850. this
  41851. },
  41852. at: function(e, t) {
  41853. var i = t || new n.Vector3;
  41854. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41855. },
  41856. lookAt: function(e) {
  41857. this.direction.copy(e).sub(this.origin).normalize()
  41858. },
  41859. recast: function() {
  41860. var e = new n.Vector3;
  41861. return function(t) {
  41862. return this.origin.copy(this.at(t, e)),
  41863. this
  41864. }
  41865. }(),
  41866. closestPointToPoint: function(e, t) {
  41867. var i = t || new n.Vector3;
  41868. i.subVectors(e, this.origin);
  41869. var r = i.dot(this.direction);
  41870. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41871. },
  41872. distanceToPoint: function(e) {
  41873. return Math.sqrt(this.distanceSqToPoint(e))
  41874. },
  41875. distanceSqToPoint: function() {
  41876. var e = new n.Vector3;
  41877. return function(t) {
  41878. var i = e.subVectors(t, this.origin).dot(this.direction);
  41879. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41880. e.distanceToSquared(t))
  41881. }
  41882. }(),
  41883. distanceSqToSegment: function() {
  41884. var e = new n.Vector3
  41885. , t = new n.Vector3
  41886. , i = new n.Vector3;
  41887. return function(n, r, o, a) {
  41888. e.copy(n).add(r).multiplyScalar(.5),
  41889. t.copy(r).sub(n).normalize(),
  41890. i.copy(this.origin).sub(e);
  41891. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41892. if (m > 0)
  41893. if (s = d * f - p,
  41894. l = d * p - f,
  41895. h = u * m,
  41896. s >= 0)
  41897. if (l >= -h)
  41898. if (l <= h) {
  41899. var v = 1 / m;
  41900. s *= v,
  41901. l *= v,
  41902. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41903. } else
  41904. l = u,
  41905. s = Math.max(0, -(d * l + p)),
  41906. c = -s * s + l * (l + 2 * f) + g;
  41907. else
  41908. l = -u,
  41909. s = Math.max(0, -(d * l + p)),
  41910. c = -s * s + l * (l + 2 * f) + g;
  41911. else
  41912. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41913. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41914. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41915. l = Math.min(Math.max(-u, -f), u),
  41916. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41917. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41918. c = -s * s + l * (l + 2 * f) + g);
  41919. else
  41920. l = d > 0 ? -u : u,
  41921. s = Math.max(0, -(d * l + p)),
  41922. c = -s * s + l * (l + 2 * f) + g;
  41923. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41924. a && a.copy(t).multiplyScalar(l).add(e),
  41925. c
  41926. }
  41927. }(),
  41928. intersectSphere: function() {
  41929. var e = new n.Vector3;
  41930. return function(t, i) {
  41931. e.subVectors(t.center, this.origin);
  41932. var n = e.dot(this.direction)
  41933. , r = e.dot(e) - n * n
  41934. , o = t.radius * t.radius;
  41935. if (r > o)
  41936. return null;
  41937. var a = Math.sqrt(o - r)
  41938. , s = n - a
  41939. , l = n + a;
  41940. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41941. }
  41942. }(),
  41943. intersectsSphere: function(e) {
  41944. return this.distanceToPoint(e.center) <= e.radius
  41945. },
  41946. distanceToPlane: function(e) {
  41947. var t = e.normal.dot(this.direction);
  41948. if (0 === t)
  41949. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41950. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41951. return i >= 0 ? i : null
  41952. },
  41953. intersectPlane: function(e, t) {
  41954. var i = this.distanceToPlane(e);
  41955. return null === i ? null : this.at(i, t)
  41956. },
  41957. intersectsPlane: function(e) {
  41958. var t = e.distanceToPoint(this.origin);
  41959. if (0 === t)
  41960. return !0;
  41961. var i = e.normal.dot(this.direction);
  41962. return i * t < 0
  41963. },
  41964. intersectBox: function(e, t) {
  41965. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41966. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41967. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41968. n = (e.min.x - u.x) * l),
  41969. c >= 0 ? (r = (e.min.y - u.y) * c,
  41970. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41971. o = (e.min.y - u.y) * c),
  41972. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41973. (o < n || n !== n) && (n = o),
  41974. h >= 0 ? (a = (e.min.z - u.z) * h,
  41975. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41976. s = (e.min.z - u.z) * h),
  41977. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41978. (s < n || n !== n) && (n = s),
  41979. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41980. },
  41981. intersectsBox: function() {
  41982. var e = new n.Vector3;
  41983. return function(t) {
  41984. return null !== this.intersectBox(t, e)
  41985. }
  41986. }(),
  41987. intersectTriangle: function() {
  41988. var e = new n.Vector3
  41989. , t = new n.Vector3
  41990. , i = new n.Vector3
  41991. , r = new n.Vector3;
  41992. return function(n, o, a, s, l) {
  41993. t.subVectors(o, n),
  41994. i.subVectors(a, n),
  41995. r.crossVectors(t, i);
  41996. var c, h = this.direction.dot(r);
  41997. if (h > 0) {
  41998. if (s)
  41999. return null;
  42000. c = 1
  42001. } else {
  42002. if (!(h < 0))
  42003. return null;
  42004. c = -1,
  42005. h = -h
  42006. }
  42007. e.subVectors(this.origin, n);
  42008. var u = c * this.direction.dot(i.crossVectors(e, i));
  42009. if (u < 0)
  42010. return null;
  42011. var d = c * this.direction.dot(t.cross(e));
  42012. if (d < 0)
  42013. return null;
  42014. if (u + d > h)
  42015. return null;
  42016. var p = -c * e.dot(r);
  42017. return p < 0 ? null : this.at(p / h, l)
  42018. }
  42019. }(),
  42020. applyMatrix4: function(e) {
  42021. return this.direction.add(this.origin).applyMatrix4(e),
  42022. this.origin.applyMatrix4(e),
  42023. this.direction.sub(this.origin),
  42024. this.direction.normalize(),
  42025. this
  42026. },
  42027. equals: function(e) {
  42028. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42029. }
  42030. },
  42031. n.Sphere = function(e, t) {
  42032. this.center = void 0 !== e ? e : new n.Vector3,
  42033. this.radius = void 0 !== t ? t : 0
  42034. }
  42035. ,
  42036. n.Sphere.prototype = {
  42037. constructor: n.Sphere,
  42038. set: function(e, t) {
  42039. return this.center.copy(e),
  42040. this.radius = t,
  42041. this
  42042. },
  42043. setFromPoints: function() {
  42044. var e = new n.Box3;
  42045. return function(t, i) {
  42046. var n = this.center;
  42047. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42048. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42049. r = Math.max(r, n.distanceToSquared(t[o]));
  42050. return this.radius = Math.sqrt(r),
  42051. this
  42052. }
  42053. }(),
  42054. clone: function() {
  42055. return (new this.constructor).copy(this)
  42056. },
  42057. copy: function(e) {
  42058. return this.center.copy(e.center),
  42059. this.radius = e.radius,
  42060. this
  42061. },
  42062. empty: function() {
  42063. return this.radius <= 0
  42064. },
  42065. containsPoint: function(e) {
  42066. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42067. },
  42068. distanceToPoint: function(e) {
  42069. return e.distanceTo(this.center) - this.radius
  42070. },
  42071. intersectsSphere: function(e) {
  42072. var t = this.radius + e.radius;
  42073. return e.center.distanceToSquared(this.center) <= t * t
  42074. },
  42075. intersectsBox: function(e) {
  42076. return e.intersectsSphere(this)
  42077. },
  42078. intersectsPlane: function(e) {
  42079. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42080. },
  42081. clampPoint: function(e, t) {
  42082. var i = this.center.distanceToSquared(e)
  42083. , r = t || new n.Vector3;
  42084. return r.copy(e),
  42085. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42086. r.multiplyScalar(this.radius).add(this.center)),
  42087. r
  42088. },
  42089. getBoundingBox: function(e) {
  42090. var t = e || new n.Box3;
  42091. return t.set(this.center, this.center),
  42092. t.expandByScalar(this.radius),
  42093. t
  42094. },
  42095. applyMatrix4: function(e) {
  42096. return this.center.applyMatrix4(e),
  42097. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42098. this
  42099. },
  42100. translate: function(e) {
  42101. return this.center.add(e),
  42102. this
  42103. },
  42104. equals: function(e) {
  42105. return e.center.equals(this.center) && e.radius === this.radius
  42106. }
  42107. },
  42108. n.Frustum = function(e, t, i, r, o, a) {
  42109. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42110. }
  42111. ,
  42112. n.Frustum.prototype = {
  42113. constructor: n.Frustum,
  42114. set: function(e, t, i, n, r, o) {
  42115. var a = this.planes;
  42116. return a[0].copy(e),
  42117. a[1].copy(t),
  42118. a[2].copy(i),
  42119. a[3].copy(n),
  42120. a[4].copy(r),
  42121. a[5].copy(o),
  42122. this
  42123. },
  42124. clone: function() {
  42125. return (new this.constructor).copy(this)
  42126. },
  42127. copy: function(e) {
  42128. for (var t = this.planes, i = 0; i < 6; i++)
  42129. t[i].copy(e.planes[i]);
  42130. return this
  42131. },
  42132. setFromMatrix: function(e) {
  42133. var t = this.planes
  42134. , i = e.elements
  42135. , n = i[0]
  42136. , r = i[1]
  42137. , o = i[2]
  42138. , a = i[3]
  42139. , s = i[4]
  42140. , l = i[5]
  42141. , c = i[6]
  42142. , h = i[7]
  42143. , u = i[8]
  42144. , d = i[9]
  42145. , p = i[10]
  42146. , f = i[11]
  42147. , g = i[12]
  42148. , m = i[13]
  42149. , v = i[14]
  42150. , A = i[15];
  42151. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42152. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42153. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42154. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42155. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42156. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42157. this
  42158. },
  42159. intersectsObject: function() {
  42160. var e = new n.Sphere;
  42161. return function(t) {
  42162. var i = t.geometry;
  42163. return null === i.boundingSphere && i.computeBoundingSphere(),
  42164. e.copy(i.boundingSphere),
  42165. e.applyMatrix4(t.matrixWorld),
  42166. this.intersectsSphere(e)
  42167. }
  42168. }(),
  42169. intersectsSphere: function(e) {
  42170. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42171. var o = t[r].distanceToPoint(i);
  42172. if (o < n)
  42173. return !1
  42174. }
  42175. return !0
  42176. },
  42177. intersectsBox: function() {
  42178. var e = new n.Vector3
  42179. , t = new n.Vector3;
  42180. return function(i) {
  42181. for (var n = this.planes, r = 0; r < 6; r++) {
  42182. var o = n[r];
  42183. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42184. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42185. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42186. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42187. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42188. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42189. var a = o.distanceToPoint(e)
  42190. , s = o.distanceToPoint(t);
  42191. if (a < 0 && s < 0)
  42192. return !1
  42193. }
  42194. return !0
  42195. }
  42196. }(),
  42197. containsPoint: function(e) {
  42198. for (var t = this.planes, i = 0; i < 6; i++)
  42199. if (t[i].distanceToPoint(e) < 0)
  42200. return !1;
  42201. return !0
  42202. }
  42203. },
  42204. n.Plane = function(e, t) {
  42205. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42206. this.constant = void 0 !== t ? t : 0
  42207. }
  42208. ,
  42209. n.Plane.prototype = {
  42210. constructor: n.Plane,
  42211. set: function(e, t) {
  42212. return this.normal.copy(e),
  42213. this.constant = t,
  42214. this
  42215. },
  42216. setComponents: function(e, t, i, n) {
  42217. return this.normal.set(e, t, i),
  42218. this.constant = n,
  42219. this
  42220. },
  42221. setFromNormalAndCoplanarPoint: function(e, t) {
  42222. return this.normal.copy(e),
  42223. this.constant = -t.dot(this.normal),
  42224. this
  42225. },
  42226. setFromCoplanarPoints: function() {
  42227. var e = new n.Vector3
  42228. , t = new n.Vector3;
  42229. return function(i, n, r) {
  42230. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42231. return this.setFromNormalAndCoplanarPoint(o, i),
  42232. this
  42233. }
  42234. }(),
  42235. clone: function() {
  42236. return (new this.constructor).copy(this)
  42237. },
  42238. copy: function(e) {
  42239. return this.normal.copy(e.normal),
  42240. this.constant = e.constant,
  42241. this
  42242. },
  42243. normalize: function() {
  42244. var e = 1 / this.normal.length();
  42245. return this.normal.multiplyScalar(e),
  42246. this.constant *= e,
  42247. this
  42248. },
  42249. negate: function() {
  42250. return this.constant *= -1,
  42251. this.normal.negate(),
  42252. this
  42253. },
  42254. distanceToPoint: function(e) {
  42255. return this.normal.dot(e) + this.constant
  42256. },
  42257. distanceToSphere: function(e) {
  42258. return this.distanceToPoint(e.center) - e.radius
  42259. },
  42260. projectPoint: function(e, t) {
  42261. return this.orthoPoint(e, t).sub(e).negate()
  42262. },
  42263. orthoPoint: function(e, t) {
  42264. var i = this.distanceToPoint(e)
  42265. , r = t || new n.Vector3;
  42266. return r.copy(this.normal).multiplyScalar(i)
  42267. },
  42268. intersectLine: function() {
  42269. var e = new n.Vector3;
  42270. return function(t, i) {
  42271. var r = i || new n.Vector3
  42272. , o = t.delta(e)
  42273. , a = this.normal.dot(o);
  42274. if (0 !== a) {
  42275. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42276. if (!(s < 0 || s > 1))
  42277. return r.copy(o).multiplyScalar(s).add(t.start)
  42278. } else if (0 === this.distanceToPoint(t.start))
  42279. return r.copy(t.start)
  42280. }
  42281. }(),
  42282. intersectsLine: function(e) {
  42283. var t = this.distanceToPoint(e.start)
  42284. , i = this.distanceToPoint(e.end);
  42285. return t < 0 && i > 0 || i < 0 && t > 0
  42286. },
  42287. intersectsBox: function(e) {
  42288. return e.intersectsPlane(this)
  42289. },
  42290. intersectsSphere: function(e) {
  42291. return e.intersectsPlane(this)
  42292. },
  42293. coplanarPoint: function(e) {
  42294. var t = e || new n.Vector3;
  42295. return t.copy(this.normal).multiplyScalar(-this.constant)
  42296. },
  42297. applyMatrix4: function() {
  42298. var e = new n.Vector3
  42299. , t = new n.Vector3
  42300. , i = new n.Matrix3;
  42301. return function(n, r) {
  42302. var o = r || i.getNormalMatrix(n)
  42303. , a = e.copy(this.normal).applyMatrix3(o)
  42304. , s = this.coplanarPoint(t);
  42305. return s.applyMatrix4(n),
  42306. this.setFromNormalAndCoplanarPoint(a, s),
  42307. this
  42308. }
  42309. }(),
  42310. translate: function(e) {
  42311. return this.constant = this.constant - e.dot(this.normal),
  42312. this
  42313. },
  42314. equals: function(e) {
  42315. return e.normal.equals(this.normal) && e.constant === this.constant
  42316. }
  42317. },
  42318. n.Spherical = function(e, t, i) {
  42319. return this.radius = void 0 !== e ? e : 1,
  42320. this.phi = void 0 !== t ? t : 0,
  42321. this.theta = void 0 !== i ? i : 0,
  42322. this
  42323. }
  42324. ,
  42325. n.Spherical.prototype = {
  42326. constructor: n.Spherical,
  42327. set: function(e, t, i) {
  42328. this.radius = e,
  42329. this.phi = t,
  42330. this.theta = i
  42331. },
  42332. clone: function() {
  42333. return (new this.constructor).copy(this)
  42334. },
  42335. copy: function(e) {
  42336. return this.radius.copy(e.radius),
  42337. this.phi.copy(e.phi),
  42338. this.theta.copy(e.theta),
  42339. this
  42340. },
  42341. makeSafe: function() {
  42342. var e = 1e-6;
  42343. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42344. },
  42345. setFromVector3: function(e) {
  42346. return this.radius = e.length(),
  42347. 0 === this.radius ? (this.theta = 0,
  42348. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42349. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42350. this
  42351. }
  42352. },
  42353. n.Math = {
  42354. generateUUID: function() {
  42355. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42356. return function() {
  42357. for (var r = 0; r < 36; r++)
  42358. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42359. e = 15 & n,
  42360. n >>= 4,
  42361. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42362. return i.join("")
  42363. }
  42364. }(),
  42365. clamp: function(e, t, i) {
  42366. return Math.max(t, Math.min(i, e))
  42367. },
  42368. euclideanModulo: function(e, t) {
  42369. return (e % t + t) % t
  42370. },
  42371. mapLinear: function(e, t, i, n, r) {
  42372. return n + (e - t) * (r - n) / (i - t)
  42373. },
  42374. smoothstep: function(e, t, i) {
  42375. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42376. e * e * (3 - 2 * e))
  42377. },
  42378. smootherstep: function(e, t, i) {
  42379. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42380. e * e * e * (e * (6 * e - 15) + 10))
  42381. },
  42382. random16: function() {
  42383. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42384. Math.random()
  42385. },
  42386. randInt: function(e, t) {
  42387. return e + Math.floor(Math.random() * (t - e + 1))
  42388. },
  42389. randFloat: function(e, t) {
  42390. return e + Math.random() * (t - e)
  42391. },
  42392. randFloatSpread: function(e) {
  42393. return e * (.5 - Math.random())
  42394. },
  42395. degToRad: function() {
  42396. var e = Math.PI / 180;
  42397. return function(t) {
  42398. return t * e
  42399. }
  42400. }(),
  42401. radToDeg: function() {
  42402. var e = 180 / Math.PI;
  42403. return function(t) {
  42404. return t * e
  42405. }
  42406. }(),
  42407. isPowerOfTwo: function(e) {
  42408. return 0 === (e & e - 1) && 0 !== e
  42409. },
  42410. nearestPowerOfTwo: function(e) {
  42411. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42412. },
  42413. nextPowerOfTwo: function(e) {
  42414. return e--,
  42415. e |= e >> 1,
  42416. e |= e >> 2,
  42417. e |= e >> 4,
  42418. e |= e >> 8,
  42419. e |= e >> 16,
  42420. e++,
  42421. e
  42422. }
  42423. },
  42424. n.Spline = function(e) {
  42425. function t(e, t, i, n, r, o, a) {
  42426. var s = .5 * (i - e)
  42427. , l = .5 * (n - t);
  42428. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42429. }
  42430. this.points = e;
  42431. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42432. x: 0,
  42433. y: 0,
  42434. z: 0
  42435. };
  42436. this.initFromArray = function(e) {
  42437. this.points = [];
  42438. for (var t = 0; t < e.length; t++)
  42439. this.points[t] = {
  42440. x: e[t][0],
  42441. y: e[t][1],
  42442. z: e[t][2]
  42443. }
  42444. }
  42445. ,
  42446. this.getPoint = function(e) {
  42447. return i = (this.points.length - 1) * e,
  42448. r = Math.floor(i),
  42449. o = i - r,
  42450. d[0] = 0 === r ? r : r - 1,
  42451. d[1] = r,
  42452. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42453. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42454. l = this.points[d[0]],
  42455. c = this.points[d[1]],
  42456. h = this.points[d[2]],
  42457. u = this.points[d[3]],
  42458. a = o * o,
  42459. s = o * a,
  42460. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42461. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42462. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42463. p
  42464. }
  42465. ,
  42466. this.getControlPointsArray = function() {
  42467. var e, t, i = this.points.length, n = [];
  42468. for (e = 0; e < i; e++)
  42469. t = this.points[e],
  42470. n[e] = [t.x, t.y, t.z];
  42471. return n
  42472. }
  42473. ,
  42474. this.getLength = function(e) {
  42475. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42476. for (u[0] = 0,
  42477. e || (e = 100),
  42478. r = this.points.length * e,
  42479. c.copy(this.points[0]),
  42480. t = 1; t < r; t++)
  42481. i = t / r,
  42482. o = this.getPoint(i),
  42483. h.copy(o),
  42484. d += h.distanceTo(c),
  42485. c.copy(o),
  42486. a = (this.points.length - 1) * i,
  42487. s = Math.floor(a),
  42488. s !== l && (u[s] = d,
  42489. l = s);
  42490. return u[u.length] = d,
  42491. {
  42492. chunks: u,
  42493. total: d
  42494. }
  42495. }
  42496. ,
  42497. this.reparametrizeByArcLength = function(e) {
  42498. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42499. for (h.push(u.copy(this.points[0]).clone()),
  42500. t = 1; t < this.points.length; t++) {
  42501. for (s = d.chunks[t] - d.chunks[t - 1],
  42502. l = Math.ceil(e * s / d.total),
  42503. o = (t - 1) / (this.points.length - 1),
  42504. a = t / (this.points.length - 1),
  42505. i = 1; i < l - 1; i++)
  42506. r = o + i * (1 / l) * (a - o),
  42507. c = this.getPoint(r),
  42508. h.push(u.copy(c).clone());
  42509. h.push(u.copy(this.points[t]).clone())
  42510. }
  42511. this.points = h
  42512. }
  42513. }
  42514. ,
  42515. n.Triangle = function(e, t, i) {
  42516. this.a = void 0 !== e ? e : new n.Vector3,
  42517. this.b = void 0 !== t ? t : new n.Vector3,
  42518. this.c = void 0 !== i ? i : new n.Vector3
  42519. }
  42520. ,
  42521. n.Triangle.normal = function() {
  42522. var e = new n.Vector3;
  42523. return function(t, i, r, o) {
  42524. var a = o || new n.Vector3;
  42525. a.subVectors(r, i),
  42526. e.subVectors(t, i),
  42527. a.cross(e);
  42528. var s = a.lengthSq();
  42529. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42530. }
  42531. }(),
  42532. n.Triangle.barycoordFromPoint = function() {
  42533. var e = new n.Vector3
  42534. , t = new n.Vector3
  42535. , i = new n.Vector3;
  42536. return function(r, o, a, s, l) {
  42537. e.subVectors(s, o),
  42538. t.subVectors(a, o),
  42539. i.subVectors(r, o);
  42540. var c = e.dot(e)
  42541. , h = e.dot(t)
  42542. , u = e.dot(i)
  42543. , d = t.dot(t)
  42544. , p = t.dot(i)
  42545. , f = c * d - h * h
  42546. , g = l || new n.Vector3;
  42547. if (0 === f)
  42548. return g.set(-2, -1, -1);
  42549. var m = 1 / f
  42550. , v = (d * u - h * p) * m
  42551. , A = (c * p - h * u) * m;
  42552. return g.set(1 - v - A, A, v)
  42553. }
  42554. }(),
  42555. n.Triangle.containsPoint = function() {
  42556. var e = new n.Vector3;
  42557. return function(t, i, r, o) {
  42558. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42559. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42560. }
  42561. }(),
  42562. n.Triangle.prototype = {
  42563. constructor: n.Triangle,
  42564. set: function(e, t, i) {
  42565. return this.a.copy(e),
  42566. this.b.copy(t),
  42567. this.c.copy(i),
  42568. this
  42569. },
  42570. setFromPointsAndIndices: function(e, t, i, n) {
  42571. return this.a.copy(e[t]),
  42572. this.b.copy(e[i]),
  42573. this.c.copy(e[n]),
  42574. this
  42575. },
  42576. clone: function() {
  42577. return (new this.constructor).copy(this)
  42578. },
  42579. copy: function(e) {
  42580. return this.a.copy(e.a),
  42581. this.b.copy(e.b),
  42582. this.c.copy(e.c),
  42583. this
  42584. },
  42585. area: function() {
  42586. var e = new n.Vector3
  42587. , t = new n.Vector3;
  42588. return function() {
  42589. return e.subVectors(this.c, this.b),
  42590. t.subVectors(this.a, this.b),
  42591. .5 * e.cross(t).length()
  42592. }
  42593. }(),
  42594. midpoint: function(e) {
  42595. var t = e || new n.Vector3;
  42596. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42597. },
  42598. normal: function(e) {
  42599. return n.Triangle.normal(this.a, this.b, this.c, e)
  42600. },
  42601. plane: function(e) {
  42602. var t = e || new n.Plane;
  42603. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42604. },
  42605. barycoordFromPoint: function(e, t) {
  42606. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42607. },
  42608. containsPoint: function(e) {
  42609. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42610. },
  42611. equals: function(e) {
  42612. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42613. }
  42614. },
  42615. n.Interpolant = function(e, t, i, n) {
  42616. this.parameterPositions = e,
  42617. this._cachedIndex = 0,
  42618. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42619. this.sampleValues = t,
  42620. this.valueSize = i
  42621. }
  42622. ,
  42623. n.Interpolant.prototype = {
  42624. constructor: n.Interpolant,
  42625. evaluate: function(e) {
  42626. var t = this.parameterPositions
  42627. , i = this._cachedIndex
  42628. , n = t[i]
  42629. , r = t[i - 1];
  42630. e: {
  42631. t: {
  42632. var o;
  42633. i: {
  42634. n: if (!(e < n)) {
  42635. for (var a = i + 2; ; ) {
  42636. if (void 0 === n) {
  42637. if (e < r)
  42638. break n;
  42639. return i = t.length,
  42640. this._cachedIndex = i,
  42641. this.afterEnd_(i - 1, e, r)
  42642. }
  42643. if (i === a)
  42644. break;
  42645. if (r = n,
  42646. n = t[++i],
  42647. e < n)
  42648. break t
  42649. }
  42650. o = t.length;
  42651. break i
  42652. }
  42653. {
  42654. if (e >= r)
  42655. break e;
  42656. var s = t[1];
  42657. e < s && (i = 2,
  42658. r = s);
  42659. for (var a = i - 2; ; ) {
  42660. if (void 0 === r)
  42661. return this._cachedIndex = 0,
  42662. this.beforeStart_(0, e, n);
  42663. if (i === a)
  42664. break;
  42665. if (n = r,
  42666. r = t[--i - 1],
  42667. e >= r)
  42668. break t
  42669. }
  42670. o = i,
  42671. i = 0
  42672. }
  42673. }
  42674. for (; i < o; ) {
  42675. var l = i + o >>> 1;
  42676. e < t[l] ? o = l : i = l + 1
  42677. }
  42678. if (n = t[i],
  42679. r = t[i - 1],
  42680. void 0 === r)
  42681. return this._cachedIndex = 0,
  42682. this.beforeStart_(0, e, n);
  42683. if (void 0 === n)
  42684. return i = t.length,
  42685. this._cachedIndex = i,
  42686. this.afterEnd_(i - 1, r, e)
  42687. }
  42688. this._cachedIndex = i,
  42689. this.intervalChanged_(i, r, n)
  42690. }
  42691. return this.interpolate_(i, r, e, n)
  42692. },
  42693. settings: null,
  42694. DefaultSettings_: {},
  42695. getSettings_: function() {
  42696. return this.settings || this.DefaultSettings_
  42697. },
  42698. copySampleValue_: function(e) {
  42699. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42700. t[o] = i[r + o];
  42701. return t
  42702. },
  42703. interpolate_: function(e, t, i, n) {
  42704. throw new Error("call to abstract method")
  42705. },
  42706. intervalChanged_: function(e, t, i) {}
  42707. },
  42708. Object.assign(n.Interpolant.prototype, {
  42709. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42710. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42711. }),
  42712. n.CubicInterpolant = function(e, t, i, r) {
  42713. n.Interpolant.call(this, e, t, i, r),
  42714. this._weightPrev = -0,
  42715. this._offsetPrev = -0,
  42716. this._weightNext = -0,
  42717. this._offsetNext = -0
  42718. }
  42719. ,
  42720. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42721. constructor: n.CubicInterpolant,
  42722. DefaultSettings_: {
  42723. endingStart: n.ZeroCurvatureEnding,
  42724. endingEnd: n.ZeroCurvatureEnding
  42725. },
  42726. intervalChanged_: function(e, t, i) {
  42727. var r = this.parameterPositions
  42728. , o = e - 2
  42729. , a = e + 1
  42730. , s = r[o]
  42731. , l = r[a];
  42732. if (void 0 === s)
  42733. switch (this.getSettings_().endingStart) {
  42734. case n.ZeroSlopeEnding:
  42735. o = e,
  42736. s = 2 * t - i;
  42737. break;
  42738. case n.WrapAroundEnding:
  42739. o = r.length - 2,
  42740. s = t + r[o] - r[o + 1];
  42741. break;
  42742. default:
  42743. o = e,
  42744. s = i
  42745. }
  42746. if (void 0 === l)
  42747. switch (this.getSettings_().endingEnd) {
  42748. case n.ZeroSlopeEnding:
  42749. a = e,
  42750. l = 2 * i - t;
  42751. break;
  42752. case n.WrapAroundEnding:
  42753. a = 1,
  42754. l = i + r[1] - r[0];
  42755. break;
  42756. default:
  42757. a = e - 1,
  42758. l = t
  42759. }
  42760. var c = .5 * (i - t)
  42761. , h = this.valueSize;
  42762. this._weightPrev = c / (t - s),
  42763. this._weightNext = c / (l - i),
  42764. this._offsetPrev = o * h,
  42765. this._offsetNext = a * h
  42766. },
  42767. interpolate_: function(e, t, i, n) {
  42768. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42769. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42770. return r
  42771. }
  42772. }),
  42773. n.DiscreteInterpolant = function(e, t, i, r) {
  42774. n.Interpolant.call(this, e, t, i, r)
  42775. }
  42776. ,
  42777. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42778. constructor: n.DiscreteInterpolant,
  42779. interpolate_: function(e, t, i, n) {
  42780. return this.copySampleValue_(e - 1)
  42781. }
  42782. }),
  42783. n.LinearInterpolant = function(e, t, i, r) {
  42784. n.Interpolant.call(this, e, t, i, r)
  42785. }
  42786. ,
  42787. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42788. constructor: n.LinearInterpolant,
  42789. interpolate_: function(e, t, i, n) {
  42790. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42791. r[u] = o[l + u] * h + o[s + u] * c;
  42792. return r
  42793. }
  42794. }),
  42795. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42796. n.Interpolant.call(this, e, t, i, r)
  42797. }
  42798. ,
  42799. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42800. constructor: n.QuaternionLinearInterpolant,
  42801. interpolate_: function(e, t, i, r) {
  42802. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42803. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42804. return o
  42805. }
  42806. }),
  42807. n.Clock = function(e) {
  42808. this.autoStart = void 0 === e || e,
  42809. this.startTime = 0,
  42810. this.oldTime = 0,
  42811. this.elapsedTime = 0,
  42812. this.running = !1
  42813. }
  42814. ,
  42815. n.Clock.prototype = {
  42816. constructor: n.Clock,
  42817. start: function() {
  42818. this.startTime = performance.now(),
  42819. this.oldTime = this.startTime,
  42820. this.running = !0
  42821. },
  42822. stop: function() {
  42823. this.getElapsedTime(),
  42824. this.running = !1
  42825. },
  42826. getElapsedTime: function() {
  42827. return this.getDelta(),
  42828. this.elapsedTime
  42829. },
  42830. getDelta: function() {
  42831. var e = 0;
  42832. if (this.autoStart && !this.running && this.start(),
  42833. this.running) {
  42834. var t = performance.now();
  42835. e = .001 * (t - this.oldTime),
  42836. this.oldTime = t,
  42837. this.elapsedTime += e
  42838. }
  42839. return e
  42840. }
  42841. },
  42842. n.EventDispatcher = function() {}
  42843. ,
  42844. n.EventDispatcher.prototype = {
  42845. constructor: n.EventDispatcher,
  42846. apply: function(e) {
  42847. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42848. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42849. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42850. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42851. },
  42852. addEventListener: function(e, t) {
  42853. void 0 === this._listeners && (this._listeners = {});
  42854. var i = this._listeners;
  42855. void 0 === i[e] && (i[e] = []),
  42856. i[e].indexOf(t) === -1 && i[e].push(t)
  42857. },
  42858. hasEventListener: function(e, t) {
  42859. if (void 0 === this._listeners)
  42860. return !1;
  42861. var i = this._listeners;
  42862. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42863. },
  42864. removeEventListener: function(e, t) {
  42865. if (void 0 !== this._listeners) {
  42866. var i = this._listeners
  42867. , n = i[e];
  42868. if (void 0 !== n) {
  42869. var r = n.indexOf(t);
  42870. r !== -1 && n.splice(r, 1)
  42871. }
  42872. }
  42873. },
  42874. dispatchEvent: function(e) {
  42875. if (void 0 !== this._listeners) {
  42876. var t = this._listeners
  42877. , i = t[e.type];
  42878. if (void 0 !== i) {
  42879. e.target = this;
  42880. for (var n = [], r = i.length, o = 0; o < r; o++)
  42881. n[o] = i[o];
  42882. for (var o = 0; o < r; o++)
  42883. n[o].call(this, e)
  42884. }
  42885. }
  42886. }
  42887. },
  42888. n.Layers = function() {
  42889. this.mask = 1
  42890. }
  42891. ,
  42892. n.Layers.prototype = {
  42893. constructor: n.Layers,
  42894. set: function(e) {
  42895. this.mask = 1 << e
  42896. },
  42897. enable: function(e) {
  42898. this.mask |= 1 << e
  42899. },
  42900. toggle: function(e) {
  42901. this.mask ^= 1 << e
  42902. },
  42903. disable: function(e) {
  42904. this.mask &= ~(1 << e)
  42905. },
  42906. test: function(e) {
  42907. return 0 !== (this.mask & e.mask)
  42908. }
  42909. },
  42910. function(e) {
  42911. function t(e, t) {
  42912. return e.distance - t.distance
  42913. }
  42914. function i(e, t, n, r) {
  42915. if (e.visible !== !1 && (e.raycast(t, n),
  42916. r === !0))
  42917. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42918. i(o[a], t, n, !0)
  42919. }
  42920. e.Raycaster = function(t, i, n, r) {
  42921. this.ray = new e.Ray(t,i),
  42922. this.near = n || 0,
  42923. this.far = r || 1 / 0,
  42924. this.params = {
  42925. Mesh: {},
  42926. Line: {},
  42927. LOD: {},
  42928. Points: {
  42929. threshold: 1
  42930. },
  42931. Sprite: {}
  42932. },
  42933. Object.defineProperties(this.params, {
  42934. PointCloud: {
  42935. get: function() {
  42936. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42937. this.Points
  42938. }
  42939. }
  42940. })
  42941. }
  42942. ,
  42943. e.Raycaster.prototype = {
  42944. constructor: e.Raycaster,
  42945. linePrecision: 1,
  42946. set: function(e, t) {
  42947. this.ray.set(e, t)
  42948. },
  42949. setFromCamera: function(t, i) {
  42950. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42951. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42952. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42953. },
  42954. intersectObject: function(e, n) {
  42955. var r = [];
  42956. return i(e, this, r, n),
  42957. r.sort(t),
  42958. r
  42959. },
  42960. intersectObjects: function(e, n) {
  42961. var r = [];
  42962. if (Array.isArray(e) === !1)
  42963. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42964. r;
  42965. for (var o = 0, a = e.length; o < a; o++)
  42966. i(e[o], this, r, n);
  42967. return r.sort(t),
  42968. r
  42969. }
  42970. }
  42971. }(n),
  42972. n.Object3D = function() {
  42973. function e() {
  42974. o.setFromEuler(r, !1)
  42975. }
  42976. function t() {
  42977. r.setFromQuaternion(o, void 0, !1)
  42978. }
  42979. Object.defineProperty(this, "id", {
  42980. value: n.Object3DIdCount++
  42981. }),
  42982. this.uuid = n.Math.generateUUID(),
  42983. this.name = "",
  42984. this.type = "Object3D",
  42985. this.parent = null,
  42986. this.children = [],
  42987. this.up = n.Object3D.DefaultUp.clone();
  42988. var i = new n.Vector3
  42989. , r = new n.Euler
  42990. , o = new n.Quaternion
  42991. , a = new n.Vector3(1,1,1);
  42992. r.onChange(e),
  42993. o.onChange(t),
  42994. Object.defineProperties(this, {
  42995. position: {
  42996. enumerable: !0,
  42997. value: i
  42998. },
  42999. rotation: {
  43000. enumerable: !0,
  43001. value: r
  43002. },
  43003. quaternion: {
  43004. enumerable: !0,
  43005. value: o
  43006. },
  43007. scale: {
  43008. enumerable: !0,
  43009. value: a
  43010. },
  43011. modelViewMatrix: {
  43012. value: new n.Matrix4
  43013. },
  43014. normalMatrix: {
  43015. value: new n.Matrix3
  43016. }
  43017. }),
  43018. this.rotationAutoUpdate = !0,
  43019. this.matrix = new n.Matrix4,
  43020. this.matrixWorld = new n.Matrix4,
  43021. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43022. this.matrixWorldNeedsUpdate = !1,
  43023. this.layers = new n.Layers,
  43024. this.visible = !0,
  43025. this.castShadow = !1,
  43026. this.receiveShadow = !1,
  43027. this.frustumCulled = !0,
  43028. this.renderOrder = 0,
  43029. this.userData = {}
  43030. }
  43031. ,
  43032. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43033. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43034. n.Object3D.prototype = {
  43035. constructor: n.Object3D,
  43036. applyMatrix: function(e) {
  43037. this.matrix.multiplyMatrices(e, this.matrix),
  43038. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43039. },
  43040. setRotationFromAxisAngle: function(e, t) {
  43041. this.quaternion.setFromAxisAngle(e, t)
  43042. },
  43043. setRotationFromEuler: function(e) {
  43044. this.quaternion.setFromEuler(e, !0)
  43045. },
  43046. setRotationFromMatrix: function(e) {
  43047. this.quaternion.setFromRotationMatrix(e)
  43048. },
  43049. setRotationFromQuaternion: function(e) {
  43050. this.quaternion.copy(e)
  43051. },
  43052. rotateOnAxis: function() {
  43053. var e = new n.Quaternion;
  43054. return function(t, i) {
  43055. return e.setFromAxisAngle(t, i),
  43056. this.quaternion.multiply(e),
  43057. this
  43058. }
  43059. }(),
  43060. rotateX: function() {
  43061. var e = new n.Vector3(1,0,0);
  43062. return function(t) {
  43063. return this.rotateOnAxis(e, t)
  43064. }
  43065. }(),
  43066. rotateY: function() {
  43067. var e = new n.Vector3(0,1,0);
  43068. return function(t) {
  43069. return this.rotateOnAxis(e, t)
  43070. }
  43071. }(),
  43072. rotateZ: function() {
  43073. var e = new n.Vector3(0,0,1);
  43074. return function(t) {
  43075. return this.rotateOnAxis(e, t)
  43076. }
  43077. }(),
  43078. translateOnAxis: function() {
  43079. var e = new n.Vector3;
  43080. return function(t, i) {
  43081. return e.copy(t).applyQuaternion(this.quaternion),
  43082. this.position.add(e.multiplyScalar(i)),
  43083. this
  43084. }
  43085. }(),
  43086. translateX: function() {
  43087. var e = new n.Vector3(1,0,0);
  43088. return function(t) {
  43089. return this.translateOnAxis(e, t)
  43090. }
  43091. }(),
  43092. translateY: function() {
  43093. var e = new n.Vector3(0,1,0);
  43094. return function(t) {
  43095. return this.translateOnAxis(e, t)
  43096. }
  43097. }(),
  43098. translateZ: function() {
  43099. var e = new n.Vector3(0,0,1);
  43100. return function(t) {
  43101. return this.translateOnAxis(e, t)
  43102. }
  43103. }(),
  43104. localToWorld: function(e) {
  43105. return e.applyMatrix4(this.matrixWorld)
  43106. },
  43107. worldToLocal: function() {
  43108. var e = new n.Matrix4;
  43109. return function(t) {
  43110. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43111. }
  43112. }(),
  43113. lookAt: function() {
  43114. var e = new n.Matrix4;
  43115. return function(t) {
  43116. e.lookAt(t, this.position, this.up),
  43117. this.quaternion.setFromRotationMatrix(e)
  43118. }
  43119. }(),
  43120. add: function(e) {
  43121. if (arguments.length > 1) {
  43122. for (var t = 0; t < arguments.length; t++)
  43123. this.add(arguments[t]);
  43124. return this
  43125. }
  43126. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43127. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43128. e.parent = this,
  43129. e.dispatchEvent({
  43130. type: "added"
  43131. }),
  43132. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43133. this)
  43134. },
  43135. remove: function(e) {
  43136. if (arguments.length > 1)
  43137. for (var t = 0; t < arguments.length; t++)
  43138. this.remove(arguments[t]);
  43139. var i = this.children.indexOf(e);
  43140. i !== -1 && (e.parent = null,
  43141. e.dispatchEvent({
  43142. type: "removed"
  43143. }),
  43144. this.children.splice(i, 1))
  43145. },
  43146. getObjectById: function(e) {
  43147. return this.getObjectByProperty("id", e)
  43148. },
  43149. getObjectByName: function(e) {
  43150. return this.getObjectByProperty("name", e)
  43151. },
  43152. getObjectByProperty: function(e, t) {
  43153. if (this[e] === t)
  43154. return this;
  43155. for (var i = 0, n = this.children.length; i < n; i++) {
  43156. var r = this.children[i]
  43157. , o = r.getObjectByProperty(e, t);
  43158. if (void 0 !== o)
  43159. return o
  43160. }
  43161. },
  43162. getWorldPosition: function(e) {
  43163. var t = e || new n.Vector3;
  43164. return this.updateMatrixWorld(!0),
  43165. t.setFromMatrixPosition(this.matrixWorld)
  43166. },
  43167. getWorldQuaternion: function() {
  43168. var e = new n.Vector3
  43169. , t = new n.Vector3;
  43170. return function(i) {
  43171. var r = i || new n.Quaternion;
  43172. return this.updateMatrixWorld(!0),
  43173. this.matrixWorld.decompose(e, r, t),
  43174. r
  43175. }
  43176. }(),
  43177. getWorldRotation: function() {
  43178. var e = new n.Quaternion;
  43179. return function(t) {
  43180. var i = t || new n.Euler;
  43181. return this.getWorldQuaternion(e),
  43182. i.setFromQuaternion(e, this.rotation.order, !1)
  43183. }
  43184. }(),
  43185. getWorldScale: function() {
  43186. var e = new n.Vector3
  43187. , t = new n.Quaternion;
  43188. return function(i) {
  43189. var r = i || new n.Vector3;
  43190. return this.updateMatrixWorld(!0),
  43191. this.matrixWorld.decompose(e, t, r),
  43192. r
  43193. }
  43194. }(),
  43195. getWorldDirection: function() {
  43196. var e = new n.Quaternion;
  43197. return function(t) {
  43198. var i = t || new n.Vector3;
  43199. return this.getWorldQuaternion(e),
  43200. i.set(0, 0, 1).applyQuaternion(e)
  43201. }
  43202. }(),
  43203. raycast: function() {},
  43204. traverse: function(e) {
  43205. e(this);
  43206. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43207. t[i].traverse(e)
  43208. },
  43209. traverseVisible: function(e) {
  43210. if (this.visible !== !1) {
  43211. e(this);
  43212. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43213. t[i].traverseVisible(e)
  43214. }
  43215. },
  43216. traverseAncestors: function(e) {
  43217. var t = this.parent;
  43218. null !== t && (e(t),
  43219. t.traverseAncestors(e))
  43220. },
  43221. updateMatrix: function() {
  43222. this.matrix.compose(this.position, this.quaternion, this.scale),
  43223. this.matrixWorldNeedsUpdate = !0
  43224. },
  43225. updateMatrixWorld: function(e) {
  43226. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43227. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43228. this.matrixWorldNeedsUpdate = !1,
  43229. e = !0);
  43230. for (var t = 0, i = this.children.length; t < i; t++)
  43231. this.children[t].updateMatrixWorld(e)
  43232. },
  43233. toJSON: function(e) {
  43234. function t(e) {
  43235. var t = [];
  43236. for (var i in e) {
  43237. var n = e[i];
  43238. delete n.metadata,
  43239. t.push(n)
  43240. }
  43241. return t
  43242. }
  43243. var i = void 0 === e
  43244. , n = {};
  43245. i && (e = {
  43246. geometries: {},
  43247. materials: {},
  43248. textures: {},
  43249. images: {}
  43250. },
  43251. n.metadata = {
  43252. version: 4.4,
  43253. type: "Object",
  43254. generator: "Object3D.toJSON"
  43255. });
  43256. var r = {};
  43257. if (r.uuid = this.uuid,
  43258. r.type = this.type,
  43259. "" !== this.name && (r.name = this.name),
  43260. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43261. this.castShadow === !0 && (r.castShadow = !0),
  43262. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43263. this.visible === !1 && (r.visible = !1),
  43264. r.matrix = this.matrix.toArray(),
  43265. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43266. r.geometry = this.geometry.uuid),
  43267. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43268. r.material = this.material.uuid),
  43269. this.children.length > 0) {
  43270. r.children = [];
  43271. for (var o = 0; o < this.children.length; o++)
  43272. r.children.push(this.children[o].toJSON(e).object)
  43273. }
  43274. if (i) {
  43275. var a = t(e.geometries)
  43276. , s = t(e.materials)
  43277. , l = t(e.textures)
  43278. , c = t(e.images);
  43279. a.length > 0 && (n.geometries = a),
  43280. s.length > 0 && (n.materials = s),
  43281. l.length > 0 && (n.textures = l),
  43282. c.length > 0 && (n.images = c)
  43283. }
  43284. return n.object = r,
  43285. n
  43286. },
  43287. clone: function(e) {
  43288. return (new this.constructor).copy(this, e)
  43289. },
  43290. copy: function(e, t) {
  43291. if (void 0 === t && (t = !0),
  43292. this.name = e.name,
  43293. this.up.copy(e.up),
  43294. this.position.copy(e.position),
  43295. this.quaternion.copy(e.quaternion),
  43296. this.scale.copy(e.scale),
  43297. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43298. this.matrix.copy(e.matrix),
  43299. this.matrixWorld.copy(e.matrixWorld),
  43300. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43301. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43302. this.visible = e.visible,
  43303. this.castShadow = e.castShadow,
  43304. this.receiveShadow = e.receiveShadow,
  43305. this.frustumCulled = e.frustumCulled,
  43306. this.renderOrder = e.renderOrder,
  43307. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43308. t === !0)
  43309. for (var i = 0; i < e.children.length; i++) {
  43310. var n = e.children[i];
  43311. this.add(n.clone())
  43312. }
  43313. return this
  43314. }
  43315. },
  43316. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43317. n.Object3DIdCount = 0,
  43318. n.Face3 = function(e, t, i, r, o, a) {
  43319. this.a = e,
  43320. this.b = t,
  43321. this.c = i,
  43322. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43323. this.vertexNormals = Array.isArray(r) ? r : [],
  43324. this.color = o instanceof n.Color ? o : new n.Color,
  43325. this.vertexColors = Array.isArray(o) ? o : [],
  43326. this.materialIndex = void 0 !== a ? a : 0
  43327. }
  43328. ,
  43329. n.Face3.prototype = {
  43330. constructor: n.Face3,
  43331. clone: function() {
  43332. return (new this.constructor).copy(this)
  43333. },
  43334. copy: function(e) {
  43335. this.a = e.a,
  43336. this.b = e.b,
  43337. this.c = e.c,
  43338. this.normal.copy(e.normal),
  43339. this.color.copy(e.color),
  43340. this.materialIndex = e.materialIndex;
  43341. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43342. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43343. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43344. this.vertexColors[t] = e.vertexColors[t].clone();
  43345. return this
  43346. }
  43347. },
  43348. n.BufferAttribute = function(e, t) {
  43349. this.uuid = n.Math.generateUUID(),
  43350. this.array = e,
  43351. this.itemSize = t,
  43352. this.dynamic = !1,
  43353. this.updateRange = {
  43354. offset: 0,
  43355. count: -1
  43356. },
  43357. this.version = 0
  43358. }
  43359. ,
  43360. n.BufferAttribute.prototype = {
  43361. constructor: n.BufferAttribute,
  43362. get count() {
  43363. return this.array.length / this.itemSize
  43364. },
  43365. set needsUpdate(e) {
  43366. e === !0 && this.version++
  43367. },
  43368. setDynamic: function(e) {
  43369. return this.dynamic = e,
  43370. this
  43371. },
  43372. copy: function(e) {
  43373. return this.array = new e.array.constructor(e.array),
  43374. this.itemSize = e.itemSize,
  43375. this.dynamic = e.dynamic,
  43376. this
  43377. },
  43378. copyAt: function(e, t, i) {
  43379. e *= this.itemSize,
  43380. i *= t.itemSize;
  43381. for (var n = 0, r = this.itemSize; n < r; n++)
  43382. this.array[e + n] = t.array[i + n];
  43383. return this
  43384. },
  43385. copyArray: function(e) {
  43386. return this.array.set(e),
  43387. this
  43388. },
  43389. copyColorsArray: function(e) {
  43390. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43391. var a = e[r];
  43392. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43393. a = new n.Color),
  43394. t[i++] = a.r,
  43395. t[i++] = a.g,
  43396. t[i++] = a.b
  43397. }
  43398. return this
  43399. },
  43400. copyIndicesArray: function(e) {
  43401. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43402. var o = e[n];
  43403. t[i++] = o.a,
  43404. t[i++] = o.b,
  43405. t[i++] = o.c
  43406. }
  43407. return this
  43408. },
  43409. copyVector2sArray: function(e) {
  43410. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43411. var a = e[r];
  43412. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43413. a = new n.Vector2),
  43414. t[i++] = a.x,
  43415. t[i++] = a.y
  43416. }
  43417. return this
  43418. },
  43419. copyVector3sArray: function(e) {
  43420. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43421. var a = e[r];
  43422. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43423. a = new n.Vector3),
  43424. t[i++] = a.x,
  43425. t[i++] = a.y,
  43426. t[i++] = a.z
  43427. }
  43428. return this
  43429. },
  43430. copyVector4sArray: function(e) {
  43431. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43432. var a = e[r];
  43433. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43434. a = new n.Vector4),
  43435. t[i++] = a.x,
  43436. t[i++] = a.y,
  43437. t[i++] = a.z,
  43438. t[i++] = a.w
  43439. }
  43440. return this
  43441. },
  43442. set: function(e, t) {
  43443. return void 0 === t && (t = 0),
  43444. this.array.set(e, t),
  43445. this
  43446. },
  43447. getX: function(e) {
  43448. return this.array[e * this.itemSize]
  43449. },
  43450. setX: function(e, t) {
  43451. return this.array[e * this.itemSize] = t,
  43452. this
  43453. },
  43454. getY: function(e) {
  43455. return this.array[e * this.itemSize + 1]
  43456. },
  43457. setY: function(e, t) {
  43458. return this.array[e * this.itemSize + 1] = t,
  43459. this
  43460. },
  43461. getZ: function(e) {
  43462. return this.array[e * this.itemSize + 2]
  43463. },
  43464. setZ: function(e, t) {
  43465. return this.array[e * this.itemSize + 2] = t,
  43466. this
  43467. },
  43468. getW: function(e) {
  43469. return this.array[e * this.itemSize + 3]
  43470. },
  43471. setW: function(e, t) {
  43472. return this.array[e * this.itemSize + 3] = t,
  43473. this
  43474. },
  43475. setXY: function(e, t, i) {
  43476. return e *= this.itemSize,
  43477. this.array[e + 0] = t,
  43478. this.array[e + 1] = i,
  43479. this
  43480. },
  43481. setXYZ: function(e, t, i, n) {
  43482. return e *= this.itemSize,
  43483. this.array[e + 0] = t,
  43484. this.array[e + 1] = i,
  43485. this.array[e + 2] = n,
  43486. this
  43487. },
  43488. setXYZW: function(e, t, i, n, r) {
  43489. return e *= this.itemSize,
  43490. this.array[e + 0] = t,
  43491. this.array[e + 1] = i,
  43492. this.array[e + 2] = n,
  43493. this.array[e + 3] = r,
  43494. this
  43495. },
  43496. clone: function() {
  43497. return (new this.constructor).copy(this)
  43498. }
  43499. },
  43500. n.Int8Attribute = function(e, t) {
  43501. return new n.BufferAttribute(new Int8Array(e),t)
  43502. }
  43503. ,
  43504. n.Uint8Attribute = function(e, t) {
  43505. return new n.BufferAttribute(new Uint8Array(e),t)
  43506. }
  43507. ,
  43508. n.Uint8ClampedAttribute = function(e, t) {
  43509. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43510. }
  43511. ,
  43512. n.Int16Attribute = function(e, t) {
  43513. return new n.BufferAttribute(new Int16Array(e),t)
  43514. }
  43515. ,
  43516. n.Uint16Attribute = function(e, t) {
  43517. return new n.BufferAttribute(new Uint16Array(e),t)
  43518. }
  43519. ;
  43520. n.Int32Attribute = function(e, t) {
  43521. return new n.BufferAttribute(new Int32Array(e),t)
  43522. }
  43523. ;
  43524. n.Uint32Attribute = function(e, t) {
  43525. return new n.BufferAttribute(new Uint32Array(e),t)
  43526. }
  43527. ,
  43528. n.Float32Attribute = function(e, t) {
  43529. return new n.BufferAttribute(new Float32Array(e),t)
  43530. }
  43531. ,
  43532. n.Float64Attribute = function(e, t) {
  43533. return new n.BufferAttribute(new Float64Array(e),t)
  43534. }
  43535. ,
  43536. n.DynamicBufferAttribute = function(e, t) {
  43537. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43538. new n.BufferAttribute(e,t).setDynamic(!0)
  43539. }
  43540. ,
  43541. n.InstancedBufferAttribute = function(e, t, i) {
  43542. n.BufferAttribute.call(this, e, t),
  43543. this.meshPerAttribute = i || 1
  43544. }
  43545. ,
  43546. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43547. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43548. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43549. return n.BufferAttribute.prototype.copy.call(this, e),
  43550. this.meshPerAttribute = e.meshPerAttribute,
  43551. this
  43552. }
  43553. ,
  43554. n.InterleavedBuffer = function(e, t) {
  43555. this.uuid = n.Math.generateUUID(),
  43556. this.array = e,
  43557. this.stride = t,
  43558. this.dynamic = !1,
  43559. this.updateRange = {
  43560. offset: 0,
  43561. count: -1
  43562. },
  43563. this.version = 0
  43564. }
  43565. ,
  43566. n.InterleavedBuffer.prototype = {
  43567. constructor: n.InterleavedBuffer,
  43568. get length() {
  43569. return this.array.length
  43570. },
  43571. get count() {
  43572. return this.array.length / this.stride
  43573. },
  43574. set needsUpdate(e) {
  43575. e === !0 && this.version++
  43576. },
  43577. setDynamic: function(e) {
  43578. return this.dynamic = e,
  43579. this
  43580. },
  43581. copy: function(e) {
  43582. return this.array = new e.array.constructor(e.array),
  43583. this.stride = e.stride,
  43584. this.dynamic = e.dynamic,
  43585. this
  43586. },
  43587. copyAt: function(e, t, i) {
  43588. e *= this.stride,
  43589. i *= t.stride;
  43590. for (var n = 0, r = this.stride; n < r; n++)
  43591. this.array[e + n] = t.array[i + n];
  43592. return this
  43593. },
  43594. set: function(e, t) {
  43595. return void 0 === t && (t = 0),
  43596. this.array.set(e, t),
  43597. this
  43598. },
  43599. clone: function() {
  43600. return (new this.constructor).copy(this)
  43601. }
  43602. },
  43603. n.InstancedInterleavedBuffer = function(e, t, i) {
  43604. n.InterleavedBuffer.call(this, e, t),
  43605. this.meshPerAttribute = i || 1
  43606. }
  43607. ,
  43608. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43609. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43610. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43611. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43612. this.meshPerAttribute = e.meshPerAttribute,
  43613. this
  43614. }
  43615. ,
  43616. n.InterleavedBufferAttribute = function(e, t, i) {
  43617. this.uuid = n.Math.generateUUID(),
  43618. this.data = e,
  43619. this.itemSize = t,
  43620. this.offset = i
  43621. }
  43622. ,
  43623. n.InterleavedBufferAttribute.prototype = {
  43624. constructor: n.InterleavedBufferAttribute,
  43625. get length() {
  43626. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43627. this.array.length
  43628. },
  43629. get count() {
  43630. return this.data.count
  43631. },
  43632. setX: function(e, t) {
  43633. return this.data.array[e * this.data.stride + this.offset] = t,
  43634. this
  43635. },
  43636. setY: function(e, t) {
  43637. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43638. this
  43639. },
  43640. setZ: function(e, t) {
  43641. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43642. this
  43643. },
  43644. setW: function(e, t) {
  43645. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43646. this
  43647. },
  43648. getX: function(e) {
  43649. return this.data.array[e * this.data.stride + this.offset]
  43650. },
  43651. getY: function(e) {
  43652. return this.data.array[e * this.data.stride + this.offset + 1]
  43653. },
  43654. getZ: function(e) {
  43655. return this.data.array[e * this.data.stride + this.offset + 2]
  43656. },
  43657. getW: function(e) {
  43658. return this.data.array[e * this.data.stride + this.offset + 3]
  43659. },
  43660. setXY: function(e, t, i) {
  43661. return e = e * this.data.stride + this.offset,
  43662. this.data.array[e + 0] = t,
  43663. this.data.array[e + 1] = i,
  43664. this
  43665. },
  43666. setXYZ: function(e, t, i, n) {
  43667. return e = e * this.data.stride + this.offset,
  43668. this.data.array[e + 0] = t,
  43669. this.data.array[e + 1] = i,
  43670. this.data.array[e + 2] = n,
  43671. this
  43672. },
  43673. setXYZW: function(e, t, i, n, r) {
  43674. return e = e * this.data.stride + this.offset,
  43675. this.data.array[e + 0] = t,
  43676. this.data.array[e + 1] = i,
  43677. this.data.array[e + 2] = n,
  43678. this.data.array[e + 3] = r,
  43679. this
  43680. }
  43681. },
  43682. n.Geometry = function() {
  43683. Object.defineProperty(this, "id", {
  43684. value: n.GeometryIdCount++
  43685. }),
  43686. this.uuid = n.Math.generateUUID(),
  43687. this.name = "",
  43688. this.type = "Geometry",
  43689. this.vertices = [],
  43690. this.colors = [],
  43691. this.faces = [],
  43692. this.faceVertexUvs = [[]],
  43693. this.morphTargets = [],
  43694. this.morphNormals = [],
  43695. this.skinWeights = [],
  43696. this.skinIndices = [],
  43697. this.lineDistances = [],
  43698. this.boundingBox = null,
  43699. this.boundingSphere = null,
  43700. this.verticesNeedUpdate = !1,
  43701. this.elementsNeedUpdate = !1,
  43702. this.uvsNeedUpdate = !1,
  43703. this.normalsNeedUpdate = !1,
  43704. this.colorsNeedUpdate = !1,
  43705. this.lineDistancesNeedUpdate = !1,
  43706. this.groupsNeedUpdate = !1
  43707. }
  43708. ,
  43709. n.Geometry.prototype = {
  43710. constructor: n.Geometry,
  43711. applyMatrix: function(e) {
  43712. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43713. var o = this.vertices[i];
  43714. o.applyMatrix4(e)
  43715. }
  43716. for (var i = 0, r = this.faces.length; i < r; i++) {
  43717. var a = this.faces[i];
  43718. a.normal.applyMatrix3(t).normalize();
  43719. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43720. a.vertexNormals[s].applyMatrix3(t).normalize()
  43721. }
  43722. return null !== this.boundingBox && this.computeBoundingBox(),
  43723. null !== this.boundingSphere && this.computeBoundingSphere(),
  43724. this.verticesNeedUpdate = !0,
  43725. this.normalsNeedUpdate = !0,
  43726. this
  43727. },
  43728. rotateX: function() {
  43729. var e;
  43730. return function(t) {
  43731. return void 0 === e && (e = new n.Matrix4),
  43732. e.makeRotationX(t),
  43733. this.applyMatrix(e),
  43734. this
  43735. }
  43736. }(),
  43737. rotateY: function() {
  43738. var e;
  43739. return function(t) {
  43740. return void 0 === e && (e = new n.Matrix4),
  43741. e.makeRotationY(t),
  43742. this.applyMatrix(e),
  43743. this
  43744. }
  43745. }(),
  43746. rotateZ: function() {
  43747. var e;
  43748. return function(t) {
  43749. return void 0 === e && (e = new n.Matrix4),
  43750. e.makeRotationZ(t),
  43751. this.applyMatrix(e),
  43752. this
  43753. }
  43754. }(),
  43755. translate: function() {
  43756. var e;
  43757. return function(t, i, r) {
  43758. return void 0 === e && (e = new n.Matrix4),
  43759. e.makeTranslation(t, i, r),
  43760. this.applyMatrix(e),
  43761. this
  43762. }
  43763. }(),
  43764. scale: function() {
  43765. var e;
  43766. return function(t, i, r) {
  43767. return void 0 === e && (e = new n.Matrix4),
  43768. e.makeScale(t, i, r),
  43769. this.applyMatrix(e),
  43770. this
  43771. }
  43772. }(),
  43773. lookAt: function() {
  43774. var e;
  43775. return function(t) {
  43776. void 0 === e && (e = new n.Object3D),
  43777. e.lookAt(t),
  43778. e.updateMatrix(),
  43779. this.applyMatrix(e.matrix)
  43780. }
  43781. }(),
  43782. fromBufferGeometry: function(e) {
  43783. function t(e, t, r, o) {
  43784. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43785. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43786. , g = new n.Face3(e,t,r,a,f,o);
  43787. i.faces.push(g),
  43788. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43789. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43790. }
  43791. var i = this
  43792. , r = null !== e.index ? e.index.array : void 0
  43793. , o = e.attributes
  43794. , a = o.position.array
  43795. , s = void 0 !== o.normal ? o.normal.array : void 0
  43796. , l = void 0 !== o.color ? o.color.array : void 0
  43797. , c = void 0 !== o.uv ? o.uv.array : void 0
  43798. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43799. void 0 !== h && (this.faceVertexUvs[1] = []);
  43800. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43801. g += 2)
  43802. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43803. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43804. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43805. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43806. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43807. if (void 0 !== r) {
  43808. var m = e.groups;
  43809. if (m.length > 0)
  43810. for (var f = 0; f < m.length; f++)
  43811. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43812. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43813. else
  43814. for (var f = 0; f < r.length; f += 3)
  43815. t(r[f], r[f + 1], r[f + 2])
  43816. } else
  43817. for (var f = 0; f < a.length / 3; f += 3)
  43818. t(f, f + 1, f + 2);
  43819. return this.computeFaceNormals(),
  43820. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43821. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43822. this
  43823. },
  43824. center: function() {
  43825. this.computeBoundingBox();
  43826. var e = this.boundingBox.center().negate();
  43827. return this.translate(e.x, e.y, e.z),
  43828. e
  43829. },
  43830. normalize: function() {
  43831. this.computeBoundingSphere();
  43832. var e = this.boundingSphere.center
  43833. , t = this.boundingSphere.radius
  43834. , i = 0 === t ? 1 : 1 / t
  43835. , r = new n.Matrix4;
  43836. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43837. this.applyMatrix(r),
  43838. this
  43839. },
  43840. computeFaceNormals: function() {
  43841. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43842. var o = this.faces[i]
  43843. , a = this.vertices[o.a]
  43844. , s = this.vertices[o.b]
  43845. , l = this.vertices[o.c];
  43846. e.subVectors(l, s),
  43847. t.subVectors(a, s),
  43848. e.cross(t),
  43849. e.normalize(),
  43850. o.normal.copy(e)
  43851. }
  43852. },
  43853. computeVertexNormals: function(e) {
  43854. void 0 === e && (e = !0);
  43855. var t, i, r, o, a, s;
  43856. for (s = new Array(this.vertices.length),
  43857. t = 0,
  43858. i = this.vertices.length; t < i; t++)
  43859. s[t] = new n.Vector3;
  43860. if (e) {
  43861. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43862. for (r = 0,
  43863. o = this.faces.length; r < o; r++)
  43864. a = this.faces[r],
  43865. l = this.vertices[a.a],
  43866. c = this.vertices[a.b],
  43867. h = this.vertices[a.c],
  43868. u.subVectors(h, c),
  43869. d.subVectors(l, c),
  43870. u.cross(d),
  43871. s[a.a].add(u),
  43872. s[a.b].add(u),
  43873. s[a.c].add(u)
  43874. } else
  43875. for (r = 0,
  43876. o = this.faces.length; r < o; r++)
  43877. a = this.faces[r],
  43878. s[a.a].add(a.normal),
  43879. s[a.b].add(a.normal),
  43880. s[a.c].add(a.normal);
  43881. for (t = 0,
  43882. i = this.vertices.length; t < i; t++)
  43883. s[t].normalize();
  43884. for (r = 0,
  43885. o = this.faces.length; r < o; r++) {
  43886. a = this.faces[r];
  43887. var p = a.vertexNormals;
  43888. 3 === p.length ? (p[0].copy(s[a.a]),
  43889. p[1].copy(s[a.b]),
  43890. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43891. p[1] = s[a.b].clone(),
  43892. p[2] = s[a.c].clone())
  43893. }
  43894. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43895. },
  43896. computeMorphNormals: function() {
  43897. var e, t, i, r, o;
  43898. for (i = 0,
  43899. r = this.faces.length; i < r; i++)
  43900. for (o = this.faces[i],
  43901. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43902. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43903. e = 0,
  43904. t = o.vertexNormals.length; e < t; e++)
  43905. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43906. var a = new n.Geometry;
  43907. for (a.faces = this.faces,
  43908. e = 0,
  43909. t = this.morphTargets.length; e < t; e++) {
  43910. if (!this.morphNormals[e]) {
  43911. this.morphNormals[e] = {},
  43912. this.morphNormals[e].faceNormals = [],
  43913. this.morphNormals[e].vertexNormals = [];
  43914. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43915. for (i = 0,
  43916. r = this.faces.length; i < r; i++)
  43917. s = new n.Vector3,
  43918. l = {
  43919. a: new n.Vector3,
  43920. b: new n.Vector3,
  43921. c: new n.Vector3
  43922. },
  43923. c.push(s),
  43924. h.push(l)
  43925. }
  43926. var u = this.morphNormals[e];
  43927. a.vertices = this.morphTargets[e].vertices,
  43928. a.computeFaceNormals(),
  43929. a.computeVertexNormals();
  43930. var s, l;
  43931. for (i = 0,
  43932. r = this.faces.length; i < r; i++)
  43933. o = this.faces[i],
  43934. s = u.faceNormals[i],
  43935. l = u.vertexNormals[i],
  43936. s.copy(o.normal),
  43937. l.a.copy(o.vertexNormals[0]),
  43938. l.b.copy(o.vertexNormals[1]),
  43939. l.c.copy(o.vertexNormals[2])
  43940. }
  43941. for (i = 0,
  43942. r = this.faces.length; i < r; i++)
  43943. o = this.faces[i],
  43944. o.normal = o.__originalFaceNormal,
  43945. o.vertexNormals = o.__originalVertexNormals
  43946. },
  43947. computeTangents: function() {
  43948. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43949. },
  43950. computeLineDistances: function() {
  43951. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43952. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43953. this.lineDistances[i] = e
  43954. },
  43955. computeBoundingBox: function() {
  43956. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43957. this.boundingBox.setFromPoints(this.vertices)
  43958. },
  43959. computeBoundingSphere: function() {
  43960. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43961. this.boundingSphere.setFromPoints(this.vertices)
  43962. },
  43963. merge: function(e, t, i) {
  43964. if (e instanceof n.Geometry == !1)
  43965. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43966. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43967. void 0 === i && (i = 0),
  43968. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43969. for (var d = 0, p = s.length; d < p; d++) {
  43970. var f = s[d]
  43971. , g = f.clone();
  43972. void 0 !== t && g.applyMatrix4(t),
  43973. a.push(g)
  43974. }
  43975. for (d = 0,
  43976. p = c.length; d < p; d++) {
  43977. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43978. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43979. m.normal.copy(y.normal),
  43980. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43981. for (var E = 0, b = C.length; E < b; E++)
  43982. v = C[E].clone(),
  43983. void 0 !== r && v.applyMatrix3(r).normalize(),
  43984. m.vertexNormals.push(v);
  43985. m.color.copy(y.color);
  43986. for (var E = 0, b = I.length; E < b; E++)
  43987. A = I[E],
  43988. m.vertexColors.push(A.clone());
  43989. m.materialIndex = y.materialIndex + i,
  43990. l.push(m)
  43991. }
  43992. for (d = 0,
  43993. p = u.length; d < p; d++) {
  43994. var w = u[d]
  43995. , _ = [];
  43996. if (void 0 !== w) {
  43997. for (var E = 0, b = w.length; E < b; E++)
  43998. _.push(w[E].clone());
  43999. h.push(_)
  44000. }
  44001. }
  44002. },
  44003. mergeMesh: function(e) {
  44004. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44005. void this.merge(e.geometry, e.matrix))
  44006. },
  44007. mergeVertices: function() {
  44008. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44009. for (i = 0,
  44010. n = this.vertices.length; i < n; i++)
  44011. e = this.vertices[i],
  44012. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44013. void 0 === l[t] ? (l[t] = i,
  44014. c.push(this.vertices[i]),
  44015. h[i] = c.length - 1) : h[i] = h[l[t]];
  44016. var p = [];
  44017. for (i = 0,
  44018. n = this.faces.length; i < n; i++) {
  44019. r = this.faces[i],
  44020. r.a = h[r.a],
  44021. r.b = h[r.b],
  44022. r.c = h[r.c],
  44023. o = [r.a, r.b, r.c];
  44024. for (var f = -1, g = 0; g < 3; g++)
  44025. if (o[g] === o[(g + 1) % 3]) {
  44026. f = g,
  44027. p.push(i);
  44028. break
  44029. }
  44030. }
  44031. for (i = p.length - 1; i >= 0; i--) {
  44032. var m = p[i];
  44033. for (this.faces.splice(m, 1),
  44034. a = 0,
  44035. s = this.faceVertexUvs.length; a < s; a++)
  44036. this.faceVertexUvs[a].splice(m, 1)
  44037. }
  44038. var v = this.vertices.length - c.length;
  44039. return this.vertices = c,
  44040. v
  44041. },
  44042. sortFacesByMaterialIndex: function() {
  44043. function e(e, t) {
  44044. return e.materialIndex - t.materialIndex
  44045. }
  44046. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44047. t[n]._id = n;
  44048. t.sort(e);
  44049. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44050. a && a.length === i && (r = []),
  44051. s && s.length === i && (o = []);
  44052. for (var n = 0; n < i; n++) {
  44053. var l = t[n]._id;
  44054. r && r.push(a[l]),
  44055. o && o.push(s[l])
  44056. }
  44057. r && (this.faceVertexUvs[0] = r),
  44058. o && (this.faceVertexUvs[1] = o)
  44059. },
  44060. toJSON: function() {
  44061. function e(e, t, i) {
  44062. return i ? e | 1 << t : e & ~(1 << t)
  44063. }
  44064. function t(e) {
  44065. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44066. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44067. u.push(e.x, e.y, e.z),
  44068. d[t])
  44069. }
  44070. function i(e) {
  44071. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44072. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44073. p.push(e.getHex()),
  44074. f[t])
  44075. }
  44076. function n(e) {
  44077. var t = e.x.toString() + e.y.toString();
  44078. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44079. g.push(e.x, e.y),
  44080. m[t])
  44081. }
  44082. var r = {
  44083. metadata: {
  44084. version: 4.4,
  44085. type: "Geometry",
  44086. generator: "Geometry.toJSON"
  44087. }
  44088. };
  44089. if (r.uuid = this.uuid,
  44090. r.type = this.type,
  44091. "" !== this.name && (r.name = this.name),
  44092. void 0 !== this.parameters) {
  44093. var o = this.parameters;
  44094. for (var a in o)
  44095. void 0 !== o[a] && (r[a] = o[a]);
  44096. return r
  44097. }
  44098. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44099. var c = this.vertices[l];
  44100. s.push(c.x, c.y, c.z)
  44101. }
  44102. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44103. var v = this.faces[l]
  44104. , A = !0
  44105. , y = !1
  44106. , C = void 0 !== this.faceVertexUvs[0][l]
  44107. , I = v.normal.length() > 0
  44108. , E = v.vertexNormals.length > 0
  44109. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44110. , w = v.vertexColors.length > 0
  44111. , _ = 0;
  44112. if (_ = e(_, 0, 0),
  44113. _ = e(_, 1, A),
  44114. _ = e(_, 2, y),
  44115. _ = e(_, 3, C),
  44116. _ = e(_, 4, I),
  44117. _ = e(_, 5, E),
  44118. _ = e(_, 6, b),
  44119. _ = e(_, 7, w),
  44120. h.push(_),
  44121. h.push(v.a, v.b, v.c),
  44122. h.push(v.materialIndex),
  44123. C) {
  44124. var T = this.faceVertexUvs[0][l];
  44125. h.push(n(T[0]), n(T[1]), n(T[2]))
  44126. }
  44127. if (I && h.push(t(v.normal)),
  44128. E) {
  44129. var x = v.vertexNormals;
  44130. h.push(t(x[0]), t(x[1]), t(x[2]))
  44131. }
  44132. if (b && h.push(i(v.color)),
  44133. w) {
  44134. var S = v.vertexColors;
  44135. h.push(i(S[0]), i(S[1]), i(S[2]))
  44136. }
  44137. }
  44138. return r.data = {},
  44139. r.data.vertices = s,
  44140. r.data.normals = u,
  44141. p.length > 0 && (r.data.colors = p),
  44142. g.length > 0 && (r.data.uvs = [g]),
  44143. r.data.faces = h,
  44144. r
  44145. },
  44146. clone: function() {
  44147. return (new n.Geometry).copy(this)
  44148. },
  44149. copy: function(e) {
  44150. this.vertices = [],
  44151. this.faces = [],
  44152. this.faceVertexUvs = [[]];
  44153. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44154. this.vertices.push(t[i].clone());
  44155. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44156. this.faces.push(r[i].clone());
  44157. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44158. var o = e.faceVertexUvs[i];
  44159. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44160. for (var a = 0, s = o.length; a < s; a++) {
  44161. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44162. var d = l[h];
  44163. c.push(d.clone())
  44164. }
  44165. this.faceVertexUvs[i].push(c)
  44166. }
  44167. }
  44168. return this
  44169. },
  44170. dispose: function() {
  44171. this.dispatchEvent({
  44172. type: "dispose"
  44173. })
  44174. }
  44175. },
  44176. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44177. n.GeometryIdCount = 0,
  44178. n.DirectGeometry = function() {
  44179. Object.defineProperty(this, "id", {
  44180. value: n.GeometryIdCount++
  44181. }),
  44182. this.uuid = n.Math.generateUUID(),
  44183. this.name = "",
  44184. this.type = "DirectGeometry",
  44185. this.indices = [],
  44186. this.vertices = [],
  44187. this.normals = [],
  44188. this.colors = [],
  44189. this.uvs = [],
  44190. this.uvs2 = [],
  44191. this.groups = [],
  44192. this.morphTargets = {},
  44193. this.skinWeights = [],
  44194. this.skinIndices = [],
  44195. this.boundingBox = null,
  44196. this.boundingSphere = null,
  44197. this.verticesNeedUpdate = !1,
  44198. this.normalsNeedUpdate = !1,
  44199. this.colorsNeedUpdate = !1,
  44200. this.uvsNeedUpdate = !1,
  44201. this.groupsNeedUpdate = !1
  44202. }
  44203. ,
  44204. n.DirectGeometry.prototype = {
  44205. constructor: n.DirectGeometry,
  44206. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44207. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44208. computeFaceNormals: function() {
  44209. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44210. },
  44211. computeVertexNormals: function() {
  44212. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44213. },
  44214. computeGroups: function(e) {
  44215. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44216. var a = r[o];
  44217. a.materialIndex !== i && (i = a.materialIndex,
  44218. void 0 !== t && (t.count = 3 * o - t.start,
  44219. n.push(t)),
  44220. t = {
  44221. start: 3 * o,
  44222. materialIndex: i
  44223. })
  44224. }
  44225. void 0 !== t && (t.count = 3 * o - t.start,
  44226. n.push(t)),
  44227. this.groups = n
  44228. },
  44229. fromGeometry: function(e) {
  44230. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44231. if (c > 0) {
  44232. t = [];
  44233. for (var h = 0; h < c; h++)
  44234. t[h] = [];
  44235. this.morphTargets.position = t
  44236. }
  44237. var u, d = e.morphNormals, p = d.length;
  44238. if (p > 0) {
  44239. u = [];
  44240. for (var h = 0; h < p; h++)
  44241. u[h] = [];
  44242. this.morphTargets.normal = u
  44243. }
  44244. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44245. var A = i[h];
  44246. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44247. var y = A.vertexNormals;
  44248. if (3 === y.length)
  44249. this.normals.push(y[0], y[1], y[2]);
  44250. else {
  44251. var C = A.normal;
  44252. this.normals.push(C, C, C)
  44253. }
  44254. var I = A.vertexColors;
  44255. if (3 === I.length)
  44256. this.colors.push(I[0], I[1], I[2]);
  44257. else {
  44258. var E = A.color;
  44259. this.colors.push(E, E, E)
  44260. }
  44261. if (a === !0) {
  44262. var b = o[0][h];
  44263. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44264. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44265. }
  44266. if (s === !0) {
  44267. var b = o[1][h];
  44268. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44269. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44270. }
  44271. for (var w = 0; w < c; w++) {
  44272. var _ = l[w].vertices;
  44273. t[w].push(_[A.a], _[A.b], _[A.c])
  44274. }
  44275. for (var w = 0; w < p; w++) {
  44276. var T = d[w].vertexNormals[h];
  44277. u[w].push(T.a, T.b, T.c)
  44278. }
  44279. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44280. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44281. }
  44282. return this.computeGroups(e),
  44283. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44284. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44285. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44286. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44287. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44288. this
  44289. },
  44290. dispose: function() {
  44291. this.dispatchEvent({
  44292. type: "dispose"
  44293. })
  44294. }
  44295. },
  44296. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44297. n.BufferGeometry = function() {
  44298. Object.defineProperty(this, "id", {
  44299. value: n.GeometryIdCount++
  44300. }),
  44301. this.uuid = n.Math.generateUUID(),
  44302. this.name = "",
  44303. this.type = "BufferGeometry",
  44304. this.index = null,
  44305. this.attributes = {},
  44306. this.morphAttributes = {},
  44307. this.groups = [],
  44308. this.boundingBox = null,
  44309. this.boundingSphere = null,
  44310. this.drawRange = {
  44311. start: 0,
  44312. count: 1 / 0
  44313. }
  44314. }
  44315. ,
  44316. n.BufferGeometry.prototype = {
  44317. constructor: n.BufferGeometry,
  44318. getIndex: function() {
  44319. return this.index
  44320. },
  44321. setIndex: function(e) {
  44322. this.index = e
  44323. },
  44324. addAttribute: function(e, t) {
  44325. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44326. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44327. void this.setIndex(t)) : (this.attributes[e] = t,
  44328. this)
  44329. },
  44330. getAttribute: function(e) {
  44331. return this.attributes[e]
  44332. },
  44333. removeAttribute: function(e) {
  44334. return delete this.attributes[e],
  44335. this
  44336. },
  44337. addGroup: function(e, t, i) {
  44338. this.groups.push({
  44339. start: e,
  44340. count: t,
  44341. materialIndex: void 0 !== i ? i : 0
  44342. })
  44343. },
  44344. clearGroups: function() {
  44345. this.groups = []
  44346. },
  44347. setDrawRange: function(e, t) {
  44348. this.drawRange.start = e,
  44349. this.drawRange.count = t
  44350. },
  44351. applyMatrix: function(e) {
  44352. var t = this.attributes.position;
  44353. void 0 !== t && (e.applyToVector3Array(t.array),
  44354. t.needsUpdate = !0);
  44355. var i = this.attributes.normal;
  44356. if (void 0 !== i) {
  44357. var r = (new n.Matrix3).getNormalMatrix(e);
  44358. r.applyToVector3Array(i.array),
  44359. i.needsUpdate = !0
  44360. }
  44361. return null !== this.boundingBox && this.computeBoundingBox(),
  44362. null !== this.boundingSphere && this.computeBoundingSphere(),
  44363. this
  44364. },
  44365. rotateX: function() {
  44366. var e;
  44367. return function(t) {
  44368. return void 0 === e && (e = new n.Matrix4),
  44369. e.makeRotationX(t),
  44370. this.applyMatrix(e),
  44371. this
  44372. }
  44373. }(),
  44374. rotateY: function() {
  44375. var e;
  44376. return function(t) {
  44377. return void 0 === e && (e = new n.Matrix4),
  44378. e.makeRotationY(t),
  44379. this.applyMatrix(e),
  44380. this
  44381. }
  44382. }(),
  44383. rotateZ: function() {
  44384. var e;
  44385. return function(t) {
  44386. return void 0 === e && (e = new n.Matrix4),
  44387. e.makeRotationZ(t),
  44388. this.applyMatrix(e),
  44389. this
  44390. }
  44391. }(),
  44392. translate: function() {
  44393. var e;
  44394. return function(t, i, r) {
  44395. return void 0 === e && (e = new n.Matrix4),
  44396. e.makeTranslation(t, i, r),
  44397. this.applyMatrix(e),
  44398. this
  44399. }
  44400. }(),
  44401. scale: function() {
  44402. var e;
  44403. return function(t, i, r) {
  44404. return void 0 === e && (e = new n.Matrix4),
  44405. e.makeScale(t, i, r),
  44406. this.applyMatrix(e),
  44407. this
  44408. }
  44409. }(),
  44410. lookAt: function() {
  44411. var e;
  44412. return function(t) {
  44413. void 0 === e && (e = new n.Object3D),
  44414. e.lookAt(t),
  44415. e.updateMatrix(),
  44416. this.applyMatrix(e.matrix)
  44417. }
  44418. }(),
  44419. center: function() {
  44420. this.computeBoundingBox();
  44421. var e = this.boundingBox.center().negate();
  44422. return this.translate(e.x, e.y, e.z),
  44423. e
  44424. },
  44425. setFromObject: function(e) {
  44426. var t = e.geometry;
  44427. if (e instanceof n.Points || e instanceof n.Line) {
  44428. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44429. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44430. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44431. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44432. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44433. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44434. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44435. }
  44436. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44437. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44438. } else
  44439. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44440. return this
  44441. },
  44442. updateFromObject: function(e) {
  44443. var t = e.geometry;
  44444. if (e instanceof n.Mesh) {
  44445. var i = t.__directGeometry;
  44446. if (void 0 === i)
  44447. return this.fromGeometry(t);
  44448. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44449. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44450. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44451. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44452. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44453. t.verticesNeedUpdate = !1,
  44454. t.normalsNeedUpdate = !1,
  44455. t.colorsNeedUpdate = !1,
  44456. t.uvsNeedUpdate = !1,
  44457. t.groupsNeedUpdate = !1,
  44458. t = i
  44459. }
  44460. if (t.verticesNeedUpdate === !0) {
  44461. var r = this.attributes.position;
  44462. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44463. r.needsUpdate = !0),
  44464. t.verticesNeedUpdate = !1
  44465. }
  44466. if (t.normalsNeedUpdate === !0) {
  44467. var r = this.attributes.normal;
  44468. void 0 !== r && (r.copyVector3sArray(t.normals),
  44469. r.needsUpdate = !0),
  44470. t.normalsNeedUpdate = !1
  44471. }
  44472. if (t.colorsNeedUpdate === !0) {
  44473. var r = this.attributes.color;
  44474. void 0 !== r && (r.copyColorsArray(t.colors),
  44475. r.needsUpdate = !0),
  44476. t.colorsNeedUpdate = !1
  44477. }
  44478. if (t.uvsNeedUpdate) {
  44479. var r = this.attributes.uv;
  44480. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44481. r.needsUpdate = !0),
  44482. t.uvsNeedUpdate = !1
  44483. }
  44484. if (t.lineDistancesNeedUpdate) {
  44485. var r = this.attributes.lineDistance;
  44486. void 0 !== r && (r.copyArray(t.lineDistances),
  44487. r.needsUpdate = !0),
  44488. t.lineDistancesNeedUpdate = !1
  44489. }
  44490. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44491. this.groups = t.groups,
  44492. t.groupsNeedUpdate = !1),
  44493. this
  44494. },
  44495. fromGeometry: function(e) {
  44496. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44497. this.fromDirectGeometry(e.__directGeometry)
  44498. },
  44499. fromDirectGeometry: function(e) {
  44500. var t = new Float32Array(3 * e.vertices.length);
  44501. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44502. e.normals.length > 0) {
  44503. var i = new Float32Array(3 * e.normals.length);
  44504. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44505. }
  44506. if (e.colors.length > 0) {
  44507. var r = new Float32Array(3 * e.colors.length);
  44508. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44509. }
  44510. if (e.uvs.length > 0) {
  44511. var o = new Float32Array(2 * e.uvs.length);
  44512. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44513. }
  44514. if (e.uvs2.length > 0) {
  44515. var a = new Float32Array(2 * e.uvs2.length);
  44516. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44517. }
  44518. if (e.indices.length > 0) {
  44519. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44520. , l = new s(3 * e.indices.length);
  44521. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44522. }
  44523. this.groups = e.groups;
  44524. for (var c in e.morphTargets) {
  44525. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44526. var f = u[d]
  44527. , g = new n.Float32Attribute(3 * f.length,3);
  44528. h.push(g.copyVector3sArray(f))
  44529. }
  44530. this.morphAttributes[c] = h
  44531. }
  44532. if (e.skinIndices.length > 0) {
  44533. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44534. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44535. }
  44536. if (e.skinWeights.length > 0) {
  44537. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44538. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44539. }
  44540. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44541. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44542. this
  44543. },
  44544. computeBoundingBox: function() {
  44545. new n.Vector3;
  44546. return function() {
  44547. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44548. var e = this.attributes.position.array;
  44549. e && this.boundingBox.setFromArray(e),
  44550. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44551. this.boundingBox.max.set(0, 0, 0)),
  44552. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44553. }
  44554. }(),
  44555. computeBoundingSphere: function() {
  44556. var e = new n.Box3
  44557. , t = new n.Vector3;
  44558. return function() {
  44559. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44560. var i = this.attributes.position.array;
  44561. if (i) {
  44562. var r = this.boundingSphere.center;
  44563. e.setFromArray(i),
  44564. e.center(r);
  44565. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44566. t.fromArray(i, a),
  44567. o = Math.max(o, r.distanceToSquared(t));
  44568. this.boundingSphere.radius = Math.sqrt(o),
  44569. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44570. }
  44571. }
  44572. }(),
  44573. computeFaceNormals: function() {},
  44574. computeVertexNormals: function() {
  44575. var e = this.index
  44576. , t = this.attributes
  44577. , i = this.groups;
  44578. if (t.position) {
  44579. var r = t.position.array;
  44580. if (void 0 === t.normal)
  44581. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44582. else
  44583. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44584. o[a] = 0;
  44585. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44586. if (e) {
  44587. var v = e.array;
  44588. 0 === i.length && this.addGroup(0, v.length);
  44589. for (var A = 0, y = i.length; A < y; ++A)
  44590. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44591. l = 3 * v[a + 0],
  44592. c = 3 * v[a + 1],
  44593. h = 3 * v[a + 2],
  44594. d.fromArray(r, l),
  44595. p.fromArray(r, c),
  44596. f.fromArray(r, h),
  44597. g.subVectors(f, p),
  44598. m.subVectors(d, p),
  44599. g.cross(m),
  44600. u[l] += g.x,
  44601. u[l + 1] += g.y,
  44602. u[l + 2] += g.z,
  44603. u[c] += g.x,
  44604. u[c + 1] += g.y,
  44605. u[c + 2] += g.z,
  44606. u[h] += g.x,
  44607. u[h + 1] += g.y,
  44608. u[h + 2] += g.z
  44609. } else
  44610. for (var a = 0, s = r.length; a < s; a += 9)
  44611. d.fromArray(r, a),
  44612. p.fromArray(r, a + 3),
  44613. f.fromArray(r, a + 6),
  44614. g.subVectors(f, p),
  44615. m.subVectors(d, p),
  44616. g.cross(m),
  44617. u[a] = g.x,
  44618. u[a + 1] = g.y,
  44619. u[a + 2] = g.z,
  44620. u[a + 3] = g.x,
  44621. u[a + 4] = g.y,
  44622. u[a + 5] = g.z,
  44623. u[a + 6] = g.x,
  44624. u[a + 7] = g.y,
  44625. u[a + 8] = g.z;
  44626. this.normalizeNormals(),
  44627. t.normal.needsUpdate = !0
  44628. }
  44629. },
  44630. merge: function(e, t) {
  44631. if (e instanceof n.BufferGeometry == !1)
  44632. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44633. void 0 === t && (t = 0);
  44634. var i = this.attributes;
  44635. for (var r in i)
  44636. if (void 0 !== e.attributes[r])
  44637. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44638. u++)
  44639. a[u] = l[h];
  44640. return this
  44641. },
  44642. normalizeNormals: function() {
  44643. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44644. e = r[o],
  44645. t = r[o + 1],
  44646. i = r[o + 2],
  44647. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44648. r[o] *= n,
  44649. r[o + 1] *= n,
  44650. r[o + 2] *= n
  44651. },
  44652. toNonIndexed: function() {
  44653. if (null === this.index)
  44654. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44655. this;
  44656. var e = new n.BufferGeometry
  44657. , t = this.index.array
  44658. , i = this.attributes;
  44659. for (var r in i) {
  44660. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44661. c = t[u] * s;
  44662. for (var p = 0; p < s; p++)
  44663. l[h++] = a[c++]
  44664. }
  44665. e.addAttribute(r, new n.BufferAttribute(l,s))
  44666. }
  44667. return e
  44668. },
  44669. toJSON: function() {
  44670. var e = {
  44671. metadata: {
  44672. version: 4.4,
  44673. type: "BufferGeometry",
  44674. generator: "BufferGeometry.toJSON"
  44675. }
  44676. };
  44677. if (e.uuid = this.uuid,
  44678. e.type = this.type,
  44679. "" !== this.name && (e.name = this.name),
  44680. void 0 !== this.parameters) {
  44681. var t = this.parameters;
  44682. for (var i in t)
  44683. void 0 !== t[i] && (e[i] = t[i]);
  44684. return e
  44685. }
  44686. e.data = {
  44687. attributes: {}
  44688. };
  44689. var n = this.index;
  44690. if (null !== n) {
  44691. var r = Array.prototype.slice.call(n.array);
  44692. e.data.index = {
  44693. type: n.array.constructor.name,
  44694. array: r
  44695. }
  44696. }
  44697. var o = this.attributes;
  44698. for (var i in o) {
  44699. var a = o[i]
  44700. , r = Array.prototype.slice.call(a.array);
  44701. e.data.attributes[i] = {
  44702. itemSize: a.itemSize,
  44703. type: a.array.constructor.name,
  44704. array: r
  44705. }
  44706. }
  44707. var s = this.groups;
  44708. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44709. var l = this.boundingSphere;
  44710. return null !== l && (e.data.boundingSphere = {
  44711. center: l.center.toArray(),
  44712. radius: l.radius
  44713. }),
  44714. e
  44715. },
  44716. clone: function() {
  44717. return (new n.BufferGeometry).copy(this)
  44718. },
  44719. copy: function(e) {
  44720. var t = e.index;
  44721. null !== t && this.setIndex(t.clone());
  44722. var i = e.attributes;
  44723. for (var n in i) {
  44724. var r = i[n];
  44725. this.addAttribute(n, r.clone())
  44726. }
  44727. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44728. var l = o[a];
  44729. this.addGroup(l.start, l.count)
  44730. }
  44731. return this
  44732. },
  44733. dispose: function() {
  44734. this.dispatchEvent({
  44735. type: "dispose"
  44736. })
  44737. }
  44738. },
  44739. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44740. n.BufferGeometry.MaxIndex = 65535,
  44741. n.InstancedBufferGeometry = function() {
  44742. n.BufferGeometry.call(this),
  44743. this.type = "InstancedBufferGeometry",
  44744. this.maxInstancedCount = void 0
  44745. }
  44746. ,
  44747. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44748. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44749. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44750. this.groups.push({
  44751. start: e,
  44752. count: t,
  44753. instances: i
  44754. })
  44755. }
  44756. ,
  44757. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44758. var t = e.index;
  44759. null !== t && this.setIndex(t.clone());
  44760. var i = e.attributes;
  44761. for (var n in i) {
  44762. var r = i[n];
  44763. this.addAttribute(n, r.clone())
  44764. }
  44765. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44766. var l = o[a];
  44767. this.addGroup(l.start, l.count, l.instances)
  44768. }
  44769. return this
  44770. }
  44771. ,
  44772. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44773. n.Uniform = function(e, t) {
  44774. this.type = e,
  44775. this.value = t,
  44776. this.dynamic = !1
  44777. }
  44778. ,
  44779. n.Uniform.prototype = {
  44780. constructor: n.Uniform,
  44781. onUpdate: function(e) {
  44782. return this.dynamic = !0,
  44783. this.onUpdateCallback = e,
  44784. this
  44785. }
  44786. },
  44787. n.AnimationClip = function(e, t, i) {
  44788. this.name = e || n.Math.generateUUID(),
  44789. this.tracks = i,
  44790. this.duration = void 0 !== t ? t : -1,
  44791. this.duration < 0 && this.resetDuration(),
  44792. this.trim(),
  44793. this.optimize()
  44794. }
  44795. ,
  44796. n.AnimationClip.prototype = {
  44797. constructor: n.AnimationClip,
  44798. resetDuration: function() {
  44799. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44800. var r = this.tracks[i];
  44801. t = Math.max(t, r.times[r.times.length - 1])
  44802. }
  44803. this.duration = t
  44804. },
  44805. trim: function() {
  44806. for (var e = 0; e < this.tracks.length; e++)
  44807. this.tracks[e].trim(0, this.duration);
  44808. return this
  44809. },
  44810. optimize: function() {
  44811. for (var e = 0; e < this.tracks.length; e++)
  44812. this.tracks[e].optimize();
  44813. return this
  44814. }
  44815. },
  44816. Object.assign(n.AnimationClip, {
  44817. parse: function(e) {
  44818. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44819. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44820. return new n.AnimationClip(e.name,e.duration,t)
  44821. },
  44822. toJSON: function(e) {
  44823. for (var t = [], i = e.tracks, r = {
  44824. name: e.name,
  44825. duration: e.duration,
  44826. tracks: t
  44827. }, o = 0, a = i.length; o !== a; ++o)
  44828. t.push(n.KeyframeTrack.toJSON(i[o]));
  44829. return r
  44830. },
  44831. CreateFromMorphTargetSequence: function(e, t, i) {
  44832. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44833. var s = []
  44834. , l = [];
  44835. s.push((a + r - 1) % r, a, (a + 1) % r),
  44836. l.push(0, 1, 0);
  44837. var c = n.AnimationUtils.getKeyframeOrder(s);
  44838. s = n.AnimationUtils.sortedArray(s, 1, c),
  44839. l = n.AnimationUtils.sortedArray(l, 1, c),
  44840. 0 === s[0] && (s.push(r),
  44841. l.push(l[0])),
  44842. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44843. }
  44844. return new n.AnimationClip(e,-1,o)
  44845. },
  44846. findByName: function(e, t) {
  44847. for (var i = 0; i < e.length; i++)
  44848. if (e[i].name === t)
  44849. return e[i];
  44850. return null
  44851. },
  44852. CreateClipsFromMorphTargetSequences: function(e, t) {
  44853. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44854. var s = e[o]
  44855. , l = s.name.match(r);
  44856. if (l && l.length > 1) {
  44857. var c = l[1]
  44858. , h = i[c];
  44859. h || (i[c] = h = []),
  44860. h.push(s)
  44861. }
  44862. }
  44863. var u = [];
  44864. for (var c in i)
  44865. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44866. return u
  44867. },
  44868. parseAnimation: function(e, t, i) {
  44869. if (!e)
  44870. return console.error(" no animation in JSONLoader data"),
  44871. null;
  44872. for (var r = function(e, t, i, r, o) {
  44873. if (0 !== i.length) {
  44874. var a = []
  44875. , s = [];
  44876. n.AnimationUtils.flattenJSON(i, a, s, r),
  44877. 0 !== a.length && o.push(new e(t,a,s))
  44878. }
  44879. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44880. var u = c[h].keys;
  44881. if (u && 0 != u.length)
  44882. if (u[0].morphTargets) {
  44883. for (var d = {}, p = 0; p < u.length; p++)
  44884. if (u[p].morphTargets)
  44885. for (var f = 0; f < u[p].morphTargets.length; f++)
  44886. d[u[p].morphTargets[f]] = -1;
  44887. for (var g in d) {
  44888. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44889. var A = u[p];
  44890. m.push(A.time),
  44891. v.push(A.morphTarget === g ? 1 : 0)
  44892. }
  44893. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44894. }
  44895. s = d.length * (l || 1)
  44896. } else {
  44897. var y = ".bones[" + t[h].name + "]";
  44898. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44899. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44900. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44901. }
  44902. }
  44903. if (0 === o.length)
  44904. return null;
  44905. var C = new n.AnimationClip(a,s,o);
  44906. return C
  44907. }
  44908. }),
  44909. n.AnimationMixer = function(e) {
  44910. this._root = e,
  44911. this._initMemoryManager(),
  44912. this._accuIndex = 0,
  44913. this.time = 0,
  44914. this.timeScale = 1
  44915. }
  44916. ,
  44917. n.AnimationMixer.prototype = {
  44918. constructor: n.AnimationMixer,
  44919. clipAction: function(e, t) {
  44920. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44921. if (void 0 !== l) {
  44922. var c = l.actionByRoot[o];
  44923. if (void 0 !== c)
  44924. return c;
  44925. if (i = l.knownActions[0],
  44926. s = i._clip,
  44927. e !== a && e !== s)
  44928. throw new Error("Different clips with the same name detected!")
  44929. }
  44930. if (null === s)
  44931. return null;
  44932. var h = new n.AnimationMixer._Action(this,s,t);
  44933. return this._bindAction(h, i),
  44934. this._addInactiveAction(h, a, o),
  44935. h
  44936. },
  44937. existingAction: function(e, t) {
  44938. var i = t || this._root
  44939. , n = i.uuid
  44940. , r = "string" == typeof e ? e : e.name
  44941. , o = this._actionsByClip[r];
  44942. return void 0 !== o ? o.actionByRoot[n] || null : null
  44943. },
  44944. stopAllAction: function() {
  44945. var e = this._actions
  44946. , t = this._nActiveActions
  44947. , i = this._bindings
  44948. , n = this._nActiveBindings;
  44949. this._nActiveActions = 0,
  44950. this._nActiveBindings = 0;
  44951. for (var r = 0; r !== t; ++r)
  44952. e[r].reset();
  44953. for (var r = 0; r !== n; ++r)
  44954. i[r].useCount = 0;
  44955. return this
  44956. },
  44957. update: function(e) {
  44958. e *= this.timeScale;
  44959. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44960. var s = t[a];
  44961. s.enabled && s._update(n, e, r, o)
  44962. }
  44963. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44964. l[a].apply(o);
  44965. return this
  44966. },
  44967. getRoot: function() {
  44968. return this._root
  44969. },
  44970. uncacheClip: function(e) {
  44971. var t = this._actions
  44972. , i = e.name
  44973. , n = this._actionsByClip
  44974. , r = n[i];
  44975. if (void 0 !== r) {
  44976. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44977. var l = o[a];
  44978. this._deactivateAction(l);
  44979. var c = l._cacheIndex
  44980. , h = t[t.length - 1];
  44981. l._cacheIndex = null,
  44982. l._byClipCacheIndex = null,
  44983. h._cacheIndex = c,
  44984. t[c] = h,
  44985. t.pop(),
  44986. this._removeInactiveBindingsForAction(l)
  44987. }
  44988. delete n[i]
  44989. }
  44990. },
  44991. uncacheRoot: function(e) {
  44992. var t = e.uuid
  44993. , i = this._actionsByClip;
  44994. for (var n in i) {
  44995. var r = i[n].actionByRoot
  44996. , o = r[t];
  44997. void 0 !== o && (this._deactivateAction(o),
  44998. this._removeInactiveAction(o))
  44999. }
  45000. var a = this._bindingsByRootAndName
  45001. , s = a[t];
  45002. if (void 0 !== s)
  45003. for (var l in s) {
  45004. var c = s[l];
  45005. c.restoreOriginalState(),
  45006. this._removeInactiveBinding(c)
  45007. }
  45008. },
  45009. uncacheAction: function(e, t) {
  45010. var i = this.existingAction(e, t);
  45011. null !== i && (this._deactivateAction(i),
  45012. this._removeInactiveAction(i))
  45013. }
  45014. },
  45015. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45016. n.AnimationMixer._Action = function(e, t, i) {
  45017. this._mixer = e,
  45018. this._clip = t,
  45019. this._localRoot = i || null;
  45020. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45021. endingStart: n.ZeroCurvatureEnding,
  45022. endingEnd: n.ZeroCurvatureEnding
  45023. }, l = 0; l !== o; ++l) {
  45024. var c = r[l].createInterpolant(null);
  45025. a[l] = c,
  45026. c.settings = s
  45027. }
  45028. this._interpolantSettings = s,
  45029. this._interpolants = a,
  45030. this._propertyBindings = new Array(o),
  45031. this._cacheIndex = null,
  45032. this._byClipCacheIndex = null,
  45033. this._timeScaleInterpolant = null,
  45034. this._weightInterpolant = null,
  45035. this.loop = n.LoopRepeat,
  45036. this._loopCount = -1,
  45037. this._startTime = null,
  45038. this.time = 0,
  45039. this.timeScale = 1,
  45040. this._effectiveTimeScale = 1,
  45041. this.weight = 1,
  45042. this._effectiveWeight = 1,
  45043. this.repetitions = 1 / 0,
  45044. this.paused = !1,
  45045. this.enabled = !0,
  45046. this.clampWhenFinished = !1,
  45047. this.zeroSlopeAtStart = !0,
  45048. this.zeroSlopeAtEnd = !0
  45049. }
  45050. ,
  45051. n.AnimationMixer._Action.prototype = {
  45052. constructor: n.AnimationMixer._Action,
  45053. play: function() {
  45054. return this._mixer._activateAction(this),
  45055. this
  45056. },
  45057. stop: function() {
  45058. return this._mixer._deactivateAction(this),
  45059. this.reset()
  45060. },
  45061. reset: function() {
  45062. return this.paused = !1,
  45063. this.enabled = !0,
  45064. this.time = 0,
  45065. this._loopCount = -1,
  45066. this._startTime = null,
  45067. this.stopFading().stopWarping()
  45068. },
  45069. isRunning: function() {
  45070. this._startTime;
  45071. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45072. },
  45073. isScheduled: function() {
  45074. return this._mixer._isActiveAction(this)
  45075. },
  45076. startAt: function(e) {
  45077. return this._startTime = e,
  45078. this
  45079. },
  45080. setLoop: function(e, t) {
  45081. return this.loop = e,
  45082. this.repetitions = t,
  45083. this
  45084. },
  45085. setEffectiveWeight: function(e) {
  45086. return this.weight = e,
  45087. this._effectiveWeight = this.enabled ? e : 0,
  45088. this.stopFading()
  45089. },
  45090. getEffectiveWeight: function() {
  45091. return this._effectiveWeight
  45092. },
  45093. fadeIn: function(e) {
  45094. return this._scheduleFading(e, 0, 1)
  45095. },
  45096. fadeOut: function(e) {
  45097. return this._scheduleFading(e, 1, 0)
  45098. },
  45099. crossFadeFrom: function(e, t, i) {
  45100. this._mixer;
  45101. if (e.fadeOut(t),
  45102. this.fadeIn(t),
  45103. i) {
  45104. var n = this._clip.duration
  45105. , r = e._clip.duration
  45106. , o = r / n
  45107. , a = n / r;
  45108. e.warp(1, o, t),
  45109. this.warp(a, 1, t)
  45110. }
  45111. return this
  45112. },
  45113. crossFadeTo: function(e, t, i) {
  45114. return e.crossFadeFrom(this, t, i)
  45115. },
  45116. stopFading: function() {
  45117. var e = this._weightInterpolant;
  45118. return null !== e && (this._weightInterpolant = null,
  45119. this._mixer._takeBackControlInterpolant(e)),
  45120. this
  45121. },
  45122. setEffectiveTimeScale: function(e) {
  45123. return this.timeScale = e,
  45124. this._effectiveTimeScale = this.paused ? 0 : e,
  45125. this.stopWarping()
  45126. },
  45127. getEffectiveTimeScale: function() {
  45128. return this._effectiveTimeScale
  45129. },
  45130. setDuration: function(e) {
  45131. return this.timeScale = this._clip.duration / e,
  45132. this.stopWarping()
  45133. },
  45134. syncWith: function(e) {
  45135. return this.time = e.time,
  45136. this.timeScale = e.timeScale,
  45137. this.stopWarping()
  45138. },
  45139. halt: function(e) {
  45140. return this.warp(this._currentTimeScale, 0, e)
  45141. },
  45142. warp: function(e, t, i) {
  45143. var n = this._mixer
  45144. , r = n.time
  45145. , o = this._timeScaleInterpolant
  45146. , a = this.timeScale;
  45147. null === o && (o = n._lendControlInterpolant(),
  45148. this._timeScaleInterpolant = o);
  45149. var s = o.parameterPositions
  45150. , l = o.sampleValues;
  45151. return s[0] = r,
  45152. s[1] = r + i,
  45153. l[0] = e / a,
  45154. l[1] = t / a,
  45155. this
  45156. },
  45157. stopWarping: function() {
  45158. var e = this._timeScaleInterpolant;
  45159. return null !== e && (this._timeScaleInterpolant = null,
  45160. this._mixer._takeBackControlInterpolant(e)),
  45161. this
  45162. },
  45163. getMixer: function() {
  45164. return this._mixer
  45165. },
  45166. getClip: function() {
  45167. return this._clip
  45168. },
  45169. getRoot: function() {
  45170. return this._localRoot || this._mixer._root
  45171. },
  45172. _update: function(e, t, i, n) {
  45173. var r = this._startTime;
  45174. if (null !== r) {
  45175. var o = (e - r) * i;
  45176. if (o < 0 || 0 === i)
  45177. return;
  45178. this._startTime = null,
  45179. t = i * o
  45180. }
  45181. t *= this._updateTimeScale(e);
  45182. var a = this._updateTime(t)
  45183. , s = this._updateWeight(e);
  45184. if (s > 0)
  45185. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45186. l[h].evaluate(a),
  45187. c[h].accumulate(n, s)
  45188. },
  45189. _updateWeight: function(e) {
  45190. var t = 0;
  45191. if (this.enabled) {
  45192. t = this.weight;
  45193. var i = this._weightInterpolant;
  45194. if (null !== i) {
  45195. var n = i.evaluate(e)[0];
  45196. t *= n,
  45197. e > i.parameterPositions[1] && (this.stopFading(),
  45198. 0 === n && (this.enabled = !1))
  45199. }
  45200. }
  45201. return this._effectiveWeight = t,
  45202. t
  45203. },
  45204. _updateTimeScale: function(e) {
  45205. var t = 0;
  45206. if (!this.paused) {
  45207. t = this.timeScale;
  45208. var i = this._timeScaleInterpolant;
  45209. if (null !== i) {
  45210. var n = i.evaluate(e)[0];
  45211. t *= n,
  45212. e > i.parameterPositions[1] && (this.stopWarping(),
  45213. 0 === t ? this.pause = !0 : this.timeScale = t)
  45214. }
  45215. }
  45216. return this._effectiveTimeScale = t,
  45217. t
  45218. },
  45219. _updateTime: function(e) {
  45220. var t = this.time + e;
  45221. if (0 === e)
  45222. return t;
  45223. var i = this._clip.duration
  45224. , r = this.loop
  45225. , o = this._loopCount
  45226. , a = !1;
  45227. switch (r) {
  45228. case n.LoopOnce:
  45229. if (o === -1 && (this.loopCount = 0,
  45230. this._setEndings(!0, !0, !1)),
  45231. t >= i)
  45232. t = i;
  45233. else {
  45234. if (!(t < 0))
  45235. break;
  45236. t = 0
  45237. }
  45238. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45239. this._mixer.dispatchEvent({
  45240. type: "finished",
  45241. action: this,
  45242. direction: e < 0 ? -1 : 1
  45243. });
  45244. break;
  45245. case n.LoopPingPong:
  45246. a = !0;
  45247. case n.LoopRepeat:
  45248. if (o === -1 && (e > 0 ? (o = 0,
  45249. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45250. t >= i || t < 0) {
  45251. var s = Math.floor(t / i);
  45252. t -= i * s,
  45253. o += Math.abs(s);
  45254. var l = this.repetitions - o;
  45255. if (l < 0) {
  45256. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45257. t = e > 0 ? i : 0,
  45258. this._mixer.dispatchEvent({
  45259. type: "finished",
  45260. action: this,
  45261. direction: e > 0 ? 1 : -1
  45262. });
  45263. break
  45264. }
  45265. if (0 === l) {
  45266. var c = e < 0;
  45267. this._setEndings(c, !c, a)
  45268. } else
  45269. this._setEndings(!1, !1, a);
  45270. this._loopCount = o,
  45271. this._mixer.dispatchEvent({
  45272. type: "loop",
  45273. action: this,
  45274. loopDelta: s
  45275. })
  45276. }
  45277. if (r === n.LoopPingPong && 1 === (1 & o))
  45278. return this.time = t,
  45279. i - t
  45280. }
  45281. return this.time = t,
  45282. t
  45283. },
  45284. _setEndings: function(e, t, i) {
  45285. var r = this._interpolantSettings;
  45286. i ? (r.endingStart = n.ZeroSlopeEnding,
  45287. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45288. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45289. },
  45290. _scheduleFading: function(e, t, i) {
  45291. var n = this._mixer
  45292. , r = n.time
  45293. , o = this._weightInterpolant;
  45294. null === o && (o = n._lendControlInterpolant(),
  45295. this._weightInterpolant = o);
  45296. var a = o.parameterPositions
  45297. , s = o.sampleValues;
  45298. return a[0] = r,
  45299. s[0] = t,
  45300. a[1] = r + e,
  45301. s[1] = i,
  45302. this
  45303. }
  45304. },
  45305. Object.assign(n.AnimationMixer.prototype, {
  45306. _bindAction: function(e, t) {
  45307. var i = e._localRoot || this._root
  45308. , r = e._clip.tracks
  45309. , o = r.length
  45310. , a = e._propertyBindings
  45311. , s = e._interpolants
  45312. , l = i.uuid
  45313. , c = this._bindingsByRootAndName
  45314. , h = c[l];
  45315. void 0 === h && (h = {},
  45316. c[l] = h);
  45317. for (var u = 0; u !== o; ++u) {
  45318. var d = r[u]
  45319. , p = d.name
  45320. , f = h[p];
  45321. if (void 0 !== f)
  45322. a[u] = f;
  45323. else {
  45324. if (f = a[u],
  45325. void 0 !== f) {
  45326. null === f._cacheIndex && (++f.referenceCount,
  45327. this._addInactiveBinding(f, l, p));
  45328. continue
  45329. }
  45330. var g = t && t._propertyBindings[u].binding.parsedPath;
  45331. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45332. ++f.referenceCount,
  45333. this._addInactiveBinding(f, l, p),
  45334. a[u] = f
  45335. }
  45336. s[u].resultBuffer = f.buffer
  45337. }
  45338. },
  45339. _activateAction: function(e) {
  45340. if (!this._isActiveAction(e)) {
  45341. if (null === e._cacheIndex) {
  45342. var t = (e._localRoot || this._root).uuid
  45343. , i = e._clip.name
  45344. , n = this._actionsByClip[i];
  45345. this._bindAction(e, n && n.knownActions[0]),
  45346. this._addInactiveAction(e, i, t)
  45347. }
  45348. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45349. var s = r[o];
  45350. 0 === s.useCount++ && (this._lendBinding(s),
  45351. s.saveOriginalState())
  45352. }
  45353. this._lendAction(e)
  45354. }
  45355. },
  45356. _deactivateAction: function(e) {
  45357. if (this._isActiveAction(e)) {
  45358. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45359. var r = t[i];
  45360. 0 === --r.useCount && (r.restoreOriginalState(),
  45361. this._takeBackBinding(r))
  45362. }
  45363. this._takeBackAction(e)
  45364. }
  45365. },
  45366. _initMemoryManager: function() {
  45367. this._actions = [],
  45368. this._nActiveActions = 0,
  45369. this._actionsByClip = {},
  45370. this._bindings = [],
  45371. this._nActiveBindings = 0,
  45372. this._bindingsByRootAndName = {},
  45373. this._controlInterpolants = [],
  45374. this._nActiveControlInterpolants = 0;
  45375. var e = this;
  45376. this.stats = {
  45377. actions: {
  45378. get total() {
  45379. return e._actions.length
  45380. },
  45381. get inUse() {
  45382. return e._nActiveActions
  45383. }
  45384. },
  45385. bindings: {
  45386. get total() {
  45387. return e._bindings.length
  45388. },
  45389. get inUse() {
  45390. return e._nActiveBindings
  45391. }
  45392. },
  45393. controlInterpolants: {
  45394. get total() {
  45395. return e._controlInterpolants.length
  45396. },
  45397. get inUse() {
  45398. return e._nActiveControlInterpolants
  45399. }
  45400. }
  45401. }
  45402. },
  45403. _isActiveAction: function(e) {
  45404. var t = e._cacheIndex;
  45405. return null !== t && t < this._nActiveActions
  45406. },
  45407. _addInactiveAction: function(e, t, i) {
  45408. var n = this._actions
  45409. , r = this._actionsByClip
  45410. , o = r[t];
  45411. if (void 0 === o)
  45412. o = {
  45413. knownActions: [e],
  45414. actionByRoot: {}
  45415. },
  45416. e._byClipCacheIndex = 0,
  45417. r[t] = o;
  45418. else {
  45419. var a = o.knownActions;
  45420. e._byClipCacheIndex = a.length,
  45421. a.push(e)
  45422. }
  45423. e._cacheIndex = n.length,
  45424. n.push(e),
  45425. o.actionByRoot[i] = e
  45426. },
  45427. _removeInactiveAction: function(e) {
  45428. var t = this._actions
  45429. , i = t[t.length - 1]
  45430. , n = e._cacheIndex;
  45431. i._cacheIndex = n,
  45432. t[n] = i,
  45433. t.pop(),
  45434. e._cacheIndex = null;
  45435. var r = e._clip.name
  45436. , o = this._actionsByClip
  45437. , a = o[r]
  45438. , s = a.knownActions
  45439. , l = s[s.length - 1]
  45440. , c = e._byClipCacheIndex;
  45441. l._byClipCacheIndex = c,
  45442. s[c] = l,
  45443. s.pop(),
  45444. e._byClipCacheIndex = null;
  45445. var h = a.actionByRoot
  45446. , u = (t._localRoot || this._root).uuid;
  45447. delete h[u],
  45448. 0 === s.length && delete o[r],
  45449. this._removeInactiveBindingsForAction(e)
  45450. },
  45451. _removeInactiveBindingsForAction: function(e) {
  45452. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45453. var r = t[i];
  45454. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45455. }
  45456. },
  45457. _lendAction: function(e) {
  45458. var t = this._actions
  45459. , i = e._cacheIndex
  45460. , n = this._nActiveActions++
  45461. , r = t[n];
  45462. e._cacheIndex = n,
  45463. t[n] = e,
  45464. r._cacheIndex = i,
  45465. t[i] = r
  45466. },
  45467. _takeBackAction: function(e) {
  45468. var t = this._actions
  45469. , i = e._cacheIndex
  45470. , n = --this._nActiveActions
  45471. , r = t[n];
  45472. e._cacheIndex = n,
  45473. t[n] = e,
  45474. r._cacheIndex = i,
  45475. t[i] = r
  45476. },
  45477. _addInactiveBinding: function(e, t, i) {
  45478. var n = this._bindingsByRootAndName
  45479. , r = n[t]
  45480. , o = this._bindings;
  45481. void 0 === r && (r = {},
  45482. n[t] = r),
  45483. r[i] = e,
  45484. e._cacheIndex = o.length,
  45485. o.push(e)
  45486. },
  45487. _removeInactiveBinding: function(e) {
  45488. var t = this._bindings
  45489. , i = e.binding
  45490. , n = i.rootNode.uuid
  45491. , r = i.path
  45492. , o = this._bindingsByRootAndName
  45493. , a = o[n]
  45494. , s = t[t.length - 1]
  45495. , l = e._cacheIndex;
  45496. s._cacheIndex = l,
  45497. t[l] = s,
  45498. t.pop(),
  45499. delete a[r];
  45500. e: {
  45501. for (var c in a)
  45502. break e;
  45503. delete o[n]
  45504. }
  45505. },
  45506. _lendBinding: function(e) {
  45507. var t = this._bindings
  45508. , i = e._cacheIndex
  45509. , n = this._nActiveBindings++
  45510. , r = t[n];
  45511. e._cacheIndex = n,
  45512. t[n] = e,
  45513. r._cacheIndex = i,
  45514. t[i] = r
  45515. },
  45516. _takeBackBinding: function(e) {
  45517. var t = this._bindings
  45518. , i = e._cacheIndex
  45519. , n = --this._nActiveBindings
  45520. , r = t[n];
  45521. e._cacheIndex = n,
  45522. t[n] = e,
  45523. r._cacheIndex = i,
  45524. t[i] = r
  45525. },
  45526. _lendControlInterpolant: function() {
  45527. var e = this._controlInterpolants
  45528. , t = this._nActiveControlInterpolants++
  45529. , i = e[t];
  45530. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45531. i.__cacheIndex = t,
  45532. e[t] = i),
  45533. i
  45534. },
  45535. _takeBackControlInterpolant: function(e) {
  45536. var t = this._controlInterpolants
  45537. , i = e.__cacheIndex
  45538. , n = --this._nActiveControlInterpolants
  45539. , r = t[n];
  45540. e.__cacheIndex = n,
  45541. t[n] = e,
  45542. r.__cacheIndex = i,
  45543. t[i] = r
  45544. },
  45545. _controlInterpolantsResultBuffer: new Float32Array(1)
  45546. }),
  45547. n.AnimationObjectGroup = function(e) {
  45548. this.uuid = n.Math.generateUUID(),
  45549. this._objects = Array.prototype.slice.call(arguments),
  45550. this.nCachedObjects_ = 0;
  45551. var t = {};
  45552. this._indicesByUUID = t;
  45553. for (var i = 0, r = arguments.length; i !== r; ++i)
  45554. t[arguments[i].uuid] = i;
  45555. this._paths = [],
  45556. this._parsedPaths = [],
  45557. this._bindings = [],
  45558. this._bindingsIndicesByPath = {};
  45559. var o = this;
  45560. this.stats = {
  45561. objects: {
  45562. get total() {
  45563. return o._objects.length
  45564. },
  45565. get inUse() {
  45566. return this.total - o.nCachedObjects_
  45567. }
  45568. },
  45569. get bindingsPerObject() {
  45570. return o._bindings.length
  45571. }
  45572. }
  45573. }
  45574. ,
  45575. n.AnimationObjectGroup.prototype = {
  45576. constructor: n.AnimationObjectGroup,
  45577. add: function(e) {
  45578. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45579. var d = arguments[h]
  45580. , p = d.uuid
  45581. , f = o[p];
  45582. if (void 0 === f) {
  45583. f = i++,
  45584. o[p] = f,
  45585. t.push(d);
  45586. for (var g = 0, m = c; g !== m; ++g)
  45587. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45588. } else if (f < r) {
  45589. var v = t[f]
  45590. , A = --r
  45591. , y = t[A];
  45592. o[y.uuid] = f,
  45593. t[f] = y,
  45594. o[p] = A,
  45595. t[A] = d;
  45596. for (var g = 0, m = c; g !== m; ++g) {
  45597. var C = l[g]
  45598. , I = C[A]
  45599. , E = C[f];
  45600. C[f] = I,
  45601. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45602. C[A] = E
  45603. }
  45604. } else
  45605. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45606. }
  45607. this.nCachedObjects_ = r
  45608. },
  45609. remove: function(e) {
  45610. for (var t = this._objects, i = (t.length,
  45611. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45612. var l = arguments[a]
  45613. , c = l.uuid
  45614. , h = n[c];
  45615. if (void 0 !== h && h >= i) {
  45616. var u = i++
  45617. , d = t[u];
  45618. n[d.uuid] = h,
  45619. t[h] = d,
  45620. n[c] = u,
  45621. t[u] = l;
  45622. for (var p = 0, f = o; p !== f; ++p) {
  45623. var g = r[p]
  45624. , m = g[u]
  45625. , v = g[h];
  45626. g[h] = m,
  45627. g[u] = v
  45628. }
  45629. }
  45630. }
  45631. this.nCachedObjects_ = i
  45632. },
  45633. uncache: function(e) {
  45634. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45635. var c = arguments[s]
  45636. , h = c.uuid
  45637. , u = r[h];
  45638. if (void 0 !== u)
  45639. if (delete r[h],
  45640. u < n) {
  45641. var d = --n
  45642. , p = t[d]
  45643. , f = --i
  45644. , g = t[f];
  45645. r[p.uuid] = u,
  45646. t[u] = p,
  45647. r[g.uuid] = d,
  45648. t[d] = g,
  45649. t.pop();
  45650. for (var m = 0, v = a; m !== v; ++m) {
  45651. var A = o[m]
  45652. , y = A[d]
  45653. , C = A[f];
  45654. A[u] = y,
  45655. A[d] = C,
  45656. A.pop()
  45657. }
  45658. } else {
  45659. var f = --i
  45660. , g = t[f];
  45661. r[g.uuid] = u,
  45662. t[u] = g,
  45663. t.pop();
  45664. for (var m = 0, v = a; m !== v; ++m) {
  45665. var A = o[m];
  45666. A[u] = A[f],
  45667. A.pop()
  45668. }
  45669. }
  45670. }
  45671. this.nCachedObjects_ = n
  45672. },
  45673. subscribe_: function(e, t) {
  45674. var i = this._bindingsIndicesByPath
  45675. , r = i[e]
  45676. , o = this._bindings;
  45677. if (void 0 !== r)
  45678. return o[r];
  45679. var a = this._paths
  45680. , s = this._parsedPaths
  45681. , l = this._objects
  45682. , c = l.length
  45683. , h = this.nCachedObjects_
  45684. , u = new Array(c);
  45685. r = o.length,
  45686. i[e] = r,
  45687. a.push(e),
  45688. s.push(t),
  45689. o.push(u);
  45690. for (var d = h, p = l.length; d !== p; ++d) {
  45691. var f = l[d];
  45692. u[d] = new n.PropertyBinding(f,e,t)
  45693. }
  45694. return u
  45695. },
  45696. unsubscribe_: function(e) {
  45697. var t = this._bindingsIndicesByPath
  45698. , i = t[e];
  45699. if (void 0 !== i) {
  45700. var n = this._paths
  45701. , r = this._parsedPaths
  45702. , o = this._bindings
  45703. , a = o.length - 1
  45704. , s = o[a]
  45705. , l = e[a];
  45706. t[l] = i,
  45707. o[i] = s,
  45708. o.pop(),
  45709. r[i] = r[a],
  45710. r.pop(),
  45711. n[i] = n[a],
  45712. n.pop()
  45713. }
  45714. }
  45715. },
  45716. n.AnimationUtils = {
  45717. arraySlice: function(e, t, i) {
  45718. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45719. },
  45720. convertArray: function(e, t, i) {
  45721. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45722. },
  45723. isTypedArray: function(e) {
  45724. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45725. },
  45726. getKeyframeOrder: function(e) {
  45727. function t(t, i) {
  45728. return e[t] - e[i]
  45729. }
  45730. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45731. n[r] = r;
  45732. return n.sort(t),
  45733. n
  45734. },
  45735. sortedArray: function(e, t, i) {
  45736. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45737. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45738. r[a++] = e[s + l];
  45739. return r
  45740. },
  45741. flattenJSON: function(e, t, i, n) {
  45742. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45743. o = e[r++];
  45744. if (void 0 !== o) {
  45745. var a = o[n];
  45746. if (void 0 !== a)
  45747. if (Array.isArray(a)) {
  45748. do
  45749. a = o[n],
  45750. void 0 !== a && (t.push(o.time),
  45751. i.push.apply(i, a)),
  45752. o = e[r++];
  45753. while (void 0 !== o)
  45754. } else if (void 0 !== a.toArray) {
  45755. do
  45756. a = o[n],
  45757. void 0 !== a && (t.push(o.time),
  45758. a.toArray(i, i.length)),
  45759. o = e[r++];
  45760. while (void 0 !== o)
  45761. } else
  45762. do
  45763. a = o[n],
  45764. void 0 !== a && (t.push(o.time),
  45765. i.push(a)),
  45766. o = e[r++];
  45767. while (void 0 !== o)
  45768. }
  45769. }
  45770. },
  45771. n.KeyframeTrack = function(e, t, i, r) {
  45772. if (void 0 === e)
  45773. throw new Error("track name is undefined");
  45774. if (void 0 === t || 0 === t.length)
  45775. throw new Error("no keyframes in track named " + e);
  45776. this.name = e,
  45777. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45778. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45779. this.setInterpolation(r || this.DefaultInterpolation),
  45780. this.validate(),
  45781. this.optimize()
  45782. }
  45783. ,
  45784. n.KeyframeTrack.prototype = {
  45785. constructor: n.KeyframeTrack,
  45786. TimeBufferType: Float32Array,
  45787. ValueBufferType: Float32Array,
  45788. DefaultInterpolation: n.InterpolateLinear,
  45789. InterpolantFactoryMethodDiscrete: function(e) {
  45790. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45791. },
  45792. InterpolantFactoryMethodLinear: function(e) {
  45793. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45794. },
  45795. InterpolantFactoryMethodSmooth: function(e) {
  45796. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45797. },
  45798. setInterpolation: function(e) {
  45799. var t = void 0;
  45800. switch (e) {
  45801. case n.InterpolateDiscrete:
  45802. t = this.InterpolantFactoryMethodDiscrete;
  45803. break;
  45804. case n.InterpolateLinear:
  45805. t = this.InterpolantFactoryMethodLinear;
  45806. break;
  45807. case n.InterpolateSmooth:
  45808. t = this.InterpolantFactoryMethodSmooth
  45809. }
  45810. if (void 0 === t) {
  45811. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45812. if (void 0 === this.createInterpolant) {
  45813. if (e === this.DefaultInterpolation)
  45814. throw new Error(i);
  45815. this.setInterpolation(this.DefaultInterpolation)
  45816. }
  45817. return void console.warn(i)
  45818. }
  45819. this.createInterpolant = t
  45820. },
  45821. getInterpolation: function() {
  45822. switch (this.createInterpolant) {
  45823. case this.InterpolantFactoryMethodDiscrete:
  45824. return n.InterpolateDiscrete;
  45825. case this.InterpolantFactoryMethodLinear:
  45826. return n.InterpolateLinear;
  45827. case this.InterpolantFactoryMethodSmooth:
  45828. return n.InterpolateSmooth
  45829. }
  45830. },
  45831. getValueSize: function() {
  45832. return this.values.length / this.times.length
  45833. },
  45834. shift: function(e) {
  45835. if (0 !== e)
  45836. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45837. t[i] += e;
  45838. return this
  45839. },
  45840. scale: function(e) {
  45841. if (1 !== e)
  45842. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45843. t[i] *= e;
  45844. return this
  45845. },
  45846. trim: function(e, t) {
  45847. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45848. ++o;
  45849. for (; a !== -1 && i[a] > t; )
  45850. --a;
  45851. if (++a,
  45852. 0 !== o || a !== r) {
  45853. o >= a && (a = Math.max(a, 1),
  45854. o = a - 1);
  45855. var s = this.getValueSize();
  45856. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45857. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45858. }
  45859. return this
  45860. },
  45861. validate: function() {
  45862. var e = !0
  45863. , t = this.getValueSize();
  45864. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45865. e = !1);
  45866. var i = this.times
  45867. , r = this.values
  45868. , o = i.length;
  45869. 0 === o && (console.error("track is empty", this),
  45870. e = !1);
  45871. for (var a = null, s = 0; s !== o; s++) {
  45872. var l = i[s];
  45873. if ("number" == typeof l && isNaN(l)) {
  45874. console.error("time is not a valid number", this, s, l),
  45875. e = !1;
  45876. break
  45877. }
  45878. if (null !== a && a > l) {
  45879. console.error("out of order keys", this, s, l, a),
  45880. e = !1;
  45881. break
  45882. }
  45883. a = l
  45884. }
  45885. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45886. for (var s = 0, c = r.length; s !== c; ++s) {
  45887. var h = r[s];
  45888. if (isNaN(h)) {
  45889. console.error("value is not a valid number", this, s, h),
  45890. e = !1;
  45891. break
  45892. }
  45893. }
  45894. return e
  45895. },
  45896. optimize: function() {
  45897. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45898. var s = !1
  45899. , l = e[o]
  45900. , c = e[o + 1];
  45901. if (l !== c && (1 !== o || l !== l[0]))
  45902. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45903. var f = t[h + p];
  45904. if (f !== t[u + p] || f !== t[d + p]) {
  45905. s = !0;
  45906. break
  45907. }
  45908. }
  45909. if (s) {
  45910. if (o !== r) {
  45911. e[r] = e[o];
  45912. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45913. t[m + p] = t[g + p]
  45914. }
  45915. ++r
  45916. }
  45917. }
  45918. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45919. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45920. this
  45921. }
  45922. },
  45923. Object.assign(n.KeyframeTrack, {
  45924. parse: function(e) {
  45925. if (void 0 === e.type)
  45926. throw new Error("track type undefined, can not parse");
  45927. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45928. if (void 0 === e.times) {
  45929. console.warn("legacy JSON format detected, converting");
  45930. var i = []
  45931. , r = [];
  45932. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45933. e.times = i,
  45934. e.values = r
  45935. }
  45936. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45937. },
  45938. toJSON: function(e) {
  45939. var t, i = e.constructor;
  45940. if (void 0 !== i.toJSON)
  45941. t = i.toJSON(e);
  45942. else {
  45943. t = {
  45944. name: e.name,
  45945. times: n.AnimationUtils.convertArray(e.times, Array),
  45946. values: n.AnimationUtils.convertArray(e.values, Array)
  45947. };
  45948. var r = e.getInterpolation();
  45949. r !== e.DefaultInterpolation && (t.interpolation = r)
  45950. }
  45951. return t.type = e.ValueTypeName,
  45952. t
  45953. },
  45954. _getTrackTypeForValueTypeName: function(e) {
  45955. switch (e.toLowerCase()) {
  45956. case "scalar":
  45957. case "double":
  45958. case "float":
  45959. case "number":
  45960. case "integer":
  45961. return n.NumberKeyframeTrack;
  45962. case "vector":
  45963. case "vector2":
  45964. case "vector3":
  45965. case "vector4":
  45966. return n.VectorKeyframeTrack;
  45967. case "color":
  45968. return n.ColorKeyframeTrack;
  45969. case "quaternion":
  45970. return n.QuaternionKeyframeTrack;
  45971. case "bool":
  45972. case "boolean":
  45973. return n.BooleanKeyframeTrack;
  45974. case "string":
  45975. return n.StringKeyframeTrack
  45976. }
  45977. throw new Error("Unsupported typeName: " + e)
  45978. }
  45979. }),
  45980. n.PropertyBinding = function(e, t, i) {
  45981. this.path = t,
  45982. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45983. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45984. this.rootNode = e
  45985. }
  45986. ,
  45987. n.PropertyBinding.prototype = {
  45988. constructor: n.PropertyBinding,
  45989. getValue: function(e, t) {
  45990. this.bind(),
  45991. this.getValue(e, t)
  45992. },
  45993. setValue: function(e, t) {
  45994. this.bind(),
  45995. this.setValue(e, t)
  45996. },
  45997. bind: function() {
  45998. var e = this.node
  45999. , t = this.parsedPath
  46000. , i = t.objectName
  46001. , r = t.propertyName
  46002. , o = t.propertyIndex;
  46003. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46004. this.node = e),
  46005. this.getValue = this._getValue_unavailable,
  46006. this.setValue = this._setValue_unavailable,
  46007. !e)
  46008. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46009. if (i) {
  46010. var a = t.objectIndex;
  46011. switch (i) {
  46012. case "materials":
  46013. if (!e.material)
  46014. return void console.error(" can not bind to material as node does not have a material", this);
  46015. if (!e.material.materials)
  46016. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46017. e = e.material.materials;
  46018. break;
  46019. case "bones":
  46020. if (!e.skeleton)
  46021. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46022. e = e.skeleton.bones;
  46023. for (var s = 0; s < e.length; s++)
  46024. if (e[s].name === a) {
  46025. a = s;
  46026. break
  46027. }
  46028. break;
  46029. default:
  46030. if (void 0 === e[i])
  46031. return void console.error(" can not bind to objectName of node, undefined", this);
  46032. e = e[i]
  46033. }
  46034. if (void 0 !== a) {
  46035. if (void 0 === e[a])
  46036. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46037. e = e[a]
  46038. }
  46039. }
  46040. var l = e[r];
  46041. if (!l) {
  46042. var c = t.nodeName;
  46043. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46044. }
  46045. var h = this.Versioning.None;
  46046. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46047. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46048. this.targetObject = e);
  46049. var u = this.BindingType.Direct;
  46050. if (void 0 !== o) {
  46051. if ("morphTargetInfluences" === r) {
  46052. if (!e.geometry)
  46053. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46054. if (!e.geometry.morphTargets)
  46055. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46056. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46057. if (e.geometry.morphTargets[s].name === o) {
  46058. o = s;
  46059. break
  46060. }
  46061. }
  46062. u = this.BindingType.ArrayElement,
  46063. this.resolvedProperty = l,
  46064. this.propertyIndex = o
  46065. } else
  46066. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46067. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46068. this.resolvedProperty = l) : this.propertyName = r;
  46069. this.getValue = this.GetterByBindingType[u],
  46070. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46071. },
  46072. unbind: function() {
  46073. this.node = null,
  46074. this.getValue = this._getValue_unbound,
  46075. this.setValue = this._setValue_unbound
  46076. }
  46077. },
  46078. Object.assign(n.PropertyBinding.prototype, {
  46079. _getValue_unavailable: function() {},
  46080. _setValue_unavailable: function() {},
  46081. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46082. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46083. BindingType: {
  46084. Direct: 0,
  46085. EntireArray: 1,
  46086. ArrayElement: 2,
  46087. HasFromToArray: 3
  46088. },
  46089. Versioning: {
  46090. None: 0,
  46091. NeedsUpdate: 1,
  46092. MatrixWorldNeedsUpdate: 2
  46093. },
  46094. GetterByBindingType: [function(e, t) {
  46095. e[t] = this.node[this.propertyName]
  46096. }
  46097. , function(e, t) {
  46098. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46099. e[t++] = i[n]
  46100. }
  46101. , function(e, t) {
  46102. e[t] = this.resolvedProperty[this.propertyIndex]
  46103. }
  46104. , function(e, t) {
  46105. this.resolvedProperty.toArray(e, t)
  46106. }
  46107. ],
  46108. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46109. this.node[this.propertyName] = e[t]
  46110. }
  46111. , function(e, t) {
  46112. this.node[this.propertyName] = e[t],
  46113. this.targetObject.needsUpdate = !0
  46114. }
  46115. , function(e, t) {
  46116. this.node[this.propertyName] = e[t],
  46117. this.targetObject.matrixWorldNeedsUpdate = !0
  46118. }
  46119. ], [function(e, t) {
  46120. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46121. i[n] = e[t++]
  46122. }
  46123. , function(e, t) {
  46124. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46125. i[n] = e[t++];
  46126. this.targetObject.needsUpdate = !0
  46127. }
  46128. , function(e, t) {
  46129. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46130. i[n] = e[t++];
  46131. this.targetObject.matrixWorldNeedsUpdate = !0
  46132. }
  46133. ], [function(e, t) {
  46134. this.resolvedProperty[this.propertyIndex] = e[t]
  46135. }
  46136. , function(e, t) {
  46137. this.resolvedProperty[this.propertyIndex] = e[t],
  46138. this.targetObject.needsUpdate = !0
  46139. }
  46140. , function(e, t) {
  46141. this.resolvedProperty[this.propertyIndex] = e[t],
  46142. this.targetObject.matrixWorldNeedsUpdate = !0
  46143. }
  46144. ], [function(e, t) {
  46145. this.resolvedProperty.fromArray(e, t)
  46146. }
  46147. , function(e, t) {
  46148. this.resolvedProperty.fromArray(e, t),
  46149. this.targetObject.needsUpdate = !0
  46150. }
  46151. , function(e, t) {
  46152. this.resolvedProperty.fromArray(e, t),
  46153. this.targetObject.matrixWorldNeedsUpdate = !0
  46154. }
  46155. ]]
  46156. }),
  46157. n.PropertyBinding.Composite = function(e, t, i) {
  46158. var r = i || n.PropertyBinding.parseTrackName(t);
  46159. this._targetGroup = e,
  46160. this._bindings = e.subscribe_(t, r)
  46161. }
  46162. ,
  46163. n.PropertyBinding.Composite.prototype = {
  46164. constructor: n.PropertyBinding.Composite,
  46165. getValue: function(e, t) {
  46166. this.bind();
  46167. var i = this._targetGroup.nCachedObjects_
  46168. , n = this._bindings[i];
  46169. void 0 !== n && n.getValue(e, t)
  46170. },
  46171. setValue: function(e, t) {
  46172. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46173. i[n].setValue(e, t)
  46174. },
  46175. bind: function() {
  46176. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46177. e[t].bind()
  46178. },
  46179. unbind: function() {
  46180. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46181. e[t].unbind()
  46182. }
  46183. },
  46184. n.PropertyBinding.create = function(e, t, i) {
  46185. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46186. }
  46187. ,
  46188. n.PropertyBinding.parseTrackName = function(e) {
  46189. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46190. , i = t.exec(e);
  46191. if (!i)
  46192. throw new Error("cannot parse trackName at all: " + e);
  46193. i.index === t.lastIndex && t.lastIndex++;
  46194. var n = {
  46195. nodeName: i[3],
  46196. objectName: i[5],
  46197. objectIndex: i[7],
  46198. propertyName: i[9],
  46199. propertyIndex: i[11]
  46200. };
  46201. if (null === n.propertyName || 0 === n.propertyName.length)
  46202. throw new Error("can not parse propertyName from trackName: " + e);
  46203. return n
  46204. }
  46205. ,
  46206. n.PropertyBinding.findNode = function(e, t) {
  46207. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46208. return e;
  46209. if (e.skeleton) {
  46210. var i = function(e) {
  46211. for (var i = 0; i < e.bones.length; i++) {
  46212. var n = e.bones[i];
  46213. if (n.name === t)
  46214. return n
  46215. }
  46216. return null
  46217. }
  46218. , n = i(e.skeleton);
  46219. if (n)
  46220. return n
  46221. }
  46222. if (e.children) {
  46223. var r = function(e) {
  46224. for (var i = 0; i < e.length; i++) {
  46225. var n = e[i];
  46226. if (n.name === t || n.uuid === t)
  46227. return n;
  46228. var o = r(n.children);
  46229. if (o)
  46230. return o
  46231. }
  46232. return null
  46233. }
  46234. , o = r(e.children);
  46235. if (o)
  46236. return o
  46237. }
  46238. return null
  46239. }
  46240. ,
  46241. n.PropertyMixer = function(e, t, i) {
  46242. this.binding = e,
  46243. this.valueSize = i;
  46244. var n, r = Float64Array;
  46245. switch (t) {
  46246. case "quaternion":
  46247. n = this._slerp;
  46248. break;
  46249. case "string":
  46250. case "bool":
  46251. r = Array,
  46252. n = this._select;
  46253. break;
  46254. default:
  46255. n = this._lerp
  46256. }
  46257. this.buffer = new r(4 * i),
  46258. this._mixBufferRegion = n,
  46259. this.cumulativeWeight = 0,
  46260. this.useCount = 0,
  46261. this.referenceCount = 0
  46262. }
  46263. ,
  46264. n.PropertyMixer.prototype = {
  46265. constructor: n.PropertyMixer,
  46266. accumulate: function(e, t) {
  46267. var i = this.buffer
  46268. , n = this.valueSize
  46269. , r = e * n + n
  46270. , o = this.cumulativeWeight;
  46271. if (0 === o) {
  46272. for (var a = 0; a !== n; ++a)
  46273. i[r + a] = i[a];
  46274. o = t
  46275. } else {
  46276. o += t;
  46277. var s = t / o;
  46278. this._mixBufferRegion(i, r, 0, s, n)
  46279. }
  46280. this.cumulativeWeight = o
  46281. },
  46282. apply: function(e) {
  46283. var t = this.valueSize
  46284. , i = this.buffer
  46285. , n = e * t + t
  46286. , r = this.cumulativeWeight
  46287. , o = this.binding;
  46288. if (this.cumulativeWeight = 0,
  46289. r < 1) {
  46290. var a = 3 * t;
  46291. this._mixBufferRegion(i, n, a, 1 - r, t)
  46292. }
  46293. for (var s = t, l = t + t; s !== l; ++s)
  46294. if (i[s] !== i[s + t]) {
  46295. o.setValue(i, n);
  46296. break
  46297. }
  46298. },
  46299. saveOriginalState: function() {
  46300. var e = this.binding
  46301. , t = this.buffer
  46302. , i = this.valueSize
  46303. , n = 3 * i;
  46304. e.getValue(t, n);
  46305. for (var r = i, o = n; r !== o; ++r)
  46306. t[r] = t[n + r % i];
  46307. this.cumulativeWeight = 0
  46308. },
  46309. restoreOriginalState: function() {
  46310. var e = 3 * this.valueSize;
  46311. this.binding.setValue(this.buffer, e)
  46312. },
  46313. _select: function(e, t, i, n, r) {
  46314. if (n >= .5)
  46315. for (var o = 0; o !== r; ++o)
  46316. e[t + o] = e[i + o]
  46317. },
  46318. _slerp: function(e, t, i, r, o) {
  46319. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46320. },
  46321. _lerp: function(e, t, i, n, r) {
  46322. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46323. var s = t + a;
  46324. e[s] = e[s] * o + e[i + a] * n
  46325. }
  46326. }
  46327. },
  46328. n.BooleanKeyframeTrack = function(e, t, i) {
  46329. n.KeyframeTrack.call(this, e, t, i)
  46330. }
  46331. ,
  46332. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46333. constructor: n.BooleanKeyframeTrack,
  46334. ValueTypeName: "bool",
  46335. ValueBufferType: Array,
  46336. DefaultInterpolation: n.IntepolateDiscrete,
  46337. InterpolantFactoryMethodLinear: void 0,
  46338. InterpolantFactoryMethodSmooth: void 0
  46339. }),
  46340. n.NumberKeyframeTrack = function(e, t, i, r) {
  46341. n.KeyframeTrack.call(this, e, t, i, r)
  46342. }
  46343. ,
  46344. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46345. constructor: n.NumberKeyframeTrack,
  46346. ValueTypeName: "number"
  46347. }),
  46348. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46349. n.KeyframeTrack.call(this, e, t, i, r)
  46350. }
  46351. ,
  46352. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46353. constructor: n.QuaternionKeyframeTrack,
  46354. ValueTypeName: "quaternion",
  46355. DefaultInterpolation: n.InterpolateLinear,
  46356. InterpolantFactoryMethodLinear: function(e) {
  46357. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46358. },
  46359. InterpolantFactoryMethodSmooth: void 0
  46360. }),
  46361. n.StringKeyframeTrack = function(e, t, i, r) {
  46362. n.KeyframeTrack.call(this, e, t, i, r)
  46363. }
  46364. ,
  46365. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46366. constructor: n.StringKeyframeTrack,
  46367. ValueTypeName: "string",
  46368. ValueBufferType: Array,
  46369. DefaultInterpolation: n.IntepolateDiscrete,
  46370. InterpolantFactoryMethodLinear: void 0,
  46371. InterpolantFactoryMethodSmooth: void 0
  46372. }),
  46373. n.VectorKeyframeTrack = function(e, t, i, r) {
  46374. n.KeyframeTrack.call(this, e, t, i, r)
  46375. }
  46376. ,
  46377. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46378. constructor: n.VectorKeyframeTrack,
  46379. ValueTypeName: "vector"
  46380. }),
  46381. n.Audio = function(e) {
  46382. n.Object3D.call(this),
  46383. this.type = "Audio",
  46384. this.context = e.context,
  46385. this.source = this.context.createBufferSource(),
  46386. this.source.onended = this.onEnded.bind(this),
  46387. this.gain = this.context.createGain(),
  46388. this.gain.connect(e.getInput()),
  46389. this.autoplay = !1,
  46390. this.startTime = 0,
  46391. this.playbackRate = 1,
  46392. this.isPlaying = !1,
  46393. this.hasPlaybackControl = !0,
  46394. this.sourceType = "empty",
  46395. this.filter = null
  46396. }
  46397. ,
  46398. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46399. n.Audio.prototype.constructor = n.Audio,
  46400. n.Audio.prototype.getOutput = function() {
  46401. return this.gain
  46402. }
  46403. ,
  46404. n.Audio.prototype.load = function(e) {
  46405. var t = new n.AudioBuffer(this.context);
  46406. return t.load(e),
  46407. this.setBuffer(t),
  46408. this
  46409. }
  46410. ,
  46411. n.Audio.prototype.setNodeSource = function(e) {
  46412. return this.hasPlaybackControl = !1,
  46413. this.sourceType = "audioNode",
  46414. this.source = e,
  46415. this.connect(),
  46416. this
  46417. }
  46418. ,
  46419. n.Audio.prototype.setBuffer = function(e) {
  46420. var t = this;
  46421. return e.onReady(function(e) {
  46422. t.source.buffer = e,
  46423. t.sourceType = "buffer",
  46424. t.autoplay && t.play()
  46425. }),
  46426. this
  46427. }
  46428. ,
  46429. n.Audio.prototype.play = function() {
  46430. if (this.isPlaying === !0)
  46431. return void console.warn("THREE.Audio: Audio is already playing.");
  46432. if (this.hasPlaybackControl === !1)
  46433. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46434. var e = this.context.createBufferSource();
  46435. e.buffer = this.source.buffer,
  46436. e.loop = this.source.loop,
  46437. e.onended = this.source.onended,
  46438. e.start(0, this.startTime),
  46439. e.playbackRate.value = this.playbackRate,
  46440. this.isPlaying = !0,
  46441. this.source = e,
  46442. this.connect()
  46443. }
  46444. ,
  46445. n.Audio.prototype.pause = function() {
  46446. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46447. void (this.startTime = this.context.currentTime))
  46448. }
  46449. ,
  46450. n.Audio.prototype.stop = function() {
  46451. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46452. void (this.startTime = 0))
  46453. }
  46454. ,
  46455. n.Audio.prototype.connect = function() {
  46456. null !== this.filter ? (this.source.connect(this.filter),
  46457. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46458. }
  46459. ,
  46460. n.Audio.prototype.disconnect = function() {
  46461. null !== this.filter ? (this.source.disconnect(this.filter),
  46462. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46463. }
  46464. ,
  46465. n.Audio.prototype.getFilter = function() {
  46466. return this.filter
  46467. }
  46468. ,
  46469. n.Audio.prototype.setFilter = function(e) {
  46470. void 0 === e && (e = null),
  46471. this.isPlaying === !0 ? (this.disconnect(),
  46472. this.filter = e,
  46473. this.connect()) : this.filter = e
  46474. }
  46475. ,
  46476. n.Audio.prototype.setPlaybackRate = function(e) {
  46477. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46478. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46479. }
  46480. ,
  46481. n.Audio.prototype.getPlaybackRate = function() {
  46482. return this.playbackRate
  46483. }
  46484. ,
  46485. n.Audio.prototype.onEnded = function() {
  46486. this.isPlaying = !1
  46487. }
  46488. ,
  46489. n.Audio.prototype.setLoop = function(e) {
  46490. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46491. }
  46492. ,
  46493. n.Audio.prototype.getLoop = function() {
  46494. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46495. !1) : this.source.loop
  46496. }
  46497. ,
  46498. n.Audio.prototype.setVolume = function(e) {
  46499. this.gain.gain.value = e
  46500. }
  46501. ,
  46502. n.Audio.prototype.getVolume = function() {
  46503. return this.gain.gain.value
  46504. }
  46505. ,
  46506. n.AudioAnalyser = function(e, t) {
  46507. this.analyser = e.context.createAnalyser(),
  46508. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46509. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46510. e.getOutput().connect(this.analyser)
  46511. }
  46512. ,
  46513. n.AudioAnalyser.prototype = {
  46514. constructor: n.AudioAnalyser,
  46515. getData: function() {
  46516. return this.analyser.getByteFrequencyData(this.data),
  46517. this.data
  46518. }
  46519. },
  46520. n.AudioBuffer = function(e) {
  46521. this.context = e,
  46522. this.ready = !1,
  46523. this.readyCallbacks = []
  46524. }
  46525. ,
  46526. n.AudioBuffer.prototype.load = function(e) {
  46527. var t = this
  46528. , i = new XMLHttpRequest;
  46529. return i.open("GET", e, !0),
  46530. i.responseType = "arraybuffer",
  46531. i.onload = function(e) {
  46532. t.context.decodeAudioData(this.response, function(e) {
  46533. t.buffer = e,
  46534. t.ready = !0;
  46535. for (var i = 0; i < t.readyCallbacks.length; i++)
  46536. t.readyCallbacks[i](t.buffer);
  46537. t.readyCallbacks = []
  46538. })
  46539. }
  46540. ,
  46541. i.send(),
  46542. this
  46543. }
  46544. ,
  46545. n.AudioBuffer.prototype.onReady = function(e) {
  46546. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46547. }
  46548. ,
  46549. n.PositionalAudio = function(e) {
  46550. n.Audio.call(this, e),
  46551. this.panner = this.context.createPanner(),
  46552. this.panner.connect(this.gain)
  46553. }
  46554. ,
  46555. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46556. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46557. n.PositionalAudio.prototype.getOutput = function() {
  46558. return this.panner
  46559. }
  46560. ,
  46561. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46562. this.panner.refDistance = e
  46563. }
  46564. ,
  46565. n.PositionalAudio.prototype.getRefDistance = function() {
  46566. return this.panner.refDistance
  46567. }
  46568. ,
  46569. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46570. this.panner.rolloffFactor = e
  46571. }
  46572. ,
  46573. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46574. return this.panner.rolloffFactor
  46575. }
  46576. ,
  46577. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46578. this.panner.distanceModel = e
  46579. }
  46580. ,
  46581. n.PositionalAudio.prototype.getDistanceModel = function() {
  46582. return this.panner.distanceModel
  46583. }
  46584. ,
  46585. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46586. this.panner.maxDistance = e
  46587. }
  46588. ,
  46589. n.PositionalAudio.prototype.getMaxDistance = function() {
  46590. return this.panner.maxDistance
  46591. }
  46592. ,
  46593. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46594. var e = new n.Vector3;
  46595. return function(t) {
  46596. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46597. e.setFromMatrixPosition(this.matrixWorld),
  46598. this.panner.setPosition(e.x, e.y, e.z)
  46599. }
  46600. }(),
  46601. n.AudioListener = function() {
  46602. n.Object3D.call(this),
  46603. this.type = "AudioListener",
  46604. this.context = new (window.AudioContext || window.webkitAudioContext),
  46605. this.gain = this.context.createGain(),
  46606. this.gain.connect(this.context.destination),
  46607. this.filter = null
  46608. }
  46609. ,
  46610. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46611. n.AudioListener.prototype.constructor = n.AudioListener,
  46612. n.AudioListener.prototype.getInput = function() {
  46613. return this.gain
  46614. }
  46615. ,
  46616. n.AudioListener.prototype.removeFilter = function() {
  46617. null !== this.filter && (this.gain.disconnect(this.filter),
  46618. this.filter.disconnect(this.context.destination),
  46619. this.gain.connect(this.context.destination),
  46620. this.filter = null)
  46621. }
  46622. ,
  46623. n.AudioListener.prototype.setFilter = function(e) {
  46624. null !== this.filter ? (this.gain.disconnect(this.filter),
  46625. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46626. this.filter = e,
  46627. this.gain.connect(this.filter),
  46628. this.filter.connect(this.context.destination)
  46629. }
  46630. ,
  46631. n.AudioListener.prototype.getFilter = function() {
  46632. return this.filter
  46633. }
  46634. ,
  46635. n.AudioListener.prototype.setMasterVolume = function(e) {
  46636. this.gain.gain.value = e
  46637. }
  46638. ,
  46639. n.AudioListener.prototype.getMasterVolume = function() {
  46640. return this.gain.gain.value
  46641. }
  46642. ,
  46643. n.AudioListener.prototype.updateMatrixWorld = function() {
  46644. var e = new n.Vector3
  46645. , t = new n.Quaternion
  46646. , i = new n.Vector3
  46647. , r = new n.Vector3;
  46648. return function(o) {
  46649. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46650. var a = this.context.listener
  46651. , s = this.up;
  46652. this.matrixWorld.decompose(e, t, i),
  46653. r.set(0, 0, -1).applyQuaternion(t),
  46654. a.setPosition(e.x, e.y, e.z),
  46655. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46656. }
  46657. }(),
  46658. n.Camera = function() {
  46659. n.Object3D.call(this),
  46660. this.type = "Camera",
  46661. this.matrixWorldInverse = new n.Matrix4,
  46662. this.projectionMatrix = new n.Matrix4
  46663. }
  46664. ,
  46665. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46666. n.Camera.prototype.constructor = n.Camera,
  46667. n.Camera.prototype.getWorldDirection = function() {
  46668. var e = new n.Quaternion;
  46669. return function(t) {
  46670. var i = t || new n.Vector3;
  46671. return this.getWorldQuaternion(e),
  46672. i.set(0, 0, -1).applyQuaternion(e)
  46673. }
  46674. }(),
  46675. n.Camera.prototype.lookAt = function() {
  46676. var e = new n.Matrix4;
  46677. return function(t) {
  46678. e.lookAt(this.position, t, this.up),
  46679. this.quaternion.setFromRotationMatrix(e)
  46680. }
  46681. }(),
  46682. n.Camera.prototype.clone = function() {
  46683. return (new this.constructor).copy(this)
  46684. }
  46685. ,
  46686. n.Camera.prototype.copy = function(e) {
  46687. return n.Object3D.prototype.copy.call(this, e),
  46688. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46689. this.projectionMatrix.copy(e.projectionMatrix),
  46690. this
  46691. }
  46692. ,
  46693. n.CubeCamera = function(e, t, i) {
  46694. n.Object3D.call(this),
  46695. this.type = "CubeCamera";
  46696. var r = 90
  46697. , o = 1
  46698. , a = new n.PerspectiveCamera(r,o,e,t);
  46699. a.up.set(0, -1, 0),
  46700. a.lookAt(new n.Vector3(1,0,0)),
  46701. this.add(a);
  46702. var s = new n.PerspectiveCamera(r,o,e,t);
  46703. s.up.set(0, -1, 0),
  46704. s.lookAt(new n.Vector3(-1,0,0)),
  46705. this.add(s);
  46706. var l = new n.PerspectiveCamera(r,o,e,t);
  46707. l.up.set(0, 0, 1),
  46708. l.lookAt(new n.Vector3(0,1,0)),
  46709. this.add(l);
  46710. var c = new n.PerspectiveCamera(r,o,e,t);
  46711. c.up.set(0, 0, -1),
  46712. c.lookAt(new n.Vector3(0,-1,0)),
  46713. this.add(c);
  46714. var h = new n.PerspectiveCamera(r,o,e,t);
  46715. h.up.set(0, -1, 0),
  46716. h.lookAt(new n.Vector3(0,0,1)),
  46717. this.add(h);
  46718. var u = new n.PerspectiveCamera(r,o,e,t);
  46719. u.up.set(0, -1, 0),
  46720. u.lookAt(new n.Vector3(0,0,-1)),
  46721. this.add(u);
  46722. var d = {
  46723. format: n.RGBFormat,
  46724. magFilter: n.LinearFilter,
  46725. minFilter: n.LinearFilter
  46726. };
  46727. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46728. this.updateCubeMap = function(e, t) {
  46729. null === this.parent && this.updateMatrixWorld();
  46730. var i = this.renderTarget
  46731. , n = i.texture.generateMipmaps;
  46732. i.texture.generateMipmaps = !1,
  46733. i.activeCubeFace = 0,
  46734. e.render(t, a, i),
  46735. i.activeCubeFace = 1,
  46736. e.render(t, s, i),
  46737. i.activeCubeFace = 2,
  46738. e.render(t, l, i),
  46739. i.activeCubeFace = 3,
  46740. e.render(t, c, i),
  46741. i.activeCubeFace = 4,
  46742. e.render(t, h, i),
  46743. i.texture.generateMipmaps = n,
  46744. i.activeCubeFace = 5,
  46745. e.render(t, u, i),
  46746. e.setRenderTarget(null)
  46747. }
  46748. }
  46749. ,
  46750. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46751. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46752. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46753. n.Camera.call(this),
  46754. this.type = "OrthographicCamera",
  46755. this.zoom = 1,
  46756. this.left = e,
  46757. this.right = t,
  46758. this.top = i,
  46759. this.bottom = r,
  46760. this.near = void 0 !== o ? o : .1,
  46761. this.far = void 0 !== a ? a : 2e3,
  46762. this.updateProjectionMatrix()
  46763. }
  46764. ,
  46765. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46766. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46767. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46768. var e = (this.right - this.left) / (2 * this.zoom)
  46769. , t = (this.top - this.bottom) / (2 * this.zoom)
  46770. , i = (this.right + this.left) / 2
  46771. , n = (this.top + this.bottom) / 2;
  46772. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46773. }
  46774. ,
  46775. n.OrthographicCamera.prototype.copy = function(e) {
  46776. return n.Camera.prototype.copy.call(this, e),
  46777. this.left = e.left,
  46778. this.right = e.right,
  46779. this.top = e.top,
  46780. this.bottom = e.bottom,
  46781. this.near = e.near,
  46782. this.far = e.far,
  46783. this.zoom = e.zoom,
  46784. this
  46785. }
  46786. ,
  46787. n.OrthographicCamera.prototype.toJSON = function(e) {
  46788. var t = n.Object3D.prototype.toJSON.call(this, e);
  46789. return t.object.zoom = this.zoom,
  46790. t.object.left = this.left,
  46791. t.object.right = this.right,
  46792. t.object.top = this.top,
  46793. t.object.bottom = this.bottom,
  46794. t.object.near = this.near,
  46795. t.object.far = this.far,
  46796. t
  46797. }
  46798. ,
  46799. n.PerspectiveCamera = function(e, t, i, r) {
  46800. n.Camera.call(this),
  46801. this.type = "PerspectiveCamera",
  46802. this.focalLength = 10,
  46803. this.zoom = 1,
  46804. this.fov = void 0 !== e ? e : 50,
  46805. this.aspect = void 0 !== t ? t : 1,
  46806. this.near = void 0 !== i ? i : .1,
  46807. this.far = void 0 !== r ? r : 2e3,
  46808. this.updateProjectionMatrix()
  46809. }
  46810. ,
  46811. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46812. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46813. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46814. void 0 === t && (t = 24),
  46815. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46816. this.updateProjectionMatrix()
  46817. }
  46818. ,
  46819. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46820. this.fullWidth = e,
  46821. this.fullHeight = t,
  46822. this.x = i,
  46823. this.y = n,
  46824. this.width = r,
  46825. this.height = o,
  46826. this.updateProjectionMatrix()
  46827. }
  46828. ,
  46829. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46830. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46831. if (this.fullWidth) {
  46832. var t = this.fullWidth / this.fullHeight
  46833. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46834. , r = -i
  46835. , o = t * r
  46836. , a = t * i
  46837. , s = Math.abs(a - o)
  46838. , l = Math.abs(i - r);
  46839. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46840. } else
  46841. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46842. }
  46843. ,
  46844. n.PerspectiveCamera.prototype.copy = function(e) {
  46845. return n.Camera.prototype.copy.call(this, e),
  46846. this.focalLength = e.focalLength,
  46847. this.zoom = e.zoom,
  46848. this.fov = e.fov,
  46849. this.aspect = e.aspect,
  46850. this.near = e.near,
  46851. this.far = e.far,
  46852. this
  46853. }
  46854. ,
  46855. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46856. var t = n.Object3D.prototype.toJSON.call(this, e);
  46857. return t.object.focalLength = this.focalLength,
  46858. t.object.zoom = this.zoom,
  46859. t.object.fov = this.fov,
  46860. t.object.aspect = this.aspect,
  46861. t.object.near = this.near,
  46862. t.object.far = this.far,
  46863. t
  46864. }
  46865. ,
  46866. n.StereoCamera = function() {
  46867. this.type = "StereoCamera",
  46868. this.aspect = 1,
  46869. this.cameraL = new n.PerspectiveCamera,
  46870. this.cameraL.layers.enable(1),
  46871. this.cameraL.matrixAutoUpdate = !1,
  46872. this.cameraR = new n.PerspectiveCamera,
  46873. this.cameraR.layers.enable(2),
  46874. this.cameraR.matrixAutoUpdate = !1
  46875. }
  46876. ,
  46877. n.StereoCamera.prototype = {
  46878. constructor: n.StereoCamera,
  46879. update: function() {
  46880. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46881. return function(l) {
  46882. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46883. if (c) {
  46884. e = l.focalLength,
  46885. t = l.fov,
  46886. i = l.aspect * this.aspect,
  46887. r = l.near,
  46888. o = l.far;
  46889. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46890. s.elements[12] = -p,
  46891. a.elements[12] = p,
  46892. h = -g * i + f,
  46893. u = g * i + f,
  46894. d.elements[0] = 2 * r / (u - h),
  46895. d.elements[8] = (u + h) / (u - h),
  46896. this.cameraL.projectionMatrix.copy(d),
  46897. h = -g * i - f,
  46898. u = g * i - f,
  46899. d.elements[0] = 2 * r / (u - h),
  46900. d.elements[8] = (u + h) / (u - h),
  46901. this.cameraR.projectionMatrix.copy(d)
  46902. }
  46903. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46904. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46905. }
  46906. }()
  46907. },
  46908. n.Light = function(e, t) {
  46909. n.Object3D.call(this),
  46910. this.type = "Light",
  46911. this.color = new n.Color(e),
  46912. this.intensity = void 0 !== t ? t : 1,
  46913. this.receiveShadow = void 0
  46914. }
  46915. ,
  46916. n.Light.prototype = Object.create(n.Object3D.prototype),
  46917. n.Light.prototype.constructor = n.Light,
  46918. n.Light.prototype.copy = function(e) {
  46919. return n.Object3D.prototype.copy.call(this, e),
  46920. this.color.copy(e.color),
  46921. this.intensity = e.intensity,
  46922. this
  46923. }
  46924. ,
  46925. n.Light.prototype.toJSON = function(e) {
  46926. var t = n.Object3D.prototype.toJSON.call(this, e);
  46927. return t.object.color = this.color.getHex(),
  46928. t.object.intensity = this.intensity,
  46929. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46930. void 0 !== this.distance && (t.object.distance = this.distance),
  46931. void 0 !== this.angle && (t.object.angle = this.angle),
  46932. void 0 !== this.decay && (t.object.decay = this.decay),
  46933. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46934. t
  46935. }
  46936. ,
  46937. n.LightShadow = function(e) {
  46938. this.camera = e,
  46939. this.bias = 0,
  46940. this.radius = 1,
  46941. this.mapSize = new n.Vector2(512,512),
  46942. this.map = null,
  46943. this.matrix = new n.Matrix4
  46944. }
  46945. ,
  46946. n.LightShadow.prototype = {
  46947. constructor: n.LightShadow,
  46948. copy: function(e) {
  46949. return this.camera = e.camera.clone(),
  46950. this.bias = e.bias,
  46951. this.radius = e.radius,
  46952. this.mapSize.copy(e.mapSize),
  46953. this
  46954. },
  46955. clone: function() {
  46956. return (new this.constructor).copy(this)
  46957. }
  46958. },
  46959. n.AmbientLight = function(e, t) {
  46960. n.Light.call(this, e, t),
  46961. this.type = "AmbientLight",
  46962. this.castShadow = void 0
  46963. }
  46964. ,
  46965. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46966. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46967. n.DirectionalLight = function(e, t) {
  46968. n.Light.call(this, e, t),
  46969. this.type = "DirectionalLight",
  46970. this.position.set(0, 1, 0),
  46971. this.updateMatrix(),
  46972. this.target = new n.Object3D,
  46973. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46974. }
  46975. ,
  46976. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46977. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46978. n.DirectionalLight.prototype.copy = function(e) {
  46979. return n.Light.prototype.copy.call(this, e),
  46980. this.target = e.target.clone(),
  46981. this.shadow = e.shadow.clone(),
  46982. this
  46983. }
  46984. ,
  46985. n.HemisphereLight = function(e, t, i) {
  46986. n.Light.call(this, e, i),
  46987. this.type = "HemisphereLight",
  46988. this.castShadow = void 0,
  46989. this.position.set(0, 1, 0),
  46990. this.updateMatrix(),
  46991. this.groundColor = new n.Color(t)
  46992. }
  46993. ,
  46994. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46995. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46996. n.HemisphereLight.prototype.copy = function(e) {
  46997. return n.Light.prototype.copy.call(this, e),
  46998. this.groundColor.copy(e.groundColor),
  46999. this
  47000. }
  47001. ,
  47002. n.PointLight = function(e, t, i, r) {
  47003. n.Light.call(this, e, t),
  47004. this.type = "PointLight",
  47005. this.distance = void 0 !== i ? i : 0,
  47006. this.decay = void 0 !== r ? r : 1,
  47007. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47008. }
  47009. ,
  47010. n.PointLight.prototype = Object.create(n.Light.prototype),
  47011. n.PointLight.prototype.constructor = n.PointLight,
  47012. Object.defineProperty(n.PointLight.prototype, "power", {
  47013. get: function() {
  47014. return 4 * this.intensity * Math.PI
  47015. },
  47016. set: function(e) {
  47017. this.intensity = e / (4 * Math.PI)
  47018. }
  47019. }),
  47020. n.PointLight.prototype.copy = function(e) {
  47021. return n.Light.prototype.copy.call(this, e),
  47022. this.distance = e.distance,
  47023. this.decay = e.decay,
  47024. this.shadow = e.shadow.clone(),
  47025. this
  47026. }
  47027. ,
  47028. n.SpotLight = function(e, t, i, r, o, a) {
  47029. n.Light.call(this, e, t),
  47030. this.type = "SpotLight",
  47031. this.position.set(0, 1, 0),
  47032. this.updateMatrix(),
  47033. this.target = new n.Object3D,
  47034. this.distance = void 0 !== i ? i : 0,
  47035. this.angle = void 0 !== r ? r : Math.PI / 3,
  47036. this.penumbra = void 0 !== o ? o : 0,
  47037. this.decay = void 0 !== a ? a : 1,
  47038. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47039. }
  47040. ,
  47041. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47042. n.SpotLight.prototype.constructor = n.SpotLight,
  47043. Object.defineProperty(n.SpotLight.prototype, "power", {
  47044. get: function() {
  47045. return this.intensity * Math.PI
  47046. },
  47047. set: function(e) {
  47048. this.intensity = e / Math.PI
  47049. }
  47050. }),
  47051. n.SpotLight.prototype.copy = function(e) {
  47052. return n.Light.prototype.copy.call(this, e),
  47053. this.distance = e.distance,
  47054. this.angle = e.angle,
  47055. this.penumbra = e.penumbra,
  47056. this.decay = e.decay,
  47057. this.target = e.target.clone(),
  47058. this.shadow = e.shadow.clone(),
  47059. this
  47060. }
  47061. ,
  47062. n.Cache = {
  47063. enabled: !1,
  47064. files: {},
  47065. add: function(e, t) {
  47066. this.enabled !== !1 && (this.files[e] = t)
  47067. },
  47068. get: function(e) {
  47069. if (this.enabled !== !1)
  47070. return this.files[e]
  47071. },
  47072. remove: function(e) {
  47073. delete this.files[e]
  47074. },
  47075. clear: function() {
  47076. this.files = {}
  47077. }
  47078. },
  47079. n.Loader = function() {
  47080. this.onLoadStart = function() {}
  47081. ,
  47082. this.onLoadProgress = function() {}
  47083. ,
  47084. this.onLoadComplete = function() {}
  47085. }
  47086. ,
  47087. n.Loader.prototype = {
  47088. constructor: n.Loader,
  47089. crossOrigin: void 0,
  47090. extractUrlBase: function(e) {
  47091. var t = e.split("/");
  47092. return 1 === t.length ? "./" : (t.pop(),
  47093. t.join("/") + "/")
  47094. },
  47095. initMaterials: function(e, t, i) {
  47096. for (var n = [], r = 0; r < e.length; ++r)
  47097. n[r] = this.createMaterial(e[r], t, i);
  47098. return n
  47099. },
  47100. createMaterial: function() {
  47101. var e, t, i;
  47102. return function(r, o, a) {
  47103. function s(e, i, r, s, c) {
  47104. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47105. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47106. h = t.load(u)),
  47107. void 0 !== i && (h.repeat.fromArray(i),
  47108. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47109. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47110. void 0 !== r && h.offset.fromArray(r),
  47111. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47112. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47113. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47114. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47115. void 0 !== c && (h.anisotropy = c);
  47116. var p = n.Math.generateUUID();
  47117. return l[p] = h,
  47118. p
  47119. }
  47120. void 0 === e && (e = new n.Color),
  47121. void 0 === t && (t = new n.TextureLoader),
  47122. void 0 === i && (i = new n.MaterialLoader);
  47123. var l = {}
  47124. , c = {
  47125. uuid: n.Math.generateUUID(),
  47126. type: "MeshLambertMaterial"
  47127. };
  47128. for (var h in r) {
  47129. var u = r[h];
  47130. switch (h) {
  47131. case "DbgColor":
  47132. case "DbgIndex":
  47133. case "opticalDensity":
  47134. case "illumination":
  47135. break;
  47136. case "DbgName":
  47137. c.name = u;
  47138. break;
  47139. case "blending":
  47140. c.blending = n[u];
  47141. break;
  47142. case "colorAmbient":
  47143. case "mapAmbient":
  47144. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47145. break;
  47146. case "colorDiffuse":
  47147. c.color = e.fromArray(u).getHex();
  47148. break;
  47149. case "colorSpecular":
  47150. c.specular = e.fromArray(u).getHex();
  47151. break;
  47152. case "colorEmissive":
  47153. c.emissive = e.fromArray(u).getHex();
  47154. break;
  47155. case "specularCoef":
  47156. c.shininess = u;
  47157. break;
  47158. case "shading":
  47159. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47160. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47161. break;
  47162. case "mapDiffuse":
  47163. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47164. break;
  47165. case "mapDiffuseRepeat":
  47166. case "mapDiffuseOffset":
  47167. case "mapDiffuseWrap":
  47168. case "mapDiffuseAnisotropy":
  47169. break;
  47170. case "mapLight":
  47171. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47172. break;
  47173. case "mapLightRepeat":
  47174. case "mapLightOffset":
  47175. case "mapLightWrap":
  47176. case "mapLightAnisotropy":
  47177. break;
  47178. case "mapAO":
  47179. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47180. break;
  47181. case "mapAORepeat":
  47182. case "mapAOOffset":
  47183. case "mapAOWrap":
  47184. case "mapAOAnisotropy":
  47185. break;
  47186. case "mapBump":
  47187. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47188. break;
  47189. case "mapBumpScale":
  47190. c.bumpScale = u;
  47191. break;
  47192. case "mapBumpRepeat":
  47193. case "mapBumpOffset":
  47194. case "mapBumpWrap":
  47195. case "mapBumpAnisotropy":
  47196. break;
  47197. case "mapNormal":
  47198. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47199. break;
  47200. case "mapNormalFactor":
  47201. c.normalScale = [u, u];
  47202. break;
  47203. case "mapNormalRepeat":
  47204. case "mapNormalOffset":
  47205. case "mapNormalWrap":
  47206. case "mapNormalAnisotropy":
  47207. break;
  47208. case "mapSpecular":
  47209. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47210. break;
  47211. case "mapSpecularRepeat":
  47212. case "mapSpecularOffset":
  47213. case "mapSpecularWrap":
  47214. case "mapSpecularAnisotropy":
  47215. break;
  47216. case "mapAlpha":
  47217. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47218. break;
  47219. case "mapAlphaRepeat":
  47220. case "mapAlphaOffset":
  47221. case "mapAlphaWrap":
  47222. case "mapAlphaAnisotropy":
  47223. break;
  47224. case "flipSided":
  47225. c.side = n.BackSide;
  47226. break;
  47227. case "doubleSided":
  47228. c.side = n.DoubleSide;
  47229. break;
  47230. case "transparency":
  47231. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47232. c.opacity = u;
  47233. break;
  47234. case "depthTest":
  47235. case "depthWrite":
  47236. case "colorWrite":
  47237. case "opacity":
  47238. case "reflectivity":
  47239. case "transparent":
  47240. case "visible":
  47241. case "wireframe":
  47242. c[h] = u;
  47243. break;
  47244. case "vertexColors":
  47245. u === !0 && (c.vertexColors = n.VertexColors),
  47246. "face" === u && (c.vertexColors = n.FaceColors);
  47247. break;
  47248. default:
  47249. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47250. }
  47251. }
  47252. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47253. "MeshPhongMaterial" !== c.type && delete c.specular,
  47254. c.opacity < 1 && (c.transparent = !0),
  47255. i.setTextures(l),
  47256. i.parse(c)
  47257. }
  47258. }()
  47259. },
  47260. n.Loader.Handlers = {
  47261. handlers: [],
  47262. add: function(e, t) {
  47263. this.handlers.push(e, t)
  47264. },
  47265. get: function(e) {
  47266. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47267. var r = t[i]
  47268. , o = t[i + 1];
  47269. if (r.test(e))
  47270. return o
  47271. }
  47272. return null
  47273. }
  47274. },
  47275. n.XHRLoader = function(e) {
  47276. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47277. }
  47278. ,
  47279. n.XHRLoader.prototype = {
  47280. constructor: n.XHRLoader,
  47281. load: function(e, t, i, r) {
  47282. void 0 !== this.path && (e = this.path + e);
  47283. var o = this
  47284. , a = n.Cache.get(e);
  47285. if (void 0 !== a)
  47286. return t && setTimeout(function() {
  47287. t(a)
  47288. }, 0),
  47289. a;
  47290. var s = new XMLHttpRequest;
  47291. return s.overrideMimeType("text/plain"),
  47292. s.open("GET", e, !0),
  47293. s.addEventListener("load", function(i) {
  47294. var a = i.target.response;
  47295. n.Cache.add(e, a),
  47296. 200 === this.status ? (t && t(a),
  47297. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47298. t && t(a),
  47299. o.manager.itemEnd(e)) : (r && r(i),
  47300. o.manager.itemError(e))
  47301. }, !1),
  47302. void 0 !== i && s.addEventListener("progress", function(e) {
  47303. i(e)
  47304. }, !1),
  47305. s.addEventListener("error", function(t) {
  47306. r && r(t),
  47307. o.manager.itemError(e)
  47308. }, !1),
  47309. void 0 !== this.responseType && (s.responseType = this.responseType),
  47310. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47311. s.send(null),
  47312. o.manager.itemStart(e),
  47313. s
  47314. },
  47315. setPath: function(e) {
  47316. this.path = e
  47317. },
  47318. setResponseType: function(e) {
  47319. this.responseType = e
  47320. },
  47321. setWithCredentials: function(e) {
  47322. this.withCredentials = e
  47323. }
  47324. },
  47325. n.FontLoader = function(e) {
  47326. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47327. }
  47328. ,
  47329. n.FontLoader.prototype = {
  47330. constructor: n.FontLoader,
  47331. load: function(e, t, i, r) {
  47332. var o = new n.XHRLoader(this.manager);
  47333. o.load(e, function(e) {
  47334. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47335. }, i, r)
  47336. }
  47337. },
  47338. n.ImageLoader = function(e) {
  47339. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47340. }
  47341. ,
  47342. n.ImageLoader.prototype = {
  47343. constructor: n.ImageLoader,
  47344. load: function(e, t, i, r) {
  47345. void 0 !== this.path && (e = this.path + e);
  47346. var o = this
  47347. , a = n.Cache.get(e);
  47348. if (void 0 !== a)
  47349. return o.manager.itemStart(e),
  47350. t ? setTimeout(function() {
  47351. t(a),
  47352. o.manager.itemEnd(e)
  47353. }, 0) : o.manager.itemEnd(e),
  47354. a;
  47355. var s = document.createElement("img");
  47356. return s.addEventListener("load", function(i) {
  47357. n.Cache.add(e, this),
  47358. t && t(this),
  47359. o.manager.itemEnd(e)
  47360. }, !1),
  47361. void 0 !== i && s.addEventListener("progress", function(e) {
  47362. i(e)
  47363. }, !1),
  47364. s.addEventListener("error", function(t) {
  47365. r && r(t),
  47366. o.manager.itemError(e)
  47367. }, !1),
  47368. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47369. o.manager.itemStart(e),
  47370. s.src = e,
  47371. s
  47372. },
  47373. setCrossOrigin: function(e) {
  47374. this.crossOrigin = e
  47375. },
  47376. setPath: function(e) {
  47377. this.path = e
  47378. }
  47379. },
  47380. n.JSONLoader = function(e) {
  47381. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47382. e = void 0),
  47383. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47384. this.withCredentials = !1
  47385. }
  47386. ,
  47387. n.JSONLoader.prototype = {
  47388. constructor: n.JSONLoader,
  47389. get statusDomElement() {
  47390. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47391. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47392. this._statusDomElement
  47393. },
  47394. load: function(e, t, i, r) {
  47395. var o = this
  47396. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47397. , s = new n.XHRLoader(this.manager);
  47398. s.setWithCredentials(this.withCredentials),
  47399. s.load(e, function(i) {
  47400. var n = JSON.parse(i)
  47401. , r = n.metadata;
  47402. if (void 0 !== r) {
  47403. var s = r.type;
  47404. if (void 0 !== s) {
  47405. if ("object" === s.toLowerCase())
  47406. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47407. if ("scene" === s.toLowerCase())
  47408. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47409. }
  47410. }
  47411. var l = o.parse(n, a);
  47412. t(l.geometry, l.materials)
  47413. }, i, r)
  47414. },
  47415. setTexturePath: function(e) {
  47416. this.texturePath = e
  47417. },
  47418. parse: function(e, t) {
  47419. function i(t) {
  47420. function i(e, t) {
  47421. return e & 1 << t
  47422. }
  47423. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47424. if (void 0 !== e.uvs) {
  47425. for (r = 0; r < e.uvs.length; r++)
  47426. e.uvs[r].length && B++;
  47427. for (r = 0; r < B; r++)
  47428. s.faceVertexUvs[r] = []
  47429. }
  47430. for (l = 0,
  47431. c = L.length; l < c; )
  47432. E = new n.Vector3,
  47433. E.x = L[l++] * t,
  47434. E.y = L[l++] * t,
  47435. E.z = L[l++] * t,
  47436. s.vertices.push(E);
  47437. for (l = 0,
  47438. c = O.length; l < c; )
  47439. if (f = O[l++],
  47440. g = i(f, 0),
  47441. m = i(f, 1),
  47442. v = i(f, 3),
  47443. A = i(f, 4),
  47444. y = i(f, 5),
  47445. C = i(f, 6),
  47446. I = i(f, 7),
  47447. g) {
  47448. if (w = new n.Face3,
  47449. w.a = O[l],
  47450. w.b = O[l + 1],
  47451. w.c = O[l + 3],
  47452. _ = new n.Face3,
  47453. _.a = O[l + 1],
  47454. _.b = O[l + 2],
  47455. _.c = O[l + 3],
  47456. l += 4,
  47457. m && (p = O[l++],
  47458. w.materialIndex = p,
  47459. _.materialIndex = p),
  47460. a = s.faces.length,
  47461. v)
  47462. for (r = 0; r < B; r++)
  47463. for (S = e.uvs[r],
  47464. s.faceVertexUvs[r][a] = [],
  47465. s.faceVertexUvs[r][a + 1] = [],
  47466. o = 0; o < 4; o++)
  47467. d = O[l++],
  47468. R = S[2 * d],
  47469. P = S[2 * d + 1],
  47470. M = new n.Vector2(R,P),
  47471. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47472. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47473. if (A && (u = 3 * O[l++],
  47474. w.normal.set(D[u++], D[u++], D[u]),
  47475. _.normal.copy(w.normal)),
  47476. y)
  47477. for (r = 0; r < 4; r++)
  47478. u = 3 * O[l++],
  47479. x = new n.Vector3(D[u++],D[u++],D[u]),
  47480. 2 !== r && w.vertexNormals.push(x),
  47481. 0 !== r && _.vertexNormals.push(x);
  47482. if (C && (h = O[l++],
  47483. T = N[h],
  47484. w.color.setHex(T),
  47485. _.color.setHex(T)),
  47486. I)
  47487. for (r = 0; r < 4; r++)
  47488. h = O[l++],
  47489. T = N[h],
  47490. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47491. 0 !== r && _.vertexColors.push(new n.Color(T));
  47492. s.faces.push(w),
  47493. s.faces.push(_)
  47494. } else {
  47495. if (b = new n.Face3,
  47496. b.a = O[l++],
  47497. b.b = O[l++],
  47498. b.c = O[l++],
  47499. m && (p = O[l++],
  47500. b.materialIndex = p),
  47501. a = s.faces.length,
  47502. v)
  47503. for (r = 0; r < B; r++)
  47504. for (S = e.uvs[r],
  47505. s.faceVertexUvs[r][a] = [],
  47506. o = 0; o < 3; o++)
  47507. d = O[l++],
  47508. R = S[2 * d],
  47509. P = S[2 * d + 1],
  47510. M = new n.Vector2(R,P),
  47511. s.faceVertexUvs[r][a].push(M);
  47512. if (A && (u = 3 * O[l++],
  47513. b.normal.set(D[u++], D[u++], D[u])),
  47514. y)
  47515. for (r = 0; r < 3; r++)
  47516. u = 3 * O[l++],
  47517. x = new n.Vector3(D[u++],D[u++],D[u]),
  47518. b.vertexNormals.push(x);
  47519. if (C && (h = O[l++],
  47520. b.color.setHex(N[h])),
  47521. I)
  47522. for (r = 0; r < 3; r++)
  47523. h = O[l++],
  47524. b.vertexColors.push(new n.Color(N[h]));
  47525. s.faces.push(b)
  47526. }
  47527. }
  47528. function r() {
  47529. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47530. if (e.skinWeights)
  47531. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47532. var o = e.skinWeights[i]
  47533. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47534. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47535. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47536. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47537. }
  47538. if (e.skinIndices)
  47539. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47540. var h = e.skinIndices[i]
  47541. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47542. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47543. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47544. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47545. }
  47546. s.bones = e.bones,
  47547. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47548. }
  47549. function o(t) {
  47550. if (void 0 !== e.morphTargets)
  47551. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47552. s.morphTargets[i] = {},
  47553. s.morphTargets[i].name = e.morphTargets[i].name,
  47554. s.morphTargets[i].vertices = [];
  47555. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47556. var h = new n.Vector3;
  47557. h.x = a[l] * t,
  47558. h.y = a[l + 1] * t,
  47559. h.z = a[l + 2] * t,
  47560. o.push(h)
  47561. }
  47562. }
  47563. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47564. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47565. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47566. u[i].color.fromArray(d, 3 * i)
  47567. }
  47568. }
  47569. function a() {
  47570. var t = []
  47571. , i = [];
  47572. void 0 !== e.animation && i.push(e.animation),
  47573. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47574. for (var r = 0; r < i.length; r++) {
  47575. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47576. o && t.push(o)
  47577. }
  47578. if (s.morphTargets) {
  47579. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47580. t = t.concat(a)
  47581. }
  47582. t.length > 0 && (s.animations = t)
  47583. }
  47584. var s = new n.Geometry
  47585. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47586. if (i(l),
  47587. r(),
  47588. o(l),
  47589. a(),
  47590. s.computeFaceNormals(),
  47591. s.computeBoundingSphere(),
  47592. void 0 === e.materials || 0 === e.materials.length)
  47593. return {
  47594. geometry: s
  47595. };
  47596. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47597. return {
  47598. geometry: s,
  47599. materials: c
  47600. }
  47601. }
  47602. },
  47603. n.LoadingManager = function(e, t, i) {
  47604. var n = this
  47605. , r = !1
  47606. , o = 0
  47607. , a = 0;
  47608. this.onStart = void 0,
  47609. this.onLoad = e,
  47610. this.onProgress = t,
  47611. this.onError = i,
  47612. this.itemStart = function(e) {
  47613. a++,
  47614. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47615. r = !0
  47616. }
  47617. ,
  47618. this.itemEnd = function(e) {
  47619. o++,
  47620. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47621. o === a && (r = !1,
  47622. void 0 !== n.onLoad && n.onLoad())
  47623. }
  47624. ,
  47625. this.itemError = function(e) {
  47626. void 0 !== n.onError && n.onError(e)
  47627. }
  47628. }
  47629. ,
  47630. n.DefaultLoadingManager = new n.LoadingManager,
  47631. n.BufferGeometryLoader = function(e) {
  47632. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47633. }
  47634. ,
  47635. n.BufferGeometryLoader.prototype = {
  47636. constructor: n.BufferGeometryLoader,
  47637. load: function(e, t, i, r) {
  47638. var o = this
  47639. , a = new n.XHRLoader(o.manager);
  47640. a.load(e, function(e) {
  47641. t(o.parse(JSON.parse(e)))
  47642. }, i, r)
  47643. },
  47644. parse: function(e) {
  47645. var t = new n.BufferGeometry
  47646. , i = e.data.index
  47647. , r = {
  47648. Int8Array: Int8Array,
  47649. Uint8Array: Uint8Array,
  47650. Uint8ClampedArray: Uint8ClampedArray,
  47651. Int16Array: Int16Array,
  47652. Uint16Array: Uint16Array,
  47653. Int32Array: Int32Array,
  47654. Uint32Array: Uint32Array,
  47655. Float32Array: Float32Array,
  47656. Float64Array: Float64Array
  47657. };
  47658. if (void 0 !== i) {
  47659. var o = new r[i.type](i.array);
  47660. t.setIndex(new n.BufferAttribute(o,1))
  47661. }
  47662. var a = e.data.attributes;
  47663. for (var s in a) {
  47664. var l = a[s]
  47665. , o = new r[l.type](l.array);
  47666. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47667. }
  47668. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47669. if (void 0 !== c)
  47670. for (var h = 0, u = c.length; h !== u; ++h) {
  47671. var d = c[h];
  47672. t.addGroup(d.start, d.count, d.materialIndex)
  47673. }
  47674. var p = e.data.boundingSphere;
  47675. if (void 0 !== p) {
  47676. var f = new n.Vector3;
  47677. void 0 !== p.center && f.fromArray(p.center),
  47678. t.boundingSphere = new n.Sphere(f,p.radius)
  47679. }
  47680. return t
  47681. }
  47682. },
  47683. n.MaterialLoader = function(e) {
  47684. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47685. this.textures = {}
  47686. }
  47687. ,
  47688. n.MaterialLoader.prototype = {
  47689. constructor: n.MaterialLoader,
  47690. load: function(e, t, i, r) {
  47691. var o = this
  47692. , a = new n.XHRLoader(o.manager);
  47693. a.load(e, function(e) {
  47694. t(o.parse(JSON.parse(e)))
  47695. }, i, r)
  47696. },
  47697. setTextures: function(e) {
  47698. this.textures = e
  47699. },
  47700. getTexture: function(e) {
  47701. var t = this.textures;
  47702. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47703. t[e]
  47704. },
  47705. parse: function(e) {
  47706. var t = new n[e.type];
  47707. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47708. void 0 !== e.name && (t.name = e.name),
  47709. void 0 !== e.color && t.color.setHex(e.color),
  47710. void 0 !== e.roughness && (t.roughness = e.roughness),
  47711. void 0 !== e.metalness && (t.metalness = e.metalness),
  47712. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47713. void 0 !== e.specular && t.specular.setHex(e.specular),
  47714. void 0 !== e.shininess && (t.shininess = e.shininess),
  47715. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47716. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47717. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47718. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47719. void 0 !== e.shading && (t.shading = e.shading),
  47720. void 0 !== e.blending && (t.blending = e.blending),
  47721. void 0 !== e.side && (t.side = e.side),
  47722. void 0 !== e.opacity && (t.opacity = e.opacity),
  47723. void 0 !== e.transparent && (t.transparent = e.transparent),
  47724. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47725. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47726. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47727. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47728. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47729. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47730. void 0 !== e.size && (t.size = e.size),
  47731. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47732. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47733. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47734. t.transparent = !0),
  47735. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47736. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47737. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47738. void 0 !== e.normalScale) {
  47739. var i = e.normalScale;
  47740. Array.isArray(i) === !1 && (i = [i, i]),
  47741. t.normalScale = (new n.Vector2).fromArray(i)
  47742. }
  47743. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47744. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47745. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47746. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47747. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47748. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47749. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47750. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47751. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47752. t.combine = n.MultiplyOperation),
  47753. e.reflectivity && (t.reflectivity = e.reflectivity),
  47754. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47755. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47756. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47757. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47758. void 0 !== e.materials)
  47759. for (var r = 0, o = e.materials.length; r < o; r++)
  47760. t.materials.push(this.parse(e.materials[r]));
  47761. return t
  47762. }
  47763. },
  47764. n.ObjectLoader = function(e) {
  47765. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47766. this.texturePath = ""
  47767. }
  47768. ,
  47769. n.ObjectLoader.prototype = {
  47770. constructor: n.ObjectLoader,
  47771. load: function(e, t, i, r) {
  47772. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47773. var o = this
  47774. , a = new n.XHRLoader(o.manager);
  47775. a.load(e, function(e) {
  47776. o.parse(JSON.parse(e), t)
  47777. }, i, r)
  47778. },
  47779. setTexturePath: function(e) {
  47780. this.texturePath = e
  47781. },
  47782. setCrossOrigin: function(e) {
  47783. this.crossOrigin = e
  47784. },
  47785. parse: function(e, t) {
  47786. var i = this.parseGeometries(e.geometries)
  47787. , n = this.parseImages(e.images, function() {
  47788. void 0 !== t && t(a)
  47789. })
  47790. , r = this.parseTextures(e.textures, n)
  47791. , o = this.parseMaterials(e.materials, r)
  47792. , a = this.parseObject(e.object, i, o);
  47793. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47794. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47795. a
  47796. },
  47797. parseGeometries: function(e) {
  47798. var t = {};
  47799. if (void 0 !== e)
  47800. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47801. var s, l = e[o];
  47802. switch (l.type) {
  47803. case "PlaneGeometry":
  47804. case "PlaneBufferGeometry":
  47805. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47806. break;
  47807. case "BoxGeometry":
  47808. case "BoxBufferGeometry":
  47809. case "CubeGeometry":
  47810. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47811. break;
  47812. case "CircleGeometry":
  47813. case "CircleBufferGeometry":
  47814. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47815. break;
  47816. case "CylinderGeometry":
  47817. case "CylinderBufferGeometry":
  47818. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47819. break;
  47820. case "SphereGeometry":
  47821. case "SphereBufferGeometry":
  47822. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47823. break;
  47824. case "DodecahedronGeometry":
  47825. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47826. break;
  47827. case "IcosahedronGeometry":
  47828. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47829. break;
  47830. case "OctahedronGeometry":
  47831. s = new n.OctahedronGeometry(l.radius,l.detail);
  47832. break;
  47833. case "TetrahedronGeometry":
  47834. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47835. break;
  47836. case "RingGeometry":
  47837. case "RingBufferGeometry":
  47838. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47839. break;
  47840. case "TorusGeometry":
  47841. case "TorusBufferGeometry":
  47842. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47843. break;
  47844. case "TorusKnotGeometry":
  47845. case "TorusKnotBufferGeometry":
  47846. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47847. break;
  47848. case "LatheGeometry":
  47849. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47850. break;
  47851. case "BufferGeometry":
  47852. s = r.parse(l);
  47853. break;
  47854. case "Geometry":
  47855. s = i.parse(l.data, this.texturePath).geometry;
  47856. break;
  47857. default:
  47858. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47859. continue
  47860. }
  47861. s.uuid = l.uuid,
  47862. void 0 !== l.name && (s.name = l.name),
  47863. t[l.uuid] = s
  47864. }
  47865. return t
  47866. },
  47867. parseMaterials: function(e, t) {
  47868. var i = {};
  47869. if (void 0 !== e) {
  47870. var r = new n.MaterialLoader;
  47871. r.setTextures(t);
  47872. for (var o = 0, a = e.length; o < a; o++) {
  47873. var s = r.parse(e[o]);
  47874. i[s.uuid] = s
  47875. }
  47876. }
  47877. return i
  47878. },
  47879. parseAnimations: function(e) {
  47880. for (var t = [], i = 0; i < e.length; i++) {
  47881. var r = n.AnimationClip.parse(e[i]);
  47882. t.push(r)
  47883. }
  47884. return t
  47885. },
  47886. parseImages: function(e, t) {
  47887. function i(e) {
  47888. return r.manager.itemStart(e),
  47889. s.load(e, function() {
  47890. r.manager.itemEnd(e)
  47891. })
  47892. }
  47893. var r = this
  47894. , o = {};
  47895. if (void 0 !== e && e.length > 0) {
  47896. var a = new n.LoadingManager(t)
  47897. , s = new n.ImageLoader(a);
  47898. s.setCrossOrigin(this.crossOrigin);
  47899. for (var l = 0, c = e.length; l < c; l++) {
  47900. var h = e[l]
  47901. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47902. o[h.uuid] = i(u)
  47903. }
  47904. }
  47905. return o
  47906. },
  47907. parseTextures: function(e, t) {
  47908. function i(e) {
  47909. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47910. n[e])
  47911. }
  47912. var r = {};
  47913. if (void 0 !== e)
  47914. for (var o = 0, a = e.length; o < a; o++) {
  47915. var s = e[o];
  47916. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47917. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47918. var l = new n.Texture(t[s.image]);
  47919. l.needsUpdate = !0,
  47920. l.uuid = s.uuid,
  47921. void 0 !== s.name && (l.name = s.name),
  47922. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47923. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47924. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47925. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47926. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47927. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47928. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47929. l.wrapT = i(s.wrap[1])),
  47930. r[s.uuid] = l
  47931. }
  47932. return r
  47933. },
  47934. parseObject: function() {
  47935. var e = new n.Matrix4;
  47936. return function(t, i, r) {
  47937. function o(e) {
  47938. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47939. i[e]
  47940. }
  47941. function a(e) {
  47942. if (void 0 !== e)
  47943. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47944. r[e]
  47945. }
  47946. var s;
  47947. switch (t.type) {
  47948. case "Scene":
  47949. s = new n.Scene;
  47950. break;
  47951. case "PerspectiveCamera":
  47952. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47953. break;
  47954. case "OrthographicCamera":
  47955. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47956. break;
  47957. case "AmbientLight":
  47958. s = new n.AmbientLight(t.color,t.intensity);
  47959. break;
  47960. case "DirectionalLight":
  47961. s = new n.DirectionalLight(t.color,t.intensity);
  47962. break;
  47963. case "PointLight":
  47964. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47965. break;
  47966. case "SpotLight":
  47967. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47968. break;
  47969. case "HemisphereLight":
  47970. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47971. break;
  47972. case "Mesh":
  47973. var l = o(t.geometry)
  47974. , c = a(t.material);
  47975. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47976. break;
  47977. case "LOD":
  47978. s = new n.LOD;
  47979. break;
  47980. case "Line":
  47981. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47982. break;
  47983. case "PointCloud":
  47984. case "Points":
  47985. s = new n.Points(o(t.geometry),a(t.material));
  47986. break;
  47987. case "Sprite":
  47988. s = new n.Sprite(a(t.material));
  47989. break;
  47990. case "Group":
  47991. s = new n.Group;
  47992. break;
  47993. default:
  47994. s = new n.Object3D
  47995. }
  47996. if (s.uuid = t.uuid,
  47997. void 0 !== t.name && (s.name = t.name),
  47998. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47999. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48000. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48001. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48002. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48003. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48004. void 0 !== t.visible && (s.visible = t.visible),
  48005. void 0 !== t.userData && (s.userData = t.userData),
  48006. void 0 !== t.children)
  48007. for (var h in t.children)
  48008. s.add(this.parseObject(t.children[h], i, r));
  48009. if ("LOD" === t.type)
  48010. for (var u = t.levels, d = 0; d < u.length; d++) {
  48011. var p = u[d]
  48012. , h = s.getObjectByProperty("uuid", p.object);
  48013. void 0 !== h && s.addLevel(h, p.distance)
  48014. }
  48015. return s
  48016. }
  48017. }()
  48018. },
  48019. n.TextureLoader = function(e) {
  48020. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48021. }
  48022. ,
  48023. n.TextureLoader.prototype = {
  48024. constructor: n.TextureLoader,
  48025. load: function(e, t, i, r) {
  48026. var o = new n.Texture
  48027. , a = new n.ImageLoader(this.manager);
  48028. return a.setCrossOrigin(this.crossOrigin),
  48029. a.setPath(this.path),
  48030. a.load(e, function(e) {
  48031. o.image = e,
  48032. o.needsUpdate = !0,
  48033. void 0 !== t && t(o)
  48034. }, i, r),
  48035. o
  48036. },
  48037. setCrossOrigin: function(e) {
  48038. this.crossOrigin = e
  48039. },
  48040. setPath: function(e) {
  48041. this.path = e
  48042. }
  48043. },
  48044. n.CubeTextureLoader = function(e) {
  48045. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48046. }
  48047. ,
  48048. n.CubeTextureLoader.prototype = {
  48049. constructor: n.CubeTextureLoader,
  48050. load: function(e, t, i, r) {
  48051. function o(i) {
  48052. s.load(e[i], function(e) {
  48053. a.images[i] = e,
  48054. l++,
  48055. 6 === l && (a.needsUpdate = !0,
  48056. t && t(a))
  48057. }, void 0, r)
  48058. }
  48059. var a = new n.CubeTexture
  48060. , s = new n.ImageLoader(this.manager);
  48061. s.setCrossOrigin(this.crossOrigin),
  48062. s.setPath(this.path);
  48063. for (var l = 0, c = 0; c < e.length; ++c)
  48064. o(c);
  48065. return a
  48066. },
  48067. setCrossOrigin: function(e) {
  48068. this.crossOrigin = e
  48069. },
  48070. setPath: function(e) {
  48071. this.path = e
  48072. }
  48073. },
  48074. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48075. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48076. this._parser = null
  48077. }
  48078. ,
  48079. n.BinaryTextureLoader.prototype = {
  48080. constructor: n.BinaryTextureLoader,
  48081. load: function(e, t, i, r) {
  48082. var o = this
  48083. , a = new n.DataTexture
  48084. , s = new n.XHRLoader(this.manager);
  48085. return s.setResponseType("arraybuffer"),
  48086. s.load(e, function(e) {
  48087. var i = o._parser(e);
  48088. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48089. a.image.height = i.height,
  48090. a.image.data = i.data),
  48091. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48092. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48093. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48094. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48095. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48096. void 0 !== i.format && (a.format = i.format),
  48097. void 0 !== i.type && (a.type = i.type),
  48098. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48099. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48100. a.needsUpdate = !0,
  48101. t && t(a, i))
  48102. }, i, r),
  48103. a
  48104. }
  48105. },
  48106. n.CompressedTextureLoader = function(e) {
  48107. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48108. this._parser = null
  48109. }
  48110. ;
  48111. n.CompressedTextureLoader.prototype = {
  48112. constructor: n.CompressedTextureLoader,
  48113. load: function(e, t, i, r) {
  48114. function o(o) {
  48115. c.load(e[o], function(e) {
  48116. var i = a._parser(e, !0);
  48117. s[o] = {
  48118. width: i.width,
  48119. height: i.height,
  48120. format: i.format,
  48121. mipmaps: i.mipmaps
  48122. },
  48123. h += 1,
  48124. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48125. l.format = i.format,
  48126. l.needsUpdate = !0,
  48127. t && t(l))
  48128. }, i, r)
  48129. }
  48130. var a = this
  48131. , s = []
  48132. , l = new n.CompressedTexture;
  48133. l.image = s;
  48134. var c = new n.XHRLoader(this.manager);
  48135. if (c.setPath(this.path),
  48136. c.setResponseType("arraybuffer"),
  48137. Array.isArray(e))
  48138. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48139. o(u);
  48140. else
  48141. c.load(e, function(e) {
  48142. var i = a._parser(e, !0);
  48143. if (i.isCubemap)
  48144. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48145. s[o] = {
  48146. mipmaps: []
  48147. };
  48148. for (var c = 0; c < i.mipmapCount; c++)
  48149. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48150. s[o].format = i.format,
  48151. s[o].width = i.width,
  48152. s[o].height = i.height
  48153. }
  48154. else
  48155. l.image.width = i.width,
  48156. l.image.height = i.height,
  48157. l.mipmaps = i.mipmaps;
  48158. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48159. l.format = i.format,
  48160. l.needsUpdate = !0,
  48161. t && t(l)
  48162. }, i, r);
  48163. return l
  48164. },
  48165. setPath: function(e) {
  48166. this.path = e
  48167. }
  48168. };
  48169. n.Material = function() {
  48170. Object.defineProperty(this, "id", {
  48171. value: n.MaterialIdCount++
  48172. }),
  48173. this.uuid = n.Math.generateUUID(),
  48174. this.name = "",
  48175. this.type = "Material",
  48176. this.side = n.FrontSide,
  48177. this.opacity = 1,
  48178. this.transparent = !1,
  48179. this.blending = n.NormalBlending,
  48180. this.blendSrc = n.SrcAlphaFactor,
  48181. this.blendDst = n.OneMinusSrcAlphaFactor,
  48182. this.blendEquation = n.AddEquation,
  48183. this.blendSrcAlpha = null,
  48184. this.blendDstAlpha = null,
  48185. this.blendEquationAlpha = null,
  48186. this.depthFunc = n.LessEqualDepth,
  48187. this.depthTest = !0,
  48188. this.depthWrite = !0,
  48189. this.colorWrite = !0,
  48190. this.precision = null,
  48191. this.polygonOffset = !1,
  48192. this.polygonOffsetFactor = 0,
  48193. this.polygonOffsetUnits = 0,
  48194. this.alphaTest = 0,
  48195. this.premultipliedAlpha = !1,
  48196. this.overdraw = 0,
  48197. this.visible = !0,
  48198. this._needsUpdate = !0
  48199. }
  48200. ,
  48201. n.Material.prototype = {
  48202. constructor: n.Material,
  48203. get needsUpdate() {
  48204. return this._needsUpdate
  48205. },
  48206. set needsUpdate(e) {
  48207. e === !0 && this.update(),
  48208. this._needsUpdate = e
  48209. },
  48210. setValues: function(e) {
  48211. if (void 0 !== e)
  48212. for (var t in e) {
  48213. var i = e[t];
  48214. if (void 0 !== i) {
  48215. var r = this[t];
  48216. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48217. } else
  48218. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48219. }
  48220. },
  48221. toJSON: function(e) {
  48222. function t(e) {
  48223. var t = [];
  48224. for (var i in e) {
  48225. var n = e[i];
  48226. delete n.metadata,
  48227. t.push(n)
  48228. }
  48229. return t
  48230. }
  48231. var i = void 0 === e;
  48232. i && (e = {
  48233. textures: {},
  48234. images: {}
  48235. });
  48236. var r = {
  48237. metadata: {
  48238. version: 4.4,
  48239. type: "Material",
  48240. generator: "Material.toJSON"
  48241. }
  48242. };
  48243. if (r.uuid = this.uuid,
  48244. r.type = this.type,
  48245. "" !== this.name && (r.name = this.name),
  48246. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48247. .5 !== this.roughness && (r.roughness = this.roughness),
  48248. .5 !== this.metalness && (r.metalness = this.metalness),
  48249. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48250. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48251. void 0 !== this.shininess && (r.shininess = this.shininess),
  48252. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48253. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48254. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48255. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48256. r.bumpScale = this.bumpScale),
  48257. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48258. r.normalScale = this.normalScale.toArray()),
  48259. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48260. r.displacementScale = this.displacementScale,
  48261. r.displacementBias = this.displacementBias),
  48262. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48263. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48264. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48265. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48266. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48267. r.reflectivity = this.reflectivity),
  48268. void 0 !== this.size && (r.size = this.size),
  48269. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48270. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48271. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48272. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48273. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48274. this.opacity < 1 && (r.opacity = this.opacity),
  48275. this.transparent === !0 && (r.transparent = this.transparent),
  48276. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48277. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48278. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48279. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48280. i) {
  48281. var o = t(e.textures)
  48282. , a = t(e.images);
  48283. o.length > 0 && (r.textures = o),
  48284. a.length > 0 && (r.images = a)
  48285. }
  48286. return r
  48287. },
  48288. clone: function() {
  48289. return (new this.constructor).copy(this)
  48290. },
  48291. copy: function(e) {
  48292. return this.name = e.name,
  48293. this.side = e.side,
  48294. this.opacity = e.opacity,
  48295. this.transparent = e.transparent,
  48296. this.blending = e.blending,
  48297. this.blendSrc = e.blendSrc,
  48298. this.blendDst = e.blendDst,
  48299. this.blendEquation = e.blendEquation,
  48300. this.blendSrcAlpha = e.blendSrcAlpha,
  48301. this.blendDstAlpha = e.blendDstAlpha,
  48302. this.blendEquationAlpha = e.blendEquationAlpha,
  48303. this.depthFunc = e.depthFunc,
  48304. this.depthTest = e.depthTest,
  48305. this.depthWrite = e.depthWrite,
  48306. this.colorWrite = e.colorWrite,
  48307. this.precision = e.precision,
  48308. this.polygonOffset = e.polygonOffset,
  48309. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48310. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48311. this.alphaTest = e.alphaTest,
  48312. this.premultipliedAlpha = e.premultipliedAlpha,
  48313. this.overdraw = e.overdraw,
  48314. this.visible = e.visible,
  48315. this
  48316. },
  48317. update: function() {
  48318. this.dispatchEvent({
  48319. type: "update"
  48320. })
  48321. },
  48322. dispose: function() {
  48323. this.dispatchEvent({
  48324. type: "dispose"
  48325. })
  48326. }
  48327. },
  48328. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48329. n.MaterialIdCount = 0,
  48330. n.LineBasicMaterial = function(e) {
  48331. n.Material.call(this),
  48332. this.type = "LineBasicMaterial",
  48333. this.color = new n.Color(16777215),
  48334. this.linewidth = 1,
  48335. this.linecap = "round",
  48336. this.linejoin = "round",
  48337. this.blending = n.NormalBlending,
  48338. this.vertexColors = n.NoColors,
  48339. this.fog = !0,
  48340. this.setValues(e)
  48341. }
  48342. ,
  48343. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48344. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48345. n.LineBasicMaterial.prototype.copy = function(e) {
  48346. return n.Material.prototype.copy.call(this, e),
  48347. this.color.copy(e.color),
  48348. this.linewidth = e.linewidth,
  48349. this.linecap = e.linecap,
  48350. this.linejoin = e.linejoin,
  48351. this.vertexColors = e.vertexColors,
  48352. this.fog = e.fog,
  48353. this
  48354. }
  48355. ,
  48356. n.LineDashedMaterial = function(e) {
  48357. n.Material.call(this),
  48358. this.type = "LineDashedMaterial",
  48359. this.color = new n.Color(16777215),
  48360. this.linewidth = 1,
  48361. this.scale = 1,
  48362. this.dashSize = 3,
  48363. this.gapSize = 1,
  48364. this.blending = n.NormalBlending,
  48365. this.vertexColors = n.NoColors,
  48366. this.fog = !0,
  48367. this.setValues(e)
  48368. }
  48369. ,
  48370. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48371. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48372. n.LineDashedMaterial.prototype.copy = function(e) {
  48373. return n.Material.prototype.copy.call(this, e),
  48374. this.color.copy(e.color),
  48375. this.linewidth = e.linewidth,
  48376. this.scale = e.scale,
  48377. this.dashSize = e.dashSize,
  48378. this.gapSize = e.gapSize,
  48379. this.vertexColors = e.vertexColors,
  48380. this.fog = e.fog,
  48381. this
  48382. }
  48383. ,
  48384. n.MeshBasicMaterial = function(e) {
  48385. n.Material.call(this),
  48386. this.type = "MeshBasicMaterial",
  48387. this.color = new n.Color(16777215),
  48388. this.map = null,
  48389. this.aoMap = null,
  48390. this.aoMapIntensity = 1,
  48391. this.specularMap = null,
  48392. this.alphaMap = null,
  48393. this.envMap = null,
  48394. this.combine = n.MultiplyOperation,
  48395. this.reflectivity = 1,
  48396. this.refractionRatio = .98,
  48397. this.fog = !0,
  48398. this.shading = n.SmoothShading,
  48399. this.blending = n.NormalBlending,
  48400. this.wireframe = !1,
  48401. this.wireframeLinewidth = 1,
  48402. this.wireframeLinecap = "round",
  48403. this.wireframeLinejoin = "round",
  48404. this.vertexColors = n.NoColors,
  48405. this.skinning = !1,
  48406. this.morphTargets = !1,
  48407. this.setValues(e)
  48408. }
  48409. ,
  48410. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48411. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48412. n.MeshBasicMaterial.prototype.copy = function(e) {
  48413. return n.Material.prototype.copy.call(this, e),
  48414. this.color.copy(e.color),
  48415. this.map = e.map,
  48416. this.aoMap = e.aoMap,
  48417. this.aoMapIntensity = e.aoMapIntensity,
  48418. this.specularMap = e.specularMap,
  48419. this.alphaMap = e.alphaMap,
  48420. this.envMap = e.envMap,
  48421. this.combine = e.combine,
  48422. this.reflectivity = e.reflectivity,
  48423. this.refractionRatio = e.refractionRatio,
  48424. this.fog = e.fog,
  48425. this.shading = e.shading,
  48426. this.wireframe = e.wireframe,
  48427. this.wireframeLinewidth = e.wireframeLinewidth,
  48428. this.wireframeLinecap = e.wireframeLinecap,
  48429. this.wireframeLinejoin = e.wireframeLinejoin,
  48430. this.vertexColors = e.vertexColors,
  48431. this.skinning = e.skinning,
  48432. this.morphTargets = e.morphTargets,
  48433. this
  48434. }
  48435. ,
  48436. n.MeshLambertMaterial = function(e) {
  48437. n.Material.call(this),
  48438. this.type = "MeshLambertMaterial",
  48439. this.color = new n.Color(16777215),
  48440. this.map = null,
  48441. this.lightMap = null,
  48442. this.lightMapIntensity = 1,
  48443. this.aoMap = null,
  48444. this.aoMapIntensity = 1,
  48445. this.emissive = new n.Color(0),
  48446. this.emissiveIntensity = 1,
  48447. this.emissiveMap = null,
  48448. this.specularMap = null,
  48449. this.alphaMap = null,
  48450. this.envMap = null,
  48451. this.combine = n.MultiplyOperation,
  48452. this.reflectivity = 1,
  48453. this.refractionRatio = .98,
  48454. this.fog = !0,
  48455. this.blending = n.NormalBlending,
  48456. this.wireframe = !1,
  48457. this.wireframeLinewidth = 1,
  48458. this.wireframeLinecap = "round",
  48459. this.wireframeLinejoin = "round",
  48460. this.vertexColors = n.NoColors,
  48461. this.skinning = !1,
  48462. this.morphTargets = !1,
  48463. this.morphNormals = !1,
  48464. this.setValues(e)
  48465. }
  48466. ,
  48467. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48468. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48469. n.MeshLambertMaterial.prototype.copy = function(e) {
  48470. return n.Material.prototype.copy.call(this, e),
  48471. this.color.copy(e.color),
  48472. this.map = e.map,
  48473. this.lightMap = e.lightMap,
  48474. this.lightMapIntensity = e.lightMapIntensity,
  48475. this.aoMap = e.aoMap,
  48476. this.aoMapIntensity = e.aoMapIntensity,
  48477. this.emissive.copy(e.emissive),
  48478. this.emissiveMap = e.emissiveMap,
  48479. this.emissiveIntensity = e.emissiveIntensity,
  48480. this.specularMap = e.specularMap,
  48481. this.alphaMap = e.alphaMap,
  48482. this.envMap = e.envMap,
  48483. this.combine = e.combine,
  48484. this.reflectivity = e.reflectivity,
  48485. this.refractionRatio = e.refractionRatio,
  48486. this.fog = e.fog,
  48487. this.wireframe = e.wireframe,
  48488. this.wireframeLinewidth = e.wireframeLinewidth,
  48489. this.wireframeLinecap = e.wireframeLinecap,
  48490. this.wireframeLinejoin = e.wireframeLinejoin,
  48491. this.vertexColors = e.vertexColors,
  48492. this.skinning = e.skinning,
  48493. this.morphTargets = e.morphTargets,
  48494. this.morphNormals = e.morphNormals,
  48495. this
  48496. }
  48497. ,
  48498. n.MeshPhongMaterial = function(e) {
  48499. n.Material.call(this),
  48500. this.type = "MeshPhongMaterial",
  48501. this.color = new n.Color(16777215),
  48502. this.specular = new n.Color(1118481),
  48503. this.shininess = 30,
  48504. this.map = null,
  48505. this.lightMap = null,
  48506. this.lightMapIntensity = 1,
  48507. this.aoMap = null,
  48508. this.aoMapIntensity = 1,
  48509. this.emissive = new n.Color(0),
  48510. this.emissiveIntensity = 1,
  48511. this.emissiveMap = null,
  48512. this.bumpMap = null,
  48513. this.bumpScale = 1,
  48514. this.normalMap = null,
  48515. this.normalScale = new n.Vector2(1,1),
  48516. this.displacementMap = null,
  48517. this.displacementScale = 1,
  48518. this.displacementBias = 0,
  48519. this.specularMap = null,
  48520. this.alphaMap = null,
  48521. this.envMap = null,
  48522. this.combine = n.MultiplyOperation,
  48523. this.reflectivity = 1,
  48524. this.refractionRatio = .98,
  48525. this.fog = !0,
  48526. this.shading = n.SmoothShading,
  48527. this.blending = n.NormalBlending,
  48528. this.wireframe = !1,
  48529. this.wireframeLinewidth = 1,
  48530. this.wireframeLinecap = "round",
  48531. this.wireframeLinejoin = "round",
  48532. this.vertexColors = n.NoColors,
  48533. this.skinning = !1,
  48534. this.morphTargets = !1,
  48535. this.morphNormals = !1,
  48536. this.setValues(e)
  48537. }
  48538. ,
  48539. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48540. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48541. n.MeshPhongMaterial.prototype.copy = function(e) {
  48542. return n.Material.prototype.copy.call(this, e),
  48543. this.color.copy(e.color),
  48544. this.specular.copy(e.specular),
  48545. this.shininess = e.shininess,
  48546. this.map = e.map,
  48547. this.lightMap = e.lightMap,
  48548. this.lightMapIntensity = e.lightMapIntensity,
  48549. this.aoMap = e.aoMap,
  48550. this.aoMapIntensity = e.aoMapIntensity,
  48551. this.emissive.copy(e.emissive),
  48552. this.emissiveMap = e.emissiveMap,
  48553. this.emissiveIntensity = e.emissiveIntensity,
  48554. this.bumpMap = e.bumpMap,
  48555. this.bumpScale = e.bumpScale,
  48556. this.normalMap = e.normalMap,
  48557. this.normalScale.copy(e.normalScale),
  48558. this.displacementMap = e.displacementMap,
  48559. this.displacementScale = e.displacementScale,
  48560. this.displacementBias = e.displacementBias,
  48561. this.specularMap = e.specularMap,
  48562. this.alphaMap = e.alphaMap,
  48563. this.envMap = e.envMap,
  48564. this.combine = e.combine,
  48565. this.reflectivity = e.reflectivity,
  48566. this.refractionRatio = e.refractionRatio,
  48567. this.fog = e.fog,
  48568. this.shading = e.shading,
  48569. this.wireframe = e.wireframe,
  48570. this.wireframeLinewidth = e.wireframeLinewidth,
  48571. this.wireframeLinecap = e.wireframeLinecap,
  48572. this.wireframeLinejoin = e.wireframeLinejoin,
  48573. this.vertexColors = e.vertexColors,
  48574. this.skinning = e.skinning,
  48575. this.morphTargets = e.morphTargets,
  48576. this.morphNormals = e.morphNormals,
  48577. this
  48578. }
  48579. ,
  48580. n.MeshStandardMaterial = function(e) {
  48581. n.Material.call(this),
  48582. this.type = "MeshStandardMaterial",
  48583. this.color = new n.Color(16777215),
  48584. this.roughness = .5,
  48585. this.metalness = .5,
  48586. this.map = null,
  48587. this.lightMap = null,
  48588. this.lightMapIntensity = 1,
  48589. this.aoMap = null,
  48590. this.aoMapIntensity = 1,
  48591. this.emissive = new n.Color(0),
  48592. this.emissiveIntensity = 1,
  48593. this.emissiveMap = null,
  48594. this.bumpMap = null,
  48595. this.bumpScale = 1,
  48596. this.normalMap = null,
  48597. this.normalScale = new n.Vector2(1,1),
  48598. this.displacementMap = null,
  48599. this.displacementScale = 1,
  48600. this.displacementBias = 0,
  48601. this.roughnessMap = null,
  48602. this.metalnessMap = null,
  48603. this.alphaMap = null,
  48604. this.envMap = null,
  48605. this.envMapIntensity = 1,
  48606. this.refractionRatio = .98,
  48607. this.fog = !0,
  48608. this.shading = n.SmoothShading,
  48609. this.blending = n.NormalBlending,
  48610. this.wireframe = !1,
  48611. this.wireframeLinewidth = 1,
  48612. this.wireframeLinecap = "round",
  48613. this.wireframeLinejoin = "round",
  48614. this.vertexColors = n.NoColors,
  48615. this.skinning = !1,
  48616. this.morphTargets = !1,
  48617. this.morphNormals = !1,
  48618. this.setValues(e)
  48619. }
  48620. ,
  48621. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48622. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48623. n.MeshStandardMaterial.prototype.copy = function(e) {
  48624. return n.Material.prototype.copy.call(this, e),
  48625. this.color.copy(e.color),
  48626. this.roughness = e.roughness,
  48627. this.metalness = e.metalness,
  48628. this.map = e.map,
  48629. this.lightMap = e.lightMap,
  48630. this.lightMapIntensity = e.lightMapIntensity,
  48631. this.aoMap = e.aoMap,
  48632. this.aoMapIntensity = e.aoMapIntensity,
  48633. this.emissive.copy(e.emissive),
  48634. this.emissiveMap = e.emissiveMap,
  48635. this.emissiveIntensity = e.emissiveIntensity,
  48636. this.bumpMap = e.bumpMap,
  48637. this.bumpScale = e.bumpScale,
  48638. this.normalMap = e.normalMap,
  48639. this.normalScale.copy(e.normalScale),
  48640. this.displacementMap = e.displacementMap,
  48641. this.displacementScale = e.displacementScale,
  48642. this.displacementBias = e.displacementBias,
  48643. this.roughnessMap = e.roughnessMap,
  48644. this.metalnessMap = e.metalnessMap,
  48645. this.alphaMap = e.alphaMap,
  48646. this.envMap = e.envMap,
  48647. this.envMapIntensity = e.envMapIntensity,
  48648. this.refractionRatio = e.refractionRatio,
  48649. this.fog = e.fog,
  48650. this.shading = e.shading,
  48651. this.wireframe = e.wireframe,
  48652. this.wireframeLinewidth = e.wireframeLinewidth,
  48653. this.wireframeLinecap = e.wireframeLinecap,
  48654. this.wireframeLinejoin = e.wireframeLinejoin,
  48655. this.vertexColors = e.vertexColors,
  48656. this.skinning = e.skinning,
  48657. this.morphTargets = e.morphTargets,
  48658. this.morphNormals = e.morphNormals,
  48659. this
  48660. }
  48661. ,
  48662. n.MeshDepthMaterial = function(e) {
  48663. n.Material.call(this),
  48664. this.type = "MeshDepthMaterial",
  48665. this.morphTargets = !1,
  48666. this.wireframe = !1,
  48667. this.wireframeLinewidth = 1,
  48668. this.setValues(e)
  48669. }
  48670. ,
  48671. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48672. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48673. n.MeshDepthMaterial.prototype.copy = function(e) {
  48674. return n.Material.prototype.copy.call(this, e),
  48675. this.wireframe = e.wireframe,
  48676. this.wireframeLinewidth = e.wireframeLinewidth,
  48677. this
  48678. }
  48679. ,
  48680. n.MeshNormalMaterial = function(e) {
  48681. n.Material.call(this, e),
  48682. this.type = "MeshNormalMaterial",
  48683. this.wireframe = !1,
  48684. this.wireframeLinewidth = 1,
  48685. this.morphTargets = !1,
  48686. this.setValues(e)
  48687. }
  48688. ,
  48689. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48690. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48691. n.MeshNormalMaterial.prototype.copy = function(e) {
  48692. return n.Material.prototype.copy.call(this, e),
  48693. this.wireframe = e.wireframe,
  48694. this.wireframeLinewidth = e.wireframeLinewidth,
  48695. this
  48696. }
  48697. ,
  48698. n.MultiMaterial = function(e) {
  48699. this.uuid = n.Math.generateUUID(),
  48700. this.type = "MultiMaterial",
  48701. this.materials = e instanceof Array ? e : [],
  48702. this.visible = !0
  48703. }
  48704. ,
  48705. n.MultiMaterial.prototype = {
  48706. constructor: n.MultiMaterial,
  48707. toJSON: function(e) {
  48708. for (var t = {
  48709. metadata: {
  48710. version: 4.2,
  48711. type: "material",
  48712. generator: "MaterialExporter"
  48713. },
  48714. uuid: this.uuid,
  48715. type: this.type,
  48716. materials: []
  48717. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48718. var o = i[n].toJSON(e);
  48719. delete o.metadata,
  48720. t.materials.push(o)
  48721. }
  48722. return t.visible = this.visible,
  48723. t
  48724. },
  48725. clone: function() {
  48726. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48727. e.materials.push(this.materials[t].clone());
  48728. return e.visible = this.visible,
  48729. e
  48730. }
  48731. },
  48732. n.PointsMaterial = function(e) {
  48733. n.Material.call(this),
  48734. this.type = "PointsMaterial",
  48735. this.color = new n.Color(16777215),
  48736. this.map = null,
  48737. this.size = 1,
  48738. this.sizeAttenuation = !0,
  48739. this.blending = n.NormalBlending,
  48740. this.vertexColors = n.NoColors,
  48741. this.fog = !0,
  48742. this.setValues(e)
  48743. }
  48744. ,
  48745. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48746. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48747. n.PointsMaterial.prototype.copy = function(e) {
  48748. return n.Material.prototype.copy.call(this, e),
  48749. this.color.copy(e.color),
  48750. this.map = e.map,
  48751. this.size = e.size,
  48752. this.sizeAttenuation = e.sizeAttenuation,
  48753. this.vertexColors = e.vertexColors,
  48754. this.fog = e.fog,
  48755. this
  48756. }
  48757. ,
  48758. n.ShaderMaterial = function(e) {
  48759. n.Material.call(this),
  48760. this.type = "ShaderMaterial",
  48761. this.defines = {},
  48762. this.uniforms = {},
  48763. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48764. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48765. this.shading = n.SmoothShading,
  48766. this.linewidth = 1,
  48767. this.wireframe = !1,
  48768. this.wireframeLinewidth = 1,
  48769. this.fog = !1,
  48770. this.lights = !1,
  48771. this.vertexColors = n.NoColors,
  48772. this.skinning = !1,
  48773. this.morphTargets = !1,
  48774. this.morphNormals = !1,
  48775. this.extensions = {
  48776. derivatives: !1,
  48777. fragDepth: !1,
  48778. drawBuffers: !1,
  48779. shaderTextureLOD: !1
  48780. },
  48781. this.defaultAttributeValues = {
  48782. color: [1, 1, 1],
  48783. uv: [0, 0],
  48784. uv2: [0, 0]
  48785. },
  48786. this.index0AttributeName = void 0,
  48787. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48788. this.setValues(e))
  48789. }
  48790. ,
  48791. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48792. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48793. n.ShaderMaterial.prototype.copy = function(e) {
  48794. return n.Material.prototype.copy.call(this, e),
  48795. this.fragmentShader = e.fragmentShader,
  48796. this.vertexShader = e.vertexShader,
  48797. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48798. this.defines = e.defines,
  48799. this.shading = e.shading,
  48800. this.wireframe = e.wireframe,
  48801. this.wireframeLinewidth = e.wireframeLinewidth,
  48802. this.fog = e.fog,
  48803. this.lights = e.lights,
  48804. this.vertexColors = e.vertexColors,
  48805. this.skinning = e.skinning,
  48806. this.morphTargets = e.morphTargets,
  48807. this.morphNormals = e.morphNormals,
  48808. this.extensions = e.extensions,
  48809. this
  48810. }
  48811. ,
  48812. n.ShaderMaterial.prototype.toJSON = function(e) {
  48813. var t = n.Material.prototype.toJSON.call(this, e);
  48814. return t.uniforms = this.uniforms,
  48815. t.vertexShader = this.vertexShader,
  48816. t.fragmentShader = this.fragmentShader,
  48817. t
  48818. }
  48819. ,
  48820. n.RawShaderMaterial = function(e) {
  48821. n.ShaderMaterial.call(this, e),
  48822. this.type = "RawShaderMaterial"
  48823. }
  48824. ,
  48825. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48826. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48827. n.SpriteMaterial = function(e) {
  48828. n.Material.call(this),
  48829. this.type = "SpriteMaterial",
  48830. this.color = new n.Color(16777215),
  48831. this.map = null,
  48832. this.rotation = 0,
  48833. this.fog = !1,
  48834. this.setValues(e)
  48835. }
  48836. ,
  48837. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48838. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48839. n.SpriteMaterial.prototype.copy = function(e) {
  48840. return n.Material.prototype.copy.call(this, e),
  48841. this.color.copy(e.color),
  48842. this.map = e.map,
  48843. this.rotation = e.rotation,
  48844. this.fog = e.fog,
  48845. this
  48846. }
  48847. ,
  48848. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48849. Object.defineProperty(this, "id", {
  48850. value: n.TextureIdCount++
  48851. }),
  48852. this.uuid = n.Math.generateUUID(),
  48853. this.name = "",
  48854. this.sourceFile = "",
  48855. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48856. this.mipmaps = [],
  48857. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48858. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48859. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48860. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48861. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48862. this.anisotropy = void 0 !== c ? c : 1,
  48863. this.format = void 0 !== s ? s : n.RGBAFormat,
  48864. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48865. this.offset = new n.Vector2(0,0),
  48866. this.repeat = new n.Vector2(1,1),
  48867. this.generateMipmaps = !0,
  48868. this.premultiplyAlpha = !1,
  48869. this.flipY = !0,
  48870. this.unpackAlignment = 4,
  48871. this.encoding = n.LinearEncoding,
  48872. this.version = 0,
  48873. this.onUpdate = null
  48874. }
  48875. ,
  48876. n.Texture.DEFAULT_IMAGE = void 0,
  48877. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48878. n.Texture.prototype = {
  48879. constructor: n.Texture,
  48880. set needsUpdate(e) {
  48881. e === !0 && this.version++
  48882. },
  48883. clone: function() {
  48884. return (new this.constructor).copy(this)
  48885. },
  48886. copy: function(e) {
  48887. return this.image = e.image,
  48888. this.mipmaps = e.mipmaps.slice(0),
  48889. this.mapping = e.mapping,
  48890. this.wrapS = e.wrapS,
  48891. this.wrapT = e.wrapT,
  48892. this.magFilter = e.magFilter,
  48893. this.minFilter = e.minFilter,
  48894. this.anisotropy = e.anisotropy,
  48895. this.format = e.format,
  48896. this.type = e.type,
  48897. this.offset.copy(e.offset),
  48898. this.repeat.copy(e.repeat),
  48899. this.generateMipmaps = e.generateMipmaps,
  48900. this.premultiplyAlpha = e.premultiplyAlpha,
  48901. this.flipY = e.flipY,
  48902. this.unpackAlignment = e.unpackAlignment,
  48903. this.encoding = e.encoding,
  48904. this
  48905. },
  48906. toJSON: function(e) {
  48907. function t(e) {
  48908. var t;
  48909. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48910. t.width = e.width,
  48911. t.height = e.height,
  48912. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48913. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48914. }
  48915. if (void 0 !== e.textures[this.uuid])
  48916. return e.textures[this.uuid];
  48917. var i = {
  48918. metadata: {
  48919. version: 4.4,
  48920. type: "Texture",
  48921. generator: "Texture.toJSON"
  48922. },
  48923. uuid: this.uuid,
  48924. name: this.name,
  48925. mapping: this.mapping,
  48926. repeat: [this.repeat.x, this.repeat.y],
  48927. offset: [this.offset.x, this.offset.y],
  48928. wrap: [this.wrapS, this.wrapT],
  48929. minFilter: this.minFilter,
  48930. magFilter: this.magFilter,
  48931. anisotropy: this.anisotropy
  48932. };
  48933. if (void 0 !== this.image) {
  48934. var r = this.image;
  48935. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48936. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48937. uuid: r.uuid,
  48938. url: t(r)
  48939. }),
  48940. i.image = r.uuid
  48941. }
  48942. return e.textures[this.uuid] = i,
  48943. i
  48944. },
  48945. dispose: function() {
  48946. this.dispatchEvent({
  48947. type: "dispose"
  48948. })
  48949. },
  48950. transformUv: function(e) {
  48951. if (this.mapping === n.UVMapping) {
  48952. if (e.multiply(this.repeat),
  48953. e.add(this.offset),
  48954. e.x < 0 || e.x > 1)
  48955. switch (this.wrapS) {
  48956. case n.RepeatWrapping:
  48957. e.x = e.x - Math.floor(e.x);
  48958. break;
  48959. case n.ClampToEdgeWrapping:
  48960. e.x = e.x < 0 ? 0 : 1;
  48961. break;
  48962. case n.MirroredRepeatWrapping:
  48963. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48964. }
  48965. if (e.y < 0 || e.y > 1)
  48966. switch (this.wrapT) {
  48967. case n.RepeatWrapping:
  48968. e.y = e.y - Math.floor(e.y);
  48969. break;
  48970. case n.ClampToEdgeWrapping:
  48971. e.y = e.y < 0 ? 0 : 1;
  48972. break;
  48973. case n.MirroredRepeatWrapping:
  48974. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48975. }
  48976. this.flipY && (e.y = 1 - e.y)
  48977. }
  48978. }
  48979. },
  48980. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48981. n.TextureIdCount = 0,
  48982. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48983. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48984. this.needsUpdate = !0
  48985. }
  48986. ,
  48987. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48988. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48989. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48990. e = void 0 !== e ? e : [],
  48991. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48992. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48993. this.flipY = !1
  48994. }
  48995. ,
  48996. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48997. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48998. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48999. get: function() {
  49000. return this.image
  49001. },
  49002. set: function(e) {
  49003. this.image = e
  49004. }
  49005. }),
  49006. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49007. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49008. this.image = {
  49009. width: t,
  49010. height: i
  49011. },
  49012. this.mipmaps = e,
  49013. this.flipY = !1,
  49014. this.generateMipmaps = !1
  49015. }
  49016. ,
  49017. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49018. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49019. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49020. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49021. this.image = {
  49022. data: e,
  49023. width: t,
  49024. height: i
  49025. },
  49026. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49027. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49028. this.flipY = !1,
  49029. this.generateMipmaps = !1
  49030. }
  49031. ,
  49032. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49033. n.DataTexture.prototype.constructor = n.DataTexture,
  49034. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49035. function h() {
  49036. requestAnimationFrame(h)
  49037. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49038. u.needsUpdate = !0
  49039. }
  49040. }
  49041. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49042. this.generateMipmaps = !1;
  49043. var u = this;
  49044. h()
  49045. }
  49046. ,
  49047. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49048. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49049. n.Group = function() {
  49050. n.Object3D.call(this),
  49051. this.type = "Group"
  49052. }
  49053. ,
  49054. n.Group.prototype = Object.create(n.Object3D.prototype),
  49055. n.Group.prototype.constructor = n.Group,
  49056. n.Points = function(e, t) {
  49057. n.Object3D.call(this),
  49058. this.type = "Points",
  49059. this.geometry = void 0 !== e ? e : new n.Geometry,
  49060. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49061. color: 16777215 * Math.random()
  49062. })
  49063. }
  49064. ,
  49065. n.Points.prototype = Object.create(n.Object3D.prototype),
  49066. n.Points.prototype.constructor = n.Points,
  49067. n.Points.prototype.raycast = function() {
  49068. var e = new n.Matrix4
  49069. , t = new n.Ray
  49070. , i = new n.Sphere;
  49071. return function(r, o) {
  49072. function a(e, i) {
  49073. var n = t.distanceSqToPoint(e);
  49074. if (n < d) {
  49075. var a = t.closestPointToPoint(e);
  49076. a.applyMatrix4(c);
  49077. var l = r.ray.origin.distanceTo(a);
  49078. if (l < r.near || l > r.far)
  49079. return;
  49080. o.push({
  49081. distance: l,
  49082. distanceToRay: Math.sqrt(n),
  49083. point: a.clone(),
  49084. index: i,
  49085. face: null,
  49086. object: s
  49087. })
  49088. }
  49089. }
  49090. var s = this
  49091. , l = this.geometry
  49092. , c = this.matrixWorld
  49093. , h = r.params.Points.threshold;
  49094. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49095. i.copy(l.boundingSphere),
  49096. i.applyMatrix4(c),
  49097. r.ray.intersectsSphere(i) !== !1) {
  49098. e.getInverse(c),
  49099. t.copy(r.ray).applyMatrix4(e);
  49100. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49101. , d = u * u
  49102. , p = new n.Vector3;
  49103. if (l instanceof n.BufferGeometry) {
  49104. var f = l.index
  49105. , g = l.attributes
  49106. , m = g.position.array;
  49107. if (null !== f)
  49108. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49109. var C = v[A];
  49110. p.fromArray(m, 3 * C),
  49111. a(p, C)
  49112. }
  49113. else
  49114. for (var A = 0, I = m.length / 3; A < I; A++)
  49115. p.fromArray(m, 3 * A),
  49116. a(p, A)
  49117. } else
  49118. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49119. a(E[A], A)
  49120. }
  49121. }
  49122. }(),
  49123. n.Points.prototype.clone = function() {
  49124. return new this.constructor(this.geometry,this.material).copy(this)
  49125. }
  49126. ,
  49127. n.Line = function(e, t, i) {
  49128. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49129. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49130. this.type = "Line",
  49131. this.geometry = void 0 !== e ? e : new n.Geometry,
  49132. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49133. color: 16777215 * Math.random()
  49134. })))
  49135. }
  49136. ,
  49137. n.Line.prototype = Object.create(n.Object3D.prototype),
  49138. n.Line.prototype.constructor = n.Line,
  49139. n.Line.prototype.raycast = function() {
  49140. var e = new n.Matrix4
  49141. , t = new n.Ray
  49142. , i = new n.Sphere;
  49143. return function(r, o) {
  49144. var a = r.linePrecision
  49145. , s = a * a
  49146. , l = this.geometry
  49147. , c = this.matrixWorld;
  49148. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49149. i.copy(l.boundingSphere),
  49150. i.applyMatrix4(c),
  49151. r.ray.intersectsSphere(i) !== !1) {
  49152. e.getInverse(c),
  49153. t.copy(r.ray).applyMatrix4(e);
  49154. var h = new n.Vector3
  49155. , u = new n.Vector3
  49156. , d = new n.Vector3
  49157. , p = new n.Vector3
  49158. , f = this instanceof n.LineSegments ? 2 : 1;
  49159. if (l instanceof n.BufferGeometry) {
  49160. var g = l.index
  49161. , m = l.attributes
  49162. , v = m.position.array;
  49163. if (null !== g)
  49164. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49165. var I = A[y]
  49166. , E = A[y + 1];
  49167. h.fromArray(v, 3 * I),
  49168. u.fromArray(v, 3 * E);
  49169. var b = t.distanceSqToSegment(h, u, p, d);
  49170. if (!(b > s)) {
  49171. p.applyMatrix4(this.matrixWorld);
  49172. var w = r.ray.origin.distanceTo(p);
  49173. w < r.near || w > r.far || o.push({
  49174. distance: w,
  49175. point: d.clone().applyMatrix4(this.matrixWorld),
  49176. index: y,
  49177. face: null,
  49178. faceIndex: null,
  49179. object: this
  49180. })
  49181. }
  49182. }
  49183. else
  49184. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49185. h.fromArray(v, 3 * y),
  49186. u.fromArray(v, 3 * y + 3);
  49187. var b = t.distanceSqToSegment(h, u, p, d);
  49188. if (!(b > s)) {
  49189. p.applyMatrix4(this.matrixWorld);
  49190. var w = r.ray.origin.distanceTo(p);
  49191. w < r.near || w > r.far || o.push({
  49192. distance: w,
  49193. point: d.clone().applyMatrix4(this.matrixWorld),
  49194. index: y,
  49195. face: null,
  49196. faceIndex: null,
  49197. object: this
  49198. })
  49199. }
  49200. }
  49201. } else if (l instanceof n.Geometry)
  49202. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49203. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49204. if (!(b > s)) {
  49205. p.applyMatrix4(this.matrixWorld);
  49206. var w = r.ray.origin.distanceTo(p);
  49207. w < r.near || w > r.far || o.push({
  49208. distance: w,
  49209. point: d.clone().applyMatrix4(this.matrixWorld),
  49210. index: y,
  49211. face: null,
  49212. faceIndex: null,
  49213. object: this
  49214. })
  49215. }
  49216. }
  49217. }
  49218. }
  49219. }(),
  49220. n.Line.prototype.clone = function() {
  49221. return new this.constructor(this.geometry,this.material).copy(this)
  49222. }
  49223. ,
  49224. n.LineStrip = 0,
  49225. n.LinePieces = 1,
  49226. n.LineSegments = function(e, t) {
  49227. n.Line.call(this, e, t),
  49228. this.type = "LineSegments"
  49229. }
  49230. ,
  49231. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49232. n.LineSegments.prototype.constructor = n.LineSegments,
  49233. n.Mesh = function(e, t) {
  49234. n.Object3D.call(this),
  49235. this.type = "Mesh",
  49236. this.geometry = void 0 !== e ? e : new n.Geometry,
  49237. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49238. color: 16777215 * Math.random()
  49239. }),
  49240. this.drawMode = n.TrianglesDrawMode,
  49241. this.updateMorphTargets()
  49242. }
  49243. ,
  49244. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49245. n.Mesh.prototype.constructor = n.Mesh,
  49246. n.Mesh.prototype.setDrawMode = function(e) {
  49247. this.drawMode = e
  49248. }
  49249. ,
  49250. n.Mesh.prototype.updateMorphTargets = function() {
  49251. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49252. this.morphTargetBase = -1,
  49253. this.morphTargetInfluences = [],
  49254. this.morphTargetDictionary = {};
  49255. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49256. this.morphTargetInfluences.push(0),
  49257. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49258. }
  49259. }
  49260. ,
  49261. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49262. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49263. 0)
  49264. }
  49265. ,
  49266. n.Mesh.prototype.raycast = function() {
  49267. function e(e, t, i, r, o, a, s) {
  49268. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49269. o.multiplyScalar(m.x),
  49270. a.multiplyScalar(m.y),
  49271. s.multiplyScalar(m.z),
  49272. o.add(a).add(s),
  49273. o.clone()
  49274. }
  49275. function t(e, t, i, r, o, a, s) {
  49276. var l, c = e.material;
  49277. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49278. null === l)
  49279. return null;
  49280. A.copy(s),
  49281. A.applyMatrix4(e.matrixWorld);
  49282. var h = t.ray.origin.distanceTo(A);
  49283. return h < t.near || h > t.far ? null : {
  49284. distance: h,
  49285. point: A.clone(),
  49286. object: e
  49287. }
  49288. }
  49289. function i(i, r, o, a, h, u, d, m) {
  49290. s.fromArray(a, 3 * u),
  49291. l.fromArray(a, 3 * d),
  49292. c.fromArray(a, 3 * m);
  49293. var A = t(i, r, o, s, l, c, v);
  49294. return A && (h && (p.fromArray(h, 2 * u),
  49295. f.fromArray(h, 2 * d),
  49296. g.fromArray(h, 2 * m),
  49297. A.uv = e(v, s, l, c, p, f, g)),
  49298. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49299. A.faceIndex = u),
  49300. A
  49301. }
  49302. var r = new n.Matrix4
  49303. , o = new n.Ray
  49304. , a = new n.Sphere
  49305. , s = new n.Vector3
  49306. , l = new n.Vector3
  49307. , c = new n.Vector3
  49308. , h = new n.Vector3
  49309. , u = new n.Vector3
  49310. , d = new n.Vector3
  49311. , p = new n.Vector2
  49312. , f = new n.Vector2
  49313. , g = new n.Vector2
  49314. , m = new n.Vector3
  49315. , v = new n.Vector3
  49316. , A = new n.Vector3;
  49317. return function(m, A) {
  49318. var y = this.geometry
  49319. , C = this.material
  49320. , I = this.matrixWorld;
  49321. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49322. a.copy(y.boundingSphere),
  49323. a.applyMatrix4(I),
  49324. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49325. o.copy(m.ray).applyMatrix4(r),
  49326. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49327. var E, b;
  49328. if (y instanceof n.BufferGeometry) {
  49329. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49330. if (void 0 !== S.uv && (E = S.uv.array),
  49331. null !== x)
  49332. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49333. w = R[P],
  49334. _ = R[P + 1],
  49335. T = R[P + 2],
  49336. b = i(this, m, o, M, E, w, _, T),
  49337. b && (b.faceIndex = Math.floor(P / 3),
  49338. A.push(b));
  49339. else
  49340. for (var P = 0, O = M.length; P < O; P += 9)
  49341. w = P / 3,
  49342. _ = w + 1,
  49343. T = w + 2,
  49344. b = i(this, m, o, M, E, w, _, T),
  49345. b && (b.index = w,
  49346. A.push(b))
  49347. } else if (y instanceof n.Geometry) {
  49348. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49349. k.length > 0 && (E = k);
  49350. for (var H = 0, G = U.length; H < G; H++) {
  49351. var z = U[H]
  49352. , W = B === !0 ? F[z.materialIndex] : C;
  49353. if (void 0 !== W) {
  49354. if (L = V[z.a],
  49355. D = V[z.b],
  49356. N = V[z.c],
  49357. W.morphTargets === !0) {
  49358. var j = y.morphTargets
  49359. , Y = this.morphTargetInfluences;
  49360. s.set(0, 0, 0),
  49361. l.set(0, 0, 0),
  49362. c.set(0, 0, 0);
  49363. for (var X = 0, Z = j.length; X < Z; X++) {
  49364. var q = Y[X];
  49365. if (0 !== q) {
  49366. var K = j[X].vertices;
  49367. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49368. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49369. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49370. }
  49371. }
  49372. s.add(L),
  49373. l.add(D),
  49374. c.add(N),
  49375. L = s,
  49376. D = l,
  49377. N = c
  49378. }
  49379. if (b = t(this, m, o, L, D, N, v)) {
  49380. if (E) {
  49381. var Q = E[H];
  49382. p.copy(Q[0]),
  49383. f.copy(Q[1]),
  49384. g.copy(Q[2]),
  49385. b.uv = e(v, L, D, N, p, f, g)
  49386. }
  49387. b.face = z,
  49388. b.faceIndex = H,
  49389. A.push(b)
  49390. }
  49391. }
  49392. }
  49393. }
  49394. }
  49395. }
  49396. }(),
  49397. n.Mesh.prototype.clone = function() {
  49398. return new this.constructor(this.geometry,this.material).copy(this)
  49399. }
  49400. ,
  49401. n.Bone = function(e) {
  49402. n.Object3D.call(this),
  49403. this.type = "Bone",
  49404. this.skin = e
  49405. }
  49406. ,
  49407. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49408. n.Bone.prototype.constructor = n.Bone,
  49409. n.Bone.prototype.copy = function(e) {
  49410. return n.Object3D.prototype.copy.call(this, e),
  49411. this.skin = e.skin,
  49412. this
  49413. }
  49414. ,
  49415. n.Skeleton = function(e, t, i) {
  49416. if (this.useVertexTexture = void 0 === i || i,
  49417. this.identityMatrix = new n.Matrix4,
  49418. e = e || [],
  49419. this.bones = e.slice(0),
  49420. this.useVertexTexture) {
  49421. var r = Math.sqrt(4 * this.bones.length);
  49422. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49423. r = Math.max(r, 4),
  49424. this.boneTextureWidth = r,
  49425. this.boneTextureHeight = r,
  49426. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49427. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49428. } else
  49429. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49430. if (void 0 === t)
  49431. this.calculateInverses();
  49432. else if (this.bones.length === t.length)
  49433. this.boneInverses = t.slice(0);
  49434. else {
  49435. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49436. this.boneInverses = [];
  49437. for (var o = 0, a = this.bones.length; o < a; o++)
  49438. this.boneInverses.push(new n.Matrix4)
  49439. }
  49440. }
  49441. ,
  49442. n.Skeleton.prototype.calculateInverses = function() {
  49443. this.boneInverses = [];
  49444. for (var e = 0, t = this.bones.length; e < t; e++) {
  49445. var i = new n.Matrix4;
  49446. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49447. this.boneInverses.push(i)
  49448. }
  49449. }
  49450. ,
  49451. n.Skeleton.prototype.pose = function() {
  49452. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49453. e = this.bones[t],
  49454. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49455. for (var t = 0, i = this.bones.length; t < i; t++)
  49456. e = this.bones[t],
  49457. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49458. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49459. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49460. }
  49461. ,
  49462. n.Skeleton.prototype.update = function() {
  49463. var e = new n.Matrix4;
  49464. return function() {
  49465. for (var t = 0, i = this.bones.length; t < i; t++) {
  49466. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49467. e.multiplyMatrices(n, this.boneInverses[t]),
  49468. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49469. }
  49470. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49471. }
  49472. }(),
  49473. n.Skeleton.prototype.clone = function() {
  49474. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49475. }
  49476. ,
  49477. n.SkinnedMesh = function(e, t, i) {
  49478. n.Mesh.call(this, e, t),
  49479. this.type = "SkinnedMesh",
  49480. this.bindMode = "attached",
  49481. this.bindMatrix = new n.Matrix4,
  49482. this.bindMatrixInverse = new n.Matrix4;
  49483. var r = [];
  49484. if (this.geometry && void 0 !== this.geometry.bones) {
  49485. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49486. a = this.geometry.bones[s],
  49487. o = new n.Bone(this),
  49488. r.push(o),
  49489. o.name = a.name,
  49490. o.position.fromArray(a.pos),
  49491. o.quaternion.fromArray(a.rotq),
  49492. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49493. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49494. a = this.geometry.bones[s],
  49495. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49496. }
  49497. this.normalizeSkinWeights(),
  49498. this.updateMatrixWorld(!0),
  49499. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49500. }
  49501. ,
  49502. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49503. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49504. n.SkinnedMesh.prototype.bind = function(e, t) {
  49505. this.skeleton = e,
  49506. void 0 === t && (this.updateMatrixWorld(!0),
  49507. this.skeleton.calculateInverses(),
  49508. t = this.matrixWorld),
  49509. this.bindMatrix.copy(t),
  49510. this.bindMatrixInverse.getInverse(t)
  49511. }
  49512. ,
  49513. n.SkinnedMesh.prototype.pose = function() {
  49514. this.skeleton.pose()
  49515. }
  49516. ,
  49517. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49518. if (this.geometry instanceof n.Geometry)
  49519. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49520. var t = this.geometry.skinWeights[e]
  49521. , i = 1 / t.lengthManhattan();
  49522. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49523. }
  49524. else if (this.geometry instanceof n.BufferGeometry)
  49525. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49526. r.x = o.getX(e),
  49527. r.y = o.getY(e),
  49528. r.z = o.getZ(e),
  49529. r.w = o.getW(e);
  49530. var i = 1 / r.lengthManhattan();
  49531. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49532. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49533. }
  49534. }
  49535. ,
  49536. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49537. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49538. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49539. }
  49540. ,
  49541. n.SkinnedMesh.prototype.clone = function() {
  49542. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49543. }
  49544. ,
  49545. n.LOD = function() {
  49546. n.Object3D.call(this),
  49547. this.type = "LOD",
  49548. Object.defineProperties(this, {
  49549. levels: {
  49550. enumerable: !0,
  49551. value: []
  49552. },
  49553. objects: {
  49554. get: function() {
  49555. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49556. this.levels
  49557. }
  49558. }
  49559. })
  49560. }
  49561. ,
  49562. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49563. n.LOD.prototype.constructor = n.LOD,
  49564. n.LOD.prototype.addLevel = function(e, t) {
  49565. void 0 === t && (t = 0),
  49566. t = Math.abs(t);
  49567. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49568. ;
  49569. i.splice(n, 0, {
  49570. distance: t,
  49571. object: e
  49572. }),
  49573. this.add(e)
  49574. }
  49575. ,
  49576. n.LOD.prototype.getObjectForDistance = function(e) {
  49577. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49578. ;
  49579. return t[i - 1].object
  49580. }
  49581. ,
  49582. n.LOD.prototype.raycast = function() {
  49583. var e = new n.Vector3;
  49584. return function(t, i) {
  49585. e.setFromMatrixPosition(this.matrixWorld);
  49586. var n = t.ray.origin.distanceTo(e);
  49587. this.getObjectForDistance(n).raycast(t, i)
  49588. }
  49589. }(),
  49590. n.LOD.prototype.update = function() {
  49591. var e = new n.Vector3
  49592. , t = new n.Vector3;
  49593. return function(i) {
  49594. var n = this.levels;
  49595. if (n.length > 1) {
  49596. e.setFromMatrixPosition(i.matrixWorld),
  49597. t.setFromMatrixPosition(this.matrixWorld);
  49598. var r = e.distanceTo(t);
  49599. n[0].object.visible = !0;
  49600. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49601. n[o - 1].object.visible = !1,
  49602. n[o].object.visible = !0;
  49603. for (; o < a; o++)
  49604. n[o].object.visible = !1
  49605. }
  49606. }
  49607. }(),
  49608. n.LOD.prototype.copy = function(e) {
  49609. n.Object3D.prototype.copy.call(this, e, !1);
  49610. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49611. var o = t[i];
  49612. this.addLevel(o.object.clone(), o.distance)
  49613. }
  49614. return this
  49615. }
  49616. ,
  49617. n.LOD.prototype.toJSON = function(e) {
  49618. var t = n.Object3D.prototype.toJSON.call(this, e);
  49619. t.object.levels = [];
  49620. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49621. var a = i[r];
  49622. t.object.levels.push({
  49623. object: a.object.uuid,
  49624. distance: a.distance
  49625. })
  49626. }
  49627. return t
  49628. }
  49629. ,
  49630. n.Sprite = function() {
  49631. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49632. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49633. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49634. , r = new n.BufferGeometry;
  49635. return r.setIndex(new n.BufferAttribute(e,1)),
  49636. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49637. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49638. function(e) {
  49639. n.Object3D.call(this),
  49640. this.type = "Sprite",
  49641. this.geometry = r,
  49642. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49643. }
  49644. }(),
  49645. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49646. n.Sprite.prototype.constructor = n.Sprite,
  49647. n.Sprite.prototype.raycast = function() {
  49648. var e = new n.Vector3;
  49649. return function(t, i) {
  49650. e.setFromMatrixPosition(this.matrixWorld);
  49651. var n = t.ray.distanceSqToPoint(e)
  49652. , r = this.scale.x * this.scale.y;
  49653. n > r || i.push({
  49654. distance: Math.sqrt(n),
  49655. point: this.position,
  49656. face: null,
  49657. object: this
  49658. })
  49659. }
  49660. }(),
  49661. n.Sprite.prototype.clone = function() {
  49662. return new this.constructor(this.material).copy(this)
  49663. }
  49664. ,
  49665. n.Particle = n.Sprite,
  49666. n.LensFlare = function(e, t, i, r, o) {
  49667. n.Object3D.call(this),
  49668. this.lensFlares = [],
  49669. this.positionScreen = new n.Vector3,
  49670. this.customUpdateCallback = void 0,
  49671. void 0 !== e && this.add(e, t, i, r, o)
  49672. }
  49673. ,
  49674. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49675. n.LensFlare.prototype.constructor = n.LensFlare,
  49676. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49677. void 0 === t && (t = -1),
  49678. void 0 === i && (i = 0),
  49679. void 0 === a && (a = 1),
  49680. void 0 === o && (o = new n.Color(16777215)),
  49681. void 0 === r && (r = n.NormalBlending),
  49682. i = Math.min(i, Math.max(0, i)),
  49683. this.lensFlares.push({
  49684. texture: e,
  49685. size: t,
  49686. distance: i,
  49687. x: 0,
  49688. y: 0,
  49689. z: 0,
  49690. scale: 1,
  49691. rotation: 0,
  49692. opacity: a,
  49693. color: o,
  49694. blending: r
  49695. })
  49696. }
  49697. ,
  49698. n.LensFlare.prototype.updateLensFlares = function() {
  49699. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49700. for (e = 0; e < i; e++)
  49701. t = this.lensFlares[e],
  49702. t.x = this.positionScreen.x + n * t.distance,
  49703. t.y = this.positionScreen.y + r * t.distance,
  49704. t.wantedRotation = t.x * Math.PI * .25,
  49705. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49706. }
  49707. ,
  49708. n.LensFlare.prototype.copy = function(e) {
  49709. n.Object3D.prototype.copy.call(this, e),
  49710. this.positionScreen.copy(e.positionScreen),
  49711. this.customUpdateCallback = e.customUpdateCallback;
  49712. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49713. this.lensFlares.push(e.lensFlares[t]);
  49714. return this
  49715. }
  49716. ,
  49717. n.Scene = function() {
  49718. n.Object3D.call(this),
  49719. this.type = "Scene",
  49720. this.fog = null,
  49721. this.overrideMaterial = null,
  49722. this.autoUpdate = !0
  49723. }
  49724. ,
  49725. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49726. n.Scene.prototype.constructor = n.Scene,
  49727. n.Scene.prototype.copy = function(e, t) {
  49728. return n.Object3D.prototype.copy.call(this, e, t),
  49729. null !== e.fog && (this.fog = e.fog.clone()),
  49730. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49731. this.autoUpdate = e.autoUpdate,
  49732. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49733. this
  49734. }
  49735. ,
  49736. n.Fog = function(e, t, i) {
  49737. this.name = "",
  49738. this.color = new n.Color(e),
  49739. this.near = void 0 !== t ? t : 1,
  49740. this.far = void 0 !== i ? i : 1e3
  49741. }
  49742. ,
  49743. n.Fog.prototype.clone = function() {
  49744. return new n.Fog(this.color.getHex(),this.near,this.far)
  49745. }
  49746. ,
  49747. n.FogExp2 = function(e, t) {
  49748. this.name = "",
  49749. this.color = new n.Color(e),
  49750. this.density = void 0 !== t ? t : 25e-5
  49751. }
  49752. ,
  49753. n.FogExp2.prototype.clone = function() {
  49754. return new n.FogExp2(this.color.getHex(),this.density)
  49755. }
  49756. ,
  49757. n.ShaderChunk = {},
  49758. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49759. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49760. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49761. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49762. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49763. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49764. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49765. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49766. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49767. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49768. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49769. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49770. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49771. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49772. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49773. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49774. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49775. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49776. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49777. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49778. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49779. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49780. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49781. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49782. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49783. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49784. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49785. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49786. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49787. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49788. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49789. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49790. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49791. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49792. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49793. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49794. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49795. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49796. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49797. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49798. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49799. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49800. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49801. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49802. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49803. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49804. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49805. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49806. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49807. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49808. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49809. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49810. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49811. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49812. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49813. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49814. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49815. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49816. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49817. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49818. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49819. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49820. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49821. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49822. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49823. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49824. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49825. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49826. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49827. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49828. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49829. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49830. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49831. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49832. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49833. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49834. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49835. n.UniformsUtils = {
  49836. merge: function(e) {
  49837. for (var t = {}, i = 0; i < e.length; i++) {
  49838. var n = this.clone(e[i]);
  49839. for (var r in n)
  49840. t[r] = n[r]
  49841. }
  49842. return t
  49843. },
  49844. clone: function(e) {
  49845. var t = {};
  49846. for (var i in e) {
  49847. t[i] = {};
  49848. for (var r in e[i]) {
  49849. var o = e[i][r];
  49850. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49851. }
  49852. }
  49853. return t
  49854. }
  49855. },
  49856. n.UniformsLib = {
  49857. common: {
  49858. diffuse: {
  49859. type: "c",
  49860. value: new n.Color(15658734)
  49861. },
  49862. opacity: {
  49863. type: "f",
  49864. value: 1
  49865. },
  49866. map: {
  49867. type: "t",
  49868. value: null
  49869. },
  49870. offsetRepeat: {
  49871. type: "v4",
  49872. value: new n.Vector4(0,0,1,1)
  49873. },
  49874. specularMap: {
  49875. type: "t",
  49876. value: null
  49877. },
  49878. alphaMap: {
  49879. type: "t",
  49880. value: null
  49881. },
  49882. envMap: {
  49883. type: "t",
  49884. value: null
  49885. },
  49886. flipEnvMap: {
  49887. type: "f",
  49888. value: -1
  49889. },
  49890. reflectivity: {
  49891. type: "f",
  49892. value: 1
  49893. },
  49894. refractionRatio: {
  49895. type: "f",
  49896. value: .98
  49897. }
  49898. },
  49899. aomap: {
  49900. aoMap: {
  49901. type: "t",
  49902. value: null
  49903. },
  49904. aoMapIntensity: {
  49905. type: "f",
  49906. value: 1
  49907. }
  49908. },
  49909. lightmap: {
  49910. lightMap: {
  49911. type: "t",
  49912. value: null
  49913. },
  49914. lightMapIntensity: {
  49915. type: "f",
  49916. value: 1
  49917. }
  49918. },
  49919. emissivemap: {
  49920. emissiveMap: {
  49921. type: "t",
  49922. value: null
  49923. }
  49924. },
  49925. bumpmap: {
  49926. bumpMap: {
  49927. type: "t",
  49928. value: null
  49929. },
  49930. bumpScale: {
  49931. type: "f",
  49932. value: 1
  49933. }
  49934. },
  49935. normalmap: {
  49936. normalMap: {
  49937. type: "t",
  49938. value: null
  49939. },
  49940. normalScale: {
  49941. type: "v2",
  49942. value: new n.Vector2(1,1)
  49943. }
  49944. },
  49945. displacementmap: {
  49946. displacementMap: {
  49947. type: "t",
  49948. value: null
  49949. },
  49950. displacementScale: {
  49951. type: "f",
  49952. value: 1
  49953. },
  49954. displacementBias: {
  49955. type: "f",
  49956. value: 0
  49957. }
  49958. },
  49959. roughnessmap: {
  49960. roughnessMap: {
  49961. type: "t",
  49962. value: null
  49963. }
  49964. },
  49965. metalnessmap: {
  49966. metalnessMap: {
  49967. type: "t",
  49968. value: null
  49969. }
  49970. },
  49971. fog: {
  49972. fogDensity: {
  49973. type: "f",
  49974. value: 25e-5
  49975. },
  49976. fogNear: {
  49977. type: "f",
  49978. value: 1
  49979. },
  49980. fogFar: {
  49981. type: "f",
  49982. value: 2e3
  49983. },
  49984. fogColor: {
  49985. type: "c",
  49986. value: new n.Color(16777215)
  49987. }
  49988. },
  49989. lights: {
  49990. ambientLightColor: {
  49991. type: "fv",
  49992. value: []
  49993. },
  49994. directionalLights: {
  49995. type: "sa",
  49996. value: [],
  49997. properties: {
  49998. direction: {
  49999. type: "v3"
  50000. },
  50001. color: {
  50002. type: "c"
  50003. },
  50004. shadow: {
  50005. type: "i"
  50006. },
  50007. shadowBias: {
  50008. type: "f"
  50009. },
  50010. shadowRadius: {
  50011. type: "f"
  50012. },
  50013. shadowMapSize: {
  50014. type: "v2"
  50015. }
  50016. }
  50017. },
  50018. directionalShadowMap: {
  50019. type: "tv",
  50020. value: []
  50021. },
  50022. directionalShadowMatrix: {
  50023. type: "m4v",
  50024. value: []
  50025. },
  50026. spotLights: {
  50027. type: "sa",
  50028. value: [],
  50029. properties: {
  50030. color: {
  50031. type: "c"
  50032. },
  50033. position: {
  50034. type: "v3"
  50035. },
  50036. direction: {
  50037. type: "v3"
  50038. },
  50039. distance: {
  50040. type: "f"
  50041. },
  50042. coneCos: {
  50043. type: "f"
  50044. },
  50045. penumbraCos: {
  50046. type: "f"
  50047. },
  50048. decay: {
  50049. type: "f"
  50050. },
  50051. shadow: {
  50052. type: "i"
  50053. },
  50054. shadowBias: {
  50055. type: "f"
  50056. },
  50057. shadowRadius: {
  50058. type: "f"
  50059. },
  50060. shadowMapSize: {
  50061. type: "v2"
  50062. }
  50063. }
  50064. },
  50065. spotShadowMap: {
  50066. type: "tv",
  50067. value: []
  50068. },
  50069. spotShadowMatrix: {
  50070. type: "m4v",
  50071. value: []
  50072. },
  50073. pointLights: {
  50074. type: "sa",
  50075. value: [],
  50076. properties: {
  50077. color: {
  50078. type: "c"
  50079. },
  50080. position: {
  50081. type: "v3"
  50082. },
  50083. decay: {
  50084. type: "f"
  50085. },
  50086. distance: {
  50087. type: "f"
  50088. },
  50089. shadow: {
  50090. type: "i"
  50091. },
  50092. shadowBias: {
  50093. type: "f"
  50094. },
  50095. shadowRadius: {
  50096. type: "f"
  50097. },
  50098. shadowMapSize: {
  50099. type: "v2"
  50100. }
  50101. }
  50102. },
  50103. pointShadowMap: {
  50104. type: "tv",
  50105. value: []
  50106. },
  50107. pointShadowMatrix: {
  50108. type: "m4v",
  50109. value: []
  50110. },
  50111. hemisphereLights: {
  50112. type: "sa",
  50113. value: [],
  50114. properties: {
  50115. direction: {
  50116. type: "v3"
  50117. },
  50118. skyColor: {
  50119. type: "c"
  50120. },
  50121. groundColor: {
  50122. type: "c"
  50123. }
  50124. }
  50125. }
  50126. },
  50127. points: {
  50128. diffuse: {
  50129. type: "c",
  50130. value: new n.Color(15658734)
  50131. },
  50132. opacity: {
  50133. type: "f",
  50134. value: 1
  50135. },
  50136. size: {
  50137. type: "f",
  50138. value: 1
  50139. },
  50140. scale: {
  50141. type: "f",
  50142. value: 1
  50143. },
  50144. map: {
  50145. type: "t",
  50146. value: null
  50147. },
  50148. offsetRepeat: {
  50149. type: "v4",
  50150. value: new n.Vector4(0,0,1,1)
  50151. }
  50152. }
  50153. },
  50154. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50155. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50156. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50157. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50158. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50159. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50160. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50161. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50162. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50163. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50164. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50165. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50166. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50167. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50168. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50169. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50170. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50171. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50172. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50173. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50174. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50175. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50176. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50177. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50178. n.ShaderLib = {
  50179. basic: {
  50180. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50181. vertexShader: n.ShaderChunk.meshbasic_vert,
  50182. fragmentShader: n.ShaderChunk.meshbasic_frag
  50183. },
  50184. lambert: {
  50185. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50186. emissive: {
  50187. type: "c",
  50188. value: new n.Color(0)
  50189. }
  50190. }]),
  50191. vertexShader: n.ShaderChunk.meshlambert_vert,
  50192. fragmentShader: n.ShaderChunk.meshlambert_frag
  50193. },
  50194. phong: {
  50195. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50196. emissive: {
  50197. type: "c",
  50198. value: new n.Color(0)
  50199. },
  50200. specular: {
  50201. type: "c",
  50202. value: new n.Color(1118481)
  50203. },
  50204. shininess: {
  50205. type: "f",
  50206. value: 30
  50207. }
  50208. }]),
  50209. vertexShader: n.ShaderChunk.meshphong_vert,
  50210. fragmentShader: n.ShaderChunk.meshphong_frag
  50211. },
  50212. standard: {
  50213. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50214. emissive: {
  50215. type: "c",
  50216. value: new n.Color(0)
  50217. },
  50218. roughness: {
  50219. type: "f",
  50220. value: .5
  50221. },
  50222. metalness: {
  50223. type: "f",
  50224. value: 0
  50225. },
  50226. envMapIntensity: {
  50227. type: "f",
  50228. value: 1
  50229. }
  50230. }]),
  50231. vertexShader: n.ShaderChunk.meshstandard_vert,
  50232. fragmentShader: n.ShaderChunk.meshstandard_frag
  50233. },
  50234. points: {
  50235. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50236. vertexShader: n.ShaderChunk.points_vert,
  50237. fragmentShader: n.ShaderChunk.points_frag
  50238. },
  50239. dashed: {
  50240. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50241. scale: {
  50242. type: "f",
  50243. value: 1
  50244. },
  50245. dashSize: {
  50246. type: "f",
  50247. value: 1
  50248. },
  50249. totalSize: {
  50250. type: "f",
  50251. value: 2
  50252. }
  50253. }]),
  50254. vertexShader: n.ShaderChunk.linedashed_vert,
  50255. fragmentShader: n.ShaderChunk.linedashed_frag
  50256. },
  50257. depth: {
  50258. uniforms: {
  50259. mNear: {
  50260. type: "f",
  50261. value: 1
  50262. },
  50263. mFar: {
  50264. type: "f",
  50265. value: 2e3
  50266. },
  50267. opacity: {
  50268. type: "f",
  50269. value: 1
  50270. }
  50271. },
  50272. vertexShader: n.ShaderChunk.depth_vert,
  50273. fragmentShader: n.ShaderChunk.depth_frag
  50274. },
  50275. normal: {
  50276. uniforms: {
  50277. opacity: {
  50278. type: "f",
  50279. value: 1
  50280. }
  50281. },
  50282. vertexShader: n.ShaderChunk.normal_vert,
  50283. fragmentShader: n.ShaderChunk.normal_frag
  50284. },
  50285. cube: {
  50286. uniforms: {
  50287. tCube: {
  50288. type: "t",
  50289. value: null
  50290. },
  50291. tFlip: {
  50292. type: "f",
  50293. value: -1
  50294. }
  50295. },
  50296. vertexShader: n.ShaderChunk.cube_vert,
  50297. fragmentShader: n.ShaderChunk.cube_frag
  50298. },
  50299. equirect: {
  50300. uniforms: {
  50301. tEquirect: {
  50302. type: "t",
  50303. value: null
  50304. },
  50305. tFlip: {
  50306. type: "f",
  50307. value: -1
  50308. }
  50309. },
  50310. vertexShader: n.ShaderChunk.equirect_vert,
  50311. fragmentShader: n.ShaderChunk.equirect_frag
  50312. },
  50313. depthRGBA: {
  50314. uniforms: {},
  50315. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50316. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50317. },
  50318. distanceRGBA: {
  50319. uniforms: {
  50320. lightPos: {
  50321. type: "v3",
  50322. value: new n.Vector3(0,0,0)
  50323. }
  50324. },
  50325. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50326. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50327. }
  50328. },
  50329. n.WebGLRenderer = function(e) {
  50330. function t() {
  50331. return null === ye ? Oe : 1
  50332. }
  50333. function i(e, t, i, n) {
  50334. se === !0 && (e *= n,
  50335. t *= n,
  50336. i *= n),
  50337. Ye.clearColor(e, t, i, n)
  50338. }
  50339. function r() {
  50340. Ye.init(),
  50341. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50342. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50343. i(Se.r, Se.g, Se.b, Me)
  50344. }
  50345. function o() {
  50346. Ae = null,
  50347. be = null,
  50348. Ee = "",
  50349. Ie = -1,
  50350. Ye.reset()
  50351. }
  50352. function a(e) {
  50353. e.preventDefault(),
  50354. o(),
  50355. r(),
  50356. Xe.clear()
  50357. }
  50358. function s(e) {
  50359. var t = e.target;
  50360. t.removeEventListener("dispose", s),
  50361. h(t),
  50362. ke.textures--
  50363. }
  50364. function l(e) {
  50365. var t = e.target;
  50366. t.removeEventListener("dispose", l),
  50367. u(t),
  50368. ke.textures--
  50369. }
  50370. function c(e) {
  50371. var t = e.target;
  50372. t.removeEventListener("dispose", c),
  50373. d(t)
  50374. }
  50375. function h(e) {
  50376. var t = Xe.get(e);
  50377. if (e.image && t.__image__webglTextureCube)
  50378. Ge.deleteTexture(t.__image__webglTextureCube);
  50379. else {
  50380. if (void 0 === t.__webglInit)
  50381. return;
  50382. Ge.deleteTexture(t.__webglTexture)
  50383. }
  50384. Xe.delete(e)
  50385. }
  50386. function u(e) {
  50387. var t = Xe.get(e)
  50388. , i = Xe.get(e.texture);
  50389. if (e && void 0 !== i.__webglTexture) {
  50390. if (Ge.deleteTexture(i.__webglTexture),
  50391. e instanceof n.WebGLRenderTargetCube)
  50392. for (var r = 0; r < 6; r++)
  50393. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50394. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50395. else
  50396. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50397. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50398. Xe.delete(e.texture),
  50399. Xe.delete(e)
  50400. }
  50401. }
  50402. function d(e) {
  50403. p(e),
  50404. Xe.delete(e)
  50405. }
  50406. function p(e) {
  50407. var t = Xe.get(e).program;
  50408. e.program = void 0,
  50409. void 0 !== t && qe.releaseProgram(t)
  50410. }
  50411. function f(e, t, i, r) {
  50412. var o;
  50413. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50414. null === o))
  50415. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50416. void 0 === r && (r = 0),
  50417. Ye.initAttributes();
  50418. var a = i.attributes
  50419. , s = t.getAttributes()
  50420. , l = e.defaultAttributeValues;
  50421. for (var c in s) {
  50422. var h = s[c];
  50423. if (h >= 0) {
  50424. var u = a[c];
  50425. if (void 0 !== u) {
  50426. var d = u.itemSize
  50427. , p = Ze.getAttributeBuffer(u);
  50428. if (u instanceof n.InterleavedBufferAttribute) {
  50429. var f = u.data
  50430. , g = f.stride
  50431. , m = u.offset;
  50432. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50433. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50434. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50435. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50436. } else
  50437. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50438. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50439. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50440. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50441. } else if (void 0 !== l) {
  50442. var v = l[c];
  50443. if (void 0 !== v)
  50444. switch (v.length) {
  50445. case 2:
  50446. Ge.vertexAttrib2fv(h, v);
  50447. break;
  50448. case 3:
  50449. Ge.vertexAttrib3fv(h, v);
  50450. break;
  50451. case 4:
  50452. Ge.vertexAttrib4fv(h, v);
  50453. break;
  50454. default:
  50455. Ge.vertexAttrib1fv(h, v)
  50456. }
  50457. }
  50458. }
  50459. }
  50460. Ye.disableUnusedAttributes()
  50461. }
  50462. function g(e, t) {
  50463. return Math.abs(t[0]) - Math.abs(e[0])
  50464. }
  50465. function m(e, t) {
  50466. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50467. }
  50468. function v(e, t) {
  50469. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50470. }
  50471. function A(e, t, i, n, r) {
  50472. var o, a;
  50473. i.transparent ? (o = de,
  50474. a = ++pe) : (o = he,
  50475. a = ++ue);
  50476. var s = o[a];
  50477. void 0 !== s ? (s.id = e.id,
  50478. s.object = e,
  50479. s.geometry = t,
  50480. s.material = i,
  50481. s.z = Ve.z,
  50482. s.group = r) : (s = {
  50483. id: e.id,
  50484. object: e,
  50485. geometry: t,
  50486. material: i,
  50487. z: Ve.z,
  50488. group: r
  50489. },
  50490. o.push(s))
  50491. }
  50492. function y(e, t) {
  50493. if (e.visible !== !1) {
  50494. if (e.layers.test(t.layers))
  50495. if (e instanceof n.Light)
  50496. ce.push(e);
  50497. else if (e instanceof n.Sprite)
  50498. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50499. else if (e instanceof n.LensFlare)
  50500. me.push(e);
  50501. else if (e instanceof n.ImmediateRenderObject)
  50502. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50503. Ve.applyProjection(Fe)),
  50504. A(e, null, e.material, Ve.z, null);
  50505. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50506. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50507. var i = e.material;
  50508. if (i.visible === !0) {
  50509. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50510. Ve.applyProjection(Fe));
  50511. var r = Ze.update(e);
  50512. if (i instanceof n.MultiMaterial)
  50513. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50514. var c = o[s]
  50515. , h = a[c.materialIndex];
  50516. h.visible === !0 && A(e, r, h, Ve.z, c)
  50517. }
  50518. else
  50519. A(e, r, i, Ve.z, null)
  50520. }
  50521. }
  50522. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50523. y(u[s], t)
  50524. }
  50525. }
  50526. function C(e, t, i, r) {
  50527. for (var o = 0, a = e.length; o < a; o++) {
  50528. var s = e[o]
  50529. , l = s.object
  50530. , c = s.geometry
  50531. , h = void 0 === r ? s.material : r
  50532. , u = s.group;
  50533. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50534. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50535. l instanceof n.ImmediateRenderObject) {
  50536. E(h);
  50537. var d = w(t, i, h, l);
  50538. Ee = "",
  50539. l.render(function(e) {
  50540. ve.renderBufferImmediate(e, d, h)
  50541. })
  50542. } else
  50543. ve.renderBufferDirect(t, i, c, h, l, u)
  50544. }
  50545. }
  50546. function I(e, t, i) {
  50547. var r = Xe.get(e)
  50548. , o = qe.getParameters(e, Ue, t, i)
  50549. , a = qe.getProgramCode(e, o)
  50550. , s = r.program
  50551. , l = !0;
  50552. if (void 0 === s)
  50553. e.addEventListener("dispose", c);
  50554. else if (s.code !== a)
  50555. p(e);
  50556. else {
  50557. if (void 0 !== o.shaderID)
  50558. return;
  50559. l = !1
  50560. }
  50561. if (l) {
  50562. if (o.shaderID) {
  50563. var h = n.ShaderLib[o.shaderID];
  50564. r.__webglShader = {
  50565. name: e.type,
  50566. uniforms: n.UniformsUtils.clone(h.uniforms),
  50567. vertexShader: h.vertexShader,
  50568. fragmentShader: h.fragmentShader
  50569. }
  50570. } else
  50571. r.__webglShader = {
  50572. name: e.type,
  50573. uniforms: e.uniforms,
  50574. vertexShader: e.vertexShader,
  50575. fragmentShader: e.fragmentShader
  50576. };
  50577. e.__webglShader = r.__webglShader,
  50578. s = qe.acquireProgram(e, o, a),
  50579. r.program = s,
  50580. e.program = s
  50581. }
  50582. var u = s.getAttributes();
  50583. if (e.morphTargets) {
  50584. e.numSupportedMorphTargets = 0;
  50585. for (var d = 0; d < ve.maxMorphTargets; d++)
  50586. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50587. }
  50588. if (e.morphNormals) {
  50589. e.numSupportedMorphNormals = 0;
  50590. for (var d = 0; d < ve.maxMorphNormals; d++)
  50591. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50592. }
  50593. r.uniformsList = [];
  50594. var f = r.__webglShader.uniforms
  50595. , g = r.program.getUniforms();
  50596. for (var m in f) {
  50597. var v = g[m];
  50598. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50599. }
  50600. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50601. f.ambientLightColor.value = Ue.ambient,
  50602. f.directionalLights.value = Ue.directional,
  50603. f.spotLights.value = Ue.spot,
  50604. f.pointLights.value = Ue.point,
  50605. f.hemisphereLights.value = Ue.hemi,
  50606. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50607. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50608. f.spotShadowMap.value = Ue.spotShadowMap,
  50609. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50610. f.pointShadowMap.value = Ue.pointShadowMap,
  50611. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50612. r.hasDynamicUniforms = !1;
  50613. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50614. var C = r.uniformsList[A][0];
  50615. if (C.dynamic === !0) {
  50616. r.hasDynamicUniforms = !0;
  50617. break
  50618. }
  50619. }
  50620. }
  50621. function E(e) {
  50622. b(e),
  50623. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50624. Ye.setDepthFunc(e.depthFunc),
  50625. Ye.setDepthTest(e.depthTest),
  50626. Ye.setDepthWrite(e.depthWrite),
  50627. Ye.setColorWrite(e.colorWrite),
  50628. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50629. }
  50630. function b(e) {
  50631. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50632. Ye.setFlipSided(e.side === n.BackSide)
  50633. }
  50634. function w(e, t, i, r) {
  50635. xe = 0;
  50636. var o = Xe.get(i);
  50637. void 0 === o.program && (i.needsUpdate = !0),
  50638. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50639. i.needsUpdate && (I(i, t, r),
  50640. i.needsUpdate = !1);
  50641. var a = !1
  50642. , s = !1
  50643. , l = !1
  50644. , c = o.program
  50645. , h = c.getUniforms()
  50646. , u = o.__webglShader.uniforms;
  50647. if (c.id !== Ae && (Ge.useProgram(c.program),
  50648. Ae = c.id,
  50649. a = !0,
  50650. s = !0,
  50651. l = !0),
  50652. i.id !== Ie && (Ie = i.id,
  50653. s = !0),
  50654. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50655. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50656. e !== be && (be = e,
  50657. s = !0,
  50658. l = !0),
  50659. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50660. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50661. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50662. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50663. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50664. i.skinning)
  50665. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50666. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50667. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50668. if (void 0 !== h.boneTexture) {
  50669. var d = B();
  50670. Ge.uniform1i(h.boneTexture, d),
  50671. ve.setTexture(r.skeleton.boneTexture, d)
  50672. }
  50673. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50674. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50675. } else
  50676. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50677. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50678. t && i.fog && R(u, t),
  50679. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50680. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50681. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50682. u.mFar.value = e.far,
  50683. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50684. V(o.uniformsList)),
  50685. N(h, r),
  50686. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50687. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50688. c
  50689. }
  50690. function _(e, t, i) {
  50691. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50692. var a = e[r][0]
  50693. , s = a.onUpdateCallback;
  50694. void 0 !== s && (s.bind(a)(t, i),
  50695. n.push(e[r]))
  50696. }
  50697. V(n)
  50698. }
  50699. function T(e, t) {
  50700. e.opacity.value = t.opacity,
  50701. e.diffuse.value = t.color,
  50702. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50703. e.map.value = t.map,
  50704. e.specularMap.value = t.specularMap,
  50705. e.alphaMap.value = t.alphaMap,
  50706. t.aoMap && (e.aoMap.value = t.aoMap,
  50707. e.aoMapIntensity.value = t.aoMapIntensity);
  50708. var i;
  50709. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50710. void 0 !== i) {
  50711. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50712. var r = i.offset
  50713. , o = i.repeat;
  50714. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50715. }
  50716. e.envMap.value = t.envMap,
  50717. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50718. e.reflectivity.value = t.reflectivity,
  50719. e.refractionRatio.value = t.refractionRatio
  50720. }
  50721. function x(e, t) {
  50722. e.diffuse.value = t.color,
  50723. e.opacity.value = t.opacity
  50724. }
  50725. function S(e, t) {
  50726. e.dashSize.value = t.dashSize,
  50727. e.totalSize.value = t.dashSize + t.gapSize,
  50728. e.scale.value = t.scale
  50729. }
  50730. function M(e, t) {
  50731. if (e.diffuse.value = t.color,
  50732. e.opacity.value = t.opacity,
  50733. e.size.value = t.size * Oe,
  50734. e.scale.value = te.clientHeight / 2,
  50735. e.map.value = t.map,
  50736. null !== t.map) {
  50737. var i = t.map.offset
  50738. , n = t.map.repeat;
  50739. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50740. }
  50741. }
  50742. function R(e, t) {
  50743. e.fogColor.value = t.color,
  50744. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50745. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50746. }
  50747. function P(e, t) {
  50748. t.lightMap && (e.lightMap.value = t.lightMap,
  50749. e.lightMapIntensity.value = t.lightMapIntensity),
  50750. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50751. }
  50752. function O(e, t) {
  50753. e.specular.value = t.specular,
  50754. e.shininess.value = Math.max(t.shininess, 1e-4),
  50755. t.lightMap && (e.lightMap.value = t.lightMap,
  50756. e.lightMapIntensity.value = t.lightMapIntensity),
  50757. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50758. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50759. e.bumpScale.value = t.bumpScale),
  50760. t.normalMap && (e.normalMap.value = t.normalMap,
  50761. e.normalScale.value.copy(t.normalScale)),
  50762. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50763. e.displacementScale.value = t.displacementScale,
  50764. e.displacementBias.value = t.displacementBias)
  50765. }
  50766. function L(e, t) {
  50767. e.roughness.value = t.roughness,
  50768. e.metalness.value = t.metalness,
  50769. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50770. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50771. t.lightMap && (e.lightMap.value = t.lightMap,
  50772. e.lightMapIntensity.value = t.lightMapIntensity),
  50773. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50774. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50775. e.bumpScale.value = t.bumpScale),
  50776. t.normalMap && (e.normalMap.value = t.normalMap,
  50777. e.normalScale.value.copy(t.normalScale)),
  50778. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50779. e.displacementScale.value = t.displacementScale,
  50780. e.displacementBias.value = t.displacementBias),
  50781. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50782. }
  50783. function D(e, t) {
  50784. e.ambientLightColor.needsUpdate = t,
  50785. e.directionalLights.needsUpdate = t,
  50786. e.pointLights.needsUpdate = t,
  50787. e.spotLights.needsUpdate = t,
  50788. e.hemisphereLights.needsUpdate = t
  50789. }
  50790. function N(e, t) {
  50791. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50792. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50793. }
  50794. function B() {
  50795. var e = xe;
  50796. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50797. xe += 1,
  50798. e
  50799. }
  50800. function F(e, t, i, r) {
  50801. var o, a;
  50802. if ("1i" === t)
  50803. Ge.uniform1i(i, r);
  50804. else if ("1f" === t)
  50805. Ge.uniform1f(i, r);
  50806. else if ("2f" === t)
  50807. Ge.uniform2f(i, r[0], r[1]);
  50808. else if ("3f" === t)
  50809. Ge.uniform3f(i, r[0], r[1], r[2]);
  50810. else if ("4f" === t)
  50811. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50812. else if ("1iv" === t)
  50813. Ge.uniform1iv(i, r);
  50814. else if ("3iv" === t)
  50815. Ge.uniform3iv(i, r);
  50816. else if ("1fv" === t)
  50817. Ge.uniform1fv(i, r);
  50818. else if ("2fv" === t)
  50819. Ge.uniform2fv(i, r);
  50820. else if ("3fv" === t)
  50821. Ge.uniform3fv(i, r);
  50822. else if ("4fv" === t)
  50823. Ge.uniform4fv(i, r);
  50824. else if ("Matrix2fv" === t)
  50825. Ge.uniformMatrix2fv(i, !1, r);
  50826. else if ("Matrix3fv" === t)
  50827. Ge.uniformMatrix3fv(i, !1, r);
  50828. else if ("Matrix4fv" === t)
  50829. Ge.uniformMatrix4fv(i, !1, r);
  50830. else if ("i" === t)
  50831. Ge.uniform1i(i, r);
  50832. else if ("f" === t)
  50833. Ge.uniform1f(i, r);
  50834. else if ("v2" === t)
  50835. Ge.uniform2f(i, r.x, r.y);
  50836. else if ("v3" === t)
  50837. Ge.uniform3f(i, r.x, r.y, r.z);
  50838. else if ("v4" === t)
  50839. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50840. else if ("c" === t)
  50841. Ge.uniform3f(i, r.r, r.g, r.b);
  50842. else if ("s" === t) {
  50843. var s = e.properties;
  50844. for (var l in s) {
  50845. var c = s[l]
  50846. , h = i[l]
  50847. , u = r[l];
  50848. F(c, c.type, h, u)
  50849. }
  50850. } else if ("sa" === t)
  50851. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50852. for (var l in s) {
  50853. var c = s[l]
  50854. , h = i[d][l]
  50855. , u = r[d][l];
  50856. F(c, c.type, h, u)
  50857. }
  50858. else if ("iv1" === t)
  50859. Ge.uniform1iv(i, r);
  50860. else if ("iv" === t)
  50861. Ge.uniform3iv(i, r);
  50862. else if ("fv1" === t)
  50863. Ge.uniform1fv(i, r);
  50864. else if ("fv" === t)
  50865. Ge.uniform3fv(i, r);
  50866. else if ("v2v" === t) {
  50867. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50868. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50869. f += 2)
  50870. e._array[f + 0] = r[d].x,
  50871. e._array[f + 1] = r[d].y;
  50872. Ge.uniform2fv(i, e._array)
  50873. } else if ("v3v" === t) {
  50874. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50875. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50876. m += 3)
  50877. e._array[m + 0] = r[d].x,
  50878. e._array[m + 1] = r[d].y,
  50879. e._array[m + 2] = r[d].z;
  50880. Ge.uniform3fv(i, e._array)
  50881. } else if ("v4v" === t) {
  50882. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50883. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50884. v += 4)
  50885. e._array[v + 0] = r[d].x,
  50886. e._array[v + 1] = r[d].y,
  50887. e._array[v + 2] = r[d].z,
  50888. e._array[v + 3] = r[d].w;
  50889. Ge.uniform4fv(i, e._array)
  50890. } else if ("m2" === t)
  50891. Ge.uniformMatrix2fv(i, !1, r.elements);
  50892. else if ("m3" === t)
  50893. Ge.uniformMatrix3fv(i, !1, r.elements);
  50894. else if ("m3v" === t) {
  50895. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50896. for (var d = 0, g = r.length; d < g; d++)
  50897. r[d].flattenToArrayOffset(e._array, 9 * d);
  50898. Ge.uniformMatrix3fv(i, !1, e._array)
  50899. } else if ("m4" === t)
  50900. Ge.uniformMatrix4fv(i, !1, r.elements);
  50901. else if ("m4v" === t) {
  50902. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50903. for (var d = 0, g = r.length; d < g; d++)
  50904. r[d].flattenToArrayOffset(e._array, 16 * d);
  50905. Ge.uniformMatrix4fv(i, !1, e._array)
  50906. } else if ("t" === t) {
  50907. if (o = r,
  50908. a = B(),
  50909. Ge.uniform1i(i, a),
  50910. !o)
  50911. return;
  50912. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50913. } else if ("tv" === t) {
  50914. void 0 === e._array && (e._array = []);
  50915. for (var d = 0, g = e.value.length; d < g; d++)
  50916. e._array[d] = B();
  50917. Ge.uniform1iv(i, e._array);
  50918. for (var d = 0, g = e.value.length; d < g; d++)
  50919. o = e.value[d],
  50920. a = e._array[d],
  50921. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50922. } else
  50923. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50924. }
  50925. function V(e) {
  50926. for (var t = 0, i = e.length; t < i; t++) {
  50927. var n = e[t][0];
  50928. if (n.needsUpdate !== !1) {
  50929. var r = n.type
  50930. , o = e[t][1]
  50931. , a = n.value;
  50932. F(n, r, o, a)
  50933. }
  50934. }
  50935. }
  50936. function U(e, t) {
  50937. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50938. for (Ue.shadowsPointLight = 0,
  50939. i = 0,
  50940. r = e.length; i < r; i++)
  50941. if (o = e[i],
  50942. a = o.color,
  50943. s = o.intensity,
  50944. l = o.distance,
  50945. o instanceof n.AmbientLight)
  50946. c += a.r * s,
  50947. h += a.g * s,
  50948. u += a.b * s;
  50949. else if (o instanceof n.DirectionalLight) {
  50950. var A = Ke.get(o);
  50951. A.color.copy(o.color).multiplyScalar(o.intensity),
  50952. A.direction.setFromMatrixPosition(o.matrixWorld),
  50953. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50954. A.direction.sub(Ve),
  50955. A.direction.transformDirection(d),
  50956. A.shadow = o.castShadow,
  50957. o.castShadow && (A.shadowBias = o.shadow.bias,
  50958. A.shadowRadius = o.shadow.radius,
  50959. A.shadowMapSize = o.shadow.mapSize,
  50960. Ue.shadows[v++] = o),
  50961. Ue.directionalShadowMap[p] = o.shadow.map,
  50962. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50963. Ue.directional[p++] = A
  50964. } else if (o instanceof n.SpotLight) {
  50965. var A = Ke.get(o);
  50966. A.position.setFromMatrixPosition(o.matrixWorld),
  50967. A.position.applyMatrix4(d),
  50968. A.color.copy(a).multiplyScalar(s),
  50969. A.distance = l,
  50970. A.direction.setFromMatrixPosition(o.matrixWorld),
  50971. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50972. A.direction.sub(Ve),
  50973. A.direction.transformDirection(d),
  50974. A.coneCos = Math.cos(o.angle),
  50975. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50976. A.decay = 0 === o.distance ? 0 : o.decay,
  50977. A.shadow = o.castShadow,
  50978. o.castShadow && (A.shadowBias = o.shadow.bias,
  50979. A.shadowRadius = o.shadow.radius,
  50980. A.shadowMapSize = o.shadow.mapSize,
  50981. Ue.shadows[v++] = o),
  50982. Ue.spotShadowMap[g] = o.shadow.map,
  50983. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50984. Ue.spot[g++] = A
  50985. } else if (o instanceof n.PointLight) {
  50986. var A = Ke.get(o);
  50987. A.position.setFromMatrixPosition(o.matrixWorld),
  50988. A.position.applyMatrix4(d),
  50989. A.color.copy(o.color).multiplyScalar(o.intensity),
  50990. A.distance = o.distance,
  50991. A.decay = 0 === o.distance ? 0 : o.decay,
  50992. A.shadow = o.castShadow,
  50993. o.castShadow && (A.shadowBias = o.shadow.bias,
  50994. A.shadowRadius = o.shadow.radius,
  50995. A.shadowMapSize = o.shadow.mapSize,
  50996. Ue.shadows[v++] = o),
  50997. Ue.pointShadowMap[f] = o.shadow.map,
  50998. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50999. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51000. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51001. Ue.point[f++] = A
  51002. } else if (o instanceof n.HemisphereLight) {
  51003. var A = Ke.get(o);
  51004. A.direction.setFromMatrixPosition(o.matrixWorld),
  51005. A.direction.transformDirection(d),
  51006. A.direction.normalize(),
  51007. A.skyColor.copy(o.color).multiplyScalar(s),
  51008. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51009. Ue.hemi[m++] = A
  51010. }
  51011. Ue.ambient[0] = c,
  51012. Ue.ambient[1] = h,
  51013. Ue.ambient[2] = u,
  51014. Ue.directional.length = p,
  51015. Ue.spot.length = g,
  51016. Ue.point.length = f,
  51017. Ue.hemi.length = m,
  51018. Ue.shadows.length = v,
  51019. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51020. }
  51021. function k(e, t, i) {
  51022. var r;
  51023. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51024. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51025. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51026. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51027. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51028. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51029. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51030. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51031. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51032. r = We.get("EXT_texture_filter_anisotropic")) {
  51033. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51034. return;
  51035. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51036. return;
  51037. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51038. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51039. }
  51040. }
  51041. function H(e, t, i) {
  51042. void 0 === e.__webglInit && (e.__webglInit = !0,
  51043. t.addEventListener("dispose", s),
  51044. e.__webglTexture = Ge.createTexture(),
  51045. ke.textures++),
  51046. Ye.activeTexture(Ge.TEXTURE0 + i),
  51047. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51048. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51049. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51050. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51051. var r = G(t.image, je.maxTextureSize);
  51052. W(t) && z(r) === !1 && (r = j(r));
  51053. var o = z(r)
  51054. , a = ee(t.format)
  51055. , l = ee(t.type);
  51056. k(Ge.TEXTURE_2D, t, o);
  51057. var c, h = t.mipmaps;
  51058. if (t instanceof n.DataTexture)
  51059. if (h.length > 0 && o) {
  51060. for (var u = 0, d = h.length; u < d; u++)
  51061. c = h[u],
  51062. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51063. t.generateMipmaps = !1
  51064. } else
  51065. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51066. else if (t instanceof n.CompressedTexture)
  51067. for (var u = 0, d = h.length; u < d; u++)
  51068. c = h[u],
  51069. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51070. else if (h.length > 0 && o) {
  51071. for (var u = 0, d = h.length; u < d; u++)
  51072. c = h[u],
  51073. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51074. t.generateMipmaps = !1
  51075. } else
  51076. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51077. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51078. e.__version = t.version,
  51079. t.onUpdate && t.onUpdate(t)
  51080. }
  51081. function G(e, t) {
  51082. if (e.width > t || e.height > t) {
  51083. var i = t / Math.max(e.width, e.height)
  51084. , n = document.createElement("canvas");
  51085. n.width = Math.floor(e.width * i),
  51086. n.height = Math.floor(e.height * i);
  51087. var r = n.getContext("2d");
  51088. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51089. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51090. n
  51091. }
  51092. return e
  51093. }
  51094. function z(e) {
  51095. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51096. }
  51097. function W(e) {
  51098. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51099. }
  51100. function j(e) {
  51101. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51102. var t = document.createElement("canvas");
  51103. t.width = n.Math.nearestPowerOfTwo(e.width),
  51104. t.height = n.Math.nearestPowerOfTwo(e.height);
  51105. var i = t.getContext("2d");
  51106. return i.drawImage(e, 0, 0, t.width, t.height),
  51107. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51108. t
  51109. }
  51110. return e
  51111. }
  51112. function Y(e, t) {
  51113. var i = Xe.get(e);
  51114. if (6 === e.image.length)
  51115. if (e.version > 0 && i.__version !== e.version) {
  51116. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51117. i.__image__webglTextureCube = Ge.createTexture(),
  51118. ke.textures++),
  51119. Ye.activeTexture(Ge.TEXTURE0 + t),
  51120. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51121. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51122. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51123. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51124. var c = a[0]
  51125. , h = z(c)
  51126. , u = ee(e.format)
  51127. , d = ee(e.type);
  51128. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51129. for (var l = 0; l < 6; l++)
  51130. if (r)
  51131. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51132. p = f[g],
  51133. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51134. else
  51135. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51136. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51137. i.__version = e.version,
  51138. e.onUpdate && e.onUpdate(e)
  51139. } else
  51140. Ye.activeTexture(Ge.TEXTURE0 + t),
  51141. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51142. }
  51143. function X(e, t) {
  51144. Ye.activeTexture(Ge.TEXTURE0 + t),
  51145. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51146. }
  51147. function Z(e, t, i, n) {
  51148. var r = ee(t.texture.format)
  51149. , o = ee(t.texture.type);
  51150. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51151. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51152. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51153. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51154. }
  51155. function q(e, t) {
  51156. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51157. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51158. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51159. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51160. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51161. }
  51162. function K(e) {
  51163. var t = Xe.get(e)
  51164. , i = e instanceof n.WebGLRenderTargetCube;
  51165. if (i) {
  51166. t.__webglDepthbuffer = [];
  51167. for (var r = 0; r < 6; r++)
  51168. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51169. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51170. q(t.__webglDepthbuffer[r], e)
  51171. } else
  51172. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51173. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51174. q(t.__webglDepthbuffer, e);
  51175. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51176. }
  51177. function Q(e) {
  51178. var t = Xe.get(e)
  51179. , i = Xe.get(e.texture);
  51180. e.addEventListener("dispose", l),
  51181. i.__webglTexture = Ge.createTexture(),
  51182. ke.textures++;
  51183. var r = e instanceof n.WebGLRenderTargetCube
  51184. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51185. if (r) {
  51186. t.__webglFramebuffer = [];
  51187. for (var a = 0; a < 6; a++)
  51188. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51189. } else
  51190. t.__webglFramebuffer = Ge.createFramebuffer();
  51191. if (r) {
  51192. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51193. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51194. for (var a = 0; a < 6; a++)
  51195. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51196. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51197. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51198. } else
  51199. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51200. k(Ge.TEXTURE_2D, e.texture, o),
  51201. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51202. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51203. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51204. e.depthBuffer && K(e)
  51205. }
  51206. function J(e) {
  51207. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51208. , i = Xe.get(e.texture).__webglTexture;
  51209. Ye.bindTexture(t, i),
  51210. Ge.generateMipmap(t),
  51211. Ye.bindTexture(t, null)
  51212. }
  51213. function $(e) {
  51214. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51215. }
  51216. function ee(e) {
  51217. var t;
  51218. if (e === n.RepeatWrapping)
  51219. return Ge.REPEAT;
  51220. if (e === n.ClampToEdgeWrapping)
  51221. return Ge.CLAMP_TO_EDGE;
  51222. if (e === n.MirroredRepeatWrapping)
  51223. return Ge.MIRRORED_REPEAT;
  51224. if (e === n.NearestFilter)
  51225. return Ge.NEAREST;
  51226. if (e === n.NearestMipMapNearestFilter)
  51227. return Ge.NEAREST_MIPMAP_NEAREST;
  51228. if (e === n.NearestMipMapLinearFilter)
  51229. return Ge.NEAREST_MIPMAP_LINEAR;
  51230. if (e === n.LinearFilter)
  51231. return Ge.LINEAR;
  51232. if (e === n.LinearMipMapNearestFilter)
  51233. return Ge.LINEAR_MIPMAP_NEAREST;
  51234. if (e === n.LinearMipMapLinearFilter)
  51235. return Ge.LINEAR_MIPMAP_LINEAR;
  51236. if (e === n.UnsignedByteType)
  51237. return Ge.UNSIGNED_BYTE;
  51238. if (e === n.UnsignedShort4444Type)
  51239. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51240. if (e === n.UnsignedShort5551Type)
  51241. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51242. if (e === n.UnsignedShort565Type)
  51243. return Ge.UNSIGNED_SHORT_5_6_5;
  51244. if (e === n.ByteType)
  51245. return Ge.BYTE;
  51246. if (e === n.ShortType)
  51247. return Ge.SHORT;
  51248. if (e === n.UnsignedShortType)
  51249. return Ge.UNSIGNED_SHORT;
  51250. if (e === n.IntType)
  51251. return Ge.INT;
  51252. if (e === n.UnsignedIntType)
  51253. return Ge.UNSIGNED_INT;
  51254. if (e === n.FloatType)
  51255. return Ge.FLOAT;
  51256. if (t = We.get("OES_texture_half_float"),
  51257. null !== t && e === n.HalfFloatType)
  51258. return t.HALF_FLOAT_OES;
  51259. if (e === n.AlphaFormat)
  51260. return Ge.ALPHA;
  51261. if (e === n.RGBFormat)
  51262. return Ge.RGB;
  51263. if (e === n.RGBAFormat)
  51264. return Ge.RGBA;
  51265. if (e === n.LuminanceFormat)
  51266. return Ge.LUMINANCE;
  51267. if (e === n.LuminanceAlphaFormat)
  51268. return Ge.LUMINANCE_ALPHA;
  51269. if (e === n.AddEquation)
  51270. return Ge.FUNC_ADD;
  51271. if (e === n.SubtractEquation)
  51272. return Ge.FUNC_SUBTRACT;
  51273. if (e === n.ReverseSubtractEquation)
  51274. return Ge.FUNC_REVERSE_SUBTRACT;
  51275. if (e === n.ZeroFactor)
  51276. return Ge.ZERO;
  51277. if (e === n.OneFactor)
  51278. return Ge.ONE;
  51279. if (e === n.SrcColorFactor)
  51280. return Ge.SRC_COLOR;
  51281. if (e === n.OneMinusSrcColorFactor)
  51282. return Ge.ONE_MINUS_SRC_COLOR;
  51283. if (e === n.SrcAlphaFactor)
  51284. return Ge.SRC_ALPHA;
  51285. if (e === n.OneMinusSrcAlphaFactor)
  51286. return Ge.ONE_MINUS_SRC_ALPHA;
  51287. if (e === n.DstAlphaFactor)
  51288. return Ge.DST_ALPHA;
  51289. if (e === n.OneMinusDstAlphaFactor)
  51290. return Ge.ONE_MINUS_DST_ALPHA;
  51291. if (e === n.DstColorFactor)
  51292. return Ge.DST_COLOR;
  51293. if (e === n.OneMinusDstColorFactor)
  51294. return Ge.ONE_MINUS_DST_COLOR;
  51295. if (e === n.SrcAlphaSaturateFactor)
  51296. return Ge.SRC_ALPHA_SATURATE;
  51297. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51298. null !== t) {
  51299. if (e === n.RGB_S3TC_DXT1_Format)
  51300. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51301. if (e === n.RGBA_S3TC_DXT1_Format)
  51302. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51303. if (e === n.RGBA_S3TC_DXT3_Format)
  51304. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51305. if (e === n.RGBA_S3TC_DXT5_Format)
  51306. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51307. }
  51308. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51309. null !== t) {
  51310. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51311. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51312. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51313. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51314. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51315. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51316. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51317. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51318. }
  51319. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51320. null !== t && e === n.RGB_ETC1_Format)
  51321. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51322. if (t = We.get("EXT_blend_minmax"),
  51323. null !== t) {
  51324. if (e === n.MinEquation)
  51325. return t.MIN_EXT;
  51326. if (e === n.MaxEquation)
  51327. return t.MAX_EXT
  51328. }
  51329. return 0
  51330. }
  51331. console.log("THREE.WebGLRenderer", n.REVISION),
  51332. e = e || {};
  51333. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51334. , ie = void 0 !== e.context ? e.context : null
  51335. , ne = void 0 !== e.alpha && e.alpha
  51336. , re = void 0 === e.depth || e.depth
  51337. , oe = void 0 === e.stencil || e.stencil
  51338. , ae = void 0 !== e.antialias && e.antialias
  51339. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51340. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51341. , ce = []
  51342. , he = []
  51343. , ue = -1
  51344. , de = []
  51345. , pe = -1
  51346. , fe = new Float32Array(8)
  51347. , ge = []
  51348. , me = [];
  51349. this.domElement = te,
  51350. this.context = null,
  51351. this.autoClear = !0,
  51352. this.autoClearColor = !0,
  51353. this.autoClearDepth = !0,
  51354. this.autoClearStencil = !0,
  51355. this.sortObjects = !0,
  51356. this.gammaFactor = 2,
  51357. this.gammaInput = !1,
  51358. this.gammaOutput = !1,
  51359. this.physicallyCorrectLights = !1,
  51360. this.toneMapping = n.LinearToneMapping,
  51361. this.toneMappingExposure = 1,
  51362. this.toneMappingWhitePoint = 1,
  51363. this.maxMorphTargets = 8,
  51364. this.maxMorphNormals = 4,
  51365. this.autoScaleCubemaps = !0;
  51366. var ve = this
  51367. , Ae = null
  51368. , ye = null
  51369. , Ce = null
  51370. , Ie = -1
  51371. , Ee = ""
  51372. , be = null
  51373. , we = new n.Vector4
  51374. , _e = null
  51375. , Te = new n.Vector4
  51376. , xe = 0
  51377. , Se = new n.Color(0)
  51378. , Me = 0
  51379. , Re = te.width
  51380. , Pe = te.height
  51381. , Oe = 1
  51382. , Le = new n.Vector4(0,0,Re,Pe)
  51383. , De = !1
  51384. , Ne = new n.Vector4(0,0,Re,Pe)
  51385. , Be = new n.Frustum
  51386. , Fe = new n.Matrix4
  51387. , Ve = new n.Vector3
  51388. , Ue = {
  51389. hash: "",
  51390. ambient: [0, 0, 0],
  51391. directional: [],
  51392. directionalShadowMap: [],
  51393. directionalShadowMatrix: [],
  51394. spot: [],
  51395. spotShadowMap: [],
  51396. spotShadowMatrix: [],
  51397. point: [],
  51398. pointShadowMap: [],
  51399. pointShadowMatrix: [],
  51400. hemi: [],
  51401. shadows: [],
  51402. shadowsPointLight: 0
  51403. }
  51404. , ke = {
  51405. geometries: 0,
  51406. textures: 0
  51407. }
  51408. , He = {
  51409. calls: 0,
  51410. vertices: 0,
  51411. faces: 0,
  51412. points: 0
  51413. };
  51414. this.info = {
  51415. render: He,
  51416. memory: ke,
  51417. programs: null
  51418. };
  51419. var Ge;
  51420. try {
  51421. var ze = {
  51422. alpha: ne,
  51423. depth: re,
  51424. stencil: oe,
  51425. antialias: ae,
  51426. premultipliedAlpha: se,
  51427. preserveDrawingBuffer: le
  51428. };
  51429. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51430. null === Ge)
  51431. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51432. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51433. return {
  51434. rangeMin: 1,
  51435. rangeMax: 1,
  51436. precision: 1
  51437. }
  51438. }
  51439. ),
  51440. te.addEventListener("webglcontextlost", a, !1)
  51441. } catch (e) {
  51442. console.error("THREE.WebGLRenderer: " + e)
  51443. }
  51444. var We = new n.WebGLExtensions(Ge);
  51445. We.get("OES_texture_float"),
  51446. We.get("OES_texture_float_linear"),
  51447. We.get("OES_texture_half_float"),
  51448. We.get("OES_texture_half_float_linear"),
  51449. We.get("OES_standard_derivatives"),
  51450. We.get("ANGLE_instanced_arrays"),
  51451. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51452. var je = new n.WebGLCapabilities(Ge,We,e)
  51453. , Ye = new n.WebGLState(Ge,We,ee)
  51454. , Xe = new n.WebGLProperties
  51455. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51456. , qe = new n.WebGLPrograms(this,je)
  51457. , Ke = new n.WebGLLights;
  51458. this.info.programs = qe.programs;
  51459. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51460. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51461. r(),
  51462. this.context = Ge,
  51463. this.capabilities = je,
  51464. this.extensions = We,
  51465. this.properties = Xe,
  51466. this.state = Ye;
  51467. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51468. this.shadowMap = $e;
  51469. var et = new n.SpritePlugin(this,ge)
  51470. , tt = new n.LensFlarePlugin(this,me);
  51471. this.getContext = function() {
  51472. return Ge
  51473. }
  51474. ,
  51475. this.getContextAttributes = function() {
  51476. return Ge.getContextAttributes()
  51477. }
  51478. ,
  51479. this.forceContextLoss = function() {
  51480. We.get("WEBGL_lose_context").loseContext()
  51481. }
  51482. ,
  51483. this.getMaxAnisotropy = function() {
  51484. var e;
  51485. return function() {
  51486. if (void 0 !== e)
  51487. return e;
  51488. var t = We.get("EXT_texture_filter_anisotropic");
  51489. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51490. }
  51491. }(),
  51492. this.getPrecision = function() {
  51493. return je.precision
  51494. }
  51495. ,
  51496. this.getPixelRatio = function() {
  51497. return Oe
  51498. }
  51499. ,
  51500. this.setPixelRatio = function(e) {
  51501. void 0 !== e && (Oe = e,
  51502. this.setSize(Ne.z, Ne.w, !1))
  51503. }
  51504. ,
  51505. this.getSize = function() {
  51506. return {
  51507. width: Re,
  51508. height: Pe
  51509. }
  51510. }
  51511. ,
  51512. this.setSize = function(e, t, i, devicePixelRatio) {
  51513. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51514. Re = e,
  51515. Pe = t,
  51516. te.width = e * Oe,
  51517. te.height = t * Oe,
  51518. i !== !1 && (te.style.width = e + "px",
  51519. te.style.height = t + "px"),
  51520. this.setViewport(0, 0, e, t)
  51521. }
  51522. ,
  51523. this.setViewport = function(e, t, i, n) {
  51524. Ye.viewport(Ne.set(e, t, i, n))
  51525. }
  51526. ,
  51527. this.setScissor = function(e, t, i, n) {
  51528. Ye.scissor(Le.set(e, t, i, n))
  51529. }
  51530. ,
  51531. this.setScissorTest = function(e) {
  51532. Ye.setScissorTest(De = e)
  51533. }
  51534. ,
  51535. this.getClearColor = function() {
  51536. return Se
  51537. }
  51538. ,
  51539. this.setClearColor = function(e, t) {
  51540. Se.set(e),
  51541. Me = void 0 !== t ? t : 1,
  51542. i(Se.r, Se.g, Se.b, Me)
  51543. }
  51544. ,
  51545. this.getClearAlpha = function() {
  51546. return Me
  51547. }
  51548. ,
  51549. this.setClearAlpha = function(e) {
  51550. Me = e,
  51551. i(Se.r, Se.g, Se.b, Me)
  51552. }
  51553. ,
  51554. this.clear = function(e, t, i) {
  51555. var n = 0;
  51556. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51557. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51558. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51559. Ge.clear(n)
  51560. }
  51561. ,
  51562. this.clearColor = function() {
  51563. this.clear(!0, !1, !1)
  51564. }
  51565. ,
  51566. this.clearDepth = function() {
  51567. this.clear(!1, !0, !1)
  51568. }
  51569. ,
  51570. this.clearStencil = function() {
  51571. this.clear(!1, !1, !0)
  51572. }
  51573. ,
  51574. this.clearTarget = function(e, t, i, n) {
  51575. this.setRenderTarget(e),
  51576. this.clear(t, i, n)
  51577. }
  51578. ,
  51579. this.resetGLState = o,
  51580. this.dispose = function() {
  51581. te.removeEventListener("webglcontextlost", a, !1)
  51582. }
  51583. ,
  51584. this.renderBufferImmediate = function(e, t, i) {
  51585. Ye.initAttributes();
  51586. var r = Xe.get(e);
  51587. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51588. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51589. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51590. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51591. var o = t.getAttributes();
  51592. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51593. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51594. Ye.enableAttribute(o.position),
  51595. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51596. e.hasNormals) {
  51597. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51598. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51599. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51600. var l = e.normalArray
  51601. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51602. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51603. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51604. l[a + 0] = c,
  51605. l[a + 1] = h,
  51606. l[a + 2] = u,
  51607. l[a + 3] = c,
  51608. l[a + 4] = h,
  51609. l[a + 5] = u,
  51610. l[a + 6] = c,
  51611. l[a + 7] = h,
  51612. l[a + 8] = u
  51613. }
  51614. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51615. Ye.enableAttribute(o.normal),
  51616. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51617. }
  51618. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51619. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51620. Ye.enableAttribute(o.uv),
  51621. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51622. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51623. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51624. Ye.enableAttribute(o.color),
  51625. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51626. Ye.disableUnusedAttributes(),
  51627. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51628. e.count = 0
  51629. }
  51630. ,
  51631. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51632. E(o);
  51633. var l = w(e, i, o, a)
  51634. , c = !1
  51635. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51636. h !== Ee && (Ee = h,
  51637. c = !0);
  51638. var u = a.morphTargetInfluences;
  51639. if (void 0 !== u) {
  51640. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51641. var v = u[p];
  51642. d.push([v, p])
  51643. }
  51644. d.sort(g),
  51645. d.length > 8 && (d.length = 8);
  51646. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51647. var v = d[p];
  51648. if (fe[p] = v[0],
  51649. 0 !== v[0]) {
  51650. var y = v[1];
  51651. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51652. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51653. } else
  51654. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51655. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51656. }
  51657. var C = l.getUniforms();
  51658. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51659. c = !0
  51660. }
  51661. var y = r.index
  51662. , I = r.attributes.position;
  51663. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51664. var b;
  51665. null !== y ? (b = Je,
  51666. b.setIndex(y)) : b = Qe,
  51667. c && (f(o, l, r),
  51668. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51669. var _ = 0
  51670. , T = 1 / 0;
  51671. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51672. var x = r.drawRange.start
  51673. , S = r.drawRange.count
  51674. , M = null !== s ? s.start : 0
  51675. , R = null !== s ? s.count : 1 / 0
  51676. , P = Math.max(_, x, M)
  51677. , O = Math.min(_ + T, x + S, M + R) - 1
  51678. , L = Math.max(0, O - P + 1);
  51679. if (a instanceof n.Mesh)
  51680. if (o.wireframe === !0)
  51681. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51682. b.setMode(Ge.LINES);
  51683. else
  51684. switch (a.drawMode) {
  51685. case n.TrianglesDrawMode:
  51686. b.setMode(Ge.TRIANGLES);
  51687. break;
  51688. case n.TriangleStripDrawMode:
  51689. b.setMode(Ge.TRIANGLE_STRIP);
  51690. break;
  51691. case n.TriangleFanDrawMode:
  51692. b.setMode(Ge.TRIANGLE_FAN)
  51693. }
  51694. else if (a instanceof n.Line) {
  51695. var D = o.linewidth;
  51696. void 0 === D && (D = 1),
  51697. Ye.setLineWidth(D * t()),
  51698. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51699. } else
  51700. a instanceof n.Points && b.setMode(Ge.POINTS);
  51701. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51702. }
  51703. ,
  51704. this.render = function(e, t, i, r) {
  51705. if (t instanceof n.Camera == !1)
  51706. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51707. var o = e.fog;
  51708. if (Ee = "",
  51709. Ie = -1,
  51710. be = null,
  51711. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51712. null === t.parent && t.updateMatrixWorld(),
  51713. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51714. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51715. Be.setFromMatrix(Fe),
  51716. ce.length = 0,
  51717. ue = -1,
  51718. pe = -1,
  51719. ge.length = 0,
  51720. me.length = 0,
  51721. y(e, t),
  51722. he.length = ue + 1,
  51723. de.length = pe + 1,
  51724. ve.sortObjects === !0 && (he.sort(m),
  51725. de.sort(v)),
  51726. U(ce, t),
  51727. $e.render(e, t),
  51728. He.calls = 0,
  51729. He.vertices = 0,
  51730. He.faces = 0,
  51731. He.points = 0,
  51732. void 0 === i && (i = null),
  51733. this.setRenderTarget(i),
  51734. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51735. e.overrideMaterial) {
  51736. var a = e.overrideMaterial;
  51737. C(he, t, o, a),
  51738. C(de, t, o, a)
  51739. } else
  51740. Ye.setBlending(n.NoBlending),
  51741. C(he, t, o),
  51742. C(de, t, o);
  51743. if (et.render(e, t),
  51744. tt.render(e, t, Te),
  51745. i) {
  51746. var s = i.texture;
  51747. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51748. }
  51749. Ye.setDepthTest(!0),
  51750. Ye.setDepthWrite(!0),
  51751. Ye.setColorWrite(!0)
  51752. }
  51753. ,
  51754. this.setFaceCulling = function(e, t) {
  51755. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51756. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51757. Ye.enable(Ge.CULL_FACE))
  51758. }
  51759. ,
  51760. this.setTexture = function(e, t) {
  51761. var i = Xe.get(e);
  51762. if (e.version > 0 && i.__version !== e.version) {
  51763. var n = e.image;
  51764. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51765. }
  51766. Ye.activeTexture(Ge.TEXTURE0 + t),
  51767. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51768. }
  51769. ,
  51770. this.getCurrentRenderTarget = function() {
  51771. return ye
  51772. }
  51773. ,
  51774. this.setRenderTarget = function(e) {
  51775. ye = e,
  51776. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51777. var t, i = e instanceof n.WebGLRenderTargetCube;
  51778. if (e) {
  51779. var r = Xe.get(e);
  51780. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51781. we.copy(e.scissor),
  51782. _e = e.scissorTest,
  51783. Te.copy(e.viewport)
  51784. } else
  51785. t = null,
  51786. we.copy(Le).multiplyScalar(Oe),
  51787. _e = De,
  51788. Te.copy(Ne).multiplyScalar(Oe);
  51789. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51790. Ce = t),
  51791. Ye.scissor(we),
  51792. Ye.setScissorTest(_e),
  51793. Ye.viewport(Te),
  51794. i) {
  51795. var o = Xe.get(e.texture);
  51796. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51797. }
  51798. }
  51799. ,
  51800. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51801. if (e instanceof n.WebGLRenderTarget == !1)
  51802. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51803. var s = Xe.get(e).__webglFramebuffer;
  51804. if (s) {
  51805. var l = !1;
  51806. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51807. l = !0);
  51808. try {
  51809. var c = e.texture;
  51810. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51811. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51812. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51813. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51814. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51815. } finally {
  51816. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51817. }
  51818. }
  51819. }
  51820. }
  51821. ,
  51822. n.WebGLRenderTarget = function(e, t, i) {
  51823. this.uuid = n.Math.generateUUID(),
  51824. this.width = e,
  51825. this.height = t,
  51826. this.scissor = new n.Vector4(0,0,e,t),
  51827. this.scissorTest = !1,
  51828. this.viewport = new n.Vector4(0,0,e,t),
  51829. i = i || {},
  51830. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51831. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51832. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51833. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51834. }
  51835. ,
  51836. n.WebGLRenderTarget.prototype = {
  51837. constructor: n.WebGLRenderTarget,
  51838. setSize: function(e, t) {
  51839. this.width === e && this.height === t || (this.width = e,
  51840. this.height = t,
  51841. this.dispose()),
  51842. this.viewport.set(0, 0, e, t),
  51843. this.scissor.set(0, 0, e, t)
  51844. },
  51845. clone: function() {
  51846. return (new this.constructor).copy(this)
  51847. },
  51848. copy: function(e) {
  51849. return this.width = e.width,
  51850. this.height = e.height,
  51851. this.viewport.copy(e.viewport),
  51852. this.texture = e.texture.clone(),
  51853. this.depthBuffer = e.depthBuffer,
  51854. this.stencilBuffer = e.stencilBuffer,
  51855. this
  51856. },
  51857. dispose: function() {
  51858. this.dispatchEvent({
  51859. type: "dispose"
  51860. })
  51861. }
  51862. },
  51863. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51864. n.WebGLRenderTargetCube = function(e, t, i) {
  51865. n.WebGLRenderTarget.call(this, e, t, i),
  51866. this.activeCubeFace = 0,
  51867. this.activeMipMapLevel = 0
  51868. }
  51869. ,
  51870. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51871. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51872. n.WebGLBufferRenderer = function(e, t, i) {
  51873. function r(e) {
  51874. s = e
  51875. }
  51876. function o(t, n) {
  51877. e.drawArrays(s, t, n),
  51878. i.calls++,
  51879. i.vertices += n,
  51880. s === e.TRIANGLES && (i.faces += n / 3)
  51881. }
  51882. function a(r) {
  51883. var o = t.get("ANGLE_instanced_arrays");
  51884. if (null === o)
  51885. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51886. var a = r.attributes.position
  51887. , l = 0;
  51888. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51889. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51890. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51891. i.calls++,
  51892. i.vertices += l * r.maxInstancedCount,
  51893. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51894. }
  51895. var s;
  51896. this.setMode = r,
  51897. this.render = o,
  51898. this.renderInstances = a
  51899. }
  51900. ,
  51901. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51902. function n(e) {
  51903. s = e
  51904. }
  51905. function r(i) {
  51906. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51907. c = 4) : (l = e.UNSIGNED_SHORT,
  51908. c = 2)
  51909. }
  51910. function o(t, n) {
  51911. e.drawElements(s, n, l, t * c),
  51912. i.calls++,
  51913. i.vertices += n,
  51914. s === e.TRIANGLES && (i.faces += n / 3)
  51915. }
  51916. function a(n, r, o) {
  51917. var a = t.get("ANGLE_instanced_arrays");
  51918. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51919. i.calls++,
  51920. i.vertices += o * n.maxInstancedCount,
  51921. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51922. }
  51923. var s, l, c;
  51924. this.setMode = n,
  51925. this.setIndex = r,
  51926. this.render = o,
  51927. this.renderInstances = a
  51928. }
  51929. ,
  51930. n.WebGLExtensions = function(e) {
  51931. var t = {};
  51932. this.get = function(i) {
  51933. if (void 0 !== t[i])
  51934. return t[i];
  51935. var n;
  51936. switch (i) {
  51937. case "EXT_texture_filter_anisotropic":
  51938. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51939. break;
  51940. case "WEBGL_compressed_texture_s3tc":
  51941. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51942. break;
  51943. case "WEBGL_compressed_texture_pvrtc":
  51944. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51945. break;
  51946. case "WEBGL_compressed_texture_etc1":
  51947. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51948. break;
  51949. default:
  51950. n = e.getExtension(i)
  51951. }
  51952. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51953. t[i] = n,
  51954. n
  51955. }
  51956. }
  51957. ,
  51958. n.WebGLCapabilities = function(e, t, i) {
  51959. function n(t) {
  51960. if ("highp" === t) {
  51961. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51962. return "highp";
  51963. t = "mediump"
  51964. }
  51965. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51966. }
  51967. this.getMaxPrecision = n,
  51968. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51969. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51970. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51971. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51972. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51973. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51974. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51975. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51976. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51977. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51978. this.vertexTextures = this.maxVertexTextures > 0,
  51979. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51980. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51981. var r = n(this.precision);
  51982. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51983. this.precision = r),
  51984. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51985. }
  51986. ,
  51987. n.WebGLGeometries = function(e, t, i) {
  51988. function r(e) {
  51989. var t = e.geometry;
  51990. if (void 0 !== h[t.id])
  51991. return h[t.id];
  51992. t.addEventListener("dispose", o);
  51993. var r;
  51994. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51995. r = t._bufferGeometry),
  51996. h[t.id] = r,
  51997. i.memory.geometries++,
  51998. r
  51999. }
  52000. function o(e) {
  52001. var n = e.target
  52002. , r = h[n.id];
  52003. null !== r.index && s(r.index),
  52004. l(r.attributes),
  52005. n.removeEventListener("dispose", o),
  52006. delete h[n.id];
  52007. var a = t.get(n);
  52008. a.wireframe && s(a.wireframe),
  52009. t.delete(n);
  52010. var c = t.get(r);
  52011. c.wireframe && s(c.wireframe),
  52012. t.delete(r),
  52013. i.memory.geometries--
  52014. }
  52015. function a(e) {
  52016. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52017. }
  52018. function s(t) {
  52019. var i = a(t);
  52020. void 0 !== i && (e.deleteBuffer(i),
  52021. c(t))
  52022. }
  52023. function l(e) {
  52024. for (var t in e)
  52025. s(e[t])
  52026. }
  52027. function c(e) {
  52028. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52029. }
  52030. var h = {};
  52031. this.get = r
  52032. }
  52033. ,
  52034. n.WebGLLights = function() {
  52035. var e = {};
  52036. this.get = function(t) {
  52037. if (void 0 !== e[t.id])
  52038. return e[t.id];
  52039. var i;
  52040. switch (t.type) {
  52041. case "DirectionalLight":
  52042. i = {
  52043. direction: new n.Vector3,
  52044. color: new n.Color,
  52045. shadow: !1,
  52046. shadowBias: 0,
  52047. shadowRadius: 1,
  52048. shadowMapSize: new n.Vector2
  52049. };
  52050. break;
  52051. case "SpotLight":
  52052. i = {
  52053. position: new n.Vector3,
  52054. direction: new n.Vector3,
  52055. color: new n.Color,
  52056. distance: 0,
  52057. coneCos: 0,
  52058. penumbraCos: 0,
  52059. decay: 0,
  52060. shadow: !1,
  52061. shadowBias: 0,
  52062. shadowRadius: 1,
  52063. shadowMapSize: new n.Vector2
  52064. };
  52065. break;
  52066. case "PointLight":
  52067. i = {
  52068. position: new n.Vector3,
  52069. color: new n.Color,
  52070. distance: 0,
  52071. decay: 0,
  52072. shadow: !1,
  52073. shadowBias: 0,
  52074. shadowRadius: 1,
  52075. shadowMapSize: new n.Vector2
  52076. };
  52077. break;
  52078. case "HemisphereLight":
  52079. i = {
  52080. direction: new n.Vector3,
  52081. skyColor: new n.Color,
  52082. groundColor: new n.Color
  52083. }
  52084. }
  52085. return e[t.id] = i,
  52086. i
  52087. }
  52088. }
  52089. ,
  52090. n.WebGLObjects = function(e, t, i) {
  52091. function r(t) {
  52092. var i = u.get(t);
  52093. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52094. var r = i.index
  52095. , a = i.attributes;
  52096. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52097. for (var s in a)
  52098. o(a[s], e.ARRAY_BUFFER);
  52099. var l = i.morphAttributes;
  52100. for (var s in l)
  52101. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52102. o(c[h], e.ARRAY_BUFFER);
  52103. return i
  52104. }
  52105. function o(e, i) {
  52106. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52107. , o = t.get(r);
  52108. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52109. }
  52110. function a(t, i, n) {
  52111. t.__webglBuffer = e.createBuffer(),
  52112. e.bindBuffer(n, t.__webglBuffer);
  52113. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52114. e.bufferData(n, i.array, r),
  52115. t.version = i.version
  52116. }
  52117. function s(t, i, n) {
  52118. e.bindBuffer(n, t.__webglBuffer),
  52119. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52120. i.updateRange.count = 0),
  52121. t.version = i.version
  52122. }
  52123. function l(e) {
  52124. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52125. }
  52126. function c(i) {
  52127. var r = t.get(i);
  52128. if (void 0 !== r.wireframe)
  52129. return r.wireframe;
  52130. var a = []
  52131. , s = i.index
  52132. , l = i.attributes
  52133. , c = l.position;
  52134. if (null !== s)
  52135. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52136. var g = d[p + 0]
  52137. , m = d[p + 1]
  52138. , v = d[p + 2];
  52139. h(u, g, m) && a.push(g, m),
  52140. h(u, m, v) && a.push(m, v),
  52141. h(u, v, g) && a.push(v, g)
  52142. }
  52143. else
  52144. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52145. var g = p + 0
  52146. , m = p + 1
  52147. , v = p + 2;
  52148. a.push(g, m, m, v, v, g)
  52149. }
  52150. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52151. , y = new n.BufferAttribute(new A(a),1);
  52152. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52153. r.wireframe = y,
  52154. y
  52155. }
  52156. function h(e, t, i) {
  52157. if (t > i) {
  52158. var n = t;
  52159. t = i,
  52160. i = n
  52161. }
  52162. var r = e[t];
  52163. return void 0 === r ? (e[t] = [i],
  52164. !0) : r.indexOf(i) === -1 && (r.push(i),
  52165. !0)
  52166. }
  52167. var u = new n.WebGLGeometries(e,t,i);
  52168. this.getAttributeBuffer = l,
  52169. this.getWireframeAttribute = c,
  52170. this.update = r
  52171. }
  52172. ,
  52173. n.WebGLProgram = function() {
  52174. function e(e) {
  52175. switch (e) {
  52176. case n.LinearEncoding:
  52177. return ["Linear", "( value )"];
  52178. case n.sRGBEncoding:
  52179. return ["sRGB", "( value )"];
  52180. case n.RGBEEncoding:
  52181. return ["RGBE", "( value )"];
  52182. case n.RGBM7Encoding:
  52183. return ["RGBM", "( value, 7.0 )"];
  52184. case n.RGBM16Encoding:
  52185. return ["RGBM", "( value, 16.0 )"];
  52186. case n.RGBDEncoding:
  52187. return ["RGBD", "( value, 256.0 )"];
  52188. case n.GammaEncoding:
  52189. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52190. default:
  52191. throw new Error("unsupported encoding: " + e)
  52192. }
  52193. }
  52194. function t(t, i) {
  52195. var n = e(i);
  52196. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52197. }
  52198. function i(t, i) {
  52199. var n = e(i);
  52200. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52201. }
  52202. function r(e, t) {
  52203. var i;
  52204. switch (t) {
  52205. case n.LinearToneMapping:
  52206. i = "Linear";
  52207. break;
  52208. case n.ReinhardToneMapping:
  52209. i = "Reinhard";
  52210. break;
  52211. case n.Uncharted2ToneMapping:
  52212. i = "Uncharted2";
  52213. break;
  52214. case n.CineonToneMapping:
  52215. i = "OptimizedCineon";
  52216. break;
  52217. default:
  52218. throw new Error("unsupported toneMapping: " + t)
  52219. }
  52220. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52221. }
  52222. function o(e, t, i) {
  52223. e = e || {};
  52224. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52225. return n.filter(c).join("\n")
  52226. }
  52227. function a(e) {
  52228. var t = [];
  52229. for (var i in e) {
  52230. var n = e[i];
  52231. n !== !1 && t.push("#define " + i + " " + n)
  52232. }
  52233. return t.join("\n")
  52234. }
  52235. function s(e, t, i) {
  52236. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52237. var a = e.getActiveUniform(t, o)
  52238. , s = a.name
  52239. , l = e.getUniformLocation(t, s)
  52240. , c = f.exec(s);
  52241. if (c) {
  52242. var h = c[1]
  52243. , u = c[2]
  52244. , d = n[h];
  52245. d || (d = n[h] = {}),
  52246. d[u] = l
  52247. } else if (c = g.exec(s)) {
  52248. var p = c[1]
  52249. , v = c[2]
  52250. , A = c[3]
  52251. , y = n[p];
  52252. y || (y = n[p] = []);
  52253. var C = y[v];
  52254. C || (C = y[v] = {}),
  52255. C[A] = l
  52256. } else if (c = m.exec(s)) {
  52257. var p = c[1];
  52258. n[p] = l
  52259. } else
  52260. n[s] = l
  52261. }
  52262. return n
  52263. }
  52264. function l(e, t, i) {
  52265. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52266. var a = e.getActiveAttrib(t, o)
  52267. , s = a.name;
  52268. n[s] = e.getAttribLocation(t, s)
  52269. }
  52270. return n
  52271. }
  52272. function c(e) {
  52273. return "" !== e
  52274. }
  52275. function h(e, t) {
  52276. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52277. }
  52278. function u(e) {
  52279. function t(e, t) {
  52280. var i = n.ShaderChunk[t];
  52281. if (void 0 === i)
  52282. throw new Error("Can not resolve #include <" + t + ">");
  52283. return u(i)
  52284. }
  52285. var i = /#include +<([\w\d.]+)>/g;
  52286. return e.replace(i, t)
  52287. }
  52288. function d(e) {
  52289. function t(e, t, i, n) {
  52290. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52291. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52292. return r
  52293. }
  52294. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52295. return e.replace(i, t)
  52296. }
  52297. var p = 0
  52298. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52299. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52300. , m = /^([\w\d_]+)\[0\]$/;
  52301. return function(e, f, g, m) {
  52302. var v = e.context
  52303. , A = g.extensions
  52304. , y = g.defines
  52305. , C = g.__webglShader.vertexShader
  52306. , I = g.__webglShader.fragmentShader
  52307. , E = "SHADOWMAP_TYPE_BASIC";
  52308. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52309. var b = "ENVMAP_TYPE_CUBE"
  52310. , w = "ENVMAP_MODE_REFLECTION"
  52311. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52312. if (m.envMap) {
  52313. switch (g.envMap.mapping) {
  52314. case n.CubeReflectionMapping:
  52315. case n.CubeRefractionMapping:
  52316. b = "ENVMAP_TYPE_CUBE";
  52317. break;
  52318. case n.CubeUVReflectionMapping:
  52319. case n.CubeUVRefractionMapping:
  52320. b = "ENVMAP_TYPE_CUBE_UV";
  52321. break;
  52322. case n.EquirectangularReflectionMapping:
  52323. case n.EquirectangularRefractionMapping:
  52324. b = "ENVMAP_TYPE_EQUIREC";
  52325. break;
  52326. case n.SphericalReflectionMapping:
  52327. b = "ENVMAP_TYPE_SPHERE"
  52328. }
  52329. switch (g.envMap.mapping) {
  52330. case n.CubeRefractionMapping:
  52331. case n.EquirectangularRefractionMapping:
  52332. w = "ENVMAP_MODE_REFRACTION"
  52333. }
  52334. switch (g.combine) {
  52335. case n.MultiplyOperation:
  52336. _ = "ENVMAP_BLENDING_MULTIPLY";
  52337. break;
  52338. case n.MixOperation:
  52339. _ = "ENVMAP_BLENDING_MIX";
  52340. break;
  52341. case n.AddOperation:
  52342. _ = "ENVMAP_BLENDING_ADD"
  52343. }
  52344. }
  52345. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52346. g instanceof n.RawShaderMaterial ? (T = "",
  52347. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52348. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52349. C = u(C, m),
  52350. C = h(C, m),
  52351. I = u(I, m),
  52352. I = h(I, m),
  52353. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52354. I = d(I));
  52355. var O = T + C
  52356. , L = x + I
  52357. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52358. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52359. v.attachShader(P, D),
  52360. v.attachShader(P, N),
  52361. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52362. v.linkProgram(P);
  52363. var B = v.getProgramInfoLog(P)
  52364. , F = v.getShaderInfoLog(D)
  52365. , V = v.getShaderInfoLog(N)
  52366. , U = !0
  52367. , k = !0;
  52368. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52369. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52370. k && (this.diagnostics = {
  52371. runnable: U,
  52372. material: g,
  52373. programLog: B,
  52374. vertexShader: {
  52375. log: F,
  52376. prefix: T
  52377. },
  52378. fragmentShader: {
  52379. log: V,
  52380. prefix: x
  52381. }
  52382. }),
  52383. v.deleteShader(D),
  52384. v.deleteShader(N);
  52385. var H;
  52386. this.getUniforms = function() {
  52387. return void 0 === H && (H = s(v, P)),
  52388. H
  52389. }
  52390. ;
  52391. var G;
  52392. return this.getAttributes = function() {
  52393. return void 0 === G && (G = l(v, P)),
  52394. G
  52395. }
  52396. ,
  52397. this.destroy = function() {
  52398. v.deleteProgram(P),
  52399. this.program = void 0
  52400. }
  52401. ,
  52402. Object.defineProperties(this, {
  52403. uniforms: {
  52404. get: function() {
  52405. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52406. this.getUniforms()
  52407. }
  52408. },
  52409. attributes: {
  52410. get: function() {
  52411. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52412. this.getAttributes()
  52413. }
  52414. }
  52415. }),
  52416. this.id = p++,
  52417. this.code = f,
  52418. this.usedTimes = 1,
  52419. this.program = P,
  52420. this.vertexShader = D,
  52421. this.fragmentShader = N,
  52422. this
  52423. }
  52424. }(),
  52425. n.WebGLPrograms = function(e, t) {
  52426. function i(e) {
  52427. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52428. return 1024;
  52429. var i = t.maxVertexUniforms
  52430. , r = Math.floor((i - 20) / 4)
  52431. , o = r;
  52432. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52433. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52434. o
  52435. }
  52436. function r(e, t) {
  52437. var i;
  52438. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52439. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52440. i
  52441. }
  52442. var o = []
  52443. , a = {
  52444. MeshDepthMaterial: "depth",
  52445. MeshNormalMaterial: "normal",
  52446. MeshBasicMaterial: "basic",
  52447. MeshLambertMaterial: "lambert",
  52448. MeshPhongMaterial: "phong",
  52449. MeshStandardMaterial: "standard",
  52450. LineBasicMaterial: "basic",
  52451. LineDashedMaterial: "dashed",
  52452. PointsMaterial: "points"
  52453. }
  52454. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52455. this.getParameters = function(o, s, l, c) {
  52456. var h = a[o.type]
  52457. , u = i(c)
  52458. , d = e.getPrecision();
  52459. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52460. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52461. var p = {
  52462. shaderID: h,
  52463. precision: d,
  52464. supportsVertexTextures: t.vertexTextures,
  52465. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52466. map: !!o.map,
  52467. mapEncoding: r(o.map, e.gammaInput),
  52468. envMap: !!o.envMap,
  52469. envMapMode: o.envMap && o.envMap.mapping,
  52470. envMapEncoding: r(o.envMap, e.gammaInput),
  52471. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52472. lightMap: !!o.lightMap,
  52473. aoMap: !!o.aoMap,
  52474. emissiveMap: !!o.emissiveMap,
  52475. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52476. bumpMap: !!o.bumpMap,
  52477. normalMap: !!o.normalMap,
  52478. displacementMap: !!o.displacementMap,
  52479. roughnessMap: !!o.roughnessMap,
  52480. metalnessMap: !!o.metalnessMap,
  52481. specularMap: !!o.specularMap,
  52482. alphaMap: !!o.alphaMap,
  52483. combine: o.combine,
  52484. vertexColors: o.vertexColors,
  52485. fog: l,
  52486. useFog: o.fog,
  52487. fogExp: l instanceof n.FogExp2,
  52488. flatShading: o.shading === n.FlatShading,
  52489. sizeAttenuation: o.sizeAttenuation,
  52490. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52491. skinning: o.skinning,
  52492. maxBones: u,
  52493. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52494. morphTargets: o.morphTargets,
  52495. morphNormals: o.morphNormals,
  52496. maxMorphTargets: e.maxMorphTargets,
  52497. maxMorphNormals: e.maxMorphNormals,
  52498. numDirLights: s.directional.length,
  52499. numPointLights: s.point.length,
  52500. numSpotLights: s.spot.length,
  52501. numHemiLights: s.hemi.length,
  52502. pointLightShadows: s.shadowsPointLight,
  52503. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52504. shadowMapType: e.shadowMap.type,
  52505. toneMapping: e.toneMapping,
  52506. physicallyCorrectLights: e.physicallyCorrectLights,
  52507. premultipliedAlpha: o.premultipliedAlpha,
  52508. alphaTest: o.alphaTest,
  52509. doubleSided: o.side === n.DoubleSide,
  52510. flipSided: o.side === n.BackSide
  52511. };
  52512. return p
  52513. }
  52514. ,
  52515. this.getProgramCode = function(e, t) {
  52516. var i = [];
  52517. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52518. i.push(e.vertexShader)),
  52519. void 0 !== e.defines)
  52520. for (var n in e.defines)
  52521. i.push(n),
  52522. i.push(e.defines[n]);
  52523. for (var r = 0; r < s.length; r++) {
  52524. var o = s[r];
  52525. i.push(o),
  52526. i.push(t[o])
  52527. }
  52528. return i.join()
  52529. }
  52530. ,
  52531. this.acquireProgram = function(t, i, r) {
  52532. for (var a, s = 0, l = o.length; s < l; s++) {
  52533. var c = o[s];
  52534. if (c.code === r) {
  52535. a = c,
  52536. ++a.usedTimes;
  52537. break
  52538. }
  52539. }
  52540. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52541. o.push(a)),
  52542. a
  52543. }
  52544. ,
  52545. this.releaseProgram = function(e) {
  52546. if (0 === --e.usedTimes) {
  52547. var t = o.indexOf(e);
  52548. o[t] = o[o.length - 1],
  52549. o.pop(),
  52550. e.destroy()
  52551. }
  52552. }
  52553. ,
  52554. this.programs = o
  52555. }
  52556. ,
  52557. n.WebGLProperties = function() {
  52558. var e = {};
  52559. this.get = function(t) {
  52560. var i = t.uuid
  52561. , n = e[i];
  52562. return void 0 === n && (n = {},
  52563. e[i] = n),
  52564. n
  52565. }
  52566. ,
  52567. this.delete = function(t) {
  52568. delete e[t.uuid]
  52569. }
  52570. ,
  52571. this.clear = function() {
  52572. e = {}
  52573. }
  52574. }
  52575. ,
  52576. n.WebGLShader = function() {
  52577. function e(e) {
  52578. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52579. t[i] = i + 1 + ": " + t[i];
  52580. return t.join("\n")
  52581. }
  52582. return function(t, i, n) {
  52583. var r = t.createShader(i);
  52584. return t.shaderSource(r, n),
  52585. t.compileShader(r),
  52586. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52587. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52588. r
  52589. }
  52590. }(),
  52591. n.WebGLShadowMap = function(e, t, i) {
  52592. function r(e, t, i, r) {
  52593. var o = e.geometry
  52594. , a = null
  52595. , s = v
  52596. , l = e.customDepthMaterial;
  52597. if (i && (s = A,
  52598. l = e.customDistanceMaterial),
  52599. l)
  52600. a = l;
  52601. else {
  52602. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52603. , h = e instanceof n.SkinnedMesh && t.skinning
  52604. , u = 0;
  52605. c && (u |= f),
  52606. h && (u |= g),
  52607. a = s[u]
  52608. }
  52609. return a.visible = t.visible,
  52610. a.wireframe = t.wireframe,
  52611. a.wireframeLinewidth = t.wireframeLinewidth,
  52612. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52613. a
  52614. }
  52615. function o(e, t, i) {
  52616. if (e.visible !== !1) {
  52617. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52618. var r = e.material;
  52619. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52620. p.push(e))
  52621. }
  52622. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52623. o(a[s], t, i)
  52624. }
  52625. }
  52626. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52627. var x = 0 !== (T & f)
  52628. , S = 0 !== (T & g)
  52629. , M = new n.ShaderMaterial({
  52630. uniforms: b,
  52631. vertexShader: E.vertexShader,
  52632. fragmentShader: E.fragmentShader,
  52633. morphTargets: x,
  52634. skinning: S
  52635. });
  52636. v[T] = M;
  52637. var R = new n.ShaderMaterial({
  52638. defines: {
  52639. USE_SHADOWMAP: ""
  52640. },
  52641. uniforms: _,
  52642. vertexShader: w.vertexShader,
  52643. fragmentShader: w.fragmentShader,
  52644. morphTargets: x,
  52645. skinning: S
  52646. });
  52647. A[T] = R
  52648. }
  52649. var P = this;
  52650. this.enabled = !1,
  52651. this.autoUpdate = !0,
  52652. this.needsUpdate = !1,
  52653. this.type = n.PCFShadowMap,
  52654. this.cullFace = n.CullFaceFront,
  52655. this.render = function(f, g) {
  52656. var m, v, A = t.shadows;
  52657. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52658. s.clearColor(1, 1, 1, 1),
  52659. s.disable(a.BLEND),
  52660. s.enable(a.CULL_FACE),
  52661. a.frontFace(a.CCW),
  52662. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52663. s.setDepthTest(!0),
  52664. s.setScissorTest(!1);
  52665. for (var E = 0, b = A.length; E < b; E++) {
  52666. var w = A[E]
  52667. , _ = w.shadow
  52668. , T = _.camera;
  52669. if (h.copy(_.mapSize),
  52670. w instanceof n.PointLight) {
  52671. m = 6,
  52672. v = !0;
  52673. var x = h.x
  52674. , S = h.y;
  52675. I[0].set(2 * x, S, x, S),
  52676. I[1].set(0, S, x, S),
  52677. I[2].set(3 * x, S, x, S),
  52678. I[3].set(x, S, x, S),
  52679. I[4].set(3 * x, 0, x, S),
  52680. I[5].set(x, 0, x, S),
  52681. h.x *= 4,
  52682. h.y *= 2
  52683. } else
  52684. m = 1,
  52685. v = !1;
  52686. if (null === _.map) {
  52687. var M = {
  52688. minFilter: n.NearestFilter,
  52689. magFilter: n.NearestFilter,
  52690. format: n.RGBAFormat
  52691. };
  52692. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52693. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52694. T.updateProjectionMatrix()
  52695. }
  52696. var R = _.map
  52697. , O = _.matrix;
  52698. d.setFromMatrixPosition(w.matrixWorld),
  52699. T.position.copy(d),
  52700. e.setRenderTarget(R),
  52701. e.clear();
  52702. for (var L = 0; L < m; L++) {
  52703. if (v) {
  52704. u.copy(T.position),
  52705. u.add(y[L]),
  52706. T.up.copy(C[L]),
  52707. T.lookAt(u);
  52708. var D = I[L];
  52709. s.viewport(D)
  52710. } else
  52711. u.setFromMatrixPosition(w.target.matrixWorld),
  52712. T.lookAt(u);
  52713. T.updateMatrixWorld(),
  52714. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52715. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52716. O.multiply(T.projectionMatrix),
  52717. O.multiply(T.matrixWorldInverse),
  52718. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52719. l.setFromMatrix(c),
  52720. p.length = 0,
  52721. o(f, g, T);
  52722. for (var N = 0, B = p.length; N < B; N++) {
  52723. var F = p[N]
  52724. , V = i.update(F)
  52725. , U = F.material;
  52726. if (U instanceof n.MultiMaterial)
  52727. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52728. var W = k[G]
  52729. , j = H[W.materialIndex];
  52730. if (j.visible === !0) {
  52731. var Y = r(F, j, v, d);
  52732. e.renderBufferDirect(T, null, V, Y, F, W)
  52733. }
  52734. }
  52735. else {
  52736. var Y = r(F, U, v, d);
  52737. e.renderBufferDirect(T, null, V, Y, F, null)
  52738. }
  52739. }
  52740. }
  52741. }
  52742. var X = e.getClearColor()
  52743. , Z = e.getClearAlpha();
  52744. e.setClearColor(X, Z),
  52745. s.enable(a.BLEND),
  52746. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52747. P.needsUpdate = !1
  52748. }
  52749. }
  52750. }
  52751. ,
  52752. n.WebGLState = function(e, t, i) {
  52753. var r = this
  52754. , o = new n.Vector4
  52755. , a = new Uint8Array(16)
  52756. , s = new Uint8Array(16)
  52757. , l = new Uint8Array(16)
  52758. , c = {}
  52759. , h = null
  52760. , u = null
  52761. , d = null
  52762. , p = null
  52763. , f = null
  52764. , g = null
  52765. , m = null
  52766. , v = null
  52767. , A = !1
  52768. , y = null
  52769. , C = null
  52770. , I = null
  52771. , E = null
  52772. , b = null
  52773. , w = null
  52774. , _ = null
  52775. , T = null
  52776. , x = null
  52777. , S = null
  52778. , M = null
  52779. , R = null
  52780. , P = null
  52781. , O = null
  52782. , L = null
  52783. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52784. , N = void 0
  52785. , B = {}
  52786. , F = new n.Vector4
  52787. , V = null
  52788. , U = null
  52789. , k = new n.Vector4
  52790. , H = new n.Vector4
  52791. , G = e.createTexture();
  52792. e.bindTexture(e.TEXTURE_2D, G),
  52793. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52794. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52795. this.init = function() {
  52796. this.clearColor(0, 0, 0, 1),
  52797. this.clearDepth(1),
  52798. this.clearStencil(0),
  52799. this.enable(e.DEPTH_TEST),
  52800. e.depthFunc(e.LEQUAL),
  52801. e.frontFace(e.CCW),
  52802. e.cullFace(e.BACK),
  52803. this.enable(e.CULL_FACE),
  52804. this.enable(e.BLEND),
  52805. e.blendEquation(e.FUNC_ADD),
  52806. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52807. }
  52808. ,
  52809. this.initAttributes = function() {
  52810. for (var e = 0, t = a.length; e < t; e++)
  52811. a[e] = 0
  52812. }
  52813. ,
  52814. this.enableAttribute = function(i) {
  52815. if (a[i] = 1,
  52816. 0 === s[i] && (e.enableVertexAttribArray(i),
  52817. s[i] = 1),
  52818. 0 !== l[i]) {
  52819. var n = t.get("ANGLE_instanced_arrays");
  52820. n.vertexAttribDivisorANGLE(i, 0),
  52821. l[i] = 0
  52822. }
  52823. }
  52824. ,
  52825. this.enableAttributeAndDivisor = function(t, i, n) {
  52826. a[t] = 1,
  52827. 0 === s[t] && (e.enableVertexAttribArray(t),
  52828. s[t] = 1),
  52829. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52830. l[t] = i)
  52831. }
  52832. ,
  52833. this.disableUnusedAttributes = function() {
  52834. for (var t = 0, i = s.length; t < i; t++)
  52835. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52836. s[t] = 0)
  52837. }
  52838. ,
  52839. this.enable = function(t) {
  52840. c[t] !== !0 && (e.enable(t),
  52841. c[t] = !0)
  52842. }
  52843. ,
  52844. this.disable = function(t) {
  52845. c[t] !== !1 && (e.disable(t),
  52846. c[t] = !1)
  52847. }
  52848. ,
  52849. this.getCompressedTextureFormats = function() {
  52850. if (null === h && (h = [],
  52851. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52852. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52853. h.push(i[n]);
  52854. return h
  52855. }
  52856. ,
  52857. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52858. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52859. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52860. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52861. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52862. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52863. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52864. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52865. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52866. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52867. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52868. u = t,
  52869. A = h),
  52870. t === n.CustomBlending ? (s = s || r,
  52871. l = l || o,
  52872. c = c || a,
  52873. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52874. d = r,
  52875. g = s),
  52876. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52877. p = o,
  52878. f = a,
  52879. m = l,
  52880. v = c)) : (d = null,
  52881. p = null,
  52882. f = null,
  52883. g = null,
  52884. m = null,
  52885. v = null)
  52886. }
  52887. ,
  52888. this.setDepthFunc = function(t) {
  52889. if (y !== t) {
  52890. if (t)
  52891. switch (t) {
  52892. case n.NeverDepth:
  52893. e.depthFunc(e.NEVER);
  52894. break;
  52895. case n.AlwaysDepth:
  52896. e.depthFunc(e.ALWAYS);
  52897. break;
  52898. case n.LessDepth:
  52899. e.depthFunc(e.LESS);
  52900. break;
  52901. case n.LessEqualDepth:
  52902. e.depthFunc(e.LEQUAL);
  52903. break;
  52904. case n.EqualDepth:
  52905. e.depthFunc(e.EQUAL);
  52906. break;
  52907. case n.GreaterEqualDepth:
  52908. e.depthFunc(e.GEQUAL);
  52909. break;
  52910. case n.GreaterDepth:
  52911. e.depthFunc(e.GREATER);
  52912. break;
  52913. case n.NotEqualDepth:
  52914. e.depthFunc(e.NOTEQUAL);
  52915. break;
  52916. default:
  52917. e.depthFunc(e.LEQUAL)
  52918. }
  52919. else
  52920. e.depthFunc(e.LEQUAL);
  52921. y = t
  52922. }
  52923. }
  52924. ,
  52925. this.setDepthTest = function(t) {
  52926. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52927. }
  52928. ,
  52929. this.setDepthWrite = function(t) {
  52930. C !== t && (e.depthMask(t),
  52931. C = t)
  52932. }
  52933. ,
  52934. this.setColorWrite = function(t) {
  52935. I !== t && (e.colorMask(t, t, t, t),
  52936. I = t)
  52937. }
  52938. ,
  52939. this.setStencilFunc = function(t, i, n) {
  52940. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52941. b = t,
  52942. w = i,
  52943. _ = n)
  52944. }
  52945. ,
  52946. this.setStencilOp = function(t, i, n) {
  52947. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52948. T = t,
  52949. x = i,
  52950. S = n)
  52951. }
  52952. ,
  52953. this.setStencilTest = function(t) {
  52954. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52955. }
  52956. ,
  52957. this.setStencilWrite = function(t) {
  52958. E !== t && (e.stencilMask(t),
  52959. E = t)
  52960. }
  52961. ,
  52962. this.setFlipSided = function(t) {
  52963. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52964. M = t)
  52965. }
  52966. ,
  52967. this.setLineWidth = function(t) {
  52968. t !== R && (e.lineWidth(t),
  52969. R = t)
  52970. }
  52971. ,
  52972. this.setPolygonOffset = function(t, i, n) {
  52973. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52974. !t || P === i && O === n || (e.polygonOffset(i, n),
  52975. P = i,
  52976. O = n)
  52977. }
  52978. ,
  52979. this.getScissorTest = function() {
  52980. return L
  52981. }
  52982. ,
  52983. this.setScissorTest = function(t) {
  52984. L = t,
  52985. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52986. }
  52987. ,
  52988. this.activeTexture = function(t) {
  52989. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52990. N !== t && (e.activeTexture(t),
  52991. N = t)
  52992. }
  52993. ,
  52994. this.bindTexture = function(t, i) {
  52995. void 0 === N && r.activeTexture();
  52996. var n = B[N];
  52997. void 0 === n && (n = {
  52998. type: void 0,
  52999. texture: void 0
  53000. },
  53001. B[N] = n),
  53002. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53003. n.type = t,
  53004. n.texture = i)
  53005. }
  53006. ,
  53007. this.compressedTexImage2D = function() {
  53008. try {
  53009. e.compressedTexImage2D.apply(e, arguments)
  53010. } catch (e) {
  53011. console.error(e)
  53012. }
  53013. }
  53014. ,
  53015. this.texImage2D = function() {
  53016. try {
  53017. e.texImage2D.apply(e, arguments)
  53018. } catch (e) {
  53019. console.error(e)
  53020. }
  53021. }
  53022. ,
  53023. this.clearColor = function(t, i, n, r) {
  53024. o.set(t, i, n, r),
  53025. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53026. F.copy(o))
  53027. }
  53028. ,
  53029. this.clearDepth = function(t) {
  53030. V !== t && (e.clearDepth(t),
  53031. V = t)
  53032. }
  53033. ,
  53034. this.clearStencil = function(t) {
  53035. U !== t && (e.clearStencil(t),
  53036. U = t)
  53037. }
  53038. ,
  53039. this.scissor = function(t) {
  53040. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53041. k.copy(t))
  53042. }
  53043. ,
  53044. this.viewport = function(t) {
  53045. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53046. H.copy(t))
  53047. }
  53048. ,
  53049. this.reset = function() {
  53050. for (var t = 0; t < s.length; t++)
  53051. 1 === s[t] && (e.disableVertexAttribArray(t),
  53052. s[t] = 0);
  53053. c = {},
  53054. h = null,
  53055. N = void 0,
  53056. B = {},
  53057. u = null,
  53058. I = null,
  53059. C = null,
  53060. E = null,
  53061. M = null
  53062. }
  53063. }
  53064. ,
  53065. n.LensFlarePlugin = function(e, t) {
  53066. function i() {
  53067. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53068. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53069. o = p.createBuffer(),
  53070. a = p.createBuffer(),
  53071. p.bindBuffer(p.ARRAY_BUFFER, o),
  53072. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53073. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53074. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53075. u = p.createTexture(),
  53076. d = p.createTexture(),
  53077. f.bindTexture(p.TEXTURE_2D, u),
  53078. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53079. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53080. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53081. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53082. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53083. f.bindTexture(p.TEXTURE_2D, d),
  53084. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53085. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53086. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53087. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53088. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53089. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53090. var i;
  53091. i = h ? {
  53092. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53093. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53094. } : {
  53095. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53096. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53097. },
  53098. s = r(i),
  53099. l = {
  53100. vertex: p.getAttribLocation(s, "position"),
  53101. uv: p.getAttribLocation(s, "uv")
  53102. },
  53103. c = {
  53104. renderType: p.getUniformLocation(s, "renderType"),
  53105. map: p.getUniformLocation(s, "map"),
  53106. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53107. opacity: p.getUniformLocation(s, "opacity"),
  53108. color: p.getUniformLocation(s, "color"),
  53109. scale: p.getUniformLocation(s, "scale"),
  53110. rotation: p.getUniformLocation(s, "rotation"),
  53111. screenPosition: p.getUniformLocation(s, "screenPosition")
  53112. }
  53113. }
  53114. function r(t) {
  53115. var i = p.createProgram()
  53116. , n = p.createShader(p.FRAGMENT_SHADER)
  53117. , r = p.createShader(p.VERTEX_SHADER)
  53118. , o = "precision " + e.getPrecision() + " float;\n";
  53119. return p.shaderSource(n, o + t.fragmentShader),
  53120. p.shaderSource(r, o + t.vertexShader),
  53121. p.compileShader(n),
  53122. p.compileShader(r),
  53123. p.attachShader(i, n),
  53124. p.attachShader(i, r),
  53125. p.linkProgram(i),
  53126. i
  53127. }
  53128. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53129. this.render = function(r, g, m) {
  53130. if (0 !== t.length) {
  53131. var v = new n.Vector3
  53132. , A = m.w / m.z
  53133. , y = .5 * m.z
  53134. , C = .5 * m.w
  53135. , I = 16 / m.w
  53136. , E = new n.Vector2(I * A,I)
  53137. , b = new n.Vector3(1,1,0)
  53138. , w = new n.Vector2(1,1);
  53139. void 0 === s && i(),
  53140. p.useProgram(s),
  53141. f.initAttributes(),
  53142. f.enableAttribute(l.vertex),
  53143. f.enableAttribute(l.uv),
  53144. f.disableUnusedAttributes(),
  53145. p.uniform1i(c.occlusionMap, 0),
  53146. p.uniform1i(c.map, 1),
  53147. p.bindBuffer(p.ARRAY_BUFFER, o),
  53148. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53149. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53150. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53151. f.disable(p.CULL_FACE),
  53152. f.setDepthWrite(!1);
  53153. for (var _ = 0, T = t.length; _ < T; _++) {
  53154. I = 16 / m.w,
  53155. E.set(I * A, I);
  53156. var x = t[_];
  53157. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53158. v.applyMatrix4(g.matrixWorldInverse),
  53159. v.applyProjection(g.projectionMatrix),
  53160. b.copy(v),
  53161. w.x = b.x * y + y,
  53162. w.y = b.y * C + C,
  53163. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53164. f.activeTexture(p.TEXTURE0),
  53165. f.bindTexture(p.TEXTURE_2D, null),
  53166. f.activeTexture(p.TEXTURE1),
  53167. f.bindTexture(p.TEXTURE_2D, u),
  53168. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53169. p.uniform1i(c.renderType, 0),
  53170. p.uniform2f(c.scale, E.x, E.y),
  53171. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53172. f.disable(p.BLEND),
  53173. f.enable(p.DEPTH_TEST),
  53174. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53175. f.activeTexture(p.TEXTURE0),
  53176. f.bindTexture(p.TEXTURE_2D, d),
  53177. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53178. p.uniform1i(c.renderType, 1),
  53179. f.disable(p.DEPTH_TEST),
  53180. f.activeTexture(p.TEXTURE1),
  53181. f.bindTexture(p.TEXTURE_2D, u),
  53182. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53183. x.positionScreen.copy(b),
  53184. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53185. p.uniform1i(c.renderType, 2),
  53186. f.enable(p.BLEND);
  53187. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53188. var R = x.lensFlares[S];
  53189. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53190. b.y = R.y,
  53191. b.z = R.z,
  53192. I = R.size * R.scale / m.w,
  53193. E.x = I * A,
  53194. E.y = I,
  53195. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53196. p.uniform2f(c.scale, E.x, E.y),
  53197. p.uniform1f(c.rotation, R.rotation),
  53198. p.uniform1f(c.opacity, R.opacity),
  53199. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53200. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53201. e.setTexture(R.texture, 1),
  53202. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53203. }
  53204. }
  53205. }
  53206. f.enable(p.CULL_FACE),
  53207. f.enable(p.DEPTH_TEST),
  53208. f.setDepthWrite(!0),
  53209. e.resetGLState()
  53210. }
  53211. }
  53212. }
  53213. ,
  53214. n.SpritePlugin = function(e, t) {
  53215. function i() {
  53216. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53217. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53218. a = d.createBuffer(),
  53219. s = d.createBuffer(),
  53220. d.bindBuffer(d.ARRAY_BUFFER, a),
  53221. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53222. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53223. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53224. l = r(),
  53225. c = {
  53226. position: d.getAttribLocation(l, "position"),
  53227. uv: d.getAttribLocation(l, "uv")
  53228. },
  53229. h = {
  53230. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53231. uvScale: d.getUniformLocation(l, "uvScale"),
  53232. rotation: d.getUniformLocation(l, "rotation"),
  53233. scale: d.getUniformLocation(l, "scale"),
  53234. color: d.getUniformLocation(l, "color"),
  53235. map: d.getUniformLocation(l, "map"),
  53236. opacity: d.getUniformLocation(l, "opacity"),
  53237. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53238. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53239. fogType: d.getUniformLocation(l, "fogType"),
  53240. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53241. fogNear: d.getUniformLocation(l, "fogNear"),
  53242. fogFar: d.getUniformLocation(l, "fogFar"),
  53243. fogColor: d.getUniformLocation(l, "fogColor"),
  53244. alphaTest: d.getUniformLocation(l, "alphaTest")
  53245. };
  53246. var i = document.createElement("canvas");
  53247. i.width = 8,
  53248. i.height = 8;
  53249. var o = i.getContext("2d");
  53250. o.fillStyle = "white",
  53251. o.fillRect(0, 0, 8, 8),
  53252. u = new n.Texture(i),
  53253. u.needsUpdate = !0
  53254. }
  53255. function r() {
  53256. var t = d.createProgram()
  53257. , i = d.createShader(d.VERTEX_SHADER)
  53258. , n = d.createShader(d.FRAGMENT_SHADER);
  53259. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53260. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53261. d.compileShader(i),
  53262. d.compileShader(n),
  53263. d.attachShader(t, i),
  53264. d.attachShader(t, n),
  53265. d.linkProgram(t),
  53266. t
  53267. }
  53268. function o(e, t) {
  53269. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53270. }
  53271. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53272. this.render = function(r, v) {
  53273. if (0 !== t.length) {
  53274. void 0 === l && i(),
  53275. d.useProgram(l),
  53276. p.initAttributes(),
  53277. p.enableAttribute(c.position),
  53278. p.enableAttribute(c.uv),
  53279. p.disableUnusedAttributes(),
  53280. p.disable(d.CULL_FACE),
  53281. p.enable(d.BLEND),
  53282. d.bindBuffer(d.ARRAY_BUFFER, a),
  53283. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53284. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53285. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53286. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53287. p.activeTexture(d.TEXTURE0),
  53288. d.uniform1i(h.map, 0);
  53289. var A = 0
  53290. , y = 0
  53291. , C = r.fog;
  53292. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53293. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53294. d.uniform1f(h.fogFar, C.far),
  53295. d.uniform1i(h.fogType, 1),
  53296. A = 1,
  53297. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53298. d.uniform1i(h.fogType, 2),
  53299. A = 2,
  53300. y = 2)) : (d.uniform1i(h.fogType, 0),
  53301. A = 0,
  53302. y = 0);
  53303. for (var I = 0, E = t.length; I < E; I++) {
  53304. var b = t[I];
  53305. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53306. b.z = -b.modelViewMatrix.elements[14]
  53307. }
  53308. t.sort(o);
  53309. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53310. var b = t[I]
  53311. , _ = b.material;
  53312. d.uniform1f(h.alphaTest, _.alphaTest),
  53313. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53314. b.matrixWorld.decompose(f, g, m),
  53315. w[0] = m.x,
  53316. w[1] = m.y;
  53317. var T = 0;
  53318. r.fog && _.fog && (T = y),
  53319. A !== T && (d.uniform1i(h.fogType, T),
  53320. A = T),
  53321. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53322. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53323. d.uniform2f(h.uvScale, 1, 1)),
  53324. d.uniform1f(h.opacity, _.opacity),
  53325. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53326. d.uniform1f(h.rotation, _.rotation),
  53327. d.uniform2fv(h.scale, w),
  53328. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53329. p.setDepthTest(_.depthTest),
  53330. p.setDepthWrite(_.depthWrite),
  53331. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53332. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53333. }
  53334. p.enable(d.CULL_FACE),
  53335. e.resetGLState()
  53336. }
  53337. }
  53338. }
  53339. ,
  53340. Object.defineProperties(n.Box2.prototype, {
  53341. empty: {
  53342. value: function() {
  53343. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53344. this.isEmpty()
  53345. }
  53346. },
  53347. isIntersectionBox: {
  53348. value: function(e) {
  53349. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53350. this.intersectsBox(e)
  53351. }
  53352. }
  53353. }),
  53354. Object.defineProperties(n.Box3.prototype, {
  53355. empty: {
  53356. value: function() {
  53357. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53358. this.isEmpty()
  53359. }
  53360. },
  53361. isIntersectionBox: {
  53362. value: function(e) {
  53363. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53364. this.intersectsBox(e)
  53365. }
  53366. },
  53367. isIntersectionSphere: {
  53368. value: function(e) {
  53369. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53370. this.intersectsSphere(e)
  53371. }
  53372. }
  53373. }),
  53374. Object.defineProperties(n.Matrix3.prototype, {
  53375. multiplyVector3: {
  53376. value: function(e) {
  53377. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53378. e.applyMatrix3(this)
  53379. }
  53380. },
  53381. multiplyVector3Array: {
  53382. value: function(e) {
  53383. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53384. this.applyToVector3Array(e)
  53385. }
  53386. }
  53387. }),
  53388. Object.defineProperties(n.Matrix4.prototype, {
  53389. extractPosition: {
  53390. value: function(e) {
  53391. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53392. this.copyPosition(e)
  53393. }
  53394. },
  53395. setRotationFromQuaternion: {
  53396. value: function(e) {
  53397. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53398. this.makeRotationFromQuaternion(e)
  53399. }
  53400. },
  53401. multiplyVector3: {
  53402. value: function(e) {
  53403. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53404. e.applyProjection(this)
  53405. }
  53406. },
  53407. multiplyVector4: {
  53408. value: function(e) {
  53409. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53410. e.applyMatrix4(this)
  53411. }
  53412. },
  53413. multiplyVector3Array: {
  53414. value: function(e) {
  53415. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53416. this.applyToVector3Array(e)
  53417. }
  53418. },
  53419. rotateAxis: {
  53420. value: function(e) {
  53421. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53422. e.transformDirection(this)
  53423. }
  53424. },
  53425. crossVector: {
  53426. value: function(e) {
  53427. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53428. e.applyMatrix4(this)
  53429. }
  53430. },
  53431. translate: {
  53432. value: function(e) {
  53433. console.error("THREE.Matrix4: .translate() has been removed.")
  53434. }
  53435. },
  53436. rotateX: {
  53437. value: function(e) {
  53438. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53439. }
  53440. },
  53441. rotateY: {
  53442. value: function(e) {
  53443. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53444. }
  53445. },
  53446. rotateZ: {
  53447. value: function(e) {
  53448. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53449. }
  53450. },
  53451. rotateByAxis: {
  53452. value: function(e, t) {
  53453. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53454. }
  53455. }
  53456. }),
  53457. Object.defineProperties(n.Plane.prototype, {
  53458. isIntersectionLine: {
  53459. value: function(e) {
  53460. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53461. this.intersectsLine(e)
  53462. }
  53463. }
  53464. }),
  53465. Object.defineProperties(n.Quaternion.prototype, {
  53466. multiplyVector3: {
  53467. value: function(e) {
  53468. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53469. e.applyQuaternion(this)
  53470. }
  53471. }
  53472. }),
  53473. Object.defineProperties(n.Ray.prototype, {
  53474. isIntersectionBox: {
  53475. value: function(e) {
  53476. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53477. this.intersectsBox(e)
  53478. }
  53479. },
  53480. isIntersectionPlane: {
  53481. value: function(e) {
  53482. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53483. this.intersectsPlane(e)
  53484. }
  53485. },
  53486. isIntersectionSphere: {
  53487. value: function(e) {
  53488. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53489. this.intersectsSphere(e)
  53490. }
  53491. }
  53492. }),
  53493. Object.defineProperties(n.Vector3.prototype, {
  53494. setEulerFromRotationMatrix: {
  53495. value: function() {
  53496. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53497. }
  53498. },
  53499. setEulerFromQuaternion: {
  53500. value: function() {
  53501. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53502. }
  53503. },
  53504. getPositionFromMatrix: {
  53505. value: function(e) {
  53506. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53507. this.setFromMatrixPosition(e)
  53508. }
  53509. },
  53510. getScaleFromMatrix: {
  53511. value: function(e) {
  53512. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53513. this.setFromMatrixScale(e)
  53514. }
  53515. },
  53516. getColumnFromMatrix: {
  53517. value: function(e, t) {
  53518. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53519. this.setFromMatrixColumn(e, t)
  53520. }
  53521. }
  53522. }),
  53523. n.Face4 = function(e, t, i, r, o, a, s) {
  53524. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53525. new n.Face3(e,t,i,o,a,s)
  53526. }
  53527. ,
  53528. n.Vertex = function(e, t, i) {
  53529. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53530. new n.Vector3(e,t,i)
  53531. }
  53532. ,
  53533. Object.defineProperties(n.Object3D.prototype, {
  53534. eulerOrder: {
  53535. get: function() {
  53536. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53537. this.rotation.order
  53538. },
  53539. set: function(e) {
  53540. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53541. this.rotation.order = e
  53542. }
  53543. },
  53544. getChildByName: {
  53545. value: function(e) {
  53546. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53547. this.getObjectByName(e)
  53548. }
  53549. },
  53550. renderDepth: {
  53551. set: function(e) {
  53552. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53553. }
  53554. },
  53555. translate: {
  53556. value: function(e, t) {
  53557. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53558. this.translateOnAxis(t, e)
  53559. }
  53560. },
  53561. useQuaternion: {
  53562. get: function() {
  53563. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53564. },
  53565. set: function(e) {
  53566. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53567. }
  53568. }
  53569. }),
  53570. Object.defineProperties(n, {
  53571. PointCloud: {
  53572. value: function(e, t) {
  53573. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53574. new n.Points(e,t)
  53575. }
  53576. },
  53577. ParticleSystem: {
  53578. value: function(e, t) {
  53579. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53580. new n.Points(e,t)
  53581. }
  53582. }
  53583. }),
  53584. Object.defineProperties(n.Light.prototype, {
  53585. onlyShadow: {
  53586. set: function(e) {
  53587. console.warn("THREE.Light: .onlyShadow has been removed.")
  53588. }
  53589. },
  53590. shadowCameraFov: {
  53591. set: function(e) {
  53592. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53593. this.shadow.camera.fov = e
  53594. }
  53595. },
  53596. shadowCameraLeft: {
  53597. set: function(e) {
  53598. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53599. this.shadow.camera.left = e
  53600. }
  53601. },
  53602. shadowCameraRight: {
  53603. set: function(e) {
  53604. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53605. this.shadow.camera.right = e
  53606. }
  53607. },
  53608. shadowCameraTop: {
  53609. set: function(e) {
  53610. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53611. this.shadow.camera.top = e
  53612. }
  53613. },
  53614. shadowCameraBottom: {
  53615. set: function(e) {
  53616. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53617. this.shadow.camera.bottom = e
  53618. }
  53619. },
  53620. shadowCameraNear: {
  53621. set: function(e) {
  53622. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53623. this.shadow.camera.near = e
  53624. }
  53625. },
  53626. shadowCameraFar: {
  53627. set: function(e) {
  53628. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53629. this.shadow.camera.far = e
  53630. }
  53631. },
  53632. shadowCameraVisible: {
  53633. set: function(e) {
  53634. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53635. }
  53636. },
  53637. shadowBias: {
  53638. set: function(e) {
  53639. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53640. this.shadow.bias = e
  53641. }
  53642. },
  53643. shadowDarkness: {
  53644. set: function(e) {
  53645. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53646. }
  53647. },
  53648. shadowMapWidth: {
  53649. set: function(e) {
  53650. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53651. this.shadow.mapSize.width = e
  53652. }
  53653. },
  53654. shadowMapHeight: {
  53655. set: function(e) {
  53656. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53657. this.shadow.mapSize.height = e
  53658. }
  53659. }
  53660. }),
  53661. Object.defineProperties(n.BufferAttribute.prototype, {
  53662. length: {
  53663. get: function() {
  53664. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53665. this.array.length
  53666. }
  53667. }
  53668. }),
  53669. Object.defineProperties(n.BufferGeometry.prototype, {
  53670. drawcalls: {
  53671. get: function() {
  53672. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53673. this.groups
  53674. }
  53675. },
  53676. offsets: {
  53677. get: function() {
  53678. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53679. this.groups
  53680. }
  53681. },
  53682. addIndex: {
  53683. value: function(e) {
  53684. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53685. this.setIndex(e)
  53686. }
  53687. },
  53688. addDrawCall: {
  53689. value: function(e, t, i) {
  53690. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53691. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53692. this.addGroup(e, t)
  53693. }
  53694. },
  53695. clearDrawCalls: {
  53696. value: function() {
  53697. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53698. this.clearGroups()
  53699. }
  53700. },
  53701. computeTangents: {
  53702. value: function() {
  53703. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53704. }
  53705. },
  53706. computeOffsets: {
  53707. value: function() {
  53708. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53709. }
  53710. }
  53711. }),
  53712. Object.defineProperties(n.Material.prototype, {
  53713. wrapAround: {
  53714. get: function() {
  53715. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53716. },
  53717. set: function(e) {
  53718. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53719. }
  53720. },
  53721. wrapRGB: {
  53722. get: function() {
  53723. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53724. new n.Color
  53725. }
  53726. }
  53727. }),
  53728. Object.defineProperties(n, {
  53729. PointCloudMaterial: {
  53730. value: function(e) {
  53731. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53732. new n.PointsMaterial(e)
  53733. }
  53734. },
  53735. ParticleBasicMaterial: {
  53736. value: function(e) {
  53737. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53738. new n.PointsMaterial(e)
  53739. }
  53740. },
  53741. ParticleSystemMaterial: {
  53742. value: function(e) {
  53743. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53744. new n.PointsMaterial(e)
  53745. }
  53746. }
  53747. }),
  53748. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53749. metal: {
  53750. get: function() {
  53751. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53752. !1
  53753. },
  53754. set: function(e) {
  53755. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53756. }
  53757. }
  53758. }),
  53759. Object.defineProperties(n.ShaderMaterial.prototype, {
  53760. derivatives: {
  53761. get: function() {
  53762. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53763. this.extensions.derivatives
  53764. },
  53765. set: function(e) {
  53766. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53767. this.extensions.derivatives = e
  53768. }
  53769. }
  53770. }),
  53771. Object.defineProperties(n.WebGLRenderer.prototype, {
  53772. supportsFloatTextures: {
  53773. value: function() {
  53774. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53775. this.extensions.get("OES_texture_float")
  53776. }
  53777. },
  53778. supportsHalfFloatTextures: {
  53779. value: function() {
  53780. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53781. this.extensions.get("OES_texture_half_float")
  53782. }
  53783. },
  53784. supportsStandardDerivatives: {
  53785. value: function() {
  53786. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53787. this.extensions.get("OES_standard_derivatives")
  53788. }
  53789. },
  53790. supportsCompressedTextureS3TC: {
  53791. value: function() {
  53792. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53793. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53794. }
  53795. },
  53796. supportsCompressedTexturePVRTC: {
  53797. value: function() {
  53798. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53799. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53800. }
  53801. },
  53802. supportsBlendMinMax: {
  53803. value: function() {
  53804. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53805. this.extensions.get("EXT_blend_minmax")
  53806. }
  53807. },
  53808. supportsVertexTextures: {
  53809. value: function() {
  53810. return this.capabilities.vertexTextures
  53811. }
  53812. },
  53813. supportsInstancedArrays: {
  53814. value: function() {
  53815. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53816. this.extensions.get("ANGLE_instanced_arrays")
  53817. }
  53818. },
  53819. enableScissorTest: {
  53820. value: function(e) {
  53821. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53822. this.setScissorTest(e)
  53823. }
  53824. },
  53825. initMaterial: {
  53826. value: function() {
  53827. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53828. }
  53829. },
  53830. addPrePlugin: {
  53831. value: function() {
  53832. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53833. }
  53834. },
  53835. addPostPlugin: {
  53836. value: function() {
  53837. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53838. }
  53839. },
  53840. updateShadowMap: {
  53841. value: function() {
  53842. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53843. }
  53844. },
  53845. shadowMapEnabled: {
  53846. get: function() {
  53847. return this.shadowMap.enabled
  53848. },
  53849. set: function(e) {
  53850. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53851. this.shadowMap.enabled = e
  53852. }
  53853. },
  53854. shadowMapType: {
  53855. get: function() {
  53856. return this.shadowMap.type
  53857. },
  53858. set: function(e) {
  53859. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53860. this.shadowMap.type = e
  53861. }
  53862. },
  53863. shadowMapCullFace: {
  53864. get: function() {
  53865. return this.shadowMap.cullFace
  53866. },
  53867. set: function(e) {
  53868. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53869. this.shadowMap.cullFace = e
  53870. }
  53871. }
  53872. }),
  53873. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53874. wrapS: {
  53875. get: function() {
  53876. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53877. this.texture.wrapS
  53878. },
  53879. set: function(e) {
  53880. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53881. this.texture.wrapS = e
  53882. }
  53883. },
  53884. wrapT: {
  53885. get: function() {
  53886. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53887. this.texture.wrapT
  53888. },
  53889. set: function(e) {
  53890. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53891. this.texture.wrapT = e
  53892. }
  53893. },
  53894. magFilter: {
  53895. get: function() {
  53896. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53897. this.texture.magFilter
  53898. },
  53899. set: function(e) {
  53900. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53901. this.texture.magFilter = e
  53902. }
  53903. },
  53904. minFilter: {
  53905. get: function() {
  53906. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53907. this.texture.minFilter
  53908. },
  53909. set: function(e) {
  53910. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53911. this.texture.minFilter = e
  53912. }
  53913. },
  53914. anisotropy: {
  53915. get: function() {
  53916. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53917. this.texture.anisotropy
  53918. },
  53919. set: function(e) {
  53920. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53921. this.texture.anisotropy = e
  53922. }
  53923. },
  53924. offset: {
  53925. get: function() {
  53926. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53927. this.texture.offset
  53928. },
  53929. set: function(e) {
  53930. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53931. this.texture.offset = e
  53932. }
  53933. },
  53934. repeat: {
  53935. get: function() {
  53936. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53937. this.texture.repeat
  53938. },
  53939. set: function(e) {
  53940. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53941. this.texture.repeat = e
  53942. }
  53943. },
  53944. format: {
  53945. get: function() {
  53946. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53947. this.texture.format
  53948. },
  53949. set: function(e) {
  53950. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53951. this.texture.format = e
  53952. }
  53953. },
  53954. type: {
  53955. get: function() {
  53956. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53957. this.texture.type
  53958. },
  53959. set: function(e) {
  53960. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53961. this.texture.type = e
  53962. }
  53963. },
  53964. generateMipmaps: {
  53965. get: function() {
  53966. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53967. this.texture.generateMipmaps
  53968. },
  53969. set: function(e) {
  53970. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53971. this.texture.generateMipmaps = e
  53972. }
  53973. }
  53974. }),
  53975. n.GeometryUtils = {
  53976. merge: function(e, t, i) {
  53977. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53978. var r;
  53979. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53980. r = t.matrix,
  53981. t = t.geometry),
  53982. e.merge(t, r, i)
  53983. },
  53984. center: function(e) {
  53985. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53986. e.center()
  53987. }
  53988. },
  53989. n.ImageUtils = {
  53990. crossOrigin: void 0,
  53991. loadTexture: function(e, t, i, r) {
  53992. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53993. var o = new n.TextureLoader;
  53994. o.setCrossOrigin(this.crossOrigin);
  53995. var a = o.load(e, i, void 0, r);
  53996. return t && (a.mapping = t),
  53997. a
  53998. },
  53999. loadTextureCube: function(e, t, i, r) {
  54000. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54001. var o = new n.CubeTextureLoader;
  54002. o.setCrossOrigin(this.crossOrigin);
  54003. var a = o.load(e, i, void 0, r);
  54004. return t && (a.mapping = t),
  54005. a
  54006. },
  54007. loadCompressedTexture: function() {
  54008. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54009. },
  54010. loadCompressedTextureCube: function() {
  54011. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54012. }
  54013. },
  54014. n.Projector = function() {
  54015. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54016. this.projectVector = function(e, t) {
  54017. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54018. e.project(t)
  54019. }
  54020. ,
  54021. this.unprojectVector = function(e, t) {
  54022. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54023. e.unproject(t)
  54024. }
  54025. ,
  54026. this.pickingRay = function(e, t) {
  54027. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54028. }
  54029. }
  54030. ,
  54031. n.CanvasRenderer = function() {
  54032. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54033. this.domElement = document.createElement("canvas"),
  54034. this.clear = function() {}
  54035. ,
  54036. this.render = function() {}
  54037. ,
  54038. this.setClearColor = function() {}
  54039. ,
  54040. this.setSize = function() {}
  54041. }
  54042. ,
  54043. n.MeshFaceMaterial = n.MultiMaterial,
  54044. n.CurveUtils = {
  54045. tangentQuadraticBezier: function(e, t, i, n) {
  54046. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54047. },
  54048. tangentCubicBezier: function(e, t, i, n, r) {
  54049. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54050. },
  54051. tangentSpline: function(e, t, i, n, r) {
  54052. var o = 6 * e * e - 6 * e
  54053. , a = 3 * e * e - 4 * e + 1
  54054. , s = -6 * e * e + 6 * e
  54055. , l = 3 * e * e - 2 * e;
  54056. return o + a + s + l
  54057. },
  54058. interpolate: function(e, t, i, n, r) {
  54059. var o = .5 * (i - e)
  54060. , a = .5 * (n - t)
  54061. , s = r * r
  54062. , l = r * s;
  54063. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54064. }
  54065. },
  54066. n.SceneUtils = {
  54067. createMultiMaterialObject: function(e, t) {
  54068. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54069. i.add(new n.Mesh(e,t[r]));
  54070. return i
  54071. },
  54072. detach: function(e, t, i) {
  54073. e.applyMatrix(t.matrixWorld),
  54074. t.remove(e),
  54075. i.add(e)
  54076. },
  54077. attach: function(e, t, i) {
  54078. var r = new n.Matrix4;
  54079. r.getInverse(i.matrixWorld),
  54080. e.applyMatrix(r),
  54081. t.remove(e),
  54082. i.add(e)
  54083. }
  54084. },
  54085. n.ShapeUtils = {
  54086. area: function(e) {
  54087. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54088. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54089. return .5 * i
  54090. },
  54091. triangulate: function() {
  54092. function e(e, t, i, n, r, o) {
  54093. var a, s, l, c, h, u, d, p, f;
  54094. if (s = e[o[t]].x,
  54095. l = e[o[t]].y,
  54096. c = e[o[i]].x,
  54097. h = e[o[i]].y,
  54098. u = e[o[n]].x,
  54099. d = e[o[n]].y,
  54100. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54101. return !1;
  54102. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54103. for (g = u - c,
  54104. m = d - h,
  54105. v = s - u,
  54106. A = l - d,
  54107. y = c - s,
  54108. C = h - l,
  54109. a = 0; a < r; a++)
  54110. if (p = e[o[a]].x,
  54111. f = e[o[a]].y,
  54112. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54113. E = f - l,
  54114. b = p - c,
  54115. w = f - h,
  54116. _ = p - u,
  54117. T = f - d,
  54118. M = g * w - m * b,
  54119. x = y * E - C * I,
  54120. S = v * T - A * _,
  54121. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54122. return !1;
  54123. return !0
  54124. }
  54125. return function(t, i) {
  54126. var r = t.length;
  54127. if (r < 3)
  54128. return null;
  54129. var o, a, s, l = [], c = [], h = [];
  54130. if (n.ShapeUtils.area(t) > 0)
  54131. for (a = 0; a < r; a++)
  54132. c[a] = a;
  54133. else
  54134. for (a = 0; a < r; a++)
  54135. c[a] = r - 1 - a;
  54136. var u = r
  54137. , d = 2 * u;
  54138. for (a = u - 1; u > 2; ) {
  54139. if (d-- <= 0)
  54140. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54141. i ? h : l;
  54142. if (o = a,
  54143. u <= o && (o = 0),
  54144. a = o + 1,
  54145. u <= a && (a = 0),
  54146. s = a + 1,
  54147. u <= s && (s = 0),
  54148. e(t, o, a, s, u, c)) {
  54149. var p, f, g, m, v;
  54150. for (p = c[o],
  54151. f = c[a],
  54152. g = c[s],
  54153. l.push([t[p], t[f], t[g]]),
  54154. h.push([c[o], c[a], c[s]]),
  54155. m = a,
  54156. v = a + 1; v < u; m++,
  54157. v++)
  54158. c[m] = c[v];
  54159. u--,
  54160. d = 2 * u
  54161. }
  54162. }
  54163. return i ? h : l
  54164. }
  54165. }(),
  54166. triangulateShape: function(e, t) {
  54167. function i(e, t, i) {
  54168. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54169. }
  54170. function r(e, t, n, r, o) {
  54171. var a = t.x - e.x
  54172. , s = t.y - e.y
  54173. , l = r.x - n.x
  54174. , c = r.y - n.y
  54175. , h = e.x - n.x
  54176. , u = e.y - n.y
  54177. , d = s * l - a * c
  54178. , p = s * h - a * u;
  54179. if (Math.abs(d) > Number.EPSILON) {
  54180. var f;
  54181. if (d > 0) {
  54182. if (p < 0 || p > d)
  54183. return [];
  54184. if (f = c * h - l * u,
  54185. f < 0 || f > d)
  54186. return []
  54187. } else {
  54188. if (p > 0 || p < d)
  54189. return [];
  54190. if (f = c * h - l * u,
  54191. f > 0 || f < d)
  54192. return []
  54193. }
  54194. if (0 === f)
  54195. return !o || 0 !== p && p !== d ? [e] : [];
  54196. if (f === d)
  54197. return !o || 0 !== p && p !== d ? [t] : [];
  54198. if (0 === p)
  54199. return [n];
  54200. if (p === d)
  54201. return [r];
  54202. var g = f / d;
  54203. return [{
  54204. x: e.x + g * a,
  54205. y: e.y + g * s
  54206. }]
  54207. }
  54208. if (0 !== p || c * h !== l * u)
  54209. return [];
  54210. var m = 0 === a && 0 === s
  54211. , v = 0 === l && 0 === c;
  54212. if (m && v)
  54213. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54214. if (m)
  54215. return i(n, r, e) ? [e] : [];
  54216. if (v)
  54217. return i(e, t, n) ? [n] : [];
  54218. var A, y, C, I, E, b, w, _;
  54219. return 0 !== a ? (e.x < t.x ? (A = e,
  54220. C = e.x,
  54221. y = t,
  54222. I = t.x) : (A = t,
  54223. C = t.x,
  54224. y = e,
  54225. I = e.x),
  54226. n.x < r.x ? (E = n,
  54227. w = n.x,
  54228. b = r,
  54229. _ = r.x) : (E = r,
  54230. w = r.x,
  54231. b = n,
  54232. _ = n.x)) : (e.y < t.y ? (A = e,
  54233. C = e.y,
  54234. y = t,
  54235. I = t.y) : (A = t,
  54236. C = t.y,
  54237. y = e,
  54238. I = e.y),
  54239. n.y < r.y ? (E = n,
  54240. w = n.y,
  54241. b = r,
  54242. _ = r.y) : (E = r,
  54243. w = r.y,
  54244. b = n,
  54245. _ = n.y)),
  54246. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54247. }
  54248. function o(e, t, i, n) {
  54249. var r = t.x - e.x
  54250. , o = t.y - e.y
  54251. , a = i.x - e.x
  54252. , s = i.y - e.y
  54253. , l = n.x - e.x
  54254. , c = n.y - e.y
  54255. , h = r * s - o * a
  54256. , u = r * c - o * l;
  54257. if (Math.abs(h) > Number.EPSILON) {
  54258. var d = l * s - c * a;
  54259. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54260. }
  54261. return u > 0
  54262. }
  54263. function a(e, t) {
  54264. function i(e, t) {
  54265. var i = A.length - 1
  54266. , n = e - 1;
  54267. n < 0 && (n = i);
  54268. var r = e + 1;
  54269. r > i && (r = 0);
  54270. var a = o(A[e], A[n], A[r], s[t]);
  54271. if (!a)
  54272. return !1;
  54273. var l = s.length - 1
  54274. , c = t - 1;
  54275. c < 0 && (c = l);
  54276. var h = t + 1;
  54277. return h > l && (h = 0),
  54278. a = o(s[t], s[c], s[h], A[e]),
  54279. !!a
  54280. }
  54281. function n(e, t) {
  54282. var i, n, o;
  54283. for (i = 0; i < A.length; i++)
  54284. if (n = i + 1,
  54285. n %= A.length,
  54286. o = r(e, t, A[i], A[n], !0),
  54287. o.length > 0)
  54288. return !0;
  54289. return !1
  54290. }
  54291. function a(e, i) {
  54292. var n, o, a, s, l;
  54293. for (n = 0; n < y.length; n++)
  54294. for (o = t[y[n]],
  54295. a = 0; a < o.length; a++)
  54296. if (s = a + 1,
  54297. s %= o.length,
  54298. l = r(e, i, o[a], o[s], !0),
  54299. l.length > 0)
  54300. return !0;
  54301. return !1
  54302. }
  54303. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54304. y.push(I);
  54305. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54306. if (w--,
  54307. w < 0) {
  54308. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54309. break
  54310. }
  54311. for (c = b; c < A.length; c++) {
  54312. h = A[c],
  54313. l = -1;
  54314. for (var I = 0; I < y.length; I++)
  54315. if (d = y[I],
  54316. p = h.x + ":" + h.y + ":" + d,
  54317. void 0 === C[p]) {
  54318. s = t[d];
  54319. for (var _ = 0; _ < s.length; _++)
  54320. if (u = s[_],
  54321. i(c, _) && !n(h, u) && !a(h, u)) {
  54322. l = _,
  54323. y.splice(I, 1),
  54324. f = A.slice(0, c + 1),
  54325. g = A.slice(c),
  54326. m = s.slice(l),
  54327. v = s.slice(0, l + 1),
  54328. A = f.concat(m).concat(v).concat(g),
  54329. b = c;
  54330. break
  54331. }
  54332. if (l >= 0)
  54333. break;
  54334. C[p] = !0
  54335. }
  54336. if (l >= 0)
  54337. break
  54338. }
  54339. }
  54340. return A
  54341. }
  54342. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54343. Array.prototype.push.apply(f, t[g]);
  54344. for (s = 0,
  54345. l = f.length; s < l; s++)
  54346. u = f[s].x + ":" + f[s].y,
  54347. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54348. p[u] = s;
  54349. var v = a(e, t)
  54350. , A = n.ShapeUtils.triangulate(v, !1);
  54351. for (s = 0,
  54352. l = A.length; s < l; s++)
  54353. for (h = A[s],
  54354. c = 0; c < 3; c++)
  54355. u = h[c].x + ":" + h[c].y,
  54356. d = p[u],
  54357. void 0 !== d && (h[c] = d);
  54358. return A.concat()
  54359. },
  54360. isClockWise: function(e) {
  54361. return n.ShapeUtils.area(e) < 0
  54362. },
  54363. b2: function() {
  54364. function e(e, t) {
  54365. var i = 1 - e;
  54366. return i * i * t
  54367. }
  54368. function t(e, t) {
  54369. return 2 * (1 - e) * e * t
  54370. }
  54371. function i(e, t) {
  54372. return e * e * t
  54373. }
  54374. return function(n, r, o, a) {
  54375. return e(n, r) + t(n, o) + i(n, a)
  54376. }
  54377. }(),
  54378. b3: function() {
  54379. function e(e, t) {
  54380. var i = 1 - e;
  54381. return i * i * i * t
  54382. }
  54383. function t(e, t) {
  54384. var i = 1 - e;
  54385. return 3 * i * i * e * t
  54386. }
  54387. function i(e, t) {
  54388. var i = 1 - e;
  54389. return 3 * i * e * e * t
  54390. }
  54391. function n(e, t) {
  54392. return e * e * e * t
  54393. }
  54394. return function(r, o, a, s, l) {
  54395. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54396. }
  54397. }()
  54398. },
  54399. n.Curve = function() {}
  54400. ,
  54401. n.Curve.prototype = {
  54402. constructor: n.Curve,
  54403. getPoint: function(e) {
  54404. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54405. null
  54406. },
  54407. getPointAt: function(e) {
  54408. var t = this.getUtoTmapping(e);
  54409. return this.getPoint(t)
  54410. },
  54411. getPoints: function(e) {
  54412. e || (e = 5);
  54413. var t, i = [];
  54414. for (t = 0; t <= e; t++)
  54415. i.push(this.getPoint(t / e));
  54416. return i
  54417. },
  54418. getSpacedPoints: function(e) {
  54419. e || (e = 5);
  54420. var t, i = [];
  54421. for (t = 0; t <= e; t++)
  54422. i.push(this.getPointAt(t / e));
  54423. return i
  54424. },
  54425. getLength: function() {
  54426. var e = this.getLengths();
  54427. return e[e.length - 1]
  54428. },
  54429. getLengths: function(e) {
  54430. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54431. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54432. return this.cacheArcLengths;
  54433. this.needsUpdate = !1;
  54434. var t, i, n = [], r = this.getPoint(0), o = 0;
  54435. for (n.push(0),
  54436. i = 1; i <= e; i++)
  54437. t = this.getPoint(i / e),
  54438. o += t.distanceTo(r),
  54439. n.push(o),
  54440. r = t;
  54441. return this.cacheArcLengths = n,
  54442. n
  54443. },
  54444. updateArcLengths: function() {
  54445. this.needsUpdate = !0,
  54446. this.getLengths()
  54447. },
  54448. getUtoTmapping: function(e, t) {
  54449. var i, n = this.getLengths(), r = 0, o = n.length;
  54450. i = t ? t : e * n[o - 1];
  54451. for (var a, s = 0, l = o - 1; s <= l; )
  54452. if (r = Math.floor(s + (l - s) / 2),
  54453. a = n[r] - i,
  54454. a < 0)
  54455. s = r + 1;
  54456. else {
  54457. if (!(a > 0)) {
  54458. l = r;
  54459. break
  54460. }
  54461. l = r - 1
  54462. }
  54463. if (r = l,
  54464. n[r] === i) {
  54465. var c = r / (o - 1);
  54466. return c
  54467. }
  54468. var h = n[r]
  54469. , u = n[r + 1]
  54470. , d = u - h
  54471. , p = (i - h) / d
  54472. , c = (r + p) / (o - 1);
  54473. return c
  54474. },
  54475. getTangent: function(e) {
  54476. var t = 1e-4
  54477. , i = e - t
  54478. , n = e + t;
  54479. i < 0 && (i = 0),
  54480. n > 1 && (n = 1);
  54481. var r = this.getPoint(i)
  54482. , o = this.getPoint(n)
  54483. , a = o.clone().sub(r);
  54484. return a.normalize()
  54485. },
  54486. getTangentAt: function(e) {
  54487. var t = this.getUtoTmapping(e);
  54488. return this.getTangent(t)
  54489. }
  54490. },
  54491. n.Curve.create = function(e, t) {
  54492. return e.prototype = Object.create(n.Curve.prototype),
  54493. e.prototype.constructor = e,
  54494. e.prototype.getPoint = t,
  54495. e
  54496. }
  54497. ,
  54498. n.CurvePath = function() {
  54499. this.curves = [],
  54500. this.autoClose = !1
  54501. }
  54502. ,
  54503. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54504. n.CurvePath.prototype.constructor = n.CurvePath,
  54505. n.CurvePath.prototype.add = function(e) {
  54506. this.curves.push(e)
  54507. }
  54508. ,
  54509. n.CurvePath.prototype.closePath = function() {
  54510. var e = this.curves[0].getPoint(0)
  54511. , t = this.curves[this.curves.length - 1].getPoint(1);
  54512. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54513. }
  54514. ,
  54515. n.CurvePath.prototype.getPoint = function(e) {
  54516. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54517. if (i[n] >= t) {
  54518. var r = i[n] - t
  54519. , o = this.curves[n]
  54520. , a = 1 - r / o.getLength();
  54521. return o.getPointAt(a)
  54522. }
  54523. n++
  54524. }
  54525. return null
  54526. }
  54527. ,
  54528. n.CurvePath.prototype.getLength = function() {
  54529. var e = this.getCurveLengths();
  54530. return e[e.length - 1]
  54531. }
  54532. ,
  54533. n.CurvePath.prototype.getCurveLengths = function() {
  54534. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54535. return this.cacheLengths;
  54536. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54537. t += this.curves[i].getLength(),
  54538. e.push(t);
  54539. return this.cacheLengths = e,
  54540. e
  54541. }
  54542. ,
  54543. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54544. var t = this.getPoints(e);
  54545. return this.createGeometry(t)
  54546. }
  54547. ,
  54548. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54549. var t = this.getSpacedPoints(e);
  54550. return this.createGeometry(t)
  54551. }
  54552. ,
  54553. n.CurvePath.prototype.createGeometry = function(e) {
  54554. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54555. var o = e[i];
  54556. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54557. }
  54558. return t
  54559. }
  54560. ,
  54561. n.Font = function(e) {
  54562. this.data = e
  54563. }
  54564. ,
  54565. n.Font.prototype = {
  54566. constructor: n.Font,
  54567. generateShapes: function(e, t, i) {
  54568. function r(e) {
  54569. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54570. var c = o(i[l], n, r);
  54571. r += c.offset,
  54572. s.push(c.path)
  54573. }
  54574. return s
  54575. }
  54576. function o(e, t, r) {
  54577. var o = a.glyphs[e] || a.glyphs["?"];
  54578. if (o) {
  54579. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54580. if (o.o)
  54581. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54582. var _ = E[b++];
  54583. switch (_) {
  54584. case "m":
  54585. s = E[b++] * t + r,
  54586. l = E[b++] * t,
  54587. A.moveTo(s, l);
  54588. break;
  54589. case "l":
  54590. s = E[b++] * t + r,
  54591. l = E[b++] * t,
  54592. A.lineTo(s, l);
  54593. break;
  54594. case "q":
  54595. if (c = E[b++] * t + r,
  54596. h = E[b++] * t,
  54597. p = E[b++] * t + r,
  54598. f = E[b++] * t,
  54599. A.quadraticCurveTo(p, f, c, h),
  54600. v = y[y.length - 1]) {
  54601. u = v.x,
  54602. d = v.y;
  54603. for (var T = 1; T <= i; T++) {
  54604. var x = T / i;
  54605. C(x, u, p, c),
  54606. C(x, d, f, h)
  54607. }
  54608. }
  54609. break;
  54610. case "b":
  54611. if (c = E[b++] * t + r,
  54612. h = E[b++] * t,
  54613. p = E[b++] * t + r,
  54614. f = E[b++] * t,
  54615. g = E[b++] * t + r,
  54616. m = E[b++] * t,
  54617. A.bezierCurveTo(p, f, g, m, c, h),
  54618. v = y[y.length - 1]) {
  54619. u = v.x,
  54620. d = v.y;
  54621. for (var T = 1; T <= i; T++) {
  54622. var x = T / i;
  54623. I(x, u, p, g, c),
  54624. I(x, d, f, m, h)
  54625. }
  54626. }
  54627. }
  54628. }
  54629. return {
  54630. offset: o.ha * t,
  54631. path: A
  54632. }
  54633. }
  54634. }
  54635. void 0 === t && (t = 100),
  54636. void 0 === i && (i = 4);
  54637. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54638. Array.prototype.push.apply(l, s[c].toShapes());
  54639. return l
  54640. }
  54641. },
  54642. n.Path = function(e) {
  54643. n.CurvePath.call(this),
  54644. this.actions = [],
  54645. e && this.fromPoints(e)
  54646. }
  54647. ,
  54648. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54649. n.Path.prototype.constructor = n.Path,
  54650. n.Path.prototype.fromPoints = function(e) {
  54651. this.moveTo(e[0].x, e[0].y);
  54652. for (var t = 1, i = e.length; t < i; t++)
  54653. this.lineTo(e[t].x, e[t].y)
  54654. }
  54655. ,
  54656. n.Path.prototype.moveTo = function(e, t) {
  54657. this.actions.push({
  54658. action: "moveTo",
  54659. args: [e, t]
  54660. })
  54661. }
  54662. ,
  54663. n.Path.prototype.lineTo = function(e, t) {
  54664. var i = this.actions[this.actions.length - 1].args
  54665. , r = i[i.length - 2]
  54666. , o = i[i.length - 1]
  54667. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54668. this.curves.push(a),
  54669. this.actions.push({
  54670. action: "lineTo",
  54671. args: [e, t]
  54672. })
  54673. }
  54674. ,
  54675. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54676. var o = this.actions[this.actions.length - 1].args
  54677. , a = o[o.length - 2]
  54678. , s = o[o.length - 1]
  54679. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54680. this.curves.push(l),
  54681. this.actions.push({
  54682. action: "quadraticCurveTo",
  54683. args: [e, t, i, r]
  54684. })
  54685. }
  54686. ,
  54687. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54688. var s = this.actions[this.actions.length - 1].args
  54689. , l = s[s.length - 2]
  54690. , c = s[s.length - 1]
  54691. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54692. this.curves.push(h),
  54693. this.actions.push({
  54694. action: "bezierCurveTo",
  54695. args: [e, t, i, r, o, a]
  54696. })
  54697. }
  54698. ,
  54699. n.Path.prototype.splineThru = function(e) {
  54700. var t = Array.prototype.slice.call(arguments)
  54701. , i = this.actions[this.actions.length - 1].args
  54702. , r = i[i.length - 2]
  54703. , o = i[i.length - 1]
  54704. , a = [new n.Vector2(r,o)];
  54705. Array.prototype.push.apply(a, e);
  54706. var s = new n.SplineCurve(a);
  54707. this.curves.push(s),
  54708. this.actions.push({
  54709. action: "splineThru",
  54710. args: t
  54711. })
  54712. }
  54713. ,
  54714. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54715. var a = this.actions[this.actions.length - 1].args
  54716. , s = a[a.length - 2]
  54717. , l = a[a.length - 1];
  54718. this.absarc(e + s, t + l, i, n, r, o)
  54719. }
  54720. ,
  54721. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54722. this.absellipse(e, t, i, i, n, r, o)
  54723. }
  54724. ,
  54725. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54726. var l = this.actions[this.actions.length - 1].args
  54727. , c = l[l.length - 2]
  54728. , h = l[l.length - 1];
  54729. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54730. }
  54731. ,
  54732. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54733. var c = [e, t, i, r, o, a, s, l || 0]
  54734. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54735. this.curves.push(h);
  54736. var u = h.getPoint(1);
  54737. c.push(u.x),
  54738. c.push(u.y),
  54739. this.actions.push({
  54740. action: "ellipse",
  54741. args: c
  54742. })
  54743. }
  54744. ,
  54745. n.Path.prototype.getSpacedPoints = function(e) {
  54746. e || (e = 40);
  54747. for (var t = [], i = 0; i < e; i++)
  54748. t.push(this.getPoint(i / e));
  54749. return this.autoClose && t.push(t[0]),
  54750. t
  54751. }
  54752. ,
  54753. n.Path.prototype.getPoints = function(e) {
  54754. e = e || 12;
  54755. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54756. var A = this.actions[m]
  54757. , y = A.action
  54758. , C = A.args;
  54759. switch (y) {
  54760. case "moveTo":
  54761. g.push(new n.Vector2(C[0],C[1]));
  54762. break;
  54763. case "lineTo":
  54764. g.push(new n.Vector2(C[0],C[1]));
  54765. break;
  54766. case "quadraticCurveTo":
  54767. t = C[2],
  54768. i = C[3],
  54769. a = C[0],
  54770. s = C[1],
  54771. g.length > 0 ? (h = g[g.length - 1],
  54772. l = h.x,
  54773. c = h.y) : (h = this.actions[m - 1].args,
  54774. l = h[h.length - 2],
  54775. c = h[h.length - 1]);
  54776. for (var I = 1; I <= e; I++) {
  54777. var E = I / e;
  54778. u = p(E, l, a, t),
  54779. d = p(E, c, s, i),
  54780. g.push(new n.Vector2(u,d))
  54781. }
  54782. break;
  54783. case "bezierCurveTo":
  54784. t = C[4],
  54785. i = C[5],
  54786. a = C[0],
  54787. s = C[1],
  54788. r = C[2],
  54789. o = C[3],
  54790. g.length > 0 ? (h = g[g.length - 1],
  54791. l = h.x,
  54792. c = h.y) : (h = this.actions[m - 1].args,
  54793. l = h[h.length - 2],
  54794. c = h[h.length - 1]);
  54795. for (var I = 1; I <= e; I++) {
  54796. var E = I / e;
  54797. u = f(E, l, a, r, t),
  54798. d = f(E, c, s, o, i),
  54799. g.push(new n.Vector2(u,d))
  54800. }
  54801. break;
  54802. case "splineThru":
  54803. h = this.actions[m - 1].args;
  54804. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54805. , w = [b]
  54806. , _ = e * C[0].length;
  54807. w = w.concat(C[0]);
  54808. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54809. g.push(T.getPointAt(I / _));
  54810. break;
  54811. case "arc":
  54812. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54813. var E = I / N;
  54814. L || (E = 1 - E),
  54815. x = P + E * D,
  54816. u = S + R * Math.cos(x),
  54817. d = M + R * Math.sin(x),
  54818. g.push(new n.Vector2(u,d))
  54819. }
  54820. break;
  54821. case "ellipse":
  54822. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54823. 0 !== k && (B = Math.cos(k),
  54824. F = Math.sin(k));
  54825. for (var I = 1; I <= N; I++) {
  54826. var E = I / N;
  54827. if (L || (E = 1 - E),
  54828. x = P + E * D,
  54829. u = S + V * Math.cos(x),
  54830. d = M + U * Math.sin(x),
  54831. 0 !== k) {
  54832. var H = u
  54833. , G = d;
  54834. u = (H - S) * B - (G - M) * F + S,
  54835. d = (H - S) * F + (G - M) * B + M
  54836. }
  54837. g.push(new n.Vector2(u,d))
  54838. }
  54839. }
  54840. }
  54841. var z = g[g.length - 1];
  54842. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54843. this.autoClose && g.push(g[0]),
  54844. g
  54845. }
  54846. ,
  54847. n.Path.prototype.toShapes = function(e, t) {
  54848. function i(e) {
  54849. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54850. var a = e[r]
  54851. , s = a.args
  54852. , l = a.action;
  54853. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54854. i = new n.Path),
  54855. i[l].apply(i, s)
  54856. }
  54857. return 0 !== i.actions.length && t.push(i),
  54858. t
  54859. }
  54860. function r(e) {
  54861. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54862. var o = e[i]
  54863. , a = new n.Shape;
  54864. a.actions = o.actions,
  54865. a.curves = o.curves,
  54866. t.push(a)
  54867. }
  54868. return t
  54869. }
  54870. function o(e, t) {
  54871. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54872. var a = t[r]
  54873. , s = t[o]
  54874. , l = s.x - a.x
  54875. , c = s.y - a.y;
  54876. if (Math.abs(c) > Number.EPSILON) {
  54877. if (c < 0 && (a = t[o],
  54878. l = -l,
  54879. s = t[r],
  54880. c = -c),
  54881. e.y < a.y || e.y > s.y)
  54882. continue;
  54883. if (e.y === a.y) {
  54884. if (e.x === a.x)
  54885. return !0
  54886. } else {
  54887. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54888. if (0 === h)
  54889. return !0;
  54890. if (h < 0)
  54891. continue;
  54892. n = !n
  54893. }
  54894. } else {
  54895. if (e.y !== a.y)
  54896. continue;
  54897. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54898. return !0
  54899. }
  54900. }
  54901. return n
  54902. }
  54903. var a = n.ShapeUtils.isClockWise
  54904. , s = i(this.actions);
  54905. if (0 === s.length)
  54906. return [];
  54907. if (t === !0)
  54908. return r(s);
  54909. var l, c, h, u = [];
  54910. if (1 === s.length)
  54911. return c = s[0],
  54912. h = new n.Shape,
  54913. h.actions = c.actions,
  54914. h.curves = c.curves,
  54915. u.push(h),
  54916. u;
  54917. var d = !a(s[0].getPoints());
  54918. d = e ? !d : d;
  54919. var p, f = [], g = [], m = [], v = 0;
  54920. g[v] = void 0,
  54921. m[v] = [];
  54922. for (var A = 0, y = s.length; A < y; A++)
  54923. c = s[A],
  54924. p = c.getPoints(),
  54925. l = a(p),
  54926. l = e ? !l : l,
  54927. l ? (!d && g[v] && v++,
  54928. g[v] = {
  54929. s: new n.Shape,
  54930. p: p
  54931. },
  54932. g[v].s.actions = c.actions,
  54933. g[v].s.curves = c.curves,
  54934. d && v++,
  54935. m[v] = []) : m[v].push({
  54936. h: c,
  54937. p: p[0]
  54938. });
  54939. if (!g[0])
  54940. return r(s);
  54941. if (g.length > 1) {
  54942. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54943. f[E] = [];
  54944. for (var E = 0, b = g.length; E < b; E++)
  54945. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54946. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54947. o(T.p, g[S].p) && (E !== S && I.push({
  54948. froms: E,
  54949. tos: S,
  54950. hole: _
  54951. }),
  54952. x ? (x = !1,
  54953. f[S].push(T)) : C = !0);
  54954. x && f[E].push(T)
  54955. }
  54956. I.length > 0 && (C || (m = f))
  54957. }
  54958. for (var M, A = 0, R = g.length; A < R; A++) {
  54959. h = g[A].s,
  54960. u.push(h),
  54961. M = m[A];
  54962. for (var P = 0, O = M.length; P < O; P++)
  54963. h.holes.push(M[P].h)
  54964. }
  54965. return u
  54966. }
  54967. ,
  54968. n.Shape = function() {
  54969. n.Path.apply(this, arguments),
  54970. this.holes = []
  54971. }
  54972. ,
  54973. n.Shape.prototype = Object.create(n.Path.prototype),
  54974. n.Shape.prototype.constructor = n.Shape,
  54975. n.Shape.prototype.extrude = function(e) {
  54976. return new n.ExtrudeGeometry(this,e)
  54977. }
  54978. ,
  54979. n.Shape.prototype.makeGeometry = function(e) {
  54980. return new n.ShapeGeometry(this,e)
  54981. }
  54982. ,
  54983. n.Shape.prototype.getPointsHoles = function(e) {
  54984. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54985. t[i] = this.holes[i].getPoints(e);
  54986. return t
  54987. }
  54988. ,
  54989. n.Shape.prototype.extractAllPoints = function(e) {
  54990. return {
  54991. shape: this.getPoints(e),
  54992. holes: this.getPointsHoles(e)
  54993. }
  54994. }
  54995. ,
  54996. n.Shape.prototype.extractPoints = function(e) {
  54997. return this.extractAllPoints(e)
  54998. }
  54999. ,
  55000. n.LineCurve = function(e, t) {
  55001. this.v1 = e,
  55002. this.v2 = t
  55003. }
  55004. ,
  55005. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55006. n.LineCurve.prototype.constructor = n.LineCurve,
  55007. n.LineCurve.prototype.getPoint = function(e) {
  55008. var t = this.v2.clone().sub(this.v1);
  55009. return t.multiplyScalar(e).add(this.v1),
  55010. t
  55011. }
  55012. ,
  55013. n.LineCurve.prototype.getPointAt = function(e) {
  55014. return this.getPoint(e)
  55015. }
  55016. ,
  55017. n.LineCurve.prototype.getTangent = function(e) {
  55018. var t = this.v2.clone().sub(this.v1);
  55019. return t.normalize()
  55020. }
  55021. ,
  55022. n.QuadraticBezierCurve = function(e, t, i) {
  55023. this.v0 = e,
  55024. this.v1 = t,
  55025. this.v2 = i
  55026. }
  55027. ,
  55028. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55029. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55030. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55031. var t = n.ShapeUtils.b2;
  55032. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55033. }
  55034. ,
  55035. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55036. var t = n.CurveUtils.tangentQuadraticBezier;
  55037. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55038. }
  55039. ,
  55040. n.CubicBezierCurve = function(e, t, i, n) {
  55041. this.v0 = e,
  55042. this.v1 = t,
  55043. this.v2 = i,
  55044. this.v3 = n
  55045. }
  55046. ,
  55047. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55048. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55049. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55050. var t = n.ShapeUtils.b3;
  55051. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55052. }
  55053. ,
  55054. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55055. var t = n.CurveUtils.tangentCubicBezier;
  55056. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55057. }
  55058. ,
  55059. n.SplineCurve = function(e) {
  55060. this.points = void 0 == e ? [] : e
  55061. }
  55062. ,
  55063. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55064. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55065. n.SplineCurve.prototype.getPoint = function(e) {
  55066. var t = this.points
  55067. , i = (t.length - 1) * e
  55068. , r = Math.floor(i)
  55069. , o = i - r
  55070. , a = t[0 === r ? r : r - 1]
  55071. , s = t[r]
  55072. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55073. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55074. , h = n.CurveUtils.interpolate;
  55075. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55076. }
  55077. ,
  55078. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55079. this.aX = e,
  55080. this.aY = t,
  55081. this.xRadius = i,
  55082. this.yRadius = n,
  55083. this.aStartAngle = r,
  55084. this.aEndAngle = o,
  55085. this.aClockwise = a,
  55086. this.aRotation = s || 0
  55087. }
  55088. ,
  55089. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55090. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55091. n.EllipseCurve.prototype.getPoint = function(e) {
  55092. var t = this.aEndAngle - this.aStartAngle;
  55093. t < 0 && (t += 2 * Math.PI),
  55094. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55095. var i;
  55096. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55097. var r = this.aX + this.xRadius * Math.cos(i)
  55098. , o = this.aY + this.yRadius * Math.sin(i);
  55099. if (0 !== this.aRotation) {
  55100. var a = Math.cos(this.aRotation)
  55101. , s = Math.sin(this.aRotation)
  55102. , l = r
  55103. , c = o;
  55104. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55105. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55106. }
  55107. return new n.Vector2(r,o)
  55108. }
  55109. ,
  55110. n.ArcCurve = function(e, t, i, r, o, a) {
  55111. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55112. }
  55113. ,
  55114. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55115. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55116. n.LineCurve3 = n.Curve.create(function(e, t) {
  55117. this.v1 = e,
  55118. this.v2 = t
  55119. }, function(e) {
  55120. var t = new n.Vector3;
  55121. return t.subVectors(this.v2, this.v1),
  55122. t.multiplyScalar(e),
  55123. t.add(this.v1),
  55124. t
  55125. }),
  55126. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55127. this.v0 = e,
  55128. this.v1 = t,
  55129. this.v2 = i
  55130. }, function(e) {
  55131. var t = n.ShapeUtils.b2;
  55132. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55133. }),
  55134. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55135. this.v0 = e,
  55136. this.v1 = t,
  55137. this.v2 = i,
  55138. this.v3 = n
  55139. }, function(e) {
  55140. var t = n.ShapeUtils.b3;
  55141. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55142. }),
  55143. n.SplineCurve3 = n.Curve.create(function(e) {
  55144. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55145. this.points = void 0 == e ? [] : e
  55146. }, function(e) {
  55147. var t = this.points
  55148. , i = (t.length - 1) * e
  55149. , r = Math.floor(i)
  55150. , o = i - r
  55151. , a = t[0 == r ? r : r - 1]
  55152. , s = t[r]
  55153. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55154. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55155. , h = n.CurveUtils.interpolate;
  55156. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55157. }),
  55158. n.CatmullRomCurve3 = function() {
  55159. function e() {}
  55160. var t = new n.Vector3
  55161. , i = new e
  55162. , r = new e
  55163. , o = new e;
  55164. return e.prototype.init = function(e, t, i, n) {
  55165. this.c0 = e,
  55166. this.c1 = i,
  55167. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55168. this.c3 = 2 * e - 2 * t + i + n
  55169. }
  55170. ,
  55171. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55172. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55173. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55174. s *= o,
  55175. l *= o,
  55176. this.init(t, i, s, l)
  55177. }
  55178. ,
  55179. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55180. this.init(t, i, r * (i - e), r * (n - t))
  55181. }
  55182. ,
  55183. e.prototype.calc = function(e) {
  55184. var t = e * e
  55185. , i = t * e;
  55186. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55187. }
  55188. ,
  55189. n.Curve.create(function(e) {
  55190. this.points = e || [],
  55191. this.closed = !1
  55192. }, function(e) {
  55193. var a, s, l, c, h = this.points;
  55194. c = h.length,
  55195. c < 2 && console.log("duh, you need at least 2 points"),
  55196. a = (c - (this.closed ? 0 : 1)) * e,
  55197. s = Math.floor(a),
  55198. l = a - s,
  55199. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55200. l = 1);
  55201. var u, d, p, f;
  55202. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55203. u = t),
  55204. d = h[s % c],
  55205. p = h[(s + 1) % c],
  55206. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55207. f = t),
  55208. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55209. var g = "chordal" === this.type ? .5 : .25
  55210. , m = Math.pow(u.distanceToSquared(d), g)
  55211. , v = Math.pow(d.distanceToSquared(p), g)
  55212. , A = Math.pow(p.distanceToSquared(f), g);
  55213. v < 1e-4 && (v = 1),
  55214. m < 1e-4 && (m = v),
  55215. A < 1e-4 && (A = v),
  55216. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55217. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55218. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55219. } else if ("catmullrom" === this.type) {
  55220. var y = void 0 !== this.tension ? this.tension : .5;
  55221. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55222. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55223. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55224. }
  55225. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55226. return C
  55227. })
  55228. }(),
  55229. n.ClosedSplineCurve3 = function(e) {
  55230. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55231. n.CatmullRomCurve3.call(this, e),
  55232. this.type = "catmullrom",
  55233. this.closed = !0
  55234. }
  55235. ,
  55236. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55237. n.BoxGeometry = function(e, t, i, r, o, a) {
  55238. n.Geometry.call(this),
  55239. this.type = "BoxGeometry",
  55240. this.parameters = {
  55241. width: e,
  55242. height: t,
  55243. depth: i,
  55244. widthSegments: r,
  55245. heightSegments: o,
  55246. depthSegments: a
  55247. },
  55248. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55249. this.mergeVertices()
  55250. }
  55251. ,
  55252. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55253. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55254. n.CubeGeometry = n.BoxGeometry,
  55255. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55256. function s(e, t, i) {
  55257. var n = 0;
  55258. return n += e * t * 2,
  55259. n += e * i * 2,
  55260. n += i * t * 2,
  55261. 4 * n
  55262. }
  55263. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55264. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55265. for (var L = O * b - _, D = 0; D < x; D++) {
  55266. var N = D * E - w;
  55267. P[e] = N * r,
  55268. P[t] = L * o,
  55269. P[i] = T,
  55270. p[m] = P.x,
  55271. p[m + 1] = P.y,
  55272. p[m + 2] = P.z,
  55273. P[e] = 0,
  55274. P[t] = 0,
  55275. P[i] = l > 0 ? 1 : -1,
  55276. f[m] = P.x,
  55277. f[m + 1] = P.y,
  55278. f[m + 2] = P.z,
  55279. g[v] = D / h,
  55280. g[v + 1] = 1 - O / u,
  55281. m += 3,
  55282. v += 2,
  55283. M += 1
  55284. }
  55285. for (O = 0; O < u; O++)
  55286. for (D = 0; D < h; D++) {
  55287. var B = y + D + x * O
  55288. , F = y + D + x * (O + 1)
  55289. , V = y + (D + 1) + x * (O + 1)
  55290. , U = y + (D + 1) + x * O;
  55291. d[A] = B,
  55292. d[A + 1] = F,
  55293. d[A + 2] = U,
  55294. d[A + 3] = F,
  55295. d[A + 4] = V,
  55296. d[A + 5] = U,
  55297. A += 6,
  55298. R += 6
  55299. }
  55300. c.addGroup(C, R, I),
  55301. C += R,
  55302. y += M
  55303. }
  55304. n.BufferGeometry.call(this),
  55305. this.type = "BoxBufferGeometry",
  55306. this.parameters = {
  55307. width: e,
  55308. height: t,
  55309. depth: i,
  55310. widthSegments: r,
  55311. heightSegments: o,
  55312. depthSegments: a
  55313. };
  55314. var c = this;
  55315. r = Math.floor(r) || 1,
  55316. o = Math.floor(o) || 1,
  55317. a = Math.floor(a) || 1;
  55318. var h = s(r, o, a)
  55319. , u = h / 4 * 6
  55320. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55321. , p = new Float32Array(3 * h)
  55322. , f = new Float32Array(3 * h)
  55323. , g = new Float32Array(2 * h)
  55324. , m = 0
  55325. , v = 0
  55326. , A = 0
  55327. , y = 0
  55328. , C = 0;
  55329. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55330. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55331. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55332. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55333. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55334. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55335. this.setIndex(new n.BufferAttribute(d,1)),
  55336. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55337. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55338. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55339. }
  55340. ,
  55341. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55342. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55343. n.CircleGeometry = function(e, t, i, r) {
  55344. n.Geometry.call(this),
  55345. this.type = "CircleGeometry",
  55346. this.parameters = {
  55347. radius: e,
  55348. segments: t,
  55349. thetaStart: i,
  55350. thetaLength: r
  55351. },
  55352. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55353. }
  55354. ,
  55355. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55356. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55357. n.CircleBufferGeometry = function(e, t, i, r) {
  55358. n.BufferGeometry.call(this),
  55359. this.type = "CircleBufferGeometry",
  55360. this.parameters = {
  55361. radius: e,
  55362. segments: t,
  55363. thetaStart: i,
  55364. thetaLength: r
  55365. },
  55366. e = e || 50,
  55367. t = void 0 !== t ? Math.max(3, t) : 8,
  55368. i = void 0 !== i ? i : 0,
  55369. r = void 0 !== r ? r : 2 * Math.PI;
  55370. var o = t + 2
  55371. , a = new Float32Array(3 * o)
  55372. , s = new Float32Array(3 * o)
  55373. , l = new Float32Array(2 * o);
  55374. s[2] = 1,
  55375. l[0] = .5,
  55376. l[1] = .5;
  55377. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55378. h += 3,
  55379. u += 2) {
  55380. var d = i + c / t * r;
  55381. a[h] = e * Math.cos(d),
  55382. a[h + 1] = e * Math.sin(d),
  55383. s[h + 2] = 1,
  55384. l[u] = (a[h] / e + 1) / 2,
  55385. l[u + 1] = (a[h + 1] / e + 1) / 2
  55386. }
  55387. for (var p = [], h = 1; h <= t; h++)
  55388. p.push(h, h + 1, 0);
  55389. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55390. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55391. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55392. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55393. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55394. }
  55395. ,
  55396. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55397. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55398. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55399. function c() {
  55400. var e = (r + 1) * (o + 1);
  55401. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55402. e
  55403. }
  55404. function h() {
  55405. var e = r * o * 2 * 3;
  55406. return a === !1 && (e += 2 * r * 3),
  55407. e
  55408. }
  55409. function u() {
  55410. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55411. for (c = 0; c <= o; c++) {
  55412. var p = []
  55413. , f = c / o
  55414. , b = f * (t - e) + e;
  55415. for (a = 0; a <= r; a++) {
  55416. var w = a / r;
  55417. u.x = b * Math.sin(w * l + s),
  55418. u.y = -f * i + E,
  55419. u.z = b * Math.cos(w * l + s),
  55420. m.setXYZ(y, u.x, u.y, u.z),
  55421. h.copy(u),
  55422. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55423. h.z = Math.cos(w * l + s)),
  55424. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55425. v.setXYZ(y, h.x, h.y, h.z),
  55426. A.setXY(y, w, 1 - f),
  55427. p.push(y),
  55428. y++
  55429. }
  55430. I.push(p)
  55431. }
  55432. for (a = 0; a < r; a++)
  55433. for (c = 0; c < o; c++) {
  55434. var _ = I[c][a]
  55435. , T = I[c + 1][a]
  55436. , x = I[c + 1][a + 1]
  55437. , S = I[c][a + 1];
  55438. g.setX(C, _),
  55439. C++,
  55440. g.setX(C, T),
  55441. C++,
  55442. g.setX(C, S),
  55443. C++,
  55444. g.setX(C, T),
  55445. C++,
  55446. g.setX(C, x),
  55447. C++,
  55448. g.setX(C, S),
  55449. C++
  55450. }
  55451. }
  55452. function d(i) {
  55453. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55454. for (a = y,
  55455. o = 1; o <= r; o++)
  55456. m.setXYZ(y, 0, E * p, 0),
  55457. v.setXYZ(y, 0, p, 0),
  55458. i === !0 ? (h.x = o / r,
  55459. h.y = 0) : (h.x = (o - 1) / r,
  55460. h.y = 1),
  55461. A.setXY(y, h.x, h.y),
  55462. y++;
  55463. for (c = y,
  55464. o = 0; o <= r; o++) {
  55465. var f = o / r;
  55466. u.x = d * Math.sin(f * l + s),
  55467. u.y = E * p,
  55468. u.z = d * Math.cos(f * l + s),
  55469. m.setXYZ(y, u.x, u.y, u.z),
  55470. v.setXYZ(y, 0, p, 0),
  55471. A.setXY(y, f, i === !0 ? 1 : 0),
  55472. y++
  55473. }
  55474. for (o = 0; o < r; o++) {
  55475. var I = a + o
  55476. , b = c + o;
  55477. i === !0 ? (g.setX(C, b),
  55478. C++,
  55479. g.setX(C, b + 1),
  55480. C++,
  55481. g.setX(C, I),
  55482. C++) : (g.setX(C, b + 1),
  55483. C++,
  55484. g.setX(C, b),
  55485. C++,
  55486. g.setX(C, I),
  55487. C++)
  55488. }
  55489. }
  55490. n.BufferGeometry.call(this),
  55491. this.type = "CylinderBufferGeometry",
  55492. this.parameters = {
  55493. radiusTop: e,
  55494. radiusBottom: t,
  55495. height: i,
  55496. radialSegments: r,
  55497. heightSegments: o,
  55498. openEnded: a,
  55499. thetaStart: s,
  55500. thetaLength: l
  55501. },
  55502. e = void 0 !== e ? e : 20,
  55503. t = void 0 !== t ? t : 20,
  55504. i = void 0 !== i ? i : 100,
  55505. r = Math.floor(r) || 8,
  55506. o = Math.floor(o) || 1,
  55507. a = void 0 !== a && a,
  55508. s = void 0 !== s ? s : 0,
  55509. l = void 0 !== l ? l : 2 * Math.PI;
  55510. var p = c()
  55511. , f = h()
  55512. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55513. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55514. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55515. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55516. , y = 0
  55517. , C = 0
  55518. , I = []
  55519. , E = i / 2;
  55520. u(),
  55521. a === !1 && (e > 0 && d(!0),
  55522. t > 0 && d(!1)),
  55523. this.setIndex(g),
  55524. this.addAttribute("position", m),
  55525. this.addAttribute("normal", v),
  55526. this.addAttribute("uv", A)
  55527. }
  55528. ,
  55529. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55530. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55531. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55532. n.Geometry.call(this),
  55533. this.type = "CylinderGeometry",
  55534. this.parameters = {
  55535. radiusTop: e,
  55536. radiusBottom: t,
  55537. height: i,
  55538. radialSegments: r,
  55539. heightSegments: o,
  55540. openEnded: a,
  55541. thetaStart: s,
  55542. thetaLength: l
  55543. },
  55544. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55545. this.mergeVertices()
  55546. }
  55547. ,
  55548. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55549. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55550. n.EdgesGeometry = function(e, t) {
  55551. function i(e, t) {
  55552. return e - t
  55553. }
  55554. n.BufferGeometry.call(this),
  55555. t = void 0 !== t ? t : 1;
  55556. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55557. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55558. r.fromBufferGeometry(e)) : r = e.clone(),
  55559. r.mergeVertices(),
  55560. r.computeFaceNormals();
  55561. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55562. for (var p = h[u], f = 0; f < 3; f++) {
  55563. a[0] = p[l[f]],
  55564. a[1] = p[l[(f + 1) % 3]],
  55565. a.sort(i);
  55566. var g = a.toString();
  55567. void 0 === s[g] ? s[g] = {
  55568. vert1: a[0],
  55569. vert2: a[1],
  55570. face1: u,
  55571. face2: void 0
  55572. } : s[g].face2 = u
  55573. }
  55574. var m = [];
  55575. for (var g in s) {
  55576. var v = s[g];
  55577. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55578. var A = c[v.vert1];
  55579. m.push(A.x),
  55580. m.push(A.y),
  55581. m.push(A.z),
  55582. A = c[v.vert2],
  55583. m.push(A.x),
  55584. m.push(A.y),
  55585. m.push(A.z)
  55586. }
  55587. }
  55588. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55589. }
  55590. ,
  55591. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55592. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55593. n.ExtrudeGeometry = function(e, t) {
  55594. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55595. this.type = "ExtrudeGeometry",
  55596. e = Array.isArray(e) ? e : [e],
  55597. this.addShapeList(e, t),
  55598. void this.computeFaceNormals())
  55599. }
  55600. ;
  55601. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55602. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55603. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55604. for (var i = e.length, n = 0; n < i; n++) {
  55605. var r = e[n];
  55606. this.addShape(r, t)
  55607. }
  55608. }
  55609. ,
  55610. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55611. function i(e, t, i) {
  55612. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55613. t.clone().multiplyScalar(i).add(e)
  55614. }
  55615. function r(e, t, i) {
  55616. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55617. if (Math.abs(d) > Number.EPSILON) {
  55618. var p = Math.sqrt(u)
  55619. , f = Math.sqrt(c * c + h * h)
  55620. , g = t.x - l / p
  55621. , m = t.y + s / p
  55622. , v = i.x - h / f
  55623. , A = i.y + c / f
  55624. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55625. r = g + s * y - e.x,
  55626. o = m + l * y - e.y;
  55627. var C = r * r + o * o;
  55628. if (C <= 2)
  55629. return new n.Vector2(r,o);
  55630. a = Math.sqrt(C / 2)
  55631. } else {
  55632. var I = !1;
  55633. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55634. I ? (r = -l,
  55635. o = s,
  55636. a = Math.sqrt(u)) : (r = s,
  55637. o = l,
  55638. a = Math.sqrt(u / 2))
  55639. }
  55640. return new n.Vector2(r / a,o / a)
  55641. }
  55642. function o() {
  55643. if (C) {
  55644. var e = 0
  55645. , t = z * e;
  55646. for (Y = 0; Y < W; Y++)
  55647. G = N[Y],
  55648. c(G[2] + t, G[1] + t, G[0] + t);
  55649. for (e = E + 2 * y,
  55650. t = z * e,
  55651. Y = 0; Y < W; Y++)
  55652. G = N[Y],
  55653. c(G[0] + t, G[1] + t, G[2] + t)
  55654. } else {
  55655. for (Y = 0; Y < W; Y++)
  55656. G = N[Y],
  55657. c(G[2], G[1], G[0]);
  55658. for (Y = 0; Y < W; Y++)
  55659. G = N[Y],
  55660. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55661. }
  55662. }
  55663. function a() {
  55664. var e = 0;
  55665. for (s(B, e),
  55666. e += B.length,
  55667. x = 0,
  55668. S = L.length; x < S; x++)
  55669. T = L[x],
  55670. s(T, e),
  55671. e += T.length
  55672. }
  55673. function s(e, t) {
  55674. var i, n;
  55675. for (Y = e.length; --Y >= 0; ) {
  55676. i = Y,
  55677. n = Y - 1,
  55678. n < 0 && (n = e.length - 1);
  55679. var r = 0
  55680. , o = E + 2 * y;
  55681. for (r = 0; r < o; r++) {
  55682. var a = z * r
  55683. , s = z * (r + 1)
  55684. , l = t + i + a
  55685. , c = t + n + a
  55686. , u = t + n + s
  55687. , d = t + i + s;
  55688. h(l, c, u, d, e, r, o, i, n)
  55689. }
  55690. }
  55691. }
  55692. function l(e, t, i) {
  55693. M.vertices.push(new n.Vector3(e,t,i))
  55694. }
  55695. function c(e, t, i) {
  55696. e += R,
  55697. t += R,
  55698. i += R,
  55699. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55700. var r = _.generateTopUV(M, e, t, i);
  55701. M.faceVertexUvs[0].push(r)
  55702. }
  55703. function h(e, t, i, r, o, a, s, l, c) {
  55704. e += R,
  55705. t += R,
  55706. i += R,
  55707. r += R,
  55708. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55709. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55710. var h = _.generateSideWallUV(M, e, t, i, r);
  55711. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55712. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55713. }
  55714. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55715. b && (u = b.getSpacedPoints(E),
  55716. w = !0,
  55717. C = !1,
  55718. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55719. p = new n.Vector3,
  55720. f = new n.Vector3,
  55721. g = new n.Vector3),
  55722. C || (y = 0,
  55723. v = 0,
  55724. A = 0);
  55725. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55726. if (D) {
  55727. for (O = O.reverse(),
  55728. x = 0,
  55729. S = L.length; x < S; x++)
  55730. T = L[x],
  55731. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55732. D = !1
  55733. }
  55734. var N = n.ShapeUtils.triangulateShape(O, L)
  55735. , B = O;
  55736. for (x = 0,
  55737. S = L.length; x < S; x++)
  55738. T = L[x],
  55739. O = O.concat(T);
  55740. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55741. Z++,
  55742. q++)
  55743. Z === X && (Z = 0),
  55744. q === X && (q = 0),
  55745. j[Y] = r(B[Y], B[Z], B[q]);
  55746. var K, Q = [], J = j.concat();
  55747. for (x = 0,
  55748. S = L.length; x < S; x++) {
  55749. for (T = L[x],
  55750. K = [],
  55751. Y = 0,
  55752. X = T.length,
  55753. Z = X - 1,
  55754. q = Y + 1; Y < X; Y++,
  55755. Z++,
  55756. q++)
  55757. Z === X && (Z = 0),
  55758. q === X && (q = 0),
  55759. K[Y] = r(T[Y], T[Z], T[q]);
  55760. Q.push(K),
  55761. J = J.concat(K)
  55762. }
  55763. for (F = 0; F < y; F++) {
  55764. for (U = F / y,
  55765. k = v * (1 - U),
  55766. V = A * Math.sin(U * Math.PI / 2),
  55767. Y = 0,
  55768. X = B.length; Y < X; Y++)
  55769. H = i(B[Y], j[Y], V),
  55770. l(H.x, H.y, -k);
  55771. for (x = 0,
  55772. S = L.length; x < S; x++)
  55773. for (T = L[x],
  55774. K = Q[x],
  55775. Y = 0,
  55776. X = T.length; Y < X; Y++)
  55777. H = i(T[Y], K[Y], V),
  55778. l(H.x, H.y, -k)
  55779. }
  55780. for (V = A,
  55781. Y = 0; Y < z; Y++)
  55782. H = C ? i(O[Y], J[Y], V) : O[Y],
  55783. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55784. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55785. g.copy(u[0]).add(f).add(p),
  55786. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55787. var $;
  55788. for ($ = 1; $ <= E; $++)
  55789. for (Y = 0; Y < z; Y++)
  55790. H = C ? i(O[Y], J[Y], V) : O[Y],
  55791. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55792. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55793. g.copy(u[$]).add(f).add(p),
  55794. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55795. for (F = y - 1; F >= 0; F--) {
  55796. for (U = F / y,
  55797. k = v * (1 - U),
  55798. V = A * Math.sin(U * Math.PI / 2),
  55799. Y = 0,
  55800. X = B.length; Y < X; Y++)
  55801. H = i(B[Y], j[Y], V),
  55802. l(H.x, H.y, m + k);
  55803. for (x = 0,
  55804. S = L.length; x < S; x++)
  55805. for (T = L[x],
  55806. K = Q[x],
  55807. Y = 0,
  55808. X = T.length; Y < X; Y++)
  55809. H = i(T[Y], K[Y], V),
  55810. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55811. }
  55812. o(),
  55813. a()
  55814. }
  55815. ,
  55816. n.ExtrudeGeometry.WorldUVGenerator = {
  55817. generateTopUV: function(e, t, i, r) {
  55818. var o = e.vertices
  55819. , a = o[t]
  55820. , s = o[i]
  55821. , l = o[r];
  55822. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55823. },
  55824. generateSideWallUV: function(e, t, i, r, o) {
  55825. var a = e.vertices
  55826. , s = a[t]
  55827. , l = a[i]
  55828. , c = a[r]
  55829. , h = a[o];
  55830. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55831. }
  55832. },
  55833. n.ShapeGeometry = function(e, t) {
  55834. n.Geometry.call(this),
  55835. this.type = "ShapeGeometry",
  55836. Array.isArray(e) === !1 && (e = [e]),
  55837. this.addShapeList(e, t),
  55838. this.computeFaceNormals()
  55839. }
  55840. ,
  55841. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55842. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55843. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55844. for (var i = 0, n = e.length; i < n; i++)
  55845. this.addShape(e[i], t);
  55846. return this
  55847. }
  55848. ,
  55849. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55850. void 0 === t && (t = {});
  55851. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55852. if (p) {
  55853. for (u = u.reverse(),
  55854. i = 0,
  55855. r = d.length; i < r; i++)
  55856. o = d[i],
  55857. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55858. p = !1
  55859. }
  55860. var f = n.ShapeUtils.triangulateShape(u, d);
  55861. for (i = 0,
  55862. r = d.length; i < r; i++)
  55863. o = d[i],
  55864. u = u.concat(o);
  55865. var g, m, v = u.length, A = f.length;
  55866. for (i = 0; i < v; i++)
  55867. g = u[i],
  55868. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55869. for (i = 0; i < A; i++) {
  55870. m = f[i];
  55871. var y = m[0] + c
  55872. , C = m[1] + c
  55873. , I = m[2] + c;
  55874. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55875. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55876. }
  55877. }
  55878. ,
  55879. n.LatheBufferGeometry = function(e, t, i, r) {
  55880. n.BufferGeometry.call(this),
  55881. this.type = "LatheBufferGeometry",
  55882. this.parameters = {
  55883. points: e,
  55884. segments: t,
  55885. phiStart: i,
  55886. phiLength: r
  55887. },
  55888. t = Math.floor(t) || 12,
  55889. i = i || 0,
  55890. r = r || 2 * Math.PI,
  55891. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55892. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55893. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55894. for (a = 0; a <= t; a++) {
  55895. var A = i + a * g * r
  55896. , y = Math.sin(A)
  55897. , C = Math.cos(A);
  55898. for (s = 0; s <= e.length - 1; s++)
  55899. m.x = e[s].x * y,
  55900. m.y = e[s].y,
  55901. m.z = e[s].x * C,
  55902. u.setXYZ(p, m.x, m.y, m.z),
  55903. v.x = a / t,
  55904. v.y = s / (e.length - 1),
  55905. d.setXY(p, v.x, v.y),
  55906. p++
  55907. }
  55908. for (a = 0; a < t; a++)
  55909. for (s = 0; s < e.length - 1; s++) {
  55910. o = s + a * e.length;
  55911. var I = o
  55912. , E = o + e.length
  55913. , b = o + e.length + 1
  55914. , w = o + 1;
  55915. h.setX(f, I),
  55916. f++,
  55917. h.setX(f, E),
  55918. f++,
  55919. h.setX(f, w),
  55920. f++,
  55921. h.setX(f, E),
  55922. f++,
  55923. h.setX(f, b),
  55924. f++,
  55925. h.setX(f, w),
  55926. f++
  55927. }
  55928. if (this.setIndex(h),
  55929. this.addAttribute("position", u),
  55930. this.addAttribute("uv", d),
  55931. this.computeVertexNormals(),
  55932. r === 2 * Math.PI) {
  55933. var _ = this.attributes.normal.array
  55934. , T = new n.Vector3
  55935. , x = new n.Vector3
  55936. , S = new n.Vector3;
  55937. for (o = t * e.length * 3,
  55938. a = 0,
  55939. s = 0; a < e.length; a++,
  55940. s += 3)
  55941. T.x = _[s + 0],
  55942. T.y = _[s + 1],
  55943. T.z = _[s + 2],
  55944. x.x = _[o + s + 0],
  55945. x.y = _[o + s + 1],
  55946. x.z = _[o + s + 2],
  55947. S.addVectors(T, x).normalize(),
  55948. _[s + 0] = _[o + s + 0] = S.x,
  55949. _[s + 1] = _[o + s + 1] = S.y,
  55950. _[s + 2] = _[o + s + 2] = S.z
  55951. }
  55952. }
  55953. ,
  55954. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55955. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55956. n.LatheGeometry = function(e, t, i, r) {
  55957. n.Geometry.call(this),
  55958. this.type = "LatheGeometry",
  55959. this.parameters = {
  55960. points: e,
  55961. segments: t,
  55962. phiStart: i,
  55963. phiLength: r
  55964. },
  55965. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55966. this.mergeVertices()
  55967. }
  55968. ,
  55969. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55970. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55971. n.PlaneGeometry = function(e, t, i, r) {
  55972. n.Geometry.call(this),
  55973. this.type = "PlaneGeometry",
  55974. this.parameters = {
  55975. width: e,
  55976. height: t,
  55977. widthSegments: i,
  55978. heightSegments: r
  55979. },
  55980. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55981. }
  55982. ,
  55983. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55984. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55985. n.PlaneBufferGeometry = function(e, t, i, r) {
  55986. n.BufferGeometry.call(this),
  55987. this.type = "PlaneBufferGeometry",
  55988. this.parameters = {
  55989. width: e,
  55990. height: t,
  55991. widthSegments: i,
  55992. heightSegments: r
  55993. };
  55994. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55995. for (var y = A * d - a, C = 0; C < c; C++) {
  55996. var I = C * u - o;
  55997. p[m] = I,
  55998. p[m + 1] = -y,
  55999. f[m + 2] = 1,
  56000. g[v] = C / s,
  56001. g[v + 1] = 1 - A / l,
  56002. m += 3,
  56003. v += 2
  56004. }
  56005. m = 0;
  56006. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56007. for (var C = 0; C < s; C++) {
  56008. var b = C + c * A
  56009. , w = C + c * (A + 1)
  56010. , _ = C + 1 + c * (A + 1)
  56011. , T = C + 1 + c * A;
  56012. E[m] = b,
  56013. E[m + 1] = w,
  56014. E[m + 2] = T,
  56015. E[m + 3] = w,
  56016. E[m + 4] = _,
  56017. E[m + 5] = T,
  56018. m += 6
  56019. }
  56020. this.setIndex(new n.BufferAttribute(E,1)),
  56021. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56022. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56023. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56024. }
  56025. ,
  56026. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56027. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56028. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56029. n.BufferGeometry.call(this),
  56030. this.type = "RingBufferGeometry",
  56031. this.parameters = {
  56032. innerRadius: e,
  56033. outerRadius: t,
  56034. thetaSegments: i,
  56035. phiSegments: r,
  56036. thetaStart: o,
  56037. thetaLength: a
  56038. },
  56039. e = e || 20,
  56040. t = t || 50,
  56041. o = void 0 !== o ? o : 0,
  56042. a = void 0 !== a ? a : 2 * Math.PI,
  56043. i = void 0 !== i ? Math.max(3, i) : 8,
  56044. r = void 0 !== r ? Math.max(1, r) : 1;
  56045. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56046. for (l = 0; l <= r; l++) {
  56047. for (c = 0; c <= i; c++)
  56048. s = o + c / i * a,
  56049. C.x = A * Math.cos(s),
  56050. C.y = A * Math.sin(s),
  56051. p.setXYZ(m, C.x, C.y, C.z),
  56052. f.setXYZ(m, 0, 0, 1),
  56053. I.x = (C.x / t + 1) / 2,
  56054. I.y = (C.y / t + 1) / 2,
  56055. g.setXY(m, I.x, I.y),
  56056. m++;
  56057. A += y
  56058. }
  56059. for (l = 0; l < r; l++) {
  56060. var E = l * (i + 1);
  56061. for (c = 0; c < i; c++) {
  56062. s = c + E;
  56063. var b = s
  56064. , w = s + i + 1
  56065. , _ = s + i + 2
  56066. , T = s + 1;
  56067. d.setX(v, b),
  56068. v++,
  56069. d.setX(v, w),
  56070. v++,
  56071. d.setX(v, _),
  56072. v++,
  56073. d.setX(v, b),
  56074. v++,
  56075. d.setX(v, _),
  56076. v++,
  56077. d.setX(v, T),
  56078. v++
  56079. }
  56080. }
  56081. this.setIndex(d),
  56082. this.addAttribute("position", p),
  56083. this.addAttribute("normal", f),
  56084. this.addAttribute("uv", g)
  56085. }
  56086. ,
  56087. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56088. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56089. n.RingGeometry = function(e, t, i, r, o, a) {
  56090. n.Geometry.call(this),
  56091. this.type = "RingGeometry",
  56092. this.parameters = {
  56093. innerRadius: e,
  56094. outerRadius: t,
  56095. thetaSegments: i,
  56096. phiSegments: r,
  56097. thetaStart: o,
  56098. thetaLength: a
  56099. },
  56100. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56101. }
  56102. ,
  56103. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56104. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56105. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56106. n.Geometry.call(this),
  56107. this.type = "SphereGeometry",
  56108. this.parameters = {
  56109. radius: e,
  56110. widthSegments: t,
  56111. heightSegments: i,
  56112. phiStart: r,
  56113. phiLength: o,
  56114. thetaStart: a,
  56115. thetaLength: s
  56116. },
  56117. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56118. }
  56119. ,
  56120. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56121. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56122. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56123. n.BufferGeometry.call(this),
  56124. this.type = "SphereBufferGeometry",
  56125. this.parameters = {
  56126. radius: e,
  56127. widthSegments: t,
  56128. heightSegments: i,
  56129. phiStart: r,
  56130. phiLength: o,
  56131. thetaStart: a,
  56132. thetaLength: s
  56133. },
  56134. e = e || 50,
  56135. t = Math.max(3, Math.floor(t) || 8),
  56136. i = Math.max(2, Math.floor(i) || 6),
  56137. r = void 0 !== r ? r : 0,
  56138. o = void 0 !== o ? o : 2 * Math.PI,
  56139. a = void 0 !== a ? a : 0,
  56140. s = void 0 !== s ? s : Math.PI;
  56141. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56142. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56143. var C = y / t
  56144. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56145. , E = e * Math.cos(a + A * s)
  56146. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56147. g.set(I, E, b).normalize(),
  56148. h.setXYZ(p, I, E, b),
  56149. u.setXYZ(p, g.x, g.y, g.z),
  56150. d.setXY(p, C, 1 - A),
  56151. v.push(p),
  56152. p++
  56153. }
  56154. f.push(v)
  56155. }
  56156. for (var w = [], m = 0; m < i; m++)
  56157. for (var y = 0; y < t; y++) {
  56158. var _ = f[m][y + 1]
  56159. , T = f[m][y]
  56160. , x = f[m + 1][y]
  56161. , S = f[m + 1][y + 1];
  56162. (0 !== m || a > 0) && w.push(_, T, S),
  56163. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56164. }
  56165. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56166. this.addAttribute("position", h),
  56167. this.addAttribute("normal", u),
  56168. this.addAttribute("uv", d),
  56169. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56170. }
  56171. ,
  56172. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56173. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56174. n.TextGeometry = function(e, t) {
  56175. t = t || {};
  56176. var i = t.font;
  56177. if (i instanceof n.Font == !1)
  56178. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56179. new n.Geometry;
  56180. var r = i.generateShapes(e, t.size, t.curveSegments);
  56181. t.amount = void 0 !== t.height ? t.height : 50,
  56182. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56183. void 0 === t.bevelSize && (t.bevelSize = 8),
  56184. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56185. n.ExtrudeGeometry.call(this, r, t),
  56186. this.type = "TextGeometry"
  56187. }
  56188. ,
  56189. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56190. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56191. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56192. n.BufferGeometry.call(this),
  56193. this.type = "TorusBufferGeometry",
  56194. this.parameters = {
  56195. radius: e,
  56196. tube: t,
  56197. radialSegments: i,
  56198. tubularSegments: r,
  56199. arc: o
  56200. },
  56201. e = e || 100,
  56202. t = t || 40,
  56203. i = Math.floor(i) || 8,
  56204. r = Math.floor(r) || 6,
  56205. o = o || 2 * Math.PI;
  56206. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56207. for (a = 0; a <= i; a++)
  56208. for (s = 0; s <= r; s++) {
  56209. var C = s / r * o
  56210. , I = a / i * Math.PI * 2;
  56211. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56212. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56213. A.z = t * Math.sin(I),
  56214. u[f] = A.x,
  56215. u[f + 1] = A.y,
  56216. u[f + 2] = A.z,
  56217. v.x = e * Math.cos(C),
  56218. v.y = e * Math.sin(C),
  56219. y.subVectors(A, v).normalize(),
  56220. d[f] = y.x,
  56221. d[f + 1] = y.y,
  56222. d[f + 2] = y.z,
  56223. p[g] = s / r,
  56224. p[g + 1] = a / i,
  56225. f += 3,
  56226. g += 2
  56227. }
  56228. for (a = 1; a <= i; a++)
  56229. for (s = 1; s <= r; s++) {
  56230. var E = (r + 1) * a + s - 1
  56231. , b = (r + 1) * (a - 1) + s - 1
  56232. , w = (r + 1) * (a - 1) + s
  56233. , _ = (r + 1) * a + s;
  56234. h[m] = E,
  56235. h[m + 1] = b,
  56236. h[m + 2] = _,
  56237. h[m + 3] = b,
  56238. h[m + 4] = w,
  56239. h[m + 5] = _,
  56240. m += 6
  56241. }
  56242. this.setIndex(new n.BufferAttribute(h,1)),
  56243. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56244. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56245. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56246. }
  56247. ,
  56248. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56249. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56250. n.TorusGeometry = function(e, t, i, r, o) {
  56251. n.Geometry.call(this),
  56252. this.type = "TorusGeometry",
  56253. this.parameters = {
  56254. radius: e,
  56255. tube: t,
  56256. radialSegments: i,
  56257. tubularSegments: r,
  56258. arc: o
  56259. },
  56260. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56261. }
  56262. ,
  56263. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56264. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56265. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56266. function s(e, t, i, n, r) {
  56267. var o = Math.cos(e)
  56268. , a = Math.sin(e)
  56269. , s = i / t * e
  56270. , l = Math.cos(s);
  56271. r.x = n * (2 + l) * .5 * o,
  56272. r.y = n * (2 + l) * a * .5,
  56273. r.z = n * Math.sin(s) * .5
  56274. }
  56275. n.BufferGeometry.call(this),
  56276. this.type = "TorusKnotBufferGeometry",
  56277. this.parameters = {
  56278. radius: e,
  56279. tube: t,
  56280. tubularSegments: i,
  56281. radialSegments: r,
  56282. p: o,
  56283. q: a
  56284. },
  56285. e = e || 100,
  56286. t = t || 40,
  56287. i = Math.floor(i) || 64,
  56288. r = Math.floor(r) || 8,
  56289. o = o || 2,
  56290. a = a || 3;
  56291. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56292. for (l = 0; l <= i; ++l) {
  56293. var T = l / i * o * Math.PI * 2;
  56294. for (s(T, o, a, e, I),
  56295. s(T + .01, o, a, e, E),
  56296. w.subVectors(E, I),
  56297. _.addVectors(E, I),
  56298. b.crossVectors(w, _),
  56299. _.crossVectors(b, w),
  56300. b.normalize(),
  56301. _.normalize(),
  56302. c = 0; c <= r; ++c) {
  56303. var x = c / r * Math.PI * 2
  56304. , S = -t * Math.cos(x)
  56305. , M = t * Math.sin(x);
  56306. A.x = I.x + (S * _.x + M * b.x),
  56307. A.y = I.y + (S * _.y + M * b.y),
  56308. A.z = I.z + (S * _.z + M * b.z),
  56309. p.setXYZ(m, A.x, A.y, A.z),
  56310. y.subVectors(A, I).normalize(),
  56311. f.setXYZ(m, y.x, y.y, y.z),
  56312. C.x = l / i,
  56313. C.y = c / r,
  56314. g.setXY(m, C.x, C.y),
  56315. m++
  56316. }
  56317. }
  56318. for (c = 1; c <= i; c++)
  56319. for (l = 1; l <= r; l++) {
  56320. var R = (r + 1) * (c - 1) + (l - 1)
  56321. , P = (r + 1) * c + (l - 1)
  56322. , O = (r + 1) * c + l
  56323. , L = (r + 1) * (c - 1) + l;
  56324. d.setX(v, R),
  56325. v++,
  56326. d.setX(v, P),
  56327. v++,
  56328. d.setX(v, L),
  56329. v++,
  56330. d.setX(v, P),
  56331. v++,
  56332. d.setX(v, O),
  56333. v++,
  56334. d.setX(v, L),
  56335. v++
  56336. }
  56337. this.setIndex(d),
  56338. this.addAttribute("position", p),
  56339. this.addAttribute("normal", f),
  56340. this.addAttribute("uv", g)
  56341. }
  56342. ,
  56343. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56344. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56345. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56346. n.Geometry.call(this),
  56347. this.type = "TorusKnotGeometry",
  56348. this.parameters = {
  56349. radius: e,
  56350. tube: t,
  56351. tubularSegments: i,
  56352. radialSegments: r,
  56353. p: o,
  56354. q: a
  56355. },
  56356. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56357. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56358. this.mergeVertices()
  56359. }
  56360. ,
  56361. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56362. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56363. n.TubeGeometry = function(e, t, i, r, o, a) {
  56364. function s(e, t, i) {
  56365. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56366. }
  56367. n.Geometry.call(this),
  56368. this.type = "TubeGeometry",
  56369. this.parameters = {
  56370. path: e,
  56371. segments: t,
  56372. radius: i,
  56373. radialSegments: r,
  56374. closed: o,
  56375. taper: a
  56376. },
  56377. t = t || 64,
  56378. i = i || 1,
  56379. r = r || 8,
  56380. o = o || !1,
  56381. a = a || n.TubeGeometry.NoTaper;
  56382. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56383. for (this.tangents = D,
  56384. this.normals = N,
  56385. this.binormals = B,
  56386. v = 0; v < P; v++)
  56387. for (M[v] = [],
  56388. u = v / (P - 1),
  56389. m = e.getPointAt(u),
  56390. l = D[v],
  56391. c = N[v],
  56392. h = B[v],
  56393. p = i * a(u),
  56394. A = 0; A < r; A++)
  56395. d = A / r * 2 * Math.PI,
  56396. f = -p * Math.cos(d),
  56397. g = p * Math.sin(d),
  56398. O.copy(m),
  56399. O.x += f * c.x + g * h.x,
  56400. O.y += f * c.y + g * h.y,
  56401. O.z += f * c.z + g * h.z,
  56402. M[v][A] = s(O.x, O.y, O.z);
  56403. for (v = 0; v < t; v++)
  56404. for (A = 0; A < r; A++)
  56405. y = o ? (v + 1) % t : v + 1,
  56406. C = (A + 1) % r,
  56407. I = M[v][A],
  56408. E = M[y][A],
  56409. b = M[y][C],
  56410. w = M[v][C],
  56411. _ = new n.Vector2(v / t,A / r),
  56412. T = new n.Vector2((v + 1) / t,A / r),
  56413. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56414. S = new n.Vector2(v / t,(A + 1) / r),
  56415. this.faces.push(new n.Face3(I,E,w)),
  56416. this.faceVertexUvs[0].push([_, T, S]),
  56417. this.faces.push(new n.Face3(E,b,w)),
  56418. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56419. this.computeFaceNormals(),
  56420. this.computeVertexNormals()
  56421. }
  56422. ,
  56423. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56424. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56425. n.TubeGeometry.NoTaper = function(e) {
  56426. return 1
  56427. }
  56428. ,
  56429. n.TubeGeometry.SinusoidalTaper = function(e) {
  56430. return Math.sin(Math.PI * e)
  56431. }
  56432. ,
  56433. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56434. function r() {
  56435. f[0] = new n.Vector3,
  56436. g[0] = new n.Vector3,
  56437. a = Number.MAX_VALUE,
  56438. s = Math.abs(p[0].x),
  56439. l = Math.abs(p[0].y),
  56440. c = Math.abs(p[0].z),
  56441. s <= a && (a = s,
  56442. d.set(1, 0, 0)),
  56443. l <= a && (a = l,
  56444. d.set(0, 1, 0)),
  56445. c <= a && d.set(0, 0, 1),
  56446. m.crossVectors(p[0], d).normalize(),
  56447. f[0].crossVectors(p[0], m),
  56448. g[0].crossVectors(p[0], f[0])
  56449. }
  56450. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56451. for (this.tangents = p,
  56452. this.normals = f,
  56453. this.binormals = g,
  56454. h = 0; h < A; h++)
  56455. u = h / (A - 1),
  56456. p[h] = e.getTangentAt(u),
  56457. p[h].normalize();
  56458. for (r(),
  56459. h = 1; h < A; h++)
  56460. f[h] = f[h - 1].clone(),
  56461. g[h] = g[h - 1].clone(),
  56462. m.crossVectors(p[h - 1], p[h]),
  56463. m.length() > Number.EPSILON && (m.normalize(),
  56464. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56465. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56466. g[h].crossVectors(p[h], f[h]);
  56467. if (i)
  56468. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56469. o /= A - 1,
  56470. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56471. h = 1; h < A; h++)
  56472. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56473. g[h].crossVectors(p[h], f[h])
  56474. }
  56475. ,
  56476. n.PolyhedronGeometry = function(e, t, i, r) {
  56477. function o(e) {
  56478. var t = e.normalize().clone();
  56479. t.index = u.vertices.push(t) - 1;
  56480. var i = l(e) / 2 / Math.PI + .5
  56481. , r = c(e) / Math.PI + .5;
  56482. return t.uv = new n.Vector2(i,1 - r),
  56483. t
  56484. }
  56485. function a(e, t, i, r) {
  56486. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56487. u.faces.push(o),
  56488. C.copy(e).add(t).add(i).divideScalar(3);
  56489. var a = l(C);
  56490. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56491. }
  56492. function s(e, t) {
  56493. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56494. l[h] = [];
  56495. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56496. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56497. }
  56498. for (var h = 0; h < i; h++)
  56499. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56500. var m = Math.floor(g / 2);
  56501. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56502. }
  56503. }
  56504. function l(e) {
  56505. return Math.atan2(e.z, -e.x)
  56506. }
  56507. function c(e) {
  56508. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56509. }
  56510. function h(e, t, i) {
  56511. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56512. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56513. e.clone()
  56514. }
  56515. n.Geometry.call(this),
  56516. this.type = "PolyhedronGeometry",
  56517. this.parameters = {
  56518. vertices: e,
  56519. indices: t,
  56520. radius: i,
  56521. detail: r
  56522. },
  56523. i = i || 1,
  56524. r = r || 0;
  56525. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56526. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56527. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56528. m++) {
  56529. var v = f[t[d]]
  56530. , A = f[t[d + 1]]
  56531. , y = f[t[d + 2]];
  56532. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56533. }
  56534. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56535. s(g[d], r);
  56536. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56537. var I = this.faceVertexUvs[0][d]
  56538. , E = I[0].x
  56539. , b = I[1].x
  56540. , w = I[2].x
  56541. , _ = Math.max(E, b, w)
  56542. , T = Math.min(E, b, w);
  56543. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56544. b < .2 && (I[1].x += 1),
  56545. w < .2 && (I[2].x += 1))
  56546. }
  56547. for (var d = 0, p = this.vertices.length; d < p; d++)
  56548. this.vertices[d].multiplyScalar(i);
  56549. this.mergeVertices(),
  56550. this.computeFaceNormals(),
  56551. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56552. }
  56553. ,
  56554. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56555. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56556. n.DodecahedronGeometry = function(e, t) {
  56557. var i = (1 + Math.sqrt(5)) / 2
  56558. , r = 1 / i
  56559. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56560. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56561. n.PolyhedronGeometry.call(this, o, a, e, t),
  56562. this.type = "DodecahedronGeometry",
  56563. this.parameters = {
  56564. radius: e,
  56565. detail: t
  56566. }
  56567. }
  56568. ,
  56569. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56570. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56571. n.IcosahedronGeometry = function(e, t) {
  56572. var i = (1 + Math.sqrt(5)) / 2
  56573. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56574. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56575. n.PolyhedronGeometry.call(this, r, o, e, t),
  56576. this.type = "IcosahedronGeometry",
  56577. this.parameters = {
  56578. radius: e,
  56579. detail: t
  56580. }
  56581. }
  56582. ,
  56583. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56584. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56585. n.OctahedronGeometry = function(e, t) {
  56586. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56587. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56588. n.PolyhedronGeometry.call(this, i, r, e, t),
  56589. this.type = "OctahedronGeometry",
  56590. this.parameters = {
  56591. radius: e,
  56592. detail: t
  56593. }
  56594. }
  56595. ,
  56596. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56597. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56598. n.TetrahedronGeometry = function(e, t) {
  56599. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56600. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56601. n.PolyhedronGeometry.call(this, i, r, e, t),
  56602. this.type = "TetrahedronGeometry",
  56603. this.parameters = {
  56604. radius: e,
  56605. detail: t
  56606. }
  56607. }
  56608. ,
  56609. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56610. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56611. n.ParametricGeometry = function(e, t, i) {
  56612. n.Geometry.call(this),
  56613. this.type = "ParametricGeometry",
  56614. this.parameters = {
  56615. func: e,
  56616. slices: t,
  56617. stacks: i
  56618. };
  56619. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56620. for (r = 0; r <= i; r++)
  56621. for (l = r / i,
  56622. o = 0; o <= t; o++)
  56623. s = o / t,
  56624. a = e(s, l),
  56625. c.push(a);
  56626. var p, f, g, m, v, A, y, C;
  56627. for (r = 0; r < i; r++)
  56628. for (o = 0; o < t; o++)
  56629. p = r * d + o,
  56630. f = r * d + o + 1,
  56631. g = (r + 1) * d + o + 1,
  56632. m = (r + 1) * d + o,
  56633. v = new n.Vector2(o / t,r / i),
  56634. A = new n.Vector2((o + 1) / t,r / i),
  56635. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56636. C = new n.Vector2(o / t,(r + 1) / i),
  56637. h.push(new n.Face3(p,f,m)),
  56638. u.push([v, A, C]),
  56639. h.push(new n.Face3(f,g,m)),
  56640. u.push([A.clone(), y, C.clone()]);
  56641. this.computeFaceNormals(),
  56642. this.computeVertexNormals()
  56643. }
  56644. ,
  56645. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56646. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56647. n.WireframeGeometry = function(e) {
  56648. function t(e, t) {
  56649. return e - t
  56650. }
  56651. n.BufferGeometry.call(this);
  56652. var i = [0, 0]
  56653. , r = {}
  56654. , o = ["a", "b", "c"];
  56655. if (e instanceof n.Geometry) {
  56656. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56657. for (var d = s[h], p = 0; p < 3; p++) {
  56658. i[0] = d[o[p]],
  56659. i[1] = d[o[(p + 1) % 3]],
  56660. i.sort(t);
  56661. var f = i.toString();
  56662. void 0 === r[f] && (c[2 * l] = i[0],
  56663. c[2 * l + 1] = i[1],
  56664. r[f] = !0,
  56665. l++)
  56666. }
  56667. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56668. for (var p = 0; p < 2; p++) {
  56669. var m = a[c[2 * h + p]]
  56670. , v = 6 * h + 3 * p;
  56671. g[v + 0] = m.x,
  56672. g[v + 1] = m.y,
  56673. g[v + 2] = m.z
  56674. }
  56675. this.addAttribute("position", new n.BufferAttribute(g,3))
  56676. } else if (e instanceof n.BufferGeometry)
  56677. if (null !== e.index) {
  56678. var A = e.index.array
  56679. , a = e.attributes.position
  56680. , y = e.groups
  56681. , l = 0;
  56682. 0 === y.length && e.addGroup(0, A.length);
  56683. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56684. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56685. for (var p = 0; p < 3; p++) {
  56686. i[0] = A[h + p],
  56687. i[1] = A[h + (p + 1) % 3],
  56688. i.sort(t);
  56689. var f = i.toString();
  56690. void 0 === r[f] && (c[2 * l] = i[0],
  56691. c[2 * l + 1] = i[1],
  56692. r[f] = !0,
  56693. l++)
  56694. }
  56695. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56696. for (var p = 0; p < 2; p++) {
  56697. var v = 6 * h + 3 * p
  56698. , T = c[2 * h + p];
  56699. g[v + 0] = a.getX(T),
  56700. g[v + 1] = a.getY(T),
  56701. g[v + 2] = a.getZ(T)
  56702. }
  56703. this.addAttribute("position", new n.BufferAttribute(g,3))
  56704. } else {
  56705. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56706. for (var p = 0; p < 3; p++) {
  56707. var v = 18 * h + 6 * p
  56708. , S = 9 * h + 3 * p;
  56709. g[v + 0] = a[S],
  56710. g[v + 1] = a[S + 1],
  56711. g[v + 2] = a[S + 2];
  56712. var T = 9 * h + 3 * ((p + 1) % 3);
  56713. g[v + 3] = a[T],
  56714. g[v + 4] = a[T + 1],
  56715. g[v + 5] = a[T + 2]
  56716. }
  56717. this.addAttribute("position", new n.BufferAttribute(g,3))
  56718. }
  56719. }
  56720. ,
  56721. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56722. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56723. n.AxisHelper = function(e) {
  56724. e = e || 1;
  56725. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56726. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56727. , r = new n.BufferGeometry;
  56728. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56729. r.addAttribute("color", new n.BufferAttribute(i,3));
  56730. var o = new n.LineBasicMaterial({
  56731. vertexColors: n.VertexColors
  56732. });
  56733. n.LineSegments.call(this, r, o)
  56734. }
  56735. ,
  56736. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56737. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56738. n.ArrowHelper = function() {
  56739. var e = new n.Geometry;
  56740. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56741. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56742. return t.translate(0, -.5, 0),
  56743. function(i, r, o, a, s, l) {
  56744. n.Object3D.call(this),
  56745. void 0 === a && (a = 16776960),
  56746. void 0 === o && (o = 1),
  56747. void 0 === s && (s = .2 * o),
  56748. void 0 === l && (l = .2 * s),
  56749. this.position.copy(r),
  56750. this.line = new n.Line(e,new n.LineBasicMaterial({
  56751. color: a
  56752. })),
  56753. this.line.matrixAutoUpdate = !1,
  56754. this.add(this.line),
  56755. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56756. color: a
  56757. })),
  56758. this.cone.matrixAutoUpdate = !1,
  56759. this.add(this.cone),
  56760. this.setDirection(i),
  56761. this.setLength(o, s, l)
  56762. }
  56763. }(),
  56764. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56765. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56766. n.ArrowHelper.prototype.setDirection = function() {
  56767. var e, t = new n.Vector3;
  56768. return function(i) {
  56769. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56770. e = Math.acos(i.y),
  56771. this.quaternion.setFromAxisAngle(t, e))
  56772. }
  56773. }(),
  56774. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56775. void 0 === t && (t = .2 * e),
  56776. void 0 === i && (i = .2 * t),
  56777. this.line.scale.set(1, Math.max(0, e - t), 1),
  56778. this.line.updateMatrix(),
  56779. this.cone.scale.set(i, t, i),
  56780. this.cone.position.y = e,
  56781. this.cone.updateMatrix()
  56782. }
  56783. ,
  56784. n.ArrowHelper.prototype.setColor = function(e) {
  56785. this.line.material.color.set(e),
  56786. this.cone.material.color.set(e)
  56787. }
  56788. ,
  56789. n.BoxHelper = function(e) {
  56790. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56791. , i = new Float32Array(24)
  56792. , r = new n.BufferGeometry;
  56793. r.setIndex(new n.BufferAttribute(t,1)),
  56794. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56795. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56796. color: 16776960
  56797. })),
  56798. void 0 !== e && this.update(e)
  56799. }
  56800. ,
  56801. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56802. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56803. n.BoxHelper.prototype.update = function() {
  56804. var e = new n.Box3;
  56805. return function(t) {
  56806. if (e.setFromObject(t),
  56807. !e.isEmpty()) {
  56808. var i = e.min
  56809. , n = e.max
  56810. , r = this.geometry.attributes.position
  56811. , o = r.array;
  56812. o[0] = n.x,
  56813. o[1] = n.y,
  56814. o[2] = n.z,
  56815. o[3] = i.x,
  56816. o[4] = n.y,
  56817. o[5] = n.z,
  56818. o[6] = i.x,
  56819. o[7] = i.y,
  56820. o[8] = n.z,
  56821. o[9] = n.x,
  56822. o[10] = i.y,
  56823. o[11] = n.z,
  56824. o[12] = n.x,
  56825. o[13] = n.y,
  56826. o[14] = i.z,
  56827. o[15] = i.x,
  56828. o[16] = n.y,
  56829. o[17] = i.z,
  56830. o[18] = i.x,
  56831. o[19] = i.y,
  56832. o[20] = i.z,
  56833. o[21] = n.x,
  56834. o[22] = i.y,
  56835. o[23] = i.z,
  56836. r.needsUpdate = !0,
  56837. this.geometry.computeBoundingSphere()
  56838. }
  56839. }
  56840. }(),
  56841. n.BoundingBoxHelper = function(e, t) {
  56842. var i = void 0 !== t ? t : 8947848;
  56843. this.object = e,
  56844. this.box = new n.Box3,
  56845. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56846. color: i,
  56847. wireframe: !0
  56848. }))
  56849. }
  56850. ,
  56851. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56852. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56853. n.BoundingBoxHelper.prototype.update = function() {
  56854. this.box.setFromObject(this.object),
  56855. this.box.size(this.scale),
  56856. this.box.center(this.position)
  56857. }
  56858. ,
  56859. n.CameraHelper = function(e) {
  56860. function t(e, t, n) {
  56861. i(e, n),
  56862. i(t, n)
  56863. }
  56864. function i(e, t) {
  56865. r.vertices.push(new n.Vector3),
  56866. r.colors.push(new n.Color(t)),
  56867. void 0 === a[e] && (a[e] = []),
  56868. a[e].push(r.vertices.length - 1)
  56869. }
  56870. var r = new n.Geometry
  56871. , o = new n.LineBasicMaterial({
  56872. color: 16777215,
  56873. vertexColors: n.FaceColors
  56874. })
  56875. , a = {}
  56876. , s = 16755200
  56877. , l = 16711680
  56878. , c = 43775
  56879. , h = 16777215
  56880. , u = 3355443;
  56881. t("n1", "n2", s),
  56882. t("n2", "n4", s),
  56883. t("n4", "n3", s),
  56884. t("n3", "n1", s),
  56885. t("f1", "f2", s),
  56886. t("f2", "f4", s),
  56887. t("f4", "f3", s),
  56888. t("f3", "f1", s),
  56889. t("n1", "f1", s),
  56890. t("n2", "f2", s),
  56891. t("n3", "f3", s),
  56892. t("n4", "f4", s),
  56893. t("p", "n1", l),
  56894. t("p", "n2", l),
  56895. t("p", "n3", l),
  56896. t("p", "n4", l),
  56897. t("u1", "u2", c),
  56898. t("u2", "u3", c),
  56899. t("u3", "u1", c),
  56900. t("c", "t", h),
  56901. t("p", "c", u),
  56902. t("cn1", "cn2", u),
  56903. t("cn3", "cn4", u),
  56904. t("cf1", "cf2", u),
  56905. t("cf3", "cf4", u),
  56906. n.LineSegments.call(this, r, o),
  56907. this.camera = e,
  56908. this.camera.updateProjectionMatrix(),
  56909. this.matrix = e.matrixWorld,
  56910. this.matrixAutoUpdate = !1,
  56911. this.pointMap = a,
  56912. this.update()
  56913. }
  56914. ,
  56915. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56916. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56917. n.CameraHelper.prototype.update = function() {
  56918. function e(e, n, a, s) {
  56919. r.set(n, a, s).unproject(o);
  56920. var l = i[e];
  56921. if (void 0 !== l)
  56922. for (var c = 0, h = l.length; c < h; c++)
  56923. t.vertices[l[c]].copy(r)
  56924. }
  56925. var t, i, r = new n.Vector3, o = new n.Camera;
  56926. return function() {
  56927. t = this.geometry,
  56928. i = this.pointMap;
  56929. var n = 1
  56930. , r = 1;
  56931. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56932. e("c", 0, 0, -1),
  56933. e("t", 0, 0, 1),
  56934. e("n1", -n, -r, -1),
  56935. e("n2", n, -r, -1),
  56936. e("n3", -n, r, -1),
  56937. e("n4", n, r, -1),
  56938. e("f1", -n, -r, 1),
  56939. e("f2", n, -r, 1),
  56940. e("f3", -n, r, 1),
  56941. e("f4", n, r, 1),
  56942. e("u1", .7 * n, 1.1 * r, -1),
  56943. e("u2", .7 * -n, 1.1 * r, -1),
  56944. e("u3", 0, 2 * r, -1),
  56945. e("cf1", -n, 0, 1),
  56946. e("cf2", n, 0, 1),
  56947. e("cf3", 0, -r, 1),
  56948. e("cf4", 0, r, 1),
  56949. e("cn1", -n, 0, -1),
  56950. e("cn2", n, 0, -1),
  56951. e("cn3", 0, -r, -1),
  56952. e("cn4", 0, r, -1),
  56953. t.verticesNeedUpdate = !0
  56954. }
  56955. }(),
  56956. n.DirectionalLightHelper = function(e, t) {
  56957. n.Object3D.call(this),
  56958. this.light = e,
  56959. this.light.updateMatrixWorld(),
  56960. this.matrix = e.matrixWorld,
  56961. this.matrixAutoUpdate = !1,
  56962. t = t || 1;
  56963. var i = new n.Geometry;
  56964. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56965. var r = new n.LineBasicMaterial({
  56966. fog: !1
  56967. });
  56968. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56969. this.lightPlane = new n.Line(i,r),
  56970. this.add(this.lightPlane),
  56971. i = new n.Geometry,
  56972. i.vertices.push(new n.Vector3, new n.Vector3),
  56973. r = new n.LineBasicMaterial({
  56974. fog: !1
  56975. }),
  56976. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56977. this.targetLine = new n.Line(i,r),
  56978. this.add(this.targetLine),
  56979. this.update()
  56980. }
  56981. ,
  56982. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56983. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56984. n.DirectionalLightHelper.prototype.dispose = function() {
  56985. this.lightPlane.geometry.dispose(),
  56986. this.lightPlane.material.dispose(),
  56987. this.targetLine.geometry.dispose(),
  56988. this.targetLine.material.dispose()
  56989. }
  56990. ,
  56991. n.DirectionalLightHelper.prototype.update = function() {
  56992. var e = new n.Vector3
  56993. , t = new n.Vector3
  56994. , i = new n.Vector3;
  56995. return function() {
  56996. e.setFromMatrixPosition(this.light.matrixWorld),
  56997. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56998. i.subVectors(t, e),
  56999. this.lightPlane.lookAt(i),
  57000. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57001. this.targetLine.geometry.vertices[1].copy(i),
  57002. this.targetLine.geometry.verticesNeedUpdate = !0,
  57003. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57004. }
  57005. }(),
  57006. n.EdgesHelper = function(e, t, i) {
  57007. var r = void 0 !== t ? t : 16777215;
  57008. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57009. color: r
  57010. })),
  57011. this.matrix = e.matrixWorld,
  57012. this.matrixAutoUpdate = !1
  57013. }
  57014. ,
  57015. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57016. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57017. n.FaceNormalsHelper = function(e, t, i, r) {
  57018. this.object = e,
  57019. this.size = void 0 !== t ? t : 1;
  57020. var o = void 0 !== i ? i : 16776960
  57021. , a = void 0 !== r ? r : 1
  57022. , s = 0
  57023. , l = this.object.geometry;
  57024. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57025. var c = new n.BufferGeometry
  57026. , h = new n.Float32Attribute(2 * s * 3,3);
  57027. c.addAttribute("position", h),
  57028. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57029. color: o,
  57030. linewidth: a
  57031. })),
  57032. this.matrixAutoUpdate = !1,
  57033. this.update()
  57034. }
  57035. ,
  57036. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57037. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57038. n.FaceNormalsHelper.prototype.update = function() {
  57039. var e = new n.Vector3
  57040. , t = new n.Vector3
  57041. , i = new n.Matrix3;
  57042. return function() {
  57043. this.object.updateMatrixWorld(!0),
  57044. i.getNormalMatrix(this.object.matrixWorld);
  57045. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57046. var u = s[c]
  57047. , d = u.normal;
  57048. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57049. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57050. r.setXYZ(l, e.x, e.y, e.z),
  57051. l += 1,
  57052. r.setXYZ(l, t.x, t.y, t.z),
  57053. l += 1
  57054. }
  57055. return r.needsUpdate = !0,
  57056. this
  57057. }
  57058. }(),
  57059. n.GridHelper = function(e, t) {
  57060. var i = new n.Geometry
  57061. , r = new n.LineBasicMaterial({
  57062. vertexColors: n.VertexColors
  57063. });
  57064. this.color1 = new n.Color(4473924),
  57065. this.color2 = new n.Color(8947848);
  57066. for (var o = -e; o <= e; o += t) {
  57067. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57068. var a = 0 === o ? this.color1 : this.color2;
  57069. i.colors.push(a, a, a, a)
  57070. }
  57071. n.LineSegments.call(this, i, r)
  57072. }
  57073. ,
  57074. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57075. n.GridHelper.prototype.constructor = n.GridHelper,
  57076. n.GridHelper.prototype.setColors = function(e, t) {
  57077. this.color1.set(e),
  57078. this.color2.set(t),
  57079. this.geometry.colorsNeedUpdate = !0
  57080. }
  57081. ,
  57082. n.HemisphereLightHelper = function(e, t) {
  57083. n.Object3D.call(this),
  57084. this.light = e,
  57085. this.light.updateMatrixWorld(),
  57086. this.matrix = e.matrixWorld,
  57087. this.matrixAutoUpdate = !1,
  57088. this.colors = [new n.Color, new n.Color];
  57089. var i = new n.SphereGeometry(t,4,2);
  57090. i.rotateX(-Math.PI / 2);
  57091. for (var r = 0, o = 8; r < o; r++)
  57092. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57093. var a = new n.MeshBasicMaterial({
  57094. vertexColors: n.FaceColors,
  57095. wireframe: !0
  57096. });
  57097. this.lightSphere = new n.Mesh(i,a),
  57098. this.add(this.lightSphere),
  57099. this.update()
  57100. }
  57101. ,
  57102. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57103. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57104. n.HemisphereLightHelper.prototype.dispose = function() {
  57105. this.lightSphere.geometry.dispose(),
  57106. this.lightSphere.material.dispose()
  57107. }
  57108. ,
  57109. n.HemisphereLightHelper.prototype.update = function() {
  57110. var e = new n.Vector3;
  57111. return function() {
  57112. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57113. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57114. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57115. this.lightSphere.geometry.colorsNeedUpdate = !0
  57116. }
  57117. }(),
  57118. n.PointLightHelper = function(e, t) {
  57119. this.light = e,
  57120. this.light.updateMatrixWorld();
  57121. var i = new n.SphereGeometry(t,4,2)
  57122. , r = new n.MeshBasicMaterial({
  57123. wireframe: !0,
  57124. fog: !1
  57125. });
  57126. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57127. n.Mesh.call(this, i, r),
  57128. this.matrix = this.light.matrixWorld,
  57129. this.matrixAutoUpdate = !1
  57130. }
  57131. ,
  57132. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57133. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57134. n.PointLightHelper.prototype.dispose = function() {
  57135. this.geometry.dispose(),
  57136. this.material.dispose()
  57137. }
  57138. ,
  57139. n.PointLightHelper.prototype.update = function() {
  57140. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57141. }
  57142. ,
  57143. n.SkeletonHelper = function(e) {
  57144. this.bones = this.getBoneList(e);
  57145. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57146. var r = this.bones[i];
  57147. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57148. t.vertices.push(new n.Vector3),
  57149. t.colors.push(new n.Color(0,0,1)),
  57150. t.colors.push(new n.Color(0,1,0)))
  57151. }
  57152. t.dynamic = !0;
  57153. var o = new n.LineBasicMaterial({
  57154. vertexColors: n.VertexColors,
  57155. depthTest: !1,
  57156. depthWrite: !1,
  57157. transparent: !0
  57158. });
  57159. n.LineSegments.call(this, t, o),
  57160. this.root = e,
  57161. this.matrix = e.matrixWorld,
  57162. this.matrixAutoUpdate = !1,
  57163. this.update()
  57164. }
  57165. ,
  57166. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57167. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57168. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57169. var t = [];
  57170. e instanceof n.Bone && t.push(e);
  57171. for (var i = 0; i < e.children.length; i++)
  57172. t.push.apply(t, this.getBoneList(e.children[i]));
  57173. return t
  57174. }
  57175. ,
  57176. n.SkeletonHelper.prototype.update = function() {
  57177. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57178. var a = this.bones[o];
  57179. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57180. e.vertices[r].setFromMatrixPosition(i),
  57181. i.multiplyMatrices(t, a.parent.matrixWorld),
  57182. e.vertices[r + 1].setFromMatrixPosition(i),
  57183. r += 2)
  57184. }
  57185. e.verticesNeedUpdate = !0,
  57186. e.computeBoundingSphere()
  57187. }
  57188. ,
  57189. n.SpotLightHelper = function(e) {
  57190. n.Object3D.call(this),
  57191. this.light = e,
  57192. this.light.updateMatrixWorld(),
  57193. this.matrix = e.matrixWorld,
  57194. this.matrixAutoUpdate = !1;
  57195. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57196. t.translate(0, -.5, 0),
  57197. t.rotateX(-Math.PI / 2);
  57198. var i = new n.MeshBasicMaterial({
  57199. wireframe: !0,
  57200. fog: !1
  57201. });
  57202. this.cone = new n.Mesh(t,i),
  57203. this.add(this.cone),
  57204. this.update()
  57205. }
  57206. ,
  57207. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57208. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57209. n.SpotLightHelper.prototype.dispose = function() {
  57210. this.cone.geometry.dispose(),
  57211. this.cone.material.dispose()
  57212. }
  57213. ,
  57214. n.SpotLightHelper.prototype.update = function() {
  57215. var e = new n.Vector3
  57216. , t = new n.Vector3;
  57217. return function() {
  57218. var i = this.light.distance ? this.light.distance : 1e4
  57219. , n = i * Math.tan(this.light.angle);
  57220. this.cone.scale.set(n, n, i),
  57221. e.setFromMatrixPosition(this.light.matrixWorld),
  57222. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57223. this.cone.lookAt(t.sub(e)),
  57224. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57225. }
  57226. }(),
  57227. n.VertexNormalsHelper = function(e, t, i, r) {
  57228. this.object = e,
  57229. this.size = void 0 !== t ? t : 1;
  57230. var o = void 0 !== i ? i : 16711680
  57231. , a = void 0 !== r ? r : 1
  57232. , s = 0
  57233. , l = this.object.geometry;
  57234. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57235. var c = new n.BufferGeometry
  57236. , h = new n.Float32Attribute(2 * s * 3,3);
  57237. c.addAttribute("position", h),
  57238. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57239. color: o,
  57240. linewidth: a
  57241. })),
  57242. this.matrixAutoUpdate = !1,
  57243. this.update()
  57244. }
  57245. ,
  57246. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57247. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57248. n.VertexNormalsHelper.prototype.update = function() {
  57249. var e = new n.Vector3
  57250. , t = new n.Vector3
  57251. , i = new n.Matrix3;
  57252. return function() {
  57253. var r = ["a", "b", "c"];
  57254. this.object.updateMatrixWorld(!0),
  57255. i.getNormalMatrix(this.object.matrixWorld);
  57256. var o = this.object.matrixWorld
  57257. , a = this.geometry.attributes.position
  57258. , s = this.object.geometry;
  57259. if (s instanceof n.Geometry)
  57260. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57261. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57262. var m = l[p[r[f]]]
  57263. , v = p.vertexNormals[f];
  57264. e.copy(m).applyMatrix4(o),
  57265. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57266. a.setXYZ(h, e.x, e.y, e.z),
  57267. h += 1,
  57268. a.setXYZ(h, t.x, t.y, t.z),
  57269. h += 1
  57270. }
  57271. else if (s instanceof n.BufferGeometry)
  57272. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57273. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57274. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57275. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57276. a.setXYZ(h, e.x, e.y, e.z),
  57277. h += 1,
  57278. a.setXYZ(h, t.x, t.y, t.z),
  57279. h += 1;
  57280. return a.needsUpdate = !0,
  57281. this
  57282. }
  57283. }(),
  57284. n.WireframeHelper = function(e, t) {
  57285. var i = void 0 !== t ? t : 16777215;
  57286. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57287. color: i
  57288. })),
  57289. this.matrix = e.matrixWorld,
  57290. this.matrixAutoUpdate = !1
  57291. }
  57292. ,
  57293. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57294. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57295. n.ImmediateRenderObject = function(e) {
  57296. n.Object3D.call(this),
  57297. this.material = e,
  57298. this.render = function(e) {}
  57299. }
  57300. ,
  57301. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57302. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57303. n.MorphBlendMesh = function(e, t) {
  57304. n.Mesh.call(this, e, t),
  57305. this.animationsMap = {},
  57306. this.animationsList = [];
  57307. var i = this.geometry.morphTargets.length
  57308. , r = "__default"
  57309. , o = 0
  57310. , a = i - 1
  57311. , s = i / 1;
  57312. this.createAnimation(r, o, a, s),
  57313. this.setAnimationWeight(r, 1)
  57314. }
  57315. ,
  57316. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57317. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57318. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57319. var r = {
  57320. start: t,
  57321. end: i,
  57322. length: i - t + 1,
  57323. fps: n,
  57324. duration: (i - t) / n,
  57325. lastFrame: 0,
  57326. currentFrame: 0,
  57327. active: !1,
  57328. time: 0,
  57329. direction: 1,
  57330. weight: 1,
  57331. directionBackwards: !1,
  57332. mirroredLoop: !1
  57333. };
  57334. this.animationsMap[e] = r,
  57335. this.animationsList.push(r)
  57336. }
  57337. ,
  57338. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57339. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57340. var s = r.morphTargets[o]
  57341. , l = s.name.match(i);
  57342. if (l && l.length > 1) {
  57343. var c = l[1];
  57344. n[c] || (n[c] = {
  57345. start: 1 / 0,
  57346. end: -(1 / 0)
  57347. });
  57348. var h = n[c];
  57349. o < h.start && (h.start = o),
  57350. o > h.end && (h.end = o),
  57351. t || (t = c)
  57352. }
  57353. }
  57354. for (var c in n) {
  57355. var h = n[c];
  57356. this.createAnimation(c, h.start, h.end, e)
  57357. }
  57358. this.firstAnimation = t
  57359. }
  57360. ,
  57361. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57362. var t = this.animationsMap[e];
  57363. t && (t.direction = 1,
  57364. t.directionBackwards = !1)
  57365. }
  57366. ,
  57367. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57368. var t = this.animationsMap[e];
  57369. t && (t.direction = -1,
  57370. t.directionBackwards = !0)
  57371. }
  57372. ,
  57373. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57374. var i = this.animationsMap[e];
  57375. i && (i.fps = t,
  57376. i.duration = (i.end - i.start) / i.fps)
  57377. }
  57378. ,
  57379. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57380. var i = this.animationsMap[e];
  57381. i && (i.duration = t,
  57382. i.fps = (i.end - i.start) / i.duration)
  57383. }
  57384. ,
  57385. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57386. var i = this.animationsMap[e];
  57387. i && (i.weight = t)
  57388. }
  57389. ,
  57390. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57391. var i = this.animationsMap[e];
  57392. i && (i.time = t)
  57393. }
  57394. ,
  57395. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57396. var t = 0
  57397. , i = this.animationsMap[e];
  57398. return i && (t = i.time),
  57399. t
  57400. }
  57401. ,
  57402. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57403. var t = -1
  57404. , i = this.animationsMap[e];
  57405. return i && (t = i.duration),
  57406. t
  57407. }
  57408. ,
  57409. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57410. var t = this.animationsMap[e];
  57411. t ? (t.time = 0,
  57412. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57413. }
  57414. ,
  57415. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57416. var t = this.animationsMap[e];
  57417. t && (t.active = !1)
  57418. }
  57419. ,
  57420. n.MorphBlendMesh.prototype.update = function(e) {
  57421. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57422. var r = this.animationsList[t];
  57423. if (r.active) {
  57424. var o = r.duration / r.length;
  57425. r.time += r.direction * e,
  57426. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57427. r.time > r.duration && (r.time = r.duration,
  57428. r.directionBackwards = !0),
  57429. r.time < 0 && (r.time = 0,
  57430. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57431. r.time < 0 && (r.time += r.duration));
  57432. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57433. , s = r.weight;
  57434. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57435. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57436. this.morphTargetInfluences[a] = 0,
  57437. r.lastFrame = r.currentFrame,
  57438. r.currentFrame = a);
  57439. var l = r.time % o / o;
  57440. r.directionBackwards && (l = 1 - l),
  57441. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57442. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57443. }
  57444. }
  57445. }
  57446. ,
  57447. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57448. i.THREE = n) : this.THREE = n
  57449. window.THREE = n
  57450. getObjLoader()
  57451. }
  57452. , {}]
  57453. }, {}, [116]);
  57454. function initTransitionPass(THREE){
  57455. THREE.TransitionPass = function ( scene, camera ) {
  57456. this.renderScene = scene;
  57457. this.renderCamera = camera;
  57458. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57459. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57460. format: THREE.RGBAFormat
  57461. });
  57462. this.coverTex = this.coverRenderTarget.texture;
  57463. this.enabled = false;
  57464. this.oldClearColor = new THREE.Color();
  57465. this.oldClearAlpha = 1;
  57466. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57467. this.scene = new THREE.Scene();
  57468. this.material = this.getMaskMaterial()
  57469. var copyShader = THREE.CopyShader;
  57470. this.materialCopy = new THREE.ShaderMaterial( {
  57471. uniforms: this.copyUniforms,
  57472. vertexShader: copyShader.vertexShader,
  57473. fragmentShader: copyShader.fragmentShader,
  57474. blending: THREE.NoBlending,
  57475. depthTest: false,
  57476. depthWrite: false,
  57477. transparent: true
  57478. } );
  57479. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57480. this.quad.frustumCulled = false; // Avoid getting clipped
  57481. this.scene.add( this.quad );
  57482. }
  57483. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57484. constructor: THREE.TransitionPass,
  57485. setSize: function ( width, height ) {
  57486. this.coverRenderTarget.setSize( width, height );
  57487. },
  57488. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57489. var oldAutoClear = renderer.autoClear;
  57490. renderer.autoClear = false;
  57491. var uniforms = this.quad.material.uniforms
  57492. uniforms.bgTex.value = readBuffer.texture;
  57493. uniforms.coverTex.value = this.coverTex;
  57494. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57495. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57496. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57497. renderer.render( this.scene, this.camera);
  57498. renderer.autoClear = oldAutoClear;
  57499. },
  57500. start:function(sceneRenderer){
  57501. this.enabled = true
  57502. //draw coverTex
  57503. this.quad.material.uniforms.progress.value = 1;
  57504. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57505. },
  57506. stop:function(){
  57507. this.enabled = false
  57508. }
  57509. ,
  57510. getMaskMaterial :function(){
  57511. return new THREE.ShaderMaterial( {
  57512. uniforms: {
  57513. coverTex: {
  57514. type: "t",
  57515. value: null
  57516. },
  57517. bgTex: {
  57518. type: "t",
  57519. value: null
  57520. },
  57521. progress:{
  57522. type: "f",
  57523. value: 0
  57524. },
  57525. screenRatio:{
  57526. type: "f",
  57527. value: 1
  57528. }
  57529. },
  57530. vertexShader: `
  57531. varying vec2 vUv;
  57532. void main()
  57533. {
  57534. vUv = uv;
  57535. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57536. }
  57537. `,
  57538. fragmentShader: `
  57539. uniform sampler2D coverTex;
  57540. uniform sampler2D bgTex;
  57541. uniform float progress;
  57542. uniform float screenRatio;
  57543. varying vec2 vUv;
  57544. void main() {
  57545. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57546. const float minRadius = 0.0 ;
  57547. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57548. float diff = 0.292; //1.0-maxRadius;
  57549. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57550. float radiusOut = radiusIn + diff;
  57551. if(radius < radiusIn) {
  57552. gl_FragColor = texture2D(bgTex, vUv);
  57553. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57554. }else if(radius>radiusOut){
  57555. gl_FragColor = texture2D(coverTex, vUv) ;
  57556. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57557. }else{
  57558. vec4 color1 = texture2D(bgTex, vUv);
  57559. vec4 color2 = texture2D(coverTex, vUv);
  57560. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57561. gl_FragColor = mix(color1, color2, rotio);
  57562. }
  57563. }
  57564. `
  57565. } );
  57566. },
  57567. }
  57568. }
  57569. /*
  57570. var addMagnifier = function(){
  57571. class Magnifier extends THREE.Object3D {
  57572. constructor () {
  57573. super()
  57574. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57575. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57576. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57577. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57578. format: THREE.RGBAFormat ,
  57579. //type: THREE.FloatType,
  57580. //minFilter: THREE.NearestFilter,
  57581. //magFilter: THREE.NearestFilter,
  57582. } )
  57583. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57584. side: THREE.DoubleSide ,
  57585. map: this.renderTarget.texture ,
  57586. transparent:true,
  57587. depthTest: !1,
  57588. depthWrite: !1,
  57589. }))
  57590. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57591. side: THREE.DoubleSide ,
  57592. map: Texture.load('static/images/crosshair.png') ,
  57593. transparent:true,
  57594. depthTest: !1,
  57595. depthWrite: !1,
  57596. }))
  57597. this.add(this.mesh)
  57598. this.add(this.overlayMesh)
  57599. player.model.add(this);
  57600. player.magnifier = this;
  57601. }
  57602. update(aimPos){
  57603. const magDistance_ = 0.3;
  57604. var playerPos = player.position
  57605. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57606. this.camera.position.copy(aimPos.clone().add(vec))
  57607. this.camera.lookAt(aimPos)
  57608. var playerCamera = player.camera
  57609. this.quaternion.copy(playerCamera.quaternion);
  57610. var pos2d = player.mouse.clone();
  57611. var shift = 400;
  57612. var clientHeight = player.domElement.clientHeight
  57613. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57614. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57615. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57616. this.position.copy(newPos)
  57617. var renderer = player.sceneRenderer.renderer
  57618. var oldAutoClear = renderer.autoClear
  57619. renderer.autoClear = false
  57620. //renderer.clear( true, true, true );
  57621. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57622. renderer.autoClear = oldAutoClear
  57623. }
  57624. }
  57625. new Magnifier()
  57626. }
  57627. */
  57628. /*
  57629. 笔记:
  57630. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57631. {
  57632. //到导览中某个点位(假设点位不重复)
  57633. var id = 73
  57634. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57635. var i = player.model.heroLocations.indexOf(p)
  57636. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57637. var j = p.heroLocations.indexOf(p1)
  57638. player.director.goToHighlight([i,j])
  57639. }
  57640. */